0ab3184526 introduced most of the stuff
being removed here. The idea is that when doing encoding the core should
wait until everything is initialized. This is true, but the old
implementation is overly complicated and confusing. What we need is for
both the AO to be initialized and the VO to be reconfigured for encoding
to start. Because of the way initialization works, the VO reconfig
always happens first. Changing the order in playloop would of course
break this assumption, but we can trust that nobody would arbitrarily do
that. So all that needs to be done here is that write_video should wait
until the AO is up before pushing frames. And that only applies in
encoding mode and if there is a selected audio stream in the first
place. This is a simple check.
With that in place, all of this extra junk can be dropped. We don't need
special booleans or events for the simple task of making sure the AO and
VO are both up.
334 lines
9.5 KiB
C
334 lines
9.5 KiB
C
/*
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* audio encoding using libavformat
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*
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* Copyright (C) 2011-2012 Rudolf Polzer <divVerent@xonotic.org>
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* NOTE: this file is partially based on ao_pcm.c by Atmosfear
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <limits.h>
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#include <libavutil/common.h>
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#include <libavutil/samplefmt.h>
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#include "config.h"
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#include "options/options.h"
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#include "common/common.h"
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#include "audio/aframe.h"
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#include "audio/chmap_avchannel.h"
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#include "audio/format.h"
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#include "audio/fmt-conversion.h"
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#include "filters/filter_internal.h"
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#include "filters/f_utils.h"
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#include "misc/lavc_compat.h"
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#include "mpv_talloc.h"
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#include "ao.h"
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#include "internal.h"
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#include "common/msg.h"
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#include "common/encode_lavc.h"
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struct priv {
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struct encoder_context *enc;
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int pcmhack;
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int aframesize;
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int framecount;
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int64_t lastpts;
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int sample_size;
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double expected_next_pts;
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struct mp_filter *filter_root;
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struct mp_filter *fix_frame_size;
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AVRational worst_time_base;
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bool shutdown;
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};
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static bool write_frame(struct ao *ao, struct mp_frame frame);
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static bool supports_format(const AVCodec *codec, int format)
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{
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const enum AVSampleFormat *sampleformat;
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int ret = mp_avcodec_get_supported_config(NULL, codec,
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AV_CODEC_CONFIG_SAMPLE_FORMAT,
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(const void **)&sampleformat);
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if (ret >= 0 && !sampleformat)
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return true;
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for (; ret >= 0 && *sampleformat != AV_SAMPLE_FMT_NONE; sampleformat++)
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{
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if (af_from_avformat(*sampleformat) == format)
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return true;
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}
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return false;
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}
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static void select_format(struct ao *ao, const AVCodec *codec)
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{
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int formats[AF_FORMAT_COUNT + 1];
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af_get_best_sample_formats(ao->format, formats);
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for (int n = 0; formats[n]; n++) {
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if (supports_format(codec, formats[n])) {
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ao->format = formats[n];
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break;
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}
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}
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}
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// open & setup audio device
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static int init(struct ao *ao)
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{
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struct priv *ac = ao->priv;
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ac->enc = encoder_context_alloc(ao->encode_lavc_ctx, STREAM_AUDIO, ao->log);
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if (!ac->enc)
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return -1;
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talloc_steal(ac, ac->enc);
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AVCodecContext *encoder = ac->enc->encoder;
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const AVCodec *codec = encoder->codec;
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const int *samplerates;
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int ret = mp_avcodec_get_supported_config(NULL, codec,
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AV_CODEC_CONFIG_SAMPLE_RATE,
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(const void **)&samplerates);
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int samplerate = 0;
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if (ret >= 0)
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samplerate = af_select_best_samplerate(ao->samplerate, samplerates);
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if (samplerate > 0)
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ao->samplerate = samplerate;
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encoder->time_base.num = 1;
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encoder->time_base.den = ao->samplerate;
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encoder->sample_rate = ao->samplerate;
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struct mp_chmap_sel sel = {0};
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mp_chmap_sel_add_any(&sel);
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if (!ao_chmap_sel_adjust2(ao, &sel, &ao->channels, false))
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goto fail;
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mp_chmap_reorder_to_lavc(&ao->channels);
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mp_chmap_to_av_layout(&encoder->ch_layout, &ao->channels);
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encoder->sample_fmt = AV_SAMPLE_FMT_NONE;
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select_format(ao, codec);
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ac->sample_size = af_fmt_to_bytes(ao->format);
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encoder->sample_fmt = af_to_avformat(ao->format);
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encoder->bits_per_raw_sample = ac->sample_size * 8;
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if (!encoder_init_codec_and_muxer(ac->enc))
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goto fail;
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ac->worst_time_base = encoder_get_mux_timebase_unlocked(ac->enc);
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ac->pcmhack = 0;
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if (encoder->frame_size <= 1)
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ac->pcmhack = av_get_bits_per_sample(encoder->codec_id) / 8;
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if (ac->pcmhack) {
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ac->aframesize = 16384; // "enough"
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} else {
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ac->aframesize = encoder->frame_size;
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}
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// enough frames for at least 0.25 seconds
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ac->framecount = ceil(ao->samplerate * 0.25 / ac->aframesize);
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// but at least one!
