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Author SHA1 Message Date
Martin Herkt 0536841647 Release 0.17.0 2016-04-11 19:10:54 +02:00
Martin Herkt 0803f4ad21 Merge branch 'master' into release/current 2016-04-11 17:42:55 +02:00
Niklas Haas b968d779af aspect: rework --video-unscaled
In the past, --video-unscaled also disabled zooming and aspect ratio
corrections. But this didn't make much sense in terms of being a useful
option. The new behavior just sets the initial video size to be
unscaled, but it's still affected by zoom commands and aspect ratio
corrections.

To get the old behavior back, --video-aspect=0 --video-zoom=0 need to be
added as well (in the general case). Most of the time it should not make
a difference though.

Also, there seems to have been some additional dst_rect clamping code
inside src_dst_split_scaling that didn't seem to either be necessary nor
ever get triggered. (The code immediately above it already makes sure to
crop the video if it's larger than the dst_rect)

No idea why it was there, but I just removed it.
2016-04-10 18:29:20 +02:00
wm4 b18bfd0352 aspect: remove useless debug messages
Never needed them. This makes the code slightly more readable.
2016-04-10 16:29:33 +02:00
wm4 87cb2339a6 vo_opengl: improve rotation handling (again)
Apply basic transformations like rotation by 90° and mirroring when
sampling from the source textures. The original idea was making this
part of img_tex.transform, but this didn't work: lots of code plays
tricks on the transform, so manipulating it is not necessarily
transparent, especially when width/height are switched. So add a new
pre_transform field, which is strictly applied before the normal
transform.

This fixes most glitches involved with rotating the image.

Cropping and rotation are now weirdly separated, even though they could
be done in the same step. I think this is not much of a problem, and
has the advantage that changing panscan does not trigger FBO
reallocations (I think...).
2016-04-08 22:21:38 +02:00
Philip Sequeira a2db0105ab TOOLS/zsh.pl: properly escape last change
I'm an idiot.

Fixes #3032.
2016-04-08 19:48:12 +02:00
wm4 89571312bf command: add keepaspect property
Just a bridge to the option.

(Did I ever mention that I hate the property/option separation.)
2016-04-08 15:08:23 +02:00
st4t1k 5f4b246bcc osd: add italic font for osd 2016-04-08 10:58:06 +02:00
Philip Sequeira 4561649f2d TOOLS/zsh.pl: don't complete URLs by default
...unless no files match. Fixes #2892.

To get the old behaviour back, use something like:
zstyle ':completion:*:*:mpv:*' tag-order
2016-04-08 10:57:54 +02:00
wm4 6325bdf197 vo_opengl: log if glGetString(GL_VERSION) returns NULL
Typically happens with some implementations if no context is currrent,
or is otherwise broken. This is particularly relevant to the opengl_cb
API, because the API user will have no other indication what went wrong.
2016-04-08 10:57:21 +02:00
wm4 813372d6e9 d3d: fix Windows build
Commit f009d16f accidentally broke it.

Thanks to RiCON for noticing and testing.
2016-04-07 21:04:31 +02:00
wm4 0812719497 vo_opengl: videotoolbox: use kCVPixelBufferLock_ReadOnly for screenshots
Why not.
2016-04-07 19:55:51 +02:00
wm4 f033481551 videotoolbox: change how videotoolbox format is managed
The underlying intention of this code is to make changing
--videotoolbox-format at runtime work. For this reason, the format can't
just be statically setup, but must be read from the option at runtime.

This means the format is not fixed anymore, and we have to make sure the
renderer is property reinitialized if the format changes. There is
currently no way to trigger reinit on this level, which is why the
mp_image_params.hw_subfmt field was introduced.

One sketchy thing remains: normally, the renderer is supposed to be
involved with VO format negotiation, which would ensure that the VO
can take the format at all. Since the hw_subfmt is not part of this
format negotiation, it's implied the get_vt_fmt() callback only
returns formats supported by the renderer. This is not necessarily
clear because vo_opengl checks this with converted_imgfmt separately.
None of this matters in practice though, because we know all formats
are always supported.

(This still requires somehow triggering decoder reinit to make the
change effective.)
2016-04-07 19:54:58 +02:00
wm4 f34d086cb9 mp_image: introduce a hw_subfmt field
For hwaccel formats, mp_image will merely point to a hardware surface
handle. In these cases, the mp_image_params.imgfmt field describes the
format insufficiently, because it mostly only describes the type of the
hardware format, not its underlying format.

Introduce hw_subfmt to describe the underlying format. It makes sense to
use it with most hwaccels, though for now it will be used with the
following commit only.
2016-04-07 18:47:32 +02:00
wm4 8a67606c20 vd_lavc: let hardware decoder request delaying frames explicitly
Until now, the presence of the process_image() callback was used to set
a delay queue with a hardcoded size. Change this to a vd_lavc_hwdec
field instead, so the decoder can explicitly set this if it's really
needed.

Do this so process_image() can be used in the VideoToolbox glue code for
something entirely unrelated.
2016-04-07 18:47:32 +02:00
wm4 f009d16f36 vd_lavc: fix codec vs. decoder confusion
Some functions which expected a codec name (i.e. the name of the video
format itself) were passed a decoder name. Most "native" libavcodec
decoders have the same name as the codec, so this was never an issue.

This should mean that e.g. using "--vd=lavc:h264_mmal --hwdec=mmal"
should now actually enable native surface mode (instead of doing copy-
back).
2016-04-07 17:48:00 +02:00
wm4 32a92071b4 vo: don't reset vsync statistics on seeks etc.
The sync-by-display mode relies on using the vsync statistics for
timing. As a consequence discontinuities must be handled somehow. Until
now we have done this by completely resetting these statistics.

This can be somewhat annoying, especially if the GL driver's vsync
timing is not ideal. So after e.g. a seek it could take a second until
it locked back to the proper values.

Change it not to reset all statistics. Some state obviously has to be
reset, because it's a discontinuity. To make it worse, the driver's
vsync behavior will also change on such discontinuities. To compensate,
we discard the timings for the first 2 vsyncs after each discontinuity
(via num_successive_vsyncs). This is probably not fully ideal, and
num_total_vsync_samples handling in particular becomes a bit
questionable.
2016-04-06 22:56:12 +02:00
wm4 a606b92f4a sub: interpret "text" subtitles as srt
Most players will interpret HTML-style tags (aka srt) in almost any kind
of text subtitles; make mpv do this too.
2016-04-06 12:36:13 +02:00
wm4 796b32c4d7 vo_opengl: fix build breakage 2016-04-06 01:21:16 +02:00
wm4 7a5312e9a6 vo_opengl: minor simplification
It's the same functionally.
2016-04-05 20:58:22 +02:00
wm4 afd685490d vo_opengl: fix nnedi + rectangle textures
Shader compilation error due to incompatible samplers.
2016-04-05 20:57:02 +02:00
wm4 da3489353b cache: disable useless "Cache is not responding" warning
Tuning it in a way to be actually useful is too much effort.

As alternative, there's the "buffering" detection, which operates on a
much higher level. The only disadvantage is that it's harder to guess
for the user whether this is a network problem, or if e.g. libavformat
is probing too much data when opening a stream. Maybe the cache-speed
property is helpful here.

For now, do not remove the associated code, but just silence the
warning.

Fixes #3019.
2016-04-03 19:45:09 +02:00
wm4 2720e60ad0 x11: do not set _NET_WM_BYPASS_COMPOSITOR by default
It's pretty "unfriendly" and causes too many issues. (Probably. At least
they're more obvious to a user than e.g. broken frame timing.)

Potentially we could apply heuristics like applying this only on
fullscreen, but let's not. It's up to the user to configure this to
get best results.

Fixes #2997.
2016-04-03 19:42:07 +02:00
Niklas Haas c0e13d54a8 aspect: make video-zoom logarithmic
The past behavior was a bit weird, especially when zooming out. There
was no simple way to zoom in or out in consistent increments using
keybindings alone.

The new behavior preserves most of the old behavior's semantics but
scales out to infinity better. It coincidentally also makes it
really easy to get clean power of 2 ratios (e.g. 2x, 4x, 8x and their
inverses).

Fixes #3004.
2016-04-03 14:51:31 +02:00
Kevin Mitchell 669a3228a2 manpage: change underscore to hyphen in input command
fixes #3018
2016-04-03 04:10:23 -07:00
Kevin Mitchell d8ba84134f manpage: fix typo 2016-04-02 20:15:56 -07:00
wm4 e5af1d9061 manpage: add example for --msg-level
I guess the syntax is not necessarily very obvious.
2016-04-02 20:57:20 +02:00
wm4 67888a41e7 build: make DVB test stricter
I got a report that the build on a recent aarch64 Linux kernel failed.
DVB support was detected, but errored on compilation:

In file included from ../stream/stream_dvb.c:57:0:

../stream/dvbin.h:72:5: error: unknown type name 'fe_bandwidth_t'

     fe_bandwidth_t bw;

Make the test stricter, which should take care of this. (I couldn't find
out what exactly triggered the failure, nor could I attempt to reproduce
it.)

The change in stream/dvbin.h is to make sure that this isn't caused by
incorrect header inclusion. It now includes the same files as the
configure test.
2016-04-02 20:51:39 +02:00
wm4 aec928d753 build: fix AVCodecParameters FFmpeg API check (again)
Commit 0d746522 was complete non-sense. The description and the code
mention the wrong struct.

This time I actually tested it.
2016-04-02 18:45:09 +02:00
wm4 7089175d8d sd_lavc: use decoder-reordered PTS for PGS
There is an obscure feature which requires essentially reordering PTS
from different packets.

Unfortunately, libavcodec introduced a ridiculously shitty API for
this, which works very much unlike the audio/video API. Instead of
simply passing through the PTS, it wants to fuck with it for no reason,
and even worse, fucks with other fields and changes their semantivcs
(??????). This affects AVSubtitle.end_display_time. This probably will
cause issues for us, and I have no desire to find out whether it will.
Since only PGS requires this, and it happens not to use
end_display_time, do it for PGS only.

Fixes #3016.
2016-04-02 17:41:12 +02:00
wm4 eb740673b8 sd_lavc: add a comment about duration==0 handling
Basically, this information is useless, because some muxers (hurr
libavformat) write bogus information anyway. This means if we e.g. see
PGS packets in mkv with duration explicitly set to 0, we must not trust
that value anyway. (The FFmpeg API problem is leaking into files, how
nice.)
2016-04-02 17:35:42 +02:00
wm4 a54f6717c2 sd_lavc: fix subtitle display with unknown end timestamps
This is a theoretical issue, because subtitle end timestamps for all but
the current subtitle are always known.
2016-04-02 17:32:05 +02:00
wm4 64791a0832 ao_coreaudio_exclusive: add missing newline to log message 2016-04-01 12:24:39 +02:00
Niklas Haas a3361ad0ce gl_lcms: choose BT.1886 gamma per-channel
This makes the black point closer (chromatically) to the white point, by
ensuring channels keep their consistent brightness ratios as they go
down to zero.

I also raised the 3DLUT version as this changes semantics and is a
separate commit from the previous one.
2016-04-01 10:27:32 +02:00
Niklas Haas 2dcf18c0c0 vo_opengl: generate 3DLUT against source and use full BT.1886
This commit refactors the 3DLUT loading mechanism to build the 3DLUT
against the original source characteristics of the file. This allows us,
among other things, to use a real BT.1886 profile for the source. This
also allows us to actually use perceptual mappings. Finally, this
reduces errors on standard gamut displays (where the previous 3DLUT
target of BT.2020 was unreasonably wide).

This also improves the overall accuracy of the 3DLUT due to eliminating
rounding errors where possible, and allows for more accurate use of
LUT-based ICC profiles.

The current code is somewhat more ugly than necessary, because the idea
was to implement this commit in a working state first, and then maybe
refactor the profile loading mechanism in a later commit.

Fixes #2815.
2016-04-01 10:27:27 +02:00
wm4 0d74652232 build: fix AVCodecParameters FFmpeg API check
FFmpeg partially merged the API change. It added the AVCodecParameters
definition, but not the AVCodecContext.codecpar field. The new code
compiles only with the API fully merged, so adjust the check.
2016-04-01 10:13:13 +02:00
wm4 d0238711dc build: disable encoding mode by default
Encoding mode uses deprecated API. See previous commit. Encoding mode
will stop working/compiling at some point in the future, so unless
someone fixes the encoding code, it will stay disabled by default.

(Note that the deprecations are not merged in FFmpeg yet, but they will
soon. They've been deprecated in Libav for a while now.)
2016-03-31 22:04:22 +02:00
wm4 c971220cdd demux_lavf, ad_lavc, ad_spdif, vd_lavc: handle FFmpeg codecpar API change
AVFormatContext.codec is deprecated now, and you're supposed to use
AVFormatContext.codecpar instead.

Handle this for all of the normal playback code.

Encoding mode isn't touched.
2016-03-31 22:00:45 +02:00
wm4 38c813c919 demux_lavf: remove old MicroDVD frame timing guessing
This was changed in 2014, so I suppose users will usually have a FFmpeg
release which includes the corresponding upstream change. If not, well
too bad for those MicroDVD-obsessed users.

Also don't try to retrieve the default framerate as exported by the
demuxer, and instead hardcode it and trust it won't ever change. this
avoids that we have to deal with a larger mess in the codecpar commit.
2016-03-31 21:46:23 +02:00
wm4 0e7bdce907 demux_lavf: remove some old framerate guessing
I don't trust it one bit, and it's a bother with the codecpar change.
If it turns out to be important for some file formats, it could be
added back (or FFmpeg fixed).
2016-03-31 21:39:01 +02:00
Ben Boeckel 02dfc2c051 mplayer-input.conf: fix input.conf location in comment 2016-03-31 08:19:36 +02:00
Kevin Mitchell d88934815d dxva2: abort on mp_image_new_custom_ref failure 2016-03-30 09:01:35 -07:00
Kevin Mitchell c0848e18e9 dxva2: stop using pointer obfuscator LPDIRECT3DSURFACE9
It's just ugly and unnecessary.
2016-03-30 09:01:34 -07:00
Kevin Mitchell 213c611471 dxva2: rewrite to use shared code with d3d11va
This is basically a full rewrite to make it look more like d3d11va.c
2016-03-30 09:01:33 -07:00
Kevin Mitchell a7110862c8 vd_lavc: add d3d11va hwdec
This commit adds the d3d11va-copy hwdec mode using the ffmpeg d3d11va
api. Functions in common with dxva2 are handled in a separate decode/d3d.c
file. A future commit will rewrite decode/dxva2.c to share this code.
2016-03-30 09:01:27 -07:00
Kevin Mitchell 872d0838a4 ta: add TA_FREEP macro
This sets the pointer to NULL after talloc_freeing it. This emulates the
av_freep function for ta_talloc, but with a macro instead.
2016-03-30 05:48:01 -07:00
wm4 3984d2acca player: hide cache in status line by default again
Commit 57506b27 accidentally broke this. The status (including the
usually always active demuxer cache) should be shown only if the stream
cache is actually enabled.
2016-03-30 11:40:13 +02:00
wm4 1107a070e4 Revert "demux_mkv: don't trust DefaultDuration for audio"
This reverts commit 503c6f7fd6.

There are situations where some decoders (MF apparently) always require
a timestamp. Also, this makes bitrate estimation more granular than
necessary. It seems it's better to try to detect fiels with broken
default durations explicitly instead. Or maybe something should be
added to smooth audio timestamps after filters.
2016-03-30 11:34:35 +02:00
Niklas Haas ec6e8a31e0 vo_opengl: draw transparency checkerboard after upscaling
This also draws it after color management etc. In a nutshell, this
change makes the transparency checkerboard independent of upscaling,
panning, cropping etc. It will always be the same apparent size and
position (relative to the window).

It will also be independent of the video colorspace and such things.
(Note: This might cause white imbalance issues if playing a file with a
white point that does not match the display, in absolute colorimetric
mode. But that's uncommon, especially in conjunction with transparent
image files, so it's not a primary concern here)
2016-03-29 22:29:19 +02:00
wm4 dae23fff09 vo_opengl: always premultiply alpha
Until now, we've let the windowing backend decide. But since they
usually require premultiplied alpha, and premultiplied alpha is easier
to handle, hardcode it.
2016-03-29 21:56:38 +02:00
wm4 b95a10c2dd vo_opengl: fix rotation direction
The recent changes fixed rotation handling, but reversed the rotation
direction. The direction is expected to be counter-clockwise, because
demuxers export video rotation metadata as such.
2016-03-29 11:47:16 +02:00
wm4 8d69731871 cache: fix incorrect EOF condition
Don't assume EOF if we didn't try to read anything in the first place.
Fixes regressions in particular with low cache sizes, which triggered
the other code paths more often.
2016-03-29 11:43:16 +02:00
wm4 57506b27ed cache: use a single STREAM_CTRL for various cache info
Instead of having a separate for each, which also requires separate
additional caching in the demuxer. (The demuxer adds an indirection,
since STREAM_CTRLs are not thread-safe.)

Since this includes the cache speed, this should fix #3003.
2016-03-29 11:29:52 +02:00
wm4 e1264d3976 command: add video-stereo-mode property
Enables runtime change of the option.

Fixes #2994.
2016-03-28 19:40:47 +02:00
wm4 d73d5327b3 player: fix breakage when combining 3D and rotate auto-filters
This would get stuck in reconfiguring the filter chain forever, because
params was mutated ("params.rotate = 0;"). This was used as input for
vf_reconfig(), but the filter chain input must always be equivalent to
the decoder output, or filter chain reconfiguration will be triggered.
The line of code to reset the rotation is from a time when this used to
work differently.

Also remove the unnecessary try_filter() parameter.
2016-03-28 19:39:33 +02:00
wm4 cdd30fd0ab player: remove auto-inserted filters before adding them again
Makes certain cases of runtime changes actually work.

Also change the label for the stereo3d filter and make it consistent
with the rotate one.
2016-03-28 19:36:11 +02:00
wm4 bd98d9e232 vo_opengl: slightly compress gl_set_debug_logger()
No functional changes.
2016-03-28 18:07:41 +02:00
wm4 b8b2a465d1 vo_opengl: reduce temporary variables in gl_transform_trans()
Using a single gl_transform variable instead of many float ones makes it
easier to see what it's doing. No functional change.
2016-03-28 18:07:18 +02:00
wm4 5827d9cc09 vo_opengl: fix rotation
This has been completely broken since commit 93546f0c. But even before,
rotation handling did not make too much sense. In particular, it rotated
the contents of the cropped image, instead of adjusting the crop
rectangle as well. The result was that things like panscan or zooming
did not behave as expected with rotation applied.

The same is true for vertical flipping. Flipping is triggered by
negative image stride. OpenGL does not support flipping the image on
upload, so it's done as part of the rendering. It can be triggered with
--vf=flip, but other filters and even decoders could setup negative
stride to flip the image.

Fix these issues by applying transforms to texture coordinates properly,
and by making rotation and flipping part of these transforms.

This still doesn't work properly for separated scaling. The issue is
that we'd have to adjust how the passes are done. For now, pick a very
stupid solution by rotating the image to a FBO, and then scaling from
that. This has the avantage that the scale logic doesn't have to be
complicated for such a rare case. It could be improved later.

Prescaling is apparently still broken. I don't know if chroma
positioning works properly either. None of this should affect the case
with no rotation.
2016-03-28 17:02:27 +02:00
wm4 e5b5cc2a2f vo_opengl: fix row-major vs. column-major confusion
gl_transform_vec() assumed column-major, while everything else seemed to
assumed row-major memory organization for gl_transform.m. Also,
gl_transform_trans() seems to contain additional confusion.

This didn't matter until now, as everything has been orthogonal, this
the swapped matrix entries were always 0.
2016-03-28 16:16:09 +02:00
wm4 fb70819048 vo_opengl: don't upload potentially uninitialized memory to GL buffer
If the texture count is lower than 4, entries in va.textcoord[] will
remain uninitialized. While this is unlikely to be a problem (since
these values are unused on the shader side too), it's not nice and might
explain some things which have shown up in valgrind.

Fix by always initializing the whole thing.
2016-03-28 16:13:56 +02:00
wm4 c51fe7944d vo_openg: fix debanding + rectangle-textures 2016-03-27 16:46:01 +02:00
wm4 4470976cee player: fix --stream-dump exit code
Inverted condition due to weird semantics after a refactor some time
ago. Fixes #2848.
2016-03-26 20:14:02 +01:00
wm4 447da032a3 input: do not force double-click emulation for artificial commands
E.g. "mouse 100 100 1 double" did not actually process the double-click,
because double-click emulation is on by default. So the user would have
to send two successive clicks instead. This is probably not expected, so
disable this weird logic for artificial input.

Fixes #2899.
2016-03-26 20:03:11 +01:00
wm4 e0cf90a0c8 build: allow plain-gl build on OSX
Still requires Cocoa for various things, but no vo_opengl.

Untested. Fixes #2980 (probably).
2016-03-26 19:39:38 +01:00
Martin Herkt a4168d85ab player: add wv to list of external audio file extensions 2016-03-26 18:24:07 +01:00
Martin Herkt d5c5a2b05e TOOLS/zsh.pl: add .wv extension in zsh completions 2016-03-26 18:23:37 +01:00
wm4 32fde273d3 lua: don't require key for mp.add_key_binding()
Requested. The intention is that scripts can provide mappable actions
for key bindings without setting a default key.
2016-03-26 10:44:57 +01:00
Jan Ekström 5843392db5 Add a mediacodec decoder hwdec wrapper
Does the same thing as the rpi one - makes fallback possible by
pretending that h264_mediacodec is a hwdec.
2016-03-25 21:35:59 +01:00
Jan Ekström 83b8d3f52c vd_lavc: mediacodec also needs special timebase love 2016-03-25 21:35:57 +01:00
wm4 5fe2812494 sub: force segment switch if video is already ahead
In particular, this prevents subtitle packets from building up in the
subtitle queue if e.g. --vo=null is used. In this situation,
sub_get_bitmaps() is never called, and thus the segment never switched.

This also seems to help with flickering at segment switch boundaries (if
subs are supposed to be visible at the transition points).

In theory, this could trigger a switch too early, but the way VO and
subtitle renderer interact wrt. timing is a bit iffy anyway.
2016-03-25 17:40:44 +01:00
wm4 dafafc90de demux_timeline: request subtitle prefetching on crossing segments
SEEK_HR is interpreted by demux_mkv.c, and enables subtitle preroll by
prefetching additional subtitle pakcets which might overlap with the
seek destination. This should make the case work when segment boundaries
fall into the middle of subtitle events.

This still usually leaves a flicker of at least 1 frame on start,
because dec_sub.c does not ensure that enough subtitles are read before
rendering after a segment switch. (Probably a WONTFIX.)
2016-03-25 17:27:02 +01:00
James Ross-Gowan ef625a78a4 ipc-win: restrict read access to the IPC pipe
The default security descriptor for named pipes in Windows allows the
pipe to be opened for read access by the Everyone group and Anonymous
account, as well as low-integrity processes (like web browser renderer
processes.) This does not allow commands to be ran, but it does allow
events to be received.

I don't think any sensitive data is exposed by events, but that may not
always be the case and Lua plugins might change this, since they can
broadcast their own events with script-message. To be safe, this commit
sets a custom security descriptor on the named pipe which only allows
access from processes running under the same user account with an
integrity level greater than or equal to the one used by mpv.
2016-03-25 21:06:30 +11:00
wm4 a76f3e8e46 vo_opengl: minor coding style adjustment 2016-03-24 21:23:22 +01:00
wm4 da015d9d00 vo_opengl: utils: some more minor shader string building optimization
Instead of reallocating almost all of the shader string several times
per pass, build it into a fixed buffer that will be reallocated as
needed.

While this still uses a linear search and full comparison of the shader
text, this will compare the shader's string length first before doing a
full comparison as a nice side effect. (That's also why the fragment
shader is compared first - it's more likely to be different for
different cache entries than the vertex shader stub.)
2016-03-24 21:22:10 +01:00
wm4 73682a634a DOCS/interface-changes: mention --input-ipc-server change 2016-03-24 19:24:40 +01:00
wm4 4300bfd518 ad_lavc, vd_lavc: support new Libav decoding API
For now only found in Libav.
2016-03-24 17:53:30 +01:00
wm4 f0febc35eb ad_lavc: add codec_timebase hack too
vd_lavc.c had this, and soon I'll need it in ad_lavc.c too. For now it's
unused.
2016-03-24 16:39:15 +01:00
wm4 b34befbab8 vd_lavc: slightly improve codec_timebase hack
The mp_set_av_packet()/mp_pts_from_av() functions check whether the
timebase is set at all (i.e. AVRational.num!=0), so there's no need to
fiddle with pointers.
2016-03-24 16:38:14 +01:00
wm4 30e94fa711 vo_opengl: utils: slightly optimize shader string building
Use bstr as appending buffer, which should avoid frequent reallocation
and copying. The previous commit should help with this a little.
2016-03-23 22:03:53 +01:00
wm4 f9084c7bce bstr: avoid redundant vsnprintf calls
Until now, bstr_xappend_vasprintf() called vsnprintf() always twice:
once to determine how much output the call would produce, and a second
time to actually output the data to the (possibly resized) target
memory.

Change this so that it tries to output to the already allocated memory
first, and repeat the call only if allocation is required.

This is especially helpful, as bstr_xappend_vasprintf() is designed to
avoid reallocation when building strings. Usually, the second
vsnprintf() will happen only at the beginning, when the buffer hasn't
been extended to his largest needed size yet.

Not sure if there is a need to optimize this; but see the next commit.
2016-03-23 22:00:35 +01:00
wm4 c7f802ee45 vo_opengl_cb: fix NULL deref
Broken in commit d6c99c85. vo_opengl_cb.c adds the corner case that
p->osd can be NULL. This make opengl-cb always crash.
2016-03-23 14:49:39 +01:00
James Ross-Gowan a07832313d man: ipc: update for named pipe IPC on Windows 2016-03-23 23:15:27 +11:00
James Ross-Gowan cd50ebba36 ipc: rename --input-unix-socket to --input-ipc-server
JSON IPC works on Windows now, and although the transports for each
plaform have similar characteristics, they unfortunately have different
names (Unix domain sockets on Linux/Unix vs. named pipes on Windows.)

Hopefully this change better reflects the purpose of the option too,
since with --input-ipc-server, mpv acts as an IPC server that can
service many simultaneous clients (as opposed to --input-file, which can
only do one-to-one IPC.)
2016-03-23 23:15:26 +11:00
James Ross-Gowan 5bf473d5ca ipc: add Windows implementation with named pipes
This implements the JSON IPC protocol with named pipes, which are
probably the closest Windows equivalent to Unix domain sockets in terms
of functionality. Like with Unix sockets, this will allow mpv to listen
for IPC connections and handle multiple IPC clients at once. A few cross
platform libraries and frameworks (Qt, node.js) use named pipes for IPC
on Windows and Unix sockets on Linux and Unix, so hopefully this will
ease the creation of portable JSON IPC clients.

