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..
27 Commits
Author SHA1 Message Date
Martin Herkt 1d4273cfb5 Release 0.22.0 2016-11-20 18:16:02 +01:00
Martin Herkt 8700700de8 Merge branch 'master' into release/current 2016-11-20 18:15:08 +01:00
Martin Herkt e6b85c9170 Release 0.21.0 2016-10-19 23:10:13 +02:00
Martin Herkt 5d74fa7dc0 Merge branch 'master' into release/current 2016-10-19 19:09:00 +02:00
Martin Herkt c226bc7616 Release 0.20.0 2016-08-26 19:40:58 +02:00
Martin Herkt e60a36bd4e Merge branch 'master' into release/current 2016-08-26 19:15:57 +02:00
Martin Herkt ef2d6ed125 Release 0.19.0 2016-08-15 16:10:59 +02:00
Martin Herkt fd1bc95b48 Merge branch 'master' into release/current 2016-08-15 15:19:29 +02:00
Martin Herkt 1e00bcc14c Release 0.18.1 2016-07-10 02:20:08 +02:00
Martin Herkt 7635438592 Merge branch 'master' into release/current 2016-07-10 01:06:17 +02:00
Martin Herkt 69e7b0d3ea Release 0.18.0 2016-06-25 03:23:40 +02:00
Martin Herkt ad56f2c46a Merge branch 'master' into release/current 2016-06-25 02:25:44 +02:00
Martin Herkt 0536841647 Release 0.17.0 2016-04-11 19:10:54 +02:00
Martin Herkt 0803f4ad21 Merge branch 'master' into release/current 2016-04-11 17:42:55 +02:00
Martin Herkt 9d2980dab7 Release 0.16.0 2016-02-29 00:22:04 +01:00
Martin Herkt 21cd4ff05b Merge branch 'master' into release/current 2016-02-28 23:31:51 +01:00
Martin Herkt d1d6257731 Release 0.15.0 2016-01-18 07:28:12 +01:00
Martin Herkt ba9b2f1e49 Merge branch 'master' into release/current 2016-01-18 07:27:03 +01:00
Martin Herkt e1993d5ad2 Release 0.14.0 2015-12-11 19:20:29 +01:00
Martin Herkt 0607dcebff Merge branch 'master' into release/current 2015-12-11 18:33:38 +01:00
Martin Herkt a33a44cf4e Release 0.13.0 2015-11-10 19:14:14 +01:00
Martin Herkt 273607c1c6 Merge branch 'master' into release/current 2015-11-10 18:45:08 +01:00
Martin Herkt 5b7d0fbab3 Release 0.12.0 2015-10-29 03:49:43 +01:00
Martin Herkt ec567d8a77 Merge branch 'master' into release/current 2015-10-29 02:56:49 +01:00
Martin Herkt f8c57433b9 Release 0.11.0 2015-09-23 01:13:22 +02:00
Martin Herkt ead2933792 Merge branch 'master' into release/current 2015-09-23 01:12:42 +02:00
Martin Herkt 181e1377b2 Release 0.10.0 2015-09-03 19:59:59 +02:00
1116 changed files with 99785 additions and 204679 deletions

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{
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"IndentSize": true,
"MaxLineLength": true
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}
+23
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@@ -0,0 +1,23 @@
### mpv version and platform
If you're not using git master or the latest release, update.
### Reproduction steps
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v or --log-file=output.txt, paste it to
http://sprunge.us or a similar site, and replace this text with a link to it.
Providing a log file is strongly encouraged. It is very helpful for reproducing
bugs or getting important technical context. Without a log it might not be
possible to analyze and fix certain bugs.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
@@ -1,160 +0,0 @@
name: "Report a Linux Issue"
description: "Create a report for a runtime related Linux Issue"
labels: ["os:linux"]
type: Bug
body:
- type: textarea
id: mpv_information
attributes:
label: "mpv Information"
placeholder: |
mpv v0.38.0-96-gf776be6af5 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on May 5 2024 18:37:43
libplacebo version: v7.349.0 (v6.338.0-120-g7b294350)
FFmpeg version: 6.1.1
FFmpeg library versions:
libavutil 58.29.100
libavcodec 60.31.102
libavformat 60.16.100
libswscale 7.5.100
libavfilter 9.12.100
libswresample 4.12.100
description: |
Provide the output of `mpv --version`.
render: bash
validations:
required: false
- type: textarea
id: other_information
attributes:
label: "Other Information"
description: >
Provide following information if applicable.
- Linux Version: `cat /etc/os-release | grep "NAME"`
- Kernel Version: `uname -a`
- GPU Model: `lspci -nn | grep VGA` or `lshw -C display -numeric`
- Mesa/GPU Driver Version: `glxinfo -B | grep "OpenGL version string"` or `vulkaninfo | grep driverInfo`
- Window Manager and Version
- Source of the mpv binary
- Latest version of mpv you know without the problem
- The time when the problem started to happen (after updating mpv, system, driver, etc.)
- Possible screenshot or video of visual glitches
If you're not using the git master branch or the [latest release](https://github.com/mpv-player/mpv/releases/latest), please update.
Older versions are not supported. If your distribution does not provide the latest version, please report the issue to them.
Packages and builds can be found [here](https://mpv.io/installation/).
value: |-
- Linux version:
- Kernel Version:
- GPU Model:
- Mesa/GPU Driver Version:
- Window Manager and Version:
- Source of mpv:
- Latest known working version:
- Issue started after the following happened:
render: text
validations:
required: true
- type: textarea
id: reproduction_steps
attributes:
label: "Reproduction Steps"
description: >
Try to reproduce your issue with `--no-config` first. If it isn't reproducible
with `--no-config` try to find out which option or script causes your issue.
If the issue is render performance-related, try to reproduce it with `--no-config
--profile=fast`, which is designed to work on lower-end mobile devices.
For decoding performance-related issues, additionally try to enable hardware
decoding with `--hwdec=yes` or the `Ctrl+h` shortcut.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: "Expected Behavior"
placeholder: "What were you expecting?"
validations:
required: true
- type: textarea
id: actual_behavior
attributes:
label: "Actual Behavior"
placeholder: "What happened instead?"
validations:
required: true
- type: textarea
id: log_file
attributes:
label: "Log File"
placeholder: "Drag and drop log file here (Don't paste content directly)"
description: >
Make a log file with `--gpu-debug --log-file=output.txt`, which is our preferred way, and
attach it to the issue.
If you have trouble producing a log file, you can alternatively use `--gpu-debug --msg-time -v -v`,
save the terminal output to a file, and attach it to the issue.
In the case of a crash, please provide a [backtrace](https://wiki.archlinux.org/title/Debugging/Getting_traces).
Without the log file, this issue will be closed for ignoring the issue template.
Disclaimer: The log file may contain identifiable information, such as your username.
Review the log file before sharing and redact any sensitive data if necessary.
validations:
required: true
- type: textarea
id: sample_files
attributes:
label: "Sample Files"
placeholder: "Drag and drop sample files here"
description: >
Please provide sample files for a minimal reproduction case, if the issue can't be
reproduced without it or it is helpful to demonstrate the issue.
Preferably files should be attached directly within the text field below. Due to GitHub's
upload restriction, you may need to archive the sample file first and upload it as `.zip`
file. If the sample file is too big to attach directly, use a solution that is easy to
access with possible long-term retention. Possible services include, but are not limited
to, the following:
- [0x0.st](https://0x0.st/) (no long-term retention)
- [Dropbox](https://www.dropbox.com)
- [Google Drive](https://www.google.com/drive/)
- [iCLoud Drive](https://www.icloud.com/iclouddrive/)
- [MediaFire](https://www.mediafire.com/)
- [OneDrive](https://onedrive.live.com/)
- type: checkboxes
attributes:
label: "I carefully read all instruction and confirm that I did the following:"
options:
- label: "I tested and confirmed that the issue exists with the [latest release version](https://github.com/mpv-player/mpv/releases/latest) or newer."
required: true
- label: "I provided all required information including system and mpv version."
required: true
- label: >-
I produced the log file with the exact same set of files, parameters, and conditions
used in "Reproduction Steps", with the addition of `--log-file=output.txt`.
required: true
- label: >-
I produced the log file while the behaviors described in "Actual Behavior" were
actively observed.
required: true
- label: "I attached the full, untruncated log file."
required: true
- label: "I attached the backtrace in the case of a crash."
required: true
@@ -1,153 +0,0 @@
name: "Report a macOS Issue"
description: "Create a report for a runtime related macOS Issue"
labels: ["os:mac"]
type: Bug
body:
- type: textarea
id: mpv_information
attributes:
label: "mpv Information"
placeholder: |
mpv v0.38.0-96-gf776be6af5 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on May 5 2024 18:37:43
libplacebo version: v7.349.0 (v6.338.0-120-g7b294350)
FFmpeg version: 6.1.1
FFmpeg library versions:
libavutil 58.29.100
libavcodec 60.31.102
libavformat 60.16.100
libswscale 7.5.100
libavfilter 9.12.100
libswresample 4.12.100
description: |
Provide the output of `mpv --version`.
render: bash
validations:
required: false
- type: textarea
id: other_info
attributes:
label: "Other Information"
description: >
- macOS Version: `system_profiler SPSoftwareDataType | sed -rn 's/^ *System Version: (.*$)/\1/p'`
- Source of the mpv binary or bundle
- Latest version of mpv you know without the problem
- The time when the problem started to happen (after updating mpv, system, driver, etc.)
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Nightly builds from master can be found [here](https://github.com/mpv-player/mpv/actions/workflows/build.yml?query=branch%3Amaster+event%3Apush),
click on the latest workflow run, scroll down to the Artifacts section and download the
appropriate build. Packages and builds can be found [here](https://mpv.io/installation/).
value: |-
- macOS version:
- Source of mpv:
- Latest known working version:
- Issue started after the following happened:
render: text
validations:
required: true
- type: textarea
id: reproduction_steps
attributes:
label: "Reproduction Steps"
description: >
Try to reproduce your issue with `--no-config` first. If it isn't reproducible
with `--no-config` try to find out which option or script causes your issue.
If the issue is render performance-related, try to reproduce it with `--no-config
--profile=fast`, which is designed to work on lower-end mobile devices.
For decoding performance-related issues, additionally try to enable hardware
decoding with `--hwdec=yes` or the `Ctrl+h` shortcut.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: "Expected Behavior"
placeholder: "What were you expecting?"
validations:
required: true
- type: textarea
id: actual_behavior
attributes:
label: "Actual Behavior"
placeholder: "What happened instead?"
validations:
required: true
- type: textarea
id: log_file
attributes:
label: "Log File"
placeholder: "Drag and drop log file here (Don't paste content directly)"
description: >
Make a log file with `--gpu-debug --log-file=output.txt`, which is our preferred way, and
attach it to the issue. If you use the Bundle, a default log is created for your last run
at `~/Library/Logs/mpv.log`. You can jump to that file via the `Help > Show log File…` menu.
If you have trouble producing a log file, you can alternatively use `--gpu-debug --msg-time -v -v`,
save the terminal output to a file, and attach it to the issue.
In the case of a crash, please provide the macOS Crash Report or create a [backtrace](https://developer.apple.com/library/archive/documentation/General/Conceptual/lldb-guide/chapters/C5-Examining-The-Call-Stack.html)
yourself.
Without the log file, this issue will be closed for ignoring the issue template.
Disclaimer: The log file may contain identifiable information, such as your username.
Review the log file before sharing and redact any sensitive data if necessary.
validations:
required: true
- type: textarea
id: sample_files
attributes:
label: "Sample Files"
placeholder: "Drag and drop sample files here"
description: >
Please provide sample files for a minimal reproduction case, if the issue can't be
reproduced without it or it is helpful to demonstrate the issue.
Preferably files should be attached directly within the text field below. Due to GitHub's
upload restriction, you may need to archive the sample file first and upload it as `.zip`
file. If the sample file is too big to attach directly, use a solution that is easy to
access with possible long-term retention. Possible services include, but are not limited
to, the following:
- [0x0.st](https://0x0.st/) (no long-term retention)
- [Dropbox](https://www.dropbox.com)
- [Google Drive](https://www.google.com/drive/)
- [iCLoud Drive](https://www.icloud.com/iclouddrive/)
- [MediaFire](https://www.mediafire.com/)
- [OneDrive](https://onedrive.live.com/)
- type: checkboxes
attributes:
label: "I carefully read all instruction and confirm that I did the following:"
options:
- label: "I tested and confirmed that the issue exists with the [latest release version](https://github.com/mpv-player/mpv/releases/latest) or newer."
required: true
- label: "I provided all required information including system and mpv version."
required: true
- label: >-
I produced the log file with the exact same set of files, parameters, and conditions
used in "Reproduction Steps", with the addition of `--log-file=output.txt`.
required: true
- label: >-
I produced the log file while the behaviors described in "Actual Behavior" were
actively observed.
required: true
- label: "I attached the full, untruncated log file."
required: true
- label: "I attached the backtrace in the case of a crash."
required: true
@@ -1,154 +0,0 @@
name: "Report a Windows Issue"
description: "Create a report for a runtime related Windows Issue"
labels: ["os:win"]
type: Bug
body:
- type: textarea
id: mpv_information
attributes:
label: "mpv Information"
placeholder: |
mpv v0.38.0-96-gf776be6af5 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on May 5 2024 18:37:43
libplacebo version: v7.349.0 (v6.338.0-120-g7b294350)
FFmpeg version: 6.1.1
FFmpeg library versions:
libavutil 58.29.100
libavcodec 60.31.102
libavformat 60.16.100
libswscale 7.5.100
libavfilter 9.12.100
libswresample 4.12.100
description: |
Provide the output of `mpv --version`.
render: bash
validations:
required: false
- type: textarea
id: other_information
attributes:
label: "Other Information"
description: >
- Windows Version: `cmd /c ver`
- GPU model, driver and version
- Source of the mpv binary
- Latest version of mpv you know without the problem
- The time when the problem started to happen (after updating mpv, system, driver, etc.)
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Nightly builds from master can be found [here](https://github.com/mpv-player/mpv/actions/workflows/build.yml?query=branch%3Amaster+event%3Apush),
click on the latest workflow run, scroll down to the Artifacts section and download the
appropriate build. Packages and builds can be found [here](https://mpv.io/installation/).
value: |-
- Windows version:
- GPU model, driver and version:
- Source of mpv:
- Latest known working version:
- Issue started after the following happened:
render: text
validations:
required: true
- type: textarea
id: reproduction_steps
attributes:
label: "Reproduction Steps"
description: >
Try to reproduce your issue with `--no-config` first. If it isn't reproducible
with `--no-config` try to find out which option or script causes your issue.
If the issue is render performance-related, try to reproduce it with `--no-config
--profile=fast`, which is designed to work on lower-end mobile devices.
For decoding performance-related issues, additionally try to enable hardware
decoding with `--hwdec=yes` or the `Ctrl+h` shortcut.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: "Expected Behavior"
placeholder: "What were you expecting?"
validations:
required: true
- type: textarea
id: actual_behavior
attributes:
label: "Actual Behavior"
placeholder: "What happened instead?"
validations:
required: true
- type: textarea
id: log_file
attributes:
label: "Log File"
placeholder: "Drag and drop log file here (Don't paste content directly)"
description: >
Make a log file with `--gpu-debug --log-file=output.txt`, which is our preferred way, and
attach it to the issue.
If you have trouble producing a log file, you can alternatively use `--gpu-debug --msg-time -v -v`,
save the terminal output to a file, and attach it to the issue.
In the case of a crash, please provide a backtrace, attach the appropriate `.dmp` file
from `%LOCALAPPDATA%\CrashDumps`.
Without the log file, this issue will be closed for ignoring the issue template.
Disclaimer: The log file may contain identifiable information, such as your username.
Review the log file before sharing and redact any sensitive data if necessary.
validations:
required: true
- type: textarea
id: sample_files
attributes:
label: "Sample Files"
placeholder: "Drag and drop sample files here"
description: >
Please provide sample files for a minimal reproduction case, if the issue can't be
reproduced without it or it is helpful to demonstrate the issue.
Preferably files should be attached directly within the text field below. Due to GitHub's
upload restriction, you may need to archive the sample file first and upload it as `.zip`
file. If the sample file is too big to attach directly, use a solution that is easy to
access with possible long-term retention. Possible services include, but are not limited
to, the following:
- [0x0.st](https://0x0.st/) (no long-term retention)
- [Dropbox](https://www.dropbox.com)
- [Google Drive](https://www.google.com/drive/)
- [iCLoud Drive](https://www.icloud.com/iclouddrive/)
- [MediaFire](https://www.mediafire.com/)
- [OneDrive](https://onedrive.live.com/)
- type: checkboxes
attributes:
label: "I carefully read all instruction and confirm that I did the following:"
options:
- label: "I tested and confirmed that the issue exists with the [latest release version](https://github.com/mpv-player/mpv/releases/latest) or newer."
required: true
- label: "I provided all required information including system and mpv version."
required: true
- label: >-
I produced the log file with the exact same set of files, parameters, and conditions
used in "Reproduction Steps", with the addition of `--log-file=output.txt`.
required: true
- label: >-
I produced the log file while the behaviors described in "Actual Behavior" were
actively observed.
required: true
- label: "I attached the full, untruncated log file."
required: true
- label: "I attached the backtrace in the case of a crash."
required: true
-151
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@@ -1,151 +0,0 @@
name: "Report an Issue on other platforms"
description: "Create a report for a runtime related Issue on other platforms"
labels: []
type: Bug
body:
- type: textarea
id: mpv_information
attributes:
label: "mpv Information"
placeholder: |
mpv v0.38.0-96-gf776be6af5 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on May 5 2024 18:37:43
libplacebo version: v7.349.0 (v6.338.0-120-g7b294350)
FFmpeg version: 6.1.1
FFmpeg library versions:
libavutil 58.29.100
libavcodec 60.31.102
libavformat 60.16.100
libswscale 7.5.100
libavfilter 9.12.100
libswresample 4.12.100
description: |
Provide the output of `mpv --version`.
render: bash
validations:
required: false
- type: textarea
id: important_information
attributes:
label: "Important Information"
description: >
- Platform and Version
- GPU model, driver and version
- Source of the mpv binary
- Latest version of mpv you know without the problem
- The time when the problem started to happen (after updating mpv, system, driver, etc.)
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Packages and builds can be found [here](https://mpv.io/installation/).
value: |-
- Platform version:
- GPU model, driver and version:
- Source of mpv:
- Latest known working version:
- Issue started after the following happened:
render: text
validations:
required: true
- type: textarea
id: reproduction_steps
attributes:
label: "Reproduction Steps"
description: >
Try to reproduce your issue with `--no-config` first. If it isn't reproducible
with `--no-config` try to find out which option or script causes your issue.
If the issue is render performance-related, try to reproduce it with `--no-config
--profile=fast`, which is designed to work on lower-end mobile devices.
For decoding performance-related issues, additionally try to enable hardware
decoding with `--hwdec=yes` or the `Ctrl+h` shortcut.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: "Expected Behavior"
placeholder: "What were you expecting?"
validations:
required: true
- type: textarea
id: actual_behavior
attributes:
label: "Actual Behavior"
placeholder: "What happened instead?"
validations:
required: true
- type: textarea
id: log_file
attributes:
label: "Log File"
placeholder: "Drag and drop log file here (Don't paste content directly)"
description: >
Make a log file with `--gpu-debug --log-file=output.txt`, which is our preferred way, and
attach it to the issue.
If you have trouble producing a log file, you can alternatively use `--gpu-debug --msg-time -v -v`,
save the terminal output to a file, and attach it to the issue.
In the case of a crash, please provide a backtrace.
Without the log file, this issue will be closed for ignoring the issue template.
Disclaimer: The log file may contain identifiable information, such as your username.
Review the log file before sharing and redact any sensitive data if necessary.
validations:
required: true
- type: textarea
id: sample_files
attributes:
label: "Sample Files"
placeholder: "Drag and drop sample files here"
description: >
Please provide sample files for a minimal reproduction case, if the issue can't be
reproduced without it or it is helpful to demonstrate the issue.
Preferably files should be attached directly within the text field below. Due to GitHub's
upload restriction, you may need to archive the sample file first and upload it as `.zip`
file. If the sample file is too big to attach directly, use a solution that is easy to
access with possible long-term retention. Possible services include, but are not limited
to, the following:
- [0x0.st](https://0x0.st/) (no long-term retention)
- [Dropbox](https://www.dropbox.com)
- [Google Drive](https://www.google.com/drive/)
- [iCLoud Drive](https://www.icloud.com/iclouddrive/)
- [MediaFire](https://www.mediafire.com/)
- [OneDrive](https://onedrive.live.com/)
- type: checkboxes
attributes:
label: "I carefully read all instruction and confirm that I did the following:"
options:
- label: "I tested and confirmed that the issue exists with the [latest release version](https://github.com/mpv-player/mpv/releases/latest) or newer."
required: true
- label: "I provided all required information including system and mpv version."
required: true
- label: >-
I produced the log file with the exact same set of files, parameters, and conditions
used in "Reproduction Steps", with the addition of `--log-file=output.txt`.
required: true
- label: >-
I produced the log file while the behaviors described in "Actual Behavior" were
actively observed.
required: true
- label: "I attached the full, untruncated log file."
required: true
- label: "I attached the backtrace in the case of a crash."
required: true
@@ -1,76 +0,0 @@
name: "Report a build Problem"
description: "Create a report for a build related Issue"
labels: ["core:meson"]
type: Bug
body:
- type: textarea
id: important_information
attributes:
label: "Important Information"
description: >
- mpv version
- Platform and Version
- Meson version
If you're not using git master or the latest release, update.
Releases are listed [here](https://github.com/mpv-player/mpv/releases).
value: |-
- mpv version:
- Platform version:
- Meson version:
render: text
validations:
required: true
- type: textarea
id: reproduction_steps
attributes:
label: "Reproduction Steps"
description: >
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
validations:
required: true
- type: textarea
id: expected_behavior
attributes:
label: "Expected Behavior"
placeholder: "What were you expecting?"
validations:
required: true
- type: textarea
id: actual_behavior
attributes:
label: "Actual Behavior"
placeholder: "What happened instead?"
validations:
required: true
- type: textarea
id: log_file
attributes:
label: "Log File"
placeholder: "Drag and drop log file here (Don't paste content directly)"
description: >
Attach meson-logs/meson-log.txt or meson setup build output to the issue.
Without the log file, this issue will be closed for ignoring the issue template.
validations:
required: true
- type: checkboxes
attributes:
label: "I carefully read all instruction and confirm that I did the following:"
options:
- label: "I tested and confirmed that the issue exists with the [latest release version](https://github.com/mpv-player/mpv/releases/latest) or newer."
required: true
- label: "I provided all required information including system and mpv version."
required: true
- label: >-
I produced the log file with the exact same set of parameters, and conditions used in
"Reproduction Steps".
required: true
- label: >-
I produced the log file while the behaviors described in "Actual Behavior" were
actively observed.
required: true
- label: "I attached the full, untruncated log file."
required: true
@@ -1,60 +0,0 @@
name: "Request a new Feature"
description: "Create a request for a new feature"
labels: ["meta:feature-request"]
type: Feature
body:
- type: textarea
id: expected_behavior
attributes:
label: "Expected behavior of the wanted feature"
description: >
Before requesting a new feature, make sure it hasn't been
[requested yet](https://github.com/mpv-player/mpv/labels/meta%3Afeature-request),
and isn't already supported by [mpv](https://mpv.io/manual/master/),
[ffmpeg](https://ffmpeg.org/documentation.html), or existing
[mpv scripts](https://github.com/mpv-player/mpv/wiki/User-Scripts).
If you are not sure about this, ask on
[mpv Discussions](https://github.com/mpv-player/mpv/discussions) and
[mpv IRC channel](https://mpv.io/community/) first before opening a feature request.
validations:
required: true
- type: textarea
id: alternative_behavior
attributes:
label: "Alternative behavior of the wanted feature"
- type: textarea
id: log_file
attributes:
label: "Log File"
description: >
Even if you think it's not necessary at first, it might help us later to find
possible issues. Make a log file with `--log-file=output.txt`, which is our preferred way,
and attach it to the issue.
If you have trouble producing a log file, you can alternatively use `-v -v`, save the
terminal output to a file, and attach it to the issue.
- type: textarea
id: sample_files
attributes:
label: "Sample Files"
placeholder: "Drag and drop sample files here"
description: >
Please provide sample files in the case you request a format/codec/container dependent
feature, and it could help us test and implement it.
Preferably files should be attached directly within the text field below. Due to GitHub's
upload restriction, you may need to archive the sample file first and upload it as `.zip`
file. If the sample file is too big to attach directly, use a solution that is easy to
access with possible long-term retention. Possible services include, but are not limited
to, the following:
- [0x0.st](https://0x0.st/) (no long-term retention)
- [Dropbox](https://www.dropbox.com)
- [Google Drive](https://www.google.com/drive/)
- [iCLoud Drive](https://www.icloud.com/iclouddrive/)
- [MediaFire](https://www.mediafire.com/)
- [OneDrive](https://onedrive.live.com/)
-12
View File
@@ -1,12 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: mpv Discussions
url: https://github.com/mpv-player/mpv/discussions
about: If you have questions or want to discuss things use our GitHub Discussions
- name: mpv IRC channel
url: https://mpv.io/community/
about: Feel free to ask questions here irc://irc.libera.chat/mpv
- name: mpv IRC developer channel
url: https://mpv.io/community/
about: Ask questions related to the development of mpv here
irc://irc.libera.chat/mpv-devel
+6 -4
View File
@@ -1,5 +1,7 @@
Read this before you submit this pull request:
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
Ideally, you shouldn't need enter any text here, and your commit messages should
explain your changes sufficiently (especially why they are needed). Read
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md for coding
style and development conventions. Remove this text block, but if you haven't
agreed to it before, leave the following sentence in place:
Reading this link and following the rules will get your pull request reviewed
and merged faster. Nobody wants lazy pull requests.
I agree that my changes can be relicensed to LGPL 2.1 or later.
-8
View File
@@ -1,8 +0,0 @@
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "weekly"
commit-message:
prefix: "ci"
-786
View File
@@ -1,786 +0,0 @@
name: build
on:
push:
branches:
- master
- ci
- 'release/**'
paths-ignore:
- 'DOCS/**'
- 'TOOLS/lua/**'
- '.editorconfig'
- '.github/ISSUE_TEMPLATE/**'
- '.github/PULL_REQUEST_TEMPLATE'
- '.gitignore'
- 'Copyright'
- 'README.md'
- 'RELEASE_NOTES'
pull_request:
branches: [master]
paths-ignore:
- 'DOCS/**'
- 'TOOLS/lua/**'
- '.editorconfig'
- '.github/ISSUE_TEMPLATE/**'
- '.github/PULL_REQUEST_TEMPLATE'
- '.gitignore'
- 'Copyright'
- 'README.md'
- 'RELEASE_NOTES'
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
mingw:
runs-on: ubuntu-24.04
env:
CCACHE_BASEDIR: ${{ github.workspace }}
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_MAXSIZE: 500M
DOWNLOAD_CACHE: ${{ github.workspace }}/.ccache/downloads
TARGET: ${{ matrix.arch }}-w64-mingw32
RUST_TARGET: ${{ matrix.arch }}-pc-windows-gnu
strategy:
fail-fast: false
matrix:
include:
- arch: i686
wine: wine32
- arch: x86_64
wine: wine64
steps:
- uses: actions/checkout@v6
- name: Get time
id: get_time
run: echo "timestamp=`date +%s%N`" >> $GITHUB_OUTPUT
- name: Restore cache
uses: actions/cache/restore@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ env.TARGET }}-${{ steps.get_time.outputs.timestamp }}
restore-keys: ${{ env.TARGET }}-
- name: Install dependencies
run: |
rustup target add ${{ env.RUST_TARGET }}
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install --no-install-recommends -y ccache g++-mingw-w64 gcc-multilib python3-pip nasm ninja-build pkgconf ${{ matrix.wine }} wine
python -m pip install meson
- name: Install Meson Wraps
run: |
mkdir subprojects -p
meson wrap install mujs
meson subprojects download
- name: Build libraries
run: |
./ci/build-mingw64.sh
- name: Build with meson
id: build
run: |
./ci/build-mingw64.sh meson pack
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./mingw_build/meson-logs/meson-log.txt
- name: Functional test
run: |
cd artifact && wine ./mpv.com -v --no-config
env:
WINEDEBUG: '+loaddll'
- name: Run meson tests
id: tests
run: |
meson test -C mingw_build
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./mingw_build/meson-logs/testlog.txt
- name: Artifact name
id: artifact
run: |
VERSION_FILE=$(find . -path "*/common/version.h" -type f | head -n 1)
VER=$(grep VERSION "$VERSION_FILE" | cut -d'"' -f2)
PR=${{ github.event.pull_request.number && format('-pr{0}', github.event.pull_request.number) || '' }}
echo "name=mpv-$VER$PR-${{ github.run_id }}-$TARGET" >> "$GITHUB_OUTPUT"
- uses: actions/upload-artifact@v7
with:
name: ${{ steps.artifact.outputs.name }}
path: artifact/*
- name: Save Cache
uses: actions/cache/save@v5
if: always()
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ env.TARGET }}-${{ steps.get_time.outputs.timestamp }}
win32:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- target: x86_64-pc-windows-msvc
arch: "x64"
os: "windows-2025-vs2026"
- target: aarch64-pc-windows-msvc
arch: "arm64"
os: "windows-11-arm"
env:
CC: "ccache clang"
CXX: "ccache clang++"
CC_LD: "lld-link"
CXX_LD: "lld-link"
RUST_LD: "lld-link"
WINDRES: "llvm-rc"
CCACHE_BASEDIR: ${{ github.workspace }}
CCACHE_DIR: "${{ github.workspace }}\\.ccache"
CCACHE_MAXSIZE: 500M
steps:
- name: Disable autocrlf
run: |
git config --global core.autocrlf false
git config --global core.eol lf
- uses: actions/checkout@v6
- name: Get time
id: get_time
run: |
"timestamp=$((Get-Date).Ticks)" >> $env:GITHUB_OUTPUT
- name: Restore cache
uses: actions/cache/restore@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ matrix.target }}-${{ steps.get_time.outputs.timestamp }}
restore-keys: ${{ matrix.target }}-
- name: Install Winget on windows-11-arm
if: matrix.os == 'windows-11-arm'
shell: pwsh
run: |
Install-Module -Name Microsoft.WinGet.Client -Repository PSGallery -Force
Repair-WinGetPackageManager -Latest -Force
- name: Install dependencies
run: |
python -m pip install meson
winget install --accept-source-agreements --accept-package-agreements Ccache.Ccache NASM.NASM
echo "$env:LOCALAPPDATA\Microsoft\WinGet\Links" >> $env:GITHUB_PATH
# For cargo -C
rustup default nightly
- name: Update Meson WrapDB
run: |
meson wrap update-db
# Explicitly download wraps, as nested projects may have older versions of them.
meson wrap install expat
meson wrap install harfbuzz
meson wrap install libpng
meson wrap install zlib
- name: Find Visual Studio
run: |
$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
$vsPath = & $vswhere -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath
if (-not $vsPath) { throw "Could not find a Visual Studio installation" }
"VS=$vsPath"
"VS=$vsPath" >> $env:GITHUB_ENV
- name: Build
id: build
run: |
$env:PATH = ($env:PATH -split ';' | Where-Object { $_ -ne 'C:\Program Files\LLVM\bin' -and `
$_ -ne 'C:\Program Files\CMake\bin' -and `
$_ -ne 'C:\Strawberry\c\bin' }) -join ';'
$env:PATH += ';C:\Program Files\NASM'
Import-Module "$env:VS\Common7\Tools\Microsoft.VisualStudio.DevShell.dll"
Enter-VsDevShell -VsInstallPath $env:VS -SkipAutomaticLocation -DevCmdArguments "-arch=${{ matrix.arch }} -host_arch=${{ matrix.arch }}"
./ci/build-win32.ps1
- name: Print build log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
- name: Run meson tests
id: tests
run: |
$env:PATH = ($env:PATH -split ';' | Where-Object { $_ -ne 'C:\Program Files\LLVM\bin' -and `
$_ -ne 'C:\Program Files\CMake\bin' -and `
$_ -ne 'C:\Strawberry\c\bin' }) -join ';'
$env:PATH += ';C:\Program Files\NASM'
Import-Module "$env:VS\Common7\Tools\Microsoft.VisualStudio.DevShell.dll"
Enter-VsDevShell -VsInstallPath $env:VS -SkipAutomaticLocation -DevCmdArguments "-arch=${{ matrix.arch }} -host_arch=${{ matrix.arch }}"
meson test -C build -t 2
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./build/meson-logs/testlog.txt
- name: Artifact name
id: artifact
run: |
$VERSION_FILE = gci . -r -Filter "version.h" | ? { $_.FullName -match "[/\\]common[/\\]version\.h$" } | select -First 1 -exp FullName
$VER = (sls $VERSION_FILE -Pattern 'VERSION').Line -replace '.*"([^"]+)".*', '$1'
$PR = if ("${{ github.event.pull_request.number }}") { "-pr${{ github.event.pull_request.number }}" } else { "" }
$name = "mpv-$VER$PR-${{ github.run_id }}-${{ matrix.target }}"
"name=$name" >> $env:GITHUB_OUTPUT
- uses: actions/upload-artifact@v7
with:
name: ${{ steps.artifact.outputs.name }}
path: |
build/mpv.???
