From 63870ec22503f8366e0efe2faf6adcd3cbb464de Mon Sep 17 00:00:00 2001 From: Dudemanguy Date: Sun, 25 Feb 2024 20:42:36 -0600 Subject: [PATCH] player/main: don't set the main thread name 98a27b3cd1e6af743af67699318df1946ce5bf8f changed this to mpv but that's kind of pointless since the binary is already named mpv so that will be the default thread name. Evidently, people rename/symlink the binary to something else so might as well make them happier. Fixes #13469. --- player/main.c | 1 - 1 file changed, 1 deletion(-) diff --git a/player/main.c b/player/main.c index 27cf9b4449..25c2ff087c 100644 --- a/player/main.c +++ b/player/main.c @@ -419,7 +419,6 @@ int mp_initialize(struct MPContext *mpctx, char **options) int mpv_main(int argc, char *argv[]) { - mp_thread_set_name("mpv"); struct MPContext *mpctx = mp_create(); if (!mpctx) return 1;