Unlike the Unix implementation, this doesn't share code with
--input-file, meaning --input-file on Windows won't understand JSON
commands (yet.) Sharing code and removing the separate implementation in
pipe-win32.c is definitely a possible future improvement.
2016-03-23 23:15:20 +11:00
wm4 ba4569cf70 command: change "cache-speed" OSD formatting
Also change the property to an int, since using double is questionable
and pointless.
2016-03-22 22:29:15 +01:00
wm4 fd3ae6c561 vo_opengl: fix blend-subtitles=video in some cases
Shader miscompilation and bad output.

Regression probably since commit 93546f0c (or one of the following
ones).

Fixes #2982.
2016-03-22 13:34:52 +01:00
wm4 c8b6ca9070 qthelper: fix potential NULL deref in error path
Found by clang-tidy.
2016-03-22 10:01:59 +01:00
wm4 d6c99c8513 vo_opengl, osd: allow osc.lua to react faster on resizes
Glitches when resizing are still possible, but are reduced. Other VOs
could support this too, but don't need to do so.

(Totally avoiding glitches would be much more effort, and probably not
worth the trouble. How about you just watch the video the player is
playing, instead of spending your time resizing the window.)
2016-03-21 22:23:41 +01:00
wm4 5f1ff78516 command: add cache-speed property
Should reflect I/O speed.

This could go into the terminal status line. But I'm not sure how to put
it there, since it already uses too much space, so it's not there yet.
2016-03-20 19:51:22 +01:00
Niklas Haas b9c48ca8f3 playlist: improve shuffle algorithm
The old algorithm produced results which were not uniformly distributed,
i.e. some particular shuffles were preferred over others.

The new algorithm is an implementation of the Fisher-Yates shuffle which
is guaranteed to shuffle uniformly given a sufficiently uniform rand()
and ignoring potential floating-point errors.

Signed-off-by: wm4 <wm4@nowhere>
2016-03-20 19:51:22 +01:00
wm4 3353923f29 vo_opengl: GLX: try to create 3.3 core profile context
Until now, we have tried to create a GL 3.0 context. The main reason for
this is that many Mesa-based drivers did not support anything better.
But some drivers (Mesa AMD) will not report a higher OpenGL version,
because their compatibility mode is restricted. While later GL features
are reported as extensions just fine, there doesn't seem to be a way to
determine or enable higher GLSL versions.

Add some more shitty hacks to try to deal with this messed up situation,
and try to probe each interesting GL version separately (starting with
3.3, then 3.2 etc.). Other backends might suffer from similar problems,
but these will have to deal with it on their own.

Probably fixes #2938, or maybe not.
2016-03-19 19:31:17 +01:00
torque 769f79bd39 man: lua: fix typo in script-binding example.
This line was added in ae5df9be98, and it appears to have been a typo.
2016-03-19 14:09:24 +01:00
Emmanuel Gil Peyrot f0ba2a54e6 Revert "wayland: set fs mode on every configure"
Prevents an infinite loop of configure event and set_fullscreen
request on Weston and other compositors respecting the protocol.

Fixes #2817

This reverts commit eb6b2b6e50.
2016-03-19 14:09:13 +01:00
Niklas Haas 5447cd033c csputils: add DCI-P3 colorspace
This colorspace has been historically used as a calibration target for
most digital projectors and sees some involvement in the UltraHD
standards, so it's a useful addition to mpv.
2016-03-19 14:08:01 +01:00
Kevin Mitchell b29af6a4bd DOCS/compile-windows.md: use CC=gcc.exe for msys2 compile
The .exe extension *is* required. It only kind of worked without it due to the
--check-c-compiler flag.
2016-03-18 18:10:09 -07:00
Kevin Mitchell 717845dc5d DOCS/compile-windows.md: update dependencies for msys2 build
Apparently, you're not supposed to use msys2 pkg-config for mingw stuff.
Also, in msys2, python *is* python3.
2016-03-18 18:10:09 -07:00
wm4 4f699d0500 TOOLS/lua/README: link to list of user scripts on wiki 2016-03-18 22:07:30 +01:00
wm4 fe67aa7b18 lua: don't suspend core by default during script execution
This changes behavior somewhat. The old behavior can be restored by
running "mp.use_suspend=true". It was originally introduced for the OSC,
but I can't reproduce whatever misbehavior I was seeing.

(See mp.suspend()/resume() for explanations what the suspend mechanism
does.)
2016-03-18 22:03:04 +01:00
wm4 042ca849ea vd_lavc: don't get into an endless loop if decoding fails
Regression since commit 6640b22a.
2016-03-18 13:14:13 +01:00
wm4 fd57503890 demux_timeline: skip decoder reinit when seeking to same segment
"Normal" seeks, which don't actually switch the segment, do not need to
reinit the decoders.
2016-03-17 21:32:41 +01:00
wm4 0d19316de2 vo_opengl: dxva2egl: ignore alpha component in the mapped video
converted_imgfmt will be used by the renderer logic to build an
appropriate shader chain. It doesn't influence the format of any
textures. Thus it doesn't matter whether the hw video surface is mapped
as RGB or RGBA. What matters is if the video actually contains alpha or
not. Since virtually all hardware decoder do not support alpha in any
way, this can be hardcoded as "no alpha".

This avoids unnecessary GPU work.
2016-03-17 14:58:49 +01:00
wm4 45db7d52a9 vo_opengl: fix operation without GL_ARB_texture_rg
This also gets rid of the kind of hard to read texture swizzle setup and
turns it into something dumber.

Assumes that we don't create any FBOs with 2 channel formats. (Only the
video source textures are handled by this commit.)
2016-03-17 12:50:26 +01:00
Kevin Mitchell e26462599b ao_lavc: use new af_select_best_samplerate function
This is particularly useful for opus which allows only a fairly restrictive set
of samplerates. If the codec doesn't provide a list of samplerates, just
continue to try the requsted one and hope for the best.

fixes #2957
2016-03-17 02:31:05 -07:00
Kevin Mitchell 96053d53a7 ao_wasapi: use new af_select_best_samplerate function
It duplicates the logic that was previously used here.
2016-03-17 02:31:05 -07:00
Kevin Mitchell a0884c82a9 audio: add af_select_best_samplerate function
This function chooses the best match to a given samplerate from a provided
list. This can be used, for example, by the ao to decide what samplerate to use
for output.
2016-03-17 02:31:05 -07:00
wm4 a993cdc481 dxva2: prevent outputting native surfaces with HWDEC_DXVA2_COPY (again)
Not quite sure when/why exactly this was broken.
2016-03-17 09:47:09 +01:00
wm4 71642f5d23 vo_opengl: fix sharpen filter
Regression since commit 93546f0c.

Fixes #2956.
2016-03-16 19:09:52 +01:00
Kevin Mitchell f8ec535131 DOCS/compile-windows.md: update MSYS2 instructions
* Use the update-core command
* Add --check-c-compiler=gcc to be safe
* Add warning about potential pitfalls of adding C:\msys2\mingw64\bin to %PATH%
* Recommend winpty
* Add note about ANGLE
2016-03-16 08:06:00 -07:00
wm4 7258e92250 osd: fix build with --disable-libass 2016-03-16 13:31:48 +01:00
Kevin Mitchell d756dd8cbf vo_opengl: only open one OpenGL/DX interop handle when using dxva2
Previously, gl->DXOpenDeviceNV was called twice using dxva2 with dxinterop. AMD
drivers refused to allow this. With this commit, context_dxinterop sets its own
implementation of MPGetNativeDisplay, which can return either a
IDirect3DDevice9Ex or a dxinterop_device_HANDLE depending on the "name" request
string. hwdec_dxva2gldx then requests both of these avoiding the need to call
gl->DXOpenDeviceNV a second time.
2016-03-15 17:04:58 -07:00
wm4 95c09fa93b input/event.h: add include guard 2016-03-15 22:44:15 +01:00
wm4 cd70665803 input: accept plain text for drag&drop
This will work for the X11 backend. It could be easily extended to
Wayland too, maybe.
2016-03-15 22:43:06 +01:00
wm4 7e75e2a5dc x11, input: move mime type drag&drop negotiation to common code
Drag&drop mechanisms typically support multiple types for the drop data.
Move most of the logic which types are accepted and preferred to
event.c, where the data is also interpreted.

(Maybe sorting the types by assigning scores is over-engineered, since
they're already sorted by preference, but it's actually not much more
code.)

Not very interesting/meaningful yet, but preparation for the next
commit.
2016-03-15 22:42:06 +01:00
wm4 718cc27f34 x11: move vo->input_ctx accesses to x11->input_ctx
Reduces VO access and makes the code more self-contained. (One day the
windowing backend code should not access the VO anymore. We're just not
quite there yet.)
2016-03-15 22:11:31 +01:00
wm4 3375d65bc5 mpv.rc: remove most contents
In particular remove version.h to deal with my temporary build problem.
2016-03-14 20:29:00 +01:00
wm4 37aee2304a command: dump tracklist if sub-add is run with the "cached" flag
mp_switch_track() doesn't do it automatically for whatever reason, so do
it here.
2016-03-14 16:34:09 +01:00
wm4 a1ffd7407d manpage: fix inverted condition in mixer-active description
Still not sure if the current text is actually understandable.

Also fix a typo.
2016-03-13 15:58:46 +01:00
wm4 c13c9945bf player: add missing audio reconfig events
This also takes care of sending the required property change
notifications.

Fixes #2929 and maybe fixes #2920.
2016-03-13 15:52:17 +01:00
wm4 9cd0555177 manpage: minor changes to some environment variables
TERM isn't used anymore (except possibly indirectly by vo_caca).

MPV_LEAK_REPORT should be thread-safe, modulo bugs.
2016-03-12 13:24:02 +01:00
wm4 e8355597f3 dec_video: always redisplay cover art after a seek
Instead of displaying it only on playback start (or after switching
tracks), always display it even after a seek.

This helps with --lavfi-complex. You can now overlay e.g. audio
visualizations over cover art, and it won't break after a seek.

The downside is that this might make seeks with huge cover art slower.

There is also a glitch on seeking: since cover art pictures always
have timestamp 0, the playback time will be 0 for a moment after seek,
and then revert to audio PTS (as video is considered EOF). This is also
due to how lavfi's overlay filter behaves. (I'm not sure how to tell
lavfi that it's just a single frame.)
2016-03-11 20:58:13 +01:00
wm4 52d336e4c1 dec_video: reduce scope of variable
Almost only a cosmetic change, although it decreases pointless
referencing/dereferencing of the cover art packet too.
2016-03-11 20:31:41 +01:00
wm4 3c59f54ec8 build: be less strict about line endings
This is a shitty hack, but also not terribly offensive.
2016-03-11 17:22:50 +01:00
Kevin Mitchell 717380ad71 manpage: add that dxinterop may work on intel. 2016-03-10 15:49:55 -08:00
Kevin Mitchell dff1314cec manpage: remove extraneous newlines from end of options.rst 2016-03-10 15:49:55 -08:00
Kevin Mitchell 438af2e633 manpage: add note about video filters and hwdec 2016-03-10 15:49:55 -08:00
Kevin Mitchell 1cd2511752 manpage: document dxva2 option for hwdec
Also mention dxva2-copy along with vaapi-copy.
2016-03-10 15:49:55 -08:00
Kevin Mitchell 8ff09f3217 vo_opengl: add dxva2 interop to angle backend
Like dxinterop, this uses StretchRect or RGB conversion. This is unavoidable as
long as we use the dxva2 API, as there is no way to access the raw hardware
decoded Direct3D9 surfaces.
2016-03-10 15:49:55 -08:00
Jashandeep Sohi d54b60c63d build: install symbolic SVG icon 2016-03-10 22:47:54 +01:00
▟ ▖▟ ▖ f7244ebe9b ytdl_hook: handle optional format_note
some extractors don't return a format_note for their audio stream which
resulted in commandv complaining "argument 4 is not a string" (got nil).
2016-03-10 22:46:03 +01:00
wm4 0e1e4005fb vo_opengl: use the same type for cached and current uniform values
Slightly improvement over the previous commit.
2016-03-10 22:42:20 +01:00
igv 5199c2ee3a vo_opengl: cache the values of the uniform variables 2016-03-10 22:40:14 +01:00
wm4 881bc23927 README: eloborate on stable FFmpeg releases further
We _really_ try to discourage using older releases.
2016-03-10 22:02:45 +01:00
wm4 06fcabd06e DOCS: add some hints to the new examples repository 2016-03-10 21:59:21 +01:00
wm4 9bc5c020de DOCS: remove client API examples
Moved to: https://github.com/mpv-player/mpv-examples
2016-03-10 21:47:51 +01:00
wm4 d8b27ee4de demux: remove pausing mechanism
This is simpler, because it doesn't have to wait from both threads for
synchronization.

Apart from being simpler/cleaner, this serves vague plans to stop/start
the demuxer thread itself automatically on demand (for the purpose of
reducing unneeded resource usage).
2016-03-10 00:08:04 +01:00
wm4 953ff6b390 demux: replace demux_pause/demux_unpause with demux_run_on_thread
This pause stuff is bothersome and is needed only for a few corner-
cases. This commit removes it from the demuxer public API and replaces
it with a demux_run_on_thread() function and refactors the code which
needed demux_pause(). The next commit will change the implementation.
2016-03-09 23:55:34 +01:00
wm4 7387766445 command: change stream-pos semantics
Changing the byte stream position without cooperation of the demuxer
seems a bit insane, and is certainly useless. A user should do factor
seeks instead. For formats like ts, this will actually translate to byte
seeks, while treating the rest of the playback chain a bit more
gracefully. With this argument, remove write access to this property.

If someone really complains, proper byte seeks could be added as seek
mode (although I'm going to need a convincing argument for this).

Read access changes too, but in a more subtle way.
2016-03-09 23:34:04 +01:00
igv 95ca308d44 vo_opengl: cache the locations of the uniform variables 2016-03-09 22:57:05 +01:00
wm4 876a3bafc5 osd: cleanup: make OSDTYPE_ constants private to OSD code
No need to have them everywhere. The only exception/annoyance is
MAX_OSD_PARTS, which is now basically duplicated (and at runtime
initialization is checked with an assert()).
2016-03-08 22:01:57 +01:00
wm4 75a36662cb osd, lua: manage multiple ASS overlays set with set_osd_ass() calls
Until now, there was only 1 global ASS overlay that could be set by all
scripts. This was often perceived as bug when multiple scripts tried to
set their own ASS overlay.

This was kind of hard to solve because the script could set its own ASS
PlayResX/Y, which makes it impossible to share a single ASS_Renderer for
multiple scripts. The OSC unfortunately makes use of this feature (and
unfortunately can't be fixed because it's a POS), so we're stuck with
this complication.

Implement the worst-case solution and fix this by creating separate ASS
track and renderer objects for each script that wants to set an ASS
overlay.

The z-order is decided by the order the scripts set their text first.
This is essentially random, unless you do it at script init, and you
pass scripts in a specific order. Script initialization is currently
serialized (as a feature), so the first loaded script gets lowest
Z-order.

The Lua script API interestingly remains the same. (And also will remain
undocumented, unsupported, and potentially volatile.)
2016-03-08 22:00:02 +01:00
wm4 ed254f29a9 osd: restructure and move ASS objects into its own struct
All ASS objects used by the OSD renderer go into struct ass_state.

Preparation for the following commit.
2016-03-08 22:00:02 +01:00
wm4 f5bfe01932 osd: refactor how mp_ass_render_frame() is called
Instead of passing an explicit cache to the function, the res parameter
is used. Also, instead of replacing its contents, sub bitmaps are now
appended to it (all assuming the format doesn't actually change).

This is preparation for the following commits.
2016-03-08 21:59:55 +01:00
Ricardo Constantino 87ae215853 TOOLS/lua/zones.lua: Remove
Check wiki/User-Scripts for more up-to-date version.
2016-03-08 21:59:54 +01:00
wm4 0cdd8fff67 osc: fix mouse areas
The scaling was the wrong way around, and the section name was missing.

Regression since commit 5fa45fb5.

Fixes #2916.
2016-03-08 09:23:50 +01:00
Niklas Haas 2db1b9e474 vo_opengl: decrease default superxbr-edge-strength
The default of 1.0 was basically making half the algorithm do nothing,
since it turned off all diagonal contributions. The upstream default is
0.6, and this produces a more reasonable image.
2016-03-07 22:31:15 +01:00
Niklas Haas c68721b832 vo_opengl: improve superxbr algorithm
The values were changed to reflect an upstream change in the source for
the super-xBR implementation.

The anti-ringing code was basically not working at all, the new
algorithm _significantly_ improves the result (reduces ringing).
2016-03-07 22:31:15 +01:00
Niklas Haas 9f91bc4b75 vo_opengl: refactor superxbr algorithm
This is a fresh implementation from scratch that carries with it
significantly less baggage and verbosity from the previous (ported)
version.

The actual values for the masks and such were copied from the
current code. Behavior and performance should be unaffected.

An important difference between the old code and the new code is that
the new code always explicitly samples from the first component, rather
than being able to process multiple planes at once.

Since prescale-luma only affects luma, I deemed this unnecessary. May
change in the future, if prescale-chroma ever gets implemented. But
prescaling multiple planes would be slow to do this way. (Better would
be to generalize it to differently-sized vectors)
2016-03-07 22:31:15 +01:00
wm4 5fa45fb564 osd, lua: remove weird OSD scaling
Do not scale OSD mouse input to the ASS OSD script resolution. The
original idea of this mechanism was that the user doesn't have to care
about the actual resolution of anything, and can just use the OSD
resolution consistently. But this made things worse.

Remove the implicit scaling, and always use the screen resolution.
(Except with --vo=xv, where additional scaling is forced upon
everything.)

Drop get_osd_resolution(). There is no replacement. Rename
get_screen_size() and get_screen_margins() to use "osd" instead of
"screen". For anything but --vo=xv these are equivalent, but with
--vo=xv the OSD resolution has additional implicit scaling.

Add code to osc.lua which emulates the old behavior.

Note that none of the changed functions were public API, so implicit
breakage of scripts which used it is just going to happen.
2016-03-07 22:22:18 +01:00
wm4 b7617f42d8 osd: remove unused osd_coords_to_video()
Used to be used for dvdnav.
2016-03-07 22:20:35 +01:00
wm4 c53c6bbd38 video: fix coverart decoding
Deselecting cover art and then reselecting it did not work. The second
time the cover art picture is not displayed again. (This seems to break
every other month...)

The reason is commit 6640b22a. It mutates the input packet. And it is
correct that we don't own d_video->header->attached_picture at this
point. Fix it by creating a new packet reference.
2016-03-07 15:00:08 +01:00
wm4 11d0290543 README: edit release section, add section about preferred FFmpeg version
All using properly seasoned words.
2016-03-07 14:44:14 +01:00
wm4 ead73032af vo_xv, vo_x11: warn that these VOs should not be used 2016-03-06 19:22:15 +01:00
wm4 05b2cd08dc sub: make preloading more robust
Subtitles can be preloaded, which means they're fully read and copied
into ASS_Track. This in turn is mainly for the sake of being able to do
subtitle seeking (when it comes down to it, subtitle seeking is the
cause for most trouble here).

Commit a714f8e92 broke preloaded subtitles which have events with
unknown duration, such as some MicroDVD samples. The event list gets
cleared on every seek, so the property of being preloaded obviously gets
lost.

Fix this by moving most of the preloading logic to dec_sub.c. If the
subtitle list gets cleared, they are not considered preloaded anymore,
and the logic for demuxed subtitles is used.

As another minor thing, preloadeding subtitles did neither disable the
demux stream, nor did it discard packets. Thus you could get queue
overflows in theory (harmless, but annoying). Fix this by explicitly
discarding packets in preloaded mode.

In summary, now the only difference between preloaded and normal
demuxing are:
1. a seek is issued, and all packets are read on start
2. during playback, discard the packets instead of feeding them to the
   subtitle decoder

This is still petty annoying. It would be nice if maintaining the
subtitle index (and maybe a subtitle packet cache for instant subtitle
presentation when seeking back) could be maintained in the demuxer
instead. Half of all file formats with interleaved subtitles have
this anyway (mp4, mkv muxed with newer mkvmerge).
2016-03-06 15:17:59 +01:00
wm4 5c1fe2a4f3 demux: delay bitrate calculation on packets with unknown timestamps
Commit 503c6f7f essentially removed timestamps from "laces" (Block sub-
divisions), which means many audio packets will have no timestamp.
There's no reason why bitrate calculation can't just delayed to a point
when the next timestamp is known.

Fixes #2903 (no audio bitrate with mkv files).
2016-03-05 13:08:38 +01:00
wm4 a714f8e928 sd_ass: always clear subtitles on seek if duration unknown
Although there is logic to prune subtitles as soon as they get too old
in this mode, this is not done for the _currently_ shown subtitles. Thus
explicitly clearing subtitles on seek is required to avoid duplicate
subtitles in certain cases when seeking.
2016-03-05 13:08:38 +01:00
Niklas Haas a4dfc28fe1 vo_opengl: refactor plane-skipping optimizations
Instead of hard-coding the logic and planes to skip, factor this out
to a reusible function, and instead add the number of relevant
coordinates to the texture state.
2016-03-05 13:08:38 +01:00
Niklas Haas b81036524a vo_opengl: rename prescale to prescale-luma
Since prescale now literally only affects the luma plane (and the
filters are all designed for luma-only operation either way), the option
has been renamed and the documentation updated to clarify this.
2016-03-05 13:08:38 +01:00
Niklas Haas 8ac6f6acf0 vo_opengl: add macros for scaler units
There was no real point in hard-coding these all over the place,
especially since the order was sort of arbitrary and confusing.
2016-03-05 13:08:38 +01:00
Niklas Haas 93546f0c2f vo_opengl: refactor pass_read_video and texture binding
This is a pretty major rewrite of the internal texture binding
mechanic, which makes it more flexible.

In general, the difference between the old and current approaches is
that now, all texture description is held in a struct img_tex and only
explicitly bound with pass_bind. (Once bound, a texture unit is assumed
to be set in stone and no longer tied to the img_tex)

This approach makes the code inside pass_read_video significantly more
flexible and cuts down on the number of weird special cases and
spaghetti logic.

It also has some improvements, e.g. cutting down greatly on the number
of unnecessary conversion passes inside pass_read_video (which was
previously mostly done to cope with the fact that the alternative would
have resulted in a combinatorial explosion of code complexity).

Some other notable changes (and potential improvements):

- texture expansion is now *always* handled in pass_read_video, and the
  colormatrix never does this anymore. (Which means the code could
  probably be removed from the colormatrix generation logic, modulo some
  other VOs)

- struct fbo_tex now stores both its "physical" and "logical"
  (configured) size, which cuts down on the amount of width/height
  baggage on some function calls

- vo_opengl can now technically support textures with different bit
  depths (e.g. 10 bit luma, 8 bit chroma) - but the APIs it queries
  inside img_format.c doesn't export this (nor does ffmpeg support it,
  really) so the status quo of using the same tex_mul for all planes is
  kept.

- dumb_mode is now only needed because of the indirect_fbo being in the
  main rendering pipeline. If we reintroduce p->use_indirect and thread
  a transform through the entire program this could be skipped where
  unnecessary, allowing for the removal of dumb_mode. But I'm not sure
  how to do this in a clean way. (Which is part of why it got introduced
  to begin with)

- It would be trivial to resurrect source-shader now (it would just be
  one extra 'if' inside pass_read_video).
2016-03-05 13:08:38 +01:00
wm4 fb2f8abaaa demux_null: fix segfault with --cache enabled
stream->info can be NULL if it's the cache wrapper. To be fair,
stream->info is considered private API anyway. So don't access it, but
check the URL instead.
2016-03-05 00:56:55 +01:00
wm4 740b7013ba sd_ass: always handle subtitles with unknown duration
Deals with broken mkv subtitle tracks generated by tvheadend. The subs
are srt, but without packet durations.

We need this logic for CCs anyway. CCs in particular will be unaffected
by this change because they are also marked with unknown duration. It
could be that there are actual demuxers outputting CCs - in this case,
we rely on the fact that they don't set a (meaningless) packet duration
(or we'd have to work that around).
2016-03-05 00:16:23 +01:00
wm4 cda0dc9070 demux_mkv: correctly export unknown packet durations
Instead of just setting the duration to 0.
2016-03-05 00:12:58 +01:00
wm4 9972847265 demux: add null demuxer
It's useless, but can be used for fancy --lavfi-complex nonsense.
2016-03-04 23:51:55 +01:00
wm4 3f60548df4 sub: pass all attachments to the subtitle decoder
Commit 8d4a179c made subtitle decoders pick up fonts strictly from the
same source file (i.e. the same demuxer).

It breaks some fucked up use-case, and 2 people on this earth complained
about the change because of this. Add it back.

This copies all attached fonts on each subtitle init. I considered
converting attachments to use refcounting, but it'd probably be much
more complex.

Since it's slightly harder to get a list of active demuxers with
duplicate removed, the prev_demuxer variable serves as a hack to achieve
almost the same thing, except in weird corner cases. (In which fonts
could be added twice.)
2016-03-03 18:48:56 +01:00
wm4 a6f8a6977e demux_timeline: set correct seekable flags
Tricky misleading crap.

Fixes #2898.
2016-03-03 15:31:44 +01:00
wm4 5c20263364 vo_opengl: wayland: don't destroy NULL wl_egl_window
The wayland client API crashes intentionally when trying to free NULL
objects. (Thanks.)
2016-03-03 15:30:28 +01:00
wm4 a4e29e67f9 demux_lavf: don't copy cover art picture
Use the AVPacket refcounting mechanism instead.
2016-03-03 11:04:32 +01:00
wm4 3a7563a999 cache: remove unused STREAM_CTRL_RESUME_CACHE
Went way with DVD/BD menu support.
2016-03-03 10:08:00 +01:00
wm4 a19307d598 Revert "demux_mkv: pretend waveext channel layouts by default"
This reverts commit af66fa8fa5.

The reverted commit caused AVCodecContext.channel_layout to be set,
while requesting stereo downmix will make libavcodec output a stupid
message:

  ac3: Channel layout '5.1' with 6 channels does not match specified number of channels 2: ignoring specified channel layout

The same happens with --demuxer=lavf (without this change too).

I'm not quite sure what acrobatics are required to shut up libavcodec,
but for now revert the commit. It was a rather minor, almost cosmetic
issue, which I consider less important than clean CLI terminal output.
2016-03-02 22:28:32 +01:00
wm4 fa8b2be4de av_common: explicitly exclude _vdpau deccoders from enumeration
Completely pointless abominations that FFmpeg refuses to remove. They
are ancient, long deprecated API which we can't use anymore. They
confused users as well.

Pretend that they don't exist. Due to the way --vd works, they can't
even be forced anymore. The older hack which explicitly rejects these
can be dropped as well.
2016-03-02 22:20:15 +01:00
wm4 a888f08b78 command: fix property notification for cache-buffering-state 2016-03-02 13:57:30 +01:00
wm4 46a3165cde msg: introduce partial line buffers per mp_log
The goal is reducing log messups (which happen surprisingly often) by
buffering partial lines in mp_log. This is still not 100% reliable, but
better.

