vo_opengl: vaapi: remove unnecessary loop

Not sure what I was thinking.
This commit is contained in:
wm4 committed 2015-09-25 10:03:17 +02:00
1 parent 5786d07450
commit ec356d3efe
1 file changed
+1 -2
+1 -2
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@@ -109,8 +109,7 @@ static int create(struct gl_hwdec *hw)
struct priv *p = talloc_zero(hw, struct priv);
hw->priv = p;
for (int n = 0; n < 4; n++)
p->current_image.buf = p->current_image.image_id = VA_INVALID_ID;
p->current_image.buf = p->current_image.image_id = VA_INVALID_ID;
p->log = hw->log;
p->xdisplay = x11disp;
p->display = vaGetDisplay(x11disp);