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94 Commits
Author SHA1 Message Date
wm4 3b0f28b2e3 Release 0.2.4 2013-12-01 20:48:37 +01:00
wm4 f12ed5fd8f mp_image: deal with FFmpeg PSEUDOPAL braindeath
We got a crash in libavutil when encoding with Y8 (GRAY8). The reason
was that libavutil was copying an Y8 image allocated by us, and expected
a palette. This is because GRAY8 is a PSEUDOPAL format. It's not clear
what PSEUDOPAL means, and it makes literally no sense at all. However,
it does expect a palette allocated for some formats that are not
paletted, and libavutil crashed when trying to access the non-existent
palette.
2013-12-01 20:45:44 +01:00
wm4 317f2399a7 input: don't emit command when using multiple mouse buttons at once
This is for key bindings that use multiple mouse buttons at once. (Yes,
this is weird, but MPlayer always had this feature, and apparently
there are people using it!)

Before this commit, clicking another mouse button while still holding
the previous mouse button forced the command bound to the previous
mouse button to be emitted. This is usually needed to make sure the
input consumer (the player and the OSC) stays in sync with the actual
mouse button state. If there's no command sent, the OSC in particular
would think the button is still held down. However, sending the command
is undesired behavior if you want to use these multiple-key binds.

Solve this by emitting commands in this situation only if a key down
command was sent earlier. Since mouse button key bindings are normally
executed on key-up only, this happens with special commands like
script_dispatch only (used by the OSD to track mouse buttons, but
also used for other OSC bindings).

See github issue #390.
2013-12-01 19:40:39 +01:00
wm4 228b652ad5 ao_oss: SNDCTL_DSP_CHANNELS takes int, not uint8_t
This caused weird issue, probably caused by setting up the wrong number
of channels, or similar. See github issue #383.

Patch by bugmen0t on github.
2013-12-01 19:40:14 +01:00
wm4 20e08ac84e vf_pullup: properly reset on seek
Sometimes, vf_pullup hanged on seek. This was because it never was
properly reset. Old timestamps messed up the timestamp calculations,
which made the player show frames for a ridiculously long time, which is
perceived as pausing or hanging.
2013-12-01 19:39:42 +01:00
wm4 93518bc652 player: simple hack to make backstep code somewhat more robust
The hr-seek code assumes that when seeking the demuxer, the first image
decoded after the seek will have a PTS exactly equal to the demuxer seek
target time, or before that target time. Incorrect timestamps,
implicitly dropped initial frames, or broken files/demuxers can all
break this assumption, and lead to hr-seek missing the seek target.

Generally, this is not much a problem (the user won't notice being off
by one frame), but it really shows when using the backstep feature. In
this case, backstepping would simply hang.

Add a simple hack that basically forces a minimal value for the --hr-
seek-demuxer-offset option (which is 0 by default) when doing a
backstep-seek. The chosen minimum value is arbitrary. There's no perfect
value, though in general it should perhaps be slightly longer than the
frametime, which the chosen value is more than enough for typical
framerates.

Conflicts:
	mpvcore/player/playloop.c
2013-12-01 19:39:21 +01:00
Stefano Pigozzi 38885269b3 ao_coreaudio: simplify ch label to speaker id conversion
Previous code was using the values of the AudioChannelLabel enum directly to
create the channel bitmap. While this was quite smart it was pretty unreadable
and fragile (what if Apple changes the values of those enums?).

Change it to use a 'dumb' conversion table.
2013-12-01 19:37:37 +01:00
Stefano Pigozzi 485c658f3f old-build: fix iconv check on openbsd 2013-12-01 19:37:29 +01:00
wm4 b9585e518b af_lavi: actually free the filter graph on uninit
This was a memory leak.

Also remove the AF_CONTROL_COMMAND_LINE code, which was inactive. (It's
never called if the new option parser is used.)
2013-12-01 19:37:19 +01:00
Stefano Pigozzi a9858ab117 ao_coreaudio: map channel labels needed for 8ch layouts
The code stopped at kAudioChannelLabel_TopBackRight and missed mapping for
5 more channel labels. These are in a completely different order that the mpv
ones so they must be mapped manually.
2013-12-01 19:37:09 +01:00
Stefano Pigozzi eeb37de8ca cocoa: unlock on uninit
NSLock should be unlocked before dealloc is called on it.
2013-12-01 19:36:02 +01:00
wm4 bbff558e6e player: only pause for waiting on cache if it makes sense
If the value for --cache-on-pause is larger than --cache-min, and the
cache runs below --cache-on-pause, but above --cache-min, the logic
would demand to pause the player and then unpause immediately again.
This doesn't make much sense, and alternating the pause state in each
playloop iteration has negative consequences. Add an explicit check to
avoid this situation.

Conflicts:
	mpvcore/player/playloop.c
2013-12-01 19:35:21 +01:00
Stefano Pigozzi 022735fa72 input: discard precise scrolling commands with no value
Apparently Cocoa precise scrolling generates a lot of spurious events with
a delta that is equal to 0.0. Make sure that they are discarded and not added
to the input queue.

Even though this only known to happen with Cocoa, I implemented this at core
level since it makes sense in general.

Fixes: #310
2013-12-01 19:33:52 +01:00
wm4 600193749d vd_lavc: when falling back to software, revert filter error status
When mpv is started with some video filters set (--vf is used), and
hardware decoding is requested, and hardware decoding would be possible,
but is prevented due to video filters that accept software formats only,
the fallback didn't work properly sometimes.

This fallback works rather violently: it tries to initialize the filter
chain, and if it fails it throws away the frame decoded using the
hardware, and retries with software. The case that didn't work was when
decoding the current packet didn't immediately lead to a new frame. Then
the filter chain wouldn't be reinitialized, and the playloop would stop
playback as soon as it encounters the error flag.

Fix this by resetting the filter error flag (back to "uninitialized"),
which is a rather violent, but somewhat working solution.

The fallback in general should perhaps be cleaned up later.

Conflicts:
	video/decode/vd_lavc.c
2013-12-01 19:32:44 +01:00
wm4 fc465f1f26 audio: respect --end/--length with spdif passthrough
In theory, we can't really do this, because we don't know when a spdif
frame ends. Spdif transports compressed audio through audio setups that
were originally designed for PCM only (which includes the audio filter
chain, the AO API, most audio output APIs, etc.), and to reach this
goal, spdif pretends to be PCM. Compressed data frames are padded with
zeros, until a certain data rate is reached, which corresponds to a
pseudo-PCM format with 2 bytes per sample and 2 channels at 48000 Hz.
Of course an actual spdif frame is significantly larger than a frame
of the PCM format it pretends to be, so cutting audio data on frame
boundaries (as according to the pseudo-PCM format) merely yields an
incomplete and broken frame, not audio that plays for the desired
duration.

However, sending an incomplete frame might still be much better than the
current behavior, which simply ignores --end/--length (but still lets
the video end at the exact end time).

Should this result in trouble with real spdif receivers, this commit
probably has to be reverted.

Conflicts:
	mpvcore/player/audio.c
2013-12-01 19:31:29 +01:00
wm4 bf39906cd5 ao_rsound: fix option types
These are option values, and the option code expects char*.

Not actually tested.
2013-12-01 19:30:13 +01:00
enkore dac0726e98 manpage: document , mapping (frame_back_step)
See #356
2013-12-01 19:29:22 +01:00
wm4 0268f2431a input.conf: fix typo 2013-12-01 19:29:18 +01:00
Josh Driver 441af64005 Fixing list of vo's that vavpp works with, in man page. 2013-12-01 19:29:15 +01:00
wm4 f450e5c397 stream_lavf: fix a small memory leak
Also add an explanation why this special code path for rtsp is needed.
2013-12-01 19:28:46 +01:00
wm4 e70580df30 ta: fix typo in comment 2013-12-01 19:28:05 +01:00
wm4 9eaba0c176 osdep/io.c: include config.h
This possibly enables code that has never been tested before
(accidentally), so let's hope this works out ok.
2013-12-01 19:27:54 +01:00
wm4 196c7abcdb manpage: fix typo in --video-align-y description 2013-12-01 19:27:36 +01:00
wm4 253623d9e8 player: deselect video track if initialization fails
This didn't have any consequences, other than suddenly reinitializing
video when it works again (such as with EDL timeline mixing video and
audio-only files).

Conflicts:
	mpvcore/player/video.c
2013-12-01 19:27:29 +01:00
wm4 b9f40d650a stream_dvb: remove bogus free calls
The priv struct is now allocated by talloc in stream.c. It doesn't need
to be manually freed, and using free() instead of talloc_free() probably
crashes.
2013-12-01 19:26:34 +01:00
wm4 dc1aaf695f vo_vdpau: don't calculate destination alpha when drawing OSD
Same as MPlayer svn commit r36515 "Chose cheaper alpha blend equation."

No idea if this is actually faster, but can't hurt.
2013-12-01 19:26:30 +01:00
wm4 b24fd52268 player: don't remove playback status when reinitializing DVB
Also break that line a bit.

Conflicts:
	mpvcore/player/loadfile.c
2013-12-01 19:26:17 +01:00
wm4 dd25c08713 encode_lavc: add missing newline in error message 2013-12-01 19:24:12 +01:00
wm4 327edcec3f manpage: mark DTS-HD passthough as broken 2013-12-01 19:23:58 +01:00
Stefano Pigozzi 5281a9865d osx bundle: remove embedded fonts.conf
This could cause the bundle to recache stuff because of differences with
configuration of other software using fonconfig. The defaults OS X directories
should be added to fontconfig at build time (through configure).
2013-12-01 19:23:53 +01:00
wm4 6fcdb4ced3 gl_common: print SW renderer warning only if it was the only reason we rejected it 2013-12-01 19:22:34 +01:00
bugmen0t e773bda893 configure: enable v4l2 input on freebsd 2013-12-01 19:22:17 +01:00
bugmen0t d74e82cb50 tvi_v4l2: let libv4l2 convert to a known pixel format
Signed-off-by: wm4 <wm4@nowhere>

Significant modifications over the original patch by not overriding
syscalls with macros ("#define open v4l2open") for fallback, but the
other way around ("#define v4l2open open"). As consequence, the calls
have to be replaced throughout the file.

Untested, although the original patch probably was tested.
2013-12-01 19:21:44 +01:00
wm4 37fe0444e3 stream: don't include linux/types.h in some files
Apparently this is not portable to FreeBSD. It turns out that we
(probably) don't use any symbols defined by this header directly, so
the includes are not needed.

Conflicts:
	stream/stream_radio.c
2013-12-01 19:21:28 +01:00
wm4 64a66364ad m_option: handle audio/filter filters with old option parsing
These use the _oldargs_ hack, which failed in combination with playback
resume. Make it work.

It would be better to port all filters to new option parsing, but that's
obviously too much work, and most filters will probably be deleted and
replaced by libavfilter in the long run.
2013-12-01 19:20:35 +01:00
Alexander Preisinger 2995bf176d wayland: create xkbcommon keymap from string
Fixes a problem where the passed size doesn't match the actuall string.
2013-12-01 19:20:04 +01:00
William Light 0d3e7f5c3e ao_jack: refactoring, also fix "no-connect" option 2013-12-01 19:19:49 +01:00
wm4 8fe6f2542a demux_mkv: add support for HEVC
Note that you still need --vd-lavc-o='strict=-2' to enable the decoder.

Also, there's no guarantee that all required features for HEVC demuxing
are actually implemented, nor that the current muxing schema is the
final one.
2013-12-01 19:18:50 +01:00
Rudolf Polzer b553a43667 vo_lavc: fix -ovoffset.
Previously, using it led to no single frame being output, ever.
2013-12-01 19:17:38 +01:00
wm4 6de5bf12a5 vo_opengl: fix alpha values written to the framebuffer
When blending OSD and subtitles onto the video, we write bogus alpha
values. This doesn't normally matter, because these values are normally
unused and discarded. But at least on Wayland, the alpha values are used
by the compositor and leads to transparent windows even with opaque
video on places where the OSD happens to use transparency.

(Also see github issue #338.)

Until now, the alpha basically contained garbage. The source factor
GL_SRC_ALPHA meant that alpha was multiplied with itself. Use GL_ONE
instead (which is why we have to use glBlendFuncSeparate()). This should
give correct results, even with video that has alpha. (Or at least it's
something close to correct, I haven't thought too hard how the
compositor will blend it, and in fact I couldn't manage to test it.)

If glBlendFuncSeparate() is not available, fall back to glBlendFunc(),
which does the same as the code did before this commit. Technically, we
support GL 1.1, but glBlendFuncSeparate is 1.4, and I guess we should
try not to crash if vo_opengl_old runs on a system with GL 1.1 drivers
only.
2013-12-01 19:17:25 +01:00
wm4 78adec6c9c Release 0.2.3 2013-11-08 00:01:29 +01:00
wm4 0fed032ca0 audio: fix bogus audio format comparison 2013-11-07 23:59:38 +01:00
wm4 96532916fe osdep: handle SIGTERM
There's no reason why we should e.g. handle SIGQUIT, but not SIGTERM.

Note that sending SIGTERM twice still kills the player.
2013-11-07 23:58:56 +01:00
wm4 c265855d44 input.conf: clarify the magic how default key bindings are added
This is a confusing mechanism, so the explanation should bit more clear.
2013-11-07 23:58:47 +01:00
wm4 7816fa9745 manpage: fix incorrect default for --osc 2013-11-07 23:58:12 +01:00
wm4 e76076da3d stream_lavf: support more libavformat protocols 2013-11-07 23:57:56 +01:00
wm4 90015a8b8b vo_opengl: reserve 4 texture units for video instead of 3
Video has up to 4 textures, if you include obscure formats with alpha.
This means alpha formats could always overwrite the first scaler
texture, leading to corrupted video display. This problem was recently
brought to light, when commit 571e697 started to explicitly unbind all 4
video textures, which broke rendering for non-alpha formats as well.

Fix this by reserving the correct number of texture units.
2013-11-07 23:57:43 +01:00
ChrisK2 d1a8dfb8c4 tools: add --no-cache --no-config to mpv_identify.sh 2013-11-07 23:57:16 +01:00
wm4 e68fcbfa39 player: fix quvi 0.9 playlist loading
The code made no sense at all.

Conflicts:
	mpvcore/player/loadfile.c
2013-11-07 23:57:05 +01:00
wm4 391c087d75 stream: reconnecting doesn't make sense if stream is not seekable
This stops mpv from being stuck in reconnecting at the end of the file
with some unseekable streams.

Test URL: http://playerservices.streamtheworld.com/pls/CBC_R1_VCR_H.pls
2013-11-07 23:55:45 +01:00
wm4 b4f6e57d2c Release 0.2.2 2013-11-02 20:11:57 +01:00
wm4 854cdb796e ta: re-add MinGW cargo culting
Not really cargo cult, but an unexplainable, needless difference that
just exists to annoy us.

Fixes that gcc on MinGW treats format specifiers in MSVC mode. Just why?
Why?
2013-11-02 19:06:59 +01:00
wm4 504c452568 sd_lavc: display DVD subs with unknown duration
DVD subs (rarely) have subtitle events without end timestamp. The
duration is unknown, and they should be displayed until they're
replaced by the next event.

FFmpeg fails hard to make us aware whether duration is unknown or
actually 0, so we can't distinguish between these two cases. It fails
at this twice: AVPacket.duration is set to 0 if duration is unknown,
and AVSubtitle.end_display_time has the same issue.

Add a hack that considers all bitmap subtitles with duration==0 as
events with uknown length. I'd rather accidentally display a hidden
subtitle (if they exist at all), instead of not displaying random
subtitles at all.

See github issue #325.
2013-11-02 19:06:16 +01:00
wm4 ee54711ceb ao_pulse: fix channel layouts
The code was selecting PA_CHANNEL_POSITION_MONO for MP_SPEAKER_ID_FC,
which is correct only with the "mono" channel layout, but not anything
else. Remove the mono entry, and handle mono separately.

See github issue #326.
2013-11-02 19:06:13 +01:00
wm4 3ac568714c vd_lavc: add more ifdeffery and ffmpeg cargo culting for correctness
We mixed the "old" AVFrame management functions (avcodec_alloc_frame,
avcodec_free_frame) with reference counting. This doesn't work
correctly; you must use av_frame_alloc and av_frame_free. Of course
ffmpeg doesn't warn us about the bad usage, but will just mess up
things silently. (Thanks a lot...)

While the alloc function seems to be 100% compatible, the free function
will do bad things, such as freeing memory that might still be
referenced by another frame. I didn't experience any actual bugs, but
maybe that was pure luck.
2013-11-02 19:06:10 +01:00
Rudolf Polzer d64b165b2a encoding-example-configs: add more comments regarding the scaling method 2013-11-02 19:06:02 +01:00
Stefano Pigozzi 78a57135f9 gl_common: osx: fix compilation with latest XQuartz RC
Looks the gl.h header in XQuartz is incompatible with the one in OS X 10.9.
2013-11-02 19:05:58 +01:00
wm4 09f00db142 x11: restore support for --wid=0
This stopped working when the code was changed to create a window even
if --wid is used.

It appears we can't create our own window in this case, because in X11
there is no difference between a window with the root window as parent,
and a window that is managed by the WM. So make this (kind of worthless)
special case use the root window itself.
2013-11-02 19:05:43 +01:00
Rudolf Polzer 673919df7d Fix style of the HP Slate 7 vf-add line. 2013-11-02 19:05:24 +01:00
Rudolf Polzer d2fc1534c8 encoding-example-profiles: support HP Slate 7's weird aspect.
Also, replace broken noup= by lavfi expressions.
2013-11-02 19:05:21 +01:00
wm4 10c3b71720 gl_x11: change error message when GL3 context creation fails
On systems that provide legacy OpenGL (up to 2.1), but not GL3 and
later, creating a GL3 context will fail. We then revert to legacy GL.

Apparently the error message printed when the GL3 context creation
fails is confusing. We could just silence it, but there's still a X
error ("X11 error: GLXBadFBConfig"), which would be quite hard to
filter out. For one, it would require messing with the X11 error
handler, which doesn't even carry a context pointer (for application
private data), so we don't even want to touch it. Instead, change
the error message to inform the user what's actually happening: a
fallback to an older version of OpenGL.
2013-11-02 19:05:10 +01:00
wm4 0ba3760745 getch2: assume EOF when input file descriptor is invalid
When starting mpv with nohup, file descriptor 0 seems to be invalid for
some reason. (I'm not quite sure why it should be... /proc/pid/fd/0
seems to indicate it's just /dev/null, and using /dev/null explicitly
shows that it works just fine.)

select() will always immediately return, and this causes mpv to burn CPU
without reason. Fix this by treating it as EOF when read() returns
EBADF.

Also add EINVAL to this condition, because it seems like a good idea.

Conflicts:
	osdep/getch2.c
2013-11-02 19:05:04 +01:00
Stefano Pigozzi 1dbbd845a4 cocoa: apply the more invasive constraining only with cmd+1/2/3
Regression from bc49957
Fixes #321
2013-11-02 19:03:50 +01:00
wm4 131fad8bc9 x11: fix border toggling
Trying to toggle the border during fullscreen (with "cycle border")
would leave the window stuck without border, and it couldn't be
restored. This was because vo_x11_decoration() always excepted to be
called when toggling the state, and thus confusing the contents of the
olddecor variable. Add got_motif_hints to hopefully prevent this.

Also, when changing the border, don't take fs in account. May break on
older/broken WMs, but all in all is in fact more robust and simpler,
because you do not need to update the border state manually when
returning from fullscreen.
2013-11-02 19:03:40 +01:00
wm4 6af87017d1 vo_xv: check whether image allocation succeeds 2013-11-02 19:03:37 +01:00
wm4 bd70c32504 gl_common: suggest --vo=opengl-old if OpenGL 2.1 missing
If the caller requests at least OpenGL 2.1 (which --vo=opengl does),
but we get OpenGL 1.x, suggest using opengl-old.

Based on a patch by pfor on IRC.
2013-11-02 19:03:28 +01:00
Ben Boeckel 4c88ac3434 mpvcore: add a note about desync on track switches 2013-11-02 19:03:21 +01:00
ChrisK2 4cd36b999f osc: make sure the OSC actually fits into the video 2013-11-02 19:03:03 +01:00
wm4 1b3155cf51 ao_alsa: don't include alloca.h
It's true that ALSA uses alloca() in some of its API functions, but
since this is hidden behind macros in the ALSA headers, we have no
reason to include alloca.h ourselves.

Might help with portability (FreeBSD).
2013-11-02 19:02:42 +01:00
wm4 ace9a4b6c6 README: add a link to the wiki about the FFmpeg vs. Libav issue 2013-11-02 19:02:36 +01:00
wm4 84cd043f85 manpage: clarify --heartbeat-interval operation 2013-11-02 19:02:33 +01:00
wm4 6cdc5627f0 x11_common: reduce screensaver heartbeat from 30 to 10 seconds
Apparently this fixes issues with Gnome, which has a smaller timeout.
See github issue #315.
2013-11-02 19:02:29 +01:00
Stefano Pigozzi cb355443dc cocoa: constraint the window position a little more
The intention of this is to not make the window go outside the screen when
changing dimensions from 2x to .5x.
2013-11-02 19:02:26 +01:00
wm4 cc2b5c16fa mplayer: make --length relative to actual start of file, instead of 0
We always use the file's timestamps, so the start time can be easily
something different from 0. Make the --length option respect this.
2013-11-02 19:02:21 +01:00
Alexander Preisinger bf345136b9 wayland: fix fullscreen transparent border regions
The default behavior of weston changed some time ago to not fill the surface
black for fullscreen windows.

Now let mpv draw the whole screen in fullscreen mode.
2013-11-02 19:02:07 +01:00
Stefano Pigozzi 6b525b84bb cocoa: fix opening quarantined files on 10.9 with the bundle [2]
Fixup commit for bbc146927
2013-11-02 19:02:03 +01:00
Stefano Pigozzi ea17adcd66 cocoa: fix opening quarantined files on 10.9 with the bundle
It looks like on Mavericks the Finder is passing different arguments to mpv
depending on whether the opened file is quarantined or not.

Fixes #285
2013-11-02 19:01:42 +01:00
Stefano Pigozzi 31cdb96474 cocoa: fix race condition with input context creation
This seems to be a problem only in OS X 10.9. I guess they improved the
general speed of the Cocoa startup and suddenly mpv core takes more time
than the Cocoa thread to initialize.

Fixes #285

(hopefully!)
2013-11-02 19:01:39 +01:00
wm4 b3233fa3ff gl_video: add RGB10_A2 FBO format
Maybe this can be the default in the future, but I'm not sure yet.
2013-11-02 19:01:13 +01:00
wm4 132528ff67 ao_pcm: big endian AC3 in wav doesn't work
At least not with ffmpeg.

Honestly, I have no idea how little endian AC3 works at all, since
ao_pcm doesn't do anything special about it, and treats it like s16le.
Maybe it's broken and ffmpeg has special logic to detect it.
2013-11-02 19:01:04 +01:00
wm4 efc32ac0df mplayer: don't call libquvi for local files
This is obviously not needed, and just creates potential for bad
breakages (e.g. what happens if libquvi tries to open a normal filename
as http URL?).

