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2664 Commits
Author SHA1 Message Date
sfan5 9ca9066d05 Release 0.34.0 2021-11-01 15:44:39 +01:00
Avi Halachmi (:avih) f6b834a2fc js: ~~/init.js: use mp.find_config_file
The problem with the previous code - which used mp.get_user_path, is
that it returns a path even with --no-config, and even if the file
doesn't exist.

This is why we tested the "config" property, and also used
mp.utils.file_info to check that the file exists.

mp.find_config_file doesn't return a path with no-cofig and doesn't
return a path if the file doesn't exists. It's simpler and better.
2021-11-01 14:31:18 +01:00
sfan5 3ea1f8e80a DOCS: clarify what the ~~/ path means
As it turns out the manual was very wrong about this.
2021-11-01 14:30:59 +01:00
Guido Cella 87c9eefb29 console.lua: define remaining emacs keybindings 2021-11-01 23:42:16 +11:00
Niklas Haas c82ffb6670 vo_gpu: libplacebo: simplify tex transfers for libplacebo 168+
Upstream libplacebo got refactored to use byte-sized strides rather than
texel-sized strides. This commit makes mpv's ra_pl wrapper take
advantage of that, rather than forcing a stride-fixing memcpy.

Note that, technically, we would still need a stride fixing memcpy in
cases when the true stride is not a multiple of the format's texel
*alignment*, however this is a much rarer case and extremely unlikely to
occur in practice, since all relevant formats use power-of-two texel
alignments.
2021-10-31 19:39:58 +01:00
Guido Cella 4a80de90d2 DOCS/input: fix subprocess typo 2021-10-26 20:29:18 +00:00
Guido Cella 8778c296b4 DOCS/options: clarify watch-later-options examples
Make it clearer that watch-later-options controls which options are not saved
and not which ones are restored.
2021-10-26 20:27:49 +00:00
Dudemanguy e4ee0c6ebc wayland: remove incorrect keepaspect check
In the reconfig event, the keepaspect option was checked before setting
the window_size geometry to the new params obtained from the vo. This is
incorrect. If a user disabled keepaspect on wayland, the video's size
would not change on a reconfigure event (i.e. loading a new video in the
playlist with a different size). No other windowing backend (x11, win32,
etc.) behaves like this or uses keepaspect in its code like wayland did
in this case. Clearly, this is not correct. Such functionality should be
handled by a separate option entirely. Just remove this if statement.
2021-10-26 13:21:08 -05:00
Noralf Trønnes e6ab676d20 drm_common: add connector types USB, SPI and Writeback
Add support for the newly added USB connector type and also SPI and Writeback.
2021-10-26 17:44:54 +00:00
Noralf Trønnes 9cf95baaf3 drm_common: support unknown connector types
Avoid 'Segmentation fault' by using the connector type name UNKNOWN if
the connector type is not known to mpv.
2021-10-26 17:44:54 +00:00
Jan Ekström 78cfeee2b9 {wscript,demux_lavf}: clean up last bits of !FFMPEG_STRICT_ABI
The bytes_read struct member in AVIOContext is now officially public,
so its usage no longer has to be specified as non-compliance with
FFmpeg's ABI/API rules.

That said, unfortunately there was a short period of time between
August 2021 and October 2021 where the struct member did not exist
in FFmpeg's git master, so keep a feature check for it alive for
now to enable building with those versions. Thankfully, no release
version of FFmpeg will be without this field, so it should be
possible to drop this check with time.

Finally, simplify the function in case the struct member is not
found. After all, there is zero reason to iterate through the AVIO
contexts if we cannot get the information we require.
2021-10-26 01:21:56 +03:00
Jan Ekström f560437594 drm_common: enable specific device selection by means of path 2021-10-25 20:37:03 +02:00
Jan Ekström e6cf918eb8 drm_common: utilize drmGetDevices when iterating over cards
Based on the idea behind emersion's change to drm_info
(https://github.com/ascent12/drm_info/commit/869e789a645b92a99e592a230fe39b0c59a2cd7d).

Lets us by default skip devices which are not capable of doing what
the DRM master output requires (not primary devices), as some devices
have card0 actually not be such.

Negative part is that the number given to drm-connector is no
longer a direct mapping against a file name.
2021-10-25 20:37:03 +02:00
Dudemanguy 12056fdcd4 version.sh: bump copyright year
It's been 2021 for a while now.
2021-10-25 10:20:54 -05:00
Niklas Haas 254730d891 vo_gpu: fix rotated compute shader vertex simulation
Upon re-examination I have no idea why this code was ever written or
what problem it was trying to solve. But, getting rid of it fixes #9291.

It might be a remnant from before 2af2fa7a27. Who knows. This code will
be replaced soon(tm) anyways.
2021-10-22 19:08:13 +02:00
Jan Ekström a76527772e github/workflows: use xcode 13.1 if image defaults to xcode 13.0
I find it both hilarious and sad that Github decided that defaulting
to XCode 13.0 was a good idea... At least they added 13.1 quickly.

Ref actions/virtual-environments#4180
Ref actions/virtual-environments#4300
2021-10-21 21:29:08 +03:00
Aman Karmani 06392e7ec1 ao_audiotrack: change buffer sizing logic
Previously number of channels was being ignored.

The buffer will now be between 75ms and 150ms

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani fa691e0f69 ao_audiotrack: allocate chunk buffer based on negotiated size
Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani 6473711dce ao_audiotrack: support delay up to 2s as normal
Fixes issues streaming to echo speaker pair from firetv devices.

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani 432c0255bc ao_audiotrack: set device_buffer based on underlying buffer size when available
Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani 7356ee5339 ao_audiotrack: use new style initializer for AudioTrack when available
Fixes deprecation warnings printed when using this driver.

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Dudemanguy 7ad5ad4098 egl_helpers: ensure debug context attrs/bit exist
Regression from e13fe1299d. Apparently,
Broadcom's EGL does not support the EGL_CONTEXT_FLAGS_KHR attribute nor
EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR. Just define these as EGL_NONE and 0
respectively if we do not have them.
2021-10-21 03:16:33 +00:00
Emil Velikov ef301893a5 editorconfig: add initial file/config
editorconfig configuration files hold editor style hints, and
is supported by many popular editors. See https://editorconfig.org/ .

The vast majority of the mpv source/text files are already styled as
4 space indentation, trailing newline at EOF, and UTF-8 encoding.

This commit adds a single .editorconfig root file which applies these
rules to all files using the glob "[*]".

If it turns out to be too inclusive then we can narrow it down later.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-20 12:26:20 +03:00
Avi Halachmi (:avih) 32e851d2bc lua: makenode: prevent lua stack corruption
Normally there was no issue, but when the code converted a deeply
nested table into an mpv node - it didn't ensure the stack has room.

Lua doesn't check stack overflow when invoking lua_push* functions,
and leaves this responsibility to the (c) user via lua_checkstack.

Normally that's not an issue because when a lua (or autofree) function
is called, it's guaranteed at least LUA_MINSTACK (20) pushes.

However, pushnode and makenode are recursive, and each iteration can
add few values at the stack (which are popped when the recursion
unwinds), so checkstack must be used on (recursive) entry.

pushnode already checked the stack, makenode did not.

This commit checks the stack at makenode as well. The value of 6
(stack places to reserve) is with some room to spare, and in pratice
each iteration needs 2-3 at most (pushnode also leaves room).

Example which could previously corrupt the stack:
  utils.format_json({d1={d2={<8 more times>}}}

This uses makenode to convert the lua table into an mpv node which
the json writer uses as input, and if the depth is 10 or more then
corruption could occur. mp.command_native is also affected, as well as
any other mp/utils command which takes a lua table as input.

While at it, fix the error string which pushnode used (luaL_checkstack
uses the provided string with "Stack overflow (%s)", so the user
message only needs to be additional info).
2021-10-20 12:07:30 +03:00
Avi Halachmi (:avih) 2249f3f81a lua: autofree infrastructure: x2 faster
The speedup is due to moving big part of the autofree runtime overhead
(new lua c closure) to happen once on init at af_pushcclosure, instead
of on every call. This also allows supporting upvalues trivially, even
if mpv doesn't use it currently, and is more consistent with lua APIs.

While x2 infrastructure speedup is meaningful - and similar between
lua 5.1/5.2/jit, in practice it's a much smaller improvement because
the autofree overhead is typically small compared to the "real" work
(the actual functionality, and talloc+free which is needed anyway).

So with this commit, fast functions improve more in percentage.
E.g. utils.parse_json("0") is relatively fast and is now about 25%
faster, while a slower call like mp.command_native("ignore") is now
about 10% faster than before. If we had mp.noop() which does nothing
(but still "needs" alloc/free) - it would now be about 50% faster.

Overall, it's a mild performance improvements, the API is now more
consistent with lua, and without increasing code size or complexity.
2021-10-19 15:45:16 +03:00
Avi Halachmi (:avih) 4703b74e6c js: custom-init: use ~~/init.js instead of ~~/.init.js (dot)
mpv doesn't have other dot files in its config dir, and it also
shouldn't be "invisible".

The new name ~~/init.js now replaces ~~/.init.js

While mpv usually deprecates things before outright removing them,
in this case the old (dot) name is replaced without deprecation:
- It's a bad idea to execute hidden scripts, even if at a config dir,
  and we don't want to do that for the next release cycle too.
- We warn if the old (dot) name exists and the new name doesn't,
  which should be reasonably visible for affected users.
- It's likely niche enough to not cause too much pain.

If for some reason both names are needed, e.g. when using also an old
mpv versions, then the old name could be symlinked to the new one, or
simply have one line: `require("~~/init")` to load the new name, while
a new mpv version will load (only) the new name without warning.
2021-10-19 15:43:39 +03:00
Emil Velikov e13fe1299d egl_helpers: add support for debug contexts
With the recent refactor and quick look against the GLX code path, it's
fairly obvious, and trivial, how to add support for debug contexts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 6354540cf8 vo_gpu: context_glx: cleanup create_context_x11_gl3 code path
Drop the gl3 suffix from the function name - it's no longer needed, with
the _old function gone.

Push the mpgl_min_required_gl_versions[] looping within the function,
reducing the identical glXGetProcAddress/glXQueryExtensionsString calls
while making the code neater.

v2:
 - tabs -> spaces indentation
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

v3:
 - legacy code path is gone \o/

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e869d519ba vo_gpu: context_glx: remove legacy create_context_x11_old()
The old/legacy code-path isn't really needed for mpv use-cases.

In particular:

All Mesa drivers (even GL 2.1 ones like lima/vc4) work fine with the
"non-legacy" path.

From proprietary/binary drivers - the vendor either does not support
desktop GL or the drivers/HW is not actively supported.

Looking at the Nvidia HW - anything GeForce 7 and older is GL 2.1 and
lacks decent video acceleration. The latest official drivers are from
2017.

All newer Nvidia HW is GL 3.3+ thus must have GLX_ARB_create_context as
in the non-legacy path, while also good acceleration albeit via VDPAU
in some cases.

With the old path gone, provide meaningful error message in the very
unlikely case that GLX_ARB_create_context is missing.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 20e9c66fa9 egl_helpers: fixup the EGL_KHR_create_context-less codepath
With earlier commit f8e62d3d82 ("egl_helpers: fix create_context
fallback behavior") we added a fallback for creating OpenGL context
while EGL_KHR_create_context is missing.

While it looked correct at first, it is missing the eglMakeCurrent()
call after creating the EGL context. Thus calling glGetString() fails.

Instead of doing that we can just remove some code - simply pass the
CLIENT_VERSION 2, as attributes which is honoured by EGL regardless of
the client API. This allows us to remove the special case and drop some
code.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 538fb6541e video: opengl: rework and remove ra_gl_ctx_test_version()
The ra_gl_ctx_test_version() helper is quite clunky, in that it pushes a
simple check too deep into the call chain. As such it makes it hard to
reason, let alone have the GLX and EGL code paths symmetrical.

Introduce a simple helper ra_gl_ctx_get_glesmode() which returns the
current glesmode, so the platforms can clearly reason about should and
should not be executed.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e3883512b1 vo_gpu: opengl: remove --opengl-restrict
As the documentation of the toggle says - the implementation can (and
will actually if they follow the GLX/EGL spec) return context version
greater than the one requested.

This happens with all Mesa drivers that I've tested as well as the
Nvidia binary drivers.

This toggle seems like a workaround for buggy drivers, yet it's lacking
context about the vendor and version.

Remove it for now - I'll be happy to reinstate it (partially or in full)
as we get concrete details.

This allows us to simplify ra_gl_ctx_test_version() making the whole
context creation business easier to follow by mere mortals.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e992ebe128 egl_helpers: remove explicit GLES 3 request
Alike the GL commit earlier - the EGL spec essentially mandates that
implementation will return GLES 3.0+ (if supported by the driver), even
though only GLES 2 is requested.

The only thing we should watch out is - we should add both ES2_BIT and
ES3_BIT as EGL_RENDERABLE_TYPE.

This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.

v2:
 - int es_version -> bool es
 - unloop create_context() execution

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 0b918edfb5 vo_gpu: opengl: reduce versions in mpgl_preferred_gl_versions
Currently mpv requires a bare minimum of GL 2.1, although it tries to
use 3.2+ core contexts when possible.

The GLX and EGL spec effectively guarantee that the implementation will
give you the highest compatible version possible. In other words:

Requesting 3.2 core profile will always give you core profile and the
version will be in the 3.2 .. 4.6 range - as supported by the drivers.

Similarly for 2.1 - implementation will give you either:
 - 2.1 .. 3.1, or
 - 3.2 .. 4.6 compat profile

This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.

As such, drop the list to 320, 210 and terminating 0.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - update ^^ comment

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 0282196f4a drm: re-enable drmSet/DropMaster calls
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.

Omitting the ioctls is not cool, even as a workaround.

If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.

As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-15 19:00:34 +02:00
Emil Velikov 899dae41f3 context_drm_egl: re-enable drmSet/DropMaster calls
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.

Omitting the ioctls is not cool, even as a workaround.

If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.

As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-15 19:00:34 +02:00
Guido Cella e16d0dd15d command: with lavfi-complex, make current-tracks return the first one
This behavior is more convenient and allows profile conditions like:

[video]
profile-cond=get('current-tracks/video/image') == false

[image]
profile-cond=get('current-tracks/video/image')

Otherwise, these profiles have to be manually applied and restored in a
script.

The note about discouraging the use of current-tracks in scripts is
removed, because it makes people avoid using this convenient property.
It was added in 720bcd79d0 without leaving an explanation of why you
shouldn't use it, and the only reason seems to be that it doesn't work
with lavfi-complex, but this commit changes that.
2021-10-15 15:11:00 +00:00
Guido Cella 9954fe01a9 player: add track-list/N/image sub-property
This exposes whether a video track is detected as an image, which is
useful for profile conditions, property expansion and lavfi-complex.

The lavf demuxer sets image to true when the existing check detects an
image.

When the lavf demuxer fails, the mf one guesses if the file is an image
by its extension, so sh->image is set to true when the mf demuxer
succeds and there's only one file.

The mkv demuxer just sets image to true for any attached picture.

The timeline demuxer just copies the value of image from source to
destination. This sets image to true for attached pictures, standalone
images and images added with !new_stream in EDL playlists, but it is
imperfect since you could concatenate multiple images in an EDL playlist
(which should be done with the mf demuxer anyway). This is good enough
anyway since the comment of the modified function already says it is
"Imperfect and arbitrary".
2021-10-14 15:39:07 +00:00
Guido Cella 00669dabd3 demux_lavf: improve image detection
This moves the image check to where the number of frames is available of
comparison, which allows not detecting jpg and png videos as images, and
detecting 1-frame gifs as images. This works with the mjpeg and png
videos in the FATE suite, though unfortunately the bmp video is still
detected as an image since it has nb_frames = 0.

aliaspix streams are also now considered images.

Attached pictures are now treated like standalone images, so audio with
attached pictures now has mf-fps as container-fps instead of
unavailable, which makes it consistent with external cover art, which
was already being assigned mf-fps.

Unfortunately images in a codec commonly used for videos are never
detected, and detection was inaccurate even using the now private
codec_info_nb_frames field in AVStream, and mediainfo gets them wrong
too, so I guess it's just a lost cause.
2021-10-14 15:39:07 +00:00
Avi Halachmi (:avih) f386fd79b2 js: custom init: ignore ~~/.init.js with --no-config
The custom init script should be considered a configuration file, and
as such it should be ignored when the user wants vanilla mpv - and now
it is ignored with --no-config.
2021-10-12 14:12:24 +03:00
Avi Halachmi (:avih) a3ef4c62fc DOCS/options: refine --no-input-default-bindings 2021-10-11 22:16:51 +03:00
Avi Halachmi (:avih) 2a183c5ca7 input: new option: --no-input-builtin-bindings
This is similar to [no-]input-default-bindings, but affects only
builtin bindings (while input-default-bindings affects anything which
config files can override, like scripting mp.add_key_binding).

Arguably, this is what input-default-binding should have always done,
however, it does not.

The reason we add a new option rather than repurpose/modify the
existing option is that it behaves differently enough to raise
concerns that it will break some use cases for existing users:
- The new option is only applied once on startup, while
  input-default-bindings can be modified effectively at runtime.
- They affects different sets of bindings, and it's possible that
  the set of input-default-bindings is useful enough to keep.

Implementation-wise, both options are trivial, so keeping one or the
other or both doesn't affect code complexity.

It could be argued that it would be useful to make the new option
also effective for runtime changes, however, this opens a can of
worms of how the bindings are stored beyond the initial setup.

TL;DR: it's impossible to differentiate correctly at runtime between
builtin bindings, and those added with mp.add_key_bindings.

The gist is that technically mpv needs/uses two binding "classes":
- weak/builtin bindings - lower priority than config files.
- "user" bindings - config files and "forced" runtime bindings.

input-default-bindings affects the first class trivially, but
input-builtin-bindings would not be able split this class further
at runtime without meaningful changes to a lot of delicate code.

So a new option it is. It should be useful to some libmpv clients
(players) which want to disable mpv's builtin bindings without
breaking mp.add_key_bindings for scripts.

Fixes #8809
(again. the previous fix 8edfe70b only improved the docs, while
now we're actually making the requested behavior possible)
2021-10-11 22:16:51 +03:00
sfan5 b3f3c3fec0 ci: update libs used by mingw build 2021-10-07 21:01:48 +03:00
Jan Ekström da58510a14 github/workflows: enable macOS 11.x CI
This image has finally become public.
2021-10-06 21:56:33 +03:00
Niklas Haas 564f3dba56 vo_gpu: libplacebo: add missing include
This was removed from common.h upstream since it was a cyclic
dependency. We need to re-import it into utils.h manually.
2021-10-04 12:09:58 +02:00
Niklas Haas 275c00974e vo_gpu: libplacebo: drop conditional code paths for old versions
No longer needed with the bump to v3.104.
2021-10-04 12:09:58 +02:00
Niklas Haas 48e8cb6a89 vo_gpu: libplacebo: drop code deprecated in libplacebo v3
This is only needed for back-compat with libplacebo v2, and will break
due to upstream removal starting with libplacebo v4.
2021-10-04 12:09:58 +02:00
Niklas Haas ef2cd3a663 wscript: bump libplacebo minimum version
Switching to v3 allows us to drop the use of deprecated/removed members.
2021-10-04 12:09:58 +02:00
Emil Velikov c27c17fcab options: add missing dash in msg-level help message
Currently using mpv --msg-level=help, shows an instance of --msglevel
(missing dash). Seems like the help message was only partially updated
with the -msglevel -> --msg-level transition.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-03 23:09:22 +03:00
Avi Halachmi (:avih) ca6108baf4 osc.lua: avoid infinite ticks loop on idle
Before this commit, animation-end was handled at render(), however,
it's not called on idle, which resulted in state.anitype ~= nil, with
nothing to reset it during idle, which caused in an infinite tick()
loop (starts on first mouse move).

Now tick resets the animation on idle, and also, as a safety measure,
if we're past 1s after the animation deadline.

The safety measure is because the osc states are complex, and it's
easier to detect a "we really shouldn't be animating now" at tick()
itself rather than detecting the exact states where animation should
be reset. Generally, the safety mmeasure is not needed.
2021-10-03 19:52:58 +03:00
Avi Halachmi (:avih) bc6dab6d92 osc.lua: unify animation reset function (no-op) 2021-10-03 19:52:58 +03:00
Avi Halachmi (:avih) c3a647ffee build: lua 5.1/5.2: use generic version names
TL;DR: use --lua=XXX for pkg-config name XXX, e.g. --lua=lua-5.1 .
       For unversioned 'lua.pc', use the name luadef51/luadef52 .
       Autodetection remains the same (5.2 names, luajit, 5.1 names).
       The old names are still supported, but not auto-detected.

Before this patch, if one wanted to choose a specific lua version when
more than one is installed, then the names were a mess, e.g. 51obsd is
also the name detected on Arch linux, and other (distro) names are
also not unique to a specific distro/platform.

So to ask mpv to choose the package name (specifically, the pkg-config
file name), one needs to look at the mpv sources and find the
(arbitrary) distro name which has the same lua version naming as they
do on their own system, e.g. --lua=51obsd on Arch. This is a pain.

Now we add generic names:
- luadef51/luadef52 - generic pkg-config lua.pc (version is inside).
- lua* - exactly the pkg-config name, e.g. --lua=lua-51 for lua-51.pc
  (the names are curated, e.g. --lua=foo won't detect foo.pc).
- The legacy names (e.g. 51deb) are still supported, but undocumented,
  and the new generic names take precedence during auto-detection.

The fact that the generic names all start with "lua" has an additional
benefit that it shows right after "lua" at the output of mpv -v,
while the old names start with numbers, so they're first at the list,
making it hard to understand that e.g. "51obsd" is the lua version.

None of these names are actually used at the mpv code. The C code
checks the version using the lua headers (LUA_VERSION_NUM).
2021-10-03 19:48:29 +03:00
Avi Halachmi (:avih) 7c5cd5ef10 build: lua version: sanitize id before storage (no-op)
The lua version names which are autodetected/chosen (such as "51deb")
are used for two things:
- as key for storing the pkg-config compile/link flags.
- as ID for config.h and elsewhere - they're sanitized to use "_".

Due to some inconsistensies, if the sanitized ID is different than
the original name, then the compile/link flags are stored with the
original name as key, while the retrieval happens with the sanitized
ID - and therefore fails to find the correct flags.

The solution is to use the original name only for display purpose at
the output of configure, while using the sanitized version for
everything else, so that storage and retrieval use the same key.

Currently there's no issue and the patch has no effect, because the
sanitizer considers all the current names as valid IDs.

However, the next commit will add names which the sanitizer modifies,
such as "lua-5.1", so this commit makes such names work too.
2021-10-03 19:48:29 +03:00
Jan Ekström 5304e9fe31 Revert "player: add track-list/N/image sub-property"
Unfortunately, this functionality in large part based on a struct
member that was made private in FFmpeg/FFmpeg@7489f63281
in May. Unfortunately, this was not noticed during review.

This reverts commit 0862664ac9.
2021-10-02 16:55:13 +00:00
Jan Ekström 64fa440c69 github/workflows: disable seccomp for linux native CI
This CI builder bases on openSUSE Tumbleweed, and recently had
its glibc updated. This led to new syscalls such as 'clone3' not
being allowed through the security layer.

Can be reverted after Github Actions updates their security policy.

actions/virtual-environments#3812
2021-10-02 19:20:36 +03:00
Guido Cella 0862664ac9 player: add track-list/N/image sub-property
This exposes whether a video track is detected as an image. This is
useful for profile conditions, property expansion and lavfi-complex, and
is more accurate than any detection even Lua scripts can perform, since
they can't differentiate between images and videos without container-fps
and audio and with duration 1 (which is the duration set by the mf
demuxer with the default --mf-fps=1).

The lavf demuxer image check is moved to where the number of frames is
available for comparison, and is modified to check the number of frames
and duration instead of the video codec. This doesn't misdetect videos
in a codec commonly used for images (e.g. mjpeg) as images, and can
detect images in a codec commonly used for videos (e.g. 1-frame gifs).

pix files are also now detected as images, while before they weren't
since the condition was checking if the AVInputFormat name ends with
_pipe, and alias_pix doesn't.

Both nb_frames and codec_info_nb_frames are checked because nb_frames is
0 for some video codecs (hevc, av1, vc1, mpeg1video, vp9 if forcing
--demuxer=lavf), and codec_info_nb_frames is 1 for others (mpeg, mpeg4,
wmv3).

The duration is checked as well because for some uncommon codecs and
containers found in FFMpeg's FATE suite, libavformat returns nb_frames =
0 and codec_info_nb_frames = 1. For some of them it even returns
duration = 0, so they are blacklisted in order to never be considered
images.

The extra codecs that would have to be blacklisted without checking the
duration are AV_CODEC_ID_4XM, AV_CODEC_ID_BINKVIDEO,
AV_CODEC_ID_DSICINVIDEO, AV_CODEC_ID_ESCAPE130, AV_CODEC_ID_MMVIDEO,
AV_CODEC_ID_NUV, AV_CODEC_ID_RL2, AV_CODEC_ID_SMACKVIDEO and
AV_CODEC_ID_XAN_WC3, while the containers are film-cpk, ivf and ogg.

The lower limit for duration is 10 because that's the duration of
1-frame gifs.

Streams with codec_info_nb_frames 0 are not considered images because
vp9 and av1 have nb_frames = 0 and codec_info_nb_frames = 0, and we
can't rely on just the duration to detect them because they could be
livestreams without an initial duration, and actually even if we could
for these codecs libavformat returns huge negative durations like
-9223372036854775808.

Some more images in the FATE suite that are really frames cut from a
video in an uncommon codec and container, like cine/bayer_gbrg8.cine,
could be detected by allowing codec_info_nb_frames = 0, but then any
present and future video codec with nb_frames = 0 and
codec_info_nb_frames = 0 would need to be added to the blacklist. Some
even have duration > 10, so to detect these images the duration check
would have to be removed, and all the previously mentioned extra codecs
and containers would have to be added added to the blacklists, which
means that images that use them (if they exist anywhere) will never be
detected. These FATE images aren't detected as such by mediainfo either
anyway, nor can a Lua script reliably detect them as images since they
have container-fps and duration > 0 and != 1, and you probably will
never see files like them anywhere else.

For attached pictures the lavf demuxer always set image to true, which
is necessary because they have duration > 10. There is a minor change in
behavior for which audio with attached pictures now has mf-fps as
container-fps instead of unavailable, but this makes it consistent with
external cover art, which was already being assigned mf-fps.

When the lavf demuxer fails, the mf one guesses if the file is an image
by its extension, so sh->image is set to true when the mf demuxer
succeds and there's only one file.

Even if you add a video's file type to --mf-type and open it with the mf
protocol, only the first frame is used, so setting image to true is
still accurate.

When converting an image to the extensions listed in demux/demux_mf.c,
tga and pam files are currently the only ones detected by the mf demuxer
rather than lavf. Actually they are detected with the image2 format, but
it is blacklisted; see d0fee0ac33.

The mkv demuxer just sets image to true for any attached picture.

The timeline demuxer just copies the value of image from source to
destination. This sets image to true for attached pictures, standalone
images and images added with !new_stream in EDL playlists, but it is
imperfect since you could concatenate multiple images in an EDL playlist
(which should be done with the mf demuxer anyway). This is good enough
anyway since the comment of the modified function already says it is
"Imperfect and arbitrary".
2021-10-02 14:44:18 +00:00
Avi Halachmi (:avih) 38b55c862f DOCS/javascript.rst: clarifications (file_info, custom init) 2021-09-30 18:28:46 +03:00
Avi Halachmi (:avih) 6123e97e31 js: custom init (~~/.init.js): fail loudly on errors
Previously, loading ~~/.init.js was inside a try block, in order to
quietly ignore errors if the file doesn't exist.

However, that also prevented any real errors from showing up even when
the file does exist, and the script continued as if everything is OK,
while in fact the custom init script didn't complete correctly.

Now we first check if the file exists, and then load it without
try/catch, so that any error shows up normally (and abort the script).
2021-09-30 18:28:28 +03:00
Dudemanguy 2d348980cb wayland: further xdg-decoration/border refinements
The value of the border option should always match what the actual state
of the window is. Previously if a compositor rejected the request by
mpv, it did not correct itself. Also add some code to keep track of
decoration requests. Anytime the state is changed, make the last saved
request again (doesn't hurt and seems like intuitive behavior).
Unfortunately, this isn't foolproof since options only send callback if
the value is changed. (ex. on sway if the floating window has no border,
and then is titled, setting the border value to "yes" does nothing since
tiling the window already set the border value to "yes").
2021-09-28 16:54:09 +00:00
Ho Ming Shun 940f871514 vo_rpi: fix DISPMANX_UPDATE_HANDLE_T leak
Fixes handle leak that happened whenever tvservice callback was invoked.

Powering on the TV causes HDMI unplug and attached events to be sent to
the tvservice callback.

This meant you could only power on/off your TV a finite number of times
before you were unable to allocate additional resources from VideoCore
(usually resulting in a "Could not get DISPMANX objects." error).

Furthermore because the VideoCore kernel driver does not cleanup handles
when a process dies, the only way to recover from the leak was to reboot
the RPI.
2021-09-28 16:46:52 +00:00
Guido Cella cc4ada655a ytdl_hook.lua: search for yt-dlp by default
Because youtube-dl is inactive and the yt-dlp fork is becoming more
popular, make mpv use yt-dlp without any extra configuration.

yt-dlp is ordered before youtube-dl because it's more obscure, so users
who have yt-dlp installed are more likely to want to use it rather than
youtube-dl.

Fixes #9208.
2021-09-25 13:57:36 +02:00
Nicolas F 5bf92b628d stream/dvbin: remove "full-featured" API includes
In Linux kernel commit 819fbd3d8ef36c09576c2a0ffea503f5c46e9177
these two header files were moved to staging (though they've since
been moved out again by Linus.)

We do not actually use this, and it's in a state of maybe-removal
from the kernel as of Linux 5.14. Get rid of it; mpv still builds
fine without it, so it wasn't needed anyways.

Fixes #9233.
2021-09-22 19:48:14 +03:00
Dan Oscarsson fa767b6268 demux_mkv: enable AVCodec parser timestamp usage for parsed audio
Without this, cases where the parser cannot return data right away
will end up utilizing the following fed packet's timestamps. This
will in turn cause an unnecessary offset in the audio stream
timestamps.

An example of such buffered parser in libavcodec is the EAC3 one.
2021-09-21 01:28:26 +03:00
Avi Halachmi (:avih) 930b483a68 win32: Windows 10: timeBeginPeriod on demand
Before this commit, timeBeginPeriod(1) was set once when mpv starts,
and the timers remained hi-res till mpv exits.

Now we do the same as before on Windows version < 10.
On Windows 10+ we now use timeBeginPeriod if needed, per timeout.

To force a mode regardless of Windows version, set env MPV_HRT:
- "always":  the old behavior - hires timers as long as mpv runs.
- "perwait": sets 1ms timer resolution if timeout <= 50ms.
- "never":   don't use timeBeginPeriod at all.

It was observed that on Windows 10 we lose about 0.5ms accuracy of
timeouts with "perwait" mode (acceptable), but otherwise it works
well for continuous timeouts (one after the other) and random ones.

On Windows 7 with "perwait": continous timeouts are accurate, but
random timeouts (after some time without timeouts) have bad
accuracy - roughly 16ms resolution instead of the requested 1ms.

Windows 8 was not tested, so to err on the side of caution, we keep
the legacy behavior "always" by default.
2021-09-21 00:45:08 +10:00
Jan Ekström 7b9e024f37 waftools/features: add forgotten enable variants for enabled features
This brings enabled features on the same level as disabled and
auto-detected features by having both alternatives available.

Looking at the commit message of 652895abdc
this seems to have been the intent from the start, but this specific
definition was missing from the option creation in Features.
2021-09-20 00:43:12 +02:00
Dudemanguy 560e6c8709 wayland: report correct window size when maximized
In wayland_common, wl->window_size keeps track of the window's size when
it is not in the fullscreen or maximized state. GET_UNFS_WINDOW_SIZE is
meant to report the size except for when it is fullscreen (hence UNFS).
However, the actual function was merely returning the wl->window_size so
it was wrong for maximized windows. Workaround this by returning
wl->geometry instead when we have the maximized case. Fixes #9207.
2021-09-13 20:49:07 +00:00
Jan Ekström 62b2c5db98 build: enable strict FFmpeg ABI compatibility by default
Its define (HAVE_FFMPEG_STRICT_ABI) is now utilized in a single
location, where an internal libavformat struct member is utilized.
This struct member is now (after around 10 years) finally removed
from public visibility in FFmpeg's master.

After a review of functionality, the information in bytes_read is
passed onto the demuxer layer, and then utilized for
{cache,hack}_unbuffered_read_bytes. This information is then utilized
for:

1. Calculation of bytes_per_second in demux/demux.c::update_cache,
   which fills the information for properties "cache-speed" as well as
   "raw-input-rate" (of which stats.lua is the most prominent user).
2. bytes_per_second also affects how often update_cache is called in
   addition to the two locations it is called unconditionally in
   (read_packet, demux_update).

In other words, the information provided does not appear to control
crucial mpv functionality, but rather its lack would seem to mostly
affect the speed of certain properties updating, or having valid
values. For the former, stream size as well as timed metadata get
updated in update_cache - although the demux layer does throttle
the update of certain things to once per second in that function.
For the latter, "cache-speed" and "raw-input-rate" lose read data
statistics from AVIOContexts opened by the opened FFmpeg AVFormatContext
itself, as opposed to the primary one - which goes through mpv's
stream reading implementation.

By enabling this feature, and disabling this abuse of private API
lets users build mpv by default with the latest master FFmpeg, thus
giving us the breathing room to look into some of the details of
this case, and either decide to:

1. Post a patch to add this information back to FFmpeg proper.
2. Remove or replace this functionality in another manner.

End user impact:
Any IO not handled by mpv itself - but rather by IO contexts newly
opened by the input format - is not visible through the properties
"cache-speed" and "raw-input-rate". Examples of such input formats
are the HLS and DASH readers in FFmpeg.

Historical git references:
- Addition of unbuffered_read_bytes: 4dfaa37384
- Rework to have the reporting function: ebf183eeec

Fixes #9159
2021-09-08 22:28:02 +03:00
Guido Cella c2dec023b7 input.conf: remove redundant comments 2021-09-06 10:16:45 +03:00
Avi Halachmi (:avih) 3405f814fb demux_playlist: extend maximum line size (again) to 2M
Last time it was extended was de3ecc60 from 8K to 512K two years ago.

The issue currently is that youtube EDL files can get very big.
Size of about 520K (one line), was observed, at the time of writing:
  mpv https://youtube.com/watch?v=DBzFQgSMHdQ --ytdl-format=299

ytdl_hook.lua is unaffected by this because EDL lists don't go through
the file reader at demux_playlist.c (where each line was limited to
512K before this commit), however, EDL files on disk which are
loaded with --playlist=file.edl do.

Increase the limit to 2M so that such EDL files can also be loaded
from disk.

Fixes #9186
2021-09-06 10:16:25 +03:00
Avi Halachmi (:avih) 8fb4fd9a18 win32: initial position: center with borders
Previously, the initial positioning and fit ignored the borders, and
centered the content (the video itself) at the working area.

Now, the initial positioning centers the window, by subtracting the
borders (if needed) from the target area for the initial fit/position.

While this does mean that the initial maximum content area is now
smaller than before, ultimately this has no impact on the window size,
because fit_on_screen is called later and, if needed, further shrinks
the window to fit the borders too - but without centering the window.

So the net impact of this commit is only the initial positioning (same
size as before), which now centers the window instead of the content.

Note that on Windows 10 the borders include invisible areas at the
sides and bottom of the window (for mouse edge-drag), so visibly the
window is nearer to the top than to the bottom, but these are the
metrics we have (fit_on_screen uses the same border size values).

On Windows 7 it looks perfectly centered.
2021-09-06 10:16:10 +03:00
Avi Halachmi (:avih) 73f16b5431 win32: fix incorrect application of --monitoraspect
The --monitoraspect value is calculated at vo_calc_window_geometry2
(VCWG2) or VCWG3, and applied via vo_apply_window_geometry.

Before this commit, the screen size which the win32 VO used with
VCWG2 was the working area (screen minus taskbar). This allows better
fitting, but breaks the pixelaspect calculation which is derived from
the --monitoraspect value and this rectangle.

VCWG3 allows an independent size for the aspect calculations, and now
we use it independently of the fit size.
2021-09-06 10:16:10 +03:00
Avi Halachmi (:avih) 2b1579b1c8 win_state: add vo_calc_window_geometry3
vo_calc_window_geometry2 (VCWG2) calculates both the pixelaspect and
the autofit sizes based on one "screen" rectangle.

However, these two calculations might need two different "screen"
rects if the fit should take into account decorations and/or taskbar
etc, while pixelaspect should be based on the full (monitor) rect.

VCWG3 does just that. It's the same as VCWG2, but with an additional
monitor rect which is used exclussively to calculate pixelaspect,
while the "screen" argument is used for fitting (like before).

VCWG2 now uses/calls VCWG3 with the same screen and monitor rects.

Currently yet unused.
2021-09-06 10:16:10 +03:00
Arthur Williams 6f23aa0d3e bash completion: Allow completions to work without external functions
If bash_completion wasn't installed, _filedir wouldn't be defined which
led to all filename-based completions to error out. Specifically
autocompletion would fail when a filename was expected and when
bash_completion wasn't installed. Now we fall back to `compgen -f` if
_filedir fails. According to _filedir's comments, compgen doesn't
handle files with spaces well, but it is still better to complete most
files than none.
2021-09-05 16:51:38 -07:00
Nicolas F 8aef22e45d DOCS/options: fix minor typo in compute shaders
This "bw" should most likely be a "be".
2021-08-29 18:31:55 +03:00
Ivan dffb94f94d wayland: set default cursor size to 24
Set it to 24 if it couldn't be read frome $XCURSOR_SIZE for some reason.
Since it seems to be the default value for most distros/DE.
2021-08-28 01:12:38 +00:00
Ivan d092170bf8 wayland: read XCURSOR_THEME to get cursor theme
Read $XCURSOR_THEME environment variable if set and if not then fall
back to "default" (/usr/share/icons/default and ~/.icons/default)
2021-08-28 01:12:38 +00:00
Cloud11665 f3a2275c24 vo_tct: add resize capability
No performance penalty added by getting the terminal size every frame.
2021-08-26 11:29:07 -07:00
a1346054 91b6757875 vo_drm: fix typo in error message 2021-08-26 20:35:13 +03:00
a1346054 7314253180 DOCS: use upstream license files
The current files contain weird formatting characters, new files
obtained from:
https://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt
2021-08-25 15:56:58 +02:00
a1346054 88460b6f86 DOCS: fix spelling 2021-08-24 20:44:52 +03:00
a1346054 b3d41e8286 DOCS: fix spelling in github issue templates 2021-08-24 20:44:52 +03:00
Guido Cella 0b56e1c00a input.conf: remove bindings of removed properties
angle was removed in a9d83eac40, and program in a75b249b0b.
2021-08-19 15:56:25 +03:00
Guido Cella ed26e8dcd5 input.conf: add comments
These will be shown in the new keybinding list.
2021-08-19 15:56:25 +03:00
Avi Halachmi (:avih) 21d434d2db terminal-unix: identify and ignore unknown CSI sequences
If an unknown ESC sequence is detected where an ASCII char <X> follows
the ESC, mpv interprets it as ALT+<X>, which is the traditional
terminal encoding of ALT+letter.

However, if <X> is '[' then it's a CSI sequence which continues after
the '[', and has its own termination rules (can be many chars).

Previously, mpv interpreted unknown CSI sequences as (incorrect) ALT+[
followed by (incorrect) "keys" from the rest of the sequence.

In this commit, if a unknown CSI sequence is detected, mpv ignores
exactly the complete sequence.
2021-08-19 15:39:42 +03:00
Avi Halachmi (:avih) 007c728ad2 command: cycle: respect the prefix "repeatable"
The "cycle" command _declaration_ enables repeatability by default,
however, the command handler applies additional logic to augment it,
based on the property which is being cycled - using some guesswork.

Specifically, properties with discrete values are not repeatable
(like sub or osd-level), while continuous properties are repeatable
(like volume).

Previously, the "repeatable" prefix could not override this additional
logic.

This commit changes the behavior so that the logic affects only the
default repeatability (still based on the property like before),
however, the "repeatable" prefix is now allowed to override it.
2021-08-19 15:39:19 +03:00
Avi Halachmi (:avih) 8489249af9 osd_libass: --osd-back-color: apply to the progress bar
This is an artificial background box with the original colors,
rendered as a plain rectangle instead of libass's opaque-box.

Fixes #9134 (together with the previous commit)
2021-08-19 15:39:07 +03:00
Avi Halachmi (:avih) c7cdd38ac9 osd_libass: disable --osd-back-color for the progress bar
This breaks the rendering in various ways, so first workaround is to
simply disable the opaque box for the bar.

Next commit will add an artificial background box.
2021-08-19 15:39:07 +03:00
Avi Halachmi (:avih) 6193f723b0 win32: support the property display-hidpi-scale
This read-only property reflects the VO's dpi-scale value, and wasn't
supported on win32 until now (it is supported on wayland/x11/osx).

Currently in mpv it's only used by the builtin script console.lua,
and assumed 1 if unavailable.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 052220d1c7 win32: apply dpi-scale with [current]-window-scale
When --window-scale=NUM is set from CLI, the dpi_scale value was/is
taken into account when the win32 VO calls vo_calc_window_geometry2.

However, when [current]-window-scale is read or set at runtime, it uses
the VOCTRL_{GET,SET}_UNFS_WINDOW_SIZE interface, where other VOs apply
the dpi_scale value internally (wayland, x11, osx), but the win32 VO
didn't before this commit.

Fixes two issues when --hidpi-window-scale=yes and dpi_scale != 1 :
- Incorrect window-size when setting [current-]window-scale at runtime.
- Incorrect current-window-scale value when reading it.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 19e24bbe86 win32: ensure initial dpi-scale value
vo_calc_window_geometry2(...) is called to initialize the window
size with the dpi_scale value as one of the arguments.

dpi_scale is 0 initially, and set to a valid value at update_dpi(),
which is called from [force_]update_display_info().

However, no measures were taken to ensure that dpi_scale is set
correctly before vo_calc_window_geometry2() is called, which could
result in incorrect window size if it's not initialized.

It did happen to get initialized on time, by luck, because
VOCTRL_GET_DISPLAY_FPS is used early, which happens to call
update_display_info to read the fps value (other update_display_info()
calls are after the first vo_calc_window_geometry2() call).

This commit ensures that dpi_scale is initialized on time if needed.
Also, update_dpi() now ensures that dpi_scale is never 0.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 3abb23d70f command: don't hardcode commands list to be repeatable
Previously, a list of commands was always considered repeatable.

This behavior was added at 6710527a (and moved around since then),
in order to fix #807 (impossible to make a repeatable list).

The problem was that a list doesn't have the normal repeatability
flags and so it was never repeatable, so it was hardcoded to be
repeatable instead. Presumably it was deemed good enough.

However, this made it impossible to have a non-repeatable list.

This commit changes the behavior so that a list repeatability is
that of the first command at the list.

This way, any list can be made either repeatable or non-repeatable
using the following idiom (e.g. at input.conf), based on the fact
that the "ignore" command is not repeatable by default:

  x            ignore; cmd1...; cmd2...   # non-repeatable
  y repeatable ignore; cmd1...; cmd2...   # repeatable

Fixes #7841
2021-08-17 22:45:39 +03:00
LaserEyess 4c7d7a8001 DOCS: replace dead waf book link with working one 2021-08-17 13:42:21 +00:00
LaserEyess 9aa5cd6f45 DOCS: convert 3rd party http links to https
Discovered with:

find . -type f \( -name '*.md' -o -name '*.rst' \)  -exec grep -n 'http://' {} +

All real, i.e. non-example, links found were moved to https. There are
some dead links and websites with no https available which were not
converted.
2021-08-17 13:42:21 +00:00
LaserEyess b7afac3248 DOCS: convert mpv.io and github links to https
Discovered with:

find . -type f \( -name '*.md' -o -name '*.rst' \)  -exec grep -n 'http://' {} +

All links to mpv.io or github.com/mpv-player that were http were
converted to https.
2021-08-17 13:42:21 +00:00
Avi Halachmi (:avih) 36de2efebd vo_tct: fix --vo-tct-256
This is a regression from cbbd81bb (the previous commit):

print_seq1 (which prints a sequence with 1 parametric byte value) is
used with 256 colors output, and apparently was never tested.
Two issues were introduced at the offending commit:

1. The ";5" part was incorrectly removed from the strings
   ESC_COLOR256_{BG,FG} (affects both *nix and Windows).

2. On windows only - a semicolon was not used after the prefix.

Both issues resulted in an invalid 256 colors sequences and output.
2021-08-16 11:06:43 +03:00
Cloud11665 cbbd81bb4f vo_tct: optimize print function on non-windows platforms
Using fwrite on non-windows platforms yields a ~25% performance increase.
2021-08-16 02:29:25 +03:00
Guido Cella 013985b872 DOCS/input: update osd-ass-cc documentation
- Replace the legacy --osd-status-msg with the newer --osd-msg3.
- Escape \b in show-text "This is ${osd-ass-cc/0}{\b1}bold text".
- Link the Flat command syntax section because it's no longer true that
  you always need to escape \, since C escape sequences are not
  interpreted with single and custom quotes.
2021-08-16 01:33:11 +03:00
Avi Halachmi (:avih) 2b5c2c8e44 vo_tct: fix half-block on windows
On windows the UTF-8 strings are translated to wchar_t when printed to
the console, and some escape sequences are also translated, however,
this only works when printf is mapped to mp_printf, and for that to
happen we need to include osdep/io.h .
2021-08-16 01:16:34 +03:00
Avi Halachmi (:avih) 2780bf32d0 DOCS/contrinute: add commit title example prefixes 2021-08-15 22:15:27 +03:00
Dudemanguy e0df7688f6 wayland: check for xkb state in handle modifiers
Normally in wayland, you receive a keymap event from the compositor
which is what allows the client to setup what is needed for xkb.
However, it turns out that this doesn't occur in the case of virtual
keyboards, such as from wtype, that come from the custom
virtual-keyboard protocol. What happens in this case is that mpv only
receives a keyboard entrance event. According to the wayland protocol
documentation [1], "the compositor must send wl_keyboard.modifiers event
after [the wl_keyboard.enter] event". It is possible for this to occur
before the physical keyboard is properly mapped (i.e: using a virtual
keyboard to start mpv). What this results in is a segfault once
xkb_state_update_mask is called in the modifiers event. The fix is to
simply not always assume we have created the xkb state if we get this
event and check for its existence first. Closes #9119.

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_keyboard
2021-08-15 09:45:23 -05:00
Stefan de Konink 0c9e1e34fd stats.lua: typo lavfi-complex
Fix typo lavi-complex to lavfi-complex.
2021-08-15 12:27:40 +03:00
Guido Cella d8e5f6ff3a sub: show subs without duration on vid change
When changing video track with subtitles with unknown duration, they
aren't shown until you seek, cycle sub back and forth, or apply a video
filter. This is caused by reinit_video_chain_src() calling
reset_subtitle_state() -> sub/sd_ass.c:reset() -> ass_flush_events()
when ctx->duration_unknown is true.

The ass_flush_events() call was added in a714f8e so subs with unknown
duration wouldn't multiply on seek, i.e. when reset_subtitle_state() is
called from reset_playback_state(). So keep calling it from there, and
in reinit_video_chain_src() use just term_osd_set_subs(mpctx, NULL)
instead to clear any subtitles printed to the terminal. The
reset_subtitle_state() call was added in c1ac97b to "reset the state
correctly when switching between video/no-video", but with it removed I
no longer notice any issue doing that.
2021-08-13 17:16:43 +00:00
Ho Ming Shun 312e29cf7f vo_rpi: restore fullscreen handling
Previous fullscreen handling code was removed in 59cdfe50b2 during
deprecation of VOCTRL_FULLSCREEN. Lack of this code caused the OSD layer
to be to be not resized along with the video layer when fullscreen is
toggled.
2021-08-13 17:14:31 +00:00
Dudemanguy f4ceea9b8a x11: handle maximized windows with window-scale
If a user attempted to change the window scale of a maximized window on
x11, nothing would happen since the window manager holds the size of the
window constant. Just do an unmaximize first before performing the
resize.
2021-08-12 19:35:40 +00:00
sjambekar b692c6599a vo_vdpau: Don't treat preemption as an error when reconfiguring
When the VT switch out is triggered, the decode thread (VD) falls back
to sw decoding. However, on the VO thread, which is responsible for
handling display preemption and presentation, vo_vdpau.c:reconfig() is
called. The reconfig() function returned -1 when the check_preemption()
returned 0. The vo_reconfig2() (which calls reconfig()) returned -1 in
turn which entered into an error handling path. This led to a series of
functions calls that ultimately set the in_terminate flag to TRUE.
This led the vo_thread to exit which ultimately led to the
MPV application exit.

The fix is to return 0 instead of -1 after the check_preemption() in
the vo_vpdau.c:reconfig(). Returning 0 instead of -1 is not fatal and
does not have any side effects. This is confirmed by testing the VT
switching behaviour. And as far as the frames that are going to the
display are concerned, they are now dropped. Since the display is
preempted, it is okay to drop the frames and continue.
2021-08-12 11:14:37 -07:00
Stan Janssen acf7ef86d6 desktop entry: fix duplication of the app icon in a dock like Plank
Without this entry, when starting mpv as a flatpak application on
elementaryOS, the Dock icon would get duplicated, as if the application
was detached from its launcher. This entry fixes that by allowing the
dock to associate the app's window with the desktop entry.

Fixes #9109
2021-08-12 18:01:35 +02:00
Guido Cella b6ebd1a15e sub: align ytdl-hook secondary subs to the top
29e15e6248 prefixed youtube-dl's subs url with an edl prefix to not
download them until they're selected, which is useful when there are
many sub languages. But this prefix broke the alignment of secondary
subs, which would overlap the primary subs instead of always being
placed at the top. This can be tested with
--sub-file='edl://!no_clip;!delay_open,media_type=sub;secondary_sub.srt'

When a sub is added, sub.c:reinit_sub() is called. This calls in
init_subdec() -> dec_sub.c:sub_create() -> init_decoder() ->
sd_ass:init(). Then reinit_sub() calls
sub_control(track->d_sub, SD_CTRL_SET_TOP, &(bool){!!order}) which sets
sd_ass_priv.on_top = true for secondary subs.

But for EDL subs the real sub is initialized again when in
dec_sub.c:sub_read_packets() is_new_segment() returns true and
update_segment() is called, or when sub_get_bitmaps() calls
update_segment(). update_segment() then calls init_decoder(), which
calls sd_ass:init(), so sd_ass_priv is reinitialized, and its on_top
property is left false. This commit sets it to true again.

For URLs that need to be downloaded it seems that the update_segment()
call that reinitializes sd_ass_priv is always the one in
sub_read_packets(), but with local subs sub_get_bitmaps() is usually
called earlier (though there shouldn't be a reason to use the EDL URL
for local subs), so I added the order parameter to sub_create(), rather
than adding it to all of update_segment(), sub_read_packets() and
sub_get_bitmaps().

Also removes the cast to bool in the other sub_control call, since
sub/sd_ass.c:control already casts arg to bool when cmd is
SD_CTRL_SET_TOP.
2021-08-11 18:15:35 +00:00
Dudemanguy f25d446b03 wayland: fix wrong opts struct 2021-08-10 15:46:25 -05:00
Dudemanguy 577ca780b4 wayland: request xdg-decoration mode on startup
Right after the listener is constructed, request a mode based on the
value of the border option. If border, then request SSD. If no border,
request CSD. The decoration listener handles it from there.
2021-08-10 15:37:49 -05:00
Avi Halachmi (:avih) 8a597a484b lua: read_options: quote values at error messages
This makes it easier to understand the error in cases of incorrect
syntax or formatting at .conf files. (js already has this quoting).

Fixes #9105
2021-08-10 11:00:18 +03:00
Dudemanguy e9e1c41060 vo_wlshm: remove empty options struct
This doesn't do anything and isn't needed as there are no wlshm-specific
options.
2021-08-09 16:39:08 -05:00
Avi Halachmi (:avih) 21ab1df014 DOCS/stats.rst: fix quoting 2021-08-09 23:57:04 +03:00
Dudemanguy 162044ade9 wayland: check for xdg-decoration on border update
Oversight in 69c64f5. If there is no xdg_toplevel_decoration, don't
attempt to set the mode.
2021-08-09 15:07:58 -05:00
LaserEyess ec9083d0d8 options: clarify OS support for media keys
The previous wording gave the false impression that there was no media
key support for OSes besides Windows and macOS. This is untrue, the
option may only exist on those two platforms but it simply means that
media keys will always be enabled on other OSes as long as they are
supported.
2021-08-09 21:14:51 +03:00
Dudemanguy 69c64f5fc4 wayland: handle xdg-decoration protocol better
The current usage of the xdg-decoration protocol is quite a bit crude.
There's a specific listener struct for this like with most wayland
things, but mpv wasn't even using it. It also made no attempt to detect
if the compositor was telling mpv to use client side decorations. To
implement this correctly, first of all we need to create the decoration
listener object and add it like how most wayland things work. Secondly,
set_border_decorations needs to be changed to accept the uint32_t mode
given by the compositor. When we get the decoration event, pass the mode
obtained from the compositor to set_border_decorations. Update the mpv
border option, based on whether or not we have server side decorations
(yes if we have them; no if we don't). mpv can actually request either
client side or server side decorations with this protocol. This function
doesn't belong in set_border_decorations but rather it should be called
when the border option changes. Whether or not this request actually
works depends on the compositor (Plasma appears to allow it; sway does
not). If the compositor allows this request, then it gets handled by
configure_decorations. Note that the enum strangely starts at 1 hence
why there is an extra +1.
2021-08-09 12:55:52 -05:00
Dudemanguy 02323a184f command: check for monitor par in window-scale
When performing the scaling calculations, the window scale properties do
not bother checking for potential monitor par. The vo keeps track of
this via vo->monitor_par. Simply multiply/divide the video's width or
height depending on the value of monitor_par. We also clamp the values
to avoid the values running away to infinity in extreme cases.
2021-08-09 16:33:39 +00:00
Dudemanguy 9dc0857b3d command: check for rotation in window-scale
The vo currently handles rotations in 90 degree steps and some VOs set
this via VO_CAP_ROTATE90. When the rotation exactly hits either 90 or
270 degrees, this causes the values of dwidth and dheight to perfectly
swap like one would expect. However, the mp_image_params_get_dsize
function call in both of the window scale functions do not take this
special case into account. So the width/height values returned will be
incorrectly flipped in the 90 and 270 degree cases if the vo driver does
implement VO_CAP_ROTATE90 (like vo=gpu). Fortunately, the
mp_image_params struct keeps track of the rotation for us. So all we
need to do is check if the image is rotated at 90 or 270 degrees and
check that the current vo driver supports VO_CAP_ROTATE90. If so, then
swap vid_w and vid_h to their true, correct values.
2021-08-09 16:33:39 +00:00
Dudemanguy 77f2fd97f8 command: merge window-scale code together
Based on a small patch originally written by @avih. Instead of
duplicating the window-scale logic in update_window_scale, just call the
mp_property_current_window_scale function with the M_PROPERTY_SET action
and a NULL property.
2021-08-09 16:33:39 +00:00
Dudemanguy 8d4f10fcc0 wayland: fix keepaspect-window during resize
So the resizing mechanism is actually supposed to match the video size
to the window size while preserving the aspect ratio. In wayland, the
current logic behaves as if --no-keepaspect-window was set. Fix this by
simply multiplying the height by the same scale factor the width is
multiplied by. Also get rid of the pointless (width > height) test (it
makes no difference in any case) as well as some unneccesary checks for
the keepaspect-window option. The use of ceil here is to make sure the
window coordinates can never possibly have be 0 due to truncation
(weston can still give you a 1x1 window which is fun). Fixes #9098.
2021-08-08 21:17:02 -05:00
Dudemanguy 8300830951 wayland: improve behavior with touch events
There's currently some touch related code in mpv wayland, but clearly
nobody actually uses because it's a broken mess. Initially an attempt to
distinguish between two finger touches and one finger touch was made,
but there's not a good way to make this work. For whatever reason,
initiating either xdg_toplevel_resize or xdg_toplevel_move blocks any
other touch events from occurring (at least in plasma). Trying to call
these functions anywhere else is not really useful since the serial will
be invalid outside of the touch down events (well it would work in the
touch up event but that's just silly).

Anyways, let's just make this work sanely. Eliminate the touch entries
variable completely because it's pointless. Only one finger event is
ever considered at a time. Touches besides the initial one are all
ignored. If a user touches and drags within the touch edge radius, then
a resize event occurs. If the user touches and drags elsewhere on the
window, a move event occurs. A single tap displays the osc (which is
clickable if you tap again). A double tap toggles fullscreen.
Additionally, the default touch edge radius of 64 pixels is way too big
(at least I think so). Cut this in half to 32 which feels a lot better
(on a pinephone using plasma mobile anyway).
2021-08-08 03:42:26 +00:00
Dudemanguy 84362e820e wayland: correct window-scale behavior
The way the window-scale option is supposed to behave wasn't really ever
documented until 25cfc81. It turns out that different OS/WMs may do
slightly different things. For wayland, we need to fix two things.
First, only return the wl->window_size in GET_UNFS (aka don't return the
fullscreen size). For SET_UNFS, we need to change the behavior for the
maximized window case. If the window is maximized, first attempt to
unmaximize it and send the wayland event. If the compositor allows this
to happen, then go ahead and set the new dimensions and resize it. In
the case that the attempt to unmaximize is not successful, then don't
attempt the resize and just save the window size dimensions for later to
be used when the user unmaximizes the window.
2021-08-07 18:36:41 -05:00
Dudemanguy 25cfc815f5 manpage: clarify window-scale behavior 2021-08-07 19:50:24 +00:00
Dudemanguy a0441ddb5e command: make current-window-scale writeable, 2nd attempt
The window-scale property mirrors the respective option (not the
effective scale derived from the current window size), and as such
setting its value to the same value it had before has no effect.
Specifically - the window will not resize.

This is consistent as far as property-option bridge behavior goes,
but we do end up with an issue that we can't set an arbitrary scale
and expect the window to always resize accordingly.

We do also have a current-window-scale property which does reflect
the actual window size, however, it's been read-only till now.

This commit makes current-window-scale RW so that it's now always
possible to set an arbitrary scale and expect the window to resize
accordingly (without affecting window-scale - like manual resize).

Also, mention window-scale no-effect-if-not-changed at the docs.

Based on code by @Dudemanguy from commit 873ae0d, with same effect.
2021-08-07 17:30:19 +03:00
Avi Halachmi (:avih) 2667dd6643 Revert "command: make current-window-scale writeable"
This reverts commit 873ae0de2a.

The next commit will restore this functionality, with the
following differences from the reverted commit:
- Smaller and simpler code change.
- On bad scale: use "Invalid value" (compared to "no such property").
- Doesn't combine the docs for window-scale and current-window-scale.
- Doesn't remove the docs for window-scale behavior prior to 0.31.0.
2021-08-07 17:30:19 +03:00
Dudemanguy 19c4ae004a wayland: keep track of toplevel width/height again
Regression from 24357cb. It's ugly but unfortunately keeping tracking of
the last toplevel width and height really is the best way to solve this
problem and removing it was a mistake. Compositors don't always send
width/height coordinates of the actual window. The easiest way to
trigger this is by changing window-scale/current-window-scale and then
unfocusing the window. The compositor will send another toplevel
configure event with coordinates of the window before the resize. Maybe
compositors could be smarter but multiple ones do this (sway, gnome,
plasma), so just keep the old workaround. The only difference this time
is that the toplevel width/height is saved at the very beginning which
also covers the case where it equals 0 (i.e. weston).
2021-08-06 11:53:59 -05:00
Guido Cella 7eb34d2376 stats.lua: page 4 (keys): group current-window-scale under window
This groups "set current-window-scale ..." under the "window" group
instead of "current" in the list of keybindings.
2021-08-06 10:29:28 +03:00
Dudemanguy 873ae0de2a command: make current-window-scale writeable
Somewhat confusingly, mpv has both a window-scale option and a
current-window-scale property. The documentation lists window-scale
under properties (and it is technically is one), but at its core it is
actually an option which means it behaves subtly different. Options in
mpv are runtime-configurable, but they only change anything if the value
of the option itself changes. window-scale is an option and not meant to
keep track of the actual scale of the window (intended behavior
introduced by d07b7f0). This causes window-scale to do nothing in
certain cases (ex: the window is manually resized and window-scale is
set to 1.00 again). This is logical and consistent with the behavior of
the rest of the mpv options, but it also makes it a poor candidate for
setting the mpv window scale dynamically.

As a remedy, we can just make current-window-scale writeable instead.
current-window-scale is intended to always report the actual scale of
the window and keep track of any window size changes made by the user.
By making this property also writeable, it allows the user to have more
intuitive behavior (i.e. setting current-window-scale to 1.00 always
sets the window to a scale of 1). Additionally, the default input.conf
is changed to use current-window-scale instead of window-scale. The
window-scale documentation under property list is removed since it is
already documented under options and users should probably set the
current-window-scale property instead in most cases.
2021-08-05 19:13:10 +00:00
Avi Halachmi (:avih) 41650203c3 sub: sub-filter-regex and jsre: support ass-to-plaintext
Using --sub-filter-regex-plain (default:no)

The ass-to-plaintext functionality already existed at sd_ass.c, but
it's internal and uses a private buffer type, so a trivial utility
wrapper was added with standard char*/bstr interface.

The plaintext can be multi-line, and the multi-line regexp flag is now
always set, but only affects plaintext (the ASS source is one line).
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih) 7c264950c0 sub: new: --sub-filter-jsre (js regex)
Pretty much identical to filter-regex but with JS expressions and
requires only JS support. Shares the filter-regex-* control options.

The target audience is Windows users - where filter-regex doesn't
work due to missing APIs, but mujs builds cleanly on Windows, and JS
is usually enabled in 3rd party Windows mpv builds.

Lua could have been used with similar effort, however, the JS regex
syntax is more extensive and also much more similar to POSIX.
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih) d82a073069 sub: SDH filter: use unified text-extraction utils 2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih) 62704e2315 sub: SDH filter: small refinements
1. On a pathological case where event_format is NULL, previously the
   filter was trying to use it with each new sub - and re-failed. Now
   the filter gets disabled on init (event_format doesn't change).

2. Previously, if the filter didn't modify the text or if the text
   could not be extracted - it still allocated a new packet with same
   content. Now it returns the original, saving a whole lot of no-ops
   (there are still few allocations in this case though).

1 above is preparation for the next commit, and 2 was trivial, but
there's more to do if anyone cares (NIH string functions instead of
bstr, unused arguments, messages could be improved, and more).
2021-08-05 21:32:22 +03:00
Avi Halachmi (:avih) ab689a33a8 sub: add filter text utils, use from filter-regex (no-op)
Add two stand-alone function to help with the text-extraction task
which ass filters need. Makes it easier to add new filters without
cargo-culting this functionality.

Currently, on malformed event (which shouldn't happen), a warning is
printed when a filter tries to extract the text, so if few filters
are enabled, we'll get multiple warnings (like before) - not critical.

The regex filter now uses these utils, the SDH filter not yet.
2021-08-05 21:32:22 +03:00
Dudemanguy 24357cb7b5 wayland: cleanup handle_toplevel_config
The source of many geometry woes. There's some loosely related toplevel
things that should be cleaned up/fixed. First of all,
VO_EVENT_LIVE_RESIZING is actually completely useless. It might have
been useful sometime in the past, but there's no point. It doesn't
"speed up" resizing in any way and appears to be originally for cocoa.
Just remove it.

Way back in the day, toplevel_width/height was added as a workaround for
when we got uncoorperative (i.e. wrong) width/height coordinates from
the compositor in this event. Basically it could happen due to numerous
reasons but a lack of atomic commits was part of the reason and also
mpv's geometry handling then was a lot rougher. We *shouldn't* need this
workaround anymore. The width/height values are only used exactly when
we need them. If mpv sets geometry on its own, it should still be the
right dimensions.

Related to the above, mpv never actually propertly handled the case
where width or height was equal to 0. According to the xdg-shell spec,
"If the width or height arguments are zero, it means the client should
decided its own window dimension." An example of a compositor doing this
is weston. It's, unsurprisingly, broken. Getting out of fullscreen or a
maximized state does not restore the old window size like it should. The
right way to handle this is to just return near the end of the function
if we have a 0 for either argument and before any geometry is set
(wl->geometry's width or height can never be zero). Luckily, state
changes are already being detected so they just trigger the goto when
needed.

Finally, e2c24ad mistakenly removed the VO_EVENT_EXPOSE. There are edge
cases where this is needed and it's safer to just force a redraw here
when the window gets activated again. Just force wl->hidden to false
first and then trigger the expose.
2021-08-03 14:53:27 +00:00
Guido Cella dd7a49eb71 options: don't always set set-locally to true
Since 1d1d1fbff9 option-info/<name>/set-locally was being set to true
for every option. This broke setting start from ytdl-hook, which doesn't
overwrite start if it was set-locally. Fix this so that only adding an
option to reset-on-next-file or setting file-local-options/<name> make
set-locally true like before.

However, it's arguable that just adding an option to
reset-on-next-file without ever changing it should not make set-locally
true, so that e.g.
--reset-on-next-file=start 'https://youtube.com/watch?v=...&t=30'
will start at 30, though it currently doesn't.

Fixes #9081.
2021-08-03 13:17:12 +00:00
Avi Halachmi (:avih) 416668d3c8 stats.lua: page 4 (keys): better alignment of non-ascii keys
Previously we assumed the key-name string occupies strlen(name) cells,
now we count codepoints instead.

This improves alignment of non-english key names. Still not perfect
because we don't know if the key name is single or double width, but
wcwidth not available to scripts, notoriously unreliable (depends on
locale, correct and updated tables, etc), and also not always
available (Windows).

Still, better than nothing, and we err by at most one cell - vs up to
three before this commit (4 bytes keyname codepoint).

In the future we could do the alignment using libass tags, however,
this both complicates the ass-output generation, and also not available
when we output for the terminal, so for now only count codepoints.

Also, if the key name was in a right-to-left language, then previously
the name/command were swapped visually. Now we inject a left-to-right
marker before the name to ensure direction. This works also when
harfbuzz is disabled for libass (--sub-ass-shaper=simple).
2021-07-31 11:00:07 +03:00
Dudemanguy 6857600c47 player: eac3 to the whitelist of audio extensions
ffmpeg plays these just fine. Fixes #9065.
2021-07-30 08:20:22 -05:00
hooke007 6b828113a8 DOCS/input.rst: key names: add shift modifier note
Fixes #9060
2021-07-30 11:08:19 +03:00
Avi Halachmi (:avih) 8b1930fbd6 stats.lua: page 4 (keys): detect single-quotes 2021-07-30 09:52:34 +03:00
Avi Halachmi (:avih) 9f6cbf3a4d input: arguments quoting: support single-quotes
Users expect single quotes to work when the value includes literal
backslashes or double-quotes (or as general quoting like in shell).

The updated docs also include some previously-missing notes:
- newline is only supported in double quotes.
- adjacent (quoted) arguments don't join into one.

Supporting mixed quoting (adjacent quoted strings) would make
mpv's parsing more complete, but would require delicate effort of
larger scope, for two reasons:
- We'd need to also support escaping outside of quotes and do our
  best about backward compatibility.
- The parsed value can either be a substring of the input or
  a newly-allocated string, which would be delicate when joining.

Not critical to add right now.
2021-07-30 09:52:34 +03:00
Avi Halachmi (:avih) 73c9509720 input: argument custom quotes: use ` instead of !
Custom quotes were added in 4f129a3e and began with !, however, this
required quoting "!reverse" (used for the cycle-values command), which
is inconvenient, and was not taken into account when ! was chosen for
custom quotes. Also, ` is more natural for quoting than !.

This does break backward compatibility with the earlier form of custom
quotes, but at least we didn't make a release yet since custom quotes
were added (the last release - 0.33[.1] doesn't support it).
2021-07-30 09:52:34 +03:00
Guido Cella 3f0e8bd506 options: audio-display determines cover priority
Let audio-display determine whether embedded images or external cover
art tracks should be selected when both are present.

Attached pictures are given priority by default as requested in #8539.

Also updates references to attached pictures in the log and manpage to
refer to cover art as well.

Closes #8539.
2021-07-29 13:38:28 +00:00
garoto 67ddffcc26 DOCS: fix manual compiling warnings
This fix the warnings shown below when compiling the manual for
any of its three common formats:

```
DOCS/man/mpv.rst:46: (ERROR/3) Unknown target name: "--input-test".
DOCS/man/stats.rst:183: (ERROR/3) Unknown target name: "--input-test".
```
2021-07-28 13:56:27 +03:00
Avi Halachmi (:avih) 6808fff132 DOCS/mpv.rst: fix quoting
In rst, double-backtick starts a code string only if it's followed by
a non-space char, otherwise it's taken literally, hence, `` x2.0``
was taken literally rather than code string.
2021-07-28 12:49:39 +02:00
Jan Beich 743e1c1b15 ci/travis: remove everything as it's nop now 2021-07-27 20:53:44 +03:00
Jan Beich d62df0491b ci/travis: remove freebsd build 2021-07-27 20:53:44 +03:00
Jan Beich abe523c1d0 github/workflows: add freebsd CI 2021-07-27 20:53:44 +03:00
Guido Cella ecd06a5d01 manpage: explain when properties are expanded 2021-07-27 20:35:07 +03:00
Guido Cella 6fe4fc4593 TOOLS/autocrop.lua: allow hiding OSD messages
Because having these on every video is annoying, and when you resume
from watch later files, the filters are applied immediately so they hide
your osd-playing-msg or equivalent show-text commands.
2021-07-27 20:32:05 +03:00
Dudemanguy e2c24adebe wayland: unset hidden state in frame callback
More wayland weirdness. So previously, flipping a hidden state from true
to false was done in vo_wayland_wait_frame. In theory, this would be
after you get the frame callback and all those events so there's no
problem. However since the function also does a bunch of
flushing/dispatching/etc. to the default display queue so a lot of
unknown things can happen before we actually set the hidden variable
back to false. For example if a single image was paused and left on
another virtual desktop long enough (~5 minutes) while also not having
focus, switching back to that desktop could render it a black frame.

This edge case was supposed to be handled by the surface being activated
again in the toplevel event but apparently that doesn't always work. The
fix is to just delete all of that junk and set wl->hidden = false in the
frame callback. What's actually happening is kind of a mystery honestly.
Probably the compositor drops the buffers after a while as an
optimization (sensible) and forces a repaint if you switch back to the
virtual desktop. Somehow wl->hidden not being set to false would not
properly trigger a repaint (likely because it also sends a toplevel
event which does stuff) thus you just get a black window. If you just
make sure to set hidden in the frame callback, it appears like all of
these problems and edge cases are solved. Since this event must happen
first, that makes sense. That simplifies a lot of stuff and fixes some
subtle bugs at the same time so just go with this approach.
2021-07-26 15:05:33 -05:00
Dudemanguy f8e62d3d82 egl_helpers: fix create_context fallback behavior
The EGL stuff is really complicated because of historical reasons
(tl;dr: blame EGL). There was one edge case with EGL context creation
that lead to incorrect behavior. EGL_KHR_create_context was created with
EGL 1.4 (which mpv does support) but it is still possible for an EGL 1.4
device to not implement this extension. That means that none of the EGL
attrs that pass a specific opengl version work. So for this obscure
case, there is a fallback context creation at the very end which simply
creates an EGLContext without passing any special attrs.

This has another problem however. mpv has a hard requirement on at least
desktop opengl 2.1 or opengl ES 2.0 to function (we're not asking for
much here). Since the fallback EGL context creation has no version
checking, it is entirely possible to create an EGL context with a
desktop opengl version under 2.1. As you get further along in the code,
the user will encounter the hard opengl version check and then error
out. However, we're supposed to also actually check if GLES works
(that's what the opengl-es=auto option is for) so this is a bug.

The fix is to do a bit of code duplication and make a mpgl_check_version
specifically for if we hit the edge case of needing to create an EGL
context without the EGL_KHR_create_context extension. Grab the version
with the function pointer, check if it's under 210, if so destroy the
EGL context and set it to NULL. After that, if the user has set
opengl-es to auto, mpv will try GLES next. If it is set to no, then mpv
will simply fail as desired. Fixes #5915.

Sidenote: the ra_gl_ctx_test_version originally testing 140 doesn't make
any sense. Passing the version number in that function only does
something if the user has set opengl-restrict. What we need to do is to
pass the version of the created context to that function. If the version
is higher than the opengl-restrict option, then make this a failure.
2021-07-25 15:32:53 +00:00
Guido Cella bcf6077b28 command: handle changes to image-display-duration
When changing image-display-duration at runtime, make the new value take
effect immediately, rather than from the next playlist-position change.
This allows toggling the slideshow mode while viewing images (without
hacks like executing playlist-play-index current afterwards).

All the conditions are just to be safe since even if you set time_frame
while playing a video, it's immediately overwritten by the next value.
2021-07-25 15:32:41 +00:00
Jan Ekström 24c05423a4 github/workflows: separate jobs with an endline 2021-07-25 16:49:32 +03:00
Jan Ekström 20c1efb351 ci/travis: remove linux builds 2021-07-25 16:49:32 +03:00
Jan Ekström 08b82f56cd github/workflows: add linux CI 2021-07-25 16:49:32 +03:00
Avi Halachmi (:avih) 955736b7b7 stats.lua: fix ass-escape while persistent_overlay=yes
mpv has two methods to display output from text input:
- show-text (scripting: mp.osd_message) has ass disabled by default
  (escaped), and the property osd-ass-cc can control escaping.
- osd-overlay (scripting: mp.set_osd_ass or mp.create_osd_overlay)
  has ass enabled (unescaped), and osd-ass-cc is NOT supported.

By default, stats.lua uses mp.osd_message which does support escaping.
That's persistent_overlay=no.

When using persistent_overlay=yes then mp.set_osd_ass is used.

Due to this, the no_ASS(..) function - which is supposed to escape
ass, simply returned its input unmodified when persistent_overlay
is enabled.

This is not a new issue, and the filters on page 1 use no_ASS() to no
avail in persistent mode, however, this content (filter name and value
strings) rarely actually needs escaping, and users didn't notice.

However, the new page 4 (keys) does break visibly when no_ASS doesn't
work, because it tries to escape arbitrary key-names and command
strings, and at the very least the key '{' is bound by default, which
is displayed incorrectly if escaping doesn't work.

Fix this by rolling our own escaping when using mp.set_osd_ass,
similar to how the mpv code does it for mp.osd_message (substrings
replacements).

However, this means that the set_ASS(..) function can no longer
behave correctly because escaping requires going through the whole
content string rather than only inserting a marker.

Luckily, other than at no_ASS, set_ASS was only used at one place
(text_style), which is only called from two places:
- generate_graph() only needs to restore styles - not to enable ass.
- add_header() is only used at the begining of page output, and
  uses set_ASS to enable ass initially when using mp.osd_message.

So remove the set_ASS function, and instead enable ass directly at
print_page using osd-ass-cc when mp.osd_message is used.

Fixes #9022
2021-07-25 15:08:44 +03:00
Jan Ekström e2109b606b ci/travis: remove macOS builds
Quite unlikely to be run afterwards, and the macOS runner on
Github actions seems to work.
2021-07-25 11:53:31 +03:00
Jan Ekström 0c26551345 github/workflows: add macOS CI 2021-07-25 11:53:31 +03:00
Dudemanguy 747b152001 context_drm_egl: allow autoprobe selection
This was explictly coded to avoid the autoprobe way back when in
2015[1] with no real explanation. In theory, there shouldn't be any
issues allowing this. If a user runs mpv in tty, this is probably what
they actually want in most cases. Perhaps something strange happens on
nvidia, but it should just fail anyway during the autoprobe.

[1]: https://github.com/mpv-player/mpv/commit/f757163058c2e5c7136213b0f79923fcea34b71a
2021-07-23 17:54:58 +00:00
Avi Halachmi (:avih) 5ed0338eea js: fix tiny leaks if js_try throws(!)
As it turns out, js_try can throw if it runs out of try-stack
(without/before entering either the try part or the catch part).

If it happens, then C code which does allocation -> try will leak.

In mpv there were two places which do alloc and then try, one of
them as part of the autofree system. On both cases the leak is the
smallest possible (zero allocation) - talloc_new(NULL);

It's very unlikely to trigger - an autofree mpv API should be called
when the try-stack is exactly full, and our next try will throw
(and guaranteed to get caught at an outer level, but with a leak).

Fix that by doing the allocation inside the try block, so that if
try throws before it's entered then nothing got allocated/leaked.

Mujs internal code also has/had similar leaks, which are getting
fixed around this time (July 2021, post mujs 1.1.3).

[1] exhaust the try-stack or call-stack, whichever comes first:
      function kaboom() { try { kaboom() } catch(e) {} }
2021-07-23 17:50:24 +03:00
Guido Cella 36b7cff582 manpage: fix watch-later-options examples
--watch-later-options-remove doesn't accept multiple options, so split
the example.

Also suggest the more correct -clr to empty the list, and remove the
workaround to not print an error with --watch-later-options=
2021-07-21 16:56:54 +00:00
Avi Halachmi (:avih) 7f4841ff39 js: key bindings: ensure priorities for same-key bindings
Previously, if a script bound the same key more than once to different
functions (without removing the older bindings first), then pressing
the key triggered any of the bound functions arbitrarily[1].

Now the newest binding for the same key is always the active one.

If the newest binding is then removed - the second-newest will become
active, etc. (same mechanism as before, except that the active key
was not always the newest).

[1] The order was implementation-defined, however `for (name in obj)'
    happens to iterate. With mujs that's currently alhabetic order,
    and name is from mp.add_[forced_]key_binding(key, name...)
    or generated internally if name is not provided. So a binding with
    higher alphabetic `name' value had priority over lower name value.
2021-07-21 17:29:11 +03:00
Guido Cella 1d1d1fbff9 options: add watch-later-options
This allows configuring which options are saved by quit-watch-later.

Fixes #4126, #4641 and #5567.

Toggling a video or audio filter twice would treat the option as changed
because the backup value is NULL, and the current value of vf/af is a
list with one empty item, so obj_settings_list_equal had to be changed.
2021-07-21 13:19:28 +00:00
Guido Cella ccb87ad637 stats.lua: remove script-opts for the main keys (i/I)
Unlike the page switching/scrolling keys which are bound at runtime
and therefore we need to know which (configured) keys to bind, the
main keys (i/I by default) are static and can be bound via input.conf.
And indeed, the builtin bindings at etc/input.conf have them already.
2021-07-21 13:55:58 +03:00
Guido Cella 23e3b0ad98 manpage: minor fixes
- The video filter to turn the video upside-down is vflip. There is no
  filter called "flip" so using it just causes an error.
- Reword a sentence.
- Add exact and all to the values accepted by cover-art-auto. They were
  implemented in 029ff1049b but not added to the accepted arguments.
2021-07-21 13:38:11 +03:00
Avi Halachmi (:avih) 70c9d8d5d7 stats.lua: page 4 (keys): fix "excluding stats keys" - attempt 2
Page 4 bindings listing wants to exclude the interactive keys of the
stats script itself - so that they don't hide the normal keys which
are bound when stats is not interactive.

It did so by testing that the bound command includes stats/__key
which is how it usually looks when a script binds keys.

However, if a script uses a name for the binding - like stats.lua does
for the interative keys (because it later removes them by name when
interactive mode ends), then the command has stats/name rather than
stats/__key...

To fix this, we change the names of the forced interactive bindings
to start with __forced_, and that's now also what the page-4 listing
excludes.
2021-07-20 01:00:03 +03:00
Avi Halachmi (:avih) 1e1b5a6e14 Revert "stats.lua: page 4 (keys): fix "excluding stats keys""
This reverts commit 0f1654811bda0dfdd337734ec33c59b67522234a.

It was an incorrect fix, because the key names do get used - to remove
the forced bindings once stats exits the interactive mode.

And without names - the interactive keys remained active even after
stats exited interactive mode.
2021-07-20 01:00:03 +03:00
Avi Halachmi (:avih) fab25ac004 stats.lua: page 4 (keys): fix "excluding stats keys"
The page 4 keybinding list tries to skip the interactive bindings of
stats itself (because they would hide the normal bindings of these
keys when stats is not visible), and to do that it excludes commands
containing "script-binding stats/__key" - which is how script-added
bindings usually look like.

However, keys which are added with a "name" bind stats/name rather
than stats/__key... - and that's what stats.lua did till now with its
interactive force-bindings.

Now the interactive forced bindings are added without a name, and so
they do end up using the automatic stats/__key... and get excluded.
2021-07-20 00:13:35 +03:00
Avi Halachmi (:avih) 0c6ea0c0b0 DOCS/mpv.rst: add cross references to --input-test and stats 2021-07-19 22:06:50 +03:00
Avi Halachmi (:avih) 2335ee5514 stats.lua: page 4 (keys): support help-like terminal printout
While --input-test is useful, and so is page 4 of stats, until now
there was no way to simply print the list in a help-like fashion.

This commit adds such printout, invoked by the script opt
stats-bindlist=yes, which uses the existing page 4 code. This prints
the list on startup and quits immediately - like any help page.

It's awkward to invoke compared to other help pages, and it does
require the stats page to be enabled (it is by default), however
it is a script-generated output, and currently there's no other
method to print a help page generated by a script.

The printout itself is performed using lua's io.write. While reliable,
it's not the standard way for mpv to print to the terminal.

Other possible printout methods are mp.msg.info - which also prints
"[stats]" prefix on each line (ugly), or forcing term-osd and setting
an osd-message which mpv will then print at the terminal - however
that's printed to stderr, and could also be subject to timing concerns
since we quit right afterwards.

In the future we can consider changing/integrating the invocation so
that mpv itself could print a help page generated by a script, thus
solving both the awkward invocation and printout-method issues.
2021-07-19 22:06:50 +03:00
Avi Halachmi (:avih) 9fb200b641 stats.lua: add page 4: active key-bindings list
This is a scrollable page which also works nicely with the terminal
OSD. Typically there are more than 100 bound keys.

It groups the binding using fuzzy property/command/script name after
simple analysis of the command string, and then further sorts the
binding in each group according to the "complexity" of the key itself
(plain keys -> keys with modifiers, alphabetically, etc).

The alignment/grouping style is heavily inspired by @medhefgo's #8924
but otherwise it's an independent implementation.
2021-07-19 22:06:50 +03:00
Avi Halachmi (:avih) 59c10274b4 stats.lua: scroll: allow throttling page-rebuild (no-op)
Typically the current page is rebuilt and rendered once per second,
howeve, scrolling can invoke the rebuild function very frequently,
even at a rate which is too fast for the rebuild function to keep
up. This can result in high CPU usage and input lag.

This commit adds an argument to the page-rebuild function, letting it
know whether or not it's called following a scroll keypress, thus
allowing it to cache intermediate data so that it doesn't have to
re-calculate the whole page from scratch.

This additional argument is unused currently, but it could be useful
for the internal performance page - which can be relatively heavy.
2021-07-19 22:06:50 +03:00
Avi Halachmi (:avih) 50280197e2 stats.lua: move internal performance from page 4 to page 0
This allows adding more pages without the internal performance page
getting stuck at the middle of the list.
2021-07-19 22:06:50 +03:00
sfan5 3e28c8e983 player: fix missed pause state update during reset in some cases
When playing a new file, if paused_for_cache was true before being reset
the AO would never be unpaused because that state was thrown away, leaving it stuck.
Fix this by updating the pause state before resetting that variable. Note that this
does not make the second update_internal_pause_state() call redundant.
This fixes the same bug fb5d976cb0 was supposed to.
2021-07-18 12:22:55 +02:00
sfan5 d2a56227df Revert "audio: fix ao_reset() not clearing paused state leading to stuck AO"
In hindsight this is obviously broken.
This reverts commit fb5d976cb0.
2021-07-18 12:21:15 +02:00
Kiracus 1e90ec647c osxbundle: use python3 2021-07-17 00:08:54 +02:00
sfan5 fb5d976cb0 audio: fix ao_reset() not clearing paused state leading to stuck AO
This would happen when switching from playback stuck in cache wait
(underrun) to another file.
2021-07-16 20:58:54 +02:00
Guido Cella 075154175d TOOLS/autocrop.lua: improve enable/disable condition
The previous code tried to disable autocrop for cover-art by testing
that track-list/$vid/albumart is false, however, $vid is completely
unrelated to the track-list index.

It only sometimes succeeded to disable for albumart, by accident,
e.g. with one audio track and one video track where $vid==1 and
track-list/1 happens to be the video (cover art) track.

The new code detects the currently-used video track by finding a track
with type=="video" and selected==true. Unlike the previous code, it
also works in scenarios with many audio/video/sub tracks.

Additionally, autocrop is now enabled also with lavfi-complex, which
should be considered an improvement. The previous code implicitly
disabled it with lavfi-complex because $vid is nil on such case.
2021-07-14 11:58:29 +03:00
Shreesh Adiga 8ace8e8790 demux: acquire lock before calling update_bytes_read
in->byte_level_seeks field is written and modified inside
update_bytes_read at the same time when demux_get_reader_state
is executing, which locks the demux thread mutex.  This results
in a data race, reported by Thread Sanitizer when playing mp3 file
of sufficient long length.
2021-07-13 15:16:59 +00:00
Shreesh Adiga be81470f54 audio: check ao driver init failure to avoid use after free
reinit_audio_filters_and_output function will free mpctx->ao_chain
when there is a failure during audio initialization. So modify it
to return -1 in case of init failure. The return value is checked
to avoid use after free. Reported by Address Sanitizer when manually
specifying --ao which triggers "Failed to initialize audio driver" error.
2021-07-13 15:16:59 +00:00
Avi Halachmi (:avih) d828652f24 lua: fix timers comment (no-op)
process_timers() doesn't return an absolute time. It returned delta>0
or nil before f73814b1 , and since f73814b1 it can also return 0.
2021-07-13 13:11:34 +03:00
Martin Tournoij 854404a639 terminal-unix: fix ^Z identification
When using "stty susp ''" to disable sending the TSTP signal with ^Z,
mpv didn't recognize ^Z correctly in the terminal:

  [input] No key binding found for key 'Ctrl+2'.

Because ASCII 26 (^Z) and above were incorrectly considered ^<NUMBER>.

This commit moves the cutoff between letters/numbers from 25 to 26 so
that ^Z is now detected correctly as ^<LETTER>.

Additionally, it rephrases the ^<NUMBER> formula for clarity.
2021-07-13 12:12:56 +03:00
Ripose f223edb616 DOCS/options: adds documentation for secondary-sub-visibility
The --secondary-sub-visibility options was previously undocumented in
the pull request that added it. This commit adds documentation for it
and clarifies its behavior.
2021-07-12 21:07:37 +00:00
Ripose c4f982637f command: adds support for secondary subs to sub-seek and sub-step
Modifies the sub-seek and sub-step commands with a second <flags>
argument to specify whether to seek/step on the primary or secondary
subtitles. The flag is used to index into the current_track array in
cmd_sub_step_seek.
2021-07-12 21:07:37 +00:00
Ripose 34cfe9d89b command: add secondary-sub-start and secondary-sub-end properties
Adds secondary-sub-start and secondary-sub-end properties by setting
the current_track index in the m_property's priv variable which later
gets accessed in get_times. Also adds a test of the secondary subtitle
time properties in tests/subtimes.js bound to 'T'.
2021-07-12 21:07:37 +00:00
Guido Cella 383acd41a8 manpage: DEL key: clarify it refers to the osc 2021-07-12 13:16:10 +03:00
Guido Cella f049acfd43 manpage: fix typo 2021-07-08 13:22:38 +00:00
TheAMM 4d3df1c842 recorder: add support for attachments (fonts)
Though, only when the output format is matroska, to avoid muxing errors.
This is quite useful when the input has ASS subtitles, as they tend to
rely on embedded fonts.
2021-07-08 12:44:06 +03:00
TheAMM f9527497c6 recorder: ignore packet queue in mux_packets()
I've looked and studied the flow in the recorder, and to my
understanding, the packet queue is moot after the initial sync, maybe
even then - but that's beyond me right now.
With the previous choice to mux trailing packets whatever the case, this
doesn't result in any new ill effects (and some missing packets at the
end is no big deal).
Notably, since we don't have to hold onto the packets after we get
muxing, we'll never run into any issues with veeery long GOPs filling up
our queue (resulting in dropped packets and much user chagrin).
2021-07-08 12:44:06 +03:00
TheAMM b0386fc543 av_common: trim FLAC extradata when copying codec params
For muxing, FFmpeg expects the FLAC extradata to be just the bare STREAMINFO,
and passing the full FLAC extradata (fLaC header and block size, with any
additional channel layout metadata) will result in malformed output, as
ffmpeg will simply prefix another fLaC header in front.
This can be considered to be a bug.

FFmpeg's own demuxers only store the STREAMINFO, hence the naivety, while
our common source of FLAC streams, the matroska demuxer, holds onto the
full extradata. It has been deemed preferable to adjust the extradata upon
muxing, instead of in the demuxer (ffmpeg's FLAC decoder knows to read
the full fLaC extradata).

This fixes muxing FLAC streams, meaning recorder.c or dump-cache.
2021-07-08 12:44:06 +03:00
TheAMM dd9ed47c99 demux, dump-cache: fix demux cache range sorting
dump_cache() calls qsort() to order an array of pointers, while the
comparator forgets it's receiving pointers to pointers.
Since cache-dumping over multiple cache ranges is fairly rare, this
seems to have gone unnoticed.
2021-07-08 12:44:06 +03:00
TheAMM 27db175ab6 recorder: clear packet queue after they've been muxed
In commit f7678575a5, wm4 chooses to mux
all remaining packets when mp_recorder_mark_discontinuity() is called and
adds a call to mux_packets(). However, it is called only after flush_packets(),
which clears the packets before they can be muxed out. This has no ill
effects per se  - recordings end on keyframes, as before - but judging from
his commit message, the intention explicitly was to output the inter
frames, since long GOPs can mean several seconds of missing content from
the output. So, clear the stream packet queues only after the final mux.

Also, flushing can mean both discarding and committing. What a country!
2021-07-08 12:44:06 +03:00
Guido Cella b3fccf0803 player: add append-play flag to loadlist
Closes #5664.
2021-07-06 15:46:45 +00:00
Avi Halachmi (:avih) d2dd4cacb8 osc: expose osc-visibility via shared-script-properties
osc-visibility can already be changed at runtime via script-message
or other means, but until now there was no way to tell what the
current state is.

Now shared-script-properties/osc-visibility reflects this state.
It's output-only by the osc - changing it does not affect the osc.

Useful if a script wants to change osc-visibility temporarily, and
later restore to its original state.

There's no way to coordinate if more than one script wants to change
it, but that would be a hard problem to solve anyway, even if the
osc itself tried to coordinate such requests from different sources.
2021-07-06 16:12:36 +03:00
Dudemanguy f2afae55e9 wayland: refactor surface scaling
Another day, another wayland refactor. Way back when, dcc3c2e added
support for the hidpi-window-scale option (something you probably should
never set to no but whatever) to wayland. Well technically, it never had
any runtime toggling support (don't remember if detecting when vo_opts
changed was possible or not then; maybe not). Anyways in the process of
fixing that, I went ahead and refactored how this is all handled. The
key difference is that when hidpi-window-scale is disabled, wl->scaling
is directly set to 1 instead of forcibly setting
wl->current_output->scale to 1. Note that scaling operations don't
always require a geometry reset/resize so set_surface_scaling needs to
be separate from set_geometry. The logic here is kind of complicated but
it (should) be correct.
2021-06-30 16:37:36 +00:00
rcombs 0c1544e66c sub: fix subs/lyrics on music files with sub-past-video-end=no
Regressed in 11423acf3
2021-06-27 21:02:39 -04:00
Dudemanguy a02901cae7 wayland: fix wl_surface_set_buffer_scale usage
The wl_surface lives for the entire lifetime of the vo. It's only
neccesary to set the scale initially and when the output scaling changes
(the surface moves to a different output with a different scale or the
output itself changes it scale). All of the calls that were being made
in the egl/vulkan resize functions are not needed. vo_wlshm wasn't
correctly rescaling itself before this commit since it had no logic to
handle scale changes. This should all be shared, common code in the
surface/output listeners.
2021-06-27 10:58:59 -05:00
Dudemanguy 76bddaccd6 wayland: always be sure to initially try to render
A subtle regression from c26d833. On sway if mpv was set to be a
floating window in the config, set_buffer_scale would actually get
applied twice according to the wayland log. That meant a 1920x1080
window would appear as a 960x540 window if the scale of the wl_output
was set to 2. This only affected egl on sway (didn't occur on weston and
was too lazy to try anything else; probably they were fine). Since
wl->render is initially false, that meant that the very first run
through the render loop returns false. This probably caused something
weird to happen with the set_buffer_scale calls (the egl window gets
created and everything but mpv doesn't write to it just yet) which makes
the set_buffer_scale call happen an extra time. Since it was always
intended for mpv to initally render, this is worth fixing. Just chnage
wl->render to wl->hidden (again) and flip the bools around. That way,
the initial false value results in render == true and mpv tries to draw
on the first pass. This fixes the weird scaling behavior because
reasons.
2021-06-27 10:58:42 -05:00
Dudemanguy 573f696077 wayland: remove unused includes
Presentation time only lives in in wayland_common.
2021-06-27 10:20:05 -05:00
Dudemanguy a1c6762156 wayland: handle app id option less stupidly
Not sure what I was on when I wrote this. wayland-app-id is supposed to
default to "mpv". Just set that in the vo_sub_opts and don't do this
weird m_config_cache_write_opt thing. Also make the doc entry nicer.
2021-06-26 17:28:01 -05:00
Dudemanguy 488581912d wayland: reorganize wayland common code
Mostly a cosmetic change that (hopefully) makes things look better. Some
functions and structs that were previously being exported in the wayland
header were made static to the wayland_common.c file (these shouldn't be
accessed by anyone else).
2021-06-26 17:24:44 -05:00
Dudemanguy 76a53f9de3 stats.lua: add scaled resolution
Calculate the actual scaled size of the video from osd-dimensions and
display it on the stats page.
2021-06-25 17:54:36 +00:00
hooke007 5f76744c61 DOCS: fix typo on seekbarkeyframes 2021-06-24 14:34:33 +00:00
LaserEyess ee27629244 TOOLS/lua/autoload: load files even if current file is hidden
When the current file is hidden and `ignore_hidden` is true,
autoload will skip loading other files in the current directory. Make
sure that the current file is always counted for autoloading even if it
is hidden.
2021-06-24 13:13:53 +00:00
LaserEyess 28c53dbfa0 TOOLS/lua/autoload: add ignore_hidden option
In 8a7614a0fb files that start with a '.'
were blacklisted from autoload.lua. Since then
35e8710b86 was introduced and explicitly
whitelisted file extensions. With this change, there is no longer a
reason to blacklist all files starting with '.', because it is valid to
have a file called '.hidden.mkv', and there is no chance of hidden files
such as '.bashrc', '.DS_STORE', '.gitignore', etc. being autoloaded by
mpv.

This commit tries to keep the same behavior as before, which is to by
default not load hidden files, but allows the user to optionally allow
hidden files to be autoloaded.
2021-06-24 13:13:53 +00:00
Guido Cella 5e23e81485 player: fix property name
Commits 4d1ffec and 6e481d0 renamed sub-ass-style-override to
sub-ass-override. But in commit bd603c2, when renaming it in
quit-watch-later's backup_properties, which determines which properties
are saved by quit-watch-later/write-watch-later-config, it was
incorrectly renamed to sub-style-override instead, and thus never got
saved even if modified at runtime. Instead mpv attempted to save the
non-existing property "sub-style-override", but since no error is raised
when saving non-existing properties with quit-watch-later, no one
noticed it. This commit renames the saved property to the correct new
name "sub-ass-override" so that it does get saved.
2021-06-24 12:01:22 +03:00
Avi Halachmi (:avih) 5b40db385a lua: idle observers: ensure timers are up-to-date
This fixes two issues, both of which resulted from the timers-wait
period not being re-calculated after idle-observers were executed:

- If timers were added from an idle observer then they could fire long
  after they were due (only when/if the next mpv event arrives).

- Idle observers don't execute in zero time, and the wait period for
  the next timer was implicitly extended by the idle observers
  execution time (because it was calculated before the idle observers).

This commit ensures that if idle-observers were executed, then the
timers wait period is re-calculated, which solves both issues.
2021-06-23 23:47:08 +03:00
Avi Halachmi (:avih) f73814b180 lua: timers: don't block forever with slow callbacks
Previously, process_timers() kept going as long as there were due
timers, which could be for extended periods of time or even forever
if there were slow timer callbacks with either periodic timers or if
timers were added repeatedly.

This prevented dequeuing mpv events, and subsequently, among others,
prevented mpv from quitting until process_timers() completed.

For instance, this caused process_timers() to never return:

  function render() <longer than 1/60 s on a slow system> end
  mp.add_periodic_timer(1/60, render)

Similarly, it never returned if a timer callback always added a new
one-shot which was already due by the time the callback completed.

This commit ensures that process_timers() only executes callbacks which
were due when it started, so that timers which are added (or repeated)
during process_timers() will wait for the next iteration - after mpv
events are dequeued.

This has no performance impact under normal conditions (when callbacks
complete before the next timer is due).

Additionally, previously idle-observers were executed unconditionally
after the timers because indeed there was nothing due when (if...)
process_timers() completed. However, now process_timers() can return
even if there are due timers, so skip idle-observers on such case.
2021-06-23 23:47:08 +03:00
rcombs 11423acf30 sub: by default, don't render timestamps after video EOF
This fixes a long-standing apparent issue where mpv would display the last
frame with no subtitles at EOF. This is caused by sub rendering switching from
video timestamps to audio timestamps when the video ends, and audio streams
often running past the timestamp of the last video frame. However, authoring
tools (most notably Aegisub) don't tend to provide easy ways to add meaningful
subtitles after the end of the video, so this is rarely actually useful.
2021-06-23 16:10:29 -04:00
Guido Cella cb56c2f888 player: change cover-art-auto behavior
This makes cover-art-auto behave more like sub-auto and audio-file-auto:

- load cover art with a language, e.g. if playing foo.mp3, foo.en.jpg
will be loaded with lang=en
- load cover art containing the media filename with fuzzy and all, e.g.
'foo (large).jpg'
- make all/2 load all images in the directory, and make fuzzy/1 the
default

These are all uncommon use cases, but synchronizing the behavior of the
external file options simplifies the code.
2021-06-23 16:23:50 +00:00
Avi Halachmi (:avih) 0427fe97e1 js: idle-observers: minor performance improvement
The idle-observers block has at least 3 function calls, and it was
entered every time the script went into idle, however, we can save these
calls by checking first that there are indeed such observers.
2021-06-22 18:17:11 +03:00
Avi Halachmi (:avih) 76b1ac57a4 osc: seekbar hover/drag: display target chapter at the title
Fixes #8925
2021-06-22 18:12:29 +03:00
Guido Cella a17d79907a manpage: add article in fuzzy explanation 2021-06-21 15:37:18 +00:00
Guido Cella 9eb126a798 player: remove unnecessary check
Remove the check that the external filename is not the same as the
currently playing one, which prevents mpv from loading images again as
external cover art, but this isn't necessary because cover art is only
added when playing standalone audio. I had only added this check because
I would otherwise get a segfault only when compiling with gcc 10.2 with
optimize and changing position within a playlist of multiple images (and
this couldn't even be reproduced by Dudemanguy on the same gcc version),
but this was caused by the uninitialized lang variable which is now
fixed.
2021-06-21 15:36:30 +00:00
Guido Cella f70995cc9b player: fix segfault
Commit 029ff10 added a goto statement which skipped initializing the
`lang' variable. This could crash depending on compiler optimizations
and other factors: if the lang bstr pointer happened to end up NULL
(which is apparently the case with most compilers) then it's validly
empty, but if it pointed to a random and incorrect memory address then
it crashed.

The crash was observed when mpv was compiled using gcc 10.2 with
optimizations enabled, and affected some third party Windows builds.

This commit ensures the goto doesn't skip the initialization.

Thanks to votemp for figuring this out.

Fixes #8922.
2021-06-21 15:36:30 +00:00
Avi Halachmi (:avih) 48f3a26746 osc: ensure tick after any mouse-event
Previously tick() was ensured unconditionally only after mouse-move,
but there are other mouse-events which need re-rendering (tick), like
mouse-down (icons may get grayed-out) or mouse-up (icons may change).

For instance: mpv --pause --myclip.mkv

then move the mouse over the volume/mute OSC button, then - without
moving the mouse - press and release the left mouse button.

The osc was not re-rendered because it's paused and the mouse didn't
move, so the volume icon didn't get grayed-out when held down, and the
icon doesn't change on mouse-up (to reflect the new mute state).

Now both these changes are rendered correctly.
2021-06-20 17:37:47 +03:00
Avi Halachmi (:avih) 89efe820a8 osc: don't initialize while mouse-down over an element
This is not a new issue, however, until the last commit - 96b246d
init probably didn't happen much (or at all) between mouse-down and
mouse-up, but after this commit, if there are chapters in a live-stream
then osc_init() is used to re-render the markers at the adjusted
position - which breaks the OSC buttons functionality if init happened
between mouse-down and mouse-up.
2021-06-20 17:37:47 +03:00
Sagnac 96b246d928 osc: update chapter marker positions when duration changes
Commit 6abb7e3 updates the markers when the chapters change, but it
doesn't update their relative position at the bar when the duration
changes.

This means that adding chapters to a live stream would result in
corresponding chapter markers which were static while the duration
changed and thus their positions became incorrect over time until the
OSC was reinitialized.

This is fixed by observing the duration property if chapters are present
and reinitializing the OSC when the duration changes.

The live_markers user option, which determines whether the duration
property is observed when there are chapters, has been added in order to
allow disabling this behaviour as calling request_init() frequently
might have some impact on low-end systems.

The impact of request_init() on render() was measured to increase from
1-1.5 ms to 2-3 ms on a 2010 MacBook Air, while the impact was neglible
on a 2016 Surface Book (increasing only to an average of 1.4 ms from
1.3 ms for n=1500 render cycles).

The live_markers option is enabled by default.
2021-06-16 02:04:28 +03:00
Avi Halachmi (:avih) bc9d556f3a js: add mp.utils.append_file
Also, for consistency with other APIs, mp.utils.{write,append}_file
now return true on success (and still throw on any error).
2021-06-13 22:53:37 +03:00
Philip Langdale 03b9f8e323 vo_gpu: vulkan: displayvk: Fix handling of unconnected planes
If a plane is not connected to any displays, we won't set an entry in
the mapping of planes to displays. So ensure these unset entries are
null and skip them.

Fixes #8913
2021-06-12 09:52:37 -07:00
Philip Langdale dbbf4a415d vo_gpu: vulkan: implement a VkDisplayKHR backed context
This is the Vulkan equivalent of the drm context for OpenGL, with
the big difference that it's implemented purely in terms of Vulkan
calls and doesn't actually require drm or kms.

The basic idea is to identify a display, mode, and plane on a device,
and then create a display backed surface for the swapchain. In theory,
past that point, everything is the same, and this is in fact the case
on Intel hardware. I can get a video playing on a vt.

On nvidia, naturally, things don't work that way. Instead, nvidia only
implemented the extension for scenarios where a VR application is
stealing a display from a running window system, and not for
standalone scenarios. With additional code, I've got this scenario to
work but that's a separate incremental change.

Other people have tested on AMD, and report roughly the same behaviour
as on Intel.

Note, that in this change, the VT will not be correctly restored after
qutting. The only way to restore the VT is to introduce some drm
specific code which I will illustrate in a separate change.
2021-06-11 09:54:16 -07:00
Philip Langdale dbf0fd7d60 vo_gpu: vulkan: provide a helper to access device name option
The VkDisplayKHR context type requires making calls against the
physical device before the libplacebo context is initialised.
That means we can't simply use the physical device object that
libplacebo would create - instead we have to create a separate one,
but make sure it's referring to the same physical device.

To that end, we need the device name that the user may have requested
so we can pass it on.
2021-06-11 09:54:16 -07:00
Dudemanguy 1b8f10f54a vo_rpi: fix argument name
This is data not arg.
2021-06-08 10:28:10 -05:00
Jan Ekström 0043c7d9ee github/issue_template: irc -> IRC
Requested to be changed while at it.
2021-06-08 16:45:22 +02:00
Jan Ekström 9cf5bb2979 {ci,docs,README}: update IRC references to new network 2021-06-08 16:45:22 +02:00
Chris Varenhorst 4989ccbe7a docs: fix leftover reference to the now defunct --video-sync-adrop-size option 2021-06-04 16:42:45 +00:00
Retusthese fd8c673cfc ytdl_hook: improve handling of json parsing errors
This moves the JSON parsing above the main youtube-dl error-handling
block and integrates parsing errors into that block. Now, if a parsing
error occurs, youtube-dl's stderr will be logged as it is with other
errors. This also catches errors that cause youtube-dl to output
"null", which would previously be mishandled as a parsing error and
crash ytdl_hook when it attempted to concatenate the error string from
parse_json.
2021-05-29 19:54:03 +03:00
Dudemanguy d7f3d1fff7 wayland: refactor dispatching events
This was originally just a bugfix for a race condition, but the scope
expanded a bit. Currently, the wayland code does a prepare_read ->
dispatch_pending -> display_flush -> read_events -> dispatch_pending
routine that's basically straight from the wayland client API
documentation. This essentially just queues up all the wayland events
mpv has and dispatches them to the compositor. We do this for blocking
purposes on every frame we render. A very similar thing is done for
wait_events from the VO.

This code can pretty easily be unified and split off into a separate
function, vo_wayland_dispatch_events. vo_wayland_wait_frame will call
this function in a while loop (which will break either on timeout or if
we receive frame callback from the compositor). wait_events needs to
just check this in case we get some state change on the wakeup_pipe
(i.e. waking up from the paused state).

As for the actual bugfix part of this, it's a slight regression from
c26d833. The toplevel config event always forced a redraw when a surface
became activated again. This is for something like displaying cover art
on a music file. If the window was originally out of view and then later
brought back into focus, no picture would be rendered (i.e. the window
is just black). That's because something like cover art is just 1 frame
and the VO stops doing any other additional rendering. If you miss that
1 frame, nothing would show up ever again. The fix in this case is to
always just force a redraw when the mpv window comes back into view.

Well with the aforementioned commit, we stopped doing
wl_display_roundtrip calls on every frame. That means we no longer do
roundtrip blocking calls. We just be sure to queue up all of the events
we have and then dispatch them. Because wayland is fundamentally an
asynchronous protocol, there's no guarantee what order these events
would be processed in. This meant that on occasion, a
vo_wayland_wait_frame call (this could occur multiple times depending on
the exact situation) would occur before the compositor would send back
frame callback. That would result in the aforementioned bug of having
just a black window. The fix, in this case, is to just do a
vo_wayland_wait_frame call directly before we force the VO to do a
redraw. Note that merely dispatching events isn't enough because we
specifically need to wait for the compositor to give us frame callback
before doing a new render.

P.S. fix a typo too.
2021-05-28 16:11:01 +00:00
Guido Cella 151b039879 manpage: mention cover-art-auto
--cover-art-auto affects rescan-external-files, and --autoload-files
affects cover art.
2021-05-28 16:10:48 +00:00
Guilherme ce0eb9b1e1 README: fix link to feature-request issues 2021-05-28 16:16:40 +02:00
Guido Cella 029ff1049b player: load cover art with the media filename
Closes #8666.
2021-05-27 18:19:16 +00:00
Avi Halachmi (:avih) 89684976ac win32: support the property 'focused'
And also change the existing WM_KILLFOCUS handler to return 0 instead
of 'break' (which later calls DefWindowProcW), as MSDN says we should
do for WM_{KILL,SET}FOCUS.

It seems that the 'focused' property is now supported by all main VOs:
x11, macOS, wayland, Windows.

TCT/sixel/caca probably don't support it, and unknown with SDL.

Fixes #8868
2021-05-27 13:49:07 +03:00
Retusthese 6abb7e385f osc: re-initialize when chapter list changes
When the OSC initializes, it checks whether the current video has
chapters, and if it does not, it disables its chapter functionality
(chapter buttons are grayed out and unusable, chapter indicators don't
show on the seek bar). If another script changed the chapter list
after the video has loaded, those changes would be ignored by the OSC
until some other event causes it to re-initialize, because it did not
observe the chapter list property. This is fixed by adding
observation of chapter-list alongside the other properties that
trigger re-initialization.
2021-05-27 09:12:38 +03:00
TheAMM c68b9424d6 recorder: fix codec_tag / codec_id confusion 2021-05-26 17:57:24 +02:00
TheAMM 643c699f26 recorder: clear codec_tag if no target format support
Avoiding blindly copying the codec_tag between different formats allows
us to mux packets from, say, mpegts streams to matroska, making the
recorder (dump-cache) much more usable as unsupported codec_tags can
make the muxer reject the streams.
2021-05-26 17:36:22 +02:00
Niklas Haas ec0006bfa1 af_scaletempo2: use gcc vectors to speed up inner loop
This brings my scaletempo2 benchmark down from ~22s to ~7s on my machine
(-march=native), and down to ~11s with a generic compile.

Guarded behind an appropriate #ifdef to avoid being ableist against
people who have the clinical need to run obscure platforms.

Closes #8848
2021-05-26 17:35:55 +02:00
Niklas Haas 353cccfa8c vo_gpu: replace --icc-contrast by --icc-force-contrast
Not only does this have semantics that make far more sense, it also has
a default that makes far more sense. (Equivalent to the old
`icc-contrast=inf`)

This removes the weird 1000:1 contrast default assumption which
especially broke perceptual profiles and also screws things up for
OLED/CRT/etc.

Should probably close some issues but I honestly can't be bothered to
figure out which of the thousands colorimetry-related issues are
affected.
2021-05-26 17:35:29 +02:00
Dudemanguy c26d83348b wayland: shuffle around the render loop again
Take two. f4e89dd went wrong by moving vo_wayland_wait_frame before
start_frame was called. Whether or not this matters depends on the
compositor, but some weird things can happen. Basically, it's a
scheduling issue. vo_wayland_wait_frame queues all events and sends them
to the server to process (with no blocking if presentation time is
available). If mpv changes state while rendering (and this function is
called before every frame is drawn), then that event also gets
dispatched and sent to the compositor. This, in some cases, can cause
some funny behavior because the next frame gets attached to the surface
while the old buffer is getting released. It's safer to call this
function after the swap already happens and well before mpv calls its
next draw. There's no weird scheduling of events, and the compositor log
is more normal.

The second part of this is to fix some stuttering issues. This is mostly
just conjecture, but probably what was happening was this thing called
"composition". The easiest way to see this is to play a video on the
default audio sync mode (probably easiest to see on a typical 23.976
video). Have that in a window and float it over firefox (floating
windows are bloat on a tiling wm anyway). Then in firefox, do some short
bursts of smooth scrolling (likely uses egl). Some stutter in video
rendering could be observed, particularly in panning shots.

Compositors are supposed to prevent tearing so what likely was happening
was that the compositor was simply holding the buffer a wee bit longer
to make sure it happened in sync with the smooth scrolling. Because the
mpv code waits precisely on presentation time, the loop would timeout on
occasion instead of receiving the frame callback. This would then lead
to a skipped frame when rendering and thus causing stuttering.

The fix is simple: just only count consecutive timeouts as not receiving
frame callback. If a compositor holds the mpv buffer slightly longer to
avoid tearing, then we will definitely receive frame callback on the
next round of the render loop. This logic also appears to be sound for
plasma (funfact: Plasma always returns frame callback even when the
window is hidden. Not sure what's up with that, but luckily it doesn't
matter to us.), so get rid of the goofy 1/vblank_time thing and just
keep it a simple > 1 check.
2021-05-24 19:20:31 +00:00
Dudemanguy 193814497b wayland: send VO_EVENT_DPI on output event as well
The display scaling might change here, so we need to signal mpv's core.
2021-05-23 16:59:30 -05:00
Dudemanguy cbd87ddb93 command: add a missing comma to MP_EVENT_WIN_STATE
In my defense, it still compiled.
2021-05-23 16:47:25 -05:00
Niklas Haas 6c1dd02f32 vo_gpu: fix extreme clipping with --gamut-clipping for HDR outputs
Checking against 1.0 is wrong for this code, because it's in an absolute
luminance scale relative to reference white. We should be normalizing
this by `dst.sig_peak`.
2021-05-22 21:18:51 +02:00
Dudemanguy f4e89dde36 wayland: simplify render loop
This is actually a very nice simplification that should have been
thought of years ago (sue me). In a nutshell, the story with the
wayland code is that the frame callback and swap buffer behavior doesn't
fit very well with mpv's rendering loop. It's been refactored/changed
quite a few times over the years and works well enough but things could
be better. The current iteration works with an external swapchain to
check if we have frame callback before deciding whether or not to
render. This logic was implemented in both egl and vulkan.

This does have its warts however. There's some hidden state detection
logic which works but is kind of ugly. Since wayland doesn't allow
clients to know if they are actually visible (questionable but
whatever), you can just reasonably assume that if a bunch of callbacks
are missed in a row, you're probably not visible. That's fine, but it is
indeed less than ideal since the threshold is basically entirely
arbitrary and mpv does do a few wasteful renders before it decides that
the window is actually hidden.

The biggest urk in the vo_wayland_wait_frame is the use of
wl_display_roundtrip. Wayland developers would probably be offended by
the way mpv abuses that function, but essentially it was a way to have
semi-blocking behavior needed for display-resample to work. Since the
swap interval must be 0 on wayland (otherwise it will block the entire
player's rendering loop), we need some other way to wait on vsync. The
idea here was to dispatch and poll a bunch of wayland events, wait (with
a timeout) until we get frame callback, and then wait for the compositor
to process it. That pretty much perfectly waits on vsync and lets us
keep all the good timings and all that jazz that we want for mpv. The
problem is that wl_display_roundtrip is conceptually a bad function. It
can internally call wl_display_dispatch which in certain instances,
empty event queue, will block forever. Now strictly speaking, this
probably will never, ever happen (once I was able to to trigger it by
hardcoding an error into a compositor), but ideally
vo_wayland_wait_frame should never infinitely block and stall the
player. Unfortunately, removing that function always lead to problems
with timings and unsteady vsync intervals so it survived many refactors.

Until now, of course. In wayland, the ideal is to never do wasteful
rendering (i.e. don't render if the window isn't visible). Instead of
wrestling around with hidden states and possible missed vblanks, let's
rearrange the wayland rendering logic so we only ever draw a frame when
the frame callback is returned to use (within a reasonable timeout to
avoid blocking forever).

This slight rearrangement of the wait allows for several simplifications
to be made. Namely, wl_display_roundtrip stops being needed. Instead, we
can rely entirely on totally nonblocking calls (dispatch_pending, flush,
and so on). We still need to poll the fd here to actually get the frame
callback event from the compositor, but there's no longer any reason to
do extra waiting. As soon as we get the callback, we immediately draw.
This works quite well and has stable vsync (display-resample and audio).
Additionally, all of the logic about hidden states is no longer needed.
If vo_wayland_wait_frame times out, it's okay to assume immediately that
the window is not visible and skip rendering.

Unfortunately, there's one limitation on this new approach. It will only
work correctly if the compositor implements presentation time. That
means a reduced version of the old way still has to be carried around in
vo_wayland_wait_frame. So if the compositor has no presentation time,
then we are forced to use wl_display_roundtrip and juggle some funny
assumptions about whether or not the window is hidden or not. Plasma is
the only real notable compositor without presentation time at this stage
so perhaps this "legacy" mechanism could be removed in the future.
2021-05-22 00:59:56 +00:00
Zsolt Vadasz 83b4bc622a player/command: add secondary-sub-text property 2021-05-19 15:57:01 +00:00
Zsolt Vadasz 62f225ef9d sub/osd: hide secondary subtitles if secondary-sub-visibility is false 2021-05-19 15:56:43 +00:00
Niklas Haas da0c1b8404 vo_gpu: hwdec_vaapi: silence errors while probing
Silences warnings related to DRM format modifiers that can show up while
probing formats.
2021-05-19 04:06:52 +02:00
Dudemanguy 8fc8df3d39 stream_lavf: remove uninitialized http_like array
Serves no purpose and can be a fatal error on certain compiler settings.
Just move the other http_like up here instead.
2021-05-18 13:25:06 -05:00
der richter 9fbe000451 osxbundle: fix slow and wasteful memory allocation
when using the bundle with activated big enough cache, very slow and
wasteful memory allocations lead to jittery playback and lot of dropped
frames. the cache had to have a certain size so it would constantly
allocate new memory to reproduce this. this never happens when started
from the terminal.

the source of the problem is a different malloc allocation policy,
MALLOC_NANO, that allocated a huge amount of virtual memory without
actually using it. the usage was between 0% to 25% of that virtual
memory. the binaries allocation policy on the other hand used >80% of
that allocated virtual memory and was a lot more efficient, it would use
MALLOC_TINY instead.

this is fixed by setting the MallocNanoZone environment variable to 0
to use the V1 of the allocation policy. when started from the bundle via
launchd this is forced to 1 and V2 policy which causes this problem.

some more info can be found in following file and its comments on the
Apple open source site:
https://opensource.apple.com/source/libmalloc/libmalloc-317.40.8/src/nano_malloc_common.c.auto.html

Fixes #7405
2021-05-16 13:50:40 +02:00
der richter f8128f6570 stream_file: disable read ahead for remote files on macOS
this can cause stutter on remote files because in certain cases this
causes a reconnect to the remote that leads to the file not being read
fast enough. VLC had the same problem and fixes it the same way.
https://github.com/videolan/vlc/commit/b8b8c438f8f65a93da82364c8fea1dbf987c4a8e

Fixes #4434
2021-05-16 13:48:45 +02:00
sfan5 3010588d14 build: move mingw jobs to Github actions 2021-05-16 01:55:37 +03:00
sfan5 10d68d06e6 build: move website rebuild into Linux/clang travis job
The mingw ones will be removed in the next commit.
2021-05-16 01:55:37 +03:00
Your Name ded36a4470 options: add some entries to --display-tags defaults
Useful for the previous commit.
2021-05-11 22:22:33 +02:00
Your Name cbb8f534b0 ytdl_hook: expose some JSON fields as tags
Shows uploader, channel, description fields. This works only if the
media media is constructed as EDL (for youtube it usually does this),
and if the all_formats option is not set to true (does anyone even use
it?). The former usually happens because youtube serves audio and video
separately, though it will not for live HLS/DASH. The latter uses
delayed media opening, which breaks the global_tags mechanism (see
previous commit).
2021-05-11 22:21:46 +02:00
Your Name adcf51dccd edl: add a way to add tags
Add new header which shows up as tags/metadata (associated with
--display-tags). The way this is added means it doesn't always work,
because root->meta (see code) can be NULL for some absurd reason. But it
works for the one case I intended to use it (ytdl_hook, see next
commit), though only in default configurations.
2021-05-11 22:18:40 +02:00
Niklas Haas ea89e813f7 zsh completion: perform globbing on binary path
When trying to use completion for mpv binaries specified with some shell
glob, e.g. ~/dev/mpv/build/mpv, the current code doesn't substitute the
homedir prefix into the path name, resulting in runtime errors about
the file '~/dev/mpv/build/mpv' not being found.

The simple fixed is to use $~var instead of $var whenever expanding the
filename, which performs the same globbing that would otherwise be
performed when executing the command.
2021-05-07 22:18:23 +02:00
Your Name c3ebe7eabd vo_gpu: fix trivial memory leak
Nobody noticed this? Seriously?
2021-05-07 15:01:15 +02:00
Your Name d9008d2aa8 Revert "vo_gpu: revert 8a09299 and conditionally clear framebuffer again"
This reverts commit b8156a9a86.

Apparently there are two problems here. One on Linux (fixed by the
original change and this revert) and one on alternative-medicine-Job's
OS. Since the latter has deprecated OpenGL and OpenGL is a second-class
citizen, I think it's better to prefer the fix for a platform that is
still alive.
2021-05-07 15:01:15 +02:00
Your Name 623b92465f vf_sub: restore OSD if removed
When inserting vf_sub, the VO OSD is directed not to draw itself. But
this flag was never unset, even when removing vf_sub.

The fix is pretty shit, but appears to work.
2021-05-07 15:01:15 +02:00
Your Name f891eefb5c options: extend --replaygain-preamp range
Whether that makes sense or not.
2021-05-07 15:01:15 +02:00
Your Name 3f7d3d5804 audio: fix replaygain being completely broken
Switching to a new file while keeping the AO didn't update the volume.
While there's an explicit audio_update_volume() call in
reinit_audio_chain_src(), it doesn't work, because at that point
ao_chain->ao is still NULL, and it does nothing. That's pretty weird and
might cause other problems (what happens if you try to mute while the AO
is "floating"?). Regarding gapless, trying to use the AO gain for
replaygain is also gross nonsense, because the new replaygain computed
gain would affect audio from the previous file. It looks like replaygain
should be in an af_volume filter maybe. On the other hand, I enjoy
setting ridiculous replaygain-preamp values and compensating with a low
volume setting, which would not work well if both gains were applied to
the audio independently.

For now, just add the missing call. This is orthogonal to fixing
replaygain "properly".
2021-05-07 15:01:15 +02:00
Your Name fce994bdc4 Revert "audio: set audio chain ao on reinit"
This reverts commit 3239e41277.

I'm fairly sure this is wrong, and my next commit should fix it
properly. I'm not really sure, though. Normally, the AO is set again
by reinit_audio_filters_and_output() after the new audio chain has
decoded a frame and knows the new format. The reason replaygain (and
apparently the thing the reverted commit tried to fix) didn't work is
because they work asynchronously to the audio played by the AO (i.e.
buggy and hard to fix).
2021-05-07 15:01:14 +02:00
der richter dd4d239bcb mac: add support for display-width/display-height property
also merge back a helper function that was introduced in commit d3b7732
and for the purpose to be used with the new display res voctrl event.
2021-05-06 17:36:55 +00:00
Dudemanguy a88fdfde0c command: add display-width/display-height property
For some reason, this never existed before. Add VOCTRL_GET_DISPLAY_RES
and use it to obtain the current display's resolution from each
vo/windowing backend if applicable. Users can then access the current
display resolution as display-width and display-height as per the client
api. Note that macOS/cocoa was not attempted in this commit since the
author has no clue how to write swift.
2021-05-06 17:36:55 +00:00
Avi Halachmi (:avih) 8edfe70b83 DOCS/input.rst: clarify --no-input-default-keybindings docs
This commit describes more accurately what currently gets disabled
by this option - specifically also keys from mp.add_key_binding.

It's not necessarily the best behavior because libmpv clients might
want to disable mpv's own builtin keybindings while still allowing
scripts to define keys which `input.conf' can override.

In the future we might exclude mp.add_key_binding from this option,
but for now at least document this option accurately.

Fixes #8809
2021-05-04 17:26:55 +03:00
Niklas Haas f6f9b1e8db filter_kernels: fix quadric window
3909e4cdfc seems to have replaced this 0.5 constant by 0.75, using its
presence in glumpy as justification.

0.75 is clearly a bug in glumpy, as its own source code doesn't even
match the comment immediately above it. Every other implementation of
this window I could find uses 0.5, including e.g. ImageMagick.
2021-05-04 13:18:43 +02:00
Avi Halachmi (:avih) b6aedaa726 DOCS/lua.rst: fix docs for utils.file_info
The ctime member on Windows uses FILE_BASIC_INFO.ChangeTime, which is
pretty much the same as st_ctime on POSIX.

See https://devblogs.microsoft.com/oldnewthing/20100709-00/?p=13463 :

  ... The Last­Write­Time covers writes to the file’s data stream
  (which you accomplish via the Write­File function). On the other
  hand, the Change­Time also includes changes to the file metadata,
  such as changing its file attributes ...

Fixes #8801
2021-05-03 13:25:21 +03:00
sfan5 39630dc8b6 build: address AVCodec, AVInputFormat, AVOutputFormat const warnings
FFmpeg recently changed these to be const on their side.
2021-05-01 22:07:31 +02:00
Avi Halachmi (:avih) 02fbdf8aaf scripting (lua/js): utils.getpid: make wrapper of pid property
We now have at least 3 scripting APIs which are trivial wrappers
around properties: mp.get_mouse_pos, utils.getcwd, utils.getpid.

After some discussion on IRC it was decided that it's easier for us to
maintain them as trivial wrappers than to deprecate them and inflict
pain on users and script authors, so currently no plan to deprecate.
2021-05-01 16:07:05 +03:00
Avi Halachmi (:avih) f3b2ea9de5 command: new property: pid (process id)
Fixes #7562
2021-05-01 16:07:04 +03:00
Dudemanguy 7df9ebda6c DOCS: clarify how client/script names work
This isn't really clearly stated anywhere and could understandably lead
to some confusion.
2021-04-29 15:56:11 -05:00
Dudemanguy 029cd8a813 command: osd-dimensions: return ints and doc fixes
Some subproperties in osd-dimensions were returned as doubles despite
actually being integers. Additionally, correct a highly misleading line
in the osd-width/osd-height documentation.
2021-04-29 15:37:33 +00:00
sfan5 96b68358e3 audio: add two minor log messages
This would have made the problem fixed in the previous
commit a bit more obvious from the log output.
2021-04-29 17:14:51 +02:00
sfan5 aa300f8023 ao/pulse: fix incorrect state reported after reset
fixes #8768
2021-04-29 17:06:29 +02:00
ossifrage 0d384592c5 osc: reset margins when using boxvideo with showfullscreen/showwindowed
This fixes a bug where using boxvideo with showfullscreen=no or
showwindowed=no resulted in the margins not resetting when the OSC
wasn't visible.

For example, using:

script-opts=osc-visibility=always,osc-boxvideo=yes,osc-showfullscreen=no

and then going fullscreen would make the OSC disappear but the video
margins would remain. This is because boxvideo was missing a dependence
on the showfullscreen and showwindowed user options.

This is fixed by adding the corresponding conditions to update_margins()
and setting state.marginsREQ on fullscreen changes. update_margins() is
called on tick() if there's a margins update pending, which guarantees
the boxvideo margins are reset appropriately.
2021-04-27 14:12:05 +03:00
Dudemanguy 61a387ac95 wayland: ignore toplevel listener if geometry is 0
It turns out that if a user specifies fullscreen=yes and a width/height
in an autoprofile, the compositor can execute its toplevel listener
event. This can happen before we have any mpv window rendered at all so
we end up performing a bunch of geometry operations and state checks
when we shouldn't. It subtly messes up a lot of things like state
detection. Just return from this function if the geometry has no width
or height yet.
2021-04-26 00:54:26 +00:00
ossifrage c1568a3a6c osc: display immediately when visibility changes from never to always
Clearing state.osd.data with an empty string at render_wipe() fixes an
issue where changing the OSC visibility from "never" directly to
"always" didn't immediately update the display when the player was
paused. This could be verified by starting the player with
`--script-opts=osc-visibility=always --pause` and then running
`script-message osc-visibility never` followed by
`script-message osc-visibility always`.

Removing the overlay without changing the contents meant the overlay
wouldn't update and display when enabled again until the fields changed
in some way (e.g. seeking, mousing over the OSC area, etc.). Clearing
state.osd.data before removal of the OSC makes sure set_osd doesn't
return on re-enable and instead displays the OSC immediately as the data
is now different.

render_wipe() is now also used when the OSC needs to be cleared at
tick() as using set_osd to clear it with an empty string did not call
state.osd:remove() which can allow cleanups related to bitmap memory
allocations etc.
2021-04-25 19:24:46 +03:00
der richter d3b7732aaa mac: fix window geometry calculation on secondary screens
this is a regression of af26402, where we changed the geometry
calculation to use the visible frame and consider its origin. though the
origin is not screen relative but relative to the main screen. the rest
of the code expects a screen relative rectangle. because of that windows
would be placed out of the screen bounds when not on the main screen.

recalculate to origin to be screen relative and use those values for the
rest of the calculations. to make the code a bit more comprehensible
be a bit more explicit about what is done where with temporary variables
and comments. also move the mp_rect calculation that moves the origin
and flips the y position to a separate function, so we can reuse it
later.
2021-04-24 19:58:12 +02:00
der richter 01482c63ca stream_file: add new identifier for macOS FUSE filesystems
the new identifier for osxfusefs is macfuse, but we will keep both since
the older releases are still used.
2021-04-24 14:22:54 +03:00
Avi Halachmi (:avih) ef0aafbd42 DOCS: mpv.rst: minor escaping clarifications
Fixes #8767
2021-04-23 22:45:21 +03:00
Avi Halachmi (:avih) f60e327e49 win32: fit_window_on_screen: simplify, add comments
The fit_on_screen logic was a bit twisted. Simplify it a bit
and update few comments to explain better what it's used for.

Note that the new logic is not identical to before, but its intent
should now be clearer. This means there might be regressions or
improvements at edge cases. If followup fixes are needed, then we
should keep the intent clear. Most likely though that it's fine.
2021-04-23 10:45:51 +03:00
Avi Halachmi (:avih) 954f6ac7bf win32: fit_window_on_screen: centralize logic (no-op)
fit_on_screen is called only from reinit_window_state.

Move the yes/no logic unmodified from fit_on_screen to
reinit_window_state, and remove the w32->parent condition because it's
already checked earlier at reinit_window_state.
2021-04-23 10:45:51 +03:00
Avi Halachmi (:avih) e00ae12bbb win32: fit_window_on_screen: ensure top edge is inside
Previously, because the video (client area) was centered but the top
and bottom borders are uneven (title is taller), then if the window
is shrunk vertically to just-fit the desktop - the top edge of the
title bar ended above the top edge of the display.

This is a state which Windows prevents during manual move, but
apparently it's not rejected at the Windows API.

Now we ensure it doesn't happen, and nudge the window down to align
the top edges if necessary.

This is a commulative regression of commits 981048e0 and 364af7c6.

To clarify functionality, this includes a no-op change: fit_rect was
renamed to fit_rect_size and it now takes explicit width and height,
because it only used the width/height of rc2 anyway.

Fixes #6695
2021-04-23 10:45:51 +03:00
Avi Halachmi (:avih) ef1d0b2cdb options: win32: ignore and deprecate --fit-border
The accurate description of this option was:
- fit-border is enabled by default. When disabled, it adds a bug where
  if the window has borders and mpv shrinks it to fit the desktop, then
  the calculation ignores the borders and adds incorrect video crop.

The option was added at commits 70f64f3c and 949247d6, in order to
solve an issue (#2935) where if mpv wanted to display a video with
size WxH, then w32_common.c incorrectly set the window to WxH, while
down-scaling the video slightly to fit (even with small sizes).

It was addressed with a new option which is enabled by default, but
does the right thing (sets the client area to WxH) only when disabled,
so that everyone who prefers their video slightly downscaled could
keep their default behavior.

(#2935 also addressed an off-by-one issue, fixed before fit-border)

While disabling the option did avoid unnecessary downscaling, it also
added a bug when disabled: the borders are no longer taken into
account when the size is too big for the desktop. Most users don't
notice and are unaffected as it's enabled by default.

Shortly later (981048e0) the core issue is fixed, and now the client
area is correctly set to WxH instead of the window (and together with
the three following commits which center the video, adds a new bug
where the window title can be outside the display - addressed next).

However, fit-border remained, now without any effect, except that it
still has the same bug when disabled and the window is too big.

Later code changes and refactoring preserved this issue with great
attention to details, and it remained in identical form until now.

Simply rip out fit-border.
2021-04-23 10:45:51 +03:00
rland jon f665149fc8 demux_lavf: fix minor memory leaks 2021-04-20 13:28:48 +03:00
Niklas Haas 474ee003ed vo_gpu: greatly increase maximum shader cache size
See #8137 for justification.

This is not ideal, because a large cache results in a lot of `strcmp`
invocations for every single shader invocation. But it's way better than
resulting in a lot of shader recompilations for every single shader
invocation.

The only reason I don't want to uncap it altogether is because there are
conceivable edge cases in which users load dynamically generated shaders
with updated parameters (indeed, I've seen IRC discussions to this
effect), and in this case, we don't want to grow the cache infinitely as
a result of something like a floating point parameter being continuously
updated. (Never mind that this *would* actually trigger worst case
behavior for the `strcmp`, since the updated float constant is likely to
be near the bottom of the shader body)

Whatever. vo_placebo will liberate us all in the end.
2021-04-18 20:13:43 +02:00
Dudemanguy 2a1a092bc9 wayland: workaround hidden state detection badness
The wayland code uses a heuristic to determine whether or not the mpv
window is hidden since the xdg-shell protocol does not provide a way for
a client to directly know this. We don't render with the frame callback
function for various, complicated reasons but the tl;dr is that it
doesn't work well with mpv's core (maybe an essay should be written on
this one day).

Currently, the aforementioned heuristic considers a window hidden if we
miss more frames in a row than the display's current refresh rate
(completely arbitrary number). However, the wayland protocol does allow
for the display's refresh rate to be 0 in certain cases (like a virtual
output). This completely wrecks the heuristic and basically causes only
every other frame to be rendered (real world example: nested sway
sessions).

Instead let's slightly redesign this mechanism to be a little smarter.
For coming up with the vblank time (to predict when to timeout on the
wait function), instead use the vsync interval calculated using
presentation time. That is the most accurate measure available. If that
number is not available/invalid, then we try to use the vsync interval
predicted by the presentation event.

If we still don't have that (i.e. no presentation time supported by the
compositor), we can instead use the old way of using the expected vsync
interval from the display's reported refresh rate. If somehow we still
do not have a usable number, then just give up and makeup shit. Note
that at this point we could technically ask the vo for the estimated
vsync jitter, but that would involve locking/unlocking vo which sounds
horrifying. Ideally, you never reach here.

See https://github.com/swaywm/wlroots/issues/2566 for the actual target
of this fix. wlroots uses presentation time so in practice we are mostly
just using that calculated vsync interval number.
2021-04-18 16:45:40 +00:00
Dudemanguy 3239e41277 audio: set audio chain ao on reinit
Seems to be a slight corner case with the audio API rewrite. When
switching from one file to another one, the volume of the ao would never
be set because the audio chain's ao wasn't set. This caused a bug with
the reset-set-on-file option. The volume/property would be correctly set
internally, but the gain was not actually set when the file switched.
Fixes #8287.
2021-04-18 15:47:48 +00:00
Dudemanguy cd7a7a1de8 wayland: update geometry + cursor on output event
The wayland output listener can update whenever something about the
output changes (resolution, scale). Currently, the mpv VO updates
correctly when the refresh rate changes, but changes of both scale and
resolution were not considered. This causes a bug in certain cases like
the mouse surface not being shown at certain scale factors due to the
cursor scale not being updated correctly. Also autofit type options
would not update if the resolution changes.

To fix this, we must always reset the window geometry and wl scaling
whenever the output event occurs on wl->current_output. There is no way
to know precisely what changed from the previous state, so all of the
parameters must be reset and then resized.

As an aside, this apparently doesn't fix all cursor problem as there's
apparently a bug in libwayland-cursor(*). It's still something we should
be doing regardless.
*: https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
2021-04-16 15:46:33 +00:00
Dudemanguy 74f5d4940e wayland: support the display-hidpi-scale property
So apparently this property had existed since 2019. Internally, it's
used as a part of the console.lua script for scaling. Yours truly
somehow didn't bat an eye at the fact that the text in the console was
super small (made worse by the fact that xwayland does scale) and just
ignored it for all this time. Oh well.

To report dpi changes to mpv's core, we need to use VO_EVENT_DPI in a
couple of places. One place is, of course, the surface listener if the
scale value reported by the wayland server changes. The other place is
in the very first reconfig since mpv's core will not find the correct
scale value until we actually get a wl_output from the wayland server.
2021-04-12 14:09:28 -05:00
sfan5 f1d0365a6f demux: undeprecate --cache-secs
It serves a purpose and a rework of the cache won't be coming anytime soon.
This partially reverts commit 8427292eb7.
2021-04-08 23:47:35 +03:00
sfan5 3c34e6fec4 audio/aframe: reuse data buffer if less than 8 channels
This fixes audio encoding crashing under ASan.
When extended_data != data, FFmpeg copies more pointers from
extended_data (= the number of channels) than there really
are for non-planar formats (= exactly 1), but that's not our fault.
Regardless, this commit makes it work in all common cases.
2021-04-08 23:47:35 +03:00
sfan5 5117fa70af stream: turn stream_info.open2's args argument const
So nobody comes up with the "smart" idea to modify those again.
2021-04-08 23:47:35 +03:00
sfan5 6be613c178 stream_slice: fix use-after-free if inner stream fails to open
The args struct is reused to attempt opening an URL with
different stream layers, overwriting args->url not only
breaks this but also causes the freed buffer to be used again.
2021-04-08 23:47:35 +03:00
sfan5 6479646f41 player/scripting: fix use-after-free when loading script folders 2021-04-08 23:47:35 +03:00
sfan5 9c120dedb3 stream_mf: set correct stream origin
mf:// reads files from the local filesystem and should be
subject to the usual security checks mpv has for such protocols.
2021-04-08 23:47:35 +03:00
Avi Halachmi (:avih) d0c530919d demux_mf: improve format string processing
Before this commit, the user could specify a printf format string
which wasn't verified, and could result in:
- Undefined behavior due to missing or non-matching arguments.
- Buffer overflow due to untested result length.

The offending code was added at commit 103a9609 (2002, mplayer svn):
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@4566 b3059339-0415-0410-9bf9-f77b7e298cf2

It moved around but was not modified meaningfully until now.

Now we reject all conversion specifiers at the format except %%
and a simple subset of the valid specifiers. Also, we now use
snprintf to avoid buffer overflow.

The format string is provided by the user as part of mf:// URI.

Report and initial patch by Stefan Schiller.
Patch reviewed by @jeeb, @sfan5, Stefan Schiller.
2021-04-05 18:24:55 +03:00
un.def ef9596f78e manpage: fix a typo in the --aid option note 2021-04-05 14:31:56 +02:00
LaserEyess dd86f195a6 vo_gpu: adjust interpolation_threshold's default
When mpv attempts to play a video that is, on average, 60 FPS on a
display that is not exactly 60.00 Hz, two options try to fight each
other: `video-sync-max-video-change` and `interpolation-threshold`.
Normally, container FPS in something such as an .mp4 or a .mkv is
precise enough such that the video can be retimed exactly to the display
Hz and interpolation is not activated.

In the case of something like certain live streaming videos or other scenario
where container FPS is not known, the default option of 0.0001 for
`interpolation-threshold` is extremely low, and while
`video-sync-max-video-change` retimes the video to what it approximately
knows as the "real" FPS, this may or may not be outside of
`interpolation-threshold`'s logic at any given time, which causes
interpolation to be frequently flipped on and off giving an appearance
of stuttering or repeated frames that is oftern quite jarring and makes
a video unwatchable.

This commit changes the default of `interpolation-threshold` to 0.01,
which is the same value as `video-sync-max-video-change`, and guarantees
that if the user accepts a video being retimed to match the display,
they do not additionally have to worry about a much more
precise interpolation threshold randomly flipping on or off. No internal
logic is changed so setting `interpolation-threshold` to -1 will still
disable this logic entirely and always enable interpolation.

The documentation has been updated to reflect this change and give
context to the user for which scenarios they might want to disable
`interpolation-threshold` logic or change it to a smaller value.
2021-03-28 20:26:41 +03:00
Philip Langdale e5551f775d options: Add validation macro for int type
As an illustrative example.
2021-03-28 19:46:32 +03:00
Philip Langdale c8f474e3e5 demux: Move demuxer help to new standard mechanism
Previously, demux help was handled as a special case in main.c and this
is no longer necessary.
2021-03-28 19:46:32 +03:00
Philip Langdale 3f006eced4 options: Make validation and help possible for all option types
Today, validation is only possible for string type options. But there's
no particular reason why it needs to be restricted in this way, and
there are potential uses, to allow other options to be validated
without forcing the option to have to reimplement parsing from
scratch.

The first part, simply making the validation function an explicit
field instead of overloading priv is simple enough. But if we only do
that, then the validation function still needs to deal with the raw
pre-parsed string. Instead, we want to allow the value to be parsed
before it is validated. That in turn leads to us having validator
functions that should be type aware. Unfortunately, that means we need
to keep the explicit macro like OPT_STRING_VALIDATE() as a way to
enforce the correct typing of the function. Otherwise, we'd have to
have the validator take a void * and hope the implementation can cast
it correctly.

For help, we don't have this problem, as help doesn't look at the
value.

Then, we turn validators that are really help generators into explicit
help functions and where a validator is help + validation, we split
them into two parts.

I have, however, left functions that need to query information for both
help and validation as single functions to avoid code duplication.

In this change, I have not added an other OPT_FOO_VALIDATE() macros as
they are not needed, but I will add some in a separate change to
illustrate the pattern.
2021-03-28 19:46:27 +03:00
Niklas Haas 6265724f33 vo_gpu: placebo: keep track of texture sample mode
This fixes an issue where dithering was effectively broken on libplacebo
versions >= 103 because the dither texture was being sampled with
edge-clamped rather than repeating semantics.
2021-03-21 17:18:20 +01:00
Chris Varenhorst 5824d9fff8 stats.lua: include a filter's @label when displaying filters on page 1 2021-03-15 23:00:42 +02:00
rim 1b2e5137e0 ao_oss: add this audio output again
Changes:
- code refactored;
- mixer options removed;
- new mpv sound API used;
- add sound devices detect (mpv --audio-device=help will show all available devices);
- only OSSv4 supported now;

Tested on FreeBSD 12.2 amd64.
2021-03-15 12:42:35 +01:00
Tom Wilson e79e455a36 audio: prevent uninit_audio_out during encoding
There was a simple oversight that meant audio outputs were
uninitialized during an encoding, which is not allowed, the encoding
would stop with numerous errors.
I added a single line to prevent the call of uninit_audio_out in
reinit_audio_chain if the encoder was active and this appears to have
fixed the problem without breaking anything else.

Fixes #8568
2021-03-15 01:06:10 +01:00
parazyd 6a903a9a08 stream_lavf: add support for Gopher over TLS.
Gopher over TLS (gophers) is a community-adopted protocol and has recently
been merged in:
 - curl (a1f06f32b8603427535fc21183a84ce92a9b96f7)
 - ffmpeg (51367267c8a9f1a840f5e810f8c788e6e03712a5)
2021-03-15 00:56:11 +02:00
Thomas Weißschuh 63d71ba4ec ao/pulse: signal the mainloop when ops are done
Without the explicit signal the call to pa_threaded_mainloop_wait()
will not return as soon as possible.

Fixes 4f07607888
See #8633
2021-03-11 23:37:13 +02:00
Tom WilsonandJan Ekström d7f6eba233 player/command: add albumart argument to video-add
Enables marking of specific video sources as album art.

Co-authored-by: Jan Ekström <jeebjp@gmail.com>
2021-03-09 23:28:21 +02:00
Jan Ekström eef281e89e player/{core,loadfile}: make cover art loading more explicit
Now loading cover art through mp_add_external_file requires an
additional argument to be set to true. This way not all video-add
commands end up being marked as cover art when they move through
mp_add_external_file, as originally changed in 55d7f9ded1 .

Additionally, this lets us clean up some logic that would otherwise be
duplicated between open_external_files and autoload_external_files, if
the logic had been kept split from mp_add_external_file.

Fixes #8358
2021-03-09 23:26:26 +02:00
Thomas Weißschuh 4f07607888 ao/pulse: wait for command completion when setting volume or mute
This makes the behavior of all control messages consistent,
fixing an inconsistency that has been with us since
4d8266c739 - which is the initial
rework of the polyaudio AO into the pulseaudio AO.

Muting the stream also directly triggers an update to the OSD.
When not waiting for the command completion this read of the mute
property may read the old state. A stale read.

Note that this somehow was not triggered on native Pulseaudio, but it is
an issue on Pipewire.

See https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/868
2021-03-09 23:08:16 +02:00
rnhmjoj 45e6804478 ytdl_hook: fix crash on missing track bitrate
Some tracks happen to lack bitrate information (ie. no tbr value).
In that case, just ignore the track while computing the max bitrate.

For an example, this is a stream in which all audio tracks
have no bitrate: https://www.raiplay.it/dirette/rai1
2021-03-08 14:01:34 +02:00
jimman2003 aac1844179 umpv: Use generator expression for files
Instead of list. potential memory savings.
2021-03-03 21:35:33 +02:00
Dudemanguy 99968e1ce5 wayland: no mouse dragging in fullscreen/maximized
The wayland code takes mouse dragging into account in order to trigger a
client-side request for a window move or window resize. According to the
xdg-shell spec*, "[t]he server may ignore move[/resize] requests
depending on the state of the surface (e.g. fullscreen or maximized)".
Since it is not actually a hard requirement, that means the compositor
could actually respond to a clientside move/resize request even if the
mpv window was fullscreen. For example, it was pointed out that in sway,
if mpv is a floating window, you could drag it around off screen even
though the window is fullscreen.

This kind of behavior does not really have any practical use. A user can
should pan a video if he/she wishes to move its orientation while
fullscreen (or maximized for that manner). Naturally, a maximized or
fullscreened window should never be manually resized (every compositor
likely ignores this anyway). The fix is to simply just not trigger the
smecial mouse dragging case if the wayland surface is fullscreened or
maximized.

*:https://gitlab.freedesktop.org/wayland/wayland-protocols/-/blob/master/stable/xdg-shell/xdg-shell.xml
2021-03-02 16:40:13 -06:00
Guido Cella 0888e53fc4 manpage: mention rotate limitations with hwdec 2021-03-02 16:14:12 +02:00
sfan5 bbbf3571ed vd_lavc: wrap use of deprecated AVCodecContext.thread_safe_callbacks in #if
For compatibility once FFmpeg removes it entirely.
2021-03-02 15:00:37 +01:00
Guido Cella 8a7ef58b2d manpage: video-rotate supports arbitrary steps
The 90° step limitation must be a leftover from old behavior since any
value between 0 and 359 works now.
2021-03-02 14:00:12 +01:00
der richter d1be8bb606 mac: fix traditional fullscreen on macOS 11
the fullscreen style mask is not supported on macOS 11 anymore outside
of the native fullscreen animation. this can lead to a none working fs
or in the worst case a crash.

to fix this we will simulate a fullscreen window with a borderless
window with the size of the whole screen, though only on macOS 11.

Fixes #8490
2021-02-27 13:12:46 +01:00
der richter c2868bdd39 mac: remove an unused variable 2021-02-27 13:12:46 +01:00
Niklas Haas 09d7c75bfe vo_gpu: libplacebo: require v2.72.0
It's about a year old, and packaged pretty much everywhere that bothers
to package libplacebo at all. Older versions are only a thing on LTS,
which will probably also use older mpv so it works out.

Starting with v2.72.0, libplacebo validates all of its parameters
internally and turns them into function failures. Doing it twice is
awfully redundant, so we can drop the parameter validation.

Also allows us to drop some preprocessor macros.
2021-02-23 12:44:04 +02:00
Biswapriyo Nath b95c7dd6cc appveyor: Use MSYS2's spirv-cross package instead of building it 2021-02-23 01:38:39 +02:00
Biswapriyo Nath 5de72613b9 appveyor: use latest build image for fixed MSYS2 installation
As MSYS2 installer issues are fixed, remove the workaround from previous commits
b8104a013d and ea91162802
2021-02-23 01:38:39 +02:00
der richter 26ec0e3d46 msg: fix really-quiet option to only affect terminal output
if log-file and really-quiet options were used together it could lead to
a completely empty log-file. this is unexpected because we need the
log-file option to work in all cases and produces at least a log of
verbosity -v -v. this is a regression of commit
a600d152d2

move the really quiet check back up, so it's set before the evaluation
of the actual log level, where check for log file, terminal, etc take
place.
2021-02-23 00:56:21 +02:00
Evgeny Zinoviev 56669fb44e mac: add ability to toggle visibility on all workspaces from menubar 2021-02-21 13:38:53 +01:00
Evgeny Zinoviev a4204be50f command: add label for on-all-workspaces command 2021-02-21 13:38:53 +01:00
Evgeny Zinoviev f913570aad mac: support --on-all-workspaces option 2021-02-21 13:38:53 +01:00
Niklas Haas c766e47b70 vo_gpu: don't abort() if plane tex creation fails
In this case, we just treat all uploads as automatically failing. That
error path already exists and is already handled correctly.

Fixes #8566
2021-02-16 14:22:29 +01:00
Jan Ekström b0b37df31f filters/auto_filters: switch from scaletempo to scaletempo2
Part 1 of "look how well it performs, then start cleaning up the
old one."

Closes #8376
2021-02-15 00:13:03 +02:00
Dorian Rudolph 2e45a3d336 af_scaletempo2: fix crash for speed >= 16
The input buffer size was fixed, but the required size depends on the
speed. Now the buffer will be resized dynamically.

Fixes #8081
2021-02-15 00:07:27 +02:00
der richter 93066ff12f travis: fix macOS VMs with older homebrew versions
apparently travis changed the homebrew setup and that broke the build.
reasons was a different homebrew version that doesn't support the new
brew cli.
2021-02-13 15:51:32 +01:00
der richter 7f8d069087 mac: only update touch bar items when necessary
the slider on the touch bar was always updated when any of the related
properties changed their value. this is partially dependent on the
refresh rate of the video, in the case of time-pos. too many updates to
touch bar impact the render performance.

to prevent this we only update the slider when necessary, when the touch
bar or the touch bar item is visible. the touch bar items only need a
granularity of seconds without any decimals, but the time-pos property
provides a granularity with decimals. we floor those values and only
update the touch bar items when we have at least a 1 second difference.
we also check for the visibility of the touch bar and its items.

Fixes #8477
2021-02-13 15:51:32 +01:00
der richter aa00ad06aa mac: use custom touch bar item and slider instead of a touch bar slider
the NSSliderTouchBarItem seem to be broken in a way it can't be fixed.
it has constraints set by default that can't be removed and lead to
warnings and render performance regressions.

instead of using the preconfigured NSSliderTouchBarItem we use a custom
touch bar item (NSCustomTouchBarItem) with a slider, which essential are
the same. this way we can configure our constraints ourselves, which
aren't needed in the first place.

Fixes: #7047
2021-02-13 15:51:32 +01:00
Niklas Haas 968faef867 vo_gpu: vaapi: export plane pitch properly 2021-02-12 23:31:46 +01:00
Érico Rolim ce3fe08bd4 DOCS: fix cplugins information in libmpv.rst. 2021-02-12 23:25:08 +02:00
Paul B Mahol 0075b76eeb demuxer/demux_mf: add support for more image codecs 2021-02-06 12:30:53 +01:00
Mia Herkt f60725263c man: update deband-threshold default 2021-02-05 15:37:16 +01:00
Mia Herkt 12ffce0f22 vo_gpu: lower default deband threshold
The previous default was found to be too aggressive for most video.
Change to a lower value to prevent destroying too much detail.
2021-02-05 15:15:55 +01:00
Emmanuel Gil Peyrot f8a9654873 vo_wlshm: support big endian systems
The video was otherwise blue, and that’s not how it should be. :)
2021-02-04 21:13:09 +02:00
der richter 8121d958ec README: update libass dependency harfbuzz as non-optional
since libass 0.15 harfbuzz is no longer optional.

Fixes #8412
2021-01-24 16:54:31 +02:00
garoto f6a92659fd manpage: fix PDF build
Not clear what exactly makes it fail with this change, but making
the note paragraph added in d5ab5482a9 a note structure seems to fix it.
2021-01-23 18:24:21 +02:00
Chris Varenhorst 51852aad52 docs: Fix an old style parameter reference
`--vf format:stereo-in=help` no longer works.  It now must be `--vf=format:stereo-in=help`
2021-01-20 01:15:36 +02:00
Jim Manos 5edf22d2e9 umpv: remove unused imports
* fcntl usage was replaced by socket usage in
  518bd4c306
* stat usage was removed in 51a3f13705
  as the socket was created under the user's HOME.
2021-01-19 22:44:59 +02:00
Mia Herkt 8753bd0198 stream_lavf: support rtsps
Fixes #8480
2021-01-19 13:10:58 +01:00
sfan5 a3e440c611 player: make resetting of track selection to "auto" work 2021-01-16 15:17:01 +01:00
der richter dae9ea3fa7 mac: fix dangling pointers
initialising UnsafeMutableRawPointer the way we did won't free those
pointers and we get dangling pointers. explicitly define a scope those
pointers are alive and auto freed.
2021-01-13 16:23:47 +01:00
der richter ce1571ac01 mac: drop build support for swift versions earlier than version 4.1
this drops support for swift <4.1 and with this support for xcode <=9.2.
this was the last setup that is officially working on macOS 10.12.

our old legacy build macOS 10.12 + xcode 9.2 is replaced by macOS 10.13
+ xcode 9.4.1 with swift 4.1. the macOS 10.13 + xcode 10.1 VM is
replaced by the latest macOS 10.14 + xcode 11.3.1 VM. this is the oldest
version officially supported by Apple.

this is in preparations for the following commit.
2021-01-13 16:23:47 +01:00
der richter bc58361d86 mac: fix usage of temporary pointers
the pointer used to initialise the respective structs is only guaranteed
to be alive within this constructor. the struct itself is used later and
the data it points to, is not guaranteed to be the same.

to fix this we define a scope that pointer is definitely valid and use
it within this scope. a helper function was added to get the pointers
for several data at once. otherwise we would need to nest
withUnsafeMutableBytes several times, which would make it hard to read.
2021-01-13 16:23:47 +01:00
Leo Izen d5ab5482a9 manpage: document off-by-one loop-file behavior
loop-file counts the number of zero-seeks, not playthroughs,
which makes its counter off by one compared to loop-playlist.
2021-01-07 09:15:29 -05:00
Leo Izen 1251f7bbf9 manpage: rename OS X references to macOS
Apple has decided that Mac OS X is now named macOS for the time
being. For consistency, it makes sense to use the same name for the
operating system in all places where it occurs. This commit renames
OS X to macOS in the documentation in places where it was otherwise
still using the old name.
2021-01-03 12:05:30 -05:00
Niklas Haas 3e175dff4a vo_gpu: don't segfault if 3DLUT texture fails uploading
This failure path was never properly checked.
2021-01-01 17:14:57 +01:00
Avi Halachmi (:avih) 4f129a3eca input.conf syntax: support custom quotes !XstringX!
Where X is any ASCII char chosen by the user. An argument is only
interpreted as custom-quoted if it starts with '!' and the line doesn't
end right after it. Custom quotes don't interpret backslash-escape.

This change only affects command arguments which mpv parses (not array
commands), and not tokens before the arguments (where applicable - key
name, input section, command prefixes, command name).
2020-12-31 12:54:33 +02:00
Avi Halachmi (:avih) bb439efe0d input.rst: fix typo commands -> arguments 2020-12-31 12:54:33 +02:00
Jan Ekström f02ab2aabb csputils: add mappings for DCI-P3 (ST.431-2) and P3-D65 (ST.432-1) 2020-12-30 20:03:54 +02:00
Emmanuel Gil Peyrot 5f2b60a645 vd_lavc: add VP8 to the default allowed hwdec codec list
It is supported at least on Intel, from gen8 to gen11, and still gives a
pretty welcome reduction of CPU usage on my gen9.
2020-12-30 17:30:01 +02:00
Niklas Haas be167c227b vo_gpu: cast bvecN to vecN for mix() on older GLSL
Fixes https://github.com/mpv-player/mpv/issues/8415, among others
2020-12-28 19:39:41 +01:00
Jan Ekström 40ea28c6f9 bootstrap: log caught URLError
This enables us to get more of a message than just "Download failed.",
possibly helping people help themselves to get the download going.

References #8417
2020-12-22 19:09:20 +02:00
Philip Sequeira fa903f3eeb Revert "build: recognize Lua 5.1 on Arch Linux"
The existing "51obsd" is identical, and can be used to explicitly select
Lua 5.1 on Arch if necessary.

This reverts commit 36e569b242.
2020-12-22 00:11:05 +01:00
Philip Sequeira 943f56a96b build: fail configure if --lua is specified and Lua isn't found
Should result in: "You manually enabled the feature 'lua', but the
autodetection check failed."

The moved bit of code was probably intended to do that all along, but it
was running too late, so the code that actually checked for Lua didn't
know it was explicitly asked for and quietly disabled it if not found.
2020-12-22 00:11:05 +01:00
Dudemanguy 1ba5dc84ca wayland: support multiple modifiers
Oversight when the modifier checking was split out to a separate
function. Instead of immediately returning on a match, be sure to loop
through all modifiers and catch every single one that is pressed before
we return them.
2020-12-20 10:57:48 -06:00
der richter dde0189279 mac: fix type mismatch Int instead of Int32 2020-12-19 21:47:19 +01:00
der richter af26402948 mac: use visible frame rectangle for window geometry calculation
currently we use the whole screen rectangle to calculate the window
geometry. this doesn't take the menu bar or the Dock into account.

by default use the visible screen rectangle instead. this is also a
change in behaviour, since the window can't be placed outside of this
rectangle anymore. also add an option to change to the old behaviour,
because it can still be useful in certain cases, like placing the window
directly underneath the menu bar when used a desktop background.

Fixes #8272
2020-12-19 21:37:55 +02:00
der richter 93d071dbd8 mac: fix a window positioning bug when exiting fullscreen
when exiting fullscreen we set the window frame to a aspect fit frame of
the fullscreen frame to prevent aspect ration problems when animating.
though that intermediate frame was set too early and before the system
knew we already exited the fullscreen. because of that the frame we set
could not be properly set and its origin was defaulted to the bottom
left corner for exactly one display refresh and only after that the
wanted frame was set. this led to a (dark) grey area on the right or
top depending on the aspect ratio difference of the screen and video.

to prevent this set the intermediate frame in the animation group to
make it sync with the system's fullscreen behaviour.

Fixes #8371
2020-12-19 15:44:59 +01:00
James Ross-Gowan 2bc88a2936 appveyor: use MSYS2 shaderc package
There's a shaderc package in MSYS2 now. Using it should shave ten
minutes off the appveyor build.
2020-12-19 23:46:16 +11:00
Dudemanguy 4029a695b5 vo_wlshm: support presentation time
We get presentation feedback for free thanks to the last commit.
Implementing it in wlshm is pretty straightfoward from there.
2020-12-14 22:44:43 +00:00
Dudemanguy b59eaf57fe wayland: unify frame/presentation callback code
Originally when presentation time was implemented, the frame callback
and presentation feedback functions were called in each rendering api's
separate backend (egl and vulkan). This meant that their respective
structs were basically copy and pasted across both files. Plus later
vo_wlshm started using frame callbacks too. Things got refactored a few
times and it turns out there's actually no need to have these things
separate anymore. The frame callback can just be initialized in
vo_wayland_init and then everything else will follow from there. Just
move all of this code to wayland_common and get rid of the duplication.

Sidenote: This means that vo_wlshm can actually receive presentation
feedback now. It's really simple to do so might as well. See the next
commit.
2020-12-14 22:44:43 +00:00
Dudemanguy 8e793bde78 x11: update geometry/autofit opts on runtime
If the window is maximized, we can't change the size immediately. In
that case, we set a bool and wait for the state to change before
triggering the resize.
2020-12-14 22:44:05 +00:00
Dudemanguy 04018c3061 wayland: update geometry/autofit opts on runtime
Additionally, do some cleanups in the resize/autofitting code to make
sure we don't do any wasteful VO_EVENT_RESIZE calls. Note that if
set_geometry is called, we must always perform a resize.
2020-12-14 22:44:05 +00:00
Guido Cella 7ca14d646c console: use wl-paste on Wayland 2020-12-14 22:43:34 +00:00
Dudemanguy bff5416dae wayland: remove unused function declaration
It looks this line was added over 3 years ago, but said function never
actually existed or was used. Funny stuff.
2020-12-13 18:30:19 -06:00
Philip Sequeira df805cfc84 auto_profiles: fix compile_cond on lua 5.1
5.1's load() doesn't accept strings; loadstring must be used instead.

In 5.2, loadstring is deprecated and setfenv is gone.
2020-12-08 17:29:19 +00:00
Philip Sequeira 36e569b242 build: recognize Lua 5.1 on Arch Linux 2020-12-08 17:29:19 +00:00
Guido Cella 6aa7dbdb84 manpage: document background transparency
--alpha=yes doesn't affect only transparent videos and images, but also
the background. I spent time researching how to implement transparent
backgrounds and had no idea that they already worked at least on
Wayland.

Background transparency will work on X11 when
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2376 is
merged. It doesn't work on Windows. No idea about macOS. Either way,
this paragraph already says that it only works on certain environments
twice.

References #6590
2020-12-08 17:27:25 +00:00
Guido Cella d4bf179e78 manpage: clarify that you can prefetch m3u8 urls
With the current wording, I thought that playlist-prefetch doesn't
prefetch the next url within a playlist of m3u8 urls, but it makes a big
difference, and I would have enabled it earlier if it wasn't for this
paragraph.

This makes it clear that you can prefetch any file, but that it won't
prefill the cache with the video data. This is true for any video,
there's nothing unique about HLS streams in the behavior of this option.
2020-12-08 17:27:14 +00:00
Dudemanguy 7db17e627c wayland: handle multiple outputs more correctly
There's a bit of a catch-22 in the wayland backend. mpv needs to know
several things about the wl_output the surface is on (geometry, scale,
etc.) for lots of its options. You still have to render something
somewhere before you can know what wl_output the surface is actually on.
So this means that when initializing the player, it is entirely possible
to calculate initial parameters using the wrong wl_output. The surface
listener is what will eventually correct this and pick the correct
output. However not everything was technically working correctly in a
multi-output setup.

The first rule here is to rework find_output so that it returns a
vo_wayland_output instead of internally setting wl->current_output. The
reason is simply because the output found here is not guaranteed to be
the output the surface is actually on. Note that for initialization of
the player, we must set the output returned from this function as the
wl->current_output even if it is not technically correct. The surface
listener will fix it later.

vo_wayland_reconfig has to confusingly serve two roles. It must ensure
some wayland-related things are configured as well as setup things for
mpv's vo. The various functions are shuffled around and some things are
removed here which has subtle implications. For instance, there's no
reason to always set the buffer scale. It only needs to be done once
(when the wl->current_output is being created). A roundtrip needs to be
done once after a wl_surface_commit to ensure there are no configuration
errors.

surface_handle_enter is now handles two different things: scaling as
well as mpv's autofit/geometry options. When a surface enters a new
output, the new scaling value is applied to all of the geometry-related
structs (previously, this wasn't done). This ensures, in a multi-monitor
case with mixed scale values, the surface is rescaled correctly to the
actual output it is on if the initial selection of wl->current_output is
incorrect.

Additionally, autofit/geometry values are recalculated if they exist.
This means that dragging a surface across different outputs will autofit
correctly to the new output and not always be "stuck" on the old one.

A very astute observer may notice that set_buffer_scale isn't set when
the surface enters a new output. The API doesn't really indicate this,
but a WAYLAND_DEBUG log reveals that the compositor (well at least
sway/wlroots anyway) magically sets this for you. That's quite fortunate
because setting in the surface handler caused all sorts of problems.
2020-12-08 17:20:51 +00:00
der richter b8156a9a86 vo_gpu: revert 8a09299 and conditionally clear framebuffer again
in the original commit, that removed the conditional clearing, an
incorrect assumption was made that clearing "should be practically free"
and can be done always. though, at least on macOS + intel this can have
a performance impact of up to 50% increased usage. it might have an
impact on other platforms and setups as well, but this is unconfirmed.

the reason for removing the conditional clearing was to partially work
around a driver bug on very specific setups, X11 with amdgpu and OpenGL,
to clear garbled frames on start. though it still has issues with
garbled frames in other situation like fullscreening. there is also an
open bug report on the mesa bug tracker about this. setting the
radeonsi_zerovram flag works around all of those issues.

since the flag works around all these issues and the original fix
doesn't work completely we revert it and keep our optimisation.

Fixes #8273
2020-12-06 21:46:29 +02:00
der richter 96bcf51c39 mac: support screen-name and fs-screen-name opts
the screen-name and fs-screen-name option allow for specifying screens
based on their name. this is the name of the NSScreen and also reported
by the VOCTRL_GET_DISPLAY_NAMES event. the old screen and fs-screen
options by id, respectively, are preferred over these new ones.
2020-12-06 17:36:43 +00:00
Dudemanguy a700b8130b wayland: support fs-screen-name option
In wayland, setting the surface on a specific monitor only works in
fullscreen so only --fs-screen-name can be implemented. Like with x11,
we prefer --fs-screen over --fs-screen-name if it is set. This may be
more useful than setting by ids because there's no guaranteed order in
which screens are added in wayland. In wayland, the name used here is
the model name detected by the output_listener.
2020-12-06 17:36:43 +00:00
Dudemanguy 9a7b2015e1 x11: support screen-name and fs-screen-name opts
The --screen-name and --fs-screen-name options allow for specifying
screens based on their name. For x11, this is the display name reported
by xrandr. --screen-name and --fs-screen-name mimic the --screen and
--fs-screen options respectively. If --screen is set, then --screen-name
will always do nothing. Likewise, --fs-screen-name does nothing if
--fs-screen is set.
2020-12-06 17:36:43 +00:00
Dudemanguy 08848e76d9 player: add --screen-name and --fs-screen-name
Simple groundwork for adding a couple of user options that allow
selecting the screen with a string name. The next two commits implements
these options for xorg and wayland.
2020-12-06 17:36:43 +00:00
Guido Cella d479dfd67d manpage: clarify profile-cond requires underscores
While this says that _ is replaced with -, it doesn't say that you HAVE
to use _. This isn't obvious and I didn't understand why my profile
conditions with - weren't working at first. Seeing as the person who
reproted #8324 ran into this as well, this may be worth clarifying.
2020-12-06 17:31:28 +00:00
Mia Herkt a9aa5a1b1c build: restore support for non-pkgconfig zlib
Some platforms do not offer a .pc file for zlib, e.g. Android.
2020-12-06 01:16:12 +01:00
Mia Herkt 8e3fb7566b build: use pkg-config for zlib
Zlib has had a .pc file since 2010, and the default search paths we use
here can break the build on some distros (notably openSUSE Tumbleweed,
which our Travis builds use). Just check pkg-config instead.
2020-12-06 00:05:09 +01:00
Niklas Haas 7c4465cefb vo_gpu: placebo: update for upstream API changes
The concept of sample/address modes was moved from `pl_tex` to
`pl_desc_binding`.

The `pl_tex_blit()` function also underwent an API change.
2020-12-04 23:49:31 +01:00
Avi Halachmi (:avih) 84d0930fa1 vo_sixel: don't divide by zero on small terminal
Our canvas size calculation is affected by few factors, and rounded
down more than once - which can result in 0 width or (more typically)
height - e.g. when terminal height is one row.

If the width or height are 0 then all bets are off, so simply skip
the setups and rendering on this case. We can still recover
automatically if the terminal is resized to become bigger.
2020-12-02 17:06:11 +02:00
Shreesh Adiga da48bb6709 vo_sixel: re-fit image on terminal resize
The obvious approach would be SIGWINCH, however, integrating it would
be tricky, so instead we simply poll the size on draw_frame.

This means the image won't resize automatically when still - e.g.
cover art or when paused, though it would re-fit on OSD changes.
2020-12-02 17:06:11 +02:00
Shreesh Adiga 3fd656ee7b vo_sixel: refactor of resize, reconfig (no-op)
More granular functionality - will be used by the the next commit.
2020-12-02 17:06:11 +02:00
Shreesh Adiga bd8faa8519 vo_sixel: Update description string of vo driver 2020-12-02 17:06:11 +02:00
Niklas Haas a74b6619f2 csputils: add MP_CHROMA_TOPLEFT
This is commonly used by UHD/HDR sources, and mpv hilariously ignores it
up until now, just blindly mapping it to MP_CHROMA_AUTO without even so
much as a warning message.

It would be justified to add all the other chroma locations as well, but
I'm lazy and just wanted to quickly fix this bug.
2020-12-02 01:36:29 +01:00
der richter f16c6472a1 travis: use newer 10.15 VM with newer xcode 2020-11-29 16:02:45 +01:00
der richter b9a682edcf travis: fix macOS 10.13 build
homebrew is removing 10.13 support and some of the dependencies start
building rom source now. we will just pin the last working homebrew
version, similar to the 10.12 build
2020-11-29 16:02:45 +01:00
Avi Halachmi (:avih) aba77c64ff vo_sixel: don't leak the frame reference
The reference is allocated at reconfig and happens at least once (and
leaked at least once), but can also be called more, e.g. on zoom or
pan-and-scan changes.
2020-11-29 14:15:51 +02:00
Avi Halachmi (:avih) 824e569fb5 vo_tct: don't leak the frame reference
The reference is allocated at reconfig (and leaked at least once), but
could theoretically be called more than once by mpv, or in the future
when the tct code is enhanced to hande e.g. pan-and-scan changes.
2020-11-29 14:15:51 +02:00
Avi Halachmi (:avih) d4233021c7 vo_tct: remove unused variable 2020-11-29 14:15:51 +02:00
sfan5 6ebac1f794 player: allow vo to be switched at runtime 2020-11-27 17:28:59 +01:00
sfan5 10fbd305c8 demux: add function to refresh a track without (de-)selecting it 2020-11-27 17:28:59 +01:00
Shreesh Adiga 4d80314c5c vo_sixel: use draw_frame instead of draw_image
draw_image is deprecated, and draw_frame allows better
behavior, like rendering the osd without image.
e.g. `mpv --vo=sixel --idle --force-window`.
2020-11-27 15:31:24 +02:00
Shreesh Adiga 4dd5fdc087 vo_sixel: skip testdither init in fixed palette
testdither was being created irrespective of whether
opt_fixedpal is set or not. In case of opt_fixedpal=1,
testdither is not used in the `prepare_static_palette`
code. Hence only initialize it when opt_fixedpal is 0.
2020-11-27 15:31:24 +02:00
Shreesh Adiga 24525e4ef9 vo_sixel: Update libsixel constant values
In sixel_dither_initialize, replace 3 with the libsixel
SIXEL_PIXELFORMAT_RGB888. Also in sixel_encode, the 4th
parameter is supposed to be depth, which also happens
to be the value of PIXELFORMAT_RGB888, so replacing that
constant with the depth value.
2020-11-27 15:31:24 +02:00
LaserEyess 8886f017a1 matroska.py: remove python2 support
Since 0.33.0 mpv does not support python2. This commit removes
python2 support from the file completely with the following
changes:

 - __future__ import of print_function is python2 only
 - unicode literals are legacy in python3
 - 'sys.version_info.major < 3' check is redundant
2020-11-27 11:17:29 +01:00
LaserEyess d7e80dee26 bootstrap.py: remove all python2 support
In 0.33.0 python2 support has been removed from mpv's build system. This
commit removes python2 compatibility code from bootstrap.py with the
following changes:

 - __future__ import for print_function is not needed
 - urllib2 is python2 only
2020-11-27 11:17:29 +01:00
Avi Halachmi (:avih) 62fb374349 vo_sixel: change default dither to "auto"
For two reasons:
1. It was counter intuitive that there's an "auto" value (which is
   actually a libsixel value and not an mpv one), but it's not the
   default value - our default was Atkinson.
2. "auto" provides better dithering than Atkinson with libsixel, which
   is especially noticeable with smooth gradients - where Atkinson has
   visible banding.

In libsixel 1.8.2 the "auto" value maps to Atkinson if the output
palette has up to 16 colors, or to Floyd-Steinberg otherwise (e.g.
using fixed palette with 256 colors chooses Floyd-Steinberg).
2020-11-27 00:25:32 +02:00
Avi Halachmi (:avih) 59c32a04b0 vo_sixel: fix the image corruption with mlterm
The issue was that we only uploaded the palette to the terminal when it
changed (once on init with fixed palette, every frame with dynamic
palette with trheshold=-1, only on scene change with threshold >= 0).

Now we upload it on every frame, and it seems to fix the mlterm image
corruption both with fixed palette and also with dynamic palette with
threshold (i.e. at frames which did not upload a palette).

It's not entirely clear why it's required with mlterm.

It would seem that the palette which libsixel uses with fixed palette
matches the built in default palette in xterm, but not in mlterm.
With dynamic palette we can guess that mlterm resets the palette after a
sixel image, but that's not confirmed.

Uploading the palette on every frame doesn't seem to slow down xterm
when using fixed palette - not clear yet why uploading a different
palette (when using fixedpalette=no) slows it down while same palette
on every frame doesn't.

In mlterm there's no slowdown either way - and now also no corruption.
2020-11-27 00:25:32 +02:00
Avi Halachmi (:avih) 1bb2665e3d vo_sixel: support --vo-sixel-exit-clear[=yes]
By default we still clear the screen, but now it's possible to leave the
last sixel image on screen.

Allows mpv to be used as img2sixel of sorts, but with our auto-fit and
various mpv scaling/filters etc.
2020-11-27 00:25:32 +02:00
Guido Cella 9867f21830 terminal: process input when foregrounded
When mpv is in the background because it was started with
`mpv foo.mp3 &`, or the user did ctrl+z bg, and is then brought to the
foreground with fg, it buffers input until you press enter. This makes
it accept input almost immediately. Having a short interval isn't
important, since input is buffered until the next loop iteration.

Closes #8120.
2020-11-26 23:55:59 +02:00
sfan5 fa7afc3e19 Update VERSION 2020-11-22 18:48:20 +01:00
sfan5 0728b51498 Release 0.33.0 2020-11-22 18:46:28 +01:00
sfan5 6bb73040dd file2string: remove question mark from safe chars
Trigraphs such as "??=" (which are enabled by default with -std=c11)
can mess up strings, so avoid them entirely by escaping question marks.

This also drops Python 2 compatibility from file2string, making the
change to the waf rule necessary. The input file is now opened in
binary mode which is also more correct versus the old text mode
which just happened to work even on binary files.
2020-11-22 17:16:57 +01:00
rcombs 4dcaf70b96 Revert "options: disable vsfilter blur compat by default"
This reverts commit 3d17e19c2c.

The effect of turning off this setting is that mpv doesn't tell libass what
the video stream's resolution is. This happens to result in some files having
their transforms scaled in ways that give higher performance (as described
in #7435) because libass happened to guess a video resolution that resulted
in transforms yielding smaller bitmaps, but it's just as easy for the opposite
to happen depending on the resolutions and effects involved.

The option's name is also somewhat misleading: setting the storage size affects
blur, but it also affects stroke (which is far more important for the vast
majority of scripts) and 3D transforms (which look very screwy when done wrong).
2020-11-22 17:37:43 +02:00
Uoti Urpala 2409300d40 build: always run waf with python3
Upstream waf still ships with the default interpreter being "python",
though the script works with both Python 2 and Python 3 (they're not
changing the default choice during 2.0.x releases for compatibility
reasons apparently). Add code to bootstrap.py to change the
interpreter from "python" to "python3" when downloading the "waf"
file.

Running any mpv code under Python 2 should be considered unsupported
in the future (and any code added need not work under Python 2).
2020-11-22 13:59:26 +01:00
der richter 5ae6f04d6b build: fix macOS arm builds
remove the hardcoded swift target version and move the version
restriction to configure. this was a bad idea anyway and could lead to
mismatched object files between obj-c and swift. fix travis 10.12 legacy
build.

also update the SDK version parser to handle the new macOS 11 scheme.

Fixes #8281
2020-11-22 13:44:16 +02:00
Shreesh Adiga 959097c880 vo_sixel: draw osd on the output frame 2020-11-22 13:34:25 +02:00
Shreesh Adiga 8a278c2ddd vo_sixel: return -1 instead of SIXELSTATUS on failure
Currently in mpv functions sixel failures return the
value status which is of type SIXELSTATUS. So changing
it to -1 which is explicit and compatible with mpv.
Also log the errors using MP_ERR/MP_LOG with the
error string returned by libsixel to have more info.
2020-11-22 13:34:25 +02:00
Shreesh Adiga b48e0b11d9 vo_sixel: set --vo-sixel-fixedpalette=yes by default
fixedpalette seems to be slightly faster than dynamic
palette, and also in mlterm it avoids corruption of
too bright values overflowing to black. Hence setting
it to be default choice instead of dynamic palette.
2020-11-22 13:34:25 +02:00
Shreesh Adiga 6ad3e2bfbd vo_sixel: Add aspect ratio based output centering
Resize the image based on the dimensions reported by
vo_get_src_dst_rects to correctly handle aspect ratio
that might be set/ignored.

Added pad-x and pad-y options for padding.
These options will be used to remove the extra padding.
Some terminals report the padding of 2px in the ioctl
dimensions which can't be used for displaying sixel
output. These options can be used for fine tuning
the output video resolution.

Now all the terminal size detection and calculation logic
is done in a single function at resize. Also top and left
values are computed from the dst_rect parameters to simplify
the logic for the aspect ratio based centering.

Additionally vo-sixel-rows and vo-sixel-cols options
have been added to enable the user to override the values
in case of failures with get_terminal_size2.

This commit also adds ability to handle video zoom correctly.
Whenever video-zoom is triggered, the src and dst rects
will be updated. Scaling seems to work well now.
2020-11-22 13:34:25 +02:00
Shreesh Adiga c615e51051 vo_sixel: rename all user options with opt_ prefix
This has no changes to mpv sixel playback behaviour.
This is required because currently the offset values
and the resolutions are being overwritten and not
remembered.
2020-11-22 13:34:25 +02:00
Shreesh Adiga 71b21b9339 vo_sixel: set output resolution based on terminal_get_size2 2020-11-22 13:34:25 +02:00
Shreesh Adiga 670f23f169 osdep/terminal: Add function to get terminal pixel dimensions 2020-11-22 13:34:25 +02:00
Emanuele Torre 38275338ee doc: split BNF definitions of <command> and <argument> in separate lines
Having them in the same line made it hard to read them in the man page
since they are formatted in the same way and they look as though they
are only one definition.
2020-11-22 01:23:42 +02:00
Leo Izen 9b5672ebed manpage: document improved --playlist security
Recent versions of mpv have applied security checks to --playlist
that previously only existed if playlist files were played as an
input directly. This commit documents this change and how to work
around it, in the event that playlist files are trusted.
2020-11-18 17:30:07 -05:00
Avi Halachmi (:avih) 24d6961833 command: mouse: generate MOUSE_{ENTER,LEAVE} if required
Previously the mouse command never ended up in enter/leave keypresses
for the default section even when logically required, because input.c
does not know the area of the default section and relies on something
feeding it ENTER/LEAVE presses - which the VO typically does but the
mouse command didn't.

Now the mouse command feeds it ENTER/LEAVE if required.

It's possible to handle it differently and more consistently by:
1. reverting this commit.
2. Updating the default section area whenever the osd dimensions change.
3. Always ignore MOUSE_ENTER keys because the position is not known yet
   (but MOSE_MOVE typically follows right away).
4. On mouse move: first generate ENTER/LEAVE if required.

That would guarantee consistency between mouse position and enter/leave
events but could be more sensitive to manage (the default section has
"infinite" area which is used to capture any event outside of specific
section areas), while this commit keeps consistency same as before and
depending on correct external feeding - which we now do better, even if
still not optimally (like before, it's still technically possible that
a script recieves MOUSE_ENTER and then reads the position before it got
updated after the ENTER).
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 3710c154d4 docs/input.rst: document the mouse-pos property 2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 58004ea2ef command: mouse-pos property: add field "hover"
Add a third field: "hover", which is updated from input.c after input
keys MP_KEY_MOUSE_LEAVE and MP_KEY_MOUSE_ENTER - which are typically
sent by the VO.

It's part of mouse-pos and not a new property because it's highly tied
to mouse-pos - it makes x/y invalid while the cursor doesn't hover the
window.

Unike mouse-move, no dummy command was generated, so we add dummy
command in order for observer notification to work even while nothing
is bound.

Like mouse-pos, clients could not detect whether the mouse pointer
hovers the window because the OSC force-binds the MOUSE_LEAVE key, and
now they can using the hover field.

The lua mp.get_mouse_pos() wrapper still returns only x, y because
that's what osc.lua needs. Other clients can simply read the property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 0d5055fe93 lua/js: mp.get_mouse_pos: use the mouse-pos property
mp.get_mouse_pos() is undocumented and is no longer required - the
property can be used officially by any client now, however, osc.lua
uses it, and also some user scripts learnt to rely on it, so we keep
it - as a trivial wrapper around the new mouse-pos property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) a768667956 command: new property: mouse-pos
This is a read-only MPV_NODE value with integer fields: x, y.
The values are unmodified from mp_input_get_mouse_pos(...).

Observer notification of this property is tied to the INPUT_PROCESSED
event, which fires after mouse move even if no command is bound
(dummy commands are generated if nothing is bound to ensure that
mp_input_get_mouse_pos returns the latest values - see ac927e39 ).

This allows clients such as JSON IPC to observe mouse position even
while the OSC is enabled - the OSC force-binds mouse move for most
of the window area, making it impossible for other clients to bind
mouse move without breaking the OSC.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 799d3d4557 command: add internal INPUT_PROCESSED event
Fires after a non-empty input queue was processed.

Currently yet unused, but the next commit will use it.
2020-11-16 20:29:58 +02:00
wm4 26fc70dbfd path: do not use old_home for win32 exe dir
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.

I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.

Add a separate exe_dir entry to deal with that.

Untested, but probably works.

Mistakenly reverted as part of the default configuration directory
location switch-back in aa18a8e1cd.

Separation of the mpv executable directory from old_path is a
good change now that we warn about the old_config directory also
existing.

Fixes #8232
Fixes #8244
Fixes #8262
2020-11-16 00:44:40 +02:00
Avi Halachmi (:avih) 932c1ada0f js: report scripts CPU/memory usage statistics
This can be viewed at page 4 of the internal stats display (i or I).

CPU time report is the same as at lua.c, but untested - doesn't seem
to work on windows - also not for lua.

TL;DR: Set env MPV_LEAK_REPORT=1 to enable js memory reporting stats.
       This also almost doubles the memory usage by js scripts.

For memory reporting, we don't have enough info by default, because
even when using a custom allocator, mujs doesn't report the old size
(on free or realloc) because it doesn't track this value, and as
a result we can't track the overall size.

Our option are either to track the size of each allocation on our own,
or use talloc which tracks this value.

However, using talloc for mujs allocations adds a considerable
overhead, and almost doubles(!) the overall memory used, because each
individual allocation includes a considerable talloc header, and mujs
does many small allocations.

So our solution is that by default we behave like previously - not
using a custom allocator with mujs, and stats does not display memory
usage for js scripts.

However, if the env var MPV_LEAK_REPORT is set to 1, then we use
a custom allocator with talloc and track/report memory usage.

We can't switch allocator at runtime, so an mpv instance either tracks
or doesn't track js scripts memory usage, according to the env var.
(we could use a property and apply it whenever a new script starts,
so that it could change for newly launched scripts, but we don't).
2020-11-15 20:36:04 +02:00
sfan5 cc25137eae ci: fix mingw build by adding harfbuzz 2020-11-15 17:32:03 +01:00
Ben Kerman f85de9e6d6 command: make subtitle time properties observable 2020-11-11 18:21:54 +00:00
Guido Cella 34f2143e8f manpage: properties fixes
- Explain which properties are writeable.
- Mark edition-list/N/id as writable.
- Remove (R) from some read-only properties since none of the others
have it.
- Add osd-dimension/ to its subproperties.
- options/<name> isn't read-only.
- focused works on macOS because of 82eda2e. Though it shouldn't be
possible to observe it without raising VO_EVENT_FOCUS.
2020-11-11 18:20:33 +00:00
Guido Cella 0ed4d66290 manpage: document the property-change event 2020-11-11 18:20:33 +00:00
Guido Cella fb819f069f manpage: document video-frame-info sub-properties
The picture type is explained in /usr/include/libavutil/avutil.h
Other subproperties in /usr/include/libavutil/frame.h
And there is a more detailed explanation for repeat_pict in
/usr/include/libavcodec/avcodec.h
2020-11-11 18:20:33 +00:00
Guido Cella 39ca957874 manpage: remove redundant "Return(s) "
...from the property descriptions that include it, and reformat the
paragraphs.
And say "Returns" in idle-active.
2020-11-11 18:20:33 +00:00
Guido Cella 5da326a8bb manpage: document demuxer-cache-state better 2020-11-11 18:20:33 +00:00
Guido Cella 81dfaa4962 manpage: be consistent with booleans
When possible, refer to booleans with "Whether..." since it can refer to
both yes (using input.conf and mp.get_property) and true (using the JSON
IPC or mp.get_property_native/bool), else explicitly say yes/true.
Say "true" for subprocess and osd-overlay named arguments since you
can't use them in input.conf and you will typically use them with the
boolean true in the named arguments, like the subprocess example in the
manpage does (though the string "yes" also works).
Subproperties that can't be accessed with the / syntax like
demuxer-cache-state's bof-cached and eof-cached always return true,
never yes.
2020-11-11 18:20:33 +00:00
Shreesh Adiga fd48f0bcb2 vo_sixel: Add fallback terminal width and height
In case terminal_get_size function fails, the
default height of 25 rows and 80 columns will be assumed
2020-11-09 19:44:07 +02:00
Shreesh Adiga baf45b3bc9 vo_sixel: Add checks to prevent null pointer dereferencing. 2020-11-09 19:44:07 +02:00
Jan Ekström 8ddd4547fc ao_alsa: handle -EPIPE XRUNs from snd_pcm_status
Set pcm state to SND_PCM_STATE_XRUN in case -EPIPE is received,
and handle this state as per the usual logic.

This way snd_pcm_prepare gets called, and the loop continued.

Inspired by a patch posted by malc_ on #mpv.
2020-11-09 16:12:49 +01:00
Jan Ekström 976fcf57c1 ao_alsa: always initialize state if passed
Based on ao_play_data's assert, we are always expected to give
non-default values back from an AO's get_state.
2020-11-09 16:12:49 +01:00
Dudemanguy 4c4d9d6d52 wayland: fix buffer overrun in get_mods
Use MP_ARRAY_SIZE and make the mod arrays here const.
2020-11-08 10:59:41 -06:00
Dudemanguy cf00b0b990 wayland: check for modifier keys on pointer events
The pointer button event had no code to handle any modifier keys. So
this meant input combinations like Shift+MTBN_LEFT did not work. Fix
this by ripping out the modifier-checking code in keyboard key event to
a separate function and using it for both the keyboard and mouse events.
In the case of the mouse, it is possible that the keyboard may not exist
so be sure to check before trying to get any modifiers. Fixes #8239.
2020-11-08 15:59:09 +00:00
Dudemanguy dae6b1be96 Revert "wayland: conditionally commit surface on resize"
30dcfbc is a workaround for incorrect border sizes that could occur on
sway/wlroots in certain edge cases. This seemed harmless enough, but it
turns out that on mutter the extra wl_surface_commit somehow causes the
window always go to the top left of the screen after you leave
fullscreen. No idea why this occurs, but the original commit is a
workaround a sway bug and causing regressions for other users isn't
right despite the author being biased towards sway/wlroots.