build/mpv-*.bat
build/vulkan-*.dll
!build/mpv.lib
!build/mpv.pdb
- uses: actions/upload-artifact@v7
with:
name: ${{ steps.artifact.outputs.name }}-pdb
path: |
build/mpv.pdb
- name: Save Cache
uses: actions/cache/save@v5
if: always()
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ matrix.target }}-${{ steps.get_time.outputs.timestamp }}
macos:
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- os: "macos-14"
arch: "arm"
xcode: "Xcode_15.0"
- os: "macos-15"
arch: "arm"
- os: "macos-15-intel"
- os: "macos-26"
arch: "arm"
- os: "macos-26"
arch: "test"
swift: "-target arm64-apple-macosx10.15"
target: "10.15"
steps:
- uses: actions/checkout@v6
- name: Remove stray upstream python binary symlinks under /usr/local
run: |
find /usr/local/bin -lname '*/Library/Frameworks/Python.framework/*' -delete -print
brew unlink python && brew link --overwrite python
- name: Unlink pkg-config if the CI runner happens to have it already installed
run: |
find "$(brew config | grep HOMEBREW_PREFIX | cut -f 2- -d ' ')/bin" -lname '*/pkg-config@0*/*' -print -exec brew unlink pkg-config@0.29.2 \; -quit
- name: Change Xcode version
if: ${{ matrix.xcode != '' }}
run: |
sudo xcode-select -s /Applications/${{ matrix.xcode }}.app
- name: Install dependencies
run: |
if [[ -n "${{ matrix.homebrew }}" ]]; then
export HOMEBREW_NO_AUTO_UPDATE=1
cd "$(brew --repo homebrew/core)"
git checkout --force ${{ matrix.homebrew }}
else
brew update
fi
if brew list ffmpeg &> /dev/null; then brew unlink ffmpeg; fi
brew install -q autoconf automake curl pkgconf libtool python freetype fribidi little-cms2 \
luajit libass ffmpeg-full meson rust uchardet mujs libplacebo molten-vk vulkan-loader vulkan-headers \
libarchive libbluray libcaca libcdio-paranoia libdvdnav rubberband zimg
brew link ffmpeg-full
- name: Build with meson
id: build
run: |
./ci/build-macos.sh
env:
TRAVIS_OS_NAME: "${{ matrix.os }}"
SWIFT_FLAGS: "${{ matrix.swift }}"
MACOSX_DEPLOYMENT_TARGET: "${{ matrix.target }}"
- name: Create App Bundle
if: ${{ matrix.arch != 'test' }}
run: |
meson compile -C build macos-bundle
tar -czvf mpv.tar.gz -C build mpv.app
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
- name: Run meson tests
id: tests
run: |
meson test -C build
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./build/meson-logs/testlog.txt
- name: Artifact name
id: artifact
run: |
VERSION_FILE=$(find . -path "*/common/version.h" -type f | head -n 1)
VER=$(grep VERSION "$VERSION_FILE" | cut -d'"' -f2)
TARGET=${{ matrix.os }}${{ matrix.arch != '' && format('-{0}', matrix.arch) || '' }}
PR=${{ github.event.pull_request.number && format('-pr{0}', github.event.pull_request.number) || '' }}
echo "name=mpv-$VER$PR-${{ github.run_id }}-$TARGET" >> "$GITHUB_OUTPUT"
- uses: actions/upload-artifact@v7
if: ${{ matrix.arch != 'test' }}
with:
name: ${{ steps.artifact.outputs.name }}
path: mpv.tar.gz
linux:
runs-on: ubuntu-latest
container:
image: "registry.opensuse.org/home/mia/images/images/mpv-ci:stable-deps"
env:
CC: "${{ matrix.config.cc }}"
CXX: "${{ matrix.config.cxx }}"
CC_LD: "${{ matrix.config.ld }}"
CXX_LD: "${{ matrix.config.ld }}"
strategy:
matrix:
config:
- cc: "gcc"
cxx: "g++"
args: "-Db_ndebug=true"
- cc: "clang"
cxx: "clang++"
ld: "lld"
args: "-Db_lto=true -Db_lto_mode=thin"
steps:
- uses: actions/checkout@v6
- name: Build with meson
id: build
run: |
./ci/build-tumbleweed.sh ${{ matrix.config.args }}
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
- name: Run meson tests
id: tests
run: |
meson test -C build
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./build/meson-logs/testlog.txt
linux-fuzz:
runs-on: ubuntu-latest
container:
image: "registry.opensuse.org/home/mia/images/images/mpv-ci:stable-deps"
env:
CC: "clang"
CXX: "clang++"
steps:
- uses: actions/checkout@v6
- name: Build with meson
id: build
run: |
meson setup build \
--werror \
-Dfuzzers=true -Dlibmpv=true -Dcplayer=false
meson compile -C build fuzzers
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
linux-ffmpeg-6-1:
runs-on: ubuntu-latest
container:
# We want to test ffmpeg 6.1.2, which Alpine 3.21 includes.
# Also test compatibility with Wayland Protocols 1.38 and Wayland libs 1.23.
# Musl support is an added bonus.
image: alpine:3.21
steps:
- uses: actions/checkout@v6
- name: Install dependencies
run: |
apk update
apk add \
binutils \
curl-dev \
ffmpeg-dev \
gcc \
git \
g++ \
libass-dev \
lua5.2-dev \
pulseaudio-dev \
libplacebo-dev \
libx11-dev \
libxfixes-dev \
libxkbcommon-dev \
libxrandr-dev \
libxpresent-dev \
libxscrnsaver-dev \
meson \
musl-dev \
rust \
samurai \
wayland-dev \
wayland-protocols
- name: Build with meson
id: build
run: |
./ci/build-linux-old.sh
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
- name: Run meson tests
id: tests
run: |
meson test -C build
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./build/meson-logs/testlog.txt
openbsd:
runs-on: ubuntu-latest # until https://github.com/actions/runner/issues/385
timeout-minutes: 15 # avoid any weirdness with the VM
steps:
- uses: actions/checkout@v6
- name: Test in OpenBSD VM
uses: cross-platform-actions/action@v1.1.0
with:
operating_system: openbsd
version: '7.8'
run: |
sudo pkg_add -U \
cmake \
curl \
ffmpeg \
git \
libarchive \
libbluray \
libcaca \
libcdio-paranoia \
libdvdnav \
libiconv \
libplacebo \
libv4l \
libxkbcommon \
luajit \
meson \
openal \
pkgconf \
pulseaudio \
python3 \
rubberband \
rust \
sdl2 \
shaderc \
spirv-cross \
spirv-headers \
uchardet \
vulkan-loader \
vulkan-headers \
zimg
./ci/build-openbsd.sh
if ! meson test -C build; then
cat ./build/meson-logs/testlog.txt
exit 1
fi
freebsd:
runs-on: ubuntu-latest # until https://github.com/actions/runner/issues/385
timeout-minutes: 15 # avoid any weirdness with the VM
steps:
- uses: actions/checkout@v6
- name: Test in FreeBSD VM
uses: cross-platform-actions/action@v1.1.0
with:
operating_system: freebsd
version: '15.0'
run: |
sudo pkg update
sudo pkg install -y \
alsa-lib \
cmake \
curl \
evdev-proto \
ffmpeg \
git \
iconv \
jackit \
libarchive \
libbluray \
libcaca \
libcdio-paranoia \
libdvdnav \
libdisplay-info \
libplacebo \
libXinerama \
libxkbcommon \
libXpresent \
libXv \
luajit \
meson \
mujs \
openal-soft \
pipewire \
pkgconf \
pulseaudio \
python3 \
rubberband \
rust \
sekrit-twc-zimg \
sdl2 \
sndio \
uchardet \
v4l_compat \
vulkan-headers \
wayland-protocols
./ci/build-freebsd.sh
if ! meson test -C build; then
cat ./build/meson-logs/testlog.txt
exit 1
fi
msys2:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- sys: "clang64"
os: "windows-2025-vs2026"
auto-var-init: "uninitialized"
- sys: "clang64"
os: "windows-2025-vs2026"
asan: true
- sys: "clang64"
os: "windows-2025-vs2026"
auto-var-init: "zero"
- sys: "clang64"
os: "windows-2025-vs2026"
auto-var-init: "pattern"
- sys: "mingw64"
os: "windows-2025-vs2026"
- sys: "ucrt64"
os: "windows-2025-vs2026"
- sys: "clangarm64"
os: "windows-11-arm"
defaults:
run:
shell: msys2 {0}
steps:
- name: Disable autocrlf
shell: pwsh
run: |
git config --global core.autocrlf false
git config --global core.eol lf
- uses: actions/checkout@v6
- uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.sys }}
update: true
install: git
pacboy: >-
amf-headers:p
angleproject:p
ca-certificates:p
cc:p
cppwinrt:p
curl:p
ffmpeg:p
lcms2:p
libarchive:p
libass:p
libcdio-paranoia:p
libdvdnav:p
libjpeg-turbo:p
libplacebo:p
lua51:p
meson:p
ninja:p
pkgconf:p
python:p
rst2pdf:p
rubberband:p
rust:p
shaderc:p
spirv-cross:p
uchardet:p
vapoursynth:p
vulkan-devel:p
- name: Build with meson
id: build
run: |
./ci/build-msys2.sh meson
env:
SYS: ${{ matrix.sys }}
ASAN: ${{ matrix.asan }}
AUTO_VAR_INIT: ${{ matrix.auto-var-init }}
- name: Print meson log
if: ${{ failure() && steps.build.outcome == 'failure' }}
run: |
cat ./build/meson-logs/meson-log.txt
- name: Run meson tests
id: tests
run: |
meson test -C build
env:
GGML_NO_BACKTRACE: 1
- name: Print meson test log
if: ${{ failure() && steps.tests.outcome == 'failure' }}
run: |
cat ./build/meson-logs/testlog.txt
publish:
name: Publish git release
needs: [mingw, win32, macos]
if: github.event_name == 'push' && github.ref == 'refs/heads/master' &&
github.repository == 'mpv-player/mpv'
runs-on: ubuntu-latest
permissions:
contents: write
actions: read
concurrency:
group: publish-git
cancel-in-progress: false
steps:
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: Publish to git release
env:
GH_REPO: ${{ github.repository }}
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
set -eu
tag=git-release
base_url="https://github.com/$GH_REPO/releases/download/$tag"
artifacts=$(gh api "repos/{owner}/{repo}/actions/runs/${{ github.run_id }}/artifacts")
# Attach every build artifact unchanged; the notes link to them with
# labels derived from the verbose names.
mkdir -p release
jq -r '.artifacts[] | "\(.id)\t\(.name)"' <<< "$artifacts" |
while IFS=$'\t' read -r id name; do
gh api "repos/{owner}/{repo}/actions/artifacts/$id/zip" > "release/$name.zip"
done
section() {
jq -r --arg url "$base_url" --arg re "$1" '
def pretty:
(if test("i686") then "i686"
elif test("aarch64") then "arm64"
elif test("-arm$") then "arm64"
elif test("intel") then "x86_64"
else "x86_64" end) as $arch
| [ (if test("mingw") then "GCC" elif test("msvc") then "Clang" else empty end),
(if test("macos") then "macOS " + capture("macos-(?<v>[0-9]+)").v else empty end),
(if test("-pdb") then "debug symbols" else empty end) ] as $q
| $arch + (if ($q | length) > 0 then " (" + ($q | join(", ")) + ")" else "" end);
# primary builds first (x86_64, arm64, i686; Clang before GCC), debug symbols last
def rank:
[ (if test("-pdb") then 1 else 0 end),
(if test("x86_64|intel") then 0 elif test("i686") then 2 else 1 end),
(if test("mingw") then 1 else 0 end),
(if test("macos") then (capture("macos-(?<v>[0-9]+)").v | tonumber) else 0 end) ];
[ .artifacts[] | select(.name | test($re)) ] | sort_by(.name | rank)
| map("* [\(.name | pretty)](\($url)/\(.name).zip)") | join("\n")
' <<< "$artifacts"
}
# Match the version string baked into the build (see common/meson.build).
version=$(git describe --abbrev=9 --tags --dirty)
notes=$(cat <<EOF
Automated development build of the latest \`master\` branch.
- Version: \`$version\`
- Commit: ${{ github.sha }}
- Built: $(date -u '+%Y-%m-%d %H:%M:%S UTC')
### Windows
$(section 'w64|msvc')
### macOS
$(section 'macos')
> [!WARNING]
> These are untested development builds of the very latest \`master\`.
> They are **not** official releases. For stable builds see the
> [latest release](https://github.com/$GH_REPO/releases/latest).
EOF
)
# Create the release once (which also creates the tag), then only edit
# it in place so watchers aren't notified on every master push. Stale
# assets are dropped first since their names embed the run id.
if gh release view "$tag" >/dev/null 2>&1; then
gh release view "$tag" --json assets --jq '.assets[].name' |
while read -r asset; do
gh release delete-asset "$tag" "$asset" --yes
done
gh release edit "$tag" \
--prerelease \
--latest=false \
--title "mpv development build" \
--notes "$notes"
gh release upload "$tag" release/*
else
gh release create "$tag" \
--target "$GITHUB_SHA" \
--prerelease \
--latest=false \
--title "mpv development build" \
--notes "$notes" \
release/*
fi
-48
View File
@@ -1,48 +0,0 @@
name: Cleanup caches
on:
workflow_run:
workflows: [build]
types: [completed]
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
permissions:
actions: write
jobs:
cache:
runs-on: ubuntu-latest
steps:
- run: |
gh cache list -L 100 --json id,key,ref -S last_accessed_at -O desc --jq '
map(select(.key | startswith("x86_64-w64-mingw32-") or
startswith("i686-w64-mingw32-") or
startswith("aarch64-pc-windows-msvc-") or
startswith("x86_64-pc-windows-msvc-"))) |
group_by(.ref) |
map({
ref: .[0].ref,
caches: map({
key: .key,
prefix: (.key | capture("^(?<prefix>[\\w_-]+-)\\d+$").prefix)
}) | group_by(.prefix) | map({keys: map(.key)})
}) |
.[]
' |
while read -r group; do
pr=$(echo "$group" | jq -r '.ref | capture("refs/pull/(?<num>[0-9]+)/merge").num')
if [[ -n "$pr" ]] && [ "$(gh pr view $pr --json state --jq '.state')" != "OPEN" ]; then
keys=$(echo "$group" | jq -c '.caches | map(.keys) | .[]')
else
keys=$(echo "$group" | jq -c '.caches | map(.keys[1:]) | .[]')
fi
for key in $(echo "$keys" | jq -r '.[]'); do
gh cache delete "$key"
done
done
env:
GH_REPO: ${{ github.repository }}
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
-55
View File
@@ -1,55 +0,0 @@
name: comment
on:
workflow_run:
workflows: [build]
types: [completed]
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
permissions:
actions: read
contents: read
pull-requests: write
jobs:
pr_comment:
if: github.event.workflow_run.event == 'pull_request' &&
github.event.workflow_run.conclusion == 'success'
runs-on: ubuntu-latest
steps:
- env:
GH_REPO: ${{ github.repository }}
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
pr=$(gh pr list --state open --json headRefOid,number \
--jq '.[] | select(.headRefOid == "${{ github.event.workflow_run.head_sha }}") | .number')
if [ -z "$pr" ]; then
echo "No matching open pull request found"
exit 0
fi
artifacts=$(gh api repos/{owner}/{repo}/actions/runs/${{ github.event.workflow_run.id }}/artifacts --jq '.artifacts')
if [ "$(echo "$artifacts" | jq 'length')" -eq 0 ]; then
echo "No artifacts found"
exit 0
fi
body=$(echo "$artifacts" | jq -r '
def link: "https://nightly.link/${{ github.repository }}/actions/artifacts/\(.id).zip";
def entry: "* [\(.name)](\(link))";
"Download the artifacts for this pull request:\n<details><summary>Windows</summary>\n\n" +
(sort_by(.name) | map(select(.name | test("w64|msvc")) | entry) | join("\n")) +
"\n</details>\n<details><summary>macOS</summary>\n\n" +
(sort_by(.name) | map(select(.name | test("macos")) | entry) | join("\n")) +
"\n</details>"
')
comment_id=$(gh issue view $pr --json comments \
--jq '.comments[] | select(.author.login == "github-actions") | .id')
if [ -n "$comment_id" ]; then
edit=--edit-last
fi
gh pr comment $pr --body "$body" $edit
-30
View File
@@ -1,30 +0,0 @@
name: docs
on:
push:
branches:
- master
- ci
- 'release/**'
paths:
- 'DOCS/**'
pull_request:
branches: [master]
paths:
- 'DOCS/**'
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
check-docs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- name: Docs
run: |
sudo apt-get install --no-install-recommends -y python3-docutils rst2pdf
./TOOLS/docutils-wrapper.py rst2man --strip-elements-with-class=contents --halt=2 ./DOCS/man/mpv.rst mpv.1
./TOOLS/docutils-wrapper.py rst2html --halt=2 ./DOCS/man/mpv.rst mpv.html
./TOOLS/docutils-wrapper.py rst2pdf -c -b 1 --repeat-table-rows ./DOCS/man/mpv.rst -o mpv.pdf
-61
View File
@@ -1,61 +0,0 @@
name: Pull Request Fuzzing
on:
pull_request:
branches: [master]
paths-ignore:
- 'DOCS/**'
- 'TOOLS/lua/**'
- '.editorconfig'
- '.github/ISSUE_TEMPLATE/**'
- '.github/PULL_REQUEST_TEMPLATE'
- '.gitignore'
- 'Copyright'
- 'README.md'
- 'RELEASE_NOTES'
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
permissions: {}
jobs:
Fuzzing:
runs-on: ubuntu-latest
permissions:
security-events: write
strategy:
fail-fast: false
matrix:
sanitizer: [address, undefined, memory]
steps:
- name: Build Fuzzers (${{ matrix.sanitizer }})
id: build
uses: google/oss-fuzz/infra/cifuzz/actions/build_fuzzers@master
with:
oss-fuzz-project-name: 'mpv'
language: c
sanitizer: ${{ matrix.sanitizer }}
- name: Run Fuzzers (${{ matrix.sanitizer }})
uses: google/oss-fuzz/infra/cifuzz/actions/run_fuzzers@master
with:
oss-fuzz-project-name: 'mpv'
language: c
fuzz-seconds: 1200
sanitizer: ${{ matrix.sanitizer }}
report-ooms: true
report-timeouts: true
output-sarif: true
- name: Upload Crash
uses: actions/upload-artifact@v7
if: failure() && steps.build.outcome == 'success'
with:
name: ${{ matrix.sanitizer }}-artifacts
path: ./out/artifacts
- name: Upload Sarif
if: always() && steps.build.outcome == 'success'
uses: github/codeql-action/upload-sarif@v4
with:
sarif_file: cifuzz-sarif/results.sarif
checkout_path: cifuzz-sarif
-75
View File
@@ -1,75 +0,0 @@
name: lint
on:
push:
branches:
- master
- ci
- 'release/**'
pull_request:
branches: [master]
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
commit-msg:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
fetch-depth: 50
- name: Lint
run: |
./ci/lint-commit-msg.py
swift:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: norio-nomura/action-swiftlint@3.2.1
lua:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: lunarmodules/luacheck@v1
ruff:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- name: Check
id: check
uses: astral-sh/ruff-action@v3
with:
src: ". TOOLS/umpv"
- name: Suggested changes
if: ${{ failure() && steps.check.outcome == 'failure' }}
run: ruff check . TOOLS/umpv --diff
mypy:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: python/mypy@master
with:
install_project_dependencies: no
options: '--check-untyped-defs'
paths: ". TOOLS/umpv"
editorconfig:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: editorconfig-checker/action-editorconfig-checker@main
- run: editorconfig-checker -config .editorconfig-checker.json
pre-commit:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: pre-commit/action@v3.0.1
+38 -3
View File
@@ -1,3 +1,38 @@
/subprojects/*
!/subprojects/packagefiles
!/subprojects/*.wrap
*.o
*.a
*.d
*.exe
*.pyc
.depend
/config.h
/config.mak
/config.log
/mpv
/mpv.app
/version.h
/input/input_conf.h
/tags
/TAGS
/video/out/x11_icon.inc
/demux/ebml_defs.c
/demux/ebml_types.h
/sub/osd_font.h
/player/lua/*.inc
/player/builtin_conf.inc
/DOCS/man/mpv.1
/DOCS/man/mpv.aux
/DOCS/man/mpv.log
/DOCS/man/mpv.out
/DOCS/man/mpv.pdf
/DOCS/man/mpv.toc
/waf
/waf-*
/waf3-*
/build
/.waf*
/.lock-waf_*
/old_build
/Makefile
-110
View File
@@ -1,110 +0,0 @@
local mp_globals = {
mp = {
fields = {
command = {},
commandv = {},
command_native = {},
command_native_async = {},
add_hook = {},
abort_async_command = {},
del_property = {},
get_property = {},
get_property_osd = {},
get_property_bool = {},
get_property_number = {},
get_property_native = {},
set_property = {},
set_property_bool = {},
set_property_number = {},
set_property_native = {},
get_time = {},
add_key_binding = {},
add_forced_key_binding = {},
remove_key_binding = {},
register_event = {},
unregister_event = {},
observe_property = {},
unobserve_property = {},
add_timeout = {},
add_periodic_timer = {},
get_opt = {},
get_script_name = {},
get_script_directory = {},
osd_message = {},
get_wakeup_pipe = {},
get_next_timeout = {},
dispatch_events = {},
register_idle = {},
unregister_idle = {},
enable_messages = {},
register_script_message = {},
unregister_script_message = {},
create_osd_overlay = {},
get_osd_size = {},
msg = {
fields = {
fatal = {},
error = {},
warn = {},
info = {},
verbose = {},
debug = {},
trace = {},
}
},
-- Not documented
-- TODO: Document or remove them
disable_key_bindings = {},
enable_key_bindings = {},
find_config_file = {},
flush_keybindings = {},
format_time = {},
get_mouse_pos = {},
set_key_bindings = {},
set_mouse_area = {},
set_osd_ass = {},
}
},
exit = {},
unpack = {},
}
local mp_internal = {
mp = {
fields = {
-- Internal
-- TODO: Move to mp_internal module
ARRAY = { fields = { info = {}, type = {} }},
MAP = { fields = { info = {}, type = {} }},
UNKNOWN_TYPE = { fields = { info = {}, type = {} }},
_legacy_overlay = { fields = { res_x = {}, res_y = {}, data = {}, update = {} }},
cancel_timer = {},
get_osd_margins = {},
input_define_section = {},
input_disable_section = {},
input_enable_section = {},
input_set_section_mouse_area = {},
keep_running = {},
log = {},
raw_abort_async_command = {},
raw_command_native_async = {},
raw_hook_add = {},
raw_hook_continue = {},
raw_observe_property = {},
raw_unobserve_property = {},
raw_wait_event = {},
request_event = {},
script_name = {},
use_suspend = {},
wait_event = {},
}
}
}
std = "min+mp"
stds = { mp = { read_globals = mp_globals } }
-- mp_internal seems to be merged with mp for other files too...
files["player/lua/defaults.lua"] = { globals = mp_internal }
files["player/lua/auto_profiles.lua"] = { globals = { "p", "get" } }
files["player/lua/select.lua"] = { globals = { "p", "get" } }
max_line_length = 100
-23
View File
@@ -1,23 +0,0 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v5.0.0
hooks:
- id: check-case-conflict
- id: check-executables-have-shebangs
- id: check-illegal-windows-names
- id: check-json
- id: check-shebang-scripts-are-executable
- id: check-xml
exclude: ^TOOLS/mpv-osd-symbols.sfdir/font.props$
- id: check-yaml
- id: end-of-file-fixer
exclude: ^TOOLS/osxbundle/mpv.app/Contents/PkgInfo$
- id: fix-byte-order-marker
- id: mixed-line-ending
- id: trailing-whitespace
- repo: https://github.com/codespell-project/codespell
rev: v2.3.0
hooks:
- id: codespell
args: ["--ignore-words-list", "ALS,als,datas,DNE,enew,HDA,numer,ontop,optionA,Paeth,pathc,inout,requestor"]
exclude: ^(etc/menu.conf|misc/language.c)$
-10
View File
@@ -1,10 +0,0 @@
disabled_rules:
- identifier_name
- line_length
- large_tuple
- void_function_in_ternary
- function_body_length
- cyclomatic_complexity
- file_length
- type_body_length
strict: true
+65
View File
@@ -0,0 +1,65 @@
language: c
os:
- linux
- osx
env:
matrix:
- LIBAV=libav-stable
- LIBAV=libav-git
- LIBAV=ffmpeg-stable
- LIBAV=ffmpeg-git
global:
# Coverity token
- secure: "H21mSRlMhk4BKS0xHZvCFGJxteCP0hRVUxTuNfM2Z9HBsyutuLEYMtViLO86VtM+Tqla3xXPzUdS4ozLwI72Ax/5ZUDXACROj73yW6QhFB5D6rLut12+FjqC7M33Qv2hl0xwgNBmR5dsm1ToP37+Wn+ecJQNvN8fkTXF+HVzOEw="
# Travis token for mpv.io
- secure: "nlTVLJK6kRhtXvhKCoJ3YdFGHuKaq/eHowfPw25hqRWuBOZd+HjHY5KIYjV7SxuKFDpJE4GpNcvA3Q31nsqomxpkLYgrwjg6TSazN7ZP+x85ZgV1QGFebrPfGm2n5UR5CAPAwFoeF3pZheLi4bajVzwq1fWW+x3grS188P9OZso="
compiler:
- clang
- gcc
branches:
only:
- master
- ci
- coverity_scan
matrix:
exclude:
- os: osx
env: LIBAV=libav-stable
- os: osx
env: LIBAV=libav-git
- os: osx
env: LIBAV=ffmpeg-git
- os: osx
compiler: gcc
- os: linux
env: LIBAV=ffmpeg-stable
- os: linux
compiler: clang
before_install: TOOLS/travis-deps libass-stable $LIBAV
script:
- ./bootstrap.py
- ./waf configure
- ./waf build
after_script: TOOLS/travis-rebuild-website
notifications:
email: false
irc:
channels:
- "irc.freenode.org#mpv-devel"
on_success: change
on_failure: always
addons:
coverity_scan:
project:
name: "mpv-player/mpv"
description: "Build submitted via Travis CI"
notification_email: mpv-team@googlegroups.com
build_command_prepend: "./bootstrap.py && ./waf configure"
build_command: "./waf build"
branch_pattern: coverity_scan
+18 -69
View File
@@ -1,78 +1,27 @@
mpv is a fork of mplayer2, which is a fork of MPlayer.
mpv as a whole is licensed under the GNU General Public License GPL version 2
or later (called GPLv2+ in this document, see LICENSE.GPL for full license
text) by default. The mpv program is licensed the GNU Lesser General Public
License LGPL version 2 or later (LGPLv2.1+ in this document, see LICENSE.LGPL
for full license text) if built without using any GPL only files.
The -Dgpl=false configure switch is provided as a convenience for excluding
the GPL only files listed below from the build process.
mpv as a whole is licensed as GPL version 2 or later (see LICENSE). Most source
files are GPLv2+, but some files are available under a more liberal license,
such as LGPLv2.1+, BSD, MIT, ISC, and possibly others. Look at the copyright
header of each source file, and grep the sources for "Copyright" if you need
to know details. Files without Copyright notice are licensed as LGPLv2.1+.
However, do note that the build system is provided "as is" and using the
-Dgpl=false configure switch does not in itself create a LGPLv2.1+ license
grant.
Additionally, some non-program parts, such as the documentation and some config
files listed below, are still built and licensed under their respective licenses
even when -Dgpl=false is used. Please consult GPLv2+ and LGPLv2.1+ license texts
for further details on how to distribute these files.
Most source files are LGPLv2.1+ or GPLv2+, but some files are available under
more liberal licenses, such as BSD, MIT, ISC, and possibly others. Look at the
copyright header of each source file, and grep the sources for "Copyright" if
you need to know details. C source files without Copyright notice are usually
licensed as LGPLv2.1+. Also see the list of files with specific licenses below
(not all files can have a standard license header).
All new contributions must be LGPLv2.1+ licensed. Using a more liberal license
compatible to LGPLv2.1+ is also ok.
Changes done to GPL code must come with the implicit/explicit agreement that the
project can relicense the changes to LGPLv2.1+ at a later point without asking
the contributor. This is a safeguard for making potential relicensing of
remaining GPL code to LGPLv2.1+ easier.
See DOCS/contribute.md for binding rules wrt. licensing for contributions.
All new contributions must be LGPLv2.1+ licensed, or if the changes are done on
GPL code, must come with the implicit agreement that the project can relicense
the code to LGPLv2.1+ at a later point without asking the contributor. (This
is a safeguard for making potential relicensing of the project to LGPLv2.1+
easier.) Using a more liberal license compatible to LGPLv2.1+ is also ok.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
mpv can be built as LGPLv2.1+ without using any GPL only files. To add a
LGPL mode to mpv, MPlayer code had to be relicensed from GPLv2+ to LGPLv2.1+ by
asking the MPlayer authors for permission. Since permission could not be
obtained from everyone, LGPL mode disables the following features, some of them
quite central:
- Linux X11 video output
- BSD audio output via OSS
- NVIDIA/Linux hardware decoding (vdpau, although nvdec usually works)
- minor features: jack, DVD, CDDA, DVB, CACA, legacy direct3d VO
Some of these will be fixed in the future. The intended use for LGPL mode is
with libmpv, and currently it's not recommended to build mpv CLI in LGPL mode
at all.
Note that mplayer2 as a whole is licensed under GPLv3+. This is because it uses
a copy of talloc (part of Samba), which is LGPLv3+, and the next compatible
license for this mix is GPLv3+.
The following files are still GPL only (-Dgpl=false disables them):
MPlayer as a whole is licensed under GPLv2 (incompatible to GPLv3!), because
some files are licensed to GPLv2 (and _not_ any later version of the license).
In particular, this affects the file libmpdemux/demux_ty_osd.c. It is disabled
under mplayer2, and has been removed from mpv.
audio/out/ao_jack.c will stay GPL
audio/out/ao_oss.c will stay GPL
stream/dvb* must stay GPL
stream/stream_cdda.c unknown
stream/stream_dvb.* must stay GPL
stream/stream_dvdnav.c unknown
video/out/vo_caca.c unknown
video/out/vo_direct3d.c unknown
video/out/vo_vaapi.c probably impossible (some company's code)
video/out/vo_vdpau.c probably impossible (nVidia's code)
video/out/vo_x11.c probably impossible
video/out/vo_xv.c probably impossible
video/out/x11_common.* probably impossible
video/vdpau.c hard (GPL-only parts must be ifdefed)
video/vdpau.h unknown
video/vdpau_mixer.* actual code must be rewritten
DOCS/man/ GPLv2+
etc/mplayer-input.conf unknown license, probably GPLv2+
etc/mpv.desktop unknown license, probably GPLv2+
etc/restore-old-bindings.conf unknown license, probably GPLv2+
None of the cases listed above affect the final binary if it's built as
LGPL. Linked libraries still can affect the final license (for example if
FFmpeg was built as GPL).
"v2.1+" in this context means "version 2.1 or later".
+4 -134
View File
@@ -16,7 +16,7 @@ The version number is the same as used for MPV_CLIENT_API_VERSION (see
``client.h`` how to convert between major/minor version numbers and the flat
32 bit integer).
Also, read the section ``Compatibility`` in ``client.h``, and compatibility.rst.
Also, read the section ``Compatibility`` in ``client.h``.
Options, commands, properties
=============================
@@ -32,144 +32,13 @@ API changes
::
--- mpv 0.40.0 ---
2.5 - Deprecate MPV_RENDER_PARAM_AMBIENT_LIGHT. no replacement.
--- mpv 0.39.0 ---
2.4 - mpv_render_param with the MPV_RENDER_PARAM_ICC_PROFILE argument no
longer has incorrect assumptions about memory allocation and can be
correctly used.
--- mpv 0.38.0 ---
2.3 - partially revert the changes from API version 1.27, remove libmpv as
the default VO and move it to the bottom of the auto-probing order.
This restores the prior behavior on all platforms other than macOS,
but still auto selects libmpv/cocoa-cb on macOS if it was built with
support for cocoa-cb.
--- mpv 0.37.0 ---
2.2 - add mpv_time_ns()
--- mpv 0.36.0 ---
2.1 - add mpv_del_property()
--- mpv 0.35.0 ---
2.0 - remove headers/functions of the obsolete opengl_cb API
- remove mpv_opengl_init_params.extra_exts field
- remove deprecated mpv_detach_destroy. Use mpv_destroy instead.
- remove obsolete mpv_suspend and mpv_resume
- remove deprecated SCRIPT_INPUT_DISPATCH, PAUSE and UNPAUSE, TRACKS_CHANGED
TRACK_SWITCHED, METADATA_UPDATE, CHAPTER_CHANGE events
--- mpv 0.33.0 ---
1.109 - add MPV_RENDER_API_TYPE_SW and related (software rendering API)
- deactivate the opengl_cb API (always fails to initialize now)
The opengl_cb API was deprecated over 2 years ago. Use the render API
instead.
1.108 - Deprecate MPV_EVENT_IDLE
- add mpv_event_start_file
- add the following fields to mpv_event_end_file: playlist_entry_id,
playlist_insert_id, playlist_insert_num_entries
- add mpv_event_to_node()
- add mpv_client_id()
1.107 - Remove the deprecated qthelper.hpp. This was obviously not part of the
libmpv API, only an "additionally" provided helper, thus this is not
considered an API change. If you are maintaining a project that relies
on this header, you can simply download this file and adjust the
include statement to use it instead:
https://raw.githubusercontent.com/mpv-player/mpv/v0.32.0/libmpv/qthelper.hpp
It is a good idea to write better wrappers for your use, though.
--- mpv 0.31.0 ---
1.107 - Deprecate MPV_EVENT_TICK
--- mpv 0.30.0 ---
1.106 - Add cancel_fn to mpv_stream_cb_info
1.105 - Fix deadlock problems with MPV_RENDER_PARAM_ADVANCED_CONTROL and if
the "vd-lavc-dr" option is enabled (which it is by default).
There were no actual API changes.
API users on older API versions and mpv releases should set
"vd-lavc-dr" to "no" to avoid these issues.
API users must still adhere to the tricky rules documented in render.h
to avoid other deadlocks.
1.104 - Deprecate struct mpv_opengl_drm_params. Replaced by mpv_opengl_drm_params_v2
- Deprecate MPV_RENDER_PARAM_DRM_DISPLAY. Replaced by MPV_RENDER_PARAM_DRM_DISPLAY_V2.
1.103 - redo handling of async commands
- add mpv_event_command and make it possible to return values from
commands issued with mpv_command_async() or mpv_command_node_async()
- add mpv_abort_async_command()
1.102 - rename struct mpv_opengl_drm_osd_size to mpv_opengl_drm_draw_surface_size
- rename MPV_RENDER_PARAM_DRM_OSD_SIZE to MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
--- mpv 0.29.0 ---
1.101 - add MPV_RENDER_PARAM_ADVANCED_CONTROL and related API
- add MPV_RENDER_PARAM_NEXT_FRAME_INFO and related symbols
- add MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME
- add MPV_RENDER_PARAM_SKIP_RENDERING
- add mpv_render_context_get_info()
1.100 - bump API number to avoid confusion with mpv release versions
- actually apply the GL_MP_MPGetNativeDisplay change for the new render
API. This also means compatibility for anything but x11 and wayland
through the old opengl-cb GL_MP_MPGetNativeDisplay method is now
unsupported.
- deprecate mpv_get_wakeup_pipe(). It's complex, but easy to replace
using normal API (just set a wakeup callback to a function which
writes to a pipe).
- add a 1st class hook API, which replaces the hacky mpv_command()
based one. The old API is deprecated and will be removed soon. The
old API was never meant to be stable, while the new API is.
1.29 - the behavior of mpv_terminate_destroy() and mpv_detach_destroy()
changes subtly (see documentation in the header file). In particular,
mpv_detach_destroy() will not leave the player running in all
situations anymore (it gets closer to refcounting).
- rename mpv_detach_destroy() to mpv_destroy() (the old function will
remain valid as deprecated alias)
- add mpv_create_weak_client(), which makes use of above changes
- MPV_EVENT_SHUTDOWN is now returned exactly once if a mpv_handle
should terminate, instead of spamming the event queue with this event
1.28 - deprecate the render opengl_cb API, and replace it with render.h
and render_gl.h. The goal is allowing support for APIs other than
OpenGL. The old API is emulated with the new API.
Likewise, the "opengl-cb" VO is renamed to "libmpv".
mpv_get_sub_api() is deprecated along the opengl_cb API.
The new API is relatively similar, but not the same. The rough
equivalents are:
mpv_opengl_cb_init_gl => mpv_render_context_create
mpv_opengl_cb_set_update_callback => mpv_render_context_set_update_callback
mpv_opengl_cb_draw => mpv_render_context_render
mpv_opengl_cb_report_flip => mpv_render_context_report_swap
mpv_opengl_cb_uninit_gl => mpv_render_context_free
The VO opengl-cb is also renamed to "libmpv".
Also, the GL_MP_MPGetNativeDisplay pseudo extension is not used by the
render API anymore, and the old opengl-cb API only handles the "x11"
and "wl" names anymore. Support for everything else has been removed.
The new render API uses proper API parameters, e.g. for X11 you pass
MPV_RENDER_PARAM_X11_DISPLAY directly.
- deprecate the qthelper.hpp header file. This provided some C++ helper
utility functions for Qt with use of libmpv. There is no reason to
keep this in the mpv git repository, nor to make it part of the libmpv
API. If you're using this header, you can safely copy it into your
project - it uses only libmpv public API. Alternatively, it could be
maintained in a separate repository by interested parties.
1.27 - make opengl-cb the default VO. This causes a subtle behavior change
if the API user called mpv_opengl_cb_init_gl(), but does not set
the "vo" option. Before, it would still have used another VO (like
on the CLI, e.g. vo=gpu). Now it'll behave as if vo=opengl-cb was
used.
--- mpv 0.28.0 ---
1.26 - remove glMPGetNativeDisplay("drm") support
- add mpv_opengl_cb_window_pos and mpv_opengl_cb_drm_params and
support via glMPGetNativeDisplay() for using it
- make --stop-playback-on-init-failure=no the default in libmpv (just
like in mpv CLI)
--- mpv 0.27.0 ---
1.25 - remove setting "no-" options via mpv_set_option*(). (See corresponding
deprecation in 0.23.0.)
--- mpv 0.25.0 ---
1.24 - add a MPV_ENABLE_DEPRECATED preprocessor symbol, which can be defined
by the user to exclude deprecated API symbols from the C headers
--- mpv 0.23.0 ---
1.24 - the deprecated mpv_suspend() and mpv_resume() APIs now do nothing.
--- mpv 0.22.0 ---
1.23 - deprecate setting "no-" options via mpv_set_option*(). For example,
instead of "no-video=" you should set "video=no".
- do not override the SIGPIPE signal handler anymore. This was done as
workaround for the FFmpeg TLS code, which has been fixed long ago.
- deprecate mpv_suspend() and mpv_resume(). They will be stubbed out
in mpv 0.23.0.
in mpv 0.22.0.
- make mpv_set_property() work to some degree before mpv_initialize().
It can now be used instead of mpv_set_option().
- semi-deprecate mpv_set_option()/mpv_set_option_string(). You should
@@ -285,6 +154,7 @@ API changes
- extend the "--start" option; a leading "+", which was previously
insignificant is now significant
- add "cache-free" and "cache-used" properties
- macOS: the "coreaudio" AO spdif code is split into a separate AO
- OSX: the "coreaudio" AO spdif code is split into a separate AO
--- mpv 0.4.0 ---
1.0 - the API is declared stable
-195
View File
@@ -1,195 +0,0 @@
CLI and API compatibility policy
================================
Human users and API users rely on the mpv/libmpv/scripting/IPC interface not
breaking their use case. On the other hand, active development occasionally
requires breaking things, such as removing old options or changing options in
a way that may break.
This document lists rules when, what, and how incompatible changes can be made.
It's interesting both for mpv developers, who want to change user-visible parts,
and mpv users, who want to know what is guaranteed to remain stable.
Any of the rules below may be overridden by statements in more specific
documentation (for example, if the manpage says that a particular option may be
removed any time, it means that, and the option probably won't even go through
deprecation).
Additions
---------
Additions are basically always allowed. API users etc. are supposed to deal with
the possibility that for example new API functions are added. Some parts of the
API may document how they are extended.