Note that for simplicity, we still pass file:// URIs to quvi, and we
don't exclude other protocol prefixes either. In general, we don't know
what protocols quvi might support, so we don't try to second-guess it.
(Even though in practice, it's probably only "http" and "https".)
2013-11-02 19:00:53 +01:00
Stefano Pigozzi 042302fa65 cocoa: set and clear gl context inside of sync sections
The code did not set and unset the current context inside sync sections. I am
not sure if this was an actual problem but this is better since the context is
linked to a single thread. In my brief tests this seems to avoid garbage to
show up in fullscreen.
2013-11-02 19:00:36 +01:00
wm4 93ce083bd8 Release 0.2.1 2013-10-20 14:12:33 +02:00
wm4 97c93918fe input: fix --input-ar-rate=0
Crashed, instead of disabling auto-repeat.
2013-10-20 14:11:28 +02:00
Alexander Preisinger 7078df4f5e wayland: use mp_input_test_dragging
Instead of removing dragging we now test if it we should drag the window or
not. Because if the OSC shows up we can not drag the window because that would
cause mouse events that makes the OSC disappear.
2013-10-20 14:11:25 +02:00
Alexander Preisinger 8e642809bf Revert "wayland: remove moving window by grabbing"
This reverts commit 3308bc2bc9.
2013-10-20 14:11:21 +02:00
Alexander Preisinger 8c4cf5ce84 Revert "wayland: remove outdated comment"
This reverts commit d75cfef49c.
2013-10-20 14:11:18 +02:00
wm4 16cbc4a014 vdpau_old: restore hardware decoding with old API
--hwdec=vdpau did nothing with older ffmpeg/libav versions. Oops.
2013-10-20 14:11:11 +02:00
wm4 2aff8b7523 af_lavrresample: actually free resampler
Fixes #304.
2013-10-20 14:11:04 +02:00
Nikoli 5d9353f0d5 mpv.desktop: add russian translation, sort 2013-10-20 14:11:00 +02:00
wm4 6f139ad981 sws_utils: work around libswscale crash with --contrast=-100 2013-10-20 14:10:49 +02:00
wm4 0052445e86 vf_scale: fix get/set confusion
This caused the equalizer controls to appear stuck.
2013-10-20 14:10:46 +02:00
Alessandro Ghedini 2cf8d4ffdb spelling fixes 2013-10-20 14:10:43 +02:00
wm4 e6236e22db Release 0.2.0 2013-10-16 00:11:28 +02:00
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@@ -2,7 +2,6 @@
*.a
*.d
*.exe
*.pyc
.depend
/config.h
@@ -11,28 +10,18 @@
/mpv
/mpv.app
/version.h
/input/input_conf.h
/mpvcore/input/input_conf.h
/tags
/TAGS
/video/out/gl_video_shaders.h
/video/out/x11_icon.inc
/video/out/opengl/nnedi3_weights.inc
/demux/ebml_defs.c
/demux/ebml_types.h
/sub/osd_font.h
/player/lua/*.inc
/DOCS/man/mpv.1
/DOCS/man/mpv.aux
/DOCS/man/mpv.log
/DOCS/man/mpv.out
/DOCS/man/mpv.pdf
/DOCS/man/mpv.toc
/waf
/waf-*
/waf3-*
/build
/.waf*
/.lock-waf_*
/old_build
/Makefile
/mpvcore/lua/*.inc
/DOCS/man/*/mpv.1
/DOCS/man/*/mpv.aux
/DOCS/man/*/mpv.log
/DOCS/man/*/mpv.out
/DOCS/man/*/mpv.pdf
/DOCS/man/*/mpv.toc
+15 -47
View File
@@ -1,62 +1,30 @@
language: c
os:
- linux
- osx
env:
matrix:
- LIBAV=libav-stable
- LIBAV=libav-git
- LIBAV=ffmpeg-stable
- LIBAV=ffmpeg-git
global:
# Coverity token
- secure: "H21mSRlMhk4BKS0xHZvCFGJxteCP0hRVUxTuNfM2Z9HBsyutuLEYMtViLO86VtM+Tqla3xXPzUdS4ozLwI72Ax/5ZUDXACROj73yW6QhFB5D6rLut12+FjqC7M33Qv2hl0xwgNBmR5dsm1ToP37+Wn+ecJQNvN8fkTXF+HVzOEw="
- LIBAV=libav-stable
- LIBAV=libav-git
- LIBAV=ffmpeg-stable
- LIBAV=ffmpeg-git
compiler:
- clang
- gcc
branches:
only:
- master
- ci
- coverity_scan
matrix:
exclude:
- os: osx
env: LIBAV=libav-stable
- os: osx
env: LIBAV=libav-git
- os: osx
env: LIBAV=ffmpeg-git
- os: osx
compiler: gcc
- os: linux
env: LIBAV=ffmpeg-stable
- os: linux
compiler: clang
before_install: ./travis-deps libass-stable $LIBAV
script:
- ./bootstrap.py
- ./waf configure
- ./waf build
script: ./configure && make
notifications-policy: &notifications-policy
on_success: change
on_failure: always
notifications:
email: false
email:
recipients:
- mpv-team@googlegroups.com
<<: *notifications-policy
irc:
channels:
- "irc.freenode.org#mpv-devel"
on_success: change
on_failure: always
addons:
coverity_scan:
project:
name: "mpv-player/mpv"
description: "Build submitted via Travis CI"
notification_email: mpv-team@googlegroups.com
build_command_prepend: "./bootstrap.py && ./waf configure"
build_command: "./waf build"
branch_pattern: coverity_scan
- "irc.freenode.org#mpv-player-dev"
<<: *notifications-policy
-30
View File
@@ -1,30 +0,0 @@
Reporting bugs
==============
- State your platform and mpv version.
- Make sure you're actually using the latest mpv release. Linux distributions
in particular love redistributing ancient and unmaintained mpv releases.
- Attach a log file made with ``-v`` or ``--log-file=output.txt``.
- Avoid attaching text files packed in archive files (zip/rar/...), unless
explicitly asked so. There are better means, such as using http://sprunge.us
- If you think this is file specific, upload a sample file and link it.
- Don't report multiple unrelated/barely related bugs in one issue.
- Read: https://mpv.io/bug-reports/
Asking questions
================
Preferably, asking questions should be done via IRC (#mpv on irc.freenode.net),
but asking questions by opening a github issue is also barely tolerated.
When asking on IRC (#mpv on irc.freenode.net), don't ask to ask, just state
your problem. Stay long enough until someone gets a chance to reply. Sometimes
it can take hours.
Sending patches
===============
See: https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
In particular, be aware that all changes to GPL code must come with the
implicit agreement that they might be LGPLv2.1+ relicensed at a later point.
+2 -13
View File
@@ -2,18 +2,9 @@ mpv is a fork of mplayer2, which is a fork of MPlayer.
mpv as a whole is licensed as GPL version 2 or later (see LICENSE). Most source
files are GPLv2+, but some files are available under a more liberal license,
such as LGPLv2.1+, BSD, MIT, ISC, and possibly others. Look at the copyright
such as LGPLv2+, BSD, MIT, ISC, and possibly others. Look at the copyright
header of each source file, and grep the sources for "Copyright" if you need
to know details. Files without Copyright notice are licensed as LGPLv2.1+.
All new contributions must be LGPLv2.1+ licensed, or if the changes are done on
GPL code, must come with the implicit agreement that the project can relicense
the code to LGPLv2.1+ at a later point without asking the contributor. (This
is a safeguard for making potential relicensing of the project to LGPLv2.1+
easier.) Using a more liberal license compatible to LGPLv2.1+ is also ok.
Some GPLv3 or LGPLv3 code in mpv can be enabled by building with --enable-gpl3,
and in this case, the resulting binaries must be distributed under GPLv3.
to know details. Files without Copyright notice are licensed as LGPLv2+.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
@@ -26,5 +17,3 @@ MPlayer as a whole is licensed under GPLv2 (incompatible to GPLv3!), because
some files are licensed to GPLv2 (and _not_ any later version of the license).
In particular, this affects the file libmpdemux/demux_ty_osd.c. It is disabled
under mplayer2, and has been removed from mpv.
"v2.1+" in this context means "version 2.1 or later".
+160
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@@ -0,0 +1,160 @@
1. Input layer, supported devices, methods:
- plain file, with seeking
- STDIN, without seeking backward
- network streaming (currently plain wget-like HTTP and MMS (.asx))
- VCD (Video CD) track, by direct CDROM device access (not requires mounting disc)
- DVD titles using .IFO structure, by direct DVD device access (not requires mounting disc)
- DVD titles using menu navigation (experimental/alpha, not yet finished!!!)
- CDDA - raw audio from audio CD-ROM discs (using cdparanoia libs)
- RTP streaming (mpeg-ps over multicast only)
- LIVE555 streaming - support SDP/RTSP (using the LIVE555 libs)
- SMB - file access over samba (experimental)
2. Demuxer/parser layer, supported file/media formats:
- MPEG streams (ES,PES,PS. no TS support yet)
note: mpeg demuxer silently ignore non-mpeg content, and find mpeg packets
in arbitrary streams. it means you can play directly VCD images (for example
CDRwin's .BIN files) without extracting mpeg files first (with tools like vcdgear)
It accepts all PES variants, including files created by VDR.
Note: VOB (video object) is simple mpeg stream, but it usually has 01BD
packets which may contain subtitles and non-mpeg audio. Usually found on DVD discs.
Headers: mpeg streams has no global header. each frame sequence (also called GOP,
group of pictures) contains an sequence header, it describes that block.
In normal mpeg 1/2 content there are groups of 12-15 frames (24/30 fps).
It means you can freely seek in mpeg streams, and even can cut it to
small parts with standard file tools (dd, cut) without destroying it.
Codecs: video is always mpeg video (mpeg1, mpeg2 or mpeg4).
audio is usually mpeg audio (any layer allowed, but it's layer 2 in most files)
but 01BD packets may contain AC3, DTS or LPCM too.
FPS: mpeg2 content allows variable framerate, in form of delayed frames.
It's mostly used for playback 24fps content at 29.97/30 fps (NTSC) rate.
(so called Telecine or 3:2 pulldown effect)
It means you see 30 frames per second, but there are only 24 different
pictures and some of them are shown longer to fill 30 frame time.
If you encode such files with mencoder, using -ofps 24 or -ofps 23.976
is recommended.
- AVI streams.
Two kind of RIFF AVI files exists:
1. interleaved: audio and video content is interleaved. it's faster and
requires only 1 reading thread, so it's recommended (and mostly used).
2. non-interleaved: audio and video aren't interleaved, i mean first come
whole video followed by whole audio. it requires 2 reading process or
1 reading with lots of seeking. very bad for network or cdrom.
3. badly interleaved streams: mplayer detects interleaving at startup and
enables -ni option if it finds non-interleaved content. but sometimes
the stream seems to be interleaved, but with bad sync so it should be
played as non-interleaved otherwise you get a-v desync or buffer overflow.
MPlayer supports 2 kind of timing for AVI files:
- bps-based: it is based on bitrate/samplerate of video/audio stream.
this method is used by most players, including avifile and wmp.
files with broken headers, and files created with VBR audio but not
vbr-compliant encoder will result a-v desync with this method.
(mostly at seeking).
- interleaving-based: note: it can't be used togethwer with -ni
it doesn't use bitrate stuff of header, it uses the relative position
of interleaved audio and video chunks. makes some badly encoded file
with vbr audio playable.
Headers: AVI files has a mandatory header at the begin of the file,
describing video parameters (resolution, fps) and codecs. Optionally
they have an INDEX block at the end of the file. It's optional, but
most files has such block, because it's REQUIRED for seeking.
Btw usually it can be rebuilt from file content, mplayer does it with
the -idx switch. MPlayer can recreate broken index blocks using -forceidx.
As AVI files needs index for random access, broken files with no index
are usually unplayable.
Of course, cutting/joining AVI files needs special programs.
Codecs: any audio and video codecs allowed, but I note that VBR audio is
not well supported by most players. The file format makes it possible to
use VBR audio, but most players expect CBR audio and fails with VBR,
as VBR is unusual, and Microsoft's AVI specs only describe CBR audio.
I also note, that most AVI encoders/multiplexers create bad files if
using VBR audio. only 2 exception (known by me): NaNDub and MEncoder.
FPS: only constant framerate allowed, but it's possible to skip frames.
- ASF streams:
ASF (active streaming format) comes from Microsoft. they developed two
variant of ASF, v1.0 and v2.0. v1.0 is used by their media tools (wmp and
wme) and v2.0 is published and patented :). of course, they differ,
no compatibility at all. (it's just a legality game)
MPlayer supports only v1.0, as nobody ever seen v2.0 files :)
Note, that .ASF files are nowdays come with extension .WMA or .WMV.
UPDATE: MS recently released the ASF v1.0 specs too, but it has some
restrictions making it illegal to read by us :)
Headers: Stream headers (codecs parameters) can be everywhere (in theory),
but all files i've seen had it at the beginning of the file.
Asf uses fixed packet size, so it is seekable without any INDEX block,
and broken files are playable well.
Codecs: video is mostly microsoft's mpeg4 variants: MP42, MP43 (aka DivX),
WMV1 and WMV2. but any codecs allowed.
audio is usually wma or voxware, sometimes mp3, but any codecs allowed.
FPS: no fixed fps, every video frame has an exact timestamp instead.
I've got stream with up to 3 sec frame display times.
- QuickTime / MOV files:
They come from Mac users, usually with .mov or .qt extension, but as
MPEG Group chose quicktime as recommended file format for MPEG4,
sometimes you meet quicktime files with .mpg or .mp4 extension.
At first look, it's a mixture of ASF and AVI.
It requires INDEX block for random access and seeking, and even for
playback, like AVI, but uses timestamps instead of constant framerate
and has more flexible stream options (including network stuff) like ASF.
Headers: header can be placed at the beginning or at the end of file.
About half of my files have it at the beginning, others have it at the end.
Broken files are only playable if they have header at the beginning!
Codecs: any codecs allowed, both CBR and VBR.
Note: most new mov files use Sorenson video and QDesign Music audio,
they are patented, closed, secret, (TM)-ed etc formats, only Apple's
quicktime player is able to playback these files (on win/mac only).
- VIVO files:
They are funny streams. They have a human-readable ascii header at
the beginning, followed by interleaved audio and video chunks.
It has no index block, has no fixed packetsize or sync bytes, and most
files even has no keyframes, so forget seeking!
Video is standard h.263 (in vivo/2.0 files it's modified, non-standard
h.263), audio is either standard g.723 or Vivo Siren codec.
Note, that microsoft licensed vivo stuff, and included in their netshow
v2.0 program, so there are VfW/ACM codecs for vivo video and audio.
- RealMedia files:
A mixture of AVI and ASF features. It has mandatory headers at the
beginning and an optional INDEX (missing in most files).
The file is constructed of variable size chunks, with small header
telling the stream ID, timestamp, flags (keyframe...) and size.
But it has some features found in ASF files:
The video is actually double-muxed, the video chunks are really
appended fragments of the video frame. RV30+ supports B frames, so
you have to parse some bits of the first fragment to get the real PTS.
The audio frames are fixed size (CBR) but using the same scrambling
(out-of-order interleaving) as in the ASF files.
Codecs: Audio is either COOK(er), SIPR(o), ATRAC3 or DNET.
The DNET is actually a byte-swapped low-bitrate Dolby AC3 variant :)
Video is RV10 (h263 variant), RV20 (rp G2), RV30 (rp v8) or RV40 (rp v9).
FPS: variable, just like in ASF.
Note, that similarity of real and asf has some background - they worked
together on the (never finished/used) ASF v2 spec for some time.
- GIF files:
The GIF format is a common format for web graphics that supports
animation. These are read through libungif or compatible library.
Variable frame delays are supported, but seeking is not supported.
Seeking will be supported once an index of gif frames can be built.
+228
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@@ -0,0 +1,228 @@
So, I'll describe how this stuff works.
The main modules:
1. stream.c: this is the input layer, this reads the input media (file, stdin,
vcd, dvd, network etc). what it has to know: appropriate buffering by
sector, seek, skip functions, reading by bytes, or blocks with any size.
The stream_t (stream.h) structure describes the input stream, file/device.
There is a stream cache layer (cache2.c), it's a wrapper for the stream
API. It does fork(), then emulates stream driver in the parent process,
and stream user in the child process, while proxying between them using
preallocated big memory chunk for FIFO buffer.
2. demuxer.c: this does the demultiplexing (separating) of the input to
audio, video or dvdsub channels, and their reading by buffered packages.
The demuxer.c is basically a framework, which is the same for all the
input formats, and there are parsers for each of them (mpeg-es,
mpeg-ps, avi, avi-ni, asf), these are in the demux_*.c files.
The structure is the demuxer_t. There is only one demuxer.
2.a. demux_packet_t, that is DP.
Contains one chunk (avi) or packet (asf,mpg). They are stored in memory as
in linked list, cause of their different size.
2.b. demuxer stream, that is DS.
Struct: demux_stream_t
Every channel (a/v/s) has one. This contains the packets for the stream
(see 2.a). For now, there can be 3 for each demuxer :
- audio (d_audio)
- video (d_video)
- DVD subtitle (d_dvdsub)
2.c. stream header. There are 2 types (for now): sh_audio_t and sh_video_t
This contains every parameter essential for decoding, such as input/output
buffers, chosen codec, fps, etc. There are each for every stream in
the file. At least one for video, if sound is present then another,
but if there are more, then there'll be one structure for each.
These are filled according to the header (avi/asf), or demux_mpg.c
does it (mpg) if it founds a new stream. If a new stream is found,
the ====> Found audio/video stream: <id> messages is displayed.
The chosen stream header and its demuxer are connected together
(ds->sh and sh->ds) to simplify the usage. So it's enough to pass the
ds or the sh, depending on the function.
For example: we have an asf file, 6 streams inside it, 1 audio, 5
video. During the reading of the header, 6 sh structs are created, 1
audio and 5 video. When it starts reading the packet, it chooses the
stream for the first found audio & video packet, and sets the sh
pointers of d_audio and d_video according to them. So later it reads
only these streams. Of course the user can force choosing a specific
stream with
-vid and -aid switches.
A good example for this is the DVD, where the english stream is not
always the first, so every VOB has different language :)
That's when we have to use for example the -aid 128 switch.
Now, how this reading works?
- demuxer.c/demux_read_data() is called, it gets how many bytes,
and where (memory address), would we like to read, and from which
DS. The codecs call this.
- this checks if the given DS's buffer contains something, if so, it
reads from there as much as needed. If there isn't enough, it calls
ds_fill_buffer(), which:
- checks if the given DS has buffered packages (DP's), if so, it moves
the oldest to the buffer, and reads on. If the list is empty, it
calls demux_fill_buffer() :
- this calls the parser for the input format, which reads the file
onward, and moves the found packages to their buffers.
Well it we'd like an audio package, but only a bunch of video
packages are available, then sooner or later the:
DEMUXER: Too many (%d in %d bytes) audio packets in the buffer
error shows up.
2.d. video.c: this file/function handle the reading and assembling of the
video frames. each call to video_read_frame() should read and return a
single video frame, and it's duration in seconds (float).
The implementation is splitted to 2 big parts - reading from mpeg-like
streams and reading from one-frame-per-chunk files (avi, asf, mov).
Then it calculates duration, either from fixed FPS value, or from the
PTS difference between and after reading the frame.
2.e. other utility functions: there are some useful code there, like
AVI muxer, or mp3 header parser, but leave them for now.
So everything is ok 'till now. It can be found in libmpdemux/ library.
It should compile outside of mplayer tree, you just have to implement few
simple functions, like mp_msg() to print messages, etc.
See libmpdemux/test.c for example.
See also formats.txt, for description of common media file formats and their
implementation details in libmpdemux.
Now, go on:
3. mplayer.c - ooh, he's the boss :)
Its main purpose is connecting the other modules, and maintaining A/V
sync.
The given stream's actual position is in the 'timer' field of the
corresponding stream header (sh_audio / sh_video).
The structure of the playing loop :
while(not EOF) {
fill audio buffer (read & decode audio) + increase a_frame
read & decode a single video frame + increase v_frame
sleep (wait until a_frame>=v_frame)
display the frame
apply A-V PTS correction to a_frame
handle events (keys,lirc etc) -> pause,seek,...
}
When playing (a/v), it increases the variables by the duration of the
played a/v.
- with audio this is played bytes / sh_audio->o_bps
Note: i_bps = number of compressed bytes for one second of audio
o_bps = number of uncompressed bytes for one second of audio
(this is = bps*samplerate*channels)
- with video this is usually == 1.0/fps, but I have to note that
fps doesn't really matters at video, for example asf doesn't have that,
instead there is "duration" and it can change per frame.
MPEG2 has "repeat_count" which delays the frame by 1-2.5 ...
Maybe only AVI and MPEG1 has fixed fps.
So everything works right until the audio and video are in perfect
synchronity, since the audio goes, it gives the timing, and if the
time of a frame passed, the next frame is displayed.
But what if these two aren't synchronized in the input file?
PTS correction kicks in. The input demuxers read the PTS (presentation
timestamp) of the packages, and with it we can see if the streams
are synchronized. Then MPlayer can correct the a_frame, within
a given maximal bounder (see -mc option). The summary of the
corrections can be found in c_total .
Of course this is not everything, several things suck.
For example the soundcards delay, which has to be corrected by
MPlayer! The audio delay is the sum of all these:
- bytes read since the last timestamp:
t1 = d_audio->pts_bytes/sh_audio->i_bps
- if Win32/ACM then the bytes stored in audio input buffer
t2 = a_in_buffer_len/sh_audio->i_bps
- uncompressed bytes in audio out buffer
t3 = a_buffer_len/sh_audio->o_bps
- not yet played bytes stored in the soundcard's (or DMA's) buffer
t4 = get_audio_delay()/sh_audio->o_bps
From this we can calculate what PTS we need for the just played
audio, then after we compare this with the video's PTS, we have
the difference!
Life didn't get simpler with AVI. There's the "official" timing
method, the BPS-based, so the header contains how many compressed
audio bytes or chunks belong to one second of frames.
In the AVI stream header there are 2 important fields, the
dwSampleSize, and dwRate/dwScale pairs:
- If the dwSampleSize is 0, then it's VBR stream, so its bitrate
isn't constant. It means that 1 chunk stores 1 sample, and
dwRate/dwScale gives the chunks/sec value.
- If the dwSampleSize is >0, then it's constant bitrate, and the
time can be measured this way: time = (bytepos/dwSampleSize) /
(dwRate/dwScale) (so the sample's number is divided with the
samplerate). Now the audio can be handled as a stream, which can
be cut to chunks, but can be one chunk also.
The other method can be used only for interleaved files: from
the order of the chunks, a timestamp (PTS) value can be calculated.
The PTS of the video chunks are simple: chunk number * fps
The audio is the same as the previous video chunk was.
We have to pay attention to the so called "audio preload", that is,
there is a delay between the audio and video streams. This is
usually 0.5-1.0 sec, but can be totally different.
The exact value was measured until now, but now the demux_avi.c
handles it: at the audio chunk after the first video, it calculates
the A/V difference, and take this as a measure for audio preload.
3.a. audio playback:
Some words on audio playback:
Not the playing is hard, but:
1. knowing when to write into the buffer, without blocking
2. knowing how much was played of what we wrote into
The first is needed for audio decoding, and to keep the buffer
full (so the audio will never skip). And the second is needed for
correct timing, because some soundcards delay even 3-7 seconds,
which can't be forgotten about.
To solve this, the OSS gives several possibilities:
- ioctl(SNDCTL_DSP_GETODELAY): tells how many unplayed bytes are in
the soundcard's buffer -> perfect for timing, but not all drivers
support it :(
- ioctl(SNDCTL_DSP_GETOSPACE): tells how much can we write into the
soundcard's buffer, without blocking. If the driver doesn't
support GETODELAY, we can use this to know how much the delay is.
- select(): should tell if we can write into the buffer without
blocking. Unfortunately it doesn't say how much we could :((
Also, doesn't/badly works with some drivers.
Only used if none of the above works.
4. Codecs. Consists of libmpcodecs/* and separate files or libs,
for example libmpeg2, loader, mp3lib.
mplayer.c doesn't call them directly, but through the dec_audio.c and
dec_video.c files, so the mplayer.c doesn't have to know anything about
the codecs.
libmpcodecs contains wrapper for every codecs, some of them include the
codec function implementation, some calls functions from other files
included with mplayer, some calls optional external libraries.
file naming convention in libmpcodecs:
ad_*.c - audio decoder (called through dec_audio.c)
vd_*.c - video decoder (called through dec_video.c)
ve_*.c - video encoder (used by mencoder)
vf_*.c - video filter (see option -vf)
On this topic, see also:
libmpcodecs.txt - The structure of the codec-filter path, with explanation
dr-methods.txt - Direct rendering, MPI buffer management for video codecs
codecs.conf.txt - How to write/edit codec configuration file (codecs.conf)
codec-devel.txt - Mike's hints about codec development - a bit OUTDATED
hwac3.txt - about SP/DIF audio passthrough
5. libvo: this displays the frame.
for details on this, read libvo.txt
6. libao2: this control audio playing
6.a audio plugins
for details on this, read libao2.txt
+145
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@@ -0,0 +1,145 @@
mails by A'rpi and Marcus Blomenkamp <Marcus.Blomenkamp@epost.de>
describing how this ac3-passtrough hack work under linux and mplayer...
-----------------------------------------------------------------------
Hi,
> I received the following patch from Steven Brookes <stevenjb@mda.co.uk>.
> He is working on fixing the digital audio output of the dxr3 driver and
> told me he fixed some bugs in mplayer along the way. I don't know shit
> about hwac3 output so all I did was to make sure the patch applied
> against latest cvs.
> This is from his e-mail to me:
>
> "Secondly there is a patch to dec_audio.c and
> ac3-iec958 to fix the -ac hwac3 codec stuff and to use liba52 to sync it.
> Seems to work for everything I've thrown at and maintains sync for all audio
> types through the DXR3."
patch applied (with some comments added and an unwanted change (in software
a52 decoder) removed)
now i understand how this whole hwac3 mess work.
it's very very tricky. it virtually decodes ac3 to LPCM packets, but really
it keeps the original compressed data padded by zeros. this way it's
constant bitrate, and sync is calculated just like for stereo PCM.
(so it bypass LPCM-capable media converters...)
so, every ac3 frame is translated to 6144 byte long tricky LPCM packet.
6144 = 4*(6*256) = 4 * samples_per_ac3_frame = LPCM size of uncompressed ac3
frame.
i wanna know if it works for sblive and other ac3-capable cards too?
(i can't test it, lack of ac3 decoder)
A'rpi / Astral & ESP-team
-----------------------------------------------------------------------
Hi folks.
I spend some time fiddling with ac3 passthrough in mplayer. The
traditional way of setting the output format to AFMT_AC3 was no ideal
solution since not all digital io cards/drivers supported this format or
honoured it to set the spdif non-audio bit. To make it short, it only
worked with oss sblive driver IIRC.
Inspired by alsa's ac3dec program I found an alternative way by
inspecting to which format the alsa device had been set. Suprise: it was
simple 16bit_le 2_channel pcm. So setting the non-audio bit doesn't
necessarily mean the point. The only important thing seems to be
bit-identical output at the correct samplerate. Modern AV-Receivers seem
to be quite tolerant/compatible.
So I changed the output format of hwac3 from
AFMT_AC3 channels=1
to
AFMT_S16_LE channels=2
and corrected the absolute time calculation. That was all to get it
running for me.
-----------------------------------------------------------------------
Hi there.
Perhaps I can clear up some mystification about AC3 passthrough in
general and mplayer in special:
To get the external decoder solution working, it must be fed with data
which is bitidentical to the chunks in the source ac3 file (compressed
data is very picky about bit errors). Additionally - or better to say
'historically' - the non-audio bit should be set in the spdif status
fields to prevent old spdif hardware from reproducing ugly scratchy
noise. Note: for current decoders (probably those with DTS capability)
this safety bit isn't needed anymore. At least I can state that for my
Sherwood RVD-6095RDS. I think it is due to DTS because DTS sound can
reside on a ordinary AudioCD and an ordinary AudioCD-Player will always
have it's audio-bit set.
The sample format of the data must be 2channel 16bit (little endian
IIRC). Samplerates are 48kHz - although my receiver also accepts
44100Hz. I do not know if this is due to an over-compatability of my
receiver or if 44100 is also possible in the ac3 specs. For safety's
sake lets keep this at 48000Hz. AC3 data chunks are inserted into the
stream every 0x1600 bytes (don't bite me on that, look into
'ac3-iec958.c': 'ac3_iec958_build_burst').
To come back to the problem: data must be played bit-identically through
the soundcard at the correct samplerate and should optionally have it's
non-audio bit set. There are two ways to accomplish this:
1) Some OSS guy invented the format AFMT_AC3. Soundcard drivers
implementing this format should therefore adjust it's mixers and
switches to produce the desired output. Unfortunately some soundcard
drivers do not support this format correctly and most do not even
support it at all (including ALSA).
2) The alternative approach currently in mplayer CVS is to simply set
the output format to 48kHz16bitLE and rely on the user to have the
soundcard mixers adjusted properly.
I do have two soundcards with digital IO facilities (CMI8738 and
Trident4DWaveNX based) plus the mentioned decoder. I'm currently running
Linux-2.4.17. Following configurations are happily running here:
1. Trident with ALSA drivers (OSS does not support Hoontech's dig. IO)
2. CMI with ALSA drivers
3. CMI with OSS drivers
For Linux I'd suggest using ALSA because of it's cleaner architecture
and more consitent user interface. Not to mention that it'll be the
standard sound support in Linux soon.
For those who want to stick to OSS drivers: The CMI8738 drivers works
out-of-the-box, if the PCM/Wave mixer is set to 100%.
For ALSA I'd suggest using its OSS emulation. More on that later.
ALSA-0.9 invented the idea of cards, devices and dubdevices. You can
reach the digital interface of all supported cards consitently by using
the device 'hw:x,2' (x counting from 0 is the number of your soundcard).
So most people would end up at 'hw:0,2'. This device can only be opened
in sample formats and rates which are directly supported in hardware
hence no samplerate conversion is done keeping the stream as-is. However
most consumer soundcards do not support 44kHz so it would definitively
be a bad idea to use this as your standard device if you wanted to
listen to some mp3s (most of them are 44kHz due to CD source). Here the
OSS comes to play again. You can configure which OSS device (/dev/dsp
and /dev/adsp) uses which ALSA device. So I'd suggest pointing the
standard '/dev/dsp' to standard 'hw:0,0' which suports mixing and
samplerate conversion. No further reconfiguration would be needed for
your sound apps. For movies I'd point '/dev/adsp' to 'hw:0,2' and
configure mplayer to use adsp instead of dsp. The samplerate constrain
is no big deal here since movies usually are in 48Khz anyway. The
configuration in '/etc/modules.conf' is no big deal also:
alias snd-card-0 snd-card-cmipci # insert your card here
alias snd-card-1 snd-pcm-oss # load OSS emulation
options snd-pcm-oss snd_dsp_map=0 snd_adsp_map=2 # do the mapping
This works flawlessly in combination with alsa's native
SysVrc-init-script 'alsasound'. Be sure to disable any distribution
dependent script (e.g. Mandrake-8.1 has an 'alsa' script which depends
on ALSA-0.5).
Sorry for you *BSD'lers out there. I have no grasp on sound support there.
HTH Marcus
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6. libao2: this control audio playing
As in libvo (see 5.) also here are some drivers, based on the same API:
static int control(int cmd, int arg);
This is for reading/setting driver-specific and other special parameters.
Not really used for now.
static int init(int rate,int channels,int format,int flags);
The init of driver, opens device, sets sample rate, channels, sample format
parameters.
Sample format: usually AFMT_S16_LE or AFMT_U8, for more definitions see
dec_audio.c and linux/soundcards.h files!
static void uninit(void);
Guess what.
Ok I help: closes the device, not (yet) called when exit.
static void reset(void);
Resets device. To be exact, it's for deleting buffers' contents,
so after reset() the previously received stuff won't be output.
(called if pause or seek)
static int get_space(void);
Returns how many bytes can be written into the audio buffer without
blocking (making caller process wait). MPlayer occasionally checks the
remaining space and tries to fill the buffer with play() if there's free
space. The buffer size used should be sane; a buffer that is too small
could run empty before MPlayer tries filling it again (normally once per
video frame), a buffer that is too big would force MPlayer decode the file
far ahead trying to find enough audio data to fill it.
static int play(void* data,int len,int flags);
Plays a bit of audio, which is received throught the "data" memory area, with
a size of "len". It has to copy the data, because they can be overwritten
after the call is made. Doesn't have to use all the bytes; it has to
return the number of bytes used used (copied to buffer). If
flags|AOPLAY_FINAL_CHUNK is true then this is the last audio in the file.
The purpose of this flag is to tell aos that round down the audio played
from "len" to a multiple of some chunksize that this "len" should not be
rounded down to 0 or the data will never be played (as MPlayer will never
call play() with a larger len).
static float get_delay(void);
Returns how long time it will take to play the data currently in the
output buffer. Be exact, if possible, since the whole timing depends
on this! In the worst case, return the maximum delay.
!!! Because the video is synchronized to the audio (card), it's very important
!!! that the get_delay function is correctly implemented!
static void audio_pause(void);
Pause playing but do not delete buffered data if possible.
static void audio_resume(void);
Continue playing after audio_pause().
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libvo --- the library to handle video output by A'rpi, 2002.04
============================================
Note: before start on this, read colorspaces.txt !
The constants for different pixelformats are defined in img_format.h,
their usage is mandatory.
WARNING: Please keep in mind that some of this information may be out-dated,
so if you are working on a new vo, consider submitting preliminary patches
very early on. Currently vo_gl is one of the more up-to-date VOs to use
as reference if you are unsure about something and do not want to ask on the
list.
vo_vdpau and vo_direct3d may be a good choice, too, they use different
approaches closer to the sometimes convoluted way DirectX works.
Each vo driver _has_ to implement these:
preinit():
init the video system (to support querying for supported formats)
uninit():
Uninit the whole system, this is on the same "level" as preinit.
control():
Current controls (VOCTRL_QUERY_FORMAT must be implemented,
VOCTRL_DRAW_IMAGE, VOCTRL_FULLSCREEN, VOCTRL_UPDATE_SCREENINFO
should be implemented):
VOCTRL_QUERY_FORMAT - queries if a given pixelformat is supported.
It also returns various flags decsirbing the capabilities
of the driver with teh given mode. for the flags, see
file vfcaps.h !
the most important flags, every driver must properly report
these:
0x1 - supported (with or without conversion)
0x2 - supported without conversion (define 0x1 too!)
0x100 - driver/hardware handles timing (blocking)
also SET sw/hw scaling and osd support flags, and flip,
and accept_stride if you implement VOCTRL_DRAW_IMAGE (see bellow)
NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
but is always called between preinit() and uninit()
VOCTRL_GET_IMAGE
libmpcodecs Direct Rendering interface
You need to update mpi (mp_image.h) structure, for example,
look at vo_x11, vo_sdl, vo_xv or mga_common.
VOCTRL_DRAW_IMAGE
replacement for the current draw_slice/draw_frame way of
passing video frames. by implementing SET_IMAGE, you'll get
image in mp_image struct instead of by calling draw_*.
unless you return VO_TRUE for VOCTRL_DRAW_IMAGE call, the
old-style draw_* functils will be called!
Note: draw_slice is still mandatory, for per-slice rendering!
VOCTRL_RESET - reset the video device
This is sent on seeking and similar and is useful if you are
using a device which prebuffers frames that need to flush them
before refilling audio/video buffers.
VOCTRL_PAUSE
VOCTRL_RESUME
VOCTRL_GUISUPPORT
return true only if driver supports co-operation with
MPlayer's GUI (not yet used by GUI)
VOCTRL_SET_EQUALIZER
set the video equalizer to the given values
two arguments are provided: item and value
item is a string, the possible values are (currently):
brightness, contrast, saturation, hue
VOCTRL_GET_EQUALIZER
get the current video equalizer values
two arguments are provided: item and value
item is a string, the possible values are (currently):
brightness, contrast, saturation, hue
VOCTRL_ONTOP
Makes the player window stay-on-top. Only supported (currently)
by drivers which use X11, except SDL, as well as directx and
gl2 under Windows.
VOCTRL_BORDER
Makes the player window borderless.
VOCTRL_FULLSCREEN
Switch from and to fullscreen mode
VOCTRL_GET_PANSCAN
VOCTRL_SET_PANSCAN
Needed to implement pan-scan support ('w' and 'e' keys during
playback in fullscreen mode)
VOCTRL_START_SLICE
Called before the first draw_slice of each frame, useful if
you need to do some set-up work.
VOCTRL_DRAW_EOSD
Required for EOSD (ASS subtitle) support. Provides all
information necessary to draw the EOSD for the current video
frame.
VOCTRL_GET_EOSD_RES
Required for EOSD (ASS subtitle) support. Informs the ASS
renderer about the properties of the drawing area (size,
borders).
VOCTRL_SET_DEINTERLACE
VOCTRL_GET_DEINTERLACE
Get or set deinterlacing status for VOs that support some kind
of deinterlacing.
VOCTRL_UPDATE_SCREENINFO
Should set the xinerama_x, xinerama_y, vo_screenwidth and
vo_screenheight appropriately for the currently used
monitor and -xineramascreen option.
Usually should simply call the w32_update_xinerama_info or
update_xinerama_info function.
By supporting this, the VO also requests the newer API
that sets vo_dx, vo_dy etc. appropriately before config()
is called.
config():
Set up the video system. You get the dimensions and flags.
width, height: size of the source image
d_width, d_height: wanted scaled/display size (it's a hint)
Flags:
0x01 - force fullscreen (-fs)
0x02 - allow mode switching (-vm)
0x04 - allow software scaling (-zoom)
0x08 - flipping (-flip)
They're defined as VOFLAG_* (see libvo/video_out.h)
IMPORTANT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
times between preinit() and uninit() calls. You MUST handle it, and
you shouldn't crash at second config() call or at uninit() without
any config() call! To make your life easier, vo_config_count is
set to the number of previous config() call, counted from preinit().
It's set by the caller (vf_vo.c), you don't have to increase it!
So, you can check for vo_config_count>0 in uninit() when freeing
resources allocated in config() to avoid crash!
You should implement VOCTRL_UPDATE_SCREENINFO so that vo_dx, vo_dy,
vo_dwidth and vo_dheight are already pre-set to values that take
aspect and -geometry into account. It is also necessary to properly
support multi-monitor setups (if based on x11_common, w32_common).
draw_slice(): this displays YV12 pictures (3 planes, one full sized that
contains brightness (Y), and 2 quarter-sized which the colour-info
(U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
to display the whole frame, only update small parts of it.
If this is not supported, it must be signaled in QUERY_FORMAT with
VOCAP_NOSLICES.
draw_frame(): this is the older interface, this displays only complete
frames, and can do only packed format (YUY2, RGB/BGR).
Win32 codecs use this (DivX, Indeo, etc).
If you implement VOCTRL_DRAW_IMAGE, you do not need to implement draw_frame.
draw_osd(): this displays subtitles and OSD.
It's a bit tricky to use it, since it's a callback-style stuff.
It should call vo_draw_text() with screen dimension and your
draw_alpha implementation for the pixelformat (function pointer).
The vo_draw_text() checks the characters to draw, and calls
draw_alpha() for each. As a help, osd.c contains draw_alpha for
each pixelformats, use this if possible!
Note that if you do not draw directly onto the video you should
use vo_draw_text_ext() which allows you to specify the border
values etc. needed to draw DVD menu highlights at the correct place.
If you do not want to implement this, you can still use -vf
expand=osd=1 to draw the OSD, or even implement code to insert
this filter automatically.
Make sure you set VFCAP_OSD depending on whether you implemented it
or not.
NOTE: This one will be obsolete soon! But it's still useful when
you want to do tricks, like rendering osd _after_ hardware scaling
(tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)
NOTE2: above NOTE is probably wrong, there are currently no plans to
obsolete draw_osd, though there is the more advanced EOSD support for
ASS subtitles.
flip_page(): this is called after each frame, this displays the buffer for
real. This is 'swapbuffers' when doublebuffering.
Try to do as little work here as possible, since that affect jitter/
A-V sync.
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TITLE=Weird Al Yankovic - The Saga Begins (clip)
# just to be informative (maybe future
# use?)
FILE=14233792,7972c637f619e01854ecb453b7339e3f # size,md5
AUTHOR=Gabucino
TYPE=VIDEO # maybe AUDIO in future (for displaying
# mp3 lyrics while playing or whatever)
FORMAT=TIME # this file contains measures based on
# TIME, not frames.
# if FORMAT is a number, then it's frame based, i.e.:
# FORMAT=25
NOTE=MPlayerSub test file v0.1
# first number : wait this much after previous subtitle disappeared
# second number : display the current subtitle for this many seconds
15 3
A long, long time ago...
0 3
in a galaxy far away...
0 3
Naboo was under an attack.
1 2.5
And I thought me and
Qui-Gon Jinn could
0 2.5
talk the Federation into
0 4
...maybe cutting them a
little slack.
2 3
But their response, it
didn't thrill us,
0 3
They locked the doors,
and tried to kill us.
0 2.5
We escaped from that gas,
0 3.5
then met Jar-jar and
Boss-Nass.
1 6
We took a bongo from the
scene and we went to
Theed to see the Queen.
0 5
We all wound' up on
Tatooine.
0 6
That's where, we've found
this boy.
0 4
Oh my, my this here
Anakin guy,
0 5
maybe Vader someday
later now he's just
a small fry.
0 4
And he left his home and
kissed his mommy goodbye,
0 5
singing "Soon I'm gonna be
a Jedi!"
6 6
Did you know this junkyard
slave isn't even old enough
to shave,
0 3
but he can use the Force,
they say.
1 6
Ahh, do you see him hitting
on the queen though he's
just nine and she's fourteen
0 6
yeah, he's probably gonna
marry her, someday!
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software scaler filter docs
-ssf cgb=<float> chrominance gaussian blur
useful for videos with some chroma (color) noise (TV captures, VHS, ...)
-ssf lgb=<float> -> luminance gaussian blur
hmm, mostly special effect, could be used as lame noise reducer though
-ssf chs=<int> -> shift chrominance horizontally
-ssf cvs=<int> -> shift chrominance vertically
useful if the luma & chroma are not aligned exactly
-ssf cs=<float> -> chrominance sharpen
-ssf ls=<float> -> luminance sharpen
simple sharpening filter
note: these will only work if the swscaler is used at all (use -vf scale)
example: mplayer foobar.avi -vf scale -ssf lgb=3.0
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artifact types:
---------------------------------------------------------------------
ringing
wave or noise like patterns around sharp edges
bad: sinc, lanczos (with high filter length)
acceptable: lanczos (with low filter length), cubic, spline
ok: area, (fast)blinear, gauss, point
blur
loss of detail / high frequency
bad: gauss with high variance
acceptable: (fast)bilinear, area
ok: others
aliasing (only downscale)
straight lines look like staircases
areas of high detail look worse
regular patterns turn into a funny looking mess (moire patterns)
bad: fast bilinear, point, gauss with low variance
acceptable: area
ok: others
blocky (upscale only)
looks like the image is made of rectangular blocks like a mosaic
bad: point
ok: others
recommendations: (based upon my personal opinion many ppl might disagree ...)
---------------------------------------------------------------------
the recommended scalers for upscaling:
fast_bilinear, point if speed is important
cubic, spline, lanczos if quality is important
the recommended scalers for downscaling:
fast_bilinear, point if speed is important
gauss, bilinear if quality is important
cubic, spline, lanczos if a sharper picture is important
note: when encoding at a limited amount of bits (not constant quantizer)
then a slightly blurred input might look better after decoding than a slightly
sharpened one, especially for lower bitrates
sws numbers / names / artifact types
-------------------------------------------------------------------------
r ringing
b blurry
a aliasing (downscale only)
m mosaic (blocky) (upscale only)
-sws 0 fast bilinear bA
-sws 1 bilinear b
-sws 2 bicubic high sharpness r
low sharpness b
-sws 3 experimental ????
-sws 4 nearest neighbour AM
-sws 5 area ba
-sws 6 luma bicubic / chroma bilinear r
-sws 7 gauss low sharpness B
high sharpness AM
-sws 8 sinc R
-sws 9 lanczos long filter R
short filter b
-sws 10 bicubic spline r
Notes:
area upscale is identical to bilinear
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Introduction
============
This file lists all changes that can cause compatibility issues when using
mpv through the client API (libmpv and ``client.h``). Since the client API
interfaces to input handling (commands, properties) as well as command line
options, you should also look at ``interface-changes.rst``.
Normally, changes to the C API that are incompatible to previous iterations
receive a major version bump (i.e. the first version number is increased),
while C API additions bump the minor version (i.e. the second number is
increased). Changes to properties/commands/options may also lead to a minor
version bump, in particular if they are incompatible.
The version number is the same as used for MPV_CLIENT_API_VERSION (see
``client.h`` how to convert between major/minor version numbers and the flat
32 bit integer).
Also, read the section ``Compatibility`` in ``client.h``.
Options, commands, properties
=============================
Changes to these are not listed here, but in ``interface-changes.rst``. (Before
client API version 1.17, they were listed here partially.)
This listing includes changes to the bare C API and behavior only, not what
you can access with them.
API changes
===========
::
--- mpv 0.12.0 ---
1.20 - deprecate "GL_MP_D3D_interfaces"/"glMPGetD3DInterface", and introduce
"GL_MP_MPGetNativeDisplay"/"glMPGetNativeDisplay" (this is a
backwards-compatible rename)
--- mpv 0.11.0 ---
--- mpv 0.10.0 ---
1.19 - add "GL_MP_D3D_interfaces" pseudo extension to make it possible to
use DXVA2 in OpenGL fullscreen mode in some situations
- mpv_request_log_messages() now accepts "terminal-default" as parameter
1.18 - add MPV_END_FILE_REASON_REDIRECT, and change behavior of
MPV_EVENT_END_FILE accordingly
- a bunch of interface-changes.rst changes
1.17 - mpv_initialize() now blocks SIGPIPE (details see client.h)
--- mpv 0.9.0 ---
1.16 - add mpv_opengl_cb_report_flip()
- introduce mpv_opengl_cb_draw() and deprecate mpv_opengl_cb_render()
- add MPV_FORMAT_BYTE_ARRAY
1.15 - mpv_initialize() will now load config files. This requires setting
the "config" and "config-dir" options. In particular, it will load
mpv.conf.
- minor backwards-compatible change to the "seek" and "screenshot"
commands (new flag syntax, old additional args deprecated)
--- mpv 0.8.0 ---
1.14 - add mpv_wait_async_requests()
- the --msg-level option changes its native type from a flat string to
a key-value list (setting/reading the option as string still works)
1.13 - add MPV_EVENT_QUEUE_OVERFLOW
1.12 - add class Handle to qthelper.hpp
- improve opengl_cb.h API uninitialization behavior, and fix the qml
example
- add mpv_create_client() function
1.11 - add OpenGL rendering interop API - allows an application to combine
its own and mpv's OpenGL rendering
Warning: this API is not stable yet - anything in opengl_cb.h might
be changed in completely incompatible ways in minor API bumps
--- mpv 0.7.0 ---
1.10 - deprecate/disable everything directly related to script_dispatch
(most likely affects nobody)
1.9 - add enum mpv_end_file_reason for mpv_event_end_file.reason
- add MPV_END_FILE_REASON_ERROR and the mpv_event_end_file.error field
for slightly better error reporting on playback failure
- add --stop-playback-on-init-failure option, and make it the default
behavior for libmpv only
- add qthelper.hpp set_option_variant()
- mark the following events as deprecated:
MPV_EVENT_TRACKS_CHANGED
MPV_EVENT_TRACK_SWITCHED
MPV_EVENT_PAUSE
MPV_EVENT_UNPAUSE
MPV_EVENT_METADATA_UPDATE
MPV_EVENT_CHAPTER_CHANGE
They are handled better with mpv_observe_property() as mentioned in
the documentation comments. They are not removed and still work.
1.8 - add qthelper.hpp
1.7 - add mpv_command_node(), mpv_command_node_async()
1.6 - modify "core-idle" property behavior
- MPV_EVENT_LOG_MESSAGE now always sends complete lines
- introduce numeric log levels (mpv_log_level)
--- mpv 0.6.0 ---
1.5 - change in X11 and "--wid" behavior again. The previous change didn't
work as expected, and now the behavior can be explicitly controlled
with the "input-x11-keyboard" option. This is only a temporary
measure until XEmbed is implemented and confirmed working.
Note: in 1.6, "input-x11-keyboard" was renamed to "input-vo-keyboard",
although the old option name still works.
1.4 - subtle change in X11 and "--wid" behavior
(this change was added to 0.5.2, and broke some things, see #1090)
--- mpv 0.5.0 ---
1.3 - add MPV_MAKE_VERSION()
1.2 - remove "stream-time-pos" property (no replacement)
1.1 - remap dvdnav:// to dvd://
- add "--cache-file", "--cache-file-size"
- add "--colormatrix-primaries" (and property)
- add "primaries" sub-field to image format properties
- add "playback-time" property
- extend the "--start" option; a leading "+", which was previously
insignificant is now significant
- add "cache-free" and "cache-used" properties
- OSX: the "coreaudio" AO spdif code is split into a separate AO
--- mpv 0.4.0 ---
1.0 - the API is declared stable
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All examples in this directory and its sub-directories are licensed
under one of the following licenses:
WTFPL, ISC, Ms-PL, AGPLv3, BSD (any)
Pick any license of your liking, and disregard the others.
(The full text of each license is available on this website:
http://opensource.org/licenses/alphabetical )
Additionally, you may consider the example code to be public domain.
You are free to use any of the example code without further
requirements or need for attribution.
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# Client API examples
All these examples use the mpv client API through libmpv.
## Where are the docs?
The libmpv C API is documented directly in the header files (on normal Unix
systems, this is in `/usr/include/mpv/client.h`.
libmpv merely gives you access to mpv's command interface, which is documented
here:
* Options (`mpv_set_option()` and friends): http://mpv.io/manual/master/#options
* Commands (`mpv_command()` and friends): http://mpv.io/manual/master/#list-of-input-commands
* Properties (`mpv_set_property()` and friends): http://mpv.io/manual/master/#properties
Essentially everything is done with them, including loading a file, retrieving
playback progress, and so on.
## Methods of embedding the video window
All of these examples concentrate on how to integrate mpv's video renderers
with your own GUI. This is generally the hardest part. libmpv enforces a
somewhat efficient video output method, rather than e.g. returning a RGBA
surface in memory for each frame. The latter would be prohibitively inefficient,
because it would require conversion on the CPU. The goal is also not requiring
the API users to reinvent their own video rendering/scaling/presentation
mechanisms.
There are currently 2 methods of embedding video.
### Native window embedding
This uses the platform's native method of nesting multiple windows. For example,
Linux/X11 can nest a window from a completely different process. The nested
window can redraw contents on its own, and receive user input if the user
interacts with this window.
libmpv lets you specify a parent window for its own video window via the `wid`
option. Then libmpv will create its window with your window as parent, and
render its video inside of it.
This method is highly OS-dependent. Some behavior is OS-specific. There are
problems with focusing on X11 (the ancient X11 focus policy mismatches with
that of modern UI toolkits - it's normally worked around, but this is not
easily possible with raw window embedding). It seems to have stability problems
on OSX when using the Qt toolkit.
### OpenGL embedding
This method lets you use libmpv's OpenGL renderer directly. You create an
OpenGL context, and then use `mpv_opengl_cb_draw()` to render the video on
each frame.
This is more complicated, because libmpv will work directly on your own OpenGL
state. It's also not possible to have mpv automatically receive user input.
You will have to simulate this with the `mouse`/`keypress`/`keydown`/`keyup`
commands.
You also get much more flexibility. For example, you can actually render your
own OSD on top of the video, something that is not possible with raw window
embedding.
### Which one to use?
Due to the various platform-specific behavior and problems (in particular on
OSX), OpenGL embedding is recommended. If you're not comfortable with requiring
OpenGL, or want to support "direct" video output such as vdpau (which might
win when it comes to performance and energy-saving), you should probably
support both methods if possible.
## List of examples
### simple
Very primitive terminal-only example. Shows some most basic API usage.
### cocoa
Shows how to embed the mpv video window in Objective-C/Cocoa.
### cocoa-openglcb
Similar to the cocoa sample, but shows how to integrate mpv's OpenGL renderer
using libmpv's opengl-cb API. Since it does not require complicated interaction
with Cocoa elements from different libraries, it's more robust.
### qt
Shows how to embed the mpv video window in Qt (using normal desktop widgets).
### qt_opengl
Shows how to use mpv's OpenGL video renderer in Qt. This uses the opengl-cb API
for video. Since it does not rely on embedding "foreign" native Windows, it's
usually more robust, potentially faster, and it's easier to control how your
GUI interacts with the video. You can do your own OpenGL rendering on top of
the video as well.
### qml
Shows how to use mpv's OpenGL video renderer in QtQuick2 with QML. Uses the
opengl-cb API for video. Since the video is a normal QML element, it's trivial
to create OSD overlays with QML-native graphical elements as well.
### qml_direct
Alternative example, which typically avoids a FBO indirection. Might be
slightly faster, but is less flexible and harder to use. In particular, the
video is not a normal QML element. Uses the opengl-cb API for video.
### sdl
Show how to embed the mpv OpenGL renderer in SDL. Uses the opengl-cb API for
video.
@@ -1,304 +0,0 @@
// Plays a video from the command line in an opengl view in its own window.
// Build with: clang -o cocoa-openglcb cocoa-openglcb.m `pkg-config --libs --cflags mpv` -framework Cocoa -framework OpenGL
#import <mpv/client.h>
#import <mpv/opengl_cb.h>
#import <stdio.h>
#import <stdlib.h>
#import <OpenGL/gl.h>
#import <Cocoa/Cocoa.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
static void *get_proc_address(void *ctx, const char *name)
{
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, name, kCFStringEncodingASCII);
void *addr = CFBundleGetFunctionPointerForName(CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")), symbolName);
CFRelease(symbolName);
return addr;
}
static void glupdate(void *ctx);
@interface MpvClientOGLView : NSOpenGLView
@property mpv_opengl_cb_context *mpvGL;
- (instancetype)initWithFrame:(NSRect)frame;
- (void)drawRect;
- (void)fillBlack;
@end
@implementation MpvClientOGLView
- (instancetype)initWithFrame:(NSRect)frame
{
// make sure the pixel format is double buffered so we can use
// [[self openGLContext] flushBuffer].
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
0
};
self = [super initWithFrame:frame
pixelFormat:[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]];
if (self) {
[self setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
// swap on vsyncs
GLint swapInt = 1;
[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
[[self openGLContext] makeCurrentContext];
self.mpvGL = nil;
}
return self;
}
- (void)fillBlack
{
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
}
- (void)drawRect
{
if (self.mpvGL)
mpv_opengl_cb_draw(self.mpvGL, 0, self.bounds.size.width, -self.bounds.size.height);
else
[self fillBlack];
[[self openGLContext] flushBuffer];
}
- (void)drawRect:(NSRect)dirtyRect
{
[self drawRect];
}
@end
@interface CocoaWindow : NSWindow
@property(retain, readonly) MpvClientOGLView *glView;
@property(retain, readonly) NSButton *pauseButton;
@end
@implementation CocoaWindow
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (void)initOGLView {
NSRect bounds = [[self contentView] bounds];
// window coordinate origin is bottom left
NSRect glFrame = NSMakeRect(bounds.origin.x, bounds.origin.y + 30, bounds.size.width, bounds.size.height - 30);
_glView = [[MpvClientOGLView alloc] initWithFrame:glFrame];
[self.contentView addSubview:_glView];
NSRect buttonFrame = NSMakeRect(bounds.origin.x, bounds.origin.y, 60, 30);
_pauseButton = [[NSButton alloc] initWithFrame:buttonFrame];
_pauseButton.buttonType = NSToggleButton;
// button target has to be the delegate (it holds the mpv context
// pointer), so that's set later.
_pauseButton.action = @selector(togglePause:);
_pauseButton.title = @"Pause";
_pauseButton.alternateTitle = @"Play";
[self.contentView addSubview:_pauseButton];
}
@end
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
mpv_handle *mpv;
dispatch_queue_t queue;
CocoaWindow *window;
}
@end
static void wakeup(void *);
@implementation AppDelegate
- (void)createWindow {
int mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
window = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0, 0, 1280, 720)
styleMask:mask
backing:NSBackingStoreBuffered
defer:NO];
// force a minimum size to stop opengl from exploding.
[window setMinSize:NSMakeSize(200, 200)];
[window initOGLView];
[window setTitle:@"cocoa-openglcb example"];
[window makeMainWindow];
[window makeKeyAndOrderFront:nil];
NSMenu *m = [[NSMenu alloc] initWithTitle:@"AMainMenu"];
NSMenuItem *item = [m addItemWithTitle:@"Apple" action:nil keyEquivalent:@""];
NSMenu *sm = [[NSMenu alloc] initWithTitle:@"Apple"];
[m setSubmenu:sm forItem:item];
[sm addItemWithTitle: @"quit" action:@selector(terminate:) keyEquivalent:@"q"];
[NSApp setMenu:m];
[NSApp activateIgnoringOtherApps:YES];
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
atexit_b(^{
// Because activation policy has just been set to behave like a real
// application, that policy must be reset on exit to prevent, among
// other things, the menubar created here from remaining on screen.
[NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited];
});
// Read filename
NSArray *args = [NSProcessInfo processInfo].arguments;
if (args.count < 2) {
NSLog(@"Expected filename on command line");
exit(1);
}
NSString *filename = args[1];
[self createWindow];
window.pauseButton.target = self;
mpv = mpv_create();
if (!mpv) {
printf("failed creating context\n");
exit(1);
}
check_error(mpv_set_option_string(mpv, "input-media-keys", "yes"));
// request important errors
check_error(mpv_request_log_messages(mpv, "warn"));
check_error(mpv_initialize(mpv));
check_error(mpv_set_option_string(mpv, "vo", "opengl-cb"));
mpv_opengl_cb_context *mpvGL = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpvGL) {
puts("libmpv does not have the opengl-cb sub-API.");
exit(1);
}
// pass the mpvGL context to our view
window.glView.mpvGL = mpvGL;
int r = mpv_opengl_cb_init_gl(mpvGL, NULL, get_proc_address, NULL);
if (r < 0) {
puts("gl init has failed.");
exit(1);
}
mpv_opengl_cb_set_update_callback(mpvGL, glupdate, (__bridge void *)window.glView);
// Deal with MPV in the background.
queue = dispatch_queue_create("mpv", DISPATCH_QUEUE_SERIAL);
dispatch_async(queue, ^{
// Register to be woken up whenever mpv generates new events.
mpv_set_wakeup_callback(mpv, wakeup, (__bridge void *)self);
// Load the indicated file
const char *cmd[] = {"loadfile", filename.UTF8String, NULL};
check_error(mpv_command(mpv, cmd));
});
}
static void glupdate(void *ctx)
{
MpvClientOGLView *glView = (__bridge MpvClientOGLView *)ctx;
// I'm still not sure what the best way to handle this is, but this
// works.
dispatch_async(dispatch_get_main_queue(), ^{
[glView drawRect];
});
}
- (void) handleEvent:(mpv_event *)event
{
switch (event->event_id) {
case MPV_EVENT_SHUTDOWN: {
mpv_detach_destroy(mpv);
mpv_opengl_cb_uninit_gl(window.glView.mpvGL);
mpv = NULL;
printf("event: shutdown\n");
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
printf("[%s] %s: %s", msg->prefix, msg->level, msg->text);
}
default:
printf("event: %s\n", mpv_event_name(event->event_id));
}
}
- (void)togglePause:(NSButton *)button
{
if (mpv) {
switch (button.state) {
case NSOffState:
{
int pause = 0;
mpv_set_property(mpv, "pause", MPV_FORMAT_FLAG, &pause);
}
break;
case NSOnState:
{
int pause = 1;
mpv_set_property(mpv, "pause", MPV_FORMAT_FLAG, &pause);
}
break;
default:
NSLog(@"This should never happen.");
}
}
}
- (void) readEvents
{
dispatch_async(queue, ^{
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
[self handleEvent:event];
}
});
}
static void wakeup(void *context)
{
AppDelegate *a = (__bridge AppDelegate *) context;
[a readEvents];
}
// quit when the window is closed.
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
{
return YES;
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
NSLog(@"Terminating.");
const char *args[] = {"quit", NULL};
mpv_command(mpv, args);
[window.glView clearGLContext];
return NSTerminateNow;
}
@end
// Delete this if you already have a main.m.
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSApplication *app = [NSApplication sharedApplication];
AppDelegate *delegate = [AppDelegate new];
app.delegate = delegate;
[app run];
}
return 0;
}
-209
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@@ -1,209 +0,0 @@
// Plays a video from the command line in a view provided by the client
// application.
// Build with: clang -o cocoabasic cocoabasic.m `pkg-config --libs --cflags mpv` -framework cocoa
#include <mpv/client.h>
#include <stdio.h>
#include <stdlib.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
#import <Cocoa/Cocoa.h>
@interface CocoaWindow : NSWindow
@end
@implementation CocoaWindow
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
@end
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
mpv_handle *mpv;
dispatch_queue_t queue;
NSWindow *w;
NSView *wrapper;
}
@end
static void wakeup(void *);
@implementation AppDelegate
- (void)createWindow {
int mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
self->w = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0,0, 1280, 720)
styleMask:mask
backing:NSBackingStoreBuffered
defer:NO];
[self->w setTitle:@"cocoabasic example"];
[self->w makeMainWindow];
[self->w makeKeyAndOrderFront:nil];
NSRect frame = [[self->w contentView] bounds];
self->wrapper = [[NSView alloc] initWithFrame:frame];
[self->wrapper setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
[[self->w contentView] addSubview:self->wrapper];
[self->wrapper release];
NSMenu *m = [[NSMenu alloc] initWithTitle:@"AMainMenu"];
NSMenuItem *item = [m addItemWithTitle:@"Apple" action:nil keyEquivalent:@""];
NSMenu *sm = [[NSMenu alloc] initWithTitle:@"Apple"];
[m setSubmenu:sm forItem:item];
[sm addItemWithTitle: @"mpv_command('stop')" action:@selector(mpv_stop) keyEquivalent:@""];
[sm addItemWithTitle: @"mpv_command('quit')" action:@selector(mpv_quit) keyEquivalent:@""];
[sm addItemWithTitle: @"quit" action:@selector(terminate:) keyEquivalent:@"q"];
[NSApp setMenu:m];
[NSApp activateIgnoringOtherApps:YES];
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
atexit_b(^{
// Because activation policy has just been set to behave like a real
// application, that policy must be reset on exit to prevent, among
// other things, the menubar created here from remaining on screen.
[NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited];
});
// Read filename
NSArray *args = [NSProcessInfo processInfo].arguments;
if (args.count < 2) {
NSLog(@"Expected filename on command line");
exit(1);
}
NSString *filename = args[1];
[self createWindow];
// Deal with MPV in the background.
queue = dispatch_queue_create("mpv", DISPATCH_QUEUE_SERIAL);
dispatch_async(queue, ^{
mpv = mpv_create();
if (!mpv) {
printf("failed creating context\n");
exit(1);
}
int64_t wid = (intptr_t) self->wrapper;
check_error(mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid));
// Maybe set some options here, like default key bindings.
// NOTE: Interaction with the window seems to be broken for now.
check_error(mpv_set_option_string(mpv, "input-default-bindings", "yes"));
// for testing!
check_error(mpv_set_option_string(mpv, "input-media-keys", "yes"));
check_error(mpv_set_option_string(mpv, "input-cursor", "no"));
check_error(mpv_set_option_string(mpv, "input-vo-keyboard", "yes"));
// request important errors
check_error(mpv_request_log_messages(mpv, "warn"));
check_error(mpv_initialize(mpv));
// Register to be woken up whenever mpv generates new events.
mpv_set_wakeup_callback(mpv, wakeup, (__bridge void *) self);
// Load the indicated file
const char *cmd[] = {"loadfile", filename.UTF8String, NULL};
check_error(mpv_command(mpv, cmd));
});
}
- (void) handleEvent:(mpv_event *)event
{
switch (event->event_id) {
case MPV_EVENT_SHUTDOWN: {
mpv_detach_destroy(mpv);
mpv = NULL;
printf("event: shutdown\n");
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
printf("[%s] %s: %s", msg->prefix, msg->level, msg->text);
}
case MPV_EVENT_VIDEO_RECONFIG: {
dispatch_async(dispatch_get_main_queue(), ^{
NSArray *subviews = [self->wrapper subviews];
if ([subviews count] > 0) {
// mpv's events view
NSView *eview = [self->wrapper subviews][0];
[self->w makeFirstResponder:eview];
}
});
}
default:
printf("event: %s\n", mpv_event_name(event->event_id));
}
}
- (void) readEvents
{
dispatch_async(queue, ^{
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
[self handleEvent:event];
}
});
}
static void wakeup(void *context) {
AppDelegate *a = (__bridge AppDelegate *) context;
[a readEvents];
}
// Ostensibly, mpv's window would be hooked up to this.
- (BOOL) windowShouldClose:(id)sender
{
return NO;
}
- (void) mpv_stop
{
if (mpv) {
const char *args[] = {"stop", NULL};
mpv_command(mpv, args);
}
}
- (void) mpv_quit
{
if (mpv) {
const char *args[] = {"quit", NULL};
mpv_command(mpv, args);
}
}
@end
// Delete this if you already have a main.m.
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSApplication *app = [NSApplication sharedApplication];
AppDelegate *delegate = [AppDelegate new];
app.delegate = delegate;
[app run];
}
return 0;
}
-136
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@@ -1,136 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
class MpvRenderer : public QQuickFramebufferObject::Renderer
{
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
mpv::qt::Handle mpv;
QQuickWindow *window;
mpv_opengl_cb_context *mpv_gl;
public:
MpvRenderer(const MpvObject *obj)
: mpv(obj->mpv), window(obj->window()), mpv_gl(obj->mpv_gl)
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
virtual ~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void render()
{
QOpenGLFramebufferObject *fbo = framebufferObject();
window->resetOpenGLState();
mpv_opengl_cb_draw(mpv_gl, fbo->handle(), fbo->width(), fbo->height());
window->resetOpenGLState();
}
};
MpvObject::MpvObject(QQuickItem * parent)
: QQuickFramebufferObject(parent), mpv_gl(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Request hw decoding, just for testing.
mpv::qt::set_option_variant(mpv, "hwdec", "auto");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
void MpvObject::setProperty(const QString& name, const QVariant& value)
{
mpv::qt::set_property_variant(mpv, name, value);
}
QQuickFramebufferObject::Renderer *MpvObject::createRenderer() const
{
window()->setPersistentOpenGLContext(true);
window()->setPersistentSceneGraph(true);
return new MpvRenderer(this);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
-36
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@@ -1,36 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickFramebufferObject>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer;
class MpvObject : public QQuickFramebufferObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
friend class MpvRenderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
virtual Renderer *createRenderer() const;
public slots:
void command(const QVariant& params);
void setProperty(const QString& name, const QVariant& value);
signals:
void onUpdate();
private slots:
void doUpdate();
private:
static void on_update(void *ctx);
};
#endif
-71
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@@ -1,71 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
anchors.fill: parent
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: renderer.bottom
anchors.left: renderer.left
anchors.right: renderer.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
Click to load ../../../test.mkv"
}
// Don't take these controls too seriously. They're for testing.
Column {
CheckBox {
id: checkbox
anchors.margins: 10
// Heavily filtered means good, right?
text: "Make video look like on a Smart TV"
onClicked: {
if (checkbox.checked) {
renderer.command(["vo_cmdline", "sharpen=5.0"])
} else {
renderer.command(["vo_cmdline", ""])
}
}
}
Slider {
id: slider
anchors.margins: 10
anchors.left: checkbox.left
anchors.right: checkbox.right
minimumValue: -100
maximumValue: 100
value: 0
onValueChanged: renderer.setProperty("gamma", slider.value | 0)
}
}
}
}
-12
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@@ -1,12 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
-5
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@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
@@ -1,159 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
MpvRenderer::MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl)
: mpv(a_mpv), mpv_gl(a_mpv_gl), window(0), size()
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
MpvRenderer::~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void MpvRenderer::paint()
{
window->resetOpenGLState();
// This uses 0 as framebuffer, which indicates that mpv will render directly
// to the frontbuffer. Note that mpv will always switch framebuffers
// explicitly. Some QWindow setups (such as using QQuickWidget) actually
// want you to render into a FBO in the beforeRendering() signal, and this
// code won't work there.
// The negation is used for rendering with OpenGL's flipped coordinates.
mpv_opengl_cb_draw(mpv_gl, 0, size.width(), -size.height());
window->resetOpenGLState();
}
MpvObject::MpvObject(QQuickItem * parent)
: QQuickItem(parent), mpv_gl(0), renderer(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
connect(this, &QQuickItem::windowChanged,
this, &MpvObject::handleWindowChanged);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::handleWindowChanged(QQuickWindow *win)
{
if (!win)
return;
connect(win, &QQuickWindow::beforeSynchronizing,
this, &MpvObject::sync, Qt::DirectConnection);
connect(win, &QQuickWindow::sceneGraphInvalidated,
this, &MpvObject::cleanup, Qt::DirectConnection);
connect(win, &QQuickWindow::frameSwapped,
this, &MpvObject::swapped, Qt::DirectConnection);
win->setClearBeforeRendering(false);
}
void MpvObject::sync()
{
if (!renderer) {
renderer = new MpvRenderer(mpv, mpv_gl);
connect(window(), &QQuickWindow::beforeRendering,
renderer, &MpvRenderer::paint, Qt::DirectConnection);
}
renderer->window = window();
renderer->size = window()->size() * window()->devicePixelRatio();
}
void MpvObject::swapped()
{
mpv_opengl_cb_report_flip(mpv_gl, 0);
}
void MpvObject::cleanup()
{
if (renderer) {
delete renderer;
renderer = 0;
}
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
window()->update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