The extrabuffers for MSGL_STATUS and MSGL_STATS are not needed anymore,
because a separate mp_log instance can be used if problems really occur.

Also, give up, and replace the snprintf acrobatics with bstr.

mp_log.partial has a quite subtle problem wrt. talloc: talloc parents
can not be used, because there's no lock around the internal talloc
structures associated with mp_log. Thus it has to be freed manually,
even if this happens through a talloc destructor.
2016-03-01 22:36:05 +01:00
wm4 a5eef06225 msg: minor simplification
Instead of playing ugly tricks with the buffer to append a \r or \n to
the text buffer, extend print_terminal_line() to print a second string.
2016-03-01 22:11:09 +01:00
wm4 4e53272376 av_log: avoid partial lines
We want to add a prefix to the ffmpeg log message, so we called mp_msg
multiple times until now. But logging such partial lines is a race
condition, because there's only one internal mp_msg buffer, and no
external mp_msg locks.

Avoid this by building the message on a stack buffer.

I might make a mp_log-local partial line buffer, but even then av_log()
can be called from multiple threads, while targetting the same mp_log.
(Really, ffmpeg's log API needs to be fixed.)
2016-03-01 22:03:45 +01:00
wm4 e094499197 msg: use dynamic buffer for message formatting
Until now, a rather large stack buffer was used for this, and also a
static buffer in mp_log_root. The latter was added to buffer partial
lines, and the stack buffer was used only for MSGL_STATUS and MSGL_STATS
(I guess because these are the most likely/severe to clash with partial
line buffering).

Make the buffer in mp_log_root dynamically sized, so we don't get cut
off log lines if the text is excessively large. (The OpenGL extension
list dumped by vo_opengl is such an example.)

Since we still have to support partial line buffering (FFmpeg's log
callbacks leave no other choice), keep the stack buffer. But make it
smaller; there's no way all ~6KB are going to be needed in any
situation.
2016-03-01 21:51:59 +01:00
wm4 33774e18ed command: add encoder-list property
Also change decoder-list (for the sake of sharing the underlying code
for both properties).
2016-03-01 21:46:57 +01:00
wm4 af66fa8fa5 demux_mkv: pretend waveext channel layouts by default
Not much of an impact, just makes output of the "channels" "track-list"
sub-property nicer.
2016-02-29 21:00:18 +01:00
wm4 4bb94f1306 command: export canonical ffmpeg version identifier
Was printed only with "mpv -h" or so.
2016-02-29 20:59:20 +01:00
wm4 d7de123110 command: export list of all decoders
Was only available via --vd=help and --ad=help (i.e. not at all via
client API). Not bothering with separating audio and video codecs, since
this list isn't all that useful anyway in general. If someone complains,
a type field could be added.
2016-02-29 20:57:56 +01:00
wm4 0a1e926670 command: export more information under track-list
Export a number of container fields, which may or may not be useful in
some scenarios. They are explicitly marked as originating from the
demuxer, in order to make it explicit that they might be unreliable.

I'd actually like to remove all other cases where container information
is exported, but those numerous cases are going to be somewhat hard to
deprecate.

Also, not directly related, export the description of the currently
active decoder. (This has been requested before.)
2016-02-29 20:56:08 +01:00
wm4 041c9f1782 lavc_conv: fix Libav srt subtitles
Use the mp_lavc_set_extradata() function instead of setting up the
extradata manually. This takes care of the corner case when
extradata_len is 0.

This apparently fixes #2888.
2016-02-29 18:20:27 +01:00
Martin Herkt 9d2980dab7 Release 0.16.0 2016-02-29 00:22:04 +01:00
Martin Herkt 21cd4ff05b Merge branch 'master' into release/current 2016-02-28 23:31:51 +01:00
wm4 1f436f65f2 video: fix hr-seek
Hr-seek was often off by one frame due to rounding issues, which have
been traditionally taken care off by adding a "tolerance". Essentially,
frames very close to the seek target PTS are not dropped, even if they
may strictly are before the seek target.

Commit 0af53353 accidentally removed this by always removing frames even
if they're within the "tolerance". Fix this by "unsharing" the logic and
making sure the segment code is inactive for normal seeks.
2016-02-28 20:29:51 +01:00
wm4 9001083685 player: simplify mp_seek() 2016-02-28 20:01:29 +01:00
wm4 92ba630796 demux: remove relative seeking
Ever since a change in mplayer2 or so, relative seeks were translated to
absolute seeks before sending them to the demuxer in most cases. The
only exception in current mpv is DVD seeking.

Remove the SEEK_ABSOLUTE flag; it's not the implied default. SEEK_FACTOR
is kept, because it's sometimes slightly useful for seeking in things
like transport streams. (And maybe mkv files without duration set?)

DVD seeking is terrible because DVD and libdvdnav are terrible, but
mostly because libdvdnav is terrible. libdvdnav does not expose seeking
with seek tables. (Although I know xbmc/kodi use an undocumented API
that is not declared in the headers by dladdr()ing it - I think the
function is dvdnav_jump_to_sector_by_time().) With the current mpv
policy if not giving a shit about DVD, just revert our half-working seek
hacks and always use dvdnav_time_search(). Relative seeking might get
stuck sometimes; in this case --hr-seek=always is recommended.
2016-02-28 19:28:34 +01:00
igv b638a413c3 vo_opengl: remove redundant code 2016-02-28 17:46:16 +01:00
Avi Halachmi (:avih) ad2d10af19 osc: add always-on mode and unify visibility mode (always/never/auto)
Adds always-on mode by internally utilizing hidetimeout as negative and
forbidding the user to set negative values.

This removes script-message to enable/disable the osc, and instead introduces a
combined 'visibility' control with the values never/auto/always.

It's available via script_opts and script_message as 'osc-visibility'.
As message, it also supports a 'cycle' value.

The del key is bound to cycling the visibility modes.
2016-02-27 22:19:30 +01:00
Avi Halachmi (:avih) 3ab6af4f59 osc: fix runtime enable_osc(true/false)
There were few issues:
- When it's disabled and then enabled, it was displaying the osc briefly and
  then autohide right away. Don't do that.
- When it's enabled and then disabled, it was not removing the osc from screen
  if called while the osc is visible (because tick() is responsible for the hide
  but it doesn't render() the empty osc when the osc is disabled).
- Due to delayed/async unbinding of mouse events it was possible to show_osc()
  after it got disabled e.g. from mouse_move. Prevent this.
2016-02-27 22:19:30 +01:00
wm4 49660bcc3e player: minor simplification
No need to pass endpts down in such a dumb way.

Also remove an outdated comment somewhere.
2016-02-27 20:03:15 +01:00
Kevin Mitchell 183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell 534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell 1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
wm4 1762d33971 manpage: add showvolume example to --lavfi-complex
Pretty useful for debugging surround nonsense.
2016-02-27 00:11:53 +01:00
Ilya Zhuravlev 72aea5a12b ao: initial OpenSL ES support
OpenSL ES is used on Android. At the moment only stereo output is
supported. Two options are supported: 'frames-per-buffer' and
'sample-rate'. To get better latency the user of libmpv should pass
values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER)
and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
2016-02-27 00:00:36 +01:00
wm4 a6a358ce61 dispatch: clarify lifetime issues 2016-02-26 23:28:02 +01:00
igv 8bafd68fff vo_opengl: set uniform variable "pixel_size" for internal shaders 2016-02-26 23:21:03 +01:00
igv 3d2fb9e9a8 vo_opengl: dxinterop: fix compatibility issue with Vista 2016-02-26 23:20:27 +01:00
wm4 08dbaf1dcc demux_timeline: slightly improve reported file format
Report the underlying demuxer's format. Since there can be many demuxers
participating, pick the "main" segment.
2016-02-25 22:49:50 +01:00
wm4 71fa2e6fc2 player: slightly simplify how demuxer streams are enabled/disabled
Instead of having reselect_demux_streams() look at all streams, make it
look at the current stream that is being enabled/disabled.
2016-02-25 22:44:50 +01:00
wm4 b4bbfea71d player: fix --force-window behavior
_Of course_ the previous commit broke --force-window behavior (like it
does every single time I touch it).

vo_has_frame() gets cleared after a seek, so e.g. stopping playback of a
file and going to the next by keeping the seek key down will enter a
short moment without video at the end of the first file, which will set
the stalled_video variable to true. Prevent it by using the indication
whether the window was properly created (which is probably exactly what
we want here).

This function is also responsible for destroying the window when needed,
and obviously we should never do that while video is active. (This is
the actual bug, although the other change in this commit already hides
the common breakage it caused.)
2016-02-25 11:21:54 +01:00
wm4 174ca8b172 player: honor --force-window if video is selected, but inactive
If a video track is selected, but no video is decoded from it (mostly
with broken files), then create the window anyway.
2016-02-24 22:19:00 +01:00
wm4 b654aaea0a demux: avoid lost wakeup on queue overflow
If a stream is marked as EOF (due to no packets found in reach), then we
need to wakeup the decoder. This is important especially if no packets
are found at the start of the file, so the A/V sync logic actually
starts playback, instead of waiting for packets that will never come.
(It would randomly start playback when running the playback loop due to
arbitrary external events like user input.)
2016-02-24 22:04:18 +01:00
wm4 503c6f7fd6 demux_mkv: don't trust DefaultDuration for audio
It's used to interpolate timestamps for sub-packets ("block laces").
It's occasionally broken, and not really needed by us.
2016-02-24 21:48:24 +01:00
wm4 f0b15ad447 vo_opengl, vo_rpi: unbreak a few things
Commit 2f562825 didn't remove the "color" declaration for these. Since
the shader header already declares it, shader compilation broke.
2016-02-24 10:23:50 +01:00
wm4 441b605de2 player: remove pointless call
This is the unfortunate video timer; it's already reset when it actually
matters (after video was prepared and before video is actually started).
2016-02-23 23:08:24 +01:00
wm4 933fa7d225 player: simplify enabling demuxer threads
No need for this crazy loop anymore, and we can simply enable it for
each demuxer when it's opened.
2016-02-23 23:08:24 +01:00
wm4 b5f620ae75 player: remove unused MPContext.stream field
It was just dead code.

Also fixes the stream-open-filename property, which is supposed to be
read-only if a file was already opened.
2016-02-23 23:08:24 +01:00
wm4 36c6c0f79b player: remove MPContext.sources fields
Some oddity that is not needed anymore. The only thing which still
referenced them was avoiding loading external files more than once,
which is now prevented by checking the list of tracks instead.
2016-02-23 23:08:01 +01:00
Niklas Haas 2f562825e0 vo_opengl: declare vec4 color inside fragment shader stub
Why was this done so stupidly, with so many complicated special cases,
before? Declare it once so the shader bits don't have to figure out where
and when to do so themselves.
2016-02-23 20:58:15 +01:00
igv f0794d0544 vo_opengl: set uniform variable "pixel_size"
pixel_size is often used variable, also reciprocal is a costly operation
for AMD and older nVidia (prior to Kepler) GPUs.
2016-02-22 22:33:04 +01:00
igv 935c8402bc vo_opengl: set the correct size of the input image 2016-02-22 22:32:49 +01:00
Gusar321 ebc341ddd4 vo_x11: add 16bpp support 2016-02-22 22:13:28 +01:00
Emmanuel Gil Peyrot 87b09a180a wscript: don’t install the encoding profiles with encoding disabled 2016-02-22 20:51:06 +01:00
wm4 f3549ff76a demux_mkv: fix opus gapless behavior (2)
Commit 943f76e6, which already tried this, was very stupid: it didn't
actually override the samplerate for Opus, but overrode it for all
codecs other than Opus. And even then, it failed to use the overridden
samplerate. (Sigh...)
2016-02-22 20:46:28 +01:00
wm4 0e298bb95a demux_lavf: adjust seeks by maximum codec delay
Fixes relative seeks. Without this, a seek back could skip so much data
that the seek would effectively jump forward. (Or insert silence for
files with video.)

There's the question whether the frontend should do this instead (by
using information from the decoders), but for now this seems more
proper.

demux_mkv.c does this already, sort of.

libavformat doesn't for seeks in .ogg (aka .opus), but might be doing it
for mkv. Seems to be a mess as well.
2016-02-22 20:21:13 +01:00
wm4 7c181e5b9b audio: make mp_audio_skip_samples() adjust the PTS
Slight simplification/cleanup.
2016-02-22 20:13:31 +01:00
wm4 9ee340c3af ad_lavc: skip AVCodecContext.delay samples at beginning
Fixes correctness_trimming_nobeeps.opus. One nasty thing is that this
mechanism interferes with the container-signalled mechanism with
AV_FRAME_DATA_SKIP_SAMPLES. So apply it only if that is apparently not
present. It's a mess, and it's still broken in FFmpeg CLI, so I'm sure
this will get fucked up later again.
2016-02-22 20:10:38 +01:00
wm4 289edadb8d ad_lavc: make sample trimming symmetric to skipping
I'm not quite sure what the FFmpeg AV_FRAME_DATA_SKIP_SAMPLES API
demands here. The code so far assumed that skipping can be more than a
frame, but not trimming. Extend it to trimming too.
2016-02-22 19:58:11 +01:00
wm4 d52b2981c0 ad_lavc: move skipping logic out of the HAVE_AVFRAME_SKIP_SAMPLES block 2016-02-22 19:50:09 +01:00
wm4 65b858f7d3 ad_lavc: interpolate missing timestamps
This is actually already done by dec_audio.c. But if
AV_FRAME_DATA_SKIP_SAMPLES is applied, this happens too late here. The
problem is that this will slice off samples, and make it impossible for
later code to reconstruct the timestamp properly.

Missing timestamps can still happen with some demuxers, e.g. demux_mkv.c
with Opus tracks. (Although libavformat interpolates these itself.)
2016-02-22 13:08:36 +01:00
wm4 1bb1543a88 audio: move frame clipping to a generic function 2016-02-21 18:16:41 +01:00
wm4 943f76e6ce demux_mkv: add hack to fix opus gapless behavior
I think the conclusion is that AV_PKT_DATA_SKIP_SAMPLES is misdesigned
(at least for some formats), and an alternative mechanism using
durations would be better. (Combining it with a proper timebase would
keep sample-accuracy.)
2016-02-21 16:26:23 +01:00
wm4 3ca0208566 manpage: fix typo 2016-02-21 16:24:46 +01:00
wm4 4ee7ff026c manpage: add hint where the full keybindings are declared
The actual location of input.conf the user has to find out himself.
2016-02-21 16:24:31 +01:00
wm4 da24cb9e3e sub: always clip subtitles against segment end
This happens only if the new segment wasn't read yet.

This is not quite proper and a problem with dec_sub.c internals.
Ideally, it'd wait with rendering until a new enough segment has been
read. Normally, the new segment is available immediately, so the end
will be automatically clipped by switching to the right segment in the
exact moment it's supposed to become effective.

Usually shouldn't cause any problems, though.
2016-02-20 16:42:32 +01:00
wm4 297fdcc095 demux_timeline: fix nested timelines
You can e.g. reference ordered chapters or other EDL files in EDLs.
There were some bugs left which broke this in some cases.
2016-02-20 16:22:15 +01:00
wm4 d549c4e402 vd_lavc: simplify hwdec pixfmt check
Instead of checking whether the format is a hwaccel format, check
whether it's the exact format we've requested for hardware decoding.
2016-02-20 11:56:31 +01:00
wm4 f04cb7bf48 dxva2: fix autoprobing
Doing --hwdec=auto ends up picking dxva2, creating a decoder, and then
sending D3D frames down the video chain, which immediately fails and
falls back to software.

Consider dxva2 only if the VO provides a context. If this fails,
autoprobing will proceed to try dxva2-copy as usual.

Fixes #2844.
2016-02-19 20:02:09 +01:00
wm4 6640b22a8c video: allow the decoder to consume packets partially
This is in preparation for a hypothetical API change in libavcodec,
which would allow the decoder to return multiple video frames before
accepting a new input packet.

In theory, the body of the if() added to vd_lavc.c could be replaced
with this code:

    packet->buffer += ret;
    packet->len    -= ret;

but currently this is not needed, as libavformat already outputs one
frame per packet. Also, using libavcodec this way could lead to a
"deadlock" if the decoder refuses to consume e.g. garbage padding, so
enabling this now would introduce bugs.

(Adding this now for easier testing, and for symmetry with the audio
code.)
2016-02-19 18:50:14 +01:00
wm4 b3804e71af video: move packet timestamp fudging
There is some strange code which sets the DTS of the packet to PTS (but
only if it's not AVI), which apparently helps with timestamp
determination with some broken files. This code is annoying because it
tries to avoid mutating the packet (which it logically doesn't own).
Move it to where it does and get rid of the packet_copy mess.

Needed for the following commit.
2016-02-19 18:28:46 +01:00
wm4 ee5ba9678a video: move unreliable-packet-PTS check
This tries to determine whether packet PTS values are accurate and can
be used for frame dropping during seeking. Move both checks (PTS is
missing; PTs is non-monotonic) to the earliest place where they can be
done.
2016-02-19 18:16:21 +01:00
wm4 e832e46bd6 player: remove initial seek on playback start
Accidental leftover from commit ae55896f. (This seek ised to be done
with ordered chapters, and was accidentally changed to always being
done.)
2016-02-18 22:56:40 +01:00
James Ross-Gowan 53ef4822e8 dxva2: fix shared surface type
The WGL_NV_DX_interop spec says that a shared IDirect3DSurface9 must not
be lockable, but off-screen plain surfaces are always lockable and using
them causes Nvidia drivers to crash. Use a rendertarget for the shared
surface instead.

This also changes the name of the DX_interop handle for the rendertarget
to match the name of the DirectX object (rather than the GL one) to
match the convention used in context_dxinterop.c.
2016-02-19 00:37:21 +11:00
James Ross-Gowan bf0801a14a glob-win: relicense to LGPL
This file was rewritten from scratch in 0cef033, so it should be okay.
As mentioned in #730, it's a complete rewrite referencing only MSDN and
POSIX, rather than the original code.
2016-02-18 22:57:28 +11:00
wm4 c01aaabb3e vo_opengl: use correct gl_target variable
p->gl_target and plane->gl_target are always the same value here, but
semantically plane->gl_target is the correct one.
2016-02-18 10:46:03 +01:00
wm4 57c31f4130 vo_opengl: don't use normalized coords for debanding rectangle textures
Fixes #2831.
2016-02-18 10:42:26 +01:00
wm4 d6af58c699 vo_opengl: pass the correct target to deband functions
Apple crap (namely hardware decoding interop) forces us to use rectangle
textures for input. But after that we continue with normal textures.
This was not considered for debanding, and the sampler type used for it
can be different depending on the exact render chain. Simply use the
target type of the input texture.
2016-02-18 10:41:13 +01:00
Kevin Mitchell 0d40140668 wscript: remove dxva2-dxinterop configure test
Wasn't really necessary as it was equivalent to gl-dxinterop.
2016-02-17 10:17:52 -08:00
Kevin Mitchell 2d1f42089c vo_opengl: dxinterop: add dxva2 passthrough
Use dxva2 surface to fill RGB IDirect3DSurface9 shared with opengl via
DXRegisterObjectNV.
2016-02-17 09:07:12 -08:00
Kevin Mitchell 084162d6fe dxva2: add interop (non-copyback) hwdec_type
This always falls back to software decoding right now. VO support will be added
in future commits.
2016-02-17 06:59:02 -08:00
Kevin Mitchell 941885b62c vo_opengl: dxinterop: improve error messages
* use mp_HRESULT_to_str/mp_LastError_to_str
* make some messages non-identical
* replace "GL" -> "OpenGL"
* change some MP_FATAL to MP_ERR that don't actually kill the vo
2016-02-17 06:59:02 -08:00
Kevin Mitchell 50d9a2609a windows_utils: try and use FormatMessage for errors.
This is useful in particular for GetLastError, unfortunately, it's stil pretty
dumb with regards to WASAPI or D3D specific errors, so keep the
hresult_to_string switch.
2016-02-17 06:58:56 -08:00
wm4 f371367aac dxva2: avoid using AV_PIX_FMT_P010 directly
The new code is essentially equivalent, but compiles against older
ffmpeg.

Fixes #2832.
2016-02-17 13:54:55 +01:00
Kevin Mitchell 3dfb07854b dxva2: use mp_HESULT_to_str on FAILED(hr) 2016-02-16 12:36:57 -08:00
Kevin Mitchell 88c83f450a dxva2: use mp_image_pool_get_no_alloc for decoder images
This makes it more explicit that the pool doesn't ever actually do any
allocating itself.
2016-02-16 12:36:57 -08:00
Kevin Mitchell 5d761dd342 dxva2: check for failure of mp_image_new_custom_ref
previously, this may have caused a leak
2016-02-16 12:36:56 -08:00
Kevin Mitchell d5348a66dc dxva2: another attempt at using mp_image pool
Apparently, some drivers require you to allocate all of the decoder d3d surfaces
at once. This commit changes the strategy from allocating surfaces as needed via
mp_image_pool_set_allocator, to allocating all the surfaces in one call to
IDirectXVideoDecoderService_CreateSurface and adding them to the pool with
mp_image_pool_add.

fixes #2822
2016-02-16 12:36:56 -08:00
Kevin Mitchell 01743f4ecd mp_image_pool: add mp_image_pool_add
Provide a way for the user to add mp_images to the pool. This is required for
dxva2, for which using set_allocator is extremely awkward since all the d3d9
surfaces must be allocated in advance and all together.
2016-02-16 12:36:50 -08:00
Kevin Mitchell cd0a34feb3 dxva2: fix license on some newly added files to lgpl v2.1+
I mistakenly copied the wrong license text into these files when
I created them. Since I'm the only one to have touched these files,
it should be OK to change them.
2016-02-16 12:07:31 -08:00
wm4 ce0b99314b demux_timeline: cosmetics: move a function
Gets rid of a forward declaration.
2016-02-16 21:06:02 +01:00
wm4 3c3cd0c540 demux_timeline: disable cache for inactive segments
This is achieved indirectly by deslecting all streams for the non-
current segment (and if the segment doesn't share the demuxer with the
currently active one).

Restores functionality added with commit 46bcdb70.
2016-02-16 21:05:18 +01:00
wm4 0af5335383 Rewrite ordered chapters and timeline stuff
This uses a different method to piece segments together. The old
approach basically changes to a new file (with a new start offset) any
time a segment ends. This meant waiting for audio/video end on segment
end, and then changing to the new segment all at once. It had a very
weird impact on the playback core, and some things (like truly gapless
segment transitions, or frame backstepping) just didn't work.

The new approach adds the demux_timeline pseudo-demuxer, which presents
an uniform packet stream from the many segments. This is pretty similar
to how ordered chapters are implemented everywhere else. It also reminds
of the FFmpeg concat pseudo-demuxer.

The "pure" version of this approach doesn't work though. Segments can
actually have different codec configurations (different extradata), and
subtitles are most likely broken too. (Subtitles have multiple corner
cases which break the pure stream-concatenation approach completely.)

To counter this, we do two things:
- Reinit the decoder with each segment. We go as far as allowing
  concatenating files with completely different codecs for the sake
  of EDL (which also uses the timeline infrastructure). A "lighter"
  approach would try to make use of decoder mechanism to update e.g.
  the extradata, but that seems fragile.
- Clip decoded data to segment boundaries. This is equivalent to
  normal playback core mechanisms like hr-seek, but now the playback
  core doesn't need to care about these things.

These two mechanisms are equivalent to what happened in the old
implementation, except they don't happen in the playback core anymore.
In other words, the playback core is completely relieved from timeline
implementation details. (Which honestly is exactly what I'm trying to
do here. I don't think ordered chapter behavior deserves improvement,
even if it's bad - but I want to get it out from the playback core.)

There is code duplication between audio and video decoder common code.
This is awful and could be shareable - but this will happen later.

Note that the audio path has some code to clip audio frames for the
purpose of codec preroll/gapless handling, but it's not shared as
sharing it would cause more pain than it would help.
2016-02-15 21:04:07 +01:00
wm4 ae55896f42 player: remove old timeline/ordered chapters support 2016-02-15 21:03:51 +01:00
wm4 65f9af1d40 packet: cosmetics: reorder fields 2016-02-15 20:39:17 +01:00
wm4 f2b039da77 audio/video: expose codec info as separate field
Preparation for the timeline rewrite. The codec will be able to change,
the stream header not.
2016-02-15 20:34:45 +01:00
wm4 f219a48dca video: remove pointless parameter indirection
This is always the same value.
2016-02-15 20:28:36 +01:00
wm4 8aeaa34a5c sub: move sub decoder init to a function
Preparation for timeline rewrite.
2016-02-15 20:26:22 +01:00
Alexis Nootens 733e0b23c8 cocoa: fix charcode retrieving for accented characters
The handler was retrieving an invalid charcode for
accented characters, thus ignoring them.
2016-02-15 18:21:50 +01:00
wm4 39ab426f05 player: add on_preloaded hook
(Limited usefulness.)
2016-02-15 16:19:19 +01:00
wm4 b7034db4af player: restore old/correct --force-window behavior
When playback of a video ends, and the next file has no video at all (no
cover art or anything), then the window must be cleared.

This also resizes the window forcibly, which is by design.

Fixes #2825.
2016-02-15 15:14:11 +01:00
wm4 012a8ef2cc vo_opengl_cb: unbreak destroying+recreating GL context
A client API user is allowed to call mpv_opengl_cb_uninit_gl() followed
by mpv_opengl_cb_init_gl(). This crashed; fix it by fixing the lifetime
of ctx->gl.
2016-02-15 14:50:03 +01:00
wm4 acf239a45c dxva2: support HEVC Main 10 2016-02-15 12:52:16 +01:00
Kevin Mitchell 06f1e934db dxva2: use mp_image pool for d3d surfaces
This is required so that the individual surfaces can pass beyond the dxva2
decoder and be passed to the vo.

This also adds additional data to mp_image->planes[0] for IMGFMT_DXVA2, which is
required for maintaining and releasing the surface even if the decoder code is
uninited.

The IDirectXVideoDecoder itself is encapsulated together with its surface pool
and configuration in a dxva2_decoder structure whose creation and destruction is
managed by talloc.
2016-02-14 11:01:12 -08:00
Kevin Mitchell 543f6df2a6 dxva2: remove unused structure members 2016-02-14 11:01:12 -08:00
Kevin Mitchell 74a8fd3702 dxva2: streamline number of surface calculation
use hwdec_get_max_refs and put the "4 base work surfaces" into
ADDITIONAL_SURFACES macro.
2016-02-14 11:01:12 -08:00
wm4 e1e052a58e client API: explain when mpv_create() can return NULL 2016-02-14 12:44:53 +01:00
wm4 fa821de8b2 demux_mkv: support channel layout in VfW muxed PCM
Fixes #2820.
2016-02-14 12:42:24 +01:00
wm4 d3ed550792 mpv.conf: add some more options
Seems like questions related to functionality covered by them are quite
often asked.
2016-02-13 13:13:15 +01:00
wm4 0970763f69 client API: handle double->int64 conversion correctly
It signalled failure instead.
2016-02-13 13:07:53 +01:00
wm4 90089b860c manpage: normal filters are still active with complex filters
It's not exactly obvious how they interact.
2016-02-12 20:28:39 +01:00
wm4 cf323d0cc1 lavfi: dump the filter graph
Especially useful to see what video formats are involved on the various
filter links.

