During the original PR, that was true but mp_normalize_path was changed
in 0755edb327 to allow NULL talloc_ctx.
Deleting the comment was forgotten since it was never true when the
commits were merged, so do it now.
WebVTT subtitles in WebM require special logic, and we signal that using
the "webvtt-webm" codec name, which is not part of FFmpeg. That worked
fine until commit 94859997b8 ("sub: update codec info") added a call
to mp_codec_info_from_av(), which overwrites our codec name with
FFmpeg's the first time the subtitle decoder is initialized. As a
result, WebM WebVTT subtitles are currently not rendered correctly after
switching subtitle tracks. Fix the issue by resetting the codec name
after calling mp_codec_info_from_av().
We originally took the codec name as a separate parameter, making this
talloc_strdup() good hygiene. But since commit 73779a8c70
("sub/lavc_conv: take sd context as a parameter for lavc_conv_create"),
we take the name from the sd context, whose other fields we already
reference. So it should be safe just to copy the pointer like we do in
sub/sd_lavc.c.
We want to add padding around the whole bitmap, not within it. Smaller
parts are rendered onto bigger bitmap. Remove leftover padding code.
Fixes: e2fc75434e
This ensures that we don't mix maxCLL if target already has max_luma.
This can be opt-in with mode=source and manual target-peak override. No
need to merge to much things.
This code got shuffled around over the years but fundamentally it was
first introduced in 2c22fcd350 to fix a
parsing issue with specifically the af and vf options. Syntax like af*
and vf* used to be valid and this was part of dealing with that case.
Later 50008adf4a completely changed this
and ripped out support for the wildcard behavior. But these few lines to
deal with the special case were never removed. The token splitting has
been unnecessary for years and is confusing, so clean this up and
finally remove it.
Like the previous commit, this has a conditional that matches exactly
what this helper function is supposed to do. For logging reasons, we
can't completely remove the val->format comparison, but it can be
simplified to be cleaner.
There is a usage of m_option_parse which exactly mirrors the intention
of the helper function m_option_set_node_or_string. Instead of
duplicating the logic, just call the m_option_set_node_or_string
instead.
It's easier for potential callers of this to convert char to bstr than
vice versa. Internally, the function uses bstr anyway so just eliminate
the conversion and let callers do it. The next commit will add another
caller of this where the bstr param is preferable.
This probably didn't do anything previously, but technically SDR
transfers could theoretically have HDR metadata and we would set them.
This isn't worth supporting so skip this step for SDR.
1a70de259d added some sanity checking to
these values to avoid throwing a protocol error (which are fatal) since
the wayland protocol is very strict about the ranges of these values.
Let's tighten up the checks just a little bit to be on the safe side. If
the min_luma is not less than max_luma, consider this a hard error. We
won't set any hdr metadata at all if this happens. For max_fall and
max_cll, we leave mostly the same as before where the value gets set to
0 if it doesn't pass the wayland protocol specification. For the case
where max_fall is greater than max_cll, consider this invalid and set
both values to 0.
0ab3184526 introduced most of the stuff
being removed here. The idea is that when doing encoding the core should
wait until everything is initialized. This is true, but the old
implementation is overly complicated and confusing. What we need is for
both the AO to be initialized and the VO to be reconfigured for encoding
to start. Because of the way initialization works, the VO reconfig
always happens first. Changing the order in playloop would of course
break this assumption, but we can trust that nobody would arbitrarily do
that. So all that needs to be done here is that write_video should wait
until the AO is up before pushing frames. And that only applies in
encoding mode and if there is a selected audio stream in the first
place. This is a simple check.
With that in place, all of this extra junk can be dropped. We don't need
special booleans or events for the simple task of making sure the AO and
VO are both up.
Upgrade tablet input to first class citizen similar like
touch input, but more simple since use case for now is
mouse emulation only.
Keep state for coordinates and in-proximity.
Introduce property for disabling tablet input.
Introduce Client-API property `tablet-pos`.
This ensures that tablet pad objects that belong to a group,
thus rings and strips, are all properly destroyed on removal
or shutdown.
Note that event listeners for ring a strip are not added
since we are not (yet) interested in them and they are not
needed for proper destroy.
Tablets require their own tablet manager and tablet
seats since multiple tablets/pens can be connected to
a single seat. So this is unfortunately a lot of
wiring.
The tablet protocol is supported in the current winimum
wayland-protocols version, so we can always build this.
Note that this is still the unstable version, once the
minimum required wayland-protocol version is 1.35, the
stable version of protocol can be included.
fd4e3af740 originally started installing
it, and we've been doing it ever since then. The value of having all of
these encoding profiles predefined by default is pretty dubious since a
lot of them are pretty old ('MP4 for Nokia N900' being a shining
example) and mpv is not really a good encoding tool anyways. Let's treat
it like the other conf files in etc and install it in the data directory
for reference. If someone really uses these, they can copy the file over
locally to their mpv config directory and it'll still work fine.
We wait for timeout and stop fuzzing, but if there are events spammed
this timeout never fire, so instead limit the number of events after
playback reset.
This is raw option passed to lavf and can be used to inject complex
filters and so on, avoid this for fuzzing as it more fuzzing ffmpeg side
anyway and causes issues with timeouts for some big processing.
Useful for demux_edl where it is possible to have huge nested tree of
demuxers and they are added recursively, which causes stack overflow in
some cases.
Found by OSS-Fuzz.
Also cache last dxgi output, to avoid enumerating outputs, this is done
on every frame and we want to minimize impact of it.
While at it refactor and split loading libraries.
Instead of using IDXGISwapChain::GetContainingOutput create new DXGI
interface on each query. This may not be as efficient, but it solves the
issue where metadata is not updated after changing display settings.
DXGI caches parameters on swapchain creation and never updates it.
Also refactor it so it can be used from other contexts.
Note that DXGI is not D3D11, it's mixed in mpv code, may be cleaned in
the future.