This reverts commit 30dcfbc9cb.
2020-11-08 09:51:52 -06:00
Dudemanguy 790647314c DOCS: correct interface-changes.rst
delete-watch-later-config was introduced in mpv 0.33.0 not mpv 0.31.0.
2020-11-07 18:55:03 -06:00
der richter d0a2661c5b mac: make focus property observable
i missed the VO_EVENT_FOCUS event and the possibility to observe this
property and didn't include it in my initial focus commit for that
matter.
2020-11-07 21:38:35 +01:00
Shreesh Adiga 19913921eb video/out/vo_sixel.c: Implement sixel as a output device
Based on the implementation of ffmpeg's sixel backend output written
by Hayaki Saito
https://github.com/saitoha/FFmpeg-SIXEL/blob/sixel/libavdevice/sixel.c

Sixel is a protocol to display graphics in a terminal. This commit
adds support to play videos on a sixel enabled terminal using libsixel.
With --vo=sixel, the output will be in sixel format.

The input frame will be scaled to the user specified resolution
(--vo-sixel-width and --vo-sixel-height) using swscaler and then
encoded using libsixel and output to the terminal. This method
requires high cpu and there are high frame drops for 720p and
higher resolution videos and might require using lesser colors and
have drop in quality.  Docs have all the supported options listed
to fine tune the output quality.

TODO: A few parameters of libsixel such as the sixel_encode_policy
and the SIXEL_XTERM16 variables are hardcoded, might want to
expose them as command line options. Also the initialization
resolution is not automatic and if the user doesn't specify the
dimensions, it picks 320x240 as the default resolution which is not
optimal. So need to automatically pick the best fit resolution for
the current open terminal window size.
2020-11-07 18:51:49 +02:00
Leo Izen dfa5ae2ad6 manpage: document av1 addition to --hwdec-codecs default setting
Document the change to add AV1 to the list of default hwdec
codecs, in commit 172146e9f7.
2020-11-05 23:05:54 +02:00
Jan Ekström 172146e9f7 vd_lavc: add AV1 to the default allowed hwdec codec list
Now that the first hwaccel implementations are coming in, it makes
sense to allow this format.
2020-11-03 15:07:26 +01:00
sfan5 73be20143e player: fix external cover file prioritization
Array order was ignored entirely instead of being used as intended.
Fixes: c07089a250
2020-10-28 18:15:34 +01:00
soredake b4d9980870 input.conf: add default keybindings for sub-scale 2020-10-27 17:13:56 +00:00
Guido Cella e49404cba9 console: let type set the cursor position
This allows keybindings such as:

a script-message-to console type "seek :0 absolute" 6
% script-message-to console type "seek  absolute-percent" 6

The cursor position 0 isn't allowed because it has the weird effect of
filling the console with the text twice, leaving the cursor in the
middle.
Negative positions would put the cursor n characters before the end, and
positions greater than the text's length at the end. They seem to work
at first, but the console breaks when you move the cursor, so they
aren't allowed.
It seems that float values don't cause issues, but I'm using the
argument's floor anyway to be safe. Using >= 1 instead of > 0 ignores
values like 0.5.
2020-10-27 17:10:50 +00:00
Ricardo Constantino ad1ecd4350 ytdl_hook: if ytdl not found in config dirs, use ytdl_path as is 2020-10-27 15:42:39 +00:00
Ricardo Constantino 93f84b514a ytdl_hook: support alternative youtube-dl path
Allows using a youtube-dl not in PATH or a compatible fork of
youtube-dl.
2020-10-27 15:42:39 +00:00
sfan5 c07089a250 player: reorder list of external cover files for optimal results 2020-10-25 22:35:53 +01:00
Emmanuel Gil Peyrot a832c22dac build: disable wayland if linux/input-event-codes.h isn’t available
The wl_pointer interface defines button argument as “a button code as
defined in the Linux kernel's linux/input-event-codes.h header file,
e.g. BTN_LEFT.”

We could #define these few buttons ourselves, but there is no system to
test it on, so for now let’s disable Wayland support on them.

This is a call to non-Linux system maintainers, please help test this
backend on your system and report issues you find, or even working
state.
2020-10-25 15:59:16 +02:00
Emmanuel Gil Peyrot 007ace76e2 wayland: use more specific input codes header
Wayland’s wl_pointer interface describes the button event’s argument as
being taken from linux/input-event-codes.h, so there is no need to
include the more generic linux/input.h.
2020-10-25 15:59:16 +02:00
Mia Herkt 49d6a1e77d demux_lavf: initialize ReplayGain data
This was causing undefined behavior when playing streams without RG tags
but with RG enabled. Broken in 585f9ff42f.

Thanks to uau for bisecting.
2020-10-23 14:22:57 +02:00
Vladimir Panteleev a92466c289 command: add delete-watch-later-config
This introduces the delete-watch-later-config command, to complement
write-watch-later-config. This is an alternative to #8141.

The general problem that this change is attempting to help solve has
been described in #336, #3169 and #6574. Though persistent playback
position of a single file is generally a solved problem, this is not
the case for playlists, as described in #8138.

The motivation is facilitating intermittent playback of very large
playlists, consisting of hundreds of entries each many hours
long. Though the current "watch later" mechanism works well - provided
that the files each occur only once in that playlist, and are played
only via that playlist - the biggest issue is that the position is
lost completely should mpv exit uncleanly (e.g. due to a power
failure).  Existing workarounds (in the form of Lua scripts which call
write-watch-later-config periodically) fail in the playlist case, due
to the mechanism used by mpv to determine where within a playlist to
resume playback from.

The missing puzzle piece needed to allow scripts to implement a
complete solution to this problem is simply a way to clean up the
watch-later configuration that the script asked mpv to write using
write-watch-later-config. With that in place, scripts can then
register an end-file event listener, check the stop playback reason,
and in the "eof" and "stop" case, invoke delete-watch-later-config to
delete any saved positions written by write-watch-later-config. The
script can then proceed to immediately write a new one when the next
file is loaded, which altogether allows mpv to resume from the correct
playlist and file position upon next startup.

Because events are delivered and executed asynchronously,
delete-watch-later-config takes an optional filename argument, to
allow scripts to clear watch-later configuration for files after mpv
had already moved on from playing them and proceeded to another file.

A Lua script which makes use of this change can be found here:
https://gist.github.com/CyberShadow/2f71a97fb85ed42146f6d9f522bc34ef
(A modification of the one written by @Hakkin, in that this one takes
advantage of the new command, and also saves the state immediately
when a new file is loaded.)
2020-10-22 19:53:35 +00:00
Niklas Haas dc0e9644cd vo_gpu: improve gamut warning bounds checks
Test for signals exceeding 0.5% of the permitted gamut, in either
direction. (Before, it was 1% above and 0% below)

Should fix https://github.com/mpv-player/mpv/issues/8161
2020-10-21 14:39:59 +02:00
Dudemanguy 9976c83e0f wayland: don't use presentation time if ust is 0
Testing kwinft out (kwin fork), it was discovered that sometimes it
would return a ust value of 0 which subsequently resulted in incorrect
presentation statistics (i.e. large negative numbers which are obviously
impossible). Arguably, it shouldn't return 0s, but a workaround for mpv
in this case is harmless.
2020-10-19 11:04:44 -05:00
sfan5 cbbdb3fae4 stats: display hw pixel format too 2020-10-16 17:48:05 +02:00
sfan5 3d9d041a11 command: expose underlying pixfmt for hwdec 2020-10-16 17:48:05 +02:00
Jan EkströmandJames Ross-Gowan b8104a013d ci/appveyor: attempt to work around outdated msys2
Based on the workarounds utilized in the MAME project:
1. mamedev/mame@4b4016110a
2. mamedev/mame@2d1bf3ed5c

Co-authored-by: James Ross-Gowan <rossy@jrg.systems>
2020-10-17 00:00:35 +11:00
Jan Ekström 925d6e1205 ci/travis: stop installing mingw-w64 packages manually
As we are now on 20.04, these packages are now available in the
repositories. Additionally, they don't need to be separately pulled
in, as gcc-mingw-w64 already does that.
2020-10-16 00:01:54 +02:00
Jan Ekström 9121e8f513 ci/travis: move to a yaml list for required packages for mingw-w64 2020-10-16 00:01:54 +02:00
Jan Ekström f9ed80a12b ci/travis: bump Ubuntu distro version to focal (20.04) 2020-10-16 00:01:54 +02:00
Philip Langdale 9a1942ac95 manpage: Document behaviour of *nix configuration directories
The original documentation here is unclear, so let's describe the
behaviour we actually have. Inspired by wm4's updated docs but
obviously not identical because we're not changing any of the
behaviours.
2020-10-16 00:47:18 +03:00
Philip Langdale 949e06c86c Revert "path: switch back to using non-XDG config dir by default"
This reverts commit 269f0e743e.
2020-10-16 00:47:18 +03:00
Philip Langdale aa18a8e1cd Revert "path: do not use old_home for win32 exe dir"
This reverts commit c3694f0acb.
2020-10-16 00:47:18 +03:00
Philip Langdale 8a2449e3d5 Revert "manpage: reference standard for configuration file location"
This reverts commit 67b4a96e45.
2020-10-16 00:47:18 +03:00
Jan Ekström 3248b073ce build: bump waf to 2.0.20
There have been mentions that there are apparently some bugs with
regards to possible random build failures, so bumping after a few
years sounds like an OK thing to test/do.
2020-10-16 00:01:23 +03:00
Alexandre Iooss 75acc04262 stream_lavf: enable SRT protocol support through FFmpeg
Additionally, announce support for the protocol in Mac and Linux
application metadata.
2020-10-15 23:53:33 +03:00
Dudemanguy f781c00ece vo_gpu: fix segfault when updating render opts
VOCTRL_UPDATE_RENDER_OPTS is supposed to be optional so check if it
actually exists before executing the function. Fixes a segfault when
changing the alpha value at runtime on non-wayland platforms.
2020-10-15 12:18:59 -05:00
Dudemanguy f5a094db04 vo_gpu: EGL: hack for alpha on different platforms
7fb972f fixed transparency on x11/EGL/Mesa but happened to also break it
for wayland and nvidia. Ideally on wayland, you should just be able to
pick the right EGLConfig that has alpha but this doesn't seem to work
because reasons. So just go back to setting the EGL_ALPHA_SIZE bit if
the user asks for alpha. Apparently this worked before for nvidia as
well. The hack is to just run an eglQueryString in the x11egl context.
If it picks up Mesa as the EGL_VENDOR, then force ctx->opts.want_alpha
to 0 and let pick_xrgba_config take care of the rest.
2020-10-15 13:44:07 +00:00
Dudemanguy b60545bdc6 wayland: update opaque region on runtime
Made possible with 00b9c81. 34b8adc let the wayland surface set an
opaque region depending on if alpha was set by the user or not. However,
there was no attempted detection for runtime changes and it is possible
(at least in wayland vulkan) to toggle the alpha on and off. So this
meant, we could be incorrectly signalling an opaque region if the user
happened to change the alpha. Additionally, add a helper function for
this and use it everywhere we want to set the opaque region.
2020-10-15 13:43:45 +00:00
Dudemanguy aacefa4ae5 vo_gpu: update render options on runtime
vo_gpu has a small set of options for ra_ctx that can be set. In
practice, runtime toggling doesn't matter for most of these as they have
no effect while a video is playing. However, changing the alpha option
during runtime can actually work depending on the backend used. mpv
already detected when one of these options changed, but it made no
attempt to update the options in the ra_ctx accordingly (likely because
nothing made any use of this information). Another related change is to
add an update_render_opts to the fns and allow invidiual backends to
(optionally) use it.
2020-10-15 13:43:45 +00:00
Dudemanguy deaea70630 wayland: be less strict about when to render
efb0c5c changed the rendering logic of mpv on wayland and made it skip
rendering when it did not receive frame callback in time. The idea was
to skip rendering when the surface was hidden and be less wasteful. This
unfortunately had issues in certain instances where a frame callback
could be missed (but the window was still in view) due to imprecise
rendering (like the default audio video-sync mode). This would lead to
the video appearing to stutter since mpv would skip rendering in those
cases.

To account for this case, simply re-add an old heuristic for detecting
if a window is hidden or not since the goal is to simply not render when
a window is hidden. If the wait on the frame callback times out enough
times in a row, then we consider the window hidden and thus begin to
skip rendering then. The actual threshold to consider a surface as
hidden is completely arbitrary (greater than your monitor's refresh
rate), but it's safe enough since realistically you're not going to miss
60+ frame callbacks in a row unless the surface actually is hidden.
Fixes #8169.
2020-10-15 13:36:49 +00:00
Christopher Degawa cfead22b80 wscript_build.py: use -Wl,--subsystem,console instead
Fixes an issue with clang not using the -mconsole option if mwindows
is present resulting in mpv.com being a gui program instead of a
console program.

Does not interfere with gcc compilation.

result without this patch

```
file .\mpv.com .\mpv.exe
.\mpv.com: PE32+ executable (GUI) x86-64 (stripped to external PDB)
.\mpv.exe: PE32+ executable (GUI) x86-64 (stripped to external PDB)
```

both executables open the mpv gui with out console output.

result with this patch

```
file .\mpv.com .\mpv.exe
.\mpv.com: PE32+ executable (console) x86-64 (stripped to external PDB)
.\mpv.exe: PE32+ executable (GUI) x86-64 (stripped to external PDB)
```

mpv.com properly outputs text to console instead of instantly opening
a gui

`, for MS Windows` removed from the end of file outputs to reduce col
count

https://github.com/m-ab-s/media-autobuild_suite/issues/1794

Signed-off-by: Christopher Degawa <ccom@randomderp.com>
2020-10-15 01:28:30 +03:00
Tim Gates 2cfeee68d4 docs: fix simple typo, unminimze -> unminimize
There is a small typo in DOCS/man/options.rst.

Closes #8165
2020-10-14 19:45:52 +00:00
Chris Varenhorst 4797594347 DOCS: fix typo on sub-filter-regex-enable 2020-10-12 03:00:29 -04:00
wm4 67b4a96e45 manpage: reference standard for configuration file location 2020-10-09 19:06:27 +02:00
wm4 16b44d93f7 Revert "demux: add a POS"
This reverts commit 4f18e7927b.

It was a mistake, and barely anyone needs this.
2020-10-08 11:17:10 +02:00
wm4 6de25997a1 player: fix another nightmarish corner case
Pretty much fuck this shit.
2020-10-08 00:36:41 +02:00
wm4 4f18e7927b demux: add a POS
I regret doing this so much, it's fucking garbage.

Fixes: #5100
2020-10-08 00:35:37 +02:00
Dudemanguy 5dc16a4a18 Revert "wayland: add wayland-display-socket option"
Pointless feature that can be done with environment variables. It was
also implemented incorrectly and broke autoprobing.

This reverts commit 015b676875.
2020-10-07 08:41:47 -05:00
Dudemanguy 015b676875 wayland: add wayland-display-socket option
As per the client API, a client can connect to any arbitrary wayland
socket. mpv has always just passed NULL which connected to the
compositor currently in use, but one could just as easily pass the name
of a different socket (i.e. the value of WAYLAND_DISPLAY). Here, we just
expose this argument as a user configurable option. If the user passes a
socket name that does not exist, then print a warning and fall back to
NULL.
2020-10-06 17:45:59 +00:00
wm4 39f4fd0dc7 screenshot: add --screenshot-sw option
Probably worthless. As usual, the manpage dumps all the subtle
differences due to implementation details on the user.
2020-10-05 00:16:46 +02:00
Dudemanguy 34b8adc456 wayland: set an opaque region
Apparently a part of the wayland spec. A compositor may use a surface
that has set part of itself as opaque for various optimizations. For
mpv, we simply set the entire surface as opaque as long as the user has
not set alpha=yes (note: alpha is technically broken in the wayland EGL
backend at the time of this commit but oh well). wlshm is always opaque.
Fixes #8125.
2020-10-01 11:12:22 -05:00
Guido Cella dcec6d9556 options: fix --cover-art-file typo
...which makes it not work.
2020-09-30 17:57:44 +02:00
wm4 e1536193cb player: cosmetically change around some code
Is this better?
2020-09-28 00:14:54 +02:00
wm4 55d7f9ded1 player: add automatic loading of external cover art files
Picks up files like "cover.jpg". It's made part of normal external file
loading, so I'm adding 3 new options that are direct equivalents for the
options that control loading of external subtitle and audio files. Even
though I bet nobody wants them and they just increase confusion... I
guess the world is actually hell, so this outcome should be fine.

It prefers non-specific external files like "cover.jpg" over embedded
cover art. Not sure if that's wanted or unwanted.

There's some pain over explicitly marking such files as external
pictures. This is basically an optimization: in most cases, a heuristic
would treat an image file loaded with --external-file the same (it's a
heuristic because ffmpeg can't tell us whether something is an image or
a video). However, even with this heuristic, it would decode the cover
art picture again on each seek, which would essentially slow down
seeking in audio files. This bothered me greatly, which is why I'm
adding these additional options at all, and bothered with the previous
commit.

Fixes: #3056
2020-09-28 00:12:52 +02:00
wm4 102a4a8b06 player: let frontend decide whether to use cover-art mode
Essentially, this lets video.c decide whether to consider a video track
cover art, instead of having the decoder wrapper use the lower level
sh_stream flag.

Some pain because of the dumb threading shit. Moving the code further
down to make some of it part of the lock should not change behavior,
although it could (framedrop nonsense).

This commit should not change actual behavior, and is only preparation
for the following commit.
2020-09-28 00:04:21 +02:00
sfan5 5e4ec15e6c ci: fix spirv-cross build in mingw scripts 2020-09-25 18:23:05 +02:00
der richter 82eda2e5f8 mac: add support for the focused property 2020-09-25 16:48:24 +02:00
der richter 18a35f17e2 mac: add an option to prevent focusing of the window on open
on macOS 10.15 setting the activation policy behaves quite weirdly. the
call changes the current active App to a nameless process, which
probably also the reason that prevents the not focusing to work.
a workaround for that, is to refocus the previous active app.

Fixes #7725
2020-09-25 16:48:24 +02:00
der richter c535dfed66 travis: fix macOS 10.12 legacy build
brew update tries to update the java cask, which it tries to build from
source. this takes too long and leads to a timeout of the job. we can't
manually remove the java cask because of a bug in the too old brew cask
version and the old formula. we just remove the whole cask tap and call
it a day, since we don't need it anyway.
2020-09-22 13:03:39 +02:00
Dudemanguy efb0c5c446 wayland: only render if we have frame callback
Back in the olden days, mpv's wayland backend was driven by the frame
callback. This had several issues and was removed in favor of the
current approach which allowed some advanced features (like
display-resample and presentation time) to actually work properly.
However as a consequence, it meant that mpv always rendered, even if the
surface was hidden. Wayland people consider this "wasteful" (and well
they aren't wrong). This commit aims to avoid wasteful rendering by
doing some additional checks in the swapchain. There's three main parts
to this.

1. Wayland EGL now uses an external swapchain (like the drm context).
Before we start a new frame, we check to see if we are waiting on a
callback from the compositor. If there is no wait, then go ahead and
proceed to render the frame, swap buffers, and then initiate
vo_wayland_wait_frame to poll (with a timeout) for the next potential
callback. If we are still waiting on callback from the compositor when
starting a new frame, then we simple skip rendering it entirely until
the surface comes back into view.

2. Wayland on vulkan has essentially the same approach although the
details are a little different. The ra_vk_ctx does not have support for
an external swapchain and although such a mechanism could theoretically
be added, it doesn't make much sense with libplacebo. Instead,
start_frame was added as a param and used to check for callback.

3. For wlshm, it's simply a matter of adding frame callback to it,
leveraging vo_wayland_wait_frame, and using the frame callback value to
whether or not to draw the image.
2020-09-21 20:42:17 +00:00
wm4 9ba90b4f6f player: add pause state to playback start message
Now the player tells you that audio or video are playing while paused,
or something.
2020-09-21 19:36:25 +02:00
wm4 95e3a6e67e terminal: fix segfault when backgrounding
In the recent terminal commit, I "compressed" the read() error handling,
and messed it up. The return value could be -1 for other non-fatal
errors (such as EIO when trying to read while backgrounded), which
resulted in buf.len getting messed up.

Fixes: 602384348e
2020-09-21 19:31:15 +02:00
wm4 1f21be343a f_decoder_wrapper: make log prefix less verbose 2020-09-20 21:33:40 +02:00
sfan5 63ffa07b44 audio: take paused state into account in ao_start()
It makes no sense to instruct the AO to start the pull callbacks
when we know there's nothing to play (only affects pull AOs).
2020-09-20 18:52:54 +02:00
sfan5 c1db4630e6 audio: move start() calls outside of lock
Pull based AOs might want to call ao_read_data() inside start().
This fixes ao_opensles deadlocking.
2020-09-20 18:52:54 +02:00
der richter 03047a0169 mac: add an option to change the App activation policy
useful to hide the app icon in the Dock if necessary.
2020-09-20 15:28:50 +02:00
der richter e28724d90d mac: add ontop window level for desktop
this puts the window ontop of the desktop but behind the desktop icons.

Fixes #7791
2020-09-20 15:28:50 +02:00
sfan5 3054bcc62c options: simplify --android-surface-size handling 2020-09-20 12:04:25 +02:00
wm4 7831e52238 build: disable GLX
Nobody needs this anymore. If not too many people complain, we'll remove
this completely. Many already consider X11 and OpenGL legacy, so we
don't need TWO X11/OpenGL backends.
2020-09-18 15:17:07 +02:00
Guido Cella a7afc79d8f manpage: fix console keybindings punctuation 2020-09-18 14:29:04 +02:00
wm4 fb3facf052 msg: make --msg-time show time in seconds
More readable, similar to what --log-file will use (although the
terminal code shows microseconds and uses less left padding).
2020-09-18 14:26:41 +02:00
Philip Sequeira f4c39c74d4 build: sort dependencies (to make build deterministic)
Fixes #7855.
2020-09-18 02:02:49 +00:00
wm4 9806e9f82b command, demux: make drop-buffers reset state even harder
Leave nothing left when it's executed.
2020-09-17 15:34:40 +02:00
wm4 602384348e terminal: attempt to handle the ESC key
Due to Unix being legacy garbage, it's not possible to safely detect the
ESC key on terminal. The key sequences are ambiguous. The code for the
ESC key also starts the sequences for other special keys.

Until now, you needed to hit ESC twice for it to be recognized.

Attempt to handle this better by using a timeout to detect the key. If
ESC is in the input buffer, but nothing else arrived after a timeout,
assume it's the ESC key. I think this is the method vim uses. Currently,
the timeout is set at 100ms. This is hardcoded and cannot be changed.
It's possible that this causes problems on slow ssh connections or so.

I'm not sure what exactly happens if you manage to get ESC + another
normal key into the input buffer. If it's a known sequence, it will be
matched and interpreted as such. If not, it'll probably be discarded.
2020-09-17 15:31:19 +02:00
wm4 76fb001c42 client API: update alignment requirements for software rendering
Previous commit fixes it for libswscale. The libzimg path has extra code
to copy by slice, but it still may access pixel groups using normal
memory accesses (for example, reading rgba pixel data via uint32_t), so
document a minimum alignment requirement per pixel format.
2020-09-17 15:25:49 +02:00
wm4 083adf97e1 sws_utils: work around libswscale corrupting memory yet again
If the alignment is less than 16, certain libswscale code paths will
silently corrupt memory outside of the target buffer. This actually
affected the libmpv software rendering API (that was fun to debug).
Rather than passing this problem to the next API user, try to avoid it
within libmpv.

It's unclear which alignment libswscale requires for safe operation. I'm
picking 32 (one more than the observed safe value in the case I
experienced), because libavfilter mostly uses this value.

The way to work this around is slow: just make a full copy of the entire
input or output image. Possibly this could be optimized by using the
slice API, but that would be more effort, and would likely expose
further libswscale bugs. Hope that this is a rarely needed path.

The next commit will update the alignment requirement documentation
bits.
2020-09-17 15:24:27 +02:00
Guido Cella b2f4320d06 manpage: refer to --sub-color for colors
Don't make the user search for --osd-color only to make him search again
for --sub-color.
2020-09-17 10:35:35 +02:00
Guido Cella f825473c7a manpage: mark file-local-options as writable 2020-09-17 10:35:08 +02:00
Mohammad AlSaleh b959a22291 stream_slice: interpret end as offset if it starts with '+'
Example:
    slice://1g-2g@file.ts (1 to 2)
    slice://1g-+2g@file.ts (1 to 3)

Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
2020-09-17 10:34:57 +02:00
wnoun 49f5c9b482 command: add property track-list/N/main-selection 2020-09-12 13:03:13 +02:00
wm4 eed8b6d47b player: fix inconsistent AO pause state in certain situations
Pause can be changed during a file change, such as with for example
--reset-on-next-file=pause, or in hooks, or by being quick, and in this
case the AO's pause state was not updated correctly. mpctx->ao_chain is
only set if playback is fully initialized, while the AO itself in
mpctx->ao can be reused across files.

Fix this by always running set_pause_state() if the pause option is
changed. Could cause new bugs since running this used to be explicitly
avoided outside of the loaded state. The handling of time_frame is
potentially worrisome.

Regression due to recent audio refactor; before that, the AO didn't have
a separate/persistent pause state.

Fixes: #8079
2020-09-12 00:13:24 +02:00
wm4 98f9d50b30 player: some minor code golf 2020-09-10 23:47:59 +02:00
wm4 4b9d80644d vo_vdpau: remove an unused variable 2020-09-10 23:25:30 +02:00
wm4 09d3a4d39d player: clamp relative seek base time to nominal duration
Since b74c09efbf, audio-only files let you seek to arbitrary points
beyond the end of the file (but still displayed the time clamped to the
nominal file duration). This was confusing and just not wanted. The
reason is probably that the commit removed setting the audio PTS for
data before the seek target, so if you seek past the end of the file,
the audio PTS is never set. This in turn means the logic to determine
the current playback time has no PTS at all, and thus falls back to the
seek PTS.

This happened in the past for other reasons (like efe43d768f). I have
enough of this, so I'm just changing the code to clamp the seek
timestamp to a "known" range. Do this when seeking ends, because in the
fallback case, the playback time shouldn't be stuck at e.g. "end +
seek_argument". Also do it when initiating a new seek (mp_seek), because
if the previous seek hasn't finished yet, it shouldn't add them up and
allow it to go "out of range" either. The latter is especially relevant
for hr-seeks.

Doing this clamping is problematic because the duration is a possibly
invalid value from the demuxer, or just missing. Especially with
timestamp resets, fun sometimes happens, and in these situations it
might be better not to clamp.

One could argue you should just use the last audio timestamp returned by
the decoder or demuxer (even if that directly conflicts with --end), but
that sounds even more hairy.

In summary: what a dumb waste of time, what the fuck.
2020-09-10 23:24:35 +02:00
wm4 78bbd62d3b manpage: "fix" some formatting
Yeah, fuck this retarded garbage.
2020-09-10 23:03:58 +02:00
wm4 f250c29403 terminal-unix: attempt to support more CTRL
Hysterically stupid inconsistent legacy garbage from the 70ies or maybe
even 60ies. What the fuck. I fucking hate computers so much.

Fixes: #8072
2020-09-10 23:03:30 +02:00
wm4 92e7f75bec vo_vdpau: remove deprecated/inactive --vo-vdpau-deint option
I think this has been dead code for quite a while. It was deprecated
anyway.
2020-09-09 15:38:39 +02:00
Guido Cella 9b9ce74afa command: add read-only focused property
Add a property that returns whether the window is focused, currently
only for X11 and Wayland.

My use cause for this is having an equivalent of pause-when-minimize.lua
for tiling window managers: make mpv play only while it's in the current
workspace or is focused (I'm fine with either one but prefer focus).
On X I do this by observing display-names, which is empty when the
rectangles of the display and mpv don't intersect, but on Wayland its
value doesn't change when mpv leaves the current workspace (and the same
check doesn't work since the geometries still intersect).

This could later be made writable as requested in #6252.

Note that on Wayland se shouldn't consider an unactivated window with
keyboard input focused.

The wlroots compositors I tested set activated after changing the
keyboard focus, so if you set wl->focused only in
keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the
"has_keyboard_input" member, focused isn't set to true when first
opening mpv until you focus another window and focus mpv again.

Conversely, if that order can't be assumed for all compositors, we
should toggle wl->focused when necessary in keyboard_handle_enter() and
keyboard_handle_leave() as well as in handle_toplevel_config().
2020-09-08 20:09:17 +02:00
Guido Cella 5a4fc8684e manpage: fix typo
Change 'already by defined' to 'already defined' and reformat the
paragaph.
2020-09-06 10:45:28 -04:00
wm4 f57b90b069 options: fix a flags field 2020-09-04 00:31:59 +02:00
wm4 cf19a0d3cc ao_alsa: make partial writes an error message
And I think "partial write" is easier to understand than "short write".
2020-09-03 22:40:20 +02:00
wm4 1643cb865f audio: fix stream-silence with push AOs (somewhat)
--audio-stream-silence is a shitty feature compensating for awful
consumer garbage, that mutes PCM at first to check whether it's
compressed audio, using formats advocated and owned by malicious patent
troll companies (who spend more money on their lawyers than paying any
technicians), wrapped in a wasteful way to make it constant bitrate
using a standard whose text is not freely available, and only rude users
want it. This feature has been carelessly broken, because it's
complicated and stupid. What would Jesus do? If not getting an aneurysm,
or pushing over tables with expensive A/V receivers on top of them, he'd
probably fix the feature. So let's take inspiration from Jesus Christ
himself, and do something as dumb as wasting some of our limited
lifetime on this incredibly stupid fucking shit.

This is tricky, because state changes like end-of-audio are supposed to
be driven by the AO driver, while playing silence precludes this. But it
seems code paths for "untimed" AOs can be reused.

But there are still problems. For example, underruns will just happen
normally (and stop audio streaming), because we don't have a separate
heuristic to check whether the buffer is "low enough" (as a consequence
of a network stall, but before the audio output itself underruns).
2020-09-03 22:39:23 +02:00
wm4 b5c225382e encode: propagate errors to exit status properly
Don't just let mpv CLI return 0 (success) as exit status if encoding
failed somehow.
2020-09-03 15:44:35 +02:00
wm4 d3afe34c09 ao_lavc: slightly simplify filter use
Create a central function which pumps data through the filter. This also
might fix bogus use of the filter API on flushing. (The filter is just
used for convenience, but I guess the overall result is still simpler.)
2020-09-03 15:39:31 +02:00
wm4 4b3500dd14 client API: inactivate the opengl_cb API
The render API replaced the opengl_cb API over 2 years ago. Since then,
the opengl_cb API was emulated on top of the render API. While it would
probably be reasonable to emulate these APIs until they're removed in an
eventual libmpv 2.0 bump, I have some non-technical reasons to disable
the API now.

The API stubs remain; they're needed for formal ABI compatibility.
2020-09-03 14:52:11 +02:00
wm4 80bf6b26ba encode: disable unsupported media types automatically
If you encode to e.g. an audio-only format, then video is disabled
automatically. This also takes care of the very cryptic error message.
It says "[vo/lavc] codec for video not found". Sort of true, but
obscures the real problem if it's e.g. an audio-only format.
2020-09-03 14:13:17 +02:00
wm4 2761f37fe4 encode: remove early EOF failure handling
I don't see the point of this. Not doing it may defer an error to later.
That's OK? For now, it seems better to reduce the encoding internal API.
If someone can demonstrate that this is needed, I might reimplement it
in a different way.
2020-09-03 12:29:12 +02:00
wm4 b9baa1598a audio: slightly simplify audio_start_ao()
Get rid of an indirection; no behavior change.
2020-09-03 12:22:20 +02:00
wm4 177a88f676 audio: reduce excessive logging of delayed audio start
Since this is a messy and fragile mechanism, I want it logged (even if
it's somewhat in conflict with the verbose logging policy). On the other
hand, it's unconditionally logged on every playloop iteration. So add
some nonsense to log it only on progress.
2020-09-03 12:18:42 +02:00
wm4 5fc34cb4d6 ao_alsa: log more information on short writes 2020-09-02 22:22:45 +02:00
wm4 2f30d5c060 audio: do not show audio draining message when it does not make sense
Just for the redundant message. The function which is called here,
ao_drain(), does not care in which state it is called, and already
handled this gracefully.
2020-09-01 21:28:13 +02:00
wm4 50c998afab audio: do not wake up player when waiting for audio state and paused
Bullshit.
2020-09-01 21:28:13 +02:00
wm4 99cd22af01 audio: fix AVFrame allocation (crash with opus encoding)
AVFrame doesn't have public code for pool allocation, so mpv does it
manually. AVFrame allocation is very tricky, so we added a bug.

This crashed with libopus encoding, but not some other audio codecs,
because the libopus libavcodec wrapper accesses AVFrame.data. Most code
tries to avoid accessing AVFrame.data and uses AVFrame.extended_data,
because using the former would subtly corrupt memory on more than 8
channels. The fact that this problem manifested only now shows that most
AVFrame consuming FFmpeg code indeed uses extended_data for audio.
2020-09-01 21:28:13 +02:00
wm4 d96e2c7313 DOCS/interface-changes: remove encoding mode deprecation entry
It was undeprecated.
2020-09-01 21:28:13 +02:00
Leo Izen cdc5932859 player/playloop.c: reorder included headers per contribute.md
This commit sorts the included headers alphabetically and puts
them in sections, as described by DOCS/contribute.md.
2020-08-31 17:01:22 -04:00
LAGonauta 0ac724f002 ao_openal: restore working condition with new push API 2020-08-31 20:24:14 +02:00
wm4 a805a152c1 ao: remove unused field 2020-08-31 20:23:44 +02:00
wm4 478d39c574 audio: fix inefficient behavior with ao_alsa, remove period_size field
It is now the AO's responsibility to handle period size alignment. The
ao->period_size alignment field is unused as of the recent audio
refactor commit. Remove it.

It turns out that ao_alsa shows extremely inefficient behavior as a
consequence of the removal of period size aligned writes in the
mentioned refactor commit. This is because it could get into a state
where it repeatedly wrote single samples (as small as 1 sample), and
starved the rest of the player as a consequence. Too bad. Explicitly
align the size in ao_alsa. Other AOs, which need this, should do the
same.

One reason why it broke so badly with ao_alsa was that it retried the
write() even if all reported space could be written. So stop doing that
too. Retry the write only if we somehow wrote less.

I'm not sure about ao_pulse.
2020-08-29 16:27:56 +02:00
wm4 3427aa4776 encode: undeprecate
I guess the audio timestamp corruption problem is probably solved now.
2020-08-29 13:12:32 +02:00
wm4 654eef9b82 ring: remove this
The code is OK, and it could be restored if it's needed again. But it is
unused now, so remove it.
2020-08-29 13:12:32 +02:00
wm4 40c2e71d33 audio_buffer: remove this
Unused, was terrible garbage. It was (or at least its implementation
was) always a make-shift solution, and just gross bullshit. It is unused
now, so delete it.
2020-08-29 13:12:32 +02:00
wm4 b74c09efbf audio: refactor how data is passed to AO
This replaces the two buffers (ao_chain.ao_buffer in the core, and
buffer_state.buffers in the AO) with a single queue. Instead of having a
byte based buffer, the queue is simply a list of audio frames, as output
by the decoder. This should make dataflow simpler and reduce copying.

It also attempts to simplify fill_audio_out_buffers(), the function I
always hated most, because it's full of subtle and buggy logic.

Unfortunately, I got assaulted by corner cases, dumb features (attempt
at seamless looping, really?), and other crap, so it got pretty
complicated again. fill_audio_out_buffers() is still full of subtle and
buggy logic. Maybe it got worse. On the other hand, maybe there really
is some progress. Who knows.

Originally, the data flow parts was meant to be in f_output_chain, but
due to tricky interactions with the playloop code, it's now in the dummy
filter in audio.c.

At least this improves the way the audio PTS is passed to the encoder in
encoding mode. Now it attempts to pass frames directly, along with the
pts, which should minimize timestamp problems. But to be honest, encoder
mode is one big kludge that shouldn't exist in this way.

This commit should be considered pre-alpha code. There are lots of bugs
still hiding.
2020-08-29 13:12:32 +02:00
Chris Varenhorst bb1f821078 DOCS: fix minor issue on the --video-latency-hacks explanation 2020-08-28 23:36:16 -04:00
crackself dc1a855438 Update compile-windows.md
fix lua5.1-5.2  support with luajit (mxe default upstream lua5.3 )
2020-08-28 23:34:29 -04:00
Guido Cella 7f5c170093 manpage: reorder sentence 2020-08-28 22:27:59 -04:00
wm4 3d0eb4c26c f_async_queue: add various helper functions
Shouldn't change the behavior if not used. Will probably be used in a
later commit.
2020-08-28 20:08:32 +02:00
wm4 71d118733a f_async_queue: don't count EOF frames as samples
That's dumb.
2020-08-28 20:07:12 +02:00
wm4 86068af178 f_async_queue: change reset behavior
Do not make resetting the "access" filters reset the queue itself. This
is more flexible, and will be used in a later commit.

Also, if the queue is not in the reset state while the input access
filter is reset, make it immediately request data again. This is more
consistent, because it'll enter the state it "should" be, rather when
the filter's process function is called at an (essentially) random point
in the future. This means the filter graph will resume work on its own
if the queue was not reset before filter reset.

This could affect the only current user of f_async_queue, the code for
the --vd-queue-enable/--ad-queue-enable feature in f_decoder_wrapper.
But it looks like this already uses it in a compatible way.
2020-08-28 20:06:18 +02:00
wm4 2c7139753d filter: add filter priority thing
This is a kind of bad hack (with bad implementation) to paint over other
problems of the filter system. The main problem is that some filters
might be left with pending frames if the filter runner is "paused",
which we don't want. To be used in a later commit.
2020-08-28 19:57:23 +02:00
wm4 b9f52105ae manpage: slightly improve property list note 2020-08-28 19:53:48 +02:00
Oneric 91ce87bd89 sd_ass: replace deprecated ASS_OVERRIDE_BIT_FONT_SIZE
This requires a slightly more recent libass than before
2020-08-28 19:52:48 +02:00
Oneric 7fa4ce35e7 osd_libass: don't use deprecated ass_set_aspect_ratio 2020-08-28 19:52:48 +02:00
wm4 fc6c209cbd f_demux_in: log EOF "recovery"
For debugging.
2020-08-27 18:40:57 +02:00
wm4 47a5f86829 f_decoder_wrapper: pass through EOF after EOF
It's relevant in some obscure corner cases (EDL file that has a segment
without audio). Didn't test what's actually going on (is ad_lavc.c
behaving wrong? is libavcodec behaving wrong or in an unexpected way? is
lavc_process wrong?) and just patched it over with some bullshit, so the
fix might be too complicated, and could be reworked at some later point.
This sure is a real data flow fuckmess.
2020-08-27 18:40:12 +02:00
wm4 ab6dbf0a29 player: fix video paused condition on VO creation
Doesn't take paused_for_cache into account. For consistency; unlikely to
matter at all in practice.
2020-08-27 11:55:20 +02:00
wm4 5f89b230c7 filter: add a helper
Not used yet; probably will, just dumping this to get it out of my
sight.
2020-08-27 11:55:20 +02:00
wm4 a7413aff22 audio: clarify set_pause() documentation 2020-08-27 11:55:20 +02:00
wm4 b0fe01d55c audio: adjust frame clipping for spdif formats
Allow mp_aframe_clip_timestamps() to discard a spdif frame if it's
entirely out of the timestamp range. Just a minor thing that might make
handling these dumb formats easier.
2020-08-27 11:55:20 +02:00
wm4 6b13d71cdc audio: remove unused ring.h includes
From what I can tell, this has been copy-pasted from times when
ao_coreaudio still used its own ringbuffer, instead of the common code.
2020-08-27 11:55:20 +02:00
wm4 2a23105c1b player: fix swapped debug output
Such failure.
2020-08-27 11:55:20 +02:00
wm4 7fb972fd39 vo_gpu: EGL: fix transparency on X11/EGL/Mesa
Transparent windows on X11/EGL/native Mesa GL didn't work for various
reasons. From what I remember, the current code did work with nvidia at
least. Mesa has made attempts to fix this, but they never really made it
in.

But it turns out you can make EGL/Mesa list the EGLConfigs that use X11
RGBA visuals, and context_x11egl.c contains code that explicitly selects
them if alpha is requested (see pick_xrgba_config()).

The reason EGL/Mesa did not list them (and thus breaking transparency)
is because we requested a EGL_ALPHA_SIZE != 0 if alpha is requested. But
the transparent EGLConfigs use EGL_ALPHA_SIZE == 0. That's because EGL
doesn't actually support the concept of transparent windows; the alpha
size parameter is something else (memory rendering without FBOs or
something, I don't care enough to look up the real reasons).

This still won't work on Wayland. Every EGL backend needs platform
specific code. (Good job, EGL, such an awesome platform independent
standard.)

Fixes: #6590
2020-08-27 11:55:20 +02:00
wm4 b5b83a1ed5 vo_gpu: EGL: slightly better debug logging of EGL configs 2020-08-27 11:55:20 +02:00
sfan5 fb736b49f1 ao/pulse: create the stream corked
Previously get_state() would keep setting the cork status
while paused, but it only does for that after underflows now.
Correct this oversight by creating the stream corked for start()
to uncork it at a later time.

fixes #8026
2020-08-26 16:14:29 +02:00
Dudemanguy f3f49de918 wayland: always update sbc for presentation time
Oversight in b0f0be7. The user_sbc value would update but not last_sbc
if no presentation events were received. This would result in an
incorrect sbc_passed value (in practice, this should always be 1 since,
as far I know, all wayland compositors are currently only capable of
double buffering). When bring the window back into view, it would result
in a single frame of very high vsync jitter. Although in most cases it
was imperceptible, rarely I was able to completely break playback (i.e.
constant mistimed/dropped frames). Fix this by simply incrementing
last_sbc by 1 if the window is hidden. The buffer swap call did still
occur. The user just didn't see it.
2020-08-24 11:11:39 -05:00
wm4 74e62ed2d1 Revert "demux_lavf: always give libavformat the filename when probing"
This reverts commit 41243e7c4f.

This fixes image format detection. FFmpeg has an utter called "image2",
which is designed to read patterns in filenames (so you can play
something like "%*.jpg" for all jpg files in the current directory).
"image2" is not what we want; it's just broken with custom I/O like
mpv uses it, and we don't want to "accidentally" interpret filenames
as pattern. That's why mpv blacklists it.

Unfortunately, "image2" is sometimes the format that FFmpeg's probe API
returns as best match. Thus demux_lavf fails to detect the file type,
and after some more futile attempts, we end up at demux_mf, which uses
detection by file extension. (Not sure why. I guess MPlayer did that,
and foudn that sufficient.) If the file extension is wrong (which
happens a lot because apparently the world is full of idiots who don't
manage to get the most simple things right), the image "loads", but
decoding obviously fails.

There's no easy way around this. The FFmpeg API has no mechanism to
exclude a specific format from probing (like image2, which breaks stuff
for us). Out of the 5 probe functions the API provides, none can probe
a specific format or include or exclude specific formats. The main
problem is that AVInputFormat.read_probe is a private symbol.

FFmpeg itself has no problem opening such files. It turns out that it
works, because even though image2 by itself uses detection by file
extension, it uses private API to further probe the exact format. It
explicitly excludes itself to prevent recursion.

But fortunately, that also means that it's impossible to get the image2
format if no filename is passed to the prober. (No filename, no file
extension.) Apparently we pass it in because it helps in corner cases.
Until almost 3 years ago, we passed the filename only when normal
probing already failed. Restore this by this revert. It makes
incorrectly named files work. The revert also makes the (apparently
forgotten) comment above the touched line of code true again.

Yes, quite possible that this breaks some mp3s again. You can't win
with FFmpeg. Thanks FFmpeg for making us fail at opening simple image
files and/or the most widely used file format for audio.
2020-08-23 12:44:54 +02:00
wm4 c9c01a07f8 audio: remove delay debug logging
Some absurd useless stuff.
2020-08-23 11:49:11 +02:00
Dudemanguy b0f0be7678 wayland: simplify presentation time
Why on earth did I ever bother with this dumb crap? If we do not have
any presentation statistics, just set the relevant vo_sync_info values
to -1 to disable it. It's much simpler than using mp deltas and trying
to keep up with mpv's clock. This also appears to fix audio/video
desynchronization if you start a video with the pause flag, move it out
of view, and then unpause it. Technically harmless since the video
wasn't even in view and putting back in view recovered it, but a quieter
terminal is better.
2020-08-22 20:43:49 +00:00
wm4 85f38a9765 demux_mf: actually report errors
Well, whatever. Only results in an error message being printed, because
there is no other error reporting mechanism, and the general policy is
to keep trying with the rest of the data (i.e. not report EOF).
2020-08-22 20:46:45 +02:00
wm4 c06577e291 player: do not loop if there's nothing to loop
This can happen if a file contains headers only, or if decoding of all
data failed, and such. Interestingly, it also happened when doing "mpv
--loop emptyfile.png", because demux_mf still detects file formats by
file extension.

In this situation, the player burned a lot of CPU by restarting playback
after doing nothing. Although such "degenerate" behavior can't be
avoided in all situations (what if you loop a file with 1 audio
sample?), detecting this seems to make sense.

For now, this actually decrements the loop count by 1, and then errors
out with a warning. Works for --loop and --ab-loop, while
--loop-playlist already avoids this situation with an existing
mechanism.
2020-08-22 20:43:15 +02:00
wm4 b3758db128 options: do not accept ":" as separator anymore in key/value lists
Accepting ":" in addition to "," seems confusing and dumb. It only
causing problems when you want to pass a value that contains ":". Remove
support for ":", it is now treated like any other normal character. This
affects all options that are listed as "Key/value list" in the option
list.

It's possible that this breaks for someone who happened to use ":" as
separator. But this was undocumented, and never recommended. Originally,
the option treated many other characters in a special way, but this was
changed in commit a3d561f950. I'm, not sure why ":" was explicitly
included. Maybe because -the absurd -vf/--af syntax uses ":" as list
separator. But "," was always recommended and used in examples for
key/value options.

Fixes: #8021 (if you consider it a bug)
2020-08-22 20:25:20 +02:00
der richter 0cea7b9ffb cocoa-cb: force layer update on resize
this fixes some race condition where the content of the layer wasn't
updated because the size didn't changed and the layer was already marked
as updated. just force an update on reconfig.

Fixes #7989
2020-08-22 14:22:49 +02:00
der richter 6c83e91e11 mac: add icc profile and ambient light sensor support
this is preparation for new backends. currently this is done via the
libmpv API but for future new new VOs not based on libmpv we need these
VOCTRL events.
2020-08-22 14:22:49 +02:00
der richter 5fb0f36937 mac: use config cache und wakeup for mac option runtime changes
remove the libmpv observer for the macOS specific options and use a
config cache + change callback for runtime changes. this is also a
preparation for new backends and generalises even more, since libmpv
functions can't and shouldn't be used in usual vo backends. for feature
parity the config cache is used.
2020-08-22 14:22:49 +02:00
der richter 9035a51b13 mac: make ontop level runtime changeable
this was requested on an old issue, but the comment has since been
deleted. i though it was useful enough to add it. it's also just a one
line change.
2020-08-22 14:22:49 +02:00
der richter fa982a7cbe mac: properly guard and unwrap an optional value
i don't know what i was thinking there, but force unwrapping is a very
bad idea.
2020-08-22 14:22:49 +02:00
der richter f79a591ae4 cocoa-cb: generalisation of backend independent parts
move all backend independent code parts in their own folder and files,
to simplify adding new backends. the goal is to only extend one class
and add the backend dependent parts there. usually only the (un)init,
config and related parts need to be implemented per backend. furthermore
all needed windowing and related events are propagated and can be
overwritten. the other backend dependent part is usually the surface for
rendering, for example the opengl oder metal layer.

in the best case a new backend can be added with only a few hundred
lines.
2020-08-22 14:22:49 +02:00
wm4 b16a6cb6c6 client API: note about libswscale corrupting memory
The software rendering API makes libswscale directly write into supplied
user memory. As such, weird memory corruption bugs on non-optimal buffer
configurations are exposed to the user.
2020-08-20 20:37:17 +02:00
Dudemanguy 30dcfbc9cb wayland: conditionally commit surface on resize
It was possible for sway to get incorrectly sized borders if you resized
the mpv window in a creative manner (e.g. open a video in a non-floating
mode, set window scale to 2, then float it and witness wrong border
sizes). This is possibly a sway bug (Plasma doesn't have these border
issues at least), but there's a reasonable workaround for this.

The reason for the incorrect border size is because it is possible for
mpv to ignore the width/height from the toplevel listener and set its
own size. This new size can differ from what sway/wlroots believes the
size is which is what causes the sever side decorations to be drawn on
incorrect dimensions.

A simple trick is to just explicitly commit the surface after a resize
is performed. This is only done if mpv is not fullscreened or maximized
since we always obey the compositor widths/heights in those cases.
Sending the commit signals the compositor of the new change in the
surface and thus sway/wlroots updates its internal coordinates
appropriately and borders are no longer broken.
2020-08-20 16:57:37 +00:00
rcombs c9474dc9ed player: add --subs-with-matching-audio option
This allows users to control whether full dialogue subtitles are displayed
with an audio track already in their preferred subtitle language.

Additionally, this improves handling for the forced flag, automatically
selecting between forced and unforced subtitle streams based on the user's
settings and the selected audio.
2020-08-19 23:44:54 -05:00
Dudemanguy db0f9fab67 wayland: refactor geometry/window handling
The original goal was to simplify all this logic to make it less fragile
and breaky. Unfortunately, that didn't exactly happen and things might
actually be more complicated in some ways (well in other ways it's
simplier). There's a lot of negotiation back and forth between the
client and the compositor regarding sizes. The client (aka mpv) can do a
resize on its own. But also the compositor can request its own resize
(which we should be nice and listen to of course). The older method had
a lot of breakfalls/edgecases that were gradually patched up as time
went on, but that approach is really fragile. This refactor should,
hopefully, be on a more solid foundation.

Don't call any of the xdg toplevel state changing functions
(fullscreen, maximized, etc.) directly. Use the toggle wrapper
functions. These signal that the state was changed which is later
handled in the toplevel listener.

Introduce a new vdparams variable that stores the actual dimensions of
the video. This does create some new (but neccesary) complexity.
wl->vdparams stores what the actual dimensions of the video are
(according to mpv). wl->window_size stores the last size of the window
(so it includes any manual resizes for instance). wl->geometry is the
actual size of the output that gets displayed on the screen.
2020-08-20 01:34:45 +00:00
Mohammad AlSaleh ffa9aaa2e4 stream: Implement slice:// for reading slices of streams
Add support for reading a byte range from a stream via
 the `slice://` protocol.

 Syntax is `slice://start[-end]@URL` where end is a maximum
 (read until end or eof).

 Size suffixes support in `m_option` is reused so they can
 be used with start/end.

 This can be very useful with e.g. large MPEGTS streams with
 corruption or time-stamp jumps or other issues in them.

Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
2020-08-19 17:22:53 +02:00
Dudemanguy 19aa5659f6 wayland: reset geometry on reconfig if fullscreen
Fixes #8014.
2020-08-18 08:11:05 -05:00
Dudemanguy 0216f8c787 wayland: soften GNOME warning
We've had some serious issues with GNOME in the past, but since then
their compositor has undergone some major internal improvements. The
most severe one [1], random vsync spikes and mistimed frames, can no
longer be reproduced by the original author of the issue. There are some
minor UI-related things (lack of window decorations for instance since
there is no xdg-decoration support), but users don't seem to complain
about that too much and they aren't revelant to playback.

3.38 isn't out quite yet, but that should also fix playback issues when
on a multimonitor setup (the fix is in the master branch at the moment).
In terms of playback, the only real concerning issue is the lack of idle
inhibit so a warning is still displayed. But GNOME has their own
workaround that users can use for that so if anyone happens to complain,
we can just point them to that.

[1] https://gitlab.gnome.org/GNOME/mutter/-/issues/957
2020-08-17 19:36:04 +03:00
Dudemanguy 486516f723 wayland: don't rely on presentation discarded
When using presentation time, we have to be sure to update the ust when
no presentation events are received to make sure playback is still
smooth and in sync. Part of the recent presentation time refactor was to
use the presentation discarded event to signal that the window is
hidden. Evidently, this doesn't work the same everywhere for whatever
reason (drivers?? hardware??) and at least one user experienced issues
with playback getting out of sync since (presumably) the discarded event
didn't occur when hiding the window. Instead, let's just go back to the
old way of checking if the last_ust is equal to the ust value of the
last member in the wayland sync queue. Fixes #8010.
2020-08-16 16:29:00 -05:00
Dudemanguy e9cde72536 wayland: refactor presentation time
The motivation for this change was a segfault caused by e107342 which
has complicated reasons for occuring (i.e. I'm not 100% sure but I think
it is a really weird race). The major part of this commit is moving the
initialization of presentation listener to the frame_callback function.
Calling it in swap_buffers worked fine but in practice it meant a lot of
meaningless function calls if a window was hidden (the presentation
would just be immediately discarded). By calling it in frame_callback,
we ensure the listener is only created when it is possible to receive a
presentation event.

Of course calling the presentation listener in feedback_presented or
feedback_discarded was considered, but ultimately these events are too
slow. Receiving the ust/msc/sbc triplet here and then passing it to mpv
results in higher vsync judder since there is (likely) not enough time
before the next pageflip. By design, the frame callback is meant to give
us as much time as possible before the next repaint so calling it here
is probably optimal.

Additionally, we can make better use of the feedback_discarded event.
The wp_presentation_feedback should not be destroyed here. It will be
taken care of either when we get feedback again or when the player
quits. Instead what we can do is set a bool that tells wayland_sync_swap
to update itself based on mp_time delta. In practice, the result is not
any different than before, but it should be more understandable what is
going on now.

Of course, the segfault mentioned at the beginning is fixed with this as
well.
2020-08-16 18:34:09 +00:00
Avi Halachmi (:avih) 8ec61c366a DOCS/vo.rst: TCT: add note on interleaved output 2020-08-16 12:26:27 +03:00
Avi Halachmi (:avih) 557e9d9531 win32: scripting utils.get_env_list(): use UTF-8
lua/js utils.get_env_list() uses `environ' which was ANSI, thus
it broke any unicode names/values.

mpv already has an internal utf8_environ for win32, but it's used
only at the getenv(..) wrapper and not exposed in itself, and also it
has lazy initialization - on first getenv() call.

Now `environ' maps to a function which ensures initialization while
keeping it an l-value (like posix expects).

The cost of this fuglyness is that files should include osdep/io.h
(which now declares environ as extern) rather than declaring it
themselves, or else the build will break on mingw.
2020-08-16 12:24:19 +03:00
wm4 7f67c5250a lua: pass strings with embedded zeros as byte arrays
This was a vague idea how to handle passing byte arrays from Lua to the
mpv command interface in a somewhat reasonable way. The idea was
cancelled, but leave the Lua part of it, since it might get useful
later, and prevents passing (and silently cutting off) such byte
strings.

Barely tested, let's say not tested at all.
2020-08-16 02:57:26 +02:00
wm4 e27c523a10 command: extend subprocess command stdin, change behavior
Make it possible to feed a string to stdin of a subprocess. Out of
laziness, it can't be an arbitrary byte string. (Would require adding an
option type that takes in a Lua byte string.)

Do not set stdin of a subprocess to fd 0 (i.e. mpv's stdin) anymore,
because it makes things more consistent. Enabling stdin didn't make too
much sense in the first place, so this behavior change seems
justifiable.

win32 support missing.

Fixes: #8003
2020-08-16 02:54:44 +02:00
wm4 d6bf3880d7 demux_mkv: warn against some other aspects of mismatching codec data
Such files violate the specification. Unfortunately, I could not test
whether it really works correctly, since I don't have a sample at hand
that is not broken in this regard.
2020-08-16 01:00:29 +02:00
wm4 112d2a2c50 command: export alpha type in format properties 2020-08-15 12:05:11 +02:00
Dudemanguy e107342ff9 wayland: destroy presentation feedback on uninit
Nothing major but it's technically possible for the
wp_presentation_feedback struct to still be allocated when quitting the
player. Just destroy it if it exists like all of the other wayland
objects.
2020-08-14 18:22:58 -05:00
Dudemanguy 6573e0a0af wayland: actually resize videos in a playlist
In a playlist of videos with different sizes, going to the next video
would not properly resize the window. This actually broke way back in
7170910 (oops), but somehow nobody ever complained. The fix is simple.
If a window isn't maximized, be sure to set the window geometry again.
2020-08-14 15:20:40 -05:00
wm4 cf573797ee sd_ass: remove debug print
It's not even spelled correctly.
2020-08-14 21:28:29 +02:00
Dudemanguy 9bce236714 wayland: expose wayland-app-id as a user option
This is extremely similar to x11's WM_CLASS. This commit allows users to
set mpv's app-id at runtime for any of the wayland backends.
2020-08-14 13:02:01 +00:00
Dudemanguy 4b5ead0834 wayland: tweak xdg_surface creation
Just some small changes when creating the xdg_surface. Don't set the
toplevel title (or app id) in create_xdg_surface anymore because it's
entirely pointless. Also make it possible for create_xdg_surface to
return something other than 0 so the error checking is somewhat
meaningful. It's not really clear if these xdg functions can even fail
in the first place (perhaps some weird proxy marshalling crap could
possibly go wrong somehow), but it can't hurt. Note that all app id
stuff has been removed (temporarily) in this commit. See the next commit
which adds it back in.
2020-08-14 13:02:01 +00:00
wm4 dec98ad00e command: fix current-tracks property notification
Also for track-list, because it contains the "selected" flag.
2020-08-13 15:19:50 +02:00
Wessel Dankers 1dac111268 sub: add application/font-sfnt to the list of font mime types
According to both file(1) and
https://www.iana.org/assignments/media-types/application/font-sfnt
application/font-sfnt is also a valid mime type for (at least some) .ttf
files.
2020-08-13 15:02:50 +02:00
Alcaro 57a0b897a2 client API: fix misleading remark 2020-08-13 12:38:15 +02:00
Dudemanguy bba00c133d manpage: document a couple of wayland options
--wayland-edge-pixels-pointer and --wayland-edge-pixels-touch were both
left out of the manual.
2020-08-12 15:33:06 -05:00
wm4 5dcfe32ff2 ytdl_hook: sort subtitle list by language
The subtitle list is returned in randomized order, because a table (i.e.
JSON object) is used. To make the order stable across repeated
invocations, sort it by language.
2020-08-12 20:16:13 +02:00
wm4 69c6b244a1 client API: fix incorrect documentation in sw renderer
This was incorrect, and grossly misleading. It created the impression
that the buffer is passed to mpv_render_context_create(), instead of
mpv_render_context__render().
2020-08-12 19:59:43 +02:00
wm4 f0b4ad5808 sd_ass: fix converted subtitles path
Commit cda8f1613f broke this.
2020-08-12 19:29:10 +02:00
wm4 2f0bd53c8c DOCS/contribute.md: add a CCoC
(The recommendation is to add the document to the project git root, but
I'm against dumping such things into git. I'd rather replace the
Copyright full text files with links and move contribute.md to the wiki
than add the CCoC text as a file.)
2020-08-12 17:32:02 +02:00
wm4 ed2e2894ab sub: extend range of --sub-pos option
Seems like this is requested all the time.

It seems libass allows out of range values, but does allows the subtitle
to go out of the screen at the bottom (only when moving it to the top
it's "clamped"). Too bad, don't do that then. The bitmap sub rendering
code on the other hand is under our control, and will not move a
subtitle out of the screen.

Fixes: #7986
2020-08-12 17:30:30 +02:00
wm4 cda8f1613f sd_ass: force full reinit if certain options change at runtime
Options like --sub-ass-force-style and others could not be changed at
runtime (the changes didn't take any effect). Fix this by using the
brutal approach, and completely reinit the subtitle state when this
happens. Maybe a bit clunky, but for now I'd rather not put more effort
into this.

Fixes: #7689
2020-08-12 17:28:25 +02:00
wm4 720bcd79d0 command: add a way to access properties of a current track
Requested. Should be good for simple use cases. "sub2" is technically
inconsistent (since the option is called --secondary-sid), but fuck the
consistent name.
2020-08-12 17:23:13 +02:00
wm4 45cc47a68b TOOLS/file2string: change to python3
The same was done to matroska.py before, so at least it's consistent.
Doesn't matter for waf, because it imports this script (rather than
executing it).
2020-08-12 17:21:49 +02:00
James Ross-Gowan bb231889fd win32: request the UTF-8 code page for Windows APIs
This sets the activeCodePage property in the manifest, which forces the
ANSI code page to be UTF-8 in Windows 10 1903 and up. It shouldn't make
a difference for mpv itself, since mpv already uses the wide-char APIs
for most functions, however some of mpv's dependencies, such as Lua,
rely on the ANSI codepage. Hence this change enables support for Unicode
file names in Lua's I/O library.

Thanks @avih for finding this property.

See:
https://docs.microsoft.com/en-us/windows/uwp/design/globalizing/use-utf8-code-page
2020-08-08 15:00:25 +03:00
ekisu cdd8ba7224 ao/lavc: add channels and channel_layout to AVFrame
FFmpeg expects those fields to be set on the AVFrame when
encoding audio, not doing so will cause the avcodec_send_frame
call to return EINVAL (at least in recent builds).
2020-08-07 19:42:42 +02:00
wm4 4c72202eb1 auto_profiles: unapply conditional profiles if declared
Uses the mechanism introduced in the previous commit. The hope was to
make auto-profiles easier to use, and to get rid of the need for
manually created inverse profiles. Not sure if the end result is useful.
2020-08-07 19:41:56 +02:00
wm4 1f132c675a options: add some way to more or less "unapply" profiles
Make it possible to restore from profiles by backing up the option
values before profile application. This is sort of like unapplying a
profile. Since there might be multiple ways to do this, a profile needs
to explicitly provide the "profile-restore" option, which specifies how
exactly this should be done.

This is a big mess. There is not natural way to do this. Profile
application is "destructive" and simply changes the values of the
options. Maybe one could argue that the option system should have
hierarchical "overlays" of profiles instead, where unset options will
use the value of the lower profiles. Options set interactively by the
user would be the top profile. Default values would be in the lowest
profile. You could unapply a profile by simply removing it from this
overlay stack.

But uh, let's not, so here's something stupid. It reuses some code used
for file local options to reduce code size. At least the overlay idea
would still be possible in theory, and could be added as another
profile-restore mode.

This is used by the following commit.
2020-08-07 19:41:56 +02:00
Avi Halachmi (:avih) d5a02dd934 js: hooks: allow deferred continuation (match d0ab562b)
The callback now gets an object argument with defer/cont functions.

Like the lua code, the behavior is that each hook event allows at
most one continue, but nothing enforces the order of continuations
if more hook events arrive before prior ones were continued - which
is possible now with the defer option, but wasn't possible before
(continuation was synchronous from the hook event handler).
2020-08-07 15:12:20 +03:00
wm4 53ee1ae417 auto_profiles: register hooks for more synchronous profile application
The property observation mechanism is fairly asynchronous to the player
core, and Lua scripts also are (they run in a separate thread). This may
sometimes lead to profiles being applied when it's too load.

For example, you may want to change network options depending on the
input URL - but most of these options would have to be set before the
HTTP access is made. But it could happen that the profile, and thus the
option, was applied at an slightly but arbitrary later time.

This is generally not fixable. But for the most important use-cases,
such as applying changes before media opening or playback
initialization, we can use some of the defined hooks.

Hooks make it synchronous again, by allowing API users (such as scripts)
to block the core because it continues with loading.

For this we simply don't continue a given hook, until we receive an idle
event, and have applied all changes. The idle event is in general used
to wait for property change notifications to settle down. Some of this
relies on the subtle ways guarantees are (maybe) given. See commit
ba70b150fb for the messy details. I'm not quite sure whether it
actually works, because I can't be bothered to read and understand my
bullshit from half a year ago. Should provide at least some improvement,
though.
2020-08-05 23:28:24 +02:00
wm4 d0ab562b1f lua: make hook processing more flexible
This can now opt to not continue a hook after the hook callback returns.
This makes it easier for scripts, and may make it unnecessary to run
reentrant event loops etc. for scripts that want to wait before
continuing while still running the event loop.
2020-08-05 23:19:41 +02:00
wm4 13d354e46d auto_profiles: add this script
This is taken from a somewhat older proof-of-concept script. The basic
idea, and most of the implementation, is still the same. The way the
profiles are actually defined changed.

I still feel bad about this being a Lua script, and running user
expressions as Lua code in a vaguely defined environment, but I guess as
far as balance of effort/maintenance/results goes, this is fine.

It's a bit bloated (the Lua scripting state is at least 150KB or so in
total), so in order to enable this by default, I decided it should
unload itself by default if no auto-profiles are used. (And currently,
it does not actually rescan the profile list if a new config file is
loaded some time later, so the script would do nothing anyway if no auto
profiles were defined.)

This still requires defining inverse profiles for "unapplying" a
profile. Also this is still somewhat racy. Both will probably be
alleviated to some degree in the future.
2020-08-05 22:37:47 +02:00
Dudemanguy f457f3839a manpage: clarify requirements for boxvideo
The osc must not auto-hide for this option to do anything.
2020-08-04 15:20:24 -05:00
Dudemanguy fb55ee99e3 wayland: don't set mouse pos on state change
Sway 1.5 started sending more pointer motion events to mpv which broke
the autohiding behavior. The cursor would appear again if you
fullscreened. Sway had a good reason to do this because certain
applications had inconsistencies between hardware cursor and software
cursor without rebasing on state changes[1]. So mpv needs to take this
special case into consideration.

Initially, simply checking mouse coordinates for changes was considered,
but this doesn't work. All coordinates are surface-local in wayland so
something can appear to move in the local coordinate space but not
globally. You're not allowed to know global mouse coordinates in
wayland, and we don't care about local coordinate changes in mpv so this
approach isn't viable.

Instead, let's just keep track of a local state change. If the toplevel
surface changes in some way (fullscreen, maximized, etc.), then just set
a bool that lets us ignore the mp_input_set_mouse_pos function. This
keeps the cursor from appearing simply because the state was changed
(i.e. fullscreening). For compositors that don't send pointer motion
events on a state change, this does technically mean that the initial
mp_input_set_mouse_pos is never set. In practice, this isn't a
noticeable difference though because moving a mouse generates a ton of
motion events so you'll immediately see it on the second motion event.

[1] https://github.com/swaywm/sway/issues/5594
2020-08-02 17:06:51 -05:00
Eva 359261c50c stats: fix crash when aspect ratio is unavailable
When switching between files it's possible that r["aspect"] returns nil, resulting in a crash.
2020-08-03 00:50:57 +03:00
Derek Guenther b238897614 ytdl_hook: fix typo in unexpected error message 2020-08-01 15:02:39 +03:00
Dudemanguy 10e11834e5 wayland: avoid potential deadlocks
wl_display_dispatch is dangerous because it will block forever if the
event queue is empty. Any direct calls to this function should just be
replaced with wl_display_dispatch_pending which accomplishes the same
thing for mpv's purposes without any chance of blocking.

The other potential trap is wl_display_roundtrip. It can internally call
wl_display_dispatch which in certain circumstances could potentially
block. There are cases where we need the server to finish processing
client requests before doing anything else so this can not be cleanly
avoided. The dangerous call is the usage of wl_display_roundtrip in
vo_wayland_wait_frame. In the majority of cases, this shouldn't be a
problem because the previous wl_display_read_events should always queue
up some events on the fd for wl_display_roundtrip to send. However, the
compositor could potentially send us an error in the display queue that
could lead to bad behavior when wl_display_roundtrip is called.

The wl_display_roundtrip can't be removed because we are relying on its
semi-blocking capabilities, but the logic can be slightly adjusted to be
safer. The obvious thing to do is to make sure we check the pollfd for
any errors. If one is returned, then we call wl_display_cancel_read and
try again. The less obvious trick is to call wl_display_dispatch_pending
and move wl_display_roundtrip outside of the blocking + timeout loop.

This change has some subtle but important differences. Previously,
vo_wayland_wait_frame would read an event and wait on the server to
process it one-by-one. With this change, the events are dispatched as
soon as possible to the server and then we wait on all of those
(potentially multiple) events to be processed after we have either
received frame callback or the loop times out.

After that is done, we can then check for if there are any errors on the
display. If it's all clear, we can run wl_display_roundtrip without any
worries. If some error happens, then don't execute the function at all.
2020-07-31 21:23:45 +00:00
der richter bb800352f5 travis: update macOS image from 10.14 to 10.15 2020-07-31 13:22:37 +02:00
der richter 3586ef77f3 travis: make macOS builds faster
the problem here is that with time, and because the macOS VMs don't get
updated, the homebrew update is getting longer since more and more
changes have to be pulled. to prevent that, we cache the homebrew
installation folder after the update. that way we don't have to update
several months worth of updates every build. for the legacy build we
have to check put master again to actually cache the newest homebrew
version.

additionally to that, we also do the same as on the legacy build, with
the addition of not removing all installed formulas but only the ones
we don't need. so we don't need to reinstall those.
2020-07-31 13:22:37 +02:00
der richter 16a08e87c8 travis: fix macOS 10.12 legacy build
just remove all pre installed formulas, since we don't need the majority
of it. after that install what we need. this also fixes the brew update
of those formulas where the source links were broken like popt.

this also helps when the build times out due to building some formulas
from source that are not dependencies we need.
2020-07-31 13:22:37 +02:00
Dudemanguy 700f4ef5fa wayland: correctly signal the end of drag-and-drop
Previously, the compositor was signaled that a drag-and-drop ended with
wl_data_offer_finish in check_dnd_fd. This is, however, erroneous
because it is outside of the data_device_listener and in some cases
caused errors with certain compositors. check_dnd_fd itself does not
need to know or care about anything that happens in wayland. It just
needs to read data from an fd. The simple fix is to just always signal
the end of a drag-and-drop in data_device_handle_drop. check_dnd_fd can
free memory and close the fd later, but it should not talk to the
compositor. Fixes #7954.
2020-07-29 18:36:54 -05:00
Dudemanguy 36951ab6a7 wayland: fix a potential race in wait_events
The read of the wayland display fd in vo_wayland_wait_events was
incorrect and technically vulnerable to race conditions. The correct
usage as per the client api is to use wl_display_prepare_read as well as
wl_display_read_events.
2020-07-29 17:45:42 +00:00
Dorian Rudolph 6e3d4aa94b af_scaletempo2: fix bug where speed was not set
the --speed parameter did not work with
mpv --no-config whatever.mp3 --video=no --speed=2 --af=scaletempo2
(https://github.com/mpv-player/mpv/pull/7865#issuecomment-664243401)
2020-07-27 18:12:05 +02:00
wm4 1fe6def066 af_scaletempo2: M_PI is always defined
I forgot why/how (C99?), but other code also uses it.
2020-07-27 00:59:37 +02:00
Dorian Rudolph 785a2b1261 audio: add scaletempo2 filter based on chromium
scaletempo2 is a new audio filter for playing back
audio at modified speed and is based on chromium
commit 51ed77e3f37a9a9b80d6d0a8259e84a8ca635259.
It sounds subjectively better than the existing
implementions scaletempo and rubberband.
2020-07-27 00:57:22 +02:00
Avi Halachmi (:avih) b5368980a8 js: add mp.utils.get_env_list() (match 0e7f53a5, 9301cb78) 2020-07-26 02:26:37 +03:00
Avi Halachmi (:avih) 9301cb78a8 lua: change mp.get_env_list() to utils.get_env_list()
It's documented (twice) at utils, and logically it's the correct place
for it.
2020-07-26 02:25:59 +03:00
sfan5 b67c7a23b8 stats: fix single invocation keybindings 2020-07-21 19:34:41 +02:00
Jan Beich f89c7404d1 manpage: drop --sdl-bufcnt after 346c687d5a 2020-07-21 15:08:47 +02:00
Eva 1732fb0555 external_files: add .pgs subtitle extension 2020-07-21 15:07:17 +02:00
James Ross-Gowan 83fec9bafb subprocess-win: update to mp_subprocess2
This fixes the "run" and "subprocess" commands on Windows, including
youtube-dl support.

Unix-like FD inheritance is emulated on Windows by using an undocumented
data structure[1] that gets passed to the newly created process in
STARTUPINFO.lpReserved2. It consists of two sparse arrays listing the
HANDLE and internal CRT flags corresponding to each FD. This structure
is used and understood primarily by MSVCRT, but there are other runtimes
and frameworks that can write it, like libuv.

The code for creating asynchronous "anonymous" pipes in Windows has been
enhanced and moved into windows_utils.c. This is mainly an artifact of
an unfinished future change to support anonymous IPC clients in Windows.
Right now, it's still only used in subprocess-win.c

[1]: https://www.catch22.net/tuts/undocumented-createprocess
2020-07-20 21:02:17 +02:00
wm4 4476911d45 manpage: add named arguments "subprocess" example
At the same time, this is an example for a command with named arguments.
2020-07-20 21:02:17 +02:00
wm4 d5959df2be client API: comment about signal handlers
Sharing a process sure is hard in POSIX.

The rationale is that you'd have to handle EINTR on every single
blocking syscall. stream_file.c does not seem to handle it on read()
calls.

It appears that on most modern systems, this can happen only if you call
sigaction(), and incompetently forget to add SA_RESTART. signal()
usually adds it.
2020-07-20 21:02:17 +02:00
wm4 0a796e9840 command: add another variant of revert-seek
Requested. See manpage additions. Not sure if it actually deserves to be
a first class feature, rather than an external script or so.

Fixes: #7913
2020-07-20 21:02:17 +02:00
wm4 0e7f53a5bc lua: add mp.get_env_list() function
Because Lua is too stupid to provide this directly, and I sort of need
it.
2020-07-20 21:02:17 +02:00
wm4 0279a44d93 command: extend subprocess command
Add env and detach arguments. This means the command.c code must use the
"new" mp_subprocess2(). So also take this as an opportunity to clean up.
win32 support gets broken by it, because it never made the switch to the
newer function.

The new detach parameter makes the "run" command fully redundant, but I
guess we'll keep it for simplicity. But change its implementation to use
mp_subprocess2() (couldn't do this earlier, because win32).

Privately, I'm going to use the "env" argument to add a key binding that
starts a shell with a FILE environment variable set to the currently
playing file, so this is very useful to me.

Note: breaks windows, so for example youtube-dl on windows will not work
anymore. mp_subprocess2() has to be implemented. The old functions are
gone, and subprocess-win.c is not built anymore. It will probably work
on Cygwin.
2020-07-20 21:02:17 +02:00
Dudemanguy c9742413ac wayland: remove unused declaration
Should have been removed in 055a490 but was forgetten.
2020-07-19 15:21:05 -05:00
Dudemanguy 63ae6037df build: actually install the 128x128 icons
mpv has generated this icon size for a while now, so go ahead and
install it in the usual place like the other icon sizes.
2020-07-19 12:15:48 -05:00
Niklas Haas c53a47eda3 vo_gpu: clip highlights before tone-mapping
Rather than after tone-mapping. This prevents overflow when the
pre-tonemapped signal contains inputs exceeding sig_peak. I also
realized that with this clipping in place, post-clipping no longer needs
to be done, so this isn't even particularly slower.

The only two exceptions to the rule are "clip" and "linear", which
relied on the post-clipping to do their tone mapping properly.

Fixes #7929
2020-07-19 08:07:48 +02:00
Niklas Haas 96cdf5315e vo_gpu: vulkan: print libplacebo API ver
This normally gets printed by libplacebo itself when initializing the
context, but due to the way our code is structured (for convenience) we
don't have the log hook enabled by the time this function call is
relevant. So instead just print it manually as an easier work-around
than restructuring the code.
2020-07-16 09:41:09 +02:00
wm4 2a89da0c85 zimg: add slice threading and use it by default
This probably makes it much faster (I wouldn't know, I didn't run any
benchmarks ). Seems to work as well (although I'm not sure, it's not
like I'd perform rigorous tests).

The scale_zimg test seems to mysteriously treat color in fully
transparent alpha differently, which makes no sense, and isn't visible
(but makes the test fail). I can't be bothered with investigating this
more. What do you do with failing tests? Correct, you disable them. Or
rather, you disable whatever appears to cause them to fail, which is the
threading in this case.

This change follows mostly the tile_example.cpp. The slice size uses a
minimum of 64, which was suggested by the zimg author. Some of this
commit is a bit inelegant and weird, such as recomputing the scale
factor for every slice, or the way slice_h is managed. Too lazy to make
this more elegant.

zimg git had a regressio around active_region (which is needed by the
slicing), which was fixed in commit 83071706b2e6bc634. Apparently, the
bug was never released, so just add a warning to the manpage.
2020-07-15 22:59:17 +02:00
wm4 f1290f7095 zimg: refactor (move around fields)
The intention is to add slice-threading to the wrapper. For that
purpose, move all zimg related state to a new struct mp_zimg_state.
There is now an array of instances of this struct. The intention is to
have one instance for each thread. As of this commit, this is hardcoded
to 1 thread; the following commit extends this.
2020-07-15 22:59:17 +02:00
Oleg Oshmyan d086421ca4 osd_libass: set ScaledBorderAndShadow
libass recently switched the default from 1 to 0 for compatibility
with ASS scripts that rely on the historical/VSFilter default of 0.

libass does attempt to detect and avoid breaking scripts that rely
on the historic libass-only default of 1, but it doesn't cover tracks
created directly through the API, so set the header explicitly.

Fixes https://github.com/mpv-player/mpv/issues/7900.
2020-07-15 15:49:03 +03:00
Philip Langdale fba1c681b8 vo_gpu: hwdec_vaapi: handle lack of object size with AMD drivers
It turns out that the AMD driver doesn't bother to set the size
field in the descriptor for an exported VA surface. I guess they
assume the caller can always use lseek() and don't bother. So, we
need to use lseek() in these situations.

Modified-by: Niklas Haas <git@haasn.xyz>

Guarded this behind PL_API_VER >= 88 to prevent it from exploding on
older libplacebo versions, where vaapi support does not yet work
properly on AMD due to lack of DRM modifiers.
2020-07-14 07:32:04 +02:00
Niklas Haas 22e7c700dd vo_gpu: hwdec_vaapi: add support for DRM format modifiers
This is required to get non-corrupted textures when importing vaapi
planes on AMD drivers.
2020-07-14 07:32:04 +02:00
sfan5 7a7a0a78b5 ao/pulse: fix reporting of playing state
When get_state() corks the stream after an underrun happens
priv->playing is incorrectly reset to true, which can cause the
player to miss the underrun entirely. Stop resetting priv->playing
during corking (but not uncorking) to fix this.
2020-07-12 23:44:41 +02:00
sfan5 f3b29a680c ao/pulse: flush stream on underrun
The underflow callback introduced in d27ad96 can be called
when the buffer is still full, causing playback to never
resume afterwards since get_state() reports free_samples == 0.
Fix this by fully resetting on underrun, which flushes
the stream and ensures free buffer space.

fixes #7874
2020-07-12 23:34:08 +02:00
der richter c82abb3a65 cocoa-cb: fix unfs window size when toggling out of fullscreen
we properly set the unfs window size on live resize end. due to a race
condition in the fullscreen events, which is also a live resize, the
unfs window size is incorrectly set to a fullscreen size. this happens
when the end fs screen event triggers before the end of live resize one.

this just adds a second condition to not be un fullscreen when updating
the unfs window size.
2020-07-12 12:06:56 +02:00
wm4 4a93b046e9 x11: add option to make window appear on a specific workspace
Mess this into the --geometry option, because I like to be
irresponsible. I considered adding a separate option, but at least this
allows me to defer the question how the hell this should work as
property (geometry simply and inherently does not).

Tested on IceWM only. Option equality test and string output not tested.
2020-07-12 00:12:55 +02:00
wm4 06033df715 demux_lavf: workaround reading gif from unseekable streams
FFmpeg, being the pile of trash as usual, recently broke this. Add our
own trash hack to trashily workaround this shit.

Fixes: #7893
2020-07-09 12:29:22 +02:00
wm4 adbd28b1db player: fix outdated comment 2020-07-09 12:26:54 +02:00
wm4 b961efb0af sws_utils: do not mutate src/dst parameters
Probably did not cause any practical problems, but it sure seems
unclean. sws_utils users might also rely on these fields being exactly
the same as the actual input/output. It's better to avoid this.
2020-07-08 22:45:12 +02:00
wm4 c498b2846a x11: remove terrible xdg-screensaver hack
I'm tired of dealing with this frequent spawning of xdg-screensaver when
debugging and what not. xdg-screensaver was never a serious tool anyway,
it's more like some self-deprecating joke by FDO folks.

This will affect X11 on GNOME and other DEs. I'm singling out GNOME
though, because they are the ones actively sabotaging any sane
technical solutions and community cooperation.

I have been accused of taking it out on innocent GNOME users, while none
of this will reach GNOME developers. Of course that is not the
intention.
2020-07-08 22:45:07 +02:00
wm4 b93f142011 client API: add software rendering API
This can be used to make vo_libmpv render video to a memory buffer. It
only adds a new backend API that takes memory surfaces. All the render
API (such as frame rendering control and so on) is reused.

I'm not quite convinced of the usefulness of this, and until now I
always resisted providing something like this. It only seems to
facilitate inefficient implementation. But whatever.

Unfortunately, this duplicates the software rendering glue code yet
again (like it exists in vo_x11, vo_wlshm, vo_drm, and probably more).
But in theory, these could reuse this backend in the future, just like
vo_gpu could reuse the render_gl API.

Fixes: #7852
2020-07-08 22:42:05 +02:00
Avi Halachmi (:avih) 688251bc66 path: fix broken exe-dir[/mpv] config locations
This is a regression since c3694f0, at least on Windows.

Fixes #7889
Fixes #7881
2020-07-08 12:14:54 +03:00
wm4 cdaa496314 Warn if on GNOME
GNOME actively fights the standard we try to rely on.
2020-07-07 21:22:19 +02:00
sfan5 8fbc4b1737 ci: add d3d11 to mingw build 2020-07-01 00:44:40 +03:00
Niklas Haas ace249acc5 vo_gpu: vulkan: add ability to disable events
libplacebo exposes this feature already, because this particular type of
bug is unusually common in practice. Simply make use of it, by exposing
it as an option.

Could probably also bump the libplacebo minimum version to get rid of
the #if, but that would break debian oldoldstable or something.

Fixes #7867.
2020-06-30 20:42:52 +02:00
wm4 22a27c6720 player: warn if both proper and compat. config directories exist
No idea why there's logic to add them all to the search path, so "both"
are used. In any case, this isn't something anyone should use.
2020-06-25 17:56:16 +02:00
wm4 c3694f0acb path: do not use old_home for win32 exe dir
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.

I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.

Add a separate exe_dir entry to deal with that.

Untested, but probably works.
2020-06-25 17:56:16 +02:00
wm4 269f0e743e path: switch back to using non-XDG config dir by default
XDG is stupid, so change back to the standard behavior. Unfortunately,
most users will now have the XDG one, so we will still need to load
this. (This is exactly the same problem as when XDG support was
introduced, just the other way around).

This should not affect any normal users. Hopefully I tested this well
enough; my intention is not to torment miserable XDG fans; they can keep
using their config dir if they want it.

This changes behavior in two cases:
- new users (now creates ~/.mpv/ instead of ~/.config/mpv/)
- users which have both directories

The latter case will behave subtly or obviously different, not sure.
Just fix your shit.

Extend the manpage with all the messy details, as far as I could reverse
engineer them from the code.
2020-06-25 17:56:16 +02:00
sfan5 afe2b83183 vo_gpu: fix typo in struct name 2020-06-24 08:58:50 +02:00
wm4 1194ecd154 manpage: --demuxer-seekable-cache is useless
De-emphasize it, since a user should usually not use it. This _could_ be
used to make the cache seekable with --cache=no, but it's better and
more intuitive to use --cache=yes. As such, the only use of this is for
debugging. I'm not quite sure if this should be removed entirely, but I
still see some value in it (for example if you want the cache lookahead,
but you're using a stream where cache seeking is somehow broken).
2020-06-23 20:47:22 +02:00
sfan5 0e2d4ee595 ci: replace mingw build scripts 2020-06-22 23:57:15 +03:00
Stephen Salerno 5141662427 vo_gpu: use highp float if available for GLES
Using mediump float on GLES causes problems with kernel resampling,
PQ HDR, and possibly others. The issues are fixed by using highp,
which is available when GL_FRAGMENT_PRECISION_HIGH is defined.
2020-06-21 19:14:16 +03:00
Niklas Haas dc24a437fb vo_gpu: add better gamut clipping option
See https://code.videolan.org/videolan/libplacebo/-/commit/d63eeb1ecc204

Enabled by default because I think it looks better. YMMV.
2020-06-19 08:09:19 +02:00
Niklas Haas ae5ac7e90a vo_gpu: fix scaler/window validation to allow unsetting
--dscale= and --*scale-window= (i.e. an empty string) are respectively
valid settings for their options (and, in fact, the defaults).

This fixes the bug that it was impossible to reset e.g. tscale-window
back to the default "unset" setting after setting it once.

Credit goes to @CounterPillow for locating the cause of this bug.
2020-06-18 02:02:45 +02:00
wm4 b97f57bfd4 vo_x11: partially restore operation on bad endian systems
For testing in VMs I guess?

This features a very broken hack that probably works. Though I didn't
test the packed format case. Again, the mismatch is essentially due to
big endian byte addresses decreasing as bit addresses increase, so you
can't represent a bit position in a byte stream with a single address,
which the mpv metadata does.

OSD is broken because repack.c doesn't support big endian. You'll have
to live with it.
2020-06-17 19:44:50 +02:00
wm4 fd9c570f22 video: some concessions to big endian hosts
The recent changes to the image format metadata broke big endian, and
that was intentional. Some things are inherent to little endian (like
the idea to coalesce bit and byte offsets into a single bit offset), and
they don't be fixed. But some obvious things can be fixed, such as
marking LE vs. BE formats the right way around on BE hosts.

The metadata is formally still in LE, except that if the LE/BE flag
matches the host endian, the host endian can be used when accessing
packed formats with bit shifts, or when computing byte aligned component
byte offsets. The former may work because formats with LE/BE variants
use the same bit offsets after byte swapping, the latter may work
because little endian is the natural concept for addressing memory. But
it will "subtly" fail to do the right thing in some cases, and code
using this can't know, so have fun.

Many things are broken, but this makes e.g. vo_gpu mostly work.

My general opinion about BE computers is that you should get a better
computer, you can get one for free from any garbage dump.
2020-06-17 19:44:45 +02:00
wm4 1ffa83ea92 test: update to new ffmpeg pixfmts
Mainly, X2RGB10BE is added. Add our own unpack test for this format.
Also, swscale seems to have added support for GBRPF conversion.
2020-06-17 19:43:09 +02:00
wm4 6ff20c71ab video: alias IMGFMT_RGB30 to AV_PIX_FMT_X2RGB10
IMGFMT_RGB30 was added first; FFmpeg added AV_PIX_FMT_X2RGB10 later.
This is exactly the same, so treat them as such. For some reason,
libswscale still seems to output incompatible data - not sure what this
is about, but I'm not going to debug it.
2020-06-17 19:43:09 +02:00
wm4 b9069c9dbf repack: handle endian in a more general way
Instead of applying this only to "regular" formats, do it with all
formats.

For some reason, some repackers still have their own endian code. These
could probably be removed, but whatever.
2020-06-17 19:43:09 +02:00
wm4 7d755020f3 img_format: fight ffmpeg pixdesc some more
This change attempts to fix detection of how endian swapping is to be
performed. Details can be found in the code comments.

It should not change anything, other than fixing handling of the
X2RGB10BE ffmpeg pixel format. This format was detected incorrectly, and
the component location metadata was discarded due to an internal
consistency check. With this commit, it is handled correctly. At first I
thought the X2RGB10BE ffmpeg pixdesc metadata was wrong, but it appears
to be correct. The problem with this format is that it's the first
packed RGB format that requires bit shift to access, and where the
endian word size is larger than the (rounded up) component size, all
while pixdesc would "require" you to perform 3 memory accesses (instead
of 1), and the code tries to reverse this.

It appears that trying to use the pixdesc metadata is much, much more
work than just duplicating it in a saner form. To be fair, most problems
are with big endian, and the mpv internal format does not care much
about endian _hosts_.
2020-06-17 19:43:09 +02:00
Kevin Mitchell 5e323333cf audio: don't lock ao_control for pull mode drivers
The pull mode APIs were previously required to have thread-safe
ao_controls. However, locks were added in b83bdd1 for parity with push
mode. This introduced deadlocks in ao_wasapi.

Instead, only lock ao_control for the push mode APIs.

fixes #7787

See also #7832, #7811. We'll wait for feedback to see if those should
also be closed.
2020-06-17 02:22:51 -07:00
Niklas Haas b16d8865b7 vo_gpu: placebo: add fallback code for stride mismatch
For cases in which the requirements of the GPU API prevent directly
uploading a texture with a given stride, we need to fix the stride
manually in host memory. This incurs an extra memcpy, but there's not
much we can do about it. (Even in `ra_gl` land, the driver will just
hide this memcpy from the user)

Note: This code could be done better. It could only copy as many texels
as needed, and it could pick a stride that's a multiple of
`gpu->limits.align_tex_xfer_stride` for better performance. Patches
welcome (tm)

Fixes #7759
2020-06-16 02:54:59 +02:00
Niklas Haas c9f6c458ea vo_gpu: add BT.2390 tone-mapping
Implementation copy/pasted from:
https://code.videolan.org/videolan/libplacebo/-/commit/f793fc0480f

This brings mpv's tone mapping more in line with industry standard
practices, for a hopefully more consistent result across the board.

Note that we ignore the black point adjustment of the tone mapping
entirely. In theory we could revisit this, if we ever make black point
compensation part of the mpv rendering pipeline.
2020-06-15 01:24:09 +02:00
Niklas Haas ef6bc8504a vo_gpu: reinterpret SDR white levels based on ITU-R BT.2408
This standard says we should use a value of 203 nits instead of 100 for
mapping between SDR and HDR.

Code copied from https://code.videolan.org/videolan/libplacebo/-/commit/9d9164773

In particular, that commit also includes a test case to make sure the
implementation doesn't break roundtrips.

Relevant to #4248 and #7357.
2020-06-15 01:24:04 +02:00
Niklas Haas c7fe4ae73a vo_gpu: move coherent specifier to the correct location
glslang accepted this, perhaps erronneously, but mesa does not. It seems
to be incorrect. A caveat is that this means *all* SSBOs are now
coherent, but since we only use SSBOs for peak detection, that's a
non-issue. (And besides, marking something as coherent when we don't
perform any synchronization commands on it should be a no-op anyway)

Fixes #7823
2020-06-10 17:16:43 +02:00
wm4 44ad00ba10 player: make unpausing directly after seek work with --keep-open (again)
Commit fcf0b80dc9 fixed this the first time. Commit 85576f31a9
"accidentally" removed this code again. The commit message justifying
the removal is correct, except it doesn't take other side-effects of the
state machine into account. I obviously didn't remember what exactly
this was about. So add a comment explaining it this time.

Just apply it again; the thing the latter commit fixed still works.

Fixes: #7819
2020-06-10 11:44:47 +02:00
wm4 d5de79d10f audio: require certain AOs to set device_buffer
AOs which use the "push" API must set this field now. Actually, this was
sort of always required, but happened to work anyway. The future
intention is to use device_buffer as the pre-buffer amount, which has to
be available right before audio playback is started. "Pull" AOs really
need this too conceptually, just that the API is underspecified.

From what I can see, only ao_null did not do this yet.
2020-06-09 16:49:05 +02:00
Nicolas F 0fb02f181f ao/pulse: properly set device_buffer
Previously, device_buffer defaulted to 0 on pulse. This meant that
commit baa7b5c would always wait with a timeout of 0, leading to
high CPU usage for PulseAudio users.

By setting device_buffer to the number of samples per channel that
PulseAudio sets as its target, this commit fixes this behaviour.
2020-06-07 22:16:49 +03:00
der richter 12415db3a6 cocoa-cb: properly reset window isMoving state on title bar clicks
since the title bar catches the mouse up and down events, the underlying
events view doesn't reset the isMoving state and no mouse movements are
signalled to the core. now we also reset the state in mouse up events
on the title bar.

Fixes #7807
2020-06-06 14:33:22 +02:00
wm4 5ad73ccbe9 vo_gpu: fix display corruption with window screenshots
The "screenshot window" command (ctrl+s by default) somehow broke video
colors with --gpu-api=vulkan --profile=gpu-hq when playback was paused.
I don't know the cause, but the rest of the code seems to imply
gl_video_reset_surfaces() needs to be called manually to flush some
caches, and it fixes the issue, so I assume there's no great mystery
here.
2020-06-06 12:26:37 +02:00
Niklas Haas 7174c063de vo_gpu: mark peak detection buffer coherent
This is required for buffer memory barriers to actually work
2020-06-06 02:20:43 +02:00
Niklas Haas 03171b19a9 vo_gpu: make storage images/buffers as restrict
This informs the GPU that we don't alias it with any other descriptors
(which we don't).
2020-06-06 02:19:32 +02:00
Daniel Bermond 8a725ec951 vulkan/wayland: fix another build breakage
Commit 07b0c18 introduced some build breakages. Some breakages
were fixed on c1fc535 and a1adafe. This one is still remaining.

This commit fixes the following build error:

[153/521] Compiling video/out/vulkan/context_wayland.c
../video/out/vulkan/context_wayland.c:26:10: fatal error: video/out/wayland/presentation-time.h: No such file or directory
   26 | #include "video/out/wayland/presentation-time.h"
      |          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.

Relevant to: #7802
2020-06-05 13:43:50 +02:00
wm4 a1adafe966 build: fix another breakage
The build was still broken. Feel free to look for a better maintainer if
you don't like it.

Fixes: #7802 (maybe now?)
2020-06-04 20:43:37 +02:00
wm4 c1fc5354c3 wayland: fix build
Broken by previous commit. I've split a commit incorrectly.

Fixes: #7802
2020-06-04 20:15:43 +02:00
wm4 07b0c18bad build: change filenames of generated files
Force them into a more consistent naming schema.
2020-06-04 16:59:05 +02:00
wm4 c67f36dd18 audio: fix deadlock on draining
The playback thread may obviously still fill the AO'S entire audio
buffer, which means it unset p->draining, which makes no sense and broke
ao_drain(). So just don't unset it here.

Not sure if this really fixes this, it was hard to reproduce. Regression
due to the recent changes. There are probably many more bugs like this.
Stupid asynchronous nightmare state machine. Give me a language that
supports formal verification (in presence of concurrency) or something.
2020-06-04 12:42:36 +02:00
wm4 5f49009849 options: add --video-scale-x/y
Requested.

Fixes: #6303
2020-06-03 17:26:44 +02:00
wm4 baa7b5c8dd audio: adjust wait duration
I feel like this makes slightly more sense. At least it doesn't include
the potentially arbitrary constant latency that is generally included in
the delay value. Also, the buffer status doesn't matter - either we've
filled the entire buffer (then we can wait this long), or there's not
enough data anyway (then the core will wake up the thread if new data is
available).

But ultimately, we have to guess, unless the AO does notify us with
ao_wakeup_playthread().

Draining may now wait for no reason up to 1/4th of the total buffer
time. Shouldn't be a disimprovement in practice.
2020-06-03 15:22:18 +02:00
wm4 416d3f2c00 vaapi: correct broken NULL check
Clearly, we want to check whether vaGetDisplayDRM() returned NULL.
out_display itself is already implied non-NULL.

Fixes: #7739
2020-06-03 15:12:08 +02:00
wm4 68ade4e5a5 audio: avoid possible deadlock regression for some AOs
It's conceivable that ao->driver->reset() will make the audio API wait
for ao_read_data() (i.e. its audio callback) to return. Since we
recently moved the reset() call inside the same lock that ao_read_data()
acquires, this could deadlock. Whether this really happens depends on
how exactly the AO behaves. For example, ao_wasapi does not have this
problem. "Push" AOs are not affected either.

Fix by moving it outside of the lock. Assume ao->driver->start() will
not have this problem.

Could affect ao_sdl, ao_coreaudio (and similar rotten fruit AOs). I'm
unsure whether anyone experienced the problem in practice.
2020-06-02 20:43:49 +02:00
wm4 08b198aab4 audio: further simplify internal audio API somewhat
Instead of the relatively subtle underflow handling, simply signal
whether the stream is in a playing state. Should make it more robust.

Should affect ao_alsa and ao_pulse only (and ao_openal, but it's
broken).

For ao_pulse, I'm just guessing. How the hell do you query whether a
stream is playing? Who knows. Seems to work, judging from very
superficial testing.
2020-06-02 20:43:49 +02:00
wm4 0d3474c6c0 audio: slightly better condition for still_playing
Just a detail. If wrong (not unlikely because I'm just guessing my own
messy state machine), this will make the player freeze due to waiting
for something that never happens. Enjoy.
2020-06-02 20:43:49 +02:00
wm4 0edeb0899a af_scaletempo: handle obscure integer overflow
Saw it once, not really reproducible. This should fix it, and in any
case it's harmless.
2020-06-02 20:43:49 +02:00
ヒカリ 376aea36eb TOOLS/autocrop.lua: automatically crop at startup 2020-06-01 23:07:26 -07:00
wm4 c5158b057c audio: reduce extra wakeups caused by recent changes
The feeder thread basically woke up the core and itself too often, and
caused some CPU overhead. This was caused by the recent buffer.c
changes.

For one, do not let ao_read_data() wake up the core, and instead rely on
the feeder thread's own buffer management. This is a bit strange, since
the change intended to unify the buffer management, but being more
consequent about it is better deferred to later, when the buffer
management changes again anyway. And also, the "more" condition in the
feeder thread seems outdated, or at least what made it make sense has
been destroyed, so do something that may or may not be better. In any
case, I'm still not getting underruns with ao_alsa, but the wakeup
hammering is gone.
2020-06-01 15:48:45 +02:00
wm4 5746258018 vo: refine wakeup condition, and wake up more in audio sync mode
Commit 6a13954d67 lowered the frequency of wakeups with this
condition. But it seems it sometimes the audio sync mode really should
get the wakeup before the frame is rendered. Normally, vo_thread is
supposed to perform this wakeup. Now the wakeup frequency is twice of
what should be needed - whatever, maybe it can be fixed properly once or
if timing is moved to the VO entirely in the future.

Fixes: #7777 (probably, untested)
2020-06-01 15:21:41 +02:00
wm4 d27ad96542 audio: redo internal AO API
This affects "pull" AOs only: ao_alsa, ao_pulse, ao_openal, ao_pcm,
ao_lavc. There are changes to the other AOs too, but that's only about
renaming ao_driver.resume to ao_driver.start.

ao_openal is broken because I didn't manage to fix it, so it exits with
an error message. If you want it, why don't _you_ put effort into it? I
see no reason to waste my own precious lifetime over this (I realize the
irony).

ao_alsa loses the poll() mechanism, but it was mostly broken and didn't
really do what it was supposed to. There doesn't seem to be anything in
the ALSA API to watch the playback status without polling (unless you
want to use raw UNIX signals).

No idea if ao_pulse is correct, or whether it's subtly broken now. There
is no documentation, so I can't tell what is correct, without reverse
engineering the whole project. I recommend using ALSA.

This was supposed to be just a simple fix, but somehow it expanded scope
like a train wreck. Very high chance of regressions, but probably only
for the AOs listed above. The rest you can figure out from reading the
diff.
2020-06-01 01:08:16 +02:00
wm4 d448dd5bf2 audio: fix unpausing with some AOs
wasapi/coreaudio/sdl were affected, alsa/pusle were not.

The confusion here was that resume() has different meaning with pull and
push AOs.

Fixes: #7772
2020-05-31 14:43:13 +02:00
James Ross-Gowan 102a083171 terminal-win: handle 'Change Window Title' OSC sequence
This should make --term-title work in Windows 8.1 and below.

OSC sequences are defined in ECMA-48. The 'Change Window Title' command,
as far as I can tell, is a de-facto standard defined by xterm[1]. In
either case, this code is probably still not standards-compliant.

This also changes mp_write_console_ansi to convert to UTF-16 before
parsing control sequences, because that made it easier to pass the OSC
param to SetConsoleTitleW. I think it's also more correct to do it this
way, even though it doesn't really matter much for our limited terminal
parsing. As a side-effect of this, mp_write_console_ansi no longer
mutates its argument.

[1]: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Operating-System-Commands
2020-05-29 19:48:51 +10:00
wm4 27e41c69aa ao_null: remove unreferenced function
Forgot in the previous commit to this file.
2020-05-27 21:29:43 +02:00
wm4 a4b7fcc183 audio: stop applying volume twice for some AOs
Regression since the recent refactor. How did nobody notice?

This happened because the push code now calls the function for the pull
code. Both the former and latter apply the volume, so oops.
2020-05-27 21:11:46 +02:00
wm4 9885952c2a audio: remove ao_driver.drain
The recent change to the common code removed all calls to ->drain. It's
currently emulated via a timed sleep and polling ao_eof_reached(). That
is actually fallback code for AOs which lacked draining. I could just
readd the drain call, but it was a bad idea anyway. My plan to handle
this better is to require the AO to signal a underrun, even if
AOPLAY_FINAL_CHUNK is not set. Also reinstate not possibly waiting for
ao_lavc.c. ao_pcm.c did not have anything to handle this; whatever.
2020-05-27 21:04:32 +02:00
wm4 1b03970d79 lua: windows got what users crave
It's got '\r's.

Fixes: #7733
2020-05-27 15:01:39 +02:00
wm4 b1d16a2300 player: add --term-title option
This simply printf()s a concatenation of the provided string and the
relevant escape sequences. No idea what exactly defines this escape
sequence (is it just a xterm thing that is now supported relatively
widely?), and this simply uses information provided on the linked github
issue.

Not much of an advantage over --term-status-msg, though at least this
can have a lower update frequency. Also I may consider setting a default
value, and then it shouldn't conflict with the status message.

Fixes: #1725
2020-05-25 20:39:37 +02:00
wm4 b83bdd1d17 audio: merge pull/push ring buffer glue code
This is preparation to further cleanups (and eventually actual
improvements) of the audio output code.

AOs are split into two classes: pull and push. Pull AOs let an audio
callback of the native audio API read from a ring buffer. Push AOs
expose a function that works similar to write(), and for which we start
a "feeder" thread. It seems making this split was beneficial, because of
the different data flow, and emulating the one or other in the AOs
directly would have created code duplication (all the "pull" AOs had
their own ring buffer implementation before it was cleaned up).
Unfortunately, both types had completely separate implementations (in
pull.c and push.c). The idea was that little can be shared anyway. But
that's very annoying now, because I want to change the API between AO
and player.

This commit attempts to merge them. I've moved everything from push.c to
pull.c, the trivial entrypoints from ao.c to pull.c, and attempted to
reconcile the differences. It's a mess, but at least there's only one
ring buffer within the AO code now. Everything should work mostly the
same. Pull AOs now always copy the audio data under a lock; before this
commit, all ring buffer access was lock-free (except for the decoder
wakeup callback, which acquired a mutex). In theory, this is "bad", and
people obsessed with lock-free stuff will hate me, but in practice
probably won't matter. The planned change will probably remove this
copying-under-lock again, but who knows when this will happen.

One change for the push AOs now makes it drop audio, where before only a
warning was logged. This is only in case of AOs or drivers which exhibit
unexpected (and now unsupported) behavior.

This is a risky change. Although it's completely trivial conceptually,
there are too many special cases. In addition, I barely tested it, and
I've messed with it in a half-motivated state over a longer time, barely
making any progress, and finishing it under a rush when I already should
have been asleep. Most things seem to work, and I made superficial tests
with alsa, sdl, and encode mode. This should cover most things, but
there are a lot of tricky things that received no coverage. All this
text means you should be prepared to roll back to an older commit and
report your problem.
2020-05-25 01:54:37 +02:00
wm4 afb6f1c7e9 audio: add frame alloc function
Meh, why is this so roundabout?
2020-05-25 01:54:37 +02:00
Jan Beich 7c9543577a CI: add FreeBSD job 2020-05-25 01:35:58 +03:00
sfan5 bf6afbc299 osdep: remove confstr() fallback for subprocess spawning
It doesn't exist on bionic (Android) and accurately emulating
execvpe's behaviour isn't all that important.
2020-05-25 00:30:35 +03:00
Arthur Williams 4d5688dc9a x11_common: added ICCCM WM_HINTS
When the window is mapped, some ICCCM WM_HINTS are set.
The input field is set to true and state is set to NormalState.

To quote the spec, "The input field is used to communicate to the window
manager the input focus model used by the client" and "[c]lients with
the Passive and Locally Active models should set the input flag to True".
mpv falls under the Passive Input model, since it expects keyboard input,
but only listens for key events on its single, top-level window instead
of subordinate windows (Locally Active) or the root window (Globally
Active).

From the end users prospective, all EWMH/ICCCM compliant WMs (especially
the minimalistic ones) will allow the user to focus mpv, which will allow
mpv to receive key events. If the input field is not set, WMs are
allowed to assume that mpv doesn't require focus.
2020-05-24 13:35:57 +02:00
wm4 685bd6a5f5 manpage: document "vf remove"
And mention it on "vf del" as non-deprecated alternative.
2020-05-23 23:33:15 +02:00
wm4 502e7987d8 player: remove some display-adrop leftovers
Forgotten in one of the previous commits. Also undeprecates
display-adrop since it's out of sight now.
2020-05-23 04:24:04 +02:00
wm4 e822207ab4 command: fix dump-cache parameter parsing
Commit 9d32d62b61 broke this when it changed OPT_TIME. I simply forgot
to adjust the command definition. The effect was that "no" was not
accepted as value.
2020-05-23 04:15:11 +02:00
wm4 448a964070 README: remove trolling
I guess this qualifies as trolling. It's becoming increasingly clear
that Microsoft will not be able to deliver on this promise, at least not
in the way they made it seem at first. I'm not sure if Microsoft was the
one who did the trolling, or me. I actually expected that we'd get full
GUI integration of Linux applications including accelerated graphics,
but it was always clear that it wasn't going to work as well as
natively.

In any case, there is no need to frighten any users. The time when you
can run only "Windows Store Apps" on Windows (== the end for mpv and
many other applications on Windows) will come soon enough.

The "faster than native" statement is based on other people's real
experience of software running faster in Linux VMs than native windows
ports, by the way.
2020-05-23 04:12:41 +02:00
wm4 ab4e0c42fb audio: redo video-sync=display-adrop
This mode drops or repeats audio data to adapt to video speed, instead
of resampling it or such. It was added to deal with SPDIF. The
implementation was part of fill_audio_out_buffers() - the entire
function is something whose complexity exploded in my face, and which I
want to clean up, and this is hopefully a first step.

Put it in a filter, and mess with the shitty glue code. It's all sort of
roundabout and illogical, but that can be rectified later. The important
part is that it works much like the resample or scaletempo filters.

For PCM audio, this does not work on samples anymore. This makes it much
worse. But for PCM you can use saner mechanisms that sound better. Also,
something about PTS tracking is wrong. But not wasting more time on
this.
2020-05-23 04:04:46 +02:00
wm4 43a67970b6 af_scaletempo: fix theoretical UB
Passing NULL to memset() is undefined behavior, even if the size
argument is 0. Could happen on init errors and such.
2020-05-23 03:49:46 +02:00
wm4 1826e69af2 options: add option to control display-sync factor
Can be useful to force it to adapt to extreme speed changes, while a
higher limit would just use a fraction closer to the original video
speed.

Probably useful for testing only.
2020-05-23 03:48:51 +02:00
wm4 d62131d3ae vo_x11: allow OSD rendering outside of video region
I'm not sure why it only rendered OSD inside the video. Since OSD
rendering was always done on the X image (after software scaling and
color conversion), there was no technical reason for this. Maybe it was
because the code started out this way, and it was annoying to change it.
Possibly, one reason was that it didn't normally have to clear the black
bars in every frame (if video didn't cover the entire window).

Anyway, simply render OSD to the full window. This gets rid of some
rather weird stuff. It seems to look mostly like vo_wlshm now. The
uncovered regions are cleared every frame, which could probably be
avoided by being clever with the OSD renderer code, but this is where
I'm decidedly losing interest.

There was some mysterious code for aligning the image width to 8 pixels.
Replace that by attempting to align it to SIMD alignment (might matter
for libswscale, or if repack.c gets SIMD). Why are there apparently 4
different ways representing a pixel format (depth, VisualID, Visual,
XVisualInfo), but none of them seem to provide the XImage.bits_per_pixel
value (the actual size of a pixel, including padding)? Even after 33
years, X11 still seems overengineered, confusing, and inconvenient. So
just call X11 a heap of shit, and assume the worst case for alignment.
2020-05-22 14:24:16 +02:00
wm4 77f730f63c mp_image: add helper for clearing regions outside of a rectangle
Not sure if generally useful; the following commit uses it.
2020-05-22 14:18:35 +02:00
wm4 1be32529b1 common: add helper for subtracting rectangles
Not sure if generally useful; the following commit uses it.
2020-05-22 14:17:46 +02:00
wm4 320fa3bbe7 video: add AV_PIX_FMT_UYYVYY411 conversion support
It may be completely useless, and I can't verify it as no known samples
or other known/accessible software using it, but why not?

Putting this together with he 422 code requires making it slightly more
generic. I'm still staying with a "huge" if tree instead of a table to
select the scanline worker callback, because it's actually small and not
huge (although it not being generic still feels slightly painful).
2020-05-22 02:26:05 +02:00
wm4 756ae0321b repack: use new imgfmt metadata in more cases
Now everything is super generic and super undebuggable. Some awkwardness
because the new metadata is basically a transposed version of the
mp_regular_imgfmt metadata, which was used for component info before.
2020-05-21 02:51:54 +02:00
wm4 2525aa3393 img_format: expose another helper 2020-05-21 02:29:05 +02:00
wm4 8f22aefae1 mp_image: reimplement mp_image_clear()
The old code ignored many corner cases, and even wrote "blacker than
black" to YUV images. Use the new pixel format metadata and other
recently added gimmicky crap, which should make this more correct. Even
the almighty fuckup of a format AV_PIX_FMT_UYYVYY411 should work,
although that couldn't be tested for obvious reasons.

This doesn't work for "monow", but this is so extremely fringe while at
the same time painful that I just won't care. In theory, it could be
modeled as some sort of inverted gray colorspace or something.
2020-05-21 02:07:08 +02:00
wm4 eb27baf5ec video: remove useless mp_imgfmt_desc.avformat field
Had 1 user; easily replaced.
2020-05-20 18:38:19 +02:00
wm4 d291673d40 vo_x11: minor improvement in format matching
Make sure to accept only native endian mpv formats. Previously, it
didn't check, and simply matched LE, because these are usually defined
before the BE formats.

red_mask etc. are defined as unsigned long, so use that instead of
hardcoding a 32 bit limit.
2020-05-20 18:38:19 +02:00
wm4 086953a9da video: clean up pixel metadata stuff some more
A repeat of the previous useless commits.

Pondered whether to use separate fields or just a flags integer for
color and component types; the latter won for now.

Functions like mp_imgfmt_get_component_type() are now discouraged, and
mp_imgfmt_desc.flags is back for defining all information. Some days ago
I felt like the opposite would be the better design. Fortunately, it
doesn't matter.

With this, I think all image format properties that mpv needs are
exhaustively defined all in one place.
2020-05-20 18:38:15 +02:00
Mikhail Rudenko a078d07ea2 command: save state on stop when user requested save-position-on-quit
Execution of "stop" command in the case when idle mode was not enabled
resulted in player termination scenario not honoring user setting
"save-position-on-quit" from config file. This patch addresses the
issue by checking for "save-position-on-quit" in cmd_stop and saving
state when idle mode is not enabled.
2020-05-20 15:48:48 +02:00
wm4 20403abcfa vo_x11: use imgfmt metadata instead of hardcoded format table
Useless, but super generic! Actually may add support for other fringe
formats, however vo_x11 in itself is useless, so nothing won here. Also
I didn't bother with big endian support.
2020-05-20 00:14:09 +02:00
wm4 176f422213 video: shuffle imgfmt metadata code around
I guess I decided to stuff it all into mp_imgfmt_desc (the "old"
struct). This is probably a mistake. At first I was afraid that this
struct would get too fat (probably justified, and hereby happened), but
on the other hand mp_imgfmt_get_desc() (which builds the struct) calls
the former mp_imgfmt_get_layout(), and the separation doesn't make too
much sense anyway. Just merge them.

Still, try to keep out the extra info for packed YUV bullshit. I think
the result is OK, and there's as much information as there was before.

The test output changes a little. There's no independent bits[] array
anymore, so formats which did not previously have set this now show it.
(These formats are mpv-only and are still missing the metadata. To be
added later). Also, the output for the cursed packed formats changes.
2020-05-20 00:02:27 +02:00
wm4 a20ae0417f README: looks like we won't need win32 support anymore 2020-05-19 19:09:55 +02:00
wm4 bd911efdcd repack: make generic weird pixfmt shit even more generic and obfuscated
Use the new pixfmt metadata to replace the format tables with weird
generic code.

As you can see, this removes the tables that essentially duplicate
information (which is baaaaaaaaaad), in exchange for code which is
probably more fragile and has less of a chance of being understood by
someone new to the code (which is probably even worse from a maintenance
and robustness point of view, but LALALA I CAN'T HEAR YOU).

There are some more formats which can be handled like this (RGB30 and
packed YUV I guess), maybe later.
2020-05-18 20:15:03 +02:00
wm4 2256a9e42b video: fix AV_PIX_FMT_UYYVYY411 allocation
My previous commit added support for this format, but it was still
broken, and prevented the allocation code from working. It's unknown
whether it's correct now (because this pixfmt is so obscure and useless,
there are no known samples around), but who cares.
2020-05-18 19:29:25 +02:00
Dudemanguy 55f6ba62be wayland: only use presentation on CLOCK_MONOTONIC
Trying to use anything other than CLOCK_MONOTONIC here would be a
disaster. No idea if it's even possible for the clockid here to be
something other than CLOCK_MONOTONIC in this function but it's better
safe than sorry. Closes #7740.
2020-05-18 11:01:40 -05:00
Jan Beich 82ded968aa build: allow wlshm on more Wayland platforms after a6000d3114 2020-05-18 01:57:20 +02:00
wm4 27e5416c12 video: add pixel component location metadata
I thought I'd probably want something like this, so the hardcoded stuff
in repack.c can be removed eventually. Of course this has no purpose at
all, and will not have any. (For now, this provides only metadata, and
nothing uses it, apart from the "test" that dumps it as text.)

This adds full support for AV_PIX_FMT_UYYVYY411 (probably out of spite,
because the format is 100% useless). Support for some mpv-only formats
is missing, ironically.

The code goes through _lengths_ to try to make sense out of the FFmpeg
AVPixFmtDescriptor data. Which is even more amazing that the new
metadata basically mirrors pixdesc, and just adds to it. Considering
code complexity and speed issues (it takes time to crunch through all
this shit all the time), and especially the fact that pixdesc is very
_incomplete_, it would probably better to have our own table to all
formats. But then we'd not scramble every time FFmpeg adds a new format,
which would be annoying. On the other hand, by using pixdesc, we get the
excitement to see whether this code will work, or break everything in
catastrophic ways.

The data structure still sucks a lot. Maybe I'll redo it again. The text
dump is weirdly differently formatted than the C struct - because I'm
not happy with the representation. Maybe I'll redo it all over again.

In summary: this commit does nothing.
2020-05-18 01:54:59 +02:00
wm4 caee8748da video: clean up some imgfmt related stuff
Remove the vaguely defined plane_bits and component_bits fields from
struct mp_imgfmt_desc. Add weird replacements for existing uses. Remove
the bytes[] field, replace uses with bpp[].

Fix some potential alignment issues in existing code. As a compromise,
split mp_image_pixel_ptr() into 2 functions, because I think it's a bad
idea to implicitly round, but for some callers being slightly less
strict is convenient.

This shouldn't really change anything. In fact, it's a 100% useless
change. I'm just cleaning up what I started almost 8 years ago (see
commit 00653a3eb0). With this I've decided to keep mp_imgfmt_desc,
just removing the weird parts, and keeping the saner parts.
2020-05-18 01:54:59 +02:00
wm4 00ac63c37b test: explicitly test repacking for all packed RGB variants
This stuff is very annoying, so it's good to have full coverage.
2020-05-18 01:54:59 +02:00
Julian c7b94c03f1 stats: UP/DOWN scrolling on page 2 (frame stats)
Code contributed by @avih with only minor modifications to comments by
me.
Fixes #7727.
2020-05-17 20:11:50 +02:00
Michael Forney 3cb9e93cdf vo_wlshm, vo_drm: set image size with mp_image_set_size
The image w and h members must match params.w and params.h, so
should not be changed directly. The helper function mp_image_set_size
is designed for this purpose, so just use that instead.

This prevents an assertion error with the rewritten draw_bmp.

Fixes #7721.
2020-05-17 12:53:26 +02:00
Ed Santiago 43cb89fca3 zsh completion: helper functions in private namespace
The generate_xxx() helpers, once defined, would appear as
user-visible functions; this would lead to unexpected and
confusing completion suggestions for gene<tab> after having
once run mpv in that shell.

This PR adds the prefix '_mpv_' to all completion functions
as a convention to make them less user-visible and less likely
to collide with other packages.
2020-05-17 12:47:12 +02:00
wm4 152b0e2a8c osc: fix hovering timestamp sticking around when moving mouse away
The OSC calls this "tooltip" (and although a general mechanism, there's
only one instance using it). One particular problem was that with the
default OSC layout, moving the mouse down and out of the window, the
tooltip stuck around, because the returned mouse position was the last
pixel row in the window, which still overlaps with the seek bar.

Instead of introducing mouse_in_window, you could check last_mouse_X for
nil, but I think this is clearer.

This returns (-1, -1) to the caller if the mouse is outside. Kind of
random, but works.
2020-05-16 13:45:16 +02:00
Niklas Haas 09b68648f1 vo_gpu: ra_pl: add timers support
Added in libplacebo v60, unfortunately with some changes in design that
make it a bit of an awkward fit for the way timers are used in mpv.

Timer queries in libplacebo don't support "start" and "stop"-style
operations, and instead are attached directly to operations. The only
sane way of implementing this in the ra API is to have a single 'active
timer' that gets attached to every pass, taking care to sort distinct
operations into distinct pl_timer queries within that ra_timer.

This design unfortunately doesn't let us have multiple 'active timers'
concurrently, similar to the current such limitation in ra_gl. But it's
also not a big deal.
2020-05-16 06:18:44 +02:00
wm4 5ebb498b7a scripting: make socket FD number for subprocesses dynamic
Before this, we pretty much guaranteed that --mpv-ipc-fd=3 would be
passed. The FD  was hardcoded, so scripts started by this mechanism
didn't need to actually parse the argument. Change this to using a
mostly random FD number instead.

I decided to do this because posix_spawnp() and the current replacement
cannot "guarantee" a FD layout. posix_spawn_file_actions_adddup2() just
runs dup2() calls, so it may be hard to set FD 3/4 if they are already
used by something else. For example imagine trying to map:

    {.fd = 3, .src_fd = 4},
    {.fd = 4, .src_fd = 3},

Then it'd do dup2(4, 3), dup2(3, 4) (reminder: dup2(src, dst)), and the
end result is that FD 4 really maps to the original FD 4.

While this was not a problem in the present code, it's too messy that I
don't want to pretend it can always done this way without an unholy
mess. So my assumption is that FDs 0-2 can be freely assigned because
they're never closed (probably...), while for all other FDs only
pass-through is reasonable.
2020-05-15 16:37:41 +02:00
wm4 c4d0d7a194 sub: fix incorrect commit
Commit c6369933f1 accidentally added an old version of this comment.
2020-05-15 16:37:41 +02:00
wm4 810b37fc3f ipc: mark client sockets as CLOEXEC
I suppose it would have left the socket open if the client closed its
FD.
2020-05-15 16:37:41 +02:00
wm4 1c66e03ae5 scripting: correct passing FDs
For external scripts/processes which use IPC. The mistake didn't really
matter.
2020-05-15 16:37:41 +02:00
wm4 60f8cd4072 osdep: remove posix_spawn() helpers and wrappers
See previous commit. Farewell, useless shitty POSIX function.
2020-05-15 16:37:41 +02:00
wm4 5309497727 subprocess: replace posix_spawnp() with fork()
This code runs posix_spawnp() within a fork() in some cases, in order to
"disown" processes which are meant as being started detached. But
posix_spawnp() is not marked as async-signal-safe, so what we do is not
allowed. It could for example cause deadlocks, depending on
implementation and luck at runtime. Turns out posix_spawnp() is useless
crap.

Replace it with "classic" fork() to ensure correctness.

We could probably use another mechanism to start a process "disowned"
than doing a double-fork(). The only problem with "disowning" a process
is calling setsid() (which posix_spawnp() didn't support, but maybe will
in newer revisions), and removing as as parent from the child process
(the double-fork() will make PID 1 the parent). But there is no good way
to either remove us as parent, or to "reap" the PID in a way that is
safe and less of a mess than the current code. This is because
POSIX/UNIX is a miserable heap of shit. (Less shit than "alternatives"
like win32, no doubt.)

Because POSIX/UNIX is a miserable heap of shit, execvp() is also not
specified as async-signal-safe. It's funny how you can run a full
fledged HTTP server in an async-signal-safe context, but not start a
shitty damn process. Unix is really, really, really extremely bad at
this process management stuff. So we reimplement execvp() in an
async-signal-safe way.

The new code assumes that CLOEXEC is a thing. Since POSIX/UNIX is such a
heap of shit, O_CLOEXEC and FD_CLOEXEC were (probably) added at
different times, but both must be present. io.h defines them to 0 if
they don't exist, and in this case the code will error out at runtime.
Surely we could do without CLOEXEC via fallback, but I'll do that only
if at least 1 bug is reported wrt. this issue.

The idea how to report exec() failure or success is from musl. The way
as_execvpe() is also inspired by musl (for example, the list of error
codes that should make it fail is the same as in musl's code).
2020-05-15 16:37:41 +02:00
wm4 a58b2df3f8 command: add input-key-list property
Fixes: #7698
2020-05-14 22:22:33 +02:00
wm4 c6369933f1 command: add property to return text subtitles in ASS
See manpage additions. This was requested, sort of. Although what has
been requested might be something completely different. So this is
speculative.

This also changes sub_get_text() to return an allocated copy, because
the buffer shit was too damn messy.
2020-05-14 22:14:49 +02:00
wm4 0049ea38be ipc: exit client if the FD is invalid
This does not normally happen. But since the --input-ipc-client option
can pass in raw FDs, it's probably a good thing in the interest of
making mistakes obvious. Without this, it just burned a core on invalid
FDs (poll() always returned immediately).
2020-05-14 21:42:46 +02:00
wm4 26bd8479d0 ipc: make --input-ipc-client terminate player on connection close
As discussed in the referenced issue. This is quite a behavior change,
bit since this option is new, and not included in any releases yet, I
think it's OK.

Fixes: #7648
2020-05-14 21:40:43 +02:00
wm4 edaefd6b47 vo_x11: add 10 bit support
Requires zimg.
2020-05-14 17:23:48 +02:00
Jan Palus 727b1bff57 build: link against single EGL provider
when building with rpi EGL is provided by librcmegl library and libEGL
should not be linked then
2020-05-14 15:08:33 +02:00
Jan Palus 65fd6c8ae9 build: fallback to default pc file locations on rpi 2020-05-14 15:08:33 +02:00
Jan Palus ac1634360b drm: add typedef for PFNEGLGETPLATFORMDISPLAYEXTPROC (#7314)
extension is not mandatory and is not provided on ie Raspberry Pi
2020-05-14 15:07:58 +02:00
wm4 fd8e856afe vo_direct3d: dumb down OSD rendering
Render most of the OSD on the CPU, then draw it using a relatively
simple method. Do this for minimum code maintenance overhead. (While it
doesn't matter for vo_direct3d, and the effort spent here is probably
more than this would ever hope, I do hope to simplify the internal OSD
API for all these fringe VOs. Only vo_gpu should be allowed to do more
sophisticated things.)

If your GPU is shit (which it will be if you "want" to use vo_direct3d),
this might actually improve performance... is what I'd say, but out of
laziness a full screen sized texture gets uploaded on every OSD/subtitle
change, so maybe not.
2020-05-13 23:16:32 +02:00
wm4 97706a2aec draw_bmp: make another small guarantee to users
Mostly self-evident.
2020-05-13 22:46:29 +02:00
wm4 b36484063f vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)

Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
2020-05-13 22:19:00 +02:00
wm4 baabd5fce3 draw_bmp: use command line options for any used scalers 2020-05-13 20:07:59 +02:00
Niklas Haas 6d8b3f9333 vo_gpu: un-fix storable fbo format check
The original solution for #7017 was sort of a hack, but this hack is no
longer needed because c05e5d9d fixed the underlying issue causing this
error to be spammed in the first place. So just remove the "fix" that
apparently introduced about as many issueas it fixed.

Fixes #7719, hopefully.
2020-05-13 18:54:30 +02:00
wm4 0ff839d467 draw_bmp: add integer blending for 8 bit formats
Whatever it's worth. Instead of doing a pretty stupid conversion to
float, just blend it directly. This works for most RGB formats that are
8 bits per component or below (the latter because we expand packed
fringe RGB formats for simplicity). For higher bit depth RGB this would
need extra code.
2020-05-12 23:10:14 +02:00
wm4 1e75f442b1 repack: fix incorrect assert()
Used the output of the first step instead of the input when checking the
real input.
2020-05-12 23:08:10 +02:00
wm4 c4b2ca83d6 draw_bmp: don't make strange decisions on broken iknput csp params
This checked params->color.space for being RGB. If the colorspace is
unset, this did dumb things because even if the imgfmt was a RGB one,
the colorspace was not set to RGB. This actually also happened to the
tests.

(Short-cutting RGB like this is actually wrong, since RGB could still
have strange gamma or primaries, which would warrant a full conversion.
So you'd need to check for these other parameters as well. To be fixed
later.)
2020-05-12 22:43:29 +02:00
wm4 3451908a34 vo_vaapi: use new overlay API
This will probably make it slower. But since I don't care about
vo_vaapi, that's perfectly OK. It serves mostly as a test for the
previous commit. In addition, this code was pretty bad (custom broken
scaling and not-blending that probably broke in some situation). If that
wasn't enough, some vaapi drivers also provide only a single overlay at
a time, while this code required a bunch.

There also seems to be a Mesa bug: the overlay gets stretched when
src_x/y was not 0. Or maybe I misunderstood how this is supposed to
work. A bug is probably more likely? Nobody cares about this API.
2020-05-11 19:57:34 +02:00
wm4 55e1f15cdb draw_bmp: add a function to return a single-texture OSD overlay
Maybe this is useful for some of the lesser VOs. It's preferable over
bad ad-hoc solutions based on the more complex sub_bitmap data
structures (as observed e.g. in vo_vaapi.c), and does not use that much
more code since draw_bmp already created such an overlay internally.

But I still wanted something that avoids having to upload/render a full
screen-sized overlay if for example there's only a tiny subtitle line on
the bottom of the screen. So the new API can return a list of modified
pixels (for upload) and non-transparent pixels (for display). The way
these pixel rectangles are computed is a bit dumb and returns dumb
results, but it should be usable, and the implementation can change.
2020-05-11 19:57:34 +02:00
wm4 6db890ebab video: remove RGB32/BGR32 aliases
They are sort of confusing, and they hide the fact that they have an
alpha component. Using the actual formats directly is no problem, sicne
these were useful only for big endian systems, something we can't test
anyway.
2020-05-11 19:57:34 +02:00
Avi Halachmi (:avih) b5284a6829 js: mp.set_osd_ass: ignore identical inputs (match ccbb8b1c) 2020-05-10 21:20:28 +03:00
wm4 4e94b2177a vo: fix forgotten debug code
This was not intended to be committed in 0e3f893606. It disables
the extra wakeup if working==true. I've convinced myself that the wakeup
was really needed at the time, so no idea how I didn't notice this until
someone pointed it out on the commit diff on github (lol).
2020-05-10 17:00:11 +02:00
wm4 a7d11b2fc0 lua: do not use Lua filesystem functions for loading scripts
Bill Gates did not only create COVID, he's also responsible for the
world's worst OS, where you have to literally jump through hoops of fire
to open files with Unicode file names. Lua did not care to implement any
jumping, so it's our turn to jump.

Untested (on win32).

Fixes: #7701
2020-05-10 17:00:07 +02:00
wm4 ad9f3bfe96 stream: make stream_read_file() more robust
Change it to strictly accept local paths only. No more http://, no more
$HOME expansion with "~/" or mpv config path expansion with "~~/". This
should behave as if passing a path directly to open().

Reduce annoying log noise to further facilitate it using as open()
replacement.
2020-05-10 16:44:35 +02:00
wm4 a600d152d2 msg: add function to reduce log level
Sometimes it's helpful to override this for specific mp_log instances,
because in some specific circumstances you just want to suppress log
file noise you never want to see.

-1 is an allowed value (for suppressing MSGL_FATAL==0). It looks like
the libplacebo wrapper still does this wrong, so it will probably
trigger UB in some cases. I guess I don't care, though.
2020-05-10 16:40:26 +02:00
wm4 0b09771ba9 vo_gpu: manually resolve user shader prefixes
This resolves prefixes such as "~/" and "~~/" at the caller, instead of
relying on stream_read_file() to do it. One of the following commits
will remove this from stream_read_file() itself.

Untested.
2020-05-10 16:36:47 +02:00
wm4 caf228b218 player: make external subtitle auto-loading stricter
By default --sub-auto uses "exact". This was far from an "exact" match,
because it added anything that started with the video filename (without
extension), and seemed to end in something that looked like a language
code.

Make this stricter. "exact" still tolerate a language code, but the
video's filename must come before it without any unknown extra
characters. This may not load subtitles in some situations where it
previously did, and where the user might think that the naming
convention is such that it should be considered an exact match.

The subtitle priority sorting seems a bit worthless. I suppose it may
have some value in higher "fuzz" modes (like --sub-auto=fuzzy).

Also remove the mysterious "prio += prio;" line. I probably shouldn't
have checked, but it goes back to commit f16fa9d31 (2003), where someone
wanted to "refine" the priority without changing the rest of the code or
something.

Mostly untested, so have fun.

Fixes: #7702
2020-05-09 23:31:33 +02:00
wm4 327302bdb9 options: update OSD when writing some OSD-related options
Just the usual change notification mess.

Fixes: #7697
2020-05-09 22:36:06 +02:00
wm4 0e3f893606 vo: another minor wakeup reduction
The caller of render_frame() re-iterates without waiting if this
function returns true. That's normally meant for DS, where we draw
frames as fast as possible to let the driver perform waiting.
2020-05-09 22:32:28 +02:00
wm4 2446f5f43b vo: always reset redraw flag to avoid immediate wakeups wasting CPU time
This could temporarily hog the core or something because it's a stupid
fragile state machine that should best be wiped out.

Fixes: #7699
2020-05-09 22:23:18 +02:00
wm4 c1a961ad78 draw_bmp: rewrite
draw_bmp.c is the software blender for subtitles and OSD. It's used by
encoding mode (burning subtitles), and some VOs, like vo_drm, vo_x11,
vo_xv, and possibly more.

This changes the algorithm from upsampling the video to 4:4:4 and then
blending to downsampling the OSD and then blending directly to video.
This has far-reaching consequences for its internals, and results in an
effective rewrite.

Since I wanted to avoid un-premultiplying, all blending is done with
premultiplied alpha. That's actually the sane thing to do. The old code
just didn't do it, because it's very weird in YUV fixed point.
Essentially, you'd have to compensate for the chroma centering constant
by subtracting src_alpha/255*128. This seemed so hairy (especially with
correct rounding and high bit depths involved) that I went for using
float.

I think it turned out mostly OK, although it's more complex and less
maintainable than before. reinit() is certainly a bit too long. While it
should be possible to optimize the RGB path more (for example by
blending directly instead of doing the stupid float conversion), this is
probably slower. vo_xv users probably lose in this, because it takes the
slowest path (due to subsampling requirements and using YUV).

Why this rewrite? Nobody knows. I simply forgot the reason. But you'll
have it anyway. Whether or not this would have required a full rewrite,
at least it supports target alpha now (you can for example hard sub
transparent PNGs, if you ever wanted to use mpv for this).

Remove the check in vf_sub. The new draw_bmp.c is not as reliant on
libswscale anymore (mostly uses repack.c now), and osd.c shows an
error message on missing support instead now.

Formats with chroma subsampling of 4 are not supported, because FFmpeg
doesn't provide pixfmt definitions for alpha variants. We could provide
those ourselves (relatively trivial), but why bother.
2020-05-09 18:02:57 +02:00
wm4 9190b3c469 repack: add support for converting from/to float formats
Will be needed by draw_bmp.c. The tests cross-check this with zimg to
control whether we're getting it right.
2020-05-09 18:02:57 +02:00
wm4 bf19f34960 csputils: add function for getting uint/float transformation
This provides a way to convert YUV in fixed point (or pseudo-fixed
point; probably best to say "uint") to float, or rather coefficients
to perform such a conversion. Things like colorspace conversion is out
of scope, so this is simple and strictly per-component.

This is somewhat similar to mp_get_csp_mul(), but includes proper color
range expansion and correct chroma centering. The old function even
seems to have a bug, and assumes something about shifted range for full
range YCbCr, which is wrong.

vo_gpu should probably use the new function eventually.
2020-05-09 18:02:57 +02:00
wm4 56dbbc3847 video: add yuv float formats
Adding all these so I can use them for obscure processing purposes (see
later draw_bmp commit).

There isn't really a reason why they should exist. On the other hand,
they're just labels for formats that can be handled in a generic way,
and this commit adds support for them in the zimg wrapper and vo_gpu
just by making the formats exist. (Well, vo_gpu had to be fixed in the
previous commit.)
2020-05-09 18:02:57 +02:00
wm4 9e48085043 vo_gpu: fix green shit with float yuv input
This was incorrect at least because the colorspace matrix attempted to
center chroma at (conceptually) 0.5, instead of 0. Also, it tried to
apply the fixed point shift logic for component sizes > 8 bit.

There is no float yuv format in mpv/ffmpeg yet, but see next commit,
which enables zimg to output it. I'm assuming zimg defines this format
such that luma is in range [0,1] and chroma in range [-0.5,0.5], with
the levels flag being ignored. This is consistent with H264/5 Annex E (I
think...), and it sort of seems to look right, so that's it.
2020-05-09 18:02:57 +02:00
wm4 4019c11314 video: fix rgb30 component order
Was broken with a zimg wrapper refucktor before the previous commit. In
addition, it seems this didn't match the vo_drm format, or the format
naming convention. So the order actually changes, and the format is
redefined. (The img_format.h comment was probably wrong.)

Change vo_gpu to the new format as well, so we can still test it.
2020-05-09 18:02:57 +02:00
wm4 d8002f1dde video: separate repacking code from zimg and make it independent
For whatever purpose. If anything, this makes the zimg wrapper cleaner.

The added tests are not particular exhaustive, but nice to have. This
also makes the scale_zimg.c test pretty useless, because it only tests
repacking (going through the zimg wrapper). In theory, the repack_tests
things could also be used on scalers, but I guess it doesn't matter.

Some things are added over the previous zimg wrapper code. For example,
some fringe formats can now be expanded to 8 bit per component for
convenience.
2020-05-09 18:02:57 +02:00
wm4 d61ced37ae sws_utils: allow setting zimg options directly
One could wonder, why not just use the zimg wrapper directly?
2020-05-09 18:02:57 +02:00
wm4 43591ba96b img_format: make component order in comment more logical 2020-05-09 18:02:57 +02:00
wm4 488c0b4de5 sd_lavc: fix occasional problems with certain VOs when changing scaling
The OSD is passed to VOs via struct sub_bitmaps, which has a change_id
field. This field is incremented whenever there is a (potential) change
to the other struct contents. If not, the VO can rely on it not having
changed. This must include for example sub_bitmap.x and sub_bitmap.dw.
If these two fields (and y equivalents) change, change_id must change,
even if the subtitle bitmap data might still be the same.

sd_lavc.c stopped respecting this at some unknown point. It could
sometimes cause problems, though usually only with bad and old VOs which
somehow relied on this more than vo_gpu. (I've actually encountered this
before with sd_lavc subtitle scaling, as indicated by a nasty comment,
though probably didn't track this down, since said old VOs can die in a
fire.)

Fix this by maintaining the change_id explicitly. Unfortunately adds
even more code. Instead of comparing the result we could track property
changes, but I think this is better. The number of parts is always very
low with this subtitle decoder, so there's no actual performance issue
to worry about.

This could be triggered by scaling changes (video-zoom etc.), but
probably also changing bitmap subtitle position or scaling.
2020-05-09 18:02:57 +02:00
wm4 b3a9058c0d osd: add change timestamp and screen size to struct sub_bitmap_list
Should be somewhat helpful. (All VOs are full of code trying to
compensate for this, more or less, and this will allow simplifying
some code later. Maybe.)

The screen size is mostly for robustness checks.
2020-05-09 18:02:57 +02:00
wm4 b727600d1f osd: add subtitle software blending to stats 2020-05-09 18:02:57 +02:00
wm4 a1812e2a46 build: add -fno-math-errno
glibc/gcc make certain math functions set errno by default. This is not
required by the standard, and makes everything complexer and slower
(well done glibc). It typically prevents inlining certain math functions
too, where the compiler can turn a function call to a single
instruction, such as observed with lrint().

So this has possibly some minor performance advantages, and no
disadvantages.
2020-05-09 18:02:57 +02:00
Anton Kindestam 9dfcc496a5 drm_prime: fallback to drmModeAddFB2
Fallback to drmModeAddFB2 if drmModeAddFB2WithModifiers fails. I've
observed it failing on a pinebook pro running manjaro. We also got "0"
as modifiers from FFmpeg anyway, which might or might not have
something to do with this.

Instead of trying to find the source of the problem, just add this
fallback.
2020-05-08 21:26:25 +02:00
Anton Kindestam 6c04eb0508 drm_prime: get the modifier for all planes
Untested (I don't have a platform that requires modifiers to work
here). Might break something, or might fix something. At least this
looks more intuitive to me.
2020-05-08 21:26:25 +02:00
Anton Kindestam c0bc8bf5d3 drm_prime: print out errno in error message
It is interesting to know why drmModeAddFB2WithModifiers failed.
2020-05-08 21:26:25 +02:00
Piotr Gasior 5676e5ba39 w32_common: Scale window when moving to display with different DPI
For applications that are DPI aware WM_DPICHANGED message contains
suggested size and position of window
2020-05-08 21:47:32 +10:00
RealDolos 8bce6d0b89 w32_common: Support HiDPI on Windows 2020-05-08 21:46:45 +10:00
James Ross-Gowan 326c55a571 vo_gpu: d3d11: only use presentation feedback with flip model
The current implementation of presentation feedback was designed to be
used with flip model presentation. With the bitblt model,
GetFrameStatistics returns totally different values and it's not clear
if we can use them at all. Previously, this wasn't a problem because
with the bitblt model, GetFrameStatistics only worked in exclusive
fullscreen. Now that mpv supports exclusive fullscreen, we should
explicitly check for a flip model swapchain before using presentation
feedback.
2020-05-07 00:17:50 +10:00
wm4 ebac24efe6 client API: correct an outdated comment 2020-05-06 15:27:25 +02:00
wm4 f77a4450b4 options: don't trigger bool "compact" path for --loop-file
In theory an incompatible change, but I think it's for the better.
Impact should be relatively low. I hope.

Fixes: #7676
2020-05-06 15:27:25 +02:00
wm4 12451ac7eb vf:format: don't error when using convert=yes and not specifying fmt 2020-05-06 15:27:25 +02:00
wm4 e567d06377 test: fix some idiotic UB 2020-05-06 15:27:25 +02:00
wm4 b2720dba0f mp_image: add some helpers
This is really basic for planar image data access; not sure why there
weren't such helpers before.

They also handle trickier formats that use bit-packing, or they would be
mich simpler. (This affects only BGR4/BGR4/MONOW/MONOH, I hope whoever
invented them is proud of triggering so many special cases for so little
gain.)
2020-05-06 15:27:25 +02:00
Niklas Haas 349eb0b7fc vo_gpu: suppress PL_FATAL logs during probing
These were still mapped to MP errors during probing, but they also get
triggered when instance creation fails due to lack of support for e.g.
wayland. Since waylandvk is probed above x11vk, we should probably
suppress these by default.

Closes #7626
2020-05-03 16:27:37 +02:00
Emanuele Torre cae2ffb6eb documentation: fix some ReST syntax mistakes in lua.rst 2020-05-01 20:48:51 +02:00
Ricardo Garcia d061f28397 player: round position percentage to the nearest integer
This brings the displayed percentage closer to the exact number and
allows mpv to more frequently display 100% when it finishes playing a
typical video or audio file.
2020-05-01 20:48:16 +02:00
wm4 92db8731dd DOCS/contribute.md: add some blabla about fixup commits in pull requests
I have to say this in PR reviews all the time, so maybe I should make i
explicit. In too many words of course, many, many, too many words which
nobody will read, I get it, now shut up. Sneak in some subtle or not so
subtle comments about how I think that github is ruining code quality.
2020-05-01 01:13:20 +02:00
wm4 ccbb8b1c9b lua: restore change detection with legacy OSD function
mp.set_osd_ass() (which was undocumented, or in other words, was not
supposed to be used by external scripts) used to do change detection in
the mpv C code. If the resolution or payload did not change, it was not
re-rendered on the lower levels.

Apparently this made some people sad, so fix it. (But only after I told
them to fuck off.) (Well I didn't put it this way, but still.)
2020-05-01 00:59:57 +02:00
wm4 008faa3d7f zimg: remove C11 aligned_alloc() requirement
It's not available on Windows because MinGW is fucking horrible and
Microsoft are fucking assholes.
2020-05-01 00:59:57 +02:00
Niklas Haas 4f0206ab04 vo_gpu: enable frame caching for still frames
For some reason this was never done? Looking through the code, it was
never the case that the frame cache was hit for still frames. I have no
idea why not. It makes a lot of sense to do so.

Notably, this massively improves the performance of updating the OSC
when viewing e.g. large still images, or while paused. (Tested on a
4000x8000 image, the OSC now responds smoothly to user input)
2020-04-30 00:23:13 +02:00
Kevin Mitchell 2aa5964b43 stream_libarchive: remember archive headers from initial open
The header probing hacks were previously all broken. They only worked
the first time the archive file was open. Since subsequent opens (on
seek) occured in the middle of the source stream rather than at the
beginning, the stream_read_peek calls meant to retrieve the headers were
instead returning random bytes in the middle of the file.

Perhaps the worst manifestation of this was when seeking within a
multi-volume .rar archive with the "legacy" file naming pattern. If the
seek required a reopen, the fact that the archive was multi-volume would
be forgotten and the file would appear truncated terminating playback.

To solve this, only perform the header probling the first time the
archive is opened. Save the results and reuse them on subsequent
reopens. Put this in a wrapper so this is transparent to
demux_libarchive.
2020-04-28 22:13:03 -07:00
Kevin Mitchell 9285a1c05e stream_libarchive: simplify multi-volume rar hate message
I couldn't find any reason for this message to be so far dispalced from
where it's necessity was determined. That necessity is not however in
question.

Also improve the wording and line breaking.
2020-04-27 21:11:31 -07:00
Kevin Mitchell 430b6f9f12 stream_libarchive: put multi_rar check in a function 2020-04-27 21:10:58 -07:00
wm4 027ae815ec ta: add ta_get_parent()
Sometimes useful for debugging. Also fix a random typo elsewhere.
2020-04-26 23:38:54 +02:00
wm4 729843b85e ta: change debug ifdeffery
TA_MEMORY_DEBUGGING always defined. But allow defining it from the
compiler command line (-D), because maybe that's useful for someone?
2020-04-26 23:37:29 +02:00
wm4 e9e883e3b2 video: make OSD/subtitle bitmaps refcounted (sort of)
Making OSD/subtitle bitmaps refcounted was planend a longer time ago,
e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap
data) was added in 2016. But nothing benefited much from it, because
struct sub_bitmaps was usually stack allocated, and there was this weird
callback stuff through osd_draw().

Make it possible to get actually refcounted subtitle bitmaps on the OSD
API level. For this, we just copy all subtitle data other than the
bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy
refcount shit, but when that was a big mess and hard to debug and just
boiled to emulating malloc(), I made it a full allocation+copy. This
affects mostly the parts array. With crazy ASS subtitles, this parts
array can get pretty big (thousands of elements or more), in which case
the extra alloc/copy could become performance relevant. But then again
this is just pure bullshit, and I see no need to care. In practice, this
extra work most likely gets drowned out by libass murdering a single
core (while mpv is waiting for it) anyway. So fuck it.

I just wanted this so draw_bmp.c requires only a single call to render
everything. VOs also can benefit from this, because the weird callback
shit isn't necessary anymore (simpler code), but I haven't done anything
about it yet. In general I'd hope this will work towards simplifying the
OSD layer, which is prerequisite for making actual further improvements.

I haven't tested some cases such as the "overlay-add" command. Maybe it
crashes now? Who knows, who cares.

In addition, it might be worthwhile to reduce the code duplication
between all the things that output subtitle bitmaps (with repacking,
image allocation, etc.), but that's orthogonal.
2020-04-26 23:34:32 +02:00
wm4 640db1ed3f zimg: don't assume zimg reads are 64 byte aligned
Only _writes_ are aligned, so the assumption doesn't work for reads. But
it's easy to fix by rounding down x0 to the next byte boundary. Writing
pixels outside of the read area is allowed, and we don't go out of
buffer bounds.

Patch by anon32, permission to do anything with it.
2020-04-25 17:38:54 +02:00
der richter 4deae5e4b5 cocoa-cb: report actual unfs window size for current window scale 2020-04-25 11:37:53 +02:00
wm4 71295fb872 video: add alpha type metadata
This is mostly for testing. It adds passing through the metadata through
the video chain. The metadata can be manipulated with vf_format. Support
for zimg alpha conversion (if built with zimg after it gained alpha
support) is implemented. Support premultiplied input in vo_gpu.

Some things still seem to be buggy.
2020-04-24 14:41:50 +02:00
wm4 8909bf3317 sws_utils: remove unused brightness etc. controls
Used to be used by vo_x11, and some other situations where software
conversion was employed. Haven't seen anyone complain about how software
brightness controls went away (originating from mplayer), so whatever,
it won't be needed again.
2020-04-24 14:31:11 +02:00
Avi Halachmi (:avih) 77738ac6f5 win32: SGR emulation: minor fixup on invalid sequence
This fixes two issues with invalid value after 38/48:
- It was not detected correctly and ended up skipping 4 instead of 0.
- The intent was to skip 0, but it's better to skip the rest.

Behavior with valid 2/5 after 38/48 was correct and is unaffected.
2020-04-24 10:14:33 +03:00
Avi Halachmi (:avih) b036e56e67 video/out/vo_tct: query terminal size generically
terminal_get_size also works on windows. This is useful because now
tct also works on Windows with native VT console.
2020-04-23 23:25:41 +03:00
Avi Halachmi (:avih) b5b266c38c osdep/terminal-win: native VT: report exact width
The narrower-by-1 width is not required with a native VT console
because the wrapping behavior is the same as on *nix on such case.
2020-04-23 23:25:41 +03:00
Dudemanguy ca531b1cb2 wayland: explictly send an UP event for left click
In the wayland code, the left mouse click is treated a bit differently.
Dragging the left click allows mpv to request a window move to the
compositor. In some cases, this can also request a window resize if the
osc-windowcontrols are enabled. These functions had the strange side
effect of messing up mpv's deadzone (it seemed to disappear completely).
A harmless enough workaround is to just explictly send an UP event for
left click after the move/resize functions are finished executing. The
xdg_toplevel move and resize functions both finish after the button
press is let go, so we are guarenteed to have the left click in the UP
state here. Sending this event probably unconfuses some calculation
somewhere thus fixing the deadzone bug. It feels a little silly, but
it's safe and works. Fixes #7651.
2020-04-23 14:49:18 -05:00
Avi Halachmi (:avih) 8e50430eaa win32: native VT: logic fixup
We want basemode unmodified so that we can use it if setting VT mode
fails.
2020-04-23 17:51:20 +03:00
Avi Halachmi (:avih) 5ff215c4df stats.lua: don't disable terminal escape sequences on windows
When stats.lua is used without a video window then it uses the terminal.
On Windows, however, so far it disabled ansi escape sequences and used
plaintext unless ANSICON env is set.

It's unclear why it's disabled on windows, because at the time it was
added it only used bold by default and mpv ansi emulation on windows
already supported bold at that time.

We can guess that it was disabled because if the same config is used on
both linux and Windows, and it had complex escape sequences for
stats.lue, then it would be emulated incorrectly on Windows.

This shouldn't be an issue anymore, as the last two commits both enhance
the emulation to be quite complete (and graceful where it's not), and
also enable the much-more complete native VT terminal when possible
(Windows 10).

Just remove this windows exception at stats.lua.
2020-04-23 17:02:38 +03:00
Avi Halachmi (:avih) 1c8506d9c8 win32: use windows 10 native virtual-terminal if available
This enables native and more complete escape-sequence handling instead
of our emulation. E.g. it supports 256/true colors, and more.

This should get enabled automatically on Windows 10 build 16257
(August 2017) or later.
2020-04-23 17:02:38 +03:00
Avi Halachmi (:avih) 67b7a8adaf win32: improve console SGR escape sequence emulation
Previously an SGR sequence was emulated correctly only if:
- It had exactly 1 or 2 numeric values (not 0).
- Only reset, bold, and foreground colors were supported.
- 256/true colors were not skipped correctly with their sub-values.

Now it supports the same as before, plus:
- 0-16 (inclusive) numeric values, e.g. \e[m now resets correctly.
- Supports also codes for background color, reverse, underline* .
- Supports also codes for default intensity/fg/bg/reverse/underline.
- 256/true colors are recognized and skipped gracefully.

* Reverse/underline seem to work only on windows 10.
2020-04-23 17:02:38 +03:00
Jan Palus da314d3db2 rpi: use "brcm" variant of libGLESv2 2020-04-23 14:05:32 +02:00
Jan Palus 3023837fb9 egl_helpers: add typedef for EGLAttrib (#7314)
part of EGL 1.5 which is not present ie on Raspberry Pi
2020-04-23 14:04:26 +02:00
Jan Beich 9cbacefbb0 build: restore BSD thread names after 9f461b85bf
On FreeBSD non-POSIX threading functions are in a separate header.
DragonFly and OpenBSD adopted FreeBSD header and extensions.

../test.c:3:3: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
{ pthread_set_name_np(pthread_self(), "ducks"); return 0; }
  ^
../osdep/threads.c:47:5: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
    pthread_set_name_np(pthread_self(), tname);
    ^

Signed-off-by: Jan Beich <jbeich@FreeBSD.org>
2020-04-23 13:58:16 +02:00
wm4 ca83080fff zimg: get rid of special "override" fields for low depth RGB/gray
This makes it use the previously added fringe image formats. What is the
purpose of this change? Who knows.
2020-04-23 13:26:07 +02:00
wm4 a854aa234d zimg: slightly cleanup some mpv format handling nonsense
Move lookup GBRP or planar gray/alpha formats to separate functions in
some cases.

Make setup_regular_rgb_packer() not use a 4:4:4 YUV format to "pass"
RGB. This was used as a "trick" to avoid the stupid GBRP plane
permutation, but it confused severely, so get rid of it. Just do the
reordering, even if the zimg wrapper itself will reorder it back (which
is so stupid that I used the other approach at first). The comment
saying IMGFMT_420P was bogus of course; typically it was IMGFMT_444P.
2020-04-23 13:26:07 +02:00
wm4 89329f44a4 f_swscale: let common code guess color levels when RGB->YUV
Probably doesn't matter anywhere.
2020-04-23 13:26:04 +02:00
wm4 28e4fe3010 img_format: treat both monow and monob as RGB
This was inconsistent for unknown reason. monob was the way we wanted
it, and handling of monow was missing.

See the previous "img_format: add some mpv-only helper formats" commit.

Matters for the zimg wrapper.
2020-04-23 13:24:35 +02:00
wm4 fe2178160d img_format: remove duplication in FFmpeg yuv vs. rgb pixfmt check
mp_imgfmt_get_forced_csp() should be consistent with the MP_CSP_RGB/YUV
flags.

At least the different handling of the XYZ exception was a mess, even if
the result was the same.
2020-04-23 13:24:35 +02:00
wm4 8767c46873 img_format: add some mpv-only helper formats
Utterly useless, but the intention is to make dealing with corner case
pixel formats (forced upon us by FFmpeg, very rarely) less of a pain.
The zimg wrapper will use them. (It already supports these formats
automatically, but it will help with its internals.)

Y1 is considered RGB, even though gray formats are generally treated as
YUV for various reasons. mpv will default all YUV formats to limited
range internally, which makes no sense for a 1 bit format, so this is a
problem. I wanted to avoid that mp_image_params_guess_csp() (which
applies the default) explicitly checks for an image format, so although
a bit janky, this seems to be a good solution, especially because I
really don't give a shit about these formats, other than having to
handle them. It's notable that AV_PIX_FMT_MONOBLACK (also 1 bit gray,
just packed) already explicitly marked itself as RGB.
2020-04-23 13:24:35 +02:00
wm4 3e84b48a6f filters: fix a typo in a comment 2020-04-23 13:24:35 +02:00
wm4 0f8f6a665b video: change chroma_w/chroma_h fields to use shift instead of size
When I added mp_regular_imgfmt, I made the chroma subsampling use the
actual chroma division factor, instead of a shift (log2 of the actual
value). I had some ideas about how this was (probably?) more intuitive
and general. But nothing ever uses non-power of 2 subsampling (except
jpeg in rare cases apparently, because the world is a bad place).

Change the fields back to use shifts and rename them to avoid mistakes.
2020-04-23 13:24:35 +02:00
wm4 7cb83593c2 img_format: add format description table for mpv-only formats
Make this slightly less ad-hoc. Also correct the missing alpha flag for
yap8/yap16.

Despite reduced redundancy, the LOC is going up anyway... whatever.
2020-04-23 13:24:35 +02:00
Jan Beich 90737ec77d drm_common: set frsig to a valid signal
On FreeBSD and DragonFly kernel checks if `frsig` is valid and aborts
with `EINVAL` if not. However, `frsig` was never implemented.

$ build/mpv --gpu-context=drm /path/to/video.mkv
[...]
[vo/gpu] VT_SETMODE failed: Invalid argument
[vo/gpu/opengl] Failed to set up VT switcher. Terminal switching will be unavailable.
[...]
2020-04-22 11:27:18 +02:00
Jan Beich 427709575d build: detect VT_GETMODE on FreeBSD and DragonFly
$ ./waf configure
Checking for vt.h                       : no
Checking for DRM                        : vt.h not found
[...]
 ../test.c:1:10: fatal error: 'sys/vt.h' file not found
 #include <sys/vt.h>
          ^~~~~~~~~~

$ build/mpv --gpu-context=drm /path/to/video.mkv
Error parsing option gpu-context (option parameter could not be parsed)
Setting commandline option --gpu-context=drm failed.

Exiting... (Fatal error)
2020-04-22 11:27:18 +02:00
Dudemanguy 055a490cef wayland: use mp_time deltas for presentation time
One not-so-nice hack in the wayland code is the assumption of when a
window is hidden (out of view from the compositor) and an arbitrary
delay for enabling/disabling the usage of presentation time. Since you
do not receive any presentation feedback when a window is hidden on
wayland (a feature or misfeature depending on who you ask), the ust is
updated based on the refresh_nsec statistic gathered from the previous
feedback event.

The flaw with this is that refresh_nsec basically just reports back the
display's refresh rate (1 / refresh_rate * 10^9). It doesn't tell you
how long the vsync interval really was. So as a video is left playing
out of view, the wl->last_queue_display_time becomes increasingly
inaccurate. This led to a vsync spike when bringing the mpv window back
into sight after it was hidden for a period of time. The hack for
working around this is to just wait a while before enabling presentation
time again. The discrepancy between the "bogus"
wl->last_queue_display_time and the actual value you get from the
feedback only happens initially after a switch. If you just discard
those values, you avoid the dramatic vsync spike.

It turns out that there's a smarter way to do this. Just use mp_time_us
deltas. The whole reason for these hacks is because
wl->last_queue_display_time wasn't close enough to how long it would
take for a frame to actually display if it wasn't hidden. Instead, mpv's
internal timer can be used, and the difference between wayland_sync_swap
calls is a close enough proxy for the vsync interval (certainly better
than using the monitor's refresh rate). This avoids the entire conundrum
of massive vsync spikes when bringing the player back into view, and it
means we can get rid of extra crap like wl->hidden.
2020-04-20 21:02:02 +00:00
wm4 a09c7691d7 draw_bmp: silence another ridiculous ubsan warning
UB sanitizer complains that aval<<24 (if >=128) cannot be represented as
int. Indeed, we would shift a bit into the sign of an int, which is
probably UB or implementation defined (I can't even remember, but the
stupidity of it burns). So technically, ubsan might be right.

Change aval to uint32_t, which I don't think has a chance of getting
promoted to int. Change the other *val to uint32_t too for cosmetic
symmetry.

So we have to obscure the intention of the code (*val can take only 8
bits) out of language stupidity. How nice. (What a shitty language.)
2020-04-18 00:16:52 +02:00
wm4 ab201ce042 sd_lavc: mitigate evil rounding issue that could lead to off-by-1 frames
A mkv sample file was provided to me, which contained a moving PGS
subtitle track, with the same track rendered into the video as
reference. The subtitle track appeared to stutter (while the video one
was smooth). It turns out this was a timestamp rounding issue in mpv.

The subtitle timestamps in the file match the video ones exactly.
They're the same within the mpv demuxer too. Unfortunately, the
conversion from and to libavcodec timestamps is lossy, because mpv uses
a non-integer timebase, while libavcodec supports integers only. See
mp_pts_to_av() and mp_pts_from_av(). The recovered timestamp is almost
the same, but is off by a very minor part. As a result, the timestamps
won't compare equal, and if that happens, display of the subtitle frame
is skipped. Subtitle timestamps don't go through this conversion
because... libavcodec is special? The libavcodec subtitle API is
special.

Fix this by giving it a microsecond of slack. This is basically as if we
used an internal microseconds integer timebase, but only for the purpose
of image subtitle display.

The same could happen to sd_ass, except in practice it doesn't. ASS
subtitles (well, .ass files) inherently use a timebase incompatible to
video, so to ensure frame exactness, ASS timestamps are usually set to
slightly before the video frame's.

Discussion of better solutions:

One could rewrite mpv not to use float timestamps. You'd probably pick
some integer timebase instead (like microseconds), which would avoid the
libavcodec interop issue. At the very least this would be a lot of work.

It would be interesting to know whether the rounding in ther mpv<->lavc
timestamp conversion could be fixed to round-trip in this case. The
conversion tries to avoid problems by using the source timebase (e.g.
milliseconds with mkv). But in general some rounding is unavoidable,
because something between decoder and lowest demuxer layer could
transform the timestamps.

One could extend libavcodec to attach arbitrary information to avpacket
and return it in the resulting avframe. To some degree, such a mechanism
already exists (side data). But there are certain problems that make
this unfeasible and broken.

One could pass through exact mpv float timestamps by reinterpret-casting
them to int64_t, the FFmpeg timestamp type. Actually mpv used to do
this. But there were problems, such as FFmpeg (or things used by FFmpeg)
wanting to interpret the timestamps. Awful shit that make mpv change to
the current approach.

There's probably more but I'm getting bored. With some luck I wasted
precious seconds of your life with my nonsense.
2020-04-18 00:10:34 +02:00
LaserEyess 34e7d9c2f4 stats: move chapter/edition info below title
It is more consistent for editions/chapters to go below either
the title or filename. They are all descriptive strings about
the media itself and not file metadata like filesize.

Suggested by Argon-
2020-04-16 23:13:46 +02:00
LaserEyess c364879e9f stats: add edition information to page 1
Edition information is conditional based on there being more than
one edition present. It is printed on the same line as Chapters to
save vertical space.
2020-04-16 23:13:46 +02:00
wm4 ace169ad0f demux_mkv: add png intra support
Evil, non-standard shit.

Sample file and script:
https://github.com/mpv-player/random-stuff/tree/master/matroska/png
2020-04-16 00:03:26 +02:00
wm4 cc2ee06e57 player: remove duplicated track option setter code
Well whatever.
2020-04-15 17:10:01 +02:00
wm4 6c02555397 player: slightly improve use of secondary track selection limits
Apparently, this was a bit of a mess, which caused the bug fixed by
commit ec7f2388af. Try to improve this, and only use track selection
entries that exist.
2020-04-15 17:04:00 +02:00
wm4 dae0652e19 player: remove mysterious declaration
??????????
2020-04-15 16:51:28 +02:00
Murray Campbell caa5d8170e terminal-unix: add key_entry defs for DECCKM mode
zsh often sets DECCKM (i.e. Cursor Key Mode) meaning the arrow keys
send `SS3 A/B/C/D` instead of `CSI A/B/C/D`.

Add `key_entry` definitions for this alongside the existing DECCKM Reset
definitions.
2020-04-15 16:46:25 +02:00
Niklas Haas ec7f2388af player: don't segfault when unloading tracks
e1e714ccc introduced a regression here when unloading a track (e.g. on
VO/AO initilization error), due to no corresponding option existing for
video/audio tracks with orders above 0, but the loop in
`mp_deselect_track` being hard-coded to clear tracks up to NUM_PTRACKS.

Introduce the simplest possible hackaround.
2020-04-15 08:02:28 +02:00
Niklas Haas 7e52e72746 vo_gpu: opengl: make sure to always clean up debug callbacks
In theory this mostly happens automatically, especially after the 5
vsync limit disables this already. But if we uninit before 5 vsyncs are
rendered, this can get left in a dangling 'enabled' state, which leaks a
debug report callback.

Always explicitly disable it just to be on the safe side.
2020-04-15 07:21:36 +02:00
wm4 d669c67149 manpage: fix wrong option name for --fbo-format
Fixes: #7609
2020-04-14 20:29:08 +02:00
wm4 dd30f2658a zimg: fix swapped chroma planes with packed YUV bullshit
I must have messed this up when I actually added the Y210 format
(because that one is correct). So my comment in the commit adding this
about the FFmpeg pixfmt doxygen being wrong was wrong.

I'd like to use this opportunity to complain once more about the
existence of these terrible pixel formats.
2020-04-14 00:28:44 +02:00
wm4 0d792857c5 zimg: fix build with older FFmpeg (troublesome Intel dude format) 2020-04-14 00:01:46 +02:00
wm4 7832204c99 zimg: add support for 1 bit per pixel formats
Again worthless, slow, and only for libswscale parity.

With this, we support all formats libswscale supports, except bayer
input, and rgb4/bgr4 output. We even support some formats libswscale
doesn't.

It's possible that the zimg wrapper isn't always as fast as libswscale.
But there is optimization potential: the inner repack loops are
self-contained enough that they could be reasonably be implemented in
assembler (probably), and doing everything slice-wise should reduce the
overhead of the separate pack/unpack stages.
2020-04-13 20:42:34 +02:00
wm4 afedaf3b61 zimg: add packed YUV bullshit
Just lazily tested.

The comment on AV_PIX_FMT_Y210LE seems to be wrong. It claims it's "like
YUYV422", bit it seems more like YVYU422, at last the way libswscale
input treats it. Maybe Intel pays its developers too much?

The repacker inner lop is probably rather inefficient. In theory we
could optimize it by reading the packed pixels as words, doing the
component reshuffling using compile time values etc., but I'd rather
keep the code size small. It's already bad enough that we have to
support 16 bit per component variants, just because this one Intel guy
couldn't keep it in his pants. In general, I can't be bothered to spend
time on optimizing it; I'm only doing this for fun (i.e. masochistic
obligation).
2020-04-13 20:05:38 +02:00
wm4 30855638df demux_mkv: concatenate multiple tags
Instead of just picking the last tag that was encountered. The order of
the tags still depends on the file order.

This is probably wrong, and we should respect TargetTypeValue. But
despite staring at the spec, I have no idea what the hell this should
do, so fuck that.

Fixes: #7604
2020-04-13 16:28:15 +02:00
wm4 56cac2be46 test: add list of zimg/sws conversions
Generic statement about how this is not really appropriate, etc., and
only useful for temporary debugging things, and how I commit it anyway
despite violating my own principles (and how I'd reject this change if
it came from you).
2020-04-13 15:57:05 +02:00
wm4 f6c81047fa player: do not fall back to a default track with explicit selections
Consider e.g. --aid=2 with a file that has only 1 track. Then it would
fall back to selecting track 1. Stop doing this. If no matching track is
found, this will not select any track now.

Note that the fingerprint stuff (track_layout_hash in the source)
prevents softens the impact of this change. Without the fingerprint,
playing a dual-audio file with the second track selected, and then a
single-audio file, would play the second file without audio. But the
fingerprint resets it due to differences in the track list.

Try to exhaustively document this and tricky interactions between the
other features. What a damn mess, I think it's simply cursed. Of course
it's still my fault.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 e1e714ccc3 player: mess with track selection details again
Some time ago, properties and options were mostly unified. However, the
track selection properties/options semantics are incompatible to this
change. I'm still trying to handle the fallout.

There are two things that are in the way:
1. Track properties somehow return the runtime selection, not the option
   value (all while properties are supposed to be aliases to options
   with the same name).
2. The user's track options are not supposed to be changed without
   interaction. If a track is auto-selected, the property should return
   its ID, but the option value should remain at "auto". Only if the
   user actually writes to the property the option should change. E.g.
   playing e.g. an audio-only file and then a normal video file not play
   the video file with --vid=no just because the audio file had no video
   track.

In addition to each of them being in conflict with the property/option
unification, attempt to fix one of them breaks the other one.

Today, we're trying to fix parts of this and avoiding an unfortunate
case where you can get a conflicting option/property value, and where
trying to select a track does nothing if the track to select has the
same ID as the option value.

This breaks 2. from above in certain situations. See manpage additions.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 dc9135b164 demux: don't let --sub-create-cc-track add a track for attached pictures
Unfortunately, attached pictures (from tags etc.) are treated as video
tracks. That meant --sub-create-cc-track added a CC track for them as
well. Stop doing that.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 f7f947f960 zimg: add support for some RGB fringe formats
This covers 8 and 16 bit packed RGB formats. It doesn't really help with
any actual use-cases, other than giving the finger to libswscale.

One problem is with different color depths. For example, rgb565 provides
1 bit more resolution to the green channel. zimg can only dither to a
uniform depth. I tried dithering to the highest depth and shifting away
1 bit for the lower channels, but that looked ugly (or I messed up
somewhere), so instead it dithers to the lowest depth, and adjusts the
value range if needed. Testing with bgr4_byte (extreme case with 1/2/1
depths), it looks more "grainy" (ordered dithering artifacts) than
libswscale, but it also looks cleaner and smoother. It doesn't have
libswscale's weird red-shift. So I call it a success.

Big endian formats need to be handled explicitly; the generic big endian
swapper code assumes byte-aligned components.

Unpacking is done with shifts and 3 LUTs. This is symmetric to the
packer. Using a generated palette might be better, but I preferred to
keep the symmetry, and not having to mess with a generated palette and
the pal8 code.

This uses FFmepg pixfmts constants directly. I would have preferred
keeping zimg completely separate. But neither do I want to add an IMGFMT
alias for every of these formats, nor do I want to extend our imgfmt
code such that it can provide a complete description of each packed RGB
format (similar to FFmpeg pixdesc).

It also appears that FFmpeg pixdesc as well as the FFmpeg pixfmt doxygen
have an error regarding RGB8: the R/B bit depths are swapped. libswscale
appears to be handling them differently. Not completely sure, as this is
the only packed format case with R/B havuing different depths (instead
of G, the middle component, where things are symmetric).
2020-04-13 15:56:52 +02:00
wm4 a8b84c9a1a zimg: add support for big endian input and output
One of the extremely annoying dumb things in ffmpeg is that most pixel
formats are available as little endian and big endian variants. (The
sane way would be having native endian formats only.) Usually, most of
the real codecs use native formats only, while non-native formats are
used by fringe raw codecs only. But the PNG encoders and decoders
unfortunately use big endian formats, and since PNG it such a popular
format, this causes problems for us. In particular, the current zimg
wrapper will refuse to work (and mpv will fall back to sws) when writing
non-8 bit PNGs.

So add non-native endian support to zimg. This is done in a fairly
"generic" way (which means lots of potential for bugs). If input is a
"regular" format (and just byte-swapped), the rest happens
automatically, which happens to cover all interesting formats.

Some things could be more efficient; for example, unpacking is done on
the data before it's passed to the unpacker. You could make endian
swapping part of the actual unpacking process, which might be slightly
faster. You could avoid copying twice in some cases (such as when
there's no actual repacker, or if alignment needs to be corrected). But
I don't really care. It's reasonably fast for the normal case.

Not entirely sure whether this is correct. Some (but not many) formats
are covered by the tests, some I tested manually. Some I can't even
test, because libswscale doesn't support them (like nv20*).
2020-04-13 15:56:27 +02:00
wm4 c99d95ac17 vf_format: add gross mechanism for forcing scaler for testing
This sucks, but is helpful for testing.

Obviously, it would be much nicer if there were a way to specify _all_
scaler options per filter (if the user wanted), instead of always using
the global options. But this is "too hard" for now. For testing, it is
extremely convenient to select the scaler backend, so add this option,
but make clear that it could go away. We'd delete it once there is a
better mechanism for this.
2020-04-13 15:56:27 +02:00
wm4 28f2d7454d ta: minor simplification for talloc_steal
Since commit f6615f00ee, it can't fail anymore.
2020-04-13 15:56:27 +02:00
wm4 55f16bad76 ta: remove a macro indirection
No idea what purpose this was supposed to serve.
2020-04-13 15:56:27 +02:00
wm4 835137a0e5 player, ta: remove use of an old macro
I thought that would make a nice idiom, but it ended up being useless or
clunky.
2020-04-13 15:56:27 +02:00
LaserEyess e796fe4bfc command: print edition title to OSD when cycling
Edition title is already exposed in demux_edition, it was just never
added to the display. If no edition title exists it will fall back
to the edition number.
2020-04-13 01:04:32 +02:00
Jan Ekström 6e82f36f92 DOCS/interface-changes: add d3d11-exclusive-fs to list of changes
Was forgotten in finishing up the pull request.
2020-04-12 21:41:52 +03:00
Jan Ekström b885f803e2 vo_gpu: d3d11: also utilize config cache for d3d11-specific options
Update the cache whenever we utilize p->opts, as recommended by
wm4.
2020-04-12 21:18:50 +03:00
James Ross-Gowan 2a542b7f19 vo_gpu: d3d11: add support for exclusive fullscreen
Lets the application fully control the rendering onto the screen
instead of the compositor.
2020-04-12 21:18:50 +03:00
Avi Halachmi (:avih) 530a0863b8 stats: support UP/DOWN to scroll at page 4 (perf)
Keys and lines-to-scroll are configurabe, and the scroll keys are only
bound on pages which support scrolling (currently only page 4) - also
during oneshot (like the page-switching keys).

Scroll offset is reset for all pages on any key - except scroll keys, so
that entering or switching to a page resets the scroll, as well as when
"re-entering" the same page or "re-activating" the stats oneshot view.

TODO: print_page(..) is highly associated with extending the oneshot
timer if required. The timer handling can probably move into print_page
and removed from all the places which boilerplate its management.
2020-04-11 16:04:46 +03:00
Oliver Freyermuth b4c1554f7a stream_dvb: Remove call to stream_drop_buffers in fill_buffer.
The call was hidden very well, via
dvb_streaming_read -> dvb_update_config
-> dvb_streaming_start -> dvb_set_channel,
and broke the stream buffering logic.
Dropping that call does not noticeably slow down channel switches.
2020-04-10 17:12:53 +02:00
wm4 c2ee7bce4c console: reduce memory usage in default mode
This used 1 MB due to building the complete command and property list
when starting the script. These are needed only for auto-completion, so
build them only on demand. Since building them is fast enough, rebuild
them every time.

The key bindings table is not that much, but saves some KBs. Oddly, the
code to build it uses less memory than the table at runtime (???), so
build it at runtime as well.

Add 2 tactic collectgarbage() calls as well. This frees unused heap when
it is known that the script is going to be completely inactive until
re-enabled by the user.
2020-04-10 13:36:10 +02:00
wm4 e5d49f662e common: fix mp_round_next_power_of_2()
Who write this dumb shit¹? It didn't handle 1<<31, and was unnecessarily
slow.

¹ it was me
2020-04-10 13:10:18 +02:00
wm4 40c8df8a54 stream: actually drop unneeded buffer
The buffer can be larger than the normal size when "peeking" is used
(such as done with some file formats, where a large number of bytes masy
need to be "peeked" at the beginning, because FFmpeg). Once normal
operation resumes, it's supposed to free this buffer again. Apparently
this didn't happen as intended, because normal reading did have no way
to discard back buffer before/while resizing the buffer. There's only a
path for discarding the back buffer when actually reading.

It seems like this unfortunately needs 2 code paths for discarding old
data. Just put it into stream_resize_buffer(), where it's rather
non-tricky (discarding can be done by adjusting the copy offset when
moving data to the new allocation). The function now drops old data if
it doesn't fit into the allocation. The caller must ensure that the new
size is sufficient; the function signature changes only so the size of
the implicitly guaranteed kept part can be checked with assert().
2020-04-10 12:37:12 +02:00
wm4 c3f40e513b stream: add assert, a cosmetic change
This shouldn't change anything.
2020-04-10 12:23:10 +02:00
wm4 8e74b08538 stream: minor adjustment to buffer size limit logic
Instead of having 2 inconsistent limits on the upper possible buffer
size (option limit and allocation code), use a shared constant for them.
2020-04-10 10:59:18 +02:00
wm4 217c47ecb2 stream: fix whitespace within comment
arrrrrrrghh
2020-04-10 10:50:54 +02:00
wm4 6a13954d67 vo: further reduce redundant wakeups
In display-sync mode, the core doesn't need to woken up every vsync, but
only every time a new actual video frame needs to be queued. So don't
wake up if there are still frames to repeat.

In audio-sync mode, the wakeup is simply redundant, since there's a
separate timer (in->wakeup_pts) to control when to queue a new frame. I
think.

This finally brings the required playloop iterations down to almost the
number of video frames. (As originally intended, really.)

Also a fairly risky change.
2020-04-10 01:45:45 +02:00
wm4 0c9ac5835b video: remove another redundant wakeup
The wakeup at the end of VO frame rendering seems redundant, because
after rendering almost no state changes. The player core can queue a new
frame once frame rendering begins, and there's a separate wakeup for
this. The only thing that actually changes is in->rendering. The only
thing that seems to depend on it and can trigger a wakeup is the
vo_still_displaying() function. Change it so that it needs an explicit
call to a new API function, so we can avoid wakeups in the common case.

The vo_still_displaying() code is mostly just moved around due to
locking and for avoiding forward declarations.

Also a somewhat risky change (tasty new bugs).
2020-04-10 01:33:38 +02:00
wm4 a1771ed0d4 video: avoid redundant self-wakeup on each queued frame
This should be unnecessary, since the VO itself performs wakeups once a
new frame can be queued. The only situation I can think of where this
might be required are EOF situations (which are always strange).

If I'm wrong, there'll be fun new bugs, probably causing frame drops or
temporary stalls.
2020-04-10 01:28:06 +02:00
wm4 a2846faa32 player, stats: more silly debug stuff
In addition to stats.c being gross, I don't think master branch code
should be littered with debug code. But it's a helpful abomination.
2020-04-10 00:55:39 +02:00
wm4 437a46d443 filter: reduce redundant re-iterations
When the player core requests new frames from the filter, this is called
external/recursive filtering, which acts slightly differently from when
filters request new data internally. Mainly this is so the external user
doesn't have to call mp_filter_graph_run() just to get a frame. This
causes a number of complications, and the short version is that until
now, mp_filter_graph_run() has unnecessarily returned true in the
current common case, which made the playloop run too often for no
reason.

The problem is that when a mp_pin is read externally, updating the same
mp_pin during recursive filtering flagged external_pending when the
result was written, which made mp_filter_graph_run() return true, which
made the playloop call mp_filter_graph_run() again. This is redundant
because the caller is obviously checking the new state of the mp_pin
immediately.

The only situation in which external_pending really must be set is if
_another_ pin is changed. In theory, we could also unset it if the set
of "external" pins that are not in a signaled state becomes empty, but
we don't track that in a convenient way.

This commit removes the redundant signaling, and avoids running the
playloop an additional time for each video and audio frame (as it
actually was planned from the beginning, but duh).
2020-04-10 00:52:41 +02:00
wm4 c3b2e7ec07 filter: process asynchronous wakeups during filtering
If a filter receives an asynchronous wakeup during filtering, then
process newly pending filters resulting from that as well, before
returning to the user. Might possibly skip some redundant playloop
cycles.

There is an explicit comment in the code about how this shouldn't be
done, but I think it makes no sense. Filters have no business trying to
interrupt the mainloop, and mp_filter_graph_interrupt() provides a
proper mechanism to do this (though intended to be used by the filter
user, not filters).
2020-04-10 00:34:20 +02:00
wm4 73e565dc0f stats: fix crash if both plot_vsync_* options are disabled
In this case, init_buffers() was not called, and the unrelated cache
sample buffers were not initialized. It appears they are indeed
completely unrelated, so move their initialization away. Not sure what
exactly the purpose of calling init_buffers() is, maybe clearing old
data when displaying stats again. The new place for initializing the
cache sample buffers should achieve the same anyway.

Fixes: #7597
2020-04-09 15:03:17 +02:00
wm4 7df9f81d22 player: do not deinitialize AO on track switching
This should make it behave roughly like when switching from a file to
the next (clearing audio buffers, keeping AO, but closing AO if the
audio format seems to have changed and gapless mode is "weak").

Not necessarily useful, but harmless and may help with #7579 (untested).
2020-04-09 11:45:46 +02:00
wm4 bc1a18ee24 options: cleanup .min use for OPT_CHANNELS
Replace use of .min==1 with a proper flag. This is a good idea, because
it has nothing to do with numeric limits (also see commit 9d32d62b61
for how this can go wrong).

With this, m_option.min/max are strictly used for numeric limits.
2020-04-09 11:27:38 +02:00
wm4 823e5205ea options: make imgfmt options always accept "no"
This was optional, with the intention that normally such options require
a valid format. But there is no reason for this (at least not anymore),
and it's actually more logical to accept "no" in all situations this
option type is used. This also gets rid of the weird min field special
use.
2020-04-09 11:20:45 +02:00
wm4 9d32d62b61 options: fix ab-loop-* properties
These used ".min = MP_NOPTS_VALUE" to indicate certain exceptions. This
broke with the recent change to how min/max are handled, which made
setting min or max mean that a value range is used, thus setting max=0.

Fix this by not using magic a value in .min; replace it with a proper
flag.

Fixes: #7596
2020-04-09 11:13:38 +02:00
Niklas Haas a67bda2840 lua: wrap existing allocator instead of reimplementing it
This is the proper fix for 1e7802. Turns out the solution is dead
simple: we can still set the allocator with lua_getallocf /
lua_setalloc.

This commit makes memory accounting work on luajit as well.
2020-04-09 02:21:09 +02:00
Niklas Haas 1e780251ae lua: disable memory accounting for luajit
This is a stopgap measure. In theory we could maybe poll the memory
usage on luajit, but for now, simply reverting this part of fd3caa26
makes Lua work again. (And we can still collect cpu usage metrics)

Proper solution pending (tm)
2020-04-09 01:56:41 +02:00
wm4 71d22ee268 manpage: finish a sentence 2020-04-09 01:07:12 +02:00
wm4 1bdc3bed00 ipc: add --input-ipc-client option
While --input-file was removed for justified reasons, wanting to pass
down socket FDs this way is legitimate, useful, and easy to implement.

One odd thing is that

Fixes: #7592
2020-04-09 01:05:51 +02:00
wm4 fd3caa264e stats: some more performance graphs
Add an infrastructure for collecting performance-related data, use it in
some places. Add rendering of them to stats.lua.

There were two main goals: minimal impact on the normal code and normal
playback. So all these stats_* function calls either happen only during
initialization, or return immediately if no stats collection is going
on. That's why it does this lazily adding of stats entries etc. (a first
iteration made each stats entry an API thing, instead of just a single
stats_ctx, but I thought that was getting too intrusive in the "normal"
code, even if everything gets worse inside of stats.c).

You could get most of this information from various profilers (including
the extremely primitive --dump-stats thing in mpv), but this makes it
easier to see the most important information at once (at least in
theory), partially because we know best about the context of various
things.

Not very happy with this. It's all pretty primitive and dumb. At this
point I just wanted to get over with it, without necessarily having to
revisit it later, but with having my stupid statistics.

Somehow the code feels terrible. There are a lot of meh decisions in
there that could be better or worse (but mostly could be better), and it
just sucks but it's also trivial and uninteresting and does the job. I
guess I hate programming. It's so tedious and the result is always shit.
Anyway, enjoy.
2020-04-09 00:33:38 +02:00
sfan5 c5f8ec76b1 input: add binding to quit on ctrl+w
Other GUI applications typically handle this as "close document" or "close window".
2020-04-04 14:22:52 +02:00
wm4 f9cc29ec91 stats: fix previous commit
The previous commit included a rendering error of the "Speed:" line,
caused by incorrect copy&paste.
2020-04-03 23:26:51 +02:00
wm4 516934b233 stats: move input speed to cache page, make it a graph
I think that makes more sense.

And also remove the graph from the total cache usage, since that wasn't
very interesting. So there's still a total of 2 graphs.
2020-04-03 14:54:32 +02:00
wm4 28edf2d0f0 command: make input speed available as part of cache statge property
That's where it comes from after all. The other property does not have
much of a reason to exist anymore, but there's no real reason to remove
it either.
2020-04-03 13:20:21 +02:00
wm4 eeb711f5f3 umpv: convert to python 3
Sigh.
2020-04-03 12:57:24 +02:00
wm4 b6655dd72c player: make a function static 2020-04-03 12:56:50 +02:00
Nicolas F 5824ac7d36 build: only check for EGL pc in one build option
Previously, EGL as provided by a pkg-config was checked for independently
in several places. The effect this had is that --disable-egl would not
actually disable EGL from the build, as this only affected the "egl" option
relied upon by egl-x11. wayland-gl and egl-drm did their own EGL checks.

By making wayland-gl and drm-egl depend on egl instead, we fix this
behaviour and can simplify egl-helpers a bit, as we can now simply
check whether egl or one of the other features providing some non-pc egl
is enabled, instead of checking every single thing that might be pulling
in egl.

Future work could make the "egl" option just be a catchall for any
EGL implementation, so that brcmegl and angle and Android can piggyback
on the egl option as well.
2020-04-02 12:06:53 +02:00
sfan5 c8e5a615e9 ytdl_hook: enable runtime changes of script options 2020-03-29 17:45:59 +02:00
wm4 bca917f6d2 ao_oss: remove this audio output
Ancient Linux audio output. Apparently it survived until now, because
some BSDs (but not all) had use of this. But these should work with
ao_sdl or ao_openal too (that's why these AOs exist after all). ao_oss
itself has the problem that it's virtually unmaintainable from my point
of view due to all the subtle (or non-subtle) difference. Look at the
ifdef mess and the multiple code paths (that shouldn't exist) in the
removed source code.
2020-03-28 20:59:31 +01:00
wm4 4583bd8cc7 ao_rsound: remove this audio output
I wonder what this even is. I've never heard of anyone using it, and
can't find a corresponding library that actually builds with it. Good
enough to remove.
2020-03-28 20:59:00 +01:00
wm4 71d218eae4 ao_sndio: remove this audio output
It was always marked as "experimental", and had inherent problems that
were never fixed. It was disabled by default, and I don't think anyone
is using it.
2020-03-28 20:58:56 +01:00
wm4 27b4bdfe4c manpage: clarify some event/hook details 2020-03-28 00:41:56 +01:00
wm4 b8daef5d8b input: remove deprecated --input-file option
This was deprecated 2 releases ago. The deprecation changelog entry says
that there are no plans to remove it short-term, but I guess I lied.
2020-03-28 00:41:38 +01:00
wm4 518bd4c306 umpv: change from legacy FIFO to socket
--input-file is deprecated, and the JSON IPC is saner anyway.
2020-03-28 00:38:29 +01:00
wm4 df0d8cda08 client API: report IDs of inserted playlist entries on loading playlist
May or may not help when dealing with playlist loading in scripts. It's
supposed to help with the mean fact that loading a recursive playlist
will essentially edit the playlist behind the API user's back.
2020-03-27 00:57:11 +01:00
wm4 d3be6a6163 client API: another minor clarification for convenience
The previous commit actually makes use of this.
2020-03-27 00:09:51 +01:00
wm4 88194d05d3 ipc: fix recently added memory leak
Sucks.
2020-03-27 00:07:03 +01:00
wm4 1a72037720 scripting: remove race condition when toggling internal scripts
Scripts such as the OSC can be loaded and unloaded at runtime by
toggling the option that enables them. (It even works, although normally
it's only used to control initial loading.)

Unloading was racy because it used the client name; fix this.

The load-script change is an accidental feature. And probably useless.
2020-03-26 23:59:44 +01:00
wm4 9bda301eb4 command: use client IDs for hooks
Removes weird potential race conditions when a client is removed and a
new one with the same name is created.
2020-03-26 23:40:25 +01:00
wm4 ca34922130 client API: add a per client unique ID
I mostly intend this for internal purposes. Probably pretty useless for
external API users, but on the other hand trivial to expose. While it
makes a lot of sense internally, I'll probably regret exposing it.
2020-03-26 23:39:35 +01:00
wm4 0405b575d8 client API: update MPV_EVENT_PLAYBACK_RESTART docs
Ordered chapters haven't used user-visible seeks for over 4 years.
2020-03-26 22:51:25 +01:00
wm4 953983ad31 command: make revert seek command use time from end of seek
This time is set on every seek (but when initiating it). A new seek
longer than 2 seconds after this is counted as separate seek for the
sake of the revert seek command. If a seek takes a bit longer, this
removes time from these 2 seconds. This commits resets it on the end of
the seek. (Doing anything special for seeks that take longer than 2
seconds is out of scope of this commit.)
2020-03-26 22:50:21 +01:00
wm4 537f011c6d video: report negative subtitle/OSD margins if necessary
Until now, it used only coordinates clipped to the screen for this,
which meant no negative margins were ever reported to libass. This broke
proper rendering of explicitly positioned ASS events (libass simply
could not know the real video size in this case.)