I suspect this function is not available on Libav, so add necessary
ifdeffery preemptively.
2016-02-12 20:28:07 +01:00
wm4 f9f3175487 ipc: fix uninitialized field
The sockaddr_un.sun_len field was not initialized. It seems our API use
is correct by simply making sure it's 0.

Fixes CID 1350075.
2016-02-12 16:11:05 +01:00
wm4 0868546f9d player: remove dead code
Fixes CID 1350055 and CID 1350054.
2016-02-12 16:06:20 +01:00
wm4 1cfcc1e1d5 mp_image: force display size to at least 1x1
Don't allow rounding to let it underflow to 0. 0 width or height is
simply not allowed and could cause problems otherwhere.

Indirectly fixes CID 1350057, which complains about not checking the
resulting output size values before using it in divisions.
2016-02-12 16:04:26 +01:00
wm4 0b427c54ad player: remove double assignment in declaration
Fixes CID 1350058.

(Still looks like this might be valid C, in some fucked up way.)
2016-02-12 16:00:20 +01:00
wm4 0287736119 sub: remove always-true check
Confuses Coverity with FORWARD_NULL on the mp_err() at the end of the
function. These pointers are never NULL.

Fixes CID 1350059.
2016-02-12 15:58:48 +01:00
wm4 fd80fcd3f3 vo_opengl: unconfuse Coverity
It thinks that integer_conv_fbo[index] is implied to be accessed with up
to index=5. Although that is theoretical only, it has a point that this
makes no sense. Use the same constant for the array allocation, to make
it more uniform and robust.

Fixes CID 1350060.
2016-02-12 15:56:58 +01:00
wm4 337ad4fef4 stream_dvb: fix minor resource leaks
Fixes CID 1350062 and 1350061.

Just for the sake of shutting up Coverity.
2016-02-12 15:51:49 +01:00
wm4 8e4eee9a9a stream_dvb: remove dead code
Fixes CID 1350063.
2016-02-12 15:47:25 +01:00
wm4 6eae6a785c ad_lavc: fix --ad-lavc-threads range
The code is shared with the --vd-lavc-threads option, so using 0 for
auto-detection just works.

But no, this is not useful. Just change it for orthogonality.
2016-02-11 22:06:58 +01:00
wm4 166fa30f4b build: enable vaapi under drm-only
Fixes #2808.
2016-02-11 22:03:24 +01:00
wm4 dccda5189d demux: reduce verbosity
Tired of seeing all these useless pseudo-demuxers in the log.
2016-02-11 20:54:44 +01:00
wm4 d3f32cba32 video: approximate AVI timestamps via DTS handling
Until now (and in mplayer traditionally), avi timestamps were handled
with a timestamp FIFO. AVI timestamps are essentially just strictly
increasing frame numbers and are not reordered like normal timestamps.

Limiting the FIFO is required because frames can be dropped. To make
it worse, frame dropping can't be distinguished from the decoder not
returning output due to increasing the buffering required for B-frames.
("Measuring" the buffering at playback start seems like an interesting
idea, but won't work as the buffering could be increased mid-playback.)
Another problem are skipped frames (packets with data, but which do
not contain a video frame).

Besides dropped and skipped frames, there is the problem that we can't
always know the delay. External decoders like MMAL are not going to
tell us. (And later perhaps others, like direct VideoToolbox usage.)

In general, this works not-well enough that I prefer the solution of
passing through AVI timestamps as DTS. This is slightly incorrect,
because most decoders treat DTS as mpeg-style timestamps, which
already include a b-frame delay, and thus will be shifted by a few
frames. This means there will be a problem with A/V sync in some
situations.

Note that the FFmpeg AVI demuxer shifts timestamps by an additional
amount (which increases after the first seek!?!?), which makes the
situation worse. It works well with VfW-muxed Matroska files, though.

On RPI, the first X timestamps are broken until the MMAL decoder "locks
on".
2016-02-11 16:14:30 +01:00
Niklas Haas eff2e575f1 manpage: fix indenting issue in vf_format 2016-02-11 00:14:12 +01:00
wm4 69b0af06ec player: abort loading if there is a problem with complex filters 2016-02-10 22:08:47 +01:00
wm4 ed6c04b1e5 lavfi: stop playback on some unrecoverable situations
Also improve the error message for the missing label case.
2016-02-10 22:01:16 +01:00
Jan Ekström 8af7112802 wscript_build: disable SONAME generation when building for Android
Android is well-known for not supporting SONAME'd libraries. All
libraries imported into an APK have to end with '.so'.
2016-02-10 21:29:44 +01:00
Jan Ekström 4b97869e5f Enable building the opengl-cb video renderer on Android
* Add Android-specific OpenGL ES feature and checks
* Add missing GL_* symbols for Android
  (list gathered by Ilya Zhuravlev <whatever@xyz.is>)
2016-02-10 21:29:42 +01:00
Jan Ekström ff0112e08d Initial Android support
* Adds an 'android' feature, which is automatically detected.
* Android has a broken strnlen, so a wrapper is added from FreeBSD.
2016-02-10 21:29:36 +01:00
Jan Ekström a75f40e0d7 demux_mf: only use glob() if it is available
The only other place where glob() is used is windows-specific and
for windows mpv includes its own glob wrapper.
2016-02-10 21:29:25 +01:00
wm4 57ea367963 player: assume setlocale() returns NULL if locales are not supported
It would make somewhat sense for libcs which don't implement locales at
all, such as Bionic.

Beyond that, setlocale() is specified that it can return NULL, and we
shouldn't crash if that happens.
2016-02-10 11:58:05 +01:00
wm4 7caecc53b0 player: fix crash if no video decoder can be initialized
Caused by the recent refactoring for complex filters.
2016-02-10 00:07:01 +01:00
wm4 b7f6dfc19a player: force refresh seek when changing audio filters
Unfortunately I see no better solution.

The refresh seek is skipped if the amount of buffered audio is not
overly huge.

Unfortunately softvol af_volume insertion still can cause this issue,
because it's outside of the normal dynamic filter chain changing code.

Move the video refresh call to reinit_video_filters() to make it more
uniform along with the audio code.
2016-02-09 22:19:01 +01:00
wm4 668ba7441a vo_opengl_cb: do also not block when drawing nothing
The ctx->redrawing field signals whether flip_page() should block. Do
not block if a black frame (i.e. nothing) is to be rendered.

Also, frame==NULL can never happen.
2016-02-09 21:38:28 +01:00
wm4 3d09bd77dd image_writer: take care of prediction_method deprecation
The field was recently deprecated, and you're supposed to set the
private codec option instead.

Not sure if this really works as intended.
2016-02-09 13:24:04 +01:00
wm4 5ca35aafdb manpage: add example for playing 2 audio tracks at the same time 2016-02-08 21:20:05 +01:00
wm4 3d9e1ad363 player: add --external-file option
Mostly intended for use with --lavfi-complex.
2016-02-08 21:18:35 +01:00
wm4 09d61032ca build: enable vo_opengl_cb if GL headers are present
To be more specific, enable vo_opengl and vo_opengl_cb, if libmpv is
compiled, and the GL headers happen to be in the default search paths.

Although platform specific code can be useful for libmpv (for window
embedding, and even with vo_opengl_cb for certain forms of hardware
decoding), it's not a requirement to use the opengl_cb API.

Enabling vo_opengl is not useful here, but the rest of the build system
doesn't distinguish vo_opengl and vo_opengl_cb, and I see no reason to.
2016-02-08 20:53:19 +01:00
wm4 c3348d86f2 build: make posix_spawn optional
OK, Android doesn't support it.
2016-02-08 20:29:08 +01:00
wm4 5d0c89a039 mpv.conf: adjustments
In particular, get rid of the "vdpau" example profile, as it's pretty
useless and misleading.
2016-02-08 13:49:47 +01:00
wm4 9f6dfaabf9 vo_opengl: vdpau: call glVDPAUFiniNV only if initialized
This is "more correct". See #2798.
2016-02-08 13:39:33 +01:00
wm4 f04e7bc529 wscript: mark subprocess as required
We either need to be on Windows, or have posix_spawn available.

If someone can come up with a system that is POSIX, but does not provide
posix_spawn, we could make it optional.
2016-02-07 16:51:47 +01:00
Alexander Preisinger eb6b2b6e50 wayland: set fs mode on every configure
Check and set the fullscreen mode on every surface configure event.
This prevents gnome from resizing mpvs fullscreen window to a smaller size.
2016-02-07 15:44:54 +01:00
kwkam 77cb44d759 video/decode/dxva2.c: GUID_NULL conflicts
GUID_NULL is defined in <ks.h>
gcc 6.0 refuses to link the executable because of that

Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 22:55:53 +01:00
kwkam 3314483a02 common/common.c: handle utf16 in mp_parse_escape
Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 22:54:49 +01:00
wm4 563b4785da lavfi: fix EOF case
This was dumb. Could make it burn 100% CPU and not exit at the end.
(Because it would retry as instructed, instead of terminating playback.)

It also needs to consider EOF as waiting for input. lavfi_process() will
decide if it's really EOF, or if further input might come in the future.
Without this, it'd would think that it does not need to wait for input,
i.e. that new input will be available immediately.

(Not so fond of the duplication of subtle logic.)
2016-02-06 19:13:32 +01:00
wm4 a0d3ce4819 audio: fix EOF handling if nothing could be decoded at all
The code for decoding the initial frame has to handle this explicitly.
2016-02-06 18:33:31 +01:00
Kevin Mitchell fb5f732798 vd_lavc: fix use after free in some hwdecs
fd339e3f53 introduced a regression that caused
segfault while uniniting dxva2 decoder (and possibly vdpau too). The problem was
that it freed the avctx earlier, before calling the backend-specific uninit
which referenced it.

Revert some of the changes of that commit, and avoid calling flush by
checking whether the codec is open instead.

(Based on a PR by Kevin Mitchell.)

Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 14:24:25 +01:00
wm4 bb6ae0e50b audio: minor simplification
These fields are already deallocated by uninit_decoder(). Also remove
the wrong/useless log message.
2016-02-05 23:43:25 +01:00
wm4 ffb1d7807e player: remove some further current_track dependencies
Now it's used for initialization only for audio and video.
2016-02-05 23:41:44 +01:00
wm4 1661ba09eb lavfi: fix build on Libav
It doesn't provide this function. The code is not really designed to
work without it, so it will probably mess up big time, but at least
make it compile again.
2016-02-05 23:37:59 +01:00
wm4 c0de087ba1 player: add complex filter graph support
See --lavfi-complex option.

This is still quite rough. There's no support for dynamic configuration
of any kind. There are probably corner cases where playback might freeze
or burn 100% CPU (due to dataflow problems when interaction with
libavfilter).

Future possible plans might include:
- freely switch tracks by providing some sort of default track graph
  label
- automatically enabling audio visualization
- automatically mix audio or stack video when multiple tracks are
  selected at once (similar to how multiple sub tracks can be selected)
2016-02-05 23:19:56 +01:00
wm4 45345d9c41 build: make libavfilter mandatory
The complex filter support that will be added makes much more complex
use of libavfilter, and I'm not going to bother with adding hacks to
keep libavfilter optional.
2016-02-05 23:17:33 +01:00
wm4 8af70561a4 player: move audio and video decoder init to separate functions
Preparation.
2016-02-05 23:17:27 +01:00
wm4 242dbc6c2c player: simplify error_on_track()
track can't be NLUL at this point, so the if is redundant. Remove it and
unindent the block. Also, make the function check whether the track is
selected at all, which makes it safer and idempotent.
2016-02-05 23:17:27 +01:00
wm4 1aa2ae5404 options: set fs=yes by default on RPI, and change RPI defaults handling
The main reason for changing the fullscreen default is that not doing it
would change the vo_rpi default behavior with the previous commit.
2016-02-05 18:05:38 +01:00
Uros Vampl 2b58738545 vo_rpi: add geometry handling
This makes it possible to set video size and position using the
--geometry and/or --autofit options. It's also possible to switch
between fullscreen/non-fullscreen playback during runtime.
2016-02-05 17:49:43 +01:00
wm4 fd339e3f53 vd_lavc: avoid calling flush on an unopened AVCodecContext
It can be "dangerous". In particular, the decoder might have failed to
initialize, and is now in a broken state. avcodec_flush_buffers() is not
expected to be called in this state, and could trigger undefined
behavior.
2016-02-05 17:46:46 +01:00
wm4 b4f63cbbec input: ignore --input-cursor for events injected by input commands
Apparently useful for window embedding.

Fixes #2750.
2016-02-04 23:01:15 +01:00
wm4 155f7fac9d sub: implement "sub-seek 0"
For bitmap subs, implement it properly. For libass, you need newest git
master.

Fixes #2791.
2016-02-04 22:48:13 +01:00
wm4 6cbd7d6390 video: remove AVI timestamps for dropped frames
Might possible improve A/V sync, although this is at best approximate.
(AVI is just fucked.)
2016-02-04 21:31:15 +01:00
wm4 363a225364 ao_coreaudio: fix 7.1(rear) channel mapping
I can't explain this, but it seems to be a similar case to the ALSA HDMI
one. I find it hard to tell because of the slightly different names and
conventions in use in libavcodec, WAVEEXT channel masks, decoders, codec
specifications, HDMI, and platform audio APIs.

The fix is the same as the one for ao_alsa (see commit be49da72). This
should fix at least playing 7.1 sources on OSX with 7.1(rear) selected
in Audio MIDI Setup. The ao_alsa commit mentions XBMC, but I couldn't
find out where it does that or if it also does that for CoreAudio. It's
woth noting that PHT (essentially an old XBMC fork) also exhibited the
incorrect behavior (i.e. side and back speakers were swapped).
2016-02-04 12:29:32 +01:00
wm4 54d0f5bc9a af_lavrresample: change fudged channels
Remove flc-frc <-> sl<->sr. This was just plain wrong, and a mistaken
change to make 7.1 work properly on CoreAudio with 7.1(rear) layout.
Also see the following commit.

Add br-br <-> sl<->sr, because we decided that it makes sense.

Note that this "fudging" is applied only if the channel pairs are
replaced, i.e. they would get dropped and be replaced with silence. This
is done to compensate for libswresample's default rematrixing (which
takes care of some more common cases).
2016-02-04 12:28:54 +01:00
wm4 a38f313bcc vd_lavc: remove redundant best_csp field
And some other simplifications.
2016-02-03 21:31:53 +01:00
wm4 1b6a191ea3 vd_lavc: force microsecond timestamps on RPI
Avoids "problems". In particular, it makes MMAL output a NOPTS timestamp
if the input timestamp was NOPTS.

Don't do it for other decoders. Ideally, we will at some point in the
future switch to integer fractions for timestamps at least up until the
filter layer. But this would be a larger change, and for now I'd prefer
keeping the not-rounded demuxer timestamps (if we have them).
2016-02-03 21:29:56 +01:00
wm4 35bdb63952 command: fix track cycling logic
Also remove the unused function argument.

Fixes #2784.
2016-02-03 09:05:05 +01:00
wm4 5d94977477 command: show original aspect in video-aspect property too
Basically, just make it append " (original)" if the original aspect
ratio is selected.
2016-02-02 22:12:24 +01:00
wm4 04783e11c9 w32_common: switch to UniformResourceLocatorW
This is the "unicode" version of it. It appears Firefox uses it now?
I'm not sure if we still need to support the old variant, but hopefully
not.

Fixes #2782.
2016-02-02 21:51:50 +01:00
Alexis Nootens 8996f79edb TOOLS/lua/autoload.lua: remove the extension prior to sort
When the directory contains files named such as xx-14.ext and
xx-14.5.ext, remove the extension to sort the table to load the
14 before the 14.5.
2016-02-02 19:58:51 +01:00
Stefano Pigozzi b7e613f261 build: add special openbsd case for iconv check
Fixes #2710
2016-02-01 23:04:23 +01:00
wm4 a080432992 player: refactor: reduce some dependencies on current_track
Don't mind me.
2016-02-01 22:28:47 +01:00
wm4 5c8378b71a player: use different variable to indicate coverart
Slightly better.
2016-02-01 22:14:32 +01:00
wm4 ab318aeea8 audio/video: merge decoder return values
Will be helpful for the coming filter support. I planned on merging
audio/video decoding, but this will have to wait a bit longer, so only
remove the duplicate status codes.
2016-02-01 22:03:04 +01:00
wm4 07d8a0e142 CONTRIBUTING.md: encourage users to ping forgotten issues
Now I'm not sure if this is really necessary to explicitly mention. But
then there have been issues and pull requests without being properly
looked at for a week or longer.
2016-02-01 20:13:39 +01:00
wm4 d53942dd79 audio: remove default preference for libdcadec
Not needed anymore, because the decoder was merged with FFmpeg.
2016-02-01 20:09:02 +01:00
wm4 05ffde6599 vo_opengl: hwdec: use IDs for API, and log which backend is used
Since there can be multiple backends for a single API (vaapi can use GLX
or EGL), not logging the exact backend name is annoying. So add it. At
the same time, there is no need to duplicate the name as used by the
--hwdec options, so replace it with using the numeric hwdec API ID.
2016-02-01 20:02:52 +01:00
wm4 a9dfd8d557 audio: use brutal resync only on larger PTS discontinuities
Let's fix broken samples with questionable heuristic without real
reasoning. Until this gets fixed properly, this is a good compromise,
though. A proper fix would properly resync audio and video without
brutally resetting the decoders, but on the other hand not doing the
brutal reset would cause issues in other obscure corner cases such
resyncing might cause.
2016-01-31 22:10:11 +01:00
wm4 c440ee99a4 audio: fix a case of going to sleep before playback start
This code is tricky because it has to wakeup the mainloop to make
progressing during syncing audio, but also has to avoid waking it up
when it's not needed. Failure to do so either burns CPU by not ever
going to sleep, or causes apparent "freezes" by going to sleep (and it
will continue if the mainloop is woken up e.g. due to user input).

In this case, simply starting A/V playback with --start=5 and removing
an unrelated wakeup in osd.c can trigger such a "freeze". The unrelated
wakeup did hide this bug, nonetheless it's a bug.

(Can't wait to rewrite this shitty audio resync code. And it's all my
fault.)
2016-01-31 22:02:02 +01:00
archenemies 006c9694c0 DOCS: explain about DVD situation in man page.
Explains libdvdnav vs libdvdread situation (as much as I know),
workarounds for bugs, and limitations of image-based subtitles.
(try #4)
2016-01-31 00:12:45 +01:00
Tracerneo ca9124cd07 x11: stop waiting for MapNotify when WM_STATE changes
Signed-off-by: wm4 <wm4@nowhere>
2016-01-31 00:10:20 +01:00
wm4 e42a08340b vd_lavc: release surfaces before destroying decoder
Commit b53cb8de added a delay queue for decoded frames. This is supposed
to be used with copy-back decoders like dxva2-copy and vaapi-copy.
Surfaces returned by them can't be referenced after uninitializing the
decoders, so they have to be released before destroying the decoder.
Move the flush_all() call above decoder uninit accordingly. Also move
the destruction of the AVFrame used for decoding (just for being
defensive - normally it doesn't hold any reference).
2016-01-30 20:59:25 +01:00
wm4 effc466222 Fix build on Libav
I hope.
2016-01-30 14:14:59 +01:00
wm4 a8dd0abb6d vd_lavc: allow switching between hw/sw decoding any time
We just need to provide an entrypoint for it, and move the main init
code to a separate function. This gets rid of the messy video chain full
reinit in command.c, which completely destroyed and recreated the video
state for the purpose of mid-stream hw/sw switching.
2016-01-29 22:47:27 +01:00
wm4 942a6729fa vd_lavc: simplify an aspect of hwdec fallback
Don't give the "software_fallback_decoder" field special meaning. Alwass
set it, and rename it to "decoder". Whether hw decoding is used is
determined by the "hwdec" field already.
2016-01-29 22:46:46 +01:00
wm4 526d578bee player: refactor: some more minor decoder/output decoupling
These changes don't make too much sense without context, but are
preparation for later. Then the audio_src/video_src fields will be
actually be NULL under circumstances.
2016-01-29 22:46:28 +01:00
wm4 c00dc5c5c6 audio: refactor: separate audio init and filter/output init
Before this commit, reinit_audio_chain() did 2 things: create all the
management data structures and initialize the decoder, and handling lazy
filter/output init (as well as dealing with format changes). For the
second purpose, it could be called multiple times (even though it wasn't
really idempotent). This was pretty weird, so make them separate
functions. The new function is actually idempotent too.

It also turns out the reinit functions don't have to call themselves
recursively for the spdif PCM fallback.
2016-01-29 22:44:35 +01:00
wm4 c5a48c6332 audio: move pts reset check
Reduces the dependency of the filter/output code on the decoder.
2016-01-29 22:44:20 +01:00
wm4 340deb4e6e player: fix initial audio sync in certain cases
Regression caused by commit 3b95dd47. Also see commit 4c25b000. We can
either use video_next_pts and add "delay", or we just use video_pts. Any
other combination breaks. The reason why the assumption that delay==0 at
this point was wrong exactly because after displaying the first video
frame (usually done before audio resync) a new frame might be "added"
immediately, resulting in a new video_next_pts and "delay", which will
still amount to video_pts.

Fixes #2770. (The reason why display-sync was blamed in this issue is
because enabling display-sync in the options forces a prefetch by 2
instead of 1 frames for seeks/playback restart, which triggers the
issue, even if display-sync is not actually enabled. In this case,
display-sync is never enabled because the frames have a unusually high
frame duration. This is also what exposed the initial desync issue.)
2016-01-29 22:43:59 +01:00
wm4 d980fd0856 video: fix broken-PTS fallback determination
This codes tries to deal with broken PTS timestamps, but since commit
271cabe6 it didn't always overwrite the previous timestamp as it should
have. This mattered only if there were broken timestamps in the video
stream.

Also remove the pointless prev_codec_pts variables, since the decoder
doesn't overwrite these fields anymore.
2016-01-29 22:43:18 +01:00
wm4 354c1fc06d audio: move mp_audio->AVFrame conversion to a function
This also makes it refcounted, i.e. the new AVFrame will reference the
mp_audio buffers, instead of potentially forcing the consumer of the
AVFrame to copy the data.

All the extra code is for handling the >8 channels case, which requires
very messy dealing with the extended_ fields (not our fault).
2016-01-29 22:43:00 +01:00
Kevin Mitchell 946ee29a7d TOOLS/lua/ao-null-reload.lua: send ao-reload on audio-device-list change
Only triggers if ao=null. This is required for ao=wasapi to recover from periods
with no available devices.

fixes #2738
2016-01-28 06:49:36 -08:00
wm4 939ad0889b rpi: add VC-1 support
Oops, this was forgotten earlier. Enables automatic use of the VC-1
hardware decoder on RPI.
2016-01-28 11:23:23 +01:00
wm4 d2942f1bcd mp_image: copy dts as part of mp_image attributes too
Fixes DTS handling with certain container formats broken in commit
b53cb8de (when using vaapi-copy or dxva2-copy).
2016-01-28 11:23:16 +01:00
Kevin Mitchell 4d5d25fdbb ao_wasapi: add "wasapi" prefix to non-static find_deviceID function 2016-01-28 00:56:03 -08:00
Kevin Mitchell e927ff1666 ao_wasapi: correct check for specified device on default change
Correctly avoid a reload if the current device was specified by the user through
--audio-device. Previously, we only recognized if the user had specified
--ao=wasapi:device=.
2016-01-28 00:55:58 -08:00
Kevin Mitchell f1072be3b7 ao_wasapi: fix check for already found device
oops, forgot to change this when I made get_deviceID a more proper function.
state->deviceID is not set or read here - that's for the caller to do.
2016-01-28 00:24:58 -08:00
wm4 dea42f77db video: fix coverart switching
If cover art is re-enabled during playback, the covert art picture
(which has pts==0) will be discarded. Add another corner case to
the list.
2016-01-27 21:10:11 +01:00
wm4 c7ec8fdfe7 rpi: add mpeg-4 decoding support 2016-01-27 21:09:44 +01:00
wm4 a18aa9e632 demux_mkv: allow negative timestamps
FFmpeg can generate such files. It's unclear whether they're allowed by
Matroska. mkvinfo shows packet timestamps in both forms (one of them
must be a bug), and at last libavformat's demuxer treats timestamps
as signed.
2016-01-27 21:08:53 +01:00
wm4 fb3b8e1e25 vo_opengl: do chroma merging in integer conversion stage
This is a huge win when playing yuv420p10 on ANGLE - the 2 conversion
stages for planes 1 and 2 and the chroma merging stage are all merged
into one.
2016-01-27 21:08:30 +01:00
wm4 f8bb24184b vo_opengl: add precision qualifier to usampler2D on ANGLE
GLES requires this. Some more common sampler types have default
precisions, but not usampler2D. Newer ANGLE builds verify this more
strictly than older builds, so this wasn't caught before.

Fixes #2761.
2016-01-27 21:07:57 +01:00
wm4 34bead4859 vo_opengl: replace tscale-interpolates-only with interpolation-threshold
The previous approach was too naive, and can e.g. ruin playback if
scheduling switches e.g. between 1 and 2 vsync per frame.
2016-01-27 21:07:17 +01:00
wm4 7b6e3772ab vo_opengl: support 10 bit support with ANGLE
GLES does not support high bit depth fixed point textures for unknown
reasons, so direct 10 bit input is not possible. But we can still use
integer textures, which are supported by GLES 3.0. These store integer
data just like the standard fixed point textures, except they are not
normalized on sampling. They also don't support bilinear filtering, and
require a special sampler ("usampler2D").

While these texture formats enable us to shuffle the data to the GPU,
they're rather impractical with the requirements mentioned above and our
current architecture. One problem is that most code assumes it can
always use bilinear scaling (even if bilinear is never used when using
appropriate scale/cscale options). Another is that we don't have any
concept of running a function on a texture in an uniform way.

So for now, run a simple conversion step through a FBO. The FBO will use
the rgba16f format normally, which gives enough bits for 10 bit, and
will at least gracefully degrade with higher depth input.

This is bound to be much slower than a more "direct" method, but at
least it works and is simple to implement.

The odd change of function call order in init_video() is to properly
disable "dumb mode" (no FBO use) if these texture formats are in use.
2016-01-26 21:35:23 +01:00
wm4 beb7094301 vo_opengl: actually reset use_normalized_range field
This was never reset - absolutely can't be right. If the renderer
somehow switches back to another codepath, it certainly has to be reset.
Maybe this was hard to hit, as the normalization is going to be
idempotent in simpler cases (like rendering RGBA input).

Also get rid of the "merged" variable.
2016-01-26 21:35:23 +01:00
wm4 fc3ca14ef7 vo_opengl: default to rgba16f FBOs on ANGLE
Although it has only 1 bit more precission than rgba10_a2, it was
reported to improve the visual quality.
2016-01-26 21:35:16 +01:00
wm4 d8aeeaa4b1 command: always allow setting volume/mute properties
This seems generally easier when using libmpv (and was already requested
and implemented before: see commit 327a779a; it was reverted some time
later).

