If we are redrawing on a still image (e.g. ass events), then the pl
queue will hit the PL_QUEUE_MORE case which is fine but there's no need
to spam the log here. The information may be useful for when an actual
video is being played, but when a frame is still (e.g. paused or only a
single image) it's just noise.
Fixes#17840.
When the current edition supplies its own track of a given type
(e.g. yt-dlp muxed editions ship their audio paired with the video),
shared program_id == -1 tracks of that type are filtered out of
both the track list and auto-selection. Editions that don't ship
their own track (DASH video-only editions sharing the audio pool)
continue to see the program-agnostic tracks.
Extract the codec descriptor out of mp_format_track_metadata into a
shared demux_append_codec_desc() helper, and use it from a new
demux_compose_edition_title() composer that both demux_timeline.c and
demux_lavf.c call when building editions. Codec block is only added
when the program has exactly one stream of that kind, and fields
already present in the prefix (e.g. WxH from yt-dlp's format label)
are skipped to avoid duplication.
We have this annoying situation here during the initial window
configuration where sometimes we have to update certain values and other
times they need to be ignored. 45324ce682
made sure to parse the toplevel state before we checked the initial
compositor values which is correct. But it's not enough because mpv can
have its own initial state (e.g. --fullscreen) and by moving it here it
would get overwritten in the toplevel state check and thus ignored. So
to have our cake and eat it too, we need to only update the internal
state values if we know mpv is in a valid state in the first place. So
either we've set the initial geometry already or the compositor has
given us some specific initial state to work with. Fixes#17819.
There is no need to pipe things through shell and grep/awk, python is
perfectly fine word processor. This makes it simpler to reason what is
extracted and from where and also makes the script faster as we spawn
only single process directly, not shell with multiple children.
Currently the duration observer is toggled in multiple places to not
call request_init unecessarily. It is much simpler to always observe it
and call request_init conditionally in the callback. This also allows
reusing the cached value throughout the OSC.
Note that dividing by 0 is not an error in Lua so there is no need to
check for both 0 and nil.
This:
- Removes the dependency of ffmpeg in PATH - useful on Windows, macOS
(?), Flatpak.
- Will support subrandr.
- Avoids redownloading network subtitles.
- Avoids slow demuxing of large mkvs.
- But no longer returns future lines of embedded subtitles.
- No longer returns embedded lines of regions you seeked beyond without
playing them.
- Changing sub track drops cached subtitles.
Return all subtitle lines in memory with text, start and end.
I did not name this sub-all so it cannot be misinterpreted as referring
to all subtitle tracks.
Closes#12810.
100 is enough and avoids mistimed frames to affect long term stats. It
would be good to improve vsync estimation accuracy, but increasing
averaging size alone is not the best solution.
This reverts commit 4e44fe024c.
The old code had several interacting problems that prevented A/V from
reaching a steady state.
When the A/V difference was large, it applied the maximum allowed
compensation in one step. That was fine for catching up, but the value
was never re-evaluated, so audio speed routinely overshot the target.
Once the difference crossed zero (or re-entered the acceptable range) it
would run a linear regression over recent av_diff samples and snap the
audio speed to the estimated drift. The fatal flaw was that those
samples already included the controller's own compensation: even when
the underlying drift was zero, the controller would "detect" the drift
it had just induced and try to cancel it. Between these rare, sparse
updates audio speed stayed frozen, so in practice the controller was
introducing drift more than it was fixing it. On high fps outputs,
where the vsync range is tight, this degenerated into a ping-pong:
overshoot, snap back, overshoot again, never settling.
The new code replaces the bang-bang direction controller and one-shot
regression with a proportional controller driven by a low-pass-filtered
av_diff. The LP filter (1 s time constant) rejects per-frame vsync
jitter so the compensation no longer chases noise. The target then
decays av_diff exponentially toward zero with a 10 s recovery time.
Adaptive slew caps per-frame motion to the desired correction magnitude,
so large excursions are absorbed quickly while near-equilibrium motion
stays below audibility. The result is a continuous, gentle control loop
that actually reaches steady state and does so without audible
audio-speed modulation.
Those values are often very small, but it's still good information to
have how they are changing.
This brings those values closes to old `%+.05f%%` that were used here.
The previous commit to dynamically load VapourSynth R74 would fail to work
for VapourSynth R73 and before on Linux due to load mode RTLD_LOCAL. To
make it work on all VapourSynth version, switch to use RTLD_GLOBAL mode.
Add library handle closing in drv_vss_uninit for completeness.
Fix toplevel state being lost before geometry_configured is
configured. Previously, for a KWin rule that set fullscreen (apply
initially or forced) when a --geometry was also specified, mpv would
render at --geometry size even though the compositor was treating it as
fullscreen. This resulted in geometry-sized content anchored to the
top-right without a titlebar. This mismatch of what mpv thinks and what
actually is can also be seen similarly with a KWin rule that sets a
maximize state.