Options, commands, properties, events, hooks (command interface)
----------------------------------------------------------------
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
Certain options and commands may have documented default values. These default
values are considered a part of the API since scripts may already rely on these
documented behaviors. Changing these defaults are considered incompatible
changes and must be documented. Undocumented default values do not subject to
this requirement, and it is recommended to discourage such usage in the related
documentations if there is a need to frequently change such defaults.
All incompatible changes to this must be declared in interface-changes.rst,
which include the types of changes, the impact of these changes, and suggested
actions to address such impact so that the incompatibility is alleviated.
(This may also list compatible additions, but it's not a requirement.)
Degrees of importance and compatibility preservation
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Critical and central parts of the command interface have the strictest
requirements. It may not be reasonable to break them, and other means to achieve
some change have to be found. For example, the "seek" command is a bit of a
mess, but since changing it would likely affect almost every user, it may be
impossible to break at least the commonly used syntax. If changed anyway, there
should be a deprecation period of at least 1 year, during which the command
still works, and possibly a warning should remain even after this.
Important/often used parts must be deprecated for at least 2 releases before
they can be broken. There must be at least 1 release where the deprecated
functionality still works, and a replacement is available (if technically
reasonable). For example, a feature deprecated in mpv 0.30.0 may be removed in
mpv 0.32.0. Minor releases do not count towards this.
Under extraordinary circumstances, such as missed incompatible changes that are
already included in a release, critical security fixes, or a severe shortage of
developer time to address the known incompatible changes, important/often used
parts may be broken immediately, but the change must be extensively documented:
all of the related documentations (including manpage, interface-changes.rst,
etc., retrospectively modified if applicable) must clearly state the following:
the fact that the change is a breaking change; the version when the breaking
change happened; and the reason, impact, and suggested remedy actions.
Less useful parts can be broken immediately, but must come with some sort of
removal warning.
Parts for debugging and testing may be removed any time, potentially even
without any sort of documentation.
Currently, the importance of a part is not documented and not even well-defined,
which is probably a mistake.
Renaming or removing options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Typically, renaming an option can be done in a compatible way with OPT_REPLACED.
You may need to check whether the corresponding properties still work (including
messy details like observing properties for changes).
OPT_REMOVED can be used to inform the user of alternatives or reasons for the
removal, which is better than an option not found error. Likewise,
m_option.deprecation_message should be set to something helpful.
Both OPT_REPLACED and OPT_REMOVED can remain in the code for a long time, since
they're unintrusive and hopefully make incompatible changes less painful for
users.
Scripting APIs
--------------
This affects internal scripting APIs (currently Lua and JavaScript).
Vaguely the same rules as with the command interface apply. Since there is a
large number of scripts, an effort should be made to provide compatibility
for old scripts, but it does not need to be stronger than that of the command
interface.
Undocumented parts of the scripting APIs are _not_ guaranteed for compatibility.
This applies especially for internals. Languages like Lua do not have strict
access control (nor does the mpv code try to emulate any), so if a script
accesses private parts, and breaks on the next mpv release, it's not mpv's
problem.
JSON IPC
--------
The JSON IPC is a thin protocol wrapping the libmpv API and the command
interface. Compatibility-wise, it's about the same as the scripting APIs.
The JSON protocol commands should remain as compatible as possible, and it
should probably accept the current way commands are delimited (line breaks)
forever.
The protocol may accept non-standard JSON extensions, but only standard JSON
(possibly with restrictions) is guaranteed for compatibility. Clients which want
to remain compatible should not use any extensions.
CLI
---
Things such as default key bindings do not necessarily require compatibility.
However, the release notes should be extremely clear on changes to "important"
key bindings. Bindings which restore the old behavior should be added to
restore-old-bindings.conf and restore-osc-bindings.conf.
Some option parsing is CLI-only and not available from libmpv or scripting. No
compatibility guarantees come with them. However, the rules which mpv uses to
distinguish between options and filenames must remain consistent (if the
non-deprecated options syntax is used).
Terminal and log output
-----------------------
There are no compatibility guarantees for the terminal output, or the text
logged via ``MPV_EVENT_LOG_MESSAGE`` and similar APIs. In particular, scripts
invoking mpv CLI are extremely discouraged from trying to parse text output,
and should use other mechanisms such as the JSON IPC.
Protocols, filters, demuxers, etc.
----------------------------------
Which of these are present is generally not guaranteed, and can even depend
on compile time settings.
The filter list and their sub-options are considered part of the
command-interface.
libmpv C API
------------
The libmpv client API (such as ``<mpv/client.h>``) mostly gives access to
the command interface. The API itself (if looked at as a component separate
from the command interface) is intended to be extremely stable.
All API changes are documented in client-api-changes.rst.
API compatibility
^^^^^^^^^^^^^^^^^
The API is *always* compatible. Incompatible changes are only allowed on major
API version changes (see ``MPV_CLIENT_API_VERSION``). A major version change is
an extremely rare event, which means usually no API symbols are ever removed.
Essentially removing API functions by making them always return an error, or
making it do nothing is allowed in cases where it is unlikely to break most
clients, but requires a deprecation period of 2 releases. (This has happened to
``mpv_suspend()`` for example.)
API symbols can be deprecated. This should be clearly marked in the doxygen
with ``@deprecated``, and if possible, the affected API symbols should not be
visible if the API user defines ``MPV_ENABLE_DEPRECATED`` to 0.
ABI compatibility
^^^^^^^^^^^^^^^^^
The ABI must never be broken, except on major API version changes. For example,
constants don't change their values.
Structs are tricky. If a struct can be allocated by a user (such as ``mpv_node``),
no fields can be added. (Unless it's an union, and the addition does not change
the offset or alignment of any of the fields or the struct itself. This has
happened to ``mpv_node`` in the past.) If a struct is allocated by libmpv only,
new fields can be appended to the end (for example ``mpv_event``).
The ABI is only backward compatible. This means if a host application is linked
to an older libmpv, and libmpv is updated to a newer version, it will still
work (as in not causing any undefined behavior).
Forward compatibility (an application would work with an older libmpv than it
was linked to) is not required.
+175 -244
View File
@@ -1,284 +1,215 @@
# Compiling for Windows
Compiling for Windows
=====================
Compiling for Windows is supported using GNU-like compilers (GCC/Clang). Clang
is compatible with both the ``w64-windows-gnu`` [MinGW-w64](https://www.mingw-w64.org/)
and ``pc-windows-msvc`` [Windows SDK](https://developer.microsoft.com/windows/downloads/windows-sdk)
targets. It supports the production of both 32-bit and 64-bit binaries and is
suitable for building on Windows as well as cross-compiling from Linux and Cygwin.
Compiling for Windows is supported with MinGW-w64. This can be used to produce
both 32-bit and 64-bit executables, and it works for building on Windows and
cross-compiling from Linux and Cygwin. MinGW-w64 is available from:
http://mingw-w64.sourceforge.net.
Although it is possible to build a complete MinGW-w64 toolchain yourself, there
are build environments and scripts available to simplify the process, such as
MSYS2 on Windows or a packaged toolchain provided by your favorite Linux
distribution. Note that MinGW-w64 environments included in Linux distributions
can vary in versions. As a general guideline, mpv only supports the MinGW-w64
toolchain version included in the latest Ubuntu LTS release.
While building a complete MinGW-w64 toolchain yourself is possible, there are a
few build environments and scripts to help ease the process, such as MSYS2 and
MXE. Note that MinGW environments included in Linux distributions are often
broken, outdated and useless, and usually don't use MinGW-w64.
mpv employs Meson for building, and the process is the same as any standard Meson
compilation.
**Warning**: the original MinGW (http://www.mingw.org) is unsupported.
For the most up-to-date reference on build scripts, you can refer to
[build.yml](https://github.com/mpv-player/mpv/blob/master/.github/workflows/build.yml),
which builds and tests all supported configurations: ``MinGW-w64``, ``Windows SDK``,
and ``MSYS2`` builds.
Cross-compilation
=================
## Cross-compilation
When cross-compiling, you have to run mpv's configure with these arguments:
When cross-compiling, it is recommended to use a Meson ``--cross-file`` to set up the
cross-compiling environment. For a basic example, please refer to
[Cross-compilation](https://mesonbuild.com/Cross-compilation.html).
Alternatively, consider using [mpv-winbuild-cmake](https://github.com/shinchiro/mpv-winbuild-cmake),
which bootstraps a MinGW-w64 toolchain and builds mpv along with its dependencies.
### Example with Meson
1. Create ``cross-file.txt`` with definitions for your toolchain and target platform.
Refer to [x86_64-w64-mingw32.txt](https://mesonbuild.com/Cross-compilation.html)
as a directly usable example.
- **Important**: Beware of pkg-config usage. By default, it uses build machine
files for dependency detection, even when ``--cross-file`` is used. It must
be configured correctly. Refer to ``pkg_config_libdir`` and ``sys_root``
in the [documentation](https://mesonbuild.com/Cross-compilation.html#defining-the-environment)
for proper setup. **In this example pkg-config is not used/required.**
2. Initialize subprojects. This step is optional; other methods are also
available to provide the necessary dependencies.
``` bash
# Update the subprojects database from Meson's WrapDB.
meson wrap update-db
# Explicitly download wraps as nested projects may have older versions of them.
meson wrap install expat
meson wrap install harfbuzz
meson wrap install libpng
meson wrap install zlib
# Add wraps for mpv's required dependencies
mkdir -p subprojects
cat <<EOF > subprojects/libplacebo.wrap
[wrap-git]
url = https://github.com/haasn/libplacebo
revision = master
depth = 1
clone-recursive = true
EOF
cat <<EOF > subprojects/libass.wrap
[wrap-git]
revision = master
url = https://github.com/libass/libass
depth = 1
EOF
# For FFmpeg, use Meson's build system port; alternatively, you can compile
# the upstream version yourself. See https://trac.ffmpeg.org/wiki/CompilationGuide
cat <<EOF > subprojects/ffmpeg.wrap
[wrap-git]
url = https://gitlab.freedesktop.org/gstreamer/meson-ports/ffmpeg.git
revision = meson-8.1
depth = 1
[provide]
libavcodec = libavcodec_dep
libavdevice = libavdevice_dep
libavfilter = libavfilter_dep
libavformat = libavformat_dep
libavutil = libavutil_dep
libswresample = libswresample_dep
libswscale = libswscale_dep
EOF
```
3. Build
``` bash
meson setup -Ddefault_library=static -Dprefer_static=true \
-Dc_link_args='-static' -Dcpp_link_args='-static' \
--cross-file cross-file.txt build
ninja -C build mpv.exe mpv.com
```
This will produce fully portabiel, statically linked, ``mpv.exe`` and ``mpv.com``
binaries.
#### Building libmpv
- To also build ``libmpv``, execute the following commands:
``` bash
# For a static library
meson configure build -Dlibmpv=true -Ddefault_library=static
ninja -C build libmpv.a
# For a shared library
meson configure build -Dlibmpv=true -Ddefault_library=shared
ninja -C build libmpv-2.dll
```
- Depending on the use case, you might want to use ``-Dgpl=false`` and review
similar options for subprojects.
- If any of Meson's subprojects are not linked statically, you might need to
specify options like the following example for ffmpeg:
``-Dffmpeg:default_library=static``.
#### Enabling more mpv features
The process above produces a basic mpv build. You can enable additional features.
Check the Meson
[WrapDB packages](https://mesonbuild.com/Wrapdb-projects.html) for available
dependencies or by providing them through other means.
Enhancing mpv with more features is as simple as adding more arguments to the
Meson setup command, for example:
``` bash
-Dlua=enabled -Djavascript=enabled -Dlcms2=enabled -Dlibplacebo:lcms=enabled
```bash
DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
```
they will be automatically downloaded and built by Meson.
[MXE](http://mxe.cc) makes it very easy to bootstrap a complete MingGW-w64
environment from a Linux machine. See a working example below.
## Native Compilation with Clang (Windows SDK Build)
Alternatively, you can try [mingw-w64-cmake](https://github.com/lachs0r/mingw-w64-cmake),
which bootstraps a MinGW-w64 environment and builds mpv and dependencies.
1. Install [Build Tools for Visual Studio](https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2022)
or the full [Visual Studio](https://visualstudio.microsoft.com/downloads/#visual-studio-community-2022):
- From the installer, select the necessary components:
- Clang compiler for Windows
- C++ CMake tools for Windows
- Windows SDK
- Activate the developer shell. The target and host architecture must match
(e.g. `amd64` for x86_64, `arm64` for ARM64):
```
& "<Visual Studio Path>\Common7\Tools\Launch-VsDevShell.ps1" -Arch amd64 -HostArch amd64 -SkipAutomaticLocation | Out-Null
```
2. Install the remaining build tools that are not part of the Visual Studio installer:
- [Meson](https://mesonbuild.com/Getting-meson.html), the build system.
- [NASM](https://www.nasm.us/), required to assemble the hand-written assembly
in FFmpeg, dav1d and aom. Make sure it is in `PATH`.
- [Rust](https://www.rust-lang.org/tools/install) (via `rustup`), required to
build mpv's Rust components and the `subrandr` subproject. A **nightly**
toolchain is needed, as the build relies on Cargo's unstable `-C` option:
Example with MXE
----------------
```powershell
rustup default nightly
```
```bash
# Before starting, make sure you install MXE prerequisites. MXE will download
# and build all target dependencies, but no host dependencies. For example,
# you need a working compiler, or MXE can't build the crosscompiler.
#
# Refer to
#
# http://mxe.cc/#requirements
#
# Scroll down for disto/OS-specific instructions to install them.
3. The following build script utilizes the Meson subprojects system to build mpv and its dependencies.
To make sure all dependency versions are up-to-date, update the subprojects database from Meson's WrapDB.
Also explicitly download several wraps as some nested projects may pull older versions of them.
```
meson wrap update-db
# Download MXE. Note that compiling the required packages requires about 1.4 GB
# or more!
meson wrap install expat
meson wrap install harfbuzz
meson wrap install libpng
meson wrap install zlib
```
4. Set environment variables so Meson uses the Clang/LLVM toolchain, or pass an
equivalent `--native-file` to Meson.
```powershell
$env:CC = 'clang'
$env:CXX = 'clang++'
$env:CC_LD = 'lld-link'
$env:CXX_LD = 'lld-link'
$env:RUST_LD = 'lld-link'
$env:WINDRES = 'llvm-rc'
```
Note that some dependencies (e.g. LuaJIT) may require `sed` to configure. Fortunately, it is already bundled in
[Git for Windows](https://www.git-scm.com/download/win):
```powershell
$env:PATH += ';<Git Path>\usr\bin'
```
5. Execute [ci\build-win32.ps1](https://github.com/mpv-player/mpv/blob/master/ci/build-win32.ps1). Refer to the script for more details.
cd /opt
git clone https://github.com/mxe/mxe mxe
cd mxe
This process will produce a fully static ``mpv.exe`` and ``mpv.com``, as well as
a static ``libmpv.a``.
# Set build options.
## Native Compilation with MSYS2
# The JOBS environment variable controls threads to use when building. DO NOT
# use the regular `make -j4` option with MXE as it will slow down the build.
# Alternatively, you can set this in the make command by appending "JOBS=4"
# to the end of command:
echo "JOBS := 4" >> settings.mk
For Windows developers seeking a quick setup, MSYS2 is an effective tool for
compiling mpv natively on a Windows machine. The MSYS2 repositories provide
binary packages for most of mpv's dependencies, simplifying the process to
primarily involve building mpv itself.
# The MXE_TARGET environment variable builds MinGW-w64 for 32 bit targets.
# Alternatively, you can specify this in the make command by appending
# "MXE_TARGETS=i686-w64-mingw32" to the end of command:
echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
### Installing MSYS2
# If you want to build 64 bit version, use this:
# echo "MXE_TARGETS := x86_64-w64-mingw32.static" >> settings.mk
1. Follow the installation steps from [MSYS2](https://www.msys2.org/).
2. Initiate one of the [Environments](https://www.msys2.org/docs/environments/),
with the CLANG64 (``clang64.exe``) being the recommended option.
**Note:** This environment is distinct from the MSYS2 shell that opens
automatically after the final installation dialog. You must close that
initial shell and open a new one for the appropriate environment.
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
### Updating MSYS2
make gcc ffmpeg libass jpeg lua
For guidance on updating MSYS2, please refer to the official documentation:
[Updating MSYS2](https://www.msys2.org/docs/updating/).
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
### Installing mpv Dependencies
# Build mpv. The target will be used to automatically select the name of the
# build tools involved (e.g. it will use i686-w64-mingw32.static-gcc).
``` bash
# Install pacboy and git
pacman -S pactoys git
cd ..
git clone https://github.com/mpv-player/mpv.git
cd mpv
python ./bootstrap.py
DEST_OS=win32 TARGET=i686-w64-mingw32.static ./waf configure
# Or, if 64 bit version,
# DEST_OS=win32 TARGET=x86_64-w64-mingw32.static ./waf configure
./waf build
```
Native compilation with MSYS2
=============================
For Windows developers looking to get started quickly, MSYS2 can be used to
compile mpv natively on a Windows machine. The MSYS2 repositories have binary
packages for most of mpv's dependencies, so the process should only involve
building mpv itself.
To build 64-bit mpv on Windows:
Installing MSYS2
----------------
1. Download an installer from https://msys2.github.io/
It doesn't matter whether the i686 or the x86_64 version is used. Both can
build 32-bit and 64-bit binaries when running on a 64-bit version of Windows.
2. Start a MinGW-w64 shell (``mingw64.exe``). Note that this is different
from the MSYS2 shell that is started from the final installation dialog.
For a 32-bit build, use ``mingw32.exe``.
Updating MSYS2
--------------
To prevent errors during post-install, the MSYS2 core runtime must be updated
separately.
```bash
# Check for core updates. If instructed, close the shell window and reopen it
# before continuing.
pacman -Syu
# Update everything else
pacman -Su
```
Installing mpv dependencies
---------------------------
```bash
# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacboy -S python pkgconf cc meson
pacman -S git mingw-w64-x86_64-pkg-config python mingw-w64-x86_64-gcc
# Install key dependencies. libass and lcms2 are also included as dependencies
# of ffmpeg.
pacboy -S ffmpeg libjpeg-turbo libplacebo luajit vulkan-headers
# Install the most important MinGW-w64 dependencies. libass, libbluray and
# lcms2 are also pulled in as dependencies of ffmpeg.
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua51
# Install additional (optional) dependencies
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess mingw-w64-x86_64-angleproject-git
```
### Building mpv
For a 32-bit build, install ``mingw-w64-i686-*`` packages instead.
To compile and install mpv, execute the following commands.
The binaries will be installed in the directory ``/$MSYSTEM_PREFIX/bin``.
Building mpv
------------
Clone the latest mpv from git and install waf:
```bash
# Set up the build directory with the desired configuration
meson setup build -Dlibmpv=true --prefix=$MSYSTEM_PREFIX
# Compile
meson compile -C build
# Optionally, install the compiled binaries
meson install -C build
git clone https://github.com/mpv-player/mpv.git && cd mpv
./bootstrap.py
```
## Running mpv
Depending on your build configuration, ``mpv.exe`` may rely on external
libraries. To create a portable package, you will need to include these
dependencies as well. The quickest way to determine which libraries are needed
is to run ``mpv.exe`` and note any error messages that list the required ``.dll``
files. You can find these libraries in the sysroot used for compilation, such as
``/clang64/bin/`` in MSYS2.
## Linking libmpv with MSVC Programs
Building mpv/libmpv directly with the MSVC compiler (cl.exe) is not supported
due to differences in compiler flags. Our build system is designed specifically
for GNU-like compiler drivers. However, you can still build programs in
Visual Studio and link them with libmpv.
When ``libmpv`` is built with the recommended Clang/``lld-link`` toolchain,
``lld-link`` emits an import library (``mpv.lib``) next to the DLL in the build
directory. Add that ``mpv.lib`` to your MSVC project.
To generate an import library from a DLL yourself, first create a ``.def`` file
listing its exports. There are several ways to do this. One is ``gendef``, which
writes a ``.def``, based on DLL.
Finally, compile and install mpv. Binaries will be installed to
``/mingw64/bin``.
```bash
gendef libmpv-2.dll
# For a 32-bit build, use --prefix=/mingw32 instead
./waf configure CC=gcc.exe --check-c-compiler=gcc --prefix=/mingw64
./waf install
```
Then build the import library from it. ``/name`` must match the DLL filename, and
``/machine`` must match the DLL's architecture (e.g. ``x64`` or ``arm64``):
Or, compile and install both libmpv and mpv:
```bash
lib /def:libmpv-2.def /name:libmpv-2.dll /out:mpv.lib /machine:x64
./waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
# waf installs libmpv dll to the wrong directory, so fix it up
mv -f /mingw64/lib/mpv-1.dll /mingw64/bin/
```
**Note:** Static linking is only feasible with matching compilers. For instance,
if you build with Clang in Visual Studio, static linking is possible.
Linking libmpv with MSVC programs
---------------------------------
You can build C++ programs in Visual Studio and link them with libmpv. To do
this, you need a Visual Studio which supports ``stdint.h`` (recent ones do),
and you need to create a import library for the mpv DLL:
```bash
lib /def:mpv.def /name:mpv-1.dll /out:mpv.lib /MACHINE:X64
```
The string in the ``/name:`` parameter must match the filename of the DLL (this
is simply the filename the MSVC linker will use). The ``mpv.def`` can be
retrieved from the mpv build directory, or can be produced by MingGW's
gendef.exe helper from the mpv DLL.
Static linking is not possible.
Running mpv
-----------
If you want to run mpv from the MinGW-w64 shell, you will find the experience
much more pleasant if you use the ``winpty`` utility
```bash
pacman -S winpty
winpty mpv.com ToS-4k-1920.mov
```
If you want to move / copy ``mpv.exe`` and ``mpv.com`` to somewhere other than
``/mingw64/bin/`` for use outside the MinGW-w64 shell, they will still depend on
DLLs in that folder. The simplest solution is to add ``C:\msys64\mingw64\bin``
to the windows system ``%PATH%``. Beware though that this can cause problems or
confusion in Cygwin if that is also installed on the machine.
Use of the ANGLE OpenGL backend requires a copy of ``d3dcompiler_43.dll`` (yes,
exactly 43) in the path or in the same folder as mpv. It must be of the same
architecture (x86_64 / i686) as the mpv you compiled. You can find a copy in the
official mpv builds:
https://mpv.srsfckn.biz/mpv-x86_64-20160118.7z
https://mpv.srsfckn.biz/mpv-i686-20160118.7z
+42 -199
View File
@@ -5,61 +5,27 @@ General
-------
The main contact for mpv development is IRC, specifically #mpv
and #mpv-devel on Libera.chat. GitHub is used for code review and
long term discussions.
and #mpv-devel on Freenode.
Sending patches
---------------
- Make a GitHub pull request, or send a link to a plaintext patch created with
``git format-patch``.
- Plain diffs posted as pastebins are not acceptable! (Especially if the http
link returns HTML.) They only cause extra work for everyone, because they lack
commit message and authorship information.
- Never send patches to any of the developers email addresses.
- If your changes are not supposed to be merged immediately, mark them as
"[RFC]" in the commit message or the pull request title.
- Be sure to test your changes. If you didn't, please say so in the commit
message and the pull request text.
Copyright of contributions
--------------------------
- The copyright belongs to contributors. The project is a collaborative work. By
sending your changes, you agree to license your contributions according to the
requirements of this project.
- Make a github pull request, or send a link to a plaintext patch created with
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- 100% compatible licenses are allowed too.
- Changes in files with more liberal licenses (such as BSD, MIT, or ISC) are
assumed to be dual-licensed under LGPLv2.1+ and the license indicated in the
file header.
- You must be either the exclusive author of the patch, or acknowledge all
authors involved in the commit message. If you take 3rd party code, authorship
and copyright must be properly acknowledged. If you're making changes on
behalf of your employer, and the employer owns the copyright, you must mention
this. If the license of the code is not LGPLv2.1+, you must mention this.
- These license statements are legally binding.
- Don't use fake names (something that looks like an actual name, and may be
someone else's name, but is not your legal name). Using a pseudonym is
allowed if it can be used to identify or contact you, even if whatever
account you used to submit the patch dies.
- Do not add your name to the license header. This convention is not used by
this project, and neither copyright law nor any of the used licenses require
it.
Write good commit messages
--------------------------
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
- The subject line (the first line in a commit message) must contain a
- The subject line (the first line in a commit message) should contain a
prefix identifying the sub system, followed by a short description what
impact this commit has. This subject line and the commit message body
must not be longer than 72 characters per line, because it messes up the
output of many git tools otherwise.
impact this commit has. This subject line shouldn't be longer than 72
characters, because it messes up the output of many git tools otherwise.
For example, you fixed a crash in af_volume.c:
@@ -68,16 +34,7 @@ Write good commit messages
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
Sample prefixes: ``vo_gpu: ...``, ``command: ...``, ``DOCS/input: ...``,
``TOOLS/osxbundle: ...``, ``osc.lua: ...``, etc. You can always check the git
log for commits which modify specific files to see which prefixes are used.
- The first word after the ``:`` is lower case.
- Don't end the subject line with a ``.``.
- Put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
- The body of the commit message (everything else after the subject line) must
- The body of the commit message (everything else after the subject line) should
be as informative as possible and contain everything that isn't obvious. Don't
hesitate to dump as much information as you can - it doesn't cost you
anything. Put some effort into it. If someone finds a bug months or years
@@ -86,81 +43,32 @@ Write good commit messages
information to test the original bug. The old bug might be reintroduced while
fixing the new bug.
The commit message must be wrapped on 72 characters per line, because git
The commit message should be wrapped on 72 characters per line, because git
tools usually do not break text automatically. On the other hand, you do not
need to break text that would be unnatural to break (like data for test cases,
or long URLs).
- Another summary of good conventions: https://chris.beams.io/posts/git-commit/
Split changes into multiple commits
-----------------------------------
- Follow git good practices, and split independent changes into several commits.
It's usually OK to put them into a single pull request.
Important: put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
- Try to separate cosmetic and functional changes. It's ok to make a few
additional cosmetic changes in the same file you're working on. But don't do
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- Splitting changes does _not_ mean that you should make them as fine-grained
as possible. Commits should form logical steps in development. The way you
split changes is important for code review and analyzing bugs.
Always squash fixup commits when making changes to pull requests
----------------------------------------------------------------
- If you make fixup commits to your pull request, you should generally squash
them with "git rebase -i". We prefer to have pull requests in a merge
ready state.
- We don't squash-merge (nor do we use GitHub's feature that does this) because
pull requests with multiple commits are perfectly legitimate, and the only
thing that makes sense in non-trivial cases.
- With complex pull requests, it *may* make sense to keep them separate, but
they should be clearly marked as such. Reviewing commits is generally easier
with fixups squashed.
- Reviewers are encouraged to look at individual commits instead of GitHub's
"changes from all commits" view (which just encourages bad git and review
practices).
Touching user-visible parts may require updating the mpv docs
-------------------------------------------------------------
- Most user-visible things are normally documented in DOCS/man/. If your commit
touches documented behavior, list of sub-options, etc., you need to adjust the
documentation.
- These changes usually go into the same commit that changes the code.
- Changes to command line options (addition/modification/removal) must be
documented in options.rst.
- Changes to input properties or input commands must be documented in input.rst.
- Changes to the libmpv API must be reflected in the libmpv's headers doxygen,
and in client-api-changes.rst.
Interface change policy
-----------------------
- All incompatible changes to the user interface (options, properties, commands)
must be documented by making a new text file with a txt extension containing a
small note in the DOCS/interface-changes directory.
- The name of the file should be brief and related to the commit that makes the
change. The content of the file should begin with the type of the change
(add, remove, deprecate, change, rename, etc.). If the file contains multiple
changes, the change which causes the most serious compatibility issues should
be placed first.
- Grouping multiple related changes in the same file is also OK. Just be sure to
put each separate change on a different line.
- Documenting additions in DOCS/interface-changes is optional but encouraged.
- interface-changes.rst is never directly updated except when making new major
releases.
- See DOCS/interface-changes/example.txt for an example.
- If you add a new command line option, document it in options.rst. If you
add a new input property, document it in input.rst. Changes to the user
interface (options, properties, commands) should be documented in
interface-changes.rst. Changes to libmpv should be documented in
client-api-changes.rst.
Code formatting
---------------
mpv uses C11 with K&R formatting, with some exceptions.
mpv uses C99 with K&R formatting, with some exceptions.
- Use the K&R indent style.
- Use 4 spaces of indentation, never use tabs (except in Makefiles).
- Add a single space between keywords and binary operators. There are some other
cases where spaces must be added. Example:
cases where spaces should be added. Example:
```C
if ((a * b) > c) {
@@ -168,9 +76,9 @@ mpv uses C11 with K&R formatting, with some exceptions.
some_function(a, b, c);
}
```
- Break lines on 80 columns. There is a hard limit of 100 columns. You may ignore
- Break lines on 80 columns. There is a hard limit of 85 columns. You may ignore
this limit if there's a strong case that not breaking the line will increase
readability. Going over 100 columns might provoke endless discussions about
readability. Going over 85 columns might provoke endless discussions about
whether such a limit is needed or not, so avoid it.
- If the body of an if/for/while statement has more than 1 physical lines, then
always add braces, even if they're technically redundant.
@@ -193,16 +101,18 @@ mpv uses C11 with K&R formatting, with some exceptions.
do_something();
}
```
- If the if has an else branch, both branches must use braces, even if they're
technically redundant.
- If the body of an if statement uses braces, the else branch should also
use braces (and reverse).
Example:
```C
if (a) {
one_line();
// do something
something();
something_else();
} else {
one_other_line();
one_line();
}
```
- If an if condition spans multiple physical lines, then put the opening brace
@@ -220,95 +130,28 @@ mpv uses C11 with K&R formatting, with some exceptions.
...
}
```
(If the if body is simple enough, this rule can be skipped.)
- Remove any trailing whitespace.
- Do not make stray whitespaces changes.
Header #include statement order
-------------------------------
The order of ``#include`` statements in the source code is not very consistent.
New code must follow the following conventions:
- Put standard includes (``#include <stdlib.h>`` etc.) on the top,
- then after a blank line, add library includes (``#include <zlib.h>`` etc.)
- then after a blank line, add internal includes (``#include "player/core.h"``)
- sort them alphabetically within these sections
- If the file you're editing uses formatting different from from what is
described here, it's probably an old file from times when nobody followed a
consistent style. You're free to use the existing style, or the new style, or
to send a patch to reformat the file to the new style before making functional
changes.
General coding
--------------
- Use C11. Also freely make use of C11 features if it's appropriate, but do not
use VLA and complex number types.
- Don't use non-standard language (such as GNU C-only features). In some cases
they may be warranted, if they are optional (such as attributes enabling
printf-like format string checks). "#pragma once" is allowed as an exception.
But in general, standard C11 must be used.
- Use C99. Also freely make use of C99 features if it's appropriate, such as
stdbool.h.
- Don't use GNU-only features. In some cases they may be warranted, if they
are optional (such as attributes enabling printf-like format string checks).
But in general, standard C99 should be used.
- The same applies to libc functions. We have to be Windows-compatible too. Use
functions guaranteed by C11 or POSIX only, unless your use is guarded by a
configure check. Be mindful of MinGW-specifics since C11 support is not always
guaranteed.
functions guaranteed by C99 or POSIX only, unless your use is guarded by a
configure check.
- Prefer fusing declaration and initialization, rather than putting declarations
on the top of a block. Obvious data flow is more important than avoiding
mixing declarations and statements, which is just a C90 artifact.
- tech-overview.txt might help to get an overview how mpv is structured.
- If you add features that require intrusive changes, discuss them on the dev
channel first. There might be a better way to add a feature and it can avoid
wasted work.
- Newly added code for any Apple Platform (macOS, iOS, etc), that uses Cocoa or
any other object-oriented Framework or API, should be written in Swift instead
of Objective-C. This also includes complete rewrites/refactors of existing
code. Plain C API usages may stay as C, but can be written in Swift. Existing
Objective-C code can stay as is, though Swift rewrites are welcome.
AI-assisted Contributions
-------------------------
If you have used an AI/LLM for your contribution, you must disclose this in the
PR description. Such contributions are not forbidden, but the submitter takes
full responsibility for the code changes. This includes having full
understanding of the code (knowing what was changed and why) and the ability to
participate in the code review process with human-written responses. This also
includes confirming that the code can be submitted under the same license as the
relevant files (usually LGPLv2 or GPLv2).
Clearly vibe-coded patches will not be considered.
Code of Conduct
---------------
Please note that this project is released with a Contributor Code of Conduct.
By participating in this project you agree to abide by its terms.
The Contributor Code of Conduct can be found here:
https://www.contributor-covenant.org/version/2/0/code_of_conduct/
Rules for git push access
-------------------------
Push access to the main git repository is handed out on an arbitrary basis. If
you got access, the following rules must be followed:
- You are expected to follow the general development rules as outlined in this
whole document.
- You must be present on the IRC dev channel when you push something.
- Anyone can push small fixes: typo corrections, small/obvious/uncontroversial
bug fixes, edits to the user documentation or code comments, and so on.
- You can freely make changes to parts of the code which you maintain. For
larger changes, it's recommended to let others review the changes first.
- You automatically maintain code if you wrote or modified most of it before
(e.g. you made larger changes to it before, did partial or full rewrites, did
major bug fixes, or you're the original author of the code). If there is more
than one maintainer, you may need to come to an agreement with the others how
to handle this to avoid conflict.
- If you make a pull requests (especially if it's to code you maintain), and you
want reviews, explicitly ping the people from which you expect reviews.
- As a maintainer, you can approve pull requests by others to "your" code.
- If you approve or merge 3rd party changes, make sure they follow the general
development rules.
- Changes to user interface and public API must always be approved by the
project leader.
- Seasoned project members are allowed to revert commits that broke the build,
or broke basic functionality in a catastrophic way, and the developer who
broke it is unavailable. (Depending on severity.)
- Adhere to the CoC.
- The project leader is not bound by these rules.
+4 -282
View File
@@ -51,8 +51,7 @@ The rest of the lines belong to one of these classes:
1) An empty or commented line. A comment starts with ``#``, which must be the
first character in the line. The rest of the line (up until the next line
break) is ignored. An empty line has 0 bytes between two line feed bytes.
2) A header entry if the line starts with ``!``.
3) A segment entry in all other cases.
2) A segment entry in all other cases.
Each segment entry consists of a list of named or unnamed parameters.
Parameters are separated with ``,``. Named parameters consist of a name,
@@ -64,8 +63,8 @@ Syntax::
segment_entry ::= <param> ( <param> ',' )*
param ::= [ <name> '=' ] ( <value> | '%' <number> '%' <valuebytes> )
The ``name`` string can consist of any characters, except ``=%,;\n!``. The
``value`` string can consist of any characters except of ``,;\n!``.
The ``name`` string can consist of any characters, except ``=%,;\n``. The
``value`` string can consist of any characters except of ``,;\n``.
The construct starting with ``%`` allows defining any value with arbitrary
contents inline, where ``number`` is an integer giving the number of bytes in
@@ -95,235 +94,6 @@ to ``20``, ``param3`` to ``value,escaped``, ``param4`` to ``value2``.
Instead of line breaks, the character ``;`` can be used. Line feed bytes and
``;`` are treated equally.
Header entries start with ``!`` as first character after a line break. Header
entries affect all other file entries in the EDL file. Their format is highly
implementation specific. They should generally follow the file header, and come
before any file entries.
Disabling chapter generation and copying
========================================
By default, chapters from the source ranges are copied to the virtual file's
chapters. Also, a chapter is inserted after each range. This can be disabled
with the ``no_chapters`` header.
Example::
!no_chapters
MP4 DASH
========
This is a header that helps implementing DASH, although it only provides a low
level mechanism.
If this header is set, the given url designates an mp4 init fragment. It's
downloaded, and every URL in the EDL is prefixed with the init fragment on the
byte stream level. This is mostly for use by mpv's internal ytdl support. The
ytdl script will call youtube-dl, which in turn actually processes DASH
manifests. It may work only for this very specific purpose and fail to be
useful in other scenarios. It can be removed or changed in incompatible ways
at any times.
Example::
!mp4_dash,init=url
The ``url`` is encoded as parameter value as defined in the general EDL syntax.
It's expected to point to an "initialization fragment", which will be prefixed
to every entry in the EDL on the byte stream level.
The current implementation will
- ignore stream start times
- use durations as hint for seeking only
- not adjust source timestamps
- open and close segments (i.e. fragments) as needed
- not add segment boundaries as chapter points
- require full compatibility between all segments (same codec etc.)
Another header part of this mechanism is ``no_clip``. This header is similar
to ``mp4_dash``, but does not include on-demand opening/closing of segments,
and does not support init segments. It also exists solely to support internal
ytdl requirements. Using ``no_clip`` with segments is not recommended and
probably breaks. ``mp4_dash`` already implicitly does a variant of ``no_clip``.
The ``mp4_dash`` and ``no_clip`` headers are not part of the core EDL format.