Fix this by reporting margins even if they're negative. This makes it
apparently work correctly with vo_gpu at least.

Note that I'm not really sure if anything in the rendering chain
required non-negative margins. If so, and that code implicitly assumed
it, I suppose crashes and such are possible.
2020-03-26 12:23:32 +01:00
der richter 30f6f27976 travis: reactivate notifications on failure 2020-03-25 23:50:29 +02:00
der richter 570839c68e travis: fix config validation warnings
private keys should be prefixed with an underscore (_). the sudo key is
deprecated and doesn't influence anything anymore.
2020-03-25 23:50:29 +02:00
wm4 e31fbbeeee vd_lavc: make hwdec fallback message more consistent
The "rule" is that a fallback warning message should be shown only shown
if software decoding was used before, or in other words when either
hwdec was enabled before, but the stream suddenly falls back, or it was
attempted to enable it at runtime, and it didn't work.

The message wasn't printed the first time in the latter case, because
hwdec_notified was not set in forced software decoding mode. Fix it with
this commit. Fortunately, the logic becomes simpler.
2020-03-24 23:40:01 +01:00
Avi Halachmi (:avih) 7768452f2d lua: mp.get_property[_osd] don't need special handling anymore
Because they recently became normal autofree functions.
2020-03-23 01:26:01 +02:00
Avi Halachmi (:avih) 5a2fa3f29a lua: readdir: fix double closedir, use one more autofree
The double closedir is a regression from the previous commit, which also
forgot to use the autofree context with the fullpath string.
2020-03-22 23:49:51 +02:00
Avi Halachmi (:avih) 8deffd9fbb lua: autofree: use in few more places where it could leak
This also uses talloc destructors- like the JS autofree does.

The lua autofree is now used at the same places where the JS autofree
is used.
2020-03-22 23:34:19 +02:00
Avi Halachmi (:avih) fb984a3609 lua: autofree: the ctx is now an argument
There's no more need to call mp_lua_PITA to get the ctx, and the
autofree prototype is now enforced at the C level at compile time.

Also remove the redundant talloc_free_children at these functions
since it's now freed right after the function completes.

Also, rename auto_free_node to steal_node_allocations to be more
explicit and to avoid confusion with the autofree terminology.
2020-03-22 23:34:19 +02:00
Avi Halachmi (:avih) eb5635131d lua: use an autofree wrapper instead of mp_lua_PITA
Advantages of this approach:

- All the resources are released right after the function ends
  regardless if it threw an error or not, without having to wait
  for GC.

- Simpler code.

- Simpler lua setup which most likely uses less memory allocation and
  as a result should be quicker, though it wasn't measured.

This commit adds the autofree wrapper and uses it where mp_lua_PITA
was used. It's not yet enforced at the C level, there are still
redundant talloc_free_children leftovers, and there are few more
places which could also use autofree. The next commits will address
those.
2020-03-22 23:34:19 +02:00
wm4 6169fba796 encode: fix occasional init crash due to initialization order issues
Looks like the recent change to this actually made it crash whenever
audio happened to be initialized first, due to not setting the
mux_stream field before the on_ready callback. Mess a way around this.

Also remove a stray unused variable from ao_lavc.c.
2020-03-22 21:08:44 +01:00
wm4 37f441d61b lua: restore recent end-file event, and deprecate it
Lua changed behavior for this specific event. I considered the change
minor enough that it would not need to go through deprecation, but
someone hit it immediately and ask on the -dev channel.

It's probably better to restore the behavior. But mark it as deprecated,
since it's problematic (mismatch with the C API). Unfortunately, no
automatic warning is possible. (Or maybe it is, by playing sophisticated
Lua tricks such as setting a metatable and overriding indexing, but
let's not.)
2020-03-22 19:42:59 +01:00
Jan Ekström 3fedf61532 ci: remove missed remnants of libass from the macOS script as well 2020-03-22 14:58:22 +02:00
Jan Ekström 038f2213e1 ci: remove libass enablement
This is no longer a configurable option.
2020-03-22 14:33:41 +02:00
wm4 078e4bd023 travis: shut the fuck up
Travis is currently having "problems" and is spamming IRC all the time
with pointless failure notifications. Make it so that it hopefully sends
a message only when it goes from success to failure, which should
exclude these cases.

While I'm at it, I'd like to complain how idiotic it is to store CI
configuration in a project's source repository. Such a repository should
only contain things that are inherently part of the code's function, not
part of the organization. You don't store bug reports, build results,
the website, developer access controls, etc. in this repository either.
But for CI it's supposed to be OK? I'm all for this "configuration as
code" thing, but what it should mean is that you store configuration
files in some git managed repository, NOT necessarily that you dump them
into the main source code repo. There are many arguments why it should
not be there, such as this very commit. I have a feeling this is mostly
just because all these idiotic web services just want to advertise their
shit and bind customers by not giving easy ways to treat source code and
CI service configuration orthogonal. And so, the source code repo gets
clobbered with stupid shit (both in the set of files and the commit
history). It's fairly idiotic and my tolerance for it is waning. (Oh, of
course you could probably jump through hoops to make it a separate repo,
but I bet that is complicated and has all kinds of downsides because it
won't be the way "it's meant to be used".)
2020-03-22 13:28:50 +01:00
wm4 019f95cf99 encode: deprecate encoding mode
While I'd like to keep it, I'm apparently the maintainer now, and I have
no idea what the heck some of this code does, so it's deprecated.
2020-03-22 13:09:34 +01:00
wm4 63311762ed encode: add some shit that does some shit
?????????????

Makes no sense, can endless loop, but whatever.

Part of #7524.
2020-03-22 13:07:36 +01:00
wm4 de53155971 encode: restore audio muxer timebase use
Seems to crash hard if an error happens somewhere at init. Who cares.

Part of #7524.
2020-03-22 13:06:59 +01:00
wm4 b572f116da encode: fix whitespace 2020-03-22 13:05:50 +01:00
Avi Halachmi (:avih) ee70e8ce50 js: make wait_event autofree
The VM could throw at pushnode and before mpv_free_node_contents, which
would have resulted in leaked content.

Now this case is handled without leaks.

Note: the lua code still leaks on such case, but mp_lua_PITA doesn't
have destructors like the JS autofree has, which, specifically here,
can do mpv_free_node_contents. So TODO: enhance the lua PITA code to
behave more similar to the JS autofree.
2020-03-22 00:53:30 +02:00
Avi Halachmi (:avih) c4cc48c83d js: use unified events (match 218d6643, 8a58a699) 2020-03-21 23:35:51 +02:00
wm4 8a58a69930 lua: simplify further
As suggested by avih. Obviously this was unnecessarily convoluted.
2020-03-21 22:17:05 +01:00
wm4 d375cc304a client API, lua: unify event code further
Move some parts that can be generic to the client API code. It turns out
lua.c doesn't need anything special.

This adds the "id" field. I think this was actually missing from the
JSON IPC code (i.e. it's a very recent regression that is fixed with
this commit).
2020-03-21 22:09:07 +01:00
wm4 0fbe7f9e54 command: fix accidental stack dumping 2020-03-21 22:05:50 +01:00
wm4 218d6643e9 client API, lua, ipc: unify event struct return
Both Lua and the JSON IPC code need to convert the mpv_event struct (and
everything it points to) to Lua tables or JSON.

I was getting sick of having to make the same changes to Lua and IPC. Do
what has been done everywhere else, and let the core handle this by
going through mpv_node (which is supposed to serve both Lua tables and
JSON, and potentially other scripting language backends). Expose it as
new libmpv API function.

The new API is still a bit "rough" and support for other event types
might be added in the future.

This silently adds support for the playlist_entry_id fields to both Lua
and JSON IPC.

There is a small API change for Lua; I don't think this matters, so I
didn't care about compatibility. The new code in client.c is mashed up
from the Lua and the IPC code. The manpage additions are moved from the
Lua docs, and made slightly more "general".

Some danger for unintended regressions both in Lua and IPC. Also damn
these node functions suck, expect crashes due to UB.

Not sure why this became more code instead of less compared to before
(according to the diff stat), even though some code duplication across
Lua and IPC was removed. Software development sucks.
2020-03-21 19:33:48 +01:00
wm4 7e885a3bc3 client API: add a playlist entry unique ID
This should make dealing with some async. things easier.

It's intentionally not a globally unique ID.
2020-03-21 19:33:03 +01:00
wm4 956a5d9ac6 player: add potentially forgotten property change trigger
Unfortunately, merely changing the playlist current position affects the
flags returned by the "playlist" property, so the entirely thing needs
to be marked as changed. Seems to be a design mistake.
2020-03-21 19:32:50 +01:00
wm4 e9e93b4dbe player: add a number of new playlist contol commands/properties
Should give a good deal more explicit control and insight over the
player state.

Some feel a bit pointless, and/or expose internal weirdness. However,
it's not like the existing weirdness didn't exist before, or can be made
go away. (In part, the weirdness is because certain in-between states
are visible. Hiding them would make things simpler, but less flexible.)

Maybe this actually gives users a better idea how the API _should_ look
like, too.

On a side note, this tries to really guarantee that mpctx->playing is
set between playback start/end. For that, the loadfile.c changes assume
that mpctx->playing is set (guaranteed by code above the change), and
that playing->filename is set (probably could never be false; was broken
before and actually would have crashed if that could ever happen; in any
case, also add an assert to playlist.c for this).

playlist_entry_to_index() now tolerates playlist_entrys that are not
part of the playlist. This is also needed for mpctx->playing.
2020-03-21 19:32:50 +01:00
wm4 68d9d11ddf player: playlist-pos now use -1 for "no entry selected"
It's odd that this state is observable, but is made implicit by making
the property unavailable. It's also odd that an API user cannot directly
put the player into such a state.

Just allow reading/writing -1 (or in fact, any out of bounds index) for
this case.

I'm also refraining from using OPT_CHOICE for the "no selection" case,
because although that would be cleaner in theory, it would cause only
problems to API users due to the more complex property type (worse is
better).

One reason for not restricting the integer range on the input property
anymore is that if there are no playlist elements, the range would
contain only 1 integer, which cannot be represented anymore since the
recent m_option change. This was actually broken with 1 element
playlists before (and still is, with the constricted type for OSD and
the add/cycle commands). Doesn't matter too much.
2020-03-21 19:32:50 +01:00
wm4 2de783125b demux: average reported download speed some more
Currently, this reported the number of received bytes per second.
Improve this slightly by averaging over 2 seconds (but still updating
every second).
2020-03-21 19:32:50 +01:00
wm4 c892eff929 manpage: improve loadfile description 2020-03-21 19:32:50 +01:00
wm4 9815887435 osc: avoid using a deprecated event
The new code is pretty much equivalent.
2020-03-21 19:32:50 +01:00
wm4 4a2fd2daf6 client API: actually warn against enabling any deprecated events
Like it was done for the "tick" event, but for all deprecated events.

Not entirely effective, since the C API enables all events by default.
2020-03-21 19:32:50 +01:00
wm4 26ac6ead91 player: fix subtle idle mode differences on early program start
If the user manages to run a "loadfile x append" command before the loop
in mp_play_files() is entered, then the player could start playing
these. This isn't expected, because appending files to the playlist in
idle mode does not normally start playback. It could happen because
there is a short time window where commands are processed before the
loop is entered (such as running the command when a script is loaded).

The idle mode semantics are pretty weird: if files were provided in
advance (on the command line), then these should be played immediately.
But if idle mode was already entered, and something is appended to the
playlist using "append", i.e. without explicitly triggering playback,
then it should remain in idle mode.

Try to follow this by redefining PT_STOP to strictly mean idle mode.
Remove the playlist->current check from idle_loop(), since only the
stop_play field counts now (cf. what mp_set_playlist_entry() does).

This actually introduces the possibility that playlist->current, and
with it playlist-pos, are set to something, even though playback is not
active or being started. Previously, this was only possible during state
transitions, such as when changing playlist entries.

Very annoyingly, this means the current way MPV_EVENT_IDLE was sent
doesn't work anymore. Logically, idle mode can be "active" even if
idle_loop() was not entered yet (between the time after mp_initialize()
and before the loop in mp_play_files()). Instead of worrying about this,
redo the "idle-active" property, and deprecate the event.

See: #7543
2020-03-21 19:32:50 +01:00
wm4 2a85e8a186 player: remove additional newline before exit message
What was this even for? Also, most times, the cleared status line will
show up as an empty new line anyway, so this commit reduces the empty
new lines from 2 to 1.
2020-03-21 13:09:41 +01:00
wm4 a5af126f91 player: actually report an exit error if encoding mode fails on closing
The code that determines the process exit code ignores all stop_play
values other than PT_QUIT. Generally, PT_ERROR is meaningless outside of
play_current_file(), and is mostly equivalent to PT_NEXT_ENTRY.

Do something that makes it report a non-0 exit code, and indicates in
the terminal exit message that something went wrong.

Untested.
2020-03-21 13:03:38 +01:00
Jan Ekström 33519d61aa wayland: simplify mouse wheel direction calculation
Based on an idea by sfan5. Remove abs usage, and instead just
check for negative value, and set variable to either +/-1.
2020-03-19 20:27:55 +00:00
Kevin Mitchell 3aad89829f ao_wasapi: try mix format except for chmap
In shared mode, we previously tried to feed the full native format to
IsFormatSupported in the hopes that the "closest match" returned was
actually that.

Turns out, IsFormatSupported will always return the mix format if we
don't use the mix format's sample rate. This will also clobber our
choice of channel map with the mix format channel map even if our
desired channel map is supported due to surround emulation.

The solution is to not bother trying to use anything other than the mix
format sample rate. While we're at it, we might as well use the mix
format PCM sample format (always float32) since this conversion will
happen anyway and may avoid unecessary dithering to intermediate
integer formats if we are already resampling or channel mixing.
2020-03-19 20:39:44 +02:00
Kevin Mitchell 609d0ef478 ao_wasapi: handle S_FALSE in mp_format_res_str
IsFormatSupported may return S_FALSE (considered SUCCESS) if the
requested format is not suppported, but is close to one that is.
2020-03-19 20:39:44 +02:00
wm4 433c9a90a5 win32: pthread: define PTHREAD_MUTEX_ERRORCHECK
mpv uses it now. Doesn't need to do anything.
2020-03-19 00:11:23 +01:00
wm4 0b9ed9c274 build: make libass non-optional
Using mpv without libass isn't really supported, since it's not only
used to display ASS subtitles, but all text subtitles, and even OSD.

At least 1 user complained that the player printed a warning if built
without libass. Avoid trying to create the impression that using this
software without libass is in any way supported or desirable, and make
it fully mandatory.

(As far as making dependencies optional goes, I'd rather make ffmpeg
optional, which is an oversized and bloated library, rather than
something tiny like libass.)
2020-03-18 22:45:59 +01:00
wm4 cb82cbbbae osdep: add a pthread debugging wrapper
Because pthread failures are virtually undebuggable (which sure is
pretty strange, given all these heavy instrumentation tools these days).

Of course it affects only files which include osdep/threads.h.

I'm departing from the usual way to add symbols with config.h and using
"#if", and defining it on the compiler command line + "#ifdef" because I
don't want to include config.h from a header (which would be necessary
in this case) to keep things slightly cleaner. Maybe this is misguided,
but still.

This would have been easier if mpv defined its own wrappers for all
thread functions. But we don't (which to be honest is probably better
than e.g. going crazy like VLC and essentially reimplementing
everything). This seems to be a good compromise. Since it's off by
default and basically a developer tool, the minor undefined behavior
(redefining reserved symbols) isn't much of an issue.
2020-03-18 22:42:13 +01:00
wm4 373dad9962 f_decoder_wrapper: fix use of destroyed mutex
After calling the main filter's destroy callback, all child filters are
destroyed. But one of them still tried to access the cache_lock mutex
(which is destroyed in said destroy callback). This actually caused a
crash on Android with _FORTIFY_SOURCE.

Fix this by destroying the child filters first.
2020-03-18 22:31:17 +01:00
wm4 41e96d8b6b options: fix OPT_BYTE_SIZE upper limits
As an unfortunate disaster, min/max values use the type double, which
causes tons of issues with int64_t types. Anyway, OPT_BYTE_SIZE is often
used as maximum for size_t quantities, which can have a size different
from (u)int64_t.

OPT_BYTE_SIZE still uses in64_t, because in theory, you could use it for
file sizes. (demux.c would for example be capable of caching more than
2GB on 32 bit platforms if a file cache is used. Though for some reason
the accounting code still uses size_t, so that use case is broken. But
still insist that it _could_ be used this way.)

There were various inconsistent attempts to set m_option.max to a value
such that the size_t/int64_t upper limit is not exceeded. Due to the
double max field, this didn't really work correctly. Try to fix this
with the M_MAX_MEM_BYTES constant. It's a good approximation, because on
32 bit it should allow 2GB (untested, also would probably exhaust
address space in practice but whatever), and something "high enough" in
64 bit.

For some reason, clang 11 still warns. But I think this might be a clang
bug, or I'm crazy. The result is correct anyway.
2020-03-18 20:51:38 +01:00
wm4 a550bf4927 demux_mkv: fix another integer/float conversion warning
This code could assign INT64_MAX+1 (as double) to int64_t.
2020-03-18 20:44:54 +01:00
wm4 f73db96077 client API: fix MPV_FORMAT_DOUBLE => MPV_FORMAT_INT64
(Why can it do this conversion at all? This is  shitshow anyway.)
2020-03-18 20:43:56 +01:00
wm4 5a81de59a8 m_option: attempt to fix two rounding issues
Since double has a mantissa too small to hold INT64_MAX in full
precision, converting INT64_MAX to double rounds up. Insert some casts
to silence corresponding warnings (as shown by clang 11).

Also, the comparison in multiply_int64() was incorrect (I think...),
because if v==(double)INT64_MAX, then v==(1<<64), which cannot be
represented as int64_t.

There are probably better ways to solve this.
2020-03-18 20:19:13 +01:00
wm4 26f4f18c06 options: change option macros and all option declarations
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with

   {"name", ...

followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.

I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.

Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.

Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.

In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
2020-03-18 19:52:01 +01:00
Dudemanguy cdd6eb0994 wayland: notify vo if an output changes
Previously, the vo wasn't always informed if something about the output
changed during playback. For instance, changing a display's refresh rate
during playback would not update mpv's display fps. Fix this by simply
using VO_EVENT_WIN_STATE in output_handle_done which executes whenever
something about the output is changed.
2020-03-15 12:42:33 -05:00
wm4 281f5c63c1 m_option: remove debug code
Forgot to remove this. Here you see my confusion and realization how
casting INT64_MAX to double becomes INT64_MAX+1 (due to mantissa
precision and rounding), so some things seemed not to make sense at
first.
2020-03-14 19:08:47 +01:00
Avi Halachmi (:avih) 8861bfa913 vo_gpu: warn if correct-downscaling is ignored
And document that it's ignored with bilinear scaler.
2020-03-14 19:47:12 +02:00
wm4 cb2b5553bf osc: fix updating message when paused
The message_timeout field was basically polled. But ever since the OSC
was changed to work more event based, this didn't quite work. It was
quite visible when switching subtitle or audio tracks while paused (and
with caching disabled, since the cache update triggered some extra
redrawing).

Fix by using a proper timer.

I noticed that changing tracks with the message call commented didn't
redraw properly either, but, uh, I guess the message is always triggered
anyway, and happens to take care of this.
2020-03-14 15:15:44 +01:00
der richter ea13ec6d98 github: additionally ask for log files on build problems and questions 2020-03-14 14:16:31 +01:00
wm4 9d04e76f3f ao_pcm: fix double free on exit
This seems to be an older bug. It set priv->outputfilename to a new
talloc-allocated string, but the field is also managed as string option,
so talloc will free it first, then m_option_free() is called on the
dangling pointer. Possibly this is caused by the earlier ta destruction
order change.
2020-03-14 13:50:04 +01:00
der richter cd22e93fee cocoa-cb: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started. since macOS doesn't like using both at
the same time the minimized state takes precedence over the maximized
state.
2020-03-14 12:23:42 +01:00
wm4 c784820454 options: introduce bool option type, use it for --fullscreen
The option code is very old and was added to MPlayer in the early 2000s,
when C99 was still new. MPlayer did not use the "bool" type anywhere,l
and the logical option equivalent to bool, the "flag" option type, used
int, with the convention that only the values 0 and 1 are allowed.

mpv may have hammered many, many additional tentacles to the option
code, but some of the basics never changed, and m_option_type_flag still
uses int. This seems a bit weird, since mpv uses bool for booleans. So
finally introduce an m_option_type_bool. To avoid duplicating too much
code, change the flag code to bool, and "reimplement" m_option_type_flag
on top of m_option_type_bool.

As a "demonstration", change the --fullscreen option to this new type.
Ideally, all options would be changed too bool, and m_option_type_flag
would be removed. But that is a lot of monotonous thankless work, so I'm
not doing it, and making it a painful years long transition.

At the same time, I'm introducing a new concept for option declarations.
Instead of OPT_BOOL(), which define the full m_option struct contents,
there's OPTF_BOOL(), which only takes the option field name itself. The
name is provided via a normal struct field initializer. Other fields
(such as flags) can be provided via designated initializers.

The advantage of this is that we don't need tons of nested vararg
macros. We also don't need to deal with 0-sized varargs being a pain
(and in fact they are not a thing in standard C99 and probably C11).
There is no need to provide a mandatory flags argument either, which is
the reason why so many OPT_ macros are used with a "0" argument. (The
flag argument seems to confuse other developers; they either don't
immediately recognize what it is, and sometimes it's supposed to be the
option's default value.)

Not having to mess with the flag argument in such option macros is also
a reason for the removal of M_OPT_RANGE etc., for the better or worse.

The only place that special-cased the _flag option type was in
command.c; change it to use something effectively very similar that
automatically includes the new _bool option type. Everything else should
be transparent to the change. The fullscreen option change should be
transparent too, as C99 bool is basically an integer type that is
clamped to 0/1 (except in Swift, Swift sucks).
2020-03-14 02:23:38 +01:00
wm4 7c4a550c0e DOCS/interface-changes.rst: add note about property notification changes
Commits ba70b150fb and 8a4f812b76 should have mentioned this. These
things should be quite useful for client API users, and thus should be
mentioned in a prominent place.

Although I'm not sure if anyone will understand from this gibberish what
this really means.
2020-03-14 01:40:54 +01:00
wm4 314a4a572b command: disable edition switching if there are no editions
Commit 8d965a1bfb changed option/property min/max handling. As a
consequence, ranges that contain only 1 or 0 elements are not possible
anymore. Normally that's fine, because it makes no sense to have an
option that has only one or none allowed value (statically).

But edition switching used some sort of mechanism where the property can
return a different, dynamically decided range at runtime. That meant
that if there were <2 editions, edition switching with the "cycle"
command would always pick the same value. But with the recent commit,
this changed to having "no range set" and would cycle through all
integer values.

Work this around with a simple change. Now, edition switching on a file
without editions shows "edition: auto" instead of "edition: 0", which
may appear odd. But the former is the --edition default value, and
previous mpv versions rendered the edition property like this when not
using switching.

(Who the fuck uses editions?)
2020-03-14 01:32:27 +01:00
wm4 8d965a1bfb options: change how option range min/max is handled
Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and
some other identifiers based on these) to signal whether an option had
min/max values. Remove these flags, and make it use a range implicitly
on the condition if min<max is true.

This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were
set (instead of both). Generally, the commit replaces all these
instances with using DBL_MAX/DBL_MIN for the "unset" part of the range.

This also happens to fix some cases where you could pass over-large
values to integer options, which were silently truncated, but now cause
an error.

This commit has some higher potential for regressions.
2020-03-13 17:34:46 +01:00
wm4 5d5a7e1953 ao_lavc: don't spam underrun warnings
Like ao_pcm, this is (conceptually) in perpetual underrun, as long as
dumping is fast enough.
2020-03-13 16:50:27 +01:00
wm4 28de668173 options: more pushing code around
Try to remove m_config implementation details from m_config_frontend.
Not sure if I like it. Seems to be ~100 lines of awkward code more, and
not much is gained from it. Also it took way too long to do it, and
there might be bugs.
2020-03-13 16:50:27 +01:00
wm4 eb381cbd4b options: split m_config.c/h
Move the "old" mostly command line parsing and option management related
code to m_config_frontend.c/h. Move the the code that enables other part
of the player to access options to m_config_core.c/h. "frontend" is out
of lack of creativity for a better name.

Unfortunately, the separation isn't quite clean yet. m_config_frontend.c
still references some m_config_core.c implementation details, and
m_config_new() is even left in m_config_core.c for now. There some odd
functions that should be removed as well (marked as "Bad functions").
Fixing these things requires more changes and will be done separately.

struct m_config is left with the current name to reduce diff noise.
Also, since there are a _lot_ source files that include m_config.h, add
a replacement m_config.h that "redirects" to m_config_core.h.
2020-03-13 16:50:27 +01:00
wm4 d3ad4e2308 options: remove intpair option type
This was mostly unused, and has certain problems. Just get rid of it.

It was still used in CDDA (--cdda-span) and a debug option for OpenGL
(--opengl-check-pattern). Replace both of these with 2 options, where
each sets the start/end values of the former span. Both were
undocumented somehow (normally we require all options to be documented),
so I'm not caring about compatibility, and not bothering to add it to
the API changelog.
2020-03-13 16:50:27 +01:00
wm4 3006c4ba5d options: remove min/max support from strings and string lists
We don't really use this anymore. Only --playlist and vf_lavfi filter
names did (to error on empty parameters), but it doesn't really matter.
2020-03-13 16:50:27 +01:00
wm4 06718da79c build: make C11 atomics mandatory
The emulation is pretty bad, and C11 compilers are everywhere now. It's
time to retire the emulation, which was always meant as temporary hack
for transition.

In theory, a user can still use --disable-stdatomic to enable the
emulation code, but that's sort of hidden. Actual support will be
removed after the next release or so.
2020-03-13 13:47:11 +01:00
Aman Gupta 5105a3b05a video/out/android_common: use jni helpers
Signed-off-by: Aman Gupta <aman@tmm1.net>
2020-03-12 22:08:25 +01:00
Niklas Haas c05e5d9d78 vo_gpu: generally allow non-storable FBOs
We have this cap now thanks to e2976e662, but we don't actually make
sure our FBOs are storable before we blindly attempt using them with
compute shaders.

There's no more need to unconditionally set `storage_dst = true` as long
as we make sure to include an extra condition on the `fbo_format`
selection to prevent users from accidentally enabling
compute-shader-only features with non-storable FBOs, alongside some
other miscellaneous adjustments to eliminate instances of "assumed
storability" from vo_gpu.
2020-03-08 21:41:16 +01:00
Niklas Haas c145c80085 vo_gpu: avoid error spam when ra_fbo fmt is non-storable
This simply makes the "is the destination FBO format bad?" check a tiny
bit less awful, by making sure we prefer storable FBO formats over
non-storable FBO formats. I'd love to make this also conditional on
whether or not we actually *need* a storable FBO format, but that logic
is decided later, in `pass_draw_to_screen`, and I don't want to
replicate the logic.

Fixes #7017.
2020-03-08 21:32:06 +01:00
wm4 3b4641a5a9 filter: minor cosmetic naming issue
Just putting some more lipstick on the pig, maybe it looks a bit nicer
now.
2020-03-08 19:38:10 +01:00
wm4 048334c396 command: add libass-version property
A bit of a mess with that ifdeffery, but fuck it.
2020-03-08 19:38:10 +01:00
wm4 6bf086fc15 sub: log libass version
Sometimes helpful. Would be even nicer if libass logged it themselves,
including git hash, I guess.
2020-03-08 19:38:10 +01:00
wm4 62c1d79724 player: rearrange libav* library check
No need to be nice. Also hopefully breaks idiotic distro patches.
2020-03-08 19:38:10 +01:00
wm4 d0d9ace421 stream_file: mark fd protocols as "unsafe"
Whatever good or bad that might do. In any case, they can easily trigger
UB-like behavior.
2020-03-08 19:38:10 +01:00
Dudemanguy 7170910f4c wayland: always use the fs-screen id for fs
Previously if the --fs-screen option was set, it would only use the
screen if mpv was launched with --fs and only on startup. During
runtime, the toggle would ignore it. Rework the logic here so that mpv's
fullscreen always uses --fs-screen if it is set. Additionally, cleanup
some unneeded cruft in vo_wayland_reconfig and make find_output more
useful.
2020-03-08 16:08:29 +00:00
wm4 28ea1ed296 stream_lavf: use smb:// for ffmpeg libsmbclient support
If you really want that, you can get it through FFmpeg, I guess.
2020-03-07 13:55:20 +01:00
wm4 3471476f3f ci: remove libsmblient
This was forgotten.
2020-03-07 13:53:56 +01:00
wm4 5524ba9d47 player: move on_unload hook after frame step pausing
Really minor detail that doesn't really matter. If frame stepping pauses
playback on end (why does this special case even exist), it should
probably be done after on_unload, because all works is supposed to be
finished at that point.
2020-03-07 12:47:46 +01:00
wm4 a56d5bdb53 client API: always reset new_property_events fields
This was not reset in the num_properties==0 case. This didn't really
matter, but for debugging it's slightly nicer to see new_property_events
reset once the client thread is done with it.
2020-03-07 12:47:46 +01:00
wm4 7f1bd0f30b manpage: explicitly mention "tick" event as deprecated
Just. Don't. Use. It.
2020-03-07 12:47:46 +01:00
wm4 d6f282e162 demux: bump --cache-secs default value
Change to it 1000 hours, which is "infinite" enough. (Hesitant to use
INFINITY, as that is not in the option's range. The option parser
rejects it because it causes only problems in API users and so on.)
2020-03-07 12:47:46 +01:00
wm4 f20dfef880 demux: mark recently added debug option as deprecated
It was the intention to remove it again after a release or two; mark it
was deprecated so nobody thinks it gets to stay.
2020-03-07 12:47:46 +01:00
Avi Halachmi (:avih) a23869379c js: osd-overlay update: return the command result (match 7a76b577)
Currently only useful for the new 'compute_bounds' command key.
2020-03-07 12:37:35 +02:00
Avi Halachmi (:avih) 9cf45d8300 js: osd-overlay update: support arbitrary key names
Until now the 'update' method used mp.command_native with a hardcoded
list of key names.

Change it to use whatever keys the user set to this object, so that
we can remain oblivious to new keys which 'osd-overlay' may support.

This is how the lua code did it from the begining. We didn't, and now
we pay the price.

Note: could be implemented either as we have now (clone `this`
excluding the methods) or by moving the methods up the prototype chain
(i.e. class methods) so they don't get enumerated and use `this` as
the command object itself.

However, in the latter approach we'll have to save the values which we
change (name, res_x, res_y) and restore them after the command, so it's
simpler to just clone `this`.
2020-03-07 12:37:35 +02:00
wm4 ba70b150fb client API: provide ways to finish property changes on file changes
When the current file changes (or rather, when starting/finishing
playback of a playlist entry), clients tend to have the problem that
it's hard to tell whether a property change notification (via
mpv_observe_property() and mechanisms layered on top of it) is from the
previous or new playlist entry. The previous commit probably helps, but
all the asynchronity is still a bit unhelpful.

Try to make this better by adding new hooks, that are run before/after
playback init/deinit. This is similar to the existing hooks, except
they're outside of "initialized" playback, which excludes that you might
accidentally get an overlap between the current and the previous/next
playlist entry.

That still doesn't seem quite enough, since normally, property change
notifications come after the hook event. So basically a client would
have to explicitly "drain" the event queue within the hook, and make the
hook continue only after that is done. Knowing when property
notifications are done is another asynchronous nightmare (how exactly it
works keeps changing within client.c, and an API user probably can't
tell anymore when all pending properties are truly done). So introduce
another guarantee: properties that were changed before the hook happens
will be returned before the hook event is returned. That means the
client will have received all pending property notifications from the
previous playlist entry (or whatever) before the hook is entered.

As another minor complication, we shouldn't just keep the hook pending
until _all_ property notifications are done, since the client's hook
could produce new ones. (Or just consider things like the demuxer thread
hammering the client with cache update events, while the "on_preloaded"
hook is run.) So there is some extra untested, fragile logic in client.c
to handle this (the waiting_for_hook flag).

This probably works, but was barely tested. Not sure if this helps
anyone, but I think it's fine for my own purposes. (I really hated this
aspect of the API whenever I used it myself.)
2020-03-07 02:52:10 +01:00
wm4 8a4f812b76 client API: avoid returning stale value on property notifications
This could happen if a property was flagged as changed, then updated,
then flagged again, but gen_property_change_event() was called before
the value was updated a second time. Then the function simply returned
the old value, and would later trigger a new change event again.

This was considered acceptable before, since property notifications are
asynchronous anyway (so they may always be "outdated", it just mattered
whether the most recent value was eventually delivered).

But consider ordering with events. It seems desirable that specific
important events (e.g. MPV_EVENT_START_FILE) should not be followed by
property updates that happened before it, because that would make
application logic really a mess, and property notification near-useless
in certain cases.

Avoid this by never returning a value if it was marked changed, but not
updated yet.

Unfortunately, this could lead to clients never receiving a value (or
receiving it with a high random delay), if they're too slow to read it
(or the property simply updates too often). Note that this is done for
_all_ property notifications, not just returned events. Hopefully not a
problem in practice. If it turns out to be one, this mechanism could be
restricted to actually returned events, for which this really matters.
2020-03-06 23:59:21 +01:00
wm4 575197ff8b client API: remove deprecated qthelper.hpp header
No replacement. Qt or C++ code has no business in this repository, and
new code (even if it uses Qt) should not use it. Get rid of it.

We consider the libmpv API itself as stable. Symbols can be deprecated,
but not be removed. However, qthelper.hpp was never considered part of
the libmpv API. There no ABI implications either, since it's a header-
only implementation that uses C API symbols only. It's just a header
provided for convenience for Qt/C++ programs (i.e. extremely limited
usefulness).
2020-03-06 19:37:44 +01:00
wm4 2337fa4e02 command: remove legacy hook API
Hopefully nothing uses this. (I know one exception, but, well, what can
I do.)
2020-03-06 19:23:14 +01:00
wm4 7a76b577d8 command: extend osd-overlay command with bounds reporting
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.

This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
  resize the window after each timer update; the bounding boxes aren't
  adjusted in an overly useful way)
- inability to query the size _after_ actual rendering

But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
2020-03-06 18:20:11 +01:00
wm4 c6822b853d manpage: fix typos 2020-03-06 18:12:13 +01:00
wm4 c032db6185 player: force update of cache properties even on inactive demuxer cache
When the demuxer cache read until the end of the stream, and was
finished and completely inactive, the cache properties were not updated
anymore via MP_EVENT_CACHE_UPDATE.

Unfortunately, many cache properties depend on the current playback
position, such as cache-duration or fw-bytes. This is especially visible
on the OSC. If everything was cached, seeking around didn't update the
displayed forward cache duration.

That means checking demuxer_reader_state.idle is not enough. You also
need to check whether the current playback position changed.

Fix this by explicitly using the current playback position, and update
the properties if it changed "enough". "Enough" is 1 second of media
time in this example, which may or may not be appropriate.

In general, this could probably be done better. There are many other
triggers that change the cache state and that are not covered. For now
I'm content with getting rid of the obvious problems.

I think the OSC problem in particular was caused by changing it from
polling to using property change notifications.
2020-03-05 22:23:43 +01:00
wm4 777615f1a3 build: disable RPI vendor blob auto-detection
Apparently this bit-rotted a lot, and now causes more problems that it
helps. In particular picking up broadcom EGL instead of Mesa EGL will
break things. With RPI getting proper Mesa/DRM/V4L support, this problem
should solve itself as well.
2020-03-05 22:00:50 +01:00
wm4 8427292eb7 demux: deprecate --cache-secs
Because it's confusing and useless. If nobody complains, we'll have one
weird cache configuration option less.
2020-03-05 22:00:50 +01:00
wm4 f06bf8c073 player: reduce impact of blocking filters
Some filters may block the playloop for a longer time. For example, if a
decoder fails to decode anything and somehow just discards packets, the
filter graph would run (in a blocking manner) until all packets are
read, which could take a longer time if the demuxer thread is fast
enough.

Make it exit every 100ms. That should at least give the user a chance to
stop playback.

Filtering could run on a different thread, but I don't see much value in
doing that in the general case. It would just waste a thread. Although
being able to use mp_filter_graph_interrupt() would be slightly nicer
than such a timeout mechanism. Decoding in particular can actually use a
separate thread (--vd-queue-enable), but again, this is not enabled by
default, because it just wastes a thread.

Like the previous f_decoder_wrapper commit, this is probably a sin.
2020-03-05 22:00:50 +01:00
wm4 443ed2cb56 manpage: make suggestion for --vd-queue dynamic config 2020-03-05 22:00:50 +01:00
wm4 c5eb2f2ac4 f_decoder_wrapper: make decoder thread responsive while filling queue
The mp_filter_run() invocation blocks as long as the demuxer provides
packets and the queue can be filled. That means it may block quite a
long time of the decoder queue size is large (since we use libavcodec in
a blocking manner; it regrettably does not have an async. API).

This made the main thread freeze in certain situations, because it has
to wait on the decoder thread.

Other than I suspected (I wrote that code, but that doesn't mean I know
how the hell it works), this did not freeze during seeking: seek resets
flushed the queue, which also prevented the decoder thread from adding
more frames to it, thus stopping decoding and responding to the main
thread in time. But it does fix the issue that exiting the player waited
for the decoder to finish filling the queue when stopping playback.
(This happened because it called mp_decoder_wrapper_set_play_dir()
before any resets. Related to the somewhat messy way play_dir is
generally set. But it affects all "synchronous" decoder wrapper API
calls.)

This uses pretty weird mechanisms in filter.h and dispatch.h. The
resulting durr hurr interactions are probably hard to follow, and this
whole thing is a sin. On the other hand, this is a _very_ user visible
issue, and I'm happy that it can be fixed in such an unintrusive way.
2020-03-05 22:00:50 +01:00
wm4 12375f67b4 f_decoder_wrapper: use proper log prefix for all involved filters
p->log has a prefix set that gives some context and distinguishes audio
and video decoders. The "public" wrapper filter didn't use it, which is
a regression since commit a3823ce0e0.
2020-03-05 22:00:50 +01:00
wm4 8a1bd15216 filter: add functions to suspend filtering temporarily
Filtering is integrated into an event loop, which is something the
filter API user provides. To make interacting with the event loop
easier, and in particular to avoid filtering to block event handling,
add functions the event loop code can suspend filtering.

While we cannot actually suspend a single filter, it's pretty easy to
suspend the filter graph run loop itself, which is responsible for
selecting which filter to run next.

This commit shouldn't change behavior at all, but the functions will be
used in later commits.
2020-03-05 22:00:50 +01:00
wm4 670610bc1d atomic: add atomic_exchange_explicit() fallback
Apparently I want to use this in a later commit. Untested, because this
is a pre-C11 fallback, and I only test with real <stdatomic.h>.
2020-03-05 22:00:50 +01:00
wm4 50177aaa3b dispatch: add strange mechanism for making worker threads responsive
This is probably a sin for the sake of user experience. See a following
commit that wires up f_decoder_wrapper with it.
2020-03-05 22:00:50 +01:00
wm4 c1ff54e2e4 f_decoder_wrapper: enable DR and hwdec with --vd-queue-enable
This was forgotten.

Hardware decoding typically breaks immediately, because many hw decoding
APIs require allocating all surfaces in advance (and/or libavcodec was
not made flexible enough to add new surfaces later). If the queue is
large enough, it will run out of surfaces, fail decoding, and fall back
to software decoding. We consider this the user's fault.

--hwdec-extra-frames can be used to avoid this, if you have enough GPU
memory, and the needed number of frames is lower than the arbitrary
mpv-set maximum limit of that option.
2020-03-05 22:00:50 +01:00
wm4 23f560daa3 manpage: document how final queue size is determined
Believe it or not, users were confused about this.
2020-03-05 22:00:50 +01:00
wm4 e7de0e718c manpage: clarify writes to playlist-pos
I don't know what should happen when the same value is written to the
property. It seems that it would be more natural if it were ignored
(since that's also what is done with options now), but you could argue
the other way around as well. In any case, changing it silently could
leads to user scripts etc. breaking, so don't change it now.

Instead, add blabla to the manpage to put the responsibility on the
user, so when we suddenly change it one day, we can blame any breakages
on someone else.

See: #7501
2020-03-05 22:00:50 +01:00
wm4 3b8b7cb9d4 stream_smb: remove this
This required libsmbclient, which is a heavy dependency, and as a
library, has all kinds of problems. For one, the API requires completely
unacceptable global state (in particular, leaks auth state), and is not
thread-safe (meaning concurrent reads to multiple files block each
other).

There are better replacements: you can use the Linux kernel's builtin
CIFS support, fusesmb, or contribute supoport for libdsm.
2020-03-05 22:00:50 +01:00
Sven Kroeger fc8c1fcfb2 drm_prime: double free bug
This commit fixes a bug where handle for a framebuffer gets double
freed.
It seems to happen that the same prime fd gets two framebuffers.
As the prime fd is the same the resulting prime handle is also the
same.
This means one handle but 2 framebuffers and can lead to the following
chain:

1. The first framebuffer gets deleted the handle gets also freed via
the ioctl.

2. In startup phase not all 4 dumb buffers for overlay drawing
are set up. It can happen that the last dumb buffer gets the
handle we freed above.

3. The second framebuffer gets freed and the handle will be
freed again resulting that the 4's dumb buffer handle is not
backed by a buffer.

4. Drm prime continues to assign handles to its prime fds an
will lead to have this handle which was just freed to
reassign again but to an prime buffer.

5.Now the overlay should be drawn into dumb buffer 4 which
still has the same handle but is backed by the wrong buffer.
This leads to two different behaviors:

- MPV crashes as the drm prime buffers size als calculated
by the decoder output format. The overlay output format
differs and it takes more space. SO the size check
in kernel fails.

- MPV is continuing play. This happens when the decoders
allocates a bigger buffer than needed for the overlay.
For example overlay is Full HD and decoder output is 4k.
This leads to the behavior das the overlay wil be drawn
into the wrong buffer as its a drm prime buffer and results
in a flicker every fourth step.
2020-03-05 18:12:57 +01:00
Sven Kroeger 8b24510388 drm_prime: forward modifiers from FFMPEG to drm API
* Change drmModeAddFB2 to drmModeAddFB2WithModifiers
* Set modifiers flag in API call
* fetch and set modifiers according to kernel constraints
2020-03-03 19:54:15 +01:00
mg 24acddbdc4 demuxer-lavf: udp_multicast rtsp-transport option 2020-03-03 18:31:20 +01:00
wm4 e7bab0025f manpage: suggest using the decoding queue with backward playback 2020-03-01 00:40:03 +01:00
wm4 872794be90 f_decoder_wrapper: make most queue options runtime changeable
Why not.
2020-03-01 00:38:34 +01:00
wm4 ae1aeab7aa options: make decoder options local to decoder wrapper
Instead of having f_decoder_wrapper create its own copy of the entire
mpv option tree, create a struct local to that file and move all used
options to there.

movie_aspect is used by the "video-aspect" deprecated property code. I
think it's probably better not to remove the property yet, but
fortunately it's easy to work around without needing special handling
for this option or so.

correct_pts is used to prevent use of hr-seek in playloop.c. Ignore
that, if you use --no-correct-pts you're asking for trouble anyway. This
is the only behavior change.
2020-03-01 00:28:09 +01:00
wm4 b31a5e3a58 demux: another hack to deal with track switching refresh
The demuxer cache employs a strange method to make track switching
instant with caching enabled. Normally this would mean you have to wait
until the cache has played out (and you get new packets, including
packets from the newly selected track), or you have to perform a slow
high level seek (decoding video again etc.). The strange method is that
it performs a demuxer-level seek without a high level seek so it looks
like a continuous stream to the decoder, and the newly select stream
gets packets at the current playback position. This is called a refresh
seek.

This works only if some weird heuristics work. It needs a packet "unique
ID", for which it uses either dts or pts. The value must be strictly
monotonic increasing. If this doesn't work, the referesh seek can't be
executed, and the user has to wait until the end of the cache. Sometimes
there are files that simply do not work.

In the present case, there's actually a hack that we can extend. Packets
with unset position are likely generated by the parser, and the hack
which this commit touches simply attempts to make up a new (hopefully
unique) position value, even if the value itself makes no sense. It only
ha to be deterministic.

It turns out libavcodec sometimes output packets with repeating position
values. This commit tries to handle this case too with the same hack.

Fixes: #7498
2020-02-29 23:03:39 +01:00
wm4 faf24a286f ad_lavc: disable decoder downmix by default
Let's see how much everyone hates this. Leaving it enabled seems
problematic, because libavcodec returns an unspecific error if it
doesn't like it.

Fixes: #6300
2020-02-29 22:08:38 +01:00
wm4 a3823ce0e0 player: add optional separate video decoding thread
See manpage additions. This has been a topic in MPlayer/mplayer2/mpv
since forever. But since libavcodec multi-threaded decoding was added,
I've always considered this pointless. libavcodec requires you to
"preload" it with packets, and then you can pretty much avoid blocking
on it, if decoding is fast enough.

But in some cases, a decoupled decoder thread _might_ help. Users have
for example come up with cases where decoding video in a separate
process and piping it as raw video to mpv helped. (Or my memory is
false, and it was about vapoursynth filtering, who knows.) So let's just
see whether this helps with anything.

Note that this would have been _much_ easier if libavcodec had an
asynchronous (or rather, non-blocking) API. It could probably have
easily gained that with a small change to its multi-threading code and a
small extension to its API, but I guess not.

Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this
is due to annoying corner cases like legacy frame dropping and hardware
decoder state. These could probably be prettified later on.

There is also a change in playloop.c: this is because there is a need to
coordinate playback resets between demuxer thread, decoder thread, and
playback logic. I think this SEEK_BLOCK idea worked out reasonably well.

There are still a number of problems. For example, if the demuxer cache
is full, the decoder thread will simply block hard until the output
queue is full, which interferes with seeking. Could also be improved
later. Hardware decoding will probably die in a fire, because it will
run out of surfaces quickly. We could reduce the queue to size 1...
maybe later. We could update the queue options at runtime easily, but
currently I'm not going to bother.

I could only have put the lavc wrapper itself on a separate thread. But
there is some annoying interaction with EDL and backward playback shit,
and also you would have had to loop demuxer packets through the
playloop, so this sounded less annoying.

The food my mother made for us today was delicious.

Because audio uses the same code, also for audio (even if completely
pointless).

Fixes: #6926
2020-02-29 21:52:00 +01:00
wm4 485f335b69 filter: add async queue filter
This is supposed to enable communication between filter graphs on
separate threads. Having multiple threads makes only sense if they can
run concurrently with each other, which requires such an asynchronous
queue as a building block. (Probably.)

The basic idea is that you have two independent filters, which can be
each part of separate filter graphs, but which communicate into one
direction with an explicit queue. This is rather similar to unix pipes.
Just like unix pipes, the queue is limited in size, so that still some
data flow control enforced, and runaway memory usage is avoided.

This implementation is pretty dumb. In theory, you could avoid avoid
waking up the filter graphs in quite a lot of situations. For example,
you don't need to wake up the consumer filter if there are already
frames queued. Also, you could add "watermarks" that set a threshold at
which producer or consumer should be woken up to produce/consume more
frames (this would generally serve to "batch" multiple frames at once,
instead of performing high-frequency wakeups). But this is hard, so the
code is dumb. (I just deleted all related code when I still got
situations where wakeups were lost.)

This is actually salvaged and modified from a much older branch I had
lying around. It will be used in the next commit.
2020-02-29 21:52:00 +01:00
wm4 f29623786b filter: decide how multi-threading is supposed to work
Instead of vague ideas about making different filter graphs on different
threads interact directly, this have no direct support. Instead, helpers
are required (such as added with the next commit).

Document it. Different root filters (i.e. separate filter graphs) are
now considered to be part of separate threads, so assert() if they're
found to accidentally interact.
2020-02-29 21:49:14 +01:00
wm4 d45d4f86e1 skip-logo.lua: remove lua 5.2 warning message
(OK, I tested it.)
2020-02-29 21:49:14 +01:00
wm4 d852ad2ae7 build: pick up Lua 5.2 by default
Previously: 5.1 > 5.2 > luajit
Now:        5.2 > luajit > 5.1

I randomly decided that this should be done, since I suspect most
environments will prefer the highest Lua version anyway. There is not
much of a point picking the older one by default.

Maybe 5.1 should be dropped fully, but considering we need to stay
compatible with luajit, there is no particular incentive for this.
2020-02-29 21:49:14 +01:00
wm4 c79619f110 demux: add a way to block reading after seeks
Preparation for a future commit. The demuxer queues might be read from
other threads than the one to issue the seek, and passing SEEK_BLOCK
with such a seek will provide a convenient way to synchronize this.
2020-02-29 21:49:00 +01:00
wm4 8fc2bc1422 ta: fix logging of unfreed child allocations
Broken since commit f6615f00ee. This traversed the data
structure incorrectly, and caused a stack overflow due to infinite
recursion.
2020-02-29 20:12:31 +01:00
wm4 84fe9c2a47 filter: fix possibly lost async wakeups
mp_filter_mark_async_progress() can asynchronously mark a filter for
processing, without waking up the filter thread. (It's some sort of
idiotic micro-optimization I guess?) But since it sets async_pending
without doing the wakeup, a mp_filter_wakeup() after this will do
nothing, and the wakeup is lost. Fix it by checking for the needed
wakeup separately.

Fortunately, nothing used this function yet, so there is no impact.
2020-02-29 20:12:31 +01:00
wm4 b0b5de3063 f_decoder_wrapper: replace most public fields with setters/getters
I may (optionally) move decoding to a separate thread in a future
change. It's a bit attractive to move the entire decoder wrapper to
there, so if the demuxer has a new packet, it doesn't have to wake up
the main thread, and can directly wake up the decoder. (Although that's
bullshit, since there's a queue in between, and libavcodec's
multi-threaded decoding plays cross-threads ping pong with packets
anyway. On the other hand, the main thread would still have to shuffle
the packets around, so whatever, just seems like better design.)

As preparation, there shouldn't be any mutable state exposed by the
wrapper. But there's still a large number of corner-caseish crap, so
just use setters/getters for them. This recorder thing will inherently
not work, so it'll have to be disabled if threads are used.

This is a bit painful, but probably still the right thing. Like
speculatively pulling teeth.
2020-02-29 01:23:20 +01:00
wm4 a8f4ca587d test: update img_formats.txt
This explicitly depends on the pixfmt list from FFmpeg (done so to
easily spot regression, incompatible changes, and other unexpected
things).

Some local changes in mpv change some of the output. For pal8 an alias
was added back, and the [GENERIC] markers are removed because the mpv
aliases are not dependent on the mpv config anymore (which was
unnecessary).

The other changes are due to ffmpeg adding some new formats.
2020-02-29 01:23:20 +01:00
wm4 c10ca137a8 player: remove delayed audio seek thing
This was a hack that attempted to line up external audio tracks with
video. The problem is that if you do a keyframe seek backwards, video
will usually seek much farther back than audio (due to much higher
keyframe aka seek point distances). The hack somehow made seeking a 2
step process.

This existed in 4 different forms in the history of this code base, and
it was always very cumbersome. We mostly needed this for ytdl_hook (I
think?), which uses the 4th form, which is nicely confined to
demux_timeline and is unrelated to the "external" audio tracks in the
high level player.

Since this is (probably) not really widely needed anymore, get rid of
it. Better do this now, than when somehow rewriting all the seeking code
(which might happen in this decade or the next or so) and when it
wouldn't be easily revertable anymore in case we find we "really" need
it unlike expected.

There is no issue if hr-seeks are used. Also, you can still use edl
files to "bundle" multiple streams as if it was a single stream (this is
what ytdl_hook does now).
2020-02-29 01:23:05 +01:00
wm4 d32ce14d2c demux_lavf: don't interpret errors as EOF
It seems sporadic errors are possible, such as connection timeouts.
Before the recent demuxer change, the demuxer thread retried many times
even on EOF, so an error was only interpreted as EOF once the decoder
queues ran out.

Change it to use EOF only. Since this may actually lead to the demuxer
thread being "stuck" and retrying forever (depending on libavformat API
behavior), I'm also adding a heuristic to prevent this, using a random
retry counter. This should not be necessary, but libavformat cannot be
trusted. (This retrying forever could be stopped by the user, but
obviously it would still heat the CPU for a longer time if the user is
not present.)
2020-02-28 17:25:07 +01:00
wm4 7e2bb7b439 osc: use default hr-seek when dragging progress bar to seek
The "seekbarkeyframes" option is now interpreted such if it's true, the
player default is used. Too lazy to make this a choice option or
whatever; the Lua option parser doesn't have support for that anyway.
Someone who cares can adjust this.
2020-02-28 17:17:42 +01:00
wm4 679e4108f2 player: dumb seeking related stuff, make audio hr-seek default
Try to deal with various corner cases. But when I fix one thing, another
thing breaks. (And it's 50/50 whether I find the breakage immediately or
a few months later.) So results may vary.

The default for--hr-seek is changed to "default" (not creative enough to
find a better name). In this mode, audio seeking is exact if there is no
video, or if the video has only a single frame. This change is actually
pretty dumb, since audio frames are usually small enough that exact
seeking does not really add much. But it gets rid of some weird special
cases.

Internally, the most important change is that is_coverart and is_sparse
handling is merged. is_sparse was originally just a special case for
weird .ts streams that have the corresponding low-level flag set. The
idea is that they're pretty similar anyway, so this would reduce the
number of corner cases. But I'm not sure if this doesn't break the
original intended use case for it (I don't have a sample anyway).

This changes last-frame handling, and respects the duration of the last
frame only if audio is disabled. This is mostly "coincidental" due to
the need to make seeking past EOF trigger player exit, and is caused by
setting STATUS_EOF early. On the other hand, this might have been this
way before (see removed chunk close to it).
2020-02-28 17:15:07 +01:00
wm4 85576f31a9 player: attempt to fix playback end on hr-seeking past EOF again
This tries to fix #7206 (hr-seeking past EOF does not stop playback)
again. Commit 57fbc9cd76 should have fixed this, but trying it again
(using that git revision), it often did not work. Whatever the fuck.

So add another dumb special case that will break within weeks. Note that
the check in handle_eof() had no effect, since execute_queued_seek() is
called later, which cancels EOF in the same case.
2020-02-28 15:41:45 +01:00
wm4 efe43d768f player: set playback_pts in hr-seek past EOF case
Hr-seek past the last frame instantly enters EOF, which means
handle_playback_time() will not set playback_pts to the video PTS (as
all video frames are skipped), which leads to the playback time being
taken from the last seek target. This results in confusing behavior,
especially since the seek time will be clipped to the file duration for
display, but not for further relative seeks.

Obviously, the time should be set to the last video frame, so use the
last video frame as fallback if both audio and video have ended. Also,
since the same problem exists with audio-only playback, add a fallback
for audio PTS too. We don't know which was the "last" fragment of media
played (to decide whether to use the audio or video PTS as the
fallback), but it doesn't matter since the maximum works.

This could lead to some undesired effects. In particular the audio PTS
is basically a bad guess, and is for example not clipped against --end.
(But the ridiculous way audio syncing and clamping currently works, I'm
not going to touch that shit unless I rewrite it completely.) The cover
art case is slightly broken: using --keep-open with keyframe seeks will
result in 0 as playback PTS (the video PTS). OK, who cares, it got late.

Also casually get rid of last_vo_pts, since that barely made any sense
at all.

Fixes: #7487
2020-02-28 02:14:12 +01:00
wm4 009d1ffda6 player: remove stale last frame references
The seeking logic saves the last video frame it has seen (for example
for being able to seek to the last frame, or backstepping).
Unfortunately, the frame was fed back to the filtering pipeline in
situations when it shouldn't have. Then it's an out of order frame,
because it really saves the last _discarded_ frame.

For example, seeking to the end of a file with --keep-open, shift+up,
shift+down => invalid video pts warning due to saved_frame being fed
back.

Explicitly discard saved_frame when it's obviously not needed anymore.

The removed accesses to "r" are strictly speaking unrelated (just
const-propagating them).
2020-02-28 01:26:08 +01:00
wm4 3ae4094ec0 demux: make seek ranges work for static images + audio
In this case the video track has seek_start == seek_end, and due to the
"seek_start >= seek_end" condition, this was considered broken, and no
seek range was created, breaking cached seeking.

Fix this by allowing the case if they're equal, and a valid timestamp.

(NB: seeking backward in this will still jump to position 0, because it
is the video timestamp. This is unfortunately how it's supposed to work.
HR-seeks will also do this, but decode and skip the entire audio until
the seek target, so it will mostly appear to work.)
2020-02-28 00:59:11 +01:00
wm4 2b628d4352 demux_timeline: fix bad EOF reporting
Exposed by commit b56e2efd5f. demux_timeline reported a bogus EOF if
"parallel" streams were used. If a virtual source reported EOF, it was
propagated as global EOF, without serving packets of other virtual
sources that have not ended yet.

Fix this by not reporting global EOF just because a source has not
returned a packet. Instead make the reader retry by returning no packet
and no EOF state, which will call d_read_packet() again with a different
source. Rely on the eof_reached flags to signal global EOF.

Since eof_reached is now more important, set it in a certain other case
when it apparently should have been set. do_read_next_packet()'s return
value is now ignored, so get rid of it.
2020-02-28 00:08:36 +01:00
wm4 1e57f457b0 command: remove unintended newline
This just made it print a blank line.
2020-02-27 22:30:46 +01:00
wm4 05564af1ac demux_mkv: document probe-start-time option and enable it by default
This is useful with live streams, and it's not much worse than the h264
first packet hack, which reads some data anyway.

For some reason, the option wasn't even documented, so do that.

In addition, print the start time even if it's negative. That should not
be possible, but for some reason, the field is an int64_t copied from an
uint64_t so... whatever. Keeping the logging slightly more straight
forward is better anyway.
2020-02-27 22:30:46 +01:00
wm4 b56e2efd5f demux: simplify some internals, stop trying to read packets after EOF
Remove some redundant fields that controlled or indicated whether the
demuxer was/could/should prefetch. Redefine how the eof/reading fields
work.

The in->eof field is now always valid, instead of weirdly being reset to
false in random situations. The in->reading field now corresponds to
whether the demuxer thread is working at all, and is reset if it stops
doing anything.

Also, I always found it stupid that dequeue_packet() forced the demuxer
thread to retry reading if it was EOF. This makes little sense, but was
probably added for files that are being appended to (running downloads).
It makes no sense, because if the cache really tried to read until file
EOF, it would encounter partial packets and throw errors, so all is lost
anyway. Plus stream_file now handles this better. So stop this behavior,
but add a temporary option that enables the old behavior.

I think checking for ds->eager when enabling prefetching never really
made sense (could be debated, but no, not really). On the other hand,
the change above exposed a missing wakeup in the backward demuxing code.

Some chances of regressions that could make it stuck in certain states
or so, or incorrect demuxer cache state reporting to the player
frontend.
2020-02-27 22:30:46 +01:00
jnozsc 611c92ef1d *.py: cosmetic changes 2020-02-27 21:36:21 +01:00
wm4 c4440db744 sub: do not ignore demuxer wakeups
Setting demux_set_stream_wakeup_cb() will make all sh_stream (i.e.
track) specific wakeups go to this callback. But the callback takes care
of only the sub_preload() case (where it tries to pre-load subtitles
from already parsed and memory-present subtitles in a blocking way).

The old code assumed that the normal demuxer wakeup callback is called.
This was disregarded when the newer code was added. (And actually, the
original plan was to make _all_ per-sh_stream wakeups go to specialized
callbacks to avoid wasted work. dec_sub really should set the callback
always, and propagate wakeups to the playloop code. But it's too far
into the night to write coherent code.)

I couldn't actually observe any manifestation of this bug. Normally, the
playloop wakes up for other reasons (such as driving audio and video
decoding), so the lost wakeups rarely matter.
2020-02-27 02:33:51 +01:00
wm4 423323170b sub: fix typo in comment
Reading this commit and this commit message is a waste of time. I
guarantee it.
2020-02-27 02:24:43 +01:00
wm4 cf2b7a4997 sub, demux: improve behavior with negative subtitle delay/muxed subs
A negative subtitle delay means that subtitles from the future should be
shown earlier. With muxed subtitles, subtitle packets are demuxed along
with audio and video packets. But since they are demuxed "lazily",
nothing guarantees that subtitle packets from the future are available
in time.

Typically, the user-observed effect is that subtitles do not appear at
all (or too late) with large negative --sub-delay values, but that using
--cache might fix this.

Make this behave better. Automatically extend read-ahead to as much as
needed by the subtitles. It seems it's the easiest to pass the subtitle
render timestamp to the demuxer in order to guarantee that everything is
read. This timestamp based approach might be fragile, so disable it if
no negative sub-delay is used.

As far as the player frontend part is concerned, this makes use of the
code path for external subtitles, which are not lazily demuxed, and may
already trigger waiting.

Fixes: #7484
2020-02-27 02:23:58 +01:00
wm4 b873f1f8e5 demux: avoid some queue management corner cases with subtitles
Subtitle tracks are usually "lazy" (ds->eager=false), There are a number
of weird special cases associated with it. One of them is that they have
some sort of "temporary" EOF (to signal that there isn't a packet right
now, and the decoder should not block playback by waiting for more
packets). In a the next commit, I want to call mark_stream_eof() in case
of (some) of these temporary EOFs.

The problem is that mark_stream_eof() also calls the functions touched
by this commit. Basically they shouldn't do any complex work due to
these temporary EOFs (because they might happen very often). It turns
out that lazy tracks barely matter here: they do not extend the seek
range of a packet/EOF happens on them, they do not trigger seek range
joining, and they do not support backward demuxing.

This change should enable the following commit, while not causing any
behavior changes (i.e. bugs) with the current state.
2020-02-27 02:15:21 +01:00
wm4 c43fd88f59 scripting: fix racy crash if loading .run files fails
args->client was deallocated if the FDs were closed and nothing
referenced it (IPC socket codes detected the closed sockets and
asynchronously killed the mpv_handle in args->client). The problem was
that args->log depended on it, and was also destroyed.

Fix this by duplicating the mp_log.
2020-02-25 22:41:09 +01:00
linkmauve 322eb72679 OpenGL: Also detect softpipe as a software driver
Because it is.
2020-02-25 21:32:04 +02:00
wm4 c418aa3807 ipc: allow sending commands with named arguments
This has been part of the libmpv for a while, so the implementation in
the IPC code is quite simple: just pass the mpv_node representing the
value of the "command" field without further checks to
mpv_command_node().

The only problem are the IPC-specific commands, which essentially have
their own dispatch mechanism. They expect an array. I'm not going to
rewrite the dispatch mechanism, so these still work only with an array.
I decided make the other case explicit with cmd==NULL. (I could also
have set cmd=="", which would have avoided changing each if condition
since "" matches no existing command, but that felt dirty.)
2020-02-24 00:31:46 +01:00
wm4 67311af05f ipc: add more blabla that nobody reads 2020-02-24 00:16:10 +01:00
wm4 b05550fe55 ipc: implement asynchronous commands
I decided to make this explicit. The alternative would have been making
all commands asynchronous always, like a small note in the manpage
threatened. I think that could have caused compatibility issues.

As a design decision, this does not send a reply if an async command
started. This could be a good or bad idea, but in any case, it will make
async command look almost like synchronous ones, except they don't block
the IPC protocol.
2020-02-24 00:14:54 +01:00
wm4 a9e6b9ea36 client API: minor clarification when asynchronous commands send events 2020-02-24 00:09:51 +01:00
wm4 0ec036bfd8 ta: remove two pointless wrappers 2020-02-23 19:48:25 +01:00
wm4 758082a1f2 ta: minor simplification
Due to the ta_header.parent invariant, the "h->parent->child==h" check
is always true.
2020-02-23 19:45:25 +01:00
wm4 4839106a99 client API: fix race condition on client exit
The relatively recently added property update code has a race condition
when clients exit. It still tried to access mpv_handle during and after
it was destroyed.

The reason is that it unlocks the lock for the mpv_handle list (while
mpv_handle is locked), but nothing in mp_destroy_client() cares about
this case. The latter function locks mpv_handle only before/while it
makes sure all of its activity is coming to an end, such as asynchronous
requests, and property updates that are in progress. It did not include
the case when mp_client_send_property_changes() was still calling
send_client_property_changes() with mpv_handle locked.

Fix this by checking the mpv_handle.destroying field. This field can be
set only when mpv_handle is locked. While we're checking the lock, the
mpv_handle list is still locked, so at worst we might be at the point
before mp_destroy_client() locks the list again and finally destroys the
mpv_handle.

This is a hard to reproduce race condition which I spotted only once in
valgrind by chance, so the fix is unconfirmed.
2020-02-23 17:52:21 +01:00
wm4 bc3678da65 ta: change API; ta_set_parent() and ta_set_destructor() never fail
The previous change ensured that these cannot fail anymore (much like in
original talloc). Change the APIs to not return a success value anymore,
to "cement" this.
2020-02-23 17:45:05 +01:00
wm4 f6615f00ee ta: remove seperate internal "ext" header
The ta_ext_header was allocated on demand for allocations which have
child-allocations or destructors. In theory, it saved 2 words for every
TA leaf allocation. It had the very API-visible problem that setting a
parent or destructor could fail. (Although in most cases, the failure
was part of an allocation call anyway. Also, mpv code generally used the
early-failure variants, so it didn't matter.)

I think this was a bit too complex. These 2 words don't really matter;
if you have memory allocations where you are worried about overhead,
then these simply shouldn't use TA. Also, we never added new features to
TA that would have needed more "optional" header fields, which would
have justified the use of such a separately allocated header struct.

This uses quite straight-forward data structures. The only strange thing
is that ta_header.parent is NULL for most child allocations. That is
because we don't want to iterate over all children when the parent is
reallocated (yes, that is allowed, yes mpv makes use of it).

The new code has a few more special cases, because the list sentinel
concept isn't used anymore. Using it would have made the code more
unnatural/complex, because ta_ext_header doesn't exist anymore.
2020-02-23 17:36:27 +01:00
wm4 a9586625d1 ta: remove ta_find_parent()
Some mpv code once needed this, but it was removed in 2015.
2020-02-23 14:32:15 +01:00
sfan5 57ecfb4da2 ytdl_hook: fix URL extraction for manifests 2020-02-23 12:04:55 +01:00
der richter ee6ad403a7 cocoa-cb: fix crash with some japanese characters
the actual character that made mpv crash is IDEOGRAPHIC COMMA
(U+3001, UTF-8: E3 80 81, 、) and that only in some specific
circumstances that could be reliably reproduced on my end.

using an NSString instead of the Swift String actually fixes that issues
even though they should technically do the exact same thing. i tested
all the other String initialisers, but they all had had the same issue.
this is kinda only a workaround till i can find a different way of
handling it.
2020-02-22 14:21:06 +01:00
der richter 327b092bfc mac, cocoa: fix UI updates on none main queue threads
injecting the Apple Main Thread Checker via
DYLD_INSERT_LIBRARIES=libMainThreadChecker.dylib identified several
problems that needed fixing.
2020-02-22 13:56:31 +01:00
der richter 8e1ceaba34 cocoa-cb: remove unnecessary semicolons 2020-02-22 13:56:31 +01:00
der richter b8f2811f8d mac: fix media key support for libmpv users
this basically moves the remote command center to our mac events instead
of keeping it our Application, which is only available when started from
mpv itself. also make it independent of the NSApplication.

this also prevents a runtime crash
2020-02-22 13:56:31 +01:00
wm4 c1d744328e x11: switch back to StaticGravity
This was changed 6 years ago (444e583b6) and seemed to work fine. But it
does seem to cause issues with IceWM sometimes, while with StaticGravity
the problem is gone. Comparing both gravity values, reading the confused
source code comment, and reading the referenced commit message, I can't
determine what it even does, I just remove it.

Reproduction:
- start mpv in windowed mode, with 2 videos of different size
- switch to second video
- switch window with alt+tab
- switch back to mpv with alt+tab
- window moves to X=0

There's probably a better way to fix this. Please send a patch.
2020-02-22 01:35:12 +01:00
wm4 c68b813678 ytdl_hook: prefer "format" over "format_note" field for track titles
Much more verbose, but on the other hand format_note is useless for the
alphabetic site with fragmented DASH streams.
2020-02-21 22:23:17 +01:00
wm4 dc82921012 ytdl_hook: use "format" as fallback for "format_note" for stream titles
"format_note" normally contains a semi-informative description of the
format. But some extractors, confusingly, have it in the "format" field.
2020-02-21 16:38:17 +01:00
wm4 2b9b77fcf3 ytdl_hook: fix audio codec with some extractors
E.g. soundcloud. While it still worked, not having the audio codec was
pretty annoying.
2020-02-21 16:27:56 +01:00
wm4 c1f7b0c535 ytdl_hook: fix Lua escapes
This was obviously nonsense. In Lua 5.1 this appeared to work correctly,
but it really turned "\." into "." (making the pattern accept any
character). The proper way is using "%" for escaping.
2020-02-21 16:23:43 +01:00
wm4 605e1fb766 ytdl_hook, edl: add fps, samplerate codec parameters
Well, didn't help much in the case I was interested it.
2020-02-21 14:48:23 +01:00
wm4 2eab35fdf7 manpage: directly link interface-changes.rst in changelog section 2020-02-21 14:34:02 +01:00
wm4 6337c1cc14 ytdl_hook: make codec mapping more declarative 2020-02-21 14:29:55 +01:00
wm4 04118eefb8 ytdl_hook: remove some old playlist redirection hack
Should not be needed anymore. In fact, it's probably dangerous.
2020-02-21 14:19:01 +01:00
wm4 4c32468241 ytdl_hook: enable default selection via --ytdl-format with all_formats
In all_formats mode, we've ignored what --ytdl-format did so far, since
we've converted the full format list, instead of just the formats
selected by youtube-dl.

But we can easily restore --ytdl-format behavior: just mark the selected
tracks as default tracks.
2020-02-21 14:18:35 +01:00
wm4 a77780e6be edl: make it possible to set the track "default" flag
Also, the forced flag (and in the future, potentially a number of other
flags not implemented yet). See next commit for purpose.
2020-02-21 14:16:26 +01:00
wm4 1cda73356d manpage: fix some path description details 2020-02-21 12:13:54 +01:00
wm4 1edb57159f manpage: suggest using PuTTY for accessing mpv IPC named pipes on win32 2020-02-21 12:09:16 +01:00
wm4 daa3c11e1b ytdl_hook: add length parameter to delay-loaded tracks only once
This was done for each media type, so muxed tracks had it twice, which
logged a dumb warning. Move it out of the per-media type loop.
2020-02-21 12:06:18 +01:00
wm4 9f5b9011d6 demux_edl: correct warning on duplicate parameters
A parameter that is actually used is removed from the param_names[]
array, so we can report unused parameters. This also happened on
duplicate parameters, so adjust the warning to make it less confusing.

(In any case, you're not supposed to provide duplicate parameters.)
2020-02-21 12:05:29 +01:00
wm4 3d225ad275 ytdl_hook: remove bitrate estimation from file size
I think this is unnecessary, and at worst done by youtube-dl itself
(didn't check).
2020-02-21 11:57:57 +01:00
wm4 76aaf74d30 ytdl_hook: use tbr for all tracks if vbr/abr not available
vbr and abr are the video and audio bitrates. Sometimes there is a weird
mix of any of them available, but in these cases, it's not good to fall
back to tbr if a specific track has no vbr/abr.

For example, the alphabetic site provides tbr only for the muxed
fallback stream, but using tbr would make the primitive mpv hls_bitrate
selection pick the compatibility stream for audio, because it appears to
have a higher bitrate than the other audio-only streams (because the
bitrate includes video). So we must not use tbr in this case.

On the other hand, formats coming from youtube-dl HLS master playlist
use will only have tbr set.

So as a heuristic, use the tbr only if it's the only bitrate available
in any track entry.
2020-02-21 11:57:21 +01:00
wm4 6d09a042e6 ytdl_hook: replace skip_muxed with force_all_formats option
I don't think the skip_muxed option was overlay useful. While it was
nice to filter out the low quality muxed versions (as it happens on the
alphabetic site, I suspect it's compatibility stuff), it's not really
necessary, and just makes for another tricky and rarely used
configuration option. (This was different before muxed tracks were also
delay-loaded, and including the muxed versions slowed down loading.)

Add the force_all_formats option instead, which handles the HLS case.
Set it to true because they are also delay-loaded now, and don't slow
down startup as much.
2020-02-21 11:50:58 +01:00
wm4 fbbfbfc772 manpage: reorganize ytdl_hook option descriptions
Make it a proper list, instead of a paragraph soup.
2020-02-21 00:30:41 +01:00
wm4 390e995b6a ytdl_hook: delay-load interleaved files
(Or if it's about HLS, just "muxed"/multiplexed streams.)

This only affects all_formats=yes,skip_muxed=no modes.
2020-02-21 00:20:22 +01:00
wm4 6f0297dff4 edl: make it possible to delay-load files with multiple tracks
Until now, delay-loading was for files with single tracks only
(basically what DASH and HLS like to expose, so adaptive streaming and
codec selection becomes easier - for sites, not for us). But they also
provide some interleaved versions, probably for compatibility. Until
now, we were forced to eagerly load it (making startup slightly slower).

But there is not much missing. We just need a way to provide multiple
metadata entries, and use them to represent each track.

A side effect is now that the "track_meta" header can be used for normal
EDL files too.
2020-02-21 00:19:17 +01:00
wm4 6726b7a1ba demux_lavf: signal no seeking for RTSP streams without duration
RTSP supports seeking, but at least the libavformat implementation makes
this dependent on runtime behavior. So you have to perform a seek, and
check if it fails. But even if you do this, the stream is interrupted
and restarted, and there seem to be other issues.

Assume that RTSP with unknown duration means it's a live stream, and
disable seeking in this case, as suggested by the issue reporter.

Fixes: #7472
2020-02-20 15:28:49 +01:00
wm4 bd6d8d320f demux_timeline: don't open every delayed-open track on seeking
Now this was stupid. To seek a source, it obviously has to be opened...
so just don't try to seek any unused source. If the track is actually
selected during playback, a seek to the correct position is performed
anyway.
2020-02-20 15:21:27 +01:00
wm4 0020b47ffd demux: fix seek range caching with delay_open hack
These have ->segmented set (so the codec can be initialized properly),
but have no segment start or end times. This code was (probably) the
only thing which didn't handle this case.
2020-02-20 15:11:46 +01:00
wm4 f321d8da99 ytdl_hook: signal duration in all_formats mode
If all streams were delay loaded, there was actually no duration present
at all in the EDL metadata. So the length was considered unknown by the
player frontend.
2020-02-20 14:55:14 +01:00
wm4 89203cc994 ytdl_hook: attempt to filter out muxed streams if all_formats is used
See manpage additions. We would have to extend delay_open to support
multiple sub-tracks (for audio and video), and we'd still don't know (?)
whether it might contain more than one stream each (thinking of HLS
master streams). And if it's a true interleaved file (such as a "normal"
mp4 file provided as fallback for more primitive players), we'd either
have to signal such "bundled" tracks, or waste bandwidth.

This restructures a lot. The if/else tree in add_single_video for format
selection was a bit annoying, so it's split into separate if blocks,
where it checks each time whether a URL was determined yet.
2020-02-20 14:54:09 +01:00
wm4 c2e62817f6 ytdl_hook: remove forgotten debug message
It even has a typo.
2020-02-20 14:40:01 +01:00
wm4 af9403577a ytdl_hook: use bitrate fields for bitrate metadata instead of file sizes
If available.
2020-02-20 12:34:06 +01:00
wm4 f5c1d71639 ytdl_hook: try to skip interleaved streams with all_formats
If a "format" has both audio and video codec set, it might contain both
audio and video. all_format assumes that each format is just a quality
variant containing a single track.

This seems to happen with sites that provide a HLS master URL.
youtube-dl tends to "butcher" it, and the result isn't very ideal. I
guess HLS "renditions" simply don't map well to youtube-dl's output
format and what mpv expects. Playing master HLS directly is also less
than ideal, because of libavformat's stupid probing.

Fix this by not using the delay-opening mechanism if it appears like we
detected such a case. Add a metadata override to set the track titles to
"muxed-N", to indicate that they form a single unit. (Mostly helpful for
testing.)
2020-02-20 12:25:45 +01:00
wm4 eaa10a25c7 ytdl_hook: iterate format list by array order
Shouldn't have any consequences. Probably makes the user-visible order
more stable.
2020-02-20 12:17:59 +01:00
wm4 e64645540a demux_timeline: warn if streams are invisible
ytdl_hook.lua can do this with all_formats and when delay_open is used,
and if the source stream actually contains both audio and video. In this
case, it might accidentally hide a media type completely, or waste
bandwidth (if the stream has true interleaved audio/video). So it's
important to warn.
2020-02-20 12:16:32 +01:00
wm4 4e11ac82aa player: change bitrate in track listing back to kilobits
Because the --hls-bitrate option takes the same unit.
2020-02-20 12:13:32 +01:00
wm4 3db8715f70 manpage: minor fixes
In particular, all_formats description split away the example section of
an unrelated option, so move that to its proper place.
2020-02-19 23:11:02 +01:00
wm4 e2ab6b7f35 scripting: add a way to run sub processes as "scripts"
This is just a more convenient way to start IPC client scripts per mpv
instance.

Does not work on Windows, although it could if the subprocess and IPC
parts are implemented (and I guess .exe/.bat suffixes are required).
Also untested whether it builds on Windows. A lot of other things are
untested too, so don't complain.
2020-02-19 22:18:15 +01:00
wm4 d06ebe2251 client API: document requirement about PID management
Basically, UNIX sucks. (Not as much as the other POS of course.)
2020-02-19 22:16:26 +01:00
wm4 e22b771ff8 build: remove fchmod() check
This is UNIX-only code, and this function has been in POSIX since
forever. Even Android has it. The test should be unnecessary, so remove
it.
2020-02-19 20:38:12 +01:00
wm4 6d8b4ca742 ytdl_hook: add all_formats option
Pretty worthless I guess. I only tested one site (and 2 videos), it's
somewhat likely that it will break with other sites. Even if you leave
the option disabled (the default).

Slightly related to #3548. This will allows you to use the bitrate
stream selection mechanism, that was added for HLS, with normal videos.
2020-02-19 16:33:48 +01:00
wm4 43c13e5ea2 ytdl_hook: add a way to not pass --format to the command line
Might be helpful for... whatever.
2020-02-19 16:31:04 +01:00
wm4 b8f80b3854 player: print manifest per-stream bitrate information to terminal
Aka hls-bitrate. In turn, remove the demux_lavf.c hack, which made the
track title use this.
2020-02-19 16:26:22 +01:00
wm4 2567997ecf input: log commands with parameter names 2020-02-19 16:25:18 +01:00
wm4 a4d95fe98b audio: remove outdated comment
Neither does it (directly) mess with filters, nor does it return a bool.

As noticed by a comment in #6333.
2020-02-19 14:50:54 +01:00
xPMo 238acbad84 manpage: deprecated options in examples
example config and default term-status-msg
2020-02-19 14:37:14 +01:00
wm4 0df0a847f4 video: drop NV24 alias
Caused build failures with still supported FFmpeg versions. It's
unreferenced, so it's not needed.

Fixes: #7471
2020-02-18 18:03:42 +01:00
wm4 36ca0e0030 options: remove deprecation warning for "-foo bar" syntax
It's still deprecated, but I guess users who preferred typing a space
instead of a '=' can use it.
2020-02-17 00:31:19 +01:00
wm4 fbc226af51 demux: cosmetic change
This was sort of asymmetric and annoying.
2020-02-17 00:04:56 +01:00
wm4 26ec5862b3 demux: update file-size property even when paused
While paused, the decoders typically stop reading data from the demuxer.
But for some reason, the file size is returned as a public field in
struct demuxer (wat...), and updated only when the packet reading
function is called. This caused the file size property to always return
the same value when paused, even though the demuxer thread was reading
new data, and the internal file size was updated.

Fix with a simple hack.
2020-02-16 23:59:21 +01:00
wm4 aafc434f00 stream_file: remove file size caching
With the last 3 commits, this caching should be completely unnecessary.
2020-02-16 23:51:21 +01:00
wm4 1a54339705 demux: only query stream size at most once per second
Instead of every packet. Doing it every packet led to the performance
regression mentioned in the fstat() commit. This should now be over, but
out of being careful, don't query the file size that often. This is only
used for user interface things, so this should not cause any problems.

For the sake of leaving the code compact, abuse another thing that is
updated only every second (speed statistics).
2020-02-16 23:49:42 +01:00
wm4 27bf978e75 demux: invert update_cache() locking
Equivalent, just slightly more convenient for the following change.
2020-02-16 23:43:13 +01:00
wm4 20eead1813 stream_file: use fstat() instead of lseek() to determine file size
It appears using lseek() to seek to the end and back to determine file
size is inefficient in some cases.

With CIFS, this restores the performance regression that happened when
the stream cache was removed (which called read() from a thread). This
is probably faster than the old code too, because it's the seeking that
was slowing down CIFS.

According to the user who tested this, the size caching does not help
with fstat() (although it did with the old method).

Fixes: #7408, #7152
2020-02-16 23:36:05 +01:00
wm4 249bb091d4 manpage: improve command_native_async description 2020-02-16 23:03:14 +01:00
wm4 f2c7c641b3 subprocess: implement proper detached processes on POSIX
The previous method for this sucked: for every launched detached
process, it started a thread, which then would leak if the launched
process didn't end before the player uninitialized. This was very racy
(although I bet the race condition wouldn't trigger in a 100 years), and
wasteful (threads aren't a cheap resource).

Implement it for POSIX directly. posix_spawn() has no direct support for
this, so we need to do it ourselves with fork(). We could probably do it
without fork(), and attempt to collect the PID in another thread. But
then we'd either have a waiting thread again, or we'd need to do an
unsafe waitpid(-1, ...) call. (POSIX process management sucks so badly,
how did they even manage this. Hopefully I'm just missing something, but
I'm not.) So now we depend on both posix_spawn() _and_ fork(), isn't it
fun?

Also call setsid(), to essentially detach the child process from the
terminal. (Otherwise it can receive various signals from the terminal,
which is probably not what you want.) posix_spawn() adds
POSIX_SPAWN_SETSID in newer POSIX releases, but we don't want to rely on
this yet.

The posix_spawnp() call is duplicated, but this is better than somehow
trying to unify the code paths.

Only somewhat tested, so enjoy the bugs.
2020-02-16 22:08:48 +01:00
wm4 92fee4ebc4 subprocess: change to a fancier API
Introduce mp_subprocess() and related definitions. This is a bit more
flexible than the old stuff. This may or may not be used for a more
complicated feature that involves starting processes, and which would
require more control.

Only port subprocess-posix.c to this API. The player still uses the
"old" API, so for win32 and dummy implementations, the new API is simply
not available, while for POSIX, the old APIs are emulated on top of the
new one. I'm hoping the win32 code can be ported as well, so the ifdefs
in subprocess.c can be dropped, and the player can (if convenient or
needed) use the new API.
2020-02-16 21:27:34 +01:00
wm4 a4b12c54b6 f_lavfi: don't propagate filter failure if creation fails
Filters that fail to create are not supposed to do this. Generally it
should happen in process() only.

This fixes the previous commit. If a filter could not be created, it
"trashed" the wrapper filter with the failure. (Even if the wrapper were
to handle were to handle failures of sub-filter, it couldn't handle init
failure because it cannot call mp_filter_set_error_handler() before the
newly created filter is actually returned.)

Fixes: #7465 (attempt 2)
2020-02-16 16:21:03 +01:00
wm4 a19d918816 f_auto_filters: always fall back to hw-download+yadif if no hw deint filter
If hw decoding is used, but no hw deinterlacer is available, even though
we expect that it is present, fall back to using hw-download and yadif
anyway. Until now, it was over if the hw filter was somehow missing; for
example, yadif_cuda apparently requires a full Cuda SDK, so it can be
missing, even if nvdec is available. (Whether this particular case works
was not tested with this commit.)

Fixes: #7465
2020-02-16 15:28:57 +01:00
wm4 7d11eda72e Remove remains of Libav compatibility
Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.

Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.

The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
2020-02-16 15:14:55 +01:00
wm4 a4eb8f75c0 sub: add an option to filter subtitles by regex
Works as ad-filter. I had some more plans, for example replacing
matching text with different text, but for now it's dropping matches
only. There's a big warning in the manpage that I might change
semantics. For example, I might turn it into a primitive sed.

In a sane world, you'd probably write a simple script that processes
downloaded subtitles before giving them to mpv, and avoid all this
complexity. But we don't live in a sane world, and the sooner you learn
this, the happier you will be. (But I also want to run this on muxed
subtitles.)

This is pretty straightforward. We use POSIX regexes, which are readily
available without additional pain or dependencies. This also means it's
(apparently) not available on win32 (MinGW). The regex list is because I
hate big monolithic regexes, and this makes it slightly better.

Very superficially tested.
2020-02-16 02:07:24 +01:00
wm4 0b35b4c917 sub: make filter_sdh a "proper" filter, allow runtime changes
Until now, filter_sdh was simply a function that was called by sd_ass
directly (if enabled).

I want to add another filter, so it's time to turn this into a somewhat
more general subtitle filtering infrastructure.

I pondered whether to reuse the audio/video filtering stuff - but better
not. Also, since subtitles are horrible and tend to refuse proper
abstraction, it's still messed into sd_ass, instead of working on the
dec_sub.c level. Actually mpv used to have subtitle "filters" and even
made subtitle converters part of it, but it was fairly horrible, so
don't do that again.

In addition, make runtime changes possible. Since this was supposed to
be a quick hack, I just decided to put all subtitle filter options into
a separate option group (=> simpler change notification), to manually
push the change through the playloop (like it was sort of before for OSD
options), and to recreate the sub filter chain completely in every
change. Should be good enough.

One strangeness is that due to prefetching and such, most subtitle
packets (or those some time ahead) are actually done filtering when we
change, so the user still needs to manually seek to actually refresh
everything. And since subtitle data is usually cached in ASS_Track (for
other terrible but user-friendly reasons), we also must clear the
subtitle data, but of course only on seek, since otherwise all subtitles
would just disappear. What a fucking mess, but such is life. We could
trigger a "refresh seek" to make this more automatic, but I don't feel
like it currently.

This is slightly inefficient (lots of allocations and copying), but I
decided that it doesn't matter. Could matter slightly for crazy ASS
subtitles that render with thousands of events.

Not very well tested. Still seems to work, but I didn't have many test
cases.
2020-02-16 02:07:24 +01:00
Thomas Carmichael e162bcb5a0 TOOLS/lua/autoload.lua: update script comments
The example configuration uses values of true/false for the script
options. As per DOCS/man/lua.rst boolean values should be represented
with yes/no and using true/false will result in an error.

This updates the comments and changes the true/false values under the
example configuration to yes/no.
2020-02-15 20:41:07 +01:00
wm4 2160306b31 manpage: fix a case of broken indentation
This renders incorrectly in the html output. I suspect you need one more
level here. Increase the indentation level. No other changes, other than
re-breaking some lines.
2020-02-15 20:01:20 +01:00
wm4 29e15e6248 ytdl_hook.lua: delay load subtitles
Uses the infrastructure added in the previous commits. This is
admittedly a bit weird (constructing EDL URLs and such). But on the
other hand, adding this as "first class" mechanism directly to the
sub-add command or so would increase weirdness and unexpected behavior
in other places, or at least that's what I think.

To reduce confusion, this goes through the effort of mapping the webvtt
codec, so it's shown "properly" in the codec list. Without this it would
show "null", but still work. In particular, any non-webvtt codecs should
still work if libavcodec supports it.

Not sure if I should remove the --all-subs hack from the code. But I
guess it does no harm.
2020-02-15 18:30:42 +01:00
wm4 e54ebaec52 f_decoder_wrapper, sd_add: accept "null" codec
This is for easier use with the "delay_open" feature added in the
previous commit. The "null" codec is reported if the codec is unknown
(because the stream was not opened yet at time the tracks were added).
The rest of the timeline mechanism will set the correct codec at
runtime. But this means every time a delay-loaded track is selected, it
wants to initialize a decoder for the "null" codec.

Accept a "null" decoder. But since FFmpeg has no such codec, and out of
my own laziness, just let it fall back to "common" codecs that need no
other initialization data.
2020-02-15 18:30:42 +01:00
wm4 c92c08edc6 edl: add mechanism for delay loading streams
Add something that will access an URL embedded in EDL only when the
track it corresponds to is actually selected. This is meant to help with
ytdl_hook.lua and to improve loading speeds.

In theory, all this stuff is available to any mpv user, but discourage
using it, as it's so specialized towards ytdl_hook.lua, that there's
danger we'll just break this once ytdl_hook.lua stops using it, or
similar.

Mostly untested.
2020-02-15 18:29:44 +01:00
wm4 1d53a8f2e7 demux_edl: warn if no_clip is used with multiple parts
Well whatever.
2020-02-15 15:25:12 +01:00
wm4 921f316281 demux_edl: allow a redundant new_stream at the beginning
Normally, the first sub-stream is implicitly created. This change lets
the user use more orthogonal syntax, and use a new_stream header for
every sub-stream, instead of having to skip the header for the first
one.
2020-02-15 15:22:05 +01:00
wm4 64c4c59770 demux_edl: accept protocol entries in EDL entries again
Accidentally broken by commit 99700bc52c. mp_path_join() does not
check for this, because it's supposed to work on filesystem strings (and
e.g. "http://fubar" is a valid relative path in UNIX).
2020-02-15 15:11:05 +01:00
wm4 96ef62161a demux_edl: improve parsing slightly
Add a mp_log context to the parse_edl() function, and report some
errors. Previously, this just told you that something was wrong. Add
some error reporting to make it slightly less evil.

Put all parameters in a list before processing them. This makes adding
parameters for special headers easier, and we can report parameters that
were not understood. (For "compatibility", which probably doesn't matter
at all, still don't count them as errors; as before.)
2020-02-15 15:07:52 +01:00
wm4 121bc6ad62 demux_timeline: fix another cursed memory management issue
The timeline stuff has messed up memory management because there are no
clear ownership rules between a some demuxer instances (master or
demux_timeline) and the timeline object itself.

This is another subtle problem that happened: apparently,
demux_timeline.open is supposed to take over ownership of timeline, but
only on success. If it fails, it's not supposed to free it. It didn't
follow this, which lead to a double-free if demux_timeline.open failed.
The failure path in demux.c calls both timeline_destroy() and
demux_timeline.close on failure.
2020-02-15 14:07:46 +01:00
wm4 64a03b03ea demux_timeline: fix a comment 2020-02-15 13:55:54 +01:00
wm4 d5de8ddb65 demux_timeline: reorder some functions
Move them around in the source code to get rid of the forward
declarations. Other than rearranging the lines and removing the 2
forward declarations, there are no other changes at all.
2020-02-15 13:55:37 +01:00
wm4 641d102101 msg: slightly improve --msg-time output
Cut the arbitrary offset, and document what unit/timesource it uses.
2020-02-14 16:12:37 +01:00
wm4 5793cb40c8 stream: early-out in stream_seek_skip() if nothing is skipped
stream_seek() might somewhat show up in the profiler, even if it's a
no-OP, because of the MP_TRACE() call. I find this annoying. Otherwise,
this should be of no consequence, and should not break or improve
anything.
2020-02-14 16:08:54 +01:00
wm4 c59ca06a0f stream_file: cache file size
Some cache logic in demux.c queries the raw byte stream size on every
packet read. This is because it reports the value to the user. (It has
to be polled like this because there is no change notification in most
underlying I/O APIs, and also the user can't just block on the demuxer
thread to update it explicitly.)

This causes a very high number of get_size calls with low packet sizes,
so cache the size, and update it on every read. Reads only happen
approximately all 64KB read with default settings, which is way less
frequent than every packet in such extreme cases.

In theory, this could in theory cause problems in some cases. Actually
this is whole commit complete non-sense, because why micro-optimize for
broken cases like patent troll codecs. I don't need to justify it
anyway.

As a minor detail, off_t is actually specified as signed, so the off_t
cast is never needed.
2020-02-14 16:07:13 +01:00
wm4 777c046b35 manpage: clarify --player-operation-mode
options.rst to clarify the option, some more text in mpv.rst to separate
out the compatibility stuff a little.

Fixes: #7461 (options.rst change only)
2020-02-14 12:58:45 +01:00
Dudemanguy 83efdb5a01 wayland: make resizing better
Resizing the window while preserving the aspect ratio actually kind of
sucked. The window size could make big dramatic changes which was pretty
unintuitive with respect to where the mouse was actually located.
Instead, let's just do some math to ensure that the window size is
always contained inside the width/height reported by
handle_toplevel_config while preserving the aspect ratio. Fixes #7426.
2020-02-13 20:28:59 +00:00
wm4 cc52a03401 audio: slightly simplify pull underrun message printing
A previous commit moved the underrun reporting to report_underruns(),
and called it from get_space(). One reason was that I worried about
printing a log message from a "realtime" callback, so I tried to move it
out of the way. (Though there's little justification other than a bad
feeling. While an older version of the pull code tried to avoid any
mutexes at all in the callback to accommodate "requirements" from APIs
like jackaudio, we gave up on that. Nobody has complained yet.)

Simplify this and move underrun reporting back to the callback. But
instead of printing the message from there, move the message into the
playloop. Change the message slightly, because ao->log is inaccessible,
and without the log prefix (e.g. "[ao/alsa]"), some context is missing.
2020-02-13 18:02:16 +01:00
Dudemanguy 374c6aff7b wayland: fix autofit and rotating issues
Fixes #7441. Just set screenrc to be equal to current_output's geometry.
Also remove some pointless/extra variables and print a warning/fallback
to screen 0 if a bad id is passed to --fs-screen.
2020-02-13 16:01:59 +00:00
wm4 5bf433b16f player: consider audio buffer if AO driver does not report underruns
AOs can report audio underruns, but only ao_alsa and ao_sdl (???)
currently do so. If the AO was marked as not reporting it, the cache
state was used to determine whether playback was interrupted due to slow
input.

This caused problems in some cases, such as video with very low video
frame rate: when a new frame is displayed, a new frame has to be
decoded, and since there it's so much further into the file (long frame
durations), the cache gets into an underrun state for a short moment,
even though both audio and video are playing fine. Enlarging the audio
buffer didn't help.

Fix this by making all AOs report underruns. If the AO driver does not
report underruns, fall back to using the buffer state.

pull.c behavior is slightly changed. Pull AOs are normally intended to
be used by pseudo-realtime audio APIs that fetch an audio buffer from
the API user via callback. I think it makes no sense to consider a
buffer underflow not an underrun in any situation, since we return
silence to the reader. (OK, maybe the reader could check the return
value? But let's not go there as long as there's no implementation.)
Remove the flag from ao_sdl.c, since it just worked via the generic
mechanism. Make the redundant underrun message verbose only.

push.c seems to log a redundant underflow message when resuming (because
somehow ao_play_data() is called when there's still no new data in the
buffer). But since ao_alsa does its own underrun reporting, and I only
use ao_alsa, I don't really care.

Also in all my tests, there seemed to be a rather high delay until the
underflow was logged (with audio only). I have no idea why this happened
and didn't try to debug this, but there's probably something wrong
somewhere.

This commit may cause random regressions.

See: #7440
2020-02-13 01:32:58 +01:00
wm4 f3c498c7f1 ao: avoid unnecessary wakeups
If ao_add_events() is used, but all events flags are already set, then
we don't need to wakeup the core again.

Also, make the underrun message "exact" by avoiding the race condition
mentioned in the comment.

Avoiding redundant wakeups is not really worth the trouble, and it's
actually just a bonus in the change making the ao_underrun_event()
function return whether a new underrun was set, which is needed by the
following commit.
2020-02-13 01:28:14 +01:00
wm4 7e6ea02183 zimg: fix previous odd sizes commit
Obviously, we don't want to lose fractions, and the zimg active_region
fields in fact have the type double. The integer division was wrong.

Also, always set active_region.width/height. It appears zimg behavior
does not change if they're set to the normal integer values, so the
extra check to not set them in this case was worthless.
2020-02-13 01:26:51 +01:00
wm4 ffd89f5ff4 manpage: fix typo on sub-end
Fixes: #7455
2020-02-12 19:13:05 +01:00
wm4 c3f93f5fdd sws_utils: use zimg by default if available
This seems stable enough to use. Change the default, and remove it from
the sw-fast profile.
2020-02-12 18:06:53 +01:00
wm4 7c8b40c38a zimg: correct output to odd (chroma un-aligned) sizes
As suggested by the zimg author: active_region is not supported on
outputs (and the API returns an error), so instead scale to the "full"
surface, but adjust the source rectangle such that the cropped output
image happens to cover the correct region.

Does this even work? Since Balmer Peak doesn't work, I can't really say,
but it seems to look correct.
2020-02-12 18:01:22 +01:00
wm4 0848f3f832 zimg: fix typos in a comment
Also remove the "o" case, which was never implemented (probably was an
idea to output alpha formats, now obsoleted by zimg's full alpha
support).
2020-02-12 17:54:35 +01:00
wm4 5a45a4ca39 vo_drm, wo_wlshm: mention that it's software scaling
(But does anyone even read --vo=help output?)
2020-02-11 21:45:16 +01:00
wm4 2337e2861f vo_x11: don't call X11 "crap"
X11 is in fact beautiful and superior to Wayland. Instead, just state
what the problem is in most cases: software scaling. (We have
accelerated X11 rendering in vo_gpu and others.)
2020-02-11 21:43:53 +01:00
wm4 8c2179becf zimg: add pal8 unpacker
Some pngs are paletted, so this is vaguely interesting.
2020-02-10 19:01:21 +01:00
wm4 d699893dbd img_format: add alias for ffmpeg pal8 format
For the next commit.
2020-02-10 18:59:59 +01:00
wm4 a8404ed0a0 manpage: add some blabla about zimg speed vs. libswscale
Of course nobody will read this. I'm just putting it there so I can
blame users, who run into problems, for not having read it.
2020-02-10 18:59:34 +01:00
wm4 83f070dfb8 zimg: rename zplanes field
This was a confusing name, because 1. there's also a z_planes[] field,
and 2. it was not specific to zimg indexes.

Possibly there used to be an idea involved about supporting alpha to
non-alpha formats by discarding the alpha plane, but zimg does this now
(and zimg will correctly blend the alpha component too).
2020-02-10 17:59:13 +01:00
wm4 a9116ddd38 zimg: support gray/alpha conversion
The special thing about this format is

1. mpv assigns the component ID 4 to alpha, and component IDs 2 and 3
   are not present, which causes some messy details.
2. zimg always wants the alpha plane as plane 3, and plane 1 and 2 are
   not present, while FFmpeg/mpv put the alpha plane as plane 1.

In theory, 2. could be avoided, since FFmpeg actually doesn't have a any
2 plane formats (alpha is either packed, or plane 3). But having to skip
"empty" planes would break expectations.

zplanes is not equivalent to the mpv plane count (actually it was always
used this way), while zimg does not really have a plane count, but does,
in this case, only use plane 0 and 3, while 2 and 3 are unused and
unset. z_planes[] (not zplanes) is now always valid for all 4 array
entries (because it uses zimg indexes), but a -1 entry means it's an
unused plane.

I wonder if these conventions taken by mpv/zimg are not just causing
extra work. Maybe component IDs should just be indexes by the "natural"
order (e.g. R-G-B-A, Y-U-V-A, Y-A), and alpha should be represented as a
field that specifies the component ID for it, or just strictly assume
that 2/4 component formats always use the last component for alpha.
2020-02-10 17:57:01 +01:00
wm4 c31661466b zimg: fix some confusion about plane permutation
We reorder the planes between mpv and zimg conventions. It turns out the
code still confused when which convention was used.

So the way it actually works is that the _only_ place where zimg order
is used is the zimg_image_buffer.plane[] array. plane_aligned[] and
zmask[] were accessed incorrectly, although I guess it rarely had a
reason to fail (plane reordering is mostly for RGB, which has planes of
all the same size).

Adjust some comments accordingly too.
2020-02-10 17:45:20 +01:00
wm4 a841fe9484 img_format: add gray/alpha planar formats
The zimg wrapper "needs" these formats as intermediary when repacking
the normal gray/alpha packed format. The packed format is used by the
png decoder and encoder, and is thus interesting.

Unfortunately, mpv-only formats are a mess right now, because all the
existing code is focused around using the FFmpeg metadata for pixel
formats. This should be improved, but not now, so make the mess worse.

This commit doesn't add support for it to the zimg wrapper yet.
2020-02-10 17:38:54 +01:00
wm4 cca02e51ef zimg: add alpha support
libzimg recently added direct alpha support and new API for it. (The API
change is rather minimal, and it turns out we can easily support old and
new zimg versions.)

This does not support _all_ alpha formats. For example, gray + alpha is
not supported yet, because my stupid design in the zimg wrapper would
require a planar gray + alpha format, while ffmpeg provides only a
packed one.
2020-02-09 19:16:54 +01:00
wm4 c9963c1368 vo: fix typo in comment 2020-02-09 18:32:28 +01:00
wm4 ee4a8f0d57 vf_format: add w, h parameters
Yes, this thing became vf_scale through the back door.
2020-02-09 18:23:22 +01:00
Dan Oscarsson eb1d50ba20 sub: enhance SDH filtering
It is not uncommon with a speaker label with [xxxx] inside.
They should also be filtered out.
2020-02-09 16:18:34 +01:00
der richter a8553578eb github: fix a typo in the contact links info 2020-02-09 13:25:29 +01:00
der richter c3298ad416 github: ask users to first reproduce the issue with --no-config 2020-02-09 13:25:29 +01:00
der richter 1881698543 mac: always include the macOS config when cocoa is available
the macOS config was only used in cocoa-cb before and only included when
it was available. since this config is meant for general macOS options
and backend independent options we include it when cocoa is available.
one of the options is already used in the old cocoa backend, which broke
using it when build without swift or cocoa-cb support.

Fixes #7449
2020-02-09 11:45:55 +01:00
Philip Langdale 6799f8e0e9 bash completion: complete ao/af/vo/vf options
I didn't handle these originally, but it turns out that they can be
handled with the samel logic as Choice options.
2020-02-08 09:50:58 -08:00
Philip Langdale 8676f4616c bash completion: Cache the options list
The bash completion seems to be working decently at this point, so I
feel comfortable caching the options output to improve the performance
of the completion.
2020-02-08 09:50:58 -08:00
Dan Oscarsson 18070f7405 sub: fix SDH filtering after change
The change, in an earlier commit, in format for ass to handle results
in a different number of fields to skip. Correct that so SDH filtering
works.

Should fix issue #7188
2020-02-08 18:10:04 +01:00
wm4 e9fc53a10b player: add ab-loop-count option/property
As requested I guess. It behaves quite similar to the --loop* options.

Not quite happy with the idea that 1) the option is mutated on each
operation (but at least it's consistent with --loop* and doesn't require
more properties), and 2) the ab-loop command will do nothing once all
loop iterations are done. As a concession, the OSD shows something about
"disabled".

Fixes: #7360
2020-02-08 15:01:33 +01:00
wm4 3fb0cc203b DOCS/interface-changes.rst: mention it's for incompatible changes
This is not really a changelog, but rather a list of potentially
breaking changes API- and normal users should be aware of, and to help
with migration from older mpv releases.
2020-02-08 14:44:53 +01:00
wm4 27d84de2f4 DOCS/interface-changes.rst: mention OSX bundle logging 2020-02-08 14:43:01 +01:00
der richter 5d7f0edfeb cocoa-cb: fix auto-selection of title bar style with older SDKs
returning a nil value only works when build with a +10.14 SDK otherwise
we need to fallback to the old mechanism.
2020-02-08 11:00:55 +01:00
der richter 3ad9c32a5f cocoa-cb: simplify cursor hiding and make it less greedy
for reasons unknown to me the NSCursor (un)hide functions can be
completely unreliable and the cursor can have an unknown state. this
only happens on some system and wasn't able to reproduce this. it's
probably some dumb race condition that might be possible to work around,
though because of the lack of reproducibility on my end it's hard to
test.

i decided to rework the cursor hiding code yet again and make it a lot
less greedy. the cursor will now always unhide when moved and there
will never be a situation again the cursor can't be unhidden again.
on the other hand there might be edge cases now where the cursor won't
hide immediately and you have to move it slightly to make it disappear
again. this should be an acceptable tradeoff.

Fixes #6886
2020-02-08 10:56:11 +01:00
der richter 2607a2b892 mac: activate logging when started from the bundle
this creates a default log for the last mpv run when started from the
bundle. that way one can get a log of what happened even after an issue
occurred. also add a menu entry under Help to show the current log, but
only when the bundle is used.

Fixes #7396
Fixes #2547
2020-02-08 10:55:07 +01:00
der richter b7b8a772f2 mac: remove stdout and stderr redirect for logging
this was kinda useless anyway since the bundle was started with
terminal=no and no logging was done anyway.

Fixes #1590
2020-02-08 10:55:07 +01:00
Dudemanguy af021a2891 wayland: adjust vo_wayland_wait_frame logic
Wayland uses vo_wayland_wait_frame plus some polling with a timeout for
blocking on vsync. Here are a couple of changes that seem to be
improvements. First, the poll time is always rounded up instead of
truncated. When rendering frames longer than the standard 16.666 ms
timeout, it seems that truncating the poll time slightly early may cause
some vsync jitter spikes. Waiting longer, even if it's too long, appears
to behave better.

The second change is to use wl_display_roundtrip instead of
wl_display_dispatch_pending. wl_display_dispatch_pending dispatches all
events immediately. This is good to avoid blocking, but it's not
guaranteed to wait long enough for all events to be processed on the
display fd. The preceding wl_display_read_events routine ensures that
all events on the display fd are queued. We just need a semi-blocking
routine to dispatch them for the most reliable vsync.

wl_display_roundtrip will dispatch any events for us, but also wait for
a reply from the display server. This makes it ideal for this role. If
the compositor doesn't reply to the client something else is probably
horribly broken and wrong anyway. It's also not a permanently blocking
call like wl_display_dispatch. If there's no frame callback (i.e. the
window is hidden), then it does not dispatch any events and returns
immediately.
2020-02-07 18:33:32 +00:00
Avi Halachmi (:avih) c4570be3b8 DOCS: js: minor update for require 2020-02-07 19:24:00 +02:00
Avi Halachmi (:avih) 756960bf3c js: require: directory-scripts: first look at <dir>/modules/
Also, add the function mp.get_script_directory() to let scripts know if
they're loaded as a directory and where.
2020-02-07 18:22:12 +02:00
Avi Halachmi (:avih) 68a1b47d4d js: require: don't use ~~/scripts/modules.js/
Directories inside ~~/scripts/ are now loaded as scripts, so don't use
it also for modules. Now there are no default module paths.

To compensate, we now try to run ~~/.init.js right after defaults.js,
so the user may extend the js init procedure via this script, e.g. for
adding default paths to mp.module_paths .
2020-02-07 18:20:33 +02:00
wm4 10a97f7cc3 osc: use cache state cache-duration field
Avoids an additional property access; see previous commit.
2020-02-07 16:16:18 +01:00
wm4 11d223228c command: add cache-duration to cache state property
Convenience; see following commit.
2020-02-07 16:15:55 +01:00
wm4 27d5d32020 demux: add option to disable "sharing" between back and forward buffers
As requested. I guess option name and manpage text could be better and
clearer.

Closes: #7442
2020-02-07 15:58:13 +01:00
wm4 c48fd48f1e console: fix typo in previous commit
Now keypad enter actually works.
2020-02-07 14:05:04 +01:00
wm4 f659cfd6e3 console: manually map numeric keypad (KP*) bindings
While mpv normally uses the text a key produces (as opposed to physical
key mappings), this is different with the keypad. This is for the sake
of making it possible to distinguish between these keys and the normal
number keys on the left side of a full size keyboard.

There were complaints that the keypad doesn't interact with console.lua,
so manually map them. This ignores numlock (behaves as if it's always
on), and maps KP_DEC to "." (even though it's mapped to "," on some
keyboards). The /*-+ keys produce ASCII on mpv (at least with X11) as an
inexplicable inconsistency, so there are no mappings for these.

Fixes: #7431
2020-02-07 13:51:25 +01:00
wm4 c33bbc8694 screenshot: fix typo in comment
It was not meant to imply that screenshots are male. Female (and other)
screenshots are also welcome to this project.
2020-02-07 13:42:42 +01:00
wm4 a3bd8c3b5f player: make screenshot each-frame mode more accurate
Due to asynchronicity, we generally can't guarantee that a video frame
matches up with other events such as playback time change exactly (since
decoding, presentation, and property update all happen at different
times). This is a complaint in the referenced bug report, where
screenshot filenames in each-frame screenshot did not use the correct
timestamp, and instead was lagging behind by 1 frame.

But in this case, synchronicity was already pretty much forced with wait
calls. The only problem was that the playback time was updated at a
later time, which results in the observed 1 frame lag. Fix this by
moving the place where the screenshot is triggered in this mode.

Normal screenshots may still have the old problem. There is no effort
made to guarantee the timestamps absolutely line up, same as with the
OSD. (If you want a guarantee, you need to use a video filter, such as
libavfilter's drawtext. These will obviously use the proper timestamp,
instead of going through the somewhat asynchronous property etc. system
in the player frontend.)

Fixes: #7433
2020-02-07 13:32:21 +01:00
wm4 3d17e19c2c options: disable vsfilter blur compat by default
See #7435 and related for context.

Basically, it seems that while the original vsfilter processed subtitles
like with this option set to "yes", many current players (mpc-hc
default, vlc, probably most libass users) treat them like with "no". In
the linked issue, this makes rendering severely slower, and can consume
a lot of memory (or just overflow libass memory calculations). It seems
that changing this to "no" will lead to more good than bad, especially
because newer subtitles may be authored for the "no" behavior.

Most libass users seem to use "no" exactly because they do not call
ass_set_storage_size() at all. This API was needed because the scaling
of the subtitles depends on the video size (vsfilter bugs, or
something). In addition, it's my personal opinion that rendering should
not depend on the video at all, so I like setting the default of this to
"no".
2020-02-07 00:50:25 +01:00
wm4 4bdf03779f lua: fix typo in comment 2020-02-06 23:02:23 +01:00
Oscar Manglaras c99cc13526 options.lua: avoid unnecessary on_update calls
The script was set up to only call on_update when the changelist
was non-empty. However, since the size operator does not operate
on dicts, it always returned 0 (which is truthy), thus on_update
would always be called when the script-opts property changed.
2020-02-06 22:57:53 +01:00
sfan5 a2eee88ccc stats: fix incorrect ass formatting on 3rd page when vo was switched
When switching between having a video visible or not,
stats.lua now picks up the required formatting changes
for the cache stats page to display correctly.
2020-02-06 22:57:53 +01:00
wm4 c58f9a6579 scripting: give proper name to scripts using a directory
The recently added feature to load scripts from a sub-directory. A
problem was that the script name was still derived from the actual
script source file that was loaded, which was always "main.lua" (or
similar), resulting in "main" as name.

Fix this by using the directory name.

One odd corner case is that you can do "--script=/path/foo////". As by
POSIX semantics, the extra "/" are ignored. However, the newly added
code strips only one separator, so mp_basename() returns "" (as it
should), and the empty name makes mp_new_client() fail in turn. I don't
really care about this, just don't do it. But mp_new_client() failure
was silent (since it normally never happens), so add at least an error
message for that, instead of being entirely silent.
2020-02-06 19:38:22 +01:00
Dudemanguy 2aaf531720 wayland: toplevel config fixes
There were a couple of erroneous things in the handle_toplevel_config
function. Firstly, looping through the different states was not handled
correctly. Launching a window as maximized (can happen in sway for
example) was always stuck on true and would never be set to false. Fix
this by always checking if XDG_TOPLEVEL_STATE_MAXIMIZED is found or not.
Also do a similar thing for the fullscreen state.

Additionally, there were some issues with resizing windows and
window-scale going back to old sizes. The root of this problem is that
the width and height arguments of handle_toplevel_config aren't actually
guarenteed to be the actual width and height of the surface. There are
times when mpv will set the surface size on its own (like with
window-scale) which will be unknown to the toplevel listener. To
complicate matters, there are times when we do want to use the width and
height arguments (like when resizing with the mouse).

Fix this by checking if the width and height arguments reported by
handle_toplevel_config changed from the previous call of the function.
If the value is different, then we go ahead and use them when setting
mpv's geometry. If not, then we just ignore it.
2020-02-06 16:17:25 +00:00
wm4 7c5c057717 lua: use mp_path_is_absolute() for checking package paths
This makes it work with the shitty OS. Behavior on Linux should be the
same.
2020-02-06 14:15:31 +01:00
wm4 1dc3507474 path: add mp_path_is_absolute()
Just move it from mp_path_join_bstr() to this new function.
2020-02-06 14:14:35 +01:00
wm4 31acec5438 path: change win32 semantics for joining drive-relative paths
win32 is a cursed abomination which has "drive letters" at the root of
the filesystem namespace for no reason. This requires special handling
beyond tolerating the idiotic "\" path separator.

Even more cursed is the fact that a path starting with a drive letter
can be a relative path. For example, "c:billsucks" is actually a
relative path to the current working directory of the C drive. So for
example if the current working directory is "c:/windowsphone", then
"c:billsucks" would reference "c:/windowsphone/billsucks".

You should realize that win32 is a ridiculous satanic trash fire by the
point you realize that win32 has at least 26 current working
directories, one for each drive letter.

Anyway, the actual problem is that mpv's mp_path_join() function would
return a relative path if an absolute relative path is joined with a
drive-relative path. This should never happen; I bet it breaks a lot of
assumptions (maybe even some security or safety relevant ones, but
probably not).

Since relative drive paths are such a fucked up shit idea, don't try to
support them "properly", and just solve the problem at hand. The
solution produces a path that should be invalid on win32.

Joining two relative paths still behaves the same; this is probably OK
(maybe).

The change isn't very minimal due to me rewriting parts of it without
strict need, but I don't care.

Note that the Python os.path.join() function (after which the mpv
function was apparently modeled) has the same problem.
2020-02-06 14:10:40 +01:00
wm4 1293c40623 test: add some path handling tests
Exhaustive tests would be nice, but I'm only adding a test for a
function I'm going to change.
2020-02-06 13:50:41 +01:00
wm4 cce7062a8a lua: fix highly security relevant arbitrary code execution bug
It appears Lua's package paths try to load .lua files from the current
working directory. Not only that, but also shared libraries.

  WHAT THE FUCK IS WHOEVER IS RESPONSIBLE FOR THIS FUCKING DOING?

mpv isn't setting this package path; currently it's only extending it.
In any sane world, this wouldn't be a default. Most programs use
essentially random working directories and don't change it.

I cannot comprehend what bullshit about "convenience" or whatever made
them do something this broken and dangerous. Thousands of programs using
Lua out there will try to randomly load random code from random
directories.

In mpv's case, this is so security relevant, because mpv is normally
used from the command line, and you will most likely actually change
into your media directory or whatever with the shell, and play a file
from there. No, you don't want to load a (probably downloaded) shared
library from this directory if a script try to load a system lib with
the same name or so.

I'm not sure why LUA_PATH_DEFAULT in luaconf.h (both upstream and the
Debian version) put "./?.lua" at the end, but in any case, trying to
load a module that doesn't exist nicely lists all package paths in
order, and confirms it tries to load files from the working directory
first (anyone can try this). Even if it didn't, this would be
problematic at best.

Note that scripts are _not_ sandboxed. They're allowed to load system
libraries, which is also why we want to keep the non-idiotic parts of
the package paths.

Attempt to fix this by filtering out relative paths. This is a bit
fragile and not very great for something security related, but probably
the best we can do without having to make assumptions about the target
system file system layout. Also, someone else can fix this for Windows.

Also replace ":" with ";" (for the extra path). On a side note, this
extra path addition is just in this function out of laziness, since
I'd rather not have 2 functions with edit the package path.

mpv in default configuration (i.e. no external scripts) is probably not
affected. All builtin scripts only "require" preloaded modules, which,
in a stroke of genius by the Lua developers, are highest priority in the
load order. Otherwise, enjoy your semi-remote code execution bug.

Completely unrelated this, I'm open for scripting languages and
especially implementations which are all around better than Lua, and are
suited for low footprint embedding.
2020-02-06 11:59:24 +01:00
wm4 65cd9efa85 lua: add mp.get_script_directory() function
And add some clarifications/suggestions to the manpage.
2020-02-04 20:40:16 +01:00
wm4 6a83187b06 player: partially fix backward playback display of cached text subtitles
This simply didn't set the direction flag in most situations, which
meant the timestamps used in the subtitle renderer were nonsense,
leading to invisible subtitles.

This works only for text subtitles that are cached in the ASS_Track
state. Reading new subtitles is broken because the demuxer layer has
trouble returning subtitle packets backwards, and I think for rendering
bitmap subtitles, the pruning direction would have to be adjusted. (Not
sure if reversing the timestamps before the subtitle renderer backend is
even the right thing to do. At least for sd_ass.c, it seems to make
sense, because it caches subtitles with "normal" timestamps.)
2020-02-04 20:26:35 +01:00
wm4 2b851933e0 options: stop hiding deprecated options
I think this was annoying. It shouldn't be dishonest about which options
exist. List them as "[deprecated]" instead.
2020-02-04 20:10:38 +01:00
wm4 cbee577d0a cue: tolerate NBSP as whitespace
Apparently such .cue files exist. They fail both probing and parsing. To
make it worse, the sample at hand was encoded as Latin1.

One part of this is replacing bstr_lstrip() with a version that supports
NBSP. One could argue that bstr_lstrip() should always do this, but I
don't want to overdo it. There are many more unicode abomination which
it could be said it's supposed to handle, so it will stay ASCII instead
of going down this rabbit hole. I'm just assuming this cue sheet was
generated by some stupid software that inexplicably liked NBSPs (which
is how we justify a one-off fix). The new lstrip_whitespace() doesn't
look particularly efficient, but it doesn't have to be.

The second part is dealing with the fact that the charset is not
necessarily UTF-8. We don't want to do conversion before probing thinks
it knows it's a cue sheet (would probably make it more fragile all
around), so just make it work with Latin1 by assuming invalid code
points are Latin1. This fallback is part of why lstrip_whitespace() is
sort of roundabout.

(You could still rewrite it as much more efficient state machine,
instead of using a slow and validating UTF-8 parser that is called per
codepoint. Starting to overthink this.)

Multimedia is terrible. Legacy charsets are terrible. Everything is
terrible.

Fixes: #7429
2020-02-03 19:13:44 +01:00
wm4 13624b5c7a stream_libarchive: disable tar support
Unfortunately, libarchive detects a stream of 0s as tar, as demonstrated
by "mpv /dev/zero". This is inconvenient in some cases.

One example is the .cue demuxer trying to open a raw audio .bin file,
which it allows only if probing fails (as .bin is raw and normally will
not look like any real file format). Although this use-case is
worthless.
2020-02-02 17:35:57 +01:00
Anton Kindestam 19e5155147 drm_atomic: do not set immutable properties
On some platforms the ZPOS property might exist, but be immutable.
This is at least the case on Intel Sandy Bridge since Linux kernel
5.5.0. Trying to set an immutable property will cause.
drmModeAtomicCommit to fail with -EINVAL.

On other platforms we might want to set ZPOS to tweak the layering of
planes.

To reconcile these two, simply have drm_object_set_property check if a
property is immutable before attempting to add it to the atomic
commit, instead returning an error code (which is, as previously,
ignored in the case of ZPOS as we don't strictly need it)
2020-02-02 18:01:55 +02:00
wm4 f304a79935 stream_cdda: fix operation
The cdio API always reads in sectors (fixed CDIO_CD_FRAMESIZE_RAW
blocks). In the past, mpv/MPlayer streams had a way for a stream to
signal a sector size, so the stream's fill_buffer implementation could
ignore the length argument. Later, that was removed, but stream_cdda.c
was left with assuming that the read size was always larger than the
sector size (rightfully at the time). Even later, this assumption was
broken with commit f37f4de, when it was suddenly possibly that smaller
reads were performed (at ring buffer boundaries). It returned EOF if the
buffer size was too small, so playback stopped very early.

Fix this by explicitly handling arbitrary sizes.

Tested with a .cue/.bin file only.

Fixes: #7384
2020-02-02 02:15:51 +01:00
wm4 77a74d9eb5 manpage: --sub-codepage cannot do muxed subs
mpv actually used to be able to, from what I remember, but this was
changed for simplicity and because of problems with FFmpeg.
2020-02-01 18:52:30 +01:00
wm4 b86bfc907f lua: set package path if loaded from a script directory
And document the shit.

This uses code from commit bc1c024ae0.
2020-02-01 18:43:27 +01:00
wm4 da38caff9c scripting: load scripts from directories
The intention is to provide a slightly nicer way to distribute scripts.
For example, you could put multiple source files into the directory, and
then import them from the actual script file (this is still
unimplemented).

At first I wanted to require a config file (because you need to know at
least which scripting backend it should use). This wouldn't have been
too hard (could have reused/abused the mpv config file parsing
mechanism, and I already had working code that was just 2 function
calls). But probably better to do this without new config files, because
it might become a pain in the distant future.

So this just probes for "main.lua", "main.js", etc., until an existing
file is found.

Another important change is that this skips all directory entries whose
name starts with ".". This automatically excludes the "." and ".."
special directories, and is probably useful to exclude random crap that
might be lying around in the directory (such as editor temporary files,
or OSX, in its usual hrmful, annoying, and idiotic modus operandi,
sharting all over any directories opened by "Finder").

Although the changelog mentions the docs, they're added only in a later
commit.
2020-02-01 18:09:40 +01:00
wm4 66a979bd75 options: remove unused set_defaults callback
Was only needed for an ancient version of af_lavfrresample, which is
gone now.
2020-02-01 16:00:44 +01:00
Rafael Rivera c40554295a ao_wasapi_utils: remove invalid audio session icon path (fixes #7269) 2020-01-31 23:08:47 +11:00
dudemanguy b926f18938 wayland: remove wayland-frame-wait-offset option
This originally existed as a hack for weston. In certain scenarios, a
frame taking too long to render would cause vo_wayland_wait_frame to
timeout which would result in a ton of dropped frames. The naive
solution was to just to add a slight delay to the time value. If a
frame took too long, it would likely to fall under the timeout value and
all was well. This was exposed to the user since the default delay
(1000) was completely arbitrary.

However with presentation time, this doesn't appear to be neccesary.
Fresh frames that take longer than the display's refresh rate (16.666 ms
in most cases) behave well in Weston. In the other two main compositors
without presentation time (GNOME and Plasma), they also do not
experience any ill effects. It's better not to overcomplicate things, so
this "feature" can be removed now.
2020-01-31 00:40:44 +00:00
wm4 6c2cc20a53 msg: move central msg lock to mp_log_root
This is a central lock (that is to stay and has no reason to go away),
and it was simply made global. This reduces complexity when the original
MPlayer code was changed from single thread + global state to a context
handle.

Having the global lock was still a bit silly if there were multiple mpv
instances in the process, because it would make the instances wait for
each other for no reason. So move it to the per-instance context, which
is trivial enough.
2020-01-30 14:16:20 +01:00
wm4 355bb5b1e6 msg: fix some locking issues
The wakeup_log_file callback was still assuming that mp_msg_lock was
used to control the log file thread, but this changed while I was
writing this code, and forgot to update it. (It doesn't change any
state, which is untypical for condition variable usage. The state that
is changed is protected by another lock instead. But log_file_lock still
needs to be acquired to ensure the signal isn't sent while the thread is
right before the pthread_cond_wait() call, when the lock is held, but
the signal would still be lost.)

Because the buffer's wakeup callback now acquires the lock, the wakeup
callback must be called outside of the buffer lock, to keep the lock
order (log_file_lock > mp_log_buffer.lock). Fortunately, the wakeup
callback is immutable, or we would have needed another dumb leaf lock.

mp_msg_has_log_file() made a similar outdated assumption. But now access
to the log_file field is much trickier; just define that it's only to be
called from the thread that manages the msg state. (The calling code
could also just check whether the log-file option changed instead, but
currently that would be slightly more messy.)
2020-01-30 14:13:35 +01:00
wm4 2fd34889fe msg: make --log-file buffered through a thread
Until now --log-file performed a blocking write to the log file, which
made any calling thread block for I/O. It even explicitly flushed after
every line (to make it tail-able, or to ensure a hard crash wouldn't
lose any of the output). This wasn't so good, because it could cause
real playback problems, which made it infeasible to enable it by
default.

Try to buffer it through a ring buffer and a thread. There's no other
choice but to use a thread, since async I/O on files is generally a big
and unportable pain. (We very much prefer portable pain.) Fortunately,
there's already a ring buffer (mp_log_buffer, normally for the client
API logging hook). This still involves some pretty messy locking. Give
each mp_log_buffer its own lock to make this easier.

This still makes calling threads block if the log buffer is full (unlike
with client API log buffers, which just drop messages). I don't want log
messages to get lost for this purpose. This also made locking pretty
complicated (without it, mp_log_buffer wouldn't have needed its own
lock). Maybe I'll remove this blocking again when it turns out to be
nonsense.

(We could avoid wasting an entire thread by "reusing" some other thread.
E.g. pick some otherwise not real time thread, and make it react to the
log buffer's wakeup callback. But let's not. It's complicated to abuse
random threads for this. It'd also raise locking complexity, because we
still want it to block on a full buffer.)
2020-01-29 23:34:59 +01:00
wm4 1caf90a3f7 options: merge split_opt functions
There wasn't really much of a reason to keep split_opt and
splot_opt_silent apart. It made sense before the latter also had a log
call (which was silenced by using mp_null_log if necessary).

Just merge them back into one, and always rely on mp_null_log to silence
unwanted output.

Shouldn't have any functional changes.
2020-01-29 23:20:04 +01:00
wm4 f526797a16 options: suggest not using the syntax that was recently disabled 2020-01-29 18:32:23 +01:00
der richter cbfcd3e703 manpage: update force dedicated gpu on macOS option
was forgotten in commit 3275cd0
2020-01-27 01:01:29 +01:00
sfan5 0c32e919a8 Update VERSION 2020-01-26 21:35:20 +01:00
sfan5 70b991749d Release 0.32.0 2020-01-26 21:31:54 +01:00
wm4 bc1c024ae0 lua: stop setting bogus package path
Scripts are not supposed to be able to "import" anything from mpv's
scripts directory, because all these files are loaded by mpv itself.
2020-01-26 15:28:51 +01:00
James Ross-Gowan 80423e5b55 w32_common: support minimized and maximized properties
Add support for setting window-minimized and window-maximized in
Windows. The minimized and maximized state can be set independently.
When the window is minimized, the value of window-maximized will
determine whether the window is restored to the maximized state or not.

Changing state is done with ShowWindow(), which has commands that change
the window state and activate it (eg. SW_RESTORE) and commands that
change the window state without activating it (eg. SW_SHOWNOACTIVATE.)
It would be nice if we could use commands that don't activate the
window, so scripts could change the window state in the backrgound
without bringing it to the foreground, but there are some problems with
that. There is no command to maximize a window without activating it, so
SW_MAXIMIZE is used instead.  Also, restoring a window from minimize
without activating it seems buggy. On my Windows 10 1909 PC, it always
moves the window to the back of the z-order. SW_RESTORE is used instead
of SW_SHOWNOACTIVATE because of this.

This also changes the way the window is initially shown. Previously, the
window was made visible as a consequence of the SWP_SHOWWINDOW flag in
the first call to SetWindowPos. In order to set the initial minimized or
maximized state of the window, the window is shown with the ShowWindow
function instead, where the ShowWindow command is determined by whether
the window should be initially maximized or minimized.

Even when showing the window normally, we should still call ShowWindow
with the SW_SHOW command instead of using SetWindowPos, since the first
call a process makes to ShowWindow(SW_SHOW) has special behaviour
where it uses the show command in the process' STARTUPINFO instead of
the command passed to the function, which should fix #5724.

Note: While changes to window-minimized while in fullscreen mode should
work as expected, changing window-maximized while in fullscreen does not
work and won't result in the window changing state, even after leaving
fullscreen. For this to work correctly, the fullscreen logic needs to be
changed to apply the new maximized state on leaving fullscreen.

Fixes: #5724
Fixes: #7351
2020-01-26 15:36:12 +02:00
wm4 48880d827d player: fix minor coding style issue 2020-01-26 14:29:48 +01:00
Chris Down 1ae17074bd player: check if file is URL before attempting to get mtime
I noticed an oversight when using ytdl-hook -- if the path is a URL, we
try to `stat()` it, which obviously doesn't work. To mitigate that,
don't check or update mtimes for URLs.
2020-01-26 14:28:31 +01:00
wm4 b316534902 stream_lavf: remove version from user agent 2020-01-26 14:24:47 +01:00
der richter dd14d06835 mac: change Report Issue menu link to the new choose template page 2020-01-26 14:02:32 +01:00
der richter 1dea80d3fd cocoa-cb: add pinch to resize window gesture
the event returns a delta ratio so we can just add it to the current
window-scale.

Adds support for #3214
2020-01-26 12:33:47 +01:00
der richter 2aa4186a25 cocoa-cb: never set a window size smaller than the set minSize
this prevents a vanishing window if the size is set too small.
2020-01-26 12:33:47 +01:00
der richter 44f6e79439 travis: don't send notifications for forks 2020-01-26 12:12:22 +01:00
der richter e2c59b4177 cocoa-cb: fix race condition on quit
it was possible for mouse events to be triggered when the core was
already being shut down. to prevent this properly close and remove the
window and additional remove the reference to MPVHelper object.
2020-01-26 12:12:22 +01:00
der richter 3275cd04b7 cocoa-cb: add support for forcing the dedicated GPU for rendering
this deprecates the old cocoa backend only option and moves it to the
general macos ones. add support for the new option in the cocoa-cb
layer creation and use the new option in the olde cocoa backend.

Fixes #7272
2020-01-26 12:12:22 +01:00
der richter 465f48fb0c cocoa-cb: don't set App icon when called from bundle
due to the bundle config the icon is set automatically via the bundle
system mechanisms. this also makes it possible to set the icon to a
custom one with the standard macOS copy paste method via the file info
dialogue.

Fixes #6874
2020-01-26 12:12:22 +01:00
der richter 695d850412 mac: report playback state to the MediaPlayer Command Center
some system logic for the global media key events depends on the right
playback state. set the state properly to prevent more breakages in the
future.
2020-01-26 12:09:55 +01:00
der richter 3d16ab1a31 mac: add support for PLAYONLY and PAUSEONLY key codes to MediaPlayer
Fixes #7365
2020-01-26 12:09:55 +01:00
der richter 77d42d5532 input: add new PLAYONLY and PAUSEONLY MP_KEY key codes
since the old PLAY and PAUSE key codes cycle through the pause property,
the new key codes only explicitly set the pause property.
2020-01-26 12:09:55 +01:00
wm4 ae0520cafc client API: document srand() use 2020-01-21 17:07:40 +01:00
wm4 1ea145a9a1 player: make failure to load scripts non-fatal again
Restore the behavior from a few commits ago. I decided that it's strange
that this is fatal, since e.g. config file errors are also non-fatal.
2020-01-20 19:58:51 +01:00
wm4 65f3c7453d stream_libarchive: more broken garbage
Why the fuck am I even bothering with this crap?
2020-01-20 19:58:51 +01:00
wm4 3ef0754102 Revert "stream_libarchive: remove "old" rar volume pattern"
This reverts commit 1b0129c414.

It turns out most of the files affected by the idiotic use-case actually
use this old naming pattern, which I hoped was unused.

This means for now we'll always assume .rar files are multi-part (until
proven otherwise), but the following commit tries to fix this.
2020-01-20 19:58:51 +01:00
der richter e666546910 github: rename Bug to Issue and slightly change the question template 2020-01-20 10:12:40 +01:00
wm4 da913998d3 input: fix cycle 2nd argument stringification
Triggered the fallback code that formatted the argument as "(NULL)".
2020-01-19 20:53:26 +01:00
wm4 90c11fa729 stream_libarchive: do not require leading / in archive URLs
The / was added some time ago, because it simplifies some other things.
But there is actually no reason to reject old URLs.
2020-01-19 19:26:51 +01:00
wm4 00cdda2ae8 scripting: make player error when attempting to load unknown scripts
It's ridiculous that --script=something.dumb does not cause an error.
Make it error, and extend this behavior to the scripts/ sub-dir in the
mpv config dir.
2020-01-19 19:25:54 +01:00
wm4 ee7be62dbc player: write watch-later config even for unseekable streams
I think there was a user complaint that this does not restore the
playlist position.

There's no reason not to save the "state" for unseekable streams; what
we probably don't want is to make restoring trying to issue a seek. So
just don't save the position. (Although we probably could anyway, since
seek requests on unseekable streams are ignored now.)

Fixes: issue number forgotten, if it even exists.
2020-01-17 15:26:16 +01:00
wm4 ad1ae64251 f_autoconvert: remove subfmt conversion BS
This was used to convert e.g. P010 to NV12 within the filter chain,
which hopefully a thing that is not needed anymore. (And has been dead
code since the ANGLE "RGB" interop code was removed.)
2020-01-17 15:19:05 +01:00
wm4 044996e112 f_hwtransfer: extend vaapi whitelist with some working formats
Notably, BGR0, which is the only additional format listed as supported
by the texture mapper, results in broken colors. This is most likely not
a mpv issue, so the whitelist fulfils its purpose.
2020-01-17 15:13:23 +01:00
wm4 a500608845 f_hwtransfer: minor debug logging improvement 2020-01-17 15:10:36 +01:00
wm4 7ed6b5f44d vo_gpu: hwdec_vaapi: set correct hw_imgfmt value
As documented on struct mp_hwdec_ctx, hw_imgfmt specifies the hardware
surface wrapper format for which supported_formats is valid. If this was
not set, f_hwtransfer ignored supported_formats, and assumed all formats
were supported.
2020-01-17 15:08:46 +01:00
Avi Halachmi (:avih) 40832773c1 osc: more frequent cache updates: from 10% diff to 5% or 5s
Cache display updates, especially when it's bigger than few minute,
could have been be very infrequent to the point that one is not sure
if it updates at all.

Reduce the 10% change-threshold to 5% and add another threshold of 5s.
2020-01-14 13:15:48 +02:00
Philip Langdale 3259494d9e bash completion: only generate option list when needed
Right now we are generating the fully option list before doing
anything else. That makes filename completion significantly slower
than it was before, for no gain. It's easy to only generate the
option list when it's actually needed.

I also know I could additionally cache the option list across
invocations, but I'm not doing that yet to make testing easier.
2020-01-13 17:12:25 -08:00
Philip Langdale 4d51660195 osc: usability improvements for pseudo-csd title bar
There are two improvements here:

1) Correct the right-side padding on the title box. This was messed
   up previously because I was passing the title box width when I
   should be passing the x coordinate. I've also increased the
   spacing to separate the title from the window controls more
   clearly.

2) I'ved added a mouse tracking area over the title bar so that the
   osc doesn't disappear if you hover over the title box. This didn't
   work previously because the input area only covers the actual
   window controls. The implementation here is simplified in that
   it's only a mouse area and not an input area. This is enough to
   keep the osc visible, but it won't stop the mouse pointer
   disappearing. Fixing that requires a full input area which, for
   now, I will say isn't worth the effort.
2020-01-13 16:25:34 -08:00
Philip Langdale 9f7c271087 osc: when fullscreened, un-maximise window control should un-fullscreen
It's a bit unintuitive today when you use the un-maximise control
while fullscreened. Depending on the VO in use, this might silently
change the maximise state without any visible effect, or it might
do nothing. It's less surprising if the control exits the fullscreen
state.

Note that the exact behaviour is still VO dependent. If the window
was maximised before being fullscreened, it might exit fullscreen
back to maximised or back to regular window mode.

I thought about trying to explicitly control that behaviour but
it makes the osc code weird and probably wouldn't work all the time.
2020-01-12 08:43:19 -08:00
Dudemanguy a870145fb9 wayland: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started on wayland. If the compositor doesn't
support maximization or minimization, then these options just do
nothing.
2020-01-12 16:12:09 +00:00
dudemanguy b8a42cc41c wayland: unscrew up cursors
Fixes #7345

There was a multitude of issues with cursor handling in wayland and
behavior seemed to vary for strange reasons across compositors and also
bad things were being done in wayland_common. The problem is complicated
and involved fullscreen states being set incorrectly under certain
instances and so on. The best solution is to just remove most of the
extra cruft. In handle_toplevel_config, instead of automatically
assuming is_fullscreen and is_maximized are false, we should use
whatever value is currently set vo_opts which matters when we initially
launch the window.
2020-01-12 01:54:41 +00:00
dudemanguy 6cb3d024c8 Revert "options: move cursor autohiding opts to mp_vo_opts"
This reverts commit 65a317436d.
2020-01-12 01:54:41 +00:00
wm4 63bf362d11 f_hwtransfer: move format fields to private struct
A user can barely do anything useful with it, and there are no users
which access these anyway, so private is better.
2020-01-12 01:47:42 +01:00
wm4 68292a2780 f_hwtransfer: restructure and error properly on broken cases
I think the previous code didn't consider the situation if the input
format was not any of the upload formats. It then could have possibly
tried to upload the wrong format (and not sure what the underlying APIs
do with it).

Take care of this, also improve logging, and change it such that
mp_hwupload_find_upload_format() does not unnecessarily change the state
(although it doesn't really matter).
2020-01-12 01:43:21 +01:00
wm4 a3f220ba44 f_autoconvert: usw f_hwtransfer properly
With the recent change how f_hwtransfer could select formats, it's
possible that the upload_fmts list contains formats that are never
selected, and the filter would have failed.

The way it works now is that f_hwtransfer gets to select the format
(which honestly doesn't make sense, but whatever), and f_autoconvert
gets only a single format.

It would be more ideal if f_hwtransfer provided a list of possible input
formats, but that's absurdly too complex for now. Maybe I'll change it
back at some later point, but I expect this shit to be in a perpetual
state of complexity and brokenness.
2020-01-12 01:33:02 +01:00
wm4 4b168bcda3 input: escape command parameters when logging
Some complex commands (like commands generated by scripts to define key
bindings or the OSD overlay command) contain new lines, which "corrupts"
logging.

Fix this by escaping the parameters C-style. Abuse the JSON writer for
this, which already has code to vaguely produce C-style escapes.

At first I considered stripping the quotes, but then I thought it's
actually a good idea to leave them in, as it makes things clearer.

Follows an idea by avih.
2020-01-12 01:04:33 +01:00
wm4 b947bfcf1f f_hwtransfer: slightly better logging 2020-01-11 22:46:04 +01:00
wm4 7555e2a42a f_hwtransfer: whitelist vaapi formats that actually appear to work
(Oh yes, we could have skipped all the complexity, and hardcoded the
cases that work in the first place. This wouldn't be an issue if FFmpeg
or libva exported correct information. Also possible that FFmpeg's
filter chain does not allow to do this correctly in the first place,
since filters expose next to no meta information about what hw formats
etc. they need.)

Note that uploading yuv420p to a nv12 vaapi surface actually works, but
the blacklist excludes it. So this might get a bit slower. I'm not
bothering with this case because it's rarely needed, and the blacklist
specification would become a bit more complex if you had to specify
sw/upload format pairs.

Fixes: #7350
2020-01-11 22:45:42 +01:00
wm4 a009b57c77 f_hwtransfer: change order in which hwdec upload formats are considered
Basically, instead of trusting the upload format, and picking the first
sw format that has a desired upload format, trust the sw format. So now
we pick the sw format first, and then select from the set of upload
formats supported by it.

This is probably more straightforward, and works around a crash with
vaapi:

  mpv 8bit.mkv --vf=format=vaapi --gpu-hwdec-interop=all

(Forces vaapi upload if hw decoding is not enabled.)

Unfortunately, this still does not work, because vaapi, FFmpeg, the VO
interop code, or all of them are doing something stupid. In particular,
this picks the yuv420p sw format, which doesn't really exist despiter
advertised (???????????????????????????????????????), and simply breaks.

See: #7350
2020-01-11 22:29:53 +01:00
wm4 a3ddddff3a vaapi: reduce log levels further
Try to exclude mostly uninteresting information from verbose logging,
but still include it in debug logging.
2020-01-11 16:35:30 +01:00
wm4 f23dcfef82 vo_gpu: hwdec_vaapi: silence warning during probing
hwdec_vaapi tries to probe all available surface formats in advance. For
that, we iterate over _all_ profiles in an attempt to collect possible
surface formats. This means we try profiles we normally wouldn't use for
decoding or filtering, and which could be "unrelated" services.

It seems some drivers report at least one profile, for which
vaQueryConfigEntrypoints() fails (because the profile is not supported;
not sure why it lists it, then). So turn the error message into a
verbose message to avoid confusing output.

Fixes: #7347
2020-01-11 16:35:30 +01:00
Dudemanguy cfceaec266 wayland: don't set cursor before pointer id
This shouldn't really matter, but it's probably best to avoid.
vo_wayland_control would execute set_cursor_visibility while wl->pointer
existed but it didn't check if wl->pointer_id existed. So
wl_pointer_set_cursor would be set to a null surface with an id of 0.
Instead, just wait until we have an actual, non-zero pointer id so that
the cursor is set with the correct, actual id and not a fictious 0 id.
This ensures that the pointer isn't set until it enters the wl_surface
which is what we want.
2020-01-11 00:05:21 -06:00
Philip Langdale 8b85b40b2f bash completion: add initial implementation of bash completion
While we've had a zsh completion script for a while, we haven't had
one for bash. This one is reasonably comprehensive, although there are
improvements one could imagine for certain options.
2020-01-09 12:07:05 -08:00
der richter 28609cc498 cocoa-cb: don't active window when minimized or hidden on file change
Fixes #7195
2020-01-09 20:41:44 +01:00
der richter ea9f9af76c github: add several issue templates and a warning to not ignore them 2020-01-09 20:20:35 +01:00
der richter e6c9e33a31 cocoa-cb: add runtime dpi change and use proper fallback for initial dpi
at the time of the initial dpi query the window is not instantiated yet.
we use a proper fallback in that case, eg the target configured screen
or the main screen if none is set.

also change some weird oversight and a small optimisation.
2020-01-09 19:13:42 +01:00
wm4 7bb3f53cf5 command, vo: add a mechanism for runtime DPI scale changes
Follow up to commit a58585d5e0. It turned out that the OSX backend
needs this.
2020-01-09 19:13:42 +01:00
der richter 57f9de7b53 travis: update macOS images and make building faster
don't build our own ffmpeg anymore and instead use the bottled version
from homebrew. update the newest macOS image. also handle macOS 10.12
as a legacy OS since homebrew and Apple stopped supporting it.
nevertheless it's helpful to build on that version since it's the last
version we support building on. it's a bit special since we have to pin
the homebrew-core version to a previous one where all the bottles for
macOS 10.12 are still available, otherwise it would build nearly
everything from source and that would take ages. also start caching the
homebrew cache folder for downloads.
2020-01-09 19:11:38 +01:00
wm4 363048077f client API: fix property notification from non-playloop sources
This code assumed that the function is only called from the playloop
itself (and since property notification is done at the end of it, i.e.
before sleeping, it obviously would not have needed to wake up the
core).

But this function is actually called from some comments (such as
playlist-move), so this assumption was incorrect. Use the same method as
the other function.

Untested.

Fixes: #7339 (probably)
2020-01-09 18:16:41 +01:00
wm4 3a9f0f537f client API: change event mask to event number in one place
Cosmetic change. Slightly more convenient/readable.
2020-01-09 18:12:10 +01:00
wm4 33e999de82 stream_libarchive: fix unnecessarily opening all volumes on opening
Seems like I'm still not done with rar playback stuff...

It turns out the reason for archive_read_open1() opening all volumes had
nothing to do with libarchive's rar code, but was a consequence of how
multi volume support is implemented in libarchive, and due to the fact
that we enabled archive_read_support_format_zip_seekable() (through
archive_read_support_format_zip()).

The seekable zip format will seek to the end of the file and search for
a zip "header" there. It could possibly be considered a libarchive bug
that it does that even if it's fairly sure that it's a RAR file.

We already do probing on a small buffer read from the start of the file
(i.e. not giving libarchive a way to seek the stream before we think
it's an archive), but that does not help, since libarchive needs to
probe _again_. libarchive does not seem to provide a function to query
the format (no archive_read_get_format()). Which seems quite strange,
but at least I didn't find one.

This commit works this around by doing some manual rar/zip probing. We
could have gone only with rar probing. But detecting zip separately
allows us to avoid that stream_libarchive seeks to the end during early
probing. This is an additional bonus on top of "fixing" multi volume
rar.

The zip probing is from archive_read_format_zip_streamable_bid(). The
rar signature is the common prefix of the rar and rar5 formats in
libarchive (presumably the RAR fixed header parts without version).

If the demuxer seeks to the end of the rar entry, this will still open
all volumes; I'm not sure whether the old/removed rar code in mpv could
handle this better.

See: #7182
2020-01-09 02:25:13 +01:00
Avi Halachmi (:avih) 5e0875c9e0 js: use osd-dimentions for mp.get_osd_{size,margins}
This matches lua's 11b9315b but with the lagacy field names which the
js code used previously.

Currently the property always returns an object (with dummy/last/null
field values if there are no dimensions), but the code is ready for
a future case where it might return null if there are no dimensions - at
which case it will forward the null, breaking backward compatibility for
a better API.
2020-01-08 11:49:49 +02:00
wm4 f612de1712 vo_gpu: fix crash if dither texture fails to allocate
Theoretically possible (and quite unlikely due to the small texture
size). The code was originally written with the assumption that texture
allocations can't fail, and it was never updated out of laziness.
Untested.
2020-01-08 03:45:17 +01:00
wm4 1c83ded3b0 osc: don't delay updates on resize
The idea is that if the player is resized, we do not delay redrawing
(which is normally done to limit the redraw rate to something
reasonable).

Not sure if this even does anything. For one, reacting to osd-dimensions
changes is cleaner than just polling the screen size with the next tick
event, and hoping that resizes generate tick events for whatever
logically unrelated reasons.
2020-01-08 02:37:12 +01:00
wm4 4a65c22c50 osd: fix possible misses of osd-dimensions property updates
check_obj_resize() in sub/osd.c calls mp_client_broadcast_event(), which
calls notify_property_events(). This is pretty unexpected, because
check_obj_resize() may be called from the VO thread. While that's sort
of awful, it seems to be OK locking-wise. But it breaks an assumption in
notify_property_events() that the core doesn't need to be woken up,
which could possibly lead to a missed/delayed property update (although
rather unlikely).

Fix this by explicitly waking up the core when it's called from the OSD
code.
2020-01-08 02:31:18 +01:00
wm4 a58585d5e0 command: cache display-hidpi-scale property
This is a gross hack for the shitty design of how VO properties are
handled (which was fine with MPlayer, but became increasingly a shit tub
with mpv's VO thread).

The problem here is that console.lua reads display-hidpi-scale on every
render, but which may take a long time for video timing and vsync
blocking. It will also block the core, making osc.lua unable to react to
window resizing quickly enough.

This should be solved by not using the "classic" blocking VOCTRL
mechanism, and instead side-stepping it with something that doesn't
require any waiting (like for example the "fullscreen" property does).

But this require more thinking and work my "brain" can handle at the
moment. So for now add a shitty hack that will cause a lot of problems,
and which will have to be replaced later. Most importantly, it'll break
theoretic support for multiple screens with different DPI, or runtime
DPI changes. Possibly could affect the Cocoa backend; the X11 isn't
dynamic enough by nature, and other backends do not implement this.
2020-01-08 02:16:45 +01:00
wm4 7ce41cda05 command: remove outdated MP_EVENT_WIN_STATE entries
These properties are handled very differently now, and being in that
list did pretty much nothing.
2020-01-08 02:01:49 +01:00
wm4 11b9315b3f lua: use new OSD property
See previous commit.

A nice side-effect is that mp.get_osd_margins() is not a special
Lua-only thing anymore. I didn't test whether this function still works
as expected, though.
2020-01-08 00:16:58 +01:00
wm4 db9048f21a command: add osd-dimensions property
This "bundles" all OSD properties. It also makes some previously
Lua-only values available (Lua has mp.get_osd_margins(), unsure if
anything uses it).

The main intention is actually to allow retrieving all fields in an
"atomic" way. (Could introduce a mechanism on the level of the mpv
client API to do this, but doing ti ad-hoc all the time like this commit
is easier.)
2020-01-08 00:16:01 +01:00
wm4 d3cef97ad3 options: change option parsing when using a single dash
Addresses dumb things like accidentally overwriting a media file with
e.g. "mpv --log-file test.mkv" (when the user thought that --log-file
was a flag option, when it actually takes a filename). This example will
now print an error. It still works with "-log-file overwritten.mkv", but
prints a warning.

Not sure if I'm being too careful or not "radical" enough. In any case,
both the syntax that stops working and the syntax that produces a
warning now have been discouraged and were called legacy for almost a
decade.
2020-01-07 23:08:45 +01:00
wm4 5b56be0e91 build: fix minimum libarchive version
Seems like 3.3.3 was not correct and too early.

Fixes: #7334
2020-01-07 22:31:35 +01:00
Dave bcc921bd2f manpage: explain deprecated usage of multiple items with *-add 2020-01-07 18:13:12 +01:00
Dave 343bf8a9ac DOCS/encoding.rst: remove deprecated usage of multiple items with *-add
4a084c0df8 deprecated multiple -add items
with d3e3bd4307 explicitly warning against
this usage.
2020-01-07 18:13:12 +01:00
wm4 28650e116a stream_libarchive: enable anger management
Well that was too much misery when trying to deal with an idiotic
feature, so it had to be compensated for.
Replace insults with proper explanation, libarchive sort of isn't guilty
in the first place, and their format support is pretty good all things
considered.
2020-01-07 15:32:27 +01:00
Dudemanguy 9eb399193e wayland: don't exit the option loop
More than one option may change at the same time so don't break out of
this loop.
2020-01-04 22:02:36 +00:00
wm4 d26b5daf3e command: make sub-step command actually apply sub-delay change properly
The change was not propagated to the OSD/subtitle code, since that still
uses an "old" method. Change it so that the propagation is actually
performed.

(One could argue the OSD/subtitle code should use other ways to update
the options, but that would probably be more effort for now.)
2020-01-04 21:12:29 +01:00
wm4 1b0129c414 stream_libarchive: remove "old" rar volume pattern
This turned every "normal" .rar filename into a multi-volume one
accidentally. Since the detection is purely by filename (due to lack of
support by libarchive I guess), it causes the nasty message added in the
previous commit to appear for every .rar file. Just drop it.
2020-01-04 20:49:00 +01:00
wm4 119bad4daa stream_libarchive: add annoying message regarding multi-volume archives
I'm done.
2020-01-04 20:00:43 +01:00
wm4 1b283f6b60 libarchive: some shitty hack to make opening slightly faster
See manpage additions. The libarchive behavior mentioned in the last
paragraph there is technically unrelated, but makes this new option
mostly pointless.

See: #7182
2020-01-04 19:56:09 +01:00
wm4 4231ce6f5f stream_libarchive: log each opened volume
To annoy the user.
2020-01-04 19:48:55 +01:00
wm4 5016a1e4a6 demux: add per-demuxer sub-options
Until now, they were all just added to options.c (e.g. demux_mkv_conf).
This adds a mechanism which can be used to add future options in a
(very) slightly more elegant way.
2020-01-04 19:47:36 +01:00
wm4 8150b8552b options: add mechanism to add sub-options from component lists
There are a lot of ad-hoc component lists in mpv: for example the stream
and demuxer lists. It doesn't seem to make sense to add any abstractions
around it since they are completely trivial and have very specific
probing mechanisms and so on, so they will remain ad-hoc.

This commits add a way to let these add arbitrary per-component options,
without giving up the ad-hoc way, and without having to dump them into
options.c with lots of ifdeffery (like it was done until now).

Also see next commit.
2020-01-04 19:45:50 +01:00
wm4 4419d29bb0 stream_libarchive: remove unnecessary string list of volumes
Just add the entries as volumes directly.
2020-01-04 19:31:08 +01:00
wm4 04bde06095 stream_libarchive: some more hacks to improve multi-volume archives
Instead of opening every volume on start just to see if it's there, all
all volumes that could possibly exist, and "handle" it on opening. This
requires working around some of libarchive's amazing stupidity and using
some empirically determined behavior. Will possibly break if libarchive
changes some of this behavior.

See: #7182
2020-01-04 18:59:23 +01:00
wm4 657ce1b15c stream_libarchive: enable rar5 support
We whitelist formats (and not all of them). RAR v5 is a separated format
entry for inexplicable reasons. (It's a separate implementation, but who
really wants to support only either of the rar formats?)

I'm not sure if it was libarchive 3.3.3. Their git history is absolutely
chaotic. These people do not know how to use git. I couldn't be bothered
to dig deeper.
2020-01-04 17:15:09 +01:00
wm4 99700bc52c demux_edl: restore relative path resolution
Playing e.g. "dir/f.edl" should make all non-absolute paths in f.edl
relative to "dir".

Commit 0e98b2ad8e accidentally broke this.
2020-01-02 23:31:02 +01:00
Philip Langdale daa125cb45 osc: reset input handling state on a change in visibility mode
Currently, the activation and deactivation of input handling is done
inside the render() loop, but this does not run when the osc mode is
`never` - which does make sense.

That means that if you are cycling the visibility mode, the input
state will be whatever it was at the time of the mode change. And,
as our modes are ordered `auto` -> `always` -> `never`, the input
state will be enabled when you cycle to `never`.

There are various ways you can imagine fixing this, and in this
change I propose we reset the input state to disabled on a mode
change, and then let render() re-enable input if that's appropriate.

Fixes #7298.
2020-01-02 07:32:57 -08:00
Dudemanguy 5feee11e43 wayland: disable by default for gnome
It turns out that gnome wayland still has very serious issues that make
it unusable for playback with mpv. Other compositors mostly behave fine
(Plasma is just missing feature but it's not seriously broken), so GNOME
gets the special honor of having a warning printed out. The only
solution for GNOME users at this time of writing is to either use the
Xorg session or use another wayland compositor.
2020-01-01 20:27:54 +00:00
Dudemanguy 7d08491cd9 Revert "vo_gpu: move wayland below X11 in autoprobe order"
This reverts commit a6d8e9b7ff.
2020-01-01 20:27:54 +00:00
wm4 934f8e1026 Bump copyright year
Merry Christmas or whatever it fucking is now.
2019-12-31 17:10:46 +01:00
wm4 3b6c4e7be1 demux: make track switching instant with certain mpegts files
When switching tracks, the data for the new track is missing by the
amount of data prefetched. This is because all demuxers return
interleaved data, and you can't just seek the switched track alone.
Normally, this would mean that the new track simply gets no data for a
while (e.g. silence if it's an audio track). To avoid this, mpv performs
a special "refresh seek" in the demuxer, which tries to resume demuxing
from an earlier position, in a way that does not disrupt decoding for
the non-changed tracks. (Could write a lot about the reasons for doing
something so relatively complex, and the alternatives and their
weaknesses, but let's not.)

This requires that the demuxer can tell whether a packet after a seek
was before or after a previously demuxed packet, sort of like an unique
ID. The code can use the byte position (pos) and the DTS for this. The
DTS is normally strictly monotonically increasing, the position in most
sane file formats too (notably not mp4, in theory).

The file at hand had DTS==NOPTS packets (which is fine, usually this
happens when PTS can be used instead, but the demux.c code structure
doesn't make it easy to use this), and pos==-1 at the same time. The
latter is what libavformat likes to return when the packet was produced
by a "parser" (or in other words, packets were split or reassembled),
and the packet has no real file position. That means the refresh seek
mechanism has no packet position and can't work.

Fix this by making up a pseudo-position if it's missing. This needs to
set the same value every time, which is why it does not work for
keyframe packets (which, by definition, could be a seek target).

Fixes: #7306 (sort of)
2019-12-31 00:17:46 +01:00
Chris Down b721f9d095 configfiles: Fix utime retcode check
In final fixups for #7139 it seems I managed to screw up utime error
checks. Everything still works, but we MP_WARN when we don't need to.
2019-12-31 00:17:07 +01:00
wm4 fcf0b80dc9 player: make unpausing directly after seek work with --keep-open
When using --keep-open, and the end of the file is reached, the player's
"pause" property is set to true. Attempting to set it to false reverts
it back to true immediately. That's how it's designed, for better or
worse.

Running "seek -10 ; set pause no" did not work, because the seek is
first queued and pause is unset, but then the decoding functions
determine that EOF is still a thing, and "mpctx->stop_play =
AT_END_OF_FILE;" is set again. handle_keep_open() then sets pause again.
Only then the seek is actually run.

Fix this by not setting stop_play if a seek is queued.
2019-12-30 17:40:21 +01:00
wm4 a6d8e9b7ff vo_gpu: move wayland below X11 in autoprobe order
I'm sick of mpv being accused of not doing it right.
You can't do it right on Wayland? Long live X11.

Fixes: #7307
2019-12-30 13:12:33 +01:00
Philip Langdale 5fcad696a9 manpage: update discussion of nvidia hardware acceleration
The text here has become somewhat outdated over the years, and it's
worth updating to reflect the current situation.
2019-12-29 15:09:46 -08:00
Philip Langdale 9c05be8999 video: cuda: add explicit context creation for copy hwaccels
In the distant past, the cuviddec backed copy hwaccel could be
configured directly using lavc options. However, since that time,
we gained support for automatic hw ctx creation which ended up
bypassing the lavc options.

Rather than trying to find a way to pass those options again, a
better idea is to make the 'cuda-decode-device' option, used by
the interop hwaccels, work for the copy hwaccels too.

And that's pretty simple: we have to add a create function that
checks the option and passes it on to ffmpeg.

Note that this does require a slight re-jig to the configuration
flags, as we now have a scenario where we want to build with support
for the cuda copy hwaccels but not the interop ones. So we need
a distinct configuration flag for that combination.

Fixes #7295.
2019-12-29 14:32:47 -08:00
wm4 f0d0822595 demux: fix --stream-record runtime change handling
Well, if that wasn't particularly dumb.
2019-12-29 20:18:35 +01:00
der richter 0737d842b0 build: actually remove MediaPlayer sources from build when disabled
a small oversight on my side when i added the new flag to fix an include
problem for the vo_sub_opts struct.
2019-12-29 18:43:58 +01:00
Philip Langdale 49cbc5017c vo_gpu: hwdec_vaegl: remove support for old-style interop
In vaapi 1.1.0 (which confusingly is libva release 2.1.0), they
introduced a new surface export API that is more efficient, and
we've been supporting that and the old API ever since (Feb 2018).

If we drop support for the old API, we can do some fairly nice cleanup
of the code.

Note that the pkgconfig entries are explicitly versioned by the API
version and not the library version. I confirmed the upstream pkgconfig
files.
2019-12-28 14:31:34 -08:00
Philip Langdale eb852dc50c vo_gpu: hwdec_vdpau: remove direct_mode
As we are less and less interested in vpdpau, with nvdec and vaapi
being better choices in general on nvidia and AMD respectively, we
might consider removing direct_mode, where we bypass the vdpau
mixer and work directly with yuv textures. Normally, working with
yuv textures would be great, but vdpau built in an assumption that
all frames are delivered as separate fields, causing us to have
to re-interleave them.

nvidia then introduces a new OpenGL extension that can return the
yuv frames as frames, but we can't just unconditionally switch to
that as we'd want to keep supporting older hardware where the drivers
are no longer getting new features. The end result is that we
wouldn't be able to get rid of the old code paths.

Removing direct_mode means we always use the mixer, and work with
rgba frame textures. There are some theoretical limitations to
this, but in practice they probably don't matter much - unsupported
colourspaces don't matter because without 10bit decoding support,
we can't use them anyway, and apparently we're not doing separate
chroma scaling these days, so scaling the rbga doesn't really lose
anything (and the vdpau hq scaling option remains available).
2019-12-28 14:31:06 -08:00
wm4 5a26150717 command: add a playlist-unshuffle command
Has a number of restrictions.

See: #2491, #7294
2019-12-28 21:32:15 +01:00
wm4 582f3f7cc0 playlist: change from linked list to an array
Although a linked list was ideal at first, there are cases where it
sucks, and became increasingly awkward (with the mpv command API
preferring integer indexes to access the list). In future, we probably
want to add more playlist-related functionality, so better change it to
an array now.

An array isn't always ideal either. Since playlist entries are still
separate objects (because in some cases you need a stable "iterator" to
it), but you still need to efficiently get the next/previous playlist
entry, there's a pl_index field, that needs to be maintained. E.g.
adding an entry at the start of the playlist => update the pl_index
field for all other entries. Well, it's not really worth to do something
more complicated to avoid these things.

This commit is probably buggy as shit. It's not like I bothered to test
everything. That's _your_ role.
2019-12-28 21:32:15 +01:00
wm4 4564a22d13 ta: add another funny macro 2019-12-28 21:32:15 +01:00
wm4 65337c032f ta: document funny macros 2019-12-28 21:32:15 +01:00
der richter e2c6919da0 travis: fix python3 for macOS machines
python3 couldn't be set up as system default because it was blocked by
the old python2.
2019-12-28 21:10:08 +01:00
Oliver Freyermuth 1571276d64 stream_dvb: Remove implicit fallthroughs and consistify debug messages.
The code is more explicit now and less confusing,
and debug messages for the channel parsing for the several delivery systems
are now more similar.
2019-12-28 19:16:07 +01:00
James Ross-Gowan c4600394d4 w32_common: remove implicit fallthrough
GCC 9.2 warns about this. It was always a bit sketchy, so get rid of it.
VK_F10 generates WM_SYSKEYDOWN, so it only needs to be handled in the
WM_SYSKEYDOWN case.
2019-12-29 02:30:31 +11:00
Sai Ke WANG 01de2a9bd5 lua: fix mp.file_info for large files
`size` field with `unsigned int` was truncated to 4GB

Signed-off-by: wm4 <wm4@nowhere>
2019-12-28 14:34:32 +01:00
sfan5 13b8363c47 Update VERSION 2019-12-28 12:11:35 +01:00
sfan5 091aa96c4d Release 0.31.0 2019-12-28 12:07:07 +01:00
wm4 499a41ea35 DOCS/tech-overview.txt: some more blabla
This file is only complete once it contains the entire mpv source code
in English form.
2019-12-28 10:09:28 +01:00
wm4 025e77eaf1 audio: react to --ao and --audio-buffer runtime changes
Before this commit, runtime changes were only applied if something else
caused audio to be reinitialized. Now setting them reinitializes audio
explicitly.
2019-12-27 17:56:22 +01:00
wm4 0c0c373844 m_option: fix runtime changing of --audio-channels
This option type, used by --audio-channels, had a completely broken
m_option_type.equal implementation, and thus reacted incorrectly to
runtime option changes.

Broken since commit b16cea750f.
2019-12-27 17:44:33 +01:00
wm4 2a7e17fe4e DOCS/tech-overview.txt: add lots of irrelevant blabla
Thought it might be useful to document some of these things, instead of
explaining them over and over again. But I can guarantee that nobody
will ever read all this. (Independent of its quality and completeness.)
2019-12-27 17:09:47 +01:00
der richter 1caa653f2d cocoa-cb: force redraw when screen or size changes
in certain circumstances the video was not redrawn even when the size
or the backing scale factor changed. this could lead to a lower
resolution output than intended.

now it redraws the video when screen properties or the window size
changes.
2019-12-24 21:51:24 +01:00
der richter d9e13f42b8 cocoa-cb: implement hidpi scale reporting 2019-12-24 21:51:24 +01:00
wm4 8e9644761a console: add a basic help command
It's not really great. But I think it's good enough to save someone
who's lost. Most importantly, it should become obvious _what_ the
console expects (input commands), and how to exit it.

Would be nice if we could show some documentation, or give a link to
documentation, but that's out of scope and/or not easy.

I considered implementing the "help" command as builtin command in
command.c. On the other hand, this could not show console.lua specific
help, so I implemented it in console.lua. The ad-hoc command parsing
(that sort-of mirrors mpv input command syntax) for the "help" command
is probably the worst part of this.
2019-12-24 16:08:04 +01:00
wm4 1d2fcb9227 console: do not strip leading spaces
As suggested by TheAMM and avih.
2019-12-24 16:04:00 +01:00
wm4 029bb593e7 command: extend command-list output
Add some very basic information about arguments.
2019-12-24 16:03:16 +01:00
wm4 b6d7d246fe manpage: fix example in --hwdec section 2019-12-24 16:02:49 +01:00
wm4 b9084dfd47 stats: do not use "tick" event
It's deprecated. The new solution works almost exactly the same way
(since the still existing internal tick event triggers vsync-jitter
change command), though as far as API usage goes, it's somewhat
questionable. (The comment is meant to discourage anyone trying to copy
the idea for external scripts.)
2019-12-24 16:02:24 +01:00
Niklas Haas f868052872 build: force bootstrap.py to use python3
The script fails running successfully with python2.
2019-12-24 12:22:36 +01:00
wm4 2636bbbf33 osc: redraw on visibility option runtime changes
This affects behavior when using the "del" default key binding.
Sometimes, setting visibility to always did not draw it correctly. This
probably fixes it.
2019-12-24 09:50:08 +01:00
wm4 67650446b5 vd_lavc: remove hwdec-by-default special case for RPI 2019-12-24 09:24:56 +01:00
wm4 380f01567d vd_lavc: more hwdec autoselect nonsense
Add an "auto-safe" mode, mostly triggered by Ubuntu's nonsense to force
hwdec=vaapi in the global config file in their mpv package. But to be
honest it's probably something more people want.

This is implemented as explicit whitelist. On Windows, HEVC/Intel is
sometimes broken, but it's still whitelisted, and in theory we'd need a
detailed whitelist of device names etc. (like for example browsers tend
to do). On OSX, videotoolbox is a pretty bad choice, but unfortunately
the only one, so it's whitelisted too. There may be a larger number of
hwdec wrappers that work anyway, and I'm for example ignoring Android.
2019-12-24 09:24:22 +01:00
der richter e7add205d8 build: fix build with disabled swift and Media Player
when swift is disabled some headers are not included. one of them is the
options/options.h header that is needed for the vo_sub_opts struct. we
include it to fix the build without swift.

the second problem is the build time check for the macOS 10.12.2
features or more specific the Media Player support. since it is a swift
feature we can not use it when swift is disabled. add a separate
Media Player check that also depends on swift and use that new
preprocessor variable as a build time check instead.

Fixes #7282
2019-12-23 23:44:20 +01:00
Avi Halachmi (:avih) 9f2fda7d85 js: support mp.create_osd_overlay (match 07287262)
The legacy mp.set_osd_ass(...) is still supported (but also still
undocumented) as a wrapper for the new mp.create_osd_overlay(...).
2019-12-23 17:52:34 +02:00
Avi Halachmi (:avih) 5a74bf5f95 js: batch key bindings updates (match 96932fe7)
Implemented using one-time idle observer (i.e. setTimeout), to avoid
additional function call(back) every time the event loop enters idle.

The lua mp.flush_key_bindings() is also available, also undocumented.
2019-12-23 17:52:34 +02:00
Nicolas F 7ed70f925b osc: add option to disable santa hat
A minority of users have expressed a dislike of hats, calling them
"cancer [that] don't belong in software" describing the people who add
them as "shitty circlejerks" and "chucklefuck."

While I personally disagree with those opinions, it's probably easier
to let them have it their way. For that reason this adds the option
`greenandgrumpy` to the osc, which allows users to disable the hat.
2019-12-23 16:38:41 +01:00
wm4 091ee9d770 lua: fix guard against division by 0
This was incorrectly converted from the original C code. Change it to
what the original code used.
2019-12-23 16:10:06 +01:00
wm4 d951a7f021 lua: fix passing non-integers to mp.set_osd_ass()
libass uses integers for PlayResX/Y, so the osd-overlay command also
does. Lua (pre-5.3) does not have an integer type, but the command
interface makes a difference anyway. If you pass a Lua number with a
fractional part to an integer parameter (using mp.command_native()), it
will result in an error and complain about incompatible types.

I think that's fine, but since this behavior extends to
mp.set_osd_ass(), this is a compatibility problem.

Fix this by explicitly coercing the resolution parameters to integer
numbers.
2019-12-23 13:23:10 +01:00
wm4 86d24b069b osc: set an arbitrary high Z-order
The main reason for this is just to make show the OSC always above
console.lua, instead of a random order.

(And this is also the only reason osc.lua was changed to the new API.
The old API could have been extended, but lets not.)
2019-12-23 12:06:33 +01:00
wm4 490b3ba007 osc: use new overlay API
This tries to avoid the update() call if nothing changed. This brings it
more into line with the old code (the osd-overlay command simply does
not skip the update if nothing changed). I don't know whether this
matters; most likely not. Normally, code should try to avoid redundant
updates on its own, so it's not the job of the command. However, for the
OSC we simply want to reduce the differences.
2019-12-23 11:48:16 +01:00
wm4 0728726251 client API, lua: add new API for setting OSD overlays
Lua scripting has an undocumented mp.set_osd_ass() function, which is
used by osc.lua and console.lua. Apparently, 3rd party scripts also use
this. It's probably time to make this a public API.

The Lua implementation just bypassed the libmpv API. To make it usable
by any type of client, turn it into a command, "osd-overlay".

There's already a "overlay-add". Ignore it (although the manpage admits
guiltiness). I don't really want to deal with that old command. Its main
problem is that it uses global IDs, while I'd like to avoid that scripts
mess with each others overlays (whether that is accidentally or
intentionally). Maybe "overlay-add" can eventually be merged into
"osd-overlay", but I'm too lazy to do that now.

Scripting now uses the commands. There is a helper to manage OSD
overlays. The helper is very "thin"; I only want to force script authors
to use the ID allocation, which may help with putting multiple scripts
into a single .lua file without causing conflicts (basically, avoiding
singletons within a script's environment). The old set_osd_ass() is
emulated with the new API.

The JS scripting wrapper also provides a set_osd_ass() function, which
calls internal mpv API. Comment that part (to keep it compiling), but
I'm leaving it to @avih to finish the change.
2019-12-23 11:44:24 +01:00
wm4 96932fe77c lua: batch-update key bindings
Lua scripting implements key bindings by defining an input section with
all the bindings in it. Every add_key_binding() call ran a mpv command
to update this section. This caused a lot of spam at debug log levels.

Reduce the spam and more it efficient by batching updates into a single
mpv command when the script becomes inactive. This is pretty simple,
because there's already the concept of idle handlers.

This requires that the script actually goes to sleep, which might not
happen in various extremely bogus corner cases, such as polling the mpv
message queue with active waiting. Just don't do that.
2019-12-23 11:17:01 +01:00
wm4 346c651de3 manpage: document that --vo=xv breaks "boxvideo"
(OK, maybe a bit redundant, since vo=xv breaks a lot of stuff.)
2019-12-23 11:11:24 +01:00
wm4 36da3325a3 demux: stop setting dummy stream on demux_close_stream()
Demuxers can call demux_close_stream() to close the underlying stream if
it's not needed anymore. (Useful to release "heavy" resources like FDs
and sockets. Plus merely keeping a file open can have visible side
effects such as inability to unmount a filesystem or, on Windows, to do
anything with the file.)

Until now, this set demuxer->stream to a dummy stream, because most code
used to assume that the stream field is non-NULL. But this requirement
disappeared (in some cases, the stream field is already NULL), so stop
doing that. demux_lavf.c, one of the demuxers which calls this function,
still had some of this, though.
2019-12-23 11:09:42 +01:00
wm4 af6652004d stream_concat, stream_memory: more stream_origin stuff
Make concat streams use the "worst" origin of its parts, which may or
may not be what makes sense. stream_memory has no natural way to do
this, so just add a vague comment.
2019-12-23 11:03:44 +01:00
wm4 ba45b67370 bstr: remove unused bstr_splitlines() function 2019-12-23 11:01:56 +01:00
wm4 cd09ea92be demux_mf: use stream API to open list files
mf:// has an obscure feature that lets you pass a list of filenames
separated by newlines. Who knows whether anyone is using that. It opened
these listfiles with fopen(), so the recent stream origin bullshit
doesn't operate on it. Fix this by using the mpv internal stream API
instead. Unfortunately there is no fgets(), so write an ad-hoc one. (An
implementation of line reading via "stream" is still in demux_playlist,
but it's better to keep it quarantined there.)
2019-12-23 11:01:29 +01:00
TheAMM 6d93e4cb22 osc: display Santa hat for idle logo in December
During the 12th month (checked during script initialization), draw a Santa hat
on top of the idle message's logo.
Slightly refactors and optimizes the drawing process as well: reorder original
logo layers and remove redundant holes in them, use a shared line prefix
to clear the style and set start position.

Signed-off-by: wm4 <wm4@nowhere>
2019-12-23 01:45:34 +01:00
wm4 0eabc6614a client API: deprecate tick event
This is conceptually outdated and should not exist. This affects Lua
scripting and JSON IPC too.
2019-12-22 14:37:28 +01:00
Avi Halachmi (:avih) b670838b3d js: read_options: on_update: don't re-read the config file
Now that 00af718a made the lua read_options behavior much more similar
to the js behavior, the main difference was that lua does not re-read
the config file at on_update (but it does re-apply its stored content)
while js did re-read it.

Now the js on_update also does not re-read the config file and instead
applies its stored original content.

This is slightly hacky by adding an undocumented optional 4th argument
to read_options which allows overriding the config file content.
2019-12-22 14:51:13 +02:00
wm4 3267bcd210 console: reduce border size
This looks better if the ASS canvas size is used to scale according to
HiDPI factor (instead of font size).
2019-12-22 12:52:36 +01:00
wm4 b899504862 osc: use video margins only if OSC is visible
Looks awkward otherwise. This means that even if boxvideo is enabled,
nothing gets "boxed" if the OSC is set to auto-hide.
2019-12-22 12:50:29 +01:00
wm4 6bf1a83057 osc: cleanup boxvideo margin handling
Make sure it gets properly reinitialized when needed. This is especially
useful now that the OSC reacts to runtime option changes, which can
change the layout too.

This may call set_property_number() on the margin properties more often
now, but since redundant option changes are ignored now, this shouldn't
have any too bad effects.
2019-12-22 12:44:26 +01:00
wm4 12843dcea1 osc: full reinit on runtime option changes
Fuck it, just let's just reinit everything.

On a side note, the changelist parameter provided by read_options()
(here "list") is now unused. But it's not hard to provide and might be
useful for other stuff. So don't remove it from the generic
read_options() code.
2019-12-22 12:32:50 +01:00
wm4 00af718a9e lua: change runtime option change behavior
As described in the manpage changes. This makes more sense than the
previous approach, where options could "unexpectedly" stick. Although
this is still a somewhat arbitrary policy (ask many people and you'd get
a number of different expectations on what should happen), I think that
it reflects what mpv's builtin stuff does.

All the copying is annoying, but let's just hope nobody is stupid enough
to change these properties per video frame or something equally
ridiculous.
2019-12-22 12:30:53 +01:00
wm4 9e15e3ad8f demux: remove debug abort()
WHAT THE FUCK

Fixes: #7279
2019-12-22 04:57:18 +01:00
Niklas Haas 2a70140ba8 vo_gpu: vulkan: set allow_suboptimal when possible
This was added in libplacebo v1.29.0 and allows making resizes slightly
smoother for clients that already handle resize events (such as mpv).
2019-12-22 03:55:07 +01:00
Nicolas F 93a6308bb7 video/out/x11: add fs-screen fallback
Apparently there are two different options for controlling which
screen an mpv window goes onto: --fs-screen and --screen. The former
explicitly only controls which screen a fullscreened window goes onto,
but does not appear to actually care about this option at runtime for
X11, so pressing f will always fullscreen to the screen mpv is currently
on. This means the option is of questionable usefulness for starters.

Making it worse, if you use --screen=1 --fs, mpv will actually fullscreen
on screen 0, because --fs-screen isn't set. Instead of doing that, fall
back to whatever --screen is set to.
2019-12-22 02:33:48 +01:00
Abdullah Alansari e6bdd94cb2 command: fix confusing displayed aspect-ratio
For example, when a user switches the aspect-ratio display `16:9`
instead of `1.778` and `Original` instead of `-1.000`.
2019-12-22 02:32:50 +01:00
Avi Halachmi (:avih) 71ddb22b39 js: read_options: support on_update (match 478a321d)
This is a bit different than the lua code: on script-opts change it
simply re-applies the conf-file and script-opts to the options object,
and if this results in any changed value at options then on_update is
called with the changelist as argument.

This allows a value to revert back to the conf-file value if the
matching script-opts key had a different value and then got deleted.
It also guarantees to call back whenever the options object is
modified, which the lua code doesn't do (e.g. if the caller changed
a value and the observer changed it back - it won't detect a change).
2019-12-21 14:57:10 +02:00
wm4 05fb6f906d osc: cosmetics: remove some excessive whitespace 2019-12-20 14:25:56 +01:00
wm4 b439588172 osc: react to script-opts runtime changes
With special attention to changing osc-visibility. Untested, although
osc-visibility works (it's pretty much equivalent to the key binding, so
there is not much interesting going on).

Somewhat inspired by code posted by github user CogentRedTester.

Fixes: #4513
2019-12-20 14:24:36 +01:00
wm4 478a321dcc lua: add a helper for runtime script option changes
A script can use this to easily get runtime updates. (Even if
script-opts is sort of clunky.)
2019-12-20 14:21:16 +01:00
wm4 db1e28f175 osc: rearrange hidetimeout/visibiltiy handling
The way how this modifies and backups/restores user option values is a
bit of a problem for runtime option changing.

Clean this up a little. Now cycling the visibility updates the user
option value, but always to "valid" values (unlike hidetimeout used to
be used). If the user option value is changed externally (enabled by a
later commit), it'll be cleanly overwritten.
2019-12-20 13:44:59 +01:00
wm4 70c5401952 osc: move windowcontrols option code to the right place
There doesn't seem to be a reason why it was where it was. It should be
in validate_user_opts(), which will be important for runtime changing
too.
2019-12-20 13:21:49 +01:00
wm4 7338e3d8fe manpage: add osc and console default keys to keyboard control section
Although they were not undocumented, they were hidden away in the
respective manpage sections. It's a good idea to add them to the main
keyboard bindings overview too. stats.lua also did this.
2019-12-20 13:00:39 +01:00
wm4 05cd4c9e08 console: use hidpi scale reporting
I decided to factor this into the user's scale option (instead of
somehow using it as default if the user has not specified it), because
it makes the option handling simpler, and won't break things like
per-screen DPI if the user only wants to scale the console font by a
factor.
2019-12-20 13:00:39 +01:00
wm4 ac474631c1 x11: implement hidpi scale reporting
(X11 does not support different per-screen DPI (or only via hacks), so
this is pretty simple. If other backends are going to implement this,
then they should send VO_EVENT_WIN_STATE if the DPI for the mpv window
changes by moving it to another screen or such.)
2019-12-20 13:00:39 +01:00
wm4 8e620c8e76 command: add property returning hidpi scale 2019-12-20 13:00:39 +01:00
wm4 8448fe0b62 demux: add an option to control tag charset
Fucking gross that you need this in almost-2020.

Fixes: #7255
2019-12-20 13:00:39 +01:00
wm4 0e98b2ad8e edl: accept arbitrary paths
Until now, .edl files accepted only "simple" filenames, i.e. no relative
or absolute paths, no URLs. Now that the origin bullshit is a bit
cleaned up and enforced in the EDL code, there's absolutely no reason to
keep this.

The new code behaves somewhat similar to playlists. (Although playlists
are special because they're not truly recursively opened.)
2019-12-20 13:00:39 +01:00
wm4 1cb9e7efb8 stream, demux: redo origin policy thing
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)

It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.

The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
  ("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this

This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.

I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).

There may be a lot of bugs in this.

This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit

Fixes: #7274
2019-12-20 13:00:39 +01:00
wm4 572c32abbe libarchive: prefix entry names in archive URLs with '/'
This has the advantage that playlists within the archive will work as
expected, because demux_playlist will correctly join the archive base
URL and entry name. Before this change, it could skip before the "|",
resulting in a broken URL.
2019-12-20 08:35:08 +01:00
wm4 505cab9c15 osc: fix a comment 2019-12-20 00:53:42 +01:00
wm4 99cc13e3d1 osc: fade out if paused and mouse position is outside of OSC
This broke with the recent changes since tick() is not called regularly
anymore in paused mode. Add an explicit timer for this.
2019-12-19 22:43:22 +01:00
wm4 69fb2ddbc7 osc: fix crash when toggling visibility
The previous osc.lua related commit removed this function, and trying to
call it crashed the OSC. Just remove the call.
2019-12-19 22:10:09 +01:00
Avi Halachmi (:avih) 3460a7b696 js: support shared script properties (match 7e4819e7) 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih) 4fc5cd32d0 js: require: allow custom module search paths via mp.module_paths 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih) 3d2e30d764 DOCS: js: minor update for modules/require 2019-12-19 16:23:19 +02:00
wm4 c4ae7d8203 osc: don't run update_margins() every frame
This is something recent that also caused per frame log spam, because it
tried to update the margins every frame.
2019-12-19 12:53:37 +01:00
wm4 3ed96cca88 command: reduce OSC/stats log spam
For some inexplicable reason, the OSC runs the expand-text command a
_lot_. This command is logged at the log file default log level, so the
log file can quickly fill up with these messages. It directly violates
the mpv logging policy: per-frame (or similarly common) log messages
should not be enabled by default for the log file.

stats.lua uses the show-text command for some reason (instead of
creating its own OSD layer).

Explicitly reduce the log level for expand-text and some other commands.
Also reduce the log level for commands triggered by mouse movement.

The previous commit also contributed some to reduce log spam.

Fixes: #4771
2019-12-19 12:52:13 +01:00
wm4 48f906249e osc: use property notifications and a timer instead of "tick" events
Traditionally, the OSC used mpv's "tick" event, which was approximately
sent once per video frame. It didn't try to track any other state, and
just updated everything.

This is sort of a problem in many corner cases and non-corner cases. For
example, it would eat CPU in the paused state (probably to some degree
also the mpv core's fault), or would waste power or even throw errors
("event queue overflows") on high FPS video.

Change this to not using the tick event. Instead, react to a number of
property change events. Rate-limit actual redrawing with a timer; the
next update cannot happen sooner than the hardcoded 30ms OSC frame
duration. This has also the effect that multiple successive updates are
(mostly) coalesced.

This means the OSC won't eat your CPU when the player is fucking paused.
(It'll still update if e.g. the cache is growing, though.) There is some
potential for bugs whenever it uses properties that are not explicitly
observed. (In theory we could easily change this to a reactive concept
to avoid such things, but whatever.)
2019-12-19 12:41:01 +01:00
wm4 ce9d2c9f8e client API: remove comment about error status
mpv_event_property (for property observation) actually never sets an
error status. You cannot distinguish between unavailable properties and
properties which returned an error. Not sure if it ever did.
2019-12-19 11:21:30 +01:00
wm4 b054abe7fc manpage: lua: mention what happens on unavailable properties
Kind of as big one if the user unexpectedly gets nil instead of a value.
2019-12-19 11:19:15 +01:00
wm4 2c5cb2c53f client API: rewrite property observation (again)
I intend to rewrite this code approximately every 2 months.

Last time, I did this in commit d66eb93e5d (and 065c307e8e and
b2006eeb74). It was intended to remove the roundabout synchronous
thread "ping pong" when observing properties. At first, the original
async. code was replaced with some nice mostly synchronous code. But
then an async. code path had to be added for vo_libmpv, and finally the
sync. code was dropped because it broke in other obscure cases (like the
Objective-C Cocoa backend).

Try again. This time, update properties entirely on the main thread.
Updates get batched out on every playloop iteration. (At first I wanted
it to make it every time the player goes to sleep, but that might starve
API clients if the playloop get saturated.) One nice thing is that
clients only get woken up once all changed events have been sent, which
might reduce overhead.

While this sounds simple, it's not. The main problem is that reading
properties must not block the client API, i.e. no client API locks can
be held while reading the property. Maybe eventually we can avoid this
requirement, but currently it's just a fact. This means we have to
iterate over all clients and then over all properties (of each client),
all while releasing all locks when updating a property. Solve this by
rechecking on each iteration whether the list changed, and if so,
aborting the iteration and redo it "next time".

High risk change, expect bugs such as crashes and missing property
updates.
2019-12-19 11:11:51 +01:00
wm4 f719b63840 options: fix incorrect deprecation message
Passing multiple items to a key/value option is OK, only for -add
suffixed options it's deprecated.
2019-12-19 01:17:01 +01:00
wm4 7142214243 options: fix UB/crash in key/values parser
keyvalue_list_find_key() was called on a "partially" constructed list,
because the terminating NULL was added only later. Didn't I say this
code is cursed?

Fixes: #7273
2019-12-18 18:44:21 +01:00
wm4 09ea3a424f console: adjust position to OSC
See previous commit.
2019-12-18 09:04:15 +01:00
wm4 4787eb594a osc: make margins available
This is for console.lua (see next commit). The idea is that console.lua
can adjust its offset to the bottom of the window by the height of the
OSC.

If the OSC is not set to permanently visible, export no margins, because
it would look weird to move the console depending on the mouse movement.
2019-12-18 09:03:32 +01:00
wm4 7e4819e705 command, lua: add a way to share data between scripts
Very primitive and dumb, but fulfils its purpose for the next commits.

I chose this specific implementation because it has the lowest footprint
in command.c, without resorting to crazy hacks such as sending messages
between scripts (which would be hard to coordinate especially on
startup).
2019-12-18 08:58:49 +01:00
wm4 6ab013cbdd command: make change-list work with pure properties too
Until now, it only worked on options. Useful for the next commit.
2019-12-18 07:50:48 +01:00
wm4 11d35b72a6 x11: fix X property out of bounds memory reads
The size overflow check was inverted: instead of allowing reading only
the first dst_size bytes of the property, it allowed copying past the
property buffer (as returned by xlib). xlib doesn't return the size of
the buffer in bytes, so it has to be computed and checked manually.

Wouldn't it be great if C allowed me to write the overflow check in a
readable way, so it doesn't trick me into writing dumb security bugs?

Relying on X security is even dumber than creating a X security bug,
though, so this was not a real problem. But I found that one specific
call tried to read more than what the property provided, so reduce that.

Also, len*ib obviously can't overflow, so there's an additional layer of
dumb to this whole thing.

While we're at dumb things, why the hell does xlib use "long" for 32 bit
types. It's a god damn pain.
2019-12-18 07:12:53 +01:00
wm4 5f74ed5828 options: deprecate -del for list options
I never liked that these used integer indexes. -remove should have
existed from the start. This deprecation is yet another empty threat,
though.
2019-12-18 06:57:24 +01:00
wm4 9b9307ea9f options: fix filter list comparison (again)
This was completely broken: it compared the first item of the filter
list only. Apparently I forgot that this is a list. This probably broke
aspects of runtime filter changing probably since commit  b16cea750f.

