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Author SHA1 Message Date
sfan5 b5d3e43198 Release 0.33.1 2021-04-05 18:45:41 +02:00
Avi Halachmi (:avih) cb3fa04bcb demux_mf: improve format string processing
Before this commit, the user could specify a printf format string
which wasn't verified, and could result in:
- Undefined behavior due to missing or non-matching arguments.
- Buffer overflow due to untested result length.

The offending code was added at commit 103a9609 (2002, mplayer svn):
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@4566 b3059339-0415-0410-9bf9-f77b7e298cf2

It moved around but was not modified meaningfully until now.

Now we reject all conversion specifiers at the format except %%
and a simple subset of the valid specifiers. Also, we now use
snprintf to avoid buffer overflow.

The format string is provided by the user as part of mf:// URI.

Report and initial patch by Stefan Schiller.
Patch reviewed by @jeeb, @sfan5, Stefan Schiller.
2021-04-05 18:14:04 +02:00
sfan5 0728b51498 Release 0.33.0 2020-11-22 18:46:28 +01:00
sfan5 6bb73040dd file2string: remove question mark from safe chars
Trigraphs such as "??=" (which are enabled by default with -std=c11)
can mess up strings, so avoid them entirely by escaping question marks.

This also drops Python 2 compatibility from file2string, making the
change to the waf rule necessary. The input file is now opened in
binary mode which is also more correct versus the old text mode
which just happened to work even on binary files.
2020-11-22 17:16:57 +01:00
rcombs 4dcaf70b96 Revert "options: disable vsfilter blur compat by default"
This reverts commit 3d17e19c2c.

The effect of turning off this setting is that mpv doesn't tell libass what
the video stream's resolution is. This happens to result in some files having
their transforms scaled in ways that give higher performance (as described
in #7435) because libass happened to guess a video resolution that resulted
in transforms yielding smaller bitmaps, but it's just as easy for the opposite
to happen depending on the resolutions and effects involved.

The option's name is also somewhat misleading: setting the storage size affects
blur, but it also affects stroke (which is far more important for the vast
majority of scripts) and 3D transforms (which look very screwy when done wrong).
2020-11-22 17:37:43 +02:00
Uoti Urpala 2409300d40 build: always run waf with python3
Upstream waf still ships with the default interpreter being "python",
though the script works with both Python 2 and Python 3 (they're not
changing the default choice during 2.0.x releases for compatibility
reasons apparently). Add code to bootstrap.py to change the
interpreter from "python" to "python3" when downloading the "waf"
file.

Running any mpv code under Python 2 should be considered unsupported
in the future (and any code added need not work under Python 2).
2020-11-22 13:59:26 +01:00
der richter 5ae6f04d6b build: fix macOS arm builds
remove the hardcoded swift target version and move the version
restriction to configure. this was a bad idea anyway and could lead to
mismatched object files between obj-c and swift. fix travis 10.12 legacy
build.

also update the SDK version parser to handle the new macOS 11 scheme.

Fixes #8281
2020-11-22 13:44:16 +02:00
Shreesh Adiga 959097c880 vo_sixel: draw osd on the output frame 2020-11-22 13:34:25 +02:00
Shreesh Adiga 8a278c2ddd vo_sixel: return -1 instead of SIXELSTATUS on failure
Currently in mpv functions sixel failures return the
value status which is of type SIXELSTATUS. So changing
it to -1 which is explicit and compatible with mpv.
Also log the errors using MP_ERR/MP_LOG with the
error string returned by libsixel to have more info.
2020-11-22 13:34:25 +02:00
Shreesh Adiga b48e0b11d9 vo_sixel: set --vo-sixel-fixedpalette=yes by default
fixedpalette seems to be slightly faster than dynamic
palette, and also in mlterm it avoids corruption of
too bright values overflowing to black. Hence setting
it to be default choice instead of dynamic palette.
2020-11-22 13:34:25 +02:00
Shreesh Adiga 6ad3e2bfbd vo_sixel: Add aspect ratio based output centering
Resize the image based on the dimensions reported by
vo_get_src_dst_rects to correctly handle aspect ratio
that might be set/ignored.

Added pad-x and pad-y options for padding.
These options will be used to remove the extra padding.
Some terminals report the padding of 2px in the ioctl
dimensions which can't be used for displaying sixel
output. These options can be used for fine tuning
the output video resolution.

Now all the terminal size detection and calculation logic
is done in a single function at resize. Also top and left
values are computed from the dst_rect parameters to simplify
the logic for the aspect ratio based centering.

Additionally vo-sixel-rows and vo-sixel-cols options
have been added to enable the user to override the values
in case of failures with get_terminal_size2.

This commit also adds ability to handle video zoom correctly.
Whenever video-zoom is triggered, the src and dst rects
will be updated. Scaling seems to work well now.
2020-11-22 13:34:25 +02:00
Shreesh Adiga c615e51051 vo_sixel: rename all user options with opt_ prefix
This has no changes to mpv sixel playback behaviour.
This is required because currently the offset values
and the resolutions are being overwritten and not
remembered.
2020-11-22 13:34:25 +02:00
Shreesh Adiga 71b21b9339 vo_sixel: set output resolution based on terminal_get_size2 2020-11-22 13:34:25 +02:00
Shreesh Adiga 670f23f169 osdep/terminal: Add function to get terminal pixel dimensions 2020-11-22 13:34:25 +02:00
Emanuele Torre 38275338ee doc: split BNF definitions of <command> and <argument> in separate lines
Having them in the same line made it hard to read them in the man page
since they are formatted in the same way and they look as though they
are only one definition.
2020-11-22 01:23:42 +02:00
Leo Izen 9b5672ebed manpage: document improved --playlist security
Recent versions of mpv have applied security checks to --playlist
that previously only existed if playlist files were played as an
input directly. This commit documents this change and how to work
around it, in the event that playlist files are trusted.
2020-11-18 17:30:07 -05:00
Avi Halachmi (:avih) 24d6961833 command: mouse: generate MOUSE_{ENTER,LEAVE} if required
Previously the mouse command never ended up in enter/leave keypresses
for the default section even when logically required, because input.c
does not know the area of the default section and relies on something
feeding it ENTER/LEAVE presses - which the VO typically does but the
mouse command didn't.

Now the mouse command feeds it ENTER/LEAVE if required.

It's possible to handle it differently and more consistently by:
1. reverting this commit.
2. Updating the default section area whenever the osd dimensions change.
3. Always ignore MOUSE_ENTER keys because the position is not known yet
   (but MOSE_MOVE typically follows right away).
4. On mouse move: first generate ENTER/LEAVE if required.

That would guarantee consistency between mouse position and enter/leave
events but could be more sensitive to manage (the default section has
"infinite" area which is used to capture any event outside of specific
section areas), while this commit keeps consistency same as before and
depending on correct external feeding - which we now do better, even if
still not optimally (like before, it's still technically possible that
a script recieves MOUSE_ENTER and then reads the position before it got
updated after the ENTER).
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 3710c154d4 docs/input.rst: document the mouse-pos property 2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 58004ea2ef command: mouse-pos property: add field "hover"
Add a third field: "hover", which is updated from input.c after input
keys MP_KEY_MOUSE_LEAVE and MP_KEY_MOUSE_ENTER - which are typically
sent by the VO.

It's part of mouse-pos and not a new property because it's highly tied
to mouse-pos - it makes x/y invalid while the cursor doesn't hover the
window.

Unike mouse-move, no dummy command was generated, so we add dummy
command in order for observer notification to work even while nothing
is bound.

Like mouse-pos, clients could not detect whether the mouse pointer
hovers the window because the OSC force-binds the MOUSE_LEAVE key, and
now they can using the hover field.

The lua mp.get_mouse_pos() wrapper still returns only x, y because
that's what osc.lua needs. Other clients can simply read the property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 0d5055fe93 lua/js: mp.get_mouse_pos: use the mouse-pos property
mp.get_mouse_pos() is undocumented and is no longer required - the
property can be used officially by any client now, however, osc.lua
uses it, and also some user scripts learnt to rely on it, so we keep
it - as a trivial wrapper around the new mouse-pos property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) a768667956 command: new property: mouse-pos
This is a read-only MPV_NODE value with integer fields: x, y.
The values are unmodified from mp_input_get_mouse_pos(...).

Observer notification of this property is tied to the INPUT_PROCESSED
event, which fires after mouse move even if no command is bound
(dummy commands are generated if nothing is bound to ensure that
mp_input_get_mouse_pos returns the latest values - see ac927e39 ).

This allows clients such as JSON IPC to observe mouse position even
while the OSC is enabled - the OSC force-binds mouse move for most
of the window area, making it impossible for other clients to bind
mouse move without breaking the OSC.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih) 799d3d4557 command: add internal INPUT_PROCESSED event
Fires after a non-empty input queue was processed.

Currently yet unused, but the next commit will use it.
2020-11-16 20:29:58 +02:00
wm4 26fc70dbfd path: do not use old_home for win32 exe dir
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.

I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.

Add a separate exe_dir entry to deal with that.

Untested, but probably works.

Mistakenly reverted as part of the default configuration directory
location switch-back in aa18a8e1cd.

Separation of the mpv executable directory from old_path is a
good change now that we warn about the old_config directory also
existing.

Fixes #8232
Fixes #8244
Fixes #8262
2020-11-16 00:44:40 +02:00
Avi Halachmi (:avih) 932c1ada0f js: report scripts CPU/memory usage statistics
This can be viewed at page 4 of the internal stats display (i or I).

CPU time report is the same as at lua.c, but untested - doesn't seem
to work on windows - also not for lua.

TL;DR: Set env MPV_LEAK_REPORT=1 to enable js memory reporting stats.
       This also almost doubles the memory usage by js scripts.

For memory reporting, we don't have enough info by default, because
even when using a custom allocator, mujs doesn't report the old size
(on free or realloc) because it doesn't track this value, and as
a result we can't track the overall size.

Our option are either to track the size of each allocation on our own,
or use talloc which tracks this value.

However, using talloc for mujs allocations adds a considerable
overhead, and almost doubles(!) the overall memory used, because each
individual allocation includes a considerable talloc header, and mujs
does many small allocations.

So our solution is that by default we behave like previously - not
using a custom allocator with mujs, and stats does not display memory
usage for js scripts.

However, if the env var MPV_LEAK_REPORT is set to 1, then we use
a custom allocator with talloc and track/report memory usage.

We can't switch allocator at runtime, so an mpv instance either tracks
or doesn't track js scripts memory usage, according to the env var.
(we could use a property and apply it whenever a new script starts,
so that it could change for newly launched scripts, but we don't).
2020-11-15 20:36:04 +02:00
sfan5 cc25137eae ci: fix mingw build by adding harfbuzz 2020-11-15 17:32:03 +01:00
Ben Kerman f85de9e6d6 command: make subtitle time properties observable 2020-11-11 18:21:54 +00:00
Guido Cella 34f2143e8f manpage: properties fixes
- Explain which properties are writeable.
- Mark edition-list/N/id as writable.
- Remove (R) from some read-only properties since none of the others
have it.
- Add osd-dimension/ to its subproperties.
- options/<name> isn't read-only.
- focused works on macOS because of 82eda2e. Though it shouldn't be
possible to observe it without raising VO_EVENT_FOCUS.
2020-11-11 18:20:33 +00:00
Guido Cella 0ed4d66290 manpage: document the property-change event 2020-11-11 18:20:33 +00:00
Guido Cella fb819f069f manpage: document video-frame-info sub-properties
The picture type is explained in /usr/include/libavutil/avutil.h
Other subproperties in /usr/include/libavutil/frame.h
And there is a more detailed explanation for repeat_pict in
/usr/include/libavcodec/avcodec.h
2020-11-11 18:20:33 +00:00
Guido Cella 39ca957874 manpage: remove redundant "Return(s) "
...from the property descriptions that include it, and reformat the
paragraphs.
And say "Returns" in idle-active.
2020-11-11 18:20:33 +00:00
Guido Cella 5da326a8bb manpage: document demuxer-cache-state better 2020-11-11 18:20:33 +00:00
Guido Cella 81dfaa4962 manpage: be consistent with booleans
When possible, refer to booleans with "Whether..." since it can refer to
both yes (using input.conf and mp.get_property) and true (using the JSON
IPC or mp.get_property_native/bool), else explicitly say yes/true.
Say "true" for subprocess and osd-overlay named arguments since you
can't use them in input.conf and you will typically use them with the
boolean true in the named arguments, like the subprocess example in the
manpage does (though the string "yes" also works).
Subproperties that can't be accessed with the / syntax like
demuxer-cache-state's bof-cached and eof-cached always return true,
never yes.
2020-11-11 18:20:33 +00:00
Shreesh Adiga fd48f0bcb2 vo_sixel: Add fallback terminal width and height
In case terminal_get_size function fails, the
default height of 25 rows and 80 columns will be assumed
2020-11-09 19:44:07 +02:00
Shreesh Adiga baf45b3bc9 vo_sixel: Add checks to prevent null pointer dereferencing. 2020-11-09 19:44:07 +02:00
Jan Ekström 8ddd4547fc ao_alsa: handle -EPIPE XRUNs from snd_pcm_status
Set pcm state to SND_PCM_STATE_XRUN in case -EPIPE is received,
and handle this state as per the usual logic.

This way snd_pcm_prepare gets called, and the loop continued.

Inspired by a patch posted by malc_ on #mpv.
2020-11-09 16:12:49 +01:00
Jan Ekström 976fcf57c1 ao_alsa: always initialize state if passed
Based on ao_play_data's assert, we are always expected to give
non-default values back from an AO's get_state.
2020-11-09 16:12:49 +01:00
Dudemanguy 4c4d9d6d52 wayland: fix buffer overrun in get_mods
Use MP_ARRAY_SIZE and make the mod arrays here const.
2020-11-08 10:59:41 -06:00
Dudemanguy cf00b0b990 wayland: check for modifier keys on pointer events
The pointer button event had no code to handle any modifier keys. So
this meant input combinations like Shift+MTBN_LEFT did not work. Fix
this by ripping out the modifier-checking code in keyboard key event to
a separate function and using it for both the keyboard and mouse events.
In the case of the mouse, it is possible that the keyboard may not exist
so be sure to check before trying to get any modifiers. Fixes #8239.
2020-11-08 15:59:09 +00:00
Dudemanguy dae6b1be96 Revert "wayland: conditionally commit surface on resize"
30dcfbc is a workaround for incorrect border sizes that could occur on
sway/wlroots in certain edge cases. This seemed harmless enough, but it
turns out that on mutter the extra wl_surface_commit somehow causes the
window always go to the top left of the screen after you leave
fullscreen. No idea why this occurs, but the original commit is a
workaround a sway bug and causing regressions for other users isn't
right despite the author being biased towards sway/wlroots.

This reverts commit 30dcfbc9cb.
2020-11-08 09:51:52 -06:00
Dudemanguy 790647314c DOCS: correct interface-changes.rst
delete-watch-later-config was introduced in mpv 0.33.0 not mpv 0.31.0.
2020-11-07 18:55:03 -06:00
der richter d0a2661c5b mac: make focus property observable
i missed the VO_EVENT_FOCUS event and the possibility to observe this
property and didn't include it in my initial focus commit for that
matter.
2020-11-07 21:38:35 +01:00
Shreesh Adiga 19913921eb video/out/vo_sixel.c: Implement sixel as a output device
Based on the implementation of ffmpeg's sixel backend output written
by Hayaki Saito
https://github.com/saitoha/FFmpeg-SIXEL/blob/sixel/libavdevice/sixel.c

Sixel is a protocol to display graphics in a terminal. This commit
adds support to play videos on a sixel enabled terminal using libsixel.
With --vo=sixel, the output will be in sixel format.

The input frame will be scaled to the user specified resolution
(--vo-sixel-width and --vo-sixel-height) using swscaler and then
encoded using libsixel and output to the terminal. This method
requires high cpu and there are high frame drops for 720p and
higher resolution videos and might require using lesser colors and
have drop in quality.  Docs have all the supported options listed
to fine tune the output quality.

TODO: A few parameters of libsixel such as the sixel_encode_policy
and the SIXEL_XTERM16 variables are hardcoded, might want to
expose them as command line options. Also the initialization
resolution is not automatic and if the user doesn't specify the
dimensions, it picks 320x240 as the default resolution which is not
optimal. So need to automatically pick the best fit resolution for
the current open terminal window size.
2020-11-07 18:51:49 +02:00
Leo Izen dfa5ae2ad6 manpage: document av1 addition to --hwdec-codecs default setting
Document the change to add AV1 to the list of default hwdec
codecs, in commit 172146e9f7.
2020-11-05 23:05:54 +02:00
Jan Ekström 172146e9f7 vd_lavc: add AV1 to the default allowed hwdec codec list
Now that the first hwaccel implementations are coming in, it makes
sense to allow this format.
2020-11-03 15:07:26 +01:00
sfan5 73be20143e player: fix external cover file prioritization
Array order was ignored entirely instead of being used as intended.
Fixes: c07089a250
2020-10-28 18:15:34 +01:00
soredake b4d9980870 input.conf: add default keybindings for sub-scale 2020-10-27 17:13:56 +00:00
Guido Cella e49404cba9 console: let type set the cursor position
This allows keybindings such as:

a script-message-to console type "seek :0 absolute" 6
% script-message-to console type "seek  absolute-percent" 6

The cursor position 0 isn't allowed because it has the weird effect of
filling the console with the text twice, leaving the cursor in the
middle.
Negative positions would put the cursor n characters before the end, and
positions greater than the text's length at the end. They seem to work
at first, but the console breaks when you move the cursor, so they
aren't allowed.
It seems that float values don't cause issues, but I'm using the
argument's floor anyway to be safe. Using >= 1 instead of > 0 ignores
values like 0.5.
2020-10-27 17:10:50 +00:00
Ricardo Constantino ad1ecd4350 ytdl_hook: if ytdl not found in config dirs, use ytdl_path as is 2020-10-27 15:42:39 +00:00
Ricardo Constantino 93f84b514a ytdl_hook: support alternative youtube-dl path
Allows using a youtube-dl not in PATH or a compatible fork of
youtube-dl.
2020-10-27 15:42:39 +00:00
sfan5 c07089a250 player: reorder list of external cover files for optimal results 2020-10-25 22:35:53 +01:00
Emmanuel Gil Peyrot a832c22dac build: disable wayland if linux/input-event-codes.h isn’t available
The wl_pointer interface defines button argument as “a button code as
defined in the Linux kernel's linux/input-event-codes.h header file,
e.g. BTN_LEFT.”

We could #define these few buttons ourselves, but there is no system to
test it on, so for now let’s disable Wayland support on them.

This is a call to non-Linux system maintainers, please help test this
backend on your system and report issues you find, or even working
state.
2020-10-25 15:59:16 +02:00
Emmanuel Gil Peyrot 007ace76e2 wayland: use more specific input codes header
Wayland’s wl_pointer interface describes the button event’s argument as
being taken from linux/input-event-codes.h, so there is no need to
include the more generic linux/input.h.
2020-10-25 15:59:16 +02:00
Mia Herkt 49d6a1e77d demux_lavf: initialize ReplayGain data
This was causing undefined behavior when playing streams without RG tags
but with RG enabled. Broken in 585f9ff42f.

Thanks to uau for bisecting.
2020-10-23 14:22:57 +02:00
Vladimir Panteleev a92466c289 command: add delete-watch-later-config
This introduces the delete-watch-later-config command, to complement
write-watch-later-config. This is an alternative to #8141.

The general problem that this change is attempting to help solve has
been described in #336, #3169 and #6574. Though persistent playback
position of a single file is generally a solved problem, this is not
the case for playlists, as described in #8138.

The motivation is facilitating intermittent playback of very large
playlists, consisting of hundreds of entries each many hours
long. Though the current "watch later" mechanism works well - provided
that the files each occur only once in that playlist, and are played
only via that playlist - the biggest issue is that the position is
lost completely should mpv exit uncleanly (e.g. due to a power
failure).  Existing workarounds (in the form of Lua scripts which call
write-watch-later-config periodically) fail in the playlist case, due
to the mechanism used by mpv to determine where within a playlist to
resume playback from.

The missing puzzle piece needed to allow scripts to implement a
complete solution to this problem is simply a way to clean up the
watch-later configuration that the script asked mpv to write using
write-watch-later-config. With that in place, scripts can then
register an end-file event listener, check the stop playback reason,
and in the "eof" and "stop" case, invoke delete-watch-later-config to
delete any saved positions written by write-watch-later-config. The
script can then proceed to immediately write a new one when the next
file is loaded, which altogether allows mpv to resume from the correct
playlist and file position upon next startup.

Because events are delivered and executed asynchronously,
delete-watch-later-config takes an optional filename argument, to
allow scripts to clear watch-later configuration for files after mpv
had already moved on from playing them and proceeded to another file.

A Lua script which makes use of this change can be found here:
https://gist.github.com/CyberShadow/2f71a97fb85ed42146f6d9f522bc34ef
(A modification of the one written by @Hakkin, in that this one takes
advantage of the new command, and also saves the state immediately
when a new file is loaded.)
2020-10-22 19:53:35 +00:00
Niklas Haas dc0e9644cd vo_gpu: improve gamut warning bounds checks
Test for signals exceeding 0.5% of the permitted gamut, in either
direction. (Before, it was 1% above and 0% below)

Should fix https://github.com/mpv-player/mpv/issues/8161
2020-10-21 14:39:59 +02:00
Dudemanguy 9976c83e0f wayland: don't use presentation time if ust is 0
Testing kwinft out (kwin fork), it was discovered that sometimes it
would return a ust value of 0 which subsequently resulted in incorrect
presentation statistics (i.e. large negative numbers which are obviously
impossible). Arguably, it shouldn't return 0s, but a workaround for mpv
in this case is harmless.
2020-10-19 11:04:44 -05:00
sfan5 cbbdb3fae4 stats: display hw pixel format too 2020-10-16 17:48:05 +02:00
sfan5 3d9d041a11 command: expose underlying pixfmt for hwdec 2020-10-16 17:48:05 +02:00
Jan EkströmandJames Ross-Gowan b8104a013d ci/appveyor: attempt to work around outdated msys2
Based on the workarounds utilized in the MAME project:
1. mamedev/mame@4b4016110a
2. mamedev/mame@2d1bf3ed5c

Co-authored-by: James Ross-Gowan <rossy@jrg.systems>
2020-10-17 00:00:35 +11:00
Jan Ekström 925d6e1205 ci/travis: stop installing mingw-w64 packages manually
As we are now on 20.04, these packages are now available in the
repositories. Additionally, they don't need to be separately pulled
in, as gcc-mingw-w64 already does that.
2020-10-16 00:01:54 +02:00
Jan Ekström 9121e8f513 ci/travis: move to a yaml list for required packages for mingw-w64 2020-10-16 00:01:54 +02:00
Jan Ekström f9ed80a12b ci/travis: bump Ubuntu distro version to focal (20.04) 2020-10-16 00:01:54 +02:00
Philip Langdale 9a1942ac95 manpage: Document behaviour of *nix configuration directories
The original documentation here is unclear, so let's describe the
behaviour we actually have. Inspired by wm4's updated docs but
obviously not identical because we're not changing any of the
behaviours.
2020-10-16 00:47:18 +03:00
Philip Langdale 949e06c86c Revert "path: switch back to using non-XDG config dir by default"
This reverts commit 269f0e743e.
2020-10-16 00:47:18 +03:00
Philip Langdale aa18a8e1cd Revert "path: do not use old_home for win32 exe dir"
This reverts commit c3694f0acb.
2020-10-16 00:47:18 +03:00
Philip Langdale 8a2449e3d5 Revert "manpage: reference standard for configuration file location"
This reverts commit 67b4a96e45.
2020-10-16 00:47:18 +03:00
Jan Ekström 3248b073ce build: bump waf to 2.0.20
There have been mentions that there are apparently some bugs with
regards to possible random build failures, so bumping after a few
years sounds like an OK thing to test/do.
2020-10-16 00:01:23 +03:00
Alexandre Iooss 75acc04262 stream_lavf: enable SRT protocol support through FFmpeg
Additionally, announce support for the protocol in Mac and Linux
application metadata.
2020-10-15 23:53:33 +03:00
Dudemanguy f781c00ece vo_gpu: fix segfault when updating render opts
VOCTRL_UPDATE_RENDER_OPTS is supposed to be optional so check if it
actually exists before executing the function. Fixes a segfault when
changing the alpha value at runtime on non-wayland platforms.
2020-10-15 12:18:59 -05:00
Dudemanguy f5a094db04 vo_gpu: EGL: hack for alpha on different platforms
7fb972f fixed transparency on x11/EGL/Mesa but happened to also break it
for wayland and nvidia. Ideally on wayland, you should just be able to
pick the right EGLConfig that has alpha but this doesn't seem to work
because reasons. So just go back to setting the EGL_ALPHA_SIZE bit if
the user asks for alpha. Apparently this worked before for nvidia as
well. The hack is to just run an eglQueryString in the x11egl context.
If it picks up Mesa as the EGL_VENDOR, then force ctx->opts.want_alpha
to 0 and let pick_xrgba_config take care of the rest.
2020-10-15 13:44:07 +00:00
Dudemanguy b60545bdc6 wayland: update opaque region on runtime
Made possible with 00b9c81. 34b8adc let the wayland surface set an
opaque region depending on if alpha was set by the user or not. However,
there was no attempted detection for runtime changes and it is possible
(at least in wayland vulkan) to toggle the alpha on and off. So this
meant, we could be incorrectly signalling an opaque region if the user
happened to change the alpha. Additionally, add a helper function for
this and use it everywhere we want to set the opaque region.
2020-10-15 13:43:45 +00:00
Dudemanguy aacefa4ae5 vo_gpu: update render options on runtime
vo_gpu has a small set of options for ra_ctx that can be set. In
practice, runtime toggling doesn't matter for most of these as they have
no effect while a video is playing. However, changing the alpha option
during runtime can actually work depending on the backend used. mpv
already detected when one of these options changed, but it made no
attempt to update the options in the ra_ctx accordingly (likely because
nothing made any use of this information). Another related change is to
add an update_render_opts to the fns and allow invidiual backends to
(optionally) use it.
2020-10-15 13:43:45 +00:00
Dudemanguy deaea70630 wayland: be less strict about when to render
efb0c5c changed the rendering logic of mpv on wayland and made it skip
rendering when it did not receive frame callback in time. The idea was
to skip rendering when the surface was hidden and be less wasteful. This
unfortunately had issues in certain instances where a frame callback
could be missed (but the window was still in view) due to imprecise
rendering (like the default audio video-sync mode). This would lead to
the video appearing to stutter since mpv would skip rendering in those
cases.

To account for this case, simply re-add an old heuristic for detecting
if a window is hidden or not since the goal is to simply not render when
a window is hidden. If the wait on the frame callback times out enough
times in a row, then we consider the window hidden and thus begin to
skip rendering then. The actual threshold to consider a surface as
hidden is completely arbitrary (greater than your monitor's refresh
rate), but it's safe enough since realistically you're not going to miss
60+ frame callbacks in a row unless the surface actually is hidden.
Fixes #8169.
2020-10-15 13:36:49 +00:00
Christopher Degawa cfead22b80 wscript_build.py: use -Wl,--subsystem,console instead
Fixes an issue with clang not using the -mconsole option if mwindows
is present resulting in mpv.com being a gui program instead of a
console program.

Does not interfere with gcc compilation.

result without this patch

```
file .\mpv.com .\mpv.exe
.\mpv.com: PE32+ executable (GUI) x86-64 (stripped to external PDB)
.\mpv.exe: PE32+ executable (GUI) x86-64 (stripped to external PDB)
```

both executables open the mpv gui with out console output.

result with this patch

```
file .\mpv.com .\mpv.exe
.\mpv.com: PE32+ executable (console) x86-64 (stripped to external PDB)
.\mpv.exe: PE32+ executable (GUI) x86-64 (stripped to external PDB)
```

mpv.com properly outputs text to console instead of instantly opening
a gui

`, for MS Windows` removed from the end of file outputs to reduce col
count

https://github.com/m-ab-s/media-autobuild_suite/issues/1794

Signed-off-by: Christopher Degawa <ccom@randomderp.com>
2020-10-15 01:28:30 +03:00
Tim Gates 2cfeee68d4 docs: fix simple typo, unminimze -> unminimize
There is a small typo in DOCS/man/options.rst.

Closes #8165
2020-10-14 19:45:52 +00:00
Chris Varenhorst 4797594347 DOCS: fix typo on sub-filter-regex-enable 2020-10-12 03:00:29 -04:00
wm4 67b4a96e45 manpage: reference standard for configuration file location 2020-10-09 19:06:27 +02:00
wm4 16b44d93f7 Revert "demux: add a POS"
This reverts commit 4f18e7927b.

It was a mistake, and barely anyone needs this.
2020-10-08 11:17:10 +02:00
wm4 6de25997a1 player: fix another nightmarish corner case
Pretty much fuck this shit.
2020-10-08 00:36:41 +02:00
wm4 4f18e7927b demux: add a POS
I regret doing this so much, it's fucking garbage.

Fixes: #5100
2020-10-08 00:35:37 +02:00
Dudemanguy 5dc16a4a18 Revert "wayland: add wayland-display-socket option"
Pointless feature that can be done with environment variables. It was
also implemented incorrectly and broke autoprobing.

This reverts commit 015b676875.
2020-10-07 08:41:47 -05:00
Dudemanguy 015b676875 wayland: add wayland-display-socket option
As per the client API, a client can connect to any arbitrary wayland
socket. mpv has always just passed NULL which connected to the
compositor currently in use, but one could just as easily pass the name
of a different socket (i.e. the value of WAYLAND_DISPLAY). Here, we just
expose this argument as a user configurable option. If the user passes a
socket name that does not exist, then print a warning and fall back to
NULL.
2020-10-06 17:45:59 +00:00
wm4 39f4fd0dc7 screenshot: add --screenshot-sw option
Probably worthless. As usual, the manpage dumps all the subtle
differences due to implementation details on the user.
2020-10-05 00:16:46 +02:00
Dudemanguy 34b8adc456 wayland: set an opaque region
Apparently a part of the wayland spec. A compositor may use a surface
that has set part of itself as opaque for various optimizations. For
mpv, we simply set the entire surface as opaque as long as the user has
not set alpha=yes (note: alpha is technically broken in the wayland EGL
backend at the time of this commit but oh well). wlshm is always opaque.
Fixes #8125.
2020-10-01 11:12:22 -05:00
Guido Cella dcec6d9556 options: fix --cover-art-file typo
...which makes it not work.
2020-09-30 17:57:44 +02:00
wm4 e1536193cb player: cosmetically change around some code
Is this better?
2020-09-28 00:14:54 +02:00
wm4 55d7f9ded1 player: add automatic loading of external cover art files
Picks up files like "cover.jpg". It's made part of normal external file
loading, so I'm adding 3 new options that are direct equivalents for the
options that control loading of external subtitle and audio files. Even
though I bet nobody wants them and they just increase confusion... I
guess the world is actually hell, so this outcome should be fine.

It prefers non-specific external files like "cover.jpg" over embedded
cover art. Not sure if that's wanted or unwanted.

There's some pain over explicitly marking such files as external
pictures. This is basically an optimization: in most cases, a heuristic
would treat an image file loaded with --external-file the same (it's a
heuristic because ffmpeg can't tell us whether something is an image or
a video). However, even with this heuristic, it would decode the cover
art picture again on each seek, which would essentially slow down
seeking in audio files. This bothered me greatly, which is why I'm
adding these additional options at all, and bothered with the previous
commit.

Fixes: #3056
2020-09-28 00:12:52 +02:00
wm4 102a4a8b06 player: let frontend decide whether to use cover-art mode
Essentially, this lets video.c decide whether to consider a video track
cover art, instead of having the decoder wrapper use the lower level
sh_stream flag.

Some pain because of the dumb threading shit. Moving the code further
down to make some of it part of the lock should not change behavior,
although it could (framedrop nonsense).

This commit should not change actual behavior, and is only preparation
for the following commit.
2020-09-28 00:04:21 +02:00
sfan5 5e4ec15e6c ci: fix spirv-cross build in mingw scripts 2020-09-25 18:23:05 +02:00
der richter 82eda2e5f8 mac: add support for the focused property 2020-09-25 16:48:24 +02:00
der richter 18a35f17e2 mac: add an option to prevent focusing of the window on open
on macOS 10.15 setting the activation policy behaves quite weirdly. the
call changes the current active App to a nameless process, which
probably also the reason that prevents the not focusing to work.
a workaround for that, is to refocus the previous active app.

Fixes #7725
2020-09-25 16:48:24 +02:00
der richter c535dfed66 travis: fix macOS 10.12 legacy build
brew update tries to update the java cask, which it tries to build from
source. this takes too long and leads to a timeout of the job. we can't
manually remove the java cask because of a bug in the too old brew cask
version and the old formula. we just remove the whole cask tap and call
it a day, since we don't need it anyway.
2020-09-22 13:03:39 +02:00
Dudemanguy efb0c5c446 wayland: only render if we have frame callback
Back in the olden days, mpv's wayland backend was driven by the frame
callback. This had several issues and was removed in favor of the
current approach which allowed some advanced features (like
display-resample and presentation time) to actually work properly.
However as a consequence, it meant that mpv always rendered, even if the
surface was hidden. Wayland people consider this "wasteful" (and well
they aren't wrong). This commit aims to avoid wasteful rendering by
doing some additional checks in the swapchain. There's three main parts
to this.

1. Wayland EGL now uses an external swapchain (like the drm context).
Before we start a new frame, we check to see if we are waiting on a
callback from the compositor. If there is no wait, then go ahead and
proceed to render the frame, swap buffers, and then initiate
vo_wayland_wait_frame to poll (with a timeout) for the next potential
callback. If we are still waiting on callback from the compositor when
starting a new frame, then we simple skip rendering it entirely until
the surface comes back into view.

2. Wayland on vulkan has essentially the same approach although the
details are a little different. The ra_vk_ctx does not have support for
an external swapchain and although such a mechanism could theoretically
be added, it doesn't make much sense with libplacebo. Instead,
start_frame was added as a param and used to check for callback.

3. For wlshm, it's simply a matter of adding frame callback to it,
leveraging vo_wayland_wait_frame, and using the frame callback value to
whether or not to draw the image.
2020-09-21 20:42:17 +00:00
wm4 9ba90b4f6f player: add pause state to playback start message
Now the player tells you that audio or video are playing while paused,
or something.
2020-09-21 19:36:25 +02:00
wm4 95e3a6e67e terminal: fix segfault when backgrounding
In the recent terminal commit, I "compressed" the read() error handling,
and messed it up. The return value could be -1 for other non-fatal
errors (such as EIO when trying to read while backgrounded), which
resulted in buf.len getting messed up.

Fixes: 602384348e
2020-09-21 19:31:15 +02:00
wm4 1f21be343a f_decoder_wrapper: make log prefix less verbose 2020-09-20 21:33:40 +02:00
sfan5 63ffa07b44 audio: take paused state into account in ao_start()
It makes no sense to instruct the AO to start the pull callbacks
when we know there's nothing to play (only affects pull AOs).
2020-09-20 18:52:54 +02:00
sfan5 c1db4630e6 audio: move start() calls outside of lock
Pull based AOs might want to call ao_read_data() inside start().
This fixes ao_opensles deadlocking.
2020-09-20 18:52:54 +02:00
der richter 03047a0169 mac: add an option to change the App activation policy
useful to hide the app icon in the Dock if necessary.
2020-09-20 15:28:50 +02:00
der richter e28724d90d mac: add ontop window level for desktop
this puts the window ontop of the desktop but behind the desktop icons.

Fixes #7791
2020-09-20 15:28:50 +02:00
sfan5 3054bcc62c options: simplify --android-surface-size handling 2020-09-20 12:04:25 +02:00
wm4 7831e52238 build: disable GLX
Nobody needs this anymore. If not too many people complain, we'll remove
this completely. Many already consider X11 and OpenGL legacy, so we
don't need TWO X11/OpenGL backends.
2020-09-18 15:17:07 +02:00
Guido Cella a7afc79d8f manpage: fix console keybindings punctuation 2020-09-18 14:29:04 +02:00
wm4 fb3facf052 msg: make --msg-time show time in seconds
More readable, similar to what --log-file will use (although the
terminal code shows microseconds and uses less left padding).
2020-09-18 14:26:41 +02:00
Philip Sequeira f4c39c74d4 build: sort dependencies (to make build deterministic)
Fixes #7855.
2020-09-18 02:02:49 +00:00
wm4 9806e9f82b command, demux: make drop-buffers reset state even harder
Leave nothing left when it's executed.
2020-09-17 15:34:40 +02:00
wm4 602384348e terminal: attempt to handle the ESC key
Due to Unix being legacy garbage, it's not possible to safely detect the
ESC key on terminal. The key sequences are ambiguous. The code for the
ESC key also starts the sequences for other special keys.

Until now, you needed to hit ESC twice for it to be recognized.

Attempt to handle this better by using a timeout to detect the key. If
ESC is in the input buffer, but nothing else arrived after a timeout,
assume it's the ESC key. I think this is the method vim uses. Currently,
the timeout is set at 100ms. This is hardcoded and cannot be changed.
It's possible that this causes problems on slow ssh connections or so.

I'm not sure what exactly happens if you manage to get ESC + another
normal key into the input buffer. If it's a known sequence, it will be
matched and interpreted as such. If not, it'll probably be discarded.
2020-09-17 15:31:19 +02:00
wm4 76fb001c42 client API: update alignment requirements for software rendering
Previous commit fixes it for libswscale. The libzimg path has extra code
to copy by slice, but it still may access pixel groups using normal
memory accesses (for example, reading rgba pixel data via uint32_t), so
document a minimum alignment requirement per pixel format.
2020-09-17 15:25:49 +02:00
wm4 083adf97e1 sws_utils: work around libswscale corrupting memory yet again
If the alignment is less than 16, certain libswscale code paths will
silently corrupt memory outside of the target buffer. This actually
affected the libmpv software rendering API (that was fun to debug).
Rather than passing this problem to the next API user, try to avoid it
within libmpv.

It's unclear which alignment libswscale requires for safe operation. I'm
picking 32 (one more than the observed safe value in the case I
experienced), because libavfilter mostly uses this value.

The way to work this around is slow: just make a full copy of the entire
input or output image. Possibly this could be optimized by using the
slice API, but that would be more effort, and would likely expose
further libswscale bugs. Hope that this is a rarely needed path.

The next commit will update the alignment requirement documentation
bits.
2020-09-17 15:24:27 +02:00
Guido Cella b2f4320d06 manpage: refer to --sub-color for colors
Don't make the user search for --osd-color only to make him search again
for --sub-color.
2020-09-17 10:35:35 +02:00
Guido Cella f825473c7a manpage: mark file-local-options as writable 2020-09-17 10:35:08 +02:00
Mohammad AlSaleh b959a22291 stream_slice: interpret end as offset if it starts with '+'
Example:
    slice://1g-2g@file.ts (1 to 2)
    slice://1g-+2g@file.ts (1 to 3)

Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
2020-09-17 10:34:57 +02:00
wnoun 49f5c9b482 command: add property track-list/N/main-selection 2020-09-12 13:03:13 +02:00
wm4 eed8b6d47b player: fix inconsistent AO pause state in certain situations
Pause can be changed during a file change, such as with for example
--reset-on-next-file=pause, or in hooks, or by being quick, and in this
case the AO's pause state was not updated correctly. mpctx->ao_chain is
only set if playback is fully initialized, while the AO itself in
mpctx->ao can be reused across files.

Fix this by always running set_pause_state() if the pause option is
changed. Could cause new bugs since running this used to be explicitly
avoided outside of the loaded state. The handling of time_frame is
potentially worrisome.

Regression due to recent audio refactor; before that, the AO didn't have
a separate/persistent pause state.

Fixes: #8079
2020-09-12 00:13:24 +02:00
wm4 98f9d50b30 player: some minor code golf 2020-09-10 23:47:59 +02:00
wm4 4b9d80644d vo_vdpau: remove an unused variable 2020-09-10 23:25:30 +02:00
wm4 09d3a4d39d player: clamp relative seek base time to nominal duration
Since b74c09efbf, audio-only files let you seek to arbitrary points
beyond the end of the file (but still displayed the time clamped to the
nominal file duration). This was confusing and just not wanted. The
reason is probably that the commit removed setting the audio PTS for
data before the seek target, so if you seek past the end of the file,
the audio PTS is never set. This in turn means the logic to determine
the current playback time has no PTS at all, and thus falls back to the
seek PTS.

This happened in the past for other reasons (like efe43d768f). I have
enough of this, so I'm just changing the code to clamp the seek
timestamp to a "known" range. Do this when seeking ends, because in the
fallback case, the playback time shouldn't be stuck at e.g. "end +
seek_argument". Also do it when initiating a new seek (mp_seek), because
if the previous seek hasn't finished yet, it shouldn't add them up and
allow it to go "out of range" either. The latter is especially relevant
for hr-seeks.

Doing this clamping is problematic because the duration is a possibly
invalid value from the demuxer, or just missing. Especially with
timestamp resets, fun sometimes happens, and in these situations it
might be better not to clamp.

One could argue you should just use the last audio timestamp returned by
the decoder or demuxer (even if that directly conflicts with --end), but
that sounds even more hairy.

In summary: what a dumb waste of time, what the fuck.
2020-09-10 23:24:35 +02:00
wm4 78bbd62d3b manpage: "fix" some formatting
Yeah, fuck this retarded garbage.
2020-09-10 23:03:58 +02:00
wm4 f250c29403 terminal-unix: attempt to support more CTRL
Hysterically stupid inconsistent legacy garbage from the 70ies or maybe
even 60ies. What the fuck. I fucking hate computers so much.

Fixes: #8072
2020-09-10 23:03:30 +02:00
wm4 92e7f75bec vo_vdpau: remove deprecated/inactive --vo-vdpau-deint option
I think this has been dead code for quite a while. It was deprecated
anyway.
2020-09-09 15:38:39 +02:00
Guido Cella 9b9ce74afa command: add read-only focused property
Add a property that returns whether the window is focused, currently
only for X11 and Wayland.

My use cause for this is having an equivalent of pause-when-minimize.lua
for tiling window managers: make mpv play only while it's in the current
workspace or is focused (I'm fine with either one but prefer focus).
On X I do this by observing display-names, which is empty when the
rectangles of the display and mpv don't intersect, but on Wayland its
value doesn't change when mpv leaves the current workspace (and the same
check doesn't work since the geometries still intersect).

This could later be made writable as requested in #6252.

Note that on Wayland se shouldn't consider an unactivated window with
keyboard input focused.

The wlroots compositors I tested set activated after changing the
keyboard focus, so if you set wl->focused only in
keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the
"has_keyboard_input" member, focused isn't set to true when first
opening mpv until you focus another window and focus mpv again.

Conversely, if that order can't be assumed for all compositors, we
should toggle wl->focused when necessary in keyboard_handle_enter() and
keyboard_handle_leave() as well as in handle_toplevel_config().
2020-09-08 20:09:17 +02:00
Guido Cella 5a4fc8684e manpage: fix typo
Change 'already by defined' to 'already defined' and reformat the
paragaph.
2020-09-06 10:45:28 -04:00
wm4 f57b90b069 options: fix a flags field 2020-09-04 00:31:59 +02:00
wm4 cf19a0d3cc ao_alsa: make partial writes an error message
And I think "partial write" is easier to understand than "short write".
2020-09-03 22:40:20 +02:00
wm4 1643cb865f audio: fix stream-silence with push AOs (somewhat)
--audio-stream-silence is a shitty feature compensating for awful
consumer garbage, that mutes PCM at first to check whether it's
compressed audio, using formats advocated and owned by malicious patent
troll companies (who spend more money on their lawyers than paying any
technicians), wrapped in a wasteful way to make it constant bitrate
using a standard whose text is not freely available, and only rude users
want it. This feature has been carelessly broken, because it's
complicated and stupid. What would Jesus do? If not getting an aneurysm,
or pushing over tables with expensive A/V receivers on top of them, he'd
probably fix the feature. So let's take inspiration from Jesus Christ
himself, and do something as dumb as wasting some of our limited
lifetime on this incredibly stupid fucking shit.

This is tricky, because state changes like end-of-audio are supposed to
be driven by the AO driver, while playing silence precludes this. But it
seems code paths for "untimed" AOs can be reused.

But there are still problems. For example, underruns will just happen
normally (and stop audio streaming), because we don't have a separate
heuristic to check whether the buffer is "low enough" (as a consequence
of a network stall, but before the audio output itself underruns).
2020-09-03 22:39:23 +02:00
wm4 b5c225382e encode: propagate errors to exit status properly
Don't just let mpv CLI return 0 (success) as exit status if encoding
failed somehow.
2020-09-03 15:44:35 +02:00
wm4 d3afe34c09 ao_lavc: slightly simplify filter use
Create a central function which pumps data through the filter. This also
might fix bogus use of the filter API on flushing. (The filter is just
used for convenience, but I guess the overall result is still simpler.)
2020-09-03 15:39:31 +02:00
wm4 4b3500dd14 client API: inactivate the opengl_cb API
The render API replaced the opengl_cb API over 2 years ago. Since then,
the opengl_cb API was emulated on top of the render API. While it would
probably be reasonable to emulate these APIs until they're removed in an
eventual libmpv 2.0 bump, I have some non-technical reasons to disable
the API now.

The API stubs remain; they're needed for formal ABI compatibility.
2020-09-03 14:52:11 +02:00
wm4 80bf6b26ba encode: disable unsupported media types automatically
If you encode to e.g. an audio-only format, then video is disabled
automatically. This also takes care of the very cryptic error message.
It says "[vo/lavc] codec for video not found". Sort of true, but
obscures the real problem if it's e.g. an audio-only format.
2020-09-03 14:13:17 +02:00
wm4 2761f37fe4 encode: remove early EOF failure handling
I don't see the point of this. Not doing it may defer an error to later.
That's OK? For now, it seems better to reduce the encoding internal API.
If someone can demonstrate that this is needed, I might reimplement it
in a different way.
2020-09-03 12:29:12 +02:00
wm4 b9baa1598a audio: slightly simplify audio_start_ao()
Get rid of an indirection; no behavior change.
2020-09-03 12:22:20 +02:00
wm4 177a88f676 audio: reduce excessive logging of delayed audio start
Since this is a messy and fragile mechanism, I want it logged (even if
it's somewhat in conflict with the verbose logging policy). On the other
hand, it's unconditionally logged on every playloop iteration. So add
some nonsense to log it only on progress.
2020-09-03 12:18:42 +02:00
wm4 5fc34cb4d6 ao_alsa: log more information on short writes 2020-09-02 22:22:45 +02:00
wm4 2f30d5c060 audio: do not show audio draining message when it does not make sense
Just for the redundant message. The function which is called here,
ao_drain(), does not care in which state it is called, and already
handled this gracefully.
2020-09-01 21:28:13 +02:00
wm4 50c998afab audio: do not wake up player when waiting for audio state and paused
Bullshit.
2020-09-01 21:28:13 +02:00
wm4 99cd22af01 audio: fix AVFrame allocation (crash with opus encoding)
AVFrame doesn't have public code for pool allocation, so mpv does it
manually. AVFrame allocation is very tricky, so we added a bug.

This crashed with libopus encoding, but not some other audio codecs,
because the libopus libavcodec wrapper accesses AVFrame.data. Most code
tries to avoid accessing AVFrame.data and uses AVFrame.extended_data,
because using the former would subtly corrupt memory on more than 8
channels. The fact that this problem manifested only now shows that most
AVFrame consuming FFmpeg code indeed uses extended_data for audio.
2020-09-01 21:28:13 +02:00
wm4 d96e2c7313 DOCS/interface-changes: remove encoding mode deprecation entry
It was undeprecated.
2020-09-01 21:28:13 +02:00
Leo Izen cdc5932859 player/playloop.c: reorder included headers per contribute.md
This commit sorts the included headers alphabetically and puts
them in sections, as described by DOCS/contribute.md.
2020-08-31 17:01:22 -04:00
LAGonauta 0ac724f002 ao_openal: restore working condition with new push API 2020-08-31 20:24:14 +02:00
wm4 a805a152c1 ao: remove unused field 2020-08-31 20:23:44 +02:00
wm4 478d39c574 audio: fix inefficient behavior with ao_alsa, remove period_size field
It is now the AO's responsibility to handle period size alignment. The
ao->period_size alignment field is unused as of the recent audio
refactor commit. Remove it.

It turns out that ao_alsa shows extremely inefficient behavior as a
consequence of the removal of period size aligned writes in the
mentioned refactor commit. This is because it could get into a state
where it repeatedly wrote single samples (as small as 1 sample), and
starved the rest of the player as a consequence. Too bad. Explicitly
align the size in ao_alsa. Other AOs, which need this, should do the
same.

One reason why it broke so badly with ao_alsa was that it retried the
write() even if all reported space could be written. So stop doing that
too. Retry the write only if we somehow wrote less.

I'm not sure about ao_pulse.
2020-08-29 16:27:56 +02:00
wm4 3427aa4776 encode: undeprecate
I guess the audio timestamp corruption problem is probably solved now.
2020-08-29 13:12:32 +02:00
wm4 654eef9b82 ring: remove this
The code is OK, and it could be restored if it's needed again. But it is
unused now, so remove it.
2020-08-29 13:12:32 +02:00
wm4 40c2e71d33 audio_buffer: remove this
Unused, was terrible garbage. It was (or at least its implementation
was) always a make-shift solution, and just gross bullshit. It is unused
now, so delete it.
2020-08-29 13:12:32 +02:00
wm4 b74c09efbf audio: refactor how data is passed to AO
This replaces the two buffers (ao_chain.ao_buffer in the core, and
buffer_state.buffers in the AO) with a single queue. Instead of having a
byte based buffer, the queue is simply a list of audio frames, as output
by the decoder. This should make dataflow simpler and reduce copying.

It also attempts to simplify fill_audio_out_buffers(), the function I
always hated most, because it's full of subtle and buggy logic.

Unfortunately, I got assaulted by corner cases, dumb features (attempt
at seamless looping, really?), and other crap, so it got pretty
complicated again. fill_audio_out_buffers() is still full of subtle and
buggy logic. Maybe it got worse. On the other hand, maybe there really
is some progress. Who knows.

Originally, the data flow parts was meant to be in f_output_chain, but
due to tricky interactions with the playloop code, it's now in the dummy
filter in audio.c.

At least this improves the way the audio PTS is passed to the encoder in
encoding mode. Now it attempts to pass frames directly, along with the
pts, which should minimize timestamp problems. But to be honest, encoder
mode is one big kludge that shouldn't exist in this way.

This commit should be considered pre-alpha code. There are lots of bugs
still hiding.
2020-08-29 13:12:32 +02:00
Chris Varenhorst bb1f821078 DOCS: fix minor issue on the --video-latency-hacks explanation 2020-08-28 23:36:16 -04:00
crackself dc1a855438 Update compile-windows.md
fix lua5.1-5.2  support with luajit (mxe default upstream lua5.3 )
2020-08-28 23:34:29 -04:00
Guido Cella 7f5c170093 manpage: reorder sentence 2020-08-28 22:27:59 -04:00
wm4 3d0eb4c26c f_async_queue: add various helper functions
Shouldn't change the behavior if not used. Will probably be used in a
later commit.
2020-08-28 20:08:32 +02:00
wm4 71d118733a f_async_queue: don't count EOF frames as samples
That's dumb.
2020-08-28 20:07:12 +02:00
wm4 86068af178 f_async_queue: change reset behavior
Do not make resetting the "access" filters reset the queue itself. This
is more flexible, and will be used in a later commit.

Also, if the queue is not in the reset state while the input access
filter is reset, make it immediately request data again. This is more
consistent, because it'll enter the state it "should" be, rather when
the filter's process function is called at an (essentially) random point
in the future. This means the filter graph will resume work on its own
if the queue was not reset before filter reset.

This could affect the only current user of f_async_queue, the code for
the --vd-queue-enable/--ad-queue-enable feature in f_decoder_wrapper.
But it looks like this already uses it in a compatible way.
2020-08-28 20:06:18 +02:00
wm4 2c7139753d filter: add filter priority thing
This is a kind of bad hack (with bad implementation) to paint over other
problems of the filter system. The main problem is that some filters
might be left with pending frames if the filter runner is "paused",
which we don't want. To be used in a later commit.
2020-08-28 19:57:23 +02:00
wm4 b9f52105ae manpage: slightly improve property list note 2020-08-28 19:53:48 +02:00
Oneric 91ce87bd89 sd_ass: replace deprecated ASS_OVERRIDE_BIT_FONT_SIZE
This requires a slightly more recent libass than before
2020-08-28 19:52:48 +02:00
Oneric 7fa4ce35e7 osd_libass: don't use deprecated ass_set_aspect_ratio 2020-08-28 19:52:48 +02:00
wm4 fc6c209cbd f_demux_in: log EOF "recovery"
For debugging.
2020-08-27 18:40:57 +02:00
wm4 47a5f86829 f_decoder_wrapper: pass through EOF after EOF
It's relevant in some obscure corner cases (EDL file that has a segment
without audio). Didn't test what's actually going on (is ad_lavc.c
behaving wrong? is libavcodec behaving wrong or in an unexpected way? is
lavc_process wrong?) and just patched it over with some bullshit, so the
fix might be too complicated, and could be reworked at some later point.
This sure is a real data flow fuckmess.
2020-08-27 18:40:12 +02:00
wm4 ab6dbf0a29 player: fix video paused condition on VO creation
Doesn't take paused_for_cache into account. For consistency; unlikely to
matter at all in practice.
2020-08-27 11:55:20 +02:00
wm4 5f89b230c7 filter: add a helper
Not used yet; probably will, just dumping this to get it out of my
sight.
2020-08-27 11:55:20 +02:00
wm4 a7413aff22 audio: clarify set_pause() documentation 2020-08-27 11:55:20 +02:00
wm4 b0fe01d55c audio: adjust frame clipping for spdif formats
Allow mp_aframe_clip_timestamps() to discard a spdif frame if it's
entirely out of the timestamp range. Just a minor thing that might make
handling these dumb formats easier.
2020-08-27 11:55:20 +02:00
wm4 6b13d71cdc audio: remove unused ring.h includes
From what I can tell, this has been copy-pasted from times when
ao_coreaudio still used its own ringbuffer, instead of the common code.
2020-08-27 11:55:20 +02:00
wm4 2a23105c1b player: fix swapped debug output
Such failure.
2020-08-27 11:55:20 +02:00
wm4 7fb972fd39 vo_gpu: EGL: fix transparency on X11/EGL/Mesa
Transparent windows on X11/EGL/native Mesa GL didn't work for various
reasons. From what I remember, the current code did work with nvidia at
least. Mesa has made attempts to fix this, but they never really made it
in.

But it turns out you can make EGL/Mesa list the EGLConfigs that use X11
RGBA visuals, and context_x11egl.c contains code that explicitly selects
them if alpha is requested (see pick_xrgba_config()).

The reason EGL/Mesa did not list them (and thus breaking transparency)
is because we requested a EGL_ALPHA_SIZE != 0 if alpha is requested. But
the transparent EGLConfigs use EGL_ALPHA_SIZE == 0. That's because EGL
doesn't actually support the concept of transparent windows; the alpha
size parameter is something else (memory rendering without FBOs or
something, I don't care enough to look up the real reasons).

This still won't work on Wayland. Every EGL backend needs platform
specific code. (Good job, EGL, such an awesome platform independent
standard.)

Fixes: #6590
2020-08-27 11:55:20 +02:00
wm4 b5b83a1ed5 vo_gpu: EGL: slightly better debug logging of EGL configs 2020-08-27 11:55:20 +02:00
sfan5 fb736b49f1 ao/pulse: create the stream corked
Previously get_state() would keep setting the cork status
while paused, but it only does for that after underflows now.
Correct this oversight by creating the stream corked for start()
to uncork it at a later time.

fixes #8026
2020-08-26 16:14:29 +02:00
Dudemanguy f3f49de918 wayland: always update sbc for presentation time
Oversight in b0f0be7. The user_sbc value would update but not last_sbc
if no presentation events were received. This would result in an
incorrect sbc_passed value (in practice, this should always be 1 since,
as far I know, all wayland compositors are currently only capable of
double buffering). When bring the window back into view, it would result
in a single frame of very high vsync jitter. Although in most cases it
was imperceptible, rarely I was able to completely break playback (i.e.
constant mistimed/dropped frames). Fix this by simply incrementing
last_sbc by 1 if the window is hidden. The buffer swap call did still
occur. The user just didn't see it.
2020-08-24 11:11:39 -05:00
wm4 74e62ed2d1 Revert "demux_lavf: always give libavformat the filename when probing"
This reverts commit 41243e7c4f.

This fixes image format detection. FFmpeg has an utter called "image2",
which is designed to read patterns in filenames (so you can play
something like "%*.jpg" for all jpg files in the current directory).
"image2" is not what we want; it's just broken with custom I/O like
mpv uses it, and we don't want to "accidentally" interpret filenames
as pattern. That's why mpv blacklists it.

Unfortunately, "image2" is sometimes the format that FFmpeg's probe API
returns as best match. Thus demux_lavf fails to detect the file type,
and after some more futile attempts, we end up at demux_mf, which uses
detection by file extension. (Not sure why. I guess MPlayer did that,
and foudn that sufficient.) If the file extension is wrong (which
happens a lot because apparently the world is full of idiots who don't
manage to get the most simple things right), the image "loads", but
decoding obviously fails.

There's no easy way around this. The FFmpeg API has no mechanism to
exclude a specific format from probing (like image2, which breaks stuff
for us). Out of the 5 probe functions the API provides, none can probe
a specific format or include or exclude specific formats. The main
problem is that AVInputFormat.read_probe is a private symbol.

FFmpeg itself has no problem opening such files. It turns out that it
works, because even though image2 by itself uses detection by file
extension, it uses private API to further probe the exact format. It
explicitly excludes itself to prevent recursion.

But fortunately, that also means that it's impossible to get the image2
format if no filename is passed to the prober. (No filename, no file
extension.) Apparently we pass it in because it helps in corner cases.
Until almost 3 years ago, we passed the filename only when normal
probing already failed. Restore this by this revert. It makes
incorrectly named files work. The revert also makes the (apparently
forgotten) comment above the touched line of code true again.

Yes, quite possible that this breaks some mp3s again. You can't win
with FFmpeg. Thanks FFmpeg for making us fail at opening simple image
files and/or the most widely used file format for audio.
2020-08-23 12:44:54 +02:00
wm4 c9c01a07f8 audio: remove delay debug logging
Some absurd useless stuff.
2020-08-23 11:49:11 +02:00
Dudemanguy b0f0be7678 wayland: simplify presentation time
Why on earth did I ever bother with this dumb crap? If we do not have
any presentation statistics, just set the relevant vo_sync_info values
to -1 to disable it. It's much simpler than using mp deltas and trying
to keep up with mpv's clock. This also appears to fix audio/video
desynchronization if you start a video with the pause flag, move it out
of view, and then unpause it. Technically harmless since the video
wasn't even in view and putting back in view recovered it, but a quieter
terminal is better.
2020-08-22 20:43:49 +00:00
wm4 85f38a9765 demux_mf: actually report errors
Well, whatever. Only results in an error message being printed, because
there is no other error reporting mechanism, and the general policy is
to keep trying with the rest of the data (i.e. not report EOF).
2020-08-22 20:46:45 +02:00
wm4 c06577e291 player: do not loop if there's nothing to loop
This can happen if a file contains headers only, or if decoding of all
data failed, and such. Interestingly, it also happened when doing "mpv
--loop emptyfile.png", because demux_mf still detects file formats by
file extension.

In this situation, the player burned a lot of CPU by restarting playback
after doing nothing. Although such "degenerate" behavior can't be
avoided in all situations (what if you loop a file with 1 audio
sample?), detecting this seems to make sense.

For now, this actually decrements the loop count by 1, and then errors
out with a warning. Works for --loop and --ab-loop, while
--loop-playlist already avoids this situation with an existing
mechanism.
2020-08-22 20:43:15 +02:00
wm4 b3758db128 options: do not accept ":" as separator anymore in key/value lists
Accepting ":" in addition to "," seems confusing and dumb. It only
causing problems when you want to pass a value that contains ":". Remove
support for ":", it is now treated like any other normal character. This
affects all options that are listed as "Key/value list" in the option
list.

It's possible that this breaks for someone who happened to use ":" as
separator. But this was undocumented, and never recommended. Originally,
the option treated many other characters in a special way, but this was
changed in commit a3d561f950. I'm, not sure why ":" was explicitly
included. Maybe because -the absurd -vf/--af syntax uses ":" as list
separator. But "," was always recommended and used in examples for
key/value options.

Fixes: #8021 (if you consider it a bug)
2020-08-22 20:25:20 +02:00
der richter 0cea7b9ffb cocoa-cb: force layer update on resize
this fixes some race condition where the content of the layer wasn't
updated because the size didn't changed and the layer was already marked
as updated. just force an update on reconfig.

Fixes #7989
2020-08-22 14:22:49 +02:00
der richter 6c83e91e11 mac: add icc profile and ambient light sensor support
this is preparation for new backends. currently this is done via the
libmpv API but for future new new VOs not based on libmpv we need these
VOCTRL events.
2020-08-22 14:22:49 +02:00
der richter 5fb0f36937 mac: use config cache und wakeup for mac option runtime changes
remove the libmpv observer for the macOS specific options and use a
config cache + change callback for runtime changes. this is also a
preparation for new backends and generalises even more, since libmpv
functions can't and shouldn't be used in usual vo backends. for feature
parity the config cache is used.
2020-08-22 14:22:49 +02:00
der richter 9035a51b13 mac: make ontop level runtime changeable
this was requested on an old issue, but the comment has since been
deleted. i though it was useful enough to add it. it's also just a one
line change.
2020-08-22 14:22:49 +02:00
der richter fa982a7cbe mac: properly guard and unwrap an optional value
i don't know what i was thinking there, but force unwrapping is a very
bad idea.
2020-08-22 14:22:49 +02:00
der richter f79a591ae4 cocoa-cb: generalisation of backend independent parts
move all backend independent code parts in their own folder and files,
to simplify adding new backends. the goal is to only extend one class
and add the backend dependent parts there. usually only the (un)init,
config and related parts need to be implemented per backend. furthermore
all needed windowing and related events are propagated and can be
overwritten. the other backend dependent part is usually the surface for
rendering, for example the opengl oder metal layer.

in the best case a new backend can be added with only a few hundred
lines.
2020-08-22 14:22:49 +02:00
wm4 b16a6cb6c6 client API: note about libswscale corrupting memory
The software rendering API makes libswscale directly write into supplied
user memory. As such, weird memory corruption bugs on non-optimal buffer
configurations are exposed to the user.
2020-08-20 20:37:17 +02:00
Dudemanguy 30dcfbc9cb wayland: conditionally commit surface on resize
It was possible for sway to get incorrectly sized borders if you resized
the mpv window in a creative manner (e.g. open a video in a non-floating
mode, set window scale to 2, then float it and witness wrong border
sizes). This is possibly a sway bug (Plasma doesn't have these border
issues at least), but there's a reasonable workaround for this.

The reason for the incorrect border size is because it is possible for
mpv to ignore the width/height from the toplevel listener and set its
own size. This new size can differ from what sway/wlroots believes the
size is which is what causes the sever side decorations to be drawn on
incorrect dimensions.

A simple trick is to just explicitly commit the surface after a resize
is performed. This is only done if mpv is not fullscreened or maximized
since we always obey the compositor widths/heights in those cases.
Sending the commit signals the compositor of the new change in the
surface and thus sway/wlroots updates its internal coordinates
appropriately and borders are no longer broken.
2020-08-20 16:57:37 +00:00
rcombs c9474dc9ed player: add --subs-with-matching-audio option
This allows users to control whether full dialogue subtitles are displayed
with an audio track already in their preferred subtitle language.

Additionally, this improves handling for the forced flag, automatically
selecting between forced and unforced subtitle streams based on the user's
settings and the selected audio.
2020-08-19 23:44:54 -05:00
Dudemanguy db0f9fab67 wayland: refactor geometry/window handling
The original goal was to simplify all this logic to make it less fragile
and breaky. Unfortunately, that didn't exactly happen and things might
actually be more complicated in some ways (well in other ways it's
simplier). There's a lot of negotiation back and forth between the
client and the compositor regarding sizes. The client (aka mpv) can do a
resize on its own. But also the compositor can request its own resize
(which we should be nice and listen to of course). The older method had
a lot of breakfalls/edgecases that were gradually patched up as time
went on, but that approach is really fragile. This refactor should,
hopefully, be on a more solid foundation.

Don't call any of the xdg toplevel state changing functions
(fullscreen, maximized, etc.) directly. Use the toggle wrapper
functions. These signal that the state was changed which is later
handled in the toplevel listener.

Introduce a new vdparams variable that stores the actual dimensions of
the video. This does create some new (but neccesary) complexity.
wl->vdparams stores what the actual dimensions of the video are
(according to mpv). wl->window_size stores the last size of the window
(so it includes any manual resizes for instance). wl->geometry is the
actual size of the output that gets displayed on the screen.
2020-08-20 01:34:45 +00:00
Mohammad AlSaleh ffa9aaa2e4 stream: Implement slice:// for reading slices of streams
Add support for reading a byte range from a stream via
 the `slice://` protocol.

 Syntax is `slice://start[-end]@URL` where end is a maximum
 (read until end or eof).

 Size suffixes support in `m_option` is reused so they can
 be used with start/end.

 This can be very useful with e.g. large MPEGTS streams with
 corruption or time-stamp jumps or other issues in them.

Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
2020-08-19 17:22:53 +02:00
Dudemanguy 19aa5659f6 wayland: reset geometry on reconfig if fullscreen
Fixes #8014.
2020-08-18 08:11:05 -05:00
Dudemanguy 0216f8c787 wayland: soften GNOME warning
We've had some serious issues with GNOME in the past, but since then
their compositor has undergone some major internal improvements. The
most severe one [1], random vsync spikes and mistimed frames, can no
longer be reproduced by the original author of the issue. There are some
minor UI-related things (lack of window decorations for instance since
there is no xdg-decoration support), but users don't seem to complain
about that too much and they aren't revelant to playback.

3.38 isn't out quite yet, but that should also fix playback issues when
on a multimonitor setup (the fix is in the master branch at the moment).
In terms of playback, the only real concerning issue is the lack of idle
inhibit so a warning is still displayed. But GNOME has their own
workaround that users can use for that so if anyone happens to complain,
we can just point them to that.

[1] https://gitlab.gnome.org/GNOME/mutter/-/issues/957
2020-08-17 19:36:04 +03:00
Dudemanguy 486516f723 wayland: don't rely on presentation discarded
When using presentation time, we have to be sure to update the ust when
no presentation events are received to make sure playback is still
smooth and in sync. Part of the recent presentation time refactor was to
use the presentation discarded event to signal that the window is
hidden. Evidently, this doesn't work the same everywhere for whatever
reason (drivers?? hardware??) and at least one user experienced issues
with playback getting out of sync since (presumably) the discarded event
didn't occur when hiding the window. Instead, let's just go back to the
old way of checking if the last_ust is equal to the ust value of the
last member in the wayland sync queue. Fixes #8010.
2020-08-16 16:29:00 -05:00
Dudemanguy e9cde72536 wayland: refactor presentation time
The motivation for this change was a segfault caused by e107342 which
has complicated reasons for occuring (i.e. I'm not 100% sure but I think
it is a really weird race). The major part of this commit is moving the
initialization of presentation listener to the frame_callback function.
Calling it in swap_buffers worked fine but in practice it meant a lot of
meaningless function calls if a window was hidden (the presentation
would just be immediately discarded). By calling it in frame_callback,
we ensure the listener is only created when it is possible to receive a
presentation event.

Of course calling the presentation listener in feedback_presented or
feedback_discarded was considered, but ultimately these events are too
slow. Receiving the ust/msc/sbc triplet here and then passing it to mpv
results in higher vsync judder since there is (likely) not enough time
before the next pageflip. By design, the frame callback is meant to give
us as much time as possible before the next repaint so calling it here
is probably optimal.

Additionally, we can make better use of the feedback_discarded event.
The wp_presentation_feedback should not be destroyed here. It will be
taken care of either when we get feedback again or when the player
quits. Instead what we can do is set a bool that tells wayland_sync_swap
to update itself based on mp_time delta. In practice, the result is not
any different than before, but it should be more understandable what is
going on now.

Of course, the segfault mentioned at the beginning is fixed with this as
well.
2020-08-16 18:34:09 +00:00
Avi Halachmi (:avih) 8ec61c366a DOCS/vo.rst: TCT: add note on interleaved output 2020-08-16 12:26:27 +03:00
Avi Halachmi (:avih) 557e9d9531 win32: scripting utils.get_env_list(): use UTF-8
lua/js utils.get_env_list() uses `environ' which was ANSI, thus
it broke any unicode names/values.

mpv already has an internal utf8_environ for win32, but it's used
only at the getenv(..) wrapper and not exposed in itself, and also it
has lazy initialization - on first getenv() call.

Now `environ' maps to a function which ensures initialization while
keeping it an l-value (like posix expects).

The cost of this fuglyness is that files should include osdep/io.h
(which now declares environ as extern) rather than declaring it
themselves, or else the build will break on mingw.
2020-08-16 12:24:19 +03:00
wm4 7f67c5250a lua: pass strings with embedded zeros as byte arrays
This was a vague idea how to handle passing byte arrays from Lua to the
mpv command interface in a somewhat reasonable way. The idea was
cancelled, but leave the Lua part of it, since it might get useful
later, and prevents passing (and silently cutting off) such byte
strings.

Barely tested, let's say not tested at all.
2020-08-16 02:57:26 +02:00
wm4 e27c523a10 command: extend subprocess command stdin, change behavior
Make it possible to feed a string to stdin of a subprocess. Out of
laziness, it can't be an arbitrary byte string. (Would require adding an
option type that takes in a Lua byte string.)

Do not set stdin of a subprocess to fd 0 (i.e. mpv's stdin) anymore,
because it makes things more consistent. Enabling stdin didn't make too
much sense in the first place, so this behavior change seems
justifiable.

win32 support missing.

Fixes: #8003
2020-08-16 02:54:44 +02:00
wm4 d6bf3880d7 demux_mkv: warn against some other aspects of mismatching codec data
Such files violate the specification. Unfortunately, I could not test
whether it really works correctly, since I don't have a sample at hand
that is not broken in this regard.
2020-08-16 01:00:29 +02:00
wm4 112d2a2c50 command: export alpha type in format properties 2020-08-15 12:05:11 +02:00
Dudemanguy e107342ff9 wayland: destroy presentation feedback on uninit
Nothing major but it's technically possible for the
wp_presentation_feedback struct to still be allocated when quitting the
player. Just destroy it if it exists like all of the other wayland
objects.
2020-08-14 18:22:58 -05:00
Dudemanguy 6573e0a0af wayland: actually resize videos in a playlist
In a playlist of videos with different sizes, going to the next video
would not properly resize the window. This actually broke way back in
7170910 (oops), but somehow nobody ever complained. The fix is simple.
If a window isn't maximized, be sure to set the window geometry again.
2020-08-14 15:20:40 -05:00
wm4 cf573797ee sd_ass: remove debug print
It's not even spelled correctly.
2020-08-14 21:28:29 +02:00
Dudemanguy 9bce236714 wayland: expose wayland-app-id as a user option
This is extremely similar to x11's WM_CLASS. This commit allows users to
set mpv's app-id at runtime for any of the wayland backends.
2020-08-14 13:02:01 +00:00
Dudemanguy 4b5ead0834 wayland: tweak xdg_surface creation
Just some small changes when creating the xdg_surface. Don't set the
toplevel title (or app id) in create_xdg_surface anymore because it's
entirely pointless. Also make it possible for create_xdg_surface to
return something other than 0 so the error checking is somewhat
meaningful. It's not really clear if these xdg functions can even fail
in the first place (perhaps some weird proxy marshalling crap could
possibly go wrong somehow), but it can't hurt. Note that all app id
stuff has been removed (temporarily) in this commit. See the next commit
which adds it back in.
2020-08-14 13:02:01 +00:00
wm4 dec98ad00e command: fix current-tracks property notification
Also for track-list, because it contains the "selected" flag.
2020-08-13 15:19:50 +02:00
Wessel Dankers 1dac111268 sub: add application/font-sfnt to the list of font mime types
According to both file(1) and
https://www.iana.org/assignments/media-types/application/font-sfnt
application/font-sfnt is also a valid mime type for (at least some) .ttf
files.
2020-08-13 15:02:50 +02:00
Alcaro 57a0b897a2 client API: fix misleading remark 2020-08-13 12:38:15 +02:00
Dudemanguy bba00c133d manpage: document a couple of wayland options
--wayland-edge-pixels-pointer and --wayland-edge-pixels-touch were both
left out of the manual.
2020-08-12 15:33:06 -05:00
wm4 5dcfe32ff2 ytdl_hook: sort subtitle list by language
The subtitle list is returned in randomized order, because a table (i.e.
JSON object) is used. To make the order stable across repeated
invocations, sort it by language.
2020-08-12 20:16:13 +02:00
wm4 69c6b244a1 client API: fix incorrect documentation in sw renderer
This was incorrect, and grossly misleading. It created the impression
that the buffer is passed to mpv_render_context_create(), instead of
mpv_render_context__render().
2020-08-12 19:59:43 +02:00
wm4 f0b4ad5808 sd_ass: fix converted subtitles path
Commit cda8f1613f broke this.
2020-08-12 19:29:10 +02:00
wm4 2f0bd53c8c DOCS/contribute.md: add a CCoC
(The recommendation is to add the document to the project git root, but
I'm against dumping such things into git. I'd rather replace the
Copyright full text files with links and move contribute.md to the wiki
than add the CCoC text as a file.)
2020-08-12 17:32:02 +02:00
wm4 ed2e2894ab sub: extend range of --sub-pos option
Seems like this is requested all the time.

It seems libass allows out of range values, but does allows the subtitle
to go out of the screen at the bottom (only when moving it to the top
it's "clamped"). Too bad, don't do that then. The bitmap sub rendering
code on the other hand is under our control, and will not move a
subtitle out of the screen.

Fixes: #7986
2020-08-12 17:30:30 +02:00
wm4 cda8f1613f sd_ass: force full reinit if certain options change at runtime
Options like --sub-ass-force-style and others could not be changed at
runtime (the changes didn't take any effect). Fix this by using the
brutal approach, and completely reinit the subtitle state when this
happens. Maybe a bit clunky, but for now I'd rather not put more effort
into this.

Fixes: #7689
2020-08-12 17:28:25 +02:00
wm4 720bcd79d0 command: add a way to access properties of a current track
Requested. Should be good for simple use cases. "sub2" is technically
inconsistent (since the option is called --secondary-sid), but fuck the
consistent name.
2020-08-12 17:23:13 +02:00
wm4 45cc47a68b TOOLS/file2string: change to python3
The same was done to matroska.py before, so at least it's consistent.
Doesn't matter for waf, because it imports this script (rather than
executing it).
2020-08-12 17:21:49 +02:00
James Ross-Gowan bb231889fd win32: request the UTF-8 code page for Windows APIs
This sets the activeCodePage property in the manifest, which forces the
ANSI code page to be UTF-8 in Windows 10 1903 and up. It shouldn't make
a difference for mpv itself, since mpv already uses the wide-char APIs
for most functions, however some of mpv's dependencies, such as Lua,
rely on the ANSI codepage. Hence this change enables support for Unicode
file names in Lua's I/O library.

Thanks @avih for finding this property.

See:
https://docs.microsoft.com/en-us/windows/uwp/design/globalizing/use-utf8-code-page
2020-08-08 15:00:25 +03:00
ekisu cdd8ba7224 ao/lavc: add channels and channel_layout to AVFrame
FFmpeg expects those fields to be set on the AVFrame when
encoding audio, not doing so will cause the avcodec_send_frame
call to return EINVAL (at least in recent builds).
2020-08-07 19:42:42 +02:00
wm4 4c72202eb1 auto_profiles: unapply conditional profiles if declared
Uses the mechanism introduced in the previous commit. The hope was to
make auto-profiles easier to use, and to get rid of the need for
manually created inverse profiles. Not sure if the end result is useful.
2020-08-07 19:41:56 +02:00
wm4 1f132c675a options: add some way to more or less "unapply" profiles
Make it possible to restore from profiles by backing up the option
values before profile application. This is sort of like unapplying a
profile. Since there might be multiple ways to do this, a profile needs
to explicitly provide the "profile-restore" option, which specifies how
exactly this should be done.

This is a big mess. There is not natural way to do this. Profile
application is "destructive" and simply changes the values of the
options. Maybe one could argue that the option system should have
hierarchical "overlays" of profiles instead, where unset options will
use the value of the lower profiles. Options set interactively by the
user would be the top profile. Default values would be in the lowest
profile. You could unapply a profile by simply removing it from this
overlay stack.

But uh, let's not, so here's something stupid. It reuses some code used
for file local options to reduce code size. At least the overlay idea
would still be possible in theory, and could be added as another
profile-restore mode.

This is used by the following commit.
2020-08-07 19:41:56 +02:00
Avi Halachmi (:avih) d5a02dd934 js: hooks: allow deferred continuation (match d0ab562b)
The callback now gets an object argument with defer/cont functions.

Like the lua code, the behavior is that each hook event allows at
most one continue, but nothing enforces the order of continuations
if more hook events arrive before prior ones were continued - which
is possible now with the defer option, but wasn't possible before
(continuation was synchronous from the hook event handler).
2020-08-07 15:12:20 +03:00
wm4 53ee1ae417 auto_profiles: register hooks for more synchronous profile application
The property observation mechanism is fairly asynchronous to the player
core, and Lua scripts also are (they run in a separate thread). This may
sometimes lead to profiles being applied when it's too load.

For example, you may want to change network options depending on the
input URL - but most of these options would have to be set before the
HTTP access is made. But it could happen that the profile, and thus the
option, was applied at an slightly but arbitrary later time.

This is generally not fixable. But for the most important use-cases,
such as applying changes before media opening or playback
initialization, we can use some of the defined hooks.

Hooks make it synchronous again, by allowing API users (such as scripts)
to block the core because it continues with loading.

For this we simply don't continue a given hook, until we receive an idle
event, and have applied all changes. The idle event is in general used
to wait for property change notifications to settle down. Some of this
relies on the subtle ways guarantees are (maybe) given. See commit
ba70b150fb for the messy details. I'm not quite sure whether it
actually works, because I can't be bothered to read and understand my
bullshit from half a year ago. Should provide at least some improvement,
though.
2020-08-05 23:28:24 +02:00
wm4 d0ab562b1f lua: make hook processing more flexible
This can now opt to not continue a hook after the hook callback returns.
This makes it easier for scripts, and may make it unnecessary to run
reentrant event loops etc. for scripts that want to wait before
continuing while still running the event loop.
2020-08-05 23:19:41 +02:00
wm4 13d354e46d auto_profiles: add this script
This is taken from a somewhat older proof-of-concept script. The basic
idea, and most of the implementation, is still the same. The way the
profiles are actually defined changed.

I still feel bad about this being a Lua script, and running user
expressions as Lua code in a vaguely defined environment, but I guess as
far as balance of effort/maintenance/results goes, this is fine.

It's a bit bloated (the Lua scripting state is at least 150KB or so in
total), so in order to enable this by default, I decided it should
unload itself by default if no auto-profiles are used. (And currently,
it does not actually rescan the profile list if a new config file is
loaded some time later, so the script would do nothing anyway if no auto
profiles were defined.)

This still requires defining inverse profiles for "unapplying" a
profile. Also this is still somewhat racy. Both will probably be
alleviated to some degree in the future.
2020-08-05 22:37:47 +02:00
Dudemanguy f457f3839a manpage: clarify requirements for boxvideo
The osc must not auto-hide for this option to do anything.
2020-08-04 15:20:24 -05:00
Dudemanguy fb55ee99e3 wayland: don't set mouse pos on state change
Sway 1.5 started sending more pointer motion events to mpv which broke
the autohiding behavior. The cursor would appear again if you
fullscreened. Sway had a good reason to do this because certain
applications had inconsistencies between hardware cursor and software
cursor without rebasing on state changes[1]. So mpv needs to take this
special case into consideration.

Initially, simply checking mouse coordinates for changes was considered,
but this doesn't work. All coordinates are surface-local in wayland so
something can appear to move in the local coordinate space but not
globally. You're not allowed to know global mouse coordinates in
wayland, and we don't care about local coordinate changes in mpv so this
approach isn't viable.

Instead, let's just keep track of a local state change. If the toplevel
surface changes in some way (fullscreen, maximized, etc.), then just set
a bool that lets us ignore the mp_input_set_mouse_pos function. This
keeps the cursor from appearing simply because the state was changed
(i.e. fullscreening). For compositors that don't send pointer motion
events on a state change, this does technically mean that the initial
mp_input_set_mouse_pos is never set. In practice, this isn't a
noticeable difference though because moving a mouse generates a ton of
motion events so you'll immediately see it on the second motion event.

[1] https://github.com/swaywm/sway/issues/5594
2020-08-02 17:06:51 -05:00
Eva 359261c50c stats: fix crash when aspect ratio is unavailable
When switching between files it's possible that r["aspect"] returns nil, resulting in a crash.
2020-08-03 00:50:57 +03:00
Derek Guenther b238897614 ytdl_hook: fix typo in unexpected error message 2020-08-01 15:02:39 +03:00
Dudemanguy 10e11834e5 wayland: avoid potential deadlocks
wl_display_dispatch is dangerous because it will block forever if the
event queue is empty. Any direct calls to this function should just be
replaced with wl_display_dispatch_pending which accomplishes the same
thing for mpv's purposes without any chance of blocking.

The other potential trap is wl_display_roundtrip. It can internally call
wl_display_dispatch which in certain circumstances could potentially
block. There are cases where we need the server to finish processing
client requests before doing anything else so this can not be cleanly
avoided. The dangerous call is the usage of wl_display_roundtrip in
vo_wayland_wait_frame. In the majority of cases, this shouldn't be a
problem because the previous wl_display_read_events should always queue
up some events on the fd for wl_display_roundtrip to send. However, the
compositor could potentially send us an error in the display queue that
could lead to bad behavior when wl_display_roundtrip is called.

The wl_display_roundtrip can't be removed because we are relying on its
semi-blocking capabilities, but the logic can be slightly adjusted to be
safer. The obvious thing to do is to make sure we check the pollfd for
any errors. If one is returned, then we call wl_display_cancel_read and
try again. The less obvious trick is to call wl_display_dispatch_pending
and move wl_display_roundtrip outside of the blocking + timeout loop.

This change has some subtle but important differences. Previously,
vo_wayland_wait_frame would read an event and wait on the server to
process it one-by-one. With this change, the events are dispatched as
soon as possible to the server and then we wait on all of those
(potentially multiple) events to be processed after we have either
received frame callback or the loop times out.

After that is done, we can then check for if there are any errors on the
display. If it's all clear, we can run wl_display_roundtrip without any
worries. If some error happens, then don't execute the function at all.
2020-07-31 21:23:45 +00:00
der richter bb800352f5 travis: update macOS image from 10.14 to 10.15 2020-07-31 13:22:37 +02:00
der richter 3586ef77f3 travis: make macOS builds faster
the problem here is that with time, and because the macOS VMs don't get
updated, the homebrew update is getting longer since more and more
changes have to be pulled. to prevent that, we cache the homebrew
installation folder after the update. that way we don't have to update
several months worth of updates every build. for the legacy build we
have to check put master again to actually cache the newest homebrew
version.

additionally to that, we also do the same as on the legacy build, with
the addition of not removing all installed formulas but only the ones
we don't need. so we don't need to reinstall those.
2020-07-31 13:22:37 +02:00
der richter 16a08e87c8 travis: fix macOS 10.12 legacy build
just remove all pre installed formulas, since we don't need the majority
of it. after that install what we need. this also fixes the brew update
of those formulas where the source links were broken like popt.

this also helps when the build times out due to building some formulas
from source that are not dependencies we need.
2020-07-31 13:22:37 +02:00
Dudemanguy 700f4ef5fa wayland: correctly signal the end of drag-and-drop
Previously, the compositor was signaled that a drag-and-drop ended with
wl_data_offer_finish in check_dnd_fd. This is, however, erroneous
because it is outside of the data_device_listener and in some cases
caused errors with certain compositors. check_dnd_fd itself does not
need to know or care about anything that happens in wayland. It just
needs to read data from an fd. The simple fix is to just always signal
the end of a drag-and-drop in data_device_handle_drop. check_dnd_fd can
free memory and close the fd later, but it should not talk to the
compositor. Fixes #7954.
2020-07-29 18:36:54 -05:00
Dudemanguy 36951ab6a7 wayland: fix a potential race in wait_events
The read of the wayland display fd in vo_wayland_wait_events was
incorrect and technically vulnerable to race conditions. The correct
usage as per the client api is to use wl_display_prepare_read as well as
wl_display_read_events.
2020-07-29 17:45:42 +00:00
Dorian Rudolph 6e3d4aa94b af_scaletempo2: fix bug where speed was not set
the --speed parameter did not work with
mpv --no-config whatever.mp3 --video=no --speed=2 --af=scaletempo2
(https://github.com/mpv-player/mpv/pull/7865#issuecomment-664243401)
2020-07-27 18:12:05 +02:00
wm4 1fe6def066 af_scaletempo2: M_PI is always defined
I forgot why/how (C99?), but other code also uses it.
2020-07-27 00:59:37 +02:00
Dorian Rudolph 785a2b1261 audio: add scaletempo2 filter based on chromium
scaletempo2 is a new audio filter for playing back
audio at modified speed and is based on chromium
commit 51ed77e3f37a9a9b80d6d0a8259e84a8ca635259.
It sounds subjectively better than the existing
implementions scaletempo and rubberband.
2020-07-27 00:57:22 +02:00
Avi Halachmi (:avih) b5368980a8 js: add mp.utils.get_env_list() (match 0e7f53a5, 9301cb78) 2020-07-26 02:26:37 +03:00
Avi Halachmi (:avih) 9301cb78a8 lua: change mp.get_env_list() to utils.get_env_list()
It's documented (twice) at utils, and logically it's the correct place
for it.
2020-07-26 02:25:59 +03:00
sfan5 b67c7a23b8 stats: fix single invocation keybindings 2020-07-21 19:34:41 +02:00
Jan Beich f89c7404d1 manpage: drop --sdl-bufcnt after 346c687d5a 2020-07-21 15:08:47 +02:00
Eva 1732fb0555 external_files: add .pgs subtitle extension 2020-07-21 15:07:17 +02:00
James Ross-Gowan 83fec9bafb subprocess-win: update to mp_subprocess2
This fixes the "run" and "subprocess" commands on Windows, including
youtube-dl support.

Unix-like FD inheritance is emulated on Windows by using an undocumented
data structure[1] that gets passed to the newly created process in
STARTUPINFO.lpReserved2. It consists of two sparse arrays listing the
HANDLE and internal CRT flags corresponding to each FD. This structure
is used and understood primarily by MSVCRT, but there are other runtimes
and frameworks that can write it, like libuv.

The code for creating asynchronous "anonymous" pipes in Windows has been
enhanced and moved into windows_utils.c. This is mainly an artifact of
an unfinished future change to support anonymous IPC clients in Windows.
Right now, it's still only used in subprocess-win.c

[1]: https://www.catch22.net/tuts/undocumented-createprocess
2020-07-20 21:02:17 +02:00
wm4 4476911d45 manpage: add named arguments "subprocess" example
At the same time, this is an example for a command with named arguments.
2020-07-20 21:02:17 +02:00
wm4 d5959df2be client API: comment about signal handlers
Sharing a process sure is hard in POSIX.

The rationale is that you'd have to handle EINTR on every single
blocking syscall. stream_file.c does not seem to handle it on read()
calls.

It appears that on most modern systems, this can happen only if you call
sigaction(), and incompetently forget to add SA_RESTART. signal()
usually adds it.
2020-07-20 21:02:17 +02:00
wm4 0a796e9840 command: add another variant of revert-seek
Requested. See manpage additions. Not sure if it actually deserves to be
a first class feature, rather than an external script or so.

Fixes: #7913
2020-07-20 21:02:17 +02:00
wm4 0e7f53a5bc lua: add mp.get_env_list() function
Because Lua is too stupid to provide this directly, and I sort of need
it.
2020-07-20 21:02:17 +02:00
wm4 0279a44d93 command: extend subprocess command
Add env and detach arguments. This means the command.c code must use the
"new" mp_subprocess2(). So also take this as an opportunity to clean up.
win32 support gets broken by it, because it never made the switch to the
newer function.

The new detach parameter makes the "run" command fully redundant, but I
guess we'll keep it for simplicity. But change its implementation to use
mp_subprocess2() (couldn't do this earlier, because win32).

Privately, I'm going to use the "env" argument to add a key binding that
starts a shell with a FILE environment variable set to the currently
playing file, so this is very useful to me.

Note: breaks windows, so for example youtube-dl on windows will not work
anymore. mp_subprocess2() has to be implemented. The old functions are
gone, and subprocess-win.c is not built anymore. It will probably work
on Cygwin.
2020-07-20 21:02:17 +02:00
Dudemanguy c9742413ac wayland: remove unused declaration
Should have been removed in 055a490 but was forgetten.
2020-07-19 15:21:05 -05:00
Dudemanguy 63ae6037df build: actually install the 128x128 icons
mpv has generated this icon size for a while now, so go ahead and
install it in the usual place like the other icon sizes.
2020-07-19 12:15:48 -05:00
Niklas Haas c53a47eda3 vo_gpu: clip highlights before tone-mapping
Rather than after tone-mapping. This prevents overflow when the
pre-tonemapped signal contains inputs exceeding sig_peak. I also
realized that with this clipping in place, post-clipping no longer needs
to be done, so this isn't even particularly slower.

The only two exceptions to the rule are "clip" and "linear", which
relied on the post-clipping to do their tone mapping properly.

Fixes #7929
2020-07-19 08:07:48 +02:00
Niklas Haas 96cdf5315e vo_gpu: vulkan: print libplacebo API ver
This normally gets printed by libplacebo itself when initializing the
context, but due to the way our code is structured (for convenience) we
don't have the log hook enabled by the time this function call is
relevant. So instead just print it manually as an easier work-around
than restructuring the code.
2020-07-16 09:41:09 +02:00
wm4 2a89da0c85 zimg: add slice threading and use it by default
This probably makes it much faster (I wouldn't know, I didn't run any
benchmarks ). Seems to work as well (although I'm not sure, it's not
like I'd perform rigorous tests).

The scale_zimg test seems to mysteriously treat color in fully
transparent alpha differently, which makes no sense, and isn't visible
(but makes the test fail). I can't be bothered with investigating this
more. What do you do with failing tests? Correct, you disable them. Or
rather, you disable whatever appears to cause them to fail, which is the
threading in this case.

This change follows mostly the tile_example.cpp. The slice size uses a
minimum of 64, which was suggested by the zimg author. Some of this
commit is a bit inelegant and weird, such as recomputing the scale
factor for every slice, or the way slice_h is managed. Too lazy to make
this more elegant.

zimg git had a regressio around active_region (which is needed by the
slicing), which was fixed in commit 83071706b2e6bc634. Apparently, the
bug was never released, so just add a warning to the manpage.
2020-07-15 22:59:17 +02:00
wm4 f1290f7095 zimg: refactor (move around fields)
The intention is to add slice-threading to the wrapper. For that
purpose, move all zimg related state to a new struct mp_zimg_state.
There is now an array of instances of this struct. The intention is to
have one instance for each thread. As of this commit, this is hardcoded
to 1 thread; the following commit extends this.
2020-07-15 22:59:17 +02:00
Oleg Oshmyan d086421ca4 osd_libass: set ScaledBorderAndShadow
libass recently switched the default from 1 to 0 for compatibility
with ASS scripts that rely on the historical/VSFilter default of 0.

libass does attempt to detect and avoid breaking scripts that rely
on the historic libass-only default of 1, but it doesn't cover tracks
created directly through the API, so set the header explicitly.

Fixes https://github.com/mpv-player/mpv/issues/7900.
2020-07-15 15:49:03 +03:00
Philip Langdale fba1c681b8 vo_gpu: hwdec_vaapi: handle lack of object size with AMD drivers
It turns out that the AMD driver doesn't bother to set the size
field in the descriptor for an exported VA surface. I guess they
assume the caller can always use lseek() and don't bother. So, we
need to use lseek() in these situations.

Modified-by: Niklas Haas <git@haasn.xyz>

Guarded this behind PL_API_VER >= 88 to prevent it from exploding on
older libplacebo versions, where vaapi support does not yet work
properly on AMD due to lack of DRM modifiers.
2020-07-14 07:32:04 +02:00
Niklas Haas 22e7c700dd vo_gpu: hwdec_vaapi: add support for DRM format modifiers
This is required to get non-corrupted textures when importing vaapi
planes on AMD drivers.
2020-07-14 07:32:04 +02:00
sfan5 7a7a0a78b5 ao/pulse: fix reporting of playing state
When get_state() corks the stream after an underrun happens
priv->playing is incorrectly reset to true, which can cause the
player to miss the underrun entirely. Stop resetting priv->playing
during corking (but not uncorking) to fix this.
2020-07-12 23:44:41 +02:00
sfan5 f3b29a680c ao/pulse: flush stream on underrun
The underflow callback introduced in d27ad96 can be called
when the buffer is still full, causing playback to never
resume afterwards since get_state() reports free_samples == 0.
Fix this by fully resetting on underrun, which flushes
the stream and ensures free buffer space.

fixes #7874
2020-07-12 23:34:08 +02:00
der richter c82abb3a65 cocoa-cb: fix unfs window size when toggling out of fullscreen
we properly set the unfs window size on live resize end. due to a race
condition in the fullscreen events, which is also a live resize, the
unfs window size is incorrectly set to a fullscreen size. this happens
when the end fs screen event triggers before the end of live resize one.

this just adds a second condition to not be un fullscreen when updating
the unfs window size.
2020-07-12 12:06:56 +02:00
wm4 4a93b046e9 x11: add option to make window appear on a specific workspace
Mess this into the --geometry option, because I like to be
irresponsible. I considered adding a separate option, but at least this
allows me to defer the question how the hell this should work as
property (geometry simply and inherently does not).

Tested on IceWM only. Option equality test and string output not tested.
2020-07-12 00:12:55 +02:00
wm4 06033df715 demux_lavf: workaround reading gif from unseekable streams
FFmpeg, being the pile of trash as usual, recently broke this. Add our
own trash hack to trashily workaround this shit.

Fixes: #7893
2020-07-09 12:29:22 +02:00
wm4 adbd28b1db player: fix outdated comment 2020-07-09 12:26:54 +02:00
wm4 b961efb0af sws_utils: do not mutate src/dst parameters
Probably did not cause any practical problems, but it sure seems
unclean. sws_utils users might also rely on these fields being exactly
the same as the actual input/output. It's better to avoid this.
2020-07-08 22:45:12 +02:00
wm4 c498b2846a x11: remove terrible xdg-screensaver hack
I'm tired of dealing with this frequent spawning of xdg-screensaver when
debugging and what not. xdg-screensaver was never a serious tool anyway,
it's more like some self-deprecating joke by FDO folks.

This will affect X11 on GNOME and other DEs. I'm singling out GNOME
though, because they are the ones actively sabotaging any sane
technical solutions and community cooperation.

I have been accused of taking it out on innocent GNOME users, while none
of this will reach GNOME developers. Of course that is not the
intention.
2020-07-08 22:45:07 +02:00
wm4 b93f142011 client API: add software rendering API
This can be used to make vo_libmpv render video to a memory buffer. It
only adds a new backend API that takes memory surfaces. All the render
API (such as frame rendering control and so on) is reused.

I'm not quite convinced of the usefulness of this, and until now I
always resisted providing something like this. It only seems to
facilitate inefficient implementation. But whatever.

Unfortunately, this duplicates the software rendering glue code yet
again (like it exists in vo_x11, vo_wlshm, vo_drm, and probably more).
But in theory, these could reuse this backend in the future, just like
vo_gpu could reuse the render_gl API.

Fixes: #7852
2020-07-08 22:42:05 +02:00
Avi Halachmi (:avih) 688251bc66 path: fix broken exe-dir[/mpv] config locations
This is a regression since c3694f0, at least on Windows.

Fixes #7889
Fixes #7881
2020-07-08 12:14:54 +03:00
wm4 cdaa496314 Warn if on GNOME
GNOME actively fights the standard we try to rely on.
2020-07-07 21:22:19 +02:00
sfan5 8fbc4b1737 ci: add d3d11 to mingw build 2020-07-01 00:44:40 +03:00
Niklas Haas ace249acc5 vo_gpu: vulkan: add ability to disable events
libplacebo exposes this feature already, because this particular type of
bug is unusually common in practice. Simply make use of it, by exposing
it as an option.

Could probably also bump the libplacebo minimum version to get rid of
the #if, but that would break debian oldoldstable or something.

Fixes #7867.
2020-06-30 20:42:52 +02:00
wm4 22a27c6720 player: warn if both proper and compat. config directories exist
No idea why there's logic to add them all to the search path, so "both"
are used. In any case, this isn't something anyone should use.
2020-06-25 17:56:16 +02:00
wm4 c3694f0acb path: do not use old_home for win32 exe dir
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.

I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.

Add a separate exe_dir entry to deal with that.

Untested, but probably works.
2020-06-25 17:56:16 +02:00
wm4 269f0e743e path: switch back to using non-XDG config dir by default
XDG is stupid, so change back to the standard behavior. Unfortunately,
most users will now have the XDG one, so we will still need to load
this. (This is exactly the same problem as when XDG support was
introduced, just the other way around).

This should not affect any normal users. Hopefully I tested this well
enough; my intention is not to torment miserable XDG fans; they can keep
using their config dir if they want it.

This changes behavior in two cases:
- new users (now creates ~/.mpv/ instead of ~/.config/mpv/)
- users which have both directories

The latter case will behave subtly or obviously different, not sure.
Just fix your shit.

Extend the manpage with all the messy details, as far as I could reverse
engineer them from the code.
2020-06-25 17:56:16 +02:00
sfan5 afe2b83183 vo_gpu: fix typo in struct name 2020-06-24 08:58:50 +02:00
wm4 1194ecd154 manpage: --demuxer-seekable-cache is useless
De-emphasize it, since a user should usually not use it. This _could_ be
used to make the cache seekable with --cache=no, but it's better and
more intuitive to use --cache=yes. As such, the only use of this is for
debugging. I'm not quite sure if this should be removed entirely, but I
still see some value in it (for example if you want the cache lookahead,
but you're using a stream where cache seeking is somehow broken).
2020-06-23 20:47:22 +02:00
sfan5 0e2d4ee595 ci: replace mingw build scripts 2020-06-22 23:57:15 +03:00
Stephen Salerno 5141662427 vo_gpu: use highp float if available for GLES
Using mediump float on GLES causes problems with kernel resampling,
PQ HDR, and possibly others. The issues are fixed by using highp,
which is available when GL_FRAGMENT_PRECISION_HIGH is defined.
2020-06-21 19:14:16 +03:00
Niklas Haas dc24a437fb vo_gpu: add better gamut clipping option
See https://code.videolan.org/videolan/libplacebo/-/commit/d63eeb1ecc204

Enabled by default because I think it looks better. YMMV.
2020-06-19 08:09:19 +02:00
Niklas Haas ae5ac7e90a vo_gpu: fix scaler/window validation to allow unsetting
--dscale= and --*scale-window= (i.e. an empty string) are respectively
valid settings for their options (and, in fact, the defaults).

This fixes the bug that it was impossible to reset e.g. tscale-window
back to the default "unset" setting after setting it once.

Credit goes to @CounterPillow for locating the cause of this bug.
2020-06-18 02:02:45 +02:00
wm4 b97f57bfd4 vo_x11: partially restore operation on bad endian systems
For testing in VMs I guess?

This features a very broken hack that probably works. Though I didn't
test the packed format case. Again, the mismatch is essentially due to
big endian byte addresses decreasing as bit addresses increase, so you
can't represent a bit position in a byte stream with a single address,
which the mpv metadata does.

OSD is broken because repack.c doesn't support big endian. You'll have
to live with it.
2020-06-17 19:44:50 +02:00
wm4 fd9c570f22 video: some concessions to big endian hosts
The recent changes to the image format metadata broke big endian, and
that was intentional. Some things are inherent to little endian (like
the idea to coalesce bit and byte offsets into a single bit offset), and
they don't be fixed. But some obvious things can be fixed, such as
marking LE vs. BE formats the right way around on BE hosts.

The metadata is formally still in LE, except that if the LE/BE flag
matches the host endian, the host endian can be used when accessing
packed formats with bit shifts, or when computing byte aligned component
byte offsets. The former may work because formats with LE/BE variants
use the same bit offsets after byte swapping, the latter may work
because little endian is the natural concept for addressing memory. But
it will "subtly" fail to do the right thing in some cases, and code
using this can't know, so have fun.

Many things are broken, but this makes e.g. vo_gpu mostly work.

My general opinion about BE computers is that you should get a better
computer, you can get one for free from any garbage dump.
2020-06-17 19:44:45 +02:00
wm4 1ffa83ea92 test: update to new ffmpeg pixfmts
Mainly, X2RGB10BE is added. Add our own unpack test for this format.
Also, swscale seems to have added support for GBRPF conversion.
2020-06-17 19:43:09 +02:00
wm4 6ff20c71ab video: alias IMGFMT_RGB30 to AV_PIX_FMT_X2RGB10
IMGFMT_RGB30 was added first; FFmpeg added AV_PIX_FMT_X2RGB10 later.
This is exactly the same, so treat them as such. For some reason,
libswscale still seems to output incompatible data - not sure what this
is about, but I'm not going to debug it.
2020-06-17 19:43:09 +02:00
wm4 b9069c9dbf repack: handle endian in a more general way
Instead of applying this only to "regular" formats, do it with all
formats.

For some reason, some repackers still have their own endian code. These
could probably be removed, but whatever.
2020-06-17 19:43:09 +02:00
wm4 7d755020f3 img_format: fight ffmpeg pixdesc some more
This change attempts to fix detection of how endian swapping is to be
performed. Details can be found in the code comments.

It should not change anything, other than fixing handling of the
X2RGB10BE ffmpeg pixel format. This format was detected incorrectly, and
the component location metadata was discarded due to an internal
consistency check. With this commit, it is handled correctly. At first I
thought the X2RGB10BE ffmpeg pixdesc metadata was wrong, but it appears
to be correct. The problem with this format is that it's the first
packed RGB format that requires bit shift to access, and where the
endian word size is larger than the (rounded up) component size, all
while pixdesc would "require" you to perform 3 memory accesses (instead
of 1), and the code tries to reverse this.

It appears that trying to use the pixdesc metadata is much, much more
work than just duplicating it in a saner form. To be fair, most problems
are with big endian, and the mpv internal format does not care much
about endian _hosts_.
2020-06-17 19:43:09 +02:00
Kevin Mitchell 5e323333cf audio: don't lock ao_control for pull mode drivers
The pull mode APIs were previously required to have thread-safe
ao_controls. However, locks were added in b83bdd1 for parity with push
mode. This introduced deadlocks in ao_wasapi.

Instead, only lock ao_control for the push mode APIs.

fixes #7787

See also #7832, #7811. We'll wait for feedback to see if those should
also be closed.
2020-06-17 02:22:51 -07:00
Niklas Haas b16d8865b7 vo_gpu: placebo: add fallback code for stride mismatch
For cases in which the requirements of the GPU API prevent directly
uploading a texture with a given stride, we need to fix the stride
manually in host memory. This incurs an extra memcpy, but there's not
much we can do about it. (Even in `ra_gl` land, the driver will just
hide this memcpy from the user)

Note: This code could be done better. It could only copy as many texels
as needed, and it could pick a stride that's a multiple of
`gpu->limits.align_tex_xfer_stride` for better performance. Patches
welcome (tm)

Fixes #7759
2020-06-16 02:54:59 +02:00
Niklas Haas c9f6c458ea vo_gpu: add BT.2390 tone-mapping
Implementation copy/pasted from:
https://code.videolan.org/videolan/libplacebo/-/commit/f793fc0480f

This brings mpv's tone mapping more in line with industry standard
practices, for a hopefully more consistent result across the board.

Note that we ignore the black point adjustment of the tone mapping
entirely. In theory we could revisit this, if we ever make black point
compensation part of the mpv rendering pipeline.
2020-06-15 01:24:09 +02:00
Niklas Haas ef6bc8504a vo_gpu: reinterpret SDR white levels based on ITU-R BT.2408
This standard says we should use a value of 203 nits instead of 100 for
mapping between SDR and HDR.

Code copied from https://code.videolan.org/videolan/libplacebo/-/commit/9d9164773

In particular, that commit also includes a test case to make sure the
implementation doesn't break roundtrips.

Relevant to #4248 and #7357.
2020-06-15 01:24:04 +02:00
Niklas Haas c7fe4ae73a vo_gpu: move coherent specifier to the correct location
glslang accepted this, perhaps erronneously, but mesa does not. It seems
to be incorrect. A caveat is that this means *all* SSBOs are now
coherent, but since we only use SSBOs for peak detection, that's a
non-issue. (And besides, marking something as coherent when we don't
perform any synchronization commands on it should be a no-op anyway)

Fixes #7823
2020-06-10 17:16:43 +02:00
wm4 44ad00ba10 player: make unpausing directly after seek work with --keep-open (again)
Commit fcf0b80dc9 fixed this the first time. Commit 85576f31a9
"accidentally" removed this code again. The commit message justifying
the removal is correct, except it doesn't take other side-effects of the
state machine into account. I obviously didn't remember what exactly
this was about. So add a comment explaining it this time.

Just apply it again; the thing the latter commit fixed still works.

Fixes: #7819
2020-06-10 11:44:47 +02:00
wm4 d5de79d10f audio: require certain AOs to set device_buffer
AOs which use the "push" API must set this field now. Actually, this was
sort of always required, but happened to work anyway. The future
intention is to use device_buffer as the pre-buffer amount, which has to
be available right before audio playback is started. "Pull" AOs really
need this too conceptually, just that the API is underspecified.

From what I can see, only ao_null did not do this yet.
2020-06-09 16:49:05 +02:00
Nicolas F 0fb02f181f ao/pulse: properly set device_buffer
Previously, device_buffer defaulted to 0 on pulse. This meant that
commit baa7b5c would always wait with a timeout of 0, leading to
high CPU usage for PulseAudio users.

By setting device_buffer to the number of samples per channel that
PulseAudio sets as its target, this commit fixes this behaviour.
2020-06-07 22:16:49 +03:00
der richter 12415db3a6 cocoa-cb: properly reset window isMoving state on title bar clicks
since the title bar catches the mouse up and down events, the underlying
events view doesn't reset the isMoving state and no mouse movements are
signalled to the core. now we also reset the state in mouse up events
on the title bar.

Fixes #7807
2020-06-06 14:33:22 +02:00
wm4 5ad73ccbe9 vo_gpu: fix display corruption with window screenshots
The "screenshot window" command (ctrl+s by default) somehow broke video
colors with --gpu-api=vulkan --profile=gpu-hq when playback was paused.
I don't know the cause, but the rest of the code seems to imply
gl_video_reset_surfaces() needs to be called manually to flush some
caches, and it fixes the issue, so I assume there's no great mystery
here.
2020-06-06 12:26:37 +02:00
Niklas Haas 7174c063de vo_gpu: mark peak detection buffer coherent
This is required for buffer memory barriers to actually work
2020-06-06 02:20:43 +02:00
Niklas Haas 03171b19a9 vo_gpu: make storage images/buffers as restrict
This informs the GPU that we don't alias it with any other descriptors
(which we don't).
2020-06-06 02:19:32 +02:00
Daniel Bermond 8a725ec951 vulkan/wayland: fix another build breakage
Commit 07b0c18 introduced some build breakages. Some breakages
were fixed on c1fc535 and a1adafe. This one is still remaining.

This commit fixes the following build error:

[153/521] Compiling video/out/vulkan/context_wayland.c
../video/out/vulkan/context_wayland.c:26:10: fatal error: video/out/wayland/presentation-time.h: No such file or directory
   26 | #include "video/out/wayland/presentation-time.h"
      |          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.

Relevant to: #7802
2020-06-05 13:43:50 +02:00
wm4 a1adafe966 build: fix another breakage
The build was still broken. Feel free to look for a better maintainer if
you don't like it.

Fixes: #7802 (maybe now?)
2020-06-04 20:43:37 +02:00
wm4 c1fc5354c3 wayland: fix build
Broken by previous commit. I've split a commit incorrectly.

Fixes: #7802
2020-06-04 20:15:43 +02:00
wm4 07b0c18bad build: change filenames of generated files
Force them into a more consistent naming schema.
2020-06-04 16:59:05 +02:00
wm4 c67f36dd18 audio: fix deadlock on draining
The playback thread may obviously still fill the AO'S entire audio
buffer, which means it unset p->draining, which makes no sense and broke
ao_drain(). So just don't unset it here.

Not sure if this really fixes this, it was hard to reproduce. Regression
due to the recent changes. There are probably many more bugs like this.
Stupid asynchronous nightmare state machine. Give me a language that
supports formal verification (in presence of concurrency) or something.
2020-06-04 12:42:36 +02:00
wm4 5f49009849 options: add --video-scale-x/y
Requested.

Fixes: #6303
2020-06-03 17:26:44 +02:00
wm4 baa7b5c8dd audio: adjust wait duration
I feel like this makes slightly more sense. At least it doesn't include
the potentially arbitrary constant latency that is generally included in
the delay value. Also, the buffer status doesn't matter - either we've
filled the entire buffer (then we can wait this long), or there's not
enough data anyway (then the core will wake up the thread if new data is
available).

But ultimately, we have to guess, unless the AO does notify us with
ao_wakeup_playthread().

Draining may now wait for no reason up to 1/4th of the total buffer
time. Shouldn't be a disimprovement in practice.
2020-06-03 15:22:18 +02:00
wm4 416d3f2c00 vaapi: correct broken NULL check
Clearly, we want to check whether vaGetDisplayDRM() returned NULL.
out_display itself is already implied non-NULL.

Fixes: #7739
2020-06-03 15:12:08 +02:00
wm4 68ade4e5a5 audio: avoid possible deadlock regression for some AOs
It's conceivable that ao->driver->reset() will make the audio API wait
for ao_read_data() (i.e. its audio callback) to return. Since we
recently moved the reset() call inside the same lock that ao_read_data()
acquires, this could deadlock. Whether this really happens depends on
how exactly the AO behaves. For example, ao_wasapi does not have this
problem. "Push" AOs are not affected either.

Fix by moving it outside of the lock. Assume ao->driver->start() will
not have this problem.

Could affect ao_sdl, ao_coreaudio (and similar rotten fruit AOs). I'm
unsure whether anyone experienced the problem in practice.
2020-06-02 20:43:49 +02:00
wm4 08b198aab4 audio: further simplify internal audio API somewhat
Instead of the relatively subtle underflow handling, simply signal
whether the stream is in a playing state. Should make it more robust.

Should affect ao_alsa and ao_pulse only (and ao_openal, but it's
broken).

For ao_pulse, I'm just guessing. How the hell do you query whether a
stream is playing? Who knows. Seems to work, judging from very
superficial testing.
2020-06-02 20:43:49 +02:00
wm4 0d3474c6c0 audio: slightly better condition for still_playing
Just a detail. If wrong (not unlikely because I'm just guessing my own
messy state machine), this will make the player freeze due to waiting
for something that never happens. Enjoy.
2020-06-02 20:43:49 +02:00
wm4 0edeb0899a af_scaletempo: handle obscure integer overflow
Saw it once, not really reproducible. This should fix it, and in any
case it's harmless.
2020-06-02 20:43:49 +02:00
ヒカリ 376aea36eb TOOLS/autocrop.lua: automatically crop at startup 2020-06-01 23:07:26 -07:00
wm4 c5158b057c audio: reduce extra wakeups caused by recent changes
The feeder thread basically woke up the core and itself too often, and
caused some CPU overhead. This was caused by the recent buffer.c
changes.

For one, do not let ao_read_data() wake up the core, and instead rely on
the feeder thread's own buffer management. This is a bit strange, since
the change intended to unify the buffer management, but being more
consequent about it is better deferred to later, when the buffer
management changes again anyway. And also, the "more" condition in the
feeder thread seems outdated, or at least what made it make sense has
been destroyed, so do something that may or may not be better. In any
case, I'm still not getting underruns with ao_alsa, but the wakeup
hammering is gone.
2020-06-01 15:48:45 +02:00
wm4 5746258018 vo: refine wakeup condition, and wake up more in audio sync mode
Commit 6a13954d67 lowered the frequency of wakeups with this
condition. But it seems it sometimes the audio sync mode really should
get the wakeup before the frame is rendered. Normally, vo_thread is
supposed to perform this wakeup. Now the wakeup frequency is twice of
what should be needed - whatever, maybe it can be fixed properly once or
if timing is moved to the VO entirely in the future.

Fixes: #7777 (probably, untested)
2020-06-01 15:21:41 +02:00
wm4 d27ad96542 audio: redo internal AO API
This affects "pull" AOs only: ao_alsa, ao_pulse, ao_openal, ao_pcm,
ao_lavc. There are changes to the other AOs too, but that's only about
renaming ao_driver.resume to ao_driver.start.

ao_openal is broken because I didn't manage to fix it, so it exits with
an error message. If you want it, why don't _you_ put effort into it? I
see no reason to waste my own precious lifetime over this (I realize the
irony).

ao_alsa loses the poll() mechanism, but it was mostly broken and didn't
really do what it was supposed to. There doesn't seem to be anything in
the ALSA API to watch the playback status without polling (unless you
want to use raw UNIX signals).

No idea if ao_pulse is correct, or whether it's subtly broken now. There
is no documentation, so I can't tell what is correct, without reverse
engineering the whole project. I recommend using ALSA.

This was supposed to be just a simple fix, but somehow it expanded scope
like a train wreck. Very high chance of regressions, but probably only
for the AOs listed above. The rest you can figure out from reading the
diff.
2020-06-01 01:08:16 +02:00
wm4 d448dd5bf2 audio: fix unpausing with some AOs
wasapi/coreaudio/sdl were affected, alsa/pusle were not.

The confusion here was that resume() has different meaning with pull and
push AOs.

Fixes: #7772
2020-05-31 14:43:13 +02:00
James Ross-Gowan 102a083171 terminal-win: handle 'Change Window Title' OSC sequence
This should make --term-title work in Windows 8.1 and below.

OSC sequences are defined in ECMA-48. The 'Change Window Title' command,
as far as I can tell, is a de-facto standard defined by xterm[1]. In
either case, this code is probably still not standards-compliant.

This also changes mp_write_console_ansi to convert to UTF-16 before
parsing control sequences, because that made it easier to pass the OSC
param to SetConsoleTitleW. I think it's also more correct to do it this
way, even though it doesn't really matter much for our limited terminal
parsing. As a side-effect of this, mp_write_console_ansi no longer
mutates its argument.

[1]: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Operating-System-Commands
2020-05-29 19:48:51 +10:00
wm4 27e41c69aa ao_null: remove unreferenced function
Forgot in the previous commit to this file.
2020-05-27 21:29:43 +02:00
wm4 a4b7fcc183 audio: stop applying volume twice for some AOs
Regression since the recent refactor. How did nobody notice?

This happened because the push code now calls the function for the pull
code. Both the former and latter apply the volume, so oops.
2020-05-27 21:11:46 +02:00
wm4 9885952c2a audio: remove ao_driver.drain
The recent change to the common code removed all calls to ->drain. It's
currently emulated via a timed sleep and polling ao_eof_reached(). That
is actually fallback code for AOs which lacked draining. I could just
readd the drain call, but it was a bad idea anyway. My plan to handle
this better is to require the AO to signal a underrun, even if
AOPLAY_FINAL_CHUNK is not set. Also reinstate not possibly waiting for
ao_lavc.c. ao_pcm.c did not have anything to handle this; whatever.
2020-05-27 21:04:32 +02:00
wm4 1b03970d79 lua: windows got what users crave
It's got '\r's.

Fixes: #7733
2020-05-27 15:01:39 +02:00
wm4 b1d16a2300 player: add --term-title option
This simply printf()s a concatenation of the provided string and the
relevant escape sequences. No idea what exactly defines this escape
sequence (is it just a xterm thing that is now supported relatively
widely?), and this simply uses information provided on the linked github
issue.

Not much of an advantage over --term-status-msg, though at least this
can have a lower update frequency. Also I may consider setting a default
value, and then it shouldn't conflict with the status message.

Fixes: #1725
2020-05-25 20:39:37 +02:00
wm4 b83bdd1d17 audio: merge pull/push ring buffer glue code
This is preparation to further cleanups (and eventually actual
improvements) of the audio output code.

AOs are split into two classes: pull and push. Pull AOs let an audio
callback of the native audio API read from a ring buffer. Push AOs
expose a function that works similar to write(), and for which we start
a "feeder" thread. It seems making this split was beneficial, because of
the different data flow, and emulating the one or other in the AOs
directly would have created code duplication (all the "pull" AOs had
their own ring buffer implementation before it was cleaned up).
Unfortunately, both types had completely separate implementations (in
pull.c and push.c). The idea was that little can be shared anyway. But
that's very annoying now, because I want to change the API between AO
and player.

This commit attempts to merge them. I've moved everything from push.c to
pull.c, the trivial entrypoints from ao.c to pull.c, and attempted to
reconcile the differences. It's a mess, but at least there's only one
ring buffer within the AO code now. Everything should work mostly the
same. Pull AOs now always copy the audio data under a lock; before this
commit, all ring buffer access was lock-free (except for the decoder
wakeup callback, which acquired a mutex). In theory, this is "bad", and
people obsessed with lock-free stuff will hate me, but in practice
probably won't matter. The planned change will probably remove this
copying-under-lock again, but who knows when this will happen.

One change for the push AOs now makes it drop audio, where before only a
warning was logged. This is only in case of AOs or drivers which exhibit
unexpected (and now unsupported) behavior.

This is a risky change. Although it's completely trivial conceptually,
there are too many special cases. In addition, I barely tested it, and
I've messed with it in a half-motivated state over a longer time, barely
making any progress, and finishing it under a rush when I already should
have been asleep. Most things seem to work, and I made superficial tests
with alsa, sdl, and encode mode. This should cover most things, but
there are a lot of tricky things that received no coverage. All this
text means you should be prepared to roll back to an older commit and
report your problem.
2020-05-25 01:54:37 +02:00
wm4 afb6f1c7e9 audio: add frame alloc function
Meh, why is this so roundabout?
2020-05-25 01:54:37 +02:00
Jan Beich 7c9543577a CI: add FreeBSD job 2020-05-25 01:35:58 +03:00
sfan5 bf6afbc299 osdep: remove confstr() fallback for subprocess spawning
It doesn't exist on bionic (Android) and accurately emulating
execvpe's behaviour isn't all that important.
2020-05-25 00:30:35 +03:00
Arthur Williams 4d5688dc9a x11_common: added ICCCM WM_HINTS
When the window is mapped, some ICCCM WM_HINTS are set.
The input field is set to true and state is set to NormalState.

To quote the spec, "The input field is used to communicate to the window
manager the input focus model used by the client" and "[c]lients with
the Passive and Locally Active models should set the input flag to True".
mpv falls under the Passive Input model, since it expects keyboard input,
but only listens for key events on its single, top-level window instead
of subordinate windows (Locally Active) or the root window (Globally
Active).

From the end users prospective, all EWMH/ICCCM compliant WMs (especially
the minimalistic ones) will allow the user to focus mpv, which will allow
mpv to receive key events. If the input field is not set, WMs are
allowed to assume that mpv doesn't require focus.
2020-05-24 13:35:57 +02:00
wm4 685bd6a5f5 manpage: document "vf remove"
And mention it on "vf del" as non-deprecated alternative.
2020-05-23 23:33:15 +02:00
wm4 502e7987d8 player: remove some display-adrop leftovers
Forgotten in one of the previous commits. Also undeprecates
display-adrop since it's out of sight now.
2020-05-23 04:24:04 +02:00
wm4 e822207ab4 command: fix dump-cache parameter parsing
Commit 9d32d62b61 broke this when it changed OPT_TIME. I simply forgot
to adjust the command definition. The effect was that "no" was not
accepted as value.
2020-05-23 04:15:11 +02:00
wm4 448a964070 README: remove trolling
I guess this qualifies as trolling. It's becoming increasingly clear
that Microsoft will not be able to deliver on this promise, at least not
in the way they made it seem at first. I'm not sure if Microsoft was the
one who did the trolling, or me. I actually expected that we'd get full
GUI integration of Linux applications including accelerated graphics,
but it was always clear that it wasn't going to work as well as
natively.

In any case, there is no need to frighten any users. The time when you
can run only "Windows Store Apps" on Windows (== the end for mpv and
many other applications on Windows) will come soon enough.

The "faster than native" statement is based on other people's real
experience of software running faster in Linux VMs than native windows
ports, by the way.
2020-05-23 04:12:41 +02:00
wm4 ab4e0c42fb audio: redo video-sync=display-adrop
This mode drops or repeats audio data to adapt to video speed, instead
of resampling it or such. It was added to deal with SPDIF. The
implementation was part of fill_audio_out_buffers() - the entire
function is something whose complexity exploded in my face, and which I
want to clean up, and this is hopefully a first step.

Put it in a filter, and mess with the shitty glue code. It's all sort of
roundabout and illogical, but that can be rectified later. The important
part is that it works much like the resample or scaletempo filters.

For PCM audio, this does not work on samples anymore. This makes it much
worse. But for PCM you can use saner mechanisms that sound better. Also,
something about PTS tracking is wrong. But not wasting more time on
this.
2020-05-23 04:04:46 +02:00
wm4 43a67970b6 af_scaletempo: fix theoretical UB
Passing NULL to memset() is undefined behavior, even if the size
argument is 0. Could happen on init errors and such.
2020-05-23 03:49:46 +02:00
wm4 1826e69af2 options: add option to control display-sync factor
Can be useful to force it to adapt to extreme speed changes, while a
higher limit would just use a fraction closer to the original video
speed.

Probably useful for testing only.
2020-05-23 03:48:51 +02:00
wm4 d62131d3ae vo_x11: allow OSD rendering outside of video region
I'm not sure why it only rendered OSD inside the video. Since OSD
rendering was always done on the X image (after software scaling and
color conversion), there was no technical reason for this. Maybe it was
because the code started out this way, and it was annoying to change it.
Possibly, one reason was that it didn't normally have to clear the black
bars in every frame (if video didn't cover the entire window).

Anyway, simply render OSD to the full window. This gets rid of some
rather weird stuff. It seems to look mostly like vo_wlshm now. The
uncovered regions are cleared every frame, which could probably be
avoided by being clever with the OSD renderer code, but this is where
I'm decidedly losing interest.

There was some mysterious code for aligning the image width to 8 pixels.
Replace that by attempting to align it to SIMD alignment (might matter
for libswscale, or if repack.c gets SIMD). Why are there apparently 4
different ways representing a pixel format (depth, VisualID, Visual,
XVisualInfo), but none of them seem to provide the XImage.bits_per_pixel
value (the actual size of a pixel, including padding)? Even after 33
years, X11 still seems overengineered, confusing, and inconvenient. So
just call X11 a heap of shit, and assume the worst case for alignment.
2020-05-22 14:24:16 +02:00
wm4 77f730f63c mp_image: add helper for clearing regions outside of a rectangle
Not sure if generally useful; the following commit uses it.
2020-05-22 14:18:35 +02:00
wm4 1be32529b1 common: add helper for subtracting rectangles
Not sure if generally useful; the following commit uses it.
2020-05-22 14:17:46 +02:00
wm4 320fa3bbe7 video: add AV_PIX_FMT_UYYVYY411 conversion support
It may be completely useless, and I can't verify it as no known samples
or other known/accessible software using it, but why not?

Putting this together with he 422 code requires making it slightly more
generic. I'm still staying with a "huge" if tree instead of a table to
select the scanline worker callback, because it's actually small and not
huge (although it not being generic still feels slightly painful).
2020-05-22 02:26:05 +02:00
wm4 756ae0321b repack: use new imgfmt metadata in more cases
Now everything is super generic and super undebuggable. Some awkwardness
because the new metadata is basically a transposed version of the
mp_regular_imgfmt metadata, which was used for component info before.
2020-05-21 02:51:54 +02:00
wm4 2525aa3393 img_format: expose another helper 2020-05-21 02:29:05 +02:00
wm4 8f22aefae1 mp_image: reimplement mp_image_clear()
The old code ignored many corner cases, and even wrote "blacker than
black" to YUV images. Use the new pixel format metadata and other
recently added gimmicky crap, which should make this more correct. Even
the almighty fuckup of a format AV_PIX_FMT_UYYVYY411 should work,
although that couldn't be tested for obvious reasons.

This doesn't work for "monow", but this is so extremely fringe while at
the same time painful that I just won't care. In theory, it could be
modeled as some sort of inverted gray colorspace or something.
2020-05-21 02:07:08 +02:00
wm4 eb27baf5ec video: remove useless mp_imgfmt_desc.avformat field
Had 1 user; easily replaced.
2020-05-20 18:38:19 +02:00
wm4 d291673d40 vo_x11: minor improvement in format matching
Make sure to accept only native endian mpv formats. Previously, it
didn't check, and simply matched LE, because these are usually defined
before the BE formats.

red_mask etc. are defined as unsigned long, so use that instead of
hardcoding a 32 bit limit.
2020-05-20 18:38:19 +02:00
wm4 086953a9da video: clean up pixel metadata stuff some more
A repeat of the previous useless commits.

Pondered whether to use separate fields or just a flags integer for
color and component types; the latter won for now.

Functions like mp_imgfmt_get_component_type() are now discouraged, and
mp_imgfmt_desc.flags is back for defining all information. Some days ago
I felt like the opposite would be the better design. Fortunately, it
doesn't matter.

With this, I think all image format properties that mpv needs are
exhaustively defined all in one place.
2020-05-20 18:38:15 +02:00
Mikhail Rudenko a078d07ea2 command: save state on stop when user requested save-position-on-quit
Execution of "stop" command in the case when idle mode was not enabled
resulted in player termination scenario not honoring user setting
"save-position-on-quit" from config file. This patch addresses the
issue by checking for "save-position-on-quit" in cmd_stop and saving
state when idle mode is not enabled.
2020-05-20 15:48:48 +02:00
wm4 20403abcfa vo_x11: use imgfmt metadata instead of hardcoded format table
Useless, but super generic! Actually may add support for other fringe
formats, however vo_x11 in itself is useless, so nothing won here. Also
I didn't bother with big endian support.
2020-05-20 00:14:09 +02:00
wm4 176f422213 video: shuffle imgfmt metadata code around
I guess I decided to stuff it all into mp_imgfmt_desc (the "old"
struct). This is probably a mistake. At first I was afraid that this
struct would get too fat (probably justified, and hereby happened), but
on the other hand mp_imgfmt_get_desc() (which builds the struct) calls
the former mp_imgfmt_get_layout(), and the separation doesn't make too
much sense anyway. Just merge them.

Still, try to keep out the extra info for packed YUV bullshit. I think
the result is OK, and there's as much information as there was before.

The test output changes a little. There's no independent bits[] array
anymore, so formats which did not previously have set this now show it.
(These formats are mpv-only and are still missing the metadata. To be
added later). Also, the output for the cursed packed formats changes.
2020-05-20 00:02:27 +02:00
wm4 a20ae0417f README: looks like we won't need win32 support anymore 2020-05-19 19:09:55 +02:00
wm4 bd911efdcd repack: make generic weird pixfmt shit even more generic and obfuscated
Use the new pixfmt metadata to replace the format tables with weird
generic code.

As you can see, this removes the tables that essentially duplicate
information (which is baaaaaaaaaad), in exchange for code which is
probably more fragile and has less of a chance of being understood by
someone new to the code (which is probably even worse from a maintenance
and robustness point of view, but LALALA I CAN'T HEAR YOU).

There are some more formats which can be handled like this (RGB30 and
packed YUV I guess), maybe later.
2020-05-18 20:15:03 +02:00
wm4 2256a9e42b video: fix AV_PIX_FMT_UYYVYY411 allocation
My previous commit added support for this format, but it was still
broken, and prevented the allocation code from working. It's unknown
whether it's correct now (because this pixfmt is so obscure and useless,
there are no known samples around), but who cares.
2020-05-18 19:29:25 +02:00
Dudemanguy 55f6ba62be wayland: only use presentation on CLOCK_MONOTONIC
Trying to use anything other than CLOCK_MONOTONIC here would be a
disaster. No idea if it's even possible for the clockid here to be
something other than CLOCK_MONOTONIC in this function but it's better
safe than sorry. Closes #7740.
2020-05-18 11:01:40 -05:00
Jan Beich 82ded968aa build: allow wlshm on more Wayland platforms after a6000d3114 2020-05-18 01:57:20 +02:00
wm4 27e5416c12 video: add pixel component location metadata
I thought I'd probably want something like this, so the hardcoded stuff
in repack.c can be removed eventually. Of course this has no purpose at
all, and will not have any. (For now, this provides only metadata, and
nothing uses it, apart from the "test" that dumps it as text.)

This adds full support for AV_PIX_FMT_UYYVYY411 (probably out of spite,
because the format is 100% useless). Support for some mpv-only formats
is missing, ironically.

The code goes through _lengths_ to try to make sense out of the FFmpeg
AVPixFmtDescriptor data. Which is even more amazing that the new
metadata basically mirrors pixdesc, and just adds to it. Considering
code complexity and speed issues (it takes time to crunch through all
this shit all the time), and especially the fact that pixdesc is very
_incomplete_, it would probably better to have our own table to all
formats. But then we'd not scramble every time FFmpeg adds a new format,
which would be annoying. On the other hand, by using pixdesc, we get the
excitement to see whether this code will work, or break everything in
catastrophic ways.

The data structure still sucks a lot. Maybe I'll redo it again. The text
dump is weirdly differently formatted than the C struct - because I'm
not happy with the representation. Maybe I'll redo it all over again.

In summary: this commit does nothing.
2020-05-18 01:54:59 +02:00
wm4 caee8748da video: clean up some imgfmt related stuff
Remove the vaguely defined plane_bits and component_bits fields from
struct mp_imgfmt_desc. Add weird replacements for existing uses. Remove
the bytes[] field, replace uses with bpp[].

Fix some potential alignment issues in existing code. As a compromise,
split mp_image_pixel_ptr() into 2 functions, because I think it's a bad
idea to implicitly round, but for some callers being slightly less
strict is convenient.

This shouldn't really change anything. In fact, it's a 100% useless
change. I'm just cleaning up what I started almost 8 years ago (see
commit 00653a3eb0). With this I've decided to keep mp_imgfmt_desc,
just removing the weird parts, and keeping the saner parts.
2020-05-18 01:54:59 +02:00
wm4 00ac63c37b test: explicitly test repacking for all packed RGB variants
This stuff is very annoying, so it's good to have full coverage.
2020-05-18 01:54:59 +02:00
Julian c7b94c03f1 stats: UP/DOWN scrolling on page 2 (frame stats)
Code contributed by @avih with only minor modifications to comments by
me.
Fixes #7727.
2020-05-17 20:11:50 +02:00
Michael Forney 3cb9e93cdf vo_wlshm, vo_drm: set image size with mp_image_set_size
The image w and h members must match params.w and params.h, so
should not be changed directly. The helper function mp_image_set_size
is designed for this purpose, so just use that instead.

This prevents an assertion error with the rewritten draw_bmp.

Fixes #7721.
2020-05-17 12:53:26 +02:00
Ed Santiago 43cb89fca3 zsh completion: helper functions in private namespace
The generate_xxx() helpers, once defined, would appear as
user-visible functions; this would lead to unexpected and
confusing completion suggestions for gene<tab> after having
once run mpv in that shell.

This PR adds the prefix '_mpv_' to all completion functions
as a convention to make them less user-visible and less likely
to collide with other packages.
2020-05-17 12:47:12 +02:00
wm4 152b0e2a8c osc: fix hovering timestamp sticking around when moving mouse away
The OSC calls this "tooltip" (and although a general mechanism, there's
only one instance using it). One particular problem was that with the
default OSC layout, moving the mouse down and out of the window, the
tooltip stuck around, because the returned mouse position was the last
pixel row in the window, which still overlaps with the seek bar.

Instead of introducing mouse_in_window, you could check last_mouse_X for
nil, but I think this is clearer.

This returns (-1, -1) to the caller if the mouse is outside. Kind of
random, but works.
2020-05-16 13:45:16 +02:00
Niklas Haas 09b68648f1 vo_gpu: ra_pl: add timers support
Added in libplacebo v60, unfortunately with some changes in design that
make it a bit of an awkward fit for the way timers are used in mpv.

Timer queries in libplacebo don't support "start" and "stop"-style
operations, and instead are attached directly to operations. The only
sane way of implementing this in the ra API is to have a single 'active
timer' that gets attached to every pass, taking care to sort distinct
operations into distinct pl_timer queries within that ra_timer.

This design unfortunately doesn't let us have multiple 'active timers'
concurrently, similar to the current such limitation in ra_gl. But it's
also not a big deal.
2020-05-16 06:18:44 +02:00
wm4 5ebb498b7a scripting: make socket FD number for subprocesses dynamic
Before this, we pretty much guaranteed that --mpv-ipc-fd=3 would be
passed. The FD  was hardcoded, so scripts started by this mechanism
didn't need to actually parse the argument. Change this to using a
mostly random FD number instead.

I decided to do this because posix_spawnp() and the current replacement
cannot "guarantee" a FD layout. posix_spawn_file_actions_adddup2() just
runs dup2() calls, so it may be hard to set FD 3/4 if they are already
used by something else. For example imagine trying to map:

    {.fd = 3, .src_fd = 4},
    {.fd = 4, .src_fd = 3},

Then it'd do dup2(4, 3), dup2(3, 4) (reminder: dup2(src, dst)), and the
end result is that FD 4 really maps to the original FD 4.

While this was not a problem in the present code, it's too messy that I
don't want to pretend it can always done this way without an unholy
mess. So my assumption is that FDs 0-2 can be freely assigned because
they're never closed (probably...), while for all other FDs only
pass-through is reasonable.
2020-05-15 16:37:41 +02:00
wm4 c4d0d7a194 sub: fix incorrect commit
Commit c6369933f1 accidentally added an old version of this comment.
2020-05-15 16:37:41 +02:00
wm4 810b37fc3f ipc: mark client sockets as CLOEXEC
I suppose it would have left the socket open if the client closed its
FD.
2020-05-15 16:37:41 +02:00
wm4 1c66e03ae5 scripting: correct passing FDs
For external scripts/processes which use IPC. The mistake didn't really
matter.
2020-05-15 16:37:41 +02:00
wm4 60f8cd4072 osdep: remove posix_spawn() helpers and wrappers
See previous commit. Farewell, useless shitty POSIX function.
2020-05-15 16:37:41 +02:00
wm4 5309497727 subprocess: replace posix_spawnp() with fork()
This code runs posix_spawnp() within a fork() in some cases, in order to
"disown" processes which are meant as being started detached. But
posix_spawnp() is not marked as async-signal-safe, so what we do is not
allowed. It could for example cause deadlocks, depending on
implementation and luck at runtime. Turns out posix_spawnp() is useless
crap.

Replace it with "classic" fork() to ensure correctness.

We could probably use another mechanism to start a process "disowned"
than doing a double-fork(). The only problem with "disowning" a process
is calling setsid() (which posix_spawnp() didn't support, but maybe will
in newer revisions), and removing as as parent from the child process
(the double-fork() will make PID 1 the parent). But there is no good way
to either remove us as parent, or to "reap" the PID in a way that is
safe and less of a mess than the current code. This is because
POSIX/UNIX is a miserable heap of shit. (Less shit than "alternatives"
like win32, no doubt.)

Because POSIX/UNIX is a miserable heap of shit, execvp() is also not
specified as async-signal-safe. It's funny how you can run a full
fledged HTTP server in an async-signal-safe context, but not start a
shitty damn process. Unix is really, really, really extremely bad at
this process management stuff. So we reimplement execvp() in an
async-signal-safe way.

The new code assumes that CLOEXEC is a thing. Since POSIX/UNIX is such a
heap of shit, O_CLOEXEC and FD_CLOEXEC were (probably) added at
different times, but both must be present. io.h defines them to 0 if
they don't exist, and in this case the code will error out at runtime.
Surely we could do without CLOEXEC via fallback, but I'll do that only
if at least 1 bug is reported wrt. this issue.

The idea how to report exec() failure or success is from musl. The way
as_execvpe() is also inspired by musl (for example, the list of error
codes that should make it fail is the same as in musl's code).
2020-05-15 16:37:41 +02:00
wm4 a58b2df3f8 command: add input-key-list property
Fixes: #7698
2020-05-14 22:22:33 +02:00
wm4 c6369933f1 command: add property to return text subtitles in ASS
See manpage additions. This was requested, sort of. Although what has
been requested might be something completely different. So this is
speculative.

This also changes sub_get_text() to return an allocated copy, because
the buffer shit was too damn messy.
2020-05-14 22:14:49 +02:00
wm4 0049ea38be ipc: exit client if the FD is invalid
This does not normally happen. But since the --input-ipc-client option
can pass in raw FDs, it's probably a good thing in the interest of
making mistakes obvious. Without this, it just burned a core on invalid
FDs (poll() always returned immediately).
2020-05-14 21:42:46 +02:00
wm4 26bd8479d0 ipc: make --input-ipc-client terminate player on connection close
As discussed in the referenced issue. This is quite a behavior change,
bit since this option is new, and not included in any releases yet, I
think it's OK.

Fixes: #7648
2020-05-14 21:40:43 +02:00
wm4 edaefd6b47 vo_x11: add 10 bit support
Requires zimg.
2020-05-14 17:23:48 +02:00
Jan Palus 727b1bff57 build: link against single EGL provider
when building with rpi EGL is provided by librcmegl library and libEGL
should not be linked then
2020-05-14 15:08:33 +02:00
Jan Palus 65fd6c8ae9 build: fallback to default pc file locations on rpi 2020-05-14 15:08:33 +02:00
Jan Palus ac1634360b drm: add typedef for PFNEGLGETPLATFORMDISPLAYEXTPROC (#7314)
extension is not mandatory and is not provided on ie Raspberry Pi
2020-05-14 15:07:58 +02:00
wm4 fd8e856afe vo_direct3d: dumb down OSD rendering
Render most of the OSD on the CPU, then draw it using a relatively
simple method. Do this for minimum code maintenance overhead. (While it
doesn't matter for vo_direct3d, and the effort spent here is probably
more than this would ever hope, I do hope to simplify the internal OSD
API for all these fringe VOs. Only vo_gpu should be allowed to do more
sophisticated things.)

If your GPU is shit (which it will be if you "want" to use vo_direct3d),
this might actually improve performance... is what I'd say, but out of
laziness a full screen sized texture gets uploaded on every OSD/subtitle
change, so maybe not.
2020-05-13 23:16:32 +02:00
wm4 97706a2aec draw_bmp: make another small guarantee to users
Mostly self-evident.
2020-05-13 22:46:29 +02:00
wm4 b36484063f vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)

Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
2020-05-13 22:19:00 +02:00
wm4 baabd5fce3 draw_bmp: use command line options for any used scalers 2020-05-13 20:07:59 +02:00
Niklas Haas 6d8b3f9333 vo_gpu: un-fix storable fbo format check
The original solution for #7017 was sort of a hack, but this hack is no
longer needed because c05e5d9d fixed the underlying issue causing this
error to be spammed in the first place. So just remove the "fix" that
apparently introduced about as many issueas it fixed.

Fixes #7719, hopefully.
2020-05-13 18:54:30 +02:00
wm4 0ff839d467 draw_bmp: add integer blending for 8 bit formats
Whatever it's worth. Instead of doing a pretty stupid conversion to
float, just blend it directly. This works for most RGB formats that are
8 bits per component or below (the latter because we expand packed
fringe RGB formats for simplicity). For higher bit depth RGB this would
need extra code.
2020-05-12 23:10:14 +02:00
wm4 1e75f442b1 repack: fix incorrect assert()
Used the output of the first step instead of the input when checking the
real input.
2020-05-12 23:08:10 +02:00
wm4 c4b2ca83d6 draw_bmp: don't make strange decisions on broken iknput csp params
This checked params->color.space for being RGB. If the colorspace is
unset, this did dumb things because even if the imgfmt was a RGB one,
the colorspace was not set to RGB. This actually also happened to the
tests.

(Short-cutting RGB like this is actually wrong, since RGB could still
have strange gamma or primaries, which would warrant a full conversion.
So you'd need to check for these other parameters as well. To be fixed
later.)
2020-05-12 22:43:29 +02:00
wm4 3451908a34 vo_vaapi: use new overlay API
This will probably make it slower. But since I don't care about
vo_vaapi, that's perfectly OK. It serves mostly as a test for the
previous commit. In addition, this code was pretty bad (custom broken
scaling and not-blending that probably broke in some situation). If that
wasn't enough, some vaapi drivers also provide only a single overlay at
a time, while this code required a bunch.

There also seems to be a Mesa bug: the overlay gets stretched when
src_x/y was not 0. Or maybe I misunderstood how this is supposed to
work. A bug is probably more likely? Nobody cares about this API.
2020-05-11 19:57:34 +02:00
wm4 55e1f15cdb draw_bmp: add a function to return a single-texture OSD overlay
Maybe this is useful for some of the lesser VOs. It's preferable over
bad ad-hoc solutions based on the more complex sub_bitmap data
structures (as observed e.g. in vo_vaapi.c), and does not use that much
more code since draw_bmp already created such an overlay internally.

But I still wanted something that avoids having to upload/render a full
screen-sized overlay if for example there's only a tiny subtitle line on
the bottom of the screen. So the new API can return a list of modified
pixels (for upload) and non-transparent pixels (for display). The way
these pixel rectangles are computed is a bit dumb and returns dumb
results, but it should be usable, and the implementation can change.
2020-05-11 19:57:34 +02:00
wm4 6db890ebab video: remove RGB32/BGR32 aliases
They are sort of confusing, and they hide the fact that they have an
alpha component. Using the actual formats directly is no problem, sicne
these were useful only for big endian systems, something we can't test
anyway.
2020-05-11 19:57:34 +02:00
Avi Halachmi (:avih) b5284a6829 js: mp.set_osd_ass: ignore identical inputs (match ccbb8b1c) 2020-05-10 21:20:28 +03:00
wm4 4e94b2177a vo: fix forgotten debug code
This was not intended to be committed in 0e3f893606. It disables
the extra wakeup if working==true. I've convinced myself that the wakeup
was really needed at the time, so no idea how I didn't notice this until
someone pointed it out on the commit diff on github (lol).
2020-05-10 17:00:11 +02:00
wm4 a7d11b2fc0 lua: do not use Lua filesystem functions for loading scripts
Bill Gates did not only create COVID, he's also responsible for the
world's worst OS, where you have to literally jump through hoops of fire
to open files with Unicode file names. Lua did not care to implement any
jumping, so it's our turn to jump.

Untested (on win32).

Fixes: #7701
2020-05-10 17:00:07 +02:00
wm4 ad9f3bfe96 stream: make stream_read_file() more robust
Change it to strictly accept local paths only. No more http://, no more
$HOME expansion with "~/" or mpv config path expansion with "~~/". This
should behave as if passing a path directly to open().

Reduce annoying log noise to further facilitate it using as open()
replacement.
2020-05-10 16:44:35 +02:00
wm4 a600d152d2 msg: add function to reduce log level
Sometimes it's helpful to override this for specific mp_log instances,
because in some specific circumstances you just want to suppress log
file noise you never want to see.

-1 is an allowed value (for suppressing MSGL_FATAL==0). It looks like
the libplacebo wrapper still does this wrong, so it will probably
trigger UB in some cases. I guess I don't care, though.
2020-05-10 16:40:26 +02:00
wm4 0b09771ba9 vo_gpu: manually resolve user shader prefixes
This resolves prefixes such as "~/" and "~~/" at the caller, instead of
relying on stream_read_file() to do it. One of the following commits
will remove this from stream_read_file() itself.

Untested.
2020-05-10 16:36:47 +02:00
wm4 caf228b218 player: make external subtitle auto-loading stricter
By default --sub-auto uses "exact". This was far from an "exact" match,
because it added anything that started with the video filename (without
extension), and seemed to end in something that looked like a language
code.

Make this stricter. "exact" still tolerate a language code, but the
video's filename must come before it without any unknown extra
characters. This may not load subtitles in some situations where it
previously did, and where the user might think that the naming
convention is such that it should be considered an exact match.

The subtitle priority sorting seems a bit worthless. I suppose it may
have some value in higher "fuzz" modes (like --sub-auto=fuzzy).

Also remove the mysterious "prio += prio;" line. I probably shouldn't
have checked, but it goes back to commit f16fa9d31 (2003), where someone
wanted to "refine" the priority without changing the rest of the code or
something.

Mostly untested, so have fun.

Fixes: #7702
2020-05-09 23:31:33 +02:00
wm4 327302bdb9 options: update OSD when writing some OSD-related options
Just the usual change notification mess.

Fixes: #7697
2020-05-09 22:36:06 +02:00
wm4 0e3f893606 vo: another minor wakeup reduction
The caller of render_frame() re-iterates without waiting if this
function returns true. That's normally meant for DS, where we draw
frames as fast as possible to let the driver perform waiting.
2020-05-09 22:32:28 +02:00
wm4 2446f5f43b vo: always reset redraw flag to avoid immediate wakeups wasting CPU time
This could temporarily hog the core or something because it's a stupid
fragile state machine that should best be wiped out.

Fixes: #7699
2020-05-09 22:23:18 +02:00
wm4 c1a961ad78 draw_bmp: rewrite
draw_bmp.c is the software blender for subtitles and OSD. It's used by
encoding mode (burning subtitles), and some VOs, like vo_drm, vo_x11,
vo_xv, and possibly more.

This changes the algorithm from upsampling the video to 4:4:4 and then
blending to downsampling the OSD and then blending directly to video.
This has far-reaching consequences for its internals, and results in an
effective rewrite.

Since I wanted to avoid un-premultiplying, all blending is done with
premultiplied alpha. That's actually the sane thing to do. The old code
just didn't do it, because it's very weird in YUV fixed point.
Essentially, you'd have to compensate for the chroma centering constant
by subtracting src_alpha/255*128. This seemed so hairy (especially with
correct rounding and high bit depths involved) that I went for using
float.

I think it turned out mostly OK, although it's more complex and less
maintainable than before. reinit() is certainly a bit too long. While it
should be possible to optimize the RGB path more (for example by
blending directly instead of doing the stupid float conversion), this is
probably slower. vo_xv users probably lose in this, because it takes the
slowest path (due to subsampling requirements and using YUV).

Why this rewrite? Nobody knows. I simply forgot the reason. But you'll
have it anyway. Whether or not this would have required a full rewrite,
at least it supports target alpha now (you can for example hard sub
transparent PNGs, if you ever wanted to use mpv for this).

Remove the check in vf_sub. The new draw_bmp.c is not as reliant on
libswscale anymore (mostly uses repack.c now), and osd.c shows an
error message on missing support instead now.

Formats with chroma subsampling of 4 are not supported, because FFmpeg
doesn't provide pixfmt definitions for alpha variants. We could provide
those ourselves (relatively trivial), but why bother.
2020-05-09 18:02:57 +02:00
wm4 9190b3c469 repack: add support for converting from/to float formats
Will be needed by draw_bmp.c. The tests cross-check this with zimg to
control whether we're getting it right.
2020-05-09 18:02:57 +02:00
wm4 bf19f34960 csputils: add function for getting uint/float transformation
This provides a way to convert YUV in fixed point (or pseudo-fixed
point; probably best to say "uint") to float, or rather coefficients
to perform such a conversion. Things like colorspace conversion is out
of scope, so this is simple and strictly per-component.

This is somewhat similar to mp_get_csp_mul(), but includes proper color
range expansion and correct chroma centering. The old function even
seems to have a bug, and assumes something about shifted range for full
range YCbCr, which is wrong.

vo_gpu should probably use the new function eventually.
2020-05-09 18:02:57 +02:00
wm4 56dbbc3847 video: add yuv float formats
Adding all these so I can use them for obscure processing purposes (see
later draw_bmp commit).

There isn't really a reason why they should exist. On the other hand,
they're just labels for formats that can be handled in a generic way,
and this commit adds support for them in the zimg wrapper and vo_gpu
just by making the formats exist. (Well, vo_gpu had to be fixed in the
previous commit.)
2020-05-09 18:02:57 +02:00
wm4 9e48085043 vo_gpu: fix green shit with float yuv input
This was incorrect at least because the colorspace matrix attempted to
center chroma at (conceptually) 0.5, instead of 0. Also, it tried to
apply the fixed point shift logic for component sizes > 8 bit.

There is no float yuv format in mpv/ffmpeg yet, but see next commit,
which enables zimg to output it. I'm assuming zimg defines this format
such that luma is in range [0,1] and chroma in range [-0.5,0.5], with
the levels flag being ignored. This is consistent with H264/5 Annex E (I
think...), and it sort of seems to look right, so that's it.
2020-05-09 18:02:57 +02:00
wm4 4019c11314 video: fix rgb30 component order
Was broken with a zimg wrapper refucktor before the previous commit. In
addition, it seems this didn't match the vo_drm format, or the format
naming convention. So the order actually changes, and the format is
redefined. (The img_format.h comment was probably wrong.)

Change vo_gpu to the new format as well, so we can still test it.
2020-05-09 18:02:57 +02:00
wm4 d8002f1dde video: separate repacking code from zimg and make it independent
For whatever purpose. If anything, this makes the zimg wrapper cleaner.

The added tests are not particular exhaustive, but nice to have. This
also makes the scale_zimg.c test pretty useless, because it only tests
repacking (going through the zimg wrapper). In theory, the repack_tests
things could also be used on scalers, but I guess it doesn't matter.

Some things are added over the previous zimg wrapper code. For example,
some fringe formats can now be expanded to 8 bit per component for
convenience.
2020-05-09 18:02:57 +02:00
wm4 d61ced37ae sws_utils: allow setting zimg options directly
One could wonder, why not just use the zimg wrapper directly?
2020-05-09 18:02:57 +02:00
wm4 43591ba96b img_format: make component order in comment more logical 2020-05-09 18:02:57 +02:00
wm4 488c0b4de5 sd_lavc: fix occasional problems with certain VOs when changing scaling
The OSD is passed to VOs via struct sub_bitmaps, which has a change_id
field. This field is incremented whenever there is a (potential) change
to the other struct contents. If not, the VO can rely on it not having
changed. This must include for example sub_bitmap.x and sub_bitmap.dw.
If these two fields (and y equivalents) change, change_id must change,
even if the subtitle bitmap data might still be the same.

sd_lavc.c stopped respecting this at some unknown point. It could
sometimes cause problems, though usually only with bad and old VOs which
somehow relied on this more than vo_gpu. (I've actually encountered this
before with sd_lavc subtitle scaling, as indicated by a nasty comment,
though probably didn't track this down, since said old VOs can die in a
fire.)

Fix this by maintaining the change_id explicitly. Unfortunately adds
even more code. Instead of comparing the result we could track property
changes, but I think this is better. The number of parts is always very
low with this subtitle decoder, so there's no actual performance issue
to worry about.

This could be triggered by scaling changes (video-zoom etc.), but
probably also changing bitmap subtitle position or scaling.
2020-05-09 18:02:57 +02:00
wm4 b3a9058c0d osd: add change timestamp and screen size to struct sub_bitmap_list
Should be somewhat helpful. (All VOs are full of code trying to
compensate for this, more or less, and this will allow simplifying
some code later. Maybe.)

The screen size is mostly for robustness checks.
2020-05-09 18:02:57 +02:00
wm4 b727600d1f osd: add subtitle software blending to stats 2020-05-09 18:02:57 +02:00
wm4 a1812e2a46 build: add -fno-math-errno
glibc/gcc make certain math functions set errno by default. This is not
required by the standard, and makes everything complexer and slower
(well done glibc). It typically prevents inlining certain math functions
too, where the compiler can turn a function call to a single
instruction, such as observed with lrint().

So this has possibly some minor performance advantages, and no
disadvantages.
2020-05-09 18:02:57 +02:00
Anton Kindestam 9dfcc496a5 drm_prime: fallback to drmModeAddFB2
Fallback to drmModeAddFB2 if drmModeAddFB2WithModifiers fails. I've
observed it failing on a pinebook pro running manjaro. We also got "0"
as modifiers from FFmpeg anyway, which might or might not have
something to do with this.

Instead of trying to find the source of the problem, just add this
fallback.
2020-05-08 21:26:25 +02:00
Anton Kindestam 6c04eb0508 drm_prime: get the modifier for all planes
Untested (I don't have a platform that requires modifiers to work
here). Might break something, or might fix something. At least this
looks more intuitive to me.
2020-05-08 21:26:25 +02:00
Anton Kindestam c0bc8bf5d3 drm_prime: print out errno in error message
It is interesting to know why drmModeAddFB2WithModifiers failed.
2020-05-08 21:26:25 +02:00
Piotr Gasior 5676e5ba39 w32_common: Scale window when moving to display with different DPI
For applications that are DPI aware WM_DPICHANGED message contains
suggested size and position of window
2020-05-08 21:47:32 +10:00
RealDolos 8bce6d0b89 w32_common: Support HiDPI on Windows 2020-05-08 21:46:45 +10:00
James Ross-Gowan 326c55a571 vo_gpu: d3d11: only use presentation feedback with flip model
The current implementation of presentation feedback was designed to be
used with flip model presentation. With the bitblt model,
GetFrameStatistics returns totally different values and it's not clear
if we can use them at all. Previously, this wasn't a problem because
with the bitblt model, GetFrameStatistics only worked in exclusive
fullscreen. Now that mpv supports exclusive fullscreen, we should
explicitly check for a flip model swapchain before using presentation
feedback.
2020-05-07 00:17:50 +10:00
wm4 ebac24efe6 client API: correct an outdated comment 2020-05-06 15:27:25 +02:00
wm4 f77a4450b4 options: don't trigger bool "compact" path for --loop-file
In theory an incompatible change, but I think it's for the better.
Impact should be relatively low. I hope.

Fixes: #7676
2020-05-06 15:27:25 +02:00
wm4 12451ac7eb vf:format: don't error when using convert=yes and not specifying fmt 2020-05-06 15:27:25 +02:00
wm4 e567d06377 test: fix some idiotic UB 2020-05-06 15:27:25 +02:00
wm4 b2720dba0f mp_image: add some helpers
This is really basic for planar image data access; not sure why there
weren't such helpers before.

They also handle trickier formats that use bit-packing, or they would be
mich simpler. (This affects only BGR4/BGR4/MONOW/MONOH, I hope whoever
invented them is proud of triggering so many special cases for so little
gain.)
2020-05-06 15:27:25 +02:00
Niklas Haas 349eb0b7fc vo_gpu: suppress PL_FATAL logs during probing
These were still mapped to MP errors during probing, but they also get
triggered when instance creation fails due to lack of support for e.g.
wayland. Since waylandvk is probed above x11vk, we should probably
suppress these by default.

Closes #7626
2020-05-03 16:27:37 +02:00
Emanuele Torre cae2ffb6eb documentation: fix some ReST syntax mistakes in lua.rst 2020-05-01 20:48:51 +02:00
Ricardo Garcia d061f28397 player: round position percentage to the nearest integer
This brings the displayed percentage closer to the exact number and
allows mpv to more frequently display 100% when it finishes playing a
typical video or audio file.
2020-05-01 20:48:16 +02:00
wm4 92db8731dd DOCS/contribute.md: add some blabla about fixup commits in pull requests
I have to say this in PR reviews all the time, so maybe I should make i
explicit. In too many words of course, many, many, too many words which
nobody will read, I get it, now shut up. Sneak in some subtle or not so
subtle comments about how I think that github is ruining code quality.
2020-05-01 01:13:20 +02:00
wm4 ccbb8b1c9b lua: restore change detection with legacy OSD function
mp.set_osd_ass() (which was undocumented, or in other words, was not
supposed to be used by external scripts) used to do change detection in
the mpv C code. If the resolution or payload did not change, it was not
re-rendered on the lower levels.

Apparently this made some people sad, so fix it. (But only after I told
them to fuck off.) (Well I didn't put it this way, but still.)
2020-05-01 00:59:57 +02:00
wm4 008faa3d7f zimg: remove C11 aligned_alloc() requirement
It's not available on Windows because MinGW is fucking horrible and
Microsoft are fucking assholes.
2020-05-01 00:59:57 +02:00
Niklas Haas 4f0206ab04 vo_gpu: enable frame caching for still frames
For some reason this was never done? Looking through the code, it was
never the case that the frame cache was hit for still frames. I have no
idea why not. It makes a lot of sense to do so.

Notably, this massively improves the performance of updating the OSC
when viewing e.g. large still images, or while paused. (Tested on a
4000x8000 image, the OSC now responds smoothly to user input)
2020-04-30 00:23:13 +02:00
Kevin Mitchell 2aa5964b43 stream_libarchive: remember archive headers from initial open
The header probing hacks were previously all broken. They only worked
the first time the archive file was open. Since subsequent opens (on
seek) occured in the middle of the source stream rather than at the
beginning, the stream_read_peek calls meant to retrieve the headers were
instead returning random bytes in the middle of the file.

Perhaps the worst manifestation of this was when seeking within a
multi-volume .rar archive with the "legacy" file naming pattern. If the
seek required a reopen, the fact that the archive was multi-volume would
be forgotten and the file would appear truncated terminating playback.

To solve this, only perform the header probling the first time the
archive is opened. Save the results and reuse them on subsequent
reopens. Put this in a wrapper so this is transparent to
demux_libarchive.
2020-04-28 22:13:03 -07:00
Kevin Mitchell 9285a1c05e stream_libarchive: simplify multi-volume rar hate message
I couldn't find any reason for this message to be so far dispalced from
where it's necessity was determined. That necessity is not however in
question.

Also improve the wording and line breaking.
2020-04-27 21:11:31 -07:00
Kevin Mitchell 430b6f9f12 stream_libarchive: put multi_rar check in a function 2020-04-27 21:10:58 -07:00
wm4 027ae815ec ta: add ta_get_parent()
Sometimes useful for debugging. Also fix a random typo elsewhere.
2020-04-26 23:38:54 +02:00
wm4 729843b85e ta: change debug ifdeffery
TA_MEMORY_DEBUGGING always defined. But allow defining it from the
compiler command line (-D), because maybe that's useful for someone?
2020-04-26 23:37:29 +02:00
wm4 e9e883e3b2 video: make OSD/subtitle bitmaps refcounted (sort of)
Making OSD/subtitle bitmaps refcounted was planend a longer time ago,
e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap
data) was added in 2016. But nothing benefited much from it, because
struct sub_bitmaps was usually stack allocated, and there was this weird
callback stuff through osd_draw().

Make it possible to get actually refcounted subtitle bitmaps on the OSD
API level. For this, we just copy all subtitle data other than the
bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy
refcount shit, but when that was a big mess and hard to debug and just
boiled to emulating malloc(), I made it a full allocation+copy. This
affects mostly the parts array. With crazy ASS subtitles, this parts
array can get pretty big (thousands of elements or more), in which case
the extra alloc/copy could become performance relevant. But then again
this is just pure bullshit, and I see no need to care. In practice, this
extra work most likely gets drowned out by libass murdering a single
core (while mpv is waiting for it) anyway. So fuck it.

I just wanted this so draw_bmp.c requires only a single call to render
everything. VOs also can benefit from this, because the weird callback
shit isn't necessary anymore (simpler code), but I haven't done anything
about it yet. In general I'd hope this will work towards simplifying the
OSD layer, which is prerequisite for making actual further improvements.

I haven't tested some cases such as the "overlay-add" command. Maybe it
crashes now? Who knows, who cares.

In addition, it might be worthwhile to reduce the code duplication
between all the things that output subtitle bitmaps (with repacking,
image allocation, etc.), but that's orthogonal.
2020-04-26 23:34:32 +02:00
wm4 640db1ed3f zimg: don't assume zimg reads are 64 byte aligned
Only _writes_ are aligned, so the assumption doesn't work for reads. But
it's easy to fix by rounding down x0 to the next byte boundary. Writing
pixels outside of the read area is allowed, and we don't go out of
buffer bounds.

Patch by anon32, permission to do anything with it.
2020-04-25 17:38:54 +02:00
der richter 4deae5e4b5 cocoa-cb: report actual unfs window size for current window scale 2020-04-25 11:37:53 +02:00
wm4 71295fb872 video: add alpha type metadata
This is mostly for testing. It adds passing through the metadata through
the video chain. The metadata can be manipulated with vf_format. Support
for zimg alpha conversion (if built with zimg after it gained alpha
support) is implemented. Support premultiplied input in vo_gpu.

Some things still seem to be buggy.
2020-04-24 14:41:50 +02:00
wm4 8909bf3317 sws_utils: remove unused brightness etc. controls
Used to be used by vo_x11, and some other situations where software
conversion was employed. Haven't seen anyone complain about how software
brightness controls went away (originating from mplayer), so whatever,
it won't be needed again.
2020-04-24 14:31:11 +02:00
Avi Halachmi (:avih) 77738ac6f5 win32: SGR emulation: minor fixup on invalid sequence
This fixes two issues with invalid value after 38/48:
- It was not detected correctly and ended up skipping 4 instead of 0.
- The intent was to skip 0, but it's better to skip the rest.

Behavior with valid 2/5 after 38/48 was correct and is unaffected.
2020-04-24 10:14:33 +03:00
Avi Halachmi (:avih) b036e56e67 video/out/vo_tct: query terminal size generically
terminal_get_size also works on windows. This is useful because now
tct also works on Windows with native VT console.
2020-04-23 23:25:41 +03:00
Avi Halachmi (:avih) b5b266c38c osdep/terminal-win: native VT: report exact width
The narrower-by-1 width is not required with a native VT console
because the wrapping behavior is the same as on *nix on such case.
2020-04-23 23:25:41 +03:00
Dudemanguy ca531b1cb2 wayland: explictly send an UP event for left click
In the wayland code, the left mouse click is treated a bit differently.
Dragging the left click allows mpv to request a window move to the
compositor. In some cases, this can also request a window resize if the
osc-windowcontrols are enabled. These functions had the strange side
effect of messing up mpv's deadzone (it seemed to disappear completely).
A harmless enough workaround is to just explictly send an UP event for
left click after the move/resize functions are finished executing. The
xdg_toplevel move and resize functions both finish after the button
press is let go, so we are guarenteed to have the left click in the UP
state here. Sending this event probably unconfuses some calculation
somewhere thus fixing the deadzone bug. It feels a little silly, but
it's safe and works. Fixes #7651.
2020-04-23 14:49:18 -05:00
Avi Halachmi (:avih) 8e50430eaa win32: native VT: logic fixup
We want basemode unmodified so that we can use it if setting VT mode
fails.
2020-04-23 17:51:20 +03:00
Avi Halachmi (:avih) 5ff215c4df stats.lua: don't disable terminal escape sequences on windows
When stats.lua is used without a video window then it uses the terminal.
On Windows, however, so far it disabled ansi escape sequences and used
plaintext unless ANSICON env is set.

It's unclear why it's disabled on windows, because at the time it was
added it only used bold by default and mpv ansi emulation on windows
already supported bold at that time.

We can guess that it was disabled because if the same config is used on
both linux and Windows, and it had complex escape sequences for
stats.lue, then it would be emulated incorrectly on Windows.

This shouldn't be an issue anymore, as the last two commits both enhance
the emulation to be quite complete (and graceful where it's not), and
also enable the much-more complete native VT terminal when possible
(Windows 10).

Just remove this windows exception at stats.lua.
2020-04-23 17:02:38 +03:00
Avi Halachmi (:avih) 1c8506d9c8 win32: use windows 10 native virtual-terminal if available
This enables native and more complete escape-sequence handling instead
of our emulation. E.g. it supports 256/true colors, and more.

This should get enabled automatically on Windows 10 build 16257
(August 2017) or later.
2020-04-23 17:02:38 +03:00
Avi Halachmi (:avih) 67b7a8adaf win32: improve console SGR escape sequence emulation
Previously an SGR sequence was emulated correctly only if:
- It had exactly 1 or 2 numeric values (not 0).
- Only reset, bold, and foreground colors were supported.
- 256/true colors were not skipped correctly with their sub-values.

Now it supports the same as before, plus:
- 0-16 (inclusive) numeric values, e.g. \e[m now resets correctly.
- Supports also codes for background color, reverse, underline* .
- Supports also codes for default intensity/fg/bg/reverse/underline.
- 256/true colors are recognized and skipped gracefully.

* Reverse/underline seem to work only on windows 10.
2020-04-23 17:02:38 +03:00
Jan Palus da314d3db2 rpi: use "brcm" variant of libGLESv2 2020-04-23 14:05:32 +02:00
Jan Palus 3023837fb9 egl_helpers: add typedef for EGLAttrib (#7314)
part of EGL 1.5 which is not present ie on Raspberry Pi
2020-04-23 14:04:26 +02:00
Jan Beich 9cbacefbb0 build: restore BSD thread names after 9f461b85bf
On FreeBSD non-POSIX threading functions are in a separate header.
DragonFly and OpenBSD adopted FreeBSD header and extensions.

../test.c:3:3: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
{ pthread_set_name_np(pthread_self(), "ducks"); return 0; }
  ^
../osdep/threads.c:47:5: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
    pthread_set_name_np(pthread_self(), tname);
    ^

Signed-off-by: Jan Beich <jbeich@FreeBSD.org>
2020-04-23 13:58:16 +02:00
wm4 ca83080fff zimg: get rid of special "override" fields for low depth RGB/gray
This makes it use the previously added fringe image formats. What is the
purpose of this change? Who knows.
2020-04-23 13:26:07 +02:00
wm4 a854aa234d zimg: slightly cleanup some mpv format handling nonsense
Move lookup GBRP or planar gray/alpha formats to separate functions in
some cases.

Make setup_regular_rgb_packer() not use a 4:4:4 YUV format to "pass"
RGB. This was used as a "trick" to avoid the stupid GBRP plane
permutation, but it confused severely, so get rid of it. Just do the
reordering, even if the zimg wrapper itself will reorder it back (which
is so stupid that I used the other approach at first). The comment
saying IMGFMT_420P was bogus of course; typically it was IMGFMT_444P.
2020-04-23 13:26:07 +02:00
wm4 89329f44a4 f_swscale: let common code guess color levels when RGB->YUV
Probably doesn't matter anywhere.
2020-04-23 13:26:04 +02:00
wm4 28e4fe3010 img_format: treat both monow and monob as RGB
This was inconsistent for unknown reason. monob was the way we wanted
it, and handling of monow was missing.

See the previous "img_format: add some mpv-only helper formats" commit.

Matters for the zimg wrapper.
2020-04-23 13:24:35 +02:00
wm4 fe2178160d img_format: remove duplication in FFmpeg yuv vs. rgb pixfmt check
mp_imgfmt_get_forced_csp() should be consistent with the MP_CSP_RGB/YUV
flags.

At least the different handling of the XYZ exception was a mess, even if
the result was the same.
2020-04-23 13:24:35 +02:00
wm4 8767c46873 img_format: add some mpv-only helper formats
Utterly useless, but the intention is to make dealing with corner case
pixel formats (forced upon us by FFmpeg, very rarely) less of a pain.
The zimg wrapper will use them. (It already supports these formats
automatically, but it will help with its internals.)

Y1 is considered RGB, even though gray formats are generally treated as
YUV for various reasons. mpv will default all YUV formats to limited
range internally, which makes no sense for a 1 bit format, so this is a
problem. I wanted to avoid that mp_image_params_guess_csp() (which
applies the default) explicitly checks for an image format, so although
a bit janky, this seems to be a good solution, especially because I
really don't give a shit about these formats, other than having to
handle them. It's notable that AV_PIX_FMT_MONOBLACK (also 1 bit gray,
just packed) already explicitly marked itself as RGB.
2020-04-23 13:24:35 +02:00
wm4 3e84b48a6f filters: fix a typo in a comment 2020-04-23 13:24:35 +02:00
wm4 0f8f6a665b video: change chroma_w/chroma_h fields to use shift instead of size
When I added mp_regular_imgfmt, I made the chroma subsampling use the
actual chroma division factor, instead of a shift (log2 of the actual
value). I had some ideas about how this was (probably?) more intuitive
and general. But nothing ever uses non-power of 2 subsampling (except
jpeg in rare cases apparently, because the world is a bad place).

Change the fields back to use shifts and rename them to avoid mistakes.
2020-04-23 13:24:35 +02:00
wm4 7cb83593c2 img_format: add format description table for mpv-only formats
Make this slightly less ad-hoc. Also correct the missing alpha flag for
yap8/yap16.

Despite reduced redundancy, the LOC is going up anyway... whatever.
2020-04-23 13:24:35 +02:00
Jan Beich 90737ec77d drm_common: set frsig to a valid signal
On FreeBSD and DragonFly kernel checks if `frsig` is valid and aborts
with `EINVAL` if not. However, `frsig` was never implemented.

$ build/mpv --gpu-context=drm /path/to/video.mkv
[...]
[vo/gpu] VT_SETMODE failed: Invalid argument
[vo/gpu/opengl] Failed to set up VT switcher. Terminal switching will be unavailable.
[...]
2020-04-22 11:27:18 +02:00
Jan Beich 427709575d build: detect VT_GETMODE on FreeBSD and DragonFly
$ ./waf configure
Checking for vt.h                       : no
Checking for DRM                        : vt.h not found
[...]
 ../test.c:1:10: fatal error: 'sys/vt.h' file not found
 #include <sys/vt.h>
          ^~~~~~~~~~

$ build/mpv --gpu-context=drm /path/to/video.mkv
Error parsing option gpu-context (option parameter could not be parsed)
Setting commandline option --gpu-context=drm failed.

Exiting... (Fatal error)
2020-04-22 11:27:18 +02:00
Dudemanguy 055a490cef wayland: use mp_time deltas for presentation time
One not-so-nice hack in the wayland code is the assumption of when a
window is hidden (out of view from the compositor) and an arbitrary
delay for enabling/disabling the usage of presentation time. Since you
do not receive any presentation feedback when a window is hidden on
wayland (a feature or misfeature depending on who you ask), the ust is
updated based on the refresh_nsec statistic gathered from the previous
feedback event.

The flaw with this is that refresh_nsec basically just reports back the
display's refresh rate (1 / refresh_rate * 10^9). It doesn't tell you
how long the vsync interval really was. So as a video is left playing
out of view, the wl->last_queue_display_time becomes increasingly
inaccurate. This led to a vsync spike when bringing the mpv window back
into sight after it was hidden for a period of time. The hack for
working around this is to just wait a while before enabling presentation
time again. The discrepancy between the "bogus"
wl->last_queue_display_time and the actual value you get from the
feedback only happens initially after a switch. If you just discard
those values, you avoid the dramatic vsync spike.

It turns out that there's a smarter way to do this. Just use mp_time_us
deltas. The whole reason for these hacks is because
wl->last_queue_display_time wasn't close enough to how long it would
take for a frame to actually display if it wasn't hidden. Instead, mpv's
internal timer can be used, and the difference between wayland_sync_swap
calls is a close enough proxy for the vsync interval (certainly better
than using the monitor's refresh rate). This avoids the entire conundrum
of massive vsync spikes when bringing the player back into view, and it
means we can get rid of extra crap like wl->hidden.
2020-04-20 21:02:02 +00:00
wm4 a09c7691d7 draw_bmp: silence another ridiculous ubsan warning
UB sanitizer complains that aval<<24 (if >=128) cannot be represented as
int. Indeed, we would shift a bit into the sign of an int, which is
probably UB or implementation defined (I can't even remember, but the
stupidity of it burns). So technically, ubsan might be right.

Change aval to uint32_t, which I don't think has a chance of getting
promoted to int. Change the other *val to uint32_t too for cosmetic
symmetry.

So we have to obscure the intention of the code (*val can take only 8
bits) out of language stupidity. How nice. (What a shitty language.)
2020-04-18 00:16:52 +02:00
wm4 ab201ce042 sd_lavc: mitigate evil rounding issue that could lead to off-by-1 frames
A mkv sample file was provided to me, which contained a moving PGS
subtitle track, with the same track rendered into the video as
reference. The subtitle track appeared to stutter (while the video one
was smooth). It turns out this was a timestamp rounding issue in mpv.

The subtitle timestamps in the file match the video ones exactly.
They're the same within the mpv demuxer too. Unfortunately, the
conversion from and to libavcodec timestamps is lossy, because mpv uses
a non-integer timebase, while libavcodec supports integers only. See
mp_pts_to_av() and mp_pts_from_av(). The recovered timestamp is almost
the same, but is off by a very minor part. As a result, the timestamps
won't compare equal, and if that happens, display of the subtitle frame
is skipped. Subtitle timestamps don't go through this conversion
because... libavcodec is special? The libavcodec subtitle API is
special.

Fix this by giving it a microsecond of slack. This is basically as if we
used an internal microseconds integer timebase, but only for the purpose
of image subtitle display.

The same could happen to sd_ass, except in practice it doesn't. ASS
subtitles (well, .ass files) inherently use a timebase incompatible to
video, so to ensure frame exactness, ASS timestamps are usually set to
slightly before the video frame's.

Discussion of better solutions:

One could rewrite mpv not to use float timestamps. You'd probably pick
some integer timebase instead (like microseconds), which would avoid the
libavcodec interop issue. At the very least this would be a lot of work.

It would be interesting to know whether the rounding in ther mpv<->lavc
timestamp conversion could be fixed to round-trip in this case. The
conversion tries to avoid problems by using the source timebase (e.g.
milliseconds with mkv). But in general some rounding is unavoidable,
because something between decoder and lowest demuxer layer could
transform the timestamps.

One could extend libavcodec to attach arbitrary information to avpacket
and return it in the resulting avframe. To some degree, such a mechanism
already exists (side data). But there are certain problems that make
this unfeasible and broken.

One could pass through exact mpv float timestamps by reinterpret-casting
them to int64_t, the FFmpeg timestamp type. Actually mpv used to do
this. But there were problems, such as FFmpeg (or things used by FFmpeg)
wanting to interpret the timestamps. Awful shit that make mpv change to
the current approach.

There's probably more but I'm getting bored. With some luck I wasted
precious seconds of your life with my nonsense.
2020-04-18 00:10:34 +02:00
LaserEyess 34e7d9c2f4 stats: move chapter/edition info below title
It is more consistent for editions/chapters to go below either
the title or filename. They are all descriptive strings about
the media itself and not file metadata like filesize.

Suggested by Argon-
2020-04-16 23:13:46 +02:00
LaserEyess c364879e9f stats: add edition information to page 1
Edition information is conditional based on there being more than
one edition present. It is printed on the same line as Chapters to
save vertical space.
2020-04-16 23:13:46 +02:00
wm4 ace169ad0f demux_mkv: add png intra support
Evil, non-standard shit.

Sample file and script:
https://github.com/mpv-player/random-stuff/tree/master/matroska/png
2020-04-16 00:03:26 +02:00
wm4 cc2ee06e57 player: remove duplicated track option setter code
Well whatever.
2020-04-15 17:10:01 +02:00
wm4 6c02555397 player: slightly improve use of secondary track selection limits
Apparently, this was a bit of a mess, which caused the bug fixed by
commit ec7f2388af. Try to improve this, and only use track selection
entries that exist.
2020-04-15 17:04:00 +02:00
wm4 dae0652e19 player: remove mysterious declaration
??????????
2020-04-15 16:51:28 +02:00
Murray Campbell caa5d8170e terminal-unix: add key_entry defs for DECCKM mode
zsh often sets DECCKM (i.e. Cursor Key Mode) meaning the arrow keys
send `SS3 A/B/C/D` instead of `CSI A/B/C/D`.

Add `key_entry` definitions for this alongside the existing DECCKM Reset
definitions.
2020-04-15 16:46:25 +02:00
Niklas Haas ec7f2388af player: don't segfault when unloading tracks
e1e714ccc introduced a regression here when unloading a track (e.g. on
VO/AO initilization error), due to no corresponding option existing for
video/audio tracks with orders above 0, but the loop in
`mp_deselect_track` being hard-coded to clear tracks up to NUM_PTRACKS.

Introduce the simplest possible hackaround.
2020-04-15 08:02:28 +02:00
Niklas Haas 7e52e72746 vo_gpu: opengl: make sure to always clean up debug callbacks
In theory this mostly happens automatically, especially after the 5
vsync limit disables this already. But if we uninit before 5 vsyncs are
rendered, this can get left in a dangling 'enabled' state, which leaks a
debug report callback.

Always explicitly disable it just to be on the safe side.
2020-04-15 07:21:36 +02:00
wm4 d669c67149 manpage: fix wrong option name for --fbo-format
Fixes: #7609
2020-04-14 20:29:08 +02:00
wm4 dd30f2658a zimg: fix swapped chroma planes with packed YUV bullshit
I must have messed this up when I actually added the Y210 format
(because that one is correct). So my comment in the commit adding this
about the FFmpeg pixfmt doxygen being wrong was wrong.

I'd like to use this opportunity to complain once more about the
existence of these terrible pixel formats.
2020-04-14 00:28:44 +02:00
wm4 0d792857c5 zimg: fix build with older FFmpeg (troublesome Intel dude format) 2020-04-14 00:01:46 +02:00
wm4 7832204c99 zimg: add support for 1 bit per pixel formats
Again worthless, slow, and only for libswscale parity.

With this, we support all formats libswscale supports, except bayer
input, and rgb4/bgr4 output. We even support some formats libswscale
doesn't.

It's possible that the zimg wrapper isn't always as fast as libswscale.
But there is optimization potential: the inner repack loops are
self-contained enough that they could be reasonably be implemented in
assembler (probably), and doing everything slice-wise should reduce the
overhead of the separate pack/unpack stages.
2020-04-13 20:42:34 +02:00
wm4 afedaf3b61 zimg: add packed YUV bullshit
Just lazily tested.

The comment on AV_PIX_FMT_Y210LE seems to be wrong. It claims it's "like
YUYV422", bit it seems more like YVYU422, at last the way libswscale
input treats it. Maybe Intel pays its developers too much?

The repacker inner lop is probably rather inefficient. In theory we
could optimize it by reading the packed pixels as words, doing the
component reshuffling using compile time values etc., but I'd rather
keep the code size small. It's already bad enough that we have to
support 16 bit per component variants, just because this one Intel guy
couldn't keep it in his pants. In general, I can't be bothered to spend
time on optimizing it; I'm only doing this for fun (i.e. masochistic
obligation).
2020-04-13 20:05:38 +02:00
wm4 30855638df demux_mkv: concatenate multiple tags
Instead of just picking the last tag that was encountered. The order of
the tags still depends on the file order.

This is probably wrong, and we should respect TargetTypeValue. But
despite staring at the spec, I have no idea what the hell this should
do, so fuck that.

Fixes: #7604
2020-04-13 16:28:15 +02:00
wm4 56cac2be46 test: add list of zimg/sws conversions
Generic statement about how this is not really appropriate, etc., and
only useful for temporary debugging things, and how I commit it anyway
despite violating my own principles (and how I'd reject this change if
it came from you).
2020-04-13 15:57:05 +02:00
wm4 f6c81047fa player: do not fall back to a default track with explicit selections
Consider e.g. --aid=2 with a file that has only 1 track. Then it would
fall back to selecting track 1. Stop doing this. If no matching track is
found, this will not select any track now.

Note that the fingerprint stuff (track_layout_hash in the source)
prevents softens the impact of this change. Without the fingerprint,
playing a dual-audio file with the second track selected, and then a
single-audio file, would play the second file without audio. But the
fingerprint resets it due to differences in the track list.

Try to exhaustively document this and tricky interactions between the
other features. What a damn mess, I think it's simply cursed. Of course
it's still my fault.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 e1e714ccc3 player: mess with track selection details again
Some time ago, properties and options were mostly unified. However, the
track selection properties/options semantics are incompatible to this
change. I'm still trying to handle the fallout.

There are two things that are in the way:
1. Track properties somehow return the runtime selection, not the option
   value (all while properties are supposed to be aliases to options
   with the same name).
2. The user's track options are not supposed to be changed without
   interaction. If a track is auto-selected, the property should return
   its ID, but the option value should remain at "auto". Only if the
   user actually writes to the property the option should change. E.g.
   playing e.g. an audio-only file and then a normal video file not play
   the video file with --vid=no just because the audio file had no video
   track.

In addition to each of them being in conflict with the property/option
unification, attempt to fix one of them breaks the other one.

Today, we're trying to fix parts of this and avoiding an unfortunate
case where you can get a conflicting option/property value, and where
trying to select a track does nothing if the track to select has the
same ID as the option value.

This breaks 2. from above in certain situations. See manpage additions.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 dc9135b164 demux: don't let --sub-create-cc-track add a track for attached pictures
Unfortunately, attached pictures (from tags etc.) are treated as video
tracks. That meant --sub-create-cc-track added a CC track for them as
well. Stop doing that.

See: #7608
2020-04-13 15:56:52 +02:00
wm4 f7f947f960 zimg: add support for some RGB fringe formats
This covers 8 and 16 bit packed RGB formats. It doesn't really help with
any actual use-cases, other than giving the finger to libswscale.

One problem is with different color depths. For example, rgb565 provides
1 bit more resolution to the green channel. zimg can only dither to a
uniform depth. I tried dithering to the highest depth and shifting away
1 bit for the lower channels, but that looked ugly (or I messed up
somewhere), so instead it dithers to the lowest depth, and adjusts the
value range if needed. Testing with bgr4_byte (extreme case with 1/2/1
depths), it looks more "grainy" (ordered dithering artifacts) than
libswscale, but it also looks cleaner and smoother. It doesn't have
libswscale's weird red-shift. So I call it a success.

Big endian formats need to be handled explicitly; the generic big endian
swapper code assumes byte-aligned components.

Unpacking is done with shifts and 3 LUTs. This is symmetric to the
packer. Using a generated palette might be better, but I preferred to
keep the symmetry, and not having to mess with a generated palette and
the pal8 code.

This uses FFmepg pixfmts constants directly. I would have preferred
keeping zimg completely separate. But neither do I want to add an IMGFMT
alias for every of these formats, nor do I want to extend our imgfmt
code such that it can provide a complete description of each packed RGB
format (similar to FFmpeg pixdesc).

It also appears that FFmpeg pixdesc as well as the FFmpeg pixfmt doxygen
have an error regarding RGB8: the R/B bit depths are swapped. libswscale
appears to be handling them differently. Not completely sure, as this is
the only packed format case with R/B havuing different depths (instead
of G, the middle component, where things are symmetric).
2020-04-13 15:56:52 +02:00
wm4 a8b84c9a1a zimg: add support for big endian input and output
One of the extremely annoying dumb things in ffmpeg is that most pixel
formats are available as little endian and big endian variants. (The
sane way would be having native endian formats only.) Usually, most of
the real codecs use native formats only, while non-native formats are
used by fringe raw codecs only. But the PNG encoders and decoders
unfortunately use big endian formats, and since PNG it such a popular
format, this causes problems for us. In particular, the current zimg
wrapper will refuse to work (and mpv will fall back to sws) when writing
non-8 bit PNGs.

So add non-native endian support to zimg. This is done in a fairly
"generic" way (which means lots of potential for bugs). If input is a
"regular" format (and just byte-swapped), the rest happens
automatically, which happens to cover all interesting formats.

Some things could be more efficient; for example, unpacking is done on
the data before it's passed to the unpacker. You could make endian
swapping part of the actual unpacking process, which might be slightly
faster. You could avoid copying twice in some cases (such as when
there's no actual repacker, or if alignment needs to be corrected). But
I don't really care. It's reasonably fast for the normal case.

Not entirely sure whether this is correct. Some (but not many) formats
are covered by the tests, some I tested manually. Some I can't even
test, because libswscale doesn't support them (like nv20*).
2020-04-13 15:56:27 +02:00
wm4 c99d95ac17 vf_format: add gross mechanism for forcing scaler for testing
This sucks, but is helpful for testing.

Obviously, it would be much nicer if there were a way to specify _all_
scaler options per filter (if the user wanted), instead of always using
the global options. But this is "too hard" for now. For testing, it is
extremely convenient to select the scaler backend, so add this option,
but make clear that it could go away. We'd delete it once there is a
better mechanism for this.
2020-04-13 15:56:27 +02:00
wm4 28f2d7454d ta: minor simplification for talloc_steal
Since commit f6615f00ee, it can't fail anymore.
2020-04-13 15:56:27 +02:00
wm4 55f16bad76 ta: remove a macro indirection
No idea what purpose this was supposed to serve.
2020-04-13 15:56:27 +02:00
wm4 835137a0e5 player, ta: remove use of an old macro
I thought that would make a nice idiom, but it ended up being useless or
clunky.
2020-04-13 15:56:27 +02:00
LaserEyess e796fe4bfc command: print edition title to OSD when cycling
Edition title is already exposed in demux_edition, it was just never
added to the display. If no edition title exists it will fall back
to the edition number.
2020-04-13 01:04:32 +02:00
Jan Ekström 6e82f36f92 DOCS/interface-changes: add d3d11-exclusive-fs to list of changes
Was forgotten in finishing up the pull request.
2020-04-12 21:41:52 +03:00
Jan Ekström b885f803e2 vo_gpu: d3d11: also utilize config cache for d3d11-specific options
Update the cache whenever we utilize p->opts, as recommended by
wm4.
2020-04-12 21:18:50 +03:00
James Ross-Gowan 2a542b7f19 vo_gpu: d3d11: add support for exclusive fullscreen
Lets the application fully control the rendering onto the screen
instead of the compositor.
2020-04-12 21:18:50 +03:00
Avi Halachmi (:avih) 530a0863b8 stats: support UP/DOWN to scroll at page 4 (perf)
Keys and lines-to-scroll are configurabe, and the scroll keys are only
bound on pages which support scrolling (currently only page 4) - also
during oneshot (like the page-switching keys).

Scroll offset is reset for all pages on any key - except scroll keys, so
that entering or switching to a page resets the scroll, as well as when
"re-entering" the same page or "re-activating" the stats oneshot view.

TODO: print_page(..) is highly associated with extending the oneshot
timer if required. The timer handling can probably move into print_page
and removed from all the places which boilerplate its management.
2020-04-11 16:04:46 +03:00
Oliver Freyermuth b4c1554f7a stream_dvb: Remove call to stream_drop_buffers in fill_buffer.
The call was hidden very well, via
dvb_streaming_read -> dvb_update_config
-> dvb_streaming_start -> dvb_set_channel,
and broke the stream buffering logic.
Dropping that call does not noticeably slow down channel switches.
2020-04-10 17:12:53 +02:00
wm4 c2ee7bce4c console: reduce memory usage in default mode
This used 1 MB due to building the complete command and property list
when starting the script. These are needed only for auto-completion, so
build them only on demand. Since building them is fast enough, rebuild
them every time.

The key bindings table is not that much, but saves some KBs. Oddly, the
code to build it uses less memory than the table at runtime (???), so
build it at runtime as well.

Add 2 tactic collectgarbage() calls as well. This frees unused heap when
it is known that the script is going to be completely inactive until
re-enabled by the user.
2020-04-10 13:36:10 +02:00
wm4 e5d49f662e common: fix mp_round_next_power_of_2()
Who write this dumb shit¹? It didn't handle 1<<31, and was unnecessarily
slow.

¹ it was me
2020-04-10 13:10:18 +02:00
wm4 40c8df8a54 stream: actually drop unneeded buffer
The buffer can be larger than the normal size when "peeking" is used
(such as done with some file formats, where a large number of bytes masy
need to be "peeked" at the beginning, because FFmpeg). Once normal
operation resumes, it's supposed to free this buffer again. Apparently
this didn't happen as intended, because normal reading did have no way
to discard back buffer before/while resizing the buffer. There's only a
path for discarding the back buffer when actually reading.

It seems like this unfortunately needs 2 code paths for discarding old
data. Just put it into stream_resize_buffer(), where it's rather
non-tricky (discarding can be done by adjusting the copy offset when
moving data to the new allocation). The function now drops old data if
it doesn't fit into the allocation. The caller must ensure that the new
size is sufficient; the function signature changes only so the size of
the implicitly guaranteed kept part can be checked with assert().
2020-04-10 12:37:12 +02:00
wm4 c3f40e513b stream: add assert, a cosmetic change
This shouldn't change anything.
2020-04-10 12:23:10 +02:00
wm4 8e74b08538 stream: minor adjustment to buffer size limit logic
Instead of having 2 inconsistent limits on the upper possible buffer
size (option limit and allocation code), use a shared constant for them.
2020-04-10 10:59:18 +02:00
wm4 217c47ecb2 stream: fix whitespace within comment
arrrrrrrghh
2020-04-10 10:50:54 +02:00
wm4 6a13954d67 vo: further reduce redundant wakeups
In display-sync mode, the core doesn't need to woken up every vsync, but
only every time a new actual video frame needs to be queued. So don't
wake up if there are still frames to repeat.

In audio-sync mode, the wakeup is simply redundant, since there's a
separate timer (in->wakeup_pts) to control when to queue a new frame. I
think.

This finally brings the required playloop iterations down to almost the
number of video frames. (As originally intended, really.)

Also a fairly risky change.
2020-04-10 01:45:45 +02:00
wm4 0c9ac5835b video: remove another redundant wakeup
The wakeup at the end of VO frame rendering seems redundant, because
after rendering almost no state changes. The player core can queue a new
frame once frame rendering begins, and there's a separate wakeup for
this. The only thing that actually changes is in->rendering. The only
thing that seems to depend on it and can trigger a wakeup is the
vo_still_displaying() function. Change it so that it needs an explicit
call to a new API function, so we can avoid wakeups in the common case.

The vo_still_displaying() code is mostly just moved around due to
locking and for avoiding forward declarations.

Also a somewhat risky change (tasty new bugs).
2020-04-10 01:33:38 +02:00
wm4 a1771ed0d4 video: avoid redundant self-wakeup on each queued frame
This should be unnecessary, since the VO itself performs wakeups once a
new frame can be queued. The only situation I can think of where this
might be required are EOF situations (which are always strange).

If I'm wrong, there'll be fun new bugs, probably causing frame drops or
temporary stalls.
2020-04-10 01:28:06 +02:00
wm4 a2846faa32 player, stats: more silly debug stuff
In addition to stats.c being gross, I don't think master branch code
should be littered with debug code. But it's a helpful abomination.
2020-04-10 00:55:39 +02:00
wm4 437a46d443 filter: reduce redundant re-iterations
When the player core requests new frames from the filter, this is called
external/recursive filtering, which acts slightly differently from when
filters request new data internally. Mainly this is so the external user
doesn't have to call mp_filter_graph_run() just to get a frame. This
causes a number of complications, and the short version is that until
now, mp_filter_graph_run() has unnecessarily returned true in the
current common case, which made the playloop run too often for no
reason.

The problem is that when a mp_pin is read externally, updating the same
mp_pin during recursive filtering flagged external_pending when the
result was written, which made mp_filter_graph_run() return true, which
made the playloop call mp_filter_graph_run() again. This is redundant
because the caller is obviously checking the new state of the mp_pin
immediately.

The only situation in which external_pending really must be set is if
_another_ pin is changed. In theory, we could also unset it if the set
of "external" pins that are not in a signaled state becomes empty, but
we don't track that in a convenient way.

This commit removes the redundant signaling, and avoids running the
playloop an additional time for each video and audio frame (as it
actually was planned from the beginning, but duh).
2020-04-10 00:52:41 +02:00
wm4 c3b2e7ec07 filter: process asynchronous wakeups during filtering
If a filter receives an asynchronous wakeup during filtering, then
process newly pending filters resulting from that as well, before
returning to the user. Might possibly skip some redundant playloop
cycles.

There is an explicit comment in the code about how this shouldn't be
done, but I think it makes no sense. Filters have no business trying to
interrupt the mainloop, and mp_filter_graph_interrupt() provides a
proper mechanism to do this (though intended to be used by the filter
user, not filters).
2020-04-10 00:34:20 +02:00
wm4 73e565dc0f stats: fix crash if both plot_vsync_* options are disabled
In this case, init_buffers() was not called, and the unrelated cache
sample buffers were not initialized. It appears they are indeed
completely unrelated, so move their initialization away. Not sure what
exactly the purpose of calling init_buffers() is, maybe clearing old
data when displaying stats again. The new place for initializing the
cache sample buffers should achieve the same anyway.

Fixes: #7597
2020-04-09 15:03:17 +02:00
wm4 7df9f81d22 player: do not deinitialize AO on track switching
This should make it behave roughly like when switching from a file to
the next (clearing audio buffers, keeping AO, but closing AO if the
audio format seems to have changed and gapless mode is "weak").

Not necessarily useful, but harmless and may help with #7579 (untested).
2020-04-09 11:45:46 +02:00
wm4 bc1a18ee24 options: cleanup .min use for OPT_CHANNELS
Replace use of .min==1 with a proper flag. This is a good idea, because
it has nothing to do with numeric limits (also see commit 9d32d62b61
for how this can go wrong).

With this, m_option.min/max are strictly used for numeric limits.
2020-04-09 11:27:38 +02:00
wm4 823e5205ea options: make imgfmt options always accept "no"
This was optional, with the intention that normally such options require
a valid format. But there is no reason for this (at least not anymore),
and it's actually more logical to accept "no" in all situations this
option type is used. This also gets rid of the weird min field special
use.
2020-04-09 11:20:45 +02:00
wm4 9d32d62b61 options: fix ab-loop-* properties
These used ".min = MP_NOPTS_VALUE" to indicate certain exceptions. This
broke with the recent change to how min/max are handled, which made
setting min or max mean that a value range is used, thus setting max=0.

Fix this by not using magic a value in .min; replace it with a proper
flag.

Fixes: #7596
2020-04-09 11:13:38 +02:00
Niklas Haas a67bda2840 lua: wrap existing allocator instead of reimplementing it
This is the proper fix for 1e7802. Turns out the solution is dead
simple: we can still set the allocator with lua_getallocf /
lua_setalloc.

This commit makes memory accounting work on luajit as well.
2020-04-09 02:21:09 +02:00
Niklas Haas 1e780251ae lua: disable memory accounting for luajit
This is a stopgap measure. In theory we could maybe poll the memory
usage on luajit, but for now, simply reverting this part of fd3caa26
makes Lua work again. (And we can still collect cpu usage metrics)

Proper solution pending (tm)
2020-04-09 01:56:41 +02:00
wm4 71d22ee268 manpage: finish a sentence 2020-04-09 01:07:12 +02:00
wm4 1bdc3bed00 ipc: add --input-ipc-client option
While --input-file was removed for justified reasons, wanting to pass
down socket FDs this way is legitimate, useful, and easy to implement.

One odd thing is that

Fixes: #7592
2020-04-09 01:05:51 +02:00
wm4 fd3caa264e stats: some more performance graphs
Add an infrastructure for collecting performance-related data, use it in
some places. Add rendering of them to stats.lua.

There were two main goals: minimal impact on the normal code and normal
playback. So all these stats_* function calls either happen only during
initialization, or return immediately if no stats collection is going
on. That's why it does this lazily adding of stats entries etc. (a first
iteration made each stats entry an API thing, instead of just a single
stats_ctx, but I thought that was getting too intrusive in the "normal"
code, even if everything gets worse inside of stats.c).

You could get most of this information from various profilers (including
the extremely primitive --dump-stats thing in mpv), but this makes it
easier to see the most important information at once (at least in
theory), partially because we know best about the context of various
things.

Not very happy with this. It's all pretty primitive and dumb. At this
point I just wanted to get over with it, without necessarily having to
revisit it later, but with having my stupid statistics.

Somehow the code feels terrible. There are a lot of meh decisions in
there that could be better or worse (but mostly could be better), and it
just sucks but it's also trivial and uninteresting and does the job. I
guess I hate programming. It's so tedious and the result is always shit.
Anyway, enjoy.
2020-04-09 00:33:38 +02:00
sfan5 c5f8ec76b1 input: add binding to quit on ctrl+w
Other GUI applications typically handle this as "close document" or "close window".
2020-04-04 14:22:52 +02:00
wm4 f9cc29ec91 stats: fix previous commit
The previous commit included a rendering error of the "Speed:" line,
caused by incorrect copy&paste.
2020-04-03 23:26:51 +02:00
wm4 516934b233 stats: move input speed to cache page, make it a graph
I think that makes more sense.

And also remove the graph from the total cache usage, since that wasn't
very interesting. So there's still a total of 2 graphs.
2020-04-03 14:54:32 +02:00
wm4 28edf2d0f0 command: make input speed available as part of cache statge property
That's where it comes from after all. The other property does not have
much of a reason to exist anymore, but there's no real reason to remove
it either.
2020-04-03 13:20:21 +02:00
wm4 eeb711f5f3 umpv: convert to python 3
Sigh.
2020-04-03 12:57:24 +02:00
wm4 b6655dd72c player: make a function static 2020-04-03 12:56:50 +02:00
Nicolas F 5824ac7d36 build: only check for EGL pc in one build option
Previously, EGL as provided by a pkg-config was checked for independently
in several places. The effect this had is that --disable-egl would not
actually disable EGL from the build, as this only affected the "egl" option
relied upon by egl-x11. wayland-gl and egl-drm did their own EGL checks.

By making wayland-gl and drm-egl depend on egl instead, we fix this
behaviour and can simplify egl-helpers a bit, as we can now simply
check whether egl or one of the other features providing some non-pc egl
is enabled, instead of checking every single thing that might be pulling
in egl.

Future work could make the "egl" option just be a catchall for any
EGL implementation, so that brcmegl and angle and Android can piggyback
on the egl option as well.
2020-04-02 12:06:53 +02:00
sfan5 c8e5a615e9 ytdl_hook: enable runtime changes of script options 2020-03-29 17:45:59 +02:00
wm4 bca917f6d2 ao_oss: remove this audio output
Ancient Linux audio output. Apparently it survived until now, because
some BSDs (but not all) had use of this. But these should work with
ao_sdl or ao_openal too (that's why these AOs exist after all). ao_oss
itself has the problem that it's virtually unmaintainable from my point
of view due to all the subtle (or non-subtle) difference. Look at the
ifdef mess and the multiple code paths (that shouldn't exist) in the
removed source code.
2020-03-28 20:59:31 +01:00
wm4 4583bd8cc7 ao_rsound: remove this audio output
I wonder what this even is. I've never heard of anyone using it, and
can't find a corresponding library that actually builds with it. Good
enough to remove.
2020-03-28 20:59:00 +01:00
wm4 71d218eae4 ao_sndio: remove this audio output
It was always marked as "experimental", and had inherent problems that
were never fixed. It was disabled by default, and I don't think anyone
is using it.
2020-03-28 20:58:56 +01:00
wm4 27b4bdfe4c manpage: clarify some event/hook details 2020-03-28 00:41:56 +01:00
wm4 b8daef5d8b input: remove deprecated --input-file option
This was deprecated 2 releases ago. The deprecation changelog entry says
that there are no plans to remove it short-term, but I guess I lied.
2020-03-28 00:41:38 +01:00
wm4 518bd4c306 umpv: change from legacy FIFO to socket
--input-file is deprecated, and the JSON IPC is saner anyway.
2020-03-28 00:38:29 +01:00
wm4 df0d8cda08 client API: report IDs of inserted playlist entries on loading playlist
May or may not help when dealing with playlist loading in scripts. It's
supposed to help with the mean fact that loading a recursive playlist
will essentially edit the playlist behind the API user's back.
2020-03-27 00:57:11 +01:00
wm4 d3be6a6163 client API: another minor clarification for convenience
The previous commit actually makes use of this.
2020-03-27 00:09:51 +01:00
wm4 88194d05d3 ipc: fix recently added memory leak
Sucks.
2020-03-27 00:07:03 +01:00
wm4 1a72037720 scripting: remove race condition when toggling internal scripts
Scripts such as the OSC can be loaded and unloaded at runtime by
toggling the option that enables them. (It even works, although normally
it's only used to control initial loading.)

Unloading was racy because it used the client name; fix this.

The load-script change is an accidental feature. And probably useless.
2020-03-26 23:59:44 +01:00
wm4 9bda301eb4 command: use client IDs for hooks
Removes weird potential race conditions when a client is removed and a
new one with the same name is created.
2020-03-26 23:40:25 +01:00
wm4 ca34922130 client API: add a per client unique ID
I mostly intend this for internal purposes. Probably pretty useless for
external API users, but on the other hand trivial to expose. While it
makes a lot of sense internally, I'll probably regret exposing it.
2020-03-26 23:39:35 +01:00
wm4 0405b575d8 client API: update MPV_EVENT_PLAYBACK_RESTART docs
Ordered chapters haven't used user-visible seeks for over 4 years.
2020-03-26 22:51:25 +01:00
wm4 953983ad31 command: make revert seek command use time from end of seek
This time is set on every seek (but when initiating it). A new seek
longer than 2 seconds after this is counted as separate seek for the
sake of the revert seek command. If a seek takes a bit longer, this
removes time from these 2 seconds. This commits resets it on the end of
the seek. (Doing anything special for seeks that take longer than 2
seconds is out of scope of this commit.)
2020-03-26 22:50:21 +01:00
wm4 537f011c6d video: report negative subtitle/OSD margins if necessary
Until now, it used only coordinates clipped to the screen for this,
which meant no negative margins were ever reported to libass. This broke
proper rendering of explicitly positioned ASS events (libass simply
could not know the real video size in this case.)

Fix this by reporting margins even if they're negative. This makes it
apparently work correctly with vo_gpu at least.

Note that I'm not really sure if anything in the rendering chain
required non-negative margins. If so, and that code implicitly assumed
it, I suppose crashes and such are possible.
2020-03-26 12:23:32 +01:00
der richter 30f6f27976 travis: reactivate notifications on failure 2020-03-25 23:50:29 +02:00
der richter 570839c68e travis: fix config validation warnings
private keys should be prefixed with an underscore (_). the sudo key is
deprecated and doesn't influence anything anymore.
2020-03-25 23:50:29 +02:00
wm4 e31fbbeeee vd_lavc: make hwdec fallback message more consistent
The "rule" is that a fallback warning message should be shown only shown
if software decoding was used before, or in other words when either
hwdec was enabled before, but the stream suddenly falls back, or it was
attempted to enable it at runtime, and it didn't work.

The message wasn't printed the first time in the latter case, because
hwdec_notified was not set in forced software decoding mode. Fix it with
this commit. Fortunately, the logic becomes simpler.
2020-03-24 23:40:01 +01:00
Avi Halachmi (:avih) 7768452f2d lua: mp.get_property[_osd] don't need special handling anymore
Because they recently became normal autofree functions.
2020-03-23 01:26:01 +02:00
Avi Halachmi (:avih) 5a2fa3f29a lua: readdir: fix double closedir, use one more autofree
The double closedir is a regression from the previous commit, which also
forgot to use the autofree context with the fullpath string.
2020-03-22 23:49:51 +02:00
Avi Halachmi (:avih) 8deffd9fbb lua: autofree: use in few more places where it could leak
This also uses talloc destructors- like the JS autofree does.

The lua autofree is now used at the same places where the JS autofree
is used.
2020-03-22 23:34:19 +02:00
Avi Halachmi (:avih) fb984a3609 lua: autofree: the ctx is now an argument
There's no more need to call mp_lua_PITA to get the ctx, and the
autofree prototype is now enforced at the C level at compile time.

Also remove the redundant talloc_free_children at these functions
since it's now freed right after the function completes.

Also, rename auto_free_node to steal_node_allocations to be more
explicit and to avoid confusion with the autofree terminology.
2020-03-22 23:34:19 +02:00
Avi Halachmi (:avih) eb5635131d lua: use an autofree wrapper instead of mp_lua_PITA
Advantages of this approach:

- All the resources are released right after the function ends
  regardless if it threw an error or not, without having to wait
  for GC.

- Simpler code.

- Simpler lua setup which most likely uses less memory allocation and
  as a result should be quicker, though it wasn't measured.

This commit adds the autofree wrapper and uses it where mp_lua_PITA
was used. It's not yet enforced at the C level, there are still
redundant talloc_free_children leftovers, and there are few more
places which could also use autofree. The next commits will address
those.
2020-03-22 23:34:19 +02:00
wm4 6169fba796 encode: fix occasional init crash due to initialization order issues
Looks like the recent change to this actually made it crash whenever
audio happened to be initialized first, due to not setting the
mux_stream field before the on_ready callback. Mess a way around this.

Also remove a stray unused variable from ao_lavc.c.
2020-03-22 21:08:44 +01:00
wm4 37f441d61b lua: restore recent end-file event, and deprecate it
Lua changed behavior for this specific event. I considered the change
minor enough that it would not need to go through deprecation, but
someone hit it immediately and ask on the -dev channel.

It's probably better to restore the behavior. But mark it as deprecated,
since it's problematic (mismatch with the C API). Unfortunately, no
automatic warning is possible. (Or maybe it is, by playing sophisticated
Lua tricks such as setting a metatable and overriding indexing, but
let's not.)
2020-03-22 19:42:59 +01:00
Jan Ekström 3fedf61532 ci: remove missed remnants of libass from the macOS script as well 2020-03-22 14:58:22 +02:00
Jan Ekström 038f2213e1 ci: remove libass enablement
This is no longer a configurable option.
2020-03-22 14:33:41 +02:00
wm4 078e4bd023 travis: shut the fuck up
Travis is currently having "problems" and is spamming IRC all the time
with pointless failure notifications. Make it so that it hopefully sends
a message only when it goes from success to failure, which should
exclude these cases.

While I'm at it, I'd like to complain how idiotic it is to store CI
configuration in a project's source repository. Such a repository should
only contain things that are inherently part of the code's function, not
part of the organization. You don't store bug reports, build results,
the website, developer access controls, etc. in this repository either.
But for CI it's supposed to be OK? I'm all for this "configuration as
code" thing, but what it should mean is that you store configuration
files in some git managed repository, NOT necessarily that you dump them
into the main source code repo. There are many arguments why it should
not be there, such as this very commit. I have a feeling this is mostly
just because all these idiotic web services just want to advertise their
shit and bind customers by not giving easy ways to treat source code and
CI service configuration orthogonal. And so, the source code repo gets
clobbered with stupid shit (both in the set of files and the commit
history). It's fairly idiotic and my tolerance for it is waning. (Oh, of
course you could probably jump through hoops to make it a separate repo,
but I bet that is complicated and has all kinds of downsides because it
won't be the way "it's meant to be used".)
2020-03-22 13:28:50 +01:00
wm4 019f95cf99 encode: deprecate encoding mode
While I'd like to keep it, I'm apparently the maintainer now, and I have
no idea what the heck some of this code does, so it's deprecated.
2020-03-22 13:09:34 +01:00
wm4 63311762ed encode: add some shit that does some shit
?????????????

Makes no sense, can endless loop, but whatever.

Part of #7524.
2020-03-22 13:07:36 +01:00
wm4 de53155971 encode: restore audio muxer timebase use
Seems to crash hard if an error happens somewhere at init. Who cares.

Part of #7524.
2020-03-22 13:06:59 +01:00
wm4 b572f116da encode: fix whitespace 2020-03-22 13:05:50 +01:00
Avi Halachmi (:avih) ee70e8ce50 js: make wait_event autofree
The VM could throw at pushnode and before mpv_free_node_contents, which
would have resulted in leaked content.

Now this case is handled without leaks.

Note: the lua code still leaks on such case, but mp_lua_PITA doesn't
have destructors like the JS autofree has, which, specifically here,
can do mpv_free_node_contents. So TODO: enhance the lua PITA code to
behave more similar to the JS autofree.
2020-03-22 00:53:30 +02:00
Avi Halachmi (:avih) c4cc48c83d js: use unified events (match 218d6643, 8a58a699) 2020-03-21 23:35:51 +02:00
wm4 8a58a69930 lua: simplify further
As suggested by avih. Obviously this was unnecessarily convoluted.
2020-03-21 22:17:05 +01:00
wm4 d375cc304a client API, lua: unify event code further
Move some parts that can be generic to the client API code. It turns out
lua.c doesn't need anything special.

This adds the "id" field. I think this was actually missing from the
JSON IPC code (i.e. it's a very recent regression that is fixed with
this commit).
2020-03-21 22:09:07 +01:00
wm4 0fbe7f9e54 command: fix accidental stack dumping 2020-03-21 22:05:50 +01:00
wm4 218d6643e9 client API, lua, ipc: unify event struct return
Both Lua and the JSON IPC code need to convert the mpv_event struct (and
everything it points to) to Lua tables or JSON.

I was getting sick of having to make the same changes to Lua and IPC. Do
what has been done everywhere else, and let the core handle this by
going through mpv_node (which is supposed to serve both Lua tables and
JSON, and potentially other scripting language backends). Expose it as
new libmpv API function.

The new API is still a bit "rough" and support for other event types
might be added in the future.

This silently adds support for the playlist_entry_id fields to both Lua
and JSON IPC.

There is a small API change for Lua; I don't think this matters, so I
didn't care about compatibility. The new code in client.c is mashed up
from the Lua and the IPC code. The manpage additions are moved from the
Lua docs, and made slightly more "general".

Some danger for unintended regressions both in Lua and IPC. Also damn
these node functions suck, expect crashes due to UB.

Not sure why this became more code instead of less compared to before
(according to the diff stat), even though some code duplication across
Lua and IPC was removed. Software development sucks.
2020-03-21 19:33:48 +01:00
wm4 7e885a3bc3 client API: add a playlist entry unique ID
This should make dealing with some async. things easier.

It's intentionally not a globally unique ID.
2020-03-21 19:33:03 +01:00
wm4 956a5d9ac6 player: add potentially forgotten property change trigger
Unfortunately, merely changing the playlist current position affects the
flags returned by the "playlist" property, so the entirely thing needs
to be marked as changed. Seems to be a design mistake.
2020-03-21 19:32:50 +01:00
wm4 e9e93b4dbe player: add a number of new playlist contol commands/properties
Should give a good deal more explicit control and insight over the
player state.

Some feel a bit pointless, and/or expose internal weirdness. However,
it's not like the existing weirdness didn't exist before, or can be made
go away. (In part, the weirdness is because certain in-between states
are visible. Hiding them would make things simpler, but less flexible.)

Maybe this actually gives users a better idea how the API _should_ look
like, too.

On a side note, this tries to really guarantee that mpctx->playing is
set between playback start/end. For that, the loadfile.c changes assume
that mpctx->playing is set (guaranteed by code above the change), and
that playing->filename is set (probably could never be false; was broken
before and actually would have crashed if that could ever happen; in any
case, also add an assert to playlist.c for this).

playlist_entry_to_index() now tolerates playlist_entrys that are not
part of the playlist. This is also needed for mpctx->playing.
2020-03-21 19:32:50 +01:00
wm4 68d9d11ddf player: playlist-pos now use -1 for "no entry selected"
It's odd that this state is observable, but is made implicit by making
the property unavailable. It's also odd that an API user cannot directly
put the player into such a state.

Just allow reading/writing -1 (or in fact, any out of bounds index) for
this case.

I'm also refraining from using OPT_CHOICE for the "no selection" case,
because although that would be cleaner in theory, it would cause only
problems to API users due to the more complex property type (worse is
better).

One reason for not restricting the integer range on the input property
anymore is that if there are no playlist elements, the range would
contain only 1 integer, which cannot be represented anymore since the
recent m_option change. This was actually broken with 1 element
playlists before (and still is, with the constricted type for OSD and
the add/cycle commands). Doesn't matter too much.
2020-03-21 19:32:50 +01:00
wm4 2de783125b demux: average reported download speed some more
Currently, this reported the number of received bytes per second.
Improve this slightly by averaging over 2 seconds (but still updating
every second).
2020-03-21 19:32:50 +01:00
wm4 c892eff929 manpage: improve loadfile description 2020-03-21 19:32:50 +01:00
wm4 9815887435 osc: avoid using a deprecated event
The new code is pretty much equivalent.
2020-03-21 19:32:50 +01:00
wm4 4a2fd2daf6 client API: actually warn against enabling any deprecated events
Like it was done for the "tick" event, but for all deprecated events.

Not entirely effective, since the C API enables all events by default.
2020-03-21 19:32:50 +01:00
wm4 26ac6ead91 player: fix subtle idle mode differences on early program start
If the user manages to run a "loadfile x append" command before the loop
in mp_play_files() is entered, then the player could start playing
these. This isn't expected, because appending files to the playlist in
idle mode does not normally start playback. It could happen because
there is a short time window where commands are processed before the
loop is entered (such as running the command when a script is loaded).

The idle mode semantics are pretty weird: if files were provided in
advance (on the command line), then these should be played immediately.
But if idle mode was already entered, and something is appended to the
playlist using "append", i.e. without explicitly triggering playback,
then it should remain in idle mode.

Try to follow this by redefining PT_STOP to strictly mean idle mode.
Remove the playlist->current check from idle_loop(), since only the
stop_play field counts now (cf. what mp_set_playlist_entry() does).

This actually introduces the possibility that playlist->current, and
with it playlist-pos, are set to something, even though playback is not
active or being started. Previously, this was only possible during state
transitions, such as when changing playlist entries.

Very annoyingly, this means the current way MPV_EVENT_IDLE was sent
doesn't work anymore. Logically, idle mode can be "active" even if
idle_loop() was not entered yet (between the time after mp_initialize()
and before the loop in mp_play_files()). Instead of worrying about this,
redo the "idle-active" property, and deprecate the event.

See: #7543
2020-03-21 19:32:50 +01:00
wm4 2a85e8a186 player: remove additional newline before exit message
What was this even for? Also, most times, the cleared status line will
show up as an empty new line anyway, so this commit reduces the empty
new lines from 2 to 1.
2020-03-21 13:09:41 +01:00
wm4 a5af126f91 player: actually report an exit error if encoding mode fails on closing
The code that determines the process exit code ignores all stop_play
values other than PT_QUIT. Generally, PT_ERROR is meaningless outside of
play_current_file(), and is mostly equivalent to PT_NEXT_ENTRY.

Do something that makes it report a non-0 exit code, and indicates in
the terminal exit message that something went wrong.

Untested.
2020-03-21 13:03:38 +01:00
Jan Ekström 33519d61aa wayland: simplify mouse wheel direction calculation
Based on an idea by sfan5. Remove abs usage, and instead just
check for negative value, and set variable to either +/-1.
2020-03-19 20:27:55 +00:00
Kevin Mitchell 3aad89829f ao_wasapi: try mix format except for chmap
In shared mode, we previously tried to feed the full native format to
IsFormatSupported in the hopes that the "closest match" returned was
actually that.

Turns out, IsFormatSupported will always return the mix format if we
don't use the mix format's sample rate. This will also clobber our
choice of channel map with the mix format channel map even if our
desired channel map is supported due to surround emulation.

The solution is to not bother trying to use anything other than the mix
format sample rate. While we're at it, we might as well use the mix
format PCM sample format (always float32) since this conversion will
happen anyway and may avoid unecessary dithering to intermediate
integer formats if we are already resampling or channel mixing.
2020-03-19 20:39:44 +02:00
Kevin Mitchell 609d0ef478 ao_wasapi: handle S_FALSE in mp_format_res_str
IsFormatSupported may return S_FALSE (considered SUCCESS) if the
requested format is not suppported, but is close to one that is.
2020-03-19 20:39:44 +02:00
wm4 433c9a90a5 win32: pthread: define PTHREAD_MUTEX_ERRORCHECK
mpv uses it now. Doesn't need to do anything.
2020-03-19 00:11:23 +01:00
wm4 0b9ed9c274 build: make libass non-optional
Using mpv without libass isn't really supported, since it's not only
used to display ASS subtitles, but all text subtitles, and even OSD.

At least 1 user complained that the player printed a warning if built
without libass. Avoid trying to create the impression that using this
software without libass is in any way supported or desirable, and make
it fully mandatory.

(As far as making dependencies optional goes, I'd rather make ffmpeg
optional, which is an oversized and bloated library, rather than
something tiny like libass.)
2020-03-18 22:45:59 +01:00
wm4 cb82cbbbae osdep: add a pthread debugging wrapper
Because pthread failures are virtually undebuggable (which sure is
pretty strange, given all these heavy instrumentation tools these days).

Of course it affects only files which include osdep/threads.h.

I'm departing from the usual way to add symbols with config.h and using
"#if", and defining it on the compiler command line + "#ifdef" because I
don't want to include config.h from a header (which would be necessary
in this case) to keep things slightly cleaner. Maybe this is misguided,
but still.

This would have been easier if mpv defined its own wrappers for all
thread functions. But we don't (which to be honest is probably better
than e.g. going crazy like VLC and essentially reimplementing
everything). This seems to be a good compromise. Since it's off by
default and basically a developer tool, the minor undefined behavior
(redefining reserved symbols) isn't much of an issue.
2020-03-18 22:42:13 +01:00
wm4 373dad9962 f_decoder_wrapper: fix use of destroyed mutex
After calling the main filter's destroy callback, all child filters are
destroyed. But one of them still tried to access the cache_lock mutex
(which is destroyed in said destroy callback). This actually caused a
crash on Android with _FORTIFY_SOURCE.

Fix this by destroying the child filters first.
2020-03-18 22:31:17 +01:00
wm4 41e96d8b6b options: fix OPT_BYTE_SIZE upper limits
As an unfortunate disaster, min/max values use the type double, which
causes tons of issues with int64_t types. Anyway, OPT_BYTE_SIZE is often
used as maximum for size_t quantities, which can have a size different
from (u)int64_t.

OPT_BYTE_SIZE still uses in64_t, because in theory, you could use it for
file sizes. (demux.c would for example be capable of caching more than
2GB on 32 bit platforms if a file cache is used. Though for some reason
the accounting code still uses size_t, so that use case is broken. But
still insist that it _could_ be used this way.)

There were various inconsistent attempts to set m_option.max to a value
such that the size_t/int64_t upper limit is not exceeded. Due to the
double max field, this didn't really work correctly. Try to fix this
with the M_MAX_MEM_BYTES constant. It's a good approximation, because on
32 bit it should allow 2GB (untested, also would probably exhaust
address space in practice but whatever), and something "high enough" in
64 bit.

For some reason, clang 11 still warns. But I think this might be a clang
bug, or I'm crazy. The result is correct anyway.
2020-03-18 20:51:38 +01:00
wm4 a550bf4927 demux_mkv: fix another integer/float conversion warning
This code could assign INT64_MAX+1 (as double) to int64_t.
2020-03-18 20:44:54 +01:00
wm4 f73db96077 client API: fix MPV_FORMAT_DOUBLE => MPV_FORMAT_INT64
(Why can it do this conversion at all? This is  shitshow anyway.)
2020-03-18 20:43:56 +01:00
wm4 5a81de59a8 m_option: attempt to fix two rounding issues
Since double has a mantissa too small to hold INT64_MAX in full
precision, converting INT64_MAX to double rounds up. Insert some casts
to silence corresponding warnings (as shown by clang 11).

Also, the comparison in multiply_int64() was incorrect (I think...),
because if v==(double)INT64_MAX, then v==(1<<64), which cannot be
represented as int64_t.

There are probably better ways to solve this.
2020-03-18 20:19:13 +01:00
wm4 26f4f18c06 options: change option macros and all option declarations
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with

   {"name", ...

followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.

I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.

Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.

Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.

In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
2020-03-18 19:52:01 +01:00
Dudemanguy cdd6eb0994 wayland: notify vo if an output changes
Previously, the vo wasn't always informed if something about the output
changed during playback. For instance, changing a display's refresh rate
during playback would not update mpv's display fps. Fix this by simply
using VO_EVENT_WIN_STATE in output_handle_done which executes whenever
something about the output is changed.
2020-03-15 12:42:33 -05:00
wm4 281f5c63c1 m_option: remove debug code
Forgot to remove this. Here you see my confusion and realization how
casting INT64_MAX to double becomes INT64_MAX+1 (due to mantissa
precision and rounding), so some things seemed not to make sense at
first.
2020-03-14 19:08:47 +01:00
Avi Halachmi (:avih) 8861bfa913 vo_gpu: warn if correct-downscaling is ignored
And document that it's ignored with bilinear scaler.
2020-03-14 19:47:12 +02:00
wm4 cb2b5553bf osc: fix updating message when paused
The message_timeout field was basically polled. But ever since the OSC
was changed to work more event based, this didn't quite work. It was
quite visible when switching subtitle or audio tracks while paused (and
with caching disabled, since the cache update triggered some extra
redrawing).

Fix by using a proper timer.

I noticed that changing tracks with the message call commented didn't
redraw properly either, but, uh, I guess the message is always triggered
anyway, and happens to take care of this.
2020-03-14 15:15:44 +01:00
der richter ea13ec6d98 github: additionally ask for log files on build problems and questions 2020-03-14 14:16:31 +01:00
wm4 9d04e76f3f ao_pcm: fix double free on exit
This seems to be an older bug. It set priv->outputfilename to a new
talloc-allocated string, but the field is also managed as string option,
so talloc will free it first, then m_option_free() is called on the
dangling pointer. Possibly this is caused by the earlier ta destruction
order change.
2020-03-14 13:50:04 +01:00
der richter cd22e93fee cocoa-cb: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started. since macOS doesn't like using both at
the same time the minimized state takes precedence over the maximized
state.
2020-03-14 12:23:42 +01:00
wm4 c784820454 options: introduce bool option type, use it for --fullscreen
The option code is very old and was added to MPlayer in the early 2000s,
when C99 was still new. MPlayer did not use the "bool" type anywhere,l
and the logical option equivalent to bool, the "flag" option type, used
int, with the convention that only the values 0 and 1 are allowed.

mpv may have hammered many, many additional tentacles to the option
code, but some of the basics never changed, and m_option_type_flag still
uses int. This seems a bit weird, since mpv uses bool for booleans. So
finally introduce an m_option_type_bool. To avoid duplicating too much
code, change the flag code to bool, and "reimplement" m_option_type_flag
on top of m_option_type_bool.

As a "demonstration", change the --fullscreen option to this new type.
Ideally, all options would be changed too bool, and m_option_type_flag
would be removed. But that is a lot of monotonous thankless work, so I'm
not doing it, and making it a painful years long transition.

At the same time, I'm introducing a new concept for option declarations.
Instead of OPT_BOOL(), which define the full m_option struct contents,
there's OPTF_BOOL(), which only takes the option field name itself. The
name is provided via a normal struct field initializer. Other fields
(such as flags) can be provided via designated initializers.

The advantage of this is that we don't need tons of nested vararg
macros. We also don't need to deal with 0-sized varargs being a pain
(and in fact they are not a thing in standard C99 and probably C11).
There is no need to provide a mandatory flags argument either, which is
the reason why so many OPT_ macros are used with a "0" argument. (The
flag argument seems to confuse other developers; they either don't
immediately recognize what it is, and sometimes it's supposed to be the
option's default value.)

Not having to mess with the flag argument in such option macros is also
a reason for the removal of M_OPT_RANGE etc., for the better or worse.

The only place that special-cased the _flag option type was in
command.c; change it to use something effectively very similar that
automatically includes the new _bool option type. Everything else should
be transparent to the change. The fullscreen option change should be
transparent too, as C99 bool is basically an integer type that is
clamped to 0/1 (except in Swift, Swift sucks).
2020-03-14 02:23:38 +01:00
wm4 7c4a550c0e DOCS/interface-changes.rst: add note about property notification changes
Commits ba70b150fb and 8a4f812b76 should have mentioned this. These
things should be quite useful for client API users, and thus should be
mentioned in a prominent place.

Although I'm not sure if anyone will understand from this gibberish what
this really means.
2020-03-14 01:40:54 +01:00
wm4 314a4a572b command: disable edition switching if there are no editions
Commit 8d965a1bfb changed option/property min/max handling. As a
consequence, ranges that contain only 1 or 0 elements are not possible
anymore. Normally that's fine, because it makes no sense to have an
option that has only one or none allowed value (statically).

But edition switching used some sort of mechanism where the property can
return a different, dynamically decided range at runtime. That meant
that if there were <2 editions, edition switching with the "cycle"
command would always pick the same value. But with the recent commit,
this changed to having "no range set" and would cycle through all
integer values.

Work this around with a simple change. Now, edition switching on a file
without editions shows "edition: auto" instead of "edition: 0", which
may appear odd. But the former is the --edition default value, and
previous mpv versions rendered the edition property like this when not
using switching.

(Who the fuck uses editions?)
2020-03-14 01:32:27 +01:00
wm4 8d965a1bfb options: change how option range min/max is handled
Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and
some other identifiers based on these) to signal whether an option had
min/max values. Remove these flags, and make it use a range implicitly
on the condition if min<max is true.

This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were
set (instead of both). Generally, the commit replaces all these
instances with using DBL_MAX/DBL_MIN for the "unset" part of the range.

This also happens to fix some cases where you could pass over-large
values to integer options, which were silently truncated, but now cause
an error.

This commit has some higher potential for regressions.
2020-03-13 17:34:46 +01:00
wm4 5d5a7e1953 ao_lavc: don't spam underrun warnings
Like ao_pcm, this is (conceptually) in perpetual underrun, as long as
dumping is fast enough.
2020-03-13 16:50:27 +01:00
wm4 28de668173 options: more pushing code around
Try to remove m_config implementation details from m_config_frontend.
Not sure if I like it. Seems to be ~100 lines of awkward code more, and
not much is gained from it. Also it took way too long to do it, and
there might be bugs.
2020-03-13 16:50:27 +01:00
wm4 eb381cbd4b options: split m_config.c/h
Move the "old" mostly command line parsing and option management related
code to m_config_frontend.c/h. Move the the code that enables other part
of the player to access options to m_config_core.c/h. "frontend" is out
of lack of creativity for a better name.

Unfortunately, the separation isn't quite clean yet. m_config_frontend.c
still references some m_config_core.c implementation details, and
m_config_new() is even left in m_config_core.c for now. There some odd
functions that should be removed as well (marked as "Bad functions").
Fixing these things requires more changes and will be done separately.

struct m_config is left with the current name to reduce diff noise.
Also, since there are a _lot_ source files that include m_config.h, add
a replacement m_config.h that "redirects" to m_config_core.h.
2020-03-13 16:50:27 +01:00
wm4 d3ad4e2308 options: remove intpair option type
This was mostly unused, and has certain problems. Just get rid of it.

It was still used in CDDA (--cdda-span) and a debug option for OpenGL
(--opengl-check-pattern). Replace both of these with 2 options, where
each sets the start/end values of the former span. Both were
undocumented somehow (normally we require all options to be documented),
so I'm not caring about compatibility, and not bothering to add it to
the API changelog.
2020-03-13 16:50:27 +01:00
wm4 3006c4ba5d options: remove min/max support from strings and string lists
We don't really use this anymore. Only --playlist and vf_lavfi filter
names did (to error on empty parameters), but it doesn't really matter.
2020-03-13 16:50:27 +01:00
wm4 06718da79c build: make C11 atomics mandatory
The emulation is pretty bad, and C11 compilers are everywhere now. It's
time to retire the emulation, which was always meant as temporary hack
for transition.

In theory, a user can still use --disable-stdatomic to enable the
emulation code, but that's sort of hidden. Actual support will be
removed after the next release or so.
2020-03-13 13:47:11 +01:00
Aman Gupta 5105a3b05a video/out/android_common: use jni helpers
Signed-off-by: Aman Gupta <aman@tmm1.net>
2020-03-12 22:08:25 +01:00
Niklas Haas c05e5d9d78 vo_gpu: generally allow non-storable FBOs
We have this cap now thanks to e2976e662, but we don't actually make
sure our FBOs are storable before we blindly attempt using them with
compute shaders.

There's no more need to unconditionally set `storage_dst = true` as long
as we make sure to include an extra condition on the `fbo_format`
selection to prevent users from accidentally enabling
compute-shader-only features with non-storable FBOs, alongside some
other miscellaneous adjustments to eliminate instances of "assumed
storability" from vo_gpu.
2020-03-08 21:41:16 +01:00
Niklas Haas c145c80085 vo_gpu: avoid error spam when ra_fbo fmt is non-storable
This simply makes the "is the destination FBO format bad?" check a tiny
bit less awful, by making sure we prefer storable FBO formats over
non-storable FBO formats. I'd love to make this also conditional on
whether or not we actually *need* a storable FBO format, but that logic
is decided later, in `pass_draw_to_screen`, and I don't want to
replicate the logic.

Fixes #7017.
2020-03-08 21:32:06 +01:00
wm4 3b4641a5a9 filter: minor cosmetic naming issue
Just putting some more lipstick on the pig, maybe it looks a bit nicer
now.
2020-03-08 19:38:10 +01:00
wm4 048334c396 command: add libass-version property
A bit of a mess with that ifdeffery, but fuck it.
2020-03-08 19:38:10 +01:00
wm4 6bf086fc15 sub: log libass version
Sometimes helpful. Would be even nicer if libass logged it themselves,
including git hash, I guess.
2020-03-08 19:38:10 +01:00
wm4 62c1d79724 player: rearrange libav* library check
No need to be nice. Also hopefully breaks idiotic distro patches.
2020-03-08 19:38:10 +01:00
wm4 d0d9ace421 stream_file: mark fd protocols as "unsafe"
Whatever good or bad that might do. In any case, they can easily trigger
UB-like behavior.
2020-03-08 19:38:10 +01:00
Dudemanguy 7170910f4c wayland: always use the fs-screen id for fs
Previously if the --fs-screen option was set, it would only use the
screen if mpv was launched with --fs and only on startup. During
runtime, the toggle would ignore it. Rework the logic here so that mpv's
fullscreen always uses --fs-screen if it is set. Additionally, cleanup
some unneeded cruft in vo_wayland_reconfig and make find_output more
useful.
2020-03-08 16:08:29 +00:00
wm4 28ea1ed296 stream_lavf: use smb:// for ffmpeg libsmbclient support
If you really want that, you can get it through FFmpeg, I guess.
2020-03-07 13:55:20 +01:00
wm4 3471476f3f ci: remove libsmblient
This was forgotten.
2020-03-07 13:53:56 +01:00
wm4 5524ba9d47 player: move on_unload hook after frame step pausing
Really minor detail that doesn't really matter. If frame stepping pauses
playback on end (why does this special case even exist), it should
probably be done after on_unload, because all works is supposed to be
finished at that point.
2020-03-07 12:47:46 +01:00
wm4 a56d5bdb53 client API: always reset new_property_events fields
This was not reset in the num_properties==0 case. This didn't really
matter, but for debugging it's slightly nicer to see new_property_events
reset once the client thread is done with it.
2020-03-07 12:47:46 +01:00
wm4 7f1bd0f30b manpage: explicitly mention "tick" event as deprecated
Just. Don't. Use. It.
2020-03-07 12:47:46 +01:00
wm4 d6f282e162 demux: bump --cache-secs default value
Change to it 1000 hours, which is "infinite" enough. (Hesitant to use
INFINITY, as that is not in the option's range. The option parser
rejects it because it causes only problems in API users and so on.)
2020-03-07 12:47:46 +01:00
wm4 f20dfef880 demux: mark recently added debug option as deprecated
It was the intention to remove it again after a release or two; mark it
was deprecated so nobody thinks it gets to stay.
2020-03-07 12:47:46 +01:00
Avi Halachmi (:avih) a23869379c js: osd-overlay update: return the command result (match 7a76b577)
Currently only useful for the new 'compute_bounds' command key.
2020-03-07 12:37:35 +02:00
Avi Halachmi (:avih) 9cf45d8300 js: osd-overlay update: support arbitrary key names
Until now the 'update' method used mp.command_native with a hardcoded
list of key names.

Change it to use whatever keys the user set to this object, so that
we can remain oblivious to new keys which 'osd-overlay' may support.

This is how the lua code did it from the begining. We didn't, and now
we pay the price.

Note: could be implemented either as we have now (clone `this`
excluding the methods) or by moving the methods up the prototype chain
(i.e. class methods) so they don't get enumerated and use `this` as
the command object itself.

However, in the latter approach we'll have to save the values which we
change (name, res_x, res_y) and restore them after the command, so it's
simpler to just clone `this`.
2020-03-07 12:37:35 +02:00
wm4 ba70b150fb client API: provide ways to finish property changes on file changes
When the current file changes (or rather, when starting/finishing
playback of a playlist entry), clients tend to have the problem that
it's hard to tell whether a property change notification (via
mpv_observe_property() and mechanisms layered on top of it) is from the
previous or new playlist entry. The previous commit probably helps, but
all the asynchronity is still a bit unhelpful.

Try to make this better by adding new hooks, that are run before/after
playback init/deinit. This is similar to the existing hooks, except
they're outside of "initialized" playback, which excludes that you might
accidentally get an overlap between the current and the previous/next
playlist entry.

That still doesn't seem quite enough, since normally, property change
notifications come after the hook event. So basically a client would
have to explicitly "drain" the event queue within the hook, and make the
hook continue only after that is done. Knowing when property
notifications are done is another asynchronous nightmare (how exactly it
works keeps changing within client.c, and an API user probably can't
tell anymore when all pending properties are truly done). So introduce
another guarantee: properties that were changed before the hook happens
will be returned before the hook event is returned. That means the
client will have received all pending property notifications from the
previous playlist entry (or whatever) before the hook is entered.

As another minor complication, we shouldn't just keep the hook pending
until _all_ property notifications are done, since the client's hook
could produce new ones. (Or just consider things like the demuxer thread
hammering the client with cache update events, while the "on_preloaded"
hook is run.) So there is some extra untested, fragile logic in client.c
to handle this (the waiting_for_hook flag).

This probably works, but was barely tested. Not sure if this helps
anyone, but I think it's fine for my own purposes. (I really hated this
aspect of the API whenever I used it myself.)
2020-03-07 02:52:10 +01:00
wm4 8a4f812b76 client API: avoid returning stale value on property notifications
This could happen if a property was flagged as changed, then updated,
then flagged again, but gen_property_change_event() was called before
the value was updated a second time. Then the function simply returned
the old value, and would later trigger a new change event again.

This was considered acceptable before, since property notifications are
asynchronous anyway (so they may always be "outdated", it just mattered
whether the most recent value was eventually delivered).

But consider ordering with events. It seems desirable that specific
important events (e.g. MPV_EVENT_START_FILE) should not be followed by
property updates that happened before it, because that would make
application logic really a mess, and property notification near-useless
in certain cases.

Avoid this by never returning a value if it was marked changed, but not
updated yet.

Unfortunately, this could lead to clients never receiving a value (or
receiving it with a high random delay), if they're too slow to read it
(or the property simply updates too often). Note that this is done for
_all_ property notifications, not just returned events. Hopefully not a
problem in practice. If it turns out to be one, this mechanism could be
restricted to actually returned events, for which this really matters.
2020-03-06 23:59:21 +01:00
wm4 575197ff8b client API: remove deprecated qthelper.hpp header
No replacement. Qt or C++ code has no business in this repository, and
new code (even if it uses Qt) should not use it. Get rid of it.

We consider the libmpv API itself as stable. Symbols can be deprecated,
but not be removed. However, qthelper.hpp was never considered part of
the libmpv API. There no ABI implications either, since it's a header-
only implementation that uses C API symbols only. It's just a header
provided for convenience for Qt/C++ programs (i.e. extremely limited
usefulness).
2020-03-06 19:37:44 +01:00
wm4 2337fa4e02 command: remove legacy hook API
Hopefully nothing uses this. (I know one exception, but, well, what can
I do.)
2020-03-06 19:23:14 +01:00
wm4 7a76b577d8 command: extend osd-overlay command with bounds reporting
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.

This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
  resize the window after each timer update; the bounding boxes aren't
  adjusted in an overly useful way)
- inability to query the size _after_ actual rendering

But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
2020-03-06 18:20:11 +01:00
wm4 c6822b853d manpage: fix typos 2020-03-06 18:12:13 +01:00
wm4 c032db6185 player: force update of cache properties even on inactive demuxer cache
When the demuxer cache read until the end of the stream, and was
finished and completely inactive, the cache properties were not updated
anymore via MP_EVENT_CACHE_UPDATE.

Unfortunately, many cache properties depend on the current playback
position, such as cache-duration or fw-bytes. This is especially visible
on the OSC. If everything was cached, seeking around didn't update the
displayed forward cache duration.

That means checking demuxer_reader_state.idle is not enough. You also
need to check whether the current playback position changed.

Fix this by explicitly using the current playback position, and update
the properties if it changed "enough". "Enough" is 1 second of media
time in this example, which may or may not be appropriate.

In general, this could probably be done better. There are many other
triggers that change the cache state and that are not covered. For now
I'm content with getting rid of the obvious problems.

I think the OSC problem in particular was caused by changing it from
polling to using property change notifications.
2020-03-05 22:23:43 +01:00
wm4 777615f1a3 build: disable RPI vendor blob auto-detection
Apparently this bit-rotted a lot, and now causes more problems that it
helps. In particular picking up broadcom EGL instead of Mesa EGL will
break things. With RPI getting proper Mesa/DRM/V4L support, this problem
should solve itself as well.
2020-03-05 22:00:50 +01:00
wm4 8427292eb7 demux: deprecate --cache-secs
Because it's confusing and useless. If nobody complains, we'll have one
weird cache configuration option less.
2020-03-05 22:00:50 +01:00
wm4 f06bf8c073 player: reduce impact of blocking filters
Some filters may block the playloop for a longer time. For example, if a
decoder fails to decode anything and somehow just discards packets, the
filter graph would run (in a blocking manner) until all packets are
read, which could take a longer time if the demuxer thread is fast
enough.

Make it exit every 100ms. That should at least give the user a chance to
stop playback.

Filtering could run on a different thread, but I don't see much value in
doing that in the general case. It would just waste a thread. Although
being able to use mp_filter_graph_interrupt() would be slightly nicer
than such a timeout mechanism. Decoding in particular can actually use a
separate thread (--vd-queue-enable), but again, this is not enabled by
default, because it just wastes a thread.

Like the previous f_decoder_wrapper commit, this is probably a sin.
2020-03-05 22:00:50 +01:00
wm4 443ed2cb56 manpage: make suggestion for --vd-queue dynamic config 2020-03-05 22:00:50 +01:00
wm4 c5eb2f2ac4 f_decoder_wrapper: make decoder thread responsive while filling queue
The mp_filter_run() invocation blocks as long as the demuxer provides
packets and the queue can be filled. That means it may block quite a
long time of the decoder queue size is large (since we use libavcodec in
a blocking manner; it regrettably does not have an async. API).

This made the main thread freeze in certain situations, because it has
to wait on the decoder thread.

Other than I suspected (I wrote that code, but that doesn't mean I know
how the hell it works), this did not freeze during seeking: seek resets
flushed the queue, which also prevented the decoder thread from adding
more frames to it, thus stopping decoding and responding to the main
thread in time. But it does fix the issue that exiting the player waited
for the decoder to finish filling the queue when stopping playback.
(This happened because it called mp_decoder_wrapper_set_play_dir()
before any resets. Related to the somewhat messy way play_dir is
generally set. But it affects all "synchronous" decoder wrapper API
calls.)

This uses pretty weird mechanisms in filter.h and dispatch.h. The
resulting durr hurr interactions are probably hard to follow, and this
whole thing is a sin. On the other hand, this is a _very_ user visible
issue, and I'm happy that it can be fixed in such an unintrusive way.
2020-03-05 22:00:50 +01:00
wm4 12375f67b4 f_decoder_wrapper: use proper log prefix for all involved filters
p->log has a prefix set that gives some context and distinguishes audio
and video decoders. The "public" wrapper filter didn't use it, which is
a regression since commit a3823ce0e0.
2020-03-05 22:00:50 +01:00
wm4 8a1bd15216 filter: add functions to suspend filtering temporarily
Filtering is integrated into an event loop, which is something the
filter API user provides. To make interacting with the event loop
easier, and in particular to avoid filtering to block event handling,
add functions the event loop code can suspend filtering.

While we cannot actually suspend a single filter, it's pretty easy to
suspend the filter graph run loop itself, which is responsible for
selecting which filter to run next.

This commit shouldn't change behavior at all, but the functions will be
used in later commits.
2020-03-05 22:00:50 +01:00
wm4 670610bc1d atomic: add atomic_exchange_explicit() fallback
Apparently I want to use this in a later commit. Untested, because this
is a pre-C11 fallback, and I only test with real <stdatomic.h>.
2020-03-05 22:00:50 +01:00
wm4 50177aaa3b dispatch: add strange mechanism for making worker threads responsive
This is probably a sin for the sake of user experience. See a following
commit that wires up f_decoder_wrapper with it.
2020-03-05 22:00:50 +01:00
wm4 c1ff54e2e4 f_decoder_wrapper: enable DR and hwdec with --vd-queue-enable
This was forgotten.

Hardware decoding typically breaks immediately, because many hw decoding
APIs require allocating all surfaces in advance (and/or libavcodec was
not made flexible enough to add new surfaces later). If the queue is
large enough, it will run out of surfaces, fail decoding, and fall back
to software decoding. We consider this the user's fault.

--hwdec-extra-frames can be used to avoid this, if you have enough GPU
memory, and the needed number of frames is lower than the arbitrary
mpv-set maximum limit of that option.
2020-03-05 22:00:50 +01:00
wm4 23f560daa3 manpage: document how final queue size is determined
Believe it or not, users were confused about this.
2020-03-05 22:00:50 +01:00
wm4 e7de0e718c manpage: clarify writes to playlist-pos
I don't know what should happen when the same value is written to the
property. It seems that it would be more natural if it were ignored
(since that's also what is done with options now), but you could argue
the other way around as well. In any case, changing it silently could
leads to user scripts etc. breaking, so don't change it now.

Instead, add blabla to the manpage to put the responsibility on the
user, so when we suddenly change it one day, we can blame any breakages
on someone else.

See: #7501
2020-03-05 22:00:50 +01:00
wm4 3b8b7cb9d4 stream_smb: remove this
This required libsmbclient, which is a heavy dependency, and as a
library, has all kinds of problems. For one, the API requires completely
unacceptable global state (in particular, leaks auth state), and is not
thread-safe (meaning concurrent reads to multiple files block each
other).

There are better replacements: you can use the Linux kernel's builtin
CIFS support, fusesmb, or contribute supoport for libdsm.
2020-03-05 22:00:50 +01:00
Sven Kroeger fc8c1fcfb2 drm_prime: double free bug
This commit fixes a bug where handle for a framebuffer gets double
freed.
It seems to happen that the same prime fd gets two framebuffers.
As the prime fd is the same the resulting prime handle is also the
same.
This means one handle but 2 framebuffers and can lead to the following
chain:

1. The first framebuffer gets deleted the handle gets also freed via
the ioctl.

2. In startup phase not all 4 dumb buffers for overlay drawing
are set up. It can happen that the last dumb buffer gets the
handle we freed above.

3. The second framebuffer gets freed and the handle will be
freed again resulting that the 4's dumb buffer handle is not
backed by a buffer.

4. Drm prime continues to assign handles to its prime fds an
will lead to have this handle which was just freed to
reassign again but to an prime buffer.

5.Now the overlay should be drawn into dumb buffer 4 which
still has the same handle but is backed by the wrong buffer.
This leads to two different behaviors:

- MPV crashes as the drm prime buffers size als calculated
by the decoder output format. The overlay output format
differs and it takes more space. SO the size check
in kernel fails.

- MPV is continuing play. This happens when the decoders
allocates a bigger buffer than needed for the overlay.
For example overlay is Full HD and decoder output is 4k.
This leads to the behavior das the overlay wil be drawn
into the wrong buffer as its a drm prime buffer and results
in a flicker every fourth step.
2020-03-05 18:12:57 +01:00
Sven Kroeger 8b24510388 drm_prime: forward modifiers from FFMPEG to drm API
* Change drmModeAddFB2 to drmModeAddFB2WithModifiers
* Set modifiers flag in API call
* fetch and set modifiers according to kernel constraints
2020-03-03 19:54:15 +01:00
mg 24acddbdc4 demuxer-lavf: udp_multicast rtsp-transport option 2020-03-03 18:31:20 +01:00
wm4 e7bab0025f manpage: suggest using the decoding queue with backward playback 2020-03-01 00:40:03 +01:00
wm4 872794be90 f_decoder_wrapper: make most queue options runtime changeable
Why not.
2020-03-01 00:38:34 +01:00
wm4 ae1aeab7aa options: make decoder options local to decoder wrapper
Instead of having f_decoder_wrapper create its own copy of the entire
mpv option tree, create a struct local to that file and move all used
options to there.

movie_aspect is used by the "video-aspect" deprecated property code. I
think it's probably better not to remove the property yet, but
fortunately it's easy to work around without needing special handling
for this option or so.

correct_pts is used to prevent use of hr-seek in playloop.c. Ignore
that, if you use --no-correct-pts you're asking for trouble anyway. This
is the only behavior change.
2020-03-01 00:28:09 +01:00
wm4 b31a5e3a58 demux: another hack to deal with track switching refresh
The demuxer cache employs a strange method to make track switching
instant with caching enabled. Normally this would mean you have to wait
until the cache has played out (and you get new packets, including
packets from the newly selected track), or you have to perform a slow
high level seek (decoding video again etc.). The strange method is that
it performs a demuxer-level seek without a high level seek so it looks
like a continuous stream to the decoder, and the newly select stream
gets packets at the current playback position. This is called a refresh
seek.

This works only if some weird heuristics work. It needs a packet "unique
ID", for which it uses either dts or pts. The value must be strictly
monotonic increasing. If this doesn't work, the referesh seek can't be
executed, and the user has to wait until the end of the cache. Sometimes
there are files that simply do not work.

In the present case, there's actually a hack that we can extend. Packets
with unset position are likely generated by the parser, and the hack
which this commit touches simply attempts to make up a new (hopefully
unique) position value, even if the value itself makes no sense. It only
ha to be deterministic.

It turns out libavcodec sometimes output packets with repeating position
values. This commit tries to handle this case too with the same hack.

Fixes: #7498
2020-02-29 23:03:39 +01:00
wm4 faf24a286f ad_lavc: disable decoder downmix by default
Let's see how much everyone hates this. Leaving it enabled seems
problematic, because libavcodec returns an unspecific error if it
doesn't like it.

Fixes: #6300
2020-02-29 22:08:38 +01:00
wm4 a3823ce0e0 player: add optional separate video decoding thread
See manpage additions. This has been a topic in MPlayer/mplayer2/mpv
since forever. But since libavcodec multi-threaded decoding was added,
I've always considered this pointless. libavcodec requires you to
"preload" it with packets, and then you can pretty much avoid blocking
on it, if decoding is fast enough.

But in some cases, a decoupled decoder thread _might_ help. Users have
for example come up with cases where decoding video in a separate
process and piping it as raw video to mpv helped. (Or my memory is
false, and it was about vapoursynth filtering, who knows.) So let's just
see whether this helps with anything.

Note that this would have been _much_ easier if libavcodec had an
asynchronous (or rather, non-blocking) API. It could probably have
easily gained that with a small change to its multi-threading code and a
small extension to its API, but I guess not.

Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this
is due to annoying corner cases like legacy frame dropping and hardware
decoder state. These could probably be prettified later on.

There is also a change in playloop.c: this is because there is a need to
coordinate playback resets between demuxer thread, decoder thread, and
playback logic. I think this SEEK_BLOCK idea worked out reasonably well.

There are still a number of problems. For example, if the demuxer cache
is full, the decoder thread will simply block hard until the output
queue is full, which interferes with seeking. Could also be improved
later. Hardware decoding will probably die in a fire, because it will
run out of surfaces quickly. We could reduce the queue to size 1...
maybe later. We could update the queue options at runtime easily, but
currently I'm not going to bother.

I could only have put the lavc wrapper itself on a separate thread. But
there is some annoying interaction with EDL and backward playback shit,
and also you would have had to loop demuxer packets through the
playloop, so this sounded less annoying.

The food my mother made for us today was delicious.

Because audio uses the same code, also for audio (even if completely
pointless).

Fixes: #6926
2020-02-29 21:52:00 +01:00
wm4 485f335b69 filter: add async queue filter
This is supposed to enable communication between filter graphs on
separate threads. Having multiple threads makes only sense if they can
run concurrently with each other, which requires such an asynchronous
queue as a building block. (Probably.)

The basic idea is that you have two independent filters, which can be
each part of separate filter graphs, but which communicate into one
direction with an explicit queue. This is rather similar to unix pipes.
Just like unix pipes, the queue is limited in size, so that still some
data flow control enforced, and runaway memory usage is avoided.

This implementation is pretty dumb. In theory, you could avoid avoid
waking up the filter graphs in quite a lot of situations. For example,
you don't need to wake up the consumer filter if there are already
frames queued. Also, you could add "watermarks" that set a threshold at
which producer or consumer should be woken up to produce/consume more
frames (this would generally serve to "batch" multiple frames at once,
instead of performing high-frequency wakeups). But this is hard, so the
code is dumb. (I just deleted all related code when I still got
situations where wakeups were lost.)

This is actually salvaged and modified from a much older branch I had
lying around. It will be used in the next commit.
2020-02-29 21:52:00 +01:00
wm4 f29623786b filter: decide how multi-threading is supposed to work
Instead of vague ideas about making different filter graphs on different
threads interact directly, this have no direct support. Instead, helpers
are required (such as added with the next commit).

Document it. Different root filters (i.e. separate filter graphs) are
now considered to be part of separate threads, so assert() if they're
found to accidentally interact.
2020-02-29 21:49:14 +01:00
wm4 d45d4f86e1 skip-logo.lua: remove lua 5.2 warning message
(OK, I tested it.)
2020-02-29 21:49:14 +01:00
wm4 d852ad2ae7 build: pick up Lua 5.2 by default
Previously: 5.1 > 5.2 > luajit
Now:        5.2 > luajit > 5.1

I randomly decided that this should be done, since I suspect most
environments will prefer the highest Lua version anyway. There is not
much of a point picking the older one by default.

Maybe 5.1 should be dropped fully, but considering we need to stay
compatible with luajit, there is no particular incentive for this.
2020-02-29 21:49:14 +01:00
wm4 c79619f110 demux: add a way to block reading after seeks
Preparation for a future commit. The demuxer queues might be read from
other threads than the one to issue the seek, and passing SEEK_BLOCK
with such a seek will provide a convenient way to synchronize this.
2020-02-29 21:49:00 +01:00
wm4 8fc2bc1422 ta: fix logging of unfreed child allocations
Broken since commit f6615f00ee. This traversed the data
structure incorrectly, and caused a stack overflow due to infinite
recursion.
2020-02-29 20:12:31 +01:00
wm4 84fe9c2a47 filter: fix possibly lost async wakeups
mp_filter_mark_async_progress() can asynchronously mark a filter for
processing, without waking up the filter thread. (It's some sort of
idiotic micro-optimization I guess?) But since it sets async_pending
without doing the wakeup, a mp_filter_wakeup() after this will do
nothing, and the wakeup is lost. Fix it by checking for the needed
wakeup separately.