@@ -1,51 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickItem>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer : public QObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
QQuickWindow *window;
QSize size;
friend class MpvObject;
public:
MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl);
virtual ~MpvRenderer();
public slots:
void paint();
};
class MpvObject : public QQuickItem
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
MpvRenderer *renderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
public slots:
void command(const QVariant& params);
void sync();
void swapped();
void cleanup();
signals:
void onUpdate();
private slots:
void doUpdate();
void handleWindowChanged(QQuickWindow *win);
private:
static void on_update(void *ctx);
};
#endif
@@ -1,49 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
// This object isn't real and not visible; it just renders into the
// background of the containing Window.
width: 0
height: 0
}
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
In this example, mpv is always in the background.\n
Click to load ../../../test.mkv"
}
}
}
@@ -1,12 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
-225
View File
@@ -1,225 +0,0 @@
// This example can be built with: qmake && make
#include <clocale>
#include <sstream>
#include <stdexcept>
#include <QtGlobal>
#include <QFileDialog>
#include <QStatusBar>
#include <QMenuBar>
#include <QMenu>
#include <QGridLayout>
#include <QApplication>
#include <QTextEdit>
#if QT_VERSION >= 0x050000
#include <QJsonDocument>
#endif
#include <mpv/qthelper.hpp>
#include "qtexample.h"
static void wakeup(void *ctx)
{
// This callback is invoked from any mpv thread (but possibly also
// recursively from a thread that is calling the mpv API). Just notify
// the Qt GUI thread to wake up (so that it can process events with
// mpv_wait_event()), and return as quickly as possible.
MainWindow *mainwindow = (MainWindow *)ctx;
emit mainwindow->mpv_events();
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
setWindowTitle("Qt embedding demo");
setMinimumSize(640, 480);
QMenu *menu = menuBar()->addMenu(tr("&File"));
QAction *on_open = new QAction(tr("&Open"), this);
on_open->setShortcuts(QKeySequence::Open);
on_open->setStatusTip(tr("Open a file"));
connect(on_open, &QAction::triggered, this, &MainWindow::on_file_open);
menu->addAction(on_open);
QAction *on_new = new QAction(tr("&New window"), this);
connect(on_new, &QAction::triggered, this, &MainWindow::on_new_window);
menu->addAction(on_new);
statusBar();
QMainWindow *log_window = new QMainWindow(this);
log = new QTextEdit(log_window);
log->setReadOnly(true);
log_window->setCentralWidget(log);
log_window->setWindowTitle("mpv log window");
log_window->setMinimumSize(500, 50);
log_window->show();
mpv = mpv_create();
if (!mpv)
throw std::runtime_error("can't create mpv instance");
// Create a video child window. Force Qt to create a native window, and
// pass the window ID to the mpv wid option. Works on: X11, win32, Cocoa
mpv_container = new QWidget(this);
setCentralWidget(mpv_container);
mpv_container->setAttribute(Qt::WA_DontCreateNativeAncestors);
mpv_container->setAttribute(Qt::WA_NativeWindow);
// If you have a HWND, use: int64_t wid = (intptr_t)hwnd;
int64_t wid = mpv_container->winId();
mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid);
// Enable default bindings, because we're lazy. Normally, a player using
// mpv as backend would implement its own key bindings.
mpv_set_option_string(mpv, "input-default-bindings", "yes");
// Enable keyboard input on the X11 window. For the messy details, see
// --input-vo-keyboard on the manpage.
mpv_set_option_string(mpv, "input-vo-keyboard", "yes");
// Let us receive property change events with MPV_EVENT_PROPERTY_CHANGE if
// this property changes.
mpv_observe_property(mpv, 0, "time-pos", MPV_FORMAT_DOUBLE);
mpv_observe_property(mpv, 0, "track-list", MPV_FORMAT_NODE);
mpv_observe_property(mpv, 0, "chapter-list", MPV_FORMAT_NODE);
// Request log messages with level "info" or higher.
// They are received as MPV_EVENT_LOG_MESSAGE.
mpv_request_log_messages(mpv, "info");
// From this point on, the wakeup function will be called. The callback
// can come from any thread, so we use the QueuedConnection mechanism to
// relay the wakeup in a thread-safe way.
connect(this, &MainWindow::mpv_events, this, &MainWindow::on_mpv_events,
Qt::QueuedConnection);
mpv_set_wakeup_callback(mpv, wakeup, this);
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("mpv failed to initialize");
}
void MainWindow::handle_mpv_event(mpv_event *event)
{
switch (event->event_id) {
case MPV_EVENT_PROPERTY_CHANGE: {
mpv_event_property *prop = (mpv_event_property *)event->data;
if (strcmp(prop->name, "time-pos") == 0) {
if (prop->format == MPV_FORMAT_DOUBLE) {
double time = *(double *)prop->data;
std::stringstream ss;
ss << "At: " << time;
statusBar()->showMessage(QString::fromStdString(ss.str()));
} else if (prop->format == MPV_FORMAT_NONE) {
// The property is unavailable, which probably means playback
// was stopped.
statusBar()->showMessage("");
}
} else if (strcmp(prop->name, "chapter-list") == 0 ||
strcmp(prop->name, "track-list") == 0)
{
// Dump the properties as JSON for demo purposes.
#if QT_VERSION >= 0x050000
if (prop->format == MPV_FORMAT_NODE) {
QVariant v = mpv::qt::node_to_variant((mpv_node *)prop->data);
// Abuse JSON support for easily printing the mpv_node contents.
QJsonDocument d = QJsonDocument::fromVariant(v);
append_log("Change property " + QString(prop->name) + ":\n");
append_log(d.toJson().data());
}
#endif
}
break;
}
case MPV_EVENT_VIDEO_RECONFIG: {
// Retrieve the new video size.
int64_t w, h;
if (mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &w) >= 0 &&
mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &h) >= 0 &&
w > 0 && h > 0)
{
// Note that the MPV_EVENT_VIDEO_RECONFIG event doesn't necessarily
// imply a resize, and you should check yourself if the video
// dimensions really changed.
// mpv itself will scale/letter box the video to the container size
// if the video doesn't fit.
std::stringstream ss;
ss << "Reconfig: " << w << " " << h;
statusBar()->showMessage(QString::fromStdString(ss.str()));
}
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
std::stringstream ss;
ss << "[" << msg->prefix << "] " << msg->level << ": " << msg->text;
append_log(QString::fromStdString(ss.str()));
break;
}
case MPV_EVENT_SHUTDOWN: {
mpv_terminate_destroy(mpv);
mpv = NULL;
break;
}
default: ;
// Ignore uninteresting or unknown events.
}
}
// This slot is invoked by wakeup() (through the mpv_events signal).
void MainWindow::on_mpv_events()
{
// Process all events, until the event queue is empty.
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
handle_mpv_event(event);
}
}
void MainWindow::on_file_open()
{
QString filename = QFileDialog::getOpenFileName(this, "Open file");
if (mpv) {
const QByteArray c_filename = filename.toUtf8();
const char *args[] = {"loadfile", c_filename.data(), NULL};
mpv_command_async(mpv, 0, args);
}
}
void MainWindow::on_new_window()
{
(new MainWindow())->show();
}
void MainWindow::append_log(const QString &text)
{
QTextCursor cursor = log->textCursor();
cursor.movePosition(QTextCursor::End);
cursor.insertText(text);
log->setTextCursor(cursor);
}
MainWindow::~MainWindow()
{
if (mpv)
mpv_terminate_destroy(mpv);
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// Qt sets the locale in the QApplication constructor, but libmpv requires
// the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
MainWindow w;
w.show();
return a.exec();
}
-37
View File
@@ -1,37 +0,0 @@
#ifndef QTEXAMPLE_H
#define QTEXAMPLE_H
#include <QMainWindow>
#include <mpv/client.h>
class QTextEdit;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_file_open();
void on_new_window();
void on_mpv_events();
signals:
void mpv_events();
private:
QWidget *mpv_container;
mpv_handle *mpv;
QTextEdit *log;
void append_log(const QString &text);
void create_player();
void handle_mpv_event(mpv_event *event);
};
#endif // QTEXAMPLE_H
-13
View File
@@ -1,13 +0,0 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = qtexample
TEMPLATE = app
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
SOURCES += qtexample.cpp
HEADERS += qtexample.h
@@ -1,13 +0,0 @@
#include <QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// Qt sets the locale in the QApplication constructor, but libmpv requires
// the LC_NUMERIC category to be set to "C", so change it back.
setlocale(LC_NUMERIC, "C");
MainWindow w;
w.show();
return a.exec();
}
@@ -1,52 +0,0 @@
#include "mainwindow.h"
#include "mpvwidget.h"
#include <QPushButton>
#include <QSlider>
#include <QLayout>
#include <QFileDialog>
MainWindow::MainWindow(QWidget *parent) : QWidget(parent)
{
m_mpv = new MpvWidget(this);
m_slider = new QSlider();
m_slider->setOrientation(Qt::Horizontal);
m_openBtn = new QPushButton("Open");
m_playBtn = new QPushButton("Pause");
QHBoxLayout *hb = new QHBoxLayout();
hb->addWidget(m_openBtn);
hb->addWidget(m_playBtn);
QVBoxLayout *vl = new QVBoxLayout();
vl->addWidget(m_mpv);
vl->addWidget(m_slider);
vl->addLayout(hb);
setLayout(vl);
connect(m_slider, SIGNAL(sliderMoved(int)), SLOT(seek(int)));
connect(m_openBtn, SIGNAL(clicked()), SLOT(openMedia()));
connect(m_playBtn, SIGNAL(clicked()), SLOT(pauseResume()));
connect(m_mpv, SIGNAL(positionChanged(int)), m_slider, SLOT(setValue(int)));
connect(m_mpv, SIGNAL(durationChanged(int)), this, SLOT(setSliderRange(int)));
}
void MainWindow::openMedia()
{
QString file = QFileDialog::getOpenFileName(0, "Open a video");
if (file.isEmpty())
return;
m_mpv->command(QStringList() << "loadfile" << file);
}
void MainWindow::seek(int pos)
{
m_mpv->command(QVariantList() << "seek" << pos << "absolute");
}
void MainWindow::pauseResume()
{
const bool paused = m_mpv->getProperty("pause").toBool();
m_mpv->setProperty("pause", !paused);
}
void MainWindow::setSliderRange(int duration)
{
m_slider->setRange(0, duration);
}
@@ -1,27 +0,0 @@
#ifndef MainWindow_H
#define MainWindow_H
#include <QtWidgets/QWidget>
class MpvWidget;
class QSlider;
class QPushButton;
class MainWindow : public QWidget
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
public Q_SLOTS:
void openMedia();
void seek(int pos);
void pauseResume();
private Q_SLOTS:
void setSliderRange(int duration);
private:
MpvWidget *m_mpv;
QSlider *m_slider;
QPushButton *m_openBtn;
QPushButton *m_playBtn;
};
#endif // MainWindow_H
@@ -1,129 +0,0 @@
#include "mpvwidget.h"
#include <stdexcept>
#include <QtGui/QOpenGLContext>
#include <QtCore/QMetaObject>
static void wakeup(void *ctx)
{
QMetaObject::invokeMethod((MpvWidget*)ctx, "on_mpv_events", Qt::QueuedConnection);
}
static void *get_proc_address(void *ctx, const char *name) {
Q_UNUSED(ctx);
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
MpvWidget::MpvWidget(QWidget *parent, Qt::WindowFlags f)
: QOpenGLWidget(parent, f)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Request hw decoding, just for testing.
mpv::qt::set_option_variant(mpv, "hwdec", "auto");
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvWidget::on_update, (void *)this);
connect(this, SIGNAL(frameSwapped()), SLOT(swapped()));
mpv_observe_property(mpv, 0, "duration", MPV_FORMAT_DOUBLE);
mpv_observe_property(mpv, 0, "time-pos", MPV_FORMAT_DOUBLE);
mpv_set_wakeup_callback(mpv, wakeup, this);
}
MpvWidget::~MpvWidget()
{
makeCurrent();
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void MpvWidget::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
void MpvWidget::setProperty(const QString& name, const QVariant& value)
{
mpv::qt::set_property_variant(mpv, name, value);
}
QVariant MpvWidget::getProperty(const QString &name) const
{
return mpv::qt::get_property_variant(mpv, name);
}
void MpvWidget::initializeGL()
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
void MpvWidget::paintGL()
{
mpv_opengl_cb_draw(mpv_gl, defaultFramebufferObject(), width(), -height());
}
void MpvWidget::swapped()
{
mpv_opengl_cb_report_flip(mpv_gl, 0);
}
void MpvWidget::on_mpv_events()
{
// Process all events, until the event queue is empty.
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE) {
break;
}
handle_mpv_event(event);
}
}
void MpvWidget::handle_mpv_event(mpv_event *event)
{
switch (event->event_id) {
case MPV_EVENT_PROPERTY_CHANGE: {
mpv_event_property *prop = (mpv_event_property *)event->data;
if (strcmp(prop->name, "time-pos") == 0) {
if (prop->format == MPV_FORMAT_DOUBLE) {
double time = *(double *)prop->data;
Q_EMIT positionChanged(time);
}
} else if (strcmp(prop->name, "duration") == 0) {
if (prop->format == MPV_FORMAT_DOUBLE) {
double time = *(double *)prop->data;
Q_EMIT durationChanged(time);
}
}
break;
}
default: ;
// Ignore uninteresting or unknown events.
}
}
void MpvWidget::on_update(void *ctx)
{
QMetaObject::invokeMethod((MpvWidget*)ctx, "update");
}
@@ -1,38 +0,0 @@
#ifndef PLAYERWINDOW_H
#define PLAYERWINDOW_H
#include <QtWidgets/QOpenGLWidget>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvWidget Q_DECL_FINAL: public QOpenGLWidget
{
Q_OBJECT
public:
MpvWidget(QWidget *parent = 0, Qt::WindowFlags f = 0);
~MpvWidget();
void command(const QVariant& params);
void setProperty(const QString& name, const QVariant& value);
QVariant getProperty(const QString& name) const;
QSize sizeHint() const { return QSize(480, 270);}
Q_SIGNALS:
void durationChanged(int value);
void positionChanged(int value);
protected:
void initializeGL() Q_DECL_OVERRIDE;
void paintGL() Q_DECL_OVERRIDE;
private Q_SLOTS:
void swapped();
void on_mpv_events();
private:
void handle_mpv_event(mpv_event *event);
static void on_update(void *ctx);
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
};
#endif // PLAYERWINDOW_H
@@ -1,13 +0,0 @@
CONFIG -= app_bundle
QT += widgets
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
HEADERS = \
mpvwidget.h \
mainwindow.h
SOURCES = main.cpp \
mpvwidget.cpp \
mainwindow.cpp
-158
View File
@@ -1,158 +0,0 @@
// Build with: gcc -o main main.c `pkg-config --libs --cflags mpv sdl2`
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
static Uint32 wakeup_on_mpv_redraw, wakeup_on_mpv_events;
static void die(const char *msg)
{
fprintf(stderr, "%s\n", msg);
exit(1);
}
static void *get_proc_address_mpv(void *fn_ctx, const char *name)
{
return SDL_GL_GetProcAddress(name);
}
static void on_mpv_events(void *ctx)
{
SDL_Event event = {.type = wakeup_on_mpv_events};
SDL_PushEvent(&event);
}
static void on_mpv_redraw(void *ctx)
{
SDL_Event event = {.type = wakeup_on_mpv_redraw};
SDL_PushEvent(&event);
}
int main(int argc, char *argv[])
{
if (argc != 2)
die("pass a single media file as argument");
mpv_handle *mpv = mpv_create();
if (!mpv)
die("context init failed");
// Some minor options can only be set before mpv_initialize().
if (mpv_initialize(mpv) < 0)
die("mpv init failed");
if (SDL_Init(SDL_INIT_VIDEO) < 0)
die("SDL init failed");
SDL_Window *window =
SDL_CreateWindow("hi", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
1000, 500, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
SDL_WINDOW_RESIZABLE);
if (!window)
die("failed to create SDL window");
// The OpenGL API is somewhat separate from the normal mpv API. This only
// returns NULL if no OpenGL support is compiled.
mpv_opengl_cb_context *mpv_gl = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
die("failed to create mpv GL API handle");
SDL_GLContext glcontext = SDL_GL_CreateContext(window);
if (!glcontext)
die("failed to create SDL GL context");
// This makes mpv use the currently set GL context. It will use the callback
// to resolve GL builtin functions, as well as extensions.
if (mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address_mpv, NULL) < 0)
die("failed to initialize mpv GL context");
// Actually using the opengl_cb state has to be explicitly requested.
// Otherwise, mpv will create a separate platform window.
if (mpv_set_option_string(mpv, "vo", "opengl-cb") < 0)
die("failed to set VO");
// We use events for thread-safe notification of the SDL main loop.
// Generally, the wakeup callbacks (set further below) should do as least
// work as possible, and merely wake up another thread to do actual work.
// On SDL, waking up the mainloop is the ideal course of action. SDL's
// SDL_PushEvent() is thread-safe, so we use that.
wakeup_on_mpv_redraw = SDL_RegisterEvents(1);
wakeup_on_mpv_events = SDL_RegisterEvents(1);
if (wakeup_on_mpv_redraw == (Uint32)-1 || wakeup_on_mpv_events == (Uint32)-1)
die("could not register events");
// When normal mpv events are available.
mpv_set_wakeup_callback(mpv, on_mpv_events, NULL);
// When a new frame should be drawn with mpv_opengl_cb_draw().
// (Separate from the normal event handling mechanism for the sake of
// users which run OpenGL on a different thread.)
mpv_opengl_cb_set_update_callback(mpv_gl, on_mpv_redraw, NULL);
// Play this file. Note that this starts playback asynchronously.
const char *cmd[] = {"loadfile", argv[1], NULL};
mpv_command(mpv, cmd);
while (1) {
SDL_Event event;
if (SDL_WaitEvent(&event) != 1)
die("event loop error");
int redraw = 0;
switch (event.type) {
case SDL_QUIT:
goto done;
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw = 1;
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE)
mpv_command_string(mpv, "cycle pause");
break;
default:
// Happens when a new video frame should be rendered, or if the
// current frame has to be redrawn e.g. due to OSD changes.
if (event.type == wakeup_on_mpv_redraw)
redraw = 1;
// Happens when at least 1 new event is in the mpv event queue.
if (event.type == wakeup_on_mpv_events) {
// Handle all remaining mpv events.
while (1) {
mpv_event *mp_event = mpv_wait_event(mpv, 0);
if (mp_event->event_id == MPV_EVENT_NONE)
break;
printf("event: %s\n", mpv_event_name(mp_event->event_id));
}
}
}
if (redraw) {
int w, h;
SDL_GetWindowSize(window, &w, &h);
// Note:
// - The 0 is the FBO to use; 0 is the default framebuffer (i.e.
// render to the window directly.
// - The negative height tells mpv to flip the coordinate system.
// - If you do not want the video to cover the whole screen, or want
// to apply any form of fancy transformation, you will have to
// render to a FBO.
// - See opengl_cb.h on what OpenGL environment mpv expects, and
// other API details.
mpv_opengl_cb_draw(mpv_gl, 0, w, -h);
SDL_GL_SwapWindow(window);
}
}
done:
// Destroy the GL renderer and all of the GL objects it allocated. If video
// is still running, the video track will be deselected.
mpv_opengl_cb_uninit_gl(mpv_gl);
mpv_terminate_destroy(mpv);
return 0;
}
-54
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// Build with: gcc -o simple simple.c `pkg-config --libs --cflags mpv`
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <mpv/client.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
int main(int argc, char *argv[])
{
if (argc != 2) {
printf("pass a single media file as argument\n");
return 1;
}
mpv_handle *ctx = mpv_create();
if (!ctx) {
printf("failed creating context\n");
return 1;
}
// Enable default key bindings, so the user can actually interact with
// the player (and e.g. close the window).
check_error(mpv_set_option_string(ctx, "input-default-bindings", "yes"));
mpv_set_option_string(ctx, "input-vo-keyboard", "yes");
int val = 1;
check_error(mpv_set_option(ctx, "osc", MPV_FORMAT_FLAG, &val));
// Done setting up options.
check_error(mpv_initialize(ctx));
// Play this file.
const char *cmd[] = {"loadfile", argv[1], NULL};
check_error(mpv_command(ctx, cmd));
// Let it play, and wait until the user quits.
while (1) {
mpv_event *event = mpv_wait_event(ctx, 10000);
printf("event: %s\n", mpv_event_name(event->event_id));
if (event->event_id == MPV_EVENT_SHUTDOWN)
break;
}
mpv_terminate_destroy(ctx);
return 0;
}
-175
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Compiling for Windows
=====================
Compiling for Windows is supported with MinGW-w64. This can be used to produce
both 32-bit and 64-bit executables, and it works for building on Windows and
cross-compiling from Linux and Cygwin. MinGW-w64 is available from:
http://mingw-w64.sourceforge.net.
While building a complete MinGW-w64 toolchain yourself is possible, there are a
few build environments and scripts to help ease the process, such as MSYS2 and
MXE. Note that MinGW environments included in Linux distributions are often
broken, outdated and useless, and usually don't use MinGW-w64.
**Warning**: the original MinGW (http://www.mingw.org) is unsupported.
Cross-compilation
=================
When cross-compiling, you have to run mpv's configure with these arguments:
```bash
DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
```
[MXE](http://mxe.cc) makes it very easy to bootstrap a complete MingGW-w64
environment from a Linux machine. See a working example below.
Alternatively, you can try [mingw-w64-cmake](https://github.com/lachs0r/mingw-w64-cmake),
which bootstraps a MinGW-w64 environment and builds mpv and dependencies.
Example with MXE
----------------
```bash
# Before starting, make sure you install MXE prerequisites. MXE will download
# and build all target dependencies, but no host dependencies. For example,
# you need a working compiler, or MXE can't build the crosscompiler.
#
# Refer to
#
# http://mxe.cc/#requirements
#
# Scroll down for disto/OS-specific instructions to install them.
# Download MXE. Note that compiling the required packages requires about 1.4 GB
# or more!
cd /opt
git clone https://github.com/mxe/mxe mxe
cd mxe
# Set build options.
# The JOBS environment variable controls threads to use when building. DO NOT
# use the regular `make -j4` option with MXE as it will slow down the build.
# Alternatively, you can set this in the make command by appending "JOBS=4"
# to the end of command:
echo "JOBS := 4" >> settings.mk
# The MXE_TARGET environment variable builds MinGW-w64 for 32 bit targets.
# Alternatively, you can specify this in the make command by appending
# "MXE_TARGETS=i686-w64-mingw32" to the end of command:
echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
# If you want to build 64 bit version, use this:
# echo "MXE_TARGETS := x86_64-w64-mingw32.static" >> settings.mk
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
make gcc ffmpeg libass jpeg lua
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
# Build mpv. The target will be used to automatically select the name of the
# build tools involved (e.g. it will use i686-w64-mingw32.static-gcc).
cd ..
git clone https://github.com/mpv-player/mpv.git
cd mpv
python ./bootstrap.py
DEST_OS=win32 TARGET=i686-w64-mingw32.static ./waf configure
# Or, if 64 bit version,
# DEST_OS=win32 TARGET=x86_64-w64-mingw32.static ./waf configure
./waf build
```
Native compilation with MSYS2
=============================
For Windows developers looking to get started quickly, MSYS2 can be used to
compile mpv natively on a Windows machine. The MSYS2 repositories have binary
packages for most of mpv's dependencies, so the process should only involve
building mpv itself.
To build 64-bit mpv on Windows:
Installing MSYS2
----------------
1. Download an installer from https://msys2.github.io/
It doesn't matter whether the i686 or the x86_64 version is used. Both can
build 32-bit and 64-bit binaries when running on a 64-bit version of Windows.
2. Add ``C:\msys64\mingw64\bin`` to your ``%PATH%``. mpv will depend on several
DLLs in this folder.
3. Start a MinGW-w64 shell (``mingw64_shell.bat``). For a 32-bit build, use
``mingw32_shell.bat``.
Updating MSYS2
--------------
To prevent errors during post-install, ``msys2-runtime`` and ``pacman`` must be
updated first.
```bash
# Check for updates to msys2-runtime and pacman. If there were updates, restart
# MSYS2 before continuing.
pacman -Sy --needed msys2-runtime pacman
# Update everything else
pacman -Su
```
Installing mpv dependencies
---------------------------
```bash
# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacman -S git pkg-config python3 mingw-w64-x86_64-gcc
# Install the most important MinGW-w64 dependencies. libass, libbluray and
# lcms2 are also pulled in as dependencies of ffmpeg.
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua51
# Install additional (optional) dependencies
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess
```
For a 32-bit build, install ``mingw-w64-i686-*`` packages instead.
Building mpv
------------
Clone the latest mpv from git and install waf:
```bash
git clone https://github.com/mpv-player/mpv.git && cd mpv
./bootstrap.py
```
Finally, compile and install mpv. Binaries will be installed to
``/mingw64/bin``.
```bash
# For a 32-bit build, use --prefix=/mingw32 instead
./waf configure CC=gcc --prefix=/mingw64
./waf install
```
Or, compile and install both libmpv and mpv:
```bash
./waf configure CC=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
# waf installs libmpv to the wrong directory, so fix it up
mv -f /mingw64/bin/pkgconfig/mpv.pc /mingw64/lib/pkgconfig/
mv -f /mingw64/bin/libmpv.dll.a /mingw64/lib/
sed -i 's_/mingw64/bin_/mingw64/lib_' /mingw64/lib/pkgconfig/mpv.pc
rmdir /mingw64/bin/pkgconfig
```
-157
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How to contribute
=================
General
-------
The main contact for mpv development is IRC, specifically #mpv
and #mpv-devel on Freenode.
Sending patches
---------------
- Make a github pull request, or send a link to a plaintext patch created with
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
- The subject line (the first line in a commit message) should contain a
prefix identifying the sub system, followed by a short description what
impact this commit has. This subject line shouldn't be longer than 72
characters, because it messes up the output of many git tools otherwise.
For example, you fixed a crash in af_volume.c:
- Bad: ``fixed the bug (wtf?)``
- Good: ``af_volume: fix crash due to null pointer access``
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
- The body of the commit message (everything else after the subject line) should
be as informative as possible and contain everything that isn't obvious. Don't
hesitate to dump as much information as you can - it doesn't cost you
anything. Put some effort into it. If someone finds a bug months or years
later, and finds that it's caused by your commit (even though your commit was
supposed to fix another bug), it would be bad if there wasn't enough
information to test the original bug. The old bug might be reintroduced while
fixing the new bug.
The commit message should be wrapped on 72 characters per line, because git
tools usually do not break text automatically. On the other hand, you do not
need to break text that would be unnatural to break (like data for test cases,
or long URLs).
Important: put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
- Try to separate cosmetic and functional changes. It's ok to make a few
additional cosmetic changes in the same file you're working on. But don't do
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- If you add a new command line option, document it in options.rst. If you
add a new input property, document it in input.rst. Changes to the user
interface (options, properties, commands) should be documented in
interface-changes.rst. Changes to libmpv should be documented in
client-api-changes.rst.
Code formatting
---------------
mpv uses C99 with K&R formatting, with some exceptions.
- Use the K&R indent style.
- Use 4 spaces of indentation, never use tabs (except in Makefiles).
- Add a single space between keywords and binary operators. There are some other
cases where spaces should be added. Example:
```C
if ((a * b) > c) {
// code
some_function(a, b, c);
}
```
- Break lines on 80 columns. There is a hard limit of 85 columns. You may ignore
this limit if there's a strong case that not breaking the line will increase
readability. Going over 85 columns might provoke endless discussions about
whether such a limit is needed or not, so avoid it.
- If the body of an if/for/while statement has more than 1 physical lines, then
always add braces, even if they're technically redundant.
Bad:
```C
if (a)
// do something if b
if (b)
do_something();
```
Good:
```C
if (a) {
// do something if b
if (b)
do_something();
}
```
- If the body of an if statement uses braces, the else branch should also
use braces (and reverse).
Example:
```C
if (a) {
// do something
something();
something_else();
} else {
one_line();
}
```
- If an if condition spans multiple physical lines, then put the opening brace
for the if body on the next physical line. (Also, preferably always add a
brace, even if technically none is needed.)
Example:
```C
if (very_long_condition_a &&
very_long_condition_b)
{
code();
} else {
...
}
```
- Remove any trailing whitespace.
- If the file you're editing uses formatting different from from what is
described here, it's probably an old file from times when nobody followed a
consistent style. You're free to use the existing style, or the new style, or
to send a patch to reformat the file to the new style before making functional
changes.
General coding
--------------
- Use C99. Also freely make use of C99 features if it's appropriate, such as
stdbool.h.
- Don't use GNU-only features. In some cases they may be warranted, if they
are optional (such as attributes enabling printf-like format string checks).
But in general, standard C99 should be used.
- The same applies to libc functions. We have to be Windows-compatible too. Use
functions guaranteed by C99 or POSIX only, unless your use is guarded by a
configure check.
- Prefer fusing declaration and initialization, rather than putting declarations
on the top of a block. Obvious data flow is more important than avoiding
mixing declarations and statements, which is just a C90 artifact.
- tech-overview.txt might help to get an overview how mpv is structured.
- If you add features that require intrusive changes, discuss them on the dev
channel first. There might be a better way to add a feature and it can avoid
wasted work.
+52
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Cross compiling mpv to Windows is supported with MinGW-w64. This can be used to
produce both 32 bit and 64 bit executables. MinGW-w64 is available from
http://mingw-w64.sourceforge.net.
You have to run mpv's configure with these arguments:
./configure --enable-cross-compile --target=i686-w64-mingw32
Using mingw-w64-cmake to setup a MinGW-w64 environment is recommended (this will
also build mpv and its dependencies): https://github.com/lachs0r/mingw-w64-cmake
Alternatively, use MXE: http://mxe.cc
Warning: the original MinGW (http://www.mingw.org) is unsupported.
Note that MinGW environments included in Linux distributions are often broken,
outdated and useless, and usually don't use MinGW-w64.
Example with MXE
================
# Download MXE. Note that compiling the required packages requires about 1 GB
# or more!
cd /opt
git clone https://github.com/mxe/mxe
cd mingw
# Edit the MXE target, so that MinGW-w64 for 32 bit targets is built.
echo "MXE_TARGETS := i686-w64-mingw32" > settings.mk
# Build required packages. The following provide a minimum required to build
# mpv. (Not all of the following packages are strictly required.)
make gcc
make ffmpeg
make libass
make jpeg
make pthreads
# Build mpv. The target will be used to automatically select the name of the
# build tools involved (e.g. it will use i686-w64-mingw32-gcc).
git clone https://github.com/mpv-player/mpv.git
cd mpv
export PATH=/opt/mingw/usr/bin/:$PATH
./configure --enable-cross-compile --target=i686-w64-mingw32
make
# This should work. Note however that MXE’s ffmpeg package might be very old
# in order to avoid breaking e.g. xine-lib, so you might want to update that
# or build it manually as well.
-121
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EDL files
=========
EDL files basically concatenate ranges of video/audio from multiple source
files into a single continuous virtual file. Each such range is called a
segment, and consists of source file, source offset, and segment length.
For example::
# mpv EDL v0
f1.mkv,10,20
f2.mkv
f1.mkv,40,10
This would skip the first 10 seconds of the file f1.mkv, then play the next
20 seconds, then switch to the file f2.mkv and play all of it, then switch
back to f1.mkv, skip to the 40 second mark, and play 10 seconds, and then
stop playback. The difference to specifying the files directly on command
line (and using ``--{ --start=10 --length=20 f1.mkv --}`` etc.) is that the
virtual EDL file appears as a virtual timeline (like a single file), instead
as a playlist.
The general simplified syntax is::
# mpv EDL v0
<filename>
<filename>,<start in seconds>,<length in seconds>
If the start time is omitted, 0 is used. If the length is omitted, the
estimated remaining duration of the source file is used.
Note::
mpv can't use ordered chapter files in EDL entries. Usage of relative or
absolute paths as well as any protocol prefixes is prevented for security
reasons.
Syntax of mpv EDL files
=======================
Generally, the format is relatively strict. No superfluous whitespace (except
empty lines and commented lines) are allowed. You must use UNIX line breaks.
The first line in the file must be ``# mpv EDL v0``. This designates that the
file uses format version 0, which is not frozen yet and may change any time.
(If you need a stable EDL file format, make a feature request. Likewise, if
you have suggestions for improvements, it's not too late yet.)
The rest of the lines belong to one of these classes:
1) An empty or commented line. A comment starts with ``#``, which must be the
first character in the line. The rest of the line (up until the next line
break) is ignored. An empty line has 0 bytes between two line feed bytes.
2) A segment entry in all other cases.
Each segment entry consists of a list of named or unnamed parameters.
Parameters are separated with ``,``. Named parameters consist of a name,
followed by ``=``, followed by the value. Unnamed parameters have only a
value, and the name is implicit from the parameter position.
Syntax::
segment_entry ::= <param> ( <param> ',' )*
param ::= [ <name> '=' ] ( <value> | '%' <number> '%' <valuebytes> )
The ``name`` string can consist of any characters, except ``=%,;\n``. The
``value`` string can consist of any characters except of ``,;\n``.
The construct starting with ``%`` allows defining any value with arbitrary
contents inline, where ``number`` is an integer giving the number of bytes in
``valuebytes``. If a parameter value contains disallowed characters, it has to
be guarded by a length specifier using this syntax.
The parameter name defines the meaning of the parameter:
1) ``file``, the source file to use for this segment.
2) ``start``, a time value that specifies the start offset into the source file.
3) ``length``, a time value that specifies the length of the segment.
See the section below for the format of timestamps.
Unnamed parameters carry implicit names. The parameter position determines
which of the parameters listed above is set. For example, the second parameter
implicitly uses the name ``start``.
Example::
# mpv EDL v0
%18%filename,with,.mkv,10,length=20,param3=%13%value,escaped,param4=value2
this sets ``file`` to ``filename,with,.mkv``, ``start`` to ``10``, ``length``
to ``20``, ``param3`` to ``value,escaped``, ``param4`` to ``value2``.
Instead of line breaks, the character ``;`` can be used. Line feed bytes and
``;`` are treated equally.
Timestamp format
================
Currently, time values are floating point values in seconds.
As an extension, you can set the ``timestamps=chapters`` option. If this option
is set, timestamps have to be integers, and refer to chapter numbers, starting
with 0.
Example::
# mpv EDL v0
file.mkv,2,4,timestamps=chapters
Plays chapter 3 and ends with the start of chapter 7 (4 chapters later).
Syntax of EDL URIs
==================
mpv accepts inline EDL data in form of ``edl://`` URIs. Other than the
header, the syntax is exactly the same. It's far more convenient to use ``;``
instead of line breaks, but that is orthogonal.
Example: ``edl://f1.mkv,length=5,start=10;f2.mkv,30,20;f3.mkv``
+139
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Format of mplayer2 EDL files
============================
The first line in the file must be ``mplayer EDL file, version 2``.
The rest of the lines belong to one of these classes:
1) lines specifying source files
2) empty lines
3) lines specifying timeline segments.
Lines beginning with ``<`` specify source files. These lines first
contain an identifier used to refer to the source file later, then the
filename separated by whitespace. The identifier must start with a
letter. Filenames that start or end with whitespace or contain
newlines are not supported.
On other lines ``#`` characters delimit comments. Lines that contain
only whitespace after comments have been removed are ignored.
Timeline segments must appear in the file in chronological order. Each
segment has the following information associated with it:
- duration
- output start time
- output end time (= output start time + duration)
- source id (specifies the file the content of the segment comes from)
- source start time (timestamp in the source file)
- source end time (= source start time + duration)
The output timestamps must form a continuous timeline from 0 to the
end of the last segment, such that each new segment starts from the
time the previous one ends at. Source files and times may change
arbitrarily between segments.
The general format for lines specifying timeline segments is
[output time info] source_id [source time info]
source_id must be an identifier defined on a ``<`` line. Both the time
info parts consists of zero or more of the following elements:
1) ``timestamp``
2) ``-timestamp``
3) ``+duration``
4) ``*``
5) ``-*``
, where ``timestamp`` and ``duration`` are decimal numbers (computations
are done with nanosecond precision). Whitespace around ``+`` and ``-`` is
optional. 1) and 2) specify start and end time of the segment on
output or source side. 3) specifies duration; the semantics are the
same whether this appears on output or source side. 4) and 5) are
ignored on the output side (they're always implicitly assumed). On the
source side 4) specifies that the segment starts where the previous
segment *using this source* ended; if there was no previous segment
time 0 is used. 5) specifies that the segment ends where the next
segment using this source starts.
Redundant information may be omitted. It will be filled in using the
following rules:
- output start for first segment is 0
- two of [output start, output end, duration] imply third
- two of [source start, source end, duration] imply third
- output start = output end of previous segment
- output end = output start of next segment
- if ``*``, source start = source end of earlier segment
- if ``-*``, source end = source start of a later segment
As a special rule, a last zero-duration segment without a source
specification may appear. This will produce no corresponding segment
in the resulting timeline, but can be used as syntax to specify the
end time of the timeline (with effect equal to adding -time on the
previous line).
Examples::
mplayer EDL file, version 2
< id1 filename
0 id1 123
100 id1 456
200 id1 789
300
All segments come from the source file ``filename``. First segment
(output time 0-100) comes from time 123-223, second 456-556, third
789-889.
::
mplayer EDL file, version 2
< f filename
f 60-120
f 600-660
f 30- 90
Play first seconds 60-120 from the file, then 600-660, then 30-90.
::
mplayer EDL file, version 2
< id1 filename1
< id2 filename2
+10 id1 *
+10 id2 *
+10 id1 *
+10 id2 *
+10 id1 *
+10 id2 *
This plays time 0-10 from filename1, then 0-10 from filename1, then
10-20 from filename1, then 10-20 from filename2, then 20-30 from
filename1, then 20-30 from filename2.
::
mplayer EDL file, version 2
< t1 filename1
< t2 filename2
t1 * +2 # segment 1
+2 t2 100 # segment 2
t1 * # segment 3
t2 *-* # segment 4
t1 3 -* # segment 5
+0.111111 t2 102.5 # segment 6
7.37 t1 5 +1 # segment 7
This rather pathological example illustrates the rules for filling in
implied data. All the values can be determined by recursively applying
the rules given above, and the full end result is this::
+2 0-2 t1 0-2 # segment 1
+2 2-4 t2 100-102 # segment 2
+0.758889 4-4.758889 t1 2-2.758889 # segment 3
+0.5 4.4758889-5.258889 t2 102-102.5 # segment 4
+2 5.258889-7.258889 t1 3-5 # segment 5
+0.111111 7.258889-7.37 t2 102.5-102.611111 # segment 6
+1 7.37-8.37 t1 5-6 # segment 7
+8 -12
View File
@@ -25,7 +25,7 @@ from the input video. Note that not all codecs and not all formats support VFR
encoding, and some which do have bugs when a target bitrate is specified - use
-ofps or -oautofps to force CFR encoding in these cases.
Of course, the options can be stored in a profile, like this .config/mpv/mpv.conf
Of course, the options can be stored in a profile, like this .mpv/config
section::
[myencprofile]
@@ -38,17 +38,12 @@ section::
oac = aac
oacopts-add = b=96k
It's also possible to define default encoding options by putting them into
the section named ``[encoding]``. (This behavior changed after mpv 0.3.x. In
mpv 0.3.x, config options in the default section / no section were applied
to encoding. This is not the case anymore.)
One can then encode using this profile using the command::
mpv infile -o outfile.mp4 -profile myencprofile
Some example profiles are provided in a file
etc/encoding-profiles.conf; as for this, see below.
etc/encoding-example-profiles.conf; as for this, see below.
Encoding examples
@@ -94,12 +89,13 @@ Device targets
As the options for various devices can get complex, profiles can be used.
An example profile file for encoding is provided in
etc/encoding-profiles.conf in the source tree. This file is installed and loaded
by default (if libavfilter is enabled at compilation). If you want to modify
it, you can replace and it with your own copy by doing::
etc/encoding-example-profiles.conf in the source tree. You can include it into
your configuration by doing::
mkdir -p ~/.mpv
cp /etc/mpv/encoding-profiles.conf ~/.mpv/encoding-profiles.conf
curl https://raw.github.com/mpv-player/mpv/master/etc/encoding-example-profiles.conf \
> ~/.mpv/encoding-profiles.conf
echo "include = $HOME/.mpv/encoding-profiles.conf" >> ~/.mpv/config
Refer to the top of that file for more comments - in a nutshell, the following
options are added by it::
@@ -139,9 +135,9 @@ What works
* Deinterlacing/Inverse Telecine with any of mpv's filters for that
* Audio file converting: mpv -o outfile.mp3 infile.flac -no-video -oac
libmp3lame -oacopts ab=320k
* inverse telecine filters (confirmed working: detc, pullup, filmdint)
What does not work yet
======================
* 3-pass encoding (ensuring constant total size and bitrate constraints while
having VBR audio; mencoder calls this "frameno")
-115
View File
@@ -1,115 +0,0 @@
Introduction
============
mpv provides access to its internal via the following means:
- options
- commands
- properties
- events
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
This document lists changes to them. New changes are added to the top.
Interface changes
=================
::
--- mpv 0.15.0 ---
- change "yadif" video filter defaults
--- mpv 0.14.0 ---
- vo_opengl interpolation now requires --video-sync=display-... to be set
- change some vo_opengl defaults (including changing tscale)
- add "vsync-ratio", "estimated-display-fps" properties
- add --rebase-start-time option
This is a breaking change to start time handling. Instead of making start
time handling an aspect of different options and properties (like
"time-pos" vs. "playback-time"), make it dependent on the new option. For
compatibility, the "time-start" property now always returns 0, so code
which attempted to handle rebasing manually will not break.
--- mpv 0.13.0 ---
- remove VO opengl-cb frame queue suboptions (no replacement)
--- mpv 0.12.0 ---
- remove --use-text-osd (useless; fontconfig isn't a requirement anymore,
and text rendering is also lazily initialized)
- some time properties (at least "playback-time", "time-pos",
"time-remaining", "playtime-remaining") now are unavailable if the time
is unknown, instead of just assuming that the internal playback position
is 0
- add --audio-fallback-to-null option
- replace vf_format outputlevels suboption with "video-output-levels" global
property/option; also remove "colormatrix-output-range" property
- vo_opengl: remove sharpen3/sharpen5 scale filters, add sharpen sub-option
--- mpv 0.11.0 ---
- add "af-metadata" property
--- mpv 0.10.0 ---
- add --video-aspect-method option
- add --playlist-pos option
- add --video-sync* options
"display-sync-active" property
"vo-missed-frame-count" property
"audio-speed-correction" and "video-speed-correction" properties
- remove --demuxer-readahead-packets and --demuxer-readahead-bytes
add --demuxer-max-packets and --demuxer-max-bytes
(the new options are not replacement and have very different semantics)
- change "video-aspect" property: always settable, even if no video is
running; always return the override - if no override is set, return
the video's aspect ratio
- remove disc-nav (DVD, BD) related properties and commands
- add "option-info/<name>/set-locally" property
- add --cache-backbuffer; change --cache-default default to 75MB
the new total cache size is the sum of backbuffer and the cache size
specified by --cache-default or --cache
- add ``track-list/N/audio-channels`` property
- change --screenshot-tag-colorspace default value
- add --stretch-image-subs-to-screen
- add "playlist/N/title" property
- add --video-stereo-mode=no to disable auto-conversions
- add --force-seekable, and change default seekability in some cases
- add vf yadif/vavpp/vdpaupp interlaced-only suboptions
Also, the option is enabled by default (Except vf_yadif, which has
it enabled only if it's inserted by the deinterlace property.)
- add --hwdec-preload
- add ao coreaudio exclusive suboption
- add ``track-list/N/forced`` property
- add audio-params/channel-count and ``audio-params-out/channel-count props.
- add af volume replaygain-fallback suboption
- add video-params/stereo-in property
- add "keypress", "keydown", and "keyup" commands
- deprecate --ad-spdif-dtshd and enabling passthrough via --ad
add --audio-spdif as replacement
- remove "get_property" command
- remove --slave-broken
- add vo opengl custom shader suboptions (source-shader, scale-shader,
pre-shaders, post-shaders)
- completely change how the hwdec properties work:
- "hwdec" now reflects the --hwdec option
- "hwdec-detected" does partially what the old "hwdec" property did
(and also, "detected-hwdec" is removed)
- "hwdec-active" is added
- add protocol-list property
- deprecate audio-samplerate and audio-channels properties
(audio-params sub-properties are the replacement)
- add audio-params and audio-out-params properties
- deprecate "audio-format" property, replaced with "audio-codec-name"
- deprecate --media-title, replaced with --force-media-title
- deprecate "length" property, replaced with "duration"
- change volume property:
- the value 100 is now always "unchanged volume" - with softvol, the
range is 0 to --softvol-max, without it is 0-100
- the minimum value of --softvol-max is raised to 100
- remove vo opengl npot suboption
- add relative seeking by percentage to "seek" command
- add playlist_shuffle command
- add --force-window=immediate
- add ao coreaudio change-physical-format suboption
- remove vo opengl icc-cache suboption, add icc-cache-dir suboption
- add --screenshot-directory
- add --screenshot-high-bit-depth
- add --screenshot-jpeg-source-chroma
- default action for "rescan_external_files" command changes
--- mpv 0.9.0 ---
-461
View File
@@ -1,461 +0,0 @@
AUDIO FILTERS
=============
Audio filters allow you to modify the audio stream and its properties. The
syntax is:
``--af=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of audio filters.
.. note::
To get a full list of available audio filters, see ``--af=help``.
Also, keep in mind that most actual filters are available via the ``lavfi``
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
You can also set defaults for each filter. The defaults are applied before the
normal filter parameters.
``--af-defaults=<filter1[=parameter1:parameter2:...],filter2,...>``
Set defaults for each filter.
Audio filters are managed in lists. There are a few commands to manage the
filter list:
``--af-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--af-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--af-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--af-clr``
Completely empties the filter list.
Available filters are:
``lavrresample[=option1:option2:...]``
This filter uses libavresample (or libswresample, depending on the build)
to change sample rate, sample format, or channel layout of the audio stream.
This filter is automatically enabled if the audio output does not support
the audio configuration of the file being played.
It supports only the following sample formats: u8, s16, s32, float.
``filter-size=<length>``
Length of the filter with respect to the lower sampling rate. (default:
16)
``phase-shift=<count>``
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
12->4096, ...) (default: 10->1024)
``cutoff=<cutoff>``
Cutoff frequency (0.0-1.0), default set depending upon filter length.
``linear``
If set then filters will be linearly interpolated between polyphase
entries. (default: no)
``no-detach``
Do not detach if input and output audio format/rate/channels match.
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with ``--af-defaults=lavrresample:...``.)
``normalize=<yes|no>``
Whether to normalize when remixing channel layouts (default: yes). This
is e.g. applied when downmixing surround audio to stereo. The advantage
is that this guarantees that no clipping can happen. Unfortunately,
this can also lead to too low volume levels. Whether you enable or
disable this is essentially a matter of taste, but the default uses
the safer choice.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=tospdif[:bitrate[:minch]]]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
big-endian when outputting a raw AC-3 stream, native-endian when
outputting to S/PDIF. If the input sample rate is not 48 kHz, 44.1 kHz or
32 kHz, it will be resampled to 48 kHz.
``tospdif=<yes|no>``
Output raw AC-3 stream if ``no``, output to S/PDIF for
pass-through if ``yes`` (default).
``bitrate=<rate>``
The bitrate use for the AC-3 stream. Set it to 384 to get 384 kbps.
The default is 640. Some receivers might not be able to handle this.
Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128,
160, 192, 224, 256, 320, 384, 448, 512, 576, 640.
The special value ``auto`` selects a default bitrate based on the
input channel number:
:1ch: 96
:2ch: 192
:3ch: 224
:4ch: 384
:5ch: 448
:6ch: 448
``minch=<n>``
If the input channel number is less than ``<minch>``, the filter will
detach itself (default: 3).
``equalizer=g1:g2:g3:...:g10``
10 octave band graphic equalizer, implemented using 10 IIR band-pass
filters. This means that it works regardless of what type of audio is
being played back. The center frequencies for the 10 bands are:
=== ==========
No. frequency
=== ==========
0 31.25 Hz
1 62.50 Hz
2 125.00 Hz
3 250.00 Hz
4 500.00 Hz
5 1.00 kHz
6 2.00 kHz
7 4.00 kHz
8 8.00 kHz
9 16.00 kHz
=== ==========
If the sample rate of the sound being played is lower than the center
frequency for a frequency band, then that band will be disabled. A known
bug with this filter is that the characteristics for the uppermost band
are not completely symmetric if the sample rate is close to the center
frequency of that band. This problem can be worked around by upsampling
the sound using a resampling filter before it reaches this filter.
``<g1>:<g2>:<g3>:...:<g10>``
floating point numbers representing the gain in dB for each frequency
band (-12-12)
.. admonition:: Example
``mpv --af=equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi``
Would amplify the sound in the upper and lower frequency region
while canceling it almost completely around 1 kHz.
``channels=nch[:routes]``
Can be used for adding, removing, routing and copying audio channels. If
only ``<nch>`` is given, the default routing is used. It works as follows:
If the number of output channels is greater than the number of input
channels, empty channels are inserted (except when mixing from mono to
stereo; then the mono channel is duplicated). If the number of output
channels is less than the number of input channels, the exceeding
channels are truncated.
``<nch>``
number of output channels (1-8)
``<routes>``
List of ``,`` separated routes, in the form ``from1-to1,from2-to2,...``.
Each pair defines where to route each channel. There can be at most
8 routes. Without this argument, the default routing is used. Since
``,`` is also used to separate filters, you must quote this argument
with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
channels 2 and 3 would contain silence but 0 and 1 would still be
swapped.
``mpv --af=channels=6:[0-0,0-1,0-2,0-3] media.avi``
Would change the number of channels to 6 and set up 4 routes that
copy channel 0 to channels 0 to 3. Channel 4 and 5 will contain
silence.
.. note::
You should probably not use this filter. If you want to change the
output channel layout, try the ``format`` filter, which can make mpv
automatically up- and downmix standard channel layouts.
``format=format:srate:channels:out-format:out-srate:out-channels``
Does not do any format conversion itself. Rather, it may cause the
filter system to insert necessary conversion filters before or after this
filter if needed. It is primarily useful for controlling the audio format
going into other filters. To specify the format for audio output, see
``--audio-format``, ``--audio-samplerate``, and ``--audio-channels``. This
filter is able to force a particular format, whereas ``--audio-*``
may be overridden by the ao based on output compatibility.
All parameters are optional. The first 3 parameters restrict what the filter
accepts as input. They will therefore cause conversion filters to be
inserted before this one. The ``out-`` parameters tell the filters or audio
outputs following this filter how to interpret the data without actually
doing a conversion. Setting these will probably just break things unless you
really know you want this for some reason, such as testing or dealing with
broken media.
``<format>``
Force conversion to this format. Use ``--af=format=format=help`` to get
a list of valid formats.
``<srate>``
Force conversion to a specific sample rate. The rate is an integer,
48000 for example.
``<channels>``
Force mixing to a specific channel layout. See ``--audio-channels`` option
for possible values.
``<out-format>``
``<out-srate>``
``<out-channels>``
*NOTE*: this filter used to be named ``force``. The old ``format`` filter
used to do conversion itself, unlike this one which lets the filter system
handle the conversion.
``volume[=<volumedb>[:...]]``
Implements software volume control. Use this filter with caution since it
can reduce the signal to noise ratio of the sound. In most cases it is
best to use the *Master* volume control of your sound card or the volume
knob on your amplifier.
*NOTE*: This filter is not reentrant and can therefore only be enabled
once for every audio stream.
``<volumedb>``
Sets the desired gain in dB for all channels in the stream from -200 dB
to +60 dB, where -200 dB mutes the sound completely and +60 dB equals a
gain of 1000 (default: 0).
``replaygain-track``
Adjust volume gain according to the track-gain replaygain value stored
in the file metadata.
``replaygain-album``
Like replaygain-track, but using the album-gain value instead.
``replaygain-preamp``
Pre-amplification gain in dB to apply to the selected replaygain gain
(default: 0).
``replaygain-clip=yes|no``
Prevent clipping caused by replaygain by automatically lowering the
gain (default). Use ``replaygain-clip=no`` to disable this.
``replaygain-fallback``
Gain in dB to apply if the file has no replay gain tags. This option
is always applied if the replaygain logic is somehow inactive. If this
is applied, no other replaygain options are applied.
``softclip``
Turns soft clipping on. Soft-clipping can make the
sound more smooth if very high volume levels are used. Enable this
option if the dynamic range of the loudspeakers is very low.
*WARNING*: This feature creates distortion and should be considered a
last resort.
``s16``
Force S16 sample format if set. Lower quality, but might be faster
in some situations.
``detach``
Remove the filter if the volume is not changed at audio filter config
time. Useful with replaygain: if the current file has no replaygain
tags, then the filter will be removed if this option is enabled.
(If ``--softvol=yes`` is used and the player volume controls are used
during playback, a different volume filter will be inserted.)
.. admonition:: Example
``mpv --af=volume=10.1 media.avi``
Would amplify the sound by 10.1 dB and hard-clip if the sound level
is too high.
``pan=n:[<matrix>]``
Mixes channels arbitrarily. Basically a combination of the volume and the
channels filter that can be used to down-mix many channels to only a few,
e.g. stereo to mono, or vary the "width" of the center speaker in a
surround sound system. This filter is hard to use, and will require some
tinkering before the desired result is obtained. The number of options for
this filter depends on the number of output channels. An example how to
downmix a six-channel file to two channels with this filter can be found
in the examples section near the end.
``<n>``
Number of output channels (1-8).
``<matrix>``
A list of values ``[L00,L01,L02,...,L10,L11,L12,...,Ln0,Ln1,Ln2,...]``,
where each element ``Lij`` means how much of input channel i is mixed
into output channel j (range 0-1). So in principle you first have n
numbers saying what to do with the first input channel, then n numbers
that act on the second input channel etc. If you do not specify any
numbers for some input channels, 0 is assumed.
Note that the values are separated by ``,``, which is already used
by the option parser to separate filters. This is why you must quote
the value list with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=pan=1:[0.5,0.5] media.avi``
Would downmix from stereo to mono.
``mpv --af=pan=3:[1,0,0.5,0,1,0.5] media.avi``
Would give 3 channel output leaving channels 0 and 1 intact, and mix
channels 0 and 1 into output channel 2 (which could be sent to a
subwoofer for example).
.. note::
If you just want to force remixing to a certain output channel layout,
it is easier to use the ``format`` filter. For example,
``mpv '--af=format=channels=5.1' '--audio-channels=5.1'`` would always force
remixing audio to 5.1 and output it like this.
``delay[=[ch1,ch2,...]]``
Delays the sound to the loudspeakers such that the sound from the
different channels arrives at the listening position simultaneously. It is
only useful if you have more than 2 loudspeakers.
``[ch1,ch2,...]``
The delay in ms that should be imposed on each channel (floating point
number between 0 and 1000).
To calculate the required delay for the different channels, do as follows:
1. Measure the distance to the loudspeakers in meters in relation to your
listening position, giving you the distances s1 to s5 (for a 5.1
system). There is no point in compensating for the subwoofer (you will
not hear the difference anyway).
2. Subtract the distances s1 to s5 from the maximum distance, i.e.
``s[i] = max(s) - s[i]; i = 1...5``.
3. Calculate the required delays in ms as ``d[i] = 1000*s[i]/342; i =
1...5``.
.. admonition:: Example
``mpv --af=delay=[10.5,10.5,0,0,7,0] media.avi``
Would delay front left and right by 10.5 ms, the two rear channels
and the subwoofer by 0 ms and the center channel by 7 ms.
``drc[=method:target]``
Applies dynamic range compression. This maximizes the volume by compressing
the audio signal's dynamic range. (Formerly called ``volnorm``.)
``<method>``
Sets the used method.
1
Use a single sample to smooth the variations via the standard
weighted mean over past samples (default).
2
Use several samples to smooth the variations via the standard
weighted mean over past samples.
``<target>``
Sets the target amplitude as a fraction of the maximum for the sample
type (default: 0.25).
.. note::
This filter can cause distortion with audio signals that have a very
large dynamic range.
``scaletempo[=option1:option2:...]``
Scales audio tempo without altering pitch, optionally synced to playback
speed (default).
This works by playing 'stride' ms of audio at normal speed then consuming
'stride*scale' ms of input audio. It pieces the strides together by
blending 'overlap'% of stride with audio following the previous stride. It
optionally performs a short statistical analysis on the next 'search' ms
of audio to determine the best overlap position.
``scale=<amount>``
Nominal amount to scale tempo. Scales this amount in addition to
speed. (default: 1.0)
``stride=<amount>``
Length in milliseconds to output each stride. Too high of a value will
cause noticeable skips at high scale amounts and an echo at low scale
amounts. Very low values will alter pitch. Increasing improves
performance. (default: 60)
``overlap=<percent>``
Percentage of stride to overlap. Decreasing improves performance.
(default: .20)
``search=<amount>``
Length in milliseconds to search for best overlap position. Decreasing
improves performance greatly. On slow systems, you will probably want
to set this very low. (default: 14)
``speed=<tempo|pitch|both|none>``
Set response to speed change.
tempo
Scale tempo in sync with speed (default).
pitch
Reverses effect of filter. Scales pitch without altering tempo.
Add this to your ``input.conf`` to step by musical semi-tones::
[ multiply speed 0.9438743126816935
] multiply speed 1.059463094352953
.. warning::
Loses sync with video.
both
Scale both tempo and pitch.
none
Ignore speed changes.
.. admonition:: Examples
``mpv --af=scaletempo --speed=1.2 media.ogg``
Would play media at 1.2x normal speed, with audio at normal
pitch. Changing playback speed would change audio tempo to match.
``mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg``
Would play media at 1.2x normal speed, with audio at normal
pitch, but changing playback speed would have no effect on audio
tempo.
``mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg``
Would tweak the quality and performance parameters.
``mpv --af=format=float,scaletempo media.ogg``
Would make scaletempo use float code. Maybe faster on some
platforms.
``mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg``
Would play media at 1.2x normal speed, with audio at normal pitch.
Changing playback speed would change pitch, leaving audio tempo at
1.2x.
``rubberband``
High quality pitch correction with librubberband. This can be used in place
of ``scaletempo``, and will be used to adjust audio pitch when playing
at speed different from normal.
This filter has a number of sub-options. You can list them with
``mpv --af=rubberband=help``. This will also show the default values
for each option. The options are not documented here, because they are
merely passed to librubberband. Look at the librubberband documentation
to learn what each option does:
http://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
(The mapping of the mpv rubberband filter sub-option names and values to
those of librubberband follows a simple pattern: ``"Option" + Name + Value``.)
``lavfi=graph``
Filter audio using FFmpeg's libavfilter.
``<graph>``
Libavfilter graph. See ``lavfi`` video filter for details - the graph
syntax is the same.
.. warning::
Don't forget to quote libavfilter graphs as described in the lavfi
video filter section.
``o=<string>``
AVOptions.
-320
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@@ -1,320 +0,0 @@
AUDIO OUTPUT DRIVERS
====================
Audio output drivers are interfaces to different audio output facilities. The
syntax is:
``--ao=<driver1[:suboption1[=value]:...],driver2,...[,]>``
Specify a priority list of audio output drivers to be used.
If the list has a trailing ',', mpv will fall back on drivers not contained
in the list. Suboptions are optional and can mostly be omitted.
You can also set defaults for each driver. The defaults are applied before the
normal driver parameters.
``--ao-defaults=<driver1[:parameter1:parameter2:...],driver2,...>``
Set defaults for each driver.
.. note::
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
.. admonition:: Examples
- ``--ao=alsa,oss,`` Try the ALSA driver, then the OSS driver, then others.
- ``--ao=alsa:resample=yes:device=[plughw:0,3]`` Lets ALSA resample and
sets the device-name as first card, fourth device.
Available audio output drivers are:
``alsa`` (Linux only)
ALSA audio output driver
``device=<device>``
Sets the device name. For ac3 output via S/PDIF, use an "iec958" or
"spdif" device, unless you really know how to set it correctly.
``resample=yes``
Enable ALSA resampling plugin. (This is disabled by default, because
some drivers report incorrect audio delay in some cases.)
``mixer-device=<device>``
Set the mixer device used with ``--no-softvol`` (default: ``default``).
``mixer-name=<name>``
Set the name of the mixer element (default: ``Master``). This is for
example ``PCM`` or ``Master``.
``mixer-index=<number>``
Set the index of the mixer channel (default: 0). Consider the output of
"``amixer scontrols``", then the index is the number that follows the
name of the element.
``non-interleaved``
Allow output of non-interleaved formats (if the audio decoder uses
this format). Currently disabled by default, because some popular
ALSA plugins are utterly broken with non-interleaved formats.
``ignore-chmap``
Don't read or set the channel map of the ALSA device - only request the
required number of channels, and then pass the audio as-is to it. This
option most likely should not be used. It can be useful for debugging,
or for static setups with a specially engineered ALSA configuration (in
this case you should always force the same layout with ``--audio-channels``,
or it will work only for files which use the layout implicit to your
ALSA device).
.. note::
MPlayer and mplayer2 required you to replace any ',' with '.' and
any ':' with '=' in the ALSA device name. mpv does not do this anymore.
Instead, quote the device name:
``--ao=alsa:device=[plug:surround50]``
Note that the ``[`` and ``]`` simply quote the device name. With some
shells (like zsh), you have to quote the option string to prevent the
shell from interpreting the brackets instead of passing them to mpv.
Actually, you should use the ``--audio-device`` option, instead of
setting the device directly.
.. warning::
Handling of multichannel/surround audio changed in mpv 0.8.0 from the
behavior in MPlayer/mplayer2 and older versions of mpv.
The old behavior is that the player always downmixed to stereo by
default. The ``--audio-channels`` (or ``--channels`` before that) option
had to be set to get multichannel audio. Then playing stereo would
use the ``default`` device (which typically allows multiple programs
to play audio at the same time via dmix), while playing anything with
more channels would open one of the hardware devices, e.g. via the
``surround51`` alias (typically with exclusive access). Whether the
player would use exclusive access or not would depend on the file
being played.
The new behavior since mpv 0.8.0 always enables multichannel audio,
i.e. ``--audio-channels=auto`` is the default. However, since ALSA
provides no good way to play multichannel audio in a non-exclusive
way (without blocking other applications from using audio), the player
is restricted to the capabilities of the ``default`` device by default,
which means it supports only stereo and mono (at least with current
typical ALSA configurations). But if a hardware device is selected,
then multichannel audio will typically work.
The short story is: if you want multichannel audio with ALSA, use
``--audio-device`` to select the device (use ``--audio-device=help``
to get a list of all devices and their mpv name).
You can also try `using the upmix plugin <http://git.io/vfuAy>`_.
This setup enables multichannel audio on the ``default`` device
with automatic upmixing with shared access, so playing stereo
and multichannel audio at the same time will work as expected.
``oss``
OSS audio output driver
``<dsp-device>``
Sets the audio output device (default: ``/dev/dsp``).
``<mixer-device>``
Sets the audio mixer device (default: ``/dev/mixer``).
``<mixer-channel>``
Sets the audio mixer channel (default: ``pcm``). Other valid values
include **vol, pcm, line**. For a complete list of options look for
``SOUND_DEVICE_NAMES`` in ``/usr/include/linux/soundcard.h``.
``jack``
JACK (Jack Audio Connection Kit) audio output driver
``port=<name>``
Connects to the ports with the given name (default: physical ports).
``name=<client>``
Client name that is passed to JACK (default: ``mpv``). Useful
if you want to have certain connections established automatically.
``(no-)autostart``
Automatically start jackd if necessary (default: disabled). Note that
this tends to be unreliable and will flood stdout with server messages.
``(no-)connect``
Automatically create connections to output ports (default: enabled).
When enabled, the maximum number of output channels will be limited to
the number of available output ports.
``std-channel-layout=waveext|any``
Select the standard channel layout (default: waveext). JACK itself has no
notion of channel layouts (i.e. assigning which speaker a given
channel is supposed to map to) - it just takes whatever the application
outputs, and reroutes it to whatever the user defines. This means the
user and the application are in charge of dealing with the channel
layout. ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
though it was defined by Microsoft, is the standard on many systems.
The value ``any`` makes JACK accept whatever comes from the audio
filter chain, regardless of channel layout and without reordering. This
mode is probably not very useful, other than for debugging or when used
with fixed setups.
``coreaudio`` (Mac OS X only)
Native Mac OS X audio output driver using AudioUnits and the CoreAudio
sound server.
Automatically redirects to ``coreaudio_exclusive`` when playing compressed
formats.
``change-physical-format=<yes|no>``
Change the physical format to one similar to the requested audio format
(default: no). This has the advantage that multichannel audio output
will actually work. The disadvantage is that it will change the
system-wide audio settings. This is equivalent to changing the ``Format``
setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup``
utility. Note that this does not affect the selected speaker setup.
``exclusive``
Use exclusive mode access. This merely redirects to
``coreaudio_exclusive``, but should be preferred over using that AO
directly.
``coreaudio_exclusive`` (Mac OS X only)
Native Mac OS X audio output driver using direct device access and
exclusive mode (bypasses the sound server).
``openal``
Experimental OpenAL audio output driver
.. note:: This driver is not very useful. Playing multi-channel audio with
it is slow.
``pulse``
PulseAudio audio output driver
``[<host>][:<output sink>]``
Specify the host and optionally output sink to use. An empty <host>
string uses a local connection, "localhost" uses network transfer
(most likely not what you want).
``buffer=<1-2000|native>``
Set the audio buffer size in milliseconds. A higher value buffers
more data, and has a lower probability of buffer underruns. A smaller
value makes the audio stream react faster, e.g. to playback speed
changes. Default: 250.
``latency-hacks=<yes|no>``
Enable hacks to workaround PulseAudio timing bugs (default: no). If
enabled, mpv will do elaborate latency calculations on its own. If
disabled, it will use PulseAudio automatically updated timing
information. Disabling this might help with e.g. networked audio or
some plugins, while enabling it might help in some unknown situations
(it used to be required to get good behavior on old PulseAudio versions).
If you have stuttering video when using pulse, try to enable this
option. (Or try to update PulseAudio.)
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
appropriately for your system.
.. note:: This driver is for compatibility with extremely foreign
environments, such as systems where none of the other drivers
are available.
``buflen=<length>``
Sets the audio buffer length in seconds. Is used only as a hint by the
sound system. Playing a file with ``-v`` will show the requested and
obtained exact buffer size. A value of 0 selects the sound system
default.
``bufcnt=<count>``
Sets the number of extra audio buffers in mpv. Usually needs not be
changed.
``null``
Produces no audio output but maintains video playback speed. Use
``--ao=null:untimed`` for benchmarking.
``untimed``
Do not simulate timing of a perfect audio device. This means audio
decoding will go as fast as possible, instead of timing it to the
system clock.
``buffer``
Simulated buffer length in seconds.
``outburst``
Simulated chunk size in samples.
``speed``
Simulated audio playback speed as a multiplier. Usually, a real audio
device will not go exactly as fast as the system clock. It will deviate
just a little, and this option helps to simulate this.
``latency``
Simulated device latency. This is additional to EOF.
``broken-eof``
Simulate broken audio drivers, which always add the fixed device
latency to the reported audio playback position.
``broken-delay``
Simulate broken audio drivers, which don't report latency correctly.
``channel-layouts``
If not empty, this is a ``,`` separated list of channel layouts the
AO allows. This can be used to test channel layout selection.
``pcm``
Raw PCM/WAVE file writer audio output
``(no-)waveheader``
Include or do not include the WAVE header (default: included). When
not included, raw PCM will be generated.
``file=<filename>``
Write the sound to ``<filename>`` instead of the default
``audiodump.wav``. If ``no-waveheader`` is specified, the default is
``audiodump.pcm``.
``(no-)append``