Fix this, and remove some redundant code from obj_settings_equals().
Which is not the same as m_obj_settings_equal(), so rename it to make
confusing them harder. (obj_setting_match() has these very weird label
semantics that should probably just be killed. Or not.)
2019-12-18 06:49:48 +01:00
wm4 0a1588d39b options: add -remove action to list options
Actually I wanted this for key/value lists only, but add it to the
others for consistency too. (For vf/af it barely makes even sense, but
anyway.)
2019-12-18 06:31:39 +01:00
wm4 8bdedf9062 options: make keys in key/value lists unique
I don't even know anymore whether this was intended or not. Certain use
cases for the "-o" options might require this. These options are for
passing general FFmpeg options. These are translated to av_opt_set()
calls, which may or may not accumulate the option values on multiple
calls with the same option name (how should I know?).

Anyway, it seems crazy to allow non-unique keys, so make them unique.

The ad-hoc nature of the option code makes this wonderfully complicated
(when I wrote that this code is cursed, I meant it). In combination with
lazy testing, it probably means there are lots of bugs here.
2019-12-18 06:03:39 +01:00
wm4 d3e3bd4307 options: increase consistency between list options and document them
Whenever I deal with this, I have to look at the code to make sense of
this. And beyond that, there are some strange inconsistencies. (I think
this code is cursed. It always was, and maybe always will be.)

Although the manpage claimed that using multiple items for -add etc. is
deprecated, string list options didn't warn against it. So add the
warning, and add something in the changelog (even though nobody will
ever read this).

The manpage mentioned --vf-append, but this didn't even exist. So add
it, I guess. We encourage using -append for the other option types, so
for consistency, it should work on filter options. (And I already
tricked me into believing it existed when I mentioned it in the
manpage.)

Make the "operations" table separate for all option types, and mention
the option type on every single of the top-level list options.
2019-12-18 05:32:02 +01:00
wm4 bd96b97170 vd_lavc: add gross workaround for nvdec/libavcodec broken API issue
libavcodec's nvdec wrapper can return invalid frames, that do not have
any data fields set. This is not allowed by the API, but why would they
follow their own API?

Add a workaround to specifically detect this situation. In practice,
this should fall back to software decoding if it happens too often in a
row. (But single errors are still tolerated, because I don't know why.)

Untested due to lack of hardware from the regrettable graphics company.

Better do this here than deal with the moronic project we unfortunately
depend on.

See: #7185
2019-12-18 01:56:50 +01:00
wm4 06c9c38199 f_lavfi: add gross workaround for af_dynaudnorm bug
Better do this here than deal with the moronic project we unfortunately
depend on.

The workaround is generic; unknown whether it works correctly with
multi-input/output filters or filter graphs. It assumes that if all
inputs are EOF, and all outputs are EAGAIN, the bug happened.

This is pretty tricky, because anything could happen. Any time some form
of progress is made, the got_eagain state needs to be reset, because the
filter pad's state could have changed.
2019-12-18 01:44:20 +01:00
der richter 0b9bc6f180 cocoa-cb: report fullscreen state for legacy fullscreen
report the fs screen state when the fullscreen is externally triggered
for the legacy fullscreen.
2019-12-17 23:48:13 +01:00
wm4 2a4d7c4aa8 command, vo: remove old option change notification mechanisms
These all have been replaced recently.

There was a leftover in window.swift. It couldn't have done anything
useful in the current state of the code, so drop these lines.
2019-12-17 23:18:17 +01:00
wm4 13dff3073d client API: remove some dead code
This was for the "suspend" API, which has been removed (turned into
stubs) a long time ago.
2019-12-17 23:11:15 +01:00
wm4 e75d28effd command: slightly simplify input-ipc-server change detection/init
The generic change detection now handles this just as well.

The way how this function is manually called at init is slightly gross.
Make that part slightly more explicit to hopefully avoid confusion.
2019-12-17 23:06:10 +01:00
Jan Ekström df7d5a1689 video/w32_common: follow updates to the border option instead of VOCTRL_BORDER 2019-12-18 00:02:49 +02:00
Jan Ekström 6554db47ab video/w32_common: follow updates to the ontop option instead of VOCTRL_ONTOP 2019-12-18 00:02:49 +02:00
Jan Ekström ee75908134 video/w32_common: move minimized state signaling to where it happens
WM_SIZE is the message we receive from which we can infer if we got
minimized or not.
2019-12-18 00:02:49 +02:00
Jan Ekström 8200304768 video/w32_common: switch full screening to options cache
* Instead of following VOCTRL_FULLSCREEN, check for option changes.
* Instead of signaling VO_EVENT_FULLSCREEN_STATE, update the cached
  option structure and have it propagated to the origin.

Additionally, gets rid of all the straight usage of the VO options
structure.

Done in a similar style to the Wayland common file, where in case
of reading the value, the "payload" from cache is utilized.
2019-12-18 00:02:49 +02:00
wm4 0bf0efd6d3 demux_edl: fix reusing segment source files
EDL files can have multiple segments taken from the same source file. In
this case, the source file is supposed to be opened only once. This
stopped working, and it created a new demuxer instance for every single
segment entry. This made it slow and made it use much more memory than
needed.

This was because it tried to iterate over the array of source files, but
the array count (num_parts) was only set to a non-0 value later. Fix
this by maintaining the count correctly.

In addition, the actual code for checking whether a source can be reused
(in open_source()) regressed and stopped working correctly. d->stream
could be NULL. Use demuxer.filename instead; I'm not entirely sure
whether this is always correct, but fortunately we have a distributed
almost-AI driven test suite (called "users") which will probably find
and report such cases.

Probably broke with commit a09396ee60 or something close, but didn't
check closer.

Fixes: #7267
2019-12-17 01:57:42 +01:00
wm4 65e9139764 x11: fix --hidpi-window-scale=no on hidpi screens
In this combination, the [current-]window-scale properties still
incorrectly applied scaling.

For some reason, vo_calc_window_geometry2() handled this option
(basically ignored the dpi_scale parameter passed to it), but since the
DPI compensation for window-scale is implemented in x11_common.c, we
need to check and honor this option here too. (What a mess.)
2019-12-16 21:45:46 +01:00
wm4 5d9aa72f25 msg: fix "terminal-default" logging mode
console.lua uses "terminal-default" logging, which is supposed to return
all messages logged to the terminal to the API. Internally, this is
translated to MP_LOG_BUFFER_MSGL_TERM, which is MSGL_MAX+1, because it's
not an actual log level (blame C for not having proper sum types or
something).

Unfortunately, this unintentionally raised the internal log level to
MSGL_MAX+1. It still functioned as intended, because log messages were
simply filtered at a "later" point. But it led to every message being
formatted even if not needed. More importantly, it made mp_msg_test()
pointless (code calls this to avoid logging in "expensive" cases and if
the messages would just get discarded). Also, this broke libplacebo
logging, because the code to map the log messages did not expect a level
higher than MSGL_MAX (mp_msg_level() returned MSGL_MAX+1 too).

Fix this by not letting the dummy level value be used as log level.
Messages at terminal log level will always make it to the inner log
message dispatcher function (i.e. mp_msg_va() will call
write_msg_to_buffers()), so log buffers which use the dummy log level
don't need to adjust the actual log level at all.
2019-12-16 21:31:54 +01:00
wm4 d07b7f068d command: change "window-scale" property behavior
This is similar to the "edition" change.

I considered making this go through deprecation, but didn't have a good
idea how to do that. Maybe it's fine, because this is pretty obscure.
But it might break some API users/scripts (it certainly broke
stats.lua), and all I have to say is sorry for that.
2019-12-16 02:32:17 +01:00
wm4 9800855895 x11: scale window-scale by DPI
"window-scale" is 1.0 by default; however, x11 implicitly set that to
2.0 on hidpi screens. This made the default 2.0, which was inconsistent
with the option. The "window-scale" property jumped from 1.0 to 2.0 when
a window was created.

Avoid this by factoring the DPI into the window-scale. This makes the
UNFS_WINDOW_SIZE return a virtual size; since this value is used for the
window-scale property only, this is fine and has no further
consequences. (Originally, this was possibly meant to be used for other
purposes, but I'm perfectly fine with redoing this again should that
ever happen.)

This changes user-visible behavior, and it's as if setting window-scale
multiplies its argument by 2 suddenly. Hopefully no user will get angry.
2019-12-16 02:22:51 +01:00
wm4 1d482e42cb command: remove unnecessary mute property implementation
This only added the CONSTRICTED_TYPE thing, but it works correctly
without.
2019-12-16 01:54:06 +01:00
wm4 de0f9b9f2d m_option: clamp integer before adding a value
This is for the previous commit, and should affect behavior with the
special M_PROPERTY_GET_CONSTRICTED_TYPE mechanism only. The effect is
that cycling the "edition" property, if the option is set to "auto",
will change to the second edition instead of the first.

Normally, option values must always be within their range, so this
should not affect anything else. M_PROPERTY_GET_CONSTRICTED_TYPE is
sort-of fine with this kind of behavior.

If this affects any other M_PROPERTY_GET_CONSTRICTED_TYPE users
neqatively, I will revert the change.
2019-12-16 01:52:52 +01:00
wm4 aa5f234b43 command: change "edition" property behavior
See manpage/changelog changes.

The purpose of this change is to removes another case of inconsistent
property behavior. At first I wanted to make this go through deprecation
before making a technically incompatible change, but then I considered
this feature too obscure as that anyone would care.
2019-12-16 01:47:06 +01:00
wm4 76a92fd30b player: avoid underrun wakeup loop
The VO underrun detection (just a weak heuristic) added in commit f26dfb
flagged the underrun state every time it was checked, and since the
check happened in every playloop iteration, this caused the playloop to
wake up itself on every iteration. It burned an entire core while in
this state.

Fix this by flagging this condition only once (as it should be), and
requiring that a frame is displayed to trigger it again. This makes it
work similar as the audio underrun check.

The bug report referenced below says --demuxer-thread=no avoided this.
This is because the demuxer layer doesn't do proper underrun reporting
if the reader thread is disabled.

Fixes: #7259
2019-12-16 01:15:43 +01:00
wm4 31eb2f9f33 build: downgrade EGL requirement from 1.5 to 1.4
With the previous commit, there's no need for 1.5 anymore. And in fact,
it's just too dangerous to rely on 1.5 because of all the EGL craziness.
For example, you might get a 1.5 EGL system library, but a driver might
still give you 1.4 at runtime. If you assume that you can call 1.5
functions, you will probably get random crashes in this case. What a
cursed API. (The same problem exists with EGL 1.3, but fortunately
nothing seems to use that anymore. We can just ignore that problem.)
2019-12-16 00:37:18 +01:00
wm4 e1586585b4 vo_gpu: opengl: make it work with EGL 1.4
This tries to deal with the crazy EGL situation. The summary is:

- using eglGetDisplay() with multiple windowing platforms doesn't really
  work, but Mesa had an awful hack for it
- this hack can be disabled at build time, and some distros sometimes
  accidentally or intentionally do so
- Mesa will probably eventually disable it by default
- we switched to eglGetPlatformDisplay(), but this requires EGL 1.5
- the very regrettable graphics company (also known as Nvidia) ships
  drivers (for old hardware I think) that are EGL 1.4 only
- that means even though we "require" EGL 1.5 and link against it, the
  runtime EGL may be 1.4
- trying to run mpv there crashes in the dynamic linker
- so we have to go through some more awful compatibility hacks

This commit tries to do it "properly", but using EGL 1.4 as base. The
plaform selection mechanism is a messy extension there, which got
elevated to core API in 1.5 (but OF COURSE in incompatible ways).

I'm not sure whether the EGL 1.5 code path (by parsing the EGL_VERSION)
is really needed, but if you ask me, it feels slightly saner not to rely
on an EGL 1.4 kludge forever. But maybe this is just an instance of
self-harm, since they will most likely never drop or not provide this
API.

Also, unlike before, we actually check the extension string for the
individual platform extensions, because who knows, some EGL
implementations might curse us if we pass unknown platform parameters.
(But actually, the more I think about this, the more bullshit it is.)

X11 and Wayland were the only ones trying to call eglGetPlatformDisplay,
so they're the only ones which are adjusted in this commit.

Unfortunately, correct function of this commit is unconfirmed. It's
possible that it crashes with the old drivers mentioned above.

Why didn't they solve it like this:

struct native_display {
    int platform_type;
    void *native_display;
};

Could have kept eglGetDisplay() without all the obnoxious extension BS.
2019-12-16 00:25:51 +01:00
wm4 4ae43a1c40 vd_lavc: fix broken assert()
This assert() sometimes triggered (and still triggers) with lavc API
bugs. It tries to check that at least 1 plane is set to a non-NULL
value. Obviously, a valid frame returned by successful decoding should
never have it.

The problem is that some hwdecs use integer surface IDs cast to a
pointer. Recently, it happened that newer Intel drivers started using
surface ID 0 under certain circumstances (for unknown reasons), which
triggers this assert.

Just get rid of it.

For the sake of #7185, add an assert() specifically for nvdec. That
failure needs to be further analyzed, is probably a FFmpeg bug, and
without this assert() would just crash somewhere further down the video
chain.

Fixes: #7261
2019-12-15 23:40:11 +01:00
wm4 2c6d42e704 vo_gpu: x11egl: log EGL config ID
Somewhat useful for debugging.
2019-12-15 23:33:23 +01:00
wm4 8e08a2ec97 vd_lavc: simplify decode return error checking
This code checked AVFrame.buf[0] instead of the decode return code to
see whether a frame was decoded. This is sort of suspicious; while I
think that the lavc API actually guarantees it, it's not intuitive
anyway. In addition, the code was unnecessarily roundabout.

Replace it with a proper error code check. Remove the other error return
(that was, or should have been, redundant before). The no-frame path is
now cleanly separated. Add an assert on the frame-returned path; if this
fails, lavc violated its own API.
2019-12-15 22:26:39 +01:00
der richter a32db637b5 mac: replace old event tap for media key support with MediaPlayer
the old event tap has several problems, like no proper priority support
or having to set accessibility permissions for mpv or the terminal.

it is now replaced by the new MediaPlayer which has proper priority
support and isn't as greedy as previously. this only includes Media Key
support and not any of the other features included in the MediaPlayer
framework, like proper Now Playing data (only set dummy data for now).
this is only available on macOS 10.12.2 and higher.

also removes some unnecessary redefines.

Fixes #6389
2019-12-15 20:07:31 +01:00
der richter 8a6ee7fe94 mac: remove Apple Remote support
the Apple Remote has long been deprecated and abandoned by Apple.
current macs don't come with support for it anymore. support might be
re-added with the next commit.
2019-12-15 20:07:31 +01:00
der richter 1eb6cbd093 cocoa-cb: fix freeing of macos_opts config group
using the MPContext as ta parent was a bad idea and shouldn't be done in
any circumstances there because it only supposed to be for internal
usage. this had the undesired effect that the options group was freed
but still used since the MPContext is freed afterwards.

instead manually free options group.
2019-12-15 20:07:11 +01:00
der richter f21a980e37 cocoa-cb: update and add more options to use new options handling
this updates and add the maximized, minimized, keepaspect and ontop
options to use the new options handling
2019-12-15 20:07:11 +01:00
der richter c8cc203735 cocoa-cb: use m_config_cache and new VOCTRL for option handling
this removes the direct access of the mp_vo_opts stuct via the vo struct
and replaces it with the m_config_cache usage. this updates the
fullscreen and window-minimized property via m_config_cache_write_opt
instead of the old mechanism via VOCTRL and event flagging. also use the
new VOCTRL_VO_OPTS_CHANGED event for fullscreen and border changes.
2019-12-15 20:07:11 +01:00
wm4 e5676a67ee DOCS/contribute.md: fix a typo 2019-12-15 16:33:58 +01:00
wm4 0de881fa72 DOCS/contribute.md: should -> must
People somehow think "should" makes things optional, even though the
wording was merely trying to account for the exception of the rule. I
guess this means programming documents should sound like we're running a
police state (which is also the ultimate outcome of all technological
development, if you weren't aware).

See: #7248
2019-12-15 14:58:51 +01:00
Philip Sequeira a6cb92c74a zsh completion: fix handling of aliases that are listed without --
Pretty sure they used to all have --, but I guess it was changed at some
point. More incentive to do this completion stuff in a more structured
way.
2019-12-15 14:17:00 +01:00
Philip Sequeira 0198bc13a1 zsh completion: use actual POSIX-compatible regex for whitespace
\s and \S aren't actually part of the spec, but it seems glibc supports
them anyway so I didn't notice when originally testing. This fixes the
script on Apple's libc and probably others that adhere more closely to
the spec.

The most direct replacement for \s would have been [[:space:]], but we
only expect to see spaces and tabs, so might as well just do that. Also
could have used [[:blank:]], which is basically a locale-aware version
of [ \t], but mpv isn't going to output anything but ASCII spaces and
tabs, so let's avoid unnecessary complexity and stick with the ASCII
literals.
2019-12-15 14:17:00 +01:00
Philip Sequeira a921c0628e zsh completion: actually make pcre optional
It was supposed to be optional already, but I misunderstood how the
re_match_pcre option worked. If it's set, it will try to use PCRE
matching whether it's available or not (and blow up if it's not). So,
first try to load the module it'll use, and only set the option if that
works.

Fixes #7240.
2019-12-15 14:17:00 +01:00
Down Thomas 698a6a2747 osxbundle: simplify process_libraries() to eliminate leafs()
Instead of traversing across leafs() which can lead to an infinite
loop issue with cross-linked libraries, use the dictionary
(libs_dict) created by libraries() to create a set (libs_set) of
every unique library. Every value in libs_dict is also a key in
libs_dict, so every unique library linked to mpv will be a key in
libs_dict. Use set() on libs_dict to return a set of the keys from
libs_dict, and remove binary from the set so that a duplicate of
the binary is not added to the libs directory.

Iterate over libs_set to bundle dylibs while using the libs_dict
to determine which install_names to change.
2019-12-15 12:33:25 +01:00
wm4 2dbe33ce83 DOCS: mention that mpv doesn't build with MSVC
And troll Microsoft slightly while we're at it. But is it trolling if
it's the truth?

The level of C99 support in MSVC is probably a bit better than most
people think, but it's by far not adequate. We need a bit of either C11
or GNU extensions too, and rely on some MinGW helpers (that look like
they're provided by MS, except they're not).
2019-12-14 16:05:54 +01:00
wm4 aab0116e7d player: fix an outdated comment
The client API doesn't use input_ctx anymore, and the "wakeup" flag is
gone (if it even existed at all).
2019-12-14 14:18:40 +01:00
wm4 1f1d2d5f49 player: move point at which queued seeks are applied
Do it after decoding etc., but before waiting for input. This seems to
make more sense, because whether a queued seek can be applied depends on
the playback state. So it sounds like a good idea to apply the seek
first thing, but it's a bad idea to go to sleep if there's still a
queued seek pending (that couldn't be processed earlier).

Also add an empty line before mp_wait_events(); it doesn't really have
to do with the filter bullshit.
2019-12-14 14:18:10 +01:00
wm4 57fbc9cd76 player: make repeated hr-seeks past EOF trigger EOF as expected
If you have a normal file with audio and video, and keep "spamming"
forward hr-seeks, the player just kept showing the last video frame
instead of exiting or playing the next file. This started happening
since commit 6bcda94cb. Although not a bug per se, it was odd, and very
user-noticable.

The main problem was that the pending seek command was processed before
the EOF was "noticed". Processing the command reset everything, so the
player did not terminate playback, but repeated the seek.

This commit restores the old behavior.

For one, it makes video return the correct status (video.c). The
parameter is a bit ugly, but better than duplicating the logic or having
another MPContext field. (As a minor detail, setting r=VD_EOF makes sure
have_new_frame() returns true, rather than going through another
iteration or whatever the hell will happen instead, which would clobber
logical_eof.)

Another thing is making the seek logic actually wait until the seek
outcome has been determined if audio is also active. Audio needs to wait
for video in order to get the video seek target position. (Which in turn
is because hr-seek still "snaps" to video frames. You can't seek in
between two frames, so audio can't just use the seek target, but always
has to wait on the timestamp of the video frame. This has other
disadvantages and is a misdesign, but not something I'll fix today.)

In theory, this might make hr-seeks less responsive, because it needs to
fully decode/filter the audio too, but in practice most time is spent on
video, which had to be fully decoded before this change. (In general,
hr-seek could probably just show a random frame when a queued hr-seek
overrides the current hr-seek, which would probably lead to a better
user experience, but that's out of scope.)

Fixes: #7206
2019-12-14 14:17:16 +01:00
wm4 23c5965d47 player: cosmetically restructure a small function
No actual functional changes. Just preparation for the next commit, to
reduce its diff.
2019-12-14 14:15:57 +01:00
wm4 ad2cda343b player: add comment to clarify FFmpeg ABI handling
Don't patch it out.
2019-12-13 13:22:46 +01:00
Philip Langdale 2a0a595e37 osc: set the wrap style for the title shown with window controls
I missed adding this when defining the style used for the video
title in the window control bar. The default behaviour is to wrap,
but we want to cut the title off when we run out of space.
2019-12-12 13:12:16 -08:00
wm4 19bd69e5e3 cocoa_common: remove deprecated VOCTRLs/VO_EVENTs
See commit 4e4252f916 and the following as an example how this would
have to be done if done properly.

Since I'm unable to test on OSX, and nobody is interested in fixing this
code (including myself, actually), just remove the deprecated
definitions to make sure the code still builds. This will break runtime
switching of fullscreen, ontop, border. (The way the minimized state is
reported was also deprecated, but commit 40c2f2eeb0 already broke it
anyway.)
2019-12-12 19:56:03 +01:00
wm4 22e4aac9fa wayland: remove unnecessary VO_EVENT_FULLSCREEN_STATE
This is needed and used only for VOCTRL_GET_FULLSCREEN, which the
wayland code got rid of.
2019-12-12 14:47:52 +01:00
wm4 aee413d246 manpage: fix --vulkan-async-compute default value
Seems like this was silently changed to enabled by default on the change
to libplacebo, without adjusting the manpage. Fix the documented
default.

Also add a comment about Nvidia; see referenced issue.

Fixes: #7245
2019-12-12 12:46:59 +01:00
wm4 cc746c9508 vo_gpu: x11egl: cleanup EGL correctly
...probably.

The EGL backend had a strange problem: when recreating the window, EGL
surface creation sometimes mysteriously failed. For example, keeping the
"_" key down (cycles video by default) destroys and recreates the window
in rapid succession, which will often enough show the "Could not create
EGL surface!" message.

This was puzzling because due to mpv's architecture, the X11 Window and
even the X11 Display were fully destroyed, the thread on which they ran
was destroyed, and then everything was recreated. There shouldn't have
been any state that could make subsequent EGL initialization fail.

It turns out mpv forgot to free EGLSurfaces in the x11 code. EGL is a
pretty crazy API (full of thread local and global state with weird
lifetime requirements), and for example it seems EGLDisplay cannot be
explicitly released, but apparently implicitly dies when the native
display is closed (at least EGL 1.5 claims eglTerminate() does _not_
invalidate the display, only certain objects linked to it). It appears
that Mesa still referenced at least EGLSurface in some form, and either
some pointer or some X11 ID was dangling, and when it randomly matched
when eglCreateWindowSurface() was called, it failed.

Fix this by calling eglTerminate(), which supposedly destroys (or rather
unreferences) contexts and surfaces created from the display (but
absurdly not the display itself).

Now why can't you just destroy the display? If it's implicitly
invalidated, why can't it just call eglTerminate() implicitly when this
happens? Did Mesa do something wrong when they somehow didn't
automatically remove the dangling object (so I could claim not to be
responsible for the bug)? Who the fuck knows, and I'm too tired to
figure this out (both because it's late, and because I'm tired of this
EGL crap API).

Still not sure if the code is correct now. I think EGL was designed to
maximize implementation and API-use complications. How else could you
possibly come up with something like the EGLDisplay life cycle? Or am I
just making a fuss? Anyway, fuck EGL, fuck computers, fuck technology.

Fixes: #7129
2019-12-12 01:50:05 +01:00
Philip Langdale db3754d8d6 osc: use custom symbols for window controls
I was recently informed that unicode has official symbols for
window controls, and I put together a change to use them, which
worked, as long as a suitable font was installed. However, it's
not that hard to get a normal system that lacks an appropriate
font, and libass wants to print warnings if the symbols aren't
in the default font, which will almost always be true.

So, I gave up and added the symbols to the custom osd font that
we already have. This ensures they are always available, and
that they are aligned consistently on all platforms.

I took the symbols from the `symbola` font, as this has a suitable
licence and the symbols look nice enough.

Symbola Licence:

    Fonts are free for any use; they may be opened, edited,
    modified, regenerated, packaged and redistributed.

Finally, as we now have access to an un-maximize symbol, I added
logic to use it when the window is maximized.
2019-12-11 13:53:10 -08:00
wm4 59cdfe50b2 rpi: destroy fullscreen change handling
Get rid of the legacy VOCTRL (which will be removed later). I'm not sure
what exactly fullscreen was supposed to do (toggling between using the
entire display, and what --geometry forced?), but I don't care, just get
rid of the VOCTRL. PRs to fix regressions caused by this will be
accepted, but personally I don't care since this is excessively fringe
and obscure.
2019-12-11 18:50:37 +01:00
wm4 b6fa63b01e vo_sdl: use new fullscreen change mechanism
Like the other backends. (Looks relatively convoluted, because it only
uses the fullscreen legacy VOCTRL, none of the others.)
2019-12-11 18:47:57 +01:00
wm4 c84460f61f build: add -Wimplicit-fallthrough
This warning seems to be designed well. It doesn't seem to warn on
fallthrough-only case statements, so it's compatible to well written
code.

stream_dvdnav.c had an obscure bug in inactive code, fix it.
stream_dvb.c is the only place where it intentionally falls through, I
guess I'll just leave it alone.
2019-12-11 17:28:47 +01:00
dudemanguy c68251a3a7 wayland: adjust hidden state detection
The wayland backend needs to keep track of whether or not a window is
hidden for presentation time. There is no presentation feedback when a
window is hidden which means we shouldn't be sending information to the
vo_sync_info structure (i.e. just leave it all at -1). This seemed to
work fine, but recent changes to presentation time in one notable
compositor (Sway; it was probably always broken in Weston actually)
changed the presentation time behavior.

For reasons that aren't clear, there is a greater than 16.666ms delay
between the first presentation time event and the second presentation
time event (compositor latency?) when you switch back to an mpv window
after it is hidden for long enough (a few seconds). When using
presentation time, this causes mpv to feed in some bad values in its
vsync timing mechanism thus causing the A/V desync spike as described in
issue #7223.

This solution is not really ideal. It would be better if the
presentation time events received by the compositors did not have the
aforementioned inconsistency. However since this occurs in both Sway and
Weston and clients can't really fight compositors in wayland-world,
here's a reasonable enough workaround. Basically, just add a slight
delay before we start feeding information into the vo_sync_info again.
We already do this when the window is hidden, so it's not a huge leap.

The delay chosen here is arbitrary, and it basically just recycles the
same parameters used to detect if a window is hidden. If
vo_wayland_wait_frame times out 60 times in a row (or whatever your
monitor's refresh rate is), then we assume the window is hidden. This is
a pretty safe assumption; something has to be terribly wrong for you to
miss 60 vblanks in a row while a window is on the screen.

In this case, we basically just do the reverse of that. If mpv receives
60 frame callbacks in a row (or whatever your monitor's refresh rate
is), then it assumes the window is not hidden. Previously, as soon as it
received 1 frame callback it was declared not hidden. Essentially,
there's just 1 second of delay after reshowing a window before the
presentation time statistics are used again. This should be more than
enough time to skip over the weird inconsistent behavior presentation
time behavior and avoid the A/V desync spike.

Fixes #7223
2019-12-10 17:55:43 +00:00
Philip Langdale 59b0fec508 osc: explicitly re-init the osc on a change in border visibility
I had previously wondered whether to do this, but in my testing
with x11 and wayland, the osc was being re-inited on a border
toggle already so I didn't add it.

However, on win32, things are different and there is no re-init
when toggling borders. I belive this is because the active window
size doesn't change in anyway, while on x11/wayland, toggling the
border actually changes the window size - and that trigger a re-init.

So, let's just be explicit and request a re-init when the border
is toggled.
2019-12-09 21:02:17 -08:00
James Ross-Gowan b3b2cc44fa console.lua: add this script
Merged from mpv-repl git repo commit 5ea2bf64f9c239f0326b02. Some
changes were made on top of it:

- Tabs were converted to 4 spaces indentation (plus some manual
  indentation fixes in some places).
- All user-visible mentions of "repl" were renamed to "console".
- The README was converted to a manpage (with heavy changes, some
  additions taken from stats.rst; rossy converted the key bindings
  table to RST).
- The method to change the default key binding was changed.
- Change minor detail about "font" default value setting (not a
  functional change).
- Integrate into the player as builtin script, including an option to
  prevent loading it.

Above changes and commit message done by wm4.

Signed-off-by: wm4 <wm4@nowhere>
2019-12-08 02:46:44 +01:00
Anton Kindestam b2b15d4e6e vo_drm: replace drmModeAddFB usage with drmModeAddFB2
drmModeAddFB is legacy, and might not pick the pixel format you
expect, depending on your driver. Use drmModeAddFB2 which specifies
this explicitly using a fourcc.
2019-12-07 19:23:58 +01:00
Anton Kindestam d5cabf7348 drm: avoid division by 0 in drm_pflip_cb with bad drivers
Seems like some drivers only increment msc every other page flip when
running in interlaced mode (I'm looking at you nouveau). I.e. it seems
to be incremented at the frame rate, rather than the field rate.
Obviously we can't work with this, so shame the driver and bail.

On intel this isn't an issue, as msc is incremented at field rate
there.

This means presentation feedback won't work correctly in interlaced
modes with those drivers, but who in their right mind uses an
interlaced mode these days, anyway?
2019-12-07 18:34:25 +01:00
sfan5 83b742df77 drm_common: fix display FPS estimation for interlaced modes 2019-12-07 16:44:27 +01:00
sfan5 376e57ee7b vo_drm: fix potentially broken capability check
If the capability is available it may still be 0 to signal absence of support.
2019-12-07 16:44:27 +01:00
sfan5 823f52f91f drm_common: log more useful things 2019-12-07 16:44:27 +01:00
wm4 b36e8569a1 lua: make later key bindings always have higher priority
Later calls to mp.add_key_binding() should take priority over previous
calls with the same key. Until now, the order was random (due to using
table pairs() iteration order).

Do this by simply sorting by a counter that is never reset. Since
input.c also gives later bindings priority, this works out.

Calling mp.remove_key_binding() on a newer binding makes an older still
existing binding with the same key active again. New bindings override
older ones, but do not overwrite them. I think these are good semantics
for most use cases.

(Note that the Lua code cannot determine whether two bindings use the
same key. Keys are strings, and two different strings could refer to the
same key. The code does not have access to input.c's key name
normalization, so it cannot compare them.)
2019-12-07 14:53:33 +01:00
wm4 855a4779ae filters: move prefix check from f_lavfi.c to user_filters.c
It's user_filters.c which allows the "lavfi-" prefix to distinguish
libavfilter filters from mpv builtin filters. f_lavfi.c is a layer
below, and strictly passes anything it gets to libavfilter. So the
correct place for this is in user_filters.c, which also has the code for
stripping the prefix in the normal filter instantiation code.
2019-12-07 14:19:11 +01:00
wm4 d90d5ee1a0 vo_gpu: hwdec_vaapi_gl: use gl_check_extension() instead of strstr()
In theory, using strstr() to search for extensions is a bad idea,
because some extension names might be prefixes for other names, so you
could get false positives. gl_check_extension() avoids this case.

It's not clear whether this is really needed; maybe not. Surely the EGL
committee is aware of these practices (many GL clients do this, which is
why it's widely considered bad practice), and would avoid defining new
extension names which contain existing names as sub-strings, but
whatever.
2019-12-07 14:16:30 +01:00
wm4 16b9c4c952 vo_gpu: hwdec_vaapi_gl: do not include eglext.h
Adding an ifdef mess to deal with insufficient system headers is kind of
a mess. It's easier to just provide the definitions manually. This sucks
a bit too, but it's the approach we've been using with OpenGL headers in
general, and I think that worked pretty well.
2019-12-07 14:04:43 +01:00
wm4 3cabd11f9b vo_gpu: hwdec_vaapi_gl: add missing PLANE3 defines as well
On systems whose EGL headers do not define these extensions, the build
still failed due to missing ..._PLANE3_... defines. Although we supplied
missing EGL_LINUX_DMA_BUF_EXT defines manually, the PLANE3 ones are
actually from a separate extension, which explains why they were not
added to the fallback defines in the first place.

Add them, now it builds without the eglext.h include.

See #6838.
2019-12-07 14:01:10 +01:00
wm4 23289a452f command: fix unintended reset of filters
Since the recent option changes (probably b16cea750f), using the "vf"
or "af" commands to change the filter chain did not write the option
value correctly. This led to the option value being reset the next time
an option changed.

This happened because the new option value was not copied to the
m_config_cache's internal storage. So on the next option update, it
looked like the option value changed, because the user-side value was
different from the internal value. It was copied back, which meant the
original option value was reinstated, and the previous "vf"/"af" command
was undone.

Fix this by using the correct way to store the option value. This also
takes care of property change notification (because the function is
specifically separate from m_config_cache_write_opt() to do that), so
remove the old call.

Fixes: #7220
2019-12-06 19:27:45 +01:00
wm4 b0c9f582ad player: loadfile overrides previous stop command
Both the "stop" and "loadfile" commands are asynchronous. "stop" starts
terminating playback, which used to be done in the same playloop
iteration, but now it may take longer, so a "loadfile" command can be
received while this is going on. (Possible that it used to work if the
second command was issued at least in the next playloop iteration.)

Make the "loadfile" override the "stop" mode, so the next file will be
played, instead of quitting or going into idle mode.

Unlike the referenced bug report claims, this has nothing to do with
IPC.

Fixes: #7225
2019-12-06 19:21:14 +01:00
wm4 13fe87f66b build: fix zimg message in configure output
It's useful as software scaler in general, not just that video filter.
2019-12-06 19:16:30 +01:00
ekisu 02d8d4e3ef f_lavfi: mp_lavfi_is_usable: check for "lavfi-" prefix
Without this, adding filters with the prefix would fail, and some
filters that have conflicting names with mpv ones were unusable.
2019-12-06 19:12:57 +01:00
dudemanguy 122bbb9ff4 DOCS: fix wayland-frame-wait offset value range
It actually goes down to -500 not -100.
2019-12-05 14:35:23 -06:00
wm4 000c045aa8 vo: redraw dropped frame if paused between queuing and drawing frame
When frame-stepping with display-sync mode enabled in high framerate
video, the frame was sometimes not redrawn correctly. Only the first OSD
interaction (or something similar) made it visible.

In this case, the core schedules many frames as dropped (because it's
ignorant of pausing/frame-stepping, as in theory the player is _not_
paused during frame-stepping, only at the end of it). There's a race
between the VO rendering the queued frame, and the core calling
vo_set_paused() after it has queued the frame. If the latter happens
first, the existing logic to redraw the previous dropped frame does
things correctly. If the former happens, the frame is not redrawn
automatically, but will be redrawn on the next user input (or if OSD is
enabled, and the pause state change updates it, which leads to an
immediate redraw).

Fix this by never actually dropping a frame in paused mode. The request
by the core to drop it is simply ignored.

Maybe this could be done slightly nicer by updating the pause state with
the VO atomically. Then we wouldn't have the frame drop counter going up
either (it's actually dropped, but then redrawn; but I doubt any user,
or me in a few weeks, would understand this). But I'm not really
interested in polishing this by increasing the complexity of the
frame-step code.
2019-12-04 23:55:42 +01:00
Remita Amine c23b3ac53a README: fix typo 2019-12-04 16:20:40 +01:00
Philip Langdale 353e4efdef osc: rework window control configuration to add auto mode
To aid in discoverability, and to address the most common case
directly, I'm adding an 'auto' mode for the window controls. In
this case, we will show the controls if there is no window border
and hide them if there are borders. This also respects the option
being toggled at runtime.

To ensure that it works in the wayland case, I've also made sure
that the wayland code explicitly forces the option to false if
decoration support is missing.

Based on feedback, I've split the config in two, with one option
for whether controls are active, and one for alignment. These are
new enough that we can get away with ignoring compatibility.
2019-12-04 09:32:25 +08:00
Philip Langdale f8689eff6d osc: ensure that window control show/hide zone is handled dynamically
As preparation for adding the auto mode for window controls, we need
to make sure that the controls can be successfully toggled at runtime,
rather than only being able to configure them once at startup. Right
now, there is a problem with the handling of the show/hide zone for
the window controls.

The previous fix for #7212 was to avoid registering the input mapping
for the window control show/hide zone. If there is no input mapping,
then there is no input, and the zone is a no-op, even if it exists.
But this only happens at startup. After that point, the input mapping
doesn't exist and cannot be turned on.

In this change, I'm switching the approach; we now go back to always
registering the input mapping, and instead, we zero out the show/hide
zone if window controls are disabled, and set its size appropriately
if they are enabled.
2019-12-04 09:32:25 +08:00
dudemanguy 7f300a00e9 wayland: fix cursor behavior on an edge case
This small regression was introduced by #7216. Previously, the wayland
backend used a trick which kept track of the previous fullscreen state
and used that logic for showing the cursor. Since vo_opts now keeps
track of the current fullscreen state, most of this stopped being
neccessary.

However, there was one edge case where the cursor didn't
behave the same: passing a fullscreen flag for the inital window. The
cursor would initially be visible here which is not desirable. This can
be remedied pretty easily by just setting the cursor visiblity to false
if the pointer entry event occurs on fullscreen. The only thing we need
to do is to make sure that the autohide delay isn't completely disabled
(i.e. the cursor is always visible). Hence the need for the previous
commit.
2019-12-04 00:47:05 +00:00
dudemanguy 65a317436d options: move cursor autohiding opts to mp_vo_opts
Certain backends (i.e. wayland) will need to do special things with the
mouse. It makes sense to expose the values of these options to them, so
they can behave correctly.
2019-12-04 00:47:05 +00:00
wm4 fd28be400c sd_lavc: add a hack ontop of another hack to fix completely fucked file
Do what we do best in multimedia: add conflicting hacks on top of other
hacks, that fix a single sample, and may break other ones.

In this case, it only happens if the file is most likely already broken
(subtitle bounding boxes go outside of the subtitle "canvas"), so it's
OK. The file still looks broken (and, in fact, the file is completely
fucking broken), but you can see the subtitles.

But in summary, this is not actually something I should have bothered
about.

I noticed that MPlayer shows the subtitles "correctly", but this is only
because they have a hack that extends subtitles with small resolution to
a larger hardcoded resolution. This hack was removed from mpv, because
it broke some completely legitimate files. As another really funny fact,
MPlayer's default video output (vdpau) appears to display this file
correctly, but only because it handles narrow aspect ratios (that extend
the height instead of the width) incorrectly. It extends the height, but
leaves the video with 1:1 aspect ratio at the top. It seems to repeat
the last video line. (-vo xv and -vo gl show it correctly, i.e.
stretched like mpv, by the way.) For some reason, the sample file at
hand is extended with black, so the subtitles are rendered into a black
area below the video, which is almost reasonable. So, MPlayer may
display this file "correctly", but in fact it only happens to do so
because of 1 hack that breaks legitimate files, and 1 bug. What the
fuck.

Fixes: #7218 (sort of)
2019-12-03 22:33:45 +01:00
wm4 e5b016b7bf player: don't apply weird timestamp tolerance on backstep
Hr-seek has some sort of tolerance against timestamps, where it allows
for up to 5ms deviation. This means it can work only for videos with up
to 200 FPS framerate. There were complains about how it doesn't work
with videos beyond some high fps. (1000 was mentioned, although that
sounds more like it's about the limit that .mkv has.)

I suspect this is because otherwise, it might be hard to hit a timestamp
with --start, which specifies timestamps as integer, and thus will most
likely never represent a timestamp exactly. Another part of the problem
is that mpv uses 64 bit floats for timestamps, so fractional parts are
never represented exactly. (Both the "tolerance" and using floats for
timestamps were things introduced before my time.)

Anyway, in the backstep case, we can be relatively sure that the
timestamp will be exact (as in, the same unmodified value that was
returned by the filter chain), so we can make an exception for that, in
order to fix backstep.

Untested. (For that you have users.)

May help with #7208.
2019-12-03 21:43:32 +01:00
wm4 d60bbd86e3 demux_lavf: export demuxer_id for more formats which have it
See previous commit. libavformat exports this information as AVStream.id
field.

The big problem is that the libavformat field is simply 0 if it's
unknown (i.e. the demuxer never sets it). So it needs to remain a
whitelist. Just add more formats which are known to have a meaningful
ID.

I considered exporting IDs for all formats, and then either leaving the
values as they are, or filtering duplicate values (and choosing
arbitrary but unique different IDs). But then again, I think it's sort
of mpv's job to filter FFmpeg's absurd bullshit API, and it should make
an effort to hide it rather than to reflect it.

See: #7211
2019-12-03 21:15:40 +01:00
wm4 370ed5777c demux: do not make up demuxer_id
The demuxer_id (exported in as "src-id" property) is supposed to be the
native stream ID, as it exists in the file, or -1 if that does not exist
(actually any negative value), or if it is unknown.

Until now, an ID was made up if it was missing. That seems like strange
non-sense, and I can't find the reason why it was done. But it was
probably for convenience by the EDL stuff or so.

Stop doing this. Fortunately, the src-id property was documented as
being unavailable if the ID is not known. Even the code for this was
present, it was just inactive until now. Extend input.rst with some
explanations.

Also fixing 3 other places where negative demuxer_id was ignored or
avoided.
2019-12-03 21:04:53 +01:00
Philip Langdale b6f605285c wayland: update remaining legacy VOCTRL usage to options
The remaining legacy VOCTRLs are for the fullscreen and border
properties. For fullscreen this largely just replacing the private
state field with the vo option but there are small semantic
differences that we need to be careful of.

For the border setting, it's trivial as we don't have external
mechanisms for changing the state, but I also can't test it as
I'm not using a compositor that supports it.
2019-12-02 14:14:09 +00:00
Philip Langdale 193b6fd8dd osc: don't show error if windowcontrols=yes
I always intended for this to be accepted and mean "right" but I
made it show an error for any value that's not explicitly
recognised (while considering all unrecognised values to mean "right").

So let's explicitly recognise "yes".
2019-12-02 11:04:43 +08:00
Dudemanguy 7da15ca9bd osc: don't always set window control keybindings
Only set the window control keybindings if the window control option is
actually enabled. Fixes #7212.
2019-12-01 17:23:02 -06:00
Philip Langdale 61b8e1d436 wayland: update Maximize and Minimize handling to use new options
I wanted to get this done quickly as I introduced the new VOCTRL
behaviour for minimize and maximize and it was immediately made
legacy, so best to purge it before anyone gets confused.

I did not sort out fullscreen as that's more involved and not something
I've educated myself about yet. But I did replace the VOCTRL_FULLSCREEN
usage with the new option change mechanism as that seemed simple
enough.
2019-12-01 09:39:51 +08:00
wm4 78f1629a53 vf_gpu: render subtitles
Pretty annoying affair. The vo_gpu code could of course not trigger
rendering from filters yet, so it needed to be extended. Also, this uses
some icky stuff made for vf_sub (and this was the reason I marked vf_sub
as deprecated), so everything is terrible.
2019-11-30 18:09:31 +01:00
wm4 6a88e7463e build: require at least GL 2.0 headers for GLX
The previous hack for fixing #7201 requires this, but it wasn't checked.
It's easy to check, so do it. (Yes, we could just have required OpenGL
3.2 headers and skipped the earlier fix.)

For #7201.
2019-11-30 17:37:56 +01:00
wm4 cd9fe3a843 m_config: remove change callback before unintialization
We don't want m_config uninitialization to call random change callbacks.
This happens at the end of mp_destroy(), when almost everything else is
already destroyed, and the change callbacks would probably trigger UB
all over the place.

The change callbacks could be trigger by m_config_restore_backups(),
which is just used as a cheap way to free the remaining state. The worst
is that this depends on which options may still have been part of this
"backup" state, which depends on user input.

Probably never a practical problem, since the backup state is most
likely guaranteed to be empty before uninit is performed, but still.
2019-11-30 17:33:29 +01:00
wm4 fa9a1ff0a0 vo_gpu: opengl: add hack for ancient Mesa/GLX
glx.h recursively includes gl.h, and there is no way to prevent this.
Old Mesa defines some GL symbols, but not all which mpv needs. In
particular, one user who was too lazy to update his ancient Ubuntu and
preferred to bother us with obscure bug reports, had Mesa headers which
did not define GL 3.2, so GLsync was not defined.

All in all I still think the idea of providing the GL API definitions
ourselves was a good idea; just GLX should have been isolated better.
But isolating GLX now is too much effort.

Not sure why I'm bothering with this at all.

Fixes: #7201 (unconfirmed)
2019-11-30 13:38:28 +01:00
Philip Langdale 8614cb38d9 osc: ensure the window-controls mouse area is initially zero sized
This is necessary to avoid breaking input behaviour in the 'idle'
state when not playing a video. Otherwise, the mouse area starts off
covering the whole window and blocks normal input.
2019-11-30 19:56:30 +08:00
Avi Halachmi (:avih) b67d124dc0 js: mp.add_key_binding: allow false-y name (match 311cc5b)
This is in addition to the allowed omission of name and/or flags (as
documented).
2019-11-30 12:23:47 +02:00
Avi Halachmi (:avih) abf6b22abd lua: unbreak mp.add_key_binding(key, fn)
Commit 311cc5b6 added the ability use flags while omitting name, but
broke the case where both name and flags are omitted.

Now omitting either name or flags or both works as documented.
2019-11-30 12:06:22 +02:00
Philip Langdale 2750ca597c osc: fix typo wsc_geo -> wc_geo 2019-11-30 09:14:49 +08:00
Philip Langdale 971dbcc21c osc: apply boxvideo margins to the window controls
It seems logical to account for the window controls if `boxvideo`
is in use (which has the effect of reducing the size of the video
so that the osc is not covering the video).
2019-11-30 08:56:29 +08:00
wm4 cb7048700f filters: fix incorrect #if for vf_gpu
This didn't match what is in wscript_build.py. Also, it should work on
non-X11 platforms... probably. (The condition is convoluted and almost
nonsensical, but the offscreen context creation needs to be cleaned up
anyway as soon as other backends, e.g. for win32, are added.)
2019-11-30 01:13:37 +01:00
wm4 0e376150a6 command: remove property change notification from property dispatcher
Properties should handle this themselves. This basically sent redundant
notifications. I found only two places where the "proper" notification
was missing.
2019-11-30 01:07:24 +01:00
wm4 464a045ed8 command: merge two functions
Due to recent changes, it makes no sense anymore to keep them separate.
2019-11-30 00:56:23 +01:00
wm4 56b06907a6 command: remove another unneeded hack
Now that the option-to-property bridge is gone, this is not needed
anymore. It always took the "silent" path.

Also, at least as of before this commit, this didn't correctly print a
warning when accessing a deprecated option as property. This was because
m_config_get_co_raw() was used, which intentionally does not print any
warnings, so switch to the non-raw one. (Affects only options that have
.deprecation_message set.)
2019-11-30 00:50:31 +01:00
wm4 90df6c79c9 vf_gpu: add video filter using vo_gpu's renderer
Probably pretty useless in this form (see: the wall of warnings), but
someone wanted this.

I think this should be useful to perform some automated tests, maybe.

Fixes: #7194
2019-11-29 20:37:11 +01:00
wm4 053297b1ca vo_gpu: opengl: do not free "GL" sub-allocations
This function always expects the GL struct pointer to be a talloc
allocation. So far so bad. But the terrible thing is that _lots_ of code
in mpv didn't quite get this (including the code which introduced the
way it is used this way). For example, in context_glx.c you see this:

struct priv {
    GL gl;
    ...

GL is not a talloc allocation, but since it's at the start of a talloc
allocation, it works anyway. So far so bad. But the really terrible
thing is that mpgl_load_functions2() calls talloc_free_children() on the
GL pointer, which means that all of priv's. This would be unintentional
and could create dangling pointers. And this happens at the about 1
dozen of callers. I'm amazed it didn't broke yet anywhere.

Removing this anti-pattern with making GL "implicitly" a talloc
allocation would be too much effort at this point. So just manually free
the only allocation that the function attached to GL.
2019-11-29 20:23:27 +01:00
wm4 1ccb049d3b osc: fix operation when window controls are disabled
It seems this area is simply not defined when window controls are
disabled, so ipairs() will crash on it.
2019-11-29 16:00:21 +01:00
wm4 3f7556baef x11: implement unminimization
This appears to work with IceWM.
2019-11-29 14:27:27 +01:00
Philip Langdale 2b4c867505 osc: handle deadzone and barmargin for window controls
I missed these due to only testing with my personal osc config.

The deadzone needs to be correctly handled for the window controls,
or they will fail to appear when the mouse is close to or over them.

In the process of doing that, I realised that the controls should
respect the barmargin, if set. This is because the controls should
remain aligned when layout=topbar and as the control bar is top
aligned, it should be equally affected if the user needs to set
the barmargin.

I also fixed a mistake in trying to the use the mpv-osd-symbols font
for the window controls.
2019-11-29 13:56:58 +01:00
wm4 d520258ffb x11: handle maximize/minimize with new option stuff
Should restore full functionality.

The initial state setting is a bit shoddy (instead of setting the
properties before map, we use the WM commands to change it after, so you
will see the normal window state for a moment; the WM commands do not
work on unmapped windows, so fixing this would require more code).
2019-11-29 13:56:58 +01:00
wm4 40c2f2eeb0 command: change window-minimized/window-maximized to options
Unfortunately, this breaks window state reporting for all VOs which
supported it. This can be fixed later (for x11 in the next commit).
2019-11-29 13:56:58 +01:00
wm4 d37e461eab x11: add change notification for --on-all-workspaces
Not particularly important and nobody asked for this, but demonstrates
how such things can be easily done now.
2019-11-29 13:56:58 +01:00
wm4 893f76045f x11: handle some more options with new option stuff 2019-11-29 13:56:58 +01:00
wm4 4e4252f916 x11: use new option stuff to implement fullscreen
- remove VOCTRL_FULLSCREEN and VOCTRL_GET_FULLSCREEN
- have your own m_config_cache for the fullscreen option
  (vo->opts_cache cannot be used because you lose per-option change
  notifications, and it'd be a mess anyway)
- use VOCTRL_VO_OPTS_CHANGED to update it
  (it's used for convenience)
- when updating it, check for the fullscreen option
  (wasn't sure how to do it best; currently, it compares the raw
  option pointers, but this could be changed)
- do not send VO_EVENT_FULLSCREEN_STATE on FS change
- instead write the option on FS change
  (assign in opt. struct + m_config_cache_write_opt)
2019-11-29 13:56:58 +01:00
wm4 b16cea750f player: change m_config to use new option handling mechanisms
Instead of making m_config a special-case, it more or less uses the
underlying m_config_cache/m_config_shadow APIs properly. This makes the
player core a (relatively) equivalent user of the core option API. In
particular, this means that other threads can change core options with
m_config_cache_write_opt() calls (before this commit, this merely led to
diverging option values).

An important change is that before this commit, mpctx->opts contained
the "master copy" of all option data. Now it's just another copy of the
option data, and the shadow copy is considered the master. This is why
whenever mpctx->opts is written, the change needs to be copied to the
master (thus why this commits add a bunch of m_config_notify... calls).

If another thread (e.g. a VO) changes an option, async_change_cb is now
invoked, which funnels the change notification through the player's
layers.

The new self_notification parameter on mp_option_change_callback is so
that m_config_notify... doesn't trigger recursion, and it's used in
cases where the change was already "processed". It's still needed to
trigger libmpv property updates. (I considered using an extra
m_config_cache for that, but it'd only cause problems with no
advantages.)

I think the recent changes actually forgot to send libmpv property
updates in some cases. This should fix this anyway. In some cases,
property updates are reworked, and the potential for bugs should be
lower (probably).

The primary point of this change is to allow external updates, for
example by a VO writing the fullscreen option if the window state is
changed by the window manager (rather than mpv changing it). This is not
used yet, but the following commits will.
2019-11-29 12:49:15 +01:00
wm4 5e2658c981 m_config: make m_config_cache_write_opt() check/return changes
Goes in line with the recent changes to always checking for option value
changes. The player core will use this to determine whether it should
send additional change events.
2019-11-29 12:37:41 +01:00
wm4 1cb085a82e options: get rid of GLOBAL_CONFIG hack
Just an implementation detail that can be cleaned up now. Internally,
m_config maintains a tree of m_sub_options structs, except for the root
it was not defined explicitly. GLOBAL_CONFIG was a hack to get access to
it anyway. Define it explicitly instead.
2019-11-29 12:14:43 +01:00
wm4 5083db91eb m_config: untangle new and old code somewhat
The original MPlayer m_config was essentially only responsible for
handling some command line parsing details, handling profiles, and
file-local options. And then there's the new mpv stuff (that stuff was
regretfully written by me), which is mostly associated with making
things thread-safe (includes things like making it all library-safe,
instead of stuffing all option data into global variables).

This commit tries to separate them some more. For example,
m_config_shadow (the thread-safe thing) now does not need access to
m_config anymore. m_config can hopefully be reduced to handling only the
"old" mplayer-derived mechanisms.
2019-11-29 12:14:43 +01:00
wm4 f73881fa10 m_config: allow writing options through m_config_cache
This will allow any other threads to write to the global option data in
a safe way.

The typical example for this is the fullscreen option, which needs to be
written by VO (or even some other thing running completely separate from
the main thread). We have a complicated and annoying contraption which
gets the value updated on the main thread, and this function will help
get rid of it.

As of this commit, this doesn't really work yet, because he main thread
uses its own weird copy of the option data.
2019-11-29 12:14:43 +01:00
wm4 591494b271 m_config: add fine-grained option reporting mechanism
This adds m_config_cache_get_next_changed() and the change_flags field
in m_config_cache. Both can be used to determine whether specific
options changed (rather than the entire sub-group).

Not sure if I'm very happy with that. The former rather compact
update_options() is now a bit of a mess, because it needs to be
incremental. m_config_cache_get_next_changed() will not be too nice to
use, and change_flags still relies on global "allocation" of change
flags (see UPDATE_* defines in m_option.h). If C weren't such a
primitive language that smells like grandpa, it would be nice to define
per-option change callbacks or so.

This compares options by value to determine whether they have changed.
This makes it slower in theory, but in practice it probably doesn't
matter (options are rarely changed after initialization). The
alternative would have been per-option change counters (wastes too much
memory; not a practical problem but too ugly), or keep all
m_config_caches in a global list and have bitmaps with per-option change
bits (sounds complicated). I guess the current way is OK.

Technically, this changes semantics slightly by ignoring setting an
option to the same value. Technically this wasn't a no-op, although the
effect was almost almost no-op. Some code would actually become cleaner
by ignoring such redundant change events, and them being no-op is
probably also what the user would normally assume.
2019-11-29 12:14:43 +01:00
wm4 1e6c57d4e4 m_config: move stuff around
Create a separate struct for internal fields of m_config_cache, so API
users can't just mess with stuff they shouldn't access.

Move the ts field out of m_config_data, so we don't need unnecessary
atomics in one case.

This is just preparation, and shouldn't change any behavior.
2019-11-29 12:14:43 +01:00
wm4 5b5d163a6a atomic: add mp_atomic_uint64 2019-11-29 12:14:43 +01:00
wm4 0cd612530c m_option: remove an outdated ancient comment
The exact type name (m_obj_list_t) was removed in 2013. I don't think
this stub comment helps much with understanding this complicated thing
anyway (this code is for the --vf/--af options, and makes up almost half
of m_option.c).
2019-11-29 12:14:43 +01:00
wm4 f95cdb2e97 f_output_chain: use m_option_equal()
This is used to detect whether any filters were changed. This code was
essentially ported to m_option.c.

One possible difference is how the old code did name comparison. It did
not actually compare the name (!?!?), so this might change behavior,
hopefully to the better.
2019-11-29 12:14:43 +01:00
wm4 6d82c04dca command: use m_option_equal()
No more converting the option values to a string to compare it.
2019-11-29 12:14:43 +01:00
wm4 63270ff898 m_option: add option comparison
Looks like this will be needed for fine-grained option change
notifications. There are some other parts in the player which implement
parts of this.
2019-11-29 12:14:43 +01:00
Philip Langdale 82735d1287 man/osc: fix typo 2019-11-29 18:21:35 +08:00
Philip Langdale c13d6da4d4 x11: implement minimize and maximize related VOCTRLs
This allows the pseudo client side decorations to be used under x11,
which might be desirable when running in border=no mode.
2019-11-29 18:21:19 +08:00
Philip Langdale a220f08648 osc: implement pseudo client side decorations via OSC
Today, if window decorations are not present, either because they were
disabled, or because the platform doesn't support them
(eg: gnome-shell on wayland), there are no window controls, meaning it
is not possible to minimize/maximize/close a window without knowing
keyboard shortcuts.

While you can imagine various ways of offering client side decorations,
it is attractive to consider using OSC because that is functionality
that we already have.

The main work here is defining a separate input area from the main
OSC box with its own buttons, etc.

While we could probably handle auto-detection based on whether
decorations are present or not, it's manually controlled for now.

The window control logic is mostly disconnected from the OSC itself,
except in the case of the `topbar` layout, where there has to be
coordination so that the controls don't get drawn on top of each other.

I had to do fine-positioning of the buttons based on the font on
my system, so don't be surprised if it looks wrong elsewhere.

You could also argue that window controls should be unscaled, even
if the main OSC box is scaled, but I've not tried to do this.
2019-11-29 16:56:20 +08:00
Philip Langdale 901b3dddb0 wayland: implement minimize and maximize related VOCTRLs
We primarily care about pseudo-decorations for wayland, where
the compositor may not support server-side decorations. So let's
implement the minimize and maximize commands and return the
maximized window state.
2019-11-29 16:56:20 +08:00
Philip Langdale c2bd3b1ecc command: add window-maximized and make window-minimized settable
If we want to implement window pseudo-decorations via OSC, we need a
way to tell the vo to minimize and maximize the window. Today, we have
minimized as a read-only property, and no property for maximized.

Let's made minimized settable and add a maximized property to go with
it. In turn, that requires us to add VOCTRLs for minimizing or
maximizing a window, and an additional WIN_STATE to indicate a
maximized window.
2019-11-29 16:56:20 +08:00
Philip Langdale f3c2f1f6aa wayland: restore window geometry after un-maximize
At least with gnome-shell (I know, I know), the compositor does
not provide the old window size when leaving the maximized state.
Instead, we get a toplevel_config event with a 0x0 size and no
additional states.

Today, we already save the window geometry to restore it when leaving
the fullscreen state, so we just need a small change for it to
kick in for leaving the maximized state. If I read this correctly,
we'll still respect the size passed by a compositor that actually
provides the old size.
2019-11-29 16:56:20 +08:00
Philip Langdale 5e3eb03ecf wayland: make the edge grab zone width user configurable
Rather than hard-coding the edge grab zone width, we can make it
user configurable. It seems worthwhile to have separate configs
for pointer and touch usage as the defaults should be different,
and a user might have both input methods in use.
2019-11-29 16:56:20 +08:00
Philip Langdale 4c179a27c2 wayland: add grab zone for resizing window with mouse
Today, we support resizing wayland windows when we detect a touch
event in a defined grab zone. As part of implementing
pseudo-decorations, we should have equivalent functionality for
mouse input. And if we detect support for actual decorations we
will not activate the grab zone as the decorations will provide this.
2019-11-29 16:56:20 +08:00
wm4 f09570664f DOCS/interface-changes.rst: more details about track property changes
Another subtle thing that should be mentioned. May or may not matter to
someone.
2019-11-27 20:47:43 +01:00
wm4 db3b5c9309 x11_common: don't use vo->opts directly
Use x11->opts instead of vo->opts. This doesn't matter currently, and
x11->opts is actually set to vo->opts. However, there's a chance that
either option access changes, or that the way backends integrate with
struct vo changes. This is just a preemptive change to make this less of
a mess, and it's generally a good idea to reduce accesses to struct vo
anyway.
2019-11-27 20:30:13 +01:00
wm4 7c6570402b options: remove options-to-property bridge
The previous bunch of commits made this unnecessary, so this should be
a purely internal change with no user impact.

This may or may not open the way to future improvements. Even if not,
at least the property/option interaction should now be much less buggy.
2019-11-25 20:29:43 +01:00
wm4 78bb1586d3 command: shuffle around even more crap
Convert some remaining properties to work without the option-to-property
bridge. Behavior shouldn't change (except for the corner case that it
tries to reapply the new state when setting a property, while it used to
ignore redundant sets).

As it is the case with many of these changes, much of the code is not in
its final proper state yet, but is rather a temporary workaround. For
example, these "VO flag" properties should just be fully handled in the
VO backend. (Currently, the config or VO layers don't provide enough
mechanism yet as that all the backends like x11, win32, etc. could be
changed yet, but that's another refactoring mess for another time.)

Now nothing relies on this option-to-property bridge anymore, which
opens the way to even more refactoring, which eventually may result in
tiny improvements for the end user.
2019-11-25 20:29:43 +01:00
wm4 fba7c69b8a command: change vid/aid/sid property behavior slightly
Again in line with the option-to-property bridge changes. As usual, this
causes subtle behavior changes, which may affect some users.
2019-11-25 20:29:43 +01:00
wm4 37ac43847e options: pre-check filter names when using vf/af libavfilter bridge
Until now, using a filter not in mpv's builtin filter list would assume
it's a libavfilter filter. If it wasn't, the option value was still
accepted, but creating the filter simply failed. But since this happens
after option parsing, so the result is confusing.

Improve this slightly by checking filter names. This will reject truly
unknown filters at option parsing time. Unfortunately, this still does
not check filter arguments. This would be much more complex, because
you'd have to create a dummy filter graph and allocate the filter. Maybe
another time.
2019-11-25 20:29:42 +01:00
wm4 13afc2150b command: change af/vf property behavior wrt. filter creation failures
The behavior is slightly different in a messy way. The change is in line
with the option-to-property bridge removal mentioned some commits ago
and thus is deemed necessary.
2019-11-25 01:16:03 +01:00
wm4 f5daae12ff command: remove redundant reinit_filters() call on filter change failure
This attempted to restore the old filter chain if setting a new one at
runtime failed. This is not needed anymore, because changing the filter
chain is done in a "transactional" way now.
2019-11-25 01:05:53 +01:00
wm4 5af9fefff6 f_output_chain: fix possible crash when changing filters
When changing filters at runtime (vf/af commands/properties), this could
crash due to a NULL pointer access. The code for comparing the old and
new option values (to detect changes) was simply buggy.
2019-11-25 01:04:38 +01:00
wm4 d123af34b5 m_config: discourage mp_read_option_raw()
This function is dangerous, because it disables the already basic/week
type checking the option system has at all. I'm tend towards thinking
that all of its uses should be replaced.
2019-11-25 00:52:30 +01:00
wm4 3a2dc8b22e command, options: deprecate old --display-fps behavior
See changelog and manpage changes.

(So much effort to fix an ancient dumb mistake for an option nobody
should use anyway.)
2019-11-25 00:47:53 +01:00
wm4 c26e80d0fd command: shuffle some crap around
This is preparation to get rid of the option-to-property bridge
(mp_on_set_option). This is a pretty insane thing that redirects
accesses to options to properties. It was needed in the ever ongoing
transition from something to... something else.

A good example for the need of this bridge is applying profiles at
runtime. This obviously goes through the config parser, but should also
make all changes effective, for which traditionally the property layer
is used.

There isn't much left that needs this bridge. This commit changes a
bunch of options (which also have a property implementation) to use
option change notifications instead. Many of the properties are still
left, but perform unrelated functions like OSD formatting.

This should be mostly compatible. There may be some subtle behavior
changes. For example, "hwdec" and "record-file" do not check for changes
anymore before applying them, so writing the current value to them
suddenly does something, while it was ignored before.

DVB changes untested, but should work.
2019-11-25 00:26:36 +01:00
wm4 9249887641 manpage: remove audio-file etc. caveat description
These properties actually were removed/replaced, so there is no conflict
with the options of the same name anymore. For example, there is no
"audio-file" property anymore, but you still can set "audio-files" (and
--audio-file simply maps to --audio-files-append).
2019-11-24 22:47:32 +01:00
wm4 e2e6bb496e options: remove deprecated --playlist-pos alias
This causes problems because it has the same name as a property which
behaves differently.
2019-11-24 22:39:47 +01:00
wm4 c1acb1afe1 input: use array instead of linked list for sections
Shouldn't change behavior.
2019-11-23 15:00:48 +01:00
wm4 311cc5b611 lua: make add_key_binding() rotate optional arguments correctly
add_key_binding() makes the name argument optional (in weird Lua
fashion), which did not work if there were additional arguments. So
there is no way to avoid specifying a name while passing a rp argument.
Fix this, declare this way of skipping the argument as deprecated, and
allow passing name=nil as the preferred way to skip the name argument.
2019-11-23 14:40:00 +01:00
wm4 66a46cba89 input: remove potential minor memory leak 2019-11-23 14:14:19 +01:00
Niklas Haas b31f2f6cb9 vo_gpu: fix infinite scaler reinit spam
Handling the window with this function makes no sense, since windows
and kernels are not the same thing and don't share the same option list.

The only reason it's done is to make sure the char* points at the static
string rather than the dynamically allocated one, which we can do
manually in this function. Rewrite a bit for clarity/quality.
2019-11-23 11:46:52 +01:00
wm4 2dc6b27ee7 input: export input.conf comments ot input-bindings property
This is supposed to turn input.conf comments into inline documentation.
Whether this will be useful depends on whether there'll be a script
using this field.

This changes a small aspect of input.conf parsing fundamentally: this
attempts to strip comments/whitespace from the command string, which
will later be used to generate the command when a key binding is
executed. This should not have any negative effects, but there could be
unknown bugs. (For some reason, every command is parsed when input.conf
is parsed, but it still only stores the string for the command. I guess
that saves some minor amount of memory.)
2019-11-23 01:18:49 +01:00
wm4 f379cf0bf8 command, input: add input-bindings property
Read-only information about all bindings. Somewhat hoping someone can
make a nice GUI-like overlay thing for it, which provides information
about mapped keys.
2019-11-23 01:18:49 +01:00
wm4 251069d9ea command: add command-list property 2019-11-23 01:18:49 +01:00
wm4 6e0e39b79f input: change mp_cmd.original from bstr to cstr
No reason to have this as bstr, just makes everything more complex.

Also clear mp_cmd.sender when it's copied. Otherwise it would be a
dangling pointer. Apparently it's never set to non-NULL in this
situation, but this is cleaner anyway.
2019-11-23 01:18:49 +01:00
Aman Gupta dbb5dd7c33 demux_lavf: log packet read errors
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-11-22 12:56:46 -08:00
wm4 033af5390f input: make MP_INPUT_RELEASE_ALL a pseudo-key
Should be without consequences. I think this is less trouble, because
code frequently wants to add/remove bits for modifiers and key state
from key codes, and with this change you can't accidentally break it by
testing or removing bits from the old -1 value.
2019-11-22 01:19:00 +01:00
wm4 4a90da4e1d msg: show how many messages were dropped
Although repl.lua will probably not use this.
2019-11-22 01:15:08 +01:00
wm4 65a531b8e4 msg: drop old instead of new messages on overflow
It did that because there was no other way. It used a lock-free ring
buffer, which does not support this. Use a "manual" ring buffer with
explicit locks instead, and drop messages from the start.

(We could have continued to use mp_ring, but it was already too late,
and although mp_ring is fine, using it for types other than bytes looked
awkward, and writing a ring buffer yet again seemed nicer. At least it's
not C++, where mp_ring would have been a template, and everything would
have looked like shit soup no matter what.)
2019-11-22 01:15:08 +01:00
wm4 53477ffc4b msg: fix missing wakeup callback in terminal-default log level
In the referenced commit, I forgot about this part, and a client which
tried to use this was actually not woken up when needed.

(Also why the hell does the subject line of that commit say "removed"?)

Fixes: 8c2d73f112
2019-11-22 01:15:08 +01:00
wm4 21f2468d67 input: add text produced by key to script key events
Particularly for "any_unicode" mappings, so they don't have to
special-case keys like '#' and ' ', which are normally mapped to
symbolic names for input.conf reasons. (Though admittedly, this is a
pretty minor thing, since API users could map these manually.)
2019-11-22 01:15:08 +01:00
wm4 eab5457e47 manpage: correct "complex" key binding description
The key is never nil if it's invoked through the normal input path. The
key name could be "" if mp_cmd.key_name==NULL. This should not happen,
but there's no strong guarantee in input.c that it cannot happen, so
whatever.
2019-11-22 01:15:08 +01:00
wm4 a394d9e3ae manpage: improve "complex" key binding list of table entries 2019-11-22 01:15:08 +01:00
wm4 0a6c09b96f input: introduce a pseudo key name that grabs all text input
The intended target for this is the mpv.repl script, which manually
added every single ASCII key as a separate key binding. This provides a
simpler mechanism, that will catch any kind of text input.

Due to its special nature, explicitly do not give a guarantee for
compatibility; thus the warning in input.rst.
2019-11-22 01:15:08 +01:00
wm4 a098e98198 input: fix ineffective mp_msg_test call
This was supposed not to go through key lookup if the message wasn't
going to be output, but for whatever reason the log levels were
mismatched.
2019-11-22 01:15:07 +01:00
Avi Halachmi (:avih) 67fef2b152 js: complex key binding: use key_name like the docs say 2019-11-20 16:55:21 +02:00
Avi Halachmi (:avih) 14971424b9 js: report key name for "complex" key bindings - match b08c8f50 2019-11-20 16:28:49 +02:00
Avi Halachmi (:avih) da13a3b231 lua: complex key binding: use key_name like the docs say 2019-11-20 16:28:49 +02:00
Chris Down e143966a76 player: Optionally validate st_mtime when restoring playback state
I often watch sporting events. On many occasions I get files with the
same filename for each session. For example, for F1 I might have the
following directory structure:

    F1/
        FP1.mkv
        FP2.mkv
        FP3.mkv
        Qualification.mkv
        Race.mkv

Since usually one simply watches one race after the other, I usually
just rsync the new event's files over the old ones, so, for example,
Race.mkv will be replaced from the file for the last event with the file
from the new event.

One problem with this is that I like to use --resume-playback for other
kinds of media, so I have it on by default. That works great for, say, a
movie, but doesn't work so well with this scheme, because you can
trivially forget to pass --no-resume-playback on the command line and
end up 2 hours in, watching spoilers as the race results scroll down the
screen :-)

This patch adds a new option, --resume-playback-check-mtime, which
validates that the file's mtime hasn't changed since the watch_later
configuration was saved. It does this by setting the watch_later
configuration to have the same mtime as the file after it is saved.

Switching back and forth between checking mtime and not checking mtime
works fine, as we only choose whether to compare based on it, but we
update the watch_later configuration mtime regardless of its value.
2019-11-20 15:11:33 +01:00
wm4 1649ba15ab manpage: extend documentation of key names
These things weren't written down anywhere yet.
2019-11-19 23:13:12 +01:00
wm4 b08c8f50b5 lua: report key name for "complex" key bindings
This might make certain use cases less of a mess.
2019-11-19 23:11:05 +01:00
wm4 13815bf251 manpage: deprecate input section commands
These were a bad idea and are obscure. Scripting key mapping support
still uses them, but this is not relevant to scripting authors, because
the mpv provided helper code (defaults.lua) takes care of this. In
addition, the OSC uses a legacy form of this.

Hopefully, this input section stuff can be removed, and replaced by a
simpler mechanism.
2019-11-19 23:09:59 +01:00
Aman Gupta 03fbb57bd9 audio: add ao_audiotrack for android 2019-11-19 12:10:26 -08:00
Aman Gupta 1a006d6f06 misc: add jni helpers 2019-11-19 12:10:26 -08:00
Aman Gupta f93faf26d8 audio: fix minor whitespace issue in out/internal.h 2019-11-19 12:10:26 -08:00
Avi Halachmi (:avih) eb033bc29f js: don't pre-filter log level argument in mp.enable_messages()
Match lua's 8e5642ff
2019-11-19 18:13:39 +02:00
wm4 521535cebe DOCS/contribute.md: some clarifications
Even if nobody ever reads this file.
2019-11-18 18:14:07 +01:00
Michael Forney 78963d1e66 video/out/bitmap_packer: Avoid empty initializer list 2019-11-18 16:50:21 +01:00
Michael Forney 235fabcfae video/out/vo_tct: Use octal escape sequence instead of non-standard \e 2019-11-18 16:50:21 +01:00
Michael Forney bea582f383 video/out/gpu: Remove stray top-level ';' 2019-11-18 16:50:21 +01:00
wm4 8c2d73f112 player: remove mechanisms for better logging with repl.lua
As preparation for making repl.lua part of the core (maybe), add some
mechanisms which are supposed to improve its behavior.

Add a silent mode. Calling mpv_request_log_messages() with the log level
name prefixed with "silent:" will disable logging from the API user's
perspective. But it will keep the log buffer, and record new messages,
without returning them to the user. If logging is enabled again by
requesting the same log level without "silent:" prefix, the buffered log
messages are returned to the user at once. This is not documented,
because it's far too messy and special as that I'd want anyone to rely
on this behavior, but it will be perfectly fine for an internal script.

Another thing is that we record early startup messages. The goal is to
make the repl.lua script show option and config parsing file errors.
This works only with the special "terminal-default" log level.

In addition, reduce the "terminal-default" capacity to only 100 log
messages. If this is going to be enabled by default, it shouldn't use
too much resources.
2019-11-18 00:44:54 +01:00
wm4 8e5642ff68 lua: don't pre-filter log level argument in mp.enable_messages()
This will just make it  not work if mpv_request_log_messages() gets
extended to accept more names. Pass the argument without checking.

To keep the behavior the same (for whatever reasons, probably not
important), still raise an error if the libmpv API function returns an
error that the argument was bad.

(The check_loglevel() function is still used when the script _emits_ log
messages, which is different, and for which there is no API anyway.)
2019-11-18 00:44:54 +01:00
Philip Langdale a714ab0601 vo_gpu: hwdec_cuda: Reduce message level of errors while probing
We should only be printing errors that occur when not probing, to
avoid creating the impression that something is wrong - and errors
during probing isn't a problem.
2019-11-17 09:44:32 -08:00
wm4 78cf974375 options: deprecate --video-sync=display-adrop
A stupid thing that will probably be in the way.
2019-11-17 02:11:45 +01:00
wm4 d92395d205 player: remove some unnecessary coverart special cases
These should not be needed, since video is in EOF mode in this case
anyway.

Not too sure about the video.c case to be honest, well, here goes
nothing.
2019-11-17 02:11:45 +01:00
wm4 4e74320320 video: make track switching work for external images
Until now, this didn't work, since the external image had pts 0; so
enabling video at a later time did nothing, because the image was
discarded. Since hrseek now ends on the last frame (instead of nothing),
reusing the hrseek mechanism solves this, and we don't even need to
treat the cursed coverart case separately.
2019-11-17 02:11:45 +01:00
wm4 42c5867c4e player: remove commented declaration
It was commented almost 2 years ago in a "rewrite everything" commit.
2019-11-17 02:11:45 +01:00
wm4 23414d1d71 audio: log A/V initial sync status 2019-11-17 02:11:45 +01:00
wm4 c7487cebd1 demux_mf: fix backward seeking behavior
If SEEK_FORWARD is set, a demuxer should skip to the next frame if the
timestamp does not fall on the start of a frame. If that flag is not
set, it should always seek to the first frame before the target
timestamp (or the first frame in the file).
2019-11-17 02:11:45 +01:00
wm4 f942071524 video: set EOF status as soon as possible
See what the added code comment says. Normally when this is needed, it's
the cover art case. But this flag is not set when using an external
image. This gives weird seek behavior, because the frame will be
"normally" displayed for its determined duration, and during normal
video playback, the video pts will be used - which is always 0 here.

This should happen only if audio is active. Otherwise, we're more or
less in image viewer mode, where the image should be displayed for a
configured duration.
2019-11-17 02:11:45 +01:00
wm4 6bcda94cbc video: if hr-seek goes past last frame, seek to last frame
This gives much better behavior in general, and is what we want if video
somehow ends earlier than audio.

A common special is using an audio file with an external image file.
This commit makes things like switching aspect ratio work (provided the
demuxer for the image behaves correctly, which currently isn't the case
with demux_mf.c). Since the image file had timestamp 0, it was usually
skipped by hr-seek, and changed properties weren't applied to it at the
start of the filter chain.
2019-11-17 02:11:45 +01:00
wm4 ba6ba32825 f_decoder_wrapper: put coverart through image output logic
This wasn't done, probably regression from one of the last dozen of
times this special code path was touched. This meant coverart images
ignored the user-set aspect ratio completely, and some other things.
2019-11-17 02:11:45 +01:00
Philip Langdale ba370e9599 vo_gpu: context_glx: Add X11 native resource
Surprisingly, we've managed to get this far without context_glx ever
adding the X11 display as a native resource. But with the recent change
to attempt to enable vdpau when using EGL, the hwdec now requires the
display to be added. So let's add it.
2019-11-16 15:35:32 -08:00
Dudemanguy 0d8a6c6984 wayland: use eglGetPlatformDisplay()
See aacc194. The same logic all applies to Wayland. In fact, we already
require EGL 1.5 for wayland anyway, so it's better to do it right.
2019-11-16 14:23:07 -06:00
wm4 aacc1942fb x11: require EGL 1.5 and use eglGetPlatformDisplay()
eglGetPlatform() is a broken API, since it takes a windowing specific
argument, yet is supposed to work for multiple APIs at the same time. On
Linux, it can take both a X11 "Display" and a "wl_display". Obviously
there is no way to specify what kind of display the argument is (it's
just a void*).

Mesa has _eglNativePlatformDetectNativeDisplay, which does funny stuff
to try to guess the display type, including trying to call mincore() to
determine whether the pointer can be accessed at all. I guess this
recently accidentally broke (as a bug), but on the other hand, maybe
it's time to do this properly.

The fix is using eglGetPlaformDisplay(). This requires EGL 1.5, plus
Mesa needs to support the associated platform extension
(EGL_KHR_platform_x11).

Since I see no reasonable way to do this in a compatible way, just
require that EGL 1.5 is available. The problem is that EGL 1.4 seems to
require you to create a display to query EGL version and extension, and
you have a chicken-and-egg problem. It's very stupid. Maybe you could
jump through some more hoops to get something compatible, but fuck that.
Users on "too old" Mesa will fall back to GLX (which we keep around for
a regrettable company known by the name of Nvidia).

I think Wayland and GBM should do the same. They're sufficiently
bleeding-edge that you can expect them to have EGL 1.5. On the other
hand, the cursed RPI code will have to stay with a eglGetDisplay().

Speculative fix for #7154.

(Rant about EGL follows. Actually I deleted it.)
2019-11-16 20:55:03 +01:00
wm4 73c3dc0a7b vo_gpu: sync duplicated condition on peak computation
pass_color_map() (in video_shaders.c) and pass_colormanage() (video.c)
both duplicate the condition on whether to do peak computation. Peak
computation requires a compute shader, so if the duplicated conditions
don't match, video_shaders.c will generate a compute shader, but video.c
will try to run it as fragment shader. This leads to a "blue screen".

This can be reproduced by playing a HDTV video with --target-peak=99.

It's not clear how to fix this. Should pass_tone_map() be only invoked
if mp_trc_is_hdr() == true (what pass_colormanage() uses to decide
whether to enable peak computation), or should pass_colormanage() just
tell pass_color_map() to skip peak computation? Decide for the latter,
as it's more robust.

Even if not correct, at least it gets rid of the blue shit.

Fixes: #7149
2019-11-16 19:02:36 +01:00
wm4 b2006eeb74 client API: remove sync. property notification code again
It's too easy to introduce unintended circular lock dependencies. Just
now we found that the (old) cocoa vo_gpu backend is also affected by
this, because it waits on the Cocoa main thread, which in turn uses
libmpv API for OSX... stuff.

Also fix a missing initial property update after observe.

This leaves me unhappy, because it just leads to a stupid thread ping
pong. Will probably rewrite this later.
2019-11-16 18:33:28 +01:00
wm4 b0d95f6f3c manpage: add section about using mpv from programs and scripts
Give an overview over the various methods. I feel like I've written text
like this over and over again (compatibility.rst and
interface-changes.rst for example duplicate the list of mpv API
abstractions), but such is life in hell.

Use this in particular to strongly suggest not to parse terminal output.
This suggestion got lost or de-emphasized at some point (maybe when
removing MPlayer and "slave mode" references). Some of this text is
still there, but it can be considered "fine print" at best, that nobody
will see. Now we have it in a more prominent place. This is especially
important since MPlayer-style use of mpv still seems to be prevalent,
see for example #7153.
2019-11-16 15:38:05 +01:00
wm4 f57f13ceb0 options: deprecate --input-file
I have no idea why this still exists, since we have --input-ipc-server.
I think there was something about Windows, but the latter option is
implemented even on Windows.
2019-11-16 15:28:18 +01:00
wm4 6bbf44d842 video: take first frame into account in audio-sync mode
It appears commit 4ad68d9452 broke handling the first video
frame duration through roundabout ways (I think because the duration of
the first frame was now available at all in the normal case). The first
frame was cut short, which showed up especially with looping, or if the
file had a low FPS.

This questionable change seems to fix it without breaking any other
known cases => push and call it a day.

The display-sync mode did not have this problem.

Fixes: #7150
2019-11-16 13:47:23 +01:00
wm4 b6413f82b2 demux_lavf: fight ffmpeg API some more and get the timeout set
It sometimes happens that HLS streams freeze because the HTTP server is
not responding for a fragment (or something similar, the exact
circumstances are unknown). The --timeout option didn't affect this,
because it's never set on HLS recursive connections (these download the
fragments, while the main connection likely nothing and just wastes a
TCP socket).

Apply an elaborate hack on top of an existing elaborate hack to somehow
get these options set. Of course this could still break easily, but hey,
it's ffmpeg, it can't not try to fuck you over. I'm so fucking sick of
ffmpeg's API bullshit, especially wrt. HLS.

Of course the change is sort of pointless. For HLS, GET requests should
just aggressively retried (because they're not "streamed", they're just
actual files on a CDN), while normal HTTP connections should probably
not be made this fragile (they could be streamed, i.e. they are backed
by some sort of real time encoder, and block if there is no data yet).
The 1 minute default timeout is too high to save playback if this
happens with HLS.

Vaguely related to #5793.
2019-11-16 13:15:45 +01:00
wm4 8d4e012bfa demux_playlist: fix previous commit
This just froze, due to obvious stupidity (I forgot to deal with all
semantic changes done to the the former stream_skip()).

Fixes: ac7f67b3f2
2019-11-15 12:10:01 +01:00
wm4 9efdb0368e player: enable "pause caching" code for local playback too
There isn't really a need to disable this for local playback. I think
originally I did this because I was afraid the code could mess up or be
annoying on local mode, but that's not really a good argument. I'd
rather test this code in local mode too. In this case, it shouldn't
really happen that it runs out of cache in the first place.
2019-11-14 13:51:47 +01:00
wm4 5a99015acf stream_lavf: set --network-timeout to 60 seconds by default
Until now, we've made FFmpeg use the default network timeout - which is
apparently infinite. I don't know if this was changed at some point,
although it seems likely, as I was sure there was a more useful default.

For most use cases, a smaller timeout is more useful (for example
recording something in the background), so force a timeout of 1 minute.

See: #5793
2019-11-14 13:46:03 +01:00
wm4 ac7f67b3f2 demux_mkv, stream: attempt to improve behavior in unseekable streams
stream_skip() semantics were kind of bad, especially after the recent
change to the stream code. Forward stream_skip() calls could still
trigger a seek and fail, even if it was supposed to actually skip data.
(Maybe the idea that stream_skip() should try to seek is worthless in
the first place.)

Rename it to stream_seek_skip() (takes absolute position now because I
think that's better), and make it always skip if the stream is marked as
forward.

While we're at it, make EOF detection more robust. I guess s->eof
shouldn't exist at all, since it's valid only "sometimes". It should be
removed... but not today. A 1-byte stream_read_peek() call is good to
get the s->eof flag set to a correct value.
2019-11-14 12:59:14 +01:00
dudemanguy dcc3c2eb38 wayland: use hidpi-window-scale option 2019-11-12 01:00:08 +00:00
Philip Sequeira b5894e760d github: ask for build/config.log 2019-11-10 20:59:17 -08:00
Philip Sequeira 85aa9635e0 build: fix compilation conditions for vaapi interop inits
This makes the condition for including each init match the condition for
compiling the file that defines it.

It's possible to e.g. HAVE_GL and HAVE_VAAPI without HAVE_VAAPI_EGL,
which resulted in "undefined reference to `vaapi_gl_init'" with the old
code.
2019-11-10 20:59:17 -08:00
wm4 07fd511e14 options: remove M_SETOPT_RUNTIME
Used to contain flags for "save" setting of options at runtime. Now
there is nothing special needed anymore and it's 0. So drop it
completely, and remove anything that distinguishes between runtime and
initialization time.
2019-11-10 23:53:57 +01:00
wm4 4cae192377 options: remove M_OPT_FIXED
Options marked with this flag were changed to strictly read-only after
initialization (mpv_initialize() in the client API, after option parsing
and config file loading with the CLI player).

This used to be necessary, because there was a single option struct that
could be accessed by multiple threads. For example, --config-dir sets
MPOpts.force_configdir, which was read whenever anything accessed the
mpv config dir (which could be on different threads, e.g. font
initialization tries to lookup fonts.conf from an arbitrary thread).

This isn't needed anymore, because threads now access these in a thread
safe way. In the case of --config-dir, the path is actually just copied
on init.

This M_OPT_FIXED mechanism is thus not strictly needed anymore. It still
prevents writing to some options that cannot take effect at runtime, but
even that can be dropped. In general, all mpv options can be changed any
time at runtime, even if they never take effect, and there's no need to
make an exception for a very low number of options. So just get rid of
it.
2019-11-10 23:49:23 +01:00
wm4 20c9538e32 audio: more alignment nonsense
It's hard to see what FFmpeg does or what its API requires. It looks
like the alignment in our own allocation code might be slightly too
lenient, but who knows. Even if this is not needed, upping the alignment
only wastes memory and doesn't do anything bad.

(Note that the only reason why we have our own code is because FFmpeg
doesn't even provide it as API. API users are forced to recreate this,
even if they have no need for custom allocation!)
2019-11-10 15:30:29 +01:00
wm4 4667b3a182 audio: work around ffmpeg being a piece of shit
The "amultiply" filter crashes in AVX mode on unaligned access if an
audio pointer is unaligned (on 32 or 64 bytes I assume).

A requirement that audio data needs to be aligned isn't documented
anywhere. In our case, the data is still sample- and channel-aligned,
which is completely sane. Sure, you can imagine optimizations which make
some algorithms even faster by requiring higher alignment. But, and this
is a big but, you shouldn't crash api users because you just invented a
new undocumented requirement. And even more importantly, your
user-crashing optimization won't matter because it's just a trivial
algorithm working on audio. You don't need to pretend to be an
optimization devil, and nobody will give you a prize for this. But no,
lets random make API users crash (and then probably blame them for it!)
for something that wouldn't matter at all.

Not to mention that they do "document" some requirements on _video_
data, yet their vf_crop probably can still produce unaligned video
pointers. Oh how hilarious that the same documentation also talks about
libswscale alignment requirements. (This is weird because libswscale is
just one of many, many things which consume video data. Also did you
know that zimg, written in C++ and using intrinsics, i.e. the antithesis
to FFmpeg development, is much faster than libswscale, easier to use,
and produces more correct results, even if you ignore that libswscale
flat out doesn't support some very important features?)

Fucking tired of this bullshit. Can't wait until someone comes up with a
better framework than this... (well let's not write this out).

Fix this by copying instead of adjusting the start pointer when skipping
samples. This makes general operations slower just to fix interoperating
with a single filter. Thank you for your "optimization", FFmpeg. Go die
in a fire.

Didn't check whether this is correct. It probably is? If the frame needs
to be copied (due to COW), and memory allocation fails, it just silently
(or audibly lol) doesn't skip samples, because a never-fail function can
suddenly fail. Well, who cares.

Fixes: #7141
2019-11-10 15:13:25 +01:00
wm4 35de8ea0a8 vo_gpu: yuv alpha is always full range
Probably. It's not like these pixel formats are formally specified -
FFmpeg added them because _some_ file format or decoder supports it, and
while that format/codec may define it precisely, the pixel format is
sort of disconnected and just a FFmpeg thing.

In any case, the yuva sample I had at hand uses the full range the
component data type can provide. The old code used the same "shifted"
range as for Y/U/V components, which must have been wrong.

This will not work correctly for packed YUVA formats, but fortunately
they matter even less.
2019-11-09 23:56:44 +01:00
wm4 05f018b81a github: suggest using as github attachment for log files
It's not that we _want_ the log to be on an external site. We just want
the log, somehow. Probably not pasted inline into the issue text.

Also reword the "we are assholes who really want logs" part of the text.
It's a subtle balance between trying to be nice and being a complete
asshole, but no matter what you do, it will always sound like the
latter, so be direct.
2019-11-09 23:56:44 +01:00
wm4 f762303feb manpage: expand MPV_LEAK_REPORT environment variable description 2019-11-09 23:56:44 +01:00
Timothy DeHerrera cb2d7c1534 README.md: fix dead FAQ link due to syntax error 2019-11-09 13:18:15 +01:00
wm4 94d853d3a3 test: add tests for zimg RGB repacking
This tests the RGB repacker code in zimg, which deserves to be tested
because it's tricky and there will be more formats.

scale_test.c contains some code that can be used to test any scaler. Or
at least that would be great; currently it can only test repacking of
some byte-aligned-component RGB formats. It should be called
repack_test.c, but I'm too lazy to change the filename now.

The idea is that libswscale is used to cross-check the conversions
performed by the zimg wrapper. This is why it's "OK" that scale_test.c
does libswscale calls.

scale_sws.c is the equivalent to scale_zimg.c, and is of course
worthless (because it tests libswscale by comparing the results with
libswscale), but still might help with finding bugs in scale_test.c.

This borrows a sorted list of image formats from test/img_format.c, for
the same reason that file sorts them.

There's a slight possibility that this can be used to test vo_gpu.c too
some times in the future.
2019-11-09 01:55:13 +01:00
wm4 27d88e4a9b test: fix --unittest matching
Hurrr.
2019-11-08 21:22:49 +01:00
wm4 cd8fd4b788 vo_gpu: context_x11egl: check eglGetConfigAttrib() for errors
Not sure why it assumes that it always succeeds (although generally it
won't fail).
2019-11-08 21:22:49 +01:00
wm4 bcfabf40a4 img_format: remove some unneeded alpha flag handling
Don't know what this was for, but the result doesn't change.
2019-11-08 21:22:49 +01:00
wm4 1edb3d061b test: add dumping of img_format metadata
This is fragile enough that it warrants getting "monitored".

This takes the commented test program code from img_format.c, makes it
output to a text file, and then compares it to a "ref" file stored in
git.

Originally, I wanted to do the comparison etc. in a shell or Python
script. But why not do it in C. So mpv calls /usr/bin/diff as a
sub-process now.

This test will start producing different output if FFmpeg adds new pixel
formats or pixel format flags, or if mpv adds new IMGFMT (either aliases
to FFmpeg formats or own formats). That is unavoidable, and requires
manual inspection of the results, and then updating the ref file.

The changes in the non-test code are to guarantee that the format ID
conversion functions only translate between valid IDs.
2019-11-08 21:22:49 +01:00
wm4 a6c8b4efa5 test: merge test_helpers.c and index.c
No need to keep them separate. Originally I thought index.c was only
going to contain the list of tests, but that didn't happen.
2019-11-08 20:34:07 +01:00
wm4 98b38b04c9 player: do not require dummy file arguments to use --unittest
Move the test execution above the point where it checks for an empty
playlist and exits if that's the case.
2019-11-08 14:29:58 +01:00
wm4 3e401bf652 test: make build fail if NDEBUG is defined
Defining NDEBUG via CFLAGS is the canonical way to disable assertions in
C. mpv respects this (and ta.c actually disables some debugging
machinery if it's defined).

But for tests, this is not useful at all. So if --enable-tests is passed
to configure, the user must not define NDEBUG, even if the rest of the
player does not care.

(We could just #undef NDEBUG, but let's not. Tests calling into the rest
of the player might depend on asserts there, or so.)
2019-11-08 14:23:56 +01:00
wm4 3ed9c1c970 test: just always provide a context for all entrypoints 2019-11-08 14:21:40 +01:00
wm4 53b7a10f54 wscript: add --enable-ta-leak-report option
Kind of more convenient because I'm lazy.
2019-11-08 00:43:46 +01:00
wm4 640b8532aa wscript: remove outdated --enable-libaf
This stopped doing anything since how many years?

The only actual effect was that af_rubberband was made GPL only. Now it
is available in LGPL builds too.
2019-11-08 00:40:11 +01:00
wm4 fb56896319 test: make tests part of the mpv binary
Until now, each .c file in test/ was built as separate, self-contained
binary. Each binary could be run to execute the tests it contained.

Change this and make them part of the normal mpv binary. Now the tests
have to be invoked via the --unittest option. Do this for two reasons:

- Tests now run within a "properly" initialized mpv instance, so all
  services are available.
- Possibly simplifying the situation for future build systems.

The first point is the main motivation. The mpv code is entangled with
mp_log and the option system. It feels like a bad idea to duplicate some
of the initialization of this just so you can call code using them.

I'm also getting rid of cmocka. There wouldn't be any problem to keep it
(it's a perfectly sane set of helpers), but NIH calls. I would have had
to aggregate all tests into a CMUnitTest list, and I don't see how I'd
get different types of entry points easily. Probably easily solvable,
but since we made only pretty basic use of this library, NIH-ing this is
actually easier (I needed a list of tests with custom metadata anyway,
so all what was left was reimplement the assert_* helpers).

Unit tests now don't output anything, and if they fail, they'll simply
crash and leave a message that typically requires inspecting the test
code to figure out what went wrong (and probably editing the test code
to get more information). I even merged the various test functions into
single ones. Sucks, but here you go.

chmap_sel.c is merged into chmap.c, because I didn't see the point of
this being separate. json.c drops the print_message() to go along with
the new silent-by-default idea, also there's a memory leak fix unrelated
to the rest of this commit.

The new code is enabled with --enable-tests (--enable-test goes away).
Due to waf's option parser, --enable-test still works, because it's a
unique prefix to --enable-tests.
2019-11-08 00:26:37 +01:00
wm4 17dde8eeb6 msg: try to document purpose of log levels better
(But I bet nobody ever reads this anyway.)
2019-11-07 22:53:13 +01:00
wm4 1c8d2246bf vo_gpu: vdpau actually works under EGL
The use of glXGetCurrentDisplay() restricted this to the GLX backend.
But actually it works under EGL as well. Removing the GLX-specific call
and using the general mpv-internal method to get the X "Display" makes
it work in mpv.

I didn't know this. Nvidia didn't list this as extension in the EGL
context when I still used their GPUs.

Note that this might in theory break use of vdpau in some libmpv clients
using the render API. But only if MPV_RENDER_PARAM_X11_DISPLAY is not
used, and they relied on mpv using glXGetCurrentDisplay(). EGL does not
provide such an API, and hwdec_vaapi.c also uses what hwdec_vdpau.c uses
now. Considering that vaapi is preferable these days, it's not bad at
all if these clients get "broken". They can be easily fixed by passing
the display to mpv correctly.
2019-11-07 22:53:13 +01:00
wm4 17a89e5778 manpage: vdpauglx backend was removed
A while ago. It was 100% useless.
2019-11-07 22:53:13 +01:00
wm4 1ab5d829ce builtin.conf: set minimal --stream-buffer-size
Some stream inputs may have higher latency with higher buffer sizes, for
example network filesystems via normal OS filesystem interface (these
have to wait until the full buffer is read, which means higher latency).
Probably doesn't matter in practice, but why take chances.
2019-11-07 22:53:13 +01:00
wm4 573673e6aa DOCS/contribute.md: add #include order to coding style
Another thing nobody will read, or consciously follow.
2019-11-07 22:53:13 +01:00
wm4 afbddbdf8f DOCS/contribute.md, zimg: remove 2 instances of an extraneous "s" 2019-11-07 22:53:13 +01:00
wm4 19becc8ea9 stats, demux: log byte level stream seeks 2019-11-07 22:53:13 +01:00
wm4 6487abde79 stream: remove unused read_chunk field
It was set, but its value was never used. The stream cache used to use
it, but it was removed. It controlled how much data it tried to read
from the underlying stream at once.

The user can now control the buffer size with --stream-buffer-size,
which achieves a similar effect, because the stream will in the common
case read half of the buffer size at once. In fact, the new default size
is 128KB, i.e. 64KB read size, which is as much as stream_file and
stream_cb requested by default. stream_memory requested more, but it
doesn't matter anyway. Only stream_smb set a larger size with 128KB.
2019-11-07 22:53:13 +01:00
wm4 e5a9b792ec stream: replace STREAM_CTRL_GET_SIZE with a proper entrypoint
This is overlay convoluted as a stream control, and important enough to
warrant "first class" functionality.
2019-11-07 22:53:13 +01:00
wm4 ca75fedaf4 stream_dvdnav: ok, this makes no sense at all
The dvdnav API reads in 2K blocks (dvdnav_get_next_block()). The mpv
wrapper (fill_buffer() in this file) expects that the read size done by
the mpv core is at least 2K for this reason. If not, it returns an
error.

This used to be OK, because there was a thing called section alignment
in the core code. This was removed because the core shouldn't suffer
from optical disc idiosyncrasies. Which means that ever since, it has
been working only by coincidence, or maybe not at all.

Fixing this would require keeping a buffer in the priv struct, and
returning it piece by piece if the core makes smaller reads. I have no
intention of writing such code, so add an error message asking for a
patch. If anyone actually cares about DVD, maybe it'll get fixed.
2019-11-07 22:53:13 +01:00
wm4 6fc0e7e0a0 stream_bluray: remove size getter
This isn't really needed, since it doesn't support byte seeking (only
for avoiding that demux_disc fucks up even more if the nested demux_lavf
tries to seek in the TS).
2019-11-07 22:53:13 +01:00
wm4 d3479018db stream: change buffer argument types from char* to void*
This is slightly better, although not much, and ultimately doesn't
matter.

The public API in stream_cb.h also uses char*, but can't change that.
2019-11-07 22:53:13 +01:00
wm4 f850d82e65 stream: avoid a duplicate condition
stream_read_peek() duplicated what stream_read_more() checks for anyway
(whether the forward buffer is large enough). This can be skipped by
making the stream_read_more() return value more consistent.
2019-11-07 22:53:13 +01:00
wm4 53f17a71f4 stream: fix typos in a comments 2019-11-07 22:53:13 +01:00
wm4 12d1761064 stream: remove eof getter
demux_mkv was the only thing using this, and everything else accessed it
directly. No need to keep the indirection wrapper around.

(Funny how this getter was in the initial commit of MPlayer.)
2019-11-07 22:53:10 +01:00
wm4 8a0929973d vo_gpu: unconditionally clear framebuffer on start of frame
For some reason, the first frame displayed on X11 with amdgpu and OpenGL
will be garbled. This is especially visible if the player starts,
displays a frame, but then still takes a while to properly start
playback.

With --interpolation, the behavior somehow changes (usually gets worse).
I'm not sure what exactly is going on, and the code in video.c is way
too abstruse. Maybe there is some slight possibility that a frame with
uncleared contents gets displayed, which somehow also corrupts another
frame that is displayed immediately after that.

If clear is unconditionally run, this somehow doesn't happen, and you
see a video frame. By any logic this shouldn't happen: a video frame
should always overwrite the background. So I can't exclude that this
isn't some sort of driver bug, or at least very obscure interaction.

Clearing should be practically free anyway, so always do it.

Fixes: #7105
2019-11-06 22:42:44 +01:00
wm4 e8aae688c3 stream: bump default buffer size from 2K to 64K
(Only half of the buffer is actually used in a useful way, see manpage
or commit which added the option.)

Might have some advantages with broken network filesystem drivers.

See: #6802
2019-11-06 21:57:31 +01:00
wm4 b4466cf0d4 stream: remove inline buffer optimization
Was probably worthless, and I can't measure a difference anymore (I used
to be able and it still seemed worth doing so back then).

When the default buffer size is enlarged in the next commit, the inline
buffer probably won't even be useful in theory, because the data will
rarely be on the same page as the other stream fields. It surely makes
the inline buffer seem like a ridiculous micro-optimization. Farewell...
2019-11-06 21:54:41 +01:00
wm4 f37f4de849 stream: turn into a ring buffer, make size configurable
In some corner cases (see #6802), it can be beneficial to use a larger
stream buffer size. Use this as argument to rewrite everything for no
reason.

Turn stream.c itself into a ring buffer, with configurable size. The
latter would have been easily achievable with minimal changes, and the
ring buffer is the hard part. There is no reason to have a ring buffer
at all, except possibly if ffmpeg don't fix their awful mp4 demuxer, and
some subtle issues with demux_mkv.c wanting to seek back by small
offsets (the latter was handled with small stream_peek() calls, which
are unneeded now).

In addition, this turns small forward seeks into reads (where data is
simply skipped). Before this commit, only stream_skip() did this (which
also mean that stream_skip() simply calls stream_seek() now).

Replace all stream_peek() calls with something else (usually
stream_read_peek()). The function was a problem, because it returned a
pointer to the internal buffer, which is now a ring buffer with
wrapping. The new function just copies the data into a buffer, and in
some cases requires callers to dynamically allocate memory. (The most
common case, demux_lavf.c, required a separate buffer allocation anyway
due to FFmpeg "idiosyncrasies".) This is the bulk of the demuxer_*
changes.

I'm not happy with this. There still isn't a good reason why there
should be a ring buffer, that is complex, and most of the time just
wastes half of the available memory. Maybe another rewrite soon.

It also contains bugs; you're an alpha tester now.
2019-11-06 21:36:02 +01:00
wm4 abb089431d common: add a helper to round up to next power of 2
This is something relatively frequently needed, and there must be half a
dozen ad-hoc implementations in mpv. The next commit uses this, the
suspected duplicate implementations are hiding.
2019-11-06 21:35:49 +01:00
wm4 48fc642e0c demux: unconditionally reposition stream to start before opening
The old code made it depend on ->seekable. If it isn't seekable, and
something discarded the data, then it'll just show an error message,
which will at least be somewhat informative. If no data was discarded,
the seek call is always a no-op.

There's a weird "timeline" condition in the old code; this doesn't
matter anymore, because timeline stuff does not pass streams down to
nested demuxers anymore.
2019-11-06 21:35:32 +01:00
wm4 517489814d manpage: update input protocols
tv:// and pvr:// are gone, DVD almost. The former didn't really have any
uses left, except webcams. Provide a replacement example for that.

We don't need a separate section for DVD. If you use DVD, you're on your
own. There's still enough documentation left to puzzle things together
even if you don't read the source code.
2019-11-04 16:24:57 +01:00
wm4 872df1e06f manpage: opengl-cb -> libmpv
This was renamed ages ago. Fix the outdated usage. Except where
opengl-cb was correct.
2019-11-04 16:17:07 +01:00
wm4 f043d73405 manpage: fix global config file path in --hwdec description 2019-11-04 00:48:03 +01:00
wm4 2ff14f92be build: fix strict ABI option
Fixes: #7118
2019-11-04 00:25:12 +01:00
wm4 a4f92cef1a manpage: shovel around --hwdec description (again)
Not like anyone reads it. Although putting all this text before listing
the allowed option values sort of has the intention to discourage users
from using the option at all. Advertise Ctrl+h, which is a decent way of
enabling hardware decoding temporarily.
2019-11-04 00:01:05 +01:00
wm4 bcb18b8847 DOCS/interface-changes.rst: improve entry about sws changes
This was pretty vague. Add some context, and explicitly mention how
these options now affect screenshots.
2019-11-03 23:32:59 +01:00
wm4 98352362ea img_format: remove some unused format flags
They were used at some point, but then fell into disuse. In general,
these old flags are all a bit fuzzy, so it's a good idea to remove them
as much as possible.

The comment about MP_IMGFLAG_PAL isn't true anymore. The old meaning was
deprecated at some point, and the flag was removed from "pseudo
paletted" formats. I think mpv at one point changed its own flag from
AV_PIX_FMT_FLAG_PSEUDOPAL to AV_PIX_FMT_FLAG_PAL, when the former was
deprecated, and it became unnecessary to allocate a palette for
non-paletted formats. (The one who deprecated in FFmpeg was me, if you
wonder.)

MP_IMGFLAG_PLANAR was used in command.c, use a relatively similar flag
as replacement.
2019-11-03 23:18:35 +01:00
wm4 cfd6595386 vo_x11: accept zimg formats
This is slightly helpful for testing, and otherwise useless and without
consequence.

I'm not using the correct output format and using IMGFMT_RGB0 as
placeholder. This doesn't matter currently, as both sws and zimg support
this as output (and support any input for it). I'm doing this because
it's surprisingly tricky to get the correct output format at this point,
without digging deeper into x11 shit or refactoring parts of the VO. I
don't care enough about this.
2019-11-03 22:52:12 +01:00
wm4 a19571679f sws_utils: remove some unnecessary sws bug work around
Seems like this was needed in 2012. The comment indicates the bug was
fixed in ffmpeg git, so it's long gone.
2019-11-03 22:48:49 +01:00
wm4 67e17f1104 vd_lavc: don't keep packets for fallbacks if errors are tolerated
The user can raise the number of tolerated hardware decoding errors. On
the other hand, we have a static limit on packets that are "saved" for
fallback handling (and that's a good idea to avoid unbounded memory
usage). In this case, it could happen that the start of a file was fine
after a fallback, but after that buffered amount of data, it would
suddenly skip.

It's more useful to skip buffering entirely if the number of tolerated
decoding errors exceeds the fixed buffer.

(And also, I'm sure nobody gives a shit about this feature.)
2019-11-02 23:00:49 +01:00
wm4 0e1cfe0c42 vd_lavc: fix prepare_decoding() failure modes
prepare_decoding() returned a bool that was supposed to tell whether
decoding could work, or if something was fucked. After recent changes to
the decoder loop, this did not work anymore, and caused an endless loop.
Redo it, so it makes more sense. avctx being NULL (software fallback
initialization failed) now signals EOF. hwdec_failed needs to be handled
on send_packet() only, where it probably never happens anyway.

(Who was the idiot who made libavcodec have two entrypoints for
decoding? Oh right, it was me. PEBKAC.)
2019-11-02 22:44:39 +01:00
wm4 7bf31c51f2 vd_lavc: mention hw decoding if decoding fails in hwdec mode
Just so the user knows. Provides some context.
2019-11-02 22:38:08 +01:00
wm4 1bb726dedc vd_lavc: simplify fallback handling for full stream hw decoder
Shovel the code around to make the data flow slightly simpler (?). At
least there's only one send_packet function now. The old code had the
problem that send_packet() could be called even if there were queued
packets; due to sending the queued packets in the receive_frame
function, this should not happen anymore (the code checking for this
case in send_packet should normally never be called).

Untested with actual full stream hw decoders (none available here); I
created a test case by making hwaccel decoding fail.
2019-11-02 22:37:14 +01:00
wm4 dab588a4a2 vd_lavc: signal packet consumed in drop-all case
This is just a very special code path. This probably got stuck, now that
the previous commit returned the EAGAIN properly. Untested.
2019-11-02 21:38:19 +01:00
wm4 203fc6fe44 vd_lavc: change incorrect bool return type to int
Forgotten in commit 5d5fdb7. This failed to return the error code
properly. In particular, if the decoder rejected the packet, this was
not properly detected. Normally, this mattered only in specific cases.

Fixes: #7115
2019-11-02 21:35:48 +01:00
wm4 3ae9f671d4 README.md: reduce focus on MPlayer, small improvements
MPlayer isn't all too well-known anymore. It does not make sense to
"advertise" with it (and it actually never did).

The GPU comment needed clarification. I think originally, it was just to
signal that you'll have a bad time with Intel. Make that broader.
2019-11-02 19:15:59 +01:00
wm4 6eb0dc5447 zimg: support subsampled chroma with non-aligned image sizes 2019-11-02 18:49:17 +01:00
wm4 d26c1c6814 zinmg: stop using GBRP for RGB
Instead, use a YUV planar format. It doesn't matter, since we use the
format only internally and for "management" purposes. We're only
interested in the physical layout, not what colorspace FFmpeg "forcibly"
associates with it.

Also get rid of using the old and slightly sketchy mp_imgfmt_find()
function. Yep, the IMGFMT_RGB30 now "constructs" the planar format,
instead of using a pixfmt constant. Slightly inconvenient, tricky, and
fragile, but I like it, so bugger off.

This whole thing gets rid of some of the strange plane permutations that
were needed earlier.
2019-11-02 18:11:02 +01:00
wm4 20c1bd8a5e zimg: correct RGB30 order (probably)
According to the definition of the GL format, and the definition in
img_format.h, and the actual output by vo_gpu, the order of components
was probably wrong. It's exceedingly likely that the vo_drm format (for
which this was originally written) has the same layout, so this was
probably a bug from when the zimg wrapper code was refactored.
2019-11-02 17:52:13 +01:00
wm4 e58e650a97 video: mess with the filte chain to enable zimg IMGFMT_RGB30 output
This was too hardcoded to libswscale. In particular, IMGFMT_RGB30 output
is only possible with the zimg wrapper, so the context needs to be taken
into account (since this depends on the --sws-allow-zimg option
dynamically). This is still slightly risky, because zimg currently will
still fall back to swscale in some cases, such as when it refuses to
initialize the particular color conversion that is requested.
f_autoconvert.c could actually handle this better, but I'm tool fucking
lazy right now, and nobody cares anyway, so go away, OK?
2019-11-02 17:50:32 +01:00
wm4 3e660f6164 vo_gpu: opengl: add support for IMGFMT_RGB30
This integrates it as "special" format, with no alpha component, as the
equivalent IMGFMT_RGB30 isn't meant to contain any.

Nothing can produce this format in the video chain yet, so the next
commits are needed to make this actually work.
2019-11-02 17:46:46 +01:00
Dan Elkouby dfc060f099 ass_mp: reset packer when allocation fails
Sometimes the atlas can get so large that it exceeds the maximum allowed
size for an mp_image. Since the atlas will never shrink naturally, this
breaks subtitles entirely until mpv is restarted. Reset the packer so
that subtitles can rendered properly once the atlas fits again.

This is a partial workaround for #6286.
2019-11-02 14:42:36 +01:00
wm4 985a1cde5a manpage: update --framedrop option
The statement about the display FPS is outdated by several years.
"audio"-sync mode does not use the display FPS anymore, and that it's
X11 only also isn't true anymore.

These modes have separate implementations for audio and display video
sync. modes, so the explanations are separate.

Why the hell are users playing around with this anyway? The explanations
are probably too special to make sense for anyone who doesn't know the
code (and who knows the code doesn't need them anyway), but whatever.
2019-11-02 14:29:24 +01:00
wm4 00838fe0c3 zimg: make --zimg-fast=yes default
This is mostly just because of the odd RGB default gamma issue, which
shouldn't have any real impact. This also sets allow_approximate_gamma,
which I hope is fine for normal use cases.
2019-11-02 02:22:16 +01:00
wm4 c9d685f5d6 zimg: pass through Y plane when repacking nv12
Normally, the Y plane can just be passed directly to zimg, and only the
chroma plane needs to be (de)interleaved. It still needs a copy if the Y
pointer is not aligned, though. (Whether this is actually a problem
depends on the CPU and probably zimg's compiler.)

This requires deciding per plane whether the plane should go through the
repack buffer or not. This logic is active in non-nv12 cases, because
not doing so would require extra code (maybe 2 lines or so).
repack_align is now always called, even if it's planar->planar with all
input aligned, but it won't actually do anything in that case. The
assumption is that zimg won't change behavior if you pass a callback
that does nothing versus passing NULL as callback.
2019-11-02 02:18:24 +01:00
wm4 3b56f82965 zimg: add semi-planar repacker
This is for formats like nv12 (including p010, nv24, etc.). Might be
important for hardware decoding. Previously, this would have forced a
libswscale fallback.

The genericism makes this only slightly more complicated. The main
complication is due to the fact that mixing planar and packed stuff is
insane (thanks, Nvidia).

P010 output will actually happily set any of the 6 bit "padding" LSB,
that are normally supposed to be 0 (for unpadded data there is P016).
Scaling happens with 16 bit precision. Not going to bother adding an
extra packer which zeros them out, or with shifting them in
packing/unpacking. Lets just hope nobody notices.
2019-11-02 01:10:22 +01:00
wm4 c3cee4b9ec img_format: add function to find image format by layout
This is similar to mp_imgfmt_find(), but probably a bit saner. Used by
the next commit. The previous commit is required to map this
unambiguously between all formats.
2019-11-02 01:02:54 +01:00
wm4 bdd1e1e7ec img_format: add mp_regular_imgfmt.forced_csp field
As the code comment says, this is needed to disambiguate FFmpeg formats.
This struct only describes the "physical" layout of a format, while
FFmpeg also attaches part of the colorspace information to the format.
2019-11-02 01:00:32 +01:00
wm4 337ccc50dc img_format: add more explanations to component_pad field
Weird shit. I thought this was a clever way to elegantly handle two
cases at once, but maybe it's just confusing.
2019-11-02 00:55:55 +01:00
wm4 4b3666329e zimg: fix out of bounds memory accesses due to broken zmask
We've set all planes to the same zmask. But for subsampled chroma, the
zmask obviously needs to be smaller. This could lead to out of bounds
memory read and write accesses.

Move the align repacker to a single function, since this is now more
convenient.
2019-11-02 00:48:04 +01:00
wm4 871900f562 github: we want a -v -v log now
--log-file uses debug log level by default. On command line, -v -v will
use debug log level.
2019-11-01 01:56:08 +01:00
wm4 2ce4568018 f_decoder_wrapper: reduce uninit message log level
For vd/ad.
2019-11-01 01:55:06 +01:00
wm4 6cd0978f8a client API: reduce log level of client exiting
See previous commit message.
2019-11-01 01:54:39 +01:00
wm4 5189ea4696 demux: reduce log level for cache index resizing
Now that I probably removed all bugs in this (?), this is uninteresting.
2019-11-01 01:54:12 +01:00
wm4 fdce778605 lua: change config file logging
Make the existing "not found" messages debug only, and add a new verbose
message if a config file was opened. The idea is that logging should
make it apparent whether or not config files are loaded, and it's more
common to use scripts without config files, leading to fewer log
messages in verbose mode.
2019-11-01 01:52:05 +01:00
wm4 02cb44ac8b x11: reduce log level for relatively uninteresting things
Normally nobody cares about the WM detection stuff etc., so log this
only at debug log levels.
2019-11-01 01:40:22 +01:00
wm4 67aa7b0439 demux_mkv: reduce log level of mkvinfo part to debug
demux_mkv has lots of logging that shows information about the file. It
sort of reminds of mkvinfo output. While this is sometimes interesting,
it's too much for verbose mode, and should be in debug log level.
2019-11-01 01:37:09 +01:00
wm4 f7073a5ec9 m_config: log applying profiles 2019-11-01 01:29:44 +01:00
wm4 89ae370d41 m_config: raise log level of setting options to verbose
In 2017, we lowered this to debug level. But I think setting options is
important enough that it should be logged even in verbose, at least
compared to all the other dumb noise.

This might be reduced again if verbose logging becomes much cleaner.
2019-11-01 01:29:30 +01:00
wm4 04b4155582 zimg: add more packers/unpackers
This probably covers all packed formats which have byte-aligned
component, no alpha, and no subsampling. Everything else needs more
imgfmt metadata, or something even more complicated. Alpha is primarily
not supported, because zimg requires a second scaler instance for it,
and handling packing/unpacking with it is an unacceptable mess.
2019-10-31 22:43:58 +01:00
wm4 821320252e m_option: remove an unused function
I think the last real use of this went away in 2014 or so.
2019-10-31 17:42:41 +01:00
wm4 706e708d2f options: make --show-profile without parameters list all profiles 2019-10-31 17:32:57 +01:00
wm4 e96ab5becb manpage: fix another typo 2019-10-31 17:27:17 +01:00
wm4 9e0b0be8ee manpage: update --zimg-scaler default
Forgotten in previous commit.
2019-10-31 17:01:31 +01:00
wm4 a7230dfed0 sws_utils, zimg: destroy vo_x11 and vo_drm performance
Raise swscale and zimg default parameters. This restores screenshot
quality settings (maybe) unset in the commit before. Also expose some
more libswscale and zimg options.

Since these options are also used for VOs like x11 and drm, this will
make x11/drm/etc. much slower. For compensation, provide a profile that
sets the old option values: sw-fast. I'm also enabling zimg here, just
as an experiment.

The core problem is that we have a single set of command line options
which control the settings used for most swscale/zimg uses. This was
done in the previous commit. It cannot differentiate between the VOs,
which need to be realtime and may accept/require lower quality options,
and things like screenshots or vo_image, which can be slower, but should
not sacrifice quality by default.

Should this have two sets of options or something similar to do the
right thing depending on the code which calls libswscale? Maybe. Or
should I just ignore the problem, make it someone else's problem (users
who want to use software conversion VOs), provide a sub-optimal
solution, and call it a day? Definitely, sounds good, pushing to master,
goodbye.
2019-10-31 16:51:12 +01:00
wm4 2c43d2b75a screenshot, vo_image: use global swscale/zimg parameters
Lots of dumb crap to do... something. Instead of adding yet another dumb
helper, just use the main" sws_utils API in both callers. (Which,
unfortunately, has been duplicated for glorious webp screenshots,
despite the fact that webp is crap.)

Good part: can enable zimg for screenshots (as far as needed).
Bad part: uses "default" swscale parameters instead of HQ now.
2019-10-31 15:44:09 +01:00
wm4 835586513d sws_utils: shuffle around some shit
Purpose uncertain. I guess it's slightly better, maybe.

The move of the sws/zimg options from VO opts (vo_opt_list) to the
top-level option list is tricky. VO opts have some helper code in vo.c,
that sends VOCTRL_SET_PANSCAN to the VO on every VO opts change. That's
because updating certain VO options used to be this way (and not just
the panscan option). This isn't needed anymore for sws/zimg options, so
explicitly move them away.
2019-10-31 15:26:03 +01:00
wm4 c10ba5eb8e Use mp_log2() instead of av_log2() 2019-10-31 13:17:18 +01:00
wm4 7510ed6f68 common: add mp_log2()
To be used in the next commit.

According to compiler explorer, __builtin_clz is very widely available,
and it barely makes sense to provide a fallback. clang also eats this
(and identifies at least as GCC 4). Actually, there's doubt that a fast
log2 implementation is needed at all (I guess UTF-8 parsing needs it,
but something UTF-8-specific would probably make it faster than using
log2). So the fallback is just something naive.
2019-10-31 13:16:58 +01:00
wm4 6d92e55502 Replace uses of FFMIN/MAX with MPMIN/MAX
And remove libavutil includes where possible.
2019-10-31 11:24:20 +01:00
wm4 6fdfa7c991 stream_memory: remove trivial ffmpeg dependency 2019-10-31 11:06:44 +01:00
wm4 a5461b29c4 manpage: document stats page 3 2019-10-31 11:06:22 +01:00
wm4 1c984f992f player: simplify --stream-dump code
Not sure why it was so complicated. It avoided allocation data on the
stack and copying it twice, but who cares.
2019-10-31 11:05:55 +01:00
wm4 a267452b00 stream: move stream_read_line to demux_playlist.c
demux_playlist.c is the only remaining user of this. Not sure if it
should stay this way, but for now I'll say yes.
2019-10-31 11:05:48 +01:00
wm4 c6b08d222f stream: stop accessing buffer internals in stream_read_line()
Getting this out of the way in preparation for reworking stream
internals.
2019-10-31 11:05:45 +01:00
Jan Ekström be4996e312 interface-changes: fixup the location of d3d11-output-csp
0.30.0 is already cut, so +1 it is.
2019-10-30 20:02:08 +02:00
Jan Ekström 17ad806993 vo_gpu/opengl: fully initialize FBO when passing it to rendering
Until now, we only properly initialized two values, leaving the
rest be garbage.

Fixes #7104
2019-10-30 15:54:41 +01:00
Jan Ekström fc29620ec8 vo_gpu/d3d11: add support for configuring swap chain color space
By default utilizes the color space of the desktop on which the
swap chain is located. If a specific value is defined, it will be
instead be utilized.

Enables configuration of the PQ color space (BT.2020 primaries,
PQ transfer function) for HDR.

Additionally, signals the swap chain color space to the renderer,
so that the render looks correct without having to specify
target-trc or target-prim manually.

Due to all of the APIs being Win10+ only, will only work starting
with Windows 10.
2019-10-30 02:41:25 +02:00
Jan Ekström 93dd77b38e vo_gpu/d3d11: add helpers for getting names for DXGI formats & CSPs
Additionally, define the few enum values that are currently missing
in mingw-w64 headers.
2019-10-30 02:41:25 +02:00
Jan Ekström 4e712e627c vo_gpu: add and utilize color space information from ra_fbo
This lets us set primaries, transfer function and the target peak
based on what the presenting layer would want us to have.

Now that this mechanism is available, warn if the user has
overridden values such as primaries or transfer function.
2019-10-30 02:41:25 +02:00
Jan Janssen b27836011e osc: calculate osc_geo position after aspect correction
Fixes #7098
2019-10-29 17:09:26 +01:00
Cameron Cawley afe3a5a010 vo_caca: Implement VOCTRL_UPDATE_WINDOW_TITLE 2019-10-29 17:07:41 +01:00
Jan Janssen 00c9a6c237 osc: Unify bottom and topbar code
Among the pointless duplication the right timecode label was given some extra space that wasn't needed.

Fixes: #6904
2019-10-28 17:16:02 +01:00
Cameron Cawley 69f7251f32 manpage: Update information about default mouse bindings 2019-10-28 17:14:49 +01:00
Cameron Cawley c2ab4d22b4 vo_sdl: Acknowledge when the mouse enters or leaves the window 2019-10-28 17:14:49 +01:00
Cameron Cawley 619b466cef input: Add default bindings for MBTN_BACK and MBTN_FORWARD 2019-10-28 17:14:49 +01:00
Cameron Cawley f4c04f5a3c vo_sdl: Improve mouse button input
SDL_BUTTON_X1 and SDL_BUTTON_X2 are now correctly mapped to MP_MBTN_BACK and MP_MBTN_FORWARD.
2019-10-28 17:14:49 +01:00
Cameron Cawley d51e637150 vo_sdl: Support mouse wheel input 2019-10-28 17:14:49 +01:00
sfan5 6f9399327e DOCS/release-policy.md: clarify a few details 2019-10-27 14:06:16 +01:00
James Ross-Gowan 8e50d7a746 vo_gpu: log ra_format.storable with the other flags
This seems to have been missed when the storable flag was added, since
all the other flags were logged here. It can be useful to know if an RA
format is storable, so log it as well.
2019-10-27 00:45:27 +11:00
James Ross-Gowan 888f4e63a4 vo_gpu: d3d11: set the ra_format.storable flag
This flag was added in e2976e662d, but it was only set for Vulkan. In
D3D11 it can be set from info in D3D11_FEATURE_FORMAT_SUPPORT2.
2019-10-27 00:45:27 +11:00
wm4 a908101258 vo_gpu: attempt to fix 0bgr format
Using e.g. --vf=format=0bgr showed obviously wrong colors with --vo=gpu.
The reason is that leading padding wasn't handled correctly.

Try to hack fix it. While the code in copy_image() is somewhat
reasonable, I can't tell what the fuck is going on with that HOOKED
shit. For some reason this HOOKED shit doesn't use copy_image() (???),
or uses it incorrectly. It affects debanding. --deband=no works
correctly. If it's enabled, the crap in hook_prelude() is needed.

I bet there are many more bugs with this. For example, the deband shader
will try to deband the alpha channel if the format abgr is used (because
the correct component order is only established later). This can be
tested by inserting a "color.x = 0;" at the end of the deband shader,
and using --vf=format=rgba vs. abgr.

I cannot comprehend why it doesn't just store explicitly which
components a texture contains, and why it doesn't just read the
components always in an uniform way.

There's a big chance this fix works only by coincidence. This shouldn't
have been so hard either. Time for a complete rewrite?
2019-10-26 00:02:55 +02:00
wm4 d3f8d82279 mp_image: copy closed captions when copying attributes
With hwdec copy modes, mp_image_copy_attributes() is used to transfer
metadata other than the image data when copying the image from the
hardware surface. It didn't copy the closed caption data.

Fix this. This makes closed captions in copy mode work.

Fixes: #6376
2019-10-25 22:38:00 +02:00
wm4 40b557db6a mp_image: move buffer ref assigning to a function
Mostly untested, for the next commit.

There's another case of this in this file (ref_buffer()), but it's too
weird, so ignore it.
2019-10-25 22:36:19 +02:00
wm4 c184e290b0 sdl: prevent concurrent use of SDL in different threads
sdl_gamepad.c and vo_sdl.c both have their own event loops and run in
separate threads. They don't know of each other (and shouldn't). Since
SDL only has one global event loop (why didn't they fix this in SDL2?),
these obviously clash. The actual behavior is relatively subtle, which
event being randomly dispatched to either of the threads.

This is very regrettable. Very.

Work this around. "Fortunately" SDL exposes its global state to some
degree. SDL_WasInit() returns whether a "subsystem" was initialized, and
you could say the one who initialized it owns it. Both SDL_INIT_VIDEO
and SDL_INIT_GAMECONTROLLER implicitly enable SDL_INIT_EVENTS, and the
event loop is indeed the resource that cannot be shared.

Unfortunately, this is still racy, since SDL_InitSubSystem is a second
call, and succeeds if the subsystem is already initialized (increases a
refcount I think). But good enough. Blame SDL for everything.

(I think I made this commit message too long. Nobody cares even.)

Fixes: #7085
2019-10-25 22:17:54 +02:00
wm4 e63091b3cc build: make vo_sdl conflict with cocoa
These are inherently incompatible. As far as I'm aware, SDL must be used
from the main thread on OSX.

(Technically, this condition is wrong: the problem happens on OSX in
general, or more precisely, when SDL uses Cocoa. I didn't find the waf
OSX dependency name after 5 second of searching, so I'm just using
cocoa, without which mpv is useless on OSX anyway.)
2019-10-25 22:02:16 +02:00
wm4 9471077efd vo_sdl: put on do not use stamp
It seems some users try to use it (!). This VO was always an experiment,
and intended for low power devices. Whether this experiment succeeded or
not, it's a rather obscure VO. Recently I've seen a regrettable user,
who seemed to use this only because mpv was built without x11 support
(!). Add this warning, like other fallback VOs have it. (The message was
copied from vo_x11.)
2019-10-25 21:58:51 +02:00
wm4 4a82349900 input: disable gamepad code by default
Enabling this by default probably causes a number of issues, such as
breaking vo_sdl, or reacting to various input devices while the window
is not focused. It's also pretty obscure, or at least new. Disable it by
default.
2019-10-25 21:54:35 +02:00
wm4 52536aaa7b f_decoder_wapper: trust frame return over error code
lavc_process() calls the receive/send callbacks, which mirror
libavcodec's send/receive API. The receive API in particular can return
both a status code and a frame. Normally, libavcodec is pretty explicit
that it can't return both a frame and an error. But the receive callback
does more stuff in addition (vd_lavc does hardware decoding fallbacks
etc.). The previous commit shows an instance where this happened, and
where it leaked a frame in this case.

For robustness, check whether the frame is set first, i.e. trust it over
the status code. Before this, it checked for an EOF status first.

Hopefully is of no consequence otherwise. I made this change after
testing everything (can someone implement a test suite which tests this
exhaustively).
2019-10-25 21:50:10 +02:00
wm4 edc6075fa3 vd_lavc: fix draining with hwdec copy modes
Commit 5d5fdb77e9 changed details of the decoding control flow, and
called it a "high-risk" change. It turns out that this broke with with
hwdec copy mode, where there is some sort of delay queue (supposedly
increases efficiency, but more likely worthless cargo-cult).

It simply used the wrong (basically inverted) condition for the draining
case.

This was the only case that did not work properly. Other tests,
including video/audio decoding errors, software decoding fallbacks,
etc., seemed to work well. Might still not be exhaustive, as there are
so many corner cases.

Also change two error code returns. This don't/shouldn't really matter,
though the second error code led it to return both a frame and
AVERROR_EOF, which is unexpected, and makes lavc_process() leak a frame.
But also see next commit.

Fixes: 5d5fdb77e9
2019-10-25 21:44:49 +02:00
James Ross-Gowan 7384b05433 vo_gpu: d3d11: prevent wraparound in queued frames calc
If expected_sync_pc is greater than submit_count, the unsigned
subtraction will wraparound, which breaks playback. This bug was found
while experimenting with bit-blt model present, but it might be possible
to trigger it with the flip model as well, if there was a dropped frame.
2019-10-26 01:14:01 +11:00
sfan5 ca0177481b Update VERSION 2019-10-25 15:39:16 +02:00
sfan5 51ec2e86e8 Merge branch 'release/0.30' 2019-10-25 15:39:02 +02:00
wm4 8b0ff53b69 sdl_gamepad: fix typo in function name
As pointed out by LaserEyess on IRC.
2019-10-25 15:33:23 +02:00
wm4 49cde32be0 sdl_gamepad: fix function signature
This is semantically different in C.
2019-10-25 15:26:34 +02:00
wm4 50f263990a vo_drm: allow use of zimg 2019-10-25 15:25:49 +02:00
wm4 5e2779b2da client API: copy instead of move old value on async path
In theory, it's better to keep the old value, because that's more
consistent with the logic of using change timestamps. With the current
code, the old value will probably never be used (instead it will fetch a
new value on every change), so this shouldn't make a difference in
practice.
2019-10-25 15:14:05 +02:00
sfan5 3a8abbee2f Release 0.30.0 2019-10-25 15:08:15 +02:00
wm4 89dc74885d manpage: fix --script docs
This doesn't take a ',' separated list. --script is just an alias for
--scripts--append. --scripts accepts a list, but uses the
mplayer-inherited platform-dependent path separator.

Fixes: #5996
2019-10-25 15:06:25 +02:00
wm4 509f6f5a9b command: remove some unused property metadata
Also add an OSD entry for the video aspect.
2019-10-25 15:06:17 +02:00
wm4 f5f285ec3e options: set correct range for --video-aspect-override
It appears this option didn't have min/max enabled for quite a while
(broken while it was still called --aspect).
2019-10-25 15:06:13 +02:00
wm4 3c7e20a0e2 json: write NaN/Infinity float values as strings
JSON doesn't support these for some god-awful reason. (JSON would have
been so much better if it weren't based on JavaScript, the plague of
this world.)

We don't really care whether these specific values "round trip", so we
might as well write them in a standard-compliant way.

Untested. I was too lazy to even run this, but it probably works.

See #6691.
2019-10-25 15:06:08 +02:00
wm4 419c44ccf6 vo_gpu, options: don't return NaN through API
Internally, vo_gpu uses NaN for some options to indicate a default value
that is different depending on the context (e.g. different scalers).
There are 2 problems with this:

1. you couldn't reset the options to their defaults
2. NaN is a damn mess and shouldn't be part of the API

The option parser already rejected NaN explicitly, which is why 1.
didn't work. Regarding 2., JSON might be a good example, and actually
caused a bug report.

Fix this by mapping NaN to the special value "default". I think I'd
prefer other mechanisms (maybe just having every scaler expose separate
options?), but for now this will do. See you in a future commit, which
painfully deprecates this and replaces it with something else.

I refrained from using "no" (my favorite magic value for "unset" etc.)
because then I'd have e.g. make --no-scale-param1 work, which in
addition to a lot of effort looks dumb and nobody will use it.

Here's also an apology for the shitty added test script.

Fixes: #6691
2019-10-25 15:06:04 +02:00
wm4 e67386e50b manpage: fix --script docs
This doesn't take a ',' separated list. --script is just an alias for
--scripts--append. --scripts accepts a list, but uses the
mplayer-inherited platform-dependent path separator.

Fixes: #5996
2019-10-25 13:41:34 +02:00
wm4 d66eb93e5d client API: add async path; fix deadlock for vo_libmpv users
In commit 065c307e8e, I broke everything. It seemed like a nice idea,
but it explicitly broke an assumption vo_libmpv were explicitly allowed
to make: that observing properties does not lock the core. The commit
did just that and locked the core for property updates. This made for
example mpv's own OSX backend freeze (it uses vo_libmpv for convenience
to make up for Apple's incredibly broken OpenGL shit).

I don't want to revert that commit just because vo_libmpv's design is
horrible. So instead add an optional asynchronous path, that is only
used if vo_libmpv is in use (best idea ever?).

Interestingly, this isn't so hard. It adds about 90 lines of code, which
are only run on OSX and libmpv users, so I don't have to care about the
crashes and weird behavior this might cause. It even worked on the first
try except for a quickly fixed memory leak. The code path can be tested
anywhere by just turning the uses_vo_libmpv condition into always true.

The atomic is out of laziness. Saves some thinking how to get around the
locking order.
2019-10-25 01:57:51 +02:00
wm4 767c35c883 command: remove some unused property metadata
Also add an OSD entry for the video aspect.
2019-10-25 00:50:38 +02:00
wm4 223876d92b options: set correct range for --video-aspect-override
It appears this option didn't have min/max enabled for quite a while
(broken while it was still called --aspect).
2019-10-25 00:47:45 +02:00
wm4 7ac622bc5f json: write NaN/Infinity float values as strings
JSON doesn't support these for some god-awful reason. (JSON would have
been so much better if it weren't based on JavaScript, the plague of
this world.)

We don't really care whether these specific values "round trip", so we
might as well write them in a standard-compliant way.

Untested. I was too lazy to even run this, but it probably works.

See #6691.
2019-10-25 00:30:04 +02:00
wm4 77f309c94f vo_gpu, options: don't return NaN through API
Internally, vo_gpu uses NaN for some options to indicate a default value
that is different depending on the context (e.g. different scalers).
There are 2 problems with this:

1. you couldn't reset the options to their defaults
2. NaN is a damn mess and shouldn't be part of the API

The option parser already rejected NaN explicitly, which is why 1.
didn't work. Regarding 2., JSON might be a good example, and actually
caused a bug report.

Fix this by mapping NaN to the special value "default". I think I'd
prefer other mechanisms (maybe just having every scaler expose separate
options?), but for now this will do. See you in a future commit, which
painfully deprecates this and replaces it with something else.

I refrained from using "no" (my favorite magic value for "unset" etc.)
because then I'd have e.g. make --no-scale-param1 work, which in
addition to a lot of effort looks dumb and nobody will use it.

Here's also an apology for the shitty added test script.

Fixes: #6691
2019-10-25 00:25:05 +02:00
wm4 b0827b4dc4 client API: avoid lost wakeups
The commit linked below added temporary unlocking to update_prop(),
which is indirectly called by mpv_wait_event(). If an unlock happens,
and no property change event is returned, we must re-poll the event
queue. Rechecking the state on unlocks is basically a standard
requirement for code using condition variables.

Untested beyond a simple test.

Fixes: 065c307e8e
2019-10-24 19:12:36 +02:00
wm4 5d5fdb77e9 ad_lavc, vd_lavc: return full error codes to shared decoder loop
ad_lavc and vd_lavc use the lavc_process() helper to translate the
FFmpeg push/pull API to the internal filter API (which completely
mismatch, even though I'm responsible for both, just fucking kill me).

This interface was "slightly" too tight. It returned only a bool
indicating "progress", which was not enough to handle some cases (see
following commit).

While we're at it, move all state into a struct. This is only a single
bool, but we get the chance to add more if needed.

This fixes mpv falling asleep if decoding returns an error during
draining. If decoding fails when we already sent EOF, the state machine
stopped making progress. This left mpv just sitting around and doing
nothing.

A test case can be created with: echo $RANDOM >> image.png

This makes libavformat read a proper packet plus a packet of garbage.
libavcodec will decode a frame, and then return an error code. The
lavc_process() wrapper could not deal with this, because there was no
way to differentiate between "retry" and "send new packet". Normally, it
would send a new packet, so decoding would make progress anyway. If
there was "progress", we couldn't just retry, because it'd retry
forever.

This is made worse by the fact that it tries to decode at least two
frames before starting display, meaning it will "sit around and do
nothing" before the picture is displayed.

Change it so that on error return, "receiving" a frame is retried. This
will make it return the EOF, so everything works properly.

This is a high-risk change, because all these funny bullshit exceptions
for hardware decoding are in the way, and I didn't retest them. For
example, if hardware decoding is enabled, it keeps a list of packets,
that are fed into the decoder again if hardware decoding fails, and a
software fallback is performed. Another case of horrifying accidental
complexity.

Fixes: #6618
2019-10-24 18:50:28 +02:00
wm4 065c307e8e client API: simplify (?) property change notification generation
Property change notification works by having the mpv core wake up all
clients observing a property when the property potentially changes. The
clients then read the property's value, and determine if there was an
actual change. (The latter part depends what the property returned for
the previous change notification, so it depends on the client, and
cannot be generated by the core itself.)

Until now, reading the property value was done in a pseudo-async way by
queuing a callback back to the core, running it there, and then waking
up the client thread again. I cannot comprehend why this was done in
such a complicated, fragile way. Maybe it's a leftover from times when
client.c had to do this (in short, because properties could access
vo_opengl, which has thread-local state).

One past idea was to make the implementation of true async properties
easier (for which you would need such a state machine anyway). But they
don't exist yet, and I doubt the current mess would be really helpful
when actually implementing them.

Simplify this, and run the update in the client's thread directly. In
addition to the fundamental change, many roundabout things can be
removed as a consequence.

Unfortunately, I noticed that lock order issues force you to release
ctx->lock before doing so, which makes things more complex due to
possible concurrent mpv_unobserve_property() calls. Solve this by
removing properties lazily, which means you may have to do multiple
mpv_wait_event() calls before the property entry is actually destroyed.
This should not matter in practice, and does not affect the semantics.
It could also cause "leaks" by observing/unobserving properties in a
loop, without ever calling mpv_wait_event(). Just don't do this, duh.

(I considered making this dependent on whether the previous
mpv_wait_event() call returned the property being removed, but a
separate code path seemed too complicated. I also considered copying the
name and property data when returning a MPV_EVENT_PROPERTY_CHANGE, but
actually this doesn't solve the problem of update_prop() being
interrupted by mpv_unobserve_property(); there are ways around it, but I
just said no.)

This was made using the cowboy coding software engineering methodology.
If you find any bugs, keep them yourself.
2019-10-24 17:51:36 +02:00
wm4 922be71101 client API: move a function
May reduce the diff of the next commit.
2019-10-24 16:48:32 +02:00
wm4 436bf04d5f client API: remove unused global event mask
Apparently this was only added and used for cache update stuff, which
was changed in commit 8dbc93a94c. Now it's unused, messy, ugly, and
is in the way, so get rid of it.
2019-10-24 16:27:24 +02:00
wm4 962a9fa981 lua: actually unobserve properties in mp.unobserve_property()
Not doing this looked like a memory leak.

This looks like an oversight in the commit that added it: a94020e25b,
possible brain damage?

Fixes: #6823
2019-10-24 16:27:05 +02:00
wm4 bc2058fcd4 demux_mkv: add V_MPEG4/MS/V3 mapping
Fixes: #6547
2019-10-24 13:52:09 +02:00
wm4 8721ac50fb msg: always use terminal control codes for status line
Before this commit, the status line used terminal control codes only if
stderr was a terminal. I'm not sure why this was done, and git blame
tracks it back to a huge commit by me, which changed all of the terminal
handling.

A user complained, so just stop treating this specially for no reason.

Fixes: #6617
2019-10-24 13:52:09 +02:00
wm4 a935109235 ytdl_hook: --vid=no should not ignore --ytdl-format in config file
Do this only if ytdl-format was not set at all.

Fixes: #6636
2019-10-24 13:52:09 +02:00
wm4 14eefb7c0a manpage: fix RST formatting errorin vf_format description 2019-10-24 13:52:05 +02:00
wm4 e3c1d12451 manpage: slap "do not use" label on vf_vapoursynth
Plus some other minor corrections.
2019-10-24 12:55:26 +02:00
wm4 45cab1562c vf: improve vf_vapoursynth description
In particular describe dataflow issues (see #7020).

Insert complaint that I'm wasting time on this crap instead of things
that benefit me.
2019-10-23 22:27:07 +02:00
Stefano Pigozzi 899e0bd16b input: add gamepad support through SDL2
The code is very basic:

- only handles gamepads, could be extended for generic joysticks in the
  future.
- only has button mappings for controllers natively supported by SDL2.
  I heard more can be added through env vars, there's also ways to load
  mappings from text files, but I'd rather not go there yet. Common ones
  like Dualshock are supported natively.
- analog buttons (TRIGGER and AXIS) are mapped to discrete buttons using an
  activation threshold.
- only supports one gamepad at a time. the feature is intented to use
  gamepads as evolved remote controls, not play multiplayer games in mpv :)
2019-10-23 09:40:30 +02:00
sfan5 79b15f50e3 DOCS/client-api-changes.rst: fix formatting 2019-10-22 15:48:34 +02:00
dudemanguy f7881ea573 wayland: don't get data device if wl_seat is null 2019-10-22 02:29:53 +00:00
wm4 e82bf5f91d manpage: finish an unfinished sentence 2019-10-21 16:54:13 +02:00
wm4 9565ff522b build: add --enable-ffmpeg-strict-abi option
This can be used by distros to disable all known FFmpeg ABI violations.

Currently only 1 is known, in demux_lavf.c. In addition to if-defing out
the access to the private FFmpeg field, this disables the possibly
fragile nested open callbacks, which make sense only if the
aforementioned field can be accessed.
2019-10-21 01:38:25 +02:00
wm4 5dba244c22 filters: extend vf_format so that it can convert color parameters
Form some reason (and because of my fault), vf_format converts image
formats, but nothing else. For example, setting the "colormatrix"
sub-parameter would not convert it to the new value, but instead
overwrite the metadata (basically "reinterpreting" the image data
without changing it).

Make the historical mistake worse, and go all the way and extend it such
that it can perform a conversion. For compatibility reasons, this needs
to be requested explicitly. (Maybe this would deserve a separate filter
to begin with, but things are messed up anyway. Feel free to suggest an
elegant and simple solution.)

This demonstrates how zimg can properly perform some conversions which
swscale cannot (see examples added to vf.rst).

Stupidly this requires 2 code paths, one for conversion, and one for
overriding the parameters.

Due to the filter bullshit (what was I thinking), this requires quite
some acrobatics that would not be necessary without these abstractions.
On the other hand, it'd definitely be more of a mess without it. Oh
whatever.
2019-10-21 01:38:25 +02:00
wm4 8a4e9d5c18 sws_utils: improve zimg fallback messages
This could log:

  [swscale] falling back to swscale

And that's a WTF, even if you're aware of the fucky way zimg was hacked
into the filter chain.
2019-10-21 01:38:25 +02:00
wm4 579b9eb8de vf_fingerprint: don't print fallback warning on each frame
f_reset, which is called on seeks, was a good place for resetting the
warning flag (so the warning would be print again). Except some other
code abused f_reset when all metadata was read (in both cases you want
to clear the metadata). Instead of spending more time on getting this
flag reset correctly, just never reset it.
2019-10-21 01:38:25 +02:00
wm4 43e903980b zimg: minor name consistency improvement
Now these are like x2ccc10_pack: MSB to LSB, with bit width following
each component (except for components with the same bit width).
2019-10-21 01:38:25 +02:00
wm4 1c96152db3 f_swscale: enable use of zimg
The usual opt-in mechanism.
2019-10-21 01:38:25 +02:00
Dudemanguy911 9dead2b932 wayland: fix presentation time
There's 2 stupid things here that need to be fixed. First of all,
vulkan wasn't actually using presentation time because somehow the
get_vsync function in context.c disappeared. Secondly, if the mpv window
was hidden it was updating the ust time based on the refresh_usec but
really it should simply just not feed any information to the vsync info
structure. So this adds some logic to assume whether or not a window is
hidden.
2019-10-20 19:50:10 +00:00
wm4 525e712757 zimg: support RGB30 output
This may be used later elsewhere.
2019-10-20 19:41:18 +02:00
wm4 631379bea9 zimg: move component order arrays to top of file 2019-10-20 19:41:18 +02:00
wm4 8f5979c5d8 img_format: add RGB30 format
FFmpeg does not support this from what I can see. This makes supporting
it a bit awkward.

Later commits use this format.
2019-10-20 19:41:18 +02:00
wm4 62bd8da490 sws_utils: provide function to check whether a format pair is supported
Normally, input and output are orthogonal. But zimg may gain image
formats not supported by FFmpeg, which means the conversion will only
work if zimg is used at all. This on the other hand, depends on whether
the other format is also supported by zimg. (For example, a later commit
adds RGB30 output to zimg. libswscale does not support this format. But
if you have P010 as input, which the zimg wrapper does not support at
all, the conversion won't work.)

This makes such a function needed; so add it.
2019-10-20 19:41:18 +02:00
wm4 a495bfe373 manpage: describe stride parameter in screenshot-raw command
This is mentioned and called "obvious", but it's conceivable users don't
necessarily know about the concept. Just explain it.
2019-10-20 19:41:18 +02:00
wm4 ff67fbf328 build: lower required FFmpeg version
The FFmpeg version was last bumped a long time ago, except in commit
1638fa7b46, where it was used for some obscure pixel
format.

This is pretty annoying, so make it optional.
2019-10-20 19:41:18 +02:00
dudemanguy 027ca4fb85 wayland: add various render-related options
The newest wayland changes have some new logic that make sense to expose
to users as configurable options.
2019-10-20 15:34:57 +00:00
dudemanguy bedca07a02 wayland: add presentation time
Use ust/msc/refresh values from wayland's presentation time in mpv's
ra_swapchain_fns.get_vsync for the wayland contexts.
2019-10-20 15:34:57 +00:00
wm4 3568aed164 sws_utils: make libswscale fallback a warning
Surely a user passing --sws-allow-zimg wants to know if zimg is actually
used.
2019-10-20 16:16:28 +02:00
wm4 f23e663a21 zimg: support 3 component 16 bit pixel unpacking
Works for RGB (e.g. rgb48le) and XYZ.

It's unsure whether XYZ is really correctly converted.
2019-10-20 16:16:28 +02:00
wm4 577c00510b zimg: avoid theoretical FFmpeg planar RGB/YUV mixup
The RGB pack/unpack code in theory supports packed, non-subsampled YUV,
although in practice FFmpeg defines no such formats. (Only one with
alpha, but all alpha input is rejected by the current code.)

This would in theory have failed, because we would have selected a GBRP
format (instead of YUV), which makes no sense and would either have been
rejected by zimg (inconsistent parameters), or lead to broken output
(wrong permutation of planes).

Select the correct format and don't permute the planes in the YUV case.
2019-10-20 16:16:28 +02:00
wm4 c9d217979e zimg: add some more colorspace mappings
As suggested by the zimg author. This is mostly related to XYZ support.

It's unclear whether this works. Using the only XYZ test sample we know,
and the next commits to consume the pixfmt, it looks wrong.
2019-10-20 16:16:28 +02:00
wm4 5dc78b61f5 vf_fingerprint: remove single-plane optimization
According to the zimg author, YUV->GREY conversion does not even read
the chroma planes, as long as no matrix conversion is involved. Since we
try to avoid the latter anyway by forcing the source parameters on the
target image, passing only the Y plane will not help with anything.

An unscientific test seems to confirm this, so remove this.

This would probably help with libswscale (I didn't test this), but on
the other hand, libswscale will rarely be used in cases where we can
extract the Y plane. (Except nv12, which should probably be added to the
zimg wrapper's unpacking.)
2019-10-20 16:16:28 +02:00
wm4 64c8dd5964 vf_fingerprint: use generic zimg wrapper
Don't duplicate the API usage. The result should be approximately the
same.
2019-10-20 16:16:28 +02:00
Niklas Haas c2ed79247f mp_image: infer XYZ as BT.2020 instead of BT.709
And update the comment both explaining why this defaulting matters and
why we use BT.2020 instead.

tl;dr BT.709 clips even the one test file we *do* have, so if we don't
handle XYZ "natively" in vo_gpu we might as well at least handle it in a
way that runs less risk of clipping
2019-10-20 16:07:21 +02:00
Niklas Haas ac906fb288 csputils: fix outdated comment
This no longer hard-codes BT.709, it converts to whatever primaries are
tagged in the same metadata struct. The actual BT.709 defaulting comes
from `mp_image_params_guess_csp`.
2019-10-20 16:00:32 +02:00
wm4 d9eac493b5 vo_x11: enable use of zimg
This will perform conversion and scaling of video with zimg, if
--sws-allow-zimg is used.

The performance probably depends on how well the compiler optimizes the
RGB pack code in zimg.c, which is written in C.
2019-10-20 02:17:31 +02:00
wm4 51e141f7ba sws_utils: hack in zimg redirection support
Awful shit. I probably wouldn't accept this code from someone else, just
so you know.

The idea is that a sws_utils user can automatically use zimg without
large code changes. Basically, laziness. Since zimg support is still
very new, and I don't want that anything breaks just because zimg was
enabled at build time, an option needs to be set to enable it. (I have
especially especially obscure stuff in mind, which is all what
libswscale is used in mpv.)

This _still_ doesn't cause zimg to be used anywhere, because the
sws_utils user has to opt-in by setting allow_zimg. This is because some
users depend on certain libswscale features.
2019-10-20 02:17:31 +02:00
wm4 07aa29ed8e video: add zimg wrapper
This provides a very similar API to sws_utils.h, which can be used to
convert and scale from one mp_image to another.

This commit adds only the code, but does not use it anywhere.

The code is quite preliminary and barely tested. It supports only a few
pixel formats, and will return failure for many others. (Unlike
libswscale, which tries to support anything that FFmpeg knows.)

zimg itself accepts only planar formats. Supporting other formats
requires manual packing/unpacking. (Compared to libswscale, the zimg API
is generally lower level, but allows for more flexibility.) Only BGR0
output was actually tested. It appears to work.
2019-10-20 02:17:31 +02:00
wm4 fd539a542f mp_image: remove old acrobatics in frame copy code
This used to be needed for the "GPU memcpy" (shitty Intel methods to
deal with certain uncached memory types). This is now done in FFmpeg,
and the code in mp_image.c was just unnecessarily convoluted.
2019-10-20 01:44:22 +02:00
wm4 df8a0ecbf3 img_format: update test program
The plane pointer checking assert() triggered at least on gray8, because
that has a "pseudo palettes" in ffmpeg, which mpv refuses to allocate.

Remove a strange duplicated printf().

Log the component type where available.

(Why is this even here, I hate it when there are commented test programs
in source files.)
2019-10-20 01:44:22 +02:00
wm4 986daac45e img_format: document a minor guarantee for certain imgfmt metadata 2019-10-20 01:44:22 +02:00
wm4 e6fb8b3c97 manpage: docoument stream-open-filename property 2019-10-20 01:44:22 +02:00
wm4 09b916965b vaapi: remove hacks for pre-libva2 log callbacks
Instead, you ancient libva will do default logging, which means printing
to stderr. Not a loss, just update your libva.
2019-10-18 15:37:16 +02:00
wm4 ad97a74940 manpage: fix a typo 2019-10-18 15:36:31 +02:00
Stephan Hilb acba87e53f player: avoid duplicate track auto selection
Since a track may not be selected twice, it makes sense e.g. for
secondary subtitles to select the next best match and avoid the
duplicate selection.
This allows for example `--slang=en,ja --secondary-sid=auto` to select
'en' as primary and 'ja' as secondary without needing to know the actual
sid for 'ja'.
2019-10-18 12:11:11 +02:00
wm4 60ab82df32 video, demux: rip out unused spherical metadata code
This was preparation into something that never happened.

Spherical video is a shit idea anyway.
2019-10-17 22:49:26 +02:00
wm4 c75e0320f6 vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list
This was obviously missing from the recent commit, which probably broke
10 bit decoding. The original commit didn't test this for lack of
working hardware; this commit isn't tested either.

Fixes: a1c7d61393
2019-10-17 22:45:05 +02:00
wm4 77fd4dd681 video: remove mp_image_params.hw_flags field
This was speculatively added 2 years ago in preparation for something
that apparently never happened. The D3D code was added as an "example",
but this too was never used/finished.

No reason to keep this.
2019-10-17 22:43:14 +02:00
Emmanuel Gil Peyrot a6000d3114 vo_wlshm: use memfd_create() instead of shm_open()
This syscall avoids the need to guess an unused filename in /dev/shm and
allows seals to be placed on it.  We immediately return if no fd got
returned, as there isn’t anything we can do otherwise.

Seals especially allow the compositor to drop the SIGBUS protections,
since the kernel promises the fd won’t ever shrink.

This removes support for any platform but Linux from this vo.
2019-10-17 19:38:04 +02:00
wm4 273cc3055c video: do not disable display-sync on A/V desync
On a audio/video desync by more than 0.5 seconds, display-sync mode was
disabled, and not enabled again (until playback restart, e.g. a seek).

The idea was that it this only happens when this playback mode is broken
and can't perform well anyway (A/V desync is a clear indication that
something is very wrong). Instead of behaving like a god damn POS, it
should revert to the more robust audio-sync mode.

Unfortunately, this could happen sporadically due to temporary system
performance problems, such as toggling fullscreen. Users didn't like
this, and asked for a function to disable it, or to recover in some
other way.

This mechanism is questionable anyway. If an ignorant user enables
display-sync, and encounters problems with it (without being able to
determine that display-sync is messing up), the player will still behave
like a POS on every playback, and even after every seek. It might
actually be helpful to fail more consistently. Also, I've found that
it's sill relatively reliable anyway even without this mechanism.

So just remove the fallback.

Fixes: #7048
2019-10-17 19:23:35 +02:00
Michael Forney 2fcd5271eb Reintroduce vo_wayland as vo_wlshm
vo_wayland was removed during the wayland rewrite done in 0.28. However,
it is still useful for systems that do not have OpenGL.

The new wayland_common code makes vo_wayland much simpler, and
eliminates many of the issues the previous vo_wayland had.
2019-10-17 12:26:22 +02:00
wm4 e49db40382 manpage: update --hwdec description
vdpaurb, vaapi-glx, and ANGLE's NV12-restriction are gone, making things
much simpler.
2019-10-17 11:10:40 +02:00
wm4 bd0af9a761 vf_d3d11vpp: remove RGB conversion hack
With the previous commit, this is dead code.

This also makes the f_autoconvert.c code for this dead code
(fortunately). Will probably remove this later.
2019-10-16 23:41:06 +02:00
wm4 b7eae31834 vo_gpu: hwdec_d3d11eglrgb: remove this
Finally. Since with the previous commit we can (probably) handle
P010 directly, this hack isn't needed anymore.
2019-10-16 23:41:06 +02:00
wm4 a1c7d61393 vo_gpu: hwdec_d3d11egl: adapt to newer ANGLE API
2 years ago, ANGLE removed the old NV12-specific extension, and added
a new one that supports a number of formats, including P010. Actually
they just renamed it and removed their initial annoying and obvious
design error (bravo, Google).

Since it broke 2 years ago, nobody should give a shit about this code,
and it should just be removed. But for some reason I still dived the
shit-tank (Windows development).

I guess Intel code monkeys can't write drivers (or maybe the issue is
because we're doing zero-copy, which probably maybe is not actually
allowed by D3D11 due to array textures, see --d3d11va-zero-copy), so
the P010 path is completely untested. It doesn't work, I'll delete all
this ANGLE hwdec code.

Fixes: #7054
2019-10-16 23:41:06 +02:00
Jan Ekström eaa3c1c922 vo_gpu/d3d11: fix memleak of the adapter description string 2019-10-15 22:12:48 +03:00
Jan Ekström 03e7a36a73 vo_gpu/d3d11: remove unnecessary nullptr check
mp_to_utf8 will abort in case of either invalid input or OOM.
2019-10-15 22:12:48 +03:00
Jan Ekström 89f4ce9d6f vo_gpu/d3d11: switch adapter selection to case-insensitive startswith
This lets users set values such as "intel" or "nvidia" as the
adapter vendor is generally noted in the beginning of the
description string.
2019-10-15 22:12:48 +03:00
Jan Ekström 684ffd13b4 vo_gpu/d3d11: fixup adapter selection by switching it all to bstr
I did ponder if I should have done this right away, and it seems
like not doing it at first was a mistake.
2019-10-15 22:12:48 +03:00
wm4 f0f1387145 etc/mpv.conf: update outdated use of cache options
The --cache option does not take a number anymore. (Oh boy, this is
going to break a lot of user configs?)

The cache site is now configured with those obscure-sounding --demuxer
options.

--cache-secs is not useful anymore. The default is very high, so the
obscure-sounding --demuxer options determine how much is cached.

Advertise the --cache-on-disk option a bit. I found it useful once, and
it will trick users into wearing out their SSD for no gain, or so.
2019-10-14 18:32:58 +02:00
wm4 18bd768ecc manpage: attempt to remove some more cache option confusion
OK, so --cache-secs is useless, because the default is set to 10 hours.
And that part about the "maximum" was obviously a lie (I wonder if it
simply changed at some point).
2019-10-14 18:28:14 +02:00
Nicolas F 06765e6ac9 ytdl_hook: check youtube-dl version if it breaks
Some failures by youtube-dl prompt the user to submit a bug report.
If such a failure occurs, we can compare youtube-dl's version to the
current calendar date to see how old it is. We don't make this check
on every youtube-dl failure, as failing to extract an URL is quite
common, and waiting for a second blocking python interpreter startup
for every such case would be a bit unpleasant.

Here the assumption is made that any youtube-dl version older than
3 months is probably severely out of date. Users will be warned about
this.

We also output the trimmed stderr of youtube-dl with msg.error, as this
appeared to have been the behaviour of utils.subprocess without stderr
capturing. Since this uses mp.command_native now, we'll have to do this
ourselves where appropriate.
2019-10-13 19:08:46 +02:00
Jan Ekström 648d785930 vo_gpu/d3d11: add support for configuring swap chain format
Query information on the system output most linked to the swap chain,
and either utilize a user-configured format, or either 8bit
RGBA or 10bit RGB with 2bit alpha depending on the system output's
bit depth.
2019-10-13 22:31:33 +11:00
James Ross-Gowan 4809a3f48d vo_gpu/d3d11: utilize actual backbuffer values for bit depth
And if backbuffer is not around, return an error value utilized
elsewhere already.
2019-10-13 22:31:33 +11:00
wm4 a85fa2d2de player: accept compatible later FFmpeg library runtime versions
mpv warned if the FFmpeg runtime library version was not exactly the
same as the build version. This seemed to cause frequent conflicts. At
this point, most mpv code probably adheres to the FFmpeg ABI rules, and
FFmpeg stopped breaking ABI "accidentally". Another source of problems
were mixed FFmpeg/Libav installations, something which nobody does
anymore. It's not "our" job to check and enforce ABI compatibility
either. So I guess this behavior can be removed.

OK, still check for incompatible libraries (according to FFmpeg
versioning rules), i.e. different major versions, or if the build
version is newer than the runtime version. For now.

The comment about ABI problems is still true. In particular, the
bytes_read field mentioned in the removed comment is still accessed, and
is still an ABI violation. Have fun.
2019-10-11 21:28:04 +02:00
wm4 9683617559 av_log: use proper FFmpeg version extraction macros
Though not like they will or can never change them.
2019-10-11 21:21:51 +02:00
wm4 cde94e83a9 audio/out: rip out old unused app/softvolume reporting
This was all dead code. Commit 995c47da9a (over 3 years ago) removed all
uses of the controls.

It would be nice if AOs could apply a linear gain volume, that only
affects the AO's audio stream for low-latency volume adjust and muting.
AOCONTROL_HAS_SOFT_VOLUME was supposed to signal this, but to use it,
we'd have to thoroughly check whether it really uses the expected
semantics, so there's really nothing useful left in this old code.
2019-10-11 21:05:11 +02:00
wm4 d908fbd584 audio/out/pull, ao_sdl: implement new underrun reporting
See previous commits. ao_sdl is worthless, but it might be a good test
for pull-based AOs.

This stops using the old underrun reporting if the new one is enabled.
Also, since the AO's behavior can in theory not be according to
expectations, this needs to be enabled for every single pull AO
separately.

For some reason, in certain cases I get multiple underrun warnings while
cache-pausing is active. It fills the cache, restarts the AO,
immediately underruns again, and then fills the cache again. I'm not
sure why this happens; maybe ao_sdl tries to catch up when it shouldn't.
Who knows.
2019-10-11 20:02:23 +02:00
wm4 89c717559b audio/out/pull: fix underflow reporting
I think this was _always_ wrong. Due to the line above the first changed
line, buffered_bytes==bytes always. I can only hope I broke this in a
less under-tested edit when I originally wrote this.

Fixes: c5a82f729b
2019-10-11 20:02:23 +02:00
wm4 1723b88cdd ao_alsa: use AO underrun reporting
This enables the change introduced in the previous commit for ao_alsa.
2019-10-11 20:02:23 +02:00
wm4 f26dfb6e4d player: partially rework --cache-pause
The --cache-pause feature (enabled by default) will pause playback for a
while if network runs out of data. If this is not done, then playback
will go on frame-wise (as packets are slowly read from the network and
then instantly decoded and displayed). This feature is actually useless,
as you won't get nice playback no matter what if network is too slow,
but I guess I still prefer this behavior for some reason.

This commit changes this behavior from using the demuxer cache state
only, to trying to use underrun information from the AO/VO. This means
if you have a very large audio buffer, then cache-pausing will trigger
once that buffer is depleted, which will be some time _after_ the
demuxer cache has run out.

This requires explicit support from the AO. Otherwise, the behavior
should be mostly the same as before this commit.

This does not care about the AO buffer. In theory, the AO may underrun,
then the player will write some data to the AO buffer, then the AO will
recover and play this bit of data, then the player will probably trigger
the cache-pause behavior. The probability of this happening should be
pretty low, so I will hold off fixing this until the next refactor of
the AO chain (if ever).

The VO underflow detection was devised and tested in 5 minutes, and may
not be correct. At least I'm fairly sure that the combination of all the
factors should make incorrect behavior relatively unlikely, but problems
are possible.

Also, the demux_reader_state.underrun field may be inaccurate. It's only
the present state at the time demux_get_reader_state() was called, and
may exclude past underruns. In theory, this could cause "close" cases to
be missed. Then you might get an audio underrun without cache-pausing
acting on it. If the stars align, this could happen multiple times in
the row, effectively making this feature not work.

The most user-visible consequence of this change is that the user
will now see an AO underrun warning every time the cache runs out.

Maybe this cache-pause feature should just be removed...
2019-10-11 20:01:51 +02:00
wm4 c84ec02128 ao: add API for underrun reporting
AOs can now call ao_underrun_event() (in any context) if an underrun has
happened. It will print a message.

This will be used in the following commits. But for now, audio.c only
clears the underrun bit, so that subsequent underruns still print the
warning message.

Since the underrun flag will be used in fragile ways by the playback
state machine, there is the "reports_underruns" field that signals
strong support for underrun reporting. (Otherwise, underrun events will
not be used by it.)
2019-10-11 19:25:45 +02:00
wm4 52f3dee16a ao_alsa: handle underruns in get_space() too
This is essentially optional. But it will give the higher level code a
better guarantee that underruns were tested.
2019-10-11 19:19:59 +02:00
wm4 1d25d7fe92 player: format low cache duration with more decimals 2019-10-11 19:18:43 +02:00
wm4 c6c93499cb ao_alsa: mess with underrun handling again
This commit tries to prepare for better underrun reporting. The goal is
to report underruns relatively immediately. Until now, this happened
only when play() was called. Change this, and abuse that get_delay() is
called "relatively often" - this reports the underrun immediately in
practice.

Background:

In commit 81e51a15f7 (and also e38b0b245e), we were quite confused
about ALSA underrun handling. The commit message showed uncertainty how
case 3 happened, but it's blindingly obvious and simple.

Actually reading the code shows that ALSA does not have a concept of a
"final chunk" (or we don't use it). It's obvious we never pass the
AOPLAY_FINAL_CHUNK flag along to the ALSA API in any way. The only thing
we do is simply writing a partial fragment. Of course this will cause an
underrun. Doing a partial write saves us the trouble to pad the last
frame with silence, or so.

The main reason why the underrun message was avoided was that play() was
never called with a non-0 sample count again (except if reset() was
called before that). That was OK, at least the goal of avoiding the
unwanted message was reached. (And the original "bogus" message at end
of playback was perfectly correct, as far as ALSA goes.)

If network stalls, play() will called again only once new data is
available. Obviously, this could take a long time, thus it's too late.
2019-10-11 16:52:45 +02:00
dudemanguy ea4685b233 wayland: use callback flag + poll for buffer swap
The old way of using wayland in mpv relied on an external renderloop for
semi-accurate timings. This had multiple issues though. Display sync
would break whenever the window was hidden (since the frame callback
stopped being executed) which was really annoying. Also the entire
external renderloop logic was kind of fragile and didn't play well with
mpv's internal structure (i.e. using presentation time in that old
paradigm breaks stats.lua).

Basically the problem is that swap buffers blocks on wayland which is
crap whenever you hide the mpv window since it looks up the entire
player. So you have to make swap buffers not block, but this has a
different problem. Timings will be terrible if you use the unblocked
swap buffers call.

Based on some discussion in #wayland, the trick here is relatively
simple and works well enough for our purposes. Instead we basically
build a way to block with a timeout in the wayland buffer swap
functions.

A bool is set in the frame callback function that indicates whether or
not mpv is waiting for a frame to be displayed. In the actual buffer
swap function, we enter into a while loop waiting for this flag to be
set. At the same time, the wl_display is polled to block the thread and
wakeup if it receives any events from the compositor. This loop only
breaks if enough time has passed or if the frame callback bool is
received.

In the near future, it is better to set whether or not frame a frame has
been displayed in the presentation feedback. However as a first pass,
doing it in the frame callback is more than good enough.

The "downside" is that we render frames that aren't actually shown on
screen when the player is hidden (it seems like wayland people don't
like that). But who cares. Accurate timings are way more important. It's
probably not too hard to add that behavior back in the player though.
2019-10-10 17:41:19 +00:00
dudemanguy e0895e097b Revert "vo: add support for externally driven renderloop and make wayland use it"
The externally driven renderloop was originally added for the wayland
context (to make display sync somewhat work), but it has a lot of issues
with mpv's internal structure. A different approach should be used.

This reverts commit a743fef837.
2019-10-10 17:41:19 +00:00
James Ross-Gowan 6002e2705f vo_gpu: d3d11: use linear filtering for wrapped textures
This affects hwdec_dxva2dxgi, which uses ra_d3d11_wrap_tex to wrap RGB
video frames that are shared with a D3D9 device. Without it, mpv uses
nearest instead of bilinear scaling with --scale=bilinear (the default)
and --hwdec=dxva2. It's kind of hard to believe this bug has gone
unnoticed for almost two years, but that seems to have been the case.

Fixes: #7042
2019-10-10 19:52:19 +11:00
wm4 5cbbd25090 demux_timeline, demux_edl: correctly enable cache in pseudo-DASH mode
In pseudo-DASH mode, we may have no real streams opened until the
demuxer layer is fully loaded and playback actually starts. The only
hint that the stream is from network is, at that point, the init
segment, which is only opened as stream, and then separately as demuxer
(which is dumb but happened to fit the internal architecture better).

So just propagate the flags from the init segment stream. Seems like an
annoyance, but doesn't hurt that much I guess. (Until someone gets the
idea to pass the init segment data inline or so, but nothing does that.)

The sample link in the linked issue will probably soon switch to another
format, because that service always does this after recent uploads or
so.

Fixes: #7038
2019-10-08 23:55:05 +02:00
wm4 68bbc55eda skip-logo.lua: fix skipping in the first two frames
mpv typically decodes and filters at least 2 frames before starting
playback. This happens during seeks, as well as when playback starts
from the beginning of the file.

skip-logo.lua receives notifications for all filtered frames, even
during seeking. It should interrupt during seeking, so as a crude
heuristic, it ignored all frames while the player was seeking. This does
not mean all these frames are skipped due to seeking (thus it's a "crude
hueristic"). In particular, it means that the first 2 frames of a video
cannot be skipped, since they're filtered within the playback restart
phase (equivalent to "seeking").

Fix this by making the heuristic slightly less crude. Since we observe
the property as "none", the property is not actually read until we do it
explicitly. By not reading it during seeking, we can let the frames
internally queue up (vf_fingerprint discards them in a ringbuffer-like
fashion if they're too many). Then, if seeking ends, we get the current
playback timestamp, and check queued up frames that are at or after that
timestamp. (In some ways, this duplicates what the player's seeking
logic does.)

A disadvantage is that this is racy. While playback-time is guaranteed
to be set when seeking changes from false to true, playback could
already have progressed to the next frame (or more) before the script
gets time to react. In theory, we could add a seek restart hook or so,
but I don't want to. A property that returns the last playback restart
time would also do it, but feels to special. Not an important problem
in practice anyway.
2019-10-08 21:26:43 +02:00
wm4 0a30a4a432 DOCS: explicitly mention that property observing has an initial event
This is definitely intended from the start, and it's generally useful,
but for some reason it wasn't actually documented.
2019-10-08 21:11:55 +02:00
wm4 9e76c203f7 DOCS: some corrections around cache options 2019-10-08 18:38:23 +02:00
wm4 1f77102ee8 demux_edl: better selection of part which defines the track layout
Someone crazy is trying to mix images with videos in EDL files. Putting
an image as first thing into the EDL disabled audio, because the first
EDL entry was used to define the layout.

Change this. Make it user-configurable, and use a "better" heuristic to
select the default otherwise.

In theory, EDL could be easily extended to specify track layout and
mapping of parts to virtual EDL tracks manually and in great detail. But
I don't think it's worth it - who would bother using it?

Fixes: #6764
2019-10-06 23:35:02 +02:00
wm4 4ad68d9452 video: always decode 2 frames on playback restart
Unless --video-latency-hacks, always decode 2 frames on playback
restart. This in turn will always compute the correct frame duration
(even for the first frame), which in turn happens to fix that playback
with an image at the beginning breaks display.

If a still image precedes video, and the size/format of the frame is
different from that of the video following it, the incorrect frame
duration caused vo_reconfig2() to be called early, causing the window to
resize, and the renderer to clear the image to black. Specifically, it
hit the default value of 1 second duration (for still images), so the
image was displayed for 1 second, and changed to black until the next
proper video frame was displayed.

Normally this does not happen. Even if a video file displays still
images, it normally repeats the still image at the video's FPS (which is
sane). But you can construct such files, or use EDL to construct
something similarly behaving.

This change may increase seek latency a bit in audio video-sync mode
(the default). It needs to wait until 2 frames are decoded, before it
bothers to display the first frame. This is done even when seeking. In
theory it might be good to introduce a "seek preview" mode, which shows
the target image without all the preparations needed for starting
playback. (For example, it could not decode audio.) But since I'm using
video-sync=display-resample, which already needed to always decode 2
frames, I don't think this is a terribly high priority, nor do I
consider the slightly slower seeking a regression.

Fixes: #6765
2019-10-06 23:31:58 +02:00
ckath 9bc38bd18d player: don't load external files when reading from stdin 2019-10-06 21:35:15 +02:00
wm4 299916bde2 audio: raise log level of playback reset on audio timestamp
Make it a warning. This is such an intrusive and shitty hack (but of
course my fault) that it should not be hidden.
2019-10-06 20:46:22 +02:00
wm4 e5a97ef27f audio: do not try gapless if video is still ongoing
In this case, gapless will most likely not work. It will result in (very
slight) desync, or (more commonly with small buffer sizes), in an
underflow.

I think it would be legitimate to disable gapless at end of playback
completely if video is enabled at all. But this would need an exception
for cover art mode, so I guess the current solution is OK as well.
2019-10-06 20:46:22 +02:00
wm4 e38b0b245e ao_alsa: don't silence legitimate underrun if final chunk underruns
It turns out that case 2) mentioned in the previous commit happened
quite often when playback ended normally.

There is probably a legitimate underrun with normal buffer sizes (100
ms, 4 fragments, gapless audio in "weak" mode). This is a result of the
player waiting for video to end, and/or the time needed to kill the
video window. The former case means that it depends on your test case
whether it happens (a file where video ends slightly before audio is
less likely to trigger it).

This in turn is due to how gapless playback works. Achieving not having
a "gap" requires queuing the audio of the next file without playing a
partial chunk (as AOPLAY_FINAL_CHUNK would do). The partial chunk is
then played as part of the first chunk played from the next file. But if
it detects "later" that there is no next file, it still needs to get rid
of the last fragment with AOPLAY_FINAL_CHUNK. At this point it's too
late, and an underrun may have actually happened. The way the player
uninits and reinits the entire playback engine for the next file in a
"serial" manner means it cannot know in advance whether this works.

This is the reason why the idiot who added the underrun exception for
the last chunk in play() was wrong (I wrote that btw., before you accuse
me of being rude). Yes, it's a real underrun, and you could probably
hear it.
2019-10-06 20:46:22 +02:00
wm4 81e51a15f7 ao_alsa: remove sometimes bogus XRUN message
This XRUN (aka underrun) message was printed in the following
situations:

1) legitimate underrun during playback
2) legitimate underrun when playing final chunk
3) bogus underrun when playing final chunk

The old underrun case (in play()) happens in cases 1) and 2) as well,
but 3) did not happen. It appears 3) is indeed something that happens,
although it's not known for sure. It's still pretty annoying, so remove
the new XRUN message.

When testing, care should be taken to play with buffer sizes, video
versus no video, and gapless enabled/disabled. Also, suspending the
player with Ctrl+Z in the terminal (SIGSTOP) and then resuming is a good
way to trigger a "normal" underrun.
2019-10-06 20:46:22 +02:00
der richter 6d0f0546ee cocoa-cb: remove get_property_* usages and split up mpv helper
all the get_property_* usages were removed because in some circumstances
they can lead to deadlocks. they were replaced by accessing the vo and
mp_vo_opts structs directly, like on other vos.

additionally the mpv helper was split into a mpv and libmpv helper, to
differentiate between private and public APIs and for future changes
like a macOS vulkan context for vo=gpu.
2019-10-06 13:29:48 +02:00
Paul B Mahol 2b19a7c964 audio/filter: remove no longer used header 2019-10-05 12:36:38 +02:00
wm4 49a075d01e DOCS/compatibility.rst: add this file
Another thing nobody will read. I'm attempting to document the rules by
which incompatible changes can be made. These rules have always been
present in this project, but I don't think they were written down. Or
maybe they were, but I forgot where.

I think due to the time of the day it became increasingly incoherent
(not necessarily near the end of the text). Hopefully no logical or
freudian lapses in there.
2019-10-05 02:11:55 +02:00
wm4 788203031d DOCS/interface-changes.rst: simplify playback abort change description
Although it was not true at the time this was written, both the
"program" and "cache-size" are gone now.

Since the changelog is for the entire next release, it makes no sense to
mention these removed properties.

It also happens to make the description of this much simpler, because
it's a non-issue now. It's probably not even worth mentioning anymore.
2019-10-05 02:08:19 +02:00
Niklas Haas e8f32a92f8 player: update for --video-aspect deprecation
We had some dangling references to this option.
2019-10-04 22:41:31 +02:00
Niklas Haas cb95ce75b5 options: rename --video-aspect to --video-aspect-override
The justification for this is the fact that the `video-aspect` property
doesn't work well with `cycle_values` commands that include the value
"-1".

The "video-aspect" property has effectively no change in behavior, but
we may want to make it read-only in the future. I think it's probably
fine to leave as-is, though.

Fixes #6068.
2019-10-04 21:34:22 +02:00
wm4 6064720011 player: "subprocess" command should stop immediately in idle mode
The description of the "playback_only" field in the "subprocess" command
says "you can't start it outside of playback". This did not work
correctly: if the player was started in idle mode in the first place,
the subprocess was allowed to run even with playback_only=yes.

This is a bug, and this change fixes it. Add a test for this to
command-test.lua.

For #7025.
2019-10-04 16:30:48 +02:00
wm4 e49cec5832 manpage: clarify some details about async. commands and "subprocess"
There's potential confusion about how long a process started with the
"subprocess" command is allowed to live. Add some more explanations
regarding "subprocess" specifics (such as the playback_only field), and
things that apply to asynchronous commands in general.

Partially for #7025.
2019-10-04 16:18:10 +02:00
dudemanguy fd7aff7a9d wayland opengl: actually call uninit if init fails
This is the proper fix to the memory leak @wm4 pointed out. It turns out
that when you autoprobe opengl and vo_wayland_init returns false,
vo_wayland_uninit is never actually executed. So you have a leftover
pointer. The vulkan context does this correctly which was why my old,
dumb "fix" broke it.
2019-10-03 14:56:43 +00:00
dudemanguy 9d6ae83fdc Revert "wayland: free wayland_state on a false return"
Dumb idea. The correct thing to do is to fix the preinit and context
creation so that the uninit is correctly executed when probing fails
(and then everything gets freed).

This reverts commit defc8f359c.
2019-10-03 14:56:43 +00:00
Dudemanguy911 defc8f359c wayland: free wayland_state on a false return
wm4 mentioned that the wayland autoprobe leaked. A simple oversight in
the wayland_common code forgot to free the vo_wayland_state if
vo_wayland_init returned false.
2019-10-02 18:38:45 -05:00
wm4 c669a434f3 vf_fingerprint: fix an obvious memory leak
Leaks the entire zimg state on filter deinit. Not sure what I was
thinking; with some luck, I just didn't give a shit about this case, but
most likely I was thinking the same thing as always: nothing.
2019-10-03 01:07:25 +02:00
wm4 5f75365f44 vf_vapoursynth: fix crashing memory management mistake
As pointed out by @olifre in #7016, this line of code was wrong. p->opts
at this point is a struct allocated and managed by m_config. opts->file
is a string, and m_config explicitly frees it on destruction. The line
of code in question replaced the opts->file value, and made both the old
and new value children of the talloc allocation, so they were _also_
freed on destruction.

This crashed due to a double-free. First, talloc auto-freeing freed the
string, then m_config explicitly called talloc_free() on the stale
pointer again.

As @v-fox pointed out, commit 36dd2348a1 seems to have triggered the
crash. I suspect this code merely worked out of coincidence, since it
allowed m_config to free the value first. This removed it from the
auto-free list, and thus did not result in a double-free. The change
in order of calling alloc destructors changed the order of these calls.

There is no strong reason why new behavior (as introduced by commit
36dd2348a1) would be wrong (it feels like cleaner behavior). On the
other hand, what the vf_vapoursynth code did is clearly unclean and
going by the m_config API, you're not at all supposed to do this.
m_config manages all memroy referenced by option structs, the end.

@olifre's suggested fix also would have been correct (not just hiding
the issue), I prefer my fix, as it doesn't mess with the option struct
in tricky ways.

This wouldn't have happened if mpv were written in Haskell.
2019-10-03 00:48:12 +02:00
wm4 d2a10fb02e vf_vapoursynth: do not call vsscript_finalize() if init failed
If vsscript_finalize() is not matched by a successful vsscript_init(),
an assert in the vsscript library triggers. Makes sense, I guess.
2019-10-03 00:48:12 +02:00
wm4 f36ae05aca vf_vapoursynth: remove some Lua backend remains
Pretty funny.
2019-10-03 00:48:12 +02:00
Dudemanguy911 d823b3b39a wayland: always create wl_output before rendering
I previously skipped creating the wl_output if the --fullscreen flag
with no --fsscreen_id was inputted, so the fullscreen video lands on the
correct output (where mpv was launched). This has breakage if someone
combines the --autofit flag (or other similar options with it). Instead,
just actually read xdg_shell spec and realize that you can pass NULL to
xdg_toplevel_set_fullscreen and let the compositor choose the output if
the user doesn't specify it. If this has issues, get a better
compositor.
2019-10-02 22:43:13 +00:00
wm4 1c63869d0a demux: restore some of the DVD/BD/CDDA interaction layers
This partially reverts commit a9d83eac40
("Remove optical disc fancification layers").

Mostly due to the timestamp crap, this was never really going to work.
The playback layer is sensitive to timestamps, and derives the playback
time directly from the low level packet timestamps. DVD/BD works
differently, and libdvdnav/libbluray do not make it easy at all to
compensate for this. Which is why it never worked well, but not doing it
at all is even more awful.

demux_disc.c tried this and rewrote packet timestamps from low level TS
to playback time. So restore demux_disc.c, which should bring behavior
back to the old often non-working but slightly better state.

I did not revert anything that affects components above the demuxer
layer. For example, the properties for switching DVD angles or listing
disc titles are still gone. (Disc titles could be reimplemented as
editions. But not by me.)

This commit modifies the reverted code a bit; this can't be avoided,
because the internal API changed quite a bit. The old seek resync in
demux_lavf.c (which was a hack) is replaced with a hack. SEEK_FORCE and
demux_params.external_stream are new additions.

Some of this could/should be further cleaned up. If you don't want
"proper" DVD/BD support to disappear, you should probably volunteer.

Now why am I wasting my time for this? Just because some idiot users are
too lazy to rip their ever-wearing out shitty physical discs? Then why
should I not be lazy and drop support completely? They won't even be
thankful for me maintaining this horrible garbage for no compensation.
2019-10-03 00:22:18 +02:00
wm4 8c58375dbd f_auto_filters: use f_autoconvert for hw download
Instead of using custom code.

Now if only f_lavfi knew what formats FFmpeg's vf_yadif accepts, this
could look much nicer, and wouldn't require the additional converter
filter setup.
2019-10-02 23:13:26 +02:00
wm4 9b55009e8f f_autoconvert: provide a function to determine if conversion works
This adds the function as seen in the f_autoconvert.h part of the patch.
It's pretty simple, but goes along with an intrusive code move. I guess
the resulting code is slightly nicer anyway.
2019-10-02 23:12:50 +02:00
wm4 55424c29d3 f_autoconvert: add hw->sw download path
For some reason it could do sw->sw and sw->hw (and, in some ways, even
do hw->hw in special cases), but not hw->sw. Add this.
2019-10-02 22:30:25 +02:00
wm4 3e02f39087 f_auto_filters: use software conversion if hw deint is not possible
Before this commit, enabling hardware deinterlacing via the
"deinterlace" option/property just failed if no hardware deinterlacing
was available. An error message was logged, and playback continued
without deinterlacing.

Change this, and try to copy the hardware surface to memory, and then
use yadif. This will have approximately the same effect as
--hwdec=auto-copy. Technically it's implemented differently, because
changing the hwdec mode is much more convoluted than just inserting a
filter for performing the "download". But the low level code for
actually performing the download is the same again.

Although performance won't be as good as with a hardware deinterlacer
(probably), it's more convenient than forcing the user to switch hwdec
modes separately. The "deinterlace" property is supposed to be a
convenience thing after all.

As far as the code architecture goes, it would make sense to auto-insert
such a download filter for all software-only filters that need it.
However, libavfilter does not tell us what formats a filter supports
(isn't that fucking crazy?), so all attempts to work towards this are
kind of hopeless. In this case, we merely have hardcoded knowledge that
vf_yadif definitely does not support hardware formats. But yes, this
sucks ass.
2019-10-02 21:27:07 +02:00
wm4 49f9146fe4 f_hwtransfer: add a mp_hwdownload filter
This just wraps the mp_image_hw_download() function as a filter and adds
some minor caching/error logging. (Shame that it needs to much
boilerplate, I guess.)

Will be used by the following commit. Wrapping it as filter seemed more
convenient than other choices.
2019-10-02 21:14:58 +02:00
wm4 61961d03f6 filters: add another dumb helper
Can be used with mp_chain_filters() to combine multiple filters into a
single one. This is a bit silly, but whatever. I'm making it an explicit
separate filter, because it lets the user access mp_filter.ppins against
all conventions.
2019-10-02 21:09:30 +02:00
wm4 95e13e3d3e mp_image_pool: expose a function for reporting hw download format
Basically predicts what mp_image_hw_download() will do. It's pretty
simple if it gets the full mp_image. (Taking just a imgfmt would make
this pretty hard/impossible or inaccurate.)

Used in one of the following commits.
2019-10-02 21:07:14 +02:00
wm4 25e70f4743 video: remove vf_vavpp from automatic deinterlace property
This reverts commit 6385a5fd1b, and in
addition removes the code that automatically inserts the vavpp filter.

The reason is the same as the commit that is being reverted: this
filter seems to trigger driver bugs. It can cause GPU freezes or
just doesn't work.

This variant of disabling the filter is better. There was no way to
add the "force" parameter to the automatically inserted filter, so
the old approach just made manual filter insertion (with the --vf
option or "vf" command) more cumbersome.
2019-10-02 19:21:42 +02:00
wm4 bc03bc8214 DOCS/tech-overview.txt: caching has changed 2019-10-02 19:20:51 +02:00
wm4 f203a881e5 README.md: minor cleanups
I don't think MPlayer/mplayer2 and Libav are well-known enough anymore
to warrant such a prominent place in the top-level README file of this
project. It's just useless noise to most users. So I've moved these
things to the FAQ.

Update some other minor things.
2019-10-02 13:53:35 +02:00
Vítor Galvão 643db416a1 README.md: remove dead homebrew-mpv link 2019-10-02 13:26:10 +02:00
Marek Sebera 35e8710b86 autoload.lua: Configurable autoload types
Autoload script now suppports loading of not only video, but also
image and audio files, in a manner, where one can configure which
of the groups (audio, videos, images) is currently enabled.

Use file script-opts/autoload.conf with key=value configuration keys
disabled,images,videos,audio to configure autoload script.

See documentation on top of the script
2019-10-02 12:48:56 +02:00
Oliver Freyermuth 64ae475e40 DOCS: Document DVB changes in interface-changes. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 8c52cd4e4a stream_dvb: Remove now replaced stream-control code for good. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 5b45b2fcac DOCS: Add documentation for dvbin-prog and dvbin-channel-switch-offset. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 12d74e4d95 stream_dvb: Allow actual zapping of channels again.
This is realized by dvbin-channel-switch-offset,
which is a numeric offset on the channel initially tuned to.
Since the channel list is kept in the stream alone
depending on detected hardware and chosen card,
and no available backchannel to the player, there's no direct
property which could be switched.