Fortunately, nothing used this function yet, so there is no impact.
2020-02-29 20:12:31 +01:00
wm4 b0b5de3063 f_decoder_wrapper: replace most public fields with setters/getters
I may (optionally) move decoding to a separate thread in a future
change. It's a bit attractive to move the entire decoder wrapper to
there, so if the demuxer has a new packet, it doesn't have to wake up
the main thread, and can directly wake up the decoder. (Although that's
bullshit, since there's a queue in between, and libavcodec's
multi-threaded decoding plays cross-threads ping pong with packets
anyway. On the other hand, the main thread would still have to shuffle
the packets around, so whatever, just seems like better design.)

As preparation, there shouldn't be any mutable state exposed by the
wrapper. But there's still a large number of corner-caseish crap, so
just use setters/getters for them. This recorder thing will inherently
not work, so it'll have to be disabled if threads are used.

This is a bit painful, but probably still the right thing. Like
speculatively pulling teeth.
2020-02-29 01:23:20 +01:00
wm4 a8f4ca587d test: update img_formats.txt
This explicitly depends on the pixfmt list from FFmpeg (done so to
easily spot regression, incompatible changes, and other unexpected
things).

Some local changes in mpv change some of the output. For pal8 an alias
was added back, and the [GENERIC] markers are removed because the mpv
aliases are not dependent on the mpv config anymore (which was
unnecessary).

The other changes are due to ffmpeg adding some new formats.
2020-02-29 01:23:20 +01:00
wm4 c10ca137a8 player: remove delayed audio seek thing
This was a hack that attempted to line up external audio tracks with
video. The problem is that if you do a keyframe seek backwards, video
will usually seek much farther back than audio (due to much higher
keyframe aka seek point distances). The hack somehow made seeking a 2
step process.

This existed in 4 different forms in the history of this code base, and
it was always very cumbersome. We mostly needed this for ytdl_hook (I
think?), which uses the 4th form, which is nicely confined to
demux_timeline and is unrelated to the "external" audio tracks in the
high level player.

Since this is (probably) not really widely needed anymore, get rid of
it. Better do this now, than when somehow rewriting all the seeking code
(which might happen in this decade or the next or so) and when it
wouldn't be easily revertable anymore in case we find we "really" need
it unlike expected.

There is no issue if hr-seeks are used. Also, you can still use edl
files to "bundle" multiple streams as if it was a single stream (this is
what ytdl_hook does now).
2020-02-29 01:23:05 +01:00
wm4 d32ce14d2c demux_lavf: don't interpret errors as EOF
It seems sporadic errors are possible, such as connection timeouts.
Before the recent demuxer change, the demuxer thread retried many times
even on EOF, so an error was only interpreted as EOF once the decoder
queues ran out.

Change it to use EOF only. Since this may actually lead to the demuxer
thread being "stuck" and retrying forever (depending on libavformat API
behavior), I'm also adding a heuristic to prevent this, using a random
retry counter. This should not be necessary, but libavformat cannot be
trusted. (This retrying forever could be stopped by the user, but
obviously it would still heat the CPU for a longer time if the user is
not present.)
2020-02-28 17:25:07 +01:00
wm4 7e2bb7b439 osc: use default hr-seek when dragging progress bar to seek
The "seekbarkeyframes" option is now interpreted such if it's true, the
player default is used. Too lazy to make this a choice option or
whatever; the Lua option parser doesn't have support for that anyway.
Someone who cares can adjust this.
2020-02-28 17:17:42 +01:00
wm4 679e4108f2 player: dumb seeking related stuff, make audio hr-seek default
Try to deal with various corner cases. But when I fix one thing, another
thing breaks. (And it's 50/50 whether I find the breakage immediately or
a few months later.) So results may vary.

The default for--hr-seek is changed to "default" (not creative enough to
find a better name). In this mode, audio seeking is exact if there is no
video, or if the video has only a single frame. This change is actually
pretty dumb, since audio frames are usually small enough that exact
seeking does not really add much. But it gets rid of some weird special
cases.

Internally, the most important change is that is_coverart and is_sparse
handling is merged. is_sparse was originally just a special case for
weird .ts streams that have the corresponding low-level flag set. The
idea is that they're pretty similar anyway, so this would reduce the
number of corner cases. But I'm not sure if this doesn't break the
original intended use case for it (I don't have a sample anyway).

This changes last-frame handling, and respects the duration of the last
frame only if audio is disabled. This is mostly "coincidental" due to
the need to make seeking past EOF trigger player exit, and is caused by
setting STATUS_EOF early. On the other hand, this might have been this
way before (see removed chunk close to it).
2020-02-28 17:15:07 +01:00
wm4 85576f31a9 player: attempt to fix playback end on hr-seeking past EOF again
This tries to fix #7206 (hr-seeking past EOF does not stop playback)
again. Commit 57fbc9cd76 should have fixed this, but trying it again
(using that git revision), it often did not work. Whatever the fuck.

So add another dumb special case that will break within weeks. Note that
the check in handle_eof() had no effect, since execute_queued_seek() is
called later, which cancels EOF in the same case.
2020-02-28 15:41:45 +01:00
wm4 efe43d768f player: set playback_pts in hr-seek past EOF case
Hr-seek past the last frame instantly enters EOF, which means
handle_playback_time() will not set playback_pts to the video PTS (as
all video frames are skipped), which leads to the playback time being
taken from the last seek target. This results in confusing behavior,
especially since the seek time will be clipped to the file duration for
display, but not for further relative seeks.

Obviously, the time should be set to the last video frame, so use the
last video frame as fallback if both audio and video have ended. Also,
since the same problem exists with audio-only playback, add a fallback
for audio PTS too. We don't know which was the "last" fragment of media
played (to decide whether to use the audio or video PTS as the
fallback), but it doesn't matter since the maximum works.

This could lead to some undesired effects. In particular the audio PTS
is basically a bad guess, and is for example not clipped against --end.
(But the ridiculous way audio syncing and clamping currently works, I'm
not going to touch that shit unless I rewrite it completely.) The cover
art case is slightly broken: using --keep-open with keyframe seeks will
result in 0 as playback PTS (the video PTS). OK, who cares, it got late.

Also casually get rid of last_vo_pts, since that barely made any sense
at all.

Fixes: #7487
2020-02-28 02:14:12 +01:00
wm4 009d1ffda6 player: remove stale last frame references
The seeking logic saves the last video frame it has seen (for example
for being able to seek to the last frame, or backstepping).
Unfortunately, the frame was fed back to the filtering pipeline in
situations when it shouldn't have. Then it's an out of order frame,
because it really saves the last _discarded_ frame.

For example, seeking to the end of a file with --keep-open, shift+up,
shift+down => invalid video pts warning due to saved_frame being fed
back.

Explicitly discard saved_frame when it's obviously not needed anymore.

The removed accesses to "r" are strictly speaking unrelated (just
const-propagating them).
2020-02-28 01:26:08 +01:00
wm4 3ae4094ec0 demux: make seek ranges work for static images + audio
In this case the video track has seek_start == seek_end, and due to the
"seek_start >= seek_end" condition, this was considered broken, and no
seek range was created, breaking cached seeking.

Fix this by allowing the case if they're equal, and a valid timestamp.

(NB: seeking backward in this will still jump to position 0, because it
is the video timestamp. This is unfortunately how it's supposed to work.
HR-seeks will also do this, but decode and skip the entire audio until
the seek target, so it will mostly appear to work.)
2020-02-28 00:59:11 +01:00
wm4 2b628d4352 demux_timeline: fix bad EOF reporting
Exposed by commit b56e2efd5f. demux_timeline reported a bogus EOF if
"parallel" streams were used. If a virtual source reported EOF, it was
propagated as global EOF, without serving packets of other virtual
sources that have not ended yet.

Fix this by not reporting global EOF just because a source has not
returned a packet. Instead make the reader retry by returning no packet
and no EOF state, which will call d_read_packet() again with a different
source. Rely on the eof_reached flags to signal global EOF.

Since eof_reached is now more important, set it in a certain other case
when it apparently should have been set. do_read_next_packet()'s return
value is now ignored, so get rid of it.
2020-02-28 00:08:36 +01:00
wm4 1e57f457b0 command: remove unintended newline
This just made it print a blank line.
2020-02-27 22:30:46 +01:00
wm4 05564af1ac demux_mkv: document probe-start-time option and enable it by default
This is useful with live streams, and it's not much worse than the h264
first packet hack, which reads some data anyway.

For some reason, the option wasn't even documented, so do that.

In addition, print the start time even if it's negative. That should not
be possible, but for some reason, the field is an int64_t copied from an
uint64_t so... whatever. Keeping the logging slightly more straight
forward is better anyway.
2020-02-27 22:30:46 +01:00
wm4 b56e2efd5f demux: simplify some internals, stop trying to read packets after EOF
Remove some redundant fields that controlled or indicated whether the
demuxer was/could/should prefetch. Redefine how the eof/reading fields
work.

The in->eof field is now always valid, instead of weirdly being reset to
false in random situations. The in->reading field now corresponds to
whether the demuxer thread is working at all, and is reset if it stops
doing anything.

Also, I always found it stupid that dequeue_packet() forced the demuxer
thread to retry reading if it was EOF. This makes little sense, but was
probably added for files that are being appended to (running downloads).
It makes no sense, because if the cache really tried to read until file
EOF, it would encounter partial packets and throw errors, so all is lost
anyway. Plus stream_file now handles this better. So stop this behavior,
but add a temporary option that enables the old behavior.

I think checking for ds->eager when enabling prefetching never really
made sense (could be debated, but no, not really). On the other hand,
the change above exposed a missing wakeup in the backward demuxing code.

Some chances of regressions that could make it stuck in certain states
or so, or incorrect demuxer cache state reporting to the player
frontend.
2020-02-27 22:30:46 +01:00
jnozsc 611c92ef1d *.py: cosmetic changes 2020-02-27 21:36:21 +01:00
wm4 c4440db744 sub: do not ignore demuxer wakeups
Setting demux_set_stream_wakeup_cb() will make all sh_stream (i.e.
track) specific wakeups go to this callback. But the callback takes care
of only the sub_preload() case (where it tries to pre-load subtitles
from already parsed and memory-present subtitles in a blocking way).

The old code assumed that the normal demuxer wakeup callback is called.
This was disregarded when the newer code was added. (And actually, the
original plan was to make _all_ per-sh_stream wakeups go to specialized
callbacks to avoid wasted work. dec_sub really should set the callback
always, and propagate wakeups to the playloop code. But it's too far
into the night to write coherent code.)

I couldn't actually observe any manifestation of this bug. Normally, the
playloop wakes up for other reasons (such as driving audio and video
decoding), so the lost wakeups rarely matter.
2020-02-27 02:33:51 +01:00
wm4 423323170b sub: fix typo in comment
Reading this commit and this commit message is a waste of time. I
guarantee it.
2020-02-27 02:24:43 +01:00
wm4 cf2b7a4997 sub, demux: improve behavior with negative subtitle delay/muxed subs
A negative subtitle delay means that subtitles from the future should be
shown earlier. With muxed subtitles, subtitle packets are demuxed along
with audio and video packets. But since they are demuxed "lazily",
nothing guarantees that subtitle packets from the future are available
in time.

Typically, the user-observed effect is that subtitles do not appear at
all (or too late) with large negative --sub-delay values, but that using
--cache might fix this.

Make this behave better. Automatically extend read-ahead to as much as
needed by the subtitles. It seems it's the easiest to pass the subtitle
render timestamp to the demuxer in order to guarantee that everything is
read. This timestamp based approach might be fragile, so disable it if
no negative sub-delay is used.

As far as the player frontend part is concerned, this makes use of the
code path for external subtitles, which are not lazily demuxed, and may
already trigger waiting.

Fixes: #7484
2020-02-27 02:23:58 +01:00
wm4 b873f1f8e5 demux: avoid some queue management corner cases with subtitles
Subtitle tracks are usually "lazy" (ds->eager=false), There are a number
of weird special cases associated with it. One of them is that they have
some sort of "temporary" EOF (to signal that there isn't a packet right
now, and the decoder should not block playback by waiting for more
packets). In a the next commit, I want to call mark_stream_eof() in case
of (some) of these temporary EOFs.

The problem is that mark_stream_eof() also calls the functions touched
by this commit. Basically they shouldn't do any complex work due to
these temporary EOFs (because they might happen very often). It turns
out that lazy tracks barely matter here: they do not extend the seek
range of a packet/EOF happens on them, they do not trigger seek range
joining, and they do not support backward demuxing.

This change should enable the following commit, while not causing any
behavior changes (i.e. bugs) with the current state.
2020-02-27 02:15:21 +01:00
wm4 c43fd88f59 scripting: fix racy crash if loading .run files fails
args->client was deallocated if the FDs were closed and nothing
referenced it (IPC socket codes detected the closed sockets and
asynchronously killed the mpv_handle in args->client). The problem was
that args->log depended on it, and was also destroyed.

Fix this by duplicating the mp_log.
2020-02-25 22:41:09 +01:00
linkmauve 322eb72679 OpenGL: Also detect softpipe as a software driver
Because it is.
2020-02-25 21:32:04 +02:00
wm4 c418aa3807 ipc: allow sending commands with named arguments
This has been part of the libmpv for a while, so the implementation in
the IPC code is quite simple: just pass the mpv_node representing the
value of the "command" field without further checks to
mpv_command_node().

The only problem are the IPC-specific commands, which essentially have
their own dispatch mechanism. They expect an array. I'm not going to
rewrite the dispatch mechanism, so these still work only with an array.
I decided make the other case explicit with cmd==NULL. (I could also
have set cmd=="", which would have avoided changing each if condition
since "" matches no existing command, but that felt dirty.)
2020-02-24 00:31:46 +01:00
wm4 67311af05f ipc: add more blabla that nobody reads 2020-02-24 00:16:10 +01:00
wm4 b05550fe55 ipc: implement asynchronous commands
I decided to make this explicit. The alternative would have been making
all commands asynchronous always, like a small note in the manpage
threatened. I think that could have caused compatibility issues.

As a design decision, this does not send a reply if an async command
started. This could be a good or bad idea, but in any case, it will make
async command look almost like synchronous ones, except they don't block
the IPC protocol.
2020-02-24 00:14:54 +01:00
wm4 a9e6b9ea36 client API: minor clarification when asynchronous commands send events 2020-02-24 00:09:51 +01:00
wm4 0ec036bfd8 ta: remove two pointless wrappers 2020-02-23 19:48:25 +01:00
wm4 758082a1f2 ta: minor simplification
Due to the ta_header.parent invariant, the "h->parent->child==h" check
is always true.
2020-02-23 19:45:25 +01:00
wm4 4839106a99 client API: fix race condition on client exit
The relatively recently added property update code has a race condition
when clients exit. It still tried to access mpv_handle during and after
it was destroyed.

The reason is that it unlocks the lock for the mpv_handle list (while
mpv_handle is locked), but nothing in mp_destroy_client() cares about
this case. The latter function locks mpv_handle only before/while it
makes sure all of its activity is coming to an end, such as asynchronous
requests, and property updates that are in progress. It did not include
the case when mp_client_send_property_changes() was still calling
send_client_property_changes() with mpv_handle locked.

Fix this by checking the mpv_handle.destroying field. This field can be
set only when mpv_handle is locked. While we're checking the lock, the
mpv_handle list is still locked, so at worst we might be at the point
before mp_destroy_client() locks the list again and finally destroys the
mpv_handle.

This is a hard to reproduce race condition which I spotted only once in
valgrind by chance, so the fix is unconfirmed.
2020-02-23 17:52:21 +01:00
wm4 bc3678da65 ta: change API; ta_set_parent() and ta_set_destructor() never fail
The previous change ensured that these cannot fail anymore (much like in
original talloc). Change the APIs to not return a success value anymore,
to "cement" this.
2020-02-23 17:45:05 +01:00
wm4 f6615f00ee ta: remove seperate internal "ext" header
The ta_ext_header was allocated on demand for allocations which have
child-allocations or destructors. In theory, it saved 2 words for every
TA leaf allocation. It had the very API-visible problem that setting a
parent or destructor could fail. (Although in most cases, the failure
was part of an allocation call anyway. Also, mpv code generally used the
early-failure variants, so it didn't matter.)

I think this was a bit too complex. These 2 words don't really matter;
if you have memory allocations where you are worried about overhead,
then these simply shouldn't use TA. Also, we never added new features to
TA that would have needed more "optional" header fields, which would
have justified the use of such a separately allocated header struct.

This uses quite straight-forward data structures. The only strange thing
is that ta_header.parent is NULL for most child allocations. That is
because we don't want to iterate over all children when the parent is
reallocated (yes, that is allowed, yes mpv makes use of it).

The new code has a few more special cases, because the list sentinel
concept isn't used anymore. Using it would have made the code more
unnatural/complex, because ta_ext_header doesn't exist anymore.
2020-02-23 17:36:27 +01:00
wm4 a9586625d1 ta: remove ta_find_parent()
Some mpv code once needed this, but it was removed in 2015.
2020-02-23 14:32:15 +01:00
sfan5 57ecfb4da2 ytdl_hook: fix URL extraction for manifests 2020-02-23 12:04:55 +01:00
der richter ee6ad403a7 cocoa-cb: fix crash with some japanese characters
the actual character that made mpv crash is IDEOGRAPHIC COMMA
(U+3001, UTF-8: E3 80 81, 、) and that only in some specific
circumstances that could be reliably reproduced on my end.

using an NSString instead of the Swift String actually fixes that issues
even though they should technically do the exact same thing. i tested
all the other String initialisers, but they all had had the same issue.
this is kinda only a workaround till i can find a different way of
handling it.
2020-02-22 14:21:06 +01:00
der richter 327b092bfc mac, cocoa: fix UI updates on none main queue threads
injecting the Apple Main Thread Checker via
DYLD_INSERT_LIBRARIES=libMainThreadChecker.dylib identified several
problems that needed fixing.
2020-02-22 13:56:31 +01:00
der richter 8e1ceaba34 cocoa-cb: remove unnecessary semicolons 2020-02-22 13:56:31 +01:00
der richter b8f2811f8d mac: fix media key support for libmpv users
this basically moves the remote command center to our mac events instead
of keeping it our Application, which is only available when started from
mpv itself. also make it independent of the NSApplication.

this also prevents a runtime crash
2020-02-22 13:56:31 +01:00
wm4 c1d744328e x11: switch back to StaticGravity
This was changed 6 years ago (444e583b6) and seemed to work fine. But it
does seem to cause issues with IceWM sometimes, while with StaticGravity
the problem is gone. Comparing both gravity values, reading the confused
source code comment, and reading the referenced commit message, I can't
determine what it even does, I just remove it.

Reproduction:
- start mpv in windowed mode, with 2 videos of different size
- switch to second video
- switch window with alt+tab
- switch back to mpv with alt+tab
- window moves to X=0

There's probably a better way to fix this. Please send a patch.
2020-02-22 01:35:12 +01:00
wm4 c68b813678 ytdl_hook: prefer "format" over "format_note" field for track titles
Much more verbose, but on the other hand format_note is useless for the
alphabetic site with fragmented DASH streams.
2020-02-21 22:23:17 +01:00
wm4 dc82921012 ytdl_hook: use "format" as fallback for "format_note" for stream titles
"format_note" normally contains a semi-informative description of the
format. But some extractors, confusingly, have it in the "format" field.
2020-02-21 16:38:17 +01:00
wm4 2b9b77fcf3 ytdl_hook: fix audio codec with some extractors
E.g. soundcloud. While it still worked, not having the audio codec was
pretty annoying.
2020-02-21 16:27:56 +01:00
wm4 c1f7b0c535 ytdl_hook: fix Lua escapes
This was obviously nonsense. In Lua 5.1 this appeared to work correctly,
but it really turned "\." into "." (making the pattern accept any
character). The proper way is using "%" for escaping.
2020-02-21 16:23:43 +01:00
wm4 605e1fb766 ytdl_hook, edl: add fps, samplerate codec parameters
Well, didn't help much in the case I was interested it.
2020-02-21 14:48:23 +01:00
wm4 2eab35fdf7 manpage: directly link interface-changes.rst in changelog section 2020-02-21 14:34:02 +01:00
wm4 6337c1cc14 ytdl_hook: make codec mapping more declarative 2020-02-21 14:29:55 +01:00
wm4 04118eefb8 ytdl_hook: remove some old playlist redirection hack
Should not be needed anymore. In fact, it's probably dangerous.
2020-02-21 14:19:01 +01:00
wm4 4c32468241 ytdl_hook: enable default selection via --ytdl-format with all_formats
In all_formats mode, we've ignored what --ytdl-format did so far, since
we've converted the full format list, instead of just the formats
selected by youtube-dl.

But we can easily restore --ytdl-format behavior: just mark the selected
tracks as default tracks.
2020-02-21 14:18:35 +01:00
wm4 a77780e6be edl: make it possible to set the track "default" flag
Also, the forced flag (and in the future, potentially a number of other
flags not implemented yet). See next commit for purpose.
2020-02-21 14:16:26 +01:00
wm4 1cda73356d manpage: fix some path description details 2020-02-21 12:13:54 +01:00
wm4 1edb57159f manpage: suggest using PuTTY for accessing mpv IPC named pipes on win32 2020-02-21 12:09:16 +01:00
wm4 daa3c11e1b ytdl_hook: add length parameter to delay-loaded tracks only once
This was done for each media type, so muxed tracks had it twice, which
logged a dumb warning. Move it out of the per-media type loop.
2020-02-21 12:06:18 +01:00
wm4 9f5b9011d6 demux_edl: correct warning on duplicate parameters
A parameter that is actually used is removed from the param_names[]
array, so we can report unused parameters. This also happened on
duplicate parameters, so adjust the warning to make it less confusing.

(In any case, you're not supposed to provide duplicate parameters.)
2020-02-21 12:05:29 +01:00
wm4 3d225ad275 ytdl_hook: remove bitrate estimation from file size
I think this is unnecessary, and at worst done by youtube-dl itself
(didn't check).
2020-02-21 11:57:57 +01:00
wm4 76aaf74d30 ytdl_hook: use tbr for all tracks if vbr/abr not available
vbr and abr are the video and audio bitrates. Sometimes there is a weird
mix of any of them available, but in these cases, it's not good to fall
back to tbr if a specific track has no vbr/abr.

For example, the alphabetic site provides tbr only for the muxed
fallback stream, but using tbr would make the primitive mpv hls_bitrate
selection pick the compatibility stream for audio, because it appears to
have a higher bitrate than the other audio-only streams (because the
bitrate includes video). So we must not use tbr in this case.

On the other hand, formats coming from youtube-dl HLS master playlist
use will only have tbr set.

So as a heuristic, use the tbr only if it's the only bitrate available
in any track entry.
2020-02-21 11:57:21 +01:00
wm4 6d09a042e6 ytdl_hook: replace skip_muxed with force_all_formats option
I don't think the skip_muxed option was overlay useful. While it was
nice to filter out the low quality muxed versions (as it happens on the
alphabetic site, I suspect it's compatibility stuff), it's not really
necessary, and just makes for another tricky and rarely used
configuration option. (This was different before muxed tracks were also
delay-loaded, and including the muxed versions slowed down loading.)

Add the force_all_formats option instead, which handles the HLS case.
Set it to true because they are also delay-loaded now, and don't slow
down startup as much.
2020-02-21 11:50:58 +01:00
wm4 fbbfbfc772 manpage: reorganize ytdl_hook option descriptions
Make it a proper list, instead of a paragraph soup.
2020-02-21 00:30:41 +01:00
wm4 390e995b6a ytdl_hook: delay-load interleaved files
(Or if it's about HLS, just "muxed"/multiplexed streams.)

This only affects all_formats=yes,skip_muxed=no modes.
2020-02-21 00:20:22 +01:00
wm4 6f0297dff4 edl: make it possible to delay-load files with multiple tracks
Until now, delay-loading was for files with single tracks only
(basically what DASH and HLS like to expose, so adaptive streaming and
codec selection becomes easier - for sites, not for us). But they also
provide some interleaved versions, probably for compatibility. Until
now, we were forced to eagerly load it (making startup slightly slower).

But there is not much missing. We just need a way to provide multiple
metadata entries, and use them to represent each track.

A side effect is now that the "track_meta" header can be used for normal
EDL files too.
2020-02-21 00:19:17 +01:00
wm4 6726b7a1ba demux_lavf: signal no seeking for RTSP streams without duration
RTSP supports seeking, but at least the libavformat implementation makes
this dependent on runtime behavior. So you have to perform a seek, and
check if it fails. But even if you do this, the stream is interrupted
and restarted, and there seem to be other issues.

Assume that RTSP with unknown duration means it's a live stream, and
disable seeking in this case, as suggested by the issue reporter.

Fixes: #7472
2020-02-20 15:28:49 +01:00
wm4 bd6d8d320f demux_timeline: don't open every delayed-open track on seeking
Now this was stupid. To seek a source, it obviously has to be opened...
so just don't try to seek any unused source. If the track is actually
selected during playback, a seek to the correct position is performed
anyway.
2020-02-20 15:21:27 +01:00
wm4 0020b47ffd demux: fix seek range caching with delay_open hack
These have ->segmented set (so the codec can be initialized properly),
but have no segment start or end times. This code was (probably) the
only thing which didn't handle this case.
2020-02-20 15:11:46 +01:00
wm4 f321d8da99 ytdl_hook: signal duration in all_formats mode
If all streams were delay loaded, there was actually no duration present
at all in the EDL metadata. So the length was considered unknown by the
player frontend.
2020-02-20 14:55:14 +01:00
wm4 89203cc994 ytdl_hook: attempt to filter out muxed streams if all_formats is used
See manpage additions. We would have to extend delay_open to support
multiple sub-tracks (for audio and video), and we'd still don't know (?)
whether it might contain more than one stream each (thinking of HLS
master streams). And if it's a true interleaved file (such as a "normal"
mp4 file provided as fallback for more primitive players), we'd either
have to signal such "bundled" tracks, or waste bandwidth.

This restructures a lot. The if/else tree in add_single_video for format
selection was a bit annoying, so it's split into separate if blocks,
where it checks each time whether a URL was determined yet.
2020-02-20 14:54:09 +01:00
wm4 c2e62817f6 ytdl_hook: remove forgotten debug message
It even has a typo.
2020-02-20 14:40:01 +01:00
wm4 af9403577a ytdl_hook: use bitrate fields for bitrate metadata instead of file sizes
If available.
2020-02-20 12:34:06 +01:00
wm4 f5c1d71639 ytdl_hook: try to skip interleaved streams with all_formats
If a "format" has both audio and video codec set, it might contain both
audio and video. all_format assumes that each format is just a quality
variant containing a single track.

This seems to happen with sites that provide a HLS master URL.
youtube-dl tends to "butcher" it, and the result isn't very ideal. I
guess HLS "renditions" simply don't map well to youtube-dl's output
format and what mpv expects. Playing master HLS directly is also less
than ideal, because of libavformat's stupid probing.

Fix this by not using the delay-opening mechanism if it appears like we
detected such a case. Add a metadata override to set the track titles to
"muxed-N", to indicate that they form a single unit. (Mostly helpful for
testing.)
2020-02-20 12:25:45 +01:00
wm4 eaa10a25c7 ytdl_hook: iterate format list by array order
Shouldn't have any consequences. Probably makes the user-visible order
more stable.
2020-02-20 12:17:59 +01:00
wm4 e64645540a demux_timeline: warn if streams are invisible
ytdl_hook.lua can do this with all_formats and when delay_open is used,
and if the source stream actually contains both audio and video. In this
case, it might accidentally hide a media type completely, or waste
bandwidth (if the stream has true interleaved audio/video). So it's
important to warn.
2020-02-20 12:16:32 +01:00
wm4 4e11ac82aa player: change bitrate in track listing back to kilobits
Because the --hls-bitrate option takes the same unit.
2020-02-20 12:13:32 +01:00
wm4 3db8715f70 manpage: minor fixes
In particular, all_formats description split away the example section of
an unrelated option, so move that to its proper place.
2020-02-19 23:11:02 +01:00
wm4 e2ab6b7f35 scripting: add a way to run sub processes as "scripts"
This is just a more convenient way to start IPC client scripts per mpv
instance.

Does not work on Windows, although it could if the subprocess and IPC
parts are implemented (and I guess .exe/.bat suffixes are required).
Also untested whether it builds on Windows. A lot of other things are
untested too, so don't complain.
2020-02-19 22:18:15 +01:00
wm4 d06ebe2251 client API: document requirement about PID management
Basically, UNIX sucks. (Not as much as the other POS of course.)
2020-02-19 22:16:26 +01:00
wm4 e22b771ff8 build: remove fchmod() check
This is UNIX-only code, and this function has been in POSIX since
forever. Even Android has it. The test should be unnecessary, so remove
it.
2020-02-19 20:38:12 +01:00
wm4 6d8b4ca742 ytdl_hook: add all_formats option
Pretty worthless I guess. I only tested one site (and 2 videos), it's
somewhat likely that it will break with other sites. Even if you leave
the option disabled (the default).

Slightly related to #3548. This will allows you to use the bitrate
stream selection mechanism, that was added for HLS, with normal videos.
2020-02-19 16:33:48 +01:00
wm4 43c13e5ea2 ytdl_hook: add a way to not pass --format to the command line
Might be helpful for... whatever.
2020-02-19 16:31:04 +01:00
wm4 b8f80b3854 player: print manifest per-stream bitrate information to terminal
Aka hls-bitrate. In turn, remove the demux_lavf.c hack, which made the
track title use this.
2020-02-19 16:26:22 +01:00
wm4 2567997ecf input: log commands with parameter names 2020-02-19 16:25:18 +01:00
wm4 a4d95fe98b audio: remove outdated comment
Neither does it (directly) mess with filters, nor does it return a bool.

As noticed by a comment in #6333.
2020-02-19 14:50:54 +01:00
xPMo 238acbad84 manpage: deprecated options in examples
example config and default term-status-msg
2020-02-19 14:37:14 +01:00
wm4 0df0a847f4 video: drop NV24 alias
Caused build failures with still supported FFmpeg versions. It's
unreferenced, so it's not needed.

Fixes: #7471
2020-02-18 18:03:42 +01:00
wm4 36ca0e0030 options: remove deprecation warning for "-foo bar" syntax
It's still deprecated, but I guess users who preferred typing a space
instead of a '=' can use it.
2020-02-17 00:31:19 +01:00
wm4 fbc226af51 demux: cosmetic change
This was sort of asymmetric and annoying.
2020-02-17 00:04:56 +01:00
wm4 26ec5862b3 demux: update file-size property even when paused
While paused, the decoders typically stop reading data from the demuxer.
But for some reason, the file size is returned as a public field in
struct demuxer (wat...), and updated only when the packet reading
function is called. This caused the file size property to always return
the same value when paused, even though the demuxer thread was reading
new data, and the internal file size was updated.

Fix with a simple hack.
2020-02-16 23:59:21 +01:00
wm4 aafc434f00 stream_file: remove file size caching
With the last 3 commits, this caching should be completely unnecessary.
2020-02-16 23:51:21 +01:00
wm4 1a54339705 demux: only query stream size at most once per second
Instead of every packet. Doing it every packet led to the performance
regression mentioned in the fstat() commit. This should now be over, but
out of being careful, don't query the file size that often. This is only
used for user interface things, so this should not cause any problems.

For the sake of leaving the code compact, abuse another thing that is
updated only every second (speed statistics).
2020-02-16 23:49:42 +01:00
wm4 27bf978e75 demux: invert update_cache() locking
Equivalent, just slightly more convenient for the following change.
2020-02-16 23:43:13 +01:00
wm4 20eead1813 stream_file: use fstat() instead of lseek() to determine file size
It appears using lseek() to seek to the end and back to determine file
size is inefficient in some cases.

With CIFS, this restores the performance regression that happened when
the stream cache was removed (which called read() from a thread). This
is probably faster than the old code too, because it's the seeking that
was slowing down CIFS.

According to the user who tested this, the size caching does not help
with fstat() (although it did with the old method).

Fixes: #7408, #7152
2020-02-16 23:36:05 +01:00
wm4 249bb091d4 manpage: improve command_native_async description 2020-02-16 23:03:14 +01:00
wm4 f2c7c641b3 subprocess: implement proper detached processes on POSIX
The previous method for this sucked: for every launched detached
process, it started a thread, which then would leak if the launched
process didn't end before the player uninitialized. This was very racy
(although I bet the race condition wouldn't trigger in a 100 years), and
wasteful (threads aren't a cheap resource).

Implement it for POSIX directly. posix_spawn() has no direct support for
this, so we need to do it ourselves with fork(). We could probably do it
without fork(), and attempt to collect the PID in another thread. But
then we'd either have a waiting thread again, or we'd need to do an
unsafe waitpid(-1, ...) call. (POSIX process management sucks so badly,
how did they even manage this. Hopefully I'm just missing something, but
I'm not.) So now we depend on both posix_spawn() _and_ fork(), isn't it
fun?

Also call setsid(), to essentially detach the child process from the
terminal. (Otherwise it can receive various signals from the terminal,
which is probably not what you want.) posix_spawn() adds
POSIX_SPAWN_SETSID in newer POSIX releases, but we don't want to rely on
this yet.

The posix_spawnp() call is duplicated, but this is better than somehow
trying to unify the code paths.

Only somewhat tested, so enjoy the bugs.
2020-02-16 22:08:48 +01:00
wm4 92fee4ebc4 subprocess: change to a fancier API
Introduce mp_subprocess() and related definitions. This is a bit more
flexible than the old stuff. This may or may not be used for a more
complicated feature that involves starting processes, and which would
require more control.

Only port subprocess-posix.c to this API. The player still uses the
"old" API, so for win32 and dummy implementations, the new API is simply
not available, while for POSIX, the old APIs are emulated on top of the
new one. I'm hoping the win32 code can be ported as well, so the ifdefs
in subprocess.c can be dropped, and the player can (if convenient or
needed) use the new API.
2020-02-16 21:27:34 +01:00
wm4 a4b12c54b6 f_lavfi: don't propagate filter failure if creation fails
Filters that fail to create are not supposed to do this. Generally it
should happen in process() only.

This fixes the previous commit. If a filter could not be created, it
"trashed" the wrapper filter with the failure. (Even if the wrapper were
to handle were to handle failures of sub-filter, it couldn't handle init
failure because it cannot call mp_filter_set_error_handler() before the
newly created filter is actually returned.)

Fixes: #7465 (attempt 2)
2020-02-16 16:21:03 +01:00
wm4 a19d918816 f_auto_filters: always fall back to hw-download+yadif if no hw deint filter
If hw decoding is used, but no hw deinterlacer is available, even though
we expect that it is present, fall back to using hw-download and yadif
anyway. Until now, it was over if the hw filter was somehow missing; for
example, yadif_cuda apparently requires a full Cuda SDK, so it can be
missing, even if nvdec is available. (Whether this particular case works
was not tested with this commit.)

Fixes: #7465
2020-02-16 15:28:57 +01:00
wm4 7d11eda72e Remove remains of Libav compatibility
Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.

Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.

The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
2020-02-16 15:14:55 +01:00
wm4 a4eb8f75c0 sub: add an option to filter subtitles by regex
Works as ad-filter. I had some more plans, for example replacing
matching text with different text, but for now it's dropping matches
only. There's a big warning in the manpage that I might change
semantics. For example, I might turn it into a primitive sed.

In a sane world, you'd probably write a simple script that processes
downloaded subtitles before giving them to mpv, and avoid all this
complexity. But we don't live in a sane world, and the sooner you learn
this, the happier you will be. (But I also want to run this on muxed
subtitles.)

This is pretty straightforward. We use POSIX regexes, which are readily
available without additional pain or dependencies. This also means it's
(apparently) not available on win32 (MinGW). The regex list is because I
hate big monolithic regexes, and this makes it slightly better.

Very superficially tested.
2020-02-16 02:07:24 +01:00
wm4 0b35b4c917 sub: make filter_sdh a "proper" filter, allow runtime changes
Until now, filter_sdh was simply a function that was called by sd_ass
directly (if enabled).

I want to add another filter, so it's time to turn this into a somewhat
more general subtitle filtering infrastructure.

I pondered whether to reuse the audio/video filtering stuff - but better
not. Also, since subtitles are horrible and tend to refuse proper
abstraction, it's still messed into sd_ass, instead of working on the
dec_sub.c level. Actually mpv used to have subtitle "filters" and even
made subtitle converters part of it, but it was fairly horrible, so
don't do that again.

In addition, make runtime changes possible. Since this was supposed to
be a quick hack, I just decided to put all subtitle filter options into
a separate option group (=> simpler change notification), to manually
push the change through the playloop (like it was sort of before for OSD
options), and to recreate the sub filter chain completely in every
change. Should be good enough.

One strangeness is that due to prefetching and such, most subtitle
packets (or those some time ahead) are actually done filtering when we
change, so the user still needs to manually seek to actually refresh
everything. And since subtitle data is usually cached in ASS_Track (for
other terrible but user-friendly reasons), we also must clear the
subtitle data, but of course only on seek, since otherwise all subtitles
would just disappear. What a fucking mess, but such is life. We could
trigger a "refresh seek" to make this more automatic, but I don't feel
like it currently.

This is slightly inefficient (lots of allocations and copying), but I
decided that it doesn't matter. Could matter slightly for crazy ASS
subtitles that render with thousands of events.

Not very well tested. Still seems to work, but I didn't have many test
cases.
2020-02-16 02:07:24 +01:00
Thomas Carmichael e162bcb5a0 TOOLS/lua/autoload.lua: update script comments
The example configuration uses values of true/false for the script
options. As per DOCS/man/lua.rst boolean values should be represented
with yes/no and using true/false will result in an error.

This updates the comments and changes the true/false values under the
example configuration to yes/no.
2020-02-15 20:41:07 +01:00
wm4 2160306b31 manpage: fix a case of broken indentation
This renders incorrectly in the html output. I suspect you need one more
level here. Increase the indentation level. No other changes, other than
re-breaking some lines.
2020-02-15 20:01:20 +01:00
wm4 29e15e6248 ytdl_hook.lua: delay load subtitles
Uses the infrastructure added in the previous commits. This is
admittedly a bit weird (constructing EDL URLs and such). But on the
other hand, adding this as "first class" mechanism directly to the
sub-add command or so would increase weirdness and unexpected behavior
in other places, or at least that's what I think.

To reduce confusion, this goes through the effort of mapping the webvtt
codec, so it's shown "properly" in the codec list. Without this it would
show "null", but still work. In particular, any non-webvtt codecs should
still work if libavcodec supports it.

Not sure if I should remove the --all-subs hack from the code. But I
guess it does no harm.
2020-02-15 18:30:42 +01:00
wm4 e54ebaec52 f_decoder_wrapper, sd_add: accept "null" codec
This is for easier use with the "delay_open" feature added in the
previous commit. The "null" codec is reported if the codec is unknown
(because the stream was not opened yet at time the tracks were added).
The rest of the timeline mechanism will set the correct codec at
runtime. But this means every time a delay-loaded track is selected, it
wants to initialize a decoder for the "null" codec.

Accept a "null" decoder. But since FFmpeg has no such codec, and out of
my own laziness, just let it fall back to "common" codecs that need no
other initialization data.
2020-02-15 18:30:42 +01:00
wm4 c92c08edc6 edl: add mechanism for delay loading streams
Add something that will access an URL embedded in EDL only when the
track it corresponds to is actually selected. This is meant to help with
ytdl_hook.lua and to improve loading speeds.

In theory, all this stuff is available to any mpv user, but discourage
using it, as it's so specialized towards ytdl_hook.lua, that there's
danger we'll just break this once ytdl_hook.lua stops using it, or
similar.

Mostly untested.
2020-02-15 18:29:44 +01:00
wm4 1d53a8f2e7 demux_edl: warn if no_clip is used with multiple parts
Well whatever.
2020-02-15 15:25:12 +01:00
wm4 921f316281 demux_edl: allow a redundant new_stream at the beginning
Normally, the first sub-stream is implicitly created. This change lets
the user use more orthogonal syntax, and use a new_stream header for
every sub-stream, instead of having to skip the header for the first
one.
2020-02-15 15:22:05 +01:00
wm4 64c4c59770 demux_edl: accept protocol entries in EDL entries again
Accidentally broken by commit 99700bc52c. mp_path_join() does not
check for this, because it's supposed to work on filesystem strings (and
e.g. "http://fubar" is a valid relative path in UNIX).
2020-02-15 15:11:05 +01:00
wm4 96ef62161a demux_edl: improve parsing slightly
Add a mp_log context to the parse_edl() function, and report some
errors. Previously, this just told you that something was wrong. Add
some error reporting to make it slightly less evil.

Put all parameters in a list before processing them. This makes adding
parameters for special headers easier, and we can report parameters that
were not understood. (For "compatibility", which probably doesn't matter
at all, still don't count them as errors; as before.)
2020-02-15 15:07:52 +01:00
wm4 121bc6ad62 demux_timeline: fix another cursed memory management issue
The timeline stuff has messed up memory management because there are no
clear ownership rules between a some demuxer instances (master or
demux_timeline) and the timeline object itself.

This is another subtle problem that happened: apparently,
demux_timeline.open is supposed to take over ownership of timeline, but
only on success. If it fails, it's not supposed to free it. It didn't
follow this, which lead to a double-free if demux_timeline.open failed.
The failure path in demux.c calls both timeline_destroy() and
demux_timeline.close on failure.
2020-02-15 14:07:46 +01:00
wm4 64a03b03ea demux_timeline: fix a comment 2020-02-15 13:55:54 +01:00
wm4 d5de8ddb65 demux_timeline: reorder some functions
Move them around in the source code to get rid of the forward
declarations. Other than rearranging the lines and removing the 2
forward declarations, there are no other changes at all.
2020-02-15 13:55:37 +01:00
wm4 641d102101 msg: slightly improve --msg-time output
Cut the arbitrary offset, and document what unit/timesource it uses.
2020-02-14 16:12:37 +01:00
wm4 5793cb40c8 stream: early-out in stream_seek_skip() if nothing is skipped
stream_seek() might somewhat show up in the profiler, even if it's a
no-OP, because of the MP_TRACE() call. I find this annoying. Otherwise,
this should be of no consequence, and should not break or improve
anything.
2020-02-14 16:08:54 +01:00
wm4 c59ca06a0f stream_file: cache file size
Some cache logic in demux.c queries the raw byte stream size on every
packet read. This is because it reports the value to the user. (It has
to be polled like this because there is no change notification in most
underlying I/O APIs, and also the user can't just block on the demuxer
thread to update it explicitly.)

This causes a very high number of get_size calls with low packet sizes,
so cache the size, and update it on every read. Reads only happen
approximately all 64KB read with default settings, which is way less
frequent than every packet in such extreme cases.

In theory, this could in theory cause problems in some cases. Actually
this is whole commit complete non-sense, because why micro-optimize for
broken cases like patent troll codecs. I don't need to justify it
anyway.

As a minor detail, off_t is actually specified as signed, so the off_t
cast is never needed.
2020-02-14 16:07:13 +01:00
wm4 777c046b35 manpage: clarify --player-operation-mode
options.rst to clarify the option, some more text in mpv.rst to separate
out the compatibility stuff a little.

Fixes: #7461 (options.rst change only)
2020-02-14 12:58:45 +01:00
Dudemanguy 83efdb5a01 wayland: make resizing better
Resizing the window while preserving the aspect ratio actually kind of
sucked. The window size could make big dramatic changes which was pretty
unintuitive with respect to where the mouse was actually located.
Instead, let's just do some math to ensure that the window size is
always contained inside the width/height reported by
handle_toplevel_config while preserving the aspect ratio. Fixes #7426.
2020-02-13 20:28:59 +00:00
wm4 cc52a03401 audio: slightly simplify pull underrun message printing
A previous commit moved the underrun reporting to report_underruns(),
and called it from get_space(). One reason was that I worried about
printing a log message from a "realtime" callback, so I tried to move it
out of the way. (Though there's little justification other than a bad
feeling. While an older version of the pull code tried to avoid any
mutexes at all in the callback to accommodate "requirements" from APIs
like jackaudio, we gave up on that. Nobody has complained yet.)

Simplify this and move underrun reporting back to the callback. But
instead of printing the message from there, move the message into the
playloop. Change the message slightly, because ao->log is inaccessible,
and without the log prefix (e.g. "[ao/alsa]"), some context is missing.
2020-02-13 18:02:16 +01:00
Dudemanguy 374c6aff7b wayland: fix autofit and rotating issues
Fixes #7441. Just set screenrc to be equal to current_output's geometry.
Also remove some pointless/extra variables and print a warning/fallback
to screen 0 if a bad id is passed to --fs-screen.
2020-02-13 16:01:59 +00:00
wm4 5bf433b16f player: consider audio buffer if AO driver does not report underruns
AOs can report audio underruns, but only ao_alsa and ao_sdl (???)
currently do so. If the AO was marked as not reporting it, the cache
state was used to determine whether playback was interrupted due to slow
input.

This caused problems in some cases, such as video with very low video
frame rate: when a new frame is displayed, a new frame has to be
decoded, and since there it's so much further into the file (long frame
durations), the cache gets into an underrun state for a short moment,
even though both audio and video are playing fine. Enlarging the audio
buffer didn't help.

Fix this by making all AOs report underruns. If the AO driver does not
report underruns, fall back to using the buffer state.

pull.c behavior is slightly changed. Pull AOs are normally intended to
be used by pseudo-realtime audio APIs that fetch an audio buffer from
the API user via callback. I think it makes no sense to consider a
buffer underflow not an underrun in any situation, since we return
silence to the reader. (OK, maybe the reader could check the return
value? But let's not go there as long as there's no implementation.)
Remove the flag from ao_sdl.c, since it just worked via the generic
mechanism. Make the redundant underrun message verbose only.

push.c seems to log a redundant underflow message when resuming (because
somehow ao_play_data() is called when there's still no new data in the
buffer). But since ao_alsa does its own underrun reporting, and I only
use ao_alsa, I don't really care.

Also in all my tests, there seemed to be a rather high delay until the
underflow was logged (with audio only). I have no idea why this happened
and didn't try to debug this, but there's probably something wrong
somewhere.

This commit may cause random regressions.

See: #7440
2020-02-13 01:32:58 +01:00
wm4 f3c498c7f1 ao: avoid unnecessary wakeups
If ao_add_events() is used, but all events flags are already set, then
we don't need to wakeup the core again.

Also, make the underrun message "exact" by avoiding the race condition
mentioned in the comment.

Avoiding redundant wakeups is not really worth the trouble, and it's
actually just a bonus in the change making the ao_underrun_event()
function return whether a new underrun was set, which is needed by the
following commit.
2020-02-13 01:28:14 +01:00
wm4 7e6ea02183 zimg: fix previous odd sizes commit
Obviously, we don't want to lose fractions, and the zimg active_region
fields in fact have the type double. The integer division was wrong.

Also, always set active_region.width/height. It appears zimg behavior
does not change if they're set to the normal integer values, so the
extra check to not set them in this case was worthless.
2020-02-13 01:26:51 +01:00
wm4 ffd89f5ff4 manpage: fix typo on sub-end
Fixes: #7455
2020-02-12 19:13:05 +01:00
wm4 c3f93f5fdd sws_utils: use zimg by default if available
This seems stable enough to use. Change the default, and remove it from
the sw-fast profile.
2020-02-12 18:06:53 +01:00
wm4 7c8b40c38a zimg: correct output to odd (chroma un-aligned) sizes
As suggested by the zimg author: active_region is not supported on
outputs (and the API returns an error), so instead scale to the "full"
surface, but adjust the source rectangle such that the cropped output
image happens to cover the correct region.

Does this even work? Since Balmer Peak doesn't work, I can't really say,
but it seems to look correct.
2020-02-12 18:01:22 +01:00
wm4 0848f3f832 zimg: fix typos in a comment
Also remove the "o" case, which was never implemented (probably was an
idea to output alpha formats, now obsoleted by zimg's full alpha
support).
2020-02-12 17:54:35 +01:00
wm4 5a45a4ca39 vo_drm, wo_wlshm: mention that it's software scaling
(But does anyone even read --vo=help output?)
2020-02-11 21:45:16 +01:00
wm4 2337e2861f vo_x11: don't call X11 "crap"
X11 is in fact beautiful and superior to Wayland. Instead, just state
what the problem is in most cases: software scaling. (We have
accelerated X11 rendering in vo_gpu and others.)
2020-02-11 21:43:53 +01:00
wm4 8c2179becf zimg: add pal8 unpacker
Some pngs are paletted, so this is vaguely interesting.
2020-02-10 19:01:21 +01:00
wm4 d699893dbd img_format: add alias for ffmpeg pal8 format
For the next commit.
2020-02-10 18:59:59 +01:00
wm4 a8404ed0a0 manpage: add some blabla about zimg speed vs. libswscale
Of course nobody will read this. I'm just putting it there so I can
blame users, who run into problems, for not having read it.
2020-02-10 18:59:34 +01:00
wm4 83f070dfb8 zimg: rename zplanes field
This was a confusing name, because 1. there's also a z_planes[] field,
and 2. it was not specific to zimg indexes.

Possibly there used to be an idea involved about supporting alpha to
non-alpha formats by discarding the alpha plane, but zimg does this now
(and zimg will correctly blend the alpha component too).
2020-02-10 17:59:13 +01:00
wm4 a9116ddd38 zimg: support gray/alpha conversion
The special thing about this format is

1. mpv assigns the component ID 4 to alpha, and component IDs 2 and 3
   are not present, which causes some messy details.
2. zimg always wants the alpha plane as plane 3, and plane 1 and 2 are
   not present, while FFmpeg/mpv put the alpha plane as plane 1.

In theory, 2. could be avoided, since FFmpeg actually doesn't have a any
2 plane formats (alpha is either packed, or plane 3). But having to skip
"empty" planes would break expectations.

zplanes is not equivalent to the mpv plane count (actually it was always
used this way), while zimg does not really have a plane count, but does,
in this case, only use plane 0 and 3, while 2 and 3 are unused and
unset. z_planes[] (not zplanes) is now always valid for all 4 array
entries (because it uses zimg indexes), but a -1 entry means it's an
unused plane.

I wonder if these conventions taken by mpv/zimg are not just causing
extra work. Maybe component IDs should just be indexes by the "natural"
order (e.g. R-G-B-A, Y-U-V-A, Y-A), and alpha should be represented as a
field that specifies the component ID for it, or just strictly assume
that 2/4 component formats always use the last component for alpha.
2020-02-10 17:57:01 +01:00
wm4 c31661466b zimg: fix some confusion about plane permutation
We reorder the planes between mpv and zimg conventions. It turns out the
code still confused when which convention was used.

So the way it actually works is that the _only_ place where zimg order
is used is the zimg_image_buffer.plane[] array. plane_aligned[] and
zmask[] were accessed incorrectly, although I guess it rarely had a
reason to fail (plane reordering is mostly for RGB, which has planes of
all the same size).

Adjust some comments accordingly too.
2020-02-10 17:45:20 +01:00
wm4 a841fe9484 img_format: add gray/alpha planar formats
The zimg wrapper "needs" these formats as intermediary when repacking
the normal gray/alpha packed format. The packed format is used by the
png decoder and encoder, and is thus interesting.

Unfortunately, mpv-only formats are a mess right now, because all the
existing code is focused around using the FFmpeg metadata for pixel
formats. This should be improved, but not now, so make the mess worse.

This commit doesn't add support for it to the zimg wrapper yet.
2020-02-10 17:38:54 +01:00
wm4 cca02e51ef zimg: add alpha support
libzimg recently added direct alpha support and new API for it. (The API
change is rather minimal, and it turns out we can easily support old and
new zimg versions.)

This does not support _all_ alpha formats. For example, gray + alpha is
not supported yet, because my stupid design in the zimg wrapper would
require a planar gray + alpha format, while ffmpeg provides only a
packed one.
2020-02-09 19:16:54 +01:00
wm4 c9963c1368 vo: fix typo in comment 2020-02-09 18:32:28 +01:00
wm4 ee4a8f0d57 vf_format: add w, h parameters
Yes, this thing became vf_scale through the back door.
2020-02-09 18:23:22 +01:00
Dan Oscarsson eb1d50ba20 sub: enhance SDH filtering
It is not uncommon with a speaker label with [xxxx] inside.
They should also be filtered out.
2020-02-09 16:18:34 +01:00
der richter a8553578eb github: fix a typo in the contact links info 2020-02-09 13:25:29 +01:00
der richter c3298ad416 github: ask users to first reproduce the issue with --no-config 2020-02-09 13:25:29 +01:00
der richter 1881698543 mac: always include the macOS config when cocoa is available
the macOS config was only used in cocoa-cb before and only included when
it was available. since this config is meant for general macOS options
and backend independent options we include it when cocoa is available.
one of the options is already used in the old cocoa backend, which broke
using it when build without swift or cocoa-cb support.

Fixes #7449
2020-02-09 11:45:55 +01:00
Philip Langdale 6799f8e0e9 bash completion: complete ao/af/vo/vf options
I didn't handle these originally, but it turns out that they can be
handled with the samel logic as Choice options.
2020-02-08 09:50:58 -08:00
Philip Langdale 8676f4616c bash completion: Cache the options list
The bash completion seems to be working decently at this point, so I
feel comfortable caching the options output to improve the performance
of the completion.
2020-02-08 09:50:58 -08:00
Dan Oscarsson 18070f7405 sub: fix SDH filtering after change
The change, in an earlier commit, in format for ass to handle results
in a different number of fields to skip. Correct that so SDH filtering
works.

Should fix issue #7188
2020-02-08 18:10:04 +01:00
wm4 e9fc53a10b player: add ab-loop-count option/property
As requested I guess. It behaves quite similar to the --loop* options.

Not quite happy with the idea that 1) the option is mutated on each
operation (but at least it's consistent with --loop* and doesn't require
more properties), and 2) the ab-loop command will do nothing once all
loop iterations are done. As a concession, the OSD shows something about
"disabled".

Fixes: #7360
2020-02-08 15:01:33 +01:00
wm4 3fb0cc203b DOCS/interface-changes.rst: mention it's for incompatible changes
This is not really a changelog, but rather a list of potentially
breaking changes API- and normal users should be aware of, and to help
with migration from older mpv releases.
2020-02-08 14:44:53 +01:00
wm4 27d84de2f4 DOCS/interface-changes.rst: mention OSX bundle logging 2020-02-08 14:43:01 +01:00
der richter 5d7f0edfeb cocoa-cb: fix auto-selection of title bar style with older SDKs
returning a nil value only works when build with a +10.14 SDK otherwise
we need to fallback to the old mechanism.
2020-02-08 11:00:55 +01:00
der richter 3ad9c32a5f cocoa-cb: simplify cursor hiding and make it less greedy
for reasons unknown to me the NSCursor (un)hide functions can be
completely unreliable and the cursor can have an unknown state. this
only happens on some system and wasn't able to reproduce this. it's
probably some dumb race condition that might be possible to work around,
though because of the lack of reproducibility on my end it's hard to
test.

i decided to rework the cursor hiding code yet again and make it a lot
less greedy. the cursor will now always unhide when moved and there
will never be a situation again the cursor can't be unhidden again.
on the other hand there might be edge cases now where the cursor won't
hide immediately and you have to move it slightly to make it disappear
again. this should be an acceptable tradeoff.

Fixes #6886
2020-02-08 10:56:11 +01:00
der richter 2607a2b892 mac: activate logging when started from the bundle
this creates a default log for the last mpv run when started from the
bundle. that way one can get a log of what happened even after an issue
occurred. also add a menu entry under Help to show the current log, but
only when the bundle is used.

Fixes #7396
Fixes #2547
2020-02-08 10:55:07 +01:00
der richter b7b8a772f2 mac: remove stdout and stderr redirect for logging
this was kinda useless anyway since the bundle was started with
terminal=no and no logging was done anyway.

Fixes #1590
2020-02-08 10:55:07 +01:00
Dudemanguy af021a2891 wayland: adjust vo_wayland_wait_frame logic
Wayland uses vo_wayland_wait_frame plus some polling with a timeout for
blocking on vsync. Here are a couple of changes that seem to be
improvements. First, the poll time is always rounded up instead of
truncated. When rendering frames longer than the standard 16.666 ms
timeout, it seems that truncating the poll time slightly early may cause
some vsync jitter spikes. Waiting longer, even if it's too long, appears
to behave better.

The second change is to use wl_display_roundtrip instead of
wl_display_dispatch_pending. wl_display_dispatch_pending dispatches all
events immediately. This is good to avoid blocking, but it's not
guaranteed to wait long enough for all events to be processed on the
display fd. The preceding wl_display_read_events routine ensures that
all events on the display fd are queued. We just need a semi-blocking
routine to dispatch them for the most reliable vsync.

wl_display_roundtrip will dispatch any events for us, but also wait for
a reply from the display server. This makes it ideal for this role. If
the compositor doesn't reply to the client something else is probably
horribly broken and wrong anyway. It's also not a permanently blocking
call like wl_display_dispatch. If there's no frame callback (i.e. the
window is hidden), then it does not dispatch any events and returns
immediately.
2020-02-07 18:33:32 +00:00
Avi Halachmi (:avih) c4570be3b8 DOCS: js: minor update for require 2020-02-07 19:24:00 +02:00
Avi Halachmi (:avih) 756960bf3c js: require: directory-scripts: first look at <dir>/modules/
Also, add the function mp.get_script_directory() to let scripts know if
they're loaded as a directory and where.
2020-02-07 18:22:12 +02:00
Avi Halachmi (:avih) 68a1b47d4d js: require: don't use ~~/scripts/modules.js/
Directories inside ~~/scripts/ are now loaded as scripts, so don't use
it also for modules. Now there are no default module paths.

To compensate, we now try to run ~~/.init.js right after defaults.js,
so the user may extend the js init procedure via this script, e.g. for
adding default paths to mp.module_paths .
2020-02-07 18:20:33 +02:00
wm4 10a97f7cc3 osc: use cache state cache-duration field
Avoids an additional property access; see previous commit.
2020-02-07 16:16:18 +01:00
wm4 11d223228c command: add cache-duration to cache state property
Convenience; see following commit.
2020-02-07 16:15:55 +01:00
wm4 27d5d32020 demux: add option to disable "sharing" between back and forward buffers
As requested. I guess option name and manpage text could be better and
clearer.

Closes: #7442
2020-02-07 15:58:13 +01:00
wm4 c48fd48f1e console: fix typo in previous commit
Now keypad enter actually works.
2020-02-07 14:05:04 +01:00
wm4 f659cfd6e3 console: manually map numeric keypad (KP*) bindings
While mpv normally uses the text a key produces (as opposed to physical
key mappings), this is different with the keypad. This is for the sake
of making it possible to distinguish between these keys and the normal
number keys on the left side of a full size keyboard.

There were complaints that the keypad doesn't interact with console.lua,
so manually map them. This ignores numlock (behaves as if it's always
on), and maps KP_DEC to "." (even though it's mapped to "," on some
keyboards). The /*-+ keys produce ASCII on mpv (at least with X11) as an
inexplicable inconsistency, so there are no mappings for these.

Fixes: #7431
2020-02-07 13:51:25 +01:00
wm4 c33bbc8694 screenshot: fix typo in comment
It was not meant to imply that screenshots are male. Female (and other)
screenshots are also welcome to this project.
2020-02-07 13:42:42 +01:00
wm4 a3bd8c3b5f player: make screenshot each-frame mode more accurate
Due to asynchronicity, we generally can't guarantee that a video frame
matches up with other events such as playback time change exactly (since
decoding, presentation, and property update all happen at different
times). This is a complaint in the referenced bug report, where
screenshot filenames in each-frame screenshot did not use the correct
timestamp, and instead was lagging behind by 1 frame.

But in this case, synchronicity was already pretty much forced with wait
calls. The only problem was that the playback time was updated at a
later time, which results in the observed 1 frame lag. Fix this by
moving the place where the screenshot is triggered in this mode.

Normal screenshots may still have the old problem. There is no effort
made to guarantee the timestamps absolutely line up, same as with the
OSD. (If you want a guarantee, you need to use a video filter, such as
libavfilter's drawtext. These will obviously use the proper timestamp,
instead of going through the somewhat asynchronous property etc. system
in the player frontend.)

Fixes: #7433
2020-02-07 13:32:21 +01:00
wm4 3d17e19c2c options: disable vsfilter blur compat by default
See #7435 and related for context.

Basically, it seems that while the original vsfilter processed subtitles
like with this option set to "yes", many current players (mpc-hc
default, vlc, probably most libass users) treat them like with "no". In
the linked issue, this makes rendering severely slower, and can consume
a lot of memory (or just overflow libass memory calculations). It seems
that changing this to "no" will lead to more good than bad, especially
because newer subtitles may be authored for the "no" behavior.

Most libass users seem to use "no" exactly because they do not call
ass_set_storage_size() at all. This API was needed because the scaling
of the subtitles depends on the video size (vsfilter bugs, or
something). In addition, it's my personal opinion that rendering should
not depend on the video at all, so I like setting the default of this to
"no".
2020-02-07 00:50:25 +01:00
wm4 4bdf03779f lua: fix typo in comment 2020-02-06 23:02:23 +01:00
Oscar Manglaras c99cc13526 options.lua: avoid unnecessary on_update calls
The script was set up to only call on_update when the changelist
was non-empty. However, since the size operator does not operate
on dicts, it always returned 0 (which is truthy), thus on_update
would always be called when the script-opts property changed.
2020-02-06 22:57:53 +01:00
sfan5 a2eee88ccc stats: fix incorrect ass formatting on 3rd page when vo was switched
When switching between having a video visible or not,
stats.lua now picks up the required formatting changes
for the cache stats page to display correctly.
2020-02-06 22:57:53 +01:00
wm4 c58f9a6579 scripting: give proper name to scripts using a directory
The recently added feature to load scripts from a sub-directory. A
problem was that the script name was still derived from the actual
script source file that was loaded, which was always "main.lua" (or
similar), resulting in "main" as name.

Fix this by using the directory name.

One odd corner case is that you can do "--script=/path/foo////". As by
POSIX semantics, the extra "/" are ignored. However, the newly added
code strips only one separator, so mp_basename() returns "" (as it
should), and the empty name makes mp_new_client() fail in turn. I don't
really care about this, just don't do it. But mp_new_client() failure
was silent (since it normally never happens), so add at least an error
message for that, instead of being entirely silent.
2020-02-06 19:38:22 +01:00
Dudemanguy 2aaf531720 wayland: toplevel config fixes
There were a couple of erroneous things in the handle_toplevel_config
function. Firstly, looping through the different states was not handled
correctly. Launching a window as maximized (can happen in sway for
example) was always stuck on true and would never be set to false. Fix
this by always checking if XDG_TOPLEVEL_STATE_MAXIMIZED is found or not.
Also do a similar thing for the fullscreen state.

Additionally, there were some issues with resizing windows and
window-scale going back to old sizes. The root of this problem is that
the width and height arguments of handle_toplevel_config aren't actually
guarenteed to be the actual width and height of the surface. There are
times when mpv will set the surface size on its own (like with
window-scale) which will be unknown to the toplevel listener. To
complicate matters, there are times when we do want to use the width and
height arguments (like when resizing with the mouse).

Fix this by checking if the width and height arguments reported by
handle_toplevel_config changed from the previous call of the function.
If the value is different, then we go ahead and use them when setting
mpv's geometry. If not, then we just ignore it.
2020-02-06 16:17:25 +00:00
wm4 7c5c057717 lua: use mp_path_is_absolute() for checking package paths
This makes it work with the shitty OS. Behavior on Linux should be the
same.
2020-02-06 14:15:31 +01:00
wm4 1dc3507474 path: add mp_path_is_absolute()
Just move it from mp_path_join_bstr() to this new function.
2020-02-06 14:14:35 +01:00
wm4 31acec5438 path: change win32 semantics for joining drive-relative paths
win32 is a cursed abomination which has "drive letters" at the root of
the filesystem namespace for no reason. This requires special handling
beyond tolerating the idiotic "\" path separator.

Even more cursed is the fact that a path starting with a drive letter
can be a relative path. For example, "c:billsucks" is actually a
relative path to the current working directory of the C drive. So for
example if the current working directory is "c:/windowsphone", then
"c:billsucks" would reference "c:/windowsphone/billsucks".

You should realize that win32 is a ridiculous satanic trash fire by the
point you realize that win32 has at least 26 current working
directories, one for each drive letter.

Anyway, the actual problem is that mpv's mp_path_join() function would
return a relative path if an absolute relative path is joined with a
drive-relative path. This should never happen; I bet it breaks a lot of
assumptions (maybe even some security or safety relevant ones, but
probably not).

Since relative drive paths are such a fucked up shit idea, don't try to
support them "properly", and just solve the problem at hand. The
solution produces a path that should be invalid on win32.

Joining two relative paths still behaves the same; this is probably OK
(maybe).

The change isn't very minimal due to me rewriting parts of it without
strict need, but I don't care.

Note that the Python os.path.join() function (after which the mpv
function was apparently modeled) has the same problem.
2020-02-06 14:10:40 +01:00
wm4 1293c40623 test: add some path handling tests
Exhaustive tests would be nice, but I'm only adding a test for a
function I'm going to change.
2020-02-06 13:50:41 +01:00
wm4 cce7062a8a lua: fix highly security relevant arbitrary code execution bug
It appears Lua's package paths try to load .lua files from the current
working directory. Not only that, but also shared libraries.

  WHAT THE FUCK IS WHOEVER IS RESPONSIBLE FOR THIS FUCKING DOING?

mpv isn't setting this package path; currently it's only extending it.
In any sane world, this wouldn't be a default. Most programs use
essentially random working directories and don't change it.

I cannot comprehend what bullshit about "convenience" or whatever made
them do something this broken and dangerous. Thousands of programs using
Lua out there will try to randomly load random code from random
directories.

In mpv's case, this is so security relevant, because mpv is normally
used from the command line, and you will most likely actually change
into your media directory or whatever with the shell, and play a file
from there. No, you don't want to load a (probably downloaded) shared
library from this directory if a script try to load a system lib with
the same name or so.

I'm not sure why LUA_PATH_DEFAULT in luaconf.h (both upstream and the
Debian version) put "./?.lua" at the end, but in any case, trying to
load a module that doesn't exist nicely lists all package paths in
order, and confirms it tries to load files from the working directory
first (anyone can try this). Even if it didn't, this would be
problematic at best.

Note that scripts are _not_ sandboxed. They're allowed to load system
libraries, which is also why we want to keep the non-idiotic parts of
the package paths.

Attempt to fix this by filtering out relative paths. This is a bit
fragile and not very great for something security related, but probably
the best we can do without having to make assumptions about the target
system file system layout. Also, someone else can fix this for Windows.

Also replace ":" with ";" (for the extra path). On a side note, this
extra path addition is just in this function out of laziness, since
I'd rather not have 2 functions with edit the package path.

mpv in default configuration (i.e. no external scripts) is probably not
affected. All builtin scripts only "require" preloaded modules, which,
in a stroke of genius by the Lua developers, are highest priority in the
load order. Otherwise, enjoy your semi-remote code execution bug.

Completely unrelated this, I'm open for scripting languages and
especially implementations which are all around better than Lua, and are
suited for low footprint embedding.
2020-02-06 11:59:24 +01:00
wm4 65cd9efa85 lua: add mp.get_script_directory() function
And add some clarifications/suggestions to the manpage.
2020-02-04 20:40:16 +01:00
wm4 6a83187b06 player: partially fix backward playback display of cached text subtitles
This simply didn't set the direction flag in most situations, which
meant the timestamps used in the subtitle renderer were nonsense,
leading to invisible subtitles.

This works only for text subtitles that are cached in the ASS_Track
state. Reading new subtitles is broken because the demuxer layer has
trouble returning subtitle packets backwards, and I think for rendering
bitmap subtitles, the pruning direction would have to be adjusted. (Not
sure if reversing the timestamps before the subtitle renderer backend is
even the right thing to do. At least for sd_ass.c, it seems to make
sense, because it caches subtitles with "normal" timestamps.)
2020-02-04 20:26:35 +01:00
wm4 2b851933e0 options: stop hiding deprecated options
I think this was annoying. It shouldn't be dishonest about which options
exist. List them as "[deprecated]" instead.
2020-02-04 20:10:38 +01:00
wm4 cbee577d0a cue: tolerate NBSP as whitespace
Apparently such .cue files exist. They fail both probing and parsing. To
make it worse, the sample at hand was encoded as Latin1.

One part of this is replacing bstr_lstrip() with a version that supports
NBSP. One could argue that bstr_lstrip() should always do this, but I
don't want to overdo it. There are many more unicode abomination which
it could be said it's supposed to handle, so it will stay ASCII instead
of going down this rabbit hole. I'm just assuming this cue sheet was
generated by some stupid software that inexplicably liked NBSPs (which
is how we justify a one-off fix). The new lstrip_whitespace() doesn't
look particularly efficient, but it doesn't have to be.

The second part is dealing with the fact that the charset is not
necessarily UTF-8. We don't want to do conversion before probing thinks
it knows it's a cue sheet (would probably make it more fragile all
around), so just make it work with Latin1 by assuming invalid code
points are Latin1. This fallback is part of why lstrip_whitespace() is
sort of roundabout.

(You could still rewrite it as much more efficient state machine,
instead of using a slow and validating UTF-8 parser that is called per
codepoint. Starting to overthink this.)

Multimedia is terrible. Legacy charsets are terrible. Everything is
terrible.

Fixes: #7429
2020-02-03 19:13:44 +01:00
wm4 13624b5c7a stream_libarchive: disable tar support
Unfortunately, libarchive detects a stream of 0s as tar, as demonstrated
by "mpv /dev/zero". This is inconvenient in some cases.

One example is the .cue demuxer trying to open a raw audio .bin file,
which it allows only if probing fails (as .bin is raw and normally will
not look like any real file format). Although this use-case is
worthless.
2020-02-02 17:35:57 +01:00
Anton Kindestam 19e5155147 drm_atomic: do not set immutable properties
On some platforms the ZPOS property might exist, but be immutable.
This is at least the case on Intel Sandy Bridge since Linux kernel
5.5.0. Trying to set an immutable property will cause.
drmModeAtomicCommit to fail with -EINVAL.

On other platforms we might want to set ZPOS to tweak the layering of
planes.

To reconcile these two, simply have drm_object_set_property check if a
property is immutable before attempting to add it to the atomic
commit, instead returning an error code (which is, as previously,
ignored in the case of ZPOS as we don't strictly need it)
2020-02-02 18:01:55 +02:00
wm4 f304a79935 stream_cdda: fix operation
The cdio API always reads in sectors (fixed CDIO_CD_FRAMESIZE_RAW
blocks). In the past, mpv/MPlayer streams had a way for a stream to
signal a sector size, so the stream's fill_buffer implementation could
ignore the length argument. Later, that was removed, but stream_cdda.c
was left with assuming that the read size was always larger than the
sector size (rightfully at the time). Even later, this assumption was
broken with commit f37f4de, when it was suddenly possibly that smaller
reads were performed (at ring buffer boundaries). It returned EOF if the
buffer size was too small, so playback stopped very early.

Fix this by explicitly handling arbitrary sizes.

Tested with a .cue/.bin file only.

Fixes: #7384
2020-02-02 02:15:51 +01:00
wm4 77a74d9eb5 manpage: --sub-codepage cannot do muxed subs
mpv actually used to be able to, from what I remember, but this was
changed for simplicity and because of problems with FFmpeg.
2020-02-01 18:52:30 +01:00
wm4 b86bfc907f lua: set package path if loaded from a script directory
And document the shit.

This uses code from commit bc1c024ae0.
2020-02-01 18:43:27 +01:00
wm4 da38caff9c scripting: load scripts from directories
The intention is to provide a slightly nicer way to distribute scripts.
For example, you could put multiple source files into the directory, and
then import them from the actual script file (this is still
unimplemented).

At first I wanted to require a config file (because you need to know at
least which scripting backend it should use). This wouldn't have been
too hard (could have reused/abused the mpv config file parsing
mechanism, and I already had working code that was just 2 function
calls). But probably better to do this without new config files, because
it might become a pain in the distant future.

So this just probes for "main.lua", "main.js", etc., until an existing
file is found.

Another important change is that this skips all directory entries whose
name starts with ".". This automatically excludes the "." and ".."
special directories, and is probably useful to exclude random crap that
might be lying around in the directory (such as editor temporary files,
or OSX, in its usual hrmful, annoying, and idiotic modus operandi,
sharting all over any directories opened by "Finder").

Although the changelog mentions the docs, they're added only in a later
commit.
2020-02-01 18:09:40 +01:00
wm4 66a979bd75 options: remove unused set_defaults callback
Was only needed for an ancient version of af_lavfrresample, which is
gone now.
2020-02-01 16:00:44 +01:00
Rafael Rivera c40554295a ao_wasapi_utils: remove invalid audio session icon path (fixes #7269) 2020-01-31 23:08:47 +11:00
dudemanguy b926f18938 wayland: remove wayland-frame-wait-offset option
This originally existed as a hack for weston. In certain scenarios, a
frame taking too long to render would cause vo_wayland_wait_frame to
timeout which would result in a ton of dropped frames. The naive
solution was to just to add a slight delay to the time value. If a
frame took too long, it would likely to fall under the timeout value and
all was well. This was exposed to the user since the default delay
(1000) was completely arbitrary.

However with presentation time, this doesn't appear to be neccesary.
Fresh frames that take longer than the display's refresh rate (16.666 ms
in most cases) behave well in Weston. In the other two main compositors
without presentation time (GNOME and Plasma), they also do not
experience any ill effects. It's better not to overcomplicate things, so
this "feature" can be removed now.
2020-01-31 00:40:44 +00:00
wm4 6c2cc20a53 msg: move central msg lock to mp_log_root
This is a central lock (that is to stay and has no reason to go away),
and it was simply made global. This reduces complexity when the original
MPlayer code was changed from single thread + global state to a context
handle.

Having the global lock was still a bit silly if there were multiple mpv
instances in the process, because it would make the instances wait for
each other for no reason. So move it to the per-instance context, which
is trivial enough.
2020-01-30 14:16:20 +01:00
wm4 355bb5b1e6 msg: fix some locking issues
The wakeup_log_file callback was still assuming that mp_msg_lock was
used to control the log file thread, but this changed while I was
writing this code, and forgot to update it. (It doesn't change any
state, which is untypical for condition variable usage. The state that
is changed is protected by another lock instead. But log_file_lock still
needs to be acquired to ensure the signal isn't sent while the thread is
right before the pthread_cond_wait() call, when the lock is held, but
the signal would still be lost.)

Because the buffer's wakeup callback now acquires the lock, the wakeup
callback must be called outside of the buffer lock, to keep the lock
order (log_file_lock > mp_log_buffer.lock). Fortunately, the wakeup
callback is immutable, or we would have needed another dumb leaf lock.

mp_msg_has_log_file() made a similar outdated assumption. But now access
to the log_file field is much trickier; just define that it's only to be
called from the thread that manages the msg state. (The calling code
could also just check whether the log-file option changed instead, but
currently that would be slightly more messy.)
2020-01-30 14:13:35 +01:00
wm4 2fd34889fe msg: make --log-file buffered through a thread
Until now --log-file performed a blocking write to the log file, which
made any calling thread block for I/O. It even explicitly flushed after
every line (to make it tail-able, or to ensure a hard crash wouldn't
lose any of the output). This wasn't so good, because it could cause
real playback problems, which made it infeasible to enable it by
default.

Try to buffer it through a ring buffer and a thread. There's no other
choice but to use a thread, since async I/O on files is generally a big
and unportable pain. (We very much prefer portable pain.) Fortunately,
there's already a ring buffer (mp_log_buffer, normally for the client
API logging hook). This still involves some pretty messy locking. Give
each mp_log_buffer its own lock to make this easier.

This still makes calling threads block if the log buffer is full (unlike
with client API log buffers, which just drop messages). I don't want log
messages to get lost for this purpose. This also made locking pretty
complicated (without it, mp_log_buffer wouldn't have needed its own
lock). Maybe I'll remove this blocking again when it turns out to be
nonsense.

(We could avoid wasting an entire thread by "reusing" some other thread.
E.g. pick some otherwise not real time thread, and make it react to the
log buffer's wakeup callback. But let's not. It's complicated to abuse
random threads for this. It'd also raise locking complexity, because we
still want it to block on a full buffer.)
2020-01-29 23:34:59 +01:00
wm4 1caf90a3f7 options: merge split_opt functions
There wasn't really much of a reason to keep split_opt and
splot_opt_silent apart. It made sense before the latter also had a log
call (which was silenced by using mp_null_log if necessary).

Just merge them back into one, and always rely on mp_null_log to silence
unwanted output.

Shouldn't have any functional changes.
2020-01-29 23:20:04 +01:00
wm4 f526797a16 options: suggest not using the syntax that was recently disabled 2020-01-29 18:32:23 +01:00
der richter cbfcd3e703 manpage: update force dedicated gpu on macOS option
was forgotten in commit 3275cd0
2020-01-27 01:01:29 +01:00
sfan5 0c32e919a8 Update VERSION 2020-01-26 21:35:20 +01:00
sfan5 70b991749d Release 0.32.0 2020-01-26 21:31:54 +01:00
wm4 bc1c024ae0 lua: stop setting bogus package path
Scripts are not supposed to be able to "import" anything from mpv's
scripts directory, because all these files are loaded by mpv itself.
2020-01-26 15:28:51 +01:00
James Ross-Gowan 80423e5b55 w32_common: support minimized and maximized properties
Add support for setting window-minimized and window-maximized in
Windows. The minimized and maximized state can be set independently.
When the window is minimized, the value of window-maximized will
determine whether the window is restored to the maximized state or not.

Changing state is done with ShowWindow(), which has commands that change
the window state and activate it (eg. SW_RESTORE) and commands that
change the window state without activating it (eg. SW_SHOWNOACTIVATE.)
It would be nice if we could use commands that don't activate the
window, so scripts could change the window state in the backrgound
without bringing it to the foreground, but there are some problems with
that. There is no command to maximize a window without activating it, so
SW_MAXIMIZE is used instead.  Also, restoring a window from minimize
without activating it seems buggy. On my Windows 10 1909 PC, it always
moves the window to the back of the z-order. SW_RESTORE is used instead
of SW_SHOWNOACTIVATE because of this.

This also changes the way the window is initially shown. Previously, the
window was made visible as a consequence of the SWP_SHOWWINDOW flag in
the first call to SetWindowPos. In order to set the initial minimized or
maximized state of the window, the window is shown with the ShowWindow
function instead, where the ShowWindow command is determined by whether
the window should be initially maximized or minimized.

Even when showing the window normally, we should still call ShowWindow
with the SW_SHOW command instead of using SetWindowPos, since the first
call a process makes to ShowWindow(SW_SHOW) has special behaviour
where it uses the show command in the process' STARTUPINFO instead of
the command passed to the function, which should fix #5724.

Note: While changes to window-minimized while in fullscreen mode should
work as expected, changing window-maximized while in fullscreen does not
work and won't result in the window changing state, even after leaving
fullscreen. For this to work correctly, the fullscreen logic needs to be
changed to apply the new maximized state on leaving fullscreen.

Fixes: #5724
Fixes: #7351
2020-01-26 15:36:12 +02:00
wm4 48880d827d player: fix minor coding style issue 2020-01-26 14:29:48 +01:00
Chris Down 1ae17074bd player: check if file is URL before attempting to get mtime
I noticed an oversight when using ytdl-hook -- if the path is a URL, we
try to `stat()` it, which obviously doesn't work. To mitigate that,
don't check or update mtimes for URLs.
2020-01-26 14:28:31 +01:00
wm4 b316534902 stream_lavf: remove version from user agent 2020-01-26 14:24:47 +01:00
der richter dd14d06835 mac: change Report Issue menu link to the new choose template page 2020-01-26 14:02:32 +01:00
der richter 1dea80d3fd cocoa-cb: add pinch to resize window gesture
the event returns a delta ratio so we can just add it to the current
window-scale.

Adds support for #3214
2020-01-26 12:33:47 +01:00
der richter 2aa4186a25 cocoa-cb: never set a window size smaller than the set minSize
this prevents a vanishing window if the size is set too small.
2020-01-26 12:33:47 +01:00
der richter 44f6e79439 travis: don't send notifications for forks 2020-01-26 12:12:22 +01:00
der richter e2c59b4177 cocoa-cb: fix race condition on quit
it was possible for mouse events to be triggered when the core was
already being shut down. to prevent this properly close and remove the
window and additional remove the reference to MPVHelper object.
2020-01-26 12:12:22 +01:00
der richter 3275cd04b7 cocoa-cb: add support for forcing the dedicated GPU for rendering
this deprecates the old cocoa backend only option and moves it to the
general macos ones. add support for the new option in the cocoa-cb
layer creation and use the new option in the olde cocoa backend.

Fixes #7272
2020-01-26 12:12:22 +01:00
der richter 465f48fb0c cocoa-cb: don't set App icon when called from bundle
due to the bundle config the icon is set automatically via the bundle
system mechanisms. this also makes it possible to set the icon to a
custom one with the standard macOS copy paste method via the file info
dialogue.

Fixes #6874
2020-01-26 12:12:22 +01:00
der richter 695d850412 mac: report playback state to the MediaPlayer Command Center
some system logic for the global media key events depends on the right
playback state. set the state properly to prevent more breakages in the
future.
2020-01-26 12:09:55 +01:00
der richter 3d16ab1a31 mac: add support for PLAYONLY and PAUSEONLY key codes to MediaPlayer
Fixes #7365
2020-01-26 12:09:55 +01:00
der richter 77d42d5532 input: add new PLAYONLY and PAUSEONLY MP_KEY key codes
since the old PLAY and PAUSE key codes cycle through the pause property,
the new key codes only explicitly set the pause property.
2020-01-26 12:09:55 +01:00
wm4 ae0520cafc client API: document srand() use 2020-01-21 17:07:40 +01:00
wm4 1ea145a9a1 player: make failure to load scripts non-fatal again
Restore the behavior from a few commits ago. I decided that it's strange
that this is fatal, since e.g. config file errors are also non-fatal.
2020-01-20 19:58:51 +01:00
wm4 65f3c7453d stream_libarchive: more broken garbage
Why the fuck am I even bothering with this crap?
2020-01-20 19:58:51 +01:00
wm4 3ef0754102 Revert "stream_libarchive: remove "old" rar volume pattern"
This reverts commit 1b0129c414.

It turns out most of the files affected by the idiotic use-case actually
use this old naming pattern, which I hoped was unused.

This means for now we'll always assume .rar files are multi-part (until
proven otherwise), but the following commit tries to fix this.
2020-01-20 19:58:51 +01:00
der richter e666546910 github: rename Bug to Issue and slightly change the question template 2020-01-20 10:12:40 +01:00
wm4 da913998d3 input: fix cycle 2nd argument stringification
Triggered the fallback code that formatted the argument as "(NULL)".
2020-01-19 20:53:26 +01:00
wm4 90c11fa729 stream_libarchive: do not require leading / in archive URLs
The / was added some time ago, because it simplifies some other things.
But there is actually no reason to reject old URLs.
2020-01-19 19:26:51 +01:00
wm4 00cdda2ae8 scripting: make player error when attempting to load unknown scripts
It's ridiculous that --script=something.dumb does not cause an error.
Make it error, and extend this behavior to the scripts/ sub-dir in the
mpv config dir.
2020-01-19 19:25:54 +01:00
wm4 ee7be62dbc player: write watch-later config even for unseekable streams
I think there was a user complaint that this does not restore the
playlist position.

There's no reason not to save the "state" for unseekable streams; what
we probably don't want is to make restoring trying to issue a seek. So
just don't save the position. (Although we probably could anyway, since
seek requests on unseekable streams are ignored now.)

Fixes: issue number forgotten, if it even exists.
2020-01-17 15:26:16 +01:00
wm4 ad1ae64251 f_autoconvert: remove subfmt conversion BS
This was used to convert e.g. P010 to NV12 within the filter chain,
which hopefully a thing that is not needed anymore. (And has been dead
code since the ANGLE "RGB" interop code was removed.)
2020-01-17 15:19:05 +01:00
wm4 044996e112 f_hwtransfer: extend vaapi whitelist with some working formats
Notably, BGR0, which is the only additional format listed as supported
by the texture mapper, results in broken colors. This is most likely not
a mpv issue, so the whitelist fulfils its purpose.
2020-01-17 15:13:23 +01:00
wm4 a500608845 f_hwtransfer: minor debug logging improvement 2020-01-17 15:10:36 +01:00
wm4 7ed6b5f44d vo_gpu: hwdec_vaapi: set correct hw_imgfmt value
As documented on struct mp_hwdec_ctx, hw_imgfmt specifies the hardware
surface wrapper format for which supported_formats is valid. If this was
not set, f_hwtransfer ignored supported_formats, and assumed all formats
were supported.
2020-01-17 15:08:46 +01:00
Avi Halachmi (:avih) 40832773c1 osc: more frequent cache updates: from 10% diff to 5% or 5s
Cache display updates, especially when it's bigger than few minute,
could have been be very infrequent to the point that one is not sure
if it updates at all.

Reduce the 10% change-threshold to 5% and add another threshold of 5s.
2020-01-14 13:15:48 +02:00
Philip Langdale 3259494d9e bash completion: only generate option list when needed
Right now we are generating the fully option list before doing
anything else. That makes filename completion significantly slower
than it was before, for no gain. It's easy to only generate the
option list when it's actually needed.

I also know I could additionally cache the option list across
invocations, but I'm not doing that yet to make testing easier.
2020-01-13 17:12:25 -08:00
Philip Langdale 4d51660195 osc: usability improvements for pseudo-csd title bar
There are two improvements here:

1) Correct the right-side padding on the title box. This was messed
   up previously because I was passing the title box width when I
   should be passing the x coordinate. I've also increased the
   spacing to separate the title from the window controls more
   clearly.

2) I'ved added a mouse tracking area over the title bar so that the
   osc doesn't disappear if you hover over the title box. This didn't
   work previously because the input area only covers the actual
   window controls. The implementation here is simplified in that
   it's only a mouse area and not an input area. This is enough to
   keep the osc visible, but it won't stop the mouse pointer
   disappearing. Fixing that requires a full input area which, for
   now, I will say isn't worth the effort.
2020-01-13 16:25:34 -08:00
Philip Langdale 9f7c271087 osc: when fullscreened, un-maximise window control should un-fullscreen
It's a bit unintuitive today when you use the un-maximise control
while fullscreened. Depending on the VO in use, this might silently
change the maximise state without any visible effect, or it might
do nothing. It's less surprising if the control exits the fullscreen
state.

Note that the exact behaviour is still VO dependent. If the window
was maximised before being fullscreened, it might exit fullscreen
back to maximised or back to regular window mode.

I thought about trying to explicitly control that behaviour but
it makes the osc code weird and probably wouldn't work all the time.
2020-01-12 08:43:19 -08:00
Dudemanguy a870145fb9 wayland: support maximize/minimize on startup
Allow the --window-maximized and --window-minimized flags to actually
work when the player is started on wayland. If the compositor doesn't
support maximization or minimization, then these options just do
nothing.
2020-01-12 16:12:09 +00:00
dudemanguy b8a42cc41c wayland: unscrew up cursors
Fixes #7345

There was a multitude of issues with cursor handling in wayland and
behavior seemed to vary for strange reasons across compositors and also
bad things were being done in wayland_common. The problem is complicated
and involved fullscreen states being set incorrectly under certain
instances and so on. The best solution is to just remove most of the
extra cruft. In handle_toplevel_config, instead of automatically
assuming is_fullscreen and is_maximized are false, we should use
whatever value is currently set vo_opts which matters when we initially
launch the window.
2020-01-12 01:54:41 +00:00
dudemanguy 6cb3d024c8 Revert "options: move cursor autohiding opts to mp_vo_opts"
This reverts commit 65a317436d.
2020-01-12 01:54:41 +00:00
wm4 63bf362d11 f_hwtransfer: move format fields to private struct
A user can barely do anything useful with it, and there are no users
which access these anyway, so private is better.
2020-01-12 01:47:42 +01:00
wm4 68292a2780 f_hwtransfer: restructure and error properly on broken cases
I think the previous code didn't consider the situation if the input
format was not any of the upload formats. It then could have possibly
tried to upload the wrong format (and not sure what the underlying APIs
do with it).

Take care of this, also improve logging, and change it such that
mp_hwupload_find_upload_format() does not unnecessarily change the state
(although it doesn't really matter).
2020-01-12 01:43:21 +01:00
wm4 a3f220ba44 f_autoconvert: usw f_hwtransfer properly
With the recent change how f_hwtransfer could select formats, it's
possible that the upload_fmts list contains formats that are never
selected, and the filter would have failed.

The way it works now is that f_hwtransfer gets to select the format
(which honestly doesn't make sense, but whatever), and f_autoconvert
gets only a single format.

It would be more ideal if f_hwtransfer provided a list of possible input
formats, but that's absurdly too complex for now. Maybe I'll change it
back at some later point, but I expect this shit to be in a perpetual
state of complexity and brokenness.
2020-01-12 01:33:02 +01:00
wm4 4b168bcda3 input: escape command parameters when logging
Some complex commands (like commands generated by scripts to define key
bindings or the OSD overlay command) contain new lines, which "corrupts"
logging.

Fix this by escaping the parameters C-style. Abuse the JSON writer for
this, which already has code to vaguely produce C-style escapes.

At first I considered stripping the quotes, but then I thought it's
actually a good idea to leave them in, as it makes things clearer.

Follows an idea by avih.
2020-01-12 01:04:33 +01:00
wm4 b947bfcf1f f_hwtransfer: slightly better logging 2020-01-11 22:46:04 +01:00
wm4 7555e2a42a f_hwtransfer: whitelist vaapi formats that actually appear to work
(Oh yes, we could have skipped all the complexity, and hardcoded the
cases that work in the first place. This wouldn't be an issue if FFmpeg
or libva exported correct information. Also possible that FFmpeg's
filter chain does not allow to do this correctly in the first place,
since filters expose next to no meta information about what hw formats
etc. they need.)

Note that uploading yuv420p to a nv12 vaapi surface actually works, but
the blacklist excludes it. So this might get a bit slower. I'm not
bothering with this case because it's rarely needed, and the blacklist
specification would become a bit more complex if you had to specify
sw/upload format pairs.

Fixes: #7350
2020-01-11 22:45:42 +01:00
wm4 a009b57c77 f_hwtransfer: change order in which hwdec upload formats are considered
Basically, instead of trusting the upload format, and picking the first
sw format that has a desired upload format, trust the sw format. So now
we pick the sw format first, and then select from the set of upload
formats supported by it.

This is probably more straightforward, and works around a crash with
vaapi:

  mpv 8bit.mkv --vf=format=vaapi --gpu-hwdec-interop=all

(Forces vaapi upload if hw decoding is not enabled.)

Unfortunately, this still does not work, because vaapi, FFmpeg, the VO
interop code, or all of them are doing something stupid. In particular,
this picks the yuv420p sw format, which doesn't really exist despiter
advertised (???????????????????????????????????????), and simply breaks.

See: #7350
2020-01-11 22:29:53 +01:00
wm4 a3ddddff3a vaapi: reduce log levels further
Try to exclude mostly uninteresting information from verbose logging,
but still include it in debug logging.
2020-01-11 16:35:30 +01:00
wm4 f23dcfef82 vo_gpu: hwdec_vaapi: silence warning during probing
hwdec_vaapi tries to probe all available surface formats in advance. For
that, we iterate over _all_ profiles in an attempt to collect possible
surface formats. This means we try profiles we normally wouldn't use for
decoding or filtering, and which could be "unrelated" services.

It seems some drivers report at least one profile, for which
vaQueryConfigEntrypoints() fails (because the profile is not supported;
not sure why it lists it, then). So turn the error message into a
verbose message to avoid confusing output.

Fixes: #7347
2020-01-11 16:35:30 +01:00
Dudemanguy cfceaec266 wayland: don't set cursor before pointer id
This shouldn't really matter, but it's probably best to avoid.
vo_wayland_control would execute set_cursor_visibility while wl->pointer
existed but it didn't check if wl->pointer_id existed. So
wl_pointer_set_cursor would be set to a null surface with an id of 0.
Instead, just wait until we have an actual, non-zero pointer id so that
the cursor is set with the correct, actual id and not a fictious 0 id.
This ensures that the pointer isn't set until it enters the wl_surface
which is what we want.
2020-01-11 00:05:21 -06:00
Philip Langdale 8b85b40b2f bash completion: add initial implementation of bash completion
While we've had a zsh completion script for a while, we haven't had
one for bash. This one is reasonably comprehensive, although there are
improvements one could imagine for certain options.
2020-01-09 12:07:05 -08:00
der richter 28609cc498 cocoa-cb: don't active window when minimized or hidden on file change
Fixes #7195
2020-01-09 20:41:44 +01:00
der richter ea9f9af76c github: add several issue templates and a warning to not ignore them 2020-01-09 20:20:35 +01:00
der richter e6c9e33a31 cocoa-cb: add runtime dpi change and use proper fallback for initial dpi
at the time of the initial dpi query the window is not instantiated yet.
we use a proper fallback in that case, eg the target configured screen
or the main screen if none is set.

also change some weird oversight and a small optimisation.
2020-01-09 19:13:42 +01:00
wm4 7bb3f53cf5 command, vo: add a mechanism for runtime DPI scale changes
Follow up to commit a58585d5e0. It turned out that the OSX backend
needs this.
2020-01-09 19:13:42 +01:00
der richter 57f9de7b53 travis: update macOS images and make building faster
don't build our own ffmpeg anymore and instead use the bottled version
from homebrew. update the newest macOS image. also handle macOS 10.12
as a legacy OS since homebrew and Apple stopped supporting it.
nevertheless it's helpful to build on that version since it's the last
version we support building on. it's a bit special since we have to pin
the homebrew-core version to a previous one where all the bottles for
macOS 10.12 are still available, otherwise it would build nearly
everything from source and that would take ages. also start caching the
homebrew cache folder for downloads.
2020-01-09 19:11:38 +01:00
wm4 363048077f client API: fix property notification from non-playloop sources
This code assumed that the function is only called from the playloop
itself (and since property notification is done at the end of it, i.e.
before sleeping, it obviously would not have needed to wake up the
core).

But this function is actually called from some comments (such as
playlist-move), so this assumption was incorrect. Use the same method as
the other function.

Untested.

Fixes: #7339 (probably)
2020-01-09 18:16:41 +01:00
wm4 3a9f0f537f client API: change event mask to event number in one place
Cosmetic change. Slightly more convenient/readable.
2020-01-09 18:12:10 +01:00
wm4 33e999de82 stream_libarchive: fix unnecessarily opening all volumes on opening
Seems like I'm still not done with rar playback stuff...

It turns out the reason for archive_read_open1() opening all volumes had
nothing to do with libarchive's rar code, but was a consequence of how
multi volume support is implemented in libarchive, and due to the fact
that we enabled archive_read_support_format_zip_seekable() (through
archive_read_support_format_zip()).

The seekable zip format will seek to the end of the file and search for
a zip "header" there. It could possibly be considered a libarchive bug
that it does that even if it's fairly sure that it's a RAR file.

We already do probing on a small buffer read from the start of the file
(i.e. not giving libarchive a way to seek the stream before we think
it's an archive), but that does not help, since libarchive needs to
probe _again_. libarchive does not seem to provide a function to query
the format (no archive_read_get_format()). Which seems quite strange,
but at least I didn't find one.

This commit works this around by doing some manual rar/zip probing. We
could have gone only with rar probing. But detecting zip separately
allows us to avoid that stream_libarchive seeks to the end during early
probing. This is an additional bonus on top of "fixing" multi volume
rar.

The zip probing is from archive_read_format_zip_streamable_bid(). The
rar signature is the common prefix of the rar and rar5 formats in
libarchive (presumably the RAR fixed header parts without version).

If the demuxer seeks to the end of the rar entry, this will still open
all volumes; I'm not sure whether the old/removed rar code in mpv could
handle this better.

See: #7182
2020-01-09 02:25:13 +01:00
Avi Halachmi (:avih) 5e0875c9e0 js: use osd-dimentions for mp.get_osd_{size,margins}
This matches lua's 11b9315b but with the lagacy field names which the
js code used previously.

Currently the property always returns an object (with dummy/last/null
field values if there are no dimensions), but the code is ready for
a future case where it might return null if there are no dimensions - at
which case it will forward the null, breaking backward compatibility for
a better API.
2020-01-08 11:49:49 +02:00
wm4 f612de1712 vo_gpu: fix crash if dither texture fails to allocate
Theoretically possible (and quite unlikely due to the small texture
size). The code was originally written with the assumption that texture
allocations can't fail, and it was never updated out of laziness.
Untested.
2020-01-08 03:45:17 +01:00
wm4 1c83ded3b0 osc: don't delay updates on resize
The idea is that if the player is resized, we do not delay redrawing
(which is normally done to limit the redraw rate to something
reasonable).

Not sure if this even does anything. For one, reacting to osd-dimensions
changes is cleaner than just polling the screen size with the next tick
event, and hoping that resizes generate tick events for whatever
logically unrelated reasons.
2020-01-08 02:37:12 +01:00
wm4 4a65c22c50 osd: fix possible misses of osd-dimensions property updates
check_obj_resize() in sub/osd.c calls mp_client_broadcast_event(), which
calls notify_property_events(). This is pretty unexpected, because
check_obj_resize() may be called from the VO thread. While that's sort
of awful, it seems to be OK locking-wise. But it breaks an assumption in
notify_property_events() that the core doesn't need to be woken up,
which could possibly lead to a missed/delayed property update (although
rather unlikely).

Fix this by explicitly waking up the core when it's called from the OSD
code.
2020-01-08 02:31:18 +01:00
wm4 a58585d5e0 command: cache display-hidpi-scale property
This is a gross hack for the shitty design of how VO properties are
handled (which was fine with MPlayer, but became increasingly a shit tub
with mpv's VO thread).

The problem here is that console.lua reads display-hidpi-scale on every
render, but which may take a long time for video timing and vsync
blocking. It will also block the core, making osc.lua unable to react to
window resizing quickly enough.

This should be solved by not using the "classic" blocking VOCTRL
mechanism, and instead side-stepping it with something that doesn't
require any waiting (like for example the "fullscreen" property does).

But this require more thinking and work my "brain" can handle at the
moment. So for now add a shitty hack that will cause a lot of problems,
and which will have to be replaced later. Most importantly, it'll break
theoretic support for multiple screens with different DPI, or runtime
DPI changes. Possibly could affect the Cocoa backend; the X11 isn't
dynamic enough by nature, and other backends do not implement this.
2020-01-08 02:16:45 +01:00
wm4 7ce41cda05 command: remove outdated MP_EVENT_WIN_STATE entries
These properties are handled very differently now, and being in that
list did pretty much nothing.
2020-01-08 02:01:49 +01:00
wm4 11b9315b3f lua: use new OSD property
See previous commit.

A nice side-effect is that mp.get_osd_margins() is not a special
Lua-only thing anymore. I didn't test whether this function still works
as expected, though.
2020-01-08 00:16:58 +01:00
wm4 db9048f21a command: add osd-dimensions property
This "bundles" all OSD properties. It also makes some previously
Lua-only values available (Lua has mp.get_osd_margins(), unsure if
anything uses it).

The main intention is actually to allow retrieving all fields in an
"atomic" way. (Could introduce a mechanism on the level of the mpv
client API to do this, but doing ti ad-hoc all the time like this commit
is easier.)
2020-01-08 00:16:01 +01:00
wm4 d3cef97ad3 options: change option parsing when using a single dash
Addresses dumb things like accidentally overwriting a media file with
e.g. "mpv --log-file test.mkv" (when the user thought that --log-file
was a flag option, when it actually takes a filename). This example will
now print an error. It still works with "-log-file overwritten.mkv", but
prints a warning.

Not sure if I'm being too careful or not "radical" enough. In any case,
both the syntax that stops working and the syntax that produces a
warning now have been discouraged and were called legacy for almost a
decade.
2020-01-07 23:08:45 +01:00
wm4 5b56be0e91 build: fix minimum libarchive version
Seems like 3.3.3 was not correct and too early.

Fixes: #7334
2020-01-07 22:31:35 +01:00
Dave bcc921bd2f manpage: explain deprecated usage of multiple items with *-add 2020-01-07 18:13:12 +01:00
Dave 343bf8a9ac DOCS/encoding.rst: remove deprecated usage of multiple items with *-add
4a084c0df8 deprecated multiple -add items
with d3e3bd4307 explicitly warning against
this usage.
2020-01-07 18:13:12 +01:00
wm4 28650e116a stream_libarchive: enable anger management
Well that was too much misery when trying to deal with an idiotic
feature, so it had to be compensated for.
Replace insults with proper explanation, libarchive sort of isn't guilty
in the first place, and their format support is pretty good all things
considered.
2020-01-07 15:32:27 +01:00
Dudemanguy 9eb399193e wayland: don't exit the option loop
More than one option may change at the same time so don't break out of
this loop.
2020-01-04 22:02:36 +00:00
wm4 d26b5daf3e command: make sub-step command actually apply sub-delay change properly
The change was not propagated to the OSD/subtitle code, since that still
uses an "old" method. Change it so that the propagation is actually
performed.

(One could argue the OSD/subtitle code should use other ways to update
the options, but that would probably be more effort for now.)
2020-01-04 21:12:29 +01:00
wm4 1b0129c414 stream_libarchive: remove "old" rar volume pattern
This turned every "normal" .rar filename into a multi-volume one
accidentally. Since the detection is purely by filename (due to lack of
support by libarchive I guess), it causes the nasty message added in the
previous commit to appear for every .rar file. Just drop it.
2020-01-04 20:49:00 +01:00
wm4 119bad4daa stream_libarchive: add annoying message regarding multi-volume archives
I'm done.
2020-01-04 20:00:43 +01:00
wm4 1b283f6b60 libarchive: some shitty hack to make opening slightly faster
See manpage additions. The libarchive behavior mentioned in the last
paragraph there is technically unrelated, but makes this new option
mostly pointless.

See: #7182
2020-01-04 19:56:09 +01:00
wm4 4231ce6f5f stream_libarchive: log each opened volume
To annoy the user.
2020-01-04 19:48:55 +01:00
wm4 5016a1e4a6 demux: add per-demuxer sub-options
Until now, they were all just added to options.c (e.g. demux_mkv_conf).
This adds a mechanism which can be used to add future options in a
(very) slightly more elegant way.
2020-01-04 19:47:36 +01:00
wm4 8150b8552b options: add mechanism to add sub-options from component lists
There are a lot of ad-hoc component lists in mpv: for example the stream
and demuxer lists. It doesn't seem to make sense to add any abstractions
around it since they are completely trivial and have very specific
probing mechanisms and so on, so they will remain ad-hoc.

This commits add a way to let these add arbitrary per-component options,
without giving up the ad-hoc way, and without having to dump them into
options.c with lots of ifdeffery (like it was done until now).

Also see next commit.
2020-01-04 19:45:50 +01:00
wm4 4419d29bb0 stream_libarchive: remove unnecessary string list of volumes
Just add the entries as volumes directly.
2020-01-04 19:31:08 +01:00
wm4 04bde06095 stream_libarchive: some more hacks to improve multi-volume archives
Instead of opening every volume on start just to see if it's there, all
all volumes that could possibly exist, and "handle" it on opening. This
requires working around some of libarchive's amazing stupidity and using
some empirically determined behavior. Will possibly break if libarchive
changes some of this behavior.

See: #7182
2020-01-04 18:59:23 +01:00
wm4 657ce1b15c stream_libarchive: enable rar5 support
We whitelist formats (and not all of them). RAR v5 is a separated format
entry for inexplicable reasons. (It's a separate implementation, but who
really wants to support only either of the rar formats?)

I'm not sure if it was libarchive 3.3.3. Their git history is absolutely
chaotic. These people do not know how to use git. I couldn't be bothered
to dig deeper.
2020-01-04 17:15:09 +01:00
wm4 99700bc52c demux_edl: restore relative path resolution
Playing e.g. "dir/f.edl" should make all non-absolute paths in f.edl
relative to "dir".

Commit 0e98b2ad8e accidentally broke this.
2020-01-02 23:31:02 +01:00
Philip Langdale daa125cb45 osc: reset input handling state on a change in visibility mode
Currently, the activation and deactivation of input handling is done
inside the render() loop, but this does not run when the osc mode is
`never` - which does make sense.

That means that if you are cycling the visibility mode, the input
state will be whatever it was at the time of the mode change. And,
as our modes are ordered `auto` -> `always` -> `never`, the input
state will be enabled when you cycle to `never`.

There are various ways you can imagine fixing this, and in this
change I propose we reset the input state to disabled on a mode
change, and then let render() re-enable input if that's appropriate.

Fixes #7298.
2020-01-02 07:32:57 -08:00
Dudemanguy 5feee11e43 wayland: disable by default for gnome
It turns out that gnome wayland still has very serious issues that make
it unusable for playback with mpv. Other compositors mostly behave fine
(Plasma is just missing feature but it's not seriously broken), so GNOME
gets the special honor of having a warning printed out. The only
solution for GNOME users at this time of writing is to either use the
Xorg session or use another wayland compositor.
2020-01-01 20:27:54 +00:00
Dudemanguy 7d08491cd9 Revert "vo_gpu: move wayland below X11 in autoprobe order"
This reverts commit a6d8e9b7ff.
2020-01-01 20:27:54 +00:00
wm4 934f8e1026 Bump copyright year
Merry Christmas or whatever it fucking is now.
2019-12-31 17:10:46 +01:00
wm4 3b6c4e7be1 demux: make track switching instant with certain mpegts files
When switching tracks, the data for the new track is missing by the
amount of data prefetched. This is because all demuxers return
interleaved data, and you can't just seek the switched track alone.
Normally, this would mean that the new track simply gets no data for a
while (e.g. silence if it's an audio track). To avoid this, mpv performs
a special "refresh seek" in the demuxer, which tries to resume demuxing
from an earlier position, in a way that does not disrupt decoding for
the non-changed tracks. (Could write a lot about the reasons for doing
something so relatively complex, and the alternatives and their
weaknesses, but let's not.)

This requires that the demuxer can tell whether a packet after a seek
was before or after a previously demuxed packet, sort of like an unique
ID. The code can use the byte position (pos) and the DTS for this. The
DTS is normally strictly monotonically increasing, the position in most
sane file formats too (notably not mp4, in theory).

The file at hand had DTS==NOPTS packets (which is fine, usually this
happens when PTS can be used instead, but the demux.c code structure
doesn't make it easy to use this), and pos==-1 at the same time. The
latter is what libavformat likes to return when the packet was produced
by a "parser" (or in other words, packets were split or reassembled),
and the packet has no real file position. That means the refresh seek
mechanism has no packet position and can't work.

Fix this by making up a pseudo-position if it's missing. This needs to
set the same value every time, which is why it does not work for
keyframe packets (which, by definition, could be a seek target).

Fixes: #7306 (sort of)
2019-12-31 00:17:46 +01:00
Chris Down b721f9d095 configfiles: Fix utime retcode check
In final fixups for #7139 it seems I managed to screw up utime error
checks. Everything still works, but we MP_WARN when we don't need to.
2019-12-31 00:17:07 +01:00
wm4 fcf0b80dc9 player: make unpausing directly after seek work with --keep-open
When using --keep-open, and the end of the file is reached, the player's
"pause" property is set to true. Attempting to set it to false reverts
it back to true immediately. That's how it's designed, for better or
worse.

Running "seek -10 ; set pause no" did not work, because the seek is
first queued and pause is unset, but then the decoding functions
determine that EOF is still a thing, and "mpctx->stop_play =
AT_END_OF_FILE;" is set again. handle_keep_open() then sets pause again.
Only then the seek is actually run.

Fix this by not setting stop_play if a seek is queued.
2019-12-30 17:40:21 +01:00
wm4 a6d8e9b7ff vo_gpu: move wayland below X11 in autoprobe order
I'm sick of mpv being accused of not doing it right.
You can't do it right on Wayland? Long live X11.

Fixes: #7307
2019-12-30 13:12:33 +01:00
Philip Langdale 5fcad696a9 manpage: update discussion of nvidia hardware acceleration
The text here has become somewhat outdated over the years, and it's
worth updating to reflect the current situation.
2019-12-29 15:09:46 -08:00
Philip Langdale 9c05be8999 video: cuda: add explicit context creation for copy hwaccels
In the distant past, the cuviddec backed copy hwaccel could be
configured directly using lavc options. However, since that time,
we gained support for automatic hw ctx creation which ended up
bypassing the lavc options.

Rather than trying to find a way to pass those options again, a
better idea is to make the 'cuda-decode-device' option, used by
the interop hwaccels, work for the copy hwaccels too.

And that's pretty simple: we have to add a create function that
checks the option and passes it on to ffmpeg.

Note that this does require a slight re-jig to the configuration
flags, as we now have a scenario where we want to build with support
for the cuda copy hwaccels but not the interop ones. So we need
a distinct configuration flag for that combination.

Fixes #7295.
2019-12-29 14:32:47 -08:00
wm4 f0d0822595 demux: fix --stream-record runtime change handling
Well, if that wasn't particularly dumb.
2019-12-29 20:18:35 +01:00
der richter 0737d842b0 build: actually remove MediaPlayer sources from build when disabled
a small oversight on my side when i added the new flag to fix an include
problem for the vo_sub_opts struct.
2019-12-29 18:43:58 +01:00
Philip Langdale 49cbc5017c vo_gpu: hwdec_vaegl: remove support for old-style interop
In vaapi 1.1.0 (which confusingly is libva release 2.1.0), they
introduced a new surface export API that is more efficient, and
we've been supporting that and the old API ever since (Feb 2018).

If we drop support for the old API, we can do some fairly nice cleanup
of the code.

Note that the pkgconfig entries are explicitly versioned by the API
version and not the library version. I confirmed the upstream pkgconfig
files.
2019-12-28 14:31:34 -08:00
Philip Langdale eb852dc50c vo_gpu: hwdec_vdpau: remove direct_mode
As we are less and less interested in vpdpau, with nvdec and vaapi
being better choices in general on nvidia and AMD respectively, we
might consider removing direct_mode, where we bypass the vdpau
mixer and work directly with yuv textures. Normally, working with
yuv textures would be great, but vdpau built in an assumption that
all frames are delivered as separate fields, causing us to have
to re-interleave them.

nvidia then introduces a new OpenGL extension that can return the
yuv frames as frames, but we can't just unconditionally switch to
that as we'd want to keep supporting older hardware where the drivers
are no longer getting new features. The end result is that we
wouldn't be able to get rid of the old code paths.

Removing direct_mode means we always use the mixer, and work with
rgba frame textures. There are some theoretical limitations to
this, but in practice they probably don't matter much - unsupported
colourspaces don't matter because without 10bit decoding support,
we can't use them anyway, and apparently we're not doing separate
chroma scaling these days, so scaling the rbga doesn't really lose
anything (and the vdpau hq scaling option remains available).
2019-12-28 14:31:06 -08:00
wm4 5a26150717 command: add a playlist-unshuffle command
Has a number of restrictions.

See: #2491, #7294
2019-12-28 21:32:15 +01:00
wm4 582f3f7cc0 playlist: change from linked list to an array
Although a linked list was ideal at first, there are cases where it
sucks, and became increasingly awkward (with the mpv command API
preferring integer indexes to access the list). In future, we probably
want to add more playlist-related functionality, so better change it to
an array now.

An array isn't always ideal either. Since playlist entries are still
separate objects (because in some cases you need a stable "iterator" to
it), but you still need to efficiently get the next/previous playlist
entry, there's a pl_index field, that needs to be maintained. E.g.
adding an entry at the start of the playlist => update the pl_index
field for all other entries. Well, it's not really worth to do something
more complicated to avoid these things.

This commit is probably buggy as shit. It's not like I bothered to test
everything. That's _your_ role.
2019-12-28 21:32:15 +01:00
wm4 4564a22d13 ta: add another funny macro 2019-12-28 21:32:15 +01:00
wm4 65337c032f ta: document funny macros 2019-12-28 21:32:15 +01:00
der richter e2c6919da0 travis: fix python3 for macOS machines
python3 couldn't be set up as system default because it was blocked by
the old python2.
2019-12-28 21:10:08 +01:00
Oliver Freyermuth 1571276d64 stream_dvb: Remove implicit fallthroughs and consistify debug messages.
The code is more explicit now and less confusing,
and debug messages for the channel parsing for the several delivery systems
are now more similar.
2019-12-28 19:16:07 +01:00
James Ross-Gowan c4600394d4 w32_common: remove implicit fallthrough
GCC 9.2 warns about this. It was always a bit sketchy, so get rid of it.
VK_F10 generates WM_SYSKEYDOWN, so it only needs to be handled in the
WM_SYSKEYDOWN case.
2019-12-29 02:30:31 +11:00
Sai Ke WANG 01de2a9bd5 lua: fix mp.file_info for large files
`size` field with `unsigned int` was truncated to 4GB

Signed-off-by: wm4 <wm4@nowhere>
2019-12-28 14:34:32 +01:00
sfan5 13b8363c47 Update VERSION 2019-12-28 12:11:35 +01:00
sfan5 091aa96c4d Release 0.31.0 2019-12-28 12:07:07 +01:00
wm4 499a41ea35 DOCS/tech-overview.txt: some more blabla
This file is only complete once it contains the entire mpv source code
in English form.
2019-12-28 10:09:28 +01:00
wm4 025e77eaf1 audio: react to --ao and --audio-buffer runtime changes
Before this commit, runtime changes were only applied if something else
caused audio to be reinitialized. Now setting them reinitializes audio
explicitly.
2019-12-27 17:56:22 +01:00
wm4 0c0c373844 m_option: fix runtime changing of --audio-channels
This option type, used by --audio-channels, had a completely broken
m_option_type.equal implementation, and thus reacted incorrectly to
runtime option changes.

Broken since commit b16cea750f.
2019-12-27 17:44:33 +01:00
wm4 2a7e17fe4e DOCS/tech-overview.txt: add lots of irrelevant blabla
Thought it might be useful to document some of these things, instead of
explaining them over and over again. But I can guarantee that nobody
will ever read all this. (Independent of its quality and completeness.)
2019-12-27 17:09:47 +01:00
der richter 1caa653f2d cocoa-cb: force redraw when screen or size changes
in certain circumstances the video was not redrawn even when the size
or the backing scale factor changed. this could lead to a lower
resolution output than intended.

now it redraws the video when screen properties or the window size
changes.
2019-12-24 21:51:24 +01:00
der richter d9e13f42b8 cocoa-cb: implement hidpi scale reporting 2019-12-24 21:51:24 +01:00
wm4 8e9644761a console: add a basic help command
It's not really great. But I think it's good enough to save someone
who's lost. Most importantly, it should become obvious _what_ the
console expects (input commands), and how to exit it.

Would be nice if we could show some documentation, or give a link to
documentation, but that's out of scope and/or not easy.

I considered implementing the "help" command as builtin command in
command.c. On the other hand, this could not show console.lua specific
help, so I implemented it in console.lua. The ad-hoc command parsing
(that sort-of mirrors mpv input command syntax) for the "help" command
is probably the worst part of this.
2019-12-24 16:08:04 +01:00
wm4 1d2fcb9227 console: do not strip leading spaces
As suggested by TheAMM and avih.
2019-12-24 16:04:00 +01:00
wm4 029bb593e7 command: extend command-list output
Add some very basic information about arguments.
2019-12-24 16:03:16 +01:00
wm4 b6d7d246fe manpage: fix example in --hwdec section 2019-12-24 16:02:49 +01:00
wm4 b9084dfd47 stats: do not use "tick" event
It's deprecated. The new solution works almost exactly the same way
(since the still existing internal tick event triggers vsync-jitter
change command), though as far as API usage goes, it's somewhat
questionable. (The comment is meant to discourage anyone trying to copy
the idea for external scripts.)
2019-12-24 16:02:24 +01:00
Niklas Haas f868052872 build: force bootstrap.py to use python3
The script fails running successfully with python2.
2019-12-24 12:22:36 +01:00
wm4 2636bbbf33 osc: redraw on visibility option runtime changes
This affects behavior when using the "del" default key binding.
Sometimes, setting visibility to always did not draw it correctly. This
probably fixes it.
2019-12-24 09:50:08 +01:00
wm4 67650446b5 vd_lavc: remove hwdec-by-default special case for RPI 2019-12-24 09:24:56 +01:00
wm4 380f01567d vd_lavc: more hwdec autoselect nonsense
Add an "auto-safe" mode, mostly triggered by Ubuntu's nonsense to force
hwdec=vaapi in the global config file in their mpv package. But to be
honest it's probably something more people want.

This is implemented as explicit whitelist. On Windows, HEVC/Intel is
sometimes broken, but it's still whitelisted, and in theory we'd need a
detailed whitelist of device names etc. (like for example browsers tend
to do). On OSX, videotoolbox is a pretty bad choice, but unfortunately
the only one, so it's whitelisted too. There may be a larger number of
hwdec wrappers that work anyway, and I'm for example ignoring Android.
2019-12-24 09:24:22 +01:00
der richter e7add205d8 build: fix build with disabled swift and Media Player
when swift is disabled some headers are not included. one of them is the
options/options.h header that is needed for the vo_sub_opts struct. we
include it to fix the build without swift.

the second problem is the build time check for the macOS 10.12.2
features or more specific the Media Player support. since it is a swift
feature we can not use it when swift is disabled. add a separate
Media Player check that also depends on swift and use that new
preprocessor variable as a build time check instead.

Fixes #7282
2019-12-23 23:44:20 +01:00
Avi Halachmi (:avih) 9f2fda7d85 js: support mp.create_osd_overlay (match 07287262)
The legacy mp.set_osd_ass(...) is still supported (but also still
undocumented) as a wrapper for the new mp.create_osd_overlay(...).
2019-12-23 17:52:34 +02:00
Avi Halachmi (:avih) 5a74bf5f95 js: batch key bindings updates (match 96932fe7)
Implemented using one-time idle observer (i.e. setTimeout), to avoid
additional function call(back) every time the event loop enters idle.

The lua mp.flush_key_bindings() is also available, also undocumented.
2019-12-23 17:52:34 +02:00
Nicolas F 7ed70f925b osc: add option to disable santa hat
A minority of users have expressed a dislike of hats, calling them
"cancer [that] don't belong in software" describing the people who add
them as "shitty circlejerks" and "chucklefuck."

While I personally disagree with those opinions, it's probably easier
to let them have it their way. For that reason this adds the option
`greenandgrumpy` to the osc, which allows users to disable the hat.
2019-12-23 16:38:41 +01:00
wm4 091ee9d770 lua: fix guard against division by 0
This was incorrectly converted from the original C code. Change it to
what the original code used.
2019-12-23 16:10:06 +01:00
wm4 d951a7f021 lua: fix passing non-integers to mp.set_osd_ass()
libass uses integers for PlayResX/Y, so the osd-overlay command also
does. Lua (pre-5.3) does not have an integer type, but the command
interface makes a difference anyway. If you pass a Lua number with a
fractional part to an integer parameter (using mp.command_native()), it
will result in an error and complain about incompatible types.

I think that's fine, but since this behavior extends to
mp.set_osd_ass(), this is a compatibility problem.

Fix this by explicitly coercing the resolution parameters to integer
numbers.
2019-12-23 13:23:10 +01:00
wm4 86d24b069b osc: set an arbitrary high Z-order
The main reason for this is just to make show the OSC always above
console.lua, instead of a random order.

(And this is also the only reason osc.lua was changed to the new API.
The old API could have been extended, but lets not.)
2019-12-23 12:06:33 +01:00
wm4 490b3ba007 osc: use new overlay API
This tries to avoid the update() call if nothing changed. This brings it
more into line with the old code (the osd-overlay command simply does
not skip the update if nothing changed). I don't know whether this
matters; most likely not. Normally, code should try to avoid redundant
updates on its own, so it's not the job of the command. However, for the
OSC we simply want to reduce the differences.
2019-12-23 11:48:16 +01:00
wm4 0728726251 client API, lua: add new API for setting OSD overlays
Lua scripting has an undocumented mp.set_osd_ass() function, which is
used by osc.lua and console.lua. Apparently, 3rd party scripts also use
this. It's probably time to make this a public API.

The Lua implementation just bypassed the libmpv API. To make it usable
by any type of client, turn it into a command, "osd-overlay".

There's already a "overlay-add". Ignore it (although the manpage admits
guiltiness). I don't really want to deal with that old command. Its main
problem is that it uses global IDs, while I'd like to avoid that scripts
mess with each others overlays (whether that is accidentally or
intentionally). Maybe "overlay-add" can eventually be merged into
"osd-overlay", but I'm too lazy to do that now.

Scripting now uses the commands. There is a helper to manage OSD
overlays. The helper is very "thin"; I only want to force script authors
to use the ID allocation, which may help with putting multiple scripts
into a single .lua file without causing conflicts (basically, avoiding
singletons within a script's environment). The old set_osd_ass() is
emulated with the new API.

The JS scripting wrapper also provides a set_osd_ass() function, which
calls internal mpv API. Comment that part (to keep it compiling), but
I'm leaving it to @avih to finish the change.
2019-12-23 11:44:24 +01:00
wm4 96932fe77c lua: batch-update key bindings
Lua scripting implements key bindings by defining an input section with
all the bindings in it. Every add_key_binding() call ran a mpv command
to update this section. This caused a lot of spam at debug log levels.

Reduce the spam and more it efficient by batching updates into a single
mpv command when the script becomes inactive. This is pretty simple,
because there's already the concept of idle handlers.

This requires that the script actually goes to sleep, which might not
happen in various extremely bogus corner cases, such as polling the mpv
message queue with active waiting. Just don't do that.
2019-12-23 11:17:01 +01:00
wm4 346c651de3 manpage: document that --vo=xv breaks "boxvideo"
(OK, maybe a bit redundant, since vo=xv breaks a lot of stuff.)
2019-12-23 11:11:24 +01:00
wm4 36da3325a3 demux: stop setting dummy stream on demux_close_stream()
Demuxers can call demux_close_stream() to close the underlying stream if
it's not needed anymore. (Useful to release "heavy" resources like FDs
and sockets. Plus merely keeping a file open can have visible side
effects such as inability to unmount a filesystem or, on Windows, to do
anything with the file.)

Until now, this set demuxer->stream to a dummy stream, because most code
used to assume that the stream field is non-NULL. But this requirement
disappeared (in some cases, the stream field is already NULL), so stop
doing that. demux_lavf.c, one of the demuxers which calls this function,
still had some of this, though.
2019-12-23 11:09:42 +01:00
wm4 af6652004d stream_concat, stream_memory: more stream_origin stuff
Make concat streams use the "worst" origin of its parts, which may or
may not be what makes sense. stream_memory has no natural way to do
this, so just add a vague comment.
2019-12-23 11:03:44 +01:00
wm4 ba45b67370 bstr: remove unused bstr_splitlines() function 2019-12-23 11:01:56 +01:00
wm4 cd09ea92be demux_mf: use stream API to open list files
mf:// has an obscure feature that lets you pass a list of filenames
separated by newlines. Who knows whether anyone is using that. It opened
these listfiles with fopen(), so the recent stream origin bullshit
doesn't operate on it. Fix this by using the mpv internal stream API
instead. Unfortunately there is no fgets(), so write an ad-hoc one. (An
implementation of line reading via "stream" is still in demux_playlist,
but it's better to keep it quarantined there.)
2019-12-23 11:01:29 +01:00
TheAMM 6d93e4cb22 osc: display Santa hat for idle logo in December
During the 12th month (checked during script initialization), draw a Santa hat
on top of the idle message's logo.
Slightly refactors and optimizes the drawing process as well: reorder original
logo layers and remove redundant holes in them, use a shared line prefix
to clear the style and set start position.

Signed-off-by: wm4 <wm4@nowhere>
2019-12-23 01:45:34 +01:00
wm4 0eabc6614a client API: deprecate tick event
This is conceptually outdated and should not exist. This affects Lua
scripting and JSON IPC too.
2019-12-22 14:37:28 +01:00
Avi Halachmi (:avih) b670838b3d js: read_options: on_update: don't re-read the config file
Now that 00af718a made the lua read_options behavior much more similar
to the js behavior, the main difference was that lua does not re-read
the config file at on_update (but it does re-apply its stored content)
while js did re-read it.

Now the js on_update also does not re-read the config file and instead
applies its stored original content.

This is slightly hacky by adding an undocumented optional 4th argument
to read_options which allows overriding the config file content.
2019-12-22 14:51:13 +02:00
wm4 3267bcd210 console: reduce border size
This looks better if the ASS canvas size is used to scale according to
HiDPI factor (instead of font size).
2019-12-22 12:52:36 +01:00
wm4 b899504862 osc: use video margins only if OSC is visible
Looks awkward otherwise. This means that even if boxvideo is enabled,
nothing gets "boxed" if the OSC is set to auto-hide.
2019-12-22 12:50:29 +01:00
wm4 6bf1a83057 osc: cleanup boxvideo margin handling
Make sure it gets properly reinitialized when needed. This is especially
useful now that the OSC reacts to runtime option changes, which can
change the layout too.

This may call set_property_number() on the margin properties more often
now, but since redundant option changes are ignored now, this shouldn't
have any too bad effects.
2019-12-22 12:44:26 +01:00
wm4 12843dcea1 osc: full reinit on runtime option changes
Fuck it, just let's just reinit everything.

On a side note, the changelist parameter provided by read_options()
(here "list") is now unused. But it's not hard to provide and might be
useful for other stuff. So don't remove it from the generic
read_options() code.
2019-12-22 12:32:50 +01:00
wm4 00af718a9e lua: change runtime option change behavior
As described in the manpage changes. This makes more sense than the
previous approach, where options could "unexpectedly" stick. Although
this is still a somewhat arbitrary policy (ask many people and you'd get
a number of different expectations on what should happen), I think that
it reflects what mpv's builtin stuff does.

All the copying is annoying, but let's just hope nobody is stupid enough
to change these properties per video frame or something equally
ridiculous.
2019-12-22 12:30:53 +01:00
wm4 9e15e3ad8f demux: remove debug abort()
WHAT THE FUCK

Fixes: #7279
2019-12-22 04:57:18 +01:00
Niklas Haas 2a70140ba8 vo_gpu: vulkan: set allow_suboptimal when possible
This was added in libplacebo v1.29.0 and allows making resizes slightly
smoother for clients that already handle resize events (such as mpv).
2019-12-22 03:55:07 +01:00
Nicolas F 93a6308bb7 video/out/x11: add fs-screen fallback
Apparently there are two different options for controlling which
screen an mpv window goes onto: --fs-screen and --screen. The former
explicitly only controls which screen a fullscreened window goes onto,
but does not appear to actually care about this option at runtime for
X11, so pressing f will always fullscreen to the screen mpv is currently
on. This means the option is of questionable usefulness for starters.

Making it worse, if you use --screen=1 --fs, mpv will actually fullscreen
on screen 0, because --fs-screen isn't set. Instead of doing that, fall
back to whatever --screen is set to.
2019-12-22 02:33:48 +01:00
Abdullah Alansari e6bdd94cb2 command: fix confusing displayed aspect-ratio
For example, when a user switches the aspect-ratio display `16:9`
instead of `1.778` and `Original` instead of `-1.000`.
2019-12-22 02:32:50 +01:00
Avi Halachmi (:avih) 71ddb22b39 js: read_options: support on_update (match 478a321d)
This is a bit different than the lua code: on script-opts change it
simply re-applies the conf-file and script-opts to the options object,
and if this results in any changed value at options then on_update is
called with the changelist as argument.

This allows a value to revert back to the conf-file value if the
matching script-opts key had a different value and then got deleted.
It also guarantees to call back whenever the options object is
modified, which the lua code doesn't do (e.g. if the caller changed
a value and the observer changed it back - it won't detect a change).
2019-12-21 14:57:10 +02:00
wm4 05fb6f906d osc: cosmetics: remove some excessive whitespace 2019-12-20 14:25:56 +01:00
wm4 b439588172 osc: react to script-opts runtime changes
With special attention to changing osc-visibility. Untested, although
osc-visibility works (it's pretty much equivalent to the key binding, so
there is not much interesting going on).

Somewhat inspired by code posted by github user CogentRedTester.

Fixes: #4513
2019-12-20 14:24:36 +01:00
wm4 478a321dcc lua: add a helper for runtime script option changes
A script can use this to easily get runtime updates. (Even if
script-opts is sort of clunky.)
2019-12-20 14:21:16 +01:00
wm4 db1e28f175 osc: rearrange hidetimeout/visibiltiy handling
The way how this modifies and backups/restores user option values is a
bit of a problem for runtime option changing.

Clean this up a little. Now cycling the visibility updates the user
option value, but always to "valid" values (unlike hidetimeout used to
be used). If the user option value is changed externally (enabled by a
later commit), it'll be cleanly overwritten.
2019-12-20 13:44:59 +01:00
wm4 70c5401952 osc: move windowcontrols option code to the right place
There doesn't seem to be a reason why it was where it was. It should be
in validate_user_opts(), which will be important for runtime changing
too.
2019-12-20 13:21:49 +01:00
wm4 7338e3d8fe manpage: add osc and console default keys to keyboard control section
Although they were not undocumented, they were hidden away in the
respective manpage sections. It's a good idea to add them to the main
keyboard bindings overview too. stats.lua also did this.
2019-12-20 13:00:39 +01:00
wm4 05cd4c9e08 console: use hidpi scale reporting
I decided to factor this into the user's scale option (instead of
somehow using it as default if the user has not specified it), because
it makes the option handling simpler, and won't break things like
per-screen DPI if the user only wants to scale the console font by a
factor.
2019-12-20 13:00:39 +01:00
wm4 ac474631c1 x11: implement hidpi scale reporting
(X11 does not support different per-screen DPI (or only via hacks), so
this is pretty simple. If other backends are going to implement this,
then they should send VO_EVENT_WIN_STATE if the DPI for the mpv window
changes by moving it to another screen or such.)
2019-12-20 13:00:39 +01:00
wm4 8e620c8e76 command: add property returning hidpi scale 2019-12-20 13:00:39 +01:00
wm4 8448fe0b62 demux: add an option to control tag charset
Fucking gross that you need this in almost-2020.

Fixes: #7255
2019-12-20 13:00:39 +01:00
wm4 0e98b2ad8e edl: accept arbitrary paths
Until now, .edl files accepted only "simple" filenames, i.e. no relative
or absolute paths, no URLs. Now that the origin bullshit is a bit
cleaned up and enforced in the EDL code, there's absolutely no reason to
keep this.

The new code behaves somewhat similar to playlists. (Although playlists
are special because they're not truly recursively opened.)
2019-12-20 13:00:39 +01:00
wm4 1cb9e7efb8 stream, demux: redo origin policy thing
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)

It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.

The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
  ("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this

This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.

I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).

There may be a lot of bugs in this.

This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit

Fixes: #7274
2019-12-20 13:00:39 +01:00
wm4 572c32abbe libarchive: prefix entry names in archive URLs with '/'
This has the advantage that playlists within the archive will work as
expected, because demux_playlist will correctly join the archive base
URL and entry name. Before this change, it could skip before the "|",
resulting in a broken URL.
2019-12-20 08:35:08 +01:00
wm4 505cab9c15 osc: fix a comment 2019-12-20 00:53:42 +01:00
wm4 99cc13e3d1 osc: fade out if paused and mouse position is outside of OSC
This broke with the recent changes since tick() is not called regularly
anymore in paused mode. Add an explicit timer for this.
2019-12-19 22:43:22 +01:00
wm4 69fb2ddbc7 osc: fix crash when toggling visibility
The previous osc.lua related commit removed this function, and trying to
call it crashed the OSC. Just remove the call.
2019-12-19 22:10:09 +01:00
Avi Halachmi (:avih) 3460a7b696 js: support shared script properties (match 7e4819e7) 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih) 4fc5cd32d0 js: require: allow custom module search paths via mp.module_paths 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih) 3d2e30d764 DOCS: js: minor update for modules/require 2019-12-19 16:23:19 +02:00
wm4 c4ae7d8203 osc: don't run update_margins() every frame
This is something recent that also caused per frame log spam, because it
tried to update the margins every frame.
2019-12-19 12:53:37 +01:00
wm4 3ed96cca88 command: reduce OSC/stats log spam
For some inexplicable reason, the OSC runs the expand-text command a
_lot_. This command is logged at the log file default log level, so the
log file can quickly fill up with these messages. It directly violates
the mpv logging policy: per-frame (or similarly common) log messages
should not be enabled by default for the log file.

stats.lua uses the show-text command for some reason (instead of
creating its own OSD layer).

Explicitly reduce the log level for expand-text and some other commands.
Also reduce the log level for commands triggered by mouse movement.

The previous commit also contributed some to reduce log spam.

Fixes: #4771
2019-12-19 12:52:13 +01:00
wm4 48f906249e osc: use property notifications and a timer instead of "tick" events
Traditionally, the OSC used mpv's "tick" event, which was approximately
sent once per video frame. It didn't try to track any other state, and
just updated everything.

This is sort of a problem in many corner cases and non-corner cases. For
example, it would eat CPU in the paused state (probably to some degree
also the mpv core's fault), or would waste power or even throw errors
("event queue overflows") on high FPS video.

Change this to not using the tick event. Instead, react to a number of
property change events. Rate-limit actual redrawing with a timer; the
next update cannot happen sooner than the hardcoded 30ms OSC frame
duration. This has also the effect that multiple successive updates are
(mostly) coalesced.

This means the OSC won't eat your CPU when the player is fucking paused.
(It'll still update if e.g. the cache is growing, though.) There is some
potential for bugs whenever it uses properties that are not explicitly
observed. (In theory we could easily change this to a reactive concept
to avoid such things, but whatever.)
2019-12-19 12:41:01 +01:00
wm4 ce9d2c9f8e client API: remove comment about error status
mpv_event_property (for property observation) actually never sets an
error status. You cannot distinguish between unavailable properties and
properties which returned an error. Not sure if it ever did.
2019-12-19 11:21:30 +01:00
wm4 b054abe7fc manpage: lua: mention what happens on unavailable properties
Kind of as big one if the user unexpectedly gets nil instead of a value.
2019-12-19 11:19:15 +01:00
wm4 2c5cb2c53f client API: rewrite property observation (again)
I intend to rewrite this code approximately every 2 months.

Last time, I did this in commit d66eb93e5d (and 065c307e8e and
b2006eeb74). It was intended to remove the roundabout synchronous
thread "ping pong" when observing properties. At first, the original
async. code was replaced with some nice mostly synchronous code. But
then an async. code path had to be added for vo_libmpv, and finally the
sync. code was dropped because it broke in other obscure cases (like the
Objective-C Cocoa backend).

Try again. This time, update properties entirely on the main thread.
Updates get batched out on every playloop iteration. (At first I wanted
it to make it every time the player goes to sleep, but that might starve
API clients if the playloop get saturated.) One nice thing is that
clients only get woken up once all changed events have been sent, which
might reduce overhead.

While this sounds simple, it's not. The main problem is that reading
properties must not block the client API, i.e. no client API locks can
be held while reading the property. Maybe eventually we can avoid this
requirement, but currently it's just a fact. This means we have to
iterate over all clients and then over all properties (of each client),
all while releasing all locks when updating a property. Solve this by
rechecking on each iteration whether the list changed, and if so,
aborting the iteration and redo it "next time".

High risk change, expect bugs such as crashes and missing property
updates.
2019-12-19 11:11:51 +01:00
wm4 f719b63840 options: fix incorrect deprecation message
Passing multiple items to a key/value option is OK, only for -add
suffixed options it's deprecated.
2019-12-19 01:17:01 +01:00
wm4 7142214243 options: fix UB/crash in key/values parser
keyvalue_list_find_key() was called on a "partially" constructed list,
because the terminating NULL was added only later. Didn't I say this
code is cursed?

Fixes: #7273
2019-12-18 18:44:21 +01:00
wm4 09ea3a424f console: adjust position to OSC
See previous commit.
2019-12-18 09:04:15 +01:00
wm4 4787eb594a osc: make margins available
This is for console.lua (see next commit). The idea is that console.lua
can adjust its offset to the bottom of the window by the height of the
OSC.

If the OSC is not set to permanently visible, export no margins, because
it would look weird to move the console depending on the mouse movement.
2019-12-18 09:03:32 +01:00
wm4 7e4819e705 command, lua: add a way to share data between scripts
Very primitive and dumb, but fulfils its purpose for the next commits.

I chose this specific implementation because it has the lowest footprint
in command.c, without resorting to crazy hacks such as sending messages
between scripts (which would be hard to coordinate especially on
startup).
2019-12-18 08:58:49 +01:00
wm4 6ab013cbdd command: make change-list work with pure properties too
Until now, it only worked on options. Useful for the next commit.
2019-12-18 07:50:48 +01:00
wm4 11d35b72a6 x11: fix X property out of bounds memory reads
The size overflow check was inverted: instead of allowing reading only
the first dst_size bytes of the property, it allowed copying past the
property buffer (as returned by xlib). xlib doesn't return the size of
the buffer in bytes, so it has to be computed and checked manually.

Wouldn't it be great if C allowed me to write the overflow check in a
readable way, so it doesn't trick me into writing dumb security bugs?

Relying on X security is even dumber than creating a X security bug,
though, so this was not a real problem. But I found that one specific
call tried to read more than what the property provided, so reduce that.

Also, len*ib obviously can't overflow, so there's an additional layer of
dumb to this whole thing.

While we're at dumb things, why the hell does xlib use "long" for 32 bit
types. It's a god damn pain.
2019-12-18 07:12:53 +01:00
wm4 5f74ed5828 options: deprecate -del for list options
I never liked that these used integer indexes. -remove should have
existed from the start. This deprecation is yet another empty threat,
though.
2019-12-18 06:57:24 +01:00
wm4 9b9307ea9f options: fix filter list comparison (again)
This was completely broken: it compared the first item of the filter
list only. Apparently I forgot that this is a list. This probably broke
aspects of runtime filter changing probably since commit  b16cea750f.

Fix this, and remove some redundant code from obj_settings_equals().
Which is not the same as m_obj_settings_equal(), so rename it to make
confusing them harder. (obj_setting_match() has these very weird label
semantics that should probably just be killed. Or not.)
2019-12-18 06:49:48 +01:00
wm4 0a1588d39b options: add -remove action to list options
Actually I wanted this for key/value lists only, but add it to the
others for consistency too. (For vf/af it barely makes even sense, but
anyway.)
2019-12-18 06:31:39 +01:00
wm4 8bdedf9062 options: make keys in key/value lists unique
I don't even know anymore whether this was intended or not. Certain use
cases for the "-o" options might require this. These options are for
passing general FFmpeg options. These are translated to av_opt_set()
calls, which may or may not accumulate the option values on multiple
calls with the same option name (how should I know?).

Anyway, it seems crazy to allow non-unique keys, so make them unique.

The ad-hoc nature of the option code makes this wonderfully complicated
(when I wrote that this code is cursed, I meant it). In combination with
lazy testing, it probably means there are lots of bugs here.
2019-12-18 06:03:39 +01:00
wm4 d3e3bd4307 options: increase consistency between list options and document them
Whenever I deal with this, I have to look at the code to make sense of
this. And beyond that, there are some strange inconsistencies. (I think
this code is cursed. It always was, and maybe always will be.)

Although the manpage claimed that using multiple items for -add etc. is
deprecated, string list options didn't warn against it. So add the
warning, and add something in the changelog (even though nobody will
ever read this).

The manpage mentioned --vf-append, but this didn't even exist. So add
it, I guess. We encourage using -append for the other option types, so
for consistency, it should work on filter options. (And I already
tricked me into believing it existed when I mentioned it in the
manpage.)

Make the "operations" table separate for all option types, and mention
the option type on every single of the top-level list options.
2019-12-18 05:32:02 +01:00
wm4 bd96b97170 vd_lavc: add gross workaround for nvdec/libavcodec broken API issue
libavcodec's nvdec wrapper can return invalid frames, that do not have
any data fields set. This is not allowed by the API, but why would they
follow their own API?

Add a workaround to specifically detect this situation. In practice,
this should fall back to software decoding if it happens too often in a
row. (But single errors are still tolerated, because I don't know why.)

Untested due to lack of hardware from the regrettable graphics company.

Better do this here than deal with the moronic project we unfortunately
depend on.

See: #7185
2019-12-18 01:56:50 +01:00
wm4 06c9c38199 f_lavfi: add gross workaround for af_dynaudnorm bug
Better do this here than deal with the moronic project we unfortunately
depend on.

The workaround is generic; unknown whether it works correctly with
multi-input/output filters or filter graphs. It assumes that if all
inputs are EOF, and all outputs are EAGAIN, the bug happened.

This is pretty tricky, because anything could happen. Any time some form
of progress is made, the got_eagain state needs to be reset, because the
filter pad's state could have changed.
2019-12-18 01:44:20 +01:00
der richter 0b9bc6f180 cocoa-cb: report fullscreen state for legacy fullscreen
report the fs screen state when the fullscreen is externally triggered
for the legacy fullscreen.
2019-12-17 23:48:13 +01:00
wm4 2a4d7c4aa8 command, vo: remove old option change notification mechanisms
These all have been replaced recently.

There was a leftover in window.swift. It couldn't have done anything
useful in the current state of the code, so drop these lines.
2019-12-17 23:18:17 +01:00
wm4 13dff3073d client API: remove some dead code
This was for the "suspend" API, which has been removed (turned into
stubs) a long time ago.
2019-12-17 23:11:15 +01:00
wm4 e75d28effd command: slightly simplify input-ipc-server change detection/init
The generic change detection now handles this just as well.

The way how this function is manually called at init is slightly gross.
Make that part slightly more explicit to hopefully avoid confusion.
2019-12-17 23:06:10 +01:00
Jan Ekström df7d5a1689 video/w32_common: follow updates to the border option instead of VOCTRL_BORDER 2019-12-18 00:02:49 +02:00
Jan Ekström 6554db47ab video/w32_common: follow updates to the ontop option instead of VOCTRL_ONTOP 2019-12-18 00:02:49 +02:00
Jan Ekström ee75908134 video/w32_common: move minimized state signaling to where it happens
WM_SIZE is the message we receive from which we can infer if we got
minimized or not.
2019-12-18 00:02:49 +02:00
Jan Ekström 8200304768 video/w32_common: switch full screening to options cache
* Instead of following VOCTRL_FULLSCREEN, check for option changes.
* Instead of signaling VO_EVENT_FULLSCREEN_STATE, update the cached
  option structure and have it propagated to the origin.

Additionally, gets rid of all the straight usage of the VO options
structure.

Done in a similar style to the Wayland common file, where in case
of reading the value, the "payload" from cache is utilized.
2019-12-18 00:02:49 +02:00
wm4 0bf0efd6d3 demux_edl: fix reusing segment source files
EDL files can have multiple segments taken from the same source file. In
this case, the source file is supposed to be opened only once. This
stopped working, and it created a new demuxer instance for every single
segment entry. This made it slow and made it use much more memory than
needed.

This was because it tried to iterate over the array of source files, but
the array count (num_parts) was only set to a non-0 value later. Fix
this by maintaining the count correctly.

In addition, the actual code for checking whether a source can be reused
(in open_source()) regressed and stopped working correctly. d->stream
could be NULL. Use demuxer.filename instead; I'm not entirely sure
whether this is always correct, but fortunately we have a distributed
almost-AI driven test suite (called "users") which will probably find
and report such cases.

Probably broke with commit a09396ee60 or something close, but didn't
check closer.

Fixes: #7267
2019-12-17 01:57:42 +01:00
wm4 65e9139764 x11: fix --hidpi-window-scale=no on hidpi screens
In this combination, the [current-]window-scale properties still
incorrectly applied scaling.

For some reason, vo_calc_window_geometry2() handled this option
(basically ignored the dpi_scale parameter passed to it), but since the
DPI compensation for window-scale is implemented in x11_common.c, we
need to check and honor this option here too. (What a mess.)
2019-12-16 21:45:46 +01:00
wm4 5d9aa72f25 msg: fix "terminal-default" logging mode
console.lua uses "terminal-default" logging, which is supposed to return
all messages logged to the terminal to the API. Internally, this is
translated to MP_LOG_BUFFER_MSGL_TERM, which is MSGL_MAX+1, because it's
not an actual log level (blame C for not having proper sum types or
something).

Unfortunately, this unintentionally raised the internal log level to
MSGL_MAX+1. It still functioned as intended, because log messages were
simply filtered at a "later" point. But it led to every message being
formatted even if not needed. More importantly, it made mp_msg_test()
pointless (code calls this to avoid logging in "expensive" cases and if
the messages would just get discarded). Also, this broke libplacebo
logging, because the code to map the log messages did not expect a level
higher than MSGL_MAX (mp_msg_level() returned MSGL_MAX+1 too).

Fix this by not letting the dummy level value be used as log level.
Messages at terminal log level will always make it to the inner log
message dispatcher function (i.e. mp_msg_va() will call
write_msg_to_buffers()), so log buffers which use the dummy log level
don't need to adjust the actual log level at all.
2019-12-16 21:31:54 +01:00
wm4 d07b7f068d command: change "window-scale" property behavior
This is similar to the "edition" change.

I considered making this go through deprecation, but didn't have a good
idea how to do that. Maybe it's fine, because this is pretty obscure.
But it might break some API users/scripts (it certainly broke
stats.lua), and all I have to say is sorry for that.
2019-12-16 02:32:17 +01:00
wm4 9800855895 x11: scale window-scale by DPI
"window-scale" is 1.0 by default; however, x11 implicitly set that to
2.0 on hidpi screens. This made the default 2.0, which was inconsistent
with the option. The "window-scale" property jumped from 1.0 to 2.0 when
a window was created.

Avoid this by factoring the DPI into the window-scale. This makes the
UNFS_WINDOW_SIZE return a virtual size; since this value is used for the
window-scale property only, this is fine and has no further
consequences. (Originally, this was possibly meant to be used for other
purposes, but I'm perfectly fine with redoing this again should that
ever happen.)

This changes user-visible behavior, and it's as if setting window-scale
multiplies its argument by 2 suddenly. Hopefully no user will get angry.
2019-12-16 02:22:51 +01:00
wm4 1d482e42cb command: remove unnecessary mute property implementation
This only added the CONSTRICTED_TYPE thing, but it works correctly
without.
2019-12-16 01:54:06 +01:00
wm4 de0f9b9f2d m_option: clamp integer before adding a value
This is for the previous commit, and should affect behavior with the
special M_PROPERTY_GET_CONSTRICTED_TYPE mechanism only. The effect is
that cycling the "edition" property, if the option is set to "auto",
will change to the second edition instead of the first.

Normally, option values must always be within their range, so this
should not affect anything else. M_PROPERTY_GET_CONSTRICTED_TYPE is
sort-of fine with this kind of behavior.

If this affects any other M_PROPERTY_GET_CONSTRICTED_TYPE users
neqatively, I will revert the change.
2019-12-16 01:52:52 +01:00
wm4 aa5f234b43 command: change "edition" property behavior
See manpage/changelog changes.

The purpose of this change is to removes another case of inconsistent
property behavior. At first I wanted to make this go through deprecation
before making a technically incompatible change, but then I considered
this feature too obscure as that anyone would care.
2019-12-16 01:47:06 +01:00
wm4 76a92fd30b player: avoid underrun wakeup loop
The VO underrun detection (just a weak heuristic) added in commit f26dfb
flagged the underrun state every time it was checked, and since the
check happened in every playloop iteration, this caused the playloop to
wake up itself on every iteration. It burned an entire core while in
this state.

Fix this by flagging this condition only once (as it should be), and
requiring that a frame is displayed to trigger it again. This makes it
work similar as the audio underrun check.

The bug report referenced below says --demuxer-thread=no avoided this.
This is because the demuxer layer doesn't do proper underrun reporting
if the reader thread is disabled.

Fixes: #7259
2019-12-16 01:15:43 +01:00
wm4 31eb2f9f33 build: downgrade EGL requirement from 1.5 to 1.4
With the previous commit, there's no need for 1.5 anymore. And in fact,
it's just too dangerous to rely on 1.5 because of all the EGL craziness.
For example, you might get a 1.5 EGL system library, but a driver might
still give you 1.4 at runtime. If you assume that you can call 1.5
functions, you will probably get random crashes in this case. What a
cursed API. (The same problem exists with EGL 1.3, but fortunately
nothing seems to use that anymore. We can just ignore that problem.)
2019-12-16 00:37:18 +01:00
wm4 e1586585b4 vo_gpu: opengl: make it work with EGL 1.4
This tries to deal with the crazy EGL situation. The summary is:

- using eglGetDisplay() with multiple windowing platforms doesn't really
  work, but Mesa had an awful hack for it
- this hack can be disabled at build time, and some distros sometimes
  accidentally or intentionally do so
- Mesa will probably eventually disable it by default
- we switched to eglGetPlatformDisplay(), but this requires EGL 1.5
- the very regrettable graphics company (also known as Nvidia) ships
  drivers (for old hardware I think) that are EGL 1.4 only
- that means even though we "require" EGL 1.5 and link against it, the
  runtime EGL may be 1.4
- trying to run mpv there crashes in the dynamic linker
- so we have to go through some more awful compatibility hacks

This commit tries to do it "properly", but using EGL 1.4 as base. The
plaform selection mechanism is a messy extension there, which got
elevated to core API in 1.5 (but OF COURSE in incompatible ways).

I'm not sure whether the EGL 1.5 code path (by parsing the EGL_VERSION)
is really needed, but if you ask me, it feels slightly saner not to rely
on an EGL 1.4 kludge forever. But maybe this is just an instance of
self-harm, since they will most likely never drop or not provide this
API.

Also, unlike before, we actually check the extension string for the
individual platform extensions, because who knows, some EGL
implementations might curse us if we pass unknown platform parameters.
(But actually, the more I think about this, the more bullshit it is.)

X11 and Wayland were the only ones trying to call eglGetPlatformDisplay,
so they're the only ones which are adjusted in this commit.

Unfortunately, correct function of this commit is unconfirmed. It's
possible that it crashes with the old drivers mentioned above.

Why didn't they solve it like this:

struct native_display {
    int platform_type;
    void *native_display;
};

Could have kept eglGetDisplay() without all the obnoxious extension BS.
2019-12-16 00:25:51 +01:00
wm4 4ae43a1c40 vd_lavc: fix broken assert()
This assert() sometimes triggered (and still triggers) with lavc API
bugs. It tries to check that at least 1 plane is set to a non-NULL
value. Obviously, a valid frame returned by successful decoding should
never have it.

The problem is that some hwdecs use integer surface IDs cast to a
pointer. Recently, it happened that newer Intel drivers started using
surface ID 0 under certain circumstances (for unknown reasons), which
triggers this assert.

Just get rid of it.

For the sake of #7185, add an assert() specifically for nvdec. That
failure needs to be further analyzed, is probably a FFmpeg bug, and
without this assert() would just crash somewhere further down the video
chain.

Fixes: #7261
2019-12-15 23:40:11 +01:00
wm4 2c6d42e704 vo_gpu: x11egl: log EGL config ID
Somewhat useful for debugging.
2019-12-15 23:33:23 +01:00
wm4 8e08a2ec97 vd_lavc: simplify decode return error checking
This code checked AVFrame.buf[0] instead of the decode return code to
see whether a frame was decoded. This is sort of suspicious; while I
think that the lavc API actually guarantees it, it's not intuitive
anyway. In addition, the code was unnecessarily roundabout.

Replace it with a proper error code check. Remove the other error return
(that was, or should have been, redundant before). The no-frame path is
now cleanly separated. Add an assert on the frame-returned path; if this
fails, lavc violated its own API.
2019-12-15 22:26:39 +01:00
der richter a32db637b5 mac: replace old event tap for media key support with MediaPlayer
the old event tap has several problems, like no proper priority support
or having to set accessibility permissions for mpv or the terminal.

it is now replaced by the new MediaPlayer which has proper priority
support and isn't as greedy as previously. this only includes Media Key
support and not any of the other features included in the MediaPlayer
framework, like proper Now Playing data (only set dummy data for now).
this is only available on macOS 10.12.2 and higher.

also removes some unnecessary redefines.

Fixes #6389
2019-12-15 20:07:31 +01:00
der richter 8a6ee7fe94 mac: remove Apple Remote support
the Apple Remote has long been deprecated and abandoned by Apple.
current macs don't come with support for it anymore. support might be
re-added with the next commit.
2019-12-15 20:07:31 +01:00
der richter 1eb6cbd093 cocoa-cb: fix freeing of macos_opts config group
using the MPContext as ta parent was a bad idea and shouldn't be done in
any circumstances there because it only supposed to be for internal
usage. this had the undesired effect that the options group was freed
but still used since the MPContext is freed afterwards.

instead manually free options group.
2019-12-15 20:07:11 +01:00
der richter f21a980e37 cocoa-cb: update and add more options to use new options handling
this updates and add the maximized, minimized, keepaspect and ontop
options to use the new options handling
2019-12-15 20:07:11 +01:00
der richter c8cc203735 cocoa-cb: use m_config_cache and new VOCTRL for option handling
this removes the direct access of the mp_vo_opts stuct via the vo struct
and replaces it with the m_config_cache usage. this updates the
fullscreen and window-minimized property via m_config_cache_write_opt
instead of the old mechanism via VOCTRL and event flagging. also use the
new VOCTRL_VO_OPTS_CHANGED event for fullscreen and border changes.
2019-12-15 20:07:11 +01:00
wm4 e5676a67ee DOCS/contribute.md: fix a typo 2019-12-15 16:33:58 +01:00
wm4 0de881fa72 DOCS/contribute.md: should -> must
People somehow think "should" makes things optional, even though the
wording was merely trying to account for the exception of the rule. I
guess this means programming documents should sound like we're running a
police state (which is also the ultimate outcome of all technological
development, if you weren't aware).

See: #7248
2019-12-15 14:58:51 +01:00
Philip Sequeira a6cb92c74a zsh completion: fix handling of aliases that are listed without --
Pretty sure they used to all have --, but I guess it was changed at some
point. More incentive to do this completion stuff in a more structured
way.
2019-12-15 14:17:00 +01:00
Philip Sequeira 0198bc13a1 zsh completion: use actual POSIX-compatible regex for whitespace
\s and \S aren't actually part of the spec, but it seems glibc supports
them anyway so I didn't notice when originally testing. This fixes the
script on Apple's libc and probably others that adhere more closely to
the spec.

The most direct replacement for \s would have been [[:space:]], but we
only expect to see spaces and tabs, so might as well just do that. Also
could have used [[:blank:]], which is basically a locale-aware version
of [ \t], but mpv isn't going to output anything but ASCII spaces and
tabs, so let's avoid unnecessary complexity and stick with the ASCII
literals.
2019-12-15 14:17:00 +01:00
Philip Sequeira a921c0628e zsh completion: actually make pcre optional
It was supposed to be optional already, but I misunderstood how the
re_match_pcre option worked. If it's set, it will try to use PCRE
matching whether it's available or not (and blow up if it's not). So,
first try to load the module it'll use, and only set the option if that
works.

Fixes #7240.
2019-12-15 14:17:00 +01:00
Down Thomas 698a6a2747 osxbundle: simplify process_libraries() to eliminate leafs()
Instead of traversing across leafs() which can lead to an infinite
loop issue with cross-linked libraries, use the dictionary
(libs_dict) created by libraries() to create a set (libs_set) of
every unique library. Every value in libs_dict is also a key in
libs_dict, so every unique library linked to mpv will be a key in
libs_dict. Use set() on libs_dict to return a set of the keys from
libs_dict, and remove binary from the set so that a duplicate of
the binary is not added to the libs directory.

Iterate over libs_set to bundle dylibs while using the libs_dict
to determine which install_names to change.
2019-12-15 12:33:25 +01:00
wm4 2dbe33ce83 DOCS: mention that mpv doesn't build with MSVC
And troll Microsoft slightly while we're at it. But is it trolling if
it's the truth?

The level of C99 support in MSVC is probably a bit better than most
people think, but it's by far not adequate. We need a bit of either C11
or GNU extensions too, and rely on some MinGW helpers (that look like
they're provided by MS, except they're not).
2019-12-14 16:05:54 +01:00
wm4 aab0116e7d player: fix an outdated comment
The client API doesn't use input_ctx anymore, and the "wakeup" flag is
gone (if it even existed at all).
2019-12-14 14:18:40 +01:00
wm4 1f1d2d5f49 player: move point at which queued seeks are applied
Do it after decoding etc., but before waiting for input. This seems to
make more sense, because whether a queued seek can be applied depends on
the playback state. So it sounds like a good idea to apply the seek
first thing, but it's a bad idea to go to sleep if there's still a
queued seek pending (that couldn't be processed earlier).

Also add an empty line before mp_wait_events(); it doesn't really have
to do with the filter bullshit.
2019-12-14 14:18:10 +01:00
wm4 57fbc9cd76 player: make repeated hr-seeks past EOF trigger EOF as expected
If you have a normal file with audio and video, and keep "spamming"
forward hr-seeks, the player just kept showing the last video frame
instead of exiting or playing the next file. This started happening
since commit 6bcda94cb. Although not a bug per se, it was odd, and very
user-noticable.

The main problem was that the pending seek command was processed before
the EOF was "noticed". Processing the command reset everything, so the
player did not terminate playback, but repeated the seek.

This commit restores the old behavior.

For one, it makes video return the correct status (video.c). The
parameter is a bit ugly, but better than duplicating the logic or having
another MPContext field. (As a minor detail, setting r=VD_EOF makes sure
have_new_frame() returns true, rather than going through another
iteration or whatever the hell will happen instead, which would clobber
logical_eof.)

Another thing is making the seek logic actually wait until the seek
outcome has been determined if audio is also active. Audio needs to wait
for video in order to get the video seek target position. (Which in turn
is because hr-seek still "snaps" to video frames. You can't seek in
between two frames, so audio can't just use the seek target, but always
has to wait on the timestamp of the video frame. This has other
disadvantages and is a misdesign, but not something I'll fix today.)

In theory, this might make hr-seeks less responsive, because it needs to
fully decode/filter the audio too, but in practice most time is spent on
video, which had to be fully decoded before this change. (In general,
hr-seek could probably just show a random frame when a queued hr-seek
overrides the current hr-seek, which would probably lead to a better
user experience, but that's out of scope.)

Fixes: #7206
2019-12-14 14:17:16 +01:00
wm4 23c5965d47 player: cosmetically restructure a small function
No actual functional changes. Just preparation for the next commit, to
reduce its diff.
2019-12-14 14:15:57 +01:00
wm4 ad2cda343b player: add comment to clarify FFmpeg ABI handling
Don't patch it out.
2019-12-13 13:22:46 +01:00
Philip Langdale 2a0a595e37 osc: set the wrap style for the title shown with window controls
I missed adding this when defining the style used for the video
title in the window control bar. The default behaviour is to wrap,
but we want to cut the title off when we run out of space.
2019-12-12 13:12:16 -08:00
wm4 19bd69e5e3 cocoa_common: remove deprecated VOCTRLs/VO_EVENTs
See commit 4e4252f916 and the following as an example how this would
have to be done if done properly.

Since I'm unable to test on OSX, and nobody is interested in fixing this
code (including myself, actually), just remove the deprecated
definitions to make sure the code still builds. This will break runtime
switching of fullscreen, ontop, border. (The way the minimized state is
reported was also deprecated, but commit 40c2f2eeb0 already broke it
anyway.)
2019-12-12 19:56:03 +01:00
wm4 22e4aac9fa wayland: remove unnecessary VO_EVENT_FULLSCREEN_STATE
This is needed and used only for VOCTRL_GET_FULLSCREEN, which the
wayland code got rid of.
2019-12-12 14:47:52 +01:00
wm4 aee413d246 manpage: fix --vulkan-async-compute default value
Seems like this was silently changed to enabled by default on the change
to libplacebo, without adjusting the manpage. Fix the documented
default.

Also add a comment about Nvidia; see referenced issue.

Fixes: #7245
2019-12-12 12:46:59 +01:00
wm4 cc746c9508 vo_gpu: x11egl: cleanup EGL correctly
...probably.

The EGL backend had a strange problem: when recreating the window, EGL
surface creation sometimes mysteriously failed. For example, keeping the
"_" key down (cycles video by default) destroys and recreates the window
in rapid succession, which will often enough show the "Could not create
EGL surface!" message.

This was puzzling because due to mpv's architecture, the X11 Window and
even the X11 Display were fully destroyed, the thread on which they ran
was destroyed, and then everything was recreated. There shouldn't have
been any state that could make subsequent EGL initialization fail.

It turns out mpv forgot to free EGLSurfaces in the x11 code. EGL is a
pretty crazy API (full of thread local and global state with weird
lifetime requirements), and for example it seems EGLDisplay cannot be
explicitly released, but apparently implicitly dies when the native
display is closed (at least EGL 1.5 claims eglTerminate() does _not_
invalidate the display, only certain objects linked to it). It appears
that Mesa still referenced at least EGLSurface in some form, and either
some pointer or some X11 ID was dangling, and when it randomly matched
when eglCreateWindowSurface() was called, it failed.

Fix this by calling eglTerminate(), which supposedly destroys (or rather
unreferences) contexts and surfaces created from the display (but
absurdly not the display itself).

Now why can't you just destroy the display? If it's implicitly
invalidated, why can't it just call eglTerminate() implicitly when this
happens? Did Mesa do something wrong when they somehow didn't
automatically remove the dangling object (so I could claim not to be
responsible for the bug)? Who the fuck knows, and I'm too tired to
figure this out (both because it's late, and because I'm tired of this
EGL crap API).

Still not sure if the code is correct now. I think EGL was designed to
maximize implementation and API-use complications. How else could you
possibly come up with something like the EGLDisplay life cycle? Or am I
just making a fuss? Anyway, fuck EGL, fuck computers, fuck technology.

Fixes: #7129
2019-12-12 01:50:05 +01:00
Philip Langdale db3754d8d6 osc: use custom symbols for window controls
I was recently informed that unicode has official symbols for
window controls, and I put together a change to use them, which
worked, as long as a suitable font was installed. However, it's
not that hard to get a normal system that lacks an appropriate
font, and libass wants to print warnings if the symbols aren't
in the default font, which will almost always be true.

So, I gave up and added the symbols to the custom osd font that
we already have. This ensures they are always available, and
that they are aligned consistently on all platforms.

I took the symbols from the `symbola` font, as this has a suitable
licence and the symbols look nice enough.

Symbola Licence:

    Fonts are free for any use; they may be opened, edited,
    modified, regenerated, packaged and redistributed.

Finally, as we now have access to an un-maximize symbol, I added
logic to use it when the window is maximized.
2019-12-11 13:53:10 -08:00
wm4 59cdfe50b2 rpi: destroy fullscreen change handling
Get rid of the legacy VOCTRL (which will be removed later). I'm not sure
what exactly fullscreen was supposed to do (toggling between using the
entire display, and what --geometry forced?), but I don't care, just get
rid of the VOCTRL. PRs to fix regressions caused by this will be
accepted, but personally I don't care since this is excessively fringe
and obscure.
2019-12-11 18:50:37 +01:00
wm4 b6fa63b01e vo_sdl: use new fullscreen change mechanism
Like the other backends. (Looks relatively convoluted, because it only
uses the fullscreen legacy VOCTRL, none of the others.)
2019-12-11 18:47:57 +01:00
wm4 c84460f61f build: add -Wimplicit-fallthrough
This warning seems to be designed well. It doesn't seem to warn on
fallthrough-only case statements, so it's compatible to well written
code.

stream_dvdnav.c had an obscure bug in inactive code, fix it.
stream_dvb.c is the only place where it intentionally falls through, I
guess I'll just leave it alone.
2019-12-11 17:28:47 +01:00
dudemanguy c68251a3a7 wayland: adjust hidden state detection
The wayland backend needs to keep track of whether or not a window is
hidden for presentation time. There is no presentation feedback when a
window is hidden which means we shouldn't be sending information to the
vo_sync_info structure (i.e. just leave it all at -1). This seemed to
work fine, but recent changes to presentation time in one notable
compositor (Sway; it was probably always broken in Weston actually)
changed the presentation time behavior.

For reasons that aren't clear, there is a greater than 16.666ms delay
between the first presentation time event and the second presentation
time event (compositor latency?) when you switch back to an mpv window
after it is hidden for long enough (a few seconds). When using
presentation time, this causes mpv to feed in some bad values in its
vsync timing mechanism thus causing the A/V desync spike as described in
issue #7223.

This solution is not really ideal. It would be better if the
presentation time events received by the compositors did not have the
aforementioned inconsistency. However since this occurs in both Sway and
Weston and clients can't really fight compositors in wayland-world,
here's a reasonable enough workaround. Basically, just add a slight
delay before we start feeding information into the vo_sync_info again.
We already do this when the window is hidden, so it's not a huge leap.

The delay chosen here is arbitrary, and it basically just recycles the
same parameters used to detect if a window is hidden. If
vo_wayland_wait_frame times out 60 times in a row (or whatever your
monitor's refresh rate is), then we assume the window is hidden. This is
a pretty safe assumption; something has to be terribly wrong for you to
miss 60 vblanks in a row while a window is on the screen.

In this case, we basically just do the reverse of that. If mpv receives
60 frame callbacks in a row (or whatever your monitor's refresh rate
is), then it assumes the window is not hidden. Previously, as soon as it
received 1 frame callback it was declared not hidden. Essentially,
there's just 1 second of delay after reshowing a window before the
presentation time statistics are used again. This should be more than
enough time to skip over the weird inconsistent behavior presentation
time behavior and avoid the A/V desync spike.

Fixes #7223
2019-12-10 17:55:43 +00:00
Philip Langdale 59b0fec508 osc: explicitly re-init the osc on a change in border visibility
I had previously wondered whether to do this, but in my testing
with x11 and wayland, the osc was being re-inited on a border
toggle already so I didn't add it.

However, on win32, things are different and there is no re-init
when toggling borders. I belive this is because the active window
size doesn't change in anyway, while on x11/wayland, toggling the
border actually changes the window size - and that trigger a re-init.

So, let's just be explicit and request a re-init when the border
is toggled.
2019-12-09 21:02:17 -08:00
James Ross-Gowan b3b2cc44fa console.lua: add this script
Merged from mpv-repl git repo commit 5ea2bf64f9c239f0326b02. Some
changes were made on top of it:

- Tabs were converted to 4 spaces indentation (plus some manual
  indentation fixes in some places).
- All user-visible mentions of "repl" were renamed to "console".
- The README was converted to a manpage (with heavy changes, some
  additions taken from stats.rst; rossy converted the key bindings
  table to RST).
- The method to change the default key binding was changed.
- Change minor detail about "font" default value setting (not a
  functional change).
- Integrate into the player as builtin script, including an option to
  prevent loading it.

Above changes and commit message done by wm4.

Signed-off-by: wm4 <wm4@nowhere>
2019-12-08 02:46:44 +01:00
Anton Kindestam b2b15d4e6e vo_drm: replace drmModeAddFB usage with drmModeAddFB2
drmModeAddFB is legacy, and might not pick the pixel format you
expect, depending on your driver. Use drmModeAddFB2 which specifies
this explicitly using a fourcc.
2019-12-07 19:23:58 +01:00
Anton Kindestam d5cabf7348 drm: avoid division by 0 in drm_pflip_cb with bad drivers
Seems like some drivers only increment msc every other page flip when
running in interlaced mode (I'm looking at you nouveau). I.e. it seems
to be incremented at the frame rate, rather than the field rate.
Obviously we can't work with this, so shame the driver and bail.

On intel this isn't an issue, as msc is incremented at field rate
there.

This means presentation feedback won't work correctly in interlaced
modes with those drivers, but who in their right mind uses an
interlaced mode these days, anyway?
2019-12-07 18:34:25 +01:00
sfan5 83b742df77 drm_common: fix display FPS estimation for interlaced modes 2019-12-07 16:44:27 +01:00
sfan5 376e57ee7b vo_drm: fix potentially broken capability check
If the capability is available it may still be 0 to signal absence of support.
2019-12-07 16:44:27 +01:00
sfan5 823f52f91f drm_common: log more useful things 2019-12-07 16:44:27 +01:00
wm4 b36e8569a1 lua: make later key bindings always have higher priority
Later calls to mp.add_key_binding() should take priority over previous
calls with the same key. Until now, the order was random (due to using
table pairs() iteration order).

Do this by simply sorting by a counter that is never reset. Since
input.c also gives later bindings priority, this works out.

Calling mp.remove_key_binding() on a newer binding makes an older still
existing binding with the same key active again. New bindings override
older ones, but do not overwrite them. I think these are good semantics
for most use cases.

(Note that the Lua code cannot determine whether two bindings use the
same key. Keys are strings, and two different strings could refer to the
same key. The code does not have access to input.c's key name
normalization, so it cannot compare them.)
2019-12-07 14:53:33 +01:00
wm4 855a4779ae filters: move prefix check from f_lavfi.c to user_filters.c
It's user_filters.c which allows the "lavfi-" prefix to distinguish
libavfilter filters from mpv builtin filters. f_lavfi.c is a layer
below, and strictly passes anything it gets to libavfilter. So the
correct place for this is in user_filters.c, which also has the code for
stripping the prefix in the normal filter instantiation code.
2019-12-07 14:19:11 +01:00
wm4 d90d5ee1a0 vo_gpu: hwdec_vaapi_gl: use gl_check_extension() instead of strstr()
In theory, using strstr() to search for extensions is a bad idea,
because some extension names might be prefixes for other names, so you
could get false positives. gl_check_extension() avoids this case.

It's not clear whether this is really needed; maybe not. Surely the EGL
committee is aware of these practices (many GL clients do this, which is
why it's widely considered bad practice), and would avoid defining new
extension names which contain existing names as sub-strings, but
whatever.
2019-12-07 14:16:30 +01:00
wm4 16b9c4c952 vo_gpu: hwdec_vaapi_gl: do not include eglext.h
Adding an ifdef mess to deal with insufficient system headers is kind of
a mess. It's easier to just provide the definitions manually. This sucks
a bit too, but it's the approach we've been using with OpenGL headers in
general, and I think that worked pretty well.
2019-12-07 14:04:43 +01:00
wm4 3cabd11f9b vo_gpu: hwdec_vaapi_gl: add missing PLANE3 defines as well
On systems whose EGL headers do not define these extensions, the build
still failed due to missing ..._PLANE3_... defines. Although we supplied
missing EGL_LINUX_DMA_BUF_EXT defines manually, the PLANE3 ones are
actually from a separate extension, which explains why they were not
added to the fallback defines in the first place.

Add them, now it builds without the eglext.h include.

See #6838.
2019-12-07 14:01:10 +01:00
wm4 23289a452f command: fix unintended reset of filters
Since the recent option changes (probably b16cea750f), using the "vf"
or "af" commands to change the filter chain did not write the option
value correctly. This led to the option value being reset the next time
an option changed.

This happened because the new option value was not copied to the
m_config_cache's internal storage. So on the next option update, it
looked like the option value changed, because the user-side value was
different from the internal value. It was copied back, which meant the
original option value was reinstated, and the previous "vf"/"af" command
was undone.

Fix this by using the correct way to store the option value. This also
takes care of property change notification (because the function is
specifically separate from m_config_cache_write_opt() to do that), so
remove the old call.

Fixes: #7220
2019-12-06 19:27:45 +01:00
wm4 b0c9f582ad player: loadfile overrides previous stop command
Both the "stop" and "loadfile" commands are asynchronous. "stop" starts
terminating playback, which used to be done in the same playloop
iteration, but now it may take longer, so a "loadfile" command can be
received while this is going on. (Possible that it used to work if the
second command was issued at least in the next playloop iteration.)

Make the "loadfile" override the "stop" mode, so the next file will be
played, instead of quitting or going into idle mode.

Unlike the referenced bug report claims, this has nothing to do with
IPC.

Fixes: #7225
2019-12-06 19:21:14 +01:00
wm4 13fe87f66b build: fix zimg message in configure output
It's useful as software scaler in general, not just that video filter.
2019-12-06 19:16:30 +01:00
ekisu 02d8d4e3ef f_lavfi: mp_lavfi_is_usable: check for "lavfi-" prefix
Without this, adding filters with the prefix would fail, and some
filters that have conflicting names with mpv ones were unusable.
2019-12-06 19:12:57 +01:00
dudemanguy 122bbb9ff4 DOCS: fix wayland-frame-wait offset value range
It actually goes down to -500 not -100.
2019-12-05 14:35:23 -06:00
wm4 000c045aa8 vo: redraw dropped frame if paused between queuing and drawing frame
When frame-stepping with display-sync mode enabled in high framerate
video, the frame was sometimes not redrawn correctly. Only the first OSD
interaction (or something similar) made it visible.

In this case, the core schedules many frames as dropped (because it's
ignorant of pausing/frame-stepping, as in theory the player is _not_
paused during frame-stepping, only at the end of it). There's a race
between the VO rendering the queued frame, and the core calling
vo_set_paused() after it has queued the frame. If the latter happens
first, the existing logic to redraw the previous dropped frame does
things correctly. If the former happens, the frame is not redrawn
automatically, but will be redrawn on the next user input (or if OSD is
enabled, and the pause state change updates it, which leads to an
immediate redraw).

Fix this by never actually dropping a frame in paused mode. The request
by the core to drop it is simply ignored.

Maybe this could be done slightly nicer by updating the pause state with
the VO atomically. Then we wouldn't have the frame drop counter going up
either (it's actually dropped, but then redrawn; but I doubt any user,
or me in a few weeks, would understand this). But I'm not really
interested in polishing this by increasing the complexity of the
frame-step code.
2019-12-04 23:55:42 +01:00
Remita Amine c23b3ac53a README: fix typo 2019-12-04 16:20:40 +01:00
Philip Langdale 353e4efdef osc: rework window control configuration to add auto mode
To aid in discoverability, and to address the most common case
directly, I'm adding an 'auto' mode for the window controls. In
this case, we will show the controls if there is no window border
and hide them if there are borders. This also respects the option
being toggled at runtime.

To ensure that it works in the wayland case, I've also made sure
that the wayland code explicitly forces the option to false if
decoration support is missing.

Based on feedback, I've split the config in two, with one option
for whether controls are active, and one for alignment. These are
new enough that we can get away with ignoring compatibility.
2019-12-04 09:32:25 +08:00
Philip Langdale f8689eff6d osc: ensure that window control show/hide zone is handled dynamically
As preparation for adding the auto mode for window controls, we need
to make sure that the controls can be successfully toggled at runtime,
rather than only being able to configure them once at startup. Right
now, there is a problem with the handling of the show/hide zone for
the window controls.

The previous fix for #7212 was to avoid registering the input mapping
for the window control show/hide zone. If there is no input mapping,
then there is no input, and the zone is a no-op, even if it exists.
But this only happens at startup. After that point, the input mapping
doesn't exist and cannot be turned on.

In this change, I'm switching the approach; we now go back to always
registering the input mapping, and instead, we zero out the show/hide
zone if window controls are disabled, and set its size appropriately
if they are enabled.
2019-12-04 09:32:25 +08:00
dudemanguy 7f300a00e9 wayland: fix cursor behavior on an edge case
This small regression was introduced by #7216. Previously, the wayland
backend used a trick which kept track of the previous fullscreen state
and used that logic for showing the cursor. Since vo_opts now keeps
track of the current fullscreen state, most of this stopped being
neccessary.

However, there was one edge case where the cursor didn't
behave the same: passing a fullscreen flag for the inital window. The
cursor would initially be visible here which is not desirable. This can
be remedied pretty easily by just setting the cursor visiblity to false
if the pointer entry event occurs on fullscreen. The only thing we need
to do is to make sure that the autohide delay isn't completely disabled
(i.e. the cursor is always visible). Hence the need for the previous
commit.
2019-12-04 00:47:05 +00:00
dudemanguy 65a317436d options: move cursor autohiding opts to mp_vo_opts
Certain backends (i.e. wayland) will need to do special things with the
mouse. It makes sense to expose the values of these options to them, so
they can behave correctly.
2019-12-04 00:47:05 +00:00
wm4 fd28be400c sd_lavc: add a hack ontop of another hack to fix completely fucked file
Do what we do best in multimedia: add conflicting hacks on top of other
hacks, that fix a single sample, and may break other ones.

In this case, it only happens if the file is most likely already broken
(subtitle bounding boxes go outside of the subtitle "canvas"), so it's
OK. The file still looks broken (and, in fact, the file is completely
fucking broken), but you can see the subtitles.

But in summary, this is not actually something I should have bothered
about.

I noticed that MPlayer shows the subtitles "correctly", but this is only
because they have a hack that extends subtitles with small resolution to
a larger hardcoded resolution. This hack was removed from mpv, because
it broke some completely legitimate files. As another really funny fact,
MPlayer's default video output (vdpau) appears to display this file
correctly, but only because it handles narrow aspect ratios (that extend
the height instead of the width) incorrectly. It extends the height, but
leaves the video with 1:1 aspect ratio at the top. It seems to repeat
the last video line. (-vo xv and -vo gl show it correctly, i.e.
stretched like mpv, by the way.) For some reason, the sample file at
hand is extended with black, so the subtitles are rendered into a black
area below the video, which is almost reasonable. So, MPlayer may
display this file "correctly", but in fact it only happens to do so
because of 1 hack that breaks legitimate files, and 1 bug. What the
fuck.

Fixes: #7218 (sort of)
2019-12-03 22:33:45 +01:00
wm4 e5b016b7bf player: don't apply weird timestamp tolerance on backstep
Hr-seek has some sort of tolerance against timestamps, where it allows
for up to 5ms deviation. This means it can work only for videos with up
to 200 FPS framerate. There were complains about how it doesn't work
with videos beyond some high fps. (1000 was mentioned, although that
sounds more like it's about the limit that .mkv has.)

I suspect this is because otherwise, it might be hard to hit a timestamp
with --start, which specifies timestamps as integer, and thus will most
likely never represent a timestamp exactly. Another part of the problem
is that mpv uses 64 bit floats for timestamps, so fractional parts are
never represented exactly. (Both the "tolerance" and using floats for
timestamps were things introduced before my time.)

Anyway, in the backstep case, we can be relatively sure that the
timestamp will be exact (as in, the same unmodified value that was
returned by the filter chain), so we can make an exception for that, in
order to fix backstep.

Untested. (For that you have users.)

May help with #7208.
2019-12-03 21:43:32 +01:00
wm4 d60bbd86e3 demux_lavf: export demuxer_id for more formats which have it
See previous commit. libavformat exports this information as AVStream.id
field.

The big problem is that the libavformat field is simply 0 if it's
unknown (i.e. the demuxer never sets it). So it needs to remain a
whitelist. Just add more formats which are known to have a meaningful
ID.

I considered exporting IDs for all formats, and then either leaving the
values as they are, or filtering duplicate values (and choosing
arbitrary but unique different IDs). But then again, I think it's sort
of mpv's job to filter FFmpeg's absurd bullshit API, and it should make
an effort to hide it rather than to reflect it.

See: #7211
2019-12-03 21:15:40 +01:00
wm4 370ed5777c demux: do not make up demuxer_id
The demuxer_id (exported in as "src-id" property) is supposed to be the
native stream ID, as it exists in the file, or -1 if that does not exist
(actually any negative value), or if it is unknown.

Until now, an ID was made up if it was missing. That seems like strange
non-sense, and I can't find the reason why it was done. But it was
probably for convenience by the EDL stuff or so.

Stop doing this. Fortunately, the src-id property was documented as
being unavailable if the ID is not known. Even the code for this was
present, it was just inactive until now. Extend input.rst with some
explanations.

Also fixing 3 other places where negative demuxer_id was ignored or
avoided.
2019-12-03 21:04:53 +01:00
Philip Langdale b6f605285c wayland: update remaining legacy VOCTRL usage to options
The remaining legacy VOCTRLs are for the fullscreen and border
properties. For fullscreen this largely just replacing the private
state field with the vo option but there are small semantic
differences that we need to be careful of.

For the border setting, it's trivial as we don't have external
mechanisms for changing the state, but I also can't test it as
I'm not using a compositor that supports it.
2019-12-02 14:14:09 +00:00
Philip Langdale 193b6fd8dd osc: don't show error if windowcontrols=yes
I always intended for this to be accepted and mean "right" but I
made it show an error for any value that's not explicitly
recognised (while considering all unrecognised values to mean "right").

So let's explicitly recognise "yes".
2019-12-02 11:04:43 +08:00
Dudemanguy 7da15ca9bd osc: don't always set window control keybindings
Only set the window control keybindings if the window control option is
actually enabled. Fixes #7212.
2019-12-01 17:23:02 -06:00
Philip Langdale 61b8e1d436 wayland: update Maximize and Minimize handling to use new options
I wanted to get this done quickly as I introduced the new VOCTRL
behaviour for minimize and maximize and it was immediately made
legacy, so best to purge it before anyone gets confused.

I did not sort out fullscreen as that's more involved and not something
I've educated myself about yet. But I did replace the VOCTRL_FULLSCREEN
usage with the new option change mechanism as that seemed simple
enough.
2019-12-01 09:39:51 +08:00
wm4 78f1629a53 vf_gpu: render subtitles
Pretty annoying affair. The vo_gpu code could of course not trigger
rendering from filters yet, so it needed to be extended. Also, this uses
some icky stuff made for vf_sub (and this was the reason I marked vf_sub
as deprecated), so everything is terrible.
2019-11-30 18:09:31 +01:00
wm4 6a88e7463e build: require at least GL 2.0 headers for GLX
The previous hack for fixing #7201 requires this, but it wasn't checked.
It's easy to check, so do it. (Yes, we could just have required OpenGL
3.2 headers and skipped the earlier fix.)

For #7201.
2019-11-30 17:37:56 +01:00
wm4 cd9fe3a843 m_config: remove change callback before unintialization
We don't want m_config uninitialization to call random change callbacks.
This happens at the end of mp_destroy(), when almost everything else is
already destroyed, and the change callbacks would probably trigger UB
all over the place.

The change callbacks could be trigger by m_config_restore_backups(),
which is just used as a cheap way to free the remaining state. The worst
is that this depends on which options may still have been part of this
"backup" state, which depends on user input.

Probably never a practical problem, since the backup state is most
likely guaranteed to be empty before uninit is performed, but still.
2019-11-30 17:33:29 +01:00
wm4 fa9a1ff0a0 vo_gpu: opengl: add hack for ancient Mesa/GLX
glx.h recursively includes gl.h, and there is no way to prevent this.
Old Mesa defines some GL symbols, but not all which mpv needs. In
particular, one user who was too lazy to update his ancient Ubuntu and
preferred to bother us with obscure bug reports, had Mesa headers which
did not define GL 3.2, so GLsync was not defined.

All in all I still think the idea of providing the GL API definitions
ourselves was a good idea; just GLX should have been isolated better.
But isolating GLX now is too much effort.

Not sure why I'm bothering with this at all.

Fixes: #7201 (unconfirmed)
2019-11-30 13:38:28 +01:00
Philip Langdale 8614cb38d9 osc: ensure the window-controls mouse area is initially zero sized
This is necessary to avoid breaking input behaviour in the 'idle'
state when not playing a video. Otherwise, the mouse area starts off
covering the whole window and blocks normal input.
2019-11-30 19:56:30 +08:00
Avi Halachmi (:avih) b67d124dc0 js: mp.add_key_binding: allow false-y name (match 311cc5b)
This is in addition to the allowed omission of name and/or flags (as
documented).
2019-11-30 12:23:47 +02:00
Avi Halachmi (:avih) abf6b22abd lua: unbreak mp.add_key_binding(key, fn)
Commit 311cc5b6 added the ability use flags while omitting name, but
broke the case where both name and flags are omitted.

Now omitting either name or flags or both works as documented.
2019-11-30 12:06:22 +02:00
Philip Langdale 2750ca597c osc: fix typo wsc_geo -> wc_geo 2019-11-30 09:14:49 +08:00
Philip Langdale 971dbcc21c osc: apply boxvideo margins to the window controls
It seems logical to account for the window controls if `boxvideo`
is in use (which has the effect of reducing the size of the video
so that the osc is not covering the video).
2019-11-30 08:56:29 +08:00
wm4 cb7048700f filters: fix incorrect #if for vf_gpu
This didn't match what is in wscript_build.py. Also, it should work on
non-X11 platforms... probably. (The condition is convoluted and almost
nonsensical, but the offscreen context creation needs to be cleaned up
anyway as soon as other backends, e.g. for win32, are added.)
2019-11-30 01:13:37 +01:00
wm4 0e376150a6 command: remove property change notification from property dispatcher
Properties should handle this themselves. This basically sent redundant
notifications. I found only two places where the "proper" notification
was missing.
2019-11-30 01:07:24 +01:00
wm4 464a045ed8 command: merge two functions
Due to recent changes, it makes no sense anymore to keep them separate.
2019-11-30 00:56:23 +01:00
wm4 56b06907a6 command: remove another unneeded hack
Now that the option-to-property bridge is gone, this is not needed
anymore. It always took the "silent" path.

Also, at least as of before this commit, this didn't correctly print a
warning when accessing a deprecated option as property. This was because
m_config_get_co_raw() was used, which intentionally does not print any
warnings, so switch to the non-raw one. (Affects only options that have
.deprecation_message set.)
2019-11-30 00:50:31 +01:00
wm4 90df6c79c9 vf_gpu: add video filter using vo_gpu's renderer
Probably pretty useless in this form (see: the wall of warnings), but
someone wanted this.

I think this should be useful to perform some automated tests, maybe.

Fixes: #7194
2019-11-29 20:37:11 +01:00
wm4 053297b1ca vo_gpu: opengl: do not free "GL" sub-allocations
This function always expects the GL struct pointer to be a talloc
allocation. So far so bad. But the terrible thing is that _lots_ of code
in mpv didn't quite get this (including the code which introduced the
way it is used this way). For example, in context_glx.c you see this:

struct priv {
    GL gl;
    ...

GL is not a talloc allocation, but since it's at the start of a talloc
allocation, it works anyway. So far so bad. But the really terrible
thing is that mpgl_load_functions2() calls talloc_free_children() on the
GL pointer, which means that all of priv's. This would be unintentional
and could create dangling pointers. And this happens at the about 1
dozen of callers. I'm amazed it didn't broke yet anywhere.

Removing this anti-pattern with making GL "implicitly" a talloc
allocation would be too much effort at this point. So just manually free
the only allocation that the function attached to GL.
2019-11-29 20:23:27 +01:00
wm4 1ccb049d3b osc: fix operation when window controls are disabled
It seems this area is simply not defined when window controls are
disabled, so ipairs() will crash on it.
2019-11-29 16:00:21 +01:00
wm4 3f7556baef x11: implement unminimization
This appears to work with IceWM.
2019-11-29 14:27:27 +01:00
Philip Langdale 2b4c867505 osc: handle deadzone and barmargin for window controls
I missed these due to only testing with my personal osc config.

The deadzone needs to be correctly handled for the window controls,
or they will fail to appear when the mouse is close to or over them.

In the process of doing that, I realised that the controls should
respect the barmargin, if set. This is because the controls should
remain aligned when layout=topbar and as the control bar is top
aligned, it should be equally affected if the user needs to set
the barmargin.

I also fixed a mistake in trying to the use the mpv-osd-symbols font
for the window controls.
2019-11-29 13:56:58 +01:00
wm4 d520258ffb x11: handle maximize/minimize with new option stuff
Should restore full functionality.

The initial state setting is a bit shoddy (instead of setting the
properties before map, we use the WM commands to change it after, so you
will see the normal window state for a moment; the WM commands do not
work on unmapped windows, so fixing this would require more code).
2019-11-29 13:56:58 +01:00
wm4 40c2f2eeb0 command: change window-minimized/window-maximized to options
Unfortunately, this breaks window state reporting for all VOs which
supported it. This can be fixed later (for x11 in the next commit).
2019-11-29 13:56:58 +01:00
wm4 d37e461eab x11: add change notification for --on-all-workspaces
Not particularly important and nobody asked for this, but demonstrates
how such things can be easily done now.
2019-11-29 13:56:58 +01:00
wm4 893f76045f x11: handle some more options with new option stuff 2019-11-29 13:56:58 +01:00
wm4 4e4252f916 x11: use new option stuff to implement fullscreen
- remove VOCTRL_FULLSCREEN and VOCTRL_GET_FULLSCREEN
- have your own m_config_cache for the fullscreen option
  (vo->opts_cache cannot be used because you lose per-option change
  notifications, and it'd be a mess anyway)
- use VOCTRL_VO_OPTS_CHANGED to update it
  (it's used for convenience)
- when updating it, check for the fullscreen option
  (wasn't sure how to do it best; currently, it compares the raw
  option pointers, but this could be changed)
- do not send VO_EVENT_FULLSCREEN_STATE on FS change
- instead write the option on FS change
  (assign in opt. struct + m_config_cache_write_opt)
2019-11-29 13:56:58 +01:00
wm4 b16cea750f player: change m_config to use new option handling mechanisms
Instead of making m_config a special-case, it more or less uses the
underlying m_config_cache/m_config_shadow APIs properly. This makes the
player core a (relatively) equivalent user of the core option API. In
particular, this means that other threads can change core options with
m_config_cache_write_opt() calls (before this commit, this merely led to
diverging option values).

An important change is that before this commit, mpctx->opts contained
the "master copy" of all option data. Now it's just another copy of the
option data, and the shadow copy is considered the master. This is why
whenever mpctx->opts is written, the change needs to be copied to the
master (thus why this commits add a bunch of m_config_notify... calls).

If another thread (e.g. a VO) changes an option, async_change_cb is now
invoked, which funnels the change notification through the player's
layers.

The new self_notification parameter on mp_option_change_callback is so
that m_config_notify... doesn't trigger recursion, and it's used in
cases where the change was already "processed". It's still needed to
trigger libmpv property updates. (I considered using an extra
m_config_cache for that, but it'd only cause problems with no
advantages.)

I think the recent changes actually forgot to send libmpv property
updates in some cases. This should fix this anyway. In some cases,
property updates are reworked, and the potential for bugs should be
lower (probably).

The primary point of this change is to allow external updates, for
example by a VO writing the fullscreen option if the window state is
changed by the window manager (rather than mpv changing it). This is not
used yet, but the following commits will.
2019-11-29 12:49:15 +01:00
wm4 5e2658c981 m_config: make m_config_cache_write_opt() check/return changes
Goes in line with the recent changes to always checking for option value
changes. The player core will use this to determine whether it should
send additional change events.
2019-11-29 12:37:41 +01:00
wm4 1cb085a82e options: get rid of GLOBAL_CONFIG hack
Just an implementation detail that can be cleaned up now. Internally,
m_config maintains a tree of m_sub_options structs, except for the root
it was not defined explicitly. GLOBAL_CONFIG was a hack to get access to
it anyway. Define it explicitly instead.
2019-11-29 12:14:43 +01:00
wm4 5083db91eb m_config: untangle new and old code somewhat
The original MPlayer m_config was essentially only responsible for
handling some command line parsing details, handling profiles, and
file-local options. And then there's the new mpv stuff (that stuff was
regretfully written by me), which is mostly associated with making
things thread-safe (includes things like making it all library-safe,
instead of stuffing all option data into global variables).

This commit tries to separate them some more. For example,
m_config_shadow (the thread-safe thing) now does not need access to
m_config anymore. m_config can hopefully be reduced to handling only the
"old" mplayer-derived mechanisms.
2019-11-29 12:14:43 +01:00
wm4 f73881fa10 m_config: allow writing options through m_config_cache
This will allow any other threads to write to the global option data in
a safe way.

The typical example for this is the fullscreen option, which needs to be
written by VO (or even some other thing running completely separate from
the main thread). We have a complicated and annoying contraption which
gets the value updated on the main thread, and this function will help
get rid of it.

As of this commit, this doesn't really work yet, because he main thread
uses its own weird copy of the option data.
2019-11-29 12:14:43 +01:00
wm4 591494b271 m_config: add fine-grained option reporting mechanism
This adds m_config_cache_get_next_changed() and the change_flags field
in m_config_cache. Both can be used to determine whether specific
options changed (rather than the entire sub-group).

Not sure if I'm very happy with that. The former rather compact
update_options() is now a bit of a mess, because it needs to be
incremental. m_config_cache_get_next_changed() will not be too nice to
use, and change_flags still relies on global "allocation" of change
flags (see UPDATE_* defines in m_option.h). If C weren't such a
primitive language that smells like grandpa, it would be nice to define
per-option change callbacks or so.

This compares options by value to determine whether they have changed.
This makes it slower in theory, but in practice it probably doesn't
matter (options are rarely changed after initialization). The
alternative would have been per-option change counters (wastes too much
memory; not a practical problem but too ugly), or keep all
m_config_caches in a global list and have bitmaps with per-option change
bits (sounds complicated). I guess the current way is OK.

Technically, this changes semantics slightly by ignoring setting an
option to the same value. Technically this wasn't a no-op, although the
effect was almost almost no-op. Some code would actually become cleaner
by ignoring such redundant change events, and them being no-op is
probably also what the user would normally assume.
2019-11-29 12:14:43 +01:00
wm4 1e6c57d4e4 m_config: move stuff around
Create a separate struct for internal fields of m_config_cache, so API
users can't just mess with stuff they shouldn't access.

Move the ts field out of m_config_data, so we don't need unnecessary
atomics in one case.

This is just preparation, and shouldn't change any behavior.
2019-11-29 12:14:43 +01:00
wm4 5b5d163a6a atomic: add mp_atomic_uint64 2019-11-29 12:14:43 +01:00
wm4 0cd612530c m_option: remove an outdated ancient comment
The exact type name (m_obj_list_t) was removed in 2013. I don't think
this stub comment helps much with understanding this complicated thing
anyway (this code is for the --vf/--af options, and makes up almost half
of m_option.c).
2019-11-29 12:14:43 +01:00
wm4 f95cdb2e97 f_output_chain: use m_option_equal()
This is used to detect whether any filters were changed. This code was
essentially ported to m_option.c.

One possible difference is how the old code did name comparison. It did
not actually compare the name (!?!?), so this might change behavior,
hopefully to the better.
2019-11-29 12:14:43 +01:00
wm4 6d82c04dca command: use m_option_equal()
No more converting the option values to a string to compare it.
2019-11-29 12:14:43 +01:00
wm4 63270ff898 m_option: add option comparison
Looks like this will be needed for fine-grained option change
notifications. There are some other parts in the player which implement
parts of this.
2019-11-29 12:14:43 +01:00
Philip Langdale 82735d1287 man/osc: fix typo 2019-11-29 18:21:35 +08:00
Philip Langdale c13d6da4d4 x11: implement minimize and maximize related VOCTRLs
This allows the pseudo client side decorations to be used under x11,
which might be desirable when running in border=no mode.
2019-11-29 18:21:19 +08:00
Philip Langdale a220f08648 osc: implement pseudo client side decorations via OSC
Today, if window decorations are not present, either because they were
disabled, or because the platform doesn't support them
(eg: gnome-shell on wayland), there are no window controls, meaning it
is not possible to minimize/maximize/close a window without knowing
keyboard shortcuts.

While you can imagine various ways of offering client side decorations,
it is attractive to consider using OSC because that is functionality
that we already have.

The main work here is defining a separate input area from the main
OSC box with its own buttons, etc.

While we could probably handle auto-detection based on whether
decorations are present or not, it's manually controlled for now.

The window control logic is mostly disconnected from the OSC itself,
except in the case of the `topbar` layout, where there has to be
coordination so that the controls don't get drawn on top of each other.

I had to do fine-positioning of the buttons based on the font on
my system, so don't be surprised if it looks wrong elsewhere.

You could also argue that window controls should be unscaled, even
if the main OSC box is scaled, but I've not tried to do this.
2019-11-29 16:56:20 +08:00
Philip Langdale 901b3dddb0 wayland: implement minimize and maximize related VOCTRLs
We primarily care about pseudo-decorations for wayland, where
the compositor may not support server-side decorations. So let's
implement the minimize and maximize commands and return the
maximized window state.
2019-11-29 16:56:20 +08:00
Philip Langdale c2bd3b1ecc command: add window-maximized and make window-minimized settable
If we want to implement window pseudo-decorations via OSC, we need a
way to tell the vo to minimize and maximize the window. Today, we have
minimized as a read-only property, and no property for maximized.

Let's made minimized settable and add a maximized property to go with
it. In turn, that requires us to add VOCTRLs for minimizing or
maximizing a window, and an additional WIN_STATE to indicate a
maximized window.
2019-11-29 16:56:20 +08:00
Philip Langdale f3c2f1f6aa wayland: restore window geometry after un-maximize
At least with gnome-shell (I know, I know), the compositor does
not provide the old window size when leaving the maximized state.
Instead, we get a toplevel_config event with a 0x0 size and no
additional states.

Today, we already save the window geometry to restore it when leaving
the fullscreen state, so we just need a small change for it to
kick in for leaving the maximized state. If I read this correctly,
we'll still respect the size passed by a compositor that actually
provides the old size.
2019-11-29 16:56:20 +08:00
Philip Langdale 5e3eb03ecf wayland: make the edge grab zone width user configurable
Rather than hard-coding the edge grab zone width, we can make it
user configurable. It seems worthwhile to have separate configs
for pointer and touch usage as the defaults should be different,
and a user might have both input methods in use.
2019-11-29 16:56:20 +08:00
Philip Langdale 4c179a27c2 wayland: add grab zone for resizing window with mouse
Today, we support resizing wayland windows when we detect a touch
event in a defined grab zone. As part of implementing
pseudo-decorations, we should have equivalent functionality for
mouse input. And if we detect support for actual decorations we
will not activate the grab zone as the decorations will provide this.
2019-11-29 16:56:20 +08:00
wm4 f09570664f DOCS/interface-changes.rst: more details about track property changes
Another subtle thing that should be mentioned. May or may not matter to
someone.
2019-11-27 20:47:43 +01:00
wm4 db3b5c9309 x11_common: don't use vo->opts directly
Use x11->opts instead of vo->opts. This doesn't matter currently, and
x11->opts is actually set to vo->opts. However, there's a chance that
either option access changes, or that the way backends integrate with
struct vo changes. This is just a preemptive change to make this less of
a mess, and it's generally a good idea to reduce accesses to struct vo
anyway.
2019-11-27 20:30:13 +01:00
wm4 7c6570402b options: remove options-to-property bridge
The previous bunch of commits made this unnecessary, so this should be
a purely internal change with no user impact.

This may or may not open the way to future improvements. Even if not,
at least the property/option interaction should now be much less buggy.
2019-11-25 20:29:43 +01:00
wm4 78bb1586d3 command: shuffle around even more crap
Convert some remaining properties to work without the option-to-property
bridge. Behavior shouldn't change (except for the corner case that it
tries to reapply the new state when setting a property, while it used to
ignore redundant sets).

As it is the case with many of these changes, much of the code is not in
its final proper state yet, but is rather a temporary workaround. For
example, these "VO flag" properties should just be fully handled in the
VO backend. (Currently, the config or VO layers don't provide enough
mechanism yet as that all the backends like x11, win32, etc. could be
changed yet, but that's another refactoring mess for another time.)

Now nothing relies on this option-to-property bridge anymore, which
opens the way to even more refactoring, which eventually may result in
tiny improvements for the end user.
2019-11-25 20:29:43 +01:00
wm4 fba7c69b8a command: change vid/aid/sid property behavior slightly
Again in line with the option-to-property bridge changes. As usual, this
causes subtle behavior changes, which may affect some users.
2019-11-25 20:29:43 +01:00
wm4 37ac43847e options: pre-check filter names when using vf/af libavfilter bridge
Until now, using a filter not in mpv's builtin filter list would assume
it's a libavfilter filter. If it wasn't, the option value was still
accepted, but creating the filter simply failed. But since this happens
after option parsing, so the result is confusing.

Improve this slightly by checking filter names. This will reject truly
unknown filters at option parsing time. Unfortunately, this still does
not check filter arguments. This would be much more complex, because
you'd have to create a dummy filter graph and allocate the filter. Maybe
another time.
2019-11-25 20:29:42 +01:00
wm4 13afc2150b command: change af/vf property behavior wrt. filter creation failures
The behavior is slightly different in a messy way. The change is in line
with the option-to-property bridge removal mentioned some commits ago
and thus is deemed necessary.
2019-11-25 01:16:03 +01:00
wm4 f5daae12ff command: remove redundant reinit_filters() call on filter change failure
This attempted to restore the old filter chain if setting a new one at
runtime failed. This is not needed anymore, because changing the filter
chain is done in a "transactional" way now.
2019-11-25 01:05:53 +01:00
wm4 5af9fefff6 f_output_chain: fix possible crash when changing filters
When changing filters at runtime (vf/af commands/properties), this could
crash due to a NULL pointer access. The code for comparing the old and
new option values (to detect changes) was simply buggy.
2019-11-25 01:04:38 +01:00
wm4 d123af34b5 m_config: discourage mp_read_option_raw()
This function is dangerous, because it disables the already basic/week
type checking the option system has at all. I'm tend towards thinking
that all of its uses should be replaced.
2019-11-25 00:52:30 +01:00
wm4 3a2dc8b22e command, options: deprecate old --display-fps behavior
See changelog and manpage changes.

(So much effort to fix an ancient dumb mistake for an option nobody
should use anyway.)
2019-11-25 00:47:53 +01:00
wm4 c26e80d0fd command: shuffle some crap around
This is preparation to get rid of the option-to-property bridge
(mp_on_set_option). This is a pretty insane thing that redirects
accesses to options to properties. It was needed in the ever ongoing
transition from something to... something else.

A good example for the need of this bridge is applying profiles at
runtime. This obviously goes through the config parser, but should also
make all changes effective, for which traditionally the property layer
is used.

There isn't much left that needs this bridge. This commit changes a
bunch of options (which also have a property implementation) to use
option change notifications instead. Many of the properties are still
left, but perform unrelated functions like OSD formatting.

This should be mostly compatible. There may be some subtle behavior
changes. For example, "hwdec" and "record-file" do not check for changes
anymore before applying them, so writing the current value to them
suddenly does something, while it was ignored before.

DVB changes untested, but should work.
2019-11-25 00:26:36 +01:00
wm4 9249887641 manpage: remove audio-file etc. caveat description
These properties actually were removed/replaced, so there is no conflict
with the options of the same name anymore. For example, there is no
"audio-file" property anymore, but you still can set "audio-files" (and
--audio-file simply maps to --audio-files-append).
2019-11-24 22:47:32 +01:00
wm4 e2e6bb496e options: remove deprecated --playlist-pos alias
This causes problems because it has the same name as a property which
behaves differently.
2019-11-24 22:39:47 +01:00
wm4 c1acb1afe1 input: use array instead of linked list for sections
Shouldn't change behavior.
2019-11-23 15:00:48 +01:00
wm4 311cc5b611 lua: make add_key_binding() rotate optional arguments correctly
add_key_binding() makes the name argument optional (in weird Lua
fashion), which did not work if there were additional arguments. So
there is no way to avoid specifying a name while passing a rp argument.
Fix this, declare this way of skipping the argument as deprecated, and
allow passing name=nil as the preferred way to skip the name argument.
2019-11-23 14:40:00 +01:00
wm4 66a46cba89 input: remove potential minor memory leak 2019-11-23 14:14:19 +01:00
Niklas Haas b31f2f6cb9 vo_gpu: fix infinite scaler reinit spam
Handling the window with this function makes no sense, since windows
and kernels are not the same thing and don't share the same option list.

The only reason it's done is to make sure the char* points at the static
string rather than the dynamically allocated one, which we can do
manually in this function. Rewrite a bit for clarity/quality.
2019-11-23 11:46:52 +01:00
wm4 2dc6b27ee7 input: export input.conf comments ot input-bindings property
This is supposed to turn input.conf comments into inline documentation.
Whether this will be useful depends on whether there'll be a script
using this field.

This changes a small aspect of input.conf parsing fundamentally: this
attempts to strip comments/whitespace from the command string, which
will later be used to generate the command when a key binding is
executed. This should not have any negative effects, but there could be
unknown bugs. (For some reason, every command is parsed when input.conf
is parsed, but it still only stores the string for the command. I guess
that saves some minor amount of memory.)
2019-11-23 01:18:49 +01:00
wm4 f379cf0bf8 command, input: add input-bindings property
Read-only information about all bindings. Somewhat hoping someone can
make a nice GUI-like overlay thing for it, which provides information
about mapped keys.
2019-11-23 01:18:49 +01:00
wm4 251069d9ea command: add command-list property 2019-11-23 01:18:49 +01:00
wm4 6e0e39b79f input: change mp_cmd.original from bstr to cstr
No reason to have this as bstr, just makes everything more complex.

Also clear mp_cmd.sender when it's copied. Otherwise it would be a
dangling pointer. Apparently it's never set to non-NULL in this
situation, but this is cleaner anyway.
2019-11-23 01:18:49 +01:00
Aman Gupta dbb5dd7c33 demux_lavf: log packet read errors
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-11-22 12:56:46 -08:00
wm4 033af5390f input: make MP_INPUT_RELEASE_ALL a pseudo-key
Should be without consequences. I think this is less trouble, because
code frequently wants to add/remove bits for modifiers and key state
from key codes, and with this change you can't accidentally break it by
testing or removing bits from the old -1 value.
2019-11-22 01:19:00 +01:00
wm4 4a90da4e1d msg: show how many messages were dropped
Although repl.lua will probably not use this.
2019-11-22 01:15:08 +01:00
wm4 65a531b8e4 msg: drop old instead of new messages on overflow
It did that because there was no other way. It used a lock-free ring
buffer, which does not support this. Use a "manual" ring buffer with
explicit locks instead, and drop messages from the start.

(We could have continued to use mp_ring, but it was already too late,
and although mp_ring is fine, using it for types other than bytes looked
awkward, and writing a ring buffer yet again seemed nicer. At least it's
not C++, where mp_ring would have been a template, and everything would
have looked like shit soup no matter what.)
2019-11-22 01:15:08 +01:00
wm4 53477ffc4b msg: fix missing wakeup callback in terminal-default log level
In the referenced commit, I forgot about this part, and a client which
tried to use this was actually not woken up when needed.

(Also why the hell does the subject line of that commit say "removed"?)

Fixes: 8c2d73f112
2019-11-22 01:15:08 +01:00
wm4 21f2468d67 input: add text produced by key to script key events
Particularly for "any_unicode" mappings, so they don't have to
special-case keys like '#' and ' ', which are normally mapped to
symbolic names for input.conf reasons. (Though admittedly, this is a
pretty minor thing, since API users could map these manually.)
2019-11-22 01:15:08 +01:00
wm4 eab5457e47 manpage: correct "complex" key binding description
The key is never nil if it's invoked through the normal input path. The
key name could be "" if mp_cmd.key_name==NULL. This should not happen,
but there's no strong guarantee in input.c that it cannot happen, so
whatever.
2019-11-22 01:15:08 +01:00
wm4 a394d9e3ae manpage: improve "complex" key binding list of table entries 2019-11-22 01:15:08 +01:00
wm4 0a6c09b96f input: introduce a pseudo key name that grabs all text input
The intended target for this is the mpv.repl script, which manually
added every single ASCII key as a separate key binding. This provides a
simpler mechanism, that will catch any kind of text input.

Due to its special nature, explicitly do not give a guarantee for
compatibility; thus the warning in input.rst.
2019-11-22 01:15:08 +01:00
wm4 a098e98198 input: fix ineffective mp_msg_test call
This was supposed not to go through key lookup if the message wasn't
going to be output, but for whatever reason the log levels were
mismatched.
2019-11-22 01:15:07 +01:00
Avi Halachmi (:avih) 67fef2b152 js: complex key binding: use key_name like the docs say 2019-11-20 16:55:21 +02:00
Avi Halachmi (:avih) 14971424b9 js: report key name for "complex" key bindings - match b08c8f50 2019-11-20 16:28:49 +02:00
Avi Halachmi (:avih) da13a3b231 lua: complex key binding: use key_name like the docs say 2019-11-20 16:28:49 +02:00
Chris Down e143966a76 player: Optionally validate st_mtime when restoring playback state
I often watch sporting events. On many occasions I get files with the
same filename for each session. For example, for F1 I might have the
following directory structure:

    F1/
        FP1.mkv
        FP2.mkv
        FP3.mkv
        Qualification.mkv
        Race.mkv

Since usually one simply watches one race after the other, I usually
just rsync the new event's files over the old ones, so, for example,
Race.mkv will be replaced from the file for the last event with the file
from the new event.

One problem with this is that I like to use --resume-playback for other
kinds of media, so I have it on by default. That works great for, say, a
movie, but doesn't work so well with this scheme, because you can
trivially forget to pass --no-resume-playback on the command line and
end up 2 hours in, watching spoilers as the race results scroll down the
screen :-)

This patch adds a new option, --resume-playback-check-mtime, which
validates that the file's mtime hasn't changed since the watch_later
configuration was saved. It does this by setting the watch_later
configuration to have the same mtime as the file after it is saved.

Switching back and forth between checking mtime and not checking mtime
works fine, as we only choose whether to compare based on it, but we
update the watch_later configuration mtime regardless of its value.
2019-11-20 15:11:33 +01:00
wm4 1649ba15ab manpage: extend documentation of key names
These things weren't written down anywhere yet.
2019-11-19 23:13:12 +01:00
wm4 b08c8f50b5 lua: report key name for "complex" key bindings
This might make certain use cases less of a mess.
2019-11-19 23:11:05 +01:00
wm4 13815bf251 manpage: deprecate input section commands
These were a bad idea and are obscure. Scripting key mapping support
still uses them, but this is not relevant to scripting authors, because
the mpv provided helper code (defaults.lua) takes care of this. In
addition, the OSC uses a legacy form of this.

Hopefully, this input section stuff can be removed, and replaced by a
simpler mechanism.
2019-11-19 23:09:59 +01:00
Aman Gupta 03fbb57bd9 audio: add ao_audiotrack for android 2019-11-19 12:10:26 -08:00
Aman Gupta 1a006d6f06 misc: add jni helpers 2019-11-19 12:10:26 -08:00
Aman Gupta f93faf26d8 audio: fix minor whitespace issue in out/internal.h 2019-11-19 12:10:26 -08:00
Avi Halachmi (:avih) eb033bc29f js: don't pre-filter log level argument in mp.enable_messages()
Match lua's 8e5642ff
2019-11-19 18:13:39 +02:00
wm4 521535cebe DOCS/contribute.md: some clarifications
Even if nobody ever reads this file.
2019-11-18 18:14:07 +01:00
Michael Forney 78963d1e66 video/out/bitmap_packer: Avoid empty initializer list 2019-11-18 16:50:21 +01:00
Michael Forney 235fabcfae video/out/vo_tct: Use octal escape sequence instead of non-standard \e 2019-11-18 16:50:21 +01:00
Michael Forney bea582f383 video/out/gpu: Remove stray top-level ';' 2019-11-18 16:50:21 +01:00
wm4 8c2d73f112 player: remove mechanisms for better logging with repl.lua
As preparation for making repl.lua part of the core (maybe), add some
mechanisms which are supposed to improve its behavior.

Add a silent mode. Calling mpv_request_log_messages() with the log level
name prefixed with "silent:" will disable logging from the API user's
perspective. But it will keep the log buffer, and record new messages,
without returning them to the user. If logging is enabled again by
requesting the same log level without "silent:" prefix, the buffered log
messages are returned to the user at once. This is not documented,
because it's far too messy and special as that I'd want anyone to rely
on this behavior, but it will be perfectly fine for an internal script.

Another thing is that we record early startup messages. The goal is to
make the repl.lua script show option and config parsing file errors.
This works only with the special "terminal-default" log level.

In addition, reduce the "terminal-default" capacity to only 100 log
messages. If this is going to be enabled by default, it shouldn't use
too much resources.
2019-11-18 00:44:54 +01:00
wm4 8e5642ff68 lua: don't pre-filter log level argument in mp.enable_messages()
This will just make it  not work if mpv_request_log_messages() gets
extended to accept more names. Pass the argument without checking.

To keep the behavior the same (for whatever reasons, probably not
important), still raise an error if the libmpv API function returns an
error that the argument was bad.

(The check_loglevel() function is still used when the script _emits_ log
messages, which is different, and for which there is no API anyway.)
2019-11-18 00:44:54 +01:00
Philip Langdale a714ab0601 vo_gpu: hwdec_cuda: Reduce message level of errors while probing
We should only be printing errors that occur when not probing, to
avoid creating the impression that something is wrong - and errors
during probing isn't a problem.
2019-11-17 09:44:32 -08:00
wm4 78cf974375 options: deprecate --video-sync=display-adrop
A stupid thing that will probably be in the way.
2019-11-17 02:11:45 +01:00
wm4 d92395d205 player: remove some unnecessary coverart special cases
These should not be needed, since video is in EOF mode in this case
anyway.

Not too sure about the video.c case to be honest, well, here goes
nothing.
2019-11-17 02:11:45 +01:00
wm4 4e74320320 video: make track switching work for external images
Until now, this didn't work, since the external image had pts 0; so
enabling video at a later time did nothing, because the image was
discarded. Since hrseek now ends on the last frame (instead of nothing),
reusing the hrseek mechanism solves this, and we don't even need to
treat the cursed coverart case separately.
2019-11-17 02:11:45 +01:00
wm4 42c5867c4e player: remove commented declaration
It was commented almost 2 years ago in a "rewrite everything" commit.
2019-11-17 02:11:45 +01:00
wm4 23414d1d71 audio: log A/V initial sync status 2019-11-17 02:11:45 +01:00
wm4 c7487cebd1 demux_mf: fix backward seeking behavior
If SEEK_FORWARD is set, a demuxer should skip to the next frame if the
timestamp does not fall on the start of a frame. If that flag is not
set, it should always seek to the first frame before the target
timestamp (or the first frame in the file).
2019-11-17 02:11:45 +01:00
wm4 f942071524 video: set EOF status as soon as possible
See what the added code comment says. Normally when this is needed, it's
the cover art case. But this flag is not set when using an external
image. This gives weird seek behavior, because the frame will be
"normally" displayed for its determined duration, and during normal
video playback, the video pts will be used - which is always 0 here.

This should happen only if audio is active. Otherwise, we're more or
less in image viewer mode, where the image should be displayed for a
configured duration.
2019-11-17 02:11:45 +01:00
wm4 6bcda94cbc video: if hr-seek goes past last frame, seek to last frame
This gives much better behavior in general, and is what we want if video
somehow ends earlier than audio.

A common special is using an audio file with an external image file.
This commit makes things like switching aspect ratio work (provided the
demuxer for the image behaves correctly, which currently isn't the case
with demux_mf.c). Since the image file had timestamp 0, it was usually
skipped by hr-seek, and changed properties weren't applied to it at the
start of the filter chain.
2019-11-17 02:11:45 +01:00
wm4 ba6ba32825 f_decoder_wrapper: put coverart through image output logic
This wasn't done, probably regression from one of the last dozen of
times this special code path was touched. This meant coverart images
ignored the user-set aspect ratio completely, and some other things.
2019-11-17 02:11:45 +01:00
Philip Langdale ba370e9599 vo_gpu: context_glx: Add X11 native resource
Surprisingly, we've managed to get this far without context_glx ever
adding the X11 display as a native resource. But with the recent change
to attempt to enable vdpau when using EGL, the hwdec now requires the
display to be added. So let's add it.
2019-11-16 15:35:32 -08:00
Dudemanguy 0d8a6c6984 wayland: use eglGetPlatformDisplay()
See aacc194. The same logic all applies to Wayland. In fact, we already
require EGL 1.5 for wayland anyway, so it's better to do it right.
2019-11-16 14:23:07 -06:00
wm4 aacc1942fb x11: require EGL 1.5 and use eglGetPlatformDisplay()
eglGetPlatform() is a broken API, since it takes a windowing specific
argument, yet is supposed to work for multiple APIs at the same time. On
Linux, it can take both a X11 "Display" and a "wl_display". Obviously
there is no way to specify what kind of display the argument is (it's
just a void*).

Mesa has _eglNativePlatformDetectNativeDisplay, which does funny stuff
to try to guess the display type, including trying to call mincore() to
determine whether the pointer can be accessed at all. I guess this
recently accidentally broke (as a bug), but on the other hand, maybe
it's time to do this properly.

The fix is using eglGetPlaformDisplay(). This requires EGL 1.5, plus
Mesa needs to support the associated platform extension
(EGL_KHR_platform_x11).

Since I see no reasonable way to do this in a compatible way, just
require that EGL 1.5 is available. The problem is that EGL 1.4 seems to
require you to create a display to query EGL version and extension, and
you have a chicken-and-egg problem. It's very stupid. Maybe you could
jump through some more hoops to get something compatible, but fuck that.
Users on "too old" Mesa will fall back to GLX (which we keep around for
a regrettable company known by the name of Nvidia).

I think Wayland and GBM should do the same. They're sufficiently
bleeding-edge that you can expect them to have EGL 1.5. On the other
hand, the cursed RPI code will have to stay with a eglGetDisplay().

Speculative fix for #7154.

(Rant about EGL follows. Actually I deleted it.)
2019-11-16 20:55:03 +01:00
wm4 73c3dc0a7b vo_gpu: sync duplicated condition on peak computation
pass_color_map() (in video_shaders.c) and pass_colormanage() (video.c)
both duplicate the condition on whether to do peak computation. Peak
computation requires a compute shader, so if the duplicated conditions
don't match, video_shaders.c will generate a compute shader, but video.c
will try to run it as fragment shader. This leads to a "blue screen".

This can be reproduced by playing a HDTV video with --target-peak=99.

It's not clear how to fix this. Should pass_tone_map() be only invoked
if mp_trc_is_hdr() == true (what pass_colormanage() uses to decide
whether to enable peak computation), or should pass_colormanage() just
tell pass_color_map() to skip peak computation? Decide for the latter,
as it's more robust.

Even if not correct, at least it gets rid of the blue shit.

Fixes: #7149
2019-11-16 19:02:36 +01:00
wm4 b2006eeb74 client API: remove sync. property notification code again
It's too easy to introduce unintended circular lock dependencies. Just
now we found that the (old) cocoa vo_gpu backend is also affected by
this, because it waits on the Cocoa main thread, which in turn uses
libmpv API for OSX... stuff.

Also fix a missing initial property update after observe.

This leaves me unhappy, because it just leads to a stupid thread ping
pong. Will probably rewrite this later.
2019-11-16 18:33:28 +01:00
wm4 b0d95f6f3c manpage: add section about using mpv from programs and scripts
Give an overview over the various methods. I feel like I've written text
like this over and over again (compatibility.rst and
interface-changes.rst for example duplicate the list of mpv API
abstractions), but such is life in hell.

Use this in particular to strongly suggest not to parse terminal output.
This suggestion got lost or de-emphasized at some point (maybe when
removing MPlayer and "slave mode" references). Some of this text is
still there, but it can be considered "fine print" at best, that nobody
will see. Now we have it in a more prominent place. This is especially
important since MPlayer-style use of mpv still seems to be prevalent,
see for example #7153.
2019-11-16 15:38:05 +01:00
wm4 f57f13ceb0 options: deprecate --input-file
I have no idea why this still exists, since we have --input-ipc-server.
I think there was something about Windows, but the latter option is
implemented even on Windows.
2019-11-16 15:28:18 +01:00
wm4 6bbf44d842 video: take first frame into account in audio-sync mode
It appears commit 4ad68d9452 broke handling the first video
frame duration through roundabout ways (I think because the duration of
the first frame was now available at all in the normal case). The first
frame was cut short, which showed up especially with looping, or if the
file had a low FPS.

This questionable change seems to fix it without breaking any other
known cases => push and call it a day.

The display-sync mode did not have this problem.

Fixes: #7150
2019-11-16 13:47:23 +01:00
wm4 b6413f82b2 demux_lavf: fight ffmpeg API some more and get the timeout set
It sometimes happens that HLS streams freeze because the HTTP server is
not responding for a fragment (or something similar, the exact
circumstances are unknown). The --timeout option didn't affect this,
because it's never set on HLS recursive connections (these download the
fragments, while the main connection likely nothing and just wastes a
TCP socket).

Apply an elaborate hack on top of an existing elaborate hack to somehow
get these options set. Of course this could still break easily, but hey,
it's ffmpeg, it can't not try to fuck you over. I'm so fucking sick of
ffmpeg's API bullshit, especially wrt. HLS.

Of course the change is sort of pointless. For HLS, GET requests should
just aggressively retried (because they're not "streamed", they're just
actual files on a CDN), while normal HTTP connections should probably
not be made this fragile (they could be streamed, i.e. they are backed
by some sort of real time encoder, and block if there is no data yet).
The 1 minute default timeout is too high to save playback if this
happens with HLS.

Vaguely related to #5793.
2019-11-16 13:15:45 +01:00
wm4 8d4e012bfa demux_playlist: fix previous commit
This just froze, due to obvious stupidity (I forgot to deal with all
semantic changes done to the the former stream_skip()).

Fixes: ac7f67b3f2
2019-11-15 12:10:01 +01:00
wm4 9efdb0368e player: enable "pause caching" code for local playback too
There isn't really a need to disable this for local playback. I think
originally I did this because I was afraid the code could mess up or be
annoying on local mode, but that's not really a good argument. I'd
rather test this code in local mode too. In this case, it shouldn't
really happen that it runs out of cache in the first place.
2019-11-14 13:51:47 +01:00
wm4 5a99015acf stream_lavf: set --network-timeout to 60 seconds by default
Until now, we've made FFmpeg use the default network timeout - which is
apparently infinite. I don't know if this was changed at some point,
although it seems likely, as I was sure there was a more useful default.

For most use cases, a smaller timeout is more useful (for example
recording something in the background), so force a timeout of 1 minute.

See: #5793
2019-11-14 13:46:03 +01:00
wm4 ac7f67b3f2 demux_mkv, stream: attempt to improve behavior in unseekable streams
stream_skip() semantics were kind of bad, especially after the recent
change to the stream code. Forward stream_skip() calls could still
trigger a seek and fail, even if it was supposed to actually skip data.
(Maybe the idea that stream_skip() should try to seek is worthless in
the first place.)

Rename it to stream_seek_skip() (takes absolute position now because I
think that's better), and make it always skip if the stream is marked as
forward.

While we're at it, make EOF detection more robust. I guess s->eof
shouldn't exist at all, since it's valid only "sometimes". It should be
removed... but not today. A 1-byte stream_read_peek() call is good to
get the s->eof flag set to a correct value.
2019-11-14 12:59:14 +01:00
dudemanguy dcc3c2eb38 wayland: use hidpi-window-scale option 2019-11-12 01:00:08 +00:00
Philip Sequeira b5894e760d github: ask for build/config.log 2019-11-10 20:59:17 -08:00
Philip Sequeira 85aa9635e0 build: fix compilation conditions for vaapi interop inits
This makes the condition for including each init match the condition for
compiling the file that defines it.

It's possible to e.g. HAVE_GL and HAVE_VAAPI without HAVE_VAAPI_EGL,
which resulted in "undefined reference to `vaapi_gl_init'" with the old
code.
2019-11-10 20:59:17 -08:00
wm4 07fd511e14 options: remove M_SETOPT_RUNTIME
Used to contain flags for "save" setting of options at runtime. Now
there is nothing special needed anymore and it's 0. So drop it
completely, and remove anything that distinguishes between runtime and
initialization time.
2019-11-10 23:53:57 +01:00
wm4 4cae192377 options: remove M_OPT_FIXED
Options marked with this flag were changed to strictly read-only after
initialization (mpv_initialize() in the client API, after option parsing
and config file loading with the CLI player).

This used to be necessary, because there was a single option struct that
could be accessed by multiple threads. For example, --config-dir sets
MPOpts.force_configdir, which was read whenever anything accessed the
mpv config dir (which could be on different threads, e.g. font
initialization tries to lookup fonts.conf from an arbitrary thread).

This isn't needed anymore, because threads now access these in a thread
safe way. In the case of --config-dir, the path is actually just copied
on init.

This M_OPT_FIXED mechanism is thus not strictly needed anymore. It still
prevents writing to some options that cannot take effect at runtime, but
even that can be dropped. In general, all mpv options can be changed any
time at runtime, even if they never take effect, and there's no need to
make an exception for a very low number of options. So just get rid of
it.
2019-11-10 23:49:23 +01:00
wm4 20c9538e32 audio: more alignment nonsense
It's hard to see what FFmpeg does or what its API requires. It looks
like the alignment in our own allocation code might be slightly too
lenient, but who knows. Even if this is not needed, upping the alignment
only wastes memory and doesn't do anything bad.

(Note that the only reason why we have our own code is because FFmpeg
doesn't even provide it as API. API users are forced to recreate this,
even if they have no need for custom allocation!)
2019-11-10 15:30:29 +01:00
wm4 4667b3a182 audio: work around ffmpeg being a piece of shit
The "amultiply" filter crashes in AVX mode on unaligned access if an
audio pointer is unaligned (on 32 or 64 bytes I assume).

A requirement that audio data needs to be aligned isn't documented
anywhere. In our case, the data is still sample- and channel-aligned,
which is completely sane. Sure, you can imagine optimizations which make
some algorithms even faster by requiring higher alignment. But, and this
is a big but, you shouldn't crash api users because you just invented a
new undocumented requirement. And even more importantly, your
user-crashing optimization won't matter because it's just a trivial
algorithm working on audio. You don't need to pretend to be an
optimization devil, and nobody will give you a prize for this. But no,
lets random make API users crash (and then probably blame them for it!)
for something that wouldn't matter at all.

Not to mention that they do "document" some requirements on _video_
data, yet their vf_crop probably can still produce unaligned video
pointers. Oh how hilarious that the same documentation also talks about
libswscale alignment requirements. (This is weird because libswscale is
just one of many, many things which consume video data. Also did you
know that zimg, written in C++ and using intrinsics, i.e. the antithesis
to FFmpeg development, is much faster than libswscale, easier to use,
and produces more correct results, even if you ignore that libswscale
flat out doesn't support some very important features?)

Fucking tired of this bullshit. Can't wait until someone comes up with a
better framework than this... (well let's not write this out).

Fix this by copying instead of adjusting the start pointer when skipping
samples. This makes general operations slower just to fix interoperating
with a single filter. Thank you for your "optimization", FFmpeg. Go die
in a fire.

Didn't check whether this is correct. It probably is? If the frame needs
to be copied (due to COW), and memory allocation fails, it just silently
(or audibly lol) doesn't skip samples, because a never-fail function can
suddenly fail. Well, who cares.

Fixes: #7141
2019-11-10 15:13:25 +01:00
wm4 35de8ea0a8 vo_gpu: yuv alpha is always full range
Probably. It's not like these pixel formats are formally specified -
FFmpeg added them because _some_ file format or decoder supports it, and
while that format/codec may define it precisely, the pixel format is
sort of disconnected and just a FFmpeg thing.

In any case, the yuva sample I had at hand uses the full range the
component data type can provide. The old code used the same "shifted"
range as for Y/U/V components, which must have been wrong.

This will not work correctly for packed YUVA formats, but fortunately
they matter even less.
2019-11-09 23:56:44 +01:00
wm4 05f018b81a github: suggest using as github attachment for log files
It's not that we _want_ the log to be on an external site. We just want
the log, somehow. Probably not pasted inline into the issue text.

Also reword the "we are assholes who really want logs" part of the text.
It's a subtle balance between trying to be nice and being a complete
asshole, but no matter what you do, it will always sound like the
latter, so be direct.
2019-11-09 23:56:44 +01:00
wm4 f762303feb manpage: expand MPV_LEAK_REPORT environment variable description 2019-11-09 23:56:44 +01:00
Timothy DeHerrera cb2d7c1534 README.md: fix dead FAQ link due to syntax error 2019-11-09 13:18:15 +01:00
wm4 94d853d3a3 test: add tests for zimg RGB repacking
This tests the RGB repacker code in zimg, which deserves to be tested
because it's tricky and there will be more formats.

scale_test.c contains some code that can be used to test any scaler. Or
at least that would be great; currently it can only test repacking of
some byte-aligned-component RGB formats. It should be called
repack_test.c, but I'm too lazy to change the filename now.

The idea is that libswscale is used to cross-check the conversions
performed by the zimg wrapper. This is why it's "OK" that scale_test.c
does libswscale calls.

scale_sws.c is the equivalent to scale_zimg.c, and is of course
worthless (because it tests libswscale by comparing the results with
libswscale), but still might help with finding bugs in scale_test.c.

This borrows a sorted list of image formats from test/img_format.c, for
the same reason that file sorts them.

There's a slight possibility that this can be used to test vo_gpu.c too
some times in the future.
2019-11-09 01:55:13 +01:00
wm4 27d88e4a9b test: fix --unittest matching
Hurrr.
2019-11-08 21:22:49 +01:00
wm4 cd8fd4b788 vo_gpu: context_x11egl: check eglGetConfigAttrib() for errors
Not sure why it assumes that it always succeeds (although generally it
won't fail).
2019-11-08 21:22:49 +01:00
wm4 bcfabf40a4 img_format: remove some unneeded alpha flag handling
Don't know what this was for, but the result doesn't change.
2019-11-08 21:22:49 +01:00
wm4 1edb3d061b test: add dumping of img_format metadata
This is fragile enough that it warrants getting "monitored".

This takes the commented test program code from img_format.c, makes it
output to a text file, and then compares it to a "ref" file stored in
git.

Originally, I wanted to do the comparison etc. in a shell or Python
script. But why not do it in C. So mpv calls /usr/bin/diff as a
sub-process now.

This test will start producing different output if FFmpeg adds new pixel
formats or pixel format flags, or if mpv adds new IMGFMT (either aliases
to FFmpeg formats or own formats). That is unavoidable, and requires
manual inspection of the results, and then updating the ref file.

The changes in the non-test code are to guarantee that the format ID
conversion functions only translate between valid IDs.
2019-11-08 21:22:49 +01:00
wm4 a6c8b4efa5 test: merge test_helpers.c and index.c
No need to keep them separate. Originally I thought index.c was only
going to contain the list of tests, but that didn't happen.
2019-11-08 20:34:07 +01:00
wm4 98b38b04c9 player: do not require dummy file arguments to use --unittest
Move the test execution above the point where it checks for an empty
playlist and exits if that's the case.
2019-11-08 14:29:58 +01:00
wm4 3e401bf652 test: make build fail if NDEBUG is defined
Defining NDEBUG via CFLAGS is the canonical way to disable assertions in
C. mpv respects this (and ta.c actually disables some debugging
machinery if it's defined).

But for tests, this is not useful at all. So if --enable-tests is passed
to configure, the user must not define NDEBUG, even if the rest of the
player does not care.

(We could just #undef NDEBUG, but let's not. Tests calling into the rest
of the player might depend on asserts there, or so.)
2019-11-08 14:23:56 +01:00
wm4 3ed9c1c970 test: just always provide a context for all entrypoints 2019-11-08 14:21:40 +01:00
wm4 53b7a10f54 wscript: add --enable-ta-leak-report option
Kind of more convenient because I'm lazy.
2019-11-08 00:43:46 +01:00
wm4 640b8532aa wscript: remove outdated --enable-libaf
This stopped doing anything since how many years?

The only actual effect was that af_rubberband was made GPL only. Now it
is available in LGPL builds too.
2019-11-08 00:40:11 +01:00
wm4 fb56896319 test: make tests part of the mpv binary
Until now, each .c file in test/ was built as separate, self-contained
binary. Each binary could be run to execute the tests it contained.

Change this and make them part of the normal mpv binary. Now the tests
have to be invoked via the --unittest option. Do this for two reasons:

- Tests now run within a "properly" initialized mpv instance, so all
  services are available.
- Possibly simplifying the situation for future build systems.

The first point is the main motivation. The mpv code is entangled with
mp_log and the option system. It feels like a bad idea to duplicate some
of the initialization of this just so you can call code using them.

I'm also getting rid of cmocka. There wouldn't be any problem to keep it
(it's a perfectly sane set of helpers), but NIH calls. I would have had
to aggregate all tests into a CMUnitTest list, and I don't see how I'd
get different types of entry points easily. Probably easily solvable,
but since we made only pretty basic use of this library, NIH-ing this is
actually easier (I needed a list of tests with custom metadata anyway,
so all what was left was reimplement the assert_* helpers).

Unit tests now don't output anything, and if they fail, they'll simply
crash and leave a message that typically requires inspecting the test
code to figure out what went wrong (and probably editing the test code
to get more information). I even merged the various test functions into
single ones. Sucks, but here you go.

chmap_sel.c is merged into chmap.c, because I didn't see the point of
this being separate. json.c drops the print_message() to go along with
the new silent-by-default idea, also there's a memory leak fix unrelated
to the rest of this commit.

The new code is enabled with --enable-tests (--enable-test goes away).
Due to waf's option parser, --enable-test still works, because it's a
unique prefix to --enable-tests.
2019-11-08 00:26:37 +01:00
wm4 17dde8eeb6 msg: try to document purpose of log levels better
(But I bet nobody ever reads this anyway.)
2019-11-07 22:53:13 +01:00
wm4 1c8d2246bf vo_gpu: vdpau actually works under EGL
The use of glXGetCurrentDisplay() restricted this to the GLX backend.
But actually it works under EGL as well. Removing the GLX-specific call
and using the general mpv-internal method to get the X "Display" makes
it work in mpv.

I didn't know this. Nvidia didn't list this as extension in the EGL
context when I still used their GPUs.

Note that this might in theory break use of vdpau in some libmpv clients
using the render API. But only if MPV_RENDER_PARAM_X11_DISPLAY is not
used, and they relied on mpv using glXGetCurrentDisplay(). EGL does not
provide such an API, and hwdec_vaapi.c also uses what hwdec_vdpau.c uses
now. Considering that vaapi is preferable these days, it's not bad at
all if these clients get "broken". They can be easily fixed by passing
the display to mpv correctly.
2019-11-07 22:53:13 +01:00
wm4 17a89e5778 manpage: vdpauglx backend was removed
A while ago. It was 100% useless.
2019-11-07 22:53:13 +01:00
wm4 1ab5d829ce builtin.conf: set minimal --stream-buffer-size
Some stream inputs may have higher latency with higher buffer sizes, for
example network filesystems via normal OS filesystem interface (these
have to wait until the full buffer is read, which means higher latency).
Probably doesn't matter in practice, but why take chances.
2019-11-07 22:53:13 +01:00
wm4 573673e6aa DOCS/contribute.md: add #include order to coding style
Another thing nobody will read, or consciously follow.
2019-11-07 22:53:13 +01:00
wm4 afbddbdf8f DOCS/contribute.md, zimg: remove 2 instances of an extraneous "s" 2019-11-07 22:53:13 +01:00
wm4 19becc8ea9 stats, demux: log byte level stream seeks 2019-11-07 22:53:13 +01:00
wm4 6487abde79 stream: remove unused read_chunk field
It was set, but its value was never used. The stream cache used to use
it, but it was removed. It controlled how much data it tried to read
from the underlying stream at once.

The user can now control the buffer size with --stream-buffer-size,
which achieves a similar effect, because the stream will in the common
case read half of the buffer size at once. In fact, the new default size
is 128KB, i.e. 64KB read size, which is as much as stream_file and
stream_cb requested by default. stream_memory requested more, but it
doesn't matter anyway. Only stream_smb set a larger size with 128KB.
2019-11-07 22:53:13 +01:00
wm4 e5a9b792ec stream: replace STREAM_CTRL_GET_SIZE with a proper entrypoint
This is overlay convoluted as a stream control, and important enough to
warrant "first class" functionality.
2019-11-07 22:53:13 +01:00
wm4 ca75fedaf4 stream_dvdnav: ok, this makes no sense at all
The dvdnav API reads in 2K blocks (dvdnav_get_next_block()). The mpv
wrapper (fill_buffer() in this file) expects that the read size done by
the mpv core is at least 2K for this reason. If not, it returns an
error.

This used to be OK, because there was a thing called section alignment
in the core code. This was removed because the core shouldn't suffer
from optical disc idiosyncrasies. Which means that ever since, it has
been working only by coincidence, or maybe not at all.

Fixing this would require keeping a buffer in the priv struct, and
returning it piece by piece if the core makes smaller reads. I have no
intention of writing such code, so add an error message asking for a
patch. If anyone actually cares about DVD, maybe it'll get fixed.
2019-11-07 22:53:13 +01:00
wm4 6fc0e7e0a0 stream_bluray: remove size getter
This isn't really needed, since it doesn't support byte seeking (only
for avoiding that demux_disc fucks up even more if the nested demux_lavf
tries to seek in the TS).
2019-11-07 22:53:13 +01:00
wm4 d3479018db stream: change buffer argument types from char* to void*
This is slightly better, although not much, and ultimately doesn't
matter.

The public API in stream_cb.h also uses char*, but can't change that.
2019-11-07 22:53:13 +01:00
wm4 f850d82e65 stream: avoid a duplicate condition
stream_read_peek() duplicated what stream_read_more() checks for anyway
(whether the forward buffer is large enough). This can be skipped by
making the stream_read_more() return value more consistent.
2019-11-07 22:53:13 +01:00
wm4 53f17a71f4 stream: fix typos in a comments 2019-11-07 22:53:13 +01:00
wm4 12d1761064 stream: remove eof getter
demux_mkv was the only thing using this, and everything else accessed it
directly. No need to keep the indirection wrapper around.

(Funny how this getter was in the initial commit of MPlayer.)
2019-11-07 22:53:10 +01:00
wm4 8a0929973d vo_gpu: unconditionally clear framebuffer on start of frame
For some reason, the first frame displayed on X11 with amdgpu and OpenGL
will be garbled. This is especially visible if the player starts,
displays a frame, but then still takes a while to properly start
playback.

With --interpolation, the behavior somehow changes (usually gets worse).
I'm not sure what exactly is going on, and the code in video.c is way
too abstruse. Maybe there is some slight possibility that a frame with
uncleared contents gets displayed, which somehow also corrupts another
frame that is displayed immediately after that.

If clear is unconditionally run, this somehow doesn't happen, and you
see a video frame. By any logic this shouldn't happen: a video frame
should always overwrite the background. So I can't exclude that this
isn't some sort of driver bug, or at least very obscure interaction.

Clearing should be practically free anyway, so always do it.

Fixes: #7105
2019-11-06 22:42:44 +01:00
wm4 e8aae688c3 stream: bump default buffer size from 2K to 64K
(Only half of the buffer is actually used in a useful way, see manpage
or commit which added the option.)

Might have some advantages with broken network filesystem drivers.

See: #6802
2019-11-06 21:57:31 +01:00
wm4 b4466cf0d4 stream: remove inline buffer optimization
Was probably worthless, and I can't measure a difference anymore (I used
to be able and it still seemed worth doing so back then).

When the default buffer size is enlarged in the next commit, the inline
buffer probably won't even be useful in theory, because the data will
rarely be on the same page as the other stream fields. It surely makes
the inline buffer seem like a ridiculous micro-optimization. Farewell...
2019-11-06 21:54:41 +01:00
wm4 f37f4de849 stream: turn into a ring buffer, make size configurable
In some corner cases (see #6802), it can be beneficial to use a larger
stream buffer size. Use this as argument to rewrite everything for no
reason.

Turn stream.c itself into a ring buffer, with configurable size. The
latter would have been easily achievable with minimal changes, and the
ring buffer is the hard part. There is no reason to have a ring buffer
at all, except possibly if ffmpeg don't fix their awful mp4 demuxer, and
some subtle issues with demux_mkv.c wanting to seek back by small
offsets (the latter was handled with small stream_peek() calls, which
are unneeded now).

In addition, this turns small forward seeks into reads (where data is
simply skipped). Before this commit, only stream_skip() did this (which
also mean that stream_skip() simply calls stream_seek() now).

Replace all stream_peek() calls with something else (usually
stream_read_peek()). The function was a problem, because it returned a
pointer to the internal buffer, which is now a ring buffer with
wrapping. The new function just copies the data into a buffer, and in
some cases requires callers to dynamically allocate memory. (The most
common case, demux_lavf.c, required a separate buffer allocation anyway
due to FFmpeg "idiosyncrasies".) This is the bulk of the demuxer_*
changes.

I'm not happy with this. There still isn't a good reason why there
should be a ring buffer, that is complex, and most of the time just
wastes half of the available memory. Maybe another rewrite soon.

It also contains bugs; you're an alpha tester now.
2019-11-06 21:36:02 +01:00
wm4 abb089431d common: add a helper to round up to next power of 2
This is something relatively frequently needed, and there must be half a
dozen ad-hoc implementations in mpv. The next commit uses this, the
suspected duplicate implementations are hiding.
2019-11-06 21:35:49 +01:00
wm4 48fc642e0c demux: unconditionally reposition stream to start before opening
The old code made it depend on ->seekable. If it isn't seekable, and
something discarded the data, then it'll just show an error message,
which will at least be somewhat informative. If no data was discarded,
the seek call is always a no-op.

There's a weird "timeline" condition in the old code; this doesn't
matter anymore, because timeline stuff does not pass streams down to
nested demuxers anymore.
2019-11-06 21:35:32 +01:00
wm4 517489814d manpage: update input protocols
tv:// and pvr:// are gone, DVD almost. The former didn't really have any
uses left, except webcams. Provide a replacement example for that.

We don't need a separate section for DVD. If you use DVD, you're on your
own. There's still enough documentation left to puzzle things together
even if you don't read the source code.
2019-11-04 16:24:57 +01:00
wm4 872df1e06f manpage: opengl-cb -> libmpv
This was renamed ages ago. Fix the outdated usage. Except where
opengl-cb was correct.
2019-11-04 16:17:07 +01:00
wm4 f043d73405 manpage: fix global config file path in --hwdec description 2019-11-04 00:48:03 +01:00
wm4 2ff14f92be build: fix strict ABI option
Fixes: #7118
2019-11-04 00:25:12 +01:00
wm4 a4f92cef1a manpage: shovel around --hwdec description (again)
Not like anyone reads it. Although putting all this text before listing
the allowed option values sort of has the intention to discourage users
from using the option at all. Advertise Ctrl+h, which is a decent way of
enabling hardware decoding temporarily.
2019-11-04 00:01:05 +01:00
wm4 bcb18b8847 DOCS/interface-changes.rst: improve entry about sws changes
This was pretty vague. Add some context, and explicitly mention how
these options now affect screenshots.
2019-11-03 23:32:59 +01:00
wm4 98352362ea img_format: remove some unused format flags
They were used at some point, but then fell into disuse. In general,
these old flags are all a bit fuzzy, so it's a good idea to remove them
as much as possible.

The comment about MP_IMGFLAG_PAL isn't true anymore. The old meaning was
deprecated at some point, and the flag was removed from "pseudo
paletted" formats. I think mpv at one point changed its own flag from
AV_PIX_FMT_FLAG_PSEUDOPAL to AV_PIX_FMT_FLAG_PAL, when the former was
deprecated, and it became unnecessary to allocate a palette for
non-paletted formats. (The one who deprecated in FFmpeg was me, if you
wonder.)

MP_IMGFLAG_PLANAR was used in command.c, use a relatively similar flag
as replacement.
2019-11-03 23:18:35 +01:00
wm4 cfd6595386 vo_x11: accept zimg formats
This is slightly helpful for testing, and otherwise useless and without
consequence.

I'm not using the correct output format and using IMGFMT_RGB0 as
placeholder. This doesn't matter currently, as both sws and zimg support
this as output (and support any input for it). I'm doing this because
it's surprisingly tricky to get the correct output format at this point,
without digging deeper into x11 shit or refactoring parts of the VO. I
don't care enough about this.
2019-11-03 22:52:12 +01:00
wm4 a19571679f sws_utils: remove some unnecessary sws bug work around
Seems like this was needed in 2012. The comment indicates the bug was
fixed in ffmpeg git, so it's long gone.
2019-11-03 22:48:49 +01:00
wm4 67e17f1104 vd_lavc: don't keep packets for fallbacks if errors are tolerated
The user can raise the number of tolerated hardware decoding errors. On
the other hand, we have a static limit on packets that are "saved" for
fallback handling (and that's a good idea to avoid unbounded memory
usage). In this case, it could happen that the start of a file was fine
after a fallback, but after that buffered amount of data, it would
suddenly skip.

It's more useful to skip buffering entirely if the number of tolerated
decoding errors exceeds the fixed buffer.

(And also, I'm sure nobody gives a shit about this feature.)
2019-11-02 23:00:49 +01:00
wm4 0e1cfe0c42 vd_lavc: fix prepare_decoding() failure modes
prepare_decoding() returned a bool that was supposed to tell whether
decoding could work, or if something was fucked. After recent changes to
the decoder loop, this did not work anymore, and caused an endless loop.
Redo it, so it makes more sense. avctx being NULL (software fallback
initialization failed) now signals EOF. hwdec_failed needs to be handled
on send_packet() only, where it probably never happens anyway.

(Who was the idiot who made libavcodec have two entrypoints for
decoding? Oh right, it was me. PEBKAC.)
2019-11-02 22:44:39 +01:00
wm4 7bf31c51f2 vd_lavc: mention hw decoding if decoding fails in hwdec mode
Just so the user knows. Provides some context.
2019-11-02 22:38:08 +01:00
wm4 1bb726dedc vd_lavc: simplify fallback handling for full stream hw decoder
Shovel the code around to make the data flow slightly simpler (?). At
least there's only one send_packet function now. The old code had the
problem that send_packet() could be called even if there were queued
packets; due to sending the queued packets in the receive_frame
function, this should not happen anymore (the code checking for this
case in send_packet should normally never be called).

Untested with actual full stream hw decoders (none available here); I
created a test case by making hwaccel decoding fail.
2019-11-02 22:37:14 +01:00
wm4 dab588a4a2 vd_lavc: signal packet consumed in drop-all case
This is just a very special code path. This probably got stuck, now that
the previous commit returned the EAGAIN properly. Untested.
2019-11-02 21:38:19 +01:00
wm4 203fc6fe44 vd_lavc: change incorrect bool return type to int
Forgotten in commit 5d5fdb7. This failed to return the error code
properly. In particular, if the decoder rejected the packet, this was
not properly detected. Normally, this mattered only in specific cases.

Fixes: #7115
2019-11-02 21:35:48 +01:00
wm4 3ae9f671d4 README.md: reduce focus on MPlayer, small improvements
MPlayer isn't all too well-known anymore. It does not make sense to
"advertise" with it (and it actually never did).

The GPU comment needed clarification. I think originally, it was just to
signal that you'll have a bad time with Intel. Make that broader.
2019-11-02 19:15:59 +01:00
wm4 6eb0dc5447 zimg: support subsampled chroma with non-aligned image sizes 2019-11-02 18:49:17 +01:00
wm4 d26c1c6814 zinmg: stop using GBRP for RGB
Instead, use a YUV planar format. It doesn't matter, since we use the
format only internally and for "management" purposes. We're only
interested in the physical layout, not what colorspace FFmpeg "forcibly"
associates with it.

Also get rid of using the old and slightly sketchy mp_imgfmt_find()
function. Yep, the IMGFMT_RGB30 now "constructs" the planar format,
instead of using a pixfmt constant. Slightly inconvenient, tricky, and
fragile, but I like it, so bugger off.

This whole thing gets rid of some of the strange plane permutations that
were needed earlier.
2019-11-02 18:11:02 +01:00
wm4 20c1bd8a5e zimg: correct RGB30 order (probably)
According to the definition of the GL format, and the definition in
img_format.h, and the actual output by vo_gpu, the order of components
was probably wrong. It's exceedingly likely that the vo_drm format (for
which this was originally written) has the same layout, so this was
probably a bug from when the zimg wrapper code was refactored.
2019-11-02 17:52:13 +01:00
wm4 e58e650a97 video: mess with the filte chain to enable zimg IMGFMT_RGB30 output
This was too hardcoded to libswscale. In particular, IMGFMT_RGB30 output
is only possible with the zimg wrapper, so the context needs to be taken
into account (since this depends on the --sws-allow-zimg option
dynamically). This is still slightly risky, because zimg currently will
still fall back to swscale in some cases, such as when it refuses to
initialize the particular color conversion that is requested.
f_autoconvert.c could actually handle this better, but I'm tool fucking
lazy right now, and nobody cares anyway, so go away, OK?
2019-11-02 17:50:32 +01:00
wm4 3e660f6164 vo_gpu: opengl: add support for IMGFMT_RGB30
This integrates it as "special" format, with no alpha component, as the
equivalent IMGFMT_RGB30 isn't meant to contain any.

Nothing can produce this format in the video chain yet, so the next
commits are needed to make this actually work.
2019-11-02 17:46:46 +01:00
Dan Elkouby dfc060f099 ass_mp: reset packer when allocation fails
Sometimes the atlas can get so large that it exceeds the maximum allowed
size for an mp_image. Since the atlas will never shrink naturally, this
breaks subtitles entirely until mpv is restarted. Reset the packer so
that subtitles can rendered properly once the atlas fits again.

This is a partial workaround for #6286.
2019-11-02 14:42:36 +01:00
wm4 985a1cde5a manpage: update --framedrop option
The statement about the display FPS is outdated by several years.
"audio"-sync mode does not use the display FPS anymore, and that it's
X11 only also isn't true anymore.

These modes have separate implementations for audio and display video
sync. modes, so the explanations are separate.

Why the hell are users playing around with this anyway? The explanations
are probably too special to make sense for anyone who doesn't know the
code (and who knows the code doesn't need them anyway), but whatever.
2019-11-02 14:29:24 +01:00
wm4 00838fe0c3 zimg: make --zimg-fast=yes default
This is mostly just because of the odd RGB default gamma issue, which
shouldn't have any real impact. This also sets allow_approximate_gamma,
which I hope is fine for normal use cases.
2019-11-02 02:22:16 +01:00
wm4 c9d685f5d6 zimg: pass through Y plane when repacking nv12
Normally, the Y plane can just be passed directly to zimg, and only the
chroma plane needs to be (de)interleaved. It still needs a copy if the Y
pointer is not aligned, though. (Whether this is actually a problem
depends on the CPU and probably zimg's compiler.)