Append to the file, instead of overwriting it. Always use this with the
``no-waveheader`` option - with ``waveheader`` it's broken, because
it will write a WAVE header every time the file is opened.
``rsound``
Audio output to an RSound daemon
.. note:: Completely useless, unless you intend to run RSound. Not to be
confused with RoarAudio, which is something completely
different.
``host=<name/path>``
Set the address of the server (default: localhost). Can be either a
network hostname for TCP connections or a Unix domain socket path
starting with '/'.
``port=<number>``
Set the TCP port used for connecting to the server (default: 12345).
Not used if connecting to a Unix domain socket.
``sndio``
Audio output to the OpenBSD sndio sound system
.. note:: Experimental. There are known bugs and issues.
(Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
layouts.)
``device=<device>``
sndio device to use (default: ``$AUDIODEVICE``, resp. ``snd0``).
``wasapi``
Audio output to the Windows Audio Session API.
``exclusive``
Requests exclusive, direct hardware access. By definition prevents
sound playback of any other program until mpv exits.
``device=<id>``
Uses the requested endpoint instead of the system's default audio
endpoint. Both an ordinal number (0,1,2,...) and the GUID
String are valid; the GUID string is guaranteed to not change
unless the driver is uninstalled.
Also supports searching active devices by human-readable name. If more
than one device matches the name, refuses loading it.
This option is mostly deprecated in favour of the more general
``--audio-device`` option. That said, ``--audio-device=help`` will give
a list of valid device GUIDs (prefixed with ``wasapi/``), as well as
their human readable names, which should work here.
-13
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CHANGELOG
=========
There is no real changelog, but you can look at the following things:
* The release changelog, which should contain most user-visible changes,
including new features and bug fixes:
https://github.com/mpv-player/mpv/releases
* The git log, which is the "real" changelog
* The file ``mplayer-changes.rst`` in the ``DOCS`` sub directory on the git
repository, which used to be in place of this section. It documents some
changes that happened since mplayer2 forked off MPlayer.
+20
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[latex2e writer]
use-latex-docinfo: yes
use-latex-toc: yes
hyperlink-color: Blue!30!RoyalPurple!70!Black
latex-preamble: \usepackage[usenames,dvipsnames]{xcolor}
\usepackage{fullpage}
\usepackage{graphicx}
\renewcommand{\familydefault}{\sfdefault}
\makeatletter
\renewcommand{\maketitle}{
\begin{center}
\includegraphics{etc/mpv-icon-8bit-64x64.png}\\
\vspace*{-1.5em}
\begin{Huge}
\@title
\end{Huge}
\end{center}
}
\makeatother
+573
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AUDIO FILTERS
=============
Audio filters allow you to modify the audio stream and its properties. The
syntax is:
``--af=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of audio filters.
.. note::
To get a full list of available audio filters, see ``--af=help``.
Audio filters are managed in lists. There are a few commands to manage the
filter list:
``--af-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--af-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--af-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--af-clr``
Completely empties the filter list.
Available filters are:
``lavrresample[=option1:option2:...]``
This filter uses libavresample (or libswresample, depending on the build)
to change sample rate, sample format, or channel layout of the audio stream.
This filter is automatically enabled if the audio output does not support
the audio configuration of the file being played.
It supports only the following sample formats: u8, s16ne, s32ne, floatne.
``filter-size=<length>``
Length of the filter with respect to the lower sampling rate. (default:
16)
``phase-shift=<count>``
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
12->4096, ...) (default: 10->1024)
``cutoff=<cutoff>``
Cutoff frequency (0.0-1.0), default set depending upon filter length.
``linear``
If set then filters will be linearly interpolated between polyphase
entries. (default: no)
``no-detach``
Do not detach if input and output audio format/rate/channels match.
You should add this option if you specify additional parameters, as
automatically inserted lavrresample instances will use the default
settings.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=tospdif[:bitrate[:minchn]]]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
big-endian when outputting a raw AC-3 stream, native-endian when
outputting to S/PDIF. If the input sample rate is not 48 kHz, 44.1 kHz or
32 kHz, it will be resampled to 48 kHz.
``<tospdif>``
Output raw AC-3 stream if zero or not set, output to S/PDIF for
passthrough when ``<tospdif>`` is set non-zero.
``<bitrate>``
The bitrate use for the AC-3 stream. Set it to either 384 or 384000
to get 384 kbps.
Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128,
160, 192, 224, 256, 320, 384, 448, 512, 576, 640.
Default bitrate is based on the input channel number:
:1ch: 96
:2ch: 192
:3ch: 224
:4ch: 384
:5ch: 448
:6ch: 448
``<minchn>``
If the input channel number is less than ``<minchn>``, the filter will
detach itself (default: 5).
``sweep[=speed]``
Produces a sine sweep.
``<0.0-1.0>``
Sine function delta, use very low values to hear the sweep.
``sinesuppress[=freq:decay]``
Remove a sine at the specified frequency. Useful to get rid of the 50/60Hz
noise on low quality audio equipment. It only works on mono input.
``<freq>``
The frequency of the sine which should be removed (in Hz) (default:
50)
``<decay>``
Controls the adaptivity (a larger value will make the filter adapt to
amplitude and phase changes quicker, a smaller value will make the
adaptation slower) (default: 0.0001). Reasonable values are around
0.001.
``bs2b[=option1:option2:...]``
Bauer stereophonic to binaural transformation using libbs2b. Improves the
headphone listening experience by making the sound similar to that from
loudspeakers, allowing each ear to hear both channels and taking into
account the distance difference and the head shadowing effect. It is
applicable only to 2-channel audio.
``fcut=<300-1000>``
Set cut frequency in Hz.
``feed=<10-150>``
Set feed level for low frequencies in 0.1*dB.
``profile=<value>``
Several profiles are available for convenience:
:default: will be used if nothing else was specified (fcut=700,
feed=45)
:cmoy: Chu Moy circuit implementation (fcut=700, feed=60)
:jmeier: Jan Meier circuit implementation (fcut=650, feed=95)
If ``fcut`` or ``feed`` options are specified together with a profile, they
will be applied on top of the selected profile.
``hrtf[=flag]``
Head-related transfer function: Converts multichannel audio to 2-channel
output for headphones, preserving the spatiality of the sound.
==== ===================================
Flag Meaning
==== ===================================
m matrix decoding of the rear channel
s 2-channel matrix decoding
0 no matrix decoding (default)
==== ===================================
``equalizer=[g1:g2:g3:...:g10]``
10 octave band graphic equalizer, implemented using 10 IIR band-pass
filters. This means that it works regardless of what type of audio is
being played back. The center frequencies for the 10 bands are:
=== ==========
No. frequency
=== ==========
0 31.25 Hz
1 62.50 Hz
2 125.00 Hz
3 250.00 Hz
4 500.00 Hz
5 1.00 kHz
6 2.00 kHz
7 4.00 kHz
8 8.00 kHz
9 16.00 kHz
=== ==========
If the sample rate of the sound being played is lower than the center
frequency for a frequency band, then that band will be disabled. A known
bug with this filter is that the characteristics for the uppermost band
are not completely symmetric if the sample rate is close to the center
frequency of that band. This problem can be worked around by upsampling
the sound using a resampling filter before it reaches this filter.
``<g1>:<g2>:<g3>:...:<g10>``
floating point numbers representing the gain in dB for each frequency
band (-12-12)
.. admonition:: Example
``mpv --af=equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi``
Would amplify the sound in the upper and lower frequency region
while canceling it almost completely around 1kHz.
``channels=nch[:nr:from1:to1:from2:to2:from3:to3:...]``
Can be used for adding, removing, routing and copying audio channels. If
only ``<nch>`` is given, the default routing is used. It works as follows:
If the number of output channels is greater than the number of input
channels, empty channels are inserted (except when mixing from mono to
stereo; then the mono channel is duplicated). If the number of output
channels is less than the number of input channels, the exceeding
channels are truncated.
``<nch>``
number of output channels (1-8)
``<nr>``
number of routes (1-8)
``<from1:to1:from2:to2:from3:to3:...>``
Pairs of numbers between 0 and 7 that define where to route each
channel.
.. admonition:: Examples
``mpv --af=channels=4:4:0:1:1:0:2:2:3:3 media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
channels 2 and 3 would contain silence but 0 and 1 would still be
swapped.
``mpv --af=channels=6:4:0:0:0:1:0:2:0:3 media.avi``
Would change the number of channels to 6 and set up 4 routes that
copy channel 0 to channels 0 to 3. Channel 4 and 5 will contain
silence.
``force=in-format:in-srate:in-channels:out-format:out-srate:out-channels``
Force a specific audio format/configuration without actually changing the
audio data. Keep in mind that the filter system might auto-insert actual
conversion filters before or after this filter if needed.
All parameters are optional. The ``in-`` variants restrict what the filter
accepts as input. The ``out-`` variants change the audio format, without
actually doing a conversion. The data will be 'reinterpreted' by the
filters or audio outputs following this filter.
``<in-format>``
Force conversion to this format. See ``format`` filter for valid audio
format values.
``<in-srate>``
Force conversion to a specific sample rate. The rate is an integer,
48000 for example.
``<in-channels>``
Force mixing to a specific channel layout. See ``--channels`` option
for possible values.
``<out-format>``
``<out-srate>``
``<out-channels>``
``format[=format]``
Convert between different sample formats. Automatically enabled when
needed by the audio output or another filter. See also ``--format``.
``<format>``
Sets the desired format. The general form is 'sbe', where 's' denotes
the sign (either 's' for signed or 'u' for unsigned), 'b' denotes the
number of bits per sample (16, 24 or 32) and 'e' denotes the
endianness ('le' means little-endian, 'be' big-endian and 'ne' the
endianness of the computer mpv is running on). Valid values (amongst
others) are: 's16le', 'u32be' and 'u24ne'. Exceptions to this rule that
are also valid format specifiers: u8, s8, floatle, floatbe, floatne,
mpeg2, and ac3.
``volume[=v[:sc[:fast]]]``
Implements software volume control. Use this filter with caution since it
can reduce the signal to noise ratio of the sound. In most cases it is
best to use the *Master* volume control of your sound card or the volume
knob on your amplifier.
This filter has a second feature: It measures the overall maximum sound
level and prints out that level when mpv exits. This feature currently
only works with floating-point data.
*NOTE*: This filter is not reentrant and can therefore only be enabled
once for every audio stream.
``<v>``
Sets the desired gain in dB for all channels in the stream from -200dB
to +60dB, where -200dB mutes the sound completely and +60dB equals a
gain of 1000 (default: 0).
``<sc>``
Turns soft clipping on (1) or off (0). Soft-clipping can make the
sound more smooth if very high volume levels are used. Enable this
option if the dynamic range of the loudspeakers is very low.
*WARNING*: This feature creates distortion and should be considered a
last resort.
``<fast>``
Force S16 sample format if set to 1. Lower quality, but might be faster
in some situations.
.. admonition:: Example
``mpv --af=volume=10.1:0 media.avi``
Would amplify the sound by 10.1dB and hard-clip if the sound level
is too high.
``pan=n[:L00:L01:L02:...L10:L11:L12:...Ln0:Ln1:Ln2:...]``
Mixes channels arbitrarily. Basically a combination of the volume and the
channels filter that can be used to down-mix many channels to only a few,
e.g. stereo to mono, or vary the "width" of the center speaker in a
surround sound system. This filter is hard to use, and will require some
tinkering before the desired result is obtained. The number of options for
this filter depends on the number of output channels. An example how to
downmix a six-channel file to two channels with this filter can be found
in the examples section near the end.
``<n>``
Number of output channels (1-8).
``<Lij>``
How much of input channel i is mixed into output channel j (0-1). So
in principle you first have n numbers saying what to do with the first
input channel, then n numbers that act on the second input channel
etc. If you do not specify any numbers for some input channels, 0 is
assumed.
.. admonition:: Examples
``mpv --af=pan=1:0.5:0.5 media.avi``
Would downmix from stereo to mono.
``mpv --af=pan=3:1:0:0.5:0:1:0.5 media.avi``
Would give 3 channel output leaving channels 0 and 1 intact, and mix
channels 0 and 1 into output channel 2 (which could be sent to a
subwoofer for example).
.. note::
If you just want to force remixing to a certain output channel layout,
it is easier to use the ``force`` filter. For example,
``mpv '--af=force=channels=5.1' '--channels=5.1'`` would always force
remixing audio to 5.1 and output it like this.
``sub[=fc:ch]``
Adds a subwoofer channel to the audio stream. The audio data used for
creating the subwoofer channel is an average of the sound in channel 0 and
channel 1. The resulting sound is then low-pass filtered by a 4th order
Butterworth filter with a default cutoff frequency of 60Hz and added to a
separate channel in the audio stream.
.. warning::
Disable this filter when you are playing media with an LFE channel
(e.g. 5.1 surround sound), otherwise this filter will disrupt the sound
to the subwoofer.
``<fc>``
cutoff frequency in Hz for the low-pass filter (20Hz to 300Hz)
(default: 60Hz) For the best result try setting the cutoff frequency
as low as possible. This will improve the stereo or surround sound
experience.
``<ch>``
Determines the channel number in which to insert the sub-channel
audio. Channel number can be between 0 and 7 (default: 5). Observe
that the number of channels will automatically be increased to <ch> if
necessary.
.. admonition:: Example
``mpv --af=sub=100:4 --channels=5 media.avi``
Would add a subwoofer channel with a cutoff frequency of 100Hz to
output channel 4.
``center``
Creates a center channel from the front channels. May currently be low
quality as it does not implement a high-pass filter for proper extraction
yet, but averages and halves the channels instead.
``<ch>``
Determines the channel number in which to insert the center channel.
Channel number can be between 0 and 7 (default: 5). Observe that the
number of channels will automatically be increased to ``<ch>`` if
necessary.
``surround[=delay]``
Decoder for matrix encoded surround sound like Dolby Surround. Some files
with 2-channel audio actually contain matrix encoded surround sound.
``<delay>``
delay time in ms for the rear speakers (0 to 1000) (default: 20) This
delay should be set as follows: If d1 is the distance from the
listening position to the front speakers and d2 is the distance from
the listening position to the rear speakers, then the delay should be
set to 15ms if d1 <= d2 and to 15 + 5*(d1-d2) if d1 > d2.
.. admonition:: Example
``mpv --af=surround=15 --channels=4 media.avi``
Would add surround sound decoding with 15ms delay for the sound to
the rear speakers.
``delay[=ch1:ch2:...]``
Delays the sound to the loudspeakers such that the sound from the
different channels arrives at the listening position simultaneously. It is
only useful if you have more than 2 loudspeakers.
``ch1,ch2,...``
The delay in ms that should be imposed on each channel (floating point
number between 0 and 1000).
To calculate the required delay for the different channels, do as follows:
1. Measure the distance to the loudspeakers in meters in relation to your
listening position, giving you the distances s1 to s5 (for a 5.1
system). There is no point in compensating for the subwoofer (you will
not hear the difference anyway).
2. Subtract the distances s1 to s5 from the maximum distance, i.e.
``s[i] = max(s) - s[i]; i = 1...5``.
3. Calculate the required delays in ms as ``d[i] = 1000*s[i]/342; i =
1...5``.
.. admonition:: Example
``mpv --af=delay=10.5:10.5:0:0:7:0 media.avi``
Would delay front left and right by 10.5ms, the two rear channels
and the subwoofer by 0ms and the center channel by 7ms.
``export[=mmapped_file[:nsamples]]``
Exports the incoming signal to other processes using memory mapping
(``mmap()``). Memory mapped areas contain a header::
int nch /* number of channels */
int size /* buffer size */
unsigned long long counter /* Used to keep sync, updated every time
new data is exported. */
The rest is payload (non-interleaved) 16-bit data.
``<mmapped_file>``
File to map data to (default: ``~/.mpv/mpv-af_export``).
``<nsamples>``
number of samples per channel (default: 512).
.. admonition:: Example
``mpv --af=export=/tmp/mpv-af_export:1024 media.avi``
Would export 1024 samples per channel to ``/tmp/mpv-af_export``.
``extrastereo[=mul]``
(Linearly) increases the difference between left and right channels which
adds some sort of "live" effect to playback.
``<mul>``
Sets the difference coefficient (default: 2.5). 0.0 means mono sound
(average of both channels), with 1.0 sound will be unchanged, with
-1.0 left and right channels will be swapped.
``drc[=method:target]``
Applies dynamic range compression. This maximizes the volume by compressing
the audio signal's dynamic range. (Formerly called ``volnorm``.)
``<method>``
Sets the used method.
1
Use a single sample to smooth the variations via the standard
weighted mean over past samples (default).
2
Use several samples to smooth the variations via the standard
weighted mean over past samples.
``<target>``
Sets the target amplitude as a fraction of the maximum for the sample
type (default: 0.25).
.. note::
This filter can cause distortion with audio signals that have a very
large dynamic range.
``ladspa=file:label[:controls...]``
Load a LADSPA (Linux Audio Developer's Simple Plugin API) plugin. This
filter is reentrant, so multiple LADSPA plugins can be used at once.
``<file>``
Specifies the LADSPA plugin library file.
.. note::
See also the note about the ``LADSPA_PATH`` variable in the
`ENVIRONMENT VARIABLES`_ section.
``<label>``
Specifies the filter within the library. Some libraries contain only
one filter, but others contain many of them. Entering 'help' here
will list all available filters within the specified library, which
eliminates the use of 'listplugins' from the LADSPA SDK.
``<controls>``
Controls are zero or more floating point values that determine the
behavior of the loaded plugin (for example delay, threshold or gain).
In verbose mode (add ``-v`` to the mpv command line), all
available controls and their valid ranges are printed. This eliminates
the use of 'analyseplugin' from the LADSPA SDK.
``karaoke``
Simple voice removal filter exploiting the fact that voice is usually
recorded with mono gear and later 'center' mixed onto the final audio
stream. Beware that this filter will turn your signal into mono. Works
well for 2 channel tracks; do not bother trying it on anything but 2
channel stereo.
``scaletempo[=option1:option2:...]``
Scales audio tempo without altering pitch, optionally synced to playback
speed (default).
This works by playing 'stride' ms of audio at normal speed then consuming
'stride*scale' ms of input audio. It pieces the strides together by
blending 'overlap'% of stride with audio following the previous stride. It
optionally performs a short statistical analysis on the next 'search' ms
of audio to determine the best overlap position.
``scale=<amount>``
Nominal amount to scale tempo. Scales this amount in addition to
speed. (default: 1.0)
``stride=<amount>``
Length in milliseconds to output each stride. Too high of a value will
cause noticeable skips at high scale amounts and an echo at low scale
amounts. Very low values will alter pitch. Increasing improves
performance. (default: 60)
``overlap=<percent>``
Percentage of stride to overlap. Decreasing improves performance.
(default: .20)
``search=<amount>``
Length in milliseconds to search for best overlap position. Decreasing
improves performance greatly. On slow systems, you will probably want
to set this very low. (default: 14)
``speed=<tempo|pitch|both|none>``
Set response to speed change.
tempo
Scale tempo in sync with speed (default).
pitch
Reverses effect of filter. Scales pitch without altering tempo.
Add ``[ speed_mult 0.9438743126816935`` and ``] speed_mult
1.059463094352953`` to your ``input.conf`` to step by musical
semi-tones.
.. warning::
Loses sync with video.
both
Scale both tempo and pitch.
none
Ignore speed changes.
.. admonition:: Examples
``mpv --af=scaletempo --speed=1.2 media.ogg``
Would play media at 1.2x normal speed, with audio at normal
pitch. Changing playback speed would change audio tempo to match.
``mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg``
Would play media at 1.2x normal speed, with audio at normal
pitch, but changing playback speed would have no effect on audio
tempo.
``mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg``
Would tweak the quality and performace parameters.
``mpv --af=format=floatne,scaletempo media.ogg``
Would make scaletempo use float code. Maybe faster on some
platforms.
``mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg``
Would play media at 1.2x normal speed, with audio at normal pitch.
Changing playback speed would change pitch, leaving audio tempo at
1.2x.
``lavfi=graph``
Filter audio using ffmpeg's libavfilter.
``<graph>``
Libavfilter graph. See ``lavfi`` video filter for details - the graph
syntax is the same.
.. warning::
Don't forget to quote libavfilter graphs as described in the lavfi
video filter section.
``o=<string>``
AVOptions.
+204
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@@ -0,0 +1,204 @@
AUDIO OUTPUT DRIVERS
====================
Audio output drivers are interfaces to different audio output facilities. The
syntax is:
``--ao=<driver1[:suboption1[=value]:...],driver2,...[,]>``
Specify a priority list of audio output drivers to be used.
If the list has a trailing ',', mpv will fall back on drivers not contained
in the list. Suboptions are optional and can mostly be omitted.
.. note::
See ``--ao=help`` for a list of compiled-in audio output drivers.
.. admonition:: Examples
- ``--ao=alsa,oss,`` Try the ALSA driver, then the OSS driver, then others.
- ``--ao=alsa:no-block:device=[hw:0,3]`` Sets noblock-mode and the
device-name as first card, fourth device.
Available audio output drivers are:
``alsa`` (Linux only)
ALSA 0.9/1.x audio output driver
``no-block``
Sets noblock-mode.
``device=<device>``
Sets the device name. For ac3 output via S/PDIF, use an "iec958" or
"spdif" device, unless you really know how to set it correctly.
``mixer-device=<device>``
Set the mixer device used with ``--no-softvol`` (default: ``default``).
``mixer-name=<name>``
Set the name of the mixer element (default: ``Master``). This is for
example ``PCM`` or ``Master``.
``mixer-index=<number>``
Set the index of the mixer channel (default: 0). Consider the output of
"``amixer scontrols``", then the index is the number that follows the
name of the element.
.. note::
MPlayer and mplayer2 required you to replace any ',' with '.' and
any ':' with '=' in the ALSA device name. mpv does not do this anymore.
Instead, quote the device name:
``--ao=alsa:device=[plug:surround50]``
Note that the ``[`` and ``]`` simply quote the device name. With some
shells (like zsh), you have to quote the option string to prevent the
shell from interpreting the brackets instead of passing them to mpv.
``oss``
OSS audio output driver
``<dsp-device>``
Sets the audio output device (default: ``/dev/dsp``).
``<mixer-device>``
Sets the audio mixer device (default: ``/dev/mixer``).
``<mixer-channel>``
Sets the audio mixer channel (default: ``pcm``). Other valid values
include **vol, pcm, line**. For a complete list of options look for
``SOUND_DEVICE_NAMES`` in ``/usr/include/linux/soundcard.h``.
``jack``
JACK (Jack Audio Connection Kit) audio output driver
``port=<name>``
Connects to the ports with the given name (default: physical ports).
``name=<client>``
Client name that is passed to JACK (default: ``mpv``). Useful
if you want to have certain connections established automatically.
``(no-)estimate``
Estimate the audio delay, supposed to make the video playback smoother
(default: enabled).
``(no-)autostart``
Automatically start jackd if necessary (default: disabled). Note that
this tends to be unreliable and will flood stdout with server messages.
``(no-)connect``
Automatically create connections to output ports (default: enabled).
When enabled, the maximum number of output channels will be limited to
the number of available output ports.
``std-channel-layout=alsa|waveext|any``
Select the standard channel layout (default: alsa). JACK itself has no
notion of channel layouts (i.e. assigning which speaker a given
channel is supposed to map to) - it just takes whatever the application
outputs, and reroutes it to whatever the user defines. This means the
user and the application are in charge of dealing with the channel
layout. ``alsa`` uses the old MPlayer layout, which is inspired by
ALSA's standard layouts. In this mode, ao_jack will refuse to play 3
or 7 channels (because these do not really have a defined meaning in
MPlayer). ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
though it was defined by Microsoft, is the standard on many systems.
The value ``any`` makes JACK accept whatever comes from the audio
filter chain, regardless of channel layout and without reordering. This
mode is probably not very useful, other than for debugging or when used
with fixed setups.
``coreaudio`` (Mac OS X only)
Native Mac OS X audio output driver
``device_id=<id>``
ID of output device to use (0 = default device)
``help``
List all available output devices with their IDs.
``openal``
Experimental OpenAL audio output driver
``pulse``
PulseAudio audio output driver
``[<host>][:<output sink>]``
Specify the host and optionally output sink to use. An empty <host>
string uses a local connection, "localhost" uses network transfer
(most likely not what you want).
``portaudio``
PortAudio audio output driver. This works on all platforms, and has
extensive MS Windows support.
``device``
Specify the subdevice to use. Giving ``help`` as device name lists all
devices found by PortAudio. Devices can be given as numeric values,
starting from ``1``.
``dsound`` (Windows only)
DirectX DirectSound audio output driver
``device=<devicenum>``
Sets the device number to use. Playing a file with ``-v`` will show a
list of available devices.
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
appropriately for your system.
``buflen=<length>``
Sets the audio buffer length in seconds. Is used only as a hint by the
sound system. Playing a file with ``-v`` will show the requested and
obtained exact buffer size. A value of 0 selects the sound system
default.
``bufcnt=<count>``
Sets the number of extra audio buffers in mpv. Usually needs not be
changed.
``null``
Produces no audio output but maintains video playback speed. Use
``--no-audio`` for benchmarking.
``pcm``
Raw PCM/WAVE file writer audio output
``(no-)waveheader``
Include or do not include the WAVE header (default: included). When
not included, raw PCM will be generated.
``file=<filename>``
Write the sound to ``<filename>`` instead of the default
``audiodump.wav``. If ``no-waveheader`` is specified, the default is
``audiodump.pcm``.
``rsound``
Audio output to an RSound daemon
``host=<name/path>``
Set the address of the server (default: localhost). Can be either a
network hostname for TCP connections or a Unix domain socket path
starting with '/'.
``port=<number>``
Set the TCP port used for connecting to the server (default: 12345).
Not used if connecting to a Unix domain socket.
``sndio``
Audio output to the OpenBSD sndio sound system
(Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
layouts.)
``device=<device>``
sndio device to use (default: ``$AUDIODEVICE``, resp. ``snd0``).
``wasapi``
Audio output to the Windows Audio Session API.
``device=<id>``
Uses the requested endpoint instead of the system's default audio
endpoint. Both the number and the ID String are valid; the ID String
is guaranteed to not change unless the driver is uninstalled.
Also supports searching active devices by name. If more than one
device matches the name, refuses loading it.
To get a list of the valid devices, give ``help`` as the id. The
list is the same as the ``list`` suboption, but stops the player
initialization.
``exclusive``
Requests exclusive, direct hardware access. By definition prevents
sound playback of any other program until mpv exits.
``list``
Lists all audio endpoints (output devices) present in the system.
+280
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@@ -0,0 +1,280 @@
CHANGES FROM OTHER VERSIONS OF MPLAYER
======================================
**mpv** is based on mplayer2, which in turn is based on the original
MPlayer (also called mplayer, mplayer-svn, mplayer1). Many changes
have been made. Some changes are incompatible, or completely change how the
player behaves.
General Changes for MPlayer to mplayer2
---------------------------------------
* Removal of the internal GUI, MEncoder, OSD menu
* Better pause handling (do not unpause on a command)
* Better MKV support (such as ordered chapters)
* vo_vdpau improvements
* Precise seeking support
* No embedded copy of ffmpeg and other libraries
* Native OpenGL backend for OSX
* General OSX improvements
* Improvements in audio/video sync handling
* Cleaned up terminal output
* Gapless audio support (``--gapless-audio``)
* Improved responsiveness on user input
* Support for modifier keys (alt, shift, ctrl) in input.conf
* OSS4 volume control
* More correct color reproduction (color matrix generation)
* Use libass for subtitle rendering by default (better quality)
* Generally preferring ffmpeg/libav over internal demuxers and decoders
* Improvements when playing multiple files (``--fixed-vo``)
* Screenshot improvements (instant screenshots without 1-frame delay, allow
taking screenshots even with hardware decoding)
* Improved support for PulseAudio
* General code cleanups
* Many more changes
General Changes for mplayer2 to mpv
-----------------------------------
* Switch back to GPLv2+.
* Removal of lots of unneeded code to encourage developer activity (less
obscure scary zombie code that kills any desire for hacking the codebase)
* Removal of dust and dead bodies (code-wise), such as kernel drivers for
decades old hardware
* Removal of support for dead platforms
* Generally improved MS Windows support (dealing with unicode filenames,
improved ``--vo=direct3d``, improved window handling)
* Better OSD rendering (using libass). This has full unicode support, and
languages like Arabic should be better supported.
* Cleaned up terminal output (nicer status line, less useless noise)
* Support for playing URLs of popular streaming sites directly
(e.g. ``mpv https://www.youtube.com/watch?v=...``)
* Improved OpenGL output (``--vo=opengl-hq``)
* Make ``--softvol`` default (**mpv** is not a mixer control panel)
* Improved support for .cue files
* Screenshot improvements (can save screenshots as JPG or PNG, configurable
filenames, support for taking screenshots with or without subtitles - the
``screenshot`` video filter is not needed anymore, and should not be put
into the mpv config file)
* Removal of teletext support
* Removal of most builtin demuxers, using libavformat instead
* Removal of builtin network support, using libavformat instead (also,
support https via libavformat)
* Replace image VOs (``--vo=jpeg`` etc.) with ``--vo=image``
* Do not lose settings when playing a new file in the same player instance
* New location for config files, new name for the binary.
* Slave mode compatibility broken (see below)
* Encoding functionality (replacement for mencoder, see ``DOCS/encoding.rst``)
* Remove ``--vo=gif89a``, ``--vo=md5sum``, ``--vo=yuv4mpeg``, as encoding can
handle these use cases. For yuv4mpeg, for example, use:
``mpv input.mkv -o output.y4m --no-audio --oautofps --oneverdrop``.
* Image subtitles (DVDs etc.) are rendered in color and use more correct
positioning (color can be disabled with ``--sub-gray``)
* Wayland support
* Support for precise scrolling which scales the parameter of commands. If the
input doesn't support precise scrolling the scale factor stays 1.
* OSX: Cocoa event loop is independent from mplayer's event loop, so user
actions like accessing menus and live resizing do not block the playback.
* OSX: Apple Remote support.
* OSX: Media Keys support.
* Windows: Added WASAPI audio output.
* New OSD bar with chapter marks and not positioned in the middle of the video
(though this can be customized with the ``--osd-bar-align-y`` option).
* Allow customizing whether a key binding for seeking shows the video time, the
OSD bar, or nothing (see section `Input Command Prefixes`_).
* Display list of chapters and audio/subtitle tracks on OSD (see section
`Properties`_).
* ``--keep-open`` option to stop the player from closing the window and
exiting after playback ends.
* Re-enable screensaver while the player is paused.
* Matroska edition switching at runtime.
* Support for libavfilter (for video->video and audio->audio). This allows
using most of FFmpeg's filters, which improve greatly on the old MPlayer
filters in features, performance, and correctness.
* Improved downmixing and output of surround audio. Instead of using hardcoded
pan filters to do remixing, use libavresample. Channel maps are used to
identify the channel layout, so e.g. ``3.0`` and ``2.1`` audio can be
distinguished.
* Allow resuming playback at a later point with ``Shift+q``, also see
``quit_watch_later`` input command.
* Support mapping multiple commands to one key.
* Allow changing/adjusting video filters at runtime. (This is also used to make
the ``D`` key insert vf_yadif if deinterlacing is not supported otherwise.)
* Native VAAPI support
* OSX: VDA support using libavcodec hwaccel API insted of FFmpeg's decoder. Up
to 2-2.5x reduction in CPU usage.
* General bug fixes and removal of long-standing issues
* General code cleanups (including refactoring or rewrites of many parts)
* Many more changes
Detailed Listing of User-visible Changes
----------------------------------------
This listing is about changed command line switches, slave commands, and similar
things. Completely removed features are not listed.
Command Line Switches
~~~~~~~~~~~~~~~~~~~~~
* There is a new command line syntax, which is generally preferred over the old
syntax. ``-optname optvalue`` becomes ``--optname=optvalue``.
The old syntax will not be removed in the near future. However, the new
syntax is mentioned in all documentation and so on, so it is a good thing to
know about this change.
(The new syntax was introduced in mplayer2.)
* In general, negating switches like ``-noopt`` now have to be written as
``-no-opt``, or better ``--no-opt``.
* Per-file options are not the default anymore. You can explicitly specify
file-local options. See ``Usage`` section.
* Table of renamed/replaced switches:
=========================== ========================================
Old New
=========================== ========================================
``-no<opt>`` ``--no-<opt>`` (add a dash)
``-nosound`` ``--no-audio``
``-use-filename-title`` ``--title="${filename}"``
``-loop 0`` ``--loop=inf``
``-hardframedrop`` ``--framedrop=hard``
``-osdlevel`` ``--osd-level``
``-delay`` ``--audio-delay``
``-subdelay`` ``--sub-delay``
``-subpos`` ``--sub-pos``
``-forcedsubsonly`` ``--sub-forced-only``
``-benchmark`` ``--untimed`` (no stats)
``-xineramascreen`` ``--screen`` (different values)
``-ss`` ``--start``
``-endpos`` ``--length``
``-cursor-autohide-delay`` ``--cursor-autohide``
``-sub-fuzziness`` ``--autosub-match``
``-subfont`` ``--sub-text-font``
``-font`` ``--osd-font``
``-subfont-*`` ``--sub-text-*``, ``--osd-*``
``-subfont-text-scale`` ``--sub-scale``
``-spugauss`` ``--sub-gauss``
``-vobsub`` ``--sub`` (pass the .idx file)
``-ass-bottom-margin`` ``--vf=sub=bottom:top``
``-vc ffh264vdpau`` (etc.) ``--hwdec=vdpau``
``-ac spdifac3`` ``--ad=spdif:ac3`` (see ``--ad=help``)
``-afm hwac3`` ``--ad=spdif:ac3,spdif:dts``
``-x W``, ``-y H`` ``--geometry=WxH`` + ``--no-keepaspect``
``-xy W`` ``--autofit=W``
``-a52drc level`` ``--ad-lavc-ac3drc=level``
``-dumpstream`` ``--stream-dump=<filename>``
``-capture`` ``--stream-capture=<filename>``
``-stop-xscreensaver`` ``--stop-screensaver``
``-subfile`` ``--sub``
``-lavdopts ...`` ``--vd-lavc-...``
``-lavfdopts`` ``--demuxer-lavf-...``
``-rawaudio ...`` ``--demuxer-rawaudio-...``
``-rawvideo ...`` ``--demuxer-rawvideo-...``
``-mixer`` AO suboptions (``alsa``, ``oss``)
``-mixer-channel`` AO suboptions (``alsa``, ``oss``)
``-ao alsa:device=hw=0.3`` ``--ao=alsa:device=[hw:0,3]``
``-af volnorm`` ``--af=drc`` (renamed)
``-zoom`` Inverse available as ``--video-unscaled``
``-panscanrange`` ``--video-zoom``, ``--video-pan-x/y``
=========================== ========================================
.. note::
``-opt val`` becomes ``--opt=val``.
input.conf and Slave Commands
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Table of renamed input commands:
This lists only commands that are not always gracefully handled by the
internal legacy translation layer. If an input.conf contains any legacy
commands, a warning will be printed when starting the player. The warnings
also show the replacement commands.
Properties containing ``_`` to separate words use ``-`` instead.
+--------------------------------+----------------------------------------+
| Old | New |
+================================+========================================+
| ``pt_step 1 [0|1]`` | ``playlist_next [weak|force]`` |
| | (translation layer cannot deal with |
| | whitespace) |
+--------------------------------+----------------------------------------+
| ``pt_step -1 [0|1]`` | ``playlist_prev [weak|force] (same)`` |
+--------------------------------+----------------------------------------+
| ``switch_ratio [<ratio>]`` | ``set aspect <ratio>`` |
| | |
| | ``set aspect 0`` (to reset aspect) |
+--------------------------------+----------------------------------------+
| ``step_property_osd <prop>`` | ``cycle <prop> <step>`` (wraps), |
| ``<step> <dir>`` | ``add <prop> <step>`` (clamps). |
| | ``<dir>`` parameter unsupported. Use |
| | a negative ``<step>`` instead. |
+--------------------------------+----------------------------------------+
| ``step_property <prop>`` | Prefix ``cycle`` or ``add`` with |
| ``<step> <dir>`` | ``no-osd``: ``no-osd cycle <prop>`` |
| | ``<step>`` |
+--------------------------------+----------------------------------------+
| ``osd_show_property_text`` | ``show_text <text>`` |
| ``<text>`` | The property expansion format string |
| | syntax slightly changed. |
+--------------------------------+----------------------------------------+
| ``osd_show_text`` | Now does the same as |
| | ``osd_show_property_text``. Use the |
| | ``raw`` prefix to disable property |
| | expansion. |
+--------------------------------+----------------------------------------+
| ``show_tracks`` | ``show_text ${track-list}`` |
+--------------------------------+----------------------------------------+
| ``show_chapters`` | ``show_text ${chapter-list}`` |
+--------------------------------+----------------------------------------+
| ``af_switch``, ``af_add``, ... | ``af set|add|...`` |
+--------------------------------+----------------------------------------+
Other
~~~~~
* The playtree has been removed. **mpv**'s internal playlist is a simple and
flat list now. This simplifies the code and makes **mpv** usage less
confusing.
* Slave mode is broken. This mode is entirely insane in the ``old`` versions of
MPlayer. A proper slave mode application needed tons of code and hacks to get
it right. The main problem is that slave mode is a bad and incomplete
interface, and to get around that, applications parsed output messages
intended for users. It is hard to know which messages exactly are parsed by
slave mode applications. This makes it virtually impossible to improve
terminal output intended for users without possibly breaking something.
This is absolutely insane, and **mpv** will not try to keep slave mode
compatible. If you are a developer of a slave mode application, contact us,
and a new and better protocol can be developed.
Policy for Removed Features
---------------------------
Features are a good thing, because they make users happy. As such, it is
attempted to preserve useful features as far as possible. But if a feature is
likely to be not used by many, and causes problems otherwise, it will be
removed. Developers should not be burdened with fixing or cleaning up code that
has no actual use.
It is always possible to add back removed features. File a feature request if a
feature you relied on has been removed, and you want it back. Though it might be
rejected in the worst case, it is much more likely that it will be either added
back, or that a better solution will be implemented.
Why this Fork?
--------------
* MPlayer wants to maintain old code, even if it is very bad code. It seems
mplayer2 was forked because MPlayer developers refused to get rid of all the
cruft. The mplayer2 and MPlayer codebases also deviated enough to make a
reunification unlikely.
* mplayer2 development is slow, and it is hard to get in changes. Details
withheld as to not turn this into a rant.
* MPlayer rarely merged from mplayer2, and mplayer2 practically stopped
merging from MPlayer (not even code cleanups or new features are merged)
* **mpv** intends to continuously merge from mplayer-svn and mplayer2, while
speeding up development. There is willingness for significant changes, even
if this means breaking compatibility.
+8 -12
View File
@@ -3,7 +3,7 @@ ENCODING
You can encode files from one format/codec to another using this facility.
``--o=<filename>``
``-o <filename>``
Enables encoding mode and specifies the output file name.
``--of=<format>``
@@ -38,7 +38,7 @@ You can encode files from one format/codec to another using this facility.
``--oautofps``
Sets the output format time base to the guessed frame rate of the input
video (simulates MEncoder behavior, useful for AVI; may cause frame drops).
video (simulates mencoder behavior, useful for AVI; may cause frame drops).
Note that not all codecs and not all formats support VFR encoding, and some
which do have bugs when a target bitrate is specified - use ``--ofps`` or
``--oautofps`` to force CFR encoding in these cases.
@@ -74,7 +74,7 @@ You can encode files from one format/codec to another using this facility.
.. admonition:: Example
"``--oac=libmp3lame --oacopts=b=128000``"
selects 128 kbps MP3 encoding.
selects 128kbps MP3 encoding.
Options are managed in lists. There are a few commands to manage the
options list.
@@ -93,8 +93,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--oafirst``
Force the audio stream to become the first stream in the output.
By default, the order is unspecified.
Force the audio stream to become the first stream in the output. By default
the order is unspecified.
``--ovc=<codec>``
Specifies the output video codec. This can be a comma separated list of
@@ -111,7 +111,7 @@ You can encode files from one format/codec to another using this facility.
.. admonition:: Examples
``"--ovc=mpeg4 --ovcopts=qscale=5"``
``"--ovc=mpeg4 --oacopts=qscale=5"``
selects constant quantizer scale 5 for MPEG-4 encoding.
``"--ovc=libx264 --ovcopts=crf=23"``
@@ -134,8 +134,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--ovfirst``
Force the video stream to become the first stream in the output.
By default, the order is unspecified.
Force the video stream to become the first stream in the output. By default
the order is unspecified.
``--ocopyts``
Copies input pts to the output video (not supported by some output
@@ -149,7 +149,3 @@ You can encode files from one format/codec to another using this facility.
container formats, e.g. AVI). In this mode, discontinuities are not fixed
and all pts are passed through as-is. Never seek backwards or use multiple
input files in this mode!
``--no-ometadata``
Turns off copying of metadata from input files to output files when
encoding (which is enabled by default).
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INPUT.CONF
==========
The input.conf file consists of a list of key bindings, for example::
s screenshot # take a screenshot with the s key
Each line maps a key to an input command. Keys are specified with their literal
value (upper case if combined with ``Shift``), or a name for special keys. For
example, ``a`` maps to the ``a`` key without shift, and ``A`` maps to ``a``
with shift.
A list of special keys can be obtained with
``mpv --input-keylist``
In general, keys can be combined with ``Shift``, ``Ctrl`` and ``Alt``::
ctrl+q quit
**mpv** can be started in input test mode, which displays key bindings and the
commands they're bound to on the OSD, instead of executing the commands::
mpv --input-test --demuxer=rawvideo --demuxer-rawvideo=w=1280:h=720 /dev/zero
(Commands which normally close the player will not work in this mode, and you
must kill **mpv** externally to make it exit.)
General Input Command Syntax
----------------------------
``[Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] [<prefixes>] <command> (<argument>)* [; <command>]``
Newlines always start a new binding. ``#`` starts a comment (outside of quoted
string arguments). To bind commands to the ``#`` key, ``SHARP`` can be used.
``<key>`` is either the literal character the key produces (ASCII or Unicode
character), or a symbolic name (as printed by ``--input-keylist``).
``<section>`` (braced with ``{`` and ``}``) is the input section for this
command.
Arguments are separated by whitespace. This applies even to string arguments.
For this reason, string arguments should be quoted with ``"``. Inside quotes,
C-style escaping can be used.
Optional arguments can be skipped with ``-``.
You can bind multiple commands to one key. For example:
| a show_text "command 1" ; show_text "command 2"
Note that some magic is disabled for keys: seek commands inside lists are not
coalesced (seeking will appear slower), and no check is done for abort commands
(so these commands can't be used to abort playback if the network cache is
stuck).
List of Input Commands
----------------------
``ignore``
Use this to "block" keys that should be unbound, and do nothing. Useful for
disabling default bindings, without disabling all bindings with
``--no-input-default-bindings``.
``seek <seconds> [relative|absolute|absolute-percent|- [default-precise|exact|keyframes]]``
Change the playback position. By default, seeks by a relative amount of
seconds.
The second argument sets the seek mode:
relative (default)
Seek relative to current position (a negative value seeks backwards).
absolute
Seek to a given time.
absolute-percent
Seek to a given percent position.
The third argument defines how exact the seek is:
default-precise (default)
Follow the default behavior as set by ``--hr-seek``, which by default
does imprecise seeks (like ``keyframes``).
exact
Always do exact/hr/precise seeks (slow).
keyframes
Always restart playback at keyframe boundaries (fast).
``frame_step``
Play one frame, then pause.
``frame_back_step``
Go back by one frame, then pause. Note that this can be very slow (it tries
to be precise, not fast), and sometimes fails to behave as expected. How
well this works depends on whether precise seeking works correctly (e.g.
see the ``--hr-seek-demuxer-offset`` option). Video filters or other video
postprocessing that modifies timing of frames (e.g. deinterlacing) should
usually work, but might make backstepping silently behave incorrectly in
corner cases.
This does not work with audio-only playback.
``set <property> "<value>"``
Set the given property to the given value.
``add <property> [<value>]``
Add the given value to the property. On overflow or underflow, clamp the
property to the maximum. If ``<value>`` is omitted, assume ``1``.
``cycle <property> [up|down]``
Cycle the given property. ``up`` and ``down`` set the cycle direction. On
overflow, set the property back to the minimum, on underflow set it to the
maximum. If ``up`` or ``down`` is omitted, assume ``up``.
``speed_mult <value>``
Multiply the ``speed`` property by the given value.
``screenshot [subtitles|video|window|- [single|each-frame]]``
Take a screenshot.
First argument:
<subtitles> (default)
Save the video image, in its original resolution, and with subtitles.
Some video outputs may still include the OSD in the output under certain
circumstances.
<video>
Like ``subtitles``, but typically without OSD or subtitles. The exact
behavior depends on the selected video output.
<window>
Save the contents of the mpv window. Typically scaled, with OSD and
subtitles. The exact behavior depends on the selected video output, and
if no support is available, this will act like ``video``.
Second argument:
<single> (default)
Take a single screenshot.
<each-frame>
Take a screenshot each frame. Issue this command again to stop taking
screenshots.
``screenshot_to_file "<filename>" [subtitles|video|window]``
Take a screenshot and save it to a given file. The format of the file will
be guessed by the extension (and ``--screenshot-format`` is ignored - the
behavior when the extension is missing or unknown is arbitrary).
The second argument is like the first argument to ``screenshot``.
This command tries to never overwrite files. If the file already exists,
it fails.
Like all input command parameters, the filename is subject to property
expansion as described in `Property Expansion`_.
``playlist_next [weak|force]``
Go to the next entry on the playlist.
weak (default)
If the last file on the playlist is currently played, do nothing.
force
Terminate playback if there are no more files on the playlist.
``playlist_prev [weak|force]``
Go to the previous entry on the playlist.
weak (default)
If the first file on the playlist is currently played, do nothing.
force
Terminate playback if the first file is being played.
``loadfile "<file>" [replace|append]``
Load the given file and play it.
Second argument:
<replace> (default)
Stop playback of the current file, and play the new file immediately.
<append>
Append the file to the playlist.
``loadlist "<playlist>" [replace|append]``
Load the given playlist file (like ``--playlist``).
``playlist_clear``
Clear the playlist, except the currently played file.
``playlist_remove <index>``
Remove the playlist entry at the given index. Index values start counting
with 0. You cannot remove the entry for the currently played file.
``playlist_move <index1> <index2>``
Move the playlist entry at index1, so that it takes the place of the
entry index2. (Paradoxically, the moved playlist entry will not have
the index value index2 after moving if index1 was lower than index2,
because index2 refers to the target entry, not the index the entry
will have after moving.)
``run "<command>"``
Run the given command with ``/bin/sh -c``. The string is expanded like in
`Property Expansion`_.
``quit [<code>]``
Exit the player using the given exit code.
``quit_watch_later``
Exit player, and store current playback position. Playing that file later
will seek to the previous position on start.
``sub_add "<file>"``
Load the given subtitle file. It is not selected as current subtitle after
loading.
``sub_remove [<id>]``
Remove the given subtitle track. If the ``id`` argument is missing, remove
the current track. (Works on external subtitle files only.)
``sub_reload [<id>]``
Reload the given subtitle tracks. If the ``id`` argument is missing, remove
the current track. (Works on external subtitle files only.)
This works by unloading and re-adding the subtitle track.
``sub_step <skip>``
Change subtitle timing such, that the subtitle event after the next
``<skip>`` subtitle events is displayed. ``<skip>`` can be negative to step
backwards.
``sub_seek <skip>``
Seek to the next (skip set to 1) or the previous (skip set to -1) subtitle.
This is similar to ``sub_step``, except that it seeks video and audio
instead of adjusting the subtitle delay.
Like with ``sub_step``, this works with external text subtitles only. For
embedded text subtitles (like with Matroska), this works only with subtitle
events that have already been displayed.
``osd [<level>]``
Toggle OSD level. If ``<level>`` is specified, set the OSD mode
(see ``--osd-level`` for valid values).
``print_text "<string>"``
Print text to stdout. The string can contain properties (see
`Property Expansion`_).
``show_text "<string>" [<duration>|- [<level>]]``
Show text on the OSD. The string can contain properties, which are expanded
as described in `Property Expansion`_. This can be used to show playback
time, filename, and so on.
<duration>
The time in ms to show the message for. By default, it uses the same
value as ``--osd-duration``.
<level>
The minimum OSD level to show the text at (see ``--osd-level``).
``show_progress``
Show the progress bar, the elapsed time and the total duration of the file
on the OSD.
Input Commands that are Possibly Subject to Change
--------------------------------------------------
``af set|add|toggle|del|clr "filter1=params,filter2,..."``
Change audio filter chain. See ``vf`` command.
``vf set|add|toggle|del|clr "filter1=params,filter2,..."``
Change video filter chain.
The first argument decides what happens:
set
Overwrite the previous filter chain with the new one.
add
Append the new filter chain to the previous one.
toggle
Check if the given filter (with the exact parameters) is already
in the video chain. If yes, remove the filter. If no, add the filter.
(If several filters are passed to the command, this is done for
each filter.)
del
Remove the given filters from the video chain. Unlike in the other
cases, the second parameter is a comma separated list of filter names
or integer indexes. ``0`` would denote the first filter. Negative
indexes start from the last filter, and ``-1`` denotes the last
filter.
clr
Remove all filters. Note that like the other sub-commands, this does
not control automatically inserted filters.
You can assign labels to filter by prefixing them with ``@name:`` (where
``name`` is a user-chosen arbitrary identifier). Labels can be used to
refer to filters by name in all of the filter chain modification commands.
For ``add``, using an already used label will replace the existing filter.
The ``vf`` command shows the list of requested filters on the OSD after
changing the filter chain. This is roughly equivalent to
``show_text ${vf}``. Note that auto-inserted filters for format conversion
are not shown on the list, only what was requested by the user.
.. admonition:: Example for input.conf
- ``a vf set flip`` turn video upside-down on the ``a`` key
- ``b vf set ""`` remove all video filters on ``b``
- ``c vf toggle lavfi=gradfun`` toggle debanding on ``c``
``enable_section "<section>" [default|exclusive]``
Enable all key bindings in the named input section.
The enabled input sections form a stack. Bindings in sections on the top of
the stack are preferred to lower sections. This command puts the section
on top of the stack. If the section was already on the stack, it is
implicitly removed beforehand. (A section cannot be on the stack more than
once.)
If ``exclusive`` is specified as second argument, all sections below the
newly enabled section are disabled. They will be re-enabled as soon as
all exclusive sections above them are removed.
``disable_section "<section>"``
Disable the named input section. Undoes ``enable_section``.
``overlay_add <id> <x> <y> "<file>" <offset> "<fmt>" <w> <h> <stride>``
Add an OSD overlay sourced from raw data. This might be useful for scripts
and applications controlling mpv, and which want to display things on top
of the video window.
Overlays are usually displayed in screen resolution, but with some VOs,
the resolution is reduced to that of the video's. You can read the
``osd-width`` and ``osd-height`` properties. At least with ``--vo-xv`` and
anamorphic video (such as DVD), ``osd-par`` should be read as well, and the
overlay should be aspect-compensated. (Future directions: maybe mpv should
take care of some of these things automatically, but it's hard to tell
where to draw the line.)
``id`` is an integer between 0 and 63 identifying the overlay element. The
ID can be used to add multiple overlay parts, update a part by using this
command with an already existing ID, or to remove a part with
``overlay_remove``. Using a previously unused ID will add a new overlay,
while reusing an ID will update it. (Future directions: there should be
something to ensure different programs wanting to create overlays don't
conflict with each others, should that ever be needed.)
``x`` and ``y`` specify the position where the OSD should be displayed.
``file`` specifies the file the raw image data is read from. It can be
either a numeric UNIX file descriptor prefixed with ``@`` (e.g. ``@4``),
or a filename. The file will be mapped into memory with ``mmap()``. Some VOs
will pass the mapped pointer directly to display APIs (e.g. opengl or
vdpau), so no actual copying is involved. Truncating the source file while
the overlay is active will crash the player. You shouldn't change the data
while the overlay is active, because the data is essentially accessed at
random points. Instead, call ``overlay_add`` again (preferably with a
different memory region to prevent tearing).
``offset`` is the offset of the first pixel in the source file. It is
passed directly to ``mmap`` and is subject to certain restrictions
(see ``man mmap`` for details). In particular, this value has to be a
multiple of the system's page size.
``fmt`` is a string identifying the image format. Currently, only ``bgra``
is defined. This format has 4 bytes per pixels, with 8 bits per component.
The least significant 8 bits are blue, and the most significant 8 bits
are alpha (in little endian, the components are B-G-R-A, with B as first
byte). This uses premultiplied alpha: every color component is already
multiplied with the alpha component. This means the numeric value of each
component is equal to or smaller than the alpha component. (Violating this
rule will lead to different results with different VOs: numeric overflows
resulting from blending broken alpha values is considered something that
shouldn't happen, and consequently implementations don't ensure that you
get predictable behavior in this case.)
``w``, ``h``, and ``stride`` specify the size of the overlay. ``w`` is the
visible width of the overlay, while ``stride`` gives the width in bytes in
memory. In the simple case, and with the ``bgra`` format, ``stride==4*w``.
In general, the total amount of memory accessed is ``stride * h``.
(Technically, the minimum size would be ``stride * (h - 1) + w * 4``, but
for simplicity, the player will access all ``stride * h`` bytes.)
.. admonition:: Warning
When updating the overlay, you should prepare a second shared memory
region (e.g. make use of the offset parameter) and add this as overlay,
instead of reusing the same memory every time. Otherwise, you might
get the equivalent of tearing, when your application and mpv write/read
the buffer at the same time. Also, keep in mind that mpv might access
an overlay's memory at random times whenever it feels the need to do
so, for example when redrawing the screen.
``overlay_remove <id>``
Remove an overlay added with ``overlay_add`` and the same ID. Does nothing
if no overlay with this ID exists.
Undocumented commands: ``tv_start_scan``, ``tv_step_channel``, ``tv_step_norm``,
``tv_step_chanlist``, ``tv_set_channel``, ``tv_last_channel``, ``tv_set_freq``,
``tv_step_freq``, ``tv_set_norm``, ``dvb_set_channel``, ``radio_step_channel``,
``radio_set_channel``, ``radio_set_freq``, ``radio_step_freq`` (all of these
should be replaced by properties), ``stop`` (questionable use), ``get_property``
(?), ``vo_cmdline`` (experimental).
Input Command Prefixes
----------------------
These prefixes are placed between key name and the actual command. Multiple
prefixes can be specified. They are separated by whitespace.
``osd-auto`` (default)
Use the default behavior for this command.
``no-osd``
Do not use any OSD for this command.
``osd-bar``
If possible, show a bar with this command. Seek commands will show the
progress bar, property changing commands may show the newly set value.
``osd-msg``
If possible, show an OSD message with this command. Seek command show
the current playback time, property changing commands show the newly set
value as text.
``osd-msg-bar``
Combine osd-bar and osd-msg.
``raw``
Do not expand properties in string arguments. (Like ``"${property-name}"``.)
``expand-properties`` (default)
All string arguments are expanded as described in `Property Expansion`_.
All of the osd prefixes are still overridden by the global ``--osd-level``
settings.
Undocumented prefixes: ``pausing``, ``pausing_keep``, ``pausing_toggle``,
``pausing_keep_force``. (Should these be made official?)
Input Sections
--------------
Input sections group a set of bindings, and enable or disable them at once.
In ``input.conf``, each key binding is assigned to an input section, rather
than actually having explicit text sections.
Also see ``enable_section`` and ``disable_section`` commands.
Predefined bindings:
``default``
Bindings without input section are implicitly assigned to this section. It
is enabled by default during normal playback.
``encode``
Section which is active in encoding mode. It is enabled exclusively, so
that bindings in the ``default`` sections are ignored.
Properties
----------
Properties are used to set mpv options during runtime, or to query arbitrary
information. They can be manipulated with the ``set``/``add``/``cycle``
commands, and retrieved with ``show_text``, or anything else that uses property
expansion. (See `Property Expansion`_.)
The ``W`` column indicates whether the property is generally writable. If an
option is referenced, the property should take/return exactly the same values
as the option.
=============================== = ==================================================
Name W Comment
=============================== = ==================================================
``osd-level`` x see ``--osd-level``
``osd-scale`` x osd font size multiplicator, see ``--osd-scale``
``loop`` x see ``--loop``
``speed`` x see ``--speed``
``filename`` currently played file (path stripped)
``path`` currently played file (full path)
``media-title`` filename, title tag, or libquvi ``QUVIPROP_PAGETITLE``
``demuxer``
``stream-path`` filename (full path) of stream layer filename
``stream-pos`` x byte position in source stream
``stream-start`` start byte offset in source stream
``stream-end`` end position in bytes in source stream
``stream-length`` length in bytes (``${stream-end} - ${stream-start}``)
``stream-time-pos`` x time position in source stream (also see ``time-pos``)
``length`` length of the current file in seconds
``avsync`` last A/V synchronization difference
``percent-pos`` x position in current file (0-100)
``ratio-pos`` x position in current file (0.0-1.0)
``time-pos`` x position in current file in seconds
``time-remaining`` estimated remaining length of the file in seconds
``chapter`` x current chapter number
``edition`` x current MKV edition number
``titles`` number of DVD titles
``chapters`` number of chapters
``editions`` number of MKV editions
``angle`` x current DVD angle
``metadata`` metadata key/value pairs
``metadata/<key>`` value of metadata entry ``<key>``
``chapter-metadata`` metadata of current chapter (works similar)
``pause`` x pause status (bool)
``cache`` network cache fill state (0-100)
``pts-association-mode`` x see ``--pts-association-mode``
``hr-seek`` x see ``--hr-seek``
``volume`` x current volume (0-100)
``mute`` x current mute status (bool)
``audio-delay`` x see ``--audio-delay``
``audio-format`` audio format (string)
``audio-codec`` audio codec selected for decoding
``audio-bitrate`` audio bitrate
``samplerate`` audio samplerate
``channels`` number of audio channels
``aid`` x current audio track (similar to ``--aid``)
``audio`` x alias for ``aid``
``balance`` x audio channel balance
``fullscreen`` x see ``--fullscreen``
``deinterlace`` x similar to ``--deinterlace``
``colormatrix`` x see ``--colormatrix``
``colormatrix-input-range`` x see ``--colormatrix-input-range``
``colormatrix-output-range`` x see ``--colormatrix-output-range``
``ontop`` x see ``--ontop``
``border`` x see ``--border``
``framedrop`` x see ``--framedrop``
``gamma`` x see ``--gamma``
``brightness`` x see ``--brightness``
``contrast`` x see ``--contrast``
``saturation`` x see ``--saturation``
``hue`` x see ``--hue``
``panscan`` x see ``--panscan``
``video-format`` video format (string)
``video-codec`` video codec selected for decoding
``video-bitrate`` video bitrate
``width`` video width (container or decoded size)
``height`` video height
``fps`` container FPS (may contain bogus values)
``dwidth`` video width (after filters and aspect scaling)
``dheight`` video height
``aspect`` x video aspect
``osd-width`` last known OSD width (can be 0)
``osd-height`` last known OSD height (can be 0)
``osd-par`` last known OSD display pixel aspect (can be 0)
``vid`` x current video track (similar to ``--vid``)
``video`` x alias for ``vid``
``video-align-x`` x see ``--video-align-x``
``video-align-y`` x see ``--video-align-y``
``video-pan-x`` x see ``--video-pan-x``
``video-pan-y`` x see ``--video-pan-y``
``video-zoom`` x see ``--video-zoom``
``program`` x switch TS program (write-only)
``sid`` x current subtitle track (similar to ``--sid``)
``sub`` x alias for ``sid``
``sub-delay`` x see ``--sub-delay``
``sub-pos`` x see ``--sub-pos``
``sub-visibility`` x see ``--sub-visibility``
``sub-forced-only`` x see ``--sub-forced-only``
``sub-scale`` x subtitle font size multiplicator
``ass-use-margins`` x see ``--ass-use-margins``
``ass-vsfilter-aspect-compat`` x see ``--ass-vsfilter-aspect-compat``
``ass-style-override`` x see ``--ass-style-override``
``stream-capture`` x a filename, see ``--capture``
``tv-brightness`` x
``tv-contrast`` x
``tv-saturation`` x
``tv-hue`` x
``playlist-pos`` current position on playlist
``playlist-count`` number of total playlist entries
``playlist`` playlist, current entry marked
``track-list`` list of audio/video/sub tracks, current entry marked
``chapter-list`` list of chapters, current entry marked
``quvi-format`` x see ``--quvi-format``
``af`` x see ``--af``
``vf`` x see ``--vf``
``options/name`` read-only access to value of option ``--name``
=============================== = ==================================================
Property Expansion
------------------
All string arguments to input commands as well as certain options (like
``--playing-msg``) are subject to property expansion.
.. admonition:: Example for input.conf
``i show_text "Filename: ${filename}"``
shows the filename of the current file when pressing the ``i`` key
Within ``input.conf``, property expansion can be inhibited by putting the
``raw`` prefix in front of commands.
The following expansions are supported:
``${NAME}``
Expands to the value of the property ``NAME``. If retrieving the property
fails, expand to an error string. (Use ``${NAME:}`` with a trailing
``:`` to expand to an empty string instead.)
If ``NAME`` is prefixed with ``=``, expand to the raw value of the property
(see section below).
``${NAME:STR}``
Expands to the value of the property ``NAME``, or ``STR`` if the
property cannot be retrieved. ``STR`` is expanded recursively.
``${?NAME:STR}``
Expands to ``STR`` (recursively) if the property ``NAME`` is available.
``${!NAME:STR}``
Expands to ``STR`` (recursively) if the property ``NAME`` cannot be
retrieved.
``${?NAME==VALUE:STR}``
Expands to ``STR`` (recursively) if the property ``NAME`` expands to a
string equal to ``VALUE``. You can prefix ``NAME`` with ``=`` in order to
compare the raw value of a property (see section below). If the property
is unavailable, or other errors happen when retrieving it, the value is
never considered equal.
Note that ``VALUE`` can't contain any of the characters ``:`` or ``}``.
Also, it is possible that escaping with ``"`` or ``%`` might be added in
the future, should the need arise.
``${!NAME==VALUE:STR}``
Same as with the ``?`` variant, but ``STR`` is expanded if the value is
not equal. (Using the same semantics as with ``?``.)
``$$``
Expands to ``$``.
``$}``
Expands to ``}``. (To produce this character inside recursive
expansion.)
``$>``
Disable property expansion and special handling of ``$`` for the rest
of the string.
In places where property expansion is allowed, C-style escapes are often
accepted as well. Example:
- ``\n`` becomes a newline character
- ``\\`` expands to ``\``
Raw and Formatted Properties
----------------------------
Normally, properties are formatted as human-readable text, meant to be
displayed on OSD or on the terminal. It is possible to retrieve an unformatted
(raw) value from a property by prefixing its name with ``=``. These raw values
can be parsed by other programs and follow the same conventions as the options
associated with the properties.
.. admonition:: Examples
- ``${time-pos}`` expands to ``00:14:23`` (if playback position is at 14
minutes 23 seconds)
- ``${=time-pos}`` expands to ``863.4`` (same time, plus 400 milliseconds -
milliseconds are normally not shown in the formatted case)
Sometimes, the difference in amount of information carried by raw and formatted
property values can be rather big. In some cases, raw values have more
information, like higher precision than seconds with ``time-pos``. Sometimes
it is the other way around, e.g. ``aid`` shows track title and language in the
formatted case, but only the track number if it is raw.
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LUA SCRIPTING
=============
mpv can load Lua scripts. These scripts can be used to control mpv in a similar
way to slave mode. mpv provides the builtin module ``mp`` (can be loaded
with ``require 'mpv'``), which provides functions to send commands to the
mpv core and to retrieve information about playback state, user settings,
file information, and so on.
.. admonition:: Warning
Lua scripting is work in progress, and it's in a very early stage. When
writing scripts, rely only on the features and functions documented here.
Everything else is subject to change.
.. admonition:: Warning
Nothing is finished and documented yet.
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mpv
###
##############
a movie player
##############
:Author: wm4
:Copyright: GPLv2+
:Manual section: 1
:Manual group: multimedia
.. raw:: latex
\tableofcontents
\pagebreak
SYNOPSIS
========
| **mpv** [options] [file|URL|-]
| **mpv** [options] --playlist=PLAYLIST
| **mpv** [options] files
| **mpv** [options] {group of files and options}
| **mpv** [bd]://[title][/device] [options]
| **mpv** dvd://[title|[start\_title]-end\_title][/device] [options]
| **mpv** \vcd://[/device]
| **mpv** \tv://[channel][/input_id] [options]
| **mpv** radio://[channel|frequency][/capture] [options]
| **mpv** \pvr:// [options]
| **mpv** \dvb://[card\_number@]channel [options]
| **mpv** \mf://[filemask|\@listfile] [-mf options] [options]
| **mpv** cdda://track[-endtrack][:speed][/device] [options]
| **mpv** [file|mms[t]|http|httpproxy|rt[s]p|ftp|udp|smb]://[user:pass\@]URL[:port] [options]
DESCRIPTION
===========
**mpv** is a movie player based on MPlayer and mplayer2. It supports a wide variety of video
file formats, audio and video codecs, and subtitle types. Special input URL
types are available to read input from a variety of sources other than disk
files. Depending on platform, a variety of different video and audio output
methods are supported.
Usage examples to get you started quickly can be found at the end of this man
page.
INTERACTIVE CONTROL
===================
mpv has a fully configurable, command-driven control layer which allows you
to control mpv using keyboard, mouse, joystick or remote control (with
LIRC). See the ``--input-`` options for ways to customize it.
Keyboard Control
----------------
LEFT and RIGHT
Seek backward/forward 10 seconds. Shift+arrow does a 1 second exact seek
(see ``--hr-seek``).
UP and DOWN
Seek forward/backward 1 minute. Shift+arrow does a 5 second exact seek (see
``--hr-seek``).
PGUP and PGDWN
Seek forward/backward 10 minutes.
[ and ]
Decrease/increase current playback speed by 10%.
{ and }
Halve/double current playback speed.
BACKSPACE
Reset playback speed to normal.
< and >
Go backward/forward in the playlist.
ENTER
Go forward in the playlist, even over the end.
p / SPACE
Pause (pressing again unpauses).
\.
Step forward. Pressing once will pause movie, every consecutive press will
play one frame and then go into pause mode again.
,
Step backward. Pressing once will pause movie, every consecutive press will
play one frame in reverse and then go into pause mode again.
q / ESC
Stop playing and quit.
Q
Like ``q``, but store the current playback position. Playing the same file
later will resume at the old playback position if possible.
U
Stop playing (and quit if ``--idle`` is not used).
\+ and -
Adjust audio delay by +/- 0.1 seconds.
/ and *
Decrease/increase volume.
9 and 0
Decrease/increase volume.
( and )
Adjust audio balance in favor of left/right channel.
m
Mute sound.
\_
Cycle through the available video tracks.