With the weird internal logic we have to deal with, in particular the
--softvol=no case (using system volume), and using the audio API's mixer
(--softvol=auto on some systems), we still can't avoid all glitches and
corner cases that complicate this issue so much. The API user is either
recommended to use --softvol=yes or auto, or to watch the new
mixer-active property, and assume the volume/mute properties have
significant values if the mixer is active.

Remaining glitches:
- changing the volume/mute properties has no effect if no internal mixer
  is used (--softvol=no) and the mixer is not active; the actual mixer
  controls do not change, only the property values
- --volume/--mute do not have an effect on the volume/mute properties
  before mixer initialization (the options strictly are only applied
  during mixer init)
- volume-max is 100 while the mixer is not active
2016-01-26 15:23:09 +01:00
wm4 502763fcc7 video: slightly improve video stream switching
Resync newly switched video streams to the current playback position.
(Normal seeks will reset playback_pts to NOPTS.)
2016-01-26 14:06:41 +01:00
wm4 475d346174 vaapi: lower number of allocated surfaces again
Commit b53cb8de increased this by the number of additionally delayed
surfaces. But since this is only enabled in copy-back mode (which is
what process_image is about), the other additional surfaces accounted
for the direct rendering case can be ignored.
2016-01-26 14:05:54 +01:00
wm4 6462eabff3 manpage: fix typo 2016-01-25 22:35:16 +01:00
wm4 521110054d vo_opengl: add tscale-interpolates-only sub-option 2016-01-25 21:46:40 +01:00
wm4 bd1fb6f9b1 vo_opengl: default scaler-resizes-only sub-option to yes
Often requested. The main argument, that prominent scalers like sharpen
change the image even if no scaling happens, disappeared anyway.
("sharpen", unsharp masking, is neither prominent nor a scaler anymore.
This is an artifact from MPlayer, which fuses unsharp masking with
bilinear scaling in order to make it single-pass, or so.)
2016-01-25 21:46:40 +01:00
wm4 b53cb8de5e vd_lavc: delay images before reading them back
Facilitates hardware pipelining in particular with nvidia/dxva.
2016-01-25 21:46:40 +01:00
wm4 271cabe6a5 video: cleanup pts/dts passing between decoder components
Instead of using semi-public codec_pts/codec_dts fields in
struct dec_video, pass them via mp_image fields.
2016-01-25 21:46:39 +01:00
wm4 7f300b4204 vo_opengl: rename custom shader entrypoint from sample to sample_pixel
"sample" is a reserved identifier at least in GLES ES. Suggestions for a
better name than "sample_pixel" are still welcome.

Fixes #2733.
2016-01-25 20:24:41 +01:00
wm4 eaf2eebb50 vo_opengl: vdpau: better handling of preemption recovery
If recovery from preemption is done successfully, continue normally.
Only fail if it's preempted during init.
2016-01-25 19:40:35 +01:00
wm4 a160405284 vdpau: force driver to report preemption early
Another fix for the crazy and insane nvidia preemption behavior.

This time, the situation is that we are using vo_opengl with vdpau
interop, and that vdpau got preempted in the background while mpv was
sitting idly. This can be e.g. reproduced by using:

   --force-window=immediate --idle --hwdec=vdpau

and switching VTs. Then after switching back, load a video file.

This will not let mp_vdpau_handle_preemption() perform preemption
recovery, simply because it will do so only once vdp_decoder_create()
has been called. There are some other API calls which trigger
preemption, but many don't.

Due to the way the libavcodec API works, vdp_decoder_create() is way too
late. It does so when get_format returns. It notices creating the
decoder fails, and continues calling get_format without the vdpau
format. We could perhaps force it to reinit again (by adding a call to
vdpau.c, that checks for preemption, and sets hwdec_request_reinit), but
this seems too much of a mess.

Solve it by calling API in mp_vdpau_handle_preemption() that empirically
does trigger preemption: output_surface_put_bits_native(). This call is
useless, and in fact should be doing nothing (empty update VdpRect).
There's the slight chance that in theory it will slow down operation,
but in practice it's bound to be harmless. It's the likely cheapest and
simplest API call I've found that can trigger the fallback this way.
(The driver is closed source, so it was up to trial & error.)

Also, when initializing decoding, allow initial preemption recovery,
which is needed to pass the test mention above.
2016-01-25 16:45:18 +01:00
wm4 266d8368e8 audio: fix spdif PCM fallback
With the format left untouched, this would just try to reinit with a
spdif format again.

We're not clearing the format in reset_audio_state() so the audio chain
can be recreated any time without having to wait for a frame to be
decoded.
2016-01-25 13:43:43 +01:00
wm4 223588b36a audio: release pending audio frame on seeking 2016-01-25 13:41:28 +01:00
wm4 3a015b9ec7 video: remove some useless old RGB formats
Some VOs had support for these - remove them.

Typically, these formats will have only some use in cases where using
RGB software conversion with libswscale is faster than letting the
VO/GPU do it (i.e. almost never). For the sake of testing this case,
keep IMGFMT_RGB565. This is the least messy format, because it has no
padding/alpha bits with unknown semantics.

Note that decoding to these formats still works. We'll let libswscale
repack the data to whatever the VO in use can take.
2016-01-25 10:43:35 +01:00
Oliver Freyermuth 3c4f13c23a dvb: fix segmentation fault in case no valid configuration is found.
This was introduced in c55b242 .
2016-01-24 20:38:51 +01:00
wm4 d917efcd58 manpage: minor corrections
Pointed out by der_richter on IRC.
2016-01-24 19:41:32 +01:00
wm4 75d29b1457 video: limit maximum number of VO frames correctly
Otherwise, vo_frame.frames can be unintentionally overflown, leading to
undefined behavior in corner cases.
2016-01-24 18:09:14 +01:00
wm4 809786df42 DOCS/interface-changes: fix typo 2016-01-23 11:41:28 +01:00
wm4 7c991706c5 player: free queued audio frame on uninit 2016-01-23 11:41:19 +01:00
wm4 fae88b8113 manpage: adjust vf/af-command description 2016-01-22 21:20:23 +01:00
wm4 2e3a508387 af_lavfi, vf_lavfi: fix compilation on Libav
It has no avfilter_graph_send_command().
2016-01-22 20:53:52 +01:00
wm4 f176104ed5 command: add af-command command
Similar to vf-command. Requested. Untested.
2016-01-22 20:36:54 +01:00
wm4 4c25f49236 vo_opengl: vaapi: don't expect EGL exts. to be in common ext. string 2016-01-22 19:56:10 +01:00
wm4 135a7217b9 command: add vf-command command 2016-01-22 16:18:28 +01:00
Kevin Mitchell ce0b26c60f ao_wasapi: use correct UINT type for device enumeration
Notably, the address of the enumerator->count member is passed to
IMMDeviceCollection::GetCount(), which expects a UINT variable, not an int. How
did this ever work?
2016-01-22 03:21:21 -08:00
Kevin Mitchell ff7884e635 ao_wasapi: exit earlier if there are zero playback devices found
Previously, if the enumerator found no devices, attempting to get the default
device with IMMDeviceEnumerator::GetDefaultAudioEndpoint would result in the
cryptic (and undocumented) E_PROP_ID_UNSUPPORTED. This way, the user is given a
better indication of what exactly is wrong and isolates any other possible
triggers for this error.
2016-01-22 03:21:21 -08:00
wm4 2df448b1f3 dvb: remove trailing whitespace 2016-01-22 11:55:47 +01:00
wm4 ff4bd73fcb dvb: fix compilation with older Linux headers
At least DTV_ENUM_DELSYS is not available in older versions.

It's hard to tell when this identifier was introduced, but it appears it
was probably API version 5.5.
2016-01-22 11:54:37 +01:00
wm4 657dd4b807 video: don't wait for last video frame in the normal case
Even though the timing logic is correct, it tends to mess with looping
videos and such in unappreciated ways.

It also has to be admitted that most file formats seem not to properly
define the duration of the last video frame (or libavformat does not
export it in a useful way), so whether or not we should use the demuxer
reported framerate for the last frame is questionable. (Still, why would
you essentially just discard the last frame?)

The timing logic is kept, but disabled for video with "normal" FPS
values. In particular, we want to keep it for displaying images, which
implicitly set the frame duration to 1 second by reporting 1 FPS. It's
also good for slide shows with mf://.

Fixes #2745.
2016-01-22 00:25:44 +01:00
wm4 50c701574d sub: change when/how subtitles are read completely
Most text subtitles are read completely on loading (libavformat works
this way, and there are good reasons to do it on the higher levels too).
This leads to some messy problems. For example, the subtitle path is the
only one which might read packets during decoder initialization. This is
not neccessary; get rid of it.

This fixes a potential problem of seeking to position 0 for image
subtitles on init, and if the start position is not at the beginning of
the timeline.
2016-01-22 00:25:44 +01:00
wm4 04ec417d41 audio: refactor: move MPContext.ao_buffer field
It doesn't need to be part of the big context, but is strictly part of
shuffling data from the audio filters to audio output, and thus belongs
into ao_chain.

It also turns out that clearing it in clear_audio_output_buffers() is
completely redundant.

(Of course ao_buffer is an abomination in the first place and shouldn't
exist at all.)
2016-01-22 00:25:44 +01:00
wm4 536efe6faf player: fix some oversights in video refactoring
vo_chain_uninit() isn't supposed to care much about the decoder
(although decoders and outputs still go strictly together, so there is
not much of an actual difference now).

Also unset track.d_video correctly.

Remove a stale declaration from dec_video.h as well.
2016-01-22 00:25:44 +01:00
wm4 7bb9203f7f player: refactor: eliminate MPContext.d_audio 2016-01-22 00:25:44 +01:00
wm4 fef8b7984b audio: refactor: work towards unentangling audio decoding and filtering
Similar to the video path. dec_audio.c now handles decoding only. It
also looks very similar to dec_video.c, and actually contains some of
the rewritten code from it. (A further goal might be unifying the
decoders, I guess.)

High potential for regressions.
2016-01-22 00:25:44 +01:00
Michael Reed 27ecc417fe wscript: Update `--lua' help
This was outdated after a1f949d3b8.
2016-01-22 00:25:43 +01:00
wm4 03b50d4bf6 vo_opengl: vaapi: reorganize platform entrypoints as table 2016-01-21 13:32:29 +01:00
Oliver Freyermuth 9a2a0b0bba stream_dvb: add verbose output in non-DVBv5 querying.
May help in future debugging in case of old kernels
with modern / obscure devices.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth b2a5c16a9d stream_dvb: use DVBv5 API also for DVB-C tuning.
Using the new API is a necessity for multiple-delivery-system
devices, since the old API does not offer a way to switch
the delivery system of the card.
This should in principle also be done for DVB-T / ATSC,
especially since most DVB-T devices also support DVB-C,
but I can not test such an implementation due to lack of hardware
(currently) so it seems better to leave the existing, tested code-path
in place for now.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth 346cf7abf0 stream_dvb: improve messages on delivery-type detection.
No need use use all capital letters, and don't warn
if DVB-S2 is supported in addition since we handle that
in DVB-S case already.
Also, print the delivery system number for still unhandled
delivery systems to simplify debugging.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth ab59c5f522 stream_dvb: don't requery tuner type, rely on initial query.
Saves one unnecessary additional ioctl per tuning
by just reusing existing information.
Should also fix the case of multiple supported delivery types
since we now rely on the initial query from the chosen
configuration after channel list parsing
instead of requerying the device.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth e904129b79 stream_dvb: support frontends with multiple delivery systems.
Most common case would be DVB-C / DVB-T combination cards.
Cards with multiple delivery systems are only supported
starting from DVBv5 API (Kernel 2.6.38).
In this case, we loop over all delivery systems and
just treat them as different cards would be treated:
They all get their own TUNER-type, channel-list parsing etc.
2016-01-21 00:34:02 +01:00
Nils Schneider c406f83d37 x11: get *current* XRandR screen configuration
Only request the current screen configuration instead of polling for new
screens, too. We're not interested in detecting any new screens as we're
merely enumerating what is currently connected and configured.

On some hardware (like mine) calling XRRGetScreenResources will stall
X11 for about 10 to 20 seconds. This has annoyed me for a few months
now and almost made me switch to VLC ;)

Signed-off-by: wm4 <wm4@nowhere>
2016-01-20 20:28:16 +01:00
wm4 68366b05f2 vo_opengl: add KMS/DRM VAAPI hardware decoding interop
Just requires glueing it together with Bloat Super Glue (tm).
2016-01-20 19:41:29 +01:00
wm4 ca00e347fc ad_spdif: if DTS-HD is requested, and profile unknown, use DTS-HD
This means there will be no loss if profile detection failed for some
reason.
2016-01-20 17:18:28 +01:00
wm4 ac966ded11 audio: change downmix behavior, add --audio-normalize-downmix
This is probably the 3rd time the user-visible behavior changes. This
time, switch back because not normalizing seems to be the more expected
behavior from users.
2016-01-20 17:14:04 +01:00
wm4 930b0d1cf6 audio: change --audio-channels default back to stereo
Too many problems. Well, actually it's just Linux audio systems which
cause problems, and exclusive audio access on other platforms.

In any case, it seems you have to do some manual configuration if you
want multichannel audio output.
2016-01-20 17:12:08 +01:00
wm4 ff43215960 player: never show "DS: (unavailable)"
Kind of annoying.
2016-01-20 16:52:32 +01:00
wm4 f352669157 Change 3 more files to LGPL 2016-01-20 15:43:56 +01:00
wm4 a8abb53a5d vaapi: fix compilation on older FFmpeg/Libav
They don't define FF_PROFILE_VP9_0.

Fixes #2737.
2016-01-20 15:35:15 +01:00
wm4 aaafbfcc06 audio: remove initial decoding retry limitation
Seems useless.

This only helped in one case: one audio stream in the sample
av_find_best_stream_fails.ts had a AC3 packets which couldn't be
decoded, and for which avcodec_decode_audio4() returned 0 forever. In
this specific case, playback will now not start, and you have to
deselect audio manually.

(If someone complains, the old behavior might be restored, but
differently.)

Also remove the stale "bitrate" field.
2016-01-19 22:49:05 +01:00
wm4 30031edce3 audio: move direct packet reading from decoders to common code
Another bit of preparation.
2016-01-19 22:24:38 +01:00
wm4 c365b44e19 audio: move dec_audio.pool to ad_spdif
That's where its only use is.
2016-01-19 21:33:05 +01:00
wm4 7737499a74 ao_coreaudio_chmap: change license to LGPL
While the situation is not really clear for the other rewritten
coreaudio code, it's very clear for the channel mapping code. It was all
written by us. (MPlayer doesn't even have any channel map handling.)
2016-01-19 21:21:49 +01:00
wm4 0d3a67ab2c filter_kernels.h: adjust the license
Make it consistent with filter_kernels.c.

See #2688.
2016-01-19 18:41:11 +01:00
wm4 e4ec0f42e4 Change GPL/LGPL dual-licensed files to LGPL
Do this to make the license situation less confusing.

This change should be of no consequence, since LGPL is compatible with
GPL anyway, and making it LGPL-only does not restrict the use with GPL
code.

Additionally, the wording implies that this is allowed, and that we can
just remove the GPL part.
2016-01-19 18:36:34 +01:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4 6fafdd5142 demux: remove a minor difference between threaded/unthreaded modes
This difference was unnecessary.
2016-01-19 14:21:02 +01:00
wm4 ae4b0f3f7c demux: fix leaking closed captions packets with unselected sub stream
Calling demux_add_packet() unconditonally frees the packet if the stream
is not selected.
2016-01-19 14:19:50 +01:00
Kevin Mitchell a99b63db08 ao_wasapi: use share_mode value instead of raw option opt_exclusive
Previously used opt_exclusive option to decide which volume control code to run.
The might not always reflect the actual state, for example if passthrough
is used. Admittedly, none of the volume controls will work anyway with
passthrough, but this is the right thing to do.
2016-01-18 20:50:54 -08:00
Kevin Mitchell cd5eb1bb19 ao_openal: wipe out global context on init error
Previously this would break all further attempts to init the driver after one
had failed.
2016-01-18 20:46:22 -08:00
rr- 48c9101a5b vo_drm: fix CRTC usage 2016-01-18 23:13:35 +01:00
Aman Gupta f9cefbfec4 vd_lavc: feed A53_CC side data packets into the demuxer for eia_608 decoding 2016-01-18 12:14:52 -08:00
Aman Gupta ed3e5330ec lavc_conv: pass real_time=1 option to ffmpeg for eia_608 decoder 2016-01-18 12:13:42 -08:00
Aman Gupta 1781bf26f1 ass_mp: add mp_ass_flush_old_events() 2016-01-18 12:12:34 -08:00
wm4 5053f4cc3f command: fix NULL pointer deref in "video-codec" property
Fixes #2729.
2016-01-18 20:10:55 +01:00
wm4 46bcdb7039 demux: disable stream cache if no tracks are selected
Slightly helps with timeline stuff, like EDL. There is no need to keep
network (or even just disk I/O) busy for all segments at the same time,
because 1. the data won't be needed any time soon, and 2. will probably
be discarded anyway if the stream is seeked when segment is resumed.

Partially fixes #2692.
2016-01-18 18:43:55 +01:00
wm4 5986861c9c demux: remove unused function 2016-01-18 18:43:55 +01:00
wm4 f15a79d144 demux: fix interleaved subtitle reading in unthreaded mode
Meh. Why are there even two code paths.

This adds an additional check; the big function is only moved.
2016-01-18 18:43:18 +01:00
wm4 488f569d99 demux: unify codepaths for threaded/unthreaded track switching
Well, not that the unthreaded case is important, or even works properly.
2016-01-18 18:40:35 +01:00
wm4 6f35d4df5a cache: add mechanism for disabling readahead
Will be used in a following commit.
2016-01-18 18:40:12 +01:00
wm4 2bbed80135 demux: remove unused flag 2016-01-18 18:40:05 +01:00
wm4 dfe630c5d1 manpage: adjust --display-fps description
Make it more conservative. In most cases, mpv should be able to
determine it correctly on all supported platforms.
2016-01-18 16:36:06 +01:00
wm4 418c98dec7 af_lavrresample: fudge some channel layout conversion
Prevents channels from being dropped, e.g. when going 7.1 -> 7.1(wide)
and similar cases. The reasoning here is that channel layouts over HDMI
don't work anyway, and not dropping a channel and playing it on a
slightly "wrong" (but expected) speaker is preferable to playing silence
on these speakers.

Do this to remove issues with ao_coreaudio. Frankly I'm not sure whether
our mapping (between CA and mpv/FFmpeg speakers) is correct, but on the
other hand due to the reasons stated above it's not all that meaningful.
2016-01-18 16:31:50 +01:00
wm4 0ed170ec0b sub: fix memory leaks
demux_lavf.c leaked the complete subtitle data if it was put through
iconv.

lavc_conv.c leaked AVCodecContext.subtitle_header (set by libavcodec),
which is fixed by using avcodec_free_context(). It also leaked the
subtitle that was decoded last.
2016-01-18 11:46:28 +01:00
Martin Herkt d1d6257731 Release 0.15.0 2016-01-18 07:28:12 +01:00
Martin Herkt ba9b2f1e49 Merge branch 'master' into release/current 2016-01-18 07:27:03 +01:00
wm4 7b4ccb3e9f image_writer: fix writing flipped images as jpg
next_scanline is usually an unsigned int.

Fixes #2635 (again).
2016-01-17 22:26:38 +01:00
wm4 4195a345a5 player: refactor: eliminate MPContext.d_video
Eventually we want the VO be driven by a A->V filter, so a decoder
doesn't even have to exist. Some features definitely require a decoder
though (like reporting the decoder in use, hardware decoding, etc.), so
for each thing which accessed d_video, it has to be redecided if and how
it can access decoder state.

At least the "framedrop" property slightly changes semantics: you can
now always set this property, even if no video is active.

Some untested changes in this commit, but our bio-based distributed
test suite has to take care of this.
2016-01-17 18:38:07 +01:00
wm4 004bc95263 player: refactor: eliminate MPContext.d_sub
The same is going to happen to d_video and d_audio later.
2016-01-17 16:57:22 +01:00
wm4 24fc176dfb command: modify OSD message when forcing original video aspect ratio
Not bothering with anything advanced, so we just show "(original)" if
the video-aspect property/option is reset.

Fixes #2722.
2016-01-16 23:23:44 +01:00
wm4 056901b2be video: refactor: disentangle decoding/filtering some more
This moves some code related to decoding from video.c to dec_video.c,
and also removes some accesses to dec_video.c from the filtering code.

dec_video.ch is starting to make sense, and simply returns video frames
from a demuxer stream. The API exposed is also somewhat intended to be
easily changeable to move decoding to a separate thread, if we ever want
this (due to libavcodec already being threaded, I don't see much of a
reason, but it might still be helpful).
2016-01-16 22:08:39 +01:00
wm4 20991a95b8 osd: make osd-width/height properties watchable 2016-01-15 22:54:08 +01:00
wm4 31adc87bde global: add client API pointer to library handle
Makes the next commit simpler. It's probably a bad idea to add more
fields to the global state, but on the other hand the client API state
is pretty much per-instance anyway. It also will help with things like
the proposed libmpv custom stream API.
2016-01-15 22:54:08 +01:00
wm4 2d4e8b623d video: refactor: slightly disentangle video filtering 2016-01-15 22:54:08 +01:00
Stefano Pigozzi bc1dce5d5b cocoa: get fps only from dislaylink
In my tests, CGDisplayModeGetRefreshRate returns 24.0 even though the nominal
one is set to 24000/1001. This is obviously not good for video.
2016-01-14 11:11:43 +01:00
Stefano Pigozzi 0fad73862c cocoa: add an observer for screenmode change 2016-01-14 11:11:43 +01:00
wm4 49690dd54b manpage: update win32 config path
Well, this probably depends on the exact Windows version.

Fixes #2611.
2016-01-14 10:34:48 +01:00
wm4 c9204fe3a5 video: fix interactively changing aspect ratio
The aspect ratio calculations are cached (mainly so that aspect ratio
related messages are not logged on every frame). The cache is not clared
anymore when video filters are reconfigured, but changing the
video-aspect-ratio property relied on it. Make it explicit.

Fixes #2714.
2016-01-14 09:46:11 +01:00
Oliver Freyermuth 24e7fac50b man: options: Clarify expected behaviour with --dvbin-full-transponder.
Since the streams are chosen from the full TS by the player frontend,
one should not expect that the program which is shown matches the chosen
channel which was used for tuning to the frequency.
Also, reformulate slightly to simplify reading.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 554c65e466 player: prefer "service_name" as media title.
If it is defined, which it rarely is (e.g. mpegts streams)
this is the preferred title information.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 8128b7c8e2 options: add "service_name" as display tag.
This is labeled as "name of the service in broadcasting (channel name)"
and exported as a generic tag by avformat-demuxers, notably lavf
when handling mpegts-streams from DVB.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 0c9b655477 demux_lavf: update metadata with information from AV_PROGRAM on switch.
Need to trigger demux_changed() manually since metadata
of tracks and streams is not changed, but demuxer-metadata
is still changed on program switch.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 9fb949b49a man: options: hint to cycling of program property.
Very helpful to switch between the different programs
on a transponder in full-transponder-mode for DVB.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 909b8f89d8 man: input: document new DVB bindings and properties.
There is now H and K for DVB-channel switching,
and the properties dvb-channel (W) and dvb-channel-name (RW).
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 77bac5b550 player: implement SWITCH for dvb-channel-name property, add binding.
The binding is similar to the tv-binding, just with capital letters.
Switching the dvb-channel-name property compared to dvb-channel
means the channel-name is shown on-screen when switching instead of
"dvb-channel (error)" otherwise,
and switching anyways happens without changing the card.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 64067a9b7c player: remove unused last_dvb_step member.
Channel switching is treated inside the global DVB state
by now. Anyways the last switching direction is not really useful
and of no interest inside the player.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 62acd315ad player, stream_dvb: implement dvb-channel-name property.
On read, it returns the name of the current DVB program,
on write, it triggers a channel-switch to the program
if it is found in the channel list of the currently active card.
Compared to the dvb-channel property which already exists
and is a pair of integers (card + channel number) this has the limitation
of not switching the card, but is probably of much more common use.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth c55b242b4e stream_dvb: global protection mutex and usage bit for global_dvb_state.
The mutex is used in dvbin_open and dvbin_close only since these are
the only entry / exit points to the stream.
When opening, it is first checked (mutexed) whether the state already exists
and is in use, then a STREAM_ERROR is returned,
since there may be only one stream_dvb active at a time.
State-creation itself is also protected by mutex.
In dvbin_close, the usage-bit is set to false (mutexed) in case
of channel switch.
In case of stream-teardown, the state is destructed
(also protected by mutex).
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 1e46bda0f8 stream_dvb: implement GET_METADATA and return program name.
Now title will be the current channel name also after channel switch.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 16723d4bb1 stream_dvb: persist state-information across channel-switches.
The state-structure is kept in a static pointer and reused on
recreation of the stream.
To not leak the state and the FDs within upon mpv shutdown,
the state-structure is still destructed gracefully in dvbin_close(),
unless a channel switch has been initiated directly before.
This fixes channel-switching for DVB which was broken since a609877.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 4c3f95708f dvb: rename dvb_config_t to dvb_state_t, keep config and state there.
The state-struct now contains everything which can be kept after initial initialization.
This includes the channel-lists, configuration, device-fds and also information like
current channel and current card.
The dvb_priv_t is kept containing the mp-options, a pointer to the state and to the logger.
After this restructuring, the state-struct contains all information which can be persisted
across channel switching.
2016-01-14 00:36:53 +01:00
wm4 9a88b118b4 video: decouple filtering/decoding slightly more
Lots of noise to remove the vfilter/vo fields from dec_video.

From now on, video filtering and output will still be done together,
summarized under struct vo_chain.

There is the question where exactly the vf_chain should go in such a
decoupled architecture. The end goal is being able to place a "complex"
filter between video decoders and output (which will culminate in
natural integration of A->V filters for natural integration of
libavfilter audio visualizations). The vf_chain is still useful for
"final" processing, such as format conversions and deinterlacing. Also,
there's only 1 VO and 1 --vf option. So having 1 vf_chain for a VO seems
ideal, since otherwise there would be no natural way to handle all these
existing options and mechanisms.

There is still some work required to truly decouple decoding.
2016-01-14 00:18:48 +01:00
wm4 785eacf4f3 player: remove stale declaration 2016-01-14 00:18:44 +01:00
wm4 5722f93a74 video: refactor: shuffle code around
struct dec_video should have nothing to do with video filters or
outputs, and this huge chunk of code was somehow stuck directly in
dec_video.c.
2016-01-14 00:18:36 +01:00
wm4 bf13bd0d47 video: refactor: handle video format fixups closer to decoder
Instead of handling this on filter chain reinit, do it directly after
the decoder. This makes the code less entangled. In particular, this
gets rid of the really weird "override params" concept in the video
filter code.