They may be changed or removed at any time, depending on mpv's internal
requirements.
Separate files for tracks
=========================
The special ``new_stream`` header lets you specify separate parts and time
offsets for separate tracks. This can for example be used to source audio and
video track from separate files.
Example::
# mpv EDL v0
video.mkv
!new_stream
audio.mkv
This adds all tracks from both files to the virtual track list. Upon playback,
the tracks will be played at the same time, instead of appending them. The files
can contain more than 1 stream; the apparent effect is the same as if the second
part after the ``!new_stream`` part were in a separate ``.edl`` file and added
with ``--external-file``.
Note that all metadata between the stream sets created by ``new_stream`` is
disjoint. Global metadata is taken from the first part only.
In context of mpv, this is redundant to the ``--audio-file`` and
``--external-file`` options, but (as of this writing) has the advantage that
this will use a unified cache for all streams.
The ``new_stream`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
If the first ``!new_stream`` is redundant, it is ignored. This is the same
example as above::
# mpv EDL v0
!new_stream
video.mkv
!new_stream
audio.mkv
Note that ``!new_stream`` must be the first header. Whether the parser accepts
(i.e. ignores) or rejects other headers before that is implementation specific.
Track metadata
==============
The special ``track_meta`` header can set some specific metadata fields of the
current ``!new_stream`` partition. The tags are applied to all tracks within
the partition. It is not possible to set the metadata for individual tracks (the
feature was needed only for single-track media).
It provides following parameters change track metadata:
``lang``
Set the language tag.
``title``
Set the title tag.
``byterate``
Number of bytes per second this stream uses. (Purely informational.)
``program_id``
Assign this track to a program (integer, default: -1 meaning unset).
``index``
The numeric index of the track this should map to (default: -1). This is
the 0-based index of the virtual stream as seen by the player, enumerating
all audio/video/subtitle streams. If nothing matches, this is silently
discarded. The special index -1 (the default) has two meanings: if there
was a previous meta data entry (either ``!track_meta`` or ``!delay_open``
element since the last ``!new_stream``), then this element manipulates
the previous meta data entry. If there was no previous entry, a new meta
data entry that matches all streams is created.
Example::
# mpv EDL v0
!track_meta,lang=bla,title=blabla
file.mkv
!new_stream
!track_meta,title=ducks
sub.srt
If ``file.mkv`` has an audio and a video stream, both will use ``blabla`` as
title. The subtitle stream will use ``ducks`` as title.
The ``track_meta`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Global metadata
===============
The special ``global_tags`` header can set metadata fields (aka tags) of the EDL
file. This metadata is supposed to be informational, much like for example ID3
tags in audio files. Due to lack of separation of different kinds of metadata it
is unspecified what names are allowed, how they are interpreted, and whether
some of them affect playback functionally. (Much of this is unfortunately
inherited from FFmpeg. Another consequence of this is that FFmpeg "normalized"
tags are recognized, or stuff like replaygain tags.)
Example::
!global_tags,title=bla,something_arbitrary=even_more_arbitrary
Any parameter names are allowed. Repeated use of this adds to the tag list. If
``!new_stream`` is used, the location doesn't matter.
May possibly be ignored in some cases, such as delayed media opening.
Delayed media opening
=====================
The special ``delay_open`` header can be used to open the media URL of the
stream only when the track is selected for the first time. This is supposed to
be an optimization to speed up opening of a remote stream if there are many
tracks for whatever reasons.
This has various tricky restrictions, and also will defer failure to open a
stream to "later". By design, it's supposed to be used for single-track streams.
Using multiple segments requires you to specify all offsets and durations (also
it was never tested whether it works at all). Interaction with ``mp4_dash`` may
be strange.
You can describe multiple sub-tracks by using multiple ``delay_open`` headers
before the same source URL. (If there are multiple sub-tracks of the same media
type, then the mapping to the real stream is probably rather arbitrary.) If the
source contains tracks not described, a warning is logged when the delayed
opening happens, and the track is hidden.
This has the following parameters:
``media_type``
Required. Must be set to ``video``, ``audio``, or ``sub``. (Other tracks in
the opened URL are ignored.)
``codec``
The mpv codec name that is expected. Although mpv tries to initialize a
decoder with it currently (and will fail track selection if it does not
initialize successfully), it is not used for decoding - decoding still uses
the information retrieved from opening the actual media information, and may
be a different codec (you should try to avoid this, of course). Defaults to
``null``.
Above also applies for similar fields such as ``w``. These fields are
mostly to help with user track pre-selection.
``flags``
A ``+`` separated list of boolean flags. Currently defined flags:
``default``
Set the default track flag.
``forced``
Set the forced track flag.
Other values are ignored after triggering a warning.
``w``, ``h``
For video codecs: expected video size. See ``codec`` for details.
``fps``
For video codecs: expected video framerate, as integer. (The rate is usually
only crudely reported, and it makes no sense to expect exact values.)
``samplerate``
For audio codecs: expected sample rate, as integer.
The ``delay_open`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Timestamp format
================
@@ -331,8 +101,7 @@ Currently, time values are floating point values in seconds.
As an extension, you can set the ``timestamps=chapters`` option. If this option
is set, timestamps have to be integers, and refer to chapter numbers, starting
with 0. The default value for this parameter is ``seconds``, which means the
time is as described in the previous paragraph.
with 0.
Example::
@@ -341,53 +110,6 @@ Example::
Plays chapter 3 and ends with the start of chapter 7 (4 chapters later).
Implicit chapters
=================
mpv will add one chapter per segment entry to the virtual timeline.
By default, the chapter's titles will match the entries' filenames.
You can override set the ``title`` option to override the chapter title for
that segment.
Example::
# mpv EDL v0
cap.ts,5,240
OP.mkv,0,90,title=Show Opening
The virtual timeline will have two chapters, one called "cap.ts" from 0-240s
and a second one called "Show Opening" from 240-330s.
Entry which defines the track layout
====================================
Normally, you're supposed to put only files with compatible layouts into an EDL
file. However, at least the mpv implementation accepts entries that use
different codecs, or even have a different number of audio/video/subtitle
tracks. In this case, it's not obvious, which virtual tracks the EDL show should
expose when being played.
Currently, mpv will apply an arbitrary heuristic which tracks the EDL file
should expose.
You can set the ``layout`` option to ``this`` to make a specific entry define
the track layout.
Example::
# mpv EDL v0
file_with_2_streams.ts,5,240
file_with_5_streams.mkv,0,90,layout=this
The way the different virtual EDL tracks are associated with the per-segment
ones is highly implementation-defined, and uses a heuristic. If a segment is
missing a track, there will be a "hole", and bad behavior may result. Improving
this is subject to further development (due to being fringe cases, they don't
have a high priority).
If future versions of mpv change this again, this option may be ignored.
Syntax of EDL URIs
==================
+53 -55
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@@ -3,26 +3,27 @@ General usage
::
mpv infile --o=outfile [--of=outfileformat] [--ofopts=formatoptions] [--orawts] \
mpv infile -o outfile [-of outfileformat] [-ofopts formatoptions] \
[-ofps outfps | -oautofps] [-oharddup] [-ocopyts | -orawts] [-oneverdrop] \
[(any other mpv options)] \
--ovc=outvideocodec [--ovcopts=outvideocodecoptions] \
--oac=outaudiocodec [--oacopts=outaudiocodecoptions]
-ovc outvideocodec [-ovcopts outvideocodecoptions] \
-oac outaudiocodec [-oacopts outaudiocodecoptions]
Help for these options is provided if giving help as parameter, as in::
mpv --ovc=help
mpv -ovc help
The suboptions of these generally are identical to ffmpeg's (as option parsing
is simply delegated to ffmpeg). The option --ocopyts enables copying timestamps
is simply delegated to ffmpeg). The option -ocopyts enables copying timestamps
from the source as-is, instead of fixing them to match audio playback time
(note: this doesn't work with all output container formats); --orawts even turns
(note: this doesn't work with all output container formats); -orawts even turns
off discontinuity fixing.
Note that if neither --ofps nor --oautofps is specified, VFR encoding is assumed
and the time base is 24000fps. --oautofps sets --ofps to a guessed fps number
Note that if neither -ofps nor -oautofps is specified, VFR encoding is assumed
and the time base is 24000fps. -oautofps sets -ofps to a guessed fps number
from the input video. Note that not all codecs and not all formats support VFR
encoding, and some which do have bugs when a target bitrate is specified - use
--ofps or --oautofps to force CFR encoding in these cases.
-ofps or -oautofps to force CFR encoding in these cases.
Of course, the options can be stored in a profile, like this .config/mpv/mpv.conf
section::
@@ -30,23 +31,21 @@ section::
[myencprofile]
vf-add = scale=480:-2
ovc = libx264
ovcopts-add = preset=medium
ovcopts-add = tune=fastdecode
ovcopts-add = preset=medium,tune=fastdecode
ovcopts-add = crf=23
ovcopts-add = maxrate=1500k
ovcopts-add = bufsize=1000k
ovcopts-add = rc_init_occupancy=900k
ovcopts-add = refs=2
ovcopts-add = maxrate=1500k,bufsize=1000k,rc_init_occupancy=900k,refs=2
ovcopts-add = profile=baseline
oac = aac
oacopts-add = b=96k
It's also possible to define default encoding options by putting them into
the section named ``[encoding]``.
the section named ``[encoding]``. (This behavior changed after mpv 0.3.x. In
mpv 0.3.x, config options in the default section / no section were applied
to encoding. This is not the case anymore.)
One can then encode using this profile using the command::
mpv infile --o=outfile.mp4 --profile=myencprofile
mpv infile -o outfile.mp4 -profile myencprofile
Some example profiles are provided in a file
etc/encoding-profiles.conf; as for this, see below.
@@ -60,33 +59,33 @@ for.
Typical MPEG-4 Part 2 ("ASP", "DivX") encoding, AVI container::
mpv infile --o=outfile.avi \
--vf=fps=25 \
--ovc=mpeg4 --ovcopts=qscale=4 \
--oac=libmp3lame --oacopts=b=128k
mpv infile -o outfile.avi \
-ofps 25 \
-ovc mpeg4 -ovcopts qscale=4 \
-oac libmp3lame -oacopts ab=128k
Note: AVI does not support variable frame rate, so the fps filter must be used.
The frame rate should ideally match the input (25 for PAL, 24000/1001 or
30000/1001 for NTSC)
Note: AVI does not support variable frame rate, so -ofps must be used. The
frame rate should ideally match the input (25 for PAL, 24000/1001 or 30000/1001
for NTSC)
Typical MPEG-4 Part 10 ("AVC", "H.264") encoding, Matroska (MKV) container::
mpv infile --o=outfile.mkv \
--ovc=libx264 --ovcopts=preset=medium,crf=23,profile=baseline \
--oac=libopus --oacopts=qscale=3
mpv infile -o outfile.mkv \
-ovc libx264 -ovcopts preset=medium,crf=23,profile=baseline \
-oac libvorbis -oacopts qscale=3
Typical MPEG-4 Part 10 ("AVC", "H.264") encoding, MPEG-4 (MP4) container::
mpv infile --o=outfile.mp4 \
--ovc=libx264 --ovcopts=preset=medium,crf=23,profile=baseline \
--oac=aac --oacopts=b=128k
mpv infile -o outfile.mp4 \
-ovc libx264 -ovcopts preset=medium,crf=23,profile=baseline \
-oac aac -oacopts ab=128k
Typical VP8 encoding, WebM (restricted Matroska) container::
mpv infile -o outfile.mkv \
--of=webm \
--ovc=libvpx --ovcopts=qmin=6,b=1000000k \
--oac=libopus --oacopts=qscale=3
-of webm \
-ovc libvpx -ovcopts qmin=6,b=1000000k \
-oac libvorbis -oacopts qscale=3
Device targets
@@ -95,29 +94,28 @@ Device targets
As the options for various devices can get complex, profiles can be used.
An example profile file for encoding is provided in
etc/encoding-profiles.conf in the source tree. mpv will read any file
named ``encoding-profiles.conf`` in either the local or system
configuration directories.
etc/encoding-profiles.conf in the source tree. This file is installed and loaded
by default (if libavfilter is enabled at compilation). If you want to modify
it, you can replace and it with your own copy by doing::
Keep in mind that the default profile is the playback one. If you want to add
options that apply only in encoding mode, put them into a ``[encoding]``
section.
mkdir -p ~/.mpv
cp /etc/mpv/encoding-profiles.conf ~/.mpv/encoding-profiles.conf
Refer to the top of that file for more comments - in a nutshell, the following
options are added by it::
--profile=enc-to-dvdpal # DVD-Video PAL, use dvdauthor -v pal+4:3 -a ac3+en
--profile=enc-to-dvdntsc # DVD-Video NTSC, use dvdauthor -v ntsc+4:3 -a ac3+en
--profile=enc-to-bb-9000 # MP4 for Blackberry Bold 9000
--profile=enc-to-nok-6300 # 3GP for Nokia 6300
--profile=enc-to-psp # MP4 for PlayStation Portable
--profile=enc-to-iphone # MP4 for iPhone
--profile=enc-to-iphone-4 # MP4 for iPhone 4 (double res)
--profile=enc-to-iphone-5 # MP4 for iPhone 5 (even larger res)
-profile enc-to-dvdpal DVD-Video PAL, use dvdauthor -v pal+4:3 -a ac3+en
-profile enc-to-dvdntsc DVD-Video NTSC, use dvdauthor -v ntsc+4:3 -a ac3+en
-profile enc-to-bb-9000 MP4 for Blackberry Bold 9000
-profile enc-to-nok-6300 3GP for Nokia 6300
-profile enc-to-psp MP4 for PlayStation Portable
-profile enc-to-iphone MP4 for iPhone
-profile enc-to-iphone-4 MP4 for iPhone 4 (double res)
-profile enc-to-iphone-5 MP4 for iPhone 5 (even larger res)
You can encode using these with a command line like::
mpv infile --o=outfile.mp4 --profile=enc-to-bb-9000
mpv infile -o outfile.mp4 -profile enc-to-bb-9000
Of course, you are free to override options set by these profiles by specifying
them after the -profile option.
@@ -127,20 +125,20 @@ What works
==========
* Encoding at variable frame rate (default)
* Encoding at constant frame rate using --vf=fps=RATE
* 2-pass encoding (specify flags=+pass1 in the first pass's --ovcopts, specify
* Encoding at constant frame rate using -ofps framerate -oharddup
* 2-pass encoding (specify flags=+pass1 in the first pass's -ovcopts, specify
flags=+pass2 in the second pass)
* Hardcoding subtitles using vobsub, ass or srt subtitle rendering (just
configure mpv for the subtitles as usual)
* Hardcoding any other mpv OSD (e.g. time codes, using --osdlevel=3 and
--vf=expand=::::1)
* Hardcoding any other mpv OSD (e.g. time codes, using -osdlevel 3 and -vf
expand=::::1)
* Encoding directly from a DVD, network stream, webcam, or any other source
mpv supports
* Using x264 presets/tunings/profiles (by using profile=, tune=, preset= in the
--ovcopts)
-ovcopts)
* Deinterlacing/Inverse Telecine with any of mpv's filters for that
* Audio file converting: mpv --o=outfile.m4a infile.flac --no-video
--oac=aac --oacopts=b=320k
* Audio file converting: mpv -o outfile.mp3 infile.flac -no-video -oac
libmp3lame -oacopts ab=320k
What does not work yet
======================
File diff suppressed because it is too large. Load diff
-1
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@@ -1 +0,0 @@
change `ytdl_hook-all_formats` default to `yes`
@@ -1 +0,0 @@
make `--autocreate-playlist` only activate for regular files
@@ -1 +0,0 @@
make the `metadata/by-key` property writable
-1
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@@ -1 +0,0 @@
'command-list' now also returns a default value and available choices where applicable for each command argument.
-1
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@@ -1 +0,0 @@
make `mpv_command_node` accept `_name` for command name
@@ -1 +0,0 @@
add `--demuxer-hysteresis-bytes`
-2
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@@ -1,2 +0,0 @@
add `--input-builtin-drag-and-drop` option
add `dropped-file` property
@@ -1 +0,0 @@
remove the deprecated `error` field from `end-file`
-1
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@@ -1 +0,0 @@
add `env` property that can be used to retrieve environment variables
-1
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@@ -1 +0,0 @@
deprecate `--foo`, instead use `--bar=foo` as a replacement
@@ -1 +0,0 @@
the `expand-properties` command modifier also applies to string lists now
@@ -1 +0,0 @@
`--geometry` x/y position is now applied only on initial window creation, unless `--force-window-position=yes` is set.
-1
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@@ -1 +0,0 @@
add libcurl-based stream backend (http, https, ftp, ftps), with new options `--curl-enabled`, `--curl-http-version`, `--curl-max-redirects`, `--curl-max-retries`, `--curl-connect-timeout`, `--curl-buffer-size` and `--curl-max-request-size`
@@ -1 +0,0 @@
add `libplacebo-version` property
@@ -1 +0,0 @@
the `loadfile` and `loadlist` commands can now take multiple flags (i.e. `append+play`)
-1
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@@ -1 +0,0 @@
deprecate `mp.input.log_error()`
-1
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@@ -1 +0,0 @@
stop searching the deprecated `lua-settings` directory for script config files
-1
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@@ -1 +0,0 @@
add `user-data/mpv/context-menu/open` sub-property
@@ -1,4 +0,0 @@
`mp.input.get()` `complete` callbacks are now passed a second argument,
a function which can be passed the completion values, which allows generating
completions asynchronously. The old method of returning completions from
the callback is now deprecated.
@@ -1 +0,0 @@
add `console_opt_overrides` argument to `mp.input.get()` and `mp.input.select()`
@@ -1,2 +0,0 @@
add `mp.utils.terminal_display_width()` function that measures the width of
a string in terminal cells
-1
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@@ -1 +0,0 @@
add `on_loaded` hook
-1
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@@ -1 +0,0 @@
add `audioonlyscreen` script option to osc
-2
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@@ -1,2 +0,0 @@
add `boxwidth` script option to osc
add `slimboxwidth` script option to osc
-2
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@@ -1,2 +0,0 @@
add `skip_{backward,forward}_mbtn_*_down_command` script-opt for osc
add `{close,minimize,maximize}_mbtn_*_command` script-opt for osc
@@ -1 +0,0 @@
add `osc-icon_style` option
-3
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@@ -1,3 +0,0 @@
add `osc-dynamic_margins` option
add `osc-sub-margin` option
add `osc-osd-margin` option
-1
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@@ -1 +0,0 @@
add `osc-windowcontrols_independent` script-opt
@@ -1 +0,0 @@
remove `windowcontrols_title` script-opt from osc, use `title` mpv option instead
@@ -1 +0,0 @@
make `player-operation-mode` readable as a property
@@ -1 +0,0 @@
add `preserve-options` flag to `playlist-play-index`
@@ -1,6 +0,0 @@
``track-list`` is now filtered by the currently selected edition
add ``edition-list/N/metadata`` sub-property
add ``program_id`` support to EDL ``!track_meta`` header
add ``--flatten-editions`` option to disable program-based edition grouping
add ``track-list/N/program-ids`` sub-property
deprecate ``track-list/N/program-id`` in favor of ``track-list/N/program-ids``
@@ -1 +0,0 @@
change `%tX` format specifier of `--screenshot-template` option to only accept C11 strftime specifiers or `%s` specifier
-1
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@@ -1 +0,0 @@
add `--target-trc=scrgb`
@@ -1,2 +0,0 @@
``track-list`` now hides dependent tracks (e.g. tile sub-streams, IAMF audio element layers, LCEVC enhancement streams) by default
add ``--show-dependent-tracks`` option to expose them
@@ -1 +0,0 @@
effective `--image-display-duration` takes `--speed` into consideration now
-2
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@@ -1,2 +0,0 @@
add `track_info_selected_only` script option for stats
add `track-list/N/demux-duration` property
-1
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@@ -1 +0,0 @@
add `sub-lines` and `secondary-sub-lines` properties
@@ -1 +0,0 @@
`--target-gamut` now accepts custom CIE xy primaries as comma-separated values (Rx,Ry,Gx,Gy,Bx,By,Wx,Wy) in addition to named primary sets
-1
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@@ -1 +0,0 @@
remove the deprecated `time-start` property
@@ -1 +0,0 @@
change `--tls-verify` default to `yes`
@@ -1,2 +0,0 @@
add `update-clipboard` command
change `clipboard` property to require `update-clipboard` command when clipboard monitoring is disabled
-1
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@@ -1 +0,0 @@
add `--vf=amf_frc`
@@ -1 +0,0 @@
rename `d3d11vpp=mode=ivctc` to `d3d11vpp=mode=ivtc`
-1
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@@ -1 +0,0 @@
deprecate `--vf=format=sig-peak`
@@ -1 +0,0 @@
deprecate `--vo=vaapi`
@@ -1 +0,0 @@
add support for (a subset of) tunable parameter for `vo=gpu`
@@ -1,2 +0,0 @@
add `--wayland-session=<string>`
restore the mpv window on wayland using xdg-session-management-v1
+260 -79
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@@ -4,11 +4,8 @@ AUDIO FILTERS
Audio filters allow you to modify the audio stream and its properties. The
syntax is:
``--af=...``
Setup a chain of audio filters. See ``--vf`` (`VIDEO FILTERS`_) for the
full syntax.
This is an object settings list option. See `List Options`_ for details.
``--af=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of audio filters.
.. note::
@@ -18,14 +15,61 @@ syntax is:
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
The ``--vf`` description describes how libavfilter can be used and how to
workaround deprecated mpv filters.
You can also set defaults for each filter. The defaults are applied before the
normal filter parameters.
See ``--vf`` group of options for info on how ``--af-add``, ``--af-pre``,
``--af-clr``, and possibly others work.
``--af-defaults=<filter1[=parameter1:parameter2:...],filter2,...>``
Set defaults for each filter.
Audio filters are managed in lists. There are a few commands to manage the
filter list:
``--af-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--af-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--af-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--af-clr``
Completely empties the filter list.
Available filters are:
``lavrresample[=option1:option2:...]``
This filter uses libavresample (or libswresample, depending on the build)
to change sample rate, sample format, or channel layout of the audio stream.
This filter is automatically enabled if the audio output does not support
the audio configuration of the file being played.
It supports only the following sample formats: u8, s16, s32, float.
``filter-size=<length>``
Length of the filter with respect to the lower sampling rate. (default:
16)
``phase-shift=<count>``
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
12->4096, ...) (default: 10->1024)
``cutoff=<cutoff>``
Cutoff frequency (0.0-1.0), default set depending upon filter length.
``linear``
If set then filters will be linearly interpolated between polyphase
entries. (default: no)
``no-detach``
Do not detach if input and output audio format/rate/channels match.
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with ``--af-defaults=lavrresample:...``.)
``normalize=<yes|no|auto>``
Whether to normalize when remixing channel layouts (default: auto).
``auto`` uses the value set by ``--audio-normalize-downmix``.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=options]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
@@ -63,7 +107,82 @@ Available filters are:
Select the libavcodec encoder used. Currently, this should be an AC-3
encoder, and using another codec will fail horribly.
``format=format:srate:channels:out-srate:out-channels``
``equalizer=g1:g2:g3:...:g10``
10 octave band graphic equalizer, implemented using 10 IIR band-pass
filters. This means that it works regardless of what type of audio is
being played back. The center frequencies for the 10 bands are:
=== ==========
No. frequency
=== ==========
0 31.25 Hz
1 62.50 Hz
2 125.00 Hz
3 250.00 Hz
4 500.00 Hz
5 1.00 kHz
6 2.00 kHz
7 4.00 kHz
8 8.00 kHz
9 16.00 kHz
=== ==========
If the sample rate of the sound being played is lower than the center
frequency for a frequency band, then that band will be disabled. A known
bug with this filter is that the characteristics for the uppermost band
are not completely symmetric if the sample rate is close to the center
frequency of that band. This problem can be worked around by upsampling
the sound using a resampling filter before it reaches this filter.
``<g1>:<g2>:<g3>:...:<g10>``
floating point numbers representing the gain in dB for each frequency
band (-12-12)
.. admonition:: Example
``mpv --af=equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi``
Would amplify the sound in the upper and lower frequency region
while canceling it almost completely around 1 kHz.
``channels=nch[:routes]``
Can be used for adding, removing, routing and copying audio channels. If
only ``<nch>`` is given, the default routing is used. It works as follows:
If the number of output channels is greater than the number of input
channels, empty channels are inserted (except when mixing from mono to
stereo; then the mono channel is duplicated). If the number of output
channels is less than the number of input channels, the exceeding
channels are truncated.
``<nch>``
number of output channels (1-8)
``<routes>``
List of ``,`` separated routes, in the form ``from1-to1,from2-to2,...``.
Each pair defines where to route each channel. There can be at most
8 routes. Without this argument, the default routing is used. Since
``,`` is also used to separate filters, you must quote this argument
with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
channels 2 and 3 would contain silence but 0 and 1 would still be
swapped.
``mpv --af=channels=6:[0-0,0-1,0-2,0-3] media.avi``
Would change the number of channels to 6 and set up 4 routes that
copy channel 0 to channels 0 to 3. Channel 4 and 5 will contain
silence.
.. note::
You should probably not use this filter. If you want to change the
output channel layout, try the ``format`` filter, which can make mpv
automatically up- and downmix standard channel layouts.
``format=format:srate:channels:out-format:out-srate:out-channels``
Does not do any format conversion itself. Rather, it may cause the
filter system to insert necessary conversion filters before or after this
filter if needed. It is primarily useful for controlling the audio format
@@ -92,6 +211,8 @@ Available filters are:
Force mixing to a specific channel layout. See ``--audio-channels`` option
for possible values.
``<out-format>``
``<out-srate>``
``<out-channels>``
@@ -100,9 +221,130 @@ Available filters are:
used to do conversion itself, unlike this one which lets the filter system
handle the conversion.
``volume[=<volumedb>[:...]]``
Implements software volume control. Use this filter with caution since it
can reduce the signal to noise ratio of the sound. In most cases it is
best to use the *Master* volume control of your sound card or the volume
knob on your amplifier.
*NOTE*: This filter is not reentrant and can therefore only be enabled
once for every audio stream.
``<volumedb>``
Sets the desired gain in dB for all channels in the stream from -200 dB
to +60 dB, where -200 dB mutes the sound completely and +60 dB equals a
gain of 1000 (default: 0).
``replaygain-track``
Adjust volume gain according to the track-gain replaygain value stored
in the file metadata.
``replaygain-album``
Like replaygain-track, but using the album-gain value instead.
``replaygain-preamp``
Pre-amplification gain in dB to apply to the selected replaygain gain
(default: 0).
``replaygain-clip=yes|no``
Prevent clipping caused by replaygain by automatically lowering the
gain (default). Use ``replaygain-clip=no`` to disable this.
``replaygain-fallback``
Gain in dB to apply if the file has no replay gain tags. This option
is always applied if the replaygain logic is somehow inactive. If this
is applied, no other replaygain options are applied.
``softclip``
Turns soft clipping on. Soft-clipping can make the
sound more smooth if very high volume levels are used. Enable this
option if the dynamic range of the loudspeakers is very low.
*WARNING*: This feature creates distortion and should be considered a
last resort.
``s16``
Force S16 sample format if set. Lower quality, but might be faster
in some situations.
``detach``
Remove the filter if the volume is not changed at audio filter config
time. Useful with replaygain: if the current file has no replaygain
tags, then the filter will be removed if this option is enabled.
(If ``--softvol=yes`` is used and the player volume controls are used
during playback, a different volume filter will be inserted.)
.. admonition:: Example
``mpv --af=volume=10.1 media.avi``
Would amplify the sound by 10.1 dB and hard-clip if the sound level
is too high.
``pan=n:[<matrix>]``
Mixes channels arbitrarily. Basically a combination of the volume and the
channels filter that can be used to down-mix many channels to only a few,
e.g. stereo to mono, or vary the "width" of the center speaker in a
surround sound system. This filter is hard to use, and will require some
tinkering before the desired result is obtained. The number of options for
this filter depends on the number of output channels. An example how to
downmix a six-channel file to two channels with this filter can be found
in the examples section near the end.
``<n>``
Number of output channels (1-8).
``<matrix>``
A list of values ``[L00,L01,L02,...,L10,L11,L12,...,Ln0,Ln1,Ln2,...]``,
where each element ``Lij`` means how much of input channel i is mixed
into output channel j (range 0-1). So in principle you first have n
numbers saying what to do with the first input channel, then n numbers
that act on the second input channel etc. If you do not specify any
numbers for some input channels, 0 is assumed.
Note that the values are separated by ``,``, which is already used
by the option parser to separate filters. This is why you must quote
the value list with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=pan=1:[0.5,0.5] media.avi``
Would downmix from stereo to mono.
``mpv --af=pan=3:[1,0,0.5,0,1,0.5] media.avi``
Would give 3 channel output leaving channels 0 and 1 intact, and mix
channels 0 and 1 into output channel 2 (which could be sent to a
subwoofer for example).
.. note::
If you just want to force remixing to a certain output channel layout,
it is easier to use the ``format`` filter. For example,
``mpv '--af=format=channels=5.1' '--audio-channels=5.1'`` would always force
remixing audio to 5.1 and output it like this.
This filter supports the following ``af-command`` commands:
``set-matrix``
Set the ``<matrix>`` argument dynamically. This can be used to change
the mixing matrix at runtime, without reinitializing the entire filter
chain.
``drc[=method:target]``
Applies dynamic range compression. This maximizes the volume by compressing
the audio signal's dynamic range. (Formerly called ``volnorm``.)
``<method>``
Sets the used method.
1
Use a single sample to smooth the variations via the standard
weighted mean over past samples (default).
2
Use several samples to smooth the variations via the standard
weighted mean over past samples.
``<target>``
Sets the target amplitude as a fraction of the maximum for the sample
type (default: 0.25).
.. note::
This filter can cause distortion with audio signals that have a very
large dynamic range.
``scaletempo[=option1:option2:...]``
Scales audio tempo without altering pitch, optionally synced to playback
speed.
speed (default).
This works by playing 'stride' ms of audio at normal speed then consuming
'stride*scale' ms of input audio. It pieces the strides together by
@@ -118,8 +360,8 @@ Available filters are:
cause noticeable skips at high scale amounts and an echo at low scale
amounts. Very low values will alter pitch. Increasing improves
performance. (default: 60)
``overlap=<factor>``
Factor of stride to overlap. Decreasing improves performance.
``overlap=<percent>``
Percentage of stride to overlap. Decreasing improves performance.
(default: .20)
``search=<amount>``
Length in milliseconds to search for best overlap position. Decreasing
@@ -164,59 +406,21 @@ Available filters are:
Changing playback speed would change pitch, leaving audio tempo at
1.2x.
``scaletempo2[=option1:option2:...]``
Scales audio tempo without altering pitch.
The algorithm is ported from chromium and uses the
Waveform Similarity Overlap-and-add (WSOLA) method.
It seems to achieves higher audio quality than scaletempo, and rubberband R2
engine, or ``engine=faster``. This filter is inserted automatically if
``audio-pitch-correction`` option is used (on by default) when the playback
speed is changed.
By default, the ``search-interval`` and ``window-size`` parameters
have the same values as in chromium.
``min-speed=<speed>``
Mute audio if the playback speed is below ``<speed>``. (default: 0.25)
``max-speed=<speed>``
Mute audio if the playback speed is above ``<speed>``
and ``<speed> != 0``. (default: 8.0)
``search-interval=<amount>``
Length in milliseconds to search for best overlap position. (default: 40)
``window-size=<amount>``
Length in milliseconds of the overlap-and-add window. (default: 12)
``rubberband``
High quality pitch correction with librubberband. This can be used in place
of ``scaletempo`` and ``scaletempo2``, and will be used to adjust audio pitch
when playing at speed different from normal. It can also be used to adjust
audio pitch without changing playback speed.
of ``scaletempo``, and will be used to adjust audio pitch when playing
at speed different from normal. It can also be used to adjust audio pitch
without changing playback speed.
``pitch-scale=<amount>``
``<pitch-scale>``
Sets the pitch scaling factor. Frequencies are multiplied by this value.
(default: 1.0)
``engine=<faster|finer>``
Select the core Rubberband engine to be used. There are two available:
:Faster: This is the Rubberband R2 engine. It uses significantly less
CPU than the Finer (R3) engine.
:Finer: This is the Rubberband R3 engine. This engine is only available
with librubberband version 3 or newer. This produces significantly
higher quality output, at the cost of higher CPU usage. (Default
if available)
This filter has a number of additional sub-options. You can list them with
``mpv --af=rubberband=help``. This will also show the default values
for each option. The options are not documented here, because they are
merely passed to librubberband. Look at the librubberband documentation
to learn what each option does:
https://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
Do note that certain options are only applicable to one of R2 (faster) and
R3 (finer) engines.
http://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
(The mapping of the mpv rubberband filter sub-option names and values to
those of librubberband follows a simple pattern: ``"Option" + Name + Value``.)
@@ -227,9 +431,6 @@ Available filters are:
change the playback pitch at runtime. Note that speed is controlled
using the standard ``speed`` property, not ``af-command``.
``multiply-pitch <factor>``
Multiply the current value of ``<pitch-scale>`` dynamically.
``lavfi=graph``
Filter audio using FFmpeg's libavfilter.
@@ -244,23 +445,3 @@ Available filters are:
``o=<string>``
AVOptions.
``fix-pts=<yes|no>``
Determine PTS based on sample count (default: no). If this is enabled,
the player won't rely on libavfilter passing through PTS accurately.
Instead, it pass a sample count as PTS to libavfilter, and compute the
PTS used by mpv based on that and the input PTS. This helps with filters
which output a recomputed PTS instead of the original PTS (including
filters which require the PTS to start at 0). mpv normally expects
filters to not touch the PTS (or only to the extent of changing frame
boundaries), so this is not the default, but it will be needed to use
broken filters. In practice, these broken filters will either cause slow
A/V desync over time (with some files), or break playback completely if
you seek or start playback from the middle of a file.
``drop``
This filter drops or repeats audio frames to adapt to playback speed. It
always operates on full audio frames, because it was made to handle SPDIF
(compressed audio passthrough). This is used automatically if the
``--video-sync=display-adrop`` option is used. Do not use this filter (or
the given option); they are extremely low quality.
+95 -141
View File
@@ -10,77 +10,33 @@ syntax is:
If the list has a trailing ',', mpv will fall back on drivers not contained
in the list.
This is an object settings list option. See `List Options`_ for details.
``--ao-defaults=<driver1[:parameter1:parameter2:...],driver2,...>``
Set defaults for each driver.
Deprecated. No replacement.
.. note::
See ``--ao=help`` for a list of compiled-in audio output drivers sorted by
autoprobe order.
Note that the default audio output driver is subject to change, and must
not be relied upon. If a certain AO needs to be used, it must be
explicitly specified.
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
Available audio output drivers are:
``alsa``
ALSA audio output driver.
``alsa`` (Linux only)
ALSA audio output driver
The following global options are supported by this audio output:
``--alsa-resample=yes``
Enable ALSA resampling plugin. (This is disabled by default, because
some drivers report incorrect audio delay in some cases.)
``--alsa-mixer-device=<device>``
Set the mixer device used with ``ao-volume`` (default: ``default``).
``--alsa-mixer-name=<name>``
Set the name of the mixer element (default: ``Master``). This is for
example ``PCM`` or ``Master``.
``--alsa-mixer-index=<number>``
Set the index of the mixer channel (default: 0). Consider the output of
"``amixer scontrols``", then the index is the number that follows the
name of the element.
``--alsa-non-interleaved``
Allow output of non-interleaved formats (if the audio decoder uses
this format). Currently disabled by default, because some popular
ALSA plugins are utterly broken with non-interleaved formats.
``--alsa-ignore-chmap``
Don't read or set the channel map of the ALSA device - only request the
required number of channels, and then pass the audio as-is to it. This
option most likely should not be used. It can be useful for debugging,
or for static setups with a specially engineered ALSA configuration (in
this case you should always force the same layout with ``--audio-channels``,
or it will work only for files which use the layout implicit to your
ALSA device).
``--alsa-buffer-time=<microseconds>``
Set the requested buffer time in microseconds. A value of 0 skips requesting
anything from the ALSA API. This and the ``--alsa-periods`` option uses the
ALSA ``near`` functions to set the requested parameters. If doing so results
in an empty configuration set, setting these parameters is skipped.
Both options control the buffer size. A low buffer size can lead to higher
CPU usage and audio dropouts, while a high buffer size can lead to higher
latency in volume changes and other filtering.
``--alsa-periods=<number>``
Number of periods requested from the ALSA API. See ``--alsa-buffer-time``
for further remarks.
See `ALSA audio output options`_ for options specific to this AO.
.. warning::
To get multichannel/surround audio, use ``--audio-channels=auto``. The
default for this option is ``auto-safe``, which makes this audio output
default for this option is ``auto-safe``, which makes this audio otuput
explicitly reject multichannel output, as there is no way to detect
whether a certain channel layout is actually supported.