This requires deciding per plane whether the plane should go through the
repack buffer or not. This logic is active in non-nv12 cases, because
not doing so would require extra code (maybe 2 lines or so).
repack_align is now always called, even if it's planar->planar with all
input aligned, but it won't actually do anything in that case. The
assumption is that zimg won't change behavior if you pass a callback
that does nothing versus passing NULL as callback.
2019-11-02 02:18:24 +01:00
wm4 3b56f82965 zimg: add semi-planar repacker
This is for formats like nv12 (including p010, nv24, etc.). Might be
important for hardware decoding. Previously, this would have forced a
libswscale fallback.

The genericism makes this only slightly more complicated. The main
complication is due to the fact that mixing planar and packed stuff is
insane (thanks, Nvidia).

P010 output will actually happily set any of the 6 bit "padding" LSB,
that are normally supposed to be 0 (for unpadded data there is P016).
Scaling happens with 16 bit precision. Not going to bother adding an
extra packer which zeros them out, or with shifting them in
packing/unpacking. Lets just hope nobody notices.
2019-11-02 01:10:22 +01:00
wm4 c3cee4b9ec img_format: add function to find image format by layout
This is similar to mp_imgfmt_find(), but probably a bit saner. Used by
the next commit. The previous commit is required to map this
unambiguously between all formats.
2019-11-02 01:02:54 +01:00
wm4 bdd1e1e7ec img_format: add mp_regular_imgfmt.forced_csp field
As the code comment says, this is needed to disambiguate FFmpeg formats.
This struct only describes the "physical" layout of a format, while
FFmpeg also attaches part of the colorspace information to the format.
2019-11-02 01:00:32 +01:00
wm4 337ccc50dc img_format: add more explanations to component_pad field
Weird shit. I thought this was a clever way to elegantly handle two
cases at once, but maybe it's just confusing.
2019-11-02 00:55:55 +01:00
wm4 4b3666329e zimg: fix out of bounds memory accesses due to broken zmask
We've set all planes to the same zmask. But for subsampled chroma, the
zmask obviously needs to be smaller. This could lead to out of bounds
memory read and write accesses.

Move the align repacker to a single function, since this is now more
convenient.
2019-11-02 00:48:04 +01:00
wm4 871900f562 github: we want a -v -v log now
--log-file uses debug log level by default. On command line, -v -v will
use debug log level.
2019-11-01 01:56:08 +01:00
wm4 2ce4568018 f_decoder_wrapper: reduce uninit message log level
For vd/ad.
2019-11-01 01:55:06 +01:00
wm4 6cd0978f8a client API: reduce log level of client exiting
See previous commit message.
2019-11-01 01:54:39 +01:00
wm4 5189ea4696 demux: reduce log level for cache index resizing
Now that I probably removed all bugs in this (?), this is uninteresting.
2019-11-01 01:54:12 +01:00
wm4 fdce778605 lua: change config file logging
Make the existing "not found" messages debug only, and add a new verbose
message if a config file was opened. The idea is that logging should
make it apparent whether or not config files are loaded, and it's more
common to use scripts without config files, leading to fewer log
messages in verbose mode.
2019-11-01 01:52:05 +01:00
wm4 02cb44ac8b x11: reduce log level for relatively uninteresting things
Normally nobody cares about the WM detection stuff etc., so log this
only at debug log levels.
2019-11-01 01:40:22 +01:00
wm4 67aa7b0439 demux_mkv: reduce log level of mkvinfo part to debug
demux_mkv has lots of logging that shows information about the file. It
sort of reminds of mkvinfo output. While this is sometimes interesting,
it's too much for verbose mode, and should be in debug log level.
2019-11-01 01:37:09 +01:00
wm4 f7073a5ec9 m_config: log applying profiles 2019-11-01 01:29:44 +01:00
wm4 89ae370d41 m_config: raise log level of setting options to verbose
In 2017, we lowered this to debug level. But I think setting options is
important enough that it should be logged even in verbose, at least
compared to all the other dumb noise.

This might be reduced again if verbose logging becomes much cleaner.
2019-11-01 01:29:30 +01:00
wm4 04b4155582 zimg: add more packers/unpackers
This probably covers all packed formats which have byte-aligned
component, no alpha, and no subsampling. Everything else needs more
imgfmt metadata, or something even more complicated. Alpha is primarily
not supported, because zimg requires a second scaler instance for it,
and handling packing/unpacking with it is an unacceptable mess.
2019-10-31 22:43:58 +01:00
wm4 821320252e m_option: remove an unused function
I think the last real use of this went away in 2014 or so.
2019-10-31 17:42:41 +01:00
wm4 706e708d2f options: make --show-profile without parameters list all profiles 2019-10-31 17:32:57 +01:00
wm4 e96ab5becb manpage: fix another typo 2019-10-31 17:27:17 +01:00
wm4 9e0b0be8ee manpage: update --zimg-scaler default
Forgotten in previous commit.
2019-10-31 17:01:31 +01:00
wm4 a7230dfed0 sws_utils, zimg: destroy vo_x11 and vo_drm performance
Raise swscale and zimg default parameters. This restores screenshot
quality settings (maybe) unset in the commit before. Also expose some
more libswscale and zimg options.

Since these options are also used for VOs like x11 and drm, this will
make x11/drm/etc. much slower. For compensation, provide a profile that
sets the old option values: sw-fast. I'm also enabling zimg here, just
as an experiment.

The core problem is that we have a single set of command line options
which control the settings used for most swscale/zimg uses. This was
done in the previous commit. It cannot differentiate between the VOs,
which need to be realtime and may accept/require lower quality options,
and things like screenshots or vo_image, which can be slower, but should
not sacrifice quality by default.

Should this have two sets of options or something similar to do the
right thing depending on the code which calls libswscale? Maybe. Or
should I just ignore the problem, make it someone else's problem (users
who want to use software conversion VOs), provide a sub-optimal
solution, and call it a day? Definitely, sounds good, pushing to master,
goodbye.
2019-10-31 16:51:12 +01:00
wm4 2c43d2b75a screenshot, vo_image: use global swscale/zimg parameters
Lots of dumb crap to do... something. Instead of adding yet another dumb
helper, just use the main" sws_utils API in both callers. (Which,
unfortunately, has been duplicated for glorious webp screenshots,
despite the fact that webp is crap.)

Good part: can enable zimg for screenshots (as far as needed).
Bad part: uses "default" swscale parameters instead of HQ now.
2019-10-31 15:44:09 +01:00
wm4 835586513d sws_utils: shuffle around some shit
Purpose uncertain. I guess it's slightly better, maybe.

The move of the sws/zimg options from VO opts (vo_opt_list) to the
top-level option list is tricky. VO opts have some helper code in vo.c,
that sends VOCTRL_SET_PANSCAN to the VO on every VO opts change. That's
because updating certain VO options used to be this way (and not just
the panscan option). This isn't needed anymore for sws/zimg options, so
explicitly move them away.
2019-10-31 15:26:03 +01:00
wm4 c10ba5eb8e Use mp_log2() instead of av_log2() 2019-10-31 13:17:18 +01:00
wm4 7510ed6f68 common: add mp_log2()
To be used in the next commit.

According to compiler explorer, __builtin_clz is very widely available,
and it barely makes sense to provide a fallback. clang also eats this
(and identifies at least as GCC 4). Actually, there's doubt that a fast
log2 implementation is needed at all (I guess UTF-8 parsing needs it,
but something UTF-8-specific would probably make it faster than using
log2). So the fallback is just something naive.
2019-10-31 13:16:58 +01:00
wm4 6d92e55502 Replace uses of FFMIN/MAX with MPMIN/MAX
And remove libavutil includes where possible.
2019-10-31 11:24:20 +01:00
wm4 6fdfa7c991 stream_memory: remove trivial ffmpeg dependency 2019-10-31 11:06:44 +01:00
wm4 a5461b29c4 manpage: document stats page 3 2019-10-31 11:06:22 +01:00
wm4 1c984f992f player: simplify --stream-dump code
Not sure why it was so complicated. It avoided allocation data on the
stack and copying it twice, but who cares.
2019-10-31 11:05:55 +01:00
wm4 a267452b00 stream: move stream_read_line to demux_playlist.c
demux_playlist.c is the only remaining user of this. Not sure if it
should stay this way, but for now I'll say yes.
2019-10-31 11:05:48 +01:00
wm4 c6b08d222f stream: stop accessing buffer internals in stream_read_line()
Getting this out of the way in preparation for reworking stream
internals.
2019-10-31 11:05:45 +01:00
Jan Ekström be4996e312 interface-changes: fixup the location of d3d11-output-csp
0.30.0 is already cut, so +1 it is.
2019-10-30 20:02:08 +02:00
Jan Ekström 17ad806993 vo_gpu/opengl: fully initialize FBO when passing it to rendering
Until now, we only properly initialized two values, leaving the
rest be garbage.

Fixes #7104
2019-10-30 15:54:41 +01:00
Jan Ekström fc29620ec8 vo_gpu/d3d11: add support for configuring swap chain color space
By default utilizes the color space of the desktop on which the
swap chain is located. If a specific value is defined, it will be
instead be utilized.

Enables configuration of the PQ color space (BT.2020 primaries,
PQ transfer function) for HDR.

Additionally, signals the swap chain color space to the renderer,
so that the render looks correct without having to specify
target-trc or target-prim manually.

Due to all of the APIs being Win10+ only, will only work starting
with Windows 10.
2019-10-30 02:41:25 +02:00
Jan Ekström 93dd77b38e vo_gpu/d3d11: add helpers for getting names for DXGI formats & CSPs
Additionally, define the few enum values that are currently missing
in mingw-w64 headers.
2019-10-30 02:41:25 +02:00
Jan Ekström 4e712e627c vo_gpu: add and utilize color space information from ra_fbo
This lets us set primaries, transfer function and the target peak
based on what the presenting layer would want us to have.

Now that this mechanism is available, warn if the user has
overridden values such as primaries or transfer function.
2019-10-30 02:41:25 +02:00
Jan Janssen b27836011e osc: calculate osc_geo position after aspect correction
Fixes #7098
2019-10-29 17:09:26 +01:00
Cameron Cawley afe3a5a010 vo_caca: Implement VOCTRL_UPDATE_WINDOW_TITLE 2019-10-29 17:07:41 +01:00
Jan Janssen 00c9a6c237 osc: Unify bottom and topbar code
Among the pointless duplication the right timecode label was given some extra space that wasn't needed.

Fixes: #6904
2019-10-28 17:16:02 +01:00
Cameron Cawley 69f7251f32 manpage: Update information about default mouse bindings 2019-10-28 17:14:49 +01:00
Cameron Cawley c2ab4d22b4 vo_sdl: Acknowledge when the mouse enters or leaves the window 2019-10-28 17:14:49 +01:00
Cameron Cawley 619b466cef input: Add default bindings for MBTN_BACK and MBTN_FORWARD 2019-10-28 17:14:49 +01:00
Cameron Cawley f4c04f5a3c vo_sdl: Improve mouse button input
SDL_BUTTON_X1 and SDL_BUTTON_X2 are now correctly mapped to MP_MBTN_BACK and MP_MBTN_FORWARD.
2019-10-28 17:14:49 +01:00
Cameron Cawley d51e637150 vo_sdl: Support mouse wheel input 2019-10-28 17:14:49 +01:00
sfan5 6f9399327e DOCS/release-policy.md: clarify a few details 2019-10-27 14:06:16 +01:00
James Ross-Gowan 8e50d7a746 vo_gpu: log ra_format.storable with the other flags
This seems to have been missed when the storable flag was added, since
all the other flags were logged here. It can be useful to know if an RA
format is storable, so log it as well.
2019-10-27 00:45:27 +11:00
James Ross-Gowan 888f4e63a4 vo_gpu: d3d11: set the ra_format.storable flag
This flag was added in e2976e662d, but it was only set for Vulkan. In
D3D11 it can be set from info in D3D11_FEATURE_FORMAT_SUPPORT2.
2019-10-27 00:45:27 +11:00
wm4 a908101258 vo_gpu: attempt to fix 0bgr format
Using e.g. --vf=format=0bgr showed obviously wrong colors with --vo=gpu.
The reason is that leading padding wasn't handled correctly.

Try to hack fix it. While the code in copy_image() is somewhat
reasonable, I can't tell what the fuck is going on with that HOOKED
shit. For some reason this HOOKED shit doesn't use copy_image() (???),
or uses it incorrectly. It affects debanding. --deband=no works
correctly. If it's enabled, the crap in hook_prelude() is needed.

I bet there are many more bugs with this. For example, the deband shader
will try to deband the alpha channel if the format abgr is used (because
the correct component order is only established later). This can be
tested by inserting a "color.x = 0;" at the end of the deband shader,
and using --vf=format=rgba vs. abgr.

I cannot comprehend why it doesn't just store explicitly which
components a texture contains, and why it doesn't just read the
components always in an uniform way.

There's a big chance this fix works only by coincidence. This shouldn't
have been so hard either. Time for a complete rewrite?
2019-10-26 00:02:55 +02:00
wm4 d3f8d82279 mp_image: copy closed captions when copying attributes
With hwdec copy modes, mp_image_copy_attributes() is used to transfer
metadata other than the image data when copying the image from the
hardware surface. It didn't copy the closed caption data.

Fix this. This makes closed captions in copy mode work.

Fixes: #6376
2019-10-25 22:38:00 +02:00
wm4 40b557db6a mp_image: move buffer ref assigning to a function
Mostly untested, for the next commit.

There's another case of this in this file (ref_buffer()), but it's too
weird, so ignore it.
2019-10-25 22:36:19 +02:00
wm4 c184e290b0 sdl: prevent concurrent use of SDL in different threads
sdl_gamepad.c and vo_sdl.c both have their own event loops and run in
separate threads. They don't know of each other (and shouldn't). Since
SDL only has one global event loop (why didn't they fix this in SDL2?),
these obviously clash. The actual behavior is relatively subtle, which
event being randomly dispatched to either of the threads.

This is very regrettable. Very.

Work this around. "Fortunately" SDL exposes its global state to some
degree. SDL_WasInit() returns whether a "subsystem" was initialized, and
you could say the one who initialized it owns it. Both SDL_INIT_VIDEO
and SDL_INIT_GAMECONTROLLER implicitly enable SDL_INIT_EVENTS, and the
event loop is indeed the resource that cannot be shared.

Unfortunately, this is still racy, since SDL_InitSubSystem is a second
call, and succeeds if the subsystem is already initialized (increases a
refcount I think). But good enough. Blame SDL for everything.

(I think I made this commit message too long. Nobody cares even.)

Fixes: #7085
2019-10-25 22:17:54 +02:00
wm4 e63091b3cc build: make vo_sdl conflict with cocoa
These are inherently incompatible. As far as I'm aware, SDL must be used
from the main thread on OSX.

(Technically, this condition is wrong: the problem happens on OSX in
general, or more precisely, when SDL uses Cocoa. I didn't find the waf
OSX dependency name after 5 second of searching, so I'm just using
cocoa, without which mpv is useless on OSX anyway.)
2019-10-25 22:02:16 +02:00
wm4 9471077efd vo_sdl: put on do not use stamp
It seems some users try to use it (!). This VO was always an experiment,
and intended for low power devices. Whether this experiment succeeded or
not, it's a rather obscure VO. Recently I've seen a regrettable user,
who seemed to use this only because mpv was built without x11 support
(!). Add this warning, like other fallback VOs have it. (The message was
copied from vo_x11.)
2019-10-25 21:58:51 +02:00
wm4 4a82349900 input: disable gamepad code by default
Enabling this by default probably causes a number of issues, such as
breaking vo_sdl, or reacting to various input devices while the window
is not focused. It's also pretty obscure, or at least new. Disable it by
default.
2019-10-25 21:54:35 +02:00
wm4 52536aaa7b f_decoder_wapper: trust frame return over error code
lavc_process() calls the receive/send callbacks, which mirror
libavcodec's send/receive API. The receive API in particular can return
both a status code and a frame. Normally, libavcodec is pretty explicit
that it can't return both a frame and an error. But the receive callback
does more stuff in addition (vd_lavc does hardware decoding fallbacks
etc.). The previous commit shows an instance where this happened, and
where it leaked a frame in this case.

For robustness, check whether the frame is set first, i.e. trust it over
the status code. Before this, it checked for an EOF status first.

Hopefully is of no consequence otherwise. I made this change after
testing everything (can someone implement a test suite which tests this
exhaustively).
2019-10-25 21:50:10 +02:00
wm4 edc6075fa3 vd_lavc: fix draining with hwdec copy modes
Commit 5d5fdb77e9 changed details of the decoding control flow, and
called it a "high-risk" change. It turns out that this broke with with
hwdec copy mode, where there is some sort of delay queue (supposedly
increases efficiency, but more likely worthless cargo-cult).

It simply used the wrong (basically inverted) condition for the draining
case.

This was the only case that did not work properly. Other tests,
including video/audio decoding errors, software decoding fallbacks,
etc., seemed to work well. Might still not be exhaustive, as there are
so many corner cases.

Also change two error code returns. This don't/shouldn't really matter,
though the second error code led it to return both a frame and
AVERROR_EOF, which is unexpected, and makes lavc_process() leak a frame.
But also see next commit.

Fixes: 5d5fdb77e9
2019-10-25 21:44:49 +02:00
James Ross-Gowan 7384b05433 vo_gpu: d3d11: prevent wraparound in queued frames calc
If expected_sync_pc is greater than submit_count, the unsigned
subtraction will wraparound, which breaks playback. This bug was found
while experimenting with bit-blt model present, but it might be possible
to trigger it with the flip model as well, if there was a dropped frame.
2019-10-26 01:14:01 +11:00
sfan5 ca0177481b Update VERSION 2019-10-25 15:39:16 +02:00
sfan5 51ec2e86e8 Merge branch 'release/0.30' 2019-10-25 15:39:02 +02:00
wm4 8b0ff53b69 sdl_gamepad: fix typo in function name
As pointed out by LaserEyess on IRC.
2019-10-25 15:33:23 +02:00
wm4 49cde32be0 sdl_gamepad: fix function signature
This is semantically different in C.
2019-10-25 15:26:34 +02:00
wm4 50f263990a vo_drm: allow use of zimg 2019-10-25 15:25:49 +02:00
wm4 5e2779b2da client API: copy instead of move old value on async path
In theory, it's better to keep the old value, because that's more
consistent with the logic of using change timestamps. With the current
code, the old value will probably never be used (instead it will fetch a
new value on every change), so this shouldn't make a difference in
practice.
2019-10-25 15:14:05 +02:00
sfan5 3a8abbee2f Release 0.30.0 2019-10-25 15:08:15 +02:00
wm4 89dc74885d manpage: fix --script docs
This doesn't take a ',' separated list. --script is just an alias for
--scripts--append. --scripts accepts a list, but uses the
mplayer-inherited platform-dependent path separator.

Fixes: #5996
2019-10-25 15:06:25 +02:00
wm4 509f6f5a9b command: remove some unused property metadata
Also add an OSD entry for the video aspect.
2019-10-25 15:06:17 +02:00
wm4 f5f285ec3e options: set correct range for --video-aspect-override
It appears this option didn't have min/max enabled for quite a while
(broken while it was still called --aspect).
2019-10-25 15:06:13 +02:00
wm4 3c7e20a0e2 json: write NaN/Infinity float values as strings
JSON doesn't support these for some god-awful reason. (JSON would have
been so much better if it weren't based on JavaScript, the plague of
this world.)

We don't really care whether these specific values "round trip", so we
might as well write them in a standard-compliant way.

Untested. I was too lazy to even run this, but it probably works.

See #6691.
2019-10-25 15:06:08 +02:00
wm4 419c44ccf6 vo_gpu, options: don't return NaN through API
Internally, vo_gpu uses NaN for some options to indicate a default value
that is different depending on the context (e.g. different scalers).
There are 2 problems with this:

1. you couldn't reset the options to their defaults
2. NaN is a damn mess and shouldn't be part of the API

The option parser already rejected NaN explicitly, which is why 1.
didn't work. Regarding 2., JSON might be a good example, and actually
caused a bug report.

Fix this by mapping NaN to the special value "default". I think I'd
prefer other mechanisms (maybe just having every scaler expose separate
options?), but for now this will do. See you in a future commit, which
painfully deprecates this and replaces it with something else.

I refrained from using "no" (my favorite magic value for "unset" etc.)
because then I'd have e.g. make --no-scale-param1 work, which in
addition to a lot of effort looks dumb and nobody will use it.

Here's also an apology for the shitty added test script.

Fixes: #6691
2019-10-25 15:06:04 +02:00
wm4 e67386e50b manpage: fix --script docs
This doesn't take a ',' separated list. --script is just an alias for
--scripts--append. --scripts accepts a list, but uses the
mplayer-inherited platform-dependent path separator.

Fixes: #5996
2019-10-25 13:41:34 +02:00
wm4 d66eb93e5d client API: add async path; fix deadlock for vo_libmpv users
In commit 065c307e8e, I broke everything. It seemed like a nice idea,
but it explicitly broke an assumption vo_libmpv were explicitly allowed
to make: that observing properties does not lock the core. The commit
did just that and locked the core for property updates. This made for
example mpv's own OSX backend freeze (it uses vo_libmpv for convenience
to make up for Apple's incredibly broken OpenGL shit).

I don't want to revert that commit just because vo_libmpv's design is
horrible. So instead add an optional asynchronous path, that is only
used if vo_libmpv is in use (best idea ever?).

Interestingly, this isn't so hard. It adds about 90 lines of code, which
are only run on OSX and libmpv users, so I don't have to care about the
crashes and weird behavior this might cause. It even worked on the first
try except for a quickly fixed memory leak. The code path can be tested
anywhere by just turning the uses_vo_libmpv condition into always true.

The atomic is out of laziness. Saves some thinking how to get around the
locking order.
2019-10-25 01:57:51 +02:00
wm4 767c35c883 command: remove some unused property metadata
Also add an OSD entry for the video aspect.
2019-10-25 00:50:38 +02:00
wm4 223876d92b options: set correct range for --video-aspect-override
It appears this option didn't have min/max enabled for quite a while
(broken while it was still called --aspect).
2019-10-25 00:47:45 +02:00
wm4 7ac622bc5f json: write NaN/Infinity float values as strings
JSON doesn't support these for some god-awful reason. (JSON would have
been so much better if it weren't based on JavaScript, the plague of
this world.)

We don't really care whether these specific values "round trip", so we
might as well write them in a standard-compliant way.

Untested. I was too lazy to even run this, but it probably works.

See #6691.
2019-10-25 00:30:04 +02:00
wm4 77f309c94f vo_gpu, options: don't return NaN through API
Internally, vo_gpu uses NaN for some options to indicate a default value
that is different depending on the context (e.g. different scalers).
There are 2 problems with this:

1. you couldn't reset the options to their defaults
2. NaN is a damn mess and shouldn't be part of the API

The option parser already rejected NaN explicitly, which is why 1.
didn't work. Regarding 2., JSON might be a good example, and actually
caused a bug report.

Fix this by mapping NaN to the special value "default". I think I'd
prefer other mechanisms (maybe just having every scaler expose separate
options?), but for now this will do. See you in a future commit, which
painfully deprecates this and replaces it with something else.

I refrained from using "no" (my favorite magic value for "unset" etc.)
because then I'd have e.g. make --no-scale-param1 work, which in
addition to a lot of effort looks dumb and nobody will use it.

Here's also an apology for the shitty added test script.

Fixes: #6691
2019-10-25 00:25:05 +02:00
wm4 b0827b4dc4 client API: avoid lost wakeups
The commit linked below added temporary unlocking to update_prop(),
which is indirectly called by mpv_wait_event(). If an unlock happens,
and no property change event is returned, we must re-poll the event
queue. Rechecking the state on unlocks is basically a standard
requirement for code using condition variables.

Untested beyond a simple test.

Fixes: 065c307e8e
2019-10-24 19:12:36 +02:00
wm4 5d5fdb77e9 ad_lavc, vd_lavc: return full error codes to shared decoder loop
ad_lavc and vd_lavc use the lavc_process() helper to translate the
FFmpeg push/pull API to the internal filter API (which completely
mismatch, even though I'm responsible for both, just fucking kill me).

This interface was "slightly" too tight. It returned only a bool
indicating "progress", which was not enough to handle some cases (see
following commit).

While we're at it, move all state into a struct. This is only a single
bool, but we get the chance to add more if needed.

This fixes mpv falling asleep if decoding returns an error during
draining. If decoding fails when we already sent EOF, the state machine
stopped making progress. This left mpv just sitting around and doing
nothing.

A test case can be created with: echo $RANDOM >> image.png

This makes libavformat read a proper packet plus a packet of garbage.
libavcodec will decode a frame, and then return an error code. The
lavc_process() wrapper could not deal with this, because there was no
way to differentiate between "retry" and "send new packet". Normally, it
would send a new packet, so decoding would make progress anyway. If
there was "progress", we couldn't just retry, because it'd retry
forever.

This is made worse by the fact that it tries to decode at least two
frames before starting display, meaning it will "sit around and do
nothing" before the picture is displayed.

Change it so that on error return, "receiving" a frame is retried. This
will make it return the EOF, so everything works properly.

This is a high-risk change, because all these funny bullshit exceptions
for hardware decoding are in the way, and I didn't retest them. For
example, if hardware decoding is enabled, it keeps a list of packets,
that are fed into the decoder again if hardware decoding fails, and a
software fallback is performed. Another case of horrifying accidental
complexity.

Fixes: #6618
2019-10-24 18:50:28 +02:00
wm4 065c307e8e client API: simplify (?) property change notification generation
Property change notification works by having the mpv core wake up all
clients observing a property when the property potentially changes. The
clients then read the property's value, and determine if there was an
actual change. (The latter part depends what the property returned for
the previous change notification, so it depends on the client, and
cannot be generated by the core itself.)

Until now, reading the property value was done in a pseudo-async way by
queuing a callback back to the core, running it there, and then waking
up the client thread again. I cannot comprehend why this was done in
such a complicated, fragile way. Maybe it's a leftover from times when
client.c had to do this (in short, because properties could access
vo_opengl, which has thread-local state).

One past idea was to make the implementation of true async properties
easier (for which you would need such a state machine anyway). But they
don't exist yet, and I doubt the current mess would be really helpful
when actually implementing them.

Simplify this, and run the update in the client's thread directly. In
addition to the fundamental change, many roundabout things can be
removed as a consequence.

Unfortunately, I noticed that lock order issues force you to release
ctx->lock before doing so, which makes things more complex due to
possible concurrent mpv_unobserve_property() calls. Solve this by
removing properties lazily, which means you may have to do multiple
mpv_wait_event() calls before the property entry is actually destroyed.
This should not matter in practice, and does not affect the semantics.
It could also cause "leaks" by observing/unobserving properties in a
loop, without ever calling mpv_wait_event(). Just don't do this, duh.

(I considered making this dependent on whether the previous
mpv_wait_event() call returned the property being removed, but a
separate code path seemed too complicated. I also considered copying the
name and property data when returning a MPV_EVENT_PROPERTY_CHANGE, but
actually this doesn't solve the problem of update_prop() being
interrupted by mpv_unobserve_property(); there are ways around it, but I
just said no.)

This was made using the cowboy coding software engineering methodology.
If you find any bugs, keep them yourself.
2019-10-24 17:51:36 +02:00
wm4 922be71101 client API: move a function
May reduce the diff of the next commit.
2019-10-24 16:48:32 +02:00
wm4 436bf04d5f client API: remove unused global event mask
Apparently this was only added and used for cache update stuff, which
was changed in commit 8dbc93a94c. Now it's unused, messy, ugly, and
is in the way, so get rid of it.
2019-10-24 16:27:24 +02:00
wm4 962a9fa981 lua: actually unobserve properties in mp.unobserve_property()
Not doing this looked like a memory leak.

This looks like an oversight in the commit that added it: a94020e25b,
possible brain damage?

Fixes: #6823
2019-10-24 16:27:05 +02:00
wm4 bc2058fcd4 demux_mkv: add V_MPEG4/MS/V3 mapping
Fixes: #6547
2019-10-24 13:52:09 +02:00
wm4 8721ac50fb msg: always use terminal control codes for status line
Before this commit, the status line used terminal control codes only if
stderr was a terminal. I'm not sure why this was done, and git blame
tracks it back to a huge commit by me, which changed all of the terminal
handling.

A user complained, so just stop treating this specially for no reason.

Fixes: #6617
2019-10-24 13:52:09 +02:00
wm4 a935109235 ytdl_hook: --vid=no should not ignore --ytdl-format in config file
Do this only if ytdl-format was not set at all.

Fixes: #6636
2019-10-24 13:52:09 +02:00
wm4 14eefb7c0a manpage: fix RST formatting errorin vf_format description 2019-10-24 13:52:05 +02:00
wm4 e3c1d12451 manpage: slap "do not use" label on vf_vapoursynth
Plus some other minor corrections.
2019-10-24 12:55:26 +02:00
wm4 45cab1562c vf: improve vf_vapoursynth description
In particular describe dataflow issues (see #7020).

Insert complaint that I'm wasting time on this crap instead of things
that benefit me.
2019-10-23 22:27:07 +02:00
Stefano Pigozzi 899e0bd16b input: add gamepad support through SDL2
The code is very basic:

- only handles gamepads, could be extended for generic joysticks in the
  future.
- only has button mappings for controllers natively supported by SDL2.
  I heard more can be added through env vars, there's also ways to load
  mappings from text files, but I'd rather not go there yet. Common ones
  like Dualshock are supported natively.
- analog buttons (TRIGGER and AXIS) are mapped to discrete buttons using an
  activation threshold.
- only supports one gamepad at a time. the feature is intented to use
  gamepads as evolved remote controls, not play multiplayer games in mpv :)
2019-10-23 09:40:30 +02:00
sfan5 79b15f50e3 DOCS/client-api-changes.rst: fix formatting 2019-10-22 15:48:34 +02:00
dudemanguy f7881ea573 wayland: don't get data device if wl_seat is null 2019-10-22 02:29:53 +00:00
wm4 e82bf5f91d manpage: finish an unfinished sentence 2019-10-21 16:54:13 +02:00
wm4 9565ff522b build: add --enable-ffmpeg-strict-abi option
This can be used by distros to disable all known FFmpeg ABI violations.

Currently only 1 is known, in demux_lavf.c. In addition to if-defing out
the access to the private FFmpeg field, this disables the possibly
fragile nested open callbacks, which make sense only if the
aforementioned field can be accessed.
2019-10-21 01:38:25 +02:00
wm4 5dba244c22 filters: extend vf_format so that it can convert color parameters
Form some reason (and because of my fault), vf_format converts image
formats, but nothing else. For example, setting the "colormatrix"
sub-parameter would not convert it to the new value, but instead
overwrite the metadata (basically "reinterpreting" the image data
without changing it).

Make the historical mistake worse, and go all the way and extend it such
that it can perform a conversion. For compatibility reasons, this needs
to be requested explicitly. (Maybe this would deserve a separate filter
to begin with, but things are messed up anyway. Feel free to suggest an
elegant and simple solution.)

This demonstrates how zimg can properly perform some conversions which
swscale cannot (see examples added to vf.rst).

Stupidly this requires 2 code paths, one for conversion, and one for
overriding the parameters.

Due to the filter bullshit (what was I thinking), this requires quite
some acrobatics that would not be necessary without these abstractions.
On the other hand, it'd definitely be more of a mess without it. Oh
whatever.
2019-10-21 01:38:25 +02:00
wm4 8a4e9d5c18 sws_utils: improve zimg fallback messages
This could log:

  [swscale] falling back to swscale

And that's a WTF, even if you're aware of the fucky way zimg was hacked
into the filter chain.
2019-10-21 01:38:25 +02:00
wm4 579b9eb8de vf_fingerprint: don't print fallback warning on each frame
f_reset, which is called on seeks, was a good place for resetting the
warning flag (so the warning would be print again). Except some other
code abused f_reset when all metadata was read (in both cases you want
to clear the metadata). Instead of spending more time on getting this
flag reset correctly, just never reset it.
2019-10-21 01:38:25 +02:00
wm4 43e903980b zimg: minor name consistency improvement
Now these are like x2ccc10_pack: MSB to LSB, with bit width following
each component (except for components with the same bit width).
2019-10-21 01:38:25 +02:00
wm4 1c96152db3 f_swscale: enable use of zimg
The usual opt-in mechanism.
2019-10-21 01:38:25 +02:00
Dudemanguy911 9dead2b932 wayland: fix presentation time
There's 2 stupid things here that need to be fixed. First of all,
vulkan wasn't actually using presentation time because somehow the
get_vsync function in context.c disappeared. Secondly, if the mpv window
was hidden it was updating the ust time based on the refresh_usec but
really it should simply just not feed any information to the vsync info
structure. So this adds some logic to assume whether or not a window is
hidden.
2019-10-20 19:50:10 +00:00
wm4 525e712757 zimg: support RGB30 output
This may be used later elsewhere.
2019-10-20 19:41:18 +02:00
wm4 631379bea9 zimg: move component order arrays to top of file 2019-10-20 19:41:18 +02:00
wm4 8f5979c5d8 img_format: add RGB30 format
FFmpeg does not support this from what I can see. This makes supporting
it a bit awkward.

Later commits use this format.
2019-10-20 19:41:18 +02:00
wm4 62bd8da490 sws_utils: provide function to check whether a format pair is supported
Normally, input and output are orthogonal. But zimg may gain image
formats not supported by FFmpeg, which means the conversion will only
work if zimg is used at all. This on the other hand, depends on whether
the other format is also supported by zimg. (For example, a later commit
adds RGB30 output to zimg. libswscale does not support this format. But
if you have P010 as input, which the zimg wrapper does not support at
all, the conversion won't work.)

This makes such a function needed; so add it.
2019-10-20 19:41:18 +02:00
wm4 a495bfe373 manpage: describe stride parameter in screenshot-raw command
This is mentioned and called "obvious", but it's conceivable users don't
necessarily know about the concept. Just explain it.
2019-10-20 19:41:18 +02:00
wm4 ff67fbf328 build: lower required FFmpeg version
The FFmpeg version was last bumped a long time ago, except in commit
1638fa7b46, where it was used for some obscure pixel
format.

This is pretty annoying, so make it optional.
2019-10-20 19:41:18 +02:00
dudemanguy 027ca4fb85 wayland: add various render-related options
The newest wayland changes have some new logic that make sense to expose
to users as configurable options.
2019-10-20 15:34:57 +00:00
dudemanguy bedca07a02 wayland: add presentation time
Use ust/msc/refresh values from wayland's presentation time in mpv's
ra_swapchain_fns.get_vsync for the wayland contexts.
2019-10-20 15:34:57 +00:00
wm4 3568aed164 sws_utils: make libswscale fallback a warning
Surely a user passing --sws-allow-zimg wants to know if zimg is actually
used.
2019-10-20 16:16:28 +02:00
wm4 f23e663a21 zimg: support 3 component 16 bit pixel unpacking
Works for RGB (e.g. rgb48le) and XYZ.

It's unsure whether XYZ is really correctly converted.
2019-10-20 16:16:28 +02:00
wm4 577c00510b zimg: avoid theoretical FFmpeg planar RGB/YUV mixup
The RGB pack/unpack code in theory supports packed, non-subsampled YUV,
although in practice FFmpeg defines no such formats. (Only one with
alpha, but all alpha input is rejected by the current code.)

This would in theory have failed, because we would have selected a GBRP
format (instead of YUV), which makes no sense and would either have been
rejected by zimg (inconsistent parameters), or lead to broken output
(wrong permutation of planes).

Select the correct format and don't permute the planes in the YUV case.
2019-10-20 16:16:28 +02:00
wm4 c9d217979e zimg: add some more colorspace mappings
As suggested by the zimg author. This is mostly related to XYZ support.

It's unclear whether this works. Using the only XYZ test sample we know,
and the next commits to consume the pixfmt, it looks wrong.
2019-10-20 16:16:28 +02:00
wm4 5dc78b61f5 vf_fingerprint: remove single-plane optimization
According to the zimg author, YUV->GREY conversion does not even read
the chroma planes, as long as no matrix conversion is involved. Since we
try to avoid the latter anyway by forcing the source parameters on the
target image, passing only the Y plane will not help with anything.

An unscientific test seems to confirm this, so remove this.

This would probably help with libswscale (I didn't test this), but on
the other hand, libswscale will rarely be used in cases where we can
extract the Y plane. (Except nv12, which should probably be added to the
zimg wrapper's unpacking.)
2019-10-20 16:16:28 +02:00
wm4 64c8dd5964 vf_fingerprint: use generic zimg wrapper
Don't duplicate the API usage. The result should be approximately the
same.
2019-10-20 16:16:28 +02:00
Niklas Haas c2ed79247f mp_image: infer XYZ as BT.2020 instead of BT.709
And update the comment both explaining why this defaulting matters and
why we use BT.2020 instead.

tl;dr BT.709 clips even the one test file we *do* have, so if we don't
handle XYZ "natively" in vo_gpu we might as well at least handle it in a
way that runs less risk of clipping
2019-10-20 16:07:21 +02:00
Niklas Haas ac906fb288 csputils: fix outdated comment
This no longer hard-codes BT.709, it converts to whatever primaries are
tagged in the same metadata struct. The actual BT.709 defaulting comes
from `mp_image_params_guess_csp`.
2019-10-20 16:00:32 +02:00
wm4 d9eac493b5 vo_x11: enable use of zimg
This will perform conversion and scaling of video with zimg, if
--sws-allow-zimg is used.

The performance probably depends on how well the compiler optimizes the
RGB pack code in zimg.c, which is written in C.
2019-10-20 02:17:31 +02:00
wm4 51e141f7ba sws_utils: hack in zimg redirection support
Awful shit. I probably wouldn't accept this code from someone else, just
so you know.

The idea is that a sws_utils user can automatically use zimg without
large code changes. Basically, laziness. Since zimg support is still
very new, and I don't want that anything breaks just because zimg was
enabled at build time, an option needs to be set to enable it. (I have
especially especially obscure stuff in mind, which is all what
libswscale is used in mpv.)

This _still_ doesn't cause zimg to be used anywhere, because the
sws_utils user has to opt-in by setting allow_zimg. This is because some
users depend on certain libswscale features.
2019-10-20 02:17:31 +02:00
wm4 07aa29ed8e video: add zimg wrapper
This provides a very similar API to sws_utils.h, which can be used to
convert and scale from one mp_image to another.

This commit adds only the code, but does not use it anywhere.

The code is quite preliminary and barely tested. It supports only a few
pixel formats, and will return failure for many others. (Unlike
libswscale, which tries to support anything that FFmpeg knows.)

zimg itself accepts only planar formats. Supporting other formats
requires manual packing/unpacking. (Compared to libswscale, the zimg API
is generally lower level, but allows for more flexibility.) Only BGR0
output was actually tested. It appears to work.
2019-10-20 02:17:31 +02:00
wm4 fd539a542f mp_image: remove old acrobatics in frame copy code
This used to be needed for the "GPU memcpy" (shitty Intel methods to
deal with certain uncached memory types). This is now done in FFmpeg,
and the code in mp_image.c was just unnecessarily convoluted.
2019-10-20 01:44:22 +02:00
wm4 df8a0ecbf3 img_format: update test program
The plane pointer checking assert() triggered at least on gray8, because
that has a "pseudo palettes" in ffmpeg, which mpv refuses to allocate.

Remove a strange duplicated printf().

Log the component type where available.

(Why is this even here, I hate it when there are commented test programs
in source files.)
2019-10-20 01:44:22 +02:00
wm4 986daac45e img_format: document a minor guarantee for certain imgfmt metadata 2019-10-20 01:44:22 +02:00
wm4 e6fb8b3c97 manpage: docoument stream-open-filename property 2019-10-20 01:44:22 +02:00
wm4 09b916965b vaapi: remove hacks for pre-libva2 log callbacks
Instead, you ancient libva will do default logging, which means printing
to stderr. Not a loss, just update your libva.
2019-10-18 15:37:16 +02:00
wm4 ad97a74940 manpage: fix a typo 2019-10-18 15:36:31 +02:00
Stephan Hilb acba87e53f player: avoid duplicate track auto selection
Since a track may not be selected twice, it makes sense e.g. for
secondary subtitles to select the next best match and avoid the
duplicate selection.
This allows for example `--slang=en,ja --secondary-sid=auto` to select
'en' as primary and 'ja' as secondary without needing to know the actual
sid for 'ja'.
2019-10-18 12:11:11 +02:00
wm4 60ab82df32 video, demux: rip out unused spherical metadata code
This was preparation into something that never happened.

Spherical video is a shit idea anyway.
2019-10-17 22:49:26 +02:00
wm4 c75e0320f6 vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list
This was obviously missing from the recent commit, which probably broke
10 bit decoding. The original commit didn't test this for lack of
working hardware; this commit isn't tested either.

Fixes: a1c7d61393
2019-10-17 22:45:05 +02:00
wm4 77fd4dd681 video: remove mp_image_params.hw_flags field
This was speculatively added 2 years ago in preparation for something
that apparently never happened. The D3D code was added as an "example",
but this too was never used/finished.

No reason to keep this.
2019-10-17 22:43:14 +02:00
Emmanuel Gil Peyrot a6000d3114 vo_wlshm: use memfd_create() instead of shm_open()
This syscall avoids the need to guess an unused filename in /dev/shm and
allows seals to be placed on it.  We immediately return if no fd got
returned, as there isn’t anything we can do otherwise.

Seals especially allow the compositor to drop the SIGBUS protections,
since the kernel promises the fd won’t ever shrink.

This removes support for any platform but Linux from this vo.
2019-10-17 19:38:04 +02:00
wm4 273cc3055c video: do not disable display-sync on A/V desync
On a audio/video desync by more than 0.5 seconds, display-sync mode was
disabled, and not enabled again (until playback restart, e.g. a seek).

The idea was that it this only happens when this playback mode is broken
and can't perform well anyway (A/V desync is a clear indication that
something is very wrong). Instead of behaving like a god damn POS, it
should revert to the more robust audio-sync mode.

Unfortunately, this could happen sporadically due to temporary system
performance problems, such as toggling fullscreen. Users didn't like
this, and asked for a function to disable it, or to recover in some
other way.

This mechanism is questionable anyway. If an ignorant user enables
display-sync, and encounters problems with it (without being able to
determine that display-sync is messing up), the player will still behave
like a POS on every playback, and even after every seek. It might
actually be helpful to fail more consistently. Also, I've found that
it's sill relatively reliable anyway even without this mechanism.

So just remove the fallback.

Fixes: #7048
2019-10-17 19:23:35 +02:00
Michael Forney 2fcd5271eb Reintroduce vo_wayland as vo_wlshm
vo_wayland was removed during the wayland rewrite done in 0.28. However,
it is still useful for systems that do not have OpenGL.

The new wayland_common code makes vo_wayland much simpler, and
eliminates many of the issues the previous vo_wayland had.
2019-10-17 12:26:22 +02:00
wm4 e49db40382 manpage: update --hwdec description
vdpaurb, vaapi-glx, and ANGLE's NV12-restriction are gone, making things
much simpler.
2019-10-17 11:10:40 +02:00
wm4 bd0af9a761 vf_d3d11vpp: remove RGB conversion hack
With the previous commit, this is dead code.

This also makes the f_autoconvert.c code for this dead code
(fortunately). Will probably remove this later.
2019-10-16 23:41:06 +02:00
wm4 b7eae31834 vo_gpu: hwdec_d3d11eglrgb: remove this
Finally. Since with the previous commit we can (probably) handle
P010 directly, this hack isn't needed anymore.
2019-10-16 23:41:06 +02:00
wm4 a1c7d61393 vo_gpu: hwdec_d3d11egl: adapt to newer ANGLE API
2 years ago, ANGLE removed the old NV12-specific extension, and added
a new one that supports a number of formats, including P010. Actually
they just renamed it and removed their initial annoying and obvious
design error (bravo, Google).

Since it broke 2 years ago, nobody should give a shit about this code,
and it should just be removed. But for some reason I still dived the
shit-tank (Windows development).

I guess Intel code monkeys can't write drivers (or maybe the issue is
because we're doing zero-copy, which probably maybe is not actually
allowed by D3D11 due to array textures, see --d3d11va-zero-copy), so
the P010 path is completely untested. It doesn't work, I'll delete all
this ANGLE hwdec code.

Fixes: #7054
2019-10-16 23:41:06 +02:00
Jan Ekström eaa3c1c922 vo_gpu/d3d11: fix memleak of the adapter description string 2019-10-15 22:12:48 +03:00
Jan Ekström 03e7a36a73 vo_gpu/d3d11: remove unnecessary nullptr check
mp_to_utf8 will abort in case of either invalid input or OOM.
2019-10-15 22:12:48 +03:00
Jan Ekström 89f4ce9d6f vo_gpu/d3d11: switch adapter selection to case-insensitive startswith
This lets users set values such as "intel" or "nvidia" as the
adapter vendor is generally noted in the beginning of the
description string.
2019-10-15 22:12:48 +03:00
Jan Ekström 684ffd13b4 vo_gpu/d3d11: fixup adapter selection by switching it all to bstr
I did ponder if I should have done this right away, and it seems
like not doing it at first was a mistake.
2019-10-15 22:12:48 +03:00
wm4 f0f1387145 etc/mpv.conf: update outdated use of cache options
The --cache option does not take a number anymore. (Oh boy, this is
going to break a lot of user configs?)

The cache site is now configured with those obscure-sounding --demuxer
options.

--cache-secs is not useful anymore. The default is very high, so the
obscure-sounding --demuxer options determine how much is cached.

Advertise the --cache-on-disk option a bit. I found it useful once, and
it will trick users into wearing out their SSD for no gain, or so.
2019-10-14 18:32:58 +02:00
wm4 18bd768ecc manpage: attempt to remove some more cache option confusion
OK, so --cache-secs is useless, because the default is set to 10 hours.
And that part about the "maximum" was obviously a lie (I wonder if it
simply changed at some point).
2019-10-14 18:28:14 +02:00
Nicolas F 06765e6ac9 ytdl_hook: check youtube-dl version if it breaks
Some failures by youtube-dl prompt the user to submit a bug report.
If such a failure occurs, we can compare youtube-dl's version to the
current calendar date to see how old it is. We don't make this check
on every youtube-dl failure, as failing to extract an URL is quite
common, and waiting for a second blocking python interpreter startup
for every such case would be a bit unpleasant.

Here the assumption is made that any youtube-dl version older than
3 months is probably severely out of date. Users will be warned about
this.

We also output the trimmed stderr of youtube-dl with msg.error, as this
appeared to have been the behaviour of utils.subprocess without stderr
capturing. Since this uses mp.command_native now, we'll have to do this
ourselves where appropriate.
2019-10-13 19:08:46 +02:00
Jan Ekström 648d785930 vo_gpu/d3d11: add support for configuring swap chain format
Query information on the system output most linked to the swap chain,
and either utilize a user-configured format, or either 8bit
RGBA or 10bit RGB with 2bit alpha depending on the system output's
bit depth.
2019-10-13 22:31:33 +11:00
James Ross-Gowan 4809a3f48d vo_gpu/d3d11: utilize actual backbuffer values for bit depth
And if backbuffer is not around, return an error value utilized
elsewhere already.
2019-10-13 22:31:33 +11:00
wm4 a85fa2d2de player: accept compatible later FFmpeg library runtime versions
mpv warned if the FFmpeg runtime library version was not exactly the
same as the build version. This seemed to cause frequent conflicts. At
this point, most mpv code probably adheres to the FFmpeg ABI rules, and
FFmpeg stopped breaking ABI "accidentally". Another source of problems
were mixed FFmpeg/Libav installations, something which nobody does
anymore. It's not "our" job to check and enforce ABI compatibility
either. So I guess this behavior can be removed.

OK, still check for incompatible libraries (according to FFmpeg
versioning rules), i.e. different major versions, or if the build
version is newer than the runtime version. For now.

The comment about ABI problems is still true. In particular, the
bytes_read field mentioned in the removed comment is still accessed, and
is still an ABI violation. Have fun.
2019-10-11 21:28:04 +02:00
wm4 9683617559 av_log: use proper FFmpeg version extraction macros
Though not like they will or can never change them.
2019-10-11 21:21:51 +02:00
wm4 cde94e83a9 audio/out: rip out old unused app/softvolume reporting
This was all dead code. Commit 995c47da9a (over 3 years ago) removed all
uses of the controls.

It would be nice if AOs could apply a linear gain volume, that only
affects the AO's audio stream for low-latency volume adjust and muting.
AOCONTROL_HAS_SOFT_VOLUME was supposed to signal this, but to use it,
we'd have to thoroughly check whether it really uses the expected
semantics, so there's really nothing useful left in this old code.
2019-10-11 21:05:11 +02:00
wm4 d908fbd584 audio/out/pull, ao_sdl: implement new underrun reporting
See previous commits. ao_sdl is worthless, but it might be a good test
for pull-based AOs.

This stops using the old underrun reporting if the new one is enabled.
Also, since the AO's behavior can in theory not be according to
expectations, this needs to be enabled for every single pull AO
separately.

For some reason, in certain cases I get multiple underrun warnings while
cache-pausing is active. It fills the cache, restarts the AO,
immediately underruns again, and then fills the cache again. I'm not
sure why this happens; maybe ao_sdl tries to catch up when it shouldn't.
Who knows.
2019-10-11 20:02:23 +02:00
wm4 89c717559b audio/out/pull: fix underflow reporting
I think this was _always_ wrong. Due to the line above the first changed
line, buffered_bytes==bytes always. I can only hope I broke this in a
less under-tested edit when I originally wrote this.

Fixes: c5a82f729b
2019-10-11 20:02:23 +02:00
wm4 1723b88cdd ao_alsa: use AO underrun reporting
This enables the change introduced in the previous commit for ao_alsa.
2019-10-11 20:02:23 +02:00
wm4 f26dfb6e4d player: partially rework --cache-pause
The --cache-pause feature (enabled by default) will pause playback for a
while if network runs out of data. If this is not done, then playback
will go on frame-wise (as packets are slowly read from the network and
then instantly decoded and displayed). This feature is actually useless,
as you won't get nice playback no matter what if network is too slow,
but I guess I still prefer this behavior for some reason.

This commit changes this behavior from using the demuxer cache state
only, to trying to use underrun information from the AO/VO. This means
if you have a very large audio buffer, then cache-pausing will trigger
once that buffer is depleted, which will be some time _after_ the
demuxer cache has run out.

This requires explicit support from the AO. Otherwise, the behavior
should be mostly the same as before this commit.

This does not care about the AO buffer. In theory, the AO may underrun,
then the player will write some data to the AO buffer, then the AO will
recover and play this bit of data, then the player will probably trigger
the cache-pause behavior. The probability of this happening should be
pretty low, so I will hold off fixing this until the next refactor of
the AO chain (if ever).

The VO underflow detection was devised and tested in 5 minutes, and may
not be correct. At least I'm fairly sure that the combination of all the
factors should make incorrect behavior relatively unlikely, but problems
are possible.

Also, the demux_reader_state.underrun field may be inaccurate. It's only
the present state at the time demux_get_reader_state() was called, and
may exclude past underruns. In theory, this could cause "close" cases to
be missed. Then you might get an audio underrun without cache-pausing
acting on it. If the stars align, this could happen multiple times in
the row, effectively making this feature not work.

The most user-visible consequence of this change is that the user
will now see an AO underrun warning every time the cache runs out.

Maybe this cache-pause feature should just be removed...
2019-10-11 20:01:51 +02:00
wm4 c84ec02128 ao: add API for underrun reporting
AOs can now call ao_underrun_event() (in any context) if an underrun has
happened. It will print a message.

This will be used in the following commits. But for now, audio.c only
clears the underrun bit, so that subsequent underruns still print the
warning message.

Since the underrun flag will be used in fragile ways by the playback
state machine, there is the "reports_underruns" field that signals
strong support for underrun reporting. (Otherwise, underrun events will
not be used by it.)
2019-10-11 19:25:45 +02:00
wm4 52f3dee16a ao_alsa: handle underruns in get_space() too
This is essentially optional. But it will give the higher level code a
better guarantee that underruns were tested.
2019-10-11 19:19:59 +02:00
wm4 1d25d7fe92 player: format low cache duration with more decimals 2019-10-11 19:18:43 +02:00
wm4 c6c93499cb ao_alsa: mess with underrun handling again
This commit tries to prepare for better underrun reporting. The goal is
to report underruns relatively immediately. Until now, this happened
only when play() was called. Change this, and abuse that get_delay() is
called "relatively often" - this reports the underrun immediately in
practice.

Background:

In commit 81e51a15f7 (and also e38b0b245e), we were quite confused
about ALSA underrun handling. The commit message showed uncertainty how
case 3 happened, but it's blindingly obvious and simple.

Actually reading the code shows that ALSA does not have a concept of a
"final chunk" (or we don't use it). It's obvious we never pass the
AOPLAY_FINAL_CHUNK flag along to the ALSA API in any way. The only thing
we do is simply writing a partial fragment. Of course this will cause an
underrun. Doing a partial write saves us the trouble to pad the last
frame with silence, or so.

The main reason why the underrun message was avoided was that play() was
never called with a non-0 sample count again (except if reset() was
called before that). That was OK, at least the goal of avoiding the
unwanted message was reached. (And the original "bogus" message at end
of playback was perfectly correct, as far as ALSA goes.)

If network stalls, play() will called again only once new data is
available. Obviously, this could take a long time, thus it's too late.
2019-10-11 16:52:45 +02:00
dudemanguy ea4685b233 wayland: use callback flag + poll for buffer swap
The old way of using wayland in mpv relied on an external renderloop for
semi-accurate timings. This had multiple issues though. Display sync
would break whenever the window was hidden (since the frame callback
stopped being executed) which was really annoying. Also the entire
external renderloop logic was kind of fragile and didn't play well with
mpv's internal structure (i.e. using presentation time in that old
paradigm breaks stats.lua).

Basically the problem is that swap buffers blocks on wayland which is
crap whenever you hide the mpv window since it looks up the entire
player. So you have to make swap buffers not block, but this has a
different problem. Timings will be terrible if you use the unblocked
swap buffers call.

Based on some discussion in #wayland, the trick here is relatively
simple and works well enough for our purposes. Instead we basically
build a way to block with a timeout in the wayland buffer swap
functions.

A bool is set in the frame callback function that indicates whether or
not mpv is waiting for a frame to be displayed. In the actual buffer
swap function, we enter into a while loop waiting for this flag to be
set. At the same time, the wl_display is polled to block the thread and
wakeup if it receives any events from the compositor. This loop only
breaks if enough time has passed or if the frame callback bool is
received.

In the near future, it is better to set whether or not frame a frame has
been displayed in the presentation feedback. However as a first pass,
doing it in the frame callback is more than good enough.

The "downside" is that we render frames that aren't actually shown on
screen when the player is hidden (it seems like wayland people don't
like that). But who cares. Accurate timings are way more important. It's
probably not too hard to add that behavior back in the player though.
2019-10-10 17:41:19 +00:00
dudemanguy e0895e097b Revert "vo: add support for externally driven renderloop and make wayland use it"
The externally driven renderloop was originally added for the wayland
context (to make display sync somewhat work), but it has a lot of issues
with mpv's internal structure. A different approach should be used.

This reverts commit a743fef837.
2019-10-10 17:41:19 +00:00
James Ross-Gowan 6002e2705f vo_gpu: d3d11: use linear filtering for wrapped textures
This affects hwdec_dxva2dxgi, which uses ra_d3d11_wrap_tex to wrap RGB
video frames that are shared with a D3D9 device. Without it, mpv uses
nearest instead of bilinear scaling with --scale=bilinear (the default)
and --hwdec=dxva2. It's kind of hard to believe this bug has gone
unnoticed for almost two years, but that seems to have been the case.

Fixes: #7042
2019-10-10 19:52:19 +11:00
wm4 5cbbd25090 demux_timeline, demux_edl: correctly enable cache in pseudo-DASH mode
In pseudo-DASH mode, we may have no real streams opened until the
demuxer layer is fully loaded and playback actually starts. The only
hint that the stream is from network is, at that point, the init
segment, which is only opened as stream, and then separately as demuxer
(which is dumb but happened to fit the internal architecture better).

So just propagate the flags from the init segment stream. Seems like an
annoyance, but doesn't hurt that much I guess. (Until someone gets the
idea to pass the init segment data inline or so, but nothing does that.)

The sample link in the linked issue will probably soon switch to another
format, because that service always does this after recent uploads or
so.

Fixes: #7038
2019-10-08 23:55:05 +02:00
wm4 68bbc55eda skip-logo.lua: fix skipping in the first two frames
mpv typically decodes and filters at least 2 frames before starting
playback. This happens during seeks, as well as when playback starts
from the beginning of the file.

skip-logo.lua receives notifications for all filtered frames, even
during seeking. It should interrupt during seeking, so as a crude
heuristic, it ignored all frames while the player was seeking. This does
not mean all these frames are skipped due to seeking (thus it's a "crude
hueristic"). In particular, it means that the first 2 frames of a video
cannot be skipped, since they're filtered within the playback restart
phase (equivalent to "seeking").

Fix this by making the heuristic slightly less crude. Since we observe
the property as "none", the property is not actually read until we do it
explicitly. By not reading it during seeking, we can let the frames
internally queue up (vf_fingerprint discards them in a ringbuffer-like
fashion if they're too many). Then, if seeking ends, we get the current
playback timestamp, and check queued up frames that are at or after that
timestamp. (In some ways, this duplicates what the player's seeking
logic does.)

A disadvantage is that this is racy. While playback-time is guaranteed
to be set when seeking changes from false to true, playback could
already have progressed to the next frame (or more) before the script
gets time to react. In theory, we could add a seek restart hook or so,
but I don't want to. A property that returns the last playback restart
time would also do it, but feels to special. Not an important problem
in practice anyway.
2019-10-08 21:26:43 +02:00
wm4 0a30a4a432 DOCS: explicitly mention that property observing has an initial event
This is definitely intended from the start, and it's generally useful,
but for some reason it wasn't actually documented.
2019-10-08 21:11:55 +02:00
wm4 9e76c203f7 DOCS: some corrections around cache options 2019-10-08 18:38:23 +02:00
wm4 1f77102ee8 demux_edl: better selection of part which defines the track layout
Someone crazy is trying to mix images with videos in EDL files. Putting
an image as first thing into the EDL disabled audio, because the first
EDL entry was used to define the layout.

Change this. Make it user-configurable, and use a "better" heuristic to
select the default otherwise.

In theory, EDL could be easily extended to specify track layout and
mapping of parts to virtual EDL tracks manually and in great detail. But
I don't think it's worth it - who would bother using it?

Fixes: #6764
2019-10-06 23:35:02 +02:00
wm4 4ad68d9452 video: always decode 2 frames on playback restart
Unless --video-latency-hacks, always decode 2 frames on playback
restart. This in turn will always compute the correct frame duration
(even for the first frame), which in turn happens to fix that playback
with an image at the beginning breaks display.

If a still image precedes video, and the size/format of the frame is
different from that of the video following it, the incorrect frame
duration caused vo_reconfig2() to be called early, causing the window to
resize, and the renderer to clear the image to black. Specifically, it
hit the default value of 1 second duration (for still images), so the
image was displayed for 1 second, and changed to black until the next
proper video frame was displayed.

Normally this does not happen. Even if a video file displays still
images, it normally repeats the still image at the video's FPS (which is
sane). But you can construct such files, or use EDL to construct
something similarly behaving.

This change may increase seek latency a bit in audio video-sync mode
(the default). It needs to wait until 2 frames are decoded, before it
bothers to display the first frame. This is done even when seeking. In
theory it might be good to introduce a "seek preview" mode, which shows
the target image without all the preparations needed for starting
playback. (For example, it could not decode audio.) But since I'm using
video-sync=display-resample, which already needed to always decode 2
frames, I don't think this is a terribly high priority, nor do I
consider the slightly slower seeking a regression.

Fixes: #6765
2019-10-06 23:31:58 +02:00
ckath 9bc38bd18d player: don't load external files when reading from stdin 2019-10-06 21:35:15 +02:00
wm4 299916bde2 audio: raise log level of playback reset on audio timestamp
Make it a warning. This is such an intrusive and shitty hack (but of
course my fault) that it should not be hidden.
2019-10-06 20:46:22 +02:00
wm4 e5a97ef27f audio: do not try gapless if video is still ongoing
In this case, gapless will most likely not work. It will result in (very
slight) desync, or (more commonly with small buffer sizes), in an
underflow.

I think it would be legitimate to disable gapless at end of playback
completely if video is enabled at all. But this would need an exception
for cover art mode, so I guess the current solution is OK as well.
2019-10-06 20:46:22 +02:00
wm4 e38b0b245e ao_alsa: don't silence legitimate underrun if final chunk underruns
It turns out that case 2) mentioned in the previous commit happened
quite often when playback ended normally.

There is probably a legitimate underrun with normal buffer sizes (100
ms, 4 fragments, gapless audio in "weak" mode). This is a result of the
player waiting for video to end, and/or the time needed to kill the
video window. The former case means that it depends on your test case
whether it happens (a file where video ends slightly before audio is
less likely to trigger it).

This in turn is due to how gapless playback works. Achieving not having
a "gap" requires queuing the audio of the next file without playing a
partial chunk (as AOPLAY_FINAL_CHUNK would do). The partial chunk is
then played as part of the first chunk played from the next file. But if
it detects "later" that there is no next file, it still needs to get rid
of the last fragment with AOPLAY_FINAL_CHUNK. At this point it's too
late, and an underrun may have actually happened. The way the player
uninits and reinits the entire playback engine for the next file in a
"serial" manner means it cannot know in advance whether this works.

This is the reason why the idiot who added the underrun exception for
the last chunk in play() was wrong (I wrote that btw., before you accuse
me of being rude). Yes, it's a real underrun, and you could probably
hear it.
2019-10-06 20:46:22 +02:00
wm4 81e51a15f7 ao_alsa: remove sometimes bogus XRUN message
This XRUN (aka underrun) message was printed in the following
situations:

1) legitimate underrun during playback
2) legitimate underrun when playing final chunk
3) bogus underrun when playing final chunk

The old underrun case (in play()) happens in cases 1) and 2) as well,
but 3) did not happen. It appears 3) is indeed something that happens,
although it's not known for sure. It's still pretty annoying, so remove
the new XRUN message.

When testing, care should be taken to play with buffer sizes, video
versus no video, and gapless enabled/disabled. Also, suspending the
player with Ctrl+Z in the terminal (SIGSTOP) and then resuming is a good
way to trigger a "normal" underrun.
2019-10-06 20:46:22 +02:00
der richter 6d0f0546ee cocoa-cb: remove get_property_* usages and split up mpv helper
all the get_property_* usages were removed because in some circumstances
they can lead to deadlocks. they were replaced by accessing the vo and
mp_vo_opts structs directly, like on other vos.

additionally the mpv helper was split into a mpv and libmpv helper, to
differentiate between private and public APIs and for future changes
like a macOS vulkan context for vo=gpu.
2019-10-06 13:29:48 +02:00
Paul B Mahol 2b19a7c964 audio/filter: remove no longer used header 2019-10-05 12:36:38 +02:00
wm4 49a075d01e DOCS/compatibility.rst: add this file
Another thing nobody will read. I'm attempting to document the rules by
which incompatible changes can be made. These rules have always been
present in this project, but I don't think they were written down. Or
maybe they were, but I forgot where.

I think due to the time of the day it became increasingly incoherent
(not necessarily near the end of the text). Hopefully no logical or
freudian lapses in there.
2019-10-05 02:11:55 +02:00
wm4 788203031d DOCS/interface-changes.rst: simplify playback abort change description
Although it was not true at the time this was written, both the
"program" and "cache-size" are gone now.

Since the changelog is for the entire next release, it makes no sense to
mention these removed properties.

It also happens to make the description of this much simpler, because
it's a non-issue now. It's probably not even worth mentioning anymore.
2019-10-05 02:08:19 +02:00
Niklas Haas e8f32a92f8 player: update for --video-aspect deprecation
We had some dangling references to this option.
2019-10-04 22:41:31 +02:00
Niklas Haas cb95ce75b5 options: rename --video-aspect to --video-aspect-override
The justification for this is the fact that the `video-aspect` property
doesn't work well with `cycle_values` commands that include the value
"-1".

The "video-aspect" property has effectively no change in behavior, but
we may want to make it read-only in the future. I think it's probably
fine to leave as-is, though.

Fixes #6068.
2019-10-04 21:34:22 +02:00
wm4 6064720011 player: "subprocess" command should stop immediately in idle mode
The description of the "playback_only" field in the "subprocess" command
says "you can't start it outside of playback". This did not work
correctly: if the player was started in idle mode in the first place,
the subprocess was allowed to run even with playback_only=yes.

This is a bug, and this change fixes it. Add a test for this to
command-test.lua.

For #7025.
2019-10-04 16:30:48 +02:00
wm4 e49cec5832 manpage: clarify some details about async. commands and "subprocess"
There's potential confusion about how long a process started with the
"subprocess" command is allowed to live. Add some more explanations
regarding "subprocess" specifics (such as the playback_only field), and
things that apply to asynchronous commands in general.

Partially for #7025.
2019-10-04 16:18:10 +02:00
dudemanguy fd7aff7a9d wayland opengl: actually call uninit if init fails
This is the proper fix to the memory leak @wm4 pointed out. It turns out
that when you autoprobe opengl and vo_wayland_init returns false,
vo_wayland_uninit is never actually executed. So you have a leftover
pointer. The vulkan context does this correctly which was why my old,
dumb "fix" broke it.
2019-10-03 14:56:43 +00:00
dudemanguy 9d6ae83fdc Revert "wayland: free wayland_state on a false return"
Dumb idea. The correct thing to do is to fix the preinit and context
creation so that the uninit is correctly executed when probing fails
(and then everything gets freed).

This reverts commit defc8f359c.
2019-10-03 14:56:43 +00:00
Dudemanguy911 defc8f359c wayland: free wayland_state on a false return
wm4 mentioned that the wayland autoprobe leaked. A simple oversight in
the wayland_common code forgot to free the vo_wayland_state if
vo_wayland_init returned false.
2019-10-02 18:38:45 -05:00
wm4 c669a434f3 vf_fingerprint: fix an obvious memory leak
Leaks the entire zimg state on filter deinit. Not sure what I was
thinking; with some luck, I just didn't give a shit about this case, but
most likely I was thinking the same thing as always: nothing.
2019-10-03 01:07:25 +02:00
wm4 5f75365f44 vf_vapoursynth: fix crashing memory management mistake
As pointed out by @olifre in #7016, this line of code was wrong. p->opts
at this point is a struct allocated and managed by m_config. opts->file
is a string, and m_config explicitly frees it on destruction. The line
of code in question replaced the opts->file value, and made both the old
and new value children of the talloc allocation, so they were _also_
freed on destruction.

This crashed due to a double-free. First, talloc auto-freeing freed the
string, then m_config explicitly called talloc_free() on the stale
pointer again.

As @v-fox pointed out, commit 36dd2348a1 seems to have triggered the
crash. I suspect this code merely worked out of coincidence, since it
allowed m_config to free the value first. This removed it from the
auto-free list, and thus did not result in a double-free. The change
in order of calling alloc destructors changed the order of these calls.

There is no strong reason why new behavior (as introduced by commit
36dd2348a1) would be wrong (it feels like cleaner behavior). On the
other hand, what the vf_vapoursynth code did is clearly unclean and
going by the m_config API, you're not at all supposed to do this.
m_config manages all memroy referenced by option structs, the end.

@olifre's suggested fix also would have been correct (not just hiding
the issue), I prefer my fix, as it doesn't mess with the option struct
in tricky ways.

This wouldn't have happened if mpv were written in Haskell.
2019-10-03 00:48:12 +02:00
wm4 d2a10fb02e vf_vapoursynth: do not call vsscript_finalize() if init failed
If vsscript_finalize() is not matched by a successful vsscript_init(),
an assert in the vsscript library triggers. Makes sense, I guess.
2019-10-03 00:48:12 +02:00
wm4 f36ae05aca vf_vapoursynth: remove some Lua backend remains
Pretty funny.
2019-10-03 00:48:12 +02:00
Dudemanguy911 d823b3b39a wayland: always create wl_output before rendering
I previously skipped creating the wl_output if the --fullscreen flag
with no --fsscreen_id was inputted, so the fullscreen video lands on the
correct output (where mpv was launched). This has breakage if someone
combines the --autofit flag (or other similar options with it). Instead,
just actually read xdg_shell spec and realize that you can pass NULL to
xdg_toplevel_set_fullscreen and let the compositor choose the output if
the user doesn't specify it. If this has issues, get a better
compositor.
2019-10-02 22:43:13 +00:00
wm4 1c63869d0a demux: restore some of the DVD/BD/CDDA interaction layers
This partially reverts commit a9d83eac40
("Remove optical disc fancification layers").

Mostly due to the timestamp crap, this was never really going to work.
The playback layer is sensitive to timestamps, and derives the playback
time directly from the low level packet timestamps. DVD/BD works
differently, and libdvdnav/libbluray do not make it easy at all to
compensate for this. Which is why it never worked well, but not doing it
at all is even more awful.

demux_disc.c tried this and rewrote packet timestamps from low level TS
to playback time. So restore demux_disc.c, which should bring behavior
back to the old often non-working but slightly better state.

I did not revert anything that affects components above the demuxer
layer. For example, the properties for switching DVD angles or listing
disc titles are still gone. (Disc titles could be reimplemented as
editions. But not by me.)

This commit modifies the reverted code a bit; this can't be avoided,
because the internal API changed quite a bit. The old seek resync in
demux_lavf.c (which was a hack) is replaced with a hack. SEEK_FORCE and
demux_params.external_stream are new additions.

Some of this could/should be further cleaned up. If you don't want
"proper" DVD/BD support to disappear, you should probably volunteer.

Now why am I wasting my time for this? Just because some idiot users are
too lazy to rip their ever-wearing out shitty physical discs? Then why
should I not be lazy and drop support completely? They won't even be
thankful for me maintaining this horrible garbage for no compensation.
2019-10-03 00:22:18 +02:00
wm4 8c58375dbd f_auto_filters: use f_autoconvert for hw download
Instead of using custom code.

Now if only f_lavfi knew what formats FFmpeg's vf_yadif accepts, this
could look much nicer, and wouldn't require the additional converter
filter setup.
2019-10-02 23:13:26 +02:00
wm4 9b55009e8f f_autoconvert: provide a function to determine if conversion works
This adds the function as seen in the f_autoconvert.h part of the patch.
It's pretty simple, but goes along with an intrusive code move. I guess
the resulting code is slightly nicer anyway.
2019-10-02 23:12:50 +02:00
wm4 55424c29d3 f_autoconvert: add hw->sw download path
For some reason it could do sw->sw and sw->hw (and, in some ways, even
do hw->hw in special cases), but not hw->sw. Add this.
2019-10-02 22:30:25 +02:00
wm4 3e02f39087 f_auto_filters: use software conversion if hw deint is not possible
Before this commit, enabling hardware deinterlacing via the
"deinterlace" option/property just failed if no hardware deinterlacing
was available. An error message was logged, and playback continued
without deinterlacing.

Change this, and try to copy the hardware surface to memory, and then
use yadif. This will have approximately the same effect as
--hwdec=auto-copy. Technically it's implemented differently, because
changing the hwdec mode is much more convoluted than just inserting a
filter for performing the "download". But the low level code for
actually performing the download is the same again.

Although performance won't be as good as with a hardware deinterlacer
(probably), it's more convenient than forcing the user to switch hwdec
modes separately. The "deinterlace" property is supposed to be a
convenience thing after all.

As far as the code architecture goes, it would make sense to auto-insert
such a download filter for all software-only filters that need it.
However, libavfilter does not tell us what formats a filter supports
(isn't that fucking crazy?), so all attempts to work towards this are
kind of hopeless. In this case, we merely have hardcoded knowledge that
vf_yadif definitely does not support hardware formats. But yes, this
sucks ass.
2019-10-02 21:27:07 +02:00
wm4 49f9146fe4 f_hwtransfer: add a mp_hwdownload filter
This just wraps the mp_image_hw_download() function as a filter and adds
some minor caching/error logging. (Shame that it needs to much
boilerplate, I guess.)

Will be used by the following commit. Wrapping it as filter seemed more
convenient than other choices.
2019-10-02 21:14:58 +02:00
wm4 61961d03f6 filters: add another dumb helper
Can be used with mp_chain_filters() to combine multiple filters into a
single one. This is a bit silly, but whatever. I'm making it an explicit
separate filter, because it lets the user access mp_filter.ppins against
all conventions.
2019-10-02 21:09:30 +02:00
wm4 95e13e3d3e mp_image_pool: expose a function for reporting hw download format
Basically predicts what mp_image_hw_download() will do. It's pretty
simple if it gets the full mp_image. (Taking just a imgfmt would make
this pretty hard/impossible or inaccurate.)

Used in one of the following commits.
2019-10-02 21:07:14 +02:00
wm4 25e70f4743 video: remove vf_vavpp from automatic deinterlace property
This reverts commit 6385a5fd1b, and in
addition removes the code that automatically inserts the vavpp filter.

The reason is the same as the commit that is being reverted: this
filter seems to trigger driver bugs. It can cause GPU freezes or
just doesn't work.

This variant of disabling the filter is better. There was no way to
add the "force" parameter to the automatically inserted filter, so
the old approach just made manual filter insertion (with the --vf
option or "vf" command) more cumbersome.
2019-10-02 19:21:42 +02:00
wm4 bc03bc8214 DOCS/tech-overview.txt: caching has changed 2019-10-02 19:20:51 +02:00
wm4 f203a881e5 README.md: minor cleanups
I don't think MPlayer/mplayer2 and Libav are well-known enough anymore
to warrant such a prominent place in the top-level README file of this
project. It's just useless noise to most users. So I've moved these
things to the FAQ.

Update some other minor things.
2019-10-02 13:53:35 +02:00
Vítor Galvão 643db416a1 README.md: remove dead homebrew-mpv link 2019-10-02 13:26:10 +02:00
Marek Sebera 35e8710b86 autoload.lua: Configurable autoload types
Autoload script now suppports loading of not only video, but also
image and audio files, in a manner, where one can configure which
of the groups (audio, videos, images) is currently enabled.

Use file script-opts/autoload.conf with key=value configuration keys
disabled,images,videos,audio to configure autoload script.

See documentation on top of the script
2019-10-02 12:48:56 +02:00
Oliver Freyermuth 64ae475e40 DOCS: Document DVB changes in interface-changes. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 8c52cd4e4a stream_dvb: Remove now replaced stream-control code for good. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 5b45b2fcac DOCS: Add documentation for dvbin-prog and dvbin-channel-switch-offset. 2019-10-02 01:25:45 +02:00
Oliver Freyermuth 12d74e4d95 stream_dvb: Allow actual zapping of channels again.
This is realized by dvbin-channel-switch-offset,
which is a numeric offset on the channel initially tuned to.
Since the channel list is kept in the stream alone
depending on detected hardware and chosen card,
and no available backchannel to the player, there's no direct
property which could be switched.

Using input.conf like:
H cycle dvbin-channel-switch-offset up
K cycle dvbin-channel-switch-offset down
Q set dvbin-prog "ZDF HD"
allow fast and reliable channel switching again.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth c408a48119 player: Add mp_property_dvb_channel helper.
Reinitializes the player as is needed when
tuning to a new DVB channel.
Currently triggered when dvbin-prog is written to,
i.e. when the user explicity switches to a channel by name.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 9cd4638d2b stream_dvb: Add dvb_update_config to poll config parameters.
If any parameters have been updated, reinitiate streaming_start.
Throttle checks since we poll from streaming_read.
This also requires the player to re-initialize, since all video
and audio streams and even the transport format may change.
This is added in the next commit.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 1768ea0d15 stream_dvb: Move stream->is_on initialization to state preparation.
Notably, this allows to call dvb_streaming_start more than once,
simplifying e.g. channel switching.
Also, get rid of unused timeout variable.
2019-10-02 01:25:45 +02:00
Oliver Freyermuth c15ec393dd stream_dvb: Factor out logic to determine program and card.
This is now treated in dvb_parse_path consistently
instead of logic scattered over various functions.
This is a requirement to sensibly re-evaluate config
after options have been changed, since we have two ways
to configure the stream (decorated URI and config parameters).
2019-10-02 01:25:45 +02:00
Oliver Freyermuth 76918be267 stream_dvb: Use separated out options struct.
This also allows the use of m_config_cache_alloc
which allows to watch config updates.
2019-10-02 01:25:45 +02:00
wm4 86c229fede demux_lavf: remove recently added author name from license header
This was added in 585f9ff42f by @bbarenblat (github handle). We
don't do this. This file alone probably has multiple dozen of authors (I
didn't count, but it has a history of 15 years). If everyone added their
names with each small change, this project would have giant lists of
contributing authors on every source file.

Neither copyright law nor any of the used licenses require listing
authors in the license header. Authorship is recorded in the git log.

So don't start with this, and remove this recent case to avoid setting a
precedent.

Some files still have an author in the header. These cases are
grandfathered, and usually are the actual authors of the original code.
2019-10-01 22:51:46 +02:00
wm4 f290081645 DOCS/contribute.md: split into sections, random changes
Still trying to get people to read it. Even though I wanted to make it
less of a wall of text and more readable, it got bigger. Oops.

While I'm at it, violate my own rules and mix these mostly cosmetic
changes with some actual rule changes and clarifications.
2019-10-01 22:39:56 +02:00
wm4 3bef1190e8 github: try to get contributors to read contribute.md
How hard can it be? I know contribute.md is a shitty wall of text, but
that doesn't make it less important, and each violation will make it
take longer by adding another review round anyway.

And we really don't need lazy pull requests. If you can't be assed to
follow a few simple rules, your code is probably shit or you wanted to
be quick and lazy. Why should we accept it? We're the ones who have to
maintain it and fix bugs in it, and if the contributor is lazy, the
chance of you maintaining it is probably slim as well. On the other
hand, WE the maintainers are not obligated to anything.

Don't say that though, the first contact doesn't need to be negative. I
don't know if the "lazy pull requests" is still too strong, but I can't
tell.
2019-10-01 21:44:57 +02:00
wm4 07d9ca5ee3 demux_mkv: better behavior/warnings on partial files/unseekable streams
demux_mkv may seek to the end of the file to read certain headers (which
should probably be called "footers", but in theory they are just headers
that have been placed at the end of the file unfortunately).

This commit changes behavior not to seek if the stream is not marked as
seekable. Before this, it only checked whether the stream size was
unknown (end negative). In practice it doesn't make much of a
difference, since seekable usually equals known stream size.

Also improve the wording, and distinguish between actual incomplete
files, and unseekable ones.
2019-10-01 21:27:25 +02:00
Jan Ekström 1f76e69145 vo_gpu/d3d11: add adapter name validation and listing with "help"
Not the prettiest way to get it done, but seems to work.
2019-09-29 19:39:26 +03:00
Jan Ekström bca6e14702 vo_gpu/d3d11: refactor pthread_once d3d11 loading to function
Lets us reuse this in the future.
2019-09-29 19:39:26 +03:00
Jan Ekström b7438d3aff vo_gpu/d3d11: utilize the passed adapter name
Normalize nullptr and an empty string both to nullptr to simplify
handling. API users cannot set a value back to nullptr, so both
an empty string as well as nullptr should behave the same.
2019-09-29 19:39:26 +03:00
Jan Ekström e6447e2e89 vo_gpu/d3d11: add an option for the adapter name
Set it from the adapter name in the d3d11 options.
2019-09-29 19:39:26 +03:00
Jan Ekström 8163906299 video/d3d11: add adapter selection by name into d3d11 options
This lets the user define an adapter name that can then be passed
further into the internals.
2019-09-29 19:39:26 +03:00
Jan Ekström e205e179e0 vo_gpu/d3d11_helpers: also load up CreateDXGIFactory1
Just a factory, without a device, is required for listing of devices.
2019-09-29 19:39:26 +03:00
Leonardo Taccari c833c095d7 stream_lavf: add support for gopher 2019-09-29 14:27:00 +02:00
Anton Kindestam 0d4f165d81 vo_drm: fix flickering when setting pan/scan
Turns out clearing all frambuffers in reconfig isn't such a great idea
when you also end up here when setting pan/scan.

I guess this is just a leftover from a previous iteration of vo_drm
where doing this made sense.
2019-09-29 12:16:26 +02:00
wm4 5a9046222b demux: make --record-file/cache dump command work with disabled streams
This passed all streams to mp_recorder_create(), even disabled ones. The
disabled streams never get packets, so recorder.c eventually errors out
with unrelated-looking errors. The reason is that recorder.c waits for
packets to appear on other streams, which in turn is because libavformat
refuses to mux empty streams anyway.

recorder.c could call demux_stream_is_selected(), which would have made
the patch much smaller. But this feels like a bad idea, since recorder.c
should use sh_stream only for metadata (and not in an "active" way), nor
should it care what demux.c is currently doing with it. So make the API
user (demux.c) pass only the streams it really wants.

Fixes: #6999
2019-09-29 02:36:52 +02:00
wm4 eb3aed7cf8 loadfile: make prefetching actually work
Looks like this didn't actually work. Prefetching will do nothing if
there isn't a thread to "drive" it, and the demuxer thread needs to be
explicitly enabled. (I guess I did the worst possible job in verifying
whether this actually worked when I implemented it. On the other hand,
the user didn't confirm back whether it worked, so who cares.)

Like in the previous commit, bad factoring makes everything worse. It
duplicates logic and implementation of enable_demux_thread(), since the
opener thread cannot access the mpctx->opts field freely. But it's deep
night, so fuck it.

Fixes: c1f1a0845e
Fixes: #6753
2019-09-29 02:36:02 +02:00
wm4 3b13a47993 loadfile: don't always accidentally always prefetching
demux_start_prefetch() was called unconditionally in two cases. This is
completely wrong. I'm not sure what part of my brain died off that
something this obviously wrong went in.

The prefetch case is a bit more complicated. It's a different thread, so
you can't access just access mpctx->opts there. So add an explicit field
for this, which is the simplest way to get this done. (Even if it's bad
factoring.)

Fixes: c1f1a0845e
Fixes: 556e204a11
2019-09-29 02:24:29 +02:00
wm4 a604dc12be recorder: don't use a magic index for mp_recorder_get_sink()
Although this was sort of elegant, it just seems to complicate things
slightly. Originally, the API meant that you cache mp_recorder_sink
yourself (which would avoid the mess of passing an index around), but
that too seems slightly roundabout.

In a later change, I want to change the set of streams passed to
mp_recorder_create(), and then I'd have to keep track of the index for
each stream, which would suck. With this commit, I can just pass the
unambiguous sh_stream to it, and it will be guaranteed to match the
correct stream.

The disadvantages are barely worth discussing. It's a new linear search
per packet, but usually only 2 to 4 streams are active at a time. Also,
in theory a user could want to write 2 streams using the same sh_stream
(same metadata, just writing different packets or so), but in practice
this is never done.
2019-09-29 01:41:19 +02:00
wm4 2bb5ab07b7 stream: rearrange open functions
Add yet another variant of the stream open function. This time, make it
so that it's possible to add new open parameters in an extendable way,
which should put an end to having to change this every other year.

Effectively get rid of the overly special stream_create_instance()
function and use the new one instead, which requires changes in
stream_concat.c and stream_memory.c. The function is still in private in
stream.c, but I preferred to make the mentioned users go through the new
function for orthogonality. The error handling (mostly logging) was
adjusted accordingly.

This should not have any functional changes. (To preempt any excuses, I
didn't actually test stream_concat and stream_memory.)
2019-09-29 00:46:54 +02:00
Philip Sequeira a7158ceec0 demux: sort filenames naturally when playing a directory / archive 2019-09-29 01:13:00 +03:00
Marvin Schmidt f726b368da build: lower version requirement for EGL
`egl.pc` can be provided either by mesa or libglvnd. The latter doesn't
follow the same version scheme as mesa but instead uses the API version
that the library exposes, which is 1.5 for EGL[1]

[1] https://github.com/NVIDIA/libglvnd/commit/0dfaea2bcb7cdcc785f95e244223bd004a2d7fba#diff-b58a140c00ea99fb9a708e15afaade62R8
2019-09-29 00:08:23 +02:00
Philip Langdale 8c1f94f0e7 vo_gpu: hwdec_cuda: Synchronise OpenGL Interop
Previously, there appeared to be implicit synchronisation in the
GL interop path, and we never observed any visual glitches. However,
recently, I started seeing stuttering in the GL path and on closer
examination it looked like read-before-write behaviour where GL
would display an old frame again rather than the current one.

After verifying that disabling hwdec made the problem go away,
I tried adding a cuStreamSynchronize() after the memcpys and that
also resolved the problem, so it's clearly sync related.

cuStreamSynchronize() is a CPU sync and so more heavy-weight than
you want, but it's the only tool we have. There is no mechanism
defined for synchronising GL to CUDA (It looks like there is a way
to synchronise CUDA to EGL but it appears one way and so wouldn't
directly address this problem).

Anyway, empirically, the output now looks the same as with hwdec
off.
2019-09-28 19:24:24 +03:00
Rodger Combs c940d7dc8c build: silence OpenGL deprecation warnings on macOS for C/objC
We know of the deprecation since 10.14, and thus we do not need to
be reminded of it with each compiled file.
2019-09-28 15:20:35 +03:00
Anton Kindestam 0c8eb80e98 vo_drm: support controlling swapchain depth using swapchain-depth option 2019-09-28 14:10:01 +03:00
Anton Kindestam 6290420380 vo: make swapchain-depth option generic for all VOs
In preparation for making vo_drm able to use swapchain-depth
2019-09-28 14:10:01 +03:00
Anton Kindestam 9538fb5a7a drm: refactor page_flipped callback
Avoid duplicating the same callback function in both context_drm_egl
and vo_drm.
2019-09-28 14:10:01 +03:00
Anton Kindestam 77980c8184 vo_drm: Implement N-buffering and presentation feedback
Swapchain depth currently hard-coded to 3 (4 buffers).

As we now avoid redrawing on repeat frames (we simply requeue the same fb
again), this should give a nice performance boost when playing videos with a
lower FPS than the display FPS in video-sync=display-resample mode.

Presentation feedback has also been implemented to help counter the
significant amounts of jitter we would otherwise be seeing.
2019-09-28 14:10:01 +03:00
Anton Kindestam dfe45f018e vo_drm: fix more than 2 buffers
Now we can increase BUF_COUNT. Yay.
2019-09-28 14:10:01 +03:00
Anton Kindestam 2cf8dd6451 drm: move struct vsync_tuple into drm_common as drm_vsync_tuple
This struct will be useful in vo_drm as well.
2019-09-28 14:10:01 +03:00
Aman Gupta c7d0a8f58e stream_cb: add cancel_fn callback
This allows stream_cb backends to implement blocking
behavior inside read_fn, and still get notified when the user
wants to cancel and stop playback.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-27 13:00:45 -07:00
wm4 4fdd0940ed audio: fix copy&paste error
This wasn't used at all in my tests, because it simply passed the
frame directly to libswsresample. (And, by the way, will always do
that, because s64 is so obscure literally NOTHING uses it except
a sample specifically created to test this code. Screw FFmpeg.)
2019-09-27 21:31:04 +02:00
wm4 81c872efc0 ad_lavc: log on failure to read AVFrame
This can be due to unsupported sample formats (see previous commits),
minor allocation failures, and similar things. For identifying the exact
cause it's buried too deep in abstractions. But most time it doesn't
happen anyway, since it's extremely rare that new audio formats are
added.
2019-09-27 21:24:24 +02:00
wm4 53e3cb968a audio: add support for AV_SAMPLE_FMT_S64*
What an idiotic format. It makes no sense, and should have been
converted to S32 in the demuxer, rather than plague everyone with
another extremely obscure nonsense format. Why doesn't ffmpeg add S24
instead? That's an actually useful format.

May cause compilation failure with old FFmpeg or Libav libs, but I don't
care.
2019-09-27 21:21:34 +02:00
Anton Kindestam 22252432e2 context_drm_egl: define EGL_PLATFORM_GBM_MESA, EGL_PLATFORM_GBM_KHR if not in system headers
To account for oddball setups where EGL_PLATFORM_GBM_MESA or
EGL_PLATFORM_GBM_KHR might not be defined for whatever reason.
2019-09-27 20:01:15 +02:00
Jan Ekström 95ca78b63e wscript: check tvOS define's value to be nonzero
TARGET_OS_TV seems to always be defined, but set according to the
build configuration. This fixes all Apple configurations being
mis-identified as tvOS.
2019-09-27 18:55:53 +03:00
Wessel Dankers 643417dd17 video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
Philip Sequeira 919b7a55cd ci: remove --enable-zsh-comp
This option no longer exists, as zsh completion is installed
unconditionally now.
2019-09-27 13:19:29 +02:00
Philip Sequeira 2712db8238 zsh completion: move generation to runtime and improve
The completion function itself now parses --list-options on the first
tab press and caches the results. This does mean a slight delay on that
first tab press, but it will only do this if the argument being
completed looks like an option (i.e. starts with "-"), so there is never
a delay when just completing a file name. I've also put some effort into
making it reasonably fast; on my machine it's consistently under 100 ms,
more than half of which is mpv itself.

Installation of zsh completion is now done unconditionally because it's
nothing more than copying a file. If you really don't want it installed,
set zshdir to empty: `./waf configure --zshdir= ...`

Improvements in functionality compared to the old script:

 * Produces the right results for mpv binaries other than the one it was
   installed with (like a dev build for testing changes).

 * Does not require running mpv at build time, so it won't cause
   problems with cross compilation.

 * Handles aliases.

 * Slightly nicer handling of options that take comma-separated values
   and/or sub-options: A space is now inserted at the end instead of a
   comma, allowing you to immediately start typing the next argument,
   but typing a comma will still remove the automatically added space,
   and = and : will now do that too, so you can immediately add a
   sub-option.

 * More general/flexible handling of values for options that print their
   possible values with --option=help. The code as is could handle quite
   a few more options (*scale, demuxers, decoders, ...), but nobody
   wants to maintain that list here so we'll just stick with what the
   old completion script already did.
2019-09-27 13:19:29 +02:00
Philip Sequeira 21a5c416d5 options: add M_OPT_FILE to some more options that take files 2019-09-27 13:19:29 +02:00
Jonas Karlman 16d2ddb505 vo_gpu: hwdec_drmprime_drm: add hwdec ctx
This allows to use drm hwaccels that require a hwdevice.

Tested with v4l2request hwaccel and cedrus driver on an allwinner device
running mpv with --vo=gpu --gpu-context=drm --hwdec=drm.
2019-09-27 13:08:27 +02:00
wm4 c3687b9eaa hwdec_vaapi_gl: add missing compatibility defines
At first, this code used only 1 plane, so the compatibility stuff was
sufficient. But then use of planes 1 and 2 was added, without extending
the compatibility stuff.

I think I've seen a case recently where this broke the build and caused
users to apply invalid fixes, but I don't remember where.

It's possible that I didn't get all defines that are needed.
2019-09-27 13:05:21 +02:00
wm4 d8f02dc5d5 stream_cb: fix a typo in a comment 2019-09-27 12:59:10 +02:00
Jan Ekström 69e4a5772a ao_pulse: add the newly added mappings for TrueHD/DTS-HD formats
Originally DTS-HD was mapped to PA_ENCODING_DTS_IEC61937 which I'm
actually not sure if it ever worked.
2019-09-27 00:23:36 +03:00
sfan5 e350ceef4c vo_gpu: vulkan: add Android context 2019-09-27 00:05:06 +03:00
sfan5 508e35881e context_android: move common code to a separate file
In preparation for a Vulkan Android context.
This also replaces querying for EGL_WIDTH and EGL_HEIGHT
with equivalent ANativeWindow calls.
2019-09-27 00:05:06 +03:00
dudemanguy 450209344b DOCS: don't lie about the keybind command
It turns out you can actually bind keybind to another keybind. Just be
careful with all the quotes.
2019-09-26 15:54:15 -05:00
Aman Gupta 9dc0a9f0e0 wscript: detect tvOS and disable posix-spawn usage
cc #5331

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-26 23:45:54 +03:00
James Ross-Gowan 03cb8755e1 vo_gpu: d3d11: don't reset frame stats after pause
I think I was wrong about having to reset the stats when mpv stops
producing frames, eg. when it's paused. As long as the swapchain doesn't
underflow, last_queue_display_time will still be accurate, because the
next frame produced should still be presented one vsync after the
last one in the swapchain.

If the swapchain underflows (which is the common case for when mpv is
paused for more than 150ms,) the next predicted frame time should be in
the past. It should be fine to leave last_queue_display_time unset in
this case, since vo.c will use the current time instead, which is a
decent guess (though it doesn't take vsync phase into account.)

last_sync_refresh_count and last_sync_qpc_time should be kept on
swapchain underflow as well. Assuming the display refresh rate doesn't
change while mpv is paused, they'll only provide a more accurate guess
of the vsync duration when mpv starts playing again. Also,
vsync_duration_qpc never needs to get reset. It will get overwritten
immediately in most cases, and when it doesn't, it's still a better
guess of the vsync duration than nothing.
2019-09-26 23:41:38 +03:00
wm4 9d4f16b10d player: document FFmpeg ABI rules we intentionally violate
That's just a single one. It used to be more, when FFmpeg still required
using pointless accessors for tons of fields, which historically broke
compatibility with Libav. (I think I wrote the patch to deprecate that
crap and to allow direct access myself.)

There may be more exceptions, but I forgot about them. Another point is
that we don't really trust FFmpeg ABI stability, though.
2019-09-26 19:58:17 +02:00
wm4 c1956e82c2 audio: make playback end with --end and --audio-spdif
In spdif mode, there are hacks that try to cut audio on frame boundaries
(blame spdif, which is a hack in itself). The "alignment" is used in a
bunch of places, but --end does not respect it. This leads to some audio
that can't be pushed because the alignment is off (I don't know why, not
do I care), which puts audio into an underrun state forever.

Fix this by discarding unusable extra samples if no new data can be
expected.

Fixes: #6935
2019-09-26 19:52:10 +02:00
wm4 f44e480242 DOCS/contribute.md: talk about non-standard and C11 language features
The C11 situation is complicated. For example, MinGW doesn't seem to
have a full C11 implementation, but we pretty much rely on C11 atomics.

Regarding "#pragma once": they say it's not standard because of unsolved
(admittedly valid) issues. Btu still, fuck writing include guards, I
just can't be bothered with this crap.

(Does anyone even read this document?)
2019-09-26 14:17:00 +02:00
wm4 31c04f162b client API: be explicit about usage rules and deadlocks some more
I think a popular libmpv application did exactly this: enabling advanced
control, and then receiving deadlocks. I didn't confirm it, though. In
any case, the API docs should avoid tricking users into making this easy
mistake.
2019-09-26 14:17:00 +02:00
wm4 4d43c79e4c client API: fix potential deadlock problems by throwing more shit at it
The render API (vo_libmpv) had potential deadlock problems with
MPV_RENDER_PARAM_ADVANCED_CONTROL. This required vd-lavc-dr to be
enabled (the default). I never observed these deadlocks in the wild
(doesn't mean they didn't happen), although I could specifically provoke
them with some code changes.

The problem was mostly about DR (direct rendering, letting the video
decoder write to OpenGL buffer memory). Allocating/freeing a DR image
needs to be done on the OpenGL thread, even though _lots_ of threads are
involved with handling images. Freeing a DR image is a special case that
can happen any time. dr_helper.c does most of the evil magic of
achieving this. Unfortunately, there was a (sort of) circular lock
dependency: freeing an image while certain internal locks are held would
trigger the user's context update callback, which in turn would call
mpv_render_context_update(), which processed all pending free requests,
and then acquire an internal lock - which the caller might not release
until a further DR image could be freed.

"Solve" this by making freeing DR images asynchronous. This is slightly
risky, but actually not much. The DR images will be free'd eventually.
The biggest disadvantage is probably that debugging might get trickier.

Any solution to this problem will probably add images to free to some
sort of queue, and then process it later. I considered making this more
explicit (so there'd be a point where the caller forcibly waits for all
queued items to be free'd), but discarded these ideas as this probably
would only increase complexity.

Another consequence is that freeing DR images on the GL thread is not
synchronous anymore. Instead, it mpv_render_context_update() will do it
with a delay. This seems roundabout, but doesn't actually change
anything, and avoids additional code.

This also fixes that the render API required the render API user to
remain on the same thread, even though this wasn't documented. As such,
it was a bug. OpenGL essentially forces you to do all GL usage on a
single thread, but in theory the API user could for example move the GL
context to another thread.

The API bump is because I think you can't make enough noise about this.
Since we don't backport fixes to old versions, I'm specifically stating
that old versions are broken, and I'm supplying workarounds.

Internally, dr_helper_create() does not use pthread_self() anymore, thus
the vo.c change. I think it's better to make binding to the current
thread as explicit as possible.

Of course it's not sure that this fixes all deadlocks (probably not).
2019-09-26 14:14:49 +02:00
Stefan Pöschel 3ee6d7db4e command: fix bitrate rounding error
When the (float) bitrate is returned, it is implicitely converted to an
int64 value, merely discarding the fractional part.

However the bitrate of a CBR track can vary a bit due to timestamp
precision loss after clock conversion (this can affect MPEG-TS audio
tracks). So a bitrate like 191999.999... results in 191999 when
being returned - instead of 192000.

To fix this, apply proper rounding, as already done for the "old" case.
Hereby refactoring the "old" case to also use `llrint`.
2019-09-26 11:53:42 +02:00
der richter 41f290f54e cocoa-cb: add support for 10bit opengl rendering
this will request a 16bit half-float framebuffer instead if a 8bit
integer framebuffer.

Fixes #3613
2019-09-26 00:02:02 +02:00
wm4 ff2aed2b56 sub: make font provider user-selectable
libass had an API to configure this since 2013. mpv always used
ASS_FONTPROVIDER_AUTODETECT, because usually there's little reason to
use anything else. The intention of the now added option is to allow
users to disable use of system fonts.

I didn't consider it worth the trouble to add the coretext and
directwrite enum items from ASS_DefaultFontProvider. The "auto" choice
will have the same effect if they're available. Also, the part of the
code which defines the option does not necessarily have libass available
(it's still optional!), so defining all enum items as choices is icky. I
still added fontconfig, since that may be nice to emulate a nostalgic
2010 feeling of mpv freezing on fontconfig.

The option for OSD is even less useful. (But you get it for free, and
why pass up a chance to add yet another useless option?)

This is not quite what was requested in #6947, but as close as it gets.
2019-09-25 22:11:48 +02:00
Anton Kindestam bbf6e103b4 drm_common: add missing zero-initialization of struct vt_mode variable
Some fields were being left uninitialized. This could be a problem
particularly on non-Linux OS:s with vt_mode (see PR #6976).
2019-09-24 21:46:52 +02:00
wm4 68ce36a2db demux: force reading packets again after seeks
in->eof is used as an indicator whether reading packets still makes
sense. (Without this, the prefetcher would obviously burn CPU by
retrying reading even though everything has been read.)

This was not reset properly after seeks were performed. It led to
getting stuck in at least one corner case: when enabling a track, the
demuxer would seek backwards to get new packets from the current
playback position ("refresh seeks"). But if playback was paused, and EOF
was previously reached, it would not try to read packers again due to
in->eof being false. There was not anything else that would make it
retry reading, so it was stuck in a weird underrun/buffering state.

Fixes: #6986
2019-09-24 19:06:59 +02:00
Gunnar Marten d2a9e3fb34 demux: remove redundant seek range update
This was a leftover from commit b2752321 which fixed #6522 but after
the recent demux refactoring this fix is superseded by commit 0f6cda4ab.
Remove the redundant update call.
2019-09-24 17:14:25 +02:00
der richter 422b486200 cocoa-cb: fix title bar button state on start up
on start up it was possible to click the hidden buttons. hide the
buttons ons tart up to make the state consistent with the visible state.
2019-09-23 21:10:38 +02:00
Akemi c1cdecd147 mac: add Open Playlist menu bar item 2019-09-23 19:28:38 +02:00
Anton Kindestam b6def652a4 context_drm_egl: Don't get stuck forever if drmHandleEvent fails 2019-09-22 22:39:10 +02:00
wm4 cbff8a5862 demux_lavf: fix seeking in ogg audio streams
This detected the first packet demuxed after a seek as timestamp
discontinuity. Obviously this is non-sense. Since the OGG radio streams
for which this feature was introduced are normally unseekable, it's
simple to fix this: simply disable it (if in auto mode, the default) as
soon as a seek is performed. This code is never called if the stream is
considered unseekable, unless the user forced it.

There's still a chance this linearization is performed before a seek
happens. This will be a bit awkward, but no worse than without this
feature, since seeking with timestamp resets is inherently broken in
both mpv and libavformat.

Fixes: #6974
Fixes: 27fcd4d
2019-09-22 20:52:37 +02:00
der richter 4a2f239842 travis: use macOS 10.14 image with xcode 11 instead of xcode 10.2 2019-09-22 17:15:45 +03:00
der richter 9e52d36962 build: optimise adding additional objects for linking
splitting the string by spaces isn't the best idea, so we use a proper
list instead now.
2019-09-22 17:14:31 +03:00
der richter e3972746dc osxbundle: remove rpath definitions towards dev tools
since the loading order of rpaths is system wide lib path, dev tool path
and then bundle lib path it's possible for the xcode swift libs to be
incompatible with the libs the bundle was build with. this leads to
possible segfaults. if we distribute the bundle we don't want to load
the libs from the dev tools anyway.
2019-09-22 17:07:51 +03:00
der richter f64c0115ae build: fix swift linking with upcoming xcode 11
in xcode 11 the dynamic swift libraries were moved to a separated
versioned swift folder, which can't be used for linking and only for
distribution. additional to the std dynamic swift lib folder the system
wide folder is needed for linking too.
2019-09-22 17:07:51 +03:00
Anton Kindestam d00f9b19c7 draw_bmp: Fix for GBRP formats GBRP9 and up
First we shift the values up to the actual amount of bits in draw_ass,
so that they will be drawn correctly when using formats with more than
8 bpc. (draw_rgba is already correct w.r.t. RGB formats with 9 or more
bpc)

Then, in scale_sb_rgba, by setting the amount of bits per channel used
for planar RGB formats (formats are always planar at this point in
draw_bmp) to be the same as the source from 9 to 16 bpc (in effect all
the various GBRP formats) we manage to fit the special case that does
not require any conversion in chroma_up and chroma_down when handling
these formats (as long as the source itself is a planar format),
instead writing directly to the combined dst/src buffer. This in turn
works around a bug (incorrect colors) in libswscale when scaling
between GBRP formats with 9 or more bpc. Additionally this should be
more efficient, since we skip up- and down-conversion and temporary
buffers.
2019-09-22 15:59:24 +02:00
Anton Kindestam e2f96535f5 vo_drm: 30bpp support 2019-09-22 15:59:24 +02:00
Nicolas F 2d1d815cc7 manpage: update requirements for vdpau hwdec use
We default to EGL instead of GLX now, which means vdpau only works
if we explicitly specify that we want a GLX context, as vdpau lacks
interop for EGL.

Update the hwdec documentation to reflect this.

Concerns #6980.
2019-09-22 16:27:24 +03:00
James Ross-Gowan a9f9601ca8 vo_gpu: d3d11: add support for presentation feedback
This adds vsync reporting to the D3D11 backend using the presentation
feedback provided by DXGI, which is pretty similar to what's provided by
GLX_OML_sync_control in the GLX backend. In DirectX, PresentCount is the
SBC, PresentRefreshCount and SyncRefreshCount are kind of like the MSC
and SyncQPCTime is the UST.

Unlike GLX, the DXGI API makes it possible for PresentCount and
SyncQPCTime to refer to different physical vsyncs, in which case
PresentRefreshCount and SyncRefreshCount will be different. The code
supports this possibility, even though it's not clear whether it can
happen when using flip-model presentation. The docs say for flip-model
apps, PresentRefreshCount is equal to SyncRefreshCount "when the app
presents on every vsync," but on my hardware, they're always equal, even
when mpv misses a vsync. They can definitely be different in exclusive
fullscreen bitblt mode, though, which mpv doesn't support now, but might
support in future.

Another difference to GLX is that, at least on my hardware,
PresentRefreshCount and SyncRefreshCount always refer to the last
physical vsync on which mpv presented a frame, but glxGetSyncValues can
apparently return a MSC and UST from the most recent physical vsync,
even if mpv didn't present a new frame on it. This might result in
different behaviour between the two backends after dropped frames or
brief pauses.

Also note, the docs for the DXGI presentation feedback APIs are pretty
awful, even by Microsoft standards. In particular the docs for
DXGI_FRAME_STATISTICS are misleading (PresentCount really is the number
of times Present() has been called for that frame, not "the running
total count of times that an image was presented to the monitor since
the computer booted.")

For good documentation, try these:
https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/dxgi-flip-model
https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dpresentstats
https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/d3dkmthk/ns-d3dkmthk-_d3dkmt_present_stats

(Yeah, the docs for the D3D9Ex and even the kernel-mode version of this
structure are better than the DXGI ones. It seems possible that they're
all rewordings of the same internal Microsoft docs, but whoever wrote
the DXGI one didn't really understand it.)
2019-09-22 23:18:40 +10:00
Nicolas F 4247a54d98 command: add expand-path to expand mpv paths
The question came up on how a client would figure out where
screenshot-directory saved its screenshots if it contained
mpv-specific expansions. This command should remedy the situation
by providing a way for the client to ask mpv to do an expansion.
2019-09-22 15:04:58 +02:00
Avi Halachmi (:avih) 4cda63bd14 build: actually detect supported warning options
Previously the options were tested by compiling a test program with the
option, and support was "detected" if the compilation didn't fail.

However, both gcc and clang only issue a warning on unknown warning option,
hence it never failed and all the warn options were detected as supported.

Now the tested option is used together with -Werror, which makes it fail
if it warns that the warning option is unknown.

Fixes clang unknown option warnings -Wno-format-truncation since 4a6b56f .
2019-09-22 15:01:08 +03:00
Stefano Pigozzi cb32ad68f3 command: add sub-start & sub-end properties
These properties contain the current subtitle's start and end times.
Can be useful to cut sample audio through the scripting interface.
2019-09-22 09:19:45 +02:00
dudemanguy 0f938b197a wayland: create current_output in wayland_reconfig
Certain mpv config options require wl->current_output to be created
before the video can actually start rendering. Just always create it
here if the current_output doesn't exist (the one exception being the
--fs option with no --fs-screen flag). Incidentally, this also fixes
--fs-screen not working on wayland.
2019-09-22 03:33:21 +00:00
Philip Langdale 61b46d101e wscript: Fix test for ffmpeg drmprime support
This test requires libavutil headers but there is no avutil
dependency for it to use. So let's add one, and also reorder the
ffmpeg tests ahead of the video tests so that the avutil dependency
can be used.
2019-09-22 00:07:23 +03:00
Jan Ekström 6c6aba4359 vf_fingerprint: remove extraneous single quote from description
This happened to break ZSH completion and seemed to be extraneous.

Reported by LaserEyess on IRC.
2019-09-21 23:46:41 +03:00
wm4 0b127312be test/linked_list: silence nonsense warnings
../misc/linked_list.h:71:34: warning: the address of ‘e6’ will always
evaluate as ‘true’ [-Waddress]

No shit, e6 is on the stack. But the macro argument is also allowed to
be NULL. Add some dumb nonsense to shut up the useless warning. (It's
probably useful in other contexts though, so don't disable it
completely.)
2019-09-21 22:30:38 +02:00
wm4 293dfc7825 test: fix cmocka assert_float_equal shadowing warnings
Just use cmocka's function. It takes an epsilon argument, which we now
provide directly.

There's no assert_double_equal() in cmocka (and the float variant
actually forces a conversion to the float type), but fortunately we
didn't use it.
2019-09-21 22:11:52 +02:00
wm4 9280e6b322 stream_dvb: remove unused variable
(At first I left this intentionally, because the temporarily disabled
stream ctrl code used it, but there's actually no reason to annoy
everyone with the warning.)
2019-09-21 22:05:24 +02:00
dudemanguy dab28158ee waf: fix wayland-scanner deprecation warning
Use `private-code` instead of `code` here. Also this bumps up the
required wayland-client/wayland-cursor version to 1.15 which is still
pretty old anyway.
2019-09-21 23:02:48 +03:00
wm4 5858e3cdbd audio: fix use-after-free with fuzzed file
reinit_audio_filters_and_output() can fully shutdown the audio chain on
failure. Specifically, it will deallocate mpctx->ao_chain. The value of
that field was cached in ao_c. The code after the call did not account
that the audio chain can be shutdown, and used the stale ao_c value.

Fixes: #6808
2019-09-21 21:59:09 +02:00
Jan Ekström fc7decde73 sub/lavc_conv: skip ReadOrder reset when subtitle decoder gets flushed
During initial testing with US closed captions, ARIB captions,
timed text in MP4 or the specific external SRT files I tested with
there were no hints that this flag would be needed for seeking to
work.

Unfortunately, that result seems to have been incorrect.

Fixes #6970
2019-09-21 22:02:17 +03:00
wm4 d34421f4f9 dec_sub: remove unused declaration 2019-09-21 19:08:14 +02:00
Dudemanguy911 4614d432a8 input: add keybind command 2019-09-21 16:58:14 +00:00
Dudemanguy911 dd547ddcc2 playloop: don't read playback pos from byte stream
If a file format supports PTS resets, get_current_pos_ratio calculates
the ratio using the stored filepos in the demuxer struct instead of a
standard query of the current time in the stream and its total length.
This seems like a reasonable way to avoid weird PTS values, but in
reality this just causes problems and results in inaccurate ratio
values that can affect other parts of the player (most notably the osc
seekbar).

For libavformat formats, demux->filepos is obtained from the
demux_lavf_fill_buffer function which is called on the next packet. The
problem is that there is a slight delay between packets and in some
cases, this delay can be relatively large. That means the obtained
demuxer->filepos value will be very inaccurate since it obtains the pos
from the end of the upcoming packet and not its actual current position.

This is especially noticeable at the very beginning of playback where
get_current_pos_ratio sometimes returns a value of well over 2% despite
less than a second passing in the stream. Another telltale sign is to
simply watch the osc seekbar as a stream progresses and observe how it
loads in staggered steps as every packet is decoded. In contrast, the
seekbar progresses smoothly on the playback of a format that does not
support PTS resets. The simple solution is to instead use the query of
the current time and length of a stream and calculate the ratio that
way.

get_current_pos_ratio will still fallback on using the byte stream
position if the previous queries fail. However, get_current_time will
be more accurate in the vast majority of cases and should be the
preferred method of calculating the position ratio.
2019-09-21 15:49:28 +00:00
Dudemanguy911 685e927fbe wayland: avoid handling a 0-value axis event
This shouldn't be possible, but an extra check never hurts.
2019-09-21 10:38:43 -05:00
wnoun 6111f57ef9 player: expose pixel aspect ratio, bitrate and rotation value on tracks 2019-09-21 16:55:59 +02:00
wm4 dc7bd2ca29 DOCS/contribute.md: expand on recommended C99 usage 2019-09-21 16:35:45 +02:00
der richter 511a73c5ce build: don't add swift object when swift disabled 2019-09-21 16:23:51 +02:00
emersion 600824494d wayland: read xcursor size from XCURSOR_SIZE env
This allows compositors to set the cursor size from user
configuration.
2019-09-21 15:43:54 +02:00
thewisenerd 8f35b3873f player: use track title if exists instead of filename 2019-09-21 15:41:22 +02:00
thewisenerd 2a29950020 input: ignore empty lines on drag-drop mime data
do not outright err and quit the player for this
2019-09-21 15:39:47 +02:00
Leonardo Taccari 3d911d8ef0 ao_oss: Fallback to stereo when the device does not support >2 channels
ioctl(..., SNDCTL_DSP_CHANNELS, &nchannels) for not supported
nchannels does not return an error and instead set nchannels to
the default value.

Instead of failing with no audio, fallback to stereo.
2019-09-21 15:38:46 +02:00
dudemanguy 48740dfec5 osd: allow sub-text to work even if sub-visibility is disabled 2019-09-21 15:36:58 +02:00
slatchurie 1591ccfff5 x11: fix ICC profiling for multiple monitors
To find the correct ICC profile X atom, the screen number was calculated
directly from the xrandr order of the screens.
But if a primary screen is set, it should be the first Xinerama screen,
even if it is not the first xrandr screen.

Calculate the the proper atom id for each screen.
2019-09-21 15:36:16 +02:00
Ricardo Constantino ffe89415fe osc: add mouse mid-button as alias to shift+left button 2019-09-21 15:30:20 +02:00
dudemanguy cdad5cc65f wayland: don't show cursor when fullscreening 2019-09-21 15:24:06 +02:00
Thomas Weißschuh 9e304ab974 wayland: reconfigure cursor on pointer enter event
On wayland the cursor has to be configured each time the pointer enters.
Currently if the window (re)gains the focus, the pointer is not hidden,
even when configured. After the mouse has been moved the pointer hides
correctly.

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer:

    wl_pointer::enter - enter event

    ...

    When a seat's focus enters a surface, the pointer image is undefined
    and a client should respond to this event by setting an appropriate
    pointer image with the set_cursor request.

Fixes #6185.

Signed-off-by: Thomas Weißschuh <thomas@t-8ch.de>
2019-09-21 15:24:06 +02:00
wnoun 1c43920fb8 demux_cue: auto-detect CUE sheet charset 2019-09-21 15:18:20 +02:00
Paul B Mahol a35da6612e command: add video-add/video-remove/video-reload commands 2019-09-21 15:02:16 +02:00
dudemanguy f54ad8eb05 wayland: add mouse buttons and fix axis scaling
Previously, the only mouse buttons supported in wayland were left,
right, and middle click. This adds the thumb back/forward buttons as
valid bindings. Also it removes the old, default behavior of always
sending a right click if an unrecognized mouse button is clicked.
In a related but different fix, the magnitude of an axis event in
wayland is not important to mpv since it internally handles all scaling.
The only thing we care about is getting the sign when the event occurs.
2019-09-21 14:35:03 +02:00
Dark a41f1a21d6 client API: add mpv_command_ret
This change adds a version of `mpv_command` that also returns a result.
The main rationale behind this is `mpv_command_node` requires defining
multiple structs before you can even use it, which results in a pretty
painful to use interface just to get the result from a command.

There isn't really a good name for this function, so I'm open to
suggestions on a better name for it.
2019-09-21 14:24:42 +02:00
wm4 74b4760aa8 DOCS/contribute.md: license clarifications
Basically, both the license of the file and the preferred license of the
project (LGPLv2.1+) counts. I'm doing that so that files with more
liberal licenses don't get infected by LGPL, but allow copy & pasting to
LGPL source files without jumping through lawyer bullshit hoops.

Mention this in Copyright too.
2019-09-21 13:58:09 +02:00
wm4 cf620235a5 github: remove LGPL relicensing boilerplate
Most files are LGPL anyway by now. contribute.md still requires
contributors to provide changes under LGPL, which should cover changes
to files that are LGPL, as well as GPL files.
2019-09-21 13:53:31 +02:00
Cameron Cawley 70f8154b3d vo_sdl: Only create the SDL window once 2019-09-21 12:58:01 +02:00
Térence Clastres 41f4e8d73a ao_pulse: add --pulse-allow-suspended
This flag makes mpv continue using the PulseAudio driver even if the
sink is suspended.
This can be useful if JACK is running with PulseAudio in bridge mode and
the sink-input assigned to mpv is the one JACK controls, thus being
suspended.
By forcing mpv to still use PulseAudio in this case, the user can now
adjust the sink to an unsuspended one.
2019-09-21 12:54:36 +02:00
James Hilliard abfc58cad4 stream_libarchive: Always use LC_CTYPE_MASK for libarchive
Using LC_ALL_MASK is unnecessary and unreliable on some systems.

Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
2019-09-21 12:53:47 +02:00
wm4 4c4d7a64c6 command: drop removed cache properties from cache update events
These did nothing anymore, maybe made it slightly slower.
2019-09-20 19:22:03 +02:00
wm4 ce1e670a33 player: update status line cache display
Replace the "+" with "/". The "+" was supposed to imply that the cache
is the sum of the time (demuxer cache) and the size in bytes (stream
cache). We could not provide something nicer, because we had no idea how
many seconds of media was buffered in the stream cache.

Now the stream cache is done, and both the duration and byte size show
the amount buffered in the demuxer cache. Hopefully "/" is better to
imply this properly. Update the manpage explanations too.
2019-09-20 19:22:03 +02:00
memeka 0bdcbd75e0 context_drm_egl: Use eglGetPlatformDisplayEXT if available
Check if eglGetPlatformDisplayEXT is available and try to
use it to obtain the display connection. Fall back to eglGetDisplay
if eglGetPlatformDisplayEXT is not available or failing.

From PR #5992
2019-09-20 19:09:36 +02:00
Gunnar Marten 31a39334a2 client API: fix missing property change events after property updates
When update_prop() successfully fetched a changed property value, it
set prop->changed to true to indicate the success.
mark_property_changed() also always set
prop->changed to true and additionally prop->need_new_value to true
This is the case since 6ac0ef78
If the observed property changes every frame and then due to timing
the next mark_property_changed() is called before
gen_property_change_event() and therefore directly after update_prop(),
prop->need_new_value was again true and indicated that a new value
has to be retrieved with update_prop(). As a result the event for the
last successful update_prop() was never triggered. This meant that
a property change event were never generated for frame-based properties
only for properties that were observed with MPV_FORMAT_NONE or when the
timing was different and gen_property_change_event() was called after
update_prop().

To fix this, mark_property_change() and update_prop() should not use the
same flag to indicate different things and therefore a new flag for
successfully update a property is introduced. But with the now decoupled property
changed and updated the need_new_value flag is redundant and removed completely.

Fixes #4195
2019-09-20 19:47:39 +03:00
wm4 c1f1a0845e loadfile: restore playlist prefetching
With the stream cache gone, this function had almost no use anymore
(other than opening the stream). Improve this by triggering demuxer
cache readahead.

This enables all streams. At this point we can't know yet what streams
the user's options would select (at least not without great additional
effort). Generally this is what you want, and the stream cache would
have read the same amount of data.

In addition, this will work much better for files that e.g. need to seek
to the end when opening (typically mp4, and mkv files produced by newer
mkvmerge versions).

Remove the deselection call from add_stream_track(). This should be
fine, as streams normally start out as deselected anyway. In the
prefetch case, some code in play_current_file() actually deselects it.
Streams that appear during demuxing are disabled by default, so this
doesn't break this logic either.

Fixes: #6753
2019-09-20 18:13:16 +02:00
wm4 94bfe83355 demux: propagate streaming flag through demux_timeline
Before this commit, EDL or CUE files did not properly enable the cache
if they were on "slow" media (stream->streaming==true). This happened
because the stream is unset for demux_timeline, so the streaming flag
could not be queried anymore.

Fix this by adding this flag to struct demuxer, and propagate it exactly
like the is_network flag. is_network is not used for checking the cache
options anymore, and its main function seems to be something else.
Normal http streams set the streaming flag already.

This should fix #6958.
2019-09-20 17:01:35 +02:00
wm4 4fa8f33b92 client API, vo_libmpv: document random deadlock problems
I guess trying to make DR work on libmpv was a mistake.

I never observed such a deadlock, but it's looks like it's theoretically
possible.
2019-09-20 16:47:16 +02:00
wm4 f00af71d12 vo_libmpv: fix some more uninit issues
This is mostly for the case when mpv_render_context_free() is called
while video is going on. This is supposed to gracefully stop video and
deinitialize everything properly. (I feel like it would put too much on
the API user to require that video is stopped before calling this
function. Whether video is running or not is a fairly highlevel thing,
and the API user could not do it in a race-free way.)

One problem was that unit() accessed ctx after ctx->in_use was set to
false. The update(ctx) call was basically a racy use-after-free. It
needed that call to wake up the mpv_render_context_free() loop that
waited for VO uninit. Fix this by triggering the wakeup inside the lock,
and then doing "barrier" locking in mpv_render_context_free().

Another problem was that the wait loop didn't really wait properly. IT
seems the had_kill_update field was a botched attempt to do that. It's
indeed quite hairy to do that with update(). Instead make use of the
dispatch queue (infinite timeout, using mp_dispatch_interrupt()), which
handles the problem of having to wait both for dispatch queue updates
and VO uninit at the same time.
2019-09-20 16:31:53 +02:00
wm4 3ae728532d client API: document unfortunate render API threading requirement
This is because dr_helper.c calls pthread_self(). It's used to avoid
deadlocks. This was not a problem internal to mpv (dr_helper.c was first
created for vo_gpu.c), but it accidentally leaked as an unintended
consequence of an implementation detail to libmpv.

This problem existed for MPV_RENDER_PARAM_ADVANCED_CONTROL users, ever
since it was introduced.

Maybe this could be done differently, but it's certainly very tricky.
the pthread_t is used to avoid deadlocks when the caller is on the same
thread as the one which needs to handle the calls.

The critical code is in free_dr_buffer_on_dr_thread(). It's called when
a DR image is free'd. Freeing a DR image requires access to the GL
context, i.e. it just has to run on the "GL" thread. In libmpv's case,
this is done by calling the API user's wakeup call, and the user will
eventually call mpv_render_context_update() on the "GL" thread, which in
turn calls mp_dispatch_queue_process() on the dispatch queue that was
passed to dr_helper_create(), which then calls av_buffer_unref(), which
calls gl_video_dr_free_buffer(). (God who came up with this rube
goldberg shit.)

The above case will typically happen when e.g. vd_lavc.c (internal mpv
thread) frees images. Allocation works similarly; deallocation is just
trickier because calls to free images are everywhere.

Now consider if mpv_render_context_render() releases a DR image. This
function is always called on the "GL" thread. Going through the dispatch
queue would obviously deadlock, because according to the render API
rules, the user's wakeup callback must not mpv_render_context_update(),
instead it has to signal the "GL" thread, which must wait until
mpv_render_context_render() returns. To avoid this deadlock, dr_helper.c
checks whether the calling thread is the "GL" thread, and if so, allows
a reentrant call (basically gl_video_dr_free_buffer() is called
directly).

While with GL, you usually will stay on the same thread, API users were
in theory allowed to e.g. move the GL context to a different thread. But
this dr_helper issue means this is not possible. Moreover, other APIs
will not have the same thread-locality problems as GL.

FUCK THIS SHIT

In theory, libmpv could provide an API to "move" the context to a
separate thread, but let's not start with even more broken crap like
this. I'm not sure yet whether there is an easy solution. Maybe all
mpv_render() function could be guarded by entry/exit functions, which
set/unset a flag that dr_helper.c should use reentrant calls.

libmpv users which do not set MPV_RENDER_PARAM_ADVANCED_CONTROL were
never affected.
2019-09-20 16:04:18 +02:00
wm4 d12264acc0 vo_libmpv: always create ctx->dispatch
Preparation for the next commit. Until now, it was only needed if DR was
involved. One reason for not always creating it was that you normally
must not use it if advanced_control is not enabled. This is why e.g.
VOCTRL_SCREENSHOT now checks for that variable; it still can't use
ctx->dispatch if the render API user did not enable it.
2019-09-20 14:53:21 +02:00
wnoun 35da5a4d8e render api: fix use-after-free
render api needs to wait for vo to be destroyed before frees the context.
The purpose of kill_cb is to wake up render api after vo is destroyed,
but uninit did that before kill_cb, so kill_cb tries using the freed
memory. Remove kill_cb to fix the issue as uninit is able to do the
work.
2019-09-20 13:54:17 +02:00
Cameron Cawley db09d77e46 rpi: Update for modern systems 2019-09-20 11:39:06 +02:00
wm4 a46f83e982 Coypright: update list of files 2019-09-20 11:38:16 +02:00
wm4 257534ed18 vo: remove unused equalizer control remains
Equalizer control was redone in 03cf150ff3 (over 2 years
ago). Ever since, the equalizer control structs and the GET voctrl have
been unused. Only the SET voctrl is still used as notification mechanism
(actually a bad hack to avoid some further option change handling
complexity).

Remove the unused parts.
2019-09-20 00:45:17 +02:00
wm4 8e5cd62dca oml_sync: fix typo in comment
I think... Also reword another part of the text.
2019-09-20 00:32:29 +02:00
wm4 7000d91cf8 vf_fingerprint: use aligned_alloc instead of posix_memalign
I was assuming posix_memalign was the most portable function to use, but
MinGW does not provide it for some reason. Switch to C11 aligned_alloc()
which someone suggested was provided by MinGW (but actually isn't,
someone probably confused it with the incompatible _aligned_malloc),
and add a configure check.

Even though it turned out that MinGW doesn't provide it, the function
is slightly more elegant than posix_memalign(), so stay with it.
2019-09-19 23:09:02 +02:00
wm4 d75bdf070f demux_lavf: document intentional FFmpeg API violation
This field is documented as internal, so an API user should not
access it. However, this is the only way to get some read statistics
without replacing FFmpeg's entire HLS demuxer. (Using custom I/O as
workaround doesn't work: the HLS code uses some weird internal APIs
that cannot be provided by FFmpeg API users; I even made the author
of the relevant patch to provide a public API, but which was shot
down by another FFmpeg developer. So I take this as my right to
access this field.)

Mention this explicitly, as it affects ABI and API compatibility, and
I don't want that anyone claims this was a "mistake". Add some
explanations.
2019-09-19 20:37:05 +02:00
wm4 389f1b0ef3 packet: fix theoretical UB if called on "empty" packets
In theory, a 0 size allocation could have made it memset() on a NULL
pointer (with a non-0 size, which makes it crash in addition to
theoretical UB).

This should never happen, since even packets with size 0 should have an
associated allocation, as FFmpeg currently does. But avoiding this makes
the API slightly more orthogonal and less tricky, I guess.
2019-09-19 20:37:05 +02:00
wm4 9a7a6958ca Revert "demux/packet: fix demux_packet_shorten"
This reverts commit 95636c65e7.

This change shouldn't be needed, and in fact it's wrong. The FFmpeg API
function could do anything it wants with the packet, including changing
the packet data pointer. Likewise, it's not guaranteed that the
referenced packet's fields mirror the current state of the mpv packet
struct (the AVPacket is only kept for the AVBuffer and the side data
stuff).
2019-09-19 20:37:05 +02:00
wm4 e60bcf0d98 client API: fix some comments 2019-09-19 20:37:05 +02:00
wm4 0cd8ba72fe sd_lavc: support scaling for bitmap subtitles 2019-09-19 20:37:05 +02:00
wm4 4c5df406a8 demux: fix another incorrect BOF cache flag issue 2019-09-19 20:37:05 +02:00
wm4 380033f4a2 f_swscale: fix a typo 2019-09-19 20:37:05 +02:00
wm4 6b7ecb30d8 manpage: input.rst: fix a typo 2019-09-19 20:37:05 +02:00
wm4 9cfeafa89e video: add vf_fingerprint and a skip-logo script
skip-logo.lua is just what I wanted to have. Explanations are on the top
of that file. As usual, all documentation threatens to remove this stuff
all the time, since this stuff is just for me, and unlike a normal user
I can afford the luxuary of hacking the shit directly into the player.

vf_fingerprint is needed to support this script. It needs to scale down
video frames as part of its operation. For that, it uses zimg. zimg is
much faster than libswscale and generates more correct output. (The
filter includes a runtime fallback, but it doesn't even work because
libswscale fucks up and can't do YUV->Gray with range adjustment.)

Note on the algorithm: seems almost too simple, but was suggested to me.
It seems to be pretty effective, although long time experience with
false positives is missing. At first I wanted to use dHash [1][2], which
is also pretty simple and effective, but might actually be worse than
the implemented mechanism. dHash has the advantage that the fingerprint
is smaller. But exact matching is too unreliable, and you'd still need
to determine the number of different bits for fuzzier comparison. So
there wasn't really a reason to use it.

[1] https://pypi.org/project/dhash/
[2] http://www.hackerfactor.com/blog/index.php?/archives/529-Kind-of-Like-That.html
2019-09-19 20:37:05 +02:00
wm4 da612acacd command: make vf-metadata/af-metadata somewhat observable
Until now they weren't observable and never reported any updates. Apply
a shitty hack to make them mostly-observable. It relies on the "idle"
event, which is basically triggered on every frame displayed, or
similar. This can lead to property change notifications not being sent
quickly enough.

The cleaner solution would be adding a notification mechanisms from
filters, but I'm too lazy for that.
2019-09-19 20:37:05 +02:00
wm4 a05b847879 command: make vf-metadata/af-metadata not query metadata twice
For simplicity, these properties usually query the metadata from the
filter twice, even if it's not technically needed at all. The reason for
this is mostly the horrible (and legacy) sub-path access (which is why
tag_property() is so complex).

But for simple cases, we can easily avoid double querying, so do that.
The benefit is performance (well, won't matter), and supporting filters
that reset information on query (for later).
2019-09-19 20:37:05 +02:00
wm4 e1157cb6e8 video: generally try to align image data on 64 bytes
Generally, using x86 SIMD efficiently (or crash-free) requires aligning
all data on boundaries of 16, 32, or 64 (depending on instruction set
used). 64 bytes is needed or AVX-512, 32 for old AVX, 16 for SSE. Both
FFmpeg and zimg usually require aligned data for this reason.

FFmpeg is very unclear about alignment. Yes, it requires you to align
data pointers and strides. No, it doesn't tell you how much, except
sometimes (libavcodec has a legacy-looking avcodec_align_dimensions2()
API function, that requires a heavy-weight AVCodecContext as argument).

Sometimes, FFmpeg will take a shit on YOUR and ITS OWN alignment. For
example, vf_crop will randomly reduce alignment of data pointers,
depending on the crop parameters. On the other hand, some libavfilter
filters or libavcodec encoders may randomly crash if they get the wrong
alignment. I have no idea how this thing works at all.

FFmpeg usually doesn't seem to signal alignment internal anywhere, and
usually leaves it to av_malloc() etc. to allocate with proper alignment.
libavutil/mem.c currently has a ALIGN define, which is set to 64 if
FFmpeg is built with AVX-512 support, or as low as 16 if built without
any AVX support. The really funny thing is that a normal FFmpeg build
will e.g. align tiny string allocations to 64 bytes, even if the machine
does not support AVX at all.

For zimg use (in a later commit), we also want guaranteed alignment.
Modern x86 should actually not be much slower at unaligned accesses, but
that doesn't help. zimg's dumb intrinsic code apparently randomly
chooses between aligned or unaligned accesses (depending on compiler, I
guess), and on some CPUs these can even cause crashes. So just treat the
requirement to align as a fact of life.

All this means that we should probably make sure our own allocations are
64 bit aligned. This still doesn't guarantee alignment in all cases, but
it's slightly better than before.

This also makes me wonder whether we should always override libavcodec's
buffer pool, just so we have a guaranteed alignment. Currently, we only
do that if --vd-lavc-dr is used (and if that actually works). On the
other hand, it always uses DR on my machine, so who cares.
2019-09-19 20:37:05 +02:00
wm4 36dd2348a1 ta: destroy/free children in reverse order
This matters when talloc allocations set destructors. Before this
commit, destructors were called in the same order as they were added to
the parent allocations. Now it happens in reverse order.

I think this makes more sense. It's reasonable to assume that an
allocation that was added later may depend on any of the previous
allocations, so later additions should be destroyed first. (Of course
other orders are entirely possible too.)

Hopefully this doesn't fix or break anything, but I can't be sure (about
either of those). It's risky. (Then why do it?)

The destructor of a parent allocation is called before its children. It
makes sense and must stay this way, because in most cases, the
destructor wants to access the children.

This is a reason why I don't really like talloc (it wasn't my idea to
use talloc, is my excuse). Quite possible that destructors should be
removed from talloc entirely. Actually, this project should probably be
rewritten in Rust (or a better language), but that would be even more of
a pain; also, I think this is just the right level of suffering and
punishment.
2019-09-19 20:37:05 +02:00
wm4 0edccfd820 m_config: add assertion to a specific case
It seems using multiple prefixes for an option isn't supported out of
laziness (and shouldn't, because what the fuck). So assert() on this.

(Unfortunately this prefix nonsense is still needed. Especially AO and
VO options use this through the options_prefix field.)
2019-09-19 20:37:05 +02:00
wm4 ae797a21ec command: don't add deprecated CLI aliases to property list
A dumb thing that the cursed property-option bridge accidentally did.

Normal deprecated options on the other hand are fine in the property
list, because they're wanted for compatibility.
2019-09-19 20:37:05 +02:00
wm4 2f5dbaa832 options: deprecate --stream-record
It's inadequate for most uses. There are better mechanisms.
2019-09-19 20:37:05 +02:00
wm4 ad20f808af builtin.conf: add clarifications
Just in case a confused user or developer finds this file and wonders
why it's "incomplete".
2019-09-19 20:37:05 +02:00
wm4 8ffd1073a2 m_config: remove m_config_create_shadow
A previous commit changed m_config so that it always creates the shadow
thing, and the function's only remaining purpose was to initialize
mpv_global. It makes much more sense to do that at the caller, and it's
only 1 line of code too.
2019-09-19 20:37:05 +02:00
wm4 cd3394f039 m_config: further minor simplifications
Now m_config_shadow is fully independent from m_config (except for the
fact that m_config is still involved in its creation).
2019-09-19 20:37:05 +02:00
wm4 4e6ede3c53 m_config: simplify some minor crap
m_config has a m_config_option array, that is used for all option
access. The code maintaining shadow copies also tried to make use of it,
and did so by "cleverly" assigning each m_sub_options run a slice of
that array. But actually it's much simpler to, you know, directly access
the damn options.

This helps separation m_config and the general option code slightly.

Still seems to work after a superficial test, good enough.
2019-09-19 20:37:05 +02:00
wm4 059262c746 m_config: move group list to internal context
This is good because a private thing is not so public anymore, and it's
also preparation for further changes.

Some tricky memory management issues: m_config_data (i.e. config->data)
now depends on m_config_shadow, instead of m_config. In particular,
free_option_data() accesses the m_config_shadow.groups array. Obviously
it must be freed before m_config_shadow.
2019-09-19 20:37:05 +02:00
wm4 98627d3a32 io: remove Windows tmpfile() emulation
Unused now. The old stream cache used it, but it was removed.

On a side note, the demuxer cache uses mp_mkostemps(). It looks like our
Windows open() emulation handles this correctly by using CREATE_NEW, so
no functionality gets lost by the "new" approach. On the other hand, the
demuxer cache does not set FILE_FLAG_DELETE_ON_CLOSE, but instead tries
to delete the file after opening (POSIX style), which probably won't
work on Windows. But I'm not sure how to make it use the DELETE_ON_CLOSE
flag, so whatever.
2019-09-19 20:37:05 +02:00
wm4 8576374faa m_config: add/move some comments
Move the comments documenting exported functions to the header. It looks
like the header is the preferred place for that (although I don't really
appreciate headers where you lose the overview because of all the
documentation comments). Add comments to some undocumented prototypes.
2019-09-19 20:37:05 +02:00
wm4 b37a9685ad m_config: remove an unused function
This was one of those "shouldn't exist" type of functions that could
access internals that were supposed to be isolated away, but some code
needed to access it anyway.

It looks like the last use of it went away in 2016, shortly after it was
introduced.
2019-09-19 20:37:05 +02:00
wm4 e265c07547 vo: fix missed option updates under rare circumstances
Dear diary,

today I fixed a shitty bug that was all my fault because I made a
horrible mess. (Except it was a horrible mess before I even touched
this shit, but let's not blame others.)

Sometimes, updates to VO option that control video sizing (like panscan)
didn't update the screen correctly. They were delayed until the next
option change or so.

It turns out that if the option update happens at the "same" time as a
VOCTRL, update_opts() doesn't actually notify the vo_driver of the
change. This in turn happened because run_control() called
m_config_cache_update(). The latter function returns true if the options
changed since the last call, and update_opts() also calls it (on the
same config cache) for the same purpose. The update_opts() call, which
is triggered by a third mechanism, comes later, but the cache update
call will return false (as it should). Basically, given the config API,
you can't act differently on multiple update calls and expect it to
work. The skipped handling in update_opts() meant that the notification
required to apply the changed option wasn't run.

Fix this by simply calling update_opts() directly instead. Now there's
only 1 m_config_cache_update() call on this specific instance. Fix the
call in run_reconfig() too, so the previous sentence isn't a lie (but it
probably doesn't make a difference in practice due to certain details).

I'm not sure how I even ran into this sort-of race condition. The VOCTRL
that messed up the option update was VOCTRL_UPDATE_PLAYBACK_STATE, which
happens semi-regularly.

Why this config cache shit and all the other shit? Rediscovering this
crap wasn't pleasant. It's a bunch of hacks that became necessary when
the ancient MPlayer architecture made it hard to move the VO to a
separate thread.

All the VO code typically accesses vo->opts (whose fields all used to be
global variables in MPlayer). The frontend changes these on user input.
Putting locking around all the options would be a nightmare, and keeping
a copy of the options in the thread was much simpler. You need a way to
propagate option changes, notify the thread, and update the local copy
too. And the result of these thoughts was the config cache mechanism.

In this specific case, the relevant cache update call in update_opts()
triggers a VOCTRL_SET_PANSCAN to the VO driver, which isn't related to
its former function anymore. Instead, it causes the VO driver to update
the video sizing/placing options, which the generic VO code can't do.
(Mostly because the VO driver includes the windowing stuff and is
responsible for resizing etc. itself.)

VOCTRLs sent by the frontend are even worse. MPlayer had no real runtime
option change mechanism. Some options were vaguely duplicated by
properties, so you could effectively change those options at runtime.
Each of these options had its own VOCTRL, which still exist today, e.g.
VOCTRL_FULLSCREEN, or VOCTRL_ONTOP. I tried to make all options runtime
changeable, and to unify properties with options. But I couldn't be
bothered with updating all VO drivers to listen to option changes
directly, because that would be pretty tedious. So the property code is
still all there and sends the old VOCTRLs. But of course you need to
sync up the options, which is why the run_control() code did that.

(Unrelated: VO_EVENT_FULLSCREEN_STATE is the worst shithack of them all.
Currently, only the frontend can actually write to options (for awful
reasons), so if the fullscreen state changes due to outside interaction,
the VO driver can't update the corresponding option fields. So the VO
notifies the frontend with said VO_EVENT_, and the frontend then sends
VOCTRL_GET_FULLSCREEN, and updates the global copy of the option with
the value returned by that. I still like to think the situation is not
that bad considering the monstrous effort of converting single-threaded
code that had hundreds of options in global variables to multi-threaded
code with no global variables at all.)
2019-09-19 20:37:05 +02:00
wm4 82f2613ade command, demux: add AB-loop keyframe cache align command
Helper for the ab-loop-dump-cache command, see manpage additions.

This is kind of shit. Not only is this a very "special" feature, but it
also vomits more messy code into the big and already bloated demux.c,
and the implementation is sort of duplicated with the dump-cache code.
(Except it's different.) In addition, the results sort of depend what a
video player would do with the dump-cache output, or what the user wants
(for example, a user might be more interested in the range of output
audio, instead of the video).

But hey, I don't actually need to justify it. I'm only justifying it for
fun.
2019-09-19 20:37:05 +02:00
wm4 1dd0b2fe34 command: shuffle cache-dump start message
This is better?
2019-09-19 20:37:05 +02:00
wm4 f7678575a5 recorder: always mux all packets on discont/close
This is the muxer used by all 3 stream recording features (why are there
so many?). It tried hard to avoid writing broken files. In particular,
it buffered packets until it new there was a keyframe packet (which, in
mpv's/FFmpeg's definition, mean seek points from which decoding can
resume), or final EOF. The danger that was probably considered here was
that due to video frame reordering, not muxing some trailing, missing
packets of a keyframe range could lead to broken decoding or skipped
frames, so better discard packets belonging to an incomplete range.
Sounds like a good idea so far.

Unfortunately, this will drop an entire keyframe range even if the
current packet run is complete and mp_recorder_mark_discontinuity() is
called, simply because recorder.c can not know that the next packet
would have been a keyframe.

It seems better to mux all packets to avoid losing valid data, even if
it means that sometimes packets/frames will be missing from the file. It
benefits especially the dump-cache command, which will call the function
to signal a discontinuity after every range. Before this commit, it
discarded the last packets, even if they were perfectly fine.

(An alternative solution for dump-cache would have been a second
discontinuity marker function, that communicates that the current packet
range is complete. But this commit's solution is simpler and overall
more robust, at the danger of producing more semi-broken files.)

This may make some of the complex buffering/waiting logic in recorder.c
pointless.

Untested (in this final form).
2019-09-19 20:37:05 +02:00
wm4 9d97c4d814 manpage: mention that there's a Lua API for async commands
But don't tell the reader which those APIs are. Hope the user will just
search for "async" in the Lua section (lua.rst). But of course, nobody
will ever care about anything related to this.
2019-09-19 20:37:05 +02:00
wm4 023b5964b0 demux, command: add a third stream recording mechanism
That's right, and it's probably not the end of it. I'll just claim that
I have no idea how to create a proper user interface for this, so I'm
creating multiple partially-orthogonal, of which some may work better in
each of its special use cases.

Until now, there was --record-file. You get relatively good control
about what is muxed, and it can use the cache. But it sucks that it's
bound to playback. If you pause while it's set, muxing stops. If you
seek while it's set, the output will be sort-of trashed, and that's by
design.

Then --stream-record was added. This is a bit better (especially for
live streams), but you can't really control well when muxing stops or
ends. In particular, it can't use the cache (it just dumps whatever the
underlying demuxer returns).

Today, the idea is that the user should just be able to select a time
range to dump to a file, and it should not affected by the user seeking
around in the cache. In addition, the stream may still be running, so
there's some need to continue dumping, even if it's redundant to
--stream-record.

One notable thing is that it uses the async command shit. Not sure
whether this is a good idea. Maybe not, but whatever. Also, a user can
always use the "async" prefix to pretend it doesn't.

Much of this was barely tested (especially the reinterleaving crap),
let's just hope it mostly works. I'm sure you can tolerate the one or
other crash?
2019-09-19 20:37:05 +02:00
wm4 226e050b83 demux: move packet cache reading to a function
Useful for a following commit.
2019-09-19 20:37:05 +02:00
wm4 c43846f2cb screenshot: move message showing to common code
The screenshot command has this weird behavior that it shows messages
both on terminal and OSD by default, but that a command prefix can be
used to disable the OSD message.

Move this mechanism to common code, and make this available to other
commands too (although as of this commit only the screenshot commands
use it).

This gets rid of the weird screenshot_ctx.osd field too, which was sort
of set on a command, and sometimes inconsistently restored after the
command.
2019-09-19 20:37:05 +02:00
wm4 b55b9cb98c demux: move a seek helper to a separate function
It makes some slight sense and helps with one of the following commits.

Also rename that other function to make it sound less similar to
find_seek_target().
2019-09-19 20:37:05 +02:00
wm4 7893ab5a7e demux: minor simplification for backward cache size option
Always set max_bytes_bw to 0 if seekable cache is disabled, instead at
the place of its use. This is the only use of it, so the commit should
not change any behavior.

(Alternatively, this could drop the max_bytes_bw variable, use the
option directly, and keep the old code that resets it on use of the
cache is disabled.)
2019-09-19 20:37:05 +02:00
wm4 5c0a626dee demux: allow backward cache to use unused forward cache
Until now, the following could happen: if you set a 1GB forward cache,
and a 1GB backward cache, and you opened a 2GB file, it would prune away
the data cached at the start as playback progressed past the 50% mark.

With this commit, nothing gets pruned, because the total memory usage
will still be 2GB, which equals the total allowed memory usage of 1GB +
1GB.

There are no explicit buffers (every packet is malloc'ed and put into a
linked list), so it all comes down to buffer size computations. Both
reader and prune code use these sizes to decide whether a new packet
should be read / an old packet discarded. So just add the remaining free
"space" from the forward buffer to the available backward buffer. Still
respect if the back buffer is set to 0 (e.g. unseekable cache where it
doesn't make sense to keep old packets).

We need to make sure that the forward buffer can always append, as long
as the forward buffer doesn't exceed the set size, even if the back
buffer "borrows" free space from it. For this reason, always keep 1 byte
free, which is enough to allow it to read a new packet. Also, it's now
necessary to call pruning when adding a packet, to get back "borrowed"
space that may need to be free'd up after a packet has been added.

I refrained from doing the same for forward caching (making forward
cache use unused backward cache). This would work, but has a
disadvantage. Assume playback starts paused. Demuxing will stop once the
total allowed low total cache size is reached. When unpausing, the
forward buffer will slowly move to the back buffer. That alone will not
change the total buffer size, so demuxing remains stopped. Playback
would need to pass over data of the size of the back buffer until
demuxing resume; consider this unacceptable. Live playback would break
(or rather, would not resume in unintuitive ways), even normal streaming
may break if the server invalidates the URL due to inactivity. As an
alternative implementation, you could prune the back buffer immediately,
so the forward buffer can grow, but then the back buffer would never
grow. Also makes no sense.

As far as the user interface is concerned, the idea is that the limits
on their own aren't really meaningful, the purpose is merely to vaguely
restrict the cache memory usage. There could be just a single option to
set the total allowed memory usage, but the separate backward cache
controls the default ratio of backward/forward cache sizes. From that
perspective, it doesn't matter if the backward cache uses more of the
total buffer than assigned, if the forward buffer is complete.
2019-09-19 20:37:05 +02:00
wm4 e6911f82a5 demux: don't clobber internal demuxer EOF state in cache seeks
The last_eof field is the last known EOF state from the underlying
demuxer. Normally, seeks reset it, because obviously if seek back into
the middle of the file, you don't want last_eof to have a "wrong" value
for a short time window (until a packet is read, which would reset the
field to its correct value).

This shouldn't happen during cache seeks, because you don't touch the
underlying demuxer state.

At first, I made this change because some other work in progress
required it. It turned out that it was unnecessary, but keep the change
anyway, since it's still correct and makes the logic cleaner.
2019-09-19 20:37:05 +02:00
wm4 9e1945d307 win_state: silence a valgrind warning
m_geometry_apply() will read and modify the dummy variable. It's not
actually used for anything, but valgrind will still warn against
uninitialized data. I'm not sure whether this was UB, but in any case
it's annoying when running valgrind.
2019-09-19 20:37:05 +02:00
wm4 11027e99f2 packet: change memory estimation heuristics
Determining how much memory something uses is very hard, especially in
high level code (yes we call code using malloc high level). There's no
way to get an exact amount, especially since the malloc arena is shared
with the entire process anyway. So the demuxer packet cache tries to get
by with an estimate using a number of rough guesses.

It seems this wasn't quite good. In some ways, it was too optimistic, in
others it seemed to account for too much data. Try to get it closer to
what malloc and ta probably do. In particular, talloc adds some
singificant overhead (using talloc for mass-data was a mistake, and it's
even my fault). The result appears to match better with measured memory
usage. This is still extremely dependent on malloc implementation and so
on.

The effect is that you may need to adjust the demuxer cache limits to
cache as much data as it did before this commit. In any case, seems to
be better for me.
2019-09-19 20:37:05 +02:00
wm4 3cea180cc0 packet: free some unnecessary memory in disk cache case
If the disk cache is used, the AVPacket is not used anymore and is
completely deallocated when the packet is written to disk. As a minor
bug, the AVPacket allocation itself was not freed (although it wasn't a
memory leak, since talloc still automatically freed it when the entire
demux_packet was freed). For very large caches, this could easily add up
to over hundred MB, so actually free the unneeded allocation.
2019-09-19 20:37:05 +02:00
wm4 a8be8fe4f4 vd_lavc: put vaapi before vdpau in autoprobe order
--hwdec=auto-copy was preferring vdpau over vaapi. In the HEVC 10 bit
case, this also led to hardware decoding not being enabled. (Probably
because the probing can't start over after enabling hw decoding fails at
runtime, or something like that.)

Possible that this subtly breaks on some setups. You can't always win.
2019-09-19 20:37:05 +02:00
wm4 a17337910c vo_gpu: hwdec_vaegl: silence confusing message during probing
During probing on a system with AMD GPU, mpv used to output the
following messages if hardware decoding was enabled:

[ffmpeg] AVHWFramesContext: Failed to create surface: 2 (resource
allocation failed).
[ffmpeg] AVHWFramesContext: Unable to allocate a surface from internal
buffer pool.

This commit removed the message, with hopefully no other side effects.
Long explanations follow, better don't read them, it's just tedious
drivel about the details. People should learn to write concise commit
messages, not drone on and on endlessly all while they have no fucking
point.

The code probes supported hardware pixel format, and checks whether they
can be mapped as textures. av_hwdevice_get_hwframe_constraints() returns
a list of hardware pixel formats in the valid_sw_formats field (the "sw"
means software, but they're still hardware pixel formats, makes sense).
This contained the format yuv420p, even though this is not a valid
hardware format. Trying to create a surface of this type results in VA
surface creation failure, upon which FFmpeg prints the error messages
above. We'd be fine with this, except FFmpeg has a global log callback,
and there's no way to suppress these messages without creating other
issues.

It turns out that FFmpeg's vaapi implementation returns all formats from
vaQueryImageFormats() if no "hwconfig" is provided. This list includes
yuv420p, which is probably supported for surface upload/download, but
not as native format. Following FFmpeg's logic, it should not appear in
the valid_sw_formats list, because formats for transfers are returned by
another roundabout API.

Idiotically, there doesn't seem to be any vaapi call that determines
whether a format is a valid surface format. All mechanisms to do this
are bound to a VAConfigID (= video codec or video processor), all while
the actual surface creation API strangely does not take a VAConfigID (a
big WTF).

Also, calling the vaCreateSurfaces() API ourselves for probing is out of
the question, because that functions is utterly and idiotically complex.
Look at the FFmpeg code and how much effort it requires to setup a
complete set of attributes - we can't duplicate this.

So the only way left to do this is the most idiotic and tedious way:
enumerating all VAProfile (and VAEntrypoints) to create all possible
VAConfigIDs. Each of the VAConfigIDs is associated with a list of
formats, which FFmpeg can return (by passing the ID along with the
"hwconfig"), and which is probed separately.

Note that VAConfigID actually refers to a dynamic instance of something,
and creating a VAConfigID takes not only the VAProfile and the
VAEntrypoint, but also an arbitrary attribute array. In theory, this
means our attempt to get to know all possible configurations cannot
work, but in practice this attribute array seems to be pointless for
decoding and video processing, and FFmpeg doesn't use it (though the
encoding path does use it). This probably just makes it _barely_ OK to
do it this way.

Could we discard all this probing shit, and somehow do it another way?
Probably not. The EGL API for mapping surfaces doesn't even seem to
provide a way to enumerate supported formats, we may not even know
whether DRM/dmabuf interop is actually supported (AFAIR the EGL
extensions are present even if they don't work), nor do we know whether
the VAAPI driver supports this interop (not sure). So actually trying is
the only way.

Further, mpv initializes the decoder on a another thread, where you
can't just access OpenGL state. This suckage is mostly to be blamed on
OpenGL itself and its crazy thread boundedness. In theory, this could be
done anyway (see how software decoding "direct rendering" tries to get
around this). But to make it worse, the decoder never cares about the
list of supported formats determined by this code; instead,
f_autoconvert.c tries to deal with it and insert a video processor
(well, good luck with this crap, I bet it doesn't even work). So this
whole endeavor might be pointless, other than the fact that failed
probing can disable use of vaapi (which is correct and necessary). But
if you have a shovel, you don't use it to smash the flat end on the heap
of shit that's piled up before you, or do you?

While this method probably works, it's still orgasmically tedious. It
was tedious before: we had to create a real surface, create a GL
texture, map the surface with it, then destroy everything again. But the
added code is tedious on its own. Highlights include the need to malloc
a FFmpeg struct just to pass a single damn integer, the need to
enumerate "entrypoints" for each VA profile, even though all profiles
have exactly 1 entrypoint, and the kind of obnoxious way how vaapi
requires you to preallocate arrays for returned things, even they could
for example reasonably be returned as immutable arrays or have some
other simpler API.

The main grand fuckup is of course that vaapi requires a VAConfigID to
query surface properties, but not for creating surfaces. This
awkwardness even affected the FFmpeg API design, which has a "hwconfig"
concept that is only used by vaapi (vaapi is only 1 out of 10 hardware
decoding APIs supported by the FFmpeg hwcontext stuff). Maybe I'm just
missing something. It's as if vaapi required setting radioactive shit on
fire. Look how clean the native D3D11 code is instead. (Even the ANGLE
code manages to avoid being this fucked up. Or the VDPAU code, despite
supporting multiple mapping methods.)

Another only barely related change is that the valid_sw_formats field
can be NULL, and the API explicitly documents this. Technically, the mpv
code was buggy for not checking this, although until now the FFmpeg
implementation so far could not return it when we still passed NULL for
the hwconfig parameter.
2019-09-19 20:37:05 +02:00
wm4 c42a21c9fa vo_gpu: hwdec_vaegl: refactor format probing
No functional changes, just preparation for the next commit. Split the
probing into multiple functions. Prepare for the yet unused possibility
to pass AVVAAPIHWConfig to probing. try_format_pixfmt() now assumes it
can be called multiple times with the same format, so it filters the
format.

The format probing is now something like O(n^2) for n formats, but n
will most likely remain something under 50 or so.
2019-09-19 20:37:05 +02:00
wm4 f7d9365eb9 m_config: fix typo in comment 2019-09-19 20:37:05 +02:00
wm4 1b5d1adad0 recorder: use shared PTS macros
These macros explicitly honor MP_NOPTS_VALUE, instead of implicitly
relying on the fact that this value is the lowest allowed value.

In addition, this changes one case to use MP_NOPTS_VALUE instead of
INFINITY, also a cosmetic change.
2019-09-19 20:37:05 +02:00
wm4 739cd99881 demux: honor seek discontinuities with --stream-record
Do the same thing --record-file does when seeks happen.
2019-09-19 20:37:05 +02:00
wm4 b945952e0d demux: runtime option changing for cache and stream recording
Make most of the demuxer options runtime-changeable. This includes the
cache options and stream recording. The manpage documents some of the
possibly weird issues related to this.

In particular, the disk cache isn't shuffled around if the setting
changes at runtime.
2019-09-19 20:37:05 +02:00
wm4 c942178c92 m_config: add an assert for a theoretical issue
Or at least I hope it's theoretical. This function is supposed to unset
any old listeners for the given cache, and the code works only if
there's at most 1. Add a defense break to avoid UB if there's more than
one, and add an assert() to check the assumption that there's at most
one.

The added comment is unrelated.
2019-09-19 20:37:05 +02:00
wm4 8a48a277ed demux: enable --stream-record for things using timeline
Although this is not useful in general, it makes --stream-record work
with a certain video streaming service by a large dystopian company.

In the general case, this fails because normal muxing can, quite
obviously, not handle the segmented metadata in the packets. (There
isn't even a file format which could handle these, except possibly mp4.)
On the other hand, ytdl merely uses timeline/EDL to emulate DASH
streaming (unfortunately), which does not use the segmented stuff, and
stream recording will actually work.
2019-09-19 20:37:05 +02:00
wm4 943fc88989 win32: remove -municode from mpv binary
If this is used, the runtime expects that wmain() instead of main() is
defined. This caused me severe problems in a certain now irrelevant
case. I think it's a good idea to avoid this special case.

We can just use main() and call GetCommandLineW() instead. This function
returns a single string, so use CommandLineToArgvW() to split it, and
hope it has the same semantics. Should this ever return NULL, hope that
it leaves argc at 0.

Untested, I think.
2019-09-19 20:37:05 +02:00
wm4 3e22ed46b4 build: stop defining _LARGEFILE[64]_SOURCE
_LARGEFILE_SOURCE and _LARGEFILE64_SOURCE are not required for 64 bit
off_t, only _FILE_OFFSET_BITS.

See somewhere on: https://wiki.musl-libc.org/faq.html

I didn't test this anywhere except 64 bit Linux. It's probably a good
idea to test on Windows and all Android versions.
2019-09-19 20:37:05 +02:00
wm4 9fd90c549c build: better POSIX check
This is the "official" method to do this.
2019-09-19 20:37:05 +02:00
wm4 fb8d240c4d vf_vapourynth: remove Lua backend
I once created this because someone wanted to use vapoursynth without
the Python dependency. No idea if anyone ever actually used it. It's
sort of icky (it calls itself "lazy" to preempt complaints about how
much it sucks), and complicates the build process. Kill it.

It seems much more promising to have something like this:

https://github.com/vapoursynth/vapoursynth/issues/386

This would either solve the build distribution problem by relaxing the
Python dependency, and/or allow a Lua backend to be included without
pain.
2019-09-19 20:37:05 +02:00
wm4 c8b8fe9981 audio: remove unreferenced af_lavrresample
This filter wasn't referenced anywhere and thus was dead code. It should
have been in the audio filter list in user_filters.c. This was intended
as compatibility wrapper (to avoid breaking old command lines and config
files), and has no real use. Apparently I forgot to add it to the filter
list (did I even test this shit?), and so it was rotting around for 1.5
years doing nothing (just like myself).

Note that users can just use the libavfilter provided filter to force
resampling, just that it has a different name and different options.
There's also af_format to force inserting auto conversion through the
internal f_swsresample filter.
2019-09-19 20:37:05 +02:00
wm4 c6773692ad vo_gpu: remove vdpau/GLX backend
Useless garbage.

This was once added to test whether vdpau presentation feedback could be
used. Results were always unsatisfactory, and now vdpau is dead.
2019-09-19 20:37:05 +02:00
wm4 83d7123dc3 vo_gpu: remove mali-fbdev
Useless at this point, I don't even know if it still works, or how to
test it.
2019-09-19 20:37:05 +02:00
wm4 ba31c15c72 manpage: fix minor typo 2019-09-19 20:37:05 +02:00
wm4 f5d6edd4a2 stats.lua: add graphs for readahead time and total byte usage
The readahead time should be interesting for latency vs. underruns
(which idiot protocols like HLS suffer from).

The total byte usage is less interesting than I hoped; maybe the
frequency at which it samples should be reduced. (Kind of dumb - you
want high frequency for the readahead field, but much lower for byte
usage.)

Of course, the code was copy&pasted from the DS ratio/jitter stuff. Some
of the choices may not make any sense for the new code.
2019-09-19 20:37:05 +02:00
wm4 9083bbda08 msg: remove unnecessary condition
Atomics were made mandatory some time ago.
2019-09-19 20:37:05 +02:00
wm4 7b382f3acd demux_mkv: add hacks to avoid a single warning
It prints "Unexpected end of file (no clusters found)" when opening a
webm init fragment. The warning is correct, but unwanted in this case.
Add tons of kludges to avoid it.

(Actually it prints that twice, for audio and video each.)

Also, suppress another warning about a seek head entry that points
exactly to the end of the file. This is a MATROSKA_ID_CUES, which is
harmless, and, very strangely, doesn't point at any cues when you
concatenate the init fragment with a media fragment. No idea what that
crap is supposed to be.
2019-09-19 20:37:05 +02:00
wm4 c4dc600f1f demux: make webm dash work by using init fragment on all demuxers
Retarded webshit streaming protocols (well, DASH) chop a stream into
small fragments, and move unchanging header parts to an "init" fragment
to save some bytes (in the case at hand about 300 bytes for each
fragment that is 100KB-200KB, sure was worth it, fucking idiots).

Since mpv uses an even more retarded hack to inefficiently emulate DASH
through EDL, it opens a new demuxer for every fragment. Thus the
fragment needs to be virtually concatenated with the init fragment. (To
be fair, I'm not sure whether the alternative, reusing the demuxer and
letting it see a stream of byte-wise concatenated fragmenmts, would
actually be saner.)

demux_lavc.c contained a hack for this. Unfortunately, a certain shitty
streaming site by an evil company, that will bestow dytopia upon us soon
enough, sometimes serves webm based DASH instead of the expected mp4
DASH. And for some reason, libavformat's mkv demuxer can't handle the
init fragment or rejects it for some reason. Since I'd rather eat
mushrooms grown in Chernobyl than debugging, hacking, or (god no)
contributing to FFmpeg, and since Chernobyl is so far away, make it work
with our builtin mkv demuxer instead.

This is not hard. We just need to copy the hack in demux_lavf.c to
demux_mkv.c. Since I'm not _that_ much of a dumbfuck to actually do
this, remove the shitty gross demux_lavf.c hack, and replace it by a
slightly less bad generic implementation (stream_concat.c from the
previous commit), and use it on all demuxers. Although this requires
much more code, this frees demux_lavf.c from a hack, and doesn't require
adding a duplicated one to demux_mkv.c, so to the naive eye this seems
to be a much better outcome.

Regarding the code, for some reason stream_memory_open() is never meant
to fail, while stream_concat_open() can in extremely obscure situations,
and (currently) not in this case, but we handle failure of it anyway.
Yep.
2019-09-19 20:37:05 +02:00
wm4 43fc314279 stream: add a generic concat implementation
This is not available to users. It can be used only though the
stream_concat_open(). It's unused yet; to be used in the following
commit.
2019-09-19 20:37:05 +02:00
wm4 2b37f9a984 demux: never set demux->stream for timeline mess
Timeline (demux_timeline, for EDL and mkv ordered chapters) are a mess,
because it's the only nested demuxer case. Part of the mess comes from
shared struct stream pointers. This makes no sense, because the wrapper
(demux_timeline) doesn't have any business setting it.

Try to lessen it by not passing down streams. Instead, pass down NULL.
This prevents unintended interference, and tightens the ownership rules.
Now a demuxer always owns its stream.

On the other hand, demuxer->stream can now be NULL. This was never the
case before, and consequently there will be new bugs. At least they will
be spotted, because they've been bugs before.

struct stream is also used to access stream properties (such as whether
something is considered a network stream). Most of these have been
mirrored in struct demuxer (because the frontend has been forbidden to
access struct stream because of threading). But during initialization
was still used, so introduce an awkward struct parent_stream_info, which
unifies these.

Commit e0419fb181 changed demux_is_network_cached() to use
demuxer->stream->streaming instead of demuxer->is_network. To enable
timeline stuff to use the cache anyway, change it so that both flags can
contribute to it. The stream NULL-check is obviously due to changes in
this commit.
2019-09-19 20:37:05 +02:00
wm4 e40885d963 stream: create memory streams in more straightforward way
Instead of having to rely on the protocol matching, make a function that
creates a stream from a stream_info_t directly. Instead of going through
a weird indirection with STREAM_CTRL, add a direct argument for non-text
arguments to the open callback. Instead of creating a weird dummy
mpv_global, just pass an existing one from all callers. (The latter one
is just an artifact from the past, where mpv_global wasn't available
everywhere.)

Actually I just wanted a function that creates a stream without any of
that bullshit. This goal was slightly missed, since you still need this
heavy "constructor" just to setup a shitty struct with some shitty
callbacks.
2019-09-19 20:37:05 +02:00
wm4 de3ecc60cb demux_playlist: extend maximum line size
Raise it from 8KB to 512KB.

Do this because ytdl_hook.lua generated a 40KB EDL file (from 80KB
youtube-dl JSON output), and putting it into a .m3u file for easier
debugging failed due to the size limit.
2019-09-19 20:37:05 +02:00
wm4 56f09fa03d common: add macro for checking whether a value is a power of two
I think I repeated this inline in some places (or maybe not), and some
experimental but discarded code used it. Add it anyway, maybe it'll be
useful. Or it'll give someone a chance to get a contribution into mpv by
removing an unused macro.
2019-09-19 20:37:05 +02:00
wm4 4291329d56 demux: fix backward demuxing not grabbing all audio packets
The previous commit broke audio playback (maybe this is what 4. was
about?). But it wasn't the fault of the commit; it just exposed
pre-existing issues.

If the packet queue search can't get all packets, it checked
queue->is_bof to see whether there could be previous packets. But
obviously, is_bof can be set, even if the search start packet wasn't the
first one.

This was especially observable with audio, because audio by default
needs preroll packets, and plays artifacts if they're missing.

Fix by using the BOF playback condition for this purpose too.
2019-09-19 20:37:05 +02:00
wm4 f2cee22311 demux: another questionable backwards playback mud party
In theory, backward demuxing does way too much work by doing a full
cache seek every time you need to step back through a packet queue. In
theory, it would be exceedingly more efficient to just iterate backwards
through the queue, but this is not possible because I'm too stingy to
add 8 bytes per packet for backlinks. (In theory, you could probably
come up with some sort of deque, that'd allow efficient iteration into
any direction, but other requirements make this tricky, and I'm
currently too dumb/lazy to do this. For example, the queue can grow to
millions of elements, all while packet pointers need to stay valid.)

Another possibility is to "locally" seek the queue. This still has less
overhead than a full seek.

Also, it just so happens that, as a side effect, this avoids performing
range merging, which commit f4b0e7e942 "broke". That wasn't a bug at
all, but since range joining is relatively slow, avoiding it is good.
This is really just a coincidental side effect, I'm not even quite sure
why it happens this way.

There are 4 ugly things about this change:

1. To get a keyframe "before" a certain one, we recompute the target
PTS, and then subtract 0.001 as arbitrary number to "fudge" it. This
isn't the first place where this is done, and hey, it wasn't my damn
idea that MPlayer should use floats for timestamps. (At first, it even
used 32 bit timestamps.)

2. This is the first time reader_head is reset to an earlier position
outside of the seek code. This might cause conceptual problems since
this code is now "duplicated".

3. In theory, find_backward_restart_pos() needs to be run again after
the backstep. Normally, the seek code calls it explicitly. We could call
it right in the new code, but then the damn function would be recursive.
We could shuffle the code around to make it a loop, but even then
there'd be an offchance into running into an unexpected corner case (aka
subtle bug), where it would loop forever. To avoid refactoring the code
and having to think too hard about it, make it deferred - add some new
state and the check_backward_seek() function for this. Great, even more
subtle mutable state for this backwards shit.

4. I forgot this one, but I can assure you, it's bad.

Without doubt someone will have to clean up this slightly in the future
(or rip it out), but it won't be me.
2019-09-19 20:37:05 +02:00
wm4 2f64c84b44 demux: remove some redundancy in backward playback code
This code tries to determine the "current" position, which is used as
base for the seek target when it needs to seek back more (the point is
to prevent seeking back too far). But compute_keyframe_times() almost
computes the same thing, so use that. Unfortunately needs a forward
declaration.

("Almost", because it differs in some details that should not really
matter.)
2019-09-19 20:37:05 +02:00
wm4 c13bfd271c demux_mkv: fix subtitle preroll in some cases
Subtitle packets with a timestamp before the seek target may overlap
with the seek target anyway. This is why this subtitle preroll crap
exists: it needs to return packets before the seek target to ensure that
the subtitle is displayed at the seek target.

This didn't always work. Maybe it's a regression, but it must have been
an old one. The breakage is triggered by heuristic that is to prevent
excessive queuing of packets in garbage files (this heuristic apparently
became immediately necessary when this preroll mechanism was
implemented).

If a video keyframe packet was found, but no audio packet yet, then
subtitle_preroll was set to 0, and since a_skip_to_keyframe was still 0,
the subtitle packet was discarded. The dumb thing is that subtitle and
video seeking is finished at this point, so the preroll crap should not
be applied at all.

Fix this by moving the preoll overflow code into the block that handles
preroll.
2019-09-19 20:37:05 +02:00
wm4 530b203e5d osc: add feature to bottombar to not cover the video
Normally I use the OSC like this: not at all, but have a key binding
that does "cycle osc" to show it. And in that case, I don't really want
it to overlap the damn video.

I could use the zoom/pan options to move the video out of the way, but
this is also sort of annoying. Likewise, you could write a script or so
which does this automatically if the OSC appears, but that's still
annoying, and computing values for these options such that the video is
moved correctly is tricky.

So I added a bunch of options that set explicit video borders (previous
commit), and a option for the OSC to use them (this commit).

Disabled by default, since I'm afraid this is too awkward and
unpolished, especially with OSC default settings.

I'm also using "osc-visibility=always". Effectively, making the OSC
appear will box the video, and making it disappear (by unloading
osc.lua) will restore the video back to normal.
2019-09-19 20:37:05 +02:00
wm4 0b4790f23f aspect: add video margin options
Semantics a bit questionable. This is done for the OSC (next commit),
and a comment added the manpage explicitly states this. Meaning this is
probably garbage and needs to revisit when the OSC changes and/or
someone wants to use this margin feature for something else.

Not sure about the subtitle thing. It's imaginable that someone uses
these options to create empty borders for subtitles on the bottom, so
subtitles should be located there. On the other hand, this gives a
rather unpolished user experience when using the (later added) OSC
feature to not overlap with the video. There's not much of a point if
the OSC still overlaps the video. However, I'm too lazy to think about
this, so it stays like it is.
2019-09-19 20:37:05 +02:00
wm4 e1c8069b68 aspect: fix some UB problems in corner cases
--video-margin-ratio-left=0.2 --video-margin-ratio-right=0.9 (added in
the the next commit) will set f_w to inf, resulting in some garbage
being propagated. Later, the OSD margins are computed from values before
various sanity clamping is applied, which makes libass suffer from
bullshit values.

I'm very sure it's OK and more correct to compute the OSD margins using
the later values, but I'm not sure about that.
2019-09-19 20:37:05 +02:00
wm4 d34550930b stats.lua: add cache info page
Uses page 3, which was apparently reserved for filter info.
2019-09-19 20:37:05 +02:00
wm4 2575f26f2c manpage: fix false statement 2019-09-19 20:37:05 +02:00
wm4 021ccb9644 demux: turn some redundant assignments into asserts
demux_packet.next should not be used outside of demux.c, and in this
case it's a packet that was just passed to demux.c from the outside.

demux_packet.stream is already set by the demuxer, and this is assured
by the add_packet_locked() caller.
2019-09-19 20:37:05 +02:00
wm4 e320f02187 demux: move a function
The new location makes equally much sense (or more, since it's close to
its per-stream companion function), and we don't need a forward
declaration.
2019-09-19 20:37:05 +02:00
wm4 95c97cd66e demux: disable backward demuxing if it fatally fails
We don't care much about this case, because backward playback can fail
terribly without a good way to detect it, so this was fine.

However, this froze in certain situations. Reading from a subtitle file
for which backward demuxing failed could make it get stuck in
demux_read_packet_async() in unthreaded mode. (That we don't support
backwards subtitle decoding anyway doesn't matter for this.)

So aggressively disable backward demuxing to prevent worse in these
situations. The behavior will still be awful, because the frontend is
still in backwards playback mode, but at least it won't freeze.
2019-09-19 20:37:05 +02:00
wm4 17da9071a4 demux: add a on-disk cache
Somewhat similar to the old --cache-file, except for the demuxer cache.
Instead of keeping packet data in memory, it's written to disk and read
back when needed.

The idea is to reduce main memory usage, while allowing fast seeking in
large cached network streams (especially live streams). Keeping the
packet metadata on disk would be rather hard (would use mmap or so, or
rewrite the entire demux.c packet queue handling), and since it's
relatively small, just keep it in memory.

Also for simplicity, the disk cache is append-only. If you're watching
really long livestreams, and need pruning, you're probably out of luck.
This still could be improved by trying to free unused blocks with
fallocate(), but since we're writing multiple streams in an interleaved
manner, this is slightly hard.

Some rather gross ugliness in packet.h: we want to store the file
position of the cached data somewhere, but on 32 bit architectures, we
don't have any usable 64 bit members for this, just the buf/len fields,
which add up to 64 bit - so the shitty union aliases this memory.

Error paths untested. Side data (the complicated part of trying to
serialize ffmpeg packets) untested.

Stream recording had to be adjusted. Some minor details change due to
this, but probably nothing important.

The change in attempt_range_joining() is because packets in cache
have no valid len field. It was a useful check (heuristically
finding broken cases), but not a necessary one.

Various other approaches were tried. It would be interesting to list
them and to mention the pros and cons, but I don't feel like it.
2019-09-19 20:37:05 +02:00
wm4 ef507ad50a osdep: add mkostemps() emulation
Supposed to follow the standard function.

The standard function is not standard, but a GNU extension. Adding some
ifdef mess is pointless too - it has no advantages other than having a
mess, and not spotting implementation bugs in the emulation due to
running it only on "obscure" platforms (like Windows, so most computers
actually, except the developer's platform).

There is mkstemp(), which at least is in POSIX 2008. But it's 100%
useless, except in some obscure cases: it doesn't set O_CLOEXEC, nor can
you pass it to it. Without O_CLOEXEC, we'd leak the temporary file to
all child processes. (The fact that the file, which is expected to reach
double or tripple digit GB sizes, will be deleted only once all
processes unreference the FD, makes this sort of a big deal. You could
ftruncate() it, but that doesn't fix all the other problems.)

Why did POSIX standardize mkstemp() and O_CLOEXEC apparently at the same
time, but provided no way to pass O_CLOEXEC to mkstemp()? With the
introduction of O_CLOEXEC, they acknowledged that there's a need to
atomically set the FD_CLOEXEC flag when creating file descriptors.
(FD_CLOEXEC was standard before that, but setting it with fcntl() is
racy.) You're much more likely to need a temp file that is CLOEXEC
rather than the opposite, and even if they were somehow opposed to
CLOEXEC by default (such as for compat. reasons), surely POSIX could
have standardized mkostemp() too or instead.

And then there's the fact that this whole O_CLOEXEC mess is stupid.
Surely there would have been a better way to handle this, instead of
requiring adding O_CLOEXEC to almost ALL instances of open() in all code
that has been written ever. The justification for this is that the
historic default was wrong, and you can't change it (e.g. this won't
work: changing the behavior of exec() and not inherit the FD to the
child process, unless a hypothetical O_KEEP_EXEC flag is set).

But on the other hand, surely you could have introduced an exec()
variant which does close all FDs, except a whitelist of FDs passed to
it. Let's call it execve2(). In fact, I'm going to argue that exec()
call sites are the most aware of whether (and which) FDs to inherit.
Some programs even tried to explicitly iterate over all opened FDs and
explicitly close "unwanted" FDs (which of course was problematic for
other reasons), and such an execve2() call would have been the ideal
solution.

Maybe this proposed solution would have had problems too. But surely
revisiting and reviewing every exec*() call would have been simpler than
reviewing every open() call. And more importantly, having to extend
every damn library function that either calls open() or creates FDs in
some other way, like mkstemp().

What argument are there going to be against this? That there will be
library code that can't keep working correctly with processes that use
the "old" exec? Well, what about all my legacy library code that uses
open() incorrectly, and that will break no matter what?

Well, I'm not going to claim that I can come up with better solutions
than POSIX (generally or in this case), but this situation is ABSOLUTELY
ATROCIOUS. It makes win32 programming look attractive compared to POSIX,
that standard pandering to dead people from the past. (Note: not trying
to insult dead people.)

I'm not sure what POSIX is even doing. Anything useful? Doesn't look
like it to me. Are they paid? Why? They didn't even fix the locale mess,
nor do they intend to. I bet they're proud of discussing compatibility
to 70ies code day in and day out iwtohut ever producing anything useful.
What a load of crap. They seriously got to do better than this.

Oh, and my wrapper is probably buggy. Fortunately that doesn't matter.
Also I'm dumping this into io.h. Originally, io.h was just supposed to
replace broken implementation of standard functions by MinGW (and then
by Android), but whatever, just give a dumping ground for shit code.
2019-09-19 20:37:05 +02:00
wm4 2e3d3bbfc8 demux: move comment to slightly better location 2019-09-19 20:37:05 +02:00
wm4 e8ff816ccd demux: fix excessive backwards seeking with backwards playback
Backwards demuxing usually seeks back back by a "random" amount (set by
a user option) when it needs new preceding packets. It turns out a past
change made these backwards seek amounts add up when it didn't need to
(i.e. subtracting the amount from the seek pos without properly
resetting it), which could possibly slow down playback as it went on.

The reason for this was that back_seek_pos was set for every stream on
every seek. This made the reset not affect other streams (in particular
streams which weren't used and never were reset, or which didn't reset
that often). But as the commit adding it showed, this is needed only to
set the initial position. So do that.

Fixes: "demux: fix initial backward demuxing state in some cases"
2019-09-19 20:37:05 +02:00
wm4 73a48ff47b demux: fix minor seek_preroll consistency issue
When packet appending sets the start of the range, it adjusts the range
by seek_preroll. Do this when packets are pruned from the start of the
range too.

(Yeah, seek_preroll handling is probably broken in some other cases. It
was halfhearted to begin with.)
2019-09-19 20:37:05 +02:00
wm4 0f6cda4ab1 demux: mess with seek range updates and pruning
The main thing this commit does is removing demux_packet.kf_seek_pts. It
gets rid of 8 bytes per packet. Which doesn't matter, but whatever.

This field was involved with much of seek range updating and pruning,
because it tracked the canonical seek PTS (i.e. start PTS) of a packet
range. We have to deal with timestamp reordering, and assume the start
PTS is the lowest PTS across all packets (not necessarily just the first
packet). So knowing this PTS requires looping over all packets of a
range (no, the demuxer isn't going to tell us, that would be too sane).

Having this as packet field was perfectly fine. I'm just removing it
because I started hating extra packet fields recently.

Before this commit, this value was cached in the kf_seek_pts field (and
computed "incrementally" when adding packets). This commit computes the
value on demand (compute_keyframe_times()) by iterating over the placket
list. There is some similarity with the state before 10d0963d85,
where I introduced the kf_seek_pts field - maybe I'm just moving in
circles. The commit message claims something about quadratic complexity,
but if the code before that had this problem, this new commit doesn't
reintroduce it, at least. (See below.)

The pruning logic is simplified (I think?) - there is no "incremental"
cached pruning decision anymore (next_prune_target is removed), and
instead it simply prunes until the next keyframe like it's supposed to.
I think this incremental stuff was only there because of very old code
that got refactored away before. I don't even know what I was thinking
there, it just seems complex. Now the seek range is updated when a
keyframe packet is removed.

Instead of using the kf_seek_pts field, queue->seek_start is used to
determine the stream with the lowest timestamp, which should be pruned
first. This is different, but should work well. Doing the same as the
previous code would require compute_keyframe_times(), which would
introduce quadratic complexity.

On the other hand, it's fine to call compute_keyframe_times() when the
seek range is recomputed on pruning, because this is called only once
per removed keyframe packet. Effectively, this will iterate over the
packet list twice instead of once, and with some locality. The same
happens when packets are appended - it loops over the recently added
packets once again. (And not more often, which would go above linear
complexity.)

This introduces some "cleverness" with avoiding calling
update_seek_ranges() even when keyframe packets added/removed, which is
not really tightly coupled to the new code, and could have been in a
separate commit.

Removing next_prune_target achieves the same as commit b275232141,
which is hereby reverted (stale is_bof flags prevent seeking before the
current range, even if the beginning of the file was pruned). The seek
range is now strictly computed after at least one packet was removed,
and stale state should not be possible anymore.

Range joining may over-allocate the index a little. It tried hard to
avoid this before by explicitly freeing the old index before creating a
new one. Now it iterates over the old index while adding the entries to
the new one, which is simpler, but may allocate twice the memory in the
worst case. It's not going to matter for anything, though.

Seeking will be slightly slower. It needs to compute the seek PTS values
across all packets in the vicinity of the seek target. The previous code
also iterated over these packets, but now it iterates one packet range
more.

Another minor detail is that the special seeking code for SEEK_FORWARD
goes away. The seeking code will now iterate over the very last packet
range too, even if it's incomplete (i.e. packets are still being
appended to it). It's fine that it touches the incomplete range, because
the seek_end fields prevent that anything particularly incorrect can
happen. On the other hand, SEEK_FORWARD can now consider this as seek
target, which the deleted code had to do explicitly, as kf_seek_pts was
unset for incomplete packet ranges.
2019-09-19 20:37:05 +02:00
wm4 e8ec271859 demux: fix a comment
Obviously doesn't sense with this order. The git history shows that this
comment was touched multiple times, without ever fixing it. It was
originally added in 2016, where the "for" was missing. Later, the "for"
was added, but to the wrong position.

What the fuck?
2019-09-19 20:37:05 +02:00
wm4 628abf53d1 demux: cache a value
Just for readability purposes. Although the field is mutable, it never
changes within the function.
2019-09-19 20:37:05 +02:00
wm4 aa03ee7300 demux: redo timed metadata
The old implementation didn't work for the OGG case. Discard the old
shit code (instead of fixing it), and write new shit code. The old code
was already over a year old, so it's about time to rewrite it for no
reason anyway.

While it's true that the old code appears to be broken, the main reason
to rewrite this is to make it simpler. While the amount of code seems to
be about the same, both the concept and the actual tag handling are
simpler. The result is probably a bit more correct.

The packet struct shrinks by 8 byte. That fact that it wasted 8 bytes
per packet for a rather obscure use case was the reason I started this
at all (and when I found that OGG updates didn't work). While these 8
bytes aren't going to hurt, the packet struct was getting too bloated.
If you buffer a lot of data, these extra fields will add up. Still quite
some effort for 8 bytes. Fortunately, it's not like there are any
managers that need to be convinced whether it's worth doing. The freedom
to waste time on dumb shit.

The old implementation attached the current metadata to each packet.
When the decoder read the packet, the packet's metadata was made
current. The new implementation stores metadata as separate list, and
requires that the player frontend tells it the current playback time,
which will be used to find the currently valid metadata. In both cases,
the objective was to correctly update metadata even if a lot of data is
buffered ahead (and to update them correctly when seeking within the
demuxer cache).

The new implementation is actually slightly more correct, because it
uses the playback time for the metadata lookup. Consider if you have an
audio filter which buffers 15 seconds (unfortunately such a filter
exists), then the old code would update the current title 15 seconds too
early, while the new one does it correctly.

The new code also simplifies mixing the 3 metadata sources (global, per
stream, ICY). We assume these aren't mixed in a meaningful way. The old
code tried to be a bit more "exact". I didn't bother to look how the old
code did this, but the new code simply always "merges" with the previous
metadata, so if a newer tag removes a field, it's going to stick around
anyway.

I tried to keep it simple. Other approaches include making metadata a
special sh_stream with metadata packets. This would have been
conceptually clean, but the implementation would probably have been
unnatural (and doesn't match well with libavformat's API anyway). It
would have been nice to make the metadata updates chapter points (makes
a lot of sense for the intended use case, web radio current song
information), but I don't think it would have been a good idea to make
chapters suddenly so dynamic. (Still an idea to keep in mind; the new
code actually makes it easier to work towards this.)

You could mention how subtitles are timed metadata, and actually are
implemented as sparse packet streams in some formats. mp4 implements
chapters as special subtitle stream, AFAIK. (Ironically, this is very
not-ideal for files. It would be useful for streaming like web radio,
but mp4 is extremely bad for streaming by design for other reasons.)

bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
2019-09-19 20:37:05 +02:00
wm4 27fcd4ddc6 demux_lavf: compensate timestamp resets for OGG web radio streams
Some OGG web radio streams use timestamp resets when a new song starts
(you can find those Xiph's directory - other streams there don't show
this behavior). Basically, the OGG stream behaves like concatenated OGG
files, and "of course" the timestamps will start at 0 again when the
song changes. This is very inconvenient, and breaks the seekable demuxer
cache. In fact, any kind of seeking will break

This is more time wasted in Xiph's bullshit. No, having timestamp resets
by design is not reasonable, and fuck you. I much prefer the awful
ICY/mp3 streaming mess, even if that's lower quality and awful. Maybe it
wouldn't be so bad if libavformat could tell us WHERE THE FUCK THE RESET
HAPPENS. But it doesn't, and the randomly changing timestamps is the
only thing we get from its API.

At this point, demux_lavf.c is like 90% hacks. But well, if libavformat
applies this strange mixture of being clever for us vs. giving us
unfiltered garbage (while pretending it abstracts everything, and hiding
_useful_ implementation/low level details), not much we can do.

This timestamp linearizing would, in general, probably be better done
after the decoder, because then we wouldn't need to deal with timestamp
resets. But the main purpose of this change is to fix seeking within the
demuxer cache, so we have to do it on the lowest level.

This can probably be applied to other containers and video streams too.
But that is untested. Some further caveats are explained in the manpage.
2019-09-19 20:37:05 +02:00
wm4 cb82a206a9 demux_lavf: add per-stream state
Seems like this will be useful later.
2019-09-19 20:37:05 +02:00
wm4 91abd7a4f7 demux_lavf: use common mpv/ffmpeg timestamp conversion function
Probably doesn't change anything, other than looking slightly better. In
theory, the common function has some stuff that makes it more likely
that timestamps round-trip through conversions properly, but I didn't
confirm that.
2019-09-19 20:37:05 +02:00
wm4 4e4949b4dc audio_buffer: fix some more theoretical UB
This may call memmove() with size==0 and a NULL data pointer. In
addition to this being UB with memmove(), I think it's UB to do
arithmetic on a NULL pointer too. Of course, this doesn't matter in
practice at all, and is just stupidity to torture programmers.
2019-09-19 20:37:05 +02:00
wm4 fae31f39c7 demux: refactor cache range init/deinit
Remove the duplicated creation of the first range. Explicitly destroy
ranges, including the last one on final deinit.

It looks like this also fixes a leak of removed range structs, which was
never noticed because they're so small, and were freed on final deinit
due to having the demuxer as talloc parent.

This improves upon the previous commit too (that change should have
been part of it I guess). Sub-demuxers (demux_timeline only) now
automatically don't use the cache (like it was intended by the previous
commit). The cache is "initialized" (or disabled) last in the recursive
call chain, which is messy, but this sub demuxer stuff FUCKING SUCKS, as
mentioned in the previous commit message. This would be no problem if
the caching layer and actual demuxer implementations were separate.

Most of this change has no purpose. Might make (de-)initialization of
further cache exerpiments simpler.
2019-09-19 20:37:05 +02:00
wm4 e8147843fc demux: really disable cache for sub-demuxers
It seems the so called demuxer cache wasn't really disabled for
sub-demuxers (timeline stuff). This was relatively harmless, since the
actual packet data was shared anyway via refcounting. But with the
addition of a mmap cache backend, this may change a lot.

So strictly disable any caching for sub-demuxers. This assumes that
users of sub-demuxers (only demux_timeline.c by now?) strictly use
demux_read_any_packet(), since demux_read_packet_async() will require
some minor read-ahead if a low level packet read returned a packet for a
different stream.

This requires some awkward messing with this fucking heap of trash. The
thing that is really wrong here is that the demuxer API mixes different
concepts, and sub-demuxers get the same API as decoders, and use the
cache code.
2019-09-19 20:37:05 +02:00
wm4 5d6b7c39ab demux: handle accounting for index size differently
The demuxer cache tries to track the number of bytes allocated for the
cache. In addition to the packet queue, the seek index is another data
structure that roughly depends on the amount of packets cached. So the
index size should somehow be part of the total number of bytes tracking.

Until now, this was handled with KF_SEEK_ENTRY_WORST_CASE, basically a
shitty heuristic. It was a guess (and probably rather an upper bound
than a lower bound). The implementation details made it annoying, and it
was conceptually inaccurate too.

Change this, and instead simply add the index size to the total cache
size. This essentially makes it part of the backbuffer. It's nice that
this cleanly decouples it from the packet size tracking itself.

Since it's part of the backbuffer number of bytes now, packet pruning
can't necessarily free enough space in the backbuffer anymore. Before
this commit, the backbuffer consisted of packets only, so it was
possible to reduce its size to 0 by pruning all packets until the
decoder reader position, at which point a packet was accounted as
forward buffered. Now the index is added to this, and it can't be
pruned. Replace the assert() because of this changed invariant.
2019-09-19 20:37:05 +02:00
wm4 b45c17e5a9 m_option: add "B" suffix to human-readable byte numbers
The conversion to string as the pretty printer returns it is
sometimes used on OSD. I think it's pretty odd that quantities below 1
KB are shown as number without suffix. So use "B" for them.

For orthogonality, allow the same for parsing. (Although strictly
speaking, this is not a requirement of the option API. Option parsers
don't need to accept pretty-printed strings.)
2019-09-19 20:37:05 +02:00
wm4 46247df6e5 common: add MP_IS_ALIGNED macro 2019-09-19 20:37:05 +02:00
wm4 7c356ee836 packet: change len field from int to size_t
Why not. struct demux_packet doesn't change on 64 bit size due to
alignment padding.
2019-09-19 20:37:05 +02:00
wm4 b9250569cd demux: fix assertion when switching tracks during backward playback
Someone who rams a knife into his own hand just to see what happens is
normally put in a psychiatric ward. But in software, this is acceptable
behavior. Programs are not supposed to crash just because a user did
something unreasonably dumb.

Switching tracks during backward playback is such a thing. It triggered
an assertion because the newly enabled stream was not properly
initialized for backward playback. Fix this, and make it actually work
(mostly; it still takes a "while" until playback recovers fully).

This actually makes some aspects of initialization slightly cleaner.
2019-09-19 20:37:05 +02:00
wm4 60a0db39aa player: ensure backward playback state is propagated on track switching
Track switching doesn't run reset_playback_state(), so a track enabled
at runtime during backward playback would lead to a messed up state.

This commit just does a bad code monkey fix to this. It feels like there
needs to be a much better way to propagate this state.
2019-09-19 20:37:05 +02:00
wm4 911718c413 demux: use binary search for cache seek index
Not sure if this is bug-free. You _always_ make bugs when writing a
binary search from scratch (and such is the curse of C, though if I did
this in C++ it would probably end in blood). It seems to work though,
checking against the normal linear search.

It's slightly faster. Not much.

I wonder if the termination condition can be written in a nicer/elegant
way. I guess the fact that it's not a == predicate makes this slightly
messier?
2019-09-19 20:37:05 +02:00
wm4 1f13bd0942 demux: create full seek index for cached packets
The purpose of the seek index is to avoid having to iterate over the
full linked list of cached packets, which should speed up seeking. Until
now, there was an excuse of a seek index, that didn't really work.

The idea of the old index was nice: have a fixed number of entries (no
need to worry about exceeding memory requirements), which are
"stretched" out as the cache gets bigger. The size of it was 16 entries,
which in theory should speed up seeking by the factor 16, given evenly
spaced out entries. To achieve this even spacing, it attempted to "thin
out" the index by half once the index was full (see e.g. index_distance
field). In my observations this didn't really work, and the distribution
of the index entries was very uneven. Effectively, this did nothing. It
probably worked once and I can't be assed to debug my own shit code.
Writing new shit code is more fun.

Write new shit code for fun. This time it's a complete index. It's kept
in a ringbuffer (for easier LIFO style appending/removing), which is
resized with realloc if it becomes too small.

Actually, the index is not completely completely; it's still "thinned
out" by a hardcoded time value (INDEX_STEP_SIZE). This should help with
things like audio or crazy subtitle tracks (do they still create
those?), where we can just iterate over a small part of the linked
packet list to get the exact seek position. For example, for AAC audio
tracks with typical samplerates/framesizes we'd iterate about 50 packets
in the linked list.

The results are good. Seeking in large caches is much faster now,
apparently at least 1 or 2 orders of magnitude. Part of this is because
we don't need to touch every damn packet in a huge linked list (bad
cache behavior - the index is a linear memory region instead), but
"thinning" out the search space also helps. Both aspects can be easily
tested (setting INDEX_STEP_SIZE to 0, and replacing e->pts with
e->pkt->kf_seek_pts in find_seek_target()).

This does use more memory of course. In theory, we could tolerate memory
allocation failures (the index is optional and only for performance),
but I didn't bother and inserted an apologetic comment instead, have fun
with the shit code). the memory usage doesn't seem to be that bad,
though. Due to INDEX_STEP_SIZE it's bounded by the file duration too.

Try to account for the additional memory usage with an approximation
(see KF_SEEK_ENTRY_WORST_CASE). It's still a bit different, because the
index needs a single, potentially large allocation.
2019-09-19 20:37:05 +02:00
wm4 aa275b2f0c demux: simplify cache search and exit early
The search was slightly more complicated and slow than it had to be. It
didn't assume that the packet list was sorted, which is responsible for
much of this. (I think the search code was borrowed from demux_mkv.c,
which does not sort index entries.)

There was a half-hearted attempt to make it exit early, but it was
mostly ineffective.

Simplify the code based on the assumption that the list is sorted. This
will exit the search loop once the worst case candidate entry was
checked.
2019-09-19 20:37:05 +02:00
wm4 c0014e2f93 demux: update some comments
Mostly about the packet queue and the subtitle handling of it.

(This mess sure sounds like a good argument to give up the separate
stream queues, and using a single packet queue per cached range.)
2019-09-19 20:37:05 +02:00
wm4 a0d59a9a15 demux: shorten some redundant output
This message would always show "correct_dts=0 correct_pos=0".
2019-09-19 20:37:05 +02:00
wm4 277ab02f38 command: show number of hidden items in OSD lists
Affects the "classic" OSD rendering of some properties, like playlists.
2019-09-19 20:37:05 +02:00
wm4 7ed4d77a97 manpage: some more backward playback edits 2019-09-19 20:37:05 +02:00
wm4 f439064e7f demux: demux multiple audio frames in backward playback
Until now, this usually passed a single audio frame to the decoder, and
then did a backstep operation (cache seek + frame search) again. This is
probably not very efficient, especially considering it has to search the
packet queue from the "start" every time again.

Also, with most audio codecs, an additional "preroll" frame was passed
first. In these cases, the preroll frame would make up 50% of audio
decoding time. Also not very efficient.

Attempt to fix this by returning multiple frames at once. This reduces
the number of backstep operations and the ratio the preoll frames. In
theory, this should help efficiency. I didn't test it though, why would
I do this? It's just a pain. Set it to unscientific 10 frames.
(Actually, these are 10 keyframes, so it's much more for codecs like
TrueHD. But I don't care about TrueHD.)

This commit changes some other implementation details. Since we can
return more than 1 non-preroll keyframe to the decoder, some new state
is needed to remember how much. The resume packet search is adjusted to
find N ("total") keyframe packets in general, not just preroll frames.
I'm removing the special case for 1 preroll packet; audio used this, but
doesn't anymore, and it's premature optimization anyway.

Expose the new mechanism with 2 new options. They're almost completely
pointless, since nobody will try them, and if they do, they won't
understand what these options truly do. And if they actually do, they
most likely would be capable of editing the source code, and we could
just hardcode the parameters. Just so you know that I know that the
added options are pointless.

The following two things are truly unrelated to this commit, and more
like general refactoring, but fortunately nobody can stop me.

Don't set back_seek_pos in dequeue_packet() anymore. This was sort of
pointless, since it was set in find_backward_restart_pos() anyway (using
some of the same packets). The latter function tries to restrict this to
the first keyframe range though, which is an optimization that in theory
might break with broken files (duh), but in these cases a lot of other
things would be broken anyway.

Don't set back_restart_* in dequeue_packet(). I think this is an
artifact of the old restart code (cf. ad9e473c555). It can be done
directly in find_backward_restart_pos() now. Although this adds another
shitty packet search loop, I prefer this, because clearer what's
actually happening.
2019-09-19 20:37:05 +02:00
wm4 e62afe4055 demux: remove further calls to packet size estimation function
May as well be part of the previous commit.
2019-09-19 20:37:05 +02:00
wm4 976ee96e45 demux: don't loop over all packets to find forward buffered size on seek
The size of all forward buffered packets is used to control maximum
buffering.

Until now, this size was incrementally adjusted, but had to be
recomputed on seeks within the cache. Doing this was actually pretty
expensive. It iterates over a linked list of separate memory allocations
(which are probably spread all over the heap due to the allocation
behavior), and the demux_packet_estimate_total_size() call touches a lot
of further memory locations. I guess this affects the cache rather
negatively. In an unscientific test, the recompute_buffers() function
(which contained this loop) was responsible for roughly half of the time
seeking took.

Replace this with a way that computes the buffered size between 2
packets in constant times. The demux_packet.cum_pos field contains the
summed sizes of all previous packets, so subtracting cum_pos between two
packets yields the size of all packets in between. We can do this
because we never remove packets from the middle of the queue. We only
add packets to the end, or remove packets at the beginning.

The tail_cum_pos field is needed because we don't store the end position
of a packet, so the last packet's position would be unknown. We could
recompute the "estimated" packet size, or store the estimated size in
the packet struct, but I just didn't like this.

This also removes the cached fw_bytes fields. It's slightly nicer to
just recompute them when needed. Maintaining them incrementally was
annoying. total_size stays though, since recomputing it isn't that cheap
(would need to loop over all ranges every time).

I'm always using uint64_t for sizes. This is certainly needed (a stream
could easily burn through more than 4GB of data, even if much less of
that is cached). The actual cached amount should always fit into size_t,
so it's casted to size_t for printfs (yes, I hate the way you specify
stdint.h types in printfs, the less I have to use that crap, the
better).
2019-09-19 20:37:05 +02:00
wm4 e7db262450 demux: remove tracking of number of forward buffered packets
In ancient times, the number of packets was used to limit excessive
read-ahead. This was completely replaced by tracking the size in bytes.
The number of packets was used in debugging output only.

In one case (packet got demuxed and is added to a queue), only log
whether there were packets on this stream before. (Unknown whether it's
useful.)

In another case (queue overflow), actually count the number of packets.
It's vaguely useful, and the message with the number of packets is shown
only once after a seek reset, so it doesn't matter whether it's slow.
2019-09-19 20:37:05 +02:00
wm4 aacc868bdd f_decoder_wrapper: fix initialization state
Some state wasn't reset when decoding was started without a seek reset
before it. The code used to rely on reset_decoder() resetting this
state, but since the commit referenced below, reset_decoder() does less
than reset().

Fix this by explicitly calling reset() on initialization.

Fixes: "f_decoder_wrapper: avoid full reset on timeline switch etc."
2019-09-19 20:37:05 +02:00
wm4 be0878e121 demux: fix backward demuxing freeze if first packet is not a keyframe
Some files don't start with keyframe packets. Normally, this is not
sane, but the sample file which triggered this was a cut TV capture
transport stream. And this shouldn't happen anyway.

Introduce a further heuristic: if the last seek target was before the
start of the cached data, and the start of the cache is marked as BOF
(beginning of file), then we won't find anything better. This is
possibly a bit shaky, because both seek_start and back_seek_pos weren't
made for this purpose. But I can't come up with situations where this
would actually break. (Leave this to shitty broken files I hit later.)

I also considered finding the first packet in the cache that is marked
as keyframe, i.e. the first actual seek target, and comparing it to
"first", but I didn't like it much. Well whatever.

It's a bit silly that this caused a hard freeze (and similar issues
still will). The problem is that the demuxer holds the lock and has no
reason to release it. And in general, there's a single lock for the
entire demuxer cache. Finer grained locking would probably not make much
sense. In theory status of available data and maybe certain commands to
the demuxer could be moved to separate locks, but it would raise
complexity, and you'd probably still need to get the central lock in
some cases, which would deadlock you anyway.

It would still be nice if some minor corner case in the wonderfully
terrible and complex backward demuxer state machine couldn't lock up the
player. As a hack, unlock and then immediately lock again. Depending on
the OS mutex implementation, this may give other waiters a chance to
grab the lock. This is not a guarantee (some OSes may for example not
wake up other waiters until the next time slice or something), but works
well on Linux.
2019-09-19 20:37:05 +02:00
wm4 9c32997c65 demux: simplify and improve performance of backward playback stepping
The step_backwards function set reader_head to the start of the current
cache range. This was completely unnecessary and made it _much_ slower.
Remove the code that adjusts reader_head. Merge the rest of the code
into the only caller and remove the function.

The comment on the removed code was quite right. It was "inefficient".
Removing it delegates going to an early position to the normal seek
code, triggered by find_backward_restart_pos() incremental back seek
logic. I suppose especially audio benefits from this, because this
happens for every single audio packet (except maybe freaky bullshit like
TrueHD, which has "keyframes").

The blabla about performance in the removed comments is still true, but
now applies to the seek code itself only.
2019-09-19 20:37:05 +02:00
wm4 d25fbb0813 demux: fix backward playback at EOF with full demuxer cache
Fixes "mpv file.mkv --cache --demuxer-cache-wait --play-dir=backward",
and other situations where the demuxer cache contains the entire file,
and playback is to start from the end. It also can be triggered when
starting playback normally with --cache, and once everything is in the
cache, enabling backward playback and seeking past EOF.

In all cases, the cache seek will set reader_head=NULL (because you
seeked to/past EOF). Then the code (the one modified by this commit)
sees that ds->queue->is_bof==true, and thinks we've reached BOF
(beginning of file) while searching for a useful packet, i.e. we found
nothing and playback really can only end.

Obviously this is nonsense, we've found only nothing if we actually
searched from the beginning, not some "random" reader_head (== first)
value that does not include the entire cache. That means the condition
should trigger only if the start of the search (first variable) points
to the beginning of the cache (ds->queue->head).

Not taking this if means we'll seek to an earlier position and retry.
Also, a seek before the beginning of the cache will always end up with
reader_head==ds->queue->head, i.e. we'll terminate properly.

That comment was quite right.
2019-09-19 20:37:05 +02:00
wm4 a88b7bf0fc manpage: another comment on backward playback with hardware decoding 2019-09-19 20:37:05 +02:00
wm4 165799157d vd_lavc: add --hwdec-extra-frames option
Surprised this didn't exist before.
2019-09-19 20:37:05 +02:00
wm4 e8a051b3cb f_decoder_wrapper: reorganize, fix EDL/ordered chapters backward playback
Before this commit, there was a single process_decoded_frame() function.
It handled various aspects of dealing with a newly decoded frame. Move
some of these to a separate process_output_frame() function.

This new function is called in the order the frames are returned to the
playback core. Some correct_audio_pts() (was process_audio_frame())
becomes slightly less awkward due to this, and the timestamp smoothing
can actually work in backward playback mode now (thus moving p->pts out
of reset_decoder()).

Behavior for normal playback also changes subtly. This shouldn't matter
in sane cases, but if you mix broken files, --no-correct-pts, and
timeline stuff, differences in behavior might be visible.

Timeline clipping (EDL/ordered chapters) works now, because it's done
before "transforming" the timestamps. Audio timestamp smoothing happens
after it, which is a behavior change, but should be more correct. This
still runs crazy_video_pts_stuff() before everything else. On the pther
hand, --no-correct-pts or missing timestamp processing is done last. But
these things didn't really work with timeline before.
2019-09-19 20:37:05 +02:00
wm4 d55c2a1243 f_decoder_wrapper: avoid full reset on timeline switch etc.
Slightly cleaner. We don't need to awkwardly backup "some" state on
backwards playback. Due to not resetting last_format, normal timeline
switches don't unconditionally trigger recomputing of certain image
parameters. Also probably doesn't reset framedrop parameters, although I
don't care about that part.
2019-09-19 20:37:05 +02:00
wm4 ea5c15874a f_decoder_wrapper: fully reset timestamp fixup logic on seeks
This could lead to nonsense when backward playback is involved. Better
reduce the possible interactions. Besides, it's better to fully reset
things on seeks in general.

The only exception is has_broken_packet_pts, which enables hr-seek if
everything looks good. It's intended to trigger at the second hr-seek or
so if the file is normal, and to disable it if the file is broken. It
tries to avoid enabling the hr-seek logic before it can know about
whether things are "good", so resetting it on seeks would obviously
never enable it. Document it as explicit exception.
2019-09-19 20:37:05 +02:00
wm4 e86a0df52e f_decoder_wrapper: move option update to a common entrypoint
process() calls these functions. It's a much better place to potentially
copy changed option values into the cache struct.
2019-09-19 20:37:05 +02:00
wm4 0c5df2965e options: rename --play-direction to --play-dir
And add simpler aliases for the modes.

I'm not sure how to name things, and the option list is in general full
of different conventions. Some names are shortened, some are explicit
and long.

I guess options that have a chance to be used normally (i.e. not obscure
tuning or debugging) should have a short and convenient names.

In this specific case, play-direction is like a mixture of both. It
should be either playback-direction or play-dir, not shorten one word
but not the other.

The convenience aliases are because I got sick of typing out "backward".
I guess "back" would also do it, but there's no proper antonym (and
maybe it's "wrong" in the strict sense of the word).
2019-09-19 20:37:05 +02:00
wm4 8812530b31 demux: more backwards playback preroll packets for vorbis and mp3
Together with the previous commit, this seems to make backward playback
work in files with vorbis and mp3 audio codecs.

For Vorbis (with libavcodec's decoder, didn't test libvorbis), the first
packet was just always completely discarded. This happened even though
we tell libavcodec that we do discarding of padding manually. It simply
happened inside the codec, not libavcodec's general initial padding
handling. In addition, the first output decoded frame seems to contain
partial data. (Unlike the opus decoder, it doesn't report any padding at
all.)

The Opus decoder (again libavcodec only tested) reports an initial
padding, but it appears to be too small, and it sounds right only with 2
packets discarded. So its status doesn't change.

I'm not sure why I need 2 frames for mp3, but with that value I had
success on the samples I tested.
2019-09-19 20:37:05 +02:00
wm4 da6e862c4f f_decoder_wrapper: hack for discarding preroll in backward playback mode
Some audio codecs will discard or cut the first frames when starting
decoding. While some of that works through well-defined mechanisms (like
initial padding), it's in general very codec/decoder specific, and not
really predictable. In addition, libavcodec isn't very good with
reporting "dropped" frames (and our internal interface reflects this).
It seems our only chance to handle this is through timestamps.

In theory, it would be best to discard frames that have timestamps
before the "resume" position. But since video has reordered timestamps,
we'd need to put some effort into finding this position. The first video
packet doesn't necessarily contain this timestamp. (In theory, we could
just do this in the demuxer with some trivial additional work, and set
it on the packet's kf_seek_pts field. Although this field is supposed to
contain just this value, the field is considered demuxer-internal, and I
didn't want to make matters worse by reusing it for the interface to the
decoder. With some more effort and buffering, we could calculate this
value within the decoder, but fuck that.)

The approach chosen in this commit is setting the timestamp to NOPTS.
This will break in some obscure situations, but backward playback is a
pretty obscure feature to begin with, so I considered this a reasonable
implementation choice.

Before passing a preroll packet to the decoder, its timestamps are set
to NOPTS. Frames that are returned from the decoder and have the NOPTS
timestamp are considered preroll and are discarded. This happens only
during "preroll" mode (preroll_discard==true), so it doesn't affect
normal forward playback. It's disabled on the first packet with a
timestamp, so it can tolerate some crap even in backward playback mode.
We don't check the dts fields out of laziness (decoded audio frames
don't even have this field).

I considered using an approach using the EDL clipping infrastructure (as
mentioned in the last two paragraphs in the commit message of commit
" demux_lavf: implement bad hack for backward playback of wav"). This
didn't work, and I blamed timestamp rounding within mpv for it. But the
problem was actually due to Matroska-rounded timestamps. Since the audio
frame size isn't exactly aligned to 1ms, there will be an overlap (or
gap) in the timestamps. This overlap is much smaller than 1ms, since
it's just the sub-millisecond remainder part of the audio frame size.
This makes the timestamps discontinuous and unreliable for the purpose
we wanted to use it. We can't just smooth the timestamps in the demuxer
either.
2019-09-19 20:37:05 +02:00
wm4 ab19888ba4 demux_mkv: don't set keyframe flag for timestamp-less audio frames
Matroska has this weird concept of "lacing", which are really sub-blocks
packed into a larger actual block. They are demuxed as individual
packets, because that's what the decoder needs. Basically they're a
Matroska hack to reduce per-packet muxing overhead.

One problem is that these sub-blocks don't have timestamps. The
timestamps need to be created from the "default duration". If this
default duration isn't in the file header (or if we drop it when it has
a known broken value), the resulting packets won't have a timestamp.

This is an usual and weird situation, that may confuse the demuxer layer
(and backward playback in particular). Fix this by not setting the
keyframe flag for these.

This affects only audio packets. Subtitle lacing is explicitly not
supported (in theory would at least lack a way to specify durations),
and video won't usually use it for real video codecs (not every frame is
a "keyframe", timestamp reordering).
2019-09-19 20:37:05 +02:00
wm4 af60a45fdf f_decoder_wrapper: remove stale/duplicated comment 2019-09-19 20:37:05 +02:00
wm4 6646e82daa demux: move timestamp helper macros to common.h
These are probably generally useful.
2019-09-19 20:37:05 +02:00
wm4 7d3bdb91da manpage: document accidental feature/bug
Clarify existing semantics for the --start/--end/--length options.
De-emphasize the difference between absolute and relative timestamps,
since they've not been different by default since mpv 0.14.

Document a bug, that also happens to work as a feature: if the option
value begins with spaces, the code for checking for relative timestamps
is inactive, and they're always considered absolute. The check is done
on the first character of the string - so even a negative timestamp will
be treated as absolute.)

Yes, this is useful in extremely rare situations, such as when you
really want send a specific timestamp (even a negative one) to the
demuxer.
2019-09-19 20:37:05 +02:00
wm4 a11aad4964 player: partially fix seek_to_last_frame in backward mode
Another shitty obscure feature that usually nobody notices.
Unsurprisingly, it doesn't go well with backward playback mode.

If you use --keep-open in forward playback mode, and seek past the end
of the file, it tries to seek to the very last frame. The demuxer will
seek to the last "keyframe" before the end (i.e. some frames to go in
most cases), and trying to hr-seek to the file duration often won't cut
it, so this requires some special code. The function at hand seeks
"close" to the end, and then stops hr-seek when the last frame us
encountered (simple enough and very effective).

In backward playback mode, start and end are reversed, and we need to
seek "close" to the start of the file instead. Simple enough to do, and
it works.

One problem is that command.c has some weird logic to make going beyond
the last chapter either end playback (--keep-open=no), or jump to the
last frame. Now this will jump to the first frame, which is weird, but
let's ignore this.

Another problem is that seeking before playback start position hits EOF
in backward playback mode, which is a demuxer bug, and has nothing to do
with this code. But it triggers this code, so seeking before the start
will show the "last" frame. (My description is a mess with directions.
Figure it out yourself.)
2019-09-19 20:37:05 +02:00
wm4 c7269e4e84 player: fix --loop with backward playback
Obviously should seek back to the end of the file when it loops.

Also remove some minor code duplication around start times. This isn't
the correct solution by the way. Rather than hoping we know a reasonable
start/end time, this stuff should instruct the demuxer to seek to the
exact location. It'll work with 99% of all normal files, but add an
appropriate comment (that basically says the function is bullshit) to
get_start_time() anyway.
2019-09-19 20:37:05 +02:00
wm4 878d4ea2ee player: remove some duplication between normal looping and ab-loops
Not sure if this is better or worse.

Some minor behavior changes.
2019-09-19 20:37:05 +02:00
wm4 7a0f112a44 player: modify/simplify AB-loop behavior
This changes the behavior of the --ab-loop-a/b options. In addition, it
makes it work with backward playback mode.

The most obvious change is that the both the A and B point need to be
set now before any looping happens. Unlike before, unset points don't
implicitly use the start or end of the file. I think the old behavior
was a feature that was explicitly added/wanted. Well, it's gone now.

This is because of 2 reasons:

1. I never liked this feature, and it always got in my way (as user).
2. It's inherently annoying with backward playback mode.

In backward playback mode, the user wants to set A/B in the wrong order.
The ab-loop command will first set A, then B, so if you use this command
during backward playback, A will be set to a higher timestamps than B.
If you switch back to forward playback mode, the loop would stop
working. I want the loop to just continue to work, and the chosen
solution conflicts with the removed feature.

The order issue above _could_ be fixed by also switching the AB-loop
user option values around on direction switch. But there are no other
instances of option changes magically affecting other options, and doing
this would probably lead to unexpected misery (dying from corner cases
and such).

Another solution is sorting the A/B points by timestamps after copying
them from the user options. Then A/B options set in backward mode will
work in forward mode. This is the chosen solution. If you sort the
points, you don't know anymore whether the unset point is supposed to
signify the end or the start of the file.

The AB-loop code is slightly better abstracted now, so it should be easy
to restore the removed feature. It would still require coming up with a
solution for backwards playback, though.

A minor change is that if one point is set and the other is unset, I'm
rendering both the chapter markers and the marker for the set point.
Why? I don't know. My test file had chapters, and I guess I decided this
looked better.

This commit also fixes some subtle and obvious issues that I already
forgot about when I wrote this commit message. It cleans up some minor
code duplication and nonsense too.

Regarding backward playback, the code uses an unsanitary mix of internal
("transformed") and user timestamps. So the play_dir variable appears
more than usual.

To mention one unfixed issue: if you set an AB-loop that is completely
past the end of the file, it will get stuck in an infinite seeking loop
once playback reaches the end of the file. Fixing this reliably seemed
annoying, so the fix is "just don't do this". It's not a hard freeze
anyway.
2019-09-19 20:37:05 +02:00
wm4 6f9059f858 player: replace a magic numer by another magic number
This code attempts to seek to the last frame by seeking close to the
end, and then decoding until the last frame has been reached. To do so
it sets hrseek_lastframe, which for video enables some logic to "catch"
this last frame, and completely ignores hrseek_pts. But audio still may
use hrseek_pts

I don't know if the original author (me) was thinking, if anything, when
setting this variable to 1e99, essentially a random, number. It's very
large, and a timestamp like this will never happen, so it does its job.
But it's random.

Use INFINITY instead. It will skip all audio samples in the audio code
correctly. This change doesn't fix anything, but it does get rid of the
random looking number.
2019-09-19 20:37:05 +02:00
wm4 2363e15eee player: simplify/fix --start/--end handling with --rebase-start-time=no
The get_play_start_pts() function was supposed to return "rebased"
(relative to 0) timestamps. This was roundabout, because one of 2
callers just added the offset back, and the other caller actually
expected an absolute timestamp.

Change rel_time_to_abs() (whose return value get_play_start_pts()
returns without further changes) to return absolute times.

This should fix that absolute and relative times passed to --start and
--end were treated the same, which can't be right. It probably also
fixes --end if --rebase-start-time=no is used (which can't have been
correct either).

All in all I'm not sure why --rebase-start-time=no or absolute vs.
relative times in --start/--end even exist, when they were incorrectly
implemented for years.

Untested, because no sample file and I don't care. However, if anyone
cares, and I got it wrong, I hope it's simple to fix.
2019-09-19 20:37:05 +02:00
wm4 23a73938fa player: minor --end simplification 2019-09-19 20:37:05 +02:00
wm4 900a9624f9 options: remove --chapter
Has been deprecated for almost 3 years. Manpage didn't mention the
deprecation, but CLI and release notes did. It wouldn't be much effort
to keep this option working, but I just don't see the damn point.

--start/--end can specify chapters using special syntax, which is
equivalent.
2019-09-19 20:37:05 +02:00
wm4 f68d9e75f8 player: fix --end for backwards playback
We need to transform the timestamp returned by get_play_end_pts().

I considered making it return the transformed timestamp directly. There
are 4 callers; 2 need a transformed timestamps, 2 don't. So I guess it
doesn't matter.
2019-09-19 20:37:04 +02:00
wm4 aebccb8801 osd: simplify AB-loop rendering on progress bar
This adds the stops using the same logic get_play_end_pts() and
handle_loop_file(). It did that before, it just looks slightly different
now. It also won't try to add MP_NOPTS_VALUE as stop value.
2019-09-19 20:37:04 +02:00
wm4 281e998290 player: make a function static 2019-09-19 20:37:04 +02:00
wm4 2c3c6aae66 demux, f_decoder_wrapper: fix coverart in backward mode
Shitty ancient hack that wastes my time all the time.

demux.c: always return the coverart packet as soon as possible, and
don't let the backward demux state machine possibly stop it.

f_decoder_wrapper.c: mess with some shit until it somehow starts to
work. I think the old code tried to let it cleverly fall through so the
packet was processed "normally"; just make it run the "usual" code
instead.
2019-09-19 20:37:04 +02:00
wm4 aaf4efd012 player: fix --hr-seek-demuxer-offset with backward playback 2019-09-19 20:37:04 +02:00
wm4 204a7725de demux_lavf: implement bad hack for backward playback of wav
This commit generally fixes backward playing in wav, at least in most
PCM cases.

libavformat's wav demuxer (and actually all other raw PCM based
demuxers) have a specific behavior that breaks backward demuxing. The
same thing also breaks persistent seek ranges in the demuxer cache,
although that's less critical (it just means some cached data gets
discarded). The backward demuxing issue is fatal,  will log the message
"Demuxer not cooperating.", and then typically stop doing anything.

Unlike modern media formats, these formats don't organize media data in
packets, but just wrap a monolithic byte stream that is described by a
header. This is good enough for PCM, which uses fixed frames (a single
sample for all audio channels), and for which it would be too expensive
to have per frame headers.

libavformat (and mpv) is heavily packet based, and using a single packet
for each PCM frame causes too much overhead. So they typically "bundle"
multiple frames into a single packet. This packet size is obviously
arbitrary, and in libavformat's case hardcoded in its source code.

The problem is that seeking doesn't respect this arbitrary packet
boundary. Seeking is sample accurate. You can essentially seek inside a
packet. The resulting packets will not be aligned with previously
demuxed packets. This is normally OK.

Backward seeking (and some other demuxer layer features) expect that
demuxing an earlier demuxed file position eventually results in the same
packets, regardless of the seeks that were done to get there. I like to
call this "deterministic" demuxing. Backward demuxing in particular
requires this to avoid overlaps, which would make it rather hard to get
continuous output.

Fix this issue by detecting wav and hopefully other raw audio formats
with a heuristic (even PCM needs to be detected as heuristic). Then, if
a seek is requested, align the seek timestamps on the guessed number of
samples in the audio packets returned by the demuxer.

The heuristic excludes files with multiple streams. (Except "attachment"
video streams, which could be an ID3 tag. Yes, FFmpeg allows ID3 tags on
WAV files.) Such files will inherently use the packet concept in some
way.

We don't know how the demuxer chooses the internal packet size, but we
assume that it's fixed and aligned to PCM frame sizes. The frame size is
most likely given by block_align (the native wav frame size, according
to Microsoft). We possibly need to explicitly read and discard a packet
if the seek is done without reading anything before that. We ignore any
subsequent packet sizes; we need to avoid the very last packet, which
likely has a different size.

This hack should be rather benign. In the worst case, it will "round"
the seek target a little, but the maximum rounding amount is bounded.
Maybe we _could_ round up if SEEK_FORWARD is specified, but I didn't
bother.

An earlier commit fixed the same issue for mpv's demux_raw.

An alternative, and probably much better solution would be clipping
decoded data by timestamp. demux.c could allow the type of overlap the
wav demuxer introduces, and instruct the decoder to clip the output
against the last decoded timestamp. There's already an infrastructure
for this (demux_packet.end field) used by EDL/ordered chapters.

Although this sounds like a good solution, mpv unfortunately uses floats
for timestamps. The rounding errors break sample accuracy. Even if you
used integers, you'd need a timebase that is sample accurate (not always
easy, since EDL can merge tracks with different sample rates).
2019-09-19 20:37:04 +02:00
wm4 f24ff0e948 demux: add an explicit start state for backward demuxing
Yay, more subtle state on top of this nightmarish, fragile state
machine. But this is what happens when you subvert the laws of nature.

This simple checks where playback should "resume" from when no packets
were returned to the decoder yet after the seek that initiated backward
playback. The main purpose is to process the first returned keyframe
range in the same way like all other ranges. This ensures that things
like preroll are included properly.

Before this commit, it could for example have happened that the start of
the first audio frame was slightly broken, because no preroll was
included. Since the audio frame is reversed before sending it to the
audio output, it would have added an audible discontinuity before the
second frame was played; all subsequent frames would have been fine.
(Although I didn't test and confirm this particular issue.)

In future, this could be useful for certain other things.

At least the condition for delaying the backstep seek becomes simpler
and more explicit.

Move the code that attempts to start demuxing up in dequeue_packet.
Before, it was not called when the stream was in back_restarting state.
This commit makes streams be in back_restarting state at initialization,
so the demuxer would never have started reading.

Likewise, we need to call back_demux_see_packets() right after seek in
case the seek was within the cache. (We don't bother with checking
whether it was a cached seek; nothing happens if it was a normal one.)
There is nothing else that would process these cached packets
explicitly, although coincidences could sporadically trigger it.

The check for back_restart_next in find_backward_restart_pos() now
decides whether to use this EOF special code. Since the backward
playback start state also sets this variable, we don't need some of
the complex checks in dequeue_packet() anymore either.
2019-09-19 20:37:04 +02:00
wm4 a84c4de31f manpage: deinterlacing with backwards playback probably works
As well as other filtering. I was writing this with the assumption that
timestamps go backwards (which I first planned to do). But in fact,
timestamps go forward, frame durations are positive, and adding a frame
duration to a timestamp yields the correct result. The only strange
thing is that timestamps are negative.

Also, media of course goes backwards. In other possible implementation,
filters would see normal forward playback, interrupted by seeks or
discontinuities. It turns out the current implementation of providing a
continuous backward media stream is probably better for filters.

Even deinterlacing seems to work. libavcodec always outputs fields in as
interleaved frames (i.e. fields are not reversed), and making up
timestamps for the new frames (when doubling the framerate) works
exactly like like in the forward case.

Actually the previous paragraph was a lie, and libavcodec does not
output fields as interleaved frames in rare cases. Sometimes AVFrame
contains single fields. In this case you'd need to inverse the field
dominance for deinterlacing filters to work correctly.
2019-09-19 20:37:04 +02:00
wm4 b04a761ce4 manpage: backward encoding actually appears to work
The way backward playback is implemented doesn't break basic assumptions
about timestamps after the decoder, so I guess all the encoding mode
needs to do is to adjust for the start offset, which it already does.

Though I might be wrong and my test was possibly flawed.

Stream recording on the other hand will fail immediately with
--record-file, and --stream-record will probably yield unexpected
results if any backstep seeks are done.
2019-09-19 20:37:04 +02:00
wm4 f53f9b89b1 demux: add a special case for backward demuxing of opus
Make --audio-backward-overlap default to 2 for Opus. I have no idea why
this is needed. It seems to fix backward decoding though (going purely
by listening).

Normally, this should not be needed, since initial padding is completely
contained within the first packet (normally, and in the case I tested).
So the 2nd packet/frame should be fine, but for some unknown reason it
works only with the 3rd.
2019-09-19 20:37:04 +02:00
wm4 6d11668a9c demux: use no overlapping packets for lossless audio
Worthless optimization, but at least it justifies that the
--audio-backward-overlap option has an "auto" choice. Tested with PCM
and FLAC.
2019-09-19 20:37:04 +02:00
wm4 327f3fc848 manpage: document why Vorbis backward playback does not work
The only reasonable solution to this is probably to make discarding of
preroll frames based on timestmaps, instead of frame/packet count. But
then you get issues with video and its dumb timestamp reordering. So for
now, fuck it.
2019-09-19 20:37:04 +02:00
wm4 001db94d1e demux: remove some redundant pointer indirections
In all of these cases ds->in should be the same as the local variable
in, and neither ds->in nor in ever change, i.e. a cosmetic
simplification.
2019-09-19 20:37:04 +02:00
wm4 085c7106b9 demux: change backward-overlap to keyframe ranges instead of packets
This seems more useful in general. This change also happens to fix a
miscounting of preroll packets when some of them were "rounded" away,
and which could make it stuck.

Also a simple intra-refresh encode with x264 (and muxed to mkv by it)
seems to work now. I guess I misinterpreted earlier results.
2019-09-19 20:37:04 +02:00
wm4 ba95a0b573 demux: fix typos 2019-09-19 20:37:04 +02:00
wm4 4f7684463f demux: redo backstep seek handling slightly again
Backstepping still could get "stuck" if the demuxer didn't seek far back
enough. This commit fixes getting stuck if playing backwards from the
end, and audio has ended much earlier than the video.

In commit "demux: fix initial backward demuxing state in some cases",
I claimed that the backward seek semantics ("snapping" backward in
normal seeking, unrelated to backward playing) would take care of
this. Unfortunately, this is not always quite true.

In theory, a seek to any position (that does not use SEEK_FORWARD, i.e.
backward snapping) should return a packet for every stream. But I have a
mkv sample, where audio ends much earlier than video. Its mkvmerge
created index does not have entries for audio packets, so the video
index is used. This index has its last entry somewhere close after the
end of audio. So no audio packets will be returned. With a "too small"
back_seek_size, the demuxer will retry a seek target that ends up in
this place forever. (This does not happen if you use --index=recreate.
It also doesn't happen with libavformat, which always prefers its own
index, while mpv's internal mkv demuxer strictly prefers the index from
the file if it can be read.)

Fix this by adding the back_seek_size every time we fail to see enough
packets. This way the seek step can add up until it works.

To prevent that back_seek_pos just "runs away" towards negative infinity
by subtracting back_seek_size every time we back step to undo forward
reading (e.g. if --no-cache is used), readjust the back_seek_pos to the
lowest known resume position. (If the cache is active, kf_seek_pts can
be used, but to work in all situations, the code needs to grab the
minimum PTS in the keyframe range.)
2019-09-19 20:37:04 +02:00
wm4 a8b9ba10ac demux: set SEEK_HR for backstep seeks, move a hr-seek detail to playloop
Just rearranging shit. Setting SEEK_HR for backstep seeks actually
doesn't have much meaning, but disables the weird audio snapping for
"keyframe" seeks, and I don't know it's late.
2019-09-19 20:37:04 +02:00
wm4 adf4d52ee8 demux: rename a variable
It's "better". This is all what's left from an attempt to make the code
slightly nicer.
2019-09-19 20:37:04 +02:00
wm4 e2ae3676c2 demux: remove minor code duplication
This code used to be simpler, but now it's enough that it should be
factored into a single function.

Both uses of the new function are annoyingly different. The first use is
the special case when a decoder tries to read packets, but the demuxer
doesn't see any (like mp4 files with sparse video packets, which
actually turned out to be chapter thumbnail "tracks"). Then the other
stream queues will overflow, and the stream with no packets is marked
EOF to avoid stalling playback.

The second case is when the demxuer returns global EOF.

It would be more awkward to have the loop iterating the streams in the
function, because then you'd need a weird parameter to control the
behavior.
2019-09-19 20:37:04 +02:00
wm4 a3ac2019ed demux: fix initial backward demuxing state in some cases
Just "mpv file.mkv --play-direction=backward" did not work, because
backward demuxing from the very end was not implemented. This is another
corner case, because the resume mechanism so far requires a packet
"position" (dts or pos) as reference. Now "EOF" is another possible
reference.

Also, the backstep mechanism could cause streams to find different
playback start positions, basically leading to random playback start
(instead of what you specified with --start). This happens only if
backstep seeks are involved (i.e. no cached data yet), but since this is
usually the case at playback start, it always happened. It was racy too,
because it depended on the order the decoders on other threads requested
new data. The comment below "resume_earlier" has some more blabla.

Some other details are changed.

I'm giving up on the "from_cache" parameter, and don't try to detect the
situation when the demuxer does not seek properly. Instead, always seek
back, hopefully some more.

Instead of trying to adjust the backstep seek target by a random value
of 1.0 seconds. Instead, always rely on the random value provided by the
user via --demuxer-backward-playback-step. If the demuxer should really
get "stuck" and somehow miss the seek target badly, or the user sets the
option value to 0, then the demuxer will not make any progress and just
eat CPU. (Although due to backward seek semantics used for backstep
seeks, even a very small seek step size will work. Just not 0.)

It seems this also fixes backstepping correctly when the initial seek
ended at the last keyframe range. (The explanation above was about the
case when it ends at EOF. These two cases are different. In the former,
you just need to step to the previous keyframe range, which was broken
because it didn't always react correctly to reaching EOF. In the latter,
you need to do a separate search for the last keyframe.)
2019-09-19 20:37:04 +02:00
wm4 27c5550de2 sd_lavc: implement --sub-pos for bitmap subtitles
Simple enough to do. May have mixed results. Typically, bitmap subtitles
will have a tight bounding box around the rendered text. But if for
example there is text on the top and bottom, it may be a single big
bitmap with a large transparent area between top and bottom. In
particular, DVD subtitles are really just a single screen-sized
RLE-encoded bitmap, though libavcodec will crop off transparent areas.

Like with sd_ass, you can't move subtitles _down_ if they are already in
their origin position. This could probably be improved, but I don't want
to deal with that right now.
2019-09-19 20:37:04 +02:00
wm4 f06b3d7f88 demux_lavf: also fix cache seeking with large codec delay
Fixes the same thing as the previous commit did with demux_mkv. I'm not
sure if this is correct or a good idea (well, it works with my sample
file).

There are some shady things in this, but describing them would require
too many expletives.
2019-09-19 20:37:04 +02:00
wm4 01423d8c03 demux, demux_mkv: fix seeking in cache with large codec delay
In this scenario, the demuxer will output timestamps offset by the codec
delay (e.g. negative timestamps at the start; mkv simulates those), and
the trimming in the decoder (often libavcodec, but ad_lavc.c in our
case) will adjust the timestamps back (e.g. stream actually starts at
0).

This offset needs to be taken into account when seeking. This worked in
the uncached case. (demux_mkv.c is a bit tricky in that the index is
already in the offset space, so it compensates even though the seek call
does not reference codec_delay.) But in the cached case, seeks backwards
did not seek enough, and forward they seeked too much.

Fix this by adding the codec delay to the index search. We need to get
"earlier" packets, so e.g. seeking to position 0 really gets the initial
packets with negative timestamps.

This also adjusts the seek range start. This is also pretty obvious: if
the beginning of the file is cached, the seek range should start at 0,
not a negative value. We compare 0-based timestamps to it later on.

Not sure if this is the best approach. I also could have thought
about/checked some corner cases harder. But fuck this shit.

Not fixing duration (who cares) or end trimming, which would reduce the
seek range and duration (who cares).
2019-09-19 20:37:04 +02:00
wm4 b90723bccb demux_mkv: stop setting per-packet initial padding from codec delay
This is a bad approach, and should be handled by a codec parameter field
(in mp_codec_params or AVCodecParameters).

It's bad because it's overly complicated, and has potential to break
demuxer cache assumptions: packets that were "intended" for seek
resuming may suddenly appear in the middle of a stream, when you seek
back and play a cached part again. (In general it was fine though,
because seek range joining tends to remove the first audio packet of the
next range when trying to find an overlap.)

demux_mkv.c does not try to export its codec_delay field through the
codec parameters mentioned above. In the only case I spotted this
element, the codec itself (opus) set this field within libavcodec. And I
think that's actually how it should be. On the other hand, a file could
in theory set this field via mkv headers if the codec is too stupid to
have such a field internally. But I don't really care until I see such a
file.

The end trimming is still sort of needed (though not sure if anything
uses it, other than the opus/mkv test sample I was using). The decoder
can't know whether something is the last packet, until it's too late.

The codec_delay field is still needed to offset timestamps.
2019-09-19 20:37:04 +02:00
wm4 32e3033666 ad_lavc: skip fully skipped frames
Fixes stupid messages with a opus/mkv test file that had an absurdly
huge codec delay.

This file fully skips several frames at the start. ad_lavc.c trimmed
these frames to 0 samples and returned them. The next layer
(f_decoder_wrapper.c) saw discontinuous PTS values, because the PTS
values increased by a frame, but amounted to 0 audio samples. This was
harmless, but logged PTS discontinuity errors.
2019-09-19 20:37:04 +02:00
wm4 6f7260d29c manpage: document that backward playback from the end does not work
Not specifying a --start or using --start=100% with
--play-direction=backward usually does not work. The demuxer gets no
packets and immediately enters EOF state, which then hangs because
backward playback mode neither considers this mode, nor propagates the
EOF.

As far as demuxer implementations are concerned, this behavior is OK and
even wanted. Seeking near the end with SEEK_FORWARD set is allowed not
to return any packets (so a normal relative forward seek as done by the
user would end playback). Seeking exactly to the end or past it without
SEEK_FORWARD set is probably also sane.

Another vaguely related issue is that a backward seek during playback
start does not "establish" the demux position correctly: if stream A
hits the next keyframe and seeks back, while stream B has not had a
chance to read a packet yet, then stream B will never try to read from
the old position. The effect is that stream B (and thus playback) will
effectively miss the seek target. This is "random" because it depends on
the order and number of packet read calls made by the decoders.

Fixing this is probably hard, and requires extending the already complex
state machine with more states, so turn the manpage into a TODO list for
now.
2019-09-19 20:37:04 +02:00
wm4 5ebbde7327 demux: don't adjust internal backward playback seeks by start time
Only timestamps that enter or leave the demuxer API should be adjusted
by ts_offset (which is usually the start time). queue_seek() is also
used by backward demux seeks, which uses an internal timestamp.
2019-09-19 20:37:04 +02:00
wm4 5b4ae42328 demux_raw: fix operation with demuxer cache and backward playback
Raw audio formats can be accessed sample-wise, and logically audio
packets demuxed from it would contain only 1 sample. This is
inefficient, so raw audio demuxers typically "bundle" multiple samples
in one packet.

The problem for the demuxer cache and backward playback is that they
need properly aligned packets to make seeking "deterministic". The
requirement is that if you read some packets, and then seek back, you
eventually see the same packets again. demux_raw basically allowed to
seek into the middle of a previously returned packet, which makes it
impossible to make the transition seamless. (Unless you'd be aware of
the packet data format and cut them to make it seamless, which is too
complex for such a use case.)

Solve this by always aligning seeks to packet boundaries. This reduces
the seek accuracy to the arbitrarily chosen packet size. But you can use
hr-seek to fix this. The gain from not making raw audio an awful special
case pays in exchange for this "stupid" suggestion to use hr-seek.

It appears this also fixes that it could and did seek into the middle of
the frame (not sure if this code was ever tested - it goes back to
removing the code duplication between the former demux_rawaudio.c and
demux_rawvideo.c).

If you really cared, you could introduce a seek flag that controls
whether the seek is aligned or not. Then code which requires
"deterministic" demuxing could set it. But this isn't really useful for
us, and we'd always set the flag anyway, unless maybe the caching were
forced disabled.

libavformat's wav demuxer exhibits the same issue. We can't fix it (it
would require the unpleasant experience of contributing to FFmpeg), so
document this in otions.rst. In theory, this also affects seek range
joining, but the only bad effect should be that cached data is
discarded.
2019-09-19 20:37:04 +02:00
wm4 5d69dcfb89 demux_raw: set keyframe flag
This is for uncompressed data, so every frame is a "keyframe". This is
part of making this demuxer work with the demuxer layer caching and
backward playback.
2019-09-19 20:37:04 +02:00
wm4 501876e2fa sub: fix typo in comment 2019-09-19 20:37:04 +02:00
wm4 b9d351f02a Implement backwards playback
See manpage additions. This is a huge hack. You can bet there are shit
tons of bugs. It's literally forcing square pegs into round holes.
Hopefully, the manpage wall of text makes it clear enough that the whole
shit can easily crash and burn. (Although it shouldn't literally crash.
That would be a bug. It possibly _could_ start a fire by entering some
sort of endless loop, not a literal one, just something where it tries
to do work without making progress.)

(Some obvious bugs I simply ignored for this initial version, but
there's a number of potential bugs I can't even imagine. Normal playback
should remain completely unaffected, though.)

How this works is also described in the manpage. Basically, we demux in
reverse, then we decode in reverse, then we render in reverse.

The decoding part is the simplest: just reorder the decoder output. This
weirdly integrates with the timeline/ordered chapter code, which also
has special requirements on feeding the packets to the decoder in a
non-straightforward way (it doesn't conflict, although a bugmessmass
breaks correct slicing of segments, so EDL/ordered chapter playback is
broken in backward direction).

Backward demuxing is pretty involved. In theory, it could be much
easier: simply iterating the usual demuxer output backward. But this
just doesn't fit into our code, so there's a cthulhu nightmare of shit.
To be specific, each stream (audio, video) is reversed separately. At
least this means we can do backward playback within cached content (for
example, you could play backwards in a live stream; on that note, it
disables prefetching, which would lead to losing new live video, but
this could be avoided).

The fuckmess also meant that I didn't bother trying to support
subtitles. Subtitles are a problem because they're "sparse" streams.
They need to be "passively" demuxed: you don't try to read a subtitle
packet, you demux audio and video, and then look whether there was a
subtitle packet. This means to get subtitles for a time range, you need
to know that you demuxed video and audio over this range, which becomes
pretty messy when you demux audio and video backwards separately.

Backward display is the most weird (and potentially buggy) part. To
avoid that we need to touch a LOT of timing code, we negate all
timestamps. The basic idea is that due to the navigation, all
comparisons and subtractions of timestamps keep working, and you don't
need to touch every single of them to "reverse" them.

E.g.:

    bool before = pts_a < pts_b;

would need to be:

    bool before = forward
        ? pts_a < pts_b
        : pts_a > pts_b;

or:

    bool before = pts_a * dir < pts_b * dir;

or if you, as it's implemented now, just do this after decoding:

    pts_a *= dir;
    pts_b *= dir;

and then in the normal timing/renderer code:

    bool before = pts_a < pts_b;

Consequently, we don't need many changes in the latter code. But some
assumptions inhererently true for forward playback may have been broken
anyway. What is mainly needed is fixing places where values are passed
between positive and negative "domains". For example, seeking and
timestamp user display always uses positive timestamps. The main mess is
that it's not obvious which domain a given variable should or does use.

Well, in my tests with a single file, it suddenly started to work when I
did this. I'm honestly surprised that it did, and that I didn't have to
change a single line in the timing code past decoder (just something
minor to make external/cached text subtitles display). I committed it
immediately while avoiding thinking about it. But there really likely
are subtle problems of all sorts.

As far as I'm aware, gstreamer also supports backward playback. When I
looked at this years ago, I couldn't find a way to actually try this,
and I didn't revisit it now. Back then I also read talk slides from the
person who implemented it, and I'm not sure if and which ideas I might
have taken from it. It's possible that the timestamp reversal is
inspired by it, but I didn't check. (I think it claimed that it could
avoid large changes by changing a sign?)

VapourSynth has some sort of reverse function, which provides a backward
view on a video. The function itself is trivial to implement, as
VapourSynth aims to provide random access to video by frame numbers (so
you just request decreasing frame numbers). From what I remember, it
wasn't exactly fluid, but it worked. It's implemented by creating an
index, and seeking to the target on demand, and a bunch of caching. mpv
could use it, but it would either require using VapourSynth as demuxer
and decoder for everything, or replacing the current file every time
something is supposed to be played backwards.

FFmpeg's libavfilter has reversal filters for audio and video. These
require buffering the entire media data of the file, and don't really
fit into mpv's architecture. It could be used by playing a libavfilter
graph that also demuxes, but that's like VapourSynth but worse.
2019-09-19 20:37:04 +02:00
wm4 fc4e59f25d demux: cleaner mutex usage
The demuxer layer can start a thread to decouple the rest of the player
from blocking I/O (such as network accesses). But this particular
function does not support running with the thread enabled. The mutex use
within it is only since thread_work() may temporarily unlock the mutex,
and unlocking an unlocked mutex is not allowed. Most of the rest of the
code still does proper locking, even if it's pointless and effectively
single-threaded.

To make this look slightly cleaner, extend the mutex around the rest of
the code (like threaded code would have to do). This is mostly a
cosmetic change.
2019-09-19 20:37:04 +02:00
wm4 62e9a0c5f6 demux: add shitty start of stream detection
The demuxer cache benefits slightly from knowing where the current file
or stream begins. For example, seeking "left most" when the start is
cached would not trigger a low level seek (which would be followed by
messy range joining when it notices that the newly demuxed packets
overlap with an existing range).

Unfortunately, since multimedia is so crazy (or actually FFmpeg in its
quite imperfect attempt to be able to demux anything), it's hard to tell
where a file starts. There is no feedback whether a specific seek went
to the start of the file. Packets are not tagged with a flag indicating
they were demuxed from the start position. There is no index available
that could be used to cross-check this (even if the file contains a full
and "perfect" index, like mp4). You could go by the timestamps, but who
says streams start at 0? Streams can start somewhere at an extremely
high timestamps (transport streams like to do that), or they could start
at negative times (e.g. files with audio pre-padding will do that), and
maybe some file formats simply allow negative timestamps and could start
at any negative time. Even if the affected file formats don't allow it
in theory, they may in practice. In addition, FFmpeg exports a
start_time field, which may or may not be useful. (mpv's internal mkv
demuxer also exports such a field, but doesn't bother to set it for
efficiency and robustness reasons.)

Anyway, this is all a huge load of crap, so I decided that if the user
performs a seek command to time 0 or earlier, we consider the first
packet demuxed from each stream to be at the start of the file. In
addition, just trust the start_time field. This is the "shitty" part of
this commit.

One common case of negative timestamps is audio pre-padding. Demuxers
normally behave sanely, and will treat 0 as the start of the file, and
the first packets demuxed will have negative timestamps (since they
contain data to discard), which doesn't break our assumptions in this
commit. (Although, unfortunately, do break some other demuxer cache
assumptions, and the first cached range will be shown as starting at a
negative time.)

Implementation-wise, this is quite simple. Just split the existing
initial_state flag into two, since we want to deal with two separate
aspects. In addition, this avoids the refresh seek on track switching
when it happens right after a seek, instead of only after opening the
demuxer.
2019-09-19 20:37:04 +02:00
wm4 8a58355a23 command: put seek ranges at the end of output
This is a minor benign hack that reorders the MPV_FORMAT_NODE output.
The order of members is not supposed to matter, but it's how the OSD
renders them as raw output. Normally this isn't used, but
demuxer-cache-state is a "prominent" case. Moving the seek ranges to the
end avoids that the more important other fields are not cut off by going
out of the screen on the bottom.

Also output the seek ranges in reverse. The order doesn't matter either
(as declared by input.rst). Currently, the demuxer orders them by least
recent use. Reversing it makes the most recently used range (the current
range) show up on top.

In other words, this commit does basically nothing but fudge stuff in a
cosmetic way to make debugging easier for me, and you've wasted your
time reading this commit message and the diff. Good.
2019-09-19 20:37:04 +02:00
wm4 455c085538 manpage: remove double fw-bytes documentation
It was documented two times, with different text. Merge them and reword
it a little.
2019-09-19 20:37:04 +02:00
wm4 a3991078bd demux, command: export bof/eof flags
Export these flags with demuxer-cache-state. Useful for debugging, but
any client API users could also make use of it.
2019-09-19 20:37:04 +02:00
wm4 f57fad4a4d command: make demuxer-cache-state property observable
The update is throttled by the normal playloop cache update mechanism.
2019-09-19 20:37:04 +02:00
wm4 f99d9c5b08 playloop: update cache properties in idle state
This will properly notify observed properties if the player hasn't
started actual playback yet, such as with --demuxer-cache-wait.

This also happens to cause the main loop more often, which triggers
MPV_EVENT_IDLE, and fixes the OSC display. (See previous commit
message.)
2019-09-19 20:37:04 +02:00
wm4 eb951835ff player: send MPV_EVENT_TICK during init for the sake of the osc
The OSC's (osc.lua) event handling is fundamentally broken. It waits for
MPV_EVENT_TICK to update the UI, and MPV_EVENT_TICK has become entirely
meaningless, except as a hack for the OSC. There are many situations
where the OSC doesn't properly update because the TICK event it expects
isn't sent.

Fix one of them: it doesn't update the cache state if the VO window is
forced and --demuxer-cache-wait is used. Make it so that the tick event
is sent even if playback initialization is taking time.

This is still slightly broken, because it works only if the mainloop is
actually run, which depends on random circumstances (such as moving the
mouse over the VO window). The next commit will add another such
circumstance which will make it appear to work, although it's still
conceptually broken. If we "fixed" it and strictly woke up the player
if the idle timer ran out, we'd send tick events all the time, even
if nothing is going on, which we don't want. Fucking shitshow.
2019-09-19 20:37:04 +02:00
wm4 f08387c552 demux: remove logic duplication from packet read functions
There were 3 packet reading functions: the "old" demux_read_packet()
that blocked (leftover from MPlayer times, but was still used until
recently by some obscure code), the "new" demux_read_packet_async(), and
the special demux_read_any_packet(), that is used by pseudo-demuxers
like demux_edl.

The first two could be used both in threaded and un-threaded mode. This
made 5 cases in total. Some bits of logic was spread across all of them.

Unify the logic. A recent commit made demux_read_packet() private, and
the code for it in threaded mode disappears. The difference between
threaded and un-threaded is minimized.

It's possible that this commit causes random regression. Enjoy.
2019-09-19 20:37:04 +02:00
wm4 287166b02e sub: remove only user of demux_read_packet()
There are 3 packet reading functions in the demux API, which all
function completely differently. One of them, demux_read_packet(), has
only 1 caller, which is in dec_sub.c. Change this caller to use
demux_read_packet_async() instead. Since it really wants to do a
blocking call, setup some proper waiting. This uses mp_dispatch_queue,
because even though it's overkill, it needs the least code.

In practice, waiting actually never happens. This code is only called on
code paths where everything is already read into memory (libavformat's
subtitle demuxers simply behave this way). It's still a bit of a
"coincidence", so implement it properly anyway.

If suubtitle decoder init fails, we still need to unset the demuxer
wakeup callback. Add a sub_destroy() call to the failure path. This also
happens to fix a missed pthread_mutex_destroy() call (in practice this
was a nop, or a memory leak on BSDs).
2019-09-19 20:37:04 +02:00
wm4 d9cc13f311 f_decoder_wrapper: move cover art retrieval
This is basically a refactor in preparation for future changes and
shouldn't have much influence on actual behavior.
2019-09-19 20:37:04 +02:00
wm4 a80f63cb9a player: don't print "Playing:" message if there's only 1 file
This is just redundant and slightly annoying, at least for normal
command line usage. If there are multiple entries, still print it
(because you want to know where you are). Also still print it if the
player was redirected (because you want to know where you got redirected
to).
2019-09-19 20:37:04 +02:00
wm4 53cf4e27d4 demux: adjust reader_head on range joining
I'm not sure about this, but it looks like a bug. If a stream didn't
have packets, but the joined range does, the stream should obviously
read the packets added by the joined range. Until now, due to
reader_head being NULL, reading was only resumed if a _new_ packet was
added by actual demuxing (in add_packet_locked()), which means the
stream would suddenly skip ahead, past the original end of the joined
range.

Change it so that it will pick up the new range.

Also, clear the skip_to_keyframe flag. Nothing useful can come from this
flag being set; in the first place, the first packet of a range (that
isn't the current range) should start with a keyframe. Some code
probably enforced it (although it's fuzzy).

Completely untested.
2019-09-19 20:37:04 +02:00
wm4 2d2d96f00b demux: don't process obscure skipped packets
When doing a seek to the end of the cache, ds->skip_to_keyframe can be
set to true. Then some packets passed to add_packet_locked() may have to
be skipped. In some aspects, the skipped packet was still treated as if
it was going to be returned to the reader.

It almost doesn't matter though: it only caused a redundant wakeup_ds()
call, and could pass the packet to the stream recorder. Fix it anyway.
2019-09-19 20:37:04 +02:00
wm4 781e9fcd66 demux: factor out a some packet queue code
Might be helpful for later. The "duplicated" ds->reader_head check above
the function call is redundant, but leaving it also for later.
2019-09-19 20:37:04 +02:00
wm4 d91a82c206 demux: fix typos in comments
How does this happen?
2019-09-19 20:37:04 +02:00
wm4 556e204a11 player: add --demuxer-cache-wait option 2019-09-19 20:37:04 +02:00
wm4 d7c7f80cc1 packet: reorder fields
Saves 8 bytes on 64 bit platforms.
2019-09-19 20:37:04 +02:00
wm4 075111c4d2 sd_lavc: fix some obscure UB
UB-sanitizer complains that we shift bits into the sign (when a is
used). Change it to unsigned, which in theory is more correct and
silences the warning.

Doesn't matter in practice, both the "bug" and the fix have 0 impact.
2019-09-19 20:37:04 +02:00
wm4 5901c3ae0d demux_edl: fix assertion failure on exit in obscure ytdl cases
If a DASH-hack EDL has an init fragment is set, it opens the init
fragment as such to get the track layout (including codec etc.) and
avoids opening actual fragments until actual playback. It does not get
added to the source array, so it leaks on exit, which triggers an
obscure (but very justified) assertion in thread_tools.c:106. Fix the
leak by adding the additional demuxer instance to the sources arrays,
which gets it freed.

This is a regression from when I rewrote some of the timeline handling.
I decided that in order to make memory management slightly simpler,
freeing a timeline should only free elements in the sources array. That
is OK; I just didn't re-test with pseudo-DASH that has init fragments,
and just hit a video that uses that by accidents. These videos are
rather scarce (apparently) so it happened only now.

The real solution would probably be adding demuxer reference counting.
This EDL memory management is just too messy, and throwing refcounting
at such problems is an effective and popular fix. Then you'd get
debugging nightmares with incorrect refcounts too, though.
2019-09-19 20:37:04 +02:00
wm4 a52ab8dc30 demux_mkv: fix seeking in broken mjpeg files 2019-09-19 20:37:04 +02:00
wm4 1053a7916a DOCS/edl-mpv.rst: make clear the DASH stuff is for internal use only
ytdl_hook.lua essentially uses these headers to implement parts of DASH.
Hopefully the FFmpeg DASH demuxer gets usable at some point, and/or mpv
gets a proper DASH demuxer. In any case, these EDL hacks could get
removed as soon as they get unnecessary and too annoying.
2019-09-19 20:37:04 +02:00
wm4 7d0e0b3a5c demux_timeline: add heuristic to fix shifted seeks with separate audio
If you have a EDL stream with separate sources for audio and video
stream (like ytdl_hook now creates), you can get the problem that the
video stream seeks to a different position than audio due to different
key frame granularity.

In particular, if you seek backward, the video might undershoot the seek
target by a lot. Then video will resume from an earlier position than
audio, and the player plays silence. This is annoying.

Fix this by explicitly implementing a heuristic to detect separate
audio/video streams, determining where a video seek ends up, and then
seeking the audio stream to the video destination. This also makes sure
to not seek audio with SEEK_FORWARD, so it will always seek before the
video position. Non-precise seeks still skip audio to the video target,
so this helps with ensuring that audio is present at the final seek
target.

The implementation is very annoying, because the only way to determine
the seek target is to actually read a packet. Thus a 1-packet queue
needs to be added. In theory, we could get the seek target from the
index of the video file (especially if it's mp4), but libavformat does
not have public API that exports this index, so we're stuck with this
roundabout generic method.

Note that this is only for non-precise seeks. If precise seeks are done,
the problem is handled by the frontend by skipping unwanted video
frames. But non-precise seeking should still work. (Personally I prefer
non-precise seek mode by default because they're still significantly
faster.)