Using input.conf like:
H cycle dvbin-channel-switch-offset up
K cycle dvbin-channel-switch-offset down
Q set dvbin-prog "ZDF HD"
allow fast and reliable channel switching again.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth c408a48119 player: Add mp_property_dvb_channel helper.
Reinitializes the player as is needed when
tuning to a new DVB channel.
Currently triggered when dvbin-prog is written to,
i.e. when the user explicity switches to a channel by name.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 9cd4638d2b stream_dvb: Add dvb_update_config to poll config parameters.
If any parameters have been updated, reinitiate streaming_start.
Throttle checks since we poll from streaming_read.
This also requires the player to re-initialize, since all video
and audio streams and even the transport format may change.
This is added in the next commit.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 1768ea0d15 stream_dvb: Move stream->is_on initialization to state preparation.
Notably, this allows to call dvb_streaming_start more than once,
simplifying e.g. channel switching.
Also, get rid of unused timeout variable.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth c15ec393dd stream_dvb: Factor out logic to determine program and card.
This is now treated in dvb_parse_path consistently
instead of logic scattered over various functions.
This is a requirement to sensibly re-evaluate config
after options have been changed, since we have two ways
to configure the stream (decorated URI and config parameters).
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 76918be267 stream_dvb: Use separated out options struct.
This also allows the use of m_config_cache_alloc
which allows to watch config updates.
2019-10-02 01:25:45 +02:00
wm4 86c229fede demux_lavf: remove recently added author name from license header
This was added in 585f9ff42f by @bbarenblat (github handle). We
don't do this. This file alone probably has multiple dozen of authors (I
didn't count, but it has a history of 15 years). If everyone added their
names with each small change, this project would have giant lists of
contributing authors on every source file.

Neither copyright law nor any of the used licenses require listing
authors in the license header. Authorship is recorded in the git log.

So don't start with this, and remove this recent case to avoid setting a
precedent.

Some files still have an author in the header. These cases are
grandfathered, and usually are the actual authors of the original code.
2019-10-01 22:51:46 +02:00
wm4 f290081645 DOCS/contribute.md: split into sections, random changes
Still trying to get people to read it. Even though I wanted to make it
less of a wall of text and more readable, it got bigger. Oops.

While I'm at it, violate my own rules and mix these mostly cosmetic
changes with some actual rule changes and clarifications.
2019-10-01 22:39:56 +02:00
wm4 3bef1190e8 github: try to get contributors to read contribute.md
How hard can it be? I know contribute.md is a shitty wall of text, but
that doesn't make it less important, and each violation will make it
take longer by adding another review round anyway.

And we really don't need lazy pull requests. If you can't be assed to
follow a few simple rules, your code is probably shit or you wanted to
be quick and lazy. Why should we accept it? We're the ones who have to
maintain it and fix bugs in it, and if the contributor is lazy, the
chance of you maintaining it is probably slim as well. On the other
hand, WE the maintainers are not obligated to anything.

Don't say that though, the first contact doesn't need to be negative. I
don't know if the "lazy pull requests" is still too strong, but I can't
tell.
2019-10-01 21:44:57 +02:00
wm4 07d9ca5ee3 demux_mkv: better behavior/warnings on partial files/unseekable streams
demux_mkv may seek to the end of the file to read certain headers (which
should probably be called "footers", but in theory they are just headers
that have been placed at the end of the file unfortunately).

This commit changes behavior not to seek if the stream is not marked as
seekable. Before this, it only checked whether the stream size was
unknown (end negative). In practice it doesn't make much of a
difference, since seekable usually equals known stream size.

Also improve the wording, and distinguish between actual incomplete
files, and unseekable ones.
2019-10-01 21:27:25 +02:00
Jan Ekström 1f76e69145 vo_gpu/d3d11: add adapter name validation and listing with "help"
Not the prettiest way to get it done, but seems to work.
2019-09-29 19:39:26 +03:00
Jan Ekström bca6e14702 vo_gpu/d3d11: refactor pthread_once d3d11 loading to function
Lets us reuse this in the future.
2019-09-29 19:39:26 +03:00
Jan Ekström b7438d3aff vo_gpu/d3d11: utilize the passed adapter name
Normalize nullptr and an empty string both to nullptr to simplify
handling. API users cannot set a value back to nullptr, so both
an empty string as well as nullptr should behave the same.
2019-09-29 19:39:26 +03:00
Jan Ekström e6447e2e89 vo_gpu/d3d11: add an option for the adapter name
Set it from the adapter name in the d3d11 options.
2019-09-29 19:39:26 +03:00
Jan Ekström 8163906299 video/d3d11: add adapter selection by name into d3d11 options
This lets the user define an adapter name that can then be passed
further into the internals.
2019-09-29 19:39:26 +03:00
Jan Ekström e205e179e0 vo_gpu/d3d11_helpers: also load up CreateDXGIFactory1
Just a factory, without a device, is required for listing of devices.
2019-09-29 19:39:26 +03:00
Leonardo Taccari c833c095d7 stream_lavf: add support for gopher 2019-09-29 14:27:00 +02:00
Anton Kindestam 0d4f165d81 vo_drm: fix flickering when setting pan/scan
Turns out clearing all frambuffers in reconfig isn't such a great idea
when you also end up here when setting pan/scan.

I guess this is just a leftover from a previous iteration of vo_drm
where doing this made sense.
2019-09-29 12:16:26 +02:00
wm4 5a9046222b demux: make --record-file/cache dump command work with disabled streams
This passed all streams to mp_recorder_create(), even disabled ones. The
disabled streams never get packets, so recorder.c eventually errors out
with unrelated-looking errors. The reason is that recorder.c waits for
packets to appear on other streams, which in turn is because libavformat
refuses to mux empty streams anyway.

recorder.c could call demux_stream_is_selected(), which would have made
the patch much smaller. But this feels like a bad idea, since recorder.c
should use sh_stream only for metadata (and not in an "active" way), nor
should it care what demux.c is currently doing with it. So make the API
user (demux.c) pass only the streams it really wants.

Fixes: #6999
2019-09-29 02:36:52 +02:00
wm4 eb3aed7cf8 loadfile: make prefetching actually work
Looks like this didn't actually work. Prefetching will do nothing if
there isn't a thread to "drive" it, and the demuxer thread needs to be
explicitly enabled. (I guess I did the worst possible job in verifying
whether this actually worked when I implemented it. On the other hand,
the user didn't confirm back whether it worked, so who cares.)

Like in the previous commit, bad factoring makes everything worse. It
duplicates logic and implementation of enable_demux_thread(), since the
opener thread cannot access the mpctx->opts field freely. But it's deep
night, so fuck it.

Fixes: c1f1a0845e
Fixes: #6753
2019-09-29 02:36:02 +02:00
wm4 3b13a47993 loadfile: don't always accidentally always prefetching
demux_start_prefetch() was called unconditionally in two cases. This is
completely wrong. I'm not sure what part of my brain died off that
something this obviously wrong went in.

The prefetch case is a bit more complicated. It's a different thread, so
you can't access just access mpctx->opts there. So add an explicit field
for this, which is the simplest way to get this done. (Even if it's bad
factoring.)

Fixes: c1f1a0845e
Fixes: 556e204a11
2019-09-29 02:24:29 +02:00
wm4 a604dc12be recorder: don't use a magic index for mp_recorder_get_sink()
Although this was sort of elegant, it just seems to complicate things
slightly. Originally, the API meant that you cache mp_recorder_sink
yourself (which would avoid the mess of passing an index around), but
that too seems slightly roundabout.

In a later change, I want to change the set of streams passed to
mp_recorder_create(), and then I'd have to keep track of the index for
each stream, which would suck. With this commit, I can just pass the
unambiguous sh_stream to it, and it will be guaranteed to match the
correct stream.

The disadvantages are barely worth discussing. It's a new linear search
per packet, but usually only 2 to 4 streams are active at a time. Also,
in theory a user could want to write 2 streams using the same sh_stream
(same metadata, just writing different packets or so), but in practice
this is never done.
2019-09-29 01:41:19 +02:00
wm4 2bb5ab07b7 stream: rearrange open functions
Add yet another variant of the stream open function. This time, make it
so that it's possible to add new open parameters in an extendable way,
which should put an end to having to change this every other year.

Effectively get rid of the overly special stream_create_instance()
function and use the new one instead, which requires changes in
stream_concat.c and stream_memory.c. The function is still in private in
stream.c, but I preferred to make the mentioned users go through the new
function for orthogonality. The error handling (mostly logging) was
adjusted accordingly.

This should not have any functional changes. (To preempt any excuses, I
didn't actually test stream_concat and stream_memory.)
2019-09-29 00:46:54 +02:00
Philip Sequeira a7158ceec0 demux: sort filenames naturally when playing a directory / archive 2019-09-29 01:13:00 +03:00
Marvin Schmidt f726b368da build: lower version requirement for EGL
`egl.pc` can be provided either by mesa or libglvnd. The latter doesn't
follow the same version scheme as mesa but instead uses the API version
that the library exposes, which is 1.5 for EGL[1]

[1] https://github.com/NVIDIA/libglvnd/commit/0dfaea2bcb7cdcc785f95e244223bd004a2d7fba#diff-b58a140c00ea99fb9a708e15afaade62R8
2019-09-29 00:08:23 +02:00
Philip Langdale 8c1f94f0e7 vo_gpu: hwdec_cuda: Synchronise OpenGL Interop
Previously, there appeared to be implicit synchronisation in the
GL interop path, and we never observed any visual glitches. However,
recently, I started seeing stuttering in the GL path and on closer
examination it looked like read-before-write behaviour where GL
would display an old frame again rather than the current one.

After verifying that disabling hwdec made the problem go away,
I tried adding a cuStreamSynchronize() after the memcpys and that
also resolved the problem, so it's clearly sync related.

cuStreamSynchronize() is a CPU sync and so more heavy-weight than
you want, but it's the only tool we have. There is no mechanism
defined for synchronising GL to CUDA (It looks like there is a way
to synchronise CUDA to EGL but it appears one way and so wouldn't
directly address this problem).

Anyway, empirically, the output now looks the same as with hwdec
off.
2019-09-28 19:24:24 +03:00
Rodger Combs c940d7dc8c build: silence OpenGL deprecation warnings on macOS for C/objC
We know of the deprecation since 10.14, and thus we do not need to
be reminded of it with each compiled file.
2019-09-28 15:20:35 +03:00
Anton Kindestam 0c8eb80e98 vo_drm: support controlling swapchain depth using swapchain-depth option 2019-09-28 14:10:01 +03:00
Anton Kindestam 6290420380 vo: make swapchain-depth option generic for all VOs
In preparation for making vo_drm able to use swapchain-depth
2019-09-28 14:10:01 +03:00
Anton Kindestam 9538fb5a7a drm: refactor page_flipped callback
Avoid duplicating the same callback function in both context_drm_egl
and vo_drm.
2019-09-28 14:10:01 +03:00
Anton Kindestam 77980c8184 vo_drm: Implement N-buffering and presentation feedback
Swapchain depth currently hard-coded to 3 (4 buffers).

As we now avoid redrawing on repeat frames (we simply requeue the same fb
again), this should give a nice performance boost when playing videos with a
lower FPS than the display FPS in video-sync=display-resample mode.

Presentation feedback has also been implemented to help counter the
significant amounts of jitter we would otherwise be seeing.
2019-09-28 14:10:01 +03:00
Anton Kindestam dfe45f018e vo_drm: fix more than 2 buffers
Now we can increase BUF_COUNT. Yay.
2019-09-28 14:10:01 +03:00
Anton Kindestam 2cf8dd6451 drm: move struct vsync_tuple into drm_common as drm_vsync_tuple
This struct will be useful in vo_drm as well.
2019-09-28 14:10:01 +03:00
Aman Gupta c7d0a8f58e stream_cb: add cancel_fn callback
This allows stream_cb backends to implement blocking
behavior inside read_fn, and still get notified when the user
wants to cancel and stop playback.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-27 13:00:45 -07:00
wm4 4fdd0940ed audio: fix copy&paste error
This wasn't used at all in my tests, because it simply passed the
frame directly to libswsresample. (And, by the way, will always do
that, because s64 is so obscure literally NOTHING uses it except
a sample specifically created to test this code. Screw FFmpeg.)
2019-09-27 21:31:04 +02:00
wm4 81c872efc0 ad_lavc: log on failure to read AVFrame
This can be due to unsupported sample formats (see previous commits),
minor allocation failures, and similar things. For identifying the exact
cause it's buried too deep in abstractions. But most time it doesn't
happen anyway, since it's extremely rare that new audio formats are
added.
2019-09-27 21:24:24 +02:00
wm4 53e3cb968a audio: add support for AV_SAMPLE_FMT_S64*
What an idiotic format. It makes no sense, and should have been
converted to S32 in the demuxer, rather than plague everyone with
another extremely obscure nonsense format. Why doesn't ffmpeg add S24
instead? That's an actually useful format.

May cause compilation failure with old FFmpeg or Libav libs, but I don't
care.
2019-09-27 21:21:34 +02:00
Anton Kindestam 22252432e2 context_drm_egl: define EGL_PLATFORM_GBM_MESA, EGL_PLATFORM_GBM_KHR if not in system headers
To account for oddball setups where EGL_PLATFORM_GBM_MESA or
EGL_PLATFORM_GBM_KHR might not be defined for whatever reason.
2019-09-27 20:01:15 +02:00
Jan Ekström 95ca78b63e wscript: check tvOS define's value to be nonzero
TARGET_OS_TV seems to always be defined, but set according to the
build configuration. This fixes all Apple configurations being
mis-identified as tvOS.
2019-09-27 18:55:53 +03:00
Wessel Dankers 643417dd17 video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
Philip Sequeira 919b7a55cd ci: remove --enable-zsh-comp
This option no longer exists, as zsh completion is installed
unconditionally now.
2019-09-27 13:19:29 +02:00
Philip Sequeira 2712db8238 zsh completion: move generation to runtime and improve
The completion function itself now parses --list-options on the first
tab press and caches the results. This does mean a slight delay on that
first tab press, but it will only do this if the argument being
completed looks like an option (i.e. starts with "-"), so there is never
a delay when just completing a file name. I've also put some effort into
making it reasonably fast; on my machine it's consistently under 100 ms,
more than half of which is mpv itself.

Installation of zsh completion is now done unconditionally because it's
nothing more than copying a file. If you really don't want it installed,
set zshdir to empty: `./waf configure --zshdir= ...`

Improvements in functionality compared to the old script:

 * Produces the right results for mpv binaries other than the one it was
   installed with (like a dev build for testing changes).

 * Does not require running mpv at build time, so it won't cause
   problems with cross compilation.

 * Handles aliases.

 * Slightly nicer handling of options that take comma-separated values
   and/or sub-options: A space is now inserted at the end instead of a
   comma, allowing you to immediately start typing the next argument,
   but typing a comma will still remove the automatically added space,
   and = and : will now do that too, so you can immediately add a
   sub-option.

 * More general/flexible handling of values for options that print their
   possible values with --option=help. The code as is could handle quite
   a few more options (*scale, demuxers, decoders, ...), but nobody
   wants to maintain that list here so we'll just stick with what the
   old completion script already did.
2019-09-27 13:19:29 +02:00
Philip Sequeira 21a5c416d5 options: add M_OPT_FILE to some more options that take files 2019-09-27 13:19:29 +02:00
Jonas Karlman 16d2ddb505 vo_gpu: hwdec_drmprime_drm: add hwdec ctx
This allows to use drm hwaccels that require a hwdevice.

Tested with v4l2request hwaccel and cedrus driver on an allwinner device
running mpv with --vo=gpu --gpu-context=drm --hwdec=drm.
2019-09-27 13:08:27 +02:00
wm4 c3687b9eaa hwdec_vaapi_gl: add missing compatibility defines
At first, this code used only 1 plane, so the compatibility stuff was
sufficient. But then use of planes 1 and 2 was added, without extending
the compatibility stuff.

I think I've seen a case recently where this broke the build and caused
users to apply invalid fixes, but I don't remember where.

It's possible that I didn't get all defines that are needed.
2019-09-27 13:05:21 +02:00
wm4 d8f02dc5d5 stream_cb: fix a typo in a comment 2019-09-27 12:59:10 +02:00
Jan Ekström 69e4a5772a ao_pulse: add the newly added mappings for TrueHD/DTS-HD formats
Originally DTS-HD was mapped to PA_ENCODING_DTS_IEC61937 which I'm
actually not sure if it ever worked.
2019-09-27 00:23:36 +03:00
sfan5 e350ceef4c vo_gpu: vulkan: add Android context 2019-09-27 00:05:06 +03:00
sfan5 508e35881e context_android: move common code to a separate file
In preparation for a Vulkan Android context.
This also replaces querying for EGL_WIDTH and EGL_HEIGHT
with equivalent ANativeWindow calls.
2019-09-27 00:05:06 +03:00
dudemanguy 450209344b DOCS: don't lie about the keybind command
It turns out you can actually bind keybind to another keybind. Just be
careful with all the quotes.
2019-09-26 15:54:15 -05:00
Aman Gupta 9dc0a9f0e0 wscript: detect tvOS and disable posix-spawn usage
cc #5331

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-26 23:45:54 +03:00
James Ross-Gowan 03cb8755e1 vo_gpu: d3d11: don't reset frame stats after pause
I think I was wrong about having to reset the stats when mpv stops
producing frames, eg. when it's paused. As long as the swapchain doesn't
underflow, last_queue_display_time will still be accurate, because the
next frame produced should still be presented one vsync after the
last one in the swapchain.

If the swapchain underflows (which is the common case for when mpv is
paused for more than 150ms,) the next predicted frame time should be in
the past. It should be fine to leave last_queue_display_time unset in
this case, since vo.c will use the current time instead, which is a
decent guess (though it doesn't take vsync phase into account.)

last_sync_refresh_count and last_sync_qpc_time should be kept on
swapchain underflow as well. Assuming the display refresh rate doesn't
change while mpv is paused, they'll only provide a more accurate guess
of the vsync duration when mpv starts playing again. Also,
vsync_duration_qpc never needs to get reset. It will get overwritten
immediately in most cases, and when it doesn't, it's still a better
guess of the vsync duration than nothing.
2019-09-26 23:41:38 +03:00
wm4 9d4f16b10d player: document FFmpeg ABI rules we intentionally violate
That's just a single one. It used to be more, when FFmpeg still required
using pointless accessors for tons of fields, which historically broke
compatibility with Libav. (I think I wrote the patch to deprecate that
crap and to allow direct access myself.)

There may be more exceptions, but I forgot about them. Another point is
that we don't really trust FFmpeg ABI stability, though.
2019-09-26 19:58:17 +02:00
wm4 c1956e82c2 audio: make playback end with --end and --audio-spdif
In spdif mode, there are hacks that try to cut audio on frame boundaries
(blame spdif, which is a hack in itself). The "alignment" is used in a
bunch of places, but --end does not respect it. This leads to some audio
that can't be pushed because the alignment is off (I don't know why, not
do I care), which puts audio into an underrun state forever.

Fix this by discarding unusable extra samples if no new data can be
expected.

Fixes: #6935
2019-09-26 19:52:10 +02:00
wm4 f44e480242 DOCS/contribute.md: talk about non-standard and C11 language features
The C11 situation is complicated. For example, MinGW doesn't seem to
have a full C11 implementation, but we pretty much rely on C11 atomics.

Regarding "#pragma once": they say it's not standard because of unsolved
(admittedly valid) issues. Btu still, fuck writing include guards, I
just can't be bothered with this crap.

(Does anyone even read this document?)
2019-09-26 14:17:00 +02:00
wm4 31c04f162b client API: be explicit about usage rules and deadlocks some more
I think a popular libmpv application did exactly this: enabling advanced
control, and then receiving deadlocks. I didn't confirm it, though. In
any case, the API docs should avoid tricking users into making this easy
mistake.
2019-09-26 14:17:00 +02:00
wm4 4d43c79e4c client API: fix potential deadlock problems by throwing more shit at it
The render API (vo_libmpv) had potential deadlock problems with
MPV_RENDER_PARAM_ADVANCED_CONTROL. This required vd-lavc-dr to be
enabled (the default). I never observed these deadlocks in the wild
(doesn't mean they didn't happen), although I could specifically provoke
them with some code changes.

The problem was mostly about DR (direct rendering, letting the video
decoder write to OpenGL buffer memory). Allocating/freeing a DR image
needs to be done on the OpenGL thread, even though _lots_ of threads are
involved with handling images. Freeing a DR image is a special case that
can happen any time. dr_helper.c does most of the evil magic of
achieving this. Unfortunately, there was a (sort of) circular lock
dependency: freeing an image while certain internal locks are held would
trigger the user's context update callback, which in turn would call
mpv_render_context_update(), which processed all pending free requests,
and then acquire an internal lock - which the caller might not release
until a further DR image could be freed.

"Solve" this by making freeing DR images asynchronous. This is slightly
risky, but actually not much. The DR images will be free'd eventually.
The biggest disadvantage is probably that debugging might get trickier.

Any solution to this problem will probably add images to free to some
sort of queue, and then process it later. I considered making this more
explicit (so there'd be a point where the caller forcibly waits for all
queued items to be free'd), but discarded these ideas as this probably
would only increase complexity.

Another consequence is that freeing DR images on the GL thread is not
synchronous anymore. Instead, it mpv_render_context_update() will do it
with a delay. This seems roundabout, but doesn't actually change
anything, and avoids additional code.

This also fixes that the render API required the render API user to
remain on the same thread, even though this wasn't documented. As such,
it was a bug. OpenGL essentially forces you to do all GL usage on a
single thread, but in theory the API user could for example move the GL
context to another thread.

The API bump is because I think you can't make enough noise about this.
Since we don't backport fixes to old versions, I'm specifically stating
that old versions are broken, and I'm supplying workarounds.

Internally, dr_helper_create() does not use pthread_self() anymore, thus
the vo.c change. I think it's better to make binding to the current
thread as explicit as possible.

Of course it's not sure that this fixes all deadlocks (probably not).
2019-09-26 14:14:49 +02:00
Stefan Pöschel 3ee6d7db4e command: fix bitrate rounding error
When the (float) bitrate is returned, it is implicitely converted to an
int64 value, merely discarding the fractional part.

However the bitrate of a CBR track can vary a bit due to timestamp
precision loss after clock conversion (this can affect MPEG-TS audio
tracks). So a bitrate like 191999.999... results in 191999 when
being returned - instead of 192000.

To fix this, apply proper rounding, as already done for the "old" case.
Hereby refactoring the "old" case to also use `llrint`.
2019-09-26 11:53:42 +02:00
der richter 41f290f54e cocoa-cb: add support for 10bit opengl rendering
this will request a 16bit half-float framebuffer instead if a 8bit
integer framebuffer.

Fixes #3613
2019-09-26 00:02:02 +02:00
wm4 ff2aed2b56 sub: make font provider user-selectable
libass had an API to configure this since 2013. mpv always used
ASS_FONTPROVIDER_AUTODETECT, because usually there's little reason to
use anything else. The intention of the now added option is to allow
users to disable use of system fonts.

I didn't consider it worth the trouble to add the coretext and
directwrite enum items from ASS_DefaultFontProvider. The "auto" choice
will have the same effect if they're available. Also, the part of the
code which defines the option does not necessarily have libass available
(it's still optional!), so defining all enum items as choices is icky. I
still added fontconfig, since that may be nice to emulate a nostalgic
2010 feeling of mpv freezing on fontconfig.

The option for OSD is even less useful. (But you get it for free, and
why pass up a chance to add yet another useless option?)

This is not quite what was requested in #6947, but as close as it gets.
2019-09-25 22:11:48 +02:00
Anton Kindestam bbf6e103b4 drm_common: add missing zero-initialization of struct vt_mode variable
Some fields were being left uninitialized. This could be a problem
particularly on non-Linux OS:s with vt_mode (see PR #6976).
2019-09-24 21:46:52 +02:00
wm4 68ce36a2db demux: force reading packets again after seeks
in->eof is used as an indicator whether reading packets still makes
sense. (Without this, the prefetcher would obviously burn CPU by
retrying reading even though everything has been read.)

This was not reset properly after seeks were performed. It led to
getting stuck in at least one corner case: when enabling a track, the
demuxer would seek backwards to get new packets from the current
playback position ("refresh seeks"). But if playback was paused, and EOF
was previously reached, it would not try to read packers again due to
in->eof being false. There was not anything else that would make it
retry reading, so it was stuck in a weird underrun/buffering state.

Fixes: #6986
2019-09-24 19:06:59 +02:00
Gunnar Marten d2a9e3fb34 demux: remove redundant seek range update
This was a leftover from commit b2752321 which fixed #6522 but after
the recent demux refactoring this fix is superseded by commit 0f6cda4ab.
Remove the redundant update call.
2019-09-24 17:14:25 +02:00
der richter 422b486200 cocoa-cb: fix title bar button state on start up
on start up it was possible to click the hidden buttons. hide the
buttons ons tart up to make the state consistent with the visible state.
2019-09-23 21:10:38 +02:00
Akemi c1cdecd147 mac: add Open Playlist menu bar item 2019-09-23 19:28:38 +02:00
Anton Kindestam b6def652a4 context_drm_egl: Don't get stuck forever if drmHandleEvent fails 2019-09-22 22:39:10 +02:00
wm4 cbff8a5862 demux_lavf: fix seeking in ogg audio streams
This detected the first packet demuxed after a seek as timestamp
discontinuity. Obviously this is non-sense. Since the OGG radio streams
for which this feature was introduced are normally unseekable, it's
simple to fix this: simply disable it (if in auto mode, the default) as
soon as a seek is performed. This code is never called if the stream is
considered unseekable, unless the user forced it.

There's still a chance this linearization is performed before a seek
happens. This will be a bit awkward, but no worse than without this
feature, since seeking with timestamp resets is inherently broken in
both mpv and libavformat.

Fixes: #6974
Fixes: 27fcd4d
2019-09-22 20:52:37 +02:00
der richter 4a2f239842 travis: use macOS 10.14 image with xcode 11 instead of xcode 10.2 2019-09-22 17:15:45 +03:00
der richter 9e52d36962 build: optimise adding additional objects for linking
splitting the string by spaces isn't the best idea, so we use a proper
list instead now.
2019-09-22 17:14:31 +03:00
der richter e3972746dc osxbundle: remove rpath definitions towards dev tools
since the loading order of rpaths is system wide lib path, dev tool path
and then bundle lib path it's possible for the xcode swift libs to be
incompatible with the libs the bundle was build with. this leads to
possible segfaults. if we distribute the bundle we don't want to load
the libs from the dev tools anyway.
2019-09-22 17:07:51 +03:00
der richter f64c0115ae build: fix swift linking with upcoming xcode 11
in xcode 11 the dynamic swift libraries were moved to a separated
versioned swift folder, which can't be used for linking and only for
distribution. additional to the std dynamic swift lib folder the system
wide folder is needed for linking too.
2019-09-22 17:07:51 +03:00
Anton Kindestam d00f9b19c7 draw_bmp: Fix for GBRP formats GBRP9 and up
First we shift the values up to the actual amount of bits in draw_ass,
so that they will be drawn correctly when using formats with more than
8 bpc. (draw_rgba is already correct w.r.t. RGB formats with 9 or more
bpc)

Then, in scale_sb_rgba, by setting the amount of bits per channel used
for planar RGB formats (formats are always planar at this point in
draw_bmp) to be the same as the source from 9 to 16 bpc (in effect all
the various GBRP formats) we manage to fit the special case that does
not require any conversion in chroma_up and chroma_down when handling
these formats (as long as the source itself is a planar format),
instead writing directly to the combined dst/src buffer. This in turn
works around a bug (incorrect colors) in libswscale when scaling
between GBRP formats with 9 or more bpc. Additionally this should be
more efficient, since we skip up- and down-conversion and temporary
buffers.
2019-09-22 15:59:24 +02:00
Anton Kindestam e2f96535f5 vo_drm: 30bpp support 2019-09-22 15:59:24 +02:00
Nicolas F 2d1d815cc7 manpage: update requirements for vdpau hwdec use
We default to EGL instead of GLX now, which means vdpau only works
if we explicitly specify that we want a GLX context, as vdpau lacks
interop for EGL.

Update the hwdec documentation to reflect this.

Concerns #6980.
2019-09-22 16:27:24 +03:00
James Ross-Gowan a9f9601ca8 vo_gpu: d3d11: add support for presentation feedback
This adds vsync reporting to the D3D11 backend using the presentation
feedback provided by DXGI, which is pretty similar to what's provided by
GLX_OML_sync_control in the GLX backend. In DirectX, PresentCount is the
SBC, PresentRefreshCount and SyncRefreshCount are kind of like the MSC
and SyncQPCTime is the UST.

Unlike GLX, the DXGI API makes it possible for PresentCount and
SyncQPCTime to refer to different physical vsyncs, in which case
PresentRefreshCount and SyncRefreshCount will be different. The code
supports this possibility, even though it's not clear whether it can
happen when using flip-model presentation. The docs say for flip-model
apps, PresentRefreshCount is equal to SyncRefreshCount "when the app
presents on every vsync," but on my hardware, they're always equal, even
when mpv misses a vsync. They can definitely be different in exclusive
fullscreen bitblt mode, though, which mpv doesn't support now, but might
support in future.

Another difference to GLX is that, at least on my hardware,
PresentRefreshCount and SyncRefreshCount always refer to the last
physical vsync on which mpv presented a frame, but glxGetSyncValues can
apparently return a MSC and UST from the most recent physical vsync,
even if mpv didn't present a new frame on it. This might result in
different behaviour between the two backends after dropped frames or
brief pauses.

Also note, the docs for the DXGI presentation feedback APIs are pretty
awful, even by Microsoft standards. In particular the docs for
DXGI_FRAME_STATISTICS are misleading (PresentCount really is the number
of times Present() has been called for that frame, not "the running
total count of times that an image was presented to the monitor since
the computer booted.")

For good documentation, try these:
https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/dxgi-flip-model
https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dpresentstats
https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/d3dkmthk/ns-d3dkmthk-_d3dkmt_present_stats

(Yeah, the docs for the D3D9Ex and even the kernel-mode version of this
structure are better than the DXGI ones. It seems possible that they're
all rewordings of the same internal Microsoft docs, but whoever wrote
the DXGI one didn't really understand it.)
2019-09-22 23:18:40 +10:00
Nicolas F 4247a54d98 command: add expand-path to expand mpv paths
The question came up on how a client would figure out where
screenshot-directory saved its screenshots if it contained
mpv-specific expansions. This command should remedy the situation
by providing a way for the client to ask mpv to do an expansion.
2019-09-22 15:04:58 +02:00
Avi Halachmi (:avih) 4cda63bd14 build: actually detect supported warning options
Previously the options were tested by compiling a test program with the
option, and support was "detected" if the compilation didn't fail.

However, both gcc and clang only issue a warning on unknown warning option,
hence it never failed and all the warn options were detected as supported.

Now the tested option is used together with -Werror, which makes it fail
if it warns that the warning option is unknown.

Fixes clang unknown option warnings -Wno-format-truncation since 4a6b56f .
2019-09-22 15:01:08 +03:00
Stefano Pigozzi cb32ad68f3 command: add sub-start & sub-end properties
These properties contain the current subtitle's start and end times.
Can be useful to cut sample audio through the scripting interface.
2019-09-22 09:19:45 +02:00
dudemanguy 0f938b197a wayland: create current_output in wayland_reconfig
Certain mpv config options require wl->current_output to be created
before the video can actually start rendering. Just always create it
here if the current_output doesn't exist (the one exception being the
--fs option with no --fs-screen flag). Incidentally, this also fixes
--fs-screen not working on wayland.
2019-09-22 03:33:21 +00:00
Philip Langdale 61b46d101e wscript: Fix test for ffmpeg drmprime support
This test requires libavutil headers but there is no avutil
dependency for it to use. So let's add one, and also reorder the
ffmpeg tests ahead of the video tests so that the avutil dependency
can be used.
2019-09-22 00:07:23 +03:00
Jan Ekström 6c6aba4359 vf_fingerprint: remove extraneous single quote from description
This happened to break ZSH completion and seemed to be extraneous.

Reported by LaserEyess on IRC.
2019-09-21 23:46:41 +03:00
wm4 0b127312be test/linked_list: silence nonsense warnings
../misc/linked_list.h:71:34: warning: the address of ‘e6’ will always
evaluate as ‘true’ [-Waddress]

No shit, e6 is on the stack. But the macro argument is also allowed to
be NULL. Add some dumb nonsense to shut up the useless warning. (It's
probably useful in other contexts though, so don't disable it
completely.)
2019-09-21 22:30:38 +02:00
wm4 293dfc7825 test: fix cmocka assert_float_equal shadowing warnings
Just use cmocka's function. It takes an epsilon argument, which we now
provide directly.

There's no assert_double_equal() in cmocka (and the float variant
actually forces a conversion to the float type), but fortunately we
didn't use it.
2019-09-21 22:11:52 +02:00
wm4 9280e6b322 stream_dvb: remove unused variable
(At first I left this intentionally, because the temporarily disabled
stream ctrl code used it, but there's actually no reason to annoy
everyone with the warning.)
2019-09-21 22:05:24 +02:00
dudemanguy dab28158ee waf: fix wayland-scanner deprecation warning
Use `private-code` instead of `code` here. Also this bumps up the
required wayland-client/wayland-cursor version to 1.15 which is still
pretty old anyway.
2019-09-21 23:02:48 +03:00
wm4 5858e3cdbd audio: fix use-after-free with fuzzed file
reinit_audio_filters_and_output() can fully shutdown the audio chain on
failure. Specifically, it will deallocate mpctx->ao_chain. The value of
that field was cached in ao_c. The code after the call did not account
that the audio chain can be shutdown, and used the stale ao_c value.

Fixes: #6808
2019-09-21 21:59:09 +02:00
Jan Ekström fc7decde73 sub/lavc_conv: skip ReadOrder reset when subtitle decoder gets flushed
During initial testing with US closed captions, ARIB captions,
timed text in MP4 or the specific external SRT files I tested with
there were no hints that this flag would be needed for seeking to
work.

Unfortunately, that result seems to have been incorrect.

Fixes #6970
2019-09-21 22:02:17 +03:00
wm4 d34421f4f9 dec_sub: remove unused declaration 2019-09-21 19:08:14 +02:00
Dudemanguy911 4614d432a8 input: add keybind command 2019-09-21 16:58:14 +00:00
Dudemanguy911 dd547ddcc2 playloop: don't read playback pos from byte stream
If a file format supports PTS resets, get_current_pos_ratio calculates
the ratio using the stored filepos in the demuxer struct instead of a
standard query of the current time in the stream and its total length.
This seems like a reasonable way to avoid weird PTS values, but in
reality this just causes problems and results in inaccurate ratio
values that can affect other parts of the player (most notably the osc
seekbar).

For libavformat formats, demux->filepos is obtained from the
demux_lavf_fill_buffer function which is called on the next packet. The
problem is that there is a slight delay between packets and in some
cases, this delay can be relatively large. That means the obtained
demuxer->filepos value will be very inaccurate since it obtains the pos
from the end of the upcoming packet and not its actual current position.

This is especially noticeable at the very beginning of playback where
get_current_pos_ratio sometimes returns a value of well over 2% despite
less than a second passing in the stream. Another telltale sign is to
simply watch the osc seekbar as a stream progresses and observe how it
loads in staggered steps as every packet is decoded. In contrast, the
seekbar progresses smoothly on the playback of a format that does not
support PTS resets. The simple solution is to instead use the query of
the current time and length of a stream and calculate the ratio that
way.

get_current_pos_ratio will still fallback on using the byte stream
position if the previous queries fail. However, get_current_time will
be more accurate in the vast majority of cases and should be the
preferred method of calculating the position ratio.
2019-09-21 15:49:28 +00:00
Dudemanguy911 685e927fbe wayland: avoid handling a 0-value axis event
This shouldn't be possible, but an extra check never hurts.
2019-09-21 10:38:43 -05:00
wnoun 6111f57ef9 player: expose pixel aspect ratio, bitrate and rotation value on tracks 2019-09-21 16:55:59 +02:00
wm4 dc7bd2ca29 DOCS/contribute.md: expand on recommended C99 usage 2019-09-21 16:35:45 +02:00
der richter 511a73c5ce build: don't add swift object when swift disabled 2019-09-21 16:23:51 +02:00
emersion 600824494d wayland: read xcursor size from XCURSOR_SIZE env
This allows compositors to set the cursor size from user
configuration.
2019-09-21 15:43:54 +02:00
thewisenerd 8f35b3873f player: use track title if exists instead of filename 2019-09-21 15:41:22 +02:00
thewisenerd 2a29950020 input: ignore empty lines on drag-drop mime data
do not outright err and quit the player for this
2019-09-21 15:39:47 +02:00
Leonardo Taccari 3d911d8ef0 ao_oss: Fallback to stereo when the device does not support >2 channels
ioctl(..., SNDCTL_DSP_CHANNELS, &nchannels) for not supported
nchannels does not return an error and instead set nchannels to
the default value.

Instead of failing with no audio, fallback to stereo.
2019-09-21 15:38:46 +02:00
dudemanguy 48740dfec5 osd: allow sub-text to work even if sub-visibility is disabled 2019-09-21 15:36:58 +02:00
slatchurie 1591ccfff5 x11: fix ICC profiling for multiple monitors
To find the correct ICC profile X atom, the screen number was calculated
directly from the xrandr order of the screens.
But if a primary screen is set, it should be the first Xinerama screen,
even if it is not the first xrandr screen.

Calculate the the proper atom id for each screen.
2019-09-21 15:36:16 +02:00
Ricardo Constantino ffe89415fe osc: add mouse mid-button as alias to shift+left button 2019-09-21 15:30:20 +02:00
dudemanguy cdad5cc65f wayland: don't show cursor when fullscreening 2019-09-21 15:24:06 +02:00
Thomas Weißschuh 9e304ab974 wayland: reconfigure cursor on pointer enter event
On wayland the cursor has to be configured each time the pointer enters.
Currently if the window (re)gains the focus, the pointer is not hidden,
even when configured. After the mouse has been moved the pointer hides
correctly.

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer:

    wl_pointer::enter - enter event

    ...

    When a seat's focus enters a surface, the pointer image is undefined
    and a client should respond to this event by setting an appropriate
    pointer image with the set_cursor request.

Fixes #6185.

Signed-off-by: Thomas Weißschuh <thomas@t-8ch.de>
2019-09-21 15:24:06 +02:00
wnoun 1c43920fb8 demux_cue: auto-detect CUE sheet charset 2019-09-21 15:18:20 +02:00
Paul B Mahol a35da6612e command: add video-add/video-remove/video-reload commands 2019-09-21 15:02:16 +02:00
dudemanguy f54ad8eb05 wayland: add mouse buttons and fix axis scaling
Previously, the only mouse buttons supported in wayland were left,
right, and middle click. This adds the thumb back/forward buttons as
valid bindings. Also it removes the old, default behavior of always
sending a right click if an unrecognized mouse button is clicked.
In a related but different fix, the magnitude of an axis event in
wayland is not important to mpv since it internally handles all scaling.
The only thing we care about is getting the sign when the event occurs.
2019-09-21 14:35:03 +02:00
Dark a41f1a21d6 client API: add mpv_command_ret
This change adds a version of `mpv_command` that also returns a result.
The main rationale behind this is `mpv_command_node` requires defining
multiple structs before you can even use it, which results in a pretty
painful to use interface just to get the result from a command.

There isn't really a good name for this function, so I'm open to
suggestions on a better name for it.
2019-09-21 14:24:42 +02:00
wm4 74b4760aa8 DOCS/contribute.md: license clarifications
Basically, both the license of the file and the preferred license of the
project (LGPLv2.1+) counts. I'm doing that so that files with more
liberal licenses don't get infected by LGPL, but allow copy & pasting to
LGPL source files without jumping through lawyer bullshit hoops.

Mention this in Copyright too.
2019-09-21 13:58:09 +02:00
wm4 cf620235a5 github: remove LGPL relicensing boilerplate
Most files are LGPL anyway by now. contribute.md still requires
contributors to provide changes under LGPL, which should cover changes
to files that are LGPL, as well as GPL files.
2019-09-21 13:53:31 +02:00
Cameron Cawley 70f8154b3d vo_sdl: Only create the SDL window once 2019-09-21 12:58:01 +02:00
Térence Clastres 41f4e8d73a ao_pulse: add --pulse-allow-suspended
This flag makes mpv continue using the PulseAudio driver even if the
sink is suspended.
This can be useful if JACK is running with PulseAudio in bridge mode and
the sink-input assigned to mpv is the one JACK controls, thus being
suspended.
By forcing mpv to still use PulseAudio in this case, the user can now
adjust the sink to an unsuspended one.
2019-09-21 12:54:36 +02:00
James Hilliard abfc58cad4 stream_libarchive: Always use LC_CTYPE_MASK for libarchive
Using LC_ALL_MASK is unnecessary and unreliable on some systems.

Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
2019-09-21 12:53:47 +02:00
wm4 4c4d7a64c6 command: drop removed cache properties from cache update events
These did nothing anymore, maybe made it slightly slower.
2019-09-20 19:22:03 +02:00
wm4 ce1e670a33 player: update status line cache display
Replace the "+" with "/". The "+" was supposed to imply that the cache
is the sum of the time (demuxer cache) and the size in bytes (stream
cache). We could not provide something nicer, because we had no idea how
many seconds of media was buffered in the stream cache.

Now the stream cache is done, and both the duration and byte size show
the amount buffered in the demuxer cache. Hopefully "/" is better to
imply this properly. Update the manpage explanations too.
2019-09-20 19:22:03 +02:00
memeka 0bdcbd75e0 context_drm_egl: Use eglGetPlatformDisplayEXT if available
Check if eglGetPlatformDisplayEXT is available and try to
use it to obtain the display connection. Fall back to eglGetDisplay
if eglGetPlatformDisplayEXT is not available or failing.

From PR #5992
2019-09-20 19:09:36 +02:00
Gunnar Marten 31a39334a2 client API: fix missing property change events after property updates
When update_prop() successfully fetched a changed property value, it
set prop->changed to true to indicate the success.
mark_property_changed() also always set
prop->changed to true and additionally prop->need_new_value to true
This is the case since 6ac0ef78
If the observed property changes every frame and then due to timing
the next mark_property_changed() is called before
gen_property_change_event() and therefore directly after update_prop(),
prop->need_new_value was again true and indicated that a new value
has to be retrieved with update_prop(). As a result the event for the
last successful update_prop() was never triggered. This meant that
a property change event were never generated for frame-based properties
only for properties that were observed with MPV_FORMAT_NONE or when the
timing was different and gen_property_change_event() was called after
update_prop().

To fix this, mark_property_change() and update_prop() should not use the
same flag to indicate different things and therefore a new flag for
successfully update a property is introduced. But with the now decoupled property
changed and updated the need_new_value flag is redundant and removed completely.

Fixes #4195
2019-09-20 19:47:39 +03:00
wm4 c1f1a0845e loadfile: restore playlist prefetching
With the stream cache gone, this function had almost no use anymore
(other than opening the stream). Improve this by triggering demuxer
cache readahead.

This enables all streams. At this point we can't know yet what streams
the user's options would select (at least not without great additional
effort). Generally this is what you want, and the stream cache would
have read the same amount of data.

In addition, this will work much better for files that e.g. need to seek
to the end when opening (typically mp4, and mkv files produced by newer
mkvmerge versions).

Remove the deselection call from add_stream_track(). This should be
fine, as streams normally start out as deselected anyway. In the
prefetch case, some code in play_current_file() actually deselects it.
Streams that appear during demuxing are disabled by default, so this
doesn't break this logic either.

Fixes: #6753
2019-09-20 18:13:16 +02:00
wm4 94bfe83355 demux: propagate streaming flag through demux_timeline
Before this commit, EDL or CUE files did not properly enable the cache
if they were on "slow" media (stream->streaming==true). This happened
because the stream is unset for demux_timeline, so the streaming flag
could not be queried anymore.

Fix this by adding this flag to struct demuxer, and propagate it exactly
like the is_network flag. is_network is not used for checking the cache
options anymore, and its main function seems to be something else.
Normal http streams set the streaming flag already.

This should fix #6958.
2019-09-20 17:01:35 +02:00
wm4 4fa8f33b92 client API, vo_libmpv: document random deadlock problems
I guess trying to make DR work on libmpv was a mistake.

I never observed such a deadlock, but it's looks like it's theoretically
possible.
2019-09-20 16:47:16 +02:00
wm4 f00af71d12 vo_libmpv: fix some more uninit issues
This is mostly for the case when mpv_render_context_free() is called
while video is going on. This is supposed to gracefully stop video and
deinitialize everything properly. (I feel like it would put too much on
the API user to require that video is stopped before calling this
function. Whether video is running or not is a fairly highlevel thing,
and the API user could not do it in a race-free way.)

One problem was that unit() accessed ctx after ctx->in_use was set to
false. The update(ctx) call was basically a racy use-after-free. It
needed that call to wake up the mpv_render_context_free() loop that
waited for VO uninit. Fix this by triggering the wakeup inside the lock,
and then doing "barrier" locking in mpv_render_context_free().

Another problem was that the wait loop didn't really wait properly. IT
seems the had_kill_update field was a botched attempt to do that. It's
indeed quite hairy to do that with update(). Instead make use of the
dispatch queue (infinite timeout, using mp_dispatch_interrupt()), which
handles the problem of having to wait both for dispatch queue updates
and VO uninit at the same time.
2019-09-20 16:31:53 +02:00
wm4 3ae728532d client API: document unfortunate render API threading requirement
This is because dr_helper.c calls pthread_self(). It's used to avoid
deadlocks. This was not a problem internal to mpv (dr_helper.c was first
created for vo_gpu.c), but it accidentally leaked as an unintended
consequence of an implementation detail to libmpv.

This problem existed for MPV_RENDER_PARAM_ADVANCED_CONTROL users, ever
since it was introduced.

Maybe this could be done differently, but it's certainly very tricky.
the pthread_t is used to avoid deadlocks when the caller is on the same
thread as the one which needs to handle the calls.

The critical code is in free_dr_buffer_on_dr_thread(). It's called when
a DR image is free'd. Freeing a DR image requires access to the GL
context, i.e. it just has to run on the "GL" thread. In libmpv's case,
this is done by calling the API user's wakeup call, and the user will
eventually call mpv_render_context_update() on the "GL" thread, which in
turn calls mp_dispatch_queue_process() on the dispatch queue that was
passed to dr_helper_create(), which then calls av_buffer_unref(), which
calls gl_video_dr_free_buffer(). (God who came up with this rube
goldberg shit.)

The above case will typically happen when e.g. vd_lavc.c (internal mpv
thread) frees images. Allocation works similarly; deallocation is just
trickier because calls to free images are everywhere.

Now consider if mpv_render_context_render() releases a DR image. This
function is always called on the "GL" thread. Going through the dispatch
queue would obviously deadlock, because according to the render API
rules, the user's wakeup callback must not mpv_render_context_update(),
instead it has to signal the "GL" thread, which must wait until
mpv_render_context_render() returns. To avoid this deadlock, dr_helper.c
checks whether the calling thread is the "GL" thread, and if so, allows
a reentrant call (basically gl_video_dr_free_buffer() is called
directly).

While with GL, you usually will stay on the same thread, API users were
in theory allowed to e.g. move the GL context to a different thread. But
this dr_helper issue means this is not possible. Moreover, other APIs
will not have the same thread-locality problems as GL.

FUCK THIS SHIT

In theory, libmpv could provide an API to "move" the context to a
separate thread, but let's not start with even more broken crap like
this. I'm not sure yet whether there is an easy solution. Maybe all
mpv_render() function could be guarded by entry/exit functions, which
set/unset a flag that dr_helper.c should use reentrant calls.

libmpv users which do not set MPV_RENDER_PARAM_ADVANCED_CONTROL were
never affected.
2019-09-20 16:04:18 +02:00
wm4 d12264acc0 vo_libmpv: always create ctx->dispatch
Preparation for the next commit. Until now, it was only needed if DR was
involved. One reason for not always creating it was that you normally
must not use it if advanced_control is not enabled. This is why e.g.
VOCTRL_SCREENSHOT now checks for that variable; it still can't use
ctx->dispatch if the render API user did not enable it.
2019-09-20 14:53:21 +02:00
wnoun 35da5a4d8e render api: fix use-after-free
render api needs to wait for vo to be destroyed before frees the context.
The purpose of kill_cb is to wake up render api after vo is destroyed,
but uninit did that before kill_cb, so kill_cb tries using the freed
memory. Remove kill_cb to fix the issue as uninit is able to do the
work.
2019-09-20 13:54:17 +02:00
Cameron Cawley db09d77e46 rpi: Update for modern systems 2019-09-20 11:39:06 +02:00
wm4 a46f83e982 Coypright: update list of files 2019-09-20 11:38:16 +02:00
wm4 257534ed18 vo: remove unused equalizer control remains
Equalizer control was redone in 03cf150ff3 (over 2 years
ago). Ever since, the equalizer control structs and the GET voctrl have
been unused. Only the SET voctrl is still used as notification mechanism
(actually a bad hack to avoid some further option change handling
complexity).

Remove the unused parts.
2019-09-20 00:45:17 +02:00
wm4 8e5cd62dca oml_sync: fix typo in comment
I think... Also reword another part of the text.
2019-09-20 00:32:29 +02:00
wm4 7000d91cf8 vf_fingerprint: use aligned_alloc instead of posix_memalign
I was assuming posix_memalign was the most portable function to use, but
MinGW does not provide it for some reason. Switch to C11 aligned_alloc()
which someone suggested was provided by MinGW (but actually isn't,
someone probably confused it with the incompatible _aligned_malloc),
and add a configure check.

Even though it turned out that MinGW doesn't provide it, the function
is slightly more elegant than posix_memalign(), so stay with it.
2019-09-19 23:09:02 +02:00
wm4 d75bdf070f demux_lavf: document intentional FFmpeg API violation
This field is documented as internal, so an API user should not
access it. However, this is the only way to get some read statistics
without replacing FFmpeg's entire HLS demuxer. (Using custom I/O as
workaround doesn't work: the HLS code uses some weird internal APIs
that cannot be provided by FFmpeg API users; I even made the author
of the relevant patch to provide a public API, but which was shot
down by another FFmpeg developer. So I take this as my right to
access this field.)

Mention this explicitly, as it affects ABI and API compatibility, and
I don't want that anyone claims this was a "mistake". Add some
explanations.
2019-09-19 20:37:05 +02:00
wm4 389f1b0ef3 packet: fix theoretical UB if called on "empty" packets
In theory, a 0 size allocation could have made it memset() on a NULL
pointer (with a non-0 size, which makes it crash in addition to
theoretical UB).

This should never happen, since even packets with size 0 should have an
associated allocation, as FFmpeg currently does. But avoiding this makes
the API slightly more orthogonal and less tricky, I guess.
2019-09-19 20:37:05 +02:00
wm4 9a7a6958ca Revert "demux/packet: fix demux_packet_shorten"
This reverts commit 95636c65e7.

This change shouldn't be needed, and in fact it's wrong. The FFmpeg API
function could do anything it wants with the packet, including changing
the packet data pointer. Likewise, it's not guaranteed that the
referenced packet's fields mirror the current state of the mpv packet
struct (the AVPacket is only kept for the AVBuffer and the side data
stuff).
2019-09-19 20:37:05 +02:00
wm4 e60bcf0d98 client API: fix some comments 2019-09-19 20:37:05 +02:00
wm4 0cd8ba72fe sd_lavc: support scaling for bitmap subtitles 2019-09-19 20:37:05 +02:00
wm4 4c5df406a8 demux: fix another incorrect BOF cache flag issue 2019-09-19 20:37:05 +02:00
wm4 380033f4a2 f_swscale: fix a typo 2019-09-19 20:37:05 +02:00
wm4 6b7ecb30d8 manpage: input.rst: fix a typo 2019-09-19 20:37:05 +02:00
wm4 9cfeafa89e video: add vf_fingerprint and a skip-logo script
skip-logo.lua is just what I wanted to have. Explanations are on the top
of that file. As usual, all documentation threatens to remove this stuff
all the time, since this stuff is just for me, and unlike a normal user
I can afford the luxuary of hacking the shit directly into the player.

vf_fingerprint is needed to support this script. It needs to scale down
video frames as part of its operation. For that, it uses zimg. zimg is
much faster than libswscale and generates more correct output. (The
filter includes a runtime fallback, but it doesn't even work because
libswscale fucks up and can't do YUV->Gray with range adjustment.)

Note on the algorithm: seems almost too simple, but was suggested to me.
It seems to be pretty effective, although long time experience with
false positives is missing. At first I wanted to use dHash [1][2], which
is also pretty simple and effective, but might actually be worse than
the implemented mechanism. dHash has the advantage that the fingerprint
is smaller. But exact matching is too unreliable, and you'd still need
to determine the number of different bits for fuzzier comparison. So
there wasn't really a reason to use it.

[1] https://pypi.org/project/dhash/
[2] http://www.hackerfactor.com/blog/index.php?/archives/529-Kind-of-Like-That.html
2019-09-19 20:37:05 +02:00
wm4 da612acacd command: make vf-metadata/af-metadata somewhat observable
Until now they weren't observable and never reported any updates. Apply
a shitty hack to make them mostly-observable. It relies on the "idle"
event, which is basically triggered on every frame displayed, or
similar. This can lead to property change notifications not being sent
quickly enough.

The cleaner solution would be adding a notification mechanisms from
filters, but I'm too lazy for that.
2019-09-19 20:37:05 +02:00
wm4 a05b847879 command: make vf-metadata/af-metadata not query metadata twice
For simplicity, these properties usually query the metadata from the
filter twice, even if it's not technically needed at all. The reason for
this is mostly the horrible (and legacy) sub-path access (which is why
tag_property() is so complex).

But for simple cases, we can easily avoid double querying, so do that.
The benefit is performance (well, won't matter), and supporting filters
that reset information on query (for later).
2019-09-19 20:37:05 +02:00
wm4 e1157cb6e8 video: generally try to align image data on 64 bytes
Generally, using x86 SIMD efficiently (or crash-free) requires aligning
all data on boundaries of 16, 32, or 64 (depending on instruction set
used). 64 bytes is needed or AVX-512, 32 for old AVX, 16 for SSE. Both
FFmpeg and zimg usually require aligned data for this reason.

FFmpeg is very unclear about alignment. Yes, it requires you to align
data pointers and strides. No, it doesn't tell you how much, except
sometimes (libavcodec has a legacy-looking avcodec_align_dimensions2()
API function, that requires a heavy-weight AVCodecContext as argument).

Sometimes, FFmpeg will take a shit on YOUR and ITS OWN alignment. For
example, vf_crop will randomly reduce alignment of data pointers,
depending on the crop parameters. On the other hand, some libavfilter
filters or libavcodec encoders may randomly crash if they get the wrong
alignment. I have no idea how this thing works at all.

FFmpeg usually doesn't seem to signal alignment internal anywhere, and
usually leaves it to av_malloc() etc. to allocate with proper alignment.
libavutil/mem.c currently has a ALIGN define, which is set to 64 if
FFmpeg is built with AVX-512 support, or as low as 16 if built without
any AVX support. The really funny thing is that a normal FFmpeg build
will e.g. align tiny string allocations to 64 bytes, even if the machine
does not support AVX at all.

For zimg use (in a later commit), we also want guaranteed alignment.
Modern x86 should actually not be much slower at unaligned accesses, but
that doesn't help. zimg's dumb intrinsic code apparently randomly
chooses between aligned or unaligned accesses (depending on compiler, I
guess), and on some CPUs these can even cause crashes. So just treat the
requirement to align as a fact of life.

All this means that we should probably make sure our own allocations are
64 bit aligned. This still doesn't guarantee alignment in all cases, but
it's slightly better than before.

This also makes me wonder whether we should always override libavcodec's
buffer pool, just so we have a guaranteed alignment. Currently, we only
do that if --vd-lavc-dr is used (and if that actually works). On the
other hand, it always uses DR on my machine, so who cares.
2019-09-19 20:37:05 +02:00
wm4 36dd2348a1 ta: destroy/free children in reverse order
This matters when talloc allocations set destructors. Before this
commit, destructors were called in the same order as they were added to
the parent allocations. Now it happens in reverse order.

I think this makes more sense. It's reasonable to assume that an
allocation that was added later may depend on any of the previous
allocations, so later additions should be destroyed first. (Of course
other orders are entirely possible too.)

Hopefully this doesn't fix or break anything, but I can't be sure (about
either of those). It's risky. (Then why do it?)

The destructor of a parent allocation is called before its children. It
makes sense and must stay this way, because in most cases, the
destructor wants to access the children.

This is a reason why I don't really like talloc (it wasn't my idea to
use talloc, is my excuse). Quite possible that destructors should be
removed from talloc entirely. Actually, this project should probably be
rewritten in Rust (or a better language), but that would be even more of
a pain; also, I think this is just the right level of suffering and
punishment.
2019-09-19 20:37:05 +02:00
wm4 0edccfd820 m_config: add assertion to a specific case
It seems using multiple prefixes for an option isn't supported out of
laziness (and shouldn't, because what the fuck). So assert() on this.

(Unfortunately this prefix nonsense is still needed. Especially AO and
VO options use this through the options_prefix field.)
2019-09-19 20:37:05 +02:00
wm4 ae797a21ec command: don't add deprecated CLI aliases to property list
A dumb thing that the cursed property-option bridge accidentally did.

Normal deprecated options on the other hand are fine in the property
list, because they're wanted for compatibility.
2019-09-19 20:37:05 +02:00
wm4 2f5dbaa832 options: deprecate --stream-record
It's inadequate for most uses. There are better mechanisms.
2019-09-19 20:37:05 +02:00
wm4 ad20f808af builtin.conf: add clarifications
Just in case a confused user or developer finds this file and wonders
why it's "incomplete".
2019-09-19 20:37:05 +02:00
wm4 8ffd1073a2 m_config: remove m_config_create_shadow
A previous commit changed m_config so that it always creates the shadow
thing, and the function's only remaining purpose was to initialize
mpv_global. It makes much more sense to do that at the caller, and it's
only 1 line of code too.
2019-09-19 20:37:05 +02:00
wm4 cd3394f039 m_config: further minor simplifications
Now m_config_shadow is fully independent from m_config (except for the
fact that m_config is still involved in its creation).
2019-09-19 20:37:05 +02:00
wm4 4e6ede3c53 m_config: simplify some minor crap
m_config has a m_config_option array, that is used for all option
access. The code maintaining shadow copies also tried to make use of it,
and did so by "cleverly" assigning each m_sub_options run a slice of
that array. But actually it's much simpler to, you know, directly access
the damn options.

This helps separation m_config and the general option code slightly.

Still seems to work after a superficial test, good enough.
2019-09-19 20:37:05 +02:00
wm4 059262c746 m_config: move group list to internal context
This is good because a private thing is not so public anymore, and it's
also preparation for further changes.

Some tricky memory management issues: m_config_data (i.e. config->data)
now depends on m_config_shadow, instead of m_config. In particular,
free_option_data() accesses the m_config_shadow.groups array. Obviously
it must be freed before m_config_shadow.
2019-09-19 20:37:05 +02:00
wm4 98627d3a32 io: remove Windows tmpfile() emulation
Unused now. The old stream cache used it, but it was removed.

On a side note, the demuxer cache uses mp_mkostemps(). It looks like our
Windows open() emulation handles this correctly by using CREATE_NEW, so
no functionality gets lost by the "new" approach. On the other hand, the
demuxer cache does not set FILE_FLAG_DELETE_ON_CLOSE, but instead tries
to delete the file after opening (POSIX style), which probably won't
work on Windows. But I'm not sure how to make it use the DELETE_ON_CLOSE
flag, so whatever.
2019-09-19 20:37:05 +02:00
wm4 8576374faa m_config: add/move some comments
Move the comments documenting exported functions to the header. It looks
like the header is the preferred place for that (although I don't really
appreciate headers where you lose the overview because of all the
documentation comments). Add comments to some undocumented prototypes.
2019-09-19 20:37:05 +02:00
wm4 b37a9685ad m_config: remove an unused function
This was one of those "shouldn't exist" type of functions that could
access internals that were supposed to be isolated away, but some code
needed to access it anyway.

It looks like the last use of it went away in 2016, shortly after it was
introduced.
2019-09-19 20:37:05 +02:00
wm4 e265c07547 vo: fix missed option updates under rare circumstances
Dear diary,

today I fixed a shitty bug that was all my fault because I made a
horrible mess. (Except it was a horrible mess before I even touched
this shit, but let's not blame others.)

Sometimes, updates to VO option that control video sizing (like panscan)
didn't update the screen correctly. They were delayed until the next
option change or so.

It turns out that if the option update happens at the "same" time as a
VOCTRL, update_opts() doesn't actually notify the vo_driver of the
change. This in turn happened because run_control() called
m_config_cache_update(). The latter function returns true if the options
changed since the last call, and update_opts() also calls it (on the
same config cache) for the same purpose. The update_opts() call, which
is triggered by a third mechanism, comes later, but the cache update
call will return false (as it should). Basically, given the config API,
you can't act differently on multiple update calls and expect it to
work. The skipped handling in update_opts() meant that the notification
required to apply the changed option wasn't run.

Fix this by simply calling update_opts() directly instead. Now there's
only 1 m_config_cache_update() call on this specific instance. Fix the
call in run_reconfig() too, so the previous sentence isn't a lie (but it
probably doesn't make a difference in practice due to certain details).

I'm not sure how I even ran into this sort-of race condition. The VOCTRL
that messed up the option update was VOCTRL_UPDATE_PLAYBACK_STATE, which
happens semi-regularly.

Why this config cache shit and all the other shit? Rediscovering this
crap wasn't pleasant. It's a bunch of hacks that became necessary when
the ancient MPlayer architecture made it hard to move the VO to a
separate thread.

All the VO code typically accesses vo->opts (whose fields all used to be
global variables in MPlayer). The frontend changes these on user input.
Putting locking around all the options would be a nightmare, and keeping
a copy of the options in the thread was much simpler. You need a way to
propagate option changes, notify the thread, and update the local copy
too. And the result of these thoughts was the config cache mechanism.

In this specific case, the relevant cache update call in update_opts()
triggers a VOCTRL_SET_PANSCAN to the VO driver, which isn't related to
its former function anymore. Instead, it causes the VO driver to update
the video sizing/placing options, which the generic VO code can't do.
(Mostly because the VO driver includes the windowing stuff and is
responsible for resizing etc. itself.)

VOCTRLs sent by the frontend are even worse. MPlayer had no real runtime
option change mechanism. Some options were vaguely duplicated by
properties, so you could effectively change those options at runtime.
Each of these options had its own VOCTRL, which still exist today, e.g.
VOCTRL_FULLSCREEN, or VOCTRL_ONTOP. I tried to make all options runtime
changeable, and to unify properties with options. But I couldn't be
bothered with updating all VO drivers to listen to option changes
directly, because that would be pretty tedious. So the property code is
still all there and sends the old VOCTRLs. But of course you need to
sync up the options, which is why the run_control() code did that.

(Unrelated: VO_EVENT_FULLSCREEN_STATE is the worst shithack of them all.
Currently, only the frontend can actually write to options (for awful
reasons), so if the fullscreen state changes due to outside interaction,
the VO driver can't update the corresponding option fields. So the VO
notifies the frontend with said VO_EVENT_, and the frontend then sends
VOCTRL_GET_FULLSCREEN, and updates the global copy of the option with
the value returned by that. I still like to think the situation is not
that bad considering the monstrous effort of converting single-threaded
code that had hundreds of options in global variables to multi-threaded
code with no global variables at all.)
2019-09-19 20:37:05 +02:00
wm4 82f2613ade command, demux: add AB-loop keyframe cache align command
Helper for the ab-loop-dump-cache command, see manpage additions.

This is kind of shit. Not only is this a very "special" feature, but it
also vomits more messy code into the big and already bloated demux.c,
and the implementation is sort of duplicated with the dump-cache code.
(Except it's different.) In addition, the results sort of depend what a
video player would do with the dump-cache output, or what the user wants
(for example, a user might be more interested in the range of output
audio, instead of the video).

But hey, I don't actually need to justify it. I'm only justifying it for
fun.
2019-09-19 20:37:05 +02:00
wm4 1dd0b2fe34 command: shuffle cache-dump start message
This is better?
2019-09-19 20:37:05 +02:00
wm4 f7678575a5 recorder: always mux all packets on discont/close
This is the muxer used by all 3 stream recording features (why are there
so many?). It tried hard to avoid writing broken files. In particular,
it buffered packets until it new there was a keyframe packet (which, in
mpv's/FFmpeg's definition, mean seek points from which decoding can
resume), or final EOF. The danger that was probably considered here was
that due to video frame reordering, not muxing some trailing, missing
packets of a keyframe range could lead to broken decoding or skipped
frames, so better discard packets belonging to an incomplete range.
Sounds like a good idea so far.

Unfortunately, this will drop an entire keyframe range even if the
current packet run is complete and mp_recorder_mark_discontinuity() is
called, simply because recorder.c can not know that the next packet
would have been a keyframe.

It seems better to mux all packets to avoid losing valid data, even if
it means that sometimes packets/frames will be missing from the file. It
benefits especially the dump-cache command, which will call the function
to signal a discontinuity after every range. Before this commit, it
discarded the last packets, even if they were perfectly fine.

(An alternative solution for dump-cache would have been a second
discontinuity marker function, that communicates that the current packet
range is complete. But this commit's solution is simpler and overall
more robust, at the danger of producing more semi-broken files.)

This may make some of the complex buffering/waiting logic in recorder.c
pointless.

Untested (in this final form).
2019-09-19 20:37:05 +02:00
wm4 9d97c4d814 manpage: mention that there's a Lua API for async commands
But don't tell the reader which those APIs are. Hope the user will just
search for "async" in the Lua section (lua.rst). But of course, nobody
will ever care about anything related to this.
2019-09-19 20:37:05 +02:00
wm4 023b5964b0 demux, command: add a third stream recording mechanism
That's right, and it's probably not the end of it. I'll just claim that
I have no idea how to create a proper user interface for this, so I'm
creating multiple partially-orthogonal, of which some may work better in
each of its special use cases.

Until now, there was --record-file. You get relatively good control
about what is muxed, and it can use the cache. But it sucks that it's
bound to playback. If you pause while it's set, muxing stops. If you
seek while it's set, the output will be sort-of trashed, and that's by
design.

Then --stream-record was added. This is a bit better (especially for
live streams), but you can't really control well when muxing stops or
ends. In particular, it can't use the cache (it just dumps whatever the
underlying demuxer returns).

Today, the idea is that the user should just be able to select a time
range to dump to a file, and it should not affected by the user seeking
around in the cache. In addition, the stream may still be running, so
there's some need to continue dumping, even if it's redundant to
--stream-record.

One notable thing is that it uses the async command shit. Not sure
whether this is a good idea. Maybe not, but whatever. Also, a user can
always use the "async" prefix to pretend it doesn't.

Much of this was barely tested (especially the reinterleaving crap),
let's just hope it mostly works. I'm sure you can tolerate the one or
other crash?
2019-09-19 20:37:05 +02:00
wm4 226e050b83 demux: move packet cache reading to a function
Useful for a following commit.
2019-09-19 20:37:05 +02:00
wm4 c43846f2cb screenshot: move message showing to common code
The screenshot command has this weird behavior that it shows messages
both on terminal and OSD by default, but that a command prefix can be
used to disable the OSD message.

Move this mechanism to common code, and make this available to other
commands too (although as of this commit only the screenshot commands
use it).

This gets rid of the weird screenshot_ctx.osd field too, which was sort
of set on a command, and sometimes inconsistently restored after the
command.
2019-09-19 20:37:05 +02:00
wm4 b55b9cb98c demux: move a seek helper to a separate function
It makes some slight sense and helps with one of the following commits.

Also rename that other function to make it sound less similar to
find_seek_target().
2019-09-19 20:37:05 +02:00
wm4 7893ab5a7e demux: minor simplification for backward cache size option
Always set max_bytes_bw to 0 if seekable cache is disabled, instead at
the place of its use. This is the only use of it, so the commit should
not change any behavior.

(Alternatively, this could drop the max_bytes_bw variable, use the
option directly, and keep the old code that resets it on use of the
cache is disabled.)
2019-09-19 20:37:05 +02:00
wm4 5c0a626dee demux: allow backward cache to use unused forward cache
Until now, the following could happen: if you set a 1GB forward cache,
and a 1GB backward cache, and you opened a 2GB file, it would prune away
the data cached at the start as playback progressed past the 50% mark.

With this commit, nothing gets pruned, because the total memory usage
will still be 2GB, which equals the total allowed memory usage of 1GB +
1GB.

There are no explicit buffers (every packet is malloc'ed and put into a
linked list), so it all comes down to buffer size computations. Both
reader and prune code use these sizes to decide whether a new packet
should be read / an old packet discarded. So just add the remaining free
"space" from the forward buffer to the available backward buffer. Still
respect if the back buffer is set to 0 (e.g. unseekable cache where it
doesn't make sense to keep old packets).

We need to make sure that the forward buffer can always append, as long
as the forward buffer doesn't exceed the set size, even if the back
buffer "borrows" free space from it. For this reason, always keep 1 byte
free, which is enough to allow it to read a new packet. Also, it's now
necessary to call pruning when adding a packet, to get back "borrowed"
space that may need to be free'd up after a packet has been added.

I refrained from doing the same for forward caching (making forward
cache use unused backward cache). This would work, but has a
disadvantage. Assume playback starts paused. Demuxing will stop once the
total allowed low total cache size is reached. When unpausing, the
forward buffer will slowly move to the back buffer. That alone will not
change the total buffer size, so demuxing remains stopped. Playback
would need to pass over data of the size of the back buffer until
demuxing resume; consider this unacceptable. Live playback would break
(or rather, would not resume in unintuitive ways), even normal streaming
may break if the server invalidates the URL due to inactivity. As an
alternative implementation, you could prune the back buffer immediately,
so the forward buffer can grow, but then the back buffer would never
grow. Also makes no sense.

As far as the user interface is concerned, the idea is that the limits
on their own aren't really meaningful, the purpose is merely to vaguely
restrict the cache memory usage. There could be just a single option to
set the total allowed memory usage, but the separate backward cache
controls the default ratio of backward/forward cache sizes. From that
perspective, it doesn't matter if the backward cache uses more of the
total buffer than assigned, if the forward buffer is complete.
2019-09-19 20:37:05 +02:00
wm4 e6911f82a5 demux: don't clobber internal demuxer EOF state in cache seeks
The last_eof field is the last known EOF state from the underlying
demuxer. Normally, seeks reset it, because obviously if seek back into
the middle of the file, you don't want last_eof to have a "wrong" value
for a short time window (until a packet is read, which would reset the
field to its correct value).

This shouldn't happen during cache seeks, because you don't touch the
underlying demuxer state.

At first, I made this change because some other work in progress
required it. It turned out that it was unnecessary, but keep the change
anyway, since it's still correct and makes the logic cleaner.
2019-09-19 20:37:05 +02:00
wm4 9e1945d307 win_state: silence a valgrind warning
m_geometry_apply() will read and modify the dummy variable. It's not
actually used for anything, but valgrind will still warn against
uninitialized data. I'm not sure whether this was UB, but in any case
it's annoying when running valgrind.
2019-09-19 20:37:05 +02:00
wm4 11027e99f2 packet: change memory estimation heuristics
Determining how much memory something uses is very hard, especially in
high level code (yes we call code using malloc high level). There's no
way to get an exact amount, especially since the malloc arena is shared
with the entire process anyway. So the demuxer packet cache tries to get
by with an estimate using a number of rough guesses.

It seems this wasn't quite good. In some ways, it was too optimistic, in
others it seemed to account for too much data. Try to get it closer to
what malloc and ta probably do. In particular, talloc adds some
singificant overhead (using talloc for mass-data was a mistake, and it's
even my fault). The result appears to match better with measured memory
usage. This is still extremely dependent on malloc implementation and so
on.

The effect is that you may need to adjust the demuxer cache limits to
cache as much data as it did before this commit. In any case, seems to
be better for me.
2019-09-19 20:37:05 +02:00
wm4 3cea180cc0 packet: free some unnecessary memory in disk cache case
If the disk cache is used, the AVPacket is not used anymore and is
completely deallocated when the packet is written to disk. As a minor
bug, the AVPacket allocation itself was not freed (although it wasn't a
memory leak, since talloc still automatically freed it when the entire
demux_packet was freed). For very large caches, this could easily add up
to over hundred MB, so actually free the unneeded allocation.
2019-09-19 20:37:05 +02:00
wm4 a8be8fe4f4 vd_lavc: put vaapi before vdpau in autoprobe order
--hwdec=auto-copy was preferring vdpau over vaapi. In the HEVC 10 bit
case, this also led to hardware decoding not being enabled. (Probably
because the probing can't start over after enabling hw decoding fails at
runtime, or something like that.)

Possible that this subtly breaks on some setups. You can't always win.
2019-09-19 20:37:05 +02:00
wm4 a17337910c vo_gpu: hwdec_vaegl: silence confusing message during probing
During probing on a system with AMD GPU, mpv used to output the
following messages if hardware decoding was enabled:

[ffmpeg] AVHWFramesContext: Failed to create surface: 2 (resource
allocation failed).
[ffmpeg] AVHWFramesContext: Unable to allocate a surface from internal
buffer pool.

This commit removed the message, with hopefully no other side effects.
Long explanations follow, better don't read them, it's just tedious
drivel about the details. People should learn to write concise commit
messages, not drone on and on endlessly all while they have no fucking
point.

The code probes supported hardware pixel format, and checks whether they
can be mapped as textures. av_hwdevice_get_hwframe_constraints() returns
a list of hardware pixel formats in the valid_sw_formats field (the "sw"
means software, but they're still hardware pixel formats, makes sense).
This contained the format yuv420p, even though this is not a valid
hardware format. Trying to create a surface of this type results in VA
surface creation failure, upon which FFmpeg prints the error messages
above. We'd be fine with this, except FFmpeg has a global log callback,
and there's no way to suppress these messages without creating other
issues.

It turns out that FFmpeg's vaapi implementation returns all formats from
vaQueryImageFormats() if no "hwconfig" is provided. This list includes
yuv420p, which is probably supported for surface upload/download, but
not as native format. Following FFmpeg's logic, it should not appear in
the valid_sw_formats list, because formats for transfers are returned by
another roundabout API.

Idiotically, there doesn't seem to be any vaapi call that determines
whether a format is a valid surface format. All mechanisms to do this
are bound to a VAConfigID (= video codec or video processor), all while
the actual surface creation API strangely does not take a VAConfigID (a
big WTF).

Also, calling the vaCreateSurfaces() API ourselves for probing is out of
the question, because that functions is utterly and idiotically complex.
Look at the FFmpeg code and how much effort it requires to setup a
complete set of attributes - we can't duplicate this.

So the only way left to do this is the most idiotic and tedious way:
enumerating all VAProfile (and VAEntrypoints) to create all possible
VAConfigIDs. Each of the VAConfigIDs is associated with a list of
formats, which FFmpeg can return (by passing the ID along with the
"hwconfig"), and which is probed separately.

Note that VAConfigID actually refers to a dynamic instance of something,
and creating a VAConfigID takes not only the VAProfile and the
VAEntrypoint, but also an arbitrary attribute array. In theory, this
means our attempt to get to know all possible configurations cannot
work, but in practice this attribute array seems to be pointless for
decoding and video processing, and FFmpeg doesn't use it (though the
encoding path does use it). This probably just makes it _barely_ OK to
do it this way.

Could we discard all this probing shit, and somehow do it another way?
Probably not. The EGL API for mapping surfaces doesn't even seem to
provide a way to enumerate supported formats, we may not even know
whether DRM/dmabuf interop is actually supported (AFAIR the EGL
extensions are present even if they don't work), nor do we know whether
the VAAPI driver supports this interop (not sure). So actually trying is
the only way.

Further, mpv initializes the decoder on a another thread, where you
can't just access OpenGL state. This suckage is mostly to be blamed on
OpenGL itself and its crazy thread boundedness. In theory, this could be
done anyway (see how software decoding "direct rendering" tries to get
around this). But to make it worse, the decoder never cares about the
list of supported formats determined by this code; instead,
f_autoconvert.c tries to deal with it and insert a video processor
(well, good luck with this crap, I bet it doesn't even work). So this
whole endeavor might be pointless, other than the fact that failed
probing can disable use of vaapi (which is correct and necessary). But
if you have a shovel, you don't use it to smash the flat end on the heap
of shit that's piled up before you, or do you?

While this method probably works, it's still orgasmically tedious. It
was tedious before: we had to create a real surface, create a GL
texture, map the surface with it, then destroy everything again. But the
added code is tedious on its own. Highlights include the need to malloc
a FFmpeg struct just to pass a single damn integer, the need to
enumerate "entrypoints" for each VA profile, even though all profiles
have exactly 1 entrypoint, and the kind of obnoxious way how vaapi
requires you to preallocate arrays for returned things, even they could
for example reasonably be returned as immutable arrays or have some
other simpler API.

The main grand fuckup is of course that vaapi requires a VAConfigID to
query surface properties, but not for creating surfaces. This
awkwardness even affected the FFmpeg API design, which has a "hwconfig"
concept that is only used by vaapi (vaapi is only 1 out of 10 hardware
decoding APIs supported by the FFmpeg hwcontext stuff). Maybe I'm just
missing something. It's as if vaapi required setting radioactive shit on
fire. Look how clean the native D3D11 code is instead. (Even the ANGLE
code manages to avoid being this fucked up. Or the VDPAU code, despite
supporting multiple mapping methods.)

Another only barely related change is that the valid_sw_formats field
can be NULL, and the API explicitly documents this. Technically, the mpv
code was buggy for not checking this, although until now the FFmpeg
implementation so far could not return it when we still passed NULL for
the hwconfig parameter.
2019-09-19 20:37:05 +02:00
wm4 c42a21c9fa vo_gpu: hwdec_vaegl: refactor format probing
No functional changes, just preparation for the next commit. Split the
probing into multiple functions. Prepare for the yet unused possibility
to pass AVVAAPIHWConfig to probing. try_format_pixfmt() now assumes it
can be called multiple times with the same format, so it filters the
format.

The format probing is now something like O(n^2) for n formats, but n
will most likely remain something under 50 or so.
2019-09-19 20:37:05 +02:00
wm4 f7d9365eb9 m_config: fix typo in comment 2019-09-19 20:37:05 +02:00
wm4 1b5d1adad0 recorder: use shared PTS macros
These macros explicitly honor MP_NOPTS_VALUE, instead of implicitly
relying on the fact that this value is the lowest allowed value.

In addition, this changes one case to use MP_NOPTS_VALUE instead of
INFINITY, also a cosmetic change.
2019-09-19 20:37:05 +02:00
wm4 739cd99881 demux: honor seek discontinuities with --stream-record
Do the same thing --record-file does when seeks happen.
2019-09-19 20:37:05 +02:00
wm4 b945952e0d demux: runtime option changing for cache and stream recording
Make most of the demuxer options runtime-changeable. This includes the
cache options and stream recording. The manpage documents some of the
possibly weird issues related to this.

In particular, the disk cache isn't shuffled around if the setting
changes at runtime.
2019-09-19 20:37:05 +02:00
wm4 c942178c92 m_config: add an assert for a theoretical issue
Or at least I hope it's theoretical. This function is supposed to unset
any old listeners for the given cache, and the code works only if
there's at most 1. Add a defense break to avoid UB if there's more than
one, and add an assert() to check the assumption that there's at most
one.

The added comment is unrelated.
2019-09-19 20:37:05 +02:00
wm4 8a48a277ed demux: enable --stream-record for things using timeline
Although this is not useful in general, it makes --stream-record work
with a certain video streaming service by a large dystopian company.

In the general case, this fails because normal muxing can, quite
obviously, not handle the segmented metadata in the packets. (There
isn't even a file format which could handle these, except possibly mp4.)
On the other hand, ytdl merely uses timeline/EDL to emulate DASH
streaming (unfortunately), which does not use the segmented stuff, and
stream recording will actually work.
2019-09-19 20:37:05 +02:00
wm4 943fc88989 win32: remove -municode from mpv binary
If this is used, the runtime expects that wmain() instead of main() is
defined. This caused me severe problems in a certain now irrelevant
case. I think it's a good idea to avoid this special case.

We can just use main() and call GetCommandLineW() instead. This function
returns a single string, so use CommandLineToArgvW() to split it, and
hope it has the same semantics. Should this ever return NULL, hope that
it leaves argc at 0.

Untested, I think.
2019-09-19 20:37:05 +02:00
wm4 3e22ed46b4 build: stop defining _LARGEFILE[64]_SOURCE
_LARGEFILE_SOURCE and _LARGEFILE64_SOURCE are not required for 64 bit
off_t, only _FILE_OFFSET_BITS.

See somewhere on: https://wiki.musl-libc.org/faq.html

I didn't test this anywhere except 64 bit Linux. It's probably a good
idea to test on Windows and all Android versions.
2019-09-19 20:37:05 +02:00
wm4 9fd90c549c build: better POSIX check
This is the "official" method to do this.
2019-09-19 20:37:05 +02:00
wm4 fb8d240c4d vf_vapourynth: remove Lua backend
I once created this because someone wanted to use vapoursynth without
the Python dependency. No idea if anyone ever actually used it. It's
sort of icky (it calls itself "lazy" to preempt complaints about how
much it sucks), and complicates the build process. Kill it.

It seems much more promising to have something like this:

https://github.com/vapoursynth/vapoursynth/issues/386

This would either solve the build distribution problem by relaxing the
Python dependency, and/or allow a Lua backend to be included without
pain.
2019-09-19 20:37:05 +02:00
wm4 c8b8fe9981 audio: remove unreferenced af_lavrresample
This filter wasn't referenced anywhere and thus was dead code. It should
have been in the audio filter list in user_filters.c. This was intended
as compatibility wrapper (to avoid breaking old command lines and config
files), and has no real use. Apparently I forgot to add it to the filter
list (did I even test this shit?), and so it was rotting around for 1.5
years doing nothing (just like myself).

Note that users can just use the libavfilter provided filter to force
resampling, just that it has a different name and different options.
There's also af_format to force inserting auto conversion through the
internal f_swsresample filter.
2019-09-19 20:37:05 +02:00
wm4 c6773692ad vo_gpu: remove vdpau/GLX backend
Useless garbage.

This was once added to test whether vdpau presentation feedback could be
used. Results were always unsatisfactory, and now vdpau is dead.
2019-09-19 20:37:05 +02:00
wm4 83d7123dc3 vo_gpu: remove mali-fbdev
Useless at this point, I don't even know if it still works, or how to
test it.
2019-09-19 20:37:05 +02:00
wm4 ba31c15c72 manpage: fix minor typo 2019-09-19 20:37:05 +02:00
wm4 f5d6edd4a2 stats.lua: add graphs for readahead time and total byte usage
The readahead time should be interesting for latency vs. underruns
(which idiot protocols like HLS suffer from).

The total byte usage is less interesting than I hoped; maybe the
frequency at which it samples should be reduced. (Kind of dumb - you
want high frequency for the readahead field, but much lower for byte
usage.)

Of course, the code was copy&pasted from the DS ratio/jitter stuff. Some
of the choices may not make any sense for the new code.
2019-09-19 20:37:05 +02:00
wm4 9083bbda08 msg: remove unnecessary condition
Atomics were made mandatory some time ago.
2019-09-19 20:37:05 +02:00
wm4 7b382f3acd demux_mkv: add hacks to avoid a single warning
It prints "Unexpected end of file (no clusters found)" when opening a
webm init fragment. The warning is correct, but unwanted in this case.
Add tons of kludges to avoid it.

(Actually it prints that twice, for audio and video each.)

Also, suppress another warning about a seek head entry that points
exactly to the end of the file. This is a MATROSKA_ID_CUES, which is
harmless, and, very strangely, doesn't point at any cues when you
concatenate the init fragment with a media fragment. No idea what that
crap is supposed to be.
2019-09-19 20:37:05 +02:00
wm4 c4dc600f1f demux: make webm dash work by using init fragment on all demuxers
Retarded webshit streaming protocols (well, DASH) chop a stream into
small fragments, and move unchanging header parts to an "init" fragment
to save some bytes (in the case at hand about 300 bytes for each
fragment that is 100KB-200KB, sure was worth it, fucking idiots).

Since mpv uses an even more retarded hack to inefficiently emulate DASH
through EDL, it opens a new demuxer for every fragment. Thus the
fragment needs to be virtually concatenated with the init fragment. (To
be fair, I'm not sure whether the alternative, reusing the demuxer and
letting it see a stream of byte-wise concatenated fragmenmts, would
actually be saner.)

demux_lavc.c contained a hack for this. Unfortunately, a certain shitty
streaming site by an evil company, that will bestow dytopia upon us soon
enough, sometimes serves webm based DASH instead of the expected mp4
DASH. And for some reason, libavformat's mkv demuxer can't handle the
init fragment or rejects it for some reason. Since I'd rather eat
mushrooms grown in Chernobyl than debugging, hacking, or (god no)
contributing to FFmpeg, and since Chernobyl is so far away, make it work
with our builtin mkv demuxer instead.

This is not hard. We just need to copy the hack in demux_lavf.c to
demux_mkv.c. Since I'm not _that_ much of a dumbfuck to actually do
this, remove the shitty gross demux_lavf.c hack, and replace it by a
slightly less bad generic implementation (stream_concat.c from the
previous commit), and use it on all demuxers. Although this requires
much more code, this frees demux_lavf.c from a hack, and doesn't require
adding a duplicated one to demux_mkv.c, so to the naive eye this seems
to be a much better outcome.

Regarding the code, for some reason stream_memory_open() is never meant
to fail, while stream_concat_open() can in extremely obscure situations,
and (currently) not in this case, but we handle failure of it anyway.
Yep.
2019-09-19 20:37:05 +02:00
wm4 43fc314279 stream: add a generic concat implementation
This is not available to users. It can be used only though the
stream_concat_open(). It's unused yet; to be used in the following
commit.
2019-09-19 20:37:05 +02:00
wm4 2b37f9a984 demux: never set demux->stream for timeline mess
Timeline (demux_timeline, for EDL and mkv ordered chapters) are a mess,
because it's the only nested demuxer case. Part of the mess comes from
shared struct stream pointers. This makes no sense, because the wrapper
(demux_timeline) doesn't have any business setting it.

Try to lessen it by not passing down streams. Instead, pass down NULL.
This prevents unintended interference, and tightens the ownership rules.
Now a demuxer always owns its stream.

On the other hand, demuxer->stream can now be NULL. This was never the
case before, and consequently there will be new bugs. At least they will
be spotted, because they've been bugs before.

struct stream is also used to access stream properties (such as whether
something is considered a network stream). Most of these have been
mirrored in struct demuxer (because the frontend has been forbidden to
access struct stream because of threading). But during initialization
was still used, so introduce an awkward struct parent_stream_info, which
unifies these.

Commit e0419fb181 changed demux_is_network_cached() to use
demuxer->stream->streaming instead of demuxer->is_network. To enable
timeline stuff to use the cache anyway, change it so that both flags can
contribute to it. The stream NULL-check is obviously due to changes in
this commit.
2019-09-19 20:37:05 +02:00
wm4 e40885d963 stream: create memory streams in more straightforward way
Instead of having to rely on the protocol matching, make a function that
creates a stream from a stream_info_t directly. Instead of going through
a weird indirection with STREAM_CTRL, add a direct argument for non-text
arguments to the open callback. Instead of creating a weird dummy
mpv_global, just pass an existing one from all callers. (The latter one
is just an artifact from the past, where mpv_global wasn't available
everywhere.)

Actually I just wanted a function that creates a stream without any of
that bullshit. This goal was slightly missed, since you still need this
heavy "constructor" just to setup a shitty struct with some shitty
callbacks.
2019-09-19 20:37:05 +02:00
wm4 de3ecc60cb demux_playlist: extend maximum line size
Raise it from 8KB to 512KB.

Do this because ytdl_hook.lua generated a 40KB EDL file (from 80KB
youtube-dl JSON output), and putting it into a .m3u file for easier
debugging failed due to the size limit.
2019-09-19 20:37:05 +02:00
wm4 56f09fa03d common: add macro for checking whether a value is a power of two
I think I repeated this inline in some places (or maybe not), and some
experimental but discarded code used it. Add it anyway, maybe it'll be
useful. Or it'll give someone a chance to get a contribution into mpv by
removing an unused macro.
2019-09-19 20:37:05 +02:00
wm4 4291329d56 demux: fix backward demuxing not grabbing all audio packets
The previous commit broke audio playback (maybe this is what 4. was
about?). But it wasn't the fault of the commit; it just exposed
pre-existing issues.

If the packet queue search can't get all packets, it checked
queue->is_bof to see whether there could be previous packets. But
obviously, is_bof can be set, even if the search start packet wasn't the
first one.

This was especially observable with audio, because audio by default
needs preroll packets, and plays artifacts if they're missing.

Fix by using the BOF playback condition for this purpose too.
2019-09-19 20:37:05 +02:00
wm4 f2cee22311 demux: another questionable backwards playback mud party
In theory, backward demuxing does way too much work by doing a full
cache seek every time you need to step back through a packet queue. In
theory, it would be exceedingly more efficient to just iterate backwards
through the queue, but this is not possible because I'm too stingy to
add 8 bytes per packet for backlinks. (In theory, you could probably
come up with some sort of deque, that'd allow efficient iteration into
any direction, but other requirements make this tricky, and I'm
currently too dumb/lazy to do this. For example, the queue can grow to
millions of elements, all while packet pointers need to stay valid.)

Another possibility is to "locally" seek the queue. This still has less
overhead than a full seek.

Also, it just so happens that, as a side effect, this avoids performing
range merging, which commit f4b0e7e942 "broke". That wasn't a bug at
all, but since range joining is relatively slow, avoiding it is good.
This is really just a coincidental side effect, I'm not even quite sure
why it happens this way.

There are 4 ugly things about this change:

1. To get a keyframe "before" a certain one, we recompute the target
PTS, and then subtract 0.001 as arbitrary number to "fudge" it. This
isn't the first place where this is done, and hey, it wasn't my damn
idea that MPlayer should use floats for timestamps. (At first, it even
used 32 bit timestamps.)

2. This is the first time reader_head is reset to an earlier position
outside of the seek code. This might cause conceptual problems since
this code is now "duplicated".

3. In theory, find_backward_restart_pos() needs to be run again after
the backstep. Normally, the seek code calls it explicitly. We could call
it right in the new code, but then the damn function would be recursive.
We could shuffle the code around to make it a loop, but even then
there'd be an offchance into running into an unexpected corner case (aka
subtle bug), where it would loop forever. To avoid refactoring the code
and having to think too hard about it, make it deferred - add some new
state and the check_backward_seek() function for this. Great, even more
subtle mutable state for this backwards shit.

4. I forgot this one, but I can assure you, it's bad.

Without doubt someone will have to clean up this slightly in the future
(or rip it out), but it won't be me.
2019-09-19 20:37:05 +02:00
wm4 2f64c84b44 demux: remove some redundancy in backward playback code
This code tries to determine the "current" position, which is used as
base for the seek target when it needs to seek back more (the point is
to prevent seeking back too far). But compute_keyframe_times() almost
computes the same thing, so use that. Unfortunately needs a forward
declaration.

("Almost", because it differs in some details that should not really
matter.)
2019-09-19 20:37:05 +02:00
wm4 c13bfd271c demux_mkv: fix subtitle preroll in some cases
Subtitle packets with a timestamp before the seek target may overlap
with the seek target anyway. This is why this subtitle preroll crap
exists: it needs to return packets before the seek target to ensure that
the subtitle is displayed at the seek target.

This didn't always work. Maybe it's a regression, but it must have been
an old one. The breakage is triggered by heuristic that is to prevent
excessive queuing of packets in garbage files (this heuristic apparently
became immediately necessary when this preroll mechanism was
implemented).

If a video keyframe packet was found, but no audio packet yet, then
subtitle_preroll was set to 0, and since a_skip_to_keyframe was still 0,
the subtitle packet was discarded. The dumb thing is that subtitle and
video seeking is finished at this point, so the preroll crap should not
be applied at all.

Fix this by moving the preoll overflow code into the block that handles
preroll.
2019-09-19 20:37:05 +02:00
wm4 530b203e5d osc: add feature to bottombar to not cover the video
Normally I use the OSC like this: not at all, but have a key binding
that does "cycle osc" to show it. And in that case, I don't really want
it to overlap the damn video.

I could use the zoom/pan options to move the video out of the way, but
this is also sort of annoying. Likewise, you could write a script or so
which does this automatically if the OSC appears, but that's still
annoying, and computing values for these options such that the video is
moved correctly is tricky.

So I added a bunch of options that set explicit video borders (previous
commit), and a option for the OSC to use them (this commit).

Disabled by default, since I'm afraid this is too awkward and
unpolished, especially with OSC default settings.

I'm also using "osc-visibility=always". Effectively, making the OSC
appear will box the video, and making it disappear (by unloading
osc.lua) will restore the video back to normal.
2019-09-19 20:37:05 +02:00
wm4 0b4790f23f aspect: add video margin options
Semantics a bit questionable. This is done for the OSC (next commit),
and a comment added the manpage explicitly states this. Meaning this is
probably garbage and needs to revisit when the OSC changes and/or
someone wants to use this margin feature for something else.

Not sure about the subtitle thing. It's imaginable that someone uses
these options to create empty borders for subtitles on the bottom, so
subtitles should be located there. On the other hand, this gives a
rather unpolished user experience when using the (later added) OSC
feature to not overlap with the video. There's not much of a point if
the OSC still overlaps the video. However, I'm too lazy to think about
this, so it stays like it is.
2019-09-19 20:37:05 +02:00
wm4 e1c8069b68 aspect: fix some UB problems in corner cases
--video-margin-ratio-left=0.2 --video-margin-ratio-right=0.9 (added in
the the next commit) will set f_w to inf, resulting in some garbage
being propagated. Later, the OSD margins are computed from values before
various sanity clamping is applied, which makes libass suffer from
bullshit values.

I'm very sure it's OK and more correct to compute the OSD margins using
the later values, but I'm not sure about that.
2019-09-19 20:37:05 +02:00
wm4 d34550930b stats.lua: add cache info page
Uses page 3, which was apparently reserved for filter info.
2019-09-19 20:37:05 +02:00
wm4 2575f26f2c manpage: fix false statement 2019-09-19 20:37:05 +02:00
wm4 021ccb9644 demux: turn some redundant assignments into asserts
demux_packet.next should not be used outside of demux.c, and in this
case it's a packet that was just passed to demux.c from the outside.

demux_packet.stream is already set by the demuxer, and this is assured
by the add_packet_locked() caller.
2019-09-19 20:37:05 +02:00
wm4 e320f02187 demux: move a function
The new location makes equally much sense (or more, since it's close to
its per-stream companion function), and we don't need a forward
declaration.
2019-09-19 20:37:05 +02:00
wm4 95c97cd66e demux: disable backward demuxing if it fatally fails
We don't care much about this case, because backward playback can fail
terribly without a good way to detect it, so this was fine.

However, this froze in certain situations. Reading from a subtitle file
for which backward demuxing failed could make it get stuck in
demux_read_packet_async() in unthreaded mode. (That we don't support
backwards subtitle decoding anyway doesn't matter for this.)

So aggressively disable backward demuxing to prevent worse in these
situations. The behavior will still be awful, because the frontend is
still in backwards playback mode, but at least it won't freeze.
2019-09-19 20:37:05 +02:00
wm4 17da9071a4 demux: add a on-disk cache
Somewhat similar to the old --cache-file, except for the demuxer cache.
Instead of keeping packet data in memory, it's written to disk and read
back when needed.

The idea is to reduce main memory usage, while allowing fast seeking in
large cached network streams (especially live streams). Keeping the
packet metadata on disk would be rather hard (would use mmap or so, or
rewrite the entire demux.c packet queue handling), and since it's
relatively small, just keep it in memory.

Also for simplicity, the disk cache is append-only. If you're watching
really long livestreams, and need pruning, you're probably out of luck.
This still could be improved by trying to free unused blocks with
fallocate(), but since we're writing multiple streams in an interleaved
manner, this is slightly hard.

Some rather gross ugliness in packet.h: we want to store the file
position of the cached data somewhere, but on 32 bit architectures, we
don't have any usable 64 bit members for this, just the buf/len fields,
which add up to 64 bit - so the shitty union aliases this memory.

Error paths untested. Side data (the complicated part of trying to
serialize ffmpeg packets) untested.

Stream recording had to be adjusted. Some minor details change due to
this, but probably nothing important.

The change in attempt_range_joining() is because packets in cache
have no valid len field. It was a useful check (heuristically
finding broken cases), but not a necessary one.

Various other approaches were tried. It would be interesting to list
them and to mention the pros and cons, but I don't feel like it.
2019-09-19 20:37:05 +02:00
wm4 ef507ad50a osdep: add mkostemps() emulation
Supposed to follow the standard function.

The standard function is not standard, but a GNU extension. Adding some
ifdef mess is pointless too - it has no advantages other than having a
mess, and not spotting implementation bugs in the emulation due to
running it only on "obscure" platforms (like Windows, so most computers
actually, except the developer's platform).

There is mkstemp(), which at least is in POSIX 2008. But it's 100%
useless, except in some obscure cases: it doesn't set O_CLOEXEC, nor can
you pass it to it. Without O_CLOEXEC, we'd leak the temporary file to
all child processes. (The fact that the file, which is expected to reach
double or tripple digit GB sizes, will be deleted only once all
processes unreference the FD, makes this sort of a big deal. You could
ftruncate() it, but that doesn't fix all the other problems.)

Why did POSIX standardize mkstemp() and O_CLOEXEC apparently at the same
time, but provided no way to pass O_CLOEXEC to mkstemp()? With the
introduction of O_CLOEXEC, they acknowledged that there's a need to
atomically set the FD_CLOEXEC flag when creating file descriptors.
(FD_CLOEXEC was standard before that, but setting it with fcntl() is
racy.) You're much more likely to need a temp file that is CLOEXEC
rather than the opposite, and even if they were somehow opposed to
CLOEXEC by default (such as for compat. reasons), surely POSIX could
have standardized mkostemp() too or instead.

And then there's the fact that this whole O_CLOEXEC mess is stupid.
Surely there would have been a better way to handle this, instead of
requiring adding O_CLOEXEC to almost ALL instances of open() in all code
that has been written ever. The justification for this is that the
historic default was wrong, and you can't change it (e.g. this won't
work: changing the behavior of exec() and not inherit the FD to the
child process, unless a hypothetical O_KEEP_EXEC flag is set).

But on the other hand, surely you could have introduced an exec()
variant which does close all FDs, except a whitelist of FDs passed to
it. Let's call it execve2(). In fact, I'm going to argue that exec()
call sites are the most aware of whether (and which) FDs to inherit.
Some programs even tried to explicitly iterate over all opened FDs and
explicitly close "unwanted" FDs (which of course was problematic for
other reasons), and such an execve2() call would have been the ideal
solution.

Maybe this proposed solution would have had problems too. But surely
revisiting and reviewing every exec*() call would have been simpler than
reviewing every open() call. And more importantly, having to extend
every damn library function that either calls open() or creates FDs in
some other way, like mkstemp().

What argument are there going to be against this? That there will be
library code that can't keep working correctly with processes that use
the "old" exec? Well, what about all my legacy library code that uses
open() incorrectly, and that will break no matter what?

Well, I'm not going to claim that I can come up with better solutions
than POSIX (generally or in this case), but this situation is ABSOLUTELY
ATROCIOUS. It makes win32 programming look attractive compared to POSIX,
that standard pandering to dead people from the past. (Note: not trying
to insult dead people.)

I'm not sure what POSIX is even doing. Anything useful? Doesn't look
like it to me. Are they paid? Why? They didn't even fix the locale mess,
nor do they intend to. I bet they're proud of discussing compatibility
to 70ies code day in and day out iwtohut ever producing anything useful.
What a load of crap. They seriously got to do better than this.

Oh, and my wrapper is probably buggy. Fortunately that doesn't matter.
Also I'm dumping this into io.h. Originally, io.h was just supposed to
replace broken implementation of standard functions by MinGW (and then
by Android), but whatever, just give a dumping ground for shit code.
2019-09-19 20:37:05 +02:00
wm4 2e3d3bbfc8 demux: move comment to slightly better location 2019-09-19 20:37:05 +02:00
wm4 e8ff816ccd demux: fix excessive backwards seeking with backwards playback
Backwards demuxing usually seeks back back by a "random" amount (set by
a user option) when it needs new preceding packets. It turns out a past
change made these backwards seek amounts add up when it didn't need to
(i.e. subtracting the amount from the seek pos without properly
resetting it), which could possibly slow down playback as it went on.

The reason for this was that back_seek_pos was set for every stream on
every seek. This made the reset not affect other streams (in particular
streams which weren't used and never were reset, or which didn't reset
that often). But as the commit adding it showed, this is needed only to
set the initial position. So do that.

Fixes: "demux: fix initial backward demuxing state in some cases"
2019-09-19 20:37:05 +02:00
wm4 73a48ff47b demux: fix minor seek_preroll consistency issue
When packet appending sets the start of the range, it adjusts the range
by seek_preroll. Do this when packets are pruned from the start of the
range too.

(Yeah, seek_preroll handling is probably broken in some other cases. It
was halfhearted to begin with.)
2019-09-19 20:37:05 +02:00
wm4 0f6cda4ab1 demux: mess with seek range updates and pruning
The main thing this commit does is removing demux_packet.kf_seek_pts. It
gets rid of 8 bytes per packet. Which doesn't matter, but whatever.

This field was involved with much of seek range updating and pruning,
because it tracked the canonical seek PTS (i.e. start PTS) of a packet
range. We have to deal with timestamp reordering, and assume the start
PTS is the lowest PTS across all packets (not necessarily just the first
packet). So knowing this PTS requires looping over all packets of a
range (no, the demuxer isn't going to tell us, that would be too sane).

Having this as packet field was perfectly fine. I'm just removing it
because I started hating extra packet fields recently.

Before this commit, this value was cached in the kf_seek_pts field (and
computed "incrementally" when adding packets). This commit computes the
value on demand (compute_keyframe_times()) by iterating over the placket
list. There is some similarity with the state before 10d0963d85,
where I introduced the kf_seek_pts field - maybe I'm just moving in
circles. The commit message claims something about quadratic complexity,
but if the code before that had this problem, this new commit doesn't
reintroduce it, at least. (See below.)

The pruning logic is simplified (I think?) - there is no "incremental"
cached pruning decision anymore (next_prune_target is removed), and
instead it simply prunes until the next keyframe like it's supposed to.
I think this incremental stuff was only there because of very old code
that got refactored away before. I don't even know what I was thinking
there, it just seems complex. Now the seek range is updated when a
keyframe packet is removed.

Instead of using the kf_seek_pts field, queue->seek_start is used to
determine the stream with the lowest timestamp, which should be pruned
first. This is different, but should work well. Doing the same as the
previous code would require compute_keyframe_times(), which would
introduce quadratic complexity.

On the other hand, it's fine to call compute_keyframe_times() when the
seek range is recomputed on pruning, because this is called only once
per removed keyframe packet. Effectively, this will iterate over the
packet list twice instead of once, and with some locality. The same
happens when packets are appended - it loops over the recently added
packets once again. (And not more often, which would go above linear
complexity.)

This introduces some "cleverness" with avoiding calling
update_seek_ranges() even when keyframe packets added/removed, which is
not really tightly coupled to the new code, and could have been in a
separate commit.

Removing next_prune_target achieves the same as commit b275232141,
which is hereby reverted (stale is_bof flags prevent seeking before the
current range, even if the beginning of the file was pruned). The seek
range is now strictly computed after at least one packet was removed,
and stale state should not be possible anymore.

Range joining may over-allocate the index a little. It tried hard to
avoid this before by explicitly freeing the old index before creating a
new one. Now it iterates over the old index while adding the entries to
the new one, which is simpler, but may allocate twice the memory in the
worst case. It's not going to matter for anything, though.

Seeking will be slightly slower. It needs to compute the seek PTS values
across all packets in the vicinity of the seek target. The previous code
also iterated over these packets, but now it iterates one packet range
more.

Another minor detail is that the special seeking code for SEEK_FORWARD
goes away. The seeking code will now iterate over the very last packet
range too, even if it's incomplete (i.e. packets are still being
appended to it). It's fine that it touches the incomplete range, because
the seek_end fields prevent that anything particularly incorrect can
happen. On the other hand, SEEK_FORWARD can now consider this as seek
target, which the deleted code had to do explicitly, as kf_seek_pts was
unset for incomplete packet ranges.
2019-09-19 20:37:05 +02:00
wm4 e8ec271859 demux: fix a comment
Obviously doesn't sense with this order. The git history shows that this
comment was touched multiple times, without ever fixing it. It was
originally added in 2016, where the "for" was missing. Later, the "for"
was added, but to the wrong position.

What the fuck?
2019-09-19 20:37:05 +02:00
wm4 628abf53d1 demux: cache a value
Just for readability purposes. Although the field is mutable, it never
changes within the function.
2019-09-19 20:37:05 +02:00
wm4 aa03ee7300 demux: redo timed metadata
The old implementation didn't work for the OGG case. Discard the old
shit code (instead of fixing it), and write new shit code. The old code
was already over a year old, so it's about time to rewrite it for no
reason anyway.

While it's true that the old code appears to be broken, the main reason
to rewrite this is to make it simpler. While the amount of code seems to
be about the same, both the concept and the actual tag handling are
simpler. The result is probably a bit more correct.

The packet struct shrinks by 8 byte. That fact that it wasted 8 bytes
per packet for a rather obscure use case was the reason I started this
at all (and when I found that OGG updates didn't work). While these 8
bytes aren't going to hurt, the packet struct was getting too bloated.
If you buffer a lot of data, these extra fields will add up. Still quite
some effort for 8 bytes. Fortunately, it's not like there are any
managers that need to be convinced whether it's worth doing. The freedom
to waste time on dumb shit.

The old implementation attached the current metadata to each packet.
When the decoder read the packet, the packet's metadata was made
current. The new implementation stores metadata as separate list, and
requires that the player frontend tells it the current playback time,
which will be used to find the currently valid metadata. In both cases,
the objective was to correctly update metadata even if a lot of data is
buffered ahead (and to update them correctly when seeking within the
demuxer cache).

The new implementation is actually slightly more correct, because it
uses the playback time for the metadata lookup. Consider if you have an
audio filter which buffers 15 seconds (unfortunately such a filter
exists), then the old code would update the current title 15 seconds too
early, while the new one does it correctly.

The new code also simplifies mixing the 3 metadata sources (global, per
stream, ICY). We assume these aren't mixed in a meaningful way. The old
code tried to be a bit more "exact". I didn't bother to look how the old
code did this, but the new code simply always "merges" with the previous
metadata, so if a newer tag removes a field, it's going to stick around
anyway.

I tried to keep it simple. Other approaches include making metadata a
special sh_stream with metadata packets. This would have been
conceptually clean, but the implementation would probably have been
unnatural (and doesn't match well with libavformat's API anyway). It
would have been nice to make the metadata updates chapter points (makes
a lot of sense for the intended use case, web radio current song
information), but I don't think it would have been a good idea to make
chapters suddenly so dynamic. (Still an idea to keep in mind; the new
code actually makes it easier to work towards this.)

You could mention how subtitles are timed metadata, and actually are
implemented as sparse packet streams in some formats. mp4 implements
chapters as special subtitle stream, AFAIK. (Ironically, this is very
not-ideal for files. It would be useful for streaming like web radio,
but mp4 is extremely bad for streaming by design for other reasons.)

bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
2019-09-19 20:37:05 +02:00
wm4 27fcd4ddc6 demux_lavf: compensate timestamp resets for OGG web radio streams
Some OGG web radio streams use timestamp resets when a new song starts
(you can find those Xiph's directory - other streams there don't show
this behavior). Basically, the OGG stream behaves like concatenated OGG
files, and "of course" the timestamps will start at 0 again when the
song changes. This is very inconvenient, and breaks the seekable demuxer
cache. In fact, any kind of seeking will break

This is more time wasted in Xiph's bullshit. No, having timestamp resets
by design is not reasonable, and fuck you. I much prefer the awful
ICY/mp3 streaming mess, even if that's lower quality and awful. Maybe it
wouldn't be so bad if libavformat could tell us WHERE THE FUCK THE RESET
HAPPENS. But it doesn't, and the randomly changing timestamps is the
only thing we get from its API.

At this point, demux_lavf.c is like 90% hacks. But well, if libavformat
applies this strange mixture of being clever for us vs. giving us
unfiltered garbage (while pretending it abstracts everything, and hiding
_useful_ implementation/low level details), not much we can do.

This timestamp linearizing would, in general, probably be better done
after the decoder, because then we wouldn't need to deal with timestamp
resets. But the main purpose of this change is to fix seeking within the
demuxer cache, so we have to do it on the lowest level.

This can probably be applied to other containers and video streams too.
But that is untested. Some further caveats are explained in the manpage.
2019-09-19 20:37:05 +02:00
wm4 cb82a206a9 demux_lavf: add per-stream state
Seems like this will be useful later.
2019-09-19 20:37:05 +02:00
wm4 91abd7a4f7 demux_lavf: use common mpv/ffmpeg timestamp conversion function
Probably doesn't change anything, other than looking slightly better. In
theory, the common function has some stuff that makes it more likely
that timestamps round-trip through conversions properly, but I didn't
confirm that.
2019-09-19 20:37:05 +02:00
wm4 4e4949b4dc audio_buffer: fix some more theoretical UB
This may call memmove() with size==0 and a NULL data pointer. In
addition to this being UB with memmove(), I think it's UB to do
arithmetic on a NULL pointer too. Of course, this doesn't matter in
practice at all, and is just stupidity to torture programmers.
2019-09-19 20:37:05 +02:00
wm4 fae31f39c7 demux: refactor cache range init/deinit
Remove the duplicated creation of the first range. Explicitly destroy
ranges, including the last one on final deinit.

It looks like this also fixes a leak of removed range structs, which was
never noticed because they're so small, and were freed on final deinit
due to having the demuxer as talloc parent.

This improves upon the previous commit too (that change should have
been part of it I guess). Sub-demuxers (demux_timeline only) now
automatically don't use the cache (like it was intended by the previous
commit). The cache is "initialized" (or disabled) last in the recursive
call chain, which is messy, but this sub demuxer stuff FUCKING SUCKS, as
mentioned in the previous commit message. This would be no problem if
the caching layer and actual demuxer implementations were separate.

Most of this change has no purpose. Might make (de-)initialization of
further cache exerpiments simpler.
2019-09-19 20:37:05 +02:00
wm4 e8147843fc demux: really disable cache for sub-demuxers
It seems the so called demuxer cache wasn't really disabled for
sub-demuxers (timeline stuff). This was relatively harmless, since the
actual packet data was shared anyway via refcounting. But with the
addition of a mmap cache backend, this may change a lot.

So strictly disable any caching for sub-demuxers. This assumes that
users of sub-demuxers (only demux_timeline.c by now?) strictly use
demux_read_any_packet(), since demux_read_packet_async() will require
some minor read-ahead if a low level packet read returned a packet for a
different stream.

This requires some awkward messing with this fucking heap of trash. The
thing that is really wrong here is that the demuxer API mixes different
concepts, and sub-demuxers get the same API as decoders, and use the
cache code.
2019-09-19 20:37:05 +02:00
wm4 5d6b7c39ab demux: handle accounting for index size differently
The demuxer cache tries to track the number of bytes allocated for the
cache. In addition to the packet queue, the seek index is another data
structure that roughly depends on the amount of packets cached. So the
index size should somehow be part of the total number of bytes tracking.

Until now, this was handled with KF_SEEK_ENTRY_WORST_CASE, basically a
shitty heuristic. It was a guess (and probably rather an upper bound
than a lower bound). The implementation details made it annoying, and it
was conceptually inaccurate too.

Change this, and instead simply add the index size to the total cache
size. This essentially makes it part of the backbuffer. It's nice that
this cleanly decouples it from the packet size tracking itself.

Since it's part of the backbuffer number of bytes now, packet pruning
can't necessarily free enough space in the backbuffer anymore. Before
this commit, the backbuffer consisted of packets only, so it was
possible to reduce its size to 0 by pruning all packets until the
decoder reader position, at which point a packet was accounted as
forward buffered. Now the index is added to this, and it can't be
pruned. Replace the assert() because of this changed invariant.
2019-09-19 20:37:05 +02:00
wm4 b45c17e5a9 m_option: add "B" suffix to human-readable byte numbers
The conversion to string as the pretty printer returns it is
sometimes used on OSD. I think it's pretty odd that quantities below 1
KB are shown as number without suffix. So use "B" for them.

For orthogonality, allow the same for parsing. (Although strictly
speaking, this is not a requirement of the option API. Option parsers
don't need to accept pretty-printed strings.)
2019-09-19 20:37:05 +02:00
wm4 46247df6e5 common: add MP_IS_ALIGNED macro 2019-09-19 20:37:05 +02:00
wm4 7c356ee836 packet: change len field from int to size_t
Why not. struct demux_packet doesn't change on 64 bit size due to
alignment padding.
2019-09-19 20:37:05 +02:00
wm4 b9250569cd demux: fix assertion when switching tracks during backward playback
Someone who rams a knife into his own hand just to see what happens is
normally put in a psychiatric ward. But in software, this is acceptable
behavior. Programs are not supposed to crash just because a user did
something unreasonably dumb.

Switching tracks during backward playback is such a thing. It triggered
an assertion because the newly enabled stream was not properly
initialized for backward playback. Fix this, and make it actually work
(mostly; it still takes a "while" until playback recovers fully).

This actually makes some aspects of initialization slightly cleaner.
2019-09-19 20:37:05 +02:00
wm4 60a0db39aa player: ensure backward playback state is propagated on track switching
Track switching doesn't run reset_playback_state(), so a track enabled
at runtime during backward playback would lead to a messed up state.

This commit just does a bad code monkey fix to this. It feels like there
needs to be a much better way to propagate this state.
2019-09-19 20:37:05 +02:00
wm4 911718c413 demux: use binary search for cache seek index
Not sure if this is bug-free. You _always_ make bugs when writing a
binary search from scratch (and such is the curse of C, though if I did
this in C++ it would probably end in blood). It seems to work though,
checking against the normal linear search.

It's slightly faster. Not much.

I wonder if the termination condition can be written in a nicer/elegant
way. I guess the fact that it's not a == predicate makes this slightly
messier?
2019-09-19 20:37:05 +02:00
wm4 1f13bd0942 demux: create full seek index for cached packets
The purpose of the seek index is to avoid having to iterate over the
full linked list of cached packets, which should speed up seeking. Until
now, there was an excuse of a seek index, that didn't really work.

The idea of the old index was nice: have a fixed number of entries (no
need to worry about exceeding memory requirements), which are
"stretched" out as the cache gets bigger. The size of it was 16 entries,
which in theory should speed up seeking by the factor 16, given evenly
spaced out entries. To achieve this even spacing, it attempted to "thin
out" the index by half once the index was full (see e.g. index_distance
field). In my observations this didn't really work, and the distribution
of the index entries was very uneven. Effectively, this did nothing. It
probably worked once and I can't be assed to debug my own shit code.
Writing new shit code is more fun.

Write new shit code for fun. This time it's a complete index. It's kept
in a ringbuffer (for easier LIFO style appending/removing), which is
resized with realloc if it becomes too small.

Actually, the index is not completely completely; it's still "thinned
out" by a hardcoded time value (INDEX_STEP_SIZE). This should help with
things like audio or crazy subtitle tracks (do they still create
those?), where we can just iterate over a small part of the linked
packet list to get the exact seek position. For example, for AAC audio
tracks with typical samplerates/framesizes we'd iterate about 50 packets
in the linked list.

The results are good. Seeking in large caches is much faster now,
apparently at least 1 or 2 orders of magnitude. Part of this is because
we don't need to touch every damn packet in a huge linked list (bad
cache behavior - the index is a linear memory region instead), but
"thinning" out the search space also helps. Both aspects can be easily
tested (setting INDEX_STEP_SIZE to 0, and replacing e->pts with
e->pkt->kf_seek_pts in find_seek_target()).

This does use more memory of course. In theory, we could tolerate memory
allocation failures (the index is optional and only for performance),
but I didn't bother and inserted an apologetic comment instead, have fun
with the shit code). the memory usage doesn't seem to be that bad,
though. Due to INDEX_STEP_SIZE it's bounded by the file duration too.

Try to account for the additional memory usage with an approximation
(see KF_SEEK_ENTRY_WORST_CASE). It's still a bit different, because the
index needs a single, potentially large allocation.
2019-09-19 20:37:05 +02:00
wm4 aa275b2f0c demux: simplify cache search and exit early
The search was slightly more complicated and slow than it had to be. It
didn't assume that the packet list was sorted, which is responsible for
much of this. (I think the search code was borrowed from demux_mkv.c,
which does not sort index entries.)

There was a half-hearted attempt to make it exit early, but it was
mostly ineffective.

Simplify the code based on the assumption that the list is sorted. This
will exit the search loop once the worst case candidate entry was
checked.
2019-09-19 20:37:05 +02:00
wm4 c0014e2f93 demux: update some comments
Mostly about the packet queue and the subtitle handling of it.

(This mess sure sounds like a good argument to give up the separate
stream queues, and using a single packet queue per cached range.)
2019-09-19 20:37:05 +02:00
wm4 a0d59a9a15 demux: shorten some redundant output
This message would always show "correct_dts=0 correct_pos=0".
2019-09-19 20:37:05 +02:00
wm4 277ab02f38 command: show number of hidden items in OSD lists
Affects the "classic" OSD rendering of some properties, like playlists.
2019-09-19 20:37:05 +02:00
wm4 7ed4d77a97 manpage: some more backward playback edits 2019-09-19 20:37:05 +02:00
wm4 f439064e7f demux: demux multiple audio frames in backward playback
Until now, this usually passed a single audio frame to the decoder, and
then did a backstep operation (cache seek + frame search) again. This is
probably not very efficient, especially considering it has to search the
packet queue from the "start" every time again.

Also, with most audio codecs, an additional "preroll" frame was passed
first. In these cases, the preroll frame would make up 50% of audio
decoding time. Also not very efficient.

Attempt to fix this by returning multiple frames at once. This reduces
the number of backstep operations and the ratio the preoll frames. In
theory, this should help efficiency. I didn't test it though, why would
I do this? It's just a pain. Set it to unscientific 10 frames.
(Actually, these are 10 keyframes, so it's much more for codecs like
TrueHD. But I don't care about TrueHD.)

This commit changes some other implementation details. Since we can
return more than 1 non-preroll keyframe to the decoder, some new state
is needed to remember how much. The resume packet search is adjusted to
find N ("total") keyframe packets in general, not just preroll frames.
I'm removing the special case for 1 preroll packet; audio used this, but
doesn't anymore, and it's premature optimization anyway.

Expose the new mechanism with 2 new options. They're almost completely
pointless, since nobody will try them, and if they do, they won't
understand what these options truly do. And if they actually do, they
most likely would be capable of editing the source code, and we could
just hardcode the parameters. Just so you know that I know that the
added options are pointless.

The following two things are truly unrelated to this commit, and more
like general refactoring, but fortunately nobody can stop me.

Don't set back_seek_pos in dequeue_packet() anymore. This was sort of
pointless, since it was set in find_backward_restart_pos() anyway (using
some of the same packets). The latter function tries to restrict this to
the first keyframe range though, which is an optimization that in theory
might break with broken files (duh), but in these cases a lot of other
things would be broken anyway.

Don't set back_restart_* in dequeue_packet(). I think this is an
artifact of the old restart code (cf. ad9e473c555). It can be done
directly in find_backward_restart_pos() now. Although this adds another
shitty packet search loop, I prefer this, because clearer what's
actually happening.
2019-09-19 20:37:05 +02:00
wm4 e62afe4055 demux: remove further calls to packet size estimation function
May as well be part of the previous commit.
2019-09-19 20:37:05 +02:00
wm4 976ee96e45 demux: don't loop over all packets to find forward buffered size on seek
The size of all forward buffered packets is used to control maximum
buffering.

Until now, this size was incrementally adjusted, but had to be
recomputed on seeks within the cache. Doing this was actually pretty
expensive. It iterates over a linked list of separate memory allocations
(which are probably spread all over the heap due to the allocation
behavior), and the demux_packet_estimate_total_size() call touches a lot
of further memory locations. I guess this affects the cache rather
negatively. In an unscientific test, the recompute_buffers() function
(which contained this loop) was responsible for roughly half of the time
seeking took.

Replace this with a way that computes the buffered size between 2
packets in constant times. The demux_packet.cum_pos field contains the
summed sizes of all previous packets, so subtracting cum_pos between two
packets yields the size of all packets in between. We can do this
because we never remove packets from the middle of the queue. We only
add packets to the end, or remove packets at the beginning.

The tail_cum_pos field is needed because we don't store the end position
of a packet, so the last packet's position would be unknown. We could
recompute the "estimated" packet size, or store the estimated size in
the packet struct, but I just didn't like this.

This also removes the cached fw_bytes fields. It's slightly nicer to
just recompute them when needed. Maintaining them incrementally was
annoying. total_size stays though, since recomputing it isn't that cheap
(would need to loop over all ranges every time).

I'm always using uint64_t for sizes. This is certainly needed (a stream
could easily burn through more than 4GB of data, even if much less of
that is cached). The actual cached amount should always fit into size_t,
so it's casted to size_t for printfs (yes, I hate the way you specify
stdint.h types in printfs, the less I have to use that crap, the
better).
2019-09-19 20:37:05 +02:00
wm4 e7db262450 demux: remove tracking of number of forward buffered packets
In ancient times, the number of packets was used to limit excessive
read-ahead. This was completely replaced by tracking the size in bytes.
The number of packets was used in debugging output only.

In one case (packet got demuxed and is added to a queue), only log
whether there were packets on this stream before. (Unknown whether it's
useful.)

In another case (queue overflow), actually count the number of packets.
It's vaguely useful, and the message with the number of packets is shown
only once after a seek reset, so it doesn't matter whether it's slow.
2019-09-19 20:37:05 +02:00
wm4 aacc868bdd f_decoder_wrapper: fix initialization state
Some state wasn't reset when decoding was started without a seek reset
before it. The code used to rely on reset_decoder() resetting this
state, but since the commit referenced below, reset_decoder() does less
than reset().

Fix this by explicitly calling reset() on initialization.

Fixes: "f_decoder_wrapper: avoid full reset on timeline switch etc."
2019-09-19 20:37:05 +02:00
wm4 be0878e121 demux: fix backward demuxing freeze if first packet is not a keyframe
Some files don't start with keyframe packets. Normally, this is not
sane, but the sample file which triggered this was a cut TV capture
transport stream. And this shouldn't happen anyway.

Introduce a further heuristic: if the last seek target was before the
start of the cached data, and the start of the cache is marked as BOF
(beginning of file), then we won't find anything better. This is
possibly a bit shaky, because both seek_start and back_seek_pos weren't
made for this purpose. But I can't come up with situations where this
would actually break. (Leave this to shitty broken files I hit later.)

I also considered finding the first packet in the cache that is marked
as keyframe, i.e. the first actual seek target, and comparing it to
"first", but I didn't like it much. Well whatever.

It's a bit silly that this caused a hard freeze (and similar issues
still will). The problem is that the demuxer holds the lock and has no
reason to release it. And in general, there's a single lock for the
entire demuxer cache. Finer grained locking would probably not make much
sense. In theory status of available data and maybe certain commands to
the demuxer could be moved to separate locks, but it would raise
complexity, and you'd probably still need to get the central lock in
some cases, which would deadlock you anyway.

It would still be nice if some minor corner case in the wonderfully
terrible and complex backward demuxer state machine couldn't lock up the
player. As a hack, unlock and then immediately lock again. Depending on
the OS mutex implementation, this may give other waiters a chance to
grab the lock. This is not a guarantee (some OSes may for example not
wake up other waiters until the next time slice or something), but works
well on Linux.
2019-09-19 20:37:05 +02:00
wm4 9c32997c65 demux: simplify and improve performance of backward playback stepping
The step_backwards function set reader_head to the start of the current
cache range. This was completely unnecessary and made it _much_ slower.
Remove the code that adjusts reader_head. Merge the rest of the code
into the only caller and remove the function.

The comment on the removed code was quite right. It was "inefficient".
Removing it delegates going to an early position to the normal seek
code, triggered by find_backward_restart_pos() incremental back seek
logic. I suppose especially audio benefits from this, because this
happens for every single audio packet (except maybe freaky bullshit like
TrueHD, which has "keyframes").

The blabla about performance in the removed comments is still true, but
now applies to the seek code itself only.
2019-09-19 20:37:05 +02:00
wm4 d25fbb0813 demux: fix backward playback at EOF with full demuxer cache
Fixes "mpv file.mkv --cache --demuxer-cache-wait --play-dir=backward",
and other situations where the demuxer cache contains the entire file,
and playback is to start from the end. It also can be triggered when
starting playback normally with --cache, and once everything is in the
cache, enabling backward playback and seeking past EOF.

In all cases, the cache seek will set reader_head=NULL (because you
seeked to/past EOF). Then the code (the one modified by this commit)
sees that ds->queue->is_bof==true, and thinks we've reached BOF
(beginning of file) while searching for a useful packet, i.e. we found
nothing and playback really can only end.

Obviously this is nonsense, we've found only nothing if we actually
searched from the beginning, not some "random" reader_head (== first)
value that does not include the entire cache. That means the condition
should trigger only if the start of the search (first variable) points
to the beginning of the cache (ds->queue->head).

Not taking this if means we'll seek to an earlier position and retry.
Also, a seek before the beginning of the cache will always end up with
reader_head==ds->queue->head, i.e. we'll terminate properly.

That comment was quite right.
2019-09-19 20:37:05 +02:00
wm4 a88b7bf0fc manpage: another comment on backward playback with hardware decoding 2019-09-19 20:37:05 +02:00
wm4 165799157d vd_lavc: add --hwdec-extra-frames option
Surprised this didn't exist before.
2019-09-19 20:37:05 +02:00
wm4 e8a051b3cb f_decoder_wrapper: reorganize, fix EDL/ordered chapters backward playback
Before this commit, there was a single process_decoded_frame() function.
It handled various aspects of dealing with a newly decoded frame. Move
some of these to a separate process_output_frame() function.

This new function is called in the order the frames are returned to the
playback core. Some correct_audio_pts() (was process_audio_frame())
becomes slightly less awkward due to this, and the timestamp smoothing
can actually work in backward playback mode now (thus moving p->pts out
of reset_decoder()).

Behavior for normal playback also changes subtly. This shouldn't matter
in sane cases, but if you mix broken files, --no-correct-pts, and
timeline stuff, differences in behavior might be visible.

Timeline clipping (EDL/ordered chapters) works now, because it's done
before "transforming" the timestamps. Audio timestamp smoothing happens
after it, which is a behavior change, but should be more correct. This
still runs crazy_video_pts_stuff() before everything else. On the pther
hand, --no-correct-pts or missing timestamp processing is done last. But
these things didn't really work with timeline before.
2019-09-19 20:37:05 +02:00
wm4 d55c2a1243 f_decoder_wrapper: avoid full reset on timeline switch etc.
Slightly cleaner. We don't need to awkwardly backup "some" state on
backwards playback. Due to not resetting last_format, normal timeline
switches don't unconditionally trigger recomputing of certain image
parameters. Also probably doesn't reset framedrop parameters, although I
don't care about that part.
2019-09-19 20:37:05 +02:00
wm4 ea5c15874a f_decoder_wrapper: fully reset timestamp fixup logic on seeks
This could lead to nonsense when backward playback is involved. Better
reduce the possible interactions. Besides, it's better to fully reset
things on seeks in general.

The only exception is has_broken_packet_pts, which enables hr-seek if
everything looks good. It's intended to trigger at the second hr-seek or
so if the file is normal, and to disable it if the file is broken. It
tries to avoid enabling the hr-seek logic before it can know about
whether things are "good", so resetting it on seeks would obviously
never enable it. Document it as explicit exception.
2019-09-19 20:37:05 +02:00
wm4 e86a0df52e f_decoder_wrapper: move option update to a common entrypoint
process() calls these functions. It's a much better place to potentially
copy changed option values into the cache struct.
2019-09-19 20:37:05 +02:00
wm4 0c5df2965e options: rename --play-direction to --play-dir
And add simpler aliases for the modes.

I'm not sure how to name things, and the option list is in general full
of different conventions. Some names are shortened, some are explicit
and long.

I guess options that have a chance to be used normally (i.e. not obscure
tuning or debugging) should have a short and convenient names.

In this specific case, play-direction is like a mixture of both. It
should be either playback-direction or play-dir, not shorten one word
but not the other.

The convenience aliases are because I got sick of typing out "backward".
I guess "back" would also do it, but there's no proper antonym (and
maybe it's "wrong" in the strict sense of the word).
2019-09-19 20:37:05 +02:00
wm4 8812530b31 demux: more backwards playback preroll packets for vorbis and mp3
Together with the previous commit, this seems to make backward playback
work in files with vorbis and mp3 audio codecs.

For Vorbis (with libavcodec's decoder, didn't test libvorbis), the first
packet was just always completely discarded. This happened even though
we tell libavcodec that we do discarding of padding manually. It simply
happened inside the codec, not libavcodec's general initial padding
handling. In addition, the first output decoded frame seems to contain
partial data. (Unlike the opus decoder, it doesn't report any padding at
all.)

The Opus decoder (again libavcodec only tested) reports an initial
padding, but it appears to be too small, and it sounds right only with 2
packets discarded. So its status doesn't change.

I'm not sure why I need 2 frames for mp3, but with that value I had
success on the samples I tested.
2019-09-19 20:37:05 +02:00
wm4 da6e862c4f f_decoder_wrapper: hack for discarding preroll in backward playback mode
Some audio codecs will discard or cut the first frames when starting
decoding. While some of that works through well-defined mechanisms (like
initial padding), it's in general very codec/decoder specific, and not
really predictable. In addition, libavcodec isn't very good with
reporting "dropped" frames (and our internal interface reflects this).
It seems our only chance to handle this is through timestamps.

In theory, it would be best to discard frames that have timestamps
before the "resume" position. But since video has reordered timestamps,
we'd need to put some effort into finding this position. The first video
packet doesn't necessarily contain this timestamp. (In theory, we could
just do this in the demuxer with some trivial additional work, and set
it on the packet's kf_seek_pts field. Although this field is supposed to
contain just this value, the field is considered demuxer-internal, and I
didn't want to make matters worse by reusing it for the interface to the
decoder. With some more effort and buffering, we could calculate this
value within the decoder, but fuck that.)

The approach chosen in this commit is setting the timestamp to NOPTS.
This will break in some obscure situations, but backward playback is a
pretty obscure feature to begin with, so I considered this a reasonable
implementation choice.

Before passing a preroll packet to the decoder, its timestamps are set
to NOPTS. Frames that are returned from the decoder and have the NOPTS
timestamp are considered preroll and are discarded. This happens only
during "preroll" mode (preroll_discard==true), so it doesn't affect
normal forward playback. It's disabled on the first packet with a
timestamp, so it can tolerate some crap even in backward playback mode.
We don't check the dts fields out of laziness (decoded audio frames
don't even have this field).

I considered using an approach using the EDL clipping infrastructure (as
mentioned in the last two paragraphs in the commit message of commit
" demux_lavf: implement bad hack for backward playback of wav"). This
didn't work, and I blamed timestamp rounding within mpv for it. But the
problem was actually due to Matroska-rounded timestamps. Since the audio
frame size isn't exactly aligned to 1ms, there will be an overlap (or
gap) in the timestamps. This overlap is much smaller than 1ms, since
it's just the sub-millisecond remainder part of the audio frame size.
This makes the timestamps discontinuous and unreliable for the purpose
we wanted to use it. We can't just smooth the timestamps in the demuxer
either.
2019-09-19 20:37:05 +02:00
wm4 ab19888ba4 demux_mkv: don't set keyframe flag for timestamp-less audio frames
Matroska has this weird concept of "lacing", which are really sub-blocks
packed into a larger actual block. They are demuxed as individual
packets, because that's what the decoder needs. Basically they're a
Matroska hack to reduce per-packet muxing overhead.

One problem is that these sub-blocks don't have timestamps. The
timestamps need to be created from the "default duration". If this
default duration isn't in the file header (or if we drop it when it has
a known broken value), the resulting packets won't have a timestamp.

This is an usual and weird situation, that may confuse the demuxer layer
(and backward playback in particular). Fix this by not setting the
keyframe flag for these.

This affects only audio packets. Subtitle lacing is explicitly not
supported (in theory would at least lack a way to specify durations),
and video won't usually use it for real video codecs (not every frame is
a "keyframe", timestamp reordering).
2019-09-19 20:37:05 +02:00
wm4 af60a45fdf f_decoder_wrapper: remove stale/duplicated comment 2019-09-19 20:37:05 +02:00
wm4 6646e82daa demux: move timestamp helper macros to common.h
These are probably generally useful.
2019-09-19 20:37:05 +02:00
wm4 7d3bdb91da manpage: document accidental feature/bug
Clarify existing semantics for the --start/--end/--length options.
De-emphasize the difference between absolute and relative timestamps,
since they've not been different by default since mpv 0.14.

Document a bug, that also happens to work as a feature: if the option
value begins with spaces, the code for checking for relative timestamps
is inactive, and they're always considered absolute. The check is done
on the first character of the string - so even a negative timestamp will
be treated as absolute.)

Yes, this is useful in extremely rare situations, such as when you
really want send a specific timestamp (even a negative one) to the
demuxer.
2019-09-19 20:37:05 +02:00
wm4 a11aad4964 player: partially fix seek_to_last_frame in backward mode
Another shitty obscure feature that usually nobody notices.
Unsurprisingly, it doesn't go well with backward playback mode.

If you use --keep-open in forward playback mode, and seek past the end
of the file, it tries to seek to the very last frame. The demuxer will
seek to the last "keyframe" before the end (i.e. some frames to go in
most cases), and trying to hr-seek to the file duration often won't cut
it, so this requires some special code. The function at hand seeks
"close" to the end, and then stops hr-seek when the last frame us
encountered (simple enough and very effective).

In backward playback mode, start and end are reversed, and we need to
seek "close" to the start of the file instead. Simple enough to do, and
it works.

One problem is that command.c has some weird logic to make going beyond
the last chapter either end playback (--keep-open=no), or jump to the
last frame. Now this will jump to the first frame, which is weird, but
let's ignore this.

Another problem is that seeking before playback start position hits EOF
in backward playback mode, which is a demuxer bug, and has nothing to do
with this code. But it triggers this code, so seeking before the start
will show the "last" frame. (My description is a mess with directions.
Figure it out yourself.)
2019-09-19 20:37:05 +02:00
wm4 c7269e4e84 player: fix --loop with backward playback
Obviously should seek back to the end of the file when it loops.

Also remove some minor code duplication around start times. This isn't
the correct solution by the way. Rather than hoping we know a reasonable
start/end time, this stuff should instruct the demuxer to seek to the
exact location. It'll work with 99% of all normal files, but add an
appropriate comment (that basically says the function is bullshit) to
get_start_time() anyway.
2019-09-19 20:37:05 +02:00
wm4 878d4ea2ee player: remove some duplication between normal looping and ab-loops
Not sure if this is better or worse.

Some minor behavior changes.
2019-09-19 20:37:05 +02:00
wm4 7a0f112a44 player: modify/simplify AB-loop behavior
This changes the behavior of the --ab-loop-a/b options. In addition, it
makes it work with backward playback mode.

The most obvious change is that the both the A and B point need to be
set now before any looping happens. Unlike before, unset points don't
implicitly use the start or end of the file. I think the old behavior
was a feature that was explicitly added/wanted. Well, it's gone now.

This is because of 2 reasons:

1. I never liked this feature, and it always got in my way (as user).
2. It's inherently annoying with backward playback mode.

In backward playback mode, the user wants to set A/B in the wrong order.
The ab-loop command will first set A, then B, so if you use this command
during backward playback, A will be set to a higher timestamps than B.
If you switch back to forward playback mode, the loop would stop
working. I want the loop to just continue to work, and the chosen
solution conflicts with the removed feature.

The order issue above _could_ be fixed by also switching the AB-loop
user option values around on direction switch. But there are no other
instances of option changes magically affecting other options, and doing
this would probably lead to unexpected misery (dying from corner cases
and such).

Another solution is sorting the A/B points by timestamps after copying
them from the user options. Then A/B options set in backward mode will
work in forward mode. This is the chosen solution. If you sort the
points, you don't know anymore whether the unset point is supposed to
signify the end or the start of the file.

The AB-loop code is slightly better abstracted now, so it should be easy
to restore the removed feature. It would still require coming up with a
solution for backwards playback, though.

A minor change is that if one point is set and the other is unset, I'm
rendering both the chapter markers and the marker for the set point.
Why? I don't know. My test file had chapters, and I guess I decided this
looked better.

This commit also fixes some subtle and obvious issues that I already
forgot about when I wrote this commit message. It cleans up some minor
code duplication and nonsense too.

Regarding backward playback, the code uses an unsanitary mix of internal
("transformed") and user timestamps. So the play_dir variable appears
more than usual.

To mention one unfixed issue: if you set an AB-loop that is completely
past the end of the file, it will get stuck in an infinite seeking loop
once playback reaches the end of the file. Fixing this reliably seemed
annoying, so the fix is "just don't do this". It's not a hard freeze
anyway.
2019-09-19 20:37:05 +02:00
wm4 6f9059f858 player: replace a magic numer by another magic number
This code attempts to seek to the last frame by seeking close to the
end, and then decoding until the last frame has been reached. To do so
it sets hrseek_lastframe, which for video enables some logic to "catch"
this last frame, and completely ignores hrseek_pts. But audio still may
use hrseek_pts

I don't know if the original author (me) was thinking, if anything, when
setting this variable to 1e99, essentially a random, number. It's very
large, and a timestamp like this will never happen, so it does its job.
But it's random.

Use INFINITY instead. It will skip all audio samples in the audio code
correctly. This change doesn't fix anything, but it does get rid of the
random looking number.
2019-09-19 20:37:05 +02:00
wm4 2363e15eee player: simplify/fix --start/--end handling with --rebase-start-time=no
The get_play_start_pts() function was supposed to return "rebased"
(relative to 0) timestamps. This was roundabout, because one of 2
callers just added the offset back, and the other caller actually
expected an absolute timestamp.

Change rel_time_to_abs() (whose return value get_play_start_pts()
returns without further changes) to return absolute times.

This should fix that absolute and relative times passed to --start and
--end were treated the same, which can't be right. It probably also
fixes --end if --rebase-start-time=no is used (which can't have been
correct either).

All in all I'm not sure why --rebase-start-time=no or absolute vs.
relative times in --start/--end even exist, when they were incorrectly
implemented for years.

Untested, because no sample file and I don't care. However, if anyone
cares, and I got it wrong, I hope it's simple to fix.
2019-09-19 20:37:05 +02:00
wm4 23a73938fa player: minor --end simplification 2019-09-19 20:37:05 +02:00
wm4 900a9624f9 options: remove --chapter
Has been deprecated for almost 3 years. Manpage didn't mention the
deprecation, but CLI and release notes did. It wouldn't be much effort
to keep this option working, but I just don't see the damn point.

--start/--end can specify chapters using special syntax, which is
equivalent.
2019-09-19 20:37:05 +02:00
wm4 f68d9e75f8 player: fix --end for backwards playback
We need to transform the timestamp returned by get_play_end_pts().

I considered making it return the transformed timestamp directly. There
are 4 callers; 2 need a transformed timestamps, 2 don't. So I guess it
doesn't matter.
2019-09-19 20:37:04 +02:00
wm4 aebccb8801 osd: simplify AB-loop rendering on progress bar
This adds the stops using the same logic get_play_end_pts() and
handle_loop_file(). It did that before, it just looks slightly different
now. It also won't try to add MP_NOPTS_VALUE as stop value.
2019-09-19 20:37:04 +02:00
wm4 281e998290 player: make a function static 2019-09-19 20:37:04 +02:00
wm4 2c3c6aae66 demux, f_decoder_wrapper: fix coverart in backward mode
Shitty ancient hack that wastes my time all the time.

demux.c: always return the coverart packet as soon as possible, and
don't let the backward demux state machine possibly stop it.

f_decoder_wrapper.c: mess with some shit until it somehow starts to
work. I think the old code tried to let it cleverly fall through so the
packet was processed "normally"; just make it run the "usual" code
instead.
2019-09-19 20:37:04 +02:00
wm4 aaf4efd012 player: fix --hr-seek-demuxer-offset with backward playback 2019-09-19 20:37:04 +02:00
wm4 204a7725de demux_lavf: implement bad hack for backward playback of wav
This commit generally fixes backward playing in wav, at least in most
PCM cases.

libavformat's wav demuxer (and actually all other raw PCM based
demuxers) have a specific behavior that breaks backward demuxing. The
same thing also breaks persistent seek ranges in the demuxer cache,
although that's less critical (it just means some cached data gets
discarded). The backward demuxing issue is fatal,  will log the message
"Demuxer not cooperating.", and then typically stop doing anything.

Unlike modern media formats, these formats don't organize media data in
packets, but just wrap a monolithic byte stream that is described by a
header. This is good enough for PCM, which uses fixed frames (a single
sample for all audio channels), and for which it would be too expensive
to have per frame headers.

libavformat (and mpv) is heavily packet based, and using a single packet
for each PCM frame causes too much overhead. So they typically "bundle"
multiple frames into a single packet. This packet size is obviously
arbitrary, and in libavformat's case hardcoded in its source code.

The problem is that seeking doesn't respect this arbitrary packet
boundary. Seeking is sample accurate. You can essentially seek inside a
packet. The resulting packets will not be aligned with previously
demuxed packets. This is normally OK.

Backward seeking (and some other demuxer layer features) expect that
demuxing an earlier demuxed file position eventually results in the same
packets, regardless of the seeks that were done to get there. I like to
call this "deterministic" demuxing. Backward demuxing in particular
requires this to avoid overlaps, which would make it rather hard to get
continuous output.

Fix this issue by detecting wav and hopefully other raw audio formats
with a heuristic (even PCM needs to be detected as heuristic). Then, if
a seek is requested, align the seek timestamps on the guessed number of
samples in the audio packets returned by the demuxer.

The heuristic excludes files with multiple streams. (Except "attachment"
video streams, which could be an ID3 tag. Yes, FFmpeg allows ID3 tags on
WAV files.) Such files will inherently use the packet concept in some
way.

We don't know how the demuxer chooses the internal packet size, but we
assume that it's fixed and aligned to PCM frame sizes. The frame size is
most likely given by block_align (the native wav frame size, according
to Microsoft). We possibly need to explicitly read and discard a packet
if the seek is done without reading anything before that. We ignore any
subsequent packet sizes; we need to avoid the very last packet, which
likely has a different size.

This hack should be rather benign. In the worst case, it will "round"
the seek target a little, but the maximum rounding amount is bounded.
Maybe we _could_ round up if SEEK_FORWARD is specified, but I didn't
bother.

An earlier commit fixed the same issue for mpv's demux_raw.

An alternative, and probably much better solution would be clipping
decoded data by timestamp. demux.c could allow the type of overlap the
wav demuxer introduces, and instruct the decoder to clip the output
against the last decoded timestamp. There's already an infrastructure
for this (demux_packet.end field) used by EDL/ordered chapters.

Although this sounds like a good solution, mpv unfortunately uses floats
for timestamps. The rounding errors break sample accuracy. Even if you
used integers, you'd need a timebase that is sample accurate (not always
easy, since EDL can merge tracks with different sample rates).
2019-09-19 20:37:04 +02:00
wm4 f24ff0e948 demux: add an explicit start state for backward demuxing
Yay, more subtle state on top of this nightmarish, fragile state
machine. But this is what happens when you subvert the laws of nature.

This simple checks where playback should "resume" from when no packets
were returned to the decoder yet after the seek that initiated backward
playback. The main purpose is to process the first returned keyframe
range in the same way like all other ranges. This ensures that things
like preroll are included properly.

Before this commit, it could for example have happened that the start of
the first audio frame was slightly broken, because no preroll was
included. Since the audio frame is reversed before sending it to the
audio output, it would have added an audible discontinuity before the
second frame was played; all subsequent frames would have been fine.
(Although I didn't test and confirm this particular issue.)

In future, this could be useful for certain other things.

At least the condition for delaying the backstep seek becomes simpler
and more explicit.

Move the code that attempts to start demuxing up in dequeue_packet.
Before, it was not called when the stream was in back_restarting state.
This commit makes streams be in back_restarting state at initialization,
so the demuxer would never have started reading.

Likewise, we need to call back_demux_see_packets() right after seek in
case the seek was within the cache. (We don't bother with checking
whether it was a cached seek; nothing happens if it was a normal one.)
There is nothing else that would process these cached packets
explicitly, although coincidences could sporadically trigger it.

The check for back_restart_next in find_backward_restart_pos() now
decides whether to use this EOF special code. Since the backward
playback start state also sets this variable, we don't need some of
the complex checks in dequeue_packet() anymore either.
2019-09-19 20:37:04 +02:00
wm4 a84c4de31f manpage: deinterlacing with backwards playback probably works
As well as other filtering. I was writing this with the assumption that
timestamps go backwards (which I first planned to do). But in fact,
timestamps go forward, frame durations are positive, and adding a frame
duration to a timestamp yields the correct result. The only strange
thing is that timestamps are negative.

Also, media of course goes backwards. In other possible implementation,
filters would see normal forward playback, interrupted by seeks or
discontinuities. It turns out the current implementation of providing a
continuous backward media stream is probably better for filters.

Even deinterlacing seems to work. libavcodec always outputs fields in as
interleaved frames (i.e. fields are not reversed), and making up
timestamps for the new frames (when doubling the framerate) works
exactly like like in the forward case.

Actually the previous paragraph was a lie, and libavcodec does not
output fields as interleaved frames in rare cases. Sometimes AVFrame
contains single fields. In this case you'd need to inverse the field
dominance for deinterlacing filters to work correctly.
2019-09-19 20:37:04 +02:00
wm4 b04a761ce4 manpage: backward encoding actually appears to work
The way backward playback is implemented doesn't break basic assumptions
about timestamps after the decoder, so I guess all the encoding mode
needs to do is to adjust for the start offset, which it already does.

Though I might be wrong and my test was possibly flawed.

Stream recording on the other hand will fail immediately with
--record-file, and --stream-record will probably yield unexpected
results if any backstep seeks are done.
2019-09-19 20:37:04 +02:00
wm4 f53f9b89b1 demux: add a special case for backward demuxing of opus
Make --audio-backward-overlap default to 2 for Opus. I have no idea why
this is needed. It seems to fix backward decoding though (going purely
by listening).

Normally, this should not be needed, since initial padding is completely
contained within the first packet (normally, and in the case I tested).
So the 2nd packet/frame should be fine, but for some unknown reason it
works only with the 3rd.
2019-09-19 20:37:04 +02:00
wm4 6d11668a9c demux: use no overlapping packets for lossless audio
Worthless optimization, but at least it justifies that the
--audio-backward-overlap option has an "auto" choice. Tested with PCM
and FLAC.
2019-09-19 20:37:04 +02:00
wm4 327f3fc848 manpage: document why Vorbis backward playback does not work
The only reasonable solution to this is probably to make discarding of
preroll frames based on timestmaps, instead of frame/packet count. But
then you get issues with video and its dumb timestamp reordering. So for
now, fuck it.
2019-09-19 20:37:04 +02:00
wm4 001db94d1e demux: remove some redundant pointer indirections
In all of these cases ds->in should be the same as the local variable
in, and neither ds->in nor in ever change, i.e. a cosmetic
simplification.
2019-09-19 20:37:04 +02:00
wm4 085c7106b9 demux: change backward-overlap to keyframe ranges instead of packets
This seems more useful in general. This change also happens to fix a
miscounting of preroll packets when some of them were "rounded" away,
and which could make it stuck.

Also a simple intra-refresh encode with x264 (and muxed to mkv by it)
seems to work now. I guess I misinterpreted earlier results.
2019-09-19 20:37:04 +02:00
wm4 ba95a0b573 demux: fix typos 2019-09-19 20:37:04 +02:00
wm4 4f7684463f demux: redo backstep seek handling slightly again
Backstepping still could get "stuck" if the demuxer didn't seek far back
enough. This commit fixes getting stuck if playing backwards from the
end, and audio has ended much earlier than the video.

In commit "demux: fix initial backward demuxing state in some cases",
I claimed that the backward seek semantics ("snapping" backward in
normal seeking, unrelated to backward playing) would take care of
this. Unfortunately, this is not always quite true.

In theory, a seek to any position (that does not use SEEK_FORWARD, i.e.
backward snapping) should return a packet for every stream. But I have a
mkv sample, where audio ends much earlier than video. Its mkvmerge
created index does not have entries for audio packets, so the video
index is used. This index has its last entry somewhere close after the
end of audio. So no audio packets will be returned. With a "too small"
back_seek_size, the demuxer will retry a seek target that ends up in
this place forever. (This does not happen if you use --index=recreate.
It also doesn't happen with libavformat, which always prefers its own
index, while mpv's internal mkv demuxer strictly prefers the index from
the file if it can be read.)

Fix this by adding the back_seek_size every time we fail to see enough
packets. This way the seek step can add up until it works.

To prevent that back_seek_pos just "runs away" towards negative infinity
by subtracting back_seek_size every time we back step to undo forward
reading (e.g. if --no-cache is used), readjust the back_seek_pos to the
lowest known resume position. (If the cache is active, kf_seek_pts can
be used, but to work in all situations, the code needs to grab the
minimum PTS in the keyframe range.)
2019-09-19 20:37:04 +02:00
wm4 a8b9ba10ac demux: set SEEK_HR for backstep seeks, move a hr-seek detail to playloop
Just rearranging shit. Setting SEEK_HR for backstep seeks actually
doesn't have much meaning, but disables the weird audio snapping for
"keyframe" seeks, and I don't know it's late.
2019-09-19 20:37:04 +02:00
wm4 adf4d52ee8 demux: rename a variable
It's "better". This is all what's left from an attempt to make the code
slightly nicer.
2019-09-19 20:37:04 +02:00
wm4 e2ae3676c2 demux: remove minor code duplication
This code used to be simpler, but now it's enough that it should be
factored into a single function.

Both uses of the new function are annoyingly different. The first use is
the special case when a decoder tries to read packets, but the demuxer
doesn't see any (like mp4 files with sparse video packets, which
actually turned out to be chapter thumbnail "tracks"). Then the other
stream queues will overflow, and the stream with no packets is marked
EOF to avoid stalling playback.

The second case is when the demxuer returns global EOF.

It would be more awkward to have the loop iterating the streams in the
function, because then you'd need a weird parameter to control the
behavior.
2019-09-19 20:37:04 +02:00
wm4 a3ac2019ed demux: fix initial backward demuxing state in some cases
Just "mpv file.mkv --play-direction=backward" did not work, because
backward demuxing from the very end was not implemented. This is another
corner case, because the resume mechanism so far requires a packet
"position" (dts or pos) as reference. Now "EOF" is another possible
reference.

Also, the backstep mechanism could cause streams to find different
playback start positions, basically leading to random playback start
(instead of what you specified with --start). This happens only if
backstep seeks are involved (i.e. no cached data yet), but since this is
usually the case at playback start, it always happened. It was racy too,
because it depended on the order the decoders on other threads requested
new data. The comment below "resume_earlier" has some more blabla.

Some other details are changed.

I'm giving up on the "from_cache" parameter, and don't try to detect the
situation when the demuxer does not seek properly. Instead, always seek
back, hopefully some more.

Instead of trying to adjust the backstep seek target by a random value
of 1.0 seconds. Instead, always rely on the random value provided by the
user via --demuxer-backward-playback-step. If the demuxer should really
get "stuck" and somehow miss the seek target badly, or the user sets the
option value to 0, then the demuxer will not make any progress and just
eat CPU. (Although due to backward seek semantics used for backstep
seeks, even a very small seek step size will work. Just not 0.)

It seems this also fixes backstepping correctly when the initial seek
ended at the last keyframe range. (The explanation above was about the
case when it ends at EOF. These two cases are different. In the former,
you just need to step to the previous keyframe range, which was broken
because it didn't always react correctly to reaching EOF. In the latter,
you need to do a separate search for the last keyframe.)
2019-09-19 20:37:04 +02:00
wm4 27c5550de2 sd_lavc: implement --sub-pos for bitmap subtitles
Simple enough to do. May have mixed results. Typically, bitmap subtitles
will have a tight bounding box around the rendered text. But if for
example there is text on the top and bottom, it may be a single big
bitmap with a large transparent area between top and bottom. In
particular, DVD subtitles are really just a single screen-sized
RLE-encoded bitmap, though libavcodec will crop off transparent areas.

Like with sd_ass, you can't move subtitles _down_ if they are already in
their origin position. This could probably be improved, but I don't want
to deal with that right now.
2019-09-19 20:37:04 +02:00
wm4 f06b3d7f88 demux_lavf: also fix cache seeking with large codec delay
Fixes the same thing as the previous commit did with demux_mkv. I'm not
sure if this is correct or a good idea (well, it works with my sample
file).

There are some shady things in this, but describing them would require
too many expletives.
2019-09-19 20:37:04 +02:00
wm4 01423d8c03 demux, demux_mkv: fix seeking in cache with large codec delay
In this scenario, the demuxer will output timestamps offset by the codec
delay (e.g. negative timestamps at the start; mkv simulates those), and
the trimming in the decoder (often libavcodec, but ad_lavc.c in our
case) will adjust the timestamps back (e.g. stream actually starts at
0).

This offset needs to be taken into account when seeking. This worked in
the uncached case. (demux_mkv.c is a bit tricky in that the index is
already in the offset space, so it compensates even though the seek call
does not reference codec_delay.) But in the cached case, seeks backwards
did not seek enough, and forward they seeked too much.

Fix this by adding the codec delay to the index search. We need to get
"earlier" packets, so e.g. seeking to position 0 really gets the initial
packets with negative timestamps.

This also adjusts the seek range start. This is also pretty obvious: if
the beginning of the file is cached, the seek range should start at 0,
not a negative value. We compare 0-based timestamps to it later on.

Not sure if this is the best approach. I also could have thought
about/checked some corner cases harder. But fuck this shit.

Not fixing duration (who cares) or end trimming, which would reduce the
seek range and duration (who cares).
2019-09-19 20:37:04 +02:00
wm4 b90723bccb demux_mkv: stop setting per-packet initial padding from codec delay
This is a bad approach, and should be handled by a codec parameter field
(in mp_codec_params or AVCodecParameters).

It's bad because it's overly complicated, and has potential to break
demuxer cache assumptions: packets that were "intended" for seek
resuming may suddenly appear in the middle of a stream, when you seek
back and play a cached part again. (In general it was fine though,
because seek range joining tends to remove the first audio packet of the
next range when trying to find an overlap.)

demux_mkv.c does not try to export its codec_delay field through the
codec parameters mentioned above. In the only case I spotted this
element, the codec itself (opus) set this field within libavcodec. And I
think that's actually how it should be. On the other hand, a file could
in theory set this field via mkv headers if the codec is too stupid to
have such a field internally. But I don't really care until I see such a
file.

The end trimming is still sort of needed (though not sure if anything
uses it, other than the opus/mkv test sample I was using). The decoder
can't know whether something is the last packet, until it's too late.

The codec_delay field is still needed to offset timestamps.
2019-09-19 20:37:04 +02:00
wm4 32e3033666 ad_lavc: skip fully skipped frames
Fixes stupid messages with a opus/mkv test file that had an absurdly
huge codec delay.

This file fully skips several frames at the start. ad_lavc.c trimmed
these frames to 0 samples and returned them. The next layer
(f_decoder_wrapper.c) saw discontinuous PTS values, because the PTS
values increased by a frame, but amounted to 0 audio samples. This was
harmless, but logged PTS discontinuity errors.
2019-09-19 20:37:04 +02:00
wm4 6f7260d29c manpage: document that backward playback from the end does not work
Not specifying a --start or using --start=100% with
--play-direction=backward usually does not work. The demuxer gets no
packets and immediately enters EOF state, which then hangs because
backward playback mode neither considers this mode, nor propagates the
EOF.

As far as demuxer implementations are concerned, this behavior is OK and
even wanted. Seeking near the end with SEEK_FORWARD set is allowed not
to return any packets (so a normal relative forward seek as done by the
user would end playback). Seeking exactly to the end or past it without
SEEK_FORWARD set is probably also sane.

Another vaguely related issue is that a backward seek during playback
start does not "establish" the demux position correctly: if stream A
hits the next keyframe and seeks back, while stream B has not had a
chance to read a packet yet, then stream B will never try to read from
the old position. The effect is that stream B (and thus playback) will
effectively miss the seek target. This is "random" because it depends on
the order and number of packet read calls made by the decoders.

Fixing this is probably hard, and requires extending the already complex
state machine with more states, so turn the manpage into a TODO list for
now.
2019-09-19 20:37:04 +02:00
wm4 5ebbde7327 demux: don't adjust internal backward playback seeks by start time
Only timestamps that enter or leave the demuxer API should be adjusted
by ts_offset (which is usually the start time). queue_seek() is also
used by backward demux seeks, which uses an internal timestamp.
2019-09-19 20:37:04 +02:00
wm4 5b4ae42328 demux_raw: fix operation with demuxer cache and backward playback
Raw audio formats can be accessed sample-wise, and logically audio
packets demuxed from it would contain only 1 sample. This is
inefficient, so raw audio demuxers typically "bundle" multiple samples
in one packet.

The problem for the demuxer cache and backward playback is that they
need properly aligned packets to make seeking "deterministic". The
requirement is that if you read some packets, and then seek back, you
eventually see the same packets again. demux_raw basically allowed to
seek into the middle of a previously returned packet, which makes it
impossible to make the transition seamless. (Unless you'd be aware of
the packet data format and cut them to make it seamless, which is too
complex for such a use case.)

Solve this by always aligning seeks to packet boundaries. This reduces
the seek accuracy to the arbitrarily chosen packet size. But you can use
hr-seek to fix this. The gain from not making raw audio an awful special
case pays in exchange for this "stupid" suggestion to use hr-seek.

It appears this also fixes that it could and did seek into the middle of
the frame (not sure if this code was ever tested - it goes back to
removing the code duplication between the former demux_rawaudio.c and
demux_rawvideo.c).

If you really cared, you could introduce a seek flag that controls
whether the seek is aligned or not. Then code which requires
"deterministic" demuxing could set it. But this isn't really useful for
us, and we'd always set the flag anyway, unless maybe the caching were
forced disabled.

libavformat's wav demuxer exhibits the same issue. We can't fix it (it
would require the unpleasant experience of contributing to FFmpeg), so
document this in otions.rst. In theory, this also affects seek range
joining, but the only bad effect should be that cached data is
discarded.
2019-09-19 20:37:04 +02:00
wm4 5d69dcfb89 demux_raw: set keyframe flag
This is for uncompressed data, so every frame is a "keyframe". This is
part of making this demuxer work with the demuxer layer caching and
backward playback.
2019-09-19 20:37:04 +02:00
wm4 501876e2fa sub: fix typo in comment 2019-09-19 20:37:04 +02:00
wm4 b9d351f02a Implement backwards playback
See manpage additions. This is a huge hack. You can bet there are shit
tons of bugs. It's literally forcing square pegs into round holes.
Hopefully, the manpage wall of text makes it clear enough that the whole
shit can easily crash and burn. (Although it shouldn't literally crash.
That would be a bug. It possibly _could_ start a fire by entering some
sort of endless loop, not a literal one, just something where it tries
to do work without making progress.)

(Some obvious bugs I simply ignored for this initial version, but
there's a number of potential bugs I can't even imagine. Normal playback
should remain completely unaffected, though.)

How this works is also described in the manpage. Basically, we demux in
reverse, then we decode in reverse, then we render in reverse.

The decoding part is the simplest: just reorder the decoder output. This
weirdly integrates with the timeline/ordered chapter code, which also
has special requirements on feeding the packets to the decoder in a
non-straightforward way (it doesn't conflict, although a bugmessmass
breaks correct slicing of segments, so EDL/ordered chapter playback is
broken in backward direction).

Backward demuxing is pretty involved. In theory, it could be much
easier: simply iterating the usual demuxer output backward. But this
just doesn't fit into our code, so there's a cthulhu nightmare of shit.
To be specific, each stream (audio, video) is reversed separately. At
least this means we can do backward playback within cached content (for
example, you could play backwards in a live stream; on that note, it
disables prefetching, which would lead to losing new live video, but
this could be avoided).

The fuckmess also meant that I didn't bother trying to support
subtitles. Subtitles are a problem because they're "sparse" streams.
They need to be "passively" demuxed: you don't try to read a subtitle
packet, you demux audio and video, and then look whether there was a
subtitle packet. This means to get subtitles for a time range, you need
to know that you demuxed video and audio over this range, which becomes
pretty messy when you demux audio and video backwards separately.

Backward display is the most weird (and potentially buggy) part. To
avoid that we need to touch a LOT of timing code, we negate all
timestamps. The basic idea is that due to the navigation, all
comparisons and subtractions of timestamps keep working, and you don't
need to touch every single of them to "reverse" them.

E.g.:

    bool before = pts_a < pts_b;

would need to be:

    bool before = forward
        ? pts_a < pts_b
        : pts_a > pts_b;

or:

    bool before = pts_a * dir < pts_b * dir;

or if you, as it's implemented now, just do this after decoding:

    pts_a *= dir;
    pts_b *= dir;

and then in the normal timing/renderer code:

    bool before = pts_a < pts_b;

Consequently, we don't need many changes in the latter code. But some
assumptions inhererently true for forward playback may have been broken
anyway. What is mainly needed is fixing places where values are passed
between positive and negative "domains". For example, seeking and
timestamp user display always uses positive timestamps. The main mess is
that it's not obvious which domain a given variable should or does use.

Well, in my tests with a single file, it suddenly started to work when I
did this. I'm honestly surprised that it did, and that I didn't have to
change a single line in the timing code past decoder (just something
minor to make external/cached text subtitles display). I committed it
immediately while avoiding thinking about it. But there really likely
are subtle problems of all sorts.

As far as I'm aware, gstreamer also supports backward playback. When I
looked at this years ago, I couldn't find a way to actually try this,
and I didn't revisit it now. Back then I also read talk slides from the
person who implemented it, and I'm not sure if and which ideas I might
have taken from it. It's possible that the timestamp reversal is
inspired by it, but I didn't check. (I think it claimed that it could
avoid large changes by changing a sign?)

VapourSynth has some sort of reverse function, which provides a backward
view on a video. The function itself is trivial to implement, as
VapourSynth aims to provide random access to video by frame numbers (so
you just request decreasing frame numbers). From what I remember, it
wasn't exactly fluid, but it worked. It's implemented by creating an
index, and seeking to the target on demand, and a bunch of caching. mpv
could use it, but it would either require using VapourSynth as demuxer
and decoder for everything, or replacing the current file every time
something is supposed to be played backwards.

FFmpeg's libavfilter has reversal filters for audio and video. These
require buffering the entire media data of the file, and don't really
fit into mpv's architecture. It could be used by playing a libavfilter
graph that also demuxes, but that's like VapourSynth but worse.
2019-09-19 20:37:04 +02:00
wm4 fc4e59f25d demux: cleaner mutex usage
The demuxer layer can start a thread to decouple the rest of the player
from blocking I/O (such as network accesses). But this particular
function does not support running with the thread enabled. The mutex use
within it is only since thread_work() may temporarily unlock the mutex,
and unlocking an unlocked mutex is not allowed. Most of the rest of the
code still does proper locking, even if it's pointless and effectively
single-threaded.

To make this look slightly cleaner, extend the mutex around the rest of
the code (like threaded code would have to do). This is mostly a
cosmetic change.
2019-09-19 20:37:04 +02:00
wm4 62e9a0c5f6 demux: add shitty start of stream detection
The demuxer cache benefits slightly from knowing where the current file
or stream begins. For example, seeking "left most" when the start is
cached would not trigger a low level seek (which would be followed by
messy range joining when it notices that the newly demuxed packets
overlap with an existing range).

Unfortunately, since multimedia is so crazy (or actually FFmpeg in its
quite imperfect attempt to be able to demux anything), it's hard to tell
where a file starts. There is no feedback whether a specific seek went
to the start of the file. Packets are not tagged with a flag indicating
they were demuxed from the start position. There is no index available
that could be used to cross-check this (even if the file contains a full
and "perfect" index, like mp4). You could go by the timestamps, but who
says streams start at 0? Streams can start somewhere at an extremely
high timestamps (transport streams like to do that), or they could start
at negative times (e.g. files with audio pre-padding will do that), and
maybe some file formats simply allow negative timestamps and could start
at any negative time. Even if the affected file formats don't allow it
in theory, they may in practice. In addition, FFmpeg exports a
start_time field, which may or may not be useful. (mpv's internal mkv
demuxer also exports such a field, but doesn't bother to set it for
efficiency and robustness reasons.)

Anyway, this is all a huge load of crap, so I decided that if the user
performs a seek command to time 0 or earlier, we consider the first
packet demuxed from each stream to be at the start of the file. In
addition, just trust the start_time field. This is the "shitty" part of
this commit.

One common case of negative timestamps is audio pre-padding. Demuxers
normally behave sanely, and will treat 0 as the start of the file, and
the first packets demuxed will have negative timestamps (since they
contain data to discard), which doesn't break our assumptions in this
commit. (Although, unfortunately, do break some other demuxer cache
assumptions, and the first cached range will be shown as starting at a
negative time.)

Implementation-wise, this is quite simple. Just split the existing
initial_state flag into two, since we want to deal with two separate
aspects. In addition, this avoids the refresh seek on track switching
when it happens right after a seek, instead of only after opening the
demuxer.
2019-09-19 20:37:04 +02:00
wm4 8a58355a23 command: put seek ranges at the end of output
This is a minor benign hack that reorders the MPV_FORMAT_NODE output.
The order of members is not supposed to matter, but it's how the OSD
renders them as raw output. Normally this isn't used, but
demuxer-cache-state is a "prominent" case. Moving the seek ranges to the
end avoids that the more important other fields are not cut off by going
out of the screen on the bottom.

Also output the seek ranges in reverse. The order doesn't matter either
(as declared by input.rst). Currently, the demuxer orders them by least
recent use. Reversing it makes the most recently used range (the current
range) show up on top.

In other words, this commit does basically nothing but fudge stuff in a
cosmetic way to make debugging easier for me, and you've wasted your
time reading this commit message and the diff. Good.
2019-09-19 20:37:04 +02:00
wm4 455c085538 manpage: remove double fw-bytes documentation
It was documented two times, with different text. Merge them and reword
it a little.
2019-09-19 20:37:04 +02:00
wm4 a3991078bd demux, command: export bof/eof flags
Export these flags with demuxer-cache-state. Useful for debugging, but
any client API users could also make use of it.
2019-09-19 20:37:04 +02:00
wm4 f57fad4a4d command: make demuxer-cache-state property observable
The update is throttled by the normal playloop cache update mechanism.
2019-09-19 20:37:04 +02:00
wm4 f99d9c5b08 playloop: update cache properties in idle state
This will properly notify observed properties if the player hasn't
started actual playback yet, such as with --demuxer-cache-wait.

This also happens to cause the main loop more often, which triggers
MPV_EVENT_IDLE, and fixes the OSC display. (See previous commit
message.)
2019-09-19 20:37:04 +02:00
wm4 eb951835ff player: send MPV_EVENT_TICK during init for the sake of the osc
The OSC's (osc.lua) event handling is fundamentally broken. It waits for
MPV_EVENT_TICK to update the UI, and MPV_EVENT_TICK has become entirely
meaningless, except as a hack for the OSC. There are many situations
where the OSC doesn't properly update because the TICK event it expects
isn't sent.

Fix one of them: it doesn't update the cache state if the VO window is
forced and --demuxer-cache-wait is used. Make it so that the tick event
is sent even if playback initialization is taking time.

This is still slightly broken, because it works only if the mainloop is
actually run, which depends on random circumstances (such as moving the
mouse over the VO window). The next commit will add another such
circumstance which will make it appear to work, although it's still
conceptually broken. If we "fixed" it and strictly woke up the player
if the idle timer ran out, we'd send tick events all the time, even
if nothing is going on, which we don't want. Fucking shitshow.
2019-09-19 20:37:04 +02:00
wm4 f08387c552 demux: remove logic duplication from packet read functions
There were 3 packet reading functions: the "old" demux_read_packet()
that blocked (leftover from MPlayer times, but was still used until
recently by some obscure code), the "new" demux_read_packet_async(), and
the special demux_read_any_packet(), that is used by pseudo-demuxers
like demux_edl.

The first two could be used both in threaded and un-threaded mode. This
made 5 cases in total. Some bits of logic was spread across all of them.

Unify the logic. A recent commit made demux_read_packet() private, and
the code for it in threaded mode disappears. The difference between
threaded and un-threaded is minimized.

It's possible that this commit causes random regression. Enjoy.
2019-09-19 20:37:04 +02:00
wm4 287166b02e sub: remove only user of demux_read_packet()
There are 3 packet reading functions in the demux API, which all
function completely differently. One of them, demux_read_packet(), has
only 1 caller, which is in dec_sub.c. Change this caller to use
demux_read_packet_async() instead. Since it really wants to do a
blocking call, setup some proper waiting. This uses mp_dispatch_queue,
because even though it's overkill, it needs the least code.

In practice, waiting actually never happens. This code is only called on
code paths where everything is already read into memory (libavformat's
subtitle demuxers simply behave this way). It's still a bit of a
"coincidence", so implement it properly anyway.

If suubtitle decoder init fails, we still need to unset the demuxer
wakeup callback. Add a sub_destroy() call to the failure path. This also
happens to fix a missed pthread_mutex_destroy() call (in practice this
was a nop, or a memory leak on BSDs).
2019-09-19 20:37:04 +02:00
wm4 d9cc13f311 f_decoder_wrapper: move cover art retrieval
This is basically a refactor in preparation for future changes and
shouldn't have much influence on actual behavior.
2019-09-19 20:37:04 +02:00
wm4 a80f63cb9a player: don't print "Playing:" message if there's only 1 file
This is just redundant and slightly annoying, at least for normal
command line usage. If there are multiple entries, still print it
(because you want to know where you are). Also still print it if the
player was redirected (because you want to know where you got redirected
to).
2019-09-19 20:37:04 +02:00
wm4 53cf4e27d4 demux: adjust reader_head on range joining
I'm not sure about this, but it looks like a bug. If a stream didn't
have packets, but the joined range does, the stream should obviously
read the packets added by the joined range. Until now, due to
reader_head being NULL, reading was only resumed if a _new_ packet was
added by actual demuxing (in add_packet_locked()), which means the
stream would suddenly skip ahead, past the original end of the joined
range.

Change it so that it will pick up the new range.

Also, clear the skip_to_keyframe flag. Nothing useful can come from this
flag being set; in the first place, the first packet of a range (that
isn't the current range) should start with a keyframe. Some code
probably enforced it (although it's fuzzy).

Completely untested.
2019-09-19 20:37:04 +02:00
wm4 2d2d96f00b demux: don't process obscure skipped packets
When doing a seek to the end of the cache, ds->skip_to_keyframe can be
set to true. Then some packets passed to add_packet_locked() may have to
be skipped. In some aspects, the skipped packet was still treated as if
it was going to be returned to the reader.

It almost doesn't matter though: it only caused a redundant wakeup_ds()
call, and could pass the packet to the stream recorder. Fix it anyway.
2019-09-19 20:37:04 +02:00
wm4 781e9fcd66 demux: factor out a some packet queue code
Might be helpful for later. The "duplicated" ds->reader_head check above
the function call is redundant, but leaving it also for later.
2019-09-19 20:37:04 +02:00
wm4 d91a82c206 demux: fix typos in comments
How does this happen?
2019-09-19 20:37:04 +02:00
wm4 556e204a11 player: add --demuxer-cache-wait option 2019-09-19 20:37:04 +02:00
wm4 d7c7f80cc1 packet: reorder fields
Saves 8 bytes on 64 bit platforms.
2019-09-19 20:37:04 +02:00
wm4 075111c4d2 sd_lavc: fix some obscure UB
UB-sanitizer complains that we shift bits into the sign (when a is
used). Change it to unsigned, which in theory is more correct and
silences the warning.

Doesn't matter in practice, both the "bug" and the fix have 0 impact.
2019-09-19 20:37:04 +02:00
wm4 5901c3ae0d demux_edl: fix assertion failure on exit in obscure ytdl cases
If a DASH-hack EDL has an init fragment is set, it opens the init
fragment as such to get the track layout (including codec etc.) and
avoids opening actual fragments until actual playback. It does not get
added to the source array, so it leaks on exit, which triggers an
obscure (but very justified) assertion in thread_tools.c:106. Fix the
leak by adding the additional demuxer instance to the sources arrays,
which gets it freed.

This is a regression from when I rewrote some of the timeline handling.
I decided that in order to make memory management slightly simpler,
freeing a timeline should only free elements in the sources array. That
is OK; I just didn't re-test with pseudo-DASH that has init fragments,
and just hit a video that uses that by accidents. These videos are
rather scarce (apparently) so it happened only now.

The real solution would probably be adding demuxer reference counting.
This EDL memory management is just too messy, and throwing refcounting
at such problems is an effective and popular fix. Then you'd get
debugging nightmares with incorrect refcounts too, though.
2019-09-19 20:37:04 +02:00
wm4 a52ab8dc30 demux_mkv: fix seeking in broken mjpeg files 2019-09-19 20:37:04 +02:00
wm4 1053a7916a DOCS/edl-mpv.rst: make clear the DASH stuff is for internal use only
ytdl_hook.lua essentially uses these headers to implement parts of DASH.
Hopefully the FFmpeg DASH demuxer gets usable at some point, and/or mpv
gets a proper DASH demuxer. In any case, these EDL hacks could get
removed as soon as they get unnecessary and too annoying.
2019-09-19 20:37:04 +02:00
wm4 7d0e0b3a5c demux_timeline: add heuristic to fix shifted seeks with separate audio
If you have a EDL stream with separate sources for audio and video
stream (like ytdl_hook now creates), you can get the problem that the
video stream seeks to a different position than audio due to different
key frame granularity.

In particular, if you seek backward, the video might undershoot the seek
target by a lot. Then video will resume from an earlier position than
audio, and the player plays silence. This is annoying.

Fix this by explicitly implementing a heuristic to detect separate
audio/video streams, determining where a video seek ends up, and then
seeking the audio stream to the video destination. This also makes sure
to not seek audio with SEEK_FORWARD, so it will always seek before the
video position. Non-precise seeks still skip audio to the video target,
so this helps with ensuring that audio is present at the final seek
target.

The implementation is very annoying, because the only way to determine
the seek target is to actually read a packet. Thus a 1-packet queue
needs to be added. In theory, we could get the seek target from the
index of the video file (especially if it's mp4), but libavformat does
not have public API that exports this index, so we're stuck with this
roundabout generic method.

Note that this is only for non-precise seeks. If precise seeks are done,
the problem is handled by the frontend by skipping unwanted video
frames. But non-precise seeking should still work. (Personally I prefer
non-precise seek mode by default because they're still significantly
faster.)

It also needs to be said that this is the 4th implementation of this
seek adjustment thing in mpv. The 1st implementation is in the frontend
(look for MPContext.seek_slave). This works only if the external audio
stream is known as such on the frontend level. The 2nd implementation is
in the demuxer level packet cache (top of execute_cache_seek()). This is
similar to code that any demuxer needs to handle non-precise seeks
sufficiently nicely. The 3rd is in demux_mkv.c. Since mkv is an
interleaved format, this implementation mostly consists on trying to
pick index entries for video packets if a video stream is selected.
Maybe these "redundant" implementations could be avoided by exposing
separate streams through the demuxer API (and making them individually
seekable) or something like this, but this is messy and not without
problems for multiple reasons. So for now this commit is the best way to
fix the observed behavior.
2019-09-19 20:37:04 +02:00
wm4 87db2f24e8 demux_edl, cue, mkv: slightly nicer file format indication
Instead of just using "edl/" for the file format, report mkv_oc if it's
generated from ordered chapters, "cue/" if from .cue, "multi/" if it's
from EDL but only for adding separate streams, "dash/" if it's from EDL
but only using the DASH hack, and "edl/" for everything else.

The EDL variants are mostly special-cased to the variants the ytdl
wrapper usually generates.

This has no effect other than what the command.c file-format property
returns.
2019-09-19 20:37:04 +02:00
wm4 a09396ee60 demux_edl, cue, mkv: clean up timeline stuff slightly
Remove the singly linked list hack, replace it with a slightly more
proper data structure. This probably gets rid of a few minor bugs along
the way, caused by the awkward nonsensical sharing/duplication of some
fields.

Another change (because I'm touching everything related to timeline
anyway) is that I'm removing the special semantics for parts[num_parts].
This is now strictly out of bounds, and instead of using the start time
of the next/beyond-last part, there is an end time field now.

Unfortunately, this also requires touching the code for cue and mkv
ordered chapters. From some superficial testing, they still seem to
mostly work.

One observable change is that the "no_chapters" header is per-stream
now, which is arguably more correct, and getting the old behavior would
require adding code to handle it as special-case, so just adjust
ytdl_hook.lua to the new behavior.
2019-09-19 20:37:04 +02:00
wm4 6efcde06e3 ytdl_hook: use no_clip for separate audio streams
I noticed that some ytdl streams have a start time other than 0. There's
currently no mechanism inside of the EDL stuff that determines this
start time correctly, so it can happen that if the start time is high,
demux_timeline.c tries to clip off the entire video and audio, resulting
in failure of playback.

As a counter measure, use the no_clip header, which entirely disables
clipping against time ranges in demux_timeline.c. (It's basically a
hack.)
2019-09-19 20:37:04 +02:00
wm4 19422f0eea demux_edl: add no_clip
Used by the next commit. It mostly exposes part of mp4_dash
functionality. It actually makes little sense other than for ytdl
special-use. See next commit.
2019-09-19 20:37:04 +02:00
wm4 7498fa0b3d video: fix player not exiting if no video frame was rendered
E.g. "mpv null:// --demuxer=rawvideo" will "hang" by waiting for video
EOF forever. It's not signalled correctly because of the last-frame
corner case, which attempts to wait until the current frame is finally
displayed (which is signalled by whether a new frame can be queued, see
commit 1a339fa09d for some details). If no frame was ever queued, the VO
is not configured, and vo_is_ready_for_frame() never returns true.

Fix this by using vo_has_frame(), which seems to be exactly the correct
thing we need.
2019-09-19 20:37:04 +02:00
wm4 2bf1862bc1 stream: log positions on seek failures 2019-09-19 20:37:04 +02:00
wm4 d23336089c ytdl_hook: fix pseudo-DASH if no init fragment is present
Init fragments are not a necessity for DASH, but this code assumed so.
Maybe the check was to prevent worse. But using normal EDL here leads to
very shitty behavior where it tries to open hundreds or thousands of
fragments, each with its own demuxer and HTTP connection. (This behavior
is fine for normal uses of EDLs, but completely unacceptable when
emulating fragmented streaming protocols. I'm not sure why the normal
EDL code is needed here, but I think someone claimed some obscure sites
just need it.)

This happens in the same situation as the one described in the previous
commit.
2019-09-19 20:37:04 +02:00
wm4 80d2016075 ytdl_hook: audio can use fragmented DASH too
Otherwise we'd just use the base URL as media URL, which would fail with
a 404 error.

Not sure if there's a deeper reason why the audio path was explicitly
different from the video one. But this actually works now for a video
that returned fragmented DASH audio with the default format selection.
(This affects streams on that well known site of a big evil Silicon
Valley company. Typically happens after live stream gets converted to a
normal video, though after some time passes, this fragmented version is
deleted, and replaced by a non-fragmented one. I've observed this
several times and this seems to be the "normal" behavior.)
2019-09-19 20:37:04 +02:00
wm4 5eb7b7eb04 demux_timeline: include "dash" hint in reported file format 2019-09-19 20:37:04 +02:00
wm4 8ba484f47c demux_timeline: disable end-of-segment handling in DASH mode
Normal EDL needs to clip packets coming from the underlying demuxer to
the segment range (including complicated stuff due to frame reordering).
This is unwanted In pseudo-DASH mode. A broken or subtly incorrect
manifest would lead to "bad stuff" happening. The intention of the
pseudo-DASH mode is to literally concatenate fragments.
2019-09-19 20:37:04 +02:00
wm4 b157e22838 demux: fix typo in a comment 2019-09-19 20:37:04 +02:00
wm4 007defb06f demux: fix SEEK_FORWARD into end of cached range
This fixes that there were weird delay ("buffering") when seeking into
the last part of a seekable range. The exact case which triggers it if
SEEK_FORWARD is used, and the seek pts is after the second-last
keyframe, but before the end of the range. In that case,
find_seek_target() returned NULL, and the cache layer waited until the
_next_ keyframe the underlying demuxer returned until resuming playback.

find_seek_target() returned NULL, because the last keyframe had
kf_seek_pts unset. This field contains the lowest PTS in the packet
range from the keyframe until the next keyframe (or EOF). For normal
seeks, this is needed because keyframes don't necessarily have the
minimum PTS in the packet range, so it needs to be computed by waiting
for all packets until the next keyframe (or EOF).

Strictly speaking, this behavior was correct, but it meant that the
caller would set ds->skip_to_keyframe, which waits for the next newly
demuxed keyframe. No packets were returned to the decoder until this
happened, usually resulting in the frontend entering "buffering" mode.

What it really needs to do is returning the last keyframe in the cache.
In this situation, the seek target points in the middle of the last
completely cached packet range (as delimited by keyframes), and
SEEK_FORWARD is supposed to skip to the next keyframe. This is in line
with the basic assumptions the packet cache makes (e.g. the keyframe
flag means it's possible to start decoding, and the frames decoded from
it and following packets will strictly have PTS values above the
previous keyframe range). This means in this situation the kf_seek_pts
value doesn't matter either.

So fix this situation by explicitly detecting it and then returning the
last cached keyframe.

Should the search loop look at all packets, instead of only keyframe
ones? This would mean it can know that it's within the last keyframe
range (without looking at queue->seek_end). Maybe this would be a bit
more natural for the SEEK_FORWARD case, but due to PTS reordering it
doesn't sound like a useful thing to do.

Should skip_to_keyframe be checked by the code that sets kf_seek_pts to
a known value? This wouldn't help too much; the frontend would still go
into "buffering" mode for no reason until the packet range is completed,
although it would resume from the correct range.

Should a NULL return always unconditionally use keyframe_latest? This
makes sense because the seek PTS is usually already in the cached range,
so this is the only case that should happen. But there are scary special
cases, like sparse subtitle streams, or other uses of find_seek_target()
which could be out of range now or in future. Basically, don't "risk"
it.

One other potential problem with this is that the "adjust seek target"
code will be disabled in this case. It checks kf_seek_pts, and if it's
unset, the adjustment is not done. Maybe this could be changed to use
the queue's seek_end time, but I'm not sure if this is fully kosher. On
the other hand, I think the main use for this adjustment is with
backwards seeks, so this shouldn't matter.

A previous commit dealing with audio/video stream merging mentioned how
seeking forward entered "buffering" mode for unknown reasons; this
commit fixes this issue.
2019-09-19 20:37:04 +02:00
wm4 390772b58f demux_timeline: report network speed of slave connections
demux_timeline doesn't do any transport accesses itself. The slave
demuxers do this (these will actually access the stream layer and
perform e.g. network accesses). As a consequence, demux_timeline always
reported 0 bytes read, and network speed display didn't work.

Fix this by awkwardly reporting the amount of read bytes upwards. This
is not very nice, and requires explicit calls whenever the slave "might"
have read data.

Due to the way the reporting is done, it only works if the slaves do not
run demuxer threads, which makes things even less nice. (Fortunately
they don't anyway, because it would be a waste of resources.) Some
identifiers contain the word "hack" as a warning.

Some of the stupidity comes from the fact that demux.c itself resets the
stats randomly in order to calculate the bytes_per_second value, which
is useless for a slave, but of course is still done, because demux.c
itself is not aware of whether it's on the slave or top-level layer.

Unfortunately, this must do.

In theory, the demuxer thread/cache layer should be separated from
demuxer implementations. This would get rid of all the awkwardness and
nonsense. For example, the only threading involved would be the caching
layer, completely separate from demuxers themselves. It'd be the only
thing calculates speed rates for the player frontend, too (instead of
doing it for each demuxer, even if unused).
2019-09-19 20:37:04 +02:00
wm4 ebf183eeec demux: slightly cleanup network speed reporting
It was an ugly hack, and the next commit will make it even uglier.
Slightly reduce the ugliness to prevent death of too many brain cells,
though it's still an ugly hack.

The cleanup is really minor, but I guess the following commit would be
much worse otherwise. In particular, this commit checks accesses
(instead of having a public field with evil access rules), which should
avoid misunderstandings and incorrect use. Strictly speaking, the added
field is redundant, but the next commit complicates it a bit.
2019-09-19 20:37:04 +02:00
wm4 27a09b42ed ytdl_hook: disable EDL-generated useless chapters when merging streams
(Yes, a bit odd how this header is needed only for the first stream.)
2019-09-19 20:37:04 +02:00
wm4 b230525352 demux_edl: add a special header to disable chapter generation
A bit of a hack.
2019-09-19 20:37:04 +02:00
wm4 b8f282fd32 demux_edl: explicitly error on unknown header types
I think this is better. On the other hand, this is a behavior change.
The EDL "spec" says that unknown fields are igored. But strictly
speaking, unknown headers are not "fields", but unknown entities.
2019-09-19 20:37:04 +02:00
wm4 9f8d9c218b demux_edl: minor cleanup to header parsing
EDL "headers" were always an afterthought, and kind of hacked on top of
the existing code. Improve it slightly, and make it follow the
conventions of the normal parsing. Basically use the same code structure
for them, just that they use different field names.
2019-09-19 20:37:04 +02:00
wm4 f485e34fc9 ytdl_hook: merge separate audio tracks via EDL
This merges separate audio and video tracks into one virtual stream,
which helps the mpv caching layer. See previous EDL commit for details.

It's apparently active for most of evil Silicon Valley giant's streaming
videos.

Initial tests seem to work fine, except it happens pretty often that
playback goes into buffering immediately even when seeking within a
cached range, because there is not enough forward cache data yet to
fully restart playback. (Or something like this.)

The audio stream title used to be derived from track.format_note; this
commit stops doing so. It seemed pointless anyway. If really necessary,
it could be restored by adding new EDL headers.

Note that we explicitly don't do this with subtitle tracks. Subtitle
tracks still have a chance with on-demand loading or loading in the
background while video is already playing; merging them with EDL would
prevent this. Currently, subtitles are still added in a "blocking"
manner, but in theory this could be loosened. For example, the Lua API
already provides a way to run processes asynchronously, which could be
used to add subtitles during playback. EDL will probably be never
flexible enough to provide this. Also, subtitles are downloaded at
once, rather than streamed like audio and video.

Still missing: disabling EDL's pointless chapter generation, and
propagating download speed statistics through the EDL wrapper.
2019-09-19 20:37:04 +02:00
wm4 d2ef2f98a8 loadfile, ytdl_hook: don't reject EDL-resolved URLs through playlist
The ytdl wrapper can resolve web links to playlists. This playlist is
passed as big memory:// blob, and will contain further quite normal web
links. When playback of one of these playlist entries starts, ytdl is
called again and will resolve the web link to a media URL again.

