player/main: don't set the main thread name

98a27b3cd1 changed this to mpv but that's
kind of pointless since the binary is already named mpv so that will be
the default thread name. Evidently, people rename/symlink the binary to
something else so might as well make them happier. Fixes #13469.
This commit is contained in:
Dudemanguy authored and sfan5 committed 2024-02-26 09:35:58 +01:00
1 parent 4f305e022f
commit 63870ec225
1 file changed
-1
-1
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@@ -419,7 +419,6 @@ int mp_initialize(struct MPContext *mpctx, char **options)
int mpv_main(int argc, char *argv[])
{
mp_thread_set_name("mpv");
struct MPContext *mpctx = mp_create();
if (!mpctx)
return 1;