The last_format/fixed_formats have some redundance with decoder_output,
but unfortunately the latter has a slightly different use.
2016-01-14 00:18:31 +01:00
wm4 dd973da108 manpage: mention that image subtitles can not be repositioned etc.
Fixes #2707. (Not entirely following the suggestions there.)
2016-01-12 23:56:04 +01:00
wm4 cbda46370c stream: stream_read_complete() reads from current pos, not 0
(Well, I hope no caller really relied on this anyway.)
2016-01-12 23:50:17 +01:00
wm4 a4cdf1a727 demux_lavf: fix charset conversion with UTF-16 subtitles
UTF-16 subtitles are special in that they are usually read by
libavformat directly, even though they are not in UTF-8. This is
explicitly handled convert_charset() and skips conversion to UTF-8.

There was a bug due to not resetting the file position: if conversion
happens, the actual stream is replaced with a memory stream containing
the converted data, but if conversion is skipped, the original stream
with the wrong file position is kept.

Fix by always opening a memory stream. (We _could_ seek back, but there
is a slight possibility of additional failure due to unseekable
streams.)

Also, don't enter conversion if the subtitle is detected as UTF-8
either.

Fixes #2700.
2016-01-12 23:50:01 +01:00
wm4 e420464ba6 player: simplify backstepping
Basically reimplement it. The old implementation was quite stupid, and
was probably done this way because video filtering and output used to be
way less decoupled. Now we can reimplement it in a very simple way: when
backstepping, seek to current time, but keep the last frame that was
supposed to be discarded when reaching the target time. When the seek
finishes, prepend the saved frame to the video frame queue.

A disadvantage is that the new implementation fails to skip over
timeline boundaries (ordered chapters etc.), but this never worked
properly anyway. It's possible that this will be fixed some time in the
future.
2016-01-12 23:49:00 +01:00
wm4 6fc0fe4426 player: handle hrseek framedrop correctly
This was non-sense and checked the option instead of the actual flag.
Possibly could lead to incorrect hr-seeks.
2016-01-12 23:48:28 +01:00
wm4 671df54e4d demux: merge sh_video/sh_audio/sh_sub
This is mainly a refactor. I'm hoping it will make some things easier
in the future due to cleanly separating codec metadata and stream
metadata.

Also, declare that the "codec" field can not be NULL anymore. demux.c
will set it to "" if it's NULL when added. This gets rid of a corner
case everything had to handle, but which rarely happened.
2016-01-12 23:48:19 +01:00
wm4 81f3b3aafe TOOLS/stats-conv: slightly better color
pyqtgraph's intColor() is less than ideal, especially on white
background. Can't see anything.

Unfortunately the rendering of the legend can't be fixed, because
pyqtgraph is terrible and hardcodes its rendering, including colors.
2016-01-12 15:04:55 +01:00
wm4 796d5266f1 build: fix mpv.conf installation 2016-01-11 22:13:16 +01:00
Stefano Pigozzi 7c804cd796 build: add option to customize config files system path
Some packagers need to install default config files to some path but
automatically load system configuration files from another path.

See #2704
2016-01-11 21:11:10 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 0915a8497b sub: read subtitles until their timestamps are past video
Change >= to >, because if the timestamps are equal, further subtitle
packets with the same timestamps could be required (e.g. ASS).
2016-01-11 20:37:16 +01:00
wm4 8135838018 player: eliminate demux_get_next_pts()
This slightly changes behavior when seeking with external audio/subtitle
tracks if transport streams and mpeg files are played, as well as
behavior when seeking with such external tracks.

get_main_demux_pts() is evil because it always blocks on the demuxer (if
there isn't already a packet queued). Thus it could lock up the player,
which is a shame because all other possible causes have been removed.

The reduced "precision" when seeking in the ts/mpeg cases (where
SEEK_FACTOR is used, resulting in byte seeks instead of timestamp seeks)
might lead to issues. We should probably drop this heuristic. (It was
introduced because there is no other way to seek in files with PTS
resets with libavformat, but its value is still questionable.)
2016-01-11 20:36:23 +01:00
wm4 f54ae2031e cache: remove useless return value
It was unused, and also returned the wrong value in some cases.
2016-01-11 20:34:34 +01:00
wm4 453ea2cb6c vaapi: replace VA_STR_FOURCC 2016-01-11 20:30:36 +01:00
wm4 9fee7077d4 ao_coreaudio: replace fourcc_repr()
Replace with the more general mp_tag_str().
2016-01-11 20:25:00 +01:00
Dmitrij D. Czarkoff 30fd858e5e etc: rename "example.conf" to "mpv.conf" 2016-01-11 20:23:13 +01:00
wm4 9acea8759b dxva2: log more debug infos
Dump the complete list of decoders and image formats. If it's a decoder
we know, add a stringified name.
2016-01-11 16:24:13 +01:00
wm4 31a4547187 ao_wasapi: move out some utility functions
Note that hresult_to_str() (coming from wasapi_explain_err()) is mostly
wasapi-specific, but since HRESULT error codes are unique, it can be
extended for any other use.
2016-01-11 16:24:13 +01:00
wm4 994459e4ce common: add mp_tag_str() utility function 2016-01-11 16:24:11 +01:00
Dmitrij D. Czarkoff a1f949d3b8 waf: add "lua51" ("51obsd") to list of possible lua names 2016-01-11 11:52:27 +01:00
Yen Chi Hsuan 459b40cc4b ytdl: Include Referer header as well
Some videos require correct Referer header for downloading, or 403
Forbidden is thrown.
2016-01-10 14:30:31 +01:00
wm4 9628edede0 TOOLS: remove old build system
I'll still use it privately, but nobody else should.
2016-01-10 14:29:06 +01:00
wm4 bd5a02d080 player: detect audio PTS jumps, make video PTS heuristic less aggressive
This is another attempt at making files with sparse video frames work
better.

The problem is that you generally can't know whether a jump in video
timestamps is just a (very) long video frame, or a timestamp reset. Due
to the existence of files with sparse video frames (new frame only every
few seconds or longer), every heuristic will be arbitrary (in general,
at least).

But we can use the fact that if video is continuous, audio should also
be continuous. Audio discontinuities can be easily detected, and if that
happens, reset some of the playback state.

The way the playback state is reset is rather radical (resets decoders
as well), but it's just better not to cause too much obscure stuff to
happen here. If the A/V sync code were to be rewritten, it should
probably strictly use PTS values (not this strange time_frame/delay
stuff), which would make it much easier to detect such situations and
to react to them.
2016-01-09 20:39:28 +01:00
wm4 2a80680d95 Fix build on older libavcodec versions
avcodec_profile_name() was added only a week ago or so.
2016-01-08 17:19:04 +01:00
wm4 8e87ddd7fe manpage: adjust documented screenshot file name
Fixes #2696.
2016-01-08 13:47:12 +01:00
wm4 e4a1086cfb img_format: fix padding calculation with P010
This was broken during refactoring commit e2d90b38 before pushing it.
2016-01-08 12:48:03 +01:00
wm4 12b4f177ec vd_lavc: log codec profile when attempting hardware decoding
Should be useful.
2016-01-08 09:22:25 +01:00
wm4 6a73fcc9ed common: allow "\/" as escape sequence
mp_parse_escape() is used by the JSON parser in json.c, and JSON allows
escaping "/" (solidus).

Although it makes no sense, apparently Javascript traditionally allowed
that as escape sequence for working around issues with embedding
Javascript in HTML. (Or something like this must have been the history
of this issue.) Since it's valid in Javascript, it had to be valid in
JSON as well, and JSON explicitly specifies it as valid escape.

Fixes #2694.
2016-01-08 09:22:25 +01:00
Oliver Freyermuth 2dd8982f73 dvb: cleanup dvb_params struct, remove some unneeded fds
One was just used as an alias, the other one (sec_fd) was not used at
all.

Signed-off-by: wm4 <wm4@nowhere>
2016-01-07 19:20:48 +01:00
wm4 6eccd4a573 img_format: fix compilation on older libavutil releases
AVComponentDescriptor.offset was introduced relatively recently. On
older releases, you have to use AVComponentDescriptor.offset_plus1,
which is now deprecated.

Instead of adding ifdeffery, assume AV_PIX_FMT_NV21 is the only format
for which this applies (and will remain the only case), which is
probably true enough.
2016-01-07 16:54:01 +01:00
wm4 27bc881cd8 vo_opengl: generic semi-planar support
Should take care of the planned FFmpeg AV_PIX_FMT_P010 addition. (This
will eventually be needed when doing HEVC Main 10 decoding with DXVA2
copyback.)
2016-01-07 16:31:52 +01:00
wm4 b0c1455aa4 img_format: add a generic flag for semi-planar formats 2016-01-07 16:30:34 +01:00
wm4 e2d90b383b img_format: take care of pixfmts that declare padding
A format could declare that some or all LSBs in a component are padding
bits by setting a non-0 AVComponentDescriptor.shift value. This means we
would interpret it incorrectly, because until now we always assumed all
regular formats have the padding in the MSBs.

Not a single format that does this actually exists, though. But a NV12
variant will be added later in FFmpeg.
2016-01-07 16:30:34 +01:00
James Ross-Gowan c19f634e6c win32: fix fd://
Windows definitely supports Unix-style fd inheritance. This mostly
worked when launched from mpv.exe, though mpv should change the file
mode to O_BINARY. When launched from mpv.com, the wrapper must pass the
list of handles (stored in the undocumented lpReserved2 and cbReserved2
fields) to the mpv process.
2016-01-07 23:37:06 +11:00
Niklas Haas 82e81421d7 filter_kernels: improve the gaussian function
Commit 3909e4cd ended up losing the ability to tune the gaussian window,
which this commit trivially reintroduces.

The constant scaling factor (present in the code copied from glumpy)
also goes against filter_kernels.c conventions, which is that f(0.0) = 1
(and the invoking code takes care of normalization), and has been
removed.

The values of this new gaussian function corresponds to different
functions when compared against the old version. To translate the old
values p1 to the new values p2 requires solving 2^(e/p1) = e^(2/p2) or
p2 = p1 * 2/(e * ln(2)) ≈ p1 * 1.0615

In other words, to get the old default in the new function requires
setting scale-param1 to 1.0615. (The new function is *slightly* sharper
by default)

(Though most users should probably not notice the change)
2016-01-07 12:17:34 +01:00
wm4 0d05038790 filter_kernels: relicense under BSD
To get a uniform license for this file, relicense the mpv parts to BSD
as well.

But leave the door open for a later change to LGPL. (All non-Glumpy code
was written within mpv, and all mpv authors have agreed to LGPL
relicensing.)

Closes #2688.
2016-01-07 11:27:18 +01:00
wm4 38636345b1 vo_opengl: hwdec_vdpau: relicense under LGPL
All code was written by myself.
2016-01-07 11:22:54 +01:00
wm4 9604c45e24 vo_opengl: video.h: fix license
This is a mistake coming from commit 6ef06aa1: it accidentally changed
the license from GPL/LGPL dual to GPL only.
2016-01-07 10:48:04 +01:00
wm4 e69d1f2780 vo_opengl: hwdec_vaegl: change license to LGPL 2.1
This file claims to be based on the "MPlayer VA-API patch", but this is
untrue. Only some glue code was copied from hwdec_vaglx.c, and this glue
code was never in MPlayer or the MPlayer VA-API patch in any form, and
instead part of the mpv-original way we do hardware decoding OpenGL
interop. The EGL interop method didn't exist at the time the MPlayer
VA-API patch was created either.
2016-01-07 10:46:15 +01:00
wm4 e9af0592d9 mpv.desktop: add audio/mp4 mime type
Who thought mime types were a good idea?
2016-01-07 09:32:11 +01:00
wm4 ce60c1adf7 player: reset playback abort when reloading a file
PT_RELOAD_FILE is a somewhat obscure case when using DVB or when
switching Matroska editions. Both cases were broken, because the
asynchronous playback abort mechanism was still triggered. This
mechanism is used to force the demuxer and stream layers to exit
immediately (instead of blocking on I/O possibly forever), and
is normally disabled on playback start. The reopen path is a bit
strange, and needs to reset it manually.

Pointed out in #2568.
2016-01-07 09:11:15 +01:00
wm4 35f43dfacb player: make watch later/resume work when "playing" directories
If you do "mpv /bla/", and then branch out into sub-directories using
playlist navigation, and then used quit and watch later, then playing
the same directory did not resume from the previous point. This was
because resuming is based on the path hash, so a path prefix can't be
detected when resuming the parent directory.

Solve this by writing each path prefix when playing directories is
involved. (This includes all parent paths, so interestingly, "mpv /"
would also resume in the above example.)

Something like this was requested multiple times, and I want it too.
2016-01-06 22:40:55 +01:00
wm4 b7e179f6d3 video: fix debug message
Should not be a warning, and the message text was also very useless.
2016-01-06 19:48:55 +01:00
wm4 3909e4cdfc filter_kernels: replace AGG-based code
This commit replaces code based on AGG, taken from this source file:

http://vector-agg.cvs.sourceforge.net/viewvc/vector-agg/agg-2.5/include/agg_image_filters.h

The intention is that filter_kernels.c can be relicensed to LGPL or BSD.
Because the AGG author died, full replacement is the only way to achieve
it.

This affects only some filter functions. These are exclusively
mathematical functions for computing filter coefficients. (Other parts
in filter_kernel.c were originally written by me, with heavy additions
and refactoring done by other mpv contributors.) While the code is
mostly just well-known mathematical formulas written down in C form,
AGG copyright could perhaps be claimed anyway.

To remove the AGG code, I replaced it with the filter functions from:

https://github.com/glumpy/glumpy/blob/master/glumpy/library/build-spatial-filters.py

These functions conveniently compute exactly the same thing in mpv,
Glumpy, AGG (and about anything that will filter images using the same
mathematical principles).

First I ported the Python code in the file to C. Then I replaced all
functions in filter_kernels.c with this code that could be replaced.
Then I investigated whether the remaining functions were based on AGG
code and took appropriate action:

hanning(), hamming(), quadric(), bicubic(), kaiser(), blackman(),
spline16(), spline36(), gaussian(), sinc() were taken straight from
Glumpy.

For sinc(), re-add the "fabs(x) < 1e-8" check, which was added in commit
586dc557 for unknown reasons.

gaussian() loses its filter parameter for some reason. (Well, who cares,
not my problem.)

The really awkward thing is that the text for hanning() and hamming()
does not change. In theory these functions are now based on Glumpy code,
but it seems like this can be neither proven nor denied. (The same
happened in some other cases with at least a few lines of code.)

sphinx() was added in commit 586dc557, and looks suspiciously like
sinc() as well. Replace the first 3 lines of the body with the ported
function (of which 2 lines do not change; the first uses code only in
mpv, and the second is just "return 1.0;"). The 4th line is only similar
on an abstract level (and that because of the mathematical relation
between these functions). Although the original sinc() was probably used
as template for it, with the other lines replaced, I don't think you
could make the claim that it falls under AGG copyright.

jinc() was added in commit 26baf5b9, but the code for it might be based
on sinc(). Rewrite it based on the "new" sinc(). Some of the same
remarks as with sphinx() apply.

cubic_bc() was ported from Glumpy's Mitchell(). (As far as I'm aware,
with the default parameters it's called "the" Mitchell-Netravali filter,
but in mpv this function is used to generate a whole group of filters.)

spline64() was added in commit a8b67c66, and was probably derived from
spline36(). Re-derive it from the "new" spline36().

triangle() could be considered derived from the original bilinear().
This is this in the original commit:

    static double bilinear(kernel *k, double x)
    {
        return 1.0 - x;
    }

This _might_ be based on AGG's image_filter_bilinear:

    struct image_filter_bilinear
    {
        static double radius() { return 1.0; }
        static double calc_weight(double x)
        {
            return 1.0 - x;
        }
    };

Considering that the "framework" was written by me, and the only part
from AGG taken is "return 1.0 - x;", and this part is trivial and was
later thoroughly replaced, this is probably not under the AGG copyright.

I'm hoping this doesn't introduce regressions. But the main focus is not
being productive anyway, and I didn't rigorously check unintended
changes in functionality.
2016-01-06 18:46:56 +01:00
wm4 3e90a5fe81 ao_dsound: remove this audio output
It existed for XP-compatibility only. There was also a time where
ao_wasapi caused issues, but we're relatively confident that ao_wasapi
works better or at least as good as ao_dsound on Windows Vista and
later.
2016-01-06 13:52:15 +01:00
Kevin Mitchell 27ccad541a ao_wasapi: remove unnecessary header file
All the wasapi files were including both ao_wasapi.h and ao_wasapi_utils.h.
Just merge them into a single file.
2016-01-05 17:47:55 -08:00
Kevin Mitchell bf611ff0f6 ao_wasapi: initialize change notify in main thread
This is something else that has nothing to do with audio rendering.
2016-01-05 17:47:55 -08:00
Kevin Mitchell 0c877d2fdc ao_wasapi: remove old vistablob prototype
this function was removed earlier, but the prototype was missed
2016-01-05 17:47:55 -08:00
Kevin Mitchell 8368ead1fa ao_wasapi: make find_deviceID read only wrt struct ao
This makes it clearer that state->device is being allocated.
2016-01-05 17:47:55 -08:00
Kevin Mitchell d22d24a6d5 ao_wasapi: move device selection to main thread
In attempt to simplify the audio event thread, this can now be moved out.
2016-01-05 17:47:55 -08:00
Kevin Mitchell fb84c6974d ao_wasapi: avoid some redundant error messages in device selection
If these error conditions are triggered, the called function will have already
output a sufficiently informantive error message.
2016-01-05 17:47:55 -08:00
Kevin Mitchell 92ded6c6fd ao_wasapi: alloc later to avoid free on error
In get_device_desc, don't alloc the return value until we know there
wasn't an error.
2016-01-05 17:47:55 -08:00
wm4 3d03298e86 audio: update outdated comment 2016-01-05 22:08:51 +01:00
wm4 c1002f6a28 ao_pulse: attempt to fall back to an arbitrary sample format
Normally, PulseAudio accepts any combination of sample format, sample
rate, channel count/map. Sometimes it does not. For example, the channel
rate or channel count have fixed maximum values. We should not fail
fatally in such cases, but attempt to fall back to a working format.

We could just send pass an "unset" format to Pulse, but this is not too
attractive. Pulse could use a format which we do not support, and also
doing so much for an obscure corner case is not reasonable. So just pick
a format that is very likely supported.

This still could fail at runtime (the stream could fail instead of going
to the ready state), but this sounds also too complicated. In
particular, it doesn't look like pulse will tell us the cause of the
stream failure. (Or maybe it does - but I didn't find anything.)

Last but not least, our fallback could be less dumb, and e.g. try to fix
only one of samplerate or channel count first to reduce the loss, but
this is also not particularly worthy the effort.

Fixes #2654.
2016-01-05 19:52:05 +01:00
wm4 861c126b08 ao_pulse: check for sample rate bounds
pa_format_info_valid() does not do this. (Although there is a proposed
patch on the PulseAudio mailing list.)

See #2654.
2016-01-05 19:37:08 +01:00
wm4 8fda7247ff ao_pulse: move format setting into a function
No real functional changes.
2016-01-05 19:34:34 +01:00
wm4 172ce98433 options: raise maximum value for --audio-samplerate
Helps with testing.
2016-01-05 19:15:21 +01:00
wm4 481d15ae60 vo_rpi: handle rotation
Since the MMAL video renderer component supports exactly what we need,
it's pretty simple.
2016-01-05 14:48:27 +01:00
wm4 0b5af5639b vo_rpi: work around firmware oddness leading to incorrect video rect
Apparently, the firmware will ignore pixel_x/pixel_y if the numeric
value of them gets too high (even if they indicate square pixel aspect
ratio). Even worse, the destination rectangle is ignored completely,
and the video frame is simply stretched to the screen. I suspect this
is an overflow or weird sanity check within the firmware.

Work it around by limiting the fields to 16000, which is an arbitrary
but apparently working limit.
2016-01-05 14:20:47 +01:00
Stefano Pigozzi 0015afd059 bundle: remove git sha from the Info.plist version
Fixes #2677
2016-01-05 12:27:04 +01:00
Chris Mayo d0cd7fa31b build: add option of html manual 2016-01-05 11:24:08 +01:00
fwr a655432bbe demux_lavf: re-enable codepage autodetection for .ass
There are a lot of incorrectly encoded subtitles with .ass extension
and non-ass subtitles (srt, ssa) with such extension, so we need to
try codepage detection even for .ass.

Signed-off-by: wm4 <wm4@nowhere>
2016-01-04 19:19:00 +01:00
wm4 09f0f68959 ao_wasapi: remove +x flag from files 2016-01-04 19:18:02 +01:00
wm4 dac5b598f5 chmap_sel: prefer inexact equivalents over perfect upmix
Given 5.1(side), this lets it pick 5.1 from [5.1, 7.1]. Which was
probably the original intention of this replacement stuff. Until now,
the opposite was done in some cases.

Keep the old heuristic if the replacement is not perfect. This would
mean that a subset of the channel layout is an inexact equivalent, but
not all of it.

(My conclusion is that audio output APIs should be designed to simply
take any channel layout, like the PulseAudio API does.)
2016-01-04 19:17:56 +01:00
Kevin Mitchell cb8b0cc329 ao_wasapi: just use a pointer to the deviceID in change_notify
Rather than creating a new string from the device instance. This will allow
moving the change_init to the main thread before the device is loaded.
2016-01-04 07:41:21 -08:00
Kevin Mitchell 029e31f1c5 ao_wasapi: correctly name the IMMNotificationClientVtbl 2016-01-04 07:41:21 -08:00
Kevin Mitchell efb9943637 ao_wasapi: make persistent enumerator local to change_notify
This is no longer required by anything else
2016-01-04 07:41:21 -08:00
Kevin Mitchell 243a2976a8 ao_wasapi: rewrite device listing and selection
Unify and clean up listing and selection. Use common enumerator code for both
operations to avoid duplication or inconsistencies.

Maintain, but significatnly simplify manual device selection by id, name or
number. This actually fixes loading by name which didn't really work before
since the "name" displayed by --audio-device=help differed from that used to
match the selection, which used the device "description" instead.

Save the selected deviceID in the private structure for later loading. This will
permit moving the device selection into the main thread in a future commit.
2016-01-04 07:41:21 -08:00
wm4 c725f39bae vo_opengl: fix operation on GLES 2.0
GLSL in GLES 2.0 did not have line continuation in its preprocessor.
This broke shader compilation. It also broke subtitle rendering in
vo_rpi, which reuses some of the OpenGL code.

Line continuation was finally added in GLES 3.0, which is perhaps the
reason why ANGLE accepted it.
2016-01-04 16:34:16 +01:00
wm4 1f38c2107d sd_ass: fix memory leaks with --sub-ass=no
This affects only the codepath which forcibly disables any ASS tags.
2016-01-04 15:29:29 +01:00
Bin Jin 2f4bd58f4a vo_opengl: reset nnedi3 weights properly
Fixes #2661
2016-01-03 23:33:54 +01:00
wm4 fa315705be x11: silence xdg-screensaver failure message 2016-01-03 15:50:00 +01:00
wm4 2c3f4850b8 player: make sure streams are selected with ordered chapters
When using --start with timeline/ordered chapters, then the
timeline_switch_to_time() function will look at playback_initialized
whether to rselect the currently selected streams on the demuxer level.
So we need to set this field to true at an earlier stage during
initialization, and in particular before the code for --start is called.
2016-01-03 15:48:47 +01:00
wm4 13ade4f1bc CONTRIBUTING: discourage reports against unmaintained releases
Seriously, why do users do this?
2016-01-03 15:42:02 +01:00
Kevin Mitchell 9163bdc38a ao_wasapi: fix delay calculation again
Apparently it's only wine where the qpc_position returned by
IAudioClock_GetPosition can be overflowed. So actually do the rescaling
correctly, but throw away the result if it looks unreasonable.

this fixes a regression in 5afa68835a
2016-01-02 08:10:52 -08:00
wm4 d5f29a3c36 options: exclude 360 from --video-rotate range
It's indeed completely useless. Pointed out in #2647.
2016-01-02 14:31:46 +01:00
wm4 de0523ba7b Update copyright year
Merry christmas, or whatever the fuck is going on right now.
2016-01-01 00:18:40 +01:00
wm4 ad072b17ce sub: do not check for duplicates if --sub-clear-on-seek is set 2015-12-31 16:43:57 +01:00
wm4 2059ba2c40 video: do not disable hr-seek framedrop too early
This didn't make too much sense, and just made seeking slower. Strictly
suggest the decoder to drop a frame if its PTS is before the seek
target.
2015-12-30 15:51:47 +01:00
Kagami Hiiragi 492e3deb95 demux_mkv: skip EBML void elements
EBML_ID_VOID might occur at any level, see:
https://github.com/Matroska-Org/ebml-specification/blob/master/specification.markdown
This change prevents "Corrupt file detected" errors on completely valid
files.
2015-12-29 20:39:34 +01:00
Eric G fb185e4e79 TOOLS/zsh.pl: add .opus extension in zsh completions 2015-12-29 19:30:57 +01:00
wm4 dcffeaccf1 example.conf: minor changes
In particular, the player inserts af_scaletempo by default now when
changing speed, so the suggestion to add this was missleading and
counter-productive.
2015-12-29 01:42:31 +01:00
wm4 b5d0195023 manpage: lua: fix command names
Both variants work, but the ones with "-" are preferred now.
2015-12-29 01:36:43 +01:00
wm4 b47bf06f97 sub: change how subtitles are read
Slightly change how it is decided when a new packet should be read.
Switch to demux_read_packet_async(), and let the player "wait properly"
until required subtitle packets arrive, instead of blocking everything.
Move distinguishing the cases of passive and active reading into the
demuxer, where it belongs.
2015-12-29 01:35:52 +01:00
wm4 9b3daa4974 sub: remove packet list thing
Just a simplification. This packet list lost its function a dozen of
commits ago or so.
2015-12-28 23:31:23 +01:00
wm4 4c1deb680d sub: do charset conversion in demux_lavf.c
Just so I can remove a few lines from dec_sub.c.

This is slightly inelegant, as the whole subtitle file has to be read
into memory, converted at once in memory, and then provided to
libavformat in an awkward way by creating a memory stream instead of
using demuxer->stream. It also won't be possible to force the charset on
subtitles in binary container formats - but this wasn't exposed before,
and we just hope this won't be ever needed. (One motivation was fixing
broken files with non-UTF8 muxed.) It also won't be possible to change
the charset on the fly, but this was not exposed either.
2015-12-28 23:23:30 +01:00
wm4 97d50538cd demux_lavf: prepare for using wrapper stream instance
Preparation for the next commit.
2015-12-28 23:22:58 +01:00
Alessandro Ghedini 1f62f38106 wayland: fix typo in error message 2015-12-27 19:20:59 +01:00
wm4 d85753b79e sub: refactor initialization
Just simplify by removing parts not needed anymore. This includes
merging dec_sub allocation and initialization (since things making
initialization complicated were removed), or format support queries (it
simply tries to create a decoder, and if that fails, tries the next
one).
2015-12-27 02:13:06 +01:00
wm4 50c379e2d8 sub: minor refactor how video FPS for MicroDVD is set
So that the video FPs is not required at initialization, and can be set
later.