\#
Cycle through the available audio tracks.
TAB (MPEG-TS and libavformat only)
Cycle through the available programs.
f
Toggle fullscreen (see also ``--fs``).
T
Toggle stay-on-top (see also ``--ontop``).
w and e
Decrease/increase pan-and-scan range.
o
Toggle OSD states: none / seek / seek + timer / seek + timer + total time.
d
Toggle frame dropping states: none / skip display / skip decoding (see
``--framedrop``).
v
Toggle subtitle visibility.
j and J
Cycle through the available subtitles.
F
Toggle displaying "forced subtitles".
x and z
Adjust subtitle delay by +/- 0.1 seconds.
V
Toggle subtitle VSFilter aspect compatibility mode. See
``--ass-vsfilter-aspect-compat`` for more info.
r and t
Move subtitles up/down.
s
Take a screenshot.
S
Take a screenshot, without subtitles. (Whether this works depends on VO
driver support.)
I
Show filename on the OSD.
P
Show progression bar, elapsed time and total duration on the OSD.
! and @
Seek to the beginning of the previous/next chapter. In most cases,
"previous" will actually go to the beginning of the current chapter; see
``--chapter-seek-threshold``.
D (``--vo=vdpau``, ``--vf=yadif`` only)
Activate/deactivate deinterlacer.
A
Cycle through the available DVD angles.
c
Change YUV colorspace.
(The following keys are valid only when using a video output that supports the
corresponding adjustment, or the software equalizer (``--vf=eq``).)
1 and 2
Adjust contrast.
3 and 4
Adjust brightness.
5 and 6
Adjust gamma.
7 and 8
Adjust saturation.
(The following keys are valid only on OSX.)
command + 0
Resize movie window to half its original size.
command + 1
Resize movie window to its original size.
command + 2
Resize movie window to double its original size.
command + f
Toggle fullscreen (see also ``--fs``).
command + [ and command + ]
Set movie window alpha.
(The following keys are valid if you have a keyboard with multimedia keys.)
PAUSE
Pause.
STOP
Stop playing and quit.
PREVIOUS and NEXT
Seek backward/forward 1 minute.
(The following keys are only valid if you compiled with TV or DVB input
support.)
h and k
Select previous/next channel.
n
Change norm.
u
Change channel list.
Mouse Control
-------------
button 3 and button 4
Seek backward/forward 1 minute.
button 5 and button 6
Decrease/increase volume.
USAGE
=====
Every *flag* option has a *no-flag* counterpart, e.g. the opposite of the
``--fs`` option is ``--no-fs``. ``--fs=yes`` is same as ``--fs``, ``--fs=no``
is the same as ``--no-fs``.
If an option is marked as *(XXX only)*, it will only work in combination with
the *XXX* option or if *XXX* is compiled in.
.. note::
The suboption parser (used for example for ``--ao=pcm`` suboptions)
supports a special kind of string-escaping intended for use with external
GUIs.
It has the following format::
%n%string_of_length_n
.. admonition:: Examples
``mpv --ao=pcm:file=%10%C:test.wav test.avi``
Or in a script:
``mpv --ao=pcm:file=%`expr length "$NAME"`%"$NAME" test.avi``
Per-File Options
----------------
When playing multiple files, any option given on the command line usually
affects all files. Example::
mpv --a file1.mkv --b file2.mkv --c
=============== ===========================
File Active options
=============== ===========================
file1.mkv ``--a --b --c``
file2.mkv ``--a --b --c``
=============== ===========================
(This is different from MPlayer and mplayer2.)
Also, if any option is changed at runtime (via input commands), they are not
reset when a new file is played.
Sometimes, it is useful to change options per-file. This can be achieved by
adding the special per-file markers ``--{`` and ``--}``. (Note that you must
escape these on some shells.) Example::
mpv --a file1.mkv --b --\{ --c file2.mkv --d file3.mkv --e --\} file4.mkv --f
=============== ===========================
File Active options
=============== ===========================
file1.mkv ``--a --b --f``
file2.mkv ``--a --b --f --c --d --e``
file3.mkv ``--a --b --f --c --d --e``
file4.mkv ``--a --b --f``
=============== ===========================
Additionally, any file-local option changed at runtime is reset when the current
file stops playing. If option ``--c`` is changed during playback of
``file2.mkv``, it is reset when advancing to ``file3.mkv``. This only affects
file-local options. The option ``--a`` is never reset here.
CONFIGURATION FILES
===================
Location and Syntax
-------------------
You can put all of the options in configuration files which will be read every
time mpv is run. The system-wide configuration file 'mpv.conf' is in your
configuration directory (e.g. ``/etc/mpv`` or ``/usr/local/etc/mpv``), the
user-specific one is ``~/.mpv/config``.
User-specific options override system-wide options and options given on the
command line override either. The syntax of the configuration files is
``option=<value>``; everything after a *#* is considered a comment. Options
that work without values can be enabled by setting them to *yes* and disabled by
setting them to *no*. Even suboptions can be specified in this way.
.. admonition:: Example configuration file
::
# Use opengl video output by default.
vo=opengl
# Use quotes for text that can contain spaces:
status-msg="Time: ${time-pos}"
Putting Command Line Options into the Configuration File
--------------------------------------------------------
Almost all command line options can be put into the configuration file. Here
is a small guide:
======================= ========================
Option Configuration file entry
======================= ========================
``--flag`` ``flag``
``-opt val`` ``opt=val``
``--opt=val`` ``opt=val``
``-opt "has spaces"`` ``opt="has spaces"``
======================= ========================
File-specific Configuration Files
---------------------------------
You can also write file-specific configuration files. If you wish to have a
configuration file for a file called 'movie.avi', create a file named
'movie.avi.conf' with the file-specific options in it and put it in
``~/.mpv/``. You can also put the configuration file in the same directory
as the file to be played, as long as you give the ``--use-filedir-conf``
option (either on the command line or in your global config file). If a
file-specific configuration file is found in the same directory, no
file-specific configuration is loaded from ``~/.mpv``. In addition, the
``--use-filedir-conf`` option enables directory-specific configuration files.
For this, mpv first tries to load a mpv.conf from the same directory
as the file played and then tries to load any file-specific configuration.
Profiles
--------
To ease working with different configurations, profiles can be defined in the
configuration files. A profile starts with its name in square brackets,
e.g. ``[my-profile]``. All following options will be part of the profile. A
description (shown by ``--profile=help``) can be defined with the
``profile-desc`` option. To end the profile, start another one or use the
profile name ``default`` to continue with normal options.
.. admonition:: Example mpv profile
::
[vo.vdpau]
# Use hardware decoding (might break playback of some h264 files)
hwdec=vdpau
[protocol.dvd]
profile-desc="profile for dvd:// streams"
vf=pp=hb/vb/dr/al/fd
alang=en
[extension.flv]
profile-desc="profile for .flv files"
flip=yes
[ao.alsa]
device=spdif
TAKING SCREENSHOTS
==================
Screenshots of the currently played file can be taken using the 'screenshot'
input mode command, which is by default bound to the ``s`` key. Files named
``shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten.
A screenshot will usually contain the unscaled video contents at the end of the
video filter chain and subtitles. By default, ``S`` takes screenshots without
subtitles, while ``s`` includes subtitles.
The ``screenshot`` video filter is not required when using a recommended GUI
video output driver. It should normally not be added to the config file, as
taking screenshots is handled by the VOs, and adding the screenshot filter will
break hardware decoding. (The filter may still be useful for taking screenshots
at a certain point within the video chain when using multiple video filters.)
.. include:: options.rst
.. include:: ao.rst
.. include:: vo.rst
.. include:: af.rst
.. include:: vf.rst
.. include:: encode.rst
.. include:: input.rst
.. include:: osc.rst
.. include:: lua.rst
.. include:: changes.rst
ENVIRONMENT VARIABLES
=====================
There are a number of environment variables that can be used to control the
behavior of mpv.
``HOME``
Used to determine mpv config directory: ``$HOME/.mpv``
``TERM``
Used to determine terminal type.
``MPV_HOME``
Directory where mpv looks for user settings. Overrides ``HOME``, and mpv
will try to load the config file as ``$MPV_HOME/config``.
``MPV_LOCALEDIR``
Directory where mpv looks for gettext translation files (if enabled).
``MPV_VERBOSE`` (see also ``-v`` and ``--msglevel``)
Set the initial verbosity level across all message modules (default: 0).
The resulting verbosity corresponds to that of ``--msglevel=5`` plus the
value of ``MPV_VERBOSE``.
``MPV_LEAK_REPORT``
If set to ``1``, enable internal talloc leak reporting. Note that this can
cause trouble with multithreading, so only developers should use this.
``LADSPA_PATH``
Specifies the search path for LADSPA plugins. If it is unset, fully
qualified path names must be used.
``DISPLAY``
Standard X11 display name to use.
FFmpeg/Libav:
This library accesses various environment variables. However, they are not
centrally documented, and documenting them is not our job. Therefore, this
list is incomplete.
Notable environment variables:
``http_proxy``
URL to proxy for ``http://`` and ``https://`` URLs.
``no_proxy``
List of domain patterns for which no proxy should be used.
List entries are separated by ``,``. Patterns can include ``*``.
libdvdcss:
``DVDCSS_CACHE``
Specify a directory in which to store title key values. This will
speed up descrambling of DVDs which are in the cache. The
``DVDCSS_CACHE`` directory is created if it does not exist, and a
subdirectory is created named after the DVD's title or manufacturing
date. If ``DVDCSS_CACHE`` is not set or is empty, libdvdcss will use
the default value which is ``${HOME}/.dvdcss/`` under Unix and
the roaming application data directory (``%APPDATA%``) under
Windows. The special value "off" disables caching.
``DVDCSS_METHOD``
Sets the authentication and decryption method that libdvdcss will use
to read scrambled discs. Can be one of ``title``, ``key`` or ``disc``.
key
is the default method. libdvdcss will use a set of calculated
player keys to try and get the disc key. This can fail if the drive
does not recognize any of the player keys.
disc
is a fallback method when key has failed. Instead of using player
keys, libdvdcss will crack the disc key using a brute force
algorithm. This process is CPU intensive and requires 64 MB of
memory to store temporary data.
title
is the fallback when all other methods have failed. It does not
rely on a key exchange with the DVD drive, but rather uses a crypto
attack to guess the title key. On rare cases this may fail because
there is not enough encrypted data on the disc to perform a
statistical attack, but on the other hand it is the only way to
decrypt a DVD stored on a hard disc, or a DVD with the wrong region
on an RPC2 drive.
``DVDCSS_RAW_DEVICE``
Specify the raw device to use. Exact usage will depend on your
operating system, the Linux utility to set up raw devices is raw(8)
for instance. Please note that on most operating systems, using a raw
device requires highly aligned buffers: Linux requires a 2048 bytes
alignment (which is the size of a DVD sector).
``DVDCSS_VERBOSE``
Sets the libdvdcss verbosity level.
:0: Outputs no messages at all.
:1: Outputs error messages to stderr.
:2: Outputs error messages and debug messages to stderr.
``DVDREAD_NOKEYS``
Skip retrieving all keys on startup. Currently disabled.
``HOME``
FIXME: Document this.
EXIT CODES
==========
Normally **mpv** returns 0 as exit code after finishing playback successfully.
If errors happen, the following exit codes can be returned:
:1: Error initializing mpv. This is also returned if unknown options are
passed to mpv.
:2: The file passed to mpv couldn't be played. This is somewhat fuzzy:
currently, playback of a file is considered to be successful if
initialization was mostly successful, even if playback fails
immediately after initialization.
:3: There were some files that could be played, and some files which
couldn't (using the definition of success from above).
Note that quitting the player manually will always lead to exit code 0,
overriding the exit code that would be returned normally. Also, the ``quit``
input command can take an exit code: in this case, that exit code is returned.
FILES
=====
``/usr/local/etc/mpv/mpv.conf``
mpv system-wide settings (depends on ``--prefix`` passed to configure)
``~/.mpv/config``
mpv user settings
``~/.mpv/input.conf``
input bindings (see ``--input-keylist`` for the full list)
EXAMPLES OF MPV USAGE
=====================
Blu-ray playback:
- ``mpv bd:////path/to/disc``
- ``mpv bd:// --bluray-device=/path/to/disc``
Play in Japanese with English subtitles:
``mpv dvd://1 --alang=ja --slang=en``
Play only chapters 5, 6, 7:
``mpv dvd://1 --chapter=5-7``
Play only titles 5, 6, 7:
``mpv dvd://5-7``
Play a multiangle DVD:
``mpv dvd://1 --dvdangle=2``
Play from a different DVD device:
``mpv dvd://1 --dvd-device=/dev/dvd2``
Play DVD video from a directory with VOB files:
``mpv dvd://1 --dvd-device=/path/to/directory/``
Stream from HTTP:
``mpv http://example.com/example.avi``
Stream using RTSP:
``mpv rtsp://server.example.com/streamName``
Play a libavfilter graph:
``mpv avdevice://lavfi:mandelbrot``
AUTHORS
=======
mpv is a MPlayer fork based on mplayer2, which in turn is a fork of MPlayer.
MPlayer was initially written by Arpad Gereoffy. See the ``AUTHORS`` file for
a list of some of the many other contributors.
MPlayer is (C) 2000-2013 The MPlayer Team
This man page was written mainly by Gabucino, Jonas Jermann and Diego Biurrun.
File diff suppressed because it is too large. Load diff
+20 -92
View File
@@ -5,8 +5,8 @@ The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to
offer basic mouse-controllability. It is intended to make interaction easier
for new users and to enable precise and direct seeking.
The OSC is enabled by default if mpv was compiled with Lua support. It can be
disabled entirely using the ``--osc=no`` option.
The OSC is enabled by default if mpv was compiled with lua support. It can be
disabled using ``--osc=no``.
Using the OSC
-------------
@@ -113,7 +113,7 @@ time passed
============= ================================================
cache status
| Shows current cache fill status (only visible when below 45%)
| Shows current cache fill status (only visible when below 48%)
time remaining
| Shows remaining playback time timestamp
@@ -122,24 +122,12 @@ time remaining
left-click toggle between total and remaining time
============= ================================================
Key Bindings
~~~~~~~~~~~~
These key bindings are active by default if nothing else is already bound to
these keys. In case of collision, the function needs to be bound to a
different key. See the `Script Commands`_ section.
============= ================================================
del Hide the OSC permanently until mpv is restarted.
============= ================================================
Configuration
-------------
The OSC offers limited configuration through a config file
``lua-settings/osc.conf`` placed in mpv's user dir and through the
``--script-opts`` command-line option. Options provided through the command-line
will override those from the config file.
The OSC offers limited configuration through a config file ``plugin_osc.conf``
placed in mpv's user dir.
Config Syntax
~~~~~~~~~~~~~
@@ -147,63 +135,47 @@ Config Syntax
The config file must exactly follow the following syntax::
# this is a comment
optionA=value1
optionB=value2
parameter1=value1
parameter2=value2
``#`` can only be used at the beginning of a line and there may be no
spaces around the ``=`` or anywhere else.
Command-line Syntax
~~~~~~~~~~~~~~~~~~~
To avoid collisions with other scripts, all options need to be prefixed with
``osc-``.
Example::
--script-opts=osc-optionA=value1,osc-optionB=value2
Configurable Options
~~~~~~~~~~~~~~~~~~~~
Configurable parameters
~~~~~~~~~~~~~~~~~~~~~~~
``showwindowed``
| Default: yes
| Enable the OSC when windowed
| Show OSC when windowed?
``showfullscreen``
| Default: yes
| Enable the OSC when fullscreen
| Show OSC when fullscreen?
``scalewindowed``
| Default: 1.0
| Scale factor of the OSC when windowed
| Default: 1
| Scaling of the controller when windowed
``scalefullscreen``
| Default: 1.0
| Scale factor of the OSC when fullscreen
| Default: 1
| Scaling of the controller when fullscreen
``scaleforcedwindow``
| Default: 2.0
| Scale factor of the OSC when rendered on a forced (dummy) window
| Default: 2
| Scaling of the controller when rendered on a forced (dummy) window
``vidscale``
| Default: yes
| Scale the OSC with the video
| ``no`` tries to keep the OSC size constant as much as the window size allows
| Scale the controller with the video?
``valign``
| Default: 0.8
| Vertical alignment, -1 (top) to 1 (bottom)
``halign``
| Default: 0.0
| Default: 0
| Horizontal alignment, -1 (left) to 1 (right)
``boxalpha``
| Default: 80
| Alpha of the background box, 0 (opaque) to 255 (fully transparent)
``hidetimeout``
| Default: 500
| Duration in ms until the OSC hides if no mouse movement, negative value
@@ -217,54 +189,10 @@ Configurable Options
| Default: 0
| Size of the deadzone. The deadzone is an area that makes the mouse act
like leaving the window. Movement there won't make the OSC show up and
it will hide immediately if the mouse enters it. The deadzone starts
at the window border opposite to the OSC and the size controls how much
of the window it will span. Values between 0 and 1.
it will hide immediately if the mouse enters it.
``minmousemove``
| Default: 3
| Minimum amount of pixels the mouse has to move between ticks to make
the OSC show up
``layout``
| Default: box
| The layout for the OSC. Currently available are: box, slimbox,
bottombar and topbar.
``seekbarstyle``
| Default: slider
| Sets the style of the seekbar, slider (diamond marker) or bar (fill)
``timetotal``
| Default: no
| Show total time instead of time remaining
``timems``
| Default: no
| Display timecodes with milliseconds
Script Commands
~~~~~~~~~~~~~~~
The OSC script listens to certain script commands. These commands can bound
in ``input.conf``, or sent by other scripts.
``enable-osc``
Undoes ``disable-osc`` or the effect of the ``del`` key.
``disable-osc``
Hide the OSC permanently. This is also what the ``del`` key does.
``osc-message``
Show a message on screen using the OSC. First argument is the message,
second the duration in seconds.
Example
You could put this into ``input.conf`` to hide the OSC with the ``a`` key and
to unhide it with ``b``::
a script_message disable-osc
b script_message enable-osc
+880
View File
@@ -0,0 +1,880 @@
VIDEO FILTERS
=============
Video filters allow you to modify the video stream and its properties. The
syntax is:
``--vf=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of video filters.
Many parameters are optional and set to default values if omitted. To
explicitly use a default value, set a parameter to '-1'. Parameters ``w:h``
means width x height in pixels, ``x:y`` means x;y position counted from the
upper left corner of the bigger image.
.. note::
To get a full list of available video filters, see ``--vf=help``.
Video filters are managed in lists. There are a few commands to manage the
filter list.
``--vf-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--vf-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--vf-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--vf-clr``
Completely empties the filter list.
With filters that support it, you can access parameters by their name.
``--vf=<filter>=help``
Prints the parameter names and parameter value ranges for a particular
filter.
``--vf=<filter=named_parameter1=value1[:named_parameter2=value2:...]>``
Sets a named parameter to the given value. Use on and off or yes and no to
set flag parameters.
Available filters are:
``crop[=w:h:x:y]``
Crops the given part of the image and discards the rest. Useful to remove
black bands from widescreen movies.
``<w>,<h>``
Cropped width and height, defaults to original width and height.
``<x>,<y>``
Position of the cropped picture, defaults to center.
``expand[=w:h:x:y:aspect:round]``
Expands (not scales) movie resolution to the given value and places the
unscaled original at coordinates x, y.
``<w>,<h>``
Expanded width,height (default: original width,height). Negative
values for w and h are treated as offsets to the original size.
.. admonition:: Example
``expand=0:-50:0:0``
Adds a 50 pixel border to the bottom of the picture.
``<x>,<y>``
position of original image on the expanded image (default: center)
``<aspect>``
Expands to fit an aspect instead of a resolution (default: 0).
.. admonition:: Example
``expand=800:::::4/3``
Expands to 800x600, unless the source is higher resolution, in
which case it expands to fill a 4/3 aspect.
``<round>``
Rounds up to make both width and height divisible by <r> (default: 1).
``flip``
Flips the image upside down. See also ``--flip``.
``mirror``
Mirrors the image on the Y axis.
``rotate[=<0-7>]``
Rotates the image by 90 degrees and optionally flips it. For values
between 4-7 rotation is only done if the movie geometry is portrait and
not landscape.
:0: Rotate by 90 degrees clockwise and flip (default).
:1: Rotate by 90 degrees clockwise.
:2: Rotate by 90 degrees counterclockwise.
:3: Rotate by 90 degrees counterclockwise and flip.
``scale[=w:h[:interlaced[:chr_drop[:par[:par2[:noup[:arnd]]]]]]]``
Scales the image with the software scaler (slow) and performs a YUV<->RGB
colorspace conversion (see also ``--sws``).
``<w>,<h>``
scaled width/height (default: original width/height)
:0: scaled d_width/d_height
:-1: original width/height
:-2: Calculate w/h using the other dimension and the prescaled
aspect ratio.
:-3: Calculate w/h using the other dimension and the original
aspect ratio.
:-(n+8): Like -n above, but rounding the dimension to the closest
multiple of 16.
``<chr_drop>``
chroma skipping
:0: Use all available input lines for chroma.
:1: Use only every 2. input line for chroma.
:2: Use only every 4. input line for chroma.
:3: Use only every 8. input line for chroma.
``<par>[:<par2>]`` (see also ``--sws``)
Set some scaling parameters depending on the type of scaler selected
with ``--sws``::
--sws=2 (bicubic): B (blurring) and C (ringing)
0.00:0.60 default
0.00:0.75 VirtualDub's "precise bicubic"
0.00:0.50 Catmull-Rom spline
0.33:0.33 Mitchell-Netravali spline
1.00:0.00 cubic B-spline
--sws=7 (gaussian): sharpness (0 (soft) - 100 (sharp))
--sws=9 (lanczos): filter length (1-10)
``<noup>``
Disallow upscaling past the original dimensions.
:0: Allow upscaling (default).
:1: Disallow upscaling if one dimension exceeds its original value.
:2: Disallow upscaling if both dimensions exceed their original values.
``<arnd>``
Accurate rounding for the vertical scaler, which may be faster or
slower than the default rounding.
:0: Disable accurate rounding (default).
:1: Enable accurate rounding.
``dsize[=aspect|w:h:aspect-method:r]``
Changes the intended display size/aspect at an arbitrary point in the
filter chain. Aspect can be given as a fraction (4/3) or floating point
number (1.33). Alternatively, you may specify the exact display width and
height desired. Note that this filter does *not* do any scaling itself; it
just affects what later scalers (software or hardware) will do when
auto-scaling to correct aspect.
``<w>,<h>``
New display width and height.
Can also be these special values:
:0: original display width and height
:-1: original video width and height (default)
:-2: Calculate w/h using the other dimension and the original display
aspect ratio.
:-3: Calculate w/h using the other dimension and the original video
aspect ratio.
.. admonition:: Example
``dsize=800:-2``
Specifies a display resolution of 800x600 for a 4/3 aspect
video, or 800x450 for a 16/9 aspect video.
``<aspect-method>``
Modifies width and height according to original aspect ratios.
:-1: Ignore original aspect ratio (default).
:0: Keep display aspect ratio by using ``<w>`` and ``<h>`` as maximum
resolution.
:1: Keep display aspect ratio by using ``<w>`` and ``<h>`` as minimum
resolution.
:2: Keep video aspect ratio by using ``<w>`` and ``<h>`` as maximum
resolution.
:3: Keep video aspect ratio by using ``<w>`` and ``<h>`` as minimum
resolution.
.. admonition:: Example
``dsize=800:600:0``
Specifies a display resolution of at most 800x600, or smaller,
in order to keep aspect.
``<r>``
Rounds up to make both width and height divisible by ``<r>``
(default: 1).
``format[=fmt[:outfmt]]``
Restricts the color space for the next filter without doing any conversion.
Use together with the scale filter for a real conversion.
.. note::
For a list of available formats, see ``format=fmt=help``.
``<fmt>``
Format name, e.g. rgb15, bgr24, 420p, etc. (default: yuyv).
``<outfmt>``
Format name that should be substituted for the output. If this is not
100% compatible with the ``<fmt>`` value, it will crash.
.. admonition:: Examples
====================== =====================
Valid Invalid (will crash)
====================== =====================
``format=rgb24:bgr24`` ``format=rgb24:420p``
``format=yuyv:uyvy``
====================== =====================
``noformat[=fmt]``
Restricts the colorspace for the next filter without doing any conversion.
Unlike the format filter, this will allow any colorspace except the one
you specify.
.. note:: For a list of available formats, see ``noformat=fmt=help``.
``<fmt>``
Format name, e.g. rgb15, bgr24, 420p, etc. (default: 420p).
``pp[=filter1[:option1[:option2...]]/[-]filter2...]``
Enables the specified chain of postprocessing subfilters. Subfilters must
be separated by '/' and can be disabled by prepending a '-'. Each
subfilter and some options have a short and a long name that can be used
interchangeably, i.e. ``dr``/``dering`` are the same. All subfilters share
common options to determine their scope:
``a/autoq``
Automatically switch the subfilter off if the CPU is too slow.
``c/chrom``
Do chrominance filtering, too (default).
``y/nochrom``
Do luminance filtering only (no chrominance).
``n/noluma``
Do chrominance filtering only (no luminance).
.. note::
``--pphelp`` shows a list of available subfilters.
Available subfilters are:
``hb/hdeblock[:difference[:flatness]]``
horizontal deblocking filter
:<difference>: Difference factor where higher values mean more
deblocking (default: 32).
:<flatness>: Flatness threshold where lower values mean more
deblocking (default: 39).
``vb/vdeblock[:difference[:flatness]]``
vertical deblocking filter
:<difference>: Difference factor where higher values mean more
deblocking (default: 32).
:<flatness>: Flatness threshold where lower values mean more
deblocking (default: 39).
``ha/hadeblock[:difference[:flatness]]``
accurate horizontal deblocking filter
:<difference>: Difference factor where higher values mean more
deblocking (default: 32).
:<flatness>: Flatness threshold where lower values mean more
deblocking (default: 39).
``va/vadeblock[:difference[:flatness]]``
accurate vertical deblocking filter
:<difference>: Difference factor where higher values mean more
deblocking (default: 32).
:<flatness>: Flatness threshold where lower values mean more
deblocking (default: 39).
The horizontal and vertical deblocking filters share the difference and
flatness values so you cannot set different horizontal and vertical
thresholds.
``h1/x1hdeblock``
experimental horizontal deblocking filter
``v1/x1vdeblock``
experimental vertical deblocking filter
``dr/dering``
deringing filter
``tn/tmpnoise[:threshold1[:threshold2[:threshold3]]]``
temporal noise reducer
:<threshold1>: larger -> stronger filtering
:<threshold2>: larger -> stronger filtering
:<threshold3>: larger -> stronger filtering
``al/autolevels[:f/fullyrange]``
automatic brightness / contrast correction
:f/fullyrange: Stretch luminance to (0-255).
``lb/linblenddeint``
Linear blend deinterlacing filter that deinterlaces the given block by
filtering all lines with a (1 2 1) filter.
``li/linipoldeint``
Linear interpolating deinterlacing filter that deinterlaces the given
block by linearly interpolating every second line.
``ci/cubicipoldeint``
Cubic interpolating deinterlacing filter deinterlaces the given block
by cubically interpolating every second line.
``md/mediandeint``
Median deinterlacing filter that deinterlaces the given block by
applying a median filter to every second line.
``fd/ffmpegdeint``
FFmpeg deinterlacing filter that deinterlaces the given block by
filtering every second line with a (-1 4 2 4 -1) filter.
``l5/lowpass5``
Vertically applied FIR lowpass deinterlacing filter that deinterlaces
the given block by filtering all lines with a (-1 2 6 2 -1) filter.
``fq/forceQuant[:quantizer]``
Overrides the quantizer table from the input with the constant
quantizer you specify.
:<quantizer>: quantizer to use
``de/default``
default pp filter combination (hb:a,vb:a,dr:a)
``fa/fast``
fast pp filter combination (h1:a,v1:a,dr:a)
``ac``
high quality pp filter combination (ha:a:128:7,va:a,dr:a)
.. note::
This filter is only available if FFmpeg/libav has been compiled
with libpostproc enabled.
.. admonition:: Examples
``--vf=pp=hb/vb/dr/al``
horizontal and vertical deblocking, deringing and automatic
brightness/contrast
``--vf=pp=de/-al``
default filters without brightness/contrast correction
``--vf=pp=default/tmpnoise:1:2:3``
Enable default filters & temporal denoiser.
``--vf=pp=hb:y/vb:a``
Horizontal deblocking on luminance only, and switch vertical
deblocking on or off automatically depending on available CPU time.
``lavfi=graph[:sws_flags[:o=opts]]``
Filter video using FFmpeg's libavfilter.
``<graph>``
The libavfilter graph string. The filter must have a single video input
pad and a single video output pad.
See `<https://ffmpeg.org/ffmpeg-filters.html>`_ for syntax and available
filters.
.. warning::
If you want to use the full filter syntax with this option, you have
to quote the filter graph in order to prevent mpv's syntax and the
filter graph syntax from clashing.
.. admonition:: Examples
``-vf lavfi=[gradfun=20:30,vflip]``
``gradfun`` filter with nonsense parameters, followed by a
``vflip`` filter. (This demonstrates how libavfilter takes a
graph and not just a single filter.) The filter graph string is
quoted with ``[`` and ``]``. This requires no additional quoting
or escaping with some shells (like bash), while others (like
zsh) require additional ``"`` quotes around the option string.
``'--vf=lavfi="gradfun=20:30,vflip"'``
Same as before, but uses quoting that should be safe with all
shells. The outer ``'`` quotes make sure that the shell does not
remove the ``"`` quotes needed by mpv.
``'--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'``
Same as before, but uses named parameters for everything.
``<sws_flags>``
If libavfilter inserts filters for pixel format conversion, this
option gives the flags which should be passed to libswscale. This
option is numeric and takes a bit-wise combination of ``SWS_`` flags.
See ``http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h``.
``<o>``
Set AVFilterGraph options. These should be documented by FFmpeg.
.. admonition:: Example
``'--vf=lavfi=yadif:o="threads=2,thread_type=slice"'``
forces a specific threading configuration.
``noise[=luma[u][t|a][h][p]:chroma[u][t|a][h][p]]``
Adds noise.
:<0-100>: luma noise
:<0-100>: chroma noise
:u: uniform noise (gaussian otherwise)
:t: temporal noise (noise pattern changes between frames)
:a: averaged temporal noise (smoother, but a lot slower)
:h: high quality (slightly better looking, slightly slower)
:p: mix random noise with a (semi)regular pattern
.. note::
Deprecated. Use libavfilter's ``noise`` filter through ``--vf=lavfi``
instead.
``hqdn3d[=luma_spatial:chroma_spatial:luma_tmp:chroma_tmp]``
This filter aims to reduce image noise producing smooth images and making
still images really still (This should enhance compressibility.).
``<luma_spatial>``
spatial luma strength (default: 4)
``<chroma_spatial>``
spatial chroma strength (default: 3)
``<luma_tmp>``
luma temporal strength (default: 6)
``<chroma_tmp>``
chroma temporal strength (default:
``luma_tmp*chroma_spatial/luma_spatial``)
.. note::
Deprecated. Use libavfilter's ``hqdn3d`` filter through ``--vf=lavfi``
instead.
``eq[=gamma:contrast:brightness:saturation:rg:gg:bg:weight]``
Software equalizer that uses lookup tables (slow), allowing gamma correction
in addition to simple brightness and contrast adjustment. The parameters are
given as floating point values.
``<0.1-10>``
initial gamma value (default: 1.0)
``<-2-2>``
initial contrast, where negative values result in a negative image
(default: 1.0)
``<-1-1>``
initial brightness (default: 0.0)
``<0-3>``
initial saturation (default: 1.0)
``<0.1-10>``
gamma value for the red component (default: 1.0)
``<0.1-10>``
gamma value for the green component (default: 1.0)
``<0.1-10>``
gamma value for the blue component (default: 1.0)
``<0-1>``
The weight parameter can be used to reduce the effect of a high gamma
value on bright image areas, e.g. keep them from getting overamplified
and just plain white. A value of 0.0 turns the gamma correction all
the way down while 1.0 leaves it at its full strength (default: 1.0).
``ilpack[=mode]``
When interlaced video is stored in YUV 4:2:0 formats, chroma interlacing
does not line up properly due to vertical downsampling of the chroma
channels. This filter packs the planar 4:2:0 data into YUY2 (4:2:2) format
with the chroma lines in their proper locations, so that in any given
scanline, the luma and chroma data both come from the same field.
``<mode>``
Select the sampling mode.
:0: nearest-neighbor sampling, fast but incorrect
:1: linear interpolation (default)
``unsharp[=l|cWxH:amount[:l|cWxH:amount]]``
unsharp mask / gaussian blur
``l``
Apply effect on luma component.
``c``
Apply effect on chroma components.
``<width>x<height>``
width and height of the matrix, odd sized in both directions (min =
3x3, max = 13x11 or 11x13, usually something between 3x3 and 7x7)
``amount``
Relative amount of sharpness/blur to add to the image (a sane range
should be -1.5-1.5).
:<0: blur
:>0: sharpen
.. note::
Deprecated. Use libavfilter's ``unsharp`` filter through ``--vf=lavfi``
instead.
``swapuv``
Swap U & V plane.
.. note::
Deprecated. Use libavfilter's ``swapuv`` filter through ``--vf=lavfi``
instead.
``pullup[=jl:jr:jt:jb:sb:mp]``
Pulldown reversal (inverse telecine) filter, capable of handling mixed
hard-telecine, 24000/1001 fps progressive, and 30000/1001 fps progressive
content. The ``pullup`` filter makes use of future context in making its
decisions. It is stateless in the sense that it does not lock onto a pattern
to follow, but it instead looks forward to the following fields in order to
identify matches and rebuild progressive frames.
``jl``, ``jr``, ``jt``, and ``jb``
These options set the amount of "junk" to ignore at the left, right,
top, and bottom of the image, respectively. Left/right are in units of
8 pixels, while top/bottom are in units of 2 lines. The default is 8
pixels on each side.
``sb`` (strict breaks)
Setting this option to 1 will reduce the chances of ``pullup``
generating an occasional mismatched frame, but it may also cause an
excessive number of frames to be dropped during high motion sequences.
Conversely, setting it to -1 will make ``pullup`` match fields more
easily. This may help processing of video where there is slight
blurring between the fields, but may also cause there to be interlaced
frames in the output.
``mp`` (metric plane)
This option may be set to 1 or 2 to use a chroma plane instead of the
luma plane for doing ``pullup``'s computations. This may improve accuracy
on very clean source material, but more likely will decrease accuracy,
especially if there is chroma noise (rainbow effect) or any grayscale
video. The main purpose of setting ``mp`` to a chroma plane is to reduce
CPU load and make pullup usable in realtime on slow machines.
``divtc[=options]``
Inverse telecine for deinterlaced video. If 3:2-pulldown telecined video
has lost one of the fields or is deinterlaced using a method that keeps
one field and interpolates the other, the result is a juddering video that
has every fourth frame duplicated. This filter is intended to find and
drop those duplicates and restore the original film framerate. Two
different modes are available: One-pass mode is the default and is
straightforward to use, but has the disadvantage that any changes in the
telecine phase (lost frames or bad edits) cause momentary judder until the
filter can resync again. Two-pass mode avoids this by analyzing the entire
video beforehand so it will have forward knowledge about the phase changes
and can resync at the exact spot. These passes do *not* correspond to pass
one and two of the encoding process. You must run an extra pass using
``divtc`` pass one before the actual encoding throwing the resulting video
away. Then use ``divtc`` pass two for the actual encoding. If you use
multiple encoder passes, use ``divtc`` pass two for all of them.
The options are:
``pass=1|2``
Use two pass mode.
``file=<filename>``
Set the two pass log filename (default: ``framediff.log``).
``threshold=<value>``
Set the minimum strength the telecine pattern must have for the filter
to believe in it (default: 0.5). This is used to avoid recognizing
false pattern from the parts of the video that are very dark or very
still.
``window=<numframes>``
Set the number of past frames to look at when searching for pattern
(default: 30). Longer window improves the reliability of the pattern
search, but shorter window improves the reaction time to the changes
in the telecine phase. This only affects the one-pass mode. The
two-pass mode currently uses fixed window that extends to both future
and past.
``phase=0|1|2|3|4``
Sets the initial telecine phase for one pass mode (default: 0). The
two-pass mode can see the future, so it is able to use the correct
phase from the beginning, but one-pass mode can only guess. It catches
the correct phase when it finds it, but this option can be used to fix
the possible juddering at the beginning. The first pass of the two
pass mode also uses this, so if you save the output from the first
pass, you get constant phase result.
``deghost=<value>``
Set the deghosting threshold (0-255 for one-pass mode, -255-255 for
two-pass mode, default 0). If nonzero, deghosting mode is used. This
is for video that has been deinterlaced by blending the fields
together instead of dropping one of the fields. Deghosting amplifies
any compression artifacts in the blended frames, so the parameter
value is used as a threshold to exclude those pixels from deghosting
that differ from the previous frame less than specified value. If two
pass mode is used, then negative value can be used to make the filter
analyze the whole video in the beginning of pass-2 to determine
whether it needs deghosting or not and then select either zero or the
absolute value of the parameter. Specify this option for pass 2, it
makes no difference on pass 1.
``phase[=t|b|p|a|u|T|B|A|U][:v]``
Delay interlaced video by one field time so that the field order changes.
The intended use is to fix PAL movies that have been captured with the
opposite field order to the film-to-video transfer. The options are:
``t``
Capture field order top-first, transfer bottom-first. Filter will
delay the bottom field.
``b``
Capture bottom-first, transfer top-first. Filter will delay the top
field.
``p``
Capture and transfer with the same field order. This mode only exists
for the documentation of the other options to refer to, but if you
actually select it, the filter will faithfully do nothing ;-)
``a``
Capture field order determined automatically by field flags, transfer
opposite. Filter selects among ``t`` and ``b`` modes on a frame by frame
basis using field flags. If no field information is available, then this
works just like ``u``.
``u``
Capture unknown or varying, transfer opposite. Filter selects among
``t`` and ``b`` on a frame by frame basis by analyzing the images and
selecting the alternative that produces best match between the fields.
``T``
Capture top-first, transfer unknown or varying. Filter selects among
``t`` and ``p`` using image analysis.
``B``
Capture bottom-first, transfer unknown or varying. Filter selects
among ``b`` and ``p`` using image analysis.
``A``
Capture determined by field flags, transfer unknown or varying. Filter
selects among ``t``, ``b`` and ``p`` using field flags and image
analysis. If no field information is available, then this works just
like ``U``. This is the default mode.
``U``
Both capture and transfer unknown or varying. Filter selects among
``t``, ``b`` and ``p`` using image analysis only.
``v``
Verbose operation. Prints the selected mode for each frame and the
average squared difference between fields for ``t``, ``b``, and ``p``
alternatives.
``yadif=[mode[:enabled=yes|no]]``
Yet another deinterlacing filter
``<mode>``
:0: Output 1 frame for each frame.
:1: Output 1 frame for each field.
:2: Like 0 but skips spatial interlacing check.
:3: Like 1 but skips spatial interlacing check.
``<enabled>``
:yes: Filter is active (default).
:no: Filter is not active, but can be activated with the ``D`` key
(or any other key that toggles the ``deinterlace`` property).
.. note::
Deprecated. Use libavfilter's ``yadif`` filter through ``--vf=lavfi``
instead.
This filter, or libavfilter's implementation if available, is automatically
inserted when using the ``D`` key (or any other key that toggles the
``deinterlace`` property), assuming the video output does not have native
deinterlacing support.
``down3dright[=lines]``
Reposition and resize stereoscopic images. Extracts both stereo fields and
places them side by side, resizing them to maintain the original movie
aspect.
``<lines>``
number of lines to select from the middle of the image (default: 12)
``delogo[=x:y:w:h:t]``
Suppresses a TV station logo by a simple interpolation of the surrounding
pixels. Just set a rectangle covering the logo and watch it disappear (and
sometimes something even uglier appear - your mileage may vary).
``<x>,<y>``
top left corner of the logo
``<w>,<h>``
width and height of the cleared rectangle
``<t>``
Thickness of the fuzzy edge of the rectangle (added to ``w`` and
``h``). When set to -1, a green rectangle is drawn on the screen to
simplify finding the right ``x``,``y``,``w``,``h`` parameters.
``file=<file>``
You can specify a text file to load the coordinates from. Each line
must have a timestamp (in seconds, and in ascending order) and the
``x:y:w:h:t`` coordinates (``t`` can be omitted).
.. note::
Deprecated. Use libavfilter's ``delogo`` or ``removelogo`` filters
through ``--vf=lavfi`` instead.
``screenshot``
Optional filter for screenshot support. This is only needed if the video
output does not provide working direct screenshot support. Note that it is
not always safe to insert this filter by default. See `TAKING SCREENSHOTS`_
for details.
``sub=[=bottom-margin:top-margin]``
Moves subtitle rendering to an arbitrary point in the filter chain, or force
subtitle rendering in the video filter as opposed to using video output OSD
support.
``<bottom-margin>``
Adds a black band at the bottom of the frame. The SSA/ASS renderer can
place subtitles there (with ``--ass-use-margins``).
``<top-margin>``
Black band on the top for toptitles (with ``--ass-use-margins``).
.. admonition:: Examples
``--vf=sub,eq``
Moves sub rendering before the eq filter. This will put both
subtitle colors and video under the influence of the video equalizer
settings.
``stereo3d[=in:out]``
Stereo3d converts between different stereoscopic image formats.
``<in>``
Stereoscopic image format of input. Possible values:
``sbsl`` or ``side_by_side_left_first``
side by side parallel (left eye left, right eye right)
``sbsr`` or ``side_by_side_right_first``
side by side crosseye (right eye left, left eye right)
``abl`` or ``above_below_left_first``
above-below (left eye above, right eye below)
``abr`` or ``above_below_right_first``
above-below (right eye above, left eye below)
``ab2l`` or ``above_below_half_height_left_first``
above-below with half height resolution (left eye above, right eye
below)
``ab2r`` or ``above_below_half_height_right_first``
above-below with half height resolution (right eye above, left eye
below)
``<out>``
Stereoscopic image format of output. Possible values are all the input
formats as well as:
``arcg`` or ``anaglyph_red_cyan_gray``
anaglyph red/cyan gray (red filter on left eye, cyan filter on
right eye)
``arch`` or ``anaglyph_red_cyan_half_color``
anaglyph red/cyan half colored (red filter on left eye, cyan filter
on right eye)
``arcc`` or ``anaglyph_red_cyan_color``
anaglyph red/cyan color (red filter on left eye, cyan filter on
right eye)
``arcd`` or ``anaglyph_red_cyan_dubois``
anaglyph red/cyan color optimized with the least squares
projection of dubois (red filter on left eye, cyan filter on right
eye)
``agmg`` or ``anaglyph_green_magenta_gray``
anaglyph green/magenta gray (green filter on left eye, magenta
filter on right eye)
``agmh`` or ``anaglyph_green_magenta_half_color``
anaglyph green/magenta half colored (green filter on left eye,
magenta filter on right eye)
``agmc`` or ``anaglyph_green_magenta_color``
anaglyph green/magenta colored (green filter on left eye, magenta
filter on right eye)
``aybg`` or ``anaglyph_yellow_blue_gray``
anaglyph yellow/blue gray (yellow filter on left eye, blue filter
on right eye)
``aybh`` or ``anaglyph_yellow_blue_half_color``
anaglyph yellow/blue half colored (yellow filter on left eye, blue
filter on right eye)
``aybc`` or ``anaglyph_yellow_blue_color``
anaglyph yellow/blue colored (yellow filter on left eye, blue
filter on right eye)
``irl`` or ``interleave_rows_left_first``
Interleaved rows (left eye has top row, right eye starts on next
row)
``irr`` or ``interleave_rows_right_first``
Interleaved rows (right eye has top row, left eye starts on next
row)
``ml`` or ``mono_left``
mono output (left eye only)
``mr`` or ``mono_right``
mono output (right eye only)
.. note::
Deprecated. Use libavfilter's ``stereo3d`` filter through ``--vf=lavfi``
instead.
``gradfun[=strength[:radius]]``
Fix the banding artifacts that are sometimes introduced into nearly flat
regions by truncation to 8bit color depth. Interpolates the gradients that
should go where the bands are, and dithers them.
``<strength>``
Maximum amount by which the filter will change any one pixel. Also the
threshold for detecting nearly flat regions (default: 1.2).
``<radius>``
Neighborhood to fit the gradient to. Larger radius makes for smoother
gradients, but also prevents the filter from modifying pixels near
detailed regions (default: 16).
.. note::
Deprecated. Use libavfilter's ``gradfun`` filter through ``--vf=lavfi``
instead.
``dlopen=dll[:a0[:a1[:a2[:a3]]]]``
Loads an external library to filter the image. The library interface
is the ``vf_dlopen`` interface specified using ``libmpcodecs/vf_dlopen.h``.
``dll=<library>``
Specify the library to load. This may require a full file system path
in some cases. This argument is required.
``a0=<string>``
Specify the first parameter to pass to the library.
``a1=<string>``
Specify the second parameter to pass to the library.
``a2=<string>``
Specify the third parameter to pass to the library.
``a3=<string>``
Specify the fourth parameter to pass to the library.
``vavpp``
VA-AP-API video post processing. Works with ``--vo=vaapi`` and ``--vo=opengl``
only. Currently deinterlaces. This filter is automatically inserted if
deinterlacing is requested (either using the ``D`` key, by default mapped to
the command ``cycle deinterlace``, or the ``--deinterlace`` option).
``deint=<method>``
Select the deinterlacing algorithm.
no
Don't perform deinterlacing.
first-field
Show only first field (going by ``--field-dominance``).
bob
bob deinterlacing (default).
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VIDEO OUTPUT DRIVERS
====================
Video output drivers are interfaces to different video output facilities. The
syntax is:
``--vo=<driver1[:suboption1[=value]:...],driver2,...[,]>``
Specify a priority list of video output drivers to be used.
If the list has a trailing ',', mpv will fall back on drivers not contained
in the list. Suboptions are optional and can mostly be omitted.
.. note::
See ``--vo=help`` for a list of compiled-in video output drivers.
.. admonition:: Example
``--vo=opengl,xv,``
Try the ``opengl`` driver, then the ``xv`` driver, then others.
Available video output drivers are:
``xv`` (X11 only)
Uses the XVideo extension to enable hardware-accelerated display. This is
the most compatible VO on X, but may be low-quality, and has issues with
OSD and subtitle display.
``adaptor=<number>``
Select a specific XVideo adaptor (check xvinfo results).
``port=<number>``
Select a specific XVideo port.
``ck=<cur|use|set>``
Select the source from which the colorkey is taken (default: cur).
cur
The default takes the colorkey currently set in Xv.
use
Use but do not set the colorkey from mpv (use the ``--colorkey``
option to change it).
set
Same as use but also sets the supplied colorkey.
``ck-method=<man|bg|auto>``
Sets the colorkey drawing method (default: man).
man
Draw the colorkey manually (reduces flicker in some cases).
bg
Set the colorkey as window background.
auto
Let Xv draw the colorkey.
``colorkey=<number>``
Changes the colorkey to an RGB value of your choice. ``0x000000`` is
black and ``0xffffff`` is white.
``no-colorkey``
Disables colorkeying.
``x11`` (X11 only)
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
.. note:: This is a fallback only, and should not be normally used.
``vdpau`` (X11 only)
Uses the VDPAU interface to display and optionally also decode video.
Hardware decoding is used with ``--hwdec=vdpau``.
``sharpen=<-1-1>``
For positive values, apply a sharpening algorithm to the video, for
negative values a blurring algorithm (default: 0).
``denoise=<0-1>``
Apply a noise reduction algorithm to the video (default: 0; no noise
reduction).
``deint=<-4-4>``
Select deinterlacing mode (default: -3). Positive values choose mode
and enable deinterlacing. Corresponding negative values select the
same deinterlacing mode, but do not enable deinterlacing on startup
(useful in configuration files to specify which mode will be enabled by
the "D" key). All modes respect ``--field-dominance``.
0
Same as -3.
1
Show only first field.
2
Bob deinterlacing.
3
Motion-adaptive temporal deinterlacing. May lead to A/V desync
with slow video hardware and/or high resolution.
4
Motion-adaptive temporal deinterlacing with edge-guided spatial
interpolation. Needs fast video hardware.
``chroma-deint``
Makes temporal deinterlacers operate both on luma and chroma (default).
Use no-chroma-deint to solely use luma and speed up advanced
deinterlacing. Useful with slow video memory.
``pullup``
Try to apply inverse telecine, needs motion adaptive temporal
deinterlacing.
``hqscaling=<0-9>``
0
Use default VDPAU scaling (default).
1-9
Apply high quality VDPAU scaling (needs capable hardware).
``fps=<number>``
Override autodetected display refresh rate value (the value is needed
for framedrop to allow video playback rates higher than display
refresh rate, and for vsync-aware frame timing adjustments). Default 0
means use autodetected value. A positive value is interpreted as a
refresh rate in Hz and overrides the autodetected value. A negative
value disables all timing adjustment and framedrop logic.
``composite-detect``
NVIDIA's current VDPAU implementation behaves somewhat differently
under a compositing window manager and does not give accurate frame
timing information. With this option enabled, the player tries to
detect whether a compositing window manager is active. If one is
detected, the player disables timing adjustments as if the user had
specified ``fps=-1`` (as they would be based on incorrect input). This
means timing is somewhat less accurate than without compositing, but
with the composited mode behavior of the NVIDIA driver, there is no
hard playback speed limit even without the disabled logic. Enabled by
default, use ``no-composite-detect`` to disable.
``queuetime_windowed=<number>`` and ``queuetime_fs=<number>``
Use VDPAU's presentation queue functionality to queue future video
frame changes at most this many milliseconds in advance (default: 50).
See below for additional information.
``output_surfaces=<2-15>``
Allocate this many output surfaces to display video frames (default:
3). See below for additional information.
``colorkey=<#RRGGBB|#AARRGGBB>``
Set the VDPAU presentation queue background color, which in practice
is the colorkey used if VDPAU operates in overlay mode (default:
``#020507``, some shade of black). If the alpha component of this value
is 0, the default VDPAU colorkey will be used instead (which is usually
green).
``force-yuv``
Never accept RGBA input. This means mpv will insert a filter to convert
to a YUV format before the VO. Sometimes useful to force availability
of certain YUV-only features, like video equalizer or deinterlacing.
Using the VDPAU frame queueing functionality controlled by the queuetime
options makes mpv's frame flip timing less sensitive to system CPU load and
allows mpv to start decoding the next frame(s) slightly earlier, which can
reduce jitter caused by individual slow-to-decode frames. However, the
NVIDIA graphics drivers can make other window behavior such as window moves
choppy if VDPAU is using the blit queue (mainly happens if you have the
composite extension enabled) and this feature is active. If this happens on
your system and it bothers you then you can set the queuetime value to 0 to
disable this feature. The settings to use in windowed and fullscreen mode
are separate because there should be no reason to disable this for
fullscreen mode (as the driver issue should not affect the video itself).
You can queue more frames ahead by increasing the queuetime values and the
``output_surfaces`` count (to ensure enough surfaces to buffer video for a
certain time ahead you need at least as many surfaces as the video has
frames during that time, plus two). This could help make video smoother in
some cases. The main downsides are increased video RAM requirements for
the surfaces and laggier display response to user commands (display
changes only become visible some time after they're queued). The graphics
driver implementation may also have limits on the length of maximum
queuing time or number of queued surfaces that work well or at all.
``direct3d_shaders`` (Windows only)
Video output driver that uses the Direct3D interface.
``prefer-stretchrect``
Use ``IDirect3DDevice9::StretchRect`` over other methods if possible.
``disable-stretchrect``
Never render the video using ``IDirect3DDevice9::StretchRect``.
``disable-textures``
Never render the video using D3D texture rendering. Rendering with
textures + shader will still be allowed. Add ``disable-shaders`` to
completely disable video rendering with textures.
``disable-shaders``
Never use shaders when rendering video.
``only-8bit``
Never render YUV video with more than 8 bits per component.
Using this flag will force software conversion to 8-bit.
``disable-texture-align``
Normally texture sizes are always aligned to 16. With this option
enabled, the video texture will always have exactly the same size as
the video itself.
Debug options. These might be incorrect, might be removed in the future,
might crash, might cause slow downs, etc. Contact the developers if you
actually need any of these for performance or proper operation.
``force-power-of-2``
Always force textures to power of 2, even if the device reports
non-power-of-2 texture sizes as supported.
``texture-memory=N``
Only affects operation with shaders/texturing enabled, and (E)OSD.
Values for N:
0
default, will often use an additional shadow texture + copy
1
use ``D3DPOOL_MANAGED``
2
use ``D3DPOOL_DEFAULT``
3
use ``D3DPOOL_SYSTEMMEM``, but without shadow texture
``swap-discard``
Use ``D3DSWAPEFFECT_DISCARD``, which might be faster.
Might be slower too, as it must(?) clear every frame.
``exact-backbuffer``
Always resize the backbuffer to window size.
``direct3d`` (Windows only)
Same as ``direct3d_shaders``, but with the options ``disable-textures``
and ``disable-shaders`` forced.
``corevideo`` (Mac OS X 10.6 and later)
Mac OS X CoreVideo video output driver. Uses the CoreVideo APIs to fill
PixelBuffers and generate OpenGL textures from them (useful as a fallback
for ``opengl``).
``opengl``
OpenGL video output driver. It supports extended scaling methods, dithering
and color management.
By default, it tries to use fast and fail-safe settings. Use the alias
``opengl-hq`` to use this driver with defaults set to high quality
rendering.
Requires at least OpenGL 2.1 and the ``GL_ARB_texture_rg`` extension. For
older drivers, ``opengl-old`` may work.
Some features are available with OpenGL 3 capable graphics drivers only
(or if the necessary extensions are available).
``lscale=<filter>``
``bilinear``
Bilinear hardware texture filtering (fastest, mid-quality).
This is the default.
``lanczos2``
Lanczos scaling with radius=2. Provides good quality and speed.
This is the default when using ``opengl-hq``.
``lanczos3``
Lanczos with radius=3.
``bicubic_fast``
Bicubic filter. Has a blurring effect on the image, even if no
scaling is done.
``sharpen3``
Unsharp masking (sharpening) with radius=3 and a default strength
of 0.5 (see ``lparam1``).
``sharpen5``
Unsharp masking (sharpening) with radius=5 and a default strength
of 0.5 (see ``lparam1``).
``mitchell``
Mitchell-Netravali. The ``b`` and ``c`` parameters can be set with
``lparam1`` and ``lparam2``. Both are set to 1/3 by default.
There are some more filters. For a complete list, pass ``help`` as
value, e.g.::
mpv --vo=opengl:lscale=help
``lparam1=<value>``
Set filter parameters. Ignored if the filter is not tunable. These are
unset by default, and use the filter specific default if applicable.
``lparam2=<value>``
See ``lparam1``.
``scaler-resizes-only``
Disable the scaler if the video image is not resized. In that case,
``bilinear`` is used instead whatever is set with ``lscale``. Bilinear
will reproduce the source image perfectly if no scaling is performed.
Note that this option never affects ``cscale``, although the different
processing chain might do chroma scaling differently if ``lscale`` is
disabled.
``stereo=<value>``
Select a method for stereo display. You may have to use ``--aspect`` to
fix the aspect value. Experimental, do not expect too much from it.
no
Normal 2D display
red-cyan
Convert side by side input to full-color red-cyan stereo.
green-magenta
Convert side by side input to full-color green-magenta stereo.
quadbuffer
Convert side by side input to quadbuffered stereo. Only supported
by very few OpenGL cards.
``srgb``
Enable gamma-correct scaling by working in linear light. This
makes use of sRGB textures and framebuffers.
This option forces the options ``indirect`` and ``gamma``.
.. note::
for YUV colorspaces, gamma 1/0.45 (2.222) is assumed. RGB input is
always assumed to be in sRGB.
This option is not really useful, as gamma-correct scaling has not much
influence on typical video playback. Most visible effect comes from
slightly different gamma.
``pbo``
Enable use of PBOs. This is faster, but can sometimes lead to sporadic
and temporary image corruption.
``dither-depth=<N|no|auto>``
Set dither target depth to N. Default: no.
no
Disable any dithering done by mpv.
auto
Automatic selection. If output bit depth cannot be detected,
8 bits per component are assumed.
8
Dither to 8 bit output.
Note that the depth of the connected video display device can not be
detected. Often, LCD panels will do dithering on their own, which
conflicts with ``opengl``'s dithering and leads to ugly output.
``dither-size-fruit=<2-8>``
Set the size of the dither matrix (default: 6). The actual size of
the matrix is ``(2^N) x (2^N)`` for an option value of ``N``, so a
value of 6 gives a size of 64x64. The matrix is generated at startup
time, and a large matrix can take rather long to compute (seconds).
Used in ``dither=fruit`` mode only.
``dither=<fruit|ordered|no>``
Select dithering algorithm (default: fruit).
``temporal-dither``
Enable temporal dithering. (Only active if dithering is enabled in
general.) This changes between 8 different dithering pattern on each
frame by changing the orientation of the tiled dithering matrix.
Unfortunately, this can lead to flicker on LCD displays, since these
have a high reaction time.
``debug``
Check for OpenGL errors, i.e. call ``glGetError()``. Also request a
debug OpenGL context (which does nothing with current graphics drivers
as of this writing).
``swapinterval=<n>``
Interval in displayed frames between two buffer swaps.
1 is equivalent to enable VSYNC, 0 to disable VSYNC.
``no-scale-sep``
When using a separable scale filter for luma, usually two filter
passes are done. This is often faster. However, it forces
conversion to RGB in an extra pass, so it can actually be slower
if used with fast filters on small screen resolutions. Using
this options will make rendering a single operation.
Note that chroma scalers are always done as 1-pass filters.
``cscale=<n>``
As ``lscale``, but for chroma (2x slower with little visible effect).
Note that with some scaling filters, upscaling is always done in
RGB. If chroma is not subsampled, this option is ignored, and the
luma scaler is used instead. Setting this option is often useless.
``fancy-downscaling``
When using convolution based filters, extend the filter size
when downscaling. Trades quality for reduced downscaling performance.
``no-npot``
Force use of power-of-2 texture sizes. For debugging only.
Borders will be distorted due to filtering.
``glfinish``
Call ``glFinish()`` before swapping buffers
``sw``
Continue even if a software renderer is detected.
``backend=<sys>``
The value ``auto`` (the default) selects the windowing backend. You
can also pass ``help`` to get a complete list of compiled in backends
(sorted by autoprobe order).
auto
auto-select (default)
cocoa
Cocoa/OSX
win
Win32/WGL
x11
X11/GLX
wayland
Wayland/EGL
``indirect``
Do YUV conversion and scaling as separate passes. This will first render
the video into a video-sized RGB texture, and draw the result on screen.
The luma scaler is used to scale the RGB image when rendering to screen.
The chroma scaler is used only on YUV conversion, and only if the video
is chroma-subsampled (usually the case).
This mechanism is disabled on RGB input.
Specifying this option directly is generally useful for debugging only.
``fbo-format=<fmt>``
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output. (FBOs are not
always used, and typically only when using extended scalers.)
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: rgb.
``gamma``
Always enable gamma control. (Disables delayed enabling.)
``icc-profile=<file>``
Load an ICC profile and use it to transform linear RGB to screen output.
Needs LittleCMS2 support compiled in.
``icc-cache=<file>``
Store and load the 3D LUT created from the ICC profile in this file.
This can be used to speed up loading, since LittleCMS2 can take a while
to create the 3D LUT. Note that this file contains an uncompressed LUT.
Its size depends on the ``3dlut-size``, and can be very big.
``icc-intent=<value>``
0
perceptual
1
relative colorimetric
2
saturation
3
absolute colorimetric (default)
``3dlut-size=<r>x<g>x<b>``
Size of the 3D LUT generated from the ICC profile in each dimension.
Default is 128x256x64.
Sizes must be a power of two, and 256 at most.
``alpha=<blend|yes|no>``
Decides what to do if the input has an alpha component (default: blend).
blend
Blend the frame against a black background.
yes
Try to create a framebuffer with alpha component. This only makes sense
if the video contains alpha information (which is extremely rare). May
not be supported on all platforms. If alpha framebuffers are
unavailable, it silently falls back on a normal framebuffer. Note
that when using FBO indirections (such as with ``opengl-hq``), an FBO
format with alpha must be specified with the ``fbo-format`` option.
no
Ignore alpha component.
``chroma-location=<auto|center|left>``
Set the YUV chroma sample location. auto means use the bitstream
flags (default: auto).
``opengl-hq``
Same as ``opengl``, but with default settings for high quality rendering.
This is equivalent to::
--vo=opengl:lscale=lanczos2:dither-depth=auto:pbo:fbo-format=rgb16
Note that some cheaper LCDs do dithering that gravely interferes with
``opengl``'s dithering. Disabling dithering with ``dither-depth=no`` helps.
Unlike ``opengl``, ``opengl-hq`` makes use of FBOs by default. Sometimes you
can achieve better quality or performance by changing the ``fbo-format``
suboption to ``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include
Mesa/Intel not accepting ``rgb16``, Mesa sometimes not being compiled with
float texture support, and some OSX setups being very slow with ``rgb16``
but fast with ``rgb32f``.
``opengl-old``
OpenGL video output driver, old version. Video size must be smaller
than the maximum texture size of your OpenGL implementation. Intended to
work even with the most basic OpenGL implementations, but also makes use
of newer extensions which allow support for more color spaces.
The code performs very few checks, so if a feature does not work, this
might be because it is not supported by your card and/or OpenGL
implementation, even if you do not get any error message. Use ``glxinfo``
or a similar tool to display the supported OpenGL extensions.
``(no-)ati-hack``
ATI drivers may give a corrupted image when PBOs are used (when using
``force-pbo``). This option fixes this, at the expense of using a bit
more memory.
``(no-)force-pbo``
Always uses PBOs to transfer textures even if this involves an extra
copy. Currently this gives a little extra speed with NVIDIA drivers
and a lot more speed with ATI drivers. May need the ``ati-hack``
suboption to work correctly.
``(no-)scaled-osd``
Scales the OSD and subtitles instead of rendering them at display size
(default: disabled).
``rectangle=<0,1,2>``
Select usage of rectangular textures, which saves video RAM, but often
is slower (default: 0).
0
Use power-of-two textures (default).
1
Use the ``GL_ARB_texture_rectangle`` extension.
2
Use the ``GL_ARB_texture_non_power_of_two`` extension. In some
cases only supported in software and thus very slow.
``swapinterval=<n>``
Minimum interval between two buffer swaps, counted in displayed frames
(default: 1). 1 is equivalent to enabling VSYNC, 0 to disabling VSYNC.
Values below 0 will leave it at the system default. This limits the
framerate to (horizontal refresh rate / n). Requires
``GLX_SGI_swap_control`` support to work. With some (most/all?)
implementations this only works in fullscreen mode.
``ycbcr``
Use the ``GL_MESA_ycbcr_texture`` extension to convert YUV to RGB. In
most cases this is probably slower than doing software conversion to
RGB.
``yuv=<n>``
Select the type of YUV to RGB conversion. The default is
auto-detection deciding between values 0 and 2.
0
Use software conversion. Compatible with all OpenGL versions.
Provides brightness, contrast and saturation control.
1
Same as 2. This used to use NVIDIA-specific extensions, which
did not provide any advantages over using fragment programs, except
possibly on very ancient graphics cards. It produced a gray-ish
output, which is why it has been removed.
2
Use a fragment program. Needs the ``GL_ARB_fragment_program``
extension and at least three texture units. Provides brightness,
contrast, saturation and hue control.
3
Use a fragment program using the ``POW`` instruction. Needs the
``GL_ARB_fragment_program`` extension and at least three texture
units. Provides brightness, contrast, saturation, hue and gamma
control. Gamma can also be set independently for red, green and
blue. Method 4 is usually faster.
4
Use a fragment program with additional lookup. Needs the
``GL_ARB_fragment_program`` extension and at least four texture
units. Provides brightness, contrast, saturation, hue and gamma
control. Gamma can also be set independently for red, green and
blue.
5
Use ATI-specific method (for older cards). This uses an
ATI-specific extension (``GL_ATI_fragment_shader`` - not
``GL_ARB_fragment_shader``!). At least three texture units are
needed. Provides saturation and hue control. This method is fast
but inexact.
6
Use a 3D texture to do conversion via lookup. Needs the
``GL_ARB_fragment_program extension`` and at least four texture
units. Extremely slow (software emulation) on some (all?) ATI
cards since it uses a texture with border pixels. Provides
brightness, contrast, saturation, hue and gamma control. Gamma can
also be set independently for red, green and blue. Speed depends
more on GPU memory bandwidth than other methods.
``lscale=<n>``
Select the scaling function to use for luminance scaling. Only valid
for yuv modes 2, 3, 4 and 6.
0
Use simple linear filtering (default).
1
Use bicubic B-spline filtering (better quality). Needs one
additional texture unit. Older cards will not be able to handle
this for chroma at least in fullscreen mode.
2
Use cubic filtering in horizontal, linear filtering in vertical
direction. Works on a few more cards than method 1.
3
Same as 1 but does not use a lookup texture. Might be faster on
some cards.
4
Use experimental unsharp masking with 3x3 support and a default
strength of 0.5 (see ``filter-strength``).
5
Use experimental unsharp masking with 5x5 support and a default
strength of 0.5 (see ``filter-strength``).
``cscale=<n>``
Select the scaling function to use for chrominance scaling. For
details see ``lscale``.
``filter-strength=<value>``
Set the effect strength for the ``lscale``/``cscale`` filters that
support it.
``stereo=<value>``
Select a method for stereo display. You may have to use ``--aspect`` to
fix the aspect value. Experimental, do not expect too much from it.
0
Normal 2D display
1
Convert side by side input to full-color red-cyan stereo.
2
Convert side by side input to full-color green-magenta stereo.
3
Convert side by side input to quadbuffered stereo. Only supported
by very few OpenGL cards.
The following options are only useful if writing your own fragment programs.
``customprog=<filename>``
Load a custom fragment program from ``<filename>``.
``customtex=<filename>``
Load a custom "gamma ramp" texture from ``<filename>``. This can be used
in combination with ``yuv=4`` or with the ``customprog`` option.
``(no-)customtlin``
If enabled (default) use ``GL_LINEAR`` interpolation, otherwise use
``GL_NEAREST`` for customtex texture.
``(no-)customtrect``
If enabled, use ``texture_rectangle`` for the ``customtex`` texture.
Default is disabled.
``(no-)mipmapgen``
If enabled, mipmaps for the video are automatically generated. This
should be useful together with the ``customprog`` and the ``TXB``
instruction to implement blur filters with a large radius. For most
OpenGL implementations, this is very slow for any non-RGB formats.
Default is disabled.
Normally there is no reason to use the following options; they mostly
exist for testing purposes.
``(no-)glfinish``
Call ``glFinish()`` before swapping buffers. Slower but in some cases
more correct output (default: disabled).
``(no-)manyfmts``
Enables support for more (RGB and BGR) color formats (default: enabled).
Needs OpenGL version >= 1.2.
``slice-height=<0-...>``
Number of lines copied to texture in one piece (default: 0). 0 for
whole image.
``sw``
Continue even if a software renderer is detected.
``backend=<sys>``
auto
auto-select (default)
cocoa
Cocoa/OSX
win
Win32/WGL
x11
X11/GLX
wayland
Wayland/EGL
``sdl``
SDL 2.0+ Render video output driver, depending on system with or without
hardware acceleration. Should work on all platforms supported by SDL 2.0.
For tuning, refer to your copy of the file ``SDL_hints.h``.
``sw``
Continue even if a software renderer is detected.
``switch-mode``
Instruct SDL to switch the monitor video mode when going fullscreen.
``vaapi``
Intel VA API video output driver with support for hardware decoding. Note
that there is absolutely no reason to use this, other than wanting to use
hardware decoding to save power on laptops, or possibly preventing video
tearing with some setups.
``scaling=<algorithm>``
default
Driver default (mpv default as well).
fast
Fast, but low quality.
hq
Unspecified driver dependent high-quality scaling, slow.
nla
``non-linear anamorphic scaling``
``deint-mode=<mode>``
Select deinterlacing algorithm. Note that by default deinterlacing is
initially always off, and needs to be enabled with the ``D`` key
(default key binding for ``cycle deinterlace``).
This option doesn't apply if libva supports video post processing (vpp).
In this case, the default for ``deint-mode`` is ``no``, and enabling
deinterlacing via user interaction using the methods mentioned above
actually inserts the ``vavpp`` video filter. If vpp is not actually
supported with the libva backend in use, you can use this option to
forcibly enable VO based deinterlacing.
no
Don't allow deinterlacing (default for newer libva).
first-field
Show only first field (going by ``--field-dominance``).
bob
bob deinterlacing (default for older libva).
``scaled-osd=<yes|no>``
If enabled, then the OSD is rendered at video resolution and scaled to
display resolution. By default, this is disabled, and the OSD is
rendered at display resolution if the driver supports it.
``null``
Produces no video output. Useful for benchmarking.
``caca``
Color ASCII art video output driver that works on a text console.
``image``
Output each frame into an image file in the current directory. Each file