It also needs to be said that this is the 4th implementation of this
seek adjustment thing in mpv. The 1st implementation is in the frontend
(look for MPContext.seek_slave). This works only if the external audio
stream is known as such on the frontend level. The 2nd implementation is
in the demuxer level packet cache (top of execute_cache_seek()). This is
similar to code that any demuxer needs to handle non-precise seeks
sufficiently nicely. The 3rd is in demux_mkv.c. Since mkv is an
interleaved format, this implementation mostly consists on trying to
pick index entries for video packets if a video stream is selected.
Maybe these "redundant" implementations could be avoided by exposing
separate streams through the demuxer API (and making them individually
seekable) or something like this, but this is messy and not without
problems for multiple reasons. So for now this commit is the best way to
fix the observed behavior.
2019-09-19 20:37:04 +02:00
wm4 87db2f24e8 demux_edl, cue, mkv: slightly nicer file format indication
Instead of just using "edl/" for the file format, report mkv_oc if it's
generated from ordered chapters, "cue/" if from .cue, "multi/" if it's
from EDL but only for adding separate streams, "dash/" if it's from EDL
but only using the DASH hack, and "edl/" for everything else.

The EDL variants are mostly special-cased to the variants the ytdl
wrapper usually generates.

This has no effect other than what the command.c file-format property
returns.
2019-09-19 20:37:04 +02:00
wm4 a09396ee60 demux_edl, cue, mkv: clean up timeline stuff slightly
Remove the singly linked list hack, replace it with a slightly more
proper data structure. This probably gets rid of a few minor bugs along
the way, caused by the awkward nonsensical sharing/duplication of some
fields.

Another change (because I'm touching everything related to timeline
anyway) is that I'm removing the special semantics for parts[num_parts].
This is now strictly out of bounds, and instead of using the start time
of the next/beyond-last part, there is an end time field now.

Unfortunately, this also requires touching the code for cue and mkv
ordered chapters. From some superficial testing, they still seem to
mostly work.

One observable change is that the "no_chapters" header is per-stream
now, which is arguably more correct, and getting the old behavior would
require adding code to handle it as special-case, so just adjust
ytdl_hook.lua to the new behavior.
2019-09-19 20:37:04 +02:00
wm4 6efcde06e3 ytdl_hook: use no_clip for separate audio streams
I noticed that some ytdl streams have a start time other than 0. There's
currently no mechanism inside of the EDL stuff that determines this
start time correctly, so it can happen that if the start time is high,
demux_timeline.c tries to clip off the entire video and audio, resulting
in failure of playback.

As a counter measure, use the no_clip header, which entirely disables
clipping against time ranges in demux_timeline.c. (It's basically a
hack.)
2019-09-19 20:37:04 +02:00
wm4 19422f0eea demux_edl: add no_clip
Used by the next commit. It mostly exposes part of mp4_dash
functionality. It actually makes little sense other than for ytdl
special-use. See next commit.
2019-09-19 20:37:04 +02:00
wm4 7498fa0b3d video: fix player not exiting if no video frame was rendered
E.g. "mpv null:// --demuxer=rawvideo" will "hang" by waiting for video
EOF forever. It's not signalled correctly because of the last-frame
corner case, which attempts to wait until the current frame is finally
displayed (which is signalled by whether a new frame can be queued, see
commit 1a339fa09d for some details). If no frame was ever queued, the VO
is not configured, and vo_is_ready_for_frame() never returns true.

Fix this by using vo_has_frame(), which seems to be exactly the correct
thing we need.
2019-09-19 20:37:04 +02:00
wm4 2bf1862bc1 stream: log positions on seek failures 2019-09-19 20:37:04 +02:00
wm4 d23336089c ytdl_hook: fix pseudo-DASH if no init fragment is present
Init fragments are not a necessity for DASH, but this code assumed so.
Maybe the check was to prevent worse. But using normal EDL here leads to
very shitty behavior where it tries to open hundreds or thousands of
fragments, each with its own demuxer and HTTP connection. (This behavior
is fine for normal uses of EDLs, but completely unacceptable when
emulating fragmented streaming protocols. I'm not sure why the normal
EDL code is needed here, but I think someone claimed some obscure sites
just need it.)

This happens in the same situation as the one described in the previous
commit.
2019-09-19 20:37:04 +02:00
wm4 80d2016075 ytdl_hook: audio can use fragmented DASH too
Otherwise we'd just use the base URL as media URL, which would fail with
a 404 error.

Not sure if there's a deeper reason why the audio path was explicitly
different from the video one. But this actually works now for a video
that returned fragmented DASH audio with the default format selection.
(This affects streams on that well known site of a big evil Silicon
Valley company. Typically happens after live stream gets converted to a
normal video, though after some time passes, this fragmented version is
deleted, and replaced by a non-fragmented one. I've observed this
several times and this seems to be the "normal" behavior.)
2019-09-19 20:37:04 +02:00
wm4 5eb7b7eb04 demux_timeline: include "dash" hint in reported file format 2019-09-19 20:37:04 +02:00
wm4 8ba484f47c demux_timeline: disable end-of-segment handling in DASH mode
Normal EDL needs to clip packets coming from the underlying demuxer to
the segment range (including complicated stuff due to frame reordering).
This is unwanted In pseudo-DASH mode. A broken or subtly incorrect
manifest would lead to "bad stuff" happening. The intention of the
pseudo-DASH mode is to literally concatenate fragments.
2019-09-19 20:37:04 +02:00
wm4 b157e22838 demux: fix typo in a comment 2019-09-19 20:37:04 +02:00
wm4 007defb06f demux: fix SEEK_FORWARD into end of cached range
This fixes that there were weird delay ("buffering") when seeking into
the last part of a seekable range. The exact case which triggers it if
SEEK_FORWARD is used, and the seek pts is after the second-last
keyframe, but before the end of the range. In that case,
find_seek_target() returned NULL, and the cache layer waited until the
_next_ keyframe the underlying demuxer returned until resuming playback.

find_seek_target() returned NULL, because the last keyframe had
kf_seek_pts unset. This field contains the lowest PTS in the packet
range from the keyframe until the next keyframe (or EOF). For normal
seeks, this is needed because keyframes don't necessarily have the
minimum PTS in the packet range, so it needs to be computed by waiting
for all packets until the next keyframe (or EOF).

Strictly speaking, this behavior was correct, but it meant that the
caller would set ds->skip_to_keyframe, which waits for the next newly
demuxed keyframe. No packets were returned to the decoder until this
happened, usually resulting in the frontend entering "buffering" mode.

What it really needs to do is returning the last keyframe in the cache.
In this situation, the seek target points in the middle of the last
completely cached packet range (as delimited by keyframes), and
SEEK_FORWARD is supposed to skip to the next keyframe. This is in line
with the basic assumptions the packet cache makes (e.g. the keyframe
flag means it's possible to start decoding, and the frames decoded from
it and following packets will strictly have PTS values above the
previous keyframe range). This means in this situation the kf_seek_pts
value doesn't matter either.

So fix this situation by explicitly detecting it and then returning the
last cached keyframe.

Should the search loop look at all packets, instead of only keyframe
ones? This would mean it can know that it's within the last keyframe
range (without looking at queue->seek_end). Maybe this would be a bit
more natural for the SEEK_FORWARD case, but due to PTS reordering it
doesn't sound like a useful thing to do.

Should skip_to_keyframe be checked by the code that sets kf_seek_pts to
a known value? This wouldn't help too much; the frontend would still go
into "buffering" mode for no reason until the packet range is completed,
although it would resume from the correct range.

Should a NULL return always unconditionally use keyframe_latest? This
makes sense because the seek PTS is usually already in the cached range,
so this is the only case that should happen. But there are scary special
cases, like sparse subtitle streams, or other uses of find_seek_target()
which could be out of range now or in future. Basically, don't "risk"
it.

One other potential problem with this is that the "adjust seek target"
code will be disabled in this case. It checks kf_seek_pts, and if it's
unset, the adjustment is not done. Maybe this could be changed to use
the queue's seek_end time, but I'm not sure if this is fully kosher. On
the other hand, I think the main use for this adjustment is with
backwards seeks, so this shouldn't matter.

A previous commit dealing with audio/video stream merging mentioned how
seeking forward entered "buffering" mode for unknown reasons; this
commit fixes this issue.
2019-09-19 20:37:04 +02:00
wm4 390772b58f demux_timeline: report network speed of slave connections
demux_timeline doesn't do any transport accesses itself. The slave
demuxers do this (these will actually access the stream layer and
perform e.g. network accesses). As a consequence, demux_timeline always
reported 0 bytes read, and network speed display didn't work.

Fix this by awkwardly reporting the amount of read bytes upwards. This
is not very nice, and requires explicit calls whenever the slave "might"
have read data.

Due to the way the reporting is done, it only works if the slaves do not
run demuxer threads, which makes things even less nice. (Fortunately
they don't anyway, because it would be a waste of resources.) Some
identifiers contain the word "hack" as a warning.

Some of the stupidity comes from the fact that demux.c itself resets the
stats randomly in order to calculate the bytes_per_second value, which
is useless for a slave, but of course is still done, because demux.c
itself is not aware of whether it's on the slave or top-level layer.

Unfortunately, this must do.

In theory, the demuxer thread/cache layer should be separated from
demuxer implementations. This would get rid of all the awkwardness and
nonsense. For example, the only threading involved would be the caching
layer, completely separate from demuxers themselves. It'd be the only
thing calculates speed rates for the player frontend, too (instead of
doing it for each demuxer, even if unused).
2019-09-19 20:37:04 +02:00
wm4 ebf183eeec demux: slightly cleanup network speed reporting
It was an ugly hack, and the next commit will make it even uglier.
Slightly reduce the ugliness to prevent death of too many brain cells,
though it's still an ugly hack.

The cleanup is really minor, but I guess the following commit would be
much worse otherwise. In particular, this commit checks accesses
(instead of having a public field with evil access rules), which should
avoid misunderstandings and incorrect use. Strictly speaking, the added
field is redundant, but the next commit complicates it a bit.
2019-09-19 20:37:04 +02:00
wm4 27a09b42ed ytdl_hook: disable EDL-generated useless chapters when merging streams
(Yes, a bit odd how this header is needed only for the first stream.)
2019-09-19 20:37:04 +02:00
wm4 b230525352 demux_edl: add a special header to disable chapter generation
A bit of a hack.
2019-09-19 20:37:04 +02:00
wm4 b8f282fd32 demux_edl: explicitly error on unknown header types
I think this is better. On the other hand, this is a behavior change.
The EDL "spec" says that unknown fields are igored. But strictly
speaking, unknown headers are not "fields", but unknown entities.
2019-09-19 20:37:04 +02:00
wm4 9f8d9c218b demux_edl: minor cleanup to header parsing
EDL "headers" were always an afterthought, and kind of hacked on top of
the existing code. Improve it slightly, and make it follow the
conventions of the normal parsing. Basically use the same code structure
for them, just that they use different field names.
2019-09-19 20:37:04 +02:00
wm4 f485e34fc9 ytdl_hook: merge separate audio tracks via EDL
This merges separate audio and video tracks into one virtual stream,
which helps the mpv caching layer. See previous EDL commit for details.

It's apparently active for most of evil Silicon Valley giant's streaming
videos.

Initial tests seem to work fine, except it happens pretty often that
playback goes into buffering immediately even when seeking within a
cached range, because there is not enough forward cache data yet to
fully restart playback. (Or something like this.)

The audio stream title used to be derived from track.format_note; this
commit stops doing so. It seemed pointless anyway. If really necessary,
it could be restored by adding new EDL headers.

Note that we explicitly don't do this with subtitle tracks. Subtitle
tracks still have a chance with on-demand loading or loading in the
background while video is already playing; merging them with EDL would
prevent this. Currently, subtitles are still added in a "blocking"
manner, but in theory this could be loosened. For example, the Lua API
already provides a way to run processes asynchronously, which could be
used to add subtitles during playback. EDL will probably be never
flexible enough to provide this. Also, subtitles are downloaded at
once, rather than streamed like audio and video.

Still missing: disabling EDL's pointless chapter generation, and
propagating download speed statistics through the EDL wrapper.
2019-09-19 20:37:04 +02:00
wm4 d2ef2f98a8 loadfile, ytdl_hook: don't reject EDL-resolved URLs through playlist
The ytdl wrapper can resolve web links to playlists. This playlist is
passed as big memory:// blob, and will contain further quite normal web
links. When playback of one of these playlist entries starts, ytdl is
called again and will resolve the web link to a media URL again.

This didn't work if playlist entries resolved to EDL URLs. Playback was
rejected with a "potentially unsafe URL from playlist" error. This was
completely weird and unexpected: using the playlist entry directly on
the command line worked fine, and there isn't a reason why it should be
different for a playlist entry (both are resolved by the ytdl wrapper
anyway). Also, if the only EDL URL was added via audio-add or sub-add,
the URL was accessed successfully.

The reason this happened is because the playlist entries were marked as
STREAM_SAFE_ONLY, and edl:// is not marked as "safe". Playlist entries
passed via command line directly are not marked, so resolving them to
EDL worked.

Fix this by making the ytdl hook set load-unsafe-playlists while the
playlist is parsed. (After the playlist is parsed, and before the first
playlist entry is played, file-local options are reset again.) Further,
extend the load-unsafe-playlists option so that the playlist entries are
not marked while the playlist is loaded.

Since playlist entries are already verified, this should change nothing
about the actual security situation.

There are now 2 locations which check load_unsafe_playlists. The old one
is a bit redundant now. In theory, the playlist loading code might not
be the only code which sets these flags, so keeping the old code is
somewhat justified (and in any case it doesn't hurt to keep it).

In general, the security concept sucks (and always did). I can for
example not answer the question whether you can "break" this mechanism
with various combinations of archives, EDL files, playlists files,
compromised sites, and so on. You probably can, and I'm fully aware that
it's probably possible, so don't blame me.
2019-09-19 20:37:04 +02:00
wm4 7fad173cfd demux, demux_edl: add extension for tracks sourced from separate streams
This commit adds an extension to mpv EDL, which basically allows you to
do the same as --audio-file, --external-file, etc. in a single EDL file.

This is a relatively quick & dirty implementation. The dirty part lies
in the fact that several shortcuts are taken. For example, struct
timeline now forms a singly linked list, which is really weird, but also
means the other timeline using demuxers (cue, mkv) don't need to be
touched. Also, memory management becomes even worse (weird object
ownership rules that are just fragile WTFs). There are some other
dubious small changes, mostly related to the weird representation of
separate streams.

demux_timeline.c contains the actual implementation of the separate
stream handling. For the most part, most things that used to be on the
top level are now in struct virtual_source, of which one for each
separate stream exists. This is basically like running multiple
demux_edl.c in parallel. Some changes could strictly speaking be split
into a separate commit, such as the stream_map type change.

Mostly untested. Seems to work for the intended purpose. Potential for
regressions for other timeline uses (like ordered chapters) is probably
low. One thing which could definitely break and which I didn't test is
the pseudo-DASH fragmented EDL code, of which ytdl can trigger various
forms in obscure situations. (Uh why don't we have a test suite.)

Background:

The intention is to use this for the ytdl wrapper. A certain streaming
site from a particularly brain damaged and plain evil Silicon Valley
company usually provides streams as separate audio and video streams.
The ytdl wrapper simply does use audio-add (i.e. adding it as external
track, like with --audio-file), which works mostly fine. Unfortunately,
mpv manages caching completely separately for external files. This has
the following potential problems:

1. Seek ranges are rendered incorrectly. They always use the "main"
stream, in this case the video stream. E.g. clicking into a cached range
on the OSC could trigger a low level seek if the audio stream is
actually not cached at the target position.

2. The stream cache bloats unnecessarily. Each stream may allocate the
full configured maximum cache size, which is not what the user intends
to do. Cached ranges are not pruned the same way, which creates disjoint
cache ranges, which only use memory and won't help with fast seeking or
playback.

3. mpv will try to aggressively read from both streams. This is done
from different threads, with no regard which stream is more important.
So it might happen that one stream starves the other one, especially if
they have different bitrates.

4. Every stream will use a separate thread, which is an unnecessary
waste of system resources.

In theory, the following solutions are available (this commit works
towards D):

A. Centrally manage reading and caching of all streams. A single thread
would do all I/O, and decide from which stream it should read next. As
long as the total TCP/socket buffering is not too high, this should be
effective to avoid starvation issues. This can also manage the cached
ranges better. It would also get rid of the quite useless additional
demuxer threads. This solution is conceptually simple, but requires
refactoring the entire demuxer middle layer.

B. Attempt to coordinate the demuxer threads. This would maintain a
shared cache and readahead state to solve the mentioned problems
explicitly. While this sounds simple and like an incremental change,
it's probably hard to implement, creates more messy special cases,
solution A. seems just a better and simpler variant of this. (On the
other hand, A. requires refactoring more code.)

C. Render an intersection of the seek ranges across all streams. This
fixes only problem 1.

D. Merge all streams in a dedicated wrapper demuxer. The general demuxer
layer remains unchanged, and reading from separate streams is handled as
special case. This effectively achieves the same as A. In particular,
caching is simply handled by the usual demuxer cache layer, which sees
the wrapper demuxer as a single stream of interleaved packets. One
implementation variant of this is to reuse the EDL infrastructure, which
this commit does.

All in all, solution A would be preferable, because it's cleaner and
works for all external streams in general.

Some previous commit tried to prepare for implementing solution A. This
could still happen. But it could take years until this is finally
seriously started and finished. In any case, this commit doesn't block
or complicate such attempts, which is also why it's the way to go.

It's worth mentioning that original mplayer handles external files by
creating a wrapper demuxer. This is like a less ideal mixture of A. and
D. (The similarity with A. is that extending the mplayer approach to be
fully dynamic and without certain disadvantages caused by the wrapper
would end up with A. anyway. The similarity with D. is that due to the
wrapper, no higher level code needs to be changed.)
2019-09-19 20:37:04 +02:00
wm4 1d0da7d950 demux: make demuxer list static, remove ancient comment
I'd actually very much encourage demuxer implementations outside
problematic libavformat.
2019-09-19 20:37:04 +02:00
wm4 4a6b56fe56 build: silence idiotic -Wformat-truncation
This warns about player/audio.c:253 with gcc 8.2.0. Although this
warning could be useful to check the worst case estimation, the compiler
doesn't explain how it gets its dumb, bogus result, so this is useless.
You'd just end up trying to make the compiler happy for no reason.
2019-09-19 20:37:04 +02:00
wm4 ff1f863bda demux_lavf: increase max. probe size
For those shitty mp3s with extremely large ID3v2/APIC tags, and for
which libavformat insists on reading all data until after the ID3v2.
2019-09-19 20:37:04 +02:00
wm4 c91e659f88 stream: redo buffer handling and allow arbitrary size for stream_peek()
struct stream used to include the stream buffer, including peek buffer,
inline in the struct. It could not be resized, which means the maximum
peek size was set in stone. This meant demux_lavf.c could peek only so
much data.

Change it to use a dynamic buffer. Because it's possible, keep the
inline buffer for default buffer sizes (which are basically always used
outside of file opening). It's unknown whether it really helps with
anything. Probably not.

This is also the fallback plan in case we need something like the old
stream cache in order to deal with mp4 + unseekable http: the code can
now be easily changed to use any buffer size.
2019-09-19 20:37:04 +02:00
wm4 ca142be7e8 demux: another unused function 2019-09-19 20:37:04 +02:00
wm4 475f61710e command: report unknown file size as unavailable, not -1 2019-09-19 20:37:04 +02:00
wm4 adbd035b50 demux: autoselection is gone
Was used by DVD, I think.
2019-09-19 20:37:04 +02:00
wm4 cb51dfa76a stats.lua: silence annoying fontconfig warnings
Apparently I don't have this font.
2019-09-19 20:37:04 +02:00
wm4 cfa5c73cb5 demux: remove some more minor dead code
Also add clarifications.
2019-09-19 20:37:04 +02:00
wm4 18180ae89b demux: get rid of ->control callback
The only thing left is the notification for track switching. Just get
rid of that.

There's probably no real reason to get rid of control(), but why not. I
think I was actually trying to do some real work but fuck that.
2019-09-19 20:37:04 +02:00
wm4 5114c69c7f demux: change hack for closing subtitle files early
Subtitles (and a few other file types, like playlists) are not streamed,
but fully read on opening. This means keeping the file handle or network
socket open is a waste of resources and could cause other weird
behavior. This is why there's a hack to close them after opening.

Change this hack to make the demuxer itself do this, which is less
weird. (Until recently, demuxer->stream ownership was more complex,
which is why it was done this way.)

There is some evil shit due to a huge ownership/lifetime mess of various
objects. Especially EDL (the currently only nested demuxer case)
requires being careful about mp_cancel and passing down stream pointers.

As one defensive programming measure, stop accessing the "stream"
variable in open_given_type(), even where it would still work. This
includes removing a redundant line of code, and removing the peak call,
which should not be needed anymore, as the remaining demuxers do this
mostly correctly.
2019-09-19 20:37:04 +02:00
wm4 b1c202c12f demux: make demux_open() private
I always wanted to get rid of this, because it makes the ownership rules
for the stream pointer really awkward. demux_edl.c was the only
remaining user of this. Replace it with a semi-clever idea: the init
segment shit can be used to pass the "file" contents as memory block,
and "memory://" itself provides an empty stream. I have no idea if this
actually works, because I didn't immediately find a test stream (would
have to be some youtube DASH shit).
2019-09-19 20:37:04 +02:00
wm4 5c7ecad93a demux: simplify API for returning cache status
Instead of going through those weird DEMUXER_CTRLs, query this
information directly. I'm not sure which kind of brain damage made me
use CTRLs for these. Since there are no other DEMUXER_CTRLs that make
sense for the frontend, remove the remaining infrastructure for them
too.
2019-09-19 20:37:04 +02:00
wm4 b298140b07 demux: return stream file size differently, rip out stream ctrls
The stream size return was the only thing that still required doing
STREAM_CTRLs from frontend through the demuxer layer. This can be done
much easier, so rip it out. Also rip out the now unused infrastructure
for STREAM_CTRLs via demuxer layer.
2019-09-19 20:37:04 +02:00
wm4 f77515ebaf stream_libarchive: remove base filename stuff
Apparently this was so that when playing a video file from a .rar file,
it would load external subtitles with the same name (instead of looking
for mpv's rar:// mangled URL). This was requested on github almost 5
years ago. Seems like a weird feature, and I don't care. Drop it,
because it complicates some in progress change.
2019-09-19 20:37:04 +02:00
wm4 0fa38121a6 demux_timeline: fix off by one error, rearrange weird code
This code set pkt->stream to a value which I'm not sure whether it's
correct. A recent commit overwrote it with a value that is definitely
correct.

There appears to be an off by one error. No fucking clue whether this
was somehow correct, but applying an apparent fix does not seem to break
anything, so whatever.
2019-09-19 20:37:04 +02:00
wm4 b9be20b529 demux: return packets directly from demuxer instead of using sh_stream
Preparation for other potential changes to separate demuxer cache/thread
and actual demuxers.

Most things are untested, but it seems to work somewhat.
2019-09-19 20:37:04 +02:00
wm4 8a83430ae7 DOCS/edl-mpv: document a dumb thing
EDLs can be provided either as external file, or "inline" as a big
edl:// URL. There is no difference between them, except if it's loaded
from an external file, there is some weird filename sanitation going on
(see fix_filenames() in demux_edl.c). It seems this is intended to be a
security mechanism, but probably makes no sense at all.

Note that playlists are allowed to access anything locally. One
difference to playlists is that the EDL code lacks the "security"
mechanism when accessing playlist entries (see handling of the
playlist_entry.stream_flags field - EDL would need something similar),
so don't remove that, as I'm unaware of the exact consequences.
2019-09-19 20:37:04 +02:00
wm4 4bc96e8204 command: make playlist builtin OSD property show titles instead of URLs
Useful for ytdl.
2019-09-19 20:37:04 +02:00
wm4 8ca4386366 stream_libarchive: fix another crash with broken rar files
libarchive (sometimes affectionately called libcve) has this annoying
behavior that if after a "fatal" error, you do any operation on the
archive context other than querying the error and closing the context,
you get a free CVE. So we close the archive context in these situations.
This can set p->mpa to NULL, so code accessing this field needs to be
careful.

This was not considered in a certain code path, and a simple truncated
.rar file made it crash. Part of the problem was that the file inside
the rar was a mkv file, which triggered seeking when the demux_mkv
resync code encountered bogus data.

This is probably a regression from a relatively recent change to this
code (in any case mpv 0.29.1 doesn't crash).

Fix this by adding the check.

There's also a mechanism to reopen an archive context used to emulate
seeking, since most libarchive format handlers don't support this
natively. Add a reopen call to the codepath, because obviously it should
always be possible to seek back into a "working" area of the file.

There is a second bug with this: if reopening fails, we don't adjust the
current position back to 0, which in some cases means we accidentally
return bogus data to the reader when we shouldn't. Fix this by always
resetting the position on reopening.
2019-09-19 20:37:03 +02:00
Jan Ekström e5c1cf2e3e sub/sd_ass: always set the libass track type to TRACK_TYPE_ASS
It would always autodetect it based on the passed style block,
but as we are defining it - we might as well define it always.

(As far as I can see all decoders in libavcodec utilize 4+ style
blocks)
2019-09-19 00:02:03 +03:00
Jan Ekström 2d74b2d832 sub/sd_ass: utilize UINT32_MAX subtitle duration for unknown
US closed captions, teletext and ARIB caption decoders utilize this
value.
2019-09-19 00:02:03 +03:00
Jan Ekström 1b9370ff92 sub/lavc_conv: switch to the newer "ass" subtitle decoding mode
Existing since 2016, this removes timestamps from the lines,
and gives more precision in the timestamps (1:1000).
2019-09-19 00:02:03 +03:00
dudemanguy 80c4aaa2a4 wayland: fix wl_proxy leak
This one is probably not terribly obvious from just the valgrind log,
but a wayland dev explained it to me just a second ago. Whenever mpv
sends events to the screen with wl_display_dispatch, wayland internally
allocates memory to a struct wl_proxy object if a new id is found. Quite
a few more things happen to that proxy object, but eventually mpv stores
the data on the client-side in a wrapper type of struct (struct
wl_data_offer). mpv's data_device_listener keeps track of those proxies
and frees the memory when appropriate. Of course, mpv is constantly
sending events to the screen and does so until the user quits the
player. What happens here is that one final wl_display_dispatch is called
right before the user quits the player and before mpv's
data_device_listener can handle that object. So the result is that you
always have one extra dangling proxy that doesn't get properly freed.
The solution is to just simply call wl_data_offer_destroy before closing
the wl_display to free that final dangling wl_proxy.
2019-09-19 00:00:19 +03:00
Anton Kindestam e08f235578 drm: fix libmpv ABI breakage introduced in 351c083487
Extending the client-allocated mpv_opengl_drm_params struct
constituted a break of ABI that could cause UB.

Create a clean break by deprecating "drm_params" and related structs
and enum values, and replacing it with "drm_params_v2".

Also fix some comments and code that wrongly assumed that open could
return any other negative number than -1 for failure.

This commit updates the libmpv version to 1.104
2019-09-18 23:59:32 +03:00
wm4 b04ddcdc0b stream: stop randomly corrupting memory
The intent of the line above the modified one code was raising the
amount of read data, so that many stream_peek() calls with small len
values would not degrade performance by effectively turning every
stream_peak() into an unbuffered read call to the stream implementation.
So this confusing looking MPMAX() was correct, but "chunk" could still
get beyond the buffer.

So just fix that and limit "chunk" correctly.

I'm not sure whether the commit referenced below accidentally removed
some intricate guarantee that this couldn't happen, since the code was
around since 2013. It could have relied on TOTAL_BUFFER_SIZE >
STREAM_BUFFER_SIZE. But not sure. I've rewritten all this code in my own
branch a year ago, so who knows.

Fixes: 162e0f5ad9
Fixes: #6948
2019-09-18 20:47:40 +02:00
Philip Langdale fa0a905ea0 vo_gpu: hwdec_vaapi: Refactor Vulkan and OpenGL interops for VAAPI
Like hwdec_cuda, you get a big #ifdef mess if you try and keep the
OpenGL and Vulkan interops in the same file. So, I've refactored
them into separate files in a similar way.
2019-09-15 17:51:47 -07:00
Philip Langdale 237f5fa1b7 vo_gpu: hwdec_cuda: Improve interop selection mechanism
This change updates the interop selection to match what I did for
VAAPI, by iterating through an array of init functions until one
of them works.
2019-09-15 17:51:47 -07:00
wm4 0abe34ed21 vo_gpu: x11: remove special vdpau probing, use EGL by default
Originally, vo_gpu/vo_opengl considered the case of Nvidia proprietary
drivers, which required vdpau/GLX, and Intel open source drivers, which
require vaapi/EGL. Since window creation and GPU context creation are
inseparable in mpv's internal API, it had to pick the correct API very
early, or hardware decoding wouldn't work. "x11probe" was introduced for
this reason. It created a GLX context (without showing the window yet),
and checked whether vdpau was available. If yes, it used GLX, if not, it
continued probing x11/EGL. (Obviously it couldn't always fail on GLX
without vdpau, which is why it was a separate "probe" backend.)

Years passed, and now the situation is different. Vdpau is dead. Nvidia
drivers and libavcodec now provide CUDA interop, which requires EGL, and
fixes some of the vdpau problems. AMD drivers now provide vaapi, which
generally works better than vdpau. Intel didn't change.

In particular, vaapi provides working HEVC Main10 support. In theory, it
should work on vdpau too, with quality reduction (no 10 bit surfaces),
but I couldn't get it to work.

So always prefer EGL. And suddenly hardware decoding works. This is
actually rather important, because HEVC is unfortunately on the rise,
despite shitty encoders and unoptimized decoders. The latter may mean
that hardware decoding works better than libavcodec.

This should have been done a long, long time ago.
2019-09-15 20:00:52 +03:00
wm4 6385a5fd1b vf_vavpp: disable this filter
Might be unreasonable, but I'm angry at the shit driver freezing my
machine.
2019-09-15 17:59:25 +02:00
Niklas Haas a416b3f084 vo_gpu: correctly normalize src.sig_peak
In some cases, src.sig_peak remains undefined as 0, which was definitely
the case when using the OSD, since it never got passed through the usual
color space normalization process. Most robust work-around is to simply
force the normalization at the site where it's needed. This ensures this
value is always valid and defined, to make the peak-dependent logic in
these two functions always work.

Fixes 4b25ec3a9d
Fixes #6917
Fixes #6918
2019-09-15 01:33:27 +02:00
sfan5 ee0f4444f9 image_writer: add webp-compression option 2019-09-14 23:02:39 +02:00
sfan5 0f79444c6d image_writer: add WebP support (lossy or lossless) 2019-09-14 23:02:39 +02:00
sfan5 8925f10962 image_writer: move convert_image() to player/screenshot.c 2019-09-14 23:02:39 +02:00
Niklas Haas 7cf288ec77 DOCS: remove references to --video-stereo-mode
This option was removed by a5610b2a but the documentation persisted.
Also adds an OPT_REMOVED.

Closes #6938.
2019-09-14 21:16:38 +02:00
wm4 3a035f2a8c README: remove old googlegroups mailing list address
Is anyone still monitoring this in any way? I think not.
2019-09-14 16:40:50 +02:00
sfan5 46aa3394bf manpage: minor fixes to VO manpage 2019-09-14 13:50:10 +02:00
sfan5 5c313f1f59 vo: add warning message to vo_vaapi and vo_vdpau
These are a common source of bug reports, due to misconceptions that
they are required to make use of hardware decoding.
2019-09-14 13:50:10 +02:00
Hui Jin fda45f4537 vo_d3d11/context: fix crash due to ctx->ra is null pointer access
'ctx->ra' is null pointer when d3d11 init failed before call 'ra_d3d11_create' in 'd3d11_init'.
2019-09-14 21:35:49 +10:00
Hui Jin 191737b9c9 vo_d3d11/hwdec_dxva2dxgi: fix memory leak that 'ctx11' be not release
'ctx11' be not release when d3d11 hwdec be uninit with 'mapper_uninit' method.
2019-09-14 21:35:49 +10:00
wm4 116ab73566 stream_smb: remove unnecessary short write logic
See previous commit. It compiles, but 100% untested.
2019-09-14 13:00:43 +02:00
wm4 22568fece6 stream_file: remove unnecessary short write logic
See previous commit.
2019-09-14 13:00:10 +02:00
wm4 bec218c4ad stream: handle short writes
The write functionality is almost unused (only encoding 2-pass mode uses
it to write the log file). Moreover, it almost makes no sense to use
this in a not local scenario. This change is just to prevent people from
duplicating the short write logic across all streams that happen to
support writing. Mostly untested; local log file writing still works.
2019-09-14 12:55:06 +02:00
wm4 ebab42c9a8 ci: remove now unuspported libdvdread 2019-09-13 18:19:50 +02:00
wm4 a25b3d61a1 demux, stream: remove old rar support in favor of libarchive
The old rar code could do uncompressed rar, libarchive supports at least
some rar compression algorithms. There is no need to keep the old rar
code.
2019-09-13 17:35:06 +02:00
wm4 a75b249b0b command, demux: remove program property
The "program" property could switch between TS programs. It was rather
complex and rather obscure (even if you deal with TS captures, you
usually don't need it). If anyone actually needs it (did anyone ever
attempt to even use it?), it should be rewritten. The demuxer should
export a program list, and the frontend should handle the "cycling"
logic.
2019-09-13 17:33:58 +02:00
wm4 ddcbe66768 stream: remove some more optical disc leftovers 2019-09-13 17:32:21 +02:00
wm4 b30e85508a Remove classic Linux analog TV support, and DVB runtime controls
Linux analog TV support (via tv://) was excessively complex, and
whenever I attempted to use it (cameras or loopback devices), it didn't
work well, or would have required some major work to update it. It's
very much stuck in the analog past (my favorite are the frequency tables
in frequencies.c for analog TV channels which don't exist anymore).

Especially cameras and such work fine with libavdevice and better than
tv://, for example:

  mpv av://v4l2:/dev/video0

(adding --profile=low-latency --untimed even makes it mostly realtime)

Adding a new input layer that targets such "modern" uses would be
acceptable, if anyone is interested in it. The old TV code is just too
focused on actual analog TV.

DVB is rather obscure, but has an active maintainer, so don't remove it.
However, the demux/stream ctrl layer must go, so remove controls for
channel switching. Most of these could be reimplemented by using the
normal method for option runtime changes.
2019-09-13 17:32:19 +02:00
wm4 162e0f5ad9 stream: remove BD/DVD/CDDA sector size alignment
This was possibly needed by libdvdread, and/or old CD drivers on some
system. It still works with on-filesystem DVD and BD test images, so
this can go.
2019-09-13 17:32:05 +02:00
wm4 a9d83eac40 Remove optical disc fancification layers
This removes anything related to DVD/BD/CD that negatively affected the
core code. It includes trying to rewrite timestamps (since DVDs and
Blurays do not set packet stream timestamps to playback time, and can
even have resets mid-stream), export of chapters, stream languages,
export of title/track lists, and all that.

Only basic seeking is supported. It is very much possible that seeking
completely fails on some discs (on some parts of the timeline), because
timestamp rewriting was removed.

Note that I don't give a shit about optical media. If you want to watch
them, rip them. Keeping some bare support for DVD/BD is the most I'm
going to do to appease the type of lazy, obnoxious users who will care.
There are other players which are better at optical discs.
2019-09-13 17:31:59 +02:00
wm4 cf36e3d15b stream_dvdnav: merge stream_dvd_common
Isolate icky DVD garbage into a single file.
2019-09-13 15:35:23 +02:00
wm4 6229404985 Remove libdvdread support in favor of libdvdnav
stream_dvd.c contained large amounts of ancient, unmaintained code,
which has been historically moved to libdvdnav. Basically, it's full of
low level parsing of DVD on-disc structures.

Kill it for good. Users can use the remaining dvdnav support (which
basically operates in non-menu mode). Users have reported that
libdvdread  sometimes works better, but this is just libdvdnav's problem
and not ours.
2019-09-13 15:29:27 +02:00
Aman Gupta 877ae46125 stream_file: avoid redundant free
s->priv->cancel will be freed when s is freed, so
freeing it explicitly is not required.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-09-11 13:10:03 -07:00
Avi Halachmi (:avih) 44f8dccfb6 js: expose mpv_abort_async_command() (match dbe831bd)
With minor difference from lua, as documented.
2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) ad0a525f20 js: reimplement subprocess_detached using the run command (match 7f91e268) 2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) fea39b5a6b js: reimplement subprocess using the subprocess command (match 548ef078)
Semantics changes are the same as at 548ef078 .

Also, the previous C implementation returnd a string for the `stdout`
value, but stdout of the subprocess command is MPV_FORMAT_BYTE_ARRAY
which js previously didn't support, so support it too (at pushnode)
by returning it as a string - the same as the lua code does.
2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) 5b5f776900 js: expose async commands (match 159379980e) 2019-09-11 21:08:04 +03:00
Avi Halachmi (:avih) fc56798aca js: correctness: use integer range checks
There were some cases where a js number (double) was blindly casted to
int or uint64, but that can be undefined behavior (out of range to int)
or wrong (negative to uint).

Now the code throws a js error if the value is out of range.

Additionally, commit ec625266 added these checks for the new hooks API,
but incorrectly tested int64 range rather than uint64. Fix this too.
2019-09-11 21:08:04 +03:00
dudemanguy 6e6ec33168 audio: block ao buffer for keep-open
This prevents the pause state from triggering before the audio output is
finished playing back audio. This is particularly helpful for gapless
audio.
2019-09-09 00:01:16 +02:00
wm4 10a1b98082 vo_gpu: x11egl: support Mesa OML sync extension
Mesa supports the EGL_CHROMIUM_sync_control extension, and it's
available out of the box with AMD drivers. In practice, this is exactly
the same as GLX_OML_sync_control, but for EGL. The extension
specification is separate from the GLX one though, and buried somewhere
in the Chromium code.

This appears to work, although I don't know if it really works.

In theory, this could be useful for other EGL targets. Support code for
it could have been added to egl_helpers.c to avoid some minor duplicated
glue code if another EGL target were to provide this extension. I didn't
bother with that. ANGLE on Windows can't support it, because the
extension spec. explicitly requires POSIX timers. ANGLE on Linux/OSX is
actively harmful for mpv and hopefully won't ever use it. Wayland uses
EGL, but has its own fancy presentation feedback stuff (and besides, I
don't think basic video player functionality works on Wayland at all).
context_drm_egl maybe? But I think DRM has its own stuff.
2019-09-08 23:23:43 +10:00
wm4 8d7960f6ef vo_gpu: glx: move OML sync code to an independent file
So the next commit can make EGL use it. EGL has a quite similar
function, that practically works the same. Although it's relatively
trivial, it's still tricky, and probably shouldn't end up as duplicated
code.

There are no functional changes, except initialization, and how failure
of the glXGetSyncValues call is handled. Also, some comments mention the
EGL extension.

Note that there's no intention for this code to handle anything else
than the very specific OML sync extension (and its EGL equivalent). This
is just too weirdly specific to the weird idiosyncrasies of the
extension, and it makes no sense to extend it to handle anything else.
(Such as Wayland or DXGI presentation feedback.)
2019-09-08 23:23:43 +10:00
Niklas Haas 4b25ec3a9d vo/gpu: fix check on src/dst peak mismatch
In the past, src peak was always equal to or higher than dst peak. But
since `--target-peak` got introduced, this could no longer be the case.
This leads to an incorrect result (scaling for peak mismatch in gamma
light) unless some other option (CMS, --linear-scaling, etc.) forces the
linearization.

Fixes #6533
2019-09-05 19:13:44 +03:00
Guido Cella 6d90517275 external_files: add .lrc subtitle extension 2019-09-02 01:25:43 +03:00
Tom Yan 763eaad2aa demux: ignore forced demuxer type for directories
this for example allows --demuxer=rawaudio to work on directories
2019-09-02 01:24:26 +03:00
Oliver Freyermuth c8424a3bee stream_dvb: Increase timeout of streaming read.
It seems some DVB-T2 cards take longer to push out data.
2019-09-02 01:19:33 +03:00
Oliver Freyermuth 66128dec82 stream_dvb: Adapt to VDR channel config format.
While they accept the frequency field with MHz for DVB-S,
for DVB-C and DVB-T, it may be in Hz, kHz or MHz.
The official rule is to multiply whatever is in the channels.conf
by 1000 until a value > 1000000 is reached to get correct units for tuning.
2019-09-02 01:19:33 +03:00
Jan Janssen 94c414bd1c osc: improve look of seekranges 2019-09-02 01:11:04 +03:00
der richter c8a911f35f cocoa-cb: remove an unused variable 2019-09-02 00:39:36 +03:00
sfan5 8f96169117 ao_opensles: fix delayed audio
This was forgotten in commit 5a8c48fde2
when the number of buffers was reduced to 1.
2019-09-02 00:38:05 +03:00
Jan Ekström 56d31ae190 travis: rework scripts to re-enable macOS
* Adds a script to clone and build FFmpeg as well as
  to configure and build mpv itself. Currently only used
  for macOS and contain hard-coded macOS specific options.
* Still works with the Linux containers.
* Moves our language back to "c" from "generic"
* Defines our Linux distribution as "bionic" to get the latest
  Ubuntu base distribution to be the runner for our containers.
* Adds the homebrew add-on for macOS package installation for
  dependencies. Installs everything required but FFmpeg, as we want
  to have our own FFmpeg snapshots.
2019-09-02 00:34:49 +03:00
Philip Langdale b539eb222b vo/gpu: vulkan: Pass the device name option through to libplacebo
We collect a 'vulkan-device' option today but then don't actually
pass it on, so it's useless. Once that's fixed, it can be used
to select a specific vulkan device by name.

Tested with the new nvidia offload feature to select between the
nvidia and intel GPUs.
2019-08-24 18:38:27 +02:00
James Ross-Gowan 80552ab28e vo_gpu: d3d11: fix storage lifetime of compound literals
Somehow I got the idea that compound literals had function-scoped
lifetime. Instead, like all other objects with automatic storage
duration, compound literals are block-scoped, so they become invalid
after exiting the block they were declared in. It seems like a recent
change to GCC actually reuses the memory that the compound literals
used to occupy, which was causing a few bugs.

The pattern of conditionally assigning a pointer to a compound literal
was used in a few places in ra_d3d11 where the Direct3D API expects
either a pointer to an initialised struct or NULL. Change these to
ensure the lifetime of the struct includes the API call.

Should fix #6775.
2019-08-20 18:12:21 +10:00
ekisu cd7bcb9d0c encode: set sample_aspect_ratio on AVStream struct
Some libavformat muxers (e.g. matroskaenc.c) expect this field to be set
on the AVStream struct, and not only in the AVCodecParameters.
2019-08-14 21:54:44 +02:00
wnoun ae8cb39ab2 vo_gpu: fix taking screenshots of rotated videos 2019-08-14 21:54:14 +02:00
Philip Langdale 639ee55df7 vo_gpu: hwdec_vaapi: Synchronise after exporting VA surface
This is documented as required (although we did not do it in
the old GL codepath, with no visible problems) and I have seen
transient artifacts after seeking which _appear_ to have gone
away after introducing this.
2019-08-07 10:51:43 +02:00
Ricardo Constantino 69c93b6f0e DOCS/compile-windows: remove angleproject-git from deps
Basically just to trigger a doc rebuild, but might as well do a useful
change, since angleproject-git is no longer a valid package in MSYS2.
2019-07-30 23:57:50 +01:00
Ricardo Constantino 82ba31c636 TOOLS/travis-rebuild-website: update condition after docker transition
Closes #6822
2019-07-30 20:12:33 +01:00
der richter a8c2e29868 cocoa-cb: migrate to swift 5 with swift 4 fallback
this migrates our current swift code to version 5 and 4. building is
support from 10.12.6 and xcode 9.1 onwards.

dynamic linking is the new default, since Apple removed static libs
from their new toolchains and it's the recommended way.

additionally the found macOS SDK version is printed since it's an
important information for finding possible errors now.

Fixes #6470
2019-07-21 18:13:07 +03:00
der richter 0602f082cb cocoa-cb: fix optional cases on macOS 10.12 2019-07-21 18:13:07 +03:00
der richter 4a8bf91d4c build: fix build with older command line tools 2019-07-21 18:13:07 +03:00
der richter 916f4146a7 build: make macOS SDK path and version configurable via env vars 2019-07-21 18:13:07 +03:00
der richter c540ac8485 cocoa-cb: conditional compilation for Dark Mode and Material features
Fixes #6621
2019-07-21 18:13:07 +03:00
der richter 850b303732 build: add check for macOS SDK version
this provides an easy way to check for a specific macOS SDK version and
with that the availability of features.
2019-07-21 18:13:07 +03:00
der richter 9a2c760614 osxbundle: bundle the dynamic swift std library when needed 2019-07-21 18:13:07 +03:00
der richter efde2d8644 osxbundle: print the output of the dylib-unhell call 2019-07-21 18:13:07 +03:00
der richter 3f6d79ddb6 build: add Swift dynamic linking support
this is in preparation for the upcoming swift 5 transition, where static
linking was replaced by dynamic linking the swift libraries as the
preferred way, by Apple. furthermore Apple removed the static swift libs
from their dev Tools starting with xcode 10.2/swift 5.

because of ABI incompatibility dynamic linking for swift versions prior
to 5 doesn't use the system lib path for the dynamic swift libs.

for now static linking is still the default, but that will be changed
when swift 5 support is added and swift 3 support is dropped.

Fixes #6232
2019-07-21 18:13:07 +03:00
der richter 770fc52215 build: make Swift lib and compiler paths configurable via env vars 2019-07-21 18:13:07 +03:00
der richter 76858ba91c build: add support for Swift toolchains not provided by Apple
the xcode-select tool only properly works with Apple provided toolchains
but not with third party ones from swift.org. in the latter case the
swift compiler executable is found in the proper path but the swift libs
from the xcode or command line tools will be picked. this leads to a
not wanted discrepancy of the swift compiler and libs and possible
errors.

instead of relying on the xcode-select tool search for the libs relative
to the swift executable. that relative path seems to be the same for all
toolchains. if for any reasons a swift executable is not found in the
relative path, fall back to the old xcode-select method.

furthermore, both static and dynamic libs will be searched for but only
the former will be used for now. this is a preparation for the upcoming
swift 5 migration.
2019-07-21 18:13:07 +03:00
der richter bc014f2ad4 build: add all configure flags as conditional flags to Swift compiler 2019-07-21 18:13:07 +03:00
der richter f7f5bd80bb build: don't check for Swift when disabled 2019-07-21 18:13:07 +03:00
dudemanguy 65b1c2d065 client: fix potential mpv_cmd/async leak 2019-07-08 16:42:47 +02:00
Philip Langdale b5b0350371 vo_gpu: hwdec_vaapi: Count planes rather than layers in Vulkan interop
We saw a segfault when trying to use the intel-media-driver (iHD)
rather than the normal intel va driver. This happened because the
iHD driver reports P010 (and maybe other formats) with multiple
layers to represent the interleaved UV plane. The normal va driver
reports one UV layer to match the plane.

This threw off my logic which assumed that the number of layers
could not exceed the number of planes.

There's a way one could fix this in a fully generalised form, but
I'm just going to do what the EGL path does and assume that:
 * Layer 'n' is on Plane 'n' for n < total number of planes
 * These layers always start at offset 0 on the plane

You can imagine ways that these assumptions are violated, but at
least the failure will look the same for both EGL and Vulkan
paths.
2019-07-08 01:57:02 +02:00
Philip Langdale b33ced193e vo_gpu: hwdec_vaapi: Suppress format errors when probing
Today, we normally see a format error when probing because yuyv422
cannot be used, but it's in the normal set of probed formats.

This error is distracting and confusing, so only log probing errors
at the VERBOSE level.

Fixes #6411
2019-07-08 01:57:02 +02:00
Philip Langdale b70ed35ba4 vo_gpu: hwdec_vaapi: Add Vulkan interop
This change introduces a vulkan interop path for the vaapi hwdec.
The basic principles are mostly the same as for EGL, with the
exported dma_buf being imported by Vukan. The biggest difference
is that we cannot reuse the texture as we do with OpenGL - there's
no way to rebind a VkImage to a different piece of memory, as far
as I can see. So, a new texture is created on each map call.

I did not bother implementing a code path for the old libva API as
I think it's safe to assume any system with a working vulkan driver
will have access to a newer libva.

Note that we are using separate layers for the vaapi surface, just
as is done for EGL. This is because libplacebo doesn't support
multiplane images.

This change does not include format negotiation because no driver
implements the vk_ext_image_drm_format_modifier extension that
would be required to do that. In practice, the two formats we care
about (nv12, p010) work correctly, so we are not blocked. A separate
change had to be made in libplacebo to filter out non-fatal validation
errors related to surface sizes due to the lack of format negotiation.
2019-07-08 01:57:02 +02:00
Philip Langdale 6842755feb vo_gpu: hwdec_vaegl: Rename and move to hwdec_vaapi
In preparation for adding Vulkan interop support, let's rename
to remove the egl reference and move to an api neutral location.
2019-07-08 01:57:02 +02:00
Chainik 7f0f1a1b72 vf_vapoursynth: allow multithreaded writing of source frames 2019-07-08 01:53:22 +02:00
Chainik 5907bc023c vf_vapoursynth: allow multithreaded reading of returned frames 2019-07-08 01:53:22 +02:00
Philip Langdale 1638fa7b46 vo/gpu: hwdec_vdpau: Support direct mode for 4:4:4 content
New releases of VDPAU support decoding 4:4:4 content, and that comes
back as NV24 when using 'direct mode' in OpenGL Interop. That means we
need to be a little bit smarter about how we set up the OpenGL
textures.
2019-07-08 01:11:27 +02:00
Michael Forney 13e14d95e1 opengl/context_wayland: Fix crash on configure before initial reconfig
If the compositor sends a configure event before the surface is initially
mapped, resize gets called before the egl_window gets created, resulting
in a crash in wl_egl_window_resize.

This was fixed back in 618361c697, but was reintroduced when the wayland
code was rewritten in 68f9ee7e0b.
2019-07-08 01:00:01 +02:00
Philip Langdale e2976e662d video/out/gpu: Add a storable flag to ra_format
While `ra` supports the concept of a texture as a storage
destination, it does not support the concept of a texture format
being usable for a storage texture. This can lead to us attempting
to create a texture from an incompatible format, with undefined
results.

So, let's introduce an explicit format flag for storage and use
it. In `ra_pl` we can simply reflect the `storable` flag. For
GL and D3D, we'll need to write some new code to do the compatibility
checks. I'm not going to do it here because it's not a regression;
we were already implicitly assuming all formats were storable.

Fixes #6657
2019-07-08 00:59:28 +02:00
wm4 c379950ce0 codec_tags: fix wrong buffer size
Obvious mistake. This reported 44 bytes more data than what was
available. Could cause out of bounds reads. Security researchers would
claim a major victory if they found something like this in more popular
software, and would create a website for it.
2019-07-03 17:47:24 +03:00
James Ross-Gowan ea91162802 appveyor: remove broken packages, install libplacebo
Support for Ada and Objective-C was removed from MSYS2, which made
pacman refuse to update GCC while the gcc-ada and gcc-objc packages were
installed. Remove those packages before updating the others. Also remove
ANGLE, which has been removed from MSYS2, and add libplacebo, which is
now needed for the Vulkan VO.
2019-07-03 17:30:50 +03:00
Bin Jin c9e7473d67 vo_gpu: process three component together in error diffusion
This started as a desperate attempt to lower the memory requirement
of error diffusion, but later it turns out that this change also
improved the rendering performance a lot (by 40% as I tested).

Errors was stored in three uint before this change, each with 24bit
precision. This change encoded them into a single uint, each with 8bit
precision. This reduced the shared memory usage, as well as number of
atomic operations, all by three times.

Before this change, with the minimum required 32kb shared memory, only
the `simple` kernel can be used to render 1080p video, which is mostly
useless compare to `--dither=fruit`. After this change, 32kb can
handle `burkes` kernel for 1080p, or `sierra-lite` for 4K resolution.
2019-06-16 11:19:44 +02:00
Bin Jin f6fd127fe8 vo_gpu: fix use of existing textures in error diffusion
error diffusion requires two texture rendering pass. The existing code
reuses `screen_tex` and creates another for such purpose. This works
generally well for opengl, but could potentially be problematic for
vulkan, due to its async natural.
2019-06-16 11:19:44 +02:00
Bin Jin ca2f193671 vo_gpu: implement error diffusion for dithering
This is a straightforward parallel implementation of error diffusion
algorithms in compute shader. Basically we use single work group with
maximal possible size to process the whole image. After a shift
mapping we are able to process all pixels column by column.

A large ring buffer are allocated in shared memory to speed things up.
However the size of required shared memory depends linearly on the
height of video window (or screen height in fullscreen mode). In case
there is no enough shared memory, it will fallback to `--dither=fruit`.

The maximal allowed work group size is hardcoded as 1024. Ideally we
could query `GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS`. But for whatever
reason, it seems most high end card from nvidia and amd support only
the minimal required value, so I guess we can stick to it for now.
2019-06-16 11:19:44 +02:00
Martin Herkt 6aecd10eba ci: Remove snapshot-deps config from tw builds
OBS isn’t really set up to support this. If needed, we should instead
git clone FFmpeg as part of the CI. I don’t think it is, though.
2019-06-14 05:24:35 +02:00
Martin Herkt 59f1e72a3c build: Add support for static spirv-cross
This assumes a non-upstream .pc file since upstream doesn’t seem
to give a fuck about this use case at all.
2019-06-14 04:56:30 +02:00
Philip Sequeira a38aa74454 demux_mkv: copy attachments (fonts) from ordered chapter sources
They might be needed for rendering subs from those sources.

Fixes #6009.
2019-06-12 23:34:47 +03:00
James Ross-Gowan cc38035841 vo_gpu: d3d11: use the SPIRV-Cross C API directly
When the D3D11 backend was first written, SPIRV-Cross only had a C++ API
and no guarantee of API or ABI stability, so instead of using
SPIRV-Cross directly, mpv used an unofficial C wrapper called crossc.

Now that KhronosGroup/SPIRV-Cross#611 is resolved, SPIRV-Cross has an
official C API that can be used instead, so remove crossc and use
SPIRV-Cross directly.
2019-06-12 23:03:55 +03:00
Bin Jin fbe267150d vo_gpu: fix --scaler-resizes-only for fractional ratio scaling
The calculation of scale factor involves 32-bit float, and a strict
equality test will effectively ignore `--scaler-resizes-only` option
for some non-integer scale factor.

Fix this by using non-strict equality check.
2019-06-06 20:01:56 +02:00
Bin Jin f2119d9d88 vo_gpu: expose texture_off to user shader
It will provide low level access to coordinate mapping other than
texmap().
2019-06-06 20:01:56 +02:00
Bin Jin ae1c489b31 vo_gpu: allow user shader to fix texture offset
This commit essentially makes user shader able to fix offset (produced
by other prescaler, for example) like builtin `--scale`.
2019-06-06 20:01:56 +02:00
Niklas Haas 4d001bb30d wayland: fix segfault on uninit
Probably the same issue as #6732
2019-05-26 11:09:16 +02:00
dudemanguy 6e4971f697 wayland: fix various memory leaks 2019-05-21 22:41:22 +02:00
der richter 64cdc3694e cocoa-cb: fix quit in fs with none native fs
since the none native fs is a special legacy case it needs a special
quit routine. it indefinitely waited for an exit fs screen event to
shutdown properly, though that event only fires for the native fs.
now we check if we really are using a native fullscreen and if not
shutdown immediately.

Fixes #6704
2019-05-11 12:54:44 +02:00
James Ross-Gowan 86bdd22060 win32-console-wrapper: silence missing prototype warnings 2019-05-10 21:06:58 +10:00
James Ross-Gowan c754c31d6f w32_common: avoid unnecessary sprintfs
These were unnecessary for a couple of reasons, but it seems like the
old code went through a lot of effort to avoid duplicating the code to
print a RECT, even though the windowrc gets printed anyway at the end of
the function.

Avoid printing the same windowrc twice by only printing it when it gets
changed (in the w32->current_fs branch.)
2019-05-10 20:47:05 +10:00
Nicolas F 91c1691b35 man: clarify vavpp requirements
I assume (but cannot confirm) that VA-AP-API is in fact a typo, because
most if not all search engine results related to it are from mpv's manual
page.

By changing this to VA-API and clarifying that this requires VA-API support
on a system to use it, we can hopefully make it clear to unsuspecting
Windows users that this is not the filter they're looking for.

Concerns #6690.
2019-05-05 21:06:18 +02:00
dudemanguy 037cbacb8c libarchive: add fallback for systems without C.UTF-8 2019-05-04 14:17:40 +02:00
Anton Kindestam dcb7838bb7 drm_common: Support --drm-mode=<preferred|highest|N|WxH[@R]>
This allows to select the drm mode using a string specification. You
can either select the the preferred mode, the mode with the highest
resolution, by specifying WxH[@R] or by its index in the list of modes
as before.
2019-05-04 14:17:11 +02:00
Anton Kindestam d155b7541f drm_common: Don't export functions only being used internally
As far as I know none of these functions were being used outside of
drm_common, nor should there really be a need to use them.
2019-05-04 14:17:11 +02:00
Anton Kindestam 8261924db9 drm_common: Add proper help option to drm-mode
This was implemented by using OPT_STRING_VALIDATE for drm-mode,
instead of OPT_INT. Using a string here also prepares for future
additions to drm-mode that aim to allow specifying a mode by its
resolution.
2019-05-04 14:17:11 +02:00
Anton Kindestam a776628d88 drm_common: Add option to toggle use of atomic modesetting
It is useful when debugging to be able to force atomic off, or as a
workaround if atomic breaks for some user. Legacy modesetting is less
likely to break by virtue of being a less complex API.
2019-05-04 14:17:11 +02:00
Philip Langdale 23a324215b vo/gpu: hwdec_cuda: Refactor gpu api specific code into separate files
The amount of code now present that's specific to Vulkan or OpenGL
has reached the point where we really want to split it out to
avoid a mess of #ifdefs.

At the same time, I'm moving the code to an api neutral location.
2019-05-03 18:02:18 +02:00
Anton Kindestam 738fda3677 context_drm_egl: Add support for presentation feedback
This implements presentation feedback for context_drm_egl using the
values that get fed to the page flip handler.
2019-05-03 18:01:56 +02:00
der richter 71ad1e2f4c cocoa-cb: remove all force unwrappings of optionals
the force unwrapping of optionals caused many unpredictable segfaults
instead of gracefully exiting or falling back. besides that, it is bad
practice and the code is a lot more stable now.
2019-04-25 23:02:19 +03:00
Jan Ekström edbc199914 vo_gpu/hwdec_cuda: fixup compilation with vulkan disabled
The actual code utilizing this enum was seemingly properly if'd,
but not the enum in the struct itself.

Fixes compilation.
2019-04-22 18:17:30 +03:00
Jan Ekström 9b8d3eff78 docs: add mentions of the Vulkan rendering abstraction replacement
From internal to libplacebo.
2019-04-22 15:58:10 +03:00
Philip Langdale 74831dd651 vo/gpu: hwdec_cuda: Reorganise backend-specific code
This tries to tidy up the GL vs Vulkan code to be a bit cleaner
and easier to read.
2019-04-21 23:55:22 +03:00
Philip Langdale 4005cda614 vo_gpu: hwdec_cuda: Implement interop for placebo
This change updates the vulkan interop code to work with the
libplacebo based ra_vk, but also introduces direct VkImage
sharing to avoid the use of the intermediate buffer.

It is also necessary and desirable to introduce explicit
semaphore bsed synchronisation for operations on the shared
images.

Synchronisation means we can safely reuse the same VkImage for every
mapped frame, by ensuring the frame is copied to the VkImage before
mapping the next frame.

This functionality requires a 417.xx or newer nvidia driver, due to
bugs in the VkImage interop in the earlier 411 and 415 drivers.

It's definitely worth the effort, as the raw throughput is about
twice that of implementation using an intermediate buffer.
2019-04-21 23:55:22 +03:00
Philip Langdale ffb8ffdd55 vo/gpu: ra_pl: Add helper to get pl_fmt from ra_format
When interacting directly with libplacebo, we may need to pass a
pl_fmt based on an ra_format. Although the mapping is currently
trivial, it's worth wrapping to make it easy to adapt if this
changes in the future.
2019-04-21 23:55:22 +03:00
Philip Langdale 4c133f3b45 vo_gpu: ra_pl: Add getter for pl_gpu
We need access to the underlying pl_gpu to make libplacebo calls
from hwdecs.
2019-04-21 23:55:22 +03:00
Philip Langdale b74b39dfb5 vo_gpu: vulkan: Add back context_win for libplacebo
Feature parity with the original ra_vk obviously requires win32 support,
so let's put it back in.
2019-04-21 23:55:22 +03:00
Niklas Haas 7006d6752d vo_gpu: vulkan: use libplacebo instead
This commit rips out the entire mpv vulkan implementation in favor of
exposing lightweight wrappers on top of libplacebo instead, which
provides much of the same except in a more up-to-date and polished form.

This (finally) unifies the code base between mpv and libplacebo, which
is something I've been hoping to do for a long time.

Note: The ra_pl wrappers are abstract enough from the actual libplacebo
device type that we can in theory re-use them for other devices like
d3d11 or even opengl in the future, so I moved them to a separate
directory for the time being. However, the rest of the code is still
vulkan-specific, so I've kept the "vulkan" naming and file paths, rather
than introducing a new `--gpu-api` type. (Which would have been ended up
with significantly more code duplicaiton)

Plus, the code and functionality is similar enough that for most users
this should just be a straight-up drop-in replacement.

Note: This commit excludes some changes; specifically, the updates to
context_win and hwdec_cuda are deferred to separate commits for
authorship reasons.
2019-04-21 23:55:22 +03:00
Niklas Haas 9f7dcc0726 mp_image: align stride to multiple of texel size
This helps with compatibility and/or performance in particular for
oddly-sized formats like rgb24. We use a loop to avoid having to
calculate the lcm (or waste bytes in the extremely common case of the
byte size and the stride align having shared factors).
2019-04-21 23:55:22 +03:00
Niklas Haas a3c808c6c8 vo_gpu: fix segfault when OSD tex creation fails
If !osd->texture, then mpgl_osd_draw_prepare fails.
2019-04-21 23:55:22 +03:00
Niklas Haas f0b6860d62 vo_gpu: index desc namespaces by ra
No reason to require them be constant. This allows them to depend on
runtime characteristics of the `ra`.
2019-04-21 23:55:22 +03:00
James Ross-Gowan 4e9dc60d9e appveyor: fix shaderc dependencies
Shaderc comes with a Python script that automatically fetches
"known-good" versions of its dependencies. Use that instead of manually
cloning dependencies to third-party.
2019-04-16 21:35:00 +03:00
JCount 7f1d7c38bc version.sh: update MPVCOPYRIGHT to include the current year, 2019 2019-04-16 20:11:30 +02:00
john e9fae413fd options/path: fix url detection per RFC3986 2019-04-05 20:48:24 +03:00
Aman Gupta 8b114e574a ao/audiounit: include AVAudioSession buffer in latency calc
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-05 10:29:44 +07:00
Aman Gupta e35aca3cb4 ao/audiounit: improve a/v sync
This more closely mimics ao_coreaudio, on which this driver was
originally based.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-05 10:29:44 +07:00
NoSuck 6c91314900 man/input: clarify behavior of seek's +exact
As discussed here:

https://github.com/mpv-player/mpv/issues/6545#issuecomment-476015318
2019-04-02 09:09:14 +02:00
der richter 90e44d3ff2 cocoa-cb: add support for custom colored title bar 2019-04-02 02:09:01 +03:00
der richter 837e5058ff cocoa-cb: refactor title bar styling
half of the materials we used were deprecated with macOS 10.14, broken
and not supported by run time changes of the macOS theme. furthermore
our styling names were completely inconsistent with the actually look
since macOS 10.14, eg ultradark got a lot brighter and couldn't be
considered ultradark anymore.

i decided to drop the old option --macos-title-bar-style and rework
the whole mechanism to allow more freedom. now materials and appearance
can be set separately. even if apple changes the look or semantics in
the future the new options can be easily adapted.
2019-04-02 02:09:01 +03:00
Akemi 23f55569be cocoa-cb: add support for mac 10.14 Dark mode and run time switching
setting the appearance of the window to nil will always use the system
setting and changes on run time switches too. this is only the case for
macOS 10.14.
2019-04-02 02:09:01 +03:00
der richter d5be1e2729 cocoa-cb: move all title bar related functionality in its own file
quite a lot of the title bar functionality and logic was within our
window. since we recently added a custom title bar class to our window
i decided to move all that functionality into that class and in its
own file.

this is also a preparation for the next commits.
2019-04-02 02:09:01 +03:00
Akemi 9d5805fba4 cocoa-cb: remove an unused variable 2019-04-02 02:09:01 +03:00
Akemi 0bea384153 cocoa-cb: simplify CGL pixel format creation
i found the old pixel format creation a bit too messy. pixel format
attribute arrays and look ups were all over the place, the actual logic
what kind of format was created was inscrutable, the software pixel
format was hardcoded and no probing was done.

i split the attributes into mandatory and optional ones, one mandatory
for a hardware and software pixel format each, and moved those to the
top of the class. that way new attributes can be easily added to either
the mandatory or optional attributes and they don't mess up the actual
pixel creation logic any more. furthermore both hardware and software
pixel formats are being probed the same way now. to minimise code
duplications the probing was moved into its own function.
2019-04-02 02:05:11 +03:00
Akemi 716b871928 cocoa-cb: add support for dragging certain strings onto the window
only the dragged types NSFilenamesPboardType and NSURLPboardType were
supported to be dropped on the window, which was inconsistent with the
dragged types the dock icon supports. the dock icon additional supports
strings that represents an URL or a path. the system takes care of
validating the strings properly in the case of the dock icon, but in the
case of dropping on the window it needs to be done manually.

support for strings is added by also allowing the NSPasteboardTypeString
type and manually validating the strings. strings are split by new lines
and trimmed, to also support a list of URLs and paths. every new element
is checked if being an URL or path and only then being added to the
playlist.
2019-04-02 02:04:31 +03:00
Akemi 3f6be83350 cocoa-cb: synchronise the flush with the render
this could lead to a crash on deinit when flush
was called while the opengl state was cleaned up.

Fixes #6323
2019-04-02 02:02:02 +03:00
Akemi b207c1d4a1 cocoa-cb: fix a Cocoa window position on init bug
on init an NSWindow can't be placed on a none Main screen NSScreen
outside the Main screen's frame bounds.

To fix this we just check if the target screen is different from the
main screen and if that is the case we check the actual position with
the expect one. if they are different we try to reposition the window
to the wanted position.

Fixes #6453
2019-04-02 02:01:02 +03:00
Akemi 9aa0905c10 cocoa-cb: fix Space switching when quitting fs
when quitting mpv in fullscreen the System always switchs to Space 1
regardless of which Space mpv was on previous to switching to fs. to fix
this we close the window before quitting fs. that way the System
switches back the the Space mpv was previous on before fs.
2019-04-02 01:59:52 +03:00
Akemi 0caaa1a37c cocoa-cb: notify vo when window is minimised 2019-04-02 01:51:42 +03:00
Akemi 731804a27e cocoa-cb: fix crash when querying window state
Fixes #6489
2019-04-02 01:51:42 +03:00
Akemi 48a463d641 cocoa-cb: wakeup vo when new events are available
new events were added but not fetched by the vo, because we didn't
signal the vo that new events were available.

actually wakeup the vo when new events are available.
2019-04-02 01:46:52 +03:00
Akemi 61005e10ea build: bump minimum swift version to 3.0.2
#6299 reported problems with earlier 3.0.x swift versions. i tested with
3.0.2/SDK 10.12.2 and just assumed it also works with the older 3.0.x
swift and 10.12.x SDK versions. due to the unstable nature of swift
there were slight API differences that caused build problems.

since swift is bundled with the SDK we just bump the minimum swift
version.
2019-04-02 01:43:54 +03:00
der richter c90f083614 build: slightly adjust swift check output messages on fail
to make it consistent with the other checks and their output messages.
2019-04-02 01:43:54 +03:00
Akemi a3e6b81305 build: use StrictVersion for swift version comparison 2019-04-02 01:43:54 +03:00
zc62 de2b1920f3 demux: support cue sheets longer than 100 minutes
Remove the 2-digit-number restriction when reading the number of
minutes in the cue sheet INDEX command.

Fixes #6481
2019-04-01 23:39:08 +02:00
Aman Gupta 9c22bd4898 player: show restart position
Signed-off-by: Aman Gupta <aman@tmm1.net>
2019-04-01 23:38:38 +02:00
Leo Izen fcb320fd3f DOCS/man/mpv.rst: Fix big-cache profile example
The cache options were changed, and this commit
fixes the example big-cache profile to use the
new cache options.
2019-03-16 21:17:56 +01:00
Philip Sequeira 98eea65605 x11: fix cursor hiding initial state
Regression from 8e3308d687.

Broken cases were:
* --no-cursor-autohide acted like --cursor-autohide=always.
* --cursor-autohide-fs-only always hid the cursor if starting
  non-fullscreen; entering fullscreen at least once fixed it.
2019-03-16 21:17:32 +01:00
Bin Jin dd83b66652 vo_gpu: increase user shader size limit
The old size limit was chosen before LUT texture was supported in user
shader. At that time, the whole user shader will be compiled and run
on GPU, which makes large user shader impractical to be used.

With the introduction of LUT texture, the old size limit doesn't make
any sense. For example, a 1024x1024 rgba16f LUT will cost 32MB shader
size.

Fix this by increasing the size limit to a value that's unlikely be
reached.
2019-03-13 21:47:24 +02:00
Akemi 92e9b6da71 build: fix adding of object files to linking with cplugins disabled
this was meant to be fixed by 546f038, but with --disable-cplugins the
do_the_symbol_stuff function was never called and the handle_add_object
function was again always called before the actual linking task was
created.

to fix this we explicitly call handle_add_object only after all the
tasks the do_the_symbol_stuff function is called after too.

Fixes #6028
2019-03-13 21:44:43 +02:00
Rodger Combs 4fd3af14cd macosx_events: fix crash when shutting down during window animations 2019-03-13 19:44:34 +01:00
Rodger Combs ec0b5e527b build: enable swift debug information when requested 2019-03-13 19:44:34 +01:00
Avi Halachmi (:avih)andwnoun d6ca985831 player: fix core activity state check
Adds the negation missed in 8816e1117e
when moving from a positive-is-active to positive-is-idle variable.

This leads to proper updates to properties such as "eof-reached",
as well as fixes screensaver state updates.

Separately found and fixed by avih and wnoun.

Co-authored-by: wnoun <wnoun@outlook.com>
2019-03-12 01:56:32 +02:00
wnoun 94203436c4 vo_libmpv: fix null pointer dereference
Closes: #6507
2019-03-11 01:55:59 +02:00
Jan Ekström 199aabddcc Merge branch 'master' into pr6360
Manual changes done:
  * Merged the interface-changes under the already master'd changes.
  * Moved the hwdec-related option changes to video/decode/vd_lavc.c.
2019-03-11 01:00:27 +02:00
Bin Jin 1d0349d3b5 vo_gpu: add two useful operators to user shader
modulo operator could be used to check if size is multiple of a
certain number.

equal operator could be used to verify if size of different textures
aligns.
2019-03-09 12:56:11 +01:00
Bin Jin b3cbd46509 vo_gpu: make texture offset available to CHROMA hooks
Before this commit, texture offset is set after all source textures
are finalized. Which means CHROMA hooks won't be able to align with
luma planes. This could be problematic for chroma prescalers utilizing
information from luma plane.

Fix this by find the reference texture early, and set global texture
offset early.
2019-03-09 12:56:11 +01:00
zc62 e37c253b92 lcms: allow infinite contrast
Fixes #5980
2019-03-09 12:55:44 +01:00
Philip Sequeira 89eacf8131 demux_edl: don't assume data follows a comment line
There could be another comment line or the end of the file.

Fixes #6529.
2019-03-03 13:13:45 +01:00
zc62 b9cde8d95c sub: recognize UTF-8 characters in SDH subtitle filter
Only printable ASCII characters were considered to be valid texts. Make
it possible that UTF-8 contents are also considered valid.

This does not make the SDH subtitle filter support non-English
languages. This just prevents the filter from blindly marking lines that
have only UTF-8 characters as empty.

Fixes #6502
2019-03-02 02:05:58 +01:00
Martin Herkt 8f5a42b1a0 options: do not enable WMV3 hwdec by default
Crashes NVIDIA, probably buggy on others. No one ever tests this shit.

See #2192
2019-03-01 12:44:45 +01:00
Gunnar Marten b275232141 demux: fix seek range update after head packets are pruned
The seek range update was to early and did not take the removed head
packets into account. And therefore missed that the queue was not
BOF anymore.
This led to not be able to backward seek before the first packet of
the first seek range.

Fix it by moving the seek range update after the possible removal and
the change of the BOF flag.

Fixes: #6522
2019-03-01 00:55:06 +02:00
zc62 d38c4879d7 player: do not rebase start time for subtitle streams
As stated in the original commit message, if the demuxer set the start
time to the first subtitle packet, the subtitles would be shifted
incorrectly. It appears that it is the case for external PGS subtitles.

This reverts commit 520fc74036.

Fixes #5485
2019-02-28 23:23:47 +01:00
Anton Kindestam 537006965e context_drm_egl: implement n-buffering
This allows context_drm_egl to use as many buffers as libgbm or the
swapchain_depth setting allows (whichever is smaller).

On pause and on still images (cover art etc.) to make sure that output does not
lag behind user input, the swapchain is drained and reverts to working in a dual
buffered (equivalent to swapchain-depth=1) manner.

When possible (swapchain-depth>=2), the wait on the page flip event is now not
done immediately after queueing, but is deferred to the next invocation of
swap_buffers. Which should give us more CPU time between invocations.

Although, since gbm_surface_has_free_buffers() can only tell us a boolean value
and not how many buffers we have left, we are forced to do this contortionist
dance where we first overshoot until gbm_surface_has_free_buffers() reports 0,
followed by immediately waiting so we can free a buffer, to be able to get the
deferred wait on page flip rolling.

With this commit we do not rely on the default vsync fences/latency emulation of
video/out/opengl/context.c, but supply our own, since the places we create and
wait for the fences needs to be somewhat different for best performance.

Minor fixes:

 * According to GBM documentation all BO:s gotten with
   gbm_surface_lock_front_buffer must be released before gbm_surface_destroy is
   called on the surface.
 * We let the page flip handler function handle the waiting_for_flip flag.
2019-02-25 01:25:25 +01:00
Anton Kindestam ae115bd8d8 opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0
OpenGL ES 3.0 and up has suppport for for GL_ARB_sync style fences.
Make sure that mpv can use them.
2019-02-25 01:25:25 +01:00
zc62 a127912345 audio: fix segfault caused by incorrect number of planes
Use `mp_aframe_get_planes` to properly get the number of planes, instead
of assuming it to be the number of channels.

Fixes #6092
2019-02-23 00:21:54 +02:00
Niklas Haas 8b563a0346 vo_gpu: fix initial seeding of the peak detect ssbo
This solves some edge cases when using files with very weird metadata
(e.g. MaxCLL 10k and so forth). Instead of just blindly seeding it with
the tagged metadata, forcibly set the initial state from the detected
values.
2019-02-18 01:54:06 +02:00
Niklas Haas 3f1bc25d4d vo_gpu: use dB units for scene change detection
Rather than the linear cd/m^2 units, these (relative) logarithmic units
lend themselves much better to actually detecting scene changes,
especially since the scene averaging was changed to also work
logarithmically.
2019-02-18 01:54:06 +02:00
Niklas Haas b4b719e337 vo_gpu: clamp sigmoid function
Can explode on some clips otherwise
2019-02-18 01:54:06 +02:00
Niklas Haas 258ed5d471 vo_gpu: tone map before gamut mapping
Gamut mapping can take very bright out-of-gamut colors into the
negatives, which completely destroys the color balance (which tone
mapping tries its best to preserve).
2019-02-18 01:54:06 +02:00
Niklas Haas 677ae4f8fe vo_gpu: make --gamut-warning warn on negative colors
As is the case for actually out-of-gamut colors (rather than just too
bright colors).
2019-02-18 01:54:06 +02:00
Niklas Haas 11b58415d5 vo_gpu: improve numerical accuracy of PQ OETF constant
Not a huge deal, but we can do the division in C, which makes the float
constant larger.
2019-02-18 01:54:06 +02:00
Niklas Haas 4e8022da26 vo_gpu: allow color management in dumb mode
There's no point to disallow target-trc/prim in dumb mode, since they
still work fine.
2019-02-18 01:54:06 +02:00
Niklas Haas fdd671188d vo_gpu: improve accuracy of HDR brightness estimation
This change switches to a logarithmic mean to estimate the average
signal brightness. This handles dark scenes with isolated highlights
much more faithfully than the linear mean did, since the log of the
signal roughly corresponds to the perceptual brightness.
2019-02-18 01:54:06 +02:00
Niklas Haas 12e58ff8a6 vo_gpu: allow boosting dark scenes when tone mapping
In theory our "eye adaptation" algorithm works in both ways, both
darkening bright scenes and brightening dark scenes. But I've always
just prevented the latter with a hard clamp, since I wanted to avoid
blowing up dark scenes into looking funny (and full of noise).

But allowing a tiny bit of over-exposure might be a good thing. I won't
change the default just yet (better let users test), but a moderate
value of 1.2 might be better than the current 1.0 limit. Needs testing
especially on dark scenes.
2019-02-18 01:54:06 +02:00
Niklas Haas 6179dcbb79 vo_gpu: redesign peak detection algorithm
The previous approach of using an FIR with tunable hard threshold for
scene changes had several problems:

- the FIR involved annoying hard-coded buffer sizes, high VRAM usage,
  and the FIR sum was prone to numerical overflow which limited the
  number of frames we could average over. We also totally redesign the
  scene change detection.

- the hard scene change detection was prone to both false positives and
  false negatives, each with their own (annoying) issues.

Scrap this entirely and switch to a dual approach of using a simple
single-pole IIR low pass filter to smooth out noise, while using a
softer scene change curve (with tunable low and high thresholds), based
on `smoothstep`. The IIR filter is extremely simple in its
implementation and has an arbitrarily user-tunable cutoff frequency,
while the smoothstep-based scene change curve provides a good, tunable
tradeoff between adaptation speed and stability - without exhibiting
either of the traditional issues associated with the hard cutoff.

Another way to think about the new options is that the "low threshold"
provides a margin of error within which we don't care about small
fluctuations in the scene (which will therefore be smoothed out by the
IIR filter).
2019-02-18 01:54:06 +02:00
Niklas Haas 3fe882d4ae vo_gpu: improve tone mapping desaturation
Instead of desaturating towards luma, we desaturate towards the
per-channel tone mapped version. This essentially proves a smooth
roll-off towards the "hollywood"-style (non-chromatic) tone mapping
algorithm, which works better for bright content, while continuing to
use the "linear" style (chromatic) tone mapping algorithm for primarily
in-gamut content.

We also split up the desaturation algorithm into strength and exponent,
which allows users to use less aggressive desaturation settings without
affecting the overall curve.
2019-02-18 01:54:06 +02:00
Emmanuel Gil Peyrot 36600ff163 wayland_common: rename “shell” into “wm_base”
This is the naming xdg-shell stable adopted, it doesn’t make much sense
to keep using “shell” everywhere with all functions calling it
“wm_base”.

Finishes what 76211609e3 started.
2019-02-17 23:44:34 +02:00
Martin Herkt 3dd59dbed0 options: do not enable MPEG2 hwdec by default
Too many broken hardware decoders. Noticed wrong decoding of a video
file encoded with x262 on RX Vega when using VAAPI (Mesa 18.3.2).
Looks fine with swdec and a cheap hardware BD player.

Reverts 017f3d0674
2019-02-13 02:43:57 +01:00
Akemi 777a863bb6 cocoa-cb: remove empty elements from dropped URLs
Fixes #6241
2019-02-10 23:47:34 +02:00
Akemi 6ce570359a cocoa-cb: add support for VOCTRL_GET_DISPLAY_NAMES 2019-02-10 22:39:25 +02:00
Akemi ace61c120f cocoa-cb: use Swift Extensions for convenience
preparations for the following commit.
2019-02-10 22:39:25 +02:00
Ken f2e7e81bda mac: add missing semicolon to macosx_compat.h
fixes build on older systems
2019-01-26 20:44:36 +01:00
Aman Gupta 9284543ab9 wscript_build: de-duplicate build file list 2019-01-25 21:24:36 +02:00
Akemi a4298b1a69 cocoa-cb: fix side by side Split View again
some safety mechanism for the async fs animation aren't needed anymore,
due to possible improved logic and slightly different behaviour on new
macOS versions. that safety fallback prevented the Split View because
it always returned a rectangle of the whole screen, instead of just
part/half of it.

Fixes #6443
2019-01-23 09:32:02 +01:00
Kotori Itsuka 94d35627f5 DOCS/options.rst: update target-peak description
List auto as an option for target-peak, and state that auto is its
default operation.
2019-01-23 09:31:35 +01:00
Kotori Itsuka 05f0980b96 vo_gpu: allow resetting target-peak to the trc default
Add "auto" the possible values of target-peak.  The default value
for target_peak is to calculate the target using mp_trc_nom_peak.
Unfortunately, this default was outside the acceptable range of
10-10000 nits, which prevented its later reassignment.  So add an
"auto" choice to target-peak which lets clients and scripts go back
to using the trc default after assigning a value.
2019-01-23 09:31:35 +01:00
Akemi 08679f756c vd_lavc: increase the possible length of the hwdec name
this lead to an unexpected videotoolbox-copy hwdec name due to the last
two chars being cut off. since selection is also done by that name one
had to use "videotoolbox-co" to explicitly use the copy mode of
videotoolbox.
2019-01-23 09:30:58 +01:00
Julian 73fe0611b3 stats: merge multiple properties into one line
Merge file-size/file-format and audio channel-count/format into one line
respectively. This fixes stats overflowing the screen in larger than
19:6 aspect ratios. In this case a problem was reported for ~21:9 which
should be common enough for us to "support" it.
2019-01-16 16:59:00 +01:00
Olivier Perret 9be68e49b2 lua: execute idle handlers after timers have been processed
Idle handlers used to not be executed when timers were active
Now they are executed:
* After all expired timers have been executed
* After all events have been processed (same as when there are no timers)
2019-01-16 16:58:46 +01:00
Benjamin Barenblat c681fc133c DOCS/man: update man pages to describe ReplayGain fallback
Describe ReplayGain album-to-track fallback behavior introduced in
commits e392d6610d and
be90f2c8dd0431e252e43d5249e89446309113af.
2019-01-16 16:58:33 +01:00
Benjamin Barenblat 585f9ff42f demux: make ALBUM ReplayGain tags optional when using libavformat
Commit e392d6610d modified the native
demuxer to use track gain as a fallback for album gain if the latter is
not present. This commit makes functionally equivalent changes in the
libavformat demuxer.
2019-01-16 16:58:33 +01:00
Dan Oscarsson aab595f828 command: notify on multiply
doing multiply on a property is also a set property command
and the change should be notified so others can observe the change
2019-01-16 16:58:15 +01:00
Oliver Freyermuth d6d6da4711 stream_dvb: Correct range for dvbin-card option.
Adapt documentation accordingly and
also, fix an off-by-one check in the code.
closes #6371
2018-12-12 01:50:43 +02:00
sfan5 7c565547b8 docs: add removed properties and options to interface-changes.rst 2018-12-06 19:14:14 +01:00
sfan5 179ad276f2 stats: remove duplicate cache sizes
The stream cache no longer exists, so there is no need to show the demuxer cache separately anymore.
2018-12-06 19:01:26 +01:00
sfan5 e0419fb181 demux: fix regression in decision about stream caching
The `streaming` flag covers more cases than just networked streams,
such as files read from NFS, SMB or FUSE mountpoints.
2018-12-06 18:46:29 +01:00
Niklas Haas 3dc2d7d7dd demux: fix memleak in allocation with params=NULL
The default behavior for `does not own stream` should be false, but this
condition is inverted so we need to default the base case to `true`.
2018-12-06 15:47:16 +01:00
wm4 32385a784c osd: another shitty pointless UB
The pointer could be NULL if the number of bytes to copy was 0. In a
sane world, this would be fine, but not the current world.
2018-12-06 10:34:06 +01:00
wm4 af9722cd3e demux: fix some theoretical UB with no impact
If the number of chapters is 0, the chapter list can be NULL. clang
complains that we pass NULL to qsort(). This is yet another pointless UB
that exists for no reason other than wasting your time.
2018-12-06 10:33:52 +01:00
wm4 8e3308d687 x11: don't hide cursor if window isn't focused
I found this sort of annoying.

You could argue that the "frontend" should maybe contain this logic, but
who cares.
2018-12-06 10:33:42 +01:00
wm4 19a38c4b1f stream: silence failed seek message on termination
Seems to happen often with ytdl pseudo-DASH streams, so whatever. I
couldn't reproduce it and check what triggers it, I just remember seeing
the error message and found it annoying.
2018-12-06 10:33:28 +01:00
wm4 9b10869a61 stream: something 2018-12-06 10:33:14 +01:00
wm4 f4ce3b8bb9 vo, vo_gpu, glx: correct GLX_OML_sync_control usage
I misunderstood how this extension works. If I understand it correctly
now, it's worse than I thought. They key thing is that the (ust, msc,
sbc) tripple is not for a single swap event. Instead, (ust, msc) run
independently from sbc. Assuming a CFR display/compositor, this means
you can at best know the vsync phase and frequency, but not the exact
time a sbc changed value.

There is GLX_INTEL_swap_event, which might work as expected, but it has
no EGL equivalent (while GLX_OML_sync_control does, in theory).

Redo the context_glx sync code. Now it's either more correct or less
correct. I wanted to add proper skip detection (if a vsync gets skipped
due to rendering taking too long and other problems), but it turned out
to be too complex, so only some unused fields in vo.h are left of it.
The "generic" skip detection has to do.

The vsync_duration field is also unused by vo.c.

Actually this seems to be an improvement. In cases where the flip call
timing is off, but the real driver-level timing apparently still works,
this will not report vsync skips or higher vsync jitter anymore. I could
observe this with screenshots and fullscreen switching. On the other
hand, maybe it just introduces an A/V offset or so.

Why the fuck can't there be a proper API for retrieving these
statistics? I'm not even asking for much.
2018-12-06 10:32:27 +01:00
wm4 ace16fcfff demux_mkv: simplify avi compat. codec_tags.c GUID lookup
The redundancy here always annoyed me. Back then I didn't change it
because it's hard to test and I just had fixed something. This doesn't
matter anymore, so simplify it, without testing and with the risk that
something breaks (why care).
2018-12-06 10:31:59 +01:00
wm4 21c9ee71e2 demux: remove some dead code
No idea what that shit is. Likely forgotten when timed metadata was
introduced, and some of the old mechanisms were replaced.
2018-12-06 10:31:30 +01:00
wm4 9d8afcf79e demux: add another stream recording feature
--record-file is nice, but only sometimes. If you watch some sort of
livestream which you want to record, it's actually much nicer not to
record what you're currently "seeing", but anything you're receiving.
2018-12-06 10:31:10 +01:00
wm4 02756c3735 demux_lavf: to get effective HLS bitrate
In theory, this could be easily done with custom I/O. In practice, all
the halfassed garbage in FFmpeg shits itself and fucks up like there's
no tomorrow. There are several problems:

1. FFmpeg pretends you can do custom I/O, but in reality there's a lot
that custom I/O can do. hls.c even contains explicit checks to disable
important things if custom I/O is used! In particular, you can't use the
HTTP keepalive functionality (needed for somewhat decent HLS
performance), because some cranky asshole in the cursed FFmpeg dev.
community blocked it.

2. The implementation of nested I/O callbacks (io_open/io_close) is
bogus and halfassed (like everything in FFmpeg, really). It will call
io_open on some URLs without ever calling io_close. Instead, it'll call
avio_close() on the context directly. From what I can tell, avio_close()
is incompable to custom I/O anyway (overwhelmed by their own garbage,
the fFmpeg devs created the io_close callback for this reason, because
they couldn't fix their own fucking garbage). This commit adds some
shitty workaround for this (technically triggers UB, but with that
garbage heap of a library we depend on it's not like it matters).

3. Even then, you can't proxy I/O contexts (see 1.), but we can just
keep track of the opened nested I/O contexts. The bytes_read is
documented as not public, but reading it is literally the only way to
get what we want.

A more reasonable approach would probably be using curl. It could
transparently handle the keep-alive thing, as well as propagating
cookies etc. (which doesn't work with the FFmpeg approach if you use
custom I/O). Of course even better if there were an independent HLS
implementation anywhere. FFmpeg's HLS support is so embarrassing
pathetic and just goes to show that they belong into the past
(multimedia from 2000-2010) and should either modernize or fuck off.
With FFmpeg's shit-crusted structures, todic communities, and retarded
assholes denying progress, probably the latter. Did I already mention
that FFmpeg is a shit fucked steaming pile of garbage shit?

And all just to get some basic I/O stats, that any proper HLS consumer
requires in order to implement adaptive streaming correctly (i.e.
browser based players, and nothing FFmshit based).
2018-12-06 10:30:57 +01:00
wm4 4dfaa37384 demux, stream: readd cache-speed in some other form
it's more like an input speed rather than a cache speed, but who cares.
2018-12-06 10:30:41 +01:00
wm4 b1ba7de34d vo: use a struct for vsync feedback stuff
So new useless stuff can be easily added.
2018-12-06 10:30:25 +01:00
wm4 83884fdf03 vo_gpu: glx: use GLX_OML_sync_control for better vsync reporting
Use the extension to compute the (hopefully correct) video delay and
vsync phase.

This is very fuzzy, because the latency will suddenly be applied after
some frames have already been shown. This means there _will_ be "jumps"
in the time accounting, which can lead to strange effects at start of
playback (such as making initial "dropped" etc. frames worse). The only
reasonable way to fix this would be running a few dummy frame swaps at
start of playback until the latency is known. The same happens when
unpausing.

This only affects display-sync mode.

Correct function was not confirmed. It only "looks right". I don't have
the equipment to make scientifically correct measurements.

A potentially bad thing is that we trust the timestamps we're receiving.
Out of bounds timestamps could wreak havoc. On the other hand, this will
probably cause the higher level code to panic and just disable DS.

As a further caveat, this makes a bunch of assumptions about UST
timestamps. If there are delayed frames (i.e. we skipped one or more
vsyncs), the latency logic is mostly reset. There is no attempt to make
the vo.c skipped vsync logic to use this. Also, the latency computation
determines a vsync duration, and there's no effort to reconcile or share
the vo.c logic for determining vsync duration.
2018-12-06 10:30:14 +01:00
Anton Kindestam 8b83c89966 Merge commit '559a400ac36e75a8d73ba263fd7fa6736df1c2da' into wm4-commits--merge-edition
This bumps libmpv version to 1.103
2018-12-05 19:19:24 +01:00
Niklas Haas 5bcac8580d spirv: remove --spirv-compiler=nvidia
This option has been deprecated upstream for a long time, probably
doesn't even work anymore, and won't work moving forwards as we replace
the vulkan code by libplacebo wrappers.

I haven't removed the option completely yet since in theory we could
still add support for e.g. a native glslang wrapper in the future. But
most likely the future of this code is deletion.

As an aside, fix an issue where the man page didn't mention d3d11.
2018-12-01 15:50:23 +02:00
Anton Kindestam f0509d3738 drm: rename plane options to better, invariant, names
This commit bumps the libmpv version to 1.102

drm-osd-plane -> drm-draw-plane
drm-video-plane -> drm-drmprime-video-plane
drm-osd-size -> drm-draw-surface-size

"draw plane", as in the plane that OpenGL draws to, whether it be
video + OSD or just OSD.

"drmprime video plane", as in the plane used for hwdec video imported
via drmprime.

"draw surface size", as in the size of the surface used for the draw plane

The new names are invariant whether or not hwdec_drmprime_drm is being
used or not. The original naming was very confusing, as when doing
regular rendering (swdec or vaapi) the video would be displayed on the
"OSD plane", and the "Video plane" would remain unused.
2018-12-01 15:42:20 +02:00
Anton Kindestam c151fae054 drm_atomic: Add general primary/overlay plane option
Add general primary/overlay plane option to drm-osd-plane-id and
drm-video-plane-id, so that the user can just request any usable
primary or overlay plane for either of these two options. This should
be somewhat more user-friendly (especially as neither of these two
options currently have a useful help function), as usually you would
only be interested in the type of the plane, and not exactly which
plane gets picked.
2018-12-01 15:42:20 +02:00
TheAMM b6a431ec55 man: fix --watch-later-directory formatting
Extra line prevents the sub-title formatting.
Removing it, the option is formatted like the others.
2018-11-28 18:02:45 +01:00
dudemanguy 8b6064de76 gpu: prefer wayland context on autodetect 2018-11-19 00:26:39 +02:00
Niklas Haas b8bb5329a5 vulkan: slightly improve vsync jitter measurements
By design, some vulkan implementations block until vsync during
vkAcquireNextImageKHR. Since mpv only considers the time that
`swap_buffers` spent blocking as constituting part of the vsync, we can
help it out a bit by pre-emptively calling this function here in order
to improve the accuracy of vsync jitter measurements on vulkan.

(If it fails, we just ignore the error and have the user call it a
second time later - maybe it will work then)

On my system this drops vsync-jitter from ~0.030 to ~0.007, an accuracy
of +/- 100μs. (Which *might* have something to do with the fact that
this is the polling interval for command polling)
2018-11-19 00:23:15 +02:00
Niklas Haas 34df6bd82f vo_gpu: vulkan: only rotate the queues on swap
Makes performance slightly better when using multiple queues by avoiding
unnecessary semaphores due to bad queue selection.

Also remove an aeons-old workaround for an nvidia bug that only ever
existed in the earliest beta vulkan drivers anyway.
2018-11-19 00:22:41 +02:00
emersion 95589fd4f8 wayland: remove KDE server-decoration support 2018-11-19 00:15:31 +02:00
emersion 6d2be82094 wayland: use xdg-decoration if available 2018-11-19 00:15:31 +02:00
Philip Langdale ce2253b358 filters: Add cuda/nvdec deinterlacing auto-filter using vf_yadif_cuda
Historically, there's been no way to offer deinterlacing with nvdec,
and for cuviddec, it required a command line flag, with no way to
toggle while playing.

Now that we have a cuda deinterlacing filter in ffmpeg, we can hook
it up hook it up as the cuda auto-deinterlacer. In practice, this
isn't going to be present very often, due to the licensing mess with
the cuda sdk, but we can support it when it is there.
2018-11-19 00:02:41 +02:00
Philip Langdale 721bec7dde vo_gpu: hwdec_cuda: Guard GL and Vulkan headers properly
We are currently unnecessarily including vulkan headers even when
not building with vulkan support. I also guarded the GL header
inclusion even though this doesn't appear to break anything today.

Fixes #6330.
2018-11-18 23:50:38 +02:00
pavelxdd edbe25f38a w32_common: use the screen working area when resizing the window
This makes the default fit on screen, autofit and window-scale
changing behavior to use the screen working area, instead of
the whole screen area.

As a result mpv window doesn't cover the taskbar now when opening
videos with size larger than the screen size.

The actual behavior now is the same as expected behavior for
usecases 1-4 from #4363.

This commit also removes the screenrc from w32 struct.
The screen rect can now be retrieved via `get_screen_area` function,
which was renamed from `update_screen_rect`.

On a multi-monitor system, if the user moved the window between
monitors, this function will return the current screen area under
the window, and not the screen area from monitor specified by
`--screen` option. The `--screen` option sets the initial monitor
the mpv window is displayed on.
2018-11-18 00:56:34 +02:00
Rikard Falkeborn f1ba1ef77f vo_x11: fix return value in resize() error paths
Returning -1 in a function with return type bool is the same as
returning true. In the error paths, false should be returned to
indicate that something went wrong.
2018-11-17 00:53:56 +01:00
Niklas Haas 2704625e3f vo_gpu: opengl: disable compute shaders for old GLSL
Fixes #6272.
2018-11-17 00:49:10 +01:00
Akemi b222980394 cocoa: fix drawing on macOS 10.14 2018-11-13 21:14:29 +02:00
Akemi e5c4164088 cocoa-cb: add logging for CGL pixel format attributes
depending on the capabilities of the system and testing of various
attributes the resulting CGL pixel format can change. due to that
probing it can be helpful to know which pixel format is used to create
the CGL context. added some verbose logging that outputs final pixel
format.
2018-11-13 20:43:29 +02:00
Akemi e72093581b vo_libmpv: support render performance data 2018-11-13 20:43:29 +02:00
Akemi 9e466ee621 cocoa-cb: use libmpv's advanced rendering control and timing
this adds support for GPU rendered screenshots, DR (theoretically) and
possible other advanced functions in the future that need to be executed
from the rendering thread.
additionally frames that would be off screen or not be displayed when on
screen are being dropped now.
2018-11-13 20:43:29 +02:00
Jan Ekström 317d3ac266 build: add a version requirement for vulkan pkg-config check
`vkGetPhysicalDeviceProperties2KHR` was added in Vulkan 1.0.39,
but 1.0.61 from Ubuntu Xenial (16.04) was the lowest anyone tried
to build mpv with as of late, so we are marking that as the minimum
required version.

This fixes issues arising during build time from having too old
version of vulkan available on a system, instead of causing a failure
to build.
2018-11-04 00:19:12 +02:00
Philip Langdale c8a065df12 vo_gpu: vulkan: Always use KHR suffix types and defines
I was inconsistent about this originally, as the functionality was
moved into the core spec in 1.1 and so both suffixed and unsuffixed
versions of everything exist and can be mixed together.

There's no reason to fail to build with 1.0.39+ so I'm fixing the
names.
2018-11-03 23:53:08 +02:00
Niklas Haas 880c59d189 ipc-unix: don't blow up on readonly fd://
On my system, when trying to use mpv with a read-only fd created by
python 3.7, `send` triggers ENOTSOCK, not EBADF. Extend the logic to
detect non-writable fds by this `errno`.
2018-10-31 09:20:44 +01:00
Ben Boeckel 6f0ed8e0b2 audio: increase a buffer size
The buffer is written to in `audio_config_to_str_buf` using `snprintf`
with a `%s` formatting of a 128-byte buffer. This can overflow the
target buffer of 80 causing a truncated output.
2018-10-31 09:20:26 +01:00
Ben Boeckel e3e1bdfb13 ipc-unix: leave room for a NUL terminator
The `strncpy` function will not always place a terminating `NUL` if the
source is longer than the destination buffer. Instead, let `strncpy`
truncate as it normally would, but leave the last byte alone (it is
zero-initialized when declared).
2018-10-31 09:20:26 +01:00
Philip Langdale 84d6638907 vo_gpu: hwdec_cuda: Clean up init() error handling
Currently, the error paths in init() are a bit confusing, and we can
end up trying to pop the current context when there is no context,
which leads to distracting error messages.

I also added an explicit path to return early if the GPU backend is
not OpenGL or Vulkan. It's pointless to do any other cuda init
after that point. (Of course, someone could write more interops.)

Fixes #6256
2018-10-31 09:20:06 +01:00
Jan Ekström 4056a9a420 ad_spdif: cosmetic alignment 2018-10-30 02:13:04 +02:00
Jan Ekström 25ee18d6e5 ad_spdif: fix DTS-HD HRA handling
Apparently, for bit streaming DTS-HD MA is specified to be handled as an
eight channel (7.1) bit stream, while DTS-HD HRA is specified to be
handled as a stereo bit stream.

Define a variable for this, and utilize it to set the correct values
for both the DTS-HD bit streaming rate, as well as the channel count
for the SPDIF encoder.

Fixes #6148
2018-10-30 02:13:04 +02:00
Akemi 865627d849 build: pass include paths as a list instead of a string in cocoa check
when passed as a string check_cc tries to split that string, since it
assumes that several include paths can be passed to it. instead we just
use a list to make it unambiguous.
2018-10-28 15:48:37 +02:00
Akemi 543a3bc0bd build: don't hardcode swift module name 2018-10-28 15:48:37 +02:00
Akemi eab30807fe build: use an argument list for the Swift build args
that way we don't need to quote or escape anything.

Fixes #6220
2018-10-28 15:48:37 +02:00
Anton Kindestam ba2dee38fb hwdec_drmprime_drm: Missing NULL-check on drm_atomic_context video_plane
Since 810acf32d6 video_plane can be NULL
under some circumstances. While there is a check in init, init treats
this as an error condition and would call uninit, which in turn calls
disable_video_plane, which would then segfault. Fix this by including
a NULL check inside disable_video_plane, so that it doesn't try to
disable what isnt' there.
2018-10-25 13:50:09 +02:00
pavelxdd bdec4421e6 stream_smb: make sure the string is NULL-terminated after strncpy
strncpy does not guarantee that the string will be NULL-terminated.
2018-10-25 13:49:49 +02:00
Philip Langdale da1073c247 vo_gpu: vulkan: hwdec_cuda: Add support for Vulkan interop
Despite their place in the tree, hwdecs can be loaded and used just
fine by the vulkan GPU backend.

In this change we add Vulkan interop support to the cuda/nvdec hwdec.

The overall process is mostly straight forward, so the main observation
here is that I had to implement it using an intermediate Vulkan buffer
because the direct VkImage usage is blocked by a bug in the nvidia
driver. When that gets fixed, I will revist this.

Nevertheless, the intermediate buffer copy is very cheap as it's all
device memory from start to finish. Overall CPU utilisiation is pretty
much the same as with the OpenGL GPU backend.

Note that we cannot use a single intermediate buffer - rather there
is a pool of them. This is done because the cuda memcpys are not
explicitly synchronised with the texture uploads.

In the basic case, this doesn't matter because the hwdec is not
asked to map and copy the next frame until after the previous one
is rendered. In the interpolation case, we need extra future frames
available immediately, so we'll be asked to map/copy those frames
and vulkan will be asked to render them. So far, harmless right? No.

All the vulkan rendering, including the upload steps, are batched
together and end up running very asynchronously from the CUDA copies.

The end result is that all the copies happen one after another, and
only then do the uploads happen, which means all textures are uploaded
the same, final, frame data. Whoops. Unsurprisingly this results in
the jerky motion because every 3/4 frames are identical.

The buffer pool ensures that we do not overwrite a buffer that is
still waiting to be uploaded. The ra_buf_pool implementation
automatically checks if existing buffers are available for use and
only creates a new one if it really has to. It's hard to say for sure
what the maximum number of buffers might be but we believe it won't
be so large as to make this strategy unusable. The highest I've seen
is 12 when using interpolation with tscale=bicubic.

A future optimisation here is to synchronise the CUDA copies with
respect to the vulkan uploads. This can be done with shared semaphores
that would ensure the copy of the second frames only happens after the
upload of the first frame, and so on. This isn't trivial to implement
as I'd have to first adjust the hwdec code to use asynchronous cuda;
without that, there's no way to use the semaphore for synchronisation.
This should result in fewer intermediate buffers being required.
2018-10-22 21:35:48 +02:00
Philip Langdale 621389134a vo_gpu: vulkan: Add a function to get the device UUID
We need this to do device matching for the cuda interop.
2018-10-22 21:35:48 +02:00
Philip Langdale a782197d21 vo_gpu: vulkan: Add arbitrary user data for an ra_vk_buf
This is arguably a little contrived, but in the case of CUDA interop,
we have to track additional state on the cuda side for each exported
buffer. If we want to be able to manage buffers with an ra_buf_pool,
we need some way to keep that CUDA state associated with each created
buffer. The easiest way to do that is to attach it directly to the
buffers.
2018-10-22 21:35:48 +02:00
Philip Langdale 93f800a00f vo_gpu: vulkan: Add support for exporting buffer memory
The CUDA/Vulkan interop works on the basis of memory being exported
from Vulkan and then imported by CUDA. To enable this, we add a way
to declare a buffer as being intended for export, and then add a
function to do the export.

For now, we support the fd and Handle based exports on Linux and
Windows respectively. There are others, which we can support when
a need arises.

Also note that this is just for exporting buffers, rather than
textures (VkImages). Image import on the CUDA side is supposed to
work, but it is currently buggy and waiting for a new driver release.

Finally, at least with my nvidia hardware and drivers, everything
seems to work even if we don't initialise the buffer with the right
exportability options. Nevertheless I'm enforcing it so that we're
following the spec.
2018-10-22 21:35:48 +02:00
Akemi 6fbd933108 build: more reliable way of getting the Swift version from a string
Fixes #6212
2018-10-22 01:41:09 +03:00
Niklas Haas facc63b862 vo_gpu: vulkan: suppress bogus error message on --vulkan-device
Since the code just broke out of the loop on a match rather than jumping
straight to the end of the function body, it ended up hitting the code
path for when the end of the list was reached.
2018-10-21 23:33:36 +02:00
Akemi 9a52b90f04 cocoa-cb: fix double clicking the title bar
since we draw our own title bar we lose the standard functionality of
the system provided title bar. because of that we have to reimplement
the functionality of double clicking the title bar. depending on the
system preferences we want to minimize, zoom or do nothing.

Fixes #6223
2018-10-21 23:33:25 +02:00
BtbN f3098cd61b vo_gpu: vulkan: fix strncpy truncation in spirv_compiler_init
Fixes GCC8 warning
../video/out/gpu/spirv.c: In function 'spirv_compiler_init':
../video/out/gpu/spirv.c:68:9: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation]
2018-10-21 23:33:10 +02:00
slatchurie 24e21a0236 x11: fix icc profile when the window goes near off screen
On a multi monitor setup, when the center of the window was going off
screen, the icc profile would always switch to the profile of the first
screen.

This fixes the issue by defaulting the value to the current screen.
2018-10-21 23:32:50 +02:00
Niklas Haas 0f3e25cb0a vo_gpu: vulkan: fix the buffer size on partial upload
This was pased on the texture height, which was a mistake. In some cases
it could exceed the actual size of the buffer, leading to a vulkan API
error. This didn't seem to cause any problems in practice, since a
too-large synchronization is just bad for performance and shouldn't do
any harm internally, but either way, it was still undefined behavior to
submit a barrier outside of the buffer size.

Fix the calculation, thus fixing this issue.
2018-10-19 22:58:16 +02:00
Niklas Haas 7ad60a7c5e vo_gpu: split --linear-scaling into two separate options
Since linear downscaling makes sense to handle independently from
linear/sigmoid upscaling, we split this option up. Now,
linear-downscaling is its own option that only controls linearization
when downscaling and nothing more. Likewise, linear-upscaling /
sigmoid-upscaling are two mutually exclusive options (the latter
overriding the former) that apply only to upscaling and no longer
implicitly enable linear light downscaling as well.

The old behavior was very confusing, as evidenced by issues such
as #6213. The current behavior should make much more sense, and only
minimally breaks backwards compatibility (since using linear-scaling
directly was very uncommon - most users got this for free as part of
gpu-hq and relied only on that).

Closes #6213.
2018-10-19 22:58:01 +02:00
Nicolas F 448cbd472e x11_common: replace atoi with strtoul
Using strtol and strtoul is allegedly better practice, and I'm going
for strtoul here because I'm pretty sure X11 displays cannot be in
the negative.
2018-10-19 22:57:49 +02:00
Niklas Haas 104b510774 vo_gpu: opengl: fix segfault when gl->DeleteSync is unavailable
This deinit code was never checked, so this line would always crash on
implementations without support for sync objects.

Fixes #6197.
2018-10-16 01:57:49 +03:00
Nicolas F ce27b17a65 man: mention stats in interactive control
Someone on IRC pointed out that the default stats bindings weren't
documented in the interactive control section of the manual, so
let's add them with a short mention and a reference to the STATS
section of the manual.
2018-10-14 21:56:34 +03:00
Akemi 2b0b9bb6a1 cocoa-cb: fix side by side Split View
when entering a Split View a windowDidEnterFullScreen event happens
without a previous toggleFullScreen call. in that case it tries to stop
an animation that was never initiated by us and basically breaks the
system initiated fullscreen, or in this case the Split View. immediately
after entering the fullscreen it tries top stop the animation and
resizes the window, which causes the window to exit fullscreen. only
try to stop an animation that was initiated by us and is safe to stop.
2018-10-02 20:13:19 +03:00
Rodger Combs 1842a932d3 {mac,cocoa}: trim trailing null out of macosx_icon when loading it
This prevents crashes when loading the application icon image.

Suggested-by: Akemi <der.richter@gmx.de>
2018-10-02 00:20:43 +03:00
Rodger Combs ada4f7c600 mac: fix crash if we can't get an event tap
without assistive-device permissions the event tap can't be create on
10.14 any more which lead to an assertion.

System Preferences > Security & Privacy > Privacy > Accessibility and
add mpv or your terminal App to the list.
2018-10-02 00:20:02 +03:00
Jan Ekström be47e22b55 encode: simplify encode_lavc_add_packet
We're doing the same thing as the primary path - just that we log
and set 'failed' to true.
2018-10-01 23:34:11 +03:00
Niklas Haas 6d61c5f68a encode: fix AVPacket deinitialization logic
Since this function is called with packets on the stack, trying to free
them makes no sense. Instead, it should unref (which is what
`av_interleaved_write_frame` does anyway, rather than freeing).

Also, the calling code tried unreffing the packet a second time, even
after it was "freed" by the callee in the failure case - and after
ownership was taken over by `av_interleaved_write_frame` in the
successful case. Both of these cases were wrong.
2018-10-01 20:20:25 +03:00
wm4 9f6147a56f stats: show file format
Useful in particular with ytdl, where you never know what you get.
2018-10-01 10:41:01 +02:00
wm4 315004a38a demux_lavf: hack-fix EDL mp4 DASH hack
I encountered a stream that fails with "Could not demux init fragment.".
It turns out this is a regression from the recent change to that code.
The assumption was that demux_lavf.c would treat this as concatenated
stream - which it does, but not for probing.

Doing this transparently is hard without doing it properly. Doing it
properly would mean creating some sort of stream_concat (reminiscent of
that FFmpeg security bug). I probably don't want to go there, and I
think libavformat should just support this directly, so whatever.
Hack-fix this with the knowledge that the init segment will always
contain the headers.
2018-10-01 10:41:01 +02:00
wm4 7e85dc2167 stream_libarchive: fix hangs when demuxer does out of bound seeks
This happened with a .flac file inside an archive. It tried to seek
beyond the end of the archive entry in a format where seeking isn't
supported. stream_libarchive handles these situations by skipping data.
But when the end of the archive is reached, archive_read_data() returns
0. While libarchive didn't bother to fucking document this, they do say
it's supposed to work like read(), so I guess a return value of 0 really
means EOF. So change the "< 0" to "<= 0". Also add some error logging.

The same file actually worked without out of bounds reads when
extracted, so there still might be something very wrong.
2018-10-01 10:41:01 +02:00
wm4 a6fb94cf07 rendezvous: fix a typo 2018-10-01 10:41:01 +02:00
wm4 36e7ef96fc demux: allow cache sizes > 2GB
There was no reason to limit this. Only some int fields had to be
changed to size_t.
2018-10-01 10:41:01 +02:00
wm4 20d381d1e9 demux_lavf: v4l streams are not seekable
FFmpeg is retarded enough not to give us any indication whether it is
(unless we query fields not in the ABI/API). I bet FFmpeg developers
love it when library users have to litter their code with duplicated
information.
2018-10-01 10:41:01 +02:00
Josh Lehman 515c4163ea ao_audiounit: rename pause function to reset
AudioUnit output driver uses the pull based api so it should have
a reset function instead of a pause function.
2018-09-30 16:01:21 -07:00
Akemi 8d2d0f0640 cocoa-cb: add Apple Software Renderer support
by default the pixel format creation falls back to software renderer
when everything fails. this is mostly needed for VMs. additionally one
can directly request an sw renderer or exclude it entirely.
2018-09-30 17:13:34 +03:00
Akemi 44e49aee3c cocoa-cb: move macOS option retrieval to the earliest point possible
moved the retrieval of the macOS specific options from the backend
initialisation to the initialisation of the CocoaCB class, the earliest
point possible. this way macOS specific options can be used for the
opengl context creation for example.
2018-09-30 17:13:34 +03:00
Akemi 5c2056ad0a add swift as main dependency so all dependencies can be disabled easily 2018-09-30 16:54:03 +03:00
Akemi 50787acb27 build: check for Swift version and disable dependencies if needed 2018-09-30 16:54:03 +03:00
Aman b7339a7c7e Improve readme aesthetics.
This fixes the line under the header, creates a title header, and
slightly improves list formatting.
2018-09-30 15:56:22 +03:00
Anton Kindestam 810acf32d6 drm_atomic: Allow to create atomic context w/o drmprime video plane
This is to improve the experience when running with default settings
on a driver that doesn't have any overlay planes (or indeed only one
plane), but still supports DRM atomic. Since the drmprime video plane
is set to pick an overlay plane by default it would fail on these
drivers due to not being able to create any atomic context. Users with
such cards had to specify --drm-video-plane-id manually to some bogus
value (it's not used after all).

The "video" plane is only ever used by the drmprime-drm hwdec interop,
which is not used at all in the typical usecase where everything is
actually rendered on to the "OSD" plane using EGL, so having an atomic
context without the "video" plane should be fine most of the time.
2018-09-30 14:22:49 +03:00
Anton Kindestam f277f9f6d2 manpage: minor fix to --drm-format
Looking at other examples, a bar should be used when listing OPT_CHOICE options.
2018-09-30 14:22:49 +03:00
Tom Yan 95636c65e7 demux/packet: fix demux_packet_shorten
for the rawaudio demuxer to do the expected gapless playback
2018-09-30 12:32:03 +03:00
Jan Ekström 085943df25 travis: enable CI for release branches 2018-09-29 22:34:34 +03:00
Niklas Haas 730469cb29 vo_gpu: fix vec3 packing in UBOs/push_constants
For vec3, the alignment and size differ. The current code will pack a
struct like { vec3; float; vec2 } into 8 machine words, whereas the spec
would only use 6.

This actually fixes a real bug: The only place in the code I could find
where it was conceivably possible that a vec3 is followed by a float was
when using --gpu-dumb-mode in combination with --gamma-factor, and only
when --gpu-api=vulkan. So it's no surprised nobody ran into it yet.
2018-09-29 20:15:10 +02:00
Niklas Haas 39d10e3359 vo_gpu: use explicit offsets for push constants
These used to be unsupported long ago, but it seems glslang added
support in the meantime. (I don't know which version, but I'm guessing
it was long enough ago that we don't have to add a feature check)

Should hopefully help make push constant layouts more robust against
possible bugs either in our code or in the driver.
2018-09-29 20:15:10 +02:00
Jan Ekström cea4ff3e5f ao_alsa: log the ALSA state if we get a non-XRUN error
The ALSA state generally can tell us more information in case we
get an unexpected error.
2018-09-29 20:02:46 +02:00
Jan Ekström fdc952486a ao_alsa: handle XRUNs separately from other errors
According to ALSA doxy, EPIPE is a synonym to SND_PCM_STATE_XRUN,
and that is a state that we should attempt to automatically recover
from. In case recovery fails, log an error and return zero.

A warning message will still be output for each XRUN since those
are not something we should generally be receiving.
2018-09-29 20:02:46 +02:00
Jan Ekström 3218a58082 ao_alsa: early exit get_space if paused or ALSA is not ready
This has been way too long coming, and for me to notice that a
whole lot of ao_alsa functions do an early return if the AO is
paused.

For the STATE_SETUP case, I had this reproduced once, and never
since. Still, seems like we can start calling this function before
the ALSA device has been fully initialized so we might as well
early exit in that case.
2018-09-29 20:02:46 +02:00
Ricardo Constantino 9c184078a6 man/options: emphasize ytdl_hook's script options 2018-09-26 22:25:06 +01:00
sfan5 a4c5a4486e vo_gpu: adjust PRNG variant used by GL shaders
Certain low-end Mali GPUs have a rather low precision and overflow
during the PRNG calculations, thereby breaking e.g. deband-grain.
Modify the permute() to avoid this, this does not impact the
quality of PRNG output (noticeably).

This problem was observed on:
GL_VENDOR='ARM', GL_RENDERER='Mali-T720'
GL_VERSION='OpenGL ES 3.1 v1.r15p0-00rel0.bdd9e62cdc8c88e0610a16b5901161e9'
2018-09-26 23:53:05 +03:00
Ricardo Constantino 9dbab9661c ytdl_hook: fix audio not being picked up for some sites 2018-09-26 22:41:04 +02:00
Niklas Haas fed0ea111b ao_jack: only auto-connect to audio ports
This prevents ao_jack from auto-connecting to MIDI ports (or other,
hypothetical future port types).
2018-09-26 22:44:48 +03:00
TSaaristo 3744d0bda9 encode: fix expected streams when using --lavfi-complex
mpctx->current_track[0][STREAM_VIDEO] (and STREAM_AUDIO) are empty when
using --lavfi-complex. Moving the muxer stream hinting after audio/video chain
initialization and checking if the chains exist fixes encoding with --lavfi-complex.

Previously, the output audio/video streams did not get prepared and the encode
would fail due to unexpected stream addition.
2018-09-26 22:42:53 +03:00
Martin Herkt 6eb59fea2f ci: explicitly call waf with python3
Python 2 may not be present in the CI images in the future,
but waf’s shebang line still uses its executable name.
Explicitly call the right major version of the interpreter.
2018-09-11 01:26:28 +02:00
Niklas Haas 48c38f730d mp_image: strip all HDR peak information from SDR clips
By overriding it with 1.0 (aka SDR). This prevents blowing up on
mistagged clips.

Fixes #6111
2018-09-05 22:09:30 +02:00
Niklas Haas a5b0d59084 vo_gpu: switch to optimization level performance
Upstream has this now. Didn't really make any different for me (except
making the polar compute shader 2%-3% faster), but maybe it does for
somebody else.
2018-09-01 16:14:22 +02:00
Tom Yan 9d6b15ab32 ao_pulse: fix tlength calculation
also remove the now unused non-sensical af_fmt_seconds_to_bytes.
2018-09-01 16:14:11 +02:00
wm4 559a400ac3 demux, stream: rip out the classic stream cache
The demuxer cache is the only cache now. Might need another change to
combat seeking failures in mp4 etc. The only bad thing is the loss of
cache-speed, which was sort of nice to have.
2018-08-31 12:55:22 +02:00
wm4 5f83b6a5f5 rendezvous: fix a typo 2018-08-31 11:40:33 +02:00
Michael Hoang 91786fa99c Revert "ao_openal: enable building on OSX"
This reverts commit af6126adbe. Apple's
OpenAL support is ridiculously out of date, revert back to just using
OpenAL Soft on macOS (fixes #4645).
2018-08-26 15:49:22 +03:00
Niklas Haas 1890ca024e vo_gpu: avoid overwriting compute shader block sizes
When using multiple compute shaders as part of the same pass, there can
be a conflict in the block sizes. In the problematic case, the HDR
detection shader can collide with the polar sampling shader. In this
case, the solution is clear - the passes that can handle any size should
"give in" and not overwrite the block sizes.

Fixes #6083.
2018-08-26 12:32:20 +02:00
Hector Martin a10754f038 af_rubberband: reset delay to 0 on reset
This fixes A-V drift on seeking
2018-08-25 19:20:42 +03:00
wm4 120dcdf5cc demux: allow cache sizes > 2GB
There was no reason to limit this. Only some int fields had to be
changed to size_t.
2018-08-24 12:56:41 +02:00
wm4 9467e90c5b demux_lavf: v4l streams are not seekable
FFmpeg is retarded enough not to give us any indication whether it is
(unless we query fields not in the ABI/API). I bet FFmpeg developers
love it when library users have to litter their code with duplicated
information.
2018-08-24 12:55:10 +02:00
Tom Yan d4bbfb8453 osdep: make use of HAVE_ANDROID 2018-08-20 17:16:22 +02:00
Tom Yan d48786f682 wscript: split egl-android from android 2018-08-20 17:16:22 +02:00
Anton Kindestam d2d7dba6ee manpage: fix reference to --tone-mapping by old option name 2018-08-18 20:32:41 +02:00
Ricardo Constantino d8131568c8 ytdl_hook: always load ytdl:// links with ytdl_hook first
Suggested in IRC by sfan5.
2018-08-17 19:28:27 +01:00
Tom Yan 6c2d6a3046 ao_opensles: set numBuffers to 8
Apparently some Android builds/forks require this for Bluetooth
audio to work as they unexpectedly accept fast flag for it.

Shouldn't cause any side-effect (e.g. buffer requirement increased
when on wired audio). It's a hardcoded default in the upstream
AAudio implementation anyway.

Ref.:
https://android.googlesource.com/platform/frameworks/av/+/android-8.0.0_r1/media/libaaudio/src/legacy/AudioStreamTrack.cpp#109
https://android.googlesource.com/platform/frameworks/wilhelm/+/android-8.0.0_r1/src/android/AudioPlayer_to_android.cpp#1680
https://android.googlesource.com/platform/frameworks/av/+/android-8.0.0_r1/media/libaudioclient/AudioTrack.cpp#488
2018-08-13 19:10:10 +02:00
sfan5 2e7f60c386 demux_edl: add title option to override title of chapters 2018-08-13 19:09:57 +02:00
Aman Gupta d5cad85625 player: expose hearing/visual impaired flags on audio tracks
Signed-off-by: Aman Gupta <aman@tmm1.net>
2018-08-13 19:09:44 +02:00
Philip Sequeira c5d03d338e build: add --no-download option to bootstrap.py
With this option, the script will check that the expected waf version is
present, but will simply fail if it's not, rather than trying to
download it. This allows a package build script to avoid compile-time
network access but still ensure it's using the right waf version.
2018-08-13 19:09:35 +02:00
wm4 cdc05c33b3 player: don't print status line again when quitting
Quitting is slightly asynchronous, so the status line can be updated
again. Normally, that's fine, but if quitting comes with a message (such
as with quit_watch_later), it will print the status line again after the
message, which looks annoying. So flush and clear the status message if
it's updated during quitting.
2018-08-11 22:45:03 +02:00
Michael Hoang 4e9e46b9f8 osx: Fix initialization and access of service menu
Replace dot syntax with accessor syntax so that clang no longer errors
out due to not finding the property servicesMenu on NSApp.
2018-08-11 13:00:08 +02:00
Akemi 049816c145 cocoa-cb: fix crash on macOS 10.10
the colorspace of the layer is only available on 10.11 and upwards.

Fixes #6041
2018-08-11 12:59:50 +02:00
Akemi 6bf0edc59c cocoa-cb: fix crash when no screen is available
instead of force unwrapping and chaining the optional vars in our
containsMouseLocation function, safely unwrap and guard the resulting
var.

Fixes #6062
2018-08-11 12:59:44 +02:00
Tom Yan f2311ff514 audio/format: decouple af_fmt_is_planar from af_fmt_to_planar
so that af_fmt_to_planar (and hence af_fmt_from_planar) can just
return the input when it is not an interleaved (planar) format.
2018-08-11 11:56:27 +02:00
jaseg cfecbac863 manpage: Correct show-text duration default value
duration is parsed as an integer, and the default value is used if ```-1``` is passed. Passing ```-``` as described here causes a parameter value error.
2018-08-05 23:02:01 +02:00
pavelxdd 759a6a259e manpage: fix --vf exclamation mark description
An exclamation mark disables the filter by default instead of
enabling it.
2018-08-05 23:01:45 +02:00
Tom Yan 93a57d4c8b ao_opensles: update interface-changes 2018-08-05 17:52:01 +02:00
Tom Yan e1bd5288b7 ao_opensles: rework the heuristic of buffer/enqueue size setting
ao->device_buffer will only affect the enqueue size if the latter
is not specified. In other word, its intended purpose will solely
be setting/guarding the soft buffer size.

This guarantees that the soft buffer size will be consistent no
matter a specific enqueue size is set or not. (In the past it
would drop to the default of the generic audio-buffer option.)

opensles-frames-per-buffer has been renamed to opensles-frames-per
-enqueue, as it was never purposed to set the soft buffer size. It
will only make sure the size is never smaller than itself, just as
before.

opensles-buffer-size-in-ms is introduced to allow easy tuning of
the relative (i.e. in time) soft buffer size (and enqueue size,
unless the aforementioned option is set). As "device buffer" never
really made sense in this AO, this option OVERRIDES audio-buffer
whenever its value (including the default) is larger than 0.

Setting opensl-buffer-size-in-ms to 1 allows you to equate the soft
buffer size to the absolute enqueue size set with opensl-frames-per
-enqueue conveniently (unless it is less than 1ms).

When both are set to 0, audio-buffer will be the ultimate fallback.
If audio-buffer is also 0, the AO errors out.
2018-08-05 17:52:01 +02:00
Tom Yan 8baad91e7b ao_opensles: allow s32 and float output
OpenSLES (and its AudioTrack backend) in Android can take 32-bit
fixed and floating point input since Android L (API 21).
2018-08-05 17:51:45 +02:00
Tom Yan 4e91cb72ef audio/format: minor fix for af_fmt_from_planar
See af_fmt_to_planar.
2018-08-05 17:51:45 +02:00
Yclept Nemo 5532a3da1e stream_smb/stream_file: fix write_buffer
Functions `write` and `smbc_write` are given a diminishing buffer of
incorrect constant size. After partial writes, the code would do another
write of the full original length, failing to subtract the amount
already written.
2018-07-29 12:54:56 +03:00
Yclept Nemo 112b3fa922 stream_smb: locking to bypass libsmbclient issues
Thread-unsafe libsmbclient is likely to crash when used simultaneously
across threads. For example, by:

    mpv "smb://...mkv" --sub-file "smb://...srt"

Work around this by locking all calls to this library under a single
global mutex. This is a temporary solution. When the libsmbclient bug
[1] is fixed, switch to the code from branch [2] which uses a new api to
create per-thread smb contexts. Fixes [3].

[1] https://bugzilla.samba.org/show_bug.cgi?id=11413
[2] https://github.com/orbisvicis/mpv/tree/smbclient_threaded_api
[3] https://github.com/mpv-player/mpv/issues/5936
2018-07-29 12:54:56 +03:00
Jan Ekström 2d785f3ea3 ci: do bootstrap outside the docker container
This way the docker container in itself does no networking.

It seems like travis disabled network access from the actual docker
containers.
2018-07-29 12:07:43 +03:00
Daniel M. Capella 45beb7073a manpage: fixup mistaken show playlist/track-list shortcuts
This was mistaken in 496b13227b and
not noticed in review.
2018-07-23 01:31:41 +03:00
Martin Herkt e2a616bab2 Update VERSION 2018-07-22 18:47:16 +02:00
Martin Herkt ca73b609f6 Release 0.29.0 2018-07-22 18:46:25 +02:00
Stephen Hutchinson 08a6827b3d wscript_build: apply project-wide CFLAGS/LDFLAGS to mpv.com
mpv.com fails to build when cross-compiling with a multilib version
of GCC, because the -m32 flags aren't getting passed to the build
process for osdep/win32-console-wrapper.c or the link phase for
mpv.com itself.
2018-07-19 02:38:51 +03:00
Jan Ekström 2f7dc16995 build: if libdir is not set, set it to EXEC_PREFIX/lib
This way the behavior of default libdir stays consistent before and
after switching to gnu_dirs from waf itself.
2018-07-19 02:12:30 +03:00
Akemi 15a6d0028e build: bump waf to 2.0.9
Among other things, fixes compatibility with python 3.7.x.
2018-07-12 01:48:10 +03:00
Akemi 5e608fc4c8 build: utilize built-in gnu_dirs module for installation directories
This started breaking with newer (2.0.x) waf versions, and it was
noticed that a built-in waf module was providing very similar
functionality.

APPNAME definition was required to have `gnu_dirs`' PACKAGE
variable to be defined in order to have f.ex. documentation
installed to the correct directory.

Currently unused options added by `gnu_dirs` were removed to clean
up the output of the help command.

Effective changes to behavior:
- `gnu_dirs` will attempt to figure out if it needs to use lib64
  instead of lib within your installation prefix. If you would
  like it to not do that, set `--libdir` during configuration.
  The way it tries to figure lib/lib64 out is if there's a
  `/usr/lib64` and no `/usr/lib32`.
- `--incdir` is now `--includedir` as per standard `gnu_dirs`
  behavior.
2018-07-12 01:48:10 +03:00
Akemi 546f038ded build: explicitly delay adding of object files to linking
Before, `do_the_symbol_stuff` would implicitly come before
`handle_add_object`, which adds object files to the linking task.

With newer (2.0.x) versions of waf, the ordering seems to get more
optimized, and thus we have to declare that the function that creates
the linking task should come before the task that adds object files
to the task.
2018-07-12 01:46:20 +03:00
Anton Kindestam 351c083487 hwdec_vaegl: Fix VAAPI EGL interop used with gpu-context=drm
Add another parameter to mpv_opengl_drm_params to hold the FD to the
render node, so that the fd can be passed to hwdec_vaegl.

The render node is opened in context_drm_egl and inferred from the
primary device fd using drmGetRenderDeviceNameFromFd.
2018-07-09 02:33:35 +03:00
Anton Kindestam 7beee68f8d context_drm_egl: Fix CRTC setup and release code when using atomic
The previous code did not save enough information about the old state,
and could end up changing what plane the fbcon:s FB got attached to,
or in worse case causing a blank screen (observed in some multi-screen
setups on Sandy Bridge).

In addition refactor the handling of drmModeModeInfo property blobs to
not leak, as well as enable reuse of already created blobs.
2018-07-09 02:17:47 +03:00
Anton Kindestam 1298b9d201 context_drm_egl: Fix some memory leaks on error exit
Fix some memory leaks on error exit in crtc_setup_atomic and
crtc_release_atomic.
2018-07-09 02:17:47 +03:00
Jan Ekström 1a893e8257 gpu: prefer 16bit floating point FBO formats to 16bit integer ones
According to earlier discussions, this can improve visual quality.
This only changes the preferred order of the formats, not the
formats themselves.
2018-07-08 16:49:23 +03:00
Akemi 93ec08cc7f build: fix linking libmpv when swift features are build
this was caused by commit 2e7a4f7. the LAST_LINKFLAGS were not added to
the linking of libmpv and that caused a linking error. manually add the
link flags the same way it's done when linking mpv.

Fixes #5968
2018-07-08 14:39:04 +03:00
Jan Ekström 4bf9a78b36 wscript_build: fixup swift include parameter to point to source root
Fixes compilation of the swift components with
`--variant="random_string"`, in which case "." is not the source
directory.
2018-07-08 03:22:09 +03:00
Martin Herkt c75f98e3ab ci: add mingw64 targets 2018-07-05 21:33:03 +02:00
Martin Herkt 034b33d695 ci: switch to cirno.systems docker registry
Much faster build cycles and more consistent download bandwidth.
2018-07-05 21:32:12 +02:00
Martin Herkt dee7cdfae7 ci: enable libsmbclient 2018-07-05 16:03:32 +02:00
wm4 bf05697653 HACK: prefetch subtitles on track switch a bit more
To get overlapping shit etc.
2018-06-30 17:55:21 +02:00
wm4 99afa8d51b player: don't cache subtitles across deselection
This means reselection triggers full reinit. This is better if you have
options that "edit" subtitles or whatever.
2018-06-30 17:15:29 +02:00
Martin Herkt 861c10268d ci: switch Travis env language to generic
This way it doesn’t override CC.
2018-06-25 23:30:22 +02:00
Martin Herkt 802f594a85 ci: add more build targets
Travis now builds with Clang and containers with git snapshots
of some dependencies.
2018-06-25 23:24:30 +02:00
Martin Herkt 7428272f93 ci: Use custom container for Travis builds
Temporary solution. For now, this builds using a container image
based on openSUSE Tumbleweed with the current FFmpeg release.
More containers will be added (at least with git snapshots of FFmpeg
and libass), and Travis will eventually be replaced with something
we have more control over.
2018-06-25 19:16:42 +02:00
Andreas Wennerberg 4a0fcdfbd8 TOOLS/autoload: Fixed broken "disabled" option
`--script-opts=autoload-disabled=yes` now
properly stops the script from running.
2018-06-23 13:23:07 +01:00
Nicolas F 4d1269d9db demux_mkv: add A_MLP to mkv_audio_tags
Fixes #5923
2018-06-22 21:17:26 +03:00
Martin Herkt afe713c71c build: add static libraries to libmpv.pc 2018-06-20 10:42:39 +02:00
Akemi cd893626cb cocoa-cb: fix building with Swift 4.2
init is a reserved keyword and Swift 4.2 got a bit stricter about using
it. this could be fixed by adding apostrophes around init but makes the
code uglier. hence i just renamed init to initialized and for
consistency uninit to uninitialized.

Fixes #5899
2018-06-12 01:57:34 +03:00
Akemi 2e7a4f717c build: manually add standard library search paths for linking
this reverts commit a174566 since the actually reason for failing has
been found. the isysroot flag overwrites the framework and library
search paths. though we only need to overwrite the former and there is
no way to just overwrite that one. we manually add the standard library
search paths to the very end of the linking command, so it won't
interfere with the search paths extracted by waf.

Fixes #5791
2018-06-12 01:54:45 +03:00
Akemi 5865086aa8 cocoa-cb: remove pre-allocation of window, view and layer
the pre-allocation was needed because the layer allocated a opengl
context async itself and we couldn't influence that. so we had to start
the core after the context was actually allocated. furthermore a window,
view and layer hierarchy had to be created so the layer would create
a context.
now, instead of relying on the layer to create a context we do this
manually and re-use that context later when the layer wants to create
one async itself.
2018-06-12 01:51:01 +03:00
Akemi 20dffe0621 vo_libmpv: pass vo struct to the control callback 2018-06-12 01:51:01 +03:00
Stephen Hutchinson f66ee85fdf options.c: display additional metadata tags during video playback
The currently-displayed tags make sense for music files, but similar
information for video is more commonly - or at least should be - put
under other tags, while the audio-related tags are often used for
other information on video files (particularly with youtube-dl's
output).
2018-06-11 20:33:12 +03:00
Julian 4d2b865088 stats: remove superfluous line breaks
Those accidentally slipped in with 9975835bde
due to bad copy & paste.
2018-06-09 01:02:34 +03:00
Anton Kindestam 157b242289 hwdec_drmprime_drm: Do not show error message during probing
Change the log-level of an error message that would sometimes show up
during hwdec probing, and could be misleading.
2018-06-08 22:13:39 +03:00
gall0ws bca59516cc stream_file: enable cache for FUSE filesystems on OpenBSD and FreeBSD 2018-06-05 01:28:35 +03:00
fatalis 8479449d14 osc: fix accidentally skipping files when seeking with slider
When seeking near the end of the file and the next file loads, seeking
continues on the next file at the same position and then immediately
the file after that. This patch stops slider seeking when a new file is
loaded, which is the standard behavior of many other players.
2018-06-04 00:14:59 +03:00
Jan Ekström 36cc33ff5a ao_alsa: simplify get_space() 2018-06-04 00:03:11 +03:00
Muhammad Faiz 945303a92e ao_alsa: replace snd_pcm_status() with snd_pcm_avail() in get_space()
Fixes a bug with alsa dmix on Fedora 29. After several minutes,
audio suddenly becomes bad and muted.

Actually, I don't know what causes this. Probably this is a bug in alsa.
In any case, as snd_pcm_status() returns not only 'avail', but also other
fields such as tstamp, htstamp, etc, this could be considered a good
simplification, as only avail is required for this function.
2018-06-04 00:00:57 +03:00
sfan5 7f625ea29b vo_sdl: add support for screensaver VOCTRL's
Previously vo_sdl would unconditonally disable the screensaver,
ignoring the `stop-screensaver` option.
2018-06-02 23:34:38 +03:00
Niklas Haas 5056777b86 vo_gpu: desaturate after peak detection
This sacrifices some dynamic range for well-behaved sources, but
prevents catastrophic desaturation on badly mastered / too bright
sources. I think that's the better trade-off. This makes the
desaturation algorithm much "safer" to deploy by default, as well. One
could even argue going up to strength 1.0, which works better for some
sources but worse for others. But I think the current strength is the
best trade-off even after this change.
2018-05-31 03:13:50 +03:00
wm4 cb52cfae1a player: fix coding style
I'm also not sure whether this condition doesn't subtly break a lot of
things.
2018-05-31 01:24:51 +03:00
wm4 31bce1cbe7 demux_lavf: drop obscure genpts option
This code shouldn't even exist in libavformat. If you still need it, you
can enable it via --demuxer-lavf-o.
2018-05-31 01:24:51 +03:00
wm4 ca97239cb6 options: add --http-proxy
Often requested, trivial.
2018-05-31 01:24:51 +03:00
wm4 935846fc40 player: remove deprecated vo/ao auto profiles
These were deprecated almost 2 years ago. Now they happen to be in the
way.
2018-05-31 01:24:51 +03:00
wm4 45f8d767b9 m_config: remove outdated comment 2018-05-31 01:24:51 +03:00
wm4 b13bb9fbdd m_config: check for int16_t offset overflow
For some reason shadow_offset is a int16_t variable (to save some space
or something), which means the static part of the entire option list
must be below 32KB. This is fine, but still add a check against
overflows. (Currently it's 3.6KB. This does not include dynamic
allocations like strings.)
2018-05-31 01:24:51 +03:00
wm4 7d5133b713 m_config: remove an unused function 2018-05-31 01:24:51 +03:00
wm4 f022bf61a9 m_option: remove an unused field 2018-05-31 01:24:51 +03:00
wm4 b50d54ed40 m_config: cosmetics: fix 2 typos 2018-05-31 01:24:51 +03:00
wm4 3ca9598d5c manpage: update --demuxer-thread option
Be a bit more detailed, and discourage disabling it.
2018-05-31 01:24:51 +03:00
wm4 9428294634 player: simplify edition switching
The player fully restarts playback when the edition or disk title is
changed. Before this, the player tried to reinitialized playback
partially. For example, it did not print a new "Playing: <file>"
message, and did not send playback end to libmpv users (scripts or
applications).

This playback restart code was a bit messy and could have unforeseen
interactions with various state. There have been bugs before. Since it's
a mostly cosmetic thing for an obscure feature, just change it to a full
restart. This works well, though since it may have consequences for
scripts or client API users, mention it in interface-changes.rst.
2018-05-31 01:24:51 +03:00
wm4 36099d27f8 cmd: do not use a random value for MP_CMD_OPT_ARG
This flag is used only by the command parser. Its value overlapped with
some of the existing m_option flags, but only flags that did not matter
for the command parser (i.e. the flag bits used had mostly private uses
in each component). It's still a bit unclean and dangerous to use an
essentially random value, so reuse M_OPT_OPTIONAL_PARAM for it.

Since M_OPT_OPTIONAL_PARAM has a slightly longer name than
MP_CMD_OPT_ARG, I'm going to keep the old name.
2018-05-25 11:13:44 +02:00
wm4 9fe4e10c7d player: use canonical playback time for video refreshes
When changing video filters during initialization, there was a small
time window where video was initialized, but playback restart was not
complete yet. In this time window, playback_pts is not set. But since
issue_refresh_seek() was using this, it could lead to no refresh being
done _if_ the "video" had only 1 frame (such as cover art).

Fix this by using get_current_time() instead, which is the current time
with corner cases such as ongoing loading or seeks taken into account.

See also the previous commit. Without that, get_current_time() could
return NOPTS during init.

Fixes #5831.
2018-05-25 10:53:47 +02:00
wm4 a832624af9 manpage: mention that fd:// file descriptors may be modified
For example, we call setmode() to switch a FD from text to binary mode
on garbage OSes.
2018-05-25 10:53:41 +02:00
wm4 5a4a69cb58 stream_file: properly detect stdin as pipe
There is some code that checks a FD for whether it is a regular file or
not. If it's not a regular file, it e.g. enables use of poll() to avoid
blocking forever.

But this was done only for FDs that were open()ed by us, not from stdin
special handling or fd://. Consequently, " | mpv -" could block the
player. Fix this by moving the code and running for it on all FDs.

Also, set p->regular_file even on mingw.
2018-05-25 10:47:46 +02:00
wm4 fba98cfb05 manpage: remove a reference to a removed option 2018-05-25 10:47:23 +02:00
wm4 4e750e31a1 demux: fix/improve aspects of EOF signaling
When the current packet queue was completely empty, and EOF was reached,
the queue->is_eof flag was not correctly set to true. Change this by
reading ds->eof to check whether the stream is considered EOF. We also
need to make sure update_seek_ranges() is called in this case, so change
the code to simply call it when queue->is_eof changes.

Also, read_packet() needs to call adjust_seek_range_on_packet() if
ds->eof changes. In that case, the decoder also needs to be notified
about EOF. So both of these should be called when ds->eof changes to
true. (Other code outside of this function deals with the case when
ds->eof is changed to false.)

In addition, this code was kind of shoddy about calling wakeup_ds()
correctly. It looks like there was an inverted condition, and sent a
wakeup to the decoder only when ds->eof was already true, which is
obviously bogus. The final EOF case tried to be somehow clever about
checking in->last_eof for notifying the codec, which is sort of OK, but
seems to be strictly worse than just checking whether ds->eof changed.
Fix these things.
2018-05-25 10:46:24 +02:00
wm4 db03f01300 ipc: cosmetic: switch a negated if/else 2018-05-25 10:46:18 +02:00
wm4 40ebedabcf ipc: alias set_property_string to set_property
The only effective difference is that the former explicitly checks
whether the JSON value type is string, and errors out if not. The rest
is exactly the same (mpv_set_property_string is mpv_set_property with
MPV_FORMAT_STRING).

It seems silly to keep this, so just remove it.
2018-05-25 10:45:59 +02:00
wm4 47ed894d19 video: trust container FPS early on if possible
If the container FPS is correct, this can help getting ideal mix factors
for vo_gpu interpolation mode. Otherwise, it doesn't matter.
2018-05-25 10:45:54 +02:00
wm4 1d46368404 manpage: mention that --no-correct-pts can break seeking too 2018-05-25 10:45:46 +02:00
wm4 58479906d8 dispatch: add an assert() 2018-05-25 10:45:07 +02:00
wm4 fae9d7744c input: move an enum back to its correct place
This was accidentally moved together with the cmd stuff.
2018-05-25 10:17:06 +02:00
wm4 5df811bd53 demux_lavf: remove ffm blacklist entry
ffm (ffserver) was removed from ffmpeg.
2018-05-25 10:17:06 +02:00
wm4 eb08cd75c1 input: add a define for the number of mouse buttons and use it
(Why the fuck are there up to 20 mouse buttons?)
2018-05-25 10:17:06 +02:00
wm4 25525cee62 vd_lavc: minor simplification for get_format fallback
The default get_format does exactly do this, so we don't need to
duplicate it.

The only potential problem with this is that the logic doesn't entirely
prevent that the avcodec_default_get_format hw_device_ctx path is
triggered, which would probably work, but has unknown consequences and
interactions. But the way the logic currently works it can't happen,
provided the hwaccel metadata libavcodec provides is correct.
2018-05-25 10:17:06 +02:00
wm4 3101cb3847 terminal-unix: stop trying to read when terminal disappears
Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).

Fixes #5842.
2018-05-25 10:17:06 +02:00
Niklas Haas fea87c4253 x11: support Shift+TAB
For some reason, the X default modifier map binds shift+tab to
ISO_Left_Tab instead of the regular Tab. So to get Shift+TAB recognized
by mpv, we also need to accept ISO_Left_Tab.

This patch matches what other programs like e.g. Qt do, which treat Tab
and ISO_Left_Tab as the same thing.

God only knows why the distinction exists, and why X decides to mix up
its bindings like that.

Fixes #5849
2018-05-24 22:12:02 +03:00
wm4 4d6d3a3455 player: fix coding style
I'm also not sure whether this condition doesn't subtly break a lot of
things.
2018-05-24 20:00:13 +02:00
wm4 8527102121 m_config: remove a redundant condition
Always true, because a few lines above it checks for the same thing.
2018-05-24 19:56:39 +02:00
wm4 982416266c demux_lavf: drop obscure genpts option
This code shouldn't even exist in libavformat. If you still need it, you
can enable it via --demuxer-lavf-o.
2018-05-24 19:56:35 +02:00
wm4 b406f679b1 vo: remove bogus #if
If anyone happened to build with GL disabled, this could lead to option
changes not always refreshing the screen. Since vo_gpu is always enabled
now (just not necessarily any backend for it), we can drop the #if
completely.

(The way this works is a bit idiotic - the option cache exists only to
grab the change notification, which will trigger a redraw and make
vo_gpu update its own second copy of them. But at least it avoids some
layering issues for now.)
2018-05-24 19:56:35 +02:00
wm4 1112b1ba33 terminal-unix: stop trying to read when terminal disappears
Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).

Fixes #5842.
2018-05-24 19:56:35 +02:00
wm4 b2e24f42d5 options: add --http-proxy
Often requested, trivial.
2018-05-24 19:56:35 +02:00
wm4 115aaec76c command: avoid some direct MPOpts write accesses
This is working towards a change intended in the future: nothing should
write to the option struct directly, but use functions that raise proper
notifications. Until this is complete it will take a while, and this
commit does not change all cases of direct access, just some simple
ones.

In all of these 3 changes, the actual write access is done by the
generic property-option bridge.
2018-05-24 19:56:35 +02:00
wm4 0317d7350e m_config: fix build with emulated stdatomic
C11 can access atomic variables normally (in which case they use the
strictest memory access semantics). But the mpv stdatomic wrapper for
C99 compilers does not allow it, because it couldn't give any
guarantees. This means we always need to access them with atomic macros.

While we're at, use relaxed semantics for the m_config_cache field,
since because it's accessed from a single thread only (essentially
used in a non-atomic way). Switch the comparison arguments to make the
formatting look slightly less weird.
2018-05-24 19:56:35 +02:00
wm4 1a86bb59df m_config: make m_config_cache_update() return more fine grained
Although the new code actually fires update notifications only when
needed, m_config_cache_update() itself returned a rather coarse change
value, which could indicate change even if none of the cached options
were changed. On top of that, some code (like vo_gpu) calls the update
function on every frame, which would reconfigure the renderer even on
unrelated option changes.
2018-05-24 19:56:35 +02:00
wm4 f8ab59eacd player: get rid of mpv_global.opts
This was always a legacy thing. Remove it by applying an orgy of
mp_get_config_group() calls, and sometimes m_config_cache_alloc() or
mp_read_option_raw().

win32 changes untested.
2018-05-24 19:56:35 +02:00
wm4 a770006c6e vd_lavc: move hwdec opts to local config, don't use global MPOpts
The --hwdec* options are a good fit for the vd_lavc local option
struct. This annoyingly requires manual prefixing of most of these
options with --vd-lavc (could be avoided by using more sub-struct
craziness, but let's not).
2018-05-24 19:56:35 +02:00
wm4 3569857b75 path: don't access global option struct
The path functions need to access the option that forces non-default
config directories. Just add it as a field to mpv_global - it seems
justified. The accessed options were always enforced as immutable after
init, so there's not much of a change.
2018-05-24 19:56:35 +02:00
wm4 fe6b2f9103 m_config: add a special define to access main config
Passing NULL to mp_get_config_group() returns the main option struct.
This is just a dumb hack to deal with inconsistencies caused by legacy
things (as I'll claim), and will probably be changed in the future. So
before littering the whole code base with hard to find NULL parameters,
require using callers an easy to find separate define.
2018-05-24 19:56:35 +02:00
wm4 fb22bf2317 ao: use a local option struct
Instead of accessing MPOpts.
2018-05-24 19:56:35 +02:00
wm4 160e5c8377 player: remove deprecated vo/ao auto profiles
These were deprecated almost 2 years ago. Now they happen to be in the
way.
2018-05-24 19:56:35 +02:00
wm4 455af6aa68 m_config: optimize initialization of each option
Options with dynamic memory allocations (such as strings) require some
care. They need to be fully copied on initialization, and if a static
default value was declared, we must not free that value either.

Instead of going through the entire thing even for simple types like
integers, really run it only for options with dynamic allocations. To
distinguish types which use dynamic allocations, we can use the fact
that they require a free callback (otherwise they would leak). As a
result initialization of simple types becomes chaper, and the init
function does nothing at all if src==dst for a simple type.

(It's funny how mplayer had M_OPT_TYPE_DYNAMIC since 2002, until we
replaced it by the same heuristic as used here in commit 3bb134969e.
It's also funny how the new check was used only for some asserts, and
finally removed in commit 7539928c1c. I guess at this time I felt like
having uniform code was more important than pointless
micro-optimizations.)

The src==NULL case is removed because it can't happen.
2018-05-24 19:56:35 +02:00
wm4 816ad03519 m_config: remove extra default_data field
Just wastes memory (a few KB, because there are so many options).
2018-05-24 19:56:35 +02:00
wm4 3f061dd629 m_config: remove unused fields 2018-05-24 19:56:35 +02:00
wm4 5ae271e4f4 build: prefer C11 mode
C99 still works, but in theory we're using C11 features already, such as
stdatomic.h. gcc/clang let us use it in C99 mode too, but using C11 is
at least more proper.
2018-05-24 19:56:35 +02:00
wm4 1ebc72d05c m_config: reduce redundant option change notifications 2018-05-24 19:56:35 +02:00
wm4 4cb264a3ff m_config: remove an old temporary hack
Actually rewrite most of the option management code. This affects how
options are allocated, and how thread-safe access to them is done.

One thing that is nicer is that creating m_config_cache does not need to
ridiculously recreate and store the entire option list again. Instead,
option metadata and option storage are now separated. m_config contains
the metadata, and m_config_data all or parts of the actual option
values. (m_config_cache simply uses the metadata part of m_config, which
is immutable after creation.)

The mentioned hack was introduced in commit 1a2319f3e4, and is the
global state around g_group_mutex. Although it was "benign" global
state, it's good that it's finally removed.
2018-05-24 19:56:35 +02:00
wm4 707b404820 osdep: add portable C11-like alignof() macro 2018-05-24 19:56:35 +02:00
wm4 af4fe28af7 m_config: remove outdated comment 2018-05-24 19:56:35 +02:00
wm4 246a828c26 m_config: check for int16_t offset overflow
For some reason shadow_offset is a int16_t variable (to save some space
or something), which means the static part of the entire option list
must be below 32KB. This is fine, but still add a check against
overflows. (Currently it's 3.6KB. This does not include dynamic
allocations like strings.)
2018-05-24 19:56:35 +02:00
wm4 4e9166f22d m_config: remove an unused function 2018-05-24 19:56:35 +02:00
wm4 a7c853fc64 m_option: remove an unused field 2018-05-24 19:56:35 +02:00
wm4 3ed173643e m_config: cosmetics: fix 2 typos 2018-05-24 19:56:35 +02:00
wm4 b3968ecf05 input: remove now unused "abort command" and cancel infrastructure
The previous commit removed all uses.
2018-05-24 19:56:35 +02:00
wm4 dbcd654e61 player: make playback termination asynchronous
Until now, stopping playback aborted the demuxer and I/O layer violently
by signaling mp_cancel (bound to libavformat's AVIOInterruptCB
mechanism). Change it to try closing them gracefully.

The main purpose is to silence those libavformat errors that happen when
you request termination. Most of libavformat barely cares about the
termination mechanism (AVIOInterruptCB), and essentially it's like the
network connection is abruptly severed, or file I/O suddenly returns I/O
errors. There were issues with dumb TLS warnings, parsers complaining
about incomplete data, and some special protocols that require server
communication to gracefully disconnect.

We still want to abort it forcefully if it refuses to terminate on its
own, so a timeout is required. Users can set the timeout to 0, which
should give them the old behavior.

This also removes the old mechanism that treats certain commands (like
"quit") specially, and tries to terminate the demuxers even if the core
is currently frozen. This is for situations where the core synchronized
to the demuxer or stream layer while network is unresponsive. This in
turn can only happen due to the "program" or "cache-size" properties in
the current code (see one of the previous commits). Also, the old
mechanism doesn't fit particularly well with the new one. We wouldn't
want to abort playback immediately on a "quit" command - the new code is
all about giving it a chance to end it gracefully. We'd need some sort
of watchdog thread or something equally complicated to handle this. So
just remove it.

The change in osd.c is to prevent that it clears the status line while
waiting for termination. The normal status line code doesn't output
anything useful at this point, and the code path taken clears it, both
of which is an annoying behavior change, so just let it show the old
one.
2018-05-24 19:56:35 +02:00
wm4 8816e1117e player: change the role of the "stop_play" and "playing" variable
Before this, mpctx->playing was often used to determine whether certain
new state could be added to the playback state. In particular this
affected external files (which added tracks and demuxers). The variable
was checked to prevent that they were added before the corresponding
uninit code. We want to make a small part of uninit asynchronous, but
mpctx->playing needs to stay in the place where it is. It can't be used
for this purpose anymore.

Use mpctx->stop_play instead. Make it never have the value 0 outside of
loading/playback. On unloading, it obviously has to be non-0.

Change some other code in playloop.c to use this, because it seems
slightly more correct. But mostly this is preparation for the following
commit.
2018-05-24 19:56:35 +02:00
wm4 c24520b7f3 demux: add a way to destroy the demuxer asynchronously
This will enable the player core to terminate the demuxers in a "nicer"
way without having to block on network. If it just used demux_free(), it
would either have to block on network, or like currently, essentially
kill all I/O forcefully.

The API is slightly awkward, because demuxer lifetime is bound to its
allocation. On the other hand, changing that would also be awkward, and
introduce weird in-between states that would have to be handled in tons
of places.

Currently unused, to be user later.
2018-05-24 19:56:35 +02:00
wm4 ee88ae15b3 player: move a function (no functional changes) 2018-05-24 19:56:35 +02:00
wm4 dee84be222 manpage: update --demuxer-thread option
Be a bit more detailed, and discourage disabling it.
2018-05-24 19:56:35 +02:00
wm4 29a51900c6 player: some further cleanup of the mp_cancel crap
Alway give each demuxer its own mp_cancel instance. This makes
management of the mp_cancel things much easier. Also, instead of having
add/remove functions for mp_cancel slaves, replace them with a simpler
to use set_parent function. Remove cancel_and_free_demuxer(), which had
mpctx as parameter only to check an assumption. With this commit,
demuxers have their own mp_cancel, so add demux_cancel_and_free() which
makes use of it.
2018-05-24 19:56:35 +02:00
wm4 d33e5972b3 demux: get rid of free_demuxer[_and_stream]()
Them being separate is just dumb. Replace them with a single
demux_free() function, and free its stream by default. Not freeing the
stream is only needed in 1 special case (demux_disc.c), use a special
flag to not free the stream in this case.
2018-05-24 19:56:35 +02:00
wm4 562d8e6d32 player: simplify edition switching
The player fully restarts playback when the edition or disk title is
changed. Before this, the player tried to reinitialized playback
partially. For example, it did not print a new "Playing: <file>"
message, and did not send playback end to libmpv users (scripts or
applications).

This playback restart code was a bit messy and could have unforeseen
interactions with various state. There have been bugs before. Since it's
a mostly cosmetic thing for an obscure feature, just change it to a full
restart. This works well, though since it may have consequences for
scripts or client API users, mention it in interface-changes.rst.
2018-05-24 19:56:35 +02:00
wm4 d7ca95c3ea command: whitelist some blocking accesses for certain demuxers/streams
The properties/commands touched in this commit are all for obscure
special inputs (BD/DVD/DVB/TV), and they all block on the demuxer/stream
layer. For network streams, this blocking is very unwelcome. They will
affect playback and probably introduce pauses and frame drops. The
player can even freeze fully, and the logic that tries to make playback
abortable even if frozen complicates the player.

Since the mentioned accesses are not needed for network streams, but
they will block on network streams even though they're going to fail,
add a flag that coarsely enables/disables these accesses. Essentially it
establishes a whitelist of demuxers/streams which support them.

In theory you could to access BD/DVD images over network (or add such
support, I don't think it's a thing in mpv). In these cases these
controls still can block and could even "freeze" the player completely.

Writing to the "program" and "cache-size" properties still can block
even for network streams. Just don't use them if you don't want freezes.
2018-05-24 19:56:35 +02:00
wm4 b6214b2644 timer: remove an unused helper function
It's also dumb.
2018-05-24 19:56:35 +02:00
wm4 1ad027e8fd thread_pool: add a helper function
The behavior of mp_thread_pool_queue() doesn't or shouldn't change, but
the new helper function requires touching its logic.
2018-05-24 19:56:35 +02:00
wm4 f0cc6ba18d thread_pool: move comments to .h file 2018-05-24 19:56:35 +02:00
wm4 76dc5d9aa9 command: make loadlist command async and abortable
Don't allow it to freeze everything when loading a playlist from network
(although you definitely shouldn't do that, but whatever).

This also affects the really obscure --ordered-chapters-files option.
The --playlist option on the other hand has no choice but to freeze the
shit, because there's no concept of aborting the player during command
line parsing.
2018-05-24 19:56:35 +02:00
wm4 12d1404b04 player: make various commands for managing external tracks abortable
Until now, they could be aborted only by ending playback, and calling
mpv_abort_async_command didn't do anything.

This requires furthering the mess how playback abort is done. The main
reason why mp_cancel exists at all is to avoid that a "frozen" demuxer
(blocked on network I/O or whatever) cannot freeze the core. The core
should always get its way. Previously, there was a single mp_cancel
handle, that could be signaled, and all demuxers would unfreeze. With
external files, we might want to abort loading of a certain external
file, which automatically means they need a separate mp_cancel. So give
every demuxer its own mp_cancel, and "slave" it to whatever parent
mp_cancel handles aborting.

Since the mpv demuxer API conflates creating the demuxer and reading the
file headers, mp_cancel strictly need to be created before the demuxer
is created (or we couldn't abort loading). Although we give every
demuxer its own mp_cancel (as "enforced" by cancel_and_free_demuxer),
it's still rather messy to create/destroy it along with the demuxer.
2018-05-24 19:56:35 +02:00
wm4 f9713921a3 demux: add a "cancel" field
Instead of relying on demuxer->stream->cancel. This is better because
the stream is potentially closed and replaced.
2018-05-24 19:56:35 +02:00
wm4 a0cce7f775 stream_file: use a separate mp_cancel thing
The intention is to avoid that the parent mp_cancel retains the
internally allocated wakeup pipe. File FDs are a relatively scarce
resource, so try to avoid having too many. This might matter for
subtitle files, for which it is relatively likely that they are loaded
in large quantities.

demux_lavf.c will close the underlying stream for most subtitle files,
and now it will free the wakeup pipe too. Actually, there are currently
only 1 or 2 mp_cancel objects per mpv core, but this could change if
every external subtitle track gets its own mp_cancel in later commits.
2018-05-24 19:56:35 +02:00
wm4 a253c72dbb thread_tools: unify mp_cancel POSIX/win32 paths, add features
The OS specifics are merged because the resulting ifdeffery is not much
worse than the old ifdeffery, but the logic that is now shared is
becoming more complex.

Create all objects lazily. The intention is to make mp_cancel instances
cheaper. POSIX pipes and win32 Events are pretty heavy weight, and are
only needed in special situations.

Add a mechanism to "chain" mp_cancel instances. Needed by the later
commits for whatever reasons.

Untested on win32.
2018-05-24 19:56:35 +02:00
wm4 782e428284 misc: add linked list helpers
This provides macros for managing intrusive doubly linked lists.

There are many ways how to do those in a "generic" way in C. For example
Solaris style lists are pretty nice:

https://github.com/illumos/illumos-gate/blob/master/usr/src/uts/common/sys/list.h
https://github.com/illumos/illumos-gate/blob/master/usr/src/common/list/list.c

I even have an independent implementation of this, which could be ISC
licensed. But I think it's easier to vomit ~100 lines of preprocessor
garbage, which has a lower footprint, and I think it wins slightly on
the side of type safety, simplicity, and ease of use, even if it doesn't
look as magically nice.
2018-05-24 19:56:35 +02:00
wm4 094f6be600 thread_tools: minor simplification 2018-05-24 19:56:35 +02:00
wm4 31b78ad7fa misc: move mp_cancel from stream.c to thread_tools.c
It seems a bit inappropriate to have dumped this into stream.c, even if
it's roughly speaking its main user. At least it made its way somewhat
unfortunately to other components not related to the stream or demuxer
layer at all.

I'm too greedy to give this weird helper its own file, so dump it into
thread_tools.c.

Probably a somewhat pointless change.
2018-05-24 19:56:35 +02:00
wm4 12bd4fe9ab cmd: do not use a random value for MP_CMD_OPT_ARG
This flag is used only by the command parser. Its value overlapped with
some of the existing m_option flags, but only flags that did not matter
for the command parser (i.e. the flag bits used had mostly private uses
in each component). It's still a bit unclean and dangerous to use an
essentially random value, so reuse M_OPT_OPTIONAL_PARAM for it.

Since M_OPT_OPTIONAL_PARAM has a slightly longer name than
MP_CMD_OPT_ARG, I'm going to keep the old name.
2018-05-24 19:56:34 +02:00
wm4 0a7a4779a3 input: slightly improve --input-cmdlist output
Output argument names, whether varargs are used, and indicate optional
arguments correctly (instead of only half of them).
2018-05-24 19:56:34 +02:00
wm4 332907e1d7 command: give named arguments to almost all commands
Before this change, only 1 command or so had named arguments. There is
no reason why other commands can't have them, except that it's a bit of
work to add them.

Commands with variable number of arguments are inherently incompatible
to named arguments, such as the "run" command. They still have dummy
names, but obviously you can't assign multiple values to a single named
argument (unless the argument has an array type, which would be
something different). For now, disallow using named argument APIs with
these commands. This might change later.

2 commands are adjusted to not need a separate default value by changing
flag constants. (The numeric values are C only and can't be set by
users.)

Make the command syntax in the manpage more consistent. Now none of the
allowed choice/flag names are in the command header, and all arguments
are shown with their proper name and quoted with <...>.

Some places in the manpage and the client.h doxygen are updated to
reflect that most commands support named arguments. In addition, try to
improve the documentation of the syntax and need for escaping etc. as
well.

(Or actually most uses of the word "argument" should be "parameter".)
2018-05-24 19:56:34 +02:00
wm4 d36b85cfdf json: add some non-standard extensions
Also clarify this and previously existing differences to standard JSON
in ipc.rst.
2018-05-24 19:56:34 +02:00
wm4 76bff1a000 json: format slightly nicer escape sequences
Make use the escape sequences allowed by JSON.

Also update the linked RFC to the newest one.
2018-05-24 19:56:34 +02:00
wm4 711858377c test: add tests for json parser/formatter
This should have been done sooner.
2018-05-24 19:56:34 +02:00
wm4 cec37e98d5 misc: move some helper code from client.c
(Slightly oddly function names, because I want to avoid starting them
with mpv_*, which is reserved for public API.)
2018-05-24 19:56:34 +02:00
wm4 ec7d1e86b6 player: use canonical playback time for video refreshes
When changing video filters during initialization, there was a small
time window where video was initialized, but playback restart was not
complete yet. In this time window, playback_pts is not set. But since
issue_refresh_seek() was using this, it could lead to no refresh being
done _if_ the "video" had only 1 frame (such as cover art).

Fix this by using get_current_time() instead, which is the current time
with corner cases such as ongoing loading or seeks taken into account.

See also the previous commit. Without that, get_current_time() could
return NOPTS during init.

Fixes #5831.
2018-05-24 19:56:34 +02:00
wm4 4d2b3fca3b player: don't reset last_seek_pts on playback state reset
This is nonsense. Didn't matter in most situations, because seeking
itself set this after it was cleared. But some callers don't do this,
see e.g. commit ed73ba8964. There is no need to clear it at all, and
it causes issues with the next commit. It only needs to be reset on
loading.

Also move the initialization on loading up, which doesn't change
behavior, but makes the intention clearer.
2018-05-24 19:56:34 +02:00
wm4 972989db7e manpage: mention that fd:// file descriptors may be modified
For example, we call setmode() to switch a FD from text to binary mode
on garbage OSes.
2018-05-24 19:56:34 +02:00
wm4 34259f11dc stream_file: properly detect stdin as pipe
There is some code that checks a FD for whether it is a regular file or
not. If it's not a regular file, it e.g. enables use of poll() to avoid
blocking forever.

But this was done only for FDs that were open()ed by us, not from stdin
special handling or fd://. Consequently, " | mpv -" could block the
player. Fix this by moving the code and running for it on all FDs.

Also, set p->regular_file even on mingw.
2018-05-24 19:56:34 +02:00
wm4 c9fcd20959 vd_lavc: minor simplification for get_format fallback
The default get_format does exactly do this, so we don't need to
duplicate it.

The only potential problem with this is that the logic doesn't entirely
prevent that the avcodec_default_get_format hw_device_ctx path is
triggered, which would probably work, but has unknown consequences and
interactions. But the way the logic currently works it can't happen,
provided the hwaccel metadata libavcodec provides is correct.
2018-05-24 19:56:34 +02:00
wm4 5f61892c42 manpage: remove a reference to a removed option 2018-05-24 19:56:34 +02:00
wm4 75b2e6ed67 demux: late streams on start shouldn't restrict the seek range
If a stream starts later than the others at the start of the file, it
shouldn't restrict the seek range to the time stamp where it begins.
This is similar to the previous commit, just for the other end.
2018-05-24 19:56:34 +02:00
wm4 2fc59ea8b3 demux: streams that reached EOF shouldn't restrict the seek range
Normally, the seek range is the minimum overlap of the cached ranges of
each stream. But if one of the streams ends earlier, this leads to the
seek range getting cut off, even if you could seek there.

Change it so that EOF streams cannot restrict the end of the seek range.
They can only extend it. This is the opposite from not-EOF streams, so
they need to be handled separately. In particular, they get exluded from
normal end range calculation, but when full EOF is reached, all streams
are EOF, and the maximum end time can be used to set the seek end time.
(In theory we could also take the max with the demuxer signaled total
file duration, but let's not for now.)

Also, if a stream is completely empty, essentially skip it, instead of
considering the range unseekable. (Also, we don't need to mess with
seek_start in this case, because it will be NOPTS and is skipped
anyway.)
2018-05-24 19:56:34 +02:00
wm4 9ceccd6fca demux: fix/improve aspects of EOF signaling
When the current packet queue was completely empty, and EOF was reached,
the queue->is_eof flag was not correctly set to true. Change this by
reading ds->eof to check whether the stream is considered EOF. We also
need to make sure update_seek_ranges() is called in this case, so change
the code to simply call it when queue->is_eof changes.

Also, read_packet() needs to call adjust_seek_range_on_packet() if
ds->eof changes. In that case, the decoder also needs to be notified
about EOF. So both of these should be called when ds->eof changes to
true. (Other code outside of this function deals with the case when
ds->eof is changed to false.)

In addition, this code was kind of shoddy about calling wakeup_ds()
correctly. It looks like there was an inverted condition, and sent a
wakeup to the decoder only when ds->eof was already true, which is
obviously bogus. The final EOF case tried to be somehow clever about
checking in->last_eof for notifying the codec, which is sort of OK, but
seems to be strictly worse than just checking whether ds->eof changed.
Fix these things.
2018-05-24 19:56:34 +02:00
wm4 7428cc5149 client API: kill async commands on termination
This affects async commands started by client API, commands with async
capability run in a sync way by client API (think mpv_command_node()
with "subprocess"), and detached async work.

Since scripts might want to do some cleanup work (that might involve
launching processes, don't ask), we don't unconditionally kill
everything on exit, but apply an arbitrary timeout of 2 seconds until
async commands are aborted.
2018-05-24 19:56:34 +02:00
wm4 4e05f75261 demux_lavf: remove ffm blacklist entry
ffm (ffserver) was removed from ffmpeg.
2018-05-24 19:56:34 +02:00
wm4 fc574ee563 ipc: some user-visible changes to prepare for making all commands async
I wanted to put all commands through mpv_command_node_async() instead of
mpv_command_node(). Using synchronous commands over a synchronous
transport doesn't make sense anyway.

This would have used the request_id field in IPC requests as reply ID
for the async commands. But the latter need to be [u]int64, while the
former can be any type. To avoid that we need an extra lookup table for
mapping reply IDs to request_id values, we now require that request_id
fields are integers.

Since this would be an incompatible change, just deprecate non-integers
for now, and plan the change for a later time.
2018-05-24 19:56:34 +02:00
wm4 11c74068b2 ipc: cosmetic: switch a negated if/else 2018-05-24 19:56:34 +02:00
wm4 b44ea70209 ipc: alias set_property_string to set_property
The only effective difference is that the former explicitly checks
whether the JSON value type is string, and errors out if not. The rest
is exactly the same (mpv_set_property_string is mpv_set_property with
MPV_FORMAT_STRING).

It seems silly to keep this, so just remove it.
2018-05-24 19:56:34 +02:00
wm4 dbe831bd02 lua: expose mpv_abort_async_command()
Also somewhat cleans up mp.command_native_async() error handling.
2018-05-24 19:56:34 +02:00
wm4 9c530c7ee9 command: make "subprocess" explicitly abortable
Now mpv_abort_async_command() can be used to stop the process.
2018-05-24 19:56:34 +02:00
wm4 e4fb23ed7d command: add a way to abort asynchronous commands
Many asynchronous commands are potentially long running operations, such
as loading something from network or running a foreign process.
Obviously it shouldn't just be possible for them to freeze the player if
they don't terminate as expected. Also, there will be situations where
you want to explicitly stop some of those operations explicitly. So add
an infrastructure for this.

Commands have to support this explicitly. The next commit uses this to
actually add support to a command.
2018-05-24 19:56:34 +02:00
wm4 ce1f5e78c2 player: rename "lock" to "abort_lock"
If a struct as large as MPContext contains a field named "lock", it
creates the impression that it is the primary lock for MPContext. This
is wrong, the lock just protects a single field.
2018-05-24 19:56:34 +02:00
wm4 7f91e2684e lua: reimplement mp.subprocess_detached() by invoking the "run" command
The "run" command is old. I'm not sure why the separate Lua
implementation was added. But maybe it as because the "run" command used
to be limited to a small number of arguments. This limit has been
removed a while ago. In any case, the old implementation is not needed
anymore.
2018-05-24 19:56:34 +02:00
wm4 548ef07864 lua: reimplement mp.subprocess() by invoking the new subprocess command
We keep mp.subprocess() with roughly the same semantics for
compatibility with scripts (including the internal ytdl script).

Seems to work with rhe ytdl wrapper. Not tested further.
2018-05-24 19:56:34 +02:00
wm4 d9bc97bda6 command: add a subprocess command
This supports named arguments. It benefits from the infrastructure of
async commands.

The plan is to reimplement Lua's utils.subprocess() on top of it.
2018-05-24 19:56:34 +02:00
wm4 1aae88b487 input: add glue code for named arguments
Named arguments should make it easier to have long time compatibility,
even if command arguments get added or removed. They're also much nicer
for commands with a large number of arguments, especially if many
arguments are optional.

As of this commit, this can not be used, because there is no command yet
which supports them. See the following commit.
2018-05-24 19:56:34 +02:00
wm4 1157f07c5b node: move a mpv_node helper from ipc.c to shared code
This particular one is needed in a following commit.
2018-05-24 19:56:34 +02:00
wm4 4fd3ad8d63 thread_pool: set thread name 2018-05-24 19:56:34 +02:00
wm4 0354e7c599 video: trust container FPS early on if possible
If the container FPS is correct, this can help getting ideal mix factors
for vo_gpu interpolation mode. Otherwise, it doesn't matter.
2018-05-24 19:56:34 +02:00
wm4 cc2490ea7e input: add a define for the number of mouse buttons and use it
(Why the fuck are there up to 20 mouse buttons?)
2018-05-24 19:56:34 +02:00
wm4 be5e46222b TOOLS: add a stupid test program for Lua async commands 2018-05-24 19:56:34 +02:00
wm4 159379980e lua: expose async commands
Might be useful for some.
2018-05-24 19:56:34 +02:00
wm4 d7ed3ba473 screenshot: report success to caller
Matters only to API callers, but still nice to have.
2018-05-24 19:56:34 +02:00
wm4 b0a04b8dea client API: merge status_reply() helper with only remaining caller
All other callers had to be changed, so there's no point in keeping this
helper function around. It's just another unnecessary indirection.
2018-05-24 19:56:34 +02:00
wm4 f0678afba0 client API: add returning of data from async commands
This was not done sooner out of laziness.
2018-05-24 19:56:34 +02:00
wm4 005d3bc81a client API: clarify asynchronous call ordering non-guarantees
Both asynchronous and synchronous calls used to be put into the core's
dispatch queue. Also, asynchronous calls were actually synchronous, just
without forcing a wait on the client's thread. This meant that both
kinds of calls were always strictly ordered.

A longer time ago, synchronous calls were changed to simply lock the
core. This could possibly lead to reordering. Recently, some commands
were changed to run on worker threads, which made the order even looser.

Also remove another now incorrect doxygen comment regarding async
commands.
2018-05-24 19:56:34 +02:00
wm4 95c4f0f769 input: remove unused field
This was forgotten in commit fb9bbf2a0d.
2018-05-24 19:56:34 +02:00
wm4 a4321cf687 screenshot: change async behavior to be in line with new semantics
Basically reimplement the async behavior on top of the async command
code. With this, all screenshot commands are async, and the "async"
prefix basically does nothing. The prefix now behaves exactly like with
other commands that use spawn_thread.

This also means using the prefix in the preset input.conf is pointless
(without effect) and misleading, so remove that.

The each_frame mode was actually particularly painful in making this
change, since the player wants to block for it when writing a
screenshot, and generally doesn't fit into the new infrastructure. It
was still relatively easy to reimplement by copying the original command
and then repeating it on each frame. The waiting is reentrant now, so
move the call in video.c to a "safer" spot.

One way to observe how the new semantics interact with everything is
using the mpv repl script and sending a screenshot command through it.
Without async flag, the script will freeze while writing the screenshot
(while playback continues), while with async flag it continues.
2018-05-24 19:56:34 +02:00
wm4 059e7fdb3a command: move screenshot command stubs to screenshot.c
Commands are not a monolithic giant switch() statement anymore, but
individual functions. There's no reason to have the command handlers
themselves in command.c, with a weird under-defined API in between.

(In the future, I'd like to split up command.c further, and when I do
that, scrrenshot.c will probably gets its own mp_cmd_def[] array, and
define the commands locally instead of exporting the raw handlers.)
2018-05-24 19:56:34 +02:00
wm4 fb62ffdb94 manpage: mention that --no-correct-pts can break seeking too 2018-05-24 19:56:34 +02:00
wm4 1b611e38ef player: make all external file loading actions async
Still missing: not freezing when removing a track (i.e. closing demuxer)
with the sub-remove/audio-remove/rescan-external-files commands.
2018-05-24 19:56:34 +02:00
wm4 115a9b19f1 player: make abort during loading faster if ytdl_hook is used
Basically, the ytdl_hook script will not terminate the script, even if
you change to a new playlist entry. This happens because ytdl_hook keeps
the player core in an early loading stage, and the forceful playback
abort is done only in the ermination code.

This does not handle the "stop" and "quit" commands, which can still
take longer than expected, but on the other hand have some weird special
handling (see below). I'm not doing this out of laziness. Playback
stopping will have to be somewhat redone anyway. Basically we want to
give everything a chance to terminate, and if it doesn't work, we want
to stop loading or playback forcefully after a small timeout. We also
want to remove the mess with input.c's special handling of "quit" and
some other commands (see abort_playback_cb stuff).
2018-05-24 19:56:34 +02:00
wm4 79596113ea player: don't even start loading external tracks when aborting loading
It seems the ytdl script like to continue loading external tracks even
if loading was aborted. Trying to do so will still quickly fail, but not
without a load of log noise. So check and error out early.
2018-05-24 19:56:34 +02:00
wm4 c349e2f337 command: make sub-add and audio-add commands async
Pretty trivial, since commands can be async now, and the common code
even provides convenience like running commands on a worker thread.

The only ugly thing is that mp_add_external_file() needs an extra flag
for locking. This is because there's still some code which calls this
synchronously from the main thread, and unlocking the core makes no
sense there.
2018-05-24 19:56:34 +02:00
wm4 b440f6dfb3 command: add infrastructure for async commands
This enables two types of command behavior:

1. Plain async behavior, like "loadfile" not completing until the file
   is fully loaded.
2. Running parts of the command on worker threads, e.g. for I/O, such as
   "sub-add" doing network accesses on a thread while the core
   continues.

Both have no implementation yet, and most new code is actually inactive.
The plan is to implement a number of useful cases in the following
commits.

The most tricky part is handling internal keybindings (input.conf) and
the multi-command feature (concatenating commands with ";"). It requires
a bunch of roundabout code to make it do the expected thing in
combination with async commands.

There is the question how commands should be handled that come in at a
higher rate than what can be handled by the core. Currently, it will
simply queue up input.conf commands as long as memory lasts. The client
API is limited by the size of the reply queue per client. For commands
which require a worker thread, the thread pool is limited to 30 threads,
and then will queue up work in memory. The number is completely
arbitrary.
2018-05-24 19:56:34 +02:00
wm4 a1ed1f8be0 thread_pool: make it slightly less dumb
The existing thread pool code is the most primitive thread pool
possible. That's fine, but one annoying thing was that it used a static
number of threads. Make it dynamic, so we don't need to "waste" idle
threads.

This tries to add threads as needed. If threads are idle for some time,
destroy them again until a minimum number of threads is reached.

Also change the license to ISC.
2018-05-24 19:56:34 +02:00
wm4 a0308d3169 client: merge can_terminate() function
This has some tricky interactions. In particular, it requires the core
to be locked due to reading outstanding_async, which is documented on
the only caller only. It's probably better to merge it with its only
caller.

The new code should be strictly equivalent, other than the fact that it
doesn't temporarily unlock+lock when entering the loop for the first
time (which doesn't matter here).
2018-05-24 19:56:34 +02:00
wm4 22c002138d misc: add a synchronization helper
This is almost like rendezvous(), except it allows async wakeup, and
does not require global state. It will be used by a later commit.

struct mp_waiter is intended to be allocated on the stack, and uses an
initializer including PTHREAD_MUTEX_INITIALIZER. This is the first case
in mpv that it uses PTHREAD_MUTEX_INITIALIZER for stack-allocated
mutexes. It seems POSIX still does not allow this formally, but since
POSIX is worth less than used toilet paper, I don't really care. Modern
OSes use futexes, which means you can make _every_ memory location a
lock, and this code tries to make use of it, without using OS specific
code.

The name of the source file is rather generic, because I intend to dump
further small helpers there (or maybe move mp_rendezvous() to it).
2018-05-24 19:56:34 +02:00
wm4 383da1bfd5 input: move an enum back to its correct place
This was accidentally moved together with the cmd stuff.
2018-05-24 19:56:33 +02:00
wm4 dc00566963 command: handle list commands like normal commands
Pretty annoying.
2018-05-24 19:56:33 +02:00
wm4 88f9506f42 dispatch: add an assert() 2018-05-24 19:56:33 +02:00
wm4 95ab93d9f1 client API: some doxygen fixes/additions 2018-05-24 19:56:33 +02:00
Aman Gupta 814869759c demux, player: fix playback of sparse video streams (w/ still images)
Fixes several issues playing back mpegts with video streams marked
as having "still images". For example, see this video which has
frames only every 6s: https://s3.amazonaws.com/tmm1/music-choice.ts

Changes include:
- start playback right away, without waiting for first video frame
- do not consider the sparse video stream in demuxer underrun detection
- do not require multiple video frames for the VO
- use audio as the master stream for demuxer metadata events
- use audio stream for playback time

Signed-off-by: Aman Gupta <aman@tmm1.net>
2018-05-24 10:26:41 -07:00
Aman Gupta b24bd4e570 demux_lavf: co-locate disposition checks
Signed-off-by: Aman Gupta <aman@tmm1.net>
2018-05-24 10:26:41 -07:00
Rostislav Pehlivanov d828887792 waf: require wayland-protocols >= 1.14
Needed for the new xdg-wm tiling enums.
2018-05-20 02:48:23 +03:00
Rostislav Pehlivanov 0b3d1d6faf wayland_common: require wl_compositor of version 3
We already did require it, in order to call set_buffer_scale. This
just makes it error out more gracefully.
2018-05-20 02:48:23 +03:00
Rostislav Pehlivanov 43d575616c wayland_common: fix maximized state
Window size should not change if the window has been maximized or tiled.
2018-05-20 02:48:23 +03:00
Niklas Haas 05b392bc94 vo_gpu: allow higher icc-contrast and improve logging
With the advent of actual HDR devices, my real measured ICC profile has
an "infinite" contrast, since the display is completely off on pure
black inputs. 100k:1 might not be enough, so let's just bump it up to
1m:1 to be safe.

Also, improve the logging in the case that the detected contrast is too
high by default.
2018-05-17 22:56:45 +03:00
sfan5 1f01c05fef stats: show sample format of audio track 2018-05-17 22:54:56 +03:00
Bin Jin d65b6cf077 waftools: update clang_compilation_database
The old copy is broken with waf-1.9.8, update to the latest commit
(waf-project/waf@5e4b86b81d) instead.
2018-05-17 13:23:26 +02:00
Niklas Haas c0eea89b4d manpage: fix typo 2018-05-17 13:19:25 +02:00
Niklas Haas 37ec321287 manpage: clarify target-prim/trc=auto behavior
This logic has been changed throughout the years, notably in 38ac5d5 and
3bdbf6. Update the documentation to reflect the current state.

Closes #5834.
2018-05-17 13:19:25 +02:00
Philip Sequeira e5b2af0a80 m_option: fix duplicate flag value 2018-05-13 14:04:00 +02:00
Philip Langdale 1b19ba6c57 wscript: Remove code check for cuda hwaccel
This was there originally to detect too-old versions of ffmpeg. We now
only support >= 4.0, so it's not relevant. We just need the dependencies
to be present.
2018-05-10 22:43:08 +03:00
Anton Kindestam a645c6b2ec drm_atomic: Fix memory leaks in drm_atomic_create
First fix a memory leak when skipping cursor planes by inverting the
check and putting everything, but the free, in the body.

Then fix a missed drmModeFreePlane by simply copying the fields of the
drmModePlane we are interested in and freeing the drmModePlane struct
early.
2018-05-08 02:24:40 +03:00
Ricardo Constantino 11289d5238 ytdl_hook: try to set video track first if available
Fixes `--ytdl-format="dash-fastly_skyfire-video-363357330+dash-fastly_skyfire_sep-audio-363357330" https://vimeo.com/108650530`

This happened because the video track also had audio available and after
adding it expecting an audio-only track, there were no more tracks with video.
2018-05-03 22:03:48 +03:00
Aman Gupta 98b8e60b14 player: add more logging around buffering state 2018-05-03 19:47:58 +03:00
wm4 7d8eee36a5 command: fix condition for failure when parsing cycle-value params
Could make it behave differently (and leak memory) in certain cases.
Basically, m_option_parse() randomly returns 0 or 1, but most time 1,
with the difference due to legacy reasons that don't matter anymore.
2018-05-03 01:20:01 +03:00
wm4 78fe41f246 command: simplify option property init
The "if (prop.name)" check is redundant, because an assert above it
implies that it never can be NULL.

Deduplicate some code for initializing the "prop" variable.
2018-05-03 01:20:01 +03:00
wm4 88498bcc92 input: rename weirdly named function 2018-05-03 01:20:01 +03:00
wm4 407f5b407a input: move some more cmd definitions to cmd.h
Now both command "descriptions" and runtime command instances are in
cmd.h, which makes sense to me. input.h is now for the actual input
context.
2018-05-03 01:20:01 +03:00
wm4 9fa0e6bf6a input: merge cmd_list.c with cmd.c
It doesn't really make sense to keep a separate cmd_list.c file, which
does _not_ contain a command list, but only a few minor helper
functions.
2018-05-03 01:20:01 +03:00
wm4 e5f884e68c input: rename cmd_parse.c to cmd.c
Done separately from the cmd.h rename to avoid issues with git being bad
at tracking mixed content and filename changes.
2018-05-03 01:20:01 +03:00
wm4 76d8683e2e input: rename cmd_parse.h to cmd.h 2018-05-03 01:20:01 +03:00
wm4 fb9bbf2a0d command: split big command handler switch into separate functions
This gets rid of run_command() and its big switch statement, which was
an idiotically big function of almost 1000 lines.

The switch is replaced with a callback per command, and each command is
now implemented in its own function. Command IDs are not needed anymore,
so the mp_command_type enum disappears.

There should be no functional changes, but since this refactors 64
commands, regressions are possible.

The handler() parameter is void*, because in theory the input code is
supposed to be independent of the player core code. For example, you
should be able to reuse the command parser code for some other part of
mpv. In practice, the variable containing command list is defined in the
player core anyway, so you could say this doesn't work. But I'm still
trying to hold onto this idea, so I went with void*.
2018-05-03 01:20:01 +03:00
wm4 e8b073584d input: remove some explicit uses of command IDs
The plan is to remove the command ID enum. This will happen by replacing
the big switch statement in command.c with dispatching to per-command
callbacks. As preparation, remove uses of the command IDs outside of the
actual dispatching mechanism.

Also remove some instances of checking cmd->def for NULL. We now require
this always to be set.
2018-05-03 01:20:01 +03:00
wm4 14602b0201 input: remove legacy command handling
These are old MPlayer commands that were redundant since 2007 or so. In
2013, mpv explicitly deprecated them (actually removed them, but left
this wrapper, which translated them to modern commands). The list was
not extended since 2013, and mpv always warned on the terminal when a
legacy command was used. So it's time to remove it.
2018-05-03 01:20:01 +03:00
wm4 b092bb0f11 input: move command list to command.c
Preparation for more changes.
2018-05-03 01:20:01 +03:00
TheAMM a469554594 encode: remove removed encode options from presets 2018-05-03 01:09:46 +03:00
wm4 e02c9b9902 build: make encoding mode non-optional
Makes it easier to not break the build by confusing the ifdeffery.
2018-05-03 01:08:44 +03:00
wm4 0ab3184526 encode: get rid of the output packet queue
Until recently, ao_lavc and vo_lavc started encoding whenever the core
happened to send them data. Since audio and video are not initialized at
the same time, and the muxer was not necessarily opened when the first
encoder started to produce data, the resulting packets were put into a
queue. As soon as the muxer was opened, the queue was flushed.

Change this to make the core wait with sending data until all encoders
are initialized. This has the advantage that we don't need to queue up
the packets.
2018-05-03 01:08:44 +03:00
wm4 958053ff56 vo_lavc: explicitly skip redraw and repeated frames
The user won't want to have those in the video (I think). The core can
sporadically issue redraws, which is what you want for actual playback,
but not in encode mode. vo_lavc can explicitly detect those and skip
them. It only requires switching to a more advanced internal VO API.

The comments in vo.h are because vo_lavc draws to one of the images in
order to render OSD. This is OK, but might come as a surprise to whoever
calls draw_frame, so document it. (Current callers are OK with it.)
2018-05-03 01:08:44 +03:00
wm4 1a339fa09d video: actually wait for last frame being rendered on EOF
The video timing code could just decide that EOF was reached before it
was displayed. This is not really a problem for normal playback (if you
use something like --keep-open it'd show the last frame anyway,
otherwise it'd at best flash it on screen before destroying the window).
But in encode mode, it really matters, and makes the difference between
having one frame more or less in the output file.

Fix this by waiting for the VO before starting the real EOF.
vo_is_ready_for_frame() is normally used to determine when the VO frame
queue has enough space to send a new frame. Since the VO frame queue is
currently at most 1 frame, it being signaled means the remaining frame
was consumed and thus sent to the VO driver. If it returns false, it
will wake up the playloop as soon as the state changes.

I also considered using vo_still_displaying(), but it's not reliable,
because it checks the realtime of the frame end display time.
2018-05-03 01:08:44 +03:00
wm4 f18c4175ad encode: remove old timestamp handling
This effectively makes --ocopyts the default. The --ocopyts option
itself is also removed, because it's redundant.
2018-05-03 01:08:44 +03:00
wm4 60dade1040 encode: restore 2-pass mode
While I'm not sure whether it really works, at least it writes the pass1
log correctly now.

How 2-pass stat output is supposed to interact with the new decode API
is rather fishy. ffmpeg.c does the same, and before this change, the
log was not written on EOF (when at least libvpx actually outputs its
stats).
2018-05-03 01:08:44 +03:00
wm4 e51cf79181 manpage: -pre, -del etc. does not work on some options anymore
With the internal change from stringlist to keyvaluelist, these
sub-options stop working. I don't really care enough to bring them
back. (Order doesn't matter, -del always seemed annoying.)
2018-05-03 01:08:44 +03:00
Jan Ekström 36b0dea89e docs/vo: fixup some minor typos a la "planed" instead of "plane" 2018-05-01 20:49:30 +03:00
Anton Kindestam a9c2a8e162 drm_atomic: Disallow selecting cursor planes using the options 2018-05-01 20:48:02 +03:00
Anton Kindestam 02d40eee1b drm_common: Be smarter when deciding on which CRTC and Encoder to use
Inspired by kmscube, first try to pick the Encoder and CRTC already
associated with the selected Connector, if any. Otherwise try to find
the first matching encoder & CRTC like before.

The previous behavior had problems when using atomic
modesetting (crtc_setup_atomic) when we picked an Encoder & CRTC that
was currently being used by the fbcon together with another Encoder.
drmModeSetCrtc was able to "steal" the CRTC in this case, but using
atomic modesetting we do not seem to get this behavior automatically.

This should also improve behavior somewhat when run on a multi screen
setup with regards to deinit and VT switching (still sometimes you end
up with a blank screen where you previously had a cloned display of
your fbcon)
2018-05-01 20:48:02 +03:00
Anton Kindestam 4c6f36611d context_drm_egl: fix some comments and log messages that had not been updated since the plane rename commit 2018-05-01 20:48:02 +03:00
Anton Kindestam e60728a622 drm/atomic: Fix crtc_setup_atomic and crtc_release_atomic
Add some properties which where forgotten in crtc_setup_atomic.

In both change to not use DRM_MODE_PAGE_FLIP_EVENT | DRM_MODE_ATOMIC_NONBLOCK
flags. This should make it more similar to the drmSetCrtc which it aims to
replace (take effect directly, and blocking call). This also saves us the
trouble of having to set up a poll to wait for pageflip, which would've been
neccesary with DRM_MODE_PAGE_FLIP_EVENT, in both crtc_setup_atomic and
crtc_release_atomic.
2018-05-01 20:48:02 +03:00
LongChair ba3d90d9ed drm/atomic: disable video plane when unused.
This patch will make sure that the video plane is hidden when unused.
When using high resolution modes, typically UHD, and embedding mpv,
having the video plane sitting in the back when you don't play any video
is eating a lot of memory bandwidth for compositing.

That patch makes sure that the video layer is just disabled before and
after playback.
2018-05-01 20:48:02 +03:00
LongChair 1ccc56eff0 drm/atomic: add atomic modesetting.
This commit allows to add atomic modesetting when using the atomic renderer.
This is actually needed when using and osd with a smaller size than screen resolution.

It will also make the drm atomic path more consistent
2018-05-01 20:48:02 +03:00
LongChair ed94f8dc00 drm/atomic: refactor planes names
We are currently using primary / overlay planes drm objects, assuming that primary plane is osd and overlay plane is video.
This commit is doing two things :
  - replace the primary / overlay planes members with osd and video planes member without the assumption
  - Add two more options to determine which one of the primary / overlay is associated to osd / video.
  - It will default osd to overlay and video to primary if unspecified
2018-05-01 20:48:02 +03:00
LongChair 49bc07faea drm/atomic: add connector to atomic context
This patch adds
  - DRM connector object to atomic context.
  - fd property to the drm atomic object as well as a method to read blob type properties.

This allows to ensure that the proper connector is picked up, especially when specifying it
from the commandline, and also allows to make sure we're using the right one when embedding
with interop into an application.
2018-05-01 20:48:02 +03:00
LongChair 9f2970f28a drm/atomic: refactor hwdec_drmprime_drm with native resources
That new API was introduced and allows to have several native resources.
Thisuses that mechanisma for drm resources rather than the deprecated
opengl-cb structs.

This patch therefore add two structs that can be used with the drm atomic interop.
 - mpv_opengl_drm_params : which will hold all the drm handles
 - mpv_opengl_drm_osd_size : which will hold osd layer size

This commit adds a drm-osd-size=WxH parameter to commandline which
allows to define the OSD plane dimension. OSD can be upscaled to
screen resolution when having OSD at video resolution is too heavy.

This is especially useful for UHD modes on embedded devices where
the GPU cannot handle UHD modes at a decent framerate.
2018-05-01 20:48:02 +03:00
Jan Ekström 11f915f5ef vo_gpu/video: disable compute shaders if an FBO format was not available
This is actually more generic and better than just lazily plastering
peak calculation together with dumb mode.
2018-05-01 19:24:53 +03:00
Jan Ekström df65ac95ba vo_gpu/video: add improved logging when a user-specified FBO fails
I don't know if we can just return from this function, so for now
just adding this piece of logging.
2018-05-01 19:24:53 +03:00
wm4 b18399befe manpage: remove 4 previously removed options
The manpage parts were forgotten when removing the options.
2018-05-01 18:36:15 +03:00
wm4 a79327189e manpage: --demuxer-seekable-cache is not experimental anymore
This seems to work surprisingly well, and it's enabled by default
(unlike the old text claims).
2018-05-01 00:25:27 +03:00
wm4 3c2d20e414 common: add missing %f time format
It was documented for --screenshot-template, but apparently never
implemented.

This value is not explicitly rounded, other than for printf() %f default
formatting (which rounds to 6 digits).
2018-05-01 00:25:27 +03:00
wm4 8f67fa13f1 common: round all integer times to milliseconds
This means that a time of 4.5678 is displayed as "00:00:04.568" when the
format string is "%H:%M:%S.%T". Likewise, 59.99999 will be displayed as
"00:01:00.000". Before this change, the sub-ms times were just
truncated.

Requested by TheAMM.
2018-05-01 00:25:27 +03:00
Akemi 6bd2bdc745 cocoa: change deprecation warning from opengl-cb to libmpv 2018-04-29 15:03:47 +03:00
Jan Ekström 044f1ffcd5 build: bump wayland-protocols requirement to 1.12+
The stable xdg-shell protocol is only available from this version.
2018-04-29 14:52:47 +03:00
Emmanuel Gil Peyrot 76211609e3 wayland_common: update to stable xdg-shell
This removes support for older compositors using the unstable version,
but those will still use Xwayland by default, so not a big loss.
2018-04-29 12:33:12 +03:00
Niklas Haas dc16d85379 gpu/video: make HDR peak computing work without work group count
Define a hard-coded value for gl_NumWorkGroups if it is not available.
This adds an additional requirement of needing a shader recompile for
all window size changes.

This was considered a worthwhile compromise as currently f.ex. d3d11
completely lacked any peak computation - this is a major quality of
life upgrade.
2018-04-29 03:51:19 +03:00
Jan Ekström 59d422f042 gpu/video: improve HDR peak computation feature check logging
Now that the feature depends on multiple features, log all of
their states in the message.
2018-04-29 03:51:19 +03:00
wm4 7dd69ef77c command: change cycle-value command behavior
Instead of using an internal counter to keep track of the value that was
set last, attempt to find the current value of the property/option in
the value list, and then set the next value in the list.

There are some potential problems. If a property refuses to accept a
specific value, the cycle-values command will fail, and start from the
same position again. It can't know that it's supposed to skip the next
value. The same can happen to properties which behave "strangely", such
as the "aspect" property, which will return the current aspect if you
write "-1" to it. As a consequence, cycle-values can appear to get
"stuck".

I still think the new behavior is what users expect more, and which is
generally more useful. We won't restore the ability to get the old
behavior, unless we decide to revert this commit entirely.

Fixes #5772, and hopefully other complaints.
2018-04-29 02:21:32 +03:00
wm4 5731597342 command: make track properties cycle through no/auto if uninitialized
If playback has not been initialized yet (decoders not initialized
etc.), or if in idle mode, let the track properties cycle through "no"
and "auto". This should be slightly more helpful than making it simply
exit.

Depending on the stage of loading, more could be done. For example, if
youtube-dl loads additional subtitle files, it can happen that these get
added before the main file, and this could be cycled through to an
extent. This is probably too clever, and also sort of dangerous
(unintended interactions with messy in-loading state), so don't do it.
2018-04-29 02:21:32 +03:00
wm4 a208179ffe command: fix coding style
Add {...}, change if(!a) to if(a) and swap its if/else body.
2018-04-29 02:21:32 +03:00
wm4 d6af6efbf9 vd_lavc: enable dr by default
I had this enabled for quite a while and experienced no issues. I'm not
aware of other issues either.
2018-04-29 02:21:32 +03:00
wm4 63441d36ef vf_vapoursynth: correctly signal error on script init failure
Otherwise it will do nothing, waiting on nothing forever.
2018-04-29 02:21:32 +03:00
wm4 2a28712b44 f_lavfi: support setting common filter options like "threads"
AVFilterContext instances support some additional AVOptions over the
actual filter. This includes useful options like "threads". We didn't
support setting those for the "direct" wrapper (--vf=yadif:threads=1
failed). Change this. It requires setting options on the AVFilterContext
directly, except the code for positional parameters still needs to
access the actual filter's AVOptions.
2018-04-29 02:21:32 +03:00
wm4 fff5fda74b client API: some doxygen clarifications
Strictly speaking redundant, but probably helpful.

In particular I want to push MPV_RENDER_PARAM_ADVANCED_CONTROL. Not
enabling this parameter is actually not very sane.
2018-04-29 02:21:32 +03:00
wm4 eb33556cbf egl_helpers: change minimum framebuffer size to 8 bit per component
This is for working around bugs in certain Android devices. At least one
device fails to sort EGLConfigs by size, so eglChooseConfig() ends up
choosing a config with 5/6/5 bits per r/g/b component. The other
attributes in the affected EGLConfigs did not look like they should
affect the sorting process as specified by the EGL 1.4 standard.

The device was reported as:

Sony Xperia Z3 Tablet Compact
Firmware 6.0.1 build number 23.5.A.1.291
GL_VERSION='OpenGL ES 3.0 V@140.0 AU@ (GIT@I741a3d36ca)'
GL_VENDOR='Qualcomm'
GL_RENDERER='Adreno (TM) 330'

Other Qualcom/Adreno devices have been reported as unaffected by this
(including some with same GL_RENDERER string).

"Fix" this by always requiring at least 8 bit. This means it would fail
on devices which cannot provide this. We're fine with this.

mpv-android/mpv-android#112
2018-04-29 02:21:32 +03:00
wm4 b4173c1fd2 encode: do not clear video PTS on VOCTRL_RESET
This was supposed to be a replacement for encode_lavc_discontinuity()
(so we don't need to store last_video_in_pts in a way which requires
synchronization). Unfortunately, VOCTRL_RESET is also called before
termination, and even though it shouldn't matter as far as the VO API is
concerned, it does. It's because vo_lavc.c buffers a frame to compute
the frame duration.

Drop this code. The consequence is that it appears to encode 2 frames
with the same PTS if multiple files are encoded into one. Before this,
it merely dropped a frame (maybe the first of every subsequent file, not
sure).
2018-04-29 02:21:32 +03:00
wm4 67ce9813d6 egl_helpers: log certain EGL attributes
Might be helpful with broken EGL implementations.
2018-04-29 02:21:32 +03:00
wm4 4fc5c1fa13 player: don't wait for last video frame in encode mode
This code makes the player wait using real time, which makes sense for
normal playback, but not encode mode.
2018-04-29 02:21:32 +03:00
wm4 9c639016f8 TOOLS/matroska.py: ignore some unused elements
So that demux_mkv doesn't log them as unknown.
2018-04-29 02:21:32 +03:00
wm4 ba19ffe19a f_decoder_wrapper: fix a typo in log message 2018-04-29 02:21:32 +03:00
wm4 a702cff794 input: raise log level of some noisy messages
Same as the commit before this.
2018-04-29 02:21:32 +03:00
wm4 137e34e3e9 demux_mkv: adjust log verbosity levels
With -v -v ("debug" level), which is the default for --log-file, this
would log every damn Matroska EBML element and some other uninteresting
things, which was very noisy.

Adjust the log levels to make them less noisy. Also, change some log
calls to MP_ERR for things which are actually errors.
2018-04-29 02:21:32 +03:00
wm4 0e340ce804 filter: hide warning when disconnecting pins drops frames
Sometimes this hints that there's a bug, but sometimes it's normal.

Since the code for --end/--frames puts frames that should not be shown
anymore back into the pin, using those options will show this warning
when playback ends. This is a minor annoyance. We could change how it's
done (e.g. set an explicit flag somewhere), but that seems bothersome,
so just change the message from warning to verbose.
2018-04-29 02:21:32 +03:00
wm4 6c8362ef54 encode: rewrite half of it
The main change is that we wait with opening the muxer ("writing
headers") until we have data from all streams. This fixes race
conditions at init due to broken assumptions in the old code.

This also changes a lot of other stuff. I found and fixed a few API
violations (often things for which better mechanisms were invented, and
the old ones are not valid anymore). I try to get away from the public
mutex and shared fields in encode_lavc_context. For now it's still
needed for some timestamp-related fields, but most are gone. It also
removes some bad code duplication between audio and video paths.
2018-04-29 02:21:32 +03:00
wm4 8135e25600 vo: add vo_reconfig2()
1. I want to get away from mp_image_params (maybe).
2. For encoding mode, it's convenient to get the nominal_fps, which is
   a mp_image field, and not in mp_image_params.
2018-04-29 02:21:32 +03:00
wm4 bfc33da250 encode: get rid of AVDictionary setter helper
Removes a good hunk of weird code.

This loses qscale "emulation", some logging, and the fact that duplicate
keys for values starting with +/- were added with AV_DICT_APPEND. I
don't assign those any importance, even if they are user-visible
changes.

The new M_OPT_ flag is just so that nothing weird happens for other
key-value options, which do not interpret a "help" key specially.
2018-04-29 02:21:32 +03:00
wm4 05e75e7946 encode: some more cleanups 2018-04-29 02:21:32 +03:00
wm4 d2349cb833 f_output_chain: remove a redundant variable 2018-04-29 02:21:32 +03:00
wm4 a5610b2a0d options: remove broken --video-stereo-mode option
See changelog for minor explanation. Basically, 3D is unused crap and
nobody cares.
2018-04-29 02:21:32 +03:00
wm4 c6b9288465 video: remove internal stereo_out flag
Also rename stereo3d to stereo_in. The only real change is that the
vo_gpu OSD code now uses the actual stereo 3D mode, instead of the
--video-steroe-mode value. (Why does this vo_gpu code even exist?)
2018-04-29 02:21:32 +03:00
wm4 c767451796 demux_lavf: discard "und" language tag
Going by ISO 639.2, "und" means "Undetermined". Whatever it's supposed
to mean, in practice it's user for "unset". We prefer if the language
tag remains simply unset in this case.

This removes an ugliness with mp4 in partricular, because libavformat
will export unset languages as such, which affects most mp4 files.
2018-04-29 02:21:32 +03:00
wm4 4b32d51b96 f_output_chain: log status of auto filters
Just so users don't think the filters do anything when they don't insert
any filters.
2018-04-29 02:21:32 +03:00
wm4 d8807ca833 f_output_chain: log input instead of output format
I think this is more intuitive. This requires a dedicated "out" dummy
filter. But keep the "in" dummy filter for symmetry, like in the old
filter code. (We could remove the "in" dummy filter, because the first
actual filter would still show the real input format.)
2018-04-29 02:21:32 +03:00
wm4 ce4d227986 client API: add some render API extensions for timing
Attempts to enable the following things:
- let a render API user do "proper" audio-sync video timing itself
- make it possible to not re-render repeated frames if the API user has
  better mechanisms available (e.g. waiting for a DisplayLink cycle
  instead)
- allow the user to delay or skip redraws if it makes sense

Basically this information will be needed by API users who want to be
"clever" about optimizing timing and rendering.
2018-04-29 02:21:32 +03:00
wm4 0be3a94e0b vo_libmpv: support GPU rendered screenshots
Like DR, this needed a lot of preparation, and here's the boring glue
code that finally implements it.
2018-04-29 02:21:32 +03:00
wm4 36565c099d vo_libmpv: adjust redraw handling to new API semantics
In MPV_RENDER_PARAM_ADVANCED_CONTROL mode, a simple update callback does
not necessarily make the API user redraw. So handle it differently.

For one, setting vo->want_redraw already uses the "normal" redraw path,
which will call draw_frame() and set next_frame.

Then there are redraws trigered by mpv_render_context_set_parameter(),
which are on the render thread, and would require a separate mechanism.
I decided this is not really a good idea, since it's not even clear that
setting an arbitrary parameter should redraw. Also this could trigger an
unbounded number of redraws. The user can trigger redraws manually if
really needed, depending on the parameter that's being set. If we really
wanted vo_libmpv to do this, we could add a new flag like need_redraw,
which would be 4 lines of code or so.
2018-04-29 02:21:32 +03:00
wm4 44f00a1f58 vo_libmpv: remove annoying indirections
I think this is a bit more readable this way.
2018-04-29 02:21:32 +03:00
wm4 205b2da160 vo_libmpv: move some update() callbacks out of context lock
update() used to require the lock, but now it doesn't matter. It's
slightly better to do it outside of the lock now, in case the update
callback reschedules before returning, and the user render thread tries
to acquire the still held lock (which would require 2 more context
switches).
2018-04-29 02:21:32 +03:00
wm4 1c550326ce vo_libmpv: move up update() function
Avoids a forward declaration.
2018-04-29 02:21:32 +03:00
wm4 9825bbb8cf vo_libmpv: add support for DR
With all the preparation work done, this only has to do the annoying
dance of passing it through all the damn layers.
2018-04-29 02:21:32 +03:00
wm4 67689ff6b4 client API: preparations for allowing render API to use DR etc.
DR (letting the decoder allocate texture memory) requires running the
allocation on the render thread. This is rather hard with the render
API, because the user controls this thread and when it's entered. It was
not possible until now.

This commit adds a bunch of infrastructure to make this possible. We add
a new optional mode (MPV_RENDER_PARAM_ADVANCED_CONTROL) which basically
lets the user's render thread and libmpv agree how this should be done.

Misuse would lead to deadlocks. To make this less likely, strictly
document thread safety/locking issues. In particular, document which
libmpv functions can be called without issues. (The rest has to be
assumed unsafe.)

The worst issue is destruction of the render context while video is
still active. To avoid certain unintended recursive locks (i.e.
deadlocks, unless we'd make the locks recursive), make the update
callback lock separate. Make "killing" the video chain asynchronous, so
we can do extra work while video is being destroyed.

Because losing wakeups is a big deal, setting the update callback now
triggers a wakeup. (It would have been better if the wakeup callback
were a parameter to mpv_render_context_create(), but too late.)

This commit does not add DR yet; the following commit does this.
2018-04-29 02:21:32 +03:00
wm4 76844c9c51 vo: move DR helper code to a separate source file
So it can be reused by vo_libmpv.c, which needs to use it in a slightly
different way.
2018-04-29 02:21:32 +03:00
Jan Ekström 65f0825315 mp_image: fixup a simple 10L in ref_buffer
We didn't want to set the pointer to zero, but the value that the
pointer was pointing towards.
2018-04-21 01:38:21 +03:00
wm4 6435d9ae7f vo_gpu: move some extra code for screenshot to video.c
This also happens to fix some UB on the error path (target being
declared after the first "goto done;").
2018-04-20 17:05:53 +02:00
wm4 2e768ad0d8 client API: minor clarification
This was a bit confusing.
2018-04-20 14:09:25 +02:00
wm4 7af6cabcba README: mention that Libav support is broken
I hoped Libav would add the FFmpeg changes (codec/demuxer/filter list
APIs), but nothing happened. So it's broken currently.
2018-04-20 12:37:34 +02:00
wm4 78227706ad encode: simplify colorspace setting
This was also refactored at some point, and is now unnecessarily
roundabout.
2018-04-20 12:37:34 +02:00
wm4 20a1f250c6 encode: cosmetics
Mostly whitespace changes; some semantic preserving transformations.
2018-04-20 12:37:34 +02:00
wm4 b3baff399e vo_lavc: remove pointless uint32_t type for int values
params->w/h are int, and the further use of these variables are int. The
uint32_t is probably some refactoring artifact.
2018-04-20 12:37:34 +02:00
wm4 c490b3f8ea encode: remove some unused functions 2018-04-20 12:37:34 +02:00
wm4 f2b026f941 encoding: deprecate a bunch of obscure options
--audio-delay does not work correctly yet, but hopefully this can be
fixed later.
2018-04-20 12:37:15 +02:00
wm4 f4351e6f7d audio: fix EOF handling if there was no data at all
It stopped and did nothing, instead of terminating (or just letting
video play, if there was any video). Regression due to recent filter
changes.
2018-04-20 12:34:43 +02:00
wm4 ff24285eb1 video: pass through container fps to filters
This means vf_vapoursynth doesn't need a hack to work around the filter
code, and libavfilter filters now actually get the frame_rate field on
input pads set.

The libavfilter doxygen says the frame_rate field is only to be set if
the frame rate is known to be constant, and uses the word "must" (which
probably means they really mean it?) - but ffmpeg.c sets the field to
mere guesses anyway, and it looks like this normally won't lead to
problems.
2018-04-19 23:22:48 +02:00
wm4 e7e06a47a0 demux: support for some kinds of timed metadata
This makes ICY title changes show up at approximately the correct time,
even if the demuxer buffer is huge. (It'll still be wrong if the stream
byte cache contains a meaningful amount of data.)

It should have the same effect for mid-stream metadata changes in e.g.
OGG (untested).

This is still somewhat fishy, but in parts due to ICY being fishy, and
FFmpeg's metadata change API being somewhat fishy. For example, what
happens if you seek? With FFmpeg AVFMT_EVENT_FLAG_METADATA_UPDATED and
AVSTREAM_EVENT_FLAG_METADATA_UPDATED we hope that FFmpeg will correctly
restore the correct metadata when the first packet is returned.

If you seke with ICY, we're out of luck, and some audio will be
associated with the wrong tag until we get a new title through ICY
metadata update at an essentially random point (it's mostly inherent to
ICY). Then the tags will switch back and forth, and this behavior will
stick with the data stored in the demuxer cache. Fortunately, this can
happen only if the HTTP stream is actually seekable, which it usually is
not for ICY things. Seeking doesn't even make sense with ICY, since you
can't know the exact metadata location. Basically ICY metsdata sucks.

Some complexity is due to a microoptimization: I didn't want additional
atomic accesses for each packet if no timed metadata is used. (It
probably doesn't matter at all.)
2018-04-18 01:17:42 +03:00
wm4 020730da0b player: remove in_dispatch field
(Not sure if worth the trouble, but it does seem less awkward.)
2018-04-18 01:17:42 +03:00
wm4 435bc003c0 dispatch: simplify, disallow recursive invocation
Recursive invocation was needed up until the previous commit. Drop this
feature, and simplify the code. It's more logical, and easier to detect
miuses of the API.

This partially reverts commit 3878a59e. The original reason for it was
removed.
2018-04-18 01:17:41 +03:00
wm4 10584159df w32_common: avoid recursive dispatch queue calls
I suppose this doesn't matter in practice, i.e. even if calls relayed
over the dispatch queue will cause WndProc to be invoked, WndProc will
never run for a longer time.

Preparation for removing recursion support from the dispatch queue code.
2018-04-18 01:17:41 +03:00
wm4 11c573fda0 scripting: change when/how player waits for scripts being loaded
Fundamentally, scripts are loaded asynchronously, but as a feature,
there was code to wait until a script is loaded (for a certain arbitrary
definition of "loaded"). This was done in scripting.c with the
wait_loaded() function.

This called mp_idle(), and since there are commands to load/unload
scripts, it meant the player core loop could be entered recursively. I
think this is a major complication and has some problems. For example,
if you had a script that does 'os.execute("sleep inf")', then every time
you ran a command to load an instance of the script would add a new
stack frame of mp_idle(). This would lead to some sort of reentrancy
horror that is hard to debug. Also misc/dispatch.c contains a somewhat
tricky mess to support such recursive invocations. There were also some
bugs due to this and due to unforeseen interactions with other messes.

This scripting stuff was the only thing making use of that reentrancy,
and future commands that have "logical" waiting for something should be
implemented differently. So get rid of it.

Change the code to wait only in the player initialization phase: the
only place where it really has to wait is before playback is started,
because scripts might want to set options or hooks that interact with
playback initialization. Unloading of builtin scripts (can happen with
e.g. "set osc no") is left asynchronous; the unloading wasn't too robust
anyway, and this change won't make a difference if someone is trying to
break it intentionally. Note that this is not in mp_initialize(),
because mpv_initialize() uses this by locking the core, which would have
the same problem.

In the future, commands which logically wait should use different
mechanisms. Originally I thought the current approach (that is removed
with this commit) should be used, but it's too much of a mess and can't
even be used in some cases. Examples are:
- "loadfile" should be made blocking (needs to run the normal player
  code and manually unblock the thread issuing the command)
- "add-sub" should not freeze the player until the URL is opened (needs
  to run opening on a separate thread)
Possibly the current scripting behavior could be restored once new
mechanisms exist, and if it turns out that anyone needs it.

With this commit there should be no further instances of recursive
playloop invocations (other than the case in the following commit),
since all mp_idle()/mp_wait_events() calls are done strictly from the
main thread (and not commands/properties or libmpv client API that
"lock" the main thread).
2018-04-18 01:17:41 +03:00
Akemi 41d559c4a9 cocoa-cb: fix a warning with swift 4.1 and slight cleanup
the icc profile data is mutated to an UnsafeMutablePointer and could
possibly changed. therefore the size of it should be accessed before a
possible change.
2018-04-17 21:20:35 +03:00
Akemi b2dc69e347 HIDRemote: fix volume buttons on macOS 10.13
this is a backport of line 1039 to 1046 from
https://github.com/iospirit/HIDRemote/commit/33a32ab6136feb8b8220e99ec52c7504c3a82242#diff-8a4d13f0849b3beffa4267954ca28517R1039

Fixes #5721
2018-04-17 20:10:17 +03:00
Aman Gupta ed7bc3a5f3 hwdec_ios: fix crash after mapper_init failure 2018-04-17 01:06:29 +03:00
Aman Gupta 8f1c40f702 demux: mark eia608 packets as keyframes
This fixes an issue where captions stop rendering after an
in-demuxer-cache seek, because the demuxer keeps waiting to find
a keyframe (ds->skip_to_keyframe set to true in execute_cache_seek).
2018-04-17 01:02:47 +03:00
Aman Gupta b8de7d6ff3 demux, player: mark dependent tracks
ffmpeg marks audio tracks which are not meant to be played standalone
as DEPENDENT. these are typically used in DVB broadcasts for audio
descriptions, and are meant to be mixed into the main audio track during
playback.
2018-04-17 01:01:50 +03:00
wm4 c2a24323bc client API: make sure to send IDLE event after mpv_initialize()
This was slightly broken: since mp_initialize() did not necessarily
interrupt core_thread() (which is waiting for initialization), it did
not enter mp_play_files(), which would have sent an IDLE event.

I suppose that in some cases (like with mpv-android), the initial IDLE
event was never actually sent, because the first wakeup of the core
thread happens with the "loadfile" command, which will disallow the core
thread an IDLE event.
2018-04-16 22:47:39 +03:00
wm4 028e51d8af demux_lavf: use new libavformat semantics for stream resync
I changed avio_flush() and introduced avformat_flush() exactly for this
reason.

Used with DVD/BD only (on seeks and when setting the "angle" property).
Seems to work, but wasn't tested too thoroughly (I don't care about
optical discs, I only want this ugly stuff gone that might even violate
the API/ABI).
2018-04-16 22:47:33 +03:00
wm4 3d88e6f4c2 client API: fix potential sporadic freezes on termination
Although this was never observed to be happening, it seems definitely
possible: we first tell the main thread to exit, and then we ask the
main thread to do some work for us (with mp_dispatch_run()). Obviously
this is racy, and the main thread could exit without doing this, which
would block mp_dispatch_run() forever.

Fix this by changing the order of operation, so that it makes sense.

We could also just store the pthread_t of the main thread in some
variable, but the fact that pthread_create() might set the pthread_t
argument _after_ starting the thread makes this a bit messy (at least it
doesn't seem to be guaranteed on a superficial look at the manpage).
2018-04-16 01:22:05 +03:00
wm4 f9bcb5c42c client API: clarify that Display pointers etc. need to stay valid
Normally, MPV_RENDER_PARAM* arguments are copied, unless documented
otherwise. Of course we can't copy X11 Display or Wayland wl_display
types, but for arguments that are "summarized" in a struct (like
MPV_RENDER_PARAM_OPENGL_FBO), a copy is expected.

Also add some unused infrastructure to make this explicit, and to make
it easier to add parameter types that require a copy.

Untested.
2018-04-16 01:21:59 +03:00
wm4 7bfb240309 f_lavfi: add an option to use old audio PTS handling for af_lavfi
The fix-pts option basically uses the old af_lavfi's (before filter
rewrite) timestamp logic. The rest is explained in the manpage.
2018-04-15 23:11:33 +03:00
wm4 3ca0a7fd4d DOCS/interface-changes.rst: adjust some audio filter change notes
The first change is about spdif - I mostly ignore spdif issues these
days, but it seems like the recent changes made handling of it slightly
better (but I didn't really test).

The second change is about broken libavfilter filters. We won't restore
the old behavior, because people were complaining about the old behavior
in the past. Possibly we could make libavfilter export this was metadata
and use the old behavior if we know they're broken - but it doesn't
exist yet.
2018-04-15 23:11:33 +03:00
wm4 67b36c66d3 audio: do not try to resample spdif data
Normally we don't even try this, but in corner cases it can happen. For
example when inserting lavcac3enc at runtime, and display-sync-resample
was active.
2018-04-15 23:11:33 +03:00
wm4 4e7cbb7606 audio: don't recreate AO if a filter changes the output format
Until recently, the AO was reinitialized strictly only on decoder format
changes. But the commit for simplifying audio format negotiation removed
this. Now the AO is recreated for any format change.

This is sort of annoying if you change playback speed. The
insertion/removal of af_scaletempo can change the sample format. For
example, the acompressor filter will convert output to double, so
toggling scaletempo will force the format back to float. This recreates
the AO under the --gapless-audio=weak default. This likely affects a lot
of other filters too.

Work this around by allowing sample format changes, and keeping the
current AO format in these cases. This is probably not a big problem.
Most audio APIs force the output format to float anyway.

This means you actually have to worry about what the default gapless
mode does to your audio. If you start with a file that uses 8 bit per
sample, and then continue playing a 24 bit FLAC, it will be converted
down to 8 bit per sample. (Assuming they are played in a way that uses
the gapless logic.)
2018-04-15 23:11:33 +03:00
wm4 9ee9313465 ao_alsa: actually report underruns to user
Print them as a warning.

Note that there may be some cases where it underruns, without being a
bad condition. This could possibly happen e.g. if the last chunk is
written, and then it resumes playback some time after that. Eventually I
want to add more code to avoid such spurious warnings.
2018-04-15 23:11:33 +03:00
wm4 bd62d78854 f_output_chain: fix typo 2018-04-15 23:11:33 +03:00
wm4 3c123281a7 audio: change format negotiation, remove channel remix fudging
The audio format neogitation code was pretty complicated, although the
idea was simple: when the format changes (or on the first audio frame),
filter only the new frame through the entire filter chain, discard the
resulting frame, but use the format to initialize the AO.

This was useful for "fudging" the channel remix behavior (upmix or
downmix), and moving it before other filters. Apparently this was useful
for things like DRC filters, which might work better in stereo, and
which also can only achieve the desired volume levels by doing it before
a downmix, which would modify the volume. This mechanism was introduced
in commit 60048b7eb9 (which the commit message also describes as
"idiotic heuristic"). Knowing the output format is inherently necessary
for this, because otherwise we can't know what the hell the user defined
filters will do.

There were problems with robustness. Some filters needed more than one
frame. Resampling in particular would discard initial audio at high
resampling ratios. Some filters might drop audio intentionally (like
clipping data on timestamp ranges). There were also allegations that
some decoders output 0 length frames (although that is invalid in
libavcodec). The state machine was excessively complex and hard to
understand too.

There are 3 things that could have been done:

1. Fix robustness problems by doing more heuristics, like repeating
   audio frames or simply decoding several frames. Since filters can
   behave differently, this would have added lots of complexity.
2. Make use of libavfilter's format negotiation, and add the same to
   mpv builtin filters. This is sort of annoying, because the format
   negotiation in libavfilter changes the state of the filters. It also
   reports only some parameters (mostly all for audio, but a lot of
   holes for video). It would remove some of the state machine, but not
   all.
3. Drop the channel remix fudging, and do the same as the video chain.
   This would not require format negotiation, but instead you can just
   filter the audio frames, and look what comes out of it. If nothing
   comes out, simply never create an AO.

This commit selects option 3. It removes the remix fudging, which means
the loss of a feature. Users can instead add "--af=format=channels=2"
before their DRC filter, or something. I'm also considering changing the
default for --audio-channels back to stereo, and downmix in the decoder
or at the start of the filter chain, which would give the same results,
except requiring more configuration.

Implementation-wise, this is still a bit different from the video path.
The VO always remains the same instance, while the AO might have to be
recreated on configuration changes. This still requires explicit format
change handling + draining old data, but by putting it into
f_autoconvert, not much new code is needed.
2018-04-15 23:11:33 +03:00
wm4 4b48966d87 f_autoconvert: be less clever about running specific codepaths
This tried to avoid running the audio/video functions depending on
whether any of the audio or video related format restrictions were
called (so the filter would show an error if a mismatching media type
was passed in). It was a shit idea anyway, so fuck it.
2018-04-15 23:11:33 +03:00
wm4 66810c1550 ao_pulse: reduce requested device buffer size
Same deal as with the previous commit for ALSA.

Untested.
2018-04-15 23:11:33 +03:00
wm4 17f58455b0 ao_alsa: reduce requested buffer size
There is a dedicated thread for feeding audio to the ALSA API from a
buffer with a larger size. There is little reason to have such a large
device buffer.
2018-04-15 23:11:33 +03:00
wm4 401bd57d44 ao_alsa: add options for controlling period/buffer size 2018-04-15 23:11:33 +03:00
wm4 c647516278 ytdl_hook: don't log error when loading is aborted 2018-04-15 21:07:13 +03:00
wm4 987eecdb5a stream_libarchive: mark as needing cache
Seeking back can be excessively slow with most formats, so it'll benefit
from this.
2018-04-15 21:07:13 +03:00
wm4 fdb39f313b demux: fix deadlock on "program" property changes
Tries to recursively lock a non-recursive lock, which usually ends in a
deadlock. Must have been broken by some past refactor.
2018-04-15 21:07:13 +03:00
wm4 4381753207 demux_mkv: fix certain cases of recursive SeekHeads
Some shittily muxed files (by a certain HandBrake+libavformat combo)
contain a SeekHead pointing to a SeekHead at the end of the file, which
in turn points to track headers (also at the end of the file). This
failed because the demuxer didn't bother to actually read the elements
listed by the second SeekHead, so no track headers were read, and
playback broke.

Somehow commit 6fe75c38 broke this for no reason. It adds a "needed"
field, which seems completely pointless and replaced the "parsed" flag
in an incomplete way. In particular, the "needed" field was not set when
a _recursive_ SeekHead was read, so those elements were not read. Just
get rid of the field and use "parsed" instead.
2018-04-15 21:03:49 +03:00
Philip Langdale 07915b1227 vo_gpu: hwdec: Use ffnvcodec to load CUDA symbols
The CUDA dynamic loader was broken out of ffmpeg into its own repo
and package. This gives us an opportunity to re-use it in mpv and
remove our custom loader logic.
2018-04-15 19:31:50 +03:00
Jan Ekström 46d2f1f08d build: fixup vendored wayland protocols with variants
Utilize the SRC variable for this to get a built-in relative path.
Can be tested by adding `--variant="random_string"` to configure and
build.
2018-04-15 14:09:50 +03:00
Jan Ekström 9de51b6032 ao_openal: document the muted↔gain conversion
This struck me as odd for a moment, so adding a comment.
2018-04-15 01:18:53 +03:00
LAGonauta e00ca83006 ao/openal: Remove notes on experimentality from the documentation
Also, multi-channel audio should be fast now with the use of the MC
extensions.
2018-04-15 00:57:34 +03:00
LAGonauta 614ad62f89 ao/openal: Add option to set buffering characteristics
One can now set the number of buffers and the buffer size.
This can reduce the CPU usage and the total latency stays mostly the same.
As there are sync mechanisms the A/V sync continue intact and working.

It also modifies 6.1 channel order, as per OpenAL spec
and add AOPLAY_FINAL_CHUNK support
2018-04-15 00:57:01 +03:00
LAGonauta 567df04012 ao/openal: Add better sample format and channel layout selection
Also re-added floating-point support.
2018-04-15 00:57:01 +03:00
LAGonauta 8f82dc92aa ao/openal: Add OpenAL Soft extension to get the correct latency
OpenAL Soft's AL_SOFT_source_latency extension allows one to correctly
get the device output latency, facilitating the syncronization with
video.
Also added a simpler generic fallback that does not take into account
latency of the device.
2018-04-15 00:57:01 +03:00
LAGonauta dd357a7d53 ao/openal: Add support for direct channels output
Uses OpenAL Soft's AL_DIRECT_CHANNELS_SOFT extension and can be controlled through
a new CLI option, --openal-direct-channels.
This allows one to send the audio data direrctly to the desired channel without
effects applied.
2018-04-15 00:57:01 +03:00
LAGonauta abaab930f0 ao/openal: Add hardware mute support
While the volume is set on the listener, mute is set on the sound source.
Seemed easier that way.
2018-04-15 00:57:01 +03:00
LAGonauta c59ebbe399 ao/openal: Use only one source for audio output
Floating point audio not supported on this commit.
2018-04-15 00:57:01 +03:00
Aman Gupta 9efb0278e7 opengl: include details in EGL context errors 2018-04-12 02:31:07 +03:00
sergey.dobrodey 36161f0456 demux_lavf: skip demuxer hack iteration if hacks are disabled 2018-04-12 02:10:46 +03:00
Jan Ekström c33faee6ba demux_mkv: add V_AV1 identifier for AV1
Quickly tested by a person who had FFmpeg linked with libaom.
Seems as simple as the VP9 mappings, where there is no extradata/
initialization data off-band, and just stuff in the packets
themselves.

Do note that the AV1 video format itself at this point is still
not frozen, so what you might produce one day might not be
decodable the following day.
2018-04-08 13:53:29 -07:00
Kevin Mitchell cacb0ad3dc manpage: document vaapi-device
This was left out of e3e2c79 by mistake.
2018-04-08 22:24:04 +03:00
Kevin Mitchell 576dabf654 manpage: move cuda-decode-device with hwdec options 2018-04-08 22:24:04 +03:00
Avi Halachmi (:avih) ec625266c8 js: use new hooks API (match f60826c3) 2018-04-07 16:02:20 -07:00
Avi Halachmi (:avih) 84aa9e7146 js: dump(..): fix incorrect <VISITED> with array argument
When dump's argument is an array, it was displaying <VISITED> for all
the array's object elements (objects, arrays, etc), regardless if they're
actually visited or not.

The reason is that we try to stringify twice: once normally which may
throw (on cycles), and a second time while excluding visited items which
is indicated by binding the replacer to an empty array - in which we hold
the visited items, where the replacer tests if its 'this' is an array or
not and acts accordingly.

However, its "this" may also be an array even if we don't bind it to one,
because its "normal" this is the main stringified object, so the test of
Array.isArray(this) is true when the top object is an array, and the object
items are indeed are in it - so the replacer considers them visited.

Fix by binding to null on the first attempt such that "this" is an array
only when we want it to test for visited items and not when the argument
itself is an array.
2018-04-07 16:02:19 -07:00
Avi Halachmi (:avih) 9a47023c44 js: implement mp.register_idle
Due to earlier misinterpretation of the Lua docs as if mp.register_idle
registers a one-shot callback, the JS docs suggested to use setTimeout.

But the behavior and Lua docs are such that it's a repeating callback
which fires just before the script thread goes to sleep.

Implement it for JS too.
2018-04-07 16:02:19 -07:00
Avi Halachmi (:avih) b04f0cad43 js: implement mp.options.read_options 2018-04-07 16:02:19 -07:00
Avi Halachmi (:avih) 9eadc068fa config: replace config dir lua-settings/ with dir script-opts/
lua-settings/ is still supported, with deprecation warning.
2018-04-07 16:02:16 -07:00
Tom Yan b0951d71f8 ao_opensles: let cfg_frames_per_buffer accept buffer size up to 0.5s at 192kHz 2018-04-05 04:35:49 +03:00
Tom Yan e3b3e28deb ao_opensles: remove useless cfg_sample_rate
We should always use the ao-neutral --audio-samplerate option.
2018-04-05 04:35:49 +03:00
Tom Yan 14b429de8d ao_opensles: bump device buffer size to 250ms
Although half (non-fast track on sink rate) or one-third (non-fast track not on sink rate) of the buffer size of the created AudioTrack instance as the SL Enqueue buffer size is basically enough for dropout-free playback, only using the full size can avoid stutter upon (re)start of playback.

Here are the various buffer sizes on different track/sink rate when on Bluetooth audio on Android O:

aptX @ 48kHz:
Sink rate: 48000 Hz
44100 Hz: 10632 frames (241.09 ms)
48000 Hz: 11544 frames (240.50 ms)
88200 Hz: 21216 frames (240.54 ms)
96000 Hz: 23088 frames (240.50 ms)
176400 Hz: 42384 frames (240.27 ms)
192000 Hz: 46128 frames (240.25 ms)

SBC/AAC/aptX @ 44.1kHz:
Sink rate: 44100 Hz
44100 Hz: 10776 frames (244.35 ms)
48000 Hz: 11748 frames (244.75 ms)
88200 Hz: 21552 frames (244.35 ms)
96000 Hz: 23448 frames (244.25 ms)
176400 Hz: 43056 frames (244.08 ms)
192000 Hz: 46848 frames (244.00 ms)

The above results were produced with the following code:

import android.media.AudioAttributes;
import android.media.AudioFormat;
import android.media.AudioTrack;

class AudioInfo {
    public static void main(String[] args) {
	int nosr = AudioTrack.getNativeOutputSampleRate(3);
	System.out.printf("Sink rate: %d Hz\n", nosr);

	int[] rates = {44100,48000,88200,96000,176400,192000};
	for (int rate: rates) {
	    AudioAttributes aa = new AudioAttributes.Builder().setFlags(256).build();
	    AudioFormat af = new AudioFormat.Builder().setSampleRate(rate).build();
	    AudioTrack at = new AudioTrack(aa, af, 4, 1, 0);
	    int sr = at.getSampleRate();
	    int bs = at.getBufferSizeInFrames();
	    float ms = bs * (float) 1000 / sr;
	    at.release();
	    System.out.printf("%d Hz: %d frames (%.2f ms)\n", sr, bs, ms);
	}
    }
}

Therefore bumping the device buffer size to 250ms.
2018-04-05 04:35:49 +03:00
Tom Yan 5a8c48fde2 ao_opensles: do one buffer only
Doing two buffers causes stutters upon (re)start of playback on Android O for all kinds of sinks.
2018-04-05 04:35:49 +03:00
wm4 596f66cccf av_common: cosmetic simplification to ffmpeg component iteration loops 2018-04-03 20:08:15 +03:00
wm4 428fc1cbef f_lavfi: use new libavfilter iteration API 2018-04-03 20:08:15 +03:00
wm4 c338c0d90a video: remove libavutil PSEUDOPAL stuff
Not needed anymore with newest libavutil.
2018-04-03 20:08:15 +03:00
Rostislav Pehlivanov e3e2c794ef vaapi: add option to select a non-default device path
On machines with multiple GPUs, /dev/dri/renderD128 isn't guaranteed
to point to a valid vaapi device. This just adds the option to specify
what path to use.

The old fallback /dev/dri/card0 is gone but that's not a loss as its
a legacy interface no longer accepted as valid by libva.

Fixes #4320
2018-03-30 14:16:07 -07:00
wm4 af9c6c1133 lavc_conv: do not allow libavcodec to drop subtitles with broken UTF-8
libavcodec normally drops subtitle lines that fail a check for invalid
UTF-8 (their check is slightly broken too, by the way). This was always
annoying and inconvenient, but now there is a mechanism to prevent
it from doing this. Requires newst libavcodec.
2018-03-26 23:06:51 -07:00
wm4 cdbd20581e player: fix hook processing consistency and code duplication issues
There was a "generic" function to run a hook and to wait for its
completion, yet there were two duplicated functions doing the same
anyway. Replace them with a single function.

They differed in how stop_play was handled, but it was broken anyway.
stop_play is set when playback is stopped due to quitting or changing
the playlist entry - but we still can't stop hook processing, because
that would mean asynchronously doing something else while the user hook
code is still busy and might still have the expectation that running the
hook stops everything else. So not waiting until the hook ends properly
is against the whole hook idea. That this was done inconsistently is
even worse. (Though it could be argued that when quitting the player,
everything should just be stopped violently. But I still think that's
up to the hook handler.)

process_hooks() does not return anything, since hook processing doesn't
really have a result (it's all about blocking and letting some other
code synchronously do something). Just let the caller check whether
loading was aborted in the meantime.

Also change the potentially misleading name of mp_hook_run().
2018-03-26 23:06:50 -07:00
wm4 f60826c3a1 client API: add a first class hook API, and deprecate old API
As it turns out, there are multiple libmpv users who saw a need to
use the hook API. The API is kind of shitty and was never meant to be
actually public (it was mostly a hack for the ytdl script).

Introduce a proper API and deprecate the old one. The old one will
probably continue to work for a few releases, but will be removed
eventually.

There are some slight changes to the old API, but if a user followed
the manual properly, it won't break.

Mostly untested. Appears to work with ytdl_hook.
2018-03-26 23:02:23 -07:00
wm4 6d7cfdfae5 client API: deprecate mpv_get_wakeup_pipe()
I don't think anything even uses it.
2018-03-26 19:47:08 +02:00
wm4 5532d8cffe command: remove an old compatibility hack
Was removed 3 releases ago and was spamming warning messages that it'll
be dropped, so it's fine to remove it now.
2018-03-26 19:47:08 +02:00
wm4 98f871a261 command: remove duplication of property set error message handling
Move all of this stuff to a common function. This makes the error
messages less specific, but I don't think anyone will miss it.

The OSD flag handling is annoying, but it's nothing that should be
changed with this commit.
2018-03-26 19:47:08 +02:00
wm4 8ed76d2561 command: move property multiply code to m_property.c
I think this will help with reducing code duplication (see following
commit). The error messages loses the multiplication factor, but the
error message will be replaced by a generic one in the following commit
anyway.
2018-03-26 19:47:08 +02:00
wm4 ef402a1c8c command: use mpv_node helpers instead of duplicated code
They didn't exist yet when this code was added.

Completely untested.
2018-03-26 19:47:08 +02:00
wm4 4655923d38 manpage: mention how to get multiple video tracks for --lavfi-complex
See #5670.
2018-03-26 19:47:08 +02:00
wm4 52dd38a48a client API: add a new way to pass X11 Display etc. to render API
Hardware decoding things often need access to additional handles from
the windowing system, such as the X11 or Wayland display when using
vaapi. The opengl-cb had nothing dedicated for this, and used the weird
GL_MP_MPGetNativeDisplay GL extension (which was mpv specific and not
officially registered with OpenGL).

This was awkward, and a pain due to having to emulate GL context
behavior (like needing a TLS variable to store context for the pseudo GL
extension function). In addition (and not inherently due to this), we
could pass only one resource from mpv builtin context backends to
hwdecs. It was also all GL specific.

Replace this with a newer mechanism. It works for all RA backends, not
just GL. the API user can explicitly pass the objects at init time via
mpv_render_context_create(). Multiple resources are naturally possible.

The API uses MPV_RENDER_PARAM_* defines, but internally we use strings.
This is done for 2 reasons: 1. trying to leave libmpv and internal
mechanisms decoupled, 2. not having to add public API for some of the
internal resource types (especially D3D/GL interop stuff).

To remain sane, drop support for obscure half-working opengl-cb things,
like the DRM interop (was missing necessary things), the RPI window
thing (nobody used it), and obscure D3D interop things (not needed with
ANGLE, others were undocumented). In order not to break ABI and the C
API, we don't remove the associated structs from opengl_cb.h.

The parts which are still needed (in particular DRM interop) needs to be
ported to the render API.
2018-03-26 19:47:08 +02:00
wm4 0b4120919a f_decoder_wrapper: retry decoding if libavcodec returns invalid state
At least the libavcodec MediaCodec wrapper sometimes seems to break the
libavcodec API, and does the following sequence:

  send_packet() -> EAGAIN
  receive_frame() -> EAGAIN
  send_packet() -> OK

The libavcodec API never allows returning EAGAIN from both functions, so
we discarded packets in this case. Change it to retrying decoding, for
the sake of MediaCodec. Note that it could also happen due to internal
bugs in the vd_lavc.c hw fallback code, but if there are any remaining,
they should be fixed properly instead.

Requested.
2018-03-26 19:47:08 +02:00
wm4 f81ae9c3fc player: don't print error if aborted while loading external files 2018-03-26 19:47:08 +02:00
wm4 7d10728aaa demux, stream: ignore packets and errors on forced exit
When this happens, network calls are forcibly aborted (more or less),
but demuxers might keep going, as most of them do not check for forced
exits properly. This can possibly lead to broken packets being added.
Also do not attempt to read more packets in this situation.

Also do not print a stream open failed message if opening was aborted
anyway.
2018-03-26 19:47:07 +02:00
Akemi 965ba23303 cocoa-cb: render on a dedicated dispatch queue
we rendered on the displaylink thread which wasn't the best idea. if
rendering took too long or was blocking it also blocked the displaylink
callback. when that happened new vsyncs were reported delayed or not at
all. consequently the mpv_render_context_report_swap function wasn't
called consistently and that could cause bad video playback. so the
rendering is moved to a dedicated dispatch queue. furthermore the update
callback starts a layer update directly instead of the displaylink
callback, making the rendering a bit more consistent.
2018-03-25 16:24:23 -07:00
Julian 9975835bde stats: print section titles independently
Previously, section titles (File/Video/Audio) were printed as suffix of
a property that was assumed to always exist. However, with e.g.
lavi-complex this is not the case, therfore, print them without being
dependent on a property.
2018-03-25 02:07:26 +02:00
Julian 9aa0638f0f stats: improve video/audio detection
Switch from audio|video to audio|video-out-params properties as per
recommendation in #5670. These properties are tables and include
information explicitly queried later, so switch to using these tables
and reduce the amount of queried properties.

Fixes #5670
2018-03-25 02:07:26 +02:00
Jan Ekström 59a04562b1 ao_opensles: re-flow interface/configuration retrieval
This manages to make the code more readable. Thanks to
MakeGho@IRCnet for the snippet on which this was based.
2018-03-24 03:43:57 +02:00
Aman Gupta aaa076b631 ao_opensles: fix audio sync using device latency extension 2018-03-23 01:00:01 +02:00
LongChair b4c6fb0f52 drm/atomic: ensure request is available until uninit
Right now the atomic request is alive during the renderloop.

We want it to be alive until the drm egl context is destroyed because some properties
might still be set upon interop close

This patch make the request to be kept created even outside the renderloop.
The context uninit will commit the last request.
2018-03-23 00:44:47 +02:00
emersion a04ac8204f mpv.desktop: fix French translation consistency
This makes the French version consistent with the English one.
2018-03-18 23:01:53 +00:00
Akemi af7b412d1c cocoa-cb: fix shutdown when fullscreen animation is running
commit 2edf00f changed the MPV_EVENT_SHUTDOWN behaviour slightly, such
that it will only be sent once. cocoa-cb relied on it being sent
continuously till all mpv_handles are destroyed. now it manually shuts
down and destroys the mpv_handle after the animation instead of relying
on this removed behaviour.
2018-03-18 12:11:10 -07:00
wm4 fbcf2bf207 vo_gpu: fix anamorphic video screenshots (second try)
This passed the display size as source size to the renderer, which is of
course nonsense. I don't know what I was doing in 569383bc54.

Yet another fix for those damn anamorphic videos.

As a somewhat redundant/cosmetic change, use image_params instead of
real_image_params in the code above. They should have the same, dimensions
(but possibly different formats when doing hw decdoing), and mixing them
is confusing. p->image_params wins because it's shorter.

Actually fixes #5619.
2018-03-16 23:00:45 +02:00
wm4 ebf7c04057 img_format.h: cosmetics: fix whitespace 2018-03-15 23:13:53 -07:00
wm4 bfb3a78964 manpage: document that ---ao overrides --audio-device
Fixes #5640.
2018-03-15 23:13:53 -07:00
wm4 9b0102dd8b f_hwtransfer: more detailed logging
This also switches the order, because that makes more sense.
2018-03-15 23:13:53 -07:00
wm4 4aa1be44c2 f_hwtransfer: fix a logic error
Jesus Christ, how did I get this wrong, or never verified proper
function. This fixes --vf=vdpaupp not working with yuv420p input.
2018-03-15 23:13:53 -07:00
wm4 290341c777 vo: pass through framedrop flag differently
There is some sort-of awkwardness here, because option access needs to
happen in a synchronized manner, and the framedrop flag is not in the VO
option struct. Remove the mp_read_option_raw() call and the awkward
change notification via VO_EVENT_WIN_STATE from command.c, and pass it
through as new vo_frame flag.
2018-03-15 23:13:53 -07:00
wm4 e42a194062 vo: move display-fps internal option value to VO opts
Removes the awkward notification through VO_EVENT_WIN_STATE.
Unfortunately, some awkwardness remains in mp_property_display_fps(),
because the property has conflicting semantics with the option.
2018-03-15 23:13:53 -07:00
wm4 2c572e2bb1 video: add an option to tune waiting for video timing
Probably mostly useful for the libmpv render API.
2018-03-15 23:13:53 -07:00
wm4 9ca1a1b068 vo: cosmetics: fix a case of bad whitespace 2018-03-15 23:13:53 -07:00
wm4 8163b8d390 client API: deprecate qthelper.hpp
It's a WTF that we have something as specific in the API. It could be
argued that we should provide helpers for other language and GUI toolkit
combinations. Obviously that's not going to scale, and it's somewhat
likely that it will bitrot. The rest is said in the API changelog.
2018-03-15 23:13:53 -07:00
wm4 569383bc54 vo_gpu: fix anamorphic screenshots
We took the storage size instead of the display size for "unscaled"
screenshots. Even if it's called "unscaled", it's still supposed to
scale to compensate for aspect ratio.

(How many commits fixing anamorphic screenshots in various situations
are there?)

Fixes #5619.
2018-03-15 23:13:53 -07:00
wm4 e1b4e5e727 mp_image: fix UB with certain callers like vf_vdpaupp
vf_vdpaupp crashed on certain files (with --hwdec=vdpau --deinterlace).
This happened for example with mpeg2 files, which for some reason
typically contain some AVFrame side data. It turns out the last change
in 55c88fdb8f was not quite clean, and forgot the special cases in
mp_image_new_dummy_ref(). This function is supposed to copy all metadata
from the argument passed, except buffer refs. But there were new buffer
refs, that were not cleared properly. Also, the ff_side_data pointer
must be cleared, or the new mp_image would try to free it on
destruction.

The bottom line is that mp_image_new_dummy_ref() is a pretty bad idea,
and I suppose all callers with non-NULL arguments should be changed to
create a blank mp_image, and copy frame properties as needed (this
includes callers of mp_image_new_custom_ref()).

Fixes #5630.
2018-03-15 23:13:53 -07:00
Ricardo Constantino 38e5b141c6 DOCS/options: clarify that --end also supports relative time 2018-03-15 14:20:12 +00:00
Philip Sequeira bd0a636d8b stream_file: enable cache for FUSE filesystems on OS X
Requested in #634. Better late than never?
2018-03-15 03:35:13 -07:00
Philip Sequeira b99da1c0a5 stream_file: add more network file systems (Linux)
Fixes #5643.
2018-03-15 03:35:13 -07:00
wm4 2edf00fb94 client API: send MPV_EVENT_SHUTDOWN only once
Before this change, mpv_wait_event() could inconsistently return
multiple MPV_EVENT_SHUTDOWN events to a single mpv_handle, up to the
point of spamming the event queue under certain circumstances. Change
this and just send it exactly once to each mpv_handle.

Some client API users might have weird requirements about destroying
their state asynchronously (and not reacting immediately to the SHUTDOWN
event). This change will help a bit to make this less weird and
surprising.
2018-03-15 00:00:04 -07:00
wm4 03791fae16 all: replace mpv_detach_destroy() with mpv_destroy() 2018-03-15 00:00:04 -07:00
wm4 4d9c6ab6b9 client API: rename mpv_detach_destroy() to mpv_destroy()
Since this has clearer semantics now, the old name is just clunky and
confusing.
2018-03-15 00:00:04 -07:00
wm4 a7f3cf4737 client API: add mpv_create_weak_client() 2018-03-15 00:00:04 -07:00
wm4 410a1b49ed client API: cleanup mpv_handle termination
This changes how mpv_terminate_destroy() and mpv_detach_destroy()
behave. The doxygen in client.h tries to point out the differences. The
goal is to make this more useful to the API user (making it behave like
refcounting).

This will be refined in follow up commits.

Initialization is unfortunately closely tied to termination, so that
changes as well. This also removes earlier hacks that make sure that
some parts of FFmpeg initialization are run in the playback thread
(instead of the user's thread). This does not matter with standard
FFmpeg, and I have no reason to care about this anymore.
2018-03-15 00:00:04 -07:00
wm4 782fa455b5 player: move locale check to mp_create()
The intention is to reduce annoying differences between mpv CLI and
libmpv, and there's no reason to have the locale check only in libmpv
(although it doesn't help with any real issues either).
2018-03-15 00:00:04 -07:00
wm4 b2073d08b0 player: shuffle around CLI exit code handling
Remove the weird prepare_exit_cplayer() function, and fold the contents
into mpv_main() and mp_initialize().
2018-03-15 00:00:04 -07:00
Akemi 0c2f11cee6 cocoa-cb: fix crash on startup with not initialised title bar
the first mouse events, that try to hide the title bar, could happen
before the title bar was actually initialised. that caused our hiding
code to access a nil value. check for an available title bar before
trying to hide it.
2018-03-14 23:59:03 -07:00
Akemi 749f5c8d65 cocoa-cb: fix crash with forced iGPU on some multi GPU systems
there were actually a few small problems. the fatalError() function
wasn't supposed to be called there and caused an "Illegal instruction".
this was replaced by a print and exit() call. the second problem was
that cocoa returns a kCGLBadPixelFormat instead of a kCGLBadAttribute
error, which broke our check, immediately exited our loop and no working
pixel format was ever created. the third problem was that macOS 10.12
didn't return any errors but also didn't return a pixel format, that
also broke our check. now the code checks for both cases.

Fixes #5631
2018-03-14 23:59:03 -07:00
Akemi 12b90e744d build: fix swift build with waf 1.8.4
with older waf versions a node doesn't return an absolute path but just
a relative one. fix this by explicitly requesting an absolute one.

Fixes #5604
2018-03-11 22:44:26 -07:00
Akemi 047eb1b914 cocoa-cb: remove unneeded icc-profile-auto check
with the new libmpv API it's not necessary to check for this property
anymore since libmpv will only use the provided profile when it is
needed.
2018-03-11 22:44:26 -07:00
Akemi ef2225c4a2 cocoa-cb: fix usage of wrong fbo when off-screen
when we transitioned to the new libmpv API with commit ae29725 i
reintroduced an old bug that was fixed with 7f714c6 because of a dumb
rebasing error on my part. the branch i based the libmpv changed on was
originally without the fbo fix and on rebasing i forgot to change the
variable to the proper one, basically deactivating the fix.
2018-03-11 22:44:26 -07:00
Akemi 4485e205b9 cocoa-cb: don't deactivate mouse events completely with input-cursor=no
mouse events and the tracking area are needed for (un)hiding the new
title bar, which was broken when input-cursor=no was set. no tracking
area was ever created and set which completely deactivated any mouse
events. the specific mouse event functions were already deactivated
proactively and have the needed check. no events are being propagated to
the mpv core when input-cursor=no is set, even with an active tracking
area.
2018-03-11 22:44:26 -07:00
Aman Gupta b0da883b13 doc: fix formatting of video-frame-info properties 2018-03-11 22:13:12 -07:00
Aman Gupta 4961682f1e demux: fix comment typo 2018-03-11 22:13:12 -07:00
Ricardo Constantino 7d0285b5bb TOOLS/autoload: be more robust with slow directory listings
Overall, just shuffled code around and added a few debugging messages
for future issues.

The issue could be reproduced easily by quickly navigating through the
playlist inside a network mount.

Closes #5618
2018-03-10 12:46:41 +00:00
wm4 c15af6630f vo_vdpau: fix resizing and rotation problems
The s_size() function, whatever it was supposed to do, caused the
surface size to increase indefinitely. Fix by making it always use the
maximum size that was last used, which is less optimal (many surface
recreations when making the window slowly larger), but at least it
works.

The rotation code didn't mark the old surface as invalid when it was
freed, so it could destroy random other surfaces (let's call it dangling
ID).

Also, the required rotation surface size depends on the rotation mode,
so recreate the surfaces on rotation as well.
2018-03-08 17:12:32 -08:00
wm4 2f20168b0b ao_sdl: fix default buffer size
If you set desired.samples to 0, SDL will return a default buffer size
on obtained.samples. This was broken, because ceil_power_of_two(0)
returns 1. Since 0 is usually not considered a power of two, this is
probably correct, but we still want to set desired.samples to 0 in this
case.
2018-03-08 17:12:32 -08:00
wm4 f40e0cb0f2 ao: do not allow actual buffer size of 0
You can use --audio-buffer=0 to minimize the audio buffer size. But if
the AO reports no device buffer size (like e.g. ao_jack does), then the
buffer size is actually 0, and playback can never work properly.

Make it fallback to a size of 1, which is unlikely to work properly, but
you get what you asked for, instead of a freeze.
2018-03-08 17:12:32 -08:00
wm4 5f41fbb6d9 demux: correctly report buffered size as 0 if there are no packets
Since the demuxer cache addition, ds->queue->head can actually be set to
non-NULL, but the decoder can still be at EOF (with no packets to come).
This made it report an unknown buffered size, instead of 0. Fix this by
checking the decoder part of the packet queue instead.