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ac->framecount = MPMAX(ac->framecount, 1);
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ac->lastpts = AV_NOPTS_VALUE;
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ao->untimed = true;
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ao->device_buffer = ac->aframesize * ac->framecount;
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ac->filter_root = mp_filter_create_root(ao->global);
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ac->fix_frame_size = mp_fixed_aframe_size_create(ac->filter_root,
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ac->aframesize, true);
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MP_HANDLE_OOM(ac->fix_frame_size);
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return 0;
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fail:
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mp_mutex_unlock(&ao->encode_lavc_ctx->lock);
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ac->shutdown = true;
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return -1;
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}
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// close audio device
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static void uninit(struct ao *ao)
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{
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struct priv *ac = ao->priv;
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if (!ac->shutdown) {
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if (!write_frame(ao, MP_EOF_FRAME))
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MP_WARN(ao, "could not flush last frame\n");
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encoder_encode(ac->enc, NULL);
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}
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talloc_free(ac->filter_root);
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}
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// must get exactly ac->aframesize amount of data
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static void encode(struct ao *ao, struct mp_aframe *af)
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{
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struct priv *ac = ao->priv;
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AVCodecContext *encoder = ac->enc->encoder;
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double outpts = mp_aframe_get_pts(af);
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AVFrame *frame = mp_aframe_to_avframe(af);
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MP_HANDLE_OOM(frame);
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frame->pts = rint(outpts * av_q2d(av_inv_q(encoder->time_base)));
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int64_t frame_pts = av_rescale_q(frame->pts, encoder->time_base,
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ac->worst_time_base);
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if (ac->lastpts != AV_NOPTS_VALUE && frame_pts <= ac->lastpts) {
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// whatever the fuck this code does?
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MP_WARN(ao, "audio frame pts went backwards (%d <- %d), autofixed\n",
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(int)frame->pts, (int)ac->lastpts);
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frame_pts = ac->lastpts + 1;
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ac->lastpts = frame_pts;
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frame->pts = av_rescale_q(frame_pts, ac->worst_time_base,
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encoder->time_base);
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frame_pts = av_rescale_q(frame->pts, encoder->time_base,
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ac->worst_time_base);
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}
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ac->lastpts = frame_pts;
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frame->quality = encoder->global_quality;
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encoder_encode(ac->enc, frame);
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av_frame_free(&frame);
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}
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static bool write_frame(struct ao *ao, struct mp_frame frame)
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{
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struct priv *ac = ao->priv;
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// Can't push in frame if it doesn't want it output one.
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mp_pin_out_request_data(ac->fix_frame_size->pins[1]);
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if (!mp_pin_in_write(ac->fix_frame_size->pins[0], frame))
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return false; // shouldn't happen™
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while (1) {
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struct mp_frame fr = mp_pin_out_read(ac->fix_frame_size->pins[1]);
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if (!fr.type)
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break;
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if (fr.type != MP_FRAME_AUDIO)
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continue;
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struct mp_aframe *af = fr.data;
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encode(ao, af);
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mp_frame_unref(&fr);
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}
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return true;
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}
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static bool audio_write(struct ao *ao, void **data, int samples)
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{
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struct priv *ac = ao->priv;
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struct encode_lavc_context *ectx = ao->encode_lavc_ctx;
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// See ao_driver.write_frames.
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struct mp_aframe *af = mp_aframe_new_ref(*(struct mp_aframe **)data);
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double nextpts;
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double pts = mp_aframe_get_pts(af);
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double outpts = pts;
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// for ectx PTS fields
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mp_mutex_lock(&ectx->lock);
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if (!ectx->options->rawts) {
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// Fix and apply the discontinuity pts offset.
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nextpts = pts;
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if (ectx->discontinuity_pts_offset == MP_NOPTS_VALUE) {
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ectx->discontinuity_pts_offset = ectx->next_in_pts - nextpts;
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} else if (fabs(nextpts + ectx->discontinuity_pts_offset -
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ectx->next_in_pts) > 30)
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{
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MP_WARN(ao, "detected an unexpected discontinuity (pts jumped by "
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"%f seconds)\n",
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nextpts + ectx->discontinuity_pts_offset - ectx->next_in_pts);
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ectx->discontinuity_pts_offset = ectx->next_in_pts - nextpts;
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}
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outpts = pts + ectx->discontinuity_pts_offset;
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}
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// Calculate expected pts of next audio frame (input side).
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ac->expected_next_pts = pts + mp_aframe_get_size(af) / (double) ao->samplerate;
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// Set next allowed input pts value (input side).
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if (!ectx->options->rawts) {
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nextpts = ac->expected_next_pts + ectx->discontinuity_pts_offset;
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if (nextpts > ectx->next_in_pts)
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ectx->next_in_pts = nextpts;
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}
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mp_mutex_unlock(&ectx->lock);
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mp_aframe_set_pts(af, outpts);
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return write_frame(ao, MAKE_FRAME(MP_FRAME_AUDIO, af));
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}
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static void get_state(struct ao *ao, struct mp_pcm_state *state)
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{
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state->free_samples = 1;
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state->queued_samples = 0;
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state->delay = 0;
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}
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static bool set_pause(struct ao *ao, bool paused)
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{
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return true; // signal support so common code doesn't write silence
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}
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static void start(struct ao *ao)
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{
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// we use data immediately
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}
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static void reset(struct ao *ao)
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{
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}
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const struct ao_driver audio_out_lavc = {
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.encode = true,
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.description = "audio encoding using libavcodec",
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.name = "lavc",
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.write_frames = true,
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.priv_size = sizeof(struct priv),
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.init = init,
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.uninit = uninit,
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.get_state = get_state,
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.set_pause = set_pause,
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.write = audio_write,
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.start = start,
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.reset = reset,
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};
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// vim: sw=4 ts=4 et tw=80
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