takes the frame number padded with leading zeros as name.
``format=<format>``
Select the image file format.
jpg
JPEG files, extension .jpg. (Default.)
jpeg
JPEG files, extension .jpeg.
png
PNG files.
ppm
Portable bitmap format.
pgm
Portable graymap format.
pgmyuv
Portable graymap format, using the YV12 pixel format.
tga
Truevision TGA.
``png-compression=<0-9>``
PNG compression factor (speed vs. file size tradeoff) (default: 7)
``png-filter=<0-5>``
Filter applied prior to PNG compression (0 = none; 1 = sub; 2 = up;
3 = average; 4 = Paeth; 5 = mixed) (default: 5)
``jpeg-quality=<0-100>``
JPEG quality factor (default: 90)
``(no-)jpeg-progressive``
Specify standard or progressive JPEG (default: no).
``(no-)jpeg-baseline``
Specify use of JPEG baseline or not (default: yes).
``jpeg-optimize=<0-100>``
JPEG optimization factor (default: 100)
``jpeg-smooth=<0-100>``
smooth factor (default: 0)
``jpeg-dpi=<1->``
JPEG DPI (default: 72)
``outdir=<dirname>``
Specify the directory to save the image files to (default: ``./``).
``wayland`` (Wayland only)
Wayland shared memory video output as fallback for ``opengl``.
``default-format``
Use the default RGB32 format instead of an auto-detected one.
``alpha``
Use a buffer format that supports videos and images with alpha
information
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JSON IPC
========
mpv can be controlled by external programs using the JSON-based IPC protocol. It
can be enabled by specifying the path to a unix socket using the option
``--input-unix-socket``. Clients can connect to this socket and send commands to
the player or receive events from it.
.. warning::
This is not intended to be a secure network protocol. It is explicitly
insecure: there is no authentication, no encryption, and the commands
themselves are insecure too. For example, the ``run`` command is exposed,
which can run arbitrary system commands. The use-case is controlling the
player locally. This is not different from the MPlayer slave protocol.
Socat example
-------------
You can use the ``socat`` tool to send commands (and receive reply) from the
shell. Assuming mpv was started with:
::
mpv file.mkv --input-unix-socket=/tmp/mpvsocket
Then you can control it using socat:
::
> echo '{ "command": ["get_property", "playback-time"] }' | socat - /tmp/mpvsocket
{"data":190.482000,"error":"success"}
In this case, socat copies data between stdin/stdout and the mpv socket
connection.
See the ``--idle`` option how to make mpv start without exiting immediately or
playing a file.
It's also possible to send input.conf style text-only commands:
::
> echo 'show_text ${playback-time}' | socat - /tmp/mpvsocket
But you won't get a reply over the socket. (This particular command shows the
playback time on the player's OSD.)
Protocol
--------
Clients can execute commands on the player by sending JSON messages of the
following form:
::
{ "command": ["command_name", "param1", "param2", ...] }
where ``command_name`` is the name of the command to be executed, followed by a
list of parameters. Parameters must be formatted as native JSON values
(integers, strings, booleans, ...). Every message **must** be terminated with
``\n``. Additionally, ``\n`` must not appear anywhere inside the message. In
practice this means that messages should be minified before being sent to mpv.
mpv will then send back a reply indicating whether the command was run
correctly, and an additional field holding the command-specific return data (it
can also be null).
::
{ "error": "success", "data": null }
mpv will also send events to clients with JSON messages of the following form:
::
{ "event": "event_name" }
where ``event_name`` is the name of the event. Additional event-specific fields
can also be present. See `List of events`_ for a list of all supported events.
Because events can occur at any time, it may be difficult at times to determine
which response goes with which command. Commands may optionally include a
``request_id`` which, if provided in the command request, will be copied
verbatim into the response. mpv does not intrepret the ``request_id`` in any
way; it is solely for the use of the requester.
For example, this request:
::
{ "command": ["get_property", "time-pos"], "request_id": 100 }
Would generate this response:
::
{ "error": "success", "data": 1.468135, "request_id": 100 }
All commands, replies, and events are separated from each other with a line
break character (``\n``).
If the first character (after skipping whitespace) is not ``{``, the command
will be interpreted as non-JSON text command, as they are used in input.conf
(or ``mpv_command_string()`` in the client API). Additionally, line starting
with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
rely on this.
Commands
--------
In addition to the commands described in `List of Input Commands`_, a few
extra commands can also be used as part of the protocol:
``client_name``
Return the name of the client as string. This is the string ``ipc-N`` with
N being an integer number.
``get_time_us``
Return the current mpv internal time in microseconds as a number. This is
basically the system time, with an arbitrary offset.
``get_property``
Return the value of the given property. The value will be sent in the data
field of the replay message.
Example:
::
{ "command": ["get_property", "volume"] }
{ "data": 50.0, "error": "success" }
``get_property_string``
Like ``get_property``, but the resulting data will always be a string.
Example:
::
{ "command": ["get_property_string", "volume"] }
{ "data": "50.000000", "error": "success" }
``set_property``
Set the given property to the given value. See `Properties`_ for more
information about properties.
Example:
::
{ "command": ["set_property", "pause", true] }
{ "error": "success" }
``set_property_string``
Like ``set_property``, but the argument value must be passed as string.
Example:
::
{ "command": ["set_property_string", "pause", "yes"] }
{ "error": "success" }
``observe_property``
Watch a property for changes. If the given property is changed, then an
event of type ``property-change`` will be generated
Example:
::
{ "command": ["observe_property", 1, "volume"] }
{ "error": "success" }
{ "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }
``observe_property_string``
Like ``observe_property``, but the resulting data will always be a string.
Example:
::
{ "command": ["observe_property_string", 1, "volume"] }
{ "error": "success" }
{ "event": "property-change", "id": 1, "data": "52.000000", "name": "volume" }
``unobserve_property``
Undo ``observe_property`` or ``observe_property_string``. This requires the
numeric id passed to the observed command as argument.
Example:
::
{ "command": ["unobserve_property", 1] }
{ "error": "success" }
``request_log_messages``
Enable output of mpv log messages. They will be received as events. The
parameter to this command is the log-level (see ``mpv_request_log_messages``
C API function).
Log message output is meant for humans only (mostly for debugging).
Attempting to retrieve information by parsing these messages will just
lead to breakages with future mpv releases. Instead, make a feature request,
and ask for a proper event that returns the information you need.
``enable_event``, ``disable_event``
Enables or disables the named event. Mirrors the ``mpv_request_event`` C
API function. If the string ``all`` is used instead of an event name, all
events are enabled or disabled.
By default, most events are enabled, and there is not much use for this
command.
``suspend``
Suspend the mpv main loop. There is a long-winded explanation of this in
the C API function ``mpv_suspend()``. In short, this prevents the player
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
``resume``
Undo one ``suspend`` call. ``suspend`` increments an internal counter, and
``resume`` decrements it. When 0 is reached, the player is actually resumed.
``get_version``
Returns the client API version the C API of the remote mpv instance
provides.
See also: ``DOCS/client-api-changes.rst``.
UTF-8
-----
Normally, all strings are in UTF-8. Sometimes it can happen that strings are
in some broken encoding (often happens with file tags and such, and filenames
on many Unixes are not required to be in UTF-8 either). This means that mpv
sometimes sends invalid JSON. If that is a problem for the client application's
parser, it should filter the raw data for invalid UTF-8 sequences and perform
the desired replacement, before feeding the data to its JSON parser.
mpv will not attempt to construct invalid UTF-8 with broken escape sequences.
-812
View File
@@ -1,812 +0,0 @@
LUA SCRIPTING
=============
mpv can load Lua scripts. Scripts passed to the ``--script`` option, or found in
the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``) will be loaded on program start. mpv also appends the
``scripts`` subdirectory to the end of Lua's path so you can import scripts from
there too. Since it's added to the end, don't name scripts you want to import
the same as Lua libraries because they will be overshadowed by them.
mpv provides the built-in module ``mp``, which contains functions to send
commands to the mpv core and to retrieve information about playback state, user
settings, file information, and so on.
These scripts can be used to control mpv in a similar way to slave mode.
Technically, the Lua code uses the client API internally.
Example
-------
A script which leaves fullscreen mode when the player is paused:
::
function on_pause_change(name, value)
if value == true then
mp.set_property("fullscreen", "no")
end
end
mp.observe_property("pause", "bool", on_pause_change)
Details on the script initialization and lifecycle
--------------------------------------------------
Your script will be loaded by the player at program start from the ``scripts``
configuration subdirectory, or from a path specified with the ``--script``
option. Some scripts are loaded internally (like ``--osc``). Each script runs in
its own thread. Your script is first run "as is", and once that is done, the event loop
is entered. This event loop will dispatch events received by mpv and call your
own event handlers which you have registered with ``mp.register_event``, or
timers added with ``mp.add_timeout`` or similar.
When the player quits, all scripts will be asked to terminate. This happens via
a ``shutdown`` event, which by default will make the event loop return. If your
script got into an endless loop, mpv will probably behave fine during playback
(unless the player is suspended, see ``mp.suspend``), but it won't terminate
when quitting, because it's waiting on your script.
Internally, the C code will call the Lua function ``mp_event_loop`` after
loading a Lua script. This function is normally defined by the default prelude
loaded before your script (see ``player/lua/defaults.lua`` in the mpv sources).
The event loop will wait for events and dispatch events registered with
``mp.register_event``. It will also handle timers added with ``mp.add_timeout``
and similar (by waiting with a timeout).
Since mpv 0.6.0, the player will wait until the script is fully loaded before
continuing normal operation. The player considers a script as fully loaded as
soon as it starts waiting for mpv events (or it exits). In practice this means
the player will more or less hang until the script returns from the main chunk
(and ``mp_event_loop`` is called), or the script calls ``mp_event_loop`` or
``mp.dispatch_events`` directly. This is done to make it possible for a script
to fully setup event handlers etc. before playback actually starts. In older
mpv versions, this happened asynchronously.
mp functions
------------
The ``mp`` module is preloaded, although it can be loaded manually with
``require 'mp'``. It provides the core client API.
``mp.command(string)``
Run the given command. This is similar to the commands used in input.conf.
See `List of Input Commands`_.
By default, this will show something on the OSD (depending on the command),
as if it was used in ``input.conf``. See `Input Command Prefixes`_ how
to influence OSD usage per command.
Returns ``true`` on success, or ``nil, error`` on error.
``mp.commandv(arg1, arg2, ...)``
Similar to ``mp.command``, but pass each command argument as separate
parameter. This has the advantage that you don't have to care about
quoting and escaping in some cases.
Example:
::
mp.command("loadfile " .. filename .. " append")
mp.commandv("loadfile", filename, "append")
These two commands are equivalent, except that the first version breaks
if the filename contains spaces or certain special characters.
Note that properties are *not* expanded. You can use either ``mp.command``,
the ``expand-properties`` prefix, or the ``mp.get_property`` family of
functions.
Unlike ``mp.command``, this will not use OSD by default either (except
for some OSD-specific commands).
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as
native types.
Returns a result table on success (usually empty), or ``def, error`` on
error. ``def`` is the second parameter provided to the function, and is
nil if it's missing.
``mp.get_property(name [,def])``
Return the value of the given property as string. These are the same
properties as used in input.conf. See `Properties`_ for a list of
properties. The returned string is formatted similar to ``${=name}``
(see `Property Expansion`_).
Returns the string on success, or ``def, error`` on error. ``def`` is the
second parameter provided to the function, and is nil if it's missing.
``mp.get_property_osd(name [,def])``
Similar to ``mp.get_property``, but return the property value formatted for
OSD. This is the same string as printed with ``${name}`` when used in
input.conf.
Returns the string on success, or ``def, error`` on error. ``def`` is the
second parameter provided to the function, and is an empty string if it's
missing. Unlike ``get_property()``, assigning the return value to a variable
will always result in a string.
``mp.get_property_bool(name [,def])``
Similar to ``mp.get_property``, but return the property value as Boolean.
Returns a Boolean on success, or ``def, error`` on error.
``mp.get_property_number(name [,def])``
Similar to ``mp.get_property``, but return the property value as number.
Note that while Lua does not distinguish between integers and floats,
mpv internals do. This function simply request a double float from mpv,
and mpv will usually convert integer property values to float.
Returns a number on success, or ``def, error`` on error.
``mp.get_property_native(name [,def])``
Similar to ``mp.get_property``, but return the property value using the best
Lua type for the property. Most time, this will return a string, Boolean,
or number. Some properties (for example ``chapter-list``) are returned as
tables.
Returns a value on success, or ``def, error`` on error. Note that ``nil``
might be a possible, valid value too in some corner cases.
``mp.set_property(name, value)``
Set the given property to the given string value. See ``mp.get_property``
and `Properties`_ for more information about properties.
Returns true on success, or ``nil, error`` on error.
``mp.set_property_bool(name, value)``
Similar to ``mp.set_property``, but set the given property to the given
Boolean value.
``mp.set_property_number(name, value)``
Similar to ``mp.set_property``, but set the given property to the given
numeric value.
Note that while Lua does not distinguish between integers and floats,
mpv internals do. This function will test whether the number can be
represented as integer, and if so, it will pass an integer value to mpv,
otherwise a double float.
``mp.set_property_native(name, value)``
Similar to ``mp.set_property``, but set the given property using its native
type.
Since there are several data types which can not represented natively in
Lua, this might not always work as expected. For example, while the Lua
wrapper can do some guesswork to decide whether a Lua table is an array
or a map, this would fail with empty tables. Also, there are not many
properties for which it makes sense to use this, instead of
``set_property``, ``set_property_bool``, ``set_property_number``.
For these reasons, this function should probably be avoided for now, except
for properties that use tables natively.
``mp.get_time()``
Return the current mpv internal time in seconds as a number. This is
basically the system time, with an arbitrary offset.
``mp.add_key_binding(key, name|fn [,fn [,flags]])``
Register callback to be run on a key binding. The binding will be mapped to
the given ``key``, which is a string describing the physical key. This uses
the same key names as in input.conf, and also allows combinations
(e.g. ``ctrl+a``).
After calling this function, key presses will cause the function ``fn`` to
be called (unless the user remapped the key with another binding).
The ``name`` argument should be a short symbolic string. It allows the user
to remap the key binding via input.conf using the ``script-message``
command, and the name of the key binding (see below for
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
overwritten. You can omit the name, in which case a random name is generated
internally.
The last argument is used for optional flags. This is a table, which can
have the following entries:
``repeatable``
If set to ``true``, enables key repeat for this specific binding.
``complex``
If set to ``true``, then ``fn`` is called on both key up and down
events (as well as key repeat, if enabled), with the first
argument being a table. This table has an ``event`` entry, which
is set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked). It further
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
Trying to map multiple commands to a key will essentially prefer a random
binding, while the other bindings are not called. It is guaranteed that
user defined bindings in the central input.conf are preferred over bindings
added with this function (but see ``mp.add_forced_key_binding``).
Example:
::
function something_handler()
print("the key was pressed")
end
mp.add_key_binding("x", "something", something_handler)
This will print the message ``the key was pressed`` when ``x`` was pressed.
The user can remap these key bindings. Then the user has to put the
following into his input.conf to remap the command to the ``y`` key:
::
y script-binding something
This will print the message when the key ``y`` is pressed. (``x`` will
still work, unless the user remaps it.)
You can also explicitly send a message to a named script only. Assume the
above script was using the filename ``fooscript.lua``:
::
y script-binding fooscript.something
``mp.add_forced_key_binding(...)``
This works almost the same as ``mp.add_key_binding``, but registers the
key binding in a way that will overwrite the user's custom bindings in his
input.conf. (``mp.add_key_binding`` overwrites default key bindings only,
but not those by the user's input.conf.)
``mp.remove_key_binding(name)``
Remove a key binding added with ``mp.add_key_binding`` or
``mp.add_forced_key_binding``. Use the same name as you used when adding
the bindings. It's not possible to remove bindings for which you omitted
the name.
``mp.register_event(name, fn)``
Call a specific function when an event happens. The event name is a string,
and the function fn is a Lua function value.
Some events have associated data. This is put into a Lua table and passed
as argument to fn. The Lua table by default contains a ``name`` field,
which is a string containing the event name. If the event has an error
associated, the ``error`` field is set to a string describing the error,
on success it's not set.
If multiple functions are registered for the same event, they are run in
registration order, which the first registered function running before all
the other ones.
Returns true if such an event exists, false otherwise.
See `Events`_ and `List of events`_ for details.
``mp.unregister_event(fn)``
Undo ``mp.register_event(..., fn)``. This removes all event handlers that
are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison,
so be careful when dealing with closures.
``mp.observe_property(name, type, fn)``
Watch a property for changes. If the property ``name`` is changed, then
the function ``fn(name)`` will be called. ``type`` can be ``nil``, or be
set to one of ``none``, ``native``, ``bool``, ``string``, or ``number``.
``none`` is the same as ``nil``. For all other values, the new value of
the property will be passed as second argument to ``fn``, using
``mp.get_property_<type>`` to retrieve it. This means if ``type`` is for
example ``string``, ``fn`` is roughly called as in
``fn(name, mp.get_property_string(name))``.
If possible, change events are coalesced. If a property is changed a bunch
of times in a row, only the last change triggers the change function. (The
exact behavior depends on timing and other things.)
In some cases the function is not called even if the property changes.
Whether this can happen depends on the property.
If the ``type`` is ``none`` or ``nil``, sporadic property change events are
possible. This means the change function ``fn`` can be called even if the
property doesn't actually change.
``mp.unobserve_property(fn)``
Undo ``mp.observe_property(..., fn)``. This removes all property handlers
that are equal to the ``fn`` parameter. This uses normal Lua ``==``
comparison, so be careful when dealing with closures.
``mp.add_timeout(seconds, fn)``
Call the given function fn when the given number of seconds has elapsed.
Note that the number of seconds can be fractional. For now, the timer's
resolution may be as low as 50 ms, although this will be improved in the
future.
This is a one-shot timer: it will be removed when it's fired.
Returns a timer object. See ``mp.add_periodic_timer`` for details.
``mp.add_periodic_timer(seconds, fn)``
Call the given function periodically. This is like ``mp.add_timeout``, but
the timer is re-added after the function fn is run.
Returns a timer object. The timer object provides the following methods:
``stop()``
Disable the timer. Does nothing if the timer is already disabled.
This will remember the current elapsed time when stopping, so that
``resume()`` essentially unpauses the timer.
``kill()``
Disable the timer. Resets the elapsed time. ``resume()`` will
restart the timer.
``resume()``
Restart the timer. If the timer was disabled with ``stop()``, this
will resume at the time it was stopped. If the timer was disabled
with ``kill()``, or if it's a previously fired one-shot timer (added
with ``add_timeout()``), this starts the timer from the beginning,
using the initially configured timeout.
``timeout`` (RW)
This field contains the current timeout period. This value is not
updated as time progresses. It's only used to calculate when the
timer should fire next when the timer expires.
If you write this, you can call ``t:kill() ; t:resume()`` to reset
the current timeout to the new one. (``t:stop()`` won't use the
new timeout.)
``oneshot`` (RW)
Whether the timer is periodic (``false``) or fires just once
(``true``). This value is used when the timer expires (but before
the timer callback function fn is run).
Note that these are method, and you have to call them using ``:`` instead
of ``.`` (Refer to http://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Example:
::
seconds = 0
timer = mp.add_periodic_timer(1, function()
print("called every second")
# stop it after 10 seconds
seconds = seconds + 1
if seconds >= 10 then
timer:kill()
end
end)
``mp.get_opt(key)``
Return a setting from the ``--script-opts`` option. It's up to the user and
the script how this mechanism is used. Currently, all scripts can access
this equally, so you should be careful about collisions.
``mp.get_script_name()``
Return the name of the current script. The name is usually made of the
filename of the script, with directory and file extension removed. If
there are several scripts which would have the same name, it's made unique
by appending a number.
.. admonition:: Example
The script ``/path/to/fooscript.lua`` becomes ``fooscript``.
``mp.osd_message(text [,duration])``
Show an OSD message on the screen. ``duration`` is in seconds, and is
optional (uses ``--osd-duration`` by default).
Advanced mp functions
---------------------
These also live in the ``mp`` module, but are documented separately as they
are useful only in special situations.
``mp.suspend()``
Suspend the mpv main loop. There is a long-winded explanation of this in
the C API function ``mpv_suspend()``. In short, this prevents the player
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
This is automatically called by the event handler.
``mp.resume()``
Undo one ``mp.suspend()`` call. ``mp.suspend()`` increments an internal
counter, and ``mp.resume()`` decrements it. When 0 is reached, the player
is actually resumed.
``mp.resume_all()``
This resets the internal suspend counter and resumes the player. (It's
like calling ``mp.resume()`` until the player is actually resumed.)
You might want to call this if you're about to do something that takes a
long time, but doesn't really need access to the player (like a network
operation). Note that you still can access the player at any time.
``mp.get_wakeup_pipe()``
Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
pipe. (See ``client.h`` for details.)
``mp.get_next_timeout()``
Return the relative time in seconds when the next timer (``mp.add_timeout``
and similar) expires. If there is no timer, return ``nil``.
``mp.dispatch_events([allow_wait])``
This can be used to run custom event loops. If you want to have direct
control what the Lua script does (instead of being called by the default
event loop), you can set the global variable ``mp_event_loop`` to your
own function running the event loop. From your event loop, you should call
``mp.dispatch_events()`` to dequeue and dispatch mpv events.
If the ``allow_wait`` parameter is set to ``true``, the function will block
until the next event is received or the next timer expires. Otherwise (and
this is the default behavior), it returns as soon as the event loop is
emptied. It's strongly recommended to use ``mp.get_next_timeout()`` and
``mp.get_wakeup_pipe()`` if you're interested in properly working
notification of new events and working timers.
This function calls ``mp.suspend()`` and ``mp.resume_all()`` on its own.
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,
you can set the minimum log level of messages which should be received with
the ``log-message`` event. See the description of this event for details.
The level is a string, see ``msg.log`` for allowed log levels.
``mp.register_script_message(name, fn)``
This is a helper to dispatch ``script_message`` or ``script_message_to``
invocations to Lua functions. ``fn`` is called if ``script_message`` or
``script_message_to`` (with this script as destination) is run
with ``name`` as first parameter. The other parameters are passed to ``fn``.
If a message with the given name is already registered, it's overwritten.
Used by ``mp.add_key_binding``, so be careful about name collisions.
``mp.unregister_script_message(name)``
Undo a previous registration with ``mp.register_script_message``. Does
nothing if the ``name`` wasn't registered.
mp.msg functions
----------------
This module allows outputting messages to the terminal, and can be loaded
with ``require 'mp.msg'``.
``msg.log(level, ...)``
The level parameter is the message priority. It's a string and one of
``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``. The user's
settings will determine which of these messages will be visible. Normally,
all messages are visible, except ``v`` and ``debug``.
The parameters after that are all converted to strings. Spaces are inserted
to separate multiple parameters.
You don't need to add newlines.
``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``
All of these are shortcuts and equivalent to the corresponding
``msg.log(level, ...)`` call.
mp.options functions
--------------------
mpv comes with a built-in module to manage options from config-files and the
command-line. All you have to do is to supply a table with default options to
the read_options function. The function will overwrite the default values
with values found in the config-file and the command-line (in that order).
``options.read_options(table [, identifier])``
A ``table`` with key-value pairs. The type of the default values is
important for converting the values read from the config file or
command-line back. Do not use ``nil`` as a default value!
The ``identifier`` is used to identify the config-file and the command-line
options. These needs to unique to avoid collisions with other scripts.
Defaults to ``mp.get_script_name()``.
Example implementation::
require 'mp.options'
local options = {
optionA = "defaultvalueA",
optionB = -0.5,
optionC = true,
}
read_options(options, "myscript")
print(options.optionA)
The config file will be stored in ``lua-settings/identifier.conf`` in mpv's user
folder. Comment lines can be started with # and stray spaces are not removed.
Boolean values will be represented with yes/no.
Example config::
# comment
optionA=Hello World
optionB=9999
optionC=no
Command-line options are read from the ``--script-opts`` parameter. To avoid
collisions, all keys have to be prefixed with ``identifier-``.
Example command-line::
--script-opts=myscript-optionA=TEST,myscript-optionB=0,myscript-optionC=yes
mp.utils options
----------------
This built-in module provides generic helper functions for Lua, and have
strictly speaking nothing to do with mpv or video/audio playback. They are
provided for convenience. Most compensate for Lua's scarce standard library.
Be warned that any of these functions might disappear any time. They are not
strictly part of the guaranteed API.
``utils.getcwd()``
Returns the directory that mpv was launched from. On error, ``nil, error``
is returned.
``utils.readdir(path [, filter])``
Enumerate all entries at the given path on the filesystem, and return them
as array. Each entry is a directory entry (without the path).
The list is unsorted (in whatever order the operating system returns it).
If the ``filter`` argument is given, it must be one of the following
strings:
``files``
List regular files only. This excludes directories, special files
(like UNIX device files or FIFOs), and dead symlinks. It includes
UNIX symlinks to regular files.
``dirs``
List directories only, or symlinks to directories. ``.`` and ``..``
are not included.
``normal``
Include the results of both ``files`` and ``dirs``. (This is the
default.)
``all``
List all entries, even device files, dead symlinks, FIFOs, and the
``.`` and ``..`` entries.
On error, ``nil, error`` is returned.
``utils.split_path(path)``
Split a path into directory component and filename component, and return
them. The first return value is always the directory. The second return
value is the trailing part of the path, the directory entry.
``utils.join_path(p1, p2)``
Return the concatenation of the 2 paths. Tries to be clever. For example,
if ```p2`` is an absolute path, p2 is returned without change.
``utils.subprocess(t)``
Runs an external process and waits until it exits. Returns process status
and the captured output.
The parameter ``t`` is a table. The function reads the following entries:
``args``
Array of strings. The first array entry is the executable. This
can be either an absolute path, or a filename with no path
components, in which case the ``PATH`` environment variable is
used to resolve the executable. The other array elements are
passed as command line arguments.
``cancellable``
Optional. If set to ``true`` (default), then if the user stops
playback or goes to the next file while the process is running,
the process will be killed.
``max_size``
Optional. The maximum size in bytes of the data that can be captured
from stdout. (Default: 16 MB.)
The function returns a table as result with the following entries:
``status``
The raw exit status of the process. It will be negative on error.
``stdout``
Captured output stream as string, limited to ``max_size``.
``error``
``nil`` on success. The string ``killed`` if the process was
terminated in an unusual way. The string ``init`` if the process
could not be started.
On Windows, ``killed`` is only returned when the process has been
killed by mpv as a result of ``cancellable`` being set to ``true``.
``killed_by_us``
Set to ``true`` if the process has been killed by mpv as a result
of ``cancellable`` being set to ``true``.
In all cases, ``mp.resume_all()`` is implicitly called.
``utils.parse_json(str [, trail])``
Parses the given string argument as JSON, and returns it as a Lua table. On
error, returns ``nil, error``. (Currently, ``error`` is just a string
reading ``error``, because there is no fine-grained error reporting of any
kind.)
The returned value uses similar conventions as ``mp.get_property_native()``
to distinguish empty objects and arrays.
If the ``trail`` parameter is ``true`` (or any value equal to ``true``),
then trailing non-whitespace text is tolerated by the function, and the
trailing text is returned as 3rd return value. (The 3rd return value is
always there, but with ``trail`` set, no error is raised.)
``utils.format_json(v)``
Format the given Lua table (or value) as a JSON string and return it. On
error, returns ``nil, error``. (Errors usually only happen on value types
incompatible with JSON.)
The argument value uses similar conventions as ``mp.set_property_native()``
to distinguish empty objects and arrays.
``utils.to_string(v)``
Turn the given value into a string. Formats tables and their contents. This
doesn't do anything special; it is only needed because Lua is terrible.
Events
------
Events are notifications from player core to scripts. You can register an
event handler with ``mp.register_event``.
Note that all scripts (and other parts of the player) receive events equally,
and there's no such thing as blocking other scripts from receiving events.
Example:
::
function my_fn(event)
print("start of playback!")
end
mp.register_event("file-loaded", my_fn)
List of events
--------------
``start-file``
Happens right before a new file is loaded. When you receive this, the
player is loading the file (or possibly already done with it).
``end-file``
Happens after a file was unloaded. Typically, the player will load the
next file right away, or quit if this was the last file.
The event has the ``reason`` field, which takes one of these values:
``eof``
The file has ended. This can (but doesn't have to) include
incomplete files or broken network connections under
circumstances.
``stop``
Playback was ended by a command.
``quit``
Playback was ended by sending the quit command.
``error``
An error happened. In this case, an ``error`` field is present with
the error string.
``redirect``
Happens with playlists and similar. Details see
``MPV_END_FILE_REASON_REDIRECT`` in the C API.
``unknown``
Unknown. Normally doesn't happen, unless the Lua API is out of sync
with the C API. (Likewise, it could happen that your script gets
reason strings that did not exist yet at the time your script was
written.)
``file-loaded``
Happens after a file was loaded and begins playback.
``seek``
Happens on seeking. (This might include cases when the player seeks
internally, even without user interaction. This includes e.g. segment
changes when playing ordered chapters Matroska files.)
``playback-restart``
Start of playback after seek or after file was loaded.
``idle``
Idle mode is entered. This happens when playback ended, and the player was
started with ``--idle`` or ``--force-window``. This mode is implicitly ended
when the ``start-file`` or ``shutdown`` events happen.
``tick``
Called after a video frame was displayed. This is a hack, and you should
avoid using it. Use timers instead and maybe watch pausing/unpausing events
to avoid wasting CPU when the player is paused.
``shutdown``
Sent when the player quits, and the script should terminate. Normally
handled automatically. See `Details on the script initialization and lifecycle`_.
``log-message``
Receives messages enabled with ``mp.enable_messages``. The message data
is contained in the table passed as first parameter to the event handler.
The table contains, in addition to the default event fields, the following
fields:
``prefix``
The module prefix, identifies the sender of the message. This is what
the terminal player puts in front of the message text when using the
``--v`` option, and is also what is used for ``--msg-level``.
``level``
The log level as string. See ``msg.log`` for possible log level names.
Note that later versions of mpv might add new levels or remove
(undocumented) existing ones.
``text``
The log message. The text will end with a newline character. Sometimes
it can contain multiple lines.
Keep in mind that these messages are meant to be hints for humans. You
should not parse them, and prefix/level/text of messages might change
any time.
``get-property-reply``
Undocumented (not useful for Lua scripts).
``set-property-reply``
Undocumented (not useful for Lua scripts).
``command-reply``
Undocumented (not useful for Lua scripts).
``client-message``
Undocumented (used internally).
``video-reconfig``
Happens on video output or filter reconfig.
``audio-reconfig``
Happens on audio output or filter reconfig.
The following events also happen, but are deprecated: ``tracks-changed``,
``track-switched``, ``pause``, ``unpause``, ``metadata-update``,
``chapter-change``. Use ``mp.observe_property()`` instead.
Extras
------
This documents experimental features, or features that are "too special" to
guarantee a stable interface.
``mp.add_hook(type, priority, fn)``
Add a hook callback for ``type`` (a string identifying a certain kind of
hook). These hooks allow the player to call script functions and wait for
their result (normally, the Lua scripting interface is asynchronous from
the point of view of the player core). ``priority`` is an arbitrary integer
that allows ordering among hooks of the same kind. Using the value 50 is
recommended as neutral default value. ``fn`` is the function that will be
called during execution of the hook.
See `Hooks`_ for currently existing hooks and what they do - only the hook
list is interesting; handling hook execution is done by the Lua script
function automatically.
-954
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@@ -1,954 +0,0 @@
mpv
###
##############
a media player
##############
:Copyright: GPLv2+
:Manual section: 1
:Manual group: multimedia
SYNOPSIS
========
| **mpv** [options] [file|URL|PLAYLIST|-]
| **mpv** [options] files
DESCRIPTION
===========
**mpv** is a media player based on MPlayer and mplayer2. It supports a wide variety of video
file formats, audio and video codecs, and subtitle types. Special input URL
types are available to read input from a variety of sources other than disk
files. Depending on platform, a variety of different video and audio output
methods are supported.
Usage examples to get you started quickly can be found at the end of this man
page.
INTERACTIVE CONTROL
===================
mpv has a fully configurable, command-driven control layer which allows you
to control mpv using keyboard, mouse, or remote control (there is no
LIRC support - configure remotes as input devices instead).
See the ``--input-`` options for ways to customize it.
Keyboard Control
----------------
LEFT and RIGHT
Seek backward/forward 5 seconds. Shift+arrow does a 1 second exact seek
(see ``--hr-seek``).
UP and DOWN
Seek forward/backward 1 minute. Shift+arrow does a 5 second exact seek (see
``--hr-seek``).
Ctrl+LEFT and Ctrl+RIGHT
Seek to the previous/next subtitle. Subject to some restrictions and
might not always work; see ``sub_seek`` command.
[ and ]
Decrease/increase current playback speed by 10%.
{ and }
Halve/double current playback speed.
BACKSPACE
Reset playback speed to normal.
< and >
Go backward/forward in the playlist.
ENTER
Go forward in the playlist.
p / SPACE
Pause (pressing again unpauses).
\.
Step forward. Pressing once will pause, every consecutive press will
play one frame and then go into pause mode again.
,
Step backward. Pressing once will pause, every consecutive press will
play one frame in reverse and then go into pause mode again.
q
Stop playing and quit.
Q
Like ``q``, but store the current playback position. Playing the same file
later will resume at the old playback position if possible.
/ and *
Decrease/increase volume.
9 and 0
Decrease/increase volume.
m
Mute sound.
\_
Cycle through the available video tracks.
\#
Cycle through the available audio tracks.
f
Toggle fullscreen (see also ``--fs``).
ESC
Exit fullscreen mode.
T
Toggle stay-on-top (see also ``--ontop``).
w and e
Decrease/increase pan-and-scan range.
o (also P)
Show progression bar, elapsed time and total duration on the OSD.
O
Toggle OSD states between normal and playback time/duration.
v
Toggle subtitle visibility.
j and J
Cycle through the available subtitles.
x and z
Adjust subtitle delay by +/- 0.1 seconds.
l
Set/clear A-B loop points. See ``ab-loop`` command for details.
L
Toggle infinite looping.
Ctrl + and Ctrl -
Adjust audio delay by +/- 0.1 seconds.
u
Switch between applying no style overrides to SSA/ASS subtitles, and
overriding them almost completely with the normal subtitle style. See
``--ass-style-override`` for more info.
V
Toggle subtitle VSFilter aspect compatibility mode. See
``--ass-vsfilter-aspect-compat`` for more info.
r and t
Move subtitles up/down.
s
Take a screenshot.
S
Take a screenshot, without subtitles. (Whether this works depends on VO
driver support.)
Ctrl s
Take a screenshot, as the window shows it (with subtitles, OSD, and scaled
video).
I
Show filename on the OSD.
PGUP and PGDWN
Seek to the beginning of the previous/next chapter. In most cases,
"previous" will actually go to the beginning of the current chapter; see
``--chapter-seek-threshold``.
Shift+PGUP and Shift+PGDWN
Seek backward or forward by 10 minutes. (This used to be mapped to
PGUP/PGDWN without Shift.)
d
Activate/deactivate deinterlacer.
A
Cycle aspect ratio override.
(The following keys are valid only when using a video output that supports the
corresponding adjustment, or the software equalizer (``--vf=eq``).)
1 and 2
Adjust contrast.
3 and 4
Adjust brightness.
5 and 6
Adjust gamma.
7 and 8
Adjust saturation.
Alt+0 (and command+0 on OSX)
Resize video window to half its original size.
Alt+1 (and command+1 on OSX)
Resize video window to its original size.
Alt+2 (and command+2 on OSX)
Resize video window to double its original size.
command + f (OSX only)
Toggle fullscreen (see also ``--fs``).
command + [ and command + ] (OSX only)
Set video window alpha.
(The following keys are valid if you have a keyboard with multimedia keys.)
PAUSE
Pause.
STOP
Stop playing and quit.
PREVIOUS and NEXT
Seek backward/forward 1 minute.
(The following keys are only valid if you compiled with TV or DVB input
support.)
h and k
Select previous/next tv-channel.
H and K
Select previous/next dvb-channel.
Mouse Control
-------------
button 3 and button 4
Seek backward/forward 1 minute.
button 5 and button 6
Decrease/increase volume.
USAGE
=====
Every *flag* option has a *no-flag* counterpart, e.g. the opposite of the
``--fs`` option is ``--no-fs``. ``--fs=yes`` is same as ``--fs``, ``--fs=no``
is the same as ``--no-fs``.
If an option is marked as *(XXX only)*, it will only work in combination with
the *XXX* option or if *XXX* is compiled in.
Escaping spaces and other special characters
--------------------------------------------
Keep in mind that the shell will partially parse and mangle the arguments you
pass to mpv. For example, you might need to quote or escape options and
filenames:
``mpv "filename with spaces.mkv" --title="window title"``
It gets more complicated if the suboption parser is involved. The suboption
parser puts several options into a single string, and passes them to a
component at once, instead of using multiple options on the level of the
command line.
The suboption parser can quote strings with ``"`` and ``[...]``.
Additionally, there is a special form of quoting with ``%n%`` described below.
For example, the ``opengl`` VO can take multiple options:
``mpv test.mkv --vo=opengl:scale=lanczos:icc-profile=file.icc,xv``
This passes ``scale=lanczos`` and ``icc-profile=file.icc`` to ``opengl``,
and also specifies ``xv`` as fallback VO. If the icc-profile path contains
spaces or characters like ``,`` or ``:``, you need to quote them:
``mpv '--vo=opengl:icc-profile="file with spaces.icc",xv'``
Shells may actually strip some quotes from the string passed to the commandline,
so the example quotes the string twice, ensuring that mpv receives the ``"``
quotes.
The ``[...]`` form of quotes wraps everything between ``[`` and ``]``. It's
useful with shells that don't interpret these characters in the middle of
an argument (like bash). These quotes are balanced (since mpv 0.9.0): the ``[``
and ``]`` nest, and the quote terminates on the last ``]`` that has no matching
``[`` within the string. (For example, ``[a[b]c]`` results in ``a[b]c``.)
The fixed-length quoting syntax is intended for use with external
scripts and programs.
It is started with ``%`` and has the following format::
%n%string_of_length_n
.. admonition:: Examples
``mpv --ao=pcm:file=%10%C:test.wav test.avi``
Or in a script:
``mpv --ao=pcm:file=%`expr length "$NAME"`%"$NAME" test.avi``
Suboptions passed to the client API are also subject to escaping. Using
``mpv_set_option_string()`` is exactly like passing ``--name=data`` to the
command line (but without shell processing of the string). Some options
support passing values in a more structured way instead of flat strings, and
can avoid the suboption parsing mess. For example, ``--vf`` supports
``MPV_FORMAT_NODE``, which lets you pass suboptions as a nested data structure
of maps and arrays. (``--vo`` supports this in the same way, although this
fact is undocumented.)
Paths
-----
Some care must be taken when passing arbitrary paths and filenames to mpv. For
example, paths starting with ``-`` will be interpreted as options. Likewise,
if a path contains the sequence ``://``, the string before that might be
interpreted as protocol prefix, even though ``://`` can be part of a legal
UNIX path. To avoid problems with arbitrary paths, you should be sure that
absolute paths passed to mpv start with ``/``, and relative paths with ``./``.
The name ``-`` itself is interpreted as stdin, and will cause mpv to disable
console controls. (Which makes it suitable for playing data piped to stdin.)
For paths passed to suboptions, the situation is further complicated by the
need to escape special characters. To work this around, the path can be
additionally wrapped in the fixed-length syntax, e.g. ``%n%string_of_length_n``
(see above).
Some mpv options interpret paths starting with ``~``. Currently, the prefix
``~~/`` expands to the mpv configuration directory (usually ``~/.config/mpv/``).
``~/`` expands to the user's home directory. (The trailing ``/`` is always
required.) There are the following paths as well:
================ ===============================================================
Name Meaning
================ ===============================================================
``~~home/`` same as ``~~/``
``~~global/`` the global config path, if available (not on win32)
``~~osxbundle/`` the OSX bundle resource path (OSX only)
``~~desktop/`` the path to the desktop (win32, OSX)
================ ===============================================================
Per-File Options
----------------
When playing multiple files, any option given on the command line usually
affects all files. Example::
mpv --a file1.mkv --b file2.mkv --c
=============== ===========================
File Active options
=============== ===========================
file1.mkv ``--a --b --c``
file2.mkv ``--a --b --c``
=============== ===========================
(This is different from MPlayer and mplayer2.)
Also, if any option is changed at runtime (via input commands), they are not
reset when a new file is played.
Sometimes, it is useful to change options per-file. This can be achieved by
adding the special per-file markers ``--{`` and ``--}``. (Note that you must
escape these on some shells.) Example::
mpv --a file1.mkv --b --\{ --c file2.mkv --d file3.mkv --e --\} file4.mkv --f
=============== ===========================
File Active options
=============== ===========================
file1.mkv ``--a --b --f``
file2.mkv ``--a --b --f --c --d --e``
file3.mkv ``--a --b --f --c --d --e``
file4.mkv ``--a --b --f``
=============== ===========================
Additionally, any file-local option changed at runtime is reset when the current
file stops playing. If option ``--c`` is changed during playback of
``file2.mkv``, it is reset when advancing to ``file3.mkv``. This only affects
file-local options. The option ``--a`` is never reset here.
CONFIGURATION FILES
===================
Location and Syntax
-------------------
You can put all of the options in configuration files which will be read every
time mpv is run. The system-wide configuration file 'mpv.conf' is in your
configuration directory (e.g. ``/etc/mpv`` or ``/usr/local/etc/mpv``), the
user-specific one is ``~/.config/mpv/mpv.conf``. For details and platform
specifics (in particular Windows paths) see the `FILES`_ section.
User-specific options override system-wide options and options given on the
command line override either. The syntax of the configuration files is
``option=value``. Everything after a *#* is considered a comment. Options
that work without values can be enabled by setting them to *yes* and disabled by
setting them to *no*. Even suboptions can be specified in this way.
.. admonition:: Example configuration file
::
# Use opengl video output by default.
vo=opengl
# Use quotes for text that can contain spaces:
status-msg="Time: ${time-pos}"
Escaping spaces and special characters
--------------------------------------
This is done like with command line options. The shell is not involved here,
but option values still need to be quoted as a whole if it contains certain
characters like spaces. A config entry can be quoted with ``"``,
as well as with the fixed-length syntax (``%n%``) mentioned before. This is like
passing the exact contents of the quoted string as command line option. C-style
escapes are currently _not_ interpreted on this level, although some options do
this manually. (This is a mess and should probably be changed at some point.)
Putting Command Line Options into the Configuration File
--------------------------------------------------------
Almost all command line options can be put into the configuration file. Here
is a small guide:
======================= ========================
Option Configuration file entry
======================= ========================
``--flag`` ``flag``
``-opt val`` ``opt=val``
``--opt=val`` ``opt=val``
``-opt "has spaces"`` ``opt="has spaces"``
======================= ========================
File-specific Configuration Files
---------------------------------
You can also write file-specific configuration files. If you wish to have a
configuration file for a file called 'video.avi', create a file named
'video.avi.conf' with the file-specific options in it and put it in
``~/.config/mpv/``. You can also put the configuration file in the same directory
as the file to be played. Both require you to set the ``--use-filedir-conf``
option (either on the command line or in your global config file). If a
file-specific configuration file is found in the same directory, no
file-specific configuration is loaded from ``~/.config/mpv``. In addition, the
``--use-filedir-conf`` option enables directory-specific configuration files.
For this, mpv first tries to load a mpv.conf from the same directory
as the file played and then tries to load any file-specific configuration.
Profiles
--------
To ease working with different configurations, profiles can be defined in the
configuration files. A profile starts with its name in square brackets,
e.g. ``[my-profile]``. All following options will be part of the profile. A
description (shown by ``--profile=help``) can be defined with the
``profile-desc`` option. To end the profile, start another one or use the
profile name ``default`` to continue with normal options.
.. admonition:: Example mpv config file with profiles
::
# normal top-level option
fullscreen=yes
# a profile that can be enabled with --profile=big-cache
[big-cache]
cache=123400
demuxer-readahead-secs=20
[slow]
profile-desc="some profile name"
vo=opengl:scale=ewa_lanczos:scale-radius=16
[fast]
vo=vdpau
# using a profile again extends it
[slow]
framedrop=no
# you can also include other profiles
profile=big-cache
Auto profiles
-------------
Some profiles are loaded automatically. The following example demonstrates this:
.. admonition:: Auto profile loading
::
[vo.vdpau]
# Use hardware decoding
hwdec=vdpau
[protocol.dvd]
profile-desc="profile for dvd:// streams"
alang=en
[extension.flv]
profile-desc="profile for .flv files"
vf=flip
[ao.alsa]
device=spdif
The profile name follows the schema ``type.name``, where type can be ``vo``
to match the value the ``--vo`` option is set to, ``ao`` for ``--ao``,
``protocol`` for the input/output protocol in use (see ``--list-protocols``),
and ``extension`` for the extension of the path of the currently played file
(*not* the file format).
This feature is very limited, and there are no other auto profiles.
TAKING SCREENSHOTS
==================
Screenshots of the currently played file can be taken using the 'screenshot'
input mode command, which is by default bound to the ``s`` key. Files named
``mpv-shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten. In pseudo-GUI mode, the
screenshot will be saved somewhere else. See `PSEUDO GUI MODE`_.
A screenshot will usually contain the unscaled video contents at the end of the
video filter chain and subtitles. By default, ``S`` takes screenshots without
subtitles, while ``s`` includes subtitles.
Unlike with MPlayer, the ``screenshot`` video filter is not required. This
filter was never required in mpv, and has been removed.
TERMINAL STATUS LINE
====================
During playback, mpv shows the playback status on the terminal. It looks like
something like this:
``AV: 00:03:12 / 00:24:25 (13%) A-V: -0.000``
The status line can be overridden with the ``--term-status-msg`` option.
The following is a list of things that can show up in the status line. Input
properties, that can be used to get the same information manually, are also
listed.
- ``AV:`` or ``V:`` (video only) or ``A:`` (audio only)
- The current time position in ``HH:MM:SS`` format (``playback-time`` property)
- The total file duration (absent if unknown) (``length`` property)
- Playback speed, e.g. `` x2.0``. Only visible if the speed is not normal. This
is the user-requested speed, and not the actual speed (usually they should
be the same, unless playback is too slow). (``speed`` property.)
- Playback percentage, e.g. ``(13%)``. How much of the file has been played.
Normally calculated out of playback position and duration, but can fallback
to other methods (like byte position) if these are not available.
(``percent-pos`` property.)
- The audio/video sync as ``A-V: 0.000``. This is the difference between
audio and video time. Normally it should be 0 or close to 0. If it's growing,
it might indicate a playback problem. (``avsync`` property.)
- Total A/V sync change, e.g. ``ct: -0.417``. Normally invisible. Can show up
if there is audio "missing", or not enough frames can be dropped. Usually
this will indicate a problem. (``total-avsync-change`` property.)
- Encoding state in ``{...}``, only shown in encoding mode.
- Display sync state. If display sync is active (``display-sync-active``
property), this shows ``DS: 2.500/13``, where the first number is average
number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos on 60Hz
screens), which might jitter if the ratio doesn't round off, or there are
mistimed frames (``vsync-ratio``), and the second number of estimated number
of vsyncs which took too long (``vo-delayed-frame-count`` property). The
latter is a heuristic, as it's generally not possible to determine this with
certainty.
- Dropped frames, e.g. ``Dropped: 4``. Shows up only if the count is not 0. Can
grow if the video framerate is higher than that of the display, or if video
rendering is too slow. May also be incremented on "hiccups" and when the video
frame couldn't be displayed on time. (``vo-drop-frame-count`` property.)
If the decoder drops frames, the number of decoder-dropped frames is appended
to the display as well, e.g.: ``Dropped: 4/34``. This happens only if
decoder frame dropping is enabled with the ``--framedrop`` options.
(``drop-frame-count`` property.)
- Cache state, e.g. ``Cache: 2s+134KB``. Visible if the stream cache is enabled.
The first value shows the amount of video buffered in the demuxer in seconds,
the second value shows *additional* data buffered in the stream cache in
kilobytes. (``demuxer-cache-duration`` and ``cache-used`` properties.)
PROTOCOLS
=========
``http://...``, ``https://``, ...
Many network protocols are supported, but the protocol prefix must always
be specified. mpv will never attempt to guess whether a filename is
actually a network address. A protocol prefix is always required.
Note that not all prefixes are documented here. Undocumented prefixes are
either aliases to documented protocols, or are just redirections to
protocols implemented and documented in FFmpeg.
``-``
Play data from stdin.
``smb://PATH``
Play a path from Samba share.
``bd://[title][/device]`` ``--bluray-device=PATH``
Play a Blu-ray disc. Currently, this does not accept ISO files. Instead,
you must mount the ISO file as filesystem, and point ``--bluray-device``
to the mounted directory directly.
``dvd://[title|[starttitle]-endtitle][/device]`` ``--dvd-device=PATH``
Play a DVD. DVD menus are not supported. If no title is given, the longest
title is auto-selected.
``dvdnav://`` is an old alias for ``dvd://`` and does exactly the same
thing.
``dvdread://...:``
Play a DVD using the old libdvdread code. This is what MPlayer and older
mpv versions use for ``dvd://``. Use is discouraged. It's provided only
for compatibility and for transition.
``tv://[channel][/input_id]`` ``--tv-...``
Analogue TV via V4L. Also useful for webcams. (Linux only.)
``pvr://`` ``--pvr-...``
PVR. (Linux only.)
``dvb://[cardnumber@]channel`` ``--dvbin-...``
Digital TV via DVB. (Linux only.)
``mf://[filemask|@listfile]`` ``--mf-...``
Play a series of images as video.
``cdda://track[-endtrack][:speed][/device]`` ``--cdrom-device=PATH`` ``--cdda-...``
Play CD.
``lavf://...``
Access any FFmpeg/Libav libavformat protocol. Basically, this passed the
string after the ``//`` directly to libavformat.
``av://type:options``
This is intended for using libavdevice inputs. ``type`` is the libavdevice
demuxer name, and ``options`` is the (pseudo-)filename passed to the
demuxer.
For example, ``mpv av://lavfi:mandelbrot`` makes use of the libavfilter
wrapper included in libavdevice, and will use the ``mandelbrot`` source
filter to generate input data.
``avdevice://`` is an alias.
``file://PATH``
A local path as URL. Might be useful in some special use-cases. Note that
``PATH`` itself should start with a third ``/`` to make the path an
absolute path.
``fd://123``
Read data from the given file descriptor (for example 123). This is similar
to piping data to stdin via ``-``, but can use an arbitrary file descriptor.
``edl://[edl specification as in edl-mpv.rst]``
Stitch together parts of multiple files and play them.
``null://``
Simulate an empty file.
``memory://data``
Use the ``data`` part as source data.
PSEUDO GUI MODE
===============
mpv has no official GUI, other than the OSC (`ON SCREEN CONTROLLER`_), which
is not a full GUI and is not meant to be. However, to compensate for the lack
of expected GUI behavior, mpv will in some cases start with some settings
changed to behave slightly more like a GUI mode.
Currently this happens only in the following cases:
- if started using the ``mpv.desktop`` file on Linux (e.g. started from menus
or file associations provided by desktop environments)
- if started from explorer.exe on Windows (technically, if it was started on
Windows, and all of the stdout/stderr/stdin handles are unset)
- manually adding ``--profile=pseudo-gui`` to the command line
This mode implicitly adds ``--profile=pseudo-gui`` to the command line, with
the ``pseudo-gui`` profile being predefined with the following contents:
::
[pseudo-gui]
terminal=no
force-window=yes
idle=once
screenshot-directory=~~desktop/
This follows the mpv config file format. To customize pseudo-GUI mode, you can
put your own ``pseudo-gui`` profile into your ``mpv.conf``. This profile will
enhance the default profile, rather than overwrite it.
The profile always overrides other settings in ``mpv.conf``.
.. include:: options.rst
.. include:: ao.rst
.. include:: vo.rst
.. include:: af.rst
.. include:: vf.rst
.. include:: encode.rst
.. include:: input.rst
.. include:: osc.rst
.. include:: lua.rst
.. include:: ipc.rst
.. include:: changes.rst
EMBEDDING INTO OTHER PROGRAMS (LIBMPV)
======================================
mpv can be embedded into other programs as video/audio playback backend. The
recommended way to do so is using libmpv. See ``libmpv/client.h`` in the mpv
source code repository. This provides a C API. Bindings for other languages
might be available (see wiki).
ENVIRONMENT VARIABLES
=====================
There are a number of environment variables that can be used to control the
behavior of mpv.
``HOME``, ``XDG_CONFIG_HOME``
Used to determine mpv config directory. If ``XDG_CONFIG_HOME`` is not set,
``$HOME/.config/mpv`` is used.
``$HOME/.mpv`` is always added to the list of config search paths with a
lower priority.
``XDG_CONFIG_DIRS``
If set, XDG-style system configuration directories are used. Otherwise,
the UNIX convention (``PREFIX/etc/mpv/``) is used.
``TERM``
Used to determine terminal type.
``MPV_HOME``
Directory where mpv looks for user settings. Overrides ``HOME``, and mpv
will try to load the config file as ``$MPV_HOME/mpv.conf``.
``MPV_VERBOSE`` (see also ``-v`` and ``--msg-level``)
Set the initial verbosity level across all message modules (default: 0).
This is an integer, and the resulting verbosity corresponds to the number
of ``--v`` options passed to the command line.
``MPV_LEAK_REPORT``
If set to ``1``, enable internal talloc leak reporting. Note that this can
cause trouble with multithreading, so only developers should use this.
``LADSPA_PATH``
Specifies the search path for LADSPA plugins. If it is unset, fully
qualified path names must be used.
``DISPLAY``
Standard X11 display name to use.
FFmpeg/Libav:
This library accesses various environment variables. However, they are not
centrally documented, and documenting them is not our job. Therefore, this
list is incomplete.
Notable environment variables:
``http_proxy``
URL to proxy for ``http://`` and ``https://`` URLs.
``no_proxy``
List of domain patterns for which no proxy should be used.
List entries are separated by ``,``. Patterns can include ``*``.
libdvdcss:
``DVDCSS_CACHE``
Specify a directory in which to store title key values. This will
speed up descrambling of DVDs which are in the cache. The
``DVDCSS_CACHE`` directory is created if it does not exist, and a
subdirectory is created named after the DVD's title or manufacturing
date. If ``DVDCSS_CACHE`` is not set or is empty, libdvdcss will use
the default value which is ``${HOME}/.dvdcss/`` under Unix and
the roaming application data directory (``%APPDATA%``) under
Windows. The special value "off" disables caching.
``DVDCSS_METHOD``
Sets the authentication and decryption method that libdvdcss will use
to read scrambled discs. Can be one of ``title``, ``key`` or ``disc``.
key
is the default method. libdvdcss will use a set of calculated
player keys to try to get the disc key. This can fail if the drive
does not recognize any of the player keys.
disc
is a fallback method when key has failed. Instead of using player
keys, libdvdcss will crack the disc key using a brute force
algorithm. This process is CPU intensive and requires 64 MB of
memory to store temporary data.
title
is the fallback when all other methods have failed. It does not
rely on a key exchange with the DVD drive, but rather uses a crypto
attack to guess the title key. On rare cases this may fail because
there is not enough encrypted data on the disc to perform a
statistical attack, but on the other hand it is the only way to
decrypt a DVD stored on a hard disc, or a DVD with the wrong region
on an RPC2 drive.
``DVDCSS_RAW_DEVICE``
Specify the raw device to use. Exact usage will depend on your
operating system, the Linux utility to set up raw devices is raw(8)
for instance. Please note that on most operating systems, using a raw
device requires highly aligned buffers: Linux requires a 2048 bytes
alignment (which is the size of a DVD sector).
``DVDCSS_VERBOSE``
Sets the libdvdcss verbosity level.
:0: Outputs no messages at all.
:1: Outputs error messages to stderr.
:2: Outputs error messages and debug messages to stderr.
``DVDREAD_NOKEYS``
Skip retrieving all keys on startup. Currently disabled.
``HOME``
FIXME: Document this.
EXIT CODES
==========
Normally **mpv** returns 0 as exit code after finishing playback successfully.
If errors happen, the following exit codes can be returned:
:1: Error initializing mpv. This is also returned if unknown options are
passed to mpv.
:2: The file passed to mpv couldn't be played. This is somewhat fuzzy:
currently, playback of a file is considered to be successful if
initialization was mostly successful, even if playback fails
immediately after initialization.
:3: There were some files that could be played, and some files which
couldn't (using the definition of success from above).
:4: Quit due to a signal, Ctrl+c in a VO window (by default), or from the
default quit key bindings in encoding mode.
Note that quitting the player manually will always lead to exit code 0,
overriding the exit code that would be returned normally. Also, the ``quit``
input command can take an exit code: in this case, that exit code is returned.
FILES
=====
For Windows-specifics, see `FILES ON WINDOWS`_ section.
``/usr/local/etc/mpv/mpv.conf``
mpv system-wide settings (depends on ``--prefix`` passed to configure - mpv
in default configuration will use ``/usr/local/etc/mpv/`` as config
directory, while most Linux distributions will set it to ``/etc/mpv/``).
``~/.config/mpv/mpv.conf``
mpv user settings (see `CONFIGURATION FILES`_ section)
``~/.config/mpv/input.conf``
key bindings (see `INPUT.CONF`_ section)
``~/.config/mpv/scripts/``
All files in this directory are loaded as if they were passed to the
``--script`` option. They are loaded in alphabetical order, and sub-directories
and files with no ``.lua`` extension are ignored. The ``--load-scripts=no``
option disables loading these files.
``~/.config/mpv/watch_later/``
Contains temporary config files needed for resuming playback of files with
the watch later feature. See for example the ``Q`` key binding, or the
``quit_watch_later`` input command.
Each file is a small config file which is loaded if the corresponding media
file is loaded. It contains the playback position and some (not necessarily
all) settings that were changed during playback. The filenames are hashed
from the full paths of the media files. It's in general not possible to
extract the media filename from this hash. However, you can set the
``--write-filename-in-watch-later-config`` option, and the player will
add the media filename to the contents of the resume config file.
``~/.config/mpv/lua-settings/osc.conf``
This is loaded by the OSC script. See the `ON SCREEN CONTROLLER`_ docs
for details.
Other files in this directory are specific to the corresponding scripts
as well, and the mpv core doesn't touch them.
Note that the environment variables ``$XDG_CONFIG_HOME`` and ``$MPV_HOME`` can
override the standard directory ``~/.config/mpv/``.
Also, the old config location at ``~/.mpv/`` is still read, and if the XDG
variant does not exist, will still be preferred.
FILES ON WINDOWS
================
On win32 (if compiled with MinGW, but not Cygwin), the default config file
locations are different. They are generally located under ``%APPDATA%/mpv/``.
For example, the path to mpv.conf is ``%APPDATA%/mpv/mpv.conf``, which maps to
a system and user-specific path, for example
``C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf``
You can find the exact path by running ``echo %APPDATA%\mpv\mpv.conf`` in cmd.exe.
Other config files (such as ``input.conf``) are in the same directory. See the
`FILES`_ section above.
The environment variable ``$MPV_HOME`` completely overrides these, like on
UNIX.
If a directory named ``portable_config`` next to the mpv.exe exists, all
config will be loaded from this directory only. Watch later config files are
written to this directory as well. (This exists on Windows only and is redundant
with ``$MPV_HOME``. However, since Windows is very scripting unfriendly, a
wrapper script just setting ``$MPV_HOME``, like you could do it on other
systems, won't work. ``portable_config`` is provided for convenience to get
around this restriction.)
Config files located in the same directory as ``mpv.exe`` are loaded with
lower priority. Some config files are loaded only once, which means that
e.g. of 2 ``input.conf`` files located in two config directories, only the
one from the directory with higher priority will be loaded.
A third config directory with the lowest priority is the directory named ``mpv``
in the same directory as ``mpv.exe``. This used to be the directory with the
highest priority, but is now discouraged to use and might be removed in the
future.
Note that mpv likes to mix ``/`` and ``\`` path separators for simplicity.
kernel32.dll accepts this, but cmd.exe does not.
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VIDEO FILTERS
=============
Video filters allow you to modify the video stream and its properties. The
syntax is:
``--vf=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of video filters.
You can also set defaults for each filter. The defaults are applied before the
normal filter parameters.
``--vf-defaults=<filter1[=parameter1:parameter2:...],filter2,...>``
Set defaults for each filter.
.. note::
To get a full list of available video filters, see ``--vf=help``.
Also, keep in mind that most actual filters are available via the ``lavfi``
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
Video filters are managed in lists. There are a few commands to manage the
filter list.
``--vf-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--vf-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--vf-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--vf-clr``
Completely empties the filter list.
With filters that support it, you can access parameters by their name.
``--vf=<filter>=help``
Prints the parameter names and parameter value ranges for a particular
filter.
``--vf=<filter=named_parameter1=value1[:named_parameter2=value2:...]>``
Sets a named parameter to the given value. Use on and off or yes and no to
set flag parameters.
Available filters are:
``crop[=w:h:x:y]``
Crops the given part of the image and discards the rest. Useful to remove
black bands from widescreen videos.
``<w>,<h>``
Cropped width and height, defaults to original width and height.
``<x>,<y>``
Position of the cropped picture, defaults to center.
``expand[=w:h:x:y:aspect:round]``
Expands (not scales) video resolution to the given value and places the
unscaled original at coordinates x, y.
``<w>,<h>``
Expanded width,height (default: original width,height). Negative
values for w and h are treated as offsets to the original size.
.. admonition:: Example
``expand=0:-50:0:0``
Adds a 50 pixel border to the bottom of the picture.
``<x>,<y>``
position of original image on the expanded image (default: center)
``<aspect>``
Expands to fit an aspect instead of a resolution (default: 0).
.. admonition:: Example
``expand=800::::4/3``
Expands to 800x600, unless the source is higher resolution, in
which case it expands to fill a 4/3 aspect.
``<round>``
Rounds up to make both width and height divisible by <r> (default: 1).
``flip``
Flips the image upside down.
``mirror``
Mirrors the image on the Y axis.
``rotate[=0|90|180|270]``
Rotates the image by a multiple of 90 degrees clock-wise.
``scale[=w:h:param:param2:chr-drop:noup:arnd``
Scales the image with the software scaler (slow) and performs a YUV<->RGB
color space conversion (see also ``--sws``).
All parameters are optional.
``<w>:<h>``
scaled width/height (default: original width/height)
:0: scaled d_width/d_height
:-1: original width/height
:-2: Calculate w/h using the other dimension and the prescaled
aspect ratio.
:-3: Calculate w/h using the other dimension and the original
aspect ratio.
:-(n+8): Like -n above, but rounding the dimension to the closest
multiple of 16.
``<param>[:<param2>]`` (see also ``--sws``)
Set some scaling parameters depending on the type of scaler selected
with ``--sws``::
--sws=2 (bicubic): B (blurring) and C (ringing)
0.00:0.60 default
0.00:0.75 VirtualDub's "precise bicubic"
0.00:0.50 Catmull-Rom spline
0.33:0.33 Mitchell-Netravali spline
1.00:0.00 cubic B-spline
--sws=7 (Gaussian): sharpness (0 (soft) - 100 (sharp))
--sws=9 (Lanczos): filter length (1-10)
``<chr-drop>``
chroma skipping
:0: Use all available input lines for chroma (default).
:1: Use only every 2. input line for chroma.
:2: Use only every 4. input line for chroma.
:3: Use only every 8. input line for chroma.
``<noup>``
Disallow upscaling past the original dimensions.
:0: Allow upscaling (default).
:1: Disallow upscaling if one dimension exceeds its original value.
:2: Disallow upscaling if both dimensions exceed their original values.
``<arnd>``
Accurate rounding for the vertical scaler, which may be faster or
slower than the default rounding.
:no: Disable accurate rounding (default).
:yes: Enable accurate rounding.