Probably doesn't matter much, but fixes an annoying "???" on the CLI
status line in some situations.
2018-03-08 17:12:32 -08:00
wm4 075aa21797 vd_lavc: slightly better logging about why hwdec is not used
The old message was outdated and also not very precise. Make it all a
bit more elaborate.
2018-03-08 17:12:32 -08:00
wm4 93fb79166b scripting: make a function static 2018-03-08 17:12:32 -08:00
Akemi 8ecd404264 osxbundle: fix bundle creation with python3
there were several problems that had to be fixed because of differences
between python2 to python3:
- subprocess.check_output returned an unicode instead of a string
- filter() returns an iterator instead of a list
- recursion limit was reached

first two were fixed by explicitly converting to the needed type or
using the proper function invocation. third was fixed by changing the
recursive process_libraries function to an iterative one.

Fixes #5600, #3316
2018-03-08 15:41:50 -08:00
tomty89 013a8f75f3 ao_opensles: bump device buffer size to 200ms
While the soft buffer size is already by default 200ms, it is not enough to guarantee dropout-free playback on Bluetooth audio. Bumping the device buffer size to the same value seems to suffice.
2018-03-07 01:40:05 +02:00
tomty89 0a9ab1b076 ao_opensles: remove set_play_state()
Set play state to playing in init() instead. We no longer touch the play state afterwards.
2018-03-07 01:40:05 +02:00
tomty89 ba68e570de ao_opensles: clear buffer queue in reset()
Avoid resume() from causing SL_RESULT_BUFFER_INSUFFICIENT ("Failed to Enqueue: 7" when seek or resume from pause).
2018-03-07 01:40:05 +02:00
LongChair dae88644e6 hwdec_drmprime_drm: Fix a DRM buffer memory leakage
We use triple buffering for this interop and we were only unreffing the
data structures, which doesn't destroy the drm buffers.

This patch allows to make sure that we release the drm buffers on
playback end.
2018-03-05 23:33:45 -08:00
Akemi ca2c5c26d5 cocoa-cb: fix a segfault without video
we activated the rendering loop a bit too early and it was possible that
the first draw function was called before it was actually ready. this
was a remnant from the old init routine and should have been changed.
start the queue on reconfigure instead of preinit.
2018-03-04 19:08:45 -08:00
Akemi 4d281927e5 cocoa-cb: fix wrong aspect ratio on live resize after reconfig resize
on a file change and when the aspect ratio of the window changed, the
first live resize state had a wrong aspect ratio because the new aspect
ratio was only set after the first resize. just set the new content
frame before the resize.
2018-03-04 19:08:45 -08:00
Akemi 8bfeecbc6f cocoa-cb: change handling of window aspect ratio changes
i tried being smart and handle aspect ratio differences manually via
atomic drawing and resizing to aspect fitted frames. there were a few
issues with that. like unexpected visibility of certain System GUI
elements on entering fullscreen or visually dropped frames due to the
atomic drawing. now we rely on system mechanics to keep the proper
aspect ratio of our layer, the recommended way. as a side effect it also
fixes a segfault.

Fixes #5581
2018-03-04 19:08:45 -08:00
Anton Kindestam 33cffdcbac context_drm_egl: Allow fallback EGLConfig formats
It turns out that Mali drivers are likely broken, and do not return
GBM_FORMAT_ARGB8888 (they return GBM_FORMAT_XRGB8888) when getting
EGL_NATIVE_VISUAL_ID for any EGLConfig, even though the resulting
EGLConfig appears to be capable of alpha.

It could also be potentially useful to allow an ARGB EGLConfig used
with an XRGB framebuffer on some platforms, so we do that. (cf. weston)

Unrelated indentation fix in gbm_format_to_string.
2018-03-04 16:56:06 -08:00
Philip Langdale f0223e1b83 tv: Recognise v4l2 'JPEG' fourcc
Naturally, there's more than one fourcc that indicates an mjpeg
stream.

I have a particular ancient webcam here (Logitech QuickCam Messanger)
that only supports the single 'JPEG' format, but there are other
devices out there which support both 'JPEG' and 'MJPG' with no visible
differences, and others where the streams are slightly different.

Regardless of those details, it remains correct to treat 'JPEG'
the same as 'MJPG' from a stream consumption perspective.
2018-03-04 16:28:24 -08:00
wm4 496b13227b input: minor additions to default key bindings
This adds key bindings for some semi-popular features. It also tries to
cleanup some old bindings. For example w/e for panscan is now changed to
w/W. In all cases, the old bindings are still kept and work, though.

Part of an ongoing attempt to cleanup the default key bindings.
See #973 for some context.
2018-03-04 16:27:49 -08:00
Akemi a76eecdc2c client: remove legacy API that is unused now
this API was introduced in c5e4538 solely for the use with cocoa-cb and
was not public. with the port to the new API in 760d471 it is now unused
and can safely be removed.
2018-03-04 16:26:35 -08:00
Akemi ae2972557f cocoa-cb: use new libmpv API instead of opengl-cb
a new replacement API was introduced with b037121 and the old one was
deprecated. porting cocoa-cb to the new API.
2018-03-04 16:26:35 -08:00
Akemi d7b6ebf643 cocoa-cb: move the GL dummy function to swift
it's possible to get a function pointer through a closure after all in
swift. remove the GL dummy function from the c header and do it in the
swift code instead.
2018-03-04 16:26:35 -08:00
Akemi 42fd7d0bbf cocoa-cb: remove debug remnant (stray print) 2018-03-04 16:26:35 -08:00
Niklas Haas ad3f6d2f97 vo_gpu: don't segfault in libmpv_gl's destroy()
This segfaults when the GPU context has not been fully initialized, such
as would be the case when initialization errors.
2018-03-04 00:17:00 -08:00
Niklas Haas 79f82a2ca4 wscript: also install render API related headers
Omitted from b0371214
2018-03-04 00:17:00 -08:00
wm4 ed73ba8964 player: fix strange behavior on edition switching
After switching, the playback state was not reset, which could leave it
in a strange, pause like state, that could be fixed by e.g. seeking.

This seems to be an older regression - it's even in 0.27.
2018-03-03 02:38:01 +02:00
wm4 f706076dd1 player: don't free root filter while it's still needed
Sometimes, playback needs to be fully uninitialized and reinitialized
without "officially" closing and reopening the playlist entry. This
happens with PT_RELOAD_FILE, which is triggered by edition switching and
also DVD/BD title switching. (Not really sure why it goes through so
much pain for such obscure cases. All it gains is not resetting "local"
options, and not signaling a reload to the client API. Whatever.)

The recent filter change freed filter_root too early without recreating
it, so it crashed on edition switching.

Fixes #5587.
2018-03-03 02:38:01 +02:00
wm4 0200a71e2f demux_lavf: add some hacks for SDP
Just the usual guess-what-opaque-ffmpeg-thing-supports.

See #5550. It looks like we can reduce packet drop by having the cache
enabled automatically.
2018-03-03 02:38:01 +02:00
wm4 8ce5e794fb player: fix track autoselection of external files yet again
If you used --aufio-file=file.mkv, and file.mkv included a video track
marked as default, then the logic in select_default_track() would pick
the video track from file.mkv. This is 100% broken, so fix it.
2018-03-03 02:38:01 +02:00
wm4 70ea586eb5 command: fix whitespace 2018-03-03 02:38:01 +02:00
wm4 775b86212d video: add option to reduce latency by 1 or 2 frames
The playback start logic explicitly waits until the first frame has been
displayed. Usually this will introduce a wait of 1 vsync. For normal
playback this doesn't matter, but with respect to low latency needs,
this only leads to additional data getting queued up in the demuxer or
network buffers.

Another thing is that the timing logic decodes 1 frame ahead (= 1 frame
extra latency) to determine the exact duration of a frame.

To be fair, there doesn't really seem to be a hard reason why this is
needed. With the current code, enabling the option does lead to A/V
desync sometimes (if the demuxer FPS is too inaccurate), and also frame
drops at playback start in some situations. But this all seems to be
avoidable, if the timing logic were to be rewritten completely, which
should probably happen in the future. Thus the new option comes with the
warning that it can be removed any time. This is also why the option has
"hack" in the name.
2018-03-03 02:38:01 +02:00
wm4 c917992359 manpage: describe how to list/inspect/apply profiles
This is all documented elsewhere in the manpage, but hard to find from
here.
2018-03-03 02:38:01 +02:00
wm4 8288fa6978 options: add a builtin low-latency profile
Well I guess it doesn't help that much.

Also add some stuff that might help to the manpage.

The fundamental problem with some "live" sources (e.g. x11grab) is
actually that the player gets behind initially, and never thinks it has
to catch up. This is also why --untimed can help.
2018-03-03 02:38:01 +02:00
wm4 3075017ebf video: don't read ahead a frame in --untimed mode
The extra frame is used to compute the exact frame duration. But frame
drop is disabvled with --untimed.
2018-03-03 02:38:01 +02:00
wm4 16eca7139a demux_lavf: add --demuxer-lavf-probe-info=nostreams
Another attempt to try to make it behave in certain situations.
2018-03-03 02:38:01 +02:00
wm4 16d033814c demux: move some code to a separate function
No functional changes.
2018-03-03 02:38:01 +02:00
wm4 e4cb6fd0fd demux: improve audio tag merging for OGG files
It's a mess: mp3 files have user tags as global metadata (because the
id3v2 tag is global and there is only 1 stream), while OGG files have it
per-track (because it's per-stream on the lowest level). mpv needs to
try to make something nice out of the mess.

It did so by trying to detect audio-only OGG files, and then copying the
per-stream metadata to the global metadata. Make the heuristic for
detecting this slightly more clever, so it works for files with extra,
unrelated streams, like the awful libavformat cover art hack.

Fixes #5577.
2018-03-03 02:38:01 +02:00
wm4 ecf4d7a843 vo_gpu: error out if there were rendering errors when taking screenshot 2018-03-03 02:38:01 +02:00
wm4 1b786a71c1 vo_gpu: fix taking screenshots of rotated videos
Good old 90° rotation logic messing everything up.
2018-03-03 02:38:01 +02:00
wm4 628805866d vd_lavc: fix inverted condition 2018-03-03 02:38:01 +02:00
wm4 fd90c003d2 mp_image: replace rude function with less rude FFmpeg upstream function
This is new, thus a dependency bump is required.
2018-03-03 02:38:01 +02:00
wm4 14c2f20bff demux_lavf: don't mess up in streams with unknown size and init segment
The return value of stream_get_size() will be -1 if it fails. We
shouldn't mess up this value if a mp4 init segment is used.
2018-03-03 02:38:01 +02:00
wm4 6f5f92feab player: set thread name in opener thread
Somewhat helpful for debugging.
2018-03-03 02:38:01 +02:00
wm4 4184f8585d DOCS/interface-changes: add note about desyncing audio filters
For example af_loudnorm is a known filter with this behavior.
2018-03-03 02:38:01 +02:00
wm4 39e03f6072 mp_image: make ref error handling slightly readable
I think this is slightly more readable than this repeated "fail |= !".
2018-03-03 02:38:01 +02:00
wm4 55c88fdb8f mp_image: pass through unknown AVFrame side data
Useful for libavfilter. Somewhat risky, because we can't ensure the
consistency of the unknown side data (but this is a general problem with
side data, and libavfilter filters will usually get it wrong too _if_
there are conflict cases).

Fixes #5569.
2018-03-03 02:38:01 +02:00
wm4 9daa842b5f player: add warning comment about ignoring ABI safety
At least ffmpeg_garbage() uses sizeof(AVFrameSideData), which is not
included in the ABI, but there's no ABI-safe alternative either.
2018-03-03 02:38:01 +02:00
wm4 e0c67977b2 mp_image: fix subtle side data memory leaks
We must not create new references herem because mp_image_new_ref() is
called later, and actually creates new references (including doing
actual error checking). Blame C, not me.
2018-03-03 02:38:01 +02:00
wm4 6f27a165a8 demux_mkv: enable libavcodec parser for eac3
It appears some (or all) mkv files with EAC3 are muxed in a way that
breaks FFmpeg's spdifenc. I suspect it's because either dependent
substream packets are localted in their own packets, or the reverse. Or
possibly this is case where the muxer did not respect packet boundaries
at all. Enabling the EAC3 parser seems to fix this anyway, because why
waste your precious time on retarded Dolby bullshit technology? (Which
idiot came up with this shitty substream garbage?)

Observed with dolby_digital_plus_channel_check_lossless-DWEU.mkv.

Fixes #5578.
2018-03-03 02:38:01 +02:00
wm4 4a5a4b676e README: mention some semi-required FFmpeg dependencies
I think DASH playback tends to work much better with FFmpeg's DASH
demuxer, which requires libxml2.

For nvdec, FFmpeg git master now requires the external nvidia headers,
since the builtin ones were removed.
2018-03-03 02:38:01 +02:00
wm4 9f802d134b demux_edl: fix undefined behavior if mp4 init segment is not provided
param_names[n] is only valid for n<nparam.
2018-03-03 02:38:01 +02:00
Akemi 3263f47d33 cocoa-cb: fix building with SDK 10.12 and earlier
the NSWindowButton enum was moved to be a member of NSWindow and renamed
to ButtonType in SDK 10.13. apparently that wasn't documented anywhere.
not even in the SDK changes Document and the official Documentations
makes it look like it was always like this. the old NSWindowButton enum
though is still around on SDK 10.13 or at least got a typealias. so we
will just use that.
2018-03-01 21:20:24 +01:00
wm4 7ee01860d9 build: restore alphabetical sort order of file lists 2018-02-28 00:55:06 -08:00
wm4 b037121430 client API: deprecate opengl-cb API and introduce a replacement API
The purpose of the new API is to make it useable with other APIs than
OpenGL, especially D3D11 and vulkan. In theory it's now possible to
support other vo_gpu backends, as well as backends that don't use the
vo_gpu code at all.

This also aims to get rid of the dumb mpv_get_sub_api() function. The
life cycle of the new mpv_render_context is a bit different from
mpv_opengl_cb_context, and you explicitly create/destroy the new
context, instead of calling init/uninit on an object returned by
mpv_get_sub_api().

In other to make the render API generic, it's annoyingly EGL style, and
requires you to pass in API-specific objects to generic functions. This
is to avoid explicit objects like the internal ra API has, because that
sounds more complicated and annoying for an API that's supposed to never
change.

The opengl_cb API will continue to exist for a bit longer, but
internally there are already a few tradeoffs, like reduced
thread-safety.

Mostly untested. Seems to work fine with mpc-qt.
2018-02-28 00:55:06 -08:00
wm4 e76fda8594 m_option: remove unneded compatibility features
Aliases that set old options are not needed anymore. Also extend the
total size of the aliases array for one of the following commits.
2018-02-28 00:55:06 -08:00
wm4 d6921678b9 vo_gpu: remove a dead declaration 2018-02-28 00:55:06 -08:00
wm4 70b74d32cd client API: clarify license, fix some typos 2018-02-28 00:55:06 -08:00
wm4 b6c7d899ca osdep/atomic: add emulation for atomic_exchange() 2018-02-28 00:55:06 -08:00
wm4 74c3c2ccb4 osdep/atomic: fix potential shadowing warnings
The stdatomic emulation adds "_" to each variable used inside the
macros, to avoid that compilers print -Wshadow warnings for identifiers
that are also used in surrounding code. Do this more consistently,
because new warnings have been showing up.
2018-02-28 00:55:06 -08:00
Akemi aa974b2aa7 cocoa-cb: make fullscreen resize animation duration configurable 2018-02-28 00:48:44 -08:00
Akemi 38d614d8d6 cocoa-cb: fix stretched gl surface on window aspect ratio change
when resizing async it's possible that the layer, and the underlying gl
surface, is stretched on an aspect ratio change. to prevent that we do
an atomic resize (resize and draw at the same time). usually max one
unique frame should be dropped but it's possible, depending on the
performance, that more are dropped.
2018-02-28 00:48:44 -08:00
Akemi 938ad6ebc0 cocoa-cb: change border and borderless window styling
the title bar is now within the window bounds instead of outside. same
as QuickTime Player. it supports several standard styles, two dark and
two light ones. additionally we have properly rounded corners now and
the borderless window also has the proper window shadow.

Also make the earliest supported macOS version 10.10.

Fixes #4789, #3944
2018-02-28 00:48:44 -08:00
Anton Kindestam a4c436bac2 drm_common: Improve VT switching signal handling somewhat
By blocking the VT switcher signal in the VO thread we get less races
and other oddities.

This gets rid of tearing (at least for me) when VT switching with
--gpu-context=drm.
2018-02-26 23:56:13 -08:00
Anton Kindestam 0874e4e461 vo_drm: Fix pageflip errors on VT switch
crtc_setup gets called on VT reacquire as well as during normal setup. When
called during VT reacquire p->front_buf might not be 0, so the maths was wrong,
and could cause array OOB errors. Use mathematically correct (for negative
numbers) modulo to always pick the farthest away buffer (should work
even for larger values of BUF_COUNT).
2018-02-26 23:56:13 -08:00
Anton Kindestam fe23715876 context_drm_egl: Repair VT switching
The VT switcher was being set up, but it was being neither polled nor
interrupted.

Insert wait_events and wakeup functions based on those from vo_drm,
and add return early in drm_egl_swap_buffers if p->active isn't set.

This should get basic VT switching working, however there will likely
still be some random glitches. Switching between mpv and X11/weston is
unlikely to work satisfactorily until we can solve the problems with
drmSetMaster and drmDropMaster.
2018-02-26 23:56:13 -08:00
Anton Kindestam 3325c7a912 context_drm_egl: Introduce 30bpp support
This introduces the option --drm-format (currently used only by
context_drm_egl, vo_drm implementation is pending) which allows you to
pick between a xrgb8888 or a xrgb2101010 visual for --gpu-context=drm.

Requires a recent mesa (18.0.0_rc4 or later) to work.

This also fixes a bug when using --gpu-context=drm on a 30bpp-enabled
mesa (allow_rgb10_configs set to true). Previously it would've set up
an XRGB8888 format at the DRM/GBM level, while a 30bpp EGLConfig would
be picked, resulting in a garbled image.
2018-02-26 23:56:13 -08:00
Anton Kindestam bb07b22d42 egl_helpers: mpegl_cb can now signal an error condition
This can be used by client code that needs to fail when it cannot find
a suitable EGLConfig.
2018-02-26 23:56:13 -08:00
Akemi 4d6601924a cocoa-cb: fix wrong fullscreen window size
even though the fullscreen animation has a shorter duration than the
system wide animation (space sliding effect) there are still cases where
it takes longer, eg performance issues (especially on init). furthermore
the final size of the animation is usually different than the actual
fullscreen size because of spect ratio differences. the actual resize to
fullscreen is done automatically by cocoa itself when the actual
transition to fullscreen happens (system event). so it could happen that
the last animation resize happened after the actual resize to fullscreen
leading to a wrongly sized frame after entering fullscreen. to prevent
this we cancel the animation when entering fullscreen, we always set the
proper frame size when in fullscreen and discard any other frame sizes,
and to prevent some performance problems on init we push entering
fullscreen to the end of the main queue to execute it when most of the
init routines are done.

Fixes #5525
2018-02-25 22:07:33 -08:00
Akemi 7fff1b6c10 cocoa-cb: fix wrong drawing size on resize
on live resize, eg async resize, the layer's bounds size is not in sync
with the actual surface size. this led to a wrongly sized frame and a
perceived flicker. get and use the actual surface size instead.
2018-02-25 22:07:33 -08:00
Niklas Haas 1f2d8ed01c vo_gpu: fix mobius tone mapping when sig_peak <= 1.0
Mobius isn't well-defined for sig_peak <= 1.0. We can solve this by just
soft-clamping sig_peak to 1.0. Although, in this case, we can just skip
tone mapping altogether since the limit of mobius as sig_peak -> 1.0 is
just a linear function.
2018-02-25 16:11:26 +02:00
Niklas Haas 66dfb96fa1 vo_gpu: don't tone-map for pure gamut reductions
Based on testing with real-world non-HDR BT.2020 clips, clipping the
color space looks better than attempting to gamut map using a tone
mapping shader that's (by now) optimized for HDR content.

If anything, we'd have to develop a separate gamut mapping shader that
works in LCh space.
2018-02-25 14:57:57 +02:00
wm4 fc76d41194 stream_file: add mode for reading appended files
Do this because retrying reading on higher levels (like the demuxer)
usually causes tons of problems. A hack like this is simpler and could
allow to remove some of the higher level retry behavior.

This works by trying to detect whether the file is appended. If we reach
EOF, check if the file size changed compared to the initial value. If it
did, it means the file was appended at least once, and we set the
p->appending flag. If that flag is set, we simply retry reading more
data every time we encounter EOF. The only way to do this is polling,
and we poll for at most 10 times, after waiting for 200ms every time.
2018-02-21 22:57:39 -08:00
wm4 4527409c8d audio: improve behavior if filters output nothing during probing
Just bail out immediately (and disable audio) if format probing has no
result, instead of doing nothing and then apparently freezing.

This can happen with bogus filters, cases where the first audio frame is
essentially dropped by filters (can happen with large resampling
factors), and if the audio track contains no packets at all, or all
packets fail to decode.
2018-02-21 22:35:24 -08:00
Akemi 7f714c6984 cocoa-cb: fix invalid framebuffer operation error
in certain circumstances the returned fbo for drawing is 0, but that
fbo is solely used internally by the CAOpenGLLayer for its drawing and
should never be used. in that case we fallback to 1 or the last used fbo
instead if it was not 0.

Fixes #5546
2018-02-21 22:30:46 -08:00
Marco Migliori 5cc796dacc drm_vo: pixel aspect from --monitoraspect
When pixels are non-square, the appropriate value of vo->monitor_par is
necessary to determine the destination rectangle, which in turn tells
how to scale the video along the x and y axis. Before this commit, the
drm driver only used --monitorpixelaspect. For example, to play a video
with the right aspect on a 4:3 screen and 640:400 pixels,
--monitorpixelaspect=5:6 had to be given.

With this commit, vo->monitor_par is determined from the size of the
screen in pixels and the --monitoraspect parameter. The latter is
usually easier to determine than --monitorpixelaspect, since it is
simply the proportion between the width and the height of the screen,
in most cases 16:9 or 4:3. If --monitoraspect is not given,
--monitorpixelaspect is used if given, otherwise pixel aspect is
assumed 1:1.
2018-02-21 22:27:18 -08:00
wm4 ed13206a18 vf_vapoursynth: fix freeze
Commit 59f9547fb5 missed this case, in which we can't make new
progress and have to exit.

Fixes #5548.
2018-02-20 22:09:53 +02:00
Niklas Haas 441e384390 vo_gpu: introduce --target-peak
This solves a number of problems simultaneously:

1. When outputting HLG, this allows tuning the OOTF based on the display
   characteristics.
2. When outputting PQ or other HDR curves, this allows soft-limiting the
   output brightness using the tone mapping algorithm.
3. When outputting SDR, this allows HDR-in-SDR style output, by
   controlling the output brightness directly.

Closes #5521
2018-02-20 22:02:51 +02:00
Niklas Haas 1f881eca65 vo_gpu: correctly parametrize the HLG OOTF by the display peak
The HLG OOTF is defined as a one-parameter family of OOTFs depending on
the display's peak luminance. With the preceding change to OOTF scale
and handling, we no longer have any issues with outputting values in
whatever signal range we need.

So as a result, it's easy for us to support a tunable OOTF which may
(drastically) alter the display brightness. In fact, this is also the
only correct way to do it, because the HLG appearance depends strongly
on the OOTF configuration. For the OOTF, we consult the mastering
display's tagging (via src.sig_peak). For the inverse OOTF, we consult
the output display's target peak.
2018-02-20 22:02:51 +02:00
Niklas Haas b9e7478760 vo_gpu: simplify and correct color scale handling
The primary need for this change is the fact that the OOTF was
incorrectly scaled, due to the fact that the application of the OOTF can
itself change the required normalization peak. (Plus, an oversight in
pass_inverse_ootf meant we forgot to normalize at the end of it)

The linearize/delinearize functions still normalize the scale since it's
used in a number of places throughout gpu/video.c, but the color
management function now converts to absolute scale right away, instead
of in an awkward way inside the tone mapping branch. The OOTF functions
now work in absolute scale only.

In addition, minor changes have been made to the way normalization is
handled for tone mapping - we now divide out the dst_peak *after* peak
detection, in order to make the scale of the peak detection buffer
consistent even if the dst_peak were to (hypothetically) change
mid-stream. In theory, we could also do this for desaturation, but doing
the desaturation before tone mapping has the advantage of preserving
much more brightness than the other way around - and even mid-stream
changes are not that drastic here.

Finally, some preparation work has been done for allowing the user to
customize the `dst.sig_peak` in the future.
2018-02-20 22:02:51 +02:00
Jan Ekström 5d6fb5267d vo_mediacodec_embed: fix forgotten VO_CAP_NOREDRAW→VO_CAP_NORETAIN
Fixes compilation of this module.
2018-02-20 01:59:20 +02:00
wm4 13b90bcf91 video: fix --video-rotate in some cases
Which idiot wrote this code? [Yeah, me.]
2018-02-18 16:21:56 +01:00
Akemi 4a579ad166 cocoa-cb: fix hwdec when drawing off-screen
drawing off-screen failed because we didn't have a valid context. the
problem is we force off-screen drawing because the CAOpenGLLayer refuses
to draw anything while being off-screen. set the current context before
starting to draw anything off-screen.

Fixes #5530
2018-02-17 23:03:45 -08:00
Aman Gupta b67d2ede67 video: do not buffer extra frames with VO_CAP_NORETAIN outputs
This fixes playback stalls on some mediacodec hardware decoders,
which expect that frame buffers will be rendered and returned back
to the decoder as soon as possible.

Specifically, the issue was observed on an NVidia SHIELD Android TV,
only when playing an H264 sample which switched between interlaced
and non-interlaced frames. On an interlacing change, the decoder
expects all outstanding frames would be returned to it before it
would emit any new frames. Since a single extra frame always remained
buffered by mpv, playback would stall. After this commit, no extra
frames are buffered by mpv when using vo_mediacodec_embed.
2018-02-17 23:01:47 -08:00
Aman Gupta 288ed66a35 video: rename VO_CAP_NOREDRAW to VO_CAP_NORETAIN 2018-02-17 23:01:47 -08:00
wm4 0dbad9503f vo_gpu: hwdec_drmprime_drm: cosmetic simplification
Coverity complained about the redundant init of hratio etc. - just
remove that and merge declaration/init of these variables. Also the
first double cast in each expression is unnecessary.
2018-02-16 22:04:15 -08:00
wm4 fca64d913b filter: fix potential NULL pointer deref
The rest of the function should be executed only if both are set. It
seems like in practice this didn't happen yet with only one of them
unset, but in theory it's possible. Found by Coverity.
2018-02-16 22:04:15 -08:00
wm4 a2cf846a5c command: simplify mp_property_filter_metadata
Also silence a dead code coverity error.
2018-02-16 22:04:15 -08:00
Kevin Mitchell d969a0a27d github: recommend 0x0.st rather than sprunge.us for logfiles
The latter seems to give 500 errors more often than not these days.
2018-02-16 00:59:25 -08:00
Akemi a17456608c build: fix dependency check on macOS
235eb60 added a needed linking flag, but too soon. this lead to some of
the configure checks to fail. add the flag in our build phase.

Fixes #5528
2018-02-16 00:48:34 -08:00
Akemi 31ee350cce cocoa-cb: fix drawing on macOS 10.11
the CVDisplayLinkSetOutputHandler function introduced with 10.11 is
broken on the very same version of the OS, which caused our render loop
never to start. fallback to the old display link callback on 10.11.
for reference the radar http://www.openradar.me/26640780

Fixes #5527
2018-02-16 00:48:34 -08:00
Akemi 6751b5b1c2 build: fix linking libmpv when swift features are built
the swift object file wasn't linked when libmpv was linked, which
resulted in a missing symbol error. add the swift object to the linking
list for libmpv too.

Fixes #5522
2018-02-13 20:31:09 -08:00
Akemi eb224a4a55 build: remove shell usage from swift build scripts
for convenience reasons i used strings for subprocess commands instead
of command lists, which made it mandatory to use a shell. for security
reasons, among others, we removed the shell usage and converted the
commands to actual command lists.
2018-02-13 20:31:09 -08:00
Akemi d0afd37709 build: fix swift detection with python2
c82fed8 fixed the detection with python3 but broke it on python2. the
decode function on python2 converts the str to unicode which causes
problems when concatenating to str when building. instead of decoding
the output we change the subprocess to operate in text mode.

also use check_output instead of Popen for simplicity.
2018-02-13 20:31:09 -08:00
sfan5 8f9785d128 lua+js: Implement utils.getpid()
Usable for uniquely identifying mpv instances from
subprocesses, controlling mpv with AppleScript, ...

Adds a new mp_getpid() wrapper for cross-platform reasons.
2018-02-13 20:16:01 -08:00
wm4 f17246fec1 vo_gpu: remove old window screenshot glue code and GL implementation
There is now a better way. Reading the font framebuffer was always a
hack. The new code via VOCTRL_SCREENSHOT renders it into a FBO, which
does not come with the disadvantages of reading the front buffer (like
not being supported by GLES, possibly black regions due to overlapping
windows on some systems).

For now keep VOCTRL_SCREENSHOT_WIN on the VO level, because there are
still some lesser VOs and backends that use it.
2018-02-13 17:45:29 -08:00
wm4 ceca1602e9 f_lavfi: extend filter help output
Also print type and help string. Also print AV_OPT_TYPE_CONST, which are
like the mpv choice option type, except different. Print them as
separate lines because FFmpeg usually has help strings for them too.
2018-02-13 17:45:29 -08:00
wm4 223821d91c options: minor cleanup to --no-... handling
Most options starting with --no-<name> are automatically translated to
--<name>=no. Make the code slightly nicer by using a flag instead of
explicitly comparing option types. Also fix an issue that made the
option parser print nonsense error messages for if --no-... was used for
options which don't support it.
2018-02-13 17:45:29 -08:00
wm4 d7c38a0b23 options: prefix option with "--" in one case in help output 2018-02-13 17:45:29 -08:00
wm4 7b5a2588bd vo: make opengl-cb first in the autoprobing order
This should be helpful for the new OSX Cocoa backend, which uses
opengl-cb internally. Since it comes with a behavior change that could
possibly interfere with libmpv/opengl_cb users, we mark it as explicit
API change.
2018-02-13 17:45:29 -08:00
wm4 706bb1d0c7 Fix recent FFmpeg deprecations
This includes codec/muxer/demuxer iteration (different iteration
function, registration functions deprecated), and the renaming of
AVFormatContext.filename to url (plus making it a malloced string).

Libav doesn't have the new API yet, so it will break. I hope they will
add the new APIs too.
2018-02-13 17:45:29 -08:00
wm4 3ffa70e2da filter: extend documentation comments
Add more explanations, and also fix some blatantly wrong things.
2018-02-13 17:45:29 -08:00
wm4 251f4e5d77 filter: simplify/fix external filter graph usage
There was the following problem: if a filter graph had asynchronous
filters, and the filter graph user did not call mp_filter_run() (and
only accessed the mp_pins), then filtering could stall, because using
mp_pin_out_request_data() only recursively invoked filtering if the
data_requested flag wasn't already set. The latter can happen if a
request was tried earlier but failed, and then an asynchronous filter
actually produced output that would satisfy the request. Obviously, it
has to invoke filtering again to get the requested frame.

Fix this by organizing the code differently, and making sure to invoke
mp_filter_run() on every request (if there's nothing to do, it doesn't
do anything anyway). Simplify it a bit by removing things which are not
needed, like connecting filter graphs with different root filters.
2018-02-13 17:45:29 -08:00
wm4 0ec0c147ed audio: don't touch spdif frames in mp_aframe_clip_timestamps()
It can't work for this type of format.
2018-02-13 17:45:29 -08:00
wm4 76947798ea f_lavfi: fix typo in comment 2018-02-13 17:45:29 -08:00
wm4 e167812406 demux: lower demuxer cache default sizes
Reduce backward/forward from 400MB/400MB to 50MB/150MB. Too many
complaints about high memory usage.

Note that external tracks (like ytdl DASH with external audio tracks)
will double the amounts, because an external track uses its own demuxer
and cache.
2018-02-13 17:45:29 -08:00
wm4 2cce782527 filter: adjust root log prefix
Avoids that the audio decoder shows up with a "[root/ad]" log prefix.

This is an annoying consequence of mp_log_new(): if a log parent doesn't
have a prefix with "!", it'll add the prefix to all mp_logs created from
it. This should probably be fixed in the mp_log code itself, but doing
so would be a big deal as we'd have to make sure all the other log
prefixes are what we want. So work it around for now.
2018-02-13 17:45:29 -08:00
wm4 4107a8be6c vf_vavpp: select best quality deinterlacing algorithm by default
This switches the default away from "bob" to the best algorithm reported
as supported by the driver. This is convenient for users, and there is
no reason to use something worse by default.

Untested.
2018-02-13 17:45:29 -08:00
wm4 6b2b2b75b9 manpage: remove mention of --vf=eq
This doesn't work anymore.
2018-02-13 17:45:29 -08:00
wm4 d6890c19dd input: add a keybinding to toggle hardware decoding
We sure as hell won't enable hardware decoding by default, but we can
make it more accessible with a key binding.
2018-02-13 17:45:29 -08:00
wm4 830f0aed97 video: make --deinterlace and HW deinterlace filters always deinterlace
Before this, we made deinterlacing dependent on the video codec metadata
(AVFrame.interlaced_frame for libavcodec). So even if --deinterlace=yes
was set, we skipped deinterlacing if the flag wasn't set. This is very
unreliable and there are many streams with flags incorrectly set.

The potential problem is that this might upset people who alwase enabled
deinterlace and hoped it worked. But it's likely these people were
screwed by this setting anyway. The new behavior is less tricky and
easier to understand, and this preferable. Maybe one day we could
introduce a --deinterlace=auto, which does the right thing, but of
course this would be hard to implement (esecially with hwdec).

Fixes #5219.
2018-02-13 17:45:29 -08:00
wm4 1dcf511376 build: drop support for SDL1
For some reason it was supported for ao_sdl because we've only used SDL1
API.
2018-02-13 17:45:29 -08:00
wm4 02f9087de9 audio: move back PTS jump detection to before filter chain
The recent changes to player/audio.c moved PTS jump detection to after
audio filtering. This was mostly done for convenience, because dataflow
between decoder and filters was made "automatic", and jump detection
would have to be done as filter. Now move it back to after decoders,
again out of convenience. The future direction is to make the dataflow
between filters and AO automatic, so this is a bit in the way. Another
reason is that speed changes tend to cause jumps - these are legitimate,
but get annoying quickly.
2018-02-13 17:45:29 -08:00
wm4 562f563ff1 DOCS/interface-changes.rst: fix typo 2018-02-13 17:45:29 -08:00
James Ross-Gowan 1b80e124db vo_gpu: d3d11: implement tex_download()
This allows the new GPU screenshot functionality introduced in
9f595f3a80 to work with the D3D11 backend. It replaces the old window
screenshot functionality, which was shared between D3D11 and ANGLE. The
old code can be removed, since it's not needed by ANGLE anymore either.
2018-02-13 21:25:15 +11:00
James Ross-Gowan 7d2228c673 vo_gpu: use a variable for the RA_CAP_FRAGCOORD flag
This is just a cosmetic change. Now the RA_CAP_FRAGCOORD check looks
like all the others.
2018-02-13 00:21:26 +02:00
James Ross-Gowan 44dc79dcb0 vo_gpu: check for HDR peak detection in dumb mode too
Similar spirit to edb4970ca8. check_gl_features() has a confusing
early-return. This also adds compute_hdr_peak to the list of options
that is copied to the dumb-mode options struct, since it seems to make a
difference. Otherwise it would be impossible to disable HDR peak
detection in dumb mode.
2018-02-13 00:21:26 +02:00
Akemi 8762818dd2 build: fix swift detection on major swift versions
the swift version string on major versions only has two components,
major and minor, the third one is missing.
2018-02-12 08:29:22 -08:00
Akemi c82fed85b9 build: fix swift detection with python3
python3 returns bytes instead of str, unlike python2. explicitly decode
the output.
2018-02-12 08:29:22 -08:00
Akemi 3f73520897 build: fix configure on windows
configure failed because of a wrong check. fix the check and also only
check for swift on macOS.
2018-02-12 08:29:22 -08:00
Akemi c5e4538bc4 cocoa-cb: initial implementation via opengl-cb API
this is meant to replace the old and not properly working vo_gpu/opengl
cocoa backend in the future. the problems are various shortcomings of
Apple's opengl implementation and buggy behaviour in certain
circumstances that couldn't be properly worked around. there are also
certain regressions on newer macOS versions from 10.11 onwards.

- awful opengl performance with a none layer backed context
- huge amount of dropped frames with an early context flush
- flickering of system elements like the dock or volume indicator
- double buffering not properly working with a none layer backed context
- bad performance in fullscreen because of system optimisations

all the problems were caused by using a normal opengl context, that
seems somewhat abandoned by apple, and are fixed by using a layer backed
opengl context instead. problems that couldn't be fixed could be
properly worked around.

this has all features our old backend has sans the wid embedding,
the possibility to disable the automatic GPU switching and taking
screenshots of the window content. the first was deemed unnecessary by
me for now, since i just use the libmpv API that others can use anyway.
second is technically not possible atm because we have to pre-allocate
our opengl context at a time the config isn't read yet, so we can't get
the needed property. third one is a bit tricky because of deadlocking
and it needed to be in sync, hopefully i can work around that in the
future.

this also has at least one additional feature or eye-candy. a properly
working fullscreen animation with the native fs. also since this is a
direct port of the old backend of the parts that could be used, though
with adaptions and improvements, this looks a lot cleaner and easier to
understand.

some credit goes to @pigoz for the initial swift build support which
i could improve upon.

Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739,
#2392, #2217
2018-02-12 04:49:15 -08:00
Akemi 235eb60671 build: fix linking to dev SDK on macOS
on macOS mpv was linked to the system SDK which didn't cause any
problems as long as the system SDK was the same as the dev SDK. though
it started to cause linking warnings when a new xcode version with the
SDK for the next macOS was installed. in the worst case it could also
cause linking errors. to fix this we explicitly set the SDK path to the
SDK that is used for building instead.
2018-02-12 04:49:15 -08:00
Akemi abf2efb107 osx: always deactivate the early opengl flush on macOS
early flushing only caused problems on macOS, which includes:
- performance problems and huge amount of dropped frames
- problems with playing back video files with fps close to the display
refresh rate
- rendering at twice the rate of the video fps
- not properly detected display refresh rate

we always deactivate any early flush for macOS to fix these problems.
2018-02-12 04:49:15 -08:00
Ricardo Constantino f670c64e59 ytdl_hook: add ytdl:// prefix again for non-youtube playlists
Only youtube playlists return ID-only urls. Other extractors may
return "<extractor>:<ID>" so those still need the ytdl:// prefix.

Reproduced with
http://www.cbc.ca/burdenoftruth/videos/trailers-promos/burden-of-truth-returns
2018-02-11 23:27:37 -08:00
Ricardo Constantino 57228b6581 ytdl_hook: add script opt for using manifest URLs
Disable by default.
This feature was added in 7eb342757, which allowed stream selection
in runtime. Problem with this atm is that FFmpeg will try to demux
every first packet of every track leading to noticeable delay opening
the URL.

This option can be changed to enabled by default or removed when
HLS/DASH demuxers are improved upstream.
2018-02-11 23:27:37 -08:00
Ricardo Constantino 664e8fe66a ytdl_hook: parse youtube playlist urls to set start index
Still needs `--ytdl-raw-option=yes-playlist=` because this only
works for youtube.

This was requested in a few issues:
https://github.com/mpv-player/mpv/issues/1400
https://github.com/mpv-player/mpv/issues/2592
https://github.com/mpv-player/mpv/issues/3024

For #1400 to be completely implemented would need ytdl_hook to
re-request the same playlist with the last video's ID for the mix to
continue indefinitely which would probably too hackish to work reliably.
2018-02-11 23:27:36 -08:00
Ricardo Constantino 976daf1942 ytdl_hook: exit early, save an indentation level 2018-02-11 23:27:36 -08:00
Ricardo Constantino bf3549839e ytdl_hook: various nit
Remove obsolete comment about FFmpeg ignoring non-http proxies
which was repeated in ytdl_hook before the feature was added.

Remove unnecessary conditions for not nil. Lua tables will always
return nil for non-existent keys.
2018-02-11 23:27:36 -08:00
Ricardo Constantino 3e71eb8676 ytdl_hook: whitelist subtitle URLs as well
This was overlooked when doing the whitelisting for video and audio to
fix #5456.
2018-02-11 23:25:56 -08:00
Ricardo Constantino 268431c858 ytdl_hook: use fallback if there's no demuxer-lavf-list prop
This is important if backporting by grabbing the latest version of
the script without backporting the commit that added the property:

828bd2963c
2018-02-11 23:25:05 -08:00
Kevin Mitchell 40f29a33df appveyor: trigger build on pushing to 'ci'
This way, both travis and appveyor can be manually triggered
simultaneously.
2018-02-11 18:13:12 -08:00
Marco Migliori 7916201401 vo_drm: support --monitorpixelaspect
This commit allows for video to be shown with the right aspect even when
pixels are not square in the selected drm mode. For example, if drm mode
5 is "640x400", the right aspect on a 4:3 monitor is obtained by mpv
--vo=drm --drm-mode=5 --monitorpixelaspect=5:6 ...

Other vo's seem to make this parameter change the size of the window,
but in the drm vo this is fixed, being as large as the screen.
2018-02-11 17:51:15 -08:00
Marco Migliori 733bcc03f6 vo_drm: reset last input image on reconfig
The last image is stored in vo->priv->last_input to be used when
redrawing a frame is necessary (control: VOCTRL_REDRAW_FRAME). At the
beginning it is NULL, so a redraw request has no effect since
draw_image ignores calls with image=NULL.

When using --force-window the size of the image may change without the
vo structure being re-created. Before this commit, the size of
vo->priv->last_input could become inconsistent with the cropping
rectangle vo->priv->src_rc, which could trigger an assert in
mp_image_crop_rc(). Even if it did not, the last image of a video
remained on the screen when the next file in the playlist had no video
(e.g., it was an mp3 without an embedded cover).

This commit deallocates and resets to NULL the image
vo->priv->last_input when reconfiguring video.
2018-02-11 17:51:15 -08:00
Marco Migliori 3a2bc158bb vo_drm: make the osd as large as the screen
Before this commit, the drm vo drew the osd over the scaled image, and
then copied the result onto the framebuffer, shifted. This made the
frame centered, but forced the osd to be only as large as the image.
This was inconsistent with other vo's, covered the image with the
progress indicator even when a black band was at the top of the screen,
made the progress indicator wrap on narrow videos, etc.

The change is to always use an image as large as the screen. The frame
is copied scaled and shifted to it, and the osd drawn over it. The
result is finally copied to the framebuffer without any shift, since it
is already as large as it.

Technically, cur_frame is an image as large as the screen and
cur_frame_cropped is a dummy reference to it, cropped to the size of
the scaled video. This way, copying the scaled image to
cur_frame_cropped positions the image in the right place in cur_frame,
which can then have the osd added to it and copied to the framebuffer.
2018-02-11 17:51:15 -08:00
wm4 9f595f3a80 vo_gpu: make screenshots use the GL renderer
Using the GL renderer for color conversion will make sure screenshots
will use the same conversion as normal video rendering. It can do this
for all types of screenshots.

The logic when to write 16 bit PNGs changes. To approximate the old
behavior, we decide by looking whether the source video format has more
than 8 bits per component. We apply this logic even for window
screenshots. Also, 16 bit PNGs now always include an unused alpha
channel. The reason is that FFmpeg has RGB48 and RGBA64 formats, but no
RGB064. RGB48 is 3 bytes and usually not supported by GPUs for
rendering, so we have to use RGBA64, which forces an alpha channel.

Will break for users who use --target-trc and similar options.

I considered creating a new gl_video context, but it could double GPU
memory use, so I didn't.

This uses FBOs instead of glGetTexImage(), because that increases the
chance it could work on GLES (e.g. ANGLE). Untested. No support for the
Vulkan and D3D11 backends yet.

Fixes #5498. Also fixes #5240, because the code for reading back is not
used with the new code path.
2018-02-11 17:45:51 -08:00
wm4 7b1e73139f vo_gpu: add internal ability to skip osd/subs for rendering
Needed for the following commit.
2018-02-11 17:45:51 -08:00
wm4 bff8cfe3f0 vo_gpu: use blit() only if target ra_tex supports it
Even if RA_CAP_BLIT is set, this might just not be enabled for the
target ra_tex.
2018-02-11 17:45:51 -08:00
Niklas Haas ff08df5bb1 vo_gpu: add memory barrier on the HDR peak detection
This can cause the peak detection state to be inconsistent in rare
cases, which might explain the issues when taking screenshots in #5499.
2018-02-11 16:45:20 -08:00
Niklas Haas 4e7f4f10ce vo_gpu: correctly infer HDR peak detection support
The re-ordering of commits e3d93fd and 0870859 ended up swallowing the
change which made the HDR tone mapping algorithm actually check for
RA_CAP_NUM_GROUPS support.
2018-02-11 16:45:20 -08:00
Niklas Haas 4c2edecd7d vo_gpu: refactor HDR peak detection algorithm
The major changes are as follows:

1. Use `uint32_t` instead of `unsigned int` for the SSBO size
   calculation. This doesn't really matter, since a too-big buffer will
   still work just fine, but since `uint` is a 32-bit integer by
   definition this is the correct way to do it.

2. Pre-divide the frame_sum by the num_wg immediately at the end of a
   frame. This change was made to prevent overflow. At 4K screen size,
   this code is currently already very at risk of overflow, especially
   once I started playing with longer averaging sizes. Pre-dividing this
   out makes it just about fit into 32-bit even for worst-case PQ
   content. (It's technically also faster and easier this way, so I
   should have done it to begin with). Rename `frame_sum` to `frame_avg`
   to clearly signal the change in semantics.

3. Implement a scene transition detection algorithm. This basically
   compares the current frame's average brightness against the
   (averaged) value of the past frames. If it exceeds a threshold, which
   I experimentally configured, we reset the peak detection SSBO's state
   immediately - so that it just contains the current frame. This
   prevents annoying "eye adaptation"-like effects on scene transitions.

4. As a result of the previous change, we can now use a much larger
   buffer size by default, which results in a more stable and less
   flickery result. I experimented with values between 20 and 256 and
   settled on the new value of 64. (I also switched to a power-of-2
   array size, because I like powers of two)
2018-02-11 16:45:20 -08:00
Ricardo Constantino 20df21746a appveyor: use undocumented --ask to force yes for all questions
Also, remove progressbar, just spammy for reason.
2018-02-11 14:16:50 +00:00
Zehua Chen 000a0e2775 player: correctly set track information on adding external files
Before this commit, auto_loaded and lang were only set for the first
track in auto-loaded external files. Likewise, for the title and
lang arguments to the sub-add and audio-add commands.

Fixes #5432
2018-02-10 06:50:32 -08:00
Rostislav Pehlivanov 6161cfd781 wayland_common: fix idle_inhibitor protocol segfault
The pointer is used as a state and wasn't zeroed after seeks.
2018-02-09 21:16:14 +02:00
LongChair b01623e0d2 drmprime interop : Add frames triple buffering
Currently using the drmprime interop with external mpv intgration can lead
to rendering issues because the current frame is being released too early.

Typically using this with Qt results in one frame shift because Qt
will do waitforvsync and swap, rather than swap and waitforvsync.
This leads to tearing as the frambuffer is released while being
displayed on screen.

In order to avoid releasing the framebuffer that is displayed, We keep
the framebuffer alive for one more frame with triple buffering to make
sure that whatever rendering process is used, the framebuffer will not
be released when it's still on screen.

This was tested on RockChip Rock64
2018-02-07 22:40:30 -08:00
wm4 9282a34fbf vd_lavc: fix stall with some uses of --hwdec=copy
Also a regression of the filter change. The new code is more picky about
EOF states, and it turns out the weird delay queue (used with some hwdec
copy back modes only) accidentally dropped an EOF event. It reset the
avctx before the delay queue was drained, which meant it never returned
the expected AVERROR_EOF status code.

Also don't signal EOF when copy back fails. It should just try to
continue until fallback is performed.
2018-02-05 23:34:42 -08:00
Niklas Haas e3d93fde2f vo_gpu: port HDR tone mapping algorithm from libplacebo
The current peak detection algorithm was very bugged (which contributed
to the excessive cross-frame flicker without long normalization) and
also didn't take into account the frame average brightness level.

The new algorithm both takes into account frame average brightness (in
addition to peak brightness), and also computes the values in a more
stable/correct way. (The old path was basically undefined behavior)

In addition to improving the algorithm, we also switch to hable tone
mapping by default, and try to enable peak computation automatically
whever possible (compute shaders + SSBOs supported). We also make the
desaturation milder, after extensive testing during libplacebo
development.

I also had to compensate a bit for the representational differences
between mpv and libplacebo (libplacebo treats 1.0 as the reference peak,
but mpv treats it as the nominal peak), but it shouldn't have caused any
problems.

This is still not quite the same as libplacebo, since libplacebo also
allows tagging the desired scene average brightness on the output, and
it also supports reading the scene average brightness from static
metadata (MaxFALL) where available. But those changes are a bit more
involved. It's possible we could also read this from metadata in the
future, but we have problems communicating with AVFrames as it is and I
don't want to touch the mpv colorimetry structs for the time being.
2018-02-05 23:11:18 -08:00
Niklas Haas 0870859e3d vo_gpu: add RA_CAP for gl_NumWorkGroups
SPIRV-Cross doesn't support this for the time being. It's possible this
could go away again at a later date.
2018-02-05 23:11:18 -08:00
Niklas Haas 5997248505 vo_gpu: vulkan: correctly enable textureGatherOffset
This also requires a vulkan feature / SPIR-V capability to function
2018-02-05 02:49:03 -08:00
Niklas Haas f151ac57cb vo_gpu: vulkan: don't issue queries for unused timers
The vulkan validation layers warn you if you try requesting a query
result from a timer that hasn't even been started yet, so we have to do
some extra bit of work to keep track of which indices we've seen so far,
and avoid the queries on them.
2018-02-05 02:49:03 -08:00
Niklas Haas f92e45bb8c vo_gpu: vulkan: try enabling required features
Instead of enabling every feature under the sun, make an effort to just
whitelist the ones we actually might use. Turns out the extended storage
format support is needed for some of the storage formats we use, in
particular rgba16.
2018-02-05 02:49:03 -08:00
Niklas Haas 92778873ad vo_gpu: vulkan: add missing buffer barrier fields
These were accidentally omitted.
2018-02-05 02:49:03 -08:00
wm4 b79190561f f_decoder_wrapper: fix log message incorrect for audio
This code is used by both video and audio, so the text should not talk
about video.
2018-02-05 02:47:14 -08:00
wm4 09af5760bb f_demux_in: give it a slightly better filter name
Matters for logging.
2018-02-05 02:47:14 -08:00
wm4 2f6dc93276 filter: don't randomly lose async wakeup notifications
Another "what was I thinking" thing - destroying filters explicitly
skipped async wakeups for no reason. These were notifications for
filters that are not going to be destroyed too, and so their wakeup will
be lost, leading to stalled playback. This is completely unnecessary and
the special code can be removed.

Fixes #5488. (This case destroyed all audio filters due to AO init
failure, which could make clear out the f_demux_in.c wakeup for video,
and "freeze" playback.)
2018-02-05 02:47:14 -08:00
wm4 beb8d27912 vd_lavc: fix recently broken hardware decode fallback
This is a dataflow issue caused by the filters change. When the fallback
happens, vd_lavc does not return a frame, but also does not accept a new
packet, which confuses lavc_process(). Fix this by immediately retrying
to feed the buffered packet and decode a frame on fallback.

Fixes #5489.
2018-02-04 16:24:17 -08:00
wm4 59f9547fb5 vf_vapoursynth: always keep input frame array filled
In theory (and practice), this is not needed, because the VS filter get
frame callback will cause the process function to be called again if
there's not enough data. But it's still a bit weird to just add one more
frame on each iteration, so make it cleaner and make it request frames
until the input array is full.
2018-02-03 14:51:33 -08:00
wm4 e34c5dc17c vf_vapoursynth: fix locking
This was obviously nonsense, and a previous "fix" to this code was
nonsense too. What is really needed here is temporarily dropping the
lock while calling destroy_vs()/reinit_vs().

Fixes #5470.
2018-02-03 14:51:33 -08:00
Ilya Tumaykin f4f24c105f tests: stop comparing floats against DBL_EPSILON, use FLT_EPSILON
Fixes #5253.
2018-02-03 13:56:08 -08:00
wm4 d7db42d27f swresample: minor simplification
Cosmetic and no change in behavior. At least I think this looks simpler.
2018-02-03 05:01:34 -08:00
wm4 3d4071e6e5 swresample: remove unnecessary request for new input
We called mp_pin_out_request_data() if there was input _and_ output.
This is not how it should be: we should request new input only if output
was requested, but we could not produce any output.

On the other hand, the upper half of the process() function will request
new input if output is required, but all input was consumed. But this
requires calling mp_filter_internal_mark_progress(), as otherwise the
general filter logic would not know that we can continue.
2018-02-03 05:01:34 -08:00
wm4 87d8f292f5 swresample: actually reinit resampler on large speed changes
If the speed is changed by a large amount, we need to effectively change
the output rate by a large amount, and swr_set_compensation() is
apparently not designed to handle such large changes well. So it's
better to reinitialize the resampler on all large changes.

Also, strictly reinitialize the resampler if the rate changes, otherwise
it could happen that libavresample (which does not automatically
initialize resampling if avresample_set_compensation() is used) would
never apply speed changes properly.

Also document some conditions better that handle corner cases (remove
the inline condition from the if gating the compensation code).

It also appears that we crashed with very large compensation ratios
(when raising audio speed quickly by keeping the "[" key down), and this
commit accidentally mitigates it by not allowing large compensation.
2018-02-03 05:01:33 -08:00
wm4 07c54d8c5c loadfile: make --lavfi-complex runtime changes more flexible
Setting lavfi-complex at runtime will now forcefully reselect the tracks
as needed, even if it was a "proper" track selection via --aid or --vid.
Before this commit, it just failed and complained that the VO/AO was
already "used".

Requested.
2018-02-03 05:01:33 -08:00
wm4 42125844f9 loadfile: initialize decoders after outputs for --lavfi-complex
This makes it actually somewhat simpler, and doesn't have any
disadvantages. It should also make some new features easier.

Mostly just moves code around.
2018-02-03 05:01:33 -08:00
wm4 2e8bb48ae8 loadfile: fix crash in some cases of setting --lavfi-complex at runtime
The somewhat confusing thing is that many filters (including track->dec)
have a public struct, but to free them, you need to free the mp_filter
pointer itself (track->dec->f). The assignment wrote to a dangling
pointer, instead of removing the dangling pointer.

(Other than that, this idiom is actually nice.)
2018-02-03 05:01:32 -08:00
wm4 34fe10e159 loadfile: remove minor unneeded things from --lavfi-complex setup 2018-02-03 05:01:32 -08:00
wm4 880ea467ca f_output_chain: remove unused got_input_eof field
Was used by the player code before decoders were moved to filters.
2018-02-03 05:01:32 -08:00
wm4 c1b15ae437 vf_vapoursynth: fix obscure/impossible leak
Unknown frames were not freed properly. Although this doesn't really
happen anyway, because we're never going to feed audio frames to a video
filter chain. Since it's theoretically possible, and all other filters
handle this consistently, fix it anyway.
2018-02-03 05:01:31 -08:00
wm4 9224ae4fff vf_vapoursynth: fix output colorspace flags and other attributes
Properly initialize the output frame parameters other than image format
and size. This includes colorspace hints. (We're still not reading them
back from VapourSynth if it sets them, though. Usually it doesn't
anyway.)
2018-02-03 05:01:31 -08:00
wm4 7393f4d320 vf_vapoursynth: fix potential deadlock on init failure
When VS initialization failed, it could hang due to forgetting to
release the mutex.
2018-02-03 05:01:30 -08:00
wm4 60d3327b0b vf_vapoursynth: initialize start timestamp properly
VapourSynth can't pass through timestamps, only frame durations. So we
need to remember the timestamp of the very first frame passed to it.
This was accidentally set to 0 instead of NOPTS on init, so inserting
the filter during playback could show strange behavior.

Might be part of #5470.
2018-02-03 05:01:30 -08:00
wm4 a4392168f9 f_utils: fix leak in frame duration filter
vf_vapoursynth used this. Could cause a crash at VO uninit, if the
leaked frame was allocated via VO DR.
2018-02-03 05:01:30 -08:00
wm4 4f7a56e0c5 video: fix passing down FPS to vf_vapoursynth
To make this less of a mess, remove one of the redundant container_fps
fields.

Part of #5470.
2018-02-03 05:01:29 -08:00
wm4 7019e0dcfe swresample: limit output size of audio frames
Similar to the previous commit, and for the same reasons. Unlike with
af_scaletempo, resampling does not have a natural frame size, so we set
an arbitrary size limit on output frames. We add a new option to control
this size, although I'm not sure whether anyone will use it, so mark it
for testing only.

Note that we go through some effort to avoid buffering data in
libswresample itself. One reason is that we might have to reinitialize
the resampler completely when changing speed, which drops the buffered
data. Another is that I'm not sure whether the resampler will do the
right thing when applying dynamic speed changes.
2018-02-03 05:01:29 -08:00
wm4 171ec0a7e4 af_scaletempo: output minimally sized audio frame
This helps the filter to adapt much faster to speed changes. Before this
commit, the filter just converted and output the full input frame, which
could cause problems with large input frames. This was made worse by
certain filters like dynaudnorm or loudnorm outputting pretty large
frames.

This commit changes the filter from trying to convert all input at once
to only outputting a single internally filtered frame. Internally, this
filter already output data in units of 60ms by default (controlled by
the "stride" sub-option), and concatenated as many output frames as
necessary to consume all input.

Behavior is still kind of bad when inserting the filter. This is because
the large frames can be buffered up after the insertion point, so the
speed change will be performed with a larger latency. The scaletempo
filter can't do anything against this, although it can be fixed by
inserting scaletempo as user filter as part of --af.
2018-02-03 05:01:29 -08:00
wm4 debc17663d filter: add/use a convenience function
I guess this is generally useful for filters which buffer data
internally.
2018-02-03 05:01:28 -08:00
wm4 afb167cfd2 options: slightly improve filter help output for lavfi bridge
--vf=help will now list libavfilter filters, and e.g. --vf=yadif=help
will list libavfilter filter options.

The latter is rather bare, because the AVOption API is really awful
(holy shit how is it so bad), and would require us to handle _every_
option type manually.

Alternatively we could call av_opt_show2(), which ffmpeg uses for help
output in its CLI tools and which is much more detailed. But it's rather
foreign and forces output through av_log(), so I don't really want to
use it.
2018-02-03 05:00:52 -08:00
wm4 1742614505 options: pretty print default values with --list-options 2018-02-01 10:21:55 +01:00
wm4 8b3306924d codecs: remove unused family field
MPlayer used this to distinguish multiple decoder wrappers (such as
libavcodec vs. binary codec loader vs. builtin decoders). It lost
meaning in mpv as non-libavcodec things were dropped. Now it doesn't
serve any purpose anymore.

Parsing was removed quite a while ago, and the recent filter change
removed any use of the internal family field. Get rid of it.
2018-02-01 10:21:55 +01:00
wm4 4b567aeac8 manpage: clarify some --vf options
In particular, mention deprecated things.
2018-01-31 11:12:08 +01:00
wm4 a9f97b26d8 Revert "demux_mkv: remove remaining GPL code"
This reverts commit b7f90be567.

The author agreed to the relicensing now (if that code is affected by
the original copyright at all - that was the only line possibly left of
it).
2018-01-31 03:54:59 +01:00
wm4 e197ca3dd5 Copyright: fix missing word 2018-01-31 03:50:22 +01:00
wm4 7f3c7100d5 cue: strip quotes and leading whitespace from tags
If tags like TITLE have the whole parameter in " quotes, strip them.
Also remove the leading whitespace, since even with a single space it
was always included.

Fixes #5462.
2018-01-30 14:01:15 +01:00
Ricardo Constantino eaa97daf65 ytdl_hook: pass http proxy to ffmpeg
FFmpeg only suppports http proxies and ignores it if
the resulting url is https. Also, no SOCKS.
Use it like `--ytdl-raw-options=proxy=[http://127.0.0.1:3128]` so
it doesn't confuse mpv because of the colons.

You need to pass it as an option because youtube-dl doesn't give
us the proxy.

Or just set `http_proxy` environment variable as recommended before.

Added example using -append, which doesn't need escaping.
2018-01-30 12:19:34 +00:00
wm4 196950e905 input.conf: use exact value for [ binding
This is supposed to undo the ] binding. This uses a value closer to the
inverse. (Although it's not fully exact since the values are still
stored as floating point instead as fractions.)
2018-01-30 03:10:27 -08:00
wm4 76e7e78ce9 audio: move to decoder wrapper
Use the decoder wrapper that was introduced for video. This removes all
code duplication the old audio decoder wrapper had with the video code.

(The audio wrapper was copy pasted from the video one over a decade ago,
and has been kept in sync ever since by the power of copy&paste. Since
the original copy&paste was possibly done by someone who did not answer
to the LGPL relicensing, this should also remove all doubts about
whether any of this code is left, since we now completely remove any
code that could possibly have been based on it.)

There is some complication with spdif handling, and a minor behavior
change (it will restrict the list of codecs to spdif if spdif is to be
used), but there should not be any difference in practice.
2018-01-30 03:10:27 -08:00
wm4 054c02ad64 ao_null: add --ao-null-format option for debugging
Helpful especially to test spdif fallback and so on.
2018-01-30 03:10:27 -08:00
wm4 6d36fad83c video: make decoder wrapper a filter
Move dec_video.c to filters/f_decoder_wrapper.c. It essentially becomes
a source filter. vd.h mostly disappears, because mp_filter takes care of
the dataflow, but its remains are in struct mp_decoder_fns.

One goal is to simplify dataflow by letting the filter framework handle
it (or more accurately, using its conventions). One result is that the
decode calls disappear from video.c, because we simply connect the
decoder wrapper and the filter chain with mp_pin_connect().

Another goal is to eventually remove the code duplication between the
audio and video paths for this. This commit prepares for this by trying
to make f_decoder_wrapper.c extensible, so it can be used for audio as
well later.

Decoder framedropping changes a bit. It doesn't seem to be worse than
before, and it's an obscure feature, so I'm content with its new state.
Some special code that was apparently meant to avoid dropping too many
frames in a row is removed, though.

I'm not sure how the source code tree should be organized. For one,
video/decode/vd_lavc.c is the only file in its directory, which is a bit
annoying.
2018-01-30 03:10:27 -08:00
wm4 eaced0ebb0 demux: add a per stream wakeup callback
This is supposed to help making data flow easier and wakeup handling
more efficient. Once that change is done, reading a packet on any
stream won't have to wakeup and poll all decoders (which helps reducing
the mess even if all decoders are on the same thread).

This also improves the accuracy of wakeups by tracking better whether
a wakeup is needed.
2018-01-30 03:10:27 -08:00
wm4 1d5991ef30 mp_image: preserve AVFrame closed captions data
This is preparation for a change in vd_lavc.c: it should not have to
access the demuxer (to pass along closed captions), so the idea is to
make them part of mp_image, and to let the layer above vd_lavc propagate
the buffer.

Don't bother with preserving them for mp_image->AVFrame, because we
don't need this.
2018-01-30 03:10:27 -08:00
wm4 3d367e009c mp_image: factor buffer referencing
Reduce the trivial but still annoying code duplication in
mp_image_new_ref(), which has to create new buffer references and deal
with possible failure of creating them. The tricky part is that if
creating a reference fails, we must set the target to NULL, so that
unreferencing the failed new mp_image reference does not release the
buffer references of the original mp_image. For the same reason, the
code can't jump to error handling when it can't create a new reference,
and has to set a flag instead.
2018-01-30 03:10:27 -08:00
wm4 0366ba2531 player: replace old lavfi wrapper with new filter code
lavfi.c is not necessary anymore, because f_lavfi.c (which was actually
converted from it) can be used now.
2018-01-30 03:10:27 -08:00
wm4 b9f804b566 audio: rewrite filtering glue code
Use the new filtering code for audio too.
2018-01-30 03:10:27 -08:00
wm4 76276c9210 video: rewrite filtering glue code
Get rid of the old vf.c code. Replace it with a generic filtering
framework, which can potentially handle more than just --vf. At least
reimplementing --af with this code is planned.

This changes some --vf semantics (including runtime behavior and the
"vf" command). The most important ones are listed in interface-changes.

vf_convert.c is renamed to f_swscale.c. It is now an internal filter
that can not be inserted by the user manually.

f_lavfi.c is a refactor of player/lavfi.c. The latter will be removed
once --lavfi-complex is reimplemented on top of f_lavfi.c. (which is
conceptually easy, but a big mess due to the data flow changes).

The existing filters are all changed heavily. The data flow of the new
filter framework is different. Especially EOF handling changes - EOF is
now a "frame" rather than a state, and must be passed through exactly
once.

Another major thing is that all filters must support dynamic format
changes. The filter reconfig() function goes away. (This sounds complex,
but since all filters need to handle EOF draining anyway, they can use
the same code, and it removes the mess with reconfig() having to predict
the output format, which completely breaks with libavfilter anyway.)

In addition, there is no automatic format negotiation or conversion.
libavfilter's primitive and insufficient API simply doesn't allow us to
do this in a reasonable way. Instead, filters can use f_autoconvert as
sub-filter, and tell it which formats they support. This filter will in
turn add actual conversion filters, such as f_swscale, to perform
necessary format changes.

vf_vapoursynth.c uses the same basic principle of operation as before,
but with worryingly different details in data flow. Still appears to
work.

The hardware deint filters (vf_vavpp.c, vf_d3d11vpp.c, vf_vdpaupp.c) are
heavily changed. Fortunately, they all used refqueue.c, which is for
sharing the data flow logic (especially for managing future/past
surfaces and such). It turns out it can be used to factor out most of
the data flow. Some of these filters accepted software input. Instead of
having ad-hoc upload code in each filter, surface upload is now
delegated to f_autoconvert, which can use f_hwupload to perform this.

Exporting VO capabilities is still a big mess (mp_stream_info stuff).

The D3D11 code drops the redundant image formats, and all code uses the
hw_subfmt (sw_format in FFmpeg) instead. Although that too seems to be a
big mess for now.

f_async_queue is unused.
2018-01-30 03:10:27 -08:00
James Ross-Gowan edb4970ca8 vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode too
The RA_CAP_FRAGCOORD checks apply to dumb mode as well, but they were
after the check for dumb mode, which returns early, so they never ran.

Fixes #5436
2018-01-30 20:22:58 +11:00
Ricardo Constantino 93403b13a4 ytdl_hook: pre-append id-only playlist items with shortened youtube URL 2018-01-29 21:39:12 +00:00
Ricardo Constantino 2a0f9fc158 ytdl_hook: whitelist segmented DASH and HLS for the manifests code
Close #5453
2018-01-27 12:24:40 +00:00
wm4 3c1566e736 video: fix crash with vdpau when reinitializing rendering
Using vdpau will allocate additional textures for the reinterleaving
step, which uninit_rendering() will free. This is a problem because the
hwdec image remains mapped when reinitializing, so the reinterleaving
textures are turned into dangling pointers. Fix this by freeing the
reinterleave textures on full uninit instead.

Fixes #5447.
2018-01-27 03:31:53 -08:00
wm4 20cc22437e demux_lavf: work around another aspect of libavformat garbage API
AV_DISPOSITION_ATTACHED_PIC usually means the video track isn't real,
and merely reflects the presence of an embedded image in tag data (such
as ID3v2 tags), with some inconsistent hack to make libavformat return
it as video packet once.

Except it doesn't mean that. It can be randomly set on other streams
that do sort of behave like video streams, such as chapter thumbnail
tracks in mp4 files. AV_DISPOSITION_TIMED_THUMBNAILS is set in these
cases. In theory, there can supposedly be more such cases, but only the
chapter thumbnail one currently exists. So add it as exception.

This restores displaying these thumbnails as video frames, for better or
worse. (Before, only the first thumbnail was displayed.)
2018-01-26 23:29:42 -08:00
wm4 ef324e1316 demux_lavf: export correct seekability state for HLS live streams
Requires newest FFmpeg git, which has a change that makes the HLS
demuxer set an AVFMTCTX_UNSEEKABLE flag if seeking is not available,
which is the case for HLS live streams. This should make the player
frontend behave pretty well, instead of crapping up irrecoverably.
2018-01-26 23:29:42 -08:00
Kevin Mitchell 3766024dcd command: add --osd-on-seek option defaulting to bar
Restores behaviour prior to aef2ed5dc13e37dec0670c451b4369b151d5c65f.

That change was apparently unpopular. However, given the amount of
complaining over how hard it is to change the defaults by rebinding every
key, I think the extra option introduced by this commit is justified.

Technically not all behaviour is restored, because now --no-osd-bar will
not instead display the msg text on seek. I think that feature was a
little weird and is now easy enough to remedy with the --osd-on-seek
option.
2018-01-26 21:50:38 -08:00
Kevin Mitchell 8c8dcc698b Revert "command: make pause display the same osd-msg-bar as seek"
This reverts commit 9812e276aa1bb0bddeb73677aa9e9f87e73cd930.

This was apparently unpopular. I still think the pause OSD should be the
same as seek even if it's not visible by default, but it seems that
whether to display a given property change is currently conflated with
what to display.

The reverted behaviour can be restored by adding something like the
following to input.conf:

SPACE cycle pause; show_progress
2018-01-26 21:50:38 -08:00
Ricardo Constantino 7eb3427573 ytdl_hook: prefer hls/dash manifest if available
This makes all the video/audio variants available for selection.

Might break with non-hls/dash, or even with dash if FFmpeg wasn't
compiled with the demuxer.
2018-01-26 20:57:10 +00:00
Ricardo Constantino ce42a96533 ytdl_hook: fix safe url checking with EDL urls 2018-01-26 18:54:17 +00:00
Ricardo Constantino f8263e82cc ytdl_hook: move url_is_safe earlier in code
lua isn't javascript.
2018-01-26 11:29:55 +00:00
myfreeer 573bfae7e4 hwdec: detach d3d and d3d9 hwaccel from angle
Fix https://github.com/mpv-player/mpv/issues/5420
2018-01-25 20:57:45 -08:00
wm4 e7febd6184 stream_lavf: remove deprecated hls protocol from whitelist
The use of the FFmpeg hls protocol (as opposed to demuxer) is
"discouraged", and probably only causes additional potential security
problems at best, so drop it.
2018-01-25 20:18:32 -08:00
wm4 5441a12a1e manpage: mention --network-timeout is broken with RTSP
Not much we can do, too hard to work around.

Fixes #3361.
2018-01-25 20:18:32 -08:00
wm4 3deef308c8 options: add string list -toggle action 2018-01-25 20:18:32 -08:00
wm4 415fc6e327 m_option: remove string list -append action code duplication
Instead of duplicating the append code, reimplement it using the
existing code. The difference between -add and -append is that -append
does not take multiple items (thus removing the need for escaping), but
-append can reuse all code for -add by pretending the separator is never
found.
2018-01-25 20:18:32 -08:00
wm4 d8b013d458 command: make change-list show changed option on OSD 2018-01-25 20:18:32 -08:00
wm4 0d359879c9 command: add a change-list command
Requested. See manpage additions.

The main reason why this goes through the trouble to keep the
action/operation parameter separate is so that we don't expose some
option parser implementation details to the command (although that is a
relatively weak reason), and also to make it more different from the
"set" command, which can't support this type of option as it goes
through the property layer.

Fixes #5435.
2018-01-25 20:18:32 -08:00
wm4 9e64b93822 client API: be more explicit about what can be done in wakeup callbacks
Don't leave any room for interpretation.
2018-01-25 20:18:32 -08:00
wm4 11f5713e3b options: add an option type for byte sizes
And use it for 2 demuxer options. It could be used for more options
later. (Though the --cache options can not use this, because they use KB
as base unit.)
2018-01-25 20:18:32 -08:00
wm4 cabfbc34b5 m_option: add missing print callbacks
Add the print callback to all option types (except pseudo option types
which don't represent values). This makes it less confusing for client
API users (no strange properties that can't be read), and also lists the
default properly with --list-options.

Fix the option type for audio formats - they use int, not uint32_t.

Fix some identation cosmetic issues.
2018-01-25 20:18:32 -08:00
wm4 bd25fc5307 ao_alsa: reduce verbosity at -v
Always make the hw params dump function use MSGL_DEBUG, and remove the
MSGL_V use. That means you need -v -v to see them. The detailed
information is usually not very interesting, so this reduces the log
noise.
2018-01-25 20:18:32 -08:00
wm4 d36ff64b29 audio: fix annyoing af_get_best_sample_formats() definition
The af_get_best_sample_formats() function had an argument of
int[AF_FORMAT_COUNT], which is slightly incorrect, because it's 0
terminated and should in theory have AF_FORMAT_COUNT+1 entries. It won't
actually write this many formats (since some formats are fundamentally
incompatible), but it still feels annoying and incorrect. So fix it, and
require that callers pass an AF_FORMAT_COUNT+1 array.

Note that the array size has no meaning in C function arguments (just
another issue with C static arrays being weird and stupid), so get rid
of it completely.

Not changing the af_lavcac3enc use, since that is rewritten in another
branch anyway.
2018-01-25 20:18:32 -08:00
wm4 3dd5621cec command: make sure to redraw on overlay commands
When overlay-add etc. is run, make sure the playlop is rerun so that it
considers actually redrawing the screen.

(I considered making the OSD code generally wakeup the player, but that
will probably lead to redundant wakeups, so I didn't bother.)

Fixes #5431.
2018-01-25 20:18:32 -08:00
wm4 04be2b43ec video: minor simplification
The check is redundant - if removed, it will write the same value, so
it's a NOP.
2018-01-25 20:18:32 -08:00
Ricardo Constantino e6e6b0dcc7 ytdl_hook: whitelist protocols from urls retrieved from youtube-dl
Not very clean since there's a lot of potential unsafe urls that youtube-dl
can give us, depending on whether it's a single url, split tracks,
playlists, segmented dash, etc.
2018-01-26 01:47:43 +00:00
Ricardo Constantino ab868fe425 manpage: remove obsolete information on bd://
ISO files have been supported by bd:// for a while.
2018-01-25 00:50:22 +00:00
Ricardo Constantino f6d02457e2 sub/osd: remove limits from border and shadow size options 2018-01-24 19:40:22 +00:00
Ricardo Constantino 28021feabb manpage: document using sub-shadow-offset for background sizing 2018-01-24 19:40:13 +00:00
Ricardo Constantino 50bf59b652 stream_bluray: always show list of available titles 2018-01-23 11:13:37 +00:00
Ricardo Constantino 123e0239a0 stream_bluray: silence libbluray's debug messages unless we want them
libbluray's way too verbose on default loglevel with non-breaking issues.
2018-01-23 11:13:29 +00:00
wm4 c88ab96a78 video: warn user against FFmpeg's lies
I found that at least for mjpeg streams, FFmpeg will set packet pts/dts
anyway. The mjpeg raw video demuxer (along with some other raw formats)
has a "framerate" demuxer option which defaults to 25, so all mjpeg
streams will be played at 25 FPS by default.

mpv doesn't like this much. If AVFMT_NOTIMESTAMPS is set, it prints a
warning, that might print a bogus FPS value for the assumed framerate.
The code was originally written with the assumption that FFmpeg would
not set pts/dts for such formats, but since it does, the printed
estimated framerate will never be used. --fps will also not be used by
default in this situation.

To make this hopefully less confusing, explicitly state the situation
when the AVFMT_NOTIMESTAMPS flag is set, and give instructions how to
work it around.

Also, remove the warning in dec_video.c. We don't know what FPS it's
going to assume anyway. If there are really no timestamps in the stream,
it will trigger our normal missing pts workaround. Add the assumed FPS
there.

In theory, we could just clear packet timestamps if AVFMT_NOTIMESTAMPS
is set, and make up our own timestamps. That is non-trivial for advanced
video codecs like h264, so I'm not going there. For seeking and
buffering estimation the situation thus remains half-broken.

This is a mitigation for #5419.
2018-01-22 23:48:27 -08:00
Olivier Perret 70b2be3cf7 m_option: add print callback to color type
This lets scripts query the value of 'background' and similar properties
2018-01-22 23:17:26 -08:00
sfan5 0cd501dac1 mpv.desktop: update mime type list
see https://wiki.debian.org/DebianMultimedia/PlayerSupport
2018-01-22 10:08:51 +01:00
Akemi 0d964471b8 osx: add some more menu bar items as suggested by Apples's HIG
this adds the standard menu bar items Services, Hide Others, Show All
and Close, as suggested by Apple's HIG.
https://developer.apple.com/macos/human-interface-guidelines/menus/menu-bar-menus/#app-menu

- Services are useful to add custom actions and shortcuts via the
System Preferences to mpv
- Close is important since the menu bar can open secondary windows, like
About or the Open dialogue. those couldn't be closed with the standard
system shortcut before. this is now possible.
2018-01-20 17:30:00 -08:00
Akemi 828f38e10d video: change some remaining vo_opengl mentions to vo_gpu 2018-01-20 14:43:49 -08:00
Akemi db08e28304 osx: code cleanups and cosmetic fixes 2018-01-20 14:43:49 -08:00
Akemi 45ce4ba877 osx: fix macOS 10.13 deprecation warning
NSFileHandlingPanelOKButton is deprecated with macOS 10.13, but the
replacement NSModalResponseOK is not available on 10.8 and earlier.

added a declaration for 10.8 and earlier since i only officially
dropped support for 10.7 and earlier. this is untested.
2018-01-20 14:43:49 -08:00
wm4 dba143de4d cmd_parse: minor cosmetics 2018-01-18 01:42:36 -08:00
wm4 6827901230 ta: introduce talloc_dup() and use it in some places
It was actually already implemented as ta_dup_ptrtype(), but that seems
like a clunky name. Also we still use the talloc_ names throughout the
source, and I'd rather use an old name instead of a mixing inconsistent
naming conventions.
2018-01-18 01:42:36 -08:00
wm4 4d87c700e0 demux: reword an outdated comment 2018-01-18 01:25:54 -08:00
wm4 082029f850 player: redo hack for video keyframe seeks with external audio
If you play a video with an external audio track, and do backwards
keyframe seeks, then audio can be missing. This is because a backwards
seek can end up way before the seek target (this is just how this seek
mode works). The audio file will be seeked at the correct seek target
(since audio usually has a much higher seek granularity), which results
in silence being played until the video reaches the originally intended
seek target.

There was a hack in audio.c to deal with this. Replace it with a
different hack. The new hack probably works about as well as the old
hack, except it doesn't add weird crap to the audio resync path (which
is some of the worst code here, so this is some nice preparation for
rewriting it). As a more practical advantage, it doesn't discard the
audio demuxer packet cache. The old code did, which probably ruined
seeking in youtube DASH streams.

A non-hacky solution would be handling external files in the demuxer
layer. Then chaining the seeks would be pretty easy. But we're pretty
far from that, because it would either require intrusive changes to the
demuxer layer, or wouldn't be flexible enough to load/unload external
files at runtime. Maybe later.
2018-01-18 01:25:53 -08:00
wm4 ca67928d7a sws_utils: don't force callers to provide option struct
mp_sws_set_from_cmdline() has the only purpose to respect the --sws-
command line options. Instead of forcing callers to get the option
struct containing these, let callers pass mpv_global, and get it from
the option core code directly. This avoids minor annoyances later on.
2018-01-18 00:59:07 -08:00
wm4 c59db62f51 vo: log reconfig calls
Helpful for debugging, sometimes.
2018-01-18 00:59:07 -08:00
wm4 cda7203934 mp_image_pool: add helper functions for FFmpeg hw frames pools
FFmpeg has its own rather "special" image pools (AVHWFramesContext)
specifically for hardware decoding. So it's not really practical to use
our own pool implementation. Add these helpers, which make it easier to
use FFmpeg's code in mpv.
2018-01-18 00:59:07 -08:00
wm4 0536ef306c mp_image: fix some metadata loss with conversion from/to AVFrame
This fixes that AVFrames passing through libavfilter (such as with
--lavfi-complex) implicitly stripped some fields. I'm not actually sure
what to do with the mp_image_params.color.light field here (what happens
if the colorspace changed?) - there is no equivalent in AVFrame or
FFmpeg at all.

It did not affect the old --vf code, because it doesn't allow
libavfilter to change the metadata.

Also log the .light field in verbose mode.
2018-01-18 00:59:07 -08:00
wm4 7533d3c3a8 video: make IMGFMT_IS_HWACCEL() return 0 or 1
Sometimes helps avoiding usage mistakes.
2018-01-18 00:59:07 -08:00
wm4 2115e2306e video: add utility function to pick conversion image format from a list 2018-01-18 00:59:07 -08:00
wm4 d652d479f1 video: avoid some unnecessary vf.h includes 2018-01-18 00:59:07 -08:00
wm4 1d3b680427 options: simplify mp_get_config_group() memory management
There is some craziness here: the function allocates m_config_cache,
which in turn allocates the actual option struct, which is what the
function returns. The user would expect to be able to use talloc_free()
to deallocate everything. Of course this didn't work, because the
returned pointer is not the root parent in the talloc tree.

But with some additional talloc craziness, this can be fixed. We
rearrange the parent pointers such that freeing the option struct will
free m_config_cache first, which uninits the contents in the option
struct, but fortunately not the option struct itself.

This change should simplify API use on the caller side, and reduce
surprises.
2018-01-18 00:59:07 -08:00
wm4 cc3cdcb0f0 options: don't warn when reading deprecated option as raw value
mp_read_option_raw() should not print the deprecation warning if the
option is deprecated. This change also means you can't pass an alias
to the function, but all existing uses should be fine.
2018-01-18 00:59:07 -08:00
wm4 0d9ca23b35 manpage: reword some vf command examples
Hopefully this is easier to read.
2018-01-18 00:59:07 -08:00
wm4 da662ef182 Fix undefined preprocessor behavior
This commit eliminates the following clang warning:

  warning: macro expansion producing 'defined' has undefined behavior [-Wexpansion-to-defined]

Going by the clang commit message, this seems to be explicitly specified
as UB by the standard, and they added this warning because MSVC
apparently results in different behavior. Whatever, we can just avoid
the warning with some small changes.
2018-01-18 00:25:00 -08:00
wm4 4f49334318 client API: mention that SIGPIPE is sometimes blocked
ipc-unix.c does this out of convenience. Since signals are global
process state, this deserves a mention, since applications could in
theory rely on SIGPIPE being set to something else.
2018-01-18 00:25:00 -08:00
wm4 342e36ea11 vo_gpu: skip DR for unsupported image formats
DR (direct rendering) works by having the decoder decode into the GPU
staging buffers, instead of copying the video data on texture upload. We
did this even for formats unsupported by the GPU or the renderer. This
"worked" because the staging memory is untyped, and the video frame was
converted by libswscale to a supported format, and then uploaded with a
copy using the normal non-DR texture upload path.

Even though it "works", we don't gain anything from using the staging
buffers for decoding, since we can't use them for upload anyway. Also,
staging memory might be potentially limited (what really happens is up
to the driver). It's easy to avoid, so just skip it in these cases.
2018-01-18 00:25:00 -08:00
wm4 07753bbb4a vo_gpu: fix broken 10 bit via integer textures playback
The check_gl_features(p) call here checks whether dumb mode can be used.
It uses the field use_integer_conversion, which is set _after_ the call
in the same function. Move check_gl_features() to the end of the
function, when use_integer_conversion is finally set.

Fixes that it tried to use bilinear filtering with integer textures. The
bug disabled the code that is supposed to convert it to non-integer
textures.
2018-01-17 22:59:15 -08:00
Niklas Haas 0192eeb09c vo_gpu: rpi: defer gl_ctx_resize until after gl_ctx_init
This segfaults otherwise. The conditional is needed to break a circular
dependency (gl_init depends on mpgl_load_functions which depends on
recreate_dispmanx which calls gl_ctx_resize).

Fixes #5398
2018-01-15 23:16:17 -08:00
Vobe e7ea893c2f af_rubberband: add af-command to multiply current pitch
This commit introduces the multiply-pitch af-command. Users may bind
keys to this command in order to incrementally adjust the pitch of a
track. This will probably mostly be useful for musicians trying to
transpose up and down by semi tones without having to calculate
the correct ratio beforehand.

As an example, here is an input.conf to test this feature:

    { af-command all multiply-pitch 0.9438743126816935
    } af-command all multiply-pitch 1.059463094352953
2018-01-15 23:14:01 -08:00
sfan5 e2a176ede2 demux_lavf: add required format hacks for DASH 2018-01-15 12:37:32 +01:00
Ricardo Constantino 86004909ac ytdl_hook: support native dash demuxer, if present
Uses track tbr instead of track disposition id for dash selection

Works just as expected because youtube-dl also takes tbr from the manifests.
2018-01-15 11:20:02 +00:00
Leo Izen 17e7f653d3 libmpv/opengl_cb.h: mention OpenGL ES 2.0 support
opengl_cb.h should mention GLES 2.0 support, since this
support is available. Now it does mention it.
2018-01-14 15:23:19 -08:00
Ricardo Constantino 3a76bfdccc osc: leave only demuxer cache duration and limit its refresh rate
Sorta requested in #5390
2018-01-14 12:57:37 +00:00
Kevin Mitchell 845f32732f osd: treat user provided term-status-msg the same as the default
This is achieved by adding the new function get_term_status_msg that
returns the status message specified by the user, or the mpv default.

Previously, term_osd_print_status_lazy would exit early as soon as a
user status message had been set, which potentially skipped adding the
term_osd_bar if the user also requested that.

fixes #3280
2018-01-14 00:31:47 -08:00
Kevin Mitchell 48fa7da865 osd: reference local pointer to mpctx->opts
For brevity, since it's already there. Result should be identical.
2018-01-13 23:26:54 -08:00
wm4 a5f53da229 af_lavrresample: deprecate this filter
The future direction might be not having such a user-visible filter at
all, similar to how vf_scale went away (or actually, redirects to
libavfilter's vf_scale).
2018-01-13 03:26:45 -08:00
wm4 cbfc001918 options: deprecate --vf-defaults and --af-defaults 2018-01-13 03:26:45 -08:00
wm4 6d4b4c0de3 audio: add global options for resampler defaults
This is part of trying to get rid of --af-defaults, and the af
resample filter.

It requires a complicated mechanism to set the defaults on the resample
filter for backwards compatibility.
2018-01-13 03:26:45 -08:00
wm4 23edaf4412 audio/aframe: add missing include statements
Otherwise it doesn't compile if they are not indirectly included before.
2018-01-13 03:26:45 -08:00
wm4 83ab873497 video: change some mp_image_pool semantics
Remove the max_count creation parameter, because it's pointless and
rarely ever did anything. Add a talloc parent parameter instead (which
is something completely different, but convenient, and all callers needs
to be changed anyway).

Instead of clearing the pool when the now removed maximum is reached,
clear it on image parameter changes instead.
2018-01-13 03:26:45 -08:00
wm4 d53c0604ca player: silence config file loading message on resuming
This is just an implementation detail; seems to be ugly to log it by
default. Other cases of the try_load_config() function should be logged,
though.
2018-01-13 03:26:45 -08:00
wm4 69d062ce37 client API: remove ytdl=no default
With the recent changes to the script it does not incur a startup delay
by default due to starting youtube-dl and waiting for it. This was the
main reason for making libmpv have a different default.

Starting sub processes from a library can still be a bit fishy, but I
think it's ok. Still mention it in the libmpv header. There were already
other cases where libmpv would start its own processes, such as the X11
backend calling xdg-screensaver. (The reason why this is fishy is
because UNIX process management sucks: SIGCHLD and the wait() syscall
make sub processes non-transparent and could potentially introduce
conflicts with code trying to use them.)
2018-01-13 03:26:45 -08:00
wm4 55993fde6d manpage: remove stale vo_wayland entry 2018-01-13 03:26:45 -08:00
Ricardo Constantino b478d2b1ce ytdl_hook: look for the right ytdl binary according to system
package.config is available in 5.1, 5.2, 5.3 and luajit, so should be fine.
The first character is the path separator, so it's '\' on windows and '/'
on *nix.

This should also prevent cases where users download the wrong binary.
2018-01-12 18:17:37 +00:00
Ricardo Constantino 2d6fdccb92 ytdl_hook: be more informative when youtube-dl fails 2018-01-12 01:52:37 +00:00
Ilya Tumaykin 48143b0cf5 build: rpi: add missing linker flags to fix build
See https://www.raspberrypi.org/forums/viewtopic.php?f=67&t=20005&p=194090
and https://github.com/raspberrypi/firmware/issues/110

Raspberry-pi upstream also adds '-lGLESv2' when EGL is used:
https://github.com/raspberrypi/userland/blob/master/pkgconfig/egl.pc.in
2018-01-10 23:29:23 -08:00
daschiller d040ab1119 manpage: update references to gpu VO 2018-01-10 22:48:18 -08:00
wm4 7816a61609 demux: include beginning of stream state in cached seekable range
Similar to 1eec7d2315, but for the beginning of the stream (named BOF in
this commit).

We can know this only if demuxing actually started from the beginning.
If there is a seek to the beginning (even if you use --start=-1000), we
don't know in general whether the demuxer truly returns the start of the
file. We could probably make a heuristic with assuming that this is what
happens if the seek target is before the start time or so, but this is
not included in this commit.
2018-01-10 22:32:37 -08:00
wm4 c0cc145069 demux: fight libavformat cover art hack harder
libavformat's cover art hack (aka attached pictures) breaks the ability
of the demuxer cache to keep multiple seek ranges. This happens because
the cover art packet has neither position nor timestamp, and libavformat
gives us the packet even though we intended to drop it.

The cover art hack works by adding the cover art packet to the read
packet stream once when demuxing starts (or after seeks). mpv treats
cover art in a similar way internally, but we have to compensate for
libavformat's shortcomings, and add the cover art packet ourselves when
we need it. So we don't want libavformat to return the packet.

We normally prevent this in demux_lavc.c/select_tracks() and explicitly
disable cover art streams. (We add it in dequeue_packet() instead.) But
libavformat will actually add the cover art packet even if we disable
the cover art stream, because it adds it at initialization time, and
does not bother to check again in av_read_frame() (apparently). The
packet is actually read, and upsets the demuxer cache logic. In
addition, this also means we probably decoded the cover art picture
twice in some situations.

Fix this by explicitly checking/discarding this in yet another place.

(Screw this hack...)
2018-01-10 22:32:37 -08:00
wm4 4a11c28237 demux: add missing seekpoint when cached ranges are joined
The impact was that you couldn't exactly seek to the join point with a
keyframe seek, even though there was a keyframe. This commit fixes it by
preserving the necessary metadata that got lost on cached range joining.

This is so absurdly obscure that it gets a longer code comment.
2018-01-10 22:32:37 -08:00
wm4 2d345c59d6 input: make command argument list a dynamic array
Replace the static array with dynamic memory allocation. This also
requires some code to honor mp_cmd.nargs more strictly. Generally
allocates more stuff.

Fixes #5375 (although we could also just raise the static limit).
2018-01-10 20:36:27 -08:00
Ricardo Constantino e3bee23fe4 stream_bluray: support detecting UHD BD directories
Close #5325
2018-01-11 02:34:02 +00:00
Ricardo Constantino 154ff98128 ytdl_hook: don't try to use webpage_url if non-existent 2018-01-11 00:16:53 +00:00
wm4 0a406f97e0 video, audio: don't actively wait for demuxer input
If feed_packet() ended with DATA_WAIT, the player should have gone to
sleep, until the demuxer wakes it up again when there is new data. But
the call to read_frame() unconditionally overwrote this status code, so
it never waited. The consequence was that the core burned CPU by
effectively polling the demuxer status, which was noticeable especially
when seeking in network streams (since seeking is async, decoders will
start out with having to wait for network).

Regression since commit 33e5755c.
2018-01-09 09:19:56 +01:00
Kevin Mitchell 6e974f77bd command: make pause display the same osd-msg-bar as seek
Previously, toggling pause would generate no osd response, and changing
that wasn't even configurable. This was surprising to users who
generally expect to see *where* pause / unpause is taking place (#3028).
2018-01-07 16:07:04 -08:00
Kevin Mitchell cd8daee3d3 command: default to osd-msg-bar for seeks
The previous default was osd-bar (unless the user specified
--no-osd-bar, in which case case it was osd-msg). Aside from requiring
some twisted logic to implement, this surprised users since osd-msg3
wasn't displayed when seeking with the keyboard (#3028), so the time
seeked to was never displayed.
2018-01-07 16:07:04 -08:00
Kevin Mitchell 57f43c35ec manpage: fix typos in osd level descriptions 2018-01-07 16:07:04 -08:00
Kevin Mitchell 212f83ba2e command: remove unnecessary whitespace 2018-01-07 16:07:04 -08:00
Ricardo Constantino b62066433d ytdl_hook: actually use the script option from 87d3af6 2018-01-07 16:15:47 +00:00
Ricardo Constantino 87d3af6f19 ytdl_hook: add script option to revert to trying youtube-dl first
Should only make a difference if most of the URLs you open need
youtube-dl parsing.
2018-01-07 15:56:55 +00:00
wm4 5103b5dc2c player: handle audio playback restart in central playback start code
No idea why this wasn't done earlier. This makes playback start in audio
only tracks closer to video-only or video/audio restart. It has the
consequence that --cache-pause-initial now works for audio-only streams
too.
2018-01-07 05:03:15 -08:00
wm4 b71c8251b0 demux: silence pointless/confusing warning
This warning was printed when the demuxer cache tried to join two
adjacent seek ranges, but failed if the last keyframe in the second
range was within the (overlapping) first range. This is a weird corner
case which to support probably would not be worth it.

So this code just printed a warning and discarded the second range. As
it turns out, this can happen relatively often if you seek a lot, and
the seek ranges are very tiny (such as consisting of only 1 keyframe).
Dropping the second range in these cases is OK and probably cheaper than
trying to actually join them. Change the warning to verbose level.

(It seems this could actually be "supported", because if keyframe_latest
is not set, there will be no other keyframes, so it could just be unset,
with the exception that q1->keyframe_latest in the code below must not
be overwritten. But still, too much trouble for a special case that
likely does not matter, and it would have to be tested too.)
2018-01-07 05:03:15 -08:00
wm4 6632d6e287 cache: fix --cache-initial status message
For quite some time, msg.c hasn't output partial log messages anymore,
and instead buffered them in memory. This means the MP_INFO() statement
here just kept appending the message to memory, instead of outputting
it.

Easy enough to fix by abusing the status line (which means the frontend
and this code will "fight" for the status line, but this code seems to
win usually, as the frontend doesn't update it so often).

Users should probably really switch to --cache-pause-initial.

Fixes #5360.
2018-01-07 05:03:15 -08:00
wm4 ebe0f5d313 player: slightly refactor/simplify cache pausing logic
The underlying logic is still the same (basically pausing if the demuxer
cache underruns), but clean up the higher level logic a bit. It goes
from 3 levels of nested if statements to 1.

Also remove the code duplication for the --cache-pause-initial logic.

In addition, make sure an earlier buffering state has no influence on
the new state after a seek (this is also why some of the state resetting
can be removed from loadfile.c).

Initialize cache_buffer always to 100. It basically means we start out
assuming all buffers are filled enough. This actually matters for
verbose messages only, but removes some weird special casing.
2018-01-07 05:03:15 -08:00
wm4 b1a11191fd demux_null: mark as seekable
No reason not to, and enables some strange constructions with
--external-file (although the result is not too smooth for certain
reasons).
2018-01-06 14:42:22 -08:00
wm4 34cf655ddd player: strictly never autoselect tracks from --external-files
Before this commit, some autoselection of tracks coming from files
loaded with --external-files was still done. This commit removes all of
it, and the only way to select a track is via the explicit stream
selection options like --vid/--sid/--aid.

I think this was always the original intention. The change could in
theory still unintentionally surprise some users, so add a changelog
entry.

This does not affect --audio-file/--sub-file, even if these contain
mismatching track types. E.g. if audio files passed to --audio-file
contain subtitles, these should still be selected. Past feature requests
indicate that users want this.
2018-01-06 14:42:22 -08:00
Ricardo Constantino cf8855cd2e ytdl_hook: check for possible infinite loop in playlist generation 2018-01-06 18:43:46 +00:00
Ricardo Constantino 442ff93626 ytdl_hook: add additional check for comedycentral urls
If this breaks another site again, remove this whole if and just leave them as
separate playlist items.

Close #5364
2018-01-06 18:22:08 +00:00
wm4 1eec7d2315 demux: include EOF state in cached seekable range
This means if the user tries to seek past EOF, and we know EOF was seen
already, then use a cached seek, instead of triggering a low level seek.

This requires some annoying tracking, but seems pretty simple otherwise.

One advantage of doing this is that if the user tries to do this kind of
seek, there's no unnecessary waiting for a reaction by network (and in
most cases, redundant downloading of data just to discard it again).

Another is that this avoids creating overlapping seek ranges: previously, the
low level seek would naturally create a new range. Then it would read and add
data from the end of the stream due to the low level demuxer not being able to
seek to the target and selecting the last seek point before the end of the
stream. Consequently, this new range would overlap with the previous cached
range. But since the cache joining code is written such that you join the
current range with the _next_ range (instead of the previous as it would be
needed in this case), the overlapping ranges were left alone, until seeking back
to the previous range. That was ugly, sort of harmless, and could happen in
other cases, but this avoidable case was pretty easy to trigger.
2018-01-05 18:34:29 -08:00
wm4 8e1390e734 demux: export some debugging fields about low level demuxer behavior
Export them as explicitly undocumented debugging fields for the
"demuxer-cache-state" property.

Should be somewhat helpful to debug "wtf is the demuxer" doing
situations better, especially when seeking. It also becomes visible how
long the demuxer is blocked on an "old" seek when you keep seeking while
the first seek hasn't finished.
2018-01-05 18:34:29 -08:00
wm4 95dce50347 demux: fix crash due to incorrect seek range accounting
update_seek_ranges() has some special code that attempts to correctly
adjust seek ranges for subtitle tracks. (Subtitle are a nightmare for
seek ranges, because they are sparse, so using the packet list is not
enough to reliably determine the valid cached range.)

This had code like this inside the modified if statement:

  range->seek_start = MP_PTS_MAX(range->seek_start, <something>);

If seek_start is NOPTS, then seek_start will be set to <something>,
breaking some other code that checks seek_start for NOPTS to see if it's
empty. Fix this by explicitly checking whether seek_start is NOPTS
before adjusting it.

The crash happened in prune_old_packets() because the range was marked
as non-empty, yet there was no packet in it to prune. This was with
files with muxed subtitles, when seeking back to the start. This should
not happen anymore with the change. Also add an assert() to
check_queue_consistency() that checks for this specific case.

There's still some mess. In theory, subtitle tracks could be completely
empty, yet their seek range would span the entire file. Seek range
tracking of subtitle files is slightly broken (even before this change).
Some of this should probably be revisited later, including not just
using seek_start to determine whether a seek range should be pruned due
to being empty.
2018-01-05 18:34:29 -08:00
James Ross-Gowan 88c29b1301 vo_gpu: hwdec_dxva2dxgi: initial implementation
This enables DXVA2 hardware decoding with ra_d3d11. It should be useful
for Windows 7, where D3D11VA is not available. Images are transfered
from D3D9 to D3D11 using D3D9Ex surface sharing[1].

Following Microsoft's recommendations, it uses a queue of shared
surfaces, similar to Microsoft's ISurfaceQueue. This will hopefully
prevent surface sharing from impacting parallelism and allow multiple
D3D11 frames to be in-flight at once.

[1]: https://msdn.microsoft.com/en-us/library/windows/desktop/ee913554.aspx
2018-01-06 11:26:15 +11:00
wm4 185e63a3e2 stream: use native libavformat reconnection feature
Remove our own hacky reconnection code, and use libavformat's feature for
that. It's disabled by default, and until recently it did not work too
well. This has been fixed in recent ffmpeg git master[1], so there's no reason
to keep our own code.

[1] FFmpeg/FFmpeg@8a108bdea0

We set "reconnect_delay_max" to 7, which limits the maximum time it
waits. Since libavformat doubles the wait time on each reconnect attempt
(starting with 1), and stops trying to reconnect once the wait time is
over the reconnect_delay_max value, this allows for 4 reconnection
attempts which should add to 11 seconds maximum wait time. The default
is 120, which seems too high for normal playback use.

(The user can still override these parameters with --stream-lavf-o.)
2018-01-04 18:33:18 -08:00
Ricardo Constantino cf411a9489 ytdl_hook: update obsolete warning about retrying URL if failed 2018-01-04 20:35:43 +00:00
James Ross-Gowan a9a4d6349a vo_gpu: d3d11: check for NULL backbuffer in start_frame
In a lost device scenario, resize() will fail and p->backbuffer will be
NULL. We can't recover from lost devices yet, but we should still check
for a NULL backbuffer in start_frame() rather than crashing.

Also remove a NULL check for p->swapchain. This was a red herring, since
p->swapchain never becomes NULL in an error condition, but p->backbuffer
actually does.

This should fix the crash in #5320, but it doesn't fix the underlying
reason for the lost device (which is probably a driver bug.)
2018-01-04 23:05:10 +11:00
James Ross-Gowan baa18f76ca vo_gpu: d3d11: don't use a bgra8 swapchain
Previously, mpv would attempt to use a BGRA swapchain in the hope that
it would give better performance, since the Windows desktop is also
composited in BGRA. In practice, it seems like there is no noticable
performance difference between RGBA and BGRA swapchains and BGRA
swapchains cause trouble with a42b8b1142, which attempts to use the
swapchain format for intermediate FBOs, even though D3D11 does not
guarantee BGRA surfaces will work with UAV typed stores.
2018-01-04 22:08:10 +11:00
wm4 e894f75bb5 player: cosmetics: rename internal variable for consistency
This was so annoying.
2018-01-03 15:43:51 -08:00
wm4 f798bc3c25 player: add --cache-pause-initial option to start in buffering state
Reasons why you'd want this see manpage additions. Disabled by default,
because it would increase latency of live streams by default. (Or well,
at least it would be another problem when trying getting lower latency.)
2018-01-03 15:43:51 -08:00
wm4 9c22108fec player: use fixed timeout for cache pausing (buffering) duration
This tried to be clever by waiting for a longer time each time the
buffer was underrunning, or shorter if it was getting better. I think
this was pretty weird behavior and makes no sense. If the user really
wants the stream to buffer longer, he/she/it can just pause the player
(the network caches will continue to be filled until they're full).
Every time I actually noticed this code triggering in my own use, I
didn't find it helpful. Apart from that it was pretty hard to test.

Some waiting is needed to avoid that the player just plays the available
data as fast as possible (to compensate for late frames and underrunning
audio). Just use a fixed wait time, which can now be controlled by the
new --cache-pause-wait option.
2018-01-03 15:43:51 -08:00
wm4 6092c967ab manpage: slightly improve description of --cache-pause option 2018-01-03 15:43:51 -08:00
wm4 ad1d845682 av_log: stop accessing private ffmpeg fields
MPlayer legacy added in 3c49701490.
2018-01-03 15:11:27 -08:00
Ricardo Constantino 877775f84e m_option: add print callback to start/end/length 2018-01-03 15:10:25 -08:00
dudemanguy c809b73db6 osc: add seekbarkeyframes as a user option 2018-01-03 15:35:39 +00:00
sfan5 3cb616a286 player: remove internal vo-resize command again
Its only usecase was automated in the previous commit.
2018-01-02 15:04:31 -08:00
sfan5 48943a73f6 vo_gpu/context_android: replace both options with android-surface-size
This allows us to automatically trigger a VOCTRL_RESIZE (also contained).
2018-01-02 15:04:31 -08:00
wm4 08bcf1d92d client API: be more explicit about how to make libmpv use config files 2018-01-02 15:02:03 -08:00
wm4 722f9b63c2 stream_lavf: minor fixes to HTTP reconnection support
Don't drop the stream buffers, because the read call (that must have
been failing) might try to extend an existing read buffer in the first
place. Just move the messy seek logic to stream_lavf.c. (In theory,
stream_lavf should probably make libavformat connect at the correct
offset instead of using a seek to reconnect it again. This patch doesn't
fix it, but at least it's a good argument to have the messing with the
position not in the generic code.)

Also update the comment about avio not supporting reconnecting. It has
that feature now. Maybe we should use it, but only after it gets fixed.
2018-01-02 14:59:27 -08:00
wm4 6aad532aa3 options: move most subtitle and OSD rendering options to sub structs
Remove them from the big MPOpts struct and move them to their sub
structs. In the places where their fields are used, create a private
copy of the structs, instead of accessing the semi-deprecated global
option struct instance (mpv_global.opts) directly.

This actually makes accessing these options finally thread-safe. They
weren't even if they should have for years. (Including some potential
for undefined behavior when e.g. the OSD font was changed at runtime.)

This is mostly transparent. All options get moved around, but most users
of the options just need to access a different struct (changing sd.opts
to a different type changes a lot of uses, for example).

One thing which has to be considered and could cause potential
regressions is that the new option copies must be explicitly updated.
sub_update_opts() takes care of this for example.

Another thing is that writing to the option structs manually won't work,
because the changes won't be propagated to other copies. Apparently the
only affected case is the implementation of the sub-step command, which
tries to change sub_delay. Handle this one explicitly (osd_changed()
doesn't need to be called anymore, because changing the option triggers
UPDATE_OSD, and updates the OSD as a consequence). The way the option
value is propagated is rather hacky, but for now this will do.
2018-01-02 14:27:37 -08:00
wm4 3bf7df4a5e sub: move all subtitle timestamp messing code to a central place
It was split at least across osd.c and sd_ass.c/sd_lavc.c. sd_lavc.c
actually ignored most of the more obscure subtitle timing things.
There's no reason for this - just move it all to dec_sub.c (mostly from
sd_ass.c, because it has some of the most complex stuff).

Now timestamps are transformed as they enter or leave dec_sub.c.

There appear to have been some subtle mismatches about how subtitle
timestamps were transformed, e.g. sd_functions.accepts_packet didn't
apply the subtitle speed to the timestamp. This patch should fix them,
although it's not clear if they caused actual misbehavior.

The semantics of SD_CTRL_SUB_STEP are slightly changed, which is the
reason for the changes in command.c and sd_lavc.c.
2018-01-02 14:27:37 -08:00
Ricardo Constantino 828bd2963c command: add demuxer-lavf-list property
Was only available with --demuxer-lavf-format=help and the demuxer
needed to be used for it to actually print the list.

This can be used in the future to check if 'dash' support was compiled
with FFmpeg so ytdl_hook can use it instead. For now, dashdec is too
rudimentary to be used right away.
2018-01-02 20:46:58 +00:00
Ricardo Constantino 89f81da481 player: add on_load_fail hook 2018-01-02 16:01:22 +00:00
Ricardo Constantino 97816bbef0 osc: check if demuxer cache has not reached eof
Avoids flickering stream cache status while filling the demuxer cache.
2018-01-02 14:28:32 +00:00
Ricardo Constantino 0da5688c84 ytdl_hook: fix single-entry playlists
Close #5313
2018-01-02 14:28:03 +00:00
wm4 33e5755c23 video, audio: always read all frames before getting next packet
The old code tried to make sure at all times to try to read a new
packet. Only once that was read, it tried to retrieve new video or audio
frames the decoder might already have decoded.

Change this to strictly read frames from the decoder until it signals
that it wants a new packet, and only then read and feed a new packet.
This is in theory nicer, follows the libavcodec recommended data flow,
and and reduces the minimum latency by 1 frame.

This merely requires switching the order in which those calls are done.
Normally, the decoder will return only 1 frame until a new packet is
required. If we would just feed it 1 packet, return DATA_AGAIN, and wait
until the next frame is decoded, we would run the playloop 1 time too
often for no reason (which is fine but might have some overhead). To
avoid this, try to read a frame again after possibly feeding a packet.
For this reason, move the feed/read code to its own functions each,
instead of merely moving the code.

The audio and video code for this particular thing is basically
duplicated. The idea is to unify them one day, so make the change to
both. (Doing this for video is the real motivation for this change, see
below.)

The video code change is slightly more complicated, because we have to
care about the framedrop counting (which is just a heuristic, but for
now considered better than nothing, and possibly considered required to
warn the user of framedrops happening - maybe).

Apparently this change helps with stalling streams on Android with the
mediacodec wrapper and mpeg2 decoder implementations which deinterlace on
decoding (and return 2 frames per packet).

Based on an idea and observations by tmm1.
2018-01-01 23:17:56 -08:00
Aman Gupta 2dd020efc2 vo_gpu/android: fallback to EGL_WIDTH/HEIGHT
Uses the EGL width/height by default when the user fails to set
the android-surface-width/android-surface-height options.

This means the vo-resize command is optional, and does not need to
be implemented on android devices which do not support rotation.

Signed-off-by: Aman Gupta <aman@tmm1.net>
2018-01-01 22:21:44 -08:00
Ricardo Constantino d7188ce753 mpv.rc: readd actual version info 2018-01-01 21:44:01 +00:00
Ricardo Constantino 8457287bd0 build: use unicode codepage in windres 2018-01-01 21:41:48 +00:00
wm4 49e704cb19 build: move copyright statement to a shared location
Now macosx_menubar.m and mpv.rc (win32) use the same copyright string.
(This is a bit roundabout, because mpv.rc can't use C constants. Also
the C code wants to avoid rebuilding real source files if only version.h
changed, so only version.c includes version.h.)
2018-01-01 21:05:09 +00:00
wm4 a90abe0546 Update copyright year 2018-01-01 21:05:07 +00:00
Stefano Pigozzi dc21473907 build: generate version.h before anything else
This seems to fix issues when building on windows where compiling mpv.rc
after a `waf clean` resulted in a failure because version.h was not
always present
2018-01-01 16:56:58 +01:00
wm4 ed6ae656b0 main: fix typo
What the heck. This negated the entire check.
2018-01-01 22:26:43 +11:00
James Ross-Gowan 7677c7c32c vo_gpu: d3d11: avoid copying staging buffers to cbuffers
Apparently some Intel drivers have a bug where copying from staging
buffers to constant buffers does not work. We used to keep a copy of the
buffer data in a staging buffer to enable partial constant buffer
updates. To work around this bug, keep the copy in talloc-allocated
system memory instead.

There doesn't seem to be any noticable performance difference from
keeping the copy in system memory. Our cbuffers are probably too small
for it to matter anyway.

See also: https://crbug.com/593024

Fixes #5293
2018-01-01 20:31:45 +11:00
Leo Izen 4a6bb49215 player/playloop.c: Revert --loop-file and --start interaction
This reverts commit 9513165c99
and commit 4efe330efb.

I had changed --loop-file to interact with --start to work
the same way that --loop-playlist does. (That is, --loop-file
seeks to the --start time upon looping, not the beginning of
the file.) However, the consensus is that the old behavior is
preferred and the interaction with --loop-playlist is the one
that is incorrect.

In addition, this change introduced a bug in the interaction
between Quit-Watch-Later and --loop-file, where upon reaching
playback end it would seek to the resume timestamp, not the
start of the file.

As a result, this commit reverts that change.
2017-12-31 17:02:55 -07:00
wm4 ff506c1e49 demux_mkv: fix x264 hack if video track uses header compression
The x264 hack requires reading the first video packet, which in turn we
handle with a hack in demux_mkv.c to get the packet without having to
add special crap to demux.c. Another useless MKV feature (which they
enabled by default at one point and which caused many demuxers to break
completely, only to disable it again when it was too late) conflicts
with this, because we actually pass a block as packet contents, instead
of after "decompression".

Fix this by calling demux_mkv_decode().
2017-12-30 00:37:58 -07:00
Kevin Mitchell d9ca235c68 manpage: put android surface options on one line
This is required by rst2man.
2017-12-28 05:12:54 -07:00
wm4 5e50fe3049 demux_mkv: add hack to pass along x264 version to decoder
This fixes when resuming certain broken h264 files encoded by x264. See
FFmpeg commit 840b41b2a643fc8f0617c0370125a19c02c6b586 about the x264
bug itself.

Normally, the unregistered user data SEI (that contains the x264 version
string) is informational only. But libavcodec uses it to workaround a
x264 bug, which was recently fixed in both libavcodec and x264. The fact
that both encoder and decoder were buggy is the reason that it was not
found earlier, and there are apparently a lot of files around created by
the broken decoder. If libavcodec sees the SEI, this bug can be worked
around by using the old behavior.

If you resume a file with mpv (i.e. seeking when the file loads),
libavcodec never sees the first video packet. Consequently it has to
assume the file is not broken, and never applies the workaround,
resulting in garbage being played.

Fix this by always feeding the first video packet to the decoder on
init, and then flushing the codec (to avoid that an unwanted image is
output). Flushing the codec does not remove info such as the x264
version. We also abuse the fact that the first avcodec_send_packet()
always pushes the frame into the decoder (so we don't have to trigger
the decoder by requsting an output frame).
2017-12-28 00:59:22 -07:00
wm4 d480b1261b vd_lavc: add an option to explicitly workaround x264 4:4:4 bug
Technically, the user could just use --vd-lavc-o with the same result.
But I find it better to make this an explicit option, so we can document
the ups and downs, and also avoid setting it for non-h264.
2017-12-28 00:59:22 -07:00
wm4 f6a582e0b2 demux_mkv: maintain a small packet read queue
This is less of a mess than the single-item queue in tmp_block, and also
might help us in the future.
2017-12-28 00:59:22 -07:00
wm4 5cbadbe721 vd_lavc: fix crash with RPI hwdec
If you use vo_rpi, this could crash, because hwdec_devs is NULL.

Untested. Fixes #5301.
2017-12-28 00:17:42 -07:00
sfan5 0030e049cd player: add internal vo-resize command
Intended to be used with the properties from previous commit.
2017-12-27 14:29:15 -07:00
sfan5 451fc931b0 vo_gpu/context: Let embedding application handle surface resizes
The callbacks for this are Java-only and EGL does not reliably
return the correct values.
2017-12-27 14:29:15 -07:00
Bisaloo 8a2db0c4b1 manpage: fix typo in warning 2017-12-27 13:16:30 -07:00
wm4 016c4405fb vo_gpu: EGL: provide SwapInterval to generic code
This means that we now explicitly set an interval of 1. Although that
should be the EGL default, some drivers could possibly ignore this
(unconfirmed). In any case, this commit also allows disabling vsync, for
users who want it.
2017-12-27 04:13:46 -07:00
wm4 9708248eb3 vf_vdpaupp: fix error handling and software input mode
Crashed when no vdpau device was loaded. Also there was a mistake of not
setting p->ctx, which broke software surface input mode. This was not
found before, because p->ctx is not needed for anything else.

Fixes #5294.
2017-12-27 01:52:09 -07:00
Ricardo Constantino b51f6c59b9 osc: hide cache if not forced for local files
Also hide cache if 'cache-used' is 0 (usually means video fits
entirely within demuxer-cache-duration or stream cache is disabled).
2017-12-26 19:11:52 +01:00
Julian 882d8ece57 stats: enhance cache stats
Show total cache as well as demuxer cache separately.
This adjusts the presented values to be consistent with status line
and OSC modifications made in https://github.com/mpv-player/mpv/pull/5250
2017-12-26 18:40:43 +01:00
Julian a4eda0c984 lua: implement mp_utils.format_bytes_humanized 2017-12-26 18:40:43 +01:00
TheAMM 8b7da7a8e5 encode: implement --oset-metadata, and --oremove-metadata
This commit introduces a new --oset-metadata key-value-list option,
allowing the user to specify output metadata when encoding
(eg. --oset-metadata=title="Hello",comment="World").

A second option --oremove-metadata is added to exclude existing metadata
from the output file (assuming --ocopy-metadata is enabled).

Not all output formats support all tags, but luckily libavcodec
simply discards unsupported keys.
2017-12-26 03:33:19 -07:00
TheAMM c8d955571d encode: rename option --ometadata to --ocopy-metadata
--copy-metadata describes the result of the option better, (copying metadata
from the source file to the output file). Marks the old --no-ometadata
OPT_REMOVED with a suggestion for the new --no-ocopy-metadata.
2017-12-26 03:33:19 -07:00
Kevin Mitchell e2f71f509f tags: add mp_tags_remove
This removes all tags matching the provided key. This will be used for removing
metadata tags during encoding.
2017-12-26 03:33:18 -07:00
wm4 e530783cdb options: add -add/-append actions to key/value lists
Requested.
2017-12-26 00:54:05 -07:00
wm4 98d62c49bd DOCS/interface-changes.rst: fix minor typos 2017-12-25 20:15:01 -07:00
pavelxdd 5f8402e3ec osc: make seek ranges rendering optional
This commit adds a new osc setting `seekranges` to control
the seek ranges visibility.
2017-12-26 01:18:26 +01:00
wm4 69ae23fdd1 options: drop some previously deprecated options
A release has been made, so drop options deprecated for that release.
Also drop some options which have been deprecated a much longer time
before.

Also fix a typo in client-api-changes.rst.
2017-12-25 04:06:17 -07:00
shinchiro 31718c48ce wscript: remove redundant libraries check for shaderc-static
libshaderc_combined.a already bundles every libs it depends on

References:
https://github.com/google/shaderc/tree/master/libshaderc#build-artifacts
2017-12-24 23:30:28 -07:00
Niklas Haas d588bdaaf7 vo_gpu: vulkan: fix segfault due to index mismatch
The queue family index and the queue info index are not necessarily the
same, so we're forced to do a check based on the queue family index
itself.

Fixes #5049
2017-12-25 00:47:53 +01:00
Niklas Haas 12c6700a3c vo_gpu: vulkan: fix some image barrier oddities
A vulkan validation layer update pointed out that this was wrong; we
still need to use the access type corresponding to the stage mask, even
if it means our code won't be able to skip the pipeline barrier (which
would be wrong anyway).

In additiona to this, we're also not allowed to specify any source
access mask when transitioning from top_of_pipe, which doesn't make any
sense anyway.
2017-12-25 00:47:53 +01:00
Niklas Haas 019d594d0b vo_gpu: vulkan: omit needless #define 2017-12-25 00:47:53 +01:00
Niklas Haas 97b1482d53 vo_gpu: vulkan: fix sharing mode on malloc'd buffers
Might explain some of the issues in multi-queue scenarios?
2017-12-25 00:47:53 +01:00
Niklas Haas 5abe0bd593 vo_gpu: vulkan: fix dummyPass creation
This violates vulkan spec
2017-12-25 00:47:53 +01:00
Niklas Haas 58e201e6bd vo_gpu: vulkan: fix the rgb565a1 names -> rgb5a1
This is 5 bits per channel, not 565
2017-12-25 00:47:53 +01:00
Niklas Haas 286d421666 vo_gpu: vulkan: allow disabling async tf/comp
Async compute in particular seems to cause problems on some drivers, and
even when supprted the benefits are not that massive from the tests I
have seen, so it's probably safe to keep off by default.

Async transfer on the other hand seems to work better and offers a more
substantial improvement, so it's kept on.
2017-12-25 00:47:53 +01:00
Niklas Haas a6aab5dfd6 vo_gpu: vulkan: refine queue family selection algorithm
This gets confused by e.g. SPARSE_BIT on the TRANSFER_BIT, leading to
situations where "more specialized" is ambiguous and the logic breaks
down. So to fix it, only compare the subset we care about.
2017-12-25 00:47:53 +01:00
Niklas Haas 2d1769a534 vo_gpu: vulkan: prefer vkCmdCopyImage over vkCmdBlitImage
blit() implies scaling, copy() is the equivalent command to use when the
formats are compatible (same pixel size) and the rects have the same
dimensions.
2017-12-25 00:47:53 +01:00
Niklas Haas a42b8b1142 vo_gpu: attempt re-using the FBO format for p->output_tex
This allows RAs with support for non-opaque FBO formats to use a more
appropriate FBO format for the output tex, possibly enabling a more
efficient blit operation.

This requires distinguishing between real formats (which can be used to
create textures) and fake formats (e.g. ra_gl's FBO hack).
2017-12-25 00:47:53 +01:00
Niklas Haas 80540be211 vo_gpu: vulkan: properly depend on the swapchain acquire semaphore
This is now associated with the ra_tex directly and used in the correct
way, rather than hackily done from submit_frame.
2017-12-25 00:47:53 +01:00
Niklas Haas b138bdc01c vo_gpu: vulkan: use correct access flag for present
This needs VK_ACCESS_MEMORY_READ_BIT (spec)
2017-12-25 00:47:53 +01:00
Niklas Haas 8b0a111c59 vo_gpu: vulkan: make the swapchain more robust
Now handles both VK_ERROR_OUT_OF_DATE_KHR and VK_SUBOPTIMAL_KHR for both
vkAcquireNextImageKHR and vkQueuePresentKHR in the correct way.
2017-12-25 00:47:53 +01:00
Niklas Haas dcda8bd36a vo_gpu: aggressively prefer async compute
On AMD devices, we only get one graphics pipe but several compute pipes
which can (in theory) run independently. As such, we should prefer
compute shaders over fragment shaders in scenarios where we expect them
to be better for parallelism.

This is amusingly trivial to do, and actually improves performance even
in a single-queue scenario.
2017-12-25 00:47:53 +01:00
Niklas Haas bded247fb5 vo_gpu: vulkan: support split command pools
Instead of using a single primary queue, we generate multiple
vk_cmdpools and pick the right one dynamically based on the intent.
This has a number of immediate benefits:

1. We can use async texture uploads
2. We can use the DMA engine for buffer updates
3. We can benefit from async compute on AMD GPUs

Unfortunately, the major downside is that due to the lack of QF
ownership tracking, we need to use CONCURRENT sharing for all resources
(buffers *and* images!). In theory, we could try figuring out a way to
get rid of the concurrent sharing for buffers (which is only needed for
compute shader UBOs), but even so, the concurrent sharing mode doesn't
really seem to have a significant impact over here (nvidia). It's
possible that other platforms may disagree.

Our deadlock-avoidance strategy is stupidly simple: Just flush the
command every time we need to switch queues, and make sure all
submission and callbacks happen in FIFO order. This required lifting the
cmds_pending and cmds_queued out from vk_cmdpool to mpvk_ctx, and some
functions died/got moved as a result, but that's a relatively minor
change.

On my hardware this is a fairly significant performance boost, mainly
due to async transfers. (Nvidia doesn't expose separate compute queues
anyway). On AMD, this should be a performance boost as well due to async
compute.
2017-12-25 00:47:53 +01:00
Niklas Haas a3c9685257 vo_gpu: invalidate fbotex before drawing
Don't discard the OSD or pass_draw_to_screen passes though. Could be
faster on some hardware.
2017-12-25 00:47:53 +01:00
Niklas Haas 6186cc79e6 vo_gpu: allow invalidating FBO in renderpass_run
This is especially interesting for vulkan since it allows completely
skipping the layout transition as part of the renderpass. Unfortunately,
that also means it needs to be put into renderpass_params, as opposed to
renderpass_run_params (unlike #4777).

Closes #4777.
2017-12-25 00:47:53 +01:00
Niklas Haas fb1c7bde42 vo_gpu: vulkan: properly track image dependencies
This uses the new vk_signal mechanism to order all access to textures.
This has several advantageS:

1. It allows real synchronization of image access across multiple frames
   when using multiple queues for parallelism.

2. It allows using events instead of pipeline barriers, which is a
   finer-grained synchronization primitive that allows for more
   efficient layout transitions over longer durations.

This commit also restructures some of the implicit transition code for
renderpasses to be more flexible and correct. (Note: this technically
drops the ability to transition the image out of undefined layout when
not blending, but that was a bug anyway and needs to be done properly)

vo_gpu: vulkan: remove no-longer-true optimization

The change to the output_tex format makes this no longer true, and it
actually seems to hurt performance now as well. So just don't do it
anymore. I also realized it hurts performance when drawing an OSD, so
it's probably not a good idea anyway.
2017-12-25 00:47:53 +01:00
Niklas Haas f2f91cf570 vo_gpu: vulkan: add a vk_signal abstraction
This combines VkSemaphores and VkEvents into a common umbrella
abstraction which can resolve to either.

We aggressively try to prefer VkEvents over VkSemaphores whenever the
conditions are met (1. we can unsignal the semaphore, i.e. it comes from
the same frame; and 2. it comes from the same queue).
2017-12-25 00:47:53 +01:00
Niklas Haas 5feaaba0fd vo_gpu: vulkan: refactor command submission
Instead of being submitted immediately, commands are appended into an
internal submission queue, and the actual submission is done once per
frame (at the same time as queue cycling). Again, the benefits are not
immediately obvious because nothing benefits from this yet, but it will
make more sense for an upcoming vk_signal mechanism.

This also cleans up the way the ra_vk submission interacts with the
synchronization/callbacks from the ra_vk_ctx. Although currently, the
way the dependency is signalled is a bit hacky: normally it would be
associated with the ra_tex itself and waited on in the appropriate stage
implicitly. But that code is just temporary, so I'm keeping it in there
for a better commit order.
2017-12-25 00:47:53 +01:00
Niklas Haas 885497a445 vo_gpu: vulkan: reorganize vk_cmd slightly
Instead of associating a single VkSemaphore with every command buffer
and allowing the user to ad-hoc wait on it during submission, make the
raw semaphores-to-signal array work like the raw semaphores-to-wait-on
array. Doesn't really provide a clear benefit yet, but it's required for
upcoming modifications.
2017-12-25 00:47:53 +01:00
Niklas Haas 4e34615872 vo_gpu: vulkan: refactor vk_cmdpool
1. No more static arrays (deps / callbacks / queues / cmds)
2. Allows safely recording multiple commands at the same time
3. Uses resources optimally by never over-allocating commands
2017-12-25 00:47:53 +01:00
Martin Herkt ad50e640dc Update VERSION 2017-12-25 00:23:13 +01:00
Martin Herkt dfac83a81d Release 0.28.0 2017-12-25 00:18:05 +01:00
Ricardo Constantino b1b03da137 ytdl_hook: use table concat for playlist building
Faster and more efficient than string concat with large playlists.
2017-12-24 14:13:57 -07:00
Ricardo Constantino 1623430b20 ytdl_hook: don't preappend ytdl:// to non-youtube links in playlists
Close #5003
2017-12-24 14:13:57 -07:00
wm4 29af787217 player: update duration based on highest timestamp demuxed
This will help with things like livestreams.

As a minor detail, subtitles are excluded, because they sometimes have
"unused" events after video and audio ends. To avoid this annoying
corner case, just ignore them.
2017-12-24 21:49:12 +01:00
wm4 c12d897a3a player: allow seeking in cached parts of unseekable streams
Before this change and before the seekable stream cache became a thing,
we could possibly seek using the stream cache. But we couldn't know
whether the seek would succeed. We knew the available byte range, but
could in general not tell whether a demuxer would stay within the range
when trying to seek to a specific time position. We preferred to have
safe defaults, so seeking in streams that were detected as unseekable
were not honored. We allowed overriding this via --force-seekable=yes,
in which case it depended on your luck whether the seek would work, or
the player crapped its pants.

With the demuxer packet cache, we can tell exactly whether a seek will
work (at least if there's only 1 seek range). We can just let seeks go
through. Everything to allow this is already in place, and this commit
just moves around some minor things.

Note that the demux_seek() return value was not used before, because low
level (i.e. network level) seeks are usually asynchronous, and if they
fail, the state is pretty much undefined. We simply repurpose the return
value to signal whether cache seeking worked. If it didn't, we can just
resume playback normally, because demuxing continues unaffected, and no
decoder are reset.

This should be particularly helpful to people who for some reason stream
data into stdin via streamlink and such.
2017-12-24 21:45:12 +01:00
wm4 bf111f9c3c stream_libarchive: fix seeking fallback
In commit 1199c1e3, we added checks to every libarchive API call to make
sure the archive was closed on ARCHIVE_FATAL - otherwise, libarchive
could endow us with free CVEs (such as it apparently happens when you
continue reading a rar archive that uses features not yet supported by
libarchive).

This broke the fallback for seeking in unseekable archive formats. Of
course libarchive won't tell us directly whether a format implementation
has seek support or not - and OF COURSE it returns ARCHIVE_FATAL if it
has no seek support. (The error string, which you can retrieve via API,
is actually more detailed, and also claims it's an "internal error". I
don't think so, libarchive.) Returning ARCHIVE_FATAL means we have to
assume free CVEs are ahead, and we have to close the archive. Which
breaks the fallback in a dumb way (we have no way of telling which of
those cases happened anyway).

Fix this by assuming that all seek errors are potentially due to lack of
seek support. If the seek call fails, reopen the archive, and set a flag
so the seek API is never tried again. (This means we can still skip
ahead for forward seeks, which is more efficient than skipping from the
start of the archive entry.)

Also fix an old typo in an error message.
2017-12-24 21:33:16 +01:00
wm4 2a43060560 cache: propagate underlying stream seek errors in some cases
This just put the cache into an endless loop. This can happen simply if
any seek call of the underlying stream returns an error.
2017-12-24 21:33:16 +01:00
Martin Herkt 5ffbe2ba8a command: use IEC symbols for file size formatting 2017-12-24 21:27:41 +01:00
Martin Herkt 79b9f48353 wscript: support static linking of shaderc
These idiots have no idea how to design a library, so we’ll have
to work around their bullshit for now.
2017-12-24 20:45:45 +01:00
wm4 a721dac601 player: make track language matching case insensitive
There is no reason not to do this, and probably saves the user some
trouble.

Mostly untested.

Closes #5272.
2017-12-23 15:14:13 -07:00
wm4 30686dcec3 demux_mkv: fix off by one error
Caused by the relatively recent change to packet parsing. This time it
was probably triggered by lace type 0, which reduces the byte length of
a 0 sized packet to 3 (timestamp + flag) instead of 4 (lace count for
other lace types). The thing about laces is just my guess why it worked
for other 0 sized packets, though.

Also remove the redundant and now incorrect check below.

Fixes #5271.
2017-12-23 14:07:21 -07:00
wm4 2c3a172ef1 demux: note refresh state separately in debug output
This log line tells us why the demuxer is trying to read more, which us
useful when debugging queue overflows. Probably barely useful, but I
think keeping that flag separately also makes the code slightly easier
to understand.
2017-12-23 00:32:59 +01:00
wm4 62cf960ef0 osc: show demuxer cache buffered amount in bytes
Same as previous commit, but for the OSC.

(A bit of a waste to request demuxer-cache-state at least twice per
frame, but the OSC queries so many properties it probably doesn't matter
anymore.)
2017-12-23 00:32:59 +01:00
wm4 822b247d10 player: show demuxer cache buffered amount in bytes in the status line
I don't want to add another field to display stream and demuxer cache
separately, so just add them up. This strangely makes sense, since the
forward buffered stream cache amount consists of data not read by the
demuxer yet. (If the demuxer cache has buffered the full stream, the
forward buffered stream cache amount is 0.)
2017-12-23 00:32:59 +01:00
wm4 a23a98f648 cache: lower default size to 2*10MB
Reduce it from 75MB in both directions (forward/backwards) to 10MB each.

The stream cache is kind of becoming useless in favor of the demuxer
cache. Using both doesn't make much sense, because they will contain
duplicated data for no reason.

Still leave it at 10MB, which may help with mp4 a bit. libavformat's mp4
demuxer tends to seek too much, so we try to avoid triggering network
level seeks by having some caching in the stream layer.
2017-12-23 00:32:59 +01:00
wm4 382a8ac0b0 demux: bump the demuxer cache readahead duration
Set it to 10 hours, which is practically unlimited. (Avoiding use of
"inf", since that might interact strangely with the option parser and
such.)
2017-12-23 00:32:59 +01:00
wm4 cc8759a855 demux: always discard cached packets on track switches
This fixes weird behavior in the following case:

- open a file
- make sure the max. demuxer forward cache is smaller than the
  file's video track
- make sure the max. readahead duration is larger than the file's
  duration
- disable the audio track
- seek to the beginning of the file
- once the cache has filled enable the audio track
- a queue overflow warning should appear
(- looking at the seek ranges is also interesting)

The queue overflow warning happens because the packed queue for the
video track will use up the full quota set by --demuxer-max-bytes. When
the audio track is enabled, reading an audio packet would technically
overflow the packet cache by the size of whatever packet is read next.

This means the demuxer signals EOF to the decoder, and once playback has
consumed enough video packets so that audio packets can be read again,
the decoder resumes from EOF. This interacts badly with A/V
synchronization and the whole thing can randomly crap itself until audio
has fully recovered.

We didn't care about this so far, but we want to raise the readahead
duration to something very high, so that the demuxer cache is fully
used. This means this case can be hit quite quickly by switching audio
or subtitle tracks, and is not really an obscure corner case anymore.

Fix this by always losing all cache. Since the cache can't be used
anyway until the newly selected track has been read, this is not much of
a disadvantage. The only thing that could be brought up is that
unselecting the track again could resume operation normally. (Maybe this
would be useful if network died completely without chance of recovery.
Then you could watch the already buffered video anyway by deselecting
the audio track again.) But given the headaches, this seems like the
better solution.

Unfortunately this requires adding new new strange fields and strangely
fragmenting state management functions again. I'm sure whoever works on
this in the future will hate me. Currently it seems like the lesser
evil, and much simpler and robust than the other potential solutions.

In case this needs to be revisited, here is a reminder for readers from
the future what alternative solutions were considered, without those
disadvantages:

A first attempted solution allowed the demuxer to buffer some additional
packets on track switching. This would allow it to read enough data to
feed the decoder at least. But it was still awkward, as it didn't allow
the demuxer to continue prefetching the newly selected track. It also
barely worked, because you could make the forward buffer "over full" by
seeking back with seekable cache enabled, and then it couldn't read
packets anyway.

As alternative solution, we could always demux and cache all tracks,
even if they're deselected. This would also not require a network-level
seek for the "refresh" logic (it's the thing that lets the video decoder
continue as if nothing happened, while actually seeking back in the
stream to get the missing audio packets, in the case of enabling a
previously disabled audio track). But it would also possibly waste
network and memory resources, depending on what the user actually wants.

A second solution would just account the queue sizes for each stream
separately. We could freely fill up the audio packet queue, even if the
video queue is full. Since the demuxer API returns interleaved packets
and doesn't let you predict which packet type comes next, this is not as
simple as it sounds, but it'd probably tie in nicely with the "refresh"
logic.

A third solution would be removing buffered video packets from the end
of the packet queue. Since the "refresh" logic gets these anyway, there
is no reason to keep them if they prevent the audio packet queue from
catching up with the video one. But this would require additional logic,
would interact badly with a bunch of other corner cases. And as far as
the code goes, it's rather complex, because all the logic is written
with FIFO behavior in mind (including the fact that the packet queue is
a singly linked list with no backwards links, making removal from the
end harder).
2017-12-23 00:32:59 +01:00
Ricardo Constantino 08dbc8f43e travis: stop excluding ffmpeg-git
Signed-off-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
2017-12-22 21:49:21 +01:00
wm4 2964788055 options: deprecate --ff- options and properties
Some old crap which nobody needs and which probably nobody uses.

This relies on a GCC extension: using "## __VA_ARGS__" to remove the
comma from the argument list if the va args are empty. It's supported
by clang, and there's some chance newer standards will introduce a
proper way to do this. (Even if it breaks somewhere, it will be a
problem only for 1 release, since I want to drop the deprecated
properties immediately.)
2017-12-21 19:51:30 +01:00
Scott Zeid 688768b9bd build: use a list instead of a string for rpi cflags
Using a string caused all 4 flags to be passed as one argument, causing
the build to fail when trying to include bcm_host.h.
2017-12-21 19:47:54 +01:00
wm4 3412c1a1aa Restore Libav support
Libav has been broken due to the hwdec changes. This was always a
temporary situation (depended on pending patches to be merged), although
it took a bit longer. This also restores the travis config.

One code change is needed in vd_lavc.c, because it checks the AV_PIX_FMT
for videotoolbox (as opposed to the mpv format identifier), which is not
available in Libav. Add an ifdef; the affected code is for a deprecated
option anyway.
2017-12-21 19:45:32 +01:00
wm4 2ce7face96 hwdec: remove unused fields
These were replaced by a different mechanism, but the old fields weren't
removed.
2017-12-21 19:31:36 +01:00
Aman Gupta 7e2252688b vo_mediacodec_embed: implement hwcontext
Fixes vo_mediacodec_embed, which was broken in 80359c6615
2017-12-20 15:45:55 +11:00
wm4 eb619d0f57 command: make video-frame-info property observable
Pointed out as missing by someone. Not terribly useful, but here we go.
2017-12-20 15:28:23 +11:00
James Ross-Gowan 3d8ca93d23 vo_gpu: win: remove exclusive-fullscreen detection hack
This hack was part of a solution to VSync judder in desktop OpenGL on
Windows. Rather than using blocking-SwapBuffers(), mpv could use
DwmFlush() to wait for the image to be presented by the compositor.
Since this would only work while the compositor was running, and the
compositor was silently disabled when OpenGL entered exclusive
fullscreen mode, mpv needed a way to detect exclusive fullscreen mode.

The code that is being removed could detect exclusive fullscreen mode by
checking the state of an undocumented mutex using undocumented native
API functions, but because of how fragile it was, it was always meant to
be removed when a better solution for accurate VSync in OpenGL was
found. Since then, mpv got the dxinterop backend, which uses desktop
OpenGL but has accurate VSync. It also got a native Direct3D 11 backend,
which is a viable alternative to OpenGL on Windows.

For people who are still using desktop OpenGL with WGL, there shouldn't
be much of a difference, since mpv can use other API functions to detect
exclusive fullscreen.
2017-12-20 14:53:41 +11:00
pavelxdd d13f9d0886 w32_common: refactor and improve window state handling
Refactored and split the `reinit_window_state` code into four
separate functions:
- `update_window_style` used to update window styles without
modifying the window rect.
- `fit_window_on_screen` used to adjust the window size when it is
larger than the screen size. Added a helper function `fit_rect` to
fit one rect on another without using any data from w32 struct.
- `update_fullscreen_state` used to calculate the new fullscreen
state and adjust the window rect accordingly.
- `update_window_state` used to display the window on screen with
new size, position and ontop state.

This commit fixes three issues:
- fixed #4753 by skipping `fit_window_on_screen` for a maximized
window, since maximized window should already fit on the screen.
It should be noted that this bug was only reproducible with
`--fit-border` option which is enabled by default. The cause of the
bug is that after calling the `add_window_borders` for a maximized
window, the rect in result is slightly larger than the screen rect,
which is okay, `SetWindowPos` will interpret it as a maximized state
later, so no auto-fitting to screen size is needed here.
- fixed #5215 by skipping `fit_window_on_screen` when leaving fullscreen.
On a multi-monitor system if the mpv window was stretched to cover
multiple monitors, its size was reset after switching back from
fullscreen to fit the size of the active monitor. Also, when changing
`--ontop` and `--border` options, now only the
`update_window_style` and `update_window_state` functions are used,
so `fit_window_on_screen` is not used for them too.
- fixed #2451 by moving the `ITaskbarList2_MarkFullscreenWindow`
below the `SetWindowPos`. If the taskbar is notified about fullscreen
state before the window is shown on screen, the taskbar button could
be missing until Alt-TAB is pressed, usually it was reproducible on
Windows 8.

Other changes:
- In `update_fullscreen_state` the `reset window bounds` debug
message now reports client area size and position, instead of window area
size and position. This is done for consistency with debug messages
in handling fullscreen state above in this function, since they also print
window bounds of the client area.
- Refactored `gui_thread_reconfig`. Added a new window flag `fit_on_screen`
to fit the window on screen even when leaving fullscreen. This is needed
for the case when the new video opened while the window is still in the
fullscreen state.
- Moved parent and fullscreen state checks out from the WM_MOVING to
`snap_to_screen_edges` function for consistency with other functions.
There's no point in keeping these checks out of the function body.
2017-12-19 23:22:52 +11:00
pavelxdd ebd5ae3721 w32_common: use RECT for storing screen and window size & position
When window and screen size and position are stored in RECT, it's
much easier to modify them using WinAPI functions.
Added two macros to get width and height of the rect.
2017-12-19 23:22:52 +11:00
wm4 d690ee0959 client API: change --stop-playback-on-init-failure default
This was off for mpv CLI, but on for libmpv. The motivation behind this
was that it would be confusing for applications if libmpv continued
playback in a severely "degraded" way (without either audio or video),
and that it would be better to fail early.

In reality the behavior was just a confusing difference to mpv CLI, and
has confused actual users as well. Get rid of it.

Not bothering with a version bump, since this is so minor, and it's easy
to ensure compatibility in affected applications by just setting the
option explicitly.

(Also adding the missing next-release-marker in client-api-changes.rst.)
2017-12-17 15:45:24 -08:00
wm4 9ed8ca2529 vo_gpu: hwdec_drmprime_drm: don't crash for non-GL contexts
Using vulkan with --hwdec crashed because of this.
2017-12-17 11:00:51 -08:00
rim b0d0bc5700 dvb: Fix long channel switching: next/prev channel 2017-12-16 23:24:55 -08:00
rim 04d04033e6 dvb: Add multiple frontends support: MAX_FRONTENDS now 8. 2017-12-16 23:24:55 -08:00
TheAMM 3c4667c862 js: implement mp.msg.trace()
To match the new Lua helper introduced in
1afdeee1ad

Add documentation for both.
2017-12-16 02:25:24 -08:00
Niklas Haas 1afdeee1ad lua: implement mp.msg.trace 2017-12-15 22:28:47 -08:00
Niklas Haas d64c33c518 msg: bump up log level of --log-file
This now logs -v -v by default, instead of -v.
2017-12-15 22:28:47 -08:00
Niklas Haas ba1943ac00 msg: reinterpret a bunch of message levels
I've decided that MP_TRACE means “noisy spam per frame”, whereas
MP_DBG just means “more verbose debugging messages than MSGL_V”.
Basically, MSGL_DBG shouldn't create spam per frame like it currently
does, and MSGL_V should make sense to the end-user and provide mostly
additional informational output.

MP_DBG is basically what I want to make the new default for --log-file,
so the cut-off point for MP_DBG is if we probably want to know if for
debugging purposes but the user most likely doesn't care about on the
terminal.

Also, the debug callbacks for libass and ffmpeg got bumped in their
verbosity levels slightly, because being external components they're a
bit less relevant to mpv debugging, and a bit too over-eager in what
they consider to be relevant information.

I exclusively used the "try it on my machine and remove messages from
MSGL_* until it does what I want it to" approach of refactoring, so
YMMV.
2017-12-15 22:28:47 -08:00
Larivact d744dca537 README: some rewording and markdown improvements 2017-12-15 22:16:59 -08:00
Larivact 732c33e884 README: reorganize table of contents
Add missing sections, make order consistent, create a new section for external
links and rename "Manual" link.
2017-12-15 22:16:55 -08:00
pavelxdd e1ac0c1eb6 options: rename 'error' labels to 'exit' where appropriate 2017-12-16 02:20:44 +03:00
pavelxdd 7fc9ff54d3 options: don't report errors on help value for OPT_SIZE_BOX
The same idea as in 3723e61 but for OPT_SIZE_BOX now.

Affects options `autofit`, `autofit-larger` and `autofit-smaller`.
2017-12-16 01:29:05 +03:00
Martin Shirokov 0e311fc0e8 ipc: avoid dereferencing NULL
This can happen when ctr->client_api->shutting_down is set to true,
or when there are over 1000 clients with the same name passed to mp_new_client().
2017-12-15 12:51:16 +02:00
wm4 cedcdc1f3c vd_lavc: rename --hwdec=rpi to --hwdec=mmal
Annoying exception that makes no sense to keep. Normally, users or
client applications will either use --hwdec=auto, or not set the option
at all, which both leads to the expected result.
2017-12-15 12:32:25 +02:00
wm4 9824a30eb1 vd_lavc: use libavcodec metadata for hardware decoder wrappers
This removes the need to keep an explicit list and to attempt to parse
codec names. Needs latest FFmpeg git.
2017-12-15 12:32:25 +02:00
Vittorio Giovara d7d670fcbf csputils: Add support for Display P3 primaries 2017-12-14 23:31:09 +02:00
Vittorio Giovara 3b0ed13e39 csputils: Fix DCI P3 primaries white point 2017-12-14 23:31:09 +02:00
pavelxdd 74c6e7ba1d subprocess-win: don't change the mouse cursor in CreateProcess
By default the CreateProcess changes the mouse cursor to
IDC_APPSTARTING. The new flag added to STARTUPINFOEXW prevents
changing the cursor from default arrow on creating a new process.
2017-12-14 21:35:55 +11:00
TSaaristo 522bfe5be1 lua+js: implement utils.file_info()
This commit introduces mp.utils.file_info() for querying information
on file paths, implemented for both Lua and Javascript.

The function takes a file path as an argument and returns a Lua table /
JS object upon success. The table/object will contain the values:
mode, size, atime, mtime, ctime and the convenience booleans is_file, is_dir.

On error, the Lua side will return `nil, error` and the Javascript side
will return `undefined` (and mark the last error).

This feature utilizes the already existing cross-platform `mp_stat()`
function.
2017-12-13 21:55:28 +02:00
Leo Izen 47131365a3 sd_ass: accept otc as fallback OpenType collection file extension
The OpenType Font File specification recommends that "Collection fonts
that use CFF or CFF2 outlines should have an .OTC extension." mpv
should accept .otc as a fallback extension for font detection should
the mimetype detection fail.
2017-12-13 21:00:22 +02:00
Leo Izen f3d2f4c6c2 sd_ass: accept RFC8081 font media types
IETF RFC8081 added the "font" top-level media type,
including font/ttf, font/otf, font/sfnt, and also
font/collection. These font formats are all supported
by mpv/libass but they are not accepted as valid
Matroska mime types. mpv can load them via file extension
and they work as expected, so files using the new types
should not trigger a warning from mpv.
2017-12-13 21:00:22 +02:00
wm4 26cdd52801 vf_buffer: remove this filter
It has been deprecated for a while and is 100% useless. It was forgotten
in the recent filter purge. Get rid of it.
2017-12-12 22:02:56 +02:00
pavelxdd 6c8e7daebb options: don't report errors on help value for OPT_GEOMETRY
The same idea as in 3723e61 but for OPT_GEOMETRY now.
2017-12-11 21:56:20 +02:00
pavelxdd cdb6cb55e0 options: don't report errors on help value for OPT_COLOR
The same idea as in 3723e61 but for OPT_COLOR now.
Added missing closing bracket in the help message.
2017-12-11 21:56:20 +02:00
pavelxdd 3f127448e8 options: don't report errors on help value for OPT_FLAG
The same idea as in 3723e61 but for OPT_FLAG now.
2017-12-11 21:56:20 +02:00
pavelxdd 6a85f9bf74 w32_common: update outdated comment about wakeup events
mpv doesn't use WM_USER for wakeup events since 91079c0
Updated the comment.
2017-12-11 11:51:41 -08:00
wm4 308b3cd71b vf_convert: default to limited range when converting RGB to YUV
Full range YUV causes problems everywhere. For example it's usually the
wrong choice when using encoding mode, and libswscale sometimes messes
up when converting to full range too. (In this partricular case, we
found that converting rgba->yuv420p16 full range actually seems to
output limited range.)

This actually restores a similar heueristic from the late vf_scale.c.
2017-12-11 21:27:11 +02:00
wm4 5e38e03980 vo_gpu: hwdec_drmprime_drm: silence error on failed autoprobing
When autoprobing the hwdec interops (which now happens to all compiled
interops if hardware decoding is used), failure to load an interop
should not print an error in the normal case. So hide it.

(We could make the log level conditional on whether autoprobing is used,
but directly loading it without autoprobing is obscure, and most other
interops don't do this either.)
2017-12-11 20:50:50 +02:00
wm4 92c4be4b6e hwdec: document a forgotten parameter
Add the "all" value to the --gpu-hwdec-interop help output.
2017-12-11 20:44:59 +02:00
wm4 6047333f0b video: remove code duplication by calling a hwdec loader helper
Make gl_video_load_hwdecs() call gl_video_load_hwdecs_all() when
all HW decoders should be loaded.
2017-12-11 20:44:59 +02:00
wm4 5196c34aec video: properly initialize and set hwdec_interop
Don't reset --gpu-hwdec-interop if vo_gpu uses dumb mode.
2017-12-11 20:44:59 +02:00
wm4 a4705e8b59 vd_lavc: always load VO interops with non-copy hw decoders
For METHOD_INTERNAL hwdecs (non-copy cases), make sure the VO interops
are always loaded, because those decoders will output hardware pixel
formats, which will need special support in vo_gpu. Otherwise,
initialization will fail, complaining that it can't convert the output
format to something the VO supports.
2017-12-11 20:44:59 +02:00
pavelxdd fd4e756e9c osd: fix a compiler warning by adding parentheses in if condition 2017-12-10 17:20:58 -08:00
Jan Ekström affcccb007 vo: fix a compiler warning by properly printing a 64bit integer 2017-12-11 00:16:01 +02:00
LongChair b60ac5b5ba vd_lavc: add rkmpp to the hwdec_wrappers array.
Allows to get the hwdec picked up properly by mpv on rockchip devices
2017-12-10 18:24:50 +02:00
wm4 b782c90180 demux_timeline: disable pointless packet cache for sub-demuxers
It seems like there's nothing stopping from sub-demuxers from keeping
packets in the cache, even if it's completely pointless. The top-most
demuxer (demux_timeline) already takes care of caching, so sub-demuxers
only waste space and time with this.

Add a function that can disable the packet cache even at runtime and
after packets are read. (It's not clear whether it really can happen
that packets are read before demux_timeline gets the sub-demuxers, but
there's no reason to make it too fragile.) Call it on all sub-demuxers.

For this to work, it seems we have to move the code for setting the
seekable_cache flag to before demux_timeline is potentially initialized,
because otherwise the cache would be reenabled if the demuxer triggering
timeline support is a timeline segment itself (e.g. ordered chapters).
2017-12-10 06:37:49 +02:00
wm4 451a502c1d demux: fix accounting for seekable ranges on track switches
This fixes missing audio when cycling through audio tracks with anything
that uses nested demuxers, such as demux_timeline, which us used for
EDL, --merge-files, ordered chapters, and youtube-dl pseudo DASH
support. When this bug happened, reenabling an audio track would lead to
silence for the duration of the readahead amount.

The underlying reason is the incorrectly updated buffered range on track
switch. It accidentally included the amount covered by the deselected
stream. But the cause of the observed effect was that demux_timeline
issued a refresh seek to the underlying slave demuxer, which in turn
thought it could do a cache seek, because the seek range still included
everything.

update_stream_selection_state() calls update_seek_ranges() to update the
seek ranges after a track switch. When reenabling the track, ds->eager
was set to false during update_seek_ranges(), which made it think the
stream was sparse, and thus it didn't restrict the current seek range
(making later code think everything was buffered). Fix this by moving
some code, so we first update the ds->eager flag, then the seek ranges.

Also verbose log the low level stream selection calls.
2017-12-10 06:37:49 +02:00
Anna-Maria Meriniemi 39bc954488 manpage: Fix typo (reomve -> remove)
This commit fixes the "reomve" typo in the Javascript docs.
2017-12-10 00:10:02 +02:00
Drew DeVault f60bfd1ad5 terminal-unix: fix race condition with tty reset
Calling do_deactivate_getch2 before joining the terminal thread could
lead to breakage if the terminal thread got another interation in before
it was signaled to stop.

This also addresses a minor error with the order in which things are
initialized - getch2_poll would previously call tcgetpgrp(tty_in) before
tty_in was initialized, which did not lead to broken behavior, but was
not correct either.

Fixes #5195
2017-12-09 21:37:44 +02:00
Drew DeVault a0fc195112 terminal-unix: switch back to poll(3)
This leverages the new polldev shim which lets us "poll" device files on
macOS with select and use the genuine article on other platforms.
2017-12-09 21:11:46 +02:00
Drew DeVault ba418132cd osdep: add poll shim for macOS
This implements a poll-compatible interface, backed by select on macOS,
suitable for polling on device files - which are not supported by
macOS's implementation of poll. This is a (long-standing) bug in macOS,
so hopefully we can eventually remove this shim.
2017-12-09 21:11:46 +02:00
James Ross-Gowan 1d7a746505 appveyor: fix FFmpeg download
Broken in f19797dea6. It seems like the Git server on git.ffmpeg.org
doesn't like clone --depth=1, so use the GitHub mirror instead.
2017-12-09 20:01:54 +11:00
James Ross-Gowan 6ab7e0d465 vo_gpu: d3d11: check for timestamp query support
Apparently timestamp queries are optional for 10level9 devices. Check
for support when creating the device rather than spamming error messages
during rendering. CreateQuery can be used to check for support by
passing NULL as the final parameter.

See:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476150.aspx#ID3D11Device_CreateQuery
2017-12-09 19:53:53 +11:00
pavelxdd 3723e611fc options: don't report errors on help value for OPT_CHOICE
'help' is a valid value for a lot of mpv options, such as `hwdec`
or `vo` for printing available values, so this change makes the
output of OPT_CHOICE options like `--video-sync=help` more
consistent by not reporting an error about invalid value 'help'.
2017-12-08 20:47:14 +02:00
wm4 0a749a38f7 video: add a shitty hack to avoid missing subtitles with vf_sub
update_subtitles() makes sure all subtitle packets at/before the given
PTS have been read and processed. Normally, this function is only called
before sending a frame to the VO. This is too late for vf_sub, which
expects the subtitles to be updated before feeding a frame to the
filters.

Apparently this was specifically a problem for the first frame.
Subsequent frames might have been ok due to general prefetching.

(This will fail anyway, should a filter dare to add an offset to the
timestamps of the filered frames before they pass to vf_sub.)

Fixes #5194.
2017-12-08 20:33:23 +02:00
Drew DeVault 0f9a690eba terminal-unix: fix busy looping on Linux
POSIX permits select() to modify the timeout, which can happen on the
Linux implementation. This can reset the timeout, which spins this into
a tight loop. A timeout isn't necessary in the first place, so just use
NULL instead.
2017-12-08 19:58:36 +02:00
wm4 3c62a20f48 manpage: clarify --sub-file(s) options
This was a bit confused, and I bet nobody understood whether to use
--sub-file or --sub-files, and what the difference is. Explicitly
mention that both variants exist, and how they are related.
2017-12-07 23:48:16 -08:00
wm4 80d43ee4e6 player: when loading external file, always add all track types
Until now, using --sub-file would add only subtitle tracks from the
given file. (E.g. if you passed a video file, only the subtitle tracks
from it were added, not the video or audio tracks.)

This is slightly messy (because streams are hidden), and users don't
even want it, as shown by #5132. Change it to always add all streams.
But if there's no stream of the wanted type, we still report an error
and do not add any streams. It's also made sure none of the other track
types are autoselected.

Also adjust the error messages on load failure slightly.

Fixes #5132.
2017-12-07 23:48:16 -08:00
wm4 520fc74036 player: rebase start time even for subtitle streams
It appears libavformat never sets the file start time for subtitles, so
this special check is not needed. The original idea was probably that
_if_ the demuxer set the start time to the first subtitle packet, the
subtitles would be shifted incorrectly.
2017-12-07 23:48:16 -08:00
Drew DeVault 8977fe5ed9 Use /dev/tty instead of stdin for terminal input
Fixes #4190

This allows you to use terminal input even if you've piped something
into mpv.
2017-12-08 01:30:42 +02:00
pavelxdd 665173d8b2 w32_common: improve the window message state machine
* Distinguish between the window being moved or not.
* Skip trying to snap if currently in full screen or an embedded
  window.
* Exit snapped state if the size changed when the window was being
  moved.
2017-12-07 23:32:56 +02:00
pavelxdd 483437ba91 w32_common: skip window snapping if Windows handled it
Check the expected width and height against up-to-date
window placement. If they do not match, we will consider snapping
to have happened on Windows' side.
2017-12-07 23:32:56 +02:00
Kevin Mitchell 985e83e217 Revert "ytdl: handle HLS with FFmpeg"
Apparently, this breaks youtube live and possibly other things.

This reverts commit 06519aae58.
2017-12-07 00:46:27 -08:00
wm4 06519aae58 ytdl: handle HLS with FFmpeg
Using youtube-dl's metadata ends up with stupid things like missing
variant streams, or missing audio streams entirely.
2017-12-06 23:59:59 -08:00
Aman Gupta 0c6a488ef9 options: add --start=none to reset previously set start time
Previously when using a libmpv instance to play multiple videos,
once --start was set there was no clear way to unset it. You could
use --start=0, but 0 does not always mean the beginning of the file
(especially when using --rebase-start-time=no). Looking up the start
timestamp and passing that in also does not always work, particularly
when the first timestamp is negative (since negative values to --start
have a special meaning).

This commit adds a new "none" value which maps to the internal
REL_TIME_NONE, matching the default value of the play_start option.
2017-12-06 20:50:31 +02:00
Leo Izen a2e34b6f41 manpage: minor fixes to documenation 2017-12-06 00:11:37 -08:00
Kevin Mitchell f23c21ef17 manpage: add note about properties not immediately showing up
fixes #5134
2017-12-06 09:05:57 +02:00
Leo Izen 0433162f7f player/osd.c: fix putting --start time on OSD
I missed an ab-loop check in ff7e294. It should now work as expected.
2017-12-05 17:15:08 -05:00
Leo Izen 9513165c99 player/playloop.c: fix --loop-file without --start
I missed a check for MP_NOPTS_VALUE in 4efe330. Now
it should work as expected.
2017-12-05 14:36:47 -05:00
Rostislav Pehlivanov f19797dea6 Remove support for ffmpeg-mpv 2017-12-05 08:27:55 +00:00
Rostislav Pehlivanov a743fef837 vo: add support for externally driven renderloop and make wayland use it
Fixes display-sync (though if you change virtual desktops you'll need to seek
to re-enable display-sync) partially under wayland.

As an advantage, rendering is completely disabled if you change desktops or
alt+tab so you lose no performance if you leave mpv running elsewhere as long
as it isn't visible.

This could also be ported to other VOs which supports it.
2017-12-05 08:26:24 +00:00
Leo Izen 713668b99a manpage: add some minor documenation fixes
- replace the incorrect reference to --opengl-shader
- document a caveat when using --image-display-duration
- add some documentation on --vf=lavfi=
2017-12-04 20:57:16 -05:00
wm4 7a3df7d6a4 Copyright: remove removed file from GPL list 2017-12-05 01:19:53 +01:00
Leo Izen fdc311625e player/misc.c: allow both --length and --end to control play endpoint
Most options that change the playback endpoint coexist and playback
stops when it reaches any of them. (e.g. --ab-loop-b, --end, or
--chapter). This patch extends that behavior to --length so it isn't
automatically trumped by --end if both are present. These two will
interact now as the other options do.

This change is also documented in DOCS/man/options.rst.
2017-12-04 12:34:02 -05:00
James Ross-Gowan 9abb710afb vo_gpu: d3d11_helpers: use better formatting for PCI IDs
The old format was definitely misleading, since it used an 0x prefix and
formatted the device IDs with %d.
2017-12-04 20:11:20 +11:00
Leo Izen 4efe330efb player/playloop.c: respect playback start time when using --loop-file
Using --loop-file should now seek to the position denoted by --start
or equivalent option, rather than always seeking to the beginning as
it had done before. --loop-playlist already behaves this way, so
this brings --loop-file in line for added consistency.
2017-12-03 22:32:36 -05:00
Leo Izen ff7e294610 player: use start timestamp for ab-looping if --ab-loop-a is absent
If --ab-loop-b is present, then ab-looping will be enabled and will
attempt to seek to the beginning of the file. This patch changes it
so it will instead seek to the start of playback, either via --start
or some equivalent, rather than always to the beginning of the file.
2017-12-03 22:23:24 -05:00
Leo Izen a6ca167794 player: add get_play_start_pts
Added a get_play_start_pts function to coincide with the
already-existing get_play_end_pts. This prevents code duplication
and also serves to make it so code that probes the start time
(such as get_current_pos_ratio) will work correctly with chapters.

Included is a bug fix for misc.c/rel_time_to_abs that makes it work
correctly with chapters when --rebase-start-time=no is set.
2017-12-03 21:57:34 -05:00
Ckat e92d1b72a7 TOOLS/autoload.lua: update extensions
* duplicated 'ogv' renamed to 'ogm'
* 'ogg' and 'opus' added as common audio file extensions
2017-12-03 22:12:53 +01:00
sfan5 3ac8a7f694 stream_libarchive: Fix locale includes on macOS
Fixes #5108
2017-12-03 21:54:12 +01:00
Nicolas F 744b67d9e5 Fix various typos in log messages 2017-12-03 21:24:18 +01:00
Mariusz Skoneczko 1a9fb7937a manpage: vaapi-copy is not limited to Intel GPUs
vaapi-copy works with some AMD cards
2017-12-03 21:19:39 +01:00
Anton Kindestam cc16cd5aa4 video: probe format of primary plane in drm/egl context
We need to support hardware/drivers which do not support ARGB8888 in
their primary plane.

We also use p->primary_plane_format when creating the gbm surface, to
make sure it always matches (in actuality there should be little
difference).
2017-12-03 17:30:17 +02:00
Anton Kindestam 04e5fbde43 hwdec: whitespace cleanup in hwdec_drmprime_drm.c 2017-12-03 17:30:17 +02:00
Anton Kindestam eb46d46e73 video: fix use of possibly-NULL pointer in drm_egl_init 2017-12-03 17:30:17 +02:00
Anton Kindestam 5129d777a6 video: fix double free in drm_atomic_create_context
Passing in an invalid DRM overlay id with the --drm-overlay option would
cause drmplane to be freed twice: once in the for-loop and once at the
error-handler label fail.

Solve by setting drmpanel to NULL after freeing it.

Also the 'return false' statement after the error handler label should
probably be 'return NULL', given that the return type of
drm_atomic_create_context returns a pointer.
2017-12-03 17:30:17 +02:00
wm4 9bbf8a6dfa travis: remove Libav check for now
I sure hope they merge the patches for the required hwdec info API,
which is already in FFmpeg.
2017-12-02 23:30:11 +01:00
wm4 7bc48f7843 build: remove nanosleep() check
Also guaranteed by POSIX.
2017-12-02 23:29:40 +01:00
wm4 0601e48ef4 build: remove termios check
Also should be fully covered by POSIX.
2017-12-02 23:27:23 +01:00
wm4 d7a02bcb3b build: remove POSIX/sysv shared memory test
vo_x11 and vo_xv need this. According to the Linux manpage, all involved
functions are POSIX-2001 anyway. (I just assumed they were not, because
they're mostly System V UNIX legacy garbage.)
2017-12-02 23:19:13 +01:00
wm4 ca29a5aa9b vd_lavc: don't request native pixfmt with -copy and METHOD_INTERNAL
If the codec uses AV_CODEC_HW_CONFIG_METHOD_INTERNAL, and we're using
the -copy method, then don't request the native pix_fmt. It might not
have a AVFrame.hw_frames_ctx set, and we couldn't read back at all. On
top of that, most of those decoders probably don't provide read-back
when using such opaque formats anyway, while providing separate decoding
modes to decode to RAM.
2017-12-02 21:08:38 +01:00
Martin Herkt 1d92a804d2 man: remove incorrect note about default opengl backend 2017-12-02 06:49:12 +01:00
wm4 292724538c video: remove some more hwdec legacy stuff
Finally get rid of all the HWDEC_* things, and instead rely on the
libavutil equivalents. vdpau still uses a shitty hack, but fuck the
vdpau code.

Remove all the now unneeded remains. The vdpau preemption thing was not
unused anymore; if someone cares this could probably be restored.
2017-12-02 04:53:55 +01:00
wm4 23a9efd124 vd_lavc, vdpau, vaapi: restore emulated API avoidance
This code is for trying to avoid using an emulation layer when using
auto probing, so that we end up using the actual API the drivers
provide. It was destroyed in the recent refactor.
2017-12-02 04:53:51 +01:00
wm4 0780d38329 hwdec: don't require setting legacy hwdec fields
With the recent changes, mpv's internal mechanisms got synced to
libavcodec's once more. Some things are still needed for filters (until
the mechanism gets replaced), but there's no need to require other hwdec
methods to use these fields. So remove them where they are unnecessary.

Also fix some minor leaks in the dxva2 backends, and set the driver_name
field in the Apple ones. Untested on Apple crap.
2017-12-02 04:53:51 +01:00
wm4 8b3dbab19e vd_lavc: simpler way to check for opque hw frame
The ->fmt shit is something I'd like to phase out.
2017-12-02 02:45:49 +01:00
wm4 3c07db0345 vd_lavc: sort -copy hwdec modes to end of list
Otherwise, if e.g. "nvdec" didn't work, but "nvdec-copy" did, it would
never try "vdpau", which is actually the next non-copy mode on the
autprobe list. It's really expected that it selects "vdpau". Fix this by
sorting the -copy modes to the end of the final hwdec list.

But we still don't want preferred -copy modes like "nvdec-copy" to be
sorted after fragile non-preferred modes like "cuda", and --hwdec=auto
should prefer "nvdec-copy" over it, so make sure the copying mode does
not get precedence over preferred vs. non-preferred mode.

Also simplify the existing auto_pos sorting condition, and fix the
fallback sort order (although that doesn't matter too much).
2017-12-02 02:32:41 +01:00
wm4 b279cfb1dd vd_lavc: allow forcing single implementations with --hwdec 2017-12-02 00:57:25 +01:00
wm4 5990f640f4 vd_lavc: slightly simplify
Factor the somewhat-duplicated code into an append function. Also fix
setting the copying flag in one of the cases. This also ensures some
uniformity.
2017-12-02 00:54:42 +01:00
wm4 47f7920006 vd_lavc: coding style 2017-12-02 00:45:03 +01:00
wm4 627fa5aae0 hwdec: remove unused HWDEC_* constants
Removing the rest requires replacing some other mechanisms, later.
2017-12-01 22:09:38 +01:00
wm4 55c7e96878 vd_lavc: fix dumb nonsense 2017-12-01 22:08:59 +01:00
wm4 9d367cb0f9 vd_lavc, mp_image: remove weird mpv specific palette constant
Was for times when we were trying to be less dependent on libav* I
guess.
2017-12-01 22:03:38 +01:00
wm4 d891239d72 vd_lavc: merge redundant header
This is not needed anymore.
2017-12-01 22:01:54 +01:00
wm4 076b1d266e audio: fix missing volume update on init and reinit
This is never updated after the AO inits, so there are several cases
where the volume would stay at 100%, even if it shouldn't. This affects
initial volume as well as track switching or switching between files.
2017-12-01 21:18:06 +01:00
Nicolas F 2e24f5f1b5 scripting: report dlerror() output
dlopen() and dlsym() can fail in various ways, and we can find out
how it failed by calling dlerror(). This is particularly useful if
you typo the filename of a script when explicitly passing it with
--script, and dlopen actually tells you that the file doesn't exist
instead of leading you down a rabbit hole of disassembling your
shared object file to figure out why the thing won't load.
2017-12-01 21:13:48 +01:00
wm4 eb8957cea1 vd_lavc: rewrite how --hwdec is handled
Change it from explicit metadata about every hwaccel method to trying to
get it from libavcodec. As shown by add_all_hwdec_methods(), this is a
quite bumpy road, and a bit worse than expected.

This will probably cause a bunch of regressions. In particular I didn't
check all the strange decoder wrappers, which all cause some sort of
special cases each. You're volunteering for beta testing by using this
commit.

One interesting thing is that we completely get rid of mp_hwdec_ctx in
vd_lavc.c, and that HWDEC_* mostly goes away (some filters still use it,
and the VO hwdec interops still have a lot of code to set it up, so it's
not going away completely for now).
2017-12-01 21:11:43 +01:00
wm4 43af055a70 options: rename empty string special case for option values
"--bla" behaved differently from "--bla=". Change this, in line with how
options have been changed in general over the last few years.
2017-12-01 21:01:40 +01:00
wm4 8b141ab9ac av_common: drop old hack against ancient lavc vdpau wrapper
Seems like they finally got rid of this. It was the first lavc vdpau
API, and mpv stopped supporting it in favor of newer APIs a long time
ago, causing confusion to users who tried to enable vdpau decoding by
forcing the decoders (MPlayer style).
2017-12-01 18:15:52 +01:00
wm4 80359c6615 vd_lavc: drop mediacodec direct rendering support temporarily
The libavcodec mediacodec support does not conform to the new hwaccel
APIs yet. It has been agreed uppon that this glue code can be deleted
for now, and support for it will be restored at a later point.

Readding would require that it supports the AVCodecContext.hw_device_ctx
API. The hw_device_ctx would then contain the surface ID.
vo_mediacodec_embed would actually perform the task of creating
vo.hwdec_devs and adding a mp_hwdec_ctx, whose av_device_ref is a
AVHWDeviceContext containing the android surface.
2017-12-01 18:01:15 +01:00
wm4 9f52a92899 video: move d3d.c out of decode sub directory
It makes more sense to have it in the general video directory (along
with vdpau.c and vaapi.c), since the decoder source files don't even
access it anymore.
2017-12-01 17:58:56 +01:00
wm4 1e44540906 vd_lavc: delete hw_d3d11va.c/hw_dxva2.c and merge leftovers
Like with all hwaccels, there's little that is actually specific to
decoding (which has been moved away anyway), and what is left are
declarations (which will also go away soon).
2017-12-01 17:58:56 +01:00
wm4 b89f5084cc hw_dxva2: move dxva2 code to d3d.c
This source file will disappear, so just collect the leftovers in d3d.c.
2017-12-01 08:10:31 +01:00
wm4 a0d9e15342 video: refactor hw device creation for hwdec copy modes
Lots of shit code for nothing. We probably could just use libavutil's
code for all of this. But for now go with this, since it tends to
prevent stupid terminal messages during probing (libavutil has no
mechanism to selectively suppress errors specifically during probing).

Ignores the "emulated" API flag (for avoiding vaapi/vdpau wrappers), but
it doesn't matter that much for -copy anyway.
2017-12-01 08:05:16 +01:00
wm4 afd5f3227e video: fix memory leaks with hwdec copy modes
This leaked 2 unreffed AVFrame structs (roughly 1KB) per decoded frame.

Can I blame the FFmpeg API and the weird difference between freeing and
unreffing an AVFrame?
2017-12-01 08:01:41 +01:00
wm4 c5fac0c2b0 vd_lavc: move entrypoint for hwframes_refine
The idea is to get rid of vd_lavc_hwdec, so special functionality like
this has to go somewhere else. At this point, hwframes_refine is only
needed for d3d11, and it doesn't do much, so for now the new callback
has no context. In can be made more fancy if really needed.
2017-12-01 08:01:41 +01:00
wm4 643a1fc7de vd_lavc: remove process_image callback
Now unused.
2017-12-01 05:57:41 +01:00
wm4 9345964bad d3d11: move code for d3d11eglrgb hack 2017-12-01 05:57:41 +01:00
wm4 7e87feaf15 vo_gpu: hwdec: remove redundant fields
The testing_only field is not referenced anymore with vaglx removed and
the previous commit dropping all uses.

The ra_hwdec_driver.api field became unused with the previous commit,
but all hwdec interop drivers still initialized it.

Since this touches highly OS-specific code, build regressions are
possible (plus the previous commit might break hw decoding at runtime).
At least hwdec_cuda.c still used the .api field, other than initializing
it.
2017-12-01 05:57:41 +01:00
wm4 91586c3592 vo_gpu: make it possible to load multiple hwdec interop drivers
Make the VO<->decoder interface capable of supporting multiple hwdec
APIs at once. The main gain is that this simplifies autoprobing a lot.
Before this change, it could happen that the VO loaded the "wrong" hwdec
API, and the decoder was stuck with the choice (breaking hw decoding).
With the change applied, the VO simply loads all available APIs, so
autoprobing trickery is left entirely to the decoder.

In the past, we were quite careful about not accidentally loading the
wrong interop drivers. This was in part to make sure autoprobing works,
but also because libva had this obnoxious bug of dumping garbage to
stderr when using the API. libva was fixed, so this is not a problem
anymore.

The --opengl-hwdec-interop option is changed in various ways (again...),
and renamed to --gpu-hwdec-interop. It does not have much use anymore,
other than debugging. It's notable that the order in the hwdec interop
array ra_hwdec_drivers[] still matters if multiple drivers support the
same image formats, so the option can explicitly force one, if that
should ever be necessary, or more likely, for debugging. One example are
the ra_hwdec_d3d11egl and ra_hwdec_d3d11eglrgb drivers, which both
support d3d11 input.

vo_gpu now always loads the interop lazily by default, but when it does,
it loads them all. vo_opengl_cb now always loads them when the GL
context handle is initialized. I don't expect that this causes any
problems.

It's now possible to do things like changing between vdpau and nvdec
decoding at runtime.

This is also preparation for cleaning up vd_lavc.c hwdec autoprobing.
It's another reason why hwdec_devices_request_all() does not take a
hwdec type anymore.
2017-12-01 05:57:01 +01:00
Mark Thompson 2cf5836293 vo_opengl: hwdec_vaegl: Reenable vaExportSurfaceHandle()
It will be present from libva 2.1 (VAAPI 1.1.0 or higher).
2017-11-30 23:35:28 +00:00
wm4 c7596d3c8b vd_lavc: prefer nvdec over vdpau with --hwdec=auto
nvdec aka cuvid aka cuda should work much better than vdpau, and support
newer codecs (such as vp9), and more advanced surface formats (like 10
bit).

This requires moving the d3d hwaccels in the autoprobe order, since on
Windows, d3d decoding should be preferred over nvidia proprietary stuff.

Users of older drivers will need to force --hwdec=vdpau, since it could
happen that the vo_gpu cuda hwdec interop loads (so the vdpau interop is
not loaded), but the hwdec itself doesn't work.

I expect this does not break AMD (which still needs vdpau for vo_gpu
interop, until libva is fixed so it can fully support AMD).
2017-11-30 21:54:13 +01:00
wm4 ce3af51e58 DOCS/contribute.md: fix a typo 2017-11-30 20:36:09 +01:00
Leo Izen 60f5260f94 DOCS/mpv.rst: document bluray:// alias for bd://
bluray:// is an alias for bd://, but this
isn't actually documented anywhere.
This should fix that.
2017-11-30 20:17:03 +01:00
sfan5 244cc1f018 client: Allow "C.UTF-8" as LC_NUMERIC locale
This is required on newer Android NDKs, as setting LC_NUMERIC
to "C" will still return "C.UTF-8" if you query it.
2017-11-30 21:06:37 +02:00
Kevin Mitchell bc7ac29966 DOCS/interface-changes.rst: fix typo 2017-11-29 22:19:30 -08:00
wm4 c437267518 vo_gpu: remove hwdec_vaglx interop
This has stopped being useful a long time ago, and it's the only GPL
source file in the vo_gpu source directories. Recently it wasn't even
loaded at all, unless you forced loading it.
2017-11-30 04:19:12 +01:00
wm4 1c463d13e1 vf: remove a stray HAVE_GPL
These were determined to be LGPL a few commits ago.
2017-11-30 04:07:34 +01:00
wm4 b56f109219 ao: minor simplification to gain processing code
Cosmetic move of a variable, and consider an adjustment below 1/256 or
so not worth applying (even in the float case).
2017-11-30 01:31:37 +01:00
wm4 6f8cf73f54 ao: simplify hack for float atomics
stdatomic.h defines no atomic_float typedef. We can't just use _Atomic
unconditionally, because we support compilers without C11 atomics. So
just create a custom atomic_float typedef in the wrapper, which uses
_Atomic in the C11 code path.
2017-11-30 01:20:03 +01:00
wm4 963eb15006 build: bump required ffmpeg version
For the vp9 fix (at least if upstream ffmpeg is used).
2017-11-30 01:09:31 +01:00
wm4 7f8f134730 DOCS/interface-changes.rst: update according to recent commits 2017-11-29 21:34:08 +01:00
wm4 d725630b5f audio: add audio softvol processing to AO
This does what af_volume used to do. Since we couldn't relicense it,
just rewrite it. Since we don't have a new filter mechanism yet, and the
libavfilter is too inconvenient, do applying the volume gain in ao.c
directly. This is done before handling the audio data to the driver.

Since push.c runs a separate thread, and pull.c is called asynchronously
from the audio driver's thread, the volume value needs to be
synchronized. There's no existing central mutex, so do some shit with
atomics. Since there's no atomic_float type predefined (which is at
least needed when using the legacy wrapper), do some nonsense about
reinterpret casting the float value to an int for the purpose of atomic
access. Not sure if using memcpy() is undefined behavior, but for now I
don't care.

The advantage of not using a filter is lower complexity (no filter auto
insertion), and lower latency (gain processing is done after our
internal audio buffer of at least 200ms).

Disavdantages include inability to use native volume control _before_
other filters with custom filter chains, and the need to add new
processing for each new sample type.

Since this doesn't reuse any of the old GPL code, nor does indirectly
rely on it, volume and replaygain handling now works in LGPL mode.

How to process the gain is inspired by libavfilter's af_volume (LGPL).
In particular, we use exactly the same rounding, and we quantize
processing for integer sample types by 256 steps. Some of libavfilter's
copyright may or may not apply, but I think not, and it's the same
license anyway.
2017-11-29 21:30:51 +01:00
wm4 9c909fbb4d build: fix LGPL build with ALSA enabled
Oops. This is part of the TV code, for which we didn't make any effort
to relicense. But files were always built, because they didn't depend on
the common TV code. (The HAVE_GPL in the source file exposed this by
making the build fail.)
2017-11-29 21:30:51 +01:00
wm4 3d27a0792b af: remove deprecated audio filters
These couldn't be relicensed, and won't survive the LGPL transition. The
other existing filters are mostly LGPL (except libaf glue code).

This remove the deprecated pan option. I guess it could be restored by
inserting a libavfilter filter (if there's one), but for now let it be
gone.

This temporarily breaks volume control (and things related to it, like
replaygain).
2017-11-29 21:30:51 +01:00
wm4 23d9dc5457 video: remove automatic stereo3d filter insertion
The internal stereo3d filter was removed due to being GPL only, and due
to being a mess that somehow used libavfilter's filter. Without this
filter, it's hard to remove our internal stereo3d image attribute, so
even using libavfilter's stereo3d filter would not work too well (unless
someone fixes it and makes it able to use AVFrame metadata, which we
then could mirror in mp_image).

This was never well thought-through anyway, so just drop it. I think
some "downsampling" support would still make sense, maybe that can be
readded later.
2017-11-29 21:30:51 +01:00
wm4 03518c1a83 video: fix rotation and deinterlace auto filters
Now using libavfilter filters directly.

The rotation case is a bit lazy, because it uses the slow vf_rotate
filter in all cases, instead of using special filters for 90° step
rotations.
2017-11-29 21:30:51 +01:00
wm4 9d6bc77a59 input: remove a stray HAVE_GPL
This was marked GPL, because the implementation in command.c (which is
shared with the subtitle code) was marked as GPL. This has been changed,
so this is unnecessary. The original commands for external audio tracks
have been added to mpv by someone who agreed with the relicensing.
2017-11-29 18:28:27 +01:00
wm4 f082db8f67 vf_lavfi: remove old internal wrapper API stuff
This was for filters "redirecting" to vf_lavfi. All filters using it
have been removed.
2017-11-29 18:26:25 +01:00
wm4 194ec2b47b vf_sub, vf_format: change license to LGPL
They were added to the "to deleted" list and never relicensed, because I
thought I'd delete them early. But it's possible that they'll stay in
mpv for a longer time, so relicense them. Still leaving them as
deprecated and scheduled for removal, so they can still be dropped once
there is a better way to deal with them, if they get annoying, or if a
better mechanism is found that makes them unnecessary.

All contributors agreed. There are some minor changes by people who did
not agree, but these are all not relevant or have been removed.
2017-11-29 18:22:23 +01:00
wm4 12cac1d111 vf: remove most GPL video filters
Almost all of them had their guts removed and replaced by libavfilter
long ago, but remove them anyway. They're pointless and have been
scheduled for deprecation.

Still leave vf_format (because we need it in some form) and vf_sub (not
sure).

This will break some builtin functionality: lavfi yadif defaults are
different, auto rotation and stereo3d downconversion are broken. These
might be fixed later.
2017-11-29 18:15:19 +01:00
wm4 d752f743ff vf: add vf_convert as interim replacement for vf_scale
We want to drop vf_scale, but we still need a way to auto convert
between imgfmts. In particular, vf.c will auto insert the "scale" filter
if the VO doesn't support a pixfmt.

To avoid chaos, create a new vf_convert.c filter, based on vf_scale.c,
but without the unrelicensed code parts. In particular, this filter does
not do scaling and has no options. It merely converts from one imgfmt to
another, if needed.
2017-11-29 18:04:56 +01:00
wm4 4dff0a8094 Copyright: fix some typos 2017-11-29 17:29:41 +01:00
wm4 20894016cc build: accept ffmpeg git by default
VP9 is still broken due to a difference with Libav, though.
2017-11-29 03:11:41 +01:00
wm4 d5dae869c6 player: match subtitles with language tags with --sub-auto=exact
Apparently a relatively widespread convention, and almost as strict as
the old "exact" semantics. (So it's not going to auto load radically
unrelated files.)
2017-11-27 19:45:13 +01:00
Vijay Marupudi e7c12bead4 README: fix markdown formatting of ffmpeg link
Pretty self-explanatory, square brackets instead of curly ones.
2017-11-26 13:36:29 -08:00
wm4 386e8cd16d player: change 3 remaining GPL-only code pieces to LGPL
There has been no new developments or agreements, but I was uncertain
about the copyright status of them. Thus this part of code was marked as
being potentially GPL, and was not built in LGPL mode. Now I've taken a
close look again, and decided that these can be relicensed using the
existing relicensing agreements.

OSD level 3 was introduced in commit 8d190244, with the author being
unreachable. As I decided in commit 6ddd95fd, OSD level 3 itself can
be kept, but the "osd" command had to go, and the "rendering" of OSD
level 3 (the HAVE_GPL code in osd.c) was uncertain. But the code for
this was rewritten: instead of duplicating the time/percent formatting
code, it was changed to use common code, and some weird extra logic was
removed. The code inside of the "if" is exactly the same as the code
that formats the OSD status line (covered by LGPL relicensing).

The current commands for adding/removing sub/audio tracks more or less
originated from commit 2f376d1b39, with the author being unreachable.
But the original code was very different, mostly due to MPlayer's
incredibly messy handling of subtitles in general. Nothing of this
remains in the current code. Even the command declarations were
rewritten. The commands (as seen from the user side) are rather similar
in naming and semantics, but we don't consider this copyrightable. So it
doesn't look like anything copyrightable is left.

The add/cycle commands were more or less based on step_property,
introduced in commit 7a71da01d6, with the patch author disagreeing with
the LGPL relicensing. But all code original to the patch has been
replaced in later mpv changes, and the original code was mostly copied
from MP_CMD_SET_PROPERTY anyway. The underlying property interface was
completely changed, the error handling was redone, and all of this is
very similar to the changes that were done on SET_PROPERTY. The command
declarations are completely different in the first place, because the
semantic change from step to add/cycle. The commit also seems to have
been co-authored by reimar to some degree. He also had the idea to
change the original patch from making the command modify a specific
property to making it generic.

(The error message line, especially with its %g formatting, might
contain some level of originality, so change that just to be sure.
This commit Copies and adapts the error message for SET_PROPERTY.)

Although I'm a bit on the fence with all the above things, it really
doesn't look like there's anything substantial that would cause issues.
I thus claim that there is no problem with changing the license to LGPL
for the above things. It's probably still slightly below the standard
that was usually applied in the code relicensing in mpv, but probably
still far above to the usual in open source relicensing (and above
commercial standards as well, if you look what certain tech giants do).
2017-11-24 14:12:10 +01:00
wm4 efbb919997 player: minor fix/simplification of OSD time/duration handling
Always display the duration as "unknown" if the duration is known. Also
fix that at least demux_lavf reported unknown duration as 0 (fix by
setting the default to unknown in demux.c).

Remove the dumb _u formatter function, and use a different approach to
avoiding displaying "unknown" as playback time on playback start (set
last_seek_pts for that).
2017-11-24 13:58:57 +01:00
wm4 274cc06aaf ao_alsa: change license to LGPL
Looks like this is covered by LGPL relicensing agreements now.

Notes about contributors who could not be reached or who didn't agree:

Commit 7fccb6486e has tons of mp_msg changes look like they are not
copyrightable (even if they were, all mp_msg calls were rewritten in
mpv times again). The additional play() change looks suspicious, but
the function was rewritten several times anyway (first time after that
commit in 4f40ec312).

Commit 89ed1748ae was rewritten in commit 325311af3 and then again
several times after that. Basically all this code is unnecessary in
modern mpv and has been removed.

No code survived from the following commits: 4d31c3c53, 61ecf838f2,
d38968bd, 4deb67c3f. At least two cosmetic typo fixes are not
considered as well.

Commit 22bb046ad is reverted (this wasn't a valid warning anyway, just
a C++-ism icc applied to C). Using the constants is nicer, but at least
I don't have to decide whether that change was copyrightable.
2017-11-23 16:43:59 +01:00
wm4 b2a08db71a ao_alsa: don't convert twice on retry
Obscure corner case.
2017-11-23 16:43:59 +01:00
Oswald Pan ae05d1f62c manpage: clarify bitstreaming options
Changes:
List other (commonly used) bitstreamed formats.
Clarify that WASAPI can only output multichannel PCM in exclusive mode.
2017-11-19 11:34:10 -08:00
James Ross-Gowan 4569f39da5 vo_gpu: d3d11: don't use runtime version for UAV slot count
FL 11_1 is only supported with the Direct3D 11.1 runtime anyway, so
there is no need to check both the runtime version and the feature
level.
2017-11-19 21:49:27 +11:00
James Ross-Gowan b9c742df10 vo_gpu: d3d11_helpers: don't try BGRA_SUPPORT
The D3D11_CREATE_DEVICE_BGRA_SUPPORT flag doesn't enable support for
BGRA textures. BGRA textures will be supported whether or not the flag
is passed. The flag just fails device creation if they are not supported
as an API convenience for programs that need BGRA textures, such as
programs that use D2D or D3D9 interop. We can handle devices without
BGRA support fine, so don't bother with the flag.
2017-11-19 21:37:57 +11:00
James Ross-Gowan 021fe791e1 vo_gpu: d3d11: mark the bgra8 format as unordered
Whoops. I was confused by the double-negative here.
2017-11-19 21:17:31 +11:00
James Ross-Gowan 0bdbe2bc53 win32: fix semantics of POSIX 2008 locale stubs
This sliences some warnings about unused values and statements with no
effect, but it also fixes a logic error with freelocale(), since
previously it would not work as expected when used in the body of an if
statement without braces.

Uses real functions, because with macros, I don't think there is a way
to silence the "statement with no effect" warnings in the case where the
return value of uselocale() is ignored.

As for replacing the these functions with working implementations, I
don't think this is possible for mpv's use-case, since MSVCRT does not
support UTF-8 locales, or any locale with multibyte characters that are
three or more bytes long. See:
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/setlocale-wsetlocale
2017-11-19 21:10:56 +11:00
wm4 cd6f964b56 demux_mkv: remove unnecessary parsing for vp9
We can finally get rid of this crap.

Depends on a ffmpeg-mpv change. Always worked with Libav (ever since
they fixed it properly).
2017-11-17 14:18:57 +01:00
pavelxdd 35d74e1612 w32_common: move imm32.dll function to w32->api struct
For consistency with already implemented shcore.dll
function loading in w32->api:

Moved loading of imm32.dll to w32_api_load, and declare
pImmDisableIME function pointer in the w32->api struct.
Removed unloading of imm32.dll.
2017-11-15 22:54:54 +11:00
sfan5 3471e27efb vo_gpu/context_android: Process surface resizes correctly 2017-11-14 20:46:18 +02:00
James Ross-Gowan ff1ee66231 appveyor: use git submodule update --init
Thanks @jeeb.
2017-11-13 23:19:03 +11:00
wm4 41243e7c4f demux_lavf: always give libavformat the filename when probing
This gives the filename or URL to the libavformat probing logic, which
might use the file extension as a "help" to decide which format the file
is. This helps with mp3 files that have large id3v2 tags and prevents
the idiotic ffmpeg probing logic to think that a mp3 file is amr.

(What we really want is knowing whether we _really_ need to feed more
data to libavformat to detect the format. And without having to pre-read
excessive amounts of data for relatively normal streams.)
2017-11-12 19:38:45 +01:00
wm4 41cefe3e1f stream_libarchive, osdep: use stubs for POSIX 2008 locale on MinGW 2017-11-12 16:43:34 +01:00
wm4 987291d042 demux_playlist: support .url files
Requested. Not tested due to lack of real samples. Fixes #5107.
2017-11-12 15:51:48 +01:00
wm4 e2d0e0c6cb build: enable libarchive by default
Or libcve, as the vlc developers call it.
2017-11-12 13:51:30 +01:00
wm4 9922b6ff43 vo_gpu: ra_gl: remove stride hack
Same reasoning as in commit 9b5d062d36.
2017-11-12 13:49:00 +01:00
wm4 1e70e82baa stream_libarchive: workaround various types of locale braindeath
Fix that libarchive fails to return filenames for UTF-8/UTF-16 entries.
The reason is that it uses locales and all that garbage, and mpv does
not set a locale.

Both C locales and wchar_t are shitfucked retarded legacy braindeath. If
the C/POSIX standard committee had actually competent members, these
would have been deprecated or removed long ago. (I mean, they managed to
remove gets().) To justify this emotional outbreak potentially insulting
to unknown persons, I will write a lot of text. Those not comfortable
with toxic language should pretend this is a religious text.

C locales are supposed to be a way to support certain languages and
cultures easier. One example are character codepages. Back when UTF-8
was not invented yet, there were only 255 possible characters, which is
not enough for anything but English and some european languages. So they
decided to make the meaning of a character dependent on the current
codepage. The locale (LC_CTYPE specifically) determines what character
encoding is currently used.

Of course nowadays, this is legacy nonsense. Everything uses UTF-8 for
"char", and what doesn't is broken and terrible anyway. But the old ways
stayed with us, and the stupidity of it as well.

C locales were utterly moronic even when they were invented. The locale
(via setlocale()) is global state, and global state is not a reasonable
way to do anything. It will break libraries, or well modularized code.
(The latter would be forced to strictly guard all entrypoints set
set/restore locales, assuming a single threaded world.)

On top of that, setting a locale randomly changes the semantics of a
bunch of standard functions. If a function respects locale, you suddenly
can't rely on it to behave the same on all systems. Some behavior can
come as a surprise, and of course it will be dependent on the region of
the user (it doesn't help that most software is US-centric, and the US
locale is almost like the C locale, i.e. almost what you expect).

Idiotically, locales were not just used to define the current character
encoding, but the concept was used for a whole lot of things, like e. g.
whether numbers should use "," or "." as decimal separaror. The latter
issue is actually much worse, because it breaks basic string conversion
or parsing of numbers for the purpose of interacting with file formats
and such.

Much can be said about how retarded locales are, even beyond what I just
wrote, or will wrote below. They are so hilariously misdesigned and
insufficient, I can't even fathom how this shit was _standardized_. (In
any case, that meant everyone was forced to implement it.) Many C
functions can't even do it correctly. For example, the character set
encoding can be a multibyte encoding (not just UTF-8, but awful garbage
like Shift JIS (sometimes called SHIT JIZZ), yet functions like
toupper() can return only 1 byte. Or just take the fact that the locale
API tries to define standard paper sizes (LC_PAPER) or telephone number
formatting (LC_TELEPHONE). Who the fuck uses this, or would ever use
this?

But the badness doesn't stop here. At some point, they invented threads.
And they put absolutely no thought into how threads should interact with
locales. So they kept locales as global state. Because obviously, you
want to be able to change the semantics of basic string processing
functions _while_ they're running, right? (Any thread can call
setlocale() at any time, and it's supposed to change the locale of all
other threads.)

At this point, how the fuck are you supposed to do anything correctly?
You can't even temporarily switch the locale with setlocale(), because
it would asynchronously fuckup the other threads. All you can do is to
enforce a convention not to set anything but the C local (this is what
mpv does), or to duplicate standard functions using code that doesn't
query locale (this is what e.g. libass does, a close dependency of mpv).

Imagine they had done this for certain other things. Like errno, with
all the brokenness of the locale API. This simply wouldn't have worked,
shit would just have been too broken. So they didn't. But locales give a
delicious sweet spot of brokenness, where things are broken enough to
cause neverending pain, but not broken enough that enough effort would
have spent to fix it completely.

On that note, standard C11 actually can't stringify an error value. It
does define strerror(), but it's not thread safe, even though C11
supports threads. The idiots could just have defined it to be thread
safe. Even if your libc is horrible enough that it can't return string
literals, it could just just some thread local buffer. Because C11 does
define thread local variables. But hey, why care about details, if you
can just create a shitty standard?

(POSIX defines strerror_r(), which "solves" this problem, while still
not making strerror() thread safe.)

Anyway, back to threads. The interaction of locales and threads makes no
sense. Why would you make locales process global? Who even wanted it to
work this way? Who decided that it should keep working this way, despite
being so broken (and certainly causing implementation difficulties in
libc)? Was it just a fucked up psychopath?

Several decades later, the moronic standard committees noticed that this
was (still is) kind of a bad situation. Instead of fixing the situation,
they added more garbage on top of it. (Probably for the sake of
"compatibility"). Now there is a set of new functions, which allow you
to override the locale for the current thread. This means you can
temporarily override and restore the local on all entrypoints of your
code (like you could with setlocale(), before threads were invented).

And of course not all operating systems or libcs implement this. For
example, I'm pretty sure Microsoft doesn't. (Microsoft got to fuck it up
as usual, and only provides _configthreadlocale(). This is shitfucked on
its own, because it's GLOBAL STATE to configure that GLOBAL STATE should
not be GLOBAL STATE, i.e. completely broken garbage, because it requires
agreement over all modules/libraries what behavior should be used. I
mean, sure, makign setlocale() affect only the current thread would have
been the reasonable behavior. Making this behavior configurable isn't,
because you can't rely on what behavior is active.)

POSIX showed some minor decency by at least introducing some variations
of standard functions, which have a locale argument (e.g. toupper_l()).
You just pass the locale which you want to be used, and don't have to do
the set locale/call function/restore locale nonense. But OF COURSE they
fucked this up too. In no less than 2 ways:

- There is no statically available handle for the C locale, so you have
  to initialize and store it somewhere, which makes it harder to make
  utility functions safe, that call locale-affected standard functions
  and expect C semantics. The easy solution, using pthread_once() and a
  global variable with the created locale, will not be easily accepted
  by pedantic assholes, because they'll worry about allocation failure,
  or leaking the locale when using this in library code (and then
  unloading the library). Or you could have complicated library
  init/uninit functions, which bring a big load of their own mess.
  Same for automagic DLL constructors/destructors.
- Not all functions have a variant that takes a locale argument, and
  they missed even some important ones, like snprintf() or strtod() WHAT
  THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT
  THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK

I would like to know why it took so long to standardize a half-assed
solution, that, apart from being conceptually half-assed, is even
incomplete and insufficient. The obvious way to fix this would have
been:

- deprecate the entire locale API and their use, and make it a NOP
- make UTF-8 the standard character type
- make the C locale behavior the default
- add new APIs that explicitly take locale objects
- provide an emulation layer, that can be used to transparently build
  legacy code without breaking them

But this wouldn't have been "compatible", and the apparently incompetent
standard committees would have never accepted this. As if anyone
actually used this legacy garbage, except other legacy garbage. Oh yeah,
and let's care a lot about legacy compatibility, and let's not care  at
all about modern code that either has to suffer from this, or subtly
breaks when the wrong locales are active.

Last but not least, the UTF-8 locale name is apparently not even
standardized. At the moment I'm trying to use "C.UTF-8", which is
apparently glibc _and_ Debian specific. Got to use every opportunity to
make correct usage of UTF-8 harder. What luck that this commit is only
for some optional relatively obscure mpv feature.

Why is the C locale not UTF-8? Why did POSIX not standardize an UTF-8
locale? Well, according to something I heard a few years ago, they're
considering disallowing UTF-8 as locale, because UTF-8 would violate
certain ivnariants expected by C or POSIX. (But I'm not sure if I
remember this correctly - probably better not to rage about it.)

Now, on to libarchive.

libarchive intentionally uses the locale API and all the broken crap
around it to "convert" UTF-8 or UTF-16 (as contained in reasonably sane
archive formats) to "char*". This is a good start!

Since glibc does not think that the C locale uses UTF-8, this fails for
mpv. So trying to use archive_entry_pathname() to get the archive entry
name fails if the name contains non-ASCII characters.

Maybe use archive_entry_pathname_utf8()? Surely that should return
UTF-8, since its name seems to indicate that it returns UTF-8. But of
fucking course it doesn't! libarchive's horribly convoluted code (that
is full of locale API usage and other legacy shit, as well as ifdefs and
OS specific code, including Windows and fucking Cygwin) somehow fucks up
and fails if the locale is not set to UTF-8. I made a PR fixing this in
libarchive almost 2 years ago, but it was ignored.

So, would archive_entry_pathname_w() as fallback work? No, why would it?
Of course this _also_ involves shitfucked code that calls shitfucked
standard functions (or OS specific ifdeffed shitfuck). The truth is that
at least glibc changes the meaning of wchar_t depending on the locale.
Unlike most people think, wchar_t is not standardized to be an UTF
variant (or even unicode) - it's an encoding that uses basic units that
can be larger than 8 bit. It's an implementation defined thing. Windows
defines it to 2 bytes and UTF-16, and glibc defines it to 4 bytes and
UTF-32, but only if an UTF-8 locale is set (apparently).

Yes. Every libarchive function dealing with strings has 3 variants:
plain, _utf8, and _w. And none of these work if the locale is not set.
I cannot fathom why they even have a wchar_t variant, because it's
redundant and fucking useless for any modern code.

Writing a UTF-16 to UTF-8 conversion routine is maybe 3 pages of code,
or a few lines if you use iconv. But libarchive uses all this glorious
bullshit, and ends up with 3 not working API functions, and with over
4000 lines of its own string abstraction code with gratuitous amounts of
ifdefs and OS dependent code that breaks in a fairly common use case.

So what we do is:

- Use the idiotic POSIX 2008 API (uselocale() etc.) (Too bad for users
  who try to build this on a system that doesn't have these - hopefully
  none are left in 2017. But if there are, torturing them with obscure
  build errors is probably justified. Might be bad for Windows though,
  which is a very popular platform except on phones.)
- Use the "C.UTF-8" locale, which is probably not 100% standards
  compliant, but works on my system, so it's fine.
- Guard every libarchive call with uselocale() + restoring the locale.
- Be lazy and skip some libarchive calls. Look forward to the unlikely
  and astonishingly stupid bugs this could produce.

We could also just set a C UTF-8 local in main (since that would have no
known negative effects on the rest of the code), but this won't work for
libmpv.

We assume that uselocale() never fails. In an unexplainable stroke of
luck, POSIX made the semantics of uselocale() nice enough that user code
can fail failures without introducing crash or security bugs, even if
there should be an implementation fucked up enough where it's actually
possible that uselocale() fails even with valid input.

With all this shitty ugliness added, it finally works, without fucking
up other parts of the player. This is still less bad than that time when
libquivi fucked up OpenGL rendering, because calling a libquvi function
would load some proxy abstraction library, which in turn loaded a KDE
plugin (even if KDE was not used), which in turn called setlocale()
because Qt does this, and consequently made the mpv GLSL shader
generation code emit "," instead of "." for numbers, and of course only
for users who had that KDE plugin installed, and lived in a part of the
world where "." is not used as decimal separator.

All in all, I believe this proves that software developers as a whole
and as a culture produce worse results than drug addicted butt fucked
monkeys randomly hacking on typewriters while inhaling the fumes of a
radioactive dumpster fire fueled by chinese platsic toys for children
and Elton John/Justin Bieber crossover CDs for all eternity.
2017-11-12 13:36:56 +01:00
James Ross-Gowan 9b5d062d36 vo_gpu: d3d11: remove flipped texture upload hack
Made unnecessary by 4a6b04bdb9.
2017-11-12 17:10:22 +11:00
Akemi 007cd24c2b osx: fix the bundle $PATH yet again
we have 5 parameters for the string but only 4 were being used.
2017-11-11 19:21:21 +01:00
Akemi fb1d3caa9e cocoa: always return the target NSRect when in fullscreen
there is no need to calculate a new rectangle when in fullscreen since
we always want to cover the whole screen. so just return the target
rectangle.
2017-11-11 19:19:28 +01:00
wm4 871a8a316a demux: avoid queue overflow warning when joining two ranges
If the backbuffer is much larger than the forward buffer, and if you
join a small range with a large range (larger than the forward buffer),
then the seek issues to the end of the range after joining will overflow
the queue.

Normally, read_more will be false when the forward buffer is full, but
the resume seek after joining will set need_refresh to true, which
forces more reading and thus triggers the overfloe warning.

Attempt to fix this by not setting read_more to true on refresh seeks.
Set prefetch_more instead. read_more will still be set if an A/V stream
has no data.

This doesn't help with the following problems related to using refresh
seeks for track switching:

- If the forward buffer is full, then enabling another track will
  obviously immediately overflow the queue, and immediately lead to
  marking the new track as having no more data (i.e. EOF). We could cut
  down the forward buffer or so, but there's no simple way to implement
  it. Another possibility would be dropping all buffers and trying to
  resume again, but this would likely be complex as well.
- Subtitle tracks will not even show a warning (because they are sparse,
  and we have no way of telling whether a packet is missing, or there's
  just no packet near the current position). Before this commit,
  enabling an empty subtitle track would probably have overflown the
  queue, because ds->refreshing was never set to true. Possibly this
  could be solved by determining a demuxer read position, which would
  reflect until which PTS all subtitle packets should have been demuxed.

The forward buffer limit was intended as a last safeguard to avoid
excessive memory usage against badly interleaved files or decoders going
crazy (up to reading the whole into memory and OOM'ing the user's
system). It's not good at all to limit prefetch. Possibly solutions
include having another smaller limit for prefetch, or maybe having only
a total buffer limit, and discarding back buffer if more data has to be
read. The current solution is making the forward buffer larger than the
forward duration (--cache-secs) would require, but of course this
depends on the stream's bitrate.
2017-11-11 06:23:50 +01:00
wm4 8e50dc1b4d demux: export demuxer cache sizes in bytes
Plus sort of document them, together with the already existing
undocumented fields. (This is mostly for debugging, so use is
discouraged.)
2017-11-10 16:43:18 +01:00
wm4 1b0dc7d169 demux: use seekable cache for network by default, bump prefetch limit
The option for enabling it has now an "auto" choice, which is the
default, and which will enable it if the media is thought to be via
network or if the stream cache is enabled (same logic as --cache-secs).

Also bump the --cache-secs default from 10 to 120.
2017-11-10 16:30:43 +01:00
wm4 618b8a33e5 demux_mkv: fix potential uninitialized variable read 2017-11-10 12:49:53 +01:00
wm4 6bcdcaeeea demux: set default back buffer to some high value
Some back buffer is required to make the immediate forward range
seekable. This is because the back buffer limit is strictly enforced.
Just set a rather high back buffer by default. It's not use if
--demuxer-seekable-cache is disabled, so this is without risk.
2017-11-10 12:37:19 +01:00
wm4 b0de1ac36c demux: limit number of seek ranges to a static maximum
Limit the number of cached ranges to MAX_SEEK_RANGES, which is the same
number of maximally exported seek ranges. It makes no sense to keep
them, as the user won't see them anyway. Remove the smallest ones to
enforce the limit if the number grows too high.
2017-11-10 12:32:40 +01:00
wm4 c8bb78bad8 demux: speed up cache seeking with a coarse index
Helps a little bit, I guess. But in general, t(h)rashing the cache kills
us anyway.

This has a fixed number of index entries. Entries are added/removed as
packets go through the packet queue. Only keyframes after index_distance
seconds are added. If there are too many keyframe packets, the existing
index is reduced by half, and index_distance is doubled. This should
provide somewhat even spacing between the entries.
2017-11-10 12:17:34 +01:00
wm4 2485b899c3 demux: avoid wasting time by stopping packet search as early as possible
The packet queue is sorted, so we can stop the search if we have found a
packet, and the next packet in the queue has a higher PTS than the seek
PTS (for the sake of SEEK_FORWARD, we still consider the first packet
with a higher PTS).

Also, as a mostly cosmetic change, but which might be "faster", check
target for NULL, instead of target_diff for a magic float value.
2017-11-10 12:11:33 +01:00
wm4 968a24772e demux: simplify remove_packet() function
Turns out this is only ever used to remove the head element anyway.
2017-11-10 11:35:19 +01:00
wm4 65d36013dd demux: fix failure to join ranges with subtitles in some cases
Subtitle streams are sparse, and no overlap is required to correctly
join two cached ranges. This was not correctly handled iff the two
ranges had different subtitle packets close to the join point.
2017-11-10 11:06:07 +01:00
wm4 4681b4b28b demux: reverse which range is reused when joining them
Which one to use doesn't really matter, but reusing the first one will
probably be slightly more convenient later on.
2017-11-10 10:46:54 +01:00
wm4 f123cc4c9b demux: fix a race condition with async seeking
demux_add_packet() must completely ignore any packets that are added
while a queued seek is not initiated yet.

The main issue is that after setting in->seeking==true, the central lock
is released, and it can take "a while" until it's reacquired on the
demux thread and the seek is actually initiated. During that time,
packets could be read and added, that have nothing to do with the new
state.
2017-11-10 10:23:49 +01:00
wm4 d3bc93cf2e demux: get rid of an unnecessary field 2017-11-10 10:15:37 +01:00
wm4 4a6b04bdb9 vo_gpu: never pass flipped images to ra or ra backends
Seems like the last refactor to this code broke playing flipped images,
at least with --opengl-pbo --gpu-api=opengl.

Flipping is rather a shitmess. The main problem is that OpenGL does not
support flipped uploading. The original vo_gl implementation considered
it important to handle the flipped case efficiently, so instead of
uploading the image line by line backwards, it uploaded it flipped, and
then flipped it in the renderer (basically the upload path ignored the
flipping). The ra code and backends probably have an insane and
inconsistent mix of semantics, so fix this by never passing it flipped
images in the first place.

In the future, the backends should probably support flipped images
directly.

Fixes #5097.
2017-11-10 10:06:33 +01:00
wm4 ed1af99727 demux: attempt to accurately reflect seek range with muxed subtitles
If subtitles are part of the stream, determining the seekable range
becomes harder. Subtitles are sparse, and can have packets in irregular
intervals, or even completely lack packets. The usual logic of computing
the seek range by the min/max packet timestamps fails.

Solve this by making the only assumption we can make: subtitle packets
are implicitly demuxed along with other packets. We also assume perfect
interleaving for this, but you really can't do anything with sparse
packets that makes sense without this assumption.

One special case is if we prune sparse packets within the current
seekable range. Obviously this should limit the seekable range to after
the pruned packet.
2017-11-10 08:57:37 +01:00
wm4 7c1e7468e6 demux: reduce indentation for two functions
Remove the single-exit, that added a huge if statement containing
everything, just for some corner case.
2017-11-10 04:41:56 +01:00
wm4 6493ef2e34 demux: some minor mostly cosmetics
None of these change functionality in any way (although the log level
changes obviously change the terminal output).
2017-11-10 04:36:50 +01:00
wm4 a0b6f805f9 demux: simplify a function
update_stream_selection_state() doesn't need all these arguments. Not
sure what I was thinking here.
2017-11-10 04:08:15 +01:00
wm4 8c5ef33044 demux: change how refreshes on track switching are handled
Instead of weirdly deciding this on every packet read and having the
code far away from where it's actually needed, just run it where it's
actually needed.
2017-11-10 03:56:24 +01:00
wm4 25ed7ff0c8 demux: get rid of weird backwards loop
A typical idiom for calling functions that remove something from the
array being iterated, but it's not needed here. I have no idea why this
was ever done.
2017-11-10 03:26:40 +01:00
wm4 9c330b53e3 demux: avoid broken readahead when joining ranges
Setting ds->refreshing for unselected streams could lead to a
nonsensical queue overflow warning, because read_packet() took it as a
reason to continue reading.

Also add some more information to the queue overflow warning (even if
that one doesn't have anything to do with this bug - it was for
unselected streams only).
2017-11-10 03:19:25 +01:00
wm4 c494049e76 demux: reduce difference between threaded and non-threaded mode
This fixes an endless loop with threading disabled, such as for example
when playing a file with an external subtitle file, and seeking to the
beginning. Something will set in->seeking, but the seek is never
executed, which made demux_read_packet() loop endlessly. (External
subtitles will use non-threaded mode for whatever reasons.)

Fix this by by making the unthreaded code to execute the worker thread
body, which reduces the difference in logic.
2017-11-10 02:55:02 +01:00
wm4 935e406d63 demux: support multiple seekable cached ranges
Until now, the demuxer cache was limited to a single range. Extend this
to multiple range. Should be useful for slow network streams.

This commit changes a lot in the internal demuxer cache logic, so
there's a lot of room for bugs and regressions. The logic without
demuxer cache is mostly untouched, but also involved with the code
changes. Or in other words, this commit probably fucks up shit.

There are two things which makes multiple cached ranges rather hard:

1. the need to resume the demuxer at the end of a cached range when
   seeking to it
2. joining two adjacent ranges when the lowe range "grows" into it (and
   resuming the demuxer at the end of the new joined range)

"Resuming" the demuxer means that we perform a low level seek to the end
of a cached range, and properly append new packets to it, without adding
packets multiple times or creating holes due to missing packets.

Since audio and video never line up exactly, there is no clean "cut"
possible, at which you could resume the demuxer cleanly (for 1.) or
which you could use to detect that two ranges are perfectly adjacent
(for 2.). The way how the demuxer interleaves multiple streams is also
unpredictable. Typically you will have to expect that it randomly allows
one of the streams to be ahead by a bit, and so on.

To deal with this, we have heuristics in place to detect when one packet
equals or is "behind" a packet that was demuxed earlier. We reuse the
refresh seek logic (used to "reread" packets into the demuxer cache when
enabling a track), which checks for certain packet invariants.
Currently, it observes whether either the raw packet position, or the
packet DTS is strictly monotonically increasing. If none of them are
true, we discard old ranges when creating a new one.

This heavily depends on the file format and the demuxer behavior. For
example, not all file formats have DTS, and the packet position can be
unset due to libavformat not always setting it (e.g. when parsers are
used).

At the same time, we must deal with all the complicated state used to
track prefetching and seek ranges. In some complicated corner cases, we
just give up and discard other seek ranges, even if the previously
mentioned packet invariants are fulfilled.

To handle joining, we're being particularly dumb, and require a small
overlap to be confident that two ranges join perfectly. (This could be
done incrementally with as little overlap as 1 packet, but corner cases
would eat us: each stream needs to be joined separately, and the cache
pruning logic could remove overlapping packets for other streams again.)

Another restriction is that switching the cached range will always
trigger an asynchronous low level seek to resume demuxing at the new
range. Some users might find this annoying.

Dealing with interleaved subtitles is not fully handled yet. It will
clamp the seekable range to where subtitle packets are.
2017-11-09 10:23:57 +01:00
James Ross-Gowan bd4ec8e4e1 appveyor: update ffmpeg and test d3d11/vulkan
Build ffmpeg-mpv, shaderc and crossc from source, since they are not
packaged in MSYS2. Also, add some more explicit --enable flags to the
mpv build to make sure things like D3D11, D3D11VA hwaccels and Vulkan
are auto-detected.
2017-11-08 07:22:54 +11:00
James Ross-Gowan e7bf5576e5 vo_gpu: hwdec_d3d11va: allow zero-copy video decoding
Like the manual says, this is technically undefined behaviour. See:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476085.aspx

In particular, MSDN says texture arrays created with the BIND_DECODER
flag cannot be used with CreateShaderResourceView, which means they
can't be sampled through SRVs like normal Direct3D textures. However,
some programs (Google Chrome included) do this anyway for performance
and power-usage reasons, and it appears to work with most drivers.

Older AMD drivers had a "bug" with zero-copy decoding, but this appears
to have been fixed. See #3255, #3464 and http://crbug.com/623029.
2017-11-07 20:27:13 +11:00
James Ross-Gowan b258d82d6e vo_gpu: d3d11: enhance cache invalidation
The shader cache in ra_d3d11 caches the result of shaderc, crossc and
the D3DCompiler DLL, so it should be invalidated when any of those
components are updated. This should make the cache more reliable, which
makes it safer to enable gpu-shader-cache-dir. Shader compilation is
slow with D3D11, so gpu-shader-cache-dir is highly necessary
2017-11-07 20:27:13 +11:00
James Ross-Gowan b9c1286893 vo_gpu: d3d11: log shader compilation times
Some shaders take a _long_ time to compile with the Direct3D compiler.
The ANGLE backend had this problem too, to a certain extent. Logging
should help identify which shaders cause long stalls and could also help
with benchmarking ways of reducing compile times.
2017-11-07 20:27:13 +11:00
James Ross-Gowan 4b014b3a81 vo_gpu: move d3d11_screenshot to shared code
This can be used by the ANGLE backend and ra_d3d11.
2017-11-07 20:27:13 +11:00
James Ross-Gowan 9b2dae79b1 vo_gpu: d3d11: add RA caps for ra_d3d11
ra_d3d11 uses the SPIR-V compiler to translate GLSL to SPIR-V, which is
then translated to HLSL. This means it always exposes the same GLSL
version that the SPIR-V compiler supports (4.50 for shaderc/glslang.)

Despite claiming to support GLSL 4.50, some features that are tied to
the GLSL version in OpenGL are not supported by ra_d3d11 when targeting
legacy Direct3D feature levels.

This includes two features that mpv relies on:
- Reading from gl_FragCoord in the fragment shader (requires FL 10_0)
- textureGather from any texture component (requires FL 11_0)

These features have been exposed as new RA caps.
2017-11-07 20:27:13 +11:00
James Ross-Gowan 68eac1a1e7 vo_gpu: d3d11: initial implementation
This is a new RA/vo_gpu backend that uses Direct3D 11. The GLSL
generated by vo_gpu is cross-compiled to HLSL with SPIRV-Cross.

What works:

- All of mpv's internal shaders should work, including compute shaders.

- Some external shaders have been tested and work, including RAVU and
  adaptive-sharpen.

- Non-dumb mode works, even on very old hardware. Most features work at
  feature level 9_3 and all features work at feature level 10_0. Some
  features also work at feature level 9_1 and 9_2, but without high-bit-
  depth FBOs, it's not very useful. (Hardware this old is probably not
  fast enough for advanced features anyway.)

  Note: This is more compatible than ANGLE, which requires 9_3 to work
  at all (GLES 2.0,) and 10_1 for non-dumb-mode (GLES 3.0.)

- Hardware decoding with D3D11VA, including decoding of 10-bit formats
  without truncation to 8-bit.

What doesn't work / can be improved:

- PBO upload and direct rendering does not work yet. Direct rendering
  requires persistent-mapped PBOs because the decoder needs to be able
  to read data from images that have already been decoded and uploaded.
  Unfortunately, it seems like persistent-mapped PBOs are fundamentally
  incompatible with D3D11, which requires all resources to use driver-
  managed memory and requires memory to be unmapped (and hence pointers
  to be invalidated) when a resource is used in a draw or copy
  operation.

  However it might be possible to use D3D11's limited multithreading
  capabilities to emulate some features of PBOs, like asynchronous
  texture uploading.

- The blit() and clear() operations don't have equivalents in the D3D11
  API that handle all cases, so in most cases, they have to be emulated
  with a shader. This is currently done inside ra_d3d11, but ideally it
  would be done in generic code, so it can take advantage of mpv's
  shader generation utilities.

- SPIRV-Cross is used through a NIH C-compatible wrapper library, since
  it does not expose a C interface itself.

  The library is available here: https://github.com/rossy/crossc

- The D3D11 context could be made to support more modern DXGI features
  in future. For example, it should be possible to add support for
  high-bit-depth and HDR output with DXGI 1.5/1.6.
2017-11-07 20:27:13 +11:00
James Ross-Gowan 8020a62953 vo_gpu: export the GLSL format qualifier for ra_format
Backported from @haasn's change to libplacebo, except in the current RA,
there's nothing to indicate an ra_format can be bound as a storage
image, so there's no way to force all of these formats to have a
glsl_format. Instead, the layout qualifier will be removed if
glsl_format is NULL.

This is needed for the upcoming ra_d3d11 backend. In Direct3D 11, while
loading float values from unorm images often works as expected, it's
technically undefined behaviour, and in Windows 10, it will cause the
debug layer to spam the log with error messages. Also, apparently in
GLSL, the format name must match the image's format exactly (but in
Direct3D, it just has to have the same component type.)
2017-11-07 20:27:13 +11:00
James Ross-Gowan 41dff03f8d vo_gpu: add namespace query mechanism
Backported from @haasn's change to libplacebo. More flexible than the
previous "shared || non-shared" distinction. The extra flexibility is
needed for Direct3D 11, but it also doesn't hurt code-wise.
2017-11-07 20:27:13 +11:00
wm4 793b43020c vo_lavc: remove messy delayed subtitle rendering logic
For some reason vo_lavc's draw_image can buffer the frame and encode it
only later. Also, there is logic for rendering the OSD (i.e. subtitles)
only when needed.

In theory this can lead to subtitles being pruned before it tries to
render them (as the subtitle logic doesn't know that the VO still needs
them later), although this probably never happens in reality.

The worse issue, that actually happened, is that if the last frame gets
buffered, it attempts to render subtitles in the uninit callback. At
this point, the subtitle decoder is already torn down and all subtitles
removed, thus it will draw nothing. This didn't always happen. I'm not
sure why - potentially in the working cases, the frame wasn't buffered.

Since this logic doesn't have much worth, except a minor performance
advantage if frames with subtitles are dropped, just remove it.

Hopefully fixes #4689.
2017-11-07 05:29:26 +01:00
wm4 a2a623ebb9 player: change license of some code surrounding --frames to LGPL
The original author of the patch has agreed now.
2017-11-06 20:53:27 +01:00
wm4 921073bf86 img_format: remove some guards against old ffmpeg API
These are always present in ffmpeg-mpv, and never in Libav.
2017-11-06 17:14:01 +01:00
wm4 4ef0887f7b demux: explicitly discard 0 sized packets
libavcodec can't deal with them, because its API doesn't distinguish
between 0 sized packets and sending EOF. As such, keeping them doesn't
do any good, ever. This actually fixes some obscure mkv sample (see
previous commit).
2017-11-06 17:13:42 +01:00
wm4 e598b19dad demux_mkv: allow 0 sized packets
Fixes some obscure sample that uses fixed size laces with 0-sized lace
size. Some broken shit. (Maybe the decoder wouldn't care about these
packets, but the demuxer attempted to resync after these packet reading
errors, even though they were perfectly recoverable. But I don't care
enough about this.)

Sample link: https://samples.ffmpeg.org/Matroska/switzler084d_dl.mkv
2017-11-06 17:12:58 +01:00
wm4 7334d93b30 demux: slightly simplify pruning
We can compute the overhead size easily now - no need for awkward
incremental updates to cached values on top of it.
2017-11-06 17:11:31 +01:00
wm4 9e1fbffc37 demux_mkv: rewrite packet reading to avoid 1 memcpy()
This directly reads individual mkv sub-packets (block laces) into a
dedicated AVBufferRefs, which can be directly used for creating packets
without a additional copy of the packet data. This also means we switch
parsing of block header fields and lacing metadata to read directly from
the stream, instead of a memory buffer.

This could have been much easier if libavcodec didn't require padding
the packet data with zero bytes. We could just have each packet
reference a slice of the block data. But as it is, the only way to get
padding without a copy is to read the laces into individually allocated
(and padded) memory block, which required a larger rewrite.

This probably makes recovering from broken mkv files slightly worse if
the transport is unseekable. We just read, and then check if we've
overread. But I think that shouldn't be a real concern.

No actual measureable performance change. Potential for some
regressions, as this is quite intrusive, and touches weird obscure shit
like mkv lacing. Still keeping it because I like how it removes some
redundant EBML parsing functions.
2017-11-05 18:13:34 +01:00
wm4 8aa1db3b17 demux: refactoring in preparation for multiple seek range support
This adds a bunch of stuff (mostly unused or redundant) as preparation
for supporting multiple seek ranges. Actual support is probably still
far away.

One change that messes deeper with the actual code is that we account
for total buffered bytes instead of just the backwards bytes now. This
way, prune_old_packets() doesn't have to iterate over all seek ranges to
determine whether something needs pruning.
2017-11-04 23:45:21 +01:00
wm4 10d0963d85 demux: improve and optimize cache pruning and seek range determination
The main purpose of this commit is avoiding any hidden O(n^2) algorithms
in the code for pruning the demuxer cache, and for determining the
seekable boundaries of the cache. The old code could loop over the whole
packet queue on every packet pruned in certain corner cases.

There are two ways how to reach the goal:
 1) commit a cardinal sin
 2) do everything incrementally

The cardinal sin is adding an extra field to demux_packet, which caches
the determined seekable range for a keyframe range. demux_packet is a
rather general data structure and thus shouldn't have any fields that
are not inherent to its use, and are only needed as an implementation
detail of code using it. But what are you gonna do, sue me?

In the future, demux.c might have its own packet struct though. Then the
other existing cardinal sin (the "next" field, from MPlayer times) could
be removed as well.

This commit also changes slightly how the seek end is determined. There
is a note on the manpage in case anyone finds the new behavior
confusing. It's somewhat cleaner and  might be needed for supporting
multiple ranges (although that's unclear).
2017-11-04 23:18:42 +01:00
wm4 6e998be7be demux: reduce overhead when searching over keyframe ranges
The demuxer cache seeking mechanism looks at keyframe ranges to
determine the earlierst PTS of a packet. Instead of looping over all
packets twice (once to find the next keyframe, a second time to find the
seek PTS), do it in one go.

For that basically turn recompute_keyframe_target_pts() into an
iteration functionn. Functionality should be unchanged with this commit.
2017-11-04 18:18:42 +01:00
wm4 75cdd13e29 player: log if NDEBUG is defined
I sure want to know whether assert()s were unexpectedly not compiled in.
2017-11-04 17:48:30 +01:00
wm4 104e18214c demux: avoid excessive readahead after cache seek
The base_ts field is used to guess the decoder position, and when set to
NOPTS, it just read ahead arbitrarily. Also demux_add_packet() sets
base_ts to the new timestamp when appending a packet, which would also
make it readahead by a too large amount.

Fix this by setting base_ts after a seek. This assumes that normally, a
cached seek target will always have the timestamp set. This is actually
not quite clear (as it calls recompute_keyframe_target_pts(), which
looks at multiple packets), but maybe it works well enough.
2017-11-04 17:43:22 +01:00
wm4 c1f981f863 demux: make pruning more efficient for unseekable demuxer cache
Don't do any of the extra work related to pruning the backbuffer if
demuxer cache seeking is disabled.

As a small extra, always prune packets with no timestamps immediately,
or queue heads that are not keyframes. (Both of them would be pruned
from the backbuffer by the normal logic anyway.)
2017-11-04 17:32:34 +01:00
wm4 d46c9c2e62 demux: on queue overflow wake up reader thread on EOF only
This seems to make more sense.
2017-11-03 16:36:59 +01:00
wm4 49ae599883 demux: don't show queue overflow warning when merely prefetching
If fulfilling --demuxer-readahead-secs requires more memory than allowed
by --demuxer-max-bytes, the queue obviously overflows. But the warning
is normally only for the case when trying to find the next video or
audio packet fails, and decoding can't continue.

Use a separate variable for determining whether to prefetch, and if the
queue has overflown, skip the message. In fact, skip the EOF setting and
waking up the decoder thread as well, because the EOF flag should not be
(have been) set in this situation, and waking up the reader thread helps
only if the EOF state changed.
2017-11-03 16:36:21 +01:00
wm4 5261d1b099 vo_gpu: don't re-render hwdec frames when repeating frames
Repeating frames (for display-sync) is not supposed to render the entire
frame again. When using hardware decoding, it unfortunately did: the
renderer uses the frame ID to check whether the frame data changed, and
unmapping the hwdec frame clears it.

Essentially reverts commit 761eeacf54. Back then I probably
thought it would be a good idea to release the hwdec image quickly in
order to return it to the decoder, but they're referenced anyway.

This should increase the performance and reduce GPU work.
2017-11-03 15:11:56 +01:00
wm4 4fca1856e1 demux: don't allow subtitles to mess up buffered time display
In a shit show of subtle corner case interactions, making the demuxer
cache buffer the entire file can display a small buffered time if
subtitles are enabled. The reason is that some subtitle decoders may
read in advance infinitely, i.e. they read the entire subtitle stream.
Then, since the other streams (audio/video) have logically reached EOF,
and the subtitle stream is set to ds->active==true. This will have to be
fixed properly later to account buffering for subtitle-only files
(another corner case) correctly, but for now this is less annoying.
2017-11-03 14:58:13 +01:00
wm4 36630585f6 osc: make cycling visibility an input.conf key binding
As builtin script, it should not register global key bindings, and add
them to input.conf instead. This is similar to what stats.lua does.
2017-11-03 14:41:18 +01:00
wm4 57248915fa demux: add option to create CC tracks eagerly
We don't hope to auto-detect them at load time, as that would be too
much of a pain - even FFmpeg requires fetching and parsing of video
packets, and exposes the information only via deprecated API.

But there still needs to be a way to select them by default. This is
also needed to get the first CC packet at all (without seeking back).

This commit also attempts to clean up locking a bit, which is a PITA,
but it's better be careful & clean.
2017-11-03 13:55:32 +01:00
wm4 99dd2f57f0 vo_gpu: ra_gl: fix minimum GLSL version to 120
Not sure why there was 110, or why there is even a default.
2017-11-03 11:53:31 +01:00
wm4 2abf20b2b2 vo_gpu: fix mobius tone mapping compatibility to GLSL 120
Normally such code is didsabled by have_mglsl==false in
check_gl_features(), but apparently not this one.

Just fix it. Seems also more readable.

Fixes #5069.
2017-11-03 11:53:17 +01:00
wm4 aac74b7c36 vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1
Apparently this is required, but it doesn't check for it. To be fair,
this was tested by creating a compatibility context and pretending it's
GL 2.1. GL_ARB_shader_storage_buffer_object actually requires GL 4.0 or
up, but GL_ARB_uniform_buffer_object requires only GL 2.0.
2017-11-03 11:39:15 +01:00
Martin Herkt b86fb0f3e9 wscript: use pkg-config for vulkan check 2017-11-03 09:26:32 +01:00
Nicolas F e6a68e2330 demux_mkv: add V_SNOW tag to mkv_video_tags
Apparently, and to nobody's surprise, mkv can contain snow. It does
so with the V_SNOW tag. We can now play back snow-inside-mkv in mpv.
2017-11-03 01:03:39 +01:00
ChrisK2 89513d26a2 osc: render seek ranges a bit less ugly 2017-11-02 22:00:12 +01:00
wm4 1d9057cb9a osc: render seek ranges
Pretty fucking ugly, but I'm not a UI designer.

Of course only does something with --demuxer-seekable-cache.
2017-11-02 20:03:53 +01:00
wm4 1199c1e38a stream_libarchive: stop reading on ARCHIVE_FATAL
According to

https://github.com/libarchive/libarchive/pull/773#issuecomment-334892291

we're not allowed to "continue reading" (post above) or performing "more
operations" (comments in archive.h header), whatever that means. Assume
closing and freeing the archive is still ok.

Since the codec already includes logic for closing and reopening the
archive for seeking in unseekable archives, this probably isn't too bad.

Untested due to lack of crashing sample (I lost my original test case,
and as recently user-provided one didn't crash).
2017-11-02 18:47:05 +01:00
Nicolas F 49e925f830 screenshot: create directories from template
screenshot-template could be set to e.g. "%F/%04n", so we want to
make sure that the path generated from the template actually exists.
2017-11-02 17:07:35 +01:00
wm4 f099f504af osd: don't skip leading whitespace on the first line either
Stupid libass.
2017-11-02 16:46:09 +01:00
wm4 ff17760c00 vd_lavc: restore --hwdec-image-format and d3d11 opaque mode
When the ifdeffery for the frame_params API was added, the new code
accidentally didn't include this.
2017-11-02 15:58:36 +01:00
wm4 09c61347a8 build: fix cuda test 2017-11-02 00:51:54 +01:00
wm4 27ab99dc3e build: garbage => upstream
"garbage" is considered offensive. The result will still be pretty bad
though (currently build failures).
2017-11-01 18:19:06 +01:00
wm4 a7a1ae0b3d build: make it easier to force FFmpeg upstream
Apparently some people want this. Actually making it compile is still
their problem, though, and I expect that build with FFmpeg upstream will
occasionally be broken (as it is right now). This is because mpv also
relies on API provided by Libav, and if FFmpeg hasn't merged that yet,
it's not our problem - we provide a version of FFmpeg upstream with
those changes merged, and it's called ffmpeg-mpv.

Also adjust the README which still talked about FFmpeg releases.
2017-11-01 16:50:18 +01:00
wm4 501230f2a0 vo_gpu: potentially fix icc-profile-auto updating
vo_gpu.c will call gl_video_icc_auto_enabled() to check whether it
should retrieve the ICC profile. But the value returned by this function
will be outdated, because gl_video_update_options() is not called yet.
Change the order of function calls so that this is done after updating
the options.

(This is fairly chaotic, but I guess this code will be refactored a
dozen of times anyway in the future.)
2017-11-01 01:58:16 +01:00
wm4 95c6a482eb vd_lavc: clean out more hwdec legacy code
All this code used to be required by the old variants of the libavcodec
hw decoding APIs. Almost all of that is gone, although the mediacodec
API unfortunately still pulls in some old stuff (but not all of it).

(mediacodec build/functionality is untested, but should work.)
2017-10-31 17:11:52 +01:00
wm4 f27a9aaa17 vd_lavc: remove more dead legacy code
All of this was dead code and completely unused.

get_buffer2_hwdec() is the biggest chunk. One unfortunate thing about it
is that, while it was active, it could perform a software fallback much
faster, because it didn't have to wait until a full frame is decoded (it
actually decoded a full frame, but the current code has to decode many
more frames due to the codec delay, because the current code waits until
the API returns a decoded frame.) We should probably restore the latter,
although since it's an optional optimization, and the current behavior
doesn't change with the removal of this code, don't actually do anything
about it.
2017-10-31 15:29:13 +01:00
wm4 7fd1359fcf videotoolbox: use generic code for dummy hwdevice init
And move the remaining code (just 2 struct constant definitions) to
vd_lavc.c.
2017-10-31 15:20:09 +01:00
wm4 e0f42bdc5d vd_lavc: remove dead legacy code 2017-10-31 14:18:35 +01:00
wm4 078a3ed996 d3d: remove some legacy code
See #5062.
2017-10-31 14:14:45 +01:00
wm4 ff093e5b78 vd_lavc: makre sure required headers are included early enough
Should fix #5062.
2017-10-31 14:12:11 +01:00
wm4 0b8b64fba3 osd: don't strip leading whitespace in messages
Do this by replacing the first space after a line break with "\h".
2017-10-30 21:15:09 +01:00
wm4 a18a7cd4f5 vd_lavc: move display mastering data stuff to mp_image
This is where it should be. It only wasn't because of an old libavcodec
bug, that returned the side data only on every IDR. This required some
sort of caching, which is now dropped. (mp_image wouldn't have been able
to do this kind of caching, because this code is stateless.) We don't
support these old libavcodec versions anymore, which is why this is not
needed anymore.

Also move initialization of rotation/stereo stuff to dec_video.c.
2017-10-30 21:07:48 +01:00
wm4 a7f4ecb012 Bump libav* API use
(Not tested on Windows and OSX.)
2017-10-30 20:55:42 +01:00
wm4 1c46bd5e50 vo_gpu: remove a redundant ifdef 2017-10-30 18:35:33 +01:00
wm4 58d83a9309 vd_lavc: make --hwdec=nvdec-copy actually work
This simply didn't work. Unlike cuda-copy, this is a true hwaccel, and
obviously we need to provide it a device.

Implement this in a relatively generic way, which can probably reused
directly by videotoolbox (not doing this yet because it would require
testing on OSX).

Like with cuda-copy, --cuda-decode-device is ignored. We might be able
to provide a more general way to select devices at some later point.
2017-10-30 18:34:49 +01:00
wm4 b7ce3ac445 vd_lavc: remove need for duplicated cuda GL interop backend
This is just a dumb consequence of HWDEC_ types somehow being part of
both decoder and VO. Obviously, the VO should only care about supporting
specific hardware surface types or providing specific device types, but
until they are separated, stupid unintuitive mismatches will occur.
2017-10-30 18:31:20 +01:00
wm4 694157e024 m_option: pretty print mpv_node for OSD
Somewhat useful for debugging. Unfortunately libass (or something else)
strips leading whitespace, making it look slightly more ugly than
necessary. Still an improvement.
2017-10-30 15:32:24 +01:00
wm4 2d958dbf2b demux: refactor to export seek ranges
Even though only 1 seek range is supported at the time.

Other than preparation for possibly future features, the main gain is
actually that we finally separate the reporting for the buffering, and
the seek ranges. These can be subtly different, so it's good to have a
clear separation.

This commit also fixes that the ts_reader wasn't rebased to the start
time, which could make the player show "???" for buffered cache amount
in some .ts files and others (especially at the end, when ts_reader
could become higher than ts_max). It also fixes writing the cache-end
field in the demuxer-cache-state property: it checked ts_start against
NOPTS, which makes no sense.

ts_start was never used (except for the bug mentioned above), so get rid
of it completely. This also makes it convenient to move the segment
check for last_ts to the demux_add_packet() function.
2017-10-30 15:28:59 +01:00
wm4 d6ebb2df47 Get rid of deprecated AVFrame accessors
Fist we were required to use them for ABI compat. reasons (and other
BS), now they're deprecated and we're supposed to access them directly
again.
2017-10-30 13:36:44 +01:00
wm4 4f51326c28 manpage: fix/improve --msg-level description
Fixes #5055.
2017-10-30 12:58:55 +01:00
Ryo Munakata 046fe45950 hwdec_drmprime_drm: fix segv with --hwdec 2017-10-30 12:46:49 +01:00
Oleg Oshmyan 98986948e8 lavc_conv: make disable_styles faster
The current invocation of bstr_cut is as good as no cutting at all.
Almost the entire header is reread in every iteration of the loop.
I don't know how many styles libavcodec tends to generate, but if
(now or in the future) it generates many, then this loop is slow
for no good reason. If anything, the code would be more clear and
have the same performance if it didn't call bstr_cut at all.

The intention here (and the sensible thing regardless) seems to be
to skip the part of the string that bstr_find has already looked
through and found nothing. This commit additionally skips the whole
substring, because overlapping matches are impossible.
2017-10-30 12:44:11 +01:00
Daniel Kucera e9dc4ac86f demux_lavf: return AVERROR_EOF on file end
Signed-off-by: Daniel Kucera <daniel.kucera@gmail.com>
Signed-off-by: wm4 <wm4@nowhere>

Uses different style and different logic from original PR.
2017-10-30 12:42:00 +01:00
wm4 6b745769b1 vd_lavc: add support for nvdec hwaccel
See manpage additions.

(In ffmpeg-mpv and Libav, this is still called "cuvid". Libav won't work
yet, because it has no frame params support yet, but this could get
fixed soon.)
2017-10-28 19:59:08 +02:00
wm4 3413fe4dfd demux_mkv: don't probe start time by default
It isn't all that reliable, and improving it would make startup slower
and require more complexity. There isn't even a good reason to do this
(other than semi-broken mkv files), so don't do it. Also see previous
commit.
2017-10-27 18:41:47 +02:00
wm4 c23c9e22ae lavc_conv: clamp timestamps to positive, fixes idiotic ffmpeg issue
In some cases, demux_mkv will detect a start time slightly above 0, but
there might still be a subtitle starting at exactly 0. When the player
rebases the timestamps to assumed start time, the subtitle will have a
slightly negative timestamp in the end. libavcodec's subtitle converter
turns this into a larger number due to underflow. Fix by clamping
subtitles always to 0, which may or may not be what you want.

At least it fixes #5047.
2017-10-27 18:40:33 +02:00
wm4 3c21694ff0 travis: correctly remove ffmpeg-stable from build matrix 2017-10-27 18:23:39 +02:00
wm4 47dca74f03 travis: adjust ffmpeg URL
No idea if this is correct.
2017-10-27 18:13:02 +02:00
wm4 4d47805a76 lavfi: fix warnings with newer libavfilter versions
Most likely will cause new warnings with avfilter_graph_alloc_filter()
on old libavfilter versions. Ingore that part.
2017-10-27 18:09:08 +02:00
wm4 83d44aca7d build: require our own ffmpeg repo
This is required now. Can't have FFmpeg upstream randomly break us and
then not fix it (like this recent EOF issue).

Upstream FFmpeg is of course still supported, but you will need to edit
the build scripts. Official support is only with the master branch of
our own repo.
2017-10-27 18:08:40 +02:00
wm4 f36d152eb7 vd_lavc: use avcodec_fill_hw_frames_parameters() API
This removes the need for codec- and API-specific knowledge in the
libavcodec hardware acceleration API user. For mpv, this removes the
need for vd_lavc_hwdec.pixfmt_map and a few other things. (For now, we
still keep the "old" parts for the sake of supporting older Libav, and
FFgarbage.)
2017-10-27 18:08:20 +02:00
Niklas Haas 4701c5ba4f vo_gpu: fix ra_tex_upload_pbo for 2D textures
params->rc was ignored in the calculation for the buffer size. I fucking
hate this stupid ra_tex_upload signature where *rc is randomly relevant
or not.
2017-10-27 16:56:23 +02:00
wm4 d6f33e0b0d vo_gpu: osd: simplify some code
Coverity complains about this, but it's probably a false positive.
Anyway, rewrite it in a slightly more readable way. Now it's more
obvious that it is correct.
2017-10-27 14:19:57 +02:00
wm4 6a9f457102 audio/out: initialize an array to avoid confusing static analyzer
I _think_ this confuses Coverity and it thinks there is uninitialized
data to be read. Initialize the array to change/remove the warning, or
if there's a real problem, to make it easier to detect. (Basically apply
defensive coding.)
2017-10-27 14:11:33 +02:00
wm4 c54673b86f af_lavfi: fix small memory leak
Plus restructure the error path to make this simpler.
2017-10-27 13:54:40 +02:00
wm4 41beaa653a audio: fix small memory leak
Most commonly happened with --end, in which case that field tends to be
set.
2017-10-27 13:54:08 +02:00
wm4 f08ec22567 command: change demuxer-cache-state property to return multiple ranges
Even if the demuxer cache does not multiple ranges yet. This is to
reduce the pain should caching of multiple ranges ever be implemented.

Also change it from the sub properties stuff to return a mpv_node
directly, which is less roundabout. Sub-property access won't work
anymore, though.

Remove the seekable-start/-end fields as well, as they're redundant with
the ranges.

All this would normally be considered an API change, but since it's been
only a few days with no known users, change it immediately.

This adds some node.c helpers as well, as the code would be too damn
fugly otherwise.
2017-10-26 22:31:04 +02:00
wm4 22fa498bf9 vd_lavc: more aggressive frame dropping for intra only codecs
Should speed up seeks.

(Unfortunately it's useless for backstepping. Backstepping is like
precise seeking, except we're unable to drop frames, as we can't know
the previous frame if we drop it.)
2017-10-26 19:44:26 +02:00
wm4 ae8b531207 demux_timeline: don't use segments for DASH
Recent regression. Crashes because it sets the segmented flag, without
actually setting the fields required for segmentation.
2017-10-26 00:38:20 +02:00
Niklas Haas c2d4fd0ef4 vo_gpu: change --tone-mapping-desaturate algorithm
Comparing mpv's implementation against the ACES ODR reference samples
and algorithms, it seems like they're happy desaturating highlights
_way_ more aggressively than mpv currently does. And indeed, looking at
some example clips like The Redwoods (which is actually well-mastered),
the current desaturation produces unnatural-looking brightness fringes
where the sky meets the treeline.

Adjust the algorithm to make it apply to a much larger, more gradual
brightness region; and change the interpretation of the parameter. As a
bonus, the new parameter is actually sanely scaled (higher values = more
desaturation). Also, make it scale based on the signal level instead of
the luminance, to avoid under-desaturating bright blues.
2017-10-25 17:24:27 +02:00
wm4 ec8cad40f2 demux: better computation of seek start target
Avoids that cache seeking is not possible with files that have audio
frames with no timestamps (such as avi, sometimes mkv sub-packets from
lacing). These would set back_pts (first seekable PTS) to NOPTS, and
thus disable cache seeking completely. Instead, prune such packets until
we find one with timestamps.

One corner case is that the new next good packet might be in the forward
cache. In this case we defer dropping until the next time this code is
run, and the reader position has possibly moved past the drop point.
2017-10-25 16:39:33 +02:00
wm4 d235380cd3 demux: reject cache seeks if parts of the range are unset
In theory, start/ts_min could be set to NOPTS, in which case
"pts < start" for a valid pts would always evaluate to false.

Also remove the redundant "in-cache seek is possible.." message, as
there's always another message when cache seeks are done.
2017-10-25 16:39:33 +02:00
wm4 03a0e8336a demux: fall back to DTS when determining seek target
Fixes AVI in particular, which abuses DTS for reordered PTS. (It's not
really DTS...)
2017-10-25 16:39:33 +02:00
wm4 e6348504b3 demux: disallow seeking if there are streams with no timestamps
The seek range computation ignored streams with no timestamps. For
things like buffer estimation this is OK and wanted, but the seek range
needs to be conservative.
2017-10-25 16:39:33 +02:00
wm4 3d71651523 demux: fix tracking of forward/backward cache size
Which parts of the queue are considered forward or backward cache
depends on ds->reader_header. The packet at ds->reader_head, as well as
all packets following it (via the ->next field) are considered forward.
The fw_packs/fw_bytes/bw_bytes must be updated accordingly.

This broke in demux_add_packet(), when ds->reader_head was _not_ set on
the first packet (or before). This could happen since commit
05ae571241, which can require skipping packets (so they immediately end
up in the backbuffer).
2017-10-25 16:39:33 +02:00
wm4 56d9dafbbb demux: respect timeline boundaries for cache seeks
With the timeline code, a packet at the start or end of a segment can
refer to an invisible frame. So it doesn't extend the seek range, and
the timestamp should be clipped to the actual segment range.

Also restructure recompute_keyframe_target_pts() to be hopefully less
confusing.
2017-10-25 16:39:33 +02:00
wm4 8bf399e02e demux: don't report unknown queue state if no packets were added
Restores some behavior from before the demuxer cache changes, though
affects mostly just OSD display. The unknown queue state is reserved for
streams with missing or messed up timestamps.
2017-10-25 16:39:33 +02:00
wm4 374e3bd83c demux_timeline: trust attached picture flag
Fully fixes behavior of the files mentioned in the previous commit. Will
probably lead to worse behavior if someone tries to fix real video and
cover art tracks, but that's a broken fringe case anyway.
2017-10-25 16:39:33 +02:00
wm4 3d32cb1649 demux: set correct stream index for attached pictures
This fixes .cue files with audio files that contain attached pictures to
some degree. demux_timeline.c just discarded packets with unset index,
so the picture was never fed to the decoder.
2017-10-25 16:39:33 +02:00
James Ross-Gowan 257a2b9646 win32: add more-POSIXy versions of open() and fstat()
Directory-opening never worked on Windows because MSVCRT's open()
doesn't open directories and its fstat() doesn't recognise directory
handles. These are just MSVCRT restrictions, and the Windows API itself
has no problem with opening directories as file objects, so reimplement
mpv's mp_open and mp_stat to use the Windows API directly. This should
fix directory playback.

This also populates the st_dev and st_ino fields of struct stat, so
filesystem loop checking in demux_playlist.c should now work on Windows.

Fixes #4711
2017-10-25 22:37:20 +11:00
wm4 a5b51f75dc demux: get rid of demux_packet.new_segment field
The new_segment field was used to track the decoder data flow handler of
timeline boundaries, which are used for ordered chapters etc. (anything
that sets demuxer_desc.load_timeline). This broke seeking with the
demuxer cache enabled. The demuxer is expected to set the new_segment
field after every seek or segment boundary switch, so the cached packets
basically contained incorrect values for this, and the decoders were not
initialized correctly.

Fix this by getting rid of the flag completely. Let the decoders instead
compare the segment information by content, which is hopefully enough.
(In theory, two segments with same information could perhaps appear in
broken-ish corner cases, or in an attempt to simulate looping, and such.
I preferred the simple solution over others, such as generating unique
and stable segment IDs.)

We still add a "segmented" field to make it explicit whether segments
are used, instead of doing something silly like testing arbitrary other
segment fields for validity.

Cached seeking with timeline stuff is still slightly broken even with
this commit: the seek logic is not aware of the overlap that segments
can have, and the timestamp clamping that needs to be performed in
theory to account for the fact that a packet might contain a frame that
is always clipped off by segment handling. This can be fixed later.
2017-10-24 19:35:55 +02:00
wm4 bb9679d9a3 demux_timeline: change virtual_stream array to array of pointers
Needed for a failed thing, leaving it anyway because it causes no harm
and might be less awkward if struct virtual_stream is possibly extended
anyway in the future.
2017-10-24 19:24:20 +02:00
wm4 4593002222 manpage: add --hwdec=rkmpp entry 2017-10-23 21:12:45 +02:00
wm4 2c00687641 client API: minor bump + change entry for DRM related opengl-cb changes
Commit cfcee4cfe7 forgot those.
2017-10-23 21:11:44 +02:00
Lionel CHAZALLON 1992bb5151 video : Move drm options to substruct.
This allows to group them and most of all query the group config when
needed and when we don't have the access to vo.
2017-10-23 21:08:20 +02:00
Lionel CHAZALLON cfcee4cfe7 Add DRM_PRIME Format Handling and Display for RockChip MPP decoders
This commit allows to use the AV_PIX_FMT_DRM_PRIME newly introduced
format in ffmpeg that allows decoders to provide an AVDRMFrameDescriptor
struct.

That struct holds dmabuf fds and information allowing zerocopy rendering
using KMS / DRM Atomic.

This has been tested on RockChip ROCK64 device.
2017-10-23 21:07:24 +02:00
Lionel CHAZALLON 762b8cc300 video : allow drm primary plane to be transparent for egl context
We want primary plane to be one top of overlay (video), so we need it to
be 32 bits.
2017-10-23 21:06:53 +02:00
wm4 05ae571241 demux: fix cached SEEK_FORWARD seeks into end of cached regions/EOF
Although seeking past the cached range will trigger a low level seek, a
seek into the region between cache end and last video key frame would
simply seek to the video key frame. This meant that you could get
"stuck" at the end of the file instead of terminating playback when
trying to seek past the end.

One change is that we fix this by _actually_ allowing SEEK_FORWARD to
seek past the last video keyframe in find_seek_target().

In that case, or otherwise seeking to cache buffer end, it could happen
that we set ds->reader_head=NULL if the seek target is after the current
packet. We allow this, because the end of the cached region is defined
by the existence of "any" packet, not necessarily a key frame. Seeking
there still makes sense, because we know that there is going to be more
packets (or EOF) that satisfy the seek target.

The problem is that just resuming demuxing with reader_head==NULL will
simply return any packets that come its way, even non-keyframe ones.
Some decoders will produce ugly soup in this case. (In practice, this
was not a problem, because seeking at the end of the cached region was
rare before this commit, and also some decoders like h264 will skip
broken frames by default anyway.)

So the other change of this commit is to enable key frame skipping.

As a nasty implementation detail, we use a separate flag, instead of
setting reader_head to the first key frame encounted (reader_head being
NULL can happen after a normal seek or on playback start, and then we
want to mirror the underlying demuxer behavior, for better or worse).

This change is relatively untested, so you get to keep the pieces for
yourself.
2017-10-23 20:55:11 +02:00
wm4 512509705e demux: report buffered duration of 0 during seeking instead of unknown
Looks ugly on the status line and could upset the buffering logic.
2017-10-23 19:36:20 +02:00
wm4 dbd22f43be demux: drop redundant SEEK_BACKWARD flag
Seems like most code dealing with this was for setting it in redundant
cases. Now SEEK_BACKWARD is redundant, and SEEK_FORWARD is the odd one
out.

Also fix that SEEK_FORWARD was not correctly unset in try_seek_cache().

In demux_mkv_seek(), make the arbitrary decision that a video stream is
not required for the subtitle prefetch logic to be active. We might want
subtitles with long duration even with audio only playback, or if the
file is used as external subtitle.
2017-10-23 19:05:39 +02:00
Mark Thompson 26b46950a1 vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()
libva 2.0 (VAAPI 1.0.0) was released without it, but it is scheduled to
be included in libva 2.1.
2017-10-23 11:58:13 +02:00
wm4 34676fc94d demux: fix crash with cue/ordered chapter files
If a packet uses segmentation, the codec field must be set. Copying the
codec field was forgotten as an oversight, which is why this just
crashes. This showed up only now, because demux_copy_packet() was not
used before in the main demux path until recently.