You can also try `using the upmix plugin
<https://github.com/mpv-player/mpv/wiki/ALSA-Surround-Sound-and-Upmixing>`_.
You can also try `using the upmix plugin <http://git.io/vfuAy>`_.
This setup enables multichannel audio on the ``default`` device
with automatic upmixing with shared access, so playing stereo
and multichannel audio at the same time will work as expected.
@@ -88,6 +44,18 @@ Available audio output drivers are:
``oss``
OSS audio output driver
The following global options are supported by this audio output:
``--oss-device``
Sets the audio output device (default: ``/dev/dsp``).
Deprecated, use ``--audio-device``.
``--oss-mixer-device``
Sets the audio mixer device (default: ``/dev/mixer``).
``--oss-mixer-channel``
Sets the audio mixer channel (default: ``pcm``). Other valid values
include **vol, pcm, line**. For a complete list of options look for
``SOUND_DEVICE_NAMES`` in ``/usr/include/linux/soundcard.h``.
``jack``
JACK (Jack Audio Connection Kit) audio output driver.
@@ -118,8 +86,8 @@ Available audio output drivers are:
mode is probably not very useful, other than for debugging or when used
with fixed setups.
``coreaudio`` (macOS only)
Native macOS audio output driver using AudioUnits and the CoreAudio
``coreaudio`` (Mac OS X only)
Native Mac OS X audio output driver using AudioUnits and the CoreAudio
sound server.
Automatically redirects to ``coreaudio_exclusive`` when playing compressed
@@ -135,99 +103,54 @@ Available audio output drivers are:
setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup``
utility. Note that this does not affect the selected speaker setup.
``--coreaudio-spdif-hack=<yes|no>``
Try to pass through AC3/DTS data as PCM. This is useful for drivers
which do not report AC3 support. It converts the AC3 data to float,
and assumes the driver will do the inverse conversion, which means
a typical A/V receiver will pick it up as compressed IEC framed AC3
stream, ignoring that it's marked as PCM. This disables normal AC3
passthrough (even if the device reports it as supported). Use with
extreme care.
``--coreaudio-exclusive``
Deprecated, use ``--audio-exclusive``.
Use exclusive mode access. This merely redirects to
``coreaudio_exclusive``, but should be preferred over using that AO
directly.
``coreaudio_exclusive`` (macOS only)
Native macOS audio output driver using direct device access and
``coreaudio_exclusive`` (Mac OS X only)
Native Mac OS X audio output driver using direct device access and
exclusive mode (bypasses the sound server).
``avfoundation`` (macOS only)
Native macOS audio output driver using ``AVSampleBufferAudioRenderer``
in AVFoundation, which supports `spatial audio
<https://support.apple.com/en-us/HT211775>`_.
.. warning::
Turning on spatial audio may hang the playback
if mpv is not started out of the bundle,
though playback with spatial audio off always works.
``audiounit`` (iOS only)
Native iOS audio output driver using ``AudioUnits`` and AudioToolbox.
``openal``
OpenAL audio output driver.
Experimental OpenAL audio output driver
``--openal-num-buffers=<2-128>``
Specify the number of audio buffers to use. Lower values are better for
lower CPU usage. Default: 4.
``--openal-num-samples=<256-32768>``
Specify the number of complete samples to use for each buffer. Higher
values are better for lower CPU usage. Default: 8192.
``--openal-direct-channels=<yes|no>``
Enable OpenAL Soft's direct channel extension when available to avoid
tinting the sound with ambisonics or HRTF. Default: yes.
.. note:: This driver is not very useful. Playing multi-channel audio with
it is slow.
``pulse``
PulseAudio audio output driver
The following global options are supported by this audio output:
``--pulse-host=<host>``
Specify the host to use. An empty <host> string uses a local connection,
"localhost" uses network transfer (most likely not what you want).
``--pulse-host=<host>``, ``--pulse-sink=<sink>``
Specify the host and optionally output sink to use. An empty <host>
string uses a local connection, "localhost" uses network transfer
(most likely not what you want).
Deprecated, use ``--audio-device``.
``--pulse-buffer=<1-2000|native>``
Set the audio buffer size in milliseconds. A higher value buffers
more data, and has a lower probability of buffer underruns. A smaller
value makes the audio stream react faster, e.g. to playback speed
changes. "native" lets the sound server determine buffers.
changes. Default: 250.
``--pulse-latency-hacks=<yes|no>``
Enable hacks to workaround PulseAudio timing bugs (default: yes). If
Enable hacks to workaround PulseAudio timing bugs (default: no). If
enabled, mpv will do elaborate latency calculations on its own. If
disabled, it will use PulseAudio automatically updated timing
information. Disabling this might help with e.g. networked audio or
some plugins, while enabling it might help in some unknown situations
(it is currently enabled due to known bugs with PulseAudio 16.0).
(it used to be required to get good behavior on old PulseAudio versions).
``--pulse-allow-suspended=<yes|no>``
Allow mpv to use PulseAudio even if the sink is suspended (default: no).
Can be useful if PulseAudio is running as a bridge to jack and mpv has its sink-input set to the one jack is using.
``pipewire``
PipeWire audio output driver
The following global options are supported by this audio output:
``--pipewire-buffer=<1-2000|native>``
Set the audio buffer size in milliseconds. A higher value buffers
more data, and has a lower probability of buffer underruns. A smaller
value makes the audio stream react faster, e.g. to playback speed
changes. "native" lets the sound server determine buffers.
``--pipewire-remote=<remote>``
Specify the PipeWire remote daemon name to connect to via local UNIX
sockets.
An empty <remote> string uses the default remote named ``pipewire-0``.
``--pipewire-volume-mode=<channel|global>``
Specify if the ``ao-volume`` property should apply to the channel
volumes or the global volume.
By default the channel volumes are used.
If you have stuttering video when using pulse, try to enable this
option. (Or try to update PulseAudio.)
``sdl``
SDL 2.0+ audio output driver. Should work on any platform supported by SDL
2.0, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
appropriately for your system.
.. note:: This driver is for compatibility with extremely foreign
@@ -242,6 +165,10 @@ Available audio output drivers are:
obtained exact buffer size. A value of 0 selects the sound system
default.
``--sdl-bufcnt=<count>``
Sets the number of extra audio buffers in mpv. Usually needs not be
changed.
``null``
Produces no audio output but maintains video playback speed. You can use
``--ao=null --ao-null-untimed`` for benchmarking.
@@ -278,9 +205,6 @@ Available audio output drivers are:
If not empty, this is a ``,`` separated list of channel layouts the
AO allows. This can be used to test channel layout selection.
``--ao-null-format``
Force the audio output format the AO will accept. If unset accepts any.
``pcm``
Raw PCM/WAVE file writer audio output
@@ -298,26 +222,56 @@ Available audio output drivers are:
``no-waveheader`` option - with ``waveheader`` it's broken, because
it will write a WAVE header every time the file is opened.
``rsound``
Audio output to an RSound daemon
.. note:: Completely useless, unless you intend to run RSound. Not to be
confused with RoarAudio, which is something completely
different.
The following global options are supported by this audio output:
``--rsound-host=<name/path>``
Set the address of the server (default: localhost). Can be either a
network hostname for TCP connections or a Unix domain socket path
starting with '/'.
``--rsound-port=<number>``
Set the TCP port used for connecting to the server (default: 12345).
Not used if connecting to a Unix domain socket.
These options are deprecated. If anyone cares enough, their functionality
can be added back using ``--audio-device``.
``sndio``
Audio output to the OpenBSD sndio sound system
.. note:: Experimental. There are known bugs and issues.
(Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
layouts.)
The following global options are supported by this audio output:
``--ao-sndio-device=<device>``
sndio device to use (default: ``$AUDIODEVICE``, resp. ``snd0``).
Deprecated, use ``--audio-device``.
``wasapi``
Audio output to the Windows Audio Session API.
The following global options are supported by this audio output:
``--wasapi-exclusive-buffer=<default|min|1-2000000>``
Set buffer duration in exclusive mode (i.e., with
``--audio-exclusive=yes``). ``default`` and ``min`` use the default and
minimum device period reported by WASAPI, respectively. You can also
directly specify the buffer duration in microseconds, in which case a
duration shorter than the minimum device period will be rounded up to
the minimum period.
``--ao-wasapi-exclusive``
Deprecated, use ``--audio-exclusive``.
Requests exclusive, direct hardware access. By definition prevents
sound playback of any other program until mpv exits.
``--ao-wasapi-device=<id>``
Deprecated, use ``--audio-device``.
The default buffer duration should provide robust playback in most
cases, but reportedly on some devices there are glitches following
stream resets under the default setting. In such cases, specifying a
shorter duration might help.
Uses the requested endpoint instead of the system's default audio
endpoint. Both an ordinal number (0,1,2,...) and the GUID
String are valid; the GUID string is guaranteed to not change
unless the driver is uninstalled.
Also supports searching active devices by human-readable name. If more
than one device matches the name, refuses loading it.
+4 -5
View File
@@ -8,11 +8,10 @@ There is no real changelog, but you can look at the following things:
https://github.com/mpv-player/mpv/releases
* The git log, which is the "real" changelog
* The file https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
documents changes to the command and user interface, such as options and
properties.
* C API changes are listed in
https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
* The files ``client-api-changes.rst`` and ``interface-changes.rst`` in the
``DOCS`` sub directoryon the git repository, which document API and user
interface changes (the latter usually documents breaking changes only, rather
than additions).
* The file ``mplayer-changes.rst`` in the ``DOCS`` sub directory on the git
repository, which used to be in place of this section. It documents some
changes that happened since mplayer2 forked off MPlayer. (Not updated
-58
View File
@@ -1,58 +0,0 @@
COMMANDS
========
This script allows running and completing input commands in the console
interactively, and also adds mpv's log to the console's log.
Keybindings
-----------
\`
Open the console to enter commands.
Commands
--------
``script-binding commands/open``
Open the console to enter commands.
``script-message-to commands type <text> [<cursor_pos>]``
Show the console and pre-fill it with the provided text, optionally
specifying the initial cursor position as a positive integer starting from
1. The console is automatically closed after running the command.
.. admonition:: Examples for input.conf
``% script-message-to commands type "seek absolute-percent" 6``
Enter a percent position to seek to.
``Ctrl+o script-message-to commands type "loadfile ''" 11``
Enter a file or URL to play, with autocompletion of paths in the
filesystem.
Configuration
-------------
This script can be customized through a config file ``script-opts/commands.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``persist_history``
Default: no
Whether to save the command history to a file and load it.
``history_path``
Default: ``~~state/command_history.txt``
The file path for ``persist_history`` (see `FILES`_).
``remember_input``
Default: yes
Whether to remember the input line and cursor position when closing the
console, and prefill it the next time it is opened.
-239
View File
@@ -1,239 +0,0 @@
CONSOLE
=======
This script provides the ability to process the user's textual input to other
scripts through the ``mp.input`` API. It can be displayed on both the video
window and the terminal. It can be disabled entirely using the
``--load-console=no`` option.
Console can either process free-form text or select from a predefined list of
items.
Free-form text mode keybindings
-------------------------------
ESC and Ctrl+[
Hide the console.
ENTER, Ctrl+j and Ctrl+m
Select the first completion if one wasn't already manually selected, and run
the typed command.
Shift+ENTER
Type a literal newline character.
LEFT and Ctrl+b
Move the cursor to the previous character.
RIGHT and Ctrl+f
Move the cursor to the next character.
Ctrl+LEFT and Alt+b
Move the cursor to the beginning of the current word, or if between words,
to the beginning of the previous word.
Ctrl+RIGHT and Alt+f
Move the cursor to the end of the current word, or if between words, to the
end of the next word.
HOME and Ctrl+a
Move the cursor to the start of the current line.
END and Ctrl+e
Move the cursor to the end of the current line.
BACKSPACE and Ctrl+h
Delete the previous character.
Ctrl+d
Hide the console if the current line is empty, otherwise delete the next
character.
Ctrl+BACKSPACE and Ctrl+w
Delete text from the cursor to the beginning of the current word, or if
between words, to the beginning of the previous word.
Ctrl+DEL and Alt+d
Delete text from the cursor to the end of the current word, or if between
words, to the end of the next word.
Ctrl+u
Delete text from the cursor to the beginning of the current line.
Ctrl+k
Delete text from the cursor to the end of the current line.
Ctrl+c
Clear the current line.
UP and Ctrl+p
Move back in the command history.
DOWN and Ctrl+n
Move forward in the command history.
PGUP
Go to the first command in the history.
PGDN
Stop navigating the command history.
Ctrl+r
Search the command history. See `SELECT`_ for the key bindings in this mode.
Shift+UP
Scroll the log one line up.
Shift+DOWN
Scroll the log one line down.
INSERT
Toggle insert mode.
Ctrl+v
Paste text (uses the clipboard on X11 and Wayland).
Shift+INSERT
Paste text (uses the primary selection on X11 and Wayland).
Ctrl+y
Copy the current line to the clipboard.
TAB and Ctrl+i
Cycle through completions.
Shift+TAB
Cycle through the completions backwards.
Ctrl+l
Clear all log messages from the console.
MBTN_MID
Paste text (uses the primary selection on X11 and Wayland).
WHEEL_UP
Move back in the command history.
WHEEL_DOWN
Move forward in the command history.
Known issues
------------
- Non-ASCII keyboard input has restrictions
- The cursor keys move between Unicode code-points, not grapheme clusters
Configuration
-------------
This script can be customized through a config file ``script-opts/console.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
Note that ``mp.input`` clients can selectively override these options.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``monospace_font``
Default: platform dependent
The monospace font used when there are completions to align in a grid.
When there are no completions, ``--osd-font`` is used.
``font_size``
Default: 24
The font size. This will be multiplied by ``display-hidpi-scale`` when the
console is not scaled with the window.
``border_size``
Default: 1.65
The font border size.
``background_alpha``
Default: 80
The transparency of the menu's background. Ranges from 0 (opaque) to 255
(fully transparent).
``gap``
Default: 0.2
The gap between menu items, specified as a percentage the font size.
``padding``
Default: 10
The padding of the menu.
``menu_outline_size``
Default: 0
The size of the menu's border.
``menu_outline_color``
Default: #FFFFFF
The color of the menu's border.
``corner_radius``
Default: 8
The radius of the menu's corners.
``margin_x``
Default: same as ``--osd-margin-x``
The margin from the left of the window.
``margin_y``
Default: same as ``--osd-margin-y``
The margin from the bottom of the window.
``scale_with_window``
Default: ``auto``
Whether to scale the console with the window height. Can be ``yes``, ``no``,
or ``auto``, which follows the value of ``--osd-scale-by-window``.
``focused_color``
Default: ``#222222``
The color of the focused item.
``focused_back_color``
Default: ``#FFFFFF``
The background color of the focused item.
``match_color``
Default: ``#0088FF``
The color of characters that match the searched string.
``exact_match``
Default: no
Whether to match menu search queries exactly instead of fuzzily. Without
this option, prefixing queries with ``'`` enables exact matching.
``case_sensitive``
Default: no
Whether exact searches are case sensitive. Only works with ASCII characters.
``history_dedup``
Default: true
Remove duplicate entries in history as to only keep the latest one.
``font_hw_ratio``
Default: auto
The ratio of font height to font width.
Adjusts grid width of completions.
Values in the range 1.8..2.5 make sense for common monospace fonts.
-142
View File
@@ -1,142 +0,0 @@
CONTEXT MENU
============
The context menu is a menu that pops up on the video window. By default, it is
bound to right click.
menu.conf
---------
You can define your own menu in ``~~/menu.conf`` (see `FILES`_), or an
alternative path specified with ``--script-opt=select-menu_conf_path``. It is
recommended to use the default ``menu.conf`` from
https://github.com/mpv-player/mpv/blob/master/etc/menu.conf as an example to get
started.
Each line of ``menu.conf`` is a menu item with fields separated by 1 or more
tabs. The first field is the text shown in the menu. The second field is usually
the command that is run when that item is selected. Fields from the third
onwards can specify ``checked=``, ``disabled=`` and ``hidden=`` states in the
same way as `Conditional auto profiles`_.
When there is no command, the item will open a submenu. Fields below indented
with leading whitespace are added to this submenu. Nested submenu items are
defined by adding more leading whitespace than the parent menu entry.
Empty lines are interpreted as separators.
The second field can also be one of the following tokens to make that entry a
submenu with the relative items: ``$playlist``, ``$tracks``, ``$video-tracks``,
``$audio-tracks``, ``$sub-tracks``, ``$secondary-sub-tracks``, ``$chapters``,
``$editions``, ``$audio-devices``, ``$profiles``. These menus are automatically
disabled when empty.
To use the native context menu, you need to fill the ``menu-data`` property with
menu definition data, and call the ``context-menu`` command. In builtin scripts,
this is done by ``select.lua``, which parses ``menu.conf`` to populate
``menu-data``. It then calls the ``context-menu`` command on platforms where
integration with the native context menu is implemented, while on platforms
where it is not, it opens ``context_menu.lua``.
On platforms without integration with the native context menu,
``context_menu.lua`` can be disabled entirely using the
``--load-context-menu=no`` option. On platforms where the integration is
implemented, it is already disabled by default, and ``--load-context-menu=yes``
will make ``select.lua`` use it.
Script messages
---------------
``open``
Show the context menu.
``select``
Select the focused item when there is one.
Configuration
-------------
This script can be customized through a config file
``script-opts/context_menu.conf`` placed in mpv's user directory and through
the ``--script-opts`` command-line option. The configuration syntax is
described in `mp.options functions`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``font_size``
Default: 14
The font size.
``gap``
Default: 0.2
The gap between menu items, specified as a percentage the font size.
``padding_x``
Default: 8
The horizontal padding of the menu.
``padding_y``
Default: 4
The vertical padding of the menu.
``menu_outline_size``
Default: 0
The size of the menu's border.
``menu_outline_color``
Default: ``#FFFFFF``
The color of the menu's border.
``background_alpha``
Default: ``0``
The transparency of the menu's background. Ranges from 0 (opaque) to 255
(fully transparent).
``corner_radius``
Default: 5
The radius of the menu's corners.
``scale_with_window``
Default: auto
Whether to scale sizes with the window height. Can be ``yes``, ``no``, or
``auto``, which follows the value of ``--osd-scale-by-window``.
When sizes aren't scaled with the window, they are scaled by
``display-hidpi-scale``.
``focused_color``
Default: ``#222222``
The color of the focused item.
``focused_back_color``
Default: ``#FFFFFF``
The background color of the focused item.
``disabled_color``
Default: ``#555555``
The color of disabled items and separators.
``seconds_to_open_submenus``
Default: 0.2
The number of seconds to open submenus after the cursor enters items
associated with one.
``seconds_to_close_submenus``
Default: 0.2
The number of seconds to close submenus after the cursor enters a parent
menu.
+99 -50
View File
@@ -8,25 +8,64 @@ You can encode files from one format/codec to another using this facility.
``--of=<format>``
Specifies the output format (overrides autodetection by the file name
extension of the file specified by ``--o``). See ``--of=help`` for a full
list of supported formats.
extension of the file specified by ``-o``). This can be a comma separated
list of possible formats to try. See ``--of=help`` for a full list of
supported formats.
``--ofopts=<options>``
Specifies the output format options for libavformat.
See ``--ofopts=help`` for a full list of supported options.
This is a key/value list option. See `List Options`_ for details.
Options are managed in lists. There are a few commands to manage the
options list.
``--ofopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ofopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ofopts=""``
``--ofopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--ofopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--ofopts-clr``
Completely empties the options list.
``--ofps=<float value>``
Specifies the output format time base (default: 24000). Low values like 25
limit video fps by dropping frames.
``--oautofps``
Sets the output format time base to the guessed frame rate of the input
video (simulates MEncoder behavior, useful for AVI; may cause frame drops).
Note that not all codecs and not all formats support VFR encoding, and some
which do have bugs when a target bitrate is specified - use ``--ofps`` or
``--oautofps`` to force CFR encoding in these cases.
``--omaxfps=<float value>``
Specifies the minimum distance of adjacent frames (default: 0, which means
unset). Content of lower frame rate is not readjusted to this frame rate;
content of higher frame rate is decimated to this frame rate.
``--oharddup``
If set, the frame rate given by ``--ofps`` is attained not by skipping time
codes, but by duplicating frames (constant frame rate mode).
``--oneverdrop``
If set, frames are never dropped. Instead, time codes of video are
readjusted to always increase. This may cause AV desync, though; to work
around this, use a high-fps time base using ``--ofps`` and absolutely
avoid ``--oautofps``.
``--oac=<codec>``
Specifies the output audio codec. See ``--oac=help`` for a full list of
supported codecs.
Specifies the output audio codec. This can be a comma separated list of
possible codecs to try. See ``--oac=help`` for a full list of supported
codecs.
``--oaoffset=<value>``
Shifts audio data by the given time (in seconds) by adding/removing
samples at the start.
``--oacopts=<options>``
Specifies the output audio codec options for libavcodec.
@@ -37,20 +76,36 @@ You can encode files from one format/codec to another using this facility.
"``--oac=libmp3lame --oacopts=b=128000``"
selects 128 kbps MP3 encoding.
This is a key/value list option. See `List Options`_ for details.
Options are managed in lists. There are a few commands to manage the
options list.
``--oacopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--oacopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--oacopts=""``
``--oacopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--oacopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--oacopts-clr``
Completely empties the options list.
``--ovc=<codec>``
Specifies the output video codec. See ``--ovc=help`` for a full list of
supported codecs.
``--oafirst``
Force the audio stream to become the first stream in the output.
By default, the order is unspecified.
``--ovcopts=<options>``
``--ovc=<codec>``
Specifies the output video codec. This can be a comma separated list of
possible codecs to try. See ``--ovc=help`` for a full list of supported
codecs.
``--ovoffset=<value>``
Shifts video data by the given time (in seconds) by shifting the pts
values.
``--ovcopts <options>``
Specifies the output video codec options for libavcodec.
See --ovcopts=help for a full list of supported options.
@@ -62,45 +117,39 @@ You can encode files from one format/codec to another using this facility.
``"--ovc=libx264 --ovcopts=crf=23"``
selects VBR quality factor 23 for H.264 encoding.
This is a key/value list option. See `List Options`_ for details.
Options are managed in lists. There are a few commands to manage the
options list.
``--ovcopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ovcopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ovcopts=""``
``--ovcopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--ovcopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--ovcopts-clr``
Completely empties the options list.
``--ovfirst``
Force the video stream to become the first stream in the output.
By default, the order is unspecified.
``--ocopyts``
Copies input pts to the output video (not supported by some output
container formats, e.g. AVI). Discontinuities are still fixed.
By default, audio pts are set to playback time and video pts are
synchronized to match audio pts, as some output formats do not support
anything else.
``--orawts``
Copies input pts to the output video (not supported by some output
container formats, e.g. AVI). In this mode, discontinuities are not fixed
and all pts are passed through as-is. Never seek backwards or use multiple
input files in this mode!
``--ocopy-metadata=<yes|no>``
Copy metadata from input files to output files when encoding (default: yes).
``--oset-metadata=<metadata-tag[,metadata-tag,...]>``
Specifies metadata to include in the output file.
Supported keys vary between output formats. For example, Matroska (MKV) and
FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more
limited.
This is a key/value list option. See `List Options`_ for details.
.. admonition:: Example
"``--oset-metadata=title="Output title",comment="Another tag"``"
adds a title and a comment to the output file.
``--oremove-metadata=<metadata-tag[,metadata-tag,...]>``
Specifies metadata to exclude from the output file when copying from the
input file.
This is a string list option. See `List Options`_ for details.
.. admonition:: Example
"``--oremove-metadata=comment,genre``"
excludes copying of the comment and genre tags to the output
file.
``--no-ometadata``
Turns off copying of metadata from input files to output files when
encoding (which is enabled by default).
+780 -3066
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+27 -142
View File
@@ -3,10 +3,8 @@ JSON IPC
mpv can be controlled by external programs using the JSON-based IPC protocol.
It can be enabled by specifying the path to a unix socket or a named pipe using
the option ``--input-ipc-server``, or the file descriptor number of a unix socket
or a named pipe using ``--input-ipc-client``.
Clients can connect to this socket and send commands to the player or receive
events from it.
the option ``--input-ipc-server``. Clients can connect to this socket and send
commands to the player or receive events from it.
.. warning::
@@ -73,18 +71,9 @@ To be able to simultaneously read and write from the IPC pipe, like on Linux,
it's necessary to write an external program that uses overlapped file I/O (or
some wrapper like .NET's NamedPipeClientStream.)
You can open the pipe in PuTTY as "serial" device. This is not very
comfortable, but gives a way to test interactively without having to write code.
Protocol
--------
The protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON,
"\u" escape sequences are not allowed to construct surrogate pairs. To avoid
getting conflicts, encode all text characters including and above codepoint
U+0020 as UTF-8. mpv might output broken UTF-8 in corner cases (see "UTF-8"
section below).
Clients can execute commands on the player by sending JSON messages of the
following form:
@@ -118,11 +107,8 @@ can also be present. See `List of events`_ for a list of all supported events.
Because events can occur at any time, it may be difficult at times to determine
which response goes with which command. Commands may optionally include a
``request_id`` which, if provided in the command request, will be copied
verbatim into the response. mpv does not interpret the ``request_id`` in any
way; it is solely for the use of the requester. The only requirement is that
the ``request_id`` field must be an integer (a number without fractional parts
in the range ``-2^63..2^63-1``). Using other types is deprecated and will
currently show a warning. In the future, this will raise an error.
verbatim into the response. mpv does not intrepret the ``request_id`` in any
way; it is solely for the use of the requester.
For example, this request:
@@ -136,8 +122,6 @@ Would generate this response:
{ "error": "success", "data": 1.468135, "request_id": 100 }
If you don't specify a ``request_id``, command replies will set it to 0.
All commands, replies, and events are separated from each other with a line
break character (``\n``).
@@ -149,72 +133,6 @@ with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
rely on this.
Data flow
---------
Currently, the mpv-side IPC implementation does not service the socket while a
command is executed and the reply is written. It is for example not possible
that other events, that happened during the execution of the command, are
written to the socket before the reply is written.
This might change in the future. The only guarantee is that replies to IPC
messages are sent in sequence.
Also, since socket I/O is inherently asynchronous, it is possible that you read
unrelated event messages from the socket, before you read the reply to the
previous command you sent. In this case, these events were queued by the mpv
side before it read and started processing your command message.
If the mpv-side IPC implementation switches away from blocking writes and
blocking command execution, it may attempt to send events at any time.
You can also use asynchronous commands, which can return in any order, and
which do not block IPC protocol interaction at all while the command is
executed in the background.
Asynchronous commands
---------------------
Command can be run asynchronously. This behaves exactly as with normal command
execution, except that execution is not blocking. Other commands can be sent
while it's executing, and command completion can be arbitrarily reordered.
The ``async`` field controls this. If present, it must be a boolean. If missing,
``false`` is assumed.
For example, this initiates an asynchronous command:
::
{ "command": ["screenshot"], "request_id": 123, "async": true }
And this is the completion:
::
{"request_id":123,"error":"success","data":null}
By design, you will not get a confirmation that the command was started. If a
command is long running, sending the message will not lead to any reply until
much later when the command finishes.
Some commands execute synchronously, but these will behave like asynchronous
commands that finished execution immediately.
Cancellation of asynchronous commands is available in the libmpv API, but has
not yet been implemented in the IPC protocol.
Commands with named arguments
-----------------------------
If the ``command`` field is a JSON object, named arguments are expected. This
is described in the C API ``mpv_command_node()`` documentation (the
``MPV_FORMAT_NODE_MAP`` case). In some cases, this may make commands more
readable, while some obscure commands basically require using named arguments.
Currently, only "proper" commands (as listed by `List of Input Commands`_)
support named arguments.
Commands
--------
@@ -262,7 +180,14 @@ extra commands can also be used as part of the protocol:
{ "error": "success" }
``set_property_string``
Alias for ``set_property``. Both commands accept native values and strings.
Like ``set_property``, but the argument value must be passed as string.
Example:
::
{ "command": ["set_property_string", "pause", "yes"] }
{ "error": "success" }
``observe_property``
Watch a property for changes. If the given property is changed, then an
@@ -276,14 +201,6 @@ extra commands can also be used as part of the protocol:
{ "error": "success" }
{ "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }
.. warning::
If the connection is closed, the IPC client is destroyed internally,
and the observed properties are unregistered. This happens for example
when sending commands to a socket with separate ``socat`` invocations.
This can make it seem like property observation does not work. You must
keep the IPC connection open to make it work.
``observe_property_string``
Like ``observe_property``, but the resulting data will always be a string.
@@ -324,6 +241,20 @@ extra commands can also be used as part of the protocol:
By default, most events are enabled, and there is not much use for this
command.
``suspend``
Deprecated, will be removed completely in 0.21.0.
Suspend the mpv main loop. There is a long-winded explanation of this in
the C API function ``mpv_suspend()``. In short, this prevents the player
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
``resume``
Deprecated, will be removed completely in 0.21.0.
Undo one ``suspend`` call. ``suspend`` increments an internal counter, and
``resume`` decrements it. When 0 is reached, the player is actually resumed.
``get_version``
Returns the client API version the C API of the remote mpv instance
provides.
@@ -340,50 +271,4 @@ sometimes sends invalid JSON. If that is a problem for the client application's
parser, it should filter the raw data for invalid UTF-8 sequences and perform
the desired replacement, before feeding the data to its JSON parser.
mpv will not attempt to construct invalid UTF-8 with broken "\u" escape
sequences. This includes surrogate pairs.
JSON extensions
---------------
The following non-standard extensions are supported:
- a list or object item can have a trailing ","
- object syntax accepts "=" in addition of ":"
- object keys can be unquoted, if they start with a character in "A-Za-z\_"
and contain only characters in "A-Za-z0-9\_"
- byte escapes with "\xAB" are allowed (with AB being a 2 digit hex number)
Example:
::
{ objkey = "value\x0A" }
Is equivalent to:
::
{ "objkey": "value\n" }
Alternative ways of starting clients
------------------------------------
You can create an anonymous IPC connection without having to set
``--input-ipc-server``. This is achieved through a mpv pseudo scripting backend
that starts processes.
You can put ``.run`` file extension in the mpv scripts directory in its config
directory (see the `FILES`_ section for details), or load them through other
means (see `Script location`_). These scripts are simply executed with the OS
native mechanism (as if you ran them in the shell). They must have a proper
shebang and have the executable bit set.
When executed, a socket (the IPC connection) is passed to them through file
descriptor inheritance. The file descriptor is indicated as the special command
line argument ``--mpv-ipc-fd=N``, where ``N`` is the numeric file descriptor.
The rest is the same as with a normal ``--input-ipc-server`` IPC connection. mpv
does not attempt to observe or other interact with the started script process.
This does not work in Windows yet.
mpv will not attempt to construct invalid UTF-8 with broken escape sequences.
-405
View File
@@ -1,405 +0,0 @@
JAVASCRIPT
==========
JavaScript support in mpv is near identical to its Lua support. Use this section
as reference on differences and availability of APIs, but otherwise you should
refer to the Lua documentation for API details and general scripting in mpv.
Example
-------
JavaScript code which leaves fullscreen mode when the player is paused:
::
function on_pause_change(name, value) {
if (value == true)
mp.set_property("fullscreen", "no");
}
mp.observe_property("pause", "bool", on_pause_change);
Similarities with Lua
---------------------
mpv tries to load a script file as JavaScript if it has a ``.js`` extension, but
otherwise, the documented Lua options, script directories, loading, etc apply to
JavaScript files too.
Script initialization and lifecycle is the same as with Lua, and most of the Lua
functions in the modules ``mp``, ``mp.utils``, ``mp.msg``, ``mp.options`` and
``mp.input`` are available to JavaScript with identical APIs - including running
commands, getting/setting properties, registering events/key-bindings/hooks,
etc.
Differences from Lua
--------------------
No need to load modules. ``mp``, ``mp.utils``, ``mp.msg``, ``mp.options`` and
``mp.input`` are preloaded, and you can use e.g. ``var cwd =
mp.utils.getcwd();`` without prior setup.
Errors are slightly different. Where the Lua APIs return ``nil`` for error,
the JavaScript ones return ``undefined``. Where Lua returns ``something, error``
JavaScript returns only ``something`` - and makes ``error`` available via
``mp.last_error()``. Note that only some of the functions have this additional
``error`` value - typically the same ones which have it in Lua.
Standard APIs are preferred. For instance ``setTimeout`` and ``JSON.stringify``
are available, but ``mp.add_timeout`` and ``mp.utils.format_json`` are not.
No standard library. This means that interaction with anything outside of mpv is
limited to the available APIs, typically via ``mp.utils``. However, some file
functions were added, and CommonJS ``require`` is available too - where the
loaded modules have the same privileges as normal scripts.
Language features - ECMAScript 5
--------------------------------
The scripting backend which mpv currently uses is MuJS - a compatible minimal
ES5 interpreter. As such, ``String.substring`` is implemented for instance,
while the common but non-standard ``String.substr`` is not. Please consult the
MuJS pages on language features and platform support - https://mujs.com .
Unsupported Lua APIs and their JS alternatives
----------------------------------------------
``mp.add_timeout(seconds, fn)`` JS: ``id = setTimeout(fn, ms)``
``mp.add_periodic_timer(seconds, fn)`` JS: ``id = setInterval(fn, ms)``
``utils.parse_json(str [, trail])`` JS: ``JSON.parse(str)``
``utils.format_json(v)`` JS: ``JSON.stringify(v)``
``utils.to_string(v)`` see ``dump`` below.
``mp.get_next_timeout()`` see event loop below.
``mp.dispatch_events([allow_wait])`` see event loop below.
Scripting APIs - identical to Lua
---------------------------------
(LE) - Last-Error, indicates that ``mp.last_error()`` can be used after the
call to test for success (empty string) or failure (non empty reason string).
Where the Lua APIs use ``nil`` to indicate error, JS APIs use ``undefined``.
``mp.command(string)`` (LE)
``mp.commandv(arg1, arg2, ...)`` (LE)
``mp.command_native(table [,def])`` (LE)
``id = mp.command_native_async(table [,fn])`` (LE) Notes: ``id`` is true-thy on
success, ``error`` is empty string on success.
``mp.abort_async_command(id)``
``mp.del_property(name)`` (LE)
``mp.get_property(name [,def])`` (LE)
``mp.get_property_osd(name [,def])`` (LE)
``mp.get_property_bool(name [,def])`` (LE)
``mp.get_property_number(name [,def])`` (LE)
``mp.get_property_native(name [,def])`` (LE)
``mp.set_property(name, value)`` (LE)
``mp.set_property_bool(name, value)`` (LE)
``mp.set_property_number(name, value)`` (LE)
``mp.set_property_native(name, value)`` (LE)
``mp.get_time()``
``mp.add_key_binding(key, name|fn [,fn [,flags]])``
``mp.add_forced_key_binding(...)``
``mp.remove_key_binding(name)``
``mp.register_event(name, fn)``
``mp.unregister_event(fn)``
``mp.observe_property(name, type, fn)``
``mp.unobserve_property(fn)``
``mp.get_opt(key)``
``mp.get_script_name()``
``mp.get_script_directory()``
``mp.osd_message(text [,duration])``
``mp.get_wakeup_pipe()``
``mp.register_idle(fn)``
``mp.unregister_idle(fn)``
``mp.enable_messages(level)``
``mp.register_script_message(name, fn)``
``mp.unregister_script_message(name)``
``mp.create_osd_overlay(format)``
``mp.get_osd_size()`` (returned object has properties: width, height, aspect)
``mp.msg.log(level, ...)``
``mp.msg.fatal(...)``
``mp.msg.error(...)``
``mp.msg.warn(...)``
``mp.msg.info(...)``
``mp.msg.verbose(...)``
``mp.msg.debug(...)``
``mp.msg.trace(...)``
``mp.utils.getcwd()`` (LE)
``mp.utils.readdir(path [, filter])`` (LE)
``mp.utils.file_info(path)`` (LE) Note: like lua - this does NOT expand
meta-paths like ``~~/foo`` (other JS file functions do expand meta paths).
``mp.utils.split_path(path)``
``mp.utils.join_path(p1, p2)``
``mp.utils.subprocess(t)``
``mp.utils.subprocess_detached(t)``
``mp.utils.get_env_list()``
``mp.utils.getpid()`` (LE)
``mp.add_hook(type, priority, fn(hook))``
``mp.options.read_options(obj [, identifier [, on_update]])`` (types:
string/boolean/number)
``mp.input.get(obj)``
``mp.input.select(obj)``
``mp.input.terminate()``
``mp.input.log(message, style)``
``mp.input.set_log(log)``
``exit()`` (global)
Additional utilities
--------------------
``mp.last_error()``
If used after an API call which updates last error, returns an empty string
if the API call succeeded, or a non-empty error reason string otherwise.
``Error.stack`` (string)
When using ``try { ... } catch(e) { ... }``, then ``e.stack`` is the stack
trace of the error - if it was created using the ``Error(...)`` constructor.
``print`` (global)
A convenient alias to ``mp.msg.info``.