``dsize[=w:h:aspect-method:r:aspect]``
Changes the intended display aspect at an arbitrary point in the
filter chain. Aspect can be given as a fraction (4/3) or floating point
number (1.33). Note that this filter does *not* do any scaling itself; it
just affects what later scalers (software or hardware) will do when
auto-scaling to the correct aspect.
``<w>,<h>``
New aspect ratio given by a display width and height. Unlike older mpv
versions or MPlayer, this does not set the display size.
Can also be these special values:
:0: original display width and height
:-1: original video width and height (default)
:-2: Calculate w/h using the other dimension and the original display
aspect ratio.
:-3: Calculate w/h using the other dimension and the original video
aspect ratio.
.. admonition:: Example
``dsize=800:-2``
Specifies a display resolution of 800x600 for a 4/3 aspect
video, or 800x450 for a 16/9 aspect video.
``<aspect-method>``
Modifies width and height according to original aspect ratios.
:-1: Ignore original aspect ratio (default).
:0: Keep display aspect ratio by using ``<w>`` and ``<h>`` as maximum
resolution.
:1: Keep display aspect ratio by using ``<w>`` and ``<h>`` as minimum
resolution.
:2: Keep video aspect ratio by using ``<w>`` and ``<h>`` as maximum
resolution.
:3: Keep video aspect ratio by using ``<w>`` and ``<h>`` as minimum
resolution.
.. admonition:: Example
``dsize=800:600:0``
Specifies a display resolution of at most 800x600, or smaller,
in order to keep aspect.
``<r>``
Rounds up to make both width and height divisible by ``<r>``
(default: 1).
``<aspect>``
Force an aspect ratio.
``format=fmt=<value>:colormatrix=<value>:...``
Restricts the color space for the next filter without doing any conversion.
Use together with the scale filter for a real conversion.
.. note::
For a list of available formats, see ``format=fmt=help``.
``<fmt>``
Format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).
``<outfmt>``
Format name that should be substituted for the output. If they do not
have the same bytes per pixel and chroma subsamplimg, it will fail.
``<colormatrix>``
Controls the YUV to RGB color space conversion when playing video. There
are various standards. Normally, BT.601 should be used for SD video, and
BT.709 for HD video. (This is done by default.) Using incorrect color space
results in slightly under or over saturated and shifted colors.
These options are not always supported. Different video outputs provide
varying degrees of support. The ``opengl`` and ``vdpau`` video output
drivers usually offer full support. The ``xv`` output can set the color
space if the system video driver supports it, but not input and output
levels. The ``scale`` video filter can configure color space and input
levels, but only if the output format is RGB (if the video output driver
supports RGB output, you can force this with ``-vf scale,format=rgba``).
If this option is set to ``auto`` (which is the default), the video's
color space flag will be used. If that flag is unset, the color space
will be selected automatically. This is done using a simple heuristic that
attempts to distinguish SD and HD video. If the video is larger than
1279x576 pixels, BT.709 (HD) will be used; otherwise BT.601 (SD) is
selected.
Available color spaces are:
:auto: automatic selection (default)
:bt.601: ITU-R BT.601 (SD)
:bt.709: ITU-R BT.709 (HD)
:bt.2020-ncl: ITU-R BT.2020 non-constant luminance system
:bt.2020-cl: ITU-R BT.2020 constant luminance system
:smpte-240m: SMPTE-240M
``<colorlevels>``
YUV color levels used with YUV to RGB conversion. This option is only
necessary when playing broken files which do not follow standard color
levels or which are flagged wrong. If the video does not specify its
color range, it is assumed to be limited range.
The same limitations as with ``<colormatrix>`` apply.
Available color ranges are:
:auto: automatic selection (normally limited range) (default)
:limited: limited range (16-235 for luma, 16-240 for chroma)
:full: full range (0-255 for both luma and chroma)
``<primaries>``
RGB primaries the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
This option only affects video output drivers that perform color
management, for example ``opengl`` with the ``target-prim`` or
``icc-profile`` suboptions set.
If this option is set to ``auto`` (which is the default), the video's
primaries flag will be used. If that flag is unset, the color space will
be selected automatically, using the following heuristics: If the
``<colormatrix>`` is set or determined as BT.2020 or BT.709, the
corresponding primaries are used. Otherwise, if the video height is
exactly 576 (PAL), BT.601-625 is used. If it's exactly 480 or 486 (NTSC),
BT.601-525 is used. If the video resolution is anything else, BT.709 is
used.
Available primaries are:
:auto: automatic selection (default)
:bt.601-525: ITU-R BT.601 (SD) 525-line systems (NTSC, SMPTE-C)
:bt.601-625: ITU-R BT.601 (SD) 625-line systems (PAL, SECAM)
:bt.709: ITU-R BT.709 (HD) (same primaries as sRGB)
:bt.2020: ITU-R BT.2020 (UHD)
:apple: Apple RGB
:adobe: Adobe RGB (1998)
:prophoto: ProPhoto RGB (ROMM)
:cie1931: CIE 1931 RGB
``<gamma>``
Gamma function the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
This option only affects video output drivers that perform color management.
If this option is set to ``auto`` (which is the default), the gamma will
be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
XYZ content.
Available gamma functions are:
:auto: automatic selection (default)
:bt.1886: ITU-R BT.1886 (approximation of BT.601/BT.709/BT.2020 curve)
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
``<stereo-in>``
Set the stereo mode the video is assumed to be encoded in. Takes the
same values as the ``--video-stereo-mode`` option.
``<stereo-out>``
Set the stereo mode the video should be displayed as. Takes the
same values as the ``--video-stereo-mode`` option.
``<rotate>``
Set the rotation the video is assumed to be encoded with in degrees.
The special value ``-1`` uses the input format.
``<dw>``, ``<dh>``
Set the display size. Note that setting the display size such that
the video is scaled in both directions instead of just changing the
aspect ratio is an implementation detail, and might change later.
``<dar>``
Set the display aspect ratio of the video frame. This is a float,
but values such as ``[16:9]`` can be passed too (``[...]`` for quoting
to prevent the option parser from interpreting the ``:`` character).
``noformat[=fmt]``
Restricts the color space for the next filter without doing any conversion.
Unlike the format filter, this will allow any color space except the one
you specify.
.. note:: For a list of available formats, see ``noformat=fmt=help``.
``<fmt>``
Format name, e.g. rgb15, bgr24, 420p, etc. (default: 420p).
``lavfi=graph[:sws-flags[:o=opts]]``
Filter video using FFmpeg's libavfilter.
``<graph>``
The libavfilter graph string. The filter must have a single video input
pad and a single video output pad.
See `<https://ffmpeg.org/ffmpeg-filters.html>`_ for syntax and available
filters.
.. warning::
If you want to use the full filter syntax with this option, you have
to quote the filter graph in order to prevent mpv's syntax and the
filter graph syntax from clashing.
.. admonition:: Examples
``-vf lavfi=[gradfun=20:30,vflip]``
``gradfun`` filter with nonsense parameters, followed by a
``vflip`` filter. (This demonstrates how libavfilter takes a
graph and not just a single filter.) The filter graph string is
quoted with ``[`` and ``]``. This requires no additional quoting
or escaping with some shells (like bash), while others (like
zsh) require additional ``"`` quotes around the option string.
``'--vf=lavfi="gradfun=20:30,vflip"'``
Same as before, but uses quoting that should be safe with all
shells. The outer ``'`` quotes make sure that the shell does not
remove the ``"`` quotes needed by mpv.
``'--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'``
Same as before, but uses named parameters for everything.
``<sws-flags>``
If libavfilter inserts filters for pixel format conversion, this
option gives the flags which should be passed to libswscale. This
option is numeric and takes a bit-wise combination of ``SWS_`` flags.
See ``http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h``.
``<o>``
Set AVFilterGraph options. These should be documented by FFmpeg.
.. admonition:: Example
``'--vf=lavfi=yadif:o="threads=2,thread_type=slice"'``
forces a specific threading configuration.
``eq[=gamma:contrast:brightness:saturation:rg:gg:bg:weight]``
Software equalizer that uses lookup tables (slow), allowing gamma correction
in addition to simple brightness and contrast adjustment. The parameters are
given as floating point values.
``<0.1-10>``
initial gamma value (default: 1.0)
``<-2-2>``
initial contrast, where negative values result in a negative image
(default: 1.0)
``<-1-1>``
initial brightness (default: 0.0)
``<0-3>``
initial saturation (default: 1.0)
``<0.1-10>``
gamma value for the red component (default: 1.0)
``<0.1-10>``
gamma value for the green component (default: 1.0)
``<0.1-10>``
gamma value for the blue component (default: 1.0)
``<0-1>``
The weight parameter can be used to reduce the effect of a high gamma
value on bright image areas, e.g. keep them from getting overamplified
and just plain white. A value of 0.0 turns the gamma correction all
the way down while 1.0 leaves it at its full strength (default: 1.0).
``pullup[=jl:jr:jt:jb:sb:mp]``
Pulldown reversal (inverse telecine) filter, capable of handling mixed
hard-telecine, 24000/1001 fps progressive, and 30000/1001 fps progressive
content. The ``pullup`` filter makes use of future context in making its
decisions. It is stateless in the sense that it does not lock onto a pattern
to follow, but it instead looks forward to the following fields in order to
identify matches and rebuild progressive frames.
``jl``, ``jr``, ``jt``, and ``jb``
These options set the amount of "junk" to ignore at the left, right,
top, and bottom of the image, respectively. Left/right are in units of
8 pixels, while top/bottom are in units of 2 lines. The default is 8
pixels on each side.
``sb`` (strict breaks)
Setting this option to 1 will reduce the chances of ``pullup``
generating an occasional mismatched frame, but it may also cause an
excessive number of frames to be dropped during high motion sequences.
Conversely, setting it to -1 will make ``pullup`` match fields more
easily. This may help process video with slight blurring between the
fields, but may also cause interlaced frames in the output.
``mp`` (metric plane)
This option may be set to ``u`` or ``v`` to use a chroma plane instead of the
luma plane for doing ``pullup``'s computations. This may improve accuracy
on very clean source material, but more likely will decrease accuracy,
especially if there is chroma noise (rainbow effect) or any grayscale
video. The main purpose of setting ``mp`` to a chroma plane is to reduce
CPU load and make pullup usable in realtime on slow machines.
``yadif=[mode:interlaced-only]``
Yet another deinterlacing filter
``<mode>``
:frame: Output 1 frame for each frame.
:field: Output 1 frame for each field (default).
:frame-nospatial: Like ``frame`` but skips spatial interlacing check.
:field-nospatial: Like ``field`` but skips spatial interlacing check.
``<interlaced-only>``
:no: Deinterlace all frames.
:yes: Only deinterlace frames marked as interlaced (default).
This filter is automatically inserted when using the ``d`` key (or any
other key that toggles the ``deinterlace`` property or when using the
``--deinterlace`` switch), assuming the video output does not have native
deinterlacing support.
If you just want to set the default mode, put this filter and its options
into ``--vf-defaults`` instead, and enable deinterlacing with ``d`` or
``--deinterlace``.
Also, note that the ``d`` key is stupid enough to insert a deinterlacer twice
when inserting yadif with ``--vf``, so using the above methods is
recommended.
``sub=[=bottom-margin:top-margin]``
Moves subtitle rendering to an arbitrary point in the filter chain, or force
subtitle rendering in the video filter as opposed to using video output OSD
support.
``<bottom-margin>``
Adds a black band at the bottom of the frame. The SSA/ASS renderer can
place subtitles there (with ``--sub-use-margins``).
``<top-margin>``
Black band on the top for toptitles (with ``--sub-use-margins``).
.. admonition:: Examples
``--vf=sub,eq``
Moves sub rendering before the eq filter. This will put both
subtitle colors and video under the influence of the video equalizer
settings.
``stereo3d[=in:out]``
Stereo3d converts between different stereoscopic image formats.
``<in>``
Stereoscopic image format of input. Possible values:
``sbsl`` or ``side_by_side_left_first``
side by side parallel (left eye left, right eye right)
``sbsr`` or ``side_by_side_right_first``
side by side crosseye (right eye left, left eye right)
``abl`` or ``above_below_left_first``
above-below (left eye above, right eye below)
``abr`` or ``above_below_right_first``
above-below (right eye above, left eye below)
``ab2l`` or ``above_below_half_height_left_first``
above-below with half height resolution (left eye above, right eye
below)
``ab2r`` or ``above_below_half_height_right_first``
above-below with half height resolution (right eye above, left eye
below)
``<out>``
Stereoscopic image format of output. Possible values are all the input
formats as well as:
``arcg`` or ``anaglyph_red_cyan_gray``
anaglyph red/cyan gray (red filter on left eye, cyan filter on
right eye)
``arch`` or ``anaglyph_red_cyan_half_color``
anaglyph red/cyan half colored (red filter on left eye, cyan filter
on right eye)
``arcc`` or ``anaglyph_red_cyan_color``
anaglyph red/cyan color (red filter on left eye, cyan filter on
right eye)
``arcd`` or ``anaglyph_red_cyan_dubois``
anaglyph red/cyan color optimized with the least-squares
projection of Dubois (red filter on left eye, cyan filter on right
eye)
``agmg`` or ``anaglyph_green_magenta_gray``
anaglyph green/magenta gray (green filter on left eye, magenta
filter on right eye)
``agmh`` or ``anaglyph_green_magenta_half_color``
anaglyph green/magenta half colored (green filter on left eye,
magenta filter on right eye)
``agmc`` or ``anaglyph_green_magenta_color``
anaglyph green/magenta colored (green filter on left eye, magenta
filter on right eye)
``aybg`` or ``anaglyph_yellow_blue_gray``
anaglyph yellow/blue gray (yellow filter on left eye, blue filter
on right eye)
``aybh`` or ``anaglyph_yellow_blue_half_color``
anaglyph yellow/blue half colored (yellow filter on left eye, blue
filter on right eye)
``aybc`` or ``anaglyph_yellow_blue_color``
anaglyph yellow/blue colored (yellow filter on left eye, blue
filter on right eye)
``irl`` or ``interleave_rows_left_first``
Interleaved rows (left eye has top row, right eye starts on next
row)
``irr`` or ``interleave_rows_right_first``
Interleaved rows (right eye has top row, left eye starts on next
row)
``ml`` or ``mono_left``
mono output (left eye only)
``mr`` or ``mono_right``
mono output (right eye only)
``gradfun[=strength[:radius|:size=<size>]]``
Fix the banding artifacts that are sometimes introduced into nearly flat
regions by truncation to 8-bit color depth. Interpolates the gradients that
should go where the bands are, and dithers them.
``<strength>``
Maximum amount by which the filter will change any one pixel. Also the
threshold for detecting nearly flat regions (default: 1.5).
``<radius>``
Neighborhood to fit the gradient to. Larger radius makes for smoother
gradients, but also prevents the filter from modifying pixels near
detailed regions (default: disabled).
``<size>``
size of the filter in percent of the image diagonal size. This is
used to calculate the final radius size (default: 1).
``dlopen=dll[:a0[:a1[:a2[:a3]]]]``
Loads an external library to filter the image. The library interface
is the ``vf_dlopen`` interface specified using ``libmpcodecs/vf_dlopen.h``.
.. warning:: This filter is deprecated.
``dll=<library>``
Specify the library to load. This may require a full file system path
in some cases. This argument is required.
``a0=<string>``
Specify the first parameter to pass to the library.
``a1=<string>``
Specify the second parameter to pass to the library.
``a2=<string>``
Specify the third parameter to pass to the library.
``a3=<string>``
Specify the fourth parameter to pass to the library.
``vapoursynth=file:buffered-frames:concurrent-frames``
Loads a VapourSynth filter script. This is intended for streamed
processing: mpv actually provides a source filter, instead of using a
native VapourSynth video source. The mpv source will answer frame
requests only within a small window of frames (the size of this window
is controlled with the ``buffered-frames`` parameter), and requests outside
of that will return errors. As such, you can't use the full power of
VapourSynth, but you can use certain filters.
If you just want to play video generated by a VapourSynth (i.e. using
a native VapourSynth video source), it's better to use ``vspipe`` and a
FIFO to feed the video to mpv. The same applies if the filter script
requires random frame access (see ``buffered-frames`` parameter).
This filter is experimental. If it turns out that it works well and is
used, it will be ported to libavfilter. Otherwise, it will be just removed.
``file``
Filename of the script source. Currently, this is always a python
script. The variable ``video_in`` is set to the mpv video source,
and it is expected that the script reads video from it. (Otherwise,
mpv will decode no video, and the video packet queue will overflow,
eventually leading to audio being stopped.) The script is also
expected to pass through timestamps using the ``_DurationNum`` and
``_DurationDen`` frame properties.
.. admonition:: Example:
::
import vapoursynth as vs
core = vs.get_core()
core.std.AddBorders(video_in, 10, 10, 20, 20).set_output()
.. warning::
The script will be reloaded on every seek. This is done to reset
the filter properly on discontinuities.
``buffered-frames``
Maximum number of decoded video frames that should be buffered before
the filter (default: 4). This specifies the maximum number of frames
the script can request in reverse direction.
E.g. if ``buffered-frames=5``, and the script just requested frame 15,
it can still request frame 10, but frame 9 is not available anymore.
If it requests frame 30, mpv will decode 15 more frames, and keep only
frames 25-30.
The actual number of buffered frames also depends on the value of the
``concurrent-frames`` option. Currently, both option values are
multiplied to get the final buffer size.
(Normally, VapourSynth source filters must provide random access, but
mpv was made for playback, and does not provide frame-exact random
access. The way this video filter works is a compromise to make simple
filters work anyway.)
``concurrent-frames``
Number of frames that should be requested in parallel. The
level of concurrency depends on the filter and how quickly mpv can
decode video to feed the filter. This value should probably be
proportional to the number of cores on your machine. Most time,
making it higher than the number of cores can actually make it
slower.
By default, this uses the special value ``auto``, which sets the option
to the number of detected logical CPU cores.
The following variables are defined by mpv:
``video_in``
The mpv video source as vapoursynth clip. Note that this has no length
set, which confuses many filters. Using ``Trim`` on the clip with a
high dummy length can turn it into a finite clip.
``video_in_dw``, ``video_in_dh``
Display size of the video. Can be different from video size if the
video does not use square pixels (e.g. DVD).
``container_fps``
FPS value as reported by file headers. This value can be wrong or
completely broken (e.g. 0 or NaN). Even if the value is correct,
if another filter changes the real FPS (by dropping or inserting
frames), the value of this variable might not be useful. Note that
the ``--fps`` command line option overrides this value.
Useful for some filters which insist on having a FPS.
``display_fps``
Refresh rate of the current display. Note that this value can be 0.
``vapoursynth-lazy``
The same as ``vapoursynth``, but doesn't load Python scripts. Instead, a
custom backend using Lua and the raw VapourSynth API is used. The syntax
is completely different, and absolutely no convenience features are
provided. There's no type checking either, and you can trigger crashes.
.. admonition:: Example:
::
video_out = invoke("morpho", "Open", {clip = video_in})
The special variable ``video_in`` is the mpv video source, while the
special variable ``video_out`` is used to read video from. The 1st argument
is the plugin (queried with ``getPluginByNs``), the 2nd is the filter name,
and the 3rd argument is a table with the arguments. Positional arguments
are not supported. The types must match exactly. Since Lua is terrible and
can't distinguish integers and floats, integer arguments must be prefixed
with ``i_``, in which case the prefix is removed and the argument is cast
to an integer. Should the argument's name start with ``i_``, you're out of
luck.
Clips (VSNodeRef) are passed as light userdata, so trying to pass any
other userdata type will result in hard crashes.
``vavpp``
VA-AP-API video post processing. Works with ``--vo=vaapi`` and ``--vo=opengl``
only. Currently deinterlaces. This filter is automatically inserted if
deinterlacing is requested (either using the ``d`` key, by default mapped to
the command ``cycle deinterlace``, or the ``--deinterlace`` option).
``deint=<method>``
Select the deinterlacing algorithm.
no
Don't perform deinterlacing.
first-field
Show only first field (going by ``--field-dominance``).
bob
bob deinterlacing (default).
weave, motion-adaptive, motion-compensated
Advanced deinterlacing algorithms. Whether these actually work
depends on the GPU hardware, the GPU drivers, driver bugs, and
mpv bugs.
``<interlaced-only>``
:no: Deinterlace all frames.
:yes: Only deinterlace frames marked as interlaced (default).
``vdpaupp``
VDPAU video post processing. Works with ``--vo=vdpau`` and ``--vo=opengl``
only. This filter is automatically inserted if deinterlacing is requested
(either using the ``d`` key, by default mapped to the command
``cycle deinterlace``, or the ``--deinterlace`` option). When enabling
deinterlacing, it is always preferred over software deinterlacer filters
if the ``vdpau`` VO is used, and also if ``opengl`` is used and hardware
decoding was activated at least once (i.e. vdpau was loaded).
``sharpen=<-1-1>``
For positive values, apply a sharpening algorithm to the video, for
negative values a blurring algorithm (default: 0).
``denoise=<0-1>``
Apply a noise reduction algorithm to the video (default: 0; no noise
reduction).
``deint=<yes|no>``
Whether deinterlacing is enabled (default: no). If enabled, it will use
the mode selected with ``deint-mode``.
``deint-mode=<first-field|bob|temporal|temporal-spatial>``
Select deinterlacing mode (default: temporal).
All modes respect ``--field-dominance``.
Note that there's currently a mechanism that allows the ``vdpau`` VO to
change the ``deint-mode`` of auto-inserted ``vdpaupp`` filters. To avoid
confusion, it's recommended not to use the ``--vo=vdpau`` suboptions
related to filtering.
first-field
Show only first field.
bob
Bob deinterlacing.
temporal
Motion-adaptive temporal deinterlacing. May lead to A/V desync
with slow video hardware and/or high resolution.
temporal-spatial
Motion-adaptive temporal deinterlacing with edge-guided spatial
interpolation. Needs fast video hardware.
``chroma-deint``
Makes temporal deinterlacers operate both on luma and chroma (default).
Use no-chroma-deint to solely use luma and speed up advanced
deinterlacing. Useful with slow video memory.
``pullup``
Try to apply inverse telecine, needs motion adaptive temporal
deinterlacing.
``interlaced-only=<yes|no>``
If ``yes`` (default), only deinterlace frames marked as interlaced.
``hqscaling=<0-9>``
0
Use default VDPAU scaling (default).
1-9
Apply high quality VDPAU scaling (needs capable hardware).
``vdpaurb``
VDPAU video read back. Works with ``--vo=vdpau`` and ``--vo=opengl`` only.
This filter will read back frames decoded by VDPAU so that other filters,
which are not normally compatible with VDPAU, can be used like normal.
This filter must be specified before ``vdpaupp`` in the filter chain if
``vdpaupp`` is used.
``buffer=<num>``
Buffer ``<num>`` frames in the filter chain. This filter is probably pretty
useless, except for debugging. (Note that this won't help to smooth out
latencies with decoding, because the filter will never output a frame if
the buffer isn't full, except on EOF.)
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CHANGES FROM OTHER VERSIONS OF MPLAYER
======================================
**mpv** is based on mplayer2, which in turn is based on the original MPlayer
(also called mplayer, mplayer-svn, mplayer1). Many changes have been made, a
large part of which is incompatible or completely changes how the player
behaves. Although there are still many similarities to its ancestors, **mpv**
should generally be treated as a completely different program.
.. note::
These lists are incomplete.
General Changes from MPlayer to mpv
-----------------------------------
This listing is about changes introduced by mplayer2 and mpv relatively to
MPlayer.
Player
~~~~~~
* New name for the binary (``mpv``). New location for config files (either
``~/.config/mpv/mpv.conf``, or if you want, ``~/.mpv/config``).
* Encoding functionality (replacement for MEncoder, see the `ENCODING`_ section).
* Support for Lua scripting (see the `LUA SCRIPTING`_ section).
* Better pause handling (e.g. do not unpause on a command).
* Precise seeking support.
* Improvements in audio/video sync handling.
* Do not lose settings when playing a new file in the same player instance.
* Slave mode compatibility broken (see below).
* Re-enable screensaver while the player is paused.
* Allow resuming playback at a later point with ``Shift+q``, also see the
``quit_watch_later`` input command.
* ``--keep-open`` option to stop the player from closing the window and
exiting after playback ends.
* A client API, that allows embedding **mpv** into applications
(see ``libmpv/client.h`` in the sources).
Input
~~~~~
* Improved default keybindings. MPlayer bindings are also available (see
``etc/mplayer-input.conf`` in the source tree).
* Improved responsiveness on user input.
* Support for modifier keys (alt, shift, ctrl) in input.conf.
* Allow customizing whether a key binding for seeking shows the video time, the
OSD bar, or nothing (see the `Input Command Prefixes`_ section).
* Support mapping multiple commands to one key.
* Classic LIRC support was removed. Install remotes as input devices instead.
This way they will send X11 key events to the mpv window, which can be bound
using the normal ``input.conf``.
Also see: http://github.com/mpv-player/mpv/wiki/IR-remotes
* Joystick support was removed. It was considered useless and was the cause
of some problems (e.g. a laptop's accelerator being recognized as joystick).
* Support for relative seeking by percentage.
Audio
~~~~~
* Support for gapless audio (see the ``--gapless-audio`` option).
* Support for OSS4 volume control.
* Improved support for PulseAudio.
* Make ``--softvol`` default (**mpv** is not a mixer control panel).
* By default, do pitch correction if playback speed is increased.
* Improved downmixing and output of surround audio:
- Instead of using hardcoded pan filters to do remixing, libavresample is used
- Channel maps are used to identify the channel layout, so e.g. ``3.0`` and
``2.1`` audio can be distinguished.
Video
~~~~~
* Wayland support.
* Native support for VAAPI and VDA. Improved VDPAU video output.
* Improved OpenGL output (see the ``opengl-hq`` video output).
* Make hardware decoding work with the ``opengl`` video output.
* Support for libavfilter (for video->video and audio->audio). This allows
using most of FFmpeg's filters, which improve greatly on the old MPlayer
filters in features, performance, and correctness.
* More correct color reproduction (color matrix generation), including support
for BT.2020 (Ultra HD) and linear XYZ (Digital Cinema) inputs.
* Support for color managed displays, via ICC profiles.
* High-quality image resamplers (see the ``opengl`` ``scale`` suboption).
* Support for scaling in (sigmoidized) linear light.
* Better subtitle rendering using libass by default.
* Improvements when playing multiple files (``-fixed-vo`` is default, do not
reset settings by default when playing a new file).
* Replace image video outputs (``--vo=jpeg`` etc.) with ``--vo=image``.
* Removal of ``--vo=gif89a``, ``--vo=md5sum``, ``--vo=yuv4mpeg``, as encoding
can handle these use cases. For yuv4mpeg, for example, use::
mpv input.mkv -o output.y4m --no-audio --oautofps --oneverdrop
* Image subtitles (DVDs etc.) are rendered in color and use more correct
positioning (color for image subs can be disabled with ``--sub-gray``).
* Support for the X11 video output is removed, since it was considered
deprecated. SDL video output can still be used as a fallback.
OSD and terminal
~~~~~~~~~~~~~~~~
* Cleaned up terminal output: nicer status line, less useless noise.
* Improved OSD rendering using libass, with full Unicode support.
* New OSD bar with chapter marks. Not positioned in the middle of the video
(this can be customized with the ``--osd-bar-align-y`` option).
* Display list of chapters and audio/subtitle tracks on OSD (see the
`Properties`_ section).
Screenshots
~~~~~~~~~~~
* Instant screenshots without 1-frame delay.
* Support for taking screenshots even with hardware decoding.
* Support for saving screenshots as JPEG or PNG.
* Support for configurable file names.
* Support for taking screenshots with or without subtitles.
Note that the ``screenshot`` video filter is not needed anymore, and should not
be put into the mpv config file.
Miscellaneous
~~~~~~~~~~~~~
* Better MKV support (e.g. ordered chapters, 3D metadata).
* Matroska edition switching at runtime.
* Support for playing URLs of popular streaming sites directly.
(e.g. ``mpv https://www.youtube.com/watch?v=...``).
Requires a recent version of ``youtube-dl`` to be installed. Can be
disabled with ``ytdl=no`` in the mpv config file.
* Support for precise scrolling which scales the parameter of commands. If the
input doesn't support precise scrolling the scale factor stays 1.
* Allow changing/adjusting video filters at runtime. (This is also used to make
the ``D`` key insert vf_yadif if deinterlacing is not supported otherwise).
* Improved support for .cue files.
Mac OS X
~~~~~~~~
* Native OpenGL backend.
* Cocoa event loop is independent from MPlayer's event loop, so user
actions like accessing menus and live resizing do not block the playback.
* Apple Remote support.
* Media Keys support.
* VDA support using libavcodec hwaccel API instead of FFmpeg's decoder with up
to 2-2.5x reduction in CPU usage.
Windows
~~~~~~~
* Improved support for Unicode file names.
* Improved window handling.
* Do not block playback when moving the window.
* Improved Direct3D video output.
* Added WASAPI audio output.
Internal changes
~~~~~~~~~~~~~~~~
* Switch to GPLv2+ (see ``Copyright`` file for details).
* Removal of lots of cruft:
- Internal GUI (replaced by the OSC, see the `ON SCREEN CONTROLLER`_ section).
- MEncoder (replaced by native encoding, see the `ENCODING`_ section).
- OSD menu.
- Kernel video drivers for Linux 2.4 (including VIDIX).
- Teletext support.
- Support for dead platforms.
- Most built-in demuxers have been replaced by their libavformat counterparts.
- Built-in network support has been replaced by libavformat's (which also
supports https URLs).
- Embedded copies of libraries (such as FFmpeg).
* General code cleanups (including refactoring or rewrites of many parts).
* New build system.
* Many bug fixes and removal of long-standing issues.
* Generally preferring FFmpeg/Libav over internal demuxers, decoders, and
filters.
Detailed Listing of User-visible Changes
----------------------------------------
This listing is about changed command line switches, slave commands, and similar
things. Completely removed features are not listed.
Command Line Switches
~~~~~~~~~~~~~~~~~~~~~
* There is a new command line syntax, which is generally preferred over the old
syntax. ``-optname optvalue`` becomes ``--optname=optvalue``.
The old syntax will not be removed. However, the new syntax is mentioned in
all documentation and so on, and unlike the old syntax is not ambiguous,
so it is a good thing to know about this change.
* In general, negating switches like ``-noopt`` now have to be written as
``-no-opt`` or ``--no-opt``.
* Per-file options are not the default anymore. You can explicitly specify
file-local options. See ``Usage`` section.
* Many options have been renamed, removed or changed semantics. Some options
that are required for a good playback experience with MPlayer are now
superfluous or even worse than the defaults, so make sure to read the manual
before trying to use your existing configuration with **mpv**.
* Table of renamed/replaced switches:
=========================== ========================================
Old New
=========================== ========================================
``-no<opt>`` ``--no-<opt>`` (add a dash)
``-a52drc level`` ``--ad-lavc-ac3drc=level``
``-ac spdifac3`` ``--ad=spdif:ac3`` (see ``--ad=help``)
``-af volnorm`` ``--af=drc`` (renamed)
``-afm hwac3`` ``--ad=spdif:ac3,spdif:dts``
``-ao alsa:device=hw=0.3`` ``--ao=alsa:device=[hw:0,3]``
``-aspect`` ``--video-aspect``
``-ass-bottom-margin`` ``--vf=sub=bottom:top``
``-ass`` ``--sub-ass``
``-audiofile-cache`` (removed; the main cache settings are used)
``-audiofile`` ``--audio-file``
``-benchmark`` ``--untimed`` (no stats)
``-capture`` ``--stream-capture=<filename>``
``-channels`` ``--audio-channels`` (changed semantics)
``-cursor-autohide-delay`` ``--cursor-autohide``
``-delay`` ``--audio-delay``
``-dumpstream`` ``--stream-dump=<filename>``
``-dvdangle`` ``--dvd-angle``
``-endpos`` ``--length``
``-fixed-vo`` (removed; always the default)
``-font`` ``--osd-font``
``-forcedsubsonly`` ``--sub-forced-only``
``-forceidx`` ``--index``
``-format`` ``--audio-format``
``-fsmode-dontuse`` (removed)
``-fstype`` ``--x11-netwm`` (changed semantics)
``-hardframedrop`` ``--framedrop=hard``
``-identify`` (removed; use TOOLS/mpv_identify.sh)
``-idx`` ``--index``
``-lavdopts ...`` ``--vd-lavc-...``
``-lavfdopts`` ``--demuxer-lavf-...``
``-loop 0`` ``--loop=inf``
``-mixer-channel`` AO suboptions (``alsa``, ``oss``)
``-mixer`` AO suboptions (``alsa``, ``oss``)
``-mouse-movements`` ``--input-cursor``
``-msgcolor`` ``--msg-color``
``-msglevel`` ``--msg-level`` (changed semantics)
``-msgmodule`` ``--msg-module``
``-name`` ``--x11-name``
``-noar`` ``--no-input-appleremote``
``-noautosub`` ``--no-sub-auto``
``-noconsolecontrols`` ``--no-input-terminal``
``-nosound`` ``--no-audio``
``-osdlevel`` ``--osd-level``
``-panscanrange`` ``--video-zoom``, ``--video-pan-x/y``
``-playing-msg`` ``--term-playing-msg``
``-pp ...`` ``'--vf=lavfi=[pp=...]'``
``-pphelp`` (See FFmpeg libavfilter documentation.)
``-rawaudio ...`` ``--demuxer-rawaudio-...``
``-rawvideo ...`` ``--demuxer-rawvideo-...``
``-spugauss`` ``--sub-gauss``
``-srate`` ``--audio-samplerate``
``-ss`` ``--start``
``-ssf <sub>`` ``--sws-...``
``-stop-xscreensaver`` ``--stop-screensaver``
``-sub-fuzziness`` ``--sub-auto``
``-sub`` ``--sub-file``
``-subcp`` ``--sub-codepage``
``-subdelay`` ``--sub-delay``
``-subfile`` ``--sub-file``
``-subfont-*`` ``--sub-text-*``, ``--osd-*``
``-subfont-text-scale`` ``--sub-scale``
``-subfont`` ``--sub-text-font``
``-subfps`` ``--sub-fps``
``-subpos`` ``--sub-pos``
``-sws`` ``--sws-scaler``
``-tvscan`` ``--tv-scan``
``-use-filename-title`` ``--title='${filename}'``
``-vc ffh264vdpau`` (etc.) ``--hwdec=vdpau``
``-vobsub`` ``--sub-file`` (pass the .idx file)
``-x W``, ``-y H`` ``--geometry=WxH`` + ``--no-keepaspect``
``-xineramascreen`` ``--screen`` (different values)
``-xy W`` ``--autofit=W``
``-zoom`` Inverse available as ``--video-unscaled``
``dvdnav://`` Removed.
``dvd://1`` ``dvd://0`` (0-based offset)
=========================== ========================================
.. note::
``-opt val`` becomes ``--opt=val``.
.. note::
Quite some video filters, video outputs, audio filters, audio outputs, had
changes in their option parsing. These aren't mentioned in the table above.
Also, some video and audio filters have been removed, and you have to use
libavfilter (using ``--vf=lavfi=[...]`` or ``--af=lavfi=[...]``) to get
them back.
input.conf and Slave Commands
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Table of renamed input commands:
This lists only commands that are not always gracefully handled by the
internal legacy translation layer. If an input.conf contains any legacy
commands, a warning will be printed when starting the player. The warnings
also show the replacement commands.
Properties containing ``_`` to separate words use ``-`` instead.
+--------------------------------+----------------------------------------+
| Old | New |
+================================+========================================+
| ``pt_step 1 [0|1]`` | ``playlist_next [weak|force]`` |
| | (translation layer cannot deal with |
| | whitespace) |
+--------------------------------+----------------------------------------+
| ``pt_step -1 [0|1]`` | ``playlist_prev [weak|force] (same)`` |
+--------------------------------+----------------------------------------+
| ``switch_ratio [<ratio>]`` | ``set video-aspect <ratio>`` |
| | |
| | ``set video-aspect 0`` (reset aspect) |
+--------------------------------+----------------------------------------+
| ``step_property_osd <prop>`` | ``cycle <prop> <step>`` (wraps), |
| ``<step> <dir>`` | ``add <prop> <step>`` (clamps). |
| | ``<dir>`` parameter unsupported. Use |
| | a negative ``<step>`` instead. |
+--------------------------------+----------------------------------------+
| ``step_property <prop>`` | Prefix ``cycle`` or ``add`` with |
| ``<step> <dir>`` | ``no-osd``: ``no-osd cycle <prop>`` |
| | ``<step>`` |
+--------------------------------+----------------------------------------+
| ``osd_show_property_text`` | ``show_text <text>`` |
| ``<text>`` | The property expansion format string |
| | syntax slightly changed. |
+--------------------------------+----------------------------------------+
| ``osd_show_text`` | Now does the same as |
| | ``osd_show_property_text``. Use the |
| | ``raw`` prefix to disable property |
| | expansion. |
+--------------------------------+----------------------------------------+
| ``show_tracks`` | ``show_text ${track-list}`` |
+--------------------------------+----------------------------------------+
| ``show_chapters`` | ``show_text ${chapter-list}`` |
+--------------------------------+----------------------------------------+
| ``af_switch``, ``af_add``, ... | ``af set|add|...`` |
+--------------------------------+----------------------------------------+
| ``tv_start_scan`` | ``set tv-scan yes`` |
+--------------------------------+----------------------------------------+
| ``tv_set_channel <val>`` | ``set tv-channel <val>`` |
+--------------------------------+----------------------------------------+
| ``tv_step_channel`` | ``cycle tv-channel`` |
+--------------------------------+----------------------------------------+
| ``dvb_set_channel <v1> <v2>`` | ``set dvb-channel <v1>-<v2>`` |
+--------------------------------+----------------------------------------+
| ``dvb_step_channel`` | ``cycle dvb-channel`` |
+--------------------------------+----------------------------------------+
| ``tv_set_freq <val>`` | ``set tv-freq <val>`` |
+--------------------------------+----------------------------------------+
| ``tv_step_freq`` | ``cycle tv-freq`` |
+--------------------------------+----------------------------------------+
| ``tv_set_norm <norm>`` | ``set tv-norm <norm>`` |
+--------------------------------+----------------------------------------+
| ``tv_step_norm`` | ``cycle tv-norm`` |
+--------------------------------+----------------------------------------+
.. note::
Due to lack of hardware and users using the TV/DVB/PVR features, and
due to the need to cleanup the related command code, it's possible
that the new commands are buggy or behave worse. This can be improved
if testers are available. Otherwise, some of the TV code will be
removed at some point.
Slave mode
~~~~~~~~~~
* Slave mode was removed. A proper slave mode application needed tons of code
and hacks to get
it right. The main problem is that slave mode is a bad and incomplete
interface, and to get around that, applications parsed output messages
intended for users. It is hard to know which messages exactly are parsed by
slave mode applications. This makes it virtually impossible to improve
terminal output intended for users without possibly breaking something.
This is absolutely insane, and since initial improvements to **mpv** quickly
made slave mode incompatible to most applications, it was removed as useless
cruft. The client API (see below) is provided instead.
``--identify`` was replaced by the ``TOOLS/mpv_identify.sh`` wrapper script.
* For some time (until including release 0.4.x), mpv supported a
``--slave-broken`` option. The following options are equivalent:
::
--input-file=/dev/stdin --input-terminal=no
Assuming the system supports ``/dev/stdin``.
(The option was added back in 0.5.1 and sets exactly these options. It was
removed in 0.10.x again.)
* A JSON RPC protocol giving access to the client API is also supported. See
`JSON IPC`_ for more information.
* **mpv** also provides a client API, which can be used to embed the player
by loading it as shared library. (See ``libmpv/client.h`` in the sources.)
It might also be possible to implement a custom slave mode-like protocol
using Lua scripting.
Policy for Removed Features
---------------------------
**mpv** is in active development. If something is in the way of more important
development (such as fixing bugs or implementing new features), we sometimes
remove features. Usually this happens only with old features that either seem
to be useless, or are not used by anyone. Often these are obscure, or
"inherited", or were marked experimental, but never received any particular
praise by any users.
Sometimes, features are replaced by something new. The new code will be either
simpler or more powerful, but doesn't necessarily provide everything the old
feature did.
We can not exclude that we accidentally remove features that are actually
popular. Generally, we do not know how much a specific functionality is used.
If you miss a feature and think it should be re-added, please open an issue
on the mpv bug tracker. Hopefully, a solution can be found. Often, it turns
out that re-adding something is not much of a problem, or that there are
better alternatives.
Why this Fork?
--------------
mplayer2 is practically dead, and mpv started out as a branch containing
new/experimental development. (Some of it was merged right *after* the fork
was made public, seemingly as an acknowledgment that development, or at
least merging, should have been more active.)
MPlayer is focused on not breaking anything, but is stuck with a horrible
codebase resistant to cleanup. (Unless you do what mpv did - merciless and
consequent pruning of bad, old code.) Cleanup and keeping broken things
conflict, so the kind of development mpv strives for can't be done within
MPlayer due to clashing development policies.
Additionally, mplayer2 already had lots of changes over MPlayer, which would
have needed to be backported to the MPlayer codebase. This would not only
have been hard (several years of diverging development), but also would have
been impossible due to the aforementioned MPlayer development policy.
-113
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@@ -1,113 +0,0 @@
Release Policy
==============
Once or twice a month, a new release is cut off of the master branch and is
assigned a 0.X.Y version number, where X is incremented each time a release
contains breaking changes, such as changed options or added/removed features,
and Y is incremented if a release contains only bugfixes and other minor
changes.
There is only one release branch that keeps track of the latest version and
will not be maintained separately.
The goal of releases is to provide Linux distributions with something to
package. If you want the newest features, just use the master branch.
We try our best to keep it deployable at all times.
Releases other than the latest release are unsupported and unmaintained.
Release procedure
-----------------
- Merge master into branch release/current.
- Create and/or update the `RELEASE_NOTES` file.
- Create and/or update the `VERSION` file.
- Update `DOCS/client-api-changes.rst` (on major releases).
- Create tag v0.X.Y.
- Push branch and tag to GitHub.
- Create a new GitHub release using the content of `RELEASE_NOTES` related to
the new version.
Release notes template
----------------------
Here is a template that can be used for writing the `RELEASE_NOTES` file.
```markdown
Release 0.X.Y
=============
Features
--------
New
~~~
- List of new features
Removed
~~~~~~~
- List of removed features
Deprecated
~~~~~~~~~~
- List of deprecated features
Behavior
--------
- List of user-visible changes in behavior
Options and Commands
--------------------
Added
~~~~~
- List of added options and commands
Changed
~~~~~~~
- List of changed options and commands
Renamed
~~~~~~~
- List of renamed options and commands
Deprecated
~~~~~~~~~~
- List of deprecated options and commands
Removed
~~~~~~~
- List of removed options and commands
Fixes and Minor Enhancements
----------------------------
- List of fixes and minor enhancements
This listing is not complete. There are many more bug fixes and changes. The
complete change log can be viewed by running `git log <start>..<end>` in
the git repository.
```
Note that the "Release 0.X.Y" title should be removed when creating a new GitHub
release.
When creating a new point release its changes should be added on top of the
`RELEASE_NOTES` file (with the appropriate title) so that all the changes in
the current 0.X branch will be included. This way the `RELEASE_NOTES` file
can be used by distributors as changelog for point releases too.
+56 -82
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@@ -1,11 +1,12 @@
This file intends to give a big picture overview of how mpv is structured.
NOTE: DOCS/OUTDATED-tech/* may contain more detailed information, but most of it
is possibly or definitely outdated. This file intends to give a big
picture of how mpv is structured.
player/*.c:
Essentially makes up the player applications, including the main() function
and the playback loop.
Generally, it accesses all other subsystems, initializes them, and pushes
data between them during playback.
mpvcore/mplayer.c:
This contains the main play loop, anything related to mpv and playback
related initializations. It also contains the main function. Generally, it
accesses all other subsystems, initializes them, and pushes data between
them during playback.
The structure is as follows (as of commit e13c05366557cb):
* main():
@@ -17,12 +18,12 @@ player/*.c:
* check help options etc. (call handle_help_options()), possibly exit
* call play_files() function that works down the playlist:
* run idle loop (idle_loop()), until there are files in the
playlist or an exit command was given (only if --idle it set)
playlist or an exit command was given (slave mode only)
* actually load and play a file in play_current_file():
* run all the dozens of functions to load the file and
initialize playback
* run a small loop that does normal playback, until the file is
done or a command terminates playback
done or a slave command terminates playback
(on each iteration, run_playloop() is called, which is rather
big and complicated - it decodes some audio and video on
each frame, waits for input, etc.)
@@ -31,30 +32,17 @@ player/*.c:
* loop, or exit if no next file or quit is requested
(see enum stop_play_reason)
* call exit_player_with_rc()
* run_playloop():
* calls fill_audio_out_buffers()
This checks whether new audio needs to be decoded, and pushes it
to the AO.
* calls write_video()
Decode new video, and push it to the VO.
* determines whether playback of the current file has ended
* determines when to start playback after seeks
* and calls a whole lot of other stuff
(Really, this function does everything.)
Things worth saying about the playback core:
- most state is in MPContext (core.h), which is not available to the
subsystems
- the currently played tracks are in mpctx->current_tracks, and decoder
state in d_video/d_audio/d_sub
- the currently played tracks are in sh_video and sh_audio
- the timeline stuff is used only with MKV ordered chapters (and some other
minor features: cue, edl)
- most state is in MPContext (mp_core.h), which is not available to the
subsystems
- the other subsystems rarely call back into the frontend, and the frontend
polls them instead (probably a good thing)
- one exceptions are wakeup callbacks, which notify a "higher" component
of a changed situation in a subsystem
I like to call the player/*.c files the "frontend".
I like to call mplayer.c (and some other files) the "frontend".
talloc.h & talloc.c:
Hierarchical memory manager copied from Samba. It's like a malloc() with
@@ -75,7 +63,8 @@ talloc.h & talloc.c:
allocation call will never return NULL.
One very useful feature of talloc is fast tracking of memory leaks. ("Fast"
as in it doesn't require valgrind.) You can enable it by setting the
as in it doesn't require valgrind.) You can enable it by passing the option
--leak-report as first parameter, or better, setting the
MPV_LEAK_REPORT environment variable to "1":
export MPV_LEAK_REPORT=1
This will list all unfree'd allocations on exit.
@@ -93,48 +82,38 @@ talloc.h & talloc.c:
rid of the talloc emulation later and use TA natively.
(See ta/README for details.)
player/command.c:
This contains the implementation for client API commands and properties.
Properties are essentially dynamic variables changed by certain commands.
This is basically responsible for all user commands, like initiating
seeking, switching tracks, etc. It calls into other player/*.c files,
where most of the work is done, but also calls other parts of mpv.
mpvcore/mp_core.h:
Data structures for mplayer.c and command.c. They are usually not accessed
by other parts of mpv for the sake of modularization.
player/core.h:
Data structures and function prototypes for most of player/*.c. They are
usually not accessed by other parts of mpv for the sake of modularization.
Note that there are lots of global variables floating around everywhere
else. This is an ongoing transition, and eventually there should be no
global variables anymore.
player/client.c:
This implements the client API (libmpv/client.h). For the most part, this
just calls into other parts of the player. This also manages a ringbuffer
of events from player to clients.
options.h contains the global option struct MPOpts, and its default values
are in defaultopts.c for some reason.
options/options.h, options/options.c
options.h contains the global option struct MPOpts. The option declarations
(option names, types, and MPOpts offsets for the option parser) are in
options.c. Most default values for options and MPOpts are in
mp_default_opts at the end of options.c.
MPOpts is unfortunately quite monolithic, and virtually accessed by
everything.But some components (like video outputs and video filters) have
their own sub-option tables separate from MPOpts.
The actual option parser is spread over m_option.c, m_config.c, and
parser-mpcmd.c, and uses the option table in options.c.
input/input.c:
This translates keyboard input comming from VOs and other sources (such
as remote control devices like Apple IR or client API commands) to the
mpvcore/input/input.c:
This translates keyboard input comming from libvo and other sources (such
as remote control devices like Apple IR or slave mode commands) to the
key bindings listed in the user's (or the builtin) input.conf and turns
them into items of type struct mp_cmd. These commands are queued, and read
by playloop.c. They get pushed with run_command() to command.c.
by mplayer.c. They get pushed with run_command() to command.c.
Note that keyboard input and commands used by the client API are the same.
The client API only uses the command parser though, and has its own queue
of input commands somewhere else.
Note that keyboard input and slave mode input are essentially the same
things. Just looking at input.conf should make this clear. (The other
direction of slave mode communication, mpv to application, consists of
random mp_msg() calls all over the code in all parts of the player.)
common/msg.h:
All terminal output must go through mp_msg().
mpvcore/command.c:
This contains the implementation for slave commands and properties.
Properties are essentially dynamic variables changed by certain commands.
This is basically responsible for all user commands, like initiating
seeking, switching tracks, etc. It calls into mplayer.c, where most of the
work is done, but also into other parts of mpv.
mpvcore/mp_msg.h:
All terminal output should go through mp_msg().
stream/*:
File input is implemented here. stream.h/.c provides a simple stream based
@@ -193,7 +172,7 @@ video/out/:
vo_opengl can pick a windowing system at runtime, e.g. the same binary can
provide both X11 and Cocoa support on OSX.
VOs can be reconfigured at runtime. A vo_config() call can change the video
VOs can be reconfigured at runtime. A config() call can change the video
resolution and format, without destroying the window.
vo_vdpau and vo_opengl should be taken as reference.
@@ -209,18 +188,15 @@ audio/decode/:
audio/filter/:
Audio filter chain. af_lavrresample is inserted if any form of conversion
between audio formats is needed. (af_convert24.c and af_convertsignendian.c
are also used for some formats not directly supported by FFmpeg.)
between audio formats is needed. (af_format.c is also used for some corner
cases.)
audio/out/:
Audio outputs.
Unlike VOs, AOs can't be reconfigured on a format change. On audio format
changes, the AO will simply be closed and re-opened.
There are wrappers to support for two types of audio APIs: push.c and
pull.c. ao.c calls into one of these. They contain generic code to deal
with the data flow these APIs impose.
Unlike VOs, AOs can't be reconfigured on a format change. Without
--gapless-audio, even playing a new file will close and re-open the audio
device.
Note that mpv synchronizes the video to the audio. That's the reason
why buggy audio drivers can have a bad influence on playback quality.
@@ -228,19 +204,17 @@ audio/out/:
sub/:
Contains subtitle and OSD rendering.
osd.c/.h is actually the OSD code. It queries dec_sub.c to retrieve
sub.c/.h is actually the OSD code. It queries dec_sub.c to retrieve
decoded/rendered subtitles. osd_libass.c is the actual implementation of
the OSD text renderer (which uses libass, and takes care of all the tricky
fontconfig/freetype API usage and text layouting).
The VOs call osd.c to render OSD and subtitle (via e.g. osd_draw()). osd.c
in turn asks dec_sub.c for subtitle overlay bitmaps, which relays the
request to one of the sd_*.c subtitle decoders/renderers.
Subtitle loading is in demux/. The MPlayer subreader.c is mostly gone - parts
of it survive in demux_subreader.c. It's used as last fallback, or to handle
some text subtitle types on Libav. It should go away eventually. Normally,
subtitles are loaded via demux_lavf.c.
Subtitle loading is now in demux/ instead. demux_libass.c wraps loading
.ass subtitles via libass. demux_lavf.c loads most subtitle types via
FFmpeg. demux_subreader.c is the old MPlayer code. It's used as last
fallback, or to handle some text subtitle types on Libav. (It also can
load UTF-16 encoded subtitles without requiring the use of -subcp.)
demux_subreader.c should eventually go away (maybe).
The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c
as they are demuxed. All text subtitles are rendered by sd_ass.c. If text
@@ -255,8 +229,8 @@ sub/:
detection as well as timing postprocessing work. (Timing postprocessing
removes tiny gaps or overlaps between subtitle events.)
player/timeline/:
A timeline is the abstraction used by loadfile.c to combine several files
mpvcore/timeline/:
A timeline is the abstraction used by mplayer.c to combine several files
into one seemingly linear video. It's mainly used for ordered chapters
playback. The high level code to find and load other files containing the
segments for playing an ordered chapters file is in tl_matroska.c.
-157
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@@ -1,157 +0,0 @@
waf build system overview
=========================
mpv's new build system is based on waf and it should completely replace the
custom ./configure + Makefile based system inherited from MPlayer.
Goals and the choice of waf
===========================
The new system comes with some goals, which can be summed up as: be as good as
the old one at what it did well (customizability) and fix some of it's major
shortcomings:
1) The build system must be uniform in how it handles any single feature check.
Repetition and boilerplate have to be avoided.
When adding a new feature using the old configure, one had to add a fair
amount of code to the shell script to do option parsing, detection of the
feature and declaration of variables for the Makefile to pickup. The worst
part is this pieces are spread apart in the configure and copy pasted for
any single case. That brings us to..
2) --enable-feature has to be overridden by the user and helps them understand that
they have libraries missing and should install them for the feature to be
enabled.
3) Must be customizable, hackable, pleasant to the developer eyes and to work
with in general.
4) Must have separate configuration and build steps.
Goal 2 comes as a given on pretty much any build system, since autotools made
this behaviour very popular among users (and rightly so).
Goal 1+3 were somewhat harder to accomplish as it looks like all of the build
systems we evaluated (waf included!) had problems with them. For reference we
had proof of concept build systems with waf, CMake and autotools.
What puts waf apart from CMake and autotools, is that projects using it use
Python to program their build system. Also while the Waf Book shows really
simple API usages, you can write your own build system on top of waf that is
tailored to the project's specific needs.
mpv's custom configure step on top of waf
=========================================
To some extents mpv has a custom build system written on top of waf. This
document will not go over the standard waf behaviour as that is documented in
the `Waf book <http://docs.waf.googlecode.com/git/book_17/single.html>`_.
All of the configuration process is handled with a declarative approach. Lists
of dictionaries define the checks, and some custom Python code traverses these
lists and depending on the check definition it calls into the actual waf API.
A simple example using pkg-config would be::
{
'name': '--vdpau',
'desc': 'VDPAU acceleration',
'deps': [ 'x11' ],
'func': check_pkg_config('vdpau', '>= 0.2'),
}
This defines a feature called ``vdpau`` which can be enabled or disabled by
the users with configure flags (that's the meaning of ``--``). This feature
depends on another feature whose name is ``x11``, and the autodetection check
consists of running ``pkg-config`` and looking for ``vdpau`` with version
``>= 0.2``. If the check succeeds a ``#define HAVE_VDPAU 1`` will be added to
``config.h``, if not ``#define HAVE_VDPAU 0`` will be added.
The defines names are automatically prepended with ``HAVE_``, capitalized and
special characters are replaced with underscores. This happens in
``waftools/inflectors.py``.
Mandatory fields:
-----------------
``name``: indicates the unique identifier used by the custom dependency code
to refer to a feature. If the unique identifier is prepended with ``--``
the build system will also generate options for ``./waf configure`` so that
the feature can be enabled and disabled.
``desc``: this is the textual representation of the feature used in the
interactions with the users.
``func``: function that will perform the check. These functions are defined in
``waftools/checks``. The reusable checks are all functions that return
functions. The return functions will then be applied using waf's configuration
context.
The source code for the reusable checks is a bit convoluted, but it should be
easy to pick up their usage from the ``wscript``. Their signature mirrors
the semantics of some of the shell functions used in mplayer.
If someone expresses some interest, I will extend this document with official
documentation for each check function.
Optional fields
---------------
``deps``: list of dependencies of this feature. It is a list of names of
other features as defined in the ``name`` field (minus the eventual leading
``--``). All of the dependencies must be satisfied. If they are not the check
will be skipped without even running ``func``.
``deps_any``: like deps but it is satisfied even if only one of the dependencies
is satisfied. You can think of ``deps`` as a 'and' condition and ``deps_any``
as a 'or' condition.
``deps_neg``: like deps but it is satisfied when none of the dependencies is
satisfied.
``req``: defaults to False. If set to True makes this feature a hard
dependency of mpv (configuration will fail if autodetection fails). If set to
True you must also provide ``fmsg``.
``fmsg``: string with the failure message in case a required dependency is not
satisfied.
``os_specific_checks``: this takes a dictionary that has ``os-`` dependencies
as keys (such as ``os-win32``), and by values has another dictionary that is
merged on top of the current feature definition only for that specific OS.
For example::
{
'name': '--pthreads',
'desc': 'POSIX threads',
'func': check_pthreads,
'os_specific_checks': {
'os-win32': {
'func': check_pthreads_w32_static.
}
}
}
will override the value of ``func`` with ``check_pthreads_w32_static`` only
if the target OS of the build is Windows.
``groups``: groups a dependency with another one. This can be used to disabled
all the grouped dependencies with one ``--disable-``. At the moment this is
only used for OpenGL backends, where you want to disable them when
``--disable-gl`` is passed to the configure.
mpv's custom build step on top of waf
=====================================
Build step is pretty much vanilla waf. The only difference being that the list
of source files can contain both strings or tuples. If a tuple is found,
the second element in the tuple will the used to match the features detected
in the configure step (the ``name`` field described above). If this feature
was not enabled during configure, the source file will not be compiled in.
All of the custom Python for this is inside the function ``filtered_sources``
contained in the file ``waftools/dependencies.py``.
Also ``dependencies_use`` and ``dependencies_includes`` collect cflags and
ldflags that were generated from the features checks in the configure step.
+551
View File
@@ -0,0 +1,551 @@
# MPlayer Makefile
#
# copyright (c) 2008 Diego Biurrun
# Rewritten entirely from a set of Makefiles written by Arpi and many others.
#
# This file is part of MPlayer.
#
# MPlayer is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# MPlayer is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with MPlayer; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
include config.mak
###### variable declarations #######
SOURCES_AUDIO_INPUT-$(ALSA) += stream/ai_alsa1x.c
SOURCES_AUDIO_INPUT-$(OSS) += stream/ai_oss.c
SOURCES_AUDIO_INPUT-$(SNDIO) += stream/ai_sndio.c
SOURCES-$(AUDIO_INPUT) += $(SOURCES_AUDIO_INPUT-yes)
SOURCES-$(CDDA) += stream/stream_cdda.c \
stream/cdinfo.c
SOURCES-$(DVBIN) += stream/dvb_tune.c \
stream/stream_dvb.c
SOURCES-$(DVDREAD) += stream/stream_dvd.c \
stream/stream_dvd_common.c
SOURCES-$(HAVE_SYS_MMAN_H) += audio/filter/af_export.c
SOURCES-$(LADSPA) += audio/filter/af_ladspa.c
SOURCES-$(LIBASS) += sub/ass_mp.c sub/sd_ass.c \
demux/demux_libass.c
SOURCES-$(LIBBLURAY) += stream/stream_bluray.c
SOURCES-$(LIBBS2B) += audio/filter/af_bs2b.c
SOURCES-$(LIBPOSTPROC) += video/filter/vf_pp.c
SOURCES-$(LIBSMBCLIENT) += stream/stream_smb.c
SOURCES-$(COCOA) += video/out/cocoa/view.m \
video/out/cocoa/window.m \
video/out/cocoa/additions.m \
video/out/cocoa_common.m \
osdep/macosx_application.m \
osdep/macosx_events.m \
osdep/ar/HIDRemote.m \
osdep/path-macosx.m
SOURCES-$(MNG) += demux/demux_mng.c
SOURCES-$(MPG123) += audio/decode/ad_mpg123.c
SOURCES-$(NEED_GETTIMEOFDAY) += osdep/gettimeofday.c
SOURCES-$(NEED_GLOB) += osdep/glob-win.c
SOURCES-$(WIN32) += osdep/path-win.c
SOURCES-$(PRIORITY) += osdep/priority.c
SOURCES-$(PVR) += stream/stream_pvr.c
SOURCES-$(RADIO) += stream/stream_radio.c
SOURCES-$(RADIO_CAPTURE) += stream/audio_in.c
SOURCES-$(STREAM_CACHE) += stream/cache.c
SOURCES-$(TV) += stream/stream_tv.c stream/tv.c \
stream/frequencies.c stream/tvi_dummy.c
SOURCES-$(TV_V4L2) += stream/tvi_v4l2.c stream/audio_in.c
SOURCES-$(VCD) += stream/stream_vcd.c
SOURCES-$(DUMMY_OSD) += sub/osd_dummy.c
SOURCES-$(LIBASS_OSD) += sub/osd_libass.c
SOURCES-$(ALSA) += audio/out/ao_alsa.c
SOURCES-$(CACA) += video/out/vo_caca.c
SOURCES-$(SDL) += audio/out/ao_sdl.c
SOURCES-$(SDL2) += video/out/vo_sdl.c
SOURCES-$(COREAUDIO) += audio/out/ao_coreaudio.c \
audio/out/ao_coreaudio_utils.c \
audio/out/ao_coreaudio_properties.c
SOURCES-$(COREVIDEO) += video/out/vo_corevideo.c
SOURCES-$(DIRECT3D) += video/out/vo_direct3d.c \
video/out/w32_common.c
SOURCES-$(DSOUND) += audio/out/ao_dsound.c
SOURCES-$(WASAPI) += audio/out/ao_wasapi.c
SOURCES-$(GL) += video/out/gl_common.c video/out/gl_osd.c \
video/out/vo_opengl.c video/out/gl_lcms.c \
video/out/gl_video.c video/out/dither.c \
video/out/vo_opengl_old.c \
video/out/pnm_loader.c
SOURCES-$(ENCODING) += video/out/vo_lavc.c audio/out/ao_lavc.c \
mpvcore/encode_lavc.c
SOURCES-$(GL_WIN32) += video/out/w32_common.c video/out/gl_w32.c
SOURCES-$(GL_X11) += video/out/x11_common.c video/out/gl_x11.c
SOURCES-$(GL_COCOA) += video/out/gl_cocoa.c
SOURCES-$(GL_WAYLAND) += video/out/wayland_common.c \
video/out/gl_wayland.c
SOURCES-$(JACK) += audio/out/ao_jack.c
SOURCES-$(JOYSTICK) += mpvcore/input/joystick.c
SOURCES-$(LIBQUVI) += mpvcore/resolve_quvi.c
SOURCES-$(LIBQUVI9) += mpvcore/resolve_quvi9.c
SOURCES-$(LIRC) += mpvcore/input/lirc.c
SOURCES-$(OPENAL) += audio/out/ao_openal.c
SOURCES-$(OSS) += audio/out/ao_oss.c
SOURCES-$(PULSE) += audio/out/ao_pulse.c
SOURCES-$(PORTAUDIO) += audio/out/ao_portaudio.c
SOURCES-$(RSOUND) += audio/out/ao_rsound.c
SOURCES-$(SNDIO) += audio/out/ao_sndio.c
SOURCES-$(VDPAU) += video/vdpau.c video/out/vo_vdpau.c
SOURCES-$(VDA) += video/decode/vda.c
SOURCES-$(VDPAU_DEC) += video/decode/vdpau.c
SOURCES-$(VDPAU_DEC_OLD) += video/decode/vdpau_old.c
SOURCES-$(VAAPI) += video/out/vo_vaapi.c \
video/decode/vaapi.c \
video/vaapi.c
SOURCES-$(VAAPI_VPP) += video/filter/vf_vavpp.c
SOURCES-$(X11) += video/out/vo_x11.c video/out/x11_common.c
SOURCES-$(XV) += video/out/vo_xv.c
SOURCES-$(WAYLAND) += video/out/vo_wayland.c video/out/wayland_common.c
SOURCES-$(VF_LAVFI) += video/filter/vf_lavfi.c
SOURCES-$(AF_LAVFI) += audio/filter/af_lavfi.c
SOURCES-$(LUA) += mpvcore/mp_lua.c
ifeq ($(HAVE_AVUTIL_REFCOUNTING),no)
SOURCES-yes += video/decode/lavc_dr1.c
endif
SOURCES-$(DLOPEN) += video/filter/vf_dlopen.c
SOURCES = audio/audio.c \
audio/chmap.c \
audio/chmap_sel.c \
audio/fmt-conversion.c \
audio/format.c \
audio/mixer.c \
audio/reorder_ch.c \
audio/decode/ad_lavc.c \
audio/decode/ad_spdif.c \
audio/decode/dec_audio.c \
audio/filter/af.c \
audio/filter/af_center.c \
audio/filter/af_channels.c \
audio/filter/af_delay.c \
audio/filter/af_dummy.c \
audio/filter/af_equalizer.c \
audio/filter/af_extrastereo.c \
audio/filter/af_force.c \
audio/filter/af_format.c \
audio/filter/af_hrtf.c \
audio/filter/af_karaoke.c \
audio/filter/af_lavcac3enc.c \
audio/filter/af_lavrresample.c \
audio/filter/af_pan.c \
audio/filter/af_scaletempo.c \
audio/filter/af_sinesuppress.c \
audio/filter/af_sub.c \
audio/filter/af_surround.c \
audio/filter/af_sweep.c \
audio/filter/af_tools.c \
audio/filter/af_drc.c \
audio/filter/af_volume.c \
audio/filter/filter.c \
audio/filter/window.c \
audio/out/ao.c \
audio/out/ao_null.c \
audio/out/ao_pcm.c \
demux/codec_tags.c \
demux/demux.c \
demux/demux_edl.c \
demux/demux_cue.c \
demux/demux_lavf.c \
demux/demux_mf.c \
demux/demux_mkv.c \
demux/demux_playlist.c \
demux/demux_raw.c \
demux/demux_subreader.c \
demux/ebml.c \
demux/mf.c \
mpvcore/asxparser.c \
mpvcore/av_common.c \
mpvcore/av_log.c \
mpvcore/av_opts.c \
mpvcore/bstr.c \
mpvcore/charset_conv.c \
mpvcore/codecs.c \
mpvcore/command.c \
mpvcore/cpudetect.c \
mpvcore/m_config.c \
mpvcore/m_option.c \
mpvcore/m_property.c \
mpvcore/mp_common.c \
mpvcore/mp_msg.c \
mpvcore/mp_ring.c \
mpvcore/mplayer.c \
mpvcore/options.c \
mpvcore/parser-cfg.c \
mpvcore/parser-mpcmd.c \
mpvcore/path.c \
mpvcore/playlist.c \
mpvcore/playlist_parser.c \
mpvcore/screenshot.c \
mpvcore/version.c \
mpvcore/input/input.c \
mpvcore/timeline/tl_edl.c \
mpvcore/timeline/tl_matroska.c \
mpvcore/timeline/tl_cue.c \
osdep/io.c \
osdep/numcores.c \
osdep/timer.c \
stream/cookies.c \
stream/rar.c \
stream/stream.c \
stream/stream_avdevice.c \
stream/stream_file.c \
stream/stream_lavf.c \
stream/stream_memory.c \
stream/stream_mf.c \
stream/stream_null.c \
stream/stream_rar.c \
sub/dec_sub.c \
sub/draw_bmp.c \
sub/find_subfiles.c \
sub/img_convert.c \
sub/sd_lavc.c \
sub/sd_lavc_conv.c \
sub/sd_lavf_srt.c \
sub/sd_microdvd.c \
sub/sd_movtext.c \
sub/sd_spu.c \
sub/sd_srt.c \
sub/spudec.c \
sub/sub.c \
ta/ta.c \
ta/ta_utils.c \
ta/ta_talloc.c \
video/csputils.c \
video/fmt-conversion.c \
video/image_writer.c \
video/img_format.c \
video/mp_image.c \
video/mp_image_pool.c \
video/sws_utils.c \
video/decode/dec_video.c \
video/decode/vd.c \
video/decode/vd_lavc.c \
video/filter/vf.c \
video/filter/pullup.c \
video/filter/vf_crop.c \
video/filter/vf_delogo.c \
video/filter/vf_divtc.c \
video/filter/vf_down3dright.c \
video/filter/vf_dsize.c \
video/filter/vf_eq.c \
video/filter/vf_expand.c \
video/filter/vf_flip.c \
video/filter/vf_format.c \
video/filter/vf_gradfun.c \
video/filter/vf_hqdn3d.c \
video/filter/vf_ilpack.c \
video/filter/vf_mirror.c \
video/filter/vf_noformat.c \
video/filter/vf_noise.c \
video/filter/vf_phase.c \
video/filter/vf_pullup.c \
video/filter/vf_rotate.c \
video/filter/vf_scale.c \
video/filter/vf_screenshot.c \
video/filter/vf_softpulldown.c \
video/filter/vf_stereo3d.c \
video/filter/vf_sub.c \
video/filter/vf_swapuv.c \
video/filter/vf_unsharp.c \
video/filter/vf_vo.c \
video/filter/vf_yadif.c \
video/out/bitmap_packer.c \
video/out/aspect.c \
video/out/filter_kernels.c \
video/out/vo.c \
video/out/vo_null.c \
video/out/vo_image.c \
osdep/$(GETCH) \
osdep/$(TIMER) \
$(SOURCES-yes)
OBJECTS += $(addsuffix .o, $(basename $(SOURCES)))
OBJECTS-$(PE_EXECUTABLE) += osdep/mpv-rc.o
OBJECTS += $(OBJECTS-yes)
DEP_FILES = $(patsubst %.S,%.d,$(patsubst %.cpp,%.d,$(patsubst %.c,%.d,$(SOURCES:.m=.d) $(SOURCES:.m=.d))))
ALL_TARGETS += mpv$(EXESUF)
INSTALL_BIN += install-mpv
INSTALL_BIN_STRIP += install-mpv-strip
INSTALL_MAN =
INSTALL_PDF =
ifeq ($(BUILD_MAN),yes)
INSTALL_MAN += install-mpv-man
ALL_TARGETS += DOCS/man/en/mpv.1
endif
ifeq ($(BUILD_PDF),yes)
INSTALL_PDF += install-mpv-pdf
ALL_TARGETS += DOCS/man/en/mpv.pdf
endif
DIRS = . \
audio \
audio/decode \
audio/filter \
audio/out \
mpvcore \
mpvcore/input \
mpvcore/timeline \
demux \
osdep \
osdep/ar \
stream \
sub \
video \
video/decode \
video/filter \
video/out
ADDSUFFIXES = $(foreach suf,$(1),$(addsuffix $(suf),$(2)))
ADD_ALL_DIRS = $(call ADDSUFFIXES,$(1),$(DIRS))
ADD_ALL_EXESUFS = $(1) $(call ADDSUFFIXES,$(EXESUFS_ALL),$(1))
###### brief build output #######
ifndef V
$(eval override CC = @printf "CC\t$$@\n"; $(CC))
$(eval override RM = @$(RM))
endif
###### generic rules #######
all: $(ALL_TARGETS)
%.tex: %.rst
$(RST2LATEX) --config=DOCS/man/docutils.conf $< $@
%.pdf: %.tex
pdflatex -interaction=batchmode -jobname=$(basename $@) $<; pdflatex -interaction=batchmode -jobname=$(basename $@) $<
%.1: %.rst
$(RST2MAN) $< $@
%.o: %.S
$(CC) $(DEPFLAGS) $(CFLAGS) -c -o $@ $<
%.o: %.c
$(CC) $(DEPFLAGS) $(CFLAGS) -c -o $@ $<
%.o: %.cpp
$(CC) $(DEPFLAGS) $(CXXFLAGS) -c -o $@ $<
%.o: %.m
$(CC) $(DEPFLAGS) $(CFLAGS) -c -o $@ $<
%-rc.o: %.rc
$(WINDRES) -I. $< $@
mpv$(EXESUF): $(OBJECTS)
mpv$(EXESUF):
$(CC) -o $@ $^ $(EXTRALIBS)
mpvcore/input/input.c: mpvcore/input/input_conf.h
mpvcore/input/input_conf.h: TOOLS/file2string.pl etc/input.conf
./$^ >$@
MKVLIB_DEPS = TOOLS/lib/Parse/Matroska.pm \
TOOLS/lib/Parse/Matroska/Definitions.pm \
TOOLS/lib/Parse/Matroska/Element.pm \
TOOLS/lib/Parse/Matroska/Reader.pm \
TOOLS/lib/Parse/Matroska/Utils.pm \
demux/ebml.c demux/demux_mkv.c: demux/ebml_types.h
demux/ebml_types.h: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-header > $@
demux/ebml.c: demux/ebml_defs.c
demux/ebml_defs.c: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-definitions > $@
video/out/gl_video.c: video/out/gl_video_shaders.h
video/out/gl_video_shaders.h: TOOLS/file2string.pl video/out/gl_video_shaders.glsl
./$^ >$@
video/out/x11_common.c: video/out/x11_icon.inc
video/out/x11_icon.inc: TOOLS/file2string.pl video/out/x11_icon.bin
./$^ >$@
sub/osd_libass.c: sub/osd_font.h
sub/osd_font.h: TOOLS/file2string.pl sub/osd_font.otf
./$^ >$@
mpvcore/mp_lua.c: mpvcore/lua/defaults.inc
mpvcore/lua/defaults.inc: TOOLS/file2string.pl mpvcore/lua/defaults.lua
./$^ >$@
mpvcore/mp_lua.c: mpvcore/lua/assdraw.inc
mpvcore/lua/assdraw.inc: TOOLS/file2string.pl mpvcore/lua/assdraw.lua
./$^ >$@
mpvcore/mp_lua.c: mpvcore/lua/osc.inc
mpvcore/lua/osc.inc: TOOLS/file2string.pl mpvcore/lua/osc.lua
./$^ >$@