Fixes #5027.
2017-10-23 11:31:45 +02:00
Nicolas F 0358cca39e video: fix typo in log message 2017-10-22 16:51:09 +11:00
Rostislav Pehlivanov f8aeda0da9 wayland_common: check monitor scale
Since we divide by it in a couple of places and compositors can be crazy,
its better to be safe than sorry.
Also checks cursor spawn durinig init (pointless since it does again on
cursor entry but its more correct).
2017-10-22 06:49:35 +01:00
Rostislav Pehlivanov 78ef7fb766 wayland_common: improve cursor code and scale cursor properly
It seems the cursor hadn't had its position properly adjusted when scaled.
Hence, bring back correct buffer scaling to make the cursor look fine.
Also the cursor surface now gets created sooner so that's better.
2017-10-22 05:53:20 +01:00
wm4 60df01512c command: read the diff if you want to know 2017-10-21 21:13:53 +02:00
wm4 633077814e *** empty log message *** 2017-10-21 20:42:40 +02:00
wm4 0004af3e71 demux: replace redundant field with a better redundant field 2017-10-21 20:36:06 +02:00
wm4 719a435d36 demux: add a back buffer and the ability to seek into it
This improves upon the previous commit, and partially rewrites it (and
other code). It does:

- disable the seeking within cache by default, and add an option to
  control it
- mess with the buffer estimation reporting code, which will most likely
  lead to funny regressions even if the new features are not enabled
- add a back buffer to the packet cache
- enhance the seek code so you can seek into the back buffer
- unnecessarily change a bunch of other stuff for no reason
- fuck up everything and vomit ponies and rainbows

This should actually be pretty usable. One thing we should add are some
properties to report the proper buffer state. Then the OSC could show a
nice buffer range. Also configuration of the buffers could be made
simpler. Once this has been tested enough, it can be enabled by default,
and might replace the stream cache's byte ringbuffer.

In addition it may or may not be possible to keep other buffer ranges
when seeking outside of the current range, but that would be much more
complex.
2017-10-21 19:26:33 +02:00
Aman Gupta 83c9f169c4 demux: optimize seeks within readahead cache
If a suitable keyframe cannot be found in each stream's
readahead cache, fallback to a regular seek.
2017-10-21 13:29:37 +02:00
wm4 044af63d98 demux: improvements to previous commits
More the ignore_eof field to the internal demux_stream struct. This is
relatively messy, because the internal struct exists only once the
stream is created, and after that setting the ignore_eof flag is a race
condition. We could bother with adding demux_add_sh_stream() parameters
for this, but let's not. So in theory a tiny race condition is
introduced, which can never be triggered since all demux API functions
are called by the playback thread only anyway.

Fix that ts_offset is accessed without log (this was introduced much
earlier by myself).

Introduce an alternative way of avoiding the annoying EOF reached
messages by not resetting the EOF flags for CC streams when a CC packet
is added. This makes the second commit in the PR which added the
original fix unnecessary.

As another cosmetic change merge the check in cached_demux_control()
into a single if().

In the future, the CC pseudo-stream should probably be replaced with an
entire pseudo-demuxer or such, which would avoid some of the messiness
(or maybe not, we don't know yet).
2017-10-20 22:30:59 +02:00
Aman Gupta f57ff79867 demux: ignore false underrun reporting from eia_608 captions decoder 2017-10-20 22:14:54 +02:00
wm4 7163c95cfd cache: throttle wakeups
In the extreme case, reading 1 byte would wake up the cache to make the
cache thread read 1 byte. This would be extremely inefficient. This will
not normally happen in our cache implementation, but it's still present
to some lesser degree. Normally you'd set a predefined "cache too low"
boundary, after which you would restart reading. For some reason
something like this is already present using a hardcoded value
(FILL_LIMIT - I don't even know the deeper reason why this exists). So
use that to reduce wakeups.

This doesn't fix redundant wakeups on EOFs, which is especially visible
should something keep retrying reading on EOF (like in an endless loop).
2017-10-20 22:13:22 +02:00
Rostislav Pehlivanov 13fb166d87 wayland_common: don't scale the cursor wl_buffer
Only gnome does something as stupid as always applying scaling to
the cursor rather than just using a larger sized one with HIDPI.
2017-10-19 21:35:20 +01:00
wm4 d3c022779a video: fix alpha handling
Regression since ec6e8a31e0. Removal of the explicit else case
always applies the conversion to premultiplied alpha in the else branch.
We want to scale with multiplied alpha, but we don't want to multiply
with alpha again on top of it.

Fixes #4983, hopefully.
2017-10-19 19:01:33 +02:00
wm4 f37c9b36aa github: Google Drive sucks
Is there even anything that fucking sucks more than it?
2017-10-19 18:45:05 +02:00
James Ross-Gowan d9e3bad500 vo_gpu: add rgba16hf to the list of FBO formats
This should be functionally identical to rgba16f, since the formats only
differ in their representation on the CPU, but it could be useful for RA
backends that don't expose rgba16f, like Vulkan. It's definitely useful
for the WIP D3D11 backend.
2017-10-18 23:55:13 +11:00
wm4 872c2403a4 video: fix poitential NULL deref
Regression introduced by direct rendering code additions. Found by same
static analyzer.
2017-10-18 12:14:56 +02:00
wm4 14f01bd398 aframe: fix logically dead code
Detected by a well known static analyzer.
2017-10-18 12:11:37 +02:00
Ilya Tumaykin c7824f7c9d tests: fix include after 6597998 2017-10-17 09:29:02 +02:00
wm4 747892209f vo_rpi: fix build (probably)
Untested. If it works, fixes #4919.
2017-10-17 09:28:00 +02:00
wm4 77945b2c16 vo_gpu: remove weird p->vo indirection
That's just unnecessary.
2017-10-17 09:09:00 +02:00
wm4 c90f76d322 vo_gpu: fix video sometimes not being rerendered on equalizer change
With video paused, changing the brightness controls (or similar) would
sometimes not rerender the video frame. So the OSD would redraw, but the
video wouldn't change. This is caused by output caching, and a redraw
request is free to return the cached frame. Change it such to invalidate
the cached frame if any of the options or the equalizer change.

In theory, gl_video_reset_surfaces() could be called if the equalizer
changes - this would apparently force interpolatzion to redraw all
frames. But this looks kind of crappy when changing the equalizer during
playback. It'll "eventually" use the correct settings anyway, and when
paused interpolation is off.
2017-10-17 09:07:35 +02:00
wm4 b299a3f546 vdpau: remove some more dead code 2017-10-16 18:19:19 +02:00
wm4 2defa64d3b av_common: fix Libav build
Fucking shit.
2017-10-16 17:24:07 +02:00
wm4 ddfccd67d5 video: remove special path for hwdec screenshots
This was phased out, and was used only by vdpau by now. Drop the
mechanism and the vdpau special code, which means screenshots won't
include the vf_vdpaupp processing anymore. (I don't care enough about
vdpau, it's on its way out.)
2017-10-16 17:07:35 +02:00
wm4 9e140775bc video: fix previous commit
Sigh.
2017-10-16 17:06:01 +02:00
wm4 1ff6a1c8c7 video: make previously added hwdec params mechanism more generic
The mechanism introduced in b135af6842 assumed AVHWFramesContext would
be enough. Apparently it's not - the intended use with Rockchip (not
Rokchip btw.) requires accessing actual frame data in order to access
the AVDRMFrameDescriptor struct.

Just pass the entire mp_image to the new function. This is more
flexible, although it slightly worries me that it will be less reusable
for things which require setting up mp_image_params before any real
frames are processed (such as filters).
2017-10-16 17:00:38 +02:00
wm4 0a7c5a130e video: properly pass through ICC data
The same should happen with any other side data that matters to mpv,
otherwise filters will drop it.

(No, don't try to argue that mpv should use AVFrame. That won't work.)

ffmpeg_garbage() is copy&paste from frame_new_side_data() in FFmpeg
(roughly feed201849b8f91), because it's not public API. The name
reflects my opinion about FFmpeg's API.

In mp_image_to_av_frame(), change the too-fragile

  *new_ref = (struct mp_image){0};

into explicitly zeroing out the fields that are "transferred" to the
created AVFrame.
2017-10-16 16:36:51 +02:00
wm4 a7464c4ed8 mp_image: merge AVFrame conversion functions
Merge mp_image_copy_fields_to_av_frame() into mp_image_from_av_frame(),
same for the other direction.

There isn't any good reason to keep them separate, and the refcounting
handling makes it only more awkward.
2017-10-16 16:19:22 +02:00
wm4 b135af6842 video: add mp_image_params.hw_flags and add an example
It seems this will be useful for Rokchip DRM hwcontext integration.

DRM hwcontexts have additional internal structure which can be different
depending on the decoder, and which is not part of the generic hwcontext
API. Rockchip has 1 layer, which EGL interop happens to translate to a
RGB texture, while VAAPI (mapped as DRM hwcontext) will use multiple
layers. Both will use sw_format=nv12, and thus are indistinguishable on
the mp_image_params level. But this is needed to initialize the EGL
mapping and the vo_gpu video renderer correctly.

We hope that the layer count is enough to tell whether EGL will
translate the data to a RGB texture (vs. 2 texture resembling raw nv12
data). For that we introduce MP_IMAGE_HW_FLAG_OPAQUE.

This commit adds the flag, infrastructure to set it, and an "example"
for D3D11.

The D3D11 addition is quite useless at this point. But later we want to
get rid of d3d11_update_image_attribs() anyway, while we still need a
way to force d3d11vpp filter insertion, so maybe it has some
justification (who knows). In any case it makes testing this easier.
Obviously it also adds some basic support for triggering the opaque
format for decoding, which will use a driver-specific format, but which
is not supported in shaders. The opaque flag is not used to determine
whether d3d11vpp needs to be inserted, though.
2017-10-16 15:02:12 +02:00
wm4 ac295960b8 video: make it possible to always override hardware decoding format
Mostly an obscure option for testing. But --videotoolbox-format can be
deprecated, as it becomes redundant.

We rely on the libavutil hwcontext implementation to reject invalid
pixfmts, or not to blow up if they are incompatible.
2017-10-16 15:02:12 +02:00
James Ross-Gowan 23da3ed21a restore-old-bindings.conf: add old macOS/Wayland AXIS bindings
These were changed in 7897f79217 to match X11 and Windows.
2017-10-16 22:51:12 +11:00
wm4 54d14f5fa8 vo_gpu: remove some minor dead code
This was for the "opengl" compat VO entry, which is now handled
differently.
2017-10-16 11:00:02 +02:00
wm4 7cfae5adce vo_gpu: semi-fix --gpu-context/--gpu-api options and help output
This was confusing at best. Change it to output the actual choices.
(Seems like in the end it's always me who has to clean up other people's
bullshit.)

Context names were not unique - but they should be, so fix it. The whole
point of the original --opengl-backend option was to side-step the
tricky auto-detection, so you know exactly what you get. The goal of
this commit is to make --gpu-context work the same way. Fix the
non-unique names by appending "vk" to the names.

Keep in mind that this was not suitable for slecting the "UI" backend
anyway, since "x11" would force GLX, whereas people on not-NVIDIA
actually want "x11egl". Users trying to use --gpu-context=x11 to force
the X11 backend would always end up with GLX, which would at least break
VAAPI hardware decoding for them. Basically the idea that this option
could select the "UI" type is completely broken - it selects an
implementation, which implies a UI. Selecting the UI type This would
require a separate mechanism. (Although in theory this separate
mechanism could be part of the --gpu-context option - in any case,
someone would have to implement it.)

To achieve help output that can actually be understood, just duplicate
the code. Most of that code is duplicated anyway, and trying to share
just the list code with the result of making the output unreadable
doesn't make too much sense. If we wanted to save code/effort, we could
just remove the help output altogether.

--gpu-api has non-unique entries, and it would be nice to group them
(e.g. list all OpenGL capable contexts with "opengl"), but C makes this
simple idea too much of a pain, so don't do it.

Also remove a stray tab from the android entry on the manpage.
2017-10-16 10:57:51 +02:00
wm4 c6b97a4935 mp_image: select an explicit fallback for chroma location
If the chroma location is missing, vo_gpu will use centered chroma.
Select a better chroma location by default: normally, it will always be
MPEG video chroma location. If full levels are used, use JPEG chroma
location, because that sort of sounds like it could make sense as it
might coincide with JPEG being decoded.

See e.g. #4804.
2017-10-16 10:35:37 +02:00
James Ross-Gowan 6d534138ed manpage: add Vulkan WSI extension name for --gpu-context=win
This matches the other Vulkan contexts.
2017-10-14 17:48:13 +11:00
Tobias Jakobi 47b1390b80 vo_gpu: mali-fbdev: fix build error
Apparantly the context was renamed.
2017-10-13 17:10:52 +02:00
wm4 fc013ea8ac Copyright: some more licensing clarifications
Unfortunately I'm also adding the full text of the LGPL license text,
because the GPL one was already present in this repository, and I don't
want to imply that the GPL somehow has priority.
2017-10-13 15:44:55 +02:00
wm4 902ae9ae41 options: add --vlang switch
For symmetry with --alang and --slang. 100% useless, but why not?
2017-10-13 00:31:43 +02:00
Julian 5f8438bce6 stats: add file size
also one minor cosmetic change: comment the "coming soon" dummy page
2017-10-13 00:28:41 +02:00
Julian 8dfd728ba1 stats: clarify documentation
Change true/false to yes/no because lua script configs only take these
values for booleans.
2017-10-13 00:28:41 +02:00
Julian 57654cc19e input.conf: explicit bindings for stats overlay 2017-10-13 00:28:41 +02:00
Rostislav Pehlivanov c052849e52 wayland_common: init output_list during main struct init
Otherwise if display connection or xkb init failed the uninit function
could segfault.
2017-10-12 23:18:55 +01:00
wm4 b4c1f0aae3 manpage: correct some comments about ordered chapters
Ordered chapters behavior changed at some point, and all of this was
outdated.
2017-10-11 22:45:47 +02:00
Rostislav Pehlivanov 91ebc34344 wayland_common: require wl_output v2 and send MP_INPUT_RELEASE_ALL on uninit
Every compositor (including toy compositors) has had support for wl_output v2
since forever, so there's little point in supporting degraded output for 5 year
old releases (especially considering we require zxdg6 which is far more recent).
2017-10-11 19:59:42 +01:00
James Ross-Gowan b3178eb59e vo_gpu: shaderc: include debug info when --gpu-debug is set
This adds symbol information to the generated SPIR-V, which shows up in
the SPIR-V assembly dump. It's also useful for potential RA backends
that use SPIRV-Cross, since the symbol information is used in the
generated shader source.
2017-10-11 12:22:21 +11:00
wm4 5f012f2d16 audio: clarify GPL-only parts 2017-10-10 17:36:35 +02:00
wm4 b7f90be567 demux_mkv: remove remaining GPL code
Fuck this thing.
2017-10-10 17:35:47 +02:00
wm4 474a7c26f2 build: make LGPL mode final (via --enable-gpl)
Rename --enable-preliminary-lgpl2 to --enable-gpl. This concludes the
relicensing. Some things are still to do (relicensing some still-GPL
optional code), but we consider the code included by --enable-gpl to be
fully relicensed.

The relicensing was performed by asking every known author for
permission for relicensing it to LGPL version 2.1 "or later". If an
author could not be contacted or permission could not be obtained, and
the contribution was considered relevant for copyright purposes, the
affected code was either excluded from LGPL mode (not built), or removed
or rewritten. This is the standard in open source relicensing processes.

Keep in mind that using LGPL mode is still on the user's own risk. Even
though I claim that the relicensing was pretty clean and thorough
(measured on the standards of the open source community¹), and I
followed the advice of some actual experts, there is still a residual
uncertainty due to the fact that I'm not an all-knowing entity (authors
could have taken someone else's code and pretend it's their own) nor a
lawyer (meaning I might lack associated authority or expertise), and the
fact that the judicial system is far from deterministic. The relicensing
was performed merely to the best of my knowledge. I reject all
responsibility outside of that.

This commit also cleans up the "Copyright" file to reflect the finalized
relicensing process.

¹ Not to imply that the standards of commercial companies are much
higher. Some major tech companies get away with stuff I would not
consider clean.

See #2033.
2017-10-10 16:33:38 +02:00
wm4 14541ae258 Add checks for HAVE_GPL to various GPL-only source files
This should actually cover all of them, if you take into account that
some unchanged GPL source files include header files with such checks.
Also this was done already for the libaf derived code.

This is only for "safety" and to avoid misunderstandings.
2017-10-10 15:51:16 +02:00
Rostislav Pehlivanov 7c66c2bb75 wayland_common: adjust default cursor size and scale its buffer
It turns out compositors which do scaling scale the cursor as well,
so every single surface needs to get scaled too.

Also, 32 corresponds to the default size for both GTK+ and KDE.
2017-10-10 02:39:39 +01:00
Aman Gupta 1abac5f4aa vo: fix reference to mediacodec_embed 2017-10-09 21:49:01 +02:00
Aman Gupta 502d074a31 vo_gpu: android: fix gpu context 2017-10-09 21:49:01 +02:00
Mark Thompson 05cb8d28af vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if present
This new interface in libva2 offers a cleaner way to export surfaces
which can then be imported to EGL.  In particular, this works with
the Mesa driver, so we can have proper playback without a pointless
download and upload on AMD cards.

This change does nothing with libva1, and will fall back to the
libva1 interface (vaDeriveImage() + vaAcquireBufferHandle()) if
vaExportSurfaceHandle() is not present.
2017-10-09 21:35:49 +02:00
Mark Thompson 2ecf240b1c vaapi: Use libva2 message callbacks
They are no longer global, so they work vaguely sensibly.
2017-10-09 21:35:47 +02:00
Julian 81cf58c8c4 stats: add documentation
stats.rst is heavily based on osc.rst
2017-10-09 20:48:44 +02:00
Julian 92a9150cc2 lua: integrate stats.lua script
Signed-off-by: wm4 <wm4@nowhere>

Rename --stats to --load-stats-overlay and add an entry to options.rst
over the original commit.

Signed-off-by: wm4 <wm4@nowhere>
2017-10-09 20:47:33 +02:00
Julian c38ad6ae6f stats: change the way toggling/oneshot works internally
Previously multiple timers were used to realize oneshot, toggling
(redrawing) and page keybindings. The oneshot case in particular also
relied on mp.osd_message to display text only for a given duration.
This was changed to only use one timer in total now. Because now each
case has a defined "start" and "end" point (including oneshot)
mp.set_osd_ass() can be used to print stats as well. This is currently
optional and has to be activated using the config option
persistent_overlay=true.

One shortcoming: oneshot and toggling are mutual exclusive right now.
Previously you could enter toggling while oneshot stats were shown,
this is not possible anymore to reduce the number of cases to be
considered. This can be added later on if desired.
2017-10-09 20:40:32 +02:00
Julian eadec19d22 stats: stop coloring timing values
It used a bad heuristic that got even worse/less reliable with recent
changes in mpv. In fact, it's not reliable at all.
Watch out for dropped frames instead. That's a useful indicator.
2017-10-09 20:40:32 +02:00
Julian 54b3a9fdb0 stats: add current and total chapter number
Fixes #44
(well, partially, I'm still not sure about the time)
2017-10-09 20:40:32 +02:00
Jan Janssen 01f2798e04 stats: add audio and video filters 2017-10-09 20:40:32 +02:00
Niklas Haas 055fc5ced3 stats: reorganize the framedrop counters
Clarified the relationship between `Dropped` and `VO`, and also merged
the DS-exclusive stats into the DS line.
2017-10-09 20:40:32 +02:00
Julian 1016ff34ea stats: revert DR indicator as it's unnecessary
It's apparently already stated as part of the upload pass name.
This reverts commit ec837f64c29a1b825e28b65edc34059b6c1cad40.
2017-10-09 20:40:32 +02:00
Julian 9bcb8f3bd9 stats: reduce default font size to 8 2017-10-09 20:40:32 +02:00
Julian 19b8dfbd2b stats: visually indicate direct rendering 2017-10-09 20:40:32 +02:00
Julian 5c8e9e8072 stats: change font weight of % sign as well
Due to popular demand
2017-10-09 20:40:32 +02:00
Julian d0608d3fdf stats: fix indentation/newline of frame timing page
There was a superfluous newline and some indentation
2017-10-09 20:40:32 +02:00
Julian 471b152527 stats: show % of a pass on frame timing page 2017-10-09 20:40:32 +02:00
Julian f0719727cc stats: always print perfdata total
There's no point in disabling it anyway
2017-10-09 20:40:32 +02:00
Julian 1231b1ae68 stats: make add_header() append at current position 2017-10-09 20:40:32 +02:00
Julian 96ef2aa48b stats: print perfdata total by default
There is enough space now
2017-10-09 20:40:32 +02:00
Julian 56029b6b59 stats: mark dummy as such 2017-10-09 20:40:32 +02:00
Julian 9470ccd8ae stats: correctly re-eval ASS tag usage
Fixes #42
2017-10-09 20:40:32 +02:00
Julian b93efd0a52 stats: make page keybinding repeatable
There's no reason it's not.
2017-10-09 20:40:32 +02:00
Julian 6c7aae769a stats: remove table in table
Almost cosmetic change.
This tables-in-table was done back when we actually processed strings
but that's long ago now and no longer needed nor useful.
2017-10-09 20:40:32 +02:00
Julian 783046f5ff stats: resilience against accidential timer removal
Previously I could trigger a bug with intense button mashing, however,
was unable to reproduce it and therefore debug it.
This change now seems to be resilient against button mashing, let's hope
it really is.
2017-10-09 20:40:32 +02:00
Julian 21603dd5af stats: allow keybindings for specific page
A keybinding in input.conf like:
   e script-binding stats/display-page-2
can be used to directly show the respective page (2, in this case)
2017-10-09 20:40:32 +02:00
Julian 98ddbf8c34 stats: support for multiple "pages" of stats
Please note that the latest version of this script needs a very recent
version of mpv (from yesterday, to be precise, see the readme).
For older versions, please go to "releases".

HOW IT WORKS:
While the stats are visible (i.e. text is printed to the OSD) a
subsequent click on a numeric key (1, 2, ...) will display the
corresponding "page".
This works no matter if the stats are toggled or just shown as a single
invocation. In case of a single invocation, the newly displayed page
will be shown for the full duration again.
The selected page will be remembered (not persistantly though).

So far, only 3 pages are available.
1: the default page, stats as they used to be
2: extensive VO performance stats (to be redesigned/changed soon)
3: dummy

In the future, many more pages are possible.

Implementation is likely to change again (functionality will stay
the same). A new timer had to be introduced to remove the forced
keybindings in the oneshot case. The toggle case can remove them without
a timer. Ensuring that each mode won't remove timers of the other mode
didn't really turn out neat.
Therefore, I intend to change this again, maybe by merging the
oneshot case into the toggle case.
2017-10-09 20:40:32 +02:00
Julian c04ff9dce0 stats: remove check for lua timer function
We now require a modern mpv version.
`property_aliases` is kept for future use.
2017-10-09 20:40:32 +02:00
Niklas Haas 1691b978cf stats: rescale graphs to make the average align with the center, if possible
For vsync measurements this is not currently done because they don't
track their average
2017-10-09 20:40:32 +02:00
Niklas Haas 22a8b99f7a stats: add support for vo-passes, which replaces vo-performance
Due to the large amount of per-pass data, the function takes a parameter
indicating whether or not to print a simplified view instead.

The overall intent is to print the simplified view for now, but supposed
printing the full view on a dedicated "tab" (or extra view type), and as
such, `o.print_perfdata_passes` will go away again. I've only introduced
it for now so users can play around with this functionality if they want
to, until Argon- gets around to implementing stats "tabs".
2017-10-09 20:40:32 +02:00
Niklas Haas 6d10d5a29f stats: update HDR peak for upstream changes
This no longer reports cd/m² but now reports a relative peak as a
multiple of the SDR reference brightness.
2017-10-09 20:40:32 +02:00
Julian fa80ac13b6 stats: add support for deprecated properties
Previously, we used a property and when it was unavailable we assumed it
doesn't exist before assuming it really is just unavailable. This lead
to unnecessarily falling back to deprecated properties which made mpv
print deprecation warnings.
Now we can really check if a property is not known to mpv.
The alternative would've been to check the error part of mp.get_property
and perform string comparisons on the returned error message.

Not sure if supporting old mpv versions is actually worth it though.

Fixes #37 #36
2017-10-09 20:40:32 +02:00
Julian 6f9a7d1fdb stats: comment to remind me about deprecated properties 2017-10-09 20:40:32 +02:00
Ricardo Constantino 7429eace57 stats: add new versions of decoder and VO dropped frame counts 2017-10-09 20:40:32 +02:00
Julian bd0d0befc0 stats: put vsync ratio and jitter on the same line
Free some vertical space. Hope this doesn't hurt visibility.
2017-10-09 20:40:32 +02:00
Julian 8bc6c91f4a stats: declare function as local
Apparently forgot this one
2017-10-09 20:40:32 +02:00
Julian c02d89fcd1 stats: use container-fps together with fps (as fallback)
This was already done for the actual stats a few months ago.
Now it is also used by the perfdata coloring code.
2017-10-09 20:40:32 +02:00
Julian c4ea382894 stats: rename option timing_total to print_perfdata_total
Should make its purpose more clear. Also add a comment to further
explain its use.
2017-10-09 20:40:31 +02:00
Julian 5a9ccfdcb8 stats: add vsync-ratio and vsync-jitter
Both come with graphs enabled by default.
They can be disabled using the options plot_vsync_ratio and
plot_vsync_jitter (see the readme regarding customization).

In case both graphs are deactivated the ratio and jitter properties will
be printed on the same line to save some space.

One more user-visible/noticeable change: the maximum used to scale the
values for each graph is no longer calculated each time the stats are
shown but instead when collecting the data. This means the maximum
can actually be higher than all values currently present in a graph's
data buffer. This makes it easier to judge a graph's values, especially
since as we have no axis labels.
To prevent high values staying max forever graph data buffers are
cleared when toggling (can be disabled). It was never useful to
keep old data and simply append newer data (with a time skip) anyway.
2017-10-09 20:40:31 +02:00
Julian 78cbe40fa5 stats: add some documentation for generate_graph() 2017-10-09 20:40:31 +02:00
Julian b58b812384 stats: access less variables outside function's state 2017-10-09 20:40:31 +02:00
Ricardo Constantino (:RiCON) fa0b1f071a stats: add new container-fps that deprecates fps 2017-10-09 20:40:31 +02:00
Ricardo Constantino (:RiCON) 49d64997ef stats: remove hwdec-active property 2017-10-09 20:40:31 +02:00
Julian 97c1cd6658 stats: fix bug introduced in earlier commit
Commit 76387aba26574d0d96af688cf11d10bd165171f7 broke the script in case
of timing_total=true.
2017-10-09 20:40:31 +02:00
Julian 3f4fd36aa8 stats: fix comment typo 2017-10-09 20:40:31 +02:00
Julian 6c7385c539 stats: disable coloring peak performance data
The peak value is probably not very well suited to draw many conclusions
from it.
2017-10-09 20:40:31 +02:00
Julian 0242165b3c stats: change coloring of performance data
Previously it used display-fps to determine coloration even when
display-sync was not even used.
2017-10-09 20:40:31 +02:00
Julian 9d8495a960 stats: save ASS sequences locally
Instead of querying them constantly.
Also add a tiny bit of documentation to some variables.
2017-10-09 20:40:31 +02:00
Julian 9b439e9453 stats: only print graphs when ASS tags are good 2017-10-09 20:40:31 +02:00
Julian 4ee669e4db stats: clearify a few descriptions/labels 2017-10-09 20:40:31 +02:00
Julian 7dcebb016c stats: don't show video/audio-speed-correction when 0
This used to be the case, I'm not sure when it changed.
The current way of 'hiding' it in case of 0 is not exactly
good and relies on the OSD representation. It could be done
better by querying the video-sync-active property but that would
require querying yet one more thing...
2017-10-09 20:40:31 +02:00
Niklas Haas aace3e4cde stats: add HDR signal peak information
Added to mpv in commit a14f9249. Simply shown after the gamma curve if
available, since it's semantically attached to it.

Also regroup some of the colorimetry options to make this fit (and for
them to make more sense)
2017-10-09 20:40:31 +02:00
Julian 90ecf52a45 stats: add sum of timing values
Display an additional line with the sum of all three timing values.
Disabled by default.

I didn't see the necessity to also create a graph for this line
2017-10-09 20:40:31 +02:00
Julian 3663a411d3 stats: put colormatrix, primaries and gamma together
Saves a bit of space.
2017-10-09 20:40:31 +02:00
Julian 8bbbab9523 stats: change highlighting of performance data
Add a yellow highlight to the existing red highlight.
Red is still used once the available time is exhausted, yellow is
supposed to be a warning when the headroom is getting small.
The threshold is configurable.
2017-10-09 20:40:31 +02:00
Julian 485c3549d7 stats: declare functions as local
Because why not.
Simply reorder functions instead of forward declaring stuff.
2017-10-09 20:40:31 +02:00
Julian 5e0d36c515 stats: align graphs
Graphs are now aligned. This required a change in the layout of
performance data. Reason is a wrong (but intended) calculation
of vector drawing sizes in libass to maintain compatibility.
This essentially prevents text following the graph.
To achieve alignment only monospaced text can precede the graph.
This led to the layout changing slightly when graphs are shown.
2017-10-09 20:40:31 +02:00
Julian 946d45a421 stats: change the way the output is built
Instead of creating new strings with the content of the previous
one followed by some new content we now write all content into
tables that are concatenated in the end.
This is unlikely to improve performance but at least it will
cut down on all these temporary, growing strings polluting memory.
2017-10-09 20:40:31 +02:00
Julian a256d61ef4 stats: rewrite parts of performance data
Major changes:
  - graphs are only drawn when in toggled mode
  - performance data is retrieved every ith frame (default: 5)
  - highlighting of performance data (numbers): add a highlight
    when the summed numbers (last/avg/peak) exceed 1/display-fps
2017-10-09 20:40:31 +02:00
Julian de38bd0f81 stats: add performance data
Display various performance data about frames and their
display/rendering. Additionally plot graphs for this data.

This is experimental and pretty much just a test at this point and by
far not final.
2017-10-09 20:40:31 +02:00
Julian 2de778f699 stats: update stats when file changes
Only in toggled mode and actually only when the video output is
reconfigured. This should cover the relevant cases.

Fixes #22
2017-10-09 20:40:31 +02:00
Julian fcacf82865 stats: small spelling correction 2017-10-09 20:40:31 +02:00
Julian f8bafd4734 stats: use redraw_delay for timer period
Previously the delay was slightly shortened but a user explicitly
setting a specific delay most likely expects the stats to refresh
in exactly the frequency he desired.
2017-10-09 20:40:31 +02:00
Ricardo Constantino (:RiCON) 8db09be51a stats: always print title if different from filename 2017-10-09 20:40:31 +02:00
Julian c387b1db6f stats: make a warning more visible
Print it to console and especially OSD upon each invocation
2017-10-09 20:40:31 +02:00
Julian a87af63365 stats: rename some functions
More useful names
2017-10-09 20:40:31 +02:00
Julian 2f5ee99509 stats: add toggling of stats
You can now either show the stats once or toggle their display. Both are
using different key bindings which are additionally configurable now.

Please bear in mind that "toggling" means "redraw every x seconds for x
seconds". Therefore, this approach is prone to problems especially when
something else is printing text to the OSD as well as every of these
calls will overwrite each other. This is currently a limitation of mpv.

Fixes #18
2017-10-09 20:40:31 +02:00
Ricardo Constantino (:RiCON) fe5b042b74 stats: add hwdec-current
Fallback to hwdec-active if not available. This one will be removed in
mpv 0.19.0.
2017-10-09 20:40:31 +02:00
Ricardo Constantino (:RiCON) 7c261899cf stats: add cache-speed 2017-10-09 20:40:31 +02:00
Julian 5fb8dc5943 stats: decrease default font size
It's getting a bit cramped
2017-10-09 20:40:31 +02:00
Niklas Haas bee7404efc stats: add video-params/gamma property 2017-10-09 20:40:31 +02:00
Kevin Mitchell 1f41c729bb stats: update frame drop diagnostics 2017-10-09 20:40:31 +02:00
Kevin Mitchell 41246c8a34 stats: add display fps 2017-10-09 20:40:31 +02:00
Julian 1a1e5b87fb stats: rename some variables for consistency 2017-10-09 20:40:31 +02:00
Niklas Haas 47016bf45e stats: add support for video-sync=display 2017-10-09 20:40:31 +02:00
Julian f22361727e stats: fix line wrapping
These spaces were not displayed on screen, however they were taken into
account for line wrapping.
2017-10-09 20:40:31 +02:00
Julian 6402f88de4 stats: remove dead link from comment 2017-10-09 20:40:31 +02:00
Rostislav Pehlivanov 918774b5aa stats: print bold text in terminals
This simply prints ASCII codes to display any text marked as bold in the
terminal. Supported by every sane terminal since 1986. For those insane,
there's a check. The check has been copied from the ansicolors.lua
script floating around and it checks if the directory path uses "\"
instead of "/", and in case it does, it checks whether ANSICON env
variable has been set (which is used to indicate the Windows terminal
supports ACII escape sequences).
2017-10-09 20:40:31 +02:00
Julian 89c854dc09 stats: minor simplification 2017-10-09 20:40:31 +02:00
Julian 3dbd031da0 stats: remove countless hardcoded strings
feels a bit better that way
2017-10-09 20:40:31 +02:00
Julian 6ed69cb132 stats: document append_property return value 2017-10-09 20:40:31 +02:00
Julian ab8b6e3c16 stats: fix oversight
this one slipped through my "tests"
2017-10-09 20:40:31 +02:00
Julian 95b6bc31b0 stats: unify redundant functions
Unify both append_property* functions and greatly refactor them.
Instead of thousands of arguments we now use a table.
While this is in theory cleaner it does not exactly look like it.
However, it's way more flexible and extendable this way.
Also, since the new append_property() might look a bit confusing
I felt the need to add a comment.
2017-10-09 20:40:31 +02:00
Julian d88adcfbc7 stats: proper usage of imported module
and comment nitpicking
2017-10-09 20:40:31 +02:00
Julian 0bf4b0d18a stats: add debug option
print a warning for properties without value
2017-10-09 20:40:31 +02:00
Julian f9fe3b264e stats: reflect latest changes to mpv
Some properties were renamed recently.
Of course this requires a recent mpv built (>
https://github.com/mpv-player/mpv/commit/f9507f) now.
2017-10-09 20:40:31 +02:00
Julian a78fce4676 stats: don't add superfluous EOL characters
Previously we unnecessarily added newline characters at the end.
Only noticeable when printed on terminal, though.
2017-10-09 20:40:31 +02:00
Julian 81efbc3921 stats: make non-ASS styling configurable
Also add a few convenience functions and remove the unused italic and
underlined formatting functions.
2017-10-09 20:40:31 +02:00
Rostislav Pehlivanov 9e57927af1 stats: make the OSD usable in audio-only mode
Previously, the script would throw garbage (ASS tags) at the terminal
when the bound key was pressed. This changes the behaviour to _not_
print any ASS tags (and replace those which can be interpreted by the
terminal) if there's no video.

I cleaned the patch up since you mentioned you were busy. As I said
before, there is absolutely no problem with calling mpv to display
strings to the OSD without any video. They'll just go straight to the
terminal just as they would with an active VO.
2017-10-09 20:40:31 +02:00
Julian 74e215e9bf stats: avoid clashing with similar named scripts 2017-10-09 20:40:31 +02:00
Julian c2f0557977 stats: initial commit 2017-10-09 20:40:31 +02:00
Oliver Freyermuth 6b05c774a4 dvb: SYS_DVBC_ANNEX_B is now supported if ATSC is activated.
Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth de0c1dd4f5 dvb: Skip channel if ATSC device does not support cable / terr.
This matches what is done for the other multi-delivery-system
cards.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth add0cbea2a dvb: Implement parsing of modulation for VDR-style channels config.
This is required for ATSC cable / terrestrial support.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth e46338c66a dvb: Fixes for ATSC tuning.
ATSC is a mix of terrestrial and cable,
and depending on modulation is actually using
DVBC_ANNEX_B. Thus, we need to override the delivery
system depending on the modulation, channel by channel.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth 20381a5f5a stream_dvb: Multiply frequency and sample rate by 1000 for VDR.
These values are kept with a different unit in VDR style config
for all delivery systems, not only for DVB-S / DVB-S2.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth 668598e133 dvb_tune: Pull out DVBv5 raw tuning part, add verbosity.
Dump the complete raw tuning commands to allow for debugging
on low level.
Also, remove code duplication and some variable shadowing.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth b9af4409bc dvb: Explicitly clear via DVBv5 before reverting to DVBv3.
Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
Oliver Freyermuth 22442b421c dvb: Use more elaborate tuning for DVBv5 tuning.
Also, in case tuning fails with timeout even though the ioctl
was accepted by the device, fall back to DVBv3 tuning.
This may go wrong for multi-delivery-system cards,
so issue an error message in that case.

Signed-off-by: Oliver Freyermuth <o.freyermuth@googlemail.com>
2017-10-09 20:06:29 +02:00
wm4 cdef69103a vo_gpu: simplify opengl alias
This makes the replacement warning message worse, but I don't think I
care enough.
2017-10-09 18:55:44 +02:00
wm4 b43bf12fa6 vo_gpu: remove duplicated options
All these options (like --gpu-context etc.) were duplicated. It's
amazing that it didn't cause more problems than it did.
2017-10-09 18:53:32 +02:00
Mark Thompson c6e7ced7f4 vo_opengl: context_drm_egl: Don't create a new framebuffer for every frame 2017-10-09 18:40:45 +02:00
Aman Gupta 8fc21fd0d5 vo_gpu: add android opengl backend
At the moment, rendering on Android requires ``--vo=opengl-cb`` and
a lot of java<->c++ bridging code to receive the receive and react to
the render callback in java. Performance also suffers with opengl-cb,
due to the overhead of context switching in JNI.

With this patch, Android can render using ``--vo=gpu --gpu-context=android``
(after setting ``--wid`` to point to an android.view.Surface on-screen).
2017-10-09 18:36:54 +02:00
Aman Gupta e80a2a572d vo: add mediacodec_embed output driver
Allows rendering IMGFMT_MEDIACODEC frames directly onto an
android.view.Surface
2017-10-09 18:36:54 +02:00
Aman Gupta 61a1612de9 hwdec: add mediacodec hardware decoder for IMGFMT_MEDIACODEC frames 2017-10-09 18:36:54 +02:00
Aman Gupta 6f0fdac6f1 vo: add VO_CAP_NOREDRAW for upcoming vo_mediacodec_embed
MediaCodec uses a fixed number of output buffers to hold frames, and
expects that output buffers will be released as soon as possible. Once
rendered, the underlying frame is automatically released and cannot be
reused or rerendered.

The new VO_CAP_NOREDRAW forces mpv to release frames immediately after
they are rendered or dropped, to ensure that MediaCodec decoder does not
run out of buffers and stall out.
2017-10-09 18:36:54 +02:00
Aman Gupta d08e407c9e hwdec: rename mediacodec to mediacodec-copy 2017-10-09 18:36:54 +02:00
wm4 cabb1ca549 README.md: explicitly link contribute.md
Also move the license section, because it looks strange how the link
list is above it.
2017-10-09 16:00:08 +02:00
wm4 b6af3db568 command: drop "audio-out-detected-device" property
Coreaudio stopped setting it a few releases ago (66a958bb4f). There is
not much of a user- or API-visible change, so remove it without
deprecation.
2017-10-09 15:48:47 +02:00
wm4 622610bad5 img_format: AV_PIX_FMT_PAL8 is RGB
This partiular format is not marked as AV_PIX_FMT_FLAG_RGB in FFmpeg's
pixdesc table, so mpv assumed it's a YUV format.

This is a regression, since the old code in mp_imgfmt_get_desc() also
treated this format specially to avoid this problem. Another format
which was special-cased in the old code was AV_PIX_FMT_MONOBLACK, so
make an exception for it as well.

Maybe this problem could be avoided by mp_image_params_guess_csp() not
forcing certain colorimetric parameters by the implied colorspace, but
certainly that would cause other problems. At least there are mistagged
files out there that would break. (Do we actually care?)

Fixes #4965.
2017-10-09 15:15:53 +02:00
Rostislav Pehlivanov 4c7c8daf9c wayland_common: implement output tracking, cleanups and bugfixes
This commit:
    - Implements output tracking (e.g. monitor plug/unplug)
    - Creates the surface during registry (no other dependencies)
    - Queues the callback immediately after surface creation
    - Cleaner and better event handling (functions return directly)
    - Better reconfigure handling (resizes reduced to 1 during init)
    - Don't unnecessarily resize  (if dimensions match)

Apart from that fixes 2 potential memory leaks (mime type and window
title), 2 string ownership issues (output name and make need to be
dup'd), fixes some style issues (switches were indented) and finally
adds messages when disabling/enabling idle inhibition.

The callback setter function was removed in preparation for the commit
which will use the frame event cb because it was unnecessary.
2017-10-09 02:23:04 +01:00
Akemi 318e2e53f0 osx: add right MacPorts paths to our bundle $PATH
also add another path for homebrew.
2017-10-07 22:18:22 +02:00
Niklas Haas 2c046c48ec wayland_common: allow vo_wayland_uninit(NULL)
...again
2017-10-07 21:49:03 +02:00
Rostislav Pehlivanov 9c806bc299 Revert "wayland_common: add support for embedding"
This reverts commit 8d8d4c5cb1.
2017-10-05 17:43:47 +01:00
Rostislav Pehlivanov da30f0ba2b wayland_common: respect close events
Overlooked.
Also add a comment and only set the parent if WinID is set.
2017-10-05 16:58:29 +01:00
Rostislav Pehlivanov 8d8d4c5cb1 wayland_common: add support for embedding 2017-10-05 16:23:15 +01:00
Rostislav Pehlivanov bee6ca5225 wayland_common: reset the LIVE_RESIZING flag when resizing ends
The VO code resets each flag individually, and it doesn't do it for this one.
Also make the prints use the struct names rather than the hardcoded ones,
forgot to add those to the last wayland_common commit.
2017-10-05 15:42:08 +01:00
wm4 158b69f04c build: switch preliminary LGPL mode from v3 to v2.1
iive agreed to relicense things that are still in mpv to LGPLv2.1. So
change the licenses of the affected files, and rename the configure
switch for LGPL mode to --enable-preliminary-lgpl2.

(The "preliminary" part will probably be removed from the configure
switch soon as well.)

Also player/main.c hasn't had GPL parts since a few commits ago.
2017-10-05 15:57:30 +02:00
wm4 4eb8623945 DOCS/interface-changes.rst: mention --log-file behavior change
See previous commit.
2017-10-05 11:23:33 +02:00
wm4 10dd120baa msg: make --msg-level affect --log-file too
But --msg-level can only raise the log level used for --log-file,
because the original idea with --log-file was that it'd log verbose
messages to disk even if terminal logging is lower than -v or fully
disabled.
2017-10-04 22:08:19 +02:00
wm4 bfae72a278 player: change a minor code fragment to LGPL
Seems absurd to keep this under GPL, since it's only a tiny code
fragment (that would always look the same, no matter if you rewrote it
independently), but now I got proper permission from the original author
anyway.
2017-10-04 19:10:52 +02:00
Rostislav Pehlivanov 72901bb16b wayland_common: don't hardcode protocol names during registry
Use the interface names from the wl_interface structs they provide.
2017-10-04 02:24:01 +01:00
Martin Herkt 4ab9aac196 README: drop support for Windows Vista
See #4952.
2017-10-04 03:07:12 +02:00
Rostislav Pehlivanov 68f9ee7e0b wayland_common: rewrite from scratch
The wayland code was written more than 4 years ago when wayland wasn't
even at version 1.0. This commit rewrites everything in a more modern way,
switches to using the new xdg v6 shell interface which solves a lot of bugs
and makes mpv tiling-friedly, adds support for drag and drop, adds support
for touchscreens, adds support for KDE's server decorations protocol,
and finally adds support for the new idle-inhibitor protocol.

It does not yet use the frame callback as a main rendering loop driver,
this will happen with a later commit.
2017-10-03 19:36:02 +01:00
Rostislav Pehlivanov 980116360b vo_wayland: remove
This VO was buggy and never worked correctly. Like with wayland_common,
it needs to be rewritten from scratch.
2017-10-03 19:35:59 +01:00
wm4 4e5d7cbf21 demux_mkv: replace deprecated av_copy_packet_side_data()
It's deprecated, and av_packet_copy_props() is nearly equivalent. It's
also more widely supported.
2017-10-03 14:45:18 +02:00
Akemi 6132323911 osx: add some common paths to our $PATH when started from bundle
with the previous commit we removed the ability of loading the standard
shell environment. this exact behaviour can only be re-added by either
invoking the standard shell in a background process and reading it's
environment vars or by manually reading all the various shell configs.
both ways are kinda dirty and the former was already rejected before.
for now we will just add some commonly used paths, when started from the
bundle, so it can find the binaries used by mpv again. for example the
youtube-dl one for our youtube-dl hook.
2017-10-03 11:30:56 +02:00
Akemi 77021cf6fe osx: fix bundle on macOS High Sierra (10.13)
Apple slightly changed the App bundle mechanism which broke wrapper
scripts that invoke the actual binary. it caused the bundle to always
open a new instance of mpv instead of reusing the currently running one.

just removing the wrapper script would lead to several regressions, so
it was replaced with a symlink to the bundle binary. detection if mpv
was started from the bundle was replaced by comparing the execution name
of the binary, eg the name of the symlink "mpv-bundle". additionally,
because we load a standard config from the Resources folder of the
bundle again, we prevent that config from being loaded if mpv wasn't
started via the bundle. the psn argument has to be removed manually
again.

the ability of loading your standard shell environment has been removed
with the wrapper. a substitution will be added with another commit. as a
side effect this fixes an issues when zsh was used with common NodeJS
configuration scripts.

Fixes #4926 #4866
2017-10-03 11:30:56 +02:00
wm4 0c04ce5f0d vo_gpu: gl: implement proper extension string search
The existing code in check_ext() avoided false positive due to
sub-strings, but allowed false negatives. Fix this with slightly better
search code, and make it available as function to other source files.
(There are some cases of strstr() still around.)
2017-10-02 17:30:27 +02:00
James Ross-Gowan 51985e3dd6 DOCS/compile-windows.md: update for changes to mpv and MSYS2
- Don't recommend libdvdnav, since DVD support isn't compiled by default
  anymore.
- Take advantage of the new $MINGW_PACKAGE_PREFIX and $MSYSTEM_PREFIX
  variables to make the build commands independent from the mingw-w64
  build environment being used.
- Invoke /usr/bin/python3 directly, since I've heard some packages have
  started to depend on mingw-w64 versions of Python, but our build
  scripts only work with the MSYS2 version.
- Reword the MSYS2 install instructions to try to prevent common errors.
2017-10-02 01:28:54 +11:00
Kranky K. Krackpot 910600a36f Man page: fix typo
Man page: fix typo as of https://github.com/mpv-player/mpv/issues/4913
2017-10-01 20:51:21 +11:00
Niklas Haas eb69e73eb4 vo_gpu: enable 3DLUTs in dumb mode
Unless FBOs are unsupported, this works. In particular, it's required to
get ICC profiles working in voluntary dumb mode. So instead of
blanket-disabling it, only disable it in the !have_fbo false case.
2017-09-30 19:03:34 +02:00
wm4 5597db7081 vf_vavpp: restrict allowed sw upload formats to nv12/yuv420p
We allowed any input format that was generally supported by libva, but
this is probably nonsense, as the actual surface format was always fixed
to nv12. We would have to check whether libva can upload a given pixel
format to a nv12 surface. Or we would have to use a separate frame pool
for input surfaces with the exact sw_format - but then we'd also need to
check whether the vaapi VideoProc supports the surface type.

Hardcode nv12 and yuv420p as input formats, which we know can be
uploaded to nv12 surfaces. In theory we could get a list of supported
upload formats from libavutil, but that also require allocating a dummy
hw frames context just for the query.

Add a comment to the upload code why we can allocate an output surface
for input.

In the long run, we'll probably want to use libavfilter's vaapi
deinterlacer, but for now this would break at least user options.
2017-09-30 16:22:16 +02:00
wm4 f3512686ee vaapi: replace error macro implementation
The current check_va_status() function could probably be argued to be
derived from the original VAAPI's patch check_status() function, thus
GPL-only. While I have my doubts that it applies to an idiom on this
level, it's better to replace it. Similar idea, different expression
equals no copyright association.

An earlier commit message promised this, but it was forgotten.
2017-09-30 16:07:00 +02:00
wm4 4516707848 Copyright: remove deleted file from list 2017-09-30 14:20:01 +02:00
wm4 b12b928221 video: fix green shit 2017-09-30 14:19:34 +02:00
Leo Izen 052ae5393a manpage: update --blend-subtitles affected options
Changed the reference from --gpu-gamma to --gamma-factor,
and changed the reference from --post-shader to --glsl-shaders,
in order to reflect actual changes to the option names.
2017-09-29 14:38:47 -04:00
wm4 e544c3f7b3 vaapi: change license to LGPL
Originally mpv vaapi support was based on the MPlayer-vaapi patches.
These were never merged in upstream MPlayer. The license headers
indicated they were GPL-only. Although the actual author agreed to
relicensing, the company employing him to write this code did not, so
the original code is unusable to us.

Fortunately, vaapi support was refactored and rewritten several times,
meaning little code is actually left. The previous commits removed or
moved that to GPL-only code. Namely, vo_vaapi.c remains GPL-only. The
other code went away or became unnecessary mainly because libavcodec
itself gained the ability to manage the hw decoder, and libavutil
provides code to manage vaapi surfaces. We also changed to mainly using
EGL interop, making any of the old rendering code unnecessary.

hwdec_vaglx.c is still GPL. It's possibly relicensable, because much of
it was changed, but I'm not too sure and further investigation would be
required. Also, this has been disabled by default for a while now, so
bothering with this is a waste of time. This commit simply disables it
at compile time as well in LGPL mode.
2017-09-29 18:44:47 +02:00
wm4 6a69e897ff vaapi: move legacy code to vo_vaapi.c
Done for license reasons. vo_vaapi.c is turned into some kind of
dumpster fire, and we'll remove it as soon as I'm mentally ready for
unkind users to complain about removal of this old POS.
2017-09-29 18:32:56 +02:00
wm4 3ca5977c1e vf_vavpp: use error checking macro 2017-09-29 18:19:33 +02:00
wm4 d462a2a321 vf_vavpp: use libavutil hw frames API for frame pool and upload
Another step to get rid of the legacy crap in vaapi.c. (Most is still
kept, because it's in use by vo_vaapi.c.)
2017-09-29 18:17:51 +02:00
wm4 1f79b26529 vaapi: use newer libavutil vaapi pixfmt name
AV_PIX_FMT_VAAPI_VLD is clearly deprecated - it just doesn't raise any
compiler warnings.
2017-09-29 17:53:00 +02:00
wm4 6265a2d779 vaapi: minor changes
This is for relicensing. Some of this code is loosely based on
vo_vaapi.c from the original MPlayer-vaapi patches. Most of the code has
changed, and only the initialization code and check_status() look
remotely similar. The initialization code is changed to be like Libav's
(hwcontext_vaapi.c). check_va_status() is just a C idiom, but to play it
safe, we'll either drop it from LGPL code (or recreate it).

vaapi.c still contains plenty of code from the original patches, but the
next commits will move them out of the LGPL code paths.
2017-09-29 16:51:30 +02:00
Niklas Haas f6fd2a05c4 vo_gpu: vulkan: reword comment
This is fixed upstream (and we now know it's a driver bug) so reword the
comment.
2017-09-29 00:48:39 +02:00
Niklas Haas 22311a767d vo_gpu: force layout std430 for PCs
Seems to be fixed upstream in the nvidia driver, so it's probably a good
idea to 1. force the layout and 2. remove the warning, as it now
actually works. Users with older drivers would run into errors, but they
can still use shaderc as a replacement. (And it's not like the old
status quo was any better)
2017-09-29 00:41:50 +02:00
Niklas Haas 07fa5c8a8f vo_gpu: fix --opengl-gamma redirect
It still pointed at --gpu-gamma, but we decided on --gamma-factor
instead.
2017-09-28 17:21:56 +02:00
Niklas Haas 791b9c4024 vo_gpu: set the correct number of vertex attribs
This was always set to the length of the VAO, but it should have been
set to the number of vertex attribs actually in use for this frame. No
idea how that managed to survive the test framework on nvidia/linux, but
ANGLE caught it.
2017-09-28 12:50:45 +02:00
James Ross-Gowan a65abe2447 vo_gpu: vulkan: add support for Windows 2017-09-28 10:02:22 +10:00
Niklas Haas 67fd5882b8 vo_gpu: make the vertex attribs dynamic
This has several advantages:

1. no more redundant texcoords when we don't need them
2. no more arbitrary limit on how many textures we can bind
3. (that extends to user shaders as well)
4. no more arbitrary limits on tscale radius

To realize this, the VAO was moved from a hacky stateful approach
(gl_sc_set_vertex_attribs) - which always bothered me since it was
required for compute shaders as well even though they ignored it - to be
a proper parameter of gl_sc_dispatch_draw, and internally plumbed into
gl_sc_generate, which will make a (properly mangled) deep copy into
params.vertex_attribs.
2017-09-28 01:54:38 +02:00
Niklas Haas 002a0ce232 vo_gpu: kill some static arrays
This gets rid of the hard-coded limits on the number of hooks, textures
and hook points.
2017-09-28 01:54:33 +02:00
wm4 77547d7c19 manpage: remove aphasemeter examples
Apparently this filter is broken in a weird way, which even makes some
libavfilter functions segfault in certain conditions. Don't waste time
with it and just remove the examples.

Also adjust the "life" example description (certainly this filter is
100% worthless, but the example does demonstrate how to use source
filters without any available input).
2017-09-27 16:23:59 +02:00
wm4 4582b8993d audio: fix channel conversion with NA channels
The case at hand was 5.1 -> fl-fr-fc-lfe-na-na (apparently triggered by
ALSA). That means only the NA channels have to be cleared, but the
result was actually that fc and lfe were cleared. This is due to a
simple regression in the reorder code, which quite obviously got the
index of the first NA channel wrong.
2017-09-27 16:22:06 +02:00
Niklas Haas 868bf4da7d vo_gpu: vulkan: indent queue family enumeration
Consistency
2017-09-27 00:46:20 +02:00
Niklas Haas 5b6b77b8dc vo_gpu: vulkan: normalize use of *Flags and *FlagBits
FlagBits is just the name of the enum. The actual data type representing
a combination of these flags follows the *Flags convention. (The
relevant difference is that the latter is defined to be uint32_t instead
of left implicit)

For consistency, use *Flags everywhere instead of randomly switching
between *Flags and *FlagBits.

Also fix a wrong type name on `stageFlags`, pointed out by @atomnuker
2017-09-27 00:25:18 +02:00
Niklas Haas 0ba6c7d73f vo_gpu: vulkan: optimize redundant pipeline barriers
Using renderpass layout transitions is more optimal and doesn't require
a redundant pipeline barrier.

Since our render passes are static and don't change throughout the
lifetime of a ra_renderpass, we unfortunately don't have much
flexibility here - so just hard-code SHADER_READ_ONLY_OPTIMAL as the
output format as this will be the most common case.

We also can't short-circuit the transition when we need to preserve the
framebuffer contents, since that depends on the current layout; so we
still use an explicit tex_barrier in this case. (Most optimal for this
scenario would be an input attachment anyway)
2017-09-26 23:50:01 +02:00
wm4 dc5fcced23 vd_lavc: cuda requires setting hw_device_ctx
This restores cuda/cuvid under Windows.

Cuvid is relatively useless under Windows, but this was requested.
2017-09-26 23:20:20 +02:00
wm4 2f5ba78a0b manpage: some --hwdec corrections
auto-copy selects more modes than the ones listed. It will always be
outdated anyway.

The GLX vaapi backend is never selected anymore, because it sucks.
2017-09-26 22:19:48 +02:00
wm4 9b60398f4e video: remove old videotoolbox support
Like as in previous commits, you need a very recent FFmpeg (probably git
master).
2017-09-26 19:13:26 +02:00
wm4 a730717281 wscript: remove redundant check
We're not using this function directly.
2017-09-26 19:00:55 +02:00
wm4 ae7db6503b video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something.

This also gets rid of the last real use of gpu_memcpy(). libavutil does
that itself. (vaapi.c still used it, but it was essentially unused,
because the code path isn't really in use anymore. It wasn't even
included due to the d3d-hwaccel dependency in wscript.)
2017-09-26 18:58:45 +02:00
wm4 5d57e9b1be video: drop old cuda/cuvid hwaccel
Just use FFmpeg 3.3 (or whatever it was) to get Cuvid support.
2017-09-26 18:00:46 +02:00
Niklas Haas 83678f76b7 manpage: document --gpu-api=vulkan 2017-09-26 17:46:29 +02:00
Niklas Haas e569050fe4 vo_gpu: fix memleak in spirv.c 2017-09-26 17:32:36 +02:00
Niklas Haas a4e951e80c vo_gpu: explicitly label storage image formats
This is apparently required to get storage images working on
windows/vulkan, and probably good practice either way. Not entirely sure
if it's the best idea to be always storing the value as 32-bit float,
but it should hardly matter in practice (since we're only writing one
sample per thread).

(Leaving them implicit requires the shaderStorageImageWriteWithoutFormat
feature to be enabled, which the windows nvidia vulkan driver doesn't
support, at least not for a GTX 670)
2017-09-26 17:25:46 +02:00
Niklas Haas 47af509e1f vo_gpu: attempt to avoid UBOs for dynamic variables
This makes the radeon driver shut up about frequently updating
STATIC_DRAW UBOs (--opengl-debug), and also reduces the amount of
synchronization necessary for vulkan uniform buffers.

Also add some extra debugging/tracing code paths. I went with a
flags-based approach in case we ever want to extend this.
2017-09-26 17:25:35 +02:00
Niklas Haas ca85a153b4 vo_gpu: vulkan: add support for push constants
Can in theory avoid updating the uniform buffer every frame
2017-09-26 17:25:35 +02:00
Rostislav Pehlivanov ed345ffc2f vo_gpu: vulkan: add support for wayland 2017-09-26 17:25:35 +02:00
Niklas Haas 258487370f vo_gpu: vulkan: generalize SPIR-V compiler
In addition to the built-in nvidia compiler, we now also support a
backend based on libshaderc. shaderc is sort of like glslang except it
has a C API and is available as a dynamic library.

The generated SPIR-V is now cached alongside the VkPipeline in the
cached_program. We use a special cache header to ensure validity of this
cache before passing it blindly to the vulkan implementation, since
passing invalid SPIR-V can cause all sorts of nasty things. It's also
designed to self-invalidate if the compiler gets better, by offering a
catch-all `int compiler_version` that implementations can use as a cache
invalidation marker.
2017-09-26 17:25:35 +02:00
Niklas Haas 91f23c7067 vo_gpu: vulkan: initial implementation
This time based on ra/vo_gpu. 2017 is the year of the vulkan desktop!

Current problems / limitations / improvement opportunities:

1. The swapchain/flipping code violates the vulkan spec, by assuming
   that the presentation queue will be bounded (in cases where rendering
   is significantly faster than vsync). But apparently, there's simply
   no better way to do this right now, to the point where even the
   stupid cube.c examples from LunarG etc. do it wrong.
   (cf. https://github.com/KhronosGroup/Vulkan-Docs/issues/370)

2. The memory allocator could be improved. (This is a universal
   constant)

3. Could explore using push descriptors instead of descriptor sets,
   especially since we expect to switch descriptors semi-often for some
   passes (like interpolation). Probably won't make a difference, but
   the synchronization overhead might be a factor. Who knows.

4. Parallelism across frames / async transfer is not well-defined, we
   either need to use a better semaphore / command buffer strategy or a
   resource pooling layer to safely handle cross-frame parallelism.
   (That said, I gave resource pooling a try and was not happy with the
   result at all - so I'm still exploring the semaphore strategy)

5. We aggressively use pipeline barriers where events would offer a much
   more fine-grained synchronization mechanism. As a result of this, we
   might be suffering from GPU bubbles due to too-short dependencies on
   objects. (That said, I'm also exploring the use of semaphores as a an
   ordering tactic which would allow cross-frame time slicing in theory)

Some minor changes to the vo_gpu and infrastructure, but nothing
consequential.

NOTE: For safety, all use of asynchronous commands / multiple command
pools is currently disabled completely. There are some left-over relics
of this in the code (e.g. the distinction between dev_poll and
pool_poll), but that is kept in place mostly because this will be
re-extended in the future (vulkan rev 2).

The queue count is also currently capped to 1, because of the lack of
cross-frame semaphores means we need the implicit synchronization from
the same-queue semantics to guarantee a correct result.
2017-09-26 17:25:35 +02:00
Niklas Haas c82022f349 vo_opengl_cb: fix deprecated option usage
opengl-debug was renamed to gpu-debug
2017-09-26 17:24:39 +02:00
Niklas Haas 89cdccfa6c vo_gpu: fix possible segfault on shader miscompile
Iterations after the first time will fail to realize that the pass was
never created. This function's logic and control flow is so annoying...
2017-09-23 16:36:58 +02:00
Avi Halachmi (:avih) 365b1d4f3d osc: fix rare stack overflow when changing visibility mode
Under some conditions, hide_osc() was calling render(), which then called
hide_osc() again, and so forth, until the stack overflows.

Tracking the exact conditions where this happens (and then managing them
to prevent it) is an excercise in futility.

Remove the osc directly - instead of going through the entire rendering
procedure just to end up rendering nothing.

Fixes #4900 .
2017-09-23 14:41:17 +03:00
Avi Halachmi (:avih) 2dd2acac89 js: fix broken mp.set_property_number, mp.set_property_native
Also implicitly fixes memory leak when mp.set_property_native was used,
because the cleanup did not expect more allocations from the accidental
use of mpv_get_property.
2017-09-23 14:41:17 +03:00
James Ross-Gowan 3d119a0e41 vo_gpu: angle: fix misleading struct name
This should have been renamed when it stopped being empty.
2017-09-23 18:33:33 +10:00
Niklas Haas b0ba193b66 vo_gpu: handle texture initialization errors gracefully
Tested by making the ra_tex_resize function always fail (apart from the
initial FBO check). This required a few changes:

1. reset shaders on failed dispatch
2. reset cleanup binds on failed dispatch
3. fall back to initializing the struct image to 1x1 on failure
4. handle output_fbo_valid gracefully
2017-09-23 09:58:27 +02:00
Niklas Haas f3ec494613 vo_gpu: reduce the --alpha=blend-tiles checkerboard intensity
This was sort of grating by default and made it really hard to actually
read e.g. text on top of a transparent background. I decided to approach
the problem from both directions, making the whites darker and the grays
lighter. This brings it closer to the dynamic range of e.g. the
wikipedia transparent svg preview.
2017-09-22 21:14:27 +02:00
Niklas Haas e3288c4597 vo_gpu: simplify compute shader coordinate calculation
Since the removal of FBOTEX_FUZZY, this can be made slightly simpler.
2017-09-22 17:22:53 +02:00
Niklas Haas 62ddc85d17 vo_gpu: simplify structs / names
Due to the plethora of historical baggage from different eras getting
confusing, I decided to simplify and unify the struct organization and
naming scheme.

Structs that got renamed:

1. fbodst     -> ra_fbo  (and moved to gpu/context.h)
2. fbotex     -> removed (redundant after 2af2fa7a)
3. fbosurface -> surface
4. img_tex    -> image

In addition to these structs being renamed, all of the names have been
made consistent. The new scheme is as follows:

struct image img;
struct ra_tex *tex;
struct ra_fbo fbo;

This also affects derived names, e.g. indirect_fbo -> indirect_tex.
Notably also, finish_pass_fbo -> finish_pass_tex and finish_pass_direct
-> finish_pass_fbo.

The new equivalent of fbotex_change() is called ra_tex_resize().

This commit (should) contain no logic changes, just renaming a bunch of
crap.
2017-09-22 16:58:55 +02:00
Niklas Haas 2af2fa7a27 vo_gpu: kill off FBOTEX_FUZZY
I've observed the garbage pixels in more scenarios. They also were never
really needed to begin with, originally being a discovered work-around
for bug that we fixed since then anyway. Doesn't really seem to even
help resizing, since the OpenGL drivers are all smart enough to pool
resources internally anyway.

Fixes #1814
2017-09-22 16:33:25 +02:00
James Ross-Gowan fab0448c5e Revert "cocoa: re-enable double buffering"
Enabling double buffering fixed some graphical glitches when entering
fullscreen, but it also caused a fullscreen performance regression. We
decided that the glitches were preferable to the performance regression.

This reverts commit cee764849e.
2017-09-22 23:08:46 +10:00
James Ross-Gowan 1d5620a658 vo_gpu: override ra_swapchain_fns for the d3d11 surface
ANGLE can take advantage of some of these when using the external
swapchain-backed surface.
2017-09-22 14:22:14 +02:00
Niklas Haas aabe12b0bc vo_gpu: opengl: fix possible screenshot window crash
gl_read_fbo_contents can fail

Fixes #4905
2017-09-22 14:20:22 +02:00
Niklas Haas d325f30fb5 vo_opengl_cb: fix segfault on uninit
The code used ra_ctx_destroy even though ra_ctx_create was never called
(since it's just a dummy ctx), which led to a conflict of assumptions.
The proper fix is to only use ra_gl_ctx_uninit (mirroring the
ra_gl_ctx_init) and free the dummy ctx manually.

Fixes https://github.com/cmdrkotori/mpc-qt/issues/129
2017-09-22 14:20:11 +02:00
wm4 0b5c1d2912 m_config: better variable name 2017-09-22 11:31:23 +02:00
wm4 fba927de41 options: properly handle deprecated options with CLI actions
We want e.g. --opengl-shaders-append=foo to resolve to the new option,
all while printing an option name. --opengl-shader is a similar case.
These options are special, because they apply "actions" on actual
options by specifying a suffix. So the alias/deprecation handling has to
be part of resolving the actual option from prefix and suffix.
2017-09-22 11:31:03 +02:00
sfan5 acfd1a1929 android: posix_spawn(p) replacement
Signed-off-by: wm4 <wm4@nowhere>
2017-09-22 09:24:19 +02:00
orbea c09760d948 build: fix build for waf 2.0
Thanks to ita1024 for the patch.

Fixes https://github.com/mpv-player/mpv/issues/4894

Signed-off-by: wm4 <wm4@nowhere>
2017-09-22 09:14:37 +02:00
wm4 baffe6bcbc vo_gpu: fix autoprobing message 2017-09-22 05:37:54 +02:00
wm4 2b5da4804c build: make vo_gpu + infrastructure non-optional
Also readd the the error message for when no GL backends are found (why
was this removed?).
2017-09-22 05:35:26 +02:00
wm4 2b855739d5 vd_lavc: revert accidental vaapi changes revert
Commit bfa9b62858 accidentally reverted these (because my editor did
not reload the file correctly).

Fixes #4904.
2017-09-22 05:19:37 +02:00
Aman Gupta 6254b6d637 vo_opengl_cb: hwdec_ios: fix build
[179/188] Compiling video/out/vo_lavc.c
../../video/out/opengl/hwdec_ios.m:135:9: warning: unused variable 'gl' [-Wunused-variable]
    GL *gl = ra_gl_get(mapper->ra);
        ^
../../video/out/opengl/hwdec_ios.m:247:48: warning: incompatible pointer to integer conversion passing 'CVOpenGLESTextureRef' (aka 'struct __CVBuffer *') to parameter of type 'GLuint' (aka 'unsigned int') [-Wint-conversion]
                                               p->gl_planes[i]);
                                               ^~~~~~~~~~~~~~~
../../video/out/opengl/ra_gl.h:9:45: note: passing argument to parameter 'gl_texture' here
                                     GLuint gl_texture);
                                            ^
2 warnings generated.
2017-09-22 05:03:52 +02:00
Niklas Haas 52789d6ca0 vo_gpu: fix vo=opengl legacy alias
Turns out the option code apparently tries to directly talloc_free() the
allocated strings, instead of going through a tactx wrapper or
something. So we can't directly overwrite it. Do something else
instead..
2017-09-21 16:13:52 +02:00
Niklas Haas aefd7a90c9 vo_gpu: fix memleak in ra_gl_ctx
The ctx->ra was never freed propely, nor was p->wrapped_fb.

(TIL: MPV_LEAK_REPORT exists)
2017-09-21 15:51:47 +02:00
Niklas Haas b940691784 vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA compute
Almost as fast as the old code, but more general. Notably, glslang
doesn't support nested arrays.

(cf. https://github.com/KhronosGroup/glslang/issues/1057)

Also much cleaner code-wise, so I think I'll keep it even if glslang
implements array_of_arrays.
2017-09-21 15:15:59 +02:00
Niklas Haas 03fee22c4d wayland: allow vo_wayland_uninit(NULL) 2017-09-21 15:15:55 +02:00
Niklas Haas 28b2fa4b7e vo_gpu: fix possible segfault in shader_cache.c
If shader compilation fails in an unexpected way, it can end up calling
renderpass_run on an invalid pass, since current_shader is never cleared.
2017-09-21 15:15:15 +02:00
Niklas Haas db0fb3c48b vo_gpu: fix gamma scale
This never really made sense since the BT.1886 changes. It should get
*brighter* for bright rooms, not darker for dark rooms. Picked some new
values that seemed reasonable-ish.
2017-09-21 15:01:26 +02:00
Niklas Haas 61f5c423be vo_gpu: fix comment on ra_buf_type
This hasn't been true for several iterations of this API.
2017-09-21 15:01:22 +02:00
Niklas Haas e92effb14f vo_gpu: describe the plane merging pass
This can get left unknown if something hooks NATIVE
2017-09-21 15:01:22 +02:00
James Ross-Gowan cee764849e cocoa: re-enable double buffering
This causes a performance regression on 10.11 and newer, but the single
buffered method was broken and could cause partially rendered frames to
be presented to the screen.

This reverts 9f30cd8292 and
e543853a7f.
2017-09-21 15:01:22 +02:00
James Ross-Gowan 75c0c06640 vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
Niklas Haas 65979986a9 vo_opengl: refactor into vo_gpu
This is done in several steps:

1. refactor MPGLContext -> struct ra_ctx
2. move GL-specific stuff in vo_opengl into opengl/context.c
3. generalize context creation to support other APIs, and add --gpu-api
4. rename all of the --opengl- options that are no longer opengl-specific
5. move all of the stuff from opengl/* that isn't GL-specific into gpu/
   (note: opengl/gl_utils.h became opengl/utils.h)
6. rename vo_opengl to vo_gpu
7. to handle window screenshots, the short-term approach was to just add
   it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to
   ra itself (and vo_gpu altered to compensate), but this was a stop-gap
   measure to prevent this commit from getting too big
8. move ra->fns->flush to ra_gl_ctx instead
9. some other minor changes that I've probably already forgotten

Note: This is one half of a major refactor, the other half of which is
provided by rossy's following commit. This commit enables support for
all linux platforms, while his version enables support for all non-linux
platforms.

Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the
--opengl- options like --opengl-early-flush, --opengl-finish etc. Should
be a strict superset of the old functionality.

Disclaimer: Since I have no way of compiling mpv on all platforms, some
of these ports were done blindly. Specifically, the blind ports included
context_mali_fbdev.c and context_rpi.c. Since they're both based on
egl_helpers, the port should have gone smoothly without any major
changes required. But if somebody complains about a compile error on
those platforms (assuming anybody actually uses them), you know where to
complain.
2017-09-21 15:00:55 +02:00
wm4 20f958c977 audio: fix resampling
Let's blame FFmpeg for just overwriting the samplerate in
av_frame_copy_props(). Can't fully hide my own brain damage though,
since mp_aframe_config_copy() expected that the rate is copied (that
function also copies format and channel layout).
2017-09-21 14:34:50 +02:00
wm4 bfa9b62858 build: add preliminary LGPL mode
See "Copyright" file for caveats.

This changes the remaining "almost LGPL" files to LGPL, because we think
that the conditions the author set for these was finally fulfilled.
2017-09-21 13:56:27 +02:00
wm4 fdb300b983 audio: make libaf derived code optional
This code could not be relicensed. The intention was to write new filter
code (which could handle both audio and video), but that's a bit of
work. Write some code that can do audio conversion (resampling,
downmixing, etc.) without the old audio filter chain code in order to
speed up the LGPL relicensing.

If you build with --disable-libaf, nothing in audio/filter/* is compiled
in. It breaks a few features, such as --volume, --af, pitch correction
on speed changes, replaygain.

Most likely this adds some bugs, even if --disable-libaf is not used.
(How the fuck does EOF notification work again anyway?)
2017-09-21 12:48:30 +02:00
wm4 3a2d5e68ac audio: move libswresample wrapper out of audio filter code
Move it from af_lavrresample.c to a new aconverter.c file, which is
independent from the filter chain code. It also doesn't use mp_audio,
and thus has no GPL dependencies.

Preparation for later commits. Not particularly well tested, so have
fun.
2017-09-21 12:42:09 +02:00
wm4 caaa1189ba audio_buffer: remove dependency on mp_audio
Just reimplement it in some way, as mp_audio is GPL-only.

Actually I wanted to get rid of audio_buffer.c completely (and instead
have a list of mp_aframes), but to do so would require rewriting some
more player core audio code. So to get this LGPL relicensing over
quickly, just do some extra work.
2017-09-21 04:10:19 +02:00
wm4 a4de782272 mp_image: don't guess colorspace params in mp_image_copy_attributes()
This is "wrong", because you might want mp_image_copy_attributes() to
preserve the information that the colorspace parameters are unknown.
This is important for hwdec -copy modes, which call this function before
fix_image_params() and mp_colorspace_merge() are called.

Instead, just wipe the colorspace attributes if the pixel format changes
in an apparently incompatible way. Use mp_image_params_guess_csp() logic
for this and factor that into its own function.

mp_image_set_attributes() attempts to do something similar, so change
that in the same way. Also, mp_image_params_guess_csp() just returned if
the imgfmt was invalid or unset - just remove that part, because it
annoyingly doesn't fit into the new code, and had little reason to exist
to begin with. (Probably.)
2017-09-19 19:20:27 +02:00
wm4 06927fefdd mp_image: always copy pixel aspect ratio
I see no reason not to do this. I think the check comes from the time
when mp_image stored the image aspect ratio, instead of the pixel aspect
ratio, where the logic might have made more sense.
2017-09-19 19:04:47 +02:00
wm4 810990a746 mp_image: always copy color attributes on hw download
It was noticed that -copy hwdec modes typically dropped the
chroma_location field. This happened because the attributes on hw
download are copied with mp_image_copy_attributes(), which tries to copy
these parameters only if src and dst were both YUV (in an attempt to
copy parameters only if it makes sense).

But hardware formats did not have the YUV flag set (anymore?), and code
shouldn't attempt to check the flag in this way anyway. Drop the check,
and always copy the whole color metadata struct. There is a call to
mp_image_params_guess_csp() below, which tries to unset nonsense
metadata if it was copied from a YUV format to RGB. This function would
also do the right thing for hw formats (although for the cited bug only
the software case matters).

Fixes #4804.
2017-09-19 18:59:01 +02:00
wm4 0169da86df build: remove some dead code 2017-09-19 18:37:11 +02:00
wm4 b881881dbd Revert "vd_lavc: change auto-probe order to prefer cuda over vdpau-copy"
This reverts commit 96462040ec.

I guess the autoprobing is still too primitive to handle this well. What
it really should be trying is initializing the wrapper decoder, and if
that doesn't work, try another method. This is complicated by hwaccels
initializing in a delayed way, so there is no easy solution yet.

Probably fixes #4865.
2017-09-19 18:35:29 +02:00
wm4 80e3173aa1 options: remove --heartbeat-cmd and --heartbeat--interval
This mechanism uses system() and shouldn't even exist. x11_common.c has
its own solution for the original problem (disabling Linux DE
screensavers without MPlayer/mpv having to link a dbus lib). If that is
not sufficient, you can create a simple Lua script.

Incidentally fixes #4888.
2017-09-18 22:54:03 +02:00
wm4 6b013133e5 RELEASE_NOTES: remove old releases
I'm not going to let this file grow forever.
2017-09-18 22:49:20 +02:00
wm4 acb28e922b build: use unified dependency expressions instead of weird fields
Instead of "deps", "deps_neg", and "deps_any" fields, just have a single
"deps" field, which changes from an array to a string. The string is now
an expression, which can contain the operators &&, ||, !, and allows
grouping with ( ).

It's probably overkill. If it gets a maintenance burden, we can switch
to specifiying the dep expressions as ASTs (or maybe eval()-able Python
expressions), and we could simplify the code that determines the reason
why a dependency is not fulfilled. The latter involves a complicated
conversion of the expression AST to DNF.

The parser is actually pretty simple, and pretty much follows:
https://en.wikipedia.org/wiki/Shunting_yard_algorithm
2017-09-18 22:35:37 +02:00
Jan Ekström f4c80d4402 osdep/io: add android related bullshit
This fixes >2GiB files with at least API level 21.
See: https://android.googlesource.com/platform/bionic/+/master/docs/32-bit-abi.md
for the gritty details.

* Based on libavformat's things, except we do not care about API
  versions or NDKs without unistd.h, which contains all sorts of
  things that we utilize.
* Redefines lseek to always point to the 64bit version.
* Redefines fseeko to always point towards an inlined static
  implementation that utilizes the 64bit version of lseek underneath.
2017-09-18 20:28:46 +03:00
Ilya Tumaykin 8810c1fc05 build: remove duplicate android option after 72a8120da
The first one (line 140) comes from 69650851f8 and is the correct one.
The second one (line 731) comes from 72a8120daa and slipped in with the
revert commit.

Remove the second one.
2017-09-17 21:54:37 +03:00
Niklas Haas 2f41b834b3 vo_opengl: make the ra_renderpass names consistent
The random space kept screwing me over
2017-09-13 20:53:19 +02:00
Niklas Haas 293c696ddb vo_opengl: use GLX_MESA_swap_control where available
This overrides the use of GLX_SGI_swap_control, because apparently
GLX_SGI_swap_control doesn't support SwapInterval(0), but the
GLX_MESA_swap_interval does.

Of course, everybody except mesa just accepts SwapInterval(0) even for
GLX_SGI_swap_control, but mesa needs to be the special snowflake here
and reject it, forcing us to load their stupid named extension instead.

Meanwhile khronos has done nothing except spit out GLX_EXT_swap_control
(not to be confused with GL_EXT_swap_control, which is exported by
WGL_EXT_swap_control), that doesn't fix the problem because mesa doesn't
implement it anyway.

What a fucking mess.
2017-09-13 20:53:17 +02:00
Martin Herkt 67d1ec8fad Update VERSION 2017-09-13 03:42:28 +02:00
Martin Herkt d18f7bb8cd Release 0.27.0 2017-09-13 03:40:14 +02:00
Niklas Haas 0bb67b1055 vo_opengl: always initialize uniforms on first use
Even if the contents are entirely zero. In the current code, these
entries were left uninitialized. (Which always worked for nvidia - but
randomly blew up for AMD)
2017-09-12 03:00:47 +02:00
Niklas Haas 0c2cb69597 vo_opengl: generalize UBO packing/handling
This is simultaneously generalized into two directions:
1. Support more sc_uniform types (needed for SC_UNIFORM_TYPE_PUSHC)
2. Support more flexible packing (needed for both PUSHC and ra_d3d11)
2017-09-12 02:57:45 +02:00
Niklas Haas 3faf1fb0a4 vo: avoid putting large voctrl_performance_data on stack
This is around 512 kB, which is just way too much. Heap-allocate it
instead. Also cut down the max pass count to 64, since 128 was
unrealistically high even for vo_opengl.
2017-09-11 18:20:18 +02:00
Niklas Haas 71c25df5e6 vo_opengl: refactor timer_pool_measure (again)
Instead of relying on power-of-two buffer sizes and unsigned overflow,
make this code more robust (and also cleaner).

Why can't C get a real modulo operator?
2017-09-11 02:42:50 +02:00
Niklas Haas 8a4f2f0ac0 vo_opengl: fix out-of-bounds access in timer_pool_measure
This was there even before the refactor, but the refactor exposed the
bug. I hate C's useless fucking modulo operator so much. I've gotten hit
by this exact bug way too many times.
2017-09-11 02:07:04 +02:00
Niklas Haas 0fe4a492c4 vo_opengl: fix out-of-bounds read in update_uniform
Since the addition of UBOs, the assumption that the uniform index
corresponds to the pass->params.inputs index is no longer true. Also,
there's no reason it would even need this - since the `input` is also
available directly in sc_uniform.

I have no idea how I've been using this code for as long as I have
without any segfaults until earlier today.
2017-09-11 01:04:08 +02:00
Niklas Haas 1da53248ab vo_opengl: refactor/fix mp_pass_perf code
This was needlessly complicated and prone to breakage, because even the
references to the ring buffer could end up getting invalidated and
containing garbage data on e.g. shader cache flush. For much the same
reason why we can't keep around the *timer_pool, we're also forced to
hard-copy the entire sample buffer per pass per frame.

Not a huge deal, though. This is, what, a few kB per frame? We have more
pressing CPU performance concerns anyway.

Also simplified/fixed some other code.
2017-09-11 00:35:23 +02:00
Niklas Haas d0c87dd579 vo_opengl: add a gamut warning feature
This clearly highlights all out-of-gamut/clipped pixels. (Either too
bright or too saturated)

Has some (documented) caveats. Also make TONE_MAPPING_CLIP stop actually
clamping the value range (it's unnecessary and breaks this feature).
2017-09-10 18:19:46 +02:00
Martin Herkt b19b0869d6 man: correct default for --audio-file-auto
Fixes #4851
2017-09-10 07:05:33 +02:00
Akemi 9cb7f87b86 osx: fix media keys input when other Apps steal the priority
other Apps do the same as mpv and tap into the global event chain.
events that are handled are not being propagated down the event chain.
that can lead to mpv not getting any media key events anymore when they
are held back by other Apps. we will just move mpv back to the top of
the event list when mpv is refocused and is not at the top of the list
any more.

Fixes #4834
2017-09-07 20:42:26 +02:00
Niklas Haas 5771f7abf4 vo_opengl: add support for vulkan GLSL dialect
Redefining texture1D / texture3D seems to be illegal, they are already
built-in macros or something. So just use tex1D and tex3D instead.

Additionally, GL_KHR_vulkan_glsl requires using explicit vertex
locations and bindings, so make some changes to facilitate this. (It
also requires explicitly setting location=0 for the color attachment
output)
2017-09-04 13:53:23 +02:00
Niklas Haas 62f0677614 vo_opengl: use rgba16 for 3DLUTs instead of rgb16
Vulkan compat. rgb16 doesn't exist on hardware anyway, might as well
just generate the 3DLUT against rgba16 as well. We've decided this is
the simplest way to do vulkan compatibility: just make sure we never
actually need 3-component textures.
2017-09-04 13:53:14 +02:00
Niklas Haas 8cf5799ab1 vo_opengl: refactor scaler LUT weight packing/loading
This is mostly done so we can support using textures with more
components than the scaler LUTs have entries. But while we're at it,
also change the way the weights are packed so that they're always
sequential with no gaps. This allows us to simplify
pass_sample_separated_get_weights as well.
2017-09-04 13:53:14 +02:00
Niklas Haas f589a3bd78 vo_opengl: scale deband-grain to the signal range
This prevents blowing up for high dynamic range sources, where a noise
level of 48 can suddenly mean 4800.
2017-09-03 21:51:48 +02:00
James Ross-Gowan 9a28088e74 filter_kernels: correct spline64 kernel
This seems to have had some copy/paste errors. It should now match the
implementation in fmtconv:
https://github.com/EleonoreMizo/fmtconv/blob/00453a86dd73/src/fmtcl/ContFirSpline64.cpp#L58-L76
2017-09-03 21:18:06 +02:00
Ricardo Constantino d280b3db93 ytdl_hook: resolve relative paths when joining segment urls
FFmpeg/mpv don't do it automatically.
See #4827
2017-09-03 13:42:51 +01:00
wm4 181b071431 audio: fix format change regression
Ever since the mp_aframe change, audio mid-stream format changes crash.
I have no idea why the recent mp_aframe change triggers this. Didn't
look too deeply into it either. It appears to work now, though.

Fixes #4828.
2017-09-03 13:09:49 +02:00
James Ross-Gowan 650d4e3401 input: fix error in MP_KEY_IS_WHEEL
Whoops.
2017-09-03 20:46:06 +10:00
James Ross-Gowan 7897f79217 input: merge mouse wheel and axis keycodes
Mouse wheel bindings have always been a cause of user confusion.
Previously, on Wayland and macOS, precise touchpads would generate AXIS
keycodes and notched mouse wheels would generate mouse button keycodes.
On Windows, both types of device would generate AXIS keycodes and on
X11, both types of device would generate mouse button keycodes. This
made it pretty difficult for users to modify their mouse-wheel bindings,
since it differed between platforms and in some cases, between devices.

To make it more confusing, the keycodes used on Windows were changed in
18a45a42d5 without a deprecation period or adequate communication to
users.

This change aims to make mouse wheel binds less confusing. Both the
mouse button and AXIS keycodes are now deprecated aliases of the new
WHEEL keycodes. This will technically break input configs on Wayland and
macOS that assign different commands to precise and non-precise scroll
events, but this is probably uncommon (if anyone does it at all) and I
think it's a fair tradeoff for finally fixing mouse wheel-related
confusion on other platforms.
2017-09-03 20:31:44 +10:00
James Ross-Gowan 8fe4aa94ee cocoa: fix button numbering for back/forward
It seems like the Cocoa backend used to return the same mpv keycodes for
mouse back/forward as it did for scrolling up and down. Fix this by
explicitly mapping all Cocoa button numbers to the right mpv keycodes.
2017-09-03 20:31:44 +10:00
James Ross-Gowan 957e9a37db input: use mnemonic names for mouse buttons
mpv's mouse button numbering is based on X11 button numbering, which
allows for an arbitrary number of buttons and includes mouse wheel input
as buttons 3-6. This button numbering was used throughout the codebase
and exposed in input.conf, and it was difficult to remember which
physical button each number actually referred to and which referred to
the scroll wheel.

In practice, PC mice only have between two and five buttons and one or
two scroll wheel axes, which are more or less in the same location and
have more or less the same function. This allows us to use names to
refer to the buttons instead of numbers, which makes input.conf syntax a
lot easier to remember. It also makes the syntax robust to changes in
mpv's underlying numbering. The old MOUSE_BTNx names are still
understood as deprecated aliases of the named buttons.

This changes both the input.conf syntax and the MP_MOUSE_BTNx symbols in
the codebase, since I think both would benefit from using names over
numbers, especially since some platforms don't use X11 button numbering
and handle different mouse buttons in different windowing system events.

This also makes the names shorter, since otherwise they would be pretty
long, and it removes the high-numbered MOUSE_BTNx_DBL names, since they
weren't used.

Names are the same as used in Qt:
https://doc.qt.io/qt-5/qt.html#MouseButton-enum
2017-09-03 20:31:44 +10:00
wm4 449d9725c9 stream_lavf: use avio_read_partial()
Possibly improves latency and such things.
2017-09-01 17:59:03 +02:00
wm4 9f0e358827 vo_opengl: fix overlay mode (again)
Did I mention yet that I regret this overlay mode thing?
2017-08-30 12:19:32 +02:00
wm4 96462040ec vd_lavc: change auto-probe order to prefer cuda over vdpau-copy
This aims at making --opengl-hwdec-interop=cuda --hwdec=yes select the
correct decoding mode: cuda instead of vdpau-copy.
2017-08-30 12:08:40 +02:00
wm4 93d40ac480 DOCS/contribute.md: coding style exception 2017-08-30 10:34:16 +02:00
wm4 a9571fcc0f vo_opengl: don't discard buffered video on redundant resize calls
If a VO-area option changes, gl_video_resize() is called
unconditionally. This function does something even if the size does not
change (at least it discards buffered frames for interpolation), which
can lead to stutter when you keep firing option change events during
playback.

Check for an actual resize, and if nothing changes, exit early.
2017-08-29 15:15:34 +02:00
wm4 a46500a2c8 vo_opengl: don't assume imgfmt=0 is valid
Could cause a crash if anything called ra_get_imgfmt_desc(imgfmt=0). Let
it fail correctly. This can happen if a hwdec backend does not set
hw_subfmt correctly.
2017-08-29 15:05:32 +02:00
Niklas Haas cc79d48d22 vo_opengl: fix the renderpass target format at creation time
Required for vulkan.
2017-08-27 14:37:47 +02:00
Niklas Haas 7baa18d5f8 vo_opengl: fix misleading comment in ra.h
tex_upload is not just for buffers
2017-08-27 14:36:28 +02:00
Niklas Haas 1d47473a7b vo_opengl: use UBOs where supported/required
This also introduces RA_CAP_GLOBAL_UNIFORM. If this is not set, UBOs
*must* be used for non-bindings. Currently the cap is ignored though,
and the shader_cache *always* generates UBO-using code where it can.
Could be made an option in principle.

Only enabled for drivers new enough to support explicit UBO offsets,
just in case...

No change to performance, which is probably what we expect.
2017-08-27 14:36:04 +02:00
Niklas Haas 136cf2b770 vo_opengl: add support for UBOs
Not actually used by anything yet, but straightforward enough to add to
the RA API for starters.
2017-08-27 14:36:00 +02:00
Niklas Haas 8404a354e5 vo_opengl: clarify RA_CAP_DIRECT_UPLOAD
This no longer concerns the API user except in as much as the API user
probably wants to know whether or not PBOs are active, so keep around
the CAP field even though it's mostly useless now.
2017-08-27 14:36:00 +02:00
Niklas Haas 7684fda6ac vo_opengl: refactor shader_cache binding
There's no reason to be needlessly wasteful with our binding points
here. Just add a CAP for it.
2017-08-27 14:36:00 +02:00
Niklas Haas 45bae90f4d vo_opengl: be explicit about IMG_RW
Both vulkan and opengl distinguish between rendering to an image and
using an image as a storage attachment. So make this an explicit
capability instead of lumping it in with render_dst. (That way we could
support, for example, using an image as a storage attachment without
requiring a framebuffer)

The real reason for this change is that you can directly use the output
FBO as a storage attachment on vulkan but you can't on opengl, which
makes this param structly separate from render_dst.
2017-08-27 14:36:00 +02:00
Niklas Haas f40717a664 vo_opengl: use size_t offset for vertex offsets
I don't like the feeling of "reusing" the int binding for this. It
feels... wrong, somehow. I'd prefer to use an explicit "offset" field.
(Plus, I might re-use this for uniform buffers or something)

YMMV
2017-08-27 14:36:00 +02:00
Akemi d355cb618c osx: fix build on macOS 10.11 and earlier
98f5579 added a safeguard for the deactivation of the automatic tab bar
but it still needs a compile time guard. add a forward declaration for
the setAllowsAutomaticWindowTabbing method of NSWindow.

Fixes #4783
2017-08-26 11:42:50 +02:00
James Ross-Gowan eacd97d536 mp_image: include config.h directly
This is needed for HAVE_SSE4_INTRINSICS. config.h used to be included as
a transitive dependency of vf.h, but the include statement was removed
from vf.h in 8f2ccba71b.

Also silence an unused variable warning that was introduced in the same
commit.
2017-08-26 00:41:04 +10:00
James Ross-Gowan 9aa091615e video: increase --monitorpixelaspect range
Some people use very wide display modes such as 3840x240 with their CRT
televisions because it lessens scaling artifacts in video game
emulators. When using a 3840x240 display mode on a 4:3 CRT television,
the pixel aspect ratio is 1:12, so in order to watch a video with mpv on
the same television without changing the display mode, the user should
use --monitorpixelaspect=1:12.

Unfortunately, 1:12 (or 0.083) was out of range for the
--monitorpixelaspect option. There was no good reason for this, so
extend the range of the option to 1:32-32:1 (0.03125-32,) which should
be more than enough to support "super-wide" display modes like these.

This is related to #4483, but it doesn't fix the issue (which was to do
with subtitle rendering.)
2017-08-26 00:40:11 +10:00
wm4 68dc7d1695 vo_opengl: allow selection of true 32 bit float if float16 unavailable
Shouldn't make a difference for OpenGL (even with the weird duplication
of these functions removed). Might be useful for the WIP vulkan backend.
2017-08-24 22:44:41 +02:00
wm4 ecef999d19 vd_lavc: work around some more idiotic FFmpeg nonsense
Like in commit bd356333c7, but for the other hwaccels as well.

Fixes #4794.
2017-08-24 11:35:17 +02:00
wm4 b62150bd6b command: restore OSD marker for video equalizer properties
Commit 03cf150ff3 accidentally dropped these. Readd them in a simpler
way (so only a property_osd_display[] entry is enough). This commit
doesn't actually touch the video equalizer properties, because the
default value of 0 for the marker is what they require anyway.
2017-08-23 14:23:37 +02:00
wm4 60ba7eebd7 vd_lavc: fix mid-stream hwdec fallback
Not resetting hwdec_request_reinit caused it to flush on every packet,
which not only caused it to fail triggering the actual fallback, and let
it never decode a new frame, but also to get stuck on EOF.
2017-08-23 14:02:44 +02:00
wm4 997e1fb621 audio: fix spdif mode
Not sure how this was not caught before. It crashed when trying to use
spdif mode.
2017-08-23 12:14:11 +02:00
wm4 f6c4e4ab76 DOCS/interface-changes.rst: don't suggest @deinterlace label
--vf-defaults always applies, and the label is ignored. So don't suggest
using it, it would be misleading.
2017-08-23 12:11:56 +02:00
wm4 8f2ccba71b video: change --deinterlace behavior
This removes all GPL only code from it, and that's the whole purpose.
Also happens to be much simpler.

The "deinterlace" option still sort of exists, but only as runtime
changeable option. The main change in behavior is that the property will
not report back the actual deint state. Or in other words, if inserting
or initializing the filter fails, the deinterlace property will still
return "yes". This is in line with most recent behavior changes to
properties and options.
2017-08-22 19:08:07 +02:00
wm4 0c88b661f9 manpage: video equalizer properties now behave differently
No more special behavior.
2017-08-22 18:28:21 +02:00
wm4 ab39518719 manpage: remove removed "osd" command
Someone pointed this out on github.
2017-08-22 17:33:30 +02:00
wm4 1b2185657f vo_direct3d: fix build
Broken by previous commit. Fix completely untested.
2017-08-22 17:32:05 +02:00
wm4 03cf150ff3 video: redo video equalizer option handling
I really wouldn't care much about this, but some parts of the core code
are under HAVE_GPL, so there's some need to get rid of it. Simply turn
the video equalizer from its current fine-grained handling with vf/vo
fallbacks into global options. This makes updating them much simpler.

This removes any possibility of applying video equalizers in filters,
which affects vf_scale, and the previously removed vf_eq. Not a big
loss, since the preferred VOs have this builtin.

Remove video equalizer handling from vo_direct3d, vo_sdl, vo_vaapi, and
vo_xv. I'm not going to waste my time on these legacy VOs.

vo.eq_opts_cache exists _only_ to send a VOCTRL_SET_EQUALIZER, which
exists _only_ to trigger a redraw. This seems silly, but for now I feel
like this is less of a pain. The rest of the equalizer using code is
self-updating.

See commit 96b906a51d for how some video equalizer code was GPL only.
Some command line option names and ranges can probably be traced back to
a GPL only committer, but we don't consider these copyrightable.
2017-08-22 17:01:35 +02:00
wm4 d67aa6da6b vf_eq: remove this filter
Both the video equalizer command/option glue, which drives this filter,
as well as the filter itself are slightly GPL contaminated. So it goes.

After this commit, "--vf=eq" will actually use libavfilter's vf_eq (if
FFmpeg was compiled in GPL mode), but it has different options and will
not listen to the equalizer VOCTRLs.
2017-08-22 15:58:49 +02:00
wm4 d2bdb72b69 options: add a thread-safe way to notify option updates
So far, we had a thread-safe way to read options, but no option update
notification mechanism. Everything was funneled though the main thread's
central mp_option_change_callback() function. For example, if the
panscan options were changed, the function called vo_control() with
VOCTRL_SET_PANSCAN to manually notify the VO thread of updates. This
worked, but's pretty inconvenient. Most of these problems come from the
fact that MPlayer was written as a single-threaded program.

This commit works towards a more flexible mechanism. It adds an update
callback to m_config_cache (the thing that is already used for
thread-safe access of global options).

This alone would still be rather inconvenient, at least in context of
VOs. Add another mechanism on top of it that uses mp_dispatch_queue, and
takes care of some annoying synchronization issues. We extend
mp_dispatch_queue itself to make this easier and slightly more
efficient.

As a first application, use this to reimplement certain VO scaling and
renderer options. The update_opts() function translates these to the
"old" VOCTRLs, though.

An annoyingly subtle issue is that m_config_cache's destructor now
releases pending notifications, and must be released before the
associated dispatch queue. Otherwise, it could happen that option
updates during e.g. VO destruction queue or run stale entries, which is
not expected.

Rather untested. The singly-linked list code in dispatch.c is probably
buggy, and I bet some aspects about synchronization are not entirely
sane.
2017-08-22 15:50:33 +02:00
wm4 5361c0b5d8 build: pick a main-fn source file only if cplayer is built
libmpv does not need this.
2017-08-22 11:40:39 +02:00
Niklas Haas 09c501a40e vo_opengl: refactor tex_upload to ra_buf_pool
Also refactors the usage of tex_upload to make ra_tex_upload_pbo a
RA-internal thing again.

ra_buf_pool has the main advantage of being dynamically sized depending
on buf_poll, so for OpenGL we'll end up only using one buffer (when not
persistently mapping) - while for vulkan we'll use as many as necessary,
which depends on the swapchain depth anyway.
2017-08-22 09:55:49 +02:00
Ricardo Constantino 371000108a TOOLS/lua/autodeint: update to lavfi-bridge
Also use lavfi setfield instead of removed field-dominance.
Remove missing remainder of field-dominance in docs.
2017-08-21 18:12:10 +01:00
wm4 0bfeba2d9a win32: fix massive memory corruption (take 2)
As pointed out by uau on IRC, the pointer to info is still used outside
of the lock. An extremely small race condition window, but still a race
condition.
2017-08-21 18:42:04 +02:00
wm4 d431111b06 win32: fix massive memory corruption
The struct m_thread_info pointer is part of an array, that will be
reallocated if another thread is created while the run_thread is just
being called. In previous versions of this code, the pointer was stable
(as long as the thread existed), so this was overlooked.

Fixes #4770. I'm not sure why this triggers it so reliably, while it
remained undetected otherwise.
2017-08-21 17:47:00 +02:00
wm4 b21e0746f6 ao_rsound: allow setting the host
Completely untested (rsound dev libs unavailable on my system). Trivial
enough that it's very likely that it'll just work. No port selection,
but could be added by parsing it as part of the device name.

Should fix #4714.
2017-08-21 15:46:00 +02:00
wm4 437469c103 x11: fix that window could be resized when using embedding
Somewhat lazy fix. The code isn't particularly robust or correct wrt.
window embedding.

Fixes #4784.
2017-08-21 15:15:55 +02:00
wm4 028faacff5 video: add metadata handling for spherical video
This adds handling of spherical video metadata: retrieving it from
demux_lavf and demux_mkv, passing it through filters, and adjusting it
with vf_format. This does not include support for rendering this type of
video.

We don't expect we need/want to support the other projection types like
cube maps, so we don't include that for now. They can be added later as
needed.

Also raise the maximum sizes of stringified image params, since they
can get really long.
2017-08-21 14:56:07 +02:00
Martin Herkt 82d9419f62 Revert "x11: drop xscrnsaver use"
This broke screensaver/powersave inhibition with at least KDE and
LXDE. This is a release blocker.

Since fdo, KDE and GNOME idiots seem to be unable to reach
a consensus on a simple protocol, this seems unlikely to get
fixed upstream this year, so revert this change.

Fixes #4752.
Breaks #4706 but I don’t give a damn.

This reverts commit 3f75b3c343.
2017-08-20 09:18:39 +02:00
Martin Herkt a82007dd1e Revert "x11: use xdg-screensaver suspend/resume"
This reverts commit 6694048272.
2017-08-20 09:11:07 +02:00
James Ross-Gowan 2d78705b73 context_angle: remove unused variable
Unused since 16e0a39482.
2017-08-20 16:46:02 +10:00
James Ross-Gowan 08ec444ba5 context_angle: replace hard-coded array size 2017-08-19 22:05:29 +10:00
Akemi 98f5579c02 osx: remove the standard "Show Tab Bar" menu item
it's unused and added automatically. we need to guard the deactivation
since it's a 10.12+ feature.
2017-08-18 21:44:33 +02:00
Akemi 344b75f52d osx: code cleanups and cosmetic fixes
silence build warnings, clean up code style and remove unused code.
2017-08-18 19:47:47 +02:00
Akemi e0a2d15216 osx: refactor menu bar creation
make the menu bar look more like a standard macOS menu bar, with all the
standard menu items like About, Help, Open, etc.
2017-08-18 19:20:41 +02:00
Akemi 48ab72b478 osx: move menu bar creation into its own file 2017-08-18 19:20:41 +02:00
wm4 1f7fe1597d audio: fix uninitialized data access
dst was not supposed to be initialized, the mp_audio_ setters (which
initialize dst's fields) assume it is -> shit happens. Regression from
recent changes. Was probably harmless.
2017-08-18 17:53:38 +02:00
Niklas Haas 01058b16f9 vo_opengl: allow texture uploads to fail
Surprisingly makes the code shorter, not longer
2017-08-18 02:33:29 +02:00
Frédéric Brière be05c9eb58 options: correct two remaining instances of singular file-path options
These were left behind by e4bc563fd2.
2017-08-18 00:51:52 +01:00
Niklas Haas abb7e88e3c vo_opengl: clarify the ra_fns.debug_marker 2017-08-18 01:10:37 +02:00
Niklas Haas 46d86da630 vo_opengl: refactor RA texture and buffer updates
- tex_uploads args are moved to a struct
- the ability to directly upload texture data without going through a
  buffer is made explicit
- the concept of buffer updates and buffer polling is made more explicit
  and generalized to buf_update as well (not just mapped buffers)
- the ability to call tex_upload/buf_update on a tex/buf is made
  explicit during tex/buf creation
- uploading from buffers now uses an explicit offset instead of
  implicitly comparing *src against buf->data, because not all buffers
  may actually be persistently mapped
- the initial_data = immutable requirement is dropped. (May be re-added
  later for D3D11 if that ever becomes a thing)

This change helps the vulkan abstraction immensely and also helps move
common code (like the PBO pooling) out of ra_gl and into the
opengl/utils.c

This also technically has the side-benefit / side-constraint of using
PBOs for OSD texture uploads as well, which actually seems to help
performance on machines where --opengl-pbo is faster than the naive code
path. Because of this, I decided to hook up the OSD code to the
opengl-pbo option as well.

One drawback of this refactor is that the GL_STREAM_COPY hack for
texture uploads "got lost", but I think I'm happy with that going away
anyway since DR almost fully deprecates it, and it's not the "right
thing" anyway - but instead an nvidia-only hack to make this stuff work
somewhat better on NUMA systems with discrete GPUs.

Another change is that due to the way fencing works with ra_buf (we get
one fence per ra_buf per upload) we have to use multiple ra_bufs instead
of offsets into a shared buffer. But for OpenGL this is probably better
anyway. It's possible that in future, we could support having
independent “buffer slices” (each with their own fence/sync object), but
this would be an optimization more than anything. I also think that we
could address the underlying problem (memory closeness) differently by
making the ra_vk memory allocator smart enough to chunk together
allocations under the hood.
2017-08-18 00:34:34 +02:00
Niklas Haas 9ca5a2a5d8 vo_opengl: make blitting an explicit capability
Instead of merging it into render_dst. This is better for vulkan,
because blitting in vulkan both does not require a FBO *and* requires a
different image layout.

Also less "hacky" for OpenGL, since now the weird blit=FBO requirement
is an implementation detail of ra_gl
2017-08-18 00:19:14 +02:00
Niklas Haas 8209376468 vo_opengl: make ra_fns.timer_create optional 2017-08-18 00:19:14 +02:00
Ricardo Constantino 1171f92beb TOOLS/autocrop.lua: fix cropdetect black limit for 10-bit videos
Also update to use newer lavfi-bridges for the relevant filters to
shut up warnings about deprecated crop filter.
2017-08-17 20:43:25 +01:00
wm4 b9430309ec stream: add an assert() to an obscure seek case
This affects small seeks backwards while within the buffer. Demuxers
usually avoid this, so it's probably not triggered very often. (Although
demux_mkv.c potentially triggers it often, and it uses stream_peek() to
explicitly guarantee that it can use this code to seek back.) The
condition is complex enough to warrant an assertion.
2017-08-17 17:38:07 +02:00
wm4 79a39aeebd demux_lavf: use partial read for AVIOContext.read_packet
More betterer.
2017-08-17 17:28:01 +02:00
wm4 d7b893cf35 manpage: update --lavfi-complex description 2017-08-17 10:56:53 +02:00
Niklas Haas b74067bc74 vo_opengl: remove redundant #defines in unsharp_hook
These are no longer valid anyway, and the code doesn't use them.
2017-08-17 09:12:28 +02:00
wm4 158768513c audio: fix build on Libav
Sigh...
2017-08-16 21:26:16 +02:00
wm4 1f593beeb4 audio: introduce a new type to hold audio frames
This is pretty pointless, but I believe it allows us to claim that the
new code is not affected by the copyright of the old code. This is
needed, because the original mp_audio struct was written by someone who
has disagreed with LGPL relicensing (it was called af_data at the time,
and was defined in af.h).

The "GPL'ed" struct contents that surive are pretty trivial: just the
data pointer, and some metadata like the format, samplerate, etc. - but
at least in this case, any new code would be extremely similar anyway,
and I'm not really sure whether it's OK to claim different copyright. So
what we do is we just use AVFrame (which of course is LGPL with 100%
certainty), and add some accessors around it to adapt it to mpv
conventions.

Also, this gets rid of some annoying conventions of mp_audio, like the
struct fields that require using an accessor to write to them anyway.

For the most part, this change is only dumb replacements of mp_audio
related functions and fields. One minor actual change is that you can't
allocate the new type on the stack anymore.

Some code still uses mp_audio. All audio filter code will be deleted, so
it makes no sense to convert this code. (Audio filters which are LGPL
and which we keep will have to be ported to a new filter infrastructure
anyway.) player/audio.c uses it because it interacts with the old filter
code. push.c has some complex use of mp_audio and mp_audio_buffer, but
this and pull.c will most likely be rewritten to do something else.
2017-08-16 21:10:54 +02:00
James Ross-Gowan 16e0a39482 vo_opengl: extract non-ANGLE specific D3D11 code
This extracts non-ANGLE specific code to d3d11_helpers.c, which is
modeled after egl_helpers.c. Currently the only consumer is
context_angle.c, but in future this may allow the D3D11 device and
swapchain creation logic to be reused in other backends.

Also includes small improvements to D3D11 device creation. It is now
possible to create feature level 11_1 devices (though ANGLE does not
support these,) and BGRA swapchains, which might be slightly more
efficient than ARGB, since its the same format used by the compositor.
2017-08-17 00:28:38 +10:00
wm4 f24612db44 img_format: #if -> #ifdef
Oops.
2017-08-16 11:15:52 +02:00
Ricardo Constantino 257dbdf06f TOOLS/autoload.lua: implement natural sorting 2017-08-16 10:00:27 +01:00
wm4 6694048272 x11: use xdg-screensaver suspend/resume
If it doesn't work this time, I'll remove all X11 screensaver code.

Fixes #4763.
2017-08-15 20:32:44 +02:00
wm4 34ab0386cb vo_rpi: fix operation
Commit 697c4389a9 worked "almost". I couldn't test it at the time.
2017-08-15 19:41:23 +02:00
wm4 935df644af vo_opengl: fix incorrect glBindFramebuffer() call
Used the wrong binding.
2017-08-15 19:08:54 +02:00
wm4 b44e81d9c3 vo_opengl: fix dangling pointers when VAOs are not available
This is for legacy GL: if VAOs are not available, the helper has to
specify vertex attributes again on every rendering. gl_vao_init() keeps
the vertex array for this purpose. Unfortunately, a temporary argument
was passed to the function, instead of the permanent copy.

Also, it didn't use num_entries (instead expected the array being
terminated by a {0} entry). Fix that source code indentation too.
2017-08-15 18:59:59 +02:00
wm4 72a8120daa Revert "build: rpi: rely on pkgconfig for compiler flags"
This reverts commit ea40fa36ee.

This caused strange runtime failure on Raspbian (when running mpv,
vc_dispmanx_display_open() returned 0, while other dispmanx using
programs were fine). The problem must have been something about the
compiler flags, maybe linking order or set of include paths.
2017-08-15 18:41:16 +02:00
wm4 16d22ea02a img_format: better exclusion of bayer formats
These are useless and shouldn't be confused with normal RGB formats.
Replace the earlier hack checking the format name with a proper check.
(Not sure when this flag was added. Libav won't have it anyway, but also
no bayer formats.)
2017-08-15 17:03:35 +02:00
wm4 63b1031ca2 vo_opengl: support float pixel formats
Like AV_PIX_FMT_GBRPF32LE.
2017-08-15 17:00:35 +02:00
wm4 817bb2bbbe options: change --loop semantics
As announced by the previous deprecation.
2017-08-14 20:01:08 +02:00
wm4 df8cc84f47 vo_opengl: remove DR image layouting code to renderer
No reason to have it in a higher level.
2017-08-14 19:57:44 +02:00
wm4 68201f4591 player: make refresh seeks slightly more robust
Refresh seeks are automatically issued when changing filters, which
improves user experience if these filters change buffering or such.

The refresh seek could actually overwrite a previously ongoing seek:

	set pause yes
	set time-pos 10
	set vf ""

Here, the video code issued a refresh seek to the previous video
position, which could be different from the previously triggered (and
still ongoing) seek, this overwriting the seek.

Factor all refresh seek handling into a new function, and make it handle
ongoing seeks correctly.

Remove the weird new canonical_pts field, which actually had no use.

Fixes #4757.
2017-08-14 14:02:13 +02:00
wm4 b6d79deebb player: do not destroy VO immediately if there is no video track
Commit f1d161d55f accidentally added the handle_force_window() call if
no track is selected.

This was OK, but breaks something like "mpv *", where some files are not
playable (like subtitle files) - the unplayable files would remove and
recreate the VO window, which is annoying.

Just drop the call again.
2017-08-14 12:19:54 +02:00
wm4 cacc6db2a3 vo_opengl: hwdec_vdpau: use correct source texture size
In commit c6fafbffac we accidentally set the logical texture size to
the cropped video size, which is not correct. This caused rendering
artifacts in some cases.

Use the video surfaces size instead. Since the current mp_image_params
contains the cropped size only, wrapper texture creation has to be moved
to the _map function. Move the same code for the mixer case (strictly
speaking this is not needed, but seems more symmetric).

(Also there is no need to clear gl_textures on uninit - leftover from
the old hwdec mapper API. So we just drop that part.)

Fixes #4760.
2017-08-14 12:17:39 +02:00
wm4 c6628a5fb6 player: add --track-auto-selection option
I imagine this is useful. Or maybe it isn't.
2017-08-12 23:44:47 +02:00
wm4 b531332835 player: fix another audio resync issue
This oddly triggers bogus EOF when switching filter graphs between two
audio files (in this case, "[vid1]f[vo];[aid2]f[ao]"->"[aid1]f[ao]",
with aid2 being an external audio source).

This commit also fixes desync when seeking with an external file
connected via --lavfi-complex.

(Yes, the audio resync code is cursed.)
2017-08-12 23:35:12 +02:00
wm4 f1d161d55f player: make --lavfi-complex changeable at runtime
Tends to be somewhat glitchy if subtitles are enabled, and you enable
and disable tracks.

On error, this will disable --lavfi-complex, which will result in
whatever behavior.
2017-08-12 23:10:40 +02:00
wm4 baead23ea0 af_lavrresample: don't call swr_set_compensation() unless necessary
This was _always_ called, even if the resampling was static, or the
filter was inserted for format conversion only. This should have been
fine, as I expected the function not to enable resampling when the
compensation is unset, and the source/target rates are the same. But
this is not the case, and it always enables resampling.

So explicitly avoid the call. If we have already called it successfully,
it's better not do avoid it (to overwrite the previous compensation
value), but it will also be cheap/no-op then.

Probably fixes #4716.
2017-08-12 12:12:52 +02:00
wm4 c20df5b3e1 vo_opengl: hwdec_ios: fix build 2017-08-11 22:00:44 +02:00
wm4 c391640645 player: fix --lavfi-complex freeze
Commit 0e0b87b6f3 fixed that dropped packets did not trigger further
work correctly. But it also made trivial --lavfi-complex freeze. The
reason is that the meaning if DATA_AGAIN was overloaded: the decoders
meant that they should be called again, while lavfi.c meant that other
outputs needed to be checked again. Rename the latter meaning to
DATA_STARVE, which means that the current input will deliver no more
data, until "other" work has been done (like reading other outputs, or
feeding input).

The decoders never return DATA_STARVE, because they don't get input from
the player core (instead, they get it from the demuxer directly, which
is why they still can return DATA_WAIT).

Also document the DATA_* semantics in the enum.

Fixes #4746.
2017-08-11 21:29:35 +02:00
wm4 8b1d4b978d vo_opengl: remove some dead code
These were replaced by ra equivalents, and with the recent changes, all
of them became fully unused.
2017-08-11 21:29:35 +02:00
wm4 1d0bf4073b vo_opengl: handle probing GL texture formats better
Retrieve the depth for each component and internal texture format
separately. Only for 8 bit per component textures we assume that all
bits are used (or else we would in my opinion create too many probe
textures).

Assuming 8 bit components are always correct also fixes operation in
GLES3, where we assumed that each component had -1 bits depth, and this
all UNORM formats were considered unusable. On GLES, the function to
check the real bit depth is not available. Since GLES has no 16 bit
UNORM textures at all, except with the MPGL_CAP_EXT16 extension, just
drop the special condition for it. (Of course GLES still manages to
introduce a funny special case by allowing GL_LUMINANCE , but not
defining GL_TEXTURE_LUMINANCE_SIZE.)

Should fix #4749.
2017-08-11 21:29:35 +02:00
wm4 e7a9bd6937 vo_opengl: remove another unneeded GL include
Getting mp_pass_perf seriously requires including vo.h???
2017-08-11 21:29:35 +02:00
wm4 697c4389a9 rpi: fix build
Runtime untested, because I get this:

  [vo/rpi] Could not get DISPMANX objects.

This happened even when building older git versions, and on a RPI image
that hasn't changed in the recent years. I don't know how to make this
POS work again, so I guess if there's a bug in the new code, it will
remain broken.
2017-08-11 21:29:35 +02:00
wm4 de3eecce7f vo_opengl: move strictly private ra_gl structs to .c file
So that nothing accidentally accesses these.
2017-08-11 21:29:35 +02:00
Ricardo Constantino 1a1f6e8581 man/mpv: document bd:// expected titles and title list 2017-08-11 19:37:01 +01:00
wm4 fba4e8aa40 vo_opengl: remove some indirect GL header inclusions from core renderer 2017-08-10 21:36:57 +02:00
wm4 c6fafbffac vo_opengl: separate hwdec context and mapping, port it to use ra
This does two separate rather intrusive things:

 1. Make the hwdec context (which does initialization, provides the
    device to the decoder, and other basic state) and frame mapping
    (getting textures from a mp_image) separate. This is more
    flexible, and you could map multiple images at once. It will
    help removing some hwdec special-casing from video.c.
 2. Switch all hwdec API use to ra. Of course all code is still
    GL specific, but in theory it would be possible to support other
    backends. The most important change is that the hwdec interop
    returns ra objects, instead of anything GL specific. This removes
    the last dependency on GL-specific header files from video.c.

I'm mixing these separate changes because both requires essentially
rewriting all the glue code, so better do them at once. For the same
reason, this change isn't done incrementally.

hwdec_ios.m is untested, since I can't test it. Apart from superficial
mistakes, this also requires dealing with Apple's texture format
fuckups: they force you to use GL_LUMINANCE[_ALPHA] instead of GL_RED
and GL_RG. We also need to report the correct format via ra_tex to
the renderer, which is done by find_la_variant(). It's unknown whether
this works correctly.

hwdec_rpi.c as well as vo_rpi.c are still broken. (I need to pull my
RPI out of a dusty pile of devices and cables, so, later.)
2017-08-10 21:24:31 +02:00
wm4 b2fb3f1340 vo_opengl: hwdec_cuda: fix filtering mode
Probably explains quality issues in some cases.
2017-08-09 21:02:23 +02:00
wm4 9c5dcf9398 vo_opengl: shrink the hwdec overlay API
Just remove one callback, and fold the functionality into the other one.
RPI will still not compile, so the hwdec_rpi.c changes are untested.
2017-08-09 20:57:37 +02:00
wm4 de6d3f8ca1 vd_lavc: fix device leak with copy-mode hwaccels
Apparently this was broken by the "ctx->hwdec" check in the if condition
guarding the destroy call, and "ctx->hwdec = NULL;" was moved up
earlier, making this always dead code.

This should probably be refcounted or so, although that could make it
worse as well. For now, add a flag whether the device should be
destroyed.

Fixes #4735.
2017-08-09 12:00:56 +02:00
wm4 7397e8ab42 vo_opengl: add a hack for Apple's broken iOS hwdec stuff
As seen in hwdec_ios.m, it insists on using the legacy luminance alpha
formats for mapped textures.
2017-08-08 17:53:19 +02:00
Niklas Haas 6087f63003 vo_opengl: go back to using GL_TIME_ELAPSED
Less flexible than GL_TIMESTAMP but supported by more platforms. This
will mean that nested queries have to be detected and silently omitted,
but oh well. Not much use for them anyway.

Fixes #4721.
2017-08-08 17:08:25 +02:00
wm4 7f9193b353 Revert "mp_image_pool: disallow adding read only frames"
This reverts commit 0ce3dce03a.

We actually explicitly add read-only frames in some of the hwaccel code
via mp_image_new_custom_ref(), which sets AV_BUFFER_FLAG_READONLY. It's
probably better to keep it this way.

Fixes #4652 (and some related issues with D3D).
2017-08-08 16:16:55 +02:00
wm4 f7fb6e186a options: fix --include
This is really obnoxious. --include parses into the default profile, but
when used on the command line, it did never get applied. So we have to
apply it when the exact conditions for this are met.

Fixes #4673.
2017-08-08 15:54:51 +02:00
wm4 0e36b77aae demux_mkv: avoid an error message in a corner case
If --demuxer-mkv-probe-start-time=no is used, and a seek is triggered on
start, then cluster_start will be 0, and the packet reading code will
print an error message about not finding valid data. This fixes itself
since it invokes the resync code, but it's still pretty ugly. Avoid this
by always initializing cluster_start.
2017-08-08 15:19:50 +02:00
wm4 2ad79785cc build: use main-fn-cocoa.c on OSX
Broken by a434892208.
2017-08-08 14:56:44 +02:00
wm4 0e0b87b6f3 player: fix confusion in audio resync code
Just the audio resync code in its normal state: buggy. This time,
AD_NO_PROGRESS was handled about the same as AD_WAIT. But it means the
decoder didn't output data, even though input is still readily
available.

This happened in particular when the timeline code was used (potentially
skipping many packets), and thus should fix #4688.
2017-08-08 14:55:02 +02:00
wm4 8ef50016be player: fix --end with large values
Causea a simple integer overflow.

Fixes #4650.
2017-08-08 14:11:58 +02:00
wm4 0b10a07b63 vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0
Noticed in #4717, although the issue might be about something else.
2017-08-08 13:16:37 +02:00
wm4 3f75b3c343 x11: drop xscrnsaver use
It's an ancient X11 protocol extension that apparently nobody uses
anymore (desktop environments in particular have replaced it with
equally bad protocols that require tons of dependencies). Users keep
complaining about it being a required dependency.

The impact is likely minimal to none.

Fixes #4706 and other annoying people.
2017-08-08 12:55:41 +02:00
feixm1 a434892208 build: fix dependencies for Cygwin environment
This replaces previous commit with same intentions. This time, with
proper formating (no tabs in code).
2017-08-08 11:41:56 +02:00
wm4 c1bcd30b09 vo_opengl: cosmetics to comments 2017-08-08 11:38:29 +02:00
wm4 fd135cf73e player: readd smi subtitle extension
Fixes #4626. Previously removed because the original smi entry was added
by someone who did not agree to LGPL relicensing. I'm not sure if the
original change was copyrightable, but this commit for sure does not
fall under that author's copyright.
2017-08-08 11:37:04 +02:00
Kevin Mitchell 12cafdc868 ao_wasapi: remove old comment 2017-08-07 16:33:29 -07:00
Kevin Mitchell 6f40c211a5 ao_wasapi: reorganize wasapi.h
Remove dead declarations. Move macro only used in wasapi_utils.c closer to use.
Rearrange declaration order.
2017-08-07 14:33:03 -07:00
Kevin Mitchell 434d3d4976 ao_wasapi: deduplicate wasapi sample format selection 2017-08-07 14:33:03 -07:00
Kevin Mitchell 15eb1e1ad3 ao_wasapi: clean up find_formats logic
There were too many functions within functions, too much going on in if
clauses and duplicated code. Fix it.
2017-08-07 14:33:03 -07:00
Kevin Mitchell bee602da82 ao_wasapi: return bool instead of HRESULT from thread_init
Any bad HRESULTs should have been printed already and lots of failure modes
don't have an HRESULT leading to awkward hr = E_FAIL business.

This also checks the exit status of GetBufferSize in the align hack. A final
fatal message is added if either of the retry hacks fail.
2017-08-07 14:33:03 -07:00
wm4 61c8a147b5 vo_opengl: call ra_free() in the correct context
This also fixes a double free in vo_opengl_cb.c.
2017-08-07 19:57:15 +02:00
wm4 bbb57694b0 vf_vapoursynth: fix inverted sign and restore 10 bit support
Fixes #4720, I think.
2017-08-07 19:31:15 +02:00
wm4 168ffbaf23 client API: more opengl_cb clarifications
Also fix a typo in ra_gl.c. Too greedy for a separate commit.
2017-08-07 19:24:25 +02:00
wm4 d45fbecbb5 vo_opengl: add another ra_format field to exclude insane formats
Generic description of pixel formats is hard. In this case, the Apple
special format for packed YUV could have been interpreted as a RGB
format with funny packing.
2017-08-07 19:18:58 +02:00
wm4 47ea771b7a vo_opengl: further GL API use separation
Move multiple GL-specific things from the renderer to other places like
vo_opengl.c, vo_opengl_cb.c, and ra_gl.c.

The vp_w/vp_h parameters to gl_video_resize() make no sense anymore, and
are implicitly part of struct fbodst.

Checking the main framebuffer depth is moved to vo_opengl.c. For
vo_opengl_cb.c it always assumes 8. The API user now has to override
this manually. The previous heuristic didn't make much sense anyway.

The only remaining dependency on GL is the hwdec stuff, which is harder
to change.
2017-08-07 19:17:28 +02:00
wm4 1adf324d8b vo_opengl: fix minor memory leak
Don't leak the buffer if glGetProgramBinary() fails.
2017-08-07 18:46:40 +02:00
Niklas Haas bed421d483 vo_opengl: nuke ra_gl->first_run
Completely unnecessary, we can just update the uniforms immediately
after creating the program. In theory, for GLSL 4.20+, we could even
skip this, but oh well.
2017-08-07 17:47:04 +02:00
Niklas Haas ecbb02148b vo_opengl: better formatting for enum RA_CAP
Also fixes an issue where 1 << 5 was used twice, probably because of the
terrible formatting obscuring this bug
2017-08-07 17:46:04 +02:00
Niklas Haas 01a40bb1ee vo_opengl: also support RA_VARTYPE_INT vertex attribs
No reason not to.
2017-08-07 17:46:04 +02:00
wm4 346ac1e09f vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is used
The vp_w/vp_h variables and parameters were not really used anymore
(they were redundant with ra_tex w/h) - but vp_h was still used to
identify whether rendering should be done mirrored.

Simplify this by adding a fbodst struct (some bad naming), which
contains the render target texture, and some parameters how it should be
rendered to (for now only flipping). It would not be appropriate to make
this a member of ra_tex, so it's a separate struct.

Introduces a weird regression for the first frame rendered after
interpolation is toggled at runtime, but seems to work otherwise. This
is possibly due to the change that blit() now mirrors, instead of just
copying. (This is also why ra_fns.blit is changed.)

Fixes #4719.
2017-08-07 16:44:15 +02:00
Ricardo Constantino 46f7a4352e travis: install missing x11 deps 2017-08-07 13:53:52 +01:00
Ricardo Constantino 5fb0d7dbef travis: print config.log on failure like appveyor 2017-08-07 13:53:51 +01:00
wm4 41ee66d566 vo_opengl: drop pointless fbotex_init() function 2017-08-07 14:34:18 +02:00
Niklas Haas 9581fbe569 vo_opengl: generalize ra_buf to support other buffer objects
This allows us to integrate PBOs and SSBOs into the same abstraction,
with the potential to easily add UBOs if the need arises.
2017-08-07 12:46:30 +02:00
Jan Janssen 207458c7a9 acompressor.lua: Convert to use mp.options and lavfi filter bridge 2017-08-07 11:42:20 +02:00
Akemi f550fdaa91 cocoa: add an option to disable the native macOS fullscreen
Fixes #4014
2017-08-06 22:48:26 +02:00
Ricardo Constantino 2b83f7e391 ytdl_hook: support fragments with relative paths
Unbreaks segmented DASH with the change in
https://github.com/rg3/youtube-dl/commit/1141e9104 which made each
segment URL only use relative path from fragment_base_url with a
different key.
2017-08-06 13:27:53 +01:00
Niklas Haas 494aa0f651 vo_opengl: only mark frames as fresh if they contain a new image
When using dumb mode, we can actually redraw a frame without uploading
it. Marking this as fresh as well results in unpredictable pass
behavior, which is confusing and makes debugging harder. So mark it as a
redraw instead, in that case.
2017-08-06 02:51:11 +02:00
Niklas Haas 988d188d96 vo_opengl: drop ra_gl.h from shader_cache.c
Since the GL *gl is no longer needed for the timers, we can get rid of
the sc->gl dependency. This requires moving a utility function (which is
not GL-specific anyway) out of gl_utils.h and into utils.h
2017-08-06 00:10:22 +02:00
Niklas Haas e5748e891f vo_opengl: measure pass_draw_osd as a whole
In the past, this always measured the per-shader execution times of the
individual OSD parts, which was thrown off because the shader was reused
anyway. (And apparently recording the OSD shader execution times was
removed completely, probably because of them being so unrealiably
anyway)

Since ra_timer no longer has the restriction of not allowing timers to
run concurrently, we can just wrap the entire OSD block inside a single
osd_timer now, and record that. (Technically, this can still be off when
using --blend-subtitles=video/yes and showing a full-screen OSD at the
same time. Maybe this can be done better?)
2017-08-06 00:10:20 +02:00
Niklas Haas f2298f394e vo_opengl: move timers to struct ra
In order to prevent code duplication and keep the ra abstraction as
small as possible, `ra` only implements the actual timer queries,
it does not do pooling/averaging of the results. This is instead moved
to a ra-neutral struct timer_pool in utils.c.
2017-08-06 00:10:20 +02:00
Aman Gupta a680c643eb wscript: fix build of videotoolbox hwaccel for iOS 2017-08-05 22:10:14 +03:00
wm4 56742ecdc9 vo_opengl: ra_gl: make getting GL ptr slightly less tedious 2017-08-05 17:09:25 +02:00
wm4 dddda6e4a5 vo_opengl: move GL state resetting to vo_opengl_cb
This code is pretty much for the sake of vo_opengl_cb API users. It
resets certain state that either the user or our code doesn't reset
correctly. This is somewhat outdated. With GL implicit state being
so awfully large, it seems more reasonable require that any code
restores the default state when returning to the caller. Some
exceptions are defined in opengl_cb.h.
2017-08-05 16:27:09 +02:00
wm4 333cae74ef vo_opengl: move shader handling to ra
Now all GL-specifics of shader compilation are abstracted through ra.
Of course we still have everything hardcoded to GLSL - that isn't going
to change.

Some things will probably change later - in particular, the way we pass
uniforms and textures to the shader. Currently, there is a confusing
mismatch between "primitive" uniforms like floats, and others like
textures.

Also, SSBOs are not abstracted yet.
2017-08-05 16:27:09 +02:00
wm4 f72a33d2cb vo_opengl: organize ra PBO flag slightly differently
Instead of having a mutable ra_tex field (and the only one), move the
flag to struct ra, since we have only 2 tex_upload user calls anyway,
and both want the same PBO behavior. (At first I considered making it
a RA_TEX_UPLOAD_ flag, but why bother. PBOs are a terribly GL-specific
thing, so we can't expect a reasonable abstraction of it anyway.)
2017-08-05 13:48:46 +02:00
wm4 dd096863fa vo_opengl: make OSD code use ra for textures
This requires a silly extension to ra_fns.tex_upload: since the OSD
texture can be much larger than the actual OSD image data to upload, a
mechanism for uploading only to a small part of the texture is needed.
Otherwise, we'd have to realloc/copy the data, just to pad it, and then
pay for uploading the padding too.

The RA_TEX_UPLOAD_DISCARD flag is not interpreted by GL (not sure how
you'd tell GL about this), but it clarifies the API and might be
helpful if we support other backend APIs in the future.
2017-08-05 13:44:30 +02:00
wm4 8dd4ae13ff vo_opengl: restore OSX "old" hwdec
Probably. Untested.
2017-08-05 13:09:05 +02:00
wm4 aac04c0d64 vo_opengl: split utils.c/h
Actually GL-specific parts go into gl_utils.c/h, the shader cache
(gl_sc*) into shader_cache.c/h.

No semantic changes of any kind, except that the VAO helper is made
public again as part of gl_utils.c (all while the goal for gl_utils.c
itself is to be included by GL-specific code).
2017-08-05 13:09:05 +02:00
wm4 fa4a1c4675 vo_opengl: always use GL_TRIANGLES for all primitives
Will make the ra layer _slightly_ simpler.
2017-08-05 13:09:05 +02:00
wm4 0206efa94a vo_opengl: pass ra objects during rendering instead of GL objects
Another "small" step towards removing GL dependencies from the renderer.
This commit generally passes ra_tex objects instead of GL FBO integer
IDs to various rendering functions. video.c still manually binds the
FBOs when calling shaders.

This also happens to fix a memory leak with output_fbo.
2017-08-05 13:09:05 +02:00
wm4 a796745fd2 vo_opengl: make fbotex helper use ra
Further work removing GL dependencies from the actual video renderer,
and moving them into ra backends.

Use of glInvalidateFramebuffer() falls away. I'd like to keep this, but
it's better to readd it once shader runs are in ra.
2017-08-05 13:09:05 +02:00
wm4 90b53fede6 vo_opengl: drop unused custom texture filter for FBO helper 2017-08-05 13:09:05 +02:00
Jan Ekström 0389852db0 {demux_mf,osdep/io}: disable glob usage when it is not available
This currently is only limited to Android. Its stdlib contains the
things that mpv's POSIX check checks for, but unfortunately not
glob().

This fixes Android compilation broken in 70a70b9da .
2017-08-05 01:51:29 +03:00
Jan Ekström 1a0d92aeca build: re-add and re-structurize the glob() checks
* If we have glob() supported, we have `HAVE_GLOB = 1'.
* If we have specifically POSIX glob(), we have
  `HAVE_GLOB_POSIX = 1`.
* If we have specifically Win32 glob(), we have
  `HAVE_GLOB_WIN32 = 1`
2017-08-05 01:51:29 +03:00
Jan Ekström 69650851f8 build: move Android environment check to main dependencies
Additionally change the description to better match what Android is,
which is an "environment". The original positioning of this check
was unfortunate.
2017-08-05 01:51:29 +03:00
James Ross-Gowan 037c7a9279 w32_common: handle media keys
This was attempted before in fc9695e63b, but it was reverted in
1b7ce759b1 because it caused conflicts with other software watching
the same keys (See #2041.) It seems like some PCs ship with OEM software
that watches the volume keys without consuming key events and this
causes them to be handled twice, once by mpv and once by the other
software.

In order to prevent conflicts like this, use the WM_APPCOMMAND message
to handle media keys. Returning TRUE from the WM_APPCOMMAND handler
should indicate to the operating system that we consumed the key event
and it should not be propogated to the shell. Also, we now only listen
for keys that are directly related to multimedia playback (eg. the
APPCOMMAND_MEDIA_* keys.) Keys like APPCOMMAND_VOLUME_* are ignored, so
they can be handled by the shell, or by other mixer software.
2017-08-05 02:38:44 +10:00
Rostislav Pehlivanov e406e81477 vo_opengl: always print when getting embedded ICC profile data
The printout in get_vid_profile() gets skipped if icc caching has
been enabled, so always print if an embedded ICC profile has been
provided.
2017-08-04 09:50:13 +01:00
Rostislav Pehlivanov 5ea390c07f TOOLS/lua/status-line: improve and update
Updates the line once per second rather than once per frame, saving
quite a bit of CPU. Also completely stops the script while paused.
That aside, fixes the swapped checks for video and audio-only files and
adds bitrate printing.
2017-08-04 09:07:37 +01:00
Niklas Haas 779031ad8f bstr: short-circuit bstr_equals on pointer equality
More efficient in cases where we're comparing a bstr against itself,
which can happen in e.g. the ICC profile code.
2017-08-03 21:48:25 +02:00
Niklas Haas fee6b287a5 vo_opengl: support embedded ICC profiles
This currently only works when using lcms-based color management
(--icc-profile-*).

In principle, we could also support using lcms even when the user has
not specified an ICC profile, by generating the profile against a fixed
reference (--target-prim/--target-trc) instead. I still might do that
some day, simply because 3dlut provides a higher quality conversion than
our simple gamut mapping does for stuff like BT.2020, and also because
it's now needed to enable embedded ICC profiles. But that would be a
separate change, so preserve the status quo for now.

(Besides, my opinion is still that you should be using an ICC profile if
you care about colors being accurate _at all_)
2017-08-03 21:48:25 +02:00
Niklas Haas 1aab037601 vd_lavc: decode embedded ICC profiles
Since these need to be refcounted, we throw them directly into struct
mp_image instead of being part of mp_colorspace. Even though they would
semantically make more sense in mp_colorspace, having them there is
really awkward because mp_colorspace is passed around and stored a lot,
and this way their lifetime is exactly tied to the lifetime of the
mp_image associated with it.
2017-08-03 21:48:25 +02:00
Niklas Haas 0f956f0929 vo_opengl: use GL_CLIENT_STORAGE_BIT for DR
mesa won't pick client storage unless this bit is set, and we
*absolutely* want to be using client storage for our DR PBOs.
Performance is shit on AMD otherwise. (Nvidia always uses client storage
for persistent coherent buffers whether you tell it it or not, probably
because it's way faster and nvidia doesn't trust users to figure that
out on their own)
2017-08-03 20:06:58 +02:00
wm4 7625bcc716 vo_opengl: remove unused ra_mapped_buffer.preferred_align field
It makes no sense to have this on an already created buffer.

If anything, the ra backend would have to export this as a global value
(e.g. struct ra field), so that whatever allocates the buffer can
account for the required alignment. Since this code is in vo_opengl.c in
the first place, and since GL doesn't dictate any special alignment
here, it doesn't make sense in the first place to export this. (Maybe
something like this will be required later.)
2017-08-03 18:59:43 +02:00
Niklas Haas 2bf094cd55 vo_opengl: don't hardcode texmap0 for polar compute
This was an oversight. The ID shouldn't be hard-coded here, so add it to
sampler_prelude instead.
2017-08-03 18:55:52 +02:00
Niklas Haas 5e89aed934 vo_opengl: don't precompute texcoord in global scope
Breaks on mesa for whatever reason... even though it doesn't generate a
GLSL shader compiler error

Shouldn't make a performance difference for us because we cache `pos`
anyway, and most compute shaders will probably cache all of their
samples to shmem. Might have to re-visit this when we have an actual use
case for repeated sampling inside CS though. (RAVU + anti-ringing is a
possible candidate for that)
2017-08-03 18:50:07 +02:00
Niklas Haas 83f3910398 vo_opengl: make compute shaders more flexible
This allows users to do their own custom sample writing, mainly meant to
address use cases such as RAVU. Also clean up the compute shader code a
bit.
2017-08-03 18:27:36 +02:00
wm4 e7d31d12be vo_opengl: add legend for texture format debug dump 2017-08-03 16:19:57 +02:00
wm4 1479c7bd0d vo_opengl: give special Apple name a more appropriate name
Or less appropriate, as some would argue. The new name is short for
"Apple YUV packed".

(This format is needed only for hardware decoding on rather old Apple
hardware, and a very annoying special case.)
2017-08-03 16:19:56 +02:00
wm4 ffe0526064 vo_opengl: simplify/fix user shader textures
This broke float textures, which were actually used by some shaders.
There were probably some other bugs as well.

Lots of code can be avoided by using ra_tex_params directly, so do that.

The main change is that COMPONENT/FORMAT are replaced by a single FORMAT
directive, which takes different parameters now. Due to the mess with
16/32 bit float textures, and because we want to support other APIs than
just GL in the future, it's not really clear how this should be handled,
and the nice component/type separation makes things actually harder. So
just jump the gun and use the ra_format.name names, which were
originally meant mostly for debugging. (This is probably something that
will be regretted later.)

Still only superficially tested, but seems to work.

Fixes #4708.
2017-08-03 16:19:49 +02:00
wm4 7ec8bd168e travis: drop libav-stable support
For libav-stable, we download the Libav tarball, which is failing,
because their certificate is broken:

ERROR: cannot verify libav.org's certificate, issued by `/C=US/O=Let\'s Encrypt/CN=Let\'s Encrypt Authority X3':
  Issued certificate has expired.

I don't intend to support Libav's overly old releases anymore anyway,
so if you want to use Libav, use its git master.
2017-08-03 14:43:04 +02:00
Niklas Haas 2bcf04a7bd vo_opengl: fix constexprs on ANGLE
I hate GLES
2017-08-03 14:27:38 +02:00
Niklas Haas 8f484567fc vo_opengl: fix HLG OOTF inverse
Got the "sign" of the second multiplication wrong.
2017-08-03 14:26:35 +02:00
Niklas Haas 5e1e7d32e8 vo_opengl: generalize HDR tone mapping to gamut mapping
Since this code was already written for HDR, and is now per-channel
(because it works better for HDR as well), we can actually reuse this to
get very high quality gamut mapping without clipping. The only required
change is to move the tone mapping from before the gamut map to after
the gamut map. Additonally, we need to also account for changes in the
signal range as a result of applying the CMS when we compute ref_peak,
which is fortunately pretty easy because we only need to consider the
case of primaries mapping to themselves.

Since `HDR` no longer really makes sense as a label, rename it to
`--tone-mapping` in general. Also fits better with
`--tone-mapping-desat` etc.

Arguably we could also rename `--hdr-compute-peak`, but that option is
basically only useful for HDR content anyway because we don't need
information about the signal range for gamut mapping.

This (finally!) gives us reasonably high quality gamut mapping even in
the absence of an ICC profile / 3DLUT.
2017-08-03 12:46:57 +02:00
Niklas Haas 6074cfdfd4 vo_opengl: implement HLG OOTF inverse
Huge thanks to @rusxg for finding this solution, which was previously
believed not to exist. Of course, we still don't actually need it, but I
don't want to leave this half-implemented in case somebody does in the
future.
2017-08-03 12:05:37 +02:00
wm4 955cc50e1b options: --priority can be LGPL
Original author has agreed now.

Also fix the notice in dec_video.c - all GPL-only code is gone
(unrelated to --priority/its author).
2017-08-03 09:44:36 +02:00
Akemi 12ee13101b osx: load the proper profiles and configs in the bundle
different shells need different args to load the expected profiles and
configs, so we added a small heuristic to decide those args. also don't
always load the profiles for a bash login shell and instead only use the
standard shell without any args.
2017-07-31 20:23:58 +02:00
Akemi 67506f21b8 osx: fix bundle for paths that need escaping
this fixes the mpv binary call in our bundle wrapper script, in the case
that the path to the binary needs escaping. examples are white spaces or
special chars.
2017-07-31 20:23:58 +02:00
Alex Notes bda32d99d7 cocoa: fix the support of multiple renderers (GPU switch)
So far, switching between integrated and discrete GPU would cause the
kernel to kill mpv due to an indecipherable buffer error. The technical
note TN2229 from Apple recommends to enable OpenGL Offline Renderers for
every Mac with more GPUs than displays to handle the switch between GPU.

By ordering the array from the least commonly rejected to the most,
we can sequentially remove PixelFormat attributes to fit the host.

Fixes #2371
2017-07-31 20:23:58 +02:00
Akemi 80758eda17 cocoa: remove usage of FFABS and the dependency on libavutil/common.h 2017-07-31 20:22:33 +02:00
Akemi b726f1eb90 cocoa: distinguish between horizontal and vertical scroll
we need to switch the x and y deltas when Shift is being held because
macOS switches them around. otherwise we would get a horizontal scroll
on a vertical one and vice versa.

additional we switch from deltaX/Y to scrollingDeltaX/Y since the Apple
docs suggest it's the preferred way now. in my tests both reported the
same values on imprecise scrolls though.
2017-07-31 20:22:33 +02:00
wm4 53188a14bf vo_opengl: manage user shader textures with ra
Drops some features I guess, no idea if those were needed. Untested due
to lack of test cases.
2017-07-30 11:38:52 +02:00
wm4 5429dbf2a2 vo_opengl: fix dither texture filter
Should be GL_NEAREST, not GL_LINEAR.
2017-07-30 09:43:41 +02:00
wm4 ab1ffa1382 vo_opengl: manage ICC LUT texture via ra
Also move the capability check to gl_video_get_lut3d(), because it
seems more convenient (ra won't have a _CAP_EXT16).
2017-07-29 21:23:31 +02:00
wm4 37b7b32d61 vo_opengl: manage scaler LUT textures via ra
Also fix the RA_CAP_ bitmask nonsense.
2017-07-29 20:15:59 +02:00
wm4 8494fdadae vo_opengl: manage dither texture via ra
Also add some more helpers.

Fix the broken math.h include statement.

utils.c uses ra_gl.h internals, which it shouldn't, and which will be
removed again as soon as this code gets converted to ra fully.
2017-07-29 20:14:48 +02:00
wm4 0f9fcf0ed4 vo_opengl: do not use GL format conversion on texture upload
The dither texture data is created as a float array, but uploaded to a
texture with GL_R16 as internal format. We relied on GL to do the
conversion from float to uint16_t. Not all GL variants even support
this: GLES does not provide this conversion (one of the reasons why this
code has a float16 code path). Also, ra is not going to do this. So just
convert on the fly.

Still keep the float16 texture format fallback, because not all GLES
implementations provide GL_R16.

There is some possibility that we'll need to provide some kind of upload
conversion anyway for float->float16. We still rely on GL doing this
implicitly, and all GL variants support it, but with RA there might be
the need for explicit conversion. Even then, it might be best to reduce
the number of conversion cases. I'll worry about this later.
2017-07-29 20:12:43 +02:00
wm4 6fcc09ff3d vo_opengl: use ra_* for format negotiation too
Format handling via ra_* was added earlier, but the format negotiation
part was forgotten.

Actually move some aspects of it to ra_get_imgfmt_desc(). Also make sure
the unorm and float formats selected by the common format lookup
functions are linear filterable. (For OpenGL, this is implicitly
guaranteed, so it wasn't done before.) Whether these assumptions should
be checked/enforced in the ra code at all is a bit fuzzy, but with ra
being helper code only for the actual video renderer, it's probably
justified.
2017-07-29 20:11:51 +02:00
Martin Herkt 67cda60da0 options: fix --external-file alias typo 2017-07-29 16:40:08 +02:00
James Ross-Gowan 28e3618e79 subprocess-win: fix swprintf usage
The count parameter refers to the number of wide-characters to write to
the buffer (including the terminating NUL character, which is always
added,) not the number of bytes. See C99 7.24.2.3 or
https://msdn.microsoft.com/en-us/library/ybk95axf.aspx
2017-07-29 21:13:07 +10:00
James Ross-Gowan df12f76910 appveyor: use a clean %PATH%
AppVeyor build workers have Git for Windows on the %PATH%, which
includes some MSYS2 binaries. Having multiple MSYS2 installations on the
%PATH% causes cygheap errors, so remove them and make sure %PATH% only
has stuff we need.
2017-07-28 23:33:30 +10:00
James Ross-Gowan 5453604606 subprocess-win: don't leak pipe handle on error 2017-07-28 23:00:46 +10:00
Niklas Haas 345bb193fe vo_opengl: support loading custom user textures
Parsing the texture data as raw strings makes the textures the most
portable and self-contained. In order to facilitate different types of
shaders, the parse_user_shader interaction has been changed to instead
have it loop through blocks and call the passed functions for each valid
block parsed. This is more modular and also cleaner, with better code
separation.

Closes #4586.
2017-07-27 23:51:05 +02:00
Niklas Haas f1af6e53f0 vo_opengl: slightly refactor user_shaders code
- Each struct tex_hook now stores multiple hooks, this allows us to
  avoid the awkward way of the current code has to add the same pass
  multiple times.

- As a consequence, SHADER_MAX_HOOKS was split up into SHADER_MAX_PASSES
  (number of tex_hooks) and SHADER_MAX_HOOKS (number of hooked textures
  per tex_hook), and both numbers decreased correspondingly.

- Instead of having a weird free() callback, we can just leverage
  talloc's recursive free behavior. The only user is the user shaders code
  anyway.
2017-07-27 23:45:17 +02:00
Niklas Haas ea76f79e5d vo_opengl: tone map on the maximum signal component
This actually makes sure we don't decolor due to clipping even when the
signal itself exceeds the luma by a significant factor, which was pretty
common for saturated blues (and to a lesser degree, reds) - most
noticeable in skies etc.

This prevents the turn-the-sky-cyan effect of mobius tone mapping, and
should also improve the other tone mapping modes in quality.
2017-07-27 09:40:12 +02:00
Niklas Haas e1cc43182c vo_opengl: fix mpgl_caps bit check
As pointed out by @bjin, this would match if _any_ of the reqs are set.
Need to test for explicit equality.
2017-07-27 00:38:54 +02:00
wm4 81851febc4 vo_opengl: start work on rendering API abstraction
This starts work on moving OpenGL-specific code out of the general
renderer code, so that we can support other other GPU APIs. This is in
a very early stage and it's only a proof of concept. It's unknown
whether this will succeed or result in other backends.

For now, the GL rendering API ("ra") and its only provider (ra_gl) does
texture creation/upload/destruction only. And it's used for the main
video texture only. All other code is still hardcoded to GL.

There is some duplication with ra_format and gl_format handling. In the
end, only the ra variants will be needed (plus the gl_format table of
course). For now, this is simpler, because for some reason lots of hwdec
code still requires the GL variants, and would have to be updated to
use the ra ones.

Currently, the video.c code accesses private ra_gl fields. In the end,
it should not do that of course, and it would not include ra_gl.h.

Probably adds bugs, but you can keep them.
2017-07-26 11:31:43 +02:00
Niklas Haas 5904eddb38 vo_opengl: describe the texture uploading mode
Be a bit more transparent here, which is especially helpful when people
are sending me screenshots of stats pages.
2017-07-26 02:42:23 +02:00
Niklas Haas b31020b193 vo_opengl: check against shmem limits
The radius check was not strict enough, especially not for all
platforms. To fix this, actually check the hardware capabilities instead
of relying on a hard-coded maximum radius.
2017-07-26 01:54:33 +02:00
James Ross-Gowan 9875f14ad4 vo_opengl: fix image uniforms for older OpenGL
This explicitly enables the GL_ARB_shader_image_load_store extension,
which seems to fix compute shaders for Intel/GL 3.0.
2017-07-26 08:02:03 +10:00
Niklas Haas 49a648447f vo_opengl: cosmetic change 2017-07-25 20:14:03 +02:00
James Ross-Gowan 7097b6f81c subprocess-win: remove VLA usage
This only ever waits on four handles at most anyway.
2017-07-26 00:20:11 +10:00
Niklas Haas f2809e19f0 vo_opengl: add PRINTF_ATTRIBUTE to gl_sc_ssbo
Doesn't uncover any bugs, but apparently we're getting in the habit of
this anyway.
2017-07-25 06:35:10 +02:00
Niklas Haas 62de84cbe3 vo_opengl: kill off FBOTEX_COMPUTE again
The textures not having an FBO actually caused regressions when trying
to render the subtitles on top of this texture (--blend-subtitles),
which still relied on an FBO.

So just kill off the logic entirely. Why worry about a single FBO wasted
when we're allocating like 10 anyway.

Fixes #4657.
2017-07-25 06:32:29 +02:00
Niklas Haas d099e037ef vo_opengl: fix incoherent SSBO usage
According to the OpenGL spec, atomic access to SSBO variables is *not*
guaranteed to be coherent, even when reusing the same SSBO attached to
the same shader across different frames. So we actually need a
glMemoryBarrier here, at least in theory.
2017-07-25 06:11:57 +02:00
Niklas Haas 6c06e7e2a0 vo_opengl: cosmetic fix 2017-07-25 05:23:52 +02:00
Niklas Haas cd226bdfd8 vo_opengl: fix incoherent texture usage
This bug slipped past my attention because nvidia ignores memory
barriers, but this is not necessarily always the case. Since
image_load_store is incoherent (specifically, writing to images from
compute shaders is incoherent) we need to insert a memory barrier to
make it coherent again. Since we only care about texture fetches, that's
the only barrier we need.
2017-07-25 05:22:29 +02:00
Niklas Haas 241d5ebc46 vo_opengl: adjust the rules for linearization
Two changes, compounded into one since they affect the same logic:

1. Never use linearization for HDR downscaling
2. Always use linearization for interpolation

Instead of fixing p->use_linear at the beginning of pass_render_frame,
we flip it on "dynamically" as needed. I plan on killing this
p->use_linear frame (along with other per-pass metadata) and moving them
into their own struct for tracking the "current" state of the video, but
that's a separate/upcoming refactor.

As a small bonus, reduce some code duplication in the interpolation
logic.

Fixes #4631
2017-07-24 23:26:15 +02:00
Bin Jin 13ef6bcf6f vo_opengl: enable compute shader for mesa
Mesa 17.1 supports compute shader but not full specs of OpenGL 4.3.
Change the code to detect OpenGL extension "GL_ARB_compute_shader"
rather than OpenGL version 4.3.

HDR peak detection requires SSBO, and polar scaler requires 2D array
extension. Add these extensions as requirement as well.
2017-07-25 04:07:26 +08:00
Niklas Haas dbef5b737e manpage: expand --hwdec warnings
I've found more test cases where hwdec=cuda shits itself, even
hwdec=cuda-copy. So the whole “copyback is no worse than swdec” is
simply not true. Also, in the light of 10 bit media files and APIs
silently truncating to 8 bit, the warnings need to be generalized a bit.
It's no longer safe to say that “doesn't convert to RGB” means “perfect
playback”.

I've also added a very strong disclaimer to the whole hwdec scenario
clarifying why hwdec is usually a bad idea unless absolutely needed,
because I've seen issue after issue that is resolved by disabling hwdec.
2017-07-24 19:16:30 +02:00
Niklas Haas 0c84ee01d5 vo_opengl: support user compute shaders
These are identical to regular fragment shader hooks, but with extra
metadata indicating the preferred block size.
2017-07-24 17:19:34 +02:00
Niklas Haas f338ec4591 vo_opengl: implement compute shader based EWA kernel
This performs almost 50% faster on my machine (!!), from 4650μs down to
about 3176μs for ewa_lanczossharp.

It's possible we could use a similar approach to speed up the separable
scalers, although with vastly simpler code. For separable scalers we'd
also have the additional huge benefit of only needing padding in one
direction, so we could potentially use a big 256x1 kernel or something
to essentially compute an entire row at once.
2017-07-24 17:19:31 +02:00
Niklas Haas b196cadf9f vo_opengl: support HDR peak detection
This is done via compute shaders. As a consequence, the tone mapping
algorithms had to be rewritten to compute their known constants in GLSL
(ahead of time), instead of doing it once. Didn't affect performance.

Using shmem/SSBO atomics in this way is extremely fast on nvidia, but it
might be slow on other platforms. Needs testing.

Unfortunately, setting up the SSBO still requires OpenGL calls, which
means I can't have it in video_shaders.c, where it belongs. But I'll
defer worrying about that until the backend refactor, since then I'll be
breaking up the video/video_shaders structure anyway.
2017-07-24 17:19:31 +02:00
Niklas Haas aad6ba018a vo_opengl: support compute shaders
These can either be invoked as dispatch_compute to do a single
computation, or finish_pass_fbo (after setting compute_size_minimum) to
render to a new texture using a compute shader. To make this stuff all
work transparently, we try really, really hard to make compute shaders
as identical to fragment shaders as possible in their behavior.
2017-07-24 17:19:31 +02:00
Niklas Haas eb54d2ad4d vo_opengl: cut down on FBOTEX_FUZZY abuse
Don't use FBOTEX_FUZZY where the FBO is sized according to
p->texture_w/h, since this changes infrequently (and when it does, we
need to reset everything anyway). No real reason to make this change
other than that it possibly prevents nasty surprises in the future, so I
feel more comfortable about it.
2017-07-24 16:41:38 +02:00
wm4 38b367c039 build: warn against VLA
Although C99 supports them, they are optional in C11, and we don't
like/use them anyway.
2017-07-24 08:12:42 +02:00
wm4 24dc91907a common, vo_opengl: add/use helper for formatted strings on the stack
Seems like I really like this C99 idiom. No reason not to generalize it
do snprintf(). Introduce mp_tprintf(), which basically this idiom to
snprintf(). This macro looks like it returns a string that was allocated
with alloca() on the caller site, except it's portable C99/C11. (And
unlike alloca(), the result is valid only within block scope.)

Use it in 2 places in the vo_opengl code. But it has the potential to
make a whole bunch of weird looking code look slightly nicer.
2017-07-24 08:12:42 +02:00
wm4 3d0f86145c vo_opengl: check format on some printf-like calls
Fix 1 incorrect use.
2017-07-24 08:08:02 +02:00
wm4 64d56114ed vo_opengl: add direct rendering support
Can be enabled via --vd-lavc-dr=yes. See manpage additions for what it
does.

This reminds of the MPlayer -dr flag, but the implementation is
completely different. It's the same basic concept: letting the decoder
render into a GPU buffer to avoid a copy. Unlike MPlayer, this doesn't
try to go through filters (libavfilter doesn't support this anyway).
Unless a filter can work in-place, DR will be silently disabled. MPlayer
had very complex semantics about buffer types and management (which
apparently nobody ever understood) and weird restrictions that mostly
limited it to mpeg2 style codecs. The mpv code does not do any of this,
and just lets the decoder allocate an arbitrary number of untyped
images. (No MPlayer code was used.)

Parts of the code based on work by atomnuker (starting point for the
generic code) and haasn (some GL definitions, some basic PBO code, and
correct fencing).
2017-07-24 04:32:55 +02:00
wm4 9e7665b21b mp_image: expose some image allocation code as helpers, refactor
Refactor the image allocation code, and expose part of it as helper
code. This aims towards allowing callers to easily allocate mp_image
references from custom-allocated linear buffers. This is exposing only
as much as what should be actually required.
2017-07-23 09:31:27 +02:00
wm4 0ce3dce03a mp_image_pool: disallow adding read only frames
Remove the feature of adding read-only frames to mp_image_pool_add().
This makes no sense, because an image pool is an allocator, and must
always return writable images. Also check these assumptions earlier.
2017-07-23 09:28:36 +02:00
wm4 bbfd9b5a29 vo_opengl: osd: remove stale declaration
Was missed in the previous changes.
2017-07-23 00:02:02 +02:00
wm4 87e9cd13aa vo_opengl: add printf format checking to pass_describe() 2017-07-22 22:08:23 +02:00
wm4 95885bbaa2 vo_opengl: make VAO helper private, remove old VAO mechanism
The struct describing vertex attributes is still public, of course.
2017-07-22 21:56:23 +02:00
wm4 d3dfffdf02 vo_opengl: osd: use new VAO mechanism
In addition to using the new VAO mechanism introduced in the previous
commit, this tries to keep the OSD code self-contained. This doesn't
work all too well (because of the pass and CMS stuff), but it's still
better than before.
2017-07-22 21:55:38 +02:00
wm4 a24df94fed vo_opengl: add mechanism to create/cache VAO on the fly
This removes VAO handling from video.c. Instead the shader cache will
create the VAO as needed. The consequence is that this creates a VAO
per shader, which might be a bit wasteful, but doesn't matter anyway.
2017-07-22 21:51:32 +02:00
wm4 1c81311673 vo_opengl: osd: refactor and simplify
Reduce this to 1 draw call per OSD pass. This removes the need for some
annoying special handling regarding 3D video support (we supported
duplicating the OSD/subtitles for side-by-side 3D output etc.).

Remove the unneeded texture sampler uniform thing.
2017-07-22 21:46:59 +02:00
wm4 2378acc3b3 options: drop --video-aspect-method=hybrid
Remove this code because it could be argued that it contains GPL-only
code (see commit 642e963c86 for details).

The remaining aspect methods appear to work just as well, are
potentially more compatible to other players, and the code becomes much
simpler.
2017-07-21 20:19:39 +02:00
wm4 533ff28574 client API: drop some compatibility handling
See commit e4bc563fd2 for more information.
2017-07-21 20:09:22 +02:00
wm4 a22ff44f7b input: drop deprecated "osd" command
Complicated situation due to changes by GPL-only author, but also
unnecessary due to newer mechanisms.
2017-07-21 20:02:58 +02:00
wm4 4bc29c1730 options: kill --field-dominance
GPL-only author, no chance of relicensing.
2017-07-21 20:00:09 +02:00
wm4 7a51271d3d demux_lavf: don't free AVFormatContext.key field
We don't even set it anymore. This really should be up to libavformat.
2017-07-21 19:54:26 +02:00
wm4 8c82555e41 ao_oss: fix a dumb calculation
period_size used the wrong unit, and even if the unit had been correct,
was assigned the wrong value.

Probably fixes #4642.
2017-07-21 19:45:59 +02:00
James Cowgill f676f6d2b9 manpage: fix minor spelling mistake in mpv.rst
Found by https://lintian.debian.org/
2017-07-19 19:05:25 +01:00
Ricardo Constantino e0739378dd travis: trigger website rebuild on VERSION changes too
Needed to update the stable manual if no DOCS were changed.
2017-07-19 19:03:08 +01:00
Martin Herkt 9e124933e5 Update VERSION 2017-07-18 21:15:58 +02:00
Martin Herkt 4db82f0450 Release 0.26.0 2017-07-18 21:14:02 +02:00
Niklas Haas 36f181e0d0 csputils: fix mp_colorspace_equal missing field
Forgot to equality test for mp_colorspace.light
2017-07-18 02:20:50 +02:00
torque e97c79bd79 manpage: upcase JavaScript for section title case consistency. 2017-07-17 15:42:10 +03:00
Niklas Haas 51014e1c03 vo_opengl: avoid constant divisions
These are apparently expensive on some drivers which are not smart
enough to turn x/42 into x*1.0/42. So, do it for them.

My great test framework says it's okay
2017-07-17 05:29:16 +02:00
wm4 c1dcf74458 demux_disc: fix bluray subtitle language retrieval
It seems like adjusting the raw stream ID should be done only for DVD.
Otherwise, getting the subtitle language for Bluray breaks.

Untested. Regression since fb9a32977d.

Fixes #4611 (probably).
2017-07-16 19:02:35 +02:00
Niklas Haas 44391af7df vo_opengl: style
Use uintptr_t instead of size_t. Shouldn't matter, but is cleaner.
2017-07-16 18:32:48 +02:00
Niklas Haas cea8c86f18 vo_opengl: use MP_ALIGN_UP instead of FFALIGN
Consistency/style
2017-07-16 17:47:06 +02:00
Niklas Haas dead206873 vo_opengl: use glBufferSubData instead of glMapBufferRange
Performance seems pretty much unchanged but I no longer get nasty spikes
on NUMA systems, probably because glBufferSubData runs in the driver or
something.

As a simplification of the code, we also just size the PBO to always
have the full size, even for cropped textures. This seems slower but not
by relevant amounts, and only affects e.g. --vf=crop. It also slightly
increases VRAM usage for textures with big strides.

This new code path is especially nice because it no longer depends on
GL_ARB_map_buffer_range, and no longer uses any functions that can
possibly fail, thus simplifying control flow and seemingly deprecating
the manpage's claim about possible image corruption.

In theory we could also reduce NUM_PBO_BUFFERS since it doesn't seem
like we're streaming uploads anyway, but leave it in there just in
case some drivers disagree...
2017-07-16 17:46:24 +02:00
Jagannathan Tiruvallur Eachambadi 46bfa3726f ytdl_hook: add a header to support geo-bypass
youtube-dl supports bypassing some geographic restrictions by
setting X-Forwarded-For header when used with geo-bypass and
geo-bypass-country.
2017-07-16 13:20:17 +01:00
wm4 572802e866 osd_libass: avoid libass warnings if scripts set ASS text early
Lua scripts can call osd_set_external() early (before the VO window is
created and obj->vo_res is filled), in which case the PlayResX field
would be set to nonsense, and libass would print a pointless warning.

There's an easy and a hard fix: either just go on and pass dummy values
to libass (basically like before, just clamp them to avoid the values
which make libass print the warning). Or attempt to update the PlayRes
field to correct values on rendering (since at rendering time, you
always know the screen size and the correct values). Do the latter.

Since various things use PlayRes for scaling things, this might still
not be fully ideal. This is a general problem with the async scripting
interface.
2017-07-16 13:33:19 +02:00
wm4 ddd068491c Replace remaining avcodec_close() calls
This API isn't deprecated (yet?), but it's still inferior and harder to
use than avcodec_free_context().

Leave the call only in 1 case in af_lavcac3enc.c, where we apparently
seriously close and reopen the encoder for whatever reason.
2017-07-16 12:51:48 +02:00
Niklas Haas 8e20ef4292 vo_opengl: update BufferData usage hints
STREAM is better than DYNAMIC because we're only using it once per
frame. As for COPY vs DRAW, that was pretty much incorrect to begin with
- but surprisngly, COPY is actually faster (sometimes significantly so,
e.g. on my NUMA system).

After testing, the best I can gather is that it has to do with the fact
that COPY requires fewer redundant memcpy()s, and also 3x reduce RAM
bandwidth (in theory).

Anyway, that bit shouldn't introduce any regressions, it's just a
documentation update. Maybe I'll change my mind about the comment again
the future, it's really hard to tell. Vulkan, please save us!
2017-07-15 23:54:20 +02:00
Niklas Haas b93bcce5df vo_opengl: coalesce intra-plane PBOs
Instead of allocating three PBOs and cycling through them, we allocate
one PBO that's three times as large, and cycle through the subregion
offsets.

This results in arguably simpler code and faster initialization
performance. Especially for 4K textures, initializing PBOs can take
quite some time (e.g. 180ms -> 110ms). For 1080p, it's more like 66ms ->
52ms for me.

The alignment to 4096 is completely unnecessary by spec, but we do it
anyway just for peace of mind.
2017-07-15 22:11:48 +02:00
wm4 60d0cea310 img_format: fix a comment
This was changed a while ago. Part of it might still apply to the old
D3D hwaccel glue code, though.
2017-07-15 13:04:32 +02:00
Niklas Haas 18c74f7dfe vo_opengl: generalize --scale-clamp etc.
This can help fight ringing without completely killing it, thus
providing a middle-ground between ringing and aliasing.
2017-07-12 19:08:58 +02:00
Niklas Haas e186567329 vo_opengl: remove redundant gl_video_setup_hooks call
This is unnecessary to call from gl_video_resize, because the hooks only
(possibly) change when the actual vo_opengl options change. This used to
be required back when mpv still had prescaling built in, but since that
was all moved to user shaders and the code removed, this is a left-over
artifact.
2017-07-12 18:46:09 +02:00
wm4 ca512b53a0 player: change default section when loading encoding-profiles.conf
It used to use the "encoding" section. Change this to the default
section to remove another small special case. encoding-profiles.conf
didn't use this by default anyway. The previous revert could mitigate
potential impacts of this a little.
2017-07-12 13:11:14 +02:00
wm4 9a996313e6 Revert "player: always load encoding-profiles.conf"
This reverts commit 0dcb51c7fa.

I randomly decided that this was better. It can be re-applied once it
actually becomes necessary in some way.

Note that this worked fine. My main gripe with this is that it can
spam the log file with encoding stuff even if playback mode is used.
2017-07-12 13:03:15 +02:00
Ricardo Constantino 005ec766c6 man/options: fix a few broken options' examples 2017-07-12 00:38:54 +01:00
Ricardo Constantino db60cbb80a ytdl_hook: actually load the script-opts
Also, comma-separated list doesn't actually work, even quote-surrounded.
Switch to using | instead.
2017-07-11 23:42:22 +01:00
Ricardo Constantino 042e98f4c9 ytdl_hook: add option to exclude URLs from being parsed
This is more of a niche usecase than --ytdl-format and --ytdl-raw-options,
so a simple script option should be enough.

Either create lua-settings/ytdl_hook.conf with
'exclude=example.com,sub.example.com' option or
"--script-opts=ytdl_hook-exclude=example.com,sub.example.com"
2017-07-11 14:18:29 +01:00
Ricardo Constantino b1165ce3a2 ytdl_hook: add times for ytdl and hook running on debug-level
Not really important, but still interesting to know.
2017-07-11 14:16:35 +01:00
Kevin Mitchell c5dfd66e14 ao_wasapi: remove redundant / outdated comment
Where this was moved from, it made slightly more sense. Here what the comment is
trying to say is already pretty obvious from the code.
2017-07-10 21:01:39 -07:00
Kevin Mitchell 63b6aa3f57 ao_waspi: use switch for handling fix_format errors 2017-07-10 21:01:39 -07:00
Kevin Mitchell 4389ddcc34 ao_wasapi: don't repeat format negotiation on align hack
Even if it did return a different result, the bufferFrameCount from the align
hack would be wrong anyway.
2017-07-10 21:01:39 -07:00
Kevin Mitchell 71cc28b804 ao_wasapi: fix leak on align hack 2017-07-10 21:01:39 -07:00
Aman Gupta 4e93046ddf vo_opengl: fix type of glsl variable frame 2017-07-11 04:46:37 +02:00
wm4 26f56b5a5d vo_opengl: don't make assumptions about plane order
The renderer code doesn't list a fixed set of supported formats, but
supports anything that is described by AVPixFmtDescriptor and follows a
number of constraints.

Plane order is not included in those constraints. This means the planes
could be in random order, rather than what the vo_opengl renderer
happens to assume. For example, it assumes that the 4th plane is alpha,
even though alpha could be on any plane. Likewise it assumes that plane
0 was always luma, and planes 2/3 chroma. (In earlier iterations of
format support, this was guaranteed by MP_IMGFLAG_YUV_P, but this is not
used anymore.)

Explicitly set the plane semantics (enum plane_type) by the component
descriptors and the used colorspace. The behavior should mostly not
change, but it's less likely to break when FFmpeg adds new pixel
formats.
2017-07-10 17:56:43 +02:00
wm4 b016760a28 ad_spdif: minor cleanups
Use avcodec_free_context() unstead of random other calls. Actually it
was already used in the second case, but calling avcodec_close() is
redundant.

Don't crash if allocating a codec context fails.
2017-07-10 16:40:52 +02:00
wm4 02468dcbde vo_opengl: hwdec_dxva2egl: probe whether ANGLE mapping works
With some newer ANGLE builds, mapping can fail with "Failed to create
EGL surface" during playback. The reason is unknown, and it might just
be an ANGLE bug. Probe whether it works at init time to avoid the
problem.
2017-07-10 15:32:09 +02:00
wm4 ba921e2617 vd_lavc: fix crashes with old hwaccels
Commit d5702d3b95 messed up the order of destruction of the elements: it
destroyed the avctx before the hwaccel uninit, even though the hwaccel
uninit could access avctx. This could happen with some old hwaccels
only, such as D3D ones before the new libavcodec hwaccel API.

Fix this by making use of the fact that avcodec_flush_buffers() will
uninit the underlying hwaccel. Thus we can be sure avctx is not using
any hwaccel objects anymore, and it's safe to uninit the hwaccel.

Move the hwdec_dev dstruction code with it, because otherwise we would
in theory potentially create some dangling pointers in avctx.
2017-07-10 14:56:48 +02:00
Niklas Haas f76f37991f vo_opengl: fix dumb_mode chroma transformation fixup
In commit 6eb0bbe this was changed from xs[n] to use gl_format.chroma_w
indiscriminately, which broke chroma rendering when zooming/cropping.
The solution is to only use chroma_w for chroma planes.

Fixes #4592.
2017-07-10 13:46:41 +02:00
Kevin Mitchell e9f729c17c audio/out: fix comment typo 2017-07-09 13:46:13 -07:00
Kevin Mitchell 0b412bb60b misc/ring: fix comment typo 2017-07-09 13:46:13 -07:00
Kevin Mitchell 6666b25b73 ao_wasapi: enable packed 24 bit output 2017-07-09 13:46:13 -07:00
Kevin Mitchell a081c8d372 audio/out: correct copy length in ao_read_data_converted
Previously, the entire convert_buffer was being copied to the desination without
regard to the fact that it may be packed and therefore smaller.

The allocated conversion buffer was also way to big

bytes * (channels * samples) ** 2

instead of

bytes * channels * samples
2017-07-09 13:46:13 -07:00
Kevin Mitchell 03abd704ec ao_wasapi: reorder channels and samplerates to speed up search
This shouldn't affect which are chosen, but it should speed up the search by
putting more common configurations earlier so that a working sample format and
sample rates can be found sooner obviating the need to search them for each
iteration of the outer loops.
2017-07-09 13:46:13 -07:00
Kevin Mitchell 7568715563 ao_wasapi: minor cosmetic fixes 2017-07-09 13:44:09 -07:00
Kevin Mitchell 2514e542e5 ao_wasapi: try correct initial format
The loop to select the native wasapi_format for the incoming audio was
not breaking correctly when it found the most desirable format. It
therefore executed completely leaving the least desirable format (u8) as
the choice.

fixes #4582
2017-07-09 13:43:54 -07:00
Niklas Haas f4178b90c7 vo_opengl: describe the remainder passes after user shaders
On optional hook points, we store to a temp FBO and then read from it
again to complete any operations that may still be left (e.g.
sigmoidization after MAIN/LINEAR).

In theory this mechanism should be reworked to avoid the temporary FBO
until the next time we actually need one - and also skip redundant
passes if we the next thing we need *is* a FBO - but both are those are
tricky. Anyway, in the meantime, at least we can label the
(semi-)redundant passes that get generated when using user shaders.
2017-07-09 08:48:29 +02:00
Niklas Haas 45a2e1ce0d manpage: add a description for --scale
For some reason this wasn't actually documented.
2017-07-09 01:13:52 +02:00
Niklas Haas 8c0162e762 vo_opengl: support tone-mapping-param for clip
This just indicates a fixed linear coefficient to multiply into the
signal, similar to the old option --target-brightness (but the inverse
thereof). Good for testing purposes, which is why I added it. (This also
corresponds somewhat to what zimg does)
2017-07-07 21:00:21 +02:00
wm4 03596ac551 audio: drop AF_FORMAT_S24
This is the last sample format that was only in mpv and not in FFmpeg
(except the spdif special formats). It was a huge pain, even if the
removed code in af_lavrresample is pretty small after all.

Note that this drops S24 from the ao_coreaudio AOs too. I'm not sure
about the impact, but I expect it doesn't matter.

af_fmt_change_bytes() was unused as well, so remove that too.
2017-07-07 17:56:22 +02:00
wm4 300097536d ao_pcm: drop AF_FORMAT_S24 usage
I'd actually be somewhat interested in supporting this, as it could help
testing the S24 conversion code. But then again it's only a pain,
there's no immediate need, and it would require new options to make
ao_pcm.c select this output format at all.
2017-07-07 17:56:18 +02:00
wm4 2e1eb8b37c ao_oss: drop AF_FORMAT_S24 usage
Can't test / don't care.
2017-07-07 17:56:18 +02:00
wm4 adbb429296 ao_sndio: drop AF_FORMAT_S24 usage
I can't test it, so I'm dropping it without replacement. If anyone is
interested in readding support, it would be done like the ao_alsa.c
change.
2017-07-07 17:56:18 +02:00
wm4 4e11549593 ao_wasapi_utils: be slightly more clever when converting channel map 2017-07-07 17:56:18 +02:00
wm4 951c1a4907 ao_wasapi: drop use of AF_FORMAT_S24
Do conversion directly, using the infrastructure that was added before.

This also rewrites part of format negotation, I guess.

I couldn't test the format that was used for S24 - my hardware does not
report support for it. So I commented it, as it could be buggy. Testing
this with the wasapi_formats[] entry for 24/24 uncommented would be
appreciated.
2017-07-07 17:56:18 +02:00
wm4 4cb5e53ada ao_alsa: drop use of AF_FORMAT_S24
Instead of the infrastructure added in the previous commit to do the
conversion within the AO.

If this is used, and snd_pcm_status_get_avail() returns more frames than
snd_pcm_write*() actually accepts, you will get some nice audio
corruption.

Also, this mutates the data passed via play(), which is rather fishy,
but sort of doesn't matter for now. Surely this will cause unintended
bugs and WTFs.
2017-07-07 17:56:18 +02:00
wm4 90dd229871 audio/out: add helper code to do 24 bit conversion in AO
I plan to remove the S24 sample formats in mpv. It seems like we should
still support this _somehow_ in AOs though. So the idea is to convert
the data to more obscure representations (that would not be useful for
filtering etc. anyway) within the AO.

This commit adds helper to enable this. ao_convert_fmt is meant to
provide mechanisms for this, rather than a generic audio format
description (as the latter leads only to overly generic misery). The
conversion also supports only cases which we think will be needed at
all.

The main advantage of this approach is that we get S24 out of sight,
and that we could support other crazy formats (like S20). The main
disadvantage is that usually S32 will be selected (if both S32 and S24
are available), and there's no user control to force S24. That doesn't
really matter though, and at worst makes testing harder or will lead
to unpleasant arguments with audiophiles (they'd be wrong anyway).

ao_convert_fmt.pad_lsb is ignored, although if we ever find a case in
which playing S32 with data in the LSBs breaks when playing it as padded
24 bit format. (For example, WAVEFORMATEXTENSIBLE recommends setting the
unused bits to 0 if wValidBitsPerSample implies LSB padding.)
2017-07-07 17:54:05 +02:00
Niklas Haas 7c1db05cbb vo_opengl: rework --opengl-dumb-mode
It's now possible to request non-dumb mode as a user, even when not
using any non-dumb features. This change is mostly intended for testing,
so I can easily switch between dumb and non-dumb mode on default
settings. The default behavior is unaffected.
2017-07-07 14:46:46 +02:00
Niklas Haas 9a49a35453 vo_opengl: correct off-by-one in scale=oversample
This caused a single pixel shift to the top-left, introduced in e3e03d0f3.
2017-07-07 13:47:47 +02:00
wm4 ae4c0134ed vo_opengl: do not use vaapi-over-GLX
This backend is selected if vaapi is available, but vaapi-over-EGL is
not. This causes various issues around the forced RGB conversion, which
is done with fixed, usually incorrect parameters.

It seems the existing auto probing check is too weak, and doesn't really
prevent it from getting loaded. Fix this by adding a flag to not ever
load this during auto probing.

I'm still not deleting it, because it's useful for testing on nvidia
machines.

See #4555.
2017-07-07 12:29:29 +02:00
Niklas Haas 9c9d3e7b25 vo_opengl: prevent desat from blowing up for negative
The current algorithm blew up when the color was negative, such as the
case when downscaling with dscale=mitchell or other algorithms that
introduce negative ringing. The simplest solution is to just slightly
change the calculation to force both parameters to be in-range.
2017-07-07 11:26:30 +02:00
wm4 6a59d7342f demux_lavf: remove --demuxer-lavf-cryptokey option
Was at least somewhat broken, and is misleading. I don't really have an
idea why FFmpeg has two AVOptions here anyway. We don't need to care,
and I'm only aware of 1 user trying this option ever.

See #4579.
2017-07-06 18:08:04 +02:00
Avi Halachmi (:avih) fa857ac7bc js: utils.getenv(): fix crash on undefined var 2017-07-06 18:11:24 +03:00
Ricardo Constantino 0922678fc4 options/path: fallback to USERPROFILE if HOME isn't set
HOME isn't set by default on Windows. But if the user does set it,
prefer it by default.

Enables stuff like --log-file=~/mpv.log to work, even if HOME isn't set.
2017-07-06 15:45:08 +01:00
wm4 01d8aad1e8 demux_lavf: potentially fix --demuxer-lavf-cryptokey
The first time I saw a user try to use this option, and apparently it
didn't work. I'm not exactly sure why, but the code seems to be broken
anyway. Apart from not doing any error checking (neither mallocs nor
warning the user against invalid input), it forgets to add a 0
terminator.

Use the corresponding AVOption instead, which probably works.

See #4579.
2017-07-06 16:25:42 +02:00
wm4 d5702d3b95 ad_lavc, vd_lavc, sd_lavc: consistently use avcodec_free_context()
Instead of various ad-hoc ways to achieve the same thing. (The API was
added only later.)
2017-07-06 16:25:42 +02:00
Niklas Haas aa2bdec26c vo_opengl: also expose NAME_mul for user shaders
This is exposed so that bjin/mpv-prescalers can use textureGatherOffset
for performance.

Since there are now quite a lot of parameters where it isn't quite clear
why they're all defined, add a paragraph to the man page that explains
them a bit.
2017-07-06 11:30:33 +02:00
Niklas Haas ef43854b34 vo_opengl: prevent division by zero in shader
In theory the max() should clamp it away anyway but I believe division
by zero is UB so just avoid it altogether.
2017-07-06 05:59:08 +02:00
Niklas Haas 9e04018f92 vo_opengl: add --tone-mapping-desaturate
This helps prevent unnaturally, weirdly colorized blown out highlights
for direct images of the sunlit sky and other way-too-bright HDR
content. I was debating whether to set the default at 1.0 or 2.0, but
went with the more conservative option that preserves more detail/color.
2017-07-06 05:43:00 +02:00
Niklas Haas 6f77444f6c vo_opengl: get rid of weird double-bind in pass_read_fbo
This logic doesn't really make sense. copy_img_tex already binds the
texture, so why would we bind it a second time? Furthermore, nothing
actually uses this return value. Must have been some left-over artifact
of a previous iteration of this function. Anyway, it's harmless, just
nonsensical. So remove it.
2017-07-05 11:22:00 +02:00
Niklas Haas 6e25934a8c vo_opengl: remove redundant left-over line
The pass_read_fbo immediately below replaces it
2017-07-05 11:21:58 +02:00
Niklas Haas ad0d6caac7 vo_opengl: use textureGatherOffset for polar filters
This is more efficient on my machine (nvidia), but only when applied to
groups of exactly 4 texels. So we switch to the more efficient
textureGather for groups of 4. Some notes:

- textureGatherOffset seems to be faster than textureGather by a
  non-negligible amount, but for some reason, textureOffset is still
  slower than a straight-up texture
- textureGather* requires GLSL 400; and at least on nvidia, this
  requires actually allocating a GL 4.0 context.
- the code in opengl/common.c that clamped the GLSL version to 330 is
  deprecated, because the old user shader style has been removed
  completely in the meantime
- To combat the growing complexity of the polar sampling code, we drop
  the antiringing functionality from EWA shaders completely, since it
  never really worked well for EWA to begin with. (Horrific artifacting)
2017-07-05 11:21:58 +02:00
wm4 b387f82aa4 vd_lavc: fix build with old FFmpeg/Libav versions
Seems like AV_HWACCEL_FLAG_IGNORE_LEVEL was introduced much earlier than
AVCodecContext.hwaccel_flags.
2017-07-04 15:24:09 +02:00
James Ross-Gowan 91079c0e2b w32_common: use sent messages to wake up the Win32 thread
Instead of PostMessage, use SendNotifyMessage from the SendMessage
family of functions to wake up the Win32 thread from the VO thread. When
a message is sent rather than posted between threads, it ends up in a
different queue which is processed before posted messages and can be
processed in more places. This prevents a playback glitch when clicking
on the titlebar, but not moving the window. With PostMessage-based
wakeups, VOCTRLs could be delayed for up to 500ms after the user clicks
on the titlebar, but with SendNotifyMessage, they still complete in
under a millisecond.

Also, instead of handling WM_USER, process the dispatch queue before
every message. This ensures the dispatch queue is processed as soon as
possible. WM_NULL is used to wake up the window procedure in case there
are no other messages being processed.
2017-07-04 23:08:40 +10:00
wm4 abe01fd18a vd_lavc: remove unused hwaccel support code
Was used by old hwaccel implementations.
2017-07-04 15:01:03 +02:00
wm4 e76d56d57b vd_lavc: make --vd-lavc-check-hw-profile=no work for generic hwaccels
This sets AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH, which some hwaccels
using the new generic API respect. These do profile selection in
libavcodec, so it can be controlled only with an external flag, instead
of in mpv code like it used to be done.
2017-07-04 14:58:34 +02:00
wm4 bd356333c7 d3d: fix behavior with deprecated FFmpeg J pixel formats
They have been deprecated for a decade, yet you're forced to explicitly
deal with them at every step, or they will break your shit.

FFmpeg insists on keeping them, because libavfilter is too stupid to
deal with color ranges properly. Ridiculous.
2017-07-04 14:06:31 +02:00
wm4 46dc15a220 command: add missing change notification for playlist-shuffle
Fixes #4573.
2017-07-04 13:11:52 +02:00
Niklas Haas 5df3576856 vo_opengl: make the pass info mechanism more robust
- change asserts to silent exits
- check all pointers before use
- move the p->pass initialization code to the right place

This should hopefully cut down on the amount of crashing by making the
code fundamentally more robust, while also fixing a concrete issue where
opengl-cb failed to initialize p->pass.
2017-07-03 17:14:06 +02:00
Ricardo Constantino 4a2f268f67 etc/encoding_profiles: remove deprecated usage of *-add 2017-07-03 13:47:33 +01:00
James Ross-Gowan 8d02983b4d w32_common: use SWP_NOSENDCHANGING when resizing child
This seems to reduce glitches when resizing a --wid program (or it could
be a placebo.) Since we don't need the WM_WINDOWPOSCHANGING handler in
--wid mode, it should be fine.
2017-07-03 21:29:17 +10:00
Niklas Haas 8854a2bef6 filter_kernels: add radius cutoff functionality
This allows filter functions to be prematurely cut off once their
contributions start becoming insignificant. This effectively prevents
wasted GPU time sampling from parts of the function that are essentially
reduced to zero by the window function, providing anywhere from a 10% to
20% speedup. (5700μs -> 4700μs for me)
2017-07-03 11:51:37 +02:00
Ricardo Constantino 41b3b11669 ytdl_hook: add pre-parsed chapters, if available
Available since 2017.05.07 but only on certain extractors.
2017-07-02 21:15:15 +01:00
wm4 4a084c0df8 m_option: deprecate multiple items for -add etc.
This is more confusing than it helps, and forces escaping more stuff.
For example, for string lists we could remove all need for escaling with
-add and -pre.

The user can simply use multiple of those options.
2017-07-02 16:47:27 +02:00
wm4 e4bc563fd2 options: change everything again
Fucking bullshit.
2017-07-02 16:29:45 +02:00
wm4 d24f4587a7 m_option: remove unused error code
The situation in the str_list_* functions can never happen, and they
were the only users of this error code.
2017-07-02 13:52:36 +02:00
Xu Zhao 1097c1416f x11: add 128x128 sized icon support 2017-07-02 13:07:36 +02:00
wm4 3d31807198 m_option: remove redundant indirections
Remove the various redundant m_config_set_option* calls, rename the
remaining one to m_config_set_option_cli(), and merge the
m_config_parse_option() function.
2017-07-02 13:07:36 +02:00
wm4 66478cff14 bstr: short-circuit bstr_equals() 2017-07-02 12:43:18 +02:00
Raúl Peñacoba d39f3bcd3a misc/json: avoid redundant condition
Closes #4415
2017-07-01 15:09:21 +01:00
Raúl Peñacoba 71f97d9cf3 demux/demux: avoid redundant condition
Closes #4414
2017-07-01 15:09:12 +01:00
wm4 9127939071 x11: load icon differently
Now it's sourced from the etc/ PNG files directly, instead of
preprocessing them with imagemagick.

Add some ad-hoc code to decode PNG files with libavcodec. At least we
can drop the zlib code in exchange.
2017-07-01 15:56:12 +02:00
wm4 aee81828e2 sws_utils: switch back to GPL
Actually contains some code fragments by Michael Niedermayer (command
line stuff, video equalizer), thus it can be LGPL only once the formal
requirement of mpv's core being LGPL is fulfilled.
2017-07-01 12:51:18 +02:00
Niklas Haas f281ecc4c0 vo_opengl: describe vdpau reinterleaving pass
This shows up as (unknown pass) otherwise.
2017-07-01 09:45:14 +02:00
Niklas Haas 69289aec6c vo_opengl: fix some more pass_info_reset issues
2f41c4e8 exposed some other edge cases as well. Globally resetting the
pass info was not the right way to go about it, because we don't know in
advance what the frame type is going to be - at least not with the
current code structure. (In principle, we could separately indicate the
frame type and the pass type and then only reset it on the first
actual pass_describe call, but that's annoying as well)

Also fixes a latent issue where p->pass was never initialized, which
broke the MP_DBG debugging code in some cases.
2017-07-01 04:27:09 +02:00
Niklas Haas 2f41c4e81b vo_opengl: call pass_info_reset earlier
Omitting this call resulted in a crash when has_frame was false. But we
can just call it way earlier, because there's really no reason not to.
2017-07-01 03:32:14 +02:00
Niklas Haas 6a12b1fdc3 vo_opengl: merge uploading and rendering
Since all existing code does gl_video_upload immediately followed by
pass_render_frame, we can just move the upload into pass_render_frame
itself, which arguably makes more sense anyway.
2017-07-01 00:59:15 +02:00
Niklas Haas dd78cc6fe7 vo_opengl: refactor vo performance subsystem
This replaces `vo-performance` by `vo-passes`, bringing with it a number
of changes and improvements:

1. mpv users can now introspect the vo_opengl passes, which is something
   that has been requested multiple times.

2. performance data is now measured per-pass, which helps both
   development and debugging.

3. since adding more passes is cheap, we can now report information for
   more passes (e.g. the blit pass, and the osd pass). Note: we also
   switch to nanosecond scale, to be able to measure these passes
   better.

4. `--user-shaders` authors can now describe their own passes, helping
   users both identify which user shaders are active at any given time
   as well as helping shader authors identify performance issues.

5. the timing data per pass is now exported as a full list of samples,
   so projects like Argon-/mpv-stats can immediately read out all of the
   samples and render a graph without having to manually poll this
   option constantly.

Due to gl_timer's design being complicated (directly reading performance
data would block, so we delay the actual read-back until the next _start
command), it's vital not to conflate different passes that might be
doing different things from one frame to another. To accomplish this,
the actual timers are stored as part of the gl_shader_cache's sc_entry,
which makes them unique for that exact shader.

Starting and stopping the time measurement is easy to unify with the
gl_sc architecture, because the existing API already relies on a
"generate, render, reset" flow, so we can just put timer_start and
timer_stop in sc_generate and sc_reset, respectively.

The ugliest thing about this code is that due to the need to keep pass
information relatively stable in between frames, we need to distinguish
between "new" and "redrawn" frames, which bloats the code somewhat and
also feels hacky and vo_opengl-specific. (But then again, this entire
thing is vo_opengl-specific)
2017-07-01 00:58:27 +02:00
wm4 f003d8ea36 d3d: UWP support for D3D11VA
For some braindead reason, Microsoft decided to prevent you from
dynamically loading system libraries. This makes portability harder.

And we're talking about portability between Microsoft OSes!
2017-06-30 18:57:37 +02:00
wm4 dd408e68ed d3d: make DXVA2 support optional
This partially reverts the change from a longer time ago to always build
DXVA2 and D3D11VA together.

To make it simpler, we change the following:
- building with ANGLE headers is now required to build D3D hwaccels
- if DXVA2 is enabled, D3D11VA is still forcibly built
- the CLI vo_opengl ANGLE backend is now under --egl-angle-win32

This is done to reduce the dependency mess slightly.
2017-06-30 18:57:37 +02:00
wm4 c61520b6bd img_format: drop some unused things 2017-06-30 18:38:23 +02:00
wm4 2ef0ff3ad5 mp_image: use new code for determining RGB/XYZ exceptions
Slightly cleaner, possibly slightly more correct. (The last case should
be dead code now. In general, we can't know the implied colorspace from
a AV_PIX_FMT, at least not if FFmpeg adds a new one.)
2017-06-30 18:27:35 +02:00
wm4 2aff6f8c95 vo_direct3d: remove non-working nv12 shader support
It never worked. It relied on some obscure texture format to provide the
equivalent of GL_RG or GL_LUMINANCE_ALPHA, but no hardware seemed to
report support for it ever. No idea what's the correct way to do this.
On D3D11 it exists, of course.

(Actually I'd like to remove the whole VO.)
2017-06-30 18:13:01 +02:00
wm4 1ad036a2ef video: get rid of swapped packed YUV
Another legacy annoyance. The only place where packed YUV is still
important is slightly older Apple hardware or drivers, which require
it for efficient hardware decoding.
2017-06-30 18:01:29 +02:00
wm4 6eb0bbe312 vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usage
These were weird due to their past, and often undefined or ill-defined.
Time to get rid of them.
2017-06-30 17:56:42 +02:00
wm4 0c0a06140c vo_opengl: restructure format setup
Instead of setting up a weird swizzle (which is linked to how the
internal renderer code works, rather than the generic format code), add
per-component mapping to gl_imgfmt_desc.

The renderer still computes the weird swizzle, but at least it's
confined to itself. Also, it appears the hwdec backends don't need this
anymore.

It's really nice that the messy init_format() goes away too.
2017-06-30 17:07:55 +02:00
wm4 91583fccac options: change path list options, and document list options
The changes to path list options is basically getting rid of the need to
pass multiple paths to a single option. Instead, you can use the option
multiple times. The old behavior can be used by using the -set suffix
with the option.

Change some options to path lists. For example --script is now append by
default, and if you use --script-set, you need to use ":"/";" as
separator instead of ",".

--sub-paths/--audio-file-paths is a deprecated alias now, and will break
if the user tries to pass multiple paths to it. I'm assuming that if
these are used, most users will pass only 1 path anyway.

--opengl-shaders has more compatibility handling, since it's probably
rather common that users pass multiple options to it.

Also document all that in the manpage.

I'll probably regret this later, as it somewhat increases the complexity
of the option parser, rather than increasing it.
2017-06-30 16:39:36 +02:00
Ricardo Constantino c1f46dbbe9 scripting: add wrapper to load scripts with user paths
Fixes regression since b2f756c80e, which broke load-script command
when used with user paths (ex: ~~/script.lua)
2017-06-30 15:03:10 +01:00
wm4 ba8160cf59 client API: change mpv_create() behavior, run init always on mpv thread
This takes car eof unsubtle bugs if something at init does not work
(specifically if mp_new_client() returns NULL). It also removes the need
for that PMP MF hack.
2017-06-30 13:14:39 +02:00
wm4 d0e8d6114b ao_coreaudio: insane hack for passing through AC3 as float PCM
This uses the same hack as Kodi uses, and I suspect MPlayer/ancient mpv
also did this (but didn't research that).
2017-06-30 09:06:01 +02:00
wm4 9b5281148c vo_direct3d: fix build
That format is worthless anyway.
2017-06-29 23:13:08 +02:00
wm4 b266a334c1 video: change --video-aspect-method default value again
I noticed that the previous default, bitstream, actually breaks with
some shitty anamorphic DVD rips that signal square pixel aspect in the
bitstream. So I think the "container" method is a better default.
2017-06-29 22:34:57 +02:00
wm4 300f6a3344 video: drop some more IMGFMT aliases
For vo_opengl and vo_direct3d, these are supported in a generic way.

For vf_vapoursynth, we could probably map its VSFormat struct in a
generic way, but for now do some bullshit.

vf_eq.c actually loses support for these formats. We could add generic
support too (anything that has 8 bit planes will work), but why bother.
The filter is deprecated anyway.
2017-06-29 21:30:10 +02:00
wm4 af5a71f52e video: drop some unused IMGFMT aliases
These formats are supported in a generic way.

To get rid of IMGFMT_NV21, remove support from vo_direct3d.c completely.
2017-06-29 20:56:29 +02:00
wm4 1dffcb0167 vo_opengl: rely on FFmpeg pixdesc a bit more
Add something that allows is to extract the component order from various
RGBA formats. In fact, also handle YUV, GBRP, and XYZ formats with this.

It introduces a new struct mp_regular_imgfmt, that hopefully will
eventually replace struct mp_imgfmt_desc. The latter is still needed by
a lot of code though, especially generic code. Also vo_opengl still uses
the old one, so this commit is sort of incomplete.

Due to its genericness, it's also possible that this commit introduces
rendering bugs, or accepts formats it shouldn't accept.
2017-06-29 20:52:05 +02:00
wm4 016c9a1d8f DOCS/tech-overview.txt: updates
Oh, this file still exists.
2017-06-29 17:31:55 +02:00
wm4 1b0dec04f4 manpage: fix unfinished sentence
No idea what I intended to write here, so I'm finishing it in some way
that makes sense (going by the commit that added it).

Fixes #4525.
2017-06-29 16:24:17 +02:00
wm4 80f939df03 Copyright: the build system is now LGPL
All relevant authors have agreed.

mpv as a whole is still GPL.
2017-06-29 14:41:43 +02:00
wm4 b8bdb0ba4e build: allow --disable-zlib
Since strictly speaking, it's still optional. It's just very much
recommended not to disable it.
2017-06-29 11:15:11 +02:00
wm4 3e9075787f ao_wasapi: UWP wrapper hack support
UWP does not support the whole IMMDevice API. Instead, you need to use a
new API (available starting from Windows 8), which is in addition not in
MinGW, and extremely unpleasant to use.

The wasapiuwp2.dll wrapper is a small custom MSVC DLL, which does this
instead, and returns a normal IAudioClient.

Before this, ao_wasapi did not initialize on UWP.
2017-06-29 10:38:05 +02:00
Pedro Pombeiro 4637b029cd Universal Windows Plaform (UWP) support
libmpv only. Some things are still missing.

Heavily reworked.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-29 10:36:16 +02:00
Pedro Pombeiro f22d12ac51 ao_wasapi: do not use deprecated wchar functions
These break on UWP. Based on a patch by Pedro Pombeiro.
2017-06-29 10:35:25 +02:00
wm4 cd25d98bfa Avoid calling close(-1)
While this is perfectly OK on Unix, it causes annoying valgrind
warnings, and might be otherwise confusing to others.

On Windows, the runtime can actually abort the process if this is
called.

push.c part taken from a patch by Pedro Pombeiro.
2017-06-29 10:31:13 +02:00
wm4 7eca787571 build: change how some OS specific source files are selected
In a bunch of cases, we emulate highly platform specific APIs on a
higher level across all OSes, such as IPC, terminal, subprocess
handling, and more. We have source files for each OS, and they implement
all the same mpv internal API.

Selecting which source file to use on an OS can be tricky, because there
is partially overlapping and emulated APIs (consider Cygwin on Windows).
Add a pick_first_matching_dep() function to make this slightly easier
and more structured.

Also add dummy backends in some cases, to deal with APIs not being
available.

Clarify the Windows dependency identifiers, as these are the most
confusing.
2017-06-29 10:30:16 +02:00
wm4 70a70b9da3 build: replace glob() check and assume it's always in POSIX
POSIX requires glob(), so no need to check for it. Together with the
fact that we can emulate glob() on Windows, glob() is always available.
2017-06-29 10:30:13 +02:00
wm4 0b77f6fd22 build: remove unnecessary dlopen check
Probably became unnecessary with the vf_dlopen removal.
2017-06-29 10:29:43 +02:00
wm4 3a3a0aced2 ao_wasapi: remove subtly duplicated code
Seems like this can be slightly simplified.
2017-06-28 18:43:19 +02:00
wm4 3b7e292844 ao_wasapi: remove duplicate code for creating IAudioClient
The code accounting for the terrible AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED
semantics (which MSDN claims can happen "starting with Windows 7" - so
probably on Windows 10 too) duplicated the call for creating the
IAudioClient. That's not great, so get rid of it.

Let wasapi_thread_init() handle this. It has a retry loop anyway. This
redoes device lookup and format negotiation, but potential failures due
to race conditions (what if the driver decides to change behavior)
shouldn't be worse than before.
2017-06-28 18:43:18 +02:00
wm4 36fadac750 ring: use 64 bit counters
Apparently, this messes up on wraparound (although it shouldn't). After
2^32 bytes an audio "blip" happens with AOs that use this ringbuffer.

Whatever, we can fix this by switching to a 64 bit counter. There's also
a good chance the ringbuffer will be dropped completely, so don't waste
more time on this.
2017-06-28 18:43:14 +02:00
wm4 c5a82f729b audio/out/pull: detect and log underflows
Mostly for debugging, I guess.
2017-06-28 13:18:59 +02:00
Niklas Haas 0af561953a vo_opengl: unify user_shaders constants
Commit 3fb6380 was supposed to increase MAX_TEXTURE_HOOKS but instead
increased SHADER_MAX_HOOKS, since I forgot that they were separate (for
whatever reason).

To prevent this mistake from happening again, and to unify the location
in which user_shader-specific #defines are placed, get rid of the two
constants in opengl/video.c and move/reuse them from user_shaders.h
instead.

Also bump up MAX_SAVED_TEXTURES (now SHADER_MAX_SAVED) slightly as a
precaution against adding more passes to vo_opengl. I think we're
already flirting with the limit.
2017-06-28 00:01:25 +02:00
wm4 dd87ce6f4b terminal: remove unused return value 2017-06-27 18:08:56 +02:00
wm4 5cd7b1c8a6 build: pick up new libavcodec D3D hwaccel API
This was enabled for Libav already. The patches got merged into FFmpeg
now.
2017-06-27 18:08:34 +02:00
wm4 e7990944de README: shorten a section and link to FAQ instead 2017-06-27 11:36:20 +02:00
wm4 45bd739796 options: sort action list alphabetically
There is no technical need for this, but it's nicer if --list-options
appears to output them sorted (it only actually sorts the actual option
list, while actions are output in the order they are defined).
2017-06-27 11:27:19 +02:00
wm4 1328005937 options: expose string list actions for --sub-file option
This means you can use --sub-file-set=a,b,c to set a string list
separated by ',', while --sub-file=filename,with,commas.srt still works
(the original motivation for changing the --sub-file option this way).

You can also use it to append strings to string list options without the
need for escale, e.g.: --opengl-shaders-add-str=unescapesdfilename.glsl

(The normal -add for some reason expects a ',' separated list as
argument.)
2017-06-27 11:25:02 +02:00
wm4 c8930d0be2 options: list suffix actions as options too
These are not "really" separate actions, but on the command line they're
obserable as such. So it would be a good idea to list them too.

Adds about 117 options (holy fuck).
2017-06-27 11:14:06 +02:00
wm4 24b2d672ee input.conf: drop TV/DVB bindings
Is anyone still using them? Well, I'm removing them anyway.
2017-06-27 11:04:30 +02:00
Niklas Haas db36aa06f4 vo_opengl: tone map using only luminance information
This is even better at preventing discoloration than tone mapping on the
XYZ image. Partly inspired by the HLG OOTF. Also simplifies the way we
tone map, and moves this logic to the pass_tone_map function where it
belongs.

This also fixes what could arguably be considered a bug in the HLG
implementation when using HLG for non-BT.2020 colorspaces, which is not
permitted by spec but thinkable in theory. Although in this case, I
guess it will be arbitrary whether people use the BT.2020-normalized
luma coefficients or change it to fit the colorspace, so I guess either
way could be considered "right", depending on what people end up doing.
Either way, in lieue of standard practice, we do what makes the most
sense (to me), and hopefully others will follow.

The downside is that we upload an extra vec3 uniform even if we don't
use it, but eliminating that would be ugly.
2017-06-27 01:05:43 +02:00
Niklas Haas f82ba75bd4 mp_image: infer correct HLG sig_peak
For HLG, due to the usage of a reference OOTF configured for 1000 cd/m²,
the default sig_peak of =nom_peak was suboptimal. We can go down to
1000/100 (=10.0), since that's the true dynamic range of the output
signal after it passes through the OOTF.
2017-06-27 00:33:42 +02:00
wm4 50008adf4a options: handle suffixes like -add in a more generic way
This affects options like --vf or --display-tags. These used a "*"
suffix to match all options starting with a specific name, and handled
the rest in the option parser. Change this to remove the "*" special
case, and require every option parser to declare a list of allowed
suffixes via m_option_type.actions.

The new way is conceptually simpler, because we don't have to account
for the "*" in a bunch of places anymore, and instead everything is
centrally handled in the CLI part of the option parser, where it's
actually needed.

It automatically enables suffixes like -add for a bunch of other
stringlist options.
2017-06-26 21:07:00 +02:00
wm4 6f80a694d3 client API: drop old "no-" option emulation
You could do mpv_set_option(h, "no-fs", ""), which would behave like
"--no-fs" on the command line. At one point, this had to be emulated for
compatibility, and printed a deprecation warning. This was almost a year
ago, so remove it.
2017-06-26 20:07:20 +02:00
wm4 4c17ed457d stream_bluray: change license to LGPL
While I'm not particularly attached to this, the history is pretty
simple, and all relevant authors have agreed.

2f004875: removed in 2c693a47, patch author was not asked.
1ef239a4: removed, author was not asked.
2017-06-26 19:25:22 +02:00
wm4 c5e52746b8 Copyright: the icon is LGPLv2.1+ now
We got permission from the original author.
2017-06-26 13:24:57 +02:00
wm4 80416b34a2 player: document where the magic "encoding" section name is used 2017-06-26 11:46:36 +02:00
wm4 0dcb51c7fa player: always load encoding-profiles.conf
This makes things like --show-profile=enc-v-h264 just work again.

Currently I don't see a reason why we should not always load the
encoding profiles. Although I guess this used to be different in the
past. (It probably won't take long until I revert this again - seems
like a fight you can't win for some reason.)

Fixes #4551.
2017-06-26 11:44:10 +02:00
James Ross-Gowan 8ce65f7c11 manpage: fix --angle-swapchain-length requirements
This should also make a difference with the Windows 7 Platform Update.
2017-06-26 18:59:54 +10:00
wm4 d8ad8ae015 etc/encoding-profiles.conf: use new option syntax
This is only for the comments, but since the old syntax is "discouraged"
(and might change semantics one day), we should use the new syntax in
all documentation-like things.
2017-06-25 19:02:24 +02:00
wm4 7293d9cf85 options: suggest a replacement for --field-dominance 2017-06-25 18:54:33 +02:00
wm4 037c37519b audio/out: require AO drivers to report period size and correct buffer
Before this change, AOs could have internal alignment, and play() would
not consume the trailing data if the size passed to it is not aligned.
Change this to require AOs to report their alignment (via period_size),
and make sure to always send aligned data.

The buffer reported by get_space() now always has to be correct and
reliable. If play() does not consume all data provided (which is bounded
by get_space()), an error is printed.

This is preparation for potential further AO changes.

I casually checked alsa/lavc/null/pcm, the other AOs might or might not
work.
2017-06-25 15:57:43 +02:00
Ricardo Constantino 72ef74dab5 encoding-profiles: remove useless noformat vf from enc-v-h264
Instead, add instructions on how to properly restrict output video
to a relatively compatible profile/level.
2017-06-25 14:36:10 +01:00
Ricardo Constantino 7dee6eb22f mpv_identify: replace deprecated fps property
Closes #4550
2017-06-25 14:24:49 +01:00
wm4 7b84a3b04e build: disable ancient V4L TV support by default 2017-06-25 11:59:03 +02:00
Niklas Haas 7bfeb8bd26 vo_opengl: silence -Wmaybe-uninitialized false positive
These can never be uninitialized because the enum cases are exhaustive and
the fallback is in the correct order, but GCC is too dumb to understand
this.

Also explicitly initialize tex_type, because while GCC doesn't warn
about it (for some reason), maybe it will in the future.
2017-06-24 22:51:48 +02:00
wm4 628a2deb1d DOCS/contribute.md: add rules for push access, that nobody will read...
...but that doesn't mean they're not binding. Also, they're made up on
the spot, and probably bad.
2017-06-24 21:03:29 +02:00
wm4 21e1bb9807 DOCS/contribute.md: some updates
Some of this is outdated by years. I don't think we even have
MPlayer-style randomly formatted source files anymore (except
stream_dvd.c).
2017-06-24 21:02:45 +02:00
wm4 aa458c1fef osx: change license header on some more cocoa files
Changing the headers was actually forgotten in the previous commit.
2017-06-24 16:50:52 +02:00
wm4 6b303d5c3c osx: change license of OSX and cocoa files to LGPL
All authors of the current code have agreed.
2017-06-24 16:29:22 +02:00
wm4 4abd5683d5 ao_openal: change license to LGPL
All authors have agreed.
2017-06-24 14:10:14 +02:00
wm4 f033c488e8 demux_raw: change license to LGPL
All relevant authors have agreed.

I'm removing the NV12 FourCC, which was added in f910f3d9 by someone who
was not contacted for the relicensing. I doubt the remaining code is
copyrightable (basically all what remains the fact is that NV12 uses the
same amount of space like YV12), but in this case I feel more
comfortable removing it.

Might contain some trace amounts of "michael"'s copyright, who agrees
with LGPL only once the core is relicensed - but with the core already
mostly relicensed, I'm changing the license header to LGPL, and only
marking this in the "Copyright" file.
2017-06-24 13:56:53 +02:00
wm4 fcbcd1d3c0 demux_mf, stream_mf: change license to LGPL
cehoyos, who did not agree to the relicensing, added bcb5c78ce3. If
there was copyright, we consider it gone, because the table changed. It
does not map file extension to a FourCC anymore, and codecs.conf is
gone. The new mapping is a libavcodec codec name (happens to be the same
as the file extension).

The same applies to commits 60ecafec, b749836b, 5b3e3be1. None of these
authors were contacted. These were before the code was replaced with a
table (in d0326807). The parts outside of demux_mf.c were removed a long
time ago. Like in the previous comment, we don't think any copyright
applies at least to the new code (at least after the FourCC removal).

iive authored 0aa37a0d, which is probably still left in some form, and
makes demux_mf.c "LGPL 3 or later".

stream_avdevice.c (unrelated) has been marked as LGPL before.
2017-06-24 13:28:01 +02:00
wm4 c9696a1b14 w32_common, w32_keyboard: change license to LGPL
All authors agreed.
2017-06-24 12:54:45 +02:00
wm4 8922c7b84a chmap: remove misleading "downmix" channel layout name
I'm not even sure when/if FFmpeg produces those. It's just confusing. If
you really need this, you can still use dl-dr. I expect that most use is
unintentional.

Probably fixes #4545.
2017-06-24 11:36:10 +02:00
wm4 933db1b95f Revert "parse_commandline: fail gracefully on bad args"
This reverts commit 38b05daf7d.

There was actually no LGPL relicensing agreement with wd0.
2017-06-24 11:32:40 +02:00
wm4 f8cc184134 TOOLS: change license of some scripts involved in build to LGPL
wscript calls them directly, and thus are probably part of the build
system. They seem to be fully covered by relicensing agreements.
2017-06-24 10:08:33 +02:00
Niklas Haas 3fb6380aa8 vo_opengl: bump up SHADER_MAX_HOOKS
Apparently people are running into the current limit. 64 ought to be
enough for everybody.
2017-06-24 01:55:21 +02:00
Niklas Haas bbe8bb0ae9 ao_pulse: reorder format choice
Right now, the current order pretty much means that pulse defaults to
S16 for arbitrary unsupported formats, but fallback to float would make
more sense since it's the easiest to convert everything to without
requiring dithering, and PA will probably just internally convert things
to float anyway.

Also move S32 above S16, which essentially means format_maps is sorted
by preference. (Although ao_pulse currently ignores this and always
picks the first as a fallback)
2017-06-23 21:12:44 +02:00
wm4 0744fc1c94 options: unbreak -v
Sigh... broken with the --really-quiet commit. I hate -v.
2017-06-23 21:04:41 +02:00
wm4 0729bee415 options: simplify and rename m_option_type_store
This was an annoying option type. And still is. But at least it's on the
same level as m_option_type_print_fn now, and can probably cleaned up
further like it. Both types are for options that are only on the command
line, always have special handling (i.e. do something with them in
parse_commandline.c before passing them to the generic
m_config.c/m_option.c layers), and are m_options only for --list-options
and (oddly) the split_opt_silent() function.
2017-06-23 20:51:12 +02:00
wm4 633152e55a options: remove weird --really-quiet special behavior
This was especially grating because it causes problems with the
option/property unification, uses as only thing OPT_FLAG_STORE, and
behaves weird with the client API or scripts.

It can be reimplemented in a much simpler way, although it needs
slightly more code. (Simpler because less special cases.)
2017-06-23 20:42:20 +02:00
wm4 48970cd485 options: unbreak -h
Sure is a simple thing to break.
2017-06-23 20:23:51 +02:00
wm4 b0d13fa023 demux_mkv: fix broken initializer
Who says that the first member is an array or whatever? It depends on
whatever the matroska.py script generates.
2017-06-23 19:47:10 +02:00
Rudolf Polzer 66ec8ff67b demux_mkv: Fix warnings.
- Fix a signed/unsigned comparison involving info.segment_uid.len
  (doesn't actually warn here, but seems fragile). Code was previously
  safe though.
- Match up all printf format strings with the respective value types,
  using the *int*_t printf specifiers where necessary, and fixing
  multiple signed/unsigned differences. Removed some casts that
  otherwise may have truncated values.
- Fix a warning when initializing ebml_info.
2017-06-23 13:25:41 -04:00
wm4 6dde9ab27a player: change license of most core files to LGPL
These files have all in common that they were fully or mostly taken from
mplayer.c. (mplayer.c was a huge file that contains almost all of the
playback core, until it was split into multiple parts.) This was
probably the hardest part to relicense, because so much code was moved
around all the time.

player/audio.c still does not compile. We'll have to redo audio
filtering. Once that is done, we can probably actually provide an
actual LGPL configure switch.

Here is a relatively detailed list of potential issues:

8d190244: author did not reply, parts were made GPL-only in a previous
commit.
7882ea9b: author could not be reached, but the code is gone. wscript
still has --datadir switch, but I don't think this is relevant to
copyright.
f197efd5: unclear origin, but I consider the code gone anyway (replaced
with generic OSD mechanisms).
8337d9c2: author did not reply, but only the option still exists (under
a different name), other code was removed.
d8fd7131: did not reply. Disabled in a previous commit.
05258251: same author as above. Both fields actually seem to have
vanished (even when tracking renames), so no action taken.
d459e644, 268b2c1a: author did not reply, but we reuse only the options
(with different names and slightly or fully different semantics, and
completely different implementations), so I don't think this is relevant
for copyright.
09e742fe, 17c39c4e: same as above.
e8a173de, bff4b3ee: author could not be reached. The commands were
reworked to properties, and the code outside of the TV code were moved
back to the TV code. So I don't think copyright applies to the current
command.c parts (mp_property_tv_color, mp_property_tv_freq,
mp_property_tv_scan). The TV parts remain GPL.
0810e427: could not be reached. Disabled in a previous commit.
43744a2d: unknown author, but this was replaced by dynamic alloc (if the
change is even copyrightable).
116ca0c7: unknown author; reasoning see input.c relicensing commit.
e7e4d1d8: these semantics still exist, but as generic code, and this
code was fully removed.
f1175cd9: the author of the cited patch is unknown, and upon inspection
it turns out that I was only using the idea to pause the player on EOF,
so I claim it's not copyright relevant.
25affdcc: author could not be reached (yet) - but it's only a function
rename, not copyrightable.

5728504c was committed by Arpi (who agreed), but hints that it might be
by a different author. In fact it seems to be mostly this patch:
http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2001-November/002041.html
The author did not respond, but it all seems to have been removed later.
It's a terrible mess though. Arpi reverted the A-V sync code at first,
but left the RTC code for a while. The following commits remove these
changes 100%: 14b35442, 7181a091, 31482783, 614f8475, df58e822.

cehoyos did explicitly not agree to LGPL, but was involved in the
following changes:
c99d8fc8: applied a patch and didn't modify it, the original author
agreed.
40ac0d31: author could not be reached, but all code is gone anyway. The
"af" command has a similar function, but works completely different and
actually reuses a mechanism older than this patch.
54350436: applied a patch, but didn't modify it, except for adding a
German translation, which was removed later.
a2dda036: same situation as above
240b743e: this was made GPL-only in a previous commit
7b25afd7: same as above (for now)

kirijua could not be reached, but was a regular patch contributor:
c2c997fd: video equalizer code move; probably not copyrightable. Is GPL
due to Nick anyway.
be54f481: technically, this became the audio track property later. But
all what is left is the fact that you pass a track ID to it, so consider
the original coypright non-relevant.
2f376d1b: this was rewritten in b7052b43, but for now we can afford to
be careful, so this was marked as GPL only in a previous commit.
43844d09: remaining parts in main.c were reverted in a previous commit.

anders has mostly disagreed with the LGPL relicensing. Does not want
libaf to become LGPL, but made some concessions. In particular, he
granted us permission to relicense 4943e9c52c and 242aa6ebd4. We also
consider some of his changes remaining in mpv not relevant for copyright
(such as 735de602 - we won't remove the this option completely). We will
completely remove his other contributions, including the entire audio
filter chain. For now, this stuff is marked as GPL only. The remaining
question is how much code in player/audio.c (based on the former
mplayer.c and dec_audio.c) is under his copyright. I made claims about
this in a previous commit.

Nick(ols) Kurshev, svn username "nick" and "nickols_k", could not be
reached. He had a lot of changes in early MPlayer. It seems all of that
was removed, at least in mpv. His main work, like VIDIX or libswscale
work, does not exist in mpv anymore, but the changes to mplayer.c and
other core parts still deserve attention:
a4119f6b, fb927549, ad3529b8, e11b23dc, 5f2178be, 93c371d5: removed in
b43d67e0, d1628d12, 24ed01fe, df58e822.
0a83c6ec, 104c125e, 4e067f62, aec5dcc8, b587a3d6, f3de6e6b: DR, VAA, and
"tune" stuff was fully removed later on or replaced with other
mechanisms.
340183b0: screenshots were redone later (the VOCTRL was even removed,
with an independent implementation using the same VOCTRL a few years
later), so not relevant anymore. Basically only the 's' shortcut remains
(but not its implementation).
92c5c274, bffd4007, 555c6766: for now marked as GPL only in a previous
commit.

Might contain some trace amounts of "michael"'s copyright, who agreed to
LGPL only once the core is relicensed. This will still be respected, but
I don't think it matters at this in this case. (Some code touched by him
was merged into mplayer.c, and then disappeared after heavy
refactoring.)

I tried to be as careful and as complete as possible. It can't be
excluded that amends to this will be made later.

This does not make the player LGPL yet.
2017-06-23 16:55:02 +02:00
wm4 c5cd49d75f player/audio: mark some libaf interfacing parts as GPL only
"anders" has not agreed to relicense most of his changes (although he
gave permission for 4943e9c52c and 242aa6ebd4).

Note that commit 3053a8b7f is in part also affected. The commit message
hides this, but it seems some code was based on anders':

http://mplayerhq.hu/pipermail/mplayer-dev-eng/2002-October/011773.html

Much of the final commit was by Arpi, but it's still grating that there
was no proper attribution (and in a case that turned out to be so
important).

This means player/audio.c won't even compile (and other parts of the
player also use audio/audio.h, which is still GPL). But whether the end
result compiles doesn't matter for copyright.

Due to the heavy refactoring applied over the year, the boundaries are
rather fuzzy and also somewhat arbitrary, though.

Most of this code will have to be replaced with a new filter chain
later.
2017-06-23 16:54:09 +02:00
wm4 9d5f33ea08 command: add git hashes for some GPL-only parts
For context.
2017-06-23 16:54:09 +02:00
wm4 cafff87d3a player: revert multiple help output
I think the idea is that you can pass multiple help options on the
command line, and it will print them all, instead of printing only the
first one and exiting. This was added in commit 43844d09, but the patch
author could not be reached. Revert it, as it's not a critical feature.
2017-06-23 16:54:09 +02:00
wm4 1c4d97c67a player: disable dumping configutation in LGPL mode
This was added in 0810e4275. The patch author did not reply (yet). Not
sure if copyrightable, but I'm making the still existing C part GPL-only
for now (in a previous commit).
2017-06-23 16:54:09 +02:00
wm4 d81576c9a6 player: disable --frames in WIP LGPL mode
Commit d8fd7131 changes this. "tibcu" did not reply. While I'm not sure
whether copyrightable code remains, I'd tend towards saying yes (the
basic idea is still intact after years of refactoring), so make it
GPL-only for now.
2017-06-23 16:54:09 +02:00
wm4 96b906a51d player: disable video equalizer frontend code for WIP LGPL mode
Nick and kiriuja could not be reached, and created/changed this in
92c5c274, 6441a5ad, bffd4007, 555c6766, c2c997fd. The video equalizer
stuff was redone fully later, but there are still parts that look too
similar and basically use the same approach. I'm more comfortable with
declaring it GPL only for now.

I plan to redo them later in a way that will remove copyright.
2017-06-23 16:54:09 +02:00
wm4 690a312f42 options: disable --field-dominance for WIP LGPL mode, also deprecate
cehoyos, who did not agree to the LGPL relicensing, added this in commit
240b743e. The actual implementation of it is already guarded with
HAVE_GPL. The field_dominance field in the option struct won't be
guarded.

We won't keep GPL-only core code forever, so deprecate it as well. To
apply forced deinterlacing, a libavfilter filter can probably be
removed, or we merge this functionality into the --deinterlace option
(without using copyrighted stuff).
2017-06-23 16:52:52 +02:00
wm4 dcd4528d21 player: disable deinterlace property for WIP LGPL mode
cehoyos has not agreed to the LGPL relicensing. He added the deinterlace
property in commit 7b25afd7. Make it GPL-only for now. The still working
parts of the --deinterlace option are not affected by his copyright.
2017-06-23 15:09:21 +02:00
wm4 54e2b1e9f3 player: disable --priority for WIP LGPL mode
Due to commit 14ecebe9: author could not be reached. I don't think
anything copyrightable is left, but to be sure make it GPL-only.
2017-06-23 15:05:07 +02:00
wm4 6ddd95fd6a player: deprecate "osd" command
It was extended by "seru" in 8d190244. This person could not be reached
(or does not reply), and it's in the way of LGPL relicensing. Deprecate
it, and mark the (probably) affected parts of the code with HAVE_GPL. To
be fair, even though the osd.c parts were refactored from the original
code, there's probably no copyright by seru on it. But for now play it
save. The mere existence of a 3rd OSD level is certainly not
copyrightable, so you still can set osd-level to 3 - just that it does
nothing.
2017-06-23 14:27:53 +02:00
wm4 ee21bd1baa stream: move cache option declarations to cache.c
If they are copyrightable, iive's changes (commits listed in cache.c)
would make them LGPL 3+. To avoid that options.c becoming LGPL 3, move
the option declarations to cache.c. struct mp_cache_opts is still in
options.h, but we consider that irrelevant, and options.h will become
LGPL 2.1+ later.
2017-06-23 13:03:50 +02:00
Rudolf Polzer cad313beff demux_mkv: Fix "max_cll" warning.
On some platforms, unsigned long and uint64_t aren't the same type,
after all. As this is just a MP_VERBOSE message, risking truncation in
some cases seems OK.
2017-06-22 21:26:54 -04:00
wm4 f001b47cb8 Revert "m_option: make geometry code GPL-only"
This reverts commit e30fe38a21.

The original author as well as the author from d568eaa2 agreed to LGPL
now. The only one missing is 0842caf6 (Henk could not be reached, and
that will probably stay this way).

When I discussed this with someone else who knows a lot about copyright
(j-b), the conclusion was that the rewrite was actually enough to
remove all past copyright. Only the syntax and the option name remained
the same, but code, code structure, and architecture all changed
radically. So I'm content with dropping the GPL part.

(m_option.c is still formally GPL due to the special agreement with
michael, but once this is fullfilled, we will change the license to
LGPL without further checks.)
2017-06-22 17:49:17 +02:00
wm4 0788d7961f build: reduce GLX test fragment
While it doesn't matter for anything, we don't really need to check for
GL symbols (neither headers nor for linking).
2017-06-22 13:17:40 +02:00
wm4 3c1401996b Copyright: small updates
The I binding was removed from input.conf (although it's probably not
copyrightable, but still).

bootstrap.py has a bunch of authors which probably make the licensing
situation a pain - but it's not integral part of the build system or the
source code, so it doesn't matter for a LGPL core.

I checked and cleaned up the build system in the last few commits. There
was the possibility that parts of it were based on actual code of the
old "configure" file, in particular with the waftools/fragments/ files
(it turned out some were, some even not covered by LGPL agreements).
This was checked, so I'm confident only the commit mentioned in the
Copyright file holds back proper LGPL licensing of it. (And I guess I
have to wait for a reply.)

I checked the English translations. There used to be help_mp-en.h (or
help_mp.h earlier), which was part of the source code, and which
contained most terminal and GUI messages. This was done for the purpose
of localization, but all localizations were dropped at one point in
mplayer2 development. At this point, the message defines were moved back
to the source code. (While in the years before that, they were moved
from the source code to the file where applicable.) I didn't check
help_mp-en.h when it was merged back. There was the possibility that
someone might have changed one of the English messages (i.e. added his
copyright to it), which then was copied back to the source code, without
accounting for that copyright. Upon checking the history now, it seems
this didn't happen for any code that we want to relicense to LGPL (in
fact, it happened to some messages in the DVD code only).
2017-06-22 13:17:40 +02:00
wm4 915722e035 build: remove Linux DVB test fragment
Most of the DVB test fragment was added in 2e399f39 by someone who
wasn't asked for LGPL relicensing permission. Thus remove it. (For some
weird reason, the configure check wasn't even for the later added actual
DVB code.)

Since DVB is disabled by default, this isn't too bad. But if someone
enables it, and the system doesn't support it, he will receive a weird
compilation error. That has to be good enough, until maybe someone adds
a new check.
2017-06-22 13:17:40 +02:00
wm4 e1bc592ce6 build: remove unused pvr.c test fragment 2017-06-22 13:17:40 +02:00
wm4 9f461b85bf Revert "osdep: NetBSD pthread_setname_np()"
This reverts commit 2e81698d28.

Seems like this was a patch applied from someone who can't agree to LGPL
relicensing (see previous commit), with the author field not properly
set.

This is not so important anyway, so just revert it.
2017-06-22 13:17:40 +02:00
wm4 5c038e6999 build: simplify OSS checks and remove changes by "bugmen0t"
The user bugmen0t was apparently a shared github account with publicly
available login. Thus, we can't get LGPL relicensing permission from the
people who used this account. To relicense successfully, we have to
remove all their changes.

This commit should remove 20d1fc13, f26fb009, defbe48d. It also should
remove whatever test fragments were copied from the ancient configure,
as well as some configure logic (potentially that device path stuff).

I think this change still preserves the most important use-cases of OSS:
BSDs, and the Linux OSS emulation (the latter for testing only).
According to an OSS user, the 4front checks were probably broken anyway.
The SunAudio stuff was probably for (Open)Solaris, which is dead.

ao_oss.c itself will remain GPL, and still contains bugmen0t changes.
2017-06-22 13:17:14 +02:00
Ricardo Constantino 3e49133a25 etc/encoding-profiles: use correct formats for noformat
These alias were removed in 937dcc25a.
2017-06-21 21:28:35 +01:00
Ricardo Constantino 2491a79a9e README: missing correction from previous commit
Also add links pointing to wiki and issue tracker feature requests
for new contributions.
2017-06-21 20:52:55 +01:00
Ricardo Constantino 6634f71fa0 README: more grammar and spelling corrections
Most of them pointed out and corrected by uau.
2017-06-21 19:58:15 +01:00
Leo Izen dcc7a0d89c manpage: Remove documentation to use 'I' to show filename on the OSD
A relic of mplayer had 'I' as the keybind to show the filename of the
currently playing file on the OSD. mpv does not do this by default.
This commit removes this incorrect information from the mpv manage.
2017-06-21 19:50:44 +02:00
wm4 e30fe38a21 m_option: make geometry code GPL-only
In commit eb22569ff0, I claimed that the geometry parsing code was
rewritten. But I'm not sure if it's rewritten enough, or if copyright
claims could still be made. Given that the original code was
self-contained, and could be considered a separate work, it's probably
safer (and more up to the standards applied to this relicensing) to
leave this as GPL code.

The rewrite/code move can be seen with: git diff f2dcdca...ccaed5e
2017-06-21 18:13:53 +02:00
wm4 e62675a889 demux_tv.c: add missing copyright header
The file consists of stream/tv.c contents. Use the copyright header of
that file.
2017-06-21 18:13:53 +02:00
wm4 3d7e5ebae0 Copyright: fix typo 2017-06-21 18:13:53 +02:00
Ricardo Constantino 9ce0cb2c59 man/options: correct --{sub,osd}-font examples
Comic Sans is a good font that did nothing wrong.
2017-06-21 14:47:36 +01:00
wm4 856fb767f1 input/keycodes: change license to LGPL
All relevant authors have agreed. See 2e84934be7 (the mentioned person
has replied and agreed now).
2017-06-20 19:58:29 +02:00
adeshkp aaeec09f03 README.md: spelling corrections 2017-06-20 19:22:19 +02:00
wm4 eec7f61b5f audio/format: change license to LGPL
Although the origins lie somewhere in libaf, which was written by
"anders" and who explicitly disagreed with the LGPL relicensing, we can
change the license of these files, because all code was written by
"alex", who agreed with the relicensing.

The only things that remain from anders' code is the AF_FORMAT_ and af_
prefixes (see e.g. 66f4e563). It was alex who redid this file and added
the format identifiers we have today (507121f7). It's also nice to see
that alex actually claimed copyright on format.c (221a599f). In commit
efb50cab even the bitmask concept (which anders introduced with his
early af_format.c code) was removed, and essentially all lines and
symbols by anders were dropped.

To put it into perspective: the original af_format code was for
converting actual sample data and relied on OSS sample format
identifiers, mpv's format.c/h provides its own sample formats, but
does not do any data conversion.

Remove an now inaccurate comment from format.c (it somehow even survived
the typo that was present in the original commit). Also remove most of
the format.c include statements - most of them are technically anders'
code. We keep limits.h though.
2017-06-20 15:37:28 +02:00
wm4 3fff6bc5f2 demux: change license to LGPL
As usual, the history of these files is a bit murky. It starts with the
initial commit. (At which some development had already been done,
according to the AUTHORS and ChangeLog files at the time, we should be
but covered with relicensing agreements, though.) then it goes on with
complete lack of modularization, which was cleaned up later (cd68e161).
As usual, we don't consider the copyright of the stuff that has been
moved out cleanly.

There were also contributions to generic code by people who could not be
reached or who did not agree to the relicensing, but this was all
removed.

The only patches that we could not relicense and which were still in the
current code in some form are from Dénes Balatoni: 422b0d2a, 32937181.
We could not reach him, so commits f34e1a0d and 18905298 remove his
additions. It still leaves the demux_control() declaration itself, but
we don't consider it copyrightable. It's basically an idiom that existed
in MPlayer before that change, applied to the demuxer struct. (We even
went as far as making sure to remove all DEMUXER_CTRLs the original
author added.)

Commit be54f481 might be a bit of a corner case, but this was rewritten,
and we consider the old copyright removed long ago.
2017-06-20 14:26:50 +02:00
wm4 1890529857 demux: get rid of DEMUXER_CTRL_GET_TIME_LENGTH
Similar purpose as f34e1a0dee.

Somehow this is much more natural too, and needs less code.

This breaks runtime updates to duration. This could easily be fixed, but
no important demuxer does this anyway. Only demux_raw and demux_disc
might (the latter for BD/DVD). For the latter it might actually have
some importance when changing titles at runtime (I guess?), but guess
what, I don't care.
2017-06-20 14:22:10 +02:00
wm4 5bfbe6dfde external_files: change license to LGPL
While we could easily ifdef-out this file for a LGPL core, it's still
annoying, and also the only GPL file remaining in player/ that is not
based on mplayer.c.

This file originates from subreader.c. It's not clear whether the
original author of it gave us permission to relicense to LGPL (he
probably did, but without further clarification it's sort of ambiguous),
but the subtitle file search code was written by other authors anyway
(see 7eef93819f).

One contribution (574eb892ea) is a bit of a corner case, as
test_ext_list() now does a bstrcasecmp(). But I don't think the
copyright remains here. (I asked the author anyway, just in case. But
I didn't wait for the answer.)

In some other cases, contributors who could not be reached added some
subtitle extensions. I don't think those are copyrightable on their own,
but I dropped them anyway just to be sure.
2017-06-20 14:22:10 +02:00
wm4 bc108bece2 Copyright: stream.c/.h was relicensed 2017-06-20 14:22:10 +02:00
wm4 44d30c986d input: mention GPL exceptions in license header
(Just to make our HAVE_GPL business explicit.)
2017-06-20 14:22:06 +02:00
wm4 f34e1a0dee demux: replace custom return codes with CONTROL_ ones
This is more uniform, and potentially gets rid of some past copyrights.

It might be that this subtly changes caching behavior (it seems before
this, it synced to the demuxer if the length was unknown, which is not
what we want.)
2017-06-19 17:56:51 +02:00
wm4 e0c50289d6 stream: change license to LGPL
All relevant authors have agreed.

There are two exceptions, patches by authors who could not be reached.
This commit tries to remove their copyright.

a0f08fbe: messes with the seeking code corner cases. The EOF flag logic
was changed at some point, and always had a flaky history (see e.g.
347cf972 50274ca3 70411f27 5999efb9 0d5e6084 ff08d0c3 2e2f77e3 de5566f0
9554a844, all which happened after that patch, MPlayer ones without that
patch). I claim that all of the copyright the patch might have added is
gone. Except the message in stream_seek(), which this commit removes.
The other code removed/changed in stream_seek() is probably not from
that patch, but it doesn't hurt to be sure, and also makes it more
readable. (It might change the behavior so that sometimes the eof flag
is set after a seek, but it doesn't matter here.)

2aa6acd9: it looks like the seek_forward() modified by this patch was
later moved to stream.c and renamed to stream_skip_read() in a790f2133.
(Looking closer at it, it was actually modified again a bunch of times,
fixing the logic.) I rewrote it in this commit. The code ended up rather
similar, which probably could lead to doubts whether this was done
properly, but I guess the reader of this will just have to believe me. I
knew what stream_skip_read() was supposed to do (which was reinforced
when I tried to replace it on the caller side), without reading the
pre-existing code in detail. I had to "relearn" the logic how buf_pos
and bug_len work - it was actually easy to see from stream_read_char()
how to skip the data, essentially by generalizing its logic from 1 byte
to N bytes. From the old code I only "used" the fact that it's obviously
a while(len>0) look, that has to call stream_fill_buffer repeatedly to
make progress. At first I actually didn't use stream_fill_buffer_by(),
but the variant without _by, but readded it when I checked why the old
code used it (see cd7ec016e7). This has to be good enough. In the end,
it's hard to argue that this could be implemented in a way not using
such a loop.

Other than this, I could add the usual remarks about how this code was
not modularized in the past, and how stream.c contained DVD code, and
how this was later modularized, moving the copyright to other files, and
so on. Also, if someone wrote a stream module, and was not asked about
LGPL relicensing, we don't consider the entry in stream_list[]
copyrightable.
2017-06-19 16:10:10 +02:00
wm4 2e84934be7 input: change license to LGPL
cehoyos adds the step_property command in 7a71da01d, and it could be
argued that copyright of this still applies to the later add/cycle
commands (a668ae0ff9). While I'm not sure if this is really the case,
stay conservative for now and mark these commands as GPL-only. Mark the
command.c code too, although that is not being relicensed yet.

I'm leaving the MP_CMD_* enum items, as they are obviously different.

In commit 116ca0c768, "veal" (essentially an anonymous author) adds an
"osd_show_property_text" command (well, the commit message says "based
on" that person's code, so it's not clear how much is from him or from
albeu, who agreed to LGPL). This was later merged again with the
"osd_show_text" command, and then all original code was removed in
commit 58cc0f637f, so I claim that no copyright applies anymore. (Though
technically the input.conf addition still might be copyrighted, so I'm
just dropping it to get rid of the thought.)

"kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio).
The latter is gone. I would argue that the former is fully rewritten
with commits b7052b431c and 0f155921b0. But like in the step_property
case, I will be overly conservative for now, and mark them as GPL-only,
as this is potentially shaky and should be thought through first. (Not
bothering with the command define/enum in the header, as it will be
unused in LGPL mode anyway.)

keycodes.c/h can be GPL, except for commit 2b1f95dcc2, which is a
patch by someone who wasn't asked yet. Before doing something radical, I
will wait for a reply.
2017-06-19 13:28:19 +02:00
jrodatus ab19b3c9d3 player: seek backward for type MPSEEK_FACTOR
Choosing the seek direction for MPSEEK_FACTOR based on the location of
seek_pts is nonsense, and can cause the seek position to oscillate
between adjacent keyframes, such as when dragging the OSC bar on short
videos.

Fix this by always seeking backward for type MPSEEK_FACTOR, i.e. seek
to the keyframe for the group of pictures (GOP) in which seek_pts is
located.

Fixes #4183.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-18 20:54:45 +02:00
quilloss 2ba2062e5b context_dxinterop: lock rendertarget after present when swapping buffers
Moves the DXLockObjectsNV call to after PresentEx. This fixes an issue
where the presented image is a single frame late. This may be due to
DXLockObjectsNV locking the render target before StretchRect is done.
The spec indicates that the lock call should provide synchronization
for the resource, so this may be due to a driver bug.
2017-06-18 20:54:44 +02:00
Anton Kindestam 3d75ba971d vo_drm: nake drm mode help output also output refresh rate
The printout of available modes that you can get with --drm-mode=-1
(with -vo drm or --opengl-backend=drm) does not include the refresh
rate in the printout, which is quite useful to know, if one is to
choose for instance 23.98, or 24 Hz for film material.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-18 20:54:44 +02:00
Niklas Haas 2e45b8fa1a vo_opengl: implement sony s-log2 trc
Apparently this is virtually identical to Panasonic's V-Log, but using
the constants from S-Log1 and an extra scaling coefficient to make the
S-Log1 curve less limited. Whatever floats their NIH boat, I guess.

Source: https://pro.sony.com/bbsccms/assets/files/micro/dmpc/training/S-Log2_Technical_PaperV1_0.pdf
2017-06-18 20:54:44 +02:00
Niklas Haas 326e02e955 vo_opengl: implement sony s-log1 trc
Source: https://pro.sony.com/bbsccms/assets/files/mkt/cinema/solutions/slog_manual.pdf

Not 100% confident in the implementation since the values from the spec
seem to be very subtly off (~1%), but it should be close enough for
practical purposes.
2017-06-18 20:54:44 +02:00
Niklas Haas da7ae75e26 csputils: implement sony s-gamut
The S-Log "matching" colorspace
2017-06-18 20:54:44 +02:00
Niklas Haas c3f32f3a6e vo_opengl: tone map in linear XYZ instead of RGB
This preserves channel balance better and helps reduce discoloration due
to nonlinear tone mapping.

I wasn't sure whether to stuff this inside pass_color_manage or
pass_tone_map but decided for the former because adding the extra
mp_csp_prim would have made the signature of the latter longer than
80col, and also because the `mp_get_cms_matrix` below it basically does
the same thing anyway, so it doesn't look that out of place. Also why is
this justification longer than the actual description of the algorithm
and what it's good for?
2017-06-18 20:54:44 +02:00
Niklas Haas 6a4ce39648 vf_format: also reset gamma-related attributes when changing gamma
This prevents nasty surprises like the sig-peak still being left at 1.0
when reinterpreting SDR as HDR, or the OOTF for HLG being left as
display-referred.
2017-06-18 20:54:44 +02:00
Niklas Haas 1f3000b03c vo_opengl: implement support for OOTFs and non-display referred content
This introduces (yet another..) mp_colorspace members, an enum `light`
(for lack of a better name) which basically tells us whether we're
dealing with scene-referred or display-referred light, but also a bit
more metadata (in which way is the scene-referred light expected to be
mapped to the display?).

The addition of this parameter accomplishes two goals:

1. Allows us to actually support HLG more-or-less correctly[1]
2. Allows people playing back direct “camera” content (e.g. v-log or
   s-log2) to treat it as scene-referred instead of display-referred

[1] Even better would be to use the display-referred OOTF instead of the
idealized OOTF, but this would require either native HLG support in
LittleCMS (unlikely) or more communication between lcms.c and
video_shaders.c than I'm remotely comfortable with

That being said, in principle we could switch our usage of the BT.1886
EOTF to the BT.709 OETF instead and treat BT.709 content as being
scene-referred under application of the 709+1886 OOTF; which moves that
particular conversion from the 3dlut to the shader code; but also allows
a) users like UliZappe to turn it off and b) supporting the full HLG
OOTF in the same framework. But I think I prefer things as they are
right now.
2017-06-18 20:54:44 +02:00
Niklas Haas fe1227883a csputils: rename HDR curves
st2084 and std-b67 are really weird names for PQ and HLG, which is what
everybody else (including e.g. the ITU-R) calls them. Follow their
example.

I decided against naming them bt2020-pq and bt2020-hlg because it's not
necessary in this case. The standard name is only used for the other
colorspaces etc. because those literally have no other names.
2017-06-18 20:54:44 +02:00
Niklas Haas deb9370779 vd: use ST.2086 / HDR10 MaxCLL in addition to mastering metadata
MaxCLL is the more authoritative source for the metadata we are
interested in. The use of mastering metadata is sort of a hack anyway,
since there's no clearly-defined relationship between the mastering peak
brightness and the actual content. (Unlike MaxCLL, which is an explicit
relationship)

Also move the parameter fixing to `fix_image_params`

I don't know if the avutil check is strictly necessary but I've included
it anyway to be on the safe side.
2017-06-18 20:54:44 +02:00
Niklas Haas c335e84230 video: refactor HDR implementation
List of changes:

1. Kill nom_peak, since it's a pointless non-field that stores nothing
   of value and is _always_ derived from ref_white anyway.

2. Kill ref_white/--target-brightness, because the only case it really
   existed for (PQ) actually doesn't need to be this general: According
   to ITU-R BT.2100, PQ *always* assumes a reference monitor with a
   white point of 100 cd/m².

3. Improve documentation and comments surrounding this stuff.
4. Clean up some of the code in general. Move stuff where it belongs.
2017-06-18 20:48:23 +02:00
wm4 642e963c86 dec_video: change license to LGPL (almost)
"Almost" because this might contain copyright by michael, who agreed
with LGPL, but only once the core is LGPL. This is preparation for that
to happen.

Apart from that, the usual remarks apply. In particular, dec_video.c
started out quite chaotic with no modularization, but was later
basically gutted, and in general rewritten a bunch of times. Not going
to give a history lesson.

Special attention needs to be given to 3 patches by cehosos, who did not
agree to the relicensing:

240b743ebd: --field-dominance
e32cbbf7dc: reinit VO if aspect ratio changes
306f6243fd: use container aspect if codec aspect unset (?)

The first patch is pretty clearly still in the current code, and needs
to be disabled for LGPL.

The functionality of the second patch is still active, but implemented
completely different, and as part of general frame parameter changes (at
the time of the patch, MPlayer already reinitialized the VO on frame
size and pixel format changes - all this was merged into a single check
for changing image parameters).

The third patch makes me a bit more uncomfortable. It appears the code
was moved to dec_video.c in de68b8f23c, and further changed in
82f0d373, 0a0bb905, and bf13bd0d. You could claim that cehoyos'
copyright still sticks. Fortunately, we implement alternative aspect
detection, which is simpler and probably preferable, and which arguably
contains none of the original code and logic, and thus should be fully
safe.

While I don't know if cehoyos' copyright actually still applies, I'm
more comfortable with making the code GPL-only for now. Also change the
default to use the (in future) plain LGPL code, and deprecate the one
associated with the GPL code, so we can eventually remove the GPL code.

But it's also possible we decide that the copyright doesn't apply, and
undo the deprecation and GPL guards.

I expect that users won't notice anything. If you ask me, the old aspect
method was probably an accidental bug instead of intentional behavior.

Although, the new aspect method was broken too, so I had to fix it.
2017-06-18 18:58:36 +02:00
wm4 078b275514 image_writer, vo_image: change license to LGPL
image_writer.c has code originating from vf_screenshot.c, vo_jpeg.c, and
potentially others. vo_image.c is based on a bunch of those VOs as well,
and the intention was to replace them with a single codebase.

vo_tga.c was written by someone who was not or not could be contacted,
but it doesn't matter anyway, as no code from that initial patch was
used.

One rather old patch (57f77bb41a) reordered by libjpeg patch API calls,
and the author of the patch was not contacted. But at least with the
smoothing_factor override removed, this pretty much exactly corresponds
to the official libjpeg API example (and might even reflect a change to
those - didn't dig deeper). This removes the -jpeg-smooth option. While
we're at it, remove all the other dropped jpeg options from the manpage
(which was forgotten in past changes).
2017-06-18 15:45:24 +02:00
wm4 5ea851feae video/fmt-conversion, img_format: change license to LGPL
The problem with fmt-conversion.h is that "lucabe", who disagreed with
LGPL, originally wrote it. But it was actually rewritten by "reimar"
later. The original switch statement was replaced with a lookup table.
No code other than the imgfmt2pixfmt() function signature survives.
Neither the format pairs (PIXFMT<->IMGFMT), nor the concept of mapping
them, can be copyrighted.

So changing the license should be fine, because reimar and all other
authors involved with the new code agreed to LGPL.

We also don't consider format pairs added later as copyrightable.

(The direct-mapping idea mentioned in the "Copyright" file seems
attractive, and I might implement in later anyway.)

Likewise, there might be some format names added to img_format.h, which
are not covered by relicensing agreements. These all affect "later"
additions, and they follow either the FFmpeg PIXFMT naming or some other
pre-existing logic, so this should be fine.
2017-06-18 15:15:07 +02:00
wm4 456c2ad222 img_format: drop unused aliases
vo_opengl uses those automatically via pixdesc.
2017-06-18 15:15:07 +02:00
wm4 b6d0b57e85 Drop/move img_fourcc.h
This file is an leftover from when img_format.h was changed from using
the ancient FourCCs (based on Microsoft multimedia conventions) for
pixel formats to a simple enum. The remaining cases still inherently
used FourCCs for whatever reasons.

Instead of worrying about residual copyrights in this file, just move it
into code we don't want to relicense (the ancient Linux TV code). We
have to fix some other code depending on it. For the most part, we just
replace the MP_FOURCC macro with libavutil's MKTAG (although the macro
definition is exactly the same). In demux_raw, we drop some pre-defined
FourCCs, but it's not like it matters. (Instead of
--demuxer-rawvideo-format use --demuxer-rawvideo-mp-format.)
2017-06-18 15:13:45 +02:00
wm4 32833fa3d1 img_format: minor simplification 2017-06-18 13:58:42 +02:00
wm4 c680cfd18a vf_dlopen: remove this filter
It was an attempt to move some MPlayer filters (which were removed from
mpv) to external, loadable filters. That worked well, but then the
MPlayer filters were ported to libavfilter (independently), so they're
available again. Also there is a more widely supported and more advanced
loadable filter system supported by mpv: vapoursynth.

In conclusion, vf_dlopen is not useful anymore, confusing, and requires
quite a bit of code (and probably wouldn't survive the rewrite of the
mpv video filter chain, which has to come at some point). It has some
implicit dependencies on internal conventions, like possibly the format
names dropped in the previous commit.

We also deprecated it last release. Drop it.
2017-06-18 13:55:40 +02:00
wm4 937dcc25ad img_format: drop legacy name mappings
Not needed anymore.
2017-06-18 13:46:34 +02:00
wm4 0bac1a52e8 win_state: change license to LGPL
All relevant authors have agreed.

Also correct an unrelated entry in the "Copyright" file.
2017-06-17 21:10:24 +02:00
wm4 53a5cf4732 Copyright: correct a statement
It seems "lucabe" didn't actually write the current fmt-conversion.c/.h
code. He added the first version of the pixfmt mapping, which was later
changed into a table. So his agreement might not be required for
copyright purposes. Still, all those later additions of pixfmts by
various authors may or may not matter, so the situation is still
complex.
2017-06-17 17:10:55 +02:00
wm4 9c0239ca63 aspect: change license to LGPL
Quite chaotic history, which code being moved, refactored, duplicated,
unified a bunch of times. But I think everything is covered by LGPL
agreements.

In one case, cehoyos (who didn't agree) applied a patch by someone who
agreed, but didn't change anything (except weirdly adding German
translations). In another case, cehoyos moved code covered by LGPL
agreements (without changing it), which was later used for some other
code. We consider both cases not relevant for copyright.

win_state.c/.h is similar, but pending for reply by the author of
2ab259e68 (I guess).
2017-06-17 17:08:51 +02:00
wm4 0086897b72 etc/input.conf: change license to LGPL
This file didn't have a license in the first place. The fact that this
file was supposed to be a template, to be copied and modified by
individual users, might weaken the assumption that it's GPL. (It was
only later that mpv replaced the duplicate code in input.c with
input.conf essentially.)

All involved authors agreed to LGPL. On exception is an anonymous
contribution in commit 116ca0c768. This "veal" could not be found.
So the I key is noted as exception. input.conf does not support
conditional guards, so I'm not sure what to do here. Either we could
argue it's a joint work, or the fact that the I key won't work anyway
with a LGPL mpv might count.

etc/builtin.conf and etc/encoding-profiles.conf are mpv original things,
written by developers who agreed to LGPL. So mark them as LGPL too.
2017-06-17 15:08:46 +02:00
wm4 aa690e3997 javascript: replace custom MIN macro with MPMIN 2017-06-17 14:28:42 +02:00
wm4 1e074a85f9 version.sh: change license to LGPL
Surprisingly long history, but it's covered by LGPL agreements. One
exception is a7fc969ff6: someone who hasn't asked changes the
copyright year, but that change was obviously overwritten again later.
2017-06-17 14:25:40 +02:00
wm4 10126d3c81 Copyright: minor fix
Other files might require action too - just not to get a LGPL core,
which is the priority.
2017-06-17 13:58:23 +02:00
wm4 182bbb5917 vo_opengl: fall back to ordered dither instead of blowing up
In GLES 2 mode, we can do dither, but "fruit" dithering is still out of
the question, because it does not support any high depth textures.
(Actually we probably could use an 8 bit texture too for this, at least
with small matrix sizes, but it's still too much of a pain to convert
the data, so why bother.)

This is actually a regression; before this, forcibly enabling dumb mode
due to low GL caps actually happened to avoid this case.

Fixes #4519.
2017-06-17 13:55:07 +02:00
sfan5 2a0028aa13 stream_file: option to close fd after use -> fdclose://
fdclose://123 will instruct mpv to close the file descriptor
when it is no longer needed (usually when playing finishes).
2017-06-16 22:48:44 +02:00
wm4 986e10901d command: avoid going through prop->opt bridge from opt->prop bridge
The option->property bridge can't (and shouldn't) preserve option flags.
This is a problem if the flags are actually used by the option
implementation, beyond calling m_config_mark_co_flags().

This was true so far, but b8193e4071 changed this. Now setting the
--profile option (usually from a config file or as recursive profile)
can have side-effects that depend on the flags contents. Solve this by
avoiding going through the "double bridge" altogether.

This fixes a regression if an auto-profile is active, and the user
specifies an option on the command line that is supposed to override an
item in a profile recursively referenced by the auto-profile. The
command line option will not override it, because the auto-profile is
set later, and during application of the auto-profile, the
M_SETOPT_PRESERVE_CMDLINE flag gets lost.

Having to add something to m_property is not nice, and I'll probbaly
regret later. On the other hand, there is a chance that this helps
towards true option/property unification.
2017-06-16 21:31:24 +02:00
wm4 b7d9b72686 Copyright: mark files which still require action for a LGPL core
Thus is just a broad guess.

The "Other" section contains things which are not part of the C code,
but which still need to be checked in addition.
2017-06-16 19:49:41 +02:00
wm4 6ba14eb267 mp_image: change license to LGPL (almost)
Since michael was somewhat involved in it, wait with the actual license
change until the core is relicensed. Thus mark it as "Almost LGPL.".

The worrisome part about mp_image.c is that it was created by cehoyos
(which disagreed with LGPL) in commit f2dee327b2. But it turns out it
was a patch by someone else (who agreed with LGPL).

For some reason, the patch was actually slightly modified by cehoyos for
no reason (messed with the include statements), so we mess them back,
just to be sure.

Other than this, there were some commits that added support for new
IMGFMTs over the years. Some of these were by people we didn't ask or we
didn't get permission from. But since the original mp_image code was
replaced by more generic code using FFmpeg pixdesc, none of these
changes are left anyway.

One additional change by cehoyos (115bfb9762) has been removed as well
(when "direct rendering" was dropped from the filter chain).
2017-06-16 19:35:58 +02:00
Niklas Haas a86b0ffa6b version.sh: append -dirty if the working tree contains modifications
This allows us to detect users who run mpv with custom patches.
2017-06-16 17:20:44 +02:00
wm4 546ae3db4f stream_lavf: change license to LGPL
All authors agreed.

The author of 1ee8ce75 did not respond, but it was a mpv pull request,
and at this time DOCS/contribute.md and the "Copyright" file stated that
all contributions must include LGPL relicensing permission. But you
could claim that this was too "hidden". Sort of a corner case, I guess,
but not my problem.
2017-06-16 16:32:02 +02:00
wm4 cd019ba602 demux_lavf: change license to LGPL (almost)
Since this demuxer is based on code by michael, this file can become
LGPL only once the mpv core becomes LGPL, and this is preparation for
it.