``dump`` (global)
Like ``print`` but also expands objects and arrays recursively.
``mp.utils.getenv(name)``
Returns the value of the host environment variable ``name``, or
``undefined`` if the variable is not defined.
``mp.utils.get_user_path(path)``
Trivial wrapper of the ``expand-path`` mpv command, returns a string.
``read_file``, ``write_file``, ``append_file`` and ``require`` already
expand the path internally and accept mpv meta-paths like ``~~desktop/foo``.
``mp.utils.read_file(fname [,max])``
Returns the content of file ``fname`` as string. If ``max`` is provided and
not negative, limit the read to ``max`` bytes.
``mp.utils.write_file(fname, str)``
(Over)write file ``fname`` with text content ``str``. ``fname`` must be
prefixed with ``file://`` as simple protection against accidental arguments
switch, e.g. ``mp.utils.write_file("file://~/abc.txt", "hello world")``.
``mp.utils.append_file(fname, str)``
Same as ``mp.utils.write_file`` if the file ``fname`` does not exist. If it
does exist then append instead of overwrite.
Note: ``read_file``, ``write_file`` and ``append_file`` throw on errors, allow
text content only.
``mp.get_time_ms()``
Same as ``mp.get_time()`` but in ms instead of seconds.
``mp.get_script_file()``
Returns the file name of the current script.
``mp.utils.compile_js(fname, content_str)``
Compiles the JS code ``content_str`` as file name ``fname`` (without loading
anything from the filesystem), and returns it as a function. Very similar
to a ``Function`` constructor, but shows at stack traces as ``fname``.
``mp.module_paths``
Global modules search paths array for the ``require`` function (see below).
Timers (global)
---------------
The standard HTML/node.js timers are available:
``id = setTimeout(fn [,duration [,arg1 [,arg2...]]])``
``id = setTimeout(code_string [,duration])``
``clearTimeout(id)``
``id = setInterval(fn [,duration [,arg1 [,arg2...]]])``
``id = setInterval(code_string [,duration])``
``clearInterval(id)``
``setTimeout`` and ``setInterval`` return id, and later call ``fn`` (or execute
``code_string``) after ``duration`` ms. Interval also repeat every ``duration``.
``duration`` has a minimum and default value of 0, ``code_string`` is
a plain string which is evaluated as JS code, and ``[,arg1 [,arg2..]]`` are used
as arguments (if provided) when calling back ``fn``.
The ``clear...(id)`` functions cancel timer ``id``, and are irreversible.
Note: timers always call back asynchronously, e.g. ``setTimeout(fn)`` will never
call ``fn`` before returning. ``fn`` will be called either at the end of this
event loop iteration or at a later event loop iteration. This is true also for
intervals - which also never call back twice at the same event loop iteration.
Additionally, timers are processed after the event queue is empty, so it's valid
to use ``setTimeout(fn)`` as a one-time idle observer.
CommonJS modules and ``require(id)``
------------------------------------
CommonJS Modules are a standard system where scripts can export common functions
for use by other scripts. Specifically, a module is a script which adds
properties (functions, etc) to its pre-existing ``exports`` object, which
another script can access with ``require(module-id)``. This runs the module and
returns its ``exports`` object. Further calls to ``require`` for the same module
will return its cached ``exports`` object without running the module again.
Modules and ``require`` are supported, standard compliant, and generally similar
to node.js. However, most node.js modules won't run due to missing modules such
as ``fs``, ``process``, etc, but some node.js modules with minimal dependencies
do work. In general, this is for mpv modules and not a node.js replacement.
A ``.js`` file extension is always added to ``id``, e.g. ``require("./foo")``
will load the file ``./foo.js`` and return its ``exports`` object.
An id which starts with ``./`` or ``../`` is relative to the script or module
which ``require`` it. Otherwise it's considered a top-level id (CommonJS term).
Top-level id is evaluated as absolute filesystem path if possible, e.g. ``/x/y``
or ``~/x``. Otherwise it's considered a global module id and searched according
to ``mp.module_paths`` in normal array order, e.g. ``require("x")`` tries to
load ``x.js`` at one of the array paths, and id ``foo/x`` tries to load ``x.js``
inside dir ``foo`` at one of the paths.
The ``mp.module_paths`` array is empty by default except for scripts which are
loaded as a directory where it contains one item - ``<directory>/modules/`` .
The array may be updated from a script (or using custom init - see below) which
will affect future calls to ``require`` for global module id's which are not
already loaded/cached.
No ``global`` variable, but a module's ``this`` at its top lexical scope is the
global object - also in strict mode. If you have a module which needs ``global``
as the global object, you could do ``this.global = this;`` before ``require``.
Functions and variables declared at a module don't pollute the global object.
Custom initialization
---------------------
After mpv initializes the JavaScript environment for a script but before it
loads the script - it tries to run the file ``init.js`` at the root of the mpv
configuration directory. Code at this file can update the environment further
for all scripts. E.g. if it contains ``mp.module_paths.push("/foo")`` then
``require`` at all scripts will search global module id's also at ``/foo``
(do NOT do ``mp.module_paths = ["/foo"];`` because this will remove existing
paths - like ``<script-dir>/modules`` for scripts which load from a directory).
The custom-init file is ignored if mpv is invoked with ``--no-config``.
The event loop
--------------
The event loop poll/dispatch mpv events as long as the queue is not empty, then
processes the timers, then waits for the next event, and repeats this forever.
You could put this code at your script to replace the built-in event loop, and
also print every event which mpv sends to your script:
::
function mp_event_loop() {
var wait = 0;
do {
var e = mp.wait_event(wait);
dump(e); // there could be a lot of prints...
if (e.event != "none") {
mp.dispatch_event(e);
wait = 0;
} else {
wait = mp.process_timers() / 1000;
if (wait != 0) {
mp.notify_idle_observers();
wait = mp.peek_timers_wait() / 1000;
}
}
} while (mp.keep_running);
}
``mp_event_loop`` is a name which mpv tries to call after the script loads.
The internal implementation is similar to this (without ``dump`` though..).
``e = mp.wait_event(wait)`` returns when the next mpv event arrives, or after
``wait`` seconds if positive and no mpv events arrived. ``wait`` value of 0
returns immediately (with ``e.event == "none"`` if the queue is empty).
``mp.dispatch_event(e)`` calls back the handlers registered for ``e.event``,
if there are such (event handlers, property observers, script messages, etc).
``mp.process_timers()`` calls back the already-added, non-canceled due timers,
and returns the duration in ms till the next due timer (possibly 0), or -1 if
there are no pending timers. Must not be called recursively.
``mp.notify_idle_observers()`` calls back the idle observers, which we do when
we're about to sleep (wait != 0), but the observers may add timers or take
non-negligible duration to complete, so we re-calculate ``wait`` afterwards.
``mp.peek_timers_wait()`` returns the same values as ``mp.process_timers()``
but without doing anything. Invalid result if called from a timer callback.
Note: ``exit()`` is also registered for the ``shutdown`` event, and its
implementation is a simple ``mp.keep_running = false``.
+5 -69
View File
@@ -2,79 +2,15 @@ EMBEDDING INTO OTHER PROGRAMS (LIBMPV)
======================================
mpv can be embedded into other programs as video/audio playback backend. The
recommended way to do so is using libmpv. See ``include/mpv/client.h`` in the mpv
recommended way to do so is using libmpv. See ``libmpv/client.h`` in the mpv
source code repository. This provides a C API. Bindings for other languages
might be available (see wiki).
Since libmpv merely allows access to underlying mechanisms that can control
mpv, further documentation is spread over a few places:
- https://github.com/mpv-player/mpv/blob/master/include/mpv/client.h
- https://mpv.io/manual/master/#options
- https://mpv.io/manual/master/#list-of-input-commands
- https://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv/blob/master/libmpv/client.h
- http://mpv.io/manual/master/#options
- http://mpv.io/manual/master/#list-of-input-commands
- http://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv-examples/tree/master/libmpv
C PLUGINS
=========
You can write C plugins for mpv. These use the libmpv API, although they do not
use the libmpv library itself.
They are enabled by default if compiler supports linking with the ``-rdynamic``
flag on Linux/BSD platforms. On Windows they are always enabled.
C plugins location
------------------
C plugins are put into the mpv scripts directory in its config directory
(see the `FILES`_ section for details). They must have a ``.so`` or ``.dll``
file extension. They can also be explicitly loaded with the ``--script`` option.
API
---
A C plugin must export the following function::
int mpv_open_cplugin(mpv_handle *handle)
The plugin function will be called on loading time. This function must not
return as long as your plugin is loaded (it runs in its own thread). The
``handle`` will be deallocated as soon as the plugin function returns.
The return value is interpreted as error status. A value of ``0`` is
interpreted as success, while ``-1`` signals an error. In the latter case,
the player prints an uninformative error message that loading failed.
Return values other than ``0`` and ``-1`` are reserved, and trigger undefined
behavior.
Within the plugin function, you can call libmpv API functions. The ``handle``
is created by ``mpv_create_client()`` (or actually an internal equivalent),
and belongs to you. You can call ``mpv_wait_event()`` to wait for things
happening, and so on. However do not call ``mpv_destroy()`` or
``mpv_terminate_destroy()`` on this handle.
Note that the player might block until your plugin calls ``mpv_wait_event()``
for the first time. This gives you a chance to install initial hooks etc.
before playback begins.
The details are quite similar to Lua scripts.
Linkage to libmpv
-----------------
The current implementation requires that your plugins are **not** linked against
libmpv. What your plugins use are not symbols from a libmpv binary, but
symbols from the mpv host binary.
On Windows to make symbols from the host binary available, you have to define
MPV_CPLUGIN_DYNAMIC_SYM when compiling cplugin. This will load symbols
dynamically, before calling ``mpv_open_cplugin()``.
Examples
--------
See:
- https://github.com/mpv-player/mpv-examples/tree/master/cplugins
+226 -528
View File
@@ -1,12 +1,18 @@
LUA SCRIPTING
=============
mpv can load Lua scripts. (See `Script location`_.)
mpv can load Lua scripts. Scripts passed to the ``--script`` option, or found in
the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``) will be loaded on program start. mpv also appends the
``scripts`` subdirectory to the end of Lua's path so you can import scripts from
there too. Since it's added to the end, don't name scripts you want to import
the same as Lua libraries because they will be overshadowed by them.
mpv provides the built-in module ``mp``, which contains functions to send
commands to the mpv core and to retrieve information about playback state, user
settings, file information, and so on.
These scripts can be used to control mpv in a similar way to slave mode.
Technically, the Lua code uses the client API internally.
Example
@@ -24,54 +30,6 @@ A script which leaves fullscreen mode when the player is paused:
mp.observe_property("pause", "bool", on_pause_change)
Script location
---------------
Scripts can be passed to the ``--script`` option, and are automatically loaded
from the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``).
A script can be a single file. The file extension is used to select the
scripting backend to use for it. For Lua, it is ``.lua``. If the extension is
not recognized, an error is printed. (If an error happens, the extension is
either mistyped, or the backend was not compiled into your mpv binary.)
mpv internally loads the script's name by stripping the ``.lua`` extension and
replacing all nonalphanumeric characters with ``_``. E.g., ``my-tools.lua``
becomes ``my_tools``. If there are several scripts with the same name, it is
made unique by appending a number. This is the name returned by
``mp.get_script_name()``.
Entries with ``.disable`` extension are always ignored.
If a script is a directory (either if a directory is passed to ``--script``,
or any sub-directories in the script directory, such as for example
``~/.config/mpv/scripts/something/``), then the directory represents a single
script. The player will try to load a file named ``main.x``, where ``x`` is
replaced with the file extension. For example, if ``main.lua`` exists, it is
loaded with the Lua scripting backend.
You must not put any other files or directories that start with ``main.`` into
the script's top level directory. If the script directory contains for example
both ``main.lua`` and ``main.js``, only one of them will be loaded (and which
one depends on mpv internals that may change any time). Likewise, if there is
for example ``main.foo``, your script will break as soon as mpv adds a backend
that uses the ``.foo`` file extension.
mpv also appends the top level directory of the script to the start of Lua's
package path so you can import scripts from there too. Be aware that this will
shadow Lua libraries that use the same package path. (Single file scripts do not
include mpv specific directories in the Lua package path.)
Using a script directory is the recommended way to package a script that
consists of multiple source files, or requires other files (you can use
``mp.get_script_directory()`` to get the location and e.g. load data files).
Making a script a git repository, basically a repository which contains a
``main.lua`` file in the root directory, makes scripts easily updateable
(without the dangers of auto-updates). Another suggestion is to use git
submodules to share common files or libraries.
Details on the script initialization and lifecycle
--------------------------------------------------
@@ -81,16 +39,13 @@ option. Some scripts are loaded internally (like ``--osc``). Each script runs in
its own thread. Your script is first run "as is", and once that is done, the event loop
is entered. This event loop will dispatch events received by mpv and call your
own event handlers which you have registered with ``mp.register_event``, or
timers added with ``mp.add_timeout`` or similar. Note that since the
script starts execution concurrently with player initialization, some properties
may not be populated with meaningful values until the relevant subsystems have
initialized. Rather than retrieving these properties at the top of scripts, you
should use ``mp.observe_property`` or read them within event handlers.
timers added with ``mp.add_timeout`` or similar.
When the player quits, all scripts will be asked to terminate. This happens via
a ``shutdown`` event, which by default will make the event loop return. If your
script got into an endless loop, mpv will probably behave fine during playback,
but it won't terminate when quitting, because it's waiting on your script.
script got into an endless loop, mpv will probably behave fine during playback
(unless the player is suspended, see ``mp.suspend``), but it won't terminate
when quitting, because it's waiting on your script.
Internally, the C code will call the Lua function ``mp_event_loop`` after
loading a Lua script. This function is normally defined by the default prelude
@@ -99,14 +54,14 @@ The event loop will wait for events and dispatch events registered with
``mp.register_event``. It will also handle timers added with ``mp.add_timeout``
and similar (by waiting with a timeout).
The player will wait until the script is fully loaded before continuing normal
operation. The player considers a script as fully loaded as soon as it starts
waiting for mpv events (or it exits). In practice this means the player will
more or less hang until the script returns from the main chunk (and
``mp_event_loop`` is called), or the script calls ``mp_event_loop`` or
Since mpv 0.6.0, the player will wait until the script is fully loaded before
continuing normal operation. The player considers a script as fully loaded as
soon as it starts waiting for mpv events (or it exits). In practice this means
the player will more or less hang until the script returns from the main chunk
(and ``mp_event_loop`` is called), or the script calls ``mp_event_loop`` or
``mp.dispatch_events`` directly. This is done to make it possible for a script
to fully setup event handlers etc. before playback actually starts. Scripts run
though initialization in parallel.
to fully setup event handlers etc. before playback actually starts. In older
mpv versions, this happened asynchronously.
mp functions
------------
@@ -149,61 +104,12 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as
native types. It also allows you to use named argument.
If the table is an array, each array item is like an argument in
``mp.commandv()`` (but can be a native type instead of a string).
If the table contains string keys, it's interpreted as command with named
arguments. This requires at least an entry with the key ``_name`` to be
present, which must be a string, and contains the command name.
For compatibility, if the key ``_name`` does not exist, then the entry with
the key ``name`` will be used instead. The special entry ``_flags`` is
optional, and if present, must be an array of `Input Command Prefixes`_ to
apply. All other entries are interpreted as arguments. Note that some
commands have arguments named ``name``, and can only be used if the command
name is specified with key ``_name`` instead of ``name``.
native types.
Returns a result table on success (usually empty), or ``def, error`` on
error. ``def`` is the second parameter provided to the function, and is
nil if it's missing.
``mp.command_native_async(table [,fn])``
Like ``mp.command_native()``, but the command is ran asynchronously (as far
as possible), and upon completion, fn is called. fn has three arguments:
``fn(success, result, error)``:
``success``
Always a Boolean and is true if the command was successful,
otherwise false.
``result``
The result value (can be nil) in case of success, nil otherwise (as
returned by ``mp.command_native()``).
``error``
The error string in case of an error, nil otherwise.
Returns a table with undefined contents, which can be used as argument for
``mp.abort_async_command``.
If starting the command failed for some reason, ``nil, error`` is returned,
and ``fn`` is called indicating failure, using the same error value.
``fn`` is always called asynchronously, even if the command failed to start.
``mp.abort_async_command(t)``
Abort a ``mp.command_native_async`` call. The argument is the return value
of that command (which starts asynchronous execution of the command).
Whether this works and how long it takes depends on the command and the
situation. The abort call itself is asynchronous. Does not return anything.
``mp.del_property(name)``
Delete the given property. See ``mp.get_property`` and `Properties`_ for more
information about properties. Most properties cannot be deleted.
Returns true on success, or ``nil, error`` on error.
``mp.get_property(name [,def])``
Return the value of the given property as string. These are the same
properties as used in input.conf. See `Properties`_ for a list of
@@ -291,18 +197,6 @@ The ``mp`` module is preloaded, although it can be loaded manually with
After calling this function, key presses will cause the function ``fn`` to
be called (unless the user remapped the key with another binding).
However, if the key binding is canceled , the function will not be called,
unless ``complex`` flag is set to ``true``, where the function will be
called with the ``canceled`` entry set to ``true``.
For example, a canceled key binding can happen in the following situations:
- If key A is pressed while key B is being held down, key B is logically
released ("canceled" by key A), which stops the current autorepeat
action key B has.
- If key A is pressed while a mouse button is being held down, the mouse
button is logically released, but the mouse button's action will not be
called, unless ``complex`` flag is set to ``true``.
The ``name`` argument should be a short symbolic string. It allows the user
to remap the key binding via input.conf using the ``script-message``
@@ -310,59 +204,22 @@ The ``mp`` module is preloaded, although it can be loaded manually with
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
overwritten. You can omit the name, in which case a random name is generated
internally. (Omitting works as follows: either pass ``nil`` for ``name``,
or pass the ``fn`` argument in place of the name. The latter is not
recommended and is handled for compatibility only.)
internally.
The ``flags`` argument is used for optional parameters. This is a table,
which can have the following entries:
The last argument is used for optional flags. This is a table, which can
have the following entries:
``repeatable``
If set to ``true``, enables key repeat for this specific binding.
This option only makes sense when ``complex`` is not set to ``true``.
``scalable``
If set to ``true``, enables key scaling for this specific binding.
This option only makes sense when ``complex`` is set to ``true``.
Note that this has no effect if the key binding is invoked by
``script-binding`` command, where the scalability of the command
takes precedence.
``complex``
If set to ``true``, then ``fn`` is called on key down, repeat and up
events, with the first argument being a table. This table has the
following entries (and may contain undocumented ones):
``event``
Set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down/repeat can't be
tracked), which indicates the key's logical state.
``is_mouse``
Boolean: Whether the event was caused by a mouse button.
``canceled``
Boolean: Whether the event was canceled.
Not all types of cancellations set this flag.
``key_name``
The name of they key that triggered this, or ``nil`` if
invoked artificially. If the key name is unknown, it's an
empty string.
``key_text``
Text if triggered by a text key, otherwise ``nil``. See
description of ``script-binding`` command for details (this
field is equivalent to the 5th argument).
``scale``
The scale of the key, such as the ones produced by ``WHEEL_*``
keys. The scale is 1 if the key is nonscalable.
``arg``
User-provided string in the ``arg`` argument in the
``script-binding`` command if the key binding is invoked
by that command.
If set to ``true``, then ``fn`` is called on both key up and down
events (as well as key repeat, if enabled), with the first
argument being a table. This table has an ``event`` entry, which
is set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked). It further
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
@@ -384,7 +241,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
This will print the message ``the key was pressed`` when ``x`` was pressed.
The user can remap these key bindings. Then the user has to put the
following into their input.conf to remap the command to the ``y`` key:
following into his input.conf to remap the command to the ``y`` key:
::
@@ -403,7 +260,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.add_forced_key_binding(...)``
This works almost the same as ``mp.add_key_binding``, but registers the
key binding in a way that will overwrite the user's custom bindings in their
key binding in a way that will overwrite the user's custom bindings in his
input.conf. (``mp.add_key_binding`` overwrites default key bindings only,
but not those by the user's input.conf.)
@@ -418,7 +275,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
and the function fn is a Lua function value.
Some events have associated data. This is put into a Lua table and passed
as argument to fn. The Lua table by default contains a ``event`` field,
as argument to fn. The Lua table by default contains a ``name`` field,
which is a string containing the event name. If the event has an error
associated, the ``error`` field is set to a string describing the error,
on success it's not set.
@@ -444,52 +301,39 @@ The ``mp`` module is preloaded, although it can be loaded manually with
the property will be passed as second argument to ``fn``, using
``mp.get_property_<type>`` to retrieve it. This means if ``type`` is for
example ``string``, ``fn`` is roughly called as in
``fn(name, mp.get_property(name))``.
``fn(name, mp.get_property_string(name))``.
If possible, change events are coalesced. If a property is changed a bunch
of times in a row, only the last change triggers the change function. (The
exact behavior depends on timing and other things.)
If a property is unavailable, or on error, the value argument to ``fn`` is
``nil``. (The ``observe_property()`` call always succeeds, even if a
property does not exist.)
In some cases the function is not called even if the property changes.
This depends on the property, and it's a valid feature request to ask for
better update handling of a specific property.
Whether this can happen depends on the property.
If the ``type`` is ``none`` or ``nil``, the change function ``fn`` will be
called sporadically even if the property doesn't actually change. You should
therefore avoid using these types.
You always get an initial change notification. This is meant to initialize
the user's state to the current value of the property.
If the ``type`` is ``none`` or ``nil``, sporadic property change events are
possible. This means the change function ``fn`` can be called even if the
property doesn't actually change.
``mp.unobserve_property(fn)``
Undo ``mp.observe_property(..., fn)``. This removes all property handlers
that are equal to the ``fn`` parameter. This uses normal Lua ``==``
comparison, so be careful when dealing with closures.
``mp.add_timeout(seconds, fn [, disabled])``
``mp.add_timeout(seconds, fn)``
Call the given function fn when the given number of seconds has elapsed.
Note that the number of seconds can be fractional. For now, the timer's
resolution may be as low as 50 ms, although this will be improved in the
future.
If the ``disabled`` argument is set to ``true`` or a truthy value, the
timer will wait to be manually started with a call to its ``resume()``
method.
This is a one-shot timer: it will be removed when it's fired.
Returns a timer object. See ``mp.add_periodic_timer`` for details.
``mp.add_periodic_timer(seconds, fn [, disabled])``
``mp.add_periodic_timer(seconds, fn)``
Call the given function periodically. This is like ``mp.add_timeout``, but
the timer is re-added after the function fn is run.
Returns a timer object. The timer object provides the following methods:
``stop()``
Disable the timer. Does nothing if the timer is already disabled.
This will remember the current elapsed time when stopping, so that
@@ -524,8 +368,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
(``true``). This value is used when the timer expires (but before
the timer callback function fn is run).
Note that these are methods, and you have to call them using ``:`` instead
of ``.`` (Refer to https://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Note that these are method, and you have to call them using ``:`` instead
of ``.`` (Refer to http://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Example:
@@ -534,7 +378,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
seconds = 0
timer = mp.add_periodic_timer(1, function()
print("called every second")
-- stop it after 10 seconds
# stop it after 10 seconds
seconds = seconds + 1
if seconds >= 10 then
timer:kill()
@@ -551,16 +395,11 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Return the name of the current script. The name is usually made of the
filename of the script, with directory and file extension removed. If
there are several scripts which would have the same name, it's made unique
by appending a number. Any nonalphanumeric characters are replaced with ``_``.
by appending a number.
.. admonition:: Example
The script ``/path/to/foo-script.lua`` becomes ``foo_script``.
``mp.get_script_directory()``
Return the directory if this is a script packaged as directory (see
`Script location`_ for a description). Return nothing if this is a single
file script.
The script ``/path/to/fooscript.lua`` becomes ``fooscript``.
``mp.osd_message(text [,duration])``
Show an OSD message on the screen. ``duration`` is in seconds, and is
@@ -572,9 +411,32 @@ Advanced mp functions
These also live in the ``mp`` module, but are documented separately as they
are useful only in special situations.
``mp.suspend()``
This function has been deprecated in mpv 0.21.0 (no replacement).
Suspend the mpv main loop. There is a long-winded explanation of this in
the C API function ``mpv_suspend()``. In short, this prevents the player
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
Before mpv 0.17.0, this was automatically called by the event handler.
``mp.resume()``
This function has been deprecated in mpv 0.21.0 (no replacement).
Undo one ``mp.suspend()`` call. ``mp.suspend()`` increments an internal
counter, and ``mp.resume()`` decrements it. When 0 is reached, the player
is actually resumed.
``mp.resume_all()``
This function has been deprecated in mpv 0.21.0 (no replacement).
This resets the internal suspend counter and resumes the player. (It's
like calling ``mp.resume()`` until the player is actually resumed.)
``mp.get_wakeup_pipe()``
Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
pipe. This is deprecated, but still works. (See ``client.h`` for details.)
pipe. (See ``client.h`` for details.)
``mp.get_next_timeout()``
Return the relative time in seconds when the next timer (``mp.add_timeout``
@@ -601,11 +463,6 @@ are useful only in special situations.
multiple properties at once, you might not want to act on each property
change, but only when all change notifications have been received.
``mp.unregister_idle(fn)``
Undo ``mp.register_idle(fn)``. This removes all idle handlers that
are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison,
so be careful when dealing with closures.
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,
@@ -626,56 +483,6 @@ are useful only in special situations.
Undo a previous registration with ``mp.register_script_message``. Does
nothing if the ``name`` wasn't registered.
``mp.create_osd_overlay(format)``
Create an OSD overlay. This is a very thin wrapper around the ``osd-overlay``
command. The function returns a table, which mostly contains fields that
will be passed to ``osd-overlay``. The ``format`` parameter is used to
initialize the ``format`` field. The ``data`` field contains the text to
be used as overlay. For details, see the ``osd-overlay`` command.
In addition, it provides the following methods:
``update()``
Commit the OSD overlay to the screen, or in other words, run the
``osd-overlay`` command with the current fields of the overlay table.
Returns the result of the ``osd-overlay`` command itself.
``remove()``
Remove the overlay from the screen. A ``update()`` call will add it
again.
Example:
::
ov = mp.create_osd_overlay("ass-events")
ov.data = "{\\an5}{\\b1}hello world!"
ov:update()
The advantage of using this wrapper (as opposed to running ``osd-overlay``
directly) is that the ``id`` field is allocated automatically.
``mp.get_osd_size()``
Returns a tuple of ``osd_width, osd_height, osd_par``. The first two give
the size of the OSD in pixels (for video outputs like ``--vo=xv``, this may
be "scaled" pixels). The third is the display pixel aspect ratio.
May return invalid/nonsense values if OSD is not initialized yet.
``exit()`` (global)
Make the script exit at the end of the current event loop iteration. This
does not terminate mpv itself or other scripts.
This can be polyfilled to support mpv versions older than 0.40 with:
::
if not _G.exit then
function exit()
mp.keep_running = false
end
end
mp.msg functions
----------------
@@ -684,17 +491,16 @@ with ``require 'mp.msg'``.
``msg.log(level, ...)``
The level parameter is the message priority. It's a string and one of
``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``, ``trace``. The
user's settings will determine which of these messages will be
visible. Normally, all messages are visible, except ``v``, ``debug`` and
``trace``.
``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``. The user's
settings will determine which of these messages will be visible. Normally,
all messages are visible, except ``v`` and ``debug``.
The parameters after that are all converted to strings. Spaces are inserted
to separate multiple parameters.
You don't need to add newlines.
``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``, ``msg.trace(...)``
``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``
All of these are shortcuts and equivalent to the corresponding
``msg.log(level, ...)`` call.
@@ -706,42 +512,29 @@ command-line. All you have to do is to supply a table with default options to
the read_options function. The function will overwrite the default values
with values found in the config-file and the command-line (in that order).
``options.read_options(table [, identifier [, on_update]])``
``options.read_options(table [, identifier])``
A ``table`` with key-value pairs. The type of the default values is
important for converting the values read from the config file or
command-line back. Do not use ``nil`` as a default value!
The ``identifier`` is used to identify the config-file and the command-line
options. These needs to unique to avoid collisions with other scripts.
Defaults to ``mp.get_script_name()`` if the parameter is ``nil`` or missing.
The ``on_update`` parameter enables run-time updates of all matching option
values via the ``script-opts`` option/property. If any of the matching
options changes, the values in the ``table`` (which was originally passed to
the function) are changed, and ``on_update(list)`` is called. ``list`` is
a table where each updated option has a ``list[option_name] = true`` entry.
There is no initial ``on_update()`` call. This never re-reads the config file.
``script-opts`` is always applied on the original config file, ignoring
previous ``script-opts`` values (for example, if an option is removed from
``script-opts`` at runtime, the option will have the value in the config
file). ``table`` entries are only written for option values whose values
effectively change (this is important if the script changes ``table``
entries independently).
Defaults to ``mp.get_script_name()``.
Example implementation::
require 'mp.options'
local options = {
optionA = "defaultvalueA",
optionB = -0.5,
optionC = true,
}
require "mp.options".read_options(options, "myscript")
read_options(options, "myscript")
print(options.optionA)
The config file will be stored in ``script-opts/identifier.conf`` in mpv's user
The config file will be stored in ``lua-settings/identifier.conf`` in mpv's user
folder. Comment lines can be started with # and stray spaces are not removed.
Boolean values will be represented with yes/no.
@@ -802,34 +595,6 @@ strictly part of the guaranteed API.
On error, ``nil, error`` is returned.
``utils.file_info(path)``
Stats the given path for information and returns a table with the
following entries:
``mode``
protection bits (on Windows, always 755 (octal) for directories
and 644 (octal) for files)
``size``
size in bytes
``atime``
time of last access
``mtime``
time of last modification
``ctime``
time of last metadata change
``is_file``
Whether ``path`` is a regular file (boolean)
``is_dir``
Whether ``path`` is a directory (boolean)
``mode`` and ``size`` are integers.
Timestamps (``atime``, ``mtime`` and ``ctime``) are integer seconds since
the Unix epoch (Unix time).
The booleans ``is_file`` and ``is_dir`` are provided as a convenience;
they can be and are derived from ``mode``.
On error (e.g. path does not exist), ``nil, error`` is returned.
``utils.split_path(path)``
Split a path into directory component and filename component, and return
them. The first return value is always the directory. The second return
@@ -837,29 +602,49 @@ strictly part of the guaranteed API.
``utils.join_path(p1, p2)``
Return the concatenation of the 2 paths. Tries to be clever. For example,
if ``p2`` is an absolute path, ``p2`` is returned without change.
if ```p2`` is an absolute path, p2 is returned without change.
``utils.subprocess(t)``
Runs an external process and waits until it exits. Returns process status
and the captured output. This is a legacy wrapper around calling the
``subprocess`` command with ``mp.command_native``. It does the following
things:
and the captured output.
- copy the table ``t``
- rename ``cancellable`` field to ``playback_only``
- rename ``max_size`` to ``capture_size``
- set ``capture_stdout`` field to ``true`` if unset
- set ``_name`` field to ``subprocess``
- call ``mp.command_native(copied_t)``
- if the command failed, create a dummy result table
- copy ``error_string`` to ``error`` field if the string is non-empty
- return the result table
The parameter ``t`` is a table. The function reads the following entries:
It is recommended to use ``mp.command_native`` or ``mp.command_native_async``
directly, instead of calling this legacy wrapper. It is for compatibility
only.
``args``
Array of strings. The first array entry is the executable. This
can be either an absolute path, or a filename with no path
components, in which case the ``PATH`` environment variable is
used to resolve the executable. The other array elements are
passed as command line arguments.
See the ``subprocess`` documentation for semantics and further parameters.
``cancellable``
Optional. If set to ``true`` (default), then if the user stops
playback or goes to the next file while the process is running,
the process will be killed.
``max_size``
Optional. The maximum size in bytes of the data that can be captured
from stdout. (Default: 16 MB.)
The function returns a table as result with the following entries:
``status``
The raw exit status of the process. It will be negative on error.
``stdout``
Captured output stream as string, limited to ``max_size``.
``error``
``nil`` on success. The string ``killed`` if the process was
terminated in an unusual way. The string ``init`` if the process
could not be started.
On Windows, ``killed`` is only returned when the process has been
killed by mpv as a result of ``cancellable`` being set to ``true``.
``killed_by_us``
Set to ``true`` if the process has been killed by mpv as a result
of ``cancellable`` being set to ``true``.
``utils.subprocess_detached(t)``
Runs an external process and detaches it from mpv's control.
@@ -872,17 +657,6 @@ strictly part of the guaranteed API.
The function returns ``nil``.
This is a legacy wrapper around calling the ``run`` command with
``mp.commandv`` and other functions.
``utils.getpid()``
Returns the process ID of the running mpv process. This can be used to identify
the calling mpv when launching (detached) subprocesses.
``utils.get_env_list()``
Returns the C environment as a list of strings. (Do not confuse this with
the Lua "environment", which is an unrelated concept.)
``utils.parse_json(str [, trail])``
Parses the given string argument as JSON, and returns it as a Lua table. On
error, returns ``nil, error``. (Currently, ``error`` is just a string
@@ -909,177 +683,6 @@ strictly part of the guaranteed API.
Turn the given value into a string. Formats tables and their contents. This
doesn't do anything special; it is only needed because Lua is terrible.
mp.input functions
--------------------
This module lets scripts get textual input from the user using the console.
``input.get(table)``
Show the console to let the user enter text.
The following entries of ``table`` are read:
``prompt``
The string to be displayed before the input field.
``submit``
A callback invoked when the user presses Enter. The first argument is
the text in the console.
``keep_open``
Whether to keep the console open on submit, allowing further input.
Defaults to ``false``.
If calling ``input.get()`` or ``input.select()`` again from inside the
``submit`` callback, setting this option to ``true`` allows a seamless
transition without the console closing and reopening.
``opened``
A callback invoked when the console is shown. This can be used to
override keybinds set by the console with ``mp.add_forced_key_binding()``.
``edited``
A callback invoked when the text changes. The first argument is the text
in the console.
``complete``
A callback invoked when the user edits the text or moves the cursor. The
first argument is the text before the cursor, and the second argument is
a response function which can be called to present completion values to
the user.
The first argument to the response function is a table of the string
candidate completion values, and the second argument is the 1-based cursor
position from which the completion starts. console will show the
completions that fuzzily match the text between this position and the
cursor, which the user can select with ``TAB``. The completions will only
be shown to the user if the text before the cursor has not since changed.
The response function should be called with an empty table if there are no
completion values to display.
The third and optional argument to the response function is a string that
will be appended to the input line without displaying it in the completions.
``autoselect_completion``
Whether to automatically select the first completion on submit if one
wasn't already manually selected. Defaults to ``false``.
``closed``
A callback invoked when the console is hidden, either because
``input.terminate()`` was invoked from the other callbacks, or because
the user closed it with a key binding. The first argument is the text in
the console, and the second argument is the cursor position.
``default_text``
A string to pre-fill the input field with.
``cursor_position``
The initial cursor position, starting from 1.
``history_path``
If specified, the path to save and load the history of the entered
lines.
``id``
An identifier that determines which input history and log buffer to use
among the ones stored for ``input.get()`` calls. Defaults to the calling
script name with ``prompt`` appended.
``console_opt_overrides``
A table containing configuration overrides for the console script.
Can be used to change the visual style of the text input, among other things.
See `CONSOLE`_ for the full list of options.
``input.terminate()``
Closes any currently active input request. This will not close
requests made by other scripts.
``input.log(message, style, terminal_style)``
Add a line to the log buffer of the latest ``input.get()`` request.
``style`` can contain additional ASS tags to apply to ``message``,
and ``terminal_style`` can contain escape sequences that are used
when the console is displayed in the terminal.
``input.set_log(log)``
Replace the entire log buffer of the latest ``input.get()`` request.
``log`` is a table of strings, or tables with ``text``, ``style`` and
``terminal_style`` keys.
Example:
::
input.set_log({
"regular text",
{
text = "error text",
style = "{\\c&H7a77f2&}",
terminal_style = "\027[31m",
}
})
``input.select(table)``
Specify a list of items that are presented to the user for selection.
The following entries of ``table`` are read:
``prompt``
The string to be displayed before the input field.
``items``
The table of the entries to choose from.
``default_item``
The 1-based integer index of the preselected item.
``submit``
The callback invoked when the user presses Enter. The first argument is
the 1-based index of the selected item.
``keep_open``
Whether to keep the console open on submit, allowing further input.
Defaults to ``false``.
If calling ``input.get()`` or ``input.select()`` again from inside the
``submit`` callback, setting this option to ``true`` allows a seamless
transition without the console closing and reopening.
``opened``
A callback invoked when the console is shown. This can be used to
override keybinds set by the console with ``mp.add_forced_key_binding()``.
``closed``
A callback invoked when the console is hidden, either because
``input.terminate()`` was invoked from the other callbacks, or because
the user closed it with a key binding. The first argument is the text in
the console, and the second argument is the cursor position.