This didn't work if playlist entries resolved to EDL URLs. Playback was
rejected with a "potentially unsafe URL from playlist" error. This was
completely weird and unexpected: using the playlist entry directly on
the command line worked fine, and there isn't a reason why it should be
different for a playlist entry (both are resolved by the ytdl wrapper
anyway). Also, if the only EDL URL was added via audio-add or sub-add,
the URL was accessed successfully.

The reason this happened is because the playlist entries were marked as
STREAM_SAFE_ONLY, and edl:// is not marked as "safe". Playlist entries
passed via command line directly are not marked, so resolving them to
EDL worked.

Fix this by making the ytdl hook set load-unsafe-playlists while the
playlist is parsed. (After the playlist is parsed, and before the first
playlist entry is played, file-local options are reset again.) Further,
extend the load-unsafe-playlists option so that the playlist entries are
not marked while the playlist is loaded.

Since playlist entries are already verified, this should change nothing
about the actual security situation.

There are now 2 locations which check load_unsafe_playlists. The old one
is a bit redundant now. In theory, the playlist loading code might not
be the only code which sets these flags, so keeping the old code is
somewhat justified (and in any case it doesn't hurt to keep it).

In general, the security concept sucks (and always did). I can for
example not answer the question whether you can "break" this mechanism
with various combinations of archives, EDL files, playlists files,
compromised sites, and so on. You probably can, and I'm fully aware that
it's probably possible, so don't blame me.
2019-09-19 20:37:04 +02:00
wm4 7fad173cfd demux, demux_edl: add extension for tracks sourced from separate streams
This commit adds an extension to mpv EDL, which basically allows you to
do the same as --audio-file, --external-file, etc. in a single EDL file.

This is a relatively quick & dirty implementation. The dirty part lies
in the fact that several shortcuts are taken. For example, struct
timeline now forms a singly linked list, which is really weird, but also
means the other timeline using demuxers (cue, mkv) don't need to be
touched. Also, memory management becomes even worse (weird object
ownership rules that are just fragile WTFs). There are some other
dubious small changes, mostly related to the weird representation of
separate streams.

demux_timeline.c contains the actual implementation of the separate
stream handling. For the most part, most things that used to be on the
top level are now in struct virtual_source, of which one for each
separate stream exists. This is basically like running multiple
demux_edl.c in parallel. Some changes could strictly speaking be split
into a separate commit, such as the stream_map type change.

Mostly untested. Seems to work for the intended purpose. Potential for
regressions for other timeline uses (like ordered chapters) is probably
low. One thing which could definitely break and which I didn't test is
the pseudo-DASH fragmented EDL code, of which ytdl can trigger various
forms in obscure situations. (Uh why don't we have a test suite.)

Background:

The intention is to use this for the ytdl wrapper. A certain streaming
site from a particularly brain damaged and plain evil Silicon Valley
company usually provides streams as separate audio and video streams.
The ytdl wrapper simply does use audio-add (i.e. adding it as external
track, like with --audio-file), which works mostly fine. Unfortunately,
mpv manages caching completely separately for external files. This has
the following potential problems:

1. Seek ranges are rendered incorrectly. They always use the "main"
stream, in this case the video stream. E.g. clicking into a cached range
on the OSC could trigger a low level seek if the audio stream is
actually not cached at the target position.

2. The stream cache bloats unnecessarily. Each stream may allocate the
full configured maximum cache size, which is not what the user intends
to do. Cached ranges are not pruned the same way, which creates disjoint
cache ranges, which only use memory and won't help with fast seeking or
playback.

3. mpv will try to aggressively read from both streams. This is done
from different threads, with no regard which stream is more important.
So it might happen that one stream starves the other one, especially if
they have different bitrates.

4. Every stream will use a separate thread, which is an unnecessary
waste of system resources.

In theory, the following solutions are available (this commit works
towards D):

A. Centrally manage reading and caching of all streams. A single thread
would do all I/O, and decide from which stream it should read next. As
long as the total TCP/socket buffering is not too high, this should be
effective to avoid starvation issues. This can also manage the cached
ranges better. It would also get rid of the quite useless additional
demuxer threads. This solution is conceptually simple, but requires
refactoring the entire demuxer middle layer.

B. Attempt to coordinate the demuxer threads. This would maintain a
shared cache and readahead state to solve the mentioned problems
explicitly. While this sounds simple and like an incremental change,
it's probably hard to implement, creates more messy special cases,
solution A. seems just a better and simpler variant of this. (On the
other hand, A. requires refactoring more code.)

C. Render an intersection of the seek ranges across all streams. This
fixes only problem 1.

D. Merge all streams in a dedicated wrapper demuxer. The general demuxer
layer remains unchanged, and reading from separate streams is handled as
special case. This effectively achieves the same as A. In particular,
caching is simply handled by the usual demuxer cache layer, which sees
the wrapper demuxer as a single stream of interleaved packets. One
implementation variant of this is to reuse the EDL infrastructure, which
this commit does.

All in all, solution A would be preferable, because it's cleaner and
works for all external streams in general.

Some previous commit tried to prepare for implementing solution A. This
could still happen. But it could take years until this is finally
seriously started and finished. In any case, this commit doesn't block
or complicate such attempts, which is also why it's the way to go.

It's worth mentioning that original mplayer handles external files by
creating a wrapper demuxer. This is like a less ideal mixture of A. and
D. (The similarity with A. is that extending the mplayer approach to be
fully dynamic and without certain disadvantages caused by the wrapper
would end up with A. anyway. The similarity with D. is that due to the
wrapper, no higher level code needs to be changed.)
2019-09-19 20:37:04 +02:00
wm4 1d0da7d950 demux: make demuxer list static, remove ancient comment
I'd actually very much encourage demuxer implementations outside
problematic libavformat.
2019-09-19 20:37:04 +02:00
wm4 4a6b56fe56 build: silence idiotic -Wformat-truncation
This warns about player/audio.c:253 with gcc 8.2.0. Although this
warning could be useful to check the worst case estimation, the compiler
doesn't explain how it gets its dumb, bogus result, so this is useless.
You'd just end up trying to make the compiler happy for no reason.
2019-09-19 20:37:04 +02:00
wm4 ff1f863bda demux_lavf: increase max. probe size
For those shitty mp3s with extremely large ID3v2/APIC tags, and for
which libavformat insists on reading all data until after the ID3v2.
2019-09-19 20:37:04 +02:00
wm4 c91e659f88 stream: redo buffer handling and allow arbitrary size for stream_peek()
struct stream used to include the stream buffer, including peek buffer,
inline in the struct. It could not be resized, which means the maximum
peek size was set in stone. This meant demux_lavf.c could peek only so
much data.

Change it to use a dynamic buffer. Because it's possible, keep the
inline buffer for default buffer sizes (which are basically always used
outside of file opening). It's unknown whether it really helps with
anything. Probably not.

This is also the fallback plan in case we need something like the old
stream cache in order to deal with mp4 + unseekable http: the code can
now be easily changed to use any buffer size.
2019-09-19 20:37:04 +02:00
wm4 ca142be7e8 demux: another unused function 2019-09-19 20:37:04 +02:00
wm4 475f61710e command: report unknown file size as unavailable, not -1 2019-09-19 20:37:04 +02:00
wm4 adbd035b50 demux: autoselection is gone
Was used by DVD, I think.
2019-09-19 20:37:04 +02:00
wm4 cb51dfa76a stats.lua: silence annoying fontconfig warnings
Apparently I don't have this font.
2019-09-19 20:37:04 +02:00
wm4 cfa5c73cb5 demux: remove some more minor dead code
Also add clarifications.
2019-09-19 20:37:04 +02:00
wm4 18180ae89b demux: get rid of ->control callback
The only thing left is the notification for track switching. Just get
rid of that.

There's probably no real reason to get rid of control(), but why not. I
think I was actually trying to do some real work but fuck that.
2019-09-19 20:37:04 +02:00
wm4 5114c69c7f demux: change hack for closing subtitle files early
Subtitles (and a few other file types, like playlists) are not streamed,
but fully read on opening. This means keeping the file handle or network
socket open is a waste of resources and could cause other weird
behavior. This is why there's a hack to close them after opening.

Change this hack to make the demuxer itself do this, which is less
weird. (Until recently, demuxer->stream ownership was more complex,
which is why it was done this way.)

There is some evil shit due to a huge ownership/lifetime mess of various
objects. Especially EDL (the currently only nested demuxer case)
requires being careful about mp_cancel and passing down stream pointers.

As one defensive programming measure, stop accessing the "stream"
variable in open_given_type(), even where it would still work. This
includes removing a redundant line of code, and removing the peak call,
which should not be needed anymore, as the remaining demuxers do this
mostly correctly.
2019-09-19 20:37:04 +02:00
wm4 b1c202c12f demux: make demux_open() private
I always wanted to get rid of this, because it makes the ownership rules
for the stream pointer really awkward. demux_edl.c was the only
remaining user of this. Replace it with a semi-clever idea: the init
segment shit can be used to pass the "file" contents as memory block,
and "memory://" itself provides an empty stream. I have no idea if this
actually works, because I didn't immediately find a test stream (would
have to be some youtube DASH shit).
2019-09-19 20:37:04 +02:00
wm4 5c7ecad93a demux: simplify API for returning cache status
Instead of going through those weird DEMUXER_CTRLs, query this
information directly. I'm not sure which kind of brain damage made me
use CTRLs for these. Since there are no other DEMUXER_CTRLs that make
sense for the frontend, remove the remaining infrastructure for them
too.
2019-09-19 20:37:04 +02:00
wm4 b298140b07 demux: return stream file size differently, rip out stream ctrls
The stream size return was the only thing that still required doing
STREAM_CTRLs from frontend through the demuxer layer. This can be done
much easier, so rip it out. Also rip out the now unused infrastructure
for STREAM_CTRLs via demuxer layer.
2019-09-19 20:37:04 +02:00
wm4 f77515ebaf stream_libarchive: remove base filename stuff
Apparently this was so that when playing a video file from a .rar file,
it would load external subtitles with the same name (instead of looking
for mpv's rar:// mangled URL). This was requested on github almost 5
years ago. Seems like a weird feature, and I don't care. Drop it,
because it complicates some in progress change.
2019-09-19 20:37:04 +02:00
wm4 0fa38121a6 demux_timeline: fix off by one error, rearrange weird code
This code set pkt->stream to a value which I'm not sure whether it's
correct. A recent commit overwrote it with a value that is definitely
correct.

There appears to be an off by one error. No fucking clue whether this
was somehow correct, but applying an apparent fix does not seem to break
anything, so whatever.
2019-09-19 20:37:04 +02:00
wm4 b9be20b529 demux: return packets directly from demuxer instead of using sh_stream
Preparation for other potential changes to separate demuxer cache/thread
and actual demuxers.

Most things are untested, but it seems to work somewhat.
2019-09-19 20:37:04 +02:00
wm4 8a83430ae7 DOCS/edl-mpv: document a dumb thing
EDLs can be provided either as external file, or "inline" as a big
edl:// URL. There is no difference between them, except if it's loaded
from an external file, there is some weird filename sanitation going on
(see fix_filenames() in demux_edl.c). It seems this is intended to be a
security mechanism, but probably makes no sense at all.

Note that playlists are allowed to access anything locally. One
difference to playlists is that the EDL code lacks the "security"
mechanism when accessing playlist entries (see handling of the
playlist_entry.stream_flags field - EDL would need something similar),
so don't remove that, as I'm unaware of the exact consequences.
2019-09-19 20:37:04 +02:00
wm4 4bc96e8204 command: make playlist builtin OSD property show titles instead of URLs
Useful for ytdl.
2019-09-19 20:37:04 +02:00
wm4 8ca4386366 stream_libarchive: fix another crash with broken rar files
libarchive (sometimes affectionately called libcve) has this annoying
behavior that if after a "fatal" error, you do any operation on the
archive context other than querying the error and closing the context,
you get a free CVE. So we close the archive context in these situations.
This can set p->mpa to NULL, so code accessing this field needs to be
careful.

This was not considered in a certain code path, and a simple truncated
.rar file made it crash. Part of the problem was that the file inside
the rar was a mkv file, which triggered seeking when the demux_mkv
resync code encountered bogus data.

This is probably a regression from a relatively recent change to this
code (in any case mpv 0.29.1 doesn't crash).

Fix this by adding the check.

There's also a mechanism to reopen an archive context used to emulate
seeking, since most libarchive format handlers don't support this
natively. Add a reopen call to the codepath, because obviously it should
always be possible to seek back into a "working" area of the file.

There is a second bug with this: if reopening fails, we don't adjust the
current position back to 0, which in some cases means we accidentally
return bogus data to the reader when we shouldn't. Fix this by always
resetting the position on reopening.
2019-09-19 20:37:03 +02:00
Jan Ekström e5c1cf2e3e sub/sd_ass: always set the libass track type to TRACK_TYPE_ASS
It would always autodetect it based on the passed style block,
but as we are defining it - we might as well define it always.

(As far as I can see all decoders in libavcodec utilize 4+ style
blocks)
2019-09-19 00:02:03 +03:00
Jan Ekström 2d74b2d832 sub/sd_ass: utilize UINT32_MAX subtitle duration for unknown
US closed captions, teletext and ARIB caption decoders utilize this
value.
2019-09-19 00:02:03 +03:00
Jan Ekström 1b9370ff92 sub/lavc_conv: switch to the newer "ass" subtitle decoding mode
Existing since 2016, this removes timestamps from the lines,
and gives more precision in the timestamps (1:1000).
2019-09-19 00:02:03 +03:00
dudemanguy 80c4aaa2a4 wayland: fix wl_proxy leak
This one is probably not terribly obvious from just the valgrind log,
but a wayland dev explained it to me just a second ago. Whenever mpv
sends events to the screen with wl_display_dispatch, wayland internally
allocates memory to a struct wl_proxy object if a new id is found. Quite
a few more things happen to that proxy object, but eventually mpv stores
the data on the client-side in a wrapper type of struct (struct
wl_data_offer). mpv's data_device_listener keeps track of those proxies
and frees the memory when appropriate. Of course, mpv is constantly
sending events to the screen and does so until the user quits the
player. What happens here is that one final wl_display_dispatch is called
right before the user quits the player and before mpv's
data_device_listener can handle that object. So the result is that you
always have one extra dangling proxy that doesn't get properly freed.
The solution is to just simply call wl_data_offer_destroy before closing
the wl_display to free that final dangling wl_proxy.
2019-09-19 00:00:19 +03:00
Anton Kindestam e08f235578 drm: fix libmpv ABI breakage introduced in 351c083487
Extending the client-allocated mpv_opengl_drm_params struct
constituted a break of ABI that could cause UB.

Create a clean break by deprecating "drm_params" and related structs
and enum values, and replacing it with "drm_params_v2".

Also fix some comments and code that wrongly assumed that open could
return any other negative number than -1 for failure.

This commit updates the libmpv version to 1.104
2019-09-18 23:59:32 +03:00
wm4 b04ddcdc0b stream: stop randomly corrupting memory
The intent of the line above the modified one code was raising the
amount of read data, so that many stream_peek() calls with small len
values would not degrade performance by effectively turning every
stream_peak() into an unbuffered read call to the stream implementation.
So this confusing looking MPMAX() was correct, but "chunk" could still
get beyond the buffer.

So just fix that and limit "chunk" correctly.

I'm not sure whether the commit referenced below accidentally removed
some intricate guarantee that this couldn't happen, since the code was
around since 2013. It could have relied on TOTAL_BUFFER_SIZE >
STREAM_BUFFER_SIZE. But not sure. I've rewritten all this code in my own
branch a year ago, so who knows.

Fixes: 162e0f5ad9
Fixes: #6948
2019-09-18 20:47:40 +02:00
Philip Langdale fa0a905ea0 vo_gpu: hwdec_vaapi: Refactor Vulkan and OpenGL interops for VAAPI
Like hwdec_cuda, you get a big #ifdef mess if you try and keep the
OpenGL and Vulkan interops in the same file. So, I've refactored
them into separate files in a similar way.
2019-09-15 17:51:47 -07:00
Philip Langdale 237f5fa1b7 vo_gpu: hwdec_cuda: Improve interop selection mechanism
This change updates the interop selection to match what I did for
VAAPI, by iterating through an array of init functions until one
of them works.
2019-09-15 17:51:47 -07:00
wm4 0abe34ed21 vo_gpu: x11: remove special vdpau probing, use EGL by default
Originally, vo_gpu/vo_opengl considered the case of Nvidia proprietary
drivers, which required vdpau/GLX, and Intel open source drivers, which
require vaapi/EGL. Since window creation and GPU context creation are
inseparable in mpv's internal API, it had to pick the correct API very
early, or hardware decoding wouldn't work. "x11probe" was introduced for
this reason. It created a GLX context (without showing the window yet),
and checked whether vdpau was available. If yes, it used GLX, if not, it
continued probing x11/EGL. (Obviously it couldn't always fail on GLX
without vdpau, which is why it was a separate "probe" backend.)

Years passed, and now the situation is different. Vdpau is dead. Nvidia
drivers and libavcodec now provide CUDA interop, which requires EGL, and
fixes some of the vdpau problems. AMD drivers now provide vaapi, which
generally works better than vdpau. Intel didn't change.

In particular, vaapi provides working HEVC Main10 support. In theory, it
should work on vdpau too, with quality reduction (no 10 bit surfaces),
but I couldn't get it to work.

So always prefer EGL. And suddenly hardware decoding works. This is
actually rather important, because HEVC is unfortunately on the rise,
despite shitty encoders and unoptimized decoders. The latter may mean
that hardware decoding works better than libavcodec.

This should have been done a long, long time ago.
2019-09-15 20:00:52 +03:00
wm4 6385a5fd1b vf_vavpp: disable this filter
Might be unreasonable, but I'm angry at the shit driver freezing my
machine.
2019-09-15 17:59:25 +02:00
Niklas Haas a416b3f084 vo_gpu: correctly normalize src.sig_peak
In some cases, src.sig_peak remains undefined as 0, which was definitely
the case when using the OSD, since it never got passed through the usual
color space normalization process. Most robust work-around is to simply
force the normalization at the site where it's needed. This ensures this
value is always valid and defined, to make the peak-dependent logic in
these two functions always work.

Fixes 4b25ec3a9d
Fixes #6917
Fixes #6918
2019-09-15 01:33:27 +02:00
sfan5 ee0f4444f9 image_writer: add webp-compression option 2019-09-14 23:02:39 +02:00
sfan5 0f79444c6d image_writer: add WebP support (lossy or lossless) 2019-09-14 23:02:39 +02:00
sfan5 8925f10962 image_writer: move convert_image() to player/screenshot.c 2019-09-14 23:02:39 +02:00
Niklas Haas 7cf288ec77 DOCS: remove references to --video-stereo-mode
This option was removed by a5610b2a but the documentation persisted.
Also adds an OPT_REMOVED.

Closes #6938.
2019-09-14 21:16:38 +02:00
wm4 3a035f2a8c README: remove old googlegroups mailing list address
Is anyone still monitoring this in any way? I think not.
2019-09-14 16:40:50 +02:00
sfan5 46aa3394bf manpage: minor fixes to VO manpage 2019-09-14 13:50:10 +02:00
sfan5 5c313f1f59 vo: add warning message to vo_vaapi and vo_vdpau
These are a common source of bug reports, due to misconceptions that
they are required to make use of hardware decoding.
2019-09-14 13:50:10 +02:00
Hui Jin fda45f4537 vo_d3d11/context: fix crash due to ctx->ra is null pointer access
'ctx->ra' is null pointer when d3d11 init failed before call 'ra_d3d11_create' in 'd3d11_init'.
2019-09-14 21:35:49 +10:00
Hui Jin 191737b9c9 vo_d3d11/hwdec_dxva2dxgi: fix memory leak that 'ctx11' be not release
'ctx11' be not release when d3d11 hwdec be uninit with 'mapper_uninit' method.
2019-09-14 21:35:49 +10:00
wm4 116ab73566 stream_smb: remove unnecessary short write logic
See previous commit. It compiles, but 100% untested.
2019-09-14 13:00:43 +02:00
wm4 22568fece6 stream_file: remove unnecessary short write logic
See previous commit.
2019-09-14 13:00:10 +02:00
wm4 bec218c4ad stream: handle short writes
The write functionality is almost unused (only encoding 2-pass mode uses
it to write the log file). Moreover, it almost makes no sense to use
this in a not local scenario. This change is just to prevent people from
duplicating the short write logic across all streams that happen to
support writing. Mostly untested; local log file writing still works.
2019-09-14 12:55:06 +02:00
wm4 ebab42c9a8 ci: remove now unuspported libdvdread 2019-09-13 18:19:50 +02:00
wm4 a25b3d61a1 demux, stream: remove old rar support in favor of libarchive
The old rar code could do uncompressed rar, libarchive supports at least
some rar compression algorithms. There is no need to keep the old rar
code.
2019-09-13 17:35:06 +02:00
wm4 a75b249b0b command, demux: remove program property
The "program" property could switch between TS programs. It was rather
complex and rather obscure (even if you deal with TS captures, you
usually don't need it). If anyone actually needs it (did anyone ever
attempt to even use it?), it should be rewritten. The demuxer should
export a program list, and the frontend should handle the "cycling"
logic.
2019-09-13 17:33:58 +02:00
wm4 ddcbe66768 stream: remove some more optical disc leftovers 2019-09-13 17:32:21 +02:00
wm4 b30e85508a Remove classic Linux analog TV support, and DVB runtime controls
Linux analog TV support (via tv://) was excessively complex, and
whenever I attempted to use it (cameras or loopback devices), it didn't
work well, or would have required some major work to update it. It's
very much stuck in the analog past (my favorite are the frequency tables
in frequencies.c for analog TV channels which don't exist anymore).

Especially cameras and such work fine with libavdevice and better than
tv://, for example:

  mpv av://v4l2:/dev/video0

(adding --profile=low-latency --untimed even makes it mostly realtime)

Adding a new input layer that targets such "modern" uses would be
acceptable, if anyone is interested in it. The old TV code is just too
focused on actual analog TV.

DVB is rather obscure, but has an active maintainer, so don't remove it.
However, the demux/stream ctrl layer must go, so remove controls for
channel switching. Most of these could be reimplemented by using the
normal method for option runtime changes.
2019-09-13 17:32:19 +02:00
wm4 162e0f5ad9 stream: remove BD/DVD/CDDA sector size alignment
This was possibly needed by libdvdread, and/or old CD drivers on some
system. It still works with on-filesystem DVD and BD test images, so
this can go.
2019-09-13 17:32:05 +02:00
wm4 a9d83eac40 Remove optical disc fancification layers
This removes anything related to DVD/BD/CD that negatively affected the
core code. It includes trying to rewrite timestamps (since DVDs and
Blurays do not set packet stream timestamps to playback time, and can
even have resets mid-stream), export of chapters, stream languages,
export of title/track lists, and all that.

Only basic seeking is supported. It is very much possible that seeking
completely fails on some discs (on some parts of the timeline), because
timestamp rewriting was removed.

Note that I don't give a shit about optical media. If you want to watch
them, rip them. Keeping some bare support for DVD/BD is the most I'm
going to do to appease the type of lazy, obnoxious users who will care.
There are other players which are better at optical discs.
2019-09-13 17:31:59 +02:00
wm4 cf36e3d15b stream_dvdnav: merge stream_dvd_common
Isolate icky DVD garbage into a single file.
2019-09-13 15:35:23 +02:00
wm4 6229404985 Remove libdvdread support in favor of libdvdnav
stream_dvd.c contained large amounts of ancient, unmaintained code,
which has been historically moved to libdvdnav. Basically, it's full of
low level parsing of DVD on-disc structures.

Kill it for good. Users can use the remaining dvdnav support (which
basically operates in non-menu mode). Users have reported that
libdvdread  sometimes works better, but this is just libdvdnav's problem
and not ours.
2019-09-13 15:29:27 +02:00
Aman Gupta 877ae46125 stream_file: avoid redundant free
s->priv->cancel will be freed when s is freed, so
freeing it explicitly is not required.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-11 13:10:03 -07:00
Avi Halachmi (:avih) 44f8dccfb6 js: expose mpv_abort_async_command() (match dbe831bd)
With minor difference from lua, as documented.
2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) ad0a525f20 js: reimplement subprocess_detached using the run command (match 7f91e268) 2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) fea39b5a6b js: reimplement subprocess using the subprocess command (match 548ef078)
Semantics changes are the same as at 548ef078 .

Also, the previous C implementation returnd a string for the `stdout`
value, but stdout of the subprocess command is MPV_FORMAT_BYTE_ARRAY
which js previously didn't support, so support it too (at pushnode)
by returning it as a string - the same as the lua code does.
2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) 5b5f776900 js: expose async commands (match 159379980e) 2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) fc56798aca js: correctness: use integer range checks
There were some cases where a js number (double) was blindly casted to
int or uint64, but that can be undefined behavior (out of range to int)
or wrong (negative to uint).

Now the code throws a js error if the value is out of range.

Additionally, commit ec625266 added these checks for the new hooks API,
but incorrectly tested int64 range rather than uint64. Fix this too.
2019-09-11 21:08:04 +03:00
dudemanguy 6e6ec33168 audio: block ao buffer for keep-open
This prevents the pause state from triggering before the audio output is
finished playing back audio. This is particularly helpful for gapless
audio.
2019-09-09 00:01:16 +02:00
wm4 10a1b98082 vo_gpu: x11egl: support Mesa OML sync extension
Mesa supports the EGL_CHROMIUM_sync_control extension, and it's
available out of the box with AMD drivers. In practice, this is exactly
the same as GLX_OML_sync_control, but for EGL. The extension
specification is separate from the GLX one though, and buried somewhere
in the Chromium code.

This appears to work, although I don't know if it really works.

In theory, this could be useful for other EGL targets. Support code for
it could have been added to egl_helpers.c to avoid some minor duplicated
glue code if another EGL target were to provide this extension. I didn't
bother with that. ANGLE on Windows can't support it, because the
extension spec. explicitly requires POSIX timers. ANGLE on Linux/OSX is
actively harmful for mpv and hopefully won't ever use it. Wayland uses
EGL, but has its own fancy presentation feedback stuff (and besides, I
don't think basic video player functionality works on Wayland at all).
context_drm_egl maybe? But I think DRM has its own stuff.
2019-09-08 23:23:43 +10:00
wm4 8d7960f6ef vo_gpu: glx: move OML sync code to an independent file
So the next commit can make EGL use it. EGL has a quite similar
function, that practically works the same. Although it's relatively
trivial, it's still tricky, and probably shouldn't end up as duplicated
code.

There are no functional changes, except initialization, and how failure
of the glXGetSyncValues call is handled. Also, some comments mention the
EGL extension.

Note that there's no intention for this code to handle anything else
than the very specific OML sync extension (and its EGL equivalent). This
is just too weirdly specific to the weird idiosyncrasies of the
extension, and it makes no sense to extend it to handle anything else.
(Such as Wayland or DXGI presentation feedback.)
2019-09-08 23:23:43 +10:00
Niklas Haas 4b25ec3a9d vo/gpu: fix check on src/dst peak mismatch
In the past, src peak was always equal to or higher than dst peak. But
since `--target-peak` got introduced, this could no longer be the case.
This leads to an incorrect result (scaling for peak mismatch in gamma
light) unless some other option (CMS, --linear-scaling, etc.) forces the
linearization.

Fixes #6533
2019-09-05 19:13:44 +03:00
Guido Cella 6d90517275 external_files: add .lrc subtitle extension 2019-09-02 01:25:43 +03:00
Tom Yan 763eaad2aa demux: ignore forced demuxer type for directories
this for example allows --demuxer=rawaudio to work on directories
2019-09-02 01:24:26 +03:00
Oliver Freyermuth c8424a3bee stream_dvb: Increase timeout of streaming read.
It seems some DVB-T2 cards take longer to push out data.
2019-09-02 01:19:33 +03:00
Oliver Freyermuth 66128dec82 stream_dvb: Adapt to VDR channel config format.
While they accept the frequency field with MHz for DVB-S,
for DVB-C and DVB-T, it may be in Hz, kHz or MHz.
The official rule is to multiply whatever is in the channels.conf
by 1000 until a value > 1000000 is reached to get correct units for tuning.
2019-09-02 01:19:33 +03:00
Jan Janssen 94c414bd1c osc: improve look of seekranges 2019-09-02 01:11:04 +03:00
der richter c8a911f35f cocoa-cb: remove an unused variable 2019-09-02 00:39:36 +03:00
sfan5 8f96169117 ao_opensles: fix delayed audio
This was forgotten in commit 5a8c48fde2
when the number of buffers was reduced to 1.
2019-09-02 00:38:05 +03:00
Jan Ekström 56d31ae190 travis: rework scripts to re-enable macOS
* Adds a script to clone and build FFmpeg as well as
  to configure and build mpv itself. Currently only used
  for macOS and contain hard-coded macOS specific options.
* Still works with the Linux containers.
* Moves our language back to "c" from "generic"
* Defines our Linux distribution as "bionic" to get the latest
  Ubuntu base distribution to be the runner for our containers.
* Adds the homebrew add-on for macOS package installation for
  dependencies. Installs everything required but FFmpeg, as we want
  to have our own FFmpeg snapshots.
2019-09-02 00:34:49 +03:00
Philip Langdale b539eb222b vo/gpu: vulkan: Pass the device name option through to libplacebo
We collect a 'vulkan-device' option today but then don't actually
pass it on, so it's useless. Once that's fixed, it can be used
to select a specific vulkan device by name.

Tested with the new nvidia offload feature to select between the
nvidia and intel GPUs.
2019-08-24 18:38:27 +02:00
James Ross-Gowan 80552ab28e vo_gpu: d3d11: fix storage lifetime of compound literals
Somehow I got the idea that compound literals had function-scoped
lifetime. Instead, like all other objects with automatic storage
duration, compound literals are block-scoped, so they become invalid
after exiting the block they were declared in. It seems like a recent
change to GCC actually reuses the memory that the compound literals
used to occupy, which was causing a few bugs.

The pattern of conditionally assigning a pointer to a compound literal
was used in a few places in ra_d3d11 where the Direct3D API expects
either a pointer to an initialised struct or NULL. Change these to
ensure the lifetime of the struct includes the API call.

Should fix #6775.
2019-08-20 18:12:21 +10:00
ekisu cd7bcb9d0c encode: set sample_aspect_ratio on AVStream struct
Some libavformat muxers (e.g. matroskaenc.c) expect this field to be set
on the AVStream struct, and not only in the AVCodecParameters.
2019-08-14 21:54:44 +02:00
wnoun ae8cb39ab2 vo_gpu: fix taking screenshots of rotated videos 2019-08-14 21:54:14 +02:00
Philip Langdale 639ee55df7 vo_gpu: hwdec_vaapi: Synchronise after exporting VA surface
This is documented as required (although we did not do it in
the old GL codepath, with no visible problems) and I have seen
transient artifacts after seeking which _appear_ to have gone
away after introducing this.
2019-08-07 10:51:43 +02:00
Ricardo Constantino 69c93b6f0e DOCS/compile-windows: remove angleproject-git from deps
Basically just to trigger a doc rebuild, but might as well do a useful
change, since angleproject-git is no longer a valid package in MSYS2.
2019-07-30 23:57:50 +01:00
Ricardo Constantino 82ba31c636 TOOLS/travis-rebuild-website: update condition after docker transition
Closes #6822
2019-07-30 20:12:33 +01:00
der richter a8c2e29868 cocoa-cb: migrate to swift 5 with swift 4 fallback
this migrates our current swift code to version 5 and 4. building is
support from 10.12.6 and xcode 9.1 onwards.

dynamic linking is the new default, since Apple removed static libs
from their new toolchains and it's the recommended way.

additionally the found macOS SDK version is printed since it's an
important information for finding possible errors now.

Fixes #6470
2019-07-21 18:13:07 +03:00
der richter 0602f082cb cocoa-cb: fix optional cases on macOS 10.12 2019-07-21 18:13:07 +03:00
der richter 4a8bf91d4c build: fix build with older command line tools 2019-07-21 18:13:07 +03:00
der richter 916f4146a7 build: make macOS SDK path and version configurable via env vars 2019-07-21 18:13:07 +03:00
der richter c540ac8485 cocoa-cb: conditional compilation for Dark Mode and Material features
Fixes #6621
2019-07-21 18:13:07 +03:00
der richter 850b303732 build: add check for macOS SDK version
this provides an easy way to check for a specific macOS SDK version and
with that the availability of features.
2019-07-21 18:13:07 +03:00
der richter 9a2c760614 osxbundle: bundle the dynamic swift std library when needed 2019-07-21 18:13:07 +03:00
der richter efde2d8644 osxbundle: print the output of the dylib-unhell call 2019-07-21 18:13:07 +03:00
der richter 3f6d79ddb6 build: add Swift dynamic linking support
this is in preparation for the upcoming swift 5 transition, where static
linking was replaced by dynamic linking the swift libraries as the
preferred way, by Apple. furthermore Apple removed the static swift libs
from their dev Tools starting with xcode 10.2/swift 5.

because of ABI incompatibility dynamic linking for swift versions prior
to 5 doesn't use the system lib path for the dynamic swift libs.

for now static linking is still the default, but that will be changed
when swift 5 support is added and swift 3 support is dropped.

Fixes #6232
2019-07-21 18:13:07 +03:00
der richter 770fc52215 build: make Swift lib and compiler paths configurable via env vars 2019-07-21 18:13:07 +03:00
der richter 76858ba91c build: add support for Swift toolchains not provided by Apple
the xcode-select tool only properly works with Apple provided toolchains
but not with third party ones from swift.org. in the latter case the
swift compiler executable is found in the proper path but the swift libs
from the xcode or command line tools will be picked. this leads to a
not wanted discrepancy of the swift compiler and libs and possible
errors.

instead of relying on the xcode-select tool search for the libs relative
to the swift executable. that relative path seems to be the same for all
toolchains. if for any reasons a swift executable is not found in the
relative path, fall back to the old xcode-select method.

furthermore, both static and dynamic libs will be searched for but only
the former will be used for now. this is a preparation for the upcoming
swift 5 migration.
2019-07-21 18:13:07 +03:00
der richter bc014f2ad4 build: add all configure flags as conditional flags to Swift compiler 2019-07-21 18:13:07 +03:00
der richter f7f5bd80bb build: don't check for Swift when disabled 2019-07-21 18:13:07 +03:00
dudemanguy 65b1c2d065 client: fix potential mpv_cmd/async leak 2019-07-08 16:42:47 +02:00
Philip Langdale b5b0350371 vo_gpu: hwdec_vaapi: Count planes rather than layers in Vulkan interop
We saw a segfault when trying to use the intel-media-driver (iHD)
rather than the normal intel va driver. This happened because the
iHD driver reports P010 (and maybe other formats) with multiple
layers to represent the interleaved UV plane. The normal va driver
reports one UV layer to match the plane.

This threw off my logic which assumed that the number of layers
could not exceed the number of planes.

There's a way one could fix this in a fully generalised form, but
I'm just going to do what the EGL path does and assume that:
 * Layer 'n' is on Plane 'n' for n < total number of planes
 * These layers always start at offset 0 on the plane

You can imagine ways that these assumptions are violated, but at
least the failure will look the same for both EGL and Vulkan
paths.
2019-07-08 01:57:02 +02:00
Philip Langdale b33ced193e vo_gpu: hwdec_vaapi: Suppress format errors when probing
Today, we normally see a format error when probing because yuyv422
cannot be used, but it's in the normal set of probed formats.

This error is distracting and confusing, so only log probing errors
at the VERBOSE level.

Fixes #6411
2019-07-08 01:57:02 +02:00
Philip Langdale b70ed35ba4 vo_gpu: hwdec_vaapi: Add Vulkan interop
This change introduces a vulkan interop path for the vaapi hwdec.
The basic principles are mostly the same as for EGL, with the
exported dma_buf being imported by Vukan. The biggest difference
is that we cannot reuse the texture as we do with OpenGL - there's
no way to rebind a VkImage to a different piece of memory, as far
as I can see. So, a new texture is created on each map call.

I did not bother implementing a code path for the old libva API as
I think it's safe to assume any system with a working vulkan driver
will have access to a newer libva.

Note that we are using separate layers for the vaapi surface, just
as is done for EGL. This is because libplacebo doesn't support
multiplane images.

This change does not include format negotiation because no driver
implements the vk_ext_image_drm_format_modifier extension that
would be required to do that. In practice, the two formats we care
about (nv12, p010) work correctly, so we are not blocked. A separate
change had to be made in libplacebo to filter out non-fatal validation
errors related to surface sizes due to the lack of format negotiation.
2019-07-08 01:57:02 +02:00
Philip Langdale 6842755feb vo_gpu: hwdec_vaegl: Rename and move to hwdec_vaapi
In preparation for adding Vulkan interop support, let's rename
to remove the egl reference and move to an api neutral location.
2019-07-08 01:57:02 +02:00
Chainik 7f0f1a1b72 vf_vapoursynth: allow multithreaded writing of source frames 2019-07-08 01:53:22 +02:00
Chainik 5907bc023c vf_vapoursynth: allow multithreaded reading of returned frames 2019-07-08 01:53:22 +02:00
Philip Langdale 1638fa7b46 vo/gpu: hwdec_vdpau: Support direct mode for 4:4:4 content
New releases of VDPAU support decoding 4:4:4 content, and that comes
back as NV24 when using 'direct mode' in OpenGL Interop. That means we
need to be a little bit smarter about how we set up the OpenGL
textures.
2019-07-08 01:11:27 +02:00
Michael Forney 13e14d95e1 opengl/context_wayland: Fix crash on configure before initial reconfig
If the compositor sends a configure event before the surface is initially
mapped, resize gets called before the egl_window gets created, resulting
in a crash in wl_egl_window_resize.

This was fixed back in 618361c697, but was reintroduced when the wayland
code was rewritten in 68f9ee7e0b.
2019-07-08 01:00:01 +02:00
Philip Langdale e2976e662d video/out/gpu: Add a storable flag to ra_format
While `ra` supports the concept of a texture as a storage
destination, it does not support the concept of a texture format
being usable for a storage texture. This can lead to us attempting
to create a texture from an incompatible format, with undefined
results.

So, let's introduce an explicit format flag for storage and use
it. In `ra_pl` we can simply reflect the `storable` flag. For
GL and D3D, we'll need to write some new code to do the compatibility
checks. I'm not going to do it here because it's not a regression;
we were already implicitly assuming all formats were storable.

Fixes #6657
2019-07-08 00:59:28 +02:00
wm4 c379950ce0 codec_tags: fix wrong buffer size
Obvious mistake. This reported 44 bytes more data than what was
available. Could cause out of bounds reads. Security researchers would
claim a major victory if they found something like this in more popular
software, and would create a website for it.
2019-07-03 17:47:24 +03:00
James Ross-Gowan ea91162802 appveyor: remove broken packages, install libplacebo
Support for Ada and Objective-C was removed from MSYS2, which made
pacman refuse to update GCC while the gcc-ada and gcc-objc packages were
installed. Remove those packages before updating the others. Also remove
ANGLE, which has been removed from MSYS2, and add libplacebo, which is
now needed for the Vulkan VO.
2019-07-03 17:30:50 +03:00
Bin Jin c9e7473d67 vo_gpu: process three component together in error diffusion
This started as a desperate attempt to lower the memory requirement
of error diffusion, but later it turns out that this change also
improved the rendering performance a lot (by 40% as I tested).

Errors was stored in three uint before this change, each with 24bit
precision. This change encoded them into a single uint, each with 8bit
precision. This reduced the shared memory usage, as well as number of
atomic operations, all by three times.

Before this change, with the minimum required 32kb shared memory, only
the `simple` kernel can be used to render 1080p video, which is mostly
useless compare to `--dither=fruit`. After this change, 32kb can
handle `burkes` kernel for 1080p, or `sierra-lite` for 4K resolution.
2019-06-16 11:19:44 +02:00
Bin Jin f6fd127fe8 vo_gpu: fix use of existing textures in error diffusion
error diffusion requires two texture rendering pass. The existing code
reuses `screen_tex` and creates another for such purpose. This works
generally well for opengl, but could potentially be problematic for
vulkan, due to its async natural.
2019-06-16 11:19:44 +02:00
Bin Jin ca2f193671 vo_gpu: implement error diffusion for dithering
This is a straightforward parallel implementation of error diffusion
algorithms in compute shader. Basically we use single work group with
maximal possible size to process the whole image. After a shift
mapping we are able to process all pixels column by column.

A large ring buffer are allocated in shared memory to speed things up.
However the size of required shared memory depends linearly on the
height of video window (or screen height in fullscreen mode). In case
there is no enough shared memory, it will fallback to `--dither=fruit`.

The maximal allowed work group size is hardcoded as 1024. Ideally we
could query `GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS`. But for whatever
reason, it seems most high end card from nvidia and amd support only
the minimal required value, so I guess we can stick to it for now.
2019-06-16 11:19:44 +02:00
Martin Herkt 6aecd10eba ci: Remove snapshot-deps config from tw builds
OBS isn’t really set up to support this. If needed, we should instead
git clone FFmpeg as part of the CI. I don’t think it is, though.
2019-06-14 05:24:35 +02:00
Martin Herkt 59f1e72a3c build: Add support for static spirv-cross
This assumes a non-upstream .pc file since upstream doesn’t seem
to give a fuck about this use case at all.
2019-06-14 04:56:30 +02:00
Philip Sequeira a38aa74454 demux_mkv: copy attachments (fonts) from ordered chapter sources
They might be needed for rendering subs from those sources.

Fixes #6009.
2019-06-12 23:34:47 +03:00
James Ross-Gowan cc38035841 vo_gpu: d3d11: use the SPIRV-Cross C API directly
When the D3D11 backend was first written, SPIRV-Cross only had a C++ API
and no guarantee of API or ABI stability, so instead of using
SPIRV-Cross directly, mpv used an unofficial C wrapper called crossc.

Now that KhronosGroup/SPIRV-Cross#611 is resolved, SPIRV-Cross has an
official C API that can be used instead, so remove crossc and use
SPIRV-Cross directly.
2019-06-12 23:03:55 +03:00
Bin Jin fbe267150d vo_gpu: fix --scaler-resizes-only for fractional ratio scaling
The calculation of scale factor involves 32-bit float, and a strict
equality test will effectively ignore `--scaler-resizes-only` option
for some non-integer scale factor.

Fix this by using non-strict equality check.
2019-06-06 20:01:56 +02:00
Bin Jin f2119d9d88 vo_gpu: expose texture_off to user shader
It will provide low level access to coordinate mapping other than
texmap().
2019-06-06 20:01:56 +02:00
Bin Jin ae1c489b31 vo_gpu: allow user shader to fix texture offset
This commit essentially makes user shader able to fix offset (produced
by other prescaler, for example) like builtin `--scale`.
2019-06-06 20:01:56 +02:00
Niklas Haas 4d001bb30d wayland: fix segfault on uninit
Probably the same issue as #6732
2019-05-26 11:09:16 +02:00
dudemanguy 6e4971f697 wayland: fix various memory leaks 2019-05-21 22:41:22 +02:00
der richter 64cdc3694e cocoa-cb: fix quit in fs with none native fs
since the none native fs is a special legacy case it needs a special
quit routine. it indefinitely waited for an exit fs screen event to
shutdown properly, though that event only fires for the native fs.
now we check if we really are using a native fullscreen and if not
shutdown immediately.

Fixes #6704
2019-05-11 12:54:44 +02:00
James Ross-Gowan 86bdd22060 win32-console-wrapper: silence missing prototype warnings 2019-05-10 21:06:58 +10:00
James Ross-Gowan c754c31d6f w32_common: avoid unnecessary sprintfs
These were unnecessary for a couple of reasons, but it seems like the
old code went through a lot of effort to avoid duplicating the code to
print a RECT, even though the windowrc gets printed anyway at the end of
the function.

Avoid printing the same windowrc twice by only printing it when it gets
changed (in the w32->current_fs branch.)
2019-05-10 20:47:05 +10:00
Nicolas F 91c1691b35 man: clarify vavpp requirements
I assume (but cannot confirm) that VA-AP-API is in fact a typo, because
most if not all search engine results related to it are from mpv's manual
page.

By changing this to VA-API and clarifying that this requires VA-API support
on a system to use it, we can hopefully make it clear to unsuspecting
Windows users that this is not the filter they're looking for.

Concerns #6690.
2019-05-05 21:06:18 +02:00
dudemanguy 037cbacb8c libarchive: add fallback for systems without C.UTF-8 2019-05-04 14:17:40 +02:00
Anton Kindestam dcb7838bb7 drm_common: Support --drm-mode=<preferred|highest|N|WxH[@R]>
This allows to select the drm mode using a string specification. You
can either select the the preferred mode, the mode with the highest
resolution, by specifying WxH[@R] or by its index in the list of modes
as before.
2019-05-04 14:17:11 +02:00
Anton Kindestam d155b7541f drm_common: Don't export functions only being used internally
As far as I know none of these functions were being used outside of
drm_common, nor should there really be a need to use them.
2019-05-04 14:17:11 +02:00
Anton Kindestam 8261924db9 drm_common: Add proper help option to drm-mode
This was implemented by using OPT_STRING_VALIDATE for drm-mode,
instead of OPT_INT. Using a string here also prepares for future
additions to drm-mode that aim to allow specifying a mode by its
resolution.
2019-05-04 14:17:11 +02:00
Anton Kindestam a776628d88 drm_common: Add option to toggle use of atomic modesetting
It is useful when debugging to be able to force atomic off, or as a
workaround if atomic breaks for some user. Legacy modesetting is less
likely to break by virtue of being a less complex API.
2019-05-04 14:17:11 +02:00
Philip Langdale 23a324215b vo/gpu: hwdec_cuda: Refactor gpu api specific code into separate files
The amount of code now present that's specific to Vulkan or OpenGL
has reached the point where we really want to split it out to
avoid a mess of #ifdefs.

At the same time, I'm moving the code to an api neutral location.
2019-05-03 18:02:18 +02:00
Anton Kindestam 738fda3677 context_drm_egl: Add support for presentation feedback
This implements presentation feedback for context_drm_egl using the
values that get fed to the page flip handler.
2019-05-03 18:01:56 +02:00
der richter 71ad1e2f4c cocoa-cb: remove all force unwrappings of optionals
the force unwrapping of optionals caused many unpredictable segfaults
instead of gracefully exiting or falling back. besides that, it is bad
practice and the code is a lot more stable now.
2019-04-25 23:02:19 +03:00
Jan Ekström edbc199914 vo_gpu/hwdec_cuda: fixup compilation with vulkan disabled
The actual code utilizing this enum was seemingly properly if'd,
but not the enum in the struct itself.

Fixes compilation.
2019-04-22 18:17:30 +03:00
Jan Ekström 9b8d3eff78 docs: add mentions of the Vulkan rendering abstraction replacement
From internal to libplacebo.
2019-04-22 15:58:10 +03:00
Philip Langdale 74831dd651 vo/gpu: hwdec_cuda: Reorganise backend-specific code
This tries to tidy up the GL vs Vulkan code to be a bit cleaner
and easier to read.
2019-04-21 23:55:22 +03:00
Philip Langdale 4005cda614 vo_gpu: hwdec_cuda: Implement interop for placebo
This change updates the vulkan interop code to work with the
libplacebo based ra_vk, but also introduces direct VkImage
sharing to avoid the use of the intermediate buffer.

It is also necessary and desirable to introduce explicit
semaphore bsed synchronisation for operations on the shared
images.

Synchronisation means we can safely reuse the same VkImage for every
mapped frame, by ensuring the frame is copied to the VkImage before
mapping the next frame.

This functionality requires a 417.xx or newer nvidia driver, due to
bugs in the VkImage interop in the earlier 411 and 415 drivers.

It's definitely worth the effort, as the raw throughput is about
twice that of implementation using an intermediate buffer.
2019-04-21 23:55:22 +03:00
Philip Langdale ffb8ffdd55 vo/gpu: ra_pl: Add helper to get pl_fmt from ra_format
When interacting directly with libplacebo, we may need to pass a
pl_fmt based on an ra_format. Although the mapping is currently
trivial, it's worth wrapping to make it easy to adapt if this
changes in the future.
2019-04-21 23:55:22 +03:00
Philip Langdale 4c133f3b45 vo_gpu: ra_pl: Add getter for pl_gpu
We need access to the underlying pl_gpu to make libplacebo calls
from hwdecs.
2019-04-21 23:55:22 +03:00
Philip Langdale b74b39dfb5 vo_gpu: vulkan: Add back context_win for libplacebo
Feature parity with the original ra_vk obviously requires win32 support,
so let's put it back in.
2019-04-21 23:55:22 +03:00
Niklas Haas 7006d6752d vo_gpu: vulkan: use libplacebo instead
This commit rips out the entire mpv vulkan implementation in favor of
exposing lightweight wrappers on top of libplacebo instead, which
provides much of the same except in a more up-to-date and polished form.

This (finally) unifies the code base between mpv and libplacebo, which
is something I've been hoping to do for a long time.

Note: The ra_pl wrappers are abstract enough from the actual libplacebo
device type that we can in theory re-use them for other devices like
d3d11 or even opengl in the future, so I moved them to a separate
directory for the time being. However, the rest of the code is still
vulkan-specific, so I've kept the "vulkan" naming and file paths, rather
than introducing a new `--gpu-api` type. (Which would have been ended up
with significantly more code duplicaiton)

Plus, the code and functionality is similar enough that for most users
this should just be a straight-up drop-in replacement.

Note: This commit excludes some changes; specifically, the updates to
context_win and hwdec_cuda are deferred to separate commits for
authorship reasons.
2019-04-21 23:55:22 +03:00
Niklas Haas 9f7dcc0726 mp_image: align stride to multiple of texel size
This helps with compatibility and/or performance in particular for
oddly-sized formats like rgb24. We use a loop to avoid having to
calculate the lcm (or waste bytes in the extremely common case of the
byte size and the stride align having shared factors).
2019-04-21 23:55:22 +03:00
Niklas Haas a3c808c6c8 vo_gpu: fix segfault when OSD tex creation fails
If !osd->texture, then mpgl_osd_draw_prepare fails.
2019-04-21 23:55:22 +03:00
Niklas Haas f0b6860d62 vo_gpu: index desc namespaces by ra
No reason to require them be constant. This allows them to depend on
runtime characteristics of the `ra`.
2019-04-21 23:55:22 +03:00
James Ross-Gowan 4e9dc60d9e appveyor: fix shaderc dependencies
Shaderc comes with a Python script that automatically fetches
"known-good" versions of its dependencies. Use that instead of manually
cloning dependencies to third-party.
2019-04-16 21:35:00 +03:00
JCount 7f1d7c38bc version.sh: update MPVCOPYRIGHT to include the current year, 2019 2019-04-16 20:11:30 +02:00
john e9fae413fd options/path: fix url detection per RFC3986 2019-04-05 20:48:24 +03:00
Aman Gupta 8b114e574a ao/audiounit: include AVAudioSession buffer in latency calc
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-05 10:29:44 +07:00
Aman Gupta e35aca3cb4 ao/audiounit: improve a/v sync
This more closely mimics ao_coreaudio, on which this driver was
originally based.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-05 10:29:44 +07:00
NoSuck 6c91314900 man/input: clarify behavior of seek's +exact
As discussed here:

https://github.com/mpv-player/mpv/issues/6545#issuecomment-476015318
2019-04-02 09:09:14 +02:00
der richter 90e44d3ff2 cocoa-cb: add support for custom colored title bar 2019-04-02 02:09:01 +03:00
der richter 837e5058ff cocoa-cb: refactor title bar styling
half of the materials we used were deprecated with macOS 10.14, broken
and not supported by run time changes of the macOS theme. furthermore
our styling names were completely inconsistent with the actually look
since macOS 10.14, eg ultradark got a lot brighter and couldn't be
considered ultradark anymore.

i decided to drop the old option --macos-title-bar-style and rework
the whole mechanism to allow more freedom. now materials and appearance
can be set separately. even if apple changes the look or semantics in
the future the new options can be easily adapted.
2019-04-02 02:09:01 +03:00
Akemi 23f55569be cocoa-cb: add support for mac 10.14 Dark mode and run time switching
setting the appearance of the window to nil will always use the system
setting and changes on run time switches too. this is only the case for
macOS 10.14.
2019-04-02 02:09:01 +03:00
der richter d5be1e2729 cocoa-cb: move all title bar related functionality in its own file
quite a lot of the title bar functionality and logic was within our
window. since we recently added a custom title bar class to our window
i decided to move all that functionality into that class and in its
own file.

this is also a preparation for the next commits.
2019-04-02 02:09:01 +03:00
Akemi 9d5805fba4 cocoa-cb: remove an unused variable 2019-04-02 02:09:01 +03:00
Akemi 0bea384153 cocoa-cb: simplify CGL pixel format creation
i found the old pixel format creation a bit too messy. pixel format
attribute arrays and look ups were all over the place, the actual logic
what kind of format was created was inscrutable, the software pixel
format was hardcoded and no probing was done.

i split the attributes into mandatory and optional ones, one mandatory
for a hardware and software pixel format each, and moved those to the
top of the class. that way new attributes can be easily added to either
the mandatory or optional attributes and they don't mess up the actual
pixel creation logic any more. furthermore both hardware and software
pixel formats are being probed the same way now. to minimise code
duplications the probing was moved into its own function.
2019-04-02 02:05:11 +03:00
Akemi 716b871928 cocoa-cb: add support for dragging certain strings onto the window
only the dragged types NSFilenamesPboardType and NSURLPboardType were
supported to be dropped on the window, which was inconsistent with the
dragged types the dock icon supports. the dock icon additional supports
strings that represents an URL or a path. the system takes care of
validating the strings properly in the case of the dock icon, but in the
case of dropping on the window it needs to be done manually.

support for strings is added by also allowing the NSPasteboardTypeString
type and manually validating the strings. strings are split by new lines
and trimmed, to also support a list of URLs and paths. every new element
is checked if being an URL or path and only then being added to the
playlist.
2019-04-02 02:04:31 +03:00
Akemi 3f6be83350 cocoa-cb: synchronise the flush with the render
this could lead to a crash on deinit when flush
was called while the opengl state was cleaned up.

Fixes #6323
2019-04-02 02:02:02 +03:00
Akemi b207c1d4a1 cocoa-cb: fix a Cocoa window position on init bug
on init an NSWindow can't be placed on a none Main screen NSScreen
outside the Main screen's frame bounds.

To fix this we just check if the target screen is different from the
main screen and if that is the case we check the actual position with
the expect one. if they are different we try to reposition the window
to the wanted position.

Fixes #6453
2019-04-02 02:01:02 +03:00
Akemi 9aa0905c10 cocoa-cb: fix Space switching when quitting fs
when quitting mpv in fullscreen the System always switchs to Space 1
regardless of which Space mpv was on previous to switching to fs. to fix
this we close the window before quitting fs. that way the System
switches back the the Space mpv was previous on before fs.
2019-04-02 01:59:52 +03:00
Akemi 0caaa1a37c cocoa-cb: notify vo when window is minimised 2019-04-02 01:51:42 +03:00
Akemi 731804a27e cocoa-cb: fix crash when querying window state
Fixes #6489
2019-04-02 01:51:42 +03:00
Akemi 48a463d641 cocoa-cb: wakeup vo when new events are available
new events were added but not fetched by the vo, because we didn't
signal the vo that new events were available.

actually wakeup the vo when new events are available.
2019-04-02 01:46:52 +03:00
Akemi 61005e10ea build: bump minimum swift version to 3.0.2
#6299 reported problems with earlier 3.0.x swift versions. i tested with
3.0.2/SDK 10.12.2 and just assumed it also works with the older 3.0.x
swift and 10.12.x SDK versions. due to the unstable nature of swift
there were slight API differences that caused build problems.

since swift is bundled with the SDK we just bump the minimum swift
version.
2019-04-02 01:43:54 +03:00
der richter c90f083614 build: slightly adjust swift check output messages on fail
to make it consistent with the other checks and their output messages.
2019-04-02 01:43:54 +03:00
Akemi a3e6b81305 build: use StrictVersion for swift version comparison 2019-04-02 01:43:54 +03:00
zc62 de2b1920f3 demux: support cue sheets longer than 100 minutes
Remove the 2-digit-number restriction when reading the number of
minutes in the cue sheet INDEX command.

Fixes #6481
2019-04-01 23:39:08 +02:00
Aman Gupta 9c22bd4898 player: show restart position
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-01 23:38:38 +02:00
Leo Izen fcb320fd3f DOCS/man/mpv.rst: Fix big-cache profile example
The cache options were changed, and this commit
fixes the example big-cache profile to use the
new cache options.
2019-03-16 21:17:56 +01:00
Philip Sequeira 98eea65605 x11: fix cursor hiding initial state
Regression from 8e3308d687.

Broken cases were:
* --no-cursor-autohide acted like --cursor-autohide=always.
* --cursor-autohide-fs-only always hid the cursor if starting
  non-fullscreen; entering fullscreen at least once fixed it.
2019-03-16 21:17:32 +01:00
Bin Jin dd83b66652 vo_gpu: increase user shader size limit
The old size limit was chosen before LUT texture was supported in user
shader. At that time, the whole user shader will be compiled and run
on GPU, which makes large user shader impractical to be used.

With the introduction of LUT texture, the old size limit doesn't make
any sense. For example, a 1024x1024 rgba16f LUT will cost 32MB shader
size.

Fix this by increasing the size limit to a value that's unlikely be
reached.
2019-03-13 21:47:24 +02:00
Akemi 92e9b6da71 build: fix adding of object files to linking with cplugins disabled
this was meant to be fixed by 546f038, but with --disable-cplugins the
do_the_symbol_stuff function was never called and the handle_add_object
function was again always called before the actual linking task was
created.

to fix this we explicitly call handle_add_object only after all the
tasks the do_the_symbol_stuff function is called after too.

Fixes #6028
2019-03-13 21:44:43 +02:00
Rodger Combs 4fd3af14cd macosx_events: fix crash when shutting down during window animations 2019-03-13 19:44:34 +01:00
Rodger Combs ec0b5e527b build: enable swift debug information when requested 2019-03-13 19:44:34 +01:00
Avi Halachmi (:avih)andwnoun d6ca985831 player: fix core activity state check
Adds the negation missed in 8816e1117e
when moving from a positive-is-active to positive-is-idle variable.

This leads to proper updates to properties such as "eof-reached",
as well as fixes screensaver state updates.

Separately found and fixed by avih and wnoun.

Co-authored-by: wnoun <wnoun@outlook.com>
2019-03-12 01:56:32 +02:00
wnoun 94203436c4 vo_libmpv: fix null pointer dereference
Closes: #6507
2019-03-11 01:55:59 +02:00
Jan Ekström 199aabddcc Merge branch 'master' into pr6360
Manual changes done:
  * Merged the interface-changes under the already master'd changes.
  * Moved the hwdec-related option changes to video/decode/vd_lavc.c.
2019-03-11 01:00:27 +02:00
Bin Jin 1d0349d3b5 vo_gpu: add two useful operators to user shader
modulo operator could be used to check if size is multiple of a
certain number.

equal operator could be used to verify if size of different textures
aligns.
2019-03-09 12:56:11 +01:00
Bin Jin b3cbd46509 vo_gpu: make texture offset available to CHROMA hooks
Before this commit, texture offset is set after all source textures
are finalized. Which means CHROMA hooks won't be able to align with
luma planes. This could be problematic for chroma prescalers utilizing
information from luma plane.

Fix this by find the reference texture early, and set global texture
offset early.
2019-03-09 12:56:11 +01:00
zc62 e37c253b92 lcms: allow infinite contrast
Fixes #5980
2019-03-09 12:55:44 +01:00
Philip Sequeira 89eacf8131 demux_edl: don't assume data follows a comment line
There could be another comment line or the end of the file.

Fixes #6529.
2019-03-03 13:13:45 +01:00
zc62 b9cde8d95c sub: recognize UTF-8 characters in SDH subtitle filter
Only printable ASCII characters were considered to be valid texts. Make
it possible that UTF-8 contents are also considered valid.

This does not make the SDH subtitle filter support non-English
languages. This just prevents the filter from blindly marking lines that
have only UTF-8 characters as empty.

Fixes #6502
2019-03-02 02:05:58 +01:00
Martin Herkt 8f5a42b1a0 options: do not enable WMV3 hwdec by default
Crashes NVIDIA, probably buggy on others. No one ever tests this shit.

See #2192
2019-03-01 12:44:45 +01:00
Gunnar Marten b275232141 demux: fix seek range update after head packets are pruned
The seek range update was to early and did not take the removed head
packets into account. And therefore missed that the queue was not
BOF anymore.
This led to not be able to backward seek before the first packet of
the first seek range.

Fix it by moving the seek range update after the possible removal and
the change of the BOF flag.

Fixes: #6522
2019-03-01 00:55:06 +02:00
zc62 d38c4879d7 player: do not rebase start time for subtitle streams
As stated in the original commit message, if the demuxer set the start
time to the first subtitle packet, the subtitles would be shifted
incorrectly. It appears that it is the case for external PGS subtitles.

This reverts commit 520fc74036.

Fixes #5485
2019-02-28 23:23:47 +01:00
Anton Kindestam 537006965e context_drm_egl: implement n-buffering
This allows context_drm_egl to use as many buffers as libgbm or the
swapchain_depth setting allows (whichever is smaller).

On pause and on still images (cover art etc.) to make sure that output does not
lag behind user input, the swapchain is drained and reverts to working in a dual
buffered (equivalent to swapchain-depth=1) manner.

When possible (swapchain-depth>=2), the wait on the page flip event is now not
done immediately after queueing, but is deferred to the next invocation of
swap_buffers. Which should give us more CPU time between invocations.

Although, since gbm_surface_has_free_buffers() can only tell us a boolean value
and not how many buffers we have left, we are forced to do this contortionist
dance where we first overshoot until gbm_surface_has_free_buffers() reports 0,
followed by immediately waiting so we can free a buffer, to be able to get the
deferred wait on page flip rolling.

With this commit we do not rely on the default vsync fences/latency emulation of
video/out/opengl/context.c, but supply our own, since the places we create and
wait for the fences needs to be somewhat different for best performance.

Minor fixes:

 * According to GBM documentation all BO:s gotten with
   gbm_surface_lock_front_buffer must be released before gbm_surface_destroy is
   called on the surface.
 * We let the page flip handler function handle the waiting_for_flip flag.
2019-02-25 01:25:25 +01:00
Anton Kindestam ae115bd8d8 opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0
OpenGL ES 3.0 and up has suppport for for GL_ARB_sync style fences.
Make sure that mpv can use them.
2019-02-25 01:25:25 +01:00
zc62 a127912345 audio: fix segfault caused by incorrect number of planes
Use `mp_aframe_get_planes` to properly get the number of planes, instead
of assuming it to be the number of channels.

Fixes #6092
2019-02-23 00:21:54 +02:00
Niklas Haas 8b563a0346 vo_gpu: fix initial seeding of the peak detect ssbo
This solves some edge cases when using files with very weird metadata
(e.g. MaxCLL 10k and so forth). Instead of just blindly seeding it with
the tagged metadata, forcibly set the initial state from the detected
values.
2019-02-18 01:54:06 +02:00
Niklas Haas 3f1bc25d4d vo_gpu: use dB units for scene change detection
Rather than the linear cd/m^2 units, these (relative) logarithmic units
lend themselves much better to actually detecting scene changes,
especially since the scene averaging was changed to also work
logarithmically.
2019-02-18 01:54:06 +02:00
Niklas Haas b4b719e337 vo_gpu: clamp sigmoid function
Can explode on some clips otherwise
2019-02-18 01:54:06 +02:00
Niklas Haas 258ed5d471 vo_gpu: tone map before gamut mapping
Gamut mapping can take very bright out-of-gamut colors into the
negatives, which completely destroys the color balance (which tone
mapping tries its best to preserve).
2019-02-18 01:54:06 +02:00
Niklas Haas 677ae4f8fe vo_gpu: make --gamut-warning warn on negative colors
As is the case for actually out-of-gamut colors (rather than just too
bright colors).
2019-02-18 01:54:06 +02:00
Niklas Haas 11b58415d5 vo_gpu: improve numerical accuracy of PQ OETF constant
Not a huge deal, but we can do the division in C, which makes the float
constant larger.
2019-02-18 01:54:06 +02:00
Niklas Haas 4e8022da26 vo_gpu: allow color management in dumb mode
There's no point to disallow target-trc/prim in dumb mode, since they
still work fine.
2019-02-18 01:54:06 +02:00
Niklas Haas fdd671188d vo_gpu: improve accuracy of HDR brightness estimation
This change switches to a logarithmic mean to estimate the average
signal brightness. This handles dark scenes with isolated highlights
much more faithfully than the linear mean did, since the log of the
signal roughly corresponds to the perceptual brightness.
2019-02-18 01:54:06 +02:00
Niklas Haas 12e58ff8a6 vo_gpu: allow boosting dark scenes when tone mapping
In theory our "eye adaptation" algorithm works in both ways, both
darkening bright scenes and brightening dark scenes. But I've always
just prevented the latter with a hard clamp, since I wanted to avoid
blowing up dark scenes into looking funny (and full of noise).

But allowing a tiny bit of over-exposure might be a good thing. I won't
change the default just yet (better let users test), but a moderate
value of 1.2 might be better than the current 1.0 limit. Needs testing
especially on dark scenes.
2019-02-18 01:54:06 +02:00
Niklas Haas 6179dcbb79 vo_gpu: redesign peak detection algorithm
The previous approach of using an FIR with tunable hard threshold for
scene changes had several problems:

- the FIR involved annoying hard-coded buffer sizes, high VRAM usage,
  and the FIR sum was prone to numerical overflow which limited the
  number of frames we could average over. We also totally redesign the
  scene change detection.

- the hard scene change detection was prone to both false positives and
  false negatives, each with their own (annoying) issues.

Scrap this entirely and switch to a dual approach of using a simple
single-pole IIR low pass filter to smooth out noise, while using a
softer scene change curve (with tunable low and high thresholds), based
on `smoothstep`. The IIR filter is extremely simple in its
implementation and has an arbitrarily user-tunable cutoff frequency,
while the smoothstep-based scene change curve provides a good, tunable
tradeoff between adaptation speed and stability - without exhibiting
either of the traditional issues associated with the hard cutoff.

Another way to think about the new options is that the "low threshold"
provides a margin of error within which we don't care about small
fluctuations in the scene (which will therefore be smoothed out by the
IIR filter).
2019-02-18 01:54:06 +02:00
Niklas Haas 3fe882d4ae vo_gpu: improve tone mapping desaturation
Instead of desaturating towards luma, we desaturate towards the
per-channel tone mapped version. This essentially proves a smooth
roll-off towards the "hollywood"-style (non-chromatic) tone mapping
algorithm, which works better for bright content, while continuing to
use the "linear" style (chromatic) tone mapping algorithm for primarily
in-gamut content.

We also split up the desaturation algorithm into strength and exponent,
which allows users to use less aggressive desaturation settings without
affecting the overall curve.
2019-02-18 01:54:06 +02:00
Emmanuel Gil Peyrot 36600ff163 wayland_common: rename “shell” into “wm_base”
This is the naming xdg-shell stable adopted, it doesn’t make much sense
to keep using “shell” everywhere with all functions calling it
“wm_base”.

Finishes what 76211609e3 started.
2019-02-17 23:44:34 +02:00
Martin Herkt 3dd59dbed0 options: do not enable MPEG2 hwdec by default
Too many broken hardware decoders. Noticed wrong decoding of a video
file encoded with x262 on RX Vega when using VAAPI (Mesa 18.3.2).
Looks fine with swdec and a cheap hardware BD player.

Reverts 017f3d0674
2019-02-13 02:43:57 +01:00
Akemi 777a863bb6 cocoa-cb: remove empty elements from dropped URLs
Fixes #6241
2019-02-10 23:47:34 +02:00
Akemi 6ce570359a cocoa-cb: add support for VOCTRL_GET_DISPLAY_NAMES 2019-02-10 22:39:25 +02:00
Akemi ace61c120f cocoa-cb: use Swift Extensions for convenience
preparations for the following commit.
2019-02-10 22:39:25 +02:00
Ken f2e7e81bda mac: add missing semicolon to macosx_compat.h
fixes build on older systems
2019-01-26 20:44:36 +01:00
Aman Gupta 9284543ab9 wscript_build: de-duplicate build file list 2019-01-25 21:24:36 +02:00
Akemi a4298b1a69 cocoa-cb: fix side by side Split View again
some safety mechanism for the async fs animation aren't needed anymore,
due to possible improved logic and slightly different behaviour on new
macOS versions. that safety fallback prevented the Split View because
it always returned a rectangle of the whole screen, instead of just
part/half of it.

Fixes #6443
2019-01-23 09:32:02 +01:00
Kotori Itsuka 94d35627f5 DOCS/options.rst: update target-peak description
List auto as an option for target-peak, and state that auto is its
default operation.
2019-01-23 09:31:35 +01:00
Kotori Itsuka 05f0980b96 vo_gpu: allow resetting target-peak to the trc default
Add "auto" the possible values of target-peak.  The default value
for target_peak is to calculate the target using mp_trc_nom_peak.
Unfortunately, this default was outside the acceptable range of
10-10000 nits, which prevented its later reassignment.  So add an
"auto" choice to target-peak which lets clients and scripts go back
to using the trc default after assigning a value.
2019-01-23 09:31:35 +01:00
Akemi 08679f756c vd_lavc: increase the possible length of the hwdec name
this lead to an unexpected videotoolbox-copy hwdec name due to the last
two chars being cut off. since selection is also done by that name one
had to use "videotoolbox-co" to explicitly use the copy mode of
videotoolbox.
2019-01-23 09:30:58 +01:00
Julian 73fe0611b3 stats: merge multiple properties into one line
Merge file-size/file-format and audio channel-count/format into one line
respectively. This fixes stats overflowing the screen in larger than
19:6 aspect ratios. In this case a problem was reported for ~21:9 which
should be common enough for us to "support" it.
2019-01-16 16:59:00 +01:00
Olivier Perret 9be68e49b2 lua: execute idle handlers after timers have been processed
Idle handlers used to not be executed when timers were active
Now they are executed:
* After all expired timers have been executed
* After all events have been processed (same as when there are no timers)
2019-01-16 16:58:46 +01:00
Benjamin Barenblat c681fc133c DOCS/man: update man pages to describe ReplayGain fallback
Describe ReplayGain album-to-track fallback behavior introduced in
commits e392d6610d and
be90f2c8dd0431e252e43d5249e89446309113af.
2019-01-16 16:58:33 +01:00
Benjamin Barenblat 585f9ff42f demux: make ALBUM ReplayGain tags optional when using libavformat
Commit e392d6610d modified the native
demuxer to use track gain as a fallback for album gain if the latter is
not present. This commit makes functionally equivalent changes in the
libavformat demuxer.
2019-01-16 16:58:33 +01:00
Dan Oscarsson aab595f828 command: notify on multiply
doing multiply on a property is also a set property command
and the change should be notified so others can observe the change
2019-01-16 16:58:15 +01:00
Oliver Freyermuth d6d6da4711 stream_dvb: Correct range for dvbin-card option.
Adapt documentation accordingly and
also, fix an off-by-one check in the code.
closes #6371
2018-12-12 01:50:43 +02:00
sfan5 7c565547b8 docs: add removed properties and options to interface-changes.rst 2018-12-06 19:14:14 +01:00
sfan5 179ad276f2 stats: remove duplicate cache sizes
The stream cache no longer exists, so there is no need to show the demuxer cache separately anymore.
2018-12-06 19:01:26 +01:00
sfan5 e0419fb181 demux: fix regression in decision about stream caching
The `streaming` flag covers more cases than just networked streams,
such as files read from NFS, SMB or FUSE mountpoints.
2018-12-06 18:46:29 +01:00
Niklas Haas 3dc2d7d7dd demux: fix memleak in allocation with params=NULL
The default behavior for `does not own stream` should be false, but this
condition is inverted so we need to default the base case to `true`.
2018-12-06 15:47:16 +01:00
wm4 32385a784c osd: another shitty pointless UB
The pointer could be NULL if the number of bytes to copy was 0. In a
sane world, this would be fine, but not the current world.
2018-12-06 10:34:06 +01:00
wm4 af9722cd3e demux: fix some theoretical UB with no impact
If the number of chapters is 0, the chapter list can be NULL. clang
complains that we pass NULL to qsort(). This is yet another pointless UB
that exists for no reason other than wasting your time.
2018-12-06 10:33:52 +01:00
wm4 8e3308d687 x11: don't hide cursor if window isn't focused
I found this sort of annoying.

You could argue that the "frontend" should maybe contain this logic, but
who cares.
2018-12-06 10:33:42 +01:00
wm4 19a38c4b1f stream: silence failed seek message on termination
Seems to happen often with ytdl pseudo-DASH streams, so whatever. I
couldn't reproduce it and check what triggers it, I just remember seeing
the error message and found it annoying.
2018-12-06 10:33:28 +01:00
wm4 9b10869a61 stream: something 2018-12-06 10:33:14 +01:00
wm4 f4ce3b8bb9 vo, vo_gpu, glx: correct GLX_OML_sync_control usage
I misunderstood how this extension works. If I understand it correctly
now, it's worse than I thought. They key thing is that the (ust, msc,
sbc) tripple is not for a single swap event. Instead, (ust, msc) run
independently from sbc. Assuming a CFR display/compositor, this means
you can at best know the vsync phase and frequency, but not the exact
time a sbc changed value.

There is GLX_INTEL_swap_event, which might work as expected, but it has
no EGL equivalent (while GLX_OML_sync_control does, in theory).

Redo the context_glx sync code. Now it's either more correct or less
correct. I wanted to add proper skip detection (if a vsync gets skipped
due to rendering taking too long and other problems), but it turned out
to be too complex, so only some unused fields in vo.h are left of it.
The "generic" skip detection has to do.

The vsync_duration field is also unused by vo.c.

Actually this seems to be an improvement. In cases where the flip call
timing is off, but the real driver-level timing apparently still works,
this will not report vsync skips or higher vsync jitter anymore. I could
observe this with screenshots and fullscreen switching. On the other
hand, maybe it just introduces an A/V offset or so.

Why the fuck can't there be a proper API for retrieving these
statistics? I'm not even asking for much.
2018-12-06 10:32:27 +01:00
wm4 ace16fcfff demux_mkv: simplify avi compat. codec_tags.c GUID lookup
The redundancy here always annoyed me. Back then I didn't change it
because it's hard to test and I just had fixed something. This doesn't
matter anymore, so simplify it, without testing and with the risk that
something breaks (why care).
2018-12-06 10:31:59 +01:00
wm4 21c9ee71e2 demux: remove some dead code
No idea what that shit is. Likely forgotten when timed metadata was
introduced, and some of the old mechanisms were replaced.
2018-12-06 10:31:30 +01:00
wm4 9d8afcf79e demux: add another stream recording feature
--record-file is nice, but only sometimes. If you watch some sort of
livestream which you want to record, it's actually much nicer not to
record what you're currently "seeing", but anything you're receiving.
2018-12-06 10:31:10 +01:00
wm4 02756c3735 demux_lavf: to get effective HLS bitrate
In theory, this could be easily done with custom I/O. In practice, all
the halfassed garbage in FFmpeg shits itself and fucks up like there's
no tomorrow. There are several problems:

1. FFmpeg pretends you can do custom I/O, but in reality there's a lot
that custom I/O can do. hls.c even contains explicit checks to disable
important things if custom I/O is used! In particular, you can't use the
HTTP keepalive functionality (needed for somewhat decent HLS
performance), because some cranky asshole in the cursed FFmpeg dev.
community blocked it.

2. The implementation of nested I/O callbacks (io_open/io_close) is
bogus and halfassed (like everything in FFmpeg, really). It will call
io_open on some URLs without ever calling io_close. Instead, it'll call
avio_close() on the context directly. From what I can tell, avio_close()
is incompable to custom I/O anyway (overwhelmed by their own garbage,
the fFmpeg devs created the io_close callback for this reason, because
they couldn't fix their own fucking garbage). This commit adds some
shitty workaround for this (technically triggers UB, but with that
garbage heap of a library we depend on it's not like it matters).

3. Even then, you can't proxy I/O contexts (see 1.), but we can just
keep track of the opened nested I/O contexts. The bytes_read is
documented as not public, but reading it is literally the only way to
get what we want.

A more reasonable approach would probably be using curl. It could
transparently handle the keep-alive thing, as well as propagating
cookies etc. (which doesn't work with the FFmpeg approach if you use
custom I/O). Of course even better if there were an independent HLS
implementation anywhere. FFmpeg's HLS support is so embarrassing
pathetic and just goes to show that they belong into the past
(multimedia from 2000-2010) and should either modernize or fuck off.
With FFmpeg's shit-crusted structures, todic communities, and retarded
assholes denying progress, probably the latter. Did I already mention
that FFmpeg is a shit fucked steaming pile of garbage shit?

And all just to get some basic I/O stats, that any proper HLS consumer
requires in order to implement adaptive streaming correctly (i.e.
browser based players, and nothing FFmshit based).
2018-12-06 10:30:57 +01:00
wm4 4dfaa37384 demux, stream: readd cache-speed in some other form
it's more like an input speed rather than a cache speed, but who cares.
2018-12-06 10:30:41 +01:00
wm4 b1ba7de34d vo: use a struct for vsync feedback stuff
So new useless stuff can be easily added.
2018-12-06 10:30:25 +01:00
wm4 83884fdf03 vo_gpu: glx: use GLX_OML_sync_control for better vsync reporting
Use the extension to compute the (hopefully correct) video delay and
vsync phase.

This is very fuzzy, because the latency will suddenly be applied after
some frames have already been shown. This means there _will_ be "jumps"
in the time accounting, which can lead to strange effects at start of
playback (such as making initial "dropped" etc. frames worse). The only
reasonable way to fix this would be running a few dummy frame swaps at
start of playback until the latency is known. The same happens when
unpausing.

This only affects display-sync mode.

Correct function was not confirmed. It only "looks right". I don't have
the equipment to make scientifically correct measurements.

A potentially bad thing is that we trust the timestamps we're receiving.
Out of bounds timestamps could wreak havoc. On the other hand, this will
probably cause the higher level code to panic and just disable DS.

As a further caveat, this makes a bunch of assumptions about UST
timestamps. If there are delayed frames (i.e. we skipped one or more
vsyncs), the latency logic is mostly reset. There is no attempt to make
the vo.c skipped vsync logic to use this. Also, the latency computation
determines a vsync duration, and there's no effort to reconcile or share
the vo.c logic for determining vsync duration.
2018-12-06 10:30:14 +01:00
Anton Kindestam 8b83c89966 Merge commit '559a400ac36e75a8d73ba263fd7fa6736df1c2da' into wm4-commits--merge-edition
This bumps libmpv version to 1.103
2018-12-05 19:19:24 +01:00
Niklas Haas 5bcac8580d spirv: remove --spirv-compiler=nvidia
This option has been deprecated upstream for a long time, probably
doesn't even work anymore, and won't work moving forwards as we replace
the vulkan code by libplacebo wrappers.

I haven't removed the option completely yet since in theory we could
still add support for e.g. a native glslang wrapper in the future. But
most likely the future of this code is deletion.

As an aside, fix an issue where the man page didn't mention d3d11.
2018-12-01 15:50:23 +02:00
Anton Kindestam f0509d3738 drm: rename plane options to better, invariant, names
This commit bumps the libmpv version to 1.102

drm-osd-plane -> drm-draw-plane
drm-video-plane -> drm-drmprime-video-plane
drm-osd-size -> drm-draw-surface-size

"draw plane", as in the plane that OpenGL draws to, whether it be
video + OSD or just OSD.

"drmprime video plane", as in the plane used for hwdec video imported
via drmprime.

"draw surface size", as in the size of the surface used for the draw plane

The new names are invariant whether or not hwdec_drmprime_drm is being
used or not. The original naming was very confusing, as when doing
regular rendering (swdec or vaapi) the video would be displayed on the
"OSD plane", and the "Video plane" would remain unused.
2018-12-01 15:42:20 +02:00
Anton Kindestam c151fae054 drm_atomic: Add general primary/overlay plane option
Add general primary/overlay plane option to drm-osd-plane-id and
drm-video-plane-id, so that the user can just request any usable
primary or overlay plane for either of these two options. This should
be somewhat more user-friendly (especially as neither of these two
options currently have a useful help function), as usually you would
only be interested in the type of the plane, and not exactly which
plane gets picked.
2018-12-01 15:42:20 +02:00
TheAMM b6a431ec55 man: fix --watch-later-directory formatting
Extra line prevents the sub-title formatting.
Removing it, the option is formatted like the others.
2018-11-28 18:02:45 +01:00
dudemanguy 8b6064de76 gpu: prefer wayland context on autodetect 2018-11-19 00:26:39 +02:00
Niklas Haas b8bb5329a5 vulkan: slightly improve vsync jitter measurements
By design, some vulkan implementations block until vsync during
vkAcquireNextImageKHR. Since mpv only considers the time that
`swap_buffers` spent blocking as constituting part of the vsync, we can
help it out a bit by pre-emptively calling this function here in order
to improve the accuracy of vsync jitter measurements on vulkan.

(If it fails, we just ignore the error and have the user call it a
second time later - maybe it will work then)

On my system this drops vsync-jitter from ~0.030 to ~0.007, an accuracy
of +/- 100μs. (Which *might* have something to do with the fact that
this is the polling interval for command polling)
2018-11-19 00:23:15 +02:00
Niklas Haas 34df6bd82f vo_gpu: vulkan: only rotate the queues on swap
Makes performance slightly better when using multiple queues by avoiding
unnecessary semaphores due to bad queue selection.

Also remove an aeons-old workaround for an nvidia bug that only ever
existed in the earliest beta vulkan drivers anyway.
2018-11-19 00:22:41 +02:00
emersion 95589fd4f8 wayland: remove KDE server-decoration support 2018-11-19 00:15:31 +02:00
emersion 6d2be82094 wayland: use xdg-decoration if available 2018-11-19 00:15:31 +02:00
Philip Langdale ce2253b358 filters: Add cuda/nvdec deinterlacing auto-filter using vf_yadif_cuda
Historically, there's been no way to offer deinterlacing with nvdec,
and for cuviddec, it required a command line flag, with no way to
toggle while playing.

Now that we have a cuda deinterlacing filter in ffmpeg, we can hook
it up hook it up as the cuda auto-deinterlacer. In practice, this
isn't going to be present very often, due to the licensing mess with
the cuda sdk, but we can support it when it is there.
2018-11-19 00:02:41 +02:00
Philip Langdale 721bec7dde vo_gpu: hwdec_cuda: Guard GL and Vulkan headers properly
We are currently unnecessarily including vulkan headers even when
not building with vulkan support. I also guarded the GL header
inclusion even though this doesn't appear to break anything today.

Fixes #6330.
2018-11-18 23:50:38 +02:00
pavelxdd edbe25f38a w32_common: use the screen working area when resizing the window
This makes the default fit on screen, autofit and window-scale
changing behavior to use the screen working area, instead of
the whole screen area.

As a result mpv window doesn't cover the taskbar now when opening
videos with size larger than the screen size.

The actual behavior now is the same as expected behavior for
usecases 1-4 from #4363.

This commit also removes the screenrc from w32 struct.
The screen rect can now be retrieved via `get_screen_area` function,
which was renamed from `update_screen_rect`.

On a multi-monitor system, if the user moved the window between
monitors, this function will return the current screen area under
the window, and not the screen area from monitor specified by
`--screen` option. The `--screen` option sets the initial monitor
the mpv window is displayed on.
2018-11-18 00:56:34 +02:00
Rikard Falkeborn f1ba1ef77f vo_x11: fix return value in resize() error paths
Returning -1 in a function with return type bool is the same as
returning true. In the error paths, false should be returned to
indicate that something went wrong.
2018-11-17 00:53:56 +01:00
Niklas Haas 2704625e3f vo_gpu: opengl: disable compute shaders for old GLSL
Fixes #6272.
2018-11-17 00:49:10 +01:00
Akemi b222980394 cocoa: fix drawing on macOS 10.14 2018-11-13 21:14:29 +02:00
Akemi e5c4164088 cocoa-cb: add logging for CGL pixel format attributes
depending on the capabilities of the system and testing of various
attributes the resulting CGL pixel format can change. due to that
probing it can be helpful to know which pixel format is used to create
the CGL context. added some verbose logging that outputs final pixel
format.
2018-11-13 20:43:29 +02:00
Akemi e72093581b vo_libmpv: support render performance data 2018-11-13 20:43:29 +02:00
Akemi 9e466ee621 cocoa-cb: use libmpv's advanced rendering control and timing
this adds support for GPU rendered screenshots, DR (theoretically) and
possible other advanced functions in the future that need to be executed
from the rendering thread.
additionally frames that would be off screen or not be displayed when on
screen are being dropped now.
2018-11-13 20:43:29 +02:00
Jan Ekström 317d3ac266 build: add a version requirement for vulkan pkg-config check
`vkGetPhysicalDeviceProperties2KHR` was added in Vulkan 1.0.39,
but 1.0.61 from Ubuntu Xenial (16.04) was the lowest anyone tried
to build mpv with as of late, so we are marking that as the minimum
required version.

This fixes issues arising during build time from having too old
version of vulkan available on a system, instead of causing a failure
to build.
2018-11-04 00:19:12 +02:00
Philip Langdale c8a065df12 vo_gpu: vulkan: Always use KHR suffix types and defines
I was inconsistent about this originally, as the functionality was
moved into the core spec in 1.1 and so both suffixed and unsuffixed
versions of everything exist and can be mixed together.

There's no reason to fail to build with 1.0.39+ so I'm fixing the
names.
2018-11-03 23:53:08 +02:00
Niklas Haas 880c59d189 ipc-unix: don't blow up on readonly fd://
On my system, when trying to use mpv with a read-only fd created by
python 3.7, `send` triggers ENOTSOCK, not EBADF. Extend the logic to
detect non-writable fds by this `errno`.
2018-10-31 09:20:44 +01:00
Ben Boeckel 6f0ed8e0b2 audio: increase a buffer size
The buffer is written to in `audio_config_to_str_buf` using `snprintf`
with a `%s` formatting of a 128-byte buffer. This can overflow the
target buffer of 80 causing a truncated output.
2018-10-31 09:20:26 +01:00
Ben Boeckel e3e1bdfb13 ipc-unix: leave room for a NUL terminator
The `strncpy` function will not always place a terminating `NUL` if the
source is longer than the destination buffer. Instead, let `strncpy`
truncate as it normally would, but leave the last byte alone (it is
zero-initialized when declared).
2018-10-31 09:20:26 +01:00
Philip Langdale 84d6638907 vo_gpu: hwdec_cuda: Clean up init() error handling
Currently, the error paths in init() are a bit confusing, and we can
end up trying to pop the current context when there is no context,
which leads to distracting error messages.

I also added an explicit path to return early if the GPU backend is
not OpenGL or Vulkan. It's pointless to do any other cuda init
after that point. (Of course, someone could write more interops.)

Fixes #6256
2018-10-31 09:20:06 +01:00
Jan Ekström 4056a9a420 ad_spdif: cosmetic alignment 2018-10-30 02:13:04 +02:00
Jan Ekström 25ee18d6e5 ad_spdif: fix DTS-HD HRA handling
Apparently, for bit streaming DTS-HD MA is specified to be handled as an
eight channel (7.1) bit stream, while DTS-HD HRA is specified to be
handled as a stereo bit stream.

Define a variable for this, and utilize it to set the correct values
for both the DTS-HD bit streaming rate, as well as the channel count
for the SPDIF encoder.

Fixes #6148
2018-10-30 02:13:04 +02:00
Akemi 865627d849 build: pass include paths as a list instead of a string in cocoa check
when passed as a string check_cc tries to split that string, since it
assumes that several include paths can be passed to it. instead we just
use a list to make it unambiguous.
2018-10-28 15:48:37 +02:00
Akemi 543a3bc0bd build: don't hardcode swift module name 2018-10-28 15:48:37 +02:00
Akemi eab30807fe build: use an argument list for the Swift build args
that way we don't need to quote or escape anything.

Fixes #6220
2018-10-28 15:48:37 +02:00
Anton Kindestam ba2dee38fb hwdec_drmprime_drm: Missing NULL-check on drm_atomic_context video_plane
Since 810acf32d6 video_plane can be NULL
under some circumstances. While there is a check in init, init treats
this as an error condition and would call uninit, which in turn calls
disable_video_plane, which would then segfault. Fix this by including
a NULL check inside disable_video_plane, so that it doesn't try to
disable what isnt' there.
2018-10-25 13:50:09 +02:00
pavelxdd bdec4421e6 stream_smb: make sure the string is NULL-terminated after strncpy
strncpy does not guarantee that the string will be NULL-terminated.
2018-10-25 13:49:49 +02:00
Philip Langdale da1073c247 vo_gpu: vulkan: hwdec_cuda: Add support for Vulkan interop
Despite their place in the tree, hwdecs can be loaded and used just
fine by the vulkan GPU backend.

In this change we add Vulkan interop support to the cuda/nvdec hwdec.

The overall process is mostly straight forward, so the main observation
here is that I had to implement it using an intermediate Vulkan buffer
because the direct VkImage usage is blocked by a bug in the nvidia
driver. When that gets fixed, I will revist this.

Nevertheless, the intermediate buffer copy is very cheap as it's all
device memory from start to finish. Overall CPU utilisiation is pretty
much the same as with the OpenGL GPU backend.

Note that we cannot use a single intermediate buffer - rather there
is a pool of them. This is done because the cuda memcpys are not
explicitly synchronised with the texture uploads.

In the basic case, this doesn't matter because the hwdec is not
asked to map and copy the next frame until after the previous one
is rendered. In the interpolation case, we need extra future frames
available immediately, so we'll be asked to map/copy those frames
and vulkan will be asked to render them. So far, harmless right? No.

All the vulkan rendering, including the upload steps, are batched
together and end up running very asynchronously from the CUDA copies.

The end result is that all the copies happen one after another, and
only then do the uploads happen, which means all textures are uploaded
the same, final, frame data. Whoops. Unsurprisingly this results in
the jerky motion because every 3/4 frames are identical.

The buffer pool ensures that we do not overwrite a buffer that is
still waiting to be uploaded. The ra_buf_pool implementation
automatically checks if existing buffers are available for use and
only creates a new one if it really has to. It's hard to say for sure
what the maximum number of buffers might be but we believe it won't
be so large as to make this strategy unusable. The highest I've seen
is 12 when using interpolation with tscale=bicubic.

A future optimisation here is to synchronise the CUDA copies with
respect to the vulkan uploads. This can be done with shared semaphores
that would ensure the copy of the second frames only happens after the
upload of the first frame, and so on. This isn't trivial to implement
as I'd have to first adjust the hwdec code to use asynchronous cuda;
without that, there's no way to use the semaphore for synchronisation.
This should result in fewer intermediate buffers being required.
2018-10-22 21:35:48 +02:00
Philip Langdale 621389134a vo_gpu: vulkan: Add a function to get the device UUID
We need this to do device matching for the cuda interop.
2018-10-22 21:35:48 +02:00
Philip Langdale a782197d21 vo_gpu: vulkan: Add arbitrary user data for an ra_vk_buf
This is arguably a little contrived, but in the case of CUDA interop,
we have to track additional state on the cuda side for each exported
buffer. If we want to be able to manage buffers with an ra_buf_pool,
we need some way to keep that CUDA state associated with each created
buffer. The easiest way to do that is to attach it directly to the
buffers.
2018-10-22 21:35:48 +02:00
Philip Langdale 93f800a00f vo_gpu: vulkan: Add support for exporting buffer memory
The CUDA/Vulkan interop works on the basis of memory being exported
from Vulkan and then imported by CUDA. To enable this, we add a way
to declare a buffer as being intended for export, and then add a
function to do the export.

For now, we support the fd and Handle based exports on Linux and
Windows respectively. There are others, which we can support when
a need arises.

Also note that this is just for exporting buffers, rather than
textures (VkImages). Image import on the CUDA side is supposed to
work, but it is currently buggy and waiting for a new driver release.

Finally, at least with my nvidia hardware and drivers, everything
seems to work even if we don't initialise the buffer with the right
exportability options. Nevertheless I'm enforcing it so that we're
following the spec.
2018-10-22 21:35:48 +02:00
Akemi 6fbd933108 build: more reliable way of getting the Swift version from a string
Fixes #6212
2018-10-22 01:41:09 +03:00
Niklas Haas facc63b862 vo_gpu: vulkan: suppress bogus error message on --vulkan-device
Since the code just broke out of the loop on a match rather than jumping
straight to the end of the function body, it ended up hitting the code
path for when the end of the list was reached.
2018-10-21 23:33:36 +02:00
Akemi 9a52b90f04 cocoa-cb: fix double clicking the title bar
since we draw our own title bar we lose the standard functionality of
the system provided title bar. because of that we have to reimplement
the functionality of double clicking the title bar. depending on the
system preferences we want to minimize, zoom or do nothing.

Fixes #6223
2018-10-21 23:33:25 +02:00
BtbN f3098cd61b vo_gpu: vulkan: fix strncpy truncation in spirv_compiler_init
Fixes GCC8 warning
../video/out/gpu/spirv.c: In function 'spirv_compiler_init':
../video/out/gpu/spirv.c:68:9: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation]
2018-10-21 23:33:10 +02:00
slatchurie 24e21a0236 x11: fix icc profile when the window goes near off screen
On a multi monitor setup, when the center of the window was going off
screen, the icc profile would always switch to the profile of the first
screen.

This fixes the issue by defaulting the value to the current screen.
2018-10-21 23:32:50 +02:00
Niklas Haas 0f3e25cb0a vo_gpu: vulkan: fix the buffer size on partial upload
This was pased on the texture height, which was a mistake. In some cases
it could exceed the actual size of the buffer, leading to a vulkan API
error. This didn't seem to cause any problems in practice, since a
too-large synchronization is just bad for performance and shouldn't do
any harm internally, but either way, it was still undefined behavior to
submit a barrier outside of the buffer size.

Fix the calculation, thus fixing this issue.
2018-10-19 22:58:16 +02:00
Niklas Haas 7ad60a7c5e vo_gpu: split --linear-scaling into two separate options
Since linear downscaling makes sense to handle independently from
linear/sigmoid upscaling, we split this option up. Now,
linear-downscaling is its own option that only controls linearization
when downscaling and nothing more. Likewise, linear-upscaling /
sigmoid-upscaling are two mutually exclusive options (the latter
overriding the former) that apply only to upscaling and no longer
implicitly enable linear light downscaling as well.

The old behavior was very confusing, as evidenced by issues such
as #6213. The current behavior should make much more sense, and only
minimally breaks backwards compatibility (since using linear-scaling
directly was very uncommon - most users got this for free as part of
gpu-hq and relied only on that).

Closes #6213.
2018-10-19 22:58:01 +02:00
Nicolas F 448cbd472e x11_common: replace atoi with strtoul
Using strtol and strtoul is allegedly better practice, and I'm going
for strtoul here because I'm pretty sure X11 displays cannot be in
the negative.
2018-10-19 22:57:49 +02:00
Niklas Haas 104b510774 vo_gpu: opengl: fix segfault when gl->DeleteSync is unavailable
This deinit code was never checked, so this line would always crash on
implementations without support for sync objects.

Fixes #6197.
2018-10-16 01:57:49 +03:00
Nicolas F ce27b17a65 man: mention stats in interactive control
Someone on IRC pointed out that the default stats bindings weren't
documented in the interactive control section of the manual, so
let's add them with a short mention and a reference to the STATS
section of the manual.
2018-10-14 21:56:34 +03:00
Akemi 2b0b9bb6a1 cocoa-cb: fix side by side Split View
when entering a Split View a windowDidEnterFullScreen event happens
without a previous toggleFullScreen call. in that case it tries to stop
an animation that was never initiated by us and basically breaks the
system initiated fullscreen, or in this case the Split View. immediately
after entering the fullscreen it tries top stop the animation and
resizes the window, which causes the window to exit fullscreen. only
try to stop an animation that was initiated by us and is safe to stop.
2018-10-02 20:13:19 +03:00
Rodger Combs 1842a932d3 {mac,cocoa}: trim trailing null out of macosx_icon when loading it
This prevents crashes when loading the application icon image.

Suggested-by: Akemi <der.richter@gmx.de>
2018-10-02 00:20:43 +03:00
Rodger Combs ada4f7c600 mac: fix crash if we can't get an event tap
without assistive-device permissions the event tap can't be create on
10.14 any more which lead to an assertion.

System Preferences > Security & Privacy > Privacy > Accessibility and
add mpv or your terminal App to the list.
2018-10-02 00:20:02 +03:00
Jan Ekström be47e22b55 encode: simplify encode_lavc_add_packet
We're doing the same thing as the primary path - just that we log
and set 'failed' to true.
2018-10-01 23:34:11 +03:00
Niklas Haas 6d61c5f68a encode: fix AVPacket deinitialization logic
Since this function is called with packets on the stack, trying to free
them makes no sense. Instead, it should unref (which is what
`av_interleaved_write_frame` does anyway, rather than freeing).

Also, the calling code tried unreffing the packet a second time, even
after it was "freed" by the callee in the failure case - and after
ownership was taken over by `av_interleaved_write_frame` in the
successful case. Both of these cases were wrong.
2018-10-01 20:20:25 +03:00
wm4 9f6147a56f stats: show file format
Useful in particular with ytdl, where you never know what you get.
2018-10-01 10:41:01 +02:00
wm4 315004a38a demux_lavf: hack-fix EDL mp4 DASH hack
I encountered a stream that fails with "Could not demux init fragment.".
It turns out this is a regression from the recent change to that code.
The assumption was that demux_lavf.c would treat this as concatenated
stream - which it does, but not for probing.

Doing this transparently is hard without doing it properly. Doing it
properly would mean creating some sort of stream_concat (reminiscent of
that FFmpeg security bug). I probably don't want to go there, and I
think libavformat should just support this directly, so whatever.
Hack-fix this with the knowledge that the init segment will always
contain the headers.
2018-10-01 10:41:01 +02:00
wm4 7e85dc2167 stream_libarchive: fix hangs when demuxer does out of bound seeks
This happened with a .flac file inside an archive. It tried to seek
beyond the end of the archive entry in a format where seeking isn't
supported. stream_libarchive handles these situations by skipping data.
But when the end of the archive is reached, archive_read_data() returns
0. While libarchive didn't bother to fucking document this, they do say
it's supposed to work like read(), so I guess a return value of 0 really
means EOF. So change the "< 0" to "<= 0". Also add some error logging.

The same file actually worked without out of bounds reads when
extracted, so there still might be something very wrong.
2018-10-01 10:41:01 +02:00
wm4 a6fb94cf07 rendezvous: fix a typo 2018-10-01 10:41:01 +02:00
wm4 36e7ef96fc demux: allow cache sizes > 2GB
There was no reason to limit this. Only some int fields had to be
changed to size_t.
2018-10-01 10:41:01 +02:00
wm4 20d381d1e9 demux_lavf: v4l streams are not seekable
FFmpeg is retarded enough not to give us any indication whether it is
(unless we query fields not in the ABI/API). I bet FFmpeg developers
love it when library users have to litter their code with duplicated
information.
2018-10-01 10:41:01 +02:00
Josh Lehman 515c4163ea ao_audiounit: rename pause function to reset
AudioUnit output driver uses the pull based api so it should have
a reset function instead of a pause function.
2018-09-30 16:01:21 -07:00
Akemi 8d2d0f0640 cocoa-cb: add Apple Software Renderer support
by default the pixel format creation falls back to software renderer
when everything fails. this is mostly needed for VMs. additionally one
can directly request an sw renderer or exclude it entirely.
2018-09-30 17:13:34 +03:00
Akemi 44e49aee3c cocoa-cb: move macOS option retrieval to the earliest point possible
moved the retrieval of the macOS specific options from the backend
initialisation to the initialisation of the CocoaCB class, the earliest
point possible. this way macOS specific options can be used for the
opengl context creation for example.
2018-09-30 17:13:34 +03:00
Akemi 5c2056ad0a add swift as main dependency so all dependencies can be disabled easily 2018-09-30 16:54:03 +03:00
Akemi 50787acb27 build: check for Swift version and disable dependencies if needed 2018-09-30 16:54:03 +03:00
Aman b7339a7c7e Improve readme aesthetics.
This fixes the line under the header, creates a title header, and
slightly improves list formatting.
2018-09-30 15:56:22 +03:00
Anton Kindestam 810acf32d6 drm_atomic: Allow to create atomic context w/o drmprime video plane
This is to improve the experience when running with default settings
on a driver that doesn't have any overlay planes (or indeed only one
plane), but still supports DRM atomic. Since the drmprime video plane
is set to pick an overlay plane by default it would fail on these
drivers due to not being able to create any atomic context. Users with
such cards had to specify --drm-video-plane-id manually to some bogus
value (it's not used after all).

The "video" plane is only ever used by the drmprime-drm hwdec interop,
which is not used at all in the typical usecase where everything is
actually rendered on to the "OSD" plane using EGL, so having an atomic
context without the "video" plane should be fine most of the time.
2018-09-30 14:22:49 +03:00
Anton Kindestam f277f9f6d2 manpage: minor fix to --drm-format
Looking at other examples, a bar should be used when listing OPT_CHOICE options.
2018-09-30 14:22:49 +03:00
Tom Yan 95636c65e7 demux/packet: fix demux_packet_shorten
for the rawaudio demuxer to do the expected gapless playback
2018-09-30 12:32:03 +03:00
Jan Ekström 085943df25 travis: enable CI for release branches 2018-09-29 22:34:34 +03:00
Niklas Haas 730469cb29 vo_gpu: fix vec3 packing in UBOs/push_constants
For vec3, the alignment and size differ. The current code will pack a
struct like { vec3; float; vec2 } into 8 machine words, whereas the spec
would only use 6.

This actually fixes a real bug: The only place in the code I could find
where it was conceivably possible that a vec3 is followed by a float was
when using --gpu-dumb-mode in combination with --gamma-factor, and only
when --gpu-api=vulkan. So it's no surprised nobody ran into it yet.
2018-09-29 20:15:10 +02:00
Niklas Haas 39d10e3359 vo_gpu: use explicit offsets for push constants
These used to be unsupported long ago, but it seems glslang added
support in the meantime. (I don't know which version, but I'm guessing
it was long enough ago that we don't have to add a feature check)

Should hopefully help make push constant layouts more robust against
possible bugs either in our code or in the driver.
2018-09-29 20:15:10 +02:00
Jan Ekström cea4ff3e5f ao_alsa: log the ALSA state if we get a non-XRUN error
The ALSA state generally can tell us more information in case we
get an unexpected error.
2018-09-29 20:02:46 +02:00
Jan Ekström fdc952486a ao_alsa: handle XRUNs separately from other errors
According to ALSA doxy, EPIPE is a synonym to SND_PCM_STATE_XRUN,
and that is a state that we should attempt to automatically recover
from. In case recovery fails, log an error and return zero.

A warning message will still be output for each XRUN since those
are not something we should generally be receiving.
2018-09-29 20:02:46 +02:00
Jan Ekström 3218a58082 ao_alsa: early exit get_space if paused or ALSA is not ready
This has been way too long coming, and for me to notice that a
whole lot of ao_alsa functions do an early return if the AO is
paused.

For the STATE_SETUP case, I had this reproduced once, and never
since. Still, seems like we can start calling this function before
the ALSA device has been fully initialized so we might as well
early exit in that case.
2018-09-29 20:02:46 +02:00
Ricardo Constantino 9c184078a6 man/options: emphasize ytdl_hook's script options 2018-09-26 22:25:06 +01:00
sfan5 a4c5a4486e vo_gpu: adjust PRNG variant used by GL shaders
Certain low-end Mali GPUs have a rather low precision and overflow
during the PRNG calculations, thereby breaking e.g. deband-grain.
Modify the permute() to avoid this, this does not impact the
quality of PRNG output (noticeably).

This problem was observed on:
GL_VENDOR='ARM', GL_RENDERER='Mali-T720'
GL_VERSION='OpenGL ES 3.1 v1.r15p0-00rel0.bdd9e62cdc8c88e0610a16b5901161e9'
2018-09-26 23:53:05 +03:00
Ricardo Constantino 9dbab9661c ytdl_hook: fix audio not being picked up for some sites 2018-09-26 22:41:04 +02:00
Niklas Haas fed0ea111b ao_jack: only auto-connect to audio ports
This prevents ao_jack from auto-connecting to MIDI ports (or other,
hypothetical future port types).
2018-09-26 22:44:48 +03:00
TSaaristo 3744d0bda9 encode: fix expected streams when using --lavfi-complex
mpctx->current_track[0][STREAM_VIDEO] (and STREAM_AUDIO) are empty when
using --lavfi-complex. Moving the muxer stream hinting after audio/video chain
initialization and checking if the chains exist fixes encoding with --lavfi-complex.

Previously, the output audio/video streams did not get prepared and the encode
would fail due to unexpected stream addition.
2018-09-26 22:42:53 +03:00
Martin Herkt 6eb59fea2f ci: explicitly call waf with python3
Python 2 may not be present in the CI images in the future,
but waf’s shebang line still uses its executable name.
Explicitly call the right major version of the interpreter.
2018-09-11 01:26:28 +02:00
Niklas Haas 48c38f730d mp_image: strip all HDR peak information from SDR clips
By overriding it with 1.0 (aka SDR). This prevents blowing up on
mistagged clips.

Fixes #6111
2018-09-05 22:09:30 +02:00
Niklas Haas a5b0d59084 vo_gpu: switch to optimization level performance
Upstream has this now. Didn't really make any different for me (except
making the polar compute shader 2%-3% faster), but maybe it does for
somebody else.
2018-09-01 16:14:22 +02:00
Tom Yan 9d6b15ab32 ao_pulse: fix tlength calculation
also remove the now unused non-sensical af_fmt_seconds_to_bytes.
2018-09-01 16:14:11 +02:00
wm4 559a400ac3 demux, stream: rip out the classic stream cache
The demuxer cache is the only cache now. Might need another change to
combat seeking failures in mp4 etc. The only bad thing is the loss of
cache-speed, which was sort of nice to have.
2018-08-31 12:55:22 +02:00
wm4 5f83b6a5f5 rendezvous: fix a typo 2018-08-31 11:40:33 +02:00
Michael Hoang 91786fa99c Revert "ao_openal: enable building on OSX"
This reverts commit af6126adbe. Apple's
OpenAL support is ridiculously out of date, revert back to just using
OpenAL Soft on macOS (fixes #4645).
2018-08-26 15:49:22 +03:00
Niklas Haas 1890ca024e vo_gpu: avoid overwriting compute shader block sizes
When using multiple compute shaders as part of the same pass, there can
be a conflict in the block sizes. In the problematic case, the HDR
detection shader can collide with the polar sampling shader. In this
case, the solution is clear - the passes that can handle any size should
"give in" and not overwrite the block sizes.

Fixes #6083.
2018-08-26 12:32:20 +02:00
Hector Martin a10754f038 af_rubberband: reset delay to 0 on reset
This fixes A-V drift on seeking
2018-08-25 19:20:42 +03:00
wm4 120dcdf5cc demux: allow cache sizes > 2GB
There was no reason to limit this. Only some int fields had to be
changed to size_t.
2018-08-24 12:56:41 +02:00
wm4 9467e90c5b demux_lavf: v4l streams are not seekable
FFmpeg is retarded enough not to give us any indication whether it is
(unless we query fields not in the ABI/API). I bet FFmpeg developers
love it when library users have to litter their code with duplicated
information.
2018-08-24 12:55:10 +02:00
Tom Yan d4bbfb8453 osdep: make use of HAVE_ANDROID 2018-08-20 17:16:22 +02:00
Tom Yan d48786f682 wscript: split egl-android from android 2018-08-20 17:16:22 +02:00
Anton Kindestam d2d7dba6ee manpage: fix reference to --tone-mapping by old option name 2018-08-18 20:32:41 +02:00
Ricardo Constantino d8131568c8 ytdl_hook: always load ytdl:// links with ytdl_hook first
Suggested in IRC by sfan5.
2018-08-17 19:28:27 +01:00
Tom Yan 6c2d6a3046 ao_opensles: set numBuffers to 8
Apparently some Android builds/forks require this for Bluetooth
audio to work as they unexpectedly accept fast flag for it.

Shouldn't cause any side-effect (e.g. buffer requirement increased
when on wired audio). It's a hardcoded default in the upstream
AAudio implementation anyway.

Ref.:
https://android.googlesource.com/platform/frameworks/av/+/android-8.0.0_r1/media/libaaudio/src/legacy/AudioStreamTrack.cpp#109
https://android.googlesource.com/platform/frameworks/wilhelm/+/android-8.0.0_r1/src/android/AudioPlayer_to_android.cpp#1680
https://android.googlesource.com/platform/frameworks/av/+/android-8.0.0_r1/media/libaudioclient/AudioTrack.cpp#488
2018-08-13 19:10:10 +02:00
sfan5 2e7f60c386 demux_edl: add title option to override title of chapters 2018-08-13 19:09:57 +02:00
Aman Gupta d5cad85625 player: expose hearing/visual impaired flags on audio tracks
Signed-off-by: Aman Gupta <aman@tmm1.net>
2018-08-13 19:09:44 +02:00
Philip Sequeira c5d03d338e build: add --no-download option to bootstrap.py
With this option, the script will check that the expected waf version is
present, but will simply fail if it's not, rather than trying to
download it. This allows a package build script to avoid compile-time
network access but still ensure it's using the right waf version.
2018-08-13 19:09:35 +02:00
wm4 cdc05c33b3 player: don't print status line again when quitting
Quitting is slightly asynchronous, so the status line can be updated
again. Normally, that's fine, but if quitting comes with a message (such
as with quit_watch_later), it will print the status line again after the
message, which looks annoying. So flush and clear the status message if
it's updated during quitting.
2018-08-11 22:45:03 +02:00
Michael Hoang 4e9e46b9f8 osx: Fix initialization and access of service menu
Replace dot syntax with accessor syntax so that clang no longer errors
out due to not finding the property servicesMenu on NSApp.
2018-08-11 13:00:08 +02:00
Akemi 049816c145 cocoa-cb: fix crash on macOS 10.10
the colorspace of the layer is only available on 10.11 and upwards.

Fixes #6041
2018-08-11 12:59:50 +02:00
Akemi 6bf0edc59c cocoa-cb: fix crash when no screen is available
instead of force unwrapping and chaining the optional vars in our
containsMouseLocation function, safely unwrap and guard the resulting
var.

Fixes #6062
2018-08-11 12:59:44 +02:00
Tom Yan f2311ff514 audio/format: decouple af_fmt_is_planar from af_fmt_to_planar
so that af_fmt_to_planar (and hence af_fmt_from_planar) can just
return the input when it is not an interleaved (planar) format.
2018-08-11 11:56:27 +02:00
jaseg cfecbac863 manpage: Correct show-text duration default value
duration is parsed as an integer, and the default value is used if ```-1``` is passed. Passing ```-``` as described here causes a parameter value error.
2018-08-05 23:02:01 +02:00
pavelxdd 759a6a259e manpage: fix --vf exclamation mark description
An exclamation mark disables the filter by default instead of
enabling it.
2018-08-05 23:01:45 +02:00
Tom Yan 93a57d4c8b ao_opensles: update interface-changes 2018-08-05 17:52:01 +02:00
Tom Yan e1bd5288b7 ao_opensles: rework the heuristic of buffer/enqueue size setting
ao->device_buffer will only affect the enqueue size if the latter
is not specified. In other word, its intended purpose will solely
be setting/guarding the soft buffer size.

This guarantees that the soft buffer size will be consistent no
matter a specific enqueue size is set or not. (In the past it
would drop to the default of the generic audio-buffer option.)

opensles-frames-per-buffer has been renamed to opensles-frames-per
-enqueue, as it was never purposed to set the soft buffer size. It
will only make sure the size is never smaller than itself, just as
before.

opensles-buffer-size-in-ms is introduced to allow easy tuning of
the relative (i.e. in time) soft buffer size (and enqueue size,
unless the aforementioned option is set). As "device buffer" never
really made sense in this AO, this option OVERRIDES audio-buffer
whenever its value (including the default) is larger than 0.

Setting opensl-buffer-size-in-ms to 1 allows you to equate the soft
buffer size to the absolute enqueue size set with opensl-frames-per
-enqueue conveniently (unless it is less than 1ms).

When both are set to 0, audio-buffer will be the ultimate fallback.
If audio-buffer is also 0, the AO errors out.
2018-08-05 17:52:01 +02:00
Tom Yan 8baad91e7b ao_opensles: allow s32 and float output
OpenSLES (and its AudioTrack backend) in Android can take 32-bit
fixed and floating point input since Android L (API 21).
2018-08-05 17:51:45 +02:00
Tom Yan 4e91cb72ef audio/format: minor fix for af_fmt_from_planar
See af_fmt_to_planar.
2018-08-05 17:51:45 +02:00
Yclept Nemo 5532a3da1e stream_smb/stream_file: fix write_buffer
Functions `write` and `smbc_write` are given a diminishing buffer of
incorrect constant size. After partial writes, the code would do another
write of the full original length, failing to subtract the amount
already written.
2018-07-29 12:54:56 +03:00
Yclept Nemo 112b3fa922 stream_smb: locking to bypass libsmbclient issues
Thread-unsafe libsmbclient is likely to crash when used simultaneously
across threads. For example, by:

    mpv "smb://...mkv" --sub-file "smb://...srt"

Work around this by locking all calls to this library under a single
global mutex. This is a temporary solution. When the libsmbclient bug
[1] is fixed, switch to the code from branch [2] which uses a new api to
create per-thread smb contexts. Fixes [3].

[1] https://bugzilla.samba.org/show_bug.cgi?id=11413
[2] https://github.com/orbisvicis/mpv/tree/smbclient_threaded_api
[3] https://github.com/mpv-player/mpv/issues/5936
2018-07-29 12:54:56 +03:00
Jan Ekström 2d785f3ea3 ci: do bootstrap outside the docker container
This way the docker container in itself does no networking.

It seems like travis disabled network access from the actual docker
containers.
2018-07-29 12:07:43 +03:00
Daniel M. Capella 45beb7073a manpage: fixup mistaken show playlist/track-list shortcuts
This was mistaken in 496b13227b and
not noticed in review.
2018-07-23 01:31:41 +03:00
Martin Herkt e2a616bab2 Update VERSION 2018-07-22 18:47:16 +02:00
wm4 bf05697653 HACK: prefetch subtitles on track switch a bit more
To get overlapping shit etc.
2018-06-30 17:55:21 +02:00
wm4 99afa8d51b player: don't cache subtitles across deselection
This means reselection triggers full reinit. This is better if you have
options that "edit" subtitles or whatever.
2018-06-30 17:15:29 +02:00
wm4 4d6d3a3455 player: fix coding style
I'm also not sure whether this condition doesn't subtly break a lot of
things.
2018-05-24 20:00:13 +02:00
wm4 8527102121 m_config: remove a redundant condition
Always true, because a few lines above it checks for the same thing.
2018-05-24 19:56:39 +02:00
wm4 982416266c demux_lavf: drop obscure genpts option
This code shouldn't even exist in libavformat. If you still need it, you
can enable it via --demuxer-lavf-o.
2018-05-24 19:56:35 +02:00
wm4 b406f679b1 vo: remove bogus #if
If anyone happened to build with GL disabled, this could lead to option
changes not always refreshing the screen. Since vo_gpu is always enabled
now (just not necessarily any backend for it), we can drop the #if
completely.

(The way this works is a bit idiotic - the option cache exists only to
grab the change notification, which will trigger a redraw and make
vo_gpu update its own second copy of them. But at least it avoids some
layering issues for now.)
2018-05-24 19:56:35 +02:00
wm4 1112b1ba33 terminal-unix: stop trying to read when terminal disappears
Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).

Fixes #5842.
2018-05-24 19:56:35 +02:00
wm4 b2e24f42d5 options: add --http-proxy
Often requested, trivial.
2018-05-24 19:56:35 +02:00
wm4 115aaec76c command: avoid some direct MPOpts write accesses
This is working towards a change intended in the future: nothing should
write to the option struct directly, but use functions that raise proper
notifications. Until this is complete it will take a while, and this
commit does not change all cases of direct access, just some simple
ones.

In all of these 3 changes, the actual write access is done by the
generic property-option bridge.
2018-05-24 19:56:35 +02:00
wm4 0317d7350e m_config: fix build with emulated stdatomic
C11 can access atomic variables normally (in which case they use the
strictest memory access semantics). But the mpv stdatomic wrapper for
C99 compilers does not allow it, because it couldn't give any
guarantees. This means we always need to access them with atomic macros.

While we're at, use relaxed semantics for the m_config_cache field,
since because it's accessed from a single thread only (essentially
used in a non-atomic way). Switch the comparison arguments to make the
formatting look slightly less weird.
2018-05-24 19:56:35 +02:00
wm4 1a86bb59df m_config: make m_config_cache_update() return more fine grained
Although the new code actually fires update notifications only when
needed, m_config_cache_update() itself returned a rather coarse change
value, which could indicate change even if none of the cached options
were changed. On top of that, some code (like vo_gpu) calls the update
function on every frame, which would reconfigure the renderer even on
unrelated option changes.
2018-05-24 19:56:35 +02:00
wm4 f8ab59eacd player: get rid of mpv_global.opts
This was always a legacy thing. Remove it by applying an orgy of
mp_get_config_group() calls, and sometimes m_config_cache_alloc() or
mp_read_option_raw().

win32 changes untested.
2018-05-24 19:56:35 +02:00
wm4 a770006c6e vd_lavc: move hwdec opts to local config, don't use global MPOpts
The --hwdec* options are a good fit for the vd_lavc local option
struct. This annoyingly requires manual prefixing of most of these
options with --vd-lavc (could be avoided by using more sub-struct
craziness, but let's not).
2018-05-24 19:56:35 +02:00
wm4 3569857b75 path: don't access global option struct
The path functions need to access the option that forces non-default
config directories. Just add it as a field to mpv_global - it seems
justified. The accessed options were always enforced as immutable after
init, so there's not much of a change.
2018-05-24 19:56:35 +02:00
wm4 fe6b2f9103 m_config: add a special define to access main config
Passing NULL to mp_get_config_group() returns the main option struct.
This is just a dumb hack to deal with inconsistencies caused by legacy
things (as I'll claim), and will probably be changed in the future. So
before littering the whole code base with hard to find NULL parameters,
require using callers an easy to find separate define.
2018-05-24 19:56:35 +02:00
wm4 fb22bf2317 ao: use a local option struct
Instead of accessing MPOpts.
2018-05-24 19:56:35 +02:00
wm4 160e5c8377 player: remove deprecated vo/ao auto profiles
These were deprecated almost 2 years ago. Now they happen to be in the
way.
2018-05-24 19:56:35 +02:00
wm4 455af6aa68 m_config: optimize initialization of each option
Options with dynamic memory allocations (such as strings) require some
care. They need to be fully copied on initialization, and if a static
default value was declared, we must not free that value either.

Instead of going through the entire thing even for simple types like
integers, really run it only for options with dynamic allocations. To
distinguish types which use dynamic allocations, we can use the fact
that they require a free callback (otherwise they would leak). As a
result initialization of simple types becomes chaper, and the init
function does nothing at all if src==dst for a simple type.

(It's funny how mplayer had M_OPT_TYPE_DYNAMIC since 2002, until we
replaced it by the same heuristic as used here in commit 3bb134969e.
It's also funny how the new check was used only for some asserts, and
finally removed in commit 7539928c1c. I guess at this time I felt like
having uniform code was more important than pointless
micro-optimizations.)

The src==NULL case is removed because it can't happen.
2018-05-24 19:56:35 +02:00
wm4 816ad03519 m_config: remove extra default_data field
Just wastes memory (a few KB, because there are so many options).
2018-05-24 19:56:35 +02:00
wm4 3f061dd629 m_config: remove unused fields 2018-05-24 19:56:35 +02:00
wm4 5ae271e4f4 build: prefer C11 mode
C99 still works, but in theory we're using C11 features already, such as
stdatomic.h. gcc/clang let us use it in C99 mode too, but using C11 is
at least more proper.
2018-05-24 19:56:35 +02:00
wm4 1ebc72d05c m_config: reduce redundant option change notifications 2018-05-24 19:56:35 +02:00
wm4 4cb264a3ff m_config: remove an old temporary hack
Actually rewrite most of the option management code. This affects how
options are allocated, and how thread-safe access to them is done.

One thing that is nicer is that creating m_config_cache does not need to
ridiculously recreate and store the entire option list again. Instead,
option metadata and option storage are now separated. m_config contains
the metadata, and m_config_data all or parts of the actual option
values. (m_config_cache simply uses the metadata part of m_config, which
is immutable after creation.)

The mentioned hack was introduced in commit 1a2319f3e4, and is the
global state around g_group_mutex. Although it was "benign" global
state, it's good that it's finally removed.
2018-05-24 19:56:35 +02:00
wm4 707b404820 osdep: add portable C11-like alignof() macro 2018-05-24 19:56:35 +02:00
wm4 af4fe28af7 m_config: remove outdated comment 2018-05-24 19:56:35 +02:00
wm4 246a828c26 m_config: check for int16_t offset overflow
For some reason shadow_offset is a int16_t variable (to save some space
or something), which means the static part of the entire option list
must be below 32KB. This is fine, but still add a check against
overflows. (Currently it's 3.6KB. This does not include dynamic
allocations like strings.)
2018-05-24 19:56:35 +02:00
wm4 4e9166f22d m_config: remove an unused function 2018-05-24 19:56:35 +02:00
wm4 a7c853fc64 m_option: remove an unused field 2018-05-24 19:56:35 +02:00
wm4 3ed173643e m_config: cosmetics: fix 2 typos 2018-05-24 19:56:35 +02:00
wm4 b3968ecf05 input: remove now unused "abort command" and cancel infrastructure
The previous commit removed all uses.
2018-05-24 19:56:35 +02:00
wm4 dbcd654e61 player: make playback termination asynchronous
Until now, stopping playback aborted the demuxer and I/O layer violently
by signaling mp_cancel (bound to libavformat's AVIOInterruptCB
mechanism). Change it to try closing them gracefully.

The main purpose is to silence those libavformat errors that happen when
you request termination. Most of libavformat barely cares about the
termination mechanism (AVIOInterruptCB), and essentially it's like the
network connection is abruptly severed, or file I/O suddenly returns I/O
errors. There were issues with dumb TLS warnings, parsers complaining
about incomplete data, and some special protocols that require server
communication to gracefully disconnect.

We still want to abort it forcefully if it refuses to terminate on its
own, so a timeout is required. Users can set the timeout to 0, which
should give them the old behavior.

This also removes the old mechanism that treats certain commands (like
"quit") specially, and tries to terminate the demuxers even if the core
is currently frozen. This is for situations where the core synchronized
to the demuxer or stream layer while network is unresponsive. This in
turn can only happen due to the "program" or "cache-size" properties in
the current code (see one of the previous commits). Also, the old
mechanism doesn't fit particularly well with the new one. We wouldn't
want to abort playback immediately on a "quit" command - the new code is
all about giving it a chance to end it gracefully. We'd need some sort
of watchdog thread or something equally complicated to handle this. So
just remove it.

The change in osd.c is to prevent that it clears the status line while
waiting for termination. The normal status line code doesn't output
anything useful at this point, and the code path taken clears it, both
of which is an annoying behavior change, so just let it show the old
one.
2018-05-24 19:56:35 +02:00
wm4 8816e1117e player: change the role of the "stop_play" and "playing" variable
Before this, mpctx->playing was often used to determine whether certain
new state could be added to the playback state. In particular this
affected external files (which added tracks and demuxers). The variable
was checked to prevent that they were added before the corresponding
uninit code. We want to make a small part of uninit asynchronous, but
mpctx->playing needs to stay in the place where it is. It can't be used
for this purpose anymore.

Use mpctx->stop_play instead. Make it never have the value 0 outside of
loading/playback. On unloading, it obviously has to be non-0.

Change some other code in playloop.c to use this, because it seems
slightly more correct. But mostly this is preparation for the following
commit.
2018-05-24 19:56:35 +02:00
wm4 c24520b7f3 demux: add a way to destroy the demuxer asynchronously
This will enable the player core to terminate the demuxers in a "nicer"
way without having to block on network. If it just used demux_free(), it
would either have to block on network, or like currently, essentially
kill all I/O forcefully.

The API is slightly awkward, because demuxer lifetime is bound to its
allocation. On the other hand, changing that would also be awkward, and
introduce weird in-between states that would have to be handled in tons
of places.

Currently unused, to be user later.
2018-05-24 19:56:35 +02:00
wm4 ee88ae15b3 player: move a function (no functional changes) 2018-05-24 19:56:35 +02:00
wm4 dee84be222 manpage: update --demuxer-thread option
Be a bit more detailed, and discourage disabling it.
2018-05-24 19:56:35 +02:00
wm4 29a51900c6 player: some further cleanup of the mp_cancel crap
Alway give each demuxer its own mp_cancel instance. This makes
management of the mp_cancel things much easier. Also, instead of having
add/remove functions for mp_cancel slaves, replace them with a simpler
to use set_parent function. Remove cancel_and_free_demuxer(), which had
mpctx as parameter only to check an assumption. With this commit,
demuxers have their own mp_cancel, so add demux_cancel_and_free() which
makes use of it.
2018-05-24 19:56:35 +02:00
wm4 d33e5972b3 demux: get rid of free_demuxer[_and_stream]()
Them being separate is just dumb. Replace them with a single
demux_free() function, and free its stream by default. Not freeing the
stream is only needed in 1 special case (demux_disc.c), use a special
flag to not free the stream in this case.
2018-05-24 19:56:35 +02:00
wm4 562d8e6d32 player: simplify edition switching
The player fully restarts playback when the edition or disk title is
changed. Before this, the player tried to reinitialized playback
partially. For example, it did not print a new "Playing: <file>"
message, and did not send playback end to libmpv users (scripts or
applications).

This playback restart code was a bit messy and could have unforeseen
interactions with various state. There have been bugs before. Since it's
a mostly cosmetic thing for an obscure feature, just change it to a full
restart. This works well, though since it may have consequences for
scripts or client API users, mention it in interface-changes.rst.
2018-05-24 19:56:35 +02:00
wm4 d7ca95c3ea command: whitelist some blocking accesses for certain demuxers/streams
The properties/commands touched in this commit are all for obscure
special inputs (BD/DVD/DVB/TV), and they all block on the demuxer/stream
layer. For network streams, this blocking is very unwelcome. They will
affect playback and probably introduce pauses and frame drops. The
player can even freeze fully, and the logic that tries to make playback
abortable even if frozen complicates the player.

Since the mentioned accesses are not needed for network streams, but
they will block on network streams even though they're going to fail,
add a flag that coarsely enables/disables these accesses. Essentially it
establishes a whitelist of demuxers/streams which support them.

In theory you could to access BD/DVD images over network (or add such
support, I don't think it's a thing in mpv). In these cases these
controls still can block and could even "freeze" the player completely.

Writing to the "program" and "cache-size" properties still can block
even for network streams. Just don't use them if you don't want freezes.
2018-05-24 19:56:35 +02:00
wm4 b6214b2644 timer: remove an unused helper function
It's also dumb.
2018-05-24 19:56:35 +02:00
wm4 1ad027e8fd thread_pool: add a helper function
The behavior of mp_thread_pool_queue() doesn't or shouldn't change, but
the new helper function requires touching its logic.
2018-05-24 19:56:35 +02:00
wm4 f0cc6ba18d thread_pool: move comments to .h file 2018-05-24 19:56:35 +02:00
wm4 76dc5d9aa9 command: make loadlist command async and abortable
Don't allow it to freeze everything when loading a playlist from network
(although you definitely shouldn't do that, but whatever).

This also affects the really obscure --ordered-chapters-files option.
The --playlist option on the other hand has no choice but to freeze the
shit, because there's no concept of aborting the player during command
line parsing.
2018-05-24 19:56:35 +02:00
wm4 12d1404b04 player: make various commands for managing external tracks abortable
Until now, they could be aborted only by ending playback, and calling
mpv_abort_async_command didn't do anything.

This requires furthering the mess how playback abort is done. The main
reason why mp_cancel exists at all is to avoid that a "frozen" demuxer
(blocked on network I/O or whatever) cannot freeze the core. The core
should always get its way. Previously, there was a single mp_cancel
handle, that could be signaled, and all demuxers would unfreeze. With
external files, we might want to abort loading of a certain external
file, which automatically means they need a separate mp_cancel. So give
every demuxer its own mp_cancel, and "slave" it to whatever parent
mp_cancel handles aborting.

Since the mpv demuxer API conflates creating the demuxer and reading the
file headers, mp_cancel strictly need to be created before the demuxer
is created (or we couldn't abort loading). Although we give every
demuxer its own mp_cancel (as "enforced" by cancel_and_free_demuxer),
it's still rather messy to create/destroy it along with the demuxer.
2018-05-24 19:56:35 +02:00
wm4 f9713921a3 demux: add a "cancel" field
Instead of relying on demuxer->stream->cancel. This is better because
the stream is potentially closed and replaced.
2018-05-24 19:56:35 +02:00
wm4 a0cce7f775 stream_file: use a separate mp_cancel thing
The intention is to avoid that the parent mp_cancel retains the
internally allocated wakeup pipe. File FDs are a relatively scarce
resource, so try to avoid having too many. This might matter for
subtitle files, for which it is relatively likely that they are loaded
in large quantities.

demux_lavf.c will close the underlying stream for most subtitle files,
and now it will free the wakeup pipe too. Actually, there are currently
only 1 or 2 mp_cancel objects per mpv core, but this could change if
every external subtitle track gets its own mp_cancel in later commits.
2018-05-24 19:56:35 +02:00
wm4 a253c72dbb thread_tools: unify mp_cancel POSIX/win32 paths, add features
The OS specifics are merged because the resulting ifdeffery is not much
worse than the old ifdeffery, but the logic that is now shared is
becoming more complex.

Create all objects lazily. The intention is to make mp_cancel instances
cheaper. POSIX pipes and win32 Events are pretty heavy weight, and are
only needed in special situations.

Add a mechanism to "chain" mp_cancel instances. Needed by the later
commits for whatever reasons.

Untested on win32.
2018-05-24 19:56:35 +02:00
wm4 782e428284 misc: add linked list helpers
This provides macros for managing intrusive doubly linked lists.

There are many ways how to do those in a "generic" way in C. For example
Solaris style lists are pretty nice:

https://github.com/illumos/illumos-gate/blob/master/usr/src/uts/common/sys/list.h
https://github.com/illumos/illumos-gate/blob/master/usr/src/common/list/list.c

I even have an independent implementation of this, which could be ISC
licensed. But I think it's easier to vomit ~100 lines of preprocessor
garbage, which has a lower footprint, and I think it wins slightly on
the side of type safety, simplicity, and ease of use, even if it doesn't
look as magically nice.
2018-05-24 19:56:35 +02:00
wm4 094f6be600 thread_tools: minor simplification 2018-05-24 19:56:35 +02:00
wm4 31b78ad7fa misc: move mp_cancel from stream.c to thread_tools.c
It seems a bit inappropriate to have dumped this into stream.c, even if
it's roughly speaking its main user. At least it made its way somewhat
unfortunately to other components not related to the stream or demuxer
layer at all.

I'm too greedy to give this weird helper its own file, so dump it into
thread_tools.c.

Probably a somewhat pointless change.
2018-05-24 19:56:35 +02:00
wm4 12bd4fe9ab cmd: do not use a random value for MP_CMD_OPT_ARG
This flag is used only by the command parser. Its value overlapped with
some of the existing m_option flags, but only flags that did not matter
for the command parser (i.e. the flag bits used had mostly private uses
in each component). It's still a bit unclean and dangerous to use an
essentially random value, so reuse M_OPT_OPTIONAL_PARAM for it.

Since M_OPT_OPTIONAL_PARAM has a slightly longer name than
MP_CMD_OPT_ARG, I'm going to keep the old name.
2018-05-24 19:56:34 +02:00
wm4 0a7a4779a3 input: slightly improve --input-cmdlist output
Output argument names, whether varargs are used, and indicate optional
arguments correctly (instead of only half of them).
2018-05-24 19:56:34 +02:00
wm4 332907e1d7 command: give named arguments to almost all commands
Before this change, only 1 command or so had named arguments. There is
no reason why other commands can't have them, except that it's a bit of
work to add them.

Commands with variable number of arguments are inherently incompatible
to named arguments, such as the "run" command. They still have dummy
names, but obviously you can't assign multiple values to a single named
argument (unless the argument has an array type, which would be
something different). For now, disallow using named argument APIs with
these commands. This might change later.

2 commands are adjusted to not need a separate default value by changing
flag constants. (The numeric values are C only and can't be set by
users.)

Make the command syntax in the manpage more consistent. Now none of the
allowed choice/flag names are in the command header, and all arguments
are shown with their proper name and quoted with <...>.

Some places in the manpage and the client.h doxygen are updated to
reflect that most commands support named arguments. In addition, try to
improve the documentation of the syntax and need for escaping etc. as
well.

(Or actually most uses of the word "argument" should be "parameter".)
2018-05-24 19:56:34 +02:00
wm4 d36b85cfdf json: add some non-standard extensions
Also clarify this and previously existing differences to standard JSON
in ipc.rst.
2018-05-24 19:56:34 +02:00
wm4 76bff1a000 json: format slightly nicer escape sequences
Make use the escape sequences allowed by JSON.

Also update the linked RFC to the newest one.
2018-05-24 19:56:34 +02:00
wm4 711858377c test: add tests for json parser/formatter
This should have been done sooner.
2018-05-24 19:56:34 +02:00
wm4 cec37e98d5 misc: move some helper code from client.c
(Slightly oddly function names, because I want to avoid starting them
with mpv_*, which is reserved for public API.)
2018-05-24 19:56:34 +02:00
wm4 ec7d1e86b6 player: use canonical playback time for video refreshes
When changing video filters during initialization, there was a small
time window where video was initialized, but playback restart was not
complete yet. In this time window, playback_pts is not set. But since
issue_refresh_seek() was using this, it could lead to no refresh being
done _if_ the "video" had only 1 frame (such as cover art).

Fix this by using get_current_time() instead, which is the current time
with corner cases such as ongoing loading or seeks taken into account.

See also the previous commit. Without that, get_current_time() could
return NOPTS during init.

Fixes #5831.
2018-05-24 19:56:34 +02:00
wm4 4d2b3fca3b player: don't reset last_seek_pts on playback state reset
This is nonsense. Didn't matter in most situations, because seeking
itself set this after it was cleared. But some callers don't do this,
see e.g. commit ed73ba8964. There is no need to clear it at all, and
it causes issues with the next commit. It only needs to be reset on
loading.

Also move the initialization on loading up, which doesn't change
behavior, but makes the intention clearer.
2018-05-24 19:56:34 +02:00
wm4 972989db7e manpage: mention that fd:// file descriptors may be modified
For example, we call setmode() to switch a FD from text to binary mode
on garbage OSes.
2018-05-24 19:56:34 +02:00
wm4 34259f11dc stream_file: properly detect stdin as pipe
There is some code that checks a FD for whether it is a regular file or
not. If it's not a regular file, it e.g. enables use of poll() to avoid
blocking forever.

But this was done only for FDs that were open()ed by us, not from stdin
special handling or fd://. Consequently, " | mpv -" could block the
player. Fix this by moving the code and running for it on all FDs.

Also, set p->regular_file even on mingw.
2018-05-24 19:56:34 +02:00
wm4 c9fcd20959 vd_lavc: minor simplification for get_format fallback
The default get_format does exactly do this, so we don't need to
duplicate it.

The only potential problem with this is that the logic doesn't entirely
prevent that the avcodec_default_get_format hw_device_ctx path is
triggered, which would probably work, but has unknown consequences and
interactions. But the way the logic currently works it can't happen,
provided the hwaccel metadata libavcodec provides is correct.
2018-05-24 19:56:34 +02:00
wm4 5f61892c42 manpage: remove a reference to a removed option 2018-05-24 19:56:34 +02:00
wm4 75b2e6ed67 demux: late streams on start shouldn't restrict the seek range
If a stream starts later than the others at the start of the file, it
shouldn't restrict the seek range to the time stamp where it begins.
This is similar to the previous commit, just for the other end.
2018-05-24 19:56:34 +02:00
wm4 2fc59ea8b3 demux: streams that reached EOF shouldn't restrict the seek range
Normally, the seek range is the minimum overlap of the cached ranges of
each stream. But if one of the streams ends earlier, this leads to the
seek range getting cut off, even if you could seek there.

Change it so that EOF streams cannot restrict the end of the seek range.
They can only extend it. This is the opposite from not-EOF streams, so
they need to be handled separately. In particular, they get exluded from
normal end range calculation, but when full EOF is reached, all streams
are EOF, and the maximum end time can be used to set the seek end time.
(In theory we could also take the max with the demuxer signaled total
file duration, but let's not for now.)

Also, if a stream is completely empty, essentially skip it, instead of
considering the range unseekable. (Also, we don't need to mess with
seek_start in this case, because it will be NOPTS and is skipped
anyway.)
2018-05-24 19:56:34 +02:00
wm4 9ceccd6fca demux: fix/improve aspects of EOF signaling
When the current packet queue was completely empty, and EOF was reached,
the queue->is_eof flag was not correctly set to true. Change this by
reading ds->eof to check whether the stream is considered EOF. We also
need to make sure update_seek_ranges() is called in this case, so change
the code to simply call it when queue->is_eof changes.

Also, read_packet() needs to call adjust_seek_range_on_packet() if
ds->eof changes. In that case, the decoder also needs to be notified
about EOF. So both of these should be called when ds->eof changes to
true. (Other code outside of this function deals with the case when
ds->eof is changed to false.)

In addition, this code was kind of shoddy about calling wakeup_ds()
correctly. It looks like there was an inverted condition, and sent a
wakeup to the decoder only when ds->eof was already true, which is
obviously bogus. The final EOF case tried to be somehow clever about
checking in->last_eof for notifying the codec, which is sort of OK, but
seems to be strictly worse than just checking whether ds->eof changed.
Fix these things.
2018-05-24 19:56:34 +02:00
wm4 7428cc5149 client API: kill async commands on termination
This affects async commands started by client API, commands with async
capability run in a sync way by client API (think mpv_command_node()
with "subprocess"), and detached async work.

Since scripts might want to do some cleanup work (that might involve
launching processes, don't ask), we don't unconditionally kill
everything on exit, but apply an arbitrary timeout of 2 seconds until
async commands are aborted.
2018-05-24 19:56:34 +02:00
wm4 4e05f75261 demux_lavf: remove ffm blacklist entry
ffm (ffserver) was removed from ffmpeg.
2018-05-24 19:56:34 +02:00
wm4 fc574ee563 ipc: some user-visible changes to prepare for making all commands async
I wanted to put all commands through mpv_command_node_async() instead of
mpv_command_node(). Using synchronous commands over a synchronous
transport doesn't make sense anyway.

This would have used the request_id field in IPC requests as reply ID
for the async commands. But the latter need to be [u]int64, while the
former can be any type. To avoid that we need an extra lookup table for
mapping reply IDs to request_id values, we now require that request_id
fields are integers.

Since this would be an incompatible change, just deprecate non-integers
for now, and plan the change for a later time.
2018-05-24 19:56:34 +02:00
wm4 11c74068b2 ipc: cosmetic: switch a negated if/else 2018-05-24 19:56:34 +02:00
wm4 b44ea70209 ipc: alias set_property_string to set_property
The only effective difference is that the former explicitly checks
whether the JSON value type is string, and errors out if not. The rest
is exactly the same (mpv_set_property_string is mpv_set_property with
MPV_FORMAT_STRING).

It seems silly to keep this, so just remove it.
2018-05-24 19:56:34 +02:00
wm4 dbe831bd02 lua: expose mpv_abort_async_command()
Also somewhat cleans up mp.command_native_async() error handling.
2018-05-24 19:56:34 +02:00
wm4 9c530c7ee9 command: make "subprocess" explicitly abortable
Now mpv_abort_async_command() can be used to stop the process.
2018-05-24 19:56:34 +02:00
wm4 e4fb23ed7d command: add a way to abort asynchronous commands
Many asynchronous commands are potentially long running operations, such
as loading something from network or running a foreign process.
Obviously it shouldn't just be possible for them to freeze the player if
they don't terminate as expected. Also, there will be situations where
you want to explicitly stop some of those operations explicitly. So add
an infrastructure for this.

Commands have to support this explicitly. The next commit uses this to
actually add support to a command.
2018-05-24 19:56:34 +02:00
wm4 ce1f5e78c2 player: rename "lock" to "abort_lock"
If a struct as large as MPContext contains a field named "lock", it
creates the impression that it is the primary lock for MPContext. This
is wrong, the lock just protects a single field.
2018-05-24 19:56:34 +02:00
wm4 7f91e2684e lua: reimplement mp.subprocess_detached() by invoking the "run" command
The "run" command is old. I'm not sure why the separate Lua
implementation was added. But maybe it as because the "run" command used
to be limited to a small number of arguments. This limit has been
removed a while ago. In any case, the old implementation is not needed
anymore.
2018-05-24 19:56:34 +02:00
wm4 548ef07864 lua: reimplement mp.subprocess() by invoking the new subprocess command
We keep mp.subprocess() with roughly the same semantics for
compatibility with scripts (including the internal ytdl script).

Seems to work with rhe ytdl wrapper. Not tested further.
2018-05-24 19:56:34 +02:00
wm4 d9bc97bda6 command: add a subprocess command
This supports named arguments. It benefits from the infrastructure of
async commands.

The plan is to reimplement Lua's utils.subprocess() on top of it.
2018-05-24 19:56:34 +02:00
wm4 1aae88b487 input: add glue code for named arguments
Named arguments should make it easier to have long time compatibility,
even if command arguments get added or removed. They're also much nicer
for commands with a large number of arguments, especially if many
arguments are optional.

As of this commit, this can not be used, because there is no command yet
which supports them. See the following commit.
2018-05-24 19:56:34 +02:00
wm4 1157f07c5b node: move a mpv_node helper from ipc.c to shared code
This particular one is needed in a following commit.
2018-05-24 19:56:34 +02:00
wm4 4fd3ad8d63 thread_pool: set thread name 2018-05-24 19:56:34 +02:00
wm4 0354e7c599 video: trust container FPS early on if possible
If the container FPS is correct, this can help getting ideal mix factors
for vo_gpu interpolation mode. Otherwise, it doesn't matter.
2018-05-24 19:56:34 +02:00
wm4 cc2490ea7e input: add a define for the number of mouse buttons and use it
(Why the fuck are there up to 20 mouse buttons?)
2018-05-24 19:56:34 +02:00
wm4 be5e46222b TOOLS: add a stupid test program for Lua async commands 2018-05-24 19:56:34 +02:00
wm4 159379980e lua: expose async commands
Might be useful for some.
2018-05-24 19:56:34 +02:00
wm4 d7ed3ba473 screenshot: report success to caller
Matters only to API callers, but still nice to have.
2018-05-24 19:56:34 +02:00
wm4 b0a04b8dea client API: merge status_reply() helper with only remaining caller
All other callers had to be changed, so there's no point in keeping this
helper function around. It's just another unnecessary indirection.
2018-05-24 19:56:34 +02:00
wm4 f0678afba0 client API: add returning of data from async commands
This was not done sooner out of laziness.
2018-05-24 19:56:34 +02:00
wm4 005d3bc81a client API: clarify asynchronous call ordering non-guarantees
Both asynchronous and synchronous calls used to be put into the core's
dispatch queue. Also, asynchronous calls were actually synchronous, just
without forcing a wait on the client's thread. This meant that both
kinds of calls were always strictly ordered.

A longer time ago, synchronous calls were changed to simply lock the
core. This could possibly lead to reordering. Recently, some commands
were changed to run on worker threads, which made the order even looser.

Also remove another now incorrect doxygen comment regarding async
commands.
2018-05-24 19:56:34 +02:00
wm4 95c4f0f769 input: remove unused field
This was forgotten in commit fb9bbf2a0d.
2018-05-24 19:56:34 +02:00
wm4 a4321cf687 screenshot: change async behavior to be in line with new semantics
Basically reimplement the async behavior on top of the async command
code. With this, all screenshot commands are async, and the "async"
prefix basically does nothing. The prefix now behaves exactly like with
other commands that use spawn_thread.

This also means using the prefix in the preset input.conf is pointless
(without effect) and misleading, so remove that.

The each_frame mode was actually particularly painful in making this
change, since the player wants to block for it when writing a
screenshot, and generally doesn't fit into the new infrastructure. It
was still relatively easy to reimplement by copying the original command
and then repeating it on each frame. The waiting is reentrant now, so
move the call in video.c to a "safer" spot.

One way to observe how the new semantics interact with everything is
using the mpv repl script and sending a screenshot command through it.
Without async flag, the script will freeze while writing the screenshot
(while playback continues), while with async flag it continues.
2018-05-24 19:56:34 +02:00
wm4 059e7fdb3a command: move screenshot command stubs to screenshot.c
Commands are not a monolithic giant switch() statement anymore, but
individual functions. There's no reason to have the command handlers
themselves in command.c, with a weird under-defined API in between.

(In the future, I'd like to split up command.c further, and when I do
that, scrrenshot.c will probably gets its own mp_cmd_def[] array, and
define the commands locally instead of exporting the raw handlers.)
2018-05-24 19:56:34 +02:00
wm4 fb62ffdb94 manpage: mention that --no-correct-pts can break seeking too 2018-05-24 19:56:34 +02:00
wm4 1b611e38ef player: make all external file loading actions async
Still missing: not freezing when removing a track (i.e. closing demuxer)
with the sub-remove/audio-remove/rescan-external-files commands.
2018-05-24 19:56:34 +02:00
wm4 115a9b19f1 player: make abort during loading faster if ytdl_hook is used
Basically, the ytdl_hook script will not terminate the script, even if
you change to a new playlist entry. This happens because ytdl_hook keeps
the player core in an early loading stage, and the forceful playback
abort is done only in the ermination code.

This does not handle the "stop" and "quit" commands, which can still
take longer than expected, but on the other hand have some weird special
handling (see below). I'm not doing this out of laziness. Playback
stopping will have to be somewhat redone anyway. Basically we want to
give everything a chance to terminate, and if it doesn't work, we want
to stop loading or playback forcefully after a small timeout. We also
want to remove the mess with input.c's special handling of "quit" and
some other commands (see abort_playback_cb stuff).
2018-05-24 19:56:34 +02:00
wm4 79596113ea player: don't even start loading external tracks when aborting loading
It seems the ytdl script like to continue loading external tracks even
if loading was aborted. Trying to do so will still quickly fail, but not
without a load of log noise. So check and error out early.
2018-05-24 19:56:34 +02:00
wm4 c349e2f337 command: make sub-add and audio-add commands async
Pretty trivial, since commands can be async now, and the common code
even provides convenience like running commands on a worker thread.

The only ugly thing is that mp_add_external_file() needs an extra flag
for locking. This is because there's still some code which calls this
synchronously from the main thread, and unlocking the core makes no
sense there.
2018-05-24 19:56:34 +02:00
wm4 b440f6dfb3 command: add infrastructure for async commands
This enables two types of command behavior:

1. Plain async behavior, like "loadfile" not completing until the file
   is fully loaded.
2. Running parts of the command on worker threads, e.g. for I/O, such as
   "sub-add" doing network accesses on a thread while the core
   continues.

Both have no implementation yet, and most new code is actually inactive.
The plan is to implement a number of useful cases in the following
commits.

The most tricky part is handling internal keybindings (input.conf) and
the multi-command feature (concatenating commands with ";"). It requires
a bunch of roundabout code to make it do the expected thing in
combination with async commands.

There is the question how commands should be handled that come in at a
higher rate than what can be handled by the core. Currently, it will
simply queue up input.conf commands as long as memory lasts. The client
API is limited by the size of the reply queue per client. For commands
which require a worker thread, the thread pool is limited to 30 threads,
and then will queue up work in memory. The number is completely
arbitrary.
2018-05-24 19:56:34 +02:00
wm4 a1ed1f8be0 thread_pool: make it slightly less dumb
The existing thread pool code is the most primitive thread pool
possible. That's fine, but one annoying thing was that it used a static
number of threads. Make it dynamic, so we don't need to "waste" idle
threads.

This tries to add threads as needed. If threads are idle for some time,
destroy them again until a minimum number of threads is reached.

Also change the license to ISC.
2018-05-24 19:56:34 +02:00
wm4 a0308d3169 client: merge can_terminate() function
This has some tricky interactions. In particular, it requires the core
to be locked due to reading outstanding_async, which is documented on
the only caller only. It's probably better to merge it with its only
caller.

The new code should be strictly equivalent, other than the fact that it
doesn't temporarily unlock+lock when entering the loop for the first
time (which doesn't matter here).
2018-05-24 19:56:34 +02:00
wm4 22c002138d misc: add a synchronization helper
This is almost like rendezvous(), except it allows async wakeup, and
does not require global state. It will be used by a later commit.

struct mp_waiter is intended to be allocated on the stack, and uses an
initializer including PTHREAD_MUTEX_INITIALIZER. This is the first case
in mpv that it uses PTHREAD_MUTEX_INITIALIZER for stack-allocated
mutexes. It seems POSIX still does not allow this formally, but since
POSIX is worth less than used toilet paper, I don't really care. Modern
OSes use futexes, which means you can make _every_ memory location a
lock, and this code tries to make use of it, without using OS specific
code.

The name of the source file is rather generic, because I intend to dump
further small helpers there (or maybe move mp_rendezvous() to it).
2018-05-24 19:56:34 +02:00
wm4 383da1bfd5 input: move an enum back to its correct place
This was accidentally moved together with the cmd stuff.
2018-05-24 19:56:33 +02:00
wm4 dc00566963 command: handle list commands like normal commands
Pretty annoying.
2018-05-24 19:56:33 +02:00
wm4 88f9506f42 dispatch: add an assert() 2018-05-24 19:56:33 +02:00
wm4 95ab93d9f1 client API: some doxygen fixes/additions 2018-05-24 19:56:33 +02:00
604 changed files with 66563 additions and 44732 deletions

No files matched your search

+10
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@@ -0,0 +1,10 @@
# To use this config on you editor, follow the instructions at:
# http://editorconfig.org
root = true
[*]
charset = utf-8
insert_final_newline = true
indent_style = space
indent_size = 4
-26
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@@ -1,26 +0,0 @@
### mpv version and platform
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v or --log-file=output.txt, paste it to
https://0x0.st/ or a similar site, and replace this text with a link to it.
Providing a log file is strongly encouraged. It is very helpful for reproducing
bugs or getting important technical context. Without a log it might not be
possible to analyze and fix certain bugs, and your bug report will be closed
or ignored.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
+16
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@@ -0,0 +1,16 @@
---
name: 'README: DO NOT IGNORE OR DELETE THE ISSUE TEMPLATE'
about: 'Chose and fill out one of the following templates!'
title: ''
labels: priority:ignored-issue-template
assignees: ''
---
We ask you to not ignore the issue template. Fill it out as good and correct as
possible. Issues that don't adhere to our request will be closed for ignoring
the issue template. This is because analyzing a bug without a log file is harder
than necessary. Low quality bug reports are noise.
Please go back and chose the proper issue template. Opening issues with this
template will be closed immediately.
@@ -0,0 +1,49 @@
---
name: 'Report a Linux Issue'
about: 'Create a report for a runtime related Linux Issue'
title: ''
labels: 'os:linux'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Linux Distribution and Version
- Source of the mpv binary
- If known which version of mpv introduced the problem
- Window Manager and version
- GPU driver and version
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,51 @@
---
name: 'Report a macOS Issue'
about: 'Create a report for a runtime related macOS Issue'
title: ''
labels: 'os:mac'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- macOS Version
- Source of the mpv binary or bundle
- If known which version of mpv introduced the problem
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt. If you use the Bundle
from a version later than 0.32 a default log is created for your last run at
~/Library/Logs/mpv.log. You can jump to that file via the Help > Show log File…
menu. Paste the log to https://0x0.st/ or attach it to the github issue, and
replace this text with a link to it.
In the case of a crash please provide the macOS Crash Report (Backtrace).
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,47 @@
---
name: 'Report a Windows Issue'
about: 'Create a report for a runtime related Windows Issue'
title: ''
labels: 'os:win'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Windows Version
- Source of the mpv binary
- If known which version of mpv introduced the problem
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
+43
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@@ -0,0 +1,43 @@
---
name: 'Report a different Issue'
about: 'Create a report for a runtime related Issue'
title: ''
labels: ''
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Platform and Version
- Source of the mpv binary
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,30 @@
---
name: 'Report a build Problem'
about: 'Create a report for a build related Issue'
title: ''
labels: 'core:waf'
assignees: ''
---
### mpv version and platform versions
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differs from your own.
### Expected behavior
### Actual behavior
### Log file
Upload build/config.log or ./waf configure output to https://0x0.st/ or attach
it to the github issue, and replace this text with a link to it.
The issue will be closed for ignoring the issue template.
@@ -0,0 +1,22 @@
---
name: 'Request a new Feature'
about: 'Create a request for a new feature'
title: ''
labels: 'meta:feature-request'
assignees: ''
---
Before requesting a new feature make sure it hasn't been requested yet.
https://github.com/mpv-player/mpv/labels/meta%3Afeature-request
### Expected behavior of the wanted feature
### Alternative behavior of the wanted feature
### Log file
Even if you think it's not necessary at first, it might help us later to find
possible issues. Make a log file made with -v -v or --log-file=output.txt, paste
it to https://0x0.st/ or attach it to the github issue, and replace this text
with a link to it.
+25
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@@ -0,0 +1,25 @@
---
name: 'Ask a Question'
about: 'Ask a question about mpv'
title: ''
labels: 'meta:question'
assignees: ''
---
Don't ask questions about issues, errors or problems you have and instead open
a proper issue with the right template from the previous selection.
This template is meant for questions about the workings of mpv, to clarify about
unspecified behaviour of options or command, or anything else that is not well
described and needs clarification.
Before asking a question make sure it hasn't been asked or answered yet.
https://github.com/mpv-player/mpv/labels/meta%3Aquestion
### Log file
Even if you think it's not necessary at first, it might help us later to find
possible issues. Make a log file made with -v -v or --log-file=output.txt, paste
it to https://0x0.st/ or attach it to the github issue, and replace this text
with a link to it.
+9
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@@ -0,0 +1,9 @@
blank_issues_enabled: false
contact_links:
- name: mpv IRC channel
url: https://mpv.io/community/
about: Feel free to ask questions here irc://irc.libera.chat/mpv
- name: mpv IRC developer channel
url: https://mpv.io/community/
about: Ask questions related to the development of mpv here
irc://irc.libera.chat/mpv-devel
+4 -6
View File
@@ -1,7 +1,5 @@
Ideally, you shouldn't need enter any text here, and your commit messages should
explain your changes sufficiently (especially why they are needed). Read
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md for coding
style and development conventions. Remove this text block, but if you haven't
agreed to it before, leave the following sentence in place:
Read this before you submit this pull request:
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
I agree that my changes can be relicensed to LGPL 2.1 or later.
Reading this link and following the rules will get your pull request reviewed
and merged faster. Nobody wants lazy pull requests.
+155
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@@ -0,0 +1,155 @@
name: build
on:
push:
branches:
- master
- ci
- 'release/**'
pull_request:
branches: [master]
jobs:
mingw:
runs-on: ubuntu-20.04
strategy:
matrix:
target: [i686-w64-mingw32, x86_64-w64-mingw32]
steps:
- uses: actions/checkout@v2
# Increase -N suffix here to force full rebuild after changes
- uses: actions/cache@v2
with:
path: mingw_prefix/
key: "${{ matrix.target }}-1"
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y autoconf automake pkg-config g++-mingw-w64 gcc-multilib nasm yasm
./bootstrap.py
- name: Build
run: |
./ci/build-mingw64.sh
env:
TARGET: ${{ matrix.target }}
- name: Print configure log
if: ${{ failure() }}
run: |
cat ./build/config.log
macos:
runs-on: ${{ matrix.os }}
strategy:
matrix:
cc:
- "clang"
os:
- "macos-10.15"
- "macos-11"
steps:
- uses: actions/checkout@v2
- name: Override Xcode 13.0 if it's the default toolchain
run: |
XCODE_PATH="$(xcode-select -p)"
case "${XCODE_PATH}" in
*Xcode_13.0*)
sudo xcode-select -s "/Applications/Xcode_13.1.app"
echo "Updated Xcode path ${XCODE_PATH} -> $(xcode-select -p)"
;;
esac
- name: Install dependencies
run: |
brew update
brew install autoconf automake pkg-config libtool python freetype fribidi little-cms2 luajit libass ffmpeg
- name: Build
run: |
./ci/build-macos.sh
env:
CC: "${{ matrix.cc }}"
TRAVIS_OS_NAME: "${{ matrix.os }}"
- name: Print configure log
if: ${{ failure() }}
run: |
cat ./build/config.log
linux:
runs-on: "ubuntu-20.04"
container:
image: "registry.cirno.systems/kiwi/containers/mpv-ci:stable-deps"
# Disable seccomp until a container manager in GitHub recognizes
# clone3() syscall,
# <https://github.com/actions/virtual-environments/issues/3812>.
options: --security-opt seccomp=unconfined
env:
CC: "${{ matrix.cc }}"
strategy:
matrix:
cc:
- "gcc"
- "clang"
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
./bootstrap.py
- name: Build
run: |
./ci/build-tumbleweed.sh
- name: Print configure log
if: ${{ failure() }}
run: |
cat ./build/config.log
freebsd:
runs-on: macos-10.15 # until https://github.com/actions/runner/issues/385
steps:
- uses: actions/checkout@v2
- name: Test in FreeBSD VM
uses: vmactions/freebsd-vm@v0.1.5 # aka FreeBSD 13.0
with:
usesh: true
prepare: |
# Requested in ci/build-freebsd.sh
pkg install -y \
evdev-proto \
ffmpeg \
libplacebo \
libxkbcommon \
luajit \
openal-soft \
pkgconf \
python3 \
sdl2 \
vulkan-headers \
wayland-protocols \
#
# Optionally auto-enabled
pkg install -y \
alsa-lib \
jackit \
libXv \
libarchive \
libbluray \
libcaca \
libcdio-paranoia \
libdvdnav \
mujs \
pulseaudio \
rubberband \
sekrit-twc-zimg \
uchardet \
v4l_compat \
#
run: |
./ci/build-freebsd.sh
-54
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@@ -1,54 +0,0 @@
language: generic
os:
- linux
services:
- docker
sudo: required
env:
matrix:
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:stable-deps CI_SCRIPT=ci/build-tumbleweed.sh CC=gcc
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:stable-deps CI_SCRIPT=ci/build-tumbleweed.sh CC=clang
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:snapshot-deps CI_SCRIPT=ci/build-tumbleweed.sh CC=gcc
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:snapshot-deps CI_SCRIPT=ci/build-tumbleweed.sh CC=clang
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci-mingw64:i686 CI_SCRIPT=ci/build-mingw64.sh TARGET=i686-w64-mingw32
- CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci-mingw64:x86_64 CI_SCRIPT=ci/build-mingw64.sh TARGET=x86_64-w64-mingw32
global:
# Coverity token
- secure: "H21mSRlMhk4BKS0xHZvCFGJxteCP0hRVUxTuNfM2Z9HBsyutuLEYMtViLO86VtM+Tqla3xXPzUdS4ozLwI72Ax/5ZUDXACROj73yW6QhFB5D6rLut12+FjqC7M33Qv2hl0xwgNBmR5dsm1ToP37+Wn+ecJQNvN8fkTXF+HVzOEw="
# Travis token for mpv.io
- secure: "nlTVLJK6kRhtXvhKCoJ3YdFGHuKaq/eHowfPw25hqRWuBOZd+HjHY5KIYjV7SxuKFDpJE4GpNcvA3Q31nsqomxpkLYgrwjg6TSazN7ZP+x85ZgV1QGFebrPfGm2n5UR5CAPAwFoeF3pZheLi4bajVzwq1fWW+x3grS188P9OZso="
branches:
only:
- master
- ci
- coverity_scan
before_install:
- docker pull $CONTAINER
script:
- docker run --env CC --env TARGET -v $TRAVIS_BUILD_DIR:/build $CONTAINER /bin/sh -c "cd /build && $CI_SCRIPT"
after_failure: cat ./build/config.log
after_script: TOOLS/travis-rebuild-website
notifications:
email: false
irc:
channels:
- "irc.freenode.org#mpv-devel"
on_success: change
on_failure: always
addons:
coverity_scan:
project:
name: "mpv-player/mpv"
description: "Build submitted via Travis CI"
notification_email: mpv-team@googlegroups.com
build_command_prepend: "./bootstrap.py && ./waf configure"
build_command: "./waf build"
branch_pattern: coverity_scan
+3 -14
View File
@@ -21,6 +21,8 @@ project can relicense the changes to LGPLv2.1+ at a later point without asking
the contributor. This is a safeguard for making potential relicensing of
remaining GPL code to LGPLv2.1+ easier.
See DOCS/contribute.md for binding rules wrt. licensing for contributions.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
@@ -47,19 +49,10 @@ The following files are still GPL only (--enable-lgpl disables them):
audio/out/ao_jack.c will stay GPL
audio/out/ao_oss.c will stay GPL
demux/demux_tv.c will stay GPL
stream/ai_* will stay GPL (TV code)
stream/audio_in.* will stay GPL (TV code)
stream/dvb* must stay GPL
stream/frequencies.* must stay GPL
stream/stream_cdda.c unknown
stream/stream_dvb.* must stay GPL
stream/stream_dvd.c unknown
stream/stream_dvd_common.* unknown
stream/stream_dvdnav.c unknown
stream/stream_smb.c will stay GPLv3
stream/stream_tv.c will stay GPL
stream/tv* will stay GPL
video/out/vo_caca.c unknown
video/out/vo_direct3d.c unknown
video/out/vo_vaapi.c probably impossible (some company's code)
@@ -76,10 +69,6 @@ The following files are still GPL only (--enable-lgpl disables them):
mpv.desktop unknown license, probably GPLv2+
etc/restore-old-bindings.conf unknown license, probably GPLv2+
The following files contain some optional GPL code (--enable-lgpl disables it):
options/parse_commandline.c dvd:// expansion
None of the exceptions listed above affect the final binary if it's built as
None of the cases listed above affect the final binary if it's built as
LGPL. Linked libraries still can affect the final license (for example if
FFmpeg was built as GPL).
+42 -1
View File
@@ -16,7 +16,7 @@ The version number is the same as used for MPV_CLIENT_API_VERSION (see
``client.h`` how to convert between major/minor version numbers and the flat
32 bit integer).
Also, read the section ``Compatibility`` in ``client.h``.
Also, read the section ``Compatibility`` in ``client.h``, and compatibility.rst.
Options, commands, properties
=============================
@@ -32,6 +32,47 @@ API changes
::
--- mpv 0.33.0 ---
1.109 - add MPV_RENDER_API_TYPE_SW and related (software rendering API)
- inactivate the opengl_cb API (always fails to initialize now)
The opengl_cb API was deprecated over 2 years ago. Use the render API
instead.
1.108 - Deprecate MPV_EVENT_IDLE
- add mpv_event_start_file
- add the following fields to mpv_event_end_file: playlist_entry_id,
playlist_insert_id, playlist_insert_num_entries
- add mpv_event_to_node()
- add mpv_client_id()
1.107 - Remove the deprecated qthelper.hpp. This was obviously not part of the
libmpv API, only an "additionally" provided helper, thus this is not
considered an API change. If you are maintaining a project that relies
on this header, you can simply download this file and adjust the
include statement to use it instead:
https://raw.githubusercontent.com/mpv-player/mpv/v0.32.0/libmpv/qthelper.hpp
It is a good idea to write better wrappers for your use, though.
--- mpv 0.31.0 ---
1.107 - Deprecate MPV_EVENT_TICK
--- mpv 0.30.0 ---
1.106 - Add cancel_fn to mpv_stream_cb_info
1.105 - Fix deadlock problems with MPV_RENDER_PARAM_ADVANCED_CONTROL and if
the "vd-lavc-dr" option is enabled (which it is by default).
There were no actual API changes.
API users on older API versions and mpv releases should set
"vd-lavc-dr" to "no" to avoid these issues.
API users must still adhere to the tricky rules documented in render.h
to avoid other deadlocks.
1.104 - Deprecate struct mpv_opengl_drm_params. Replaced by mpv_opengl_drm_params_v2
- Deprecate MPV_RENDER_PARAM_DRM_DISPLAY. Replaced by MPV_RENDER_PARAM_DRM_DISPLAY_V2.
1.103 - redo handling of async commands
- add mpv_event_command and make it possible to return values from
commands issued with mpv_command_async() or mpv_command_node_async()
- add mpv_abort_async_command()
1.102 - rename struct mpv_opengl_drm_osd_size to mpv_opengl_drm_draw_surface_size
- rename MPV_RENDER_PARAM_DRM_OSD_SIZE to MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
--- mpv 0.29.0 ---
1.101 - add MPV_RENDER_PARAM_ADVANCED_CONTROL and related API
- add MPV_RENDER_PARAM_NEXT_FRAME_INFO and related symbols
+177
View File
@@ -0,0 +1,177 @@
CLI and API compatibility policy
================================
Human users and API users rely on the mpv/libmpv/scripting/IPC interface not
breaking their use case. On the other hand, active development occasionally
requires breaking things, such as removing old options or changing options in
a way that may break.
This document lists rules when, what, and how incompatible changes can be made.
It's interesting both for mpv developers, who want to change user-visible parts,
and mpv users, who want to know what is guaranteed to remain stable.
Any of the rules below may be overridden by statements in more specific
documentation (for example, if the manpage says that a particular option may be
removed any time, it means that, and the option probably won't even go through
deprecation).
Additions
---------
Additions are basically always allowed. API users etc. are supposed to deal with
the possibility that for example new API functions are added. Some parts of the
API may document how they are extended.
Options, commands, properties, events, hooks (command interface)
----------------------------------------------------------------
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
All incompatible changes to this must be declared in interface-changes.rst.
(This may also list compatible additions, but it's not a requirement.)
Degrees of importance and compatibility preservation
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Critical and central parts of the command interface have the strictest
requirements. It may not be reasonable to break them, and other means to achieve
some change have to be found. For example, the "seek" command is a bit of a
mess, but since changing it would likely affect almost every user, it may be
impossible to break at least the commonly used syntax. If changed anyway, there
should be a deprecation period of at least 1 year, during which the command
still works, and possibly a warning should remain even after this.
Important/often used parts must be deprecated for at least 2 releases before
they can be broken. There must be at least 1 release where the deprecated
functionality still works, and a replacement is available (if technically
reasonable). For example, a feature deprecated in mpv 0.30.0 may be removed in
mpv 0.32.0. Minor releases do not count towards this.
Less useful parts can be broken immediately, but must come with some sort of
removal warning-
Parts for debugging and testing may be removed any time, potentially even
without any sort of documentation.
Currently, the importance of a part is not documented and not even well-defined,
which is probably a mistake.
Renaming or removing options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Typically, renaming an option can be done in a compatible way with OPT_REPLACED.
You may need to check whether the corresponding properties still work (including
messy details like observing properties for changes).
OPT_REMOVED can be used to inform the user of alternatives or reasons for the
removal, which is better than an option not found error. Likewise,
m_option.deprecation_message should be set to something helpful.
Both OPT_REPLACED and OPT_REMOVED can remain in the code for a long time, since
they're unintrusive and hopefully make incompatible changes less painful for
users.
Scripting APIs
--------------
This affects internal scripting APIs (currently Lua and JavaScript).
Vaguely the same rules as with the command interface apply. Since there is a
large number of scripts, an effort should be made to provide compatibility
for old scripts, but it does not need to be stronger than that of the command
interface.
Undocumented parts of the scripting APIs are _not_ guaranteed for compatibility.
This applies especially for internals. Languages like Lua do not have strict
access control (nor does the mpv code try to emulate any), so if a script
accesses private parts, and breaks on the next mpv release, it's not mpv's
problem.
JSON IPC
--------
The JSON IPC is a thin protocol wrapping the libmpv API and the command
interface. Compatibility-wise, it's about the same as the scripting APIs.
The JSON protocol commands should remain as compatible as possible, and it
should probably accept the current way commands are delimited (line breaks)
forever.
The protocol may accept non-standard JSON extensions, but only standard JSON
(possibly with restrictions) is guaranteed for compatibility. Clients which want
to remain compatible should not use any extensions.
CLI
---
Things such as default key bindings do not necessarily require compatibility.
However, the release notes should be extremely clear on changes to "important"
key bindings. Bindings which restore the old behavior should be added to
restore-old-bindings.conf.
Some option parsing is CLI-only and not available from libmpv or scripting. No
compatibility guarantees come with them. However, the rules which mpv uses to
distinguish between options and filenames must remain consistent (if the
non-deprecated options syntax is used).
Terminal and log output
-----------------------
There are no compatibility guarantees for the terminal output, or the text
logged via ``MPV_EVENT_LOG_MESSAGE`` and similar APIs. In particular, scripts
invoking mpv CLI are extremely discouraged from trying to parse text output,
and should use other mechanisms such as the JSON IPC.
Protocols, filters, demuxers, etc.
----------------------------------
Which of these are present is generally not guaranteed, and can even depend
on compile time settings.
The filter list and their sub-options are considered part of the
command-interface.
libmpv C API
------------
The libmpv client API (such as ``<libmpv/client.h>``) mostly gives access to
the command interface. The API itself (if looked at as a component separate
from the command interface) is intended to be extremely stable.
All API changes are documented in client-api-changes.rst.
API compatibility
^^^^^^^^^^^^^^^^^
The API is *always* compatible. Incompatible changes are only allowed on major
API version changes (see ``MPV_CLIENT_API_VERSION``). A major version change is
an extremely rare event, which means usually no API symbols are ever removed.
Essentially removing API functions by making them always return an error, or
making it do nothing is allowed in cases where it is unlikely to break most
clients, but requires a deprecation period of 2 releases. (This has happened to
``mpv_suspend()`` for example.)
API symbols can be deprecated. This should be clearly marked in the doxygen
with ``@deprecated``, and if possible, the affected API symbols should not be
visible if the API user defines ``MPV_ENABLE_DEPRECATED`` to 0.
ABI compatibility
^^^^^^^^^^^^^^^^^
The ABI must never be broken, except on major API version changes. For example,
constants don't change their values.
Structs are tricky. If a struct can be allocated by a user (such as ``mpv_node``),
no fields can be added. (Unless it's an union, and the addition does not change
the offset or alignment of any of the fields or the struct itself. This has
happened to ``mpv_node`` in the past.) If a struct is allocated by libmpv only,
new fields can be appended to the end (for example ``mpv_event``).
The ABI is only backward compatible. This means if a host application is linked
to an older libmpv, and libmpv is updated to a newer version, it will still
work (as in not causing any undefined behavior).
Forward compatibility (an application would work with an older libmpv than it
was linked to) is not required.
+10 -6
View File
@@ -22,7 +22,7 @@ When cross-compiling, you have to run mpv's configure with these arguments:
DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
```
[MXE](http://mxe.cc) makes it very easy to bootstrap a complete MingGW-w64
[MXE](https://mxe.cc) makes it very easy to bootstrap a complete MingGW-w64
environment from a Linux machine. See a working example below.
Alternatively, you can try [mingw-w64-cmake](https://github.com/lachs0r/mingw-w64-cmake),
@@ -38,7 +38,7 @@ Example with MXE
#
# Refer to
#
# http://mxe.cc/#requirements
# https://mxe.cc/#requirements
#
# Scroll down for disto/OS-specific instructions to install them.
@@ -68,7 +68,7 @@ echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
make gcc ffmpeg libass jpeg lua
make gcc ffmpeg libass jpeg lua luajit
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
@@ -136,7 +136,7 @@ pacman -S git python $MINGW_PACKAGE_PREFIX-{pkg-config,gcc}
# Install the most important MinGW-w64 dependencies. libass and lcms2 are also
# pulled in as dependencies of ffmpeg.
pacman -S $MINGW_PACKAGE_PREFIX-{ffmpeg,libjpeg-turbo,lua51,angleproject-git}
pacman -S $MINGW_PACKAGE_PREFIX-{ffmpeg,libjpeg-turbo,lua51}
```
Building mpv
@@ -168,8 +168,12 @@ Or, compile and install both libmpv and mpv:
Linking libmpv with MSVC programs
---------------------------------
You can build C++ programs in Visual Studio and link them with libmpv. To do
this, you need a Visual Studio which supports ``stdint.h`` (recent ones do),
mpv/libmpv cannot be built with Visual Studio (Microsoft is too incompetent to
support C99/C11 properly and/or hates open source and Linux too much to
seriously do it). But you can build C++ programs in Visual Studio and link them
with a libmpv built with MinGW.
To do this, you need a Visual Studio which supports ``stdint.h`` (recent ones do),
and you need to create a import library for the mpv DLL:
```bash
+118 -30
View File
@@ -5,35 +5,60 @@ General
-------
The main contact for mpv development is IRC, specifically #mpv
and #mpv-devel on Freenode.
and #mpv-devel on Libera.chat. Github is used for code review and
long term discussions.
Sending patches
---------------
- Make a github pull request, or send a link to a plaintext patch created with
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
``git format-patch``.
- Plain diffs posted as pastebins are not acceptable! (Especially if the http
link returns HTML.) They only cause extra work for everyone, because they lack
commit message and authorship information.
- Never send patches to any of the developers email addresses.
- If your changes are not supposed to be merged immediately, mark them as
"[RFC]" in the commit message or the pull request title.
- Be sure to test your changes. If you didn't, please say so in the commit
message and the pull request text.
Copyright of contributions
--------------------------
- The copyright belongs to contributors. The project is a collaborative work. By
sending your changes, you agree to license your contributions according to the
requirements of this project.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- 100% compatible licenses are allowed too.
- Changes in files with more liberal licenses (such as BSD, MIT, or ISC) are
assumed to be dual-licensed under LGPLv2.1+ and the license indicated in the
file header.
- You must be either the exclusive author of the patch, or acknowledge all
authors involved in the commit message. If you take 3rd party code, authorship
and copyright must be properly acknowledged. If the license of the code is not
LGPLv2.1+, this must be mentioned.
- Don't use fake names (something that looks like an actual names, and may be
and copyright must be properly acknowledged. If you're making changes on
behalf of your employer, and the employer owns the copyright, you must mention
this. If the license of the code is not LGPLv2.1+, you must mention this.
- These license statements are legally binding.
- Don't use fake names (something that looks like an actual name, and may be
someone else's name, but is not your legal name). Using a pseudonyms is
allowed if it can be used to identify or contact you, even if whatever
account you used to submit the patch dies.
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- Do not add your name to the license header. This convention is not used by
this project, and neither copyright law nor any of the used licenses require
it.
Write good commit messages
--------------------------
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
- The subject line (the first line in a commit message) should contain a
- The subject line (the first line in a commit message) must contain a
prefix identifying the sub system, followed by a short description what
impact this commit has. This subject line and the commit message body
shouldn't be longer than 72 characters per line, because it messes up the
must not be longer than 72 characters per line, because it messes up the
output of many git tools otherwise.
For example, you fixed a crash in af_volume.c:
@@ -43,7 +68,16 @@ Sending patches
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
- The body of the commit message (everything else after the subject line) should
Sample prefixes: ``vo_gpu: ...``, ``command: ...``, ``DOCS/input: ...``,
``TOOLS/osxbundle: ...``, ``osc.lua: ...``, etc. You can always check the git
log for commits which modify specific files to see which prefixes are used.
- The first word after the ``:`` is lower case.
- Don't end the subject line with a ``.``.
- Put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
- The body of the commit message (everything else after the subject line) must
be as informative as possible and contain everything that isn't obvious. Don't
hesitate to dump as much information as you can - it doesn't cost you
anything. Put some effort into it. If someone finds a bug months or years
@@ -52,25 +86,56 @@ Sending patches
information to test the original bug. The old bug might be reintroduced while
fixing the new bug.
The commit message should be wrapped on 72 characters per line, because git
The commit message must be wrapped on 72 characters per line, because git
tools usually do not break text automatically. On the other hand, you do not
need to break text that would be unnatural to break (like data for test cases,
or long URLs).
- Another summary of good conventions: https://chris.beams.io/posts/git-commit/
Important: put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
Split changes into multiple commits
-----------------------------------
- Follow git good practices, and split independent changes into several commits.
It's usually OK to put them into a single pull request.
- Try to separate cosmetic and functional changes. It's ok to make a few
additional cosmetic changes in the same file you're working on. But don't do
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- Splitting changes does _not_ mean that you should make them as fine-grained
as possible. Commits should form logical steps in development. The way you
split changes is important for code review and analyzing bugs.
Always squash fixup commits when making changes to pull requests
----------------------------------------------------------------
- If you make fixup commits to your pull request, you should generally squash
them with "git rebase -i". We prefer to have pull requests in a merge
ready state.
- We don't squash-merge (nor do we use github's feature that does this) because
pull requests with multiple commits are perfectly legitimate, and the only
thing that makes sense in non-trivial cases.
- With complex pull requests, it *may* make sense to keep them separate, but
they should be clearly marked as such. Reviewing commits is generally easier
with fixups squashed.
- Reviewers are encouraged to look at individual commits instead of github's
"changes from all commits" view (which just encourages bad git and review
practices).
Touching user-visible parts may require updating the mpv docs
-------------------------------------------------------------
- Most user-visible things are normally documented in DOCS/man/. If your commit
touches documented behavior, list of sub-options, etc., you need to adjust the
documentation.
- These changes usually go into the same commit that changes the code.
- Changes to command line options (addition/modification/removal) must be
documented in options.rst. Changes to input properties or input commands must
be documented in input.rst. All changes to the user interface (options,
properties, commands) must be documented with a small note in
interface-changes.rst (although documenting additions is optional, and
obscure corner cases can potentially be skipped too). Changes to the libmpv
API must be reflected in the libmpv's headers doxygen, and should be
documented in client-api-changes.rst.
documented in options.rst.
- Changes to input properties or input commands must be documented in input.rst.
- All incompatible changes to the user interface (options, properties, commands)
must be documented with a small note in interface-changes.rst. (Additions may
be documented there as well, but this isn't required.)
- Changes to the libmpv API must be reflected in the libmpv's headers doxygen,
and in client-api-changes.rst.
Code formatting
---------------
@@ -80,7 +145,7 @@ mpv uses C99 with K&R formatting, with some exceptions.
- Use the K&R indent style.
- Use 4 spaces of indentation, never use tabs (except in Makefiles).
- Add a single space between keywords and binary operators. There are some other
cases where spaces should be added. Example:
cases where spaces must be added. Example:
```C
if ((a * b) > c) {
@@ -113,7 +178,7 @@ mpv uses C99 with K&R formatting, with some exceptions.
do_something();
}
```
- If the if has an else branch, both branches should use braces, even if they're
- If the if has an else branch, both branches must use braces, even if they're
technically redundant.
Example:
@@ -143,18 +208,31 @@ mpv uses C99 with K&R formatting, with some exceptions.
(If the if body is simple enough, this rule can be skipped.)
- Remove any trailing whitespace.
- Do not make stray whitespaces changes.
Header #include statement order
-------------------------------
The order of ``#include`` statements in the source code is not very consistent.
New code must follow the following conventions:
- Put standard includes (``#include <stdlib.h>`` etc.) on the top,
- then after a blank line, add library includes (``#include <zlib.h>`` etc.)
- then after a blank line, add internal includes (``#include "player/core.h"``)
- sort them alphabetically within these sections
General coding
--------------
- Use C99. Also freely make use of C99 features if it's appropriate, such as
stdbool.h.
- Don't use GNU-only features. In some cases they may be warranted, if they
are optional (such as attributes enabling printf-like format string checks).
But in general, standard C99 should be used.
stdbool.h. (Except VLA and complex number types.)
- Don't use non-standard language (such as GNU C-only features). In some cases
they may be warranted, if they are optional (such as attributes enabling
printf-like format string checks). "#pragma once" is allowed as an exception.
But in general, standard C99 must be used.
- The same applies to libc functions. We have to be Windows-compatible too. Use
functions guaranteed by C99 or POSIX only, unless your use is guarded by a
configure check.
configure check. There is some restricted use of C11 (ask on IRC for details).
- Prefer fusing declaration and initialization, rather than putting declarations
on the top of a block. Obvious data flow is more important than avoiding
mixing declarations and statements, which is just a C90 artifact.
@@ -162,6 +240,14 @@ General coding
channel first. There might be a better way to add a feature and it can avoid
wasted work.
Code of Conduct
---------------
Please note that this project is released with a Contributor Code of Conduct.
By participating in this project you agree to abide by its terms.
The Contributor Code of Conduct can be found here:
https://www.contributor-covenant.org/version/2/0/code_of_conduct/
Rules for git push access
-------------------------
@@ -180,7 +266,9 @@ you got access, the following rules must be followed:
major bug fixes, or you're the original author of the code). If there is more
than one maintainer, you may need to come to an agreement with the others how
to handle this to avoid conflict.
- As a maintainer, you can approve pushes by others to "your" code.
- If you make a pull requests (especially if it's to code you maintain), and you
want reviews, explicitly ping the people from which you expect reviews.
- As a maintainer, you can approve pull requests by others to "your" code.
- If you approve or merge 3rd party changes, make sure they follow the general
development rules.
- Changes to user interface and public API must always be approved by the
+240 -1
View File
@@ -100,6 +100,18 @@ entries affect all other file entries in the EDL file. Their format is highly
implementation specific. They should generally follow the file header, and come
before any file entries.
Disabling chapter generation and copying
========================================
By default, chapters from the source ranges are copied to the virtual file's
chapters. Also, a chapter is inserted after each range. This can be disabled
with the ``no_chapters`` header.
Example::
!no_chapters
MP4 DASH
========
@@ -131,6 +143,184 @@ The current implementation will
- not add segment boundaries as chapter points
- require full compatibility between all segments (same codec etc.)
Another header part of this mechanism is ``no_clip``. This header is similar
to ``mp4_dash``, but does not include on-demand opening/closing of segments,
and does not support init segments. It also exists solely to support internal
ytdl requirements. Using ``no_clip`` with segments is not recommended and
probably breaks. ``mp4_dash`` already implicitly does a variant of ``no_clip``.
The ``mp4_dash`` and ``no_clip`` headers are not part of the core EDL format.
They may be changed or removed at any time, depending on mpv's internal
requirements.
Separate files for tracks
=========================
The special ``new_stream`` header lets you specify separate parts and time
offsets for separate tracks. This can for example be used to source audio and
video track from separate files.
Example::
# mpv EDL v0
video.mkv
!new_stream
audio.mkv
This adds all tracks from both files to the virtual track list. Upon playback,
the tracks will be played at the same time, instead of appending them. The files
can contain more than 1 stream; the apparent effect is the same as if the second
part after the ``!new_stream`` part were in a separate ``.edl`` file and added
with ``--external-file``.
Note that all metadata between the stream sets created by ``new_stream`` is
disjoint. Global metadata is taken from the first part only.
In context of mpv, this is redundant to the ``--audio-file`` and
``--external-file`` options, but (as of this writing) has the advantage that
this will use a unified cache for all streams.
The ``new_stream`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
If the first ``!new_stream`` is redundant, it is ignored. This is the same
example as above::
# mpv EDL v0
!new_stream
video.mkv
!new_stream
audio.mkv
Note that ``!new_stream`` must be the first header. Whether the parser accepts
(i.e. ignores) or rejects other headers before that is implementation specific.
Track metadata
==============
The special ``track_meta`` header can set some specific metadata fields of the
current ``!new_stream`` partition. The tags are applied to all tracks within
the partition. It is not possible to set the metadata for individual tracks (the
feature was needed only for single-track media).
It provides following parameters change track metadata:
``lang``
Set the language tag.
``title``
Set the title tag.
``byterate``
Number of bytes per second this stream uses. (Purely informational.)
``index``
The numeric index of the track this should map to (default: -1). This is
the 0-based index of the virtual stream as seen by the player, enumerating
all audio/video/subtitle streams. If nothing matches, this is silently
discarded. The special index -1 (the default) has two meanings: if there
was a previous meta data entry (either ``!track_meta`` or ``!delay_open``
element since the last ``!new_stream``), then this element manipulates
the previous meta data entry. If there was no previous entry, a new meta
data entry that matches all streams is created.
Example::
# mpv EDL v0
!track_meta,lang=bla,title=blabla
file.mkv
!new_stream
!track_meta,title=ducks
sub.srt
If ``file.mkv`` has an audio and a video stream, both will use ``blabla`` as
title. The subtitle stream will use ``ducks`` as title.
The ``track_meta`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Global metadata
===============
The special ``global_tags`` header can set metadata fields (aka tags) of the EDL
file. This metadata is supposed to be informational, much like for example ID3
tags in audio files. Due to lack of separation of different kinds of metadata it
is unspecified what names are allowed, how they are interpreted, and whether
some of them affect playback functionally. (Much of this is unfortunately
inherited from FFmpeg. Another consequence of this is that FFmpeg "normalized"
tags are recognized, or stuff like replaygain tags.)
Example::
!global_tags,title=bla,something_arbitrary=even_more_arbitrary
Any parameter names are allowed. Repeated use of this adds to the tag list. If
``!new_stream`` is used, the location doesn't matter.
May possibly be ignored in some cases, such as delayed media opening.
Delayed media opening
=====================
The special ``delay_open`` header can be used to open the media URL of the
stream only when the track is selected for the first time. This is supposed to
be an optimization to speed up opening of a remote stream if there are many
tracks for whatever reasons.
This has various tricky restrictions, and also will defer failure to open a
stream to "later". By design, it's supposed to be used for single-track streams.
Using multiple segments requires you to specify all offsets and durations (also
it was never tested whether it works at all). Interaction with ``mp4_dash`` may
be strange.
You can describe multiple sub-tracks by using multiple ``delay_open`` headers
before the same source URL. (If there are multiple sub-tracks of the same media
type, then the mapping to the real stream is probably rather arbitrary.) If the
source contains tracks not described, a warning is logged when the delayed
opening happens, and the track is hidden.
This has the following parameters:
``media_type``
Required. Must be set to ``video``, ``audio``, or ``sub``. (Other tracks in
the opened URL are ignored.)
``codec``
The mpv codec name that is expected. Although mpv tries to initialize a
decoder with it currently (and will fail track selection if it does not
initialize successfully), it is not used for decoding - decoding still uses
the information retrieved from opening the actual media information, and may
be a different codec (you should try to avoid this, of course). Defaults to
``null``.
Above also applies for similar fields such as ``w``. These fields are
mostly to help with user track pre-selection.
``flags``
A ``+`` separated list of boolean flags. Currently defined flags:
``default``
Set the default track flag.
``forced``
Set the forced track flag.
Other values are ignored after triggering a warning.
``w``, ``h``
For video codecs: expected video size. See ``codec`` for details.
``fps``
For video codecs: expected video framerate, as integer. (The rate is usually
only crudely reported, and it makes no sense to expect exact values.)
``samplerate``
For audio codecs: expected sample rate, as integer.
The ``delay_open`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Timestamp format
================
@@ -138,7 +328,8 @@ Currently, time values are floating point values in seconds.
As an extension, you can set the ``timestamps=chapters`` option. If this option
is set, timestamps have to be integers, and refer to chapter numbers, starting
with 0.
with 0. The default value for this parameter is ``seconds``, which means the
time is as described in the previous paragraph.
Example::
@@ -147,6 +338,54 @@ Example::
Plays chapter 3 and ends with the start of chapter 7 (4 chapters later).
Implicit chapters
=================
mpv will add one chapter per segment entry to the virtual timeline.
By default, the chapter's titles will match the entries' filenames.
You can override set the ``title`` option to override the chapter title for
that segment.
Example::
# mpv EDL v0
cap.ts,5,240
OP.mkv,0,90,title=Show Opening
The virtual timeline will have two chapters, one called "cap.ts" from 0-240s
and a second one called "Show Opening" from 240-330s.
Entry which defines the track layout
====================================
Normally, you're supposed to put only files with compatible layouts into an EDL
file. However, at least the mpv implementation accepts entries that use
different codecs, or even have a different number of audio/video/subtitle
tracks. In this case, it's not obvious, which virtual tracks the EDL show should
expose when being played.
Currently, mpv will apply an arbitrary heuristic which tracks the EDL file
should expose. (Before mpv 0.30.0, it always used the first source file in the
segment list.)
You can set the ``layout`` option to ``this`` to make a specific entry define
the track layout.
Example::
# mpv EDL v0
file_with_2_streams.ts,5,240
file_with_5_streams.mkv,0,90,layout=this
The way the different virtual EDL tracks are associated with the per-segment
ones is highly implementation-defined, and uses a heuristic. If a segment is
missing a track, there will be a "hole", and bad behavior may result. Improving
this is subject to further development (due to being fringe cases, they don't
have a high priority).
If future versions of mpv change this again, this option may be ignored.
Syntax of EDL URIs
==================
+6 -2
View File
@@ -30,9 +30,13 @@ section::
[myencprofile]
vf-add = scale=480:-2
ovc = libx264
ovcopts-add = preset=medium,tune=fastdecode
ovcopts-add = preset=medium
ovcopts-add = tune=fastdecode
ovcopts-add = crf=23
ovcopts-add = maxrate=1500k,bufsize=1000k,rc_init_occupancy=900k,refs=2
ovcopts-add = maxrate=1500k
ovcopts-add = bufsize=1000k
ovcopts-add = rc_init_occupancy=900k
ovcopts-add = refs=2
ovcopts-add = profile=baseline
oac = aac
oacopts-add = b=96k
+237 -3
View File
@@ -7,18 +7,251 @@ mpv provides access to its internals via the following means:
- commands
- properties
- events
- hooks
The sum of these mechanisms is sometimes called command interface.
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
This document lists changes to them. New changes are added to the top.
Also see compatibility.rst.
This document lists changes to them. New changes are added to the top. Usually,
only incompatible or important changes are mentioned. New options/commands/etc.
are not always listed.
Interface changes
=================
::
--- mpv 0.34.0 ---
- deprecate selecting by card number with `--drm-connector`, add
`--drm-device` which can be used instead
- add `--screen-name` and `--fs-screen-name` flags to allow selecting the
screen by its name instead of the index
- add `--macos-geometry-calculation` to change the rectangle used for screen
position and size calculation. the old behavior used the whole screen,
which didn't take the menu bar and Dock into account. The new default
behaviour includes both. To revert to the old behavior set this to
`whole`.
- add an additional optional `albumart` argument to the `video-add` command,
which tells mpv to load the given video as album art.
- undeprecate `--cache-secs` option
- remove `--icc-contrast` and introduce `--icc-force-contrast`. The latter
defaults to the equivalent of the old `--icc-contrast=inf`, and can
instead be used to specifically set the contrast to any value.
- add a `--watch-later-options` option to allow configuring which
options quit-watch-later saves
- make `current-window-scale` writeable and use it in the default input.conf
- add `--input-builtin-bindings` flag to control loading of built-in key
bindings during start-up (default: yes).
- add ``track-list/N/image`` sub-property
- remove `--opengl-restrict` option
- js custom-init: use filename ~~/init.js instead of ~~/.init.js (dot)
--- mpv 0.33.0 ---
- add `--d3d11-exclusive-fs` flag to enable D3D11 exclusive fullscreen mode
when the player enters fullscreen.
- directories in ~/.mpv/scripts/ (or equivalent) now have special semantics
(see mpv Lua scripting docs)
- names starting with "." in ~/.mpv/scripts/ (or equivalent) are now ignored
- js modules: ~~/scripts/modules.js/ is no longer used, global paths can be
set with custom init (see docs), dir-scripts first look at <dir>/modules/
- the OSX bundle now logs to "~/Library/Logs/mpv.log" by default
- deprecate the --cache-secs option (once removed, the cache cannot be
limited by time anymore)
- remove deprecated legacy hook API ("hook-add", "hook-ack"). Use either the
libmpv API (mpv_hook_add(), mpv_hook_continue()), or the Lua scripting
wrappers (mp.add_hook()).
- improve how property change notifications are delivered on events and on
hooks. In particular, a hook event is only returned to a client after all
changes initiated before the hook point were delivered to the same client.
In addition, it should no longer happen that events and property change
notifications were interleaved in bad ways (it could happen that a
property notification delivered after an event contained a value that was
valid only before the event happened).
- the playlist-pos and playlist-pos-1 properties now can return and accept
-1, and are never unavailable. Out of range indexes are now accepted, but
behave like writing -1.
- the playlist-pos and playlist-pos-1 properties deprecate the current
behavior when writing back the current value to the property: currently,
this restarts playback, but in the future, it will do nothing.
Using the "playlist-play-index" command is recommended instead.
- add "playlist-play-index" command
- add playlist-current-pos, playlist-playing-pos properties
- Lua end-file events set the "error" field; this is deprecated; use the
"file_error" instead for this specific event. Scripts relying on the
"error" field for end-file will silently break at some point in the
future.
- remove deprecated --input-file option, add --input-ipc-client, which is
vaguely a replacement of the removed option, but not the same
- change another detail for track selection options (see --aid manpage
entry)
- reading loop-file property as native property or mpv_node will now return
"inf" instead of boolean true (also affects loop option)
- remove some --vo-direct3d-... options (it got dumbed down; use --vo=gpu)
- remove video-params/plane-depth property (was too vaguely defined)
- remove --video-sync-adrop-size option (implementation was changed, no
replacement for what this option did)
- undeprecate --video-sync=display-adrop
- deprecate legacy auto profiles (profiles starting with "extension." and
"protocol."). Use conditional auto profiles instead.
- the "subprocess" command does not connect spawned processes' stdin to
mpv's stdin anymore. Instead, stdin is connected to /dev/null by default.
To get the old behavior, set the "passthrough_stdin" argument to true.
- key/value list options do not accept ":" as item separator anymore,
only ",". This means ":" is always considered part of the value.
- remove deprecated --vo-vdpau-deint option
- add `delete-watch-later-config` command to complement
`write-watch-later-config`
--- mpv 0.32.0 ---
- change behavior when using legacy option syntax with options that start
with two dashes (``--`` instead of a ``-``). Now, using the recommended
syntax is required for options starting with ``--``, which means an option
value must be strictly passed after a ``=``, instead of as separate
argument. For example, ``--log-file f.txt`` was previously accepted and
behaved like ``--log-file=f.txt``, but now causes an error. Use of legacy
syntax that is still supported now prints a deprecation warning.
--- mpv 0.31.0 ---
- add `--resume-playback-check-mtime` to check consistent mtime when
restoring playback state.
- add `--d3d11-output-csp` to enable explicit selection of a D3D11
swap chain color space.
- the --sws- options and similar now affect vo_image and screenshot
conversion (does not matter as much for vo_gpu, which does most of this
with shaders)
- add a builtin "sw-fast" profile, which restores performance settings
for software video conversion. These were switched to higher quality since
mpv 0.30.0 (related to the previous changelog entry). This affects video
outputs like vo_x11 and vo_drm, and screenshots, but not much else.
- deprecate --input-file (there are no plans to remove this short-term,
but it will probably eventually go away <- that was a lie)
- deprecate --video-sync=display-adrop (might be removed if it's in the way;
undeprecated or readded if it's not too much of a problem)
- deprecate all input section commands (these will be changed/removed, as
soon as mpv internals do not require them anymore)
- remove deprecated --playlist-pos alias (use --playlist-start)
- deprecate --display-fps, introduce --override-display-fps. The display-fps
property now is unavailable if no VO exists (or the VO did not return a
display FPS), instead of returning the option value in this case. The
property will keep existing, but writing to it is deprecated.
- the vf/af properties now do not reject the set value anymore, even if
filter chain initialization fails. Instead, the vf/af options are always
set to the user's value, even if it does not reflect the "runtime" vf/af
chain.
- the vid/aid/sid/secondary-sid properties (and their aliases: "audio",
"video", "sub") will now allow setting any track ID; before this change,
only IDs of actually existing tracks could be set (the restriction was
active the MPV_EVENT_FILE_LOADED/"file-loaded" event was sent). Setting
an ID for which no track exists is equivalent to disabling it. Note that
setting the properties to non-existing tracks may report it as selected
track for a small time window, until it's forced back to "no". The exact
details how this is handled may change in the future.
- remove old Apple Remote support, including --input-appleremote
- add MediaPlayer support and remove the old Media Key event tap on macOS.
this possibly also re-adds the Apple Remote support
- the "edition" property now strictly returns the value of the option,
instead of the runtime value. The new "current-edition" property needs to
be queried to read the runtime-chosen edition. This is a breaking change
for any users which expected "edition" to return the runtime-chosen
edition at default settings (--edition=auto).
- the "window-scale" property now strictly returns the value of the option,
instead of the actual size of the window. The new "current-window-scale"
property needs to be queried to read the value as indicated by the current
window size. This is a breaking change.
- explicitly deprecate passing more than 1 item to "-add" suffix in key/value
options (for example --script-opts-add). This was actually always
deprecated, like with other list options, but the option parser did not
print a warning in this particular case.
- deprecate -del for list options (use -remove instead, which is by content
instead of by integer index)
- if `--fs` is used but `--fs-screen` is not set, mpv will now use `--screen`
instead.
- change the default of --hwdec to "no" on RPI. The default used to be "mmal"
specifically if 'Raspberry Pi support' was enabled at configure time
(equivalent to --enable-rpi). Use --hwdec=mmal to get the old behavior.
--- mpv 0.30.0 ---
- add `--d3d11-output-format` to enable explicit selection of a D3D11
swap chain format.
- rewrite DVB channel switching to use an integer value
`--dvbin-channel-switch-offset` for switching instead of the old
stream controls which are now gone. Cycling this property up or down will
change the offset to the channel which was initially tuned to.
Example for `input.conf`: `H cycle dvbin-channel-switch-offset up`,
`K cycle dvbin-channel-switch-offset down`.
- adapt `stream_dvb` to support writing to `dvbin-prog` at runtime
and also to consistently use dvbin-configuration over URI parameters
when provided
- add `--d3d11-adapter` to enable explicit selection of a D3D11 rendering
adapter by name.
- rename `--drm-osd-plane-id` to `--drm-draw-plane`, `--drm-video-plane-id` to
`--drm-drmprime-video-plane` and `--drm-osd-size` to `--drm-draw-surface-size`
to better reflect what the options actually control, that the values they
accept aren't actually internal DRM ID's (like with similar options in
ffmpeg's KMS support), and that the video plane is only used when the drmprime
overlay hwdec interop is active, with the video being drawn to the draw plane
otherwise.
- in addition to the above, the `--drm-draw-plane` and `--drm-drmprime-video-plane`
options now accept either an integer index, or the values primary or overlay.
`--drm-draw-plane` now defaults to primary and `--drm-drmprime-video-plane`
defaults to overlay. This should be similar to previous behavior on most drivers
due to how planes are usually sorted.
- rename --opensles-frames-per-buffer to --opensles-frames-per-enqueue to
better reflect its purpose. In the past it overrides the buffer size the AO
requests (but not the default/value of the generic --audio-buffer option).
Now it only guarantees that the soft buffer size will not be smaller than
itself while setting the size per Enqueue.
- add --opensles-buffer-size-in-ms, allowing user to tune the soft buffer size.
It overrides the --audio-buffer option unless it's set to 0 (with the default
being 250).
- remove `--linear-scaling`, replaced by `--linear-upscaling` and
`--linear-downscaling`. This means that `--sigmoid-upscaling` no longer
implies linear light downscaling as well, which was confusing.
- the built-in `gpu-hq` profile now includes` --linear-downscaling`.
- support for `--spirv-compiler=nvidia` has been removed, leaving `shaderc`
as the only option. The `--spirv-compiler` option itself has been marked
as deprecated, and may be removed in the future.
- split up `--tone-mapping-desaturate`` into strength + exponent, instead of
only using a single value (which previously just controlled the exponent).
The strength now linearly blends between the linear and nonlinear tone
mapped versions of a color.
- add --hdr-peak-decay-rate and --hdr-scene-threshold-low/high
- add --tone-mapping-max-boost
- ipc: require that "request_id" fields are integers. Other types are still
accepted for compatibility, but this will stop in the future. Also, if no
request_id is provided, 0 will be assumed.
- mpv_command_node() and mp.command_native() now support named arguments
(see manpage). If you want to use them, use a new version of the manpage
as reference, which lists the definitive names.
- edition and disc title switching will now fully reload playback (may have
consequences for scripts, client API, or when using file-local options)
- with the removal of the stream cache, the following properties and options were
dropped: `cache`, `cache-size`, `cache-free`, `cache-used`, `--cache-default`,
`--cache-initial`, `--cache-seek-min`, `--cache-backbuffer`, `--cache-file`,
`--cache-file-size`
- the --cache option does not take a number value anymore
- remove async playback abort hack. This may make it impossible to abort
playback if --demuxer-thread=no is forced.
- remove `--macos-title-bar-style`, replaced by `--macos-title-bar-material`
and `--macos-title-bar-appearance`.
- The default for `--vulkan-async-compute` has changed to `yes` from `no`
with the move to libplacebo as the back-end for vulkan rendering.
- Remove "disc-titles", "disc-title", "disc-title-list", and "angle"
properties. dvd:// does not support title ranges anymore.
- Remove all "tv-..." options and properties, along with the classic Linux
analog TV support.
- remove "program" property (no replacement)
- always prefer EGL over GLX, which helps with AMD/vaapi, but will break
vdpau with --vo=gpu - use --gpu-context=x11 to be able to use vdpau. This
does not affect --vo=vdpau or --hwdec=vdpau-copy.
- remove deprecated --chapter option
- deprecate --record-file
- add `--demuxer-cue-codepage`
- add ``track-list/N/demux-bitrate``, ``track-list/N/demux-rotation`` and
``track-list/N/demux-par`` property
- Deprecate ``--video-aspect`` and add ``--video-aspect-override`` to
replace it. (The `video-aspect` option remains unchanged.)
--- mpv 0.29.0 ---
- drop --opensles-sample-rate, as --audio-samplerate should be used if desired
- drop deprecated --videotoolbox-format, --ff-aid, --ff-vid, --ff-sid,
@@ -103,10 +336,11 @@ Interface changes
of 3D content doesn't justify such an option anyway.
- change cycle-values command to use the current value, instead of an
internal counter that remembered the current position.
- edition and disc title switching will now fully reload playback (may have
consequences for scripts, client API, or when using file-local options)
- remove deprecated ao/vo auto profiles. Consider using scripts like
auto-profiles.lua instead.
- --[c]scale-[w]param[1|2] and --tone-mapping-param now accept "default",
and if set to that value, reading them as property will also return
"default", instead of float nan as in previous versions
--- mpv 0.28.0 ---
- rename --hwdec=mediacodec option to mediacodec-copy, to reflect
conventions followed by other hardware video decoding APIs
+30 -39
View File
@@ -24,44 +24,6 @@ See ``--vf`` group of options for info on how ``--af-defaults``, ``--af-add``,
Available filters are:
``lavrresample[=option1:option2:...]``
This filter uses libavresample (or libswresample, depending on the build)
to change sample rate, sample format, or channel layout of the audio stream.
This filter is automatically enabled if the audio output does not support
the audio configuration of the file being played.
.. warning::
Deprecated. Either use the ``--audio-resample-...`` options to customize
resampling, or the libavfilter ``--af=aresample`` filter, which has its
own options.
It supports only the following sample formats: u8, s16, s32, float.
``filter-size=<length>``
Length of the filter with respect to the lower sampling rate. (default:
16)
``phase-shift=<count>``
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
12->4096, ...) (default: 10->1024)
``cutoff=<cutoff>``
Cutoff frequency (0.0-1.0), default set depending upon filter length.
``linear``
If set then filters will be linearly interpolated between polyphase
entries. (default: no)
``no-detach``
Do not detach if input and output audio format/rate/channels match.
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with the ``--audio-resample-...`` options.) This
does not do anything anymore and the filter will never detach.
``normalize=<yes|no|auto>``
Whether to normalize when remixing channel layouts (default: auto).
``auto`` uses the value set by ``--audio-normalize-downmix``.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=options]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
@@ -199,6 +161,28 @@ Available filters are:
Would play media at 1.2x normal speed, with audio at normal pitch.
Changing playback speed would change pitch, leaving audio tempo at
1.2x.
``scaletempo2[=option1:option2:...]``
Scales audio tempo without altering pitch.
The algorithm is ported from chromium and uses the
Waveform Similarity Overlap-and-add (WSOLA) method.
It seems to achieve a higher audio quality than scaletempo and rubberband.
By default, the ``search-interval`` and ``window-size`` parameters
have the same values as in chromium.
``min-speed=<speed>``
Mute audio if the playback speed is below ``<speed>``. (default: 0.25)
``max-speed=<speed>``
Mute audio if the playback speed is above ``<speed>``
and ``<speed> != 0``. (default: 4.0)
``search-interval=<amount>``
Length in milliseconds to search for best overlap position. (default: 30)
``window-size=<amount>``
Length in milliseconds of the overlap-and-add window. (default: 20)
``rubberband``
High quality pitch correction with librubberband. This can be used in place
@@ -214,7 +198,7 @@ Available filters are:
for each option. The options are not documented here, because they are
merely passed to librubberband. Look at the librubberband documentation
to learn what each option does:
http://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
https://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
(The mapping of the mpv rubberband filter sub-option names and values to
those of librubberband follows a simple pattern: ``"Option" + Name + Value``.)
@@ -258,3 +242,10 @@ Available filters are:
broken filters. In practice, these broken filters will either cause slow
A/V desync over time (with some files), or break playback completely if
you seek or start playback from the middle of a file.
``drop``
This filter drops or repeats audio frames to adapt to playback speed. It
always operates on full audio frames, because it was made to handle SPDIF
(compressed audio passthrough). This is used automatically if the
``--video-sync=display-adrop`` option is used. Do not use this filter (or
the given option); they are extremely low quality.
+10 -36
View File
@@ -14,8 +14,7 @@ in the list.
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
where PulseAudio is used. On BSD systems, ``--ao=oss`` is preferred.
Available audio output drivers are:
@@ -39,15 +38,6 @@ Available audio output drivers are:
``oss``
OSS audio output driver
The following global options are supported by this audio output:
``--oss-mixer-device``
Sets the audio mixer device (default: ``/dev/mixer``).
``--oss-mixer-channel``
Sets the audio mixer channel (default: ``pcm``). Other valid values
include **vol, pcm, line**. For a complete list of options look for
``SOUND_DEVICE_NAMES`` in ``/usr/include/linux/soundcard.h``.
``jack``
JACK (Jack Audio Connection Kit) audio output driver.
@@ -78,8 +68,8 @@ Available audio output drivers are:
mode is probably not very useful, other than for debugging or when used
with fixed setups.
``coreaudio`` (Mac OS X only)
Native Mac OS X audio output driver using AudioUnits and the CoreAudio
``coreaudio`` (macOS only)
Native macOS audio output driver using AudioUnits and the CoreAudio
sound server.
Automatically redirects to ``coreaudio_exclusive`` when playing compressed
@@ -105,12 +95,12 @@ Available audio output drivers are:
extreme care.
``coreaudio_exclusive`` (Mac OS X only)
Native Mac OS X audio output driver using direct device access and
``coreaudio_exclusive`` (macOS only)
Native macOS audio output driver using direct device access and
exclusive mode (bypasses the sound server).
``openal``
OpenAL audio output driver
OpenAL audio output driver. This is broken and does not work.
``--openal-num-buffers=<2-128>``
Specify the number of audio buffers to use. Lower values are better for
@@ -152,6 +142,10 @@ Available audio output drivers are:
If you have stuttering video when using pulse, try to enable this
option. (Or try to update PulseAudio.)
``--pulse-allow-suspended=<yes|no>``
Allow mpv to use PulseAudio even if the sink is suspended (default: no).
Can be useful if PulseAudio is running as a bridge to jack and mpv has its sink-input set to the one jack is using.
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
@@ -169,10 +163,6 @@ Available audio output drivers are:
obtained exact buffer size. A value of 0 selects the sound system
default.
``--sdl-bufcnt=<count>``
Sets the number of extra audio buffers in mpv. Usually needs not be
changed.
``null``
Produces no audio output but maintains video playback speed. You can use
``--ao=null --ao-null-untimed`` for benchmarking.
@@ -229,21 +219,5 @@ Available audio output drivers are:
``no-waveheader`` option - with ``waveheader`` it's broken, because
it will write a WAVE header every time the file is opened.
``rsound``
Audio output to an RSound daemon. Use ``--audio-device=rsound/<hostname>``
to set the host name (with ``<hostname>`` replaced, without the ``< >``).
.. note:: Completely useless, unless you intend to run RSound. Not to be
confused with RoarAudio, which is something completely
different.
``sndio``
Audio output to the OpenBSD sndio sound system
.. note:: Experimental. There are known bugs and issues.
(Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
layouts.)
``wasapi``
Audio output to the Windows Audio Session API.
+6 -4
View File
@@ -8,10 +8,12 @@ There is no real changelog, but you can look at the following things:
https://github.com/mpv-player/mpv/releases
* The git log, which is the "real" changelog
* The files ``client-api-changes.rst`` and ``interface-changes.rst`` in the
``DOCS`` sub directoryon the git repository, which document API and user
interface changes (the latter usually documents breaking changes only, rather
than additions).
* The file https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
documents changes to the command and user interface, such as options and
properties. (It usually documents breaking changes only, additions and
enhancements are often not listed.)
* C API changes are listed in
https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
* The file ``mplayer-changes.rst`` in the ``DOCS`` sub directory on the git
repository, which used to be in place of this section. It documents some
changes that happened since mplayer2 forked off MPlayer. (Not updated
+145
View File
@@ -0,0 +1,145 @@
CONSOLE
=======
The console is a REPL for mpv input commands. It is displayed on the video
window. It also shows log messages. It can be disabled entirely using the
``--load-osd-console=no`` option.
Keybindings
-----------
\`
Show the console.
ESC
Hide the console.
ENTER, Ctrl+J and Ctrl+M
Run the typed command.
Shift+ENTER
Type a literal newline character.
LEFT and Ctrl+B
Move the cursor to the previous character.
RIGHT and Ctrl+F
Move the cursor to the next character.
Ctrl+LEFT and Alt+B
Move the cursor to the beginning of the current word, or if between words,
to the beginning of the previous word.
Ctrl+RIGHT and Alt+F
Move the cursor to the end of the current word, or if between words, to the
end of the next word.
HOME and Ctrl+A
Move the cursor to the start of the current line.
END and Ctrl+E
Move the cursor to the end of the current line.
BACKSPACE and Ctrl+H
Delete the previous character.
Ctrl+D
Hide the console if the current line is empty, otherwise delete the next
character.
Ctrl+BACKSPACE and Ctrl+W
Delete text from the cursor to the beginning of the current word, or if
between words, to the beginning of the previous word.
Ctrl+DEL and Alt+D
Delete text from the cursor to the end of the current word, or if between
words, to the end of the next word.
Ctrl+U
Delete text from the cursor to the beginning of the current line.
Ctrl+K
Delete text from the cursor to the end of the current line.
Ctrl+C
Clear the current line.
UP and Ctrl+P
Move back in the command history.
DOWN and Ctrl+N
Move forward in the command history.
PGUP
Go to the first command in the history.
PGDN
Stop navigating the command history.
INSERT
Toggle insert mode.
Ctrl+V
Paste text (uses the clipboard on X11 and Wayland).
Shift+INSERT
Paste text (uses the primary selection on X11 and Wayland).
TAB and Ctrl+I
Complete the command or property name at the cursor.
Ctrl+L
Clear all log messages from the console.
Commands
--------
``script-message-to console type <text> [<cursor_pos>]``
Show the console and pre-fill it with the provided text, optionally
specifying the initial cursor position as a positive integer starting from
1.
.. admonition:: Example for input.conf
``% script-message-to console type "seek absolute-percent" 6``
Known issues
------------
- Pasting text is slow on Windows
- Non-ASCII keyboard input has restrictions
- The cursor keys move between Unicode code-points, not grapheme clusters
Configuration
-------------
This script can be customized through a config file ``script-opts/console.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `ON SCREEN CONTROLLER`_.
Key bindings can be changed in a standard way, see for example stats.lua
documentation.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``scale``
Default: 1
All drawing is scaled by this value, including the text borders and the
cursor.
If the VO backend in use has HiDPI scale reporting implemented, the option
value is scaled with the reported HiDPI scale.
``font``
Default: unset (picks a hardcoded font depending on detected platform)
Set the font used for the REPL and the console. This probably doesn't
have to be a monospaced font.
``font_size``
Default: 16
Set the font size used for the REPL and the console. This will be
multiplied by "scale."
+16 -12
View File
@@ -15,11 +15,11 @@ You can encode files from one format/codec to another using this facility.
Specifies the output format options for libavformat.
See ``--ofopts=help`` for a full list of supported options.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--ofopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ofopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ofopts=""``
Completely empties the options list.
@@ -41,11 +41,11 @@ You can encode files from one format/codec to another using this facility.
"``--oac=libmp3lame --oacopts=b=128000``"
selects 128 kbps MP3 encoding.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--oacopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--oacopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--oacopts=""``
Completely empties the options list.
@@ -74,11 +74,11 @@ You can encode files from one format/codec to another using this facility.
``"--ovc=libx264 --ovcopts=crf=23"``
selects VBR quality factor 23 for H.264 encoding.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--ovcopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ovcopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ovcopts=""``
Completely empties the options list.
@@ -103,6 +103,8 @@ You can encode files from one format/codec to another using this facility.
FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more
limited.
This is a key/value list option. See `List Options`_ for details.
.. admonition:: Example
"``--oset-metadata=title="Output title",comment="Another tag"``"
@@ -112,6 +114,8 @@ You can encode files from one format/codec to another using this facility.
Specifies metadata to exclude from the output file when copying from the
input file.
This is a string list option. See `List Options`_ for details.
.. admonition:: Example
"``--oremove-metadata=comment,genre``"
+1588 -404
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+129 -3
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@@ -71,9 +71,18 @@ To be able to simultaneously read and write from the IPC pipe, like on Linux,
it's necessary to write an external program that uses overlapped file I/O (or
some wrapper like .NET's NamedPipeClientStream.)
You can open the pipe in PuTTY as "serial" device. This is not very
comfortable, but gives a way to test interactively without having to write code.
Protocol
--------
The protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON,
"\u" escape sequences are not allowed to construct surrogate pairs. To avoid
getting conflicts, encode all text characters including and above codepoint
U+0020 as UTF-8. mpv might output broken UTF-8 in corner cases (see "UTF-8"
section below).
Clients can execute commands on the player by sending JSON messages of the
following form:
@@ -107,8 +116,11 @@ can also be present. See `List of events`_ for a list of all supported events.
Because events can occur at any time, it may be difficult at times to determine
which response goes with which command. Commands may optionally include a
``request_id`` which, if provided in the command request, will be copied
verbatim into the response. mpv does not intrepret the ``request_id`` in any
way; it is solely for the use of the requester.
verbatim into the response. mpv does not interpret the ``request_id`` in any
way; it is solely for the use of the requester. The only requirement is that
the ``request_id`` field must be an integer (a number without fractional parts
in the range ``-2^63..2^63-1``). Using other types is deprecated and will
currently show a warning. In the future, this will raise an error.
For example, this request:
@@ -122,6 +134,8 @@ Would generate this response:
{ "error": "success", "data": 1.468135, "request_id": 100 }
If you don't specify a ``request_id``, command replies will set it to 0.
All commands, replies, and events are separated from each other with a line
break character (``\n``).
@@ -133,6 +147,72 @@ with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
rely on this.
Data flow
---------
Currently, the mpv-side IPC implementation does not service the socket while a
command is executed and the reply is written. It is for example not possible
that other events, that happened during the execution of the command, are
written to the socket before the reply is written.
This might change in the future. The only guarantee is that replies to IPC
messages are sent in sequence.
Also, since socket I/O is inherently asynchronous, it is possible that you read
unrelated event messages from the socket, before you read the reply to the
previous command you sent. In this case, these events were queued by the mpv
side before it read and started processing your command message.
If the mpv-side IPC implementation switches away from blocking writes and
blocking command execution, it may attempt to send events at any time.
You can also use asynchronous commands, which can return in any order, and
which do not block IPC protocol interaction at all while the command is
executed in the background.
Asynchronous commands
---------------------
Command can be run asynchronously. This behaves exactly as with normal command
execution, except that execution is not blocking. Other commands can be sent
while it's executing, and command completion can be arbitrarily reordered.
The ``async`` field controls this. If present, it must be a boolean. If missing,
``false`` is assumed.
For example, this initiates an asynchronous command:
::
{ "command": ["screenshot"], "request_id": 123, "async": true }
And this is the completion:
::
{"request_id":123,"error":"success","data":null}
By design, you will not get a confirmation that the command was started. If a
command is long running, sending the message will lead to any reply until much
later when the command finishes.
Some commands execute synchronously, but these will behave like asynchronous
commands that finished execution immediately.
Cancellation of asynchronous commands is available in the libmpv API, but has
not yet been implemented in the IPC protocol.
Commands with named arguments
-----------------------------
If the ``command`` field is a JSON object, named arguments are expected. This
is described in the C API ``mpv_command_node()`` documentation (the
``MPV_FORMAT_NODE_MAP`` case). In some cases, this may make commands more
readable, while some obscure commands basically require using named arguments.
Currently, only "proper" commands (as listed by `List of Input Commands`_)
support named arguments.
Commands
--------
@@ -258,4 +338,50 @@ sometimes sends invalid JSON. If that is a problem for the client application's
parser, it should filter the raw data for invalid UTF-8 sequences and perform
the desired replacement, before feeding the data to its JSON parser.
mpv will not attempt to construct invalid UTF-8 with broken escape sequences.
mpv will not attempt to construct invalid UTF-8 with broken "\u" escape
sequences. This includes surrogate pairs.
JSON extensions
---------------
The following non-standard extensions are supported:
- a list or object item can have a trailing ","
- object syntax accepts "=" in addition of ":"
- object keys can be unquoted, if they start with a character in "A-Za-z\_"
and contain only characters in "A-Za-z0-9\_"
- byte escapes with "\xAB" are allowed (with AB being a 2 digit hex number)
Example:
::
{ objkey = "value\x0A" }
Is equivalent to:
::
{ "objkey": "value\n" }
Alternative ways of starting clients
------------------------------------
You can create an anonymous IPC connection without having to set
``--input-ipc-server``. This is achieved through a mpv pseudo scripting backend
that starts processes.
You can put ``.run`` file extension in the mpv scripts directory in its config
directory (see the `FILES`_ section for details), or load them through other
means (see `Script location`_). These scripts are simply executed with the OS
native mechanism (as if you ran them in the shell). They must have a proper
shebang and have the executable bit set.
When executed, a socket (the IPC connection) is passed to them through file
descriptor inheritance. The file descriptor is indicated as the special command
line argument ``--mpv-ipc-fd=N``, where ``N`` is the numeric file descriptor.
The rest is the same as with a normal ``--input-ipc-server`` IPC connection. mpv
does not attempt to observe or other interact with the started script process.
This does not work in Windows yet.
+64 -16
View File
@@ -58,7 +58,7 @@ Language features - ECMAScript 5
The scripting backend which mpv currently uses is MuJS - a compatible minimal
ES5 interpreter. As such, ``String.substring`` is implemented for instance,
while the common but non-standard ``String.substr`` is not. Please consult the
MuJS pages on language features and platform support - http://mujs.com .
MuJS pages on language features and platform support - https://mujs.com .
Unsupported Lua APIs and their JS alternatives
----------------------------------------------
@@ -88,7 +88,7 @@ Scripting APIs - identical to Lua
(LE) - Last-Error, indicates that ``mp.last_error()`` can be used after the
call to test for success (empty string) or failure (non empty reason string).
Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
Where the Lua APIs use ``nil`` to indicate error, JS APIs use ``undefined``.
``mp.command(string)`` (LE)
@@ -96,6 +96,11 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
``mp.command_native(table [,def])`` (LE)
``id = mp.command_native_async(table [,fn])`` (LE) Notes: ``id`` is true-thy on
success, ``fn`` is called always a-sync, ``error`` is empty string on success.
``mp.abort_async_command(id)``
``mp.get_property(name [,def])`` (LE)
``mp.get_property_osd(name [,def])`` (LE)
@@ -134,6 +139,8 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
``mp.get_script_name()``
``mp.get_script_directory()``
``mp.osd_message(text [,duration])``
``mp.get_wakeup_pipe()``
@@ -148,6 +155,10 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
``mp.unregister_script_message(name)``
``mp.create_osd_overlay(format)``
``mp.get_osd_size()`` (returned object has properties: width, height, aspect)
``mp.msg.log(level, ...)``
``mp.msg.fatal(...)``
@@ -168,7 +179,8 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
``mp.utils.readdir(path [, filter])`` (LE)
``mp.utils.file_info(path)`` (LE)
``mp.utils.file_info(path)`` (LE) Note: like lua - this does NOT expand
meta-paths like ``~~/foo`` (other JS file functions do expand meta paths).
``mp.utils.split_path(path)``
@@ -178,11 +190,14 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
``mp.utils.subprocess_detached(t)``
``mp.utils.get_env_list()``
``mp.utils.getpid()`` (LE)
``mp.add_hook(type, priority, fn)``
``mp.add_hook(type, priority, fn(hook))``
``mp.options.read_options(obj [, identifier])`` (types: string/boolean/number)
``mp.options.read_options(obj [, identifier [, on_update]])`` (types:
string/boolean/number)
Additional utilities
--------------------
@@ -207,7 +222,8 @@ Additional utilities
``mp.utils.get_user_path(path)``
Expands (mpv) meta paths like ``~/x``, ``~~/y``, ``~~desktop/z`` etc.
``read_file``, ``write_file`` and ``require`` already use this internaly.
``read_file``, ``write_file``, ``append_file`` and ``require`` already use
this internally.
``mp.utils.read_file(fname [,max])``
Returns the content of file ``fname`` as string. If ``max`` is provided and
@@ -218,7 +234,12 @@ Additional utilities
prefixed with ``file://`` as simple protection against accidental arguments
switch, e.g. ``mp.utils.write_file("file://~/abc.txt", "hello world")``.
Note: ``read_file`` and ``write_file`` throw on errors, allow text content only.
``mp.utils.append_file(fname, str)``
Same as ``mp.utils.write_file`` if the file ``fname`` does not exist. If it
does exist then append instead of overwrite.
Note: ``read_file``, ``write_file`` and ``append_file`` throw on errors, allow
text content only.
``mp.get_time_ms()``
Same as ``mp.get_time()`` but in ms instead of seconds.
@@ -235,6 +256,9 @@ Note: ``read_file`` and ``write_file`` throw on errors, allow text content only.
anything from the filesystem), and returns it as a function. Very similar
to a ``Function`` constructor, but shows at stack traces as ``fname``.
``mp.module_paths``
Global modules search paths array for the ``require`` function (see below).
Timers (global)
---------------
@@ -273,9 +297,11 @@ CommonJS modules and ``require(id)``
------------------------------------
CommonJS Modules are a standard system where scripts can export common functions
for use by other scripts. A module is a script which adds properties (functions,
etc) to its invisible ``exports`` object, which another script can access by
loading it with ``require(module-id)`` - which returns that ``exports`` object.
for use by other scripts. Specifically, a module is a script which adds
properties (functions, etc) to its pre-existing ``exports`` object, which
another script can access with ``require(module-id)``. This runs the module and
returns its ``exports`` object. Further calls to ``require`` for the same module
will return its cached ``exports`` object without running the module again.
Modules and ``require`` are supported, standard compliant, and generally similar
to node.js. However, most node.js modules won't run due to missing modules such
@@ -285,13 +311,20 @@ do work. In general, this is for mpv modules and not a node.js replacement.
A ``.js`` file extension is always added to ``id``, e.g. ``require("./foo")``
will load the file ``./foo.js`` and return its ``exports`` object.
An id is relative (to the script which ``require``'d it) if it starts with
``./`` or ``../``. Otherwise, it's considered a "top-level id" (CommonJS term).
An id which starts with ``./`` or ``../`` is relative to the script or module
which ``require`` it. Otherwise it's considered a top-level id (CommonJS term).
Top level id is evaluated as absolute filesystem path if possible (e.g. ``/x/y``
or ``~/x``). Otherwise, it's searched at ``scripts/modules.js/`` in mpv config
dirs - in normal config search order. E.g. ``require("x")`` is searched as file
``x.js`` at those dirs, and id ``foo/x`` is searched as file ``foo/x.js``.
Top-level id is evaluated as absolute filesystem path if possible, e.g. ``/x/y``
or ``~/x``. Otherwise it's considered a global module id and searched according
to ``mp.module_paths`` in normal array order, e.g. ``require("x")`` tries to
load ``x.js`` at one of the array paths, and id ``foo/x`` tries to load ``x.js``
inside dir ``foo`` at one of the paths.
The ``mp.module_paths`` array is empty by default except for scripts which are
loaded as a directory where it contains one item - ``<directory>/modules/`` .
The array may be updated from a script (or using custom init - see below) which
will affect future calls to ``require`` for global module id's which are not
already loaded/cached.
No ``global`` variable, but a module's ``this`` at its top lexical scope is the
global object - also in strict mode. If you have a module which needs ``global``
@@ -299,6 +332,21 @@ as the global object, you could do ``this.global = this;`` before ``require``.
Functions and variables declared at a module don't pollute the global object.
Custom initialization
---------------------
After mpv initializes the JavaScript environment for a script but before it
loads the script - it tries to run the file ``init.js`` at the root of the mpv
configuration directory. Code at this file can update the environment further
for all scripts. E.g. if it contains ``mp.module_paths.push("/foo")`` then
``require`` at all scripts will search global module id's also at ``/foo``
(do NOT do ``mp.module_paths = ["/foo"];`` because this will remove existing
paths - like ``<script-dir>/modules`` for scripts which load from a directory).
The custom-init file is ignored if mpv is invoked with ``--no-config``.
Before mpv 0.34, the file name was ``.init.js`` (with dot) at the same dir.
The event loop
--------------
+5 -5
View File
@@ -10,9 +10,9 @@ Since libmpv merely allows access to underlying mechanisms that can control
mpv, further documentation is spread over a few places:
- https://github.com/mpv-player/mpv/blob/master/libmpv/client.h
- http://mpv.io/manual/master/#options
- http://mpv.io/manual/master/#list-of-input-commands
- http://mpv.io/manual/master/#properties
- https://mpv.io/manual/master/#options
- https://mpv.io/manual/master/#list-of-input-commands
- https://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv-examples/tree/master/libmpv
C PLUGINS
@@ -21,8 +21,8 @@ C PLUGINS
You can write C plugins for mpv. These use the libmpv API, although they do not
use the libmpv library itself.
Currently, they must be explicitly enabled at build time with
``--enable-cplugins``. They are available on Linux/BSD platforms only.
They are available on Linux/BSD platforms only and enabled by default if the
compiler supports linking with the ``-rdynamic`` flag.
C plugins location
------------------
+223 -171
View File
@@ -1,12 +1,7 @@
LUA SCRIPTING
=============
mpv can load Lua scripts. Scripts passed to the ``--script`` option, or found in
the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``) will be loaded on program start. mpv also appends the
``scripts`` subdirectory to the end of Lua's path so you can import scripts from
there too. Since it's added to the end, don't name scripts you want to import
the same as Lua libraries because they will be overshadowed by them.
mpv can load Lua scripts. (See `Script location`_.)
mpv provides the built-in module ``mp``, which contains functions to send
commands to the mpv core and to retrieve information about playback state, user
@@ -30,6 +25,55 @@ A script which leaves fullscreen mode when the player is paused:
mp.observe_property("pause", "bool", on_pause_change)
Script location
---------------
Scripts can be passed to the ``--script`` option, and are automatically loaded
from the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``).
A script can be a single file. The file extension is used to select the
scripting backend to use for it. For Lua, it is ``.lua``. If the extension is
not recognized, an error is printed. (If an error happens, the extension is
either mistyped, or the backend was not compiled into your mpv binary.)
mpv internally loads the script's name by stripping the ``.lua`` extension and
replacing all nonalphanumeric characters with ``_``. E.g., ``my-tools.lua``
becomes ``my_tools``. If there are several scripts with the same name, it is
made unique by appending a number. This is the name returned by
``mp.get_script_name()``.
Entries with ``.disable`` extension are always ignored.
If a script is a directory (either if a directory is passed to ``--script``,
or any sub-directories in the script directory, such as for example
``~/.config/mpv/scripts/something/``), then the directory represents a single
script. The player will try to load a file named ``main.x``, where ``x`` is
replaced with the file extension. For example, if ``main.lua`` exists, it is
loaded with the Lua scripting backend.
You must not put any other files or directories that start with ``main.`` into
the script's top level directory. If the script directory contains for example
both ``main.lua`` and ``main.js``, only one of them will be loaded (and which
one depends on mpv internals that may change any time). Likewise, if there is
for example ``main.foo``, your script will break as soon as mpv adds a backend
that uses the ``.foo`` file extension.
mpv also appends the top level directory of the script to the start of Lua's
package path so you can import scripts from there too. Be aware that this will
shadow Lua libraries that use the same package path. (Single file scripts do not
include mpv specific directory the Lua package path. This was silently changed
in mpv 0.32.0.)
Using a script directory is the recommended way to package a script that
consists of multiple source files, or requires other files (you can use
``mp.get_script_directory()`` to get the location and e.g. load data files).
Making a script a git repository, basically a repository which contains a
``main.lua``` file in the root directory, makes scripts easily updateable
(without the dangers of auto-updates). Another suggestion is to use git
submodules to share common files or libraries.
Details on the script initialization and lifecycle
--------------------------------------------------
@@ -109,12 +153,50 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as
native types.
native types. It also allows you to use named argument.
If the table is an array, each array item is like an argument in
``mp.commandv()`` (but can be a native type instead of a string).
If the table contains string keys, it's interpreted as command with named
arguments. This requires at least an entry with the key ``name`` to be
present, which must be a string, and contains the command name. The special
entry ``_flags`` is optional, and if present, must be an array of
`Input Command Prefixes`_ to apply. All other entries are interpreted as
arguments.
Returns a result table on success (usually empty), or ``def, error`` on
error. ``def`` is the second parameter provided to the function, and is
nil if it's missing.
``mp.command_native_async(table [,fn])``
Like ``mp.command_native()``, but the command is ran asynchronously (as far
as possible), and upon completion, fn is called. fn has three arguments:
``fn(success, result, error)``:
``success``
Always a Boolean and is true if the command was successful,
otherwise false.
``result``
The result value (can be nil) in case of success, nil otherwise (as
returned by ``mp.command_native()``).
``error``
The error string in case of an error, nil otherwise.
Returns a table with undefined contents, which can be used as argument for
``mp.abort_async_command``.
If starting the command failed for some reason, ``nil, error`` is returned,
and ``fn`` is called indicating failure, using the same error value.
``mp.abort_async_command(t)``
Abort a ``mp.command_native_async`` call. The argument is the return value
of that command (which starts asynchronous execution of the command).
Whether this works and how long it takes depends on the command and the
situation. The abort call itself is asynchronous. Does not return anything.
``mp.get_property(name [,def])``
Return the value of the given property as string. These are the same
properties as used in input.conf. See `Properties`_ for a list of
@@ -209,7 +291,9 @@ The ``mp`` module is preloaded, although it can be loaded manually with
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
overwritten. You can omit the name, in which case a random name is generated
internally.
internally. (Omitting works as follows: either pass ``nil`` for ``name``,
or pass the ``fn`` argument in place of the name. The latter is not
recommended and is handled for compatibility only.)
The last argument is used for optional flags. This is a table, which can
have the following entries:
@@ -220,11 +304,25 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``complex``
If set to ``true``, then ``fn`` is called on both key up and down
events (as well as key repeat, if enabled), with the first
argument being a table. This table has an ``event`` entry, which
is set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked). It further
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
argument being a table. This table has the following entries (and
may contain undocumented ones):
``event``
Set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked).
``is_mouse``
Boolean Whether the event was caused by a mouse button.
``key_name``
The name of they key that triggered this, or ``nil`` if
invoked artificially. If the key name is unknown, it's an
empty string.
``key_text``
Text if triggered by a text key, otherwise ``nil``. See
description of ``script-binding`` command for details (this
field is equivalent to the 5th argument).
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
@@ -312,13 +410,21 @@ The ``mp`` module is preloaded, although it can be loaded manually with
of times in a row, only the last change triggers the change function. (The
exact behavior depends on timing and other things.)
If a property is unavailable, or on error, the value argument to ``fn`` is
``nil``. (The ``observe_property()`` call always succeeds, even if a
property does not exist.)
In some cases the function is not called even if the property changes.
Whether this can happen depends on the property.
This depends on the property, and it's a valid feature request to ask for
better update handling of a specific property.
If the ``type`` is ``none`` or ``nil``, sporadic property change events are
possible. This means the change function ``fn`` can be called even if the
property doesn't actually change.
You always get an initial change notification. This is meant to initialize
the user's state to the current value of the property.
``mp.unobserve_property(fn)``
Undo ``mp.observe_property(..., fn)``. This removes all property handlers
that are equal to the ``fn`` parameter. This uses normal Lua ``==``
@@ -373,8 +479,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
(``true``). This value is used when the timer expires (but before
the timer callback function fn is run).
Note that these are method, and you have to call them using ``:`` instead
of ``.`` (Refer to http://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Note that these are methods, and you have to call them using ``:`` instead
of ``.`` (Refer to https://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Example:
@@ -400,11 +506,16 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Return the name of the current script. The name is usually made of the
filename of the script, with directory and file extension removed. If
there are several scripts which would have the same name, it's made unique
by appending a number.
by appending a number. Any nonalphanumeric characters are replaced with ``_``.
.. admonition:: Example
The script ``/path/to/fooscript.lua`` becomes ``fooscript``.
The script ``/path/to/foo-script.lua`` becomes ``foo_script``.
``mp.get_script_directory()``
Return the directory if this is a script packaged as directory (see
`Script location`_ for a description). Return nothing if this is a single
file script.
``mp.osd_message(text [,duration])``
Show an OSD message on the screen. ``duration`` is in seconds, and is
@@ -482,6 +593,42 @@ are useful only in special situations.
Undo a previous registration with ``mp.register_script_message``. Does
nothing if the ``name`` wasn't registered.
``mp.create_osd_overlay(format)``
Create an OSD overlay. This is a very thin wrapper around the ``osd-overlay``
command. The function returns a table, which mostly contains fields that
will be passed to ``osd-overlay``. The ``format`` parameter is used to
initialize the ``format`` field. The ``data`` field contains the text to
be used as overlay. For details, see the ``osd-overlay`` command.
In addition, it provides the following methods:
``update()``
Commit the OSD overlay to the screen, or in other words, run the
``osd-overlay`` command with the current fields of the overlay table.
Returns the result of the ``osd-overlay`` command itself.
``remove()``
Remove the overlay from the screen. A ``update()`` call will add it
again.
Example:
::
ov = mp.create_osd_overlay("ass-events")
ov.data = "{\\an5}{\\b1}hello world!"
ov:update()
The advantage of using this wrapper (as opposed to running ``osd-overlay``
directly) is that the ``id`` field is allocated automatically.
``mp.get_osd_size()``
Returns a tuple of ``osd_width, osd_height, osd_par``. The first two give
the size of the OSD in pixels (for video outputs like ``--vo=xv``, this may
be "scaled" pixels). The third is the display pixel aspect ratio.
May return invalid/nonsense values if OSD is not initialized yet.
mp.msg functions
----------------
@@ -512,14 +659,27 @@ command-line. All you have to do is to supply a table with default options to
the read_options function. The function will overwrite the default values
with values found in the config-file and the command-line (in that order).
``options.read_options(table [, identifier])``
``options.read_options(table [, identifier [, on_update]])``
A ``table`` with key-value pairs. The type of the default values is
important for converting the values read from the config file or
command-line back. Do not use ``nil`` as a default value!
The ``identifier`` is used to identify the config-file and the command-line
options. These needs to unique to avoid collisions with other scripts.
Defaults to ``mp.get_script_name()``.
Defaults to ``mp.get_script_name()`` if the parameter is ``nil`` or missing.
The ``on_update`` parameter enables run-time updates of all matching option
values via the ``script-opts`` option/property. If any of the matching
options changes, the values in the ``table`` (which was originally passed to
the function) are changed, and ``on_update(list)`` is called. ``list`` is
a table where each updated option has a ``list[option_name] = true`` entry.
There is no initial ``on_update()`` call. This never re-reads the config file.
``script-opts`` is always applied on the original config file, ignoring
previous ``script-opts`` values (for example, if an option is removed from
``script-opts`` at runtime, the option will have the value in the config
file). ``table`` entries are only written for option values whose values
effectively change (this is important if the script changes ``table``
entries independently).
Example implementation::
@@ -609,7 +769,7 @@ strictly part of the guaranteed API.
``mtime``
time of last modification
``ctime``
time of last metadata change (Linux) / time of creation (Windows)
time of last metadata change
``is_file``
Whether ``path`` is a regular file (boolean)
``is_dir``
@@ -621,7 +781,7 @@ strictly part of the guaranteed API.
The booleans ``is_file`` and ``is_dir`` are provided as a convenience;
they can be and are derived from ``mode``.
On error (eg. path does not exist), ``nil, error`` is returned.
On error (e.g. path does not exist), ``nil, error`` is returned.
``utils.split_path(path)``
Split a path into directory component and filename component, and return
@@ -630,49 +790,29 @@ strictly part of the guaranteed API.
``utils.join_path(p1, p2)``
Return the concatenation of the 2 paths. Tries to be clever. For example,
if ```p2`` is an absolute path, p2 is returned without change.
if ``p2`` is an absolute path, ``p2`` is returned without change.
``utils.subprocess(t)``
Runs an external process and waits until it exits. Returns process status
and the captured output.
and the captured output. This is a legacy wrapper around calling the
``subprocess`` command with ``mp.command_native``. It does the following
things:
The parameter ``t`` is a table. The function reads the following entries:
- copy the table ``t``
- rename ``cancellable`` field to ``playback_only``
- rename ``max_size`` to ``capture_size``
- set ``capture_stdout`` field to ``true`` if unset
- set ``name`` field to ``subprocess``
- call ``mp.command_native(copied_t)``
- if the command failed, create a dummy result table
- copy ``error_string`` to ``error`` field if the string is non-empty
- return the result table
``args``
Array of strings. The first array entry is the executable. This
can be either an absolute path, or a filename with no path
components, in which case the ``PATH`` environment variable is
used to resolve the executable. The other array elements are
passed as command line arguments.
It is recommended to use ``mp.command_native`` or ``mp.command_native_async``
directly, instead of calling this legacy wrapper. It is for compatibility
only.
``cancellable``
Optional. If set to ``true`` (default), then if the user stops
playback or goes to the next file while the process is running,
the process will be killed.
``max_size``
Optional. The maximum size in bytes of the data that can be captured
from stdout. (Default: 16 MB.)
The function returns a table as result with the following entries:
``status``
The raw exit status of the process. It will be negative on error.
``stdout``
Captured output stream as string, limited to ``max_size``.
``error``
``nil`` on success. The string ``killed`` if the process was
terminated in an unusual way. The string ``init`` if the process
could not be started.
On Windows, ``killed`` is only returned when the process has been
killed by mpv as a result of ``cancellable`` being set to ``true``.
``killed_by_us``
Set to ``true`` if the process has been killed by mpv as a result
of ``cancellable`` being set to ``true``.
See the ``subprocess`` documentation for semantics and further parameters.
``utils.subprocess_detached(t)``
Runs an external process and detaches it from mpv's control.
@@ -685,10 +825,17 @@ strictly part of the guaranteed API.
The function returns ``nil``.
This is a legacy wrapper around calling the ``run`` command with
``mp.commandv`` and other functions.
``utils.getpid()``
Returns the process ID of the running mpv process. This can be used to identify
the calling mpv when launching (detached) subprocesses.
``utils.get_env_list()``
Returns the C environment as a list of strings. (Do not confuse this with
the Lua "environment", which is an unrelated concept.)
``utils.parse_json(str [, trail])``
Parses the given string argument as JSON, and returns it as a Lua table. On
error, returns ``nil, error``. (Currently, ``error`` is just a string
@@ -734,116 +881,7 @@ Example:
mp.register_event("file-loaded", my_fn)
List of events
--------------
``start-file``
Happens right before a new file is loaded. When you receive this, the
player is loading the file (or possibly already done with it).
``end-file``
Happens after a file was unloaded. Typically, the player will load the
next file right away, or quit if this was the last file.
The event has the ``reason`` field, which takes one of these values:
``eof``
The file has ended. This can (but doesn't have to) include
incomplete files or broken network connections under
circumstances.
``stop``
Playback was ended by a command.
``quit``
Playback was ended by sending the quit command.
``error``
An error happened. In this case, an ``error`` field is present with
the error string.
``redirect``
Happens with playlists and similar. Details see
``MPV_END_FILE_REASON_REDIRECT`` in the C API.
``unknown``
Unknown. Normally doesn't happen, unless the Lua API is out of sync
with the C API. (Likewise, it could happen that your script gets
reason strings that did not exist yet at the time your script was
written.)
``file-loaded``
Happens after a file was loaded and begins playback.
``seek``
Happens on seeking. (This might include cases when the player seeks
internally, even without user interaction. This includes e.g. segment
changes when playing ordered chapters Matroska files.)
``playback-restart``
Start of playback after seek or after file was loaded.
``idle``
Idle mode is entered. This happens when playback ended, and the player was
started with ``--idle`` or ``--force-window``. This mode is implicitly ended
when the ``start-file`` or ``shutdown`` events happen.
``tick``
Called after a video frame was displayed. This is a hack, and you should
avoid using it. Use timers instead and maybe watch pausing/unpausing events
to avoid wasting CPU when the player is paused.
``shutdown``
Sent when the player quits, and the script should terminate. Normally
handled automatically. See `Details on the script initialization and lifecycle`_.
``log-message``
Receives messages enabled with ``mp.enable_messages``. The message data
is contained in the table passed as first parameter to the event handler.
The table contains, in addition to the default event fields, the following
fields:
``prefix``
The module prefix, identifies the sender of the message. This is what
the terminal player puts in front of the message text when using the
``--v`` option, and is also what is used for ``--msg-level``.
``level``
The log level as string. See ``msg.log`` for possible log level names.
Note that later versions of mpv might add new levels or remove
(undocumented) existing ones.
``text``
The log message. The text will end with a newline character. Sometimes
it can contain multiple lines.
Keep in mind that these messages are meant to be hints for humans. You
should not parse them, and prefix/level/text of messages might change
any time.
``get-property-reply``
Undocumented (not useful for Lua scripts).
``set-property-reply``
Undocumented (not useful for Lua scripts).
``command-reply``
Undocumented (not useful for Lua scripts).
``client-message``
Undocumented (used internally).
``video-reconfig``
Happens on video output or filter reconfig.
``audio-reconfig``
Happens on audio output or filter reconfig.
The following events also happen, but are deprecated: ``tracks-changed``,
``track-switched``, ``pause``, ``unpause``, ``metadata-update``,
``chapter-change``. Use ``mp.observe_property()`` instead.
For the existing event types, see `List of events`_.
Extras
------
@@ -857,8 +895,22 @@ guarantee a stable interface.
their result (normally, the Lua scripting interface is asynchronous from
the point of view of the player core). ``priority`` is an arbitrary integer
that allows ordering among hooks of the same kind. Using the value 50 is
recommended as neutral default value. ``fn`` is the function that will be
called during execution of the hook.
recommended as neutral default value.
``fn(hook)`` is the function that will be called during execution of the
hook. The parameter passed to it (``hook``) is a Lua object that can control
further aspects about the currently invoked hook. It provides the following
methods:
``defer()``
Returning from the hook function should not automatically continue
the hook. Instead, the API user wants to call ``hook:cont()`` on its
own at a later point in time (before or after the function has
returned).
``cont()``
Continue the hook. Doesn't need to be called unless ``defer()`` was
called.
See `Hooks`_ for currently existing hooks and what they do - only the hook
list is interesting; handling hook execution is done by the Lua script
+550 -145
View File
@@ -43,6 +43,9 @@ The following listings are not necessarily complete. See ``etc/input.conf`` for
a list of default bindings. User ``input.conf`` files and Lua scripts can
define additional key bindings.
See also ``--input-test`` for interactive binding details by key, and the
`stats`_ built-in script for key bindings list (including print to terminal).
Keyboard Control
----------------
@@ -159,6 +162,9 @@ L
Ctrl + and Ctrl -
Adjust audio delay (A/V sync) by +/- 0.1 seconds.
Shift+g and Shift+f
Adjust subtitle font size by +/- 10%.
u
Switch between applying no style overrides to SSA/ASS subtitles, and
overriding them almost completely with the normal subtitle style. See
@@ -210,14 +216,25 @@ Alt + and Alt -
Alt+BACKSPACE
Reset the pan/zoom settings.
F9
F8
Show the playlist and the current position in it (useful only if a UI window
is used, broken on the terminal).
F10
F9
Show the list of audio and subtitle streams (useful only if a UI window is
used, broken on the terminal).
i and I
Show/toggle an overlay displaying statistics about the currently playing
file such as codec, framerate, number of dropped frames and so on. See
`STATS`_ for more information.
del
Cycle OSC visibility between never / auto (mouse-move) / always
\`
Show the console. (ESC closes it again. See `CONSOLE`_.)
(The following keys are valid only when using a video output that supports the
corresponding adjustment.)
@@ -233,16 +250,16 @@ corresponding adjustment.)
7 and 8
Adjust saturation.
Alt+0 (and command+0 on OSX)
Alt+0 (and command+0 on macOS)
Resize video window to half its original size.
Alt+1 (and command+1 on OSX)
Alt+1 (and command+1 on macOS)
Resize video window to its original size.
Alt+2 (and command+2 on OSX)
Alt+2 (and command+2 on macOS)
Resize video window to double its original size.
command + f (OSX only)
command + f (macOS only)
Toggle fullscreen (see also ``--fs``).
(The following keys are valid if you have a keyboard with multimedia keys.)
@@ -263,10 +280,19 @@ in the mpv git repository.
Mouse Control
-------------
button 3 and button 4
Seek backward/forward 1 minute.
Left double click
Toggle fullscreen on/off.
button 5 and button 6
Right click
Toggle pause on/off.
Forward/Back button
Skip to next/previous entry in playlist.
Wheel up/down
Seek forward/backward 10 seconds.
Wheel left/right
Decrease/increase volume.
@@ -294,7 +320,7 @@ Legacy option syntax
--------------------
The ``--option=value`` syntax is not strictly enforced, and the alternative
legacy syntax ``-option value`` and ``--option value`` will also work. This is
legacy syntax ``-option value`` and ``-option=value`` will also work. This is
mostly for compatibility with MPlayer. Using these should be avoided. Their
semantics can change any time in the future.
@@ -304,9 +330,15 @@ because ``--fs`` is a flag option that requires no parameter. If an option
changes and its parameter becomes optional, then a command line using the
alternative syntax will break.
Currently, the parser makes no difference whether an option starts with ``--``
or a single ``-``. This might also change in the future, and ``--option value``
might always interpret ``value`` as filename in order to reduce ambiguities.
Until mpv 0.31.0, there was no difference whether an option started with ``--``
or a single ``-``. Newer mpv releases strictly expect that you pass the option
value after a ``=``. For example, before ``mpv --log-file f.txt`` would write
a log to ``f.txt``, but now this command line fails, as ``--log-file`` expects
an option value, and ``f.txt`` is simply considered a normal file to be played
(as in ``mpv f.txt``).
The future plan is that ``-option value`` will not work anymore, and options
with a single ``-`` behave the same as ``--`` options.
Escaping spaces and other special characters
--------------------------------------------
@@ -361,6 +393,9 @@ It is started with ``%`` and has the following format::
``mpv --vf=foo:option1=%`expr length "$NAME"`%"$NAME" test.avi``
Note: where applicable with JSON-IPC, ``%n%`` is the length in UTF-8 bytes,
after decoding the JSON data.
Suboptions passed to the client API are also subject to escaping. Using
``mpv_set_option_string()`` is exactly like passing ``--name=data`` to the
command line (but without shell processing of the string). Some options
@@ -398,18 +433,28 @@ need to escape special characters. To work this around, the path can be
additionally wrapped in the fixed-length syntax, e.g. ``%n%string_of_length_n``
(see above).
Some mpv options interpret paths starting with ``~``. Currently, the prefix
``~~/`` expands to the mpv configuration directory (usually ``~/.config/mpv/``).
Some mpv options interpret paths starting with ``~``.
Currently, the prefix ``~~home/`` expands to the mpv configuration directory
(usually ``~/.config/mpv/``).
``~/`` expands to the user's home directory. (The trailing ``/`` is always
required.) There are the following paths as well:
required.) The following paths are currently recognized:
================ ===============================================================
Name Meaning
================ ===============================================================
``~~home/`` same as ``~~/``
``~~/`` If the subpath exists in any of the mpv's config directories
the path of the existing file/dir is returned. Otherwise this
is equivalent to ``~~home/``.
Note that if --no-config is used ``~~/foobar`` will resolve to
``foobar`` which can be unexpected.
``~/`` user home directory root (similar to shell, ``$HOME``)
``~~home/`` mpv config dir (for example ``~/.config/mpv/``)
``~~global/`` the global config path, if available (not on win32)
``~~osxbundle/`` the OSX bundle resource path (OSX only)
``~~desktop/`` the path to the desktop (win32, OSX)
``~~osxbundle/`` the macOS bundle resource path (macOS only)
``~~desktop/`` the path to the desktop (win32, macOS)
``~~exe_dir/`` win32 only: the path to the directory containing the exe (for
config file purposes; ``$MPV_HOME`` overrides it)
``~~old_home/`` do not use
================ ===============================================================
@@ -458,79 +503,105 @@ List Options
------------
Some options which store lists of option values can have action suffixes. For
example, you can set a ``,``-separated list of filters with ``--vf``, but the
option also allows you to append filters with ``--vf-append``.
example, the ``--display-tags`` option takes a ``,``-separated list of tags, but
the option also allows you to append a single tag with ``--display-tags-append``,
and the tag name can for example contain a literal ``,`` without the need for
escaping.
Options for filenames do not use ``,`` as separator, but ``:`` (Unix) or ``;``
(Windows).
String list and path list options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
String lists are separated by ``,``. The strings are not parsed or interpreted
by the option system itself. However, most
Path or file list options use ``:`` (Unix) or ``;`` (Windows) as separator,
instead of ``,``.
They support the following operations:
============= ===============================================
Suffix Meaning
============= ===============================================
-add Append 1 or more items (may become alias for -append)
-append Append single item (avoids need for escaping)
-clr Clear the option
-del Delete an existing item by integer index
-pre Prepend 1 or more items
-set Set a list of items
-toggle Append an item, or remove if if it already exists
-set Set a list of items (using the list separator, escaped with backslash)
-append Append single item (does not interpret escapes)
-add Append 1 or more items (same syntax as -set)
-pre Prepend 1 or more items (same syntax as -set)
-clr Clear the option (remove all items)
-remove Delete item if present (does not interpret escapes)
-del Delete 1 or more items by integer index (deprecated)
-toggle Append an item, or remove if if it already exists (no escapes)
============= ===============================================
Although some operations allow specifying multiple ``,``-separated items, using
this is strongly discouraged and deprecated, except for ``-set``.
``-append`` is meant as a simple way to append a single item without having
to escape the argument (you may still need to escape on the shell level).
Without suffix, the action taken is normally ``-set``.
Key/value list options
~~~~~~~~~~~~~~~~~~~~~~
A key/value list is a list of key/value string pairs. In programming languages,
this type of data structure is often called a map or a dictionary. The order
normally does not matter, although in some cases the order might matter.
They support the following operations:
============= ===============================================
Suffix Meaning
============= ===============================================
-set Set a list of items (using ``,`` as separator)
-append Append a single item (escapes for the key, no escapes for the value)
-add Append 1 or more items (same syntax as -set)
-remove Delete item by key if present (does not interpret escapes)
============= ===============================================
Keys are unique within the list. If an already present key is set, the existing
key is removed before the new value is appended.
If you want to pass a value without interpreting it for escapes or ``,``, it is
recommended to use the ``-add`` variant. When using libmpv, prefer using
``MPV_FORMAT_NODE_MAP``; when using a scripting backend or the JSON IPC, use an
appropriate structured data type.
Prior to mpv 0.33, ``:`` was also recognized as separator by ``-set``.
Filter options
~~~~~~~~~~~~~~
This is a very complex option type for the ``--af`` and ``--vf`` options only.
They often require complicated escaping. See `VIDEO FILTERS`_ for details. They
support the following operations:
============= ===============================================
Suffix Meaning
============= ===============================================
-set Set a list of filters (using ``,`` as separator)
-append Append single filter
-add Append 1 or more filters (same syntax as -set)
-pre Prepend 1 or more filters (same syntax as -set)
-clr Clear the option (remove all filters)
-remove Delete filter if present
-del Delete 1 or more filters by integer index or filter label (deprecated)
-toggle Append a filter, or remove if if it already exists
-help Pseudo operation that prints a help text to the terminal
============= ===============================================
General
~~~~~~~
Without suffix, the operation used is normally ``-set``.
Although some operations allow specifying multiple items, using this is strongly
discouraged and deprecated, except for ``-set``. There is a chance that
operations like ``-add`` and ``-pre`` will work like ``-append`` and accept a
single, unescaped item only (so the ``,`` separator will not be interpreted and
is passed on as part of the value).
Some options (like ``--sub-file``, ``--audio-file``, ``--glsl-shader``) are
aliases for the proper option with ``-append`` action. For example,
``--sub-file`` is an alias for ``--sub-files-append``.
Some options only support a subset of the above.
Options of this type can be changed at runtime using the ``change-list``
command, which takes the suffix as separate operation parameter.
Playing DVDs
------------
DVDs can be played with the ``dvd://[title]`` syntax. The optional
title specifier is a number which selects between separate video
streams on the DVD. If no title is given (``dvd://``) then the longest
title is selected automatically by the library. This is usually what
you want. mpv does not support DVD menus.
DVDs which have been copied on to a hard drive or other mounted
filesystem (by e.g. the ``dvdbackup`` tool) are accommodated by
specifying the path to the local copy: ``--dvd-device=PATH``.
Alternatively, running ``mpv PATH`` should auto-detect a DVD directory
tree and play the longest title.
.. note:: DVD library choices
mpv uses a different default DVD library than MPlayer. MPlayer
uses libdvdread by default, and mpv uses libdvdnav by default.
Both libraries are developed in parallel, but libdvdnav is
intended to support more sophisticated DVD features such as menus
and multi-angle playback. mpv uses libdvdnav for files specified
as either ``dvd://...`` or ``dvdnav://...``. To use libdvdread,
which will produce behavior more like MPlayer, specify
``dvdread://...`` instead. Some users have experienced problems
when using libdvdnav, in which playback gets stuck in a DVD menu
stream. These problems are reported to go away when auto-selecting
the title (``dvd://`` rather than ``dvd://1``) or when using
libdvdread (e.g. ``dvdread://0``). There are also outstanding bugs
in libdvdnav with seeking backwards and forwards in a video
stream. Specify ``dvdread://...`` to fix such problems.
.. note:: DVD subtitles
DVDs use image-based subtitles. Image subtitles are implemented as
a bitmap video stream which can be superimposed over the main
movie. mpv's subtitle styling and positioning options and keyboard
shortcuts generally do not work with image-based subtitles.
Exceptions include options like ``--stretch-dvd-subs`` and
``--stretch-image-subs-to-screen``.
command, which takes the suffix (without the ``-``) as separate operation
parameter.
CONFIGURATION FILES
===================
@@ -557,7 +628,7 @@ setting them to *no*. Even suboptions can be specified in this way.
# Use GPU-accelerated video output by default.
vo=gpu
# Use quotes for text that can contain spaces:
status-msg="Time: ${time-pos}"
term-status-msg="Time: ${time-pos}"
Escaping spaces and special characters
--------------------------------------
@@ -625,7 +696,8 @@ or at runtime with the ``apply-profile <name>`` command.
# a profile that can be enabled with --profile=big-cache
[big-cache]
cache=123400
cache=yes
demuxer-max-bytes=123400KiB
demuxer-readahead-secs=20
[slow]
@@ -642,30 +714,272 @@ or at runtime with the ``apply-profile <name>`` command.
# you can also include other profiles
profile=big-cache
Runtime profiles
----------------
Auto profiles
-------------
Profiles can be set at runtime with ``apply-profile`` command. Since this
operation is "destructive" (every item in a profile is simply set as an
option, overwriting the previous value), you can't just enable and disable
profiles again.
Some profiles are loaded automatically. The following example demonstrates this:
As a partial remedy, there is a way to make profiles save old option values
before overwriting them with the profile values, and then restoring the old
values at a later point using ``apply-profile <profile-name> restore``.
This can be enabled with the ``profile-restore`` option, which takes one of
the following options:
``default``
Does nothing, and nothing can be restored (default).
``copy``
When applying a profile, copy the old values of all profile options to a
backup before setting them from the profile. These options are reset to
their old values using the backup when restoring.
Every profile has its own list of backed up values. If the backup
already exists (e.g. if ``apply-profile name`` was called more than
once in a row), the existing backup is no changed. The restore operation
will remove the backup.
It's important to know that restoring does not "undo" setting an option,
but simply copies the old option value. Consider for example ``vf-add``,
appends an entry to ``vf``. This mechanism will simply copy the entire
``vf`` list, and does _not_ execute the inverse of ``vf-add`` (that
would be ``vf-remove``) on restoring.
Note that if a profile contains recursive profiles (via the ``profile``
option), the options in these recursive profiles are treated as if they
were part of this profile. The referenced profile's backup list is not
used when creating or using the backup. Restoring a profile does not
restore referenced profiles, only the options of referenced profiles (as
if they were part of the main profile).
``copy-equal``
Similar to ``copy``, but restore an option only if it has the same value
as the value effectively set by the profile. This tries to deal with
the situation when the user does not want the option to be reset after
interactively changing it.
.. admonition:: Example
::
[something]
profile-restore=copy-equal
vf-add=rotate=90
Then running these commands will result in behavior as commented:
::
set vf vflip
apply-profile something
vf-add=hflip
apply-profile something
# vf == vflip,rotate=90,hflip,rotate=90
apply-profile something restore
# vf == vflip
Conditional auto profiles
-------------------------
Profiles which have the ``profile-cond`` option set are applied automatically
if the associated condition matches (unless auto profiles are disabled). The
option takes a string, which is interpreted as Lua condition. If evaluating the
expression returns true, the profile is applied, if it returns false, it is
ignored. This Lua code execution is not sandboxed.
Any variables in condition expressions can reference properties. If an
identifier is not already defined by Lua or mpv, it is interpreted as property.
For example, ``pause`` would return the current pause status. You cannot
reference properties with ``-`` this way since that would denote a subtraction,
but if the variable name contains any ``_`` characters, they are turned into
``-``. For example, ``playback_time`` would return the property
``playback-time``.
A more robust way to access properties is using ``p.property_name`` or
``get("property-name", default_value)``. The automatic variable to property
magic will break if a new identifier with the same name is introduced (for
example, if a function named ``pause()`` were added, ``pause`` would return a
function value instead of the value of the ``pause`` property).
Note that if a property is not available, it will return ``nil``, which can
cause errors if used in expressions. These are logged in verbose mode, and the
expression is considered to be false.
Whenever a property referenced by a profile condition changes, the condition
is re-evaluated. If the return value of the condition changes from false or
error to true, the profile is applied.
This mechanism tries to "unapply" profiles once the condition changes from true
to false. If you want to use this, you need to set ``profile-restore`` for the
profile. Another possibility it to create another profile with an inverse
condition to undo the other profile.
Recursive profiles can be used. But it is discouraged to reference other
conditional profiles in a conditional profile, since this can lead to tricky
and unintuitive behavior.
.. admonition:: Example
Make only HD video look funny:
::
[something]
profile-desc=HD video sucks
profile-cond=width >= 1280
hue=-50
If you want the profile to be reverted if the condition goes to false again,
you can set ``profile-restore``:
::
[something]
profile-desc=Mess up video when entering fullscreen
profile-cond=fullscreen
profile-restore=copy
vf-add=rotate=90
This appends the ``rotate`` filter to the video filter chain when entering
fullscreen. When leaving fullscreen, the ``vf`` option is set to the value
it had before entering fullscreen. Note that this would also remove any
other filters that were added during fullscreen mode by the user. Avoiding
this is trickier, and could for example be solved by adding a second profile
with an inverse condition and operation:
::
[something]
profile-cond=fullscreen
vf-add=@rot:rotate=90
[something-inv]
profile-cond=not fullscreen
vf-remove=@rot
.. warning::
Every time an involved property changes, the condition is evaluated again.
If your condition uses ``p.playback_time`` for example, the condition is
re-evaluated approximately on every video frame. This is probably slow.
This feature is managed by an internal Lua script. Conditions are executed as
Lua code within this script. Its environment contains at least the following
things:
``(function environment table)``
Every Lua function has an environment table. This is used for identifier
access. There is no named Lua symbol for it; it is implicit.
The environment does "magic" accesses to mpv properties. If an identifier
is not already defined in ``_G``, it retrieves the mpv property of the same
name. Any occurrences of ``_`` in the name are replaced with ``-`` before
reading the property. The returned value is as retrieved by
``mp.get_property_native(name)``. Internally, a cache of property values,
updated by observing the property is used instead, so properties that are
not observable will be stuck at the initial value forever.
If you want to access properties, that actually contain ``_`` in the name,
use ``get()`` (which does not perform transliteration).
Internally, the environment table has a ``__index`` meta method set, which
performs the access logic.
``p``
A "magic" table similar to the environment table. Unlike the latter, this
does not prefer accessing variables defined in ``_G`` - it always accesses
properties.
``get(name [, def])``
Read a property and return its value. If the property value is ``nil`` (e.g.
if the property does not exist), ``def`` is returned.
This is superficially similar to ``mp.get_property_native(name)``. An
important difference is that this accesses the property cache, and enables
the change detection logic (which is essential to the dynamic runtime
behavior of auto profiles). Also, it does not return an error value as
second return value.
The "magic" tables mentioned above use this function as backend. It does not
perform the ``_`` transliteration.
In addition, the same environment as in a blank mpv Lua script is present. For
example, ``math`` is defined and gives access to the Lua standard math library.
.. warning::
This feature is subject to change indefinitely. You might be forced to
adjust your profiles on mpv updates.
Legacy auto profiles
--------------------
Some profiles are loaded automatically using a legacy mechanism. The following
example demonstrates this:
.. admonition:: Auto profile loading
::
[protocol.dvd]
profile-desc="profile for dvd:// streams"
alang=en
[extension.flv]
profile-desc="profile for .flv files"
vf=flip
[extension.mkv]
profile-desc="profile for .mkv files"
vf=vflip
The profile name follows the schema ``type.name``, where type can be
``protocol`` for the input/output protocol in use (see ``--list-protocols``),
and ``extension`` for the extension of the path of the currently played file
(*not* the file format).
This feature is very limited, and there are no other auto profiles.
This feature is very limited, and is considered soft-deprecated. Use conditional
auto profiles.
Using mpv from other programs or scripts
========================================
There are three choices for using mpv from other programs or scripts:
1. Calling it as UNIX process. If you do this, *do not parse terminal output*.
The terminal output is intended for humans, and may change any time. In
addition, terminal behavior itself may change any time. Compatibility
cannot be guaranteed.
Your code should work even if you pass ``--no-terminal``. Do not attempt
to simulate user input by sending terminal control codes to mpv's stdin.
If you need interactive control, using ``--input-ipc-server`` is
recommended. This gives you access to the `JSON IPC`_ over unix domain
sockets (or named pipes on Windows).
Depending on what you do, passing ``--no-config`` or ``--config-dir`` may
be a good idea to avoid conflicts with the normal mpv user configuration
intended for CLI playback.
Using ``--input-ipc-server`` is also suitable for purposes like remote
control (however, the IPC protocol itself is not "secure" and not
intended to be so).
2. Using libmpv. This is generally recommended when mpv is used as playback
backend for a completely different application. The provided C API is
very close to CLI mechanisms and the scripting API.
Note that even though libmpv has different defaults, it can be configured
to work exactly like the CLI player (except command line parsing is
unavailable).
See `EMBEDDING INTO OTHER PROGRAMS (LIBMPV)`_.
3. As a user script (`LUA SCRIPTING`_, `JAVASCRIPT`_, `C PLUGINS`_). This is
recommended when the goal is to "enhance" the CLI player. Scripts get
access to the entire client API of mpv.
This is the standard way to create third-party extensions for the player.
All these access the client API, which is the sum of the various mechanisms
provided by the player core, as documented here: `OPTIONS`_,
`List of Input Commands`_, `Properties`_, `List of events`_ (also see C API),
`Hooks`_.
TAKING SCREENSHOTS
==================
@@ -699,8 +1013,8 @@ listed.
- ``AV:`` or ``V:`` (video only) or ``A:`` (audio only)
- The current time position in ``HH:MM:SS`` format (``playback-time`` property)
- The total file duration (absent if unknown) (``length`` property)
- Playback speed, e.g. `` x2.0``. Only visible if the speed is not normal. This
- The total file duration (absent if unknown) (``duration`` property)
- Playback speed, e.g. ``x2.0``. Only visible if the speed is not normal. This
is the user-requested speed, and not the actual speed (usually they should
be the same, unless playback is too slow). (``speed`` property.)
- Playback percentage, e.g. ``(13%)``. How much of the file has been played.
@@ -725,17 +1039,15 @@ listed.
- Dropped frames, e.g. ``Dropped: 4``. Shows up only if the count is not 0. Can
grow if the video framerate is higher than that of the display, or if video
rendering is too slow. May also be incremented on "hiccups" and when the video
frame couldn't be displayed on time. (``vo-drop-frame-count`` property.)
frame couldn't be displayed on time. (``frame-drop-count`` property.)
If the decoder drops frames, the number of decoder-dropped frames is appended
to the display as well, e.g.: ``Dropped: 4/34``. This happens only if
decoder frame dropping is enabled with the ``--framedrop`` options.
(``drop-frame-count`` property.)
- Cache state, e.g. ``Cache: 2s+134KB``. Visible if the stream cache is enabled.
(``decoder-frame-drop-count`` property.)
- Cache state, e.g. ``Cache: 2s/134KB``. Visible if the stream cache is enabled.
The first value shows the amount of video buffered in the demuxer in seconds,
the second value shows the sum of the demuxer forward cache size and the
*additional* data buffered in the stream cache in kilobytes.
(``demuxer-cache-duration``, ``demuxer-cache-state``, ``cache-used``
properties.)
the second value shows the estimated size of the buffered amount in kilobytes.
(``demuxer-cache-duration`` and ``demuxer-cache-state`` properties.)
LOW LATENCY PLAYBACK
@@ -796,10 +1108,10 @@ PROTOCOLS
``ytdl://...``
By default, the youtube-dl hook script (enabled by default for mpv CLI)
only looks at http URLs. Prefixing an URL with ``ytdl://`` forces it to
be always processed by the script. This can also be used to invoke special
youtube-dl functionality like playing a video by ID or invoking search.
By default, the youtube-dl hook script only looks at http(s) URLs. Prefixing
an URL with ``ytdl://`` forces it to be always processed by the script. This
can also be used to invoke special youtube-dl functionality like playing a
video by ID or invoking search.
Keep in mind that you can't pass youtube-dl command line options by this,
and you have to use ``--ytdl-raw-options`` instead.
@@ -810,7 +1122,7 @@ PROTOCOLS
``smb://PATH``
Play a path from Samba share.
Play a path from Samba share. (Requires FFmpeg support.)
``bd://[title][/device]`` ``--bluray-device=PATH``
@@ -824,29 +1136,15 @@ PROTOCOLS
``bluray://`` is an alias.
``dvd://[title|[starttitle]-endtitle][/device]`` ``--dvd-device=PATH``
``dvd://[title][/device]`` ``--dvd-device=PATH``
Play a DVD. DVD menus are not supported. If no title is given, the longest
title is auto-selected.
title is auto-selected. Without ``--dvd-device``, it will probably try
to open an actual optical drive, if available and implemented for the OS.
``dvdnav://`` is an old alias for ``dvd://`` and does exactly the same
thing.
``dvdread://...:``
Play a DVD using the old libdvdread code. This is what MPlayer and
older mpv versions used for ``dvd://``. Use is discouraged. It's
provided only for compatibility and for transition, and to work
around outstanding dvdnav bugs (see "DVD library choices" above).
``tv://[channel][/input_id]`` ``--tv-...``
Analogue TV via V4L. Also useful for webcams. (Linux only.)
``pvr://`` ``--pvr-...``
PVR. (Linux only.)
``dvb://[cardnumber@]channel`` ``--dvbin-...``
Digital TV via DVB. (Linux only.)
@@ -870,9 +1168,17 @@ PROTOCOLS
demuxer name, and ``options`` is the (pseudo-)filename passed to the
demuxer.
For example, ``mpv av://lavfi:mandelbrot`` makes use of the libavfilter
wrapper included in libavdevice, and will use the ``mandelbrot`` source
filter to generate input data.
.. admonition:: Example
::
mpv av://v4l2:/dev/video0 --profile=low-latency --untimed
This plays video from the first v4l input with nearly the lowest latency
possible. It's a good replacement for the removed ``tv://`` input.
Using ``--untimed`` is a hack to output a captured frame immediately,
instead of respecting the input framerate. (There may be better ways to
handle this in the future.)
``avdevice://`` is an alias.
@@ -911,6 +1217,34 @@ PROTOCOLS
Stitch together parts of multiple files and play them.
``slice://start[-end]@URL``
Read a slice of a stream.
``start`` and ``end`` represent a byte range and accept
suffixes such as ``KiB`` and ``MiB``. ``end`` is optional.
if ``end`` starts with ``+``, it is considered as offset from ``start``.
Only works with seekable streams.
Examples::
mpv slice://1g-2g@cap.ts
This starts reading from cap.ts after seeking 1 GiB, then
reads until reaching 2 GiB or end of file.
mpv slice://1g-+2g@cap.ts
This starts reading from cap.ts after seeking 1 GiB, then
reads until reaching 3 GiB or end of file.
mpv slice://100m@appending://cap.ts
This starts reading from cap.ts after seeking 100MiB, then
reads until end of file.
``null://``
Simulate an empty file. If opened for writing, it will discard all data.
@@ -939,15 +1273,14 @@ Currently this happens only in the following cases:
or file associations provided by desktop environments)
- if started from explorer.exe on Windows (technically, if it was started on
Windows, and all of the stdout/stderr/stdin handles are unset)
- started out of the bundle on OSX
- started out of the bundle on macOS
- if you manually use ``--player-operation-mode=pseudo-gui`` on the command line
This mode applies options from the builtin profile ``builtin-pseudo-gui``, but
only if these haven't been set in the user's config file or on the command line.
Also, for compatibility with the old pseudo-gui behavior, the options in the
``pseudo-gui`` profile are applied unconditionally. In addition, the profile
makes sure to enable the pseudo-GUI mode, so that ``--profile=pseudo-gui``
works like in older mpv releases. The profiles are currently defined as follows:
only if these haven't been set in the user's config file or on the command line,
which is the main difference to using ``--profile=builtin-pseudo-gui``.
The profile is currently defined as follows:
::
@@ -956,6 +1289,14 @@ works like in older mpv releases. The profiles are currently defined as follows:
force-window=yes
idle=once
screenshot-directory=~~desktop/
The ``pseudo-gui`` profile exists for compatibility. The options in the
``pseudo-gui`` profile are applied unconditionally. In addition, the profile
makes sure to enable the pseudo-GUI mode, so that ``--profile=pseudo-gui``
works like in older mpv releases:
::
[pseudo-gui]
player-operation-mode=pseudo-gui
@@ -966,6 +1307,50 @@ works like in older mpv releases. The profiles are currently defined as follows:
change, and not apply your additional settings, and/or use a different
profile name.
Linux desktop issues
====================
This subsection describes common problems on the Linux desktop. None of these
problems exist on systems like Windows or macOS.
Disabling Screensaver
---------------------
By default, mpv tries to disable the OS screensaver during playback (only if
a VO using the OS GUI API is active). ``--stop-screensaver=no`` disables this.
A common problem is that Linux desktop environments ignore the standard
screensaver APIs on which mpv relies. In particular, mpv uses the Screen Saver
extension (XSS) on X11, and the idle-inhibit on Wayland.
GNOME is one of the worst offenders, and ignores even the now widely supported
idle-inhibit protocol. (This is either due to a combination of malice and
incompetence, but since implementing this protocol would only take a few lines
of code, it is most likely the former. You will also notice how GNOME advocates
react offended whenever their sabotage is pointed out, which indicates either
hypocrisy, or even worse ignorance.)
Such incompatible desktop environments (i.e. which ignore standards) typically
require using a DBus API. This is ridiculous in several ways. The immediate
practical problem is that it would require adding a quite unwieldy dependency
for a DBus library, somehow integrating its mainloop into mpv, and other
generally unacceptable things.
However, since mpv does not officially support GNOME, this is not much of a
problem. If you are one of those miserable users who want to use mpv on GNOME,
report a bug on the GNOME issue tracker:
https://gitlab.gnome.org/groups/GNOME/-/issues
Alternatively, you may be able to write a Lua script that calls the
``xdg-screensaver`` command line program. (By the way, this a command line
program is an utterly horrible kludge that tries to identify your DE, and then
tries to send the correct DBus command via a DBus CLI tool.) If you find the
idea of having to write a script just so your screensaver doesn't kick in
ridiculous, do not use GNOME, or use GNOME video software instead of mpv (good
luck).
Before mpv 0.33.0, the X11 backend ran ``xdg-screensaver reset`` in 10 second
intervals when not paused. This hack was removed in 0.33.0.
.. include:: options.rst
@@ -985,6 +1370,8 @@ works like in older mpv releases. The profiles are currently defined as follows:
.. include:: stats.rst
.. include:: console.rst
.. include:: lua.rst
.. include:: javascript.rst
@@ -1008,10 +1395,6 @@ behavior of mpv.
``$HOME/.mpv`` is always added to the list of config search paths with a
lower priority.
``XDG_CONFIG_DIRS``
If set, XDG-style system configuration directories are used. Otherwise,
the UNIX convention (``PREFIX/etc/mpv/``) is used.
``MPV_HOME``
Directory where mpv looks for user settings. Overrides ``HOME``, and mpv
will try to load the config file as ``$MPV_HOME/mpv.conf``.
@@ -1022,7 +1405,11 @@ behavior of mpv.
of ``--v`` options passed to the command line.
``MPV_LEAK_REPORT``
If set to ``1``, enable internal talloc leak reporting.
If set to ``1``, enable internal talloc leak reporting. If set to another
value, disable leak reporting. If unset, use the default, which normally is
``0``. If mpv was built with ``--enable-ta-leak-report``, the default is
``1``. If leak reporting was disabled at compile time (``NDEBUG`` in
custom ``CFLAGS``), this environment variable is ignored.
``LADSPA_PATH``
Specifies the search path for LADSPA plugins. If it is unset, fully
@@ -1132,6 +1519,28 @@ For Windows-specifics, see `FILES ON WINDOWS`_ section.
in default configuration will use ``/usr/local/etc/mpv/`` as config
directory, while most Linux distributions will set it to ``/etc/mpv/``).
``~/.config/mpv``
The standard configuration directory. This can be overridden by environment
variables, in ascending order:
:1: If ``$XDG_CONFIG_HOME`` is set, then the derived configuration directory
will be ``$XDG_CONFIG_HOME/mpv``.
:2: If ``$MPV_HOME`` is set, then the derived configuration directory will be
``$MPV_HOME``.
If this directory, nor the original configuration directory (see below) do
not exist, mpv tries to create this directory automatically.
``~/.mpv/``
The original (pre 0.5.0) configuration directory. It will continue to be
read if present.
If both this directory and the standard configuration directory are
present, configuration will be read from both with the standard
configuration directory content taking precedence. However, you should
fully migrate to the standard directory and a warning will be shown in
this situation.
``~/.config/mpv/mpv.conf``
mpv user settings (see `CONFIGURATION FILES`_ section)
@@ -1157,9 +1566,11 @@ For Windows-specifics, see `FILES ON WINDOWS`_ section.
``~/.config/mpv/scripts/``
All files in this directory are loaded as if they were passed to the
``--script`` option. They are loaded in alphabetical order, and sub-directories
and files with no ``.lua`` extension are ignored. The ``--load-scripts=no``
option disables loading these files.
``--script`` option. They are loaded in alphabetical order.
The ``--load-scripts=no`` option disables loading these files.
See `Script location`_ for details.
``~/.config/mpv/watch_later/``
Contains temporary config files needed for resuming playback of files with
@@ -1181,12 +1592,6 @@ For Windows-specifics, see `FILES ON WINDOWS`_ section.
Other files in this directory are specific to the corresponding scripts
as well, and the mpv core doesn't touch them.
Note that the environment variables ``$XDG_CONFIG_HOME`` and ``$MPV_HOME`` can
override the standard directory ``~/.config/mpv/``.
Also, the old config location at ``~/.mpv/`` is still read, and if the XDG
variant does not exist, will still be preferred.
FILES ON WINDOWS
================
+1970 -695
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+97 -14
View File
@@ -43,7 +43,8 @@ pl next
============= ================================================
title
| Displays current media-title, filename, or custom title
| Displays current media-title, filename, custom title, or target chapter
name while hovering the seekbar.
============= ================================================
left-click show playlist position and length and full title
@@ -167,18 +168,46 @@ Configurable Options
``seekbarstyle``
Default: bar
Sets the style of the seekbar, slider (diamond marker), knob (circle
marker with guide), or bar (fill).
Default pre-0.21.0 was 'slider'.
Sets the style of the playback position marker and overall shape
of the seekbar: ``bar``, ``diamond`` or ``knob``.
``seekbarhandlesize``
Default: 0.6
Size ratio of the seek handle if ``seekbarstyle`` is set to ``dimaond``
or ``knob``. This is relative to the full height of the seekbar.
``seekbarkeyframes``
Default: yes
Controls the mode used to seek when dragging the seekbar. By default,
keyframes are used. If set to false, exact seeking on mouse drags
will be used instead. Keyframes are preferred, but exact seeks may be
useful in cases where keyframes cannot be found. Note that using exact
seeks can potentially make mouse dragging much slower.
Controls the mode used to seek when dragging the seekbar. If set to ``yes``,
default seeking mode is used (usually keyframes, but player defaults and
heuristics can change it to exact). If set to ``no``, exact seeking on
mouse drags will be used instead. Keyframes are preferred, but exact seeks
may be useful in cases where keyframes cannot be found. Note that using
exact seeks can potentially make mouse dragging much slower.
``seekrangestyle``
Default: inverted
Display seekable ranges on the seekbar. ``bar`` shows them on the full
height of the bar, ``line`` as a thick line and ``inverted`` as a thin
line that is inverted over playback position markers. ``none`` will hide
them. Additionally, ``slider`` will show a permanent handle inside the seekbar
with cached ranges marked inside. Note that these will look differently
based on the seekbarstyle option. Also, ``slider`` does not work with
``seekbarstyle`` set to ``bar``.
``seekrangeseparate``
Default: yes
Controls whether to show line-style seekable ranges on top of the
seekbar or separately if ``seekbarstyle`` is set to ``bar``.
``seekrangealpha``
Default: 200
Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).
``deadzonesize``
Default: 0.5
@@ -281,11 +310,6 @@ Configurable Options
Display timecodes with milliseconds
``seekranges``
Default: yes
Display seekable ranges on the seekbar
``visibility``
Default: auto (auto hide/show on mouse move)
@@ -299,6 +323,65 @@ Configurable Options
default is conservative to allow wide fonts to be used without overflow.
However, with many common fonts a bigger number can be used. YMMV.
``boxvideo``
Default: no
Whether to overlay the osc over the video (``no``), or to box the video
within the areas not covered by the osc (``yes``). If this option is set,
the osc may overwrite the ``--video-margin-ratio-*`` options, even if the
user has set them. (It will not overwrite them if all of them are set to
default values.) Additionally, ``visibility`` must be set to ``always``.
Otherwise, this option does nothing.
Currently, this is supported for the ``bottombar`` and ``topbar`` layout
only. The other layouts do not change if this option is set. Separately,
if window controls are present (see below), they will be affected
regardless of which osc layout is in use.
The border is static and appears even if the OSC is configured to appear
only on mouse interaction. If the OSC is invisible, the border is simply
filled with the background color (black by default).
This currently still makes the OSC overlap with subtitles (if the
``--sub-use-margins`` option is set to ``yes``, the default). This may be
fixed later.
This does not work correctly with video outputs like ``--vo=xv``, which
render OSD into the unscaled video.
``windowcontrols``
Default: auto (Show window controls if there is no window border)
Whether to show window management controls over the video, and if so,
which side of the window to place them. This may be desirable when the
window has no decorations, either because they have been explicitly
disabled (``border=no``) or because the current platform doesn't support
them (eg: gnome-shell with wayland).
The set of window controls is fixed, offering ``minimize``, ``maximize``,
and ``quit``. Not all platforms implement ``minimize`` and ``maximize``,
but ``quit`` will always work.
``windowcontrols_alignment``
Default: right
If window controls are shown, indicates which side should they be aligned
to.
Supports ``left`` and ``right`` which will place the controls on those
respective sides.
``greenandgrumpy``
Default: no
Set to ``yes`` to reduce festivity (i.e. disable santa hat in December.)
``livemarkers``
Default: yes
Update chapter markers positions on duration changes, e.g. live streams.
The updates are unoptimized - consider disabling it on very low-end systems.
Script Commands
~~~~~~~~~~~~~~~
+85 -12
View File
@@ -22,7 +22,17 @@ stats:
==== ==================
1 Show usual stats
2 Show frame timings
2 Show frame timings (scroll)
3 Input cache stats
4 Active key bindings (scroll)
0 Internal stuff (scroll)
==== ==================
On pages which support scroll, these key bindings are also active:
==== ==================
UP Scroll one line up
DOWN Scroll one line down
==== ==================
Font
@@ -42,20 +52,28 @@ option. The configuration syntax is described in `ON SCREEN CONTROLLER`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``key_oneshot``
Default: i
``key_toggle``
Default: I
Key bindings to display stats.
``key_page_1``
Default: 1
``key_page_2``
Default: 2
``key_page_3``
Default: 3
``key_page_4``
Default: 4
``key_page_0``
Default: 0
Key bindings for page switching while stats are displayed.
``key_scroll_up``
Default: UP
``key_scroll_down``
Default: DOWN
``scroll_lines``
Default: 1
Scroll key bindings and number of lines to scroll on pages which support it.
``duration``
Default: 4
@@ -149,14 +167,69 @@ Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR
Different key bindings
~~~~~~~~~~~~~~~~~~~~~~
A different key binding can be defined with the aforementioned options
``key_oneshot`` and ``key_toggle`` but also with commands in ``input.conf``,
for example::
Additional keys can be configured in ``input.conf`` to display the stats::
e script-binding stats/display-stats
E script-binding stats/display-stats-toggle
Using ``input.conf``, it is also possible to directly display a certain page::
And to display a certain page directly::
i script-binding stats/display-page-1
e script-binding stats/display-page-2
Active key bindings page
~~~~~~~~~~~~~~~~~~~~~~~~
Lists the active key bindings and the commands they're bound to, excluding the
interactive keys of the stats script itself. See also ``--input-test`` for more
detailed view of each binding.
The keys are grouped automatically using a simple analysis of the command
string, and one should not expect documentation-level grouping accuracy,
however, it should still be reasonably useful.
Using ``--idle --script-opts=stats-bindlist=yes`` will print the list to the
terminal and quit immediately. By default long lines are shortened to 79 chars,
and terminal escape sequences are enabled. A different length limit can be
set by changing ``yes`` to a number (at least 40), and escape sequences can be
disabled by adding ``-`` before the value, e.g. ``...=-yes`` or ``...=-120``.
Like with ``--input-test``, the list includes bindings from ``input.conf`` and
from user scripts. Use ``--no-config`` to list only built-in bindings.
Internal stuff page
~~~~~~~~~~~~~~~~~~~
Most entries shown on this page have rather vague meaning. Likely none of this
is useful for you. Don't attempt to use it. Forget its existence.
Selecting this for the first time will start collecting some internal
performance data. That means performance will be slightly lower than normal for
the rest of the time the player is running (even if the stats page is closed).
Note that the stats page itself uses a lot of CPU and even GPU resources, and
may have a heavy impact on performance.
The displayed information is accumulated over the redraw delay (shown as
``poll-time`` field).
This adds entries for each Lua script. If there are too many scripts running,
parts of the list will simply be out of the screen, but it can be scrolled.
If the underlying platform does not support pthread per thread times, the
displayed times will be 0 or something random (I suspect that at time of this
writing, only Linux provides the correct via pthread APIs for per thread times).
Most entries are added lazily and only during data collection, which is why
entries may pop up randomly after some time. It's also why the memory usage
entries for scripts that have been inactive since the start of data collection
are missing.
Memory usage is approximate and does not reflect internal fragmentation.
JS scripts memory reporting is disabled by default because collecting the data
at the JS side has an overhead. It can be enabled by exporting the env var
``MPV_LEAK_REPORT=1`` before starting mpv, and will increase JS memory usage.
If entries have ``/time`` and ``/cpu`` variants, the former gives the real time
(monotonic clock), while the latter the thread CPU time (only if the
corresponding pthread API works and is supported).
+286 -78
View File
@@ -16,7 +16,7 @@ The exact syntax is:
name is an arbitrary user-given name, which identifies the filter. This
is only needed if you want to toggle the filter at runtime.
A ``!`` before the filter name means the filter is enabled by default. It
A ``!`` before the filter name means the filter is disabled by default. It
will be skipped on filter creation. This is also useful for runtime filter
toggling.
@@ -60,7 +60,7 @@ libavfilter bridge.
.. note::
To get a full list of available video filters, see ``--vf=help`` and
http://ffmpeg.org/ffmpeg-filters.html .
https://ffmpeg.org/ffmpeg-filters.html .
Also, keep in mind that most actual filters are available via the ``lavfi``
wrapper, which gives you access to most of libavfilter's filters. This
@@ -85,6 +85,9 @@ libavfilter bridge.
Video filters are managed in lists. There are a few commands to manage the
filter list.
``--vf-append=filter``
Appends the filter given as arguments to the filter list.
``--vf-add=filter``
Appends the filter given as arguments to the filter list. (Passing multiple
filters is currently still possible, but deprecated.)
@@ -93,12 +96,24 @@ filter list.
Prepends the filters given as arguments to the filter list. (Passing
multiple filters is currently still possible, but deprecated.)
``--vf-remove=filter``
Deletes the filter from the list. The filter can be either given the way it
was added (filter name and its full argument list), or by label (prefixed
with ``@``). Matching of filters works as follows: if either of the compared
filters has a label set, only the labels are compared. If none of the
filters have a label, the filter name, arguments, and argument order are
compared. (Passing multiple filters is currently still possible, but
deprecated.)
``-vf-toggle=filter``
Add the given filter to the list if it was not present yet, or remove it
from the list if it was present. Matching of filters works as described in
``--vf-remove``.
``--vf-del=filter``
Deletes the filter. The filter can even given the way it was added (filter
name and its full argument list), by label (prefixed with ``@``), or as
index number. Index numbers start at 0, negative numbers address the end of
the list (-1 is the last). (Passing multiple filters is currently still
possible, but deprecated.)
Sort of like ``--vf-remove``, but also accepts an index number. Index
numbers start at 0, negative numbers address the end of the list (-1 is the
last). Deprecated.
``--vf-clr``
Completely empties the filter list.
@@ -112,15 +127,57 @@ With filters that support it, you can access parameters by their name.
Available mpv-only filters are:
``format=fmt=<value>:colormatrix=<value>:...``
Restricts the color space for the next filter without doing any conversion.
Use together with the scale filter for a real conversion.
.. note::
For a list of available formats, see ``format=fmt=help``.
Applies video parameter overrides, with optional conversion. By default,
this overrides the video's parameters without conversion (except for the
``fmt`` parameter), but can be made to perform an appropriate conversion
with ``convert=yes`` for parameters for which conversion is supported.
``<fmt>``
Format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).
Image format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).
This filter always performs conversion to the given format.
.. note::
For a list of available formats, use ``--vf=format=fmt=help``.
``<convert=yes|no>``
Force conversion of color parameters (default: no).
If this is disabled (the default), the only conversion that is possibly
performed is format conversion if ``<fmt>`` is set. All other parameters
(like ``<colormatrix>``) are forced without conversion. This mode is
typically useful when files have been incorrectly tagged.
If this is enabled, libswscale or zimg is used if any of the parameters
mismatch. zimg is used of the input/output image formats are supported
by mpv's zimg wrapper, and if ``--sws-allow-zimg=yes`` is used. Both
libraries may not support all kinds of conversions. This typically
results in silent incorrect conversion. zimg has in many cases a better
chance of performing the conversion correctly.
In both cases, the color parameters are set on the output stage of the
image format conversion (if ``fmt`` was set). The difference is that
with ``convert=no``, the color parameters are not passed on to the
converter.
If input and output video parameters are the same, conversion is always
skipped.
.. admonition:: Examples
``mpv test.mkv --vf=format:colormatrix=ycgco``
Results in incorrect colors (if test.mkv was tagged correctly).
``mpv test.mkv --vf=format:colormatrix=ycgco:convert=yes --sws-allow-zimg``
Results in true conversion to ``ycgco``, assuming the renderer
supports it (``--vo=gpu`` normally does). You can add ``--vo=xv``
to force a VO which definitely does not support it, which should
show incorrect colors as confirmation.
Using ``--sws-allow-zimg=no`` (or disabling zimg at build time)
will use libswscale, which cannot perform this conversion as
of this writing.
``<colormatrix>``
Controls the YUV to RGB color space conversion when playing video. There
@@ -216,7 +273,10 @@ Available mpv-only filters are:
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.0: Pure power curve (gamma 2.0)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.4: Pure power curve (gamma 2.4)
:gamma2.6: Pure power curve (gamma 2.6)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
:pq: ITU-R BT.2100 PQ (Perceptual quantizer) curve
@@ -249,17 +309,22 @@ Available mpv-only filters are:
:gamma1.2: Scene-referred using a pure power OOTF (gamma=1.2)
``<stereo-in>``
Set the stereo mode the video is assumed to be encoded in. Takes the
same values as the ``--video-stereo-mode`` option.
Set the stereo mode the video is assumed to be encoded in. Use
``--vf=format:stereo-in=help`` to list all available modes. Check with
the ``stereo3d`` filter documentation to see what the names mean.
``<stereo-out>``
Set the stereo mode the video should be displayed as. Takes the
same values as the ``--video-stereo-mode`` option.
same values as the ``stereo-in`` option.
``<rotate>``
Set the rotation the video is assumed to be encoded with in degrees.
The special value ``-1`` uses the input format.
``<w>``, ``<h>``
If not 0, perform conversion to the given size. Ignored if
``convert=yes`` is not set.
``<dw>``, ``<dh>``
Set the display size. Note that setting the display size such that
the video is scaled in both directions instead of just changing the
@@ -270,16 +335,17 @@ Available mpv-only filters are:
but values such as ``[16:9]`` can be passed too (``[...]`` for quoting
to prevent the option parser from interpreting the ``:`` character).
``<spherical-type>``
Type of the spherical projection:
``<force-scaler=auto|zimg|sws>``
Force a specific scaler backend, if applicable. This is a debug option
and could go away any time.
:auto: As indicated by the file (default)
:none: Normal video
:equirect: Equirectangular
:unknown: Unknown projection
``<spherical-yaw>``, ``<spherical-pitch>``, ``<spherical-roll>``
Reference angle in degree, if spherical video is used.
``<alpha=auto|straight|premul>``
Set the kind of alpha the video uses. Undefined effect if the image
format has no alpha channel (could be ignored or cause an error,
depending on how mpv internals evolve). Setting this may or may not
cause downstream image processing to treat alpha differently, depending
on support. With ``convert`` and zimg used, this will convert the alpha.
libswscale and other FFmpeg components completely ignore this.
``lavfi=graph[:sws-flags[:o=opts]]``
Filter video using FFmpeg's libavfilter.
@@ -323,7 +389,7 @@ Available mpv-only filters are:
option gives the flags which should be passed to libswscale. This
option is numeric and takes a bit-wise combination of ``SWS_`` flags.
See ``http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h``.
See ``https://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h``.
``<o>``
Set AVFilterGraph options. These should be documented by FFmpeg.
@@ -360,22 +426,31 @@ Available mpv-only filters are:
of that will return errors. As such, you can't use the full power of
VapourSynth, but you can use certain filters.
If you just want to play video generated by a VapourSynth (i.e. using
a native VapourSynth video source), it's better to use ``vspipe`` and a
FIFO to feed the video to mpv. The same applies if the filter script
requires random frame access (see ``buffered-frames`` parameter).
.. warning::
This filter is experimental. If it turns out that it works well and is
used, it will be ported to libavfilter. Otherwise, it will be just removed.
Do not use this filter, unless you have expert knowledge in VapourSynth,
and know how to fix bugs in the mpv VapourSynth wrapper code.
If you just want to play video generated by VapourSynth (i.e. using
a native VapourSynth video source), it's better to use ``vspipe`` and a
pipe or FIFO to feed the video to mpv. The same applies if the filter script
requires random frame access (see ``buffered-frames`` parameter).
``file``
Filename of the script source. Currently, this is always a python
script. The variable ``video_in`` is set to the mpv video source,
and it is expected that the script reads video from it. (Otherwise,
mpv will decode no video, and the video packet queue will overflow,
eventually leading to audio being stopped.) The script is also
expected to pass through timestamps using the ``_DurationNum`` and
``_DurationDen`` frame properties.
script (``.vpy`` in VapourSynth convention).
The variable ``video_in`` is set to the mpv video source, and it is
expected that the script reads video from it. (Otherwise, mpv will
decode no video, and the video packet queue will overflow, eventually
leading to only audio playing, or worse.)
The filter graph created by the script is also expected to pass through
timestamps using the ``_DurationNum`` and ``_DurationDen`` frame
properties.
See the end of the option list for a full list of script variables
defined by mpv.
.. admonition:: Example:
@@ -393,21 +468,61 @@ Available mpv-only filters are:
``buffered-frames``
Maximum number of decoded video frames that should be buffered before
the filter (default: 4). This specifies the maximum number of frames
the script can request in reverse direction.
the script can request in backward direction.
E.g. if ``buffered-frames=5``, and the script just requested frame 15,
it can still request frame 10, but frame 9 is not available anymore.
If it requests frame 30, mpv will decode 15 more frames, and keep only
frames 25-30.
The only reason why this buffer exists is to serve the random access
requests the VapourSynth filter can make.
The VapourSynth API has a ``getFrameAsync`` function, which takes an
absolute frame number. Source filters must respond to all requests. For
example, a source filter can request frame 2432, and then frame 3.
Source filters typically implement this by pre-indexing the entire
file.
mpv on the other hand is stream oriented, and does not allow filters to
seek. (And it would not make sense to allow it, because it would ruin
performance.) Filters get frames sequentially in playback direction, and
cannot request them out of order.
To compensate for this mismatch, mpv allows the filter to access frames
within a certain window. ``buffered-frames`` controls the size of this
window. Most VapourSynth filters happen to work with this, because mpv
requests frames sequentially increasing from it, and most filters only
require frames "close" to the requested frame.
If the filter requests a frame that has a higher frame number than the
highest buffered frame, new frames will be decoded until the requested
frame number is reached. Excessive frames will be flushed out in a FIFO
manner (there are only at most ``buffered-frames`` in this buffer).
If the filter requests a frame that has a lower frame number than the
lowest buffered frame, the request cannot be satisfied, and an error
is returned to the filter. This kind of error is not supposed to happen
in a "proper" VapourSynth environment. What exactly happens depends on
the filters involved.
Increasing this buffer will not improve performance. Rather, it will
waste memory, and slow down seeks (when enough frames to fill the buffer
need to be decoded at once). It is only needed to prevent the error
described in the previous paragraph.
How many frames a filter requires depends on filter implementation
details, and mpv has no way of knowing. A scale filter might need only
1 frame, an interpolation filter may require a small number of frames,
and the ``Reverse`` filter will require an infinite number of frames.
If you want reliable operation to the full extend VapourSynth is
capable, use ``vspipe``.
The actual number of buffered frames also depends on the value of the
``concurrent-frames`` option. Currently, both option values are
multiplied to get the final buffer size.
(Normally, VapourSynth source filters must provide random access, but
mpv was made for playback, and does not provide frame-exact random
access. The way this video filter works is a compromise to make simple
filters work anyway.)
``concurrent-frames``
Number of frames that should be requested in parallel. The
level of concurrency depends on the filter and how quickly mpv can
@@ -416,15 +531,25 @@ Available mpv-only filters are:
making it higher than the number of cores can actually make it
slower.
Technically, mpv will call the VapourSynth ``getFrameAsync`` function
in a loop, until there are ``concurrent-frames`` frames that have not
been returned by the filter yet. This also assumes that the rest of the
mpv filter chain reads the output of the ``vapoursynth`` filter quickly
enough. (For example, if you pause the player, filtering will stop very
soon, because the filtered frames are waiting in a queue.)
Actual concurrency depends on many other factors.
By default, this uses the special value ``auto``, which sets the option
to the number of detected logical CPU cores.
The following variables are defined by mpv:
The following ``.vpy`` script variables are defined by mpv:
``video_in``
The mpv video source as vapoursynth clip. Note that this has no length
set, which confuses many filters. Using ``Trim`` on the clip with a
high dummy length can turn it into a finite clip.
The mpv video source as vapoursynth clip. Note that this has an
incorrect (very high) length set, which confuses many filters. This is
necessary, because the true number of frames is unknown. You can use the
``Trim`` filter on the clip to reduce the length.
``video_in_dw``, ``video_in_dh``
Display size of the video. Can be different from video size if the
@@ -434,7 +559,7 @@ Available mpv-only filters are:
FPS value as reported by file headers. This value can be wrong or
completely broken (e.g. 0 or NaN). Even if the value is correct,
if another filter changes the real FPS (by dropping or inserting
frames), the value of this variable might not be useful. Note that
frames), the value of this variable will not be useful. Note that
the ``--fps`` command line option overrides this value.
Useful for some filters which insist on having a FPS.
@@ -442,34 +567,10 @@ Available mpv-only filters are:
``display_fps``
Refresh rate of the current display. Note that this value can be 0.
``vapoursynth-lazy``
The same as ``vapoursynth``, but doesn't load Python scripts. Instead, a
custom backend using Lua and the raw VapourSynth API is used. The syntax
is completely different, and absolutely no convenience features are
provided. There's no type checking either, and you can trigger crashes.
.. admonition:: Example:
::
video_out = invoke("morpho", "Open", {clip = video_in})
The special variable ``video_in`` is the mpv video source, while the
special variable ``video_out`` is used to read video from. The 1st argument
is the plugin (queried with ``getPluginByNs``), the 2nd is the filter name,
and the 3rd argument is a table with the arguments. Positional arguments
are not supported. The types must match exactly. Since Lua is terrible and
can't distinguish integers and floats, integer arguments must be prefixed
with ``i_``, in which case the prefix is removed and the argument is cast
to an integer. Should the argument's name start with ``i_``, you're out of
luck.
Clips (VSNodeRef) are passed as light userdata, so trying to pass any
other userdata type will result in hard crashes.
``vavpp``
VA-AP-API video post processing. Works with ``--vo=vaapi`` and ``--vo=gpu``
only. Currently deinterlaces. This filter is automatically inserted if
VA-API video post processing. Requires the system to support VA-API,
i.e. Linux/BSD only. Works with ``--vo=vaapi`` and ``--vo=gpu`` only.
Currently deinterlaces. This filter is automatically inserted if
deinterlacing is requested (either using the ``d`` key, by default mapped to
the command ``cycle deinterlace``, or the ``--deinterlace`` option).
@@ -497,7 +598,7 @@ Available mpv-only filters are:
``reversal-bug=<yes|no>``
:no: Use the API as it was interpreted by older Mesa drivers. While
this interpretation was more obvious and inuitive, it was
this interpretation was more obvious and intuitive, it was
apparently wrong, and not shared by Intel driver developers.
:yes: Use Intel interpretation of surface forward and backwards
references (default). This is what Intel drivers and newer Mesa
@@ -569,3 +670,110 @@ Available mpv-only filters are:
which algorithm is actually selected. ``none`` always falls back. On
most if not all hardware, this option will probably do nothing, because
a video processor usually supports all modes or none.
``fingerprint=...``
Compute video frame fingerprints and provide them as metadata. Actually, it
currently barely deserved to be called ``fingerprint``, because it does not
compute "proper" fingerprints, only tiny downscaled images (but which can be
used to compute image hashes or for similarity matching).
The main purpose of this filter is to support the ``skip-logo.lua`` script.
If this script is dropped, or mpv ever gains a way to load user-defined
filters (other than VapourSynth), this filter will be removed. Due to the
"special" nature of this filter, it will be removed without warning.
The intended way to read from the filter is using ``vf-metadata`` (also
see ``clear-on-query`` filter parameter). The property will return a list
of key/value pairs as follows:
::
fp0.pts = 1.2345
fp0.hex = 1234abcdef...bcde
fp1.pts = 1.4567
fp1.hex = abcdef1234...6789
...
fpN.pts = ...
fpN.hex = ...
type = gray-hex-16x16
Each ``fp<N>`` entry is for a frame. The ``pts`` entry specifies the
timestamp of the frame (within the filter chain; in simple cases this is
the same as the display timestamp). The ``hex`` field is the hex encoded
fingerprint, whose size and meaning depend on the ``type`` filter option.
The ``type`` field has the same value as the option the filter was created
with.
This returns the frames that were filtered since the last query of the
property. If ``clear-on-query=no`` was set, a query doesn't reset the list
of frames. In both cases, a maximum of 10 frames is returned. If there are
more frames, the oldest frames are discarded. Frames are returned in filter
order.
(This doesn't return a structured list for the per-frame details because the
internals of the ``vf-metadata`` mechanism suck. The returned format may
change in the future.)
This filter uses zimg for speed and profit. However, it will fallback to
libswscale in a number of situations: lesser pixel formats, unaligned data
pointers or strides, or if zimg fails to initialize for unknown reasons. In
these cases, the filter will use more CPU. Also, it will output different
fingerprints, because libswscale cannot perform the full range expansion we
normally request from zimg. As a consequence, the filter may be slower and
not work correctly in random situations.
``type=...``
What fingerprint to compute. Available types are:
:gray-hex-8x8: grayscale, 8 bit, 8x8 size
:gray-hex-16x16: grayscale, 8 bit, 16x16 size (default)
Both types simply remove all colors, downscale the image, concatenate
all pixel values to a byte array, and convert the array to a hex string.
``clear-on-query=yes|no``
Clear the list of frame fingerprints if the ``vf-metadata`` property for
this filter is queried (default: yes). This requires some care by the
user. Some types of accesses might query the filter multiple times,
which leads to lost frames.
``print=yes|no``
Print computed fingerprints to the terminal (default: no). This is
mostly for testing and such. Scripts should use ``vf-metadata`` to
read information from this filter instead.
``gpu=...``
Convert video to RGB using the OpenGL renderer normally used with
``--vo=gpu``. This requires that the EGL implementation supports off-screen
rendering on the default display. (This is the case with Mesa.)
Sub-options:
``w=<pixels>``, ``h=<pixels>``
Size of the output in pixels (default: 0). If not positive, this will
use the size of the first filtered input frame.
.. warning::
This is highly experimental. Performance is bad, and it will not work
everywhere in the first place. Some features are not supported.
.. warning::
This does not do OSD rendering. If you see OSD, then it has been
rendered by the VO backend. (Subtitles are rendered by the ``gpu``
filter, if possible.)
.. warning::
If you use this with encoding mode, keep in mind that encoding mode will
convert the RGB filter's output back to yuv420p in software, using the
configured software scaler. Using ``zimg`` might improve this, but in
any case it might go against your goals when using this filter.
.. warning::
Do not use this with ``--vo=gpu``. It will apply filtering twice, since
most ``--vo=gpu`` options are unconditionally applied to the ``gpu``
filter. There is no mechanism in mpv to prevent this.
+206 -83
View File
@@ -71,6 +71,9 @@ Available video output drivers are:
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
.. note:: This is a fallback only, and should not be normally used.
``vdpau`` (X11 only)
@@ -96,29 +99,6 @@ Available video output drivers are:
Apply a noise reduction algorithm to the video (default: 0; no noise
reduction).
``--vo-vdpau-deint=<-4-4>``
(Deprecated. See note about ``vdpaupp``.)
Select deinterlacing mode (default: 0). In older versions (as well as
MPlayer/mplayer2) you could use this option to enable deinterlacing.
This doesn't work anymore, and deinterlacing is enabled with either
the ``d`` key (by default mapped to the command ``cycle deinterlace``),
or the ``--deinterlace`` option. Also, to select the default deint mode,
you should use something like ``--vf-defaults=vdpaupp:deint-mode=temporal``
instead of this sub-option.
0
Pick the ``vdpaupp`` video filter default, which corresponds to 3.
1
Show only first field.
2
Bob deinterlacing.
3
Motion-adaptive temporal deinterlacing. May lead to A/V desync
with slow video hardware and/or high resolution.
4
Motion-adaptive temporal deinterlacing with edge-guided spatial
interpolation. Needs fast video hardware.
``--vo-vdpau-chroma-deint``
(Deprecated. See note about ``vdpaupp``.)
@@ -201,33 +181,8 @@ Available video output drivers are:
.. note:: This driver is for compatibility with systems that don't provide
proper OpenGL drivers, and where ANGLE does not perform well.
.. note:: Before to 0.21.0, ``direct3d_shaders`` and ``direct3d`` were
different, with ``direct3d`` not using shader by default. Now
both use shaders by default, and ``direct3d_shaders`` is a
deprecated alias. Use the ``--vo-direct3d-prefer-stretchrect``
or the ``--vo-direct3d-disable-shaders`` options to get the old
behavior of ``direct3d``.
The following global options are supported by this video output:
``--vo-direct3d-prefer-stretchrect``
Use ``IDirect3DDevice9::StretchRect`` over other methods if possible.
``--vo-direct3d-disable-stretchrect``
Never render the video using ``IDirect3DDevice9::StretchRect``.
``--vo-direct3d-disable-textures``
Never render the video using D3D texture rendering. Rendering with
textures + shader will still be allowed. Add ``disable-shaders`` to
completely disable video rendering with textures.
``--vo-direct3d-disable-shaders``
Never use shaders when rendering video.
``--vo-direct3d-only-8bit``
Never render YUV video with more than 8 bits per component.
Using this flag will force software conversion to 8-bit.
``--vo-direct3d-disable-texture-align``
Normally texture sizes are always aligned to 16. With this option
enabled, the video texture will always have exactly the same size as
@@ -295,10 +250,10 @@ Available video output drivers are:
the hardware decoder APIs.
``gpu`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``--gpu-fbo-format`` option to
quality or performance by changing the ``--fbo-format`` option to
``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not
accepting ``rgb16``, Mesa sometimes not being compiled with float texture
support, and some OS X setups being very slow with ``rgb16`` but fast
support, and some macOS setups being very slow with ``rgb16`` but fast
with ``rgb32f``. If you have problems, you can also try enabling the
``--gpu-dumb-mode=yes`` option.
@@ -308,7 +263,7 @@ Available video output drivers are:
For tuning, refer to your copy of the file ``SDL_hints.h``.
.. note:: This driver is for compatibility with systems that don't provide
proper graphics drivers, or which support GLES only.
proper graphics drivers.
The following global options are supported by this video output:
@@ -380,8 +335,16 @@ Available video output drivers are:
``tct``
Color Unicode art video output driver that works on a text console.
Depends on support of true color by modern terminals to display the images
at full color range. On Windows it requires an ansi terminal such as mintty.
By default depends on support of true color by modern terminals to display
the images at full color range, but 256-colors output is also supported (see
below). On Windows it requires an ansi terminal such as mintty.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
Note: the TCT image output is not synchronized with other terminal output
from mpv, which can lead to broken images. The options ``--no-terminal`` or
``--really-quiet`` can help with that.
``--vo-tct-algo=<algo>``
Select how to write the pixels to the terminal.
@@ -400,6 +363,104 @@ Available video output drivers are:
``--vo-tct-256=<yes|no>`` (default: no)
Use 256 colors - for terminals which don't support true color.
``sixel``
Graphical output for the terminal, using sixels. Tested with ``mlterm`` and
``xterm``.
Note: the Sixel image output is not synchronized with other terminal output
from mpv, which can lead to broken images. The option ``--really-quiet``
can help with that, and is recommended.
You may need to use ``--profile=sw-fast`` to get decent performance.
Note: at the time of writing, ``xterm`` does not enable sixel by default -
launching it as ``xterm -ti 340`` is one way to enable it. Also, ``xterm``
does not display images bigger than 1000x1000 pixels by default.
To render and align sixel images correctly, mpv needs to know the terminal
size both in cells and in pixels. By default it tries to use values which
the terminal reports, however, due to differences between terminals this is
an error-prone process which cannot be automated with certainty - some
terminals report the size in pixels including the padding - e.g. ``xterm``,
while others report the actual usable number of pixels - like ``mlterm``.
Additionally, they may behave differently when maximized or in fullscreen,
and mpv cannot detect this state using standard methods.
Sixel size and alignment options:
``--vo-sixel-cols=<columns>``, ``--vo-sixel-rows=<rows>`` (default: 0)
Specify the terminal size in character cells, otherwise (0) read it
from the terminal, or fall back to 80x25. Note that mpv doesn't use the
the last row with sixel because this seems to result in scrolling.
``--vo-sixel-width=<width>``, ``--vo-sixel-height=<height>`` (default: 0)
Specify the available size in pixels, otherwise (0) read it from the
terminal, or fall back to 320x240. Other than excluding the last line,
the height is also further rounded down to a multiple of 6 (sixel unit
height) to avoid overflowing below the designated size.
``--vo-sixel-left=<col>``, ``--vo-sixel-top=<row>`` (default: 0)
Specify the position in character cells where the image starts (1 is
the first column or row). If 0 (default) then try to automatically
determine it according to the other values and the image aspect ratio
and zoom.
``--vo-sixel-pad-x=<pad_x>``, ``--vo-sixel-pad-y=<pad_y>`` (default: -1)
Used only when mpv reads the size in pixels from the terminal.
Specify the number of padding pixels (on one side) which are included
at the size which the terminal reports. If -1 (default) then the number
of pixels is rounded down to a multiple of number of cells (per axis),
to take into account padding at the report - this only works correctly
when the overall padding per axis is smaller than the number of cells.
``--vo-sixel-exit-clear=<yes|no>`` (default: yes)
Whether or not to clear the terminal on quit. When set to no - the last
sixel image stays on screen after quit, with the cursor following it.
Sixel image quality options:
``--vo-sixel-dither=<algo>``
Selects the dither algorithm which libsixel should apply.
Can be one of the below list as per libsixel's documentation.
auto (Default)
Let libsixel choose the dithering method.
none
Don't diffuse
atkinson
Diffuse with Bill Atkinson's method.
fs
Diffuse with Floyd-Steinberg method
jajuni
Diffuse with Jarvis, Judice & Ninke method
stucki
Diffuse with Stucki's method
burkes
Diffuse with Burkes' method
arithmetic
Positionally stable arithmetic dither
xor
Positionally stable arithmetic xor based dither
``--vo-sixel-fixedpalette=<yes|no>`` (default: yes)
Use libsixel's built-in static palette using the XTERM256 profile
for dither. Fixed palette uses 256 colors for dithering. Note that
using ``no`` (at the time of writing) will slow down ``xterm``.
``--vo-sixel-reqcolors=<colors>`` (default: 256)
Has no effect with fixed palette. Set up libsixel to use required
number of colors for dynamic palette. This value depends on the
terminal emulator as well. Xterm supports 256 colors. Can set this to
a lower value for faster performance.
``--vo-sixel-threshold=<threshold>`` (default: -1)
Has no effect with fixed palette. Defines the threshold to change the
palette - as percentage of the number of colors, e.g. 20 will change
the palette when the number of colors changed by 20%. It's a simple
measure to reduce the number of palette changes, because it can be slow
in some terminals (``xterm``). The default (-1) will choose a palette
on every frame and will have better quality.
``image``
Output each frame into an image file in the current directory. Each file
takes the frame number padded with leading zeros as name.
@@ -415,6 +476,8 @@ Available video output drivers are:
JPEG files, extension .jpeg.
png
PNG files.
webp
WebP files.
``--vo-image-png-compression=<0-9>``
PNG compression factor (speed vs. file size tradeoff) (default: 7)
@@ -425,11 +488,17 @@ Available video output drivers are:
JPEG quality factor (default: 90)
``--vo-image-jpeg-optimize=<0-100>``
JPEG optimization factor (default: 100)
``--vo-image-webp-lossless=<yes|no>``
Enable writing lossless WebP files (default: no)
``--vo-image-webp-quality=<0-100>``
WebP quality (default: 75)
``--vo-image-webp-compression=<0-6>``
WebP compression factor (default: 4)
``--vo-image-outdir=<dirname>``
Specify the directory to save the image files to (default: ``./``).
``libmpv``
For use with libmpv direct embedding. As a special case, on OS X it
For use with libmpv direct embedding. As a special case, on macOS it
is used like a normal VO within mpv (cocoa-cb). Otherwise useless in any
other contexts.
(See ``<mpv/render.h>``.)
@@ -474,52 +543,97 @@ Available video output drivers are:
environment (e.g. no X). Does not support hardware acceleration (if you
need this, check the ``drm`` backend for ``gpu`` VO).
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
The following global options are supported by this video output:
``--drm-connector=[<gpu_number>.]<name>``
Select the connector to use (usually this is a monitor.) If ``<name>``
is empty or ``auto``, mpv renders the output on the first available
connector. Use ``--drm-connector=help`` to get list of available
connectors. When using multiple graphic cards, use the ``<gpu_number>``
argument to disambiguate.
connector. Use ``--drm-connector=help`` to get a list of available
connectors. The ``<gpu_number>`` argument can be used to disambiguate
multiple graphic cards, but is deprecated in favor of ``--drm-device``.
(default: empty)
``--drm-mode=<number>``
Mode ID to use (resolution and frame rate).
(default: 0)
``--drm-device=<path>``
Select the DRM device file to use. If specified this overrides automatic
card selection and any card number specified ``--drm-connector``.
(default: empty)
``--drm-osd-plane-id=<number>``
Select the DRM plane index to use for OSD (or OSD and video).
Index is zero based, and related to crtc.
When using this option with the drm_prime renderer, it will only affect
the OSD contents. Otherwise it will set OSD & video plane.
(default: primary plane)
``--drm-mode=<preferred|highest|N|WxH[@R]>``
Mode to use (resolution and frame rate).
Possible values:
``--drm-video-plane-id=<number>``
Select the DRM plane index to use for video layer.
Index is zero based, and related to crtc.
This option only has effect when using the drm_prime renderer (which
supports several layers) together with ``vo=gpu`` and ``gpu-context=drm``.
(default: first overlay plane)
:preferred: Use the preferred mode for the screen on the selected
connector. (default)
:highest: Use the mode with the highest resolution available on the
selected connector.
:N: Select mode by index.
:WxH[@R]: Specify mode by width, height, and optionally refresh rate.
In case several modes match, selects the mode that comes
first in the EDID list of modes.
``--drm-format=<xrgb8888,xrgb2101010>``
Use ``--drm-mode=help`` to get a list of available modes for all active
connectors.
``--drm-atomic=<no|auto>``
Toggle use of atomic modesetting. Mostly useful for debugging.
:no: Use legacy modesetting.
:auto: Use atomic modesetting, falling back to legacy modesetting if
not available. (default)
Note: Only affects ``gpu-context=drm``. ``vo=drm`` supports legacy
modesetting only.
``--drm-draw-plane=<primary|overlay|N>``
Select the DRM plane to which video and OSD is drawn to, under normal
circumstances. The plane can be specified as ``primary``, which will
pick the first applicable primary plane; ``overlay``, which will pick
the first applicable overlay plane; or by index. The index is zero
based, and related to the CRTC.
(default: primary)
When using this option with the drmprime-drm hwdec interop, only the OSD
is rendered to this plane.
``--drm-drmprime-video-plane=<primary|overlay|N>``
Select the DRM plane to use for video with the drmprime-drm hwdec
interop (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s
on various other SoC:s). The plane is unused otherwise. This option
accepts the same values as ``--drm-draw-plane``. (default: overlay)
To be able to successfully play 4K video on various SoCs you might need
to set ``--drm-draw-plane=overlay --drm-drmprime-video-plane=primary``
and setting ``--drm-draw-surface-size=1920x1080``, to render the OSD at a
lower resolution (the video when handled by the hwdec will be on the
drmprime-video plane and at full 4K resolution)
``--drm-format=<xrgb8888|xrgb2101010>``
Select the DRM format to use (default: xrgb8888). This allows you to
choose the bit depth of the DRM mode. xrgb8888 is your usual 24 bit per
pixel/8 bits per channel packed RGB format with 8 bits of padding.
xrgb2101010 is a packed 30 bits per pixel/10 bits per channel packed RGB
format with 2 bits of padding.
Unless you have an intel graphics card, a recent kernel and a recent
version of mesa (>=18) xrgb2101010 is unlikely to work for you.
There are cases when xrgb2101010 will work with the ``drm`` VO, but not
with the ``drm`` backend for the ``gpu`` VO. This is because with the
``gpu`` VO, in addition to requiring support in your DRM driver,
requires support for xrgb2101010 in your EGL driver
This currently only has an effect when used together with the ``drm``
backend for the ``gpu`` VO. The ``drm`` VO always uses xrgb8888.
``--drm-draw-surface-size=<[WxH]>``
Sets the size of the surface used on the draw plane. The surface will
then be upscaled to the current screen resolution. This option can be
useful when used together with the drmprime-drm hwdec interop at high
resolutions, as it allows scaling the draw plane (which in this case
only handles the OSD) down to a size the GPU can handle.
``--drm-osd-size=<[WxH]>``
Sets the OSD OpenGL size to the specified size. OSD will then be upscaled
to the current screen resolution. This option can be useful when using
several layers in high resolutions with a GPU which cannot handle it.
Note : this option is only available with DRM atomic support.
When used without the drmprime-drm hwdec interop this option will just
cause the video to get rendered at a different resolution and then
scaled to screen size.
Note: this option is only available with DRM atomic support.
(default: display resolution)
``mediacodec_embed`` (Android)
@@ -531,5 +645,14 @@ Available video output drivers are:
many of mpv's features (subtitle rendering, OSD/OSC, video filters, etc)
are not available with this driver.
To use hardware decoding with ``--vo-gpu`` instead, use
To use hardware decoding with ``--vo=gpu`` instead, use
``--hwdec=mediacodec-copy`` along with ``--gpu-context=android``.
``wlshm`` (Wayland only)
Shared memory video output driver without hardware acceleration that works
whenever Wayland is present.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
.. note:: This is a fallback only, and should not be normally used.
+2 -3
View File
@@ -52,7 +52,7 @@ Input
* Classic LIRC support was removed. Install remotes as input devices instead.
This way they will send X11 key events to the mpv window, which can be bound
using the normal ``input.conf``.
Also see: http://github.com/mpv-player/mpv/wiki/IR-remotes
Also see: https://github.com/mpv-player/mpv/wiki/IR-remotes
* Joystick support was removed. It was considered useless and was the cause
of some problems (e.g. a laptop's accelerator being recognized as joystick).
* Support for relative seeking by percentage.
@@ -144,7 +144,6 @@ Mac OS X
* Native OpenGL backend.
* Cocoa event loop is independent from MPlayer's event loop, so user
actions like accessing menus and live resizing do not block the playback.
* Apple Remote support.
* Media Keys support.
* VDA support using libavcodec hwaccel API instead of FFmpeg's decoder with up
to 2-2.5x reduction in CPU usage.
@@ -248,7 +247,7 @@ Command Line Switches
``-msglevel`` ``--msg-level`` (changed semantics)
``-msgmodule`` ``--msg-module``
``-name`` ``--x11-name``
``-noar`` ``--no-input-appleremote``
``-noar`` ``(removed; replaced by MediaPlayer framework)``
``-noautosub`` ``--no-sub-auto``
``-noconsolecontrols`` ``--no-input-terminal``
``-nosound`` ``--no-audio``
+7 -3
View File
@@ -20,24 +20,28 @@ Release procedure
While on master:
- Update the `RELEASE_NOTES` file.
- Update the `RELEASE_NOTES` file, replacing the previous release notes.
- Update the `VERSION` file.
- Update `DOCS/client-api-changes.rst` and `DOCS/interface-changes.rst`
(in particular, update the last version numbers if necessary)
- Commit changes.
- Create signed commit with changes.
- Create signed tag v0.X.Y.
- Add -UNKNOWN suffix to version in `VERSION` file.
- Commit changes, push branch and tag to GitHub.
- Commit changes, push release branch (`release/0.X`) and tag to GitHub.
- Create a new GitHub release using the content of `RELEASE_NOTES` related to
the new version.
If necessary (to e.g. exclude commits already on master), the release can
be done on a branch with different commit history. The release branch **must**
then be merged to master so `git describe` will pick up the tag.
Release notes template
----------------------
+425 -10
View File
@@ -15,7 +15,7 @@ player/*.c:
* parse command line, add files from the command line to playlist
(m_config_parse_mp_command_line())
* check help options etc. (call handle_help_options()), possibly exit
* call play_files() function that works down the playlist:
* call mp_play_files() function that works down the playlist:
* run idle loop (idle_loop()), until there are files in the
playlist or an exit command was given (only if --idle it set)
* actually load and play a file in play_current_file():
@@ -30,7 +30,7 @@ player/*.c:
* determine next entry on the playlist to play
* loop, or exit if no next file or quit is requested
(see enum stop_play_reason)
* call exit_player_with_rc()
* call mp_destroy()
* run_playloop():
* calls fill_audio_out_buffers()
This checks whether new audio needs to be decoded, and pushes it
@@ -44,9 +44,9 @@ player/*.c:
Things worth saying about the playback core:
- most state is in MPContext (core.h), which is not available to the
subsystems
subsystems (and should not be made available)
- the currently played tracks are in mpctx->current_tracks, and decoder
state in track.d_video/d_audio/d_sub
state in track.dec/d_sub
- the other subsystems rarely call back into the frontend, and the frontend
polls them instead (probably a good thing)
- one exceptions are wakeup callbacks, which notify a "higher" component
@@ -68,6 +68,7 @@ ta.h & ta.c:
as in it doesn't require valgrind.) You can enable it by setting the
MPV_LEAK_REPORT environment variable to "1":
export MPV_LEAK_REPORT=1
Or permanently by building with --enable-ta-leak-report.
This will list all unfree'd allocations on exit.
Documentation can be found here:
@@ -103,13 +104,45 @@ options/options.h, options/options.c
options.c. Most default values for options and MPOpts are in
mp_default_opts at the end of options.c.
MPOpts is unfortunately quite monolithic, and virtually accessed by
everything.But some components (like video outputs and video filters) have
their own sub-option tables separate from MPOpts.
MPOpts is unfortunately quite monolithic, but is being incrementally broken
up into sub-structs. Many components have their own sub-option structs
separate from MPOpts. New options should be bound to the component that uses
them. Add a new option table/struct if needed.
The global MPOpts still contains the sub-structs as fields, which serves to
link them to the option parser. For example, an entry like this may be
typical:
{"", OPT_SUBSTRUCT(demux_opts, demux_conf)},
This directs the option access code to include all options in demux_conf
into the global option list, with no prefix (""), and as part of the
MPOpts.demux_opts field. The MPOpts.demux_opts field is actually not
accessed anywhere, and instead demux.c does this:
struct m_config_cache *opts_cache =
m_config_cache_alloc(demuxer, global, &demux_conf);
struct demux_opts *opts = opts_cache->opts;
... to get a copy of its options.
See m_config.h (below) how to access options.
The actual option parser is spread over m_option.c, m_config.c, and
parse_commandline.c, and uses the option table in options.c.
options/m_config.h & m_config.c:
Code for querying and managing options. This (unfortunately) contains both
declarations for the "legacy-ish" global m_config struct, and ways to access
options in a threads-safe way anywhere, like m_config_cache_alloc().
m_config_cache_alloc() lets anyone read, observe, and write options in any
thread. The only state it needs is struct mpv_global, which is an opaque
type that can be passed "down" the component hierarchy. For safety reasons,
you should not pass down any pointers to option structs (like MPOpts), but
instead pass down mpv_global, and use m_config_cache_alloc() (or similar)
to get a synchronized copy of the options.
input/input.c:
This translates keyboard input coming from VOs and other sources (such
as remote control devices like Apple IR or client API commands) to the
@@ -139,9 +172,6 @@ stream/*:
Some stream inputs are just there to invoke special demuxers, like
stream_mf.c. (Basically to make the prefix "mf://" do something special.)
cache.c is a caching wrapper around streams implementations, needed for
smooth network playback.
demux/:
Demuxers split data streams into audio/video/sub streams, which in turn
are split in packets. Packets (see demux_packet.h) are mostly byte chunks
@@ -155,6 +185,10 @@ demux/:
There is a stream header for each audio/video/sub stream, and each of them
holds codec information about the stream and other information.
demux.c is a bit big, the main reason being that it contains the demuxer
cache, which is implemented as a list of packets. The cache is complex
because it support seeking, multiple ranges, prefetching, and so on.
video/:
This contains several things related to audio/video decoding, as well as
video filters.
@@ -240,3 +274,384 @@ sub/:
etc/:
The file input.conf is actually integrated into the mpv binary by the
build system. It contains the default keybindings.
Best practices and Concepts within mpv
======================================
General contribution etc.
-------------------------
See: DOCS/contribute.md
Error checking
--------------
If an error is relevant, it should be handled. If it's interesting, log the
error. However, mpv often keeps errors silent and reports failures somewhat
coarsely by propagating them upwards the caller chain. This is OK, as long as
the errors are not very interesting, or would require a developer to debug it
anyway (in which case using a debugger would be more convenient, and the
developer would need to add temporary debug printfs to get extremely detailed
information which would not be appropriate during normal operation).
Basically, keep a balance on error reporting. But always check them, unless you
have a good argument not to.
Memory allocation errors (OOM) are a special class of errors. Normally such
allocation failures are not handled "properly". Instead, abort() is called.
(New code should use MP_HANDLE_OOM() for this.) This is done out of laziness and
for convenience, and due to the fact that MPlayer/mplayer2 never handled it
correctly. (MPlayer varied between handling it correctly, trying to do so but
failing, and just not caring, while mplayer2 started using abort() for it.)
This is justifiable in a number of ways. Error handling paths are notoriously
untested and buggy, so merely having them won't make your program more reliable.
Having these error handling paths also complicates non-error code, due to the
need to roll back state at any point after a memory allocation.
Take any larger body of code, that is supposed to handle OOM, and test whether
the error paths actually work, for example by overriding malloc with a version
that randomly fails. You will find bugs quickly, and often they will be very
annoying to fix (if you can even reproduce them).
In addition, a clear indication that something went wrong may be missing. On
error your program may exhibit "degraded" behavior by design. Consider a video
encoder dropping frames somewhere in the middle of a video due to temporary
allocation failures, instead of just exiting with an errors. In other cases, it
may open conceptual security holes. Failing fast may be better.
mpv uses GPU APIs, which may be break on allocation errors (because driver
authors will have the same issues as described here), or don't even have a real
concept for dealing with OOM (OpenGL).
libmpv is often used by GUIs, which I predict always break if OOM happens.
Last but not least, OSes like Linux use "overcommit", which basically means that
your program may crash any time OOM happens, even if it doesn't use malloc() at
all!
But still, don't just assume malloc() always succeeds. Use MP_HANDLE_OOM(). The
ta* APIs do this for you. The reason for this is that dereferencing a NULL
pointer can have security relevant consequences if large offsets are involved.
Also, a clear error message is better than a random segfault.
Some big memory allocations are checked anyway. For example, all code must
assume that allocating video frames or packets can fail. (The above example
of dropping video frames during encoding is entirely possible in mpv.)
Undefined behavior
------------------
Undefined behavior (UB) is a concept in the C language. C is famous for being a
language that makes it almost impossible to write working code, because
undefined behavior is so easily triggered, compilers will happily abuse it to
generate "faster" code, debugging tools will shout at you, and sometimes it
even means your code doesn't work.
There is a lot of literature on this topic. Read it.
(In C's defense, UB exists in other languages too, but since they're not used
for low level infrastructure, and/or these languages are at times not rigorously
defined, simply nobody cares. However, the C standard committee is still guilty
for not addressing this. I'll admit that I can't even tell from the standard's
gibberish whether some specific behavior is UB or not. It's written like tax
law.)
In mpv, we generally try to avoid undefined behavior. For one, we want portable
and reliable operation. But more importantly, we want clean output from
debugging tools, in order to find real bugs more quickly and effectively.
Avoid the "works in practice" argument. Once debugging tools come into play, or
simply when "in practice" stops being true, this will all get back to you in a
bad way.
Global state, library safety
----------------------------
Mutable global state is when code uses global variables that are not read-only.
This must be avoided in mpv. Always use context structs that the caller of
your code needs to allocate, and whose pointers are passed to your functions.
Library safety means that your code (or library) can be used by a library
without causing conflicts with other library users in the same process. To any
piece of code, a "safe" library's API can simply be used, without having to
worry about other API users that may be around somewhere.
Libraries are often not library safe, because they they use global mutable state
or other "global" resources. Typical examples include use of signals, simple
global variables (like hsearch() in libc), or internal caches not protected by
locks.
A surprisingly high number of libraries are not library safe because they need
global initialization. Typically they provide an API function, which
"initializes" the library, and which must be called before calling any other
API functions. Often, you are to provide global configuration parameters, which
can change the behavior of the library. If two libraries A and B use library C,
but A and B initialize C with different parameters, something "bad" may happen.
In addition, these global initialization functions are often not thread-safe. So
if A and B try to initialize C at the same time (from different threads and
without knowing about each other), it may cause undefined behavior. (libcurl is
a good example of both of these issues. FFmpeg and some TLS libraries used to be
affected, but improved.)
This is so bad because library A and B from the previous example most likely
have no way to cooperate, because they're from different authors and have no
business knowing each others. They'd need a library D, which wraps library C
in a safe way. Unfortunately, typically something worse happens: libraries get
"infected" by the unsafeness of its sub-libraries, and export a global init API
just to initialize the sub-libraries. In the previous example, libraries A and B
would export global init APIs just to init library C, even though the rest of
A/B are clean and library safe. (Again, libcurl is an example of this, if you
subtract other historic anti-features.)
The main problem with library safety is that its lack propagates to all
libraries using the library.
We require libmpv to be library safe. This is not really possible, because some
libraries are not library safe (FFmpeg, Xlib, partially ALSA). However, for
ideological reasons, there is no global init API, and best effort is made to try
to avoid problems.
libmpv has some features that are not library safe, but which are disabled by
default (such as terminal usage aka stdout, or JSON IPC blocking SIGPIPE for
internal convenience).
A notable, very disgustingly library unsafe behavior of libmpv is calling
abort() on some memory allocation failure. See error checking section.
Logging
-------
All logging and terminal output in mpv goes through the functions and macros
provided in common/msg.h. This is in part for library safety, and in part to
make sure users can silence all output, or to redirect the output elsewhere,
like a log file or the internal console.lua script.
Locking
-------
See generally available literature. In mpv, we use pthread for this.
Always keep locking clean. Don't skip locking just because it will work "in
practice". (See undefined behavior section.) If your use case is simple, you may
use C11 atomics (osdep/atomic.h for partial C99 support), but most likely you
will only hurt yourself and others.
Always make clear which fields in a struct are protected by which lock. If a
field is immutable, or simply not thread-safe (e.g. state for a single worker
thread), document it as well.
Internal mpv APIs are assumed to be not thread-safe by default. If they have
special guarantees (such as being usable by more than one thread at a time),
these should be explicitly documented.
All internal mpv APIs must be free of global state. Even if a component is not
thread-safe, multiple threads can use _different_ instances of it without any
locking.
On a side note, recursive locks may seem convenient at first, but introduce
additional problems with condition variables and locking hierarchies. They
should be avoided.
Locking hierarchy
-----------------
A simple way to avoid deadlocks with classic locking is to define a locking
hierarchy or lock order. If all threads acquire locks in the same order, no
deadlocks will happen.
For example, a "leaf" lock is a lock that is below all other locks in the
hierarchy. You can acquire it any time, as long as you don't acquire other
locks while holding it.
Unfortunately, C has no way to declare or check the lock order, so you should at
least document it.
In addition, try to avoid exposing locks to the outside. Making the declaration
of a lock private to a specific .c file (and _not_ exporting accessors or
lock/unlock functions that manipulate the lock) is a good idea. Your component's
API may acquire internal locks, but should release them when returning. Keeping
the entire locking in a single file makes it easy to check it.
Avoiding callback hell
----------------------
mpv code is separated in components, like the "frontend" (i.e. MPContext mpctx),
VOs, AOs, demuxers, and more. The frontend usually calls "down" the usage
hierarchy: mpctx almost on top, then things like vo/ao, and utility code on the
very bottom.
"Callback hell" is when when components call both up and down the hierarchy,
which for example leads to accidentally recursion, reentrancy problems, or
locking nightmares. This is avoided by (mostly) calling only down the hierarchy.
Basically the call graph forms a DAG. The other direction is handled by event
queues, wakeup callbacks, and similar mechanisms.
Typically, a component provides an API, and does not know anything about its
user. The API user (component higher in the hierarchy) polls the state of the
lower component when needed.
This also enforces some level of modularization, and with some luck the locking
hierarchy. (Basically, locks of lower components automatically become leaf
locks.) Another positive effect is simpler memory management.
(Also see e.g.: http://250bpm.com/blog:24)
Wakeup callbacks
----------------
This is a common concept in mpv. Even the public API uses it. It's used when an
API has internal threads (or otherwise triggers asynchronous events), but the
component call hierarchy needs to be kept. The wakeup callback is the only
exception to the call hierarchy, and always calls up.
For example, vo spawns a thread that the API user (the mpv frontend) does not
need to know about. vo simply provides a single-threaded API (or that looks like
one). This API needs a way to notify the API user of new events. But the vo
event producer is on the vo thread - it can't simply invoke a callback back into
the API user, because then the API user has to deal with locking, despite not
using threads. In addition, this will probably cause problems like mentioned in
the "callback hell" section, especially lock order issues.
The solution is the wakeup callback. It merely unblocks the API user from
waiting, and the API user then uses the normal vo API to examine whether or
which state changed. As a concept, it documents what a wakeup callback is
allowed to do and what not, to avoid the aforementioned problems.
Generally, you are not allowed to call any API from the wakeup callback. You
just do whatever is needed to unblock your thread. For example, if it's waiting
on a mutex/condition variable, acquire the mutex, set a change flag, signal
the condition variable, unlock, return. (This mutex must not be held when
calling the API. It must be a leaf lock.)
Restricting the wakeup callback like this sidesteps any reentrancy issues and
other complexities. The API implementation can simply hold internal (and
non-recursive) locks while invoking the wakeup callback.
The API user still needs to deal with locking (probably), but there's only the
need to implement a single "receiver", that can handle the entire API of the
used component. (Or multiple APIs - MPContext for example has only 1 wakeup
callback that handles all AOs, VOs, input, demuxers, and more. It simple re-runs
the playloop.)
You could get something more advanced by turning this into a message queue. The
API would append a message to the queue, and the API user can read it. But then
you still need a way to "wakeup" the API user (unless you force the API user
to block on your API, which will make things inconvenient for the API user). You
also need to worry about what happens if the message queue overruns (you either
lose messages or have unbounded memory usage). In the mpv public API, the
distinction between message queue and wakeup callback is sort of blurry, because
it does provide a message queue, but an additional wakeup callback, so API
users are not required to call mpv_wait_event() with a high timeout.
mpv itself prefers using wakeup callbacks over a generic event queue, because
most times an event queue is not needed (or complicates things), and it is
better to do it manually.
(You could still abstract the API user side of wakeup callback handling, and
avoid reimplementing it all the time. Although mp_dispatch_queue already
provides mechanisms for this.)
Condition variables
-------------------
They're used whenever a thread needs to wait for something, without nonsense
like sleep calls or busy waiting. mpv uses the standard pthread API for this.
There's a lot of literature on it. Read it.
For initial understanding, it may be helpful to know that condition variables
are not variables that signal a condition. pthread_cond_t does not have any
state per-se. Maybe pthread_cond_t would better be named pthread_interrupt_t,
because its sole purpose is to interrupt a thread waiting via pthread_cond_wait()
(or similar). The "something" in "waiting for something" can be called
predicate (to avoid confusing it with "condition"). Consult literature for the
proper terms.
The very short version is...
Shared declarations:
pthread_mutex_t lock;
pthread_cond_t cond_var;
struct something state_var; // protected by lock, changes signaled by cond_var
Waiter thread:
pthread_mutex_lock(&lock);
// Wait for a change in state_var. We want to wait until predicate_fulfilled()
// returns true.
// Must be a loop for 2 reasons:
// 1. cond_var may be associated with other conditions too
// 2. pthread_cond_wait() can have sporadic wakeups
while (!predicate_fulfilled(&state_var)) {
// This unlocks, waits for cond_var to be signaled, and then locks again.
// The _whole_ point of cond_var is that unlocking and waiting for the
// signal happens atomically.
pthread_cond_wait(&cond_var, &lock);
}
// Here you may react to the state change. The state cannot change
// asynchronously as long as you still hold the lock (and didn't release
// and reacquire it).
// ...
pthread_mutex_unlock(&lock);
Signaler thread:
pthread_mutex_lock(&lock);
// Something changed. Update the shared variable with the new state.
update_state(&state_var);
// Notify that something changed. This will wake up the waiter thread if
// it's blocked in pthread_cond_wait(). If not, nothing happens.
pthread_cond_broadcast(&cond_var);
// Fun fact: good implementations wake up the waiter only when the lock is
// released, to reduce kernel scheduling overhead.
pthread_mutex_unlock(&lock);
Some basic rules:
1. Always access your state under proper locking
2. Always check your predicate before every call to pthread_cond_wait()
(And don't call pthread_cond_wait() if the predicate is fulfilled.)
3. Always call pthread_cond_wait() in a loop
(And only if your predicate failed without releasing the lock..)
4. Always call pthread_cond_broadcast()/_signal() inside of its associated
lock
mpv sometimes violates rule 3, and leaves "retrying" (i.e. looping) to the
caller.
Common pitfalls:
- Thinking that pthread_cond_t is some kind of semaphore, or holds any
application state or the user predicate (it _only_ wakes up threads
that are at the same time blocking on pthread_cond_wait() and friends,
nothing else)
- Changing the predicate, but not updating all pthread_cond_broadcast()/
_signal() calls correctly
- Forgetting that pthread_cond_wait() unlocks the lock (other threads can
and must acquire the lock)
- Holding multiple nested locks while trying to wait (=> deadlock, violates
the lock order anyway)
- Waiting for a predicate correctly, but unlocking/relocking before acting
on it (unlocking allows arbitrary state changes)
- Confusing which lock/condition var. is used to manage a bit of state
Generally available literature probably has better examples and explanations.
Using condition variables the proper way is generally preferred over using more
messy variants of them. (Just saying because on win32, "SetEvent" exists, and
it's inferior to condition variables. Try to avoid the win32 primitives, even if
you're dealing with Windows-only code.)
Threads
-------
Threading should be conservatively used. Normally, mpv code pretends to be
single-threaded, and provides thread-unsafe APIs. Threads are used coarsely,
and if you can avoid messing with threads, you should. For example, VOs and AOs
do not need to deal with threads normally, even though they run on separate
threads. The glue code "isolates" them from any threading issues.
+1 -1
View File
@@ -46,7 +46,7 @@ mpv's custom configure step on top of waf
To some extents mpv has a custom build system written on top of waf. This
document will not go over the standard waf behaviour as that is documented in
the `Waf book <http://docs.waf.googlecode.com/git/book_17/single.html>`_.
the `Waf book <https://waf.io/book/>`_.
All of the configuration process is handled with a declarative approach. Lists
of dictionaries define the checks, and some custom Python code traverses these
+12 -13
View File
@@ -1,8 +1,8 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@@ -15,7 +15,7 @@ software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
@@ -55,7 +55,7 @@ patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
@@ -110,7 +110,7 @@ above, provided that you also meet all of these conditions:
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
@@ -168,7 +168,7 @@ access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
@@ -225,7 +225,7 @@ impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
@@ -278,7 +278,7 @@ PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
@@ -303,10 +303,9 @@ the "copyright" line and a pointer to where the full notice is found.
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
@@ -336,5 +335,5 @@ necessary. Here is a sample; alter the names:
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
+9 -9
View File
@@ -55,7 +55,7 @@ modified by someone else and passed on, the recipients should know
that what they have is not the original version, so that the original
author's reputation will not be affected by problems that might be
introduced by others.
Finally, software patents pose a constant threat to the existence of
any free program. We wish to make sure that a company cannot
effectively restrict the users of a free program by obtaining a
@@ -111,7 +111,7 @@ modification follow. Pay close attention to the difference between a
"work based on the library" and a "work that uses the library". The
former contains code derived from the library, whereas the latter must
be combined with the library in order to run.
GNU LESSER GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
@@ -158,7 +158,7 @@ Library.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange for a
fee.
2. You may modify your copy or copies of the Library or any portion
of it, thus forming a work based on the Library, and copy and
distribute such modifications or work under the terms of Section 1
@@ -216,7 +216,7 @@ instead of to this License. (If a newer version than version 2 of the
ordinary GNU General Public License has appeared, then you can specify
that version instead if you wish.) Do not make any other change in
these notices.
Once this change is made in a given copy, it is irreversible for
that copy, so the ordinary GNU General Public License applies to all
subsequent copies and derivative works made from that copy.
@@ -267,7 +267,7 @@ Library will still fall under Section 6.)
distribute the object code for the work under the terms of Section 6.
Any executables containing that work also fall under Section 6,
whether or not they are linked directly with the Library itself.
6. As an exception to the Sections above, you may also combine or
link a "work that uses the Library" with the Library to produce a
work containing portions of the Library, and distribute that work
@@ -329,7 +329,7 @@ restrictions of other proprietary libraries that do not normally
accompany the operating system. Such a contradiction means you cannot
use both them and the Library together in an executable that you
distribute.
7. You may place library facilities that are a work based on the
Library side-by-side in a single library together with other library
facilities not covered by this License, and distribute such a combined
@@ -370,7 +370,7 @@ subject to these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties with
this License.
11. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
@@ -422,7 +422,7 @@ conditions either of that version or of any later version published by
the Free Software Foundation. If the Library does not specify a
license version number, you may choose any version ever published by
the Free Software Foundation.
14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
@@ -456,7 +456,7 @@ SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest
+39 -72
View File
@@ -1,8 +1,6 @@
![http://mpv.io/](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
![mpv logo](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
## mpv
--------------
# mpv
* [External links](#external-links)
@@ -11,12 +9,9 @@
* [Downloads](#downloads)
* [Changelog](#changelog)
* [Compilation](#compilation)
* [FFmpeg vs. Libav](#ffmpeg-vs-libav)
* [FFmpeg ABI compatibility](#ffmpeg-abi-compatibility)
* [Release cycle](#release-cycle)
* [Bug reports](#bug-reports)
* [Contributing](#contributing)
* [Relation to MPlayer and mplayer2](#relation-to-mplayer-and-mplayer2)
* [License](#license)
* [Contact](#contact)
@@ -25,15 +20,17 @@
* [Wiki](https://github.com/mpv-player/mpv/wiki)
* [FAQ](https://github.com/mpv-player/mpv/wiki/FAQ)
* [Manual](http://mpv.io/manual/master/)
* [FAQ][FAQ]
* [Manual](https://mpv.io/manual/master/)
## Overview
**mpv** is a media player based on MPlayer and mplayer2. It supports a wide
variety of video file formats, audio and video codecs, and subtitle types.
**mpv** is a free (as in freedom) media player for the command line. It supports
a wide variety of media file formats, audio and video codecs, and subtitle types.
There is a [FAQ][FAQ].
Releases can be found on the [release list][releases].
@@ -43,18 +40,20 @@ Releases can be found on the [release list][releases].
- A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to
decode video in realtime, but must be explicitly enabled with the `--hwdec`
option.
- A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current. In some cases, ancient fallback video output methods can help
(such as `--vo=xv` on Linux), but this use is not recommended or supported.
- A not too crappy GPU. mpv's focus is not on power-efficient playback on
embedded or integrated GPUs (for example, hardware decoding is not even
enabled by default). Low power GPUs may cause issues like tearing, stutter,
etc. The main video output uses shaders for video rendering and scaling,
rather than GPU fixed function hardware. On Windows, you might want to make
sure the graphics drivers are current. In some cases, ancient fallback video
output methods can help (such as `--vo=xv` on Linux), but this use is not
recommended or supported.
## Downloads
For semi-official builds and third-party packages please see
[mpv.io/installation](http://mpv.io/installation/).
[mpv.io/installation](https://mpv.io/installation/).
## Changelog
@@ -86,10 +85,10 @@ detect it, the file `build/config.log` may contain information about the
reasons for the failure.
NOTE: To avoid cluttering the output with unreadable spam, `--help` only shows
one of the two switches for each option. If the option is autodetected by
default, the `--disable-***` switch is printed; if the option is disabled by
default, the `--enable-***` switch is printed. Either way, you can use
`--enable-***` or `--disable-**` regardless of what is printed by `--help`.
one of the two switches for each option. If the option is autodetected or
enabled by default, the `--disable-***` switch is printed; if the option is
disabled by default, the `--enable-***` switch is printed. Either way, you can
use `--enable-***` or `--disable-**` regardless of what is printed by `--help`.
To build the software you can use `./waf build`: the result of the compilation
will be located in `build/mpv`. You can use `./waf install` to install mpv
@@ -116,27 +115,27 @@ Essential dependencies (incomplete list):
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
- nvdec and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
Libass dependencies (when building libass):
- gcc or clang, yasm on x86 and x86_64
- fribidi, freetype, fontconfig development headers (for libass)
- harfbuzz (optional, required for correct rendering of combining characters,
particularly for correct rendering of non-English text on OSX, and
Arabic/Indic scripts on any platform)
- harfbuzz (required for correct rendering of combining characters, particularly
for correct rendering of non-English text on OSX, and Arabic/Indic scripts on
any platform)
FFmpeg dependencies:
FFmpeg dependencies (when building FFmpeg):
- gcc or clang, yasm on x86 and x86_64
- OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be
explicitly enabled when compiling FFmpeg)
- For native DASH playback, FFmpeg needs to be built with --enable-libxml2
(although there are security implications).
(although there are security implications, and DASH support has lots of bugs).
- AV1 decoding support requires dav1d.
- For good nvidia support on Linux, make sure nv-codec-headers is installed
and can be found by configure.
- Libav support is broken. (See section below.)
Most of the above libraries are available in suitable versions on normal
Linux distributions. For ease of compiling the latest git master of everything,
@@ -149,28 +148,6 @@ or cross-compile from Linux with MinGW. See
[Windows compilation][windows_compilation].
## FFmpeg vs. Libav
Generally, mpv should work with the latest release as well as the git version
of FFmpeg. Libav support is currently broken, because they did not add certain
FFmpeg API changes which mpv relies on.
## FFmpeg ABI compatibility
mpv does not support linking against FFmpeg versions it was not built with, even
if the linked version is supposedly ABI-compatible with the version it was
compiled against. Expect malfunctions, crashes, and security issues if you
do it anyway.
The reason for not supporting this is because it creates far too much complexity
with little to no benefit, coupled with absurd and unusable FFmpeg API
artifacts.
Newer mpv versions will refuse to start if runtime and compile time FFmpeg
library versions mismatch.
## Release cycle
Every other month, an arbitrary git snapshot is made, and is assigned
@@ -204,45 +181,35 @@ changes come and talk to us on IRC before you start working on them. It will
make code review easier for both parties later on.
You can check [the wiki](https://github.com/mpv-player/mpv/wiki/Stuff-to-do)
or the [issue tracker](https://github.com/mpv-player/mpv/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request%22)
or the [issue tracker](https://github.com/mpv-player/mpv/issues?q=is%3Aopen+is%3Aissue+label%3Ameta%3Afeature-request)
for ideas on what you could contribute with.
## Relation to MPlayer and mplayer2
mpv is a fork of MPlayer. Much has changed, and in general, mpv should be
considered a completely new program, rather than a MPlayer drop-in replacement.
For details see [FAQ entry](https://github.com/mpv-player/mpv/wiki/FAQ#How_is_mpv_related_to_MPlayer).
If you are wondering what's different from mplayer2 and MPlayer, an incomplete
and largely unmaintained list of changes is located [here][mplayer-changes].
## License
GPLv2 "or later" by default, LGPLv2.1 "or later" with `--enable-lgpl`.
See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
## History
This software is based on the MPlayer project. Before mpv existed as a project,
the code base was briefly developed under the mplayer2 project. For details,
see the [FAQ][FAQ].
## Contact
Most activity happens on the IRC channel and the github issue tracker.
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-devel` on `irc.freenode.net`
To contact the `mpv` team in private write to `mpv-team@googlegroups.com`. Use
only if discretion is required.
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.libera.chat`
- **Developer IRC Channel**: `#mpv-devel` on `irc.libera.chat`
[FAQ]: https://github.com/mpv-player/mpv/wiki/FAQ
[releases]: https://github.com/mpv-player/mpv/releases
[mpv-build]: https://github.com/mpv-player/mpv-build
[homebrew-mpv]: https://github.com/mpv-player/homebrew-mpv
[issue-tracker]: https://github.com/mpv-player/mpv/issues
[ffmpeg_vs_libav]: https://github.com/mpv-player/mpv/wiki/FFmpeg-versus-Libav
[release-policy]: https://github.com/mpv-player/mpv/blob/master/DOCS/release-policy.md
[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
[mplayer-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/mplayer-changes.rst
[interface-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
[api-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
[restore-old-bindings]: https://github.com/mpv-player/mpv/blob/master/etc/restore-old-bindings.conf
+90 -83
View File
@@ -1,8 +1,12 @@
Release 0.29.0
Release 0.34.0
==============
This release requires FFmpeg 4.0 or newer.
For packagers: Note that mpv's build system is only supported on Python 3.
If you use the `bootstrap.py` script it will take care of this, otherwise you
need to explicitly invoke the build system using `python3 waf`.
Features
--------
@@ -10,40 +14,34 @@ Features
Added
~~~~~
- ao/openal: Add better sample format and channel layout selection
- ao/openal: Add support for direct channels output
- cocoa-cb: initial implementation via opengl-cb API
- context_drm_egl: Introduce 30bpp support (requires Mesa 18.0.0_rc4 or later)
- osx: add some more menu bar items as suggested by Apples's HIG
- vo_gpu: make screenshots use the GL renderer (#5498, #5240)
- x11: support Shift+TAB as an input key bind (#5849)
- ytdl_hook: support native dash demuxer, if present
- player: allow vo to be switched at runtime
- input.conf syntax: support custom quotes in `XstringX` form & single quotes
- ao_ass: readd OSSv4 audio output, default on *BSD
- player: load cover art with the media filename
- vo_gpu: vulkan: implement a VkDisplayKHR backed context
- osc: seekbar hover/drag: display target chapter at the OSC title
- stats.lua: add page 4 with a list of active key bindings
- sub: add --sub-filter-jsre (JS regex)
- vo_rpi: restore fullscreen handling
- vo_tct: add resize capability
- ytdl_hook.lua: search for yt-dlp by default (preferred over youtube-dl)
Changed
~~~~~~~
- ao_alsa, ao_pulse: reduce requested buffer size
- audio: change format negotiation, remove channel remix fudging
- client API: deprecate opengl-cb API and introduce a replacement API
- demux: lower demuxer cache default sizes from 400MB/400MB to 50MB/150MB
- osx: always deactivate the early opengl flush on macOS
- scripting: change when/how player waits for scripts being loaded
- vo_gpu: various improvements to HDR peak detection
- vo_gpu: various improvements to HDR tone mapping
- wayland_common: update to stable xdg-shell
- ytdl_hook: parse youtube playlist urls to set start index if `--ytdl-raw-option=yes-playlist=` is specified
Deprecated
~~~~~~~~~~
- af_lavrresample: deprecate this filter
- vo_sixel: many fixes and improvements
- filters: switch from scaletempo to scaletempo2, used for `speed` option
- audio/vo_pulse: fix various edge cases and issues
- stats.lua: move internal performance info from page 4 to page 0
- command: don't hardcode command lists to be repeatable
Removed
~~~~~~~
- build: drop support for SDL1 (only applied to ao_sdl)
- mac: drop build support for swift versions earlier than 4.1
- vo_gpu: drop support for libplacebo older than v3.104.0
Options and Commands
@@ -52,88 +50,97 @@ Options and Commands
Added
~~~~~
- add a number of --audio-resample-* options, which should from now on be used instead of --af-defaults=lavrresample:
- ao/openal: --openal-direct-channels
- command: add --osd-on-seek option defaulting to bar
- command: add a change-list command (#5435)
- options: add --http-proxy
- options: add a builtin low-latency profile
- vaapi: add option to select a non-default device path with --vaapi-device (#4320)
- video: add option to reduce latency by 1 or 2 frames
- vo_gpu: introduce --target-peak (#5521)
- vo_sixel: add --vo-sixel-exit-clear
- player: add --screen-name and --fs-screen-name
- player/command: add albumart argument to video-add
- command: add pid (process id), display-width and display-height properties
- sub: add secondary-sub-text, -start, and -end properties; secondary-sub-visibility option
- vo_gpu: add --icc-force-contrast
- player: add append-play flag to loadlist
- command: add support for secondary subs to sub-seek and sub-step
- options: add watch-later-options to configure which options are saved
- player: add track-list/N/image sub-property
- input: add --no-input-builtin-bindings option
- drm_common: add --drm-device option
Changed
~~~~~~~
- command: change cycle-value command behavior (#5772)
- config: replace config dir lua-settings/ with dir script-opts/
- options: --lavfi-complex now requires uniquely named filter pads.
- options: --ytdl is now always enabled, even for libmpv
- options: make --deinterlace=yes always deinterlace (#5219)
- options: slightly improve filter help output for lavfi bridge
- vo: rename --vo=opengl-cb to --vo=libmpv
- vo_sixel: change default dither to "auto"
- vd_lavc: add VP8 to the default allowed hwdec codec list
- vo_gpu: lower default deband threshold to preserve more detail
- vo_gpu: adjust interpolation-threshold's default
- demux: undeprecate --cache-secs
- options: add `Uploader`, `Channel_URL` to --display-tags defaults
- options: --audio-display determines cover priority
- command: make current-window-scale writeable
Deprecated
~~~~~~~~~~
- encoding: deprecate a bunch of obscure options (--ovoffset, --oaoffset, --ovfirst, --oafirst)
- options: deprecate --vf-defaults and --af-defaults
- osx: --gpu-context=cocoa with --gpu-api=opengl is now deprecated in favour of --vo=libmpv
- win32: ignore and deprecate --fit-border
- drm_common: deprecate selecting by card number in --drm-connector
Removed
~~~~~~~
- command: remove an old compatibility hack that allowed CLI aliases to be set as property, deprecated in 0.26.0
- input: remove legacy command handling for MPlayer commands that were deprecated in 2013
- options: drop --opensles-sample-rate, as --audio-samplerate should be used if desired
- options: drop deprecated --videotoolbox-format, --ff-aid, --ff-vid, --ff-sid, --ad-spdif-dtshd, --softvol options
- options: remove --video-stereo-mode
- options: remove deprecated ao/vo auto profiles
- options: remove the following encoding options: --ocopyts (now the default, old timestamp handling is gone), --oneverdrop (now default), --oharddup (you need to use --vf=fps=VALUE), --ofps, --oautofps, --omaxfps
- vo_gpu: remove --icc-contrast
- stats.lua: remove script-opts for the main keys (i/I)
- vo_gpu: opengl: remove --opengl-restrict
Fixes and Minor Enhancements
----------------------------
- HIDRemote: fix volume buttons on macOS 10.13 (#5721)
- TOOLS/autoload: Fix broken "disabled" option
- TOOLS/autoload: be more robust with slow directory listings (#5618)
- ao_sdl: fix default buffer size
- build: add static libraries to libmpv.pc
- build: bump waf to 2.0.9 (fixes Python 3.7 compatibility)
- build: manually add standard library search paths for linking (#5791)
- common: round all integer times to milliseconds
- demux, player: fix playback of sparse video streams (w/ still images)
- demux: support for some kinds of timed metadata (e.g. ICY)
- demux_mkv: add V_AV1 identifier for AV1
- demux_mkv: support Meridian Lossless Packing in Matroska (#5923)
- display additional metadata tags during video playback
- drm_atomic: Fix memory leaks in drm_atomic_create
- enable cache for FUSE filesystems on OpenBSD and FreeBSD
- gpu: prefer 16bit floating point FBO formats to 16bit integer ones
- hwdec_vaegl: Fix VAAPI EGL interop used with gpu-context=drm
- input.conf: use exact value for [ binding, which does the inverse of ]
- input: add a keybinding to toggle hardware decoding
- input: minor additions to default key bindings (#973)
- osc: fix accidentally skipping files when seeking with slider
- player: fix strange behavior on edition switching
- player: fix track autoselection of external files yet again
- terminal-unix: stop trying to read when terminal disappears (#5842)
- video: actually wait for last frame being rendered on EOF
- video: fix --video-rotate in some cases
- video: fix crash with vdpau when reinitializing rendering (#5447)
- vo_gpu: fix anamorphic screenshots (#5619)
- vo_vdpau: fix resizing and rotation problems
- terminal: correctly process input when foregrounded
- vo_wlshm: support presentation time
- mac: fix a window positioning bug when exiting fullscreen
- csputils: add mappings for DCI-P3 (ST.431-2) and P3-D65 (ST.432-1)
- player: make resetting of track selection to "auto" work
- stream_lavf: support rtsps
- vo_wlshm: support big endian systems
- demux_mf: add support for more image codecs
- msg: fix really-quiet option to only affect terminal output
- mac: fix traditional fullscreen on macOS 11
- ao_pulse: fix misbehavior with PipeWire when setting volume or mute
- stats.lua: include a filter's @label when displaying filters on page 1
- wayland, win32: support the display-hidpi-scale property
- win32: keep the window title-bar inside the screen
- filter_kernels: fix incorrect constant for quadric window
- command: add display-width/display-height property
- edl: add a way to add tags
- stream_file: disable readahead for remote files on macOS to fix stutter
- osxbundle: fix slow and wasteful memory allocation that caused stutter
- vo_gpu: fix extreme clipping with --gamut-clipping for HDR outputs
- af_scaletempo2: speed up using vector calculations
- recorder: fix muxing of certain codecs
- win32: support the focused property
- js: add mp.utils.append_file
- subs: fix missing subtitles on last frame
- stats.lua: show scaled resolution
- osc: expose osc-visibility via shared-script-properties
- terminal-unix: fix ^Z identification and ignore unknown CSI sequences
- context_drm_egl: allow autoprobe selection
- wayland: improve behavior with touch events
- command: make current-window-scale writeable
- vo_vdpau: don't treat preemption as an error to fix VT switching
- wayland: read XCURSOR_THEME to get cursor theme
- demux_playlist: extend maximum line size (again) to 2M
- win32: call timeBeginPeriod on demand on Windows 10
- build: allow easier selection of lua version/package
- vo_gpu: fix distortion with certain rotated videos
- drm_common: skip non-primary devices during automatic choosing
- drm_common: support USB, SPI, Writeback and unknown connector types (future proofing)
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API, and DOCS/interface-changes.rst for a history
of changes to other user-visible interfaces.
A complete changelog can be seen by running `git log v0.28.2..v0.29.0`
A complete changelog can be seen by running `git log v0.33.0..v0.34.0`
in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.28.2...v0.29.0 or
https://git.srsfckn.biz/mpv/log/?qt=range&q=v0.28.2..v0.29.0
https://github.com/mpv-player/mpv/compare/v0.33.0...v0.34.0 or
https://git.srsfckn.biz/mpv/log/?qt=range&q=v0.33.0..v0.34.0
+1 -4
View File
@@ -10,15 +10,12 @@ export PYTHON=/usr/bin/python3
"$PYTHON" bootstrap.py
"$PYTHON" waf configure \
--check-c-compiler=gcc \
--disable-egl-angle-lib \
--enable-crossc \
--enable-spirv-cross \
--enable-d3d-hwaccel \
--enable-d3d11 \
--enable-egl-angle \
--enable-jpeg \
--enable-lcms2 \
--enable-libarchive \
--enable-libass \
--enable-lua \
--enable-rubberband \
--enable-shaderc \
+5 -23
View File
@@ -1,6 +1,8 @@
#!/usr/bin/bash
set -e
export PYTHON=/usr/bin/python3
# Write an empty fonts.conf to speed up fc-cache
export FONTCONFIG_FILE=/dummy-fonts.conf
cat >"$FONTCONFIG_FILE" <<EOF
@@ -12,15 +14,17 @@ EOF
# Install build dependencies for mpv
pacman -S --noconfirm --needed \
$MINGW_PACKAGE_PREFIX-toolchain \
$MINGW_PACKAGE_PREFIX-angleproject-git \
$MINGW_PACKAGE_PREFIX-cmake \
$MINGW_PACKAGE_PREFIX-lcms2 \
$MINGW_PACKAGE_PREFIX-libarchive \
$MINGW_PACKAGE_PREFIX-libass \
$MINGW_PACKAGE_PREFIX-libjpeg-turbo \
$MINGW_PACKAGE_PREFIX-libplacebo \
$MINGW_PACKAGE_PREFIX-lua51 \
$MINGW_PACKAGE_PREFIX-ninja \
$MINGW_PACKAGE_PREFIX-rubberband \
$MINGW_PACKAGE_PREFIX-shaderc \
$MINGW_PACKAGE_PREFIX-spirv-cross \
$MINGW_PACKAGE_PREFIX-uchardet \
$MINGW_PACKAGE_PREFIX-vulkan
@@ -48,25 +52,3 @@ pacman -Sc --noconfirm
--enable-schannel
make -j4 install
)
# Compile shaderc
(
git clone --depth=1 https://github.com/google/shaderc && cd shaderc
git clone --depth=1 https://github.com/google/glslang.git third_party/glslang
git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Tools.git third_party/spirv-tools
git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Headers.git third_party/spirv-headers
mkdir build && cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=Release -DSHADERC_SKIP_TESTS=ON \
-DCMAKE_INSTALL_PREFIX=$MINGW_PREFIX ..
ninja install
cp -f libshaderc/libshaderc_shared.dll $MINGW_PREFIX/bin/
)
# Compile crossc
(
git clone --depth=1 https://github.com/rossy/crossc && cd crossc
git submodule update --init
make -j4 install prefix=$MINGW_PREFIX
)
+58 -24
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
import re
import os
@@ -20,19 +20,37 @@ def is_user_lib(objfile, libname):
not "libc." in libname and \
not "libgcc." in libname and \
not os.path.basename(libname) == 'Python' and \
not os.path.basename(objfile) in libname
not os.path.basename(objfile) in libname and \
not "libswift" in libname
def otool(objfile):
command = "otool -L %s | grep -e '\t' | awk '{ print $1 }'" % objfile
command = "otool -L '%s' | grep -e '\t' | awk '{ print $1 }'" % objfile
output = subprocess.check_output(command, shell = True, universal_newlines=True)
return set(filter(partial(is_user_lib, objfile), output.split()))
def get_rpaths_dev_tools(binary):
command = "otool -l '%s' | grep -A2 LC_RPATH | grep path | grep \"Xcode\|CommandLineTools\"" % binary
result = subprocess.check_output(command, shell = True, universal_newlines=True)
pathRe = re.compile("^\s*path (.*) \(offset \d*\)$")
output = []
for line in result.splitlines():
output.append(pathRe.search(line).group(1).strip())
return output
def install_name_tool_change(old, new, objfile):
subprocess.call(["install_name_tool", "-change", old, new, objfile])
def install_name_tool_id(name, objfile):
subprocess.call(["install_name_tool", "-id", name, objfile])
def install_name_tool_add_rpath(rpath, binary):
subprocess.call(["install_name_tool", "-add_rpath", rpath, binary])
def install_name_tool_delete_rpath(rpath, binary):
subprocess.call(["install_name_tool", "-delete_rpath", rpath, binary])
def libraries(objfile, result = dict()):
libs_list = otool(objfile)
result[objfile] = libs_list
@@ -43,29 +61,19 @@ def libraries(objfile, result = dict()):
return result
def leafs(libs_dict, processed = []):
result = []
processed = set(processed)
for objfile, libs in libs_dict.items():
if libs <= processed:
result.append(objfile)
return result
def lib_path(binary):
return os.path.join(os.path.dirname(binary), 'lib')
def lib_name(lib):
return os.path.join("@executable_path", "lib", os.path.basename(lib))
def process_libraries(libs_dict, binary, processed = []):
ls = leafs(libs_dict, processed)
diff = set(ls) - set(processed)
if diff == set([binary]):
return
def process_libraries(libs_dict, binary):
libs_set = set(libs_dict)
# Remove binary from libs_set to prevent a duplicate of the binary being
# added to the libs directory.
libs_set.remove(binary)
for src in diff:
for src in libs_set:
name = lib_name(src)
dst = os.path.join(lib_path(binary), os.path.basename(src))
@@ -76,21 +84,47 @@ def process_libraries(libs_dict, binary, processed = []):
if src in libs_dict[binary]:
install_name_tool_change(src, name, binary)
for p in processed:
for p in libs_set:
if p in libs_dict[src]:
install_name_tool_change(p, lib_name(p), dst)
return ls
def process_swift_libraries(binary):
command = ['xcrun', '--find', 'swift-stdlib-tool']
swiftStdlibTool = subprocess.check_output(command, universal_newlines=True).strip()
# from xcode11 on the dynamic swift libs reside in a separate directory from
# the std one, might need versioned paths for future swift versions
swiftLibPath = os.path.join(swiftStdlibTool, '../../lib/swift-5.0/macosx')
swiftLibPath = os.path.abspath(swiftLibPath)
command = [swiftStdlibTool, '--copy', '--platform', 'macosx', '--scan-executable', binary, '--destination', lib_path(binary)]
if os.path.exists(swiftLibPath):
command.extend(['--source-libraries', swiftLibPath])
subprocess.check_output(command, universal_newlines=True)
print(">> setting additional rpath for swift libraries")
install_name_tool_add_rpath("@executable_path/lib", binary)
def remove_dev_tools_rapths(binary):
for path in get_rpaths_dev_tools(binary):
install_name_tool_delete_rpath(path, binary)
def main():
binary = os.path.abspath(sys.argv[1])
if not os.path.exists(lib_path(binary)):
os.makedirs(lib_path(binary))
print(">> gathering all linked libraries")
libs = libraries(binary)
libs_processed = process_libraries(libs, binary)
while libs_processed is not None:
libs_processed = process_libraries(libs, binary, libs_processed)
print(">> copying and processing all linked libraries")
process_libraries(libs, binary)
print(">> removing rpath definitions towards dev tools")
remove_dev_tools_rapths(binary)
print(">> copying and processing swift libraries")
process_swift_libraries(binary)
if __name__ == "__main__":
main()
+4 -9
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# Convert the contents of a file into a C string constant.
# Note that the compiler will implicitly add an extra 0 byte at the end
@@ -22,26 +22,21 @@
# License along with mpv. If not, see <http://www.gnu.org/licenses/>.
#
from __future__ import unicode_literals
import sys
# Indexing a byte string yields int on Python 3.x, and a str on Python 2.x
def pord(c):
return ord(c) if type(c) == str else c
def file2string(infilename, infile, outfile):
outfile.write("// Generated from %s\n\n" % infilename)
conv = ['\\' + ("%03o" % c) for c in range(256)]
conv = ["\\%03o" % c for c in range(256)]
safe_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" \
"0123456789!#%&'()*+,-./:;<=>?[]^_{|}~ "
"0123456789!#%&'()*+,-./:;<=>[]^_{|}~ "
for c in safe_chars:
conv[ord(c)] = c
for c, esc in ("\nn", "\tt", r"\\", '""'):
conv[ord(c)] = '\\' + esc
for line in infile:
outfile.write('"' + ''.join(conv[pord(c)] for c in line) + '"\n')
outfile.write('"' + ''.join(conv[c] for c in line) + '"\n')
if __name__ == "__main__":
with open(sys.argv[1], 'rb') as infile:
+311 -96
View File
@@ -1,114 +1,329 @@
-- This script uses the lavfi cropdetect filter to automatically
-- insert a crop filter with appropriate parameters for the currently
-- playing video.
--
-- It registers the key-binding "C" (shift+c), which when pressed,
-- inserts the filter vf=lavfi=cropdetect. After 1 second, it then
-- inserts the filter vf=crop=w:h:x:y, where w,h,x,y are determined
-- from the vf-metadata gathered by cropdetect. The cropdetect filter
-- is removed immediately after the crop filter is inserted as it is
-- no longer needed.
--
-- If the "C" key is pressed again, the crop filter is removed
-- restoring playback to its original state.
--
-- Since the crop parameters are determined from the 1 second of video
-- between inserting the cropdetect and crop filters, the "C" key
-- should be pressed at a position in the video where the crop region
-- is unambiguous (i.e., not a black frame, black background title
-- card, or dark scene).
--
-- The default delay between insertion of the cropdetect and
-- crop filters may be overridden by adding
--
-- --script-opts=autocrop.detect_seconds=<number of seconds>
--
-- to mpv's arguments. This may be desirable to allow cropdetect more
-- time to collect data.
--[[
This script uses the lavfi cropdetect filter to automatically
insert a crop filter with appropriate parameters for the
currently playing video.
It will automatically crop the video, when playback starts.
Also It registers the key-binding "C" (shift+c). You can manually
crop the video by pressing the "C" (shift+c) key.
If the "C" key is pressed again, the crop filter is removed
restoring playback to its original state.
The workflow is as follows: First, it inserts the filter
vf=lavfi=cropdetect. After <detect_seconds> (default is 1)
seconds, it then inserts the filter vf=crop=w:h:x:y, where
w,h,x,y are determined from the vf-metadata gathered by
cropdetect. The cropdetect filter is removed immediately after
the crop filter is inserted as it is no longer needed.
Since the crop parameters are determined from the 1 second of
video between inserting the cropdetect and crop filters, the "C"
key should be pressed at a position in the video where the crop
region is unambiguous (i.e., not a black frame, black background
title card, or dark scene).
The default options can be overridden by adding
script-opts-append=autocrop-<parameter>=<value> into mpv.conf
List of available parameters (For default values, see <options>):
auto: bool - Whether to automatically apply crop at the start of
playback. If you don't want to crop automatically, set it to
false or add "script-opts-append=autocrop-auto=no" into
mpv.conf.
auto_delay: seconds - Delay before starting crop in auto mode.
You can try to increase this value to avoid dark scene or
fade in at beginning. Automatic cropping will not occur if
the value is larger than the remaining playback time.
detect_limit: number[0-255] - Black threshold for cropdetect.
Smaller values will generally result in less cropping.
See limit of https://ffmpeg.org/ffmpeg-filters.html#cropdetect
detect_round: number[2^n] - The value which the width/height
should be divisible by. Smaller values ​​have better detection
accuracy. If you have problems with other filters,
you can try to set it to 4 or 16.
See round of https://ffmpeg.org/ffmpeg-filters.html#cropdetect
detect_min_ratio: number[0.0-1.0] - The ratio of the minimum clip
size to the original. If the picture is over cropped or under
cropped, try adjusting this value.
detect_seconds: seconds - How long to gather cropdetect data.
Increasing this may be desirable to allow cropdetect more
time to collect data.
suppress_osd: bool - Whether the OSD shouldn't be used when filters
are applied and removed.
--]]
require "mp.msg"
require 'mp.options'
script_name = mp.get_script_name()
cropdetect_label = string.format("%s-cropdetect", script_name)
crop_label = string.format("%s-crop", script_name)
local options = {
auto = true,
auto_delay = 4,
detect_limit = "24/255",
detect_round = 2,
detect_min_ratio = 0.5,
detect_seconds = 1,
suppress_osd = false,
}
read_options(options)
-- number of seconds to gather cropdetect data
detect_seconds = tonumber(mp.get_opt(string.format("%s.detect_seconds", script_name)))
if not detect_seconds then
detect_seconds = 1
end
local label_prefix = mp.get_script_name()
local labels = {
crop = string.format("%s-crop", label_prefix),
cropdetect = string.format("%s-cropdetect", label_prefix)
}
function del_filter_if_present(label)
-- necessary because mp.command('vf del @label:filter') raises an
-- error if the filter doesn't exist
local vfs = mp.get_property_native("vf")
for i,vf in pairs(vfs) do
if vf["label"] == label then
table.remove(vfs, i)
mp.set_property_native("vf", vfs)
timers = {
auto_delay = nil,
detect_crop = nil
}
local command_prefix = options.suppress_osd and 'no-osd' or ''
function is_filter_present(label)
local filters = mp.get_property_native("vf")
for index, filter in pairs(filters) do
if filter["label"] == label then
return true
end
end
return false
end
function autocrop_start()
-- exit if cropdetection is already in progress
if timer then
mp.msg.warn("already cropdetecting!")
return
end
function is_enough_time(seconds)
-- if there's a crop filter, remove it and exit
if del_filter_if_present(crop_label) then
return
end
-- Plus 1 second for deviation.
local time_needed = seconds + 1
local playtime_remaining = mp.get_property_native("playtime-remaining")
-- insert the cropdetect filter
ret=mp.command(
string.format(
'vf add @%s:cropdetect=limit=%f:round=2:reset=0',
cropdetect_label, 24/255
)
)
-- wait to gather data
timer=mp.add_timeout(detect_seconds, do_crop)
return playtime_remaining and time_needed < playtime_remaining
end
function do_crop()
-- get the metadata
local cropdetect_metadata = mp.get_property_native(
string.format("vf-metadata/%s", cropdetect_label)
)
-- use it to crop if its valid
if cropdetect_metadata then
if cropdetect_metadata["lavfi.cropdetect.w"]
and cropdetect_metadata["lavfi.cropdetect.h"]
and cropdetect_metadata["lavfi.cropdetect.x"]
and cropdetect_metadata["lavfi.cropdetect.y"]
then
mp.command(string.format("vf add @%s:lavfi-crop=w=%s:h=%s:x=%s:y=%s",
crop_label,
cropdetect_metadata["lavfi.cropdetect.w"],
cropdetect_metadata["lavfi.cropdetect.h"],
cropdetect_metadata["lavfi.cropdetect.x"],
cropdetect_metadata["lavfi.cropdetect.y"]))
else
mp.msg.error(
"Got empty crop data. You might need to increase detect_seconds."
)
function is_cropable()
for _, track in pairs(mp.get_property_native('track-list')) do
if track.type == 'video' and track.selected then
return not track.albumart
end
else
mp.msg.error(
"No crop data. Was the cropdetect filter successfully inserted?"
)
mp.msg.error(
"Does your version of ffmpeg/libav support AVFrame metadata?"
)
end
-- remove the cropdetect filter
del_filter_if_present(cropdetect_label)
timer=nil
return false
end
mp.add_key_binding("C", "auto_crop", autocrop_start)
function remove_filter(label)
if is_filter_present(label) then
mp.command(string.format('%s vf remove @%s', command_prefix, label))
return true
end
return false
end
function cleanup()
-- Remove all existing filters.
for key, value in pairs(labels) do
remove_filter(value)
end
-- Kill all timers.
for index, timer in pairs(timers) do
if timer then
timer:kill()
timer = nil
end
end
end
function detect_crop()
-- If it's not cropable, exit.
if not is_cropable() then
mp.msg.warn("autocrop only works for videos.")
return
end
-- Verify if there is enough time to detect crop.
local time_needed = options.detect_seconds
if not is_enough_time(time_needed) then
mp.msg.warn("Not enough time to detect crop.")
return
end
-- Insert the cropdetect filter.
local limit = options.detect_limit
local round = options.detect_round
mp.command(
string.format(
'%s vf pre @%s:cropdetect=limit=%s:round=%d:reset=0',
command_prefix, labels.cropdetect, limit, round
)
)
-- Wait to gather data.
timers.detect_crop = mp.add_timeout(time_needed, detect_end)
end
function detect_end()
-- Get the metadata and remove the cropdetect filter.
local cropdetect_metadata =
mp.get_property_native(
string.format("vf-metadata/%s",
labels.cropdetect
)
)
remove_filter(labels.cropdetect)
-- Remove the timer of detect crop.
if timers.detect_crop then
timers.detect_crop:kill()
timers.detect_crop = nil
end
local meta = {}
-- Verify the existence of metadata.
if cropdetect_metadata then
meta = {
w = cropdetect_metadata["lavfi.cropdetect.w"],
h = cropdetect_metadata["lavfi.cropdetect.h"],
x = cropdetect_metadata["lavfi.cropdetect.x"],
y = cropdetect_metadata["lavfi.cropdetect.y"],
}
else
mp.msg.error("No crop data.")
mp.msg.info("Was the cropdetect filter successfully inserted?")
mp.msg.info("Does your version of ffmpeg/libav support AVFrame metadata?")
return
end
-- Verify that the metadata meets the requirements and convert it.
if meta.w and meta.h and meta.x and meta.y then
local width = mp.get_property_native("width")
local height = mp.get_property_native("height")
meta = {
w = tonumber(meta.w),
h = tonumber(meta.h),
x = tonumber(meta.x),
y = tonumber(meta.y),
min_w = width * options.detect_min_ratio,
min_h = height * options.detect_min_ratio,
max_w = width,
max_h = height
}
else
mp.msg.error("Got empty crop data.")
mp.msg.info("You might need to increase detect_seconds.")
return
end
apply_crop(meta)
end
function apply_crop(meta)
-- Verify if it is necessary to crop.
local is_effective = meta.x > 0 or meta.y > 0
or meta.w < meta.max_w or meta.h < meta.max_h
if not is_effective then
mp.msg.info("No area detected for cropping.")
return
end
-- Verify it is not over cropped.
local is_excessive = meta.w < meta.min_w and meta.h < meta.min_h
if is_excessive then
mp.msg.info("The area to be cropped is too large.")
mp.msg.info("You might need to decrease detect_min_ratio.")
return
end
-- Remove existing crop.
remove_filter(labels.crop)
-- Apply crop.
mp.command(
string.format("%s vf pre @%s:lavfi-crop=w=%s:h=%s:x=%s:y=%s",
command_prefix, labels.crop, meta.w, meta.h, meta.x, meta.y
)
)
end
function on_start()
-- Clean up at the beginning.
cleanup()
-- If auto is not true, exit.
if not options.auto then
return
end
-- If it is the beginning, wait for detect_crop
-- after auto_delay seconds, otherwise immediately.
local playback_time = mp.get_property_native("playback-time")
local is_delay_needed = playback_time
and options.auto_delay > playback_time
if is_delay_needed then
-- Verify if there is enough time for autocrop.
local time_needed = options.auto_delay + options.detect_seconds
if not is_enough_time(time_needed) then
mp.msg.warn("Not enough time for autocrop.")
return
end
timers.auto_delay = mp.add_timeout(time_needed,
function()
detect_crop()
-- Remove the timer of auto delay.
timers.auto_delay:kill()
timers.auto_delay = nil
end
)
else
detect_crop()
end
end
function on_toggle()
-- If it is during auto_delay, kill the timer.
if timers.auto_delay then
timers.auto_delay:kill()
timers.auto_delay = nil
end
-- Cropped => Remove it.
if remove_filter(labels.crop) then
return
end
-- Detecting => Leave it.
if timers.detect_crop then
mp.msg.warn("Already cropdetecting!")
return
end
-- Neither => Do delectcrop.
detect_crop()
end
mp.add_key_binding("C", "toggle_crop", on_toggle)
mp.register_event("end-file", cleanup)
mp.register_event("file-loaded", on_start)
+48 -6
View File
@@ -2,9 +2,24 @@
-- the currently played file. It does so by scanning the directory a file is
-- located in when starting playback. It sorts the directory entries
-- alphabetically, and adds entries before and after the current file to
-- the internal playlist. (It stops if the it would add an already existing
-- the internal playlist. (It stops if it would add an already existing
-- playlist entry at the same position - this makes it "stable".)
-- Add at most 5000 * 2 files when starting a file (before + after).
--[[
To configure this script use file autoload.conf in directory script-opts (the "script-opts"
directory must be in the mpv configuration directory, typically ~/.config/mpv/).
Example configuration would be:
disabled=no
images=no
videos=yes
audio=yes
ignore_hidden=yes
--]]
MAXENTRIES = 5000
local msg = require 'mp.msg'
@@ -12,7 +27,11 @@ local options = require 'mp.options'
local utils = require 'mp.utils'
o = {
disabled = false
disabled = false,
images = true,
videos = true,
audio = true,
ignore_hidden = true
}
options.read_options(o)
@@ -22,11 +41,30 @@ function Set (t)
return set
end
EXTENSIONS = Set {
'mkv', 'avi', 'mp4', 'ogv', 'webm', 'rmvb', 'flv', 'wmv', 'mpeg', 'mpg', 'm4v', '3gp',
'mp3', 'wav', 'ogm', 'flac', 'm4a', 'wma', 'ogg', 'opus',
function SetUnion (a,b)
local res = {}
for k in pairs(a) do res[k] = true end
for k in pairs(b) do res[k] = true end
return res
end
EXTENSIONS_VIDEO = Set {
'mkv', 'avi', 'mp4', 'ogv', 'webm', 'rmvb', 'flv', 'wmv', 'mpeg', 'mpg', 'm4v', '3gp'
}
EXTENSIONS_AUDIO = Set {
'mp3', 'wav', 'ogm', 'flac', 'm4a', 'wma', 'ogg', 'opus'
}
EXTENSIONS_IMAGES = Set {
'jpg', 'jpeg', 'png', 'tif', 'tiff', 'gif', 'webp', 'svg', 'bmp'
}
EXTENSIONS = Set {}
if o.videos then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_VIDEO) end
if o.audio then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_AUDIO) end
if o.images then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_IMAGES) end
function add_files_at(index, files)
index = index - 1
local oldcount = mp.get_property_number("playlist-count", 1)
@@ -102,6 +140,7 @@ function find_and_add_entries()
-- check if this is a manually made playlist
if (pl_count > 1 and autoloaded == nil) or
(pl_count == 1 and EXTENSIONS[string.lower(get_extension(filename))] == nil) then
msg.verbose("stopping: manually made playlist")
return
else
autoloaded = true
@@ -114,10 +153,13 @@ function find_and_add_entries()
local files = utils.readdir(dir, "files")
if files == nil then
msg.verbose("no other files in directory")
return
end
table.filter(files, function (v, k)
if string.match(v, "^%.") then
-- The current file could be a hidden file, ignoring it doesn't load other
-- files from the current directory.
if (o.ignore_hidden and not (v == filename) and string.match(v, "^%.")) then
return false
end
local ext = get_extension(v)
+124
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@@ -0,0 +1,124 @@
-- Test script for some command API details.
local utils = require("mp.utils")
function join(sep, arr, count)
local r = ""
if count == nil then
count = #arr
end
for i = 1, count do
if i > 1 then
r = r .. sep
end
r = r .. utils.to_string(arr[i])
end
return r
end
mp.observe_property("vo-configured", "bool", function(_, v)
if v ~= true then
return
end
print("async expand-text")
mp.command_native_async({"expand-text", "hello ${path}!"},
function(res, val, err)
print("done async expand-text: " .. join(" ", {res, val, err}))
end)
-- make screenshot writing very slow
mp.set_property("screenshot-format", "png")
mp.set_property("screenshot-png-compression", "9")
timer = mp.add_periodic_timer(0.1, function() print("I'm alive") end)
timer:resume()
print("Slow screenshot command...")
res, err = mp.command_native({"screenshot"})
print("done, res: " .. utils.to_string(res))
print("Slow screenshot async command...")
res, err = mp.command_native_async({"screenshot"}, function(res)
print("done (async), res: " .. utils.to_string(res))
timer:kill()
end)
print("done (sending), res: " .. utils.to_string(res))
print("Broken screenshot async command...")
mp.command_native_async({"screenshot-to-file", "/nonexistent/bogus.png"},
function(res, val, err)
print("done err scr.: " .. join(" ", {res, val, err}))
end)
mp.command_native_async({name = "subprocess", args = {"sh", "-c", "echo hi && sleep 10s"}, capture_stdout = true},
function(res, val, err)
print("done subprocess: " .. join(" ", {res, val, err}))
end)
local x = mp.command_native_async({name = "subprocess", args = {"sleep", "inf"}},
function(res, val, err)
print("done sleep inf subprocess: " .. join(" ", {res, val, err}))
end)
mp.add_timeout(15, function()
print("aborting sleep inf subprocess after timeout")
mp.abort_async_command(x)
end)
-- (assuming this "freezes")
local y = mp.command_native_async({name = "sub-add", url = "-"},
function(res, val, err)
print("done sub-add stdin: " .. join(" ", {res, val, err}))
end)
mp.add_timeout(20, function()
print("aborting sub-add stdin after timeout")
mp.abort_async_command(y)
end)
mp.command_native_async({name = "subprocess", args = {"wc", "-c"},
stdin_data = "hello", capture_stdout = true},
function(res, val, err)
print("Should be '5': " .. val.stdout)
end)
-- blocking stdin by default
mp.command_native_async({name = "subprocess", args = {"cat"},
capture_stdout = true},
function(res, val, err)
print("Should be 0: " .. #val.stdout)
end)
-- stdin + detached
mp.command_native_async({name = "subprocess",
args = {"bash", "-c", "(sleep 5s ; cat)"},
stdin_data = "this should appear after 5s.\n",
detach = true},
function(res, val, err)
print("5s test: " .. val.status)
end)
-- This should get killed on script exit.
mp.command_native_async({name = "subprocess", playback_only = false,
args = {"sleep", "inf"}}, function()end)
-- Runs detached; should be killed on player exit (forces timeout)
mp.command_native({_flags={"async"}, name = "subprocess",
playback_only = false, args = {"sleep", "inf"}})
end)
function freeze_test(playback_only)
-- This "freezes" the script, should be killed via timeout.
counter = counter and counter + 1 or 0
print("freeze! " .. counter)
local x = mp.command_native({name = "subprocess",
playback_only = playback_only,
args = {"sleep", "inf"}})
print("done, killed=" .. utils.to_string(x.killed_by_us))
end
mp.register_event("shutdown", function()
freeze_test(false)
end)
mp.register_event("idle", function()
freeze_test(true)
end)
+37
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@@ -0,0 +1,37 @@
-- Test a float property which internally uses NaN.
-- Run with --no-config (or just scale-param1 not set).
local utils = require 'mp.utils'
prop_name = "scale-param1"
-- internal NaN, return string "default" instead of NaN
v = mp.get_property_native(prop_name, "fail")
print("Exp:", "string", "\"default\"")
print("Got:", type(v), utils.to_string(v))
v = mp.get_property(prop_name)
print("Exp:", "default")
print("Got:", v)
-- not representable -> return provided fallback value
v = mp.get_property_number(prop_name, -100)
print("Exp:", -100)
print("Got:", v)
mp.set_property_native(prop_name, 123)
v = mp.get_property_number(prop_name, -100)
print("Exp:", "number", 123)
print("Got:", type(v), utils.to_string(v))
-- try to set an actual NaN
st, msg = mp.set_property_number(prop_name, 0.0/0)
print("Exp:", nil, "<message>")
print("Got:", st, msg)
-- set default
mp.set_property(prop_name, "default")
v = mp.get_property(prop_name)
print("Exp:", "default")
print("Got:", v)
+35
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@@ -0,0 +1,35 @@
local assdraw = require 'mp.assdraw'
local utils = require 'mp.utils'
things = {}
for i = 1, 2 do
things[i] = {
osd1 = mp.create_osd_overlay("ass-events"),
osd2 = mp.create_osd_overlay("ass-events")
}
end
things[1].text = "{\\an5}hello\\Nworld"
things[2].text = "{\\pos(400, 200)}something something"
mp.add_periodic_timer(2, function()
for i, thing in ipairs(things) do
thing.osd1.data = thing.text
thing.osd1.compute_bounds = true
--thing.osd1.hidden = true
local res = thing.osd1:update()
print("res " .. i .. ": " .. utils.to_string(res))
thing.osd2.hidden = true
if res ~= nil and res.x0 ~= nil then
local draw = assdraw.ass_new()
draw:append("{\\alpha&H80}")
draw:draw_start()
draw:pos(0, 0)
draw:rect_cw(res.x0, res.y0, res.x1, res.y1)
draw:draw_stop()
thing.osd2.hidden = false
thing.osd2.data = draw.text
end
thing.osd2:update()
end
end)
+265
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@@ -0,0 +1,265 @@
--[[
Automatically skip in files if video frames with pre-supplied fingerprints are
detected. This will skip ahead by a pre-configured amount of time if a matching
video frame is detected.
This requires the vf_fingerprint video filter to be compiled in. Read the
documentation of this filter for caveats (which will automatically apply to
this script as well), such as no support for zero-copy hardware decoding.
You need to manually gather and provide fingerprints for video frames and add
them to a configuration file in script-opts/skip-logo.conf (the "script-opts"
directory must be in the mpv configuration directory, typically ~/.config/mpv/).
Example script-opts/skip-logo.conf:
cases = {
{
-- Skip ahead 10 seconds if a black frame was detected
-- Note: this is dangerous non-sense. It's just for demonstration.
name = "black frame", -- print if matched
skip = 10, -- number of seconds to skip forward
score = 0.3, -- required score
fingerprint = "00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000",
},
{
-- Skip ahead 20 seconds if a white frame was detected
-- Note: this is dangerous non-sense. It's just for demonstration.
name = "fun2",
skip = 20,
fingerprint = "ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff",
},
}
This is actually a lua file. Lua was chosen because it seemed less of a pain to
parse. Future versions of this script may change the format.
The fingerprint is a video frame, converted to "gray" (8 bit per pixels), full
range, each pixel concatenated into an array, converted to a hex string. You
can produce these fingerprints by running this manually:
mpv --vf=fingerprint:print yourfile.mkv
This will log the fingerprint of each video frame to the console, along with its
timestamp. You find the fingerprint of a unique-enough looking frame, and add
it as entry to skip-logo.conf.
You can provide a score for "fuzziness". If no score is provided, a default
value of 0.3 is used. The score is inverse: 0 means exactly the same, while a
higher score means a higher difference. Currently, the score is computed as
euclidean distance between the video frame and the pre-provided fingerprint,
thus the highest score is 16. You probably want a score lower than 1 at least.
(This algorithm is very primitive, but also simple and fast to compute.)
There's always the danger of false positives, which might be quite annoying.
It's up to you what you hate more, the logo, or random skips if false positives
are detected. Also, it's always active, and might eat too much CPU with files
that have a high resolution or framerate. To temporarily disable the script,
having a keybind like this in your input.conf will be helpful:
ctrl+k vf toggle @skip-logo
This will disable/enable the fingerprint filter, which the script automatically
adds at start.
Another important caveat is that the script currently disables matching during
seeking or playback initialization, which means it cannot match the first few
frames of a video. This could be fixed, but the author was too lazy to do so.
--]]
local utils = require "mp.utils"
local msg = require "mp.msg"
local label = "skip-logo"
local meta_property = string.format("vf-metadata/%s", label)
local config = {}
local cases = {}
local cur_bmp
local seeking = false
local playback_start_pts = nil
-- Convert a hex string to an array. Convert each byte to a [0,1] float by
-- interpreting it as normalized uint8_t.
-- The data parameter, if not nil, may be used as storage (avoiding garbage).
local function hex_to_norm8(hex, data)
local size = math.floor(#hex / 2)
if #hex ~= size * 2 then
return nil
end
local res
if (data ~= nil) and (#data == size) then
res = data
else
res = {}
end
for i = 1, size do
local num = tonumber(hex:sub(i * 2, i * 2 + 1), 16)
if num == nil then
return nil
end
res[i] = num / 255.0
end
return res
end
local function compare_bmp(a, b)
if #a ~= #b then
return nil -- can't compare
end
local sum = 0
for i = 1, #a do
local diff = a[i] - b[i]
sum = sum + diff * diff
end
return math.sqrt(sum)
end
local function load_config()
local conf_file = mp.find_config_file("script-opts/skip-logo.conf")
local conf_fn
local err = nil
if conf_file then
if setfenv then
conf_fn, err = loadfile(conf_file)
if conf_fn then
setfenv(conf_fn, config)
end
else
conf_fn, err = loadfile(conf_file, "t", config)
end
else
err = "config file not found"
end
if conf_fn and (not err) then
local ok, err2 = pcall(conf_fn)
err = err2
end
if err then
msg.error("Failed to load config file:", err)
end
if config.cases then
for n, case in ipairs(config.cases) do
local err = nil
case.bitmap = hex_to_norm8(case.fingerprint)
if case.bitmap == nil then
err = "invalid or missing fingerprint field"
end
if case.score == nil then
case.score = 0.3
end
if type(case.score) ~= "number" then
err = "score field is not a number"
end
if type(case.skip) ~= "number" then
err = "skip field is not a number or missing"
end
if case.name == nil then
case.name = ("Entry %d"):format(n)
end
if err == nil then
cases[#cases + 1] = case
else
msg.error(("Entry %s: %s, ignoring."):format(case.name, err))
end
end
end
end
load_config()
-- Returns true on match and if something was done.
local function check_fingerprint(hex, pts)
local bmp = hex_to_norm8(hex, cur_bmp)
cur_bmp = bmp
-- If parsing the filter's result failed (well, it shouldn't).
assert(bmp ~= nil, "filter returned nonsense")
for _, case in ipairs(cases) do
local score = compare_bmp(case.bitmap, bmp)
if (score ~= nil) and (score <= case.score) then
msg.warn(("Matching %s: score=%f (required: %f) at %s, skipping %f seconds"):
format(case.name, score, case.score, mp.format_time(pts), case.skip))
mp.commandv("seek", pts + case.skip, "absolute+exact")
return true
end
end
return false
end
local function read_frames()
local result = mp.get_property_native(meta_property)
if result == nil then
return
end
-- Try to get all entries. Out of laziness, assume that there are at most
-- 100 entries. (In fact, vf_fingerprint limits it to 10.)
for i = 0, 99 do
local prefix = string.format("fp%d.", i)
local hex = result[prefix .. "hex"]
local pts = tonumber(result[prefix .. "pts"])
if (hex == nil) or (pts == nil) then
break
end
local skip = false -- blame Lua for not having "continue" or "goto", not me
-- If seeking just stopped, there will be frames before the seek target,
-- ignore them by checking the timestamps.
if playback_start_pts ~= nil then
if pts >= playback_start_pts then
playback_start_pts = nil -- just for robustness
else
skip = true
end
end
if not skip then
if check_fingerprint(hex, pts) then
break
end
end
end
end
mp.observe_property(meta_property, "none", function()
-- Ignore frames that are decoded/filtered during seeking.
if seeking then
return
end
read_frames()
end)
mp.observe_property("seeking", "bool", function(name, val)
seeking = val
if seeking == false then
playback_start_pts = mp.get_property_number("playback-time")
read_frames()
end
end)
local filters = mp.get_property_native("option-info/vf/choices", {})
local found = false
for _, f in ipairs(filters) do
if f == "fingerprint" then
found = true
break
end
end
if found then
mp.command(("no-osd vf add @%s:fingerprint"):format(label, filter))
else
msg.warn("vf_fingerprint not found")
end
+32
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@@ -0,0 +1,32 @@
local utils = require("mp.utils")
function hardsleep()
os.execute("sleep 1s")
end
local hooks = {"on_before_start_file", "on_load", "on_load_fail",
"on_preloaded", "on_unload", "on_after_end_file"}
for _, name in ipairs(hooks) do
mp.add_hook(name, 0, function()
print("--- hook: " .. name)
hardsleep()
print(" ... continue")
end)
end
local events = {"start-file", "end-file", "file-loaded", "seek",
"playback-restart", "idle", "shutdown"}
for _, name in ipairs(events) do
mp.register_event(name, function()
print("--- event: " .. name)
end)
end
local props = {"path", "metadata"}
for _, name in ipairs(props) do
mp.observe_property(name, "native", function(name, val)
print("property '" .. name .. "' changed to '" ..
utils.to_string(val) .. "'")
end)
end
+3 -7
View File
@@ -21,8 +21,6 @@ Can also be used to directly parse Matroska files and display their contents.
# License along with mpv. If not, see <http://www.gnu.org/licenses/>.
#
# for compatibility with Python 2.x
from __future__ import print_function
elements_ebml = (
'EBML, 1a45dfa3, sub', (
@@ -276,7 +274,7 @@ class MatroskaElement(object):
def add_subelements(self, subelements):
self.subelements = subelements
self.subids = set(x[0].elid for x in subelements)
self.subids = {x[0].elid for x in subelements}
elementd = {}
elementlist = []
@@ -300,8 +298,8 @@ parse_elems(elements_ebml, 'EBML')
parse_elems(elements_matroska, 'MATROSKA')
def printf(out, *args):
out.write(u' '.join([str(x) for x in args]))
out.write(u'\n')
out.write(' '.join(str(x) for x in args))
out.write('\n')
def generate_C_header(out):
printf(out, '// Generated by TOOLS/matroska.py, do not edit manually')
@@ -466,8 +464,6 @@ if __name__ == "__main__":
elif sys.argv[1] == '--generate-definitions':
generate_C_definitions(sys.stdout)
else:
if sys.version_info.major < 3:
raise Exception("Dumping requires Python 3.")
s = open(sys.argv[1], "rb")
while 1:
start = s.tell()
+1 -1
View File
@@ -22,7 +22,7 @@ OS2Version: 3
OS2_WeightWidthSlopeOnly: 0
OS2_UseTypoMetrics: 0
CreationTime: 1408646554
ModificationTime: 1492879730
ModificationTime: 1576096543
PfmFamily: 81
TTFWeight: 400
TTFWidth: 5
+15
View File
@@ -0,0 +1,15 @@
StartChar: uniE112
Encoding: 57618 57618 30
Width: 768
VWidth: 1176
Flags: HW
LayerCount: 2
Fore
SplineSet
512 40 m 1
0 40 l 1
0 168 l 1
512 168 l 1
512 40 l 1
EndSplineSet
EndChar
+20
View File
@@ -0,0 +1,20 @@
StartChar: uniE113
Encoding: 57619 57619 31
Width: 622
VWidth: 1178
Flags: HW
LayerCount: 2
Fore
SplineSet
768 42 m 5
0 42 l 5
0 746 l 5
768 746 l 5
768 42 l 5
704 106 m 5
704 618 l 5
64 618 l 5
64 106 l 5
704 106 l 5
EndSplineSet
EndChar
+31
View File
@@ -0,0 +1,31 @@
StartChar: uniE114
Encoding: 57620 57620 32
Width: 896
VWidth: 1178
Flags: HW
LayerCount: 2
Fore
SplineSet
768 298 m 1
576 298 l 1
576 42 l 1
0 42 l 1
0 490 l 1
192 490 l 1
192 746 l 1
768 746 l 1
768 298 l 1
704 362 m 1
704 618 l 1
256 618 l 1
256 490 l 1
576 490 l 1
576 362 l 1
704 362 l 1
512 106 m 1
512 362 l 1
64 362 l 1
64 106 l 1
512 106 l 1
EndSplineSet
EndChar
+27
View File
@@ -0,0 +1,27 @@
StartChar: uniE115
Encoding: 57621 57621 33
Width: 844
VWidth: 1112
Flags: HW
LayerCount: 2
Fore
SplineSet
671 40 m 1
575 40 l 1
335 277 l 1
98 40 l 1
-1 40 l 1
-1 136 l 1
236 376 l 1
-1 613 l 1
-1 712 l 1
98 712 l 1
335 475 l 1
575 712 l 1
671 712 l 1
671 613 l 1
434 376 l 1
671 139 l 1
671 40 l 1
EndSplineSet
EndChar
+4 -5
View File
@@ -1,5 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
import os
import shutil
import sys
@@ -7,7 +6,7 @@ import fileinput
from optparse import OptionParser
def sh(command):
return os.popen(command).read()
return os.popen(command).read().strip()
def bundle_path(binary_name):
return "%s.app" % binary_name
@@ -37,7 +36,7 @@ def copy_binary(binary_name):
def apply_plist_template(plist_file, version):
for line in fileinput.input(plist_file, inplace=1):
print (line.rstrip().replace('${VERSION}', version))
print(line.rstrip().replace('${VERSION}', version))
def create_bundle_symlink(binary_name, symlink_name):
os.symlink(os.path.basename(binary_name),
@@ -80,7 +79,7 @@ def main():
if options.deps:
print("> bundling dependencies")
sh(" ".join(["TOOLS/dylib-unhell.py", target_binary(binary_name)]))
print(sh(" ".join(["TOOLS/dylib-unhell.py", target_binary(binary_name)])))
print("done.")
@@ -188,6 +188,11 @@
<string>${VERSION}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>LSEnvironment</key>
<dict>
<key>MallocNanoZone</key>
<string>0</string>
</dict>
<key>CFBundleURLTypes</key>
<array>
<dict>
@@ -217,6 +222,7 @@
<string>ftp</string>
<string>udp</string>
<string>smb</string>
<string>srt</string>
</array>
</dict>
<dict>
@@ -1 +1,2 @@
player-operation-mode=pseudo-gui
log-file=~/Library/Logs/mpv.log
+2 -2
View File
@@ -147,8 +147,8 @@ if hasval:
ax[1] = win.addPlot()
ax[1].setXLink(ax[0])
for cur in ax:
if cur is not None:
cur.addLegend(offset = (-1, 1))
if cur is not None:
cur.addLegend(offset = (-1, 1))
for e in G.sevents:
cur = ax[1 if e.type == "value" else 0]
if not cur in G.curveno:
+1 -1
View File
@@ -1,6 +1,6 @@
#!/bin/sh
if [ "x$LIBAV" != "xffmpeg-git" ] || [ "x$TRAVIS_OS_NAME" != "xlinux" ]; then
if [ "$TRAVIS_OS_NAME" != "linux" ] || [ "$CC" != "clang" ]; then
# trigger build only on one of the matrix nodes
exit;
fi
+16 -27
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
"""
This script emulates "unique application" functionality on Linux. When starting
@@ -19,10 +19,6 @@ will typically just fill ~/.xsession-errors with garbage.
mpv will terminate if there are no more files to play, and running the umpv
script after that will start a new mpv instance.
Note that you can control the mpv instance by writing to the command fifo:
echo "cycle fullscreen" > ~/.umpv_fifo
Note: you can supply custom mpv path and options with the MPV environment
variable. The environment variable will be split on whitespace, and the
first item is used as path to mpv binary and the rest is passed as options
@@ -32,10 +28,9 @@ Note: you can supply custom mpv path and options with the MPV environment
import sys
import os
import socket
import errno
import subprocess
import fcntl
import stat
import string
files = sys.argv[1:]
@@ -55,42 +50,36 @@ def make_abs(filename):
if not is_url(filename):
return os.path.abspath(filename)
return filename
files = [make_abs(f) for f in files]
files = (make_abs(f) for f in files)
FIFO = os.path.join(os.getenv("HOME"), ".umpv_fifo")
SOCK = os.path.join(os.getenv("HOME"), ".umpv_socket")
fifo_fd = -1
sock = None
try:
fifo_fd = os.open(FIFO, os.O_NONBLOCK | os.O_WRONLY)
except OSError as e:
if e.errno == errno.ENXIO:
pass # pipe has no writer
sock = socket.socket(socket.AF_UNIX)
sock.connect(SOCK)
except socket.error as e:
if e.errno == errno.ECONNREFUSED:
sock = None
pass # abandoned socket
elif e.errno == errno.ENOENT:
sock = None
pass # doesn't exist
else:
raise e
if fifo_fd >= 0:
if sock:
# Unhandled race condition: what if mpv is terminating right now?
fcntl.fcntl(fifo_fd, fcntl.F_SETFL, 0) # set blocking mode
fifo = os.fdopen(fifo_fd, "w")
for f in files:
# escape: \ \n "
f = f.replace("\\", "\\\\").replace("\"", "\\\"").replace("\n", "\\n")
f = "\"" + f + "\""
fifo.write("raw loadfile " + f + " append\n")
sock.send(("raw loadfile " + f + " append\n").encode("utf-8"))
else:
# Recreate pipe if it doesn't already exist.
# Also makes sure it's safe, and no other user can create a bogus pipe
# that breaks security.
try:
os.unlink(FIFO)
except OSError as e:
pass
os.mkfifo(FIFO, 0o600)
# Let mpv recreate socket if it doesn't already exist.
opts = (os.getenv("MPV") or "mpv").split()
opts.extend(["--no-terminal", "--force-window", "--input-file=" + FIFO,
opts.extend(["--no-terminal", "--force-window", "--input-ipc-server=" + SOCK,
"--"])
opts.extend(files)
-283
View File
@@ -1,283 +0,0 @@
#!/usr/bin/perl
# Generate ZSH completion
#
# This file is part of mpv.
#
# mpv is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# mpv is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with mpv. If not, see <http://www.gnu.org/licenses/>.
#
use strict;
use warnings;
use warnings FATAL => 'uninitialized';
my $mpv = $ARGV[0] || 'mpv';
my @opts = parse_main_opts('--list-options', '^ (\-\-[^\s\*]*)\*?\s*(.*)');
die "Couldn't find any options" unless (@opts);
my @ao = parse_opts('--ao=help', '^ ([^\s\:]*)\s*(.*)');
my @vo = parse_opts('--vo=help', '^ ([^\s\:]*)\s*(.*)');
my @af = parse_opts('--af=help', '^ ([^\s\:]*)\s*(.*)');
my @vf = parse_opts('--vf=help', '^ ([^\s\:]*)\s*(.*)');
my @protos = parse_opts('--list-protocols', '^ ([^\s]*)');
my ($opts_str, $ao_str, $vo_str, $af_str, $vf_str, $protos_str);
$opts_str .= qq{ '$_' \\\n} foreach (@opts);
chomp $opts_str;
$ao_str .= qq{ '$_' \\\n} foreach (@ao);
chomp $ao_str;
$vo_str .= qq{ '$_' \\\n} foreach (@vo);
chomp $vo_str;
$af_str .= qq{ '$_' \\\n} foreach (@af);
chomp $af_str;
$vf_str .= qq{ '$_' \\\n} foreach (@vf);
chomp $vf_str;
$protos_str = join(' ', @protos);
my $runtime_completions = <<'EOS';
profile|show-profile)
local -a profiles
local current
for current in "${(@f)$($words[1] --profile=help)}"; do
current=${current//\*/\\\*}
current=${current//\:/\\\:}
current=${current//\[/\\\[}
current=${current//\]/\\\]}
if [[ $current =~ $'\t'([^$'\t']*)$'\t'(.*) ]]; then
if [[ -n $match[2] ]]; then
current="$match[1][$match[2]]"
else
current="$match[1]"
fi
profiles=($profiles $current)
fi
done
if [[ $state == show-profile ]]; then
# For --show-profile, only one allowed
if (( ${#profiles} > 0 )); then
_values 'profile' $profiles && rc=0
fi
else
# For --profile, multiple allowed
profiles=($profiles 'help[list profiles]')
_values -s , 'profile(s)' $profiles && rc=0
fi
;;
audio-device)
local -a audio_devices
local current
for current in "${(@f)$($words[1] --audio-device=help)}"; do
current=${current//\*/\\\*}
current=${current//\:/\\\:}
current=${current//\[/\\\[}
current=${current//\]/\\\]}
if [[ $current =~ ' '\'([^\']*)\'' \('(.*)'\)' ]]; then
audio_devices=($audio_devices "$match[1][$match[2]]")
fi
done
audio_devices=($audio_devices 'help[list audio devices]')
_values 'audio device' $audio_devices && rc=0
;;
EOS
chomp $runtime_completions;
my $tmpl = <<"EOS";
#compdef mpv
# For customization, see:
# https://github.com/mpv-player/mpv/wiki/Zsh-completion-customization
local curcontext="\$curcontext" state state_descr line
typeset -A opt_args
local -a match mbegin mend
local MATCH MBEGIN MEND
# By default, don't complete URLs unless no files match
local -a tag_order
zstyle -a ":completion:*:*:\$service:*" tag-order tag_order || \
zstyle ":completion:*:*:\$service:*" tag-order '!urls'
local rc=1
_arguments -C -S \\
$opts_str
'*:files:->mfiles' && rc=0
case \$state in
ao)
_values -s , 'audio outputs' \\
$ao_str
&& rc=0
;;
vo)
_values -s , 'video outputs' \\
$vo_str
&& rc=0
;;
af)
_values -s , 'audio filters' \\
$af_str
&& rc=0
;;
vf)
_values -s , 'video filters' \\
$vf_str
&& rc=0
;;
$runtime_completions
files)
compset -P '*,'
compset -S ',*'
_files -r ',/ \\t\\n\\-' && rc=0
;;
mfiles)
local expl
_tags files urls
while _tags; do
_requested files expl 'media file' _files && rc=0
if _requested urls; then
while _next_label urls expl URL; do
_urls "\$expl[@]" && rc=0
compadd -S '' "\$expl[@]" $protos_str && rc=0
done
fi
(( rc )) || return 0
done
;;
esac
return rc
EOS
print $tmpl;
sub parse_main_opts {
my ($cmd, $regex) = @_;
my @list;
my @lines = call_mpv($cmd);
foreach my $line (@lines) {
my ($name, $desc) = ($line =~ /^$regex/) or next;
next if ($desc eq 'removed' || $desc eq 'alias');
if ($desc =~ /^Flag/) {
push @list, $name;
$name =~ /^--(.*)/;
if ($1 !~ /^(\{|\}|v|list-options|really-quiet|no-.*)$/) {
push @list, "--no-$1";
}
} elsif ($desc =~ /^Print/) {
push @list, $name;
} else {
# Option takes argument
my $entry = $name;
$desc =~ s/\:/\\:/g;
$entry .= "=-:$desc:";
if ($desc =~ /^Choices\\: ([^(]*)/) {
my $choices = $1;
$choices =~ s/ +$//; # strip trailing space
$entry .= "($choices)";
# If "no" is one of the choices, it can also be
# negated like a flag (--no-whatever).
if ($choices =~ /\bno\b/) {
$name =~ s/^--/--no-/;
push @list, $name;
}
} elsif ($line =~ /\[file\]/) {
$entry .= '->files';
} elsif ($name =~ /^--(ao|vo|af|vf|profile|show-profile|audio-device)$/) {
$entry .= "->$1";
}
push @list, $entry;
}
}
# Sort longest first, because zsh won't complete an option listed
# after one that's a prefix of it.
@list = sort {
$a =~ /([^=]*)/; my $ma = $1;
$b =~ /([^=]*)/; my $mb = $1;
length($mb) <=> length($ma)
} @list;
return @list;
}
sub parse_opts {
my ($cmd, $regex) = @_;
my @list;
my @lines = call_mpv($cmd);
foreach my $line (@lines) {
if ($line !~ /^$regex/) {
next;
}
my $entry = $1;
if (defined $2) {
my $desc = $2;
$desc =~ s/\:/\\:/g;
$entry .= "[$desc]";
}
push @list, $entry
}
return @list;
}
sub call_mpv {
my ($cmd) = @_;
my $output = `"$mpv" --no-config $cmd`;
if ($? == -1) {
die "Could not run mpv: $!";
} elsif ((my $exit_code = $? >> 8) != 0) {
die "mpv returned $exit_code with output:\n$output";
}
return split /\n/, $output;
}
+1 -1
View File
@@ -1 +1 @@
0.29.0
0.34.0
+6
View File
@@ -1,3 +1,5 @@
image: Visual Studio 2019
branches:
only:
- master
@@ -15,8 +17,12 @@ shallow_clone: true
test: off
install:
# Disable checking disk space to speed up install time
- C:\msys64\usr\bin\sed -i 's/^CheckSpace/#CheckSpace/g' /etc/pacman.conf
# Update core packages
- C:\msys64\usr\bin\pacman -Syyuu --noconfirm --noprogressbar --ask=20
# Explicitly kill any remaining msys2 processes after core update
- taskkill /f /fi "MODULES eq msys-2.0.dll"
# Update non-core packages
- C:\msys64\usr\bin\pacman -Suu --noconfirm --noprogressbar --ask=20
# Install required MSYS2 packages
+92 -15
View File
@@ -100,6 +100,19 @@ void mp_aframe_unref_data(struct mp_aframe *frame)
talloc_free(tmp);
}
// Allocate this much data. Returns false for failure (data already allocated,
// invalid sample count or format, allocation failures).
// Normally you're supposed to use a frame pool and mp_aframe_pool_allocate().
bool mp_aframe_alloc_data(struct mp_aframe *frame, int samples)
{
if (mp_aframe_is_allocated(frame))
return false;
struct mp_aframe_pool *p = mp_aframe_pool_create(NULL);
int r = mp_aframe_pool_allocate(p, frame, samples);
talloc_free(p);
return r >= 0;
}
// Return a new reference to the data in av_frame. av_frame itself is not
// touched. Returns NULL if not representable, or if input is NULL.
// Does not copy the timestamps.
@@ -121,11 +134,9 @@ struct mp_aframe *mp_aframe_from_avframe(struct AVFrame *av_frame)
frame->format = format;
mp_chmap_from_lavc(&frame->chmap, frame->av_frame->channel_layout);
#if LIBAVUTIL_VERSION_MICRO >= 100
// FFmpeg being a stupid POS again
if (frame->chmap.num != frame->av_frame->channels)
mp_chmap_from_channels(&frame->chmap, av_frame->channels);
#endif
if (av_frame->opaque_ref) {
struct avframe_opaque *op = (void *)av_frame->opaque_ref->data;
@@ -194,10 +205,8 @@ void mp_aframe_config_copy(struct mp_aframe *dst, struct mp_aframe *src)
dst->av_frame->sample_rate = src->av_frame->sample_rate;
dst->av_frame->format = src->av_frame->format;
dst->av_frame->channel_layout = src->av_frame->channel_layout;
#if LIBAVUTIL_VERSION_MICRO >= 100
// FFmpeg being a stupid POS again
dst->av_frame->channels = src->av_frame->channels;
#endif
}
// Copy "soft" attributes from src to dst, excluding things which affect
@@ -311,10 +320,8 @@ bool mp_aframe_set_chmap(struct mp_aframe *frame, struct mp_chmap *in)
return false;
frame->chmap = *in;
frame->av_frame->channel_layout = lavc_layout;
#if LIBAVUTIL_VERSION_MICRO >= 100
// FFmpeg being a stupid POS again
frame->av_frame->channels = frame->chmap.num;
#endif
return true;
}
@@ -410,10 +417,16 @@ void mp_aframe_skip_samples(struct mp_aframe *f, int samples)
{
assert(samples >= 0 && samples <= mp_aframe_get_size(f));
if (av_frame_make_writable(f->av_frame) < 0)
return; // go complain to ffmpeg
int num_planes = mp_aframe_get_planes(f);
size_t sstride = mp_aframe_get_sstride(f);
for (int n = 0; n < num_planes; n++)
f->av_frame->extended_data[n] += samples * sstride;
for (int n = 0; n < num_planes; n++) {
memmove(f->av_frame->extended_data[n],
f->av_frame->extended_data[n] + samples * sstride,
(f->av_frame->nb_samples - samples) * sstride);
}
f->av_frame->nb_samples -= samples;
@@ -448,13 +461,13 @@ void mp_aframe_clip_timestamps(struct mp_aframe *f, double start, double end)
double rate = mp_aframe_get_effective_rate(f);
if (f_end == MP_NOPTS_VALUE)
return;
if (af_fmt_is_spdif(mp_aframe_get_format(f)))
return;
if (end != MP_NOPTS_VALUE) {
if (f_end >= end) {
if (f->pts >= end) {
f->av_frame->nb_samples = 0;
} else {
if (af_fmt_is_spdif(mp_aframe_get_format(f)))
return;
int new = (end - f->pts) * rate;
f->av_frame->nb_samples = MPCLAMP(new, 0, f->av_frame->nb_samples);
}
@@ -466,6 +479,8 @@ void mp_aframe_clip_timestamps(struct mp_aframe *f, double start, double end)
f->av_frame->nb_samples = 0;
f->pts = f_end;
} else {
if (af_fmt_is_spdif(mp_aframe_get_format(f)))
return;
int skip = (start - f->pts) * rate;
skip = MPCLAMP(skip, 0, f->av_frame->nb_samples);
mp_aframe_skip_samples(f, skip);
@@ -520,6 +535,56 @@ bool mp_aframe_set_silence(struct mp_aframe *f, int offset, int samples)
return true;
}
bool mp_aframe_reverse(struct mp_aframe *f)
{
int format = mp_aframe_get_format(f);
size_t bps = af_fmt_to_bytes(format);
if (!af_fmt_is_pcm(format) || bps > 16)
return false;
uint8_t **d = mp_aframe_get_data_rw(f);
if (!d)
return false;
int planes = mp_aframe_get_planes(f);
int samples = mp_aframe_get_size(f);
int channels = mp_aframe_get_channels(f);
size_t sstride = mp_aframe_get_sstride(f);
int plane_samples = channels;
if (af_fmt_is_planar(format))
plane_samples = 1;
for (int p = 0; p < planes; p++) {
for (int n = 0; n < samples / 2; n++) {
int s1_offset = n * sstride;
int s2_offset = (samples - 1 - n) * sstride;
for (int c = 0; c < plane_samples; c++) {
// Nobody said it'd be fast.
char tmp[16];
uint8_t *s1 = d[p] + s1_offset + c * bps;
uint8_t *s2 = d[p] + s2_offset + c * bps;
memcpy(tmp, s2, bps);
memcpy(s2, s1, bps);
memcpy(s1, tmp, bps);
}
}
}
return true;
}
int mp_aframe_approx_byte_size(struct mp_aframe *frame)
{
// God damn, AVFrame is too fucking annoying. Just go with the size that
// allocating a new frame would use.
int planes = mp_aframe_get_planes(frame);
size_t sstride = mp_aframe_get_sstride(frame);
int samples = frame->av_frame->nb_samples;
int plane_size = MP_ALIGN_UP(sstride * MPMAX(samples, 1), 32);
return plane_size * planes + sizeof(*frame);
}
struct mp_aframe_pool {
AVBufferPool *avpool;
int element_size;
@@ -542,7 +607,11 @@ int mp_aframe_pool_allocate(struct mp_aframe_pool *pool, struct mp_aframe *frame
{
int planes = mp_aframe_get_planes(frame);
size_t sstride = mp_aframe_get_sstride(frame);
int plane_size = MP_ALIGN_UP(sstride * MPMAX(samples, 1), 32);
// FFmpeg hardcodes similar hidden possibly-requirements in a number of
// places: av_frame_get_buffer(), libavcodec's get_buffer(), mem.c,
// probably more.
int align_samples = MP_ALIGN_UP(MPMAX(samples, 1), 32);
int plane_size = MP_ALIGN_UP(sstride * align_samples, 64);
int size = plane_size * planes;
if (size <= 0 || mp_aframe_is_allocated(frame))
@@ -566,16 +635,24 @@ int mp_aframe_pool_allocate(struct mp_aframe_pool *pool, struct mp_aframe *frame
AVFrame *av_frame = frame->av_frame;
if (av_frame->extended_data != av_frame->data)
av_freep(&av_frame->extended_data); // sigh
av_frame->extended_data =
av_mallocz_array(planes, sizeof(av_frame->extended_data[0]));
if (!av_frame->extended_data)
abort();
if (planes > AV_NUM_DATA_POINTERS) {
av_frame->extended_data =
av_mallocz_array(planes, sizeof(av_frame->extended_data[0]));
if (!av_frame->extended_data)
abort();
} else {
av_frame->extended_data = av_frame->data;
}
av_frame->buf[0] = av_buffer_pool_get(pool->avpool);
if (!av_frame->buf[0])
return -1;
av_frame->linesize[0] = samples * sstride;
for (int n = 0; n < planes; n++)
av_frame->extended_data[n] = av_frame->buf[0]->data + n * plane_size;
if (planes > AV_NUM_DATA_POINTERS) {
for (int n = 0; n < AV_NUM_DATA_POINTERS; n++)
av_frame->data[n] = av_frame->extended_data[n];
}
av_frame->nb_samples = samples;
return 0;
+5
View File
@@ -20,6 +20,7 @@ struct AVFrame *mp_aframe_to_avframe_and_unref(struct mp_aframe *frame);
struct AVFrame *mp_aframe_get_raw_avframe(struct mp_aframe *frame);
bool mp_aframe_is_allocated(struct mp_aframe *frame);
bool mp_aframe_alloc_data(struct mp_aframe *frame, int samples);
void mp_aframe_config_copy(struct mp_aframe *dst, struct mp_aframe *src);
bool mp_aframe_config_equals(struct mp_aframe *a, struct mp_aframe *b);
@@ -51,6 +52,10 @@ int mp_aframe_get_planes(struct mp_aframe *frame);
int mp_aframe_get_total_plane_samples(struct mp_aframe *frame);
size_t mp_aframe_get_sstride(struct mp_aframe *frame);
bool mp_aframe_reverse(struct mp_aframe *frame);
int mp_aframe_approx_byte_size(struct mp_aframe *frame);
char *mp_aframe_format_str_buf(char *buf, size_t buf_size, struct mp_aframe *fmt);
#define mp_aframe_format_str(fmt) mp_aframe_format_str_buf((char[32]){0}, 32, (fmt))
-157
View File
@@ -1,157 +0,0 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <limits.h>
#include <assert.h>
#include "common/common.h"
#include "chmap.h"
#include "audio_buffer.h"
#include "format.h"
struct mp_audio_buffer {
int format;
struct mp_chmap channels;
int srate;
int sstride;
int num_planes;
uint8_t *data[MP_NUM_CHANNELS];
int allocated;
int num_samples;
};
struct mp_audio_buffer *mp_audio_buffer_create(void *talloc_ctx)
{
return talloc_zero(talloc_ctx, struct mp_audio_buffer);
}
// Reinitialize the buffer, set a new format, drop old data.
// The audio data in fmt is not used, only the format.
void mp_audio_buffer_reinit_fmt(struct mp_audio_buffer *ab, int format,
const struct mp_chmap *channels, int srate)
{
for (int n = 0; n < MP_NUM_CHANNELS; n++)
TA_FREEP(&ab->data[n]);
ab->format = format;
ab->channels = *channels;
ab->srate = srate;
ab->allocated = 0;
ab->num_samples = 0;
ab->sstride = af_fmt_to_bytes(ab->format);
ab->num_planes = 1;
if (af_fmt_is_planar(ab->format)) {
ab->num_planes = ab->channels.num;
} else {
ab->sstride *= ab->channels.num;
}
}
// Make the total size of the internal buffer at least this number of samples.
void mp_audio_buffer_preallocate_min(struct mp_audio_buffer *ab, int samples)
{
if (samples > ab->allocated) {
for (int n = 0; n < ab->num_planes; n++) {
ab->data[n] = talloc_realloc(ab, ab->data[n], char,
ab->sstride * samples);
}
ab->allocated = samples;
}
}
// Get number of samples that can be written without forcing a resize of the
// internal buffer.
int mp_audio_buffer_get_write_available(struct mp_audio_buffer *ab)
{
return ab->allocated - ab->num_samples;
}
// All integer parameters are in samples.
// dst and src can overlap.
static void copy_planes(struct mp_audio_buffer *ab,
uint8_t **dst, int dst_offset,
uint8_t **src, int src_offset, int length)
{
for (int n = 0; n < ab->num_planes; n++) {
memmove((char *)dst[n] + dst_offset * ab->sstride,
(char *)src[n] + src_offset * ab->sstride,
length * ab->sstride);
}
}
// Append data to the end of the buffer.
// If the buffer is not large enough, it is transparently resized.
void mp_audio_buffer_append(struct mp_audio_buffer *ab, void **ptr, int samples)
{
mp_audio_buffer_preallocate_min(ab, ab->num_samples + samples);
copy_planes(ab, ab->data, ab->num_samples, (uint8_t **)ptr, 0, samples);
ab->num_samples += samples;
}
// Prepend silence to the start of the buffer.
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples)
{
assert(samples >= 0);
mp_audio_buffer_preallocate_min(ab, ab->num_samples + samples);
copy_planes(ab, ab->data, samples, ab->data, 0, ab->num_samples);
ab->num_samples += samples;
for (int n = 0; n < ab->num_planes; n++)
af_fill_silence(ab->data[n], samples * ab->sstride, ab->format);
}
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples)
{
assert(samples >= 0 && samples <= ab->num_samples);
mp_audio_buffer_preallocate_min(ab, ab->num_samples + samples);
copy_planes(ab, ab->data, ab->num_samples,
ab->data, ab->num_samples - samples, samples);
ab->num_samples += samples;
}
// Get the start of the current readable buffer.
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, uint8_t ***ptr,
int *samples)
{
*ptr = ab->data;
*samples = ab->num_samples;
}
// Skip leading samples. (Used with mp_audio_buffer_peek() to read data.)
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples)
{
assert(samples >= 0 && samples <= ab->num_samples);
copy_planes(ab, ab->data, 0, ab->data, samples, ab->num_samples - samples);
ab->num_samples -= samples;
}
void mp_audio_buffer_clear(struct mp_audio_buffer *ab)
{
ab->num_samples = 0;
}
// Return number of buffered audio samples
int mp_audio_buffer_samples(struct mp_audio_buffer *ab)
{
return ab->num_samples;
}
// Return amount of buffered audio in seconds.
double mp_audio_buffer_seconds(struct mp_audio_buffer *ab)
{
return ab->num_samples / (double)ab->srate;
}
-39
View File
@@ -1,39 +0,0 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_AUDIO_BUFFER_H
#define MP_AUDIO_BUFFER_H
struct mp_audio_buffer;
struct mp_chmap;
struct mp_audio_buffer *mp_audio_buffer_create(void *talloc_ctx);
void mp_audio_buffer_reinit_fmt(struct mp_audio_buffer *ab, int format,
const struct mp_chmap *channels, int srate);
void mp_audio_buffer_preallocate_min(struct mp_audio_buffer *ab, int samples);
int mp_audio_buffer_get_write_available(struct mp_audio_buffer *ab);
void mp_audio_buffer_append(struct mp_audio_buffer *ab, void **ptr, int samples);
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, uint8_t ***ptr,
int *samples);
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_clear(struct mp_audio_buffer *ab);
int mp_audio_buffer_samples(struct mp_audio_buffer *ab);
double mp_audio_buffer_seconds(struct mp_audio_buffer *ab);
#endif
+28 -33
View File
@@ -37,6 +37,7 @@
#include "demux/stheader.h"
#include "filters/f_decoder_wrapper.h"
#include "filters/filter_internal.h"
#include "options/m_config.h"
#include "options/options.h"
struct priv {
@@ -47,7 +48,7 @@ struct priv {
bool preroll_done;
double next_pts;
AVRational codec_timebase;
bool eof_returned;
struct lavc_state state;
struct mp_decoder public;
};
@@ -62,16 +63,16 @@ struct ad_lavc_params {
const struct m_sub_options ad_lavc_conf = {
.opts = (const m_option_t[]) {
OPT_FLOATRANGE("ac3drc", ac3drc, 0, 0, 6),
OPT_FLAG("downmix", downmix, 0),
OPT_INTRANGE("threads", threads, 0, 0, 16),
OPT_KEYVALUELIST("o", avopts, 0),
{"ac3drc", OPT_FLOAT(ac3drc), M_RANGE(0, 6)},
{"downmix", OPT_FLAG(downmix)},
{"threads", OPT_INT(threads), M_RANGE(0, 16)},
{"o", OPT_KEYVALUELIST(avopts)},
{0}
},
.size = sizeof(struct ad_lavc_params),
.defaults = &(const struct ad_lavc_params){
.ac3drc = 0,
.downmix = 1,
.downmix = 0,
.threads = 1,
},
};
@@ -80,10 +81,11 @@ static bool init(struct mp_filter *da, struct mp_codec_params *codec,
const char *decoder)
{
struct priv *ctx = da->priv;
struct MPOpts *mpopts = da->global->opts;
struct ad_lavc_params *opts = mpopts->ad_lavc_params;
struct MPOpts *mpopts = mp_get_config_group(ctx, da->global, &mp_opt_root);
struct ad_lavc_params *opts =
mp_get_config_group(ctx, da->global, &ad_lavc_conf);
AVCodecContext *lavc_context;
AVCodec *lavc_codec;
const AVCodec *lavc_codec;
ctx->codec_timebase = mp_get_codec_timebase(codec);
@@ -101,10 +103,7 @@ static bool init(struct mp_filter *da, struct mp_codec_params *codec,
ctx->avframe = av_frame_alloc();
lavc_context->codec_type = AVMEDIA_TYPE_AUDIO;
lavc_context->codec_id = lavc_codec->id;
#if LIBAVCODEC_VERSION_MICRO >= 100
lavc_context->pkt_timebase = ctx->codec_timebase;
#endif
if (opts->downmix && mpopts->audio_output_channels.num_chmaps == 1) {
lavc_context->request_channel_layout =
@@ -115,10 +114,8 @@ static bool init(struct mp_filter *da, struct mp_codec_params *codec,
av_opt_set_double(lavc_context, "drc_scale", opts->ac3drc,
AV_OPT_SEARCH_CHILDREN);
#if LIBAVCODEC_VERSION_MICRO >= 100
// Let decoder add AV_FRAME_DATA_SKIP_SAMPLES.
av_opt_set(lavc_context, "flags2", "+skip_manual", AV_OPT_SEARCH_CHILDREN);
#endif
mp_set_avopts(da->log, lavc_context, opts->avopts);
@@ -157,10 +154,10 @@ static void reset(struct mp_filter *da)
ctx->trim_samples = 0;
ctx->preroll_done = false;
ctx->next_pts = MP_NOPTS_VALUE;
ctx->eof_returned = false;
ctx->state = (struct lavc_state){0};
}
static bool send_packet(struct mp_filter *da, struct demux_packet *mpkt)
static int send_packet(struct mp_filter *da, struct demux_packet *mpkt)
{
struct priv *priv = da->priv;
AVCodecContext *avctx = priv->avctx;
@@ -175,16 +172,12 @@ static bool send_packet(struct mp_filter *da, struct demux_packet *mpkt)
mp_set_av_packet(&pkt, mpkt, &priv->codec_timebase);
int ret = avcodec_send_packet(avctx, mpkt ? &pkt : NULL);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
return false;
if (ret < 0)
MP_ERR(da, "Error decoding audio.\n");
return true;
return ret;
}
static bool receive_frame(struct mp_filter *da, struct mp_frame *out)
static int receive_frame(struct mp_filter *da, struct mp_frame *out)
{
struct priv *priv = da->priv;
AVCodecContext *avctx = priv->avctx;
@@ -196,24 +189,24 @@ static bool receive_frame(struct mp_filter *da, struct mp_frame *out)
// over in case we get new packets at some point in the future.
// (Dont' reset the filter itself, we want to keep other state.)
avcodec_flush_buffers(priv->avctx);
return false;
return ret;
} else if (ret < 0 && ret != AVERROR(EAGAIN)) {
MP_ERR(da, "Error decoding audio.\n");
}
#if LIBAVCODEC_VERSION_MICRO >= 100
if (priv->avframe->flags & AV_FRAME_FLAG_DISCARD)
av_frame_unref(priv->avframe);
#endif
if (!priv->avframe->buf[0])
return true;
return ret;
double out_pts = mp_pts_from_av(priv->avframe->pts, &priv->codec_timebase);
struct mp_aframe *mpframe = mp_aframe_from_avframe(priv->avframe);
if (!mpframe)
return true;
if (!mpframe) {
MP_ERR(da, "Converting libavcodec frame to mpv frame failed.\n");
return ret;
}
if (priv->force_channel_map.num)
mp_aframe_set_chmap(mpframe, &priv->force_channel_map);
@@ -224,7 +217,6 @@ static bool receive_frame(struct mp_filter *da, struct mp_frame *out)
priv->next_pts = mp_aframe_end_pts(mpframe);
#if LIBAVCODEC_VERSION_MICRO >= 100
AVFrameSideData *sd =
av_frame_get_side_data(priv->avframe, AV_FRAME_DATA_SKIP_SAMPLES);
if (sd && sd->size >= 10) {
@@ -232,7 +224,6 @@ static bool receive_frame(struct mp_filter *da, struct mp_frame *out)
priv->skip_samples += AV_RL32(d + 0);
priv->trim_samples += AV_RL32(d + 4);
}
#endif
if (!priv->preroll_done) {
// Skip only if this isn't already handled by AV_FRAME_DATA_SKIP_SAMPLES.
@@ -252,18 +243,22 @@ static bool receive_frame(struct mp_filter *da, struct mp_frame *out)
priv->trim_samples -= trim;
}
*out = MAKE_FRAME(MP_FRAME_AUDIO, mpframe);
if (mp_aframe_get_size(mpframe) > 0) {
*out = MAKE_FRAME(MP_FRAME_AUDIO, mpframe);
} else {
talloc_free(mpframe);
}
av_frame_unref(priv->avframe);
return true;
return ret;
}
static void process(struct mp_filter *ad)
{
struct priv *priv = ad->priv;
lavc_process(ad, &priv->eof_returned, send_packet, receive_frame);
lavc_process(ad, &priv->state, send_packet, receive_frame);
}
static const struct mp_filter_info ad_lavc_filter = {
+13 -7
View File
@@ -116,7 +116,7 @@ static void determine_codec_params(struct mp_filter *da, AVPacket *pkt,
if (profile != FF_PROFILE_UNKNOWN || spdif_ctx->codec_id != AV_CODEC_ID_DTS)
return;
AVCodec *codec = avcodec_find_decoder(spdif_ctx->codec_id);
const AVCodec *codec = avcodec_find_decoder(spdif_ctx->codec_id);
if (!codec)
goto done;
@@ -176,10 +176,8 @@ static int init_filter(struct mp_filter *da, AVPacket *pkt)
goto fail;
}
// Request minimal buffering (not available on Libav)
#if LIBAVFORMAT_VERSION_MICRO >= 100
// Request minimal buffering
lavf_ctx->pb->direct = 1;
#endif
AVStream *stream = avformat_new_stream(lavf_ctx, 0);
if (!stream)
@@ -208,13 +206,21 @@ static int init_filter(struct mp_filter *da, AVPacket *pkt)
break;
case AV_CODEC_ID_DTS: {
bool is_hd = profile == FF_PROFILE_DTS_HD_HRA ||
profile == FF_PROFILE_DTS_HD_MA ||
profile == FF_PROFILE_DTS_HD_MA ||
profile == FF_PROFILE_UNKNOWN;
// Apparently, DTS-HD over SPDIF is specified to be 7.1 (8 channels)
// for DTS-HD MA, and stereo (2 channels) for DTS-HD HRA. The bit
// streaming rate as well as the signaled channel count are defined
// based on this value.
int dts_hd_spdif_channel_count = profile == FF_PROFILE_DTS_HD_HRA ?
2 : 8;
if (spdif_ctx->use_dts_hd && is_hd) {
av_dict_set(&format_opts, "dtshd_rate", "768000", 0); // 4*192000
av_dict_set_int(&format_opts, "dtshd_rate",
dts_hd_spdif_channel_count * 96000, 0);
sample_format = AF_FORMAT_S_DTSHD;
samplerate = 192000;
num_channels = 2*4;
num_channels = dts_hd_spdif_channel_count;
} else {
sample_format = AF_FORMAT_S_DTS;
samplerate = 48000;
+114
View File
@@ -0,0 +1,114 @@
#include "audio/aframe.h"
#include "audio/format.h"
#include "common/common.h"
#include "filters/f_autoconvert.h"
#include "filters/filter_internal.h"
#include "filters/user_filters.h"
struct priv {
double speed;
double diff; // amount of too many additional samples in normal speed
struct mp_aframe *last; // for repeating
};
static void process(struct mp_filter *f)
{
struct priv *p = f->priv;
if (!mp_pin_in_needs_data(f->ppins[1]))
return;
struct mp_frame frame = {0};
double last_dur = p->last ? mp_aframe_duration(p->last) : 0;
if (p->last && p->diff < 0 && -p->diff > last_dur / 2) {
MP_VERBOSE(f, "repeat\n");
frame = MAKE_FRAME(MP_FRAME_AUDIO, p->last);
p->last = NULL;
} else {
frame = mp_pin_out_read(f->ppins[0]);
if (frame.type == MP_FRAME_AUDIO) {
last_dur = mp_aframe_duration(frame.data);
p->diff -= last_dur;
if (p->diff > last_dur / 2) {
MP_VERBOSE(f, "drop\n");
mp_frame_unref(&frame);
mp_filter_internal_mark_progress(f);
}
}
}
if (frame.type == MP_FRAME_AUDIO) {
struct mp_aframe *fr = frame.data;
talloc_free(p->last);
p->last = mp_aframe_new_ref(fr);
mp_aframe_mul_speed(fr, p->speed);
p->diff += mp_aframe_duration(fr);
mp_aframe_set_pts(p->last, mp_aframe_end_pts(fr));
} else if (frame.type == MP_FRAME_EOF) {
TA_FREEP(&p->last);
}
mp_pin_in_write(f->ppins[1], frame);
}
static bool command(struct mp_filter *f, struct mp_filter_command *cmd)
{
struct priv *p = f->priv;
switch (cmd->type) {
case MP_FILTER_COMMAND_SET_SPEED:
p->speed = cmd->speed;
return true;
}
return false;
}
static void reset(struct mp_filter *f)
{
struct priv *p = f->priv;
TA_FREEP(&p->last);
p->diff = 0;
}
static void destroy(struct mp_filter *f)
{
reset(f);
}
static const struct mp_filter_info af_drop_filter = {
.name = "drop",
.priv_size = sizeof(struct priv),
.process = process,
.command = command,
.reset = reset,
.destroy = destroy,
};
static struct mp_filter *af_drop_create(struct mp_filter *parent, void *options)
{
struct mp_filter *f = mp_filter_create(parent, &af_drop_filter);
if (!f) {
talloc_free(options);
return NULL;
}
mp_filter_add_pin(f, MP_PIN_IN, "in");
mp_filter_add_pin(f, MP_PIN_OUT, "out");
struct priv *p = f->priv;
p->speed = 1.0;
return f;
}
const struct mp_user_filter_entry af_drop = {
.desc = {
.description = "Change audio speed by dropping/repeating frames",
.name = "drop",
.priv_size = sizeof(struct priv),
},
.create = af_drop_create,
};
+8 -6
View File
@@ -128,12 +128,14 @@ const struct mp_user_filter_entry af_format = {
.description = "Force audio format",
.priv_size = sizeof(struct f_opts),
.options = (const struct m_option[]) {
OPT_AUDIOFORMAT("format", in_format, 0),
OPT_INTRANGE("srate", in_srate, 0, 1000, 8*48000),
OPT_CHANNELS("channels", in_channels, 0, .min = 1),
OPT_INTRANGE("out-srate", out_srate, 0, 1000, 8*48000),
OPT_CHANNELS("out-channels", out_channels, 0, .min = 1),
OPT_FLAG("fail", fail, 0),
{"format", OPT_AUDIOFORMAT(in_format)},
{"srate", OPT_INT(in_srate), M_RANGE(1000, 8*48000)},
{"channels", OPT_CHANNELS(in_channels),
.flags = M_OPT_CHANNELS_LIMITED},
{"out-srate", OPT_INT(out_srate), M_RANGE(1000, 8*48000)},
{"out-channels", OPT_CHANNELS(out_channels),
.flags = M_OPT_CHANNELS_LIMITED},
{"fail", OPT_FLAG(fail)},
{0}
},
},
+7 -7
View File
@@ -68,7 +68,7 @@ struct priv {
struct mp_aframe *in_frame;
struct mp_aframe_pool *out_pool;
struct AVCodec *lavc_acodec;
const struct AVCodec *lavc_acodec;
struct AVCodecContext *lavc_actx;
int bit_rate;
int out_samples; // upper bound on encoded output per AC3 frame
@@ -375,12 +375,12 @@ const struct mp_user_filter_entry af_lavcac3enc = {
.encoder = "ac3",
},
.options = (const struct m_option[]) {
OPT_FLAG("tospdif", add_iec61937_header, 0),
OPT_CHOICE_OR_INT("bitrate", bit_rate, 0, 32, 640,
({"auto", 0}, {"default", 0})),
OPT_INTRANGE("minch", min_channel_num, 0, 2, 6),
OPT_STRING("encoder", encoder, 0),
OPT_KEYVALUELIST("o", avopts, 0),
{"tospdif", OPT_FLAG(add_iec61937_header)},
{"bitrate", OPT_CHOICE(bit_rate,
{"auto", 0}, {"default", 0}), M_RANGE(32, 640)},
{"minch", OPT_INT(min_channel_num), M_RANGE(2, 6)},
{"encoder", OPT_STRING(encoder)},
{"o", OPT_KEYVALUELIST(avopts)},
{0}
},
},
-112
View File
@@ -1,112 +0,0 @@
/*
* Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2013 Stefano Pigozzi <stefano.pigozzi@gmail.com>
*
* Based on Michael Niedermayer's lavcresample.
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <assert.h>
#include "common/common.h"
#include "config.h"
#include "common/av_common.h"
#include "common/msg.h"
#include "filters/f_swresample.h"
#include "filters/filter_internal.h"
#include "filters/user_filters.h"
#include "options/m_config.h"
#include "options/m_option.h"
#include "options/options.h"
struct af_resample {
int allow_detach;
struct mp_resample_opts opts;
int global_normalize;
};
static void set_defaults(struct mpv_global *global, void *p)
{
struct af_resample *s = p;
struct mp_resample_opts *opts = &s->opts;
struct mp_resample_opts *src_opts =
mp_get_config_group(s, global, &resample_conf);
s->global_normalize = src_opts->normalize;
assert(!opts->avopts); // we don't set a default value, so it must be NULL
*opts = *src_opts;
opts->avopts = NULL;
struct m_option dummy = {.type = &m_option_type_keyvalue_list};
m_option_copy(&dummy, &opts->avopts, &src_opts->avopts);
}
#define OPT_BASE_STRUCT struct af_resample
static struct mp_filter *af_lavrresample_create(struct mp_filter *parent,
void *options)
{
struct af_resample *s = options;
if (s->opts.normalize < 0)
s->opts.normalize = s->global_normalize;
struct mp_swresample *swr = mp_swresample_create(parent, &s->opts);
if (!swr)
abort();
MP_WARN(swr->f, "This filter is deprecated! Use the --audio-resample- options"
" to customize resampling, or the --af=aresample filter.\n");
talloc_free(s);
return swr->f;
}
const struct mp_user_filter_entry af_lavrresample = {
.desc = {
.description = "Sample frequency conversion using libavresample",
.name = "lavrresample",
.priv_size = sizeof(struct af_resample),
.priv_defaults = &(const struct af_resample) {
.opts = MP_RESAMPLE_OPTS_DEF,
.allow_detach = 1,
},
.options = (const struct m_option[]) {
OPT_INTRANGE("filter-size", opts.filter_size, 0, 0, 32),
OPT_INTRANGE("phase-shift", opts.phase_shift, 0, 0, 30),
OPT_FLAG("linear", opts.linear, 0),
OPT_DOUBLE("cutoff", opts.cutoff, M_OPT_RANGE, .min = 0, .max = 1),
OPT_FLAG("detach", allow_detach, 0), // does nothing
OPT_CHOICE("normalize", opts.normalize, 0,
({"no", 0}, {"yes", 1}, {"auto", -1})),
OPT_KEYVALUELIST("o", opts.avopts, 0),
{0}
},
.set_defaults = set_defaults,
},
.create = af_lavrresample_create,
};
+31 -29
View File
@@ -167,6 +167,7 @@ static void process(struct mp_filter *f)
if (eof) {
mp_pin_in_write(f->ppins[1], MP_EOF_FRAME);
rubberband_reset(p->rubber);
p->rubber_delay = 0;
TA_FREEP(&p->pending);
p->sent_final = false;
return;
@@ -263,6 +264,7 @@ static void reset(struct mp_filter *f)
if (p->rubber)
rubberband_reset(p->rubber);
p->rubber_delay = 0;
p->sent_final = false;
TA_FREEP(&p->pending);
}
@@ -331,35 +333,35 @@ const struct mp_user_filter_entry af_rubberband = {
.channels = RubberBandOptionChannelsTogether,
},
.options = (const struct m_option[]) {
OPT_CHOICE("transients", transients, 0,
({"crisp", RubberBandOptionTransientsCrisp},
{"mixed", RubberBandOptionTransientsMixed},
{"smooth", RubberBandOptionTransientsSmooth})),
OPT_CHOICE("detector", detector, 0,
({"compound", RubberBandOptionDetectorCompound},
{"percussive", RubberBandOptionDetectorPercussive},
{"soft", RubberBandOptionDetectorSoft})),
OPT_CHOICE("phase", phase, 0,
({"laminar", RubberBandOptionPhaseLaminar},
{"independent", RubberBandOptionPhaseIndependent})),
OPT_CHOICE("window", window, 0,
({"standard", RubberBandOptionWindowStandard},
{"short", RubberBandOptionWindowShort},
{"long", RubberBandOptionWindowLong})),
OPT_CHOICE("smoothing", smoothing, 0,
({"off", RubberBandOptionSmoothingOff},
{"on", RubberBandOptionSmoothingOn})),
OPT_CHOICE("formant", formant, 0,
({"shifted", RubberBandOptionFormantShifted},
{"preserved", RubberBandOptionFormantPreserved})),
OPT_CHOICE("pitch", pitch, 0,
({"quality", RubberBandOptionPitchHighQuality},
{"speed", RubberBandOptionPitchHighSpeed},
{"consistency", RubberBandOptionPitchHighConsistency})),
OPT_CHOICE("channels", channels, 0,
({"apart", RubberBandOptionChannelsApart},
{"together", RubberBandOptionChannelsTogether})),
OPT_DOUBLE("pitch-scale", scale, M_OPT_RANGE, .min = 0.01, .max = 100),
{"transients", OPT_CHOICE(transients,
{"crisp", RubberBandOptionTransientsCrisp},
{"mixed", RubberBandOptionTransientsMixed},
{"smooth", RubberBandOptionTransientsSmooth})},
{"detector", OPT_CHOICE(detector,
{"compound", RubberBandOptionDetectorCompound},
{"percussive", RubberBandOptionDetectorPercussive},
{"soft", RubberBandOptionDetectorSoft})},
{"phase", OPT_CHOICE(phase,
{"laminar", RubberBandOptionPhaseLaminar},
{"independent", RubberBandOptionPhaseIndependent})},
{"window", OPT_CHOICE(window,
{"standard", RubberBandOptionWindowStandard},
{"short", RubberBandOptionWindowShort},
{"long", RubberBandOptionWindowLong})},
{"smoothing", OPT_CHOICE(smoothing,
{"off", RubberBandOptionSmoothingOff},
{"on", RubberBandOptionSmoothingOn})},
{"formant", OPT_CHOICE(formant,
{"shifted", RubberBandOptionFormantShifted},
{"preserved", RubberBandOptionFormantPreserved})},
{"pitch", OPT_CHOICE(pitch,
{"quality", RubberBandOptionPitchHighQuality},
{"speed", RubberBandOptionPitchHighSpeed},
{"consistency", RubberBandOptionPitchHighConsistency})},
{"channels", OPT_CHOICE(channels,
{"apart", RubberBandOptionChannelsApart},
{"together", RubberBandOptionChannelsTogether})},
{"pitch-scale", OPT_DOUBLE(scale), M_RANGE(0.01, 100)},
{0}
},
},
+16 -14
View File
@@ -30,6 +30,7 @@
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <float.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
@@ -186,10 +187,10 @@ static int best_overlap_offset_s16(struct priv *s)
ps += s->samples_overlap - s->num_channels;
long i = -(s->samples_overlap - s->num_channels);
do {
corr += ppc[i + 0] * ps[i + 0];
corr += ppc[i + 1] * ps[i + 1];
corr += ppc[i + 2] * ps[i + 2];
corr += ppc[i + 3] * ps[i + 3];
corr += ppc[i + 0] * (int64_t)ps[i + 0];
corr += ppc[i + 1] * (int64_t)ps[i + 1];
corr += ppc[i + 2] * (int64_t)ps[i + 2];
corr += ppc[i + 3] * (int64_t)ps[i + 3];
i += 4;
} while (i < 0);
if (corr > best_corr) {
@@ -537,7 +538,8 @@ static void reset(struct mp_filter *f)
s->bytes_queued = 0;
s->bytes_to_slide = 0;
s->frames_stride_error = 0;
memset(s->buf_overlap, 0, s->bytes_overlap);
if (s->buf_overlap && s->bytes_overlap)
memset(s->buf_overlap, 0, s->bytes_overlap);
TA_FREEP(&s->in);
}
@@ -608,15 +610,15 @@ const struct mp_user_filter_entry af_scaletempo = {
.scale_nominal = 1.0,
},
.options = (const struct m_option[]) {
OPT_FLOAT("scale", scale_nominal, M_OPT_MIN, .min = 0.01),
OPT_FLOAT("stride", ms_stride, M_OPT_MIN, .min = 0.01),
OPT_FLOAT("overlap", percent_overlap, M_OPT_RANGE, .min = 0, .max = 1),
OPT_FLOAT("search", ms_search, M_OPT_MIN, .min = 0),
OPT_CHOICE("speed", speed_opt, 0,
({"pitch", SCALE_PITCH},
{"tempo", SCALE_TEMPO},
{"none", 0},
{"both", SCALE_TEMPO | SCALE_PITCH})),
{"scale", OPT_FLOAT(scale_nominal), M_RANGE(0.01, DBL_MAX)},
{"stride", OPT_FLOAT(ms_stride), M_RANGE(0.01, DBL_MAX)},
{"overlap", OPT_FLOAT(percent_overlap), M_RANGE(0, 1)},
{"search", OPT_FLOAT(ms_search), M_RANGE(0, DBL_MAX)},
{"speed", OPT_CHOICE(speed_opt,
{"pitch", SCALE_PITCH},
{"tempo", SCALE_TEMPO},
{"none", 0},
{"both", SCALE_TEMPO | SCALE_PITCH})},
{0}
},
},
+245
View File
@@ -0,0 +1,245 @@
#include "audio/aframe.h"
#include "audio/filter/af_scaletempo2_internals.h"
#include "audio/format.h"
#include "common/common.h"
#include "filters/f_autoconvert.h"
#include "filters/filter_internal.h"
#include "filters/user_filters.h"
#include "options/m_option.h"
struct priv {
struct mp_scaletempo2 data;
struct mp_pin *in_pin;
struct mp_aframe *cur_format;
struct mp_aframe_pool *out_pool;
bool sent_final;
struct mp_aframe *pending;
bool initialized;
double frame_delay;
float speed;
};
static bool init_scaletempo2(struct mp_filter *f);
static void reset(struct mp_filter *f);
static void process(struct mp_filter *f)
{
struct priv *p = f->priv;
if (!mp_pin_in_needs_data(f->ppins[1]))
return;
while (!p->initialized || !p->pending ||
!mp_scaletempo2_frames_available(&p->data))
{
bool eof = false;
if (!p->pending || !mp_aframe_get_size(p->pending)) {
struct mp_frame frame = mp_pin_out_read(p->in_pin);
if (frame.type == MP_FRAME_AUDIO) {
TA_FREEP(&p->pending);
p->pending = frame.data;
} else if (frame.type == MP_FRAME_EOF) {
eof = true;
} else if (frame.type) {
MP_ERR(f, "unexpected frame type\n");
goto error;
} else {
return; // no new data yet
}
}
assert(p->pending || eof);
if (!p->initialized) {
if (!p->pending) {
mp_pin_in_write(f->ppins[1], MP_EOF_FRAME);
return;
}
if (!init_scaletempo2(f))
goto error;
}
bool format_change =
p->pending && !mp_aframe_config_equals(p->pending, p->cur_format);
bool final = format_change || eof;
if (p->pending && !format_change && !p->sent_final) {
int frame_size = mp_aframe_get_size(p->pending);
uint8_t **planes = mp_aframe_get_data_ro(p->pending);
int read = mp_scaletempo2_fill_input_buffer(&p->data,
planes, frame_size, final);
p->frame_delay += read;
mp_aframe_skip_samples(p->pending, read);
}
p->sent_final |= final;
if (mp_scaletempo2_frames_available(&p->data)) {
if (eof) {
mp_pin_out_repeat_eof(p->in_pin); // drain more next time
}
} else if (final) {
p->initialized = false;
p->sent_final = false;
if (eof) {
mp_pin_in_write(f->ppins[1], MP_EOF_FRAME);
return;
} else if (format_change) {
// go on with proper reinit on the next iteration
p->initialized = false;
p->sent_final = false;
}
}
}
assert(p->pending);
if (mp_scaletempo2_frames_available(&p->data)) {
struct mp_aframe *out = mp_aframe_new_ref(p->cur_format);
int out_samples = p->data.ola_hop_size;
if (mp_aframe_pool_allocate(p->out_pool, out, out_samples) < 0) {
talloc_free(out);
goto error;
}
mp_aframe_copy_attributes(out, p->pending);
uint8_t **planes = mp_aframe_get_data_rw(out);
assert(planes);
assert(mp_aframe_get_planes(out) == p->data.channels);
out_samples = mp_scaletempo2_fill_buffer(&p->data,
(float**)planes, out_samples, p->speed);
double pts = mp_aframe_get_pts(p->pending);
p->frame_delay -= out_samples * p->speed;
if (pts != MP_NOPTS_VALUE) {
double delay = p->frame_delay / mp_aframe_get_effective_rate(out);
mp_aframe_set_pts(out, pts - delay);
}
mp_aframe_set_size(out, out_samples);
mp_aframe_mul_speed(out, p->speed);
mp_pin_in_write(f->ppins[1], MAKE_FRAME(MP_FRAME_AUDIO, out));
}
return;
error:
mp_filter_internal_mark_failed(f);
}
static bool init_scaletempo2(struct mp_filter *f)
{
struct priv *p = f->priv;
assert(p->pending);
if (mp_aframe_get_format(p->pending) != AF_FORMAT_FLOATP)
return false;
mp_aframe_reset(p->cur_format);
p->initialized = true;
p->sent_final = false;
p->frame_delay = 0;
mp_aframe_config_copy(p->cur_format, p->pending);
mp_scaletempo2_init(&p->data, mp_aframe_get_channels(p->pending),
mp_aframe_get_rate(p->pending));
return true;
}
static bool command(struct mp_filter *f, struct mp_filter_command *cmd)
{
struct priv *p = f->priv;
switch (cmd->type) {
case MP_FILTER_COMMAND_SET_SPEED:
p->speed = cmd->speed;
return true;
}
return false;
}
static void reset(struct mp_filter *f)
{
struct priv *p = f->priv;
mp_scaletempo2_reset(&p->data);
p->frame_delay = 0;
p->initialized = false;
TA_FREEP(&p->pending);
}
static void destroy(struct mp_filter *f)
{
struct priv *p = f->priv;
mp_scaletempo2_destroy(&p->data);
talloc_free(p->pending);
}
static const struct mp_filter_info af_scaletempo2_filter = {
.name = "scaletempo2",
.priv_size = sizeof(struct priv),
.process = process,
.command = command,
.reset = reset,
.destroy = destroy,
};
static struct mp_filter *af_scaletempo2_create(
struct mp_filter *parent, void *options)
{
struct mp_filter *f = mp_filter_create(parent, &af_scaletempo2_filter);
if (!f) {
talloc_free(options);
return NULL;
}
mp_filter_add_pin(f, MP_PIN_IN, "in");
mp_filter_add_pin(f, MP_PIN_OUT, "out");
struct priv *p = f->priv;
p->data.opts = talloc_steal(p, options);
p->speed = 1.0;
p->cur_format = talloc_steal(p, mp_aframe_create());
p->out_pool = mp_aframe_pool_create(p);
p->pending = NULL;
p->initialized = false;
struct mp_autoconvert *conv = mp_autoconvert_create(f);
if (!conv)
abort();
mp_autoconvert_add_afmt(conv, AF_FORMAT_FLOATP);
mp_pin_connect(conv->f->pins[0], f->ppins[0]);
p->in_pin = conv->f->pins[1];
return f;
}
#define OPT_BASE_STRUCT struct mp_scaletempo2_opts
const struct mp_user_filter_entry af_scaletempo2 = {
.desc = {
.description = "Scale audio tempo while maintaining pitch"
" (filter ported from chromium)",
.name = "scaletempo2",
.priv_size = sizeof(OPT_BASE_STRUCT),
.priv_defaults = &(const OPT_BASE_STRUCT) {
.min_playback_rate = 0.25,
.max_playback_rate = 4.0,
.ola_window_size_ms = 20,
.wsola_search_interval_ms = 30,
},
.options = (const struct m_option[]) {
{"search-interval",
OPT_FLOAT(wsola_search_interval_ms), M_RANGE(1, 1000)},
{"window-size",
OPT_FLOAT(ola_window_size_ms), M_RANGE(1, 1000)},
{"min-speed",
OPT_FLOAT(min_playback_rate), M_RANGE(0, FLT_MAX)},
{"max-speed",
OPT_FLOAT(max_playback_rate), M_RANGE(0, FLT_MAX)},
{0}
}
},
.create = af_scaletempo2_create,
};
+797
View File
@@ -0,0 +1,797 @@
#include <float.h>
#include <math.h>
#include "audio/chmap.h"
#include "audio/filter/af_scaletempo2_internals.h"
#include "config.h"
// Algorithm overview (from chromium):
// Waveform Similarity Overlap-and-add (WSOLA).
//
// One WSOLA iteration
//
// 1) Extract |target_block| as input frames at indices
// [|target_block_index|, |target_block_index| + |ola_window_size|).
// Note that |target_block| is the "natural" continuation of the output.
//
// 2) Extract |search_block| as input frames at indices
// [|search_block_index|,
// |search_block_index| + |num_candidate_blocks| + |ola_window_size|).
//
// 3) Find a block within the |search_block| that is most similar
// to |target_block|. Let |optimal_index| be the index of such block and
// write it to |optimal_block|.
//
// 4) Update:
// |optimal_block| = |transition_window| * |target_block| +
// (1 - |transition_window|) * |optimal_block|.
//
// 5) Overlap-and-add |optimal_block| to the |wsola_output|.
//
// 6) Update:write
struct interval {
int lo;
int hi;
};
static bool in_interval(int n, struct interval q)
{
return n >= q.lo && n <= q.hi;
}
static float **realloc_2d(float **p, int x, int y)
{
float **array = realloc(p, sizeof(float*) * x + sizeof(float) * x * y);
float* data = (float*) (array + x);
for (int i = 0; i < x; ++i) {
array[i] = data + i * y;
}
return array;
}
static void zero_2d(float **a, int x, int y)
{
memset(a + x, 0, sizeof(float) * x * y);
}
static void zero_2d_partial(float **a, int x, int y)
{
for (int i = 0; i < x; ++i) {
memset(a[i], 0, sizeof(float) * y);
}
}
// Energies of sliding windows of channels are interleaved.
// The number windows is |input_frames| - (|frames_per_window| - 1), hence,
// the method assumes |energy| must be, at least, of size
// (|input_frames| - (|frames_per_window| - 1)) * |channels|.
static void multi_channel_moving_block_energies(
float **input, int input_frames, int channels,
int frames_per_block, float *energy)
{
int num_blocks = input_frames - (frames_per_block - 1);
for (int k = 0; k < channels; ++k) {
const float* input_channel = input[k];
energy[k] = 0;
// First block of channel |k|.
for (int m = 0; m < frames_per_block; ++m) {
energy[k] += input_channel[m] * input_channel[m];
}
const float* slide_out = input_channel;
const float* slide_in = input_channel + frames_per_block;
for (int n = 1; n < num_blocks; ++n, ++slide_in, ++slide_out) {
energy[k + n * channels] = energy[k + (n - 1) * channels]
- *slide_out * *slide_out + *slide_in * *slide_in;
}
}
}
static float multi_channel_similarity_measure(
const float* dot_prod_a_b,
const float* energy_a, const float* energy_b,
int channels)
{
const float epsilon = 1e-12f;
float similarity_measure = 0.0f;
for (int n = 0; n < channels; ++n) {
similarity_measure += dot_prod_a_b[n]
/ sqrtf(energy_a[n] * energy_b[n] + epsilon);
}
return similarity_measure;
}
#if HAVE_VECTOR
typedef float v8sf __attribute__ ((vector_size (32), aligned (1)));
// Dot-product of channels of two AudioBus. For each AudioBus an offset is
// given. |dot_product[k]| is the dot-product of channel |k|. The caller should
// allocate sufficient space for |dot_product|.
static void multi_channel_dot_product(
float **a, int frame_offset_a,
float **b, int frame_offset_b,
int channels,
int num_frames, float *dot_product)
{
assert(frame_offset_a >= 0);
assert(frame_offset_b >= 0);
for (int k = 0; k < channels; ++k) {
const float* ch_a = a[k] + frame_offset_a;
const float* ch_b = b[k] + frame_offset_b;
float sum = 0.0;
if (num_frames < 32)
goto rest;
const v8sf *va = (const v8sf *) ch_a;
const v8sf *vb = (const v8sf *) ch_b;
v8sf vsum[4] = {
// Initialize to product of first 32 floats
va[0] * vb[0],
va[1] * vb[1],
va[2] * vb[2],
va[3] * vb[3],
};
va += 4;
vb += 4;
// Process `va` and `vb` across four vertical stripes
for (int n = 1; n < num_frames / 32; n++) {
vsum[0] += va[0] * vb[0];
vsum[1] += va[1] * vb[1];
vsum[2] += va[2] * vb[2];
vsum[3] += va[3] * vb[3];
va += 4;
vb += 4;
}
// Vertical sum across `vsum` entries
vsum[0] += vsum[1];
vsum[2] += vsum[3];
vsum[0] += vsum[2];
// Horizontal sum across `vsum[0]`, could probably be done better but
// this section is not super performance critical
float *vf = (float *) &vsum[0];
sum = vf[0] + vf[1] + vf[2] + vf[3] + vf[4] + vf[5] + vf[6] + vf[7];
ch_a = (const float *) va;
ch_b = (const float *) vb;
rest:
// Process the remainder
for (int n = 0; n < num_frames % 32; n++)
sum += *ch_a++ * *ch_b++;
dot_product[k] = sum;
}
}
#else // !HAVE_VECTOR
static void multi_channel_dot_product(
float **a, int frame_offset_a,
float **b, int frame_offset_b,
int channels,
int num_frames, float *dot_product)
{
assert(frame_offset_a >= 0);
assert(frame_offset_b >= 0);
for (int k = 0; k < channels; ++k) {
const float* ch_a = a[k] + frame_offset_a;
const float* ch_b = b[k] + frame_offset_b;
float sum = 0.0;
for (int n = 0; n < num_frames; n++)
sum += *ch_a++ * *ch_b++;
dot_product[k] = sum;
}
}
#endif // HAVE_VECTOR
// Fit the curve f(x) = a * x^2 + b * x + c such that
// f(-1) = y[0]
// f(0) = y[1]
// f(1) = y[2]
// and return the maximum, assuming that y[0] <= y[1] >= y[2].
static void quadratic_interpolation(
const float* y_values, float* extremum, float* extremum_value)
{
float a = 0.5f * (y_values[2] + y_values[0]) - y_values[1];
float b = 0.5f * (y_values[2] - y_values[0]);
float c = y_values[1];
if (a == 0.f) {
// The coordinates are colinear (within floating-point error).
*extremum = 0;
*extremum_value = y_values[1];
} else {
*extremum = -b / (2.f * a);
*extremum_value = a * (*extremum) * (*extremum) + b * (*extremum) + c;
}
}
// Search a subset of all candid blocks. The search is performed every
// |decimation| frames. This reduces complexity by a factor of about
// 1 / |decimation|. A cubic interpolation is used to have a better estimate of
// the best match.
static int decimated_search(
int decimation, struct interval exclude_interval,
float **target_block, int target_block_frames,
float **search_segment, int search_segment_frames,
int channels,
const float *energy_target_block, const float *energy_candidate_blocks)
{
int num_candidate_blocks = search_segment_frames - (target_block_frames - 1);
float dot_prod [MP_NUM_CHANNELS];
float similarity[3]; // Three elements for cubic interpolation.
int n = 0;
multi_channel_dot_product(
target_block, 0,
search_segment, n,
channels,
target_block_frames, dot_prod);
similarity[0] = multi_channel_similarity_measure(
dot_prod, energy_target_block,
&energy_candidate_blocks[n * channels], channels);
// Set the starting point as optimal point.
float best_similarity = similarity[0];
int optimal_index = 0;
n += decimation;
if (n >= num_candidate_blocks) {
return 0;
}
multi_channel_dot_product(
target_block, 0,
search_segment, n,
channels,
target_block_frames, dot_prod);
similarity[1] = multi_channel_similarity_measure(
dot_prod, energy_target_block,
&energy_candidate_blocks[n * channels], channels);
n += decimation;
if (n >= num_candidate_blocks) {
// We cannot do any more sampling. Compare these two values and return the
// optimal index.
return similarity[1] > similarity[0] ? decimation : 0;
}
for (; n < num_candidate_blocks; n += decimation) {
multi_channel_dot_product(
target_block, 0,
search_segment, n,
channels,
target_block_frames, dot_prod);
similarity[2] = multi_channel_similarity_measure(
dot_prod, energy_target_block,
&energy_candidate_blocks[n * channels], channels);
if ((similarity[1] > similarity[0] && similarity[1] >= similarity[2]) ||
(similarity[1] >= similarity[0] && similarity[1] > similarity[2]))
{
// A local maximum is found. Do a cubic interpolation for a better
// estimate of candidate maximum.
float normalized_candidate_index;
float candidate_similarity;
quadratic_interpolation(similarity, &normalized_candidate_index,
&candidate_similarity);
int candidate_index = n - decimation
+ (int)(normalized_candidate_index * decimation + 0.5f);
if (candidate_similarity > best_similarity
&& !in_interval(candidate_index, exclude_interval)) {
optimal_index = candidate_index;
best_similarity = candidate_similarity;
}
} else if (n + decimation >= num_candidate_blocks &&
similarity[2] > best_similarity &&
!in_interval(n, exclude_interval))
{
// If this is the end-point and has a better similarity-measure than
// optimal, then we accept it as optimal point.
optimal_index = n;
best_similarity = similarity[2];
}
memmove(similarity, &similarity[1], 2 * sizeof(*similarity));
}
return optimal_index;
}
// Search [|low_limit|, |high_limit|] of |search_segment| to find a block that
// is most similar to |target_block|. |energy_target_block| is the energy of the
// |target_block|. |energy_candidate_blocks| is the energy of all blocks within
// |search_block|.
static int full_search(
int low_limit, int high_limit,
struct interval exclude_interval,
float **target_block, int target_block_frames,
float **search_block, int search_block_frames,
int channels,
const float* energy_target_block,
const float* energy_candidate_blocks)
{
// int block_size = target_block->frames;
float dot_prod [sizeof(float) * MP_NUM_CHANNELS];
float best_similarity = -FLT_MAX;//FLT_MIN;
int optimal_index = 0;
for (int n = low_limit; n <= high_limit; ++n) {
if (in_interval(n, exclude_interval)) {
continue;
}
multi_channel_dot_product(target_block, 0, search_block, n, channels,
target_block_frames, dot_prod);
float similarity = multi_channel_similarity_measure(
dot_prod, energy_target_block,
&energy_candidate_blocks[n * channels], channels);
if (similarity > best_similarity) {
best_similarity = similarity;
optimal_index = n;
}
}
return optimal_index;
}
// Find the index of the block, within |search_block|, that is most similar
// to |target_block|. Obviously, the returned index is w.r.t. |search_block|.
// |exclude_interval| is an interval that is excluded from the search.
static int compute_optimal_index(
float **search_block, int search_block_frames,
float **target_block, int target_block_frames,
float *energy_candidate_blocks,
int channels,
struct interval exclude_interval)
{
int num_candidate_blocks = search_block_frames - (target_block_frames - 1);
// This is a compromise between complexity reduction and search accuracy. I
// don't have a proof that down sample of order 5 is optimal.
// One can compute a decimation factor that minimizes complexity given
// the size of |search_block| and |target_block|. However, my experiments
// show the rate of missing the optimal index is significant.
// This value is chosen heuristically based on experiments.
const int search_decimation = 5;
float energy_target_block [MP_NUM_CHANNELS];
// energy_candidate_blocks must have at least size
// sizeof(float) * channels * num_candidate_blocks
// Energy of all candid frames.
multi_channel_moving_block_energies(
search_block,
search_block_frames,
channels,
target_block_frames,
energy_candidate_blocks);
// Energy of target frame.
multi_channel_dot_product(
target_block, 0,
target_block, 0,
channels,
target_block_frames, energy_target_block);
int optimal_index = decimated_search(
search_decimation, exclude_interval,
target_block, target_block_frames,
search_block, search_block_frames,
channels,
energy_target_block,
energy_candidate_blocks);
int lim_low = MPMAX(0, optimal_index - search_decimation);
int lim_high = MPMIN(num_candidate_blocks - 1,
optimal_index + search_decimation);
return full_search(
lim_low, lim_high, exclude_interval,
target_block, target_block_frames,
search_block, search_block_frames,
channels,
energy_target_block, energy_candidate_blocks);
}
static void peek_buffer(struct mp_scaletempo2 *p,
int frames, int read_offset, int write_offset, float **dest)
{
assert(p->input_buffer_frames >= frames);
for (int i = 0; i < p->channels; ++i) {
memcpy(dest[i] + write_offset,
p->input_buffer[i] + read_offset,
frames * sizeof(float));
}
}
static void seek_buffer(struct mp_scaletempo2 *p, int frames)
{
assert(p->input_buffer_frames >= frames);
p->input_buffer_frames -= frames;
for (int i = 0; i < p->channels; ++i) {
memmove(p->input_buffer[i], p->input_buffer[i] + frames,
p->input_buffer_frames * sizeof(float));
}
}
static void read_buffer(struct mp_scaletempo2 *p, int frames, float **dest)
{
peek_buffer(p, frames, 0, 0, dest);
seek_buffer(p, frames);
}
static int write_completed_frames_to(struct mp_scaletempo2 *p,
int requested_frames, int dest_offset, float **dest)
{
int rendered_frames = MPMIN(p->num_complete_frames, requested_frames);
if (rendered_frames == 0)
return 0; // There is nothing to read from |wsola_output|, return.
for (int i = 0; i < p->channels; ++i) {
memcpy(dest[i] + dest_offset, p->wsola_output[i],
rendered_frames * sizeof(float));
}
// Remove the frames which are read.
int frames_to_move = p->wsola_output_size - rendered_frames;
for (int k = 0; k < p->channels; ++k) {
float *ch = p->wsola_output[k];
memmove(ch, &ch[rendered_frames], sizeof(*ch) * frames_to_move);
}
p->num_complete_frames -= rendered_frames;
return rendered_frames;
}
static bool can_perform_wsola(struct mp_scaletempo2 *p)
{
return p->target_block_index + p->ola_window_size <= p->input_buffer_frames
&& p->search_block_index + p->search_block_size <= p->input_buffer_frames;
}
// number of frames needed until a wsola iteration can be performed
static int frames_needed(struct mp_scaletempo2 *p)
{
return MPMAX(0, MPMAX(
p->target_block_index + p->ola_window_size - p->input_buffer_frames,
p->search_block_index + p->search_block_size - p->input_buffer_frames));
}
static void resize_input_buffer(struct mp_scaletempo2 *p, int size)
{
if (size > p->input_buffer_size) {
p->input_buffer_size = size;
p->input_buffer = realloc_2d(p->input_buffer, p->channels, size);
}
}
int mp_scaletempo2_fill_input_buffer(struct mp_scaletempo2 *p,
uint8_t **planes, int frame_size, bool final)
{
int needed = frames_needed(p);
int read = MPMIN(needed, frame_size);
int total_fill = final ? needed : read;
if (total_fill == 0) return 0;
int required_size = total_fill + p->input_buffer_frames;
resize_input_buffer(p, required_size);
for (int i = 0; i < p->channels; ++i) {
memcpy(p->input_buffer[i] + p->input_buffer_frames,
planes[i], read * sizeof(float));
for (int j = read; j < total_fill; ++j) {
p->input_buffer[p->input_buffer_frames + j] = 0;
}
}
p->input_buffer_frames += total_fill;
return read;
}
static bool target_is_within_search_region(struct mp_scaletempo2 *p)
{
return p->target_block_index >= p->search_block_index
&& p->target_block_index + p->ola_window_size
<= p->search_block_index + p->search_block_size;
}
static void peek_audio_with_zero_prepend(struct mp_scaletempo2 *p,
int read_offset_frames, float **dest, int dest_frames)
{
assert(read_offset_frames + dest_frames <= p->input_buffer_frames);
int write_offset = 0;
int num_frames_to_read = dest_frames;
if (read_offset_frames < 0) {
int num_zero_frames_appended = MPMIN(
-read_offset_frames, num_frames_to_read);
read_offset_frames = 0;
num_frames_to_read -= num_zero_frames_appended;
write_offset = num_zero_frames_appended;
zero_2d_partial(dest, p->channels, num_zero_frames_appended);
}
peek_buffer(p, num_frames_to_read, read_offset_frames, write_offset, dest);
}
static void get_optimal_block(struct mp_scaletempo2 *p)
{
int optimal_index = 0;
// An interval around last optimal block which is excluded from the search.
// This is to reduce the buzzy sound. The number 160 is rather arbitrary and
// derived heuristically.
const int exclude_interval_length_frames = 160;
if (target_is_within_search_region(p)) {
optimal_index = p->target_block_index;
peek_audio_with_zero_prepend(p,
optimal_index, p->optimal_block, p->ola_window_size);
} else {
peek_audio_with_zero_prepend(p,
p->target_block_index, p->target_block, p->ola_window_size);
peek_audio_with_zero_prepend(p,
p->search_block_index, p->search_block, p->search_block_size);
int last_optimal = p->target_block_index
- p->ola_hop_size - p->search_block_index;
struct interval exclude_iterval = {
.lo = last_optimal - exclude_interval_length_frames / 2,
.hi = last_optimal + exclude_interval_length_frames / 2
};
// |optimal_index| is in frames and it is relative to the beginning of the
// |search_block|.
optimal_index = compute_optimal_index(
p->search_block, p->search_block_size,
p->target_block, p->ola_window_size,
p->energy_candidate_blocks,
p->channels,
exclude_iterval);
// Translate |index| w.r.t. the beginning of |audio_buffer| and extract the
// optimal block.
optimal_index += p->search_block_index;
peek_audio_with_zero_prepend(p,
optimal_index, p->optimal_block, p->ola_window_size);
// Make a transition from target block to the optimal block if different.
// Target block has the best continuation to the current output.
// Optimal block is the most similar block to the target, however, it might
// introduce some discontinuity when over-lap-added. Therefore, we combine
// them for a smoother transition. The length of transition window is twice
// as that of the optimal-block which makes it like a weighting function
// where target-block has higher weight close to zero (weight of 1 at index
// 0) and lower weight close the end.
for (int k = 0; k < p->channels; ++k) {
float* ch_opt = p->optimal_block[k];
float* ch_target = p->target_block[k];
for (int n = 0; n < p->ola_window_size; ++n) {
ch_opt[n] = ch_opt[n] * p->transition_window[n]
+ ch_target[n] * p->transition_window[p->ola_window_size + n];
}
}
}
// Next target is one hop ahead of the current optimal.
p->target_block_index = optimal_index + p->ola_hop_size;
}
static void update_output_time(struct mp_scaletempo2 *p,
float playback_rate, double time_change)
{
p->output_time += time_change;
// Center of the search region, in frames.
int search_block_center_index = (int)(p->output_time * playback_rate + 0.5);
p->search_block_index = search_block_center_index
- p->search_block_center_offset;
}
static void remove_old_input_frames(struct mp_scaletempo2 *p, float playback_rate)
{
const int earliest_used_index = MPMIN(
p->target_block_index, p->search_block_index);
if (earliest_used_index <= 0)
return; // Nothing to remove.
// Remove frames from input and adjust indices accordingly.
seek_buffer(p, earliest_used_index);
p->target_block_index -= earliest_used_index;
// Adjust output index.
double output_time_change = ((double) earliest_used_index) / playback_rate;
assert(p->output_time >= output_time_change);
update_output_time(p, playback_rate, -output_time_change);
}
static bool run_one_wsola_iteration(struct mp_scaletempo2 *p, float playback_rate)
{
if (!can_perform_wsola(p)){
return false;
}
get_optimal_block(p);
// Overlap-and-add.
for (int k = 0; k < p->channels; ++k) {
float* ch_opt_frame = p->optimal_block[k];
float* ch_output = p->wsola_output[k] + p->num_complete_frames;
for (int n = 0; n < p->ola_hop_size; ++n) {
ch_output[n] = ch_output[n] * p->ola_window[p->ola_hop_size + n] +
ch_opt_frame[n] * p->ola_window[n];
}
// Copy the second half to the output.
memcpy(&ch_output[p->ola_hop_size], &ch_opt_frame[p->ola_hop_size],
sizeof(*ch_opt_frame) * p->ola_hop_size);
}
p->num_complete_frames += p->ola_hop_size;
update_output_time(p, playback_rate, p->ola_hop_size);
remove_old_input_frames(p, playback_rate);
return true;
}
int mp_scaletempo2_fill_buffer(struct mp_scaletempo2 *p,
float **dest, int dest_size, float playback_rate)
{
if (playback_rate == 0) return 0;
// Optimize the muted case to issue a single clear instead of performing
// the full crossfade and clearing each crossfaded frame.
if (playback_rate < p->opts->min_playback_rate
|| (playback_rate > p->opts->max_playback_rate
&& p->opts->max_playback_rate > 0))
{
int frames_to_render = MPMIN(dest_size,
(int) (p->input_buffer_frames / playback_rate));
// Compute accurate number of frames to actually skip in the source data.
// Includes the leftover partial frame from last request. However, we can
// only skip over complete frames, so a partial frame may remain for next
// time.
p->muted_partial_frame += frames_to_render * playback_rate;
int seek_frames = (int) (p->muted_partial_frame);
zero_2d_partial(dest, p->channels, frames_to_render);
seek_buffer(p, seek_frames);
// Determine the partial frame that remains to be skipped for next call. If
// the user switches back to playing, it may be off time by this partial
// frame, which would be undetectable. If they subsequently switch to
// another playback rate that mutes, the code will attempt to line up the
// frames again.
p->muted_partial_frame -= seek_frames;
return frames_to_render;
}
int slower_step = (int) ceilf(p->ola_window_size * playback_rate);
int faster_step = (int) ceilf(p->ola_window_size / playback_rate);
// Optimize the most common |playback_rate| ~= 1 case to use a single copy
// instead of copying frame by frame.
if (p->ola_window_size <= faster_step && slower_step >= p->ola_window_size) {
int frames_to_copy = MPMIN(dest_size, p->input_buffer_frames);
read_buffer(p, frames_to_copy, dest);
return frames_to_copy;
}
int rendered_frames = 0;
do {
rendered_frames += write_completed_frames_to(p,
dest_size - rendered_frames, rendered_frames, dest);
} while (rendered_frames < dest_size
&& run_one_wsola_iteration(p, playback_rate));
return rendered_frames;
}
bool mp_scaletempo2_frames_available(struct mp_scaletempo2 *p)
{
return can_perform_wsola(p) || p->num_complete_frames > 0;
}
void mp_scaletempo2_destroy(struct mp_scaletempo2 *p)
{
free(p->ola_window);
free(p->transition_window);
free(p->wsola_output);
free(p->optimal_block);
free(p->search_block);
free(p->target_block);
free(p->input_buffer);
free(p->energy_candidate_blocks);
}
void mp_scaletempo2_reset(struct mp_scaletempo2 *p)
{
p->input_buffer_frames = 0;
p->output_time = 0.0;
p->search_block_index = 0;
p->target_block_index = 0;
// Clear the queue of decoded packets.
zero_2d(p->wsola_output, p->channels, p->wsola_output_size);
p->num_complete_frames = 0;
}
// Return a "periodic" Hann window. This is the first L samples of an L+1
// Hann window. It is perfect reconstruction for overlap-and-add.
static void get_symmetric_hanning_window(int window_length, float* window)
{
const float scale = 2.0f * M_PI / window_length;
for (int n = 0; n < window_length; ++n)
window[n] = 0.5f * (1.0f - cosf(n * scale));
}
void mp_scaletempo2_init(struct mp_scaletempo2 *p, int channels, int rate)
{
p->muted_partial_frame = 0;
p->output_time = 0;
p->search_block_center_offset = 0;
p->search_block_index = 0;
p->num_complete_frames = 0;
p->channels = channels;
p->samples_per_second = rate;
p->num_candidate_blocks = (int)(p->opts->wsola_search_interval_ms
* p->samples_per_second / 1000);
p->ola_window_size = (int)(p->opts->ola_window_size_ms
* p->samples_per_second / 1000);
// Make sure window size in an even number.
p->ola_window_size += p->ola_window_size & 1;
p->ola_hop_size = p->ola_window_size / 2;
// |num_candidate_blocks| / 2 is the offset of the center of the search
// block to the center of the first (left most) candidate block. The offset
// of the center of a candidate block to its left most point is
// |ola_window_size| / 2 - 1. Note that |ola_window_size| is even and in
// our convention the center belongs to the left half, so we need to subtract
// one frame to get the correct offset.
//
// Search Block
// <------------------------------------------->
//
// |ola_window_size| / 2 - 1
// <----
//
// |num_candidate_blocks| / 2
// <----------------
// center
// X----X----------------X---------------X-----X
// <----------> <---------->
// Candidate ... Candidate
// 1, ... |num_candidate_blocks|
p->search_block_center_offset = p->num_candidate_blocks / 2
+ (p->ola_window_size / 2 - 1);
p->ola_window = realloc(p->ola_window, sizeof(float) * p->ola_window_size);
get_symmetric_hanning_window(p->ola_window_size, p->ola_window);
p->transition_window = realloc(p->transition_window,
sizeof(float) * p->ola_window_size * 2);
get_symmetric_hanning_window(2 * p->ola_window_size, p->transition_window);
p->wsola_output_size = p->ola_window_size + p->ola_hop_size;
p->wsola_output = realloc_2d(p->wsola_output, p->channels, p->wsola_output_size);
// Initialize for overlap-and-add of the first block.
zero_2d(p->wsola_output, p->channels, p->wsola_output_size);
// Auxiliary containers.
p->optimal_block = realloc_2d(p->optimal_block, p->channels, p->ola_window_size);
p->search_block_size = p->num_candidate_blocks + (p->ola_window_size - 1);
p->search_block = realloc_2d(p->search_block, p->channels, p->search_block_size);
p->target_block = realloc_2d(p->target_block, p->channels, p->ola_window_size);
resize_input_buffer(p, 4 * MPMAX(p->ola_window_size, p->search_block_size));
p->input_buffer_frames = 0;
p->energy_candidate_blocks = realloc(p->energy_candidate_blocks,
sizeof(float) * p->channels * p->num_candidate_blocks);
}
+121
View File
@@ -0,0 +1,121 @@
// This filter was ported from Chromium
// (https://chromium.googlesource.com/chromium/chromium/+/51ed77e3f37a9a9b80d6d0a8259e84a8ca635259/media/filters/audio_renderer_algorithm.cc)
//
// Copyright 2015 The Chromium Authors. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "common/common.h"
struct mp_scaletempo2_opts {
// Max/min supported playback rates for fast/slow audio. Audio outside of these
// ranges are muted.
// Audio at these speeds would sound better under a frequency domain algorithm.
float min_playback_rate;
float max_playback_rate;
// Overlap-and-add window size in milliseconds.
float ola_window_size_ms;
// Size of search interval in milliseconds. The search interval is
// [-delta delta] around |output_index| * |playback_rate|. So the search
// interval is 2 * delta.
float wsola_search_interval_ms;
};
struct mp_scaletempo2 {
struct mp_scaletempo2_opts *opts;
// Number of channels in audio stream.
int channels;
// Sample rate of audio stream.
int samples_per_second;
// If muted, keep track of partial frames that should have been skipped over.
double muted_partial_frame;
// Book keeping of the current time of generated audio, in frames. This
// should be appropriately updated when out samples are generated, regardless
// of whether we push samples out when fill_buffer() is called or we store
// audio in |wsola_output| for the subsequent calls to fill_buffer().
// Furthermore, if samples from |audio_buffer| are evicted then this
// member variable should be updated based on |playback_rate|.
// Note that this member should be updated ONLY by calling update_output_time(),
// so that |search_block_index| is update accordingly.
double output_time;
// The offset of the center frame of |search_block| w.r.t. its first frame.
int search_block_center_offset;
// Index of the beginning of the |search_block|, in frames.
int search_block_index;
// Number of Blocks to search to find the most similar one to the target
// frame.
int num_candidate_blocks;
// Index of the beginning of the target block, counted in frames.
int target_block_index;
// Overlap-and-add window size in frames.
int ola_window_size;
// The hop size of overlap-and-add in frames. This implementation assumes 50%
// overlap-and-add.
int ola_hop_size;
// Number of frames in |wsola_output| that overlap-and-add is completed for
// them and can be copied to output if fill_buffer() is called. It also
// specifies the index where the next WSOLA window has to overlap-and-add.
int num_complete_frames;
// Overlap-and-add window.
float *ola_window;
// Transition window, used to update |optimal_block| by a weighted sum of
// |optimal_block| and |target_block|.
float *transition_window;
// This stores a part of the output that is created but couldn't be rendered.
// Output is generated frame-by-frame which at some point might exceed the
// number of requested samples. Furthermore, due to overlap-and-add,
// the last half-window of the output is incomplete, which is stored in this
// buffer.
float **wsola_output;
int wsola_output_size;
// Auxiliary variables to avoid allocation in every iteration.
// Stores the optimal block in every iteration. This is the most
// similar block to |target_block| within |search_block| and it is
// overlap-and-added to |wsola_output|.
float **optimal_block;
// A block of data that search is performed over to find the |optimal_block|.
float **search_block;
int search_block_size;
// Stores the target block, denoted as |target| above. |search_block| is
// searched for a block (|optimal_block|) that is most similar to
// |target_block|.
float **target_block;
// Buffered audio data.
float **input_buffer;
int input_buffer_size;
int input_buffer_frames;
float *energy_candidate_blocks;
};
void mp_scaletempo2_destroy(struct mp_scaletempo2 *p);
void mp_scaletempo2_reset(struct mp_scaletempo2 *p);
void mp_scaletempo2_init(struct mp_scaletempo2 *p, int channels, int rate);
int mp_scaletempo2_fill_input_buffer(struct mp_scaletempo2 *p,
uint8_t **planes, int frame_size, bool final);
int mp_scaletempo2_fill_buffer(struct mp_scaletempo2 *p,
float **dest, int dest_size, float playback_rate);
bool mp_scaletempo2_frames_available(struct mp_scaletempo2 *p);
-47
View File
@@ -1,47 +0,0 @@
/*
* Copyright (C) 2002 Anders Johansson ajh@atri.curtin.edu.au
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_EQUALIZER_H
#define MPLAYER_EQUALIZER_H
/* Equalizer plugin header file defines struct used for setting or
getting the gain of a specific channel and frequency */
typedef struct equalizer_s
{
float gain; // Gain in dB -15 - 15
int channel; // Channel number 0 - 5
int band; // Frequency band 0 - 9
}equalizer_t;
/* The different frequency bands are:
nr. center frequency
0 31.25 Hz
1 62.50 Hz
2 125.0 Hz
3 250.0 Hz
4 500.0 Hz
5 1.000 kHz
6 2.000 kHz
7 4.000 kHz
8 8.000 kHz
9 16.00 kHz
*/
#endif /* MPLAYER_EQUALIZER_H */
+2
View File
@@ -27,12 +27,14 @@ static const struct {
{AV_SAMPLE_FMT_U8, AF_FORMAT_U8},
{AV_SAMPLE_FMT_S16, AF_FORMAT_S16},
{AV_SAMPLE_FMT_S32, AF_FORMAT_S32},
{AV_SAMPLE_FMT_S64, AF_FORMAT_S64},
{AV_SAMPLE_FMT_FLT, AF_FORMAT_FLOAT},
{AV_SAMPLE_FMT_DBL, AF_FORMAT_DOUBLE},
{AV_SAMPLE_FMT_U8P, AF_FORMAT_U8P},
{AV_SAMPLE_FMT_S16P, AF_FORMAT_S16P},
{AV_SAMPLE_FMT_S32P, AF_FORMAT_S32P},
{AV_SAMPLE_FMT_S64P, AF_FORMAT_S64P},
{AV_SAMPLE_FMT_FLTP, AF_FORMAT_FLOATP},
{AV_SAMPLE_FMT_DBLP, AF_FORMAT_DOUBLEP},
+18 -24
View File
@@ -29,6 +29,7 @@ int af_fmt_to_bytes(int format)
case AF_FORMAT_U8: return 1;
case AF_FORMAT_S16: return 2;
case AF_FORMAT_S32: return 4;
case AF_FORMAT_S64: return 8;
case AF_FORMAT_FLOAT: return 4;
case AF_FORMAT_DOUBLE: return 8;
}
@@ -55,12 +56,6 @@ bool af_fmt_is_int(int format)
return format && !af_fmt_is_spdif(format) && !af_fmt_is_float(format);
}
// false for interleaved and AF_FORMAT_UNKNOWN
bool af_fmt_is_planar(int format)
{
return format && af_fmt_to_planar(format) == format;
}
bool af_fmt_is_spdif(int format)
{
return af_format_sample_alignment(format) > 1;
@@ -75,27 +70,35 @@ static const int planar_formats[][2] = {
{AF_FORMAT_U8P, AF_FORMAT_U8},
{AF_FORMAT_S16P, AF_FORMAT_S16},
{AF_FORMAT_S32P, AF_FORMAT_S32},
{AF_FORMAT_S64P, AF_FORMAT_S64},
{AF_FORMAT_FLOATP, AF_FORMAT_FLOAT},
{AF_FORMAT_DOUBLEP, AF_FORMAT_DOUBLE},
};
bool af_fmt_is_planar(int format)
{
for (int n = 0; n < MP_ARRAY_SIZE(planar_formats); n++) {
if (planar_formats[n][0] == format)
return true;
}
return false;
}
// Return the planar format corresponding to the given format.
// If the format is already planar, return it.
// Return 0 if there's no equivalent.
// If the format is already planar or if there's no equivalent,
// return it.
int af_fmt_to_planar(int format)
{
for (int n = 0; n < MP_ARRAY_SIZE(planar_formats); n++) {
if (planar_formats[n][1] == format)
return planar_formats[n][0];
if (planar_formats[n][0] == format)
return format;
}
return 0;
return format;
}
// Return the interleaved format corresponding to the given format.
// If the format is already interleaved, return it.
// Always succeeds if format is actually planar; otherwise return 0.
// If the format is already interleaved or if there's no equivalent,
// return it.
int af_fmt_from_planar(int format)
{
for (int n = 0; n < MP_ARRAY_SIZE(planar_formats); n++) {
@@ -116,11 +119,13 @@ const char *af_fmt_to_str(int format)
case AF_FORMAT_U8: return "u8";
case AF_FORMAT_S16: return "s16";
case AF_FORMAT_S32: return "s32";
case AF_FORMAT_S64: return "s64";
case AF_FORMAT_FLOAT: return "float";
case AF_FORMAT_DOUBLE: return "double";
case AF_FORMAT_U8P: return "u8p";
case AF_FORMAT_S16P: return "s16p";
case AF_FORMAT_S32P: return "s32p";
case AF_FORMAT_S64P: return "s64p";
case AF_FORMAT_FLOATP: return "floatp";
case AF_FORMAT_DOUBLEP: return "doublep";
case AF_FORMAT_S_AAC: return "spdif-aac";
@@ -134,17 +139,6 @@ const char *af_fmt_to_str(int format)
return "??";
}
int af_fmt_seconds_to_bytes(int format, float seconds, int channels, int samplerate)
{
assert(!af_fmt_is_planar(format));
int bps = af_fmt_to_bytes(format);
int framelen = channels * bps;
int bytes = seconds * bps * samplerate;
if (bytes % framelen)
bytes += framelen - (bytes % framelen);
return bytes;
}
void af_fill_silence(void *dst, size_t bytes, int format)
{
memset(dst, af_fmt_is_unsigned(format) ? 0x80 : 0, bytes);
+2 -3
View File
@@ -27,6 +27,7 @@ enum af_format {
AF_FORMAT_U8,
AF_FORMAT_S16,
AF_FORMAT_S32,
AF_FORMAT_S64,
AF_FORMAT_FLOAT,
AF_FORMAT_DOUBLE,
@@ -34,6 +35,7 @@ enum af_format {
AF_FORMAT_U8P,
AF_FORMAT_S16P,
AF_FORMAT_S32P,
AF_FORMAT_S64P,
AF_FORMAT_FLOATP,
AF_FORMAT_DOUBLEP,
@@ -64,9 +66,6 @@ bool af_fmt_is_pcm(int format);
int af_fmt_to_planar(int format);
int af_fmt_from_planar(int format);
// Amount of bytes that contain audio of the given duration, aligned to frames.
int af_fmt_seconds_to_bytes(int format, float seconds, int channels, int samplerate);
void af_fill_silence(void *dst, size_t bytes, int format);
void af_get_best_sample_formats(int src_format, int *out_formats);
+45 -110
View File
@@ -29,18 +29,18 @@
#include "audio/format.h"
#include "options/options.h"
#include "options/m_config.h"
#include "options/m_config_frontend.h"
#include "osdep/endian.h"
#include "common/msg.h"
#include "common/common.h"
#include "common/global.h"
extern const struct ao_driver audio_out_oss;
extern const struct ao_driver audio_out_audiotrack;
extern const struct ao_driver audio_out_audiounit;
extern const struct ao_driver audio_out_coreaudio;
extern const struct ao_driver audio_out_coreaudio_exclusive;
extern const struct ao_driver audio_out_rsound;
extern const struct ao_driver audio_out_sndio;
extern const struct ao_driver audio_out_pulse;
extern const struct ao_driver audio_out_jack;
extern const struct ao_driver audio_out_openal;
@@ -54,6 +54,9 @@ extern const struct ao_driver audio_out_sdl;
static const struct ao_driver * const audio_out_drivers[] = {
// native:
#if HAVE_ANDROID
&audio_out_audiotrack,
#endif
#if HAVE_AUDIOUNIT
&audio_out_audiounit,
#endif
@@ -82,11 +85,8 @@ static const struct ao_driver * const audio_out_drivers[] = {
#if HAVE_OPENSLES
&audio_out_opensles,
#endif
#if HAVE_SDL2
#if HAVE_SDL2_AUDIO
&audio_out_sdl,
#endif
#if HAVE_SNDIO
&audio_out_sndio,
#endif
&audio_out_null,
#if HAVE_COREAUDIO
@@ -94,9 +94,6 @@ static const struct ao_driver * const audio_out_drivers[] = {
#endif
&audio_out_pcm,
&audio_out_lavc,
#if HAVE_RSOUND
&audio_out_rsound,
#endif
NULL
};
@@ -120,7 +117,7 @@ static bool get_desc(struct m_obj_desc *dst, int index)
}
// For the ao option
const struct m_obj_list ao_obj_list = {
static const struct m_obj_list ao_obj_list = {
.get_desc = get_desc,
.description = "audio outputs",
.allow_unknown_entries = true,
@@ -129,13 +126,31 @@ const struct m_obj_list ao_obj_list = {
.use_global_options = true,
};
#define OPT_BASE_STRUCT struct ao_opts
const struct m_sub_options ao_conf = {
.opts = (const struct m_option[]) {
{"ao", OPT_SETTINGSLIST(audio_driver_list, &ao_obj_list),
.flags = UPDATE_AUDIO},
{"audio-device", OPT_STRING(audio_device), .flags = UPDATE_AUDIO},
{"audio-client-name", OPT_STRING(audio_client_name), .flags = UPDATE_AUDIO},
{"audio-buffer", OPT_DOUBLE(audio_buffer),
.flags = UPDATE_AUDIO, M_RANGE(0, 10)},
{0}
},
.size = sizeof(OPT_BASE_STRUCT),
.defaults = &(const OPT_BASE_STRUCT){
.audio_buffer = 0.2,
.audio_device = "auto",
.audio_client_name = "mpv",
},
};
static struct ao *ao_alloc(bool probing, struct mpv_global *global,
void (*wakeup_cb)(void *ctx), void *wakeup_ctx,
char *name)
{
assert(wakeup_cb);
struct MPOpts *opts = global->opts;
struct mp_log *log = mp_log_new(NULL, global->log, "ao");
struct m_obj_desc desc;
if (!m_obj_list_find(&desc, &ao_obj_list, bstr0(name))) {
@@ -143,6 +158,7 @@ static struct ao *ao_alloc(bool probing, struct mpv_global *global,
talloc_free(log);
return NULL;
};
struct ao_opts *opts = mp_get_config_group(NULL, global, &ao_conf);
struct ao *ao = talloc_ptrtype(NULL, ao);
talloc_steal(ao, log);
*ao = (struct ao) {
@@ -155,6 +171,7 @@ static struct ao *ao_alloc(bool probing, struct mpv_global *global,
.def_buffer = opts->audio_buffer,
.client_name = talloc_strdup(ao, opts->audio_client_name),
};
talloc_free(opts);
ao->priv = m_config_group_from_desc(ao, ao->log, global, &desc, name);
if (!ao->priv)
goto error;
@@ -187,14 +204,9 @@ static struct ao *ao_init(bool probing, struct mpv_global *global,
af_fmt_to_str(ao->format));
ao->device = talloc_strdup(ao, dev);
ao->api = ao->driver->play ? &ao_api_push : &ao_api_pull;
ao->api_priv = talloc_zero_size(ao, ao->api->priv_size);
assert(!ao->api->priv_defaults && !ao->api->options);
ao->stream_silence = flags & AO_INIT_STREAM_SILENCE;
ao->period_size = 1;
init_buffer_pre(ao);
int r = ao->driver->init(ao);
if (r < 0) {
@@ -203,18 +215,14 @@ static struct ao *ao_init(bool probing, struct mpv_global *global,
char redirect[80], rdevice[80];
snprintf(redirect, sizeof(redirect), "%s", ao->redirect);
snprintf(rdevice, sizeof(rdevice), "%s", ao->device ? ao->device : "");
talloc_free(ao);
ao_uninit(ao);
return ao_init(probing, global, wakeup_cb, wakeup_ctx,
encode_lavc_ctx, flags, samplerate, format, channels,
rdevice, redirect);
}
goto fail;
}
if (ao->period_size < 1) {
MP_ERR(ao, "Invalid period size set.\n");
goto fail;
}
ao->driver_initialized = true;
ao->sstride = af_fmt_to_bytes(ao->format);
ao->num_planes = 1;
@@ -225,8 +233,10 @@ static struct ao *ao_init(bool probing, struct mpv_global *global,
}
ao->bps = ao->samplerate * ao->sstride;
if (!ao->device_buffer && ao->driver->get_space)
ao->device_buffer = ao->driver->get_space(ao);
if (ao->device_buffer <= 0 && ao->driver->write) {
MP_ERR(ao, "Device buffer size not set.\n");
goto fail;
}
if (ao->device_buffer)
MP_VERBOSE(ao, "device buffer: %d samples.\n", ao->device_buffer);
ao->buffer = MPMAX(ao->device_buffer, ao->def_buffer * ao->samplerate);
@@ -236,12 +246,12 @@ static struct ao *ao_init(bool probing, struct mpv_global *global,
ao->buffer = (ao->buffer + align - 1) / align * align;
MP_VERBOSE(ao, "using soft-buffer of %d samples.\n", ao->buffer);
if (ao->api->init(ao) < 0)
if (!init_buffer_post(ao))
goto fail;
return ao;
fail:
talloc_free(ao);
ao_uninit(ao);
return NULL;
}
@@ -267,8 +277,8 @@ struct ao *ao_init_best(struct mpv_global *global,
struct encode_lavc_context *encode_lavc_ctx,
int samplerate, int format, struct mp_chmap channels)
{
struct MPOpts *opts = global->opts;
void *tmp = talloc_new(NULL);
struct ao_opts *opts = mp_get_config_group(tmp, global, &ao_conf);
struct mp_log *log = mp_log_new(tmp, global->log, "ao");
struct ao *ao = NULL;
struct m_obj_settings *ao_list = NULL;
@@ -335,95 +345,20 @@ struct ao *ao_init_best(struct mpv_global *global,
return ao;
}
// Uninitialize and destroy the AO. Remaining audio must be dropped.
void ao_uninit(struct ao *ao)
{
if (ao)
ao->api->uninit(ao);
talloc_free(ao);
}
// Queue the given audio data. Start playback if it hasn't started yet. Return
// the number of samples that was accepted (the core will try to queue the rest
// again later). Should never block.
// data: start pointer for each plane. If the audio data is packed, only
// data[0] is valid, otherwise there is a plane for each channel.
// samples: size of the audio data (see ao->sstride)
// flags: currently AOPLAY_FINAL_CHUNK can be set
int ao_play(struct ao *ao, void **data, int samples, int flags)
{
return ao->api->play(ao, data, samples, flags);
}
int ao_control(struct ao *ao, enum aocontrol cmd, void *arg)
{
return ao->api->control ? ao->api->control(ao, cmd, arg) : CONTROL_UNKNOWN;
}
// Return size of the buffered data in seconds. Can include the device latency.
// Basically, this returns how much data there is still to play, and how long
// it takes until the last sample in the buffer reaches the speakers. This is
// used for audio/video synchronization, so it's very important to implement
// this correctly.
double ao_get_delay(struct ao *ao)
{
return ao->api->get_delay(ao);
}
// Return free size of the internal audio buffer. This controls how much audio
// the core should decode and try to queue with ao_play().
int ao_get_space(struct ao *ao)
{
return ao->api->get_space(ao);
}
// Stop playback and empty buffers. Essentially go back to the state after
// ao->init().
void ao_reset(struct ao *ao)
{
if (ao->api->reset)
ao->api->reset(ao);
}
// Pause playback. Keep the current buffer. ao_get_delay() must return the
// same value as before pausing.
void ao_pause(struct ao *ao)
{
if (ao->api->pause)
ao->api->pause(ao);
}
// Resume playback. Play the remaining buffer. If the driver doesn't support
// pausing, it has to work around this and e.g. use ao_play_silence() to fill
// the lost audio.
void ao_resume(struct ao *ao)
{
if (ao->api->resume)
ao->api->resume(ao);
}
// Block until the current audio buffer has played completely.
void ao_drain(struct ao *ao)
{
if (ao->api->drain)
ao->api->drain(ao);
}
bool ao_eof_reached(struct ao *ao)
{
return ao->api->get_eof ? ao->api->get_eof(ao) : true;
}
// Query the AO_EVENT_*s as requested by the events parameter, and return them.
int ao_query_and_reset_events(struct ao *ao, int events)
{
return atomic_fetch_and(&ao->events_, ~(unsigned)events) & events;
}
void ao_add_events(struct ao *ao, int events)
// Returns events that were set by this calls.
int ao_add_events(struct ao *ao, int events)
{
atomic_fetch_or(&ao->events_, events);
ao->wakeup_cb(ao->wakeup_ctx);
unsigned prev_events = atomic_fetch_or(&ao->events_, events);
unsigned new = events & ~prev_events;
if (new)
ao->wakeup_cb(ao->wakeup_ctx);
return new;
}
// Request that the player core destroys and recreates the AO. Fully thread-safe.
+14 -11
View File
@@ -35,15 +35,11 @@ enum aocontrol {
AOCONTROL_SET_MUTE,
// Has char* as argument, which contains the desired stream title.
AOCONTROL_UPDATE_STREAM_TITLE,
// the AO does the equivalent of af_volume (return CONTROL_TRUE if yes)
AOCONTROL_HAS_SOFT_VOLUME,
// like above, but volume persists (per app), mpv won't restore volume
AOCONTROL_HAS_PER_APP_VOLUME,
};
// If set, then the queued audio data is the last. Note that after a while, new
// data might be written again, instead of closing the AO.
#define AOPLAY_FINAL_CHUNK 1
#define PLAYER_FINAL_CHUNK 1
enum {
AO_EVENT_RELOAD = 1,
@@ -83,6 +79,13 @@ struct mpv_global;
struct input_ctx;
struct encode_lavc_context;
struct ao_opts {
struct m_obj_settings *audio_driver_list;
char *audio_device;
char *audio_client_name;
double audio_buffer;
};
struct ao *ao_init_best(struct mpv_global *global,
int init_flags,
void (*wakeup_cb)(void *ctx), void *wakeup_ctx,
@@ -94,18 +97,18 @@ void ao_get_format(struct ao *ao,
const char *ao_get_name(struct ao *ao);
const char *ao_get_description(struct ao *ao);
bool ao_untimed(struct ao *ao);
int ao_play(struct ao *ao, void **data, int samples, int flags);
int ao_control(struct ao *ao, enum aocontrol cmd, void *arg);
void ao_set_gain(struct ao *ao, float gain);
double ao_get_delay(struct ao *ao);
int ao_get_space(struct ao *ao);
void ao_reset(struct ao *ao);
void ao_pause(struct ao *ao);
void ao_resume(struct ao *ao);
void ao_start(struct ao *ao);
void ao_set_paused(struct ao *ao, bool paused);
void ao_drain(struct ao *ao);
bool ao_eof_reached(struct ao *ao);
bool ao_is_playing(struct ao *ao);
struct mp_async_queue;
struct mp_async_queue *ao_get_queue(struct ao *ao);
int ao_query_and_reset_events(struct ao *ao, int events);
void ao_add_events(struct ao *ao, int events);
int ao_add_events(struct ao *ao, int events);
void ao_unblock(struct ao *ao);
void ao_request_reload(struct ao *ao);
void ao_hotplug_event(struct ao *ao);
+163 -242
View File
@@ -67,14 +67,14 @@ struct ao_alsa_opts {
#define OPT_BASE_STRUCT struct ao_alsa_opts
static const struct m_sub_options ao_alsa_conf = {
.opts = (const struct m_option[]) {
OPT_FLAG("alsa-resample", resample, 0),
OPT_STRING("alsa-mixer-device", mixer_device, 0),
OPT_STRING("alsa-mixer-name", mixer_name, 0),
OPT_INTRANGE("alsa-mixer-index", mixer_index, 0, 0, 99),
OPT_FLAG("alsa-non-interleaved", ni, 0),
OPT_FLAG("alsa-ignore-chmap", ignore_chmap, 0),
OPT_INTRANGE("alsa-buffer-time", buffer_time, 0, 0, INT_MAX),
OPT_INTRANGE("alsa-periods", frags, 0, 0, INT_MAX),
{"alsa-resample", OPT_FLAG(resample)},
{"alsa-mixer-device", OPT_STRING(mixer_device)},
{"alsa-mixer-name", OPT_STRING(mixer_name)},
{"alsa-mixer-index", OPT_INT(mixer_index), M_RANGE(0, 99)},
{"alsa-non-interleaved", OPT_FLAG(ni)},
{"alsa-ignore-chmap", OPT_FLAG(ignore_chmap)},
{"alsa-buffer-time", OPT_INT(buffer_time), M_RANGE(0, INT_MAX)},
{"alsa-periods", OPT_INT(frags), M_RANGE(0, INT_MAX)},
{0}
},
.defaults = &(const struct ao_alsa_opts) {
@@ -93,9 +93,6 @@ struct priv {
bool device_lost;
snd_pcm_format_t alsa_fmt;
bool can_pause;
bool paused;
snd_pcm_sframes_t prepause_frames;
double delay_before_pause;
snd_pcm_uframes_t buffersize;
snd_pcm_uframes_t outburst;
@@ -120,21 +117,6 @@ struct priv {
MP_WARN(ao, "%s: %s\n", (message), snd_strerror(err)); \
} while (0)
// Common code for handling ENODEV, which happens if a device gets "lost", and
// can't be used anymore. Returns true if alsa_err is not ENODEV.
static bool check_device_present(struct ao *ao, int alsa_err)
{
struct priv *p = ao->priv;
if (alsa_err != -ENODEV)
return true;
if (!p->device_lost) {
MP_WARN(ao, "Device lost, trying to recover...\n");
ao_request_reload(ao);
p->device_lost = true;
}
return false;
}
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct priv *p = ao->priv;
@@ -851,9 +833,8 @@ static int init_device(struct ao *ao, int mode)
err = snd_pcm_sw_params_get_boundary(alsa_swparams, &boundary);
CHECK_ALSA_ERROR("Unable to get boundary");
/* start playing when one period has been written */
err = snd_pcm_sw_params_set_start_threshold
(p->alsa, alsa_swparams, p->outburst);
// Manual trigger; INT_MAX as suggested by ALSA doxygen (they call it MAXINT).
err = snd_pcm_sw_params_set_start_threshold(p->alsa, alsa_swparams, INT_MAX);
CHECK_ALSA_ERROR("Unable to set start threshold");
/* play silence when there is an underrun */
@@ -869,10 +850,12 @@ static int init_device(struct ao *ao, int mode)
MP_VERBOSE(ao, "period size: %d samples\n", (int)p->outburst);
ao->device_buffer = p->buffersize;
ao->period_size = p->outburst;
p->convert.channels = ao->channels.num;
err = snd_pcm_prepare(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
return 0;
alsa_error:
@@ -930,252 +913,194 @@ static int init(struct ao *ao)
return r;
}
static void drain(struct ao *ao)
// Function for dealing with playback state. This attempts to recover the ALSA
// state (bring it into SND_PCM_STATE_{PREPARED,RUNNING,PAUSED,UNDERRUN}). If
// state!=NULL, fill it after recovery is attempted.
// Returns true if PCM is in one the expected states.
static bool recover_and_get_state(struct ao *ao, struct mp_pcm_state *state)
{
struct priv *p = ao->priv;
snd_pcm_drain(p->alsa);
}
int err;
static int get_space(struct ao *ao)
{
struct priv *p = ao->priv;
snd_pcm_status_t *st;
snd_pcm_status_alloca(&st);
snd_pcm_sframes_t space = snd_pcm_avail(p->alsa);
if (space < 0) {
MP_ERR(ao, "Error received from snd_pcm_avail (%ld, %s)!\n",
space, snd_strerror(space));
if (space == -EPIPE) // EOF
return p->buffersize;
bool state_ok = false;
snd_pcm_state_t pcmst = SND_PCM_STATE_DISCONNECTED;
// request a reload of the AO if device is not present,
// then error out.
check_device_present(ao, space);
goto alsa_error;
// Give it a number of chances to recover. This tries to deal with the fact
// that the API is asynchronous, and to account for some past cargo-cult
// (where things were retried in a loop).
for (int n = 0; n < 10; n++) {
err = snd_pcm_status(p->alsa, st);
if (err == -EPIPE) {
// ALSA APIs can return -EPIPE when an XRUN happens,
// we skip right to handling it by setting pcmst
// manually.
pcmst = SND_PCM_STATE_XRUN;
} else {
// Otherwise do error checking and query the PCM state properly.
CHECK_ALSA_ERROR("snd_pcm_status");
pcmst = snd_pcm_status_get_state(st);
}
if (pcmst == SND_PCM_STATE_PREPARED ||
pcmst == SND_PCM_STATE_RUNNING ||
pcmst == SND_PCM_STATE_PAUSED)
{
state_ok = true;
break;
}
MP_VERBOSE(ao, "attempt %d to recover from state '%s'...\n",
n + 1, snd_pcm_state_name(pcmst));
switch (pcmst) {
// Underrun; recover. (We never use draining.)
case SND_PCM_STATE_XRUN:
case SND_PCM_STATE_DRAINING:
err = snd_pcm_prepare(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
continue;
// Hardware suspend.
case SND_PCM_STATE_SUSPENDED:
MP_INFO(ao, "PCM in suspend mode, trying to resume.\n");
err = snd_pcm_resume(p->alsa);
if (err == -EAGAIN) {
// Cargo-cult from decades ago, with a cargo cult timeout.
MP_INFO(ao, "PCM resume EAGAIN - retrying.\n");
sleep(1);
continue;
}
if (err == -ENOSYS) {
// As suggested by ALSA doxygen.
MP_VERBOSE(ao, "ENOSYS, retrying with snd_pcm_prepare().\n");
err = snd_pcm_prepare(p->alsa);
}
if (err < 0)
MP_ERR(ao, "resuming from SUSPENDED: %s\n", snd_strerror(err));
continue;
// Device lost. OPEN/SETUP are states we never enter after init, so
// treat them like DISCONNECTED.
case SND_PCM_STATE_DISCONNECTED:
case SND_PCM_STATE_OPEN:
case SND_PCM_STATE_SETUP:
default:
if (!p->device_lost) {
MP_WARN(ao, "Device lost, trying to recover...\n");
ao_request_reload(ao);
p->device_lost = true;
}
goto alsa_error;
}
}
if (space > p->buffersize) // Buffer underrun?
space = p->buffersize;
return space / p->outburst * p->outburst;
if (!state_ok) {
MP_ERR(ao, "could not recover\n");
}
alsa_error:
return 0;
}
/* delay in seconds between first and last sample in buffer */
static double get_delay(struct ao *ao)
{
struct priv *p = ao->priv;
snd_pcm_sframes_t delay;
if (p->paused)
return p->delay_before_pause;
if (snd_pcm_delay(p->alsa, &delay) < 0)
return 0;
if (delay < 0) {
/* underrun - move the application pointer forward to catch up */
snd_pcm_forward(p->alsa, -delay);
delay = 0;
if (state) {
snd_pcm_sframes_t del = state_ok ? snd_pcm_status_get_delay(st) : 0;
state->delay = MPMAX(del, 0) / (double)ao->samplerate;
state->free_samples = state_ok ? snd_pcm_status_get_avail(st) : 0;
state->free_samples = MPCLAMP(state->free_samples, 0, ao->device_buffer);
// Align to period size.
state->free_samples = state->free_samples / p->outburst * p->outburst;
state->queued_samples = ao->device_buffer - state->free_samples;
state->playing = pcmst == SND_PCM_STATE_RUNNING ||
pcmst == SND_PCM_STATE_PAUSED;
}
return delay / (double)ao->samplerate;
return state_ok;
}
// For stream-silence mode: replace remaining buffer with silence.
// Tries to cause an instant buffer underrun.
static void soft_reset(struct ao *ao)
static void audio_get_state(struct ao *ao, struct mp_pcm_state *state)
{
struct priv *p = ao->priv;
snd_pcm_sframes_t frames = snd_pcm_rewindable(p->alsa);
if (frames > 0 && snd_pcm_state(p->alsa) == SND_PCM_STATE_RUNNING) {
frames = snd_pcm_rewind(p->alsa, frames);
if (frames < 0) {
int err = frames;
CHECK_ALSA_WARN("pcm rewind error");
}
}
recover_and_get_state(ao, state);
}
static void audio_pause(struct ao *ao)
static void audio_start(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
if (p->paused)
return;
recover_and_get_state(ao, NULL);
p->delay_before_pause = get_delay(ao);
p->prepause_frames = p->delay_before_pause * ao->samplerate;
if (ao->stream_silence) {
soft_reset(ao);
} else if (p->can_pause) {
if (snd_pcm_state(p->alsa) == SND_PCM_STATE_RUNNING) {
err = snd_pcm_pause(p->alsa, 1);
CHECK_ALSA_ERROR("pcm pause error");
p->prepause_frames = 0;
}
} else {
err = snd_pcm_drop(p->alsa);
CHECK_ALSA_ERROR("pcm drop error");
}
p->paused = true;
err = snd_pcm_start(p->alsa);
CHECK_ALSA_ERROR("pcm start error");
alsa_error: ;
}
static void resume_device(struct ao *ao)
static void audio_reset(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
if (snd_pcm_state(p->alsa) == SND_PCM_STATE_SUSPENDED) {
MP_INFO(ao, "PCM in suspend mode, trying to resume.\n");
err = snd_pcm_drop(p->alsa);
CHECK_ALSA_ERROR("pcm drop error");
err = snd_pcm_prepare(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
while ((err = snd_pcm_resume(p->alsa)) == -EAGAIN)
sleep(1);
}
}
static void audio_resume(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
if (!p->paused)
return;
resume_device(ao);
if (ao->stream_silence) {
p->paused = false;
get_delay(ao); // recovers from underrun (as a side-effect)
} else if (p->can_pause) {
if (snd_pcm_state(p->alsa) == SND_PCM_STATE_PAUSED) {
err = snd_pcm_pause(p->alsa, 0);
CHECK_ALSA_ERROR("pcm resume error");
}
} else {
MP_VERBOSE(ao, "resume not supported by hardware\n");
err = snd_pcm_prepare(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
}
if (p->prepause_frames)
ao_play_silence(ao, p->prepause_frames);
alsa_error: ;
p->paused = false;
}
static void reset(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
p->paused = false;
p->prepause_frames = 0;
p->delay_before_pause = 0;
if (ao->stream_silence) {
soft_reset(ao);
} else {
err = snd_pcm_drop(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
err = snd_pcm_prepare(p->alsa);
CHECK_ALSA_ERROR("pcm prepare error");
}
recover_and_get_state(ao, NULL);
alsa_error: ;
}
static int play(struct ao *ao, void **data, int samples, int flags)
static bool audio_set_paused(struct ao *ao, bool paused)
{
struct priv *p = ao->priv;
int err;
recover_and_get_state(ao, NULL);
if (!p->can_pause)
return false;
snd_pcm_state_t pcmst = snd_pcm_state(p->alsa);
if (pcmst == SND_PCM_STATE_RUNNING && paused) {
err = snd_pcm_pause(p->alsa, 1);
CHECK_ALSA_ERROR("pcm pause error");
} else if (pcmst == SND_PCM_STATE_PAUSED && !paused) {
err = snd_pcm_pause(p->alsa, 0);
CHECK_ALSA_ERROR("pcm resume error");
}
return true;
alsa_error:
return false;
}
static bool audio_write(struct ao *ao, void **data, int samples)
{
struct priv *p = ao->priv;
snd_pcm_sframes_t res = 0;
if (!(flags & AOPLAY_FINAL_CHUNK))
samples = samples / p->outburst * p->outburst;
if (samples == 0)
return 0;
ao_convert_inplace(&p->convert, data, samples);
do {
if (af_fmt_is_planar(ao->format)) {
res = snd_pcm_writen(p->alsa, data, samples);
} else {
res = snd_pcm_writei(p->alsa, data[0], samples);
}
if (!recover_and_get_state(ao, NULL))
return false;
if (res == -EINTR || res == -EAGAIN) { /* retry */
res = 0;
} else if (!check_device_present(ao, res)) {
goto alsa_error;
} else if (res < 0) {
if (res == -ESTRPIPE) { /* suspend */
resume_device(ao);
} else if (res == -EPIPE) {
// For some reason, writing a smaller fragment at the end
// immediately underruns.
if (!(flags & AOPLAY_FINAL_CHUNK))
MP_WARN(ao, "Device underrun detected.\n");
} else {
MP_ERR(ao, "Write error: %s\n", snd_strerror(res));
}
res = snd_pcm_prepare(p->alsa);
int err = res;
CHECK_ALSA_ERROR("pcm prepare error");
res = 0;
}
} while (res == 0);
p->paused = false;
return res < 0 ? -1 : res;
alsa_error:
return -1;
}
#define MAX_POLL_FDS 20
static int audio_wait(struct ao *ao, pthread_mutex_t *lock)
{
struct priv *p = ao->priv;
int err;
int num_fds = snd_pcm_poll_descriptors_count(p->alsa);
if (num_fds <= 0 || num_fds >= MAX_POLL_FDS)
goto alsa_error;
struct pollfd fds[MAX_POLL_FDS];
err = snd_pcm_poll_descriptors(p->alsa, fds, num_fds);
CHECK_ALSA_ERROR("cannot get pollfds");
while (1) {
int r = ao_wait_poll(ao, fds, num_fds, lock);
if (r)
return r;
unsigned short revents;
err = snd_pcm_poll_descriptors_revents(p->alsa, fds, num_fds, &revents);
CHECK_ALSA_ERROR("cannot read poll events");
if (revents & POLLERR) {
snd_pcm_status_t *status;
snd_pcm_status_alloca(&status);
err = snd_pcm_status(p->alsa, status);
check_device_present(ao, err);
return -1;
}
if (revents & POLLOUT)
return 0;
snd_pcm_sframes_t err = 0;
if (af_fmt_is_planar(ao->format)) {
err = snd_pcm_writen(p->alsa, data, samples);
} else {
err = snd_pcm_writei(p->alsa, data[0], samples);
}
return 0;
CHECK_ALSA_ERROR("pcm write error");
if (err >= 0 && err != samples) {
MP_ERR(ao, "unexpected partial write (%d of %d frames), dropping audio\n",
(int)err, samples);
}
return true;
alsa_error:
return -1;
return false;
}
static bool is_useless_device(char *name)
@@ -1228,15 +1153,11 @@ const struct ao_driver audio_out_alsa = {
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
.drain = drain,
.wait = audio_wait,
.wakeup = ao_wakeup_poll,
.get_state = audio_get_state,
.write = audio_write,
.start = audio_start,
.set_pause = audio_set_paused,
.reset = audio_reset,
.list_devs = list_devs,
.priv_size = sizeof(struct priv),
.global_opts = &ao_alsa_conf,
+831
View File
@@ -0,0 +1,831 @@
/*
* Android AudioTrack audio output driver.
* Copyright (C) 2018 Aman Gupta <aman@tmm1.net>
* Copyright (C) 2012-2015 VLC authors and VideoLAN, VideoLabs
* Authors: Thomas Guillem <thomas@gllm.fr>
* Ming Hu <tewilove@gmail.com>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ao.h"
#include "internal.h"
#include "common/msg.h"
#include "audio/format.h"
#include "options/m_option.h"
#include "osdep/threads.h"
#include "osdep/timer.h"
#include "misc/jni.h"
struct priv {
jobject audiotrack;
jint samplerate;
jint channel_config;
jint format;
jint size;
jobject timestamp;
int64_t timestamp_fetched;
bool timestamp_set;
int timestamp_stable;
uint32_t written_frames; /* requires uint32_t rollover semantics */
uint32_t playhead_pos;
uint32_t playhead_offset;
bool reset_pending;
void *chunk;
int chunksize;
jbyteArray bytearray;
jshortArray shortarray;
jfloatArray floatarray;
jobject bbuf;
int cfg_pcm_float;
int cfg_session_id;
bool needs_timestamp_offset;
int64_t timestamp_offset;
bool thread_terminate;
bool thread_created;
pthread_t thread;
pthread_mutex_t lock;
pthread_cond_t wakeup;
};
struct JNIByteBuffer {
jclass clazz;
jmethodID clear;
struct MPJniField mapping[];
} ByteBuffer = {.mapping = {
#define OFFSET(member) offsetof(struct JNIByteBuffer, member)
{"java/nio/ByteBuffer", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 1},
{"java/nio/ByteBuffer", "clear", "()Ljava/nio/Buffer;", MP_JNI_METHOD, OFFSET(clear), 1},
{0},
#undef OFFSET
}};
struct JNIAudioTrack {
jclass clazz;
jmethodID ctor;
jmethodID ctorV21;
jmethodID release;
jmethodID getState;
jmethodID getPlayState;
jmethodID play;
jmethodID stop;
jmethodID flush;
jmethodID pause;
jmethodID write;
jmethodID writeFloat;
jmethodID writeV23;
jmethodID writeShortV23;
jmethodID writeBufferV21;
jmethodID getBufferSizeInFramesV23;
jmethodID getPlaybackHeadPosition;
jmethodID getTimestamp;
jmethodID getLatency;
jmethodID getMinBufferSize;
jmethodID getNativeOutputSampleRate;
jint STATE_INITIALIZED;
jint PLAYSTATE_STOPPED;
jint PLAYSTATE_PAUSED;
jint PLAYSTATE_PLAYING;
jint MODE_STREAM;
jint ERROR;
jint ERROR_BAD_VALUE;
jint ERROR_INVALID_OPERATION;
jint WRITE_BLOCKING;
jint WRITE_NON_BLOCKING;
struct MPJniField mapping[];
} AudioTrack = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioTrack, member)
{"android/media/AudioTrack", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 1},
{"android/media/AudioTrack", "<init>", "(IIIIIII)V", MP_JNI_METHOD, OFFSET(ctor), 1},
{"android/media/AudioTrack", "<init>", "(Landroid/media/AudioAttributes;Landroid/media/AudioFormat;III)V", MP_JNI_METHOD, OFFSET(ctorV21), 0},
{"android/media/AudioTrack", "release", "()V", MP_JNI_METHOD, OFFSET(release), 1},
{"android/media/AudioTrack", "getState", "()I", MP_JNI_METHOD, OFFSET(getState), 1},
{"android/media/AudioTrack", "getPlayState", "()I", MP_JNI_METHOD, OFFSET(getPlayState), 1},
{"android/media/AudioTrack", "play", "()V", MP_JNI_METHOD, OFFSET(play), 1},
{"android/media/AudioTrack", "stop", "()V", MP_JNI_METHOD, OFFSET(stop), 1},
{"android/media/AudioTrack", "flush", "()V", MP_JNI_METHOD, OFFSET(flush), 1},
{"android/media/AudioTrack", "pause", "()V", MP_JNI_METHOD, OFFSET(pause), 1},
{"android/media/AudioTrack", "write", "([BII)I", MP_JNI_METHOD, OFFSET(write), 1},
{"android/media/AudioTrack", "write", "([FIII)I", MP_JNI_METHOD, OFFSET(writeFloat), 1},
{"android/media/AudioTrack", "write", "([BIII)I", MP_JNI_METHOD, OFFSET(writeV23), 0},
{"android/media/AudioTrack", "write", "([SIII)I", MP_JNI_METHOD, OFFSET(writeShortV23), 0},
{"android/media/AudioTrack", "write", "(Ljava/nio/ByteBuffer;II)I", MP_JNI_METHOD, OFFSET(writeBufferV21), 1},
{"android/media/AudioTrack", "getBufferSizeInFrames", "()I", MP_JNI_METHOD, OFFSET(getBufferSizeInFramesV23), 0},
{"android/media/AudioTrack", "getTimestamp", "(Landroid/media/AudioTimestamp;)Z", MP_JNI_METHOD, OFFSET(getTimestamp), 1},
{"android/media/AudioTrack", "getPlaybackHeadPosition", "()I", MP_JNI_METHOD, OFFSET(getPlaybackHeadPosition), 1},
{"android/media/AudioTrack", "getLatency", "()I", MP_JNI_METHOD, OFFSET(getLatency), 1},
{"android/media/AudioTrack", "getMinBufferSize", "(III)I", MP_JNI_STATIC_METHOD, OFFSET(getMinBufferSize), 1},
{"android/media/AudioTrack", "getNativeOutputSampleRate", "(I)I", MP_JNI_STATIC_METHOD, OFFSET(getNativeOutputSampleRate), 1},
{"android/media/AudioTrack", "WRITE_BLOCKING", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(WRITE_BLOCKING), 0},
{"android/media/AudioTrack", "WRITE_NON_BLOCKING", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(WRITE_NON_BLOCKING), 0},
{"android/media/AudioTrack", "STATE_INITIALIZED", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(STATE_INITIALIZED), 1},
{"android/media/AudioTrack", "PLAYSTATE_STOPPED", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(PLAYSTATE_STOPPED), 1},
{"android/media/AudioTrack", "PLAYSTATE_PAUSED", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(PLAYSTATE_PAUSED), 1},
{"android/media/AudioTrack", "PLAYSTATE_PLAYING", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(PLAYSTATE_PLAYING), 1},
{"android/media/AudioTrack", "MODE_STREAM", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(MODE_STREAM), 1},
{"android/media/AudioTrack", "ERROR", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ERROR), 1},
{"android/media/AudioTrack", "ERROR_BAD_VALUE", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ERROR_BAD_VALUE), 1},
{"android/media/AudioTrack", "ERROR_INVALID_OPERATION", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ERROR_INVALID_OPERATION), 1},
{0}
#undef OFFSET
}};
struct JNIAudioAttributes {
jclass clazz;
jint CONTENT_TYPE_MOVIE;
jint USAGE_MEDIA;
struct MPJniField mapping[];
} AudioAttributes = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioAttributes, member)
{"android/media/AudioAttributes", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 0},
{"android/media/AudioAttributes", "CONTENT_TYPE_MOVIE", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CONTENT_TYPE_MOVIE), 0},
{"android/media/AudioAttributes", "USAGE_MEDIA", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(USAGE_MEDIA), 0},
{0}
#undef OFFSET
}};
struct JNIAudioAttributesBuilder {
jclass clazz;
jmethodID ctor;
jmethodID setUsage;
jmethodID setContentType;
jmethodID build;
struct MPJniField mapping[];
} AudioAttributesBuilder = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioAttributesBuilder, member)
{"android/media/AudioAttributes$Builder", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 0},
{"android/media/AudioAttributes$Builder", "<init>", "()V", MP_JNI_METHOD, OFFSET(ctor), 0},
{"android/media/AudioAttributes$Builder", "setUsage", "(I)Landroid/media/AudioAttributes$Builder;", MP_JNI_METHOD, OFFSET(setUsage), 0},
{"android/media/AudioAttributes$Builder", "setContentType", "(I)Landroid/media/AudioAttributes$Builder;", MP_JNI_METHOD, OFFSET(setContentType), 0},
{"android/media/AudioAttributes$Builder", "build", "()Landroid/media/AudioAttributes;", MP_JNI_METHOD, OFFSET(build), 0},
{0}
#undef OFFSET
}};
struct JNIAudioFormat {
jclass clazz;
jint ENCODING_PCM_8BIT;
jint ENCODING_PCM_16BIT;
jint ENCODING_PCM_FLOAT;
jint ENCODING_IEC61937;
jint ENCODING_AC3;
jint CHANNEL_OUT_MONO;
jint CHANNEL_OUT_STEREO;
jint CHANNEL_OUT_FRONT_LEFT;
jint CHANNEL_OUT_FRONT_RIGHT;
jint CHANNEL_OUT_BACK_LEFT;
jint CHANNEL_OUT_BACK_RIGHT;
jint CHANNEL_OUT_FRONT_CENTER;
jint CHANNEL_OUT_LOW_FREQUENCY;
jint CHANNEL_OUT_BACK_CENTER;
jint CHANNEL_OUT_5POINT1;
jint CHANNEL_OUT_SIDE_LEFT;
jint CHANNEL_OUT_SIDE_RIGHT;
struct MPJniField mapping[];
} AudioFormat = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioFormat, member)
{"android/media/AudioFormat", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 1},
{"android/media/AudioFormat", "ENCODING_PCM_8BIT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ENCODING_PCM_8BIT), 1},
{"android/media/AudioFormat", "ENCODING_PCM_16BIT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ENCODING_PCM_16BIT), 1},
{"android/media/AudioFormat", "ENCODING_PCM_FLOAT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ENCODING_PCM_FLOAT), 1},
{"android/media/AudioFormat", "ENCODING_AC3", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ENCODING_AC3), 0},
{"android/media/AudioFormat", "ENCODING_IEC61937", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ENCODING_IEC61937), 0},
{"android/media/AudioFormat", "CHANNEL_OUT_MONO", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_MONO), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_STEREO", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_STEREO), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_5POINT1", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_5POINT1), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_FRONT_LEFT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_FRONT_LEFT), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_FRONT_RIGHT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_FRONT_RIGHT), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_FRONT_CENTER", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_FRONT_CENTER), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_LOW_FREQUENCY", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_LOW_FREQUENCY), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_BACK_LEFT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_BACK_LEFT), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_BACK_RIGHT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_BACK_RIGHT), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_BACK_CENTER", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_BACK_CENTER), 1},
{"android/media/AudioFormat", "CHANNEL_OUT_SIDE_LEFT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_SIDE_LEFT), 0},
{"android/media/AudioFormat", "CHANNEL_OUT_SIDE_RIGHT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(CHANNEL_OUT_SIDE_RIGHT), 0},
{0}
#undef OFFSET
}};
struct JNIAudioFormatBuilder {
jclass clazz;
jmethodID ctor;
jmethodID setEncoding;
jmethodID setSampleRate;
jmethodID setChannelMask;
jmethodID build;
struct MPJniField mapping[];
} AudioFormatBuilder = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioFormatBuilder, member)
{"android/media/AudioFormat$Builder", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 0},
{"android/media/AudioFormat$Builder", "<init>", "()V", MP_JNI_METHOD, OFFSET(ctor), 0},
{"android/media/AudioFormat$Builder", "setEncoding", "(I)Landroid/media/AudioFormat$Builder;", MP_JNI_METHOD, OFFSET(setEncoding), 0},
{"android/media/AudioFormat$Builder", "setSampleRate", "(I)Landroid/media/AudioFormat$Builder;", MP_JNI_METHOD, OFFSET(setSampleRate), 0},
{"android/media/AudioFormat$Builder", "setChannelMask", "(I)Landroid/media/AudioFormat$Builder;", MP_JNI_METHOD, OFFSET(setChannelMask), 0},
{"android/media/AudioFormat$Builder", "build", "()Landroid/media/AudioFormat;", MP_JNI_METHOD, OFFSET(build), 0},
{0}
#undef OFFSET
}};
struct JNIAudioManager {
jclass clazz;
jint ERROR_DEAD_OBJECT;
jint STREAM_MUSIC;
struct MPJniField mapping[];
} AudioManager = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioManager, member)
{"android/media/AudioManager", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 1},
{"android/media/AudioManager", "STREAM_MUSIC", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(STREAM_MUSIC), 1},
{"android/media/AudioManager", "ERROR_DEAD_OBJECT", "I", MP_JNI_STATIC_FIELD_AS_INT, OFFSET(ERROR_DEAD_OBJECT), 0},
{0}
#undef OFFSET
}};
struct JNIAudioTimestamp {
jclass clazz;
jmethodID ctor;
jfieldID framePosition;
jfieldID nanoTime;
struct MPJniField mapping[];
} AudioTimestamp = {.mapping = {
#define OFFSET(member) offsetof(struct JNIAudioTimestamp, member)
{"android/media/AudioTimestamp", NULL, NULL, MP_JNI_CLASS, OFFSET(clazz), 1},
{"android/media/AudioTimestamp", "<init>", "()V", MP_JNI_METHOD, OFFSET(ctor), 1},
{"android/media/AudioTimestamp", "framePosition", "J", MP_JNI_FIELD, OFFSET(framePosition), 1},
{"android/media/AudioTimestamp", "nanoTime", "J", MP_JNI_FIELD, OFFSET(nanoTime), 1},
{0}
#undef OFFSET
}};
#define MP_JNI_DELETELOCAL(o) (*env)->DeleteLocalRef(env, o)
static int AudioTrack_New(struct ao *ao)
{
struct priv *p = ao->priv;
JNIEnv *env = MP_JNI_GET_ENV(ao);
jobject audiotrack = NULL;
if (AudioTrack.ctorV21) {
MP_VERBOSE(ao, "Using API21 initializer\n");
jobject tmp = NULL;
jobject format_builder = MP_JNI_NEW(AudioFormatBuilder.clazz, AudioFormatBuilder.ctor);
MP_JNI_EXCEPTION_LOG(ao);
tmp = MP_JNI_CALL_OBJECT(format_builder, AudioFormatBuilder.setEncoding, p->format);
MP_JNI_DELETELOCAL(tmp);
tmp = MP_JNI_CALL_OBJECT(format_builder, AudioFormatBuilder.setSampleRate, p->samplerate);
MP_JNI_DELETELOCAL(tmp);
tmp = MP_JNI_CALL_OBJECT(format_builder, AudioFormatBuilder.setChannelMask, p->channel_config);
MP_JNI_DELETELOCAL(tmp);
jobject format = MP_JNI_CALL_OBJECT(format_builder, AudioFormatBuilder.build);
MP_JNI_DELETELOCAL(format_builder);
jobject attr_builder = MP_JNI_NEW(AudioAttributesBuilder.clazz, AudioAttributesBuilder.ctor);
MP_JNI_EXCEPTION_LOG(ao);
tmp = MP_JNI_CALL_OBJECT(attr_builder, AudioAttributesBuilder.setUsage, AudioAttributes.USAGE_MEDIA);
MP_JNI_DELETELOCAL(tmp);
tmp = MP_JNI_CALL_OBJECT(attr_builder, AudioAttributesBuilder.setContentType, AudioAttributes.CONTENT_TYPE_MOVIE);
MP_JNI_DELETELOCAL(tmp);
jobject attr = MP_JNI_CALL_OBJECT(attr_builder, AudioAttributesBuilder.build);
MP_JNI_DELETELOCAL(attr_builder);
audiotrack = MP_JNI_NEW(
AudioTrack.clazz,
AudioTrack.ctorV21,
attr,
format,
p->size,
AudioTrack.MODE_STREAM,
p->cfg_session_id
);
MP_JNI_DELETELOCAL(format);
MP_JNI_DELETELOCAL(attr);
} else {
MP_VERBOSE(ao, "Using legacy initializer\n");
audiotrack = MP_JNI_NEW(
AudioTrack.clazz,
AudioTrack.ctor,
AudioManager.STREAM_MUSIC,
p->samplerate,
p->channel_config,
p->format,
p->size,
AudioTrack.MODE_STREAM,
p->cfg_session_id
);
}
if (!audiotrack || MP_JNI_EXCEPTION_LOG(ao) < 0) {
MP_FATAL(ao, "AudioTrack Init failed\n");
return -1;
}
if (MP_JNI_CALL_INT(audiotrack, AudioTrack.getState) != AudioTrack.STATE_INITIALIZED) {
MP_JNI_CALL_VOID(audiotrack, AudioTrack.release);
MP_JNI_EXCEPTION_LOG(ao);
(*env)->DeleteLocalRef(env, audiotrack);
MP_ERR(ao, "AudioTrack.getState failed\n");
return -1;
}
if (AudioTrack.getBufferSizeInFramesV23) {
int bufferSize = MP_JNI_CALL_INT(audiotrack, AudioTrack.getBufferSizeInFramesV23);
if (bufferSize > 0) {
MP_VERBOSE(ao, "AudioTrack.getBufferSizeInFrames = %d\n", bufferSize);
ao->device_buffer = bufferSize;
}
}
p->audiotrack = (*env)->NewGlobalRef(env, audiotrack);
(*env)->DeleteLocalRef(env, audiotrack);
if (!p->audiotrack)
return -1;
return 0;
}
static int AudioTrack_Recreate(struct ao *ao)
{
struct priv *p = ao->priv;
JNIEnv *env = MP_JNI_GET_ENV(ao);
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.release);
MP_JNI_EXCEPTION_LOG(ao);
(*env)->DeleteGlobalRef(env, p->audiotrack);
p->audiotrack = NULL;
return AudioTrack_New(ao);
}
static uint32_t AudioTrack_getPlaybackHeadPosition(struct ao *ao)
{
struct priv *p = ao->priv;
if (!p->audiotrack)
return 0;
JNIEnv *env = MP_JNI_GET_ENV(ao);
uint32_t pos = 0;
int64_t now = mp_raw_time_us();
int state = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.getPlayState);
int stable_count = 20;
int64_t wait = p->timestamp_stable < stable_count ? 50000 : 3000000;
if (state == AudioTrack.PLAYSTATE_PLAYING && p->format != AudioFormat.ENCODING_IEC61937 &&
(p->timestamp_fetched == 0 || now - p->timestamp_fetched >= wait)) {
if (!p->timestamp_fetched)
p->timestamp_stable = 0;
int64_t utime1 = MP_JNI_GET_LONG(p->timestamp, AudioTimestamp.nanoTime) / 1000;
if (MP_JNI_CALL_BOOL(p->audiotrack, AudioTrack.getTimestamp, p->timestamp)) {
p->timestamp_set = true;
p->timestamp_fetched = now;
if (p->timestamp_stable < stable_count) {
uint32_t fpos = 0xFFFFFFFFL & MP_JNI_GET_LONG(p->timestamp, AudioTimestamp.framePosition);
int64_t utime2 = MP_JNI_GET_LONG(p->timestamp, AudioTimestamp.nanoTime) / 1000;
//MP_VERBOSE(ao, "getTimestamp: fpos= %u / time= %"PRId64" / now= %"PRId64" / stable= %d\n", fpos, utime2, now, p->timestamp_stable);
if (utime1 != utime2 && utime2 != 0 && fpos != 0) {
p->timestamp_stable++;
}
}
}
}
/* AudioTrack's framePosition and playbackHeadPosition return a signed integer,
* but documentation states it should be interpreted as a 32-bit unsigned integer.
*/
if (p->timestamp_set) {
pos = 0xFFFFFFFFL & MP_JNI_GET_LONG(p->timestamp, AudioTimestamp.framePosition);
uint32_t fpos = pos;
int64_t utime = MP_JNI_GET_LONG(p->timestamp, AudioTimestamp.nanoTime) / 1000;
if (utime == 0)
fpos = pos = 0;
if (p->needs_timestamp_offset) {
if (utime != 0 && !p->timestamp_offset)
p->timestamp_offset = now - utime;
utime += p->timestamp_offset;
}
if (fpos != 0 && utime != 0 && state == AudioTrack.PLAYSTATE_PLAYING) {
double diff = (double)(now - utime) / 1e6;
pos += diff * ao->samplerate;
}
//MP_VERBOSE(ao, "position = %u via getTimestamp (state = %d / fpos= %u / time= %"PRId64")\n", pos, state, fpos, utime);
} else {
pos = 0xFFFFFFFFL & MP_JNI_CALL_INT(p->audiotrack, AudioTrack.getPlaybackHeadPosition);
//MP_VERBOSE(ao, "playbackHeadPosition = %u (reset_pending=%d)\n", pos, p->reset_pending);
}
if (p->format == AudioFormat.ENCODING_IEC61937) {
if (p->reset_pending) {
// after a flush(), playbackHeadPosition will not reset to 0 right away.
// sometimes, it will never reset at all.
// save the initial offset after the reset, to subtract it going forward.
if (p->playhead_offset == 0)
p->playhead_offset = pos;
p->reset_pending = false;
MP_VERBOSE(ao, "IEC/playbackHead offset = %d\n", pos);
}
// usually shortly after a flush(), playbackHeadPosition will reset to 0.
// clear out the position and offset to avoid regular "rollover" below
if (pos == 0 && p->playhead_offset != 0) {
MP_VERBOSE(ao, "IEC/playbackHeadPosition %d -> %d (flush)\n", p->playhead_pos, pos);
p->playhead_offset = 0;
p->playhead_pos = 0;
}
// sometimes on a new AudioTrack instance, playbackHeadPosition will reset
// to 0 shortly after playback starts for no reason.
if (pos == 0 && p->playhead_pos != 0) {
MP_VERBOSE(ao, "IEC/playbackHeadPosition %d -> %d (reset)\n", p->playhead_pos, pos);
p->playhead_offset = 0;
p->playhead_pos = 0;
p->written_frames = 0;
}
}
p->playhead_pos = pos;
return p->playhead_pos - p->playhead_offset;
}
static double AudioTrack_getLatency(struct ao *ao)
{
JNIEnv *env = MP_JNI_GET_ENV(ao);
struct priv *p = ao->priv;
if (!p->audiotrack)
return 0;
uint32_t playhead = AudioTrack_getPlaybackHeadPosition(ao);
uint32_t diff = p->written_frames - playhead;
double delay = diff / (double)(ao->samplerate);
if (!p->timestamp_set &&
p->format != AudioFormat.ENCODING_IEC61937)
delay += (double)MP_JNI_CALL_INT(p->audiotrack, AudioTrack.getLatency)/1000.0;
if (delay > 2.0) {
//MP_WARN(ao, "getLatency: written=%u playhead=%u diff=%u delay=%f\n", p->written_frames, playhead, diff, delay);
p->timestamp_fetched = 0;
return 0;
}
return MPCLAMP(delay, 0.0, 2.0);
}
static int AudioTrack_write(struct ao *ao, int len)
{
struct priv *p = ao->priv;
if (!p->audiotrack)
return -1;
JNIEnv *env = MP_JNI_GET_ENV(ao);
void *buf = p->chunk;
jint ret;
if (p->format == AudioFormat.ENCODING_IEC61937) {
(*env)->SetShortArrayRegion(env, p->shortarray, 0, len / 2, buf);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
ret = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.writeShortV23, p->shortarray, 0, len / 2, AudioTrack.WRITE_BLOCKING);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
if (ret > 0) ret *= 2;
} else if (p->format == AudioFormat.ENCODING_PCM_FLOAT) {
(*env)->SetFloatArrayRegion(env, p->floatarray, 0, len / sizeof(float), buf);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
ret = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.writeFloat, p->floatarray, 0, len / sizeof(float), AudioTrack.WRITE_BLOCKING);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
if (ret > 0) ret *= sizeof(float);
} else if (AudioTrack.writeBufferV21) {
jobject bbuf = MP_JNI_CALL_OBJECT(p->bbuf, ByteBuffer.clear);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
(*env)->DeleteLocalRef(env, bbuf);
ret = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.writeBufferV21, p->bbuf, len, AudioTrack.WRITE_BLOCKING);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
} else {
(*env)->SetByteArrayRegion(env, p->bytearray, 0, len, buf);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
ret = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.write, p->bytearray, 0, len);
if (MP_JNI_EXCEPTION_LOG(ao) < 0) return -1;
}
return ret;
}
static void uninit_jni(struct ao *ao)
{
JNIEnv *env = MP_JNI_GET_ENV(ao);
mp_jni_reset_jfields(env, &AudioTrack, AudioTrack.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioTimestamp, AudioTimestamp.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioManager, AudioManager.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioFormat, AudioFormat.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioFormatBuilder, AudioFormatBuilder.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioAttributes, AudioAttributes.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &AudioAttributesBuilder, AudioAttributesBuilder.mapping, 1, ao->log);
mp_jni_reset_jfields(env, &ByteBuffer, ByteBuffer.mapping, 1, ao->log);
}
static int init_jni(struct ao *ao)
{
JNIEnv *env = MP_JNI_GET_ENV(ao);
if (mp_jni_init_jfields(env, &AudioTrack, AudioTrack.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &ByteBuffer, ByteBuffer.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioTimestamp, AudioTimestamp.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioManager, AudioManager.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioAttributes, AudioAttributes.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioAttributesBuilder, AudioAttributesBuilder.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioFormatBuilder, AudioFormatBuilder.mapping, 1, ao->log) < 0 ||
mp_jni_init_jfields(env, &AudioFormat, AudioFormat.mapping, 1, ao->log) < 0) {
uninit_jni(ao);
return -1;
}
return 0;
}
static void *playthread(void *arg)
{
struct ao *ao = arg;
struct priv *p = ao->priv;
JNIEnv *env = MP_JNI_GET_ENV(ao);
mpthread_set_name("audiotrack");
pthread_mutex_lock(&p->lock);
while (!p->thread_terminate) {
int state = AudioTrack.PLAYSTATE_PAUSED;
if (p->audiotrack) {
state = MP_JNI_CALL_INT(p->audiotrack, AudioTrack.getPlayState);
}
if (state == AudioTrack.PLAYSTATE_PLAYING) {
int read_samples = p->chunksize / ao->sstride;
int64_t ts = mp_time_us();
ts += (read_samples / (double)(ao->samplerate)) * 1e6;
ts += AudioTrack_getLatency(ao) * 1e6;
int samples = ao_read_data(ao, &p->chunk, read_samples, ts);
int write_samples = read_samples;
int ret = AudioTrack_write(ao, write_samples * ao->sstride);
if (ret >= 0) {
p->written_frames += ret / ao->sstride;
} else if (ret == AudioManager.ERROR_DEAD_OBJECT) {
MP_WARN(ao, "AudioTrack.write failed with ERROR_DEAD_OBJECT. Recreating AudioTrack...\n");
if (AudioTrack_Recreate(ao) < 0) {
MP_ERR(ao, "AudioTrack_Recreate failed\n");
}
} else {
MP_ERR(ao, "AudioTrack.write failed with %d\n", ret);
}
} else {
struct timespec wait = mp_rel_time_to_timespec(0.300);
pthread_cond_timedwait(&p->wakeup, &p->lock, &wait);
}
}
pthread_mutex_unlock(&p->lock);
return NULL;
}
static void uninit(struct ao *ao)
{
struct priv *p = ao->priv;
JNIEnv *env = MP_JNI_GET_ENV(ao);
if (p->audiotrack) {
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.stop);
MP_JNI_EXCEPTION_LOG(ao);
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.flush);
MP_JNI_EXCEPTION_LOG(ao);
}
pthread_mutex_lock(&p->lock);
p->thread_terminate = true;
pthread_cond_signal(&p->wakeup);
pthread_mutex_unlock(&p->lock);
if (p->thread_created)
pthread_join(p->thread, NULL);
if (p->audiotrack) {
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.release);
MP_JNI_EXCEPTION_LOG(ao);
(*env)->DeleteGlobalRef(env, p->audiotrack);
p->audiotrack = NULL;
}
if (p->bytearray) {
(*env)->DeleteGlobalRef(env, p->bytearray);
p->bytearray = NULL;
}
if (p->shortarray) {
(*env)->DeleteGlobalRef(env, p->shortarray);
p->shortarray = NULL;
}
if (p->floatarray) {
(*env)->DeleteGlobalRef(env, p->floatarray);
p->floatarray = NULL;
}
if (p->bbuf) {
(*env)->DeleteGlobalRef(env, p->bbuf);
p->bbuf = NULL;
}
if (p->timestamp) {
(*env)->DeleteGlobalRef(env, p->timestamp);
p->timestamp = NULL;
}
if (p->chunk) {
free(p->chunk);
p->chunk = NULL;
}
pthread_cond_destroy(&p->wakeup);
pthread_mutex_destroy(&p->lock);
uninit_jni(ao);
}
static int init(struct ao *ao)
{
struct priv *p = ao->priv;
JNIEnv *env = MP_JNI_GET_ENV(ao);
if (!env)
return -1;
pthread_mutex_init(&p->lock, NULL);
pthread_cond_init(&p->wakeup, NULL);
if (init_jni(ao) < 0)
return -1;
if (af_fmt_is_spdif(ao->format)) {
p->format = AudioFormat.ENCODING_IEC61937;
} else if (ao->format == AF_FORMAT_U8) {
p->format = AudioFormat.ENCODING_PCM_8BIT;
} else if (p->cfg_pcm_float && (ao->format == AF_FORMAT_FLOAT || ao->format == AF_FORMAT_FLOATP)) {
ao->format = AF_FORMAT_FLOAT;
p->format = AudioFormat.ENCODING_PCM_FLOAT;
} else {
ao->format = AF_FORMAT_S16;
p->format = AudioFormat.ENCODING_PCM_16BIT;
}
if (AudioTrack.getNativeOutputSampleRate) {
jint samplerate = MP_JNI_CALL_STATIC_INT(
AudioTrack.clazz,
AudioTrack.getNativeOutputSampleRate,
AudioManager.STREAM_MUSIC
);
if (MP_JNI_EXCEPTION_LOG(ao) == 0) {
ao->samplerate = samplerate;
MP_VERBOSE(ao, "AudioTrack.nativeOutputSampleRate = %d\n", samplerate);
}
}
p->samplerate = ao->samplerate;
if (p->format == AudioFormat.ENCODING_IEC61937) {
p->channel_config = AudioFormat.CHANNEL_OUT_STEREO;
} else if (ao->channels.num == 1) {
p->channel_config = AudioFormat.CHANNEL_OUT_MONO;
} else if (ao->channels.num == 6) {
p->channel_config = AudioFormat.CHANNEL_OUT_5POINT1;
ao->channels = (struct mp_chmap)MP_CHMAP6(FL, FR, FC, LFE, BL, BR);
} else {
p->channel_config = AudioFormat.CHANNEL_OUT_STEREO;
ao->channels = (struct mp_chmap)MP_CHMAP_INIT_STEREO;
}
jint buffer_size = MP_JNI_CALL_STATIC_INT(
AudioTrack.clazz,
AudioTrack.getMinBufferSize,
p->samplerate,
p->channel_config,
p->format
);
if (buffer_size <= 0 || MP_JNI_EXCEPTION_LOG(ao) < 0) {
MP_FATAL(ao, "AudioTrack.getMinBufferSize returned an invalid size: %d", buffer_size);
return -1;
}
int min = 0.075 * p->samplerate * af_fmt_to_bytes(ao->format) * ao->channels.num;
int max = min * 2;
p->size = MPCLAMP(buffer_size * 2, min, max);
MP_VERBOSE(ao, "Setting bufferSize = %d (driver=%d, min=%d, max=%d)\n", p->size, buffer_size, min, max);
ao->device_buffer = p->size / af_fmt_to_bytes(ao->format);
p->chunksize = p->size;
p->chunk = malloc(p->size);
jobject timestamp = MP_JNI_NEW(AudioTimestamp.clazz, AudioTimestamp.ctor);
if (!timestamp || MP_JNI_EXCEPTION_LOG(ao) < 0) {
MP_FATAL(ao, "AudioTimestamp could not be created\n");
return -1;
}
p->timestamp = (*env)->NewGlobalRef(env, timestamp);
(*env)->DeleteLocalRef(env, timestamp);
if (p->format == AudioFormat.ENCODING_IEC61937) {
jshortArray shortarray = (*env)->NewShortArray(env, p->chunksize / 2);
p->shortarray = (*env)->NewGlobalRef(env, shortarray);
(*env)->DeleteLocalRef(env, shortarray);
} else if (p->format == AudioFormat.ENCODING_PCM_FLOAT) {
jfloatArray floatarray = (*env)->NewFloatArray(env, p->chunksize / sizeof(float));
p->floatarray = (*env)->NewGlobalRef(env, floatarray);
(*env)->DeleteLocalRef(env, floatarray);
} else if (AudioTrack.writeBufferV21) {
jobject bbuf = (*env)->NewDirectByteBuffer(env, p->chunk, p->chunksize);
p->bbuf = (*env)->NewGlobalRef(env, bbuf);
(*env)->DeleteLocalRef(env, bbuf);
} else {
jbyteArray bytearray = (*env)->NewByteArray(env, p->chunksize);
p->bytearray = (*env)->NewGlobalRef(env, bytearray);
(*env)->DeleteLocalRef(env, bytearray);
}
/* create AudioTrack object */
if (AudioTrack_New(ao) != 0) {
MP_FATAL(ao, "Failed to create AudioTrack\n");
goto error;
}
if (pthread_create(&p->thread, NULL, playthread, ao)) {
MP_ERR(ao, "pthread creation failed\n");
goto error;
}
p->thread_created = true;
return 1;
error:
uninit(ao);
return -1;
}
static void stop(struct ao *ao)
{
struct priv *p = ao->priv;
if (!p->audiotrack) {
MP_ERR(ao, "AudioTrack does not exist to stop!\n");
return;
}
JNIEnv *env = MP_JNI_GET_ENV(ao);
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.pause);
MP_JNI_EXCEPTION_LOG(ao);
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.flush);
MP_JNI_EXCEPTION_LOG(ao);
p->playhead_offset = 0;
p->reset_pending = true;
p->written_frames = 0;
p->timestamp_fetched = 0;
p->timestamp_set = false;
p->timestamp_offset = 0;
}
static void start(struct ao *ao)
{
struct priv *p = ao->priv;
if (!p->audiotrack) {
MP_ERR(ao, "AudioTrack does not exist to start!\n");
return;
}
JNIEnv *env = MP_JNI_GET_ENV(ao);
MP_JNI_CALL_VOID(p->audiotrack, AudioTrack.play);
MP_JNI_EXCEPTION_LOG(ao);
pthread_cond_signal(&p->wakeup);
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_audiotrack = {
.description = "Android AudioTrack audio output",
.name = "audiotrack",
.init = init,
.uninit = uninit,
.reset = stop,
.start = start,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]) {
{"pcm-float", OPT_FLAG(cfg_pcm_float)},
{"session-id", OPT_INT(cfg_session_id)},
{0}
},
.options_prefix = "audiotrack",
};
+4 -5
View File
@@ -21,7 +21,6 @@
#include "audio/format.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#include "misc/ring.h"
#include "common/msg.h"
#include "ao_coreaudio_utils.h"
#include "ao_coreaudio_chmap.h"
@@ -49,8 +48,8 @@ static OSStatus render_cb_lpcm(void *ctx, AudioUnitRenderActionFlags *aflags,
planes[n] = buffer_list->mBuffers[n].mData;
int64_t end = mp_time_us();
end += ca_frames_to_us(ao, frames);
end += p->device_latency * 1e6;
end += ca_get_latency(ts) + ca_frames_to_us(ao, frames);
ao_read_data(ao, planes, frames, end);
return noErr;
}
@@ -155,7 +154,7 @@ static void start(struct ao *ao)
struct priv *p = ao->priv;
AVAudioSession *instance = AVAudioSession.sharedInstance;
p->device_latency = [instance outputLatency];
p->device_latency = [instance outputLatency] + [instance IOBufferDuration];
OSStatus err = AudioOutputUnitStart(p->audio_unit);
CHECK_CA_WARN("can't start audio unit");
@@ -192,7 +191,7 @@ const struct ao_driver audio_out_audiounit = {
.name = "audiounit",
.uninit = uninit,
.init = init,
.pause = stop,
.resume = start,
.reset = stop,
.start = start,
.priv_size = sizeof(struct priv),
};
+2 -5
View File
@@ -23,7 +23,6 @@
#include "audio/format.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#include "misc/ring.h"
#include "common/msg.h"
#include "ao_coreaudio_chmap.h"
#include "ao_coreaudio_properties.h"
@@ -117,8 +116,6 @@ static int control(struct ao *ao, enum aocontrol cmd, void *arg)
return get_volume(ao, arg);
case AOCONTROL_SET_VOLUME:
return set_volume(ao, arg);
case AOCONTROL_HAS_SOFT_VOLUME:
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
@@ -419,13 +416,13 @@ const struct ao_driver audio_out_coreaudio = {
.init = init,
.control = control,
.reset = stop,
.resume = start,
.start = start,
.hotplug_init = hotplug_init,
.hotplug_uninit = hotplug_uninit,
.list_devs = ca_get_device_list,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]){
OPT_FLAG("change-physical-format", change_physical_format, 0),
{"change-physical-format", OPT_FLAG(change_physical_format)},
{0}
},
.options_prefix = "coreaudio",
+2 -2
View File
@@ -455,7 +455,7 @@ const struct ao_driver audio_out_coreaudio_exclusive = {
.uninit = uninit,
.init = init,
.reset = audio_pause,
.resume = audio_resume,
.start = audio_resume,
.list_devs = ca_get_device_list,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv){
@@ -465,7 +465,7 @@ const struct ao_driver audio_out_coreaudio_exclusive = {
.changed_mixing = false,
},
.options = (const struct m_option[]){
OPT_FLAG("spdif-hack", spdif_hack, 0),
{"spdif-hack", OPT_FLAG(spdif_hack)},
{0}
},
.options_prefix = "coreaudio",
+17 -1
View File
@@ -31,6 +31,8 @@
#if HAVE_COREAUDIO
#include "audio/out/ao_coreaudio_properties.h"
#include <CoreAudio/HostTime.h>
#else
#include <mach/mach_time.h>
#endif
CFStringRef cfstr_from_cstr(char *str)
@@ -310,9 +312,9 @@ int64_t ca_frames_to_us(struct ao *ao, uint32_t frames)
return frames / (float) ao->samplerate * 1e6;
}
#if HAVE_COREAUDIO
int64_t ca_get_latency(const AudioTimeStamp *ts)
{
#if HAVE_COREAUDIO
uint64_t out = AudioConvertHostTimeToNanos(ts->mHostTime);
uint64_t now = AudioConvertHostTimeToNanos(AudioGetCurrentHostTime());
@@ -320,8 +322,22 @@ int64_t ca_get_latency(const AudioTimeStamp *ts)
return 0;
return (out - now) * 1e-3;
#else
static mach_timebase_info_data_t timebase;
if (timebase.denom == 0)
mach_timebase_info(&timebase);
uint64_t out = ts->mHostTime;
uint64_t now = mach_absolute_time();
if (now > out)
return 0;
return (out - now) * timebase.numer / timebase.denom / 1e3;
#endif
}
#if HAVE_COREAUDIO
bool ca_stream_supports_compressed(struct ao *ao, AudioStreamID stream)
{
AudioStreamRangedDescription *formats = NULL;
-2
View File
@@ -65,9 +65,7 @@ bool ca_asbd_is_better(AudioStreamBasicDescription *req,
AudioStreamBasicDescription *new);
int64_t ca_frames_to_us(struct ao *ao, uint32_t frames);
#if HAVE_COREAUDIO
int64_t ca_get_latency(const AudioTimeStamp *ts);
#endif
#if HAVE_COREAUDIO
bool ca_stream_supports_compressed(struct ao *ao, AudioStreamID stream);
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