There were quite a lot of changes for rearranging preferred libavformat
vs. internal MPlayer demuxers, codec mappings, and filename extensions,
but all this got removed, so some of the relevant authors weren't asked.

cehoyos, who disagreed with LGPL, made a few changes in the past (mostly
codec mapping and deinterlacing related things), but all of them were
removed, mostly due to libavformat API cleanups.

adland, who could not be reached, did commit 057916ee65, but it's easy
to essentially revert the change (this is what the source changes in
this commit do), so we don't need to think about it.

Chris Welton, who could not be reached, made a simple change in commit
958c41d9b6. Fortunately, the API changed again, and his changes were
removed, so we don't need to think about this either.

There is an anonymous contribution in commit 085f35f4b4 - since this
did not introduce any original code, and the probe code was heavily
rewritten multiple times, I don't consider it relevant.
2017-06-16 15:50:00 +02:00
Avi Halachmi (:avih) 071118e4d2 js: wscript: use pkgconfig for mujs (recently added .pc and 1.0.0 tag) 2017-06-16 15:24:24 +03:00
wm4 fa929eb0d0 win32: pthread: avoid using TLS, simplify pthread_t
Don't use __thread, which requires heavy runtime in some cases (such as
MinGW-w64, at least under some configurations, forcing you to link to
its pthread runtime DLL).

The pthread_t struct was needed over a simple thread ID, because
pthread_join() needed to access some sort of context from pthread_t.
Further, pthread_exit() and pthread_detach() need the context of the
current thread, for which we relied on TLS.

Replace these uses by a global thread array. This includes all threads
created by the thread wrapper. Hopefully the number of threads created
by mpv is low (say, below 20), and threads are not that often created or
destroyed. So just keeping them in an array with linear search lookup
should be reasonable.
2017-06-15 16:33:42 +02:00
wm4 a3f0bf916d vd, vd_lavc: change license to LGPL (almost)
iive agreed only to LGPL 3.0+ only. All of his relevant changes are for
XvMC, for which mpv completely dropped support back in mplayer2 times.
But you could claim that the get_format code represents some residual
copyright (everything else added by iive was removed, only get_format
still is around in some form). While I doubt that this is relly
copyright-relevant, consider it is for now.

michael is the original author of vd_lavc.c, so this file can become
LGPL only after the core becomes LGPL.

cehoyos did not agree with the LGPL relicensing, but all of his code is
gone.

Some others could not be reached, but their code is gone as well. In
particular, vdpau support, which was originally done by Nvidia, had
larger impact on vd_lavc.c, but vdpau support was first refactored a few
times (for the purpose of modularization) and moved to different files,
and then decoding was completely moved to libavcodec.

Lastly, assigning the "opaque" field was moved by Gwenole Beauchesne in
commit 8e5edec13e. Agreement is pending (due to copyright apparently
owned by the author's employer). So just undo the change, so we don't
have to think about whether the change is copyrightable.
2017-06-15 16:32:47 +02:00
wm4 b8193e4071 command: add all options to property->option bridge
Before this, options with co->data==NULL (i.e. no storage) were not
added to the bridge (except alias options). There are a few options
which might make sense to allow via the bridge ("profile" and
"include"). So allow them.

In command_init(), we merely remove the co->data check, the rest of the
diff is due to switching the if/else branches for convenience.

We also must explicitly error on M_PROPERTY_GET if co->data==NULL. All
other cases check it in some way.

Explicitly exclude options from the property bridge, which would be
added due this, and the result would be pointless.
2017-06-15 15:29:54 +02:00
wm4 fd7de84833 options: make mess to allow setting profile option with libmpv
Certain options, such as --profile, --help, and many others require
special-handling, because they don't fit conceptually into the option
and property model. They don't store data, but perform actions.

This caused the situation that profiles could not be set when using
libmpv in encoding mode (although you should probably not used libmpv in
encoding mode). Using libmpv always ends up in calling
m_config_set_option_raw_direct(), while --profile was handled in
m_config_parse_option().

Solve this by moving the handling of this from m_config_parse_option()
to m_config_set_option_raw_direct(). Actually we just stuff most of this
into m_config_handle_special_options(), which is only called by the
aforementioned function.

Strangely this also means that the --h/--help option declarations need
to be changed, because they used OPT_PRINT, and now the option "parser"
is always invoked before the special code. Thus, make them a string.
Them being OPT_PRINT was apparently always redundant. (The other option
declarations are moved for cosmetic purposes only.)

The most weird change is how co->data==NULL is handled. We now allow
passing down involved options to m_config_set_option_raw_direct(). The
thing is that we don't want them to error if the command line parser is
using them (with special handling done there), while all other code
paths should raise an error. We try using M_SETOPT_FROM_CMDLINE to
distinguish these cases.

Note that normal libmpv users are supposed to use the "apply-profile"
command instead.

This probably contains a bunch of bugs, which you should report.
2017-06-15 15:23:25 +02:00
wm4 6489b112ad dec_audio, ad_lavc: change license to LGPL
All relevant authors of the current code have agreed.

As always, there are the usual historical artifacts that could be
mentioned. For example, there used to be a large number of decoders
by various authors who were not asked, but whose code was all 100%
removed. (Mostly due to FFmpeg providing all codecs.)

One point of contention is that Nick Kurshev might have refactored the
old audio decoder code in 2001. Basically, there are hints that it might
have been done by him, such as Arpi's commit message stating that the
code was imported from MPlayerXP (Nick's fork), or all the files having
his name in the "maintainer" field. On the other hand, the murky history
of ad.h weakens this - it could be that Arpi started this work, and Nick
took it (and possibly finished it).

In any case, Nick could not be reached, so there is no agreement for
LGPL relicensing from him. We're changing the license anyway, and assume
that his change in itself is not copyrightable. He only moved code, and
in addition used the equivalent video decoder framework (done by Arpi,
who agreed) as template. For example, ad_functions_s was basically
vd_functions_s, which the signature of the decode callback changed to
the same as audio_decode(). ad_functions_s also had a comment that said
it interfaces with "video decoder drivers" (I'm fixing this comment in
this commit).

I verified that no additional code was added that is copyright-relevant,
still in today's code, and not copied from the existing code at the time
(either from the previous audio decoder code or the video framework
code). What apparently matters here is that none of the old code was not
written by Nick, and the authors of the old code have given his
agreement, and (probably) that Nick didn't add actual new code (none
that would have survived), that was not trivially based on the old one
(i.e. no new copyrightable "work").

A copyright expert told me that this kind of change can be considered
not relevant for copyright, so here we go.

Rewriting this would end with the same code anyway, and the naming
conventions can't be copyrighted.
2017-06-14 21:08:59 +02:00
wm4 5b3ca8ed41 terminal: change license to LGPL
All authors of the current code have agreed.

The code probably originates from a software named GySmail (as the
copyright header indicates). As far as I can tell, it was written by
Arpi (who has agreed), possibly with unknown co-authors. This is most
likely OK, as none of the original code is around anymore anyway. I
could not find a working download of GySmail, that actually contained
the original getch2.c code.

This also has a wild history of random people adding ifdef guards to
control ioctl() vs. tcgetattr() calls. (See for example 2b1310abba4c1.)
Later, the ioctl() was removed in favor of the POSIX tcgetattr(), and
the ifdeffery was removed. So these people were not contacted.
2017-06-14 14:28:05 +02:00
Avi Halachmi (:avih) d223a63bc5 js: add javascript scripting support using MuJS
Implements JS with almost identical API to the Lua support.

Key differences from Lua:
- The global mp, mp.msg and mp.utils are always available.
- Instead of returning x, error, return x and expose mp.last_error().
- Timers are JS standard set/clear Timeout/Interval.
- Supports CommonJS modules/require.
- Added at mp.utils: getenv, read_file, write_file and few more.
- Global print and dump (expand objects) functions.
- mp.options currently not supported.

See DOCS/man/javascript.rst for more details.
2017-06-14 12:29:32 +02:00
wm4 82aa1ea87f client API: document mpv_request_log_messages() return value 2017-06-14 10:23:13 +02:00
wm4 d0f807e5f3 DOCS/contribute.md: commit message body should be line-broken too
Not all tools apply line breaking. Which is probably good, because you
wouldn't be able to put lines in there which should _not_ be broken.

Don't ask me whether there is an "official" git convention for this.
2017-06-13 22:42:12 +02:00
Leo Izen 4e37980c56 manpage: Update 'u' keyboard shortcut docs to say 'sub-ass-override'
Sometime earlier, "sub-ass-style-override" was renamed to
"sub-ass-override". The option's documentation was updated to support
this, but not the documentation for the hotkey that toggles this option.
This commit updates the keyboard shortcut documentation to fix that.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-13 22:37:39 +02:00
Rudolf Polzer e2573e5b8d encode_lavc: move from GPL 2+ to LGPL 2.1+. 2017-06-13 14:22:15 -04:00
wm4 3bbb6078a5 stream: rewrite url escaping/unescaping functions
The original functions come from 24c6f11c8b, which says that these
functions were copied from another project. This other project is GPL
and was written by an unknown author, so there is no hope to relicense
them to LGPL.

Replace the existing functions with code written by Avi Halachmi. He did
not see the old code, but wrote it based on the function signature and
an extended description of what they should do (http://sprunge.us/edia).
Some additional help was provided by me (in particular the function of
the "ok" parameter and how to implement it - not in the original
ASFRecorder code).

Some of the code is hilariously similar, but these are coincidences. The
name of the variable "c" probably "leaked" from me, but "o" is a true
coincidence.

The code was integrated by me - my only change is changing the function
names to the old ones, moving the order of the top-level declarations,
and changing "default_ok" to "url_default_ok", and changing the strings
from char* to char[].

The author of the new code is Avi Halachmi.
2017-06-13 19:57:00 +02:00
wm4 4e663566dd demux_lavf: by default probe info for HLS again
This switches back the --demuxer-lavf-probe-info default for HLS from
"no" to "yes".

Apparently the old default caused problems with the FFmpeg MediaCodec
wrapper. I'm not sure whether it's due to the extradata (which would not
make any sense as MediaCodec takes in Annex B formatted h264 data), or
something else. Reportedly, enabling probing fixes it though, so enable
it again.

Add disparaging comment about Google software/APIs here.
2017-06-12 22:04:44 +02:00
wm4 eb22569ff0 options: change license of most files to LGPL (except options.c/.h)
All authors of the current code have agreed (as far as this commit
requires).

options.c/options.h will take more effort, because it contains all the
option declarations, and thus is touched extremely often.

m_option.c is technically still GPL, because of commit 2c82d5a1d8
(michael has agreed to LGPL, but only once the core of mpv is LGPL).

The geometry parsing code in m_option.c was originally by someone who
could not be reached. However, it was heavily rewritten anyway, and only
the syntax remains (i.e. not copyright-relevant).

parse_commandline.c contains a change by "adland" (commit 1d0ac71ae8),
who could not be reached - this this specific part is GPL only.
Fortunately, it matters only for DVD (and even then is more like a hack,
but whatever).

There are some other relevant changes, but they have all been reverted,
moved somewhere else, deleted, or replaced.
2017-06-12 20:55:17 +02:00
wm4 26a173f40c m_option: revert commit 2793a70e0f 2017-06-12 20:13:18 +02:00
wm4 a3be4cf2ab mpv.rc, mpv.exe.manifest: change license to LGPL
All authors have agreed.

mpv.exe.manifest probably can't have a copyright header, so it doesn't.

These files don't add license info to the executables. And of course the
executable license is still GPL.
2017-06-12 17:06:03 +02:00
wm4 2cded0ea9f m_property: change license to LGPL
All involved authors have agreed.
2017-06-12 17:00:20 +02:00
wm4 5c42c70bfd path: change license to LGPL
The history goes back to 2001 or so, but everyone involved with still
existing code has agreed.

One person who could not be reached yet (elevengu) has changes in this,
which as far as I can tell were overwritten anyway at a later point.
2017-06-12 16:41:21 +02:00
Niklas Haas 4e12baf3d7 vo_opengl: change default tone mapping algorithm
d8a3b10f4 was supposed to change this (as reflected in the man page and
commit message), I just forgot.
2017-06-10 13:48:35 +02:00
Hoyon Mak b2f756c80e scripting: expand --script filename for C plugins 2017-06-09 19:42:12 +02:00
Niklas Haas d8a3b10f45 vo_opengl: add new HDR tone mapping algorithm
I call it `mobius` because apparently the form f(x) = (cx+a)/(dx+b) is
called a Möbius transform, which is the algorithm this is based on. In
the extremes it becomes `reinhard` (param=0.0 and `clip` (param=1.0),
smoothly transitioning between the two depending on the parameter.

This is a useful tone mapping algorithm since the tunable mobius
transform allows the user to decide the trade-off between color accuracy
and detail preservation on a continuous scale. The default of 0.3 is
already far more accurate than `reinhard` while also being reasonably
good at preserving highlights, without suffering from the overall
brightness drop and color distortion of `hable`.

For these reasons, make this the new default. Also expand and improve
the documentation for these tone mapping functions.
2017-06-09 11:27:28 +01:00
Martin D 30cd963b25 ytdl_hook: don't override start time set by saved state
This affects resuming playback from a watch_later directory so that you can resume playback even for URLs that have a start parameter.
2017-06-09 11:13:24 +01:00
wm4 5521d48b4b mp_image: refuse to convert frames of unknown format to AVFrame
This could happen with some "special" hwaccel formats, that exist in
mpv, but not libavutil.
2017-06-08 21:52:07 +02:00
wm4 0754cbc83e d3d: add support for new libavcodec hwaccel API
Unfortunately quite a mess, in particular due to the need to have some
compatibility with the old API. (The old API will be supported only in
short term.)
2017-06-08 21:51:25 +02:00
wm4 79dc1834f5 m_option: fix leaks with OPT_KEYVALUELIST options
For example, specifying --script-opts multiple times could leak some
data.
2017-06-08 21:51:25 +02:00
Ricardo Constantino 289b11553b ytdl_hook: don't override user-set start time 2017-06-08 19:45:49 +01:00
rslovers 9821737d06 vo_drm: fallback to vo_wait_default if VT switcher is not available
When the drm video output is used under VT with a terminal multiplexer
like screen, the VT_SETMODE ioctl call will fail since the controlling
terminal is a pseudoterminal instead of a real one, thus the VT switcher
will be unavailable.

The problem is, the wait_events function inside vo_drm.c will test for
this, and will do nothing if the switcher is not active. Normally, this
would not be noticed, however, when you pause a video, or if you're playing
multiple image files, mpv will suddenly start busy waiting on a single
core.

I confirmed this by building mpv with gprof support, in a few seconds,
wait_events got called about 90 million times.

So I added a fallback, when the VT switcher is not availble, just use the
vo_wait_default function. I tested it and it's working well so far.
2017-06-08 15:24:10 +02:00
wm4 bd603c2997 options: another missed --sub-ass-style-override use
Dammit.
2017-06-07 20:43:59 +02:00
wm4 11c7775b2c build: enable cplugins by default
There's probably no reason to keep this disabled. The -rdynamic (and the
approach we use) is probably a bit scary, but should not break anything.

Just to be sure I'm hard-disabling this on win32 anyway. We know it
can't work there in its current form.

Fixes #4491.
2017-06-07 20:43:59 +02:00
wm4 6e481d00bd options: fix some missing --sub-ass-style-override renames
The option was renamed not to include "-style", but not all uses were
updated.
2017-06-07 20:18:25 +02:00
wm4 9f79809930 demux_lavf: disable various other special behavior if hacks disabled
This affects in particular the heuristic that enables byte seeks in some
cases with .ts input. --demuxer-lavf-hacks=no should disable this
behavior now.
2017-06-07 16:48:21 +02:00
Niklas Haas 4d1ffecabc options: slight cleanup of --sub-ass-style-override
List of changes:

1. Rename `signfs` to `scale`, to better match what it actually does
   (force --sub-scale to apply to ASS subtitles), and fix the blatantly
   wrong documentation (it actually specifically does *not* apply to
   signs)

2. Rename `--sub-ass-style-override` to `--sub-ass-override` to help
   reduce confusion between it and `--sub-ass-force-style`, as well as
   pointing out that it doesn't necessarily actually override styles.
   (The new `scale` option, for example, only sets
   ASS_OVERRIDE_BIT_FONT_SIZE, but not ASS_OVERRIDE_BIT_STYLE)

3. Mention that `--sub-ass-override` is generally sort of smart about
   only overriding dialog, not signs.
2017-06-07 15:55:03 +02:00
Ricardo Constantino cd2baf6198 encoding-profiles.conf: add faststart to enc-f-mp4
Usually a good idea to do this when encoding to mp4, but it's
commented since usefulness is arguable nowadays.

Equivalent to running qt-faststart tool on the resulting mp4.

Adds a bit of delay at the end of encoding.
2017-06-06 23:47:03 +01:00
wm4 c075b48ee0 options: change --sub-fix-timing default
Why? Better than wasting time by arguing with idiots.

Fixes #4484.
2017-06-06 18:58:20 +02:00
wm4 fdd75f90ae demux_mkv: remove incorrect comment
In the previous commit, I claimed that this GUID stuff was a libavformat
extension, but that seems to be completely wrong. (LATM might be an
extension of some kind, though.)

I don't know what Microsoft calls this GUID "suffix" though. It's
generally used to wrap wav format tags and video FourCCs as GUIDs.
I guess you could grep Microsoft headers for it to find its name,
or something.
2017-06-03 23:23:35 +02:00
wm4 eae693fc46 demux_mkv: support FFmpeg A_MS/ACM extensions
Indeed, FFmpeg found a way to maximize the misery around VfW/AVI-style
muxing. It appears it can mux a number of random codecs by using random
format tags. To make this even more stranger, it has a probably custom
GUID for signaling them, although for unknown reasons this is done only
"sometimes" (judging from FFmpeg's riffenc.c).

Whatever, it's not too hard to support it. Also apparently fix the
incorrect interpretation of extended formats - there's absolutely no
reason to assume they're always PCM. Instead, check for the correct
GUIDs. Also while we're at it, move the channel mask handling also to
codec_tag.c, so all WAVEFORMATEXTENSIBLE handling is in one place. (With
the normal wav header handling strangely still in demux_mkv.c.)

The case I was looking at (aac_latm muxing) decodes now. While I'm not
entirely sure about its correctness (libavformat has a weird
special-case for SBR), it certainly doesn't try to play it as PCM,
which is much of an improvement.

The extradata mess in the demux_mkv.c A_MS/ACM code path is unfortunate
and ugly, but has less impact than refactoring all the code to make
this specific case nicer.

Did I mention yet that I hate VfW-style mkv muxing?
2017-06-03 22:49:15 +02:00
Philip Langdale 7424651b96 vo_opengl: hwdec_cuda: Support separate decode and display devices
In a multi GPU scenario, it may be desirable to use different GPUs
for decode and display responsibilities. For example, if a secondary
GPU has better video decoding capabilities.

In such a scenario, we need to initialise a separate context for each
GPU, and use the display context in hwdec_cuda, while passing the
decode context to avcodec.

Once that's done, the actually hand-off between the two GPUs is
transparent to us (It happens during the cuMemcpy2D operation which
copies the decoded frame from a cuda buffer to the OpenGL texture).

In the end, the bulk of the work is around introducing a new
configuration option to specify the decode device.
2017-06-03 16:41:03 +02:00
wm4 7e889e5e63 README: add example compilation commands
Not sure if that helps.
2017-06-02 21:13:29 +02:00
wm4 cc69650e76 af, vf: improvements to libavfilter bridge
Add the "lavfi-" prefix (details see manpage additons).

Tag the filter name as "(lavfi)" in the verbose filter list output.
2017-05-31 17:42:55 +02:00
rr- 1a25f8c9fb external_files: parse ~ in --{sub,audio}-paths 2017-05-31 13:10:34 +01:00
nodiscc 969c25d2f7 OSD message: "Drop files or URLs to play here."
Add "or URLs" to the default OSD message when mpv is launched without parameters.
Since this works flawlessly with youtube-dl integration, the fact that you can drop URLs directly to the window should be advertised more.
2017-05-31 12:56:14 +01:00
wm4 c443aa68d3 demux_mkv: vp9 alpha, second try
The parser is used to split superframes, and the decoder didn't like
when the blockadditional was duplicated on the second split packet.
2017-05-30 22:50:05 +02:00
wm4 3a448ab972 demux_mkv: fix alpha with vp9 + libvpx
The blockadditional side data gets lost because vp9 has to go through
the parser.
2017-05-30 19:26:27 +02:00
Raúl Peñacoba bc3365b169 video/out/wayland/buffer.c: Add missing free() 2017-05-26 08:52:12 +01:00
Sebastian Reuße b7d0dfaf1a ipc-unix: don’t truncate the message on EAGAIN
Fixes #4452.
2017-05-24 21:55:22 +02:00
wm4 83a9b0bc48 videotoolbox: support new libavcodec API
The new API has literally no advantages (other than that we can drop
mp_vt_download_image and other things later), but it's sort-of uniform
with the other hwaccels.

"--videotoolbox-format=no" is not supported with the new API, because it
doesn't "fit in". Probably could be added later again.

The iOS code change is untested (no way to test).
2017-05-24 15:25:48 +02:00
wm4 2426f95e0f vd_lavc: check for missing device_ctx ref
It's not really guaranteed that other components always set this (e.g.
on subtle errors), so check it explicitly. Although I'm not aware of a
failing case.
2017-05-24 14:40:25 +02:00
wm4 2a04906063 hwdec: fix 2 comments
The first is outdated, the second was always wrong.
2017-05-24 14:32:23 +02:00
wm4 25a4d10c8e player: make sure version information is always included in --log-file
If --log-file was used in config files, this could be missing due to the
exact timing when the messages are print, and when the options are
applied. Fix this by always dumping the version again when a log file is
opened.
2017-05-22 18:31:39 +02:00
Ricardo Constantino 5974f575a6 man/options: further document --chapters-file accepted files 2017-05-22 16:10:49 +01:00
wm4 e77ed53459 ad_spdif: change license to LGPL
All authors have agreed. (Even the main author, if you wonder about the
entry in the Copyright file.)
2017-05-21 12:35:53 +02:00
wm4 43aaba4f73 ao_pcm: change license to LGPL
All relevant authors have agreed to the relicensing.

Problem cases:

eca47b1a5e: someone else gets credited for the "idea" of this change,
but it doesn't seem like it was a patch (otherwise reimar would have
said "patch"). Also, the associated code got essentially removed again
anyway. (The option parsing was rewritten fully.)

ffb529e4eb: anonymous/unknown author, but the code was fully removed
anyway. The struct was removed, and the modern code does explicit
read/write calls.

40789473d2: author was not contacted, but this code was removed
anyway. The magic number (0x7ffff000) is still in the new code, but I
don't think that is copyright relevant.

c750b8ab2d: the message was entirely removed.
2017-05-20 12:46:08 +02:00
Yue Zhu 8a7614a0fb TOOLS/lua/autoload.lua: ignores all files starting with "." 2017-05-20 11:44:11 +02:00
wm4 7840125e22 audio/out: change license of some core files to LGPL
All contributors of the current code have agreed. ao.c requires a
"driver" entry for each audio output - we assume that if someone who
didn't agree to LGPL added a line, it's fine for ao.c to be LGPL
anyway. If the affected audio output is not disabled at compilation
time, the resulting binary will be GPL anyway, and ootherwise the
code is not included.

The audio output code itself was inspired or partially copied from
libao in 7a2eec4b59 (thus why MPlayer's audio code is named libao2).
Just to be sure we got permission from Aaron Holtzman, Jack Moffitt, and
Stan Seibert, who according to libao's SVN history and README are the
initial author. (Something similar was done for libvo, although the
commit relicensing it forgot to mention it.)

242aa6ebd4: anders mostly disagreed with the LGPL relicensing, but we
got permission for this particular commit.

0ef8e55573: nick could not be reached, but the include statement was
removed again anyway.

879e05a7c1: iive agreed to LGPL v3+ only, but this line of code was
removed anyway, so ao_null.c can be LGPL v2.1+.

9dd8f241ac: patch author could not be reached, but the corresponding
code (old slave mode interface) was completely removed later.
2017-05-20 11:43:57 +02:00
wm4 9b5e4e5715 demux_raw: drop "mp-rawvideo" use
This is an old pseudo codec to pass through the pixel format. Setup a
suitable AVCodecParameter directly instead, so the "rawvideo" codec can
be used.
2017-05-20 11:43:57 +02:00
Akemi 37f0571973 cocoa: properly unhide Dock when quitting during System fs animation
when quitting mpv during the System fullscreen animation cocoa can't
reset some flags properly and won't reset the Dock hiding behaviour
to it's previous state.

Fixes #4400
2017-05-19 19:19:29 +02:00
wm4 7aa070e1cb vdpau: crappy hack to allow initializing hw decoding after preemption
If vo_opengl is used, and vo_opengl already created the vdpau interop
(for whatever reasons), and then preemption happens, and then you try to
enable hw decoding, it failed. The reason was that preemption recovery
is not run at any point before libavcodec accesses the vdpau device.

The actual impact was that with libmpv + opengl-cb use, hardware
decoding was permanently broken after display mode switching (something
that caused the display to get preempted at least with older drivers).
With mpv CLI, you can for example enable hw decoding during playback,
then disable it, VT switch to console, switch back to X, and try to
enable hw decoding again.

This is mostly because libav* does not deal with preemption, and NVIDIA
driver preemption behavior being horrible garbage. In addition to being
misdesigned API, the preemption callback is not called before you try to
access vdpau API, and then only with _some_ accesses.

In summary, the preemption callback was never called, neither before nor
after libavcodec tried to init the decoder. So we have to get
mp_vdpau_handle_preemption() called before libavcodec accesses it. This
in turn will do a dummy API access which usually triggers the preemption
callback immediately (with NVIDIA's drivers).

In addition, we have to update the AVHWDeviceContext's device. In theory
it could change (in practice it usually seems to use handle "0").
Creating a new device would cause chaos, as we don't have a concept of
switching the device context on the fly. So we simply update it
directly. I'm fairly sure this violates the libav* API, but it's the
best we can do.
2017-05-19 15:24:38 +02:00
James Ross-Gowan 3a7b4df4bf ao_wasapi: set name of event thread 2017-05-18 00:11:14 +10:00
James Ross-Gowan bc381dd05e win32: pthread: use the new thread naming API
Windows, as of the Creators Update, finally has a sane API for giving a
name to a thread that can be used by debuggers. This is similar to
pthread_setname_np on Linux and some Unixes. Expose it in the pthread
wrapper and use it for mpthread_set_name().
2017-05-18 00:11:14 +10:00
James Ross-Gowan 6a00059850 context_angle: fix fallback to D3D9 device
This was broken in e0250b9604. In some cases, device creation will
succeed, but creating an EGL context on the device will fail. With
--angle-renderer=auto, it should try to create the context again on a
D3D9 device.

This fixes mpv in Windows Vista on VirtualBox for me.
2017-05-16 22:59:15 +10:00
wm4 858bcea5b4 manpage: document tricky issue with IPC observe_property command
Seems like people get confused by this.
2017-05-16 12:20:39 +02:00
wm4 73a0ea4d87 manpage: better description for --external-file 2017-05-16 12:20:01 +02:00
James Ross-Gowan fe09d76142 w32_common: drop TLS usage
This was added in 3f268cc4f2 because it wasn't clear whether
WM_NCCREATE could be used to send a context pointer from CreateWindowEx
to the window procedure. WM_NCCREATE isn't always the first message sent
to a window, but this seems to be because of an undocumented but
well-known bug where, for top-level overlapped windows, a spurious
WM_GETMINMAXINFO arrives first instead. The WM_GETMINMAXINFO can be
safely ignored, so it is still okay to pass the context struct in
WM_NCCREATE.
2017-05-16 20:13:09 +10:00
wm4 6fe75c38d8 demux_mkv: read headers at the end of the file sorted by position
Try to read header elements stored at the end of the file in the order
of their position. (It would be nicer if mkv simply told us a range of
elements to parse, but it doesn't do that.)

This can potentially reduce seek elements, although I didn't check if
any real files trigger this. The real contribution by this change is
that it does not defer reading the CUE index if we need to seek to the
end of the file anyway. This can actually avoid 2 seeks when opening a
file and --start is used, and the file has other headers elements at the
end of the file (like tags).
2017-05-15 16:40:57 +02:00
wm4 5f2c4d4799 cache: move duplicated condition to a function
While subtly duplicating such checks happens a lot in this file, this
particular case can be easily factored into a function.
2017-05-15 16:02:48 +02:00
Uoti Urpala 3f17b101ee cache: fix unnecessary seek blocking from f4d62dc4a0
Commit 374600cec0 ("cache: propagate seek failures") changed
stream-level seeks to be done in the calling thread so possible errors
could be reported. This commit included some rationale why doing the
stream-level seeks synchronously was not a big issue. However, the
following fixup commit f4d62dc4a0 changed the seek code to always
synchronize with the cache thread and do seek handling there. This is
a problem because it affects even seeks within already cached data
(which require no stream-level seek). With a network server that sends
data in bursts, the cache thread can be blocked in a read call for a
long time; the added synchronization means that seeking within already
downloaded data can have unnecessary long delays.

Change cache_seek() to check whether the seek is expected to result in
a stream-level seek, and skip synchronization if it is not. This means
that seeks within the cached portion of the file now again happen
immediately without possibly waiting for network.

Signed-off-by: wm4 <wm4@nowhere>
2017-05-15 15:47:20 +02:00
Niklas Haas 5aea98551b csputils: code clarity
`cmax` is more intuitive than `cmin` especially for full-range YUV, and
this also explains the behavior of `anyfull` better.
2017-05-13 17:25:24 +02:00
James Ross-Gowan e6a6677630 w32_common: use the proper keycodes for XBUTTON1/2
mpv's mouse button numbering is based on X11, which means XBUTTON1 and 2
on Windows (the "back" and "forward" buttons) should map to MOUSE_BTN7
and 8 in mpv. MOUSE_BTN5 and 6 refer to the horizontal scroll buttons on
mouses that have them.
2017-05-12 22:58:58 +10:00
James Ross-Gowan 18a45a42d5 w32_common: generate MP_AXIS_* keycodes for scrolling
Windows doesn't have a way to distinguish "precise" mouse wheel events
and events from regular notched mouse wheels. A notched wheel should
always send events with a delta of 120, but a precise wheel could also
happen to send 120 if multiple scroll events are coalesced (and to make
things even harder, some buggy Microsoft drivers send deltas less than
120, even for notched wheels.) Since there is no distinction, but
MP_AXIS_* keycodes can hold more information (the delta value,) send
MP_AXIS_* events for both kinds of mouse wheel scrolling.
2017-05-12 22:58:58 +10:00
James Ross-Gowan 89fd3e1d9d command: use scale_units to add/cycle integer properties
This adds check_property_scalable, which returns true if the property is
backed by a floating-point number. When the add or cycle commands
operate on these properties, they can benefit from the fractional scale
value in cmd->scale. When the property is not backed by a floating-point
number, cmd->scale_units is used instead, so for axis events, the
property is only incrmented when the user scrolls one full unit.

This solution isn't perfect, because in some cases integer-backed
properties could benefit from accurate scrolling. For example, if an
axis is bound to "cycle audio 5", the cycle command could be made to
change the audio track by one when the user scrolls 1/5th of a unit,
though this behaviour would require more changes to the options system.
2017-05-12 22:58:58 +10:00
James Ross-Gowan 937128697f input: pre-process MP_AXIS_* input
This adds some logic for pre-processing MP_AXIS_* events before the
corresponding input command is generated.

Firstly, the events are filtered. A lot of touchpad drivers and
operating systems don't seem to filter axis events, which makes it
difficult to use the verical axis (MP_AXIS_UP/MP_AXIS_DOWN) without
accidentally triggering commands bound to the horizontal axis
(MP_AXIS_LEFT/MP_AXIS_RIGHT) and vice-versa. To fix this, a small
deadzone is used. When one axis breaks out of the deadzone, events on
the other axis are ignored until the user stops scrolling (determined by
a timer.)

Secondly, the scale_units value is determined, which is the integer
number of "units" the user has scrolled, as opposed to scale, which is
the fractional number of units. It's determed by accumulating the
fractional scale values. If an axis is bound to a "non-scalable" command
that doesn't understand fractional units, interpret_key() will queue
that many commands, each with scale = 1.0.
2017-05-12 22:58:58 +10:00
James Ross-Gowan 6ccb7b5fa5 command: mark some commands as "scalable"
Scalable commands (seek, cycle and add) understand the cmd->scale
parameter and will "scale" their action accordingly, for example, a seek
with scale = 0.5 will only seek half the specified amount and a seek
with scale = 2.0 will seek twice as much.

Mark these commands so in the next commit, input.c will be able to
synthesize input with cmd->scale = 1 for non-scalable commands.
2017-05-12 22:58:58 +10:00
James Ross-Gowan cc6922cf06 input: add MP_KEY_IS_AXIS and treat MP_AXIS_* as mouse events
MP_AXIS_* events are semantically equivalent to scroll button events
(eg. MP_MOUSE_BTN{3,4,5,6}). They depend on the mouse position.
2017-05-12 22:58:58 +10:00
wm4 2b616c0682 vo_opengl: drop TLS usage
TLS is a headache. We should avoid it if we can.

The involved mechanism is unfortunately entangled with the unfortunate
libmpv API for returning pointers to host API objects. This has to be
kept until we change the API somehow.

Practically untested out of pure laziness. I'm sure I'll get a bunch of
reports if it's broken.
2017-05-11 17:47:33 +02:00
wm4 f2961425e7 cache: clarify that copyright will be changed to LGPL v2.1 if possible
Clearly the licensing situation isn't confusing enough.

I don't know why that guy insists on LGPLv3.
2017-05-11 17:11:01 +02:00
wm4 c0ba8b520f vf.c, vf.h: change license to LGPL
Most authors have agreed. Like with vo.c, we don't take module
declarations into consideration (see 0e09533c73).

Notable issues:

115bfb9762: the author has (probably) not agreed. The vf.c changes were
removed with the removal of filter DR, though (see c54fc507da).

7b25afd742: the same author adds VOCTRLs for deinterlacing switching at
runtime. Put them under a HAVE_GPL ifdef just to be sure. (It looks like
we could remove the VOCTRLs immediately, as they're needed only for some
compatibility things, but no need to do that yet.)

02b199e5e9: the author had a conditional agreement to LGPL, which
doesn't allow us to change it just yet, but the code added here was
completely removed anyway. (These days, the pts is passed as mp_image
field, and put_image is gone.)

3532cd532e: same author, but code removed with DR removal.

f0626e2f8d: same author, but code was moved to mp_image.c.

e5b4b495c3: agreed to LGPLv3+ only, but the code was removed in
cfa1f9e082 anyway.

086c324692: author was not asked - minor warning fix, but no mpv
includes malloc.h anymore.

e9d0a1d609: author was not asked - removed again in 33b62af947.

c260a1139d: author could not be reached - but this code was removed when
mpv changed the image allocation code to essentially use FFmpeg's
pixdesc.
2017-05-11 15:02:58 +02:00
wm4 faefbbaaa5 af_format: change license to LGPL
This case is a bit weird, because MPlayer certainly also has a file
named af_format.c. Both appear to have the function of converting audio
data between sample formats.

However, mpv's af_format.c is a rewrite, and doesn't actually do
conversion by itself. It's similar to vf_format.c, and forces the
generic filter chain code to insert conversion filters, instead of doing
conversion explicitly.

mpv's current af_format.c started out as af_force.c in d9582ad0a4. It
was renamed to af_format.c in e60b8f181d, while the old af_format.c was
split into two new filters. In 943c785619 the filename was changed to
af_format.c as well.

The new af_format.c does not contain any libaf code, except for some
potentially copy & pasted skeleton and boilerplate code. (We don't
account for this in per-filter file licenses, as the old libaf code
has to be removed fully, at which point the filters will have to be
ported to another framework, which will removed that boilerplate code.)

The old filters based on af_format.c were progressively replaced and
removed. Support for non-native endian and formats with signedness
different from native FFmpeg was completely removed in 831d7c3c40.
The old 24 bit conversion code was removed in 552dc0d564 (made
unnecessary by 5a9f817bfd).

Also list hwdec_vaglx.c as GPL-only, which doesn't have anything to do
with this commit.
2017-05-11 11:25:45 +02:00
wm4 99cef59fc9 dvb: disable by default
It fails building with some older kernel headers, and the current test
does not auto-disable it in these cases.

Since DVB isn't going to be used by many people, I think disabling it by
default is reasonable.
2017-05-11 08:19:02 +02:00
wm4 f38bd0f25a stream_smb: disable by default, mark as GPLv3
It seems libsmbclient has been GPLv3 for years. Also, it's certainly not
LGPL (unlike some of its support libs like talloc). Thus, mpv built with
Samba support is GPLv3.

Disable it by default, so we don't have to go through the trouble to
indicate the correct license in our output, and we don't trick people
into distributing stuff under the wrong license.
2017-05-11 08:19:02 +02:00
wm4 aac871deb4 stream_file: change license to LGPL
This has a messy history all back to the initial commit with multiple
refactors, but it seems almost all authors agreed.

Exceptions:

2aa6acd974: patch by someone who could not be reached. Whether or not
this code is still in mpv is unknown, but the affected code was moved to
stream.c at one point anyway.

3859bbd9fe: not sure if this is a patch by the mentioned person (I
assume not) or the committer (who agreed to LGPL), but it seems the
change is too trivial to affect copyright. It seems even the FD check
can be dropped, which I'm doing in this commit.

58846451f0: author doesn't reply. But reverting this and letting
someone who has never seen this commit before redo it would lead to
exactly the same code. So I'm claiming that the change is not
copyrightable.
2017-05-11 08:14:48 +02:00
wm4 a28cf44ebc cookies: change license to LGPL
All authors have agreed.

One minor exception is 21a9221e7b (patch by someone who wasn't asked),
but we just remove the added line again. It seems unneeded.
2017-05-11 07:29:01 +02:00
wm4 0e09533c73 vo.c, vo.h, vo_null.c: change license to LGPL
Most contributors have agreed. vo.c requires a "driver" entry for each
video output - we assume that if someone who didn't agree to LGPL added
a line, it's fine for vo.c to be LGPL anyway. If the affected video
output is not disabled at compilation time, the resulting binary will be
GPL anyway.

One problem are the changes by Nick Kurshev (usually using "nick" as SVN
username). He could not be reached. I believe all changes to his files
are actually gone, but here is a detailed listing:

fa1d5742bc: nick introduces a new VO API. It was removed in 64bedd9683.
Some of this was replaced by VOCTRLs are introduced in 7c51652a1b,
obviously replacing at least some functionality by his API.

b587a3d642: nick adds a vo_tune_info_t struct. Removed in 64bedd9683
too.

9caad2c29a: nick adds some VOCTRLs, which were silently removed in
8cc5ba5ab8 (they became unused probably with the VIDIX removal).

340183b0e9: nick adds VO-based screenshots, which got removed in
2f4b840f62. Strangely the same name was introduced in 01cf896a2f again,
but this is a coincidence and worked differently (also it was removed
yet again in 2858232220).

104c125e6d: nick adds an option for "direct rendering". It was renamed
in 6403904ae9 and fully removed in e48b21dd87.

5ddd8e92a1: nick adds code to check the VO driver preinit arg to every
single VO driver. The argument itself and any possibly remaining code
associated with it was removed in 1f5ffe7d30.

f6878753fb: nick adds header inclusion guards. We assume this is not
relevant for copyright.

Some of nick's code was merely moved to other files, such as the
equalizer stuff added in 555c676683 and moved in 4db72f6a80 and
12579136ff, and don't affect copyright of these files anymore.

Other notes:

fef7b17c34: a patch by someone who wasn't asked for relicensing added a
symbol that was removed again in 1b09f4633.

4a8a46fafd: author probably didn't agree to LGPL, but the function
signature was changed later on anyway, and nothing of this is left.

7b25afd742: the same author adds a symbol to what is vo.h today, which
this relicensing commit removes, as it was unused. (It's not clear
whether the mere symbol is copyrightable, but no need to take a risk.)

3a406e94d7, 9dd8f241ac: slave mode things by someone who couldn't be
reached. This aspect of the old slave mode was completely removed.

bbeb54d80a: patch by someone who was not asked, but the added code was
completely removed again.
2017-05-10 15:06:20 +02:00
wm4 6aba929a1b demux/stheader: change license to LGPL
All authors of the current code have agreed.

For most of its life, MPlayer used Microsoft structs like WAVEFORMATEX
to describe media content. It appears these were copied from wine in
61c5a99851. Copyright is unclear, but mpv completely removed use of
these structs anyway. (demux_mkv.c still contains code to read these
fields from a byte stream, but the struct is fully gone.)

42f97b2b82: cehoyos (who probably didn't agree with LGPL) applied a
patch by someone who agreed. It's unknown whether cehoyos modified the
patch (and thus his copyright would apply), but the changed code was
removed anyway. (The code was first moved somewhere else, then removed.)

efd53eed61: the patch author was not asked. Although the mkv_sh_sub_t
struct was later moved to stheader.h, the added field was removed
without replacement.

f6878753fb: nick, who could not be reached, added an include guard, but
the guard was changed several times later, and it's probably not
copyrightable anyway.

afb0fd5ea1: the same nick adds a field that was later replaced and
finally removed again in 8cd6b20571.
2017-05-10 13:18:08 +02:00
wm4 bda25e17b6 af_scaletempo: change license to LGPL
All authors have agreed.

The initial commit d33703496c as well as the current code contain this
line:

  * inspired by SoundTouch library by Olli Parviainen

We assume this is about the algorithm (not the code), and the author of
the original patch actually wrote all code himself.
2017-05-09 12:53:37 +02:00
wm4 5eec3d08d5 af_lavcac3enc: change license to LGPL
All authors have agreed.

As usual with these things, this probably does not include residues from
the libaf framework.
2017-05-09 12:46:40 +02:00
wm4 04df16bfd3 ao_pulse, ao_rsound: change license to LGPL
All authors have agreed.

One exception is 71247a97b3, whose author was not asked, but we deem
the change as trivial. (And technically it was replaced when the audio
chain dropped non-native endian sample formats.)
2017-05-08 14:09:49 +02:00
wm4 c87224bf1b ao_coreaudio: change license to LGPL
All authors have agreed to the relicensing.

The code was pretty much rewritten by Stefano Pigozzi. Since the rewrite
happened incrementally, and seems to include refactored portions of
older code, this relicensing was done on the pre-refactor code do.

The original commit adding this AO (as ao_macosx.c) credits Timothy J.
Wood as original author. He was asked and agreed to LGPL. It's not
entirely sure from which project this code came from, but it's probably
libao. In that project, Stanley Seibert made some changes to it (who as
a major developer of libao was asked just to be sure), and also Ralph
Giles and Ben Hines made two small changes. The latter were not asked,
but none of their code survived anyway.
2017-05-08 13:57:40 +02:00
wm4 6dd0d869a2 osdep/endian.h: change license to LGPL
Or maybe it would be better to write "confirm" than "change".

The MP_SELECT_LE_BE macro definition has some similarity with some old
MPlayer definition, but it's different code with a different idea, so I
don't think it's affected by that.

The BYTE_ORDER etc. macro definitions are similar to those found in
various system headers (this code emulates the ones often found in
<sys/types.h>), but I don't think there is a copyright problem either.
2017-05-08 13:19:28 +02:00
wm4 c64d40bad7 osdep/compiler.h: change license to LGPL
This didn't have a header and this was implied LGPL, but this was not
entirely correct. It turns out the printf attribute code was leaked in
from talloc, which is "LGPL v3 or later". talloc was added to the
mplayer2 code base in 27a30e310e. This remaining code was an oversight.

Since we want to reduce LGPL v3 code, replace this code with the one
from ta/ta.h. This code was explicitly written newly to get rid of
talloc and its license in 0933f12d28.
2017-05-08 13:11:46 +02:00
wm4 7eccb62f85 cache: change license to LGPL v3
All authors have agreed to the relicensing.

iive has insisted on "LGPL v3 or later", which makes the file LGPL v3.
His commits are the following: 84ec577508 9b0d8c680f. All other
contributions are LGPL v2.1. I hope we can remove these changes
completely one day to make this file LGPL v2.1.

iive also authored commit 3934b160a8, but this code is completely gone
today. (fork() and shared memory use was removed completely in favor of
threads.)
2017-05-08 12:56:29 +02:00
wm4 d89b4458cc stream_null: change license to LGPL 2017-05-08 12:45:50 +02:00
wm4 e2b9551213 github: also add a link to the list of latest releases
Since some users apparently can't figure this out.
2017-05-05 12:37:34 +02:00
wm4 cf0bce19bb osdep/timer*: change license to LGPL
All authors have agreed, with the following exceptions:

e68d7f6858: wight wasn't asked (I think...), but even if he modified the
patch he applied, all code added by it was removed again later.

cb7768f9bb: nick could not be reached, but the declarations he added as
well as the full timer.c file were deleted again in cff81fe498 and
f800a42e45 (did it really take 6 years to remove unused declarations?).

ffaf4af230: it looks like this person wasn't contacted, but the code
added was removed again in f544bcf105.
2017-05-05 12:35:57 +02:00
wm4 f3cf99b164 Copyright: add list of files that have to be relicensed
This comes with estimated level of difficulty. Files which were already
LGPL are listed too, to avoid potential confusion.

Some entries use shell wildcards.
2017-05-05 08:44:54 +02:00
wm4 380bc03823 ad.h: change license to LGPL
All authors have agreed.

Commit 94d3170bd0 is a bit murky: Nick could not be reached, and arpi's
changes were obviously inspired or copied from Nick's. However, the
changed symbols were removed and do not exist anymore.
2017-05-05 07:32:35 +02:00
wm4 1db603efc3 audio/fmt-conversion: change license to LGPL
Although pretty similar to the probably unrelicensable
video/fmt-conversion.c/h (basically using the same idea, but for audio),
it was written by someone else. The format mapping was first added in
commit ad95e046c2.
2017-05-05 07:25:55 +02:00
wm4 2fd20f638e av_log: mark as almost LGPL
All authors agreed. Some of the code originated from commit
3c49701490 by michael, thus the license change has to be delayed.
2017-05-05 07:15:17 +02:00
wm4 b537b59e65 msg.c/h: partially change license to LGPL
msg.c is "partial" due to "michael", whose work can be changed to LGPL
only once the core is LGPL. It's explained in the Copyright file. I
prefer to do the relicensing incrementally (due to the overwhelming
workload). Changing the license before that happens would be legally
questionable, but nothing can stop us from essentially marking it as
"will be LGPL".

All authors have agreed to LGPL, with the following exceptions:

9df11ee8bf: the author (probably) didn't agree, but the line that is
added is later fully removed.

35e90f1556: was not asked, but all iconv code was 100% removed from the
mp_msg mechanism (we alwas require UTF-8 now).

4e4f3f806e: the change by michael.

50a86fcc34: the identify variable was move, and completely removed the
latest in commit 48bd03dd91.

1f6c494641: did not agree, but due to a major mp_msg change the added
line became unnecessary and was removed.

da63498bf9: was not reachable, but the MPlayer GUI is gone from mpv
anyway (also commit fc4d6e617d removed these specific additions a long
time ago).
2017-05-05 06:53:23 +02:00
wm4 7604693c56 github: make language on not providing logs slightly stronger
I guess there is a hard to balance tradeoff between appearing rude or
dismissive, and making the user think it's ok to not provide essential
information.
2017-05-05 01:58:41 +02:00
wm4 698416ee97 audio: replace from_dB function
The author of the old code disagreed with LGPL. The new code is a clean
room reimplementation by Niklas Haas. It lacks the clamping, but we
decided it doesn't matter.

Untested, bugs can be fixed later anyway.
2017-05-05 01:22:06 +02:00
wm4 5757db844a cuda: add new way to set cuda context on cuvid codecs
See FFmpeg commit c0f17a905f3588bf61ba6d86a83c6835d431ed3d.
2017-05-05 00:48:53 +02:00
wm4 0d122f8963 wscript: make OpenGL VO failure message less misleading
It doesn't even use OpenGL header anymore. What it needs are EGL and GLX
libs/header and similar.
2017-05-04 23:44:06 +02:00
Ricardo Constantino ce78f1222f ytdl_hook: rework edl joining to use lua tables
Seems much more resource efficient than concatenating a string.
2017-05-04 17:10:07 +01:00
Ricardo Constantino 2eab0c779a lua: increase subprocess stdout limit to 64MB 2017-05-04 17:09:38 +01:00
Ricardo Constantino 95d5fe1626 TOOLS/lua/autoload.lua: actually sort files case insensitive
Regression since 8996f79edb.
Closes #4398
2017-05-04 14:23:39 +01:00
wm4 1cab4b6075 d3d: fix build with Libav
Apparently it has been broken since forever?
2017-05-04 02:12:10 +02:00
wm4 1143f2877a d3d11: change mp_image plane pointer semantics
Until now, the texture pointer was stored in plane 1, and the texture
array index was in plane 2. Move this down to plane 0 and plane 1. This
is to align it to the new WIP D3D11 decoding API in Libav, where we
decided that there is no reason to avoid setting plane 0, and that it
would be less weird to start at plane 0.
2017-05-04 01:13:03 +02:00
wm4 19bf3a72ff vd_lavc: fix build with FFmpeg 3.2
Sigh...

The functionality is not actually needed for vdpau, but if the vdpau
hwaccel is present, the FFmpeg version is new enough that it includes
the field.
2017-05-04 01:00:35 +02:00
wm4 9f268d7613 ipc: raise json nesting limit
Fixes the issue pointed out in #4394.
2017-05-03 20:47:11 +02:00
wm4 de225e3a6a vd_lavc: add support for decoders which use AVCodecContext.hw_device_ctx
These decoders can select the decoding device with hw_device_ctx, but
don't use hw_frames_ctx (at least not in a meaningful way).

Currently unused, but intended to be used for cuvid, as soon as it hits
ffmpeg git master.

Also make the vdpau and vaapi hwaccel definition structs static, as we
have removed the old code which would have had clashing external
declarations.
2017-05-03 05:23:37 +02:00
Zhuoyun Wei d1dbd97878 man: document fonts.conf, subfont.ttf, and fonts subdir
Update man page for fonts.conf and subfont.ttf. These are two
undocumented features in mpv. They were only hardcoded into sub/ass_mp.c
and could not be found anywhere else in the entire codebase. Git log
reveals that fonts.conf was added in 2013 while subfont.ttf was brought
in by a ancient patch of mplayer in 2002...

These are two quite useful undocumented features when you do not want to
mess up with global fonts.conf to include more fonts.

Also document ~/.config/mpv/fonts/ directory and suggest using fonts.conf
to include additional fonts.

mpv reads all files in ~/.config/mpv/fonts/ directory into memory. If
there are a lot of fonts in that directory, mpv would use a lot of
memory. Using ~/.config/mpv/fonts.conf to include additional fonts is
more memory-efficent.
2017-05-02 20:35:56 +01:00
wm4 2eaa43e5da vo_opengl: another attempt at removing the overlay correctly
This reverts commit 142b2f23d4, and replaces it with another try. The
previous attempt removed the overlay on every rendering, because the
normal rendering path actually unrefs the mp_image. Consequently,
unmap_current_image() was completely inappropriate for removing the
overlay.
2017-05-02 17:10:26 +02:00
downthomas 985e5b1d8a osx: fix mpv-wrapper.sh when used with csh or tcsh shell
If the default shell of the user is set to csh or tcsh, the use of
"$SHELL -l -c" will fail to launch mpv because -l and -c cannot be used
together with csh or tcsh.

Signed-off-by: Akemi <der.richter@gmx.de>
2017-05-02 03:23:46 +02:00
wm4 24f568c068 player: fix potential segfault when playing dvd:// with DVD disabled
Tries to access the options, which are obviously not allocated if there
is no DVD support compiled.

Fixes #4393.
2017-05-01 19:57:56 +02:00
wm4 b5b3aadf40 vdpau, vaapi: unref libavutil device ref
It's a simple memory leak. (The API objects were destroyed anyway.)
2017-04-29 15:09:40 +02:00
wm4 142b2f23d4 vo_opengl: make sure overlays are removed on gl_video_config()
This should make vo_opengl_cb uninit remove the frame, even if the
renderer and OpenGL state remains active.
2017-04-29 15:09:40 +02:00
Dan Oscarsson 3f0dcbf518 sub: sdh filter fix for null
sdh filter returns NULL when subtitle line should be skipped
2017-04-28 12:02:50 +02:00
wm4 7f78929050 af: remove unused GET_VOLUME code
The entire af code is going to be removed, but Ordnung muss sein.
2017-04-27 00:22:30 +02:00
wm4 afead7a356 audio: merge --replaygain-track and --replaygain-album into one option
This is probably better than separate options. For example, the user
does not have to guess which one is applied if both options are enabled.
2017-04-27 00:21:17 +02:00
wm4 90a1ca02a2 audio: fix replaygain volume scale
The new replaygain code accidentally applied the linear gain as cubic
volume level. Fix this by moving the computation of the volume scale out
of the af_volume filter.

(Still haven't verified whether the replaygain code works correctly.)
2017-04-27 00:15:32 +02:00
wm4 f1c4d20e65 audio: move replaygain control to top-level options
af_volume is deprecated, and so are its replaygain sub-options. To make
it possible to use replaygain without deprecated options (and of course
to make it available at all after af_volume is dropped), reintroduce
them as top-level options.

This also means that they are easily changeable at runtime by using them
as properties. Change the "volume" property to use the new update
mechanism as well.

We don't actually bother sharing the implementation between new and
deprecated mechanisms, as the deprecated one will simply be deleted.

For the from_dB() functions, we mention anders' copyright, although I'm
not sure if a mere formula is copyrightable. This will have to be
determined later.

This whole change is mostly untested. Our distributed human CI will take
care of it.
2017-04-26 21:45:55 +02:00
wm4 010c7d4992 vo_opengl: context_drm_egl: remove unnecessary include
Could be broken after the previous commit removed finding the GL include
dir.
2017-04-26 17:43:23 +02:00
wm4 cb25bb5776 build: remove checks for libGL
We don't need to link against libGL directly, nor do we need OpenGL
headers. The only thing we need is the windowing interop stuff, such as
libEGL.
2017-04-26 17:09:16 +02:00
wm4 3782082722 DOCS/interface-changes.rst: fix typo
Pointed out by someone.
2017-04-26 17:00:38 +02:00
Ilya Tumaykin 9d80c08441 build: rely on internal GL headers for rpi check
Since mpv ships all the required OpenGL defines now,
rpi check doesn't need to check system GL headers.
2017-04-26 17:00:23 +02:00
Marko Hauptvogel 3fe6b36eb0 player: close audio device on no audio track
Close the audio device if there is no audio track (or stream) in the
current file. It will be opened again if the next file should contain
audio.

Signed-off-by: Marko Hauptvogel <marko.hauptvogel@googlemail.com>
Signed-off-by: wm4 <wm4@nowhere>
2017-04-25 20:21:09 +02:00
Ricardo Constantino 18703b55d8 osc: also add processing for axis_up/down events
Considered semantically equivalent with mouse_btn3/4.

This is a preemptive fix for upcoming changes to AXIS_* events.
2017-04-25 15:42:09 +01:00
Ricardo Constantino 6d65ab3a7d wscript_build: install shared libmpv to BINDIR for Win32 2017-04-24 15:11:32 +01:00
wm4 809d160c1e options: remove remaining deprecated audio device selection options 2017-04-23 17:51:55 +02:00
wm4 f34de63450 ao_openal: kill off device listing
Probably helps with #4311. It surely is not the correct fix, of course.
But ao_openal has no business of causing trouble anyway.
2017-04-23 17:44:26 +02:00
wm4 f59371de21 video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2
This drops support for the old libavcodec APIs. Now FFmpeg 3.3 or FFmpeg
git is required. Libav has no release with the new APIs yet, so for
Libav git as of a few weeks or months ago or so is required if you want
to use Libav.

Not much actually changes in hwdec_vaegl.c - some code is removed, but
the reindentation inflates the diff.
2017-04-23 16:07:03 +02:00
wm4 1d0a858447 README: list some more X11 dependencies 2017-04-23 16:01:49 +02:00
Ricardo Constantino 3526b95aaf ytdl_hook: treat single-entry playlists as a single video 2017-04-23 01:53:59 +01:00
Ricardo Constantino d5517f0d9f ytdl_hook: move single video code to a separate function 2017-04-23 01:53:57 +01:00
Martin Herkt 829bf1356a Update VERSION 2017-04-23 01:57:53 +02:00
Martin Herkt eabba2de4d Release 0.25.0
Also update release policy documentation and version extraction.
2017-04-23 01:57:53 +02:00
Ricardo Constantino 1bcb2f999e osd-font: make volume muted glyph slightly thicker 2017-04-22 18:03:16 +01:00
wm4 591d99a988 Copyright: change osd font license to LGPL
All controbutors have agreed. In one case, someone who is unaccounted
for changed a glyph in some trivial way; we simply replaced the glyph
with another one in 1e4d3a2440 to avoid any potential problems
(although that change was probably not copyrightable anyway).
2017-04-21 13:37:33 +02:00
wm4 d2af35aeb3 demux/packet: change license to LGPL
All contributors have agreed. In 3a43f13fce, someone who potentially
disagreed reverted a commit by someone else (restoring the original
state). This shouldn't matter for Copyright, and all of the affected
code was rewritten/removed anyway.
2017-04-21 13:34:10 +02:00
wm4 cba4efb083 ebml, matroska.h: change license to LGPL
These are covered by the analysis in commit e7e6aa3d64 too
(although there are no potential problems).
2017-04-21 13:34:10 +02:00
wm4 b78d2e6d09 demux_mkv: mention non-LGPL code 2017-04-21 13:34:10 +02:00
wm4 a5f54209c0 external_files.c: add GPL header
It's been missing since mplayer2 times, not sure why. It originates from
subreader.c. No analysis on whether it can be relicensed to LGPL was
done yet.
2017-04-21 13:33:51 +02:00
wm4 e7e6aa3d64 demux_mkv: change license to LGPL
Most contributors have agreed. This claims it's based on gstreamer code,
but this was LGPL at the time (and still is). Contributors whose code
was removed were not accounted for. There are still some potentially
problematic cases:

06eee1b67 is potentially the most problematic case. Most of these
changes are gone due to mpv not using BITMAPINFOHEADER anymore. Some
of the other changes are rather trivial. If someone contests this and
claims that copyrightable changes are left, the original change can
simply be reverted.

62bfae140 has only 2 lines left: a "char *name;" struct field, and a
line that prints a message. All other code was removed. The parsing code
in particular was made declarative, which replaced reading this element
explicitly (and  other elements, see 1b22101c77). I'm putting the log
message under HAVE_GPL, but I don't think the declaration is
copyrightable, or the mere concept of reading this element. Redoing the
other 2 lines of code would result in the  same program text.

d41e860ba was applied by someone who (potentially) disagreed. The patch
itself is from someone who did agree, though. It's unknown whether the
applier changed the patch. But it seems unlikely, and the change was
mostly rewritten.

50a86fcc3 all demux_mkv changes were reverted (old stdout slave mode)
3a406e94d same
2e40bfa13 the old MPlayer subtitle code was completely removed
316bb1d44 completely removed in 1cf4802c1d
87f93d9d7 same
11bfc6780 relative seeks were removed in 92ba630796
be54f4813 the corresponding demux_mkv code was removed in 5dabaaf093
efd53eed6 all internal vobsub handling is now in FFmpeg
d7f693a20 removed in f3db4b0b93
e8a1b3713 removed in 522ee6b783
cfb890259 removed, see 6b1374b203 for analysis
c80808b5a same
2017-04-21 12:21:33 +02:00
wm4 16c468d014 common.h: change license to LGPL
The only definitions from MPlayer code are the CONTROL_* defines (added
in 7a2eec4b as part of libao2 - not part of libao), and MP_NOPTS_VALUE,
which was added in e6338c58. The latter is by "michael", who has agreed
under the condition that the core is LGPL, which has not happened yet,
but considering the macro definition used to be different, has the same
value and similar name to libavformat's AV_NOPTS_VALUE (which existed
first, and as LGPL), and that this almost certainly not copyrightable,
I'm assuming that this is fine.
2017-04-21 08:49:25 +02:00
wm4 927afa311d build: make various x11 protocol extension libs mandatory
Reduces the ifdeffery, which is good and will avoid silent breakages, or
weird behavior if a lib is omitted.

Also reorder the x11_common.c include statements.
2017-04-21 07:30:03 +02:00
wm4 4d1eab6e55 vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
Specifically, this field must never be 0 (and the option can naturally
not be 0 in any way, unless it wasn't initialized correctly).
2017-04-21 07:16:26 +02:00
Ricardo Constantino 51518ddcf6 Add script to generate otf from sfdir using fontforge
Uses python scripting on fontforge since native scripting is considered
legacy and even Ubuntu Trusty seems to have python scripting.
2017-04-20 17:40:45 +01:00
Ricardo Constantino 1e4d3a2440 sub/osd_font.otf: replace triangle volume by speaker glyph
The triangle icon has potentially questionable copyright issues, see
https://github.com/mpv-player/mpv/commit/a7e9bac13210834abd95380e89b5c3dae2336c52
2017-04-20 17:40:40 +01:00
Ricardo Constantino 44c6a76506 Add fontforge sfdir for mpv-osd-symbols font
Should make changes easier to inspect.

This was created by opening the current osd_font.otf in Fontforge and
saving as .sfdir.
2017-04-20 17:35:15 +01:00
cantabile 4b4dee09ad sd_lavc: Free extradata in case of init error 2017-04-20 16:11:31 +02:00
wm4 611426d162 sub/osd: relicense to LGPL
All contributors of the code used for these files agreed to the LGPL
relicensing.

There are some unaccounted contributors, but all of their code was
completely removed before. (The only exception is one contributor whose
only line left was "#include <string.h>". I don't know if that's
copyrightable, but it wasn't needed anyway, so just remove it.)

These files started out as libvo/sub.* (renamed to sub/sub.*, then
renamed again to sub/osd.*). They used to contain code for rendering
the OSD (as in, actual pixel manipulation and text layouting). But
later all this code was dropped, and libass was used to render the OSD
instead. Actual subtitle rendering was reimplemented in other files
(the old subtitle rendering path is completely gone).

One potential problem are the option declarations, which makes this
harder, as these options involve more history. But it turns out most of
them were reimplemented since 80270218cb, rather than taken from old
code. (Although not all - but the rest covered by relicensing
agreements.)

This also affects osd_state.h, which was apparently incorrectly implied
to be LGPL.
2017-04-20 12:53:47 +02:00
wm4 803a0cebc4 sd_lavc: change license to LGPL
All contributors have agreed.

Compared to sd_ass.c, this has a pretty simple history:
av_sub.c -> sub/av_sub.c -> sub/sd_lavc.c

At one point, some code from spudec.c was added to it, but it was
removed again later.
2017-04-20 12:53:30 +02:00
wm4 6b1374b203 sd_ass: change license to LGPL
All contributors of the code used for sd_ass.c agreed to the LGPL
relicensing. Some code has a very chaotic history, due to MPlayer
subtitle handling being awful, chaotic, and having been refactored a
dozen of times. Most of the subtitle code was actually rewritten from
scratch (a few times), and the initial sd_ass.c was pretty tiny. So we
should be fine, but it's still a good idea to look at this closely.
Potentially problematic cases of old code leaking into sd_ass.c are
mentioned below.

Some code originates from demux_mkv. Most of this was added by eugeni,
and later moved into mplayer.c or mpcommon.c. The old demux_mkv ASS/SSA
subtitle code is somewhat dangerous from a legal perspective, because it
involves 2 patches by a certain Tristan/z80, who disagreed with LGPL,
and who told us to "rewrite" parts we need. These patches were for
converting the ASS packet data to the old MPlayer text subtitle data
structures. None of that survived in the current code base.

Moving the subtitle handling out of demux_mkv happened in the following
commits: bdb6a07d2a, de73d4dd97, 61e4a80191. The code by
z80 was removed in b44202b69f.

At this time, the z80 code was located in mplayer.c and subreader.c.
The code was fully removed, being unnecessary due to the entire old
subtitle rendering code being removed. This adds a ass_to_plaintext(),
function, which replaces the old ASS tag stripping code in
sub_add_text(), which was based on the z80 code. The new function was
intended to strip ASS tags in a correct way, instead of somehow
dealing with other subtitle types (like HTML-style SRT tags), so it
was written from scratch.

Another potential issue is the --sub-fix-timing option is based on
-overlapsub added in d459e64463. But the implementation is new, and
no code from that commit is used in sd_ass.c. The new implementation
started out in 64b1374a44. (The following commit, bd45eb468c
removes the original code that was replaced.) The code was later
moved into sd_ass.c.

The --sub-fps option has a similar history.
2017-04-20 12:53:24 +02:00
wm4 6e26a6bafb ass_mp: change license to LGPL
Somewhat chaostic history: libass/ass_mp.* -> ass_mp.* -> sub/ass_mp.*

As far as I can tell, everyone who ever touched these files has agreed
to the relicensing.
2017-04-20 12:53:09 +02:00
wm4 f4cb4fb962 filter_sdh: remove pointless set_pos function
This change was requested during patch review, but apparently it was
overlooked on merge.
2017-04-20 08:22:46 +02:00
wm4 19db7a79d4 filter_sdh: change license to LGPL 2017-04-20 08:19:22 +02:00
wm4 5a33242854 ao_wasapi_changenotify: use %ls instead of %S for wchar_t
%ls is C99. %S is supported by some systems, including MinGW/MSVC, but
no reason to use it.
2017-04-20 07:38:03 +02:00
wm4 05e6d423d9 ao_wasapi_changenotify: fix potential race condition
IMMDeviceEnumerator_RegisterEndpointNotificationCallback() will start
listening for notifications, and is the point at which callbacks can
start firing. These callbacks will read the fields we set after the
register calls, which is a potential race condition. Move it upwards.
2017-04-20 07:33:13 +02:00
wm4 5ae25ae424 client API: add MPV_ENABLE_DEPRECATED symbol
(Of course this is on by default, because otherwise we'd randomly break
downstream applications.)
2017-04-20 06:19:55 +02:00
wm4 f41e50530f options: change --audio-file-auto default to not to load any files
There have been user complaints, and I'm annoyed by this behavior
myself.
2017-04-20 05:29:04 +02:00
Avi Halachmi (:avih) 150c988e88 osc: add user_opts.boxmaxchars for box layout title limit
The default of 80 is conservative to allow relatively wide fonts, but
with many common fonts a bigger number can be used without overflow.
2017-04-19 20:35:58 +01:00
Ricardo Constantino 6ccc40aa03 sub/osd_font.otf: fix fontforge errors/warnings 2017-04-19 20:18:24 +01:00
Ricardo Constantino 05c8707a0b osc: add volume icons to osd font and use them
Glyphs taken and based on U+1F507 to U+1F50A from Symbola, which
is available under public domain: http://users.teilar.gr/~g1951d/
2017-04-19 20:18:23 +01:00
Ricardo Constantino a047e636ab man/osc: document volume and fullscreen buttons 2017-04-19 20:18:23 +01:00
Ricardo Constantino 9d6c208afa osc: move volume left of fullscreen button 2017-04-19 20:18:23 +01:00
Ricardo Constantino fe937e866d osc: bottom/topbar: add fullscreen button 2017-04-19 20:18:23 +01:00
Ricardo Constantino a477c864a4 osc: add volume button
Click to toggle mute, mouse wheel to change volume.
OSD is shown on volume change.
2017-04-19 20:18:23 +01:00
Ricardo Constantino 00ab5a15be osc: support handling mouse wheel events 2017-04-19 20:18:23 +01:00
Ricardo Constantino e870b7ad66 osc: simplify checks in key handler
Use a helper function for these safety checks.
2017-04-19 20:18:23 +01:00
Ricardo Constantino 82bf4567f9 osc: fix last potential race condition on key events 2017-04-19 20:18:15 +01:00
Nicolas F 676570a643 manpage: replace gendered pronouns 2017-04-19 16:05:56 +02:00
wm4 dcb5800357 osx: fix deadlock on exit with libmpv on OSX
There is explicit code to handle the libmpv case, but it expects that
a dispatch queue is running. This is not necessarily the case. E.g.
edit the simple.c mpv example not to do any playback and to destroy
the mpv handle immediately. It will freeze on exit, because nothing
will release the mpv_handle.

I'm not sure how this should be fixed, so disable it for now in
library mode.
2017-04-19 12:55:44 +02:00
wm4 e335e33239 codec_tags: minor simplification
At least this doesn't duplicate the libavcodec PCM codec names.
2017-04-18 05:35:50 +02:00
wm4 080b930742 codec_tags: remove some more leftovers
I think these became redundant some time ago, and would only matter if
someone put QT tags into WAVEFORMATEX headers using mkv avi muxing.
2017-04-18 05:34:16 +02:00
wm4 ce4ab483b5 ass_mp: reallocate cached subtitle image data on format changes
When the format of the subtitle bitmaps changes, such as with taking
screenshots with vo_vaapi (RGBA for the VO vs. Y8 for screenshots), the
cache image obviously needs to be recreated.

Fixes #4325.
2017-04-18 05:34:10 +02:00
Akemi f7637db377 cocoa: fix retrieval of unfs window size while animating
due to the System inherent fullscreen animation the option and the
actual fullscreen state can be out of sync, leading to a wrongly
reported unfs window size in the time of the animation.

just always fall back to the window size, we keep track of, when we
either are in fullscreen or are currently switching to it.

Fixes #4323
2017-04-17 02:45:26 +02:00
wm4 bba08e38ff vo_opengl: move X11 backends before Wayland
Wayland is still too amateurish, and multiple features don't work,
including critical ones. There is no solution in sight, so prefer X11.
(Which seems to mostly work ok via xwayland.)

Once all problems are solved, the defaults can be switched back.
2017-04-16 02:35:12 +02:00
Dan Oscarsson 1a0c340a5e sub: minor sdh filter fixes
When doing harder filtering not require a space after : results
in lines with a clock (like 10:05) to be taken as a speaker label.
So require a space after : even when doing harder filtering as
missing space is very uncommon.
Some like to add text in parentheses in the speaker label,
like XXX (loud):  or just (loud):
allow parentheses when doing harder filtering
2017-04-15 16:38:38 +02:00
wm4 bbfafb5614 Fix use of ISC license
The license text refers a "above copyright notice", so I guess it'd be
good to actually provide such a notice.

Add the license to some files that were missing it (since in theory, our
Copyright file says that such files are LGPL by default).

Remove the questionable remarks about the license in the client API.
2017-04-15 16:20:00 +02:00
wm4 3709ce6718 demux: estimate total packet size, deprecate packet number limits
It's all explained in the DOCS changes. Although this option was always
kind of obscure and pointless. Until it is removed, the only reason for
setting it would be to raise the static default limit, so change its
default to INT_MAX so that it does nothing by default.
2017-04-14 19:19:44 +02:00
wm4 3e8510d515 player: fix a corner case in previous commit
The previous commit set "mpctx->playback_active = false;" before unload
hooks were processed. This was intentional, but could in theory cause
playback_active to be set to true again, and actually it's plain wrong
if playback was exited in the middle it. There needs to be something
else that forces playback_active to be set to false while in this
unloading state.
2017-04-14 19:06:31 +02:00
wm4 b586bc2dbe player: fix core-idle and eof-reached update notifcations
Make mpv_observe_property() work correctly on them even with
--keep-open-pause=no.

This also changes the situations in which the screensaver is
enabled/disabled subtly.
2017-04-14 18:58:48 +02:00
wm4 419624fb06 player: unmess pause state handling
Merge the pause_player() and unpause_player() functions. Make sure the
pause events are emitted properly. We can now set the internal pause
state based on a predicate, instead of e.g. handle_pause_on_low_cache()
making a mess to trigger the internal pause state as wanted.

Preparation for some more changes.
2017-04-14 18:22:45 +02:00
Dan Oscarsson ae0a40259f player: add --keep-open-pause=no option
Instead of pausing if --keep-open is active, stop
at end but continue playing if seeking backwards.
And then stop again when end is reached.

Signed-off-by: wm4 <wm4@nowhere>

Over the PR, the option was renamed, and the manpage additions were
slightly changed/enhanced.
2017-04-14 17:43:34 +02:00
wm4 7b84297699 vo_opengl: minor cosmetics 2017-04-14 17:35:27 +02:00
wm4 dc5dfa5c92 win32: fix mismatched free/talloc_free
Might fix #4315.
2017-04-12 14:12:41 +02:00
wm4 7497b633e9 win32: rewrite getcwd() using GetFullPathNameW
_wgetcwd is apparently not available in all runtimes. Well, whatever.
2017-04-11 13:54:10 +02:00
wm4 4c516a064a osc: use "loop-playlist" instead of "loop" property 2017-04-11 12:44:41 +02:00
wm4 e0d93178b9 win32: add UTF-8 getcwd() wrapper 2017-04-11 12:19:41 +02:00
wm4 e2464b832b command, manpage: some leftover mentions of renamed --loop option 2017-04-11 12:15:38 +02:00
wm4 844008004f command: update sub-fps etc. options on runtime changes
Un-special-case the sub-speed property, and apply subtitle speed updates
in more cases. In particular, this respects runtime changes of the
sub-fps option.

(A minor consequence of this is that the subtitle speed is recomputed
more often even in cases when it's not necessary. Also, the subtitle
update is slightly "delayed" rather than strictly instant. Both of
these likely are absolutely not observable by the user, although the
subtitle speed verbose log message will be printed more often if the
subtitle format is MicroDVD.)
2017-04-10 21:22:26 +02:00
wm4 a1b1972ec6 manpage: group --loop options together 2017-04-10 21:19:47 +02:00
wm4 6dea8fceda options: deprecate --loop
Also "announce" the plans to undeprecate it with changed semantics
later. The deprecation period is needed to warn script authors and
client API users (etc.) of the change.

This is done because everyone seems to expect --loop to loop the current
file, not the playlist. Even in cases when only 1 file is on the
playlist, the --loop-file semantics seem to be preferred.
2017-04-10 21:19:13 +02:00
wm4 759ac6cc93 vo_opengl: add option for caching shaders on disk
Mostly because of ANGLE (sadly).

The implementation became unpleasantly big, but at least it's relatively
self-contained.

I'm not sure to what degree shaders from different drivers are
compatible as in whether a driver would randomly misbehave if it's fed
a binary created by another driver. The useless binayFormat parameter
won't help it, as they can probably easily clash. As usual, OpenGL is
pretty shit here.
2017-04-08 16:43:56 +02:00
wm4 e7940ddbf3 vo_opengl: fix a confused comment 2017-04-08 16:43:56 +02:00
wm4 71caa0b79b vo_opengl: remove two unused symbols 2017-04-08 16:43:56 +02:00
Ricardo Constantino bb3e152fdc encoding_profiles.conf: update and remove deprecated stuff
- libfaac and libvo_aacenc were removed from FFmpeg
- add libopus profile
- modify vp8's ovcopts and add vp9
- switch enc-f-webm to vp9 + opus

- remove obsolete devices profiles using deprecated filters
2017-04-07 16:31:00 +01:00
Ricardo Constantino aa4b0e319b wscript: don't make dvdread-common an option
This just checks if dvdread or dvdnav are enabled so it can
compile dvdread code.

Change description to be clearer on what this does differently from
--enable-dvdread.
2017-04-07 16:26:02 +01:00
wm4 eb83ee4a4a vo_opengl: add our own copy of OpenGL headers
gl_headers.h is basically header_fixes.h done consequently. It contains
all OpenGL defines (and some typedefs) we need. We don't include GL
headers provided by the system anymore.

Some care has to be taken by certain windowing APIs including all of
gl.h anyway. Then the definitions could clash. Fortunately, redefining
preprocessor symbols to the same content is allowed and ignored. Also,
redefining typedefs to the same thing is allowed in C11. Apparently the
latter is not allowed in C99, so there is an imperfect attempt to avoid
the typedefs if required API symbols are apparently present already.

The nost risky part about this are the standard typedefs and GLAPIENTRY.
The latter is different only on win32 (and at least consistently so).
The typedefs are mostly based on stdint.h typedefs, which khrplatform.h
clumsily emulates on platforms which don't have it. The biggest
difference is that we define GLsizeiptr directly to ptrdiff_t, instead
of checking for the _WIN64 symbol and defining it to long or long long.

This also typedefs GLsync to __GLsync, just like the khronos headers.
Although symbols prefixed with __ are implementation reserved, khronos
also violates this rule, and having the same definition as khronos will
avoid problems on duplicate definitions.

We can simplify the build scripts too. The ios-gl check seems a bit
wrong now (what we really want to test for is EAGLContext), but I can't
test and thus can't improve it.

cuda_dynamic.h redefined two GL symbols; just include the new headers
directly instead.
2017-04-07 15:09:27 +02:00
wm4 b7b12c36af demux_lavf: disable half-working mp4 edit list support in libavcodec
Instead, enable the "old" code, which uses this for gapless info (audio
padding/trailing) only.
2017-04-07 13:12:10 +02:00
wm4 bcfdcd6226 vd_lavc: fix return value in receive_frame()
Pointed out by uau. Not sure why gcc doesn't warn (it uses ((void*)0)
for NULL).
2017-04-07 12:24:26 +02:00
wm4 c9d3a79187 vo_opengl: add a generic EGL function loader function
This is pretty trivial, but also quite annoying due to details like
mismatching eglGetProcAddress() function signature (most callers just
cast the function pointer), and ARM/Linux hacks. So move them all to one
place.
2017-04-06 14:50:19 +02:00
wm4 4e6867c771 vo_opengl: fix windows build if GLES3 is detected
With the recent GLES3 header detection, and if ANGLE is in the search
path, the ANGLE headers will be used over the desktop GL ones. It
appears the ANGLE headers do not include <windows.h>, which leads to the
dxinterop code to fail building. Oops.

Fix this by including <windows.h> is dxinterop is compiled in.
2017-04-06 13:19:59 +02:00
wm4 258d6b4a35 wscript: avoid compose_checks in one case
Avoid it where we can, because it tends to have unexpected side-effects.
(Probably not in this case, but still a reason to avoid it.)
2017-04-06 08:42:18 +02:00
wm4 ebecf9c2d6 vo_opengl: header_fixes.h: merge IOS GLES block
It appears we expect IOS to provide GLES 3. The IOS block contains all
symbols from the GLES block. Weirdly not all, so it's possible that some
symbols will be redefined, which is annoying, but harmless. I don't have
an iOS setup to test, otherwise it's likely that a modification of the
IOS include statements would take care of this.
2017-04-06 08:40:17 +02:00
wm4 755ce9dac5 build: replace android-gl check with a standard GLES3 check
There's no reason to make it Android specific, as it uses standard
include paths.
2017-04-06 08:35:47 +02:00
wm4 451e1f0db3 vf_lavfi, af_lavfi: remove unused/deprecated include
Looks like Libav is going to drop it, unnecessarily making compilation
fail.
2017-04-05 16:12:47 +02:00
wm4 c3299d50bd etc/mpv.conf: remove deprecated options
This hasn't been updated for a while. Some options are deprecated
(--softvol), semi-deprecated or virtually useless (e.g. --vo and --ao),
or use old-syntax (--sub-codepage).
2017-04-05 11:18:35 +02:00
wm4 93bd1a7d4a options: assing proper default value for --audio-channels
This will make --list-options (and some other code paths) actually
return the proper default. Shouldn't change behavior.
2017-04-05 11:07:08 +02:00
wm4 400a7c409f vf: fix another broken case of conversion filter auto-insertion
If the VO doesn't support a format output by vf_lavfi, no conversion
filter was inserted, and filter chain creation failed.

This is because vf_lavfi doesn't properly follow the format negotiation
model, which means the format negotiation pass does not catch all cases
where conversion is needed. Specifically, vf_lavfi supports that all
output formats are supported for any given input format, but then does
not actually call vf_next_query_format() in reconfig() to check which
format it uses, but outputs whatever it gets from libavfilter.

I think this is ok to avoid excessive complexity in vf_lavfi.c, but it
also means adding more kludges to vf.c. I justify this (and the code
duplication) with the idea that the current filter chain code will die
anyway at some point.

The .log field additions for c->first/c->last are strictly speaking not
needed, but useful for debugging.
2017-04-05 11:06:25 +02:00
wm4 a1ad64a1c8 demux_cue: include io.h for Windows UTF-8 filesystem functions 2017-04-04 17:45:19 +02:00
wm4 54ea3282a0 DOCS/interface-changes.rst: document --vf/--af deprecations
And also future directions. Basically, it tells the user that he
can't hope for perfect forward-compatibility.
2017-04-04 17:17:56 +02:00
wm4 b96a74ec2a audio: deprecate most audio filters
Well, ok, only 4 filters. The rest will survive in one or the other
form.
2017-04-04 15:04:07 +02:00
wm4 98f8c4f36d af: implement generic lavfi option bridge too
Literally copy-pasted from the same commit for video filters. (Once new
code for filters is implemented, this will all go away or at least get
unified anyway.)
2017-04-04 14:57:00 +02:00
wm4 d018028fdb af_lavfi: remove forced "format" filter
This was supposed to restrict output to formats supported by us. But we
usually support all FFmpeg sample formats anyway (if not, it will error
out gracefully, and we would add the missing format). Basically, it's
just useless bloat.
2017-04-04 14:47:42 +02:00
wm4 6063cd569d parse_commandline: guard glob() use
Might make porting to batshit environments simpler.
2017-04-04 10:47:57 +02:00
James Ross-Gowan 0e4531440d w32_common: refactor mouse button handling
Previously, the shared behaviour for each mouse-button message lived at
the bottom of the WndProc. Move it into handle_mouse_down/up functions
(similar to the handle_key_down/up functions.) This makes the WndProc
slightly less complicated. There should be no change in behaviour.
2017-04-04 13:24:57 +10:00
wm4 1c0bd59bc2 vo_opengl: use 16 bit textures with angle
Regression due to 03fe506. It accidentally changed the default value if
glGetTexLevelParameteriv() is not available, which is the case with
ANGLE.
2017-04-03 18:12:42 +02:00
wm4 31611fc46b video: support positional arguments for automatic lavfi option bridge
Now e.g. --vf=pad=1000:1000 works.

All in all pretty ugly and hacky. Just look away.
2017-04-03 18:12:42 +02:00
Akemi 13160530f2 osx: fix Touch Bar access on systems without Touch Bar support
when building with a deployment target older than an SDK with Touch Bar
support we still tried to access the TouchBar, since the compile time
checks are positive. to prevent this we add two runtime checks.
2017-04-02 21:02:33 +02:00
wm4 d4c1ddd6b1 video: add automatic libavfilter bridge to option parsing
Now you can for example do "--vf=hue=h=60" - there is no "hue" filter in
mpv, so libavfilter's will be used.

This has certain caveats (see manpage).

The point of this is providing a relatively smooth transition path to
removing our own filter stuff.
2017-04-02 18:47:36 +02:00
wm4 3a9e661e92 video: deprecate almost all video filters
The plan is to nuke the custom filter chain completely. It's not clear
what will happen to the still needed builtin filters (mostly hardware
deinterlacing and vf_vapoursynth). Most likely we'll replace them with
different filter chain concept (whose main purpose will be providing
builtin things and bridging to libavfilter).

The undocumented "warn" options are there to disable deprecation
warnings when the player inserts filter automatically.

The same will be done to audio filters, at a later point.
2017-04-02 18:00:16 +02:00
wm4 6b9d3f4f7b audio: lower "Disabling multichannel output." warning to verbose
Not sure why it was a warning in the first place.
2017-04-02 17:23:11 +02:00
wm4 6100a7d75f image_writer: make it work with libavcodec's jpg encoder
Now taking a screenshot actually works, if libjpeg is disabled at
compile time.

In particular, the AV_PIX_FMT_YUVJ formats (with the "J") cause us
problems. They have been deprecated years ago, but the libavcodec jpg
encoder won't accept anything else. This is made worse by the fact that
mpv doesn't have J formats internally - it always uses the color levels
metadata to decide the range instead.
2017-04-02 17:21:42 +02:00
wm4 dc7d71fc8e manpage, client API: add some clarifications when commands use OSD
The APIs that run commands in a more API-like manner disable OSD and
string expansion by default.
2017-04-01 21:47:19 +02:00
wm4 7bc193e955 manpage: finish cut off sentence 2017-04-01 21:37:03 +02:00
wm4 7ddacd6390 screenshot: cleanup: use normal MSGL_ defines
Remove the weird custom thing.
2017-04-01 20:47:36 +02:00
wm4 9bcb9fcf26 player: make screenshot commands honor the async flag
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.

This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.

Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).

(What I'd really want would be the OSD simply showing log messages
instead.)

This is pretty untested, so expect bugs.

Fixes #4250.
2017-04-01 20:47:23 +02:00
wm4 6931fef4ad ta_talloc: add missing include statement
Some array functions call memmove().
2017-04-01 20:37:16 +02:00
wm4 a071d5fcfe input: add "async" flag
Obviously, this has no effect on commands which do not support this
explicitly. A later commit will enable this for screenshots.

Also add some wording on mpv_command_async(), which has nothing to do
with this. Having a more elegant, unified behavior would be nice. But
the API function was not created for this - it's merely for running
commands _synchronously_ on the core, but without blocking the client
API caller (if the API user consistently uses only async functions).
2017-04-01 20:36:39 +02:00
wm4 ec3dd7164c misc: add a thread pool
To be used by the following commits.
2017-04-01 20:32:01 +02:00
wm4 7bab24b9b3 player: enable "buffering" pausing for DASH streams too
This wasn't enabled if no stream cache was used. It can work with only
the demuxer cache.

In theory this could be always enabled (even for local files), but still
try to avoid this, and enable it only if the source is marked as
potentially being a "network" stream. The intention is mostly to enable
it for the youtube-dl pseudo-DASH support.
2017-04-01 16:47:15 +02:00
Ricardo Constantino d2fcca7ad0 external_files: enable autoloading with URLs
Closes #3264
2017-04-01 15:42:42 +01:00
Ricardo Constantino 5f0c7df598 external_files: actually try to autoload from fallback paths
The 'sub' and 'audio' configuration subdirectories are supposed to
be fallbacks for sub-paths and audio-file-paths respectively, but
they weren't being scanned even if they existed.
2017-04-01 15:42:39 +01:00
James Ross-Gowan 16ff72cc14 w32_common: fix undefined behaviour when toggling fullscreen
The old code called reinit_window_state() from the VO thread, which is
not safe. Instead of calling reinit_window_state() when
VO_EVENT_FULLSCREEN_STATE is captured, it should be called when sending
the event from the Win32 thread instead.
2017-04-02 00:41:49 +11:00
wm4 8aaef132f6 Switch demuxing and decoding to GStreamer (finally FFmpeg independence!)
README.md: fix linebreaks

It's only a README, but the 80 columns limit should be followed.
2017-04-01 13:42:10 +02:00
Ricardo Constantino 1d2910af95 wscript: fix broken build with dvdread+dvdnav in 34e6a26
Didn't know waf actually tried to compile the same files twice.
2017-03-31 20:17:01 +01:00
Ricardo Constantino 34e6a26f4d wscript: decouple dvdnav check from dvdread
Reallows enabling dvdnav without enabling dvdread which was broken
in 77cbb3543 when they were both disabled by default.
Since dvdnav requires dvdread, we can enable dvdread:// even if
--enable-dvdread isn't passed.

Fixes #4290
2017-03-31 16:46:58 +01:00
wm4 9b077a5cca command: add property notifications for hwdec properties
This is a bit approximate, because we rely on the pixel format changing
if the hardware decoding changes. This is not always true, as the pixel
format for software decoded video and hardware decoded video copied back
to CPU RAM could be the same. (Not sure if that is actually the case for
any supported cases.)

But for now this should fix most of #4289.
2017-03-31 17:28:15 +02:00
wm4 c68be80a63 ao_wasapi: do not pass nonsense to drivers with double
This tried to use AF_FORMAT_DOUBLE as KSDATAFORMAT_SUBTYPE_IEEE_FLOAT,
with wBitsPerSample==64. This is probably not allowed, and drivers
appear to react inconsistently to it. (With one user, the format was
accepted during format negotiation, but then rejected on actual init.)

Remove it, which essentially forces it to fall back to some other
format. (Looks like it'll use af_select_best_samplerate(), which would
probably make it try S32 next.)

The af_fmt_from_planar() is so that we don't have to care about
AF_FORMAT_FLOATP. Wasapi always requires packed data anyway.

This should actually handle other potentially unknown sample formats
better.

This changes that set_waveformat() always set the exact format. Now it
might set a "close" format instead. But all callers seem to deal with
this well. Although in theory, callers should probably handle the
fallback. The next cleanup (if ever) can take care of this.
2017-03-29 15:19:25 +02:00
Ricardo Constantino 4d07fce041 stream/stream_dvdnav: show list of titles on verbose
Same as stream_bluray, but only if no title is selected already.
2017-03-29 02:19:09 +01:00
Ricardo Constantino 7fe7583a7f stream/stream_dvdnav: don't ignore setting title
Probably a typo in 5e30e7a04.
Fixes #4283
2017-03-29 02:18:53 +01:00
Ricardo Constantino 07ee7fb2c3 osc: escape ASS and strip newlines on title 2017-03-27 18:00:56 +01:00
Ricardo Constantino dc00ad537f osc: make title configurable and use property expansion on it 2017-03-27 18:00:56 +01:00
Ricardo Constantino ebf61267f4 Revert "osc: make the title toggleable between media-title and filename"
This reverts commit 6573b73462.
2017-03-27 18:00:54 +01:00
Akemi 265547eb94 osx: fix event propagation of menu bar item key shortcuts
a small logic error in 063ca8f broke the filtering of the menu bar item
key shortcuts. they where called several times per event because the
propagation wasn't stopped properly.
2017-03-27 01:29:45 +02:00
Akemi c083a7f53e cocoa: fix retrieval of unfs window size
there are two minor bugs. mpv could try to retrieve the size when in
fullscreen and would get the fullscreen size. to fix that we keep track
of the window size before going into fullscreen.

the second small bug is when using HiDPI resolution and the
--hidpi-window-scale option. we actually want the OSD to show the proper
window scale depending on the hidpi settings. before when resizing the
window to double the size it could show "window-scale: 1.0" or
"window-scale: 0.5" when resizing to normal size. now it considers the
backing scale factor and the hidpi option to return a logical correct
window size.
2017-03-26 20:41:20 +02:00
Akemi 5e066670d0 cocoa: fix first responder when borderless window is used
this fixes a weird behaviour when a borderless window's style mask is
set to a none-borderless style mask. this can happen when cycling the
border or just toggling fullscreen. what happens is that the first
responder is reset to the NSWindow instead of being kept, the events
view in our case. this happens without the usual resignFirstResponder,
becomeFirstResponder routine.

this is a small workaround that overrides the setStyleMask method. it
keeps the first responder from before the style mask change and resets
this first responder after the new style mask was applied.
2017-03-26 20:38:26 +02:00
Akemi 063ca8f0fe osx: fix key input in certain circumstances
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.

after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
2017-03-26 20:38:26 +02:00
Akemi f8a223b7ac osx: initial Touch Bar support 2017-03-26 20:26:18 +02:00
Avi Halachmi (:avih) afbd657bb8 command: add expand-text command to property-expand a string 2017-03-26 19:58:51 +02:00
Ricardo Constantino 6573b73462 osc: make the title toggleable between media-title and filename
Close #4221
2017-03-26 14:41:03 +01:00
wm4 3eb6607e5e player: make new stream output more consistent with other output
It seems we generally skip the space, such as seen on the AO init line.
2017-03-26 14:13:36 +02:00
Dan Oscarsson 823f2c603d player: print additional stream info
In print_stream print additional stream info for audio
and video track. While it may be incorrect it is mostly
correct and good info to have.
2017-03-26 14:12:39 +02:00
wm4 a94013f585 command: change and simplify filter toggle syntax
"@name:!" becomes simply "@name". This is actually slightly more complex
to parse, but makes for a much simpler syntax and will be less weird to
the user. Suggested by haasn.

The old syntax is now rejected with an error.

Also add some more explicit error checks, instead of e.g. allowing empty
filter names and erroring only when it's not found.
2017-03-26 13:13:34 +02:00
James Ross-Gowan 439e2b43c3 vo_opengl: angle: add --angle-flip to set the present model
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be buggy on some hardware.
Additionaly DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be supported on some
Windows 7 systems with the platform update, but it might have poor
performance. In these cases, the user might want to disable the use of
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL swap chains with --angle-flip=no.
2017-03-26 21:50:01 +11:00
wm4 b0086d6243 m_option: consistent af/vf filter entry "enabled" flag default value
It should default to true, but setting the filter list via mpv_node
(relevant for client API and Lua scripting) left it to false.

Also "document" the flag.
2017-03-25 18:13:04 +01:00
wm4 7d424b4ce4 command: add better runtime filter toggling method
Basically, see the example in input.rst.

This is better than the "old" vf-toggle method, because it doesn't
require the user to duplicate the filter string in mpv.conf and
input.conf.

Some aspects of this changes are untested, so enjoy your alpha testing.
2017-03-25 17:07:40 +01:00
wm4 29f9e44723 manpage: minor addition for --video-sync
Nobody needs to read all the text below it, really.
2017-03-25 17:06:04 +01:00
Dan Oscarsson 5b75142a1d sub: add SDH subtitle filter
Add subtitle filter to remove additions for deaf or hard-of-hearing
(SDH). This is for English, but may in part work for others too.
This is an ASS filter and the intention is that it can always be
enabled as it by default do not remove parts that may be normal text.
Harder filtering can be enabled with an additional option.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 15:04:05 +01:00
Matthias Hunstock 3e93c09cff command: add demux-start-time property
Add a demux_start_time property, update docs.
2017-03-25 14:44:11 +01:00
James Ross-Gowan dbec486add droptarget: fix style and refactor
This makes the code more closely match mpv's style. Specifically, it
changes some names from camelCase to snake_case, removes some Hungarian
notation, replaces direct vtbl access with COM macros, makes use of the
SAFE_RELEASE macro, moves some declarations closer to their first use,
and fixes the brace style, as well as a few other things.

This also makes the IDropTargetVtbl static and it fixes the buggy
QueryInterface implementation.
2017-03-26 00:41:16 +11:00
James Ross-Gowan 0af8ec08f8 w32_common: move the IDropTarget impl to a separate file
This was mostly self-contained, so its removal makes w32_common.c a bit
easier to read. Also, because it was self contained and its author has
agreed to LGPL relicencing, the new file has the LGPL licence header.
2017-03-26 00:41:16 +11:00
igv 16e8ecb031 vo_opengl: replace uniform variable image_size with input_size
input_size can be the size of a cropped image

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 13:40:04 +01:00
igv 6b8dadd7c1 vo_opengl: add tex_offset uniform variable to user shaders 2017-03-25 13:39:21 +01:00
igv 2aae5ce0ba vo_opengl: make size of a cropped source image available to user shaders 2017-03-25 13:39:15 +01:00
Jan Janssen febeff8fee TOOLS: add lua script for runtime acompressor ffmpeg filter control 2017-03-25 12:57:10 +01:00
Jan Janssen 222899fbbe af_drc: remove
Remove low quality drc filter. Anyone whishing to have dynamic range
compression should use the much more powerful acompressor ffmpeg filter:

    mpv --af=lavfi=[acompressor] INPUT

Or with parameters:

    mpv --af=lavfi=[acompressor=threshold=-25dB:ratio=3:makeup=8dB] INPUT

Refer to https://ffmpeg.org/ffmpeg-filters.html#acompressor for a full
list of supported parameters.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 12:57:10 +01:00
wm4 d663a0e90d manpage: add empty line between protocol header/description
Appears to give better formatting. (I'll never understand rst...)
2017-03-25 12:51:50 +01:00
Frederick Eaton 7e1d279d73 manpage: explain more about outstanding dvdnav bugs 2017-03-25 12:50:04 +01:00
Ricardo Constantino aae0833fc6 osc: fix PlayResX undefined warning when aspect is 0 2017-03-24 16:23:39 +00:00
Ricardo Constantino bc8710a98d osc: bottom/topbar: don't clip title vertically 2017-03-24 16:16:12 +00:00
Ricardo Constantino aee08e3f51 osc: bottom/topbar: increase timecodes width a bit
Compensates for wider fonts like DejaVu Sans Mono.
Further compensate for the minus sign in the right timecode by 10px.

Closes #3952
2017-03-24 16:16:11 +00:00
Ricardo Constantino 03b2710dc8 osc: refactor cache status display
This removes the twitch of the right-aligned cache status.
2017-03-24 16:16:10 +00:00
Ricardo Constantino bcb2db078c osc: refactor osc message scaling
Will still hide playlist items with long enough filenames and osd-font-size
but not as soon.

osc messages should now preserve their scaling with fullscreen toggling and
cycling through audio-only files and files with video.

Closes #4081, #4083, #4102
2017-03-24 16:16:07 +00:00
wm4 ab555c42ec vo_x11: fix an unused variable warning 2017-03-24 15:31:10 +01:00
wm4 b9e4fb952d command: add a property to signal whether networking is used
Requested. The property semantics are a bit muddy due to lack of effort.
Anticipated use is different display of cache status, so it should not
matter anyway.
2017-03-24 15:31:01 +01:00
rr- 8de7ba6dfd vo_x11: reduce flickering on playlist navigation
The delay between call to .resize, which cleared the buffer, and
actually rendering the first video frame, was significant, resulting in
short flicker on navigation and resizing. This was especially visible
when zooming and navigating between images.

Now the clearing is scheduled to happen just before the rendering, which
looks to be good enough even without double buffering.
2017-03-24 14:09:02 +01:00
giwhub c345680e8c mpv.desktop: fix some mistakes in mpv.desktop
Signed-off-by: wm4 <wm4@nowhere>
2017-03-23 19:49:07 +01:00
wm4 a993a871ee encode_lavc: fix build failure after libavcodec major bump 2017-03-23 11:30:11 +01:00
wm4 00d74a509a video: fix a typo in a comment 2017-03-23 11:16:02 +01:00
wm4 e73d6e8b63 vd_lavc: fix potential build failure with vaapi
If vaapi was found, but neither the old or new libavcodec vaapi hwaccel
API, then HAVE_VAAPI_HWACCEL will be defined, but not _OLD or _NEW. The
HAVE_VAAPI_HWACCEL define pretty much exists only for acrobatics with
our own waf dependency checker helper code.
2017-03-23 11:15:52 +01:00
wm4 a52a52fa6e vdpau: support new vdpau libavcodec decode API
The new API works like the new vaapi API, using generic hwaccel support.

One minor detail is the error message that will be printed if using
non-4:2:0 surfaces (which as far as I can tell is completely broken in
the nVidia drivers and thus not supported by mpv). The HEVC warning
(which is completely broken in the nVidia drivers but should work with
Mesa) had to be added to the generic hwaccel code.

This also trashes display preemption recovery. Fuck that. It never
really worked. If someone complains, I might attempt to add it back
somehow.

This is the 4th iteration of the libavcodec vdpau API (after the
separate decoder API, the manual hwaccel API, and the automatic vdpau
hwaccel API). Fortunately, further iterations will be generic, and not
require much vdpau-specific changes (if any at all).
2017-03-23 11:14:11 +01:00
wm4 b0cbda84ed vo_opengl: add a backend start_frame callback for context_vdpau
Might be useful for other backends too. For context_vdpau, resize
handling, presentation, and handling the mapping state becomes somewhat
less awkward.
2017-03-20 13:37:47 +01:00
wm4 8fb9cc2534 vo_opengl: read framebuffer depth from actual FBO used for rendering
In some cases, such as when using the libmpv opengl-cb API, or with
certain vo_opengl backends, the main framebuffer is never accessed.
Instead, rendering is done to a FBO that acts as back buffer. This meant
an incorrect/broken bit depth could be used for dithering.

Change it to read the framebuffer depth lazily on the first render call.

Also move the main FBO field out of the GL struct to MPGLContext,
because the renderer's init function does not need to access it anymore.
2017-03-20 13:31:28 +01:00
wm4 03fe50651b vo_opengl: move some init_gl code to utility functions 2017-03-20 13:20:35 +01:00
wm4 80b89cef61 manpage: fix a typo 2017-03-20 05:34:56 +01:00
wm4 7e4a73c8e4 vo_opengl: add a --opengl-es=force2 option
Useful for testing. Unfortunately, the nVidia EGL driver ignores this,
and returns a GLES 3.2 context anyway (which it is allowed to do). Might
still be useable with ANGLE, which will really give you a GLES 2 context
if you ask for it.
2017-03-20 04:57:51 +01:00
wm4 f8861f681f vo_opengl: properly respect dither option if dumb mode is used
When dumb mode is used (the "simple" rendering path), respect the dither
options. Options should never be ignored (except in GLESv2 mode); either
they should be respected in dumb mode, or they should disable dumb mode.
In this case, the former applies.
2017-03-20 04:46:18 +01:00
wm4 84bf6aabf0 vo_opengl: context_vdpau: resize output surfaces lazily
This actually fixes the dreaded errors during resizing. It works pretty
much like before, except each surface is reallocated before it's used.
It implies surfaces with the old size remain in the presentation queue
and will be displayed.
2017-03-19 09:26:10 +01:00
wm4 d2dc29f221 vo_opengl: context_vdpau: minor fixes
Don't assume 0 is an invalid object handle. vdpau with its weird API
design makes all objects indexes, with 0 being a perfectly valid and
common value. You need to use VDP_INVALID_HANDLE, which is not 0.

Don't crash if init fails at vdpau initialization. It's because
mp_vdpau_destroy(NULL) crashes. Simplify it.

Destroy output surface backed FBO before output surface. Also, strictly
bookkeep the map/unmap calls (and unmap surfaces before destroying the
FBO/texture). I can't see a change in the weird errors when resizing the
window, but I guess it's slightly more correct.

Add the GL_WRITE_DISCARD_NV symbol to header_fixes.h, because we might
fail compilation with headers that do not contain the vdpau extension
(well, probably doesn't matter).
2017-03-19 09:03:13 +01:00
wm4 03933f3564 vo_opengl: fix some undefined behavior
The gl_timer_last_us() function could access samples[-1]. Fix by
coercing to unsigned, so the % will put it into index [0,max). The
real value returned in this corner case doesn't mean too much, I
guess.
2017-03-18 20:22:50 +01:00
wm4 c3248369ac vo_opengl: add experimental vdpauglx backend
As the manpage says, this has no value other than adding bugs.

It uses code based on context_x11.c, and basically does very stripped
down context creation (no alpha support etc.). It uses vdpau for
display, and maps vdpau output surfaces as FBOs to render into them.

This might be good to experiment with asynchronous presentation. For
now, it presents synchronously, with a 4 frame delay (which should whack
off A/V sync). The forced 4 frame delay is probably also why interaction
feels slower.

There are some weird vdpau errors on resizing and uninit. No idea what
causes them.
2017-03-18 17:43:57 +01:00
wm4 be8c9485b6 vo_opengl: add log field to MGLContext
Should have done this 1000 years ago. Now GL backends can use mp_log
macros directly on the MPGLContext, instead of doing stupid things like
for example MP_WARN(ctx->vo, ...).
2017-03-18 17:40:57 +01:00
wm4 46e3dc27af screenshot: change details of --screenshot-format handling
This is just a pointless refactor with the only goal of making
image_writer_opts.format a number.

The pointless part of it is that instead of using some sort of arbitrary
ID (in place of a file extension string), we use a AV_CODEC_ID_. There
was also some idea of falling back to the libavcodec MJPEG encoder if
mpv was not linked against libjpeg, but this fails. libavcodec insist on
having AV_PIX_FMT_YUVJ420P, which we pretend does not exist, and which
we always map to AV_PIX_FMT_YUV420P (without the J indicating full
range), so encoder init fails. This is pretty dumb, but whatever. The
not-caring factor is raised by the fact that we don't know that we
should convert to full range, because encoders have no proper way to
signal this. (Be reminded that AV_PIX_FMT_YUVJ420P is deprecated.)
2017-03-18 15:03:05 +01:00
wm4 8e75297c26 image_writer: remove useless formats
Nobody cares about those.
2017-03-18 14:24:53 +01:00
Cheng Sun d17a719f4e ao_jack: update latency on buffer_size/graph change
The buffer_size may be updated before the process callback is called for
the first time. Or, the connection graph could change, which changes the
latency of the pipeline after mpv's output. Ensure we keep on top of
these changes by registering callbacks to update our latency estimation.
2017-03-18 14:15:34 +01:00
wm4 d26788fbd7 screenshot: minor simplification
This also will set image=NULL, if the video frame is marked as hwaccel,
and could not be copied to normal RAM. This will probably change the
error message (due to screenshot_get() returning NULL, instead of making
image conversion fail at a later point), but the behavior is the same
anyway.
2017-03-18 14:15:34 +01:00
wm4 8a28f94a7e manpage: slightly improve screenshot-raw description 2017-03-18 14:15:34 +01:00
Rostislav Pehlivanov d276a01ac3 wayland_common: organize and correctly map mouse buttons
The function tried to do something clever but ignored the fact that
the middle button followed the left button rather than the right.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2017-03-17 06:25:32 +00:00
wm4 38872463a0 client API: clarify what stream_cb callbacks can do
See #4227.
2017-03-17 04:54:39 +01:00
wm4 923f9322a1 manpage: minor clarification to screenshot command argument handling 2017-03-15 19:40:39 +01:00
qrwyeui 50abbf76e6 stream_dvd: fix subs/audio detection on DVDs containing multi-PGC titles
On some DVDs, title number is not necessarily the same as the (first)
PGC number.  (Most often they are equal, since there's usually exactly
one PGC per title, which is likely why this issue wasn't noticed
before.)  When searching for audio/subtitle metadata, we want to look
at the actual PGC we're about to play.  See discussion in issue #4235.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-15 02:54:18 +01:00
wm4 9a23a14cec sd_ass: disable --sub-fix-timing if sub style override is fully disabled
This means the subtitles will show as "intended".

For some weird reason, --sub-ass-style-override is the option that
controls style override, which implies it's specific to ASS. While that
seems weird and doesn't always reflect reality, I don't care about that
now.
2017-03-15 01:54:55 +01:00
wm4 77cbb35437 build: disable optical media libs by default (DVD/BD/CD)
Pure garbage.
2017-03-15 01:20:47 +01:00
wm4 4e384c8e69 vdpau: warn on HEVC due to completely broken nVidia drivers
I guess that's the full extent I still care about nVidia's broken
garbage. In theory, we could always force the video mixer (which is the
only method getting the video data that works), but why bother.
2017-03-14 23:29:47 +01:00
wm4 94e82bcdb8 ao_alsa: fix device filtering, add another exception
The "return false;" was debugging code.

In addition, filter a plain "default", because it's not going to do
anything interesting and just looks ugly.
2017-03-14 18:06:17 +01:00
wm4 d606b6af17 player: specifically log audio EOF too 2017-03-14 15:55:42 +01:00
wm4 2827a615dc ao_alsa: filter fewer devices
It appears some device can be missing if we filter too many. In
particular, I've seen devices starting with "front" and "sysdefault"
being mapped to different hardware. I conclude that it's not sane trying
to present a nice device list to users in ALSA. It's fucked. (Although
kodi appears to attempt some intense "beautification" of the device
list, which includes parsing parameters from the device name and such.
Well, let's not.)

No other audio API requires such ridiculous acrobatics.
2017-03-14 15:50:24 +01:00
wm4 bc04acf3a7 ao_alsa: POLLERR can be set even if the device is not lost
Apparently POLLERR can be set if poll is called while the device is in
the SND_PCM_STATE_PREPARED state. So assume that we can simply call
snd_pcm_status() to check whether the error is because the device went
away (i.e. we expect it to return ENODEV if this happened).

This avoids sporadic device lost warnings and AO reloads. The actual
device lost case is untested.
2017-03-14 15:50:18 +01:00
wm4 636675ece8 Copyright: version.sh is GPL 2017-03-13 14:08:31 +01:00
wm4 240868e348 README.md: update comments about Windows hwdec/GL
We have direct rendering with hardware decoding now (so no SSE4 for
memcpy from GPU memory required), and also OpenGL drivers are not so
much of a problem anymore with ANGLE being default.
2017-03-13 12:36:44 +01:00
Akemi 076116a0e5 cocoa: set background of the title bar from black to white
due to the see-through nature of the title bar and our standard black
window background, the title bar appears dark grey opposed to the
expected light grey.

we change the window background to white but at the same time set the
background of the enclosed view to black. that way the title bar has a
white background and the background of our video stays black in all
cases. this prevents white flashing in some cases when the video is
resized with too heavy render settings.
2017-03-09 18:02:36 +01:00
Akemi ca1dd7cc61 osx: add key mappings for previous and next Media Keys
Fixes #4204
2017-03-09 18:00:16 +01:00
Akemi 7bddd3fb4c cocoa: fix autofit options on HiDPI resolutions without HiDPI scaling
Fixes #4194
2017-03-09 17:57:07 +01:00
wm4 2912210da1 vd_lavc: disable videotoolbox hack with newer ffmpeg versions
The hack becomes unnecessary with newer versions, but it's still needed
for older ones.
2017-03-07 12:20:04 +01:00
wm4 7eb32240c9 manpage: adjust description of libva deinterlacer ref direction mess
Relevant:

https://cgit.freedesktop.org/mesa/mesa/commit/?id=0798fddb5000f2b1edffc693ec65236a680ce61f

Eventually I'll just remove this option. But it's probably good to leave
it for while, possibly for letting Mesa VA driver users test and confirm
this.
2017-03-07 09:10:37 +01:00
ivan-83 e40c41de19 dvb: add support for DVB-T2
Probably does much more:

+ add support DVB-T2
* DVB params set to AUTO by default
* MAX_CARDS: 4 -> 16
* DMX_SET_BUFFER_SIZE: 64kb -> 256kb
+ add DTV_CLEAR call before tune
+ add logic from https://github.com/olifre/mpv/commits/dvb-mixed-api-scan
* rename type to delsys
* single playlist per adapter
* card -> adapter
* fix channels order in playlist
* update internal api
* auto fallback to old DVB API on tune
* fix DELSYS_SUPP_MASK value
* remove tone - unused
* add channel mem zeroize in config parser
+ add code from libdvbv5 for detect delivery systems
* SYS_DVBC_ANNEX_AC replaced to SYS_DVBC_ANNEX_A + SYS_DVBC_ANNEX_C

Signed-off-by: wm4 <wm4@nowhere>
2017-03-06 16:12:27 +01:00
Philip Sequeira b5bb006173 TOOLS/zsh.pl: don't leak regex match variables 2017-03-06 15:41:08 +01:00
Philip Sequeira a2a5fa4545 options: add M_OPT_FILE to some more file options
(Helps shell completion.)
2017-03-06 15:41:06 +01:00
Alexis Nootens 1245ac1dc5 wscript: substitute cplugins linker flag for macOS compatiblity
For an unknown reason, '-Wl -export-dynamic' doesn't work anymore
on the last macOS build (10.12.3 with Apple LLVM 8.0.0) so forcing
cplugins is useless because the check fails. Replacing the linker
option with its substitute '-rdynamic' do the trick.

The syms module from waf still works as expected and only the
symbols specified in mpv.def are exported.
2017-03-06 15:37:44 +01:00
Nicholas J. Kain e226041355 filter_kernels: Keep f.radius in terms of dest/filter coords.
The existing code modifies f.radius so that it is in terms of the
filter sample radius (in the source coordinate space) and has
some small errors because of this behavior.

This commit changes f.radius so that it is always in terms of
the filter function radius (in the destination coordinate space).

The sample radius can always be derived by multiplying f.radius
by filter_scale, which is the new, more descriptive name for the
previous inv_scale.
2017-03-06 03:31:40 +00:00
Nicholas J. Kain 69cc9f2a2c filter_kernels: Apply blur/taper before culling radius.
Modifications to the input coordinates should all be performed
before the final range check against the filter boundaries.

However, in the existing code, the blur/taper is applied after the
filter radius check is performed.  Thus, effectively the filter radius
cutoff is applied to only-downscaling-metric-modified coordinates, not
the final coordinates.

Correct this issue and restructure the returns a bit to make it
more obvious what is being done.
2017-03-06 03:31:35 +00:00
wm4 85c8556eef hw_videotoolbox: allow using native decoder output format
Depends on FFmpeg commit ade7c1a2326e2bb9b.

It has yet to show whether it actually does what it should. Probably
doesn't.
2017-03-02 11:49:12 +01:00
wm4 0aa01ca743 m_option: optionally allow passing "no" to imgfmt option types
Needed for the following commit.

Also, fix that uint32_t type - we always assumed int.
2017-03-02 11:32:07 +01:00
wm4 8fb0d2ee27 client API: update outdated recommendations about window embedding
Basically, the opengl-cb API causes fewer issues, even if it's a bit
harder on the API user.

See #4197.
2017-03-02 05:53:05 +01:00
wm4 9080e4d468 demux_lavf: get total duration from per-track durations as fallback
Apparently fixes youtube mp4 streams if avformat_find_stream_info() is
not called.

Keeping audio/video track and other track durations separate is for
the sake of embedded subtitle streams, where we want to include the
duration of overlong subtitle streams (I think).
2017-03-01 16:13:27 +01:00
wm4 ee9c850a00 vd_lavc: log pixel format requested from decoder
I find it slightly helpful in some situations.

Also change the code to have a single exit path to make this easier.
2017-03-01 16:02:08 +01:00
wm4 97403839e5 vf_vavpp: fix first-field mode
It didn't deinterlace at all. Oops.
2017-02-28 00:57:51 +01:00
wm4 75fc2bee1e vf_vavpp: add advanced deint bug compatibility for Intel vaapi drivers
I'm not sure what's going on here, but it appears kodi switches forward
and backwards references for advanced VPP deinterlacing modes. This in
turn makes deinterlacing with these modes apparently work. If you don't
switch the directions, you get a stuttering mess.

As far as the libva trace dump is concerned, this makes mpv's libva
deinterlacing API use behave like kodi's, and appears to reproduce
smooth video with advanced libva deinterlacing enabled.

I'm hearing that Mesa actually does it correctly, and I'm not sure what
will happen there. For now, passing "reversal-bug=no" as sub-option to
the vavpp filter will undo this behavior.
2017-02-28 00:57:51 +01:00
wm4 d015aab428 vf_vavpp: minor fixes
Fully initialize two structs (not doing so may or may not have been a
bug).

Actually destroy the VABufferID we create (moderate memory leak).
2017-02-28 00:57:51 +01:00
Akemi 4fe199c6a0 cocoa: improve calculation of new window position on a different screen
forcibly moving a window from one screen to another is supposed to put
it in a position that looks relative the same as on the old screen, as
in bottom, top, left and right margin look the same, without changing
the window size. in some situations the old code moved the window off
screen or on top of the menu bar so it ended up at a somewhat random
position. the new code fixes some edge cases but is probably not
completely correct since the priority is to make sure that the window
ends up on the right screen.
2017-02-28 00:01:15 +01:00
Akemi 9d549e6837 cocoa: only move window into screen bounds when changing screens
when forcibly moving windows to a different screen with --screen or
--fs-screen we need to move the window into the screen bounds if the
window is out of bounds, otherwise it can end up on the wrong screen.
previously it always recalculated the bounds and moved the window when
toggling fullscreen, now it only does the bound calculation when
changing screens.

Fixes #4178
2017-02-27 23:57:44 +01:00
Akemi 9bd819a0bc cocoa: fix segfault in certain circumstances
i falsely assumed that the windowDidChangeScreen was meant to report
‘physical’ screen changes but was wondering why it triggers on other
events too. it actually is a event that informs us when anything
referenced by our current NSScreen is changed. even when something
referenced in the NSScreen changed the old and new NSScreen are still
equal if the physical screen didn’t change. with that my previous
optimisation broke some cases where the physical screen didn’t change
but things it referenced did, leading to a segfault when theses were
accessed. to keep the optimisation we will always update our internal
NSScreen reference but the rest only when the physical screen was
changed.
2017-02-27 23:57:44 +01:00
Akemi 55fb4cb3f6 osc: fix window dragging with showwindowed=no
initialise OSC with a zero mouse area so mp_input_test_dragging returns
a proper value.

Fixes #1819
2017-02-27 23:55:30 +01:00
Akemi 2292501533 cocoa: add option to force dedicated GPU
Fixes #3242
2017-02-27 23:53:53 +01:00
Akemi b5ca8c41cc osx: drop support for OS X 10.7 and earlier 2017-02-27 23:53:53 +01:00
wm4 6028244160 ao_alsa: close audio device if polling returns POLLERR
This is apparently what happens in this situation:

    Turn off display with DPMS, turn back on with DPMS. MPV is hung.

See #4189.
2017-02-27 19:09:42 +01:00
wm4 6ace32100a ao_alsa: fix an error check
Fixes #4188 as pointed out in the issue.
2017-02-27 16:25:47 +01:00
wm4 35498d5957 vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versions
What a fucking waste of time. It depends on with which headers you
compile as well, so the situation is worse and more confusing than
you'd think. God knows what brain fart made them change the numeric
ID without changing the extension name or any other ways to keep
ABI-compatibility and without any warning.
2017-02-27 15:40:11 +01:00
wm4 6e3fbaba7e decode: fix extra surface count
FFmpeg could crash with vaapi (new) and --vo=opengl + interpolation.

It seems the actual surface count the old vaapi code uses (and which
usually never exceeded the preallocated amount) was higher than what
was used for the new vaapi code, so just correct that. The d3d helpers
also had weird code that bumped the real pool size, fix them as well.

Why this would result in an assertion failure instead of a proper error,
who knows.
2017-02-27 14:41:24 +01:00
wm4 9714e04e94 vf_vavpp: always limit forward/backward surfaces to requested number
Don't give the driver more forward/backward refernces than it requested
in num_forward_references/num_backward_references. This shouldn't
matter, I'm just trying to play it safe.
2017-02-27 14:19:41 +01:00
wm4 e9cda168c0 vf_vavpp: remove apparently broken change-detection
This is probably wrong. Just don't bother with it. The only potentially
negative effect is from calling vaQueryVideoProcPipelineCaps() every
frame.
2017-02-27 14:18:04 +01:00
wm4 2b6ac866c0 vo_opengl: use misc/ctype.h instead of <ctype.h>
Locale-independent, and doesn't have the char vs. unsigned char problem.
(Although in this case, the code was fine, because bstr.start is
unsigned char.)
2017-02-25 14:33:27 +01:00
wm4 eacf4a7d9b client: call certain external functions outside of client lock
Fixes theoretical lock-order issues found by Coverity. Calling these
inside the log is unnecessary anyway, because they have their own
locking, and because mpv_detach_destroy() needs to be called by someone
who has exclusive access to the mpv_handle (it's basically a destructor
function). The lock order issues comes from the fact that they call back
into the client API implementation to broadcast events and such.
2017-02-24 08:54:52 +01:00
wm4 6f8c953042 demux_lavf: skip avformat_find_stream_info() for some formats
Includes hls, mp4, mkv by default. This also avoids stupid things like
decoding at least 1 video frame per stream in the demuxer.

This also add --demuxer-lavf-probe-info to give finer control over what
happens.
2017-02-23 18:18:22 +01:00
wm4 992e582488 lavfi: temporary workaround for FFmpeg av_buffersrc_parameters_set() bug
The function ignores AVBufferSrcParameters.channel_layout. Set it
manually using the API.
2017-02-22 10:43:35 +01:00
Akemi c824a023c4 cocoa: fix dragging out of focus window
fffab30 introduced a small regression where the cursor couldn't be
unhidden after refocusing. the problem is that no mouseUp event was
reported in our events_view. work around this with a separate event
monitor. this also fixes another regression when the window is being
dragged from the title bar.

#4174
2017-02-21 19:26:33 +01:00
wm4 aeddc499d8 player: don't block playback stop when seeking
This was added for A-B loops, but it looks like commit a1dec6f5 made
this code unnecessary. Remove it, because it has the annoying
side-effect of blocking playback stop when seeking past the end.
2017-02-21 15:39:44 +01:00
wm4 13d2eb8eb9 player: fix stats-logging of sleep state 2017-02-21 15:39:44 +01:00
wm4 7dd81c3f96 player: remove unnecessary wakeup
I can't find any actual need for it.
2017-02-21 15:39:44 +01:00
wm4 eae12bf963 vo: fix subtleties in the redrawing logic
This fixes a race condition created by the previous commit, and possibly
others. Sometimes interpolated frames weren't redrawn as uninterpolated
ones.

The problem is that redrawing/drawing a frame can't reset the VO
want_redraw flags, because logically these have to happen after the core
acknowledged and explicitly reissued a redraw. The core needs to be
involved because the OSD text and drawings could depend on the playback
or window state.

Change it such that it always goes through the core.

Also, VOs inconsistently called vo_wakeup() when setting want_redraw,
which is also taken care of by this commit.
2017-02-21 15:39:44 +01:00
wm4 3cd29ca031 player: reduce blocking on VO when switching pause
When pausing, we sent BOCTRL_PAUSE and VOCTRL_RESTORE_SCREENSAVER. These
essentially wait until the video frame has been rendered. This is a
problem with the opengl-cb, if GL rendering is done in the same thread
as libmpv uses. Unfortunately, it's allowed to use opengl-cb this way.

Logically speaking, it's a deadlock situation, which is resolved with a
timeout. This can lead to quite ugly effects, like the on-pause frame
not being rendered until the timeout has passed. It has been interpreted
as video continuing to play.

Resolve this by simply not blocking on pause. Make the screensaver
controls async, and handle sending VOCTRL_PAUSE in the VO thread.

(All this could be avoided by redoing the internal VO API.)

Also see #4152.
2017-02-21 15:39:40 +01:00
wm4 e85d06baad img_format: stop setting some fields to dummy values for hwaccel formats
Flags like MP_IMGFLAG_YUV were meaningless for hwaccel formats, and
setting fields like component_bits made even less sense.
2017-02-21 10:35:38 +01:00
wm4 b258327210 mp_image: for hwaccel, use underlying fmt in mp_image_params_guess_csp()
If imgfmt is a hwaccel format, hw_subfmt will contain the CPU equivalent
of the data stored in the hw frames.

Strictly speaking, not doing this was a bug, but since hwaccel formats
were tagged with MP_IMGFLAG_YUV, it didn't have much of an impact.
2017-02-21 10:34:26 +01:00
Kevin Mitchell df30b217d9 ao: never set ao->device = ""
For example, previously, --audio-device='alsa/' would provide ao->device="" to
the alsa driver in spite of the fact that this is an already parsed option. To
avoid requiring a check of ao->device[0] in every driver, make sure this never
happens.
2017-02-20 22:56:30 -08:00
Akemi fffab30a3e cocoa: only report mouse movements when window is not being dragged
even though the mouse doesn’t move relative to the window itself, when
the window is being dragged, some outliers are still reported and
trigger the OSC.
2017-02-20 17:26:56 +01:00
Akemi bdd096db9a cocoa: make window draggable on init
fixes the case when mpv is opened and the cursor is within the window
bounds without moving the mouse. previously the window could only be
dragged around after the first mouse movement.
2017-02-20 17:25:42 +01:00
wm4 5519d0dde4 stream_cb: remove leftover doxygen line 2017-02-20 15:32:31 +01:00
rr- 326920a9bf vo_tct: check ioctl result 2017-02-20 14:19:57 +01:00
wm4 8c701587c8 image_writer: check a return value
Doesn't matter, since it's the flush call, but be nice. In particular,
don't upset coverity.
2017-02-20 14:05:14 +01:00
wm4 cabf6468ff command: add a redundant NULL check
Currently, tracks have always associated streams, so there can't be a
NULL dereference on the next line. But all the code is written with the
possibility in mind that we might want tracks without streams, so make
it consistent.

Found by coverity.
2017-02-20 14:02:10 +01:00
wm4 e50e9b6120 dec_video, dec_audio: remove redundant NULL-checks
OK, they're redundant. Now stop wasting my time, coverity.
2017-02-20 13:58:18 +01:00
wm4 06619f53a8 ao: fix potential NULL deref in ao_device_list_add()
Probably didn't happen in practice, but anyway.

Found by coverity.
2017-02-20 13:50:37 +01:00
wm4 64b1a656c7 command: fix wrong sizeof() argument
Found by coverity.

All of these cases happened to work, probably even in 32 bit (when the
name pointer allowed it to use only 4 bytes of space).
2017-02-20 13:47:35 +01:00
wm4 e5df57c755 lavfi: support hwdec filters for --lavfi-complex
Not so important by itself, but important for when we replace the vf
libavfilter wrapper with the common implementation. (Which will
hopefully happen, but not too soon.)
2017-02-20 13:42:08 +01:00
wm4 134c9d9df5 lavfi: use AVBufferSrcParameters
It's nice that you don't have to create a parameter string anymore, but
the rest sure is complicated as hell.
2017-02-20 13:32:37 +01:00
wm4 fefc5a8f73 lavfi: use mp_image to store the filter pad format
Preparation for enabling hw filters. mp_image_params can't have an
AVHWFramesContext reference (because it can't hold any allocations, and
isn't meant to hold "active" data in the first place.

So just use a mp_image. It has all real data removed, because that would
essentially leak 1 frame once the decoder or renderer don't need it
anymore.
2017-02-20 13:15:50 +01:00
wm4 79272e1469 Fix two typos
They're unrelated. Sue me.
2017-02-20 08:47:17 +01:00
wm4 c0cbe74912 wscript: drop pointless libavcodec vaapi.h/dxva2.h/d3d11va.h checks
Not needed under any circumstances. While the Windows ones export
functions to which we must link, these functions are always available,
even if libavcodec was compiled with D3D disabled.
2017-02-20 08:46:05 +01:00
wm4 cda9fdcfc7 vd_lavc: increase verbosity if requested hwaccel is not compiled
Well, not like we can detect whether it's missing from libavcodec, but
it's still slightly better.
2017-02-20 08:41:23 +01:00
wm4 6aa4efd1e3 vd_lavc, vaapi: move hw device creation to generic code
hw_vaapi.c didn't do much interesting anymore. Other than the function
to create a device for decoding with vaapi-copy, everything can be done
by generic code. Other libavcodec hwaccels are planned to provide the
same API as vaapi. It will be possible to drop the other hw_ files in
the future. They will use this generic code instead.
2017-02-20 08:39:55 +01:00
wm4 6e2d3d9919 vo_opengl: remove dxva2 dummy hwdec backend
This was a hack to let libmpv API users pass a d3d device to mpv. It's
not needed anymore for 2 reasons:

1. ANGLE does not have this problem
2. Even native GL via nVidia (where this failed) seems to not require
   this anymore
2017-02-20 08:39:08 +01:00
Akemi 4f74b93546 cocoa: fix cursor hiding at the top of the screen in fullscreen
even before the recent refactor the cursor was hidden when moving it to
the top of the screen in fullscreen and placing it on top of the now
visible menu bar.

we need to know when the menu bar is hidden so we don’t create a
‘dead zone’ at the top of the screen where the cursor can’t be hidden.
to determine when the menu bar is visible, and with that the title bar,
we get the height of the menu bar. the height is always 0 when hidden.

furthermore there is no way to get the title bar directly and with that
its height. so we calculate the frame rect of a NSWindowStyleMaskTitled
window from a CGRectZero content frame. the resulting height is the
height of a title bar.

with that we can exclude the top area for the cursor hiding and can be
certain when the menu bar is not hidden.
2017-02-19 17:54:06 +01:00
Akemi d45074455a cocoa: fix cursor hiding in the Dock area of the screen
the cursor couldn’t be hidden when the cursor was at the same position
as the Dock, even if the cursor was next to it. this is especially
annoying in fullscreen since the Dock isn’t actually hidden but is still
reported as being visible. this basically made the part of the screen,
where the Dock resides, a ‘dead zone’. so instead of using the
visibleFrame we will just use the normal frame. there is no problem at
the top area of the screen, since a window can’t be placed above the
menu bar and in fullscreen the menu bar is always reported as not being
on screen.

i suspect this was done so the cursor wasn’t hidden when the it was
placed above the Dock when windowed. with the recent refactor this is
not needed any more.
2017-02-19 17:54:06 +01:00
Akemi 72d90f911a cocoa: simplify the cursor hiding code
we can simplify the code because we don't need to change the bool
pointer we were given by the VOCTRL_SET_CURSOR_VISIBILITY event. i
assume this was done to work around some bugs previously to the recent
cursor refactor. i kept that because i thought it was necessary, which
wasn't in the end. after the refactor it only caused some weirdnesses i
tried to work around. without it we can get rid of some special cases
and simplify the code quite a bit.
2017-02-19 17:54:06 +01:00
Akemi 3064bbe1dd cocoa: fix scroll wheel input with Shift modifier
holding shift swaps the scroll wheel axes and deltaY returned zero.
summing up deltaX and deltaY will always give us the right button.

Fixes #3506
2017-02-19 17:54:06 +01:00
James Ross-Gowan f9369750b1 wscript: fix --egl-angle-lib for waf 1.9 2017-02-19 23:49:16 +11:00
Ricardo Constantino e69b69add3 waf: fix linking of win32 console wrapper
Broken with waf 1.9.8 update.
Not noticed right away if previous waf version was present.
2017-02-19 03:34:27 +00:00
wm4 55834d70e6 travis: disable OSX
Travis being a POS again.

Why does the travis config even have tol be part of the source code
repo? This makes no sense.
2017-02-18 13:21:34 +01:00
Aman Gupta 4d33b622ce lavc_conv: pass pkt_timebase to ffmpeg
Similar to code used everywhere else we create a lavc context.
2017-02-18 12:53:11 +01:00
wm4 48f601ae9e manpage: discourage vo_vaapi further
I don't know what's this comment about hardware decoding. Possibly it
was written before vo_opengl had vaapi decoding support.
2017-02-17 21:01:59 +01:00
Aman Gupta 53fab20c6d vo_opengl: implement videotoolbox hwdec on iOS
Implements --hwdec=videotoolbox on iOS. Similar to hwdec_osx.c, but
using CVPixelBuffer APIs available on iOS instead of the equivalent
IOSurface APIs in macOS.
2017-02-17 11:43:24 -08:00
wm4 f02752c0d5 vo_opengl: don't crash on unsupported formats
Regression from recent refactor.
2017-02-17 19:48:29 +01:00
wm4 b3488822fd build: update waf
Seems like it has been long enough since we last updated.
2017-02-17 18:54:21 +01:00
wm4 d8bf000d29 vo_opengl: hwdec_vaegl: use new format setup function
Plus add a helper.
2017-02-17 17:26:01 +01:00
wm4 e59e917e71 vo_opengl: hwdec_osx: use new format setup function
We can drop the custom table.

For some reason, the interop does not accept GL_RGB_RAW_422_APPLE as
internal format for GL_RGB_422_APPLE, so switch the format table to use
GL_RGB (this way both interop and real textures work the same).

Another victim of the apparent requirement of exactly matching texture
formats is kCVPixelFormatType_32BGRA. vo_opengl wants to handle this as
normal RGBA texture, with a swizzle applied in the shader.
CGLTexImageIOSurface2D() rejects this, because it wants the exact
internal format. Just drop the format, because it's useless anyway.

(Maybe this is a bit too fragile...)
2017-02-17 17:08:37 +01:00
wm4 91a2ddfdd7 vo_opengl: hwdec_cuda: use new format setup function
Gives us automatically support for all formats vo_opengl supports.
2017-02-17 16:39:10 +01:00
wm4 eda69f5333 vo_opengl: move texture mapping of pixel formats to helper function
All supported pixel formats have a specific "mapping" of CPU data to
textures. This function determines the number and the formats of these
textures. Moving it to a helper will be useful for some hardware decode
interop backends, since they all need similar things.
2017-02-17 16:28:31 +01:00
wm4 9c54b224d8 vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differently
GL_LUMINANCE_ALPHA is the only reason why per-plane swizzles exist.
Remove per-plane swizzles (again), and regrettably handle them as
special cases (again). Carry along the logical texture format (called
gl_format in some parts of the code, including the new one).

We also don't need a use_integer flag, since the new gl_format member
implies whether it's an integer texture. (Yes, the there are separate
logical GL formats for integer textures. This aspect of the OpenGL API
is hysteric at best.)

This should change nothing about actual rendering logic and GL API
usage.
2017-02-17 16:28:31 +01:00
wm4 b5eb326dcb videotoolbox: fix RGB format
Wrong colors. This didn't matter for the OpenGL interop code, because
the CV format was mapped to the correct texture format.
2017-02-17 14:14:58 +01:00
wm4 2b5577901d videotoolbox: remove weird format-negotiation between VO and decoder
Originally, there was probably some sort of intention to restrict it to
formats supported by the interop, or something. But in the end it was
overcomplicated nonsense.

In the future, we could use mp_hwdec_ctx.supported_formats or other
mechanisms to handle this in a better way.

mp_hwdec_ctx.ctx is not set to a dummy pointer - hwdec_devices_load() is
only used to detect whether to vo_opengl interop is present, and the
common hwdec code expects that the .ctx field is not NULL.

This also changes videotoolbox-copy to use --videotoolbox-format,
instead of the FFmpeg-set default.
2017-02-17 14:14:22 +01:00
wm4 b5bbcc9f93 videotoolbox: add reverse format mapping function
Introduce mp_imgfmt_to_cvpixelformat(), and change the existing
mp_imgfmt_from_cvpixelformat() to a table to avoid duplication.
2017-02-17 13:51:03 +01:00
wm4 1e4fd996bb videotoolbox: factor some duplicated code
The code for copying a videotoolbox surface to mp_image was duplicated
(with some minor differences - I picked the hw_videotoolbox.c version,
because it was "better"). mp_imgfmt_from_cvpixelformat() is somewhat
duplicated with the vt_formats[] table, but this will be fixed in a
later commit, and moving the function to shared code is preparation.
2017-02-17 13:32:27 +01:00
wm4 e8137ee881 manpage: remove stale --volume-restore-data entry
The option was removed a while ago.
2017-02-17 12:08:12 +01:00
Akemi 9ac05a575c cocoa: refactor mouse events and cursor visibility
we reported some unnecessary mouse movements and not all mouse enter
and leave events. that lead to wrongly reported activity on hover areas
like on the OSC or comparable lua scripts. sometimes menu items were
shown that shouldn't be shown or they didn't vanish because of the
missing mouse leave event.

this incorporates @torque's fix for mouse leave events that weren't
triggered during a transition, like going to fullscreen. the
tracking area was updated but the mouse never left that area because
it was never over it.

besides some known cursor visibility bugs the aforementioned changes
also revealed some other bugs that weren't reproducible before because
of the missbehavior.
known issues, in some cases the cursor doesn't show or hide properly.
for example when switching spaces, switching Apps via CMD+Tab or a
system notification. former two could be fixed while keeping our current
blank cursor approach. though the notification case couldn't. there is
no event or similar to detect a notification and the cursor visibility
couldn't be recovered in any way.

new issues, i noticed that our event view isn't initialised yet when the
first VOCTRL_SET_CURSOR_VISIBILITY event gets dispatched, which depends
on the event view to be initialised. so the mouse cursor couldn't be
hidden when mpv was opened and the cursor was within the window bounds.
this wasn't noticeable before because of various bugs and unwanted
behavior that have been fixed with this. now, in case the event view
isn't ready yet, we set the visibility at a later point when the event
view is ready and a helper flag is set.

Fixes #1817 #3856 #4147
2017-02-16 22:22:11 +01:00
Akemi a5b97104cf osx: improve bundle handling
we have two problems here. first when mpv is started from the bundle it
uses its own environment variables and possibly can't find for example
the youtube-dl binary for our youtube-dl hook. second we couldn't
reliable determine when mpv was started from the bundle, which led to
the pseudo-gui usage even when the binary was invoked from a shell.

to prevent this we will wrap the bundle binary with a shell script,
which will only be called when we start mpv from the bundle. this way
we can get the same environment variables, like $PATH, for our bundle
and additional we can set the pseudo-gui only when started through this
script. it is also possible to detect the bundle usage properly and
accurately through the usage of another environment var.

Fixes #2061
2017-02-16 22:21:03 +01:00
wm4 fdd1ef6028 vd_lavc: fix inverted error check
Dumb.
2017-02-16 17:00:37 +01:00
wm4 807147d9c0 vd_lavc: move most vaapi hwaccel setup code to generic code
Now hw_vaapi.c contains only the device setup, which could probably also
be abstracted.
2017-02-16 17:00:20 +01:00
wm4 b949f2cee6 vd_lavc: remove some leftover vaapi locking infrastructure 2017-02-16 17:00:20 +01:00
Akemi 05eb42f6e1 cocoa: gracefully quit from the Dock's context menu
quitting mpv from the Dock's context menu leaves the shell in a bad
state where you can't see your input any more and other weirdnesses.

in a big refactor (afdc9c4) the method to handle this case was actually
copied over but the the code to register the event itself was removed or
forgotten by accident, leaving some lines of dead code. i re-added the
event and slightly adjusted the function. the function was slightly
changed so the head of it is consistent with our other events and it is
associated with this commit and functionality in the future.
2017-02-16 16:36:34 +01:00
wm4 b304d89e36 Copyright: list specific exceptions to stated rules
The "Files without Copyright notice are licensed as LGPLv2.1+."
statement makes it sound like the manpage and some other stuff are LGPL.
But the rule actually affects only some source files that were added in
mpv.

Change the wording, and also explicitly list the licenses for some non
source files. There might be more such cases.
2017-02-16 11:43:02 +01:00
Pedro Pombeiro ea297c53c7 DOCS/waf-buildsystem.rst: fix typo
Signed-off-by: wm4 <wm4@nowhere>
2017-02-15 10:41:26 +01:00
wm4 05f63edc7b Revert "dvb: add support for DVB-T2"
This reverts commit df91e492fd.

Multiple issues such as weird code with undefined behavior (like
(like conf_file*). The PR wasn't properly reviewed anyway (my error),
so this commit should be reviewed and then merged again.
2017-02-14 13:31:06 +01:00
wm4 3e474f4654 vo_opengl: hwdec_vaegl: fix potentially undefined memory access 2017-02-14 13:30:48 +01:00
Akemi 9a45932984 cocoa: fix black edges on live resize
this fixes a small bug with black edges on live resize, due to the
synchronisation with the DisplayLink. we just pause the DisplayLink for
the duration of the live resize. i also added some convenience functions
for reoccurring calls and simplified some DisplayLink related screen
info.
2017-02-13 22:52:47 +01:00
Akemi 64b0d81c32 cocoa: add --ontop-level option for modifying ontop window level
since there are different views on what ontop is, we make the ontop
window level modifiable. at the moment only support for macOS was added.
the default for macOS was changed from 'system' to 'window' since this
fixes an unwanted behaviour in fullscreen and in general causes less
issues with expected behaviour.

Fixes #2376 #3974
2017-02-13 22:49:11 +01:00
wm4 34b7d52317 lavfi: fix minor memory leak
The AVFrame in the tmp_frame field was never actually deallocated.

Since this AVFrame holds data temporarily only, and is unreferenced
immediately after use, there is actually no need to make it per-pad, so
simplify it a bit.

(There's also no real value in caching this tmp_frame at all, but I
guess it makes the control flow slightly simpler.)
2017-02-13 13:12:29 +01:00
wm4 a779ce6eac mp_image: use AVFrame.opaque_ref to pass through mpv-only fields
We can do this now, which means we can pass a mp_image through
libavfilter without loss. Currently, this affects relatively obscure
fields only.
2017-02-13 13:12:29 +01:00
scootergrisen 27cc06e39c mpv.desktop: add translation for [da] 2017-02-13 11:18:08 +01:00
ivan-83 df91e492fd dvb: add support for DVB-T2
Probably does much more:

+ add support DVB-T2
* DVB params set to AUTO by default
* MAX_CARDS: 4 -> 16
* DMX_SET_BUFFER_SIZE: 64kb -> 256kb
+ add DTV_CLEAR call before tune
+ add logic from https://github.com/olifre/mpv/commits/dvb-mixed-api-scan
* rename type to delsys
* single playlist per adapter
* card -> adapter
* fix channels order in playlist
* update internal api
* auto fallback to old DVB API on tune
* fix DELSYS_SUPP_MASK value
* remove tone - unused
* add channel mem zeroize in config parser
+ add code from libdvbv5 for detect delivery systems
* SYS_DVBC_ANNEX_AC replaced to SYS_DVBC_ANNEX_A + SYS_DVBC_ANNEX_C

Signed-off-by: wm4 <wm4@nowhere>
2017-02-13 11:17:51 +01:00
Michael Forney 212f6c8206 Fix build with HAVE_GL==0
video/out/opengl/hwdec.h includes video/out/opengl/common.h, which tries
to include opengl headers.
2017-02-13 11:16:20 +01:00
wm4 81efe20cd7 atomic: remove __atomic builtin usage
Using these was a temporary solution while some compilers implemented
the underlying atomic mechanisms, but not the C11 language parts (or
that's what I guess). Not really useful for us anymore. Also, there is
the slight risk of having subtly incorrect semantics by using
potentially changing compiler internals and such.
2017-02-13 06:45:40 +01:00
pavelxdd 3739d1318f win32: update the fullscreen state on restoring
If a maximized window restored from fullscreen,
the fullscreen state needs to be updated manually.
2017-02-12 02:49:25 +11:00
wm4 8432514c5f DOCS/contribute.md: adjust coding style for if/else bracing 2017-02-11 16:48:29 +01:00
James Ross-Gowan 8bc335e3db vo_opengl: angle: log the device/surface implementation
This should be useful for debugging, since otherwise it's hard to tell
which implementation has been auto-detected or if any failed to init.
2017-02-12 02:40:49 +11:00
Ricardo Constantino 6ac3d77e90 ytdl_hook: support livestream segmented DASH VODs
Seen with a VOD of a recently ended livestream on Youtube.

They seem to use segmented DASH but unlike normal Youtube
segmented DASH, the segments don't seem to need the initialization
segment.

The video actually fails to start to play if the init segment is
prepended with a lot of 'Found duplicated MOOV Atom. Skipped it' errors
popping up.
2017-02-10 20:24:03 +00:00
wm4 d0f1d382e6 DOCS/mplayer-changes.rst: fix syntax
The missing newline made the github rst renderer (which is a POS) hide
the entire section.

Also, add some more warning text.
2017-02-10 15:27:45 +01:00
Thomas V 1672204dc5 dvb: move priv allocation to dvb_open
This fixes a crash when changing channels; previously stream->priv would not
be initialized when dvb_get_state reused the existing state.

Signed-off-by: Thomas VanSelus <tvanselus@diospyros.us>
2017-02-10 08:19:28 +01:00
wm4 f89ff14195 lavfi: cosmetics: more consistent variable naming 2017-02-09 11:33:04 +01:00
Kevin Mitchell cc3eb531eb ao_oss: fix mixer channel message 2017-02-08 21:03:40 -08:00
Kevin Mitchell f4d75376fe ao_oss: use --audio-device if --oss-device isn't set.
Fall back on PATH_DEV_DSP if nothing is set.

This mirrors the behaviour of --audio-device / --alsa-device.

There doesn't appear to be a general way to list devices with oss, so
--audio-device=help doesn't list oss devices except for the default one if the
file exists.

Previously --audio-device was ignored entirely by ao_oss.

fixes #4122
2017-02-08 21:03:40 -08:00
wm4 5085cf295f lavfi: slightly better disconnected output handling
If we have a disconnected output, read data only passively (and don't
cause input to be written). Otherwise, we're in danger of making
libavfilter queue too many frames on other outputs which are connected
to the same input, but don't read as quickly.

Also don't set pad->output_needed in this specific case, because it
would nonsensically make lavfi_process() return true, even if nothing is
going on.

This commit breaks if there is a simple filter chain with a connected
input, but a disconnected output, like

   --lavfi-complex='[aid1] copy [ao]'

and the audio output didn't initialize correctly. This will eventually
starve video as the audio packet queue get full (it will print a
warning, and then assume video EOF and exit).

But whatever.

Probably fixes #4118.
2017-02-08 20:29:38 +01:00
wang-bin e285e22143 Use AV_INPUT_BUFFER_PADDING_SIZE instead of deprecated one
Signed-off-by: wm4 <wm4@nowhere>
2017-02-08 16:55:16 +01:00
wm4 c94ede9e62 manpage: fix incorrect option name for --record-file
Also the one in interface-changes.rst.

Fixes #4121.
2017-02-08 06:54:47 +01:00
wm4 6d236bd96e mp_image_tool: guard hw downloading against allocation failures
Small oversight, matters for OOM errors.
2017-02-07 17:06:20 +01:00
wm4 96a45a16af player: add experimental stream recording feature
This is basically a WIP, but it can't remain in a branch forever. A
warning is print when using it as it's still a bit "shaky".
2017-02-07 17:05:17 +01:00
James Ross-Gowan 061b752217 vo_opengl: egl_helpers: fix for non-Windows
Whoops. Fixes #4119
2017-02-08 01:27:17 +11:00
James Ross-Gowan e0250b9604 vo_opengl: angle: rewrite with custom swap chain
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)

Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
2017-02-07 22:45:07 +11:00
Ricardo Constantino 5fbad204a6 ytdl_hook: reenable support for length-less segments in EDL
They're unsupported only in MP4 DASH mode.
2017-02-06 16:50:28 +00:00
Philip Langdale 46a556bd4b manpage: Reorganise discussion of cuda hwdec to be less confusing
The existing discussion has managed to convince people they should
use cuda-copy instead of cuda, which just isn't right.
2017-02-06 06:14:39 +01:00
wm4 c7b72a6afe DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
wm4 19551200d5 ytdl_hook: fix EDL syntax
All entries must be separated by ";" or "\n". The parser just doesn't
enforce it if an entry uses quoting.
2017-02-05 16:02:22 +01:00
wm4 92f9747c2b demux_edl: fix behavior with no init segment provided
Not that we use it...
2017-02-05 15:51:36 +01:00
Frédéric Brière aaad2d847e tv: Zero-out newly-allocated handle in tv_new_handle()
Some fields (notably tv_channel_list) were left uninitialized,
potentially causing problems later on.

Fixes #4096
2017-02-05 14:20:27 +01:00
wm4 8362577f8c demux_timeline: more silencing 2017-02-04 23:10:04 +01:00
wm4 58c9f1a822 demux: try not to read packets when cancelled
Essentially, this will make it abort sooner. Especially with DASH it
might avoid confusing error messages, although exact behavior depends
on timing.
2017-02-04 22:53:04 +01:00
Ricardo Constantino 7e6b37be07 ytdl_hook: Add non-dash fallbacks to default formats 2017-02-04 22:34:47 +01:00
wm4 61202bb364 ytdl_hook, edl: implement pseudo-DASH support
We use the metadata provided by youtube-dl to sort-of implement
fragmented DASH streaming.

This is all a bit hacky, but hopefully a makeshift solution until
libavformat has proper mechanisms. (Although in danger of being one
of those temporary hacks that become permanent.)
2017-02-04 22:34:38 +01:00
wm4 97680bf604 demux_timeline: move code around
Cosmetic preparation for later changes.
2017-02-04 22:19:21 +01:00
Ricardo Constantino a46fc5e5eb ytdl: support segmented dash 2017-02-04 22:19:21 +01:00
wm4 50991fac81 sub: remove .txt as text subtitle extension
If used with fuzzy matching, the player tends to pick up random text
files, sometimes with interesting results.

The most interesting interaction is when the user uses
--log-file=something.txt, and mpv tries to open its own log file. It
essentially "freezes" during probing, because every time it reads from
it, it will write some more data, which in turn will cause more data to
be read - until the 2MB max. probing size is slowly reached. This is not
even an obscure corner case, but happened to multiple users.

The .txt extension has been considered a subtitle extension ever since
the code was added to MPlayer's subreader.c, but I'm not seeing many
actual subtitle files with this extension, so just get rid of it.
2017-02-03 11:32:16 +01:00
S2F0amEgS2xvdmVy 1ec6cd89b9 manpage: state that hwdec d3d11va requires Windows 8+
As the manual entry for --hwdec states that d3d11va and d3d11va-copy require Windows, it can be assumed that it also works for Windows 7. Since it doesn't, according to https://github.com/mpv-player/mpv/issues/3285#issuecomment-228593539, and personal testing, updating the manual accordingly and making the hwdec OS requirements for ANGLE in line with videotoolbox, where OS version is stated.
2017-02-03 09:13:36 +01:00
wm4 95d4c2d7f6 player: different way to auto-enable the demuxer cache
Instead of enabling it only when a stream-cache is enabled, also try to
enable it independently from that if the demuxer is marked as
is_network.

Also add some code to the EDL code, so EDLs containing network streams
are automatically cached this way.

Extend the OSD info line so that it shows the demuxer cache in this case
(more or less).

I didn't find where or whether options.rst describes how the demuxer
cache is enabled, so no changes there.
2017-02-02 18:38:16 +01:00
wm4 fb9a32977d stream: get rid of streamtype enum
Because it's kind of dumb. (But not sure if it was worth the trouble.)

For stream_file.c, we add new explicit fields. The rest are rather
special uses and can be killed by comparing the stream impl. name.

The changes to DVD/BD/CD/TV are entirely untested.
2017-02-02 18:26:58 +01:00
wm4 e13a62fc34 stream: better method signal caching, rename weird uncached_stream field
"uncached_stream" is a pretty bad name. It could be mistaken for a
boolean, and then its meaning would be inverted. Rename it.

Also add a "caching" field, which signals that the stream is a cache or
reads from a cache. This is easier to understand and more flexible.
2017-02-02 18:03:29 +01:00
Akemi d11c03faee cocoa: fix color profile retrieval
when the color profile was changed it used the right NSScreen but with
the old colorSpace. this was optimised out by a previous commit because
of a wrong assumption. we need to update the screen so we can get the
new colorSpace. this adds a bit of redundancy since on screen change it
will update screen pointer twice.
2017-02-02 16:31:28 +01:00
Akemi 5f10a415d7 cocoa: fix dropping of files and URLs
the problem here is that dropped files can also be treated as
NSURLPboardType instead of just NSFilenamesPboardType. the 'else if'
could never be reached and was dead code.

this basically reverts ed695ce which tried to fix multiple dropped
URLs, or rather files, and moves the filename check infront of the URL
check. the filename path can handle multiple dropped files, whereas the
URL path can only handle one dropped URL. this assumes that only one URL
can be dropped at a time. it also reverts a603543 because it's not
needed any more.

this also fixes a problem where dropped URLs from Chrome don't conform
to the NSURL class and the readObjectsForClasses method always returned
an empty URL.

Fixes #4036
2017-02-02 16:25:44 +01:00
Akemi 6da224b1dd cocoa: optimise screen event handling
this optimises two things and fix a minor bug.

1. we always updated the display refresh rate on any mode change whether
it was the current screen or not. now we only update the refresh rate
when the mode changed happened on the current screen.
2. the windowDidChangeScreen event doesn't exclusively trigger on screen
changes so we updated the display refresh rate in cases where it wasn't
needed at all. since we manually keep track of the current screen, we
can easily test if the screen really changed.
3. weirdly on initWithContentRect accessing the screen of the window
always returned the main screen instead of the screen the window is
created on. since we already use the window init method with the screen
as argument, overwrite that method instead and use the screen argument.
2017-02-02 16:22:27 +01:00
Akemi f39a1cb1b0 cocoa: fix displaylink refresh rate retrieval
we are dealing with several problems here, which weren't apparent
because we always initialised a new displaylink for the display refresh
rate retrieval, previously to commit 449eb20 and bug 9490b62.

just changing the display with CVDisplayLinkSetCurrentCGDisplay
can cause inconsistent refresh rates and discontinuity in timestamps.
this can either lead to bogus values for the Actual display refresh rate
or retrieving the refresh rate of the previous display if we immediately
try to get a new value. since the Actual refresh rate is computed i
assume that it at least needs one refresh period to actual return
something useful.

furthermore when changing the screen and updating the displaylink, it
seems that the retrieved refresh rates for the screen mpv wasn't opened
on are being estimated in a sub-optimal way. as an example, when moving
my window to my second screen the Actual refresh rate was always a
constant 60Hz, even though it is supposed to fluctuate a little bit.
though if mpv was started on the secondary screen the Actual refresh
rate fluctuated around 59.94Hz like expected. in that case my primary
screen always reported a constant 60Hz instead.

for the first problem we moved the actual retrieval of the refresh rate
to the very last moment when mpv actual requests a new value and not
when the refresh rate changed. we only update the displaylink itself
when a possible refresh rate change is detected. this gives the
displaylink some time to calculate the new refresh rate. for the second
problem, instead of setting the new display we completely uninitialise
the old dislaylink and create a new one for the new screen. this gives
us properly estimated refresh rates.

additionally we also optimised the display refresh rate fallback
heuristic. it will never be 0 anymore and we prevent it from returning
bogus values with a simple threshold for the difference of the Actual
and Nominal refresh rate.
2017-02-02 16:22:27 +01:00
Akemi 8bbdecea83 osx: consistent normalisation when searching for external files
several unicode characters can be encoded in two different ways, either
in a precomposed (NFC) or decomposed (NFD) representation. everywhere
besides on macOS, specifically HFS+, precomposed strings are being used.
furthermore on macOS we can get either precomposed or decomposed
strings, for example when not HFS+ formatted volumes are used. that can
be the case for network mounted devices (SMB, NFS) or optical/removable
devices (UDF). this can lead to an inequality of actual equal strings,
which can happen when comparing strings from different sources, like the
command line or filesystem. this makes it mainly a problem on macOS
systems.

one case that can potential break is the sub-auto option. to prevent
that we convert the search string as well as the string we search in to
the same normalised representation, specifically we use the decomposed
form which is used anywhere else.

this could potentially be a problem on other platforms too, though the
potential of occurring is very minor. for those platforms we don't
convert anything and just fallback to the input.

Fixes #4016
2017-02-02 16:21:04 +01:00
wm4 ce23dfa2fa hw_dxva2: create a IDirect3D9Ex device
This should allow us to create the device in situations when
Direct3DCreate9 normally fails, for example if no user is logged in.
While the later use-case is not very interesting, I hope it to work in
some other situations as well, for example while certain drivers are in
exclusive full screen mode.

This is available since Windows 7, so I'm removing the old call
completely.
2017-02-02 12:58:04 +01:00
wm4 644e23a0f5 tvi_dummy: don't return bad dummy PTS
This makes the player spam timestamp warnings. Return NOPTS instead.
2017-02-02 08:51:40 +01:00
wm4 738de7d3fe demux_tv: free the correct field instead of creating dangling pointer
This could potentially have caused fun crashes if the --tv-channels
option was used, and something more advanced than tv:// was used to open
it. (This code is still untested.)
2017-02-02 08:50:18 +01:00
Dan Oscarsson f1c9032ddf sub: add justify of subtitles
To make it easier for the eyes, multi line subtitles should
be left justified (for most languages).
This adds an option to define how subtitles are to be justified
inpendently of how they are aligned.
Also add option to enable --sub-justify to be applied on ASS subtitles.
2017-02-01 16:42:58 +01:00
Ricardo Constantino bbf01346ff osc: allow playlist buttons when looping
Closes #4092
2017-02-01 13:26:38 +00:00
wm4 2493d91122 TOOLS/matroska.py: use python3
"python" usually maps to Python 2, while all Python 3 installations
provide "python3". And the script requires Python 3.
2017-02-01 07:03:13 +01:00
Ricardo Constantino 9831d3ada6 osc: box: clip with ellipsis after too much stretching 2017-01-31 18:54:40 +00:00
Ricardo Constantino ee000f2133 osc: bottom/topbar: clip title instead of stretching 2017-01-31 18:54:40 +00:00
wm4 ccf2b302cf player: add .scc subtitle extension
Requested. Supposedly "scenarist closed captions".

(The list of getting quite full. But it's probably still better than
trying to probe the files by contents, because the external subtitle
loader code will initially look at _all_ files in the same directory as
the main file.)
2017-01-31 14:50:58 +01:00
wm4 9c12d54afa demux_mkv: passthrough BlockAdditions for libvpx alpha
Dumb but simple thing. Requires the FFmpeg libvpx decoder wrapper, as
its native decoder doesn't support alpha.
2017-01-31 14:48:10 +01:00
wm4 55d6408526 TOOLS/matroska.py: fix some minor things for dumping
TOOLS/matroska.py can be used stand-alone for dumping Matroska file
contents. Fix some related issues.

Elements were treated as unknown if the element hex ID contained
uppercase characters.

Unknown elements stopped parsing. This was intentional, but I don't
really see any reason for it.

Dumping with Python 2 is broken. I don't care, but everytime I hit this,
I find myself trying to find out why. So make it error out explicitly.
2017-01-31 14:47:11 +01:00
wm4 c178920505 demux_mkv: any reference makes a frame not a keyframe
Fixes seeking with:

https://bugs.chromium.org/p/chromium/issues/detail?id=497889

Haali also ignores the element's contents, and interprets its presence
as the block not being a keyframe. FFmpeg is going to have an equivalent
change.

I don't know yet whether the affected sample is valid - a reference
timestamp of 0 doesn't make too much sense to me.
2017-01-31 12:44:49 +01:00
wm4 07494aab16 command: nicer OSd-formatting for loop-file 2017-01-31 11:47:28 +01:00
wm4 9a464f53ef input.conf: change "L" to change loop-file by default 2017-01-31 11:46:43 +01:00
Ricardo Constantino e017c24174 ytdl_hook: refactor edl track joining
Only used once for now.

Also, support switched format strings, like bestaudio+bestvideo.
2017-01-30 16:21:44 +00:00
Ricardo Constantino 6dafc85187 ytdl_hook: respect --no-audio, don't force-select track 2017-01-30 15:01:07 +00:00
wm4 dccb752b5f build: fix --disable-gl if cuda is enabled
video/out/opengl/hwdec_cuda.c is enabled with cuda-hwaccel. But it makes
only sense to build if GL is enabled, and in fact it fails to link
without GL as it calls a specific GL helper function.

In theory it would be perfectly possible to use cuda-copy with GL
disabled. But I'm not bothering with the complexity.
2017-01-30 09:34:10 +01:00
Akemi 954625c165 cocoa: fix unwanted behavior with window level other than the default
setting a window level other than NSNormalWindowLevel always sets
NSWindowCollectionBehaviorTransient, which prevents certain things to
work properly. examples are automatic switching to the active Space when
mpv is made active and (de-)miniaturizing. latter always lead to a
vanishing window.

Fixes #1757 #1884
2017-01-29 19:46:53 +01:00
James Ross-Gowan bed94df521 vo_opengl: dxinterop: use the new SAFE_RELEASE macro 2017-01-30 00:22:30 +11:00
James Ross-Gowan 9692814502 win32: add COM-specific SAFE_RELEASE to windows_utils.h
See: https://msdn.microsoft.com/en-us/library/windows/desktop/dd743946.aspx

Microsoft example code often uses a SAFE_RELEASE macro like the one in
the above link. This makes it easier to avoid errors when releasing COM
interfaces. It also reduces noise in COM-heavy code.

ao_wasapi.h also had a macro called SAFE_RELEASE, though unlike the
version above, its SAFE_RELEASE macro accepted a second parameter which
allowed it to destroy arbitrary objects other than just COM interfaces.
This renames ao_wasapi's SAFE_RELEASE to SAFE_DESTROY, which should more
accurately reflect what it does and prevent confusion with the Microsoft
version.
2017-01-30 00:22:30 +11:00
wm4 a6d29494ca player: print hw format on "VO: " line too
Useful for distinguishing bit depth when hardware decoding. (To the
degree it's useful to show it at all. This just brings the hardware
decoding case on the same level of showing information as the software
decode call.)
2017-01-29 12:53:58 +01:00
Ricardo Constantino 2a7d2d1bc9 ytdl_hook: fix opening hitbox.tv rtmp stream
Worked with librtmp, but ffrtmp needs to set rtmp_swfurl in addition
to rtmp_swfverify, even if they're the same value.
2017-01-29 01:45:13 +00:00
wm4 0aac7533dc vaapi: improve a comment
Try to actually explain what's up with this code.
2017-01-28 18:36:00 +01:00
wm4 443d3a91d3 vaapi: remove central lock around vaapi API calls
The lock was disabled recently. This commit gets rid of the dummied out
calls. The main reason for removing it is that there is no apparent need
for it anymore, and the new FFmpeg vaapi code does not use or provide
such a lock (there are some places which we cannot control and which do
vaapi API calls, like frame destructors).
2017-01-28 18:27:30 +01:00
kwkam d9ef1333c6 waftools/checks/generic: hacks for linking against static/shared libs
When mpv is being linked against static libraries which have shared
libraries as dependencies, linker will throw error because pkg-config
with --static flag will return shared libraries which will be placed
under the -Wl,-Bstatic section, while pkg-config without --static flag
will omit the private libraries required to link the static library.

With this function users can modify the wscript to insert the dependencies
when necessary. For example, linking FFmpeg with shared OpenSSL and zlib:
'func': check_pkg_config_mixed(['crypto','ssl','z'], 'libavcodec')
2017-01-28 14:02:36 +01:00
kwkam d41f25009d wscript: add LIBRARY_PATH for library detection
MinGW GCC seems to ignore LIBRARY_PATH which causes problem
when some libraries not using pkg-config were installed to
local directory
2017-01-28 14:02:34 +01:00
Ilya Tumaykin ea40fa36ee build: rpi: rely on pkgconfig for compiler flags
Upstream provides pkgconfig files for quite some time now [1,2].
Use them to determine the required flags instead of hard coding.

This makes cross-compilation easy, which I dare to say is important for
many raspberry-pi users. This also prevents picking libEGL and libGLESv2
from mesa when they are present, which can happen with the current code.

Good distros should put these pkgconfig files into default pkg-config
search path or populate PKG_CONFIG_PATH for users. However, be nice to
everybody and manually look into '/opt/vc/lib/pkgconfig' just in case.
Hence the PKG_CONFIG_PATH mangling.

[1]: https://github.com/raspberrypi/userland/issues/245
[2]: https://github.com/raspberrypi/userland/commit/05d60a01d53dca363bb4286594db1826ffff8762
2017-01-28 14:02:22 +01:00
pavelxdd 9c90c902c1 win32: snap to screen edges
Disabled by default. The snap sensitivity value depends on
the screen DPI. The default value is 16px on a 96 DPI screen.

Fixes #2248
2017-01-27 12:00:32 +01:00
wm4 cfda696580 build: explicitly check for FFmpeg vs. Libav, and their exact versions
In a first pass, we check whether libavcodec is present.

Then we try to compile a snippet and check for FFmpeg vs. Libav. (This
could probably also be done by somehow checking the pkgconfig version.
But pkg-config can't deal with that idiotic FFmpeg idea that a micro
version number >= 100 identifies FFmpeg vs. Libav.)

After that we check the project-specific version numbers. This means it
can no longer happen that we accidentally allow older, unsupported
versions of FFmpeg, just because the Libav version numbers are somehow
this way.

Also drop the resampler checks. We hardcode which resampler to each with
each project. A user can no longer force use of libavresample with
FFmpeg.
2017-01-27 09:57:01 +01:00
wm4 a9e0f4b279 wscript: merge libavfilter check into the main ffmpeg check
It used to be optional. That's why it was separate. No need for that
anymore.
2017-01-27 09:22:52 +01:00
wm4 c3205d294e atomic: drop __sync builtins
The correctness of the stdatomic.h emulation via the __sync builtins is
questionable, and we've been relying on exact stdatomic semantics for a
while, so just get rid of it. Compilers which support __sync but not
stdatomic.h will use to the slow mutex fallback.

Not sure about the __atomic builtins. It doesn't seem to harm either, so
leave it for now.
2017-01-27 09:15:32 +01:00
wm4 70411f2709 stream: minor cleanup to previous commit
This is almost cosmetic, but removes the duplicated EOF-setting.

Somewhat oddly, this will enter the reconnect path and exit it
immediately again - should be fine.
2017-01-27 09:03:14 +01:00
wm4 4e53f9e5b2 stream: set EOF if stream is canceled
Commit 7be495b3 added the cancellation test, but forgot to set the eof
flag. This could lead to demux_mkv.c not terminating if the stream was
cancelled in some code paths.

This function is what is supposed to set the EOF flag in the first
place, so just add the missing code.
2017-01-26 18:27:30 +01:00
wm4 abc6d130ac command: shorten long playlists on OSD
A hacky, convoluted, half-working mess that attempts to cut off overlong
playlists.

It does so by relying on the ASS formatting rule that the font size is
specified in the virtual PlayResY resolution. This means we can
(normally) easily tell how many lines fit on the screen. On the other
hand, this does not work if the text is wrapped.

This as a kludge until a Better™ solution is available.
2017-01-26 18:24:53 +01:00
wm4 60452f640f osd: move some internal declarations to internal headers 2017-01-26 16:34:31 +01:00
wm4 753dbea83f vd_lavc: allocate 8 ref frames for VP9
Apparently this is the maximum that can be preserved. There is also
something about the decoder being able only to use 3 frames at a time,
and I'm assuming these are part of the 8 frames.
2017-01-26 11:37:47 +01:00
wm4 9980b11058 vo_opengl: egl_helpers: fix variable name
It was basically inverted. Not sure how this even happened. Hopefully
it's more an "I don't know what I was doing" instead of an "I don't know
what I am doing" case.
2017-01-26 11:33:58 +01:00
wm4 bdbb3142ec client API: adjust opengl_cb hardware decoding comments
Replace the reprecated --hwdec-preload option.

Add a comment about cuvid/cuda decoding.
2017-01-26 11:32:09 +01:00
Ricardo Constantino d303ebd9b6 stream_lavf: add support for data URIs
Only FFmpeg supports them and they need to be in the format data://
like other protocols or prefixed with ffmpeg:// or lavf://.

Closes #4058
2017-01-25 15:40:56 +00:00
wm4 39adaf3dcc vf_lavfi: don't crash with VOs without hardware decoding support
When playing with VOs which do not provide mp_hwdec_ctx, vf->hwdec_devs
will remain NULL. This would make it crash on hwdec_devices_get_first(),
even if no hardware decoding or filters using hardware decoding were
involved.

Fixes #4064.
2017-01-25 08:32:35 +01:00
wm4 04376fa024 ad_lavc, vd_lavc: preserve codec_id/codec_type when setting params
avcodec_parameters_to_context() overwrites codec_type and codec_id. But
we already set these by passing the selected AVCodec to
avcodec_alloc_context3(). It's entirely possible that at least codec_id
is different when forcing codecs with --ad/--vd. It's probably better
not to cause confusion by overwriting them. It might even trigger
undefined behavior in libavcodec (how it behaves or whether codec_id is
supposed to be strictly set is unknown, though).
2017-01-25 08:30:14 +01:00
wm4 801fa486b0 ad_lavc, vd_lavc: move mpv->lavc decoder parameter setup to common code
This can be useful in other contexts.

Note that we end up setting AVCodecContext.width/height instead of
coded_width/coded_height now. AVCodecParameters can't set coded_width,
but this is probably more correct anyway.
2017-01-25 08:24:19 +01:00
octos ce803da90d manpage: add "A/V sync" to make it findable with Ctrl+f 2017-01-25 07:59:47 +01:00
Roland Hieber 194b26536b osc: fix crashes related to field eventresponder being nil
I'm still getting some crashes after issue #3210 was fixed in commit
5beb230690. It's hard to reproduce those
crashes, they happen maybe once a month, so I guess it could be a race
condition. But in any case, I don't see anything wrong in applying some
defensive programming here.

For reference, here is what was happening on 0.23.0-1 from Debian
testing:

  Playing: ytdl://usL5CeP_row
   (+) Video --vid=1 (*) (h264)
    (+) Audio --aid=1 --alang=und (*) (aac)
    [osc]
    [osc] stack traceback:
    [osc]	  @osc.lua:2074: in function 'process_event'
    [osc]	  @osc.lua:2246: in function 'cb'
    [osc]	  mp.defaults:107: in function 'fn'
    [osc]	  mp.defaults:60: in function 'handler'
    [osc]	  mp.defaults:339: in function 'handler'
    [osc]	  mp.defaults:448: in function 'call_event_handlers'
    [osc]	  mp.defaults:485: in function 'dispatch_events'
    [osc]	  mp.defaults:441: in function <mp.defaults:440>
    [osc]	  [C]: in ?
    [osc]	  [C]: in ?
    [osc] Lua error: @osc.lua:2074: attempt to index field 'eventresponder' (a nil value)

Note that the location is different from where issue #3210 happens.

Signed-off-by: Roland Hieber <rohieb@rohieb.name>
2017-01-25 07:58:45 +01:00
wm4 3b0e886193 command: fix potential crash for script-binding with multi-commands
"show-text test; script-binding display_stats" can potentially crash. It
sends a message event. None of the string arguments can be NULL, which
fails if cmd->key_name is NULL. This in turn can be due to commands
combined with ";" (basically the key association doesn't consider nested
commands).
2017-01-24 12:39:39 +01:00
wm4 63b34143a5 cue: accept lower-case cue commands
Some files appear to use them. In the sample I've seen, one field was
"Performer" instead of "PERFORMER".

This change is slightly risky, because it increases the chance of
misdetecting other formats as cue files.

Fixes #4057.
2017-01-24 08:57:51 +01:00
wm4 7be495b369 stream: check for playback aborts on reading too
Benefits demux_mkv.c, or demux_lavf.c during probing. In particular
demux_lavf.c can sometimes get "stuck" when reading from a slow/blocking
source, and if probing needs more than a few iterations.

Since this is a read of an atomic variable with relaxed semantics, this
should have no impact on reading speed at all, not even theoretically.
2017-01-24 08:46:17 +01:00
wm4 f762fc4230 av_common: remove old/unused timestamp passthrough code
This attempted to pass through double float timestamps in a bit exact
way by reinterpret casting them to int64_t. This usually worked, because
libavcodec (in decoding mode) is mostly not allowed to interpret
timestamps. libavcodec doesn't even know the unit of the timestamps,
unless the API user sets a timebase.

We've stopped doing this, and always set a timebase. Only ad_spdif.c
still used this (indirectly through mp_set_av_packet()), but doesn't
actually need timestamps on the packet. In fact, it's already explicitly
setting the packet timestamp fields to 0 before passing it to FFmpeg
API.

This code is unused, and the passthrough method wasn't terribly elegant
to begin with. Drop this code. Arbitrarily use AV_TIME_BASE_Q as
fallback in situations the passthrough was used.
2017-01-24 08:36:40 +01:00
wm4 d16ba1f7f6 build: new vaapi hwaccel API does not use av_image_copy_uc_from()
Not even Libav does. Whoops. The developer who wrote the FFmpeg code for
this said he could not find any improvements when using the "GPU memcpy"
; instead, it made it actually slower on some hardware.

It's not clear to what extent the "GPU memcpy" was needed for vaapi, but
hopefully not very much (see #2317).

This commit enables use of the new vaapi API by default with FFmpeg.
2017-01-24 08:22:10 +01:00
wm4 c06fd19d8f av_common: drop unused function
Unused since the AVCodecParameters change.
2017-01-24 08:15:38 +01:00
wm4 b14fac9afa build: replace some FFmpeg API checks with version checks
The FFmpeg versions we support all have the APIs we were checking for.
Only Libav missed them. Simplify this by explicitly checking for FFmpeg
in the code, instead of trying to detect the presence of the API.
2017-01-24 08:11:42 +01:00
wm4 6be58df8d1 ad_lavc: respect AV_FRAME_FLAG_DISCARD
Since we set "skip_manual", we can actually get frames with this set.
Currently, only AV_PKT_FLAG_DISCARD will trigger this flag, and only
mov.c sets the latter flags, so this is related to FFmpeg's half-broken
mp4 edit list support.
2017-01-24 08:04:53 +01:00
wm4 00eadcec8d sub: add option to force using video resolution for image subtitles
Basically for debugging and dealing with broken files.
2017-01-23 15:55:09 +01:00
wm4 3e89e061c2 sd_lavc: remove old broken heuristic
This core of this heuristic was once copied from MPlayer's spudec.c. I
think it was meant for the case when the resolution field was missing or
so.

I couldn't find a file for which this actually does something. On the
other hand, there are samples which actually have a smaller resolution
than 720x576, and which are broken by this old hack.

For subtitles that set no resolution (I'm not sure which codec/container
that would be), there's still the fallback on video resolution.

Just get rid of this hack. Also cleanup a bit. SD_CTRL_GET_RESOLUTION
hasn't been used since DVD menu removal. get_resolution() is left with 1
call site, and would be quite awkward to keep, so un-inline it.
2017-01-23 15:28:12 +01:00
wm4 5c942128d8 player: actually initialize/destroy MPContext.lock
Seems like quite on oversight.

For most of the better pthread implementations, pthread_mutex_init() on
an already 0-initialized memory block is probably a no-op, but of course
we should do things correctly. Also could setup analysis tools.
2017-01-22 15:24:13 +01:00
wm4 06c55ac6c3 charset_conv: fallback to interpreting subs as latin1 if iconv fails
For display purposes, it's better to show scrambled text - at least
that's a more actionable failure mode than spamming the terminal with
FFmpeg nonsense error messages.

This avoids the obnoxious and pointless

  "Invalid UTF-8 in decoded subtitles text; maybe missing -sub_charenc option"

FFmpeg error, which will be spammed on every single subtitle event. We
don't even have a -sub-charenc option, fuck FFmpeg.

Did I mention fuck FFmpeg yet? Because fuck FFmpeg.
2017-01-22 13:10:16 +01:00
wm4 310671e91a charset_conv: support minimum compatibility to utf8:... syntax
Because it's the most commonly used one, and trivial to support.
2017-01-22 13:06:36 +01:00
wm4 73858bb0cc player: remove --stream-capture option/property
This was excessively useless, and I want my time back that was needed to
explain users why they don't want to use it.

It captured the byte stream only, and even for types of streams it was
designed for (like transport streams), it was rather questionable.

As part of the removal, un-inline demux_run_on_thread() (which has only
1 call-site now), and sort of reimplement --stream-dump to write the
data directly instead of using the removed capture code.

(--stream-dump is also very useless, and I struggled coming up with an
explanation for it in the manpage.)
2017-01-21 17:19:01 +01:00
wm4 085dfdea32 command: rename framedrop properties
"drop-frame-count" -> "decoder-frame-drop-count"
"vo-drop-frame-count" -> "frame-drop-count"

This gets rid of the backwards "drop-frame" part in the name.

Maybe calling the new property "frame-drops" would be better, but there
are already a bunch of similar properties that end in "-count".
2017-01-20 17:01:29 +01:00
wm4 fd203ff16a options: refacactor how --opengl-dwmflush is declared
Same deal as previous commit, except this time we just readd it as lone
global option, and read it directly.
2017-01-20 14:03:34 +01:00
wm4 d890e0731c options: refactor how --opengl-dcomposition is declared
vo_opengl used to have it as sub-option, which made it very hard to pass
down option values to backends in a generic way (even if these options
were completely backend-specific). For --opengl-dcomposition we used a
VOFLAG to deal with this. Fortunately, sub-options are gone, and we can
just add it as global option.

Move the option to context_angle.c and add it as global option. I
thought about adding a mechanism to let backends declare options, which
would get magically picked up my m_config instead of having to add them
to the global option list manually (similar to VO vo_driver.options),
but decided against this complexity just for 1 or 2 backends. Likewise,
it could have been added as a single option to avoid the boilerplate of
an option struct, but then again there are probably going to be more
angle suboptions, and it's cleaner.
2017-01-20 13:40:59 +01:00
wm4 a35a5bb5f3 x11: pseudo HiDPI scaling
Scale the window by the assumed DPI scaling factor, using 96 DPI as
base. For example, a screen that reports 192 DPI is assumed to have a
DPI scale factor 2. The window will then be created with twice the size.

For robustness reasons, we accept only integer DPI scales between 1 and
9. We also error out if the X and Y scales are very different, as this
most likely indicates a multiscreen system with botched size reporting.

I'm not sure if reading the X server's DPI is such a good idea - maybe
the Xrdb "Xft.dpi" value should be used instead. The current method
follows what xdpyinfo does.

This can be disabled with --hidpi-window-scale=no.
2017-01-19 16:31:54 +01:00
wm4 4adfde5dd1 options: drop deprecated --sub-codepage syntax 2017-01-19 15:46:59 +01:00
wm4 13add62cf0 options: drop deprecated --vd/--ad codecs selection features
Only simple selection works now. Using "-" to terminate codec selection
remains in the code (might get undeprecated).
2017-01-19 15:38:58 +01:00
Akemi 717ee3ddba cocoa: don't constrain window frame for fullscreen
our constrainFrameRect prevents our window from positioning itself ontop
of the menubar, which is unwanted for a fullscreen window. this always
positioned our window vertically at -22/-23pt when going into fullscreen
because of the menubar. this bug doesn't show on newer versions of OS X
since the various flags we set force the window position. on OS X 10.9
though the fullscreen window was shifted 22pt downwards. even though
this bug doesn't show on newer OS X versions, it should still be fixed
for a possible behaviour changes in future version.

Fixes #4044
2017-01-19 14:59:51 +01:00
Akemi 9490b628c5 cocoa: don't init displaylink on reconfig
everytime we switched to a new video file a new displaylink was
initialised and started, but the old one was not stopped and released
beforehand. this lead to several displaylink callback calls per swap,
depending on how many files were switched beforehand. moving the
displaylink init call to the cocoa init functions will ever only init
one displaylink.

Fixes #4031
2017-01-19 14:58:15 +01:00
Akemi fe02e5023c cocoa: move updateBorder method to the protocol
we are calling the method on a NSWindow object that may not respond to
that call, since its a method of MpvVideoWindow. add the method to our
protocol and rename that protocol to reflect the change.
2017-01-19 14:54:22 +01:00
Akemi 202f9b218a cocoa: properly recover from toggleFullscreen fail
in some circumstances cocoa isn't able to enter or exit fullscreen but
we still set window sizes and flags accordingly. this leaves us in a
hanging state between fullscreen and window. it also prevents the
toggleFullscreen method and its events to work properly afterwards. in
that state it's impossible to enter or exit this 'semi-fullscreen'.
add a proper fallback to recover from this state.

Fixes #4035
2017-01-19 14:52:51 +01:00
Akemi 4fe45fb3a1 cocoa: fix window size in certain circumstances
a combination of starting from bundle and fullscreen used the standard
window size (960x480) from the pseudo GUI instead of the wanted video
size.
2017-01-19 14:51:11 +01:00
wm4 8cbb2b5e9a ad_spdif: log avformat errors 2017-01-19 12:44:28 +01:00
wm4 880bf54d7e player: actually let cache readahead after opening demuxer for prefetch
Disabling cache readahead by default until at least 1 track is selected
is mainly for external files and such, where you don't want them to use
up resources until they're actually used.

It doesn't make sense to disable the cache for the demuxer opened for
prefetch. Also, it's fine to let it do that for the main file too (doing
or not doing it is of little consequence). That saves us from having to
distinguish them.
2017-01-19 08:00:19 +01:00
wm4 06c8ec27f6 player: also log if completely prefetched URL is discarded
Seems like quite an important/interesting case?
2017-01-19 07:56:49 +01:00
wm4 e277fadd60 player: add prefetching of the next playlist entry
Since for mpv CLI, the player state is a singleton, full prefetching is
a bit tricky. We do it only on the demuxer layer.

The implementation reuses the old "open thread". This means there is
significant potential for regressions even if the new option is not
used. This is made worse by the fact that I barely tested this code.

The generic mpctx_run_reentrant() wrapper is also removed - this was its
only user, and its remains become part of the new implementation.
2017-01-18 19:02:50 +01:00
wm4 c54c3b6991 player: restructure cancel callback
As preparation for file prefetching, we basically have to get rid of
using mpctx->playback_abort for the main demuxer (i.e. the thing that
can be prefetched). It can't be changed on a running demuxer, and always
using the same cancel handle would either mean aborting playback would
also abort prefetching, or that playback can't be aborted anymore.

Make this more flexible with some refactoring.

Thi is a quite shitty solution if you ask me, but YOLO.
2017-01-18 17:52:05 +01:00
wm4 04858c0b83 player: move some minor demuxer setup code
In particular, move demux_set_ts_offset() out of the loader thread.
There's no discernible reason for that, probably.
2017-01-18 16:48:47 +01:00
wm4 e7d902bdc0 vo: log timings around flipping/waiting
Found those useful.
2017-01-18 12:14:26 +01:00
wm4 c522d0dfbd ad_spdif: fix obscure cases of AC3 passthrough
Apparently you set the native sample rate when passing through AC3.
This fixes passthrough with 44100 Hz AC3.

Avoid opening a decoder for this and only open the parser. (Hopefully
DTS will also support this some time in the future or so - having to
open a decoder just to get the profile is dumb.)
2017-01-18 10:22:28 +01:00
wm4 da8011c5df vaapi: detect new API on FFmpeg too, and disable it by default
Since the only way to detect the API is by a version check, this had to
wait until the patches were actually pushed to FFmpeg git (which now
happened).

Since this does not include the new magic GPU memcpy libavutil function
yet, the new vaapi code would be slower if copy mode (like vaapi-copy)
is used. This would be quite bad to use by default, so check for the
function, and if not present, disable the new vaapi code. This
effectively disables it by default on FFmpeg.

(We assume that if the new GPU memcpy exists, vaapi's AVHWFramesContext
implementation will use it.)
2017-01-18 08:17:29 +01:00
wm4 398e2d5d42 vaapi: fix va_surface_get_uncropped_size() for libavutil surfaces
Fixes vf_vavpp crashing with the new vaapi decode API.
2017-01-18 08:17:10 +01:00
wm4 a38283d5d9 vaapi: we don't need SSE intrinsics with the new API
libavutil does this for us. Although the new vaapi decode API does not
strictly introduce or even need av_image_copy_uc_from(), it's implied
that it will be present if the new decode API is present - even if it's
not, we can't use our own SSE code with it anyway.
2017-01-17 15:48:56 +01:00
wm4 9d68d8fb0f vo_opengl, vo_opengl_cb: better hwdec interop backend selection
Introduce the --opengl-hwdec-interop option, which replaces
--hwdec-preload. The new option allows explicit selection of the interop
backend.

This is relatively complex, and I would have preferred not to add this,
but it's probably useful to debug certain problems. In exchange, the
"new" option documents that pretty much any but the simplest use of it
will not be forward compatible.
2017-01-17 15:48:56 +01:00
wm4 e94890a5d6 vo_opengl_cb: cleanup messy option synchronization
Replace the old code, that played games to evade thread-safety issues,
with newer thread-safe option access functions.

This also means mp_opengl_create() doesn't need to cache the hwdec
settings anymore. (They're applied in mpv_opengl_cb_init_gl() instead.)
2017-01-17 15:48:56 +01:00
wm4 4b3b3a045a vdpau: reject decoding of non-4:2:0
Tried to decode a High 4:2:2 file, since libavcodec code seemed to
indicate that it's supported. Well, it decodes to garbage.

I couldn't find out why ffmpeg.c actually appears to reject this
correctly. The API seems to be fine with, just that the output is
garbage.

Add a hack for now.
2017-01-17 15:48:56 +01:00
wm4 9d69eae162 vd_lavc: always fail decoding immediately if copying hw surface fails
Successful decoding of a frame resets ctx->hwdec_fail_count to 0 - which
us ok, but prevents fallback if it fails if --vd-lavc-software-fallback
is set to something higher than 1.

Just fail it immediately, since failing here always indicates some real
error (or OOM), not e.g. a video parsing error or such, which we try to
tolerate via the error counter.
2017-01-17 15:48:56 +01:00
wm4 ff9f2c4b6e vdpau: use libavutil for surface allocation during decoding
Use the libavutil vdpau frame allocation code instead of our own "old"
code. This also uses its code for copying a video surface to normal
memory (used by vdpau-copy).

Since vdpau doesn't really have an internal pixel format, 4:2:0 can be
accessed as both nv12 and yuv420p - and libavutil prefers to report
yuv420p. The OpenGL interop has to be adjusted accordingly.

Preemption is a potential problem, but it doesn't break it more than it
already is.

This requires a bug fix to FFmpeg's vdpau code, or vdpau-copy (as well
as taking screenshots) will fail. Libav has fixed this bug ages ago.
2017-01-17 15:48:56 +01:00
wm4 cda31b71de vaapi: move AVHWFramesContext setup code to common code
In a way it can be reused. For now, sw_format and initial_pool_size
determination are still vaapi-specific. I'm hoping this can be eventally
moved to libavcodec in some way. Checking the supported_formats array is
not really vaapi-specific, and could be moved to the generic code path
too, but for now it would make things more complex.

hw_cuda.c can't use this, but hw_vdpau.c will in the following commit.
2017-01-17 15:48:56 +01:00
William Woodruff a4cdd8bb82 lua: close directory after reading its entries
Fixes #4045.
2017-01-17 08:22:13 +01:00
wm4 9850932722 build: prefix hwaccel decoder wrapper filenames with hw_
Should have done this a long time ago.

d3d.c remains as it is, because it's just a bunch of helper functions.
2017-01-17 08:11:12 +01:00
wm4 64041f963e cuda: fix 10 bit decoding
Messy mess. Unsure whether this will be resolved properly in FFmpeg.
2017-01-16 19:58:40 +01:00
Ricardo Constantino fb6481ecb5 stream_bluray: use proper 0-based idx
Even though the title list code was copied from FFmpeg/libbluray,
I didn't check that mpv used 0-based title indexing.

$ mpv bd://1 --bluray-device=. --msg-level=bd=v
[bd] Opening bd://
[bd] List of available titles:
[bd] idx:   1 duration: 00:00:36 (playlist: 00000.mpls)
[bd] idx:   2 duration: 01:31:30 (playlist: 00001.mpls)
[bd] idx:   3 duration: 00:00:50 (playlist: 00003.mpls)

bd://1 actually opens idx 2 from the list, not 1.
bd://mpls/1 opens playlist 00001.mpls as expected.

With this commit:
$ mpv bd://1 --bluray-device=. --msg-level=bd=v
[bd] Opening bd://
[bd] List of available titles:
[bd] idx:   0 duration: 00:00:36 (playlist: 00000.mpls)
[bd] idx:   1 duration: 01:31:30 (playlist: 00001.mpls)
[bd] idx:   2 duration: 00:00:50 (playlist: 00003.mpls)

should play the expected idx 1.
2017-01-16 16:03:15 +00:00
wm4 083e470091 manpage: add comment about --alpha being broken on X11/EGL/Mesa 2017-01-16 16:47:57 +01:00
wm4 1b1771f2a7 video: support filtering hardware frames via libavfilter
Requires a bunch of hacks:
- we access AVFilterLink.hw_frames_ctx. This is not a public API in
  FFmpeg and Libav. Newer FFmpeg provides an accessor
  (av_buffersink_get_hw_frames_ctx), but it's not available in Libav or
  the current FFmpeg release or Libav. We need this value after filter
  graph creation, so We have no choice but to access this.
  One alternative is making filter creation and format negotiation
  fully lazy (i.e. delay it and do it as filters are output), but this
  would be a huge change.
  So for now, we knowingly violate FFmpeg's and Libav's ABI and API
  constraints because they don't provide anything better.
  On newer FFmpeg, we use the (quite ugly) accessor, though.
- mp_image_params doesn't (and can't) have a field for the frames
  context AVBufferRef. So we pass it via vf_set_proto_frame(), and even
  more hacks.
- if a filter needs a hw context, but we haven't created one yet
  (because normally we create them lazily), it will fail at init.
- we allow any hw format now, although this could go horrible wrong.

Why all this effort? We could move hw deinterlacing filters etc. to
FFmpeg, which is a very worthy goal.
2017-01-16 16:10:39 +01:00
wm4 91fb7078e2 vf_lavfi: switch to AVBufferSrcParameters
Instead of using the awful older "API" that passed the parameters
formatted as string. AVBufferSrcParameters is also a prerequisite for
hardware frame filtering support.
2017-01-16 16:10:39 +01:00
wm4 8a23892d04 vo_opengl: hwdec_cuda: add yuv420p support
Because it allows easier testing of filters + hwdec.

Make the texture setup code a bit more generic so it doesn't get too
much of a mess. We also use the GL renderer utility function
gl_find_unorm_format(), which saves us additional work with OpenGL's
semi-redundant format specifiers.
2017-01-16 16:10:39 +01:00
wm4 3a85976f8e cuda: fix AVHWFramesContext initialization
This was partially done. Strangely it worked anyway.
2017-01-16 16:10:39 +01:00
wm4 6b00663755 vo_opengl: hwdec_cuda: export AVHWDeviceContext
So we can use it for filtering later.
2017-01-16 16:10:39 +01:00
wm4 bbdecb792a hwdec: add a AVBufferRef(AVHWDeviceContext) field
This makes "generic" interaction with libav* components easier.
2017-01-16 16:10:22 +01:00
Olivier Perret 348c610b68 lua: allow unregistration of idle handlers 2017-01-15 17:02:21 +01:00
wm4 397705b12c manpage: define stricter rules for C plugin return values
Just in case.
2017-01-14 17:41:04 +01:00
wm4 e91331e683 scripting: don't call dlclose() on C plugins
Can break things quite badly.

Example: reloading a plugin linked against GTK 3.x can cause a segfault
if you call dlclose() on it. According to GTK developers, unloading the
GTK library is unsupported.
2017-01-14 17:14:30 +01:00
wm4 191cdbd31e scripting: minor logging improvements
Give scripting backends a proper name, instead of calling everything
"scripts".

Log client exit directly in client.c, as that is more general (doesn't
change actual output).
2017-01-14 17:13:50 +01:00
wm4 ddaab3349b vd_lavc: demote software decoding message to verbose log level
If hardware decoding is enabled (via --hwdec anything), the player was
printing an informational message that software decdoing is used.
Basically, this confuses users, because they think there is a problem or
such. Just disable the message, it's semi-useless anyway.

This was suggested on IRC, after yet another user was asking why this
message was shown (with a follow up discussion which CPUs can decode
what kind of video codecs).
2017-01-13 18:52:07 +01:00
wm4 e48f1f31cb vf_lavfi: remove pixel format whitelist
Pointless now.
2017-01-13 18:43:35 +01:00
wm4 6c28824a92 vo_opengl: hwdec_vaegl: add a lie for compatibility
EGL rendering + new decode API didn't work due to a certain libva bug
with sort-of legacy API use hitting again. It will report the wrong
vaapi pixel format. It's old code and always nv12 anyway, so stop
worrying about it.
2017-01-13 18:43:35 +01:00
wm4 812128bab7 vo_opengl, vaapi: properly probe 10 bit rendering support
There are going to be users who have a Mesa installation which do not
support 10 bit, but a GPU which can decode to 10 bit. So it's probably
better not to hardcode whether it is supported.

Introduce a more general way to signal supported formats from renderer
to decoder. Obviously this is imperfect, because it still isn't part of
proper format negotation (for example, what if there's a vavpp filter,
which accepts anything). Still slightly better than before.

I don't know any way to probe for vaapi dmabuf/EGL dmabuf support
properly (in particular testing specific formats, not just general
availability). So we stay with the current approach and try to create
and map dummy surfaces on init to probe for support. Overdo it and check
all formats that AVHWFramesConstraints reports, instead of only NV12 and
P010 surfaces.

Since we can support unknown formats now, add explicitly checks to the
EGL/dmabuf mapper code to reject unsupported formats. I also noticed
that libavutil signals support for RGB0/BGR0, but couldn't get it to
work. Remove the DRM formats that are unused/didn't work the way I tried
to use them.

With this, 10 bit decoding + rendering should work, provided you have
a capable CPU and a patched Mesa. The required Mesa patch adds support
for the R16 and GR32 formats. It was sent by a Kodi developer to the
Mesa developer mailing list and was not accepted yet.
2017-01-13 18:43:35 +01:00
wm4 d9376fc86f vaapi: always create AVHWDeviceContext on init
For convenience. Since we still have code that works even if creating a
AVHWDeviceContext fails, failure is ignored. (Although currently, it
succeeds creation even with the stale/abandoned vdpau wrapper driver.)
2017-01-13 13:35:31 +01:00
wm4 b26ab4d08c config: do not resolve default profile during "include" processing
Application of options in the default section is "delayed" until the
whole config file is read in order to allow profile forward references.
This was run at the end of parsing a config file - but because of
"include" options, this means it's not always called at the end of the
main config file.

Use the recursion counter to prevent it from being processed after each
"include" option. This also gets rid of the resulting unintended
infinite recursion (which eventually stopped and failed loading the
config file) due to m_config_finish_default_profile() processing the
"include" option again.

Fixes #4024.
2017-01-13 12:02:46 +01:00
wm4 88dfb9a5e7 vo_opengl: hwdec_vaegl: remove redundant vaapi surface format check
For surfaces allocated by libavutil, we assume that the sw_format (i.e.
in hw_subfmt in mp_image_params) is always correct. The API guarantees
that it explicitly sets the equivalent vaapi format on surface
allocation.

For surfaces allocated by mpv's old vaapi code, we explicitly retrieve
the format right after decoding. Unless the driver magically changes the
format asynchronously, it will still be correct once the surface reaches
the renderer.

In both cases, checking the format again is obviously redundant. In
addition, it doesn't require us to maintain a libva fourcc <-> mpfmt
table and the va_fourcc_to_imgfmt() function. This also unbreaks 10 bit
rendering support (still disabled by default).
2017-01-13 10:28:58 +01:00
wm4 6de00d10c8 vo_opengl: hwdec_vaegl: fix terminology in comment
Bad idea to call a component "pixel" - that's true only for the Y plane.
2017-01-13 10:22:11 +01:00
Mark Thompson 14010e7cf6 vo_opengl: hwdec_vaegl: DRM_FORMAT_GR16 was renamed to DRM_FORMAT_GR32
Signed-off-by: wm4 <wm4@nowhere>
2017-01-13 10:18:54 +01:00
wm4 e4ae62da52 manpage: fix a typo 2017-01-13 10:18:31 +01:00
wm4 44e06b70d5 player: add experimental C plugin interface
This basically reuses the scripting infrastructure.

Note that this needs to be explicitly enabled at compilation. For one,
enabling export for certain symbols from an executable seems to be quite
toolchain-specific. It might not work outside of Linux and cause random
problems within Linux.

If C plugins actually become commonly used and this approach is starting
to turn out as a problem, we can build mpv CLI as a wrapper for libmpv,
which would remove the requirement that plugins pick up host symbols.

I'm being lazy, so implementation/documentation are parked in existing
files, even if that stuff doesn't necessarily belong there. Sue me, or
better send patches.
2017-01-12 17:45:11 +01:00
wm4 ac98ff71dd client API: fix freeze when destroying mpv_handle before mpv_initialize
We have to perform some silly acrobatics to make the playback_thread()
exit, as the mpv_command() will error out with MPV_ERROR_UNINITIALIZED.

Test case: mpv_terminate_destroy(mpv_create())

Reported by a user on IRC.
2017-01-12 16:29:37 +01:00
wm4 e552f5342e vaapi: fix typo 2017-01-12 14:22:46 +01:00
wm4 aecedd9250 mp_image_pool: fix build on Libav
Mismatches between header file symbol visibility in FFmpeg and Libav.
Again.
2017-01-12 14:19:16 +01:00
wm4 5174add43a vo_opengl: hwdec_vaegl: add experimental P010 support
This does not work, because Mesa has no support for the proposed
DRM_FORMAT_R16 and DRM_FORMAT_GR16 formats. It's also untested of
course.

As long as video/decode/vaapi.c doesn't hand down P010 surfaces, this is
fine anyway.

This can be tested by removing the code that disables P010 output:

diff --git a/video/decode/vaapi.c b/video/decode/vaapi.c
--- a/video/decode/vaapi.c
+++ b/video/decode/vaapi.c
@@ -55,13 +55,6 @@ static int init_decoder(struct lavc_ctx *ctx, int w, int h)

     assert(!ctx->avctx->hw_frames_ctx);

-    // If we use direct rendering, disallow 10 bit - it's probably not
-    // implemented yet, and our downstream components can't deal with it.
-    if (!p->own_ctx && required_sw_format != AV_PIX_FMT_NV12) {
-        MP_WARN(ctx, "10 bit surfaces are currently supported.\n");
-        return -1;
-    }
-
2017-01-12 14:01:09 +01:00
wm4 3d7b3996d2 vaapi: explicitly reject 10 bit surfaces outside of copy mode
Rendering support in Mesa probably doesn't exist yet. In theory it might
be possible to use VPP to convert the surfaces to 8 bit (like we do it
with dxva2/d3d11va as ANGLE doesn't support rendering 10 bit surface
either), but that too would require explicit mechanisms. This can't be
implemented either until I have a GPU with actual support.
2017-01-12 14:01:09 +01:00
wm4 e618b1b352 vaapi: handle image copying for vaapi-copy in common code
Other hwdecs will also be able to use this (as soon as they are switched
to use AVHWFramesContext).

As an additional feature, failing to copy back the frame counts as
hardware decoding failure and can trigger fallback. This can be done
easily now, because it needs no way to communicate this from the hwaccel
glue code to the common code.

The old code is still required for the old decode API, until we either
drop or rewrite it. vo_vaapi.c's OSD code (fuck...) also uses these
surface functions to a higher degree.
2017-01-12 14:00:19 +01:00
wm4 fb4ae3c06c cuda: use libavutil functions for copying hw surfaces to memory
mp_image_hw_download() is a libavutil wrapper added in the previous
commit. We drop our own code completely, as everything is provided by
libavutil and our helper wrapper.

This breaks the screenshot code, so that has to be adjusted as well.
2017-01-12 13:59:35 +01:00
wm4 06b30cc81f vaapi: use libavutil functions for copying hw surfaces to memory
Makes va_surface_download() call mp_image_hw_download() for
libavutil-allocated surfaces, which in turn calls
av_hwframe_transfer_data().

mp_image_hw_download() is actually not specific to vaapi, and can be
used for any hw surface allocated by libavutil.
2017-01-12 13:58:28 +01:00
wm4 162c2e2d00 vd_lavc, mp_image: remove code duplication for AVFrame<->mp_image
Mostly affects conversion of the colorimetric parameters.

Not changing AV_FRAME_DATA_MASTERING_DISPLAY_METADATA handling - that's
too messy, as decoders typically output it for keyframes only, and would
require weird caching that can't even be done on the level of the frame
rewrapping functions.
2017-01-12 13:58:28 +01:00
wm4 26d25d567f vaapi: properly set hw_subfmt field with new decode API
This fixes direct rendering with hwdec_vaegl.c.

The code duplication between update_image_params() and
mp_image_copy_fields_from_av_frame() is quite annoying,
bit will have to be resolved in another commit.
2017-01-12 13:58:28 +01:00
wm4 a51e991b56 vaapi: set our own context in AVHWFramesContext not AVHWDeviceContext
AVHWDeviceContext.user_opaque is reserved to libavutil under certain
circumstances, while AVHWFramesContext.user_opaque is truly free for use
by us. It's slightly simpler too.
2017-01-12 13:58:28 +01:00
wm4 fcb970492c wscript: slightly simplify configure check for new vaapi decode API
We can drop the weird acrobatics with the is_ffmpeg. We can distinguish
them directly within the vaapi check, duh.
2017-01-12 13:57:52 +01:00
wm4 32186de367 vaapi: turn all mpv users into a living experiment
Dummy out the locking around all libva calls, which in theory shouldn't
be needed anyway. Two years ago, these were added to prevent crashes
with vaapi decoding and direct rendering (vo_opengl/vo_vaapi) active.

It's not clear whether these are really needed - theory strongly points
towards no. Some developers familiar with vaapi expressed similar
thoughts. But past experience says differently. So let's try
without the locking for a while and see what happens.
2017-01-11 18:47:37 +01:00
wm4 a41bedfce5 vaapi: add missing config.h include
A recent commit added code that checks some HAVE_ symbols in this file.
No config.h include was added, so they could be unavailable and break
compilation (in practice, just --hwdec=vaapi-copy would break).

Not sure how I missed this, maybe waf defined these symbols on the
compiler command line for some reason.
2017-01-11 18:45:04 +01:00
wm4 2afef344fb vaapi: support new libavcodec vaapi API
The old API is deprecated, and libavcodec prints a warning at runtime.
The new API is a bit nicer and does many things for you, such as
managing the underlying hwaccel decoder. libavutil also provides code
for managing surfaces (we use their surface pool).

The new code does not contain any code from the original MPlayer VAAPI
patch (that was used as base for some of the vaapi code in mpv). Thus
the new code is LGPL.

The new API actually does not add any visible symbols, so the only way
to detect it is a version check. Of course, the versions overlap
between FFmpeg and Libav, which requires additional care. The new
API did not get merged into FFmpeg yet, so there's no check for
FFmpeg.
2017-01-11 16:34:18 +01:00
wm4 f4263922c7 vaapi: add hacks to support vaapi surfaces created by libavutil
We usually attach some significant metadata and context to "our"
surfaces. Surfaces created by libavutil (such as we plan to do it when
using the new vaapi decode API in the following commit) don't have this
context, so e.g. copy decoding mode won't work.

Add tons of hacks to make this somehow work.

Eventually we will use libavutil's mechanisms and drop the hacks.
2017-01-11 16:34:18 +01:00
wm4 9fd986b53a vaapi: move standalone display creation code to common code
Preparation for the following commits.
2017-01-11 16:34:18 +01:00
wm4 7dc74ee037 vaapi: rename vaapi.c to vaapi_old.c
vaapi.c will be reintroduced with the new code using the new libavcodec
vaapi API.
2017-01-11 16:34:18 +01:00
wm4 5f449fc11f video: share hwdec extra surface count between backends
It's a quite important and fragile magic number.
2017-01-11 16:34:18 +01:00
Akemi fee5ceccad cocoa: don't change Space on quit in fullscreen
circumvent undefined behavior when quitting in
fullscreen.

Fixes #3957
2017-01-11 15:00:47 +01:00
Akemi 449eb208f4 cocoa: rate limit video output
the display refresh rate can't be estimated
correctly in some cases and just increases till it
turns off display-resample. cases are
off-screen rendering (different space), mpv
being completely hidden behind another window or
the mission control view.
this utilise the unused displaylink callback to
limit the refresh rate to the actual display
refresh rate.
2017-01-11 14:20:32 +01:00
Akemi 46b74a38f1 cocoa: add border cycling
Fixes #2430
2017-01-11 14:17:33 +01:00
Akemi a05c5b4ec6 cocoa: fix handling of geometry option
This flips the y-coordinate to be consistent with
other platforms and the manual. furthermore it
fixes an unwanted behaviour of the cocoa
convertRectFromBacking method, where the x- and
y-coordinate was divided by the same factor as the
width and height instead of placing the new scaled
rectangle at the same relative position as the
original unscaled rectangle, by manually
calculating the new position.

Fixes #3867
2017-01-11 14:15:10 +01:00
wm4 cbd8abcbff audio: restructure decode loop
Same deal as with video. Including the EOF handling.

(It would be nice if this code were not duplicated, but right now we're
not even close to unifying the audio and video code paths.)
2017-01-11 11:58:32 +01:00
wm4 f8baae5854 vd_lavc: inline a function
There's only 1 caller now, so having it as separate function doesn't
make too much sense, and makes the code less readable, if anything.
2017-01-11 11:04:59 +01:00
wm4 77320ad45e video: make decoder EOF reporting explicit
This is simpler and more robust, especially for the hwdec fallback case.
The most annoying issue is that C doesn't support multiple return values
(or sum types), so the decode call gets all awkward.

The hwdec fallback case does not need to try to produce some output
after the fallback anymore. Instead, it can use the normal "replay"
code path.

We invert the "eof" bool that vd_lavc.c used internally. The
receive_frame decoder API returns the inverse of EOF, because
returning "true" from the decode function if EOF was reached
feels awkward.
2017-01-11 11:02:57 +01:00
wm4 902424d065 vd_lavc: fix some leaks and a discarded frame on hwdec fallback
Wasn't a problem in most normal scenarios.
2017-01-11 08:34:08 +01:00
wm4 c2c065913b vd_lavc: move end-of-probing code out of user notification if condition
Usually they happen at the same time, but conflating them is still a bit
unclean and could possibly cause problems in the future. It's also
really unnecessary.
2017-01-11 08:27:32 +01:00
wm4 ee66efeb99 vd_lavc: return proper error codes from get_buffer2 callback
-1 is essentially random and usually the same as AVERROR(EPERM).
2017-01-11 08:26:32 +01:00
wm4 c000b37e9a vd_lavc: complicated improved fallback behavior for --hwdec=cuda
The ffmpeg cuda wrappers need more than 1 packet for determining whether
hw decoding will work. So do something complicated and keep up to 32
packets when trying to do hw decoding, and replay the packets on the
software decoder if it doesn't work.

This code was written in a delirious state, testing for regressions and
determining whether this is worth the trouble will follow later. All mpv
git users are alpha testers as of this moment.

Fixes #3914.
2017-01-10 16:49:06 +01:00
wm4 ed937b6eca video: restructure decode loop
Basically change everything. Why does the code get larger? No idea.
2017-01-10 16:20:02 +01:00
wm4 4e25feda0d player: change aspects of cover art handling
Cover art handling is a disgusting hack that causes a mess in all
components. And this will stay this way. This is the Xth time I've
changed cover art handling, and that will probably also continue.

But change the code such that cover art is injected into the demux
packet stream, instead of having an explicit special case it in the
decoder glue code. (This is somewhat more similar to the cover art hack
in libavformat.)

To avoid that the over art picture is decoded again on each seek, we
need some additional "caching" in player/video.c. Decoding it after each
seek would work as well, but since cover art pictures can be pretty
huge, it's probably ok to invest some lines of code into caching it.

One weird thing is that the cover art packet will remain queued after
seeks, but that is probably not an issue.

In exchange, we can drop the dec_video.c code, which is pretty
convenient for one of the following commits. This code duplicates a
bunch of lower-level decode calls and does icky messing with this weird
state stuff, so I'm glad it goes away.
2017-01-10 15:43:02 +01:00
wm4 334cad57c6 demux: rename a function
Also extend the comment on it.
2017-01-10 12:27:37 +01:00
wm4 0e8b9ed228 demux: uninline ds_get_packets()
It has only 1 caller, and is too far appart within the file. I think it
used to have multiple callers, but now it just doesn't make any sense to
keep it separate anymore.
2017-01-10 11:54:34 +01:00
wm4 9c5cbbf5d7 vo_drm: remove 2 redundant include statements
They're already pulled in by drm_common.h.
2017-01-09 16:23:27 +01:00
wm4 854651f4f5 drm: include <poll.h> instead of <sys/poll.h>
I'm not sure what systems have <sys/poll.h> (maybe there are historical
reasons why some would), but POSIX defines <poll.h>. Although this code
is full of highly OS specific calls (like ioctl()), there's no reason
not to use the more standard include path.
2017-01-09 16:21:28 +01:00
wm4 5ab11016c8 command: remove worthless error handling code
The property calls will always succeed anyway. On the other hand, the
error handling is kind of incomplete (doesn't check setting ab-loop-a
when ab-loop-b is also set), so drop this code.
2017-01-09 13:39:38 +01:00
wm4 0ae753bc3d client API: handle missing MPV_FORMAT_BYTE_ARRAY case in compare_value
Since there's no property yet that uses this type, and the code is used
for property change detection only. this is dead code. Add it anyway for
completeness.
2017-01-09 13:38:17 +01:00
wm4 42a60143c2 demux_mkv: ebml: turn an int shift into int64
This was probably the intention all along. But I honestly have no idea
what this code even does.

Due to what ebml_read_vlen_int() is used for, this is unlikely to have
mattered anyway as it rarely/never reads huge values. Which is probably
why this has worked for over a decade.
2017-01-09 13:37:04 +01:00
wm4 5d7f881bdc audio/out/push: merge if branches with same condition
Cosmetic change.
2017-01-09 13:32:04 +01:00
wm4 afcf3e154a cache: remove redundant free()
This code used to check/free multiple things, so the argument to free()
was not always NULL. After the code was simplified, the free() became
redundant.
2017-01-09 13:18:11 +01:00
wm4 c4ad2732f9 audio: stop being dumb
Obvious mistake: we entered EOF drain mode if the decoder returned
AD_WAIT, which is very wrong. AD_WAIT means we should retry after
waiting for a while (or to be precise, until the demuxer/decoder
have more data). We should just pass down this status, and not
change the audio chain state.

This was exposed by a libavfilter EOF handling bug. Feeding a filter
chain with af_dynaudnorm, and sending an EOF before a frame is returned
makes it stuck and keeps returning EAGAIN, instead of returning the
buffered audio. In combination with the bug at hand, which entered
EOG drain mode, it could happen that it got stuck due to libavfilter
discarding buffered data each time the demuxer ran out of data.

Fixes #3997.
2017-01-08 14:47:53 +01:00
wm4 e0f25010c7 vo_opengl: replace 2 memsets
Cosmetic change.
2017-01-08 11:22:55 +01:00
wm4 c2fdedc2ec client API: correct a comment in the API doxygen 2017-01-08 10:05:07 +01:00
wm4 2ce5523893 vaapi: set libva message callbacks
This is available since the first commit after libva 0.39.4. Since the
version wasn't bumped since, we just check some random other symbol that
was added since (I'd rather not add a configure check).

The libva message callback repeats the endlessly repeated API mistakes
of libraries using global message callback handlers. But it's the only
way to shut up libva's dumb messages to stderr, so add something
complicated and dumb to workaround libva's stupidity.
2017-01-08 07:45:23 +01:00
wm4 d230194f62 ta: remove TA_FREEP NULL check
The NULL check triggers a gcc warning when passing the address of a
variable to it. I was about to silence the warning with some equivalent
code (that just happens to shut up gcc), but then I decided to remove
the NULL check as I don't see a reason why we should allow this. We
don't use it in the existing code anyway (all callers do something like
TA_FREEP(&structptr->member), which is always non-NULL).

Also fix some of the macro argument "quoting".
2017-01-08 07:32:44 +01:00
wm4 f2a24ccfa5 vaapi: rearrange va_initialize() internals and fix double-free on error
Just some minor refactoring within va_initialize() as preparation for
the next commit.

Also, do not call vaTerminate(display) on failures. All callers already
do this, so this would have led to a double-free.
2017-01-08 07:32:44 +01:00
Stefano Pigozzi 68d737bd92 build: always run code generators before compiling 2017-01-07 15:00:22 +01:00
Rostislav Pehlivanov c17c26f404 context_wayland: do not call vo_wayland_request_frame() upon bufferswap
vo_wayland_wait_events() is going to return when its time to swap the
buffers anyway, calling request_frame() before makes no sense.

Fixes the constant high CPU usage by the compositor when mpv is paused
and the window is in view.
2017-01-07 10:29:15 +00:00
wm4 d3eafc976d manpage: document x11probe OpenGL backend
Fixes #3994.
2017-01-06 22:40:59 +01:00
wm4 7aca328eb1 waf: don't discard line endings when using file2string.py 2017-01-05 16:48:27 +01:00
wm4 0b9f1e0323 TOOLS/file2string.py: fix standalone invocation 2017-01-05 16:45:26 +01:00
Stefano Pigozzi 737e3b1758 build: use matroska.py & file2string.py as python modules 2017-01-05 11:25:18 +01:00
pavelxdd 0e7dd6d4ff win32: fix for wm_syscommand
According to MSDN, in WM_SYSCOMMAND messages, the four low-order
bits of the wParam parameter are used internally by the system.
To obtain the correct result when testing the value of wParam,
an application must combine the value 0xFFF0 with the wParam
value by using the bitwise AND operator.
2017-01-05 17:23:03 +11:00
wm4 2ff0745ddb player: remove dysfunctional edition switching OSD code
Was intended to show a "nice" message on edition switching. In practice,
the message was never visible. The OSD code checks whether a demuxer is
loaded, and if not, discards the message - meaning if the OSD code
happened to run before the demuxer was fully loaded, no message was
shown. This is apparently a regression due to extensions to the OSD and
the situations in which it can be used.

Remove the broken code since it's too annoying to fix. Instead, a
default property message will be shown, which is a bit uglier, but
actually not too unuseful.
2017-01-05 00:07:28 +01:00
wm4 f34faca910 client API: fix mpv_set_property() return value before init
Did not return success as success.

Fixes #3988.
2017-01-04 15:08:41 +01:00
wm4 43386a7c92 af_lavfi, vf_lavfi: work around recent libavfilter EOF bug
Looks quite like a bug. If you have a filter chain with only the
dynaudnorm filter, and send call av_buffersrc_add_frame(s, NULL), then
subsequent av_buffersink_get_frame() calls will return EAGAIN instead of
EOF.

This was apparently caused by a recent change in FFmpeg.

Some other circumstances (which I didn't fully analyze and which is due
to the playloop's absurd temporary-EOF behavior on seeks) then led the
decoder loop to send data again, but since libavfilter was stuck in the
EOF state now, it could never recover. It kept sending new input (due to
missing output), until the demuxer refused to return more audio packets.
Each time a filter error was printed.

Fortunately, it's pretty easy to workaround. We just mark the p->eof
flag as we send an EOF frame to libavfilter. The p->eof flag is used
only to recover from temporary EOF: it resets the filter if new data is
available again. We don't care much about av_buffersink_get_frame()
returning a broken EAGAIN state in this situation and essentially ignore
it, meaning if we get EAGAIN after sending EOF, we assume effectively
that EOF was fully reached.
2017-01-02 18:13:08 +01:00
wm4 8e41f314f1 Update copyright year
What kind of bullshit forces you to do this every year anyway.
2017-01-01 19:09:05 +01:00
wm4 0067d1dbef vo_opengl: egl: handle potential eglChooseConfig failures
This is actually a pretty important fix. eglChooseConfig() might be the
first thing that fails when porobing for desktop GL / ES2 / ES3 support,
because EGL_RENDERABLE_TYPE is set values specific to the underlying
APIs.

Not sure how the hell this worked before. EGL 1.4 implementations
certainly could fail the call with EGL_BAD_ATTRIBUTE if
EGL_RENDERABLE_TYPE has EGL_OPENGL_ES3_BIT set. It's quite possible that
many EGL implementations tolerate invalid EGLConfig values steming from
uininitialized EGLConfig values (and eglCreateWindowSurface() even is
specified to return EGL_BAD_CONFIG error code for "not valid"
EGLConfigs).
2016-12-31 14:58:46 +01:00
wm4 5ed4119057 vo_opengl: egl: fix depth size parameter
This was accidentally flipped from 0 to 1 in a previous commit. Actually
simply remove it, because 0 is the default value for this parameter
anyway.
2016-12-30 21:45:55 +01:00
wm4 b14fc38590 vo_opengl: x11egl: fix alpha mode
The way it should (probably) work is that selecting a RGBA framebuffer
format will simply make the compositor use the alpha. It works this way
on Wayland. On X11, this is... not done. Instead, both GLX and EGL
report two FB configs, which are exactly the same, except for the
platform-specific visual. Only the latter (non-default) points to a
visual that actually has alpha. So you can't make the pure GLX and EGL
APIs select alpha mode, and you have to override manually.

Or in other words, alpha was hacked violently into X11, in a way that
doesn't really make sense for the sake of compatibility, and forces API
users to wade through metaphorical cow shit to deal with it.

To be fair, some other platforms actually also require you to enable
alpha explicitly (rather than looking at the framebuffer type), but they
skip the metaphorical cow shit step.
2016-12-30 20:04:47 +01:00
wm4 58a0c43cf4 vo_opengl: x11: move RGBA visual test to x11_common.c
So that the EGL code can use it too.

Also print the actual FB config ID, instead of nonsense. (I _think_ once
in the past a certain GLX implementation just used numeric config IDs
casted to EGLConfig - or at least that would explain this nonsense.)
2016-12-30 20:04:32 +01:00
wm4 7033a4334b vo_opengl: egl_helpers: add a way to override config selection
Preparation for the following commits. Since at least theoretically the
config selection depends on the context type (EGL_RENDERABLE_TYPE has
separate bits for ES 2, ES 3, and desktop GL), doing it any other way
would be too painful.
2016-12-30 20:03:50 +01:00
wm4 d4e7b981bf vo_opengl: egl_helpers: add a way to pass more options
For X11 garbage we have to pass some annoying parameters to EGL context
creation. Add some sort of extensible API, so that adding a new
parameter doesn't break all callers. We still want to keep it as a
single function, because it's so nice isolating all the EGL nonsense API
boilerplate like this. (Did I mention yet that X11 and EGL are garbage?)

Also somewhat simplifies the vo_flags mess in the helper internals.
2016-12-30 20:03:17 +01:00
wm4 b9cebf180b Prefix libavcodec CODEC_FLAG_ constants with AV_
The unprefixed versions are silently deprecated.
2016-12-29 07:37:31 +01:00
wm4 35716b53db charset_conv: fix "auto" fallback with uchardet not compiled
Tried to open iconv with "auto" as source codepage, instead of using
the latin1 fallback. This also neutralizes the libavcodec dumbass
UTF-8 check, which discards subtitles not in UTF-8 and shows an
error message for ffmpeg CLI instead.

Fixes #3954.
2016-12-28 15:31:25 +01:00
Niklas Haas 22a22322cb vo_opengl: partially fix rotation for 4:2:2 content
The chroma alignment renormalization code forgot to account for the fact
that the chroma subsampling ratio has to be rotated.

Unfortunately, doing it this way seems to have somewhat broken the
chroma offset rotation logic for odd-sized subsampled image files. While
this is a bug, it's much, much less noticeable, so it's not nearly as
important as the bug this change fixes. Either way, a future patch needs
to still revise this logic, ideally by redesigning the entire rotation
mechanism.
2016-12-28 15:10:48 +01:00
Akemi a283b35556 cocoa: fix build on OS X 10.9
fixes #3946
2016-12-26 22:53:04 +01:00
Ricardo Constantino 321dd794c8 osc: bottombar/topbar: make chapter markers slightly bigger
1px squares to 2px triangles and layout=box markers from 1px
squares to 2x1px rectangles.