``default_text``
A string to pre-fill the input field with.
``cursor_position``
The initial cursor position, starting from 1.
``console_opt_overrides``
A table containing configuration overrides for the console script.
Can be used to change the visual style of the select window, among other things.
See `CONSOLE`_ for the full list of options.
Example:
::
input.select({
items = {
"First playlist entry",
"Second playlist entry",
},
submit = function (id)
mp.commandv("playlist-play-index", id - 1)
end,
})
Events
------
@@ -1099,7 +702,116 @@ Example:
mp.register_event("file-loaded", my_fn)
For the existing event types, see `List of events`_.
List of events
--------------
``start-file``
Happens right before a new file is loaded. When you receive this, the
player is loading the file (or possibly already done with it).
``end-file``
Happens after a file was unloaded. Typically, the player will load the
next file right away, or quit if this was the last file.
The event has the ``reason`` field, which takes one of these values:
``eof``
The file has ended. This can (but doesn't have to) include
incomplete files or broken network connections under
circumstances.
``stop``
Playback was ended by a command.
``quit``
Playback was ended by sending the quit command.
``error``
An error happened. In this case, an ``error`` field is present with
the error string.
``redirect``
Happens with playlists and similar. Details see
``MPV_END_FILE_REASON_REDIRECT`` in the C API.
``unknown``
Unknown. Normally doesn't happen, unless the Lua API is out of sync
with the C API. (Likewise, it could happen that your script gets
reason strings that did not exist yet at the time your script was
written.)
``file-loaded``
Happens after a file was loaded and begins playback.
``seek``
Happens on seeking. (This might include cases when the player seeks
internally, even without user interaction. This includes e.g. segment
changes when playing ordered chapters Matroska files.)
``playback-restart``
Start of playback after seek or after file was loaded.
``idle``
Idle mode is entered. This happens when playback ended, and the player was
started with ``--idle`` or ``--force-window``. This mode is implicitly ended
when the ``start-file`` or ``shutdown`` events happen.
``tick``
Called after a video frame was displayed. This is a hack, and you should
avoid using it. Use timers instead and maybe watch pausing/unpausing events
to avoid wasting CPU when the player is paused.
``shutdown``
Sent when the player quits, and the script should terminate. Normally
handled automatically. See `Details on the script initialization and lifecycle`_.
``log-message``
Receives messages enabled with ``mp.enable_messages``. The message data
is contained in the table passed as first parameter to the event handler.
The table contains, in addition to the default event fields, the following
fields:
``prefix``
The module prefix, identifies the sender of the message. This is what
the terminal player puts in front of the message text when using the
``--v`` option, and is also what is used for ``--msg-level``.
``level``
The log level as string. See ``msg.log`` for possible log level names.
Note that later versions of mpv might add new levels or remove
(undocumented) existing ones.
``text``
The log message. The text will end with a newline character. Sometimes
it can contain multiple lines.
Keep in mind that these messages are meant to be hints for humans. You
should not parse them, and prefix/level/text of messages might change
any time.
``get-property-reply``
Undocumented (not useful for Lua scripts).
``set-property-reply``
Undocumented (not useful for Lua scripts).
``command-reply``
Undocumented (not useful for Lua scripts).
``client-message``
Undocumented (used internally).
``video-reconfig``
Happens on video output or filter reconfig.
``audio-reconfig``
Happens on audio output or filter reconfig.
The following events also happen, but are deprecated: ``tracks-changed``,
``track-switched``, ``pause``, ``unpause``, ``metadata-update``,
``chapter-change``. Use ``mp.observe_property()`` instead.
Extras
------
@@ -1113,22 +825,8 @@ guarantee a stable interface.
their result (normally, the Lua scripting interface is asynchronous from
the point of view of the player core). ``priority`` is an arbitrary integer
that allows ordering among hooks of the same kind. Using the value 50 is
recommended as neutral default value.
``fn(hook)`` is the function that will be called during execution of the
hook. The parameter passed to it (``hook``) is a Lua object that can control
further aspects about the currently invoked hook. It provides the following
methods:
``defer()``
Returning from the hook function should not automatically continue
the hook. Instead, the API user wants to call ``hook:cont()`` on its
own at a later point in time (before or after the function has
returned).
``cont()``
Continue the hook. Doesn't need to be called unless ``defer()`` was
called.
recommended as neutral default value. ``fn`` is the function that will be
called during execution of the hook.
See `Hooks`_ for currently existing hooks and what they do - only the hook
list is interesting; handling hook execution is done by the Lua script
+194 -1062
View File
File diff suppressed because it is too large. Load diff
+1558 -5304
View File
File diff suppressed because it is too large. Load diff
+61 -576
View File
@@ -20,44 +20,34 @@ The Interface
::
+------+---------+---------+-----------------------------------------------+
| menu | pl prev | pl next | title cache |
+------+------+------+---------+-----------+------+-------+-----+-----+----+
| play | skip | skip | time | seekbar | time | audio | sub | vol | fs |
| | back | frwd | elapsed | | left | | | | |
+------+------+------+---------+-----------+------+-------+-----+-----+----+
+---------+----------+----------------------------+-------------+
| pl prev | pl next | title | cache |
+------+--+---+------+---------+-----------+------+-------+-----+
| play | skip | skip | time | seekbar | time | audio | sub |
| | back | frwd | elapsed | | left | | |
+------+------+------+---------+-----------+------+-------+-----+
menu
============= ================================================
left-click open the menu
============= ================================================
pl prev
============= ================================================
left-click play previous file in playlist
shift+L-click show the playlist
middle-click show the playlist
right-click open the playlist menu
right-click show playlist
shift+L-click show playlist
============= ================================================
pl next
============= ================================================
left-click play next file in playlist
shift+L-click show the playlist
middle-click show the playlist
right-click open the playlist menu
right-click show playlist
shift+L-click show playlist
============= ================================================
title
| Displays the current playlist position and media-title, filename or custom
title, or the target chapter name while hovering the seekbar.
| Displays current media-title or filename
============= ================================================
left-click show file and track info
shift+L-click show the path
middle-click show the path
right-click open the history menu
left-click show playlist position and length and full title
right-click show filename
============= ================================================
cache
@@ -66,25 +56,20 @@ cache
play
============= ================================================
left-click toggle play/pause
shift+L-click toggle infinite looping of the playlist
middle-click toggle infinite looping of the playlist
right-click toggle infinite looping of the current file
============= ================================================
skip back
============= ================================================
left-click go to beginning of chapter / previous chapter
right-click show chapters
shift+L-click show chapters
middle-click show chapters
right-click open the chapter menu
============= ================================================
skip frwd
============= ================================================
left-click go to next chapter
right-click show chapters
shift+L-click show chapters
middle-click show chapters
right-click open the chapter menu
============= ================================================
time elapsed
@@ -99,8 +84,6 @@ seekbar
============= ================================================
left-click seek to position
right-click seek to the nearest chapter
mouse wheel seek forward/backward
============= ================================================
time left
@@ -115,30 +98,10 @@ audio and sub
============= ================================================
left-click cycle audio/sub tracks forward
shift+L-click cycle audio/sub tracks backwards
middle-click cycle audio/sub tracks backwards
right-click open the audio/sub track menu
mouse wheel cycle audio/sub tracks forward/backwards
right-click cycle audio/sub tracks backwards
shift+L-click show available audio/sub tracks
============= ================================================
vol
============= ================================================
left-click toggle mute
right-click open the audio device menu
mouse wheel volume up/down
============= ================================================
fs
============= ================================================
left-click toggle fullscreen
right-click toggle whether the window is maximized
============= ================================================
Since mpv 0.40.0, it is possible to configure the commands to run with mouse
actions on some interface elements, and the default behaviors of several
elements were changed. If you miss some older behaviors, look at
``etc/restore-osc-bindings.conf`` in the mpv git repository.
Key Bindings
~~~~~~~~~~~~
@@ -153,9 +116,22 @@ del Cycles visibility between never / auto (mouse-move) / always
Configuration
-------------
This script can be customized through a config file ``script-opts/osc.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
The OSC offers limited configuration through a config file
``lua-settings/osc.conf`` placed in mpv's user dir and through the
``--script-opts`` command-line option. Options provided through the command-line
will override those from the config file.
Config Syntax
~~~~~~~~~~~~~
The config file must exactly follow the following syntax::
# this is a comment
optionA=value1
optionB=value2
``#`` can only be used at the beginning of a line and there may be no
spaces around the ``=`` or anywhere else.
Command-line Syntax
~~~~~~~~~~~~~~~~~~~
@@ -175,61 +151,17 @@ Configurable Options
Default: bottombar
The layout for the OSC. Currently available are: box, slimbox,
bottombar, topbar, slimbottombar, slimtopbar and floating.
bottombar and topbar. Default pre-0.21.0 was 'box'.
``seekbarstyle``
Default: bar
Sets the style of the playback position marker and overall shape
of the seekbar: ``bar``, ``diamond`` or ``knob``.
``seekbarhandlesize``
Default: 0.6
Size ratio of the seek handle if ``seekbarstyle`` is set to ``diamond``
or ``knob``. This is relative to the full height of the seekbar.
``seekbarkeyframes``
Default: yes
Controls the mode used to seek when dragging the seekbar. If set to ``yes``,
default seeking mode is used (usually keyframes, but player defaults and
heuristics can change it to exact). If set to ``no``, exact seeking on
mouse drags will be used instead. Keyframes are preferred, but exact seeks
may be useful in cases where keyframes cannot be found. Note that using
exact seeks can potentially make mouse dragging much slower.
``seekrangestyle``
Default: inverted
Display seekable ranges on the seekbar. ``bar`` shows them on the full
height of the bar, ``line`` as a thick line and ``inverted`` as a thin
line that is inverted over playback position markers. ``none`` will hide
them. Additionally, ``slider`` will show a permanent handle inside the seekbar
with cached ranges marked inside. Note that these will look differently
based on the seekbarstyle option. Also, ``slider`` does not work with
``seekbarstyle`` set to ``bar``.
``seekrangeseparate``
Default: yes
Controls whether to show line-style seekable ranges on top of the
seekbar or separately if ``seekbarstyle`` is set to ``bar``.
``seekrangealpha``
Default: 20
Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).
``scrollcontrols``
Default: yes
By default, going up or down with the mouse wheel can trigger certain
actions (such as seeking) if the mouse is hovering an OSC element.
Set to ``no`` to disable any special mouse wheel behavior.
Sets the style of the seekbar, slider (diamond marker), knob (circle
marker with guide), or bar (fill).
Default pre-0.21.0 was 'slider'.
``deadzonesize``
Default: 0.75
Default: 0.5
Size of the deadzone. The deadzone is an area that makes the mouse act
like leaving the window. Movement there won't make the OSC show up and
@@ -237,13 +169,13 @@ Configurable Options
at the window border opposite to the OSC and the size controls how much
of the window it will span. Values between 0.0 and 1.0, where 0 means the
OSC will always popup with mouse movement in the window, and 1 means the
OSC will only show up when the mouse hovers it. Default pre-0.42.0 was 0.5.
OSC will only show up when the mouse hovers it. Default pre-0.21.0 was 0.
``minmousemove``
Default: 0
Minimum amount of pixels the mouse has to move between ticks to make
the OSC show up.
the OSC show up. Default pre-0.21.0 was 3.
``showwindowed``
Default: yes
@@ -255,16 +187,6 @@ Configurable Options
Enable the OSC when fullscreen
``idlescreen``
Default: yes
Show the mpv logo and message when idle
``audioonlyscreen``
Default: no
Show the mpv logo when no video track is present or selected.
``scalewindowed``
Default: 1.0
@@ -275,29 +197,31 @@ Configurable Options
Scale factor of the OSC when fullscreen
``vidscale``
Default: auto
``scaleforcedwindow``
Default: 2.0
Scale the OSC with the video.
``no`` tries to keep the OSC size constant as much as the window size allows.
``auto`` scales the OSC with the OSD, which is scaled with the window or kept at a
constant size, depending on the ``--osd-scale-by-window`` option.
Scale factor of the OSC when rendered on a forced (dummy) window
``vidscale``
Default: yes
Scale the OSC with the video
``no`` tries to keep the OSC size constant as much as the window size allows
``valign``
Default: 0.8
Vertical alignment in box and slimbox layouts, -1 (top) to 1 (bottom).
Vertical alignment, -1 (top) to 1 (bottom)
``halign``
Default: 0.0
Horizontal alignment in box and slimbox layouts, -1 (left) to 1 (right).
Horizontal alignment, -1 (left) to 1 (right)
``barmargin``
Default: 0
Margin from bottom (bottombar, slimbottombar) or top (topbar, slimtopbar),
in pixels.
Margin from bottom (bottombar) or top (topbar), in pixels
``boxalpha``
Default: 80
@@ -313,19 +237,7 @@ Configurable Options
``fadeduration``
Default: 200
Duration of fade effects in ms, 0 = no fade.
``fadein``
Default: no
Enable fade-in.
``title``
Default: ${!playlist-count==1:[${playlist-pos-1}/${playlist-count}] }${media-title}
String that supports property expansion that will be displayed as
OSC title.
ASS tags are escaped and newlines are converted to spaces.
Duration of fade out in ms, 0 = no fade
``tooltipborder``
Default: 1
@@ -337,423 +249,29 @@ Configurable Options
Show total time instead of time remaining
``remaining_playtime``
Default: yes
Whether the time-remaining display takes speed into account.
``yes`` - how much playback time remains at the current speed.
``no`` - how much video-time remains.
``timems``
Default: no
Display timecodes with milliseconds
``tcspace``
Default: 100 (allowed: 50-200)
Adjust space reserved for timecodes (current time and time remaining) in
the ``bottombar`` and ``topbar`` layouts. The timecode width depends on the
font, and with some fonts the spacing near the timecodes becomes too small.
Use values above 100 to increase that spacing, or below 100 to decrease it.
``visibility``
Default: auto (auto hide/show on mouse move)
Also supports ``never`` and ``always``
``visibility_modes``
Default: never_auto_always
The list of visibility modes to cycle through when calling the
osc-visibility cycle script message. Modes are separated by ``_``.
``boxwidth``
Default: 550
Width of the ``box`` layout.
``slimboxwidth``
Default: 660
Width of the ``slimbox`` layout.
``boxmaxchars``
Default: 80
Max chars for the osc title at the box layout. mpv does not measure the
text width on screen and so it needs to limit it by number of chars. The
default is conservative to allow wide fonts to be used without overflow.
However, with many common fonts a bigger number can be used. YMMV.
``boxvideo``
Default: no
Whether to overlay the osc over the video (``no``), or to box the video
within the areas not covered by the osc (``yes``). If this option is set,
the osc may overwrite the ``--video-margin-ratio-*`` options, even if the
user has set them. (It will not overwrite them if all of them are set to
default values.) By default, ``visibility`` must be set to ``always``.
Use ``dynamic_margins`` to allow margins to update with OSC visibility
instead.
Currently, this is supported for the ``bottombar``, ``slimbottombar``,
``topbar`` and ``slimtopbar`` layouts only. The other layouts do not change
if this option is set. Separately, if window controls are present (see
below), they will be affected regardless of which osc layout is in use.
Subtitles may still overlap with the OSC when ``--sub-use-margins`` is set
to ``yes`` (the default), as they are allowed to extend into the margin
area. Setting ``--sub-use-margins=no`` confines subtitles to the video
area.
This does not work correctly with video outputs like ``--vo=xv``, which
render OSD into the unscaled video.
``dynamic_margins``
Default: no
When set to ``yes``, margins follow the actual OSC visibility: they are
applied when the OSC appears and removed when it hides. Without this
option, margins are only applied when ``visibility`` is set to ``always``.
``sub_margins``
Default: no
Whether to adjust the subtitle margin so that subtitles do not overlap
with the OSC. Requires ``dynamic_margins`` or ``visibility=always`` to
take effect. Uses ``--sub-margin-y-offset`` to apply the adjustment.
With ``boxvideo`` enabled and ``--sub-use-margins=no``, subtitles are
already confined to the video area and this option has no additional
effect.
``osd_margins``
Default: yes
Whether to adjust the OSD margin so that OSD text does not overlap
with the OSC. Requires ``dynamic_margins`` or ``visibility=always`` to
take effect. Uses ``--osd-margin-y-offset`` to apply the adjustment.
``windowcontrols``
Default: auto (Show window controls if there is no window border/title-bar)
Whether to show window management controls over the video, and if so,
which side of the window to place them. This may be desirable when the
window has no decorations, either because they have been explicitly
disabled (``border=no``) or because the current platform doesn't support
them (eg: gnome-shell with wayland).
The set of window controls is fixed, offering ``minimize``, ``maximize``,
and ``quit``. Not all platforms implement ``minimize`` and ``maximize``,
but ``quit`` will always work.
``windowcontrols_independent``
Default: yes
Whether to show window controls independently of the OSC, or show them
together.
``windowcontrols_alignment``
Default: right
If window controls are shown, indicates which side should they be aligned
to.
Supports ``left`` and ``right`` which will place the controls on those
respective sides.
``windowcontrols_title``
Default: ${media-title}
String that supports property expansion that will be displayed as the
windowcontrols title.
ASS tags are escaped, and newlines and trailing slashes are stripped.
``floatingtitle``
Default: yes
Whether to show the title row in the ``floating`` layout. When enabled,
window controls are rendered as compact buttons without a full-width
background bar.
``floatingwidth``
Default: 700
Width of the ``floating`` layout.
``floatingalpha``
Default: 105
Alpha of the ``floating`` layout background, 0 (opaque) to 255 (fully
transparent).
``tracknumberswidth``
Default: 35
Width of the track number labels next to the audio/subtitle track selector
icons. Set to ``0`` to hide track numbers and show only the icons.
``greenandgrumpy``
Default: no
Set to ``yes`` to reduce festivity (i.e. disable santa hat in December.)
``livemarkers``
Default: yes
Update chapter markers positions on duration changes, e.g. live streams.
The updates are unoptimized - consider disabling it on very low-end systems.
``chapter_fmt``
Default: ``Chapter: %s``
Template for the chapter-name display when hovering the seekbar.
Use ``no`` to disable chapter display on hover. Otherwise it's a lua
``string.format`` template and ``%s`` is replaced with the actual name.
``unicodeminus``
Default: no
Use a Unicode minus sign instead of an ASCII hyphen when displaying
the remaining playback time.
``icon_style``
Default: layout
Selects the icon set used for OSC buttons. Both sets are bundled in the
mpv-osd-symbols font.
``layout``
Select the icon set based on the current layout.
``classic``
The original mpv icon set.
``fluent``
Icons based on Microsoft's Fluent UI System Icons.
``background_color``
Default: #000000
Sets the background color of the OSC.
``timecode_color``
Default: #FFFFFF
Sets the color of the timecode and seekbar, of the OSC.
``title_color``
Default: #FFFFFF
Sets the color of the video title. Formatted as #RRGGBB.
``time_pos_color``
Default: #FFFFFF
Sets the color of the timecode at hover position in the seekbar.
``time_pos_outline_color``
Default: #FFFFFF
Sets the color of the timecode's outline at hover position in the seekbar.
Also affects the timecode in the slimbox layout.
``buttons_color``
Default: #FFFFFF
Sets the colors of the big buttons.
``top_buttons_color``
Default: #FFFFFF
Sets the colors of the top buttons.
``small_buttonsL_color``
Default: #FFFFFF
Sets the colors of the small buttons on the left in the box layout.
``small_buttonsR_color``
Default: #FFFFFF
Sets the colors of the small buttons on the right in the box layout.
``held_element_color``
Default: #999999
Sets the colors of the elements that are being pressed or held down.
``tick_delay``
Default: 1/60
Sets the minimum interval between OSC redraws in seconds. This can be
decreased on fast systems to make OSC rendering smoother.
Ignored if ``tick_delay_follow_display_fps`` is set to yes and the VO
supports the ``display-fps`` property.
``tick_delay_follow_display_fps``
Default: no
Use display fps to calculate the interval between OSC redraws.
``max_thumb_size``
Default: 200
Maximum display size of the preview thumbnail. Only meaningful when a
Thumbnailer is active. See the `OSC Preview API`_ section.
The following options configure what commands are run when the buttons are
clicked. ``mbtn_mid`` commands are also triggered with ``shift+mbtn_left``.
An option that ends with ``_down_command`` means that the command is
continuously called while the mouse button is held down.
``menu_mbtn_left_command=script-binding select/menu; script-message-to osc osc-hide``
``menu_mbtn_mid_command=``
``menu_mbtn_right_command=``
``playlist_prev_mbtn_left_command=playlist-prev; show-text ${playlist} 3000``
``playlist_prev_mbtn_mid_command=show-text ${playlist} 3000``
``playlist_prev_mbtn_right_command=script-binding select/select-playlist; script-message-to osc osc-hide``
``playlist_next_mbtn_left_command=playlist-next; show-text ${playlist} 3000``
``playlist_next_mbtn_mid_command=show-text ${playlist} 3000``
``playlist_next_mbtn_right_command=script-binding select/select-playlist; script-message-to osc osc-hide``
``title_mbtn_left_command=script-binding stats/display-page-5``
``title_mbtn_mid_command=show-text ${path}``
``title_mbtn_right_command=script-binding select/select-watch-history; script-message-to osc osc-hide``
``play_pause_mbtn_left_command=cycle pause``
``play_pause_mbtn_mid_command=cycle-values loop-playlist inf no``
``play_pause_mbtn_right_command=cycle-values loop-file inf no``
``chapter_prev_mbtn_left_command=osd-msg add chapter -1``
``chapter_prev_mbtn_mid_command=show-text ${chapter-list} 3000``
``chapter_prev_mbtn_right_command=script-binding select/select-chapter; script-message-to osc osc-hide``
``chapter_next_mbtn_left_command=osd-msg add chapter 1``
``chapter_next_mbtn_mid_command=show-text ${chapter-list} 3000``
``chapter_next_mbtn_right_command=script-binding select/select-chapter; script-message-to osc osc-hide``
``audio_track_mbtn_left_command=cycle audio``
``audio_track_mbtn_mid_command=cycle audio down``
``audio_track_mbtn_right_command=script-binding select/select-aid; script-message-to osc osc-hide``
``audio_track_wheel_down_command=cycle audio``
``audio_track_wheel_up_command=cycle audio down``
``sub_track_mbtn_left_command=cycle sub``
``sub_track_mbtn_mid_command=cycle sub down``
``sub_track_mbtn_right_command=script-binding select/select-sid; script-message-to osc osc-hide``
``sub_track_wheel_down_command=cycle sub``
``sub_track_wheel_up_command=cycle sub down``
``volume_mbtn_left_command=no-osd cycle mute``
``volume_mbtn_mid_command=``
``volume_mbtn_right_command=script-binding select/select-audio-device; script-message-to osc osc-hide``
``volume_wheel_down_command=add volume -5``
``volume_wheel_up_command=add volume 5``
``fullscreen_mbtn_left_command="cycle fullscreen"``
``fullscreen_mbtn_mid_command=``
``fullscreen_mbtn_right_command="cycle window-maximized"``
``skip_backward_mbtn_left_down_command=seek -5``
``skip_backward_mbtn_mid_down_command=frame-back-step``
``skip_backward_mbtn_right_down_command=seek -30``
``skip_forward_mbtn_left_down_command=seek 10``
``skip_forward_mbtn_mid_down_command=frame-step``
``skip_forward_mbtn_right_down_command=seek 60``
``close_mbtn_left_command=quit``
``close_mbtn_mid_command=``
``close_mbtn_right_command=``
``minimize_mbtn_left_command=cycle window-minimized``
``minimize_mbtn_mid_command=``
``minimize_mbtn_right_command=``
``maximize_mbtn_left_command=cycle ${?fullscreen==yes:fullscreen}${!fullscreen==yes:window-maximized}``
``maximize_mbtn_mid_command=``
``maximize_mbtn_right_command=``
Custom Buttons
~~~~~~~~~~~~~~
Additional script-opts are available to define custom buttons in ``bottombar``
and ``topbar`` layouts.
.. admonition:: Example to add loop, shuffle and speed buttons
::
custom_button_1_content=🔁
custom_button_1_mbtn_left_command=cycle-values loop-file inf no
custom_button_1_mbtn_right_command=cycle-values loop-playlist inf no
custom_button_2_content=🔀
custom_button_2_mbtn_left_command=playlist-shuffle
custom_button_3_content=⏱
custom_button_3_mbtn_left_command=add speed 1
custom_button_3_mbtn_right_command=set speed 1
custom_button_3_wheel_up_command=add speed 0.25
custom_button_3_wheel_down_command=add speed -0.25
Script Commands
~~~~~~~~~~~~~~~
The OSC script listens to certain script commands. These commands can bound
in ``input.conf``, or sent by other scripts.
``osc-message``
Show a message on screen using the OSC. First argument is the message,
second the duration in seconds.
``osc-visibility``
Controls visibility mode ``never`` / ``auto`` (on mouse move) / ``always``
and also ``cycle`` to cycle between the modes. If a second argument is
passed (any value), then the output on the OSD will be silenced.
``osc-show``
Triggers the OSC to show up, just as if user moved mouse.
``osc-hide``
Hide the OSC when ``visibility`` is ``auto``.
and also ``cycle`` to cycle between the modes
Example
@@ -763,40 +281,7 @@ to set auto mode (the default) with ``b``::
a script-message osc-visibility never
b script-message osc-visibility auto
``osc-idlescreen``
Controls the visibility of the mpv logo on idle. Valid arguments are ``yes``,
``no``, and ``cycle`` to toggle between yes and no. If a second argument is
passed (any value), then the output on the OSD will be silenced.
``osc-playlist``, ``osc-chapterlist``, ``osc-tracklist``
Shows a limited view of the respective type of list using the OSC. First
argument is duration in seconds.
OSC Preview API
~~~~~~~~~~~~~~~
The OSC supports displaying preview thumbnails when hovering over the seekbar if
a compatible thumbnailer script is installed. It communicates with a thumbnailer
script via the following ``user-data`` properties:
``user-data/osc/draw-preview``
Set by the OSC to request a thumbnail within the currently playing file.
The ``draw-preview`` property is a table with the following fields:
``x``, ``y``
Top-left coordinates (positive integers) to draw the thumbnail at.
``w``, ``h``
Width and height (positive non-zero integers) of the area to draw the
thumbnail in. Note that this only specifies the drawing width and
height, the actual backing thumbnail size may differ.
``hover-sec``
Requested thumbnail timestamp in seconds.
``ass``
Optional ASS string to render alongside the thumbnail, using OSD
coordinates. This can be used for decorations such as a thumbnail
border.
The OSC sets this property to ``nil`` to signal the thumbnailer to clear
the displayed thumbnail.
Avoid installing/enabling multiple thumbnailer script since this api expects
only one to be active at a time.
-60
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@@ -1,60 +0,0 @@
POSITIONING
===========
This script provides script bindings to pan videos and images. It can be
disabled using the ``--load-positioning=no`` option.
Script bindings
---------------
``pan-x <amount>``
Adjust ``--video-align-x`` relatively to the OSD width, rather than
relatively to the video width like the option. This is useful to pan large
images consistently.
``amount`` is a number such that an amount of 1 scrolls as much as the OSD
width.
``pan-y <amount>``
Adjust ``--video-align-y`` relatively to the OSD height, rather than
relatively to the video height like the option.
``amount`` is a number such that an amount of 1 scrolls as much as the OSD
height.
``drag-to-pan``
Pan the video while holding a mouse button, keeping the clicked part of the
video under the cursor.
``align-to-cursor``
Pan through the whole video while holding a mouse button, or after clicking
once if ``toggle_align_to_cursor`` is ``yes``.
``cursor-centric-zoom <amount>``
Increase ``--video-zoom`` by ``amount`` while keeping the part of the video
hovered by the cursor under it, or the average position of touch points if
known.
Configuration
-------------
This script can be customized through a config file
``script-opts/positioning.conf`` placed in mpv's user directory and through the
``--script-opts`` command-line option. The configuration syntax is described in
`mp.options functions`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``toggle_align_to_cursor``
Default: no
Whether ``align-to-cursor`` requires holding down a mouse button to pan. If
``no``, dragging pans. If ``yes``, clicking the first time makes pan follow
the cursor, and clicking a second time disables this.
``suppress_osd``
Default: no
Whether to not print the new value of ``--video-zoom`` when using
``cursor-centric-zoom``.
-197
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@@ -1,197 +0,0 @@
SELECT
======
console can present a list of items to browse and select from with the
``mp.input.select`` API. ``select.lua`` is a builtin client of this API
providing script bindings that gather and format the data to be selected in the
console and do operations on the selected item. It can be disabled using the
``--load-select=no`` option.
This script is also used to populate the context menu.
Key bindings
------------
When using ``mp.input.select``, the key bindings listed in `CONSOLE`_ are
extended with the following:
ENTER, Ctrl+j and Ctrl+m
Select the focused item.
UP and Ctrl+p
Focus the item above, or the last one when the first item is selected.
DOWN and Ctrl+n
Focus the item below, or the first one when the last item is selected.
PGUP and Ctrl+b
Scroll up one page.
PGDN and Ctrl+f
Scroll down one page.
Shift+LEFT
Scroll left.
Shift+RIGHT
Scroll right.
Ctrl+y
Copy the focused item to the clipboard.
MBTN_LEFT
Select the item under the cursor, or close the console if clicking outside
of the menu rectangle.
WHEEL_UP
Scroll up.
WHEEL_DOWN
Scroll down.
WHEEL_LEFT and Shift+WHEEL_DOWN
Scroll left.
WHEEL_RIGHT and Shift+WHEEL_UP
Scroll right.
Typing printable characters does a fuzzy search of the presented items.
If the query starts with ``'``, only exact matches are filtered. You can also
specify multiple search terms delimited by spaces, and only items matching all
terms are filtered.
Script bindings
---------------
By default select.lua's script bindings are bound to key sequences starting with
``g`` listed in `Keyboard Control`_. The names of the script bindings listed
below can be used to bind them to different keys.
.. admonition:: Example to rebind playlist selection in input.conf
Ctrl+p script-binding select/select-playlist
Available script bindings are:
``select-playlist``
Select a playlist entry. ``--osd-playlist-entry`` determines how playlist
entries are formatted.
``select-sid``
Select a subtitle track, or disable the current one.
``select-secondary-sid``
Select a secondary subtitle track, or disable the current one.
``select-aid``
Select an audio track, or disable the current one.
``select-vid``
Select a video track, or disable the current one.
``select-track``
Select a track of any type, or disable a selected track.
``select-chapter``
Select a chapter.
``select-edition``
Select an MKV edition or DVD/Blu-ray title.
``select-subtitle-line``
Select a subtitle line to seek to. This doesn't work with image subtitles.
``select-audio-device``
Select an audio device.
``select-watch-history``
Select a file from the watch history. Requires ``--save-watch-history``.
If you don't already use ``--autocreate-playlist``, it is recommended to
enable it with this script binding to populate the playlist with the other
files in the entry's directory.
.. admonition:: Example for input.conf to play files adjacent to the history entry
g-h script-binding select/select-watch-history; no-osd set autocreate-playlist filter
``select-watch-later``
Select a file from watch later config files (see `RESUMING PLAYBACK`_) to
resume playing. Requires ``--write-filename-in-watch-later-config``. This
doesn't work with ``--ignore-path-in-watch-later-config``.
If you don't already use ``--autocreate-playlist``, it is recommended to
enable it with this script binding to populate the playlist with the other
files in the entry's directory.
.. admonition:: Example for input.conf to play files adjacent to the watch later entry
g-w script-binding select/select-watch-later; no-osd set autocreate-playlist filter
``select-binding``
List the defined input bindings. You can also select one to run the
associated command.
``show-properties``
List the names and values of all properties. You can also select one to
print its value on the OSD, which is useful for long values that get
clipped.
``edit-config-file``
Open ``mpv.conf`` in the system text editor, creating it if it doesn't
already exist.
``edit-input-conf``
Open ``input.conf`` in the system text editor, creating it if it doesn't
already exist.
``open-docs``
Open mpv's online documentation in the browser.
``open-chat``
Open mpv's chat in the browser.
``menu``
Show a menu with miscellaneous entries.
``context-menu``
Show the context menu.
Configuration
-------------
This script can be customized through a config file ``script-opts/select.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
Configurable options
~~~~~~~~~~~~~~~~~~~~
``history_date_format``
Default: %Y-%m-%d %H:%M:%S
The format of dates of history entries. This is passed to Lua's ``os.date``,
which uses the same formats as ``strftime(3)``.
``hide_history_duplicates``
Default: yes
Whether to show only the last of history entries with the same path.
``menu_conf_path``
Default: ~~/menu.conf (see `FILES`_).
The path from which to read the custom context menu definition (see `CONTEXT
MENU`_).
``max_playlist_items``
Default: 25
The maximum number of playlist entries in the context menu.
``populate_menu_data``
Default: yes, except for libmpv
Whether observe the properties referenced in ``menu.conf`` and update
``menu-data`` with suitable menu items after mpv's window is created.
-309
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@@ -1,309 +0,0 @@
STATS
=====
This builtin script displays information and statistics for the currently
played file. It is enabled by default if mpv was compiled with Lua support.
It can be disabled entirely using the ``--load-stats-overlay=no`` option.
Usage
-----
The following key bindings are active by default unless something else is
already bound to them:
==== ==============================================
i Show stats for a fixed duration
I Toggle stats (shown until toggled again)
? Toggle displaying the key bindings
==== ==============================================
While the stats are visible on screen the following key bindings are active,
regardless of existing bindings. They allow you to switch between *pages* of
stats:
==== ==================
1 Show usual stats
2 Show frame timings (scroll)
3 Input cache stats
4 Active key bindings (scroll)
5 Selected Tracks Info (scroll)
0 Internal stuff (scroll)
==== ==================
If stats were displayed by toggling, these key bindings are also active:
==== ==================
ESC Close the stats
==== ==================
On pages which support scroll, these key bindings are also active:
==== ==================
UP Scroll one line up
DOWN Scroll one line down
==== ==================
On page 4, these key bindings are also active:
==== ==================
/ Search key bindings
==== ==================
Configuration
-------------
This script can be customized through a config file ``script-opts/stats.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``key_page_1``
Default: 1
``key_page_2``
Default: 2
``key_page_3``
Default: 3
``key_page_4``
Default: 4
``key_page_5``
Default: 5
``key_page_0``
Default: 0
``key_exit``
Default: ESC
Key bindings for page switching while stats are displayed.
``key_scroll_up``
Default: UP
``key_scroll_down``
Default: DOWN
``key_scroll_search``
Default: /
``scroll_lines``
Default: 1
Scroll key bindings and number of lines to scroll on pages which support it.
``duration``
Default: 4
How long the stats are shown in seconds (oneshot).
``redraw_delay``
Default: 1
How long it takes to refresh the displayed stats in seconds (toggling).
``persistent_overlay``
Default: no
When `no`, other scripts printing text to the screen can overwrite the
displayed stats. When `yes`, displayed stats are persistently shown for the
respective duration. This can result in overlapping text when multiple
scripts decide to print text at the same time.
``file_tag_max_length``
Default: 128
Only show file tags shorter than this length, in bytes.
``file_tag_max_count``
Default: 16
Only show the first specified amount of file tags.
``term_clip``
Default: yes
Whether to clip lines to the terminal width.
``track_info_selected_only``
Default: yes
Show track info for selected tracks only instead of all tracks.
``plot_perfdata``
Default: no
Show graphs for performance data (page 2).
``plot_vsync_ratio``
Default: no
``plot_vsync_jitter``
Default: no
Show graphs for vsync and jitter values (page 1). Only when toggled.
``plot_cache``
Default: yes
Show graphs for cache values (page 3). Only when toggled.
``plot_tonemapping_lut``
Default: no
Enable tone-mapping LUT visualization automatically. Only when toggled.
``flush_graph_data``
Default: yes
Clear data buffers used for drawing graphs when toggling.
``font``
Default: same as ``osd-font``
Font name. Should support as many font weights as possible for optimal
visual experience.
``font_mono``
Default: monospace
Font name for parts where monospaced characters are necessary to align
text. Currently, monospaced digits are sufficient.
``font_size``
Default: 20
Font size used to render text.
``font_color``
Default: same as ``osd-color``
Color of the text.
``border_size``
Default: 1.65
Size of border drawn around the font.
``border_color``
Default: same as ``osd-border-color``
Color of the text border.
``shadow_x_offset``
Default: same as ``--osd-shadow-offset``
The horizontal distance from the text to position the shadow at.
``shadow_y_offset``
Default: same as ``--osd-shadow-offset``
The vertical distance from the text to position the shadow at.
``shadow_color``
Default: same as ``osd-shadow-color``
Color of the text shadow.
``alpha``
Default: 11
Transparency of text when ``font_color`` is specified, of text borders when
``border_color`` is specified, and of text shadows when ``shadow_color`` is
specified.
``plot_bg_border_color``
Default: 0000FF
Border color used for drawing graphs.
``plot_bg_border_width``
Default: 1.25
Border width used for drawing graphs.
``plot_bg_color``
Default: 262626
Background color used for drawing graphs.
