Previously, mpv incorrectly used the %HOME% environment variable on
MinGW to determine the current user’s home directory. This is wrong;
the correct variable to use would be %HOMEPATH%, which would however
still be wrong since application data goes into the application data
directory, not the user’s home. This patch makes it use the local
AppData path instead of reading an environment variable.
This however exposed another problem (which also affected users who
actually had the %HOME% variable set):
b2c2fe7a37 (discussed in issue #95) introduced some changes that
make mpv load user config files from the executable path on Windows.
The problem with this change is that config_dir was still declared
static, so once a config file had been found in the executable path,
it would set config_dir to an empty string, so mpv would dump e.g.
watch_later data straight into the user’s home. This commit also
fixes that.
One side effect of this is that mpv no longer considers the “mpv”
subdirectory in the executable path (that behavior resulted from
the homedir variable always being empty), unless it is somehow
unable to determine the local AppData path.
mpv
Overview
mpv is a movie player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.
If you are wondering what's different from mplayer2 and MPlayer you can read more about the changes.
Compilation
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of ./configure --help for a list of options,
or look at the list of enabled and disabled features printed after running
./configure. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain
information about the reasons for the failure.
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
- Audio output development headers (libasound, pulseaudio)
- fribidi, freetype, fontconfig development headers (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
- libjpeg
- libquvi if you want to play Youtube videos directly
- libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be explicitly enabled when compiling ffmpeg)
Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper (mpv-build) that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
If you are running Mac OSX and using homebrew we provide homebrew-mpv, an up to date formula that compiles mpv with sensible dependencies and defaults for OSX.
configure --enable-* parameters
The --enable-* parameters unconditionally force options on, completely skipping autodetection. This behavior is unlike what you may be used to from autoconf-based configure scripts that can decide to override you. This greater level of control comes at a price. You may have to provide the correct compiler and linker flags yourself. If you used one of these options and experience a compilation or linking failure, make sure you have passed the necessary compiler/linker flags to configure.
Bug reports
Please use the issue tracker provided by GitHub to send us bug reports or feature requests.
Contributing
For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.
Contacts
You can find us on IRC in #mpv-player on irc.freenode.net