# ./configure must be rerun if it changed
config.mak: configure
@echo "############################################################"
@echo "####### Please run ./configure again - it's changed! #######"
@echo "############################################################"
version.h .version: version.sh
./$<
# Force version.sh to run to potentially regenerate version.h
-include .version
%$(EXESUF): %.c
$(CC) $(CFLAGS) -o $@ $^
###### dependency declarations / specific CFLAGS ######
mpvcore/version.c osdep/mpv-rc.o: version.h
osdep/mpv-rc.o: osdep/mpv.exe.manifest etc/mpv-icon.ico
DOCS/man/en/mpv.1 DOCS/man/en/mpv.pdf: DOCS/man/en/af.rst \
DOCS/man/en/ao.rst \
DOCS/man/en/changes.rst \
DOCS/man/en/encode.rst \
DOCS/man/en/input.rst \
DOCS/man/en/options.rst \
DOCS/man/en/vf.rst \
DOCS/man/en/vo.rst
###### installation / clean / generic rules #######
install: $(INSTALL_BIN) install-data $(INSTALL_MAN) $(INSTALL_PDF)
install-no-man: $(INSTALL_BIN) install-data
install-strip: $(INSTALL_BIN_STRIP) install-data $(INSTALL_MAN) $(INSTALL_PDF)
install-strip-no-man: $(INSTALL_BIN_STRIP) install-data
install-dirs:
if test ! -d $(BINDIR) ; then $(INSTALL) -d $(BINDIR) ; fi
install-%: %$(EXESUF) install-dirs
$(INSTALL) -m 755 $< $(BINDIR)
install-%-strip: %$(EXESUF) install-dirs
$(INSTALL) -m 755 -s $< $(BINDIR)
install-mpv-man: install-mpv-man-en
install-mpv-man-en: DOCS/man/en/mpv.1
if test ! -d $(MANDIR)/man1 ; then $(INSTALL) -d $(MANDIR)/man1 ; fi
$(INSTALL) -m 644 DOCS/man/en/mpv.1 $(MANDIR)/man1/
install-mpv-pdf: install-mpv-pdf-en
install-mpv-pdf-en: DOCS/man/en/mpv.pdf
if test ! -d $(DOCDIR) ; then $(INSTALL) -d $(DOCDIR) ; fi
$(INSTALL) -m 644 DOCS/man/en/mpv.pdf $(DOCDIR)/
ICONSIZES = 16x16 32x32 64x64
define ICON_INSTALL_RULE
install-mpv-icon-$(size): etc/mpv-icon-8bit-$(size).png
$(INSTALL) -d $(prefix)/share/icons/hicolor/$(size)/apps
$(INSTALL) -m 644 etc/mpv-icon-8bit-$(size).png $(prefix)/share/icons/hicolor/$(size)/apps/mpv.png
endef
$(foreach size,$(ICONSIZES),$(eval $(ICON_INSTALL_RULE)))
install-mpv-icons: $(foreach size,$(ICONSIZES),install-mpv-icon-$(size))
install-mpv-desktop: etc/mpv.desktop
$(INSTALL) -d $(prefix)/share/applications
$(INSTALL) -m 644 etc/mpv.desktop $(prefix)/share/applications/
install-data: install-mpv-icons install-mpv-desktop
uninstall:
$(RM) $(BINDIR)/mpv$(EXESUF)
$(RM) $(MANDIR)/man1/mpv.1
$(RM) $(MANDIR)/en/man1/mpv.1
$(RM) $(DOCDIR)/mpv.pdf
$(RM) $(prefix)/share/applications/mpv.desktop
$(RM) $(foreach size,$(ICONSIZES),$(prefix)/share/icons/hicolor/$(size)/apps/mpv.png)
clean:
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.d /*.a /*.ho /*~)
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.a /*.ho /*~)
-$(RM) $(call ADD_ALL_EXESUFS,mpv)
-$(RM) $(call ADDSUFFIXES,.pdf .tex .log .aux .out .toc,DOCS/man/*/mpv)
-$(RM) DOCS/man/*/mpv.1
-$(RM) version.h
-$(RM) mpvcore/input/input_conf.h
-$(RM) video/out/vdpau_template.c
-$(RM) demux/ebml_types.h demux/ebml_defs.c
-$(RM) video/out/gl_video_shaders.h
-$(RM) video/out/x11_icon.inc
-$(RM) sub/osd_font.h
-$(RM) mpvcore/lua/defaults.inc
-$(RM) mpvcore/lua/assdraw.inc
-$(RM) mpvcore/lua/osc.inc
distclean: clean
-$(RM) config.log config.mak config.h TAGS tags
TAGS:
$(RM) $@; find . -name '*.[chS]' -o -name '*.asm' | xargs etags -a
tags:
$(RM) $@; find . -name '*.[chS]' -o -name '*.asm' | xargs ctags -a
osxbundle:
@TOOLS/osxbundle.py mpv
osxbundle-skip-deps:
@TOOLS/osxbundle.py --skip-deps mpv
-include $(DEP_FILES)
.PHONY: all *install* *clean .version
# Disable suffix rules. Most of the builtin rules are suffix rules,
# so this saves some time on slow systems.
.SUFFIXES:
# If a command returns failure but changed its target file, delete the
# (presumably malformed) file. Otherwise the file would be considered to
# be up to date if make is restarted.
.DELETE_ON_ERROR:
+58 -156
View File
@@ -1,108 +1,40 @@
![http://mpv.io/](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
mpv
===
## mpv
[![Build Status](https://api.travis-ci.org/mpv-player/mpv.png)](https://travis-ci.org/mpv-player/mpv)
--------------
Overview
--------
* [Overview](#overview)
* [Downloads](#downloads)
* [Compilation](#compilation)
* [FFmpeg vs. Libav](#ffmpeg-vs-libav)
* [Release cycle](#release-cycle)
* [Bug reports](#bug-reports)
* [Contributing](#contributing)
* [Relation to MPlayer and mplayer2](#relation-to-mplayer-and-mplayer2)
* [Wiki](https://github.com/mpv-player/mpv/wiki)
* [Man pages](http://mpv.io/manual/master/)
* [Contact](#contact)
* [License](#license)
## Overview
**mpv** is a media player based on MPlayer and mplayer2. It supports a wide
**mpv** is a movie player based on MPlayer and mplayer2. It supports a wide
variety of video file formats, audio and video codecs, and subtitle types.
Releases can be found on the [release list][releases].
## System requirements
- A not too ancient Linux, or Windows Vista or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might sometimes help if the CPU
is too slow to decode video realtime, but must be explicitly enabled with
the `--hwdec` option. On Windows, a CPU with SSE4 instruction set is required
to get decent hardware decoding performance.
- A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current, especially OpenGL. In some cases, ancient fallback video output
methods can help (such as `--vo=xv` on Linux), but this use is not
recommended or supported.
## Downloads
For semi-official builds and third-party packages please see
[mpv.io](http://mpv.io/installation/).
## Compilation
If you are wondering what's different from mplayer2 and MPlayer you can read
more about the [changes][changes].
Compilation
-----------
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements.
The mpv build system uses *waf* but we don't store it in your source tree. The
script './bootstrap.py' will download the latest version of waf that was tested
with the build system.
For a list of the available build options use `./waf configure --help`. If
you think you have support for some feature installed but configure fails to
detect it, the file `build/config.log` may contain information about the
reasons for the failure.
NOTE: To avoid cluttering the output with unreadable spam, `--help` only shows
one of the two switches for each option. If the option is autodetected by
default, the `--disable-***` switch is printed; if the option is disabled by
default, the `--enable-***` switch is printed. Either way, you can use
`--enable-***` or `--disable-**` regardless of what is printed by `--help`.
To build the software you can use `./waf build`: the result of the compilation
will be located in `build/mpv`. You can use `./waf install` to install mpv
to the *prefix* after it is compiled.
external libraries. Below is a list of some important requirements. For
more information see the output of `./configure --help` for a list of options,
or look at the list of enabled and disabled features printed after running
`./configure`. If you think you have support for some feature installed
but configure fails to detect it, the file `config.log` may contain
information about the reasons for the failure.
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
- Audio output development headers (libasound/ALSA, pulseaudio)
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter
and either libswresample or libavresample)
At least FFmpeg 2.4.0 or Libav 11 is required.
- zlib
- iconv (normally provided by the system libc)
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
- gcc or clang, yasm on x86 and x86_64
- Audio output development headers (libasound, pulseaudio)
- fribidi, freetype, fontconfig development headers (for libass)
- harfbuzz (optional, required for correct rendering of combining characters,
particularly for correct rendering of non-English text on OSX, and
Arabic/Indic scripts on any platform)
FFmpeg dependencies:
- gcc or clang, yasm on x86 and x86_64
- OpenSSL (has to be explicitly enabled when compiling ffmpeg)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
- libjpeg
- libquvi if you want to play Youtube videos directly
- libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be
explicitly enabled when compiling ffmpeg)
- Libav also works, but some features will not work. (See section below.)
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
@@ -111,95 +43,65 @@ the separately available build wrapper ([mpv-build][mpv-build]) that first compi
libraries and libass, and then compiles the player statically linked against
those.
If you want to build a Windows binary, you either have to use MSYS2 and MinGW,
or cross-compile from Linux with MinGW. See [Windows compilation][windows_compilation].
If you are running Mac OSX and using homebrew we provide [homebrew-mpv][homebrew-mpv], an up
to date formula that compiles mpv with sensible dependencies and defaults for
OSX.
### configure `--enable-*` parameters
## FFmpeg vs. Libav
The `--enable-*` parameters unconditionally force options on, completely
skipping autodetection. This behavior is unlike what you may be used to from
autoconf-based configure scripts that can decide to override you. This greater
level of control comes at a price. You may have to provide the correct compiler
and linker flags yourself.
If you used one of these options and experience a compilation or
linking failure, make sure you have passed the necessary compiler/linker flags
to configure.
mpv's configure script is greedy and automatically enables features as a result
of autodetection. The cases where you may want to use `--enable-*` are very
limited.
FFmpeg vs. Libav
----------------
Generally, mpv should work with the latest release as well as the git version
of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work
with FFmpeg only (subtitle formats in particular).
## Release cycle
Every few months, a new release is cut off of the master branch and is assigned
a 0.X.0 version number.
As part of the maintenance process, minor releases are made, which are assigned
0.X.Y version numbers. Minor releases contain bug fixes only. They never merge
the master branch, and no features are added to it. Only the latest release is
maintained.
The goal of releases is to provide stability and an unchanged base for the sake
of Linux distributions. If you want the newest features, just use the master
branch, which is stable most of the time, except sometimes, when it's not.
Releases other than the latest release are unsupported and unmaintained.
See the [release policy document][release-policy] for more information.
## Bug reports
with FFmpeg only. See the [wiki article][ffmpeg_vs_libav] about the issue.
Bug reports
-----------
Please use the [issue tracker][issue-tracker] provided by GitHub to send us bug
reports or feature requests.
## Contributing
Contributing
------------
For small changes you can just send us pull requests through GitHub. For bigger
changes come and talk to us on IRC before you start working on them. It will
make code review easier for both parties later on.
## Relation to MPlayer and mplayer2
Contacts
--------
These forms of contact are meant to ask questions about mpv usage, give
feedback on mpv and discuss it's development.
mpv is based on mplayer2, which in turn is based on the original MPlayer
(also called mplayer, mplayer-svn, mplayer1). Many changes have been made, a
large part of which is incompatible or completely changes how the player
behaves. Although there are still many similarities to its ancestors, mpv
should generally be treated as a completely different program.
If possible, please avoid posting bugs here and use the [issue tracker][issue-tracker]
instead.
mpv was forked because we wanted to modernize MPlayer. This includes
removing cruft (including features which stopped making sense 10 years ago),
and of course adding modern features. Such huge and intrusive changes made it
infeasible to work directly with MPlayer, which is mostly focused on
preservation, so a fork had to be made. (Actually, mpv is based on mplayer2,
which already started this process of removing cruft.)
- **Users IRC Channel**: `#mpv-player` on `irc.freenode.net`
- **Users Mailing List**: `mpv-users@googlegroups.com` ([Archive / Subscribe][mpv-users]).
- **Devel Mailing List**: `mpv-devel@googlegroups.com` ([Archive / Subscribe][mpv-devel])
In general, mpv should be considered a completely new program, rather than a
MPlayer drop-in replacement.
To contact the `mpv` team in private write to `mpv-team@googlegroups.com`.
If you are wondering what's different from mplayer2 and MPlayer, an incomplete
list of changes is located [here][mplayer-changes].
## Contact
Most activity happens on the IRC channel and the github issue tracker. The
mailing lists are mostly unused.
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-devel` on `irc.freenode.net`
To contact the `mpv` team in private write to `mpv-team@googlegroups.com`. Use
only if discretion is required.
[releases]: https://github.com/mpv-player/mpv/releases
[changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/man/en/changes.rst
[mpv-build]: https://github.com/mpv-player/mpv-build
[homebrew-mpv]: https://github.com/mpv-player/homebrew-mpv
[issue-tracker]: https://github.com/mpv-player/mpv/issues
[mpv-users]: https://groups.google.com/forum/?hl=en#!forum/mpv-users
[mpv-devel]: https://groups.google.com/forum/?hl=en#!forum/mpv-devel
[ffmpeg_vs_libav]: https://github.com/mpv-player/mpv/wiki/FFmpeg-versus-Libav
[release-policy]: https://github.com/mpv-player/mpv/blob/master/DOCS/release-policy.md
[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
[mplayer-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/mplayer-changes.rst
## License
Mostly GPLv2 or later. See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
-1395
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-94
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@@ -1,94 +0,0 @@
#!/usr/bin/env python
import re
import os
import sys
import shutil
import subprocess
from functools import partial
sys_re = re.compile("^/System")
usr_re = re.compile("^/usr/lib/")
exe_re = re.compile("@executable_path")
def is_user_lib(objfile, libname):
return not sys_re.match(libname) and \
not usr_re.match(libname) and \
not exe_re.match(libname) and \
not "libobjc." in libname and \
not "libSystem." in libname and \
not "libc." in libname and \
not "libgcc." in libname and \
not os.path.basename(libname) == 'Python' and \
not os.path.basename(objfile) in libname
def otool(objfile):
command = "otool -L %s | grep -e '\t' | awk '{ print $1 }'" % objfile
output = subprocess.check_output(command, shell = True)
return filter(partial(is_user_lib, objfile), output.split())
def install_name_tool_change(old, new, objfile):
subprocess.call(["install_name_tool", "-change", old, new, objfile])
def install_name_tool_id(name, objfile):
subprocess.call(["install_name_tool", "-id", name, objfile])
def libraries(objfile, result = dict()):
libs_list = otool(objfile)
result[objfile] = set(libs_list)
for lib in libs_list:
if lib not in result:
libraries(lib, result)
return result
def leafs(libs_dict, processed = []):
result = []
processed = set(processed)
for objfile, libs in libs_dict.items():
if libs <= processed:
result.append(objfile)
return result
def lib_path(binary):
return os.path.join(os.path.dirname(binary), 'lib')
def lib_name(lib):
return os.path.join("@executable_path", "lib", os.path.basename(lib))
def process_libraries(libs_dict, binary, processed = []):
ls = leafs(libs_dict, processed)
diff = set(ls) - set(processed)
if diff == set([binary]):
return
for src in diff:
name = lib_name(src)
dst = os.path.join(lib_path(binary), os.path.basename(src))
shutil.copy(src, dst)
os.chmod(dst, 0o755)
install_name_tool_id(name, dst)
if src in libs_dict[binary]:
install_name_tool_change(src, name, binary)
for p in processed:
if p in libs_dict[src]:
install_name_tool_change(p, lib_name(p), dst)
process_libraries(libs_dict, binary, ls)
def main():
binary = os.path.abspath(sys.argv[1])
if not os.path.exists(lib_path(binary)):
os.makedirs(lib_path(binary))
libs = libraries(binary)
print(libs)
process_libraries(libs, binary)
if __name__ == "__main__":
main()
+2 -2
View File
@@ -9,8 +9,8 @@ use warnings;
# the exact contents of the original file.
# FIXME: why not a char array?
# treat only alphanumeric and punctuations (excluding " and ?) as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>^_{|}~ -]};
# treat only alphanumeric and not-" punctuation as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>?^_{|}~ -]};
for my $file (@ARGV) {
open my $fh, '<:raw', $file or next;
Executable → Regular
+2 -2
View File
@@ -5,8 +5,8 @@
conv() {
echo
echo `identify -format "icon: %w %h" "$1"`
convert "$1" -depth 8 rgba:-
identify -format "icon: %w %h" $1
convert $1 -depth 8 rgba:-
}
(echo "# File generated by gen-x11-icon.sh" ;
-158
View File
@@ -1,158 +0,0 @@
#!/bin/sh
: "${MPV:=mpv}"
: "${ILDETECT_MPV:=$MPV}"
: "${ILDETECT_MPVFLAGS:=--start=35% --length=35}"
: "${ILDETECT_DRY_RUN:=}"
: "${ILDETECT_QUIET:=}"
: "${ILDETECT_RUN_INTERLACED_ONLY:=}"
: "${ILDETECT_FORCE_RUN:=}"
# This script uses ffmpeg's "idet" filter for interlace detection. In the
# long run this should replace ildetect.sh+ildetect.so.
# exit status:
# 0 progressive
# 1 telecine
# 2 interlaced
# 8 unknown
# 16 detect fail
# 17+ mpv's status | 16
testfun()
{
$ILDETECT_MPV "$@" \
--vf-add=lavfi="[idet]" --msg-level ffmpeg=v \
--o= --vo=null --no-audio --untimed \
$ILDETECT_MPVFLAGS \
| { if [ -n "$ILDETECT_QUIET" ]; then cat; else tee /dev/stderr; fi } \
| grep "Parsed_idet_0: Multi frame detection: "
}
judge()
{
tff=0
bff=0
progressive=0
undetermined=0
while read -r _ _ _ _ _ _ tff1 _ bff1 _ progressive1 _ undetermined1 _; do
case "$tff1$bff1$progressive1$undetermined1" in
*[!0-9]*)
printf >&2 'ERROR: Unrecognized idet output: %s\n' "$out"
exit 16
;;
esac
tff=$((tff + tff1))
bff=$((bff + bff1))
progressive=$((progressive + progressive1))
undetermined=$((undetermined + undetermined1))
done <<EOF
$(testfun "$@" | sed 's/:/: /g')
EOF
interlaced=$((bff + tff))
determined=$((interlaced + progressive))
if [ "$undetermined" -gt "$determined" ] || [ "$determined" -lt 250 ]; then
echo >&2 "ERROR: Less than 50% or 250 frames are determined."
[ -n "$ILDETECT_FORCE_RUN" ] || exit 8
echo >&2 "Assuming interlacing."
if [ "$tff" -gt $((bff * 10)) ]; then
verdict="interlaced-tff"
elif [ "$bff" -gt $((tff * 10)) ]; then
verdict="interlaced-bff"
else
verdict="interlaced"
fi
elif [ $((interlaced * 20)) -gt "$progressive" ]; then
# At least 5% of the frames are interlaced!
if [ "$tff" -gt $((bff * 10)) ]; then
verdict="interlaced-tff"
elif [ "$bff" -gt $((tff * 10)) ]; then
verdict="interlaced-bff"
else
echo >&2 "ERROR: Content is interlaced, but can't determine field order."
[ -n "$ILDETECT_FORCE_RUN" ] || exit 8
echo >&2 "Assuming interlacing with default field order."
verdict="interlaced"
fi
else
# Likely progressive
verdict="progressive"
fi
printf '%s\n' "$verdict"
}
judge "$@" --vf-clr
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
[ -n "$ILDETECT_RUN_INTERLACED_ONLY" ] || \
$ILDETECT_MPV "$@"
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 0
;;
interlaced-tff)
judge "$@" --vf-clr --vf-pre=lavfi=\[setfield=tff\],pullup
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=tff\],pullup
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 1
;;
*)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=tff\],yadif
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 2
;;
esac
;;
interlaced-bff)
judge "$@" --vf-clr --vf-pre=lavfi=\[setfield=bff\],pullup
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=bff\],pullup
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 1
;;
*)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=bff\],yadif
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 2
;;
esac
;;
interlaced)
judge "$@" --vf-clr --vf-pre=pullup
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=pullup
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 1
;;
*)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=yadif
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 2
;;
esac
;;
*)
echo >&2 "ERROR: Internal error."
exit 16
;;
esac
+1 -7
View File
@@ -84,7 +84,7 @@ sub elem_by_hexid {
# used by elem when setting the 'valname' key
use constant TYPE_MAP => {
uint => 'uint64_t',
str => 'char *',
str => 'struct bstr',
binary => 'struct bstr',
ebml_id => 'uint32_t',
float => 'double',
@@ -232,7 +232,6 @@ sub define_matroska {
elem('Block', 'a1', 'binary'),
elem('BlockDuration', '9b', 'uint'),
elem('ReferenceBlock*', 'fb', 'sint'),
elem('DiscardPadding', '75A2', 'sint'),
}),
elem('SimpleBlock*', 'a3', 'binary'),
}),
@@ -257,8 +256,6 @@ sub define_matroska {
elem('CodecPrivate', '63a2', 'binary'),
elem('CodecName', '258688', 'str'),
elem('CodecDecodeAll', 'aa', 'uint'),
elem('CodecDelay', '56AA', 'uint'),
elem('SeekPreRoll', '56BB', 'uint'),
elem('Video', 'e0', {
elem('FlagInterlaced', '9a', 'uint'),
elem('PixelWidth', 'b0', 'uint'),
@@ -268,7 +265,6 @@ sub define_matroska {
elem('DisplayUnit', '54b2', 'uint'),
elem('FrameRate', '2383e3', 'float'),
elem('ColourSpace', '2eb524', 'binary'),
elem('StereoMode', '53b8', 'uint'),
}),
elem('Audio', 'e1', {
elem('SamplingFrequency', 'b5', 'float'),
@@ -296,8 +292,6 @@ sub define_matroska {
elem('CueTrackPositions*', 'b7', {
elem('CueTrack', 'f7', 'uint'),
elem('CueClusterPosition', 'f1', 'uint'),
elem('CueRelativePosition','f0', 'uint'),
elem('CueDuration', 'b2', 'uint'),
}),
}),
}),
+17 -20
View File
@@ -132,8 +132,7 @@ sub _bin2int($) {
# creates a floating-point number with the given mantissa and exponent
sub _ldexp {
my ($mantissa, $exponent) = @_;
my $r = new Math::BigRat($mantissa);
return $r * Math::BigRat->new(2)**$exponent;
return $mantissa * Math::BigRat->new(2)**$exponent;
}
# NOTE: the read_* functions are hard to read because they're ports
@@ -253,27 +252,25 @@ bytes from the internal filehandle.
Only lengths C<4> and C<8> are supported (C C<float> and C<double>).
=cut
{
my $b1 = new Math::BigInt 1;
sub read_float {
my ($self, $length) = @_;
my $i = $self->read_uint($length);
my $f;
sub read_float {
my ($self, $length) = @_;
my $i = new Math::BigInt $self->read_uint($length)->bstr;
my $f;
use bigrat try => BIGINT_TRY;
# These evil expressions reinterpret an unsigned int as IEEE binary floats
if ($length == 4) {
$f = _ldexp(($i & ((1<<23) - 1)) + (1<<23), ($i>>23 & ((1<<8) - 1)) - 150);
$f = -$f if $i & ($b1<<31);
} elsif ($length == 8) {
$f = _ldexp(($i & (($b1<<52) - 1)) + ($b1<<52), ($i>>52 & ((1<<12) - 1)) - 1075);
$f = -$f if $i & ($b1<<63);
} else {
croak "Matroska Syntax error: unsupported IEEE float byte size $length";
}
return $f;
# These evil expressions reinterpret an unsigned int as IEEE binary floats
if ($length == 4) {
$f = _ldexp(($i & (1<<23 - 1)) + (1<<23), ($i>>23 & (1<<8 - 1)) - 150);
$f = -$f if $i & (1<<31);
} elsif ($length == 8) {
$f = _ldexp(($i & (1<<52 - 1)) + (1<<52), ($i>>52 & (1<<12 - 1)) - 1075);
$f = -$f if $i & (1<<63);
} else {
croak "Matroska Syntax error: unsupported IEEE float byte size $length";
}
return $f;
}
=method read_ebml_id($length)
-14
View File
@@ -1,14 +0,0 @@
mpv lua scripts
===============
The lua scripts in this folder can be loaded on a one-time basis by
adding the option
--script=/path/to/script.lua
to mpv's command line.
Where appropriate, they may also be placed in ~/.config/mpv/scripts/ from
where they will be automatically loaded when mpv starts.
Some of these are just for testing mpv internals.
-13
View File
@@ -1,13 +0,0 @@
local utils = require("mp.utils")
mp.observe_property("audio-device-list", "native", function(name, val)
print("Audio device list changed:")
for index, e in ipairs(val) do
print(" - '" .. e.name .. "' (" .. e.description .. ")")
end
end)
mp.observe_property("audio-out-detected-device", "native", function(name, val)
print("Detected audio device changed:")
print(" - '" .. val)
end)
-113
View File
@@ -1,113 +0,0 @@
-- This script uses the lavfi cropdetect filter to automatically
-- insert a crop filter with appropriate parameters for the currently
-- playing video.
--
-- It registers the key-binding "C" (shift+c), which when pressed,
-- inserts the filter vf=lavfi=cropdetect. After 1 second, it then
-- inserts the filter vf=crop=w:h:x:y, where w,h,x,y are determined
-- from the vf-metadata gathered by cropdetect. The cropdetect filter
-- is removed immediately after the crop filter is inserted as it is
-- no longer needed.
--
-- If the "C" key is pressed again, the crop filter is removed
-- restoring playback to its original state.
--
-- Since the crop parameters are determined from the 1 second of video
-- between inserting the cropdetect and crop filters, the "C" key
-- should be pressed at a position in the video where the crop region
-- is unambiguous (i.e., not a black frame, black background title
-- card, or dark scene).
--
-- The default delay between insertion of the cropdetect and
-- crop filters may be overridden by adding
--
-- --script-opts=autocrop.detect_seconds=<number of seconds>
--
-- to mpv's arguments. This may be desirable to allow cropdetect more
-- time to collect data.
require "mp.msg"
script_name = mp.get_script_name()
cropdetect_label = string.format("%s-cropdetect", script_name)
crop_label = string.format("%s-crop", script_name)
-- number of seconds to gather cropdetect data
detect_seconds = tonumber(mp.get_opt(string.format("%s.detect_seconds", script_name)))
if not detect_seconds then
detect_seconds = 1
end
function del_filter_if_present(label)
-- necessary because mp.command('vf del @label:filter') raises an
-- error if the filter doesn't exist
local vfs = mp.get_property_native("vf")
for i,vf in pairs(vfs) do
if vf["label"] == label then
table.remove(vfs, i)
mp.set_property_native("vf", vfs)
return true
end
end
return false
end
function autocrop_start()
-- exit if cropdetection is already in progress
if timer then
mp.msg.warn("already cropdetecting!")
return
end
-- if there's a crop filter, remove it and exit
if del_filter_if_present(crop_label) then
return
end
-- insert the cropdetect filter
ret=mp.command(
string.format(
'vf add @%s:lavfi=graph="cropdetect=limit=24:round=2:reset=0"',
cropdetect_label
)
)
-- wait to gather data
timer=mp.add_timeout(detect_seconds, do_crop)
end
function do_crop()
-- get the metadata
local cropdetect_metadata = mp.get_property_native(
string.format("vf-metadata/%s", cropdetect_label)
)
-- use it to crop if its valid
if cropdetect_metadata then
if cropdetect_metadata["lavfi.cropdetect.w"]
and cropdetect_metadata["lavfi.cropdetect.h"]
and cropdetect_metadata["lavfi.cropdetect.x"]
and cropdetect_metadata["lavfi.cropdetect.y"]
then
mp.command(string.format("vf add @%s:crop=%s:%s:%s:%s",
crop_label,
cropdetect_metadata["lavfi.cropdetect.w"],
cropdetect_metadata["lavfi.cropdetect.h"],
cropdetect_metadata["lavfi.cropdetect.x"],
cropdetect_metadata["lavfi.cropdetect.y"]))
else
mp.msg.error(
"Got empty crop data. You might need to increase detect_seconds."
)
end
else
mp.msg.error(
"No crop data. Was the cropdetect filter successfully inserted?"
)
mp.msg.error(
"Does your version of ffmpeg/libav support AVFrame metadata?"
)
end
-- remove the cropdetect filter
del_filter_if_present(cropdetect_label)
timer=nil
end
mp.add_key_binding("C", "auto_crop", autocrop_start)
-145
View File
@@ -1,145 +0,0 @@
-- This script uses the lavfi idet filter to automatically insert the
-- appropriate deinterlacing filter based on a short section of the
-- currently playing video.
--
-- It registers the key-binding ctrl+d, which when pressed, inserts the filters
-- ``vf=lavfi=idet,pullup,vf=lavfi=idet``. After 4 seconds, it removes these
-- filters and decides whether the content is progressive, interlaced, or
-- telecined and the interlacing field dominance.
--
-- Based on this information, it may set mpv's ``deinterlace`` property (which
-- usually inserts the yadif filter), or insert the ``pullup`` filter if the
-- content is telecined. It also sets mpv's ``field-dominance`` property.
--
-- OPTIONS:
-- The default detection time may be overridden by adding
--
-- --script-opts=autodeint.detect_seconds=<number of seconds>
--
-- to mpv's arguments. This may be desirable to allow idet more
-- time to collect data.
--
-- To see counts of the various types of frames for each detection phase,
-- the verbosity can be increased with
--
-- --msg-level autodeint=v
--
-- This script requires a recent version of ffmpeg for which the idet
-- filter adds the required metadata.
require "mp.msg"
script_name = mp.get_script_name()
detect_label = string.format("%s-detect", script_name)
pullup_label = string.format("%s", script_name)
ivtc_detect_label = string.format("%s-ivtc-detect", script_name)
-- number of seconds to gather cropdetect data
detect_seconds = tonumber(mp.get_opt(string.format("%s.detect_seconds", script_name)))
if not detect_seconds then
detect_seconds = 4
end
function del_filter_if_present(label)
-- necessary because mp.command('vf del @label:filter') raises an
-- error if the filter doesn't exist
local vfs = mp.get_property_native("vf")
for i,vf in pairs(vfs) do
if vf["label"] == label then
table.remove(vfs, i)
mp.set_property_native("vf", vfs)
return true
end
end
return false
end
function start_detect()
-- exit if detection is already in progress
if timer then
mp.msg.warn("already detecting!")
return
end
mp.set_property("deinterlace","no")
del_filter_if_present(pullup_label)
-- insert the detection filter
local cmd = string.format('vf add @%s:lavfi=graph="idet",@%s:pullup,@%s:lavfi=graph="idet"',
detect_label, pullup_label, ivtc_detect_label)
if not mp.command(cmd) then
mp.msg.error("failed to insert detection filters")
return
end
-- wait to gather data
timer = mp.add_timeout(detect_seconds, select_filter)
end
function stop_detect()
del_filter_if_present(detect_label)
del_filter_if_present(ivtc_detect_label)
timer = nil
end
progressive, interlaced_tff, interlaced_bff, interlaced = 0, 1, 2, 3, 4
function judge(label)
-- get the metadata
local result = mp.get_property_native(string.format("vf-metadata/%s", label))
num_tff = tonumber(result["lavfi.idet.multiple.tff"])
num_bff = tonumber(result["lavfi.idet.multiple.bff"])
num_progressive = tonumber(result["lavfi.idet.multiple.progressive"])
num_undetermined = tonumber(result["lavfi.idet.multiple.undetermined"])
num_interlaced = num_tff + num_bff
num_determined = num_interlaced + num_progressive
mp.msg.verbose(label.." progressive = "..num_progressive)
mp.msg.verbose(label.." interlaced-tff = "..num_tff)
mp.msg.verbose(label.." interlaced-bff = "..num_bff)
mp.msg.verbose(label.." undetermined = "..num_undetermined)
if num_determined < num_undetermined then
mp.msg.warn("majority undetermined frames")
end
if num_progressive > 20*num_interlaced then
return progressive
elseif num_tff > 10*num_bff then
return interlaced_tff
elseif num_bff > 10*num_tff then
return interlaced_bff
else
return interlaced
end
end
function select_filter()
-- handle the first detection filter results
verdict = judge(detect_label)
if verdict == progressive then
mp.msg.info("progressive: doing nothing")
stop_detect()
return
elseif verdict == interlaced_tff then
mp.set_property("field-dominance", "top")
elseif verdict == interlaced_bff then
mp.set_property("field-dominance", "bottom")
elseif verdict == interlaced then
mp.set_property("field-dominance", "auto")
end
-- handle the ivtc detection filter results
verdict = judge(ivtc_detect_label)
if verdict == progressive then
mp.msg.info(string.format("telecinied with %s field dominance: using pullup", mp.get_property("field-dominance")))
stop_detect()
else
mp.msg.info(string.format("interlaced with %s field dominance: setting deinterlace property", mp.get_property("field-dominance")))
del_filter_if_present(pullup_label)
mp.set_property("deinterlace","yes")
stop_detect()
end
end
mp.add_key_binding("ctrl+d", script_name, start_detect)
-129
View File
@@ -1,129 +0,0 @@
-- This script automatically loads playlist entries before and after the
-- the currently played file. It does so by scanning the directory a file is
-- located in when starting playback. It sorts the directory entries
-- alphabetically, and adds entries before and after the current file to
-- the internal playlist. (It stops if the it would add an already existing
-- playlist entry at the same position - this makes it "stable".)
-- Add at most 5000 * 2 files when starting a file (before + after).
MAXENTRIES = 5000
function Set (t)
local set = {}
for _, v in pairs(t) do set[v] = true end
return set
end
EXTENSIONS = Set {
'mkv', 'avi', 'mp4', 'ogv', 'webm', 'rmvb', 'flv', 'wmv', 'mpeg', 'mpg', 'm4v', '3gp',
'mp3', 'wav', 'ogv', 'flac', 'm4a', 'wma',
}
mputils = require 'mp.utils'
function add_files_at(index, files)
index = index - 1
local oldcount = mp.get_property_number("playlist-count", 1)
for i = 1, #files do
mp.commandv("loadfile", files[i], "append")
mp.commandv("playlist_move", oldcount + i - 1, index + i - 1)
end
end
function get_extension(path)
match = string.match(path, "%.([^%.]+)$" )
if match == nil then
return "nomatch"
else
return match
end
end
table.filter = function(t, iter)
for i = #t, 1, -1 do
if not iter(t[i]) then
table.remove(t, i)
end
end
end
function find_and_add_entries()
local path = mp.get_property("path", "")
local dir, filename = mputils.split_path(path)
if #dir == 0 then
return
end
local pl_count = mp.get_property_number("playlist-count", 1)
if (pl_count > 1 and autoload == nil) or
(pl_count == 1 and EXTENSIONS[string.lower(get_extension(filename))] == nil) then
return
else
autoload = true
end
local files = mputils.readdir(dir, "files")
if files == nil then
return
end
table.filter(files, function (v, k)
local ext = get_extension(v)
if ext == nil then
return false
end
return EXTENSIONS[string.lower(ext)]
end)
table.sort(files, function (a, b)
return string.lower(a) < string.lower(b)
end)
if dir == "." then
dir = ""
end
local pl = mp.get_property_native("playlist", {})
local pl_current = mp.get_property_number("playlist-pos", 0) + 1
-- Find the current pl entry (dir+"/"+filename) in the sorted dir list
local current
for i = 1, #files do
if files[i] == filename then
current = i
break
end
end
if current == nil then
return
end
local append = {[-1] = {}, [1] = {}}
for direction = -1, 1, 2 do -- 2 iterations, with direction = -1 and +1
for i = 1, MAXENTRIES do
local file = files[current + i * direction]
local pl_e = pl[pl_current + i * direction]
if file == nil or file[1] == "." then
break
end
local filepath = dir .. file
if pl_e then
-- If there's a playlist entry, and it's the same file, stop.
if pl_e.filename == filepath then
break
end
end
if direction == -1 then
if pl_current == 1 then -- never add additional entries in the middle
mp.msg.info("Prepending " .. file)
table.insert(append[-1], 1, filepath)
end
else
mp.msg.info("Adding " .. file)
table.insert(append[1], filepath)
end
end
end
add_files_at(pl_current + 1, append[1])
add_files_at(pl_current, append[-1])
end
mp.register_event("start-file", find_and_add_entries)
-56
View File
@@ -1,56 +0,0 @@
-- This script cycles between deinterlacing, pullup (inverse
-- telecine), and both filters off. It uses the "deinterlace" property
-- so that a hardware deinterlacer will be used if available.
--
-- It overrides the default deinterlace toggle keybinding "D"
-- (shift+d), so that rather than merely cycling the "deinterlace" property
-- between on and off, it adds a "pullup" step to the cycle.
--
-- It provides OSD feedback as to the actual state of the two filters
-- after each cycle step/keypress.
--
-- Note: if hardware decoding is enabled, pullup filter will likely
-- fail to insert.
--
-- TODO: It might make sense to use hardware assisted vdpaupp=pullup,
-- if available, but I don't have hardware to test it. Patch welcome.
script_name = mp.get_script_name()
pullup_label = string.format("%s-pullup", script_name)
function pullup_on()
for i,vf in pairs(mp.get_property_native('vf')) do
if vf['label'] == pullup_label then
return "yes"
end
end
return "no"
end
function do_cycle()
if pullup_on() == "yes" then
-- if pullup is on remove it
mp.command(string.format("vf del @%s:pullup", pullup_label))
return
elseif mp.get_property("deinterlace") == "yes" then
-- if deinterlace is on, turn it off and insert pullup filter
mp.set_property("deinterlace", "no")
mp.command(string.format("vf add @%s:pullup", pullup_label))
return
else
-- if neither is on, turn on deinterlace
mp.set_property("deinterlace", "yes")
return
end
end
function cycle_deinterlace_pullup_handler()
do_cycle()
-- independently determine current state and give user feedback
mp.osd_message(string.format("deinterlace: %s\n"..
"pullup: %s",
mp.get_property("deinterlace"),
pullup_on()))
end
mp.add_key_binding("D", "cycle-deinterlace-pullup", cycle_deinterlace_pullup_handler)
-99
View File
@@ -1,99 +0,0 @@
-- This script enables live control of the dynamic range compression
-- (drc) audio filter while the video is playing back. This can be
-- useful to avoid having to stop and restart mpv to adjust filter
-- parameters. See the entry for "drc" under the "AUDIO FILTERS"
-- section of the man page for a complete description of the filter.
--
-- This script registers the key-binding "\" to toggle the filter between
--
-- * off
-- * method=1 (single-sample smoothing)
-- * method=2 (multi-sample smoothing)
--
-- It registers the keybindings ctrl+9/ctrl+0 to decrease/increase the
-- target ampltiude. These keys will insert the filter at the default
-- target amplitude of 0.25 if it was not previously present.
--
-- OSD feedback of the current filter state is displayed on pressing
-- each bound key.
script_name = mp.get_script_name()
function print_state(params)
if params then
mp.osd_message(script_name..":\n"
.."method = "..params["method"].."\n"
.."target = "..params["target"])
else
mp.osd_message(script_name..":\noff")
end
end
function get_index_of_drc(afs)
for i,af in pairs(afs) do
if af["label"] == script_name then
return i
end
end
end
function append_drc(afs)
afs[#afs+1] = {
name = "drc",
label = script_name,
params = {
method = "1",
target = "0.25"
}
}
print_state(afs[#afs]["params"])
end
function modify_or_create_af(fun)
afs = mp.get_property_native("af")
i = get_index_of_drc(afs)
if not i then
append_drc(afs)
else
fun(afs, i)
end
mp.set_property_native("af", afs)
end
function drc_toggle_method_handler()
modify_or_create_af(
function (afs, i)
new_method=(afs[i]["params"]["method"]+1)%3
if new_method == 0 then
table.remove(afs, i)
print_state(nil)
else
afs[i]["params"]["method"] = tostring((afs[i]["params"]["method"])%2+1)
print_state(afs[i]["params"])
end
end
)
end
function drc_scale_target(factor)
modify_or_create_af(
function (afs)
afs[i]["params"]["target"] = tostring(afs[i]["params"]["target"]*factor)
print_state(afs[i]["params"])
end
)
end
function drc_louder_handler()
drc_scale_target(2.0)
end
function drc_quieter_handler()
drc_scale_target(0.5)
end
-- toggle between off, method 1 and method 2
mp.add_key_binding("\\", "drc_toggle_method", drc_toggle_method_handler)
-- increase or decrease target volume
mp.add_key_binding("ctrl+9", "drc_quieter", drc_quieter_handler)
mp.add_key_binding("ctrl+0", "drc_louder", drc_louder_handler)
-14
View File
@@ -1,14 +0,0 @@
-- Test script for property change notification mechanism.
-- Note that watching/reading some properties can be very expensive, or
-- require the player to synchronously wait on network (when playing
-- remote files), so you should in general only watch properties you
-- are interested in.
local utils = require("mp.utils")
for i,name in ipairs(mp.get_property_native("property-list")) do
mp.observe_property(name, "native", function(name, val)
print("property '" .. name .. "' changed to '" ..
utils.to_string(val) .. "'")
end)
end
-19
View File
@@ -1,19 +0,0 @@
--makes mpv disable ontop when pausing and re-enable it again when resuming playback
--please note that this won't do anything if ontop was not enabled before pausing
local was_ontop = false
mp.observe_property("pause", "bool", function(name, value)
local ontop = mp.get_property_native("ontop")
if value then
if ontop then
mp.set_property_native("ontop", false)
was_ontop = true
end
else
if was_ontop and not ontop then
mp.set_property_native("ontop", true)
end
was_ontop = false
end
end)
-20
View File
@@ -1,20 +0,0 @@
-- This script pauses playback when minimizing the window, and resumes playback
-- if it's brought back again. If the player was already paused when minimizing,
-- then try not to mess with the pause state.
local did_minimize = false
mp.observe_property("window-minimized", "bool", function(name, value)
local pause = mp.get_property_native("pause")
if value == true then
if pause == false then
mp.set_property_native("pause", true)
did_minimize = true
end
elseif value == false then
if did_minimize and (pause == true) then
mp.set_property_native("pause", false)
end
did_minimize = false
end
end)
-71
View File
@@ -1,71 +0,0 @@
-- Rebuild the terminal status line as a lua script
-- Be aware that this will require more cpu power!
-- Also, this is based on a rather old version of the
-- builtin mpv status line.
-- Add a string to the status line
function atsl(s)
newStatus = newStatus .. s
end
function update_status_line()
-- Reset the status line
newStatus = ""
if mp.get_property_bool("pause") then
atsl("(Paused) ")
elseif mp.get_property_bool("paused-for-cache") then
atsl("(Buffering) ")
end
if mp.get_property("vid") ~= "no" then
atsl("A")
end
if mp.get_property("aid") ~= "no" then
atsl("V")
end
atsl(": ")
atsl(mp.get_property_osd("time-pos"))
atsl(" / ");
atsl(mp.get_property_osd("duration"));
atsl(" (")
atsl(mp.get_property_osd("percent-pos", -1))
atsl("%)")
local r = mp.get_property_number("speed", -1)
if r ~= 1 then
atsl(string.format(" x%4.2f", r))
end
r = mp.get_property_number("avsync", nil)
if r ~= nil then
atsl(string.format(" A-V: %7.3f", r))
end
r = mp.get_property("total-avsync-change", 0)
if math.abs(r) > 0.05 then
atsl(string.format(" ct:%7.3f", r))
end
r = mp.get_property_number("drop-frame-count", -1)
if r > 0 then
atsl(" Late: ")
atsl(r)
end
r = mp.get_property_number("cache", 0)
if r > 0 then
atsl(string.format(" Cache: %d%% ", r))
end
-- Set the new status line
mp.set_property("options/term-status-msg", newStatus)
end
-- Register the event
mp.register_event("tick", update_status_line)
-74
View File
@@ -1,74 +0,0 @@
-- zones.lua: mpv script for handling commands depending on where the mouse pointer is at,
-- mostly for mouse wheel handling, by configuring it via input.conf, e.g.:
--
-- Ported from avih's ( https://github.com/avih ) zones.js
--
-- Vertical positions can be top, middle, bottom or "*" to represent the whole column.
-- Horizontal positions can be left, middle, bottom or "*" to represent the whole row.
-- "default" will be the fallback command to be used if no command is assigned to that area.
--
-- input.conf example of use:
-- # wheel up/down with mouse
-- MOUSE_BTN3 script_message_to zones commands "middle-right: add brightness 1" "*-left: add volume 5" "default: seek 10"
-- MOUSE_BTN4 script_message_to zones commands "middle-right: add brightness -1" "*-left: add volume -5" "default: seek -10"
local ZONE_THRESH_PERCENTAGE = 20;
-- sides get 20% each, mid gets 60%, same vertically
local msg = mp.msg
function getMouseZone()
-- returns the mouse zone as two strings [top/middle/bottom], [left/middle/right], e.g. "middle", "right"
local screenW, screenH = mp.get_osd_resolution()
local mouseX, mouseY = mp.get_mouse_pos()
local threshY = screenH * ZONE_THRESH_PERCENTAGE / 100
local threshX = screenW * ZONE_THRESH_PERCENTAGE / 100
local yZone = (mouseY < threshY) and "top" or (mouseY < (screenH - threshY)) and "middle" or "bottom"
local xZone = (mouseX < threshX) and "left" or (mouseX < (screenW - threshX)) and "middle" or "right"
return yZone, xZone
end
function main (...)
local arg={...}
msg.debug('commands: \n\t'..table.concat(arg,'\n\t'))
local keyY, keyX = getMouseZone()
msg.debug("mouse at: " .. keyY .. '-' .. keyX)
local fallback = nil
for i, v in ipairs(arg) do
cmdY = v:match("^([%w%*]+)%-?[%w%*]*:")
cmdX = v:match("^[%w%*]*%-([%w%*]+)%s*:")
cmd = v:match("^[%S]-%s*:%s*(.+)")
msg.debug('cmdY: '..tostring(cmdY))
msg.debug('cmdX: '..tostring(cmdX))
msg.debug('cmd : '..tostring(cmd))
if (cmdY == keyY and cmdX == keyX) then
msg.verbose("running cmd: "..cmd)
mp.command(cmd)
return
elseif (cmdY == "*" and cmdX == keyX) or
(cmdY == keyY and cmdX == "*") then
msg.verbose("running cmd: "..cmd)
mp.command(cmd)
return
elseif cmdY == "default" then
fallback = cmd
end
end
if fallback ~= nil then
msg.verbose("running cmd: "..fallback)
mp.command(fallback)
return
else
msg.debug("no command assigned for "..keyY .. '-' .. keyX)
return
end
end
mp.register_script_message("commands", main)
+4 -4
View File
@@ -56,7 +56,7 @@ sub generate_c_header {
my $l = max(map { length $_->{valname} } values %{$el->{subelements}});
# Output each variable, with pointers for array (multiple) elements
for my $subel (sort { $a->{definename} cmp $b->{definename} } values %{$el->{subelements}}) {
for my $subel (values %{$el->{subelements}}) {
printf " %-${l}s %s%s;\n",
$subel->{valname}, $subel->{multiple}?'*':' ', $subel->{fieldname};
}
@@ -64,7 +64,7 @@ sub generate_c_header {
# Output a counter variable for each element
# (presence/absence for scalars, item count for arrays)
for my $subel (sort values %{$el->{subelements}}) {
for my $subel (values %{$el->{subelements}}) {
print " int n_$subel->{fieldname};\n"
}
print "};\n";
@@ -101,7 +101,7 @@ sub generate_c_definitions {
# define a field for each subelement
# also does lots of macro magic, but doesn't open a scope
for my $subel (sort { $a->{definename} cmp $b->{definename} } values %{$el->{subelements}}) {
for my $subel (values %{$el->{subelements}}) {
print "F($subel->{definename}, $subel->{fieldname}, ".
($subel->{multiple}?'1':'0').")\n";
}
@@ -166,4 +166,4 @@ sub process_elem {
} else {
print "$elem->{type} ". $elem->get_value ."\n";
}
}
}
+150 -127
View File
@@ -17,134 +17,157 @@
# When multiple files were specified, their info will be put into FOO_* for the
# first file, FOO_1_* for the second file, FOO_2_* for the third file, etc.
__midentify__main() {
case "$0" in
mpv_identify.sh|*/mpv_identify.sh)
# we are NOT being sourced
[ -n "$1" ] && set -- '' "$@"
;;
esac
if [ "$#" -lt 2 ]; then
cat >&2 <<EOF
Usage 1 (for humans only): $0 filename.mkv
will print all property values.
Note that this output really shouldn't be parsed, as the
format is subject to change.
Usage 2 (for use by scripts): see top of this file
NOTE: for mkv with ordered chapters, this may
not always identify the specified file, but the
file providing the first chapter. Specify
--no-ordered-chapters to prevent this.
EOF
return 2
fi
local LF="
"
local nextprefix="$1"
shift
if [ -n "$nextprefix" ]; then
# in case of error, we always want this unset
unset "${nextprefix}path"
fi
local allprops="
filename
path
stream-start
stream-end
stream-length
demuxer
length
chapters
editions
titles
audio
audio-bitrate
audio-codec
audio-format
channels
samplerate
video
angle
video-bitrate
video-codec
video-format
video-aspect
fps
width
height
dwidth
dheight
sub
"
# TODO add metadata support once mpv can do it
local propstr="X-MIDENTIFY-START:$LF"
local key
for key in $allprops; do
propstr="${propstr}X-MIDENTIFY: $key \${=$key}$LF"
key="$(printf '%s\n' "$key" | tr - _)"
unset "$nextprefix$key"
done
local fileindex=0
local prefix=
local line
while IFS= read -r line; do
case "$line" in
X-MIDENTIFY-START:)
if [ -n "$nextprefix" ]; then
prefix="$nextprefix"
if [ "$fileindex" -gt 0 ]; then
nextprefix="${prefix%${fileindex}_}"
fi
fileindex="$((fileindex+1))"
nextprefix="${nextprefix}${fileindex}_"
for key in $allprops; do
key="$(printf '%s\n' "$key" | tr - _)"
unset "$nextprefix$key"
done
else
if [ "$fileindex" -gt 0 ]; then
printf '\n'
fi
fileindex="$((fileindex+1))"
fi
case "$0" in
mpv_identify.sh|*/mpv_identify.sh)
# we are NOT being sourced
case "$1" in
'')
;;
X-MIDENTIFY:\ *)
local key="${line#X-MIDENTIFY: }"
local value="${key#* }"
key="${key%% *}"
key="$(printf '%s\n' "$key" | tr - _)"
if [ -n "$nextprefix" ]; then
if [ -z "$prefix" ]; then
echo >&2 "Got X-MIDENTIFY: without X-MIDENTIFY-START:"
elif [ -n "$value" ]; then
eval "$prefix$key"='"$value"'
fi
else
if [ -n "$value" ]; then
printf '%s=%s\n' "$key" "$value"
fi
fi
*)
set -- '' "$@"
;;
esac
done <<EOF
$(${MPV:-mpv} --term-playing-msg="$propstr" --vo=null --ao=null \
--frames=1 --quiet --no-cache --no-config -- "$@")
EOF
}
;;
esac
__midentify__main "$@"
if [ $# -lt 2 ]; then
echo >&2 "Usage 1 (for humans only): $0 filename.mkv"
echo >&2 "will print all property values."
echo >&2 "Note that this output really shouldn't be parsed, as the"
echo >&2 "format is subject to change."
echo >&2
echo >&2 "Usage 2 (for use by scripts): see top of this file"
echo >&2
echo >&2 "NOTE: for mkv with ordered chapters, this may"
echo >&2 "not always identify the specified file, but the"
echo >&2 "file providing the first chapter. Specify"
echo >&2 "--no-ordered-chapters to prevent this."
exit 1
fi
if [ -z "$MPV" ]; then
MPV="mpv"
fi
__midentify__LF="
"
__midentify__nextprefix=$1
shift
if [ -n "$__midentify__nextprefix" ]; then
# in case of error, we always want this unset
eval unset $__midentify__nextprefix'path'
fi
__midentify__allprops="
filename
path
stream-start
stream-end
stream-length
demuxer
length
chapters
editions
titles
audio
audio-bitrate
audio-codec
audio-format
channels
samplerate
video
angle
video-bitrate
video-codec
video-format
aspect
fps
width
height
dwidth
dheight
sub
"
# TODO add metadata support once mpv can do it
__midentify__propstr="X-MIDENTIFY-START:$__midentify__LF"
for __midentify__key in $__midentify__allprops; do
__midentify__propstr=$__midentify__propstr"X-MIDENTIFY: $__midentify__key \${=$__midentify__key}$__midentify__LF"
__midentify__key=`echo "$__midentify__key" | tr - _`
eval unset $__midentify__nextprefix$__midentify__key
done
__midentify__output=`$MPV --playing-msg="$__midentify__propstr" --vo=null --ao=null --frames=1 --quiet --no-cache --no-config "$@"`
__midentify__fileindex=0
__midentify__prefix=
while :; do
case "$__midentify__output" in
'')
break
;;
*$__midentify__LF*)
__midentify__line=${__midentify__output%%$__midentify__LF*}
__midentify__output=${__midentify__output#*$__midentify__LF}
;;
*)
__midentify__line=$__midentify__output
__midentify__output=
;;
esac
case "$__midentify__line" in
X-MIDENTIFY-START:)
if [ -n "$__midentify__nextprefix" ]; then
__midentify__prefix=$__midentify__nextprefix
if [ $__midentify__fileindex -gt 0 ]; then
__midentify__nextprefix=${__midentify__prefix%$__midentify__fileindex\_}
fi
__midentify__fileindex=$(($__midentify__fileindex+1))
__midentify__nextprefix=$__midentify__nextprefix$__midentify__fileindex\_
for __midentify__key in $__midentify__allprops; do
__midentify__key=`echo "$__midentify__key" | tr - _`
eval unset $__midentify__nextprefix$__midentify__key
done
else
if [ $__midentify__fileindex -gt 0 ]; then
echo
fi
__midentify__fileindex=$(($__midentify__fileindex+1))
fi
;;
X-MIDENTIFY:\ *)
__midentify__key=${__midentify__line#X-MIDENTIFY:\ }
__midentify__value=${__midentify__key#* }
__midentify__key=${__midentify__key%% *}
__midentify__key=`echo "$__midentify__key" | tr - _`
if [ -n "$__midentify__nextprefix" ]; then
if [ -z "$__midentify__prefix" ]; then
echo >&2 "Got X-MIDENTIFY: without X-MIDENTIFY-START:"
elif [ -n "$__midentify__value" ]; then
eval $__midentify__prefix$__midentify__key=\$__midentify__value
fi
else
if [ -n "$__midentify__value" ]; then
echo "$__midentify__key=$__midentify__value"
fi
fi
;;
esac
done
unset __midentify__fileindex
unset __midentify__allprops
unset __midentify__key
unset __midentify__LF
unset __midentify__line
unset __midentify__output
unset __midentify__nextprefix
unset __midentify__prefix
unset __midentify__propstr
unset __midentify__value
+74 -24
View File
@@ -1,55 +1,105 @@
#!/usr/bin/env python
import os
import re
import shutil
import sys
import fileinput
from optparse import OptionParser
from textwrap import dedent
def sh(command):
return os.popen(command).read()
def bundle_path(binary_name):
return "%s.app" % binary_name
def dylib_lst(input_file):
return sh("otool -L %s | grep -e '\t' | awk '{ print $1 }'" % input_file)
sys_re = re.compile("/System")
exe_re = re.compile("@executable_path")
binary_name = sys.argv[1]
def is_user_lib(libname, input_file):
return not sys_re.match(libname) and \
not exe_re.match(libname) and \
not "libobjc" in libname and \
not "libSystem" in libname and \
not "libgcc" in libname and \
not os.path.basename(input_file) in libname and \
not libname == ''
def user_dylib_lst(input_file):
return [lib for lib in dylib_lst(input_file).split("\n") if
is_user_lib(lib, input_file)]
def bundle_name(binary_name):
return os.path.basename(bundle_path(binary_name))
return "%s.app" % binary_name
def target_plist(binary_name):
return os.path.join(bundle_path(binary_name), 'Contents', 'Info.plist')
return os.path.join(bundle_name(binary_name), 'Contents', 'Info.plist')
def target_directory(binary_name):
return os.path.join(bundle_path(binary_name), 'Contents', 'MacOS')
return os.path.join(bundle_name(binary_name), 'Contents', 'MacOS')
def target_binary(binary_name):
return os.path.join(target_directory(binary_name),
os.path.basename(binary_name))
return os.path.join(target_directory(binary_name), binary_name)
def copy_bundle(binary_name):
if os.path.isdir(bundle_path(binary_name)):
shutil.rmtree(bundle_path(binary_name))
if os.path.isdir(bundle_name(binary_name)):
shutil.rmtree(bundle_name(binary_name))
shutil.copytree(
os.path.join('TOOLS', 'osxbundle', bundle_name(binary_name)),
bundle_path(binary_name))
bundle_name(binary_name))
def copy_binary(binary_name):
shutil.copy(binary_name, target_binary(binary_name))
def apply_plist_template(plist_file, version):
for line in fileinput.input(plist_file, inplace=1):
print (line.rstrip().replace('${VERSION}', version))
def run_install_name_tool(target_file, dylib_path, dest_dir, root=True):
new_dylib_path = os.path.join("@executable_path", "lib",
os.path.basename(dylib_path))
def bundle_version():
if os.path.exists('VERSION'):
x = open('VERSION')
version = x.read()
x.close()
else:
version = sh("./version.sh").strip()
return version
sh("install_name_tool -change %s %s %s" % \
(dylib_path, new_dylib_path, target_file))
if root:
sh("install_name_tool -id %s %s" % \
(new_dylib_path, os.path.join(dest_dir,
os.path.basename(dylib_path))))
def cp_dylibs(target_file, dest_dir):
for dylib_path in user_dylib_lst(target_file):
dylib_dest_path = os.path.join(dest_dir, os.path.basename(dylib_path))
try:
shutil.copy(dylib_path, dylib_dest_path)
except IOError:
if re.match("dylib$", target_file):
reinstall_what = target_file
else:
reinstall_what = dylib_path
sys.exit(dedent("""\
%s uses library %s which is not available anymore.
This is most likely because you uninstalled %s.
Please reinstall %s to fix it's dependencies.""" % \
(target_file, dylib_path, dylib_path, reinstall_what) ))
os.chmod(dylib_dest_path, 0o755)
cp_dylibs(dylib_dest_path, dest_dir)
def fix_dylibs_paths(target_file, dest_dir, root=True):
for dylib_path in user_dylib_lst(target_file):
dylib_dest_path = os.path.join(dest_dir, os.path.basename(dylib_path))
run_install_name_tool(target_file, dylib_path, dest_dir, root)
fix_dylibs_paths(dylib_dest_path, dest_dir, False)
def apply_plist_template(plist_file, version):
sh("sed -i -e 's/{{VERSION}}/%s/g' %s" % (version, plist_file))
def bundle_dependencies(binary_name):
lib_bundle_directory = os.path.join(target_directory(binary_name), "lib")
cp_dylibs(binary_name, lib_bundle_directory)
fix_dylibs_paths(target_binary(binary_name), lib_bundle_directory)
def main():
version = bundle_version().rstrip()
version = sh("TOOLS/osxbundle/version.sh").strip()
usage = "usage: %prog [options] arg"
parser = OptionParser(usage)
@@ -74,7 +124,7 @@ def main():
if options.deps:
print("> bundling dependencies")
sh(" ".join(["TOOLS/dylib-unhell.py", target_binary(binary_name)]))
bundle_dependencies(binary_name)
print("done.")
+2 -633
View File
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
@@ -88,7 +88,6 @@
<string>VOB</string>
<string>WEBM</string>
<string>WMV</string>
<string>MK3D</string>
<string>asf</string>
<string>avi</string>
<string>cpk</string>
@@ -123,7 +122,6 @@
<string>vob</string>
<string>webm</string>
<string>wmv</string>
<string>mk3d</string>
</array>
<key>CFBundleTypeIconFile</key>
<string>document.icns</string>
@@ -185,7 +183,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>${VERSION}</string>
<string>{{VERSION}}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CFBundleURLTypes</key>
@@ -210,7 +208,6 @@
<string>mms</string>
<string>mmst</string>
<string>http</string>
<string>https</string>
<string>httpproxy</string>
<string>rtp</string>
<string>rtsp</string>
@@ -233,633 +230,5 @@
</array>
</dict>
</array>
<key>UTImportedTypeDeclarations</key>
<array>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>AC3 Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.ac3</string>
<key>UTTypeReferenceURL</key>
<string>http://wiki.multimedia.cx/index.php?title=AC3</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>ac3</string>
<string>a52</string>
<string>eac3</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>DTS Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.dts</string>
<key>UTTypeReferenceURL</key>
<string>http://wiki.multimedia.cx/index.php?title=DTS</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>dts</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>Free Lossless Audio Codec</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.flac</string>
<key>UTTypeReferenceURL</key>
<string>http://flac.sourceforge.net/format.html</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>flac</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>Matroska Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.mka</string>
<key>UTTypeReferenceURL</key>
<string>http://www.matroska.org</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>mka</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>Ogg Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.ogg-audio</string>
<key>UTTypeReferenceURL</key>
<string>http://xiph.org/ogg</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>ogg</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>PCM Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.pcm</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/Pulse-code_modulation</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>pcm</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.audio</string>
</array>
<key>UTTypeDescription</key>
<string>Windows Media Audio</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.wma</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/Windows_Media_Audio</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>wma</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Audio Video Interleave</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.avi</string>
<key>UTTypeReferenceURL</key>
<string>http://www.the-labs.com/Video/odmlff2-avidef.pdf</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>avi</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>DIVX Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.divx</string>
<key>UTTypeReferenceURL</key>
<string>http://www.divx.com</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>divx</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>DV Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.dv</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/DV</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>dv</string>
<string>hdv</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Flash Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.flv</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/Flash_Video</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>flv</string>
<string>f4v</string>
<string>f4p</string>
<string>swf</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>MPEG-2 Transport Stream</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.mts</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/.m2ts</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>trp</string>
<string>m2t</string>
<string>m2ts</string>
<string>mts</string>
<string>mtv</string>
<string>ts</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Matroska Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.mkv</string>
<key>UTTypeReferenceURL</key>
<string>http://www.matroska.org</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>mkv</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Matroska stereoscopic/3D video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.mk3d</string>
<key>UTTypeReferenceURL</key>
<string>http://www.matroska.org</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>mk3d</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>WebM Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.webm</string>
<key>UTTypeReferenceURL</key>
<string>http://www.webmproject.org</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>webm</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Ogg Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.ogv</string>
<key>UTTypeReferenceURL</key>
<string>http://xiph.org/ogg</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>ogm</string>
<string>ogv</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Real Media</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.rmvb</string>
<key>UTTypeReferenceURL</key>
<string>http://www.real.com</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>rmvb</string>
<string>rm</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Video Object</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.vob</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/VOB</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>vob</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>Windows Media Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.wmv</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/Windows_Media_Video</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>wmv</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>XVID Video</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.xvid</string>
<key>UTTypeReferenceURL</key>
<string>http://www.xvid.org</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>xvid</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>AVC raw stream</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.h264</string>
<key>UTTypeReferenceURL</key>
<string>http://www.itu.int/rec/T-REC-H.264</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>264</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>HEVC raw stream</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.hevc</string>
<key>UTTypeReferenceURL</key>
<string>http://hevc.info</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>hevc</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>YUV stream</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.yuv</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/YUV</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>yuv</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.movie</string>
</array>
<key>UTTypeDescription</key>
<string>YUV4MPEG2 stream</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.y4m</string>
<key>UTTypeReferenceURL</key>
<string>http://wiki.multimedia.cx/index.php?title=YUV4MPEG2</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>y4m</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.plain-text</string>
</array>
<key>UTTypeDescription</key>
<string>SubRip Subtitle</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.subrip</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/SubRip</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>srt</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.plain-text</string>
</array>
<key>UTTypeDescription</key>
<string>MicroDVD Subtitle</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.sub</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/MicroDVD</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>sub</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.plain-text</string>
</array>
<key>UTTypeDescription</key>
<string>SubStation Alpha Subtitle</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.ass</string>
<key>UTTypeReferenceURL</key>
<string>https://github.com/libass/libass</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>ass</string>
<string>ssa</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.data</string>
</array>
<key>UTTypeDescription</key>
<string>VobSub Subtitle</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.vobsub</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/DirectVobSub</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>idx</string>
<string>sub</string>
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.plain-text</string>
</array>
<key>UTTypeDescription</key>
<string>SAMI Subtitle</string>
<key>UTTypeIconFile</key>
<string>document.icns</string>
<key>UTTypeIdentifier</key>
<string>io.mpv.smi</string>
<key>UTTypeReferenceURL</key>
<string>http://en.wikipedia.org/wiki/SAMI</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>smi</string>
<string>smil</string>
</array>
</dict>
</dict>
</array>
</dict>
</plist>
@@ -1 +0,0 @@
profile=pseudo-gui
+15
View File
@@ -0,0 +1,15 @@
#!/bin/sh
# Extract revision number from file used by daily tarball snapshots
# or from "git describe" output
git_revision=$(cat snapshot_version 2> /dev/null)
test $git_revision || test ! -d .git || \
git_revision=`git describe --match "v[0-9]*" --always`
git_revision=$(expr "$git_revision" : v*'\(.*\)')
test $git_revision || git_revision=UNKNOWN
# releases extract the version number from the VERSION file
version=$(cat VERSION 2> /dev/null)
test $version || version=$git_revision
echo $version
-165
View File
@@ -1,165 +0,0 @@
#!/usr/bin/env python3
from pyqtgraph.Qt import QtGui, QtCore
import pyqtgraph as pg
import sys
import re
filename = sys.argv[1]
events = ".*"
if len(sys.argv) > 2:
events = sys.argv[2]
event_regex = re.compile(events)
"""
This script is meant to display stats written by mpv --dump-stats=filename.
In general, each line in that file is an event of the form:
<timestamp in microseconds> <text> '#' <comment>
e.g.:
10474959 start flip #cplayer
<text> is what MP_STATS(log, "...") writes. The rest is added by msg.c.
Currently, the following event types are supported:
'signal' <name> singular event
'start' <name> start of the named event
'end' <name> end of the named event
'value' <float> <name> a normal value (as opposed to event)
'event-timed' <ts> <name> singular event at the given timestamp
'value-timed' <ts> <float> <name> a value for an event at the given timestamp
'range-timed' <ts1> <ts2> <name> like start/end, but explicit times
<name> singular event (same as 'signal')
"""
class G:
events = {}
start = None
markers = ["o", "s", "t", "d"]
curveno = {}
def find_marker():
if len(G.markers) == 0:
return "o"
m = G.markers[0]
G.markers = G.markers[1:]
return m
class Event:
pass
def get_event(event, evtype):
if event not in G.events:
e = Event()
e.name = event
e.vals = []
e.type = evtype
e.marker = "o"
if e.type == "event-signal":
e.marker = find_marker()
if not event_regex.match(e.name):
return e
G.events[event] = e
return G.events[event]
colors = [(0.0, 0.5, 0.0), (0.0, 0.0, 1.0), (0.0, 0.0, 0.0), (1.0, 0.0, 0.0), (0.75, 0.75, 0), (0.0, 0.75, 0.75), (0.75, 0, 0.75)]
def mkColor(t):
return pg.mkColor(int(t[0] * 255), int(t[1] * 255), int(t[2] * 255))
SCALE = 1e6 # microseconds to seconds
for line in [line.split("#")[0].strip() for line in open(filename, "r")]:
line = line.strip()
if not line:
continue
ts, event = line.split(" ", 1)
ts = int(ts) / SCALE
if G.start is None:
G.start = ts
ts = ts - G.start
if event.startswith("start "):
e = get_event(event[6:], "event")
e.vals.append((ts, 0))
e.vals.append((ts, 1))
elif event.startswith("end "):
e = get_event(event[4:], "event")
e.vals.append((ts, 1))
e.vals.append((ts, 0))
elif event.startswith("value "):
_, val, name = event.split(" ", 2)
val = float(val)
e = get_event(name, "value")
e.vals.append((ts, val))
elif event.startswith("event-timed "):
_, val, name = event.split(" ", 2)
val = int(val) / SCALE - G.start
e = get_event(name, "event-signal")
e.vals.append((val, 1))
elif event.startswith("range-timed "):
_, ts1, ts2, name = event.split(" ", 3)
ts1 = int(ts1) / SCALE - G.start
ts2 = int(ts2) / SCALE - G.start
e = get_event(name, "event")
e.vals.append((ts1, 0))
e.vals.append((ts1, 1))
e.vals.append((ts2, 1))
e.vals.append((ts2, 0))
elif event.startswith("value-timed "):
_, tsval, val, name = event.split(" ", 3)
tsval = int(tsval) / SCALE - G.start
val = float(val)
e = get_event(name, "value")
e.vals.append((tsval, val))
elif event.startswith("signal "):
name = event.split(" ", 2)[1]
e = get_event(name, "event-signal")
e.vals.append((ts, 1))
else:
e = get_event(event, "event-signal")
e.vals.append((ts, 1))
# deterministically sort them; make sure the legend is sorted too
G.sevents = list(G.events.values())
G.sevents.sort(key=lambda x: x.name)
hasval = False
for e, index in zip(G.sevents, range(len(G.sevents))):
m = len(G.sevents)
if e.type == "value":
hasval = True
else:
e.vals = [(x, y * (m - index) / m) for (x, y) in e.vals]
pg.setConfigOption('background', 'w')
pg.setConfigOption('foreground', 'k')
app = QtGui.QApplication([])
win = pg.GraphicsWindow()
#win.resize(1500, 900)
ax = [None, None]
plots = 2 if hasval else 1
ax[0] = win.addPlot()
if hasval:
win.nextRow()
ax[1] = win.addPlot()
ax[1].setXLink(ax[0])
for cur in ax:
if cur is not None:
cur.addLegend(offset = (-1, 1))
for e in G.sevents:
cur = ax[1 if e.type == "value" else 0]
args = {'name': e.name,'antialias':True}
if e.type == "event-signal":
args['symbol'] = e.marker
args['pen'] = None
else:
if not cur in G.curveno:
G.curveno[cur] = 0
args['pen'] = pg.mkPen(mkColor(colors[G.curveno[cur] % len(colors)]), width=0)
G.curveno[cur] += 1
n = cur.plot([x for x,y in e.vals], [y for x,y in e.vals], **args)
QtGui.QApplication.instance().exec_()
+35 -41
View File
@@ -3,31 +3,32 @@
"""
This script emulates "unique application" functionality on Linux. When starting
playback with this script, it will try to reuse an already running instance of
mpv (but only if that was started with umpv). Other mpv instances (not started
by umpv) are ignored, and the script doesn't know about them.
mpv (but only if that was started with umpv).
This only takes filenames as arguments. Custom options can't be used; the script
interprets them as filenames. If mpv is already running, the files passed to
umpv are appended to mpv's internal playlist. If a file does not exist or is
otherwise not playable, mpv will skip the playlist entry when attempting to
play it (from the GUI perspective, it's silently ignored).
This script only uses mpv instances started with umpv. Other instances are
ignored, and don't exist for the script.
This only takes filenames as arguments. If mpv is already running, they are
appended to mpv's internal playlist. If the file does not exist or is otherwise
not playable, mpv will skip the playlist entry when attempting to play it (from
the GUI perspective, it's silently ignored).
If mpv isn't running yet, this script will start mpv and let it control the
current terminal. It will not write output to stdout/stderr, because this
will typically just fill ~/.xsession-errors with garbage.
current terminal. If you play an audio-only file, mpv will not open a window
(that is its normal behavior; but it might not be what a user expects if this
script is used in a GUI setting).
mpv will terminate if there are no more files to play, and running the umpv
script after that will start a new mpv instance.
Note that you can control the mpv instance by writing to the command fifo:
echo "cycle fullscreen" > ~/.umpv_fifo
echo "cycle fullscreen" > /tmp/umpv-fifo-*
Note: you can supply custom mpv path and options with the MPV environment
variable. The environment variable will be split on whitespace, and the
first item is used as path to mpv binary and the rest is passed as options
_if_ the script starts mpv. If mpv is not started by the script (i.e. mpv
is already running), this will be ignored.
Warning:
The script attempts to make sure the FIFO is safely created (i.e. not world-
readable, not trying to open a bogus
"""
import sys
@@ -36,28 +37,15 @@ import errno
import subprocess
import fcntl
import stat
import string
if len(sys.argv) < 2:
print("error: needs at least one file as argument.")
sys.exit(1)
files = sys.argv[1:]
# this is the same method mpv uses to decide this
def is_url(filename):
parts = filename.split("://", 1)
if len(parts) < 2:
return False
# protocol prefix has no special characters => it's an URL
allowed_symbols = string.ascii_letters + string.digits + '_'
prefix = parts[0]
return all(map(lambda c: c in allowed_symbols, prefix))
# make them absolute; also makes them safe against interpretation as options
def make_abs(filename):
if not is_url(filename):
return os.path.abspath(filename)
return filename
files = [make_abs(f) for f in files]
files = [os.path.abspath(f) for f in files]
FIFO = os.path.join(os.getenv("HOME"), ".umpv_fifo")
FIFO = "/tmp/umpv-fifo-" + os.getenv("USER")
fifo_fd = -1
try:
@@ -70,6 +58,14 @@ except OSError as e:
else:
raise e
if fifo_fd >= 0:
st = os.fstat(fifo_fd)
if (((st.st_mode & (stat.S_IRWXG | stat.S_IRWXO)) != 0) or
(not stat.S_ISFIFO(st.st_mode)) or
(st.st_uid != os.getuid())):
print("error: command FIFO is not a FIFO or has bogus permissions")
sys.exit(1)
if fifo_fd >= 0:
# Unhandled race condition: what if mpv is terminating right now?
fcntl.fcntl(fifo_fd, fcntl.F_SETFL, 0) # set blocking mode
@@ -86,12 +82,10 @@ else:
try:
os.unlink(FIFO)
except OSError as e:
pass
os.mkfifo(FIFO, 0o600)
if e.errno == errno.ENOENT:
pass
else:
raise e
os.mkfifo(FIFO, 0600)
opts = (os.getenv("MPV") or "mpv").split()
opts.extend(["--no-terminal", "--force-window", "--input-file=" + FIFO,
"--"])
opts.extend(files)
subprocess.check_call(opts)
subprocess.check_call(["mpv", "--input-file=" + FIFO] + files)
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