``plot_color``
Default: FFFFFF
Color used for drawing graphs.
``vidscale``
Default: auto
Scale the text and graphs with the video.
``no`` tries to keep the sizes constant.
``auto`` scales the text and graphs with the OSD, which is scaled with the
window or kept at a constant size, depending on the ``--osd-scale-by-window`` option.
Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR
(blue green red).
Different key bindings
~~~~~~~~~~~~~~~~~~~~~~
Additional keys can be configured in ``input.conf`` to display the stats::
e script-binding stats/display-stats
E script-binding stats/display-stats-toggle
And to display a certain page directly::
i script-binding stats/display-page-1
h script-binding stats/display-page-4-toggle
Active key bindings page
~~~~~~~~~~~~~~~~~~~~~~~~
Lists the active key bindings and the commands they're bound to, excluding the
interactive keys of the stats script itself. See also ``--input-test`` for more
detailed view of each binding.
The keys are grouped automatically using a simple analysis of the command
string, and one should not expect documentation-level grouping accuracy,
however, it should still be reasonably useful.
Using ``--idle --script-opt=stats-bindlist=yes`` will print the list to
the terminal and quit immediately. Long lines are clipped to the terminal width
unless this is disabled with ``--script-opt=stats-term_clip=no``. Escape
sequences can be disabled by adding ``-`` before ``yes``, i.e.
``--script-opt=stats-bindlist=-yes``.
Like with ``--input-test``, the list includes bindings from ``input.conf`` and
from user scripts. Use ``--no-config`` to list only built-in bindings.
Internal stuff page
~~~~~~~~~~~~~~~~~~~
Most entries shown on this page have rather vague meaning. Likely none of this
is useful for you. Don't attempt to use it. Forget its existence.
Selecting this for the first time will start collecting some internal
performance data. That means performance will be slightly lower than normal for
the rest of the time the player is running (even if the stats page is closed).
Note that the stats page itself uses a lot of CPU and even GPU resources, and
may have a heavy impact on performance.
The displayed information is accumulated over the redraw delay (shown as
``poll-time`` field).
This adds entries for each Lua script. If there are too many scripts running,
parts of the list will simply be out of the screen, but it can be scrolled.
If the underlying platform does not support pthread per thread times, the
displayed times will be 0 or something random (I suspect that at time of this
writing, only Linux provides the correct via pthread APIs for per thread times).
Most entries are added lazily and only during data collection, which is why
entries may pop up randomly after some time. It's also why the memory usage
entries for scripts that have been inactive since the start of data collection
are missing.
Memory usage is approximate and does not reflect internal fragmentation.
JS scripts memory reporting is disabled by default because collecting the data
at the JS side has an overhead and will increase memory usage. It can be
enabled by setting the ``--js-memory-report`` option before starting mpv.
If entries have ``/time`` and ``/cpu`` variants, the former gives the real time
(monotonic clock), while the latter the thread CPU time (only if the
corresponding pthread API works and is supported).
+489 -582
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+195 -407
View File
@@ -10,64 +10,22 @@ syntax is:
If the list has a trailing ``,``, mpv will fall back on drivers not contained
in the list.
This is an object settings list option. See `List Options`_ for details.
``--vo-defaults=<driver1[:parameter1:parameter2:...],driver2,...>``
Set defaults for each driver.
Deprecated. No replacement.
.. note::
See ``--vo=help`` for a list of compiled-in video output drivers.
The recommended output driver is ``--vo=gpu-next``, which is the default.
All other drivers are for compatibility or special purposes. If the default
The recommended output driver is ``--vo=opengl``, which is the default. All
other drivers are for compatibility or special purposes. If the default
does not work, it will fallback to other drivers (in the same order as
listed by ``--vo=help``).
Note that the default video output driver is subject to change, and must
not be relied upon. If a certain VO needs to be used (e.g. for ``libmpv``
rendering API), it must be explicitly specified.
Available video output drivers are:
``gpu-next``
Video renderer based on ``libplacebo``. This supports almost the same set
of features as ``--vo=gpu``. See `GPU renderer options`_ for a list.
Should generally be faster and higher quality, while also implementing some
features specific to ``gpu-next``, but some features may be intentionally
omitted or there may be functional differences to ``--vo=gpu``.
See here for a list of known differences:
https://github.com/mpv-player/mpv/wiki/GPU-Next-vs-GPU
``gpu``
General purpose, customizable, GPU-accelerated video output driver. It
supports extended scaling methods, dithering, color management, custom
shaders, HDR, and more.
See `GPU renderer options`_ for options specific to this VO.
By default, mpv utilizes settings that balance quality and performance.
Additionally, two predefined profiles are available: ``fast`` for maximum
performance and ``high-quality`` for superior rendering quality. You can
apply a specific profile using the ``--profile=<name>`` option and inspect
its contents using ``--show-profile=<name>``.
This VO abstracts over several possible graphics APIs and windowing
contexts, which can be influenced using the ``--gpu-api`` and
``--gpu-context`` options.
Hardware decoding over OpenGL-interop is supported to some degree. Note
that in this mode, some corner case might not be gracefully handled, and
color space conversion and chroma upsampling is generally in the hand of
the hardware decoder APIs.
``gpu`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``--fbo-format`` option to
``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not
accepting ``rgb16``, Mesa sometimes not being compiled with float texture
support, and some macOS setups being very slow with ``rgb16`` but fast
with ``rgb32f``. If you have problems, you can also try enabling the
``--gpu-dumb-mode=yes`` option.
``xv`` (X11 only)
Uses the XVideo extension to enable hardware-accelerated display. This is
the most compatible VO on X, but may be low-quality, and has issues with
@@ -118,15 +76,11 @@ Available video output drivers are:
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
You may need to use ``--profile=sw-fast`` to get decent performance.
.. note:: This is a fallback only, and should not be normally used.
``vdpau`` (X11 only)
Uses the VDPAU interface to display and optionally also decode video.
Hardware decoding is used with ``--hwdec=vdpau``. Note that there is
absolutely no reason to use this, other than compatibility. We strongly
recommend that you use ``--vo=gpu`` with ``--hwdec=nvdec`` instead.
Hardware decoding is used with ``--hwdec=vdpau``.
.. note::
@@ -147,6 +101,29 @@ Available video output drivers are:
Apply a noise reduction algorithm to the video (default: 0; no noise
reduction).
``--vo-vdpau-deint=<-4-4>``
(Deprecated. See note about ``vdpaupp``.)
Select deinterlacing mode (default: 0). In older versions (as well as
MPlayer/mplayer2) you could use this option to enable deinterlacing.
This doesn't work anymore, and deinterlacing is enabled with either
the ``d`` key (by default mapped to the command ``cycle deinterlace``),
or the ``--deinterlace`` option. Also, to select the default deint mode,
you should use something like ``--vf-defaults=vdpaupp:deint-mode=temporal``
instead of this sub-option.
0
Pick the ``vdpaupp`` video filter default, which corresponds to 3.
1
Show only first field.
2
Bob deinterlacing.
3
Motion-adaptive temporal deinterlacing. May lead to A/V desync
with slow video hardware and/or high resolution.
4
Motion-adaptive temporal deinterlacing with edge-guided spatial
interpolation. Needs fast video hardware.
``--vo-vdpau-chroma-deint``
(Deprecated. See note about ``vdpaupp``.)
@@ -229,8 +206,33 @@ Available video output drivers are:
.. note:: This driver is for compatibility with systems that don't provide
proper OpenGL drivers, and where ANGLE does not perform well.
.. note:: Before to 0.21.0, ``direct3d_shaders`` and ``direct3d`` were
different, with ``direct3d`` not using shader by default. Now
both use shaders by default, and ``direct3d_shaders`` is a
deprecated alias. Use the ``--vo-direct3d-prefer-stretchrect``
or the ``--vo-direct3d-disable-shaders`` options to get the old
behavior of ``direct3d``.
The following global options are supported by this video output:
``--vo-direct3d-prefer-stretchrect``
Use ``IDirect3DDevice9::StretchRect`` over other methods if possible.
``--vo-direct3d-disable-stretchrect``
Never render the video using ``IDirect3DDevice9::StretchRect``.
``--vo-direct3d-disable-textures``
Never render the video using D3D texture rendering. Rendering with
textures + shader will still be allowed. Add ``disable-shaders`` to
completely disable video rendering with textures.
``--vo-direct3d-disable-shaders``
Never use shaders when rendering video.
``--vo-direct3d-only-8bit``
Never render YUV video with more than 8 bits per component.
Using this flag will force software conversion to 8-bit.
``--vo-direct3d-disable-texture-align``
Normally texture sizes are always aligned to 16. With this option
enabled, the video texture will always have exactly the same size as
@@ -276,13 +278,45 @@ Available video output drivers are:
``--vo-direct3d-exact-backbuffer``
Always resize the backbuffer to window size.
``opengl``
OpenGL video output driver. It supports extended scaling methods, dithering
and color management.
See `OpenGL renderer options`_ for options specific to this VO.
By default, it tries to use fast and fail-safe settings. Use the
``opengl-hq`` profile to use this driver with defaults set to high
quality rendering. (This profile is also the replacement for
``--vo=opengl-hq``.) The profile can be applied with ``--profile=opengl-hq``
and its contents can be viewed with ``--show-profile=opengl-hq``.
Requires at least OpenGL 2.1.
Some features are available with OpenGL 3 capable graphics drivers only
(or if the necessary extensions are available).
OpenGL ES 2.0 and 3.0 are supported as well.
Hardware decoding over OpenGL-interop is supported to some degree. Note
that in this mode, some corner case might not be gracefully handled, and
color space conversion and chroma upsampling is generally in the hand of
the hardware decoder APIs.
``opengl`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``--opengl-fbo-format`` option to
``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not
accepting ``rgb16``, Mesa sometimes not being compiled with float texture
support, and some OS X setups being very slow with ``rgb16`` but fast
with ``rgb32f``. If you have problems, you can also try enabling the
``--opengl-dumb-mode=yes`` option.
``sdl``
SDL 2.0+ Render video output driver, depending on system with or without
hardware acceleration. Should work on all platforms supported by SDL 2.0.
For tuning, refer to your copy of the file ``SDL_hints.h``.
.. note:: This driver is for compatibility with systems that don't provide
proper graphics drivers.
proper graphics drivers, or which support GLES only.
The following global options are supported by this video output:
@@ -292,33 +326,14 @@ Available video output drivers are:
``--sdl-switch-mode``
Instruct SDL to switch the monitor video mode when going fullscreen.
``dmabuf-wayland``
Experimental Wayland output driver designed for use with either drm stateless
or VA API hardware decoding. The driver is designed to avoid any GPU to CPU copies,
and to perform scaling and color space conversion using fixed-function hardware,
if available, rather than GPU shaders. This frees up GPU resources for other tasks.
It is highly recommended to use this VO with the appropriate ``--hwdec`` option such
as ``auto-safe``. It can still work in some circumstances without ``--hwdec`` due to
mpv's internal conversion filters, but this is not recommended as it's a needless
extra step. Correct output depends on support from your GPU, drivers, and compositor.
This requires the compositor and mpv to support ``color-management-v1`` to
accurately display colorspaces that are different from the compositor
default (bt.601 in most cases).
.. warning::
This driver is not required for mpv to work on Wayland. ``vo=gpu``
and ``vo=gpu-next`` will switch to the appropriate Wayland context
automatically. This driver is experimental and generally lower quality
than ``gpu``/``gpu-next``.
``vaapi``
Intel VA API video output driver with support for hardware decoding. Note
that there is absolutely no reason to use this, other than compatibility.
This is low quality, and has issues with OSD. We strongly recommend that
you use ``--vo=gpu`` with ``--hwdec=vaapi`` instead.
that there is absolutely no reason to use this, other than wanting to use
hardware decoding to save power on laptops, or possibly preventing video
tearing with some setups.
.. warning:: This VO is deprecated will be removed next release.
.. note:: This driver is for compatibility with crappy systems. You can
use vaapi hardware decoding with ``--vo=opengl`` too.
The following global options are supported by this video output:
@@ -332,6 +347,25 @@ Available video output drivers are:
nla
``non-linear anamorphic scaling``
``--vo-vaapi-deint-mode=<mode>``
Select deinterlacing algorithm. Note that by default deinterlacing is
initially always off, and needs to be enabled with the ``d`` key
(default key binding for ``cycle deinterlace``).
This option doesn't apply if libva supports video post processing (vpp).
In this case, the default for ``deint-mode`` is ``no``, and enabling
deinterlacing via user interaction using the methods mentioned above
actually inserts the ``vavpp`` video filter. If vpp is not actually
supported with the libva backend in use, you can use this option to
forcibly enable VO based deinterlacing.
no
Don't allow deinterlacing (default for newer libva).
first-field
Show only first field (going by ``--field-dominance``).
bob
bob deinterlacing (default for older libva).
``--vo-vaapi-scaled-osd=<yes|no>``
If enabled, then the OSD is rendered at video resolution and scaled to
display resolution. By default, this is disabled, and the OSD is
@@ -340,7 +374,7 @@ Available video output drivers are:
``null``
Produces no video output. Useful for benchmarking.
Usually, it's better to disable video with ``--video=no`` instead.
Usually, it's better to disable video with ``--no-video`` instead.
The following global options are supported by this video output:
@@ -351,64 +385,23 @@ Available video output drivers are:
``caca``
Color ASCII art video output driver that works on a text console.
This driver reserves some keys for runtime configuration. These keys are
hardcoded and cannot be bound:
d and D
Toggle dithering algorithm.
a and A
Toggle antialiasing method.
h and H
Toggle charset method.
c and C
Toggle color method.
.. note:: This driver is a joke.
``tct``
Color Unicode art video output driver that works on a text console.
By default depends on support of true color by modern terminals to display
the images at full color range, but 256-colors output is also supported (see
below). On Windows it requires an ansi terminal such as mintty.
You may need to use ``--profile=sw-fast`` to get decent performance.
Note: the TCT image output is not synchronized with other terminal output
from mpv, which can lead to broken images. The options ``--terminal=no`` or
``--really-quiet`` can help with that.
Depends on support of true color by modern terminals to display the images
at full color range. On Windows it requires an ansi terminal such as mintty.
``--vo-tct-algo=<algo>``
Select how to write the pixels to the terminal.
half-blocks
Uses Unicode LOWER HALF BLOCK character to achieve higher vertical
Uses unicode LOWER HALF BLOCK character to achieve higher vertical
resolution. (Default.)
plain
Uses spaces. Causes vertical resolution to drop twofolds, but in
theory works in more places.
``--vo-tct-buffering=<pixel|line|frame>``
Specifies the size of data batches buffered before being sent to the
terminal.
TCT image output is not synchronized with other terminal output from mpv,
which can lead to broken images. Sending data to the terminal in small
batches may improve parallelism between terminal processing and mpv
processing but incurs a static overhead of generating tens of thousands
of small writes. Also, depending on the terminal used, sending frames in
one chunk might help with tearing of the output, especially if not used
with ``--really-quiet`` and other logs interrupt the data stream.
pixel
Send data to terminal for each pixel.
line
Send data to terminal for each line. (Default)
frame
Send data to terminal for each frame.
``--vo-tct-width=<width>`` ``--vo-tct-height=<height>``
Assume the terminal has the specified character width and/or height.
These default to 80x25 if the terminal size cannot be determined.
@@ -416,168 +409,6 @@ Available video output drivers are:
``--vo-tct-256=<yes|no>`` (default: no)
Use 256 colors - for terminals which don't support true color.
``kitty``
Graphical output for the terminal, using the kitty graphics protocol.
Tested with kitty and Konsole.
You may need to use ``--profile=sw-fast`` to get decent performance.
Kitty size and alignment options:
``--vo-kitty-cols=<columns>``, ``--vo-kitty-rows=<rows>`` (default: 0)
Specify the terminal size in character cells, otherwise (0) read it
from the terminal, or fall back to 80x25.
``--vo-kitty-width=<width>``, ``--vo-kitty-height=<height>`` (default: 0)
Specify the available size in pixels, otherwise (0) read it from the
terminal, or fall back to 320x240.
``--vo-kitty-left=<col>``, ``--vo-kitty-top=<row>`` (default: 0)
Specify the position in character cells where the image starts (1 is
the first column or row). If 0 (default) then try to automatically
determine it according to the other values and the image aspect ratio
and zoom.
``--vo-kitty-config-clear=<yes|no>`` (default: yes)
Whether or not to clear the terminal whenever the output is
reconfigured (e.g. when video size changes).
``--vo-kitty-alt-screen=<yes|no>`` (default: yes)
Whether or not to use the alternate screen buffer and return the
terminal to its previous state on exit. When set to no, the last
kitty image stays on screen after quit, with the cursor following it.
``--vo-kitty-use-shm=<yes|no>`` (default: no)
Use shared memory objects to transfer image data to the terminal.
This is much faster than sending the data as escape codes, but is not
supported by as many terminals. It also only works on the local machine
and not via e.g. SSH connections.
This option is not implemented on Windows.
``--vo-kitty-auto-multiplexer-passthrough=<yes|no>`` (default: no)
Automatically detect terminal multiplexer to passthrough escape
sequences. This allows the image protocol to work in multiplexers that
might not support the kitty image protocol by passing through the
escape sequences directly to the terminal.
Currently only supports tmux and GNU screen.
``sixel``
Graphical output for the terminal, using sixels. Tested with ``mlterm`` and
``xterm``.
Note: the Sixel image output is not synchronized with other terminal
output from mpv, which can lead to broken images.
The option ``--really-quiet`` can help with that, and is recommended.
On some platforms, using the ``--vo-sixel-buffered`` option may work as
well.
You may need to use ``--profile=sw-fast`` to get decent performance.
Note: at the time of writing, ``xterm`` does not enable sixel by default -
launching it as ``xterm -ti 340`` is one way to enable it. Also, ``xterm``
does not display images bigger than 1000x1000 pixels by default.
To render and align sixel images correctly, mpv needs to know the terminal
size both in cells and in pixels. By default it tries to use values which
the terminal reports, however, due to differences between terminals this is
an error-prone process which cannot be automated with certainty - some
terminals report the size in pixels including the padding - e.g. ``xterm``,
while others report the actual usable number of pixels - like ``mlterm``.
Additionally, they may behave differently when maximized or in fullscreen,
and mpv cannot detect this state using standard methods.
Sixel size and alignment options:
``--vo-sixel-cols=<columns>``, ``--vo-sixel-rows=<rows>`` (default: 0)
Specify the terminal size in character cells, otherwise (0) read it
from the terminal, or fall back to 80x25. Note that mpv doesn't use the
the last row with sixel because this seems to result in scrolling.
``--vo-sixel-width=<width>``, ``--vo-sixel-height=<height>`` (default: 0)
Specify the available size in pixels, otherwise (0) read it from the
terminal, or fall back to 320x240. Other than excluding the last line,
the height is also further rounded down to a multiple of 6 (sixel unit
height) to avoid overflowing below the designated size.
``--vo-sixel-left=<col>``, ``--vo-sixel-top=<row>`` (default: 0)
Specify the position in character cells where the image starts (1 is
the first column or row). If 0 (default) then try to automatically
determine it according to the other values and the image aspect ratio
and zoom.
``--vo-sixel-pad-x=<pad_x>``, ``--vo-sixel-pad-y=<pad_y>`` (default: -1)
Used only when mpv reads the size in pixels from the terminal.
Specify the number of padding pixels (on one side) which are included
at the size which the terminal reports. If -1 (default) then the number
of pixels is rounded down to a multiple of number of cells (per axis),
to take into account padding at the report - this only works correctly
when the overall padding per axis is smaller than the number of cells.
``--vo-sixel-config-clear=<yes|no>`` (default: yes)
Whether or not to clear the terminal whenever the output is
reconfigured (e.g. when video size changes).
``--vo-sixel-alt-screen=<yes|no>`` (default: yes)
Whether or not to use the alternate screen buffer and return the
terminal to its previous state on exit. When set to no, the last
sixel image stays on screen after quit, with the cursor following it.
``--vo-sixel-exit-clear`` is a deprecated alias for this option and
may be removed in the future.
``--vo-sixel-buffered=<yes|no>`` (default: no)
Buffers the full output sequence before writing it to the terminal.
On POSIX platforms, this can help prevent interruption (including from
other applications) and thus broken images, but may come at a
performance cost with some terminals and is subject to implementation
details.
Sixel image quality options:
``--vo-sixel-dither=<algo>``
Selects the dither algorithm which libsixel should apply.
Can be one of the below list as per libsixel's documentation.
auto (Default)
Let libsixel choose the dithering method.
none
Don't diffuse
atkinson
Diffuse with Bill Atkinson's method.
fs
Diffuse with Floyd-Steinberg method
jajuni
Diffuse with Jarvis, Judice & Ninke method
stucki
Diffuse with Stucki's method
burkes
Diffuse with Burkes' method
arithmetic
Positionally stable arithmetic dither
xor
Positionally stable arithmetic xor based dither
``--vo-sixel-fixedpalette=<yes|no>`` (default: yes)
Use libsixel's built-in static palette using the XTERM256 profile
for dither. Fixed palette uses 256 colors for dithering. Note that
using ``no`` (at the time of writing) will slow down ``xterm``.
``--vo-sixel-reqcolors=<colors>`` (default: 256)
Has no effect with fixed palette. Set up libsixel to use required
number of colors for dynamic palette. This value depends on the
terminal emulator as well. Xterm supports 256 colors. Can set this to
a lower value for faster performance.
``--vo-sixel-threshold=<threshold>`` (default: -1)
Has no effect with fixed palette. Defines the threshold to change the
palette - as percentage of the number of colors, e.g. 20 will change
the palette when the number of colors changed by 20%. It's a simple
measure to reduce the number of palette changes, because it can be slow
in some terminals (``xterm``). The default (-1) will choose a palette
on every frame and will have better quality.
``image``
Output each frame into an image file in the current directory. Each file
takes the frame number padded with leading zeros as name.
@@ -593,8 +424,14 @@ Available video output drivers are:
JPEG files, extension .jpeg.
png
PNG files.
webp
WebP files.
ppm
Portable bitmap format.
pgm
Portable graymap format.
pgmyuv
Portable graymap format, using the YV12 pixel format.
tga
Truevision TGA.
``--vo-image-png-compression=<0-9>``
PNG compression factor (speed vs. file size tradeoff) (default: 7)
@@ -603,141 +440,92 @@ Available video output drivers are:
3 = average; 4 = Paeth; 5 = mixed) (default: 5)
``--vo-image-jpeg-quality=<0-100>``
JPEG quality factor (default: 90)
``--vo-image-jpeg-progressive=<yes|no>``
Specify standard or progressive JPEG (default: no).
``--vo-image-jpeg-baseline=<yes|no>``
Specify use of JPEG baseline or not (default: yes).
``--vo-image-jpeg-optimize=<0-100>``
JPEG optimization factor (default: 100)
``--vo-image-webp-lossless=<yes|no>``
Enable writing lossless WebP files (default: no)
``--vo-image-webp-quality=<0-100>``
WebP quality (default: 75)
``--vo-image-webp-compression=<0-6>``
WebP compression factor (default: 4)
``--vo-image-jpeg-smooth=<0-100>``
smooth factor (default: 0)
``--vo-image-jpeg-dpi=<1->``
JPEG DPI (default: 72)
``--vo-image-outdir=<dirname>``
Specify the directory to save the image files to (default: ``./``).
``libmpv``
For use with libmpv direct embedding. As a special case, on macOS it
is used like a normal VO within mpv (cocoa-cb). Otherwise useless in any
other contexts.
(See ``<mpv/render.h>``.)
``wayland`` (Wayland only)
Wayland shared memory video output as fallback for ``opengl``.
This also supports many of the options the ``gpu`` VO has, depending on the
backend.
.. note:: This driver is for compatibility with systems that don't provide
working OpenGL drivers.
The following global options are supported by this video output:
``--vo-wayland-alpha``
Use a buffer format that supports videos and images with alpha
information
``--vo-wayland-rgb565``
Use RGB565 as buffer format. This format is implemented on most
platforms, especially on embedded where it is far more efficient then
RGB8888.
``--vo-wayland-triple-buffering``
Use 3 buffers instead of 2. This can lead to more fluid playback, but
uses more memory.
``opengl-cb``
For use with libmpv direct OpenGL embedding; useless in any other contexts.
(See ``<mpv/opengl_cb.h>``.)
This also supports many of the options the ``opengl`` VO has.
``rpi`` (Raspberry Pi)
Native video output on the Raspberry Pi using the MMAL API.
This is deprecated. Use ``--vo=opengl`` instead, which is the default and
provides the same functionality. The ``rpi`` VO will be removed in
mpv 0.22.0. Its functionality was folded into --vo=opengl, which now uses
RPI hardware decoding by treating it as a hardware overlay (without applying
GL filtering). Also to be changed in 0.22.0: the --fs flag will be reset to
"no" by default (like on the other platforms).
The following deprecated global options are supported by this video output:
``--rpi-display=<number>``
Select the display number on which the video overlay should be shown
(default: 0).
``--rpi-layer=<number>``
Select the dispmanx layer on which the video overlay should be shown
(default: -10). Note that mpv will also use the 2 layers above the
selected layer, to handle the window background and OSD. Actual video
rendering will happen on the layer above the selected layer.
``--rpi-background=<yes|no>``
Whether to render a black background behind the video (default: no).
Normally it's better to kill the console framebuffer instead, which
gives better performance.
``--rpi-osd=<yes|no>``
Enabled by default. If disabled with ``no``, no OSD layer is created.
This also means there will be no subtitles rendered.
``drm`` (Direct Rendering Manager)
Video output driver using Kernel Mode Setting / Direct Rendering Manager.
Should be used when one doesn't want to install full-blown graphical
environment (e.g. no X). Does not support hardware acceleration (if you
need this, check the ``drm`` backend for ``gpu`` VO).
You may need to use ``--profile=sw-fast`` to get decent performance.
need this, check the ``drm`` backend for ``opengl`` VO).
The following global options are supported by this video output:
``--drm-connector=<name>``
``--drm-connector=[<gpu_number>.]<name>``
Select the connector to use (usually this is a monitor.) If ``<name>``
is empty or ``auto``, mpv renders the output on the first available
connector. Use ``--drm-connector=help`` to get a list of available
connectors. (default: empty)
connector. Use ``--drm-connector=help`` to get list of available
connectors. When using multiple graphic cards, use the ``<gpu_number>``
argument to disambiguate.
(default: empty)
``--drm-device=<path>``
Select the DRM device file to use. If specified this overrides automatic
card selection. (default: empty)
``--drm-mode=<number>``
Mode ID to use (resolution, bit depth and frame rate).
(default: 0)
``--drm-mode=<preferred|highest|N|WxH[@R]>``
Mode to use (resolution and frame rate).
Possible values:
:preferred: Use the preferred mode for the screen on the selected
connector. (default)
:highest: Use the mode with the highest resolution available on the
selected connector.
:N: Select mode by index.
:WxH[@R]: Specify mode by width, height, and optionally refresh rate.
In case several modes match, selects the mode that comes
first in the EDID list of modes.
Use ``--drm-mode=help`` to get a list of available modes for all active
connectors.
``--drm-draw-plane=<primary|overlay|N>``
Select the DRM plane to which video and OSD is drawn to, under normal
circumstances. The plane can be specified as ``primary``, which will
pick the first applicable primary plane; ``overlay``, which will pick
the first applicable overlay plane; or by index. The index is zero
based, and related to the CRTC.
(default: primary)
When using this option with the drmprime-overlay hwdec interop, only the
OSD is rendered to this plane.
``--drm-drmprime-video-plane=<primary|overlay|N>``
Select the DRM plane to use for video with the drmprime-overlay hwdec
interop (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s
on various other SoC:s). The plane is unused otherwise. This option
accepts the same values as ``--drm-draw-plane``. (default: overlay)
To be able to successfully play 4K video on various SoCs you might need
to set ``--drm-draw-plane=overlay --drm-drmprime-video-plane=primary``
and setting ``--drm-draw-surface-size=1920x1080``, to render the OSD at a
lower resolution (the video when handled by the hwdec will be on the
drmprime-video plane and at full 4K resolution)
``--drm-format=<xrgb8888|xbgr8888|xrgb2101010|xbgr2101010|yuyv>``
Select the DRM format to use (default: xrgb8888). This allows you to
choose the bit depth and color type of the DRM mode.
xrgb8888 is your usual 24bpp packed RGB format with 8 bits of padding.
xrgb2101010 is a 30bpp packed RGB format with 2 bits of padding.
yuyv is a 32bpp packed YUV 4:2:2 format. No planar formats are currently
supported.
There are cases when xrgb2101010 will work with the ``drm`` VO, but not
with the ``drm`` backend for the ``gpu`` VO. This is because with the
``gpu`` VO, in addition to requiring support in your DRM driver,
requires support for xrgb2101010 in your EGL driver.
yuyv only ever works with the ``drm`` VO.
``--drm-draw-surface-size=<[WxH]>``
Sets the size of the surface used on the draw plane. The surface will
then be upscaled to the current screen resolution. This option can be
useful when used together with the drmprime-overlay hwdec interop at
high resolutions, as it allows scaling the draw plane (which in this
case only handles the OSD) down to a size the GPU can handle.
When used without the drmprime-overlay hwdec interop this option will
just cause the video to get rendered at a different resolution and then
scaled to screen size.
(default: display resolution)
``--drm-vrr-enabled=<no|yes|auto>``
Toggle use of Variable Refresh Rate (VRR), aka Freesync or Adaptive Sync
on compatible systems. VRR allows for the display to be refreshed at any
rate within a range (usually ~40Hz-60Hz for 60Hz displays). This can help
with playback of 24/25/50fps content. Support depends on the use of a
compatible monitor, GPU, and a sufficiently new kernel with drivers
that support the feature.
:no: Do not attempt to enable VRR. (default)
:yes: Attempt to enable VRR, whether the capability is reported or not.
:auto: Attempt to enable VRR if support is reported.
``mediacodec_embed`` (Android)
Renders ``IMGFMT_MEDIACODEC`` frames directly to an ``android.view.Surface``.
Requires ``--hwdec=mediacodec`` for hardware decoding, along with
``--vo=mediacodec_embed`` and ``--wid=(intptr_t)(*android.view.Surface)``.
Since this video output driver uses native decoding and rendering routines,
many of mpv's features (subtitle rendering, OSD/OSC, video filters, etc)
are not available with this driver.
To use hardware decoding with ``--vo=gpu`` instead, use ``--hwdec=mediacodec``
or ``mediacodec-copy`` along with ``--gpu-context=android``.
``wlshm`` (Wayland only)
Shared memory video output driver without hardware acceleration that works
whenever Wayland is present.
You may need to use ``--profile=sw-fast`` to get decent performance.
.. note:: This is a fallback only, and should not be normally used.
+17 -19
View File
@@ -8,10 +8,7 @@ behaves. Although there are still many similarities to its ancestors, **mpv**
should generally be treated as a completely different program.
.. admonition:: Warning
This document is **not updated** anymore, and is **incomplete** and
**outdated**. If you look for old option replacements, always check with
the current mpv manpage, as the options could have changed meanwhile.
This document is not updated anymore, and is incomplete and outdated.
General Changes from MPlayer to mpv
-----------------------------------
@@ -37,7 +34,7 @@ Player
* ``--keep-open`` option to stop the player from closing the window and
exiting after playback ends.
* A client API, that allows embedding **mpv** into applications
(see ``mpv/client.h`` in the sources).
(see ``libmpv/client.h`` in the sources).
Input
~~~~~
@@ -52,7 +49,7 @@ Input
* Classic LIRC support was removed. Install remotes as input devices instead.
This way they will send X11 key events to the mpv window, which can be bound
using the normal ``input.conf``.
Also see: https://github.com/mpv-player/mpv/wiki/IR-remotes
Also see: http://github.com/mpv-player/mpv/wiki/IR-remotes
* Joystick support was removed. It was considered useless and was the cause
of some problems (e.g. a laptop's accelerator being recognized as joystick).
* Support for relative seeking by percentage.
@@ -76,8 +73,8 @@ Video
* Wayland support.
* Native support for VAAPI and VDA. Improved VDPAU video output.
* Improved GPU-accelerated video output (see the ``gpu-hq`` preset).
* Make hardware decoding work with the ``gpu`` video output.
* Improved OpenGL output (see the ``opengl-hq`` video output).
* Make hardware decoding work with the ``opengl`` video output.
* Support for libavfilter (for video->video and audio->audio). This allows
using most of FFmpeg's filters, which improve greatly on the old MPlayer
filters in features, performance, and correctness.
@@ -85,7 +82,7 @@ Video
for BT.2020 (Ultra HD). linear XYZ (Digital Cinema) and SMPTE ST2084 (HDR)
inputs.
* Support for color managed displays, via ICC profiles.
* High-quality image resamplers (see the ``--scale`` suboption).
* High-quality image resamplers (see the ``opengl`` ``scale`` suboption).
* Support for scaling in (sigmoidized) linear light.
* Better subtitle rendering using libass by default.
* Improvements when playing multiple files (``-fixed-vo`` is default, do not
@@ -135,15 +132,16 @@ Miscellaneous
* Support for precise scrolling which scales the parameter of commands. If the
input doesn't support precise scrolling the scale factor stays 1.
* Allow changing/adjusting video filters at runtime. (This is also used to make
the ``D`` key insert vf_bwdif if deinterlacing is not supported otherwise).
the ``D`` key insert vf_yadif if deinterlacing is not supported otherwise).
* Improved support for .cue files.
macOS
Mac OS X
~~~~~~~~
* Native OpenGL backend.
* Cocoa event loop is independent from MPlayer's event loop, so user
actions like accessing menus and live resizing do not block the playback.
* Apple Remote support.
* Media Keys support.
* VDA support using libavcodec hwaccel API instead of FFmpeg's decoder with up
to 2-2.5x reduction in CPU usage.
@@ -177,7 +175,7 @@ Internal changes
* General code cleanups (including refactoring or rewrites of many parts).
* New build system.
* Many bug fixes and removal of long-standing issues.
* Generally preferring FFmpeg over internal demuxers, decoders, and
* Generally preferring FFmpeg/Libav over internal demuxers, decoders, and
filters.
Detailed Listing of User-visible Changes
@@ -211,10 +209,10 @@ Command Line Switches
``-no<opt>`` ``--no-<opt>`` (add a dash)
``-a52drc level`` ``--ad-lavc-ac3drc=level``
``-ac spdifac3`` ``--ad=spdif:ac3`` (see ``--ad=help``)
``-af volnorm`` (removed; use acompressor ffmpeg filter instead)
``-af volnorm`` ``--af=drc`` (renamed)
``-afm hwac3`` ``--ad=spdif:ac3,spdif:dts``
``-ao alsa:device=hw=0.3`` ``--ao=alsa:device=[hw:0,3]``
``-aspect`` ``--video-aspect-override``
``-aspect`` ``--video-aspect``
``-ass-bottom-margin`` ``--vf=sub=bottom:top``
``-ass`` ``--sub-ass``
``-audiofile-cache`` (removed; the main cache settings are used)
@@ -229,7 +227,7 @@ Command Line Switches
``-endpos`` ``--length``
``-fixed-vo`` (removed; always the default)
``-font`` ``--osd-font``
``-forcedsubsonly`` ``--sub-forced-events-only``
``-forcedsubsonly`` ``--sub-forced-only``
``-forceidx`` ``--index``
``-format`` ``--audio-format``
``-fsmode-dontuse`` (removed)
@@ -247,7 +245,7 @@ Command Line Switches
``-msglevel`` ``--msg-level`` (changed semantics)
``-msgmodule`` ``--msg-module``
``-name`` ``--x11-name``
``-noar`` ``(removed; replaced by MediaPlayer framework)``
``-noar`` ``--no-input-appleremote``
``-noautosub`` ``--no-sub-auto``
``-noconsolecontrols`` ``--no-input-terminal``
``-nosound`` ``--no-audio``
@@ -321,9 +319,9 @@ input.conf and Slave Commands
+--------------------------------+----------------------------------------+
| ``pt_step -1 [0|1]`` | ``playlist-prev [weak|force] (same)`` |
+--------------------------------+----------------------------------------+
| ``switch_ratio [<ratio>]`` | ``set video-aspect-override <ratio>`` |
| ``switch_ratio [<ratio>]`` | ``set video-aspect <ratio>`` |
| | |
| | ``set video-aspect-override 0`` (reset)|
| | ``set video-aspect 0`` (reset aspect) |
+--------------------------------+----------------------------------------+
| ``step_property_osd <prop>`` | ``cycle <prop> <step>`` (wraps), |
| ``<step> <dir>`` | ``add <prop> <step>`` (clamps). |
@@ -410,7 +408,7 @@ Slave mode
`JSON IPC`_ for more information.
* **mpv** also provides a client API, which can be used to embed the player
by loading it as shared library. (See ``mpv/client.h`` in the sources.)
by loading it as shared library. (See ``libmpv/client.h`` in the sources.)
It might also be possible to implement a custom slave mode-like protocol
using Lua scripting.
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