(As for whether this MicroDVD crap is worth the trouble to handle it
"correctly": MicroDVD files are unfortunately still around, and in at
least one case using the video FPS seemed to help indeed.)
2015-12-27 02:13:06 +01:00
wm4 d9f8b9f7b2 demux_mkv: adjust subtitle preroll defaults
Always preroll by default if the cue (index) information indicates
overlapping subtitles.

Increase the amount of maximum data it will skip to get such subtitles
to 10 seconds. Since the index information can reliably tell whether
reading earlier is needed, the maximum should be rarely actually used,
thus we can set it high. On the other hand, the "old" prerolling
mechanism always has to skip the maximum amount of data; thus the method
using the index gets its own option to control the maximum amount of
data to skip.

(As more and more files With newer mkvtoolnix versions are muxed, and
with this new and hopefully sane default established, these options can
probably be removed in the future.)
2015-12-27 02:13:06 +01:00
Stefano Pigozzi d804e7b903 README: remove pointer to homebrew-mpv 2015-12-26 23:04:04 +01:00
wm4 7df475f860 vo_rpi: fix previous commit
Meh. Fixes #2639.
2015-12-26 19:38:38 +01:00
wm4 aa587580c8 vo_rpi: fix compilation
Untested, but should be fine. Broken by commit 0a0bb905.

Also fix the include statement in context_rpi.c, which caused another
compilation failure. Also untested. (Because I'm lazy.)

Fixes #2638.
2015-12-26 19:18:47 +01:00
wm4 4d43a0c997 filter_kernels: use more precise parameters for robidoux filters
See #2637.
2015-12-26 18:37:03 +01:00
wm4 b637d6366c vo_opengl: fix gray playback
Commit f24ba544 wasn't an equivalent change.

(This shit needs some sort of automated tests.)
2015-12-26 18:36:55 +01:00
wm4 05444e8135 command: replace ROUND() with lrint()
lrint() pretty much does what ROUND() is supposed to do, but it's more
precise.
2015-12-26 18:36:45 +01:00
wm4 190dea149a sub: destroy/recreate ASS_Renderer when disabling/enablings subs
Keeping ASS_Renderers around for a potentially large number of subtitle
tracks could lead to excessive memory usage, especially since the libass
cache is broken (caches even unneeded data), and might consume up to
~500MB of memory for no reason.
2015-12-26 18:35:36 +01:00
wm4 8d4a179c14 sub: always recreate ASS_Renderer on subtitle decoder reinit
This includes the case of switching ordered chapter boundaries. It will
now be recreated on each timeline part switch. This shouldn't be much of
a problem with modern libass. (Older libass versions use fontconfig for
memory fonts, and will be very slow to reinitialize memory fonts.)
2015-12-26 18:34:18 +01:00
wm4 ce8524cb47 sub: cache subtitle state per track instead of per demuxer stream
Since commit 6d9cb893, subtitle state doesn't survive timeline switches
(ordered chapters etc.). So there is no point in caching the state per
sh_stream anymore (which would be required to deal with multiple
segments). Move the cache to struct track.

(Whether it's worth caching the subtitle state just for the situation
when subtitle tracks get reselected is questionable. But for now, it's
nice to have the subtitles immediately show up when reselecting a
subtitle.)
2015-12-26 18:32:27 +01:00
wm4 504286b006 vo_opengl: flip image if backend uses flipped rendering
Should fix #2635 (untested).
2015-12-25 15:08:41 +01:00
wm4 fb8285c7a7 command: change heuristic for files with 1 chapter
For files with only 1 chapter, the "cycle" command was ignored. Reenable
it, but don't let it terminate playback of the file.

For the full story, see #2550.

Fixes #2550.
2015-12-25 13:59:10 +01:00
wm4 7dff6a2842 player: fix previous commit
OK, this made the --sub-paths and --audio-file-paths synonyms, which is
not what we wanted. Actually restrict the type of file loaded as well.

Really fixes #2632.
2015-12-25 13:40:06 +01:00
wm4 0710ced079 options: add --audio-file-paths
Requested. It works like --sub-paths. This will also load audio files
from a "audio" sub directory in the config file (because the same code
as for subtitles is used, and it also had such a feature).

Fixes #2632.
2015-12-25 13:17:11 +01:00
wm4 6d9cb89333 sub: clear subtitle list when crossing timeline boundary
When crossing timeline boundaries (such as switching to a new segment or
chapter with ordered chapters), clear the internal text subtitle list.
This breaks the sub-seek command, but is otherwise not too harmful.
Fixes Sub-OC-test-final7.mkv. (The internal text subtitle list is
basically a cache to make subtitles show up at the right time when
seeking back.)

I suspect this was caused by 76fcef61. The sample file times subtitles
slightly before the video frame when it should show up. This is to avoid
problems with subtitles showing up a frame later than intended. It also
means that a subtitle which is supposed to show up on the start of a
timeline part boundary actually might first be shown in a different
part. Since we now manipulate the packet timestamps, instead of
manipulating timestamps after the subtitle decoder, this means this
subtitle event would have 2 timestamps, which our code of course does
not handle.

If the two parts come one after another, this would actually work (since
the subtitle would have the same timestamps in the old and new part),
but it breaks if the new part (which follows the old part in the
physical file) is has a completely different start time in the timeline.

Essentially, the trick used to time subtitles correctly is incompatible
with the way we cache subtitles (to make them survive seeks).

The simple solution is just clearing the cached subtitles when crossing
chapter boundaries.
2015-12-25 12:28:01 +01:00
wm4 940007cbf9 command: fix eof-reached property change notification in corner cases
See #2609:

"When eof is reached it would be shown on the OSD and in the console.
Next try seeking to the middle. Seeking to the middle of the file will
only result in the OSD message being updated. Lua seems to fail to
observe the change in the property until the video is unpaused."
2015-12-24 17:36:02 +01:00
wm4 bbb65ed84b sub: use macros to remove code duplication
Meh.
2015-12-24 17:32:10 +01:00
wm4 30074f8440 sub: merge bitmap render functions into one for each kind
Merge blend_src8_alpha and blend_src16_alpha into blend_src_alpha, and
the same for blend_const_alpha.

One thing that changes is that the vertical loop is now shared for both
code paths.

I think this is slightly easier to read, and it's a bit shorter as well.
2015-12-24 17:24:55 +01:00
wm4 a042dcc700 sub: remove "inaccurate" code path
The "accurate" one always has been enabled, and I can't find much
evidence that the "inaccurate" one is much faster on my particular
machine anyway.
2015-12-24 17:08:02 +01:00
wm4 3973a953df sub: find GBRP format automatically when rendering to RGB
This removes the need to define IMGFMT_GBRAP, which fixes compilation
with the current Libav release.

This also makes it automatically pick up a GBRP format with the same bit
width. (Unfortunately, it seems libswscale does not support conversion
to AV_PIX_FMT_GBRAP16, so our code falls back to 8 bit, removing
precision for video covered by subtitles in cases this code is used.)

Also, when the source video is e.g. 10 bit YUV, upsample to 16 bit.
Whether this is good or bad, it fixes behavior with alpha. Although I'm
not sure if the alpha range is really correct ([0,2^16-1] vs.
[0,255*256]). Keep in mind that libswscale doesn't even agree with the
way we do it.
2015-12-24 16:42:21 +01:00
wm4 082c23515f vo_opengl: fix operation on GLSL versions earlier than 1.30
GLSL below version 1.30 does not support mix() with a boolean
interpolation value. Use ?: instead. Untested, but probably works.
2015-12-24 14:44:46 +01:00
wm4 6bec6ac558 sub: better alpha blending when rendering to alpha surfaces
This actually treats destination alpha correctly, and gives much better
results than before. I don't know if this is perfectly correct yet,
though. Slight difference with vo_opengl behavior suggests it might not
be.

Note that this does not affect VOs with true alpha support. vo_opengl
does not use this code at all, and does the alpha calculations in OpenGL
instead.
2015-12-24 14:43:23 +01:00
wm4 946bd52a1d vo_opengl: fall back to gcc thread local storage (2)
Commit 1a6f3c56 added a fallback for the case when C11 TLS was not
available, but GCC TLS was. But it forget to enable VAAPI EGL interop in
the build system in this case.

Just remove the build system check. Should someone find a compiler that
works on Linux and does not support GCC extensions or C11, it will still
compile and just fail to init at runtime.

Actually fixes #2631 (hopefully).
2015-12-23 22:00:04 +01:00
wm4 25497226cf demux_mf: fix previous commit
It was total crap.
2015-12-23 21:58:01 +01:00
wm4 f9ba1a3ddf demux: remove weird tripple-buffering for the sh_stream list
The demuxer infrastructure was originally single-threaded. To make it
suitable for multithreading (specifically, demuxing and decoding on
separate threads), some sort of tripple-buffering was introduced. There
are separate "struct demuxer" allocations. The demuxer thread sets the
state on d_thread. If anything changes, the state is copied to d_buffer
(the copy is protected by a lock), and the decoder thread is notified.
Then the decoder thread copies the state from d_buffer to d_user (again
while holding a lock). This avoids the need for locking in the
demuxer/decoder code itself (only demux.c needs an internal, "invisible"
lock.)

Remove the streams/num_streams fields from this tripple-buffering
schema. Move them to the internal struct, and protect them with the
internal lock. Use accessors for read access outside of demux.c.

Other than replacing all field accesses with accessors, this separates
allocating and adding sh_streams. This is needed to avoid race
conditions. Before this change, this was awkwardly handled by first
initializing the sh_stream, and then sending a stream change event. Now
the stream is allocated, then initialized, and then declared as
immutable and added (at which point it becomes visible to the decoder
thread immediately).

This change is useful for PR #2626. And eventually, we should probably
get entirely of the tripple buffering, and this makes a nice first step.
2015-12-23 21:52:16 +01:00
wm4 b0381d27eb input: add a catch-all "unmapped" command
This can be used to grab all unmapped keys.

Fixes #2612.
2015-12-23 19:13:45 +01:00
wm4 3e1aed8f40 input: add key name to script-binding command response
The "script-binding" command is used by the Lua scripting wrapper to
register key bindings on the fly. It's also the only way to get fine-
grained information about key events (such as separate key up/down
events). This information is sent via a "key-binding" message when the
state of a key changes.

Extend it to send name of the mapped key itself. Previously, it was
assumed that the user just uses an unique identifier for the binding's
name, so it wasn't needed. With this change, a user can map exactly the
same command to multiple keys, which is useful especially with the next
commit.

Part of #2612.
2015-12-23 19:10:48 +01:00
wm4 ff520054c8 old-configure: add a missing define
(Why am I maintaining 2 build systems?)
2015-12-23 17:59:54 +01:00
wm4 1a6f3c56ea vo_opengl: fall back to gcc thread local storage
gcc 4.8 does not support C11 thread local storage. This is a bit
annoying, so add a hack to use the gcc specific __thread extension if
C11 TLS is not available.

(This is used for the extremely silly mpv-internal way hwdec modules
access some platform specific handles. Disabling it simply made
hwdec_vaegl.c always fail initialization.)

Fixes #2631.
2015-12-23 17:59:35 +01:00
wm4 af958221a1 CONTRIBUTING.md: add some more hints 2015-12-23 15:56:13 +01:00
wm4 2037426a65 player: minor simplification
This tmp thing had not much of a purpose anymore.
2015-12-23 15:49:20 +01:00
wm4 e8960c69e9 CONTRIBUTING.md: add missing words 2015-12-22 23:30:09 +01:00
wm4 23a5329690 stream_lavf: remove tabs
Death to tabs.
2015-12-22 23:18:46 +01:00
wm4 eac0665b8d vo_opengl: blend transparent video against tiles by default
Add a "blend-tiles" choice to the "alpha" sub-option. This is pretty
simplistic and uses the GL raster position to derive the tiles. A weird
consequence is that using --vo=opengl and --vo=opengl-hq gives different
scaling behavior (screenspace pixel size vs. source video pixel size
16x16 tiles), but it seems we don't have easy access to the original
texture coordinates. Using the rasterpos is probably simpler.

Make this option the default.
2015-12-22 23:18:46 +01:00
wm4 3de6c9aa42 Add a CONTRIBUTING.md file
Github will display a link to it when a user wants to create an issue or
pull request.

Also make some minor adjustments to DOCS/contribute.md, which is
developer oriented, and for which I see no reason to merge it with
the new file.
2015-12-22 23:18:46 +01:00
Ilya Tumaykin 8673343957 tests: fix #include 2015-12-22 15:18:50 +01:00
wm4 d1119cc069 input.conf: remove a redundant and a broken example
window-scale is now mapped to Alt+0 etc. by default (although these
bindings just use "set", not "cycle-values").

colormatrix can't be cycled anymore (would require using vf_format).
2015-12-22 14:22:54 +01:00
openingnow ad25de5903 input.conf: erase audio-delay from Not assigned by default
`ctrl+ +`is assigned as `add audio-delay` by default.
Tested by running `mpv --input-test --force-window --idle`

Signed-off-by: wm4 <wm4@nowhere>
2015-12-22 13:00:05 +01:00
Aman Gupta f8b09658f4 dec_sub: avoid segfault on sub_init_decoder failure
Broken by commit 687b552d.

Signed-off-by: wm4 <wm4@nowhere>
2015-12-22 13:00:05 +01:00
Aman Gupta d5274d9298 demux_lavf: rename to handle_new_stream to clarify intent 2015-12-22 13:00:05 +01:00
Kevin Mitchell 5afa68835a ao_wasapi: fix delay calculation
Make sure that subtraction of performance counters is done correctly.
Follow the *exact* instructions for converting performance counter to something
comparable to the QPCposition returned by IAudioClient::GetPosition
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx

Also make sure that subtraction of unsigned integers is stored into a signed
integer to avoid nastiness. Also be more careful about overflow in the
conversion of the device position into number of samples.

Avoid casting mp_time_us() to a double, and use llrint to convert the
double precision delay_us back to integer for ao_read_data.

Finally, actually check the return value of ao_read_data and add a verbose
message if it is not the expected value. Unfortunately,
there is no way to tell WASAPI when this happens since the frame_count in
ReleaseBuffer must match GetBuffer.
2015-12-21 16:58:51 -08:00
Aman Gupta 5360baa49e demux_lavf: make trace output for mp_seek easier to digest
Signed-off-by: wm4 <wm4@nowhere>
2015-12-21 22:29:38 +01:00
Aman Gupta fccc3d3894 Fix some typos in code comments
Signed-off-by: wm4 <wm4@nowhere>
2015-12-21 22:28:12 +01:00
wm4 7fa06e46c4 vf_yadif: change defaults
This is for the sake of command.c and the "deinterlace" option/property.
Instead of forcing certain "better" defaults when inserting yadif,
change the actual "yadif" defaults.

I pondered not changing vf_yadif, and instead adding a trivial "yadif-
auto" wrapper filter, which would merely have different defaults. But
thinking about it, it doesn't make any sense for "deinterlace" to have
different defaults from vf_yadif, with vf_yadif having the "worse"
defaults. If someone wants the old behavior, the old behavior can be
forced in a backward and forward compatible way by setting the
suboptions.

Fixes #2539 (kind of).
2015-12-21 22:05:40 +01:00
Kevin Mitchell 0afb1acab3 ao_wasapi: move volume control init to it's own function
also make failure non-fatal
2015-12-21 05:23:26 -08:00
Kevin Mitchell 05b6646d7a ao_wasapi: correctly handle audio session display failure
In particular, try and release/null the interface so that it won't be
marshalled.
2015-12-21 05:23:26 -08:00
Kevin Mitchell 35296c1f33 ao_wasapi: non-fatal error handling for COM marshalling
Also make sure that CoReleaseMarshalData is called if errors occur before
unmarshalling.
2015-12-21 05:23:22 -08:00
Kevin Mitchell 3ae726e8dd ao_wasapi: wrap long lines and use only c99 comment style
also remove a log message in AOCONTROL_UPDATE_STREAM_TITLE since
none of the other controls have one.
2015-12-21 05:03:09 -08:00
Kevin Mitchell c188240ab9 ao_wasapi: reorganize private structure 2015-12-21 05:03:09 -08:00
Kevin Mitchell 099fdde7a4 ao_wasapi: remove useless buffer_block_size
this was only ever used for a verbose message
2015-12-21 05:03:09 -08:00
Kevin Mitchell cbc951d491 ao_wasapi: move exclusive and shared-specific controls to functions 2015-12-21 05:03:03 -08:00
wm4 fc7212b214 charset_conv: check for UTF-8 if uchardet returns unknown
When libuchardet returns an empty string, it can be either ASCII, UTF-8,
or an unknown encoding. Try to distinguish it from the unknown case by
checking for UTF-8. This avoids an annoying message, and avoids
unnecessary processing (we convert invalid UTF-8 sequences to latin1 to
workaround libavcodec's braindead UTF-8 check).
2015-12-20 20:55:24 +01:00
wm4 f2187de8bb demux_disc: fix aspect ratio retrieval (again)
Commit 127da161 was not properly tested either - it did nothing, and
just made it use the video bitstream aspect ratio determined by
libavformat (which isn't always the correct one).
2015-12-20 20:50:54 +01:00
wm4 31c29495ca vo_opengl: x11: fix alpha windows
long is 64 bits on x86_64 on Linux, which means the check for the corner
case of computing the depth mask is wrong.

Also, X11 compositors seem to expect premultiplied alpha.
2015-12-20 13:26:25 +01:00
Kevin Mitchell a191712169 ao_wasapi: call the class-specific release functions
IUnknown_Release() might be alright, but stay on the safe
side.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 517a35da94 ao_wasapi: check for proxy availability in control
Make sure that the proxy has been created before using it. This will be
used when a future commit makes proxy setup optional.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 821e8fb9d0 ao_wasapi: actually use hw volume support information for exclusive mode
Do not try and set/get master volume in exclusive if there is no
hardware support. This would just uselessly change the master slider,
but have no effect on the actual volume.

Furthermore if getting hardware volume support information fails, then assume
it has none.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 4b81398b4e ao_wasapi: don't cast control arg to something it isn't
the ao_control_vol_t cast was happening outside AOCONTROL_GET/SET_VOLUME
which is the only place that would be valid
2015-12-20 03:30:28 -08:00
Kevin Mitchell d1cbff37be ao_wasapi: remove volume "restore" on exit
It was complicated and not even very intuitive to the user.
If you are controlling the master volume, you just have to be
prepared to deal with the consequences.
2015-12-20 03:30:28 -08:00
Kevin Mitchell aa5f04c7a0 ao_wasapi: split exclusive/shared specific ao controls
this avoids having to check if we're exclusive or
shared for every control
2015-12-20 03:30:28 -08:00
Kevin Mitchell e15526153e ao_wasapi: add E_NOINTERFACE to error list
this is encountered trying to set up COM proxies in wine
2015-12-20 03:30:28 -08:00
Kevin Mitchell 48b103cad7 path-win: include initguid.h
cygwin was giving undefined reference to `FOLDERID_Desktop' at link time
2015-12-20 03:24:35 -08:00
wm4 7f313afd08 DOCS/compile-windows: pthreads is not needed anymore
Both mpv and ffmpeg have their own internal pthreads wrappers. The mpv
one has been recently enabled by default as well. (It didn't work on XP,
but we dropped XP support.)
2015-12-20 11:18:02 +01:00
James Ross-Gowan 7558d1ed7b win32: input: use Vista CancelIoEx
libwaio was added due to the complete inability to cancel synchronous
I/O cleanly using the public Windows API in Windows XP. Even calling
TerminateThread on the thread performing I/O was a bad solution, because
the TerminateThread function in XP would leak the thread's stack.

In Vista and up, however, this is no longer a problem. CancelIoEx can
cancel synchronous I/O running on other threads, allowing the thread to
exit cleanly, so replace libwaio usage with native Vista API functions.

It should be noted that this change also removes the hack added in
8a27025 for preventing a deadlock that only seemed to happen in Windows
XP. KB2009703 says that Vista and up are not affected by this, due to a
change in the implementation of GetFileType, so the hack should not be
needed anymore.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 0563eb914f win32: add Windows 10 compatibility GUID
This suppresses the Program Compatibility Assistant on Windows 10. mpv
is regularly tested on Windows 10, so this should be okay.
2015-12-20 21:06:02 +11:00
James Ross-Gowan abbb43759a win32: build: set subsystem version
This sets the minimum supported Windows version to Windows Vista. The
subsystem version also affects some Windows API functions, including
GetSystemMetrics(SM_CXPADDEDBORDER).
2015-12-20 21:06:02 +11:00
James Ross-Gowan 6205d87a7f win32: path: use Known Folder IDs
CSIDLs have been deprecated in Windows Vista and are not recommended for
use in new code. They have been replaced with Known Folder IDs, which
are pretty much the same thing, except they use GUIDs.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 491958a724 win32: use PIPE_REJECT_REMOTE_CLIENTS
This partially reverts c670488. mpv only supports Vista and up, so this
flag is fine.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 808653a9b6 win32: remove ProcThreadAttributeList dynamic loading
These are always available in supported Windows versions, as is the
EXTENDED_STARTUPINFO_PRESENT flag.
2015-12-20 21:06:02 +11:00
James Ross-Gowan d2013b3f50 win32: remove SetDllDirectoryW dynamic loading
All Windows versions we support have this API.
2015-12-20 21:06:02 +11:00
BtbN 5790bbba61 vaapi: add VP9 profile entires 2015-12-20 10:40:06 +01:00
wm4 f1a2610c4f sd_ass: handle --sub-clear-on-seek correctly with non-ASS subs
Converted subtitles use a different method to avoid adding repeated
packets as duplicate subtitle events. The state for this mechanism must
be cleared as well if --sub-clear-on-seek is used.
2015-12-20 10:14:14 +01:00
wm4 2da533bec3 vf_vapoursynth: fix everything
Broken by commit 0a0bb905. The changes to this filter were accidentally
simply not tested, and it was obviously broken in a bunch of ways.

Fixes #2616.
2015-12-20 09:55:26 +01:00
wm4 127da1613f demux_disc: fix aspect ratio
Broken by commit 0a0bb905. STREAM_CTRL_GET_ASPECT_RATIO returns a
display aspect ratio, not a pixel aspect ratio.
2015-12-20 09:36:56 +01:00
wm4 c01935986c lavc_conv: fix invalid write
Well shit. Restructure it such that the returned list is always NULL-
terminated with the same mechanism.
2015-12-19 21:21:36 +01:00
wm4 0a0bb9059f video: switch from using display aspect to sample aspect
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.

Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).

Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
2015-12-19 20:45:36 +01:00
wm4 1f7c099dc0 vf: remove old config() callback 2015-12-19 18:35:58 +01:00
wm4 78bfee53dd vf: flush before reconfig 2015-12-19 17:39:58 +01:00
wm4 cd24fdcd5a vo_opengl: disable pbo by defaults for opengl-hq
Too many problems.
2015-12-19 16:26:36 +01:00
wm4 47f2f554a3 vo_opengl: handle alpha with odd bit widths too
Since alpha isn't pulled through the colormatrix (maybe it should?), we
reject alpha formats with odd sizes, such as yuva444p10.

But the awful tex_mul path in vo_opengl does this anyway (at some points
even explicitly), which means there will be a subtle difference in
handling of 16 bit yuv alpha formats. Make it consistent and always
apply the range adjustment to the alpha component. This also means odd
sizes like 10 bit are supported now.

This assumes alpha uses the same "shifted" range as the yuv color
channels for depths larger than 8 bit. I'm not sure whether this is
actually the case.
2015-12-19 16:11:34 +01:00
wm4 a0519f1d18 vo_opengl: cocoa: output premultiplied alpha
Which is apparently what is expected here. (I'm pretty sure X11
compositors want stright alpha, so 2 code paths are needed.)
2015-12-19 14:14:12 +01:00
wm4 4cc1861378 vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
wm4 6154c1d06d vo_opengl: split backend code from common.c to context.c
Now common.c only contains the code for the function loader, while
context.c contains the backend loader/dispatcher.

Not calling it "backend.c", because the central struct is called
MPGLContext.
2015-12-19 14:14:12 +01:00
wm4 32cd85bc7e vo_opengl: x11egl: retrieve framebuffer depth
This is used for dithering, although I'm not aware of anyone who got
higher than 8 bit depth support to work on Linux.

Also put this into egl_helpers.c. Since EGL is pseudo-portable at best I
have no hope that the EGL context creation code in all the backends can
be fully shared. But some self-contained functionality can definitely be
shared.
2015-12-19 14:14:12 +01:00
wm4 3394d37b4e vo_opengl: refactor how framebuffer depth is passed from backends
Store the determined framebuffer depth in struct GL instead of
MPGLContext. This means gl_video_set_output_depth() can be removed, and
also justifies adding new fields describing framebuffer/backend
properties to struct GL instead of having to add more functions just to
shovel the information around.

Keep in mind that mpgl_load_functions() will wipe struct GL, so the
new fields must be set before calling it.
2015-12-19 14:14:12 +01:00
wm4 d2baaaa7df vo_opengl: cocoa: implement alpha window support
With --vo=opengl:alpha=yes, the Cocoa backend will now render alpha
video without background.
2015-12-19 10:24:03 +01:00
Martin Herkt fc9eef3b81 man: fix grammar issues 2015-12-19 09:26:41 +01:00
wm4 58d45f7b3e vo_opengl: fix "win" backend name
Although the source file is named w32.c, the backend name was "win"
until recently. It was accidentally changed to "w32"; fix it.

Fixes #2608 (the manual is correct).
2015-12-19 08:39:14 +01:00
Paul B Mahol 8a9cde4999 csputils: update MP_STEREO3D_COUNT
This actually alows to playback alternating videos with mpv.
Tested with actual file found in wild remuxed to mkv and changed props
with following command:

mkvpropedit /tmp/o.mkv --edit track:1 -s stereo-mode=13

Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-19 08:34:46 +01:00
Paul B Mahol 3925dff2e6 csputils: let mpv recognise frame sequenced 3D matroska videos
Do actually such files exist?

Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-18 16:38:25 +01:00
Paul B Mahol f1909bc231 vf_stereo3d: add alternating modes
Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-18 15:35:06 +01:00
wm4 5dd5dc66c1 sub: remove unused video width/height headers
Apparently, this was replaced by the SD_CTRL_SET_VIDEO_PARAMS set
dimensions. But I can't find out when this happened - possibly, these
fields were never used by sd_lavc.c, and only by the (long removed)
MPlayer dvdsub decoder.
2015-12-18 03:59:52 +01:00
wm4 00135a87f0 sub: rename sd_lavc_conv.c to lavc_conv.c
The previous commit turned sd_lavc_conv from a sd_driver to
free-standing functions. Do the rename to reflect this change
separately to avoid confusing git's content tracking. (Or did
git solve this, making separating renames and content changes
unnecessary?)
2015-12-18 03:59:52 +01:00
wm4 687b552db1 sub: remove subtitle filter chain concept
It was stupid. The only thing that still effectively used it was
sd_lavc_conv - all other "filters" were the subtitle decoder/renderers
for text (sd_ass) and bitmap (sd_lavc) subtitles.