While we're at it, wrap a few lines to 80col again.
2016-12-25 15:44:11 +00:00
805 changed files with 123889 additions and 78333 deletions

No files matched your search

-23
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@@ -1,23 +0,0 @@
### mpv version and platform
If you're not using git master or the latest release, update.
### Reproduction steps
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v or --log-file=output.txt, paste it to
http://sprunge.us or a similar site, and replace this text with a link to it.
Providing a log file is strongly encouraged. It is very helpful for reproducing
bugs or getting important technical context. Without a log it might not be
possible to analyze and fix certain bugs.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
+16
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@@ -0,0 +1,16 @@
---
name: 'README: DO NOT IGNORE OR DELETE THE ISSUE TEMPLATE'
about: 'Chose and fill out one of the following templates!'
title: ''
labels: priority:ignored-issue-template
assignees: ''
---
We ask you to not ignore the issue template. Fill it out as good and correct as
possible. Issues that don't adhere to our request will be closed for ignoring
the issue template. This is because analyzing a bug without a log file is harder
than necessary. Low quality bug reports are noise.
Please go back and chose the proper issue template. Opening issues with this
template will be closed immediately.
@@ -0,0 +1,49 @@
---
name: 'Report a Linux Issue'
about: 'Create a report for a runtime related Linux Issue'
title: ''
labels: 'os:linux'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Linux Distribution and Version
- Source of the mpv binary
- If known which version of mpv introduced the problem
- Window Manager and version
- GPU driver and version
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differes from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,51 @@
---
name: 'Report a macOS Issue'
about: 'Create a report for a runtime related macOS Issue'
title: ''
labels: 'os:mac'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- macOS Version
- Source of the mpv binary or bundle
- If known which version of mpv introduced the problem
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differes from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt. If you use the Bundle
from a version later than 0.32 a default log is created for your last run at
~/Library/Logs/mpv.log. You can jump to that file via the Help > Show log File…
menu. Paste the log to https://0x0.st/ or attach it to the github issue, and
replace this text with a link to it.
In the case of a crash please provide the macOS Crash Report (Backtrace).
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,47 @@
---
name: 'Report a Windows Issue'
about: 'Create a report for a runtime related Windows Issue'
title: ''
labels: 'os:win'
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Windows Version
- Source of the mpv binary
- If known which version of mpv introduced the problem
- Possible screenshot or video of visual glitches
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differes from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
The issue will be closed for ignoring the issue template.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
+43
View File
@@ -0,0 +1,43 @@
---
name: 'Report a different Issue'
about: 'Create a report for a runtime related Issue'
title: ''
labels: ''
assignees: ''
---
### Important Information
Provide following Information:
- mpv version
- Platform and Version
- Source of the mpv binary
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Try to reproduce your issue with --no-config first. If it isn't reproducible
with --no-config try to first find out which option or script causes your issue.
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differes from your own.
### Expected behavior
### Actual behavior
### Log file
Make a log file made with -v -v or --log-file=output.txt, paste it to
https://0x0.st/ or attach it to the github issue, and replace this text with a
link to it.
### Sample files
Sample files needed to reproduce this issue can be uploaded to https://0x0.st/
or similar sites. (Only needed if the issue cannot be reproduced without it.)
Do not use garbage like "cloud storage", especially not Google Drive.
@@ -0,0 +1,30 @@
---
name: 'Report a build Problem'
about: 'Create a report for a build related Issue'
title: ''
labels: 'core:waf'
assignees: ''
---
### mpv version and platform versions
If you're not using git master or the latest release, update.
Releases are listed here: https://github.com/mpv-player/mpv/releases
### Reproduction steps
Describe the reproduction steps as precise as possible. It's very likely that
the bug you experience wasn't reproduced by the developer because the workflow
differes from your own.
### Expected behavior
### Actual behavior
### Log file
Upload build/config.log or ./waf configure output to https://0x0.st/ or attach
it to the github issue, and replace this text with a link to it.
The issue will be closed for ignoring the issue template.
@@ -0,0 +1,22 @@
---
name: 'Request a new Feature'
about: 'Create a request for a new feature'
title: ''
labels: 'meta:feature-request'
assignees: ''
---
Before requesting a new feature make sure it hasn't been requested yet.
https://github.com/mpv-player/mpv/labels/meta%3Afeature-request
### Expected behavior of the wanted feature
### Alternative behavior of the wanted feature
### Log file
Even if you think it's not necessary at first, it might help us later to find
possible issues. Make a log file made with -v -v or --log-file=output.txt, paste
it to https://0x0.st/ or attach it to the github issue, and replace this text
with a link to it.
+25
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@@ -0,0 +1,25 @@
---
name: 'Ask a Question'
about: 'Ask a question about mpv'
title: ''
labels: 'meta:question'
assignees: ''
---
Don't ask questions about issues, errors or problems you have and instead open
a proper issue with the right template from the previous selection.
This template is meant for questions about the workings of mpv, to clarify about
unspecified behaviour of options or command, or anything else that is not well
described and needs clarification.
Before asking a question make sure it hasn't been asked or answered yet.
https://github.com/mpv-player/mpv/labels/meta%3Aquestion
### Log file
Even if you think it's not necessary at first, it might help us later to find
possible issues. Make a log file made with -v -v or --log-file=output.txt, paste
it to https://0x0.st/ or attach it to the github issue, and replace this text
with a link to it.
+9
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@@ -0,0 +1,9 @@
blank_issues_enabled: false
contact_links:
- name: mpv irc channel
url: https://mpv.io/community/
about: Feel free to ask questions here irc://irc.freenode.net/mpv
- name: mpv irc developer channel
url: https://mpv.io/community/
about: Ask questions related to the development of mpv here
irc://irc.freenode.net/mpv-devel
+4 -6
View File
@@ -1,7 +1,5 @@
Ideally, you shouldn't need enter any text here, and your commit messages should
explain your changes sufficiently (especially why they are needed). Read
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md for coding
style and development conventions. Remove this text block, but if you haven't
agreed to it before, leave the following sentence in place:
Read this before you submit this pull request:
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
I agree that my changes can be relicensed to LGPL 2.1 or later.
Reading this link and following the rules will get your pull request reviewed
and merged faster. Nobody wants lazy pull requests.
+140 -28
View File
@@ -1,54 +1,166 @@
language: c
os:
- linux
- osx
_macbase:
- &mac
os: osx
compiler: clang
env:
- HOMEBREW_NO_AUTO_UPDATE=1
- HOMEBREW_NO_INSTALL_CLEANUP=1
before_cache:
- brew cleanup -s
cache:
directories:
- $HOME/Library/Caches/Homebrew
- /usr/local/Homebrew
_mingwbase:
- &mingw
os: linux
addons:
apt:
packages:
- 'autoconf'
- 'automake'
- 'pkg-config'
- 'gcc-mingw-w64'
- 'gcc-multilib'
- 'nasm'
- 'yasm'
cache:
directories:
- mingw_prefix/
matrix:
include:
- <<: *mac
osx_image: xcode11.6
- <<: *mac
osx_image: xcode10.1
- <<: *mac
osx_image: xcode9.2
env:
- HOMEBREW_NO_AUTO_UPDATE=1
- HOMEBREW_NO_INSTALL_CLEANUP=1
- CI_SWIFT_FLAGS="\-target x86_64-apple-macosx10.12"
- os: freebsd
compiler: clang
- os: linux
compiler: gcc
env: CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:stable-deps CI_SCRIPT=ci/build-tumbleweed.sh
- os: linux
compiler: clang
env: CONTAINER=registry.cirno.systems/kiwi/containers/mpv-ci:stable-deps CI_SCRIPT=ci/build-tumbleweed.sh
- <<: *mingw
env: CI_SCRIPT=ci/build-mingw64.sh TARGET=i686-w64-mingw32
- <<: *mingw
env: CI_SCRIPT=ci/build-mingw64.sh TARGET=x86_64-w64-mingw32
allow_failures:
- os: osx
osx_image: xcode9.2
fast_finish: true
dist: focal
services:
- docker
env:
matrix:
- LIBAV=libav-stable
- LIBAV=libav-git
- LIBAV=ffmpeg-stable
- LIBAV=ffmpeg-git
global:
# Coverity token
- secure: "H21mSRlMhk4BKS0xHZvCFGJxteCP0hRVUxTuNfM2Z9HBsyutuLEYMtViLO86VtM+Tqla3xXPzUdS4ozLwI72Ax/5ZUDXACROj73yW6QhFB5D6rLut12+FjqC7M33Qv2hl0xwgNBmR5dsm1ToP37+Wn+ecJQNvN8fkTXF+HVzOEw="
# Travis token for mpv.io
- secure: "nlTVLJK6kRhtXvhKCoJ3YdFGHuKaq/eHowfPw25hqRWuBOZd+HjHY5KIYjV7SxuKFDpJE4GpNcvA3Q31nsqomxpkLYgrwjg6TSazN7ZP+x85ZgV1QGFebrPfGm2n5UR5CAPAwFoeF3pZheLi4bajVzwq1fWW+x3grS188P9OZso="
compiler:
- clang
- gcc
branches:
only:
- master
- ci
- coverity_scan
- /release\/.*$/
before_install:
- if [ "$TRAVIS_COMPILER" = "clang" ]; then export CXX="clang++"; fi
- if [ "$TRAVIS_COMPILER" = "gcc" ]; then export CXX="g++"; fi
- if [ -n "$CONTAINER" ]; then docker pull $CONTAINER; fi
- |
if [ "$TRAVIS_OS_NAME" = "freebsd" ]; then
# Requested in ci/build-freebsd.sh
sudo pkg install -y \
evdev-proto \
ffmpeg \
libplacebo \
libxkbcommon \
luajit \
openal-soft \
pkgconf \
python3 \
sdl2 \
vulkan-headers \
wayland-protocols \
$NULL
# Optionally auto-enabled
sudo pkg install -y \
alsa-lib \
jackit \
libXv \
libarchive \
libbluray \
libcaca \
libcdio-paranoia \
libdvdnav \
mujs \
pulseaudio \
rubberband \
sekrit-twc-zimg \
uchardet \
v4l_compat \
$NULL
fi
- |
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
remove=$(brew list)
keep="gettext pcre2 git"
install="autoconf automake pkg-config libtool python freetype fribidi little-cms2 luajit libass ffmpeg"
for formula in ${keep[@]}; do remove=("${remove[@]/$formula}"); done
for formula in ${install[@]}; do remove=("${remove[@]/$formula}"); done
brew remove --force $remove --ignore-dependencies
if [[ "$TRAVIS_OSX_IMAGE" == "xcode9.2" ]]; then
brew untap caskroom/cask
fi
brew update
if [[ "$TRAVIS_OSX_IMAGE" == "xcode9.2" ]]; then
pushd "/usr/local/Homebrew/Library/Taps/homebrew/homebrew-core"
git checkout --force 55e02323812604add9a69bab8730319b9255a697
fi
brew install $install
brew link --overwrite python
if [[ "$TRAVIS_OSX_IMAGE" == "xcode9.2" ]]; then
git checkout master
popd
fi
fi
matrix:
exclude:
- os: osx
env: LIBAV=libav-stable
- os: osx
env: LIBAV=libav-git
- os: osx
env: LIBAV=ffmpeg-git
- os: osx
compiler: gcc
- os: linux
env: LIBAV=ffmpeg-stable
- os: linux
compiler: clang
before_install: TOOLS/travis-deps libass-stable $LIBAV
script:
- ./bootstrap.py
- ./waf configure
- ./waf build
- |
if [ "$TRAVIS_OS_NAME" = "linux" ]; then
if [ -n "$CONTAINER" ]; then
docker run --env CC --env TARGET -v $TRAVIS_BUILD_DIR:/build $CONTAINER /bin/sh -c "cd /build && $CI_SCRIPT"
else
$CI_SCRIPT
fi
fi
- if [ "$TRAVIS_OS_NAME" = "osx" ]; then ./ci/build-macos.sh; fi
- if [ "$TRAVIS_OS_NAME" = "freebsd" ]; then ./ci/build-freebsd.sh; fi
after_failure: cat ./build/config.log
after_script: TOOLS/travis-rebuild-website
notifications:
email: false
irc:
if: fork = false
channels:
- "irc.freenode.org#mpv-devel"
on_success: change
+66 -19
View File
@@ -1,27 +1,74 @@
mpv is a fork of mplayer2, which is a fork of MPlayer.
mpv as a whole is licensed as GPL version 2 or later (see LICENSE). Most source
files are GPLv2+, but some files are available under a more liberal license,
such as LGPLv2.1+, BSD, MIT, ISC, and possibly others. Look at the copyright
header of each source file, and grep the sources for "Copyright" if you need
to know details. Files without Copyright notice are licensed as LGPLv2.1+.
mpv as a whole is licensed under the GNU General Public License GPL version 2
or later (called GPLv2+ in this document, see LICENSE.GPL for full license
text) by default, or the GNU Lesser General Public License LGPL version 2 or
later (LGPLv2.1+ in this document, see LICENSE.LGPL for full license text) if
built with the --enable-lgpl configure switch.
All new contributions must be LGPLv2.1+ licensed, or if the changes are done on
GPL code, must come with the implicit agreement that the project can relicense
the code to LGPLv2.1+ at a later point without asking the contributor. (This
is a safeguard for making potential relicensing of the project to LGPLv2.1+
easier.) Using a more liberal license compatible to LGPLv2.1+ is also ok.
Most source files are LGPLv2.1+ or GPLv2+, but some files are available under
more liberal licenses, such as BSD, MIT, ISC, and possibly others. Look at the
copyright header of each source file, and grep the sources for "Copyright" if
you need to know details. C source files without Copyright notice are usually
licensed as LGPLv2.1+. Also see the list of files with specific licenses below
(not all files can have a standard license header).
All new contributions must be LGPLv2.1+ licensed. Using a more liberal license
compatible to LGPLv2.1+ is also ok.
Changes done to GPL code must come with the implicit/explicit agreement that the
project can relicense the changes to LGPLv2.1+ at a later point without asking
the contributor. This is a safeguard for making potential relicensing of
remaining GPL code to LGPLv2.1+ easier.
See DOCS/contribute.md for binding rules wrt. licensing for contributions.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
Note that mplayer2 as a whole is licensed under GPLv3+. This is because it uses
a copy of talloc (part of Samba), which is LGPLv3+, and the next compatible
license for this mix is GPLv3+.
MPlayer as a whole is licensed under GPLv2 (incompatible to GPLv3!), because
some files are licensed to GPLv2 (and _not_ any later version of the license).
In particular, this affects the file libmpdemux/demux_ty_osd.c. It is disabled
under mplayer2, and has been removed from mpv.
"v2.1+" in this context means "version 2.1 or later".
Some libraries are GPLv2+ or GPLv3+ only. Building mpv with Samba support makes
it GPLv3+.
mpv can be built as LGPLv2.1+ with the --enable-lgpl configure option. To add
a LGPL mode to mpv, MPlayer code had to be relicensed from GPLv2+ to LGPLv2.1+
by asking the MPlayer authors for permission. Since permission could not be
obtained from everyone, LGPL mode disables the following features, some of
them quite central:
- Linux X11 video output
- BSD audio output via OSS
- NVIDIA/Linux hardware decoding (vdpau, although nvdec usually works)
- Linux TV input
- minor features: jack, DVD, CDDA, SMB, CACA, legacy direct3d VO
Some of these will be fixed in the future. The intended use for LGPL mode is
with libmpv, and currently it's not recommended to build mpv CLI in LGPL mode
at all.
The following files are still GPL only (--enable-lgpl disables them):
audio/out/ao_jack.c will stay GPL
audio/out/ao_oss.c will stay GPL
stream/dvb* must stay GPL
stream/stream_cdda.c unknown
stream/stream_dvb.* must stay GPL
stream/stream_dvdnav.c unknown
video/out/vo_caca.c unknown
video/out/vo_direct3d.c unknown
video/out/vo_vaapi.c probably impossible (some company's code)
video/out/vo_vdpau.c probably impossible (nVidia's code)
video/out/vo_x11.c probably impossible
video/out/vo_xv.c probably impossible
video/out/x11_common.* probably impossible
video/vdpau.c hard (GPL-only parts must be ifdefed)
video/vdpau.h unknown
video/vdpau_mixer.* actual code must be rewritten
DOCS/man/ GPLv2+
bootstrap.py unknown license, probably GPLv2+ or LGPLv2+
etc/mplayer-input.conf unknown license, probably GPLv2+
mpv.desktop unknown license, probably GPLv2+
etc/restore-old-bindings.conf unknown license, probably GPLv2+
None of the cases listed above affect the final binary if it's built as
LGPL. Linked libraries still can affect the final license (for example if
FFmpeg was built as GPL).
+109 -1
View File
@@ -16,7 +16,7 @@ The version number is the same as used for MPV_CLIENT_API_VERSION (see
``client.h`` how to convert between major/minor version numbers and the flat
32 bit integer).
Also, read the section ``Compatibility`` in ``client.h``.
Also, read the section ``Compatibility`` in ``client.h``, and compatibility.rst.
Options, commands, properties
=============================
@@ -32,6 +32,114 @@ API changes
::
--- mpv 0.33.0 ---
1.109 - add MPV_RENDER_API_TYPE_SW and related (software rendering API)
- inactivate the opengl_cb API (always fails to initialize now)
The opengl_cb API was deprecated over 2 years ago. Use the render API
instead.
1.108 - Deprecate MPV_EVENT_IDLE
- add mpv_event_start_file
- add the following fields to mpv_event_end_file: playlist_entry_id,
playlist_insert_id, playlist_insert_num_entries
- add mpv_event_to_node()
- add mpv_client_id()
1.107 - Remove the deprecated qthelper.hpp. This was obviously not part of the
libmpv API, only an "additionally" provided helper, thus this is not
considered an API change. If you are maintaining a project that relies
on this header, you can simply download this file and adjust the
include statement to use it instead:
https://raw.githubusercontent.com/mpv-player/mpv/v0.32.0/libmpv/qthelper.hpp
It is a good idea to write better wrappers for your use, though.
--- mpv 0.31.0 ---
1.107 - Deprecate MPV_EVENT_TICK
--- mpv 0.30.0 ---
1.106 - Add cancel_fn to mpv_stream_cb_info
1.105 - Fix deadlock problems with MPV_RENDER_PARAM_ADVANCED_CONTROL and if
the "vd-lavc-dr" option is enabled (which it is by default).
There were no actual API changes.
API users on older API versions and mpv releases should set
"vd-lavc-dr" to "no" to avoid these issues.
API users must still adhere to the tricky rules documented in render.h
to avoid other deadlocks.
1.104 - Deprecate struct mpv_opengl_drm_params. Replaced by mpv_opengl_drm_params_v2
- Deprecate MPV_RENDER_PARAM_DRM_DISPLAY. Replaced by MPV_RENDER_PARAM_DRM_DISPLAY_V2.
1.103 - redo handling of async commands
- add mpv_event_command and make it possible to return values from
commands issued with mpv_command_async() or mpv_command_node_async()
- add mpv_abort_async_command()
1.102 - rename struct mpv_opengl_drm_osd_size to mpv_opengl_drm_draw_surface_size
- rename MPV_RENDER_PARAM_DRM_OSD_SIZE to MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
--- mpv 0.29.0 ---
1.101 - add MPV_RENDER_PARAM_ADVANCED_CONTROL and related API
- add MPV_RENDER_PARAM_NEXT_FRAME_INFO and related symbols
- add MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME
- add MPV_RENDER_PARAM_SKIP_RENDERING
- add mpv_render_context_get_info()
1.100 - bump API number to avoid confusion with mpv release versions
- actually apply the GL_MP_MPGetNativeDisplay change for the new render
API. This also means compatibility for anything but x11 and wayland
through the old opengl-cb GL_MP_MPGetNativeDisplay method is now
unsupported.
- deprecate mpv_get_wakeup_pipe(). It's complex, but easy to replace
using normal API (just set a wakeup callback to a function which
writes to a pipe).
- add a 1st class hook API, which replaces the hacky mpv_command()
based one. The old API is deprecated and will be removed soon. The
old API was never meant to be stable, while the new API is.
1.29 - the behavior of mpv_terminate_destroy() and mpv_detach_destroy()
changes subtly (see documentation in the header file). In particular,
mpv_detach_destroy() will not leave the player running in all
situations anymore (it gets closer to refcounting).
- rename mpv_detach_destroy() to mpv_destroy() (the old function will
remain valid as deprecated alias)
- add mpv_create_weak_client(), which makes use of above changes
- MPV_EVENT_SHUTDOWN is now returned exactly once if a mpv_handle
should terminate, instead of spamming the event queue with this event
1.28 - deprecate the render opengl_cb API, and replace it with render.h
and render_gl.h. The goal is allowing support for APIs other than
OpenGL. The old API is emulated with the new API.
Likewise, the "opengl-cb" VO is renamed to "libmpv".
mpv_get_sub_api() is deprecated along the opengl_cb API.
The new API is relatively similar, but not the same. The rough
equivalents are:
mpv_opengl_cb_init_gl => mpv_render_context_create
mpv_opengl_cb_set_update_callback => mpv_render_context_set_update_callback
mpv_opengl_cb_draw => mpv_render_context_render
mpv_opengl_cb_report_flip => mpv_render_context_report_swap
mpv_opengl_cb_uninit_gl => mpv_render_context_free
The VO opengl-cb is also renamed to "libmpv".
Also, the GL_MP_MPGetNativeDisplay pseudo extension is not used by the
render API anymore, and the old opengl-cb API only handles the "x11"
and "wl" names anymore. Support for everything else has been removed.
The new render API uses proper API parameters, e.g. for X11 you pass
MPV_RENDER_PARAM_X11_DISPLAY directly.
- deprecate the qthelper.hpp header file. This provided some C++ helper
utility functions for Qt with use of libmpv. There is no reason to
keep this in the mpv git repository, nor to make it part of the libmpv
API. If you're using this header, you can safely copy it into your
project - it uses only libmpv public API. Alternatively, it could be
maintained in a separate repository by interested parties.
1.27 - make opengl-cb the default VO. This causes a subtle behavior change
if the API user called mpv_opengl_cb_init_gl(), but does not set
the "vo" option. Before, it would still have used another VO (like
on the CLI, e.g. vo=gpu). Now it'll behave as if vo=opengl-cb was
used.
--- mpv 0.28.0 ---
1.26 - remove glMPGetNativeDisplay("drm") support
- add mpv_opengl_cb_window_pos and mpv_opengl_cb_drm_params and
support via glMPGetNativeDisplay() for using it
- make --stop-playback-on-init-failure=no the default in libmpv (just
like in mpv CLI)
--- mpv 0.27.0 ---
1.25 - remove setting "no-" options via mpv_set_option*(). (See corresponding
deprecation in 0.23.0.)
--- mpv 0.25.0 ---
1.24 - add a MPV_ENABLE_DEPRECATED preprocessor symbol, which can be defined
by the user to exclude deprecated API symbols from the C headers
--- mpv 0.23.0 ---
1.24 - the deprecated mpv_suspend() and mpv_resume() APIs now do nothing.
--- mpv 0.22.0 ---
+177
View File
@@ -0,0 +1,177 @@
CLI and API compatibility policy
================================
Human users and API users rely on the mpv/libmpv/scripting/IPC interface not
breaking their use case. On the other hand, active development occasionally
requires breaking things, such as removing old options or changing options in
a way that may break.
This document lists rules when, what, and how incompatible changes can be made.
It's interesting both for mpv developers, who want to change user-visible parts,
and mpv users, who want to know what is guaranteed to remain stable.
Any of the rules below may be overridden by statements in more specific
documentation (for example, if the manpage says that a particular option may be
removed any time, it means that, and the option probably won't even go through
deprecation).
Additions
---------
Additions are basically always allowed. API users etc. are supposed to deal with
the possibility that for example new API functions are added. Some parts of the
API may document how they are extended.
Options, commands, properties, events, hooks (command interface)
----------------------------------------------------------------
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
All incompatible changes to this must be declared in interface-changes.rst.
(This may also list compatible additions, but it's not a requirement.)
Degrees of importance and compatibility preservation
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Critical and central parts of the command interface have the strictest
requirements. It may not be reasonable to break them, and other means to achieve
some change have to be found. For example, the "seek" command is a bit of a
mess, but since changing it would likely affect almost every user, it may be
impossible to break at least the commonly used syntax. If changed anyway, there
should be a deprecation period of at least 1 year, during which the command
still works, and possibly a warning should remain even after this.
Important/often used parts must be deprecated for at least 2 releases before
they can be broken. There must be at least 1 release where the deprecated
functionality still works, and a replacement is available (if technically
reasonable). For example, a feature deprecated in mpv 0.30.0 may be removed in
mpv 0.32.0. Minor releases do not count towards this.
Less useful parts can be broken immediately, but must come with some sort of
removal warning-
Parts for debugging and testing may be removed any time, potentially even
without any sort of documentation.
Currently, the importance of a part is not documented and not even well-defined,
which is probably a mistake.
Renaming or removing options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Typically, renaming an option can be done in a compatible way with OPT_REPLACED.
You may need to check whether the corresponding properties still work (including
messy details like observing properties for changes).
OPT_REMOVED can be used to inform the user of alternatives or reasons for the
removal, which is better than an option not found error. Likewise,
m_option.deprecation_message should be set to something helpful.
Both OPT_REPLACED and OPT_REMOVED can remain in the code for a long time, since
they're unintrusive and hopefully make incompatible changes less painful for
users.
Scripting APIs
--------------
This affects internal scripting APIs (currently Lua and JavaScript).
Vaguely the same rules as with the command interface apply. Since there is a
large number of scripts, an effort should be made to provide compatibility
for old scripts, but it does not need to be stronger than that of the command
interface.
Undocumented parts of the scripting APIs are _not_ guaranteed for compatibility.
This applies especially for internals. Languages like Lua do not have strict
access control (nor does the mpv code try to emulate any), so if a script
accesses private parts, and breaks on the next mpv release, it's not mpv's
problem.
JSON IPC
--------
The JSON IPC is a thin protocol wrapping the libmpv API and the command
interface. Compatibility-wise, it's about the same as the scripting APIs.
The JSON protocol commands should remain as compatible as possible, and it
should probably accept the current way commands are delimited (line breaks)
forever.
The protocol may accept non-standard JSON extensions, but only standard JSON
(possibly with restrictions) is guaranteed for compatibility. Clients which want
to remain compatible should not use any extensions.
CLI
---
Things such as default key bindings do not necessarily require compatibility.
However, the release notes should be extremely clear on changes to "important"
key bindings. Bindings which restore the old behavior should be added to
restore-old-bindings.conf.
Some option parsing is CLI-only and not available from libmpv or scripting. No
compatibility guarantees come with them. However, the rules which mpv uses to
distinguish between options and filenames must remain consistent (if the
non-deprecated options syntax is used).
Terminal and log output
-----------------------
There are no compatibility guarantees for the terminal output, or the text
logged via ``MPV_EVENT_LOG_MESSAGE`` and similar APIs. In particular, scripts
invoking mpv CLI are extremely discouraged from trying to parse text output,
and should use other mechanisms such as the JSON IPC.
Protocols, filters, demuxers, etc.
----------------------------------
Which of these are present is generally not guaranteed, and can even depend
on compile time settings.
The filter list and their sub-options are considered part of the
command-interface.
libmpv C API
------------
The libmpv client API (such as ``<libmpv/client.h>``) mostly gives access to
the command interface. The API itself (if looked at as a component separate
from the command interface) is intended to be extremely stable.
All API changes are documented in client-api-changes.rst.
API compatibility
^^^^^^^^^^^^^^^^^
The API is *always* compatible. Incompatible changes are only allowed on major
API version changes (see ``MPV_CLIENT_API_VERSION``). A major version change is
an extremely rare event, which means usually no API symbols are ever removed.
Essentially removing API functions by making them always return an error, or
making it do nothing is allowed in cases where it is unlikely to break most
clients, but requires a deprecation period of 2 releases. (This has happened to
``mpv_suspend()`` for example.)
API symbols can be deprecated. This should be clearly marked in the doxygen
with ``@deprecated``, and if possible, the affected API symbols should not be
visible if the API user defines ``MPV_ENABLE_DEPRECATED`` to 0.
ABI compatibility
^^^^^^^^^^^^^^^^^
The ABI must never be broken, except on major API version changes. For example,
constants don't change their values.
Structs are tricky. If a struct can be allocated by a user (such as ``mpv_node``),
no fields can be added. (Unless it's an union, and the addition does not change
the offset or alignment of any of the fields or the struct itself. This has
happened to ``mpv_node`` in the past.) If a struct is allocated by libmpv only,
new fields can be appended to the end (for example ``mpv_event``).
The ABI is only backward compatible. This means if a host application is linked
to an older libmpv, and libmpv is updated to a newer version, it will still
work (as in not causing any undefined behavior).
Forward compatibility (an application would work with an older libmpv than it
was linked to) is not required.
+26 -27
View File
@@ -68,7 +68,7 @@ echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
make gcc ffmpeg libass jpeg lua
make gcc ffmpeg libass jpeg lua luajit
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
@@ -101,11 +101,14 @@ Installing MSYS2
1. Download an installer from https://msys2.github.io/
It doesn't matter whether the i686 or the x86_64 version is used. Both can
build 32-bit and 64-bit binaries when running on a 64-bit version of Windows.
Both the i686 and the x86_64 version of MSYS2 can build 32-bit and 64-bit
mpv binaries when running on a 64-bit version of Windows, but the x86_64
version is preferred since the larger address space makes it less prone to
fork() errors.
2. Start a MinGW-w64 shell (``mingw64.exe``). Note that this is different
from the MSYS2 shell that is started from the final installation dialog.
2. Start a MinGW-w64 shell (``mingw64.exe``). **Note:** This is different from
the MSYS2 shell that is started from the final installation dialog. You must
close that shell and open a new one.
For a 32-bit build, use ``mingw32.exe``.
@@ -129,52 +132,48 @@ Installing mpv dependencies
```bash
# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacman -S git mingw-w64-x86_64-pkg-config python mingw-w64-x86_64-gcc
pacman -S git python $MINGW_PACKAGE_PREFIX-{pkg-config,gcc}
# Install the most important MinGW-w64 dependencies. libass, libbluray and
# lcms2 are also pulled in as dependencies of ffmpeg.
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua51
# Install additional (optional) dependencies
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess mingw-w64-x86_64-angleproject-git
# Install the most important MinGW-w64 dependencies. libass and lcms2 are also
# pulled in as dependencies of ffmpeg.
pacman -S $MINGW_PACKAGE_PREFIX-{ffmpeg,libjpeg-turbo,lua51}
```
For a 32-bit build, install ``mingw-w64-i686-*`` packages instead.
Building mpv
------------
Clone the latest mpv from git and install waf:
Clone the latest mpv from git and install waf. **Note:** ``/usr/bin/python3``
is invoked directly here, since an MSYS2 version of Python is required.
```bash
git clone https://github.com/mpv-player/mpv.git && cd mpv
./bootstrap.py
/usr/bin/python3 bootstrap.py
```
Finally, compile and install mpv. Binaries will be installed to
``/mingw64/bin``.
``/mingw64/bin`` or ``/mingw32/bin``.
```bash
# For a 32-bit build, use --prefix=/mingw32 instead
./waf configure CC=gcc.exe --check-c-compiler=gcc --prefix=/mingw64
./waf install
/usr/bin/python3 waf configure CC=gcc.exe --check-c-compiler=gcc --prefix=$MSYSTEM_PREFIX
/usr/bin/python3 waf install
```
Or, compile and install both libmpv and mpv:
```bash
./waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
# waf installs libmpv dll to the wrong directory, so fix it up
mv -f /mingw64/lib/mpv-1.dll /mingw64/bin/
/usr/bin/python3 waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=$MSYSTEM_PREFIX
/usr/bin/python3 waf install
```
Linking libmpv with MSVC programs
---------------------------------
You can build C++ programs in Visual Studio and link them with libmpv. To do
this, you need a Visual Studio which supports ``stdint.h`` (recent ones do),
mpv/libmpv cannot be built with Visual Studio (Microsoft is too incompetent to
support C99/C11 properly and/or hates open source and Linux too much to
seriously do it). But you can build C++ programs in Visual Studio and link them
with a libmpv built with MinGW.
To do this, you need a Visual Studio which supports ``stdint.h`` (recent ones do),
and you need to create a import library for the mpv DLL:
```bash
+154 -36
View File
@@ -5,27 +5,61 @@ General
-------
The main contact for mpv development is IRC, specifically #mpv
and #mpv-devel on Freenode.
and #mpv-devel on Freenode. Github is used for code review and
long term discussions.
Sending patches
---------------
- Make a github pull request, or send a link to a plaintext patch created with
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
``git format-patch``.
- Plain diffs posted as pastebins are not acceptable! (Especially if the http
link returns HTML.) They only cause extra work for everyone, because they lack
commit message and authorship information.
- Never send patches to any of the developers email addresses.
- If your changes are not supposed to be merged immediately, mark them as
"[RFC]" in the commit message or the pull request title.
- Be sure to test your changes. If you didn't, please say so in the commit
message and the pull request text.
Copyright of contributions
--------------------------
- The copyright belongs to contributors. The project is a collaborative work. By
sending your changes, you agree to license your contributions according to the
requirements of this project.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- 100% compatible licenses are allowed too.
- Changes in files with more liberal licenses (such as BSD, MIT, or ISC) are
assumed to be dual-licensed under LGPLv2.1+ and the license indicated in the
file header.
- You must be either the exclusive author of the patch, or acknowledge all
authors involved in the commit message. If you take 3rd party code, authorship
and copyright must be properly acknowledged. If you're making changes on
behalf of your employer, and the employer owns the copyright, you must mention
this. If the license of the code is not LGPLv2.1+, you must mention this.
- These license statements are legally binding.
- Don't use fake names (something that looks like an actual name, and may be
someone else's name, but is not your legal name). Using a pseudonyms is
allowed if it can be used to identify or contact you, even if whatever
account you used to submit the patch dies.
- Do not add your name to the license header. This convention is not used by
this project, and neither copyright law nor any of the used licenses require
it.
Write good commit messages
--------------------------
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
- The subject line (the first line in a commit message) should contain a
- The subject line (the first line in a commit message) must contain a
prefix identifying the sub system, followed by a short description what
impact this commit has. This subject line shouldn't be longer than 72
characters, because it messes up the output of many git tools otherwise.
impact this commit has. This subject line and the commit message body
must not be longer than 72 characters per line, because it messes up the
output of many git tools otherwise.
For example, you fixed a crash in af_volume.c:
@@ -34,7 +68,11 @@ Sending patches
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
- The body of the commit message (everything else after the subject line) should
- The first word after the ``:`` is lower case.
- Don't end the subject line with a ``.``.
- Put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
- The body of the commit message (everything else after the subject line) must
be as informative as possible and contain everything that isn't obvious. Don't
hesitate to dump as much information as you can - it doesn't cost you
anything. Put some effort into it. If someone finds a bug months or years
@@ -43,22 +81,56 @@ Sending patches
information to test the original bug. The old bug might be reintroduced while
fixing the new bug.
The commit message should be wrapped on 72 characters per line, because git
The commit message must be wrapped on 72 characters per line, because git
tools usually do not break text automatically. On the other hand, you do not
need to break text that would be unnatural to break (like data for test cases,
or long URLs).
- Another summary of good conventions: https://chris.beams.io/posts/git-commit/
Important: put an empty line between the subject line and the commit message.
If this is missing, it will break display in common git tools.
Split changes into multiple commits
-----------------------------------
- Follow git good practices, and split independent changes into several commits.
It's usually OK to put them into a single pull request.
- Try to separate cosmetic and functional changes. It's ok to make a few
additional cosmetic changes in the same file you're working on. But don't do
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- If you add a new command line option, document it in options.rst. If you
add a new input property, document it in input.rst. Changes to the user
interface (options, properties, commands) should be documented in
interface-changes.rst. Changes to libmpv should be documented in
client-api-changes.rst.
- Splitting changes does _not_ mean that you should make them as fine-grained
as possible. Commits should form logical steps in development. The way you
split changes is important for code review and analyzing bugs.
Always squash fixup commits when making changes to pull requests
----------------------------------------------------------------
- If you make fixup commits to your pull request, you should generally squash
them with "git rebase -i". We prefer to have pull requests in a merge
ready state.
- We don't squash-merge (nor do we use github's feature that does this) because
pull requests with multiple commits are perfectly legitimate, and the only
thing that makes sense in non-trivial cases.
- With complex pull requests, it *may* make sense to keep them separate, but
they should be clearly marked as such. Reviewing commits is generally easier
with fixups squashed.
- Reviewers are encouraged to look at individual commits instead of github's
"changes from all commits" view (which just encourages bad git and review
practices).
Touching user-visible parts may require updating the mpv docs
-------------------------------------------------------------
- Most user-visible things are normally documented in DOCS/man/. If your commit
touches documented behavior, list of sub-options, etc., you need to adjust the
documentation.
- These changes usually go into the same commit that changes the code.
- Changes to command line options (addition/modification/removal) must be
documented in options.rst.
- Changes to input properties or input commands must be documented in input.rst.
- All incompatible changes to the user interface (options, properties, commands)
must be documented with a small note in interface-changes.rst. (Additions may
be documented there as well, but this isn't required.)
- Changes to the libmpv API must be reflected in the libmpv's headers doxygen,
and in client-api-changes.rst.
Code formatting
---------------
@@ -68,7 +140,7 @@ mpv uses C99 with K&R formatting, with some exceptions.
- Use the K&R indent style.
- Use 4 spaces of indentation, never use tabs (except in Makefiles).
- Add a single space between keywords and binary operators. There are some other
cases where spaces should be added. Example:
cases where spaces must be added. Example:
```C
if ((a * b) > c) {
@@ -101,18 +173,16 @@ mpv uses C99 with K&R formatting, with some exceptions.
do_something();
}
```
- If the body of an if statement uses braces, the else branch should also
use braces (and reverse).
- If the if has an else branch, both branches must use braces, even if they're
technically redundant.
Example:
```C
if (a) {
// do something
something();
something_else();
} else {
one_line();
} else {
one_other_line();
}
```
- If an if condition spans multiple physical lines, then put the opening brace
@@ -130,28 +200,76 @@ mpv uses C99 with K&R formatting, with some exceptions.
...
}
```
(If the if body is simple enough, this rule can be skipped.)
- Remove any trailing whitespace.
- If the file you're editing uses formatting different from from what is
described here, it's probably an old file from times when nobody followed a
consistent style. You're free to use the existing style, or the new style, or
to send a patch to reformat the file to the new style before making functional
changes.
- Do not make stray whitespaces changes.
Header #include statement order
-------------------------------
The order of ``#include`` statements in the source code is not very consistent.
New code must follow the following conventions:
- Put standard includes (``#include <stdlib.h>`` etc.) on the top,
- then after a blank line, add library includes (``#include <zlib.h>`` etc.)
- then after a blank line, add internal includes (``#include "player/core.h"``)
- sort them alphabetically within these sections
General coding
--------------
- Use C99. Also freely make use of C99 features if it's appropriate, such as
stdbool.h.
- Don't use GNU-only features. In some cases they may be warranted, if they
are optional (such as attributes enabling printf-like format string checks).
But in general, standard C99 should be used.
stdbool.h. (Except VLA and complex number types.)
- Don't use non-standard language (such as GNU C-only features). In some cases
they may be warranted, if they are optional (such as attributes enabling
printf-like format string checks). "#pragma once" is allowed as an exception.
But in general, standard C99 must be used.
- The same applies to libc functions. We have to be Windows-compatible too. Use
functions guaranteed by C99 or POSIX only, unless your use is guarded by a
configure check.
configure check. There is some restricted use of C11 (ask on IRC for details).
- Prefer fusing declaration and initialization, rather than putting declarations
on the top of a block. Obvious data flow is more important than avoiding
mixing declarations and statements, which is just a C90 artifact.
- tech-overview.txt might help to get an overview how mpv is structured.
- If you add features that require intrusive changes, discuss them on the dev
channel first. There might be a better way to add a feature and it can avoid
wasted work.
Code of Conduct
---------------
Please note that this project is released with a Contributor Code of Conduct.
By participating in this project you agree to abide by its terms.
The Contributor Code of Conduct can be found here:
https://www.contributor-covenant.org/version/2/0/code_of_conduct/
Rules for git push access
-------------------------
Push access to the main git repository is handed out on an arbitrary basis. If
you got access, the following rules must be followed:
- You are expected to follow the general development rules as outlined in this
whole document.
- You must be present on the IRC dev channel when you push something.
- Anyone can push small fixes: typo corrections, small/obvious/uncontroversial
bug fixes, edits to the user documentation or code comments, and so on.
- You can freely make changes to parts of the code which you maintain. For
larger changes, it's recommended to let others review the changes first.
- You automatically maintain code if you wrote or modified most of it before
(e.g. you made larger changes to it before, did partial or full rewrites, did
major bug fixes, or you're the original author of the code). If there is more
than one maintainer, you may need to come to an agreement with the others how
to handle this to avoid conflict.
- If you make a pull requests (especially if it's to code you maintain), and you
want reviews, explicitly ping the people from which you expect reviews.
- As a maintainer, you can approve pull requests by others to "your" code.
- If you approve or merge 3rd party changes, make sure they follow the general
development rules.
- Changes to user interface and public API must always be approved by the
project leader.
- Seasoned project members are allowed to revert commits that broke the build,
or broke basic functionality in a catastrophic way, and the developer who
broke it is unavailable. (Depending on severity.)
- Adhere to the CoC.
- The project leader is not bound by these rules.
+260 -4
View File
@@ -51,7 +51,8 @@ The rest of the lines belong to one of these classes:
1) An empty or commented line. A comment starts with ``#``, which must be the
first character in the line. The rest of the line (up until the next line
break) is ignored. An empty line has 0 bytes between two line feed bytes.
2) A segment entry in all other cases.
2) A header entry if the line starts with ``!``.
3) A segment entry in all other cases.
Each segment entry consists of a list of named or unnamed parameters.
Parameters are separated with ``,``. Named parameters consist of a name,
@@ -63,8 +64,8 @@ Syntax::
segment_entry ::= <param> ( <param> ',' )*
param ::= [ <name> '=' ] ( <value> | '%' <number> '%' <valuebytes> )
The ``name`` string can consist of any characters, except ``=%,;\n``. The
``value`` string can consist of any characters except of ``,;\n``.
The ``name`` string can consist of any characters, except ``=%,;\n!``. The
``value`` string can consist of any characters except of ``,;\n!``.
The construct starting with ``%`` allows defining any value with arbitrary
contents inline, where ``number`` is an integer giving the number of bytes in
@@ -94,6 +95,212 @@ to ``20``, ``param3`` to ``value,escaped``, ``param4`` to ``value2``.
Instead of line breaks, the character ``;`` can be used. Line feed bytes and
``;`` are treated equally.
Header entries start with ``!`` as first character after a line break. Header
entries affect all other file entries in the EDL file. Their format is highly
implementation specific. They should generally follow the file header, and come
before any file entries.
Disabling chapter generation and copying
========================================
By default, chapters from the source ranges are copied to the virtual file's
chapters. Also, a chapter is inserted after each range. This can be disabled
with the ``no_chapters`` header.
Example::
!no_chapters
MP4 DASH
========
This is a header that helps implementing DASH, although it only provides a low
level mechanism.
If this header is set, the given url designates an mp4 init fragment. It's
downloaded, and every URL in the EDL is prefixed with the init fragment on the
byte stream level. This is mostly for use by mpv's internal ytdl support. The
ytdl script will call youtube-dl, which in turn actually processes DASH
manifests. It may work only for this very specific purpose and fail to be
useful in other scenarios. It can be removed or changed in incompatible ways
at any times.
Example::
!mp4_dash,init=url
The ``url`` is encoded as parameter value as defined in the general EDL syntax.
It's expected to point to an "initialization fragment", which will be prefixed
to every entry in the EDL on the byte stream level.
The current implementation will
- ignore stream start times
- use durations as hint for seeking only
- not adjust source timestamps
- open and close segments (i.e. fragments) as needed
- not add segment boundaries as chapter points
- require full compatibility between all segments (same codec etc.)
Another header part of this mechanism is ``no_clip``. This header is similar
to ``mp4_dash``, but does not include on-demand opening/closing of segments,
and does not support init segments. It also exists solely to support internal
ytdl requirements. Using ``no_clip`` with segments is not recommended and
probably breaks. ``mp4_dash`` already implicitly does a variant of ``no_clip``.
The ``mp4_dash`` and ``no_clip`` headers are not part of the core EDL format.
They may be changed or removed at any time, depending on mpv's internal
requirements.
Separate files for tracks
=========================
The special ``new_stream`` header lets you specify separate parts and time
offsets for separate tracks. This can for example be used to source audio and
video track from separate files.
Example::
# mpv EDL v0
video.mkv
!new_stream
audio.mkv
This adds all tracks from both files to the virtual track list. Upon playback,
the tracks will be played at the same time, instead of appending them. The files
can contain more than 1 stream; the apparent effect is the same as if the second
part after the ``!new_stream`` part were in a separate ``.edl`` file and added
with ``--external-file``.
Note that all metadata between the stream sets created by ``new_stream`` is
disjoint. Global metadata is taken from the first part only.
In context of mpv, this is redundant to the ``--audio-file`` and
``--external-file`` options, but (as of this writing) has the advantage that
this will use a unified cache for all streams.
The ``new_stream`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
If the first ``!new_stream`` is redundant, it is ignored. This is the same
example as above::
# mpv EDL v0
!new_stream
video.mkv
!new_stream
audio.mkv
Note that ``!new_stream`` must be the first header. Whether the parser accepts
(i.e. ignores) or rejects other headers before that is implementation specific.
Track metadata
==============
The special ``track_meta`` header can set some specific metadata fields of the
current ``!new_stream`` partition. The tags are applied to all tracks within
the partition. It is not possible to set the metadata for individual tracks (the
feature was needed only for single-track media).
It provides following parameters change track metadata:
``lang``
Set the language tag.
``title``
Set the title tag.
``byterate``
Number of bytes per second this stream uses. (Purely informational.)
``index``
The numeric index of the track this should map to (default: -1). This is
the 0-based index of the virtual stream as seen by the player, enumerating
all audio/video/subtitle streams. If nothing matches, this is silently
discarded. The special index -1 (the default) has two meanings: if there
was a previous meta data entry (either ``!track_meta`` or ``!delay_open``
element since the last ``!new_stream``), then this element manipulates
the previous meta data entry. If there was no previous entry, a new meta
data entry that matches all streams is created.
Example::
# mpv EDL v0
!track_meta,lang=bla,title=blabla
file.mkv
!new_stream
!track_meta,title=ducks
sub.srt
If ``file.mkv`` has an audio and a video stream, both will use ``blabla`` as
title. The subtitle stream will use ``ducks`` as title.
The ``track_meta`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Delayed media opening
=====================
The special ``delay_open`` header can be used to open the media URL of the
stream only when the track is selected for the first time. This is supposed to
be an optimization to speed up opening of a remote stream if there are many
tracks for whatever reasons.
This has various tricky restrictions, and also will defer failure to open a
stream to "later". By design, it's supposed to be used for single-track streams.
Using multiple segments requires you to specify all offsets and durations (also
it was never tested whether it works at all). Interaction with ``mp4_dash`` may
be strange.
You can describe multiple sub-tracks by using multiple ``delay_open`` headers
before the same source URL. (If there are multiple sub-tracks of the same media
type, then the mapping to the real stream is probably rather arbitrary.) If the
source contains tracks not described, a warning is logged when the delayed
opening happens, and the track is hidden.
This has the following parameters:
``media_type``
Required. Must be set to ``video``, ``audio``, or ``sub``. (Other tracks in
the opened URL are ignored.)
``codec``
The mpv codec name that is expected. Although mpv tries to initialize a
decoder with it currently (and will fail track selection if it does not
initialize successfully), it is not used for decoding - decoding still uses
the information retrieved from opening the actual media information, and may
be a different codec (you should try to avoid this, of course). Defaults to
``null``.
Above also applies for similar fields such as ``w``. These fields are
mostly to help with user track pre-selection.
``flags``
A ``+`` separated list of boolean flags. Currently defined flags:
``default``
Set the default track flag.
``forced``
Set the forced track flag.
Other values are ignored after triggering a warning.
``w``, ``h``
For video codecs: expected video size. See ``codec`` for details.
``fps``
For video codecs: expected video framerate, as integer. (The rate is usually
only crudely reported, and it makes no sense to expect exact values.)
``samplerate``
For audio codecs: expected sample rate, as integer.
The ``delay_open`` header is not part of the core EDL format. It may be changed
or removed at any time, depending on mpv's internal requirements.
Timestamp format
================
@@ -101,7 +308,8 @@ Currently, time values are floating point values in seconds.
As an extension, you can set the ``timestamps=chapters`` option. If this option
is set, timestamps have to be integers, and refer to chapter numbers, starting
with 0.
with 0. The default value for this parameter is ``seconds``, which means the
time is as described in the previous paragraph.
Example::
@@ -110,6 +318,54 @@ Example::
Plays chapter 3 and ends with the start of chapter 7 (4 chapters later).
Implicit chapters
=================
mpv will add one chapter per segment entry to the virtual timeline.
By default, the chapter's titles will match the entries' filenames.
You can override set the ``title`` option to override the chapter title for
that segment.
Example::
# mpv EDL v0
cap.ts,5,240
OP.mkv,0,90,title=Show Opening
The virtual timeline will have two chapters, one called "cap.ts" from 0-240s
and a second one called "Show Opening" from 240-330s.
Entry which defines the track layout
====================================
Normally, you're supposed to put only files with compatible layouts into an EDL
file. However, at least the mpv implementation accepts entries that use
different codecs, or even have a different number of audio/video/subtitle
tracks. In this case, it's not obvious, which virtual tracks the EDL show should
expose when being played.
Currently, mpv will apply an arbitrary heuristic which tracks the EDL file
should expose. (Before mpv 0.30.0, it always used the first source file in the
segment list.)
You can set the ``layout`` option to ``this`` to make a specific entry define
the track layout.
Example::
# mpv EDL v0
file_with_2_streams.ts,5,240
file_with_5_streams.mkv,0,90,layout=this
The way the different virtual EDL tracks are associated with the per-segment
ones is highly implementation-defined, and uses a heuristic. If a segment is
missing a track, there will be a "hole", and bad behavior may result. Improving
this is subject to further development (due to being fringe cases, they don't
have a high priority).
If future versions of mpv change this again, this option may be ignored.
Syntax of EDL URIs
==================
+18 -11
View File
@@ -3,8 +3,7 @@ General usage
::
mpv infile -o outfile [-of outfileformat] [-ofopts formatoptions] \
[-ofps outfps | -oautofps] [-oharddup] [-ocopyts | -orawts] [-oneverdrop] \
mpv infile -o outfile [-of outfileformat] [-ofopts formatoptions] [-orawts] \
[(any other mpv options)] \
-ovc outvideocodec [-ovcopts outvideocodecoptions] \
-oac outaudiocodec [-oacopts outaudiocodecoptions]
@@ -31,9 +30,13 @@ section::
[myencprofile]
vf-add = scale=480:-2
ovc = libx264
ovcopts-add = preset=medium,tune=fastdecode
ovcopts-add = preset=medium
ovcopts-add = tune=fastdecode
ovcopts-add = crf=23
ovcopts-add = maxrate=1500k,bufsize=1000k,rc_init_occupancy=900k,refs=2
ovcopts-add = maxrate=1500k
ovcopts-add = bufsize=1000k
ovcopts-add = rc_init_occupancy=900k
ovcopts-add = refs=2
ovcopts-add = profile=baseline
oac = aac
oacopts-add = b=96k
@@ -60,13 +63,13 @@ for.
Typical MPEG-4 Part 2 ("ASP", "DivX") encoding, AVI container::
mpv infile -o outfile.avi \
-ofps 25 \
--vf=fps=25 \
-ovc mpeg4 -ovcopts qscale=4 \
-oac libmp3lame -oacopts ab=128k
Note: AVI does not support variable frame rate, so -ofps must be used. The
frame rate should ideally match the input (25 for PAL, 24000/1001 or 30000/1001
for NTSC)
Note: AVI does not support variable frame rate, so the fps filter must be used.
The frame rate should ideally match the input (25 for PAL, 24000/1001 or
30000/1001 for NTSC)
Typical MPEG-4 Part 10 ("AVC", "H.264") encoding, Matroska (MKV) container::
@@ -95,12 +98,16 @@ As the options for various devices can get complex, profiles can be used.
An example profile file for encoding is provided in
etc/encoding-profiles.conf in the source tree. This file is installed and loaded
by default (if libavfilter is enabled at compilation). If you want to modify
it, you can replace and it with your own copy by doing::
by default. If you want to modify it, you can replace and it with your own copy
by doing::
mkdir -p ~/.mpv
cp /etc/mpv/encoding-profiles.conf ~/.mpv/encoding-profiles.conf
Keep in mind that the default profile is the playback one. If you want to add
options that apply only in encoding mode, put them into a ``[encoding]``
section.
Refer to the top of that file for more comments - in a nutshell, the following
options are added by it::
@@ -125,7 +132,7 @@ What works
==========
* Encoding at variable frame rate (default)
* Encoding at constant frame rate using -ofps framerate -oharddup
* Encoding at constant frame rate using --vf=fps=RATE
* 2-pass encoding (specify flags=+pass1 in the first pass's -ovcopts, specify
flags=+pass2 in the second pass)
* Hardcoding subtitles using vobsub, ass or srt subtitle rendering (just
+479 -1
View File
@@ -7,18 +7,496 @@ mpv provides access to its internals via the following means:
- commands
- properties
- events
- hooks
The sum of these mechanisms is sometimes called command interface.
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
This document lists changes to them. New changes are added to the top.
Also see compatibility.rst.
This document lists changes to them. New changes are added to the top. Usually,
only incompatible or important changes are mentioned. New options/commands/etc.
are not always listed.
Interface changes
=================
::
--- mpv 0.33.0 ---
- add `--d3d11-exclusive-fs` flag to enable D3D11 exclusive fullscreen mode
when the player enters fullscreen.
- directories in ~/.mpv/scripts/ (or equivalent) now have special semantics
(see mpv Lua scripting docs)
- names starting with "." in ~/.mpv/scripts/ (or equivalent) are now ignored
- js modules: ~~/scripts/modules.js/ is no longer used, global paths can be
set with custom init (see docs), dir-scripts first look at <dir>/modules/
- the OSX bundle now logs to "~/Library/Logs/mpv.log" by default
- deprecate the --cache-secs option (once removed, the cache cannot be
limited by time anymore)
- remove deprecated legacy hook API ("hook-add", "hook-ack"). Use either the
libmpv API (mpv_hook_add(), mpv_hook_continue()), or the Lua scripting
wrappers (mp.add_hook()).
- improve how property change notifications are delivered on events and on
hooks. In particular, a hook event is only returned to a client after all
changes initiated before the hook point were delivered to the same client.
In addition, it should no longer happen that events and property change
notifications were interleaved in bad ways (it could happen that a
property notification delivered after an event contained a value that was
valid only before the event happened).
- the playlist-pos and playlist-pos-1 properties now can return and accept
-1, and are never unavailable. Out of range indexes are now accepted, but
behave like writing -1.
- the playlist-pos and playlist-pos-1 properties deprecate the current
behavior when writing back the current value to the property: currently,
this restarts playback, but in the future, it will do nothing.
Using the "playlist-play-index" command is recommended instead.
- add "playlist-play-index" command
- add playlist-current-pos, playlist-playing-pos properties
- Lua end-file events set the "error" field; this is deprecated; use the
"file_error" instead for this specific event. Scripts relying on the
"error" field for end-file will silently break at some point in the
future.
- remove deprecated --input-file option, add --input-ipc-client, which is
vaguely a replacement of the removed option, but not the same
- change another detail for track selection options (see --aid manpage
entry)
- reading loop-file property as native property or mpv_node will now return
"inf" instead of boolean true (also affects loop option)
- remove some --vo-direct3d-... options (it got dumbed down; use --vo=gpu)
- remove video-params/plane-depth property (was too vaguely defined)
- remove --video-sync-adrop-size option (implementation was changed, no
replacement for what this option did)
- undeprecate --video-sync=display-adrop
- deprecate legacy auto profiles (profiles starting with "extension." and
"protocol."). Use conditional auto profiles instead.
- the "subprocess" command does not connect spawned processes' stdin to
mpv's stdin anymore. Instead, stdin is connected to /dev/null by default.
To get the old behavior, set the "passthrough_stdin" argument to true.
- key/value list options do not accept ":" as item separator anymore,
only ",". This means ":" is always considered part of the value.
- remove deprecated --vo-vdpau-deint option
- add `delete-watch-later-config` command to complement
`write-watch-later-config`
--- mpv 0.32.0 ---
- change behavior when using legacy option syntax with options that start
with two dashes (``--`` instead of a ``-``). Now, using the recommended
syntax is required for options starting with ``--``, which means an option
value must be strictly passed after a ``=``, instead of as separate
argument. For example, ``--log-file f.txt`` was previously accepted and
behaved like ``--log-file=f.txt``, but now causes an error. Use of legacy
syntax that is still supported now prints a deprecation warning.
--- mpv 0.31.0 ---
- add `--resume-playback-check-mtime` to check consistent mtime when
restoring playback state.
- add `--d3d11-output-csp` to enable explicit selection of a D3D11
swap chain color space.
- the --sws- options and similar now affect vo_image and screenshot
conversion (does not matter as much for vo_gpu, which does most of this
with shaders)
- add a builtin "sw-fast" profile, which restores performance settings
for software video conversion. These were switched to higher quality since
mpv 0.30.0 (related to the previous changelog entry). This affects video
outputs like vo_x11 and vo_drm, and screenshots, but not much else.
- deprecate --input-file (there are no plans to remove this short-term,
but it will probably eventually go away <- that was a lie)
- deprecate --video-sync=display-adrop (might be removed if it's in the way;
undeprecated or readded if it's not too much of a problem)
- deprecate all input section commands (these will be changed/removed, as
soon as mpv internals do not require them anymore)
- remove deprecated --playlist-pos alias (use --playlist-start)
- deprecate --display-fps, introduce --override-display-fps. The display-fps
property now is unavailable if no VO exists (or the VO did not return a
display FPS), instead of returning the option value in this case. The
property will keep existing, but writing to it is deprecated.
- the vf/af properties now do not reject the set value anymore, even if
filter chain initialization fails. Instead, the vf/af options are always
set to the user's value, even if it does not reflect the "runtime" vf/af
chain.
- the vid/aid/sid/secondary-sid properties (and their aliases: "audio",
"video", "sub") will now allow setting any track ID; before this change,
only IDs of actually existing tracks could be set (the restriction was
active the MPV_EVENT_FILE_LOADED/"file-loaded" event was sent). Setting
an ID for which no track exists is equivalent to disabling it. Note that
setting the properties to non-existing tracks may report it as selected
track for a small time window, until it's forced back to "no". The exact
details how this is handled may change in the future.
- remove old Apple Remote support, including --input-appleremote
- add MediaPlayer support and remove the old Media Key event tap on macOS.
this possibly also re-adds the Apple Remote support
- the "edition" property now strictly returns the value of the option,
instead of the runtime value. The new "current-edition" property needs to
be queried to read the runtime-chosen edition. This is a breaking change
for any users which expected "edition" to return the runtime-chosen
edition at default settings (--edition=auto).
- the "window-scale" property now strictly returns the value of the option,
instead of the actual size of the window. The new "current-window-scale"
property needs to be queried to read the value as indicated by the current
window size. This is a breaking change.
- explicitly deprecate passing more than 1 item to "-add" suffix in key/value
options (for example --script-opts-add). This was actually always
deprecated, like with other list options, but the option parser did not
print a warning in this particular case.
- deprecate -del for list options (use -remove instead, which is by content
instead of by integer index)
- if `--fs` is used but `--fs-screen` is not set, mpv will now use `--screen`
instead.
- change the default of --hwdec to "no" on RPI. The default used to be "mmal"
specifically if 'Raspberry Pi support' was enabled at configure time
(equivalent to --enable-rpi). Use --hwdec=mmal to get the old behavior.
--- mpv 0.30.0 ---
- add `--d3d11-output-format` to enable explicit selection of a D3D11
swap chain format.
- rewrite DVB channel switching to use an integer value
`--dvbin-channel-switch-offset` for switching instead of the old
stream controls which are now gone. Cycling this property up or down will
change the offset to the channel which was initially tuned to.
Example for `input.conf`: `H cycle dvbin-channel-switch-offset up`,
`K cycle dvbin-channel-switch-offset down`.
- adapt `stream_dvb` to support writing to `dvbin-prog` at runtime
and also to consistently use dvbin-configuration over URI parameters
when provided
- add `--d3d11-adapter` to enable explicit selection of a D3D11 rendering
adapter by name.
- rename `--drm-osd-plane-id` to `--drm-draw-plane`, `--drm-video-plane-id` to
`--drm-drmprime-video-plane` and `--drm-osd-size` to `--drm-draw-surface-size`
to better reflect what the options actually control, that the values they
accept aren't actually internal DRM ID's (like with similar options in
ffmpeg's KMS support), and that the video plane is only used when the drmprime
overlay hwdec interop is active, with the video being drawn to the draw plane
otherwise.
- in addition to the above, the `--drm-draw-plane` and `--drm-drmprime-video-plane`
options now accept either an integer index, or the values primary or overlay.
`--drm-draw-plane` now defaults to primary and `--drm-drmprime-video-plane`
defaults to overlay. This should be similar to previous behavior on most drivers
due to how planes are usually sorted.
- rename --opensles-frames-per-buffer to --opensles-frames-per-enqueue to
better reflect its purpose. In the past it overrides the buffer size the AO
requests (but not the default/value of the generic --audio-buffer option).
Now it only guarantees that the soft buffer size will not be smaller than
itself while setting the size per Enqueue.
- add --opensles-buffer-size-in-ms, allowing user to tune the soft buffer size.
It overrides the --audio-buffer option unless it's set to 0 (with the default
being 250).
- remove `--linear-scaling`, replaced by `--linear-upscaling` and
`--linear-downscaling`. This means that `--sigmoid-upscaling` no longer
implies linear light downscaling as well, which was confusing.
- the built-in `gpu-hq` profile now includes` --linear-downscaling`.
- support for `--spirv-compiler=nvidia` has been removed, leaving `shaderc`
as the only option. The `--spirv-compiler` option itself has been marked
as deprecated, and may be removed in the future.
- split up `--tone-mapping-desaturate`` into strength + exponent, instead of
only using a single value (which previously just controlled the exponent).
The strength now linearly blends between the linear and nonlinear tone
mapped versions of a color.
- add --hdr-peak-decay-rate and --hdr-scene-threshold-low/high
- add --tone-mapping-max-boost
- ipc: require that "request_id" fields are integers. Other types are still
accepted for compatibility, but this will stop in the future. Also, if no
request_id is provided, 0 will be assumed.
- mpv_command_node() and mp.command_native() now support named arguments
(see manpage). If you want to use them, use a new version of the manpage
as reference, which lists the definitive names.
- edition and disc title switching will now fully reload playback (may have
consequences for scripts, client API, or when using file-local options)
- with the removal of the stream cache, the following properties and options were
dropped: `cache`, `cache-size`, `cache-free`, `cache-used`, `--cache-default`,
`--cache-initial`, `--cache-seek-min`, `--cache-backbuffer`, `--cache-file`,
`--cache-file-size`
- the --cache option does not take a number value anymore
- remove async playback abort hack. This may make it impossible to abort
playback if --demuxer-thread=no is forced.
- remove `--macos-title-bar-style`, replaced by `--macos-title-bar-material`
and `--macos-title-bar-appearance`.
- The default for `--vulkan-async-compute` has changed to `yes` from `no`
with the move to libplacebo as the back-end for vulkan rendering.
- Remove "disc-titles", "disc-title", "disc-title-list", and "angle"
properties. dvd:// does not support title ranges anymore.
- Remove all "tv-..." options and properties, along with the classic Linux
analog TV support.
- remove "program" property (no replacement)
- always prefer EGL over GLX, which helps with AMD/vaapi, but will break
vdpau with --vo=gpu - use --gpu-context=x11 to be able to use vdpau. This
does not affect --vo=vdpau or --hwdec=vdpau-copy.
- remove deprecated --chapter option
- deprecate --record-file
- add `--demuxer-cue-codepage`
- add ``track-list/N/demux-bitrate``, ``track-list/N/demux-rotation`` and
``track-list/N/demux-par`` property
- Deprecate ``--video-aspect`` and add ``--video-aspect-override`` to
replace it. (The `video-aspect` option remains unchanged.)
--- mpv 0.29.0 ---
- drop --opensles-sample-rate, as --audio-samplerate should be used if desired
- drop deprecated --videotoolbox-format, --ff-aid, --ff-vid, --ff-sid,
--ad-spdif-dtshd, --softvol options
- fix --external-files: strictly never select any tracks from them, unless
explicitly selected (this may or may not be expected)
- --ytdl is now always enabled, even for libmpv
- add a number of --audio-resample-* options, which should from now on be
used instead of --af-defaults=lavrresample:...
- deprecate --vf-defaults and --af-defaults. These didn't work with the
lavfi bridge, so they have very little use left. The only potential use
is with af_lavrresample (going to be deprecated, --audio-resample-... set
its defaults), and various hw deinterlacing filters (like vf_vavpp), for
which you will have to stop using --deinterlace=yes, and instead use the
vf toggle commands and the filter enable/disable flag to customize it.
- deprecate --af=lavrresample. Use the ``--audio-resample-...`` options to
customize resampling, or the libavfilter ``--af=aresample`` filter.
- add --osd-on-seek
- remove outfmt sub-parameter from "format" video filter (no replacement)
- some behavior changes in the video filter chain, including:
- before, using an incompatible filter with hwdec would disable hwdec;
now it disables the filter at runtime instead
- inserting an incompatible filter with hwdec at runtime would refuse
to insert the filter; now it will add it successfully, but disables
the filter slightly later
- some behavior changes in the audio filter chain, including:
- a manually inserted lavrresample filter is not necessarily used for
sample format conversion anymore, so it's pretty useless
- changing playback speed will not respect --af-defaults anymore
- having libavfilter based filters after the scaletempo or rubberband
filters is not supported anymore, and may desync if playback speed is
changed (libavfilter does not support the metadata for playback speed)
- the lavcac3enc filter does not auto detach itself anymore; instead it
passes through the data after converting it to the sample rate and
channel configuration the ac3 encoder expects; also, if the audio
format changes midstream in a way that causes the filter to switch
between PCM and AC3 output, the audio output won't be reconfigured,
and audio playback will fail due to libswresample being unable to
convert between PCM and AC3 (Note: the responsible developer didn't
give a shit. Later changes might have improved or worsened this.)
- inserting a filter that changes the output sample format will not
reconfigure the AO - you need to run an additional "ao-reload"
command to force this if you want that
- using "strong" gapless audio (--gapless-audio=yes) can fail if the
audio formats are not convertible (such as switching between PCM and
AC3 passthrough)
- if filters do not pass through PTS values correctly, A/V sync can
result over time. Some libavfilter filters are known to be affected by
this, such as af_loudnorm, which can desync over time, depending on
how the audio track was muxed (af_lavfi's fix-pts suboption can help).
- remove out-format sub-parameter from "format" audio filter (no replacement)
- --lavfi-complex now requires uniquely named filter pads. In addition,
unconnected filter pads are not allowed anymore (that means every filter
pad must be connected either to another filter, or to a video/audio track
or video/audio output). If they are disconnected at runtime, the stream
will probably stall.
- rename --vo=opengl-cb to --vo=libmpv (goes in hand with the opengl-cb
API deprecation, see client-api-changes.rst)
- deprecate the OpenGL cocoa backend, option choice --gpu-context=cocoa
when used with --gpu-api=opengl (use --vo=libmpv)
- make --deinterlace=yes always deinterlace, instead of trying to check
certain unreliable video metadata. Also flip the defaults of all builtin
HW deinterlace filters to always deinterlace.
- change vf_vavpp default to use the best deinterlace algorithm by default
- remove a compatibility hack that allowed CLI aliases to be set as property
(such as "sub-file"), deprecated in mpv 0.26.0
- deprecate the old command based hook API, and introduce a proper C API
(the high level Lua API for this does not change)
- rename the the lua-settings/ config directory to script-opts/
- the way the player waits for scripts getting loaded changes slightly. Now
scripts are loaded in parallel, and block the player from continuing
playback only in the player initialization phase. It could change again in
the future. (This kind of waiting was always a feature to prevent that
playback is started while scripts are only half-loaded.)
- deprecate --ovoffset, --oaoffset, --ovfirst, --oafirst
- remove the following encoding options: --ocopyts (now the default, old
timestamp handling is gone), --oneverdrop (now default), --oharddup (you
need to use --vf=fps=VALUE), --ofps, --oautofps, --omaxfps
- remove --video-stereo-mode. This option was broken out of laziness, and
nobody wants to fix it. Automatic 3D down-conversion to 2D is also broken,
although you can just insert the stereo3d filter manually. The obscurity
of 3D content doesn't justify such an option anyway.
- change cycle-values command to use the current value, instead of an
internal counter that remembered the current position.
- remove deprecated ao/vo auto profiles. Consider using scripts like
auto-profiles.lua instead.
- --[c]scale-[w]param[1|2] and --tone-mapping-param now accept "default",
and if set to that value, reading them as property will also return
"default", instead of float nan as in previous versions
--- mpv 0.28.0 ---
- rename --hwdec=mediacodec option to mediacodec-copy, to reflect
conventions followed by other hardware video decoding APIs
- drop previously deprecated --heartbeat-cmd and --heartbeat--interval
options
- rename --vo=opengl to --vo=gpu
- rename --opengl-backend to --gpu-context
- rename --opengl-shaders to --glsl-shaders
- rename --opengl-shader-cache-dir to --gpu-shader-cache-dir
- rename --opengl-tex-pad-x/y to --gpu-tex-pad-x/y
- rename --opengl-fbo-format to --fbo-format
- rename --opengl-gamma to --gamma-factor
- rename --opengl-debug to --gpu-debug
- rename --opengl-sw to --gpu-sw
- rename --opengl-vsync-fences to --swapchain-depth, and the interpretation
slightly changed. Now defaults to 3.
- rename the built-in profile `opengl-hq` to `gpu-hq`
- the semantics of --opengl-es=yes are slightly changed -> now requires GLES
- remove the (deprecated) alias --gpu-context=drm-egl
- remove the (deprecated) --vo=opengl-hq
- remove --opengl-es=force2 (use --opengl-es=yes --opengl-restrict=300)
- the --msg-level option now affects --log-file
- drop "audio-out-detected-device" property - this was unavailable on all
audio output drivers for quite a while (coreaudio used to provide it)
- deprecate --videotoolbox-format (use --hwdec-image-format, which affects
most other hwaccels)
- remove deprecated --demuxer-max-packets
- remove most of the deprecated audio and video filters
- remove the deprecated --balance option/property
- rename the --opengl-hwdec-interop option to --gpu-hwdec-interop, and
change some of its semantics: extend it take the strings "auto" and
"all". "all" loads all backends. "auto" behaves like "all" for
vo_opengl_cb, while on vo_gpu it loads nothing, but allows on demand
loading by the decoder. The empty string as option value behaves like
"auto". Old --hwdec values do not work anymore.
This option is hereby declared as unstable and may change any time - its
old use is deprecated, and it has very little use outside of debugging
now.
- change the --hwdec option from a choice to a plain string (affects
introspection of the option/property), also affects some properties
- rename --hwdec=rpi to --hwdec=mmal, same for the -copy variant (no
backwards compatibility)
- deprecate the --ff-aid, --ff-vid, --ff-sid options and properties (there is
no replacement, but you can manually query the track property and use the
"ff-index" field to find the mpv track ID to imitate this behavior)
- rename --no-ometadata to --no-ocopy-metadata
--- mpv 0.27.0 ---
- drop previously deprecated --field-dominance option
- drop previously deprecated "osd" command
- remove client API compatibility handling for "script", "sub-file",
"audio-file", "external-file" (these cases used to log a deprecation
warning)
- drop deprecated --video-aspect-method=hybrid option choice
- rename --hdr-tone-mapping to --tone-mapping (and generalize it)
- --opengl-fbo-format changes from a choice to a string. Also, its value
will be checked only on renderer initialization, rather than when the
option is set.
- Using opengl-cb now always assumes 8 bit per component depth, and dithers
to this size. Before, it tried to figure out the depth of the first
framebuffer that was ever passed to the renderer. Having GL framebuffers
with a size larger than 8 bit per component is quite rare. If you need
it, set the --dither-depth option instead.
- --lavfi-complex can now be set during runtime. If you set this in
expectation it would be applied only after a reload, you might observe
weird behavior.
- add --track-auto-selection to help with scripts/applications that
make exclusive use of --lavfi-complex.
- undeprecate --loop, and map it from --loop-playlist to --loop-file (the
deprecation was to make sure no API user gets broken by a sudden behavior
change)
- remove previously deprecated vf_eq
- remove that hardware deinterlace filters (vavpp, d3d11vpp, vdpaupp)
changed their deinterlacing-enabled setting depending on what the
--deinterlace option or property was set to. Now, a filter always does
what its filter options and defaults imply. The --deinterlace option and
property strictly add/remove its own filters. For example, if you run
"mpv --vf=vavpp --deinterlace=yes", this will insert another, redundant
filter, which is probably not what you want. For toggling a deinterlace
filter manually, use the "vf toggle" command, and do not set the
deinterlace option/property. To customize the filter that will be
inserted automatically, use --vf-defaults. Details how this works will
probably change in the future.
- remove deinterlace=auto (this was not deprecated, but had only a very
obscure use that stopped working with the change above. It was also
prone to be confused with a feature not implemented by it: auto did _not_
mean that deinterlacing was enabled on demand.)
- add shortened mnemonic names for mouse button bindings, eg. mbtn_left
the old numeric names (mouse_btn0) are deprecated
- remove mouse_btn3_dbl and up, since they are only generated for buttons
0-2 (these now print an error when sent from the 'mouse' command)
- rename the axis bindings to wheel_up/down/etc. axis scrolling and mouse
wheel scrolling are now conceptually the same thing
the old axis_up/down names remain as deprecated aliases
--- mpv 0.26.0 ---
- remove remaining deprecated audio device options, like --alsa-device
Some of them were removed in earlier releases.
- introduce --replaygain... options, which replace the same functionality
provided by the deprecated --af=volume:replaygain... mechanism.
- drop the internal "mp-rawvideo" codec (used by --demuxer=rawvideo)
- rename --sub-ass-style-override to --sub-ass-override, and rename the
`--sub-ass-override=signfs` setting to `--sub-ass-override=scale`.
- change default of --video-aspect-method to "bitstream". The "hybrid"
method (old default) is deprecated.
- remove property "video-params/nom-peak"
- remove option --target-brightness
- replace vf_format's `peak` suboption by `sig-peak`, which is relative to
the reference white level instead of in cd/m^2
- renamed the TRCs `st2084` and `std-b67` to `pq` and `hlg` respectively
- the "osd" command is deprecated (use "cycle osd-level")
- --field-dominance is deprecated (use --vf=setfield=bff or tff)
- --really-quiet subtle behavior change
- the deprecated handling of setting "no-" options via client API is dropped
- the following options change to append-by-default (and possibly separator):
--script
also, the following options are deprecated:
--sub-paths => --sub-file-paths
the following options are deprecated for setting via API:
"script" (use "scripts")
"sub-file" (use "sub-files")
"audio-file" (use "audio-files")
"external-file" (use "external-files")
(the compatibility hacks for this will be removed after this release)
- remove property `vo-performance`, and add `vo-passes` as a more general
replacement
- deprecate passing multiple arguments to -add/-pre options (affects the
vf/af commands too)
- remove --demuxer-lavf-cryptokey. Use --demux-lavf-o=cryptokey=<hex> or
--demux-lavf-o=decryption_key=<hex> instead (whatever fits your situation).
- rename --opengl-dumb-mode=no to --opengl-dumb-mode=auto, and make `no`
always disable it (unless forced on by hardware limitation).
- generalize --scale-clamp, --cscale-clamp etc. to accept a float between
0.0 and 1.0 instead of just being a flag. A value of 1.0 corresponds to
the old `yes`, and a value of 0.0 corresponds to the old `no`.
--- mpv 0.25.0 ---
- remove opengl-cb dxva2 dummy hwdec interop
(see git "vo_opengl: remove dxva2 dummy hwdec backend")
- remove ppm, pgm, pgmyuv, tga choices from the --screenshot-format and
--vo-image-format options
- the "jpeg" choice in the option above now leads to a ".jpg" file extension
- --af=drc is gone (you can use e.g. lavfi/acompressor instead)
- remove image_size predefined uniform from OpenGL user shaders. Use
input_size instead
- add --sub-filter-sdh
- add --sub-filter-sdh-harder
- remove --input-app-events option (macOS)
- deprecate most --vf and --af filters. Only some filters not in libavfilter
will be kept.
Also, you can use libavfilter filters directly (e.g. you can use
--vf=name=opts instead of --vf=lavfi=[name=opts]), as long as the
libavfilter filter's name doesn't clash with a mpv builtin filter.
In the long term, --vf/--af syntax might change again, but if it does, it
will switch to libavfilter's native syntax. (The above mentioned direct
support for lavfi filters still has some differences, such as how strings
are escaped.) If this happens, the non-deprecated builtin filters might be
moved to "somewhere else" syntax-wise.
- deprecate --loop - after a deprecation period, it will be undeprecated,
but changed to alias --loop-file
- add --keep-open-pause=no
- deprecate --demuxer-max-packets
- change --audio-file-auto default from "exact" to "no" (mpv won't load
files with the same filename as the video, but different extension, as
audio track anymore)
--- mpv 0.24.0 ---
- deprecate --hwdec-api and replace it with --opengl-hwdec-interop.
The new option accepts both --hwdec values, as well as named backends.
A minor difference is that --hwdec-api=no (which used to be the default)
now actually does not preload any interop layer, while the new default
("") uses the value of --hwdec.
- drop deprecated --ad/--vd features
- drop deprecated --sub-codepage syntax
- rename properties:
- "drop-frame-count" to "decoder-frame-drop-count"
- "vo-drop-frame-count" to "frame-drop-count"
The old names still work, but are deprecated.
- remove the --stream-capture option and property. No replacement.
(--record-file might serve as alternative)
- add --sub-justify
- add --sub-ass-justify
- internally there's a different way to enable the demuxer cache now
it can be auto-enabled even if the stream cache remains disabled
--- mpv 0.23.0 ---
- remove deprecated vf_vdpaurb (use "--hwdec=vdpau-copy" instead)
- the following properties now have new semantics:
+56 -252
View File
@@ -4,8 +4,9 @@ AUDIO FILTERS
Audio filters allow you to modify the audio stream and its properties. The
syntax is:
``--af=<filter1[=parameter1:parameter2:...],filter2,...>``
Setup a chain of audio filters.
``--af=...``
Setup a chain of audio filters. See ``--vf`` (`VIDEO FILTERS`_) for the
full syntax.
.. note::
@@ -15,61 +16,14 @@ syntax is:
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
You can also set defaults for each filter. The defaults are applied before the
normal filter parameters.
The ``--vf`` description describes how libavfilter can be used and how to
workaround deprecated mpv filters.
``--af-defaults=<filter1[=parameter1:parameter2:...],filter2,...>``
Set defaults for each filter.
Audio filters are managed in lists. There are a few commands to manage the
filter list:
``--af-add=<filter1[,filter2,...]>``
Appends the filters given as arguments to the filter list.
``--af-pre=<filter1[,filter2,...]>``
Prepends the filters given as arguments to the filter list.
``--af-del=<index1[,index2,...]>``
Deletes the filters at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--af-clr``
Completely empties the filter list.
See ``--vf`` group of options for info on how ``--af-defaults``, ``--af-add``,
``--af-pre``, ``--af-del``, ``--af-clr``, and possibly others work.
Available filters are:
``lavrresample[=option1:option2:...]``
This filter uses libavresample (or libswresample, depending on the build)
to change sample rate, sample format, or channel layout of the audio stream.
This filter is automatically enabled if the audio output does not support
the audio configuration of the file being played.
It supports only the following sample formats: u8, s16, s32, float.
``filter-size=<length>``
Length of the filter with respect to the lower sampling rate. (default:
16)
``phase-shift=<count>``
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
12->4096, ...) (default: 10->1024)
``cutoff=<cutoff>``
Cutoff frequency (0.0-1.0), default set depending upon filter length.
``linear``
If set then filters will be linearly interpolated between polyphase
entries. (default: no)
``no-detach``
Do not detach if input and output audio format/rate/channels match.
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with ``--af-defaults=lavrresample:...``.)
``normalize=<yes|no|auto>``
Whether to normalize when remixing channel layouts (default: auto).
``auto`` uses the value set by ``--audio-normalize-downmix``.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=options]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
@@ -107,82 +61,7 @@ Available filters are:
Select the libavcodec encoder used. Currently, this should be an AC-3
encoder, and using another codec will fail horribly.
``equalizer=g1:g2:g3:...:g10``
10 octave band graphic equalizer, implemented using 10 IIR band-pass
filters. This means that it works regardless of what type of audio is
being played back. The center frequencies for the 10 bands are:
=== ==========
No. frequency
=== ==========
0 31.25 Hz
1 62.50 Hz
2 125.00 Hz
3 250.00 Hz
4 500.00 Hz
5 1.00 kHz
6 2.00 kHz
7 4.00 kHz
8 8.00 kHz
9 16.00 kHz
=== ==========
If the sample rate of the sound being played is lower than the center
frequency for a frequency band, then that band will be disabled. A known
bug with this filter is that the characteristics for the uppermost band
are not completely symmetric if the sample rate is close to the center
frequency of that band. This problem can be worked around by upsampling
the sound using a resampling filter before it reaches this filter.
``<g1>:<g2>:<g3>:...:<g10>``
floating point numbers representing the gain in dB for each frequency
band (-12-12)
.. admonition:: Example
``mpv --af=equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi``
Would amplify the sound in the upper and lower frequency region
while canceling it almost completely around 1 kHz.
``channels=nch[:routes]``
Can be used for adding, removing, routing and copying audio channels. If
only ``<nch>`` is given, the default routing is used. It works as follows:
If the number of output channels is greater than the number of input
channels, empty channels are inserted (except when mixing from mono to
stereo; then the mono channel is duplicated). If the number of output
channels is less than the number of input channels, the exceeding
channels are truncated.
``<nch>``
number of output channels (1-8)
``<routes>``
List of ``,`` separated routes, in the form ``from1-to1,from2-to2,...``.
Each pair defines where to route each channel. There can be at most
8 routes. Without this argument, the default routing is used. Since
``,`` is also used to separate filters, you must quote this argument
with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
channels 2 and 3 would contain silence but 0 and 1 would still be
swapped.
``mpv --af=channels=6:[0-0,0-1,0-2,0-3] media.avi``
Would change the number of channels to 6 and set up 4 routes that
copy channel 0 to channels 0 to 3. Channel 4 and 5 will contain
silence.
.. note::
You should probably not use this filter. If you want to change the
output channel layout, try the ``format`` filter, which can make mpv
automatically up- and downmix standard channel layouts.
``format=format:srate:channels:out-format:out-srate:out-channels``
``format=format:srate:channels:out-srate:out-channels``
Does not do any format conversion itself. Rather, it may cause the
filter system to insert necessary conversion filters before or after this
filter if needed. It is primarily useful for controlling the audio format
@@ -211,8 +90,6 @@ Available filters are:
Force mixing to a specific channel layout. See ``--audio-channels`` option
for possible values.
``<out-format>``
``<out-srate>``
``<out-channels>``
@@ -221,127 +98,6 @@ Available filters are:
used to do conversion itself, unlike this one which lets the filter system
handle the conversion.
``volume[=<volumedb>[:...]]``
Implements software volume control. Use this filter with caution since it
can reduce the signal to noise ratio of the sound. In most cases it is
best to use the *Master* volume control of your sound card or the volume
knob on your amplifier.
*NOTE*: This filter is not reentrant and can therefore only be enabled
once for every audio stream.
``<volumedb>``
Sets the desired gain in dB for all channels in the stream from -200 dB
to +60 dB, where -200 dB mutes the sound completely and +60 dB equals a
gain of 1000 (default: 0).
``replaygain-track``
Adjust volume gain according to the track-gain replaygain value stored
in the file metadata.
``replaygain-album``
Like replaygain-track, but using the album-gain value instead.
``replaygain-preamp``
Pre-amplification gain in dB to apply to the selected replaygain gain
(default: 0).
``replaygain-clip=yes|no``
Prevent clipping caused by replaygain by automatically lowering the
gain (default). Use ``replaygain-clip=no`` to disable this.
``replaygain-fallback``
Gain in dB to apply if the file has no replay gain tags. This option
is always applied if the replaygain logic is somehow inactive. If this
is applied, no other replaygain options are applied.
``softclip``
Turns soft clipping on. Soft-clipping can make the
sound more smooth if very high volume levels are used. Enable this
option if the dynamic range of the loudspeakers is very low.
*WARNING*: This feature creates distortion and should be considered a
last resort.
``s16``
Force S16 sample format if set. Lower quality, but might be faster
in some situations.
``detach``
Remove the filter if the volume is not changed at audio filter config
time. Useful with replaygain: if the current file has no replaygain
tags, then the filter will be removed if this option is enabled.
(If ``--softvol=yes`` is used and the player volume controls are used
during playback, a different volume filter will be inserted.)
.. admonition:: Example
``mpv --af=volume=10.1 media.avi``
Would amplify the sound by 10.1 dB and hard-clip if the sound level
is too high.
``pan=n:[<matrix>]``
Mixes channels arbitrarily. Basically a combination of the volume and the
channels filter that can be used to down-mix many channels to only a few,
e.g. stereo to mono, or vary the "width" of the center speaker in a
surround sound system. This filter is hard to use, and will require some
tinkering before the desired result is obtained. The number of options for
this filter depends on the number of output channels. An example how to
downmix a six-channel file to two channels with this filter can be found
in the examples section near the end.
``<n>``
Number of output channels (1-8).
``<matrix>``
A list of values ``[L00,L01,L02,...,L10,L11,L12,...,Ln0,Ln1,Ln2,...]``,
where each element ``Lij`` means how much of input channel i is mixed
into output channel j (range 0-1). So in principle you first have n
numbers saying what to do with the first input channel, then n numbers
that act on the second input channel etc. If you do not specify any
numbers for some input channels, 0 is assumed.
Note that the values are separated by ``,``, which is already used
by the option parser to separate filters. This is why you must quote
the value list with ``[...]`` or similar.
.. admonition:: Examples
``mpv --af=pan=1:[0.5,0.5] media.avi``
Would downmix from stereo to mono.
``mpv --af=pan=3:[1,0,0.5,0,1,0.5] media.avi``
Would give 3 channel output leaving channels 0 and 1 intact, and mix
channels 0 and 1 into output channel 2 (which could be sent to a
subwoofer for example).
.. note::
If you just want to force remixing to a certain output channel layout,
it is easier to use the ``format`` filter. For example,
``mpv '--af=format=channels=5.1' '--audio-channels=5.1'`` would always force
remixing audio to 5.1 and output it like this.
This filter supports the following ``af-command`` commands:
``set-matrix``
Set the ``<matrix>`` argument dynamically. This can be used to change
the mixing matrix at runtime, without reinitializing the entire filter
chain.
``drc[=method:target]``
Applies dynamic range compression. This maximizes the volume by compressing
the audio signal's dynamic range. (Formerly called ``volnorm``.)
``<method>``
Sets the used method.
1
Use a single sample to smooth the variations via the standard
weighted mean over past samples (default).
2
Use several samples to smooth the variations via the standard
weighted mean over past samples.
``<target>``
Sets the target amplitude as a fraction of the maximum for the sample
type (default: 0.25).
.. note::
This filter can cause distortion with audio signals that have a very
large dynamic range.
``scaletempo[=option1:option2:...]``
Scales audio tempo without altering pitch, optionally synced to playback
speed (default).
@@ -405,6 +161,28 @@ Available filters are:
Would play media at 1.2x normal speed, with audio at normal pitch.
Changing playback speed would change pitch, leaving audio tempo at
1.2x.
``scaletempo2[=option1:option2:...]``
Scales audio tempo without altering pitch.
The algorithm is ported from chromium and uses the
Waveform Similarity Overlap-and-add (WSOLA) method.
It seems to achieve a higher audio quality than scaletempo and rubberband.
By default, the ``search-interval`` and ``window-size`` parameters
have the same values as in chromium.
``min-speed=<speed>``
Mute audio if the playback speed is below ``<speed>``. (default: 0.25)
``max-speed=<speed>``
Mute audio if the playback speed is above ``<speed>``
and ``<speed> != 0``. (default: 4.0)
``search-interval=<amount>``
Length in milliseconds to search for best overlap position. (default: 30)
``window-size=<amount>``
Length in milliseconds of the overlap-and-add window. (default: 20)
``rubberband``
High quality pitch correction with librubberband. This can be used in place
@@ -431,6 +209,12 @@ Available filters are:
change the playback pitch at runtime. Note that speed is controlled
using the standard ``speed`` property, not ``af-command``.
``multiply-pitch <factor>``
Multiply the current value of ``<pitch-scale>`` dynamically. For
example: 0.5 to go down by an octave, 1.5 to go up by a perfect fifth.
If you want to go up or down by semi-tones, use 1.059463094352953 and
0.9438743126816935
``lavfi=graph``
Filter audio using FFmpeg's libavfilter.
@@ -445,3 +229,23 @@ Available filters are:
``o=<string>``
AVOptions.
``fix-pts=<yes|no>``
Determine PTS based on sample count (default: no). If this is enabled,
the player won't rely on libavfilter passing through PTS accurately.
Instead, it pass a sample count as PTS to libavfilter, and compute the
PTS used by mpv based on that and the input PTS. This helps with filters
which output a recomputed PTS instead of the original PTS (including
filters which require the PTS to start at 0). mpv normally expects
filters to not touch the PTS (or only to the extent of changing frame
boundaries), so this is not the default, but it will be needed to use
broken filters. In practice, these broken filters will either cause slow
A/V desync over time (with some files), or break playback completely if
you seek or start playback from the middle of a file.
``drop``
This filter drops or repeats audio frames to adapt to playback speed. It
always operates on full audio frames, because it was made to handle SPDIF
(compressed audio passthrough). This is used automatically if the
``--video-sync=display-adrop`` option is used. Do not use this filter (or
the given option); they are extremely low quality.
+35 -87
View File
@@ -14,8 +14,7 @@ in the list.
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
where PulseAudio is used.
Available audio output drivers are:
@@ -27,7 +26,7 @@ Available audio output drivers are:
.. warning::
To get multichannel/surround audio, use ``--audio-channels=auto``. The
default for this option is ``auto-safe``, which makes this audio otuput
default for this option is ``auto-safe``, which makes this audio output
explicitly reject multichannel output, as there is no way to detect
whether a certain channel layout is actually supported.
@@ -36,21 +35,6 @@ Available audio output drivers are:
with automatic upmixing with shared access, so playing stereo
and multichannel audio at the same time will work as expected.
``oss``
OSS audio output driver
The following global options are supported by this audio output:
``--oss-device``
Sets the audio output device (default: ``/dev/dsp``).
Deprecated, use ``--audio-device``.
``--oss-mixer-device``
Sets the audio mixer device (default: ``/dev/mixer``).
``--oss-mixer-channel``
Sets the audio mixer channel (default: ``pcm``). Other valid values
include **vol, pcm, line**. For a complete list of options look for
``SOUND_DEVICE_NAMES`` in ``/usr/include/linux/soundcard.h``.
``jack``
JACK (Jack Audio Connection Kit) audio output driver.
@@ -98,11 +82,14 @@ Available audio output drivers are:
setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup``
utility. Note that this does not affect the selected speaker setup.
``--coreaudio-exclusive``
Deprecated, use ``--audio-exclusive``.
Use exclusive mode access. This merely redirects to
``coreaudio_exclusive``, but should be preferred over using that AO
directly.
``--coreaudio-spdif-hack=<yes|no>``
Try to pass through AC3/DTS data as PCM. This is useful for drivers
which do not report AC3 support. It converts the AC3 data to float,
and assumes the driver will do the inverse conversion, which means
a typical A/V receiver will pick it up as compressed IEC framed AC3
stream, ignoring that it's marked as PCM. This disables normal AC3
passthrough (even if the device reports it as supported). Use with
extreme care.
``coreaudio_exclusive`` (Mac OS X only)
@@ -110,27 +97,36 @@ Available audio output drivers are:
exclusive mode (bypasses the sound server).
``openal``
Experimental OpenAL audio output driver
OpenAL audio output driver. This is broken and does not work.
.. note:: This driver is not very useful. Playing multi-channel audio with
it is slow.
``--openal-num-buffers=<2-128>``
Specify the number of audio buffers to use. Lower values are better for
lower CPU usage. Default: 4.
``--openal-num-samples=<256-32768>``
Specify the number of complete samples to use for each buffer. Higher
values are better for lower CPU usage. Default: 8192.
``--openal-direct-channels=<yes|no>``
Enable OpenAL Soft's direct channel extension when available to avoid
tinting the sound with ambisonics or HRTF.
Channels are dropped when when they are not available as downmixing
will be disabled. Default: no.
``pulse``
PulseAudio audio output driver
The following global options are supported by this audio output:
``--pulse-host=<host>``, ``--pulse-sink=<sink>``
Specify the host and optionally output sink to use. An empty <host>
string uses a local connection, "localhost" uses network transfer
(most likely not what you want).
Deprecated, use ``--audio-device``.
``--pulse-host=<host>``
Specify the host to use. An empty <host> string uses a local connection,
"localhost" uses network transfer (most likely not what you want).
``--pulse-buffer=<1-2000|native>``
Set the audio buffer size in milliseconds. A higher value buffers
more data, and has a lower probability of buffer underruns. A smaller
value makes the audio stream react faster, e.g. to playback speed
changes. Default: 250.
changes.
``--pulse-latency-hacks=<yes|no>``
Enable hacks to workaround PulseAudio timing bugs (default: no). If
@@ -143,6 +139,10 @@ Available audio output drivers are:
If you have stuttering video when using pulse, try to enable this
option. (Or try to update PulseAudio.)
``--pulse-allow-suspended=<yes|no>``
Allow mpv to use PulseAudio even if the sink is suspended (default: no).
Can be useful if PulseAudio is running as a bridge to jack and mpv has its sink-input set to the one jack is using.
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set
@@ -160,10 +160,6 @@ Available audio output drivers are:
obtained exact buffer size. A value of 0 selects the sound system
default.
``--sdl-bufcnt=<count>``
Sets the number of extra audio buffers in mpv. Usually needs not be
changed.
``null``
Produces no audio output but maintains video playback speed. You can use
``--ao=null --ao-null-untimed`` for benchmarking.
@@ -200,6 +196,9 @@ Available audio output drivers are:
If not empty, this is a ``,`` separated list of channel layouts the
AO allows. This can be used to test channel layout selection.
``--ao-null-format``
Force the audio output format the AO will accept. If unset accepts any.
``pcm``
Raw PCM/WAVE file writer audio output
@@ -217,56 +216,5 @@ Available audio output drivers are:
``no-waveheader`` option - with ``waveheader`` it's broken, because
it will write a WAVE header every time the file is opened.
``rsound``
Audio output to an RSound daemon
.. note:: Completely useless, unless you intend to run RSound. Not to be
confused with RoarAudio, which is something completely
different.
The following global options are supported by this audio output:
``--rsound-host=<name/path>``
Set the address of the server (default: localhost). Can be either a
network hostname for TCP connections or a Unix domain socket path
starting with '/'.
``--rsound-port=<number>``
Set the TCP port used for connecting to the server (default: 12345).
Not used if connecting to a Unix domain socket.
These options are deprecated. If anyone cares enough, their functionality
can be added back using ``--audio-device``.
``sndio``
Audio output to the OpenBSD sndio sound system
.. note:: Experimental. There are known bugs and issues.
(Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
layouts.)
The following global options are supported by this audio output:
``--ao-sndio-device=<device>``
sndio device to use (default: ``$AUDIODEVICE``, resp. ``snd0``).
Deprecated, use ``--audio-device``.
``wasapi``
Audio output to the Windows Audio Session API.
The following global options are supported by this audio output:
``--ao-wasapi-exclusive``
Deprecated, use ``--audio-exclusive``.
Requests exclusive, direct hardware access. By definition prevents
sound playback of any other program until mpv exits.
``--ao-wasapi-device=<id>``
Deprecated, use ``--audio-device``.
Uses the requested endpoint instead of the system's default audio
endpoint. Both an ordinal number (0,1,2,...) and the GUID
String are valid; the GUID string is guaranteed to not change
unless the driver is uninstalled.
Also supports searching active devices by human-readable name. If more
than one device matches the name, refuses loading it.
+6 -4
View File
@@ -8,10 +8,12 @@ There is no real changelog, but you can look at the following things:
https://github.com/mpv-player/mpv/releases
* The git log, which is the "real" changelog
* The files ``client-api-changes.rst`` and ``interface-changes.rst`` in the
``DOCS`` sub directoryon the git repository, which document API and user
interface changes (the latter usually documents breaking changes only, rather
than additions).
* The file https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
documents changes to the command and user interface, such as options and
properties. (It usually documents breaking changes only, additions and
enhancements are often not listed.)
* C API changes are listed in
https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
* The file ``mplayer-changes.rst`` in the ``DOCS`` sub directory on the git
repository, which used to be in place of this section. It documents some
changes that happened since mplayer2 forked off MPlayer. (Not updated
+113
View File
@@ -0,0 +1,113 @@
CONSOLE
=======
The console is a REPL for mpv input commands. It is displayed on the video
window. It also shows log messages. It can be disabled entirely using the
``--load-osd-console=no`` option.
Keybindings
-----------
\`
Show the console.
ESC
Hide the console.
ENTER
Run the typed command.
Shift+ENTER
Type a literal newline character.
Ctrl+LEFT and Ctrl+RIGHT
Move cursor to previous/next word.
UP and DOWN
Navigate command history.
PGUP
Go to the first command in the history.
PGDN
Stop navigating command history.
INSERT
Toggle insert mode.
Shift+INSERT
Paste text (uses the primary selection on X11).
TAB
Complete the command or property name at the cursor.
Ctrl+C
Clear current line.
Ctrl+K
Delete text from the cursor to the end of the line.
Ctrl+L
Clear all log messages from the console.
Ctrl+U
Delete text from the cursor to the beginning of the line.
Ctrl+V
Paste text (uses the clipboard on X11).
Ctrl+W
Delete text from the cursor to the beginning of the current word.
Commands
--------
``script-message-to console type <text> [<cursor_pos>]``
Show the console and pre-fill it with the provided text, optionally
specifying the initial cursor position as a positive integer starting from
1.
.. admonition:: Example for input.conf
``% script-message-to console type "seek absolute-percent" 6``
Known issues
------------
- Pasting text is slow on Windows
- Non-ASCII keyboard input has restrictions
- The cursor keys move between Unicode code-points, not grapheme clusters
Configuration
-------------
This script can be customized through a config file ``script-opts/console.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `ON SCREEN CONTROLLER`_.
Key bindings can be changed in a standard way, see for example stats.lua
documentation.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``scale``
Default: 1
All drawing is scaled by this value, including the text borders and the
cursor.
If the VO backend in use has HiDPI scale reporting implemented, the option
value is scaled with the reported HiDPI scale.
``font``
Default: unset (picks a hardcoded font depending on detected platform)
Set the font used for the REPL and the console. This probably doesn't
have to be a monospaced font.
``font_size``
Default: 16
Set the font size used for the REPL and the console. This will be
multiplied by "scale."
+52 -84
View File
@@ -8,64 +8,29 @@ You can encode files from one format/codec to another using this facility.
``--of=<format>``
Specifies the output format (overrides autodetection by the file name
extension of the file specified by ``-o``). This can be a comma separated
list of possible formats to try. See ``--of=help`` for a full list of
supported formats.
extension of the file specified by ``-o``). See ``--of=help`` for a full
list of supported formats.
``--ofopts=<options>``
Specifies the output format options for libavformat.
See ``--ofopts=help`` for a full list of supported options.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--ofopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ofopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ofopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--ofopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--ofopts-clr``
``--ofopts=""``
Completely empties the options list.
``--ofps=<float value>``
Specifies the output format time base (default: 24000). Low values like 25
limit video fps by dropping frames.
``--oautofps``
Sets the output format time base to the guessed frame rate of the input
video (simulates MEncoder behavior, useful for AVI; may cause frame drops).
Note that not all codecs and not all formats support VFR encoding, and some
which do have bugs when a target bitrate is specified - use ``--ofps`` or
``--oautofps`` to force CFR encoding in these cases.
``--omaxfps=<float value>``
Specifies the minimum distance of adjacent frames (default: 0, which means
unset). Content of lower frame rate is not readjusted to this frame rate;
content of higher frame rate is decimated to this frame rate.
``--oharddup``
If set, the frame rate given by ``--ofps`` is attained not by skipping time
codes, but by duplicating frames (constant frame rate mode).
``--oneverdrop``
If set, frames are never dropped. Instead, time codes of video are
readjusted to always increase. This may cause AV desync, though; to work
around this, use a high-fps time base using ``--ofps`` and absolutely
avoid ``--oautofps``.
``--oac=<codec>``
Specifies the output audio codec. This can be a comma separated list of
possible codecs to try. See ``--oac=help`` for a full list of supported
codecs.
Specifies the output audio codec. See ``--oac=help`` for a full list of
supported codecs.
``--oaoffset=<value>``
Shifts audio data by the given time (in seconds) by adding/removing
samples at the start.
samples at the start. Deprecated.
``--oacopts=<options>``
Specifies the output audio codec options for libavcodec.
@@ -76,36 +41,28 @@ You can encode files from one format/codec to another using this facility.
"``--oac=libmp3lame --oacopts=b=128000``"
selects 128 kbps MP3 encoding.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--oacopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--oacopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--oacopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--oacopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--oacopts-clr``
``--oacopts=""``
Completely empties the options list.
``--oafirst``
Force the audio stream to become the first stream in the output.
By default, the order is unspecified.
By default, the order is unspecified. Deprecated.
``--ovc=<codec>``
Specifies the output video codec. This can be a comma separated list of
possible codecs to try. See ``--ovc=help`` for a full list of supported
codecs.
Specifies the output video codec. See ``--ovc=help`` for a full list of
supported codecs.
``--ovoffset=<value>``
Shifts video data by the given time (in seconds) by shifting the pts
values.
values. Deprecated.
``--ovcopts <options>``
``--ovcopts=<options>``
Specifies the output video codec options for libavcodec.
See --ovcopts=help for a full list of supported options.
@@ -117,32 +74,18 @@ You can encode files from one format/codec to another using this facility.
``"--ovc=libx264 --ovcopts=crf=23"``
selects VBR quality factor 23 for H.264 encoding.
Options are managed in lists. There are a few commands to manage the
options list.
This is a key/value list option. See `List Options`_ for details.
``--ovcopts-add=<options1[,options2,...]>``
Appends the options given as arguments to the options list.
``--ovcopts-add=<option>``
Appends the option given as an argument to the options list. (Passing
multiple options is currently still possible, but deprecated.)
``--ovcopts-pre=<options1[,options2,...]>``
Prepends the options given as arguments to the options list.
``--ovcopts-del=<index1[,index2,...]>``
Deletes the options at the given indexes. Index numbers start at 0,
negative numbers address the end of the list (-1 is the last).
``--ovcopts-clr``
``--ovcopts=""``
Completely empties the options list.
``--ovfirst``
Force the video stream to become the first stream in the output.
By default, the order is unspecified.
``--ocopyts``
Copies input pts to the output video (not supported by some output
container formats, e.g. AVI). Discontinuities are still fixed.
By default, audio pts are set to playback time and video pts are
synchronized to match audio pts, as some output formats do not support
anything else.
By default, the order is unspecified. Deprecated.
``--orawts``
Copies input pts to the output video (not supported by some output
@@ -150,6 +93,31 @@ You can encode files from one format/codec to another using this facility.
and all pts are passed through as-is. Never seek backwards or use multiple
input files in this mode!
``--no-ometadata``
``--no-ocopy-metadata``
Turns off copying of metadata from input files to output files when
encoding (which is enabled by default).
``--oset-metadata=<metadata-tag[,metadata-tag,...]>``
Specifies metadata to include in the output file.
Supported keys vary between output formats. For example, Matroska (MKV) and
FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more
limited.
This is a key/value list option. See `List Options`_ for details.
.. admonition:: Example
"``--oset-metadata=title="Output title",comment="Another tag"``"
adds a title and a comment to the output file.
``--oremove-metadata=<metadata-tag[,metadata-tag,...]>``
Specifies metadata to exclude from the output file when copying from the
input file.
This is a string list option. See `List Options`_ for details.
.. admonition:: Example
"``--oremove-metadata=comment,genre``"
excludes copying of the the comment and genre tags to the output
file.
+1662 -426
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+137 -10
View File
@@ -71,9 +71,18 @@ To be able to simultaneously read and write from the IPC pipe, like on Linux,
it's necessary to write an external program that uses overlapped file I/O (or
some wrapper like .NET's NamedPipeClientStream.)
You can open the pipe in PuTTY as "serial" device. This is not very
comfortable, but gives a way to test interactively without having to write code.
Protocol
--------
The protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON,
"\u" escape sequences are not allowed to construct surrogate pairs. To avoid
getting conflicts, encode all text characters including and above codepoint
U+0020 as UTF-8. mpv might output broken UTF-8 in corner cases (see "UTF-8"
section below).
Clients can execute commands on the player by sending JSON messages of the
following form:
@@ -108,7 +117,10 @@ Because events can occur at any time, it may be difficult at times to determine
which response goes with which command. Commands may optionally include a
``request_id`` which, if provided in the command request, will be copied
verbatim into the response. mpv does not intrepret the ``request_id`` in any
way; it is solely for the use of the requester.
way; it is solely for the use of the requester. The only requirement is that
the ``request_id`` field must be an integer (a number without fractional parts
in the range ``-2^63..2^63-1``). Using other types is deprecated and will
currently show a warning. In the future, this will raise an error.
For example, this request:
@@ -122,6 +134,8 @@ Would generate this response:
{ "error": "success", "data": 1.468135, "request_id": 100 }
If you don't specify a ``request_id``, command replies will set it to 0.
All commands, replies, and events are separated from each other with a line
break character (``\n``).
@@ -133,6 +147,72 @@ with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
rely on this.
Data flow
---------
Currently, the mpv-side IPC implementation does not service the socket while a
command is executed and the reply is written. It is for example not possible
that other events, that happened during the execution of the command, are
written to the socket before the reply is written.
This might change in the future. The only guarantee is that replies to IPC
messages are sent in sequence.
Also, since socket I/O is inherently asynchronous, it is possible that you read
unrelated event messages from the socket, before you read the reply to the
previous command you sent. In this case, these events were queued by the mpv
side before it read and started processing your command message.
If the mpv-side IPC implementation switches away from blocking writes and
blocking command execution, it may attempt to send events at any time.
You can also use asynchronous commands, which can return in any order, and
which do not block IPC protocol interaction at all while the command is
executed in the background.
Asynchronous commands
---------------------
Command can be run asynchronously. This behaves exactly as with normal command
execution, except that execution is not blocking. Other commands can be sent
while it's executing, and command completion can be arbitrarily reordered.
The ``async`` field controls this. If present, it must be a boolean. If missing,
``false`` is assumed.
For example, this initiates an asynchronous command:
::
{ "command": ["screenshot"], "request_id": 123, "async": true }
And this is the completion:
::
{"request_id":123,"error":"success","data":null}
By design, you will not get a confirmation that the command was started. If a
command is long running, sending the message will lead to any reply until much
later when the command finishes.
Some commands execute synchronously, but these will behave like asynchronous
commands that finished execution immediately.
Cancellation of asynchronous commands is available in the libmpv API, but has
not yet been implemented in the IPC protocol.
Commands with named arguments
-----------------------------
If the ``command`` field is a JSON object, named arguments are expected. This
is described in the C API ``mpv_command_node()`` documentation (the
``MPV_FORMAT_NODE_MAP`` case). In some cases, this may make commands more
readable, while some obscure commands basically require using named arguments.
Currently, only "proper" commands (as listed by `List of Input Commands`_)
support named arguments.
Commands
--------
@@ -180,14 +260,7 @@ extra commands can also be used as part of the protocol:
{ "error": "success" }
``set_property_string``
Like ``set_property``, but the argument value must be passed as string.
Example:
::
{ "command": ["set_property_string", "pause", "yes"] }
{ "error": "success" }
Alias for ``set_property``. Both commands accept native values and strings.
``observe_property``
Watch a property for changes. If the given property is changed, then an
@@ -201,6 +274,14 @@ extra commands can also be used as part of the protocol:
{ "error": "success" }
{ "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }
.. warning::
If the connection is closed, the IPC client is destroyed internally,
and the observed properties are unregistered. This happens for example
when sending commands to a socket with separate ``socat`` invocations.
This can make it seem like property observation does not work. You must
keep the IPC connection open to make it work.
``observe_property_string``
Like ``observe_property``, but the resulting data will always be a string.
@@ -257,4 +338,50 @@ sometimes sends invalid JSON. If that is a problem for the client application's
parser, it should filter the raw data for invalid UTF-8 sequences and perform
the desired replacement, before feeding the data to its JSON parser.
mpv will not attempt to construct invalid UTF-8 with broken escape sequences.
mpv will not attempt to construct invalid UTF-8 with broken "\u" escape
sequences. This includes surrogate pairs.
JSON extensions
---------------
The following non-standard extensions are supported:
- a list or object item can have a trailing ","
- object syntax accepts "=" in addition of ":"
- object keys can be unquoted, if they start with a character in "A-Za-z\_"
and contain only characters in "A-Za-z0-9\_"
- byte escapes with "\xAB" are allowed (with AB being a 2 digit hex number)
Example:
::
{ objkey = "value\x0A" }
Is equivalent to:
::
{ "objkey": "value\n" }
Alternative ways of starting clients
------------------------------------
You can create an anonymous IPC connection without having to set
``--input-ipc-server``. This is achieved through a mpv pseudo scripting backend
that starts processes.
You can put ``.run`` file extension in the mpv scripts directory in its config
directory (see the `FILES`_ section for details), or load them through other
means (see `Script location`_). These scripts are simply executed with the OS
native mechanism (as if you ran them in the shell). They must have a proper
shebang and have the executable bit set.
When executed, a socket (the IPC connection) is passed to them through file
descriptor inheritance. The file descriptor is indicated as the special command
line argument ``--mpv-ipc-fd=N``, where ``N`` is the numeric file descriptor.
The rest is the same as with a normal ``--input-ipc-server`` IPC connection. mpv
does not attempt to observe or other interact with the started script process.
This does not work in Windows yet.
+389
View File
@@ -0,0 +1,389 @@
JAVASCRIPT
==========
JavaScript support in mpv is near identical to its Lua support. Use this section
as reference on differences and availability of APIs, but otherwise you should
refer to the Lua documentation for API details and general scripting in mpv.
Example
-------
JavaScript code which leaves fullscreen mode when the player is paused:
::
function on_pause_change(name, value) {
if (value == true)
mp.set_property("fullscreen", "no");
}
mp.observe_property("pause", "bool", on_pause_change);
Similarities with Lua
---------------------
mpv tries to load a script file as JavaScript if it has a ``.js`` extension, but
otherwise, the documented Lua options, script directories, loading, etc apply to
JavaScript files too.
Script initialization and lifecycle is the same as with Lua, and most of the Lua
functions at the modules ``mp``, ``mp.utils``, ``mp.msg`` and ``mp.options`` are
available to JavaScript with identical APIs - including running commands,
getting/setting properties, registering events/key-bindings/hooks, etc.
Differences from Lua
--------------------
No need to load modules. ``mp``, ``mp.utils``, ``mp.msg`` and ``mp.options``
are preloaded, and you can use e.g. ``var cwd = mp.utils.getcwd();`` without
prior setup.
Errors are slightly different. Where the Lua APIs return ``nil`` for error,
the JavaScript ones return ``undefined``. Where Lua returns ``something, error``
JavaScript returns only ``something`` - and makes ``error`` available via
``mp.last_error()``. Note that only some of the functions have this additional
``error`` value - typically the same ones which have it in Lua.
Standard APIs are preferred. For instance ``setTimeout`` and ``JSON.stringify``
are available, but ``mp.add_timeout`` and ``mp.utils.format_json`` are not.
No standard library. This means that interaction with anything outside of mpv is
limited to the available APIs, typically via ``mp.utils``. However, some file
functions were added, and CommonJS ``require`` is available too - where the
loaded modules have the same privileges as normal scripts.
Language features - ECMAScript 5
--------------------------------
The scripting backend which mpv currently uses is MuJS - a compatible minimal
ES5 interpreter. As such, ``String.substring`` is implemented for instance,
while the common but non-standard ``String.substr`` is not. Please consult the
MuJS pages on language features and platform support - http://mujs.com .
Unsupported Lua APIs and their JS alternatives
----------------------------------------------
``mp.add_timeout(seconds, fn)`` JS: ``id = setTimeout(fn, ms)``
``mp.add_periodic_timer(seconds, fn)`` JS: ``id = setInterval(fn, ms)``
``utils.parse_json(str [, trail])`` JS: ``JSON.parse(str)``
``utils.format_json(v)`` JS: ``JSON.stringify(v)``
``utils.to_string(v)`` see ``dump`` below.
``mp.suspend()`` JS: none (deprecated).
``mp.resume()`` JS: none (deprecated).
``mp.resume_all()`` JS: none (deprecated).
``mp.get_next_timeout()`` see event loop below.
``mp.dispatch_events([allow_wait])`` see event loop below.
Scripting APIs - identical to Lua
---------------------------------
(LE) - Last-Error, indicates that ``mp.last_error()`` can be used after the
call to test for success (empty string) or failure (non empty reason string).
Where the Lua APIs use ``nil`` to indicate error, JS APIs use ``undefined``.
``mp.command(string)`` (LE)
``mp.commandv(arg1, arg2, ...)`` (LE)
``mp.command_native(table [,def])`` (LE)
``id = mp.command_native_async(table [,fn])`` (LE) Notes: ``id`` is true-thy on
success, ``fn`` is called always a-sync, ``error`` is empty string on success.
``mp.abort_async_command(id)``
``mp.get_property(name [,def])`` (LE)
``mp.get_property_osd(name [,def])`` (LE)
``mp.get_property_bool(name [,def])`` (LE)
``mp.get_property_number(name [,def])`` (LE)
``mp.get_property_native(name [,def])`` (LE)
``mp.set_property(name, value)`` (LE)
``mp.set_property_bool(name, value)`` (LE)
``mp.set_property_number(name, value)`` (LE)
``mp.set_property_native(name, value)`` (LE)
``mp.get_time()``
``mp.add_key_binding(key, name|fn [,fn [,flags]])``
``mp.add_forced_key_binding(...)``
``mp.remove_key_binding(name)``
``mp.register_event(name, fn)``
``mp.unregister_event(fn)``
``mp.observe_property(name, type, fn)``
``mp.unobserve_property(fn)``
``mp.get_opt(key)``
``mp.get_script_name()``
``mp.get_script_directory()``
``mp.osd_message(text [,duration])``
``mp.get_wakeup_pipe()``
``mp.register_idle(fn)``
``mp.unregister_idle(fn)``
``mp.enable_messages(level)``
``mp.register_script_message(name, fn)``
``mp.unregister_script_message(name)``
``mp.create_osd_overlay(format)``
``mp.get_osd_size()`` (returned object has properties: width, height, aspect)
``mp.msg.log(level, ...)``
``mp.msg.fatal(...)``
``mp.msg.error(...)``
``mp.msg.warn(...)``
``mp.msg.info(...)``
``mp.msg.verbose(...)``
``mp.msg.debug(...)``
``mp.msg.trace(...)``
``mp.utils.getcwd()`` (LE)
``mp.utils.readdir(path [, filter])`` (LE)
``mp.utils.file_info(path)`` (LE)
``mp.utils.split_path(path)``
``mp.utils.join_path(p1, p2)``
``mp.utils.subprocess(t)``
``mp.utils.subprocess_detached(t)``
``mp.utils.get_env_list()``
``mp.utils.getpid()`` (LE)
``mp.add_hook(type, priority, fn(hook))``
``mp.options.read_options(obj [, identifier [, on_update]])`` (types:
string/boolean/number)
Additional utilities
--------------------
``mp.last_error()``
If used after an API call which updates last error, returns an empty string
if the API call succeeded, or a non-empty error reason string otherwise.
``Error.stack`` (string)
When using ``try { ... } catch(e) { ... }``, then ``e.stack`` is the stack
trace of the error - if it was created using the ``Error(...)`` constructor.
``print`` (global)
A convenient alias to ``mp.msg.info``.
``dump`` (global)
Like ``print`` but also expands objects and arrays recursively.
``mp.utils.getenv(name)``
Returns the value of the host environment variable ``name``, or
``undefined`` if the variable is not defined.
``mp.utils.get_user_path(path)``
Expands (mpv) meta paths like ``~/x``, ``~~/y``, ``~~desktop/z`` etc.
``read_file``, ``write_file`` and ``require`` already use this internaly.
``mp.utils.read_file(fname [,max])``
Returns the content of file ``fname`` as string. If ``max`` is provided and
not negative, limit the read to ``max`` bytes.
``mp.utils.write_file(fname, str)``
(Over)write file ``fname`` with text content ``str``. ``fname`` must be
prefixed with ``file://`` as simple protection against accidental arguments
switch, e.g. ``mp.utils.write_file("file://~/abc.txt", "hello world")``.
Note: ``read_file`` and ``write_file`` throw on errors, allow text content only.
``mp.get_time_ms()``
Same as ``mp.get_time()`` but in ms instead of seconds.
``mp.get_script_file()``
Returns the file name of the current script.
``exit()`` (global)
Make the script exit at the end of the current event loop iteration.
Note: please remove added key bindings before calling ``exit()``.
``mp.utils.compile_js(fname, content_str)``
Compiles the JS code ``content_str`` as file name ``fname`` (without loading
anything from the filesystem), and returns it as a function. Very similar
to a ``Function`` constructor, but shows at stack traces as ``fname``.
``mp.module_paths``
Global modules search paths array for the ``require`` function (see below).
Timers (global)
---------------
The standard HTML/node.js timers are available:
``id = setTimeout(fn [,duration [,arg1 [,arg2...]]])``
``id = setTimeout(code_string [,duration])``
``clearTimeout(id)``
``id = setInterval(fn [,duration [,arg1 [,arg2...]]])``
``id = setInterval(code_string [,duration])``
``clearInterval(id)``
``setTimeout`` and ``setInterval`` return id, and later call ``fn`` (or execute
``code_string``) after ``duration`` ms. Interval also repeat every ``duration``.
``duration`` has a minimum and default value of 0, ``code_string`` is
a plain string which is evaluated as JS code, and ``[,arg1 [,arg2..]]`` are used
as arguments (if provided) when calling back ``fn``.
The ``clear...(id)`` functions cancel timer ``id``, and are irreversible.
Note: timers always call back asynchronously, e.g. ``setTimeout(fn)`` will never
call ``fn`` before returning. ``fn`` will be called either at the end of this
event loop iteration or at a later event loop iteration. This is true also for
intervals - which also never call back twice at the same event loop iteration.
Additionally, timers are processed after the event queue is empty, so it's valid
to use ``setTimeout(fn)`` as a one-time idle observer.
CommonJS modules and ``require(id)``
------------------------------------
CommonJS Modules are a standard system where scripts can export common functions
for use by other scripts. Specifically, a module is a script which adds
properties (functions, etc) to its pre-existing ``exports`` object, which
another script can access with ``require(module-id)``. This runs the module and
returns its ``exports`` object. Further calls to ``require`` for the same module
will return its cached ``exports`` object without running the module again.
Modules and ``require`` are supported, standard compliant, and generally similar
to node.js. However, most node.js modules won't run due to missing modules such
as ``fs``, ``process``, etc, but some node.js modules with minimal dependencies
do work. In general, this is for mpv modules and not a node.js replacement.
A ``.js`` file extension is always added to ``id``, e.g. ``require("./foo")``
will load the file ``./foo.js`` and return its ``exports`` object.
An id which starts with ``./`` or ``../`` is relative to the script or module
which ``require`` it. Otherwise it's considered a top-level id (CommonJS term).
Top-level id is evaluated as absolute filesystem path if possible, e.g. ``/x/y``
or ``~/x``. Otherwise it's considered a global module id and searched according
to ``mp.module_paths`` in normal array order, e.g. ``require("x")`` tries to
load ``x.js`` at one of the array paths, and id ``foo/x`` tries to load ``x.js``
inside dir ``foo`` at one of the paths.
The ``mp.module_paths`` array is empty by default except for scripts which are
loaded as a directory where it contains one item - ``<directory>/modules/`` .
The array may be updated from a script (or using custom init - see below) which
will affect future calls to ``require`` for global module id's which are not
already loaded/cached.
No ``global`` variable, but a module's ``this`` at its top lexical scope is the
global object - also in strict mode. If you have a module which needs ``global``
as the global object, you could do ``this.global = this;`` before ``require``.
Functions and variables declared at a module don't pollute the global object.
Custom initialization
---------------------
After mpv initializes the JavaScript environment for a script but before it
loads the script - it tries to run the file ``.init.js`` at the root of the mpv
configuration directory. Code at this file can update the environment further
for all scripts. E.g. if it contains ``mp.module_paths.push("/foo")`` then
``require`` at all scripts will search global module id's also at ``/foo``.
The event loop
--------------
The event loop poll/dispatch mpv events as long as the queue is not empty, then
processes the timers, then waits for the next event, and repeats this forever.
You could put this code at your script to replace the built-in event loop, and
also print every event which mpv sends to your script:
::
function mp_event_loop() {
var wait = 0;
do {
var e = mp.wait_event(wait);
dump(e); // there could be a lot of prints...
if (e.event != "none") {
mp.dispatch_event(e);
wait = 0;
} else {
wait = mp.process_timers() / 1000;
if (wait != 0) {
mp.notify_idle_observers();
wait = mp.peek_timers_wait() / 1000;
}
}
} while (mp.keep_running);
}
``mp_event_loop`` is a name which mpv tries to call after the script loads.
The internal implementation is similar to this (without ``dump`` though..).
``e = mp.wait_event(wait)`` returns when the next mpv event arrives, or after
``wait`` seconds if positive and no mpv events arrived. ``wait`` value of 0
returns immediately (with ``e.event == "none"`` if the queue is empty).
``mp.dispatch_event(e)`` calls back the handlers registered for ``e.event``,
if there are such (event handlers, property observers, script messages, etc).
``mp.process_timers()`` calls back the already-added, non-canceled due timers,
and returns the duration in ms till the next due timer (possibly 0), or -1 if
there are no pending timers. Must not be called recursively.
``mp.notify_idle_observers()`` calls back the idle observers, which we do when
we're about to sleep (wait != 0), but the observers may add timers or take
non-negligible duration to complete, so we re-calculate ``wait`` afterwards.
``mp.peek_timers_wait()`` returns the same values as ``mp.process_timers()``
but without doing anything. Invalid result if called from a timer callback.
Note: ``exit()`` is also registered for the ``shutdown`` event, and its
implementation is a simple ``mp.keep_running = false``.
+59
View File
@@ -14,3 +14,62 @@ mpv, further documentation is spread over a few places:
- http://mpv.io/manual/master/#list-of-input-commands
- http://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv-examples/tree/master/libmpv
C PLUGINS
=========
You can write C plugins for mpv. These use the libmpv API, although they do not
use the libmpv library itself.
Currently, they must be explicitly enabled at build time with
``--enable-cplugins``. They are available on Linux/BSD platforms only.
C plugins location
------------------
C plugins are put into the mpv scripts directory in its config directory
(see the `FILES`_ section for details). They must have a ``.so`` file extension.
They can also be explicitly loaded with the ``--script`` option.
API
---
A C plugin must export the following function::
int mpv_open_cplugin(mpv_handle *handle)
The plugin function will be called on loading time. This function does not
return as long as your plugin is loaded (it runs in its own thread). The
``handle`` will be deallocated as soon as the plugin function returns.
The return value is interpreted as error status. A value of ``0`` is
interpreted as success, while ``-1`` signals an error. In the latter case,
the player prints an uninformative error message that loading failed.
Return values other than ``0`` and ``-1`` are reserved, and trigger undefined
behavior.
Within the plugin function, you can call libmpv API functions. The ``handle``
is created by ``mpv_create_client()`` (or actually an internal equivalent),
and belongs to you. You can call ``mpv_wait_event()`` to wait for things
happening, and so on.
Note that the player might block until your plugin calls ``mpv_wait_event()``
for the first time. This gives you a chance to install initial hooks etc.
before playback begins.
The details are quite similar to Lua scripts.
Linkage to libmpv
-----------------
The current implementation requires that your plugins are **not** linked against
libmpv. What your plugins uses are not symbols from a libmpv binary, but
symbols from the mpv host binary.
Examples
--------
See:
- https://github.com/mpv-player/mpv-examples/tree/master/cplugins
+266 -176
View File
@@ -1,12 +1,7 @@
LUA SCRIPTING
=============
mpv can load Lua scripts. Scripts passed to the ``--script`` option, or found in
the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``) will be loaded on program start. mpv also appends the
``scripts`` subdirectory to the end of Lua's path so you can import scripts from
there too. Since it's added to the end, don't name scripts you want to import
the same as Lua libraries because they will be overshadowed by them.
mpv can load Lua scripts. (See `Script location`_.)
mpv provides the built-in module ``mp``, which contains functions to send
commands to the mpv core and to retrieve information about playback state, user
@@ -30,6 +25,49 @@ A script which leaves fullscreen mode when the player is paused:
mp.observe_property("pause", "bool", on_pause_change)
Script location
---------------
Scripts can be passed to the ``--script`` option, and are automatically loaded
from the ``scripts`` subdirectory of the mpv configuration directory (usually
``~/.config/mpv/scripts/``).
A script can be a single file. The file extension is used to select the
scripting backend to use for it. For Lua, it is ``.lua``. If the extension is
not recognized, an error is printed. (If an error happens, the extension is
either mistyped, or the backend was not compiled into your mpv binary.)
Entries with ``.disable`` extension are always ignored.
If a script is a directory (either if a directory is passed to ``--script``,
or any sub-directories in the script directory, such as for example
``~/.config/mpv/scripts/something/``), then the directory represents a single
script. The player will try to load a file named ``main.x``, where ``x`` is
replaced with the file extension. For example, if ``main.lua`` exists, it is
loaded with the Lua scripting backend.
You must not put any other files or directories that start with ``main.`` into
the script's top level directory. If the script directory contains for example
both ``main.lua`` and ``main.js``, only one of them will be loaded (and which
one depends on mpv internals that may change any time). Likewise, if there is
for example ``main.foo``, your script will break as soon as mpv adds a backend
that uses the ``.foo`` file extension.
mpv also appends the top level directory of the script to the start of Lua's
package path so you can import scripts from there too. Be aware that this will
shadow Lua libraries that use the same package path. (Single file scripts do not
include mpv specific directory the Lua package path. This was silently changed
in mpv 0.32.0.)
Using a script directory is the recommended way to package a script that
consists of multiple source files, or requires other files (you can use
``mp.get_script_directory()`` to get the location and e.g. load data files).
Making a script a git repository, basically a repository which contains a
``main.lua``` file in the root directory, makes scripts easily updateable
(without the dangers of auto-updates). Another suggestion is to use git
submodules to share common files or libraries.
Details on the script initialization and lifecycle
--------------------------------------------------
@@ -39,7 +77,10 @@ option. Some scripts are loaded internally (like ``--osc``). Each script runs in
its own thread. Your script is first run "as is", and once that is done, the event loop
is entered. This event loop will dispatch events received by mpv and call your
own event handlers which you have registered with ``mp.register_event``, or
timers added with ``mp.add_timeout`` or similar.
timers added with ``mp.add_timeout`` or similar. Note that since the
script starts execution concurrently with player initialization, some properties
may not be populated with meaningful values until the relevant subsystems have
initialized.
When the player quits, all scripts will be asked to terminate. This happens via
a ``shutdown`` event, which by default will make the event loop return. If your
@@ -60,7 +101,10 @@ the player will more or less hang until the script returns from the main chunk
(and ``mp_event_loop`` is called), or the script calls ``mp_event_loop`` or
``mp.dispatch_events`` directly. This is done to make it possible for a script
to fully setup event handlers etc. before playback actually starts. In older
mpv versions, this happened asynchronously.
mpv versions, this happened asynchronously. With mpv 0.29.0, this changes
slightly, and it merely waits for scripts to be loaded in this manner before
starting playback as part of the player initialization phase. Scripts run though
initialization in parallel. This might change again.
mp functions
------------
@@ -103,12 +147,50 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as
native types.
native types. It also allows you to use named argument.
If the table is an array, each array item is like an argument in
``mp.commandv()`` (but can be a native type instead of a string).
If the table contains string keys, it's interpreted as command with named
arguments. This requires at least an entry with the key ``name`` to be
present, which must be a string, and contains the command name. The special
entry ``_flags`` is optional, and if present, must be an array of
`Input Command Prefixes`_ to apply. All other entries are interpreted as
arguments.
Returns a result table on success (usually empty), or ``def, error`` on
error. ``def`` is the second parameter provided to the function, and is
nil if it's missing.
``mp.command_native_async(table [,fn])``
Like ``mp.command_native()``, but the command is ran asynchronously (as far
as possible), and upon completion, fn is called. fn has three arguments:
``fn(success, result, error)``:
``success``
Always a Boolean and is true if the command was successful,
otherwise false.
``result``
The result value (can be nil) in case of success, nil otherwise (as
returned by ``mp.command_native()``).
``error``
The error string in case of an error, nil otherwise.
Returns a table with undefined contents, which can be used as argument for
``mp.abort_async_command``.
If starting the command failed for some reason, ``nil, error`` is returned,
and ``fn`` is called indicating failure, using the same error value.
``mp.abort_async_command(t)``
Abort a ``mp.command_native_async`` call. The argument is the return value
of that command (which starts asynchronous execution of the command).
Whether this works and how long it takes depends on the command and the
situation. The abort call itself is asynchronous. Does not return anything.
``mp.get_property(name [,def])``
Return the value of the given property as string. These are the same
properties as used in input.conf. See `Properties`_ for a list of
@@ -203,7 +285,9 @@ The ``mp`` module is preloaded, although it can be loaded manually with
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
overwritten. You can omit the name, in which case a random name is generated
internally.
internally. (Omitting works as follows: either pass ``nil`` for ``name``,
or pass the ``fn`` argument in place of the name. The latter is not
recommended and is handled for compatibility only.)
The last argument is used for optional flags. This is a table, which can
have the following entries:
@@ -214,11 +298,25 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``complex``
If set to ``true``, then ``fn`` is called on both key up and down
events (as well as key repeat, if enabled), with the first
argument being a table. This table has an ``event`` entry, which
is set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked). It further
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
argument being a table. This table has the following entries (and
may contain undocumented ones):
``event``
Set to one of the strings ``down``, ``repeat``, ``up`` or
``press`` (the latter if key up/down can't be tracked).
``is_mouse``
Boolean Whether the event was caused by a mouse button.
``key_name``
The name of they key that triggered this, or ``nil`` if
invoked artificially. If the key name is unknown, it's an
empty string.
``key_text``
Text if triggered by a text key, otherwise ``nil``. See
description of ``script-binding`` command for details (this
field is equivalent to the 5th argument).
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
@@ -240,7 +338,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
This will print the message ``the key was pressed`` when ``x`` was pressed.
The user can remap these key bindings. Then the user has to put the
following into his input.conf to remap the command to the ``y`` key:
following into their input.conf to remap the command to the ``y`` key:
::
@@ -259,7 +357,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.add_forced_key_binding(...)``
This works almost the same as ``mp.add_key_binding``, but registers the
key binding in a way that will overwrite the user's custom bindings in his
key binding in a way that will overwrite the user's custom bindings in their
input.conf. (``mp.add_key_binding`` overwrites default key bindings only,
but not those by the user's input.conf.)
@@ -306,13 +404,21 @@ The ``mp`` module is preloaded, although it can be loaded manually with
of times in a row, only the last change triggers the change function. (The
exact behavior depends on timing and other things.)
If a property is unavailable, or on error, the value argument to ``fn`` is
``nil``. (The ``observe_property()`` call always succeeds, even if a
property does not exist.)
In some cases the function is not called even if the property changes.
Whether this can happen depends on the property.
This depends on the property, and it's a valid feature request to ask for
better update handling of a specific property.
If the ``type`` is ``none`` or ``nil``, sporadic property change events are
possible. This means the change function ``fn`` can be called even if the
property doesn't actually change.
You always get an initial change notification. This is meant to initialize
the user's state to the current value of the property.
``mp.unobserve_property(fn)``
Undo ``mp.observe_property(..., fn)``. This removes all property handlers
that are equal to the ``fn`` parameter. This uses normal Lua ``==``
@@ -367,7 +473,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
(``true``). This value is used when the timer expires (but before
the timer callback function fn is run).
Note that these are method, and you have to call them using ``:`` instead
Note that these are methods, and you have to call them using ``:`` instead
of ``.`` (Refer to http://www.lua.org/manual/5.2/manual.html#3.4.9 .)
Example:
@@ -400,6 +506,11 @@ The ``mp`` module is preloaded, although it can be loaded manually with
The script ``/path/to/fooscript.lua`` becomes ``fooscript``.
``mp.get_script_directory()``
Return the directory if this is a script packaged as directory (see
`Script location`_ for a description). Return nothing if this is a single
file script.
``mp.osd_message(text [,duration])``
Show an OSD message on the screen. ``duration`` is in seconds, and is
optional (uses ``--osd-duration`` by default).
@@ -424,7 +535,7 @@ are useful only in special situations.
``mp.get_wakeup_pipe()``
Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
pipe. (See ``client.h`` for details.)
pipe. This is deprecated, but still works. (See ``client.h`` for details.)
``mp.get_next_timeout()``
Return the relative time in seconds when the next timer (``mp.add_timeout``
@@ -451,6 +562,11 @@ are useful only in special situations.
multiple properties at once, you might not want to act on each property
change, but only when all change notifications have been received.
``mp.unregister_idle(fn)``
Undo ``mp.register_idle(fn)``. This removes all idle handlers that
are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison,
so be careful when dealing with closures.
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,
@@ -471,6 +587,42 @@ are useful only in special situations.
Undo a previous registration with ``mp.register_script_message``. Does
nothing if the ``name`` wasn't registered.
``mp.create_osd_overlay(format)``
Create an OSD overlay. This is a very thin wrapper around the ``osd-overlay``
command. The function returns a table, which mostly contains fields that
will be passed to ``osd-overlay``. The ``format`` parameter is used to
initialize the ``format`` field. The ``data`` field contains the text to
be used as overlay. For details, see the ``osd-overlay`` command.
In addition, it provides the following methods:
``update()``
Commit the OSD overlay to the screen, or in other words, run the
``osd-overlay`` command with the current fields of the overlay table.
Returns the result of the ``osd-overlay`` command itself.
``remove()``
Remove the overlay from the screen. A ``update()`` call will add it
again.
Example:
::
ov = mp.create_osd_overlay("ass-events")
ov.data = "{\\an5}{\\b1}hello world!"
ov:update()
The advantage of using this wrapper (as opposed to running ``osd-overlay``
directly) is that the ``id`` field is allocated automatically.
``mp.get_osd_size()``
Returns a tuple of ``osd_width, osd_height, osd_par``. The first two give
the size of the OSD in pixels (for video ouputs like ``--vo=xv``, this may
be "scaled" pixels). The third is the display pixel aspect ratio.
May return invalid/nonsense values if OSD is not initialized yet.
mp.msg functions
----------------
@@ -479,16 +631,17 @@ with ``require 'mp.msg'``.
``msg.log(level, ...)``
The level parameter is the message priority. It's a string and one of
``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``. The user's
settings will determine which of these messages will be visible. Normally,
all messages are visible, except ``v`` and ``debug``.
``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``, ``trace``. The
user's settings will determine which of these messages will be
visible. Normally, all messages are visible, except ``v``, ``debug`` and
``trace``.
The parameters after that are all converted to strings. Spaces are inserted
to separate multiple parameters.
You don't need to add newlines.
``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``
``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``, ``msg.trace(...)``
All of these are shortcuts and equivalent to the corresponding
``msg.log(level, ...)`` call.
@@ -500,14 +653,27 @@ command-line. All you have to do is to supply a table with default options to
the read_options function. The function will overwrite the default values
with values found in the config-file and the command-line (in that order).
``options.read_options(table [, identifier])``
``options.read_options(table [, identifier [, on_update]])``
A ``table`` with key-value pairs. The type of the default values is
important for converting the values read from the config file or
command-line back. Do not use ``nil`` as a default value!
The ``identifier`` is used to identify the config-file and the command-line
options. These needs to unique to avoid collisions with other scripts.
Defaults to ``mp.get_script_name()``.
Defaults to ``mp.get_script_name()`` if the parameter is ``nil`` or missing.
The ``on_update`` parameter enables run-time updates of all matching option
values via the ``script-opts`` option/property. If any of the matching
options changes, the values in the ``table`` (which was originally passed to
the function) are changed, and ``on_update(list)`` is called. ``list`` is
a table where each updated option has a ``list[option_name] = true`` entry.
There is no initial ``on_update()`` call. This never re-reads the config file.
``script-opts`` is always applied on the original config file, ignoring
previous ``script-opts`` values (for example, if an option is removed from
``script-opts`` at runtime, the option will have the value in the config
file). ``table`` entries are only written for option values whose values
effectively change (this is important if the script changes ``table``
entries independently).
Example implementation::
@@ -522,7 +688,7 @@ Example implementation::
print(options.optionA)
The config file will be stored in ``lua-settings/identifier.conf`` in mpv's user
The config file will be stored in ``script-opts/identifier.conf`` in mpv's user
folder. Comment lines can be started with # and stray spaces are not removed.
Boolean values will be represented with yes/no.
@@ -583,6 +749,34 @@ strictly part of the guaranteed API.
On error, ``nil, error`` is returned.
``utils.file_info(path)``
Stats the given path for information and returns a table with the
following entries:
``mode``
protection bits (on Windows, always 755 (octal) for directories
and 644 (octal) for files)
``size``
size in bytes
``atime``
time of last access
``mtime``
time of last modification
``ctime``
time of last metadata change (Linux) / time of creation (Windows)
``is_file``
Whether ``path`` is a regular file (boolean)
``is_dir``
Whether ``path`` is a directory (boolean)
``mode`` and ``size`` are integers.
Timestamps (``atime``, ``mtime`` and ``ctime``) are integer seconds since
the Unix epoch (Unix time).
The booleans ``is_file`` and ``is_dir`` are provided as a convenience;
they can be and are derived from ``mode``.
On error (eg. path does not exist), ``nil, error`` is returned.
``utils.split_path(path)``
Split a path into directory component and filename component, and return
them. The first return value is always the directory. The second return
@@ -590,49 +784,29 @@ strictly part of the guaranteed API.
``utils.join_path(p1, p2)``
Return the concatenation of the 2 paths. Tries to be clever. For example,
if ```p2`` is an absolute path, p2 is returned without change.
if ``p2`` is an absolute path, ``p2`` is returned without change.
``utils.subprocess(t)``
Runs an external process and waits until it exits. Returns process status
and the captured output.
and the captured output. This is a legacy wrapper around calling the
``subprocess`` command with ``mp.command_native``. It does the following
things:
The parameter ``t`` is a table. The function reads the following entries:
- copy the table ``t``
- rename ``cancellable`` field to ``playback_only``
- rename ``max_size`` to ``capture_size``
- set ``capture_stdout`` field to ``true`` if unset
- set ``name`` field to ``subprocess``
- call ``mp.command_native(copied_t)``
- if the command failed, create a dummy result table
- copy ``error_string`` to ``error`` field if the string is non-empty
- return the result table
``args``
Array of strings. The first array entry is the executable. This
can be either an absolute path, or a filename with no path
components, in which case the ``PATH`` environment variable is
used to resolve the executable. The other array elements are
passed as command line arguments.
It is recommended to use ``mp.command_native`` or ``mp.command_native_async``
directly, instead of calling this legacy wrapper. It is for compatibility
only.
``cancellable``
Optional. If set to ``true`` (default), then if the user stops
playback or goes to the next file while the process is running,
the process will be killed.
``max_size``
Optional. The maximum size in bytes of the data that can be captured
from stdout. (Default: 16 MB.)
The function returns a table as result with the following entries:
``status``
The raw exit status of the process. It will be negative on error.
``stdout``
Captured output stream as string, limited to ``max_size``.
``error``
``nil`` on success. The string ``killed`` if the process was
terminated in an unusual way. The string ``init`` if the process
could not be started.
On Windows, ``killed`` is only returned when the process has been
killed by mpv as a result of ``cancellable`` being set to ``true``.
``killed_by_us``
Set to ``true`` if the process has been killed by mpv as a result
of ``cancellable`` being set to ``true``.
See the ``subprocess`` documentation for semantics and further parameters.
``utils.subprocess_detached(t)``
Runs an external process and detaches it from mpv's control.
@@ -645,6 +819,17 @@ strictly part of the guaranteed API.
The function returns ``nil``.
This is a legacy wrapper around calling the ``run`` command with
``mp.commandv`` and other functions.
``utils.getpid()``
Returns the process ID of the running mpv process. This can be used to identify
the calling mpv when launching (detached) subprocesses.
``utils.get_env_list()``
Returns the C environment as a list of strings. (Do not confuse this with
the Lua "environment", which is an unrelated concept.)
``utils.parse_json(str [, trail])``
Parses the given string argument as JSON, and returns it as a Lua table. On
error, returns ``nil, error``. (Currently, ``error`` is just a string
@@ -690,116 +875,7 @@ Example:
mp.register_event("file-loaded", my_fn)
List of events
--------------
``start-file``
Happens right before a new file is loaded. When you receive this, the
player is loading the file (or possibly already done with it).
``end-file``
Happens after a file was unloaded. Typically, the player will load the
next file right away, or quit if this was the last file.
The event has the ``reason`` field, which takes one of these values:
``eof``
The file has ended. This can (but doesn't have to) include
incomplete files or broken network connections under
circumstances.
``stop``
Playback was ended by a command.
``quit``
Playback was ended by sending the quit command.
``error``
An error happened. In this case, an ``error`` field is present with
the error string.
``redirect``
Happens with playlists and similar. Details see
``MPV_END_FILE_REASON_REDIRECT`` in the C API.
``unknown``
Unknown. Normally doesn't happen, unless the Lua API is out of sync
with the C API. (Likewise, it could happen that your script gets
reason strings that did not exist yet at the time your script was
written.)
``file-loaded``
Happens after a file was loaded and begins playback.
``seek``
Happens on seeking. (This might include cases when the player seeks
internally, even without user interaction. This includes e.g. segment
changes when playing ordered chapters Matroska files.)
``playback-restart``
Start of playback after seek or after file was loaded.
``idle``
Idle mode is entered. This happens when playback ended, and the player was
started with ``--idle`` or ``--force-window``. This mode is implicitly ended
when the ``start-file`` or ``shutdown`` events happen.
``tick``
Called after a video frame was displayed. This is a hack, and you should
avoid using it. Use timers instead and maybe watch pausing/unpausing events
to avoid wasting CPU when the player is paused.
``shutdown``
Sent when the player quits, and the script should terminate. Normally
handled automatically. See `Details on the script initialization and lifecycle`_.
``log-message``
Receives messages enabled with ``mp.enable_messages``. The message data
is contained in the table passed as first parameter to the event handler.
The table contains, in addition to the default event fields, the following
fields:
``prefix``
The module prefix, identifies the sender of the message. This is what
the terminal player puts in front of the message text when using the
``--v`` option, and is also what is used for ``--msg-level``.
``level``
The log level as string. See ``msg.log`` for possible log level names.
Note that later versions of mpv might add new levels or remove
(undocumented) existing ones.
``text``
The log message. The text will end with a newline character. Sometimes
it can contain multiple lines.
Keep in mind that these messages are meant to be hints for humans. You
should not parse them, and prefix/level/text of messages might change
any time.
``get-property-reply``
Undocumented (not useful for Lua scripts).
``set-property-reply``
Undocumented (not useful for Lua scripts).
``command-reply``
Undocumented (not useful for Lua scripts).
``client-message``
Undocumented (used internally).
``video-reconfig``
Happens on video output or filter reconfig.
``audio-reconfig``
Happens on audio output or filter reconfig.
The following events also happen, but are deprecated: ``tracks-changed``,
``track-switched``, ``pause``, ``unpause``, ``metadata-update``,
``chapter-change``. Use ``mp.observe_property()`` instead.
For the existing event types, see `List of events`_.
Extras
------
@@ -813,8 +889,22 @@ guarantee a stable interface.
their result (normally, the Lua scripting interface is asynchronous from
the point of view of the player core). ``priority`` is an arbitrary integer
that allows ordering among hooks of the same kind. Using the value 50 is
recommended as neutral default value. ``fn`` is the function that will be
called during execution of the hook.
recommended as neutral default value.
``fn(hook)`` is the function that will be called during execution of the
hook. The parameter passed to it (``hook``) is a Lua object that can control
further aspects about the currently invoked hook. It provides the following
methods:
``defer()``
Returning from the hook function should not automatically continue
the hook. Instead, the API user wants to call ``hook:cont()`` on its
own at a later point in time (before or after the function has
returned).
``cont()``
Continue the hook. Doesn't need to be called unless ``defer()`` was
called.
See `Hooks`_ for currently existing hooks and what they do - only the hook
list is interesting; handling hook execution is done by the Lua script
+703 -123
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+2913 -935
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+127 -11
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@@ -20,12 +20,12 @@ The Interface
::
+---------+----------+----------------------------+-------------+
| pl prev | pl next | title | cache |
+------+--+---+------+---------+-----------+------+-------+-----+
| play | skip | skip | time | seekbar | time | audio | sub |
| | back | frwd | elapsed | | left | | |
+------+------+------+---------+-----------+------+-------+-----+
+---------+----------+------------------------------------------+----------+
| pl prev | pl next | title | cache |
+------+--+---+------+---------+-----------+------+-------+-----+-----+----+
| play | skip | skip | time | seekbar | time | audio | sub | vol | fs |
| | back | frwd | elapsed | | left | | | | |
+------+------+------+---------+-----------+------+-------+-----+-----+----+
pl prev
@@ -43,7 +43,7 @@ pl next
============= ================================================
title
| Displays current media-title or filename
| Displays current media-title, filename, or custom title
============= ================================================
left-click show playlist position and length and full title
@@ -102,6 +102,17 @@ audio and sub
shift+L-click show available audio/sub tracks
============= ================================================
vol
============= ================================================
left-click toggle mute
mouse wheel volume up/down
============= ================================================
fs
============= ================================================
left-click toggle fullscreen
============= ================================================
Key Bindings
~~~~~~~~~~~~
@@ -117,7 +128,7 @@ Configuration
-------------
The OSC offers limited configuration through a config file
``lua-settings/osc.conf`` placed in mpv's user dir and through the
``script-opts/osc.conf`` placed in mpv's user dir and through the
``--script-opts`` command-line option. Options provided through the command-line
will override those from the config file.
@@ -156,9 +167,46 @@ Configurable Options
``seekbarstyle``
Default: bar
Sets the style of the seekbar, slider (diamond marker), knob (circle
marker with guide), or bar (fill).
Default pre-0.21.0 was 'slider'.
Sets the style of the playback position marker and overall shape
of the seekbar: ``bar``, ``diamond`` or ``knob``.
``seekbarhandlesize``
Default: 0.6
Size ratio of the seek handle if ``seekbarstyle`` is set to ``dimaond``
or ``knob``. This is relative to the full height of the seekbar.
``seekbarkeyframes``
Default: yes
Controls the mode used to seek when dragging the seekbar (default: true). If
set to true, default seeking mode is used (usually keyframes, but player
defaults and heuristics can change it to exact). If set to false, exact
seeking on mouse drags will be used instead. Keyframes are preferred, but
exact seeks may be useful in cases where keyframes cannot be found. Note
that using exact seeks can potentially make mouse dragging much slower.
``seekrangestyle``
Default: inverted
Display seekable ranges on the seekbar. ``bar`` shows them on the full
height of the bar, ``line`` as a thick line and ``inverted`` as a thin
line that is inverted over playback position markers. ``none`` will hide
them. Additionally, ``slider`` will show a permanent handle inside the seekbar
with cached ranges marked inside. Note that these will look differently
based on the seekbarstyle option. Also, ``slider`` does not work with
``seekbarstyle`` set to ``bar``.
``seekrangeseparate``
Default: yes
Controls whether to show line-style seekable ranges on top of the
seekbar or separately if ``seekbarstyle`` is set to ``bar``.
``seekrangealpha``
Default: 200
Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).
``deadzonesize``
Default: 0.5
@@ -239,6 +287,13 @@ Configurable Options
Duration of fade out in ms, 0 = no fade
``title``
Default: ${media-title}
String that supports property expansion that will be displayed as
OSC title.
ASS tags are escaped, and newlines and trailing slashes are stripped.
``tooltipborder``
Default: 1
@@ -259,6 +314,67 @@ Configurable Options
Also supports ``never`` and ``always``
``boxmaxchars``
Default: 80
Max chars for the osc title at the box layout. mpv does not measure the
text width on screen and so it needs to limit it by number of chars. The
default is conservative to allow wide fonts to be used without overflow.
However, with many common fonts a bigger number can be used. YMMV.
``boxvideo``
Default: no
Whether to overlay the osc over the video (``no``), or to box the video
within the areas not covered by the osc (``yes``). If this option is set,
the osc may overwrite the ``--video-margin-ratio-*`` options, even if the
user has set them. (It will not overwrite them if all of them are set to
default values.) Additionally, ``visibility`` must be set to ``always``.
Otherwise, this option does nothing.
Currently, this is supported for the ``bottombar`` and ``topbar`` layout
only. The other layouts do not change if this option is set. Separately,
if window controls are present (see below), they will be affected
regardless of which osc layout is in use.
The border is static and appears even if the OSC is configured to appear
only on mouse interaction. If the OSC is invisible, the border is simply
filled with the background color (black by default).
This currently still makes the OSC overlap with subtitles (if the
``--sub-use-margins`` option is set to ``yes``, the default). This may be
fixed later.
This does not work correctly with video outputs like ``--vo=xv``, which
render OSD into the unscaled video.
``windowcontrols``
Default: auto (Show window controls if there is no window border)
Whether to show window management controls over the video, and if so,
which side of the window to place them. This may be desirable when the
window has no decorations, either because they have been explicitly
disabled (``border=no``) or because the current platform doesn't support
them (eg: gnome-shell with wayland).
The set of window controls is fixed, offering ``minimize``, ``maximize``,
and ``quit``. Not all platforms implement ``minimize`` and ``maximize``,
but ``quit`` will always work.
``windowcontrols_alignment``
Default: right
If window controls are shown, indicates which side should they be aligned
to.
Supports ``left`` and ``right`` which will place the controls on those
respective sides.
``greenandgrumpy``
Default: no
Set to ``yes`` to reduce festivity (i.e. disable santa hat in December.)
Script Commands
~~~~~~~~~~~~~~~
+221
View File
@@ -0,0 +1,221 @@
STATS
=====
This builtin script displays information and statistics for the currently
played file. It is enabled by default if mpv was compiled with Lua support.
It can be disabled entirely using the ``--load-stats-overlay=no`` option.
Usage
-----
The following key bindings are active by default unless something else is
already bound to them:
==== ==============================================
i Show stats for a fixed duration
I Toggle stats (shown until toggled again)
==== ==============================================
While the stats are visible on screen the following key bindings are active,
regardless of existing bindings. They allow you to switch between *pages* of
stats:
==== ==================
1 Show usual stats
2 Show frame timings (scroll)
3 Input cache stats
4 Internal stuff (scroll)
==== ==================
On pages which support scroll, these key bindings are also active:
==== ==================
UP Scroll one line up
DOWN Scroll one line down
==== ==================
Font
~~~~
For optimal visual experience, a font with support for many font weights and
monospaced digits is recommended. By default, the open source font
`Source Sans Pro <https://github.com/adobe-fonts/source-sans-pro>`_ is used.
Configuration
-------------
This script can be customized through a config file ``script-opts/stats.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `ON SCREEN CONTROLLER`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``key_oneshot``
Default: i
``key_toggle``
Default: I
Key bindings to display stats.
``key_page_1``
Default: 1
``key_page_2``
Default: 2
``key_page_3``
Default: 3
``key_page_4``
Default: 4
Key bindings for page switching while stats are displayed.
``key_scroll_up``
Default: UP
``key_scroll_down``
Default: DOWN
``scroll_lines``
Default: 1
Scroll key bindings and number of lines to scroll on pages which support it.
``duration``
Default: 4
How long the stats are shown in seconds (oneshot).
``redraw_delay``
Default: 1
How long it takes to refresh the displayed stats in seconds (toggling).
``persistent_overlay``
Default: no
When `no`, other scripts printing text to the screen can overwrite the
displayed stats. When `yes`, displayed stats are persistently shown for the
respective duration. This can result in overlapping text when multiple
scripts decide to print text at the same time.
``plot_perfdata``
Default: yes
Show graphs for performance data (page 2).
``plot_vsync_ratio``
Default: yes
``plot_vsync_jitter``
Default: yes
Show graphs for vsync and jitter values (page 1). Only when toggled.
``flush_graph_data``
Default: yes
Clear data buffers used for drawing graphs when toggling.
``font``
Default: Source Sans Pro
Font name. Should support as many font weights as possible for optimal
visual experience.
``font_mono``
Default: Source Sans Pro
Font name for parts where monospaced characters are necessary to align
text. Currently, monospaced digits are sufficient.
``font_size``
Default: 8
Font size used to render text.
``font_color``
Default: FFFFFF
Font color.
``border_size``
Default: 0.8
Size of border drawn around the font.
``border_color``
Default: 262626
Color of drawn border.
``alpha``
Default: 11
Transparency for drawn text.
``plot_bg_border_color``
Default: 0000FF
Border color used for drawing graphs.
``plot_bg_color``
Default: 262626
Background color used for drawing graphs.
``plot_color``
Default: FFFFFF
Color used for drawing graphs.
Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR
(blue green red).
Different key bindings
~~~~~~~~~~~~~~~~~~~~~~
A different key binding can be defined with the aforementioned options
``key_oneshot`` and ``key_toggle`` but also with commands in ``input.conf``,
for example::
e script-binding stats/display-stats
E script-binding stats/display-stats-toggle
Using ``input.conf``, it is also possible to directly display a certain page::
i script-binding stats/display-page-1
e script-binding stats/display-page-2
Internal stuff page
~~~~~~~~~~~~~~~~~~~
Most entries shown on this page have rather vague meaning. Likely none of this
is useful for you. Don't attempt to use it. Forget its existence.
Selecting this for the first time will start collecting some internal
performance data. That means performance will be slightly lower than normal for
the rest of the time the player is running (even if the stats page is closed).
Note that the stats page itself uses a lot of CPU and even GPU resources, and
may have a heavy impact on performance.
The displayed information is accumulated over the redraw delay (shown as
``poll-time`` field).
This adds entries for each Lua script. If there are too many scripts running,
parts of the list will simply be out of the screen, but it can be scrolled.
If the underlying platform does not support pthread per thread times, the
displayed times will be 0 or something random (I suspect that at time of this
writing, only Linux provides the correct via pthread APIs for per thread times).
Most entries are added lazily and only during data collection, which is why
entries may pop up randomly after some time. It's also why the memory usage
entries for scripts that have been inactive since the start of data collection
are missing.
Memory usage is approximate and does not reflect internal fragmentation.
JS scripts memory reporting is disabled by default because collecting the data
at the JS side has an overhead. It can be enabled by exporting the env var
``MPV_LEAK_REPORT=1`` before starting mpv, and will increase JS memory usage.
If entries have ``/time`` and ``/cpu`` variants, the former gives the real time
(monotonic clock), while the latter the thread CPU time (only if the
corresponding pthread API works and is supported).
+410 -459
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+245 -120
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@@ -14,7 +14,7 @@ in the list.
See ``--vo=help`` for a list of compiled-in video output drivers.
The recommended output driver is ``--vo=opengl``, which is the default. All
The recommended output driver is ``--vo=gpu``, which is the default. All
other drivers are for compatibility or special purposes. If the default
does not work, it will fallback to other drivers (in the same order as
listed by ``--vo=help``).
@@ -71,6 +71,9 @@ Available video output drivers are:
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
.. note:: This is a fallback only, and should not be normally used.
``vdpau`` (X11 only)
@@ -96,29 +99,6 @@ Available video output drivers are:
Apply a noise reduction algorithm to the video (default: 0; no noise
reduction).
``--vo-vdpau-deint=<-4-4>``
(Deprecated. See note about ``vdpaupp``.)
Select deinterlacing mode (default: 0). In older versions (as well as
MPlayer/mplayer2) you could use this option to enable deinterlacing.
This doesn't work anymore, and deinterlacing is enabled with either
the ``d`` key (by default mapped to the command ``cycle deinterlace``),
or the ``--deinterlace`` option. Also, to select the default deint mode,
you should use something like ``--vf-defaults=vdpaupp:deint-mode=temporal``
instead of this sub-option.
0
Pick the ``vdpaupp`` video filter default, which corresponds to 3.
1
Show only first field.
2
Bob deinterlacing.
3
Motion-adaptive temporal deinterlacing. May lead to A/V desync
with slow video hardware and/or high resolution.
4
Motion-adaptive temporal deinterlacing with edge-guided spatial
interpolation. Needs fast video hardware.
``--vo-vdpau-chroma-deint``
(Deprecated. See note about ``vdpaupp``.)
@@ -201,33 +181,8 @@ Available video output drivers are:
.. note:: This driver is for compatibility with systems that don't provide
proper OpenGL drivers, and where ANGLE does not perform well.
.. note:: Before to 0.21.0, ``direct3d_shaders`` and ``direct3d`` were
different, with ``direct3d`` not using shader by default. Now
both use shaders by default, and ``direct3d_shaders`` is a
deprecated alias. Use the ``--vo-direct3d-prefer-stretchrect``
or the ``--vo-direct3d-disable-shaders`` options to get the old
behavior of ``direct3d``.
The following global options are supported by this video output:
``--vo-direct3d-prefer-stretchrect``
Use ``IDirect3DDevice9::StretchRect`` over other methods if possible.
``--vo-direct3d-disable-stretchrect``
Never render the video using ``IDirect3DDevice9::StretchRect``.
``--vo-direct3d-disable-textures``
Never render the video using D3D texture rendering. Rendering with
textures + shader will still be allowed. Add ``disable-shaders`` to
completely disable video rendering with textures.
``--vo-direct3d-disable-shaders``
Never use shaders when rendering video.
``--vo-direct3d-only-8bit``
Never render YUV video with more than 8 bits per component.
Using this flag will force software conversion to 8-bit.
``--vo-direct3d-disable-texture-align``
Normally texture sizes are always aligned to 16. With this option
enabled, the video texture will always have exactly the same size as
@@ -273,37 +228,34 @@ Available video output drivers are:
``--vo-direct3d-exact-backbuffer``
Always resize the backbuffer to window size.
``opengl``
OpenGL video output driver. It supports extended scaling methods, dithering
and color management.
``gpu``
General purpose, customizable, GPU-accelerated video output driver. It
supports extended scaling methods, dithering, color management, custom
shaders, HDR, and more.
See `OpenGL renderer options`_ for options specific to this VO.
See `GPU renderer options`_ for options specific to this VO.
By default, it tries to use fast and fail-safe settings. Use the
``opengl-hq`` profile to use this driver with defaults set to high
quality rendering. (This profile is also the replacement for
``--vo=opengl-hq``.) The profile can be applied with ``--profile=opengl-hq``
and its contents can be viewed with ``--show-profile=opengl-hq``.
``gpu-hq`` profile to use this driver with defaults set to high quality
rendering. The profile can be applied with ``--profile=gpu-hq`` and its
contents can be viewed with ``--show-profile=gpu-hq``.
Requires at least OpenGL 2.1.
Some features are available with OpenGL 3 capable graphics drivers only
(or if the necessary extensions are available).
OpenGL ES 2.0 and 3.0 are supported as well.
This VO abstracts over several possible graphics APIs and windowing
contexts, which can be influenced using the ``--gpu-api`` and
``--gpu-context`` options.
Hardware decoding over OpenGL-interop is supported to some degree. Note
that in this mode, some corner case might not be gracefully handled, and
color space conversion and chroma upsampling is generally in the hand of
the hardware decoder APIs.
``opengl`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``--opengl-fbo-format`` option to
``gpu`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``--fbo-format`` option to
``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not
accepting ``rgb16``, Mesa sometimes not being compiled with float texture
support, and some OS X setups being very slow with ``rgb16`` but fast
with ``rgb32f``. If you have problems, you can also try enabling the
``--opengl-dumb-mode=yes`` option.
``--gpu-dumb-mode=yes`` option.
``sdl``
SDL 2.0+ Render video output driver, depending on system with or without
@@ -311,7 +263,7 @@ Available video output drivers are:
For tuning, refer to your copy of the file ``SDL_hints.h``.
.. note:: This driver is for compatibility with systems that don't provide
proper graphics drivers, or which support GLES only.
proper graphics drivers.
The following global options are supported by this video output:
@@ -323,12 +275,11 @@ Available video output drivers are:
``vaapi``
Intel VA API video output driver with support for hardware decoding. Note
that there is absolutely no reason to use this, other than wanting to use
hardware decoding to save power on laptops, or possibly preventing video
tearing with some setups.
that there is absolutely no reason to use this, other than compatibility.
This is low quality, and has issues with OSD.
.. note:: This driver is for compatibility with crappy systems. You can
use vaapi hardware decoding with ``--vo=opengl`` too.
use vaapi hardware decoding with ``--vo=gpu`` too.
The following global options are supported by this video output:
@@ -357,7 +308,7 @@ Available video output drivers are:
no
Don't allow deinterlacing (default for newer libva).
first-field
Show only first field (going by ``--field-dominance``).
Show only first field.
bob
bob deinterlacing (default for older libva).
@@ -384,8 +335,16 @@ Available video output drivers are:
``tct``
Color Unicode art video output driver that works on a text console.
Depends on support of true color by modern terminals to display the images
at full color range. On Windows it requires an ansi terminal such as mintty.
By default depends on support of true color by modern terminals to display
the images at full color range, but 256-colors outout is also supported (see
below). On Windows it requires an ansi terminal such as mintty.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
Note: the TCT image output is not synchronized with other terminal output
from mpv, which can lead to broken images. The options ``--no-terminal`` or
``--really-quiet`` can help with that.
``--vo-tct-algo=<algo>``
Select how to write the pixels to the terminal.
@@ -404,6 +363,102 @@ Available video output drivers are:
``--vo-tct-256=<yes|no>`` (default: no)
Use 256 colors - for terminals which don't support true color.
``sixel``
Graphical output for the terminal, using sixels. Tested with ``mlterm`` and
``xterm``.
Note: the Sixel image output is not synchronized with other terminal output
from mpv, which can lead to broken images. The option ``--really-quiet``
can help with that, and is recommended.
You may need to use ``--profile=sw-fast`` to get decent performance.
Note: at the time of writing, ``xterm`` does not enable sixel by default -
launching it as ``xterm -ti 340`` is one way to enable it. Also, ``xterm``
does not display images bigger than 1000x1000 pixels by default.
To render and align sixel images correctly, mpv needs to know the terminal
size both in cells and in pixels. By default it tries to use values which
the terminal reports, however, due to differences between terminals this is
an error-prone process which cannot be automated with certainty - some
terminals report the size in pixels including the padding - e.g. ``xterm``,
while others report the actual usable number of pixels - like ``mlterm``.
Additionally, they may behave differently when maximized or in fullscreen,
and mpv cannot detect this state using standard methods.
Sixel size and alignment options:
``--vo-sixel-cols=<columns>``, ``--vo-sixel-rows=<rows>`` (default: 0)
Specify the terminal size in character cells, otherwise (0) read it
from the terminal, or fall back to 80x25. Note that mpv doesn't use the
the last row with sixel because this seems to result in scrolling.
``--vo-sixel-width=<width>``, ``--vo-sixel-height=<height>`` (default: 0)
Specify the available size in pixels, otherwise (0) read it from the
terminal, or fall back to 320x240. Other than excluding the last line,
the height is also further rounded down to a multiple of 6 (sixel unit
height) to avoid overflowing below the designated size.
``--vo-sixel-left=<col>``, ``--vo-sixel-top=<row>`` (default: 0)
Specify the position in character cells where the image starts (1 is
the first column or row). If 0 (default) then try to automatically
determine it according to the other values and the image aspect ratio
and zoom.
``--vo-sixel-pad-x=<pad_x>``, ``--vo-sixel-pad-y=<pad_y>`` (default: -1)
Used only when mpv reads the size in pixels from the terminal.
Specify the number of padding pixels (on one side) which are included
at the size which the terminal reports. If -1 (default) then the number
of pixels is rounded down to a multiple of number of cells (per axis),
to take into account padding at the report - this only works correctly
when the overall padding per axis is smaller than the number of cells.
Sixel image quality options:
``--vo-sixel-dither=<algo>``
Selects the dither algorithm which libsixel should apply.
Can be one of the below list as per libsixel's documentation.
auto
Choose diffuse type automatically
none
Don't diffuse
atkinson
Diffuse with Bill Atkinson's method. (Default)
fs
Diffuse with Floyd-Steinberg method
jajuni
Diffuse with Jarvis, Judice & Ninke method
stucki
Diffuse with Stucki's method
burkes
Diffuse with Burkes' method
arithmetic
Positionally stable arithmetic dither
xor
Positionally stable arithmetic xor based dither
``--vo-sixel-fixedpalette=<yes|no>`` (default: yes)
Use libsixel's built-in static palette using the XTERM256 profile
for dither. Fixed palette uses 256 colors for dithering. Note that
using ``no`` (at the time of writing) will slow down ``xterm``.
``--vo-sixel-reqcolors=<colors>`` (default: 256)
Set up libsixel to use required number of colors for dynamic palette.
This value depends on the terminal emulator as well. Xterm supports
256 colors. Can set this to a lower value for faster performance.
This option has no effect if fixed palette is used.
``--vo-sixel-threshold=<threshold>`` (default: -1)
When using a dynamic palette, defines the threshold to change the
palette - as percentage of the number of colors, e.g. 20 will change
the palette when the number of colors changed by 20%. It's a simple
measure to reduce the number of palette changes, because it can be slow
in some terminals (``xterm``), however, it seems that in ``mlterm`` it
causes image corruption. The default (-1) will change the palette
on every frame and will have better quality, and no corruption in
``mlterm``.
``image``
Output each frame into an image file in the current directory. Each file
takes the frame number padded with leading zeros as name.
@@ -419,14 +474,8 @@ Available video output drivers are:
JPEG files, extension .jpeg.
png
PNG files.
ppm
Portable bitmap format.
pgm
Portable graymap format.
pgmyuv
Portable graymap format, using the YV12 pixel format.
tga
Truevision TGA.
webp
WebP files.
``--vo-image-png-compression=<0-9>``
PNG compression factor (speed vs. file size tradeoff) (default: 7)
@@ -435,50 +484,32 @@ Available video output drivers are:
3 = average; 4 = Paeth; 5 = mixed) (default: 5)
``--vo-image-jpeg-quality=<0-100>``
JPEG quality factor (default: 90)
``--vo-image-jpeg-progressive=<yes|no>``
Specify standard or progressive JPEG (default: no).
``--vo-image-jpeg-baseline=<yes|no>``
Specify use of JPEG baseline or not (default: yes).
``--vo-image-jpeg-optimize=<0-100>``
JPEG optimization factor (default: 100)
``--vo-image-jpeg-smooth=<0-100>``
smooth factor (default: 0)
``--vo-image-jpeg-dpi=<1->``
JPEG DPI (default: 72)
``--vo-image-webp-lossless=<yes|no>``
Enable writing lossless WebP files (default: no)
``--vo-image-webp-quality=<0-100>``
WebP quality (default: 75)
``--vo-image-webp-compression=<0-6>``
WebP compression factor (default: 4)
``--vo-image-outdir=<dirname>``
Specify the directory to save the image files to (default: ``./``).
``wayland`` (Wayland only)
Wayland shared memory video output as fallback for ``opengl``.
``libmpv``
For use with libmpv direct embedding. As a special case, on OS X it
is used like a normal VO within mpv (cocoa-cb). Otherwise useless in any
other contexts.
(See ``<mpv/render.h>``.)
.. note:: This driver is for compatibility with systems that don't provide
working OpenGL drivers.
The following global options are supported by this video output:
``--vo-wayland-alpha``
Use a buffer format that supports videos and images with alpha
information
``--vo-wayland-rgb565``
Use RGB565 as buffer format. This format is implemented on most
platforms, especially on embedded where it is far more efficient then
RGB8888.
``--vo-wayland-triple-buffering``
Use 3 buffers instead of 2. This can lead to more fluid playback, but
uses more memory.
``opengl-cb``
For use with libmpv direct OpenGL embedding; useless in any other contexts.
(See ``<mpv/opengl_cb.h>``.)
This also supports many of the options the ``opengl`` VO has.
This also supports many of the options the ``gpu`` VO has, depending on the
backend.
``rpi`` (Raspberry Pi)
Native video output on the Raspberry Pi using the MMAL API.
This is deprecated. Use ``--vo=opengl`` instead, which is the default and
This is deprecated. Use ``--vo=gpu`` instead, which is the default and
provides the same functionality. The ``rpi`` VO will be removed in
mpv 0.23.0. Its functionality was folded into --vo=opengl, which now uses
mpv 0.23.0. Its functionality was folded into --vo=gpu, which now uses
RPI hardware decoding by treating it as a hardware overlay (without applying
GL filtering). Also to be changed in 0.23.0: the --fs flag will be reset to
"no" by default (like on the other platforms).
@@ -508,19 +539,113 @@ Available video output drivers are:
Video output driver using Kernel Mode Setting / Direct Rendering Manager.
Should be used when one doesn't want to install full-blown graphical
environment (e.g. no X). Does not support hardware acceleration (if you
need this, check the ``drm`` backend for ``opengl`` VO).
need this, check the ``drm`` backend for ``gpu`` VO).
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
The following global options are supported by this video output:
``--drm-connector=[<gpu_number>.]<name>``
Select the connector to use (usually this is a monitor.) If ``<name>``
is empty or ``auto``, mpv renders the output on the first available
connector. Use ``--drm-connector=help`` to get list of available
connector. Use ``--drm-connector=help`` to get a list of available
connectors. When using multiple graphic cards, use the ``<gpu_number>``
argument to disambiguate.
(default: empty)
``--drm-mode=<number>``
Mode ID to use (resolution, bit depth and frame rate).
(default: 0)
``--drm-mode=<preferred|highest|N|WxH[@R]>``
Mode to use (resolution and frame rate).
Possible values:
:preferred: Use the preferred mode for the screen on the selected
connector. (default)
:highest: Use the mode with the highest resolution available on the
selected connector.
:N: Select mode by index.
:WxH[@R]: Specify mode by width, height, and optionally refresh rate.
In case several modes match, selects the mode that comes
first in the EDID list of modes.
Use ``--drm-mode=help`` to get a list of available modes for all active
connectors.
``--drm-atomic=<no|auto>``
Toggle use of atomic modesetting. Mostly useful for debugging.
:no: Use legacy modesetting.
:auto: Use atomic modesetting, falling back to legacy modesetting if
not available. (default)
Note: Only affects ``gpu-context=drm``. ``vo=drm`` supports legacy
modesetting only.
``--drm-draw-plane=<primary|overlay|N>``
Select the DRM plane to which video and OSD is drawn to, under normal
circumstances. The plane can be specified as ``primary``, which will
pick the first applicable primary plane; ``overlay``, which will pick
the first applicable overlay plane; or by index. The index is zero
based, and related to the CRTC.
(default: primary)
When using this option with the drmprime-drm hwdec interop, only the OSD
is rendered to this plane.
``--drm-drmprime-video-plane=<primary|overlay|N>``
Select the DRM plane to use for video with the drmprime-drm hwdec
interop (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s
on various other SoC:s). The plane is unused otherwise. This option
accepts the same values as ``--drm-draw-plane``. (default: overlay)
To be able to successfully play 4K video on various SoCs you might need
to set ``--drm-draw-plane=overlay --drm-drmprime-video-plane=primary``
and setting ``--drm-draw-surface-size=1920x1080``, to render the OSD at a
lower resolution (the video when handled by the hwdec will be on the
drmprime-video plane and at full 4K resolution)
``--drm-format=<xrgb8888|xrgb2101010>``
Select the DRM format to use (default: xrgb8888). This allows you to
choose the bit depth of the DRM mode. xrgb8888 is your usual 24 bit per
pixel/8 bits per channel packed RGB format with 8 bits of padding.
xrgb2101010 is a packed 30 bits per pixel/10 bits per channel packed RGB
format with 2 bits of padding.
There are cases when xrgb2101010 will work with the ``drm`` VO, but not
with the ``drm`` backend for the ``gpu`` VO. This is because with the
``gpu`` VO, in addition to requiring support in your DRM driver,
requires support for xrgb2101010 in your EGL driver
``--drm-draw-surface-size=<[WxH]>``
Sets the size of the surface used on the draw plane. The surface will
then be upscaled to the current screen resolution. This option can be
useful when used together with the drmprime-drm hwdec interop at high
resolutions, as it allows scaling the draw plane (which in this case
only handles the OSD) down to a size the GPU can handle.
When used without the drmprime-drm hwdec interop this option will just
cause the video to get rendered at a different resolution and then
scaled to screen size.
Note: this option is only available with DRM atomic support.
(default: display resolution)
``mediacodec_embed`` (Android)
Renders ``IMGFMT_MEDIACODEC`` frames directly to an ``android.view.Surface``.
Requires ``--hwdec=mediacodec`` for hardware decoding, along with
``--vo=mediacodec_embed`` and ``--wid=(intptr_t)(*android.view.Surface)``.
Since this video output driver uses native decoding and rendering routines,
many of mpv's features (subtitle rendering, OSD/OSC, video filters, etc)
are not available with this driver.
To use hardware decoding with ``--vo=gpu`` instead, use
``--hwdec=mediacodec-copy`` along with ``--gpu-context=android``.
``wlshm`` (Wayland only)
Shared memory video output driver without hardware acceleration that works
whenever Wayland is present.
Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent
performance.
.. note:: This is a fallback only, and should not be normally used.
+9 -7
View File
@@ -8,7 +8,10 @@ behaves. Although there are still many similarities to its ancestors, **mpv**
should generally be treated as a completely different program.
.. admonition:: Warning
This document is not updated anymore, and is incomplete and outdated.
This document is **not updated** anymore, and is **incomplete** and
**outdated**. If you look for old option replacements, always check with
the current mpv manpage, as the options could have changed meanwhile.
General Changes from MPlayer to mpv
-----------------------------------
@@ -73,8 +76,8 @@ Video
* Wayland support.
* Native support for VAAPI and VDA. Improved VDPAU video output.
* Improved OpenGL output (see the ``opengl-hq`` video output).
* Make hardware decoding work with the ``opengl`` video output.
* Improved GPU-accelerated video output (see the ``gpu-hq`` preset).
* Make hardware decoding work with the ``gpu`` video output.
* Support for libavfilter (for video->video and audio->audio). This allows
using most of FFmpeg's filters, which improve greatly on the old MPlayer
filters in features, performance, and correctness.
@@ -82,7 +85,7 @@ Video
for BT.2020 (Ultra HD). linear XYZ (Digital Cinema) and SMPTE ST2084 (HDR)
inputs.
* Support for color managed displays, via ICC profiles.
* High-quality image resamplers (see the ``opengl`` ``scale`` suboption).
* High-quality image resamplers (see the ``--scale`` suboption).
* Support for scaling in (sigmoidized) linear light.
* Better subtitle rendering using libass by default.
* Improvements when playing multiple files (``-fixed-vo`` is default, do not
@@ -141,7 +144,6 @@ Mac OS X
* Native OpenGL backend.
* Cocoa event loop is independent from MPlayer's event loop, so user
actions like accessing menus and live resizing do not block the playback.
* Apple Remote support.
* Media Keys support.
* VDA support using libavcodec hwaccel API instead of FFmpeg's decoder with up
to 2-2.5x reduction in CPU usage.
@@ -209,7 +211,7 @@ Command Line Switches
``-no<opt>`` ``--no-<opt>`` (add a dash)
``-a52drc level`` ``--ad-lavc-ac3drc=level``
``-ac spdifac3`` ``--ad=spdif:ac3`` (see ``--ad=help``)
``-af volnorm`` ``--af=drc`` (renamed)
``-af volnorm`` (removed; use acompressor ffmpeg filter instead)
``-afm hwac3`` ``--ad=spdif:ac3,spdif:dts``
``-ao alsa:device=hw=0.3`` ``--ao=alsa:device=[hw:0,3]``
``-aspect`` ``--video-aspect``
@@ -245,7 +247,7 @@ Command Line Switches
``-msglevel`` ``--msg-level`` (changed semantics)
``-msgmodule`` ``--msg-module``
``-name`` ``--x11-name``
``-noar`` ``--no-input-appleremote``
``-noar`` ``(removed; replaced by MediaPlayer framework)``
``-noautosub`` ``--no-sub-auto``
``-noconsolecontrols`` ``--no-input-terminal``
``-nosound`` ``--no-audio``
+14 -7
View File
@@ -7,8 +7,7 @@ contains breaking changes, such as changed options or added/removed features,
and Y is incremented if a release contains only bugfixes and other minor
changes.
There is only one release branch that keeps track of the latest version and
will not be maintained separately.
Releases are tagged on the master branch and will not be maintained separately.
The goal of releases is to provide Linux distributions with something to
package. If you want the newest features, just use the master branch.
@@ -19,22 +18,30 @@ Releases other than the latest release are unsupported and unmaintained.
Release procedure
-----------------
- Merge master into branch release/current.
While on master:
- Create and/or update the `RELEASE_NOTES` file.
- Update the `RELEASE_NOTES` file, replacing the previous release notes.
- Create and/or update the `VERSION` file.
- Update the `VERSION` file.
- Update `DOCS/client-api-changes.rst` and `DOCS/interface-changes.rst`
(in particular, update the last version numbers if necessary)
- Create tag v0.X.Y.
- Create signed commit with changes.
- Push branch and tag to GitHub.
- Create signed tag v0.X.Y.
- Add -UNKNOWN suffix to version in `VERSION` file.
- Commit changes, push release branch (`release/0.X`) and tag to GitHub.
- Create a new GitHub release using the content of `RELEASE_NOTES` related to
the new version.
If necessary (to e.g. exclude commits already on master), the release can
be done on a branch with different commit history. The release branch **must**
then be merged to master so `git describe` will pick up the tag.
Release notes template
----------------------
+451 -60
View File
@@ -15,7 +15,7 @@ player/*.c:
* parse command line, add files from the command line to playlist
(m_config_parse_mp_command_line())
* check help options etc. (call handle_help_options()), possibly exit
* call play_files() function that works down the playlist:
* call mp_play_files() function that works down the playlist:
* run idle loop (idle_loop()), until there are files in the
playlist or an exit command was given (only if --idle it set)
* actually load and play a file in play_current_file():
@@ -30,7 +30,7 @@ player/*.c:
* determine next entry on the playlist to play
* loop, or exit if no next file or quit is requested
(see enum stop_play_reason)
* call exit_player_with_rc()
* call mp_destroy()
* run_playloop():
* calls fill_audio_out_buffers()
This checks whether new audio needs to be decoded, and pushes it
@@ -44,11 +44,9 @@ player/*.c:
Things worth saying about the playback core:
- most state is in MPContext (core.h), which is not available to the
subsystems
subsystems (and should not be made available)
- the currently played tracks are in mpctx->current_tracks, and decoder
state in d_video/d_audio/d_sub
- the timeline stuff is used only with MKV ordered chapters (and some other
minor features: cue, edl)
state in track.dec/d_sub
- the other subsystems rarely call back into the frontend, and the frontend
polls them instead (probably a good thing)
- one exceptions are wakeup callbacks, which notify a "higher" component
@@ -56,43 +54,34 @@ player/*.c:
I like to call the player/*.c files the "frontend".
talloc.h & talloc.c:
Hierarchical memory manager copied from Samba. It's like a malloc() with
more features. Most importantly, each talloc allocation can have a parent,
and if the parent is free'd, all children will be free'd as well. The
parent is an arbitrary talloc allocation. It's either set by the allocation
call by passing a talloc parent, usually as first argument to the allocation
function. It can also be set or reset later by other calls (at least
talloc_steal()). A talloc allocation that is used as parent is often called
a talloc context.
Lots of code still uses malloc() proper, and you should be careful what
type of allocation you're dealing with when returning or free'ing an
allocation. (Needless to say, talloc_free() and free() are completely
different things.)
The copy in mpv has been modified to abort on OOM conditions. An
allocation call will never return NULL.
ta.h & ta.c:
Hierarchical memory manager inspired by talloc from Samba. It's like a
malloc() with more features. Most importantly, each talloc allocation can
have a parent, and if the parent is free'd, all children will be free'd as
well. The parent is an arbitrary talloc allocation. It's either set by the
allocation call by passing a talloc parent, usually as first argument to the
allocation function. It can also be set or reset later by other calls (at
least talloc_steal()). A talloc allocation that is used as parent is often
called a talloc context.
One very useful feature of talloc is fast tracking of memory leaks. ("Fast"
as in it doesn't require valgrind.) You can enable it by setting the
MPV_LEAK_REPORT environment variable to "1":
export MPV_LEAK_REPORT=1
Or permanently by building with --enable-ta-leak-report.
This will list all unfree'd allocations on exit.
Documentation can be found here:
http://git.samba.org/?p=samba.git;a=blob;f=lib/talloc/talloc.h;hb=HEAD
For some reason, we're still using API-compatible wrappers instead of TA
directly. The talloc wrapper has only a subset of the functionality, and
in particular the wrappers abort() on memory allocation failure.
Note: unlike tcmalloc, jemalloc, etc., talloc() is not actually a malloc
replacement. It works on top of system malloc and provides additional
features that are supposed to make memory management easier.
Warning: actually, we're not using talloc anymore. talloc in mpv has been
replaced by a custom re-implementation (TA in ta/). It provides
some talloc emulation (just the parts needed by mpv). We will get
rid of the talloc emulation later and use TA natively.
(See ta/README for details.)
player/command.c:
This contains the implementation for client API commands and properties.
Properties are essentially dynamic variables changed by certain commands.
@@ -115,12 +104,44 @@ options/options.h, options/options.c
options.c. Most default values for options and MPOpts are in
mp_default_opts at the end of options.c.
MPOpts is unfortunately quite monolithic, and virtually accessed by
everything.But some components (like video outputs and video filters) have
their own sub-option tables separate from MPOpts.
MPOpts is unfortunately quite monolithic, but is being incrementally broken
up into sub-structs. Many components have their own sub-option structs
separate from MPOpts. New options should be bound to the component that uses
them. Add a new option table/struct if needed.
The global MPOpts still contains the sub-structs as fields, which serves to
link them to the option parser. For example, an entry like this may be
typical:
{"", OPT_SUBSTRUCT(demux_opts, demux_conf)},
This directs the option access code to include all options in demux_conf
into the global option list, with no prefix (""), and as part of the
MPOpts.demux_opts field. The MPOpts.demux_opts field is actually not
accessed anywhere, and instead demux.c does this:
struct m_config_cache *opts_cache =
m_config_cache_alloc(demuxer, global, &demux_conf);
struct demux_opts *opts = opts_cache->opts;
... to get a copy of its options.
See m_config.h (below) how to access options.
The actual option parser is spread over m_option.c, m_config.c, and
parser-mpcmd.c, and uses the option table in options.c.
parse_commandline.c, and uses the option table in options.c.
options/m_config.h & m_config.c:
Code for querying and managing options. This (unfortunately) contains both
declarations for the "legacy-ish" global m_config struct, and ways to access
options in a threads-safe way anywhere, like m_config_cache_alloc().
m_config_cache_alloc() lets anyone read, observe, and write options in any
thread. The only state it needs is struct mpv_global, which is an opaque
type that can be passed "down" the component hierarchy. For safety reasons,
you should not pass down any pointers to option structs (like MPOpts), but
instead pass down mpv_global, and use m_config_cache_alloc() (or similar)
to get a synchronized copy of the options.
input/input.c:
This translates keyboard input coming from VOs and other sources (such
@@ -151,9 +172,6 @@ stream/*:
Some stream inputs are just there to invoke special demuxers, like
stream_mf.c. (Basically to make the prefix "mf://" do something special.)
cache.c is a caching wrapper around streams implementations, needed for
smooth network playback.
demux/:
Demuxers split data streams into audio/video/sub streams, which in turn
are split in packets. Packets (see demux_packet.h) are mostly byte chunks
@@ -161,13 +179,16 @@ demux/:
Most demuxers have been removed from this fork, and the only important and
"actual" demuxers left are demux_mkv.c and demux_lavf.c (uses libavformat).
There are some pseudo demuxers like demux_cue.c, which exist only to invoke
other frontend code (tl_cue.c in this case).
There are some pseudo demuxers like demux_cue.c.
The main interface is in demux.h. The stream headers are in stheader.h.
There is a stream header for each audio/video/sub stream, and each of them
holds codec information about the stream and other information.
demux.c is a bit big, the main reason being that it contains the demuxer
cache, which is implemented as a list of packets. The cache is complex
because it support seeking, multiple ranges, prefetching, and so on.
video/:
This contains several things related to audio/video decoding, as well as
video filters.
@@ -176,8 +197,8 @@ video/:
internally.
video/decode/:
vd_*.c are video decoders. (There's only vd_lavc.c left.) dec_video.c/vd.c
handle most of connecting the frontend with the actual decoder.
vd_*.c are video decoders. (There's only vd_lavc.c left.) dec_video.c
handles most of connecting the frontend with the actual decoder.
video/filter/:
vf_*.c and vf.c form the video filter chain. They are fed by the video
@@ -190,27 +211,26 @@ video/out/:
Video output. They also create GUI windows and handle user input. In most
cases, the windowing code is shared among VOs, like x11_common.c for X11 and
w32_common.c for Windows. The VOs stand between frontend and windowing code.
vo_opengl can pick a windowing system at runtime, e.g. the same binary can
vo_gpu can pick a windowing system at runtime, e.g. the same binary can
provide both X11 and Cocoa support on OSX.
VOs can be reconfigured at runtime. A vo_config() call can change the video
VOs can be reconfigured at runtime. A vo_reconfig() call can change the video
resolution and format, without destroying the window.
vo_vdpau and vo_opengl should be taken as reference.
vo_gpu should be taken as reference.
audio/:
format.h/format.c define the uncompressed audio formats. (As well as some
compressed formats used for spdif.)
audio/decode/:
ad_*.c and dec_audio.c/ad.c handle audio decoding. ad_lavc.c is the
ad_*.c and dec_audio.c handle audio decoding. ad_lavc.c is the
decoder using ffmpeg. ad_spdif.c is not really a decoder, but is used for
compressed audio passthrough.
audio/filter/:
Audio filter chain. af_lavrresample is inserted if any form of conversion
between audio formats is needed. (af_convert24.c and af_convertsignendian.c
are also used for some formats not directly supported by FFmpeg.)
between audio formats is needed.
audio/out/:
Audio outputs.
@@ -244,23 +264,394 @@ sub/:
The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c
as they are demuxed. All text subtitles are rendered by sd_ass.c. If text
subtitles are not in the ASS format, subtitle converters are inserted, for
example sd_srt.c, which is used to convert SRT->ASS. sd_srt.c is also used
as general converter for text->ASS (to prevent interpretation of text as
ASS tags).
subtitles are not in the ASS format, the libavcodec subtitle converters are
used (lavc_conv.c).
Text subtitles can be preloaded, in which case they are read fully as soon
as the subtitle is selected, and then effectively stored in an ASS_Track.
It's used for external text subtitles, and required to make codepage
detection as well as timing postprocessing work. (Timing postprocessing
removes tiny gaps or overlaps between subtitle events.)
player/timeline/:
A timeline is the abstraction used by loadfile.c to combine several files
into one seemingly linear video. It's mainly used for ordered chapters
playback. The high level code to find and load other files containing the
segments for playing an ordered chapters file is in tl_matroska.c.
as the subtitle is selected. In this case, they are effectively stored in
sd_ass.c's internal state.
etc/:
The file input.conf is actually integrated into the mpv binary by the
build system. It contains the default keybindings.
Best practices and Concepts within mpv
======================================
General contribution etc.
-------------------------
See: DOCS/contribute.md
Error checking
--------------
If an error is relevant, it should be handled. If it's interesting, log the
error. However, mpv often keeps errors silent and reports failures somewhat
coarsely by propagating them upwards the caller chain. This is OK, as long as
the errors are not very interesting, or would require a developer to debug it
anyway (in which case using a debugger would be more convenient, and the
developer would need to add temporary debug printfs to get extremely detailed
information which would not be appropriate during normal operation).
Basically, keep a balance on error reporting. But always check them, unless you
have a good argument not to.
Memory allocation errors (OOM) are a special class of errors. Normally such
allocation failures are not handled "properly". Instead, abort() is called.
(New code should use MP_HANDLE_OOM() for this.) This is done out of laziness and
for convenience, and due to the fact that MPlayer/mplayer2 never handled it
correctly. (MPlayer varied between handling it correctly, trying to do so but
failing, and just not caring, while mplayer2 started using abort() for it.)
This is justifiable in a number of ways. Error handling paths are notoriously
untested and buggy, so merely having them won't make your program more reliable.
Having these error handling paths also complicates non-error code, due to the
need to roll back state at any point after a memory allocation.
Take any larger body of code, that is supposed to handle OOM, and test whether
the error paths actually work, for example by overriding malloc with a version
that randomly fails. You will find bugs quickly, and often they will be very
annoying to fix (if you can even reproduce them).
In addition, a clear indication that something went wrong may be missing. On
error your program may exhibit "degraded" behavior by design. Consider a video
encoder dropping frames somewhere in the middle of a video due to temporary
allocation failures, instead of just exiting with an errors. In other cases, it
may open conceptual security holes. Failing fast may be better.
mpv uses GPU APIs, which may be break on allocation errors (because driver
authors will have the same issues as described here), or don't even have a real
concept for dealing with OOM (OpenGL).
libmpv is often used by GUIs, which I predict always break if OOM happens.
Last but not least, OSes like Linux use "overcommit", which basically means that
your program may crash any time OOM happens, even if it doesn't use malloc() at
all!
But still, don't just assume malloc() always succeeds. Use MP_HANDLE_OOM(). The
ta* APIs do this for you. The reason for this is that dereferencing a NULL
pointer can have security relevant consequences if large offsets are involved.
Also, a clear error message is better than a random segfault.
Some big memory allocations are checked anyway. For example, all code must
assume that allocating video frames or packets can fail. (The above example
of dropping video frames during encoding is entirely possible in mpv.)
Undefined behavior
------------------
Undefined behavior (UB) is a concept in the C language. C is famous for being a
language that makes it almost impossible to write working code, because
undefined behavior is so easily triggered, compilers will happily abuse it to
generate "faster" code, debugging tools will shout at you, and sometimes it
even means your code doesn't work.
There is a lot of literature on this topic. Read it.
(In C's defense, UB exists in other languages too, but since they're not used
for low level infrastructure, and/or these languages are at times not rigorously
defined, simply nobody cares. However, the C standard committee is still guilty
for not addressing this. I'll admit that I can't even tell from the standard's
gibberish whether some specific behavior is UB or not. It's written like tax
law.)
In mpv, we generally try to avoid undefined behavior. For one, we want portable
and reliable operation. But more importantly, we want clean output from
debugging tools, in order to find real bugs more quickly and effectively.
Avoid the "works in practice" argument. Once debugging tools come into play, or
simply when "in practice" stops being true, this will all get back to you in a
bad way.
Global state, library safety
----------------------------
Mutable global state is when code uses global variables that are not read-only.
This must be avoided in mpv. Always use context structs that the caller of
your code needs to allocate, and whose pointers are passed to your functions.
Library safety means that your code (or library) can be used by a library
without causing conflicts with other library users in the same process. To any
piece of code, a "safe" library's API can simply be used, without having to
worry about other API users that may be around somewhere.
Libraries are often not library safe, because they they use global mutable state
or other "global" resources. Typical examples include use of signals, simple
global variables (like hsearch() in libc), or internal caches not protected by
locks.
A surprisingly high number of libraries are not library safe because they need
global initialization. Typically they provide an API function, which
"initializes" the library, and which must be called before calling any other
API functions. Often, you are to provide global configuration parameters, which
can change the behavior of the library. If two libraries A and B use library C,
but A and B initialize C with different parameters, something "bad" may happen.
In addition, these global initialization functions are often not thread-safe. So
if A and B try to initialize C at the same time (from different threads and
without knowing about each other), it may cause undefined behavior. (libcurl is
a good example of both of these issues. FFmpeg and some TLS libraries used to be
affected, but improved.)
This is so bad because library A and B from the previous example most likely
have no way to cooperate, because they're from different authors and have no
business knowing each others. They'd need a library D, which wraps library C
in a safe way. Unfortunately, typically something worse happens: libraries get
"infected" by the unsafeness of its sub-libraries, and export a global init API
just to initialize the sub-libraries. In the previous example, libraries A and B
would export global init APIs just to init library C, even though the rest of
A/B are clean and library safe. (Again, libcurl is an example of this, if you
subtract other historic anti-features.)
The main problem with library safety is that its lack propagates to all
libraries using the library.
We require libmpv to be library safe. This is not really possible, because some
libraries are not library safe (FFmpeg, Xlib, partially ALSA). However, for
ideological reasons, there is no global init API, and best effort is made to try
to avoid problems.
libmpv has some features that are not library safe, but which are disabled by
default (such as terminal usage aka stdout, or JSON IPC blocking SIGPIPE for
internal convenience).
A notable, very disgustingly library unsafe behavior of libmpv is calling
abort() on some memory allocation failure. See error checking section.
Logging
-------
All logging and terminal output in mpv goes through the functions and macros
provided in common/msg.h. This is in part for library safety, and in part to
make sure users can silence all output, or to redirect the output elsewhere,
like a log file or the internal console.lua script.
Locking
-------
See generally available literature. In mpv, we use pthread for this.
Always keep locking clean. Don't skip locking just because it will work "in
practice". (See undefined behavior section.) If your use case is simple, you may
use C11 atomics (osdep/atomic.h for partial C99 support), but most likely you
will only hurt yourself and others.
Always make clear which fields in a struct are protected by which lock. If a
field is immutable, or simply not thread-safe (e.g. state for a single worker
thread), document it as well.
Internal mpv APIs are assumed to be not thread-safe by default. If they have
special guarantees (such as being usable by more than one thread at a time),
these should be explicitly documented.
All internal mpv APIs must be free of global state. Even if a component is not
thread-safe, multiple threads can use _different_ instances of it without any
locking.
On a side note, recursive locks may seem convenient at first, but introduce
additional problems with condition variables and locking hierarchies. They
should be avoided.
Locking hierarchy
-----------------
A simple way to avoid deadlocks with classic locking is to define a locking
hierarchy or lock order. If all threads acquire locks in the same order, no
deadlocks will happen.
For example, a "leaf" lock is a lock that is below all other locks in the
hierarchy. You can acquire it any time, as long as you don't acquire other
locks while holding it.
Unfortunately, C has no way to declare or check the lock order, so you should at
least document it.
In addition, try to avoid exposing locks to the outside. Making the declaration
of a lock private to a specific .c file (and _not_ exporting accessors or
lock/unlock functions that manipulate the lock) is a good idea. Your component's
API may acquire internal locks, but should release them when returning. Keeping
the entire locking in a single file makes it easy to check it.
Avoiding callback hell
----------------------
mpv code is separated in components, like the "frontend" (i.e. MPContext mpctx),
VOs, AOs, demuxers, and more. The frontend usually calls "down" the usage
hierarchy: mpctx almost on top, then things like vo/ao, and utility code on the
very bottom.
"Callback hell" is when when components call both up and down the hierarchy,
which for example leads to accidentally recursion, reentrancy problems, or
locking nightmares. This is avoided by (mostly) calling only down the hierarchy.
Basically the call graph forms a DAG. The other direction is handled by event
queues, wakeup callbacks, and similar mechanisms.
Typically, a component provides an API, and does not know anything about its
user. The API user (component higher in the hierarchy) polls the state of the
lower component when needed.
This also enforces some level of modularization, and with some luck the locking
hierarchy. (Basically, locks of lower components automatically become leaf
locks.) Another positive effect is simpler memory management.
(Also see e.g.: http://250bpm.com/blog:24)
Wakeup callbacks
----------------
This is a common concept in mpv. Even the public API uses it. It's used when an
API has internal threads (or otherwise triggers asynchronous events), but the
component call hierarchy needs to be kept. The wakeup callback is the only
exception to the call hierarchy, and always calls up.
For example, vo spawns a thread that the API user (the mpv frontend) does not
need to know about. vo simply provides a single-threaded API (or that looks like
one). This API needs a way to notify the API user of new events. But the vo
event producer is on the vo thread - it can't simply invoke a callback back into
the API user, because then the API user has to deal with locking, despite not
using threads. In addition, this will probably cause problems like mentioned in
the "callback hell" section, especially lock order issues.
The solution is the wakeup callback. It merely unblocks the API user from
waiting, and the API user then uses the normal vo API to examine whether or
which state changed. As a concept, it documents what a wakeup callback is
allowed to do and what not, to avoid the aforementioned problems.
Generally, you are not allowed to call any API from the wakeup callback. You
just do whatever is needed to unblock your thread. For example, if it's waiting
on a mutex/condition variable, acquire the mutex, set a change flag, signal
the condition variable, unlock, return. (This mutex must not be held when
calling the API. It must be a leaf lock.)
Restricting the wakeup callback like this sidesteps any reentrancy issues and
other complexities. The API implementation can simply hold internal (and
non-recursive) locks while invoking the wakeup callback.
The API user still needs to deal with locking (probably), but there's only the
need to implement a single "receiver", that can handle the entire API of the
used component. (Or multiple APIs - MPContext for example has only 1 wakeup
callback that handles all AOs, VOs, input, demuxers, and more. It simple re-runs
the playloop.)
You could get something more advanced by turning this into a message queue. The
API would append a message to the queue, and the API user can read it. But then
you still need a way to "wakeup" the API user (unless you force the API user
to block on your API, which will make things inconvenient for the API user). You
also need to worry about what happens if the message queue overruns (you either
lose messages or have unbounded memory usage). In the mpv public API, the
distinction between message queue and wakeup callback is sort of blurry, because
it does provide a message queue, but an additional wakeup callback, so API
users are not required to call mpv_wait_event() with a high timeout.
mpv itself prefers using wakeup callbacks over a generic event queue, because
most times an event queue is not needed (or complicates things), and it is
better to do it manually.
(You could still abstract the API user side of wakeup callback handling, and
avoid reimplementing it all the time. Although mp_dispatch_queue already
provides mechanisms for this.)
Condition variables
-------------------
They're used whenever a thread needs to wait for something, without nonsense
like sleep calls or busy waiting. mpv uses the standard pthread API for this.
There's a lot of literature on it. Read it.
For initial understanding, it may be helpful to know that condition variables
are not variables that signal a condition. pthread_cond_t does not have any
state per-se. Maybe pthread_cond_t would better be named pthread_interrupt_t,
because its sole purpose is to interrupt a thread waiting via pthread_cond_wait()
(or similar). The "something" in "waiting for something" can be called
predicate (to avoid confusing it with "condition"). Consult literature for the
proper terms.
The very short version is...
Shared declarations:
pthread_mutex_t lock;
pthread_cond_t cond_var;
struct something state_var; // protected by lock, changes signaled by cond_var
Waiter thread:
pthread_mutex_lock(&lock);
// Wait for a change in state_var. We want to wait until predicate_fulfilled()
// returns true.
// Must be a loop for 2 reasons:
// 1. cond_var may be associated with other conditions too
// 2. pthread_cond_wait() can have sporadic wakeups
while (!predicate_fulfilled(&state_var)) {
// This unlocks, waits for cond_var to be signaled, and then locks again.
// The _whole_ point of cond_var is that unlocking and waiting for the
// signal happens atomically.
pthread_cond_wait(&cond_var, &lock);
}
// Here you may react to the state change. The state cannot change
// asynchronously as long as you still hold the lock (and didn't release
// and reacquire it).
// ...
pthread_mutex_unlock(&lock);
Signaler thread:
pthread_mutex_lock(&lock);
// Something changed. Update the shared variable with the new state.
update_state(&state_var);
// Notify that something changed. This will wake up the waiter thread if
// it's blocked in pthread_cond_wait(). If not, nothing happens.
pthread_cond_broadcast(&cond_var);
// Fun fact: good implementations wake up the waiter only when the lock is
// released, to reduce kernel scheduling overhead.
pthread_mutex_unlock(&lock);
Some basic rules:
1. Always access your state under proper locking
2. Always check your predicate before every call to pthread_cond_wait()
(And don't call pthread_cond_wait() if the predicate is fulfilled.)
3. Always call pthread_cond_wait() in a loop
(And only if your predicate failed without releasing the lock..)
4. Always call pthread_cond_broadcast()/_signal() inside of its associated
lock
mpv sometimes violates rule 3, and leaves "retrying" (i.e. looping) to the
caller.
Common pitfalls:
- Thinking that pthread_cond_t is some kind of semaphore, or holds any
application state or the user predicate (it _only_ wakes up threads
that are at the same time blocking on pthread_cond_wait() and friends,
nothing else)
- Changing the predicate, but not updating all pthread_cond_broadcast()/
_signal() calls correctly
- Forgetting that pthread_cond_wait() unlocks the lock (other threads can
and must acquire the lock)
- Holding multiple nested locks while trying to wait (=> deadlock, violates
the lock order anyway)
- Waiting for a predicate correctly, but unlocking/relocking before acting
on it (unlocking allows arbitrary state changes)
- Confusing which lock/condition var. is used to manage a bit of state
Generally available literature probably has better examples and explanations.
Using condition variables the proper way is generally preferred over using more
messy variants of them. (Just saying because on win32, "SetEvent" exists, and
it's inferior to condition variables. Try to avoid the win32 primitives, even if
you're dealing with Windows-only code.)
Threads
-------
Threading should be conservatively used. Normally, mpv code pretends to be
single-threaded, and provides thread-unsafe APIs. Threads are used coarsely,
and if you can avoid messing with threads, you should. For example, VOs and AOs
do not need to deal with threads normally, even though they run on separate
threads. The glue code "isolates" them from any threading issues.
+1 -1
View File
@@ -146,7 +146,7 @@ mpv's custom build step on top of waf
Build step is pretty much vanilla waf. The only difference being that the list
of source files can contain both strings or tuples. If a tuple is found,
the second element in the tuple will the used to match the features detected
the second element in the tuple will be used to match the features detected
in the configure step (the ``name`` field described above). If this feature
was not enabled during configure, the source file will not be compiled in.
View File
File renamed without changes.
+502
View File
@@ -0,0 +1,502 @@
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<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
+84 -114
View File
@@ -1,58 +1,64 @@
![http://mpv.io/](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
![mpv logo](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
## mpv
--------------
# mpv
* [External links](#external-links)
* [Overview](#overview)
* [System requirements](#system-requirements)
* [Downloads](#downloads)
* [Changelog](#changelog)
* [Compilation](#compilation)
* [FFmpeg vs. Libav](#ffmpeg-vs-libav)
* [Release cycle](#release-cycle)
* [Bug reports](#bug-reports)
* [Contributing](#contributing)
* [Relation to MPlayer and mplayer2](#relation-to-mplayer-and-mplayer2)
* [Wiki](https://github.com/mpv-player/mpv/wiki)
* [FAQ](https://github.com/mpv-player/mpv/wiki/FAQ)
* [Man pages](http://mpv.io/manual/master/)
* [Contact](#contact)
* [License](#license)
* [Contact](#contact)
## External links
* [Wiki](https://github.com/mpv-player/mpv/wiki)
* [FAQ][FAQ]
* [Manual](http://mpv.io/manual/master/)
## Overview
**mpv** is a media player based on MPlayer and mplayer2. It supports a wide
variety of video file formats, audio and video codecs, and subtitle types.
**mpv** is a free (as in freedom) media player for the command line. It supports
a wide variety of media file formats, audio and video codecs, and subtitle types.
There is a [FAQ][FAQ].
Releases can be found on the [release list][releases].
## System requirements
- A not too ancient Linux, or Windows Vista or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might sometimes help if the CPU
is too slow to decode video realtime, but must be explicitly enabled with
the `--hwdec` option. On Windows, a CPU with SSE4 instruction set is required
to get decent hardware decoding performance.
- A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current, especially OpenGL. In some cases, ancient fallback video output
methods can help (such as `--vo=xv` on Linux), but this use is not
- A not too ancient Linux, Windows 7 or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to
decode video in realtime, but must be explicitly enabled with the `--hwdec`
option.
- A not too crappy GPU. mpv's focus is not on power-efficient playback on
embedded or integrated GPUs (for example, hardware decoding is not even
enabled by default). Low power GPUs may cause issues like tearing, stutter,
etc. The main video output uses shaders for video rendering and scaling,
rather than GPU fixed function hardware. On Windows, you might want to make
sure the graphics drivers are current. In some cases, ancient fallback video
output methods can help (such as `--vo=xv` on Linux), but this use is not
recommended or supported.
## Downloads
For semi-official builds and third-party packages please see
[mpv.io](http://mpv.io/installation/).
[mpv.io/installation](http://mpv.io/installation/).
## Changelog
There is no completely changelog, however changes to the player core interface
There is no complete changelog; however, changes to the player core interface
are listed in the [interface changelog][interface-changes].
Changes to the C API are documented in the [client API changelog][api-changes].
@@ -60,7 +66,7 @@ Changes to the C API are documented in the [client API changelog][api-changes].
The [release list][releases] has a summary of most of the important changes
on every release.
Changes to the default key bindings are inidcated in
Changes to the default key bindings are indicated in
[restore-old-bindings.conf][restore-old-bindings].
## Compilation
@@ -69,9 +75,9 @@ Changes to the default key bindings are inidcated in
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements.
The mpv build system uses *waf* but we don't store it in your source tree. The
script './bootstrap.py' will download the latest version of waf that was tested
with the build system.
The mpv build system uses [waf](https://waf.io/), but we don't store it in the
repository. The `./bootstrap.py` script will download the latest version
of waf that was tested with the build system.
For a list of the available build options use `./waf configure --help`. If
you think you have support for some feature installed but configure fails to
@@ -88,23 +94,30 @@ To build the software you can use `./waf build`: the result of the compilation
will be located in `build/mpv`. You can use `./waf install` to install mpv
to the *prefix* after it is compiled.
Example:
./bootstrap.py
./waf configure
./waf
./waf install
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
- X development headers (xlib, xrandr, xext, xscrnsaver, xinerama, libvdpau,
libGL, GLX, EGL, xv, ...)
- Audio output development headers (libasound/ALSA, pulseaudio)
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter
and either libswresample or libavresample)
At least FFmpeg 3.2.2 or Libav 12 is required.
- zlib
- iconv (normally provided by the system libc)
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
- nvdec and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
Libass dependencies (when building libass):
- gcc or clang, yasm on x86 and x86_64
- fribidi, freetype, fontconfig development headers (for libass)
@@ -112,61 +125,29 @@ Libass dependencies:
particularly for correct rendering of non-English text on OSX, and
Arabic/Indic scripts on any platform)
FFmpeg dependencies:
FFmpeg dependencies (when building FFmpeg):
- gcc or clang, yasm on x86 and x86_64
- OpenSSL (has to be explicitly enabled when compiling ffmpeg)
- libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be
explicitly enabled when compiling ffmpeg)
- Libav also works, but some features will not work. (See section below.)
- OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be
explicitly enabled when compiling FFmpeg)
- For native DASH playback, FFmpeg needs to be built with --enable-libxml2
(although there are security implications, and DASH support has lots of bugs).
- AV1 decoding support requires dav1d.
- For good nvidia support on Linux, make sure nv-codec-headers is installed
and can be found by configure.
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper ([mpv-build][mpv-build]) that first compiles FFmpeg
libraries and libass, and then compiles the player statically linked against
those.
Linux distributions. For ease of compiling the latest git master of everything,
you may wish to use the separately available build wrapper ([mpv-build][mpv-build])
which first compiles FFmpeg libraries and libass, and then compiles the player
statically linked against those.
If you want to build a Windows binary, you either have to use MSYS2 and MinGW,
or cross-compile from Linux with MinGW. See [Windows compilation][windows_compilation].
or cross-compile from Linux with MinGW. See
[Windows compilation][windows_compilation].
## FFmpeg vs. Libav
Generally, mpv should work with the latest release as well as the git version
of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work
with FFmpeg only (subtitle formats in particular).
## Preferred FFmpeg version
Using the latest FFmpeg release (or FFmpeg git master) is strongly recommended.
Older versions are unsupported, even if the build system still happens to
accept them. The main reason mpv still builds with older FFmpeg versions is to
evade arguing with people (users, distros) who insist on using older FFmpeg
versions for no rational reason.
If you want to use a stable FFmpeg release, use the latest release, which has
most likely the best maintenance out of all stable releases. Older releases
are for distros, and at best receive basic changes like fixing critical security
issues or build fixes, and at worst are completely abandoned.
## FFmpeg ABI compatibility
mpv does not support linking against FFmpeg versions it was not built with, even
if the linked version is supposedly ABI-compatible with the version it was
compiled against. Expect malfunctions, crashes, and security issues if you
do it anyway.
The reason for not supporting this is because it creates far too much complexity
with little to no benefit, coupled with absurd and unusable FFmpeg API
artifacts.
Newer mpv versions will refuse to start if runtime and compile time FFmpeg
library versions mismatch.
## Release cycle
Every other month, an arbitrary git snapshot is made, and is assigned
@@ -184,63 +165,52 @@ See the [release policy document][release-policy] for more information.
Please use the [issue tracker][issue-tracker] provided by GitHub to send us bug
reports or feature requests.
reports or feature requests. Follow the template's instructions or the issue
will likely be ignored or closed as invalid.
Using the bug tracker as place for simple questions is fine but IRC is
recommended (see [Contact](#Contact) below).
## Contributing
Please read [contribute.md][contribute.md].
For small changes you can just send us pull requests through GitHub. For bigger
changes come and talk to us on IRC before you start working on them. It will
make code review easier for both parties later on.
## Relation to MPlayer and mplayer2
You can check [the wiki](https://github.com/mpv-player/mpv/wiki/Stuff-to-do)
or the [issue tracker](https://github.com/mpv-player/mpv/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request%22)
for ideas on what you could contribute with.
## License
mpv is based on mplayer2, which in turn is based on the original MPlayer
(also called mplayer, mplayer-svn, mplayer1). Many changes have been made, a
large part of which is incompatible or completely changes how the player
behaves. Although there are still many similarities to its ancestors, mpv
should generally be treated as a completely different program.
GPLv2 "or later" by default, LGPLv2.1 "or later" with `--enable-lgpl`.
See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
mpv was forked because we wanted to modernize MPlayer. This includes
removing cruft (including features which stopped making sense 10 years ago),
and of course adding modern features. Such huge and intrusive changes made it
infeasible to work directly with MPlayer, which is mostly focused on
preservation, so a fork had to be made. (Actually, mpv is based on mplayer2,
which already started this process of removing cruft.)
## History
In general, mpv should be considered a completely new program, rather than a
MPlayer drop-in replacement.
If you are wondering what's different from mplayer2 and MPlayer, an incomplete
and now unmaintained list of changes is located [here][mplayer-changes].
This software is based on the MPlayer project. Before mpv existed as a project,
the code base was briefly developed under the mplayer2 project. For details,
see the [FAQ][FAQ].
## Contact
Most activity happens on the IRC channel and the github issue tracker. The
mailing lists are mostly unused.
Most activity happens on the IRC channel and the github issue tracker.
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-devel` on `irc.freenode.net`
To contact the `mpv` team in private write to `mpv-team@googlegroups.com`. Use
only if discretion is required.
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-devel` on `irc.freenode.net`
[FAQ]: https://github.com/mpv-player/mpv/wiki/FAQ
[releases]: https://github.com/mpv-player/mpv/releases
[mpv-build]: https://github.com/mpv-player/mpv-build
[homebrew-mpv]: https://github.com/mpv-player/homebrew-mpv
[issue-tracker]: https://github.com/mpv-player/mpv/issues
[ffmpeg_vs_libav]: https://github.com/mpv-player/mpv/wiki/FFmpeg-versus-Libav
[release-policy]: https://github.com/mpv-player/mpv/blob/master/DOCS/release-policy.md
[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
[mplayer-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/mplayer-changes.rst
[interface-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
[api-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
[restore-old-bindings]: https://github.com/mpv-player/mpv/blob/master/etc/restore-old-bindings.conf
## License
Mostly GPLv2 or later. See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
[contribute.md]: https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
+127 -2275
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Whitespace-only changes.
+6 -4
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@@ -10,13 +10,15 @@ export PYTHON=/usr/bin/python3
"$PYTHON" bootstrap.py
"$PYTHON" waf configure \
--check-c-compiler=gcc \
--disable-cdda \
--enable-egl-angle \
--enable-spirv-cross \
--enable-d3d-hwaccel \
--enable-d3d11 \
--enable-jpeg \
--enable-lcms2 \
--enable-libarchive \
--enable-libass \
--enable-lua \
--enable-rubberband \
--enable-uchardet
--enable-shaderc \
--enable-uchardet \
--enable-vulkan
"$PYTHON" waf build
+49 -12
View File
@@ -1,14 +1,7 @@
#!/usr/bin/bash
set -e
case $MSYSTEM in
MINGW32)
export MINGW_PACKAGE_PREFIX=mingw-w64-i686
;;
MINGW64)
export MINGW_PACKAGE_PREFIX=mingw-w64-x86_64
;;
esac
export PYTHON=/usr/bin/python3
# Write an empty fonts.conf to speed up fc-cache
export FONTCONFIG_FILE=/dummy-fonts.conf
@@ -20,16 +13,60 @@ EOF
# Install build dependencies for mpv
pacman -S --noconfirm --needed \
$MINGW_PACKAGE_PREFIX-gcc \
$MINGW_PACKAGE_PREFIX-angleproject-git \
$MINGW_PACKAGE_PREFIX-ffmpeg \
$MINGW_PACKAGE_PREFIX-toolchain \
$MINGW_PACKAGE_PREFIX-cmake \
$MINGW_PACKAGE_PREFIX-lcms2 \
$MINGW_PACKAGE_PREFIX-libarchive \
$MINGW_PACKAGE_PREFIX-libass \
$MINGW_PACKAGE_PREFIX-libjpeg-turbo \
$MINGW_PACKAGE_PREFIX-libplacebo \
$MINGW_PACKAGE_PREFIX-lua51 \
$MINGW_PACKAGE_PREFIX-ninja \
$MINGW_PACKAGE_PREFIX-rubberband \
$MINGW_PACKAGE_PREFIX-uchardet
$MINGW_PACKAGE_PREFIX-uchardet \
$MINGW_PACKAGE_PREFIX-vulkan
# Delete unused packages to reduce space used in the Appveyor cache
pacman -Sc --noconfirm
# Compile ffmpeg
(
git clone --depth=1 https://github.com/FFmpeg/ffmpeg.git && cd ffmpeg
mkdir build && cd build
../configure \
--prefix=$MINGW_PREFIX \
--target-os=mingw32 \
--arch=$MSYSTEM_CARCH \
--disable-static \
--disable-doc \
--disable-asm \
--enable-gpl \
--enable-version3 \
--enable-shared \
--enable-pic \
--enable-d3d11va \
--enable-dxva2 \
--enable-schannel
make -j4 install
)
# Compile shaderc
(
git clone --depth=1 https://github.com/google/shaderc && cd shaderc
"$PYTHON" utils/git-sync-deps
mkdir build && cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=Release -DSHADERC_SKIP_TESTS=ON \
-DCMAKE_INSTALL_PREFIX=$MINGW_PREFIX ..
ninja install
)
# Compile SPIRV-Cross
(
git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Cross && cd SPIRV-Cross
mkdir build && cd build
cmake -GNinja -DSPIRV_CROSS_SHARED=ON -DCMAKE_INSTALL_PREFIX=$MINGW_PREFIX ..
ninja install
)
+60 -24
View File
@@ -20,12 +20,24 @@ def is_user_lib(objfile, libname):
not "libc." in libname and \
not "libgcc." in libname and \
not os.path.basename(libname) == 'Python' and \
not os.path.basename(objfile) in libname
not os.path.basename(objfile) in libname and \
not "libswift" in libname
def otool(objfile):
command = "otool -L %s | grep -e '\t' | awk '{ print $1 }'" % objfile
output = subprocess.check_output(command, shell = True)
return filter(partial(is_user_lib, objfile), output.split())
command = "otool -L '%s' | grep -e '\t' | awk '{ print $1 }'" % objfile
output = subprocess.check_output(command, shell = True, universal_newlines=True)
return set(filter(partial(is_user_lib, objfile), output.split()))
def get_rpaths_dev_tools(binary):
command = "otool -l '%s' | grep -A2 LC_RPATH | grep path | grep \"Xcode\|CommandLineTools\"" % binary
result = subprocess.check_output(command, shell = True, universal_newlines=True)
pathRe = re.compile("^\s*path (.*) \(offset \d*\)$")
output = []
for line in result.splitlines():
output.append(pathRe.search(line).group(1).strip())
return output
def install_name_tool_change(old, new, objfile):
subprocess.call(["install_name_tool", "-change", old, new, objfile])
@@ -33,9 +45,15 @@ def install_name_tool_change(old, new, objfile):
def install_name_tool_id(name, objfile):
subprocess.call(["install_name_tool", "-id", name, objfile])
def install_name_tool_add_rpath(rpath, binary):
subprocess.call(["install_name_tool", "-add_rpath", rpath, binary])
def install_name_tool_delete_rpath(rpath, binary):
subprocess.call(["install_name_tool", "-delete_rpath", rpath, binary])
def libraries(objfile, result = dict()):
libs_list = otool(objfile)
result[objfile] = set(libs_list)
result[objfile] = libs_list
for lib in libs_list:
if lib not in result:
@@ -43,29 +61,19 @@ def libraries(objfile, result = dict()):
return result
def leafs(libs_dict, processed = []):
result = []
processed = set(processed)
for objfile, libs in libs_dict.items():
if libs <= processed:
result.append(objfile)
return result
def lib_path(binary):
return os.path.join(os.path.dirname(binary), 'lib')
def lib_name(lib):
return os.path.join("@executable_path", "lib", os.path.basename(lib))
def process_libraries(libs_dict, binary, processed = []):
ls = leafs(libs_dict, processed)
diff = set(ls) - set(processed)
if diff == set([binary]):
return
def process_libraries(libs_dict, binary):
libs_set = set(libs_dict)
# Remove binary from libs_set to prevent a duplicate of the binary being
# added to the libs directory.
libs_set.remove(binary)
for src in diff:
for src in libs_set:
name = lib_name(src)
dst = os.path.join(lib_path(binary), os.path.basename(src))
@@ -76,19 +84,47 @@ def process_libraries(libs_dict, binary, processed = []):
if src in libs_dict[binary]:
install_name_tool_change(src, name, binary)
for p in processed:
for p in libs_set:
if p in libs_dict[src]:
install_name_tool_change(p, lib_name(p), dst)
process_libraries(libs_dict, binary, ls)
def process_swift_libraries(binary):
command = ['xcrun', '--find', 'swift-stdlib-tool']
swiftStdlibTool = subprocess.check_output(command, universal_newlines=True).strip()
# from xcode11 on the dynamic swift libs reside in a separate directory from
# the std one, might need versioned paths for future swift versions
swiftLibPath = os.path.join(swiftStdlibTool, '../../lib/swift-5.0/macosx')
swiftLibPath = os.path.abspath(swiftLibPath)
command = [swiftStdlibTool, '--copy', '--platform', 'macosx', '--scan-executable', binary, '--destination', lib_path(binary)]
if os.path.exists(swiftLibPath):
command.extend(['--source-libraries', swiftLibPath])
subprocess.check_output(command, universal_newlines=True)
print(">> setting additional rpath for swift libraries")
install_name_tool_add_rpath("@executable_path/lib", binary)
def remove_dev_tools_rapths(binary):
for path in get_rpaths_dev_tools(binary):
install_name_tool_delete_rpath(path, binary)
def main():
binary = os.path.abspath(sys.argv[1])
if not os.path.exists(lib_path(binary)):
os.makedirs(lib_path(binary))
print(">> gathering all linked libraries")
libs = libraries(binary)
print(libs)
print(">> copying and processing all linked libraries")
process_libraries(libs, binary)
print(">> removing rpath definitions towards dev tools")
remove_dev_tools_rapths(binary)
print(">> copying and processing swift libraries")
process_swift_libraries(binary)
if __name__ == "__main__":
main()
+27 -11
View File
@@ -1,27 +1,43 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# Convert the contents of a file into a C string constant.
# Note that the compiler will implicitly add an extra 0 byte at the end
# of every string, so code using the string may need to remove that to get
# the exact contents of the original file.
#
# This file is part of mpv.
#
# mpv is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# mpv is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with mpv. If not, see <http://www.gnu.org/licenses/>.
#
import sys
# Indexing a byte string yields int on Python 3.x, and a str on Python 2.x
def pord(c):
return ord(c) if type(c) == str else c
def file2string(infilename, infile, outfile):
outfile.write("// Generated from %s\n\n" % infilename)
def main(infile):
conv = ['\\' + ("%03o" % c) for c in range(256)]
conv = ["\\%03o" % c for c in range(256)]
safe_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" \
"0123456789!#%&'()*+,-./:;<=>?[]^_{|}~ "
"0123456789!#%&'()*+,-./:;<=>[]^_{|}~ "
for c in safe_chars:
conv[ord(c)] = c
for c, esc in ("\nn", "\tt", r"\\", '""'):
conv[ord(c)] = '\\' + esc
for line in infile:
sys.stdout.write('"' + ''.join(conv[pord(c)] for c in line) + '"\n')
outfile.write('"' + ''.join(conv[c] for c in line) + '"\n')
with open(sys.argv[1], 'rb') as infile:
sys.stdout.write("// Generated from %s\n\n" % sys.argv[1])
main(infile)
if __name__ == "__main__":
with open(sys.argv[1], 'rb') as infile:
file2string(sys.argv[1], infile, sys.stdout)
+9
View File
@@ -0,0 +1,9 @@
#!/bin/sh
# This script is expected to be called as TOOLS/gen-osd-font.sh (it will access
# TOOLS/mpv-osd-symbols.sfdir), and it will write sub/osd_font.otf.
# Needs fontforge with python scripting
fontforge -lang=py -c 'f=open(argv[1]); f.generate(argv[2])' \
TOOLS/mpv-osd-symbols.sfdir sub/osd_font.otf
-15
View File
@@ -1,15 +0,0 @@
#!/bin/sh
# This script is expected to be called as TOOLS/gen-x11-icon.sh (it will access
# etc/mpv-icon...), and it will write video/out/x11_icon.bin.
conv() {
echo
echo `identify -format "icon: %w %h" "$1"`
convert "$1" -depth 8 rgba:-
}
(echo "# File generated by gen-x11-icon.sh" ;
conv etc/mpv-icon-8bit-16x16.png ;
conv etc/mpv-icon-8bit-32x32.png ;
conv etc/mpv-icon-8bit-64x64.png) | gzip -c > video/out/x11_icon.bin
+155
View File
@@ -0,0 +1,155 @@
-- This script adds control to the dynamic range compression ffmpeg
-- filter including key bindings for adjusting parameters.
--
-- See https://ffmpeg.org/ffmpeg-filters.html#acompressor for explanation
-- of the parameteres.
local mp = require 'mp'
local options = require 'mp.options'
local o = {
default_enable = false,
show_osd = true,
osd_timeout = 4000,
filter_label = mp.get_script_name(),
key_toggle = 'n',
key_increase_threshold = 'F1',
key_decrease_threshold = 'Shift+F1',
key_increase_ratio = 'F2',
key_decrease_ratio = 'Shift+F2',
key_increase_knee = 'F3',
key_decrease_knee = 'Shift+F3',
key_increase_makeup = 'F4',
key_decrease_makeup = 'Shift+F4',
key_increase_attack = 'F5',
key_decrease_attack = 'Shift+F5',
key_increase_release = 'F6',
key_decrease_release = 'Shift+F6',
default_threshold = -25.0,
default_ratio = 3.0,
default_knee = 2.0,
default_makeup = 8.0,
default_attack = 20.0,
default_release = 250.0,
step_threshold = -2.5,
step_ratio = 1.0,
step_knee = 1.0,
step_makeup = 1.0,
step_attack = 10.0,
step_release = 10.0,
}
options.read_options(o)
local params = {
{ name = 'attack', min=0.01, max=2000, hide_default=true, dB='' },
{ name = 'release', min=0.01, max=9000, hide_default=true, dB='' },
{ name = 'threshold', min= -30, max= 0, hide_default=false, dB='dB' },
{ name = 'ratio', min= 1, max= 20, hide_default=false, dB='' },
{ name = 'knee', min= 1, max= 10, hide_default=true, dB='dB' },
{ name = 'makeup', min= 0, max= 24, hide_default=false, dB='dB' },
}
local function parse_value(value)
-- Using nil here because tonumber differs between lua 5.1 and 5.2 when parsing fractions in combination with explicit base argument set to 10.
-- And we can't omit it because gsub returns 2 values which would get unpacked and cause more problems. Gotta love scripting languages.
return tonumber(value:gsub('dB$', ''), nil)
end
local function format_value(value, dB)
return string.format('%g%s', value, dB)
end
local function show_osd(filter)
if not o.show_osd then
return
end
if not filter.enabled then
mp.commandv('show-text', 'Dynamic range compressor: disabled', o.osd_timeout)
return
end
local pretty = {}
for _,param in ipairs(params) do
local value = parse_value(filter.params[param.name])
if not (param.hide_default and value == o['default_' .. param.name]) then
pretty[#pretty+1] = string.format('%s: %g%s', param.name:gsub("^%l", string.upper), value, param.dB)
end
end
if #pretty == 0 then
pretty = ''
else
pretty = '\n(' .. table.concat(pretty, ', ') .. ')'
end
mp.commandv('show-text', 'Dynamic range compressor: enabled' .. pretty, o.osd_timeout)
end
local function get_filter()
local af = mp.get_property_native('af', {})
for i = 1, #af do
if af[i].label == o.filter_label then
return af, i
end
end
af[#af+1] = {
name = 'acompressor',
label = o.filter_label,
enabled = false,
params = {},
}
for _,param in pairs(params) do
af[#af].params[param.name] = format_value(o['default_' .. param.name], param.dB)
end
return af, #af
end
local function toggle_acompressor()
local af, i = get_filter()
af[i].enabled = not af[i].enabled
mp.set_property_native('af', af)
show_osd(af[i])
end
local function update_param(name, increment)
for _,param in pairs(params) do
if param.name == string.lower(name) then
local af, i = get_filter()
local value = parse_value(af[i].params[param.name])
value = math.max(param.min, math.min(value + increment, param.max))
af[i].params[param.name] = format_value(value, param.dB)
af[i].enabled = true
mp.set_property_native('af', af)
show_osd(af[i])
return
end
end
mp.msg.error('Unknown parameter "' .. name .. '"')
end
mp.add_key_binding(o.key_toggle, "toggle-acompressor", toggle_acompressor)
mp.register_script_message('update-param', update_param)
for _,param in pairs(params) do
for direction,step in pairs({increase=1, decrease=-1}) do
mp.add_key_binding(o['key_' .. direction .. '_' .. param.name],
'acompressor-' .. direction .. '-' .. param.name,
function() update_param(param.name, step*o['step_' .. param.name]); end,
{ repeatable = true })
end
end
if o.default_enable then
local af, i = get_filter()
af[i].enabled = true
mp.set_property_native('af', af)
end
-5
View File
@@ -6,8 +6,3 @@ mp.observe_property("audio-device-list", "native", function(name, val)
print(" - '" .. e.name .. "' (" .. e.description .. ")")
end
end)
mp.observe_property("audio-out-detected-device", "native", function(name, val)
print("Detected audio device changed:")
print(" - '" .. val)
end)
+304 -95
View File
@@ -1,113 +1,322 @@
-- This script uses the lavfi cropdetect filter to automatically
-- insert a crop filter with appropriate parameters for the currently
-- playing video.
--
-- It registers the key-binding "C" (shift+c), which when pressed,
-- inserts the filter vf=lavfi=cropdetect. After 1 second, it then
-- inserts the filter vf=crop=w:h:x:y, where w,h,x,y are determined
-- from the vf-metadata gathered by cropdetect. The cropdetect filter
-- is removed immediately after the crop filter is inserted as it is
-- no longer needed.
--
-- If the "C" key is pressed again, the crop filter is removed
-- restoring playback to its original state.
--
-- Since the crop parameters are determined from the 1 second of video
-- between inserting the cropdetect and crop filters, the "C" key
-- should be pressed at a position in the video where the crop region
-- is unambiguous (i.e., not a black frame, black background title
-- card, or dark scene).
--
-- The default delay between insertion of the cropdetect and
-- crop filters may be overridden by adding
--
-- --script-opts=autocrop.detect_seconds=<number of seconds>
--
-- to mpv's arguments. This may be desirable to allow cropdetect more
-- time to collect data.
--[[
This script uses the lavfi cropdetect filter to automatically
insert a crop filter with appropriate parameters for the
currently playing video.
It will automatically crop the video, when playback starts.
Also It registers the key-binding "C" (shift+c). You can manually
crop the video by pressing the "C" (shift+c) key.
If the "C" key is pressed again, the crop filter is removed
restoring playback to its original state.
The workflow is as follows: First, it inserts the filter
vf=lavfi=cropdetect. After <detect_seconds> (default is 1)
seconds, it then inserts the filter vf=crop=w:h:x:y, where
w,h,x,y are determined from the vf-metadata gathered by
cropdetect. The cropdetect filter is removed immediately after
the crop filter is inserted as it is no longer needed.
Since the crop parameters are determined from the 1 second of
video between inserting the cropdetect and crop filters, the "C"
key should be pressed at a position in the video where the crop
region is unambiguous (i.e., not a black frame, black background
title card, or dark scene).
The default options can be overridden by adding
script-opts-append=autocrop-<parameter>=<value> into mpv.conf
List of available parameters (For default values, see <options>):
auto: bool - Whether to automatically apply crop at the start of
playback. If you don't want to crop automatically, set it to
false or add "script-opts-append=autocrop-auto=no" into
mpv.conf.
auto_delay: seconds - Delay before starting crop in auto mode.
You can try to increase this value to avoid dark scene or
fade in at beginning. Automatic cropping will not occur if
the value is larger than the remaining playback time.
detect_limit: number[0-255] - Black threshold for cropdetect.
Smaller values will generally result in less cropping.
See limit of https://ffmpeg.org/ffmpeg-filters.html#cropdetect
detect_round: number[2^n] - The value which the width/height
should be divisible by. Smaller values ​​have better detection
accuracy. If you have problems with other filters,
you can try to set it to 4 or 16.
See round of https://ffmpeg.org/ffmpeg-filters.html#cropdetect
detect_min_ratio: number[0.0-1.0] - The ratio of the minimum clip
size to the original. If the picture is over cropped or under
cropped, try adjusting this value.
detect_seconds: seconds - How long to gather cropdetect data.
Increasing this may be desirable to allow cropdetect more
time to collect data.
--]]
require "mp.msg"
require 'mp.options'
script_name = mp.get_script_name()
cropdetect_label = string.format("%s-cropdetect", script_name)
crop_label = string.format("%s-crop", script_name)
-- number of seconds to gather cropdetect data
detect_seconds = tonumber(mp.get_opt(string.format("%s.detect_seconds", script_name)))
if not detect_seconds then
local options = {
auto = true,
auto_delay = 4,
detect_limit = "24/255",
detect_round = 2,
detect_min_ratio = 0.5,
detect_seconds = 1
end
}
read_options(options)
function del_filter_if_present(label)
-- necessary because mp.command('vf del @label:filter') raises an
-- error if the filter doesn't exist
local vfs = mp.get_property_native("vf")
for i,vf in pairs(vfs) do
if vf["label"] == label then
table.remove(vfs, i)
mp.set_property_native("vf", vfs)
local label_prefix = mp.get_script_name()
local labels = {
crop = string.format("%s-crop", label_prefix),
cropdetect = string.format("%s-cropdetect", label_prefix)
}
timers = {
auto_delay = nil,
detect_crop = nil
}
function is_filter_present(label)
local filters = mp.get_property_native("vf")
for index, filter in pairs(filters) do
if filter["label"] == label then
return true
end
end
return false
end
function autocrop_start()
-- exit if cropdetection is already in progress
if timer then
mp.msg.warn("already cropdetecting!")
return
end
function is_enough_time(seconds)
-- if there's a crop filter, remove it and exit
if del_filter_if_present(crop_label) then
return
end
-- Plus 1 second for deviation.
local time_needed = seconds + 1
local playtime_remaining = mp.get_property_native("playtime-remaining")
-- insert the cropdetect filter
ret=mp.command(
string.format(
'vf add @%s:lavfi=graph="cropdetect=limit=24:round=2:reset=0"',
cropdetect_label
)
)
-- wait to gather data
timer=mp.add_timeout(detect_seconds, do_crop)
return playtime_remaining and time_needed < playtime_remaining
end
function do_crop()
-- get the metadata
local cropdetect_metadata = mp.get_property_native(
string.format("vf-metadata/%s", cropdetect_label)
)
-- use it to crop if its valid
if cropdetect_metadata then
if cropdetect_metadata["lavfi.cropdetect.w"]
and cropdetect_metadata["lavfi.cropdetect.h"]
and cropdetect_metadata["lavfi.cropdetect.x"]
and cropdetect_metadata["lavfi.cropdetect.y"]
then
mp.command(string.format("vf add @%s:crop=%s:%s:%s:%s",
crop_label,
cropdetect_metadata["lavfi.cropdetect.w"],
cropdetect_metadata["lavfi.cropdetect.h"],
cropdetect_metadata["lavfi.cropdetect.x"],
cropdetect_metadata["lavfi.cropdetect.y"]))
else
mp.msg.error(
"Got empty crop data. You might need to increase detect_seconds."
)
function is_cropable()
local vid = mp.get_property_native("vid")
local is_album = vid and mp.get_property_native(
string.format("track-list/%d/albumart", vid)
) or false
return vid and not is_album
end
function remove_filter(label)
if is_filter_present(label) then
mp.command(string.format('vf remove @%s', label))
return true
end
return false
end
function cleanup()
-- Remove all existing filters.
for key, value in pairs(labels) do
remove_filter(value)
end
-- Kill all timers.
for index, timer in pairs(timers) do
if timer then
timer:kill()
timer = nil
end
else
mp.msg.error(
"No crop data. Was the cropdetect filter successfully inserted?"
)
mp.msg.error(
"Does your version of ffmpeg/libav support AVFrame metadata?"
)
end
-- remove the cropdetect filter
del_filter_if_present(cropdetect_label)
timer=nil
end
mp.add_key_binding("C", "auto_crop", autocrop_start)
function detect_crop()
-- If it's not cropable, exit.
if not is_cropable() then
mp.msg.warn("autocrop only works for videos.")
return
end
-- Verify if there is enough time to detect crop.
local time_needed = options.detect_seconds
if not is_enough_time(time_needed) then
mp.msg.warn("Not enough time to detect crop.")
return
end
-- Insert the cropdetect filter.
local limit = options.detect_limit
local round = options.detect_round
mp.command(
string.format(
'vf pre @%s:cropdetect=limit=%s:round=%d:reset=0',
labels.cropdetect, limit, round
)
)
-- Wait to gather data.
timers.detect_crop = mp.add_timeout(time_needed, detect_end)
end
function detect_end()
-- Get the metadata and remove the cropdetect filter.
local cropdetect_metadata =
mp.get_property_native(
string.format("vf-metadata/%s",
labels.cropdetect
)
)
remove_filter(labels.cropdetect)
-- Remove the timer of detect crop.
if timers.detect_crop then
timers.detect_crop:kill()
timers.detect_crop = nil
end
local meta = {}
-- Verify the existence of metadata.
if cropdetect_metadata then
meta = {
w = cropdetect_metadata["lavfi.cropdetect.w"],
h = cropdetect_metadata["lavfi.cropdetect.h"],
x = cropdetect_metadata["lavfi.cropdetect.x"],
y = cropdetect_metadata["lavfi.cropdetect.y"],
}
else
mp.msg.error("No crop data.")
mp.msg.info("Was the cropdetect filter successfully inserted?")
mp.msg.info("Does your version of ffmpeg/libav support AVFrame metadata?")
return
end
-- Verify that the metadata meets the requirements and convert it.
if meta.w and meta.h and meta.x and meta.y then
local width = mp.get_property_native("width")
local height = mp.get_property_native("height")
meta = {
w = tonumber(meta.w),
h = tonumber(meta.h),
x = tonumber(meta.x),
y = tonumber(meta.y),
min_w = width * options.detect_min_ratio,
min_h = height * options.detect_min_ratio,
max_w = width,
max_h = height
}
else
mp.msg.error("Got empty crop data.")
mp.msg.info("You might need to increase detect_seconds.")
return
end
apply_crop(meta)
end
function apply_crop(meta)
-- Verify if it is necessary to crop.
local is_effective = meta.x > 0 or meta.y > 0
or meta.w < meta.max_w or meta.h < meta.max_h
if not is_effective then
mp.msg.info("No area detected for cropping.")
return
end
-- Verify it is not over cropped.
local is_excessive = meta.w < meta.min_w and meta.h < meta.min_h
if is_excessive then
mp.msg.info("The area to be cropped is too large.")
mp.msg.info("You might need to decrease detect_min_ratio.")
return
end
-- Remove existing crop.
remove_filter(labels.crop)
-- Apply crop.
mp.command(
string.format("vf pre @%s:lavfi-crop=w=%s:h=%s:x=%s:y=%s",
labels.crop, meta.w, meta.h, meta.x, meta.y
)
)
end
function on_start()
-- Clean up at the beginning.
cleanup()
-- If auto is not true, exit.
if not options.auto then
return
end
-- If it is the beginning, wait for detect_crop
-- after auto_delay seconds, otherwise immediately.
local playback_time = mp.get_property_native("playback-time")
local is_delay_needed = playback_time
and options.auto_delay > playback_time
if is_delay_needed then
-- Verify if there is enough time for autocrop.
local time_needed = options.auto_delay + options.detect_seconds
if not is_enough_time(time_needed) then
mp.msg.warn("Not enough time for autocrop.")
return
end
timers.auto_delay = mp.add_timeout(time_needed,
function()
detect_crop()
-- Remove the timer of auto delay.
timers.auto_delay:kill()
timers.auto_delay = nil
end
)
else
detect_crop()
end
end
function on_toggle()
-- If it is during auto_delay, kill the timer.
if timers.auto_delay then
timers.auto_delay:kill()
timers.auto_delay = nil
end
-- Cropped => Remove it.
if remove_filter(labels.crop) then
return
end
-- Detecting => Leave it.
if timers.detect_crop then
mp.msg.warn("Already cropdetecting!")
return
end
-- Neither => Do delectcrop.
detect_crop()
end
mp.add_key_binding("C", "toggle_crop", on_toggle)
mp.register_event("end-file", cleanup)
mp.register_event("file-loaded", on_start)
+38 -27
View File
@@ -3,13 +3,13 @@
-- currently playing video.
--
-- It registers the key-binding ctrl+d, which when pressed, inserts the filters
-- ``vf=lavfi=idet,pullup,vf=lavfi=idet``. After 4 seconds, it removes these
-- ``vf=idet,lavfi-pullup,idet``. After 4 seconds, it removes these
-- filters and decides whether the content is progressive, interlaced, or
-- telecined and the interlacing field dominance.
--
-- Based on this information, it may set mpv's ``deinterlace`` property (which
-- usually inserts the yadif filter), or insert the ``pullup`` filter if the
-- content is telecined. It also sets mpv's ``field-dominance`` property.
-- content is telecined. It also sets field dominance with lavfi setfield.
--
-- OPTIONS:
-- The default detection time may be overridden by adding
@@ -22,16 +22,14 @@
-- To see counts of the various types of frames for each detection phase,
-- the verbosity can be increased with
--
-- --msg-level autodeint=v
--
-- This script requires a recent version of ffmpeg for which the idet
-- filter adds the required metadata.
-- --msg-level=autodeint=v
require "mp.msg"
script_name = mp.get_script_name()
detect_label = string.format("%s-detect", script_name)
pullup_label = string.format("%s", script_name)
dominance_label = string.format("%s-dominance", script_name)
ivtc_detect_label = string.format("%s-ivtc-detect", script_name)
-- number of seconds to gather cropdetect data
@@ -55,6 +53,10 @@ function del_filter_if_present(label)
return false
end
local function add_vf(label, filter)
return mp.command(('vf add @%s:%s'):format(label, filter))
end
function start_detect()
-- exit if detection is already in progress
if timer then
@@ -64,11 +66,13 @@ function start_detect()
mp.set_property("deinterlace","no")
del_filter_if_present(pullup_label)
del_filter_if_present(dominance_label)
-- insert the detection filter
local cmd = string.format('vf add @%s:lavfi=graph="idet",@%s:pullup,@%s:lavfi=graph="idet"',
detect_label, pullup_label, ivtc_detect_label)
if not mp.command(cmd) then
-- insert the detection filters
if not (add_vf(detect_label, 'idet') and
add_vf(dominance_label, 'setfield=mode=auto') and
add_vf(pullup_label, 'lavfi-pullup') and
add_vf(ivtc_detect_label, 'idet')) then
mp.msg.error("failed to insert detection filters")
return
end
@@ -88,12 +92,12 @@ progressive, interlaced_tff, interlaced_bff, interlaced = 0, 1, 2, 3, 4
function judge(label)
-- get the metadata
local result = mp.get_property_native(string.format("vf-metadata/%s", label))
num_tff = tonumber(result["lavfi.idet.multiple.tff"])
num_bff = tonumber(result["lavfi.idet.multiple.bff"])
num_progressive = tonumber(result["lavfi.idet.multiple.progressive"])
num_undetermined = tonumber(result["lavfi.idet.multiple.undetermined"])
num_interlaced = num_tff + num_bff
num_determined = num_interlaced + num_progressive
local num_tff = tonumber(result["lavfi.idet.multiple.tff"])
local num_bff = tonumber(result["lavfi.idet.multiple.bff"])
local num_progressive = tonumber(result["lavfi.idet.multiple.progressive"])
local num_undetermined = tonumber(result["lavfi.idet.multiple.undetermined"])
local num_interlaced = num_tff + num_bff
local num_determined = num_interlaced + num_progressive
mp.msg.verbose(label.." progressive = "..num_progressive)
mp.msg.verbose(label.." interlaced-tff = "..num_tff)
@@ -116,26 +120,33 @@ end
function select_filter()
-- handle the first detection filter results
verdict = judge(detect_label)
local verdict = judge(detect_label)
local ivtc_verdict = judge(ivtc_detect_label)
local dominance = "auto"
if verdict == progressive then
mp.msg.info("progressive: doing nothing")
stop_detect()
del_filter_if_present(dominance_label)
del_filter_if_present(pullup_label)
return
elseif verdict == interlaced_tff then
mp.set_property("field-dominance", "top")
elseif verdict == interlaced_bff then
mp.set_property("field-dominance", "bottom")
elseif verdict == interlaced then
mp.set_property("field-dominance", "auto")
else
if verdict == interlaced_tff then
dominance = "tff"
add_vf(dominance_label, 'setfield=mode='..dominance)
elseif verdict == interlaced_bff then
dominance = "bff"
add_vf(dominance_label, 'setfield=mode='..dominance)
else
del_filter_if_present(dominance_label)
end
end
-- handle the ivtc detection filter results
verdict = judge(ivtc_detect_label)
if verdict == progressive then
mp.msg.info(string.format("telecinied with %s field dominance: using pullup", mp.get_property("field-dominance")))
if ivtc_verdict == progressive then
mp.msg.info(string.format("telecined with %s field dominance: using pullup", dominance))
stop_detect()
else
mp.msg.info(string.format("interlaced with %s field dominance: setting deinterlace property", mp.get_property("field-dominance")))
mp.msg.info(string.format("interlaced with %s field dominance: setting deinterlace property", dominance))
del_filter_if_present(pullup_label)
mp.set_property("deinterlace","yes")
stop_detect()
+106 -27
View File
@@ -2,15 +2,34 @@
-- the currently played file. It does so by scanning the directory a file is
-- located in when starting playback. It sorts the directory entries
-- alphabetically, and adds entries before and after the current file to
-- the internal playlist. (It stops if the it would add an already existing
-- the internal playlist. (It stops if it would add an already existing
-- playlist entry at the same position - this makes it "stable".)
-- Add at most 5000 * 2 files when starting a file (before + after).
--[[
To configure this script use file autoload.conf in directory script-opts (the "script-opts"
directory must be in the mpv configuration directory, typically ~/.config/mpv/).
Example configuration would be:
disabled=no
images=no
videos=yes
audio=yes
--]]
MAXENTRIES = 5000
local msg = require 'mp.msg'
local options = require 'mp.options'
local utils = require 'mp.utils'
o = {
disabled = false
disabled = false,
images = true,
videos = true,
audio = true
}
options.read_options(o)
@@ -20,12 +39,29 @@ function Set (t)
return set
end
EXTENSIONS = Set {
'mkv', 'avi', 'mp4', 'ogv', 'webm', 'rmvb', 'flv', 'wmv', 'mpeg', 'mpg', 'm4v', '3gp',
'mp3', 'wav', 'ogv', 'flac', 'm4a', 'wma',
function SetUnion (a,b)
local res = {}
for k in pairs(a) do res[k] = true end
for k in pairs(b) do res[k] = true end
return res
end
EXTENSIONS_VIDEO = Set {
'mkv', 'avi', 'mp4', 'ogv', 'webm', 'rmvb', 'flv', 'wmv', 'mpeg', 'mpg', 'm4v', '3gp'
}
mputils = require 'mp.utils'
EXTENSIONS_AUDIO = Set {
'mp3', 'wav', 'ogm', 'flac', 'm4a', 'wma', 'ogg', 'opus'
}
EXTENSIONS_IMAGES = Set {
'jpg', 'jpeg', 'png', 'tif', 'tiff', 'gif', 'webp', 'svg', 'bmp'
}
EXTENSIONS = Set {}
if o.videos then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_VIDEO) end
if o.audio then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_AUDIO) end
if o.images then EXTENSIONS = SetUnion(EXTENSIONS, EXTENSIONS_IMAGES) end
function add_files_at(index, files)
index = index - 1
@@ -53,46 +89,87 @@ table.filter = function(t, iter)
end
end
-- splitbynum and alnumcomp from alphanum.lua (C) Andre Bogus
-- Released under the MIT License
-- http://www.davekoelle.com/files/alphanum.lua
-- split a string into a table of number and string values
function splitbynum(s)
local result = {}
for x, y in (s or ""):gmatch("(%d*)(%D*)") do
if x ~= "" then table.insert(result, tonumber(x)) end
if y ~= "" then table.insert(result, y) end
end
return result
end
function clean_key(k)
k = (' '..k..' '):gsub("%s+", " "):sub(2, -2):lower()
return splitbynum(k)
end
-- compare two strings
function alnumcomp(x, y)
local xt, yt = clean_key(x), clean_key(y)
for i = 1, math.min(#xt, #yt) do
local xe, ye = xt[i], yt[i]
if type(xe) == "string" then ye = tostring(ye)
elseif type(ye) == "string" then xe = tostring(xe) end
if xe ~= ye then return xe < ye end
end
return #xt < #yt
end
local autoloaded = nil
function find_and_add_entries()
local path = mp.get_property("path", "")
local dir, filename = mputils.split_path(path)
if o.disabled or #dir == 0 then
local dir, filename = utils.split_path(path)
msg.trace(("dir: %s, filename: %s"):format(dir, filename))
if o.disabled then
msg.verbose("stopping: autoload disabled")
return
end
local pl_count = mp.get_property_number("playlist-count", 1)
if (pl_count > 1 and autoload == nil) or
(pl_count == 1 and EXTENSIONS[string.lower(get_extension(filename))] == nil) then
elseif #dir == 0 then
msg.verbose("stopping: not a local path")
return
else
autoload = true
end
local files = mputils.readdir(dir, "files")
local pl_count = mp.get_property_number("playlist-count", 1)
-- check if this is a manually made playlist
if (pl_count > 1 and autoloaded == nil) or
(pl_count == 1 and EXTENSIONS[string.lower(get_extension(filename))] == nil) then
msg.verbose("stopping: manually made playlist")
return
else
autoloaded = true
end
local pl = mp.get_property_native("playlist", {})
local pl_current = mp.get_property_number("playlist-pos-1", 1)
msg.trace(("playlist-pos-1: %s, playlist: %s"):format(pl_current,
utils.to_string(pl)))
local files = utils.readdir(dir, "files")
if files == nil then
msg.verbose("no other files in directory")
return
end
table.filter(files, function (v, k)
if string.match(v, "^%.") then
return false
end
local ext = get_extension(v)
if ext == nil then
return false
end
return EXTENSIONS[string.lower(ext)]
end)
table.sort(files, function (a, b)
local len = string.len(a) - string.len(b)
if len ~= 0 then -- case for ordering filename ending with such as X.Y.Z
local ext = string.len(get_extension(a)) + 1
return string.sub(a, 1, -ext) < string.sub(b, 1, -ext)
end
return string.lower(a) < string.lower(b)
end)
table.sort(files, alnumcomp)
if dir == "." then
dir = ""
end
local pl = mp.get_property_native("playlist", {})
local pl_current = mp.get_property_number("playlist-pos", 0) + 1
-- Find the current pl entry (dir+"/"+filename) in the sorted dir list
local current
for i = 1, #files do
@@ -104,6 +181,7 @@ function find_and_add_entries()
if current == nil then
return
end
msg.trace("current file position in files: "..current)
local append = {[-1] = {}, [1] = {}}
for direction = -1, 1, 2 do -- 2 iterations, with direction = -1 and +1
@@ -117,6 +195,7 @@ function find_and_add_entries()
local filepath = dir .. file
if pl_e then
-- If there's a playlist entry, and it's the same file, stop.
msg.trace(pl_e.filename.." == "..filepath.." ?")
if pl_e.filename == filepath then
break
end
@@ -124,11 +203,11 @@ function find_and_add_entries()
if direction == -1 then
if pl_current == 1 then -- never add additional entries in the middle
mp.msg.info("Prepending " .. file)
msg.info("Prepending " .. file)
table.insert(append[-1], 1, filepath)
end
else
mp.msg.info("Adding " .. file)
msg.info("Adding " .. file)
table.insert(append[1], filepath)
end
end
+124
View File
@@ -0,0 +1,124 @@
-- Test script for some command API details.
local utils = require("mp.utils")
function join(sep, arr, count)
local r = ""
if count == nil then
count = #arr
end
for i = 1, count do
if i > 1 then
r = r .. sep
end
r = r .. utils.to_string(arr[i])
end
return r
end
mp.observe_property("vo-configured", "bool", function(_, v)
if v ~= true then
return
end
print("async expand-text")
mp.command_native_async({"expand-text", "hello ${path}!"},
function(res, val, err)
print("done async expand-text: " .. join(" ", {res, val, err}))
end)
-- make screenshot writing very slow
mp.set_property("screenshot-format", "png")
mp.set_property("screenshot-png-compression", "9")
timer = mp.add_periodic_timer(0.1, function() print("I'm alive") end)
timer:resume()
print("Slow screenshot command...")
res, err = mp.command_native({"screenshot"})
print("done, res: " .. utils.to_string(res))
print("Slow screenshot async command...")
res, err = mp.command_native_async({"screenshot"}, function(res)
print("done (async), res: " .. utils.to_string(res))
timer:kill()
end)
print("done (sending), res: " .. utils.to_string(res))
print("Broken screenshot async command...")
mp.command_native_async({"screenshot-to-file", "/nonexistent/bogus.png"},
function(res, val, err)
print("done err scr.: " .. join(" ", {res, val, err}))
end)
mp.command_native_async({name = "subprocess", args = {"sh", "-c", "echo hi && sleep 10s"}, capture_stdout = true},
function(res, val, err)
print("done subprocess: " .. join(" ", {res, val, err}))
end)
local x = mp.command_native_async({name = "subprocess", args = {"sleep", "inf"}},
function(res, val, err)
print("done sleep inf subprocess: " .. join(" ", {res, val, err}))
end)
mp.add_timeout(15, function()
print("aborting sleep inf subprocess after timeout")
mp.abort_async_command(x)
end)
-- (assuming this "freezes")
local y = mp.command_native_async({name = "sub-add", url = "-"},
function(res, val, err)
print("done sub-add stdin: " .. join(" ", {res, val, err}))
end)
mp.add_timeout(20, function()
print("aborting sub-add stdin after timeout")
mp.abort_async_command(y)
end)
mp.command_native_async({name = "subprocess", args = {"wc", "-c"},
stdin_data = "hello", capture_stdout = true},
function(res, val, err)
print("Should be '5': " .. val.stdout)
end)
-- blocking stdin by default
mp.command_native_async({name = "subprocess", args = {"cat"},
capture_stdout = true},
function(res, val, err)
print("Should be 0: " .. #val.stdout)
end)
-- stdin + detached
mp.command_native_async({name = "subprocess",
args = {"bash", "-c", "(sleep 5s ; cat)"},
stdin_data = "this should appear after 5s.\n",
detach = true},
function(res, val, err)
print("5s test: " .. val.status)
end)
-- This should get killed on script exit.
mp.command_native_async({name = "subprocess", playback_only = false,
args = {"sleep", "inf"}}, function()end)
-- Runs detached; should be killed on player exit (forces timeout)
mp.command_native({_flags={"async"}, name = "subprocess",
playback_only = false, args = {"sleep", "inf"}})
end)
function freeze_test(playback_only)
-- This "freezes" the script, should be killed via timeout.
counter = counter and counter + 1 or 0
print("freeze! " .. counter)
local x = mp.command_native({name = "subprocess",
playback_only = playback_only,
args = {"sleep", "inf"}})
print("done, killed=" .. utils.to_string(x.killed_by_us))
end
mp.register_event("shutdown", function()
freeze_test(false)
end)
mp.register_event("idle", function()
freeze_test(true)
end)
-99
View File
@@ -1,99 +0,0 @@
-- This script enables live control of the dynamic range compression
-- (drc) audio filter while the video is playing back. This can be
-- useful to avoid having to stop and restart mpv to adjust filter
-- parameters. See the entry for "drc" under the "AUDIO FILTERS"
-- section of the man page for a complete description of the filter.
--
-- This script registers the key-binding "\" to toggle the filter between
--
-- * off
-- * method=1 (single-sample smoothing)
-- * method=2 (multi-sample smoothing)
--
-- It registers the keybindings ctrl+9/ctrl+0 to decrease/increase the
-- target ampltiude. These keys will insert the filter at the default
-- target amplitude of 0.25 if it was not previously present.
--
-- OSD feedback of the current filter state is displayed on pressing
-- each bound key.
script_name = mp.get_script_name()
function print_state(params)
if params then
mp.osd_message(script_name..":\n"
.."method = "..params["method"].."\n"
.."target = "..params["target"])
else
mp.osd_message(script_name..":\noff")
end
end
function get_index_of_drc(afs)
for i,af in pairs(afs) do
if af["label"] == script_name then
return i
end
end
end
function append_drc(afs)
afs[#afs+1] = {
name = "drc",
label = script_name,
params = {
method = "1",
target = "0.25"
}
}
print_state(afs[#afs]["params"])
end
function modify_or_create_af(fun)
afs = mp.get_property_native("af")
i = get_index_of_drc(afs)
if not i then
append_drc(afs)
else
fun(afs, i)
end
mp.set_property_native("af", afs)
end
function drc_toggle_method_handler()
modify_or_create_af(
function (afs, i)
new_method=(afs[i]["params"]["method"]+1)%3
if new_method == 0 then
table.remove(afs, i)
print_state(nil)
else
afs[i]["params"]["method"] = tostring((afs[i]["params"]["method"])%2+1)
print_state(afs[i]["params"])
end
end
)
end
function drc_scale_target(factor)
modify_or_create_af(
function (afs)
afs[i]["params"]["target"] = tostring(afs[i]["params"]["target"]*factor)
print_state(afs[i]["params"])
end
)
end
function drc_louder_handler()
drc_scale_target(2.0)
end
function drc_quieter_handler()
drc_scale_target(0.5)
end
-- toggle between off, method 1 and method 2
mp.add_key_binding("\\", "drc_toggle_method", drc_toggle_method_handler)
-- increase or decrease target volume
mp.add_key_binding("ctrl+9", "drc_quieter", drc_quieter_handler)
mp.add_key_binding("ctrl+0", "drc_louder", drc_louder_handler)
+37
View File
@@ -0,0 +1,37 @@
-- Test a float property which internally uses NaN.
-- Run with --no-config (or just scale-param1 not set).
local utils = require 'mp.utils'
prop_name = "scale-param1"
-- internal NaN, return string "default" instead of NaN
v = mp.get_property_native(prop_name, "fail")
print("Exp:", "string", "\"default\"")
print("Got:", type(v), utils.to_string(v))
v = mp.get_property(prop_name)
print("Exp:", "default")
print("Got:", v)
-- not representable -> return provided fallback value
v = mp.get_property_number(prop_name, -100)
print("Exp:", -100)
print("Got:", v)
mp.set_property_native(prop_name, 123)
v = mp.get_property_number(prop_name, -100)
print("Exp:", "number", 123)
print("Got:", type(v), utils.to_string(v))
-- try to set an actual NaN
st, msg = mp.set_property_number(prop_name, 0.0/0)
print("Exp:", nil, "<message>")
print("Got:", st, msg)
-- set default
mp.set_property(prop_name, "default")
v = mp.get_property(prop_name)
print("Exp:", "default")
print("Got:", v)
+35
View File
@@ -0,0 +1,35 @@
local assdraw = require 'mp.assdraw'
local utils = require 'mp.utils'
things = {}
for i = 1, 2 do
things[i] = {
osd1 = mp.create_osd_overlay("ass-events"),
osd2 = mp.create_osd_overlay("ass-events")
}
end
things[1].text = "{\\an5}hello\\Nworld"
things[2].text = "{\\pos(400, 200)}something something"
mp.add_periodic_timer(2, function()
for i, thing in ipairs(things) do
thing.osd1.data = thing.text
thing.osd1.compute_bounds = true
--thing.osd1.hidden = true
local res = thing.osd1:update()
print("res " .. i .. ": " .. utils.to_string(res))
thing.osd2.hidden = true
if res ~= nil and res.x0 ~= nil then
local draw = assdraw.ass_new()
draw:append("{\\alpha&H80}")
draw:draw_start()
draw:pos(0, 0)
draw:rect_cw(res.x0, res.y0, res.x1, res.y1)
draw:draw_stop()
thing.osd2.hidden = false
thing.osd2.data = draw.text
end
thing.osd2:update()
end
end)
+265
View File
@@ -0,0 +1,265 @@
--[[
Automatically skip in files if video frames with pre-supplied fingerprints are
detected. This will skip ahead by a pre-configured amount of time if a matching
video frame is detected.
This requires the vf_fingerprint video filter to be compiled in. Read the
documentation of this filter for caveats (which will automatically apply to
this script as well), such as no support for zero-copy hardware decoding.
You need to manually gather and provide fingerprints for video frames and add
them to a configuration file in script-opts/skip-logo.conf (the "script-opts"
directory must be in the mpv configuration directory, typically ~/.config/mpv/).
Example script-opts/skip-logo.conf:
cases = {
{
-- Skip ahead 10 seconds if a black frame was detected
-- Note: this is dangerous non-sense. It's just for demonstration.
name = "black frame", -- print if matched
skip = 10, -- number of seconds to skip forward
score = 0.3, -- required score
fingerprint = "00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000",
},
{
-- Skip ahead 20 seconds if a white frame was detected
-- Note: this is dangerous non-sense. It's just for demonstration.
name = "fun2",
skip = 20,
fingerprint = "ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff",
},
}
This is actually a lua file. Lua was chosen because it seemed less of a pain to
parse. Future versions of this script may change the format.
The fingerprint is a video frame, converted to "gray" (8 bit per pixels), full
range, each pixel concatenated into an array, converted to a hex string. You
can produce these fingerprints by running this manually:
mpv --vf=fingerprint:print yourfile.mkv
This will log the fingerprint of each video frame to the console, along with its
timestamp. You find the fingerprint of a unique-enough looking frame, and add
it as entry to skip-logo.conf.
You can provide a score for "fuzziness". If no score is provided, a default
value of 0.3 is used. The score is inverse: 0 means exactly the same, while a
higher score means a higher difference. Currently, the score is computed as
euclidean distance between the video frame and the pre-provided fingerprint,
thus the highest score is 16. You probably want a score lower than 1 at least.
(This algorithm is very primitive, but also simple and fast to compute.)
There's always the danger of false positives, which might be quite annoying.
It's up to you what you hate more, the logo, or random skips if false positives
are detected. Also, it's always active, and might eat too much CPU with files
that have a high resolution or framerate. To temporarily disable the script,
having a keybind like this in your input.conf will be helpful:
ctrl+k vf toggle @skip-logo
This will disable/enable the fingerprint filter, which the script automatically
adds at start.
Another important caveat is that the script currently disables matching during
seeking or playback initialization, which means it cannot match the first few
frames of a video. This could be fixed, but the author was too lazy to do so.
--]]
local utils = require "mp.utils"
local msg = require "mp.msg"
local label = "skip-logo"
local meta_property = string.format("vf-metadata/%s", label)
local config = {}
local cases = {}
local cur_bmp
local seeking = false
local playback_start_pts = nil
-- Convert a hex string to an array. Convert each byte to a [0,1] float by
-- interpreting it as normalized uint8_t.
-- The data parameter, if not nil, may be used as storage (avoiding garbage).
local function hex_to_norm8(hex, data)
local size = math.floor(#hex / 2)
if #hex ~= size * 2 then
return nil
end
local res
if (data ~= nil) and (#data == size) then
res = data
else
res = {}
end
for i = 1, size do
local num = tonumber(hex:sub(i * 2, i * 2 + 1), 16)
if num == nil then
return nil
end
res[i] = num / 255.0
end
return res
end
local function compare_bmp(a, b)
if #a ~= #b then
return nil -- can't compare
end
local sum = 0
for i = 1, #a do
local diff = a[i] - b[i]
sum = sum + diff * diff
end
return math.sqrt(sum)
end
local function load_config()
local conf_file = mp.find_config_file("script-opts/skip-logo.conf")
local conf_fn
local err = nil
if conf_file then
if setfenv then
conf_fn, err = loadfile(conf_file)
if conf_fn then
setfenv(conf_fn, config)
end
else
conf_fn, err = loadfile(conf_file, "t", config)
end
else
err = "config file not found"
end
if conf_fn and (not err) then
local ok, err2 = pcall(conf_fn)
err = err2
end
if err then
msg.error("Failed to load config file:", err)
end
if config.cases then
for n, case in ipairs(config.cases) do
local err = nil
case.bitmap = hex_to_norm8(case.fingerprint)
if case.bitmap == nil then
err = "invalid or missing fingerprint field"
end
if case.score == nil then
case.score = 0.3
end
if type(case.score) ~= "number" then
err = "score field is not a number"
end
if type(case.skip) ~= "number" then
err = "skip field is not a number or missing"
end
if case.name == nil then
case.name = ("Entry %d"):format(n)
end
if err == nil then
cases[#cases + 1] = case
else
msg.error(("Entry %s: %s, ignoring."):format(case.name, err))
end
end
end
end
load_config()
-- Returns true on match and if something was done.
local function check_fingerprint(hex, pts)
local bmp = hex_to_norm8(hex, cur_bmp)
cur_bmp = bmp
-- If parsing the filter's result failed (well, it shouldn't).
assert(bmp ~= nil, "filter returned nonsense")
for _, case in ipairs(cases) do
local score = compare_bmp(case.bitmap, bmp)
if (score ~= nil) and (score <= case.score) then
msg.warn(("Matching %s: score=%f (required: %f) at %s, skipping %f seconds"):
format(case.name, score, case.score, mp.format_time(pts), case.skip))
mp.commandv("seek", pts + case.skip, "absolute+exact")
return true
end
end
return false
end
local function read_frames()
local result = mp.get_property_native(meta_property)
if result == nil then
return
end
-- Try to get all entries. Out of laziness, assume that there are at most
-- 100 entries. (In fact, vf_fingerprint limits it to 10.)
for i = 0, 99 do
local prefix = string.format("fp%d.", i)
local hex = result[prefix .. "hex"]
local pts = tonumber(result[prefix .. "pts"])
if (hex == nil) or (pts == nil) then
break
end
local skip = false -- blame Lua for not having "continue" or "goto", not me
-- If seeking just stopped, there will be frames before the seek target,
-- ignore them by checking the timestamps.
if playback_start_pts ~= nil then
if pts >= playback_start_pts then
playback_start_pts = nil -- just for robustness
else
skip = true
end
end
if not skip then
if check_fingerprint(hex, pts) then
break
end
end
end
end
mp.observe_property(meta_property, "none", function()
-- Ignore frames that are decoded/filtered during seeking.
if seeking then
return
end
read_frames()
end)
mp.observe_property("seeking", "bool", function(name, val)
seeking = val
if seeking == false then
playback_start_pts = mp.get_property_number("playback-time")
read_frames()
end
end)
local filters = mp.get_property_native("option-info/vf/choices", {})
local found = false
for _, f in ipairs(filters) do
if f == "fingerprint" then
found = true
break
end
end
if found then
mp.command(("no-osd vf add @%s:fingerprint"):format(label, filter))
else
msg.warn("vf_fingerprint not found")
end
+27 -6
View File
@@ -18,10 +18,10 @@ function update_status_line()
atsl("(Buffering) ")
end
if mp.get_property("vid") ~= "no" then
if mp.get_property("aid") ~= "no" then
atsl("A")
end
if mp.get_property("aid") ~= "no" then
if mp.get_property("vid") ~= "no" then
atsl("V")
end
@@ -43,7 +43,7 @@ function update_status_line()
r = mp.get_property_number("avsync", nil)
if r ~= nil then
atsl(string.format(" A-V: %7.3f", r))
atsl(string.format(" A-V: %f", r))
end
r = mp.get_property("total-avsync-change", 0)
@@ -51,12 +51,24 @@ function update_status_line()
atsl(string.format(" ct:%7.3f", r))
end
r = mp.get_property_number("drop-frame-count", -1)
r = mp.get_property_number("decoder-drop-frame-count", -1)
if r > 0 then
atsl(" Late: ")
atsl(r)
end
r = mp.get_property_osd("video-bitrate")
if r ~= nil and r ~= "" then
atsl(" Vb: ")
atsl(r)
end
r = mp.get_property_osd("audio-bitrate")
if r ~= nil and r ~= "" then
atsl(" Ab: ")
atsl(r)
end
r = mp.get_property_number("cache", 0)
if r > 0 then
atsl(string.format(" Cache: %d%% ", r))
@@ -66,6 +78,15 @@ function update_status_line()
mp.set_property("options/term-status-msg", newStatus)
end
-- Register the event
mp.register_event("tick", update_status_line)
timer = mp.add_periodic_timer(1, update_status_line)
function on_pause_change(name, value)
if value == false then
timer:resume()
else
timer:stop()
end
mp.add_timeout(0.1, update_status_line)
end
mp.observe_property("pause", "bool", on_pause_change)
mp.register_event("seek", update_status_line)
+32
View File
@@ -0,0 +1,32 @@
local utils = require("mp.utils")
function hardsleep()
os.execute("sleep 1s")
end
local hooks = {"on_before_start_file", "on_load", "on_load_fail",
"on_preloaded", "on_unload", "on_after_end_file"}
for _, name in ipairs(hooks) do
mp.add_hook(name, 0, function()
print("--- hook: " .. name)
hardsleep()
print(" ... continue")
end)
end
local events = {"start-file", "end-file", "file-loaded", "seek",
"playback-restart", "idle", "shutdown"}
for _, name in ipairs(events) do
mp.register_event(name, function()
print("--- event: " .. name)
end)
end
local props = {"path", "metadata"}
for _, name in ipairs(props) do
mp.observe_property(name, "native", function(name, val)
print("property '" .. name .. "' changed to '" ..
utils.to_string(val) .. "'")
end)
end
+33 -20
View File
@@ -1,25 +1,24 @@
#!/usr/bin/env python
#!/usr/bin/env python3
"""
Generate C definitions for parsing Matroska files.
Can also be used to directly parse Matroska files and display their contents.
"""
#
# This file is part of MPlayer.
# This file is part of mpv.
#
# MPlayer is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# mpv is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# MPlayer is distributed in the hope that it will be useful,
# mpv is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with MPlayer; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
# You should have received a copy of the GNU Lesser General Public
# License along with mpv. If not, see <http://www.gnu.org/licenses/>.
#
# for compatibility with Python 2.x
@@ -69,6 +68,12 @@ elements_matroska = (
'BlockDuration, 9b, uint',
'ReferenceBlock*, fb, sint',
'DiscardPadding, 75A2, sint',
'BlockAdditions, 75A1, sub', (
'BlockMore*, A6, sub', (
'BlockAddID, EE, uint',
'BlockAdditional, A5, binary',
),
),
),
'SimpleBlock*, a3, binary',
),
@@ -132,6 +137,13 @@ elements_matroska = (
'LuminanceMin, 55DA, float',
),
),
'Projection, 7670, sub', (
'ProjectionType, 7671, uint',
'ProjectionPrivate, 7672, binary',
'ProjectionPoseYaw, 7673, float',
'ProjectionPosePitch, 7674, float',
'ProjectionPoseRoll, 7675, float',
),
),
'Audio, e1, sub', (
'SamplingFrequency, b5, float',
@@ -201,6 +213,7 @@ elements_matroska = (
'Tag*, 7373, sub', (
'Targets, 63c0, sub', (
'TargetTypeValue, 68ca, uint',
'TargetType, 63ca, str',
'TargetTrackUID, 63c5, uint',
'TargetEditionUID, 63c9, uint',
'TargetChapterUID, 63c4, uint',
@@ -209,7 +222,8 @@ elements_matroska = (
'SimpleTag*, 67c8, sub', (
'TagName, 45a3, str',
'TagLanguage, 447a, str',
'TagString, 4487, str'
'TagString, 4487, str',
'TagDefault, 4484, uint',
),
),
),
@@ -262,7 +276,7 @@ class MatroskaElement(object):
def add_subelements(self, subelements):
self.subelements = subelements
self.subids = set(x[0].elid for x in subelements)
self.subids = {x[0].elid for x in subelements}
elementd = {}
elementlist = []
@@ -271,6 +285,7 @@ def parse_elems(l, namespace):
for el in l:
if isinstance(el, str):
name, hexid, eltype = [x.strip() for x in el.split(',')]
hexid = hexid.lower()
multiple = name.endswith('*')
name = name.strip('*')
new = MatroskaElement(name, hexid, eltype, namespace)
@@ -285,8 +300,8 @@ parse_elems(elements_ebml, 'EBML')
parse_elems(elements_matroska, 'MATROSKA')
def printf(out, *args):
out.write(' '.join([str(x) for x in args]))
out.write('\n')
out.write(u' '.join([str(x) for x in args]))
out.write(u'\n')
def generate_C_header(out):
printf(out, '// Generated by TOOLS/matroska.py, do not edit manually')
@@ -400,10 +415,6 @@ def read_float(s, length):
def parse_one(s, depth, parent, maxlen):
elid = hexlify(read_id(s)).decode('ascii')
elem = elementd.get(elid)
if parent is not None and elid not in parent.subids and elid not in ('ec', 'bf'):
print('Unexpected:', elid)
if 1:
raise NotImplementedError
size, length = read_vint(s)
this_length = len(elid) / 2 + size + length
if elem is not None:
@@ -442,7 +453,7 @@ def parse_one(s, depth, parent, maxlen):
else:
raise NotImplementedError
else:
print(depth, 'Unknown element:', elid, 'size:', length)
print(" " * depth, '[' + elid + '] Unknown element! size:', length)
read(s, length)
return this_length
@@ -455,6 +466,8 @@ if __name__ == "__main__":
elif sys.argv[1] == '--generate-definitions':
generate_C_definitions(sys.stdout)
else:
if sys.version_info.major < 3:
raise Exception("Dumping requires Python 3.")
s = open(sys.argv[1], "rb")
while 1:
start = s.tell()
@@ -0,0 +1,6 @@
StartChar: .notdef
Encoding: 65536 -1 0
Width: 400
Flags: W
LayerCount: 2
EndChar
+77
View File
@@ -0,0 +1,77 @@
SplineFontDB: 3.0
FontName: mpv-osd-symbols-Regular
FullName: mpv-osd-symbols Regular
FamilyName: mpv-osd-symbols
Weight: Normal
Copyright: This is generated file.
Version: 001.000
ItalicAngle: 0
UnderlinePosition: -133
UnderlineWidth: 50
Ascent: 800
Descent: 200
InvalidEm: 0
sfntRevision: 0x00010000
LayerCount: 2
Layer: 0 0 "Back" 1
Layer: 1 0 "Fore" 0
XUID: [1021 879 -1597228462 15927]
StyleMap: 0x0040
FSType: 8
OS2Version: 3
OS2_WeightWidthSlopeOnly: 0
OS2_UseTypoMetrics: 0
CreationTime: 1408646554
ModificationTime: 1576096543
PfmFamily: 81
TTFWeight: 400
TTFWidth: 5
LineGap: 0
VLineGap: 0
Panose: 0 0 5 0 0 0 0 0 0 0
OS2TypoAscent: 800
OS2TypoAOffset: 0
OS2TypoDescent: -200
OS2TypoDOffset: 0
OS2TypoLinegap: 90
OS2WinAscent: 1000
OS2WinAOffset: 0
OS2WinDescent: 200
OS2WinDOffset: 0
HheadAscent: 1000
HheadAOffset: 0
HheadDescent: -200
HheadDOffset: 0
OS2SubXSize: 650
OS2SubYSize: 600
OS2SubXOff: 0
OS2SubYOff: 75
OS2SupXSize: 650
OS2SupYSize: 600
OS2SupXOff: 0
OS2SupYOff: 350
OS2StrikeYSize: 50
OS2StrikeYPos: 220
OS2Vendor: 'PfEd'
OS2CodePages: 00000001.00000000
OS2UnicodeRanges: 00000000.00000000.00000000.00000000
DEI: 91125
LangName: 1033 "" "" "Regular" "1.000;PfEd;mpv-osd-symbols-Regular" "mpv-osd-symbols" "Version 1.000;PS 001.000;hotconv 1.0.70;makeotf.lib2.5.58329"
Encoding: UnicodeBmp
UnicodeInterp: none
NameList: AGL For New Fonts
DisplaySize: -72
AntiAlias: 1
FitToEm: 0
WinInfo: 57600 8 2
BeginPrivate: 8
BlueValues 31 [-10 0 640 650 720 730 800 810]
BlueScale 5 0.037
BlueShift 1 0
BlueFuzz 1 0
StdHW 4 [65]
StdVW 4 [65]
StemSnapH 8 [65 800]
StemSnapV 8 [65 150]
EndPrivate
EndSplineFont
+16
View File
@@ -0,0 +1,16 @@
StartChar: uniE001
Encoding: 57345 57345 1
Width: 880
GlyphClass: 2
Flags: MW
HStem: 780 20G<200 200>
VStem: 200 375<400 400 400 800>
LayerCount: 2
Fore
SplineSet
575 400 m 1
200 0 l 1
200 800 l 1
575 400 l 1
EndSplineSet
EndChar
+22
View File
@@ -0,0 +1,22 @@
StartChar: uniE002
Encoding: 57346 57346 2
Width: 880
GlyphClass: 2
Flags: MW
HStem: 0 800<200 350 200 350 200 500 500 650>
VStem: 200 150<0 800 0 800> 500 150<0 800 0 800>
LayerCount: 2
Fore
SplineSet
350 800 m 1
350 0 l 1
200 0 l 1
200 800 l 1
350 800 l 1
650 800 m 1
650 0 l 1
500 0 l 1
500 800 l 1
650 800 l 1
EndSplineSet
EndChar
+17
View File
@@ -0,0 +1,17 @@
StartChar: uniE003
Encoding: 57347 57347 3
Width: 880
GlyphClass: 2
Flags: MW
HStem: 0 720<110 775 110 775>
VStem: 110 665<0 720 0 720>
LayerCount: 2
Fore
SplineSet
775 720 m 1
775 0 l 1
110 0 l 1
110 720 l 1
775 720 l 1
EndSplineSet
EndChar
+20
View File
@@ -0,0 +1,20 @@
StartChar: uniE004
Encoding: 57348 57348 4
Width: 880
GlyphClass: 2
Flags: MW
HStem: 780 20G<423 423 813 813>
VStem: 48 765<400 400>
LayerCount: 2
Fore
SplineSet
423 800 m 1
423 0 l 1
48 400 l 1
423 800 l 1
813 800 m 1
813 0 l 1
438 400 l 1
813 800 l 1
EndSplineSet
EndChar
+20
View File
@@ -0,0 +1,20 @@
StartChar: uniE005
Encoding: 57349 57349 5
Width: 880
GlyphClass: 2
Flags: MW
HStem: 780 20G<95 95 485 485>
VStem: 95 765<400 400 400 800 400 800>
LayerCount: 2
Fore
SplineSet
470 400 m 1
95 0 l 1
95 800 l 1
470 400 l 1
860 400 m 1
485 0 l 1
485 800 l 1
860 400 l 1
EndSplineSet
EndChar
+47
View File
@@ -0,0 +1,47 @@
StartChar: uniE006
Encoding: 57350 57350 6
Width: 880
GlyphClass: 2
Flags: MW
HStem: -10 11<396 461 396 543> 196 171<397 461 396 462> 401 31 801 9<397 462 397 397>
VStem: 20 9<369 434 369 513> 224 173<369 408 367 434 367 434> 363 34 397 65<367 404 367 408 367 404 606 801> 462 173<368 404 404 404> 830 10<368 433 433 433>
LayerCount: 2
Fore
SplineSet
430 810 m 0x9940
656 810 840 626 840 400 c 0
840 174 656 -10 430 -10 c 0
204 -10 20 174 20 400 c 0
20 626 204 810 430 810 c 0x9940
397 606 m 1x5280
462 606 l 1
462 801 l 1
397 801 l 1
397 606 l 1x5280
462 367 m 1
462 404 l 1
710 627 l 1
683 657 l 1
439 437 l 1
363 592 l 1
318 570 l 1x4280
397 408 l 1
397 367 l 1x44
462 367 l 1
224 434 m 1
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830 368 m 1
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635 368 l 1
830 368 l 1
461 196 m 1
396 196 l 1
396 1 l 1
461 1 l 1
461 196 l 1
EndSplineSet
EndChar
+21
View File
@@ -0,0 +1,21 @@
StartChar: uniE007
Encoding: 57351 57351 7
Width: 880
GlyphClass: 2
Flags: MW
HStem: -10 80<339 430 339 543> 730 80<339 430>
VStem: 20 80<309 491 309 513>
LayerCount: 2
Fore
SplineSet
430 -10 m 0
204 -10 20 174 20 400 c 0
20 626 204 810 430 810 c 0
656 810 840 626 840 400 c 0
840 174 656 -10 430 -10 c 0
430 70 m 1
430 730 l 1
248 730 100 582 100 400 c 0
100 218 248 70 430 70 c 1
EndSplineSet
EndChar
+37
View File
@@ -0,0 +1,37 @@
StartChar: uniE008
Encoding: 57352 57352 8
Width: 880
GlyphClass: 2
Flags: MW
HStem: -10 80<339 521 339 543> 240 160<269 313 546 590> 480 160<408 452> 730 80<339 521>
VStem: 20 80<309 491 309 513> 211 160<298 342> 350 160<538 582> 488 160<298 342> 760 80<309 491>
LayerCount: 2
Fore
SplineSet
430 -10 m 0xfa80
204 -10 20 174 20 400 c 0
20 626 204 810 430 810 c 0
656 810 840 626 840 400 c 0
840 174 656 -10 430 -10 c 0xfa80
430 70 m 0
612 70 760 218 760 400 c 0
760 582 612 730 430 730 c 0
248 730 100 582 100 400 c 0
100 218 248 70 430 70 c 0
430 480 m 0
386 480 350 516 350 560 c 0
350 604 386 640 430 640 c 0
474 640 510 604 510 560 c 0
510 516 474 480 430 480 c 0
291 240 m 0xfd80
247 240 211 276 211 320 c 0
211 364 247 400 291 400 c 0
335 400 371 364 371 320 c 0
371 276 335 240 291 240 c 0xfd80
568 240 m 0
524 240 488 276 488 320 c 0
488 364 524 400 568 400 c 0
612 400 648 364 648 320 c 0
648 276 612 240 568 240 c 0
EndSplineSet
EndChar
+17
View File
@@ -0,0 +1,17 @@
StartChar: uniE009
Encoding: 57353 57353 9
Width: 880
Flags: HMW
LayerCount: 2
Fore
SplineSet
716 10 m 1
378 244 l 1
165 244 l 1
165 559 l 1
379 559 l 1
716 793 l 1
716 10 l 1
EndSplineSet
Validated: 1
EndChar
+50
View File
@@ -0,0 +1,50 @@
StartChar: uniE00A
Encoding: 57354 57354 10
Width: 880
GlyphClass: 2
Flags: MW
HStem: 252 48<406 406 456 456> 375 50<57 282 57 282 578 805> 500 48<406 406> 627 20G<149 149 713 713>
VStem: 282 48<375 375 425 425> 406 50<26 252 26 252 548 774> 530 48<375 375>
LayerCount: 2
Fore
SplineSet
805 375 m 1
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713 153 l 1
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456 26 l 1
406 26 l 1
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383 256 362 265 343 277 c 1
184 118 l 1
149 153 l 1
308 312 l 1
295 330 286 352 282 375 c 1
57 375 l 1
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149 647 l 1
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678 682 l 1
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430 300 m 0
485 300 530 345 530 400 c 0
530 455 485 500 430 500 c 0
375 500 330 455 330 400 c 0
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EndSplineSet
EndChar
+27
View File
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View File
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View File
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View File
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View File
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Encoding: 57610 57610 23
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View File
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View File
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View File
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View File
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View File
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View File
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View File
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View File
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View File
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View File
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View File
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video-codec
video-format
video-aspect
fps
container-fps
width
height
dwidth
Loaded 100 of 805 files, more files were not shown because too many files have changed in this diff. Show more