player/video: set video_out to NULL before broadcasting events
This avoids possible reference of video_out after destory.
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@@ -129,9 +129,9 @@ void uninit_video_out(struct MPContext *mpctx)
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uninit_video_chain(mpctx);
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if (mpctx->video_out) {
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vo_destroy(mpctx->video_out);
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mpctx->video_out = NULL;
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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}
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mpctx->video_out = NULL;
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}
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static void vo_chain_uninit(struct vo_chain *vo_c)
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