While having a subtitle filter chain was interesting (and actually
worked in almost the same way as the audio/video ones), I didn't
manage to use it in a meaningful way, and I couldn't e.g. factor
secondary features like fixing subtitle timing into filters.

Refactor the shit and drop unneeded things as it goes.
2015-12-18 03:52:57 +01:00
wm4 2c7db48195 sub: do not clear subtitle list on seeking
This affects non-ASS text subtitles (those which go through libavcodec's
subtitle converter), which are muxed with video/audio. (Typically srt
subs in mkv.)

The problem is that seeking in the file can send a subtitle packet to
the decoder multiple times. These packets are interlaved with video,
and thus can't be all read when opening the file. Rather, subtitle
packets can essentially be randomly skipped or repeated (by seeking).
Until recently, this was solved by scanning the libass event list for
duplicates. Then our builtin srt-to-ass converter was removed, and
the problem was handled by fully clearing the subtitle list on each
seek.

This resulted in sub-seek not working properly for this type of file.
Since the subtitle list was cleared on seek, it was not possible to
do e.g. sub-seeks to subtitles before the current playback position.

Fix this by not clearing the list, and intead explicitly rejecting
duplicate packets. We use the packet file position was unique ID for
subtitles; this is confirmed working for most file formats (although
it is slightly risky - new demuxers may not necessarily set the file
position to something unique, or at all).

The list of seen packets is sorted, and the lookup uses binary search.
This is to avoid quadratic complexity when subtitles are added in
bulks, such as when opening a text subtitle file.

In some places, the code has to be adjusted to pass through the packet
file position correctly.
2015-12-18 03:52:57 +01:00
Kevin Mitchell 7137afeb2c demux: check embedded cuesheet refers to only one file
If someone was "clever" enough to embed a cuesheet
referencing multiple files, mpv would create a bunch
of nonsense chapter markers.
2015-12-17 12:38:57 -08:00
Kevin Mitchell ad80cc4eee demux_cue: remove cue tracks which have a null filename.
This can happen if the file references a track, but does not specify
an INDEX 01 for it. This would cause mpv to just segfault due to
dereferencing the null pointer as a string.

A file causing this was observed in the wild by
ExactAudioCopy v0.99pb4 for a disk that contained a data track at the
end.
2015-12-17 12:38:53 -08:00
wm4 f36c17d715 demux_lavf: minor cleanups 2015-12-17 01:17:26 +01:00
wm4 04af005c35 sd_ass: remove dead code
With the FFmpeg subtitle decoder used for _all_ non-ASS text subtitle
format, this code is simply unused now.

Ironically, the FFmpeg subtitle decoder does not handle things correctly
in a bunch of cases. Should it turn out they actually matter, they will
have to hack back.

The extend_event one is a candidate, although even though there were
allegedly files which need it, I couldn't get samples from the user who
originally reported such files. As such, extend_event was only confirmed
to handle trailing events with no (endless) duration like with MicroDVD
and LRC, but FFmpeg "fudges" these anyway, so no special handling is
needed.

This code also had logic to handle seeking with muxed srt subtitles,
which made the sub-seek command work. But this has been broken before
this commit already. Currently, seeking with muxed srt subs will clear
all subtitles, as the broken FFmpeg ASS format output by the libavcodec
subtitle converters does not check for duplicates. Since the subtitles
are all cleared, ass_step_sub() can not work properly and sub-seek can
not seek to already seen subtitles.
2015-12-17 01:17:26 +01:00
wm4 74c11f0c84 sub: detect charset in demuxer
Slightly simpler, and removes the need to pre-read all subtitle packets.

This still does the subtitle charset conversion on the packet level
(instead converting when parsing the file), so in theory this still
could provide a way to change the charset at runtime. But maybe even
this should be removed, as FFmpeg is somewhat likely to get its own
charset detection and conversion mechanism in the future. (Would have
to keep the subtitle file in memory to allow changing the charset on
the fly, I guess.)
2015-12-17 01:17:23 +01:00
wm4 e798cf1ff6 sub: remove sd_srt.c
The FFmpeg subtitle converter does the same. There used to be some
deficiencies in FFmpeg's code, but it seems at least some of them have
been fixed. There also used to be the timestamp issue (see previous
commit messages), but this doesn't matter anymore. So no reason to
keep this code - get rid of it.
2015-12-15 21:05:48 +01:00
wm4 cab942acae sub: remove sd_microdvd.c
This can be dropped for the same reasons as in the previous commits. It
removes MicroDVD conversion support on Libav, although MicroDVD files
couldn't be read in the first place ever since demux_subreader.c was
removed.
2015-12-15 21:05:48 +01:00
wm4 c7985fe5f7 sub: remove sd_lavf_srt.c
This restored timestamps when demuxing srt subtitles in Libav, which
was important for avoiding slightly overlapping subtitles. Since the
way this works was changed, there is no real reason to maintain proper
timestamps anymore on this level - this can be dropped without issues.
2015-12-15 21:05:48 +01:00
wm4 29226e6a99 sub: remove sd_movtext.c
libavcodec's movtext-to-ass converter does the same and has more
features. On Libav, this commit disables mp4 subtitle display.
2015-12-15 21:05:48 +01:00
James Ross-Gowan d0fd68f6df vo_opengl: dxinterop: prevent crash after lost device
When a Direct3D 9Ex device fails to reset, it gets put into the lost
state, so set the lost_device flag and don't attempt to present until
the device moves out of that state. Failure to recreate the size-
dependent objects should set lost_device as well, since we shouldn't try
to present in that state.

Also, it looks like I was too eager to remove code that sets priv
members to NULL and I accidentally removed some that was needed.
2015-12-14 23:09:54 +11:00
James Ross-Gowan 8d0a6cd035 vo_opengl: dxinterop: prevent crash with 0-size window
Direct3D doesn't like 0-sized swapchain dimensions, even when those
dimensions are automatically set. Manually set them to a size that isn't
zero instead.
2015-12-14 01:11:56 +11:00
wm4 f24ba544cd vo_opengl: enable brightness/contrast controls for RGB
Why not.

Also, instead of disabling hue/saturation for RGB, just don't apply
them. (They don't make sense for conversion matrixes other than YUV, but
I can't be bothered to keep the fine-grained disabling of UI controls
either.)
2015-12-12 14:47:30 +01:00
wm4 000285ee8e mixer: fix volume initialization with --af=volume
A manually added af_volume could lead to muted audio when switching to a
new file. af_volume keeps the last volume set by AF_CONTROL_SET_VOLUME
to return it with AF_CONTROL_GET_VOLUME, but the initial value is 0. So
the mixer volume was forced to 0 when unintializing the filter chain and
reading back the previously set volume.
2015-12-11 20:52:37 +01:00
wm4 67a4892ee3 mixer: minor simplification
(Why is this code so complex?)
2015-12-11 20:52:37 +01:00
Martin Herkt e1993d5ad2 Release 0.14.0 2015-12-11 19:20:29 +01:00
Martin Herkt 0607dcebff Merge branch 'master' into release/current 2015-12-11 18:33:38 +01:00
James Ross-Gowan 3d12312806 vo_opengl: add dxinterop backend
WGL_NV_DX_interop is widely supported by Nvidia and AMD drivers. It
allows a texture to be shared between Direct3D and WGL, so that
rendering can be done with WGL and presentation can be done with
Direct3D. This should allow us to work around some persistent WGL
issues, such as dropped frames with some driver/OS combos, drivers that
buffer frames to increase performance at the cost of latency, and the
inability to disable exclusive fullscreen mode when using WGL to render
to a fullscreen window.

The addition of a DX_interop backend might also enable some cool
Direct3D-specific enhancements in the future, such as using the
GetPresentStatistics API to get accurate frame presentation timestamps.

Note that due to a driver bug, this backend is currently broken on
Intel. It will appear to work as long as the window is not resized too
often, but after a few changes of size it will be unable to share the
newly created renderbuffer with GL. See:
https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/562051
2015-12-11 18:29:18 +01:00
wm4 a6521f3941 demux: remove old subtitle parser
All of these are supported by FFmpeg now. It was disabled by default
too (with FFmpeg).

If compiled against Libav, mpv will lose the ability to read some
subtitle formats (but the most important ones, srt and ass, still should
work).
2015-12-10 22:53:37 +01:00
wm4 475fe453cc stream: drop PVR support
This is only for specific Hauppage cards. According to the comments in
who is actively using this feature. Get it out of the way.

Anyone who still wants to use this should complain. Keeping this code
would not cause terribly much additional work, and it could be restored
again. (But not if the request comes months later.)
2015-12-10 22:53:02 +01:00
wm4 3da91a673a player: init playback speed correctly
Usually not a problem, but could not be initialized early enough in some
corner cases.
2015-12-10 22:53:02 +01:00
wm4 47e6ef0bdf vo_opengl: remove one more XYZ special-case
The XYZ colorspace on XYZ pixfmt is enforced in some sanitation routine.
2015-12-09 17:10:38 +01:00
Bin Jin 6d36c432ab vo_opengl: fix precision loss of fruit dithering matrix
With default setting, the matrix for fruit dithering requires 12 bits
precision (values from 0/4096 to 4095/4096). But 16-bit float
provides only 10 bits. In addition, when `dither-size-fruit=8` is
set, 16 bits are required from the texture format.

Fix this by attempting to use 16 bit integer texture first. This is
still not precise, but should be better than using a half float.
2015-12-09 00:36:48 +01:00
wm4 45ae0716be csputils: rename "yuv2rgb" functions
They're not necessarily restricted to YUV aka YCbCr.

vo_direct3d.c and demux_disc.c (DVD specific code) changes untested.
2015-12-09 00:23:36 +01:00
wm4 c5c7b239b6 csputils, vo_opengl: remove XYZ special case in color matrix retrieval
This just seems unnecessary. Refactor it a bit. There should be no
functional changes.
2015-12-09 00:16:51 +01:00
wm4 c2d0d7818f csputils: remove obscure int_bits matrix scaling
This has no reason to be there. Put the functionality into another
function instead. While we're at it, also adjust for possible accuracy
issues with high bit depth YUV (matters for rendering subtitles into
screenshots only).
2015-12-09 00:08:00 +01:00
wm4 0d7d935e88 vo_opengl: fix shader compilation regression
The recent LUT adjustment changes broke interpolation.

The concatenation of the shader stages is a bit messy, and it seems like
sampler_prelude is not a good place to add this macro. Always add the
macro to every shader instead. (While this doesn't seem too elegant,
this isn't too inelegant either, and goes these problems out of the
way.)
2015-12-08 03:18:47 +01:00
wm4 3d66a5d14e sub: increase gap/overlap fixing threshold to 210ms
Don't ask why.
2015-12-07 23:48:59 +01:00
wm4 c138505813 vo_opengl: enable colormatrix even for RGB input
Enables brightness/contrast controls, and handles gbrp10 correctly.
2015-12-07 23:48:59 +01:00
wm4 663415b914 vo_opengl: fix issues with some obscure pixel formats
The computation of the tex_mul variable was broken in multiple ways.
This variable is used e.g. by debanding for moving expansion of 10 bit
fixed-point input to normalized range to another stage of processing.

One obvious bug was that the rgb555 pixel format was broken. This format
has component_bits=5, but obviously it's already sampled in normalized
range, and does not need expansion. The tex_mul-free code path avoids
this by not using the colormatrix. (The code was originally designed to
work around dealing with the generally complicated pixel formats by only
using the colormatrix in the YUV case.)

Another possible bug was with 10 bit input. It expanded the input by
bringing the [0,2^10) range to [0,1], and then treating the expanded
input as 16 bit input. I didn't bother to check what this actually
computed, but it's somewhat likely it was wrong anyway. Now it uses
mp_get_csp_mul(), and disables expansion when computing the YUV matrix.
2015-12-07 23:48:59 +01:00
Bin Jin c569d4f6ed vo_opengl: decrease default lookup texture size to 64
It turns out that with accurate lookup we can decrease the
default size of texture now. Do it to compensate the performance
loss introduced by the LUT_POS macro.
2015-12-07 23:48:40 +01:00
Bin Jin e6058d3dc3 vo_opengl: make LOOKUP_TEXTURE_SIZE configurable 2015-12-07 23:48:18 +01:00
Bin Jin c1a96de41c vo_opengl: Fix minor LUT sampling error
Define a macro to correct the coordinate for lookup texture. Cache
the corrected coordinate for 1D filter and use mix() to minimize the
performance impact.
2015-12-07 23:48:15 +01:00
Bin Jin 18fe6e6dc8 filter_kernels: add warnings for potential LUT sampling error 2015-12-07 23:48:12 +01:00
wm4 aaa64b879e cocoa: fix recent regression
Commit 9db50c67 changed it so that the window title can now be a NULL
string.

Completely untested. Probably fixes #2570.
2015-12-07 00:49:36 +01:00
wm4 159eb3f962 win32: add option to set VO MMCSS profile
This was requested.
2015-12-06 19:20:23 +01:00
wm4 9db50c6760 vo: get rid of vo_get_window_title()
It always was a weird artifact - VOCTRLs are meant _not_ to require
special handling in the code that passes them through (like in vo.c).
Removing it is also interesting to further reduce the dependency of
backends on struct vo. Just get rid of it.

Removing it is somewhat inconvenient, because in many situations the UI
window is created after the first VOCTRL_UPDATE_WINDOW_TITLE. This means
these backends have to store it in a new field in their own context.
2015-12-06 18:41:31 +01:00
wm4 970606e491 sd_ass: slightly better heuristic for applying --sub-fix-timing
Fixes a reported sample, that has a sign interrupted by a few frames
(for which --sub-fix-timing would remove the wanted gap).

The list of tags in has_overrides() is taken from libass. It has a
similar function (which even checks whether the tag are within the { }
delimiters). Unfortunately, this function is not public, so we just have
a simpler one which does roughly the same. It doesn't matter that this
function sometimes returns false positives.
2015-12-06 18:22:30 +01:00
wm4 7d7ea72854 sub: another minor simplification 2015-12-06 18:17:14 +01:00
wm4 0262295c4b manpage: reflect recent subtitle changes 2015-12-06 01:15:08 +01:00
wm4 48ed48f7b8 sub: minor simplifications
The awkward "preprocess" step of putting the subtitles through single
filters before doing something else was made unnecessary by the recent
changes.

(Fun fact: I originally planned to move these extra things, like fixing
subtitle gaps/overlaps, to filters - but this would suffer from various
complications, and moving them to the renderers seems much simpler.)
2015-12-05 23:56:53 +01:00
wm4 94c062d0d2 sub: move subtitle FPS adjustment to sd_ass.c
I feel like it's better there. Note that there is no reduced
functionality, as bitmaps subs (i.e. not handled by sd_ass.c) were never
fully read on init, and thus never went through sub_read_all_packets().

On the other hand, this might lead to confusion, as --sub-fps etc. will
now also affect muxed subtitles (which makes not much sense).
2015-12-05 23:56:28 +01:00
wm4 04934e86dd sub: move --sub-fix-timing handling to renderer
Instead of messing with the subtitle packet timestamps, do it on output.
We work on the libass event list. If there is an unwanted gap or
overlap, we render the timestamp at another position where there is no
gap or overlap.

This is somewhat more robust, and even works with demuxed subs (to some
degree - depends whether the subs are prefected soon enough).

It's active even for native ASS subs. I wonder if this is a problem with
extended type setting. If it is, the heuristic that tries to avoid
interrupting such cases has to be improved.

While it probably would be ideal to do this after the subtitle decoder,
certain aspects are at least currently handled better in this place.
2015-12-05 23:56:07 +01:00
wm4 ff1eaea3e7 sd_lavc: remove small gaps between subtitles
Just like with text subtitles. Move the magic constants to a common
place too.
2015-12-05 23:55:56 +01:00
wm4 9a240dc82e sd_lavc: discard empty subtitles and improve sub_seek behavior
Image subtitles often use a "signaling" packet to set the end time of
the previous subtitle. As far as the libavcodec API is concerned, such
packets decode to empty AVSubtitles. Discard these after the end time of
the previous subtitle has been set.

Keep track of the per-subtitle end time better. This is for the sake of
improving sub_step/sub_seek. Without this, it would seek to the sub
before the previous sub, if the current sub has ended displaying.
2015-12-05 23:55:35 +01:00
wm4 a7cf091519 sd_lavc: implement sub_step/sub_seek
Works roughly the same as the one in sd_ass for text subtitles. While
sub_step is very uninteresting, it comes for free with the support for
sub_seek.

The implementation is taken from ass_step_sub() from libass, with some
modifications
2015-12-05 23:55:22 +01:00
wm4 a2e7642d3c sub: allow feeding bitmap subs in advance
Until now, feeding packets to the decoder in advance was done for text
subtitles only. This was possible because libass buffers all subtitle
data anyway (in ASS_Track). sd_lavc, responsible for bitmap subs, does
not do this. But it can buffer a small number of subtitle frames ahead.
Enable this.

Repurpose the sub_accept_packets_in_advance(). Instead of "can take all
packets" it means "can take 1 packet" now. (The old meaning is still
needed locally in dec_sub.c; keep it there.) It asks the decoder whether
there is place for at least 1 subtitle packet. sd_lavc implements it and
returns true if its internal fixed-size subtitle queue still has a free
slot. (The implementation of this in dec_sub.c isn't entirely clean.
For one, decode_chain() ignores this mechanism, so it's implied that
bitmap subtitles do not use the subtitle filter chain in any advanced
way.)

Also fix 2 bugs in the sd_lavc queue handling. Subtitles must be checked
in reverse, because the first entry will often have endpts==NOPTS, which
would always match. alloc_sub() must cycle the queue buffer, because it
reuses memory allocations (like sub.imgs) by design.
2015-12-05 23:54:00 +01:00
wm4 565efeeada vd_lavc: fix avctx NULL checks
If reinit after a fallback from hardware fails, this field can be NULL.
The check in control() was broken due to a typo (found by Coverity), and
decode() lacked the check entirely.
2015-12-05 23:53:55 +01:00
wm4 c46106d633 player: remove redundant check
Found by Coverity.
2015-12-05 23:53:48 +01:00
wm4 63204eda5d vo_opengl_cb: avoid NULL pointer deref in corner cases
Found by Coverity.
2015-12-05 23:53:41 +01:00
wm4 791228f2ab msg: remove redundant condition
Found by Coverity.
2015-12-05 23:53:24 +01:00
Bin Jin 19b0b1df51 vo_opengl: improve boundary check for polar filters
If the sampling point is placed diagonally, the radius difference
could be as large as sqrt(2.0). And a loosened check with (radius - 1)
would potentially include pixels out of the range.

Fix the check to handle those corner case properly to avoid
unnecessary texture lookup and improve the performance a bit.
2015-12-05 23:53:17 +01:00
James Ross-Gowan 30bbcd6452 win32: fix console output with raw stdio functions
reopen_console_handle() was never properly tested because mpv overrides
printf in most source files. Turns out that when there's no console on
startup, the CRT sets the fds of stdout and stderr to -2, so the old
method of using dup2 to manipulate these fds didn't work. As far as I
can tell, the only way to give stdout and stderr valid fds is to use
freopen, so this uses freopen to set them both to the console output.
This also uses dup2 to change STDOUT_FILENO and STDERR_FILENO, so low-
level functions like isatty still work.

Note that this means fileno(stdout) != STDOUT_FILENO. I don't think this
will cause any problems.

This should fix MPV_LEAK_REPORT on the Windows console.
2015-12-06 02:37:38 +11:00
wm4 832cb56f2d player: don't make display-sync panic on timestamp discontinuities 2015-12-04 17:07:50 +01:00
wm4 68c6da69f7 player: resync audio only on larger timestamp discontinuities
Helps with files that have occasional broken timestamps. For larger
discontinuities, e.g. caused by actual timestamp resets, we still want
to realign audio.

(I guess in general, this should be removed and replaced by a more
general resync-on-desync logic, but not now.)
2015-12-04 16:55:55 +01:00
wm4 f626bef7c8 win32: enable internal pthreads wrapper by default 2015-12-04 16:32:31 +01:00
wm4 81746a1798 win32: remove dwmapi.dll dynamic loading
All Windows versions we support have this API.
2015-12-04 16:30:53 +01:00
Bin Jin 01c418f9df filter_kernels: remove redundant corner case check
Actually, the original code would bypass some code path below.
2015-12-04 15:35:20 +01:00
commander kotori 3b6c7275bc examples/qt_opengl: Use fbo of the widget and not the thread context
Sometimes QOpenGLWidget may be redirecting it's output to a framebuffer
object rather than the frontbuffer, in which case the current thread's
context render fbo is different from the widget's.  Use the widget's
desired fbo instead.
2015-12-03 10:41:49 +01:00
commander kotori 6562d4a562 examples/qt_opengl: remove redundant time-start property fetch
Time-start is not a real property since 70df1608d.

Fixes #2529.
2015-12-03 10:41:49 +01:00
wm4 17507b5935 vo_opengl: require --enable-gpl3 for nnedi
There are claims that nnedi3.c doesn't constitute its own new
implementation, but is derived from existing HLSL or OpenCL shaders
distributed under the LGPLv3 license.

Until these are resolved, do the "correct" thing and require
--enable-gpl3 to build nnedi.
2015-12-03 09:32:40 +01:00
wm4 57e691b901 client API: disallow masking MPV_EVENT_SHUTDOWN
This makes no sense, because the client is obligated to react to this
event.

This also happens to fix a deadlock with JSON IPC clients sending
"disable_event all", because MPV_EVENT_SHUTDOWN was used to stop the
thread driving the socket connection (fixes #2558).
2015-12-02 23:08:43 +01:00
wm4 344d44681e video: readd codec delay estimation
Approximately reverts commit 3ccac74d. This failed with some avi files,
which do pseudo-VFR by sending packets with empty frames (or repeat
frames, depending on point of view). Specifically, these packets are not
0 bytes, so they don't get skipped by libavformat, as with the usual VFR
avi hack. Instead, the packet contains a VOP with vop_coded=0, so
libavcodec will just return no frame. We could probably distinguish such
skipped frames and delayed frames by explicitly measuring the codec
delay by counting how long it takes to get the very first frame (and
then treat skips as explicit drops), but we may as well simply reinstate
the old code.

To appease to at least one semi-broken case, do not enable this logic on
the RPI, as the FFmpeg MMAL wrapper has arbitrary buffering (and MMAL
itself is asynchronous).
2015-12-02 14:38:47 +01:00
wm4 03d311823d vo_opengl: fix backend=x11 on Intel
"backend=x11" was resolved to x11_probe, which is unintentional.
2015-12-02 14:19:17 +01:00
Bin Jin 9cb7646071 vo_opengl: add credits to NNEDI3 shader
Add credits to several existing implementation of NNEDI3 shader.
2015-12-02 12:32:17 +01:00
Bin Jin 42a0f4d87b vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
It turns out that both UBO and intBitsToFloat() are supported in
OpenGL ES 3.0[1][2], enable them so that NNEDI3 prescaler can be used
in a wider range of backends.

Also fixes some implicit int-to-float conversions so that the shader
actually compiles on GLES.

Tested on Linux desktop (nvidia 358.16) with "es" sub-option.

[1]: https://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformBlockIndex.xhtml
[2]: https://www.khronos.org/opengles/sdk/docs/manglsl/docbook4/xhtml/intBitsToFloat.xml
2015-12-02 12:32:02 +01:00
lzmths 69cc002c92 path: cosmetics
Avoiding conditional directives that split up parts of statements.

Signed-off-by: wm4 <wm4@nowhere>
2015-12-02 12:31:48 +01:00
wm4 b325ed1105 manpage: fix a command name
Using "-" as separator is preferred now.
2015-12-01 22:53:26 +01:00
Christian Hesse 30f18b8dc7 build: install scalable svg icon as well 2015-12-01 10:58:35 +01:00
wm4 e1d414c992 manpage: ' can't be used for quoting 2015-11-30 22:22:09 +01:00
wm4 7f3cf75c5a vo_opengl_cb: pass mpv_global to gl_video
I guess gl_video->global was originally meant to be optional, but now it
crashes in some newer code with vo_opengl_cb, which tries to init it
with this field set to NULL (because normally it's not needed).

Probably fixes #2542.
2015-11-30 00:03:14 +01:00
wm4 ece794d905 manpage: explain behavior of "path" property
This seems to confuse users pretty often, but I'm not going to change
its behavior.

See e.g. #2541.
2015-11-29 17:56:08 +01:00
wm4 3fa76c84be osd: do not let OSD messages overwrite --osd-msgN text
Requested. Don't overwrite permanent OSD text set with e.g. --osd-msg1.
Instead, append the OSD message to it (on the next line).

Note that with --osd-msg1, seeking will still overwrite the OSD with the
playback status for a while. If you do not want this, use --osd-msg3
--osd-level=3 instead.
2015-11-29 17:56:08 +01:00
wm4 66d93c711b vo: cosmetics: split function
Split two huge chunks from the update_vsync_timing_after_swap()
function. There should be no functional changes.
2015-11-29 17:56:08 +01:00
wm4 03a81a9d85 vo: make using estimated FPS more conservative
Don't use the average FPS if there are likely skipped vsyncs. Note that
we don't use the normal skip detection, as it is unreliable if the real
and assumed display FPS differ too much. The normal skip detection is
still in place as it's more reliable in the case when vsync jitters
much, but the display FPS is relatively exact.

Further improvement over commit 41f2c653.
2015-11-29 17:56:08 +01:00
wm4 e2c0e7f5c2 vo: remove redundant and broken code
This was stupid.
2015-11-29 17:55:58 +01:00
wm4 8bf34950c1 sub: remove unused function, move another one
mp_ass_default_track() was not used by anything anymore (commit 5a89150a
got rid of it). mp_ass_add_default_styles() is used by sd_ass.c only.
2015-11-29 17:55:02 +01:00
wm4 2b990ac810 osd: fix and cleanup font style management
Commit 2b07d3eb merged progbar and OSD text renderer into one ASS_Track,
but it confused the styles. Specifically, if both progbar and OSD are
visible, the create_ass_track() call made by the progbar code will reset
the style adjusted by the OSD text code.

Change create_ass_track() not to add any styles. Instead let the caller
manage the styles. They are now referenced by name, and lazily added if
they don't exist yet. This is also much cleaner.
2015-11-29 17:55:02 +01:00
wm4 005f03d99f DOCS/interface-changes: add some recent changes 2015-11-29 17:55:02 +01:00
wm4 6ff1cd5502 vo_opengl: make tscale=mitchell:tscale-clamp the default
Looks better than "oversample". tscale-clamp suggested by haasn.
2015-11-29 17:55:01 +01:00
wm4 9fc74d5acd vo_opengl: warn if interpolation is enabled, but not display-sync
Try to avoid user confusion.

Reading the global options in this place is a pretty disgusting hack,
but it's still the most robust way.
2015-11-28 20:10:01 +01:00
wm4 2b07d3eb47 osd: use the same ASS_Renderer for OSD text and progbar
Reduces memory usage and startup times. The implementation is a bit
weