704afb8968assumed that HDR image subtitles target SDR white. However, this is incorrect according to UHD BD spec version 3.2: > CLUTs of Presentation Graphics streams and Interactive Graphics streams > are prepared by content author according to dynamic range property of > the Primary video stream. > If a Primary video stream is HDR, the Graphics streams have CLUTs > expressed in BT.2020 color space primaries and ST2084 EOTF. > If a Primary video stream is SDR, the Graphics streams have CLUTs > expressed in BT.709 color space primaries and BT.1886 EOTF. This means that PGS subtitles always have the same colorspace and HDR dynamic range as the video, so the target peak should also be the same. This is also supported by the BD-J spec (which displays PGS graphics): > However the BD-ROM player does not support color space conversion nor > dynamic range conversion of Java graphics and Background plane when > mixing with video plane. The Graphics model spec further states: > The composited image on the graphics plane is transformed to full color > and transparency by the CLUT module and then overlaid on the video > image. These sentences indicate that BD-ROM players simply overlay the decoded graphics onto the video without any kind of conversion. Change the default of image-subs-hdr-peak to 1000 to fix this. This accommodates most HDR videos with a peak brightness of 1000 nits and some bad HDR videos with 10000 nits peak brightness due to reencoding and mixed with unmodified subtitles. If there are compatibility issues, the option can be manually set to sdr or video. Fixes:704afb8968
mpv
- External links
- Overview
- System requirements
- Downloads
- Changelog
- Compilation
- Release cycle
- Bug reports
- Contributing
- License
- Contact
External links
Overview
mpv is a free (as in freedom) media player for the command line. It supports a wide variety of media file formats, audio and video codecs, and subtitle types.
There is a FAQ.
Releases can be found on the release list.
System requirements
- A not too ancient Linux (usually, only the latest releases of distributions are actively supported), Windows 10 1607 or later, or macOS 10.15 or later.
- A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to
decode video in realtime, but must be explicitly enabled with the
--hwdecoption. - A not too crappy GPU. mpv's focus is not on power-efficient playback on
embedded or integrated GPUs (for example, hardware decoding is not even
enabled by default). Low power GPUs may cause issues like tearing, stutter,
etc. On such GPUs, it's recommended to use
--profile=fastfor smooth playback. The main video output uses shaders for video rendering and scaling, rather than GPU fixed function hardware. On Windows, you might want to make sure the graphics drivers are current. In some cases, ancient fallback video output methods can help (such as--vo=xvon Linux), but this use is not recommended or supported.
mpv does not go out of its way to break on older hardware or old, unsupported operating systems, but development is not done with them in mind. Keeping compatibility with such setups is not guaranteed. If things work, consider it a happy accident.
Downloads
For semi-official builds and third-party packages please see mpv.io/installation.
Changelog
There is no complete changelog; however, changes to the player core interface are listed in the interface changelog.
Changes to the C API are documented in the client API changelog.
The release list has a summary of most of the important changes on every release.
Changes to the default key bindings are indicated in restore-old-bindings.conf.
Changes to the default OSC bindings are indicated in restore-osc-bindings.conf.
Compilation
Compiling with full features requires development files for several external libraries. Mpv requires meson to build. Meson can be obtained from your distro or PyPI.
After creating your build directory (e.g. meson setup build), you can view a list
of all the build options via meson configure build. You could also just simply
look at the meson_options.txt file. Logs are stored in meson-logs within
your build directory.
Example:
meson setup build
meson compile -C build
meson install -C build
For libplacebo, meson can use a git check out as a subproject for a convenient way to compile mpv if a sufficient libplacebo version is not easily available in the build environment. It will be statically linked with mpv. Example:
mkdir -p subprojects
git clone https://code.videolan.org/videolan/libplacebo.git --depth=1 --recursive subprojects/libplacebo
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, xrandr, xext, xscrnsaver, xpresent, libvdpau, libGL, GLX, EGL, xv, ...)
- Audio output development headers (libasound/ALSA, pulseaudio)
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample)
- libplacebo
- zlib
- iconv (normally provided by the system libc)
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- uchardet (optional, for subtitle charset detection)
- nvdec and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies (when building libass):
- gcc or clang, nasm on x86 and x86_64
- fribidi, freetype, fontconfig development headers (for libass)
- harfbuzz (required for correct rendering of combining characters, particularly for correct rendering of non-English text on macOS, and Arabic/Indic scripts on any platform)
FFmpeg dependencies (when building FFmpeg):
- gcc or clang, nasm on x86 and x86_64
- OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be explicitly enabled when compiling FFmpeg)
- For native DASH playback, FFmpeg needs to be built with --enable-libxml2 (although there are security implications, and DASH support has lots of bugs).
- AV1 decoding support requires dav1d.
- For good nvidia support on Linux, make sure nv-codec-headers is installed and can be found by configure.
Most of the above libraries are available in suitable versions on normal Linux distributions. For ease of compiling the latest git master of everything, you may wish to use the separately available build wrapper (mpv-build) which first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
If you want to build a Windows binary, see Windows compilation.
Release cycle
Once or twice a year, a release is cut off from the current development state and is assigned a 0.X.0 version number. No further maintenance is done, except in the event of security issues.
The goal of releases is to make Linux distributions happy. Linux distributions are also expected to apply their own patches in case of bugs.
Releases other than the latest release are unsupported and unmaintained.
See the release policy document for more information.
Bug reports
Please use the issue tracker provided by GitHub to send us bug reports or feature requests. Follow the template's instructions or the issue will likely be ignored or closed as invalid.
Questions can be asked in the discussions or on IRC (see Contact below).
Contributing
Please read contribute.md.
For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.
You can check the wiki or the issue tracker for ideas on what you could contribute with.
License
GPLv2 "or later" by default, LGPLv2.1 "or later" with -Dgpl=false.
See details.
History
This software is based on the MPlayer project. Before mpv existed as a project, the code base was briefly developed under the mplayer2 project. For details, see the FAQ.
Contact
Most activity happens on the IRC channel and the GitHub issue tracker.
- GitHub issue tracker: issue tracker (report bugs here)
- Discussions: discussions
- User IRC Channel:
#mpvonirc.libera.chat - Developer IRC Channel:
#mpv-develonirc.libera.chat