With this change, mpv starts in fullscreen _proper_ (ie --fullscreen).
Exiting fullscreen then results in a window size as specified by the
--geometry.
For the other states this handles, I'm honestly not sure as I wasn't
able to force them. It _should_ be fine based on what I see here and
_logically_ is correct as mpv's state should always match what the
compositor informs it to be.
If the compositor supports session management, the mpv window is always
added to a session. The user can manage multiple sessions by using
`--wayland-session=<human-readable-name>`. Human-readable names are
mapped to session ids via files under `~/.local/state/mpv/sessions`. The
file name is computed as a hash of XDG_CURRENT_DESKTOP and the
human-readable name.
If multiple mpv instances are started with the same session name, the
latter mpv instance takes over the session.
Upon session restoration, the mpv window is restored by the compositor
according to its state from the previous session. What that entails is
compositor policy.
With use_manifests=yes EDL is not used so metadata never gets set
through the tags mechanism. Thankfully the metadata property was
recently made writable so use that instead.
The existing metadata variable is inlined to fix linting.
Fixes https://github.com/mpv-player/mpv/pull/17761#issuecomment-4306070651
VapourSynth R74 changed two things relevant to mpv build process:
1) VSScript no longer has static library to link to, and only support runtime loading.
This is reflected on the new VSScript example in VapourSynth SDK.
2) The VSScript library name is changed from libvapoursynth-script to libvsscript for Linux
and MacOS.
The new VSScript initialization code is modified from their SDK example to utilize
mpv's mechanisms. Build dependency is also updated accordingly.
per actions/partner-runner-images#95, manually install and repair winget module in windows-11-arm runner to ensure it is available for following dependency step
The .strm format consists of a URI or local path as the sole contents
of a text file, this is parsed by software like Emby or Jellyfin to
treat remote streams or paths as if they are in the local filesystem.
This commit adds .strm to mpv's internal list of playlist file formats,
and points it to the handler for .m3u files as they should be
compatible. .strm doesn't need all the features of .m3u/.m3u8, but the
features do not cause issues with the relatively barebones playlist
format of .strm.
Dunno what wm4 was referring to here but all_formats=yes works just fine
and quickly for changing track at runtime. The only issue I see is that
it drops the video cache if you change audio track.
93fe7a5526 fixed the only problem with all_formats=yes, so make it the
default to allow changing tracks of ytdl_hook URLs at runtime without
re-invoking yt-dlp.
Closes#16872.
This adds _down_command support to bind_mouse_buttons so it can be
used to bind button down actions like mbtn_left_down, and let forward
and backward buttons use bind_mouse_buttons. This makes mouse button
down actions customizable.
The event responder must have up, down, or press suffix, but
940ab99055 removed it for frame stepping
function, making it unusable. Fix this by using the down suffix.
Fixes: 940ab99055
Previously this function would just count bytes which was very easily
broken by incantations like `Ő̶̧͍̹͔̮̮̦͌̈̌̂́̊͜K͖̮̼̯͖͆͋̓̀̕` which take up 52 bytes while being just
2 normal width characters visually.
`terminal_display_width` correctly counts `Ő̶̧͍̹͔̮̮̦͌̈̌̂́̊͜K͖̮̼̯͖͆͋̓̀̕` as 2 visual characters.
Note: GitHub strips all these in their web UI but there are many Unicode
combining characters after each letter of the `OK`s above that produce
a "cursed" text effect.
Fixes#17772
When 0197729949 added state.chapter_list this call was not updated to
use the cached value, but there is no reason not to use it, especially
now that more cached properties are used.
For properties that were already being observed but still retrieved over
and over, cache their values using the new observe_cached().
osd-dimensions observer said that if cached we may have to worry about
property ordering but it seems to work fine. It is nice to cache it
because it was the property retrieved the most frequently, in 5
different places.
Expose the terminal output sanitizer as mp_msg_sanitize() and use it in
term_osd_update_title() to sanitize the property-expanded term-title
string before it reaches mp_msg_set_term_title(). Without this, a
crafted media tag can break out of the OSC-0 sequence via embedded BEL
or ESC bytes when --term-title includes property expansions like
${media-title}.
Extend the sanitizer to cover two gaps:
- UTF-8 encoded C1 controls (U+0080-U+009F, bytes C2 80..C2 9F). xterm
in UTF-8 mode interprets these codepoints as C1 control functions
(U+009B as CSI, U+009D as OSC, U+009C as ST), allowing escape
sequence injection without any ESC or BEL bytes.
- DEL (0x7F), which was not previously filtered.
scRGB is basically intermediary format, but we don't really know what
would be the real target. And since we send floating-point buffer, we
can just expect the downstream will handle dithering and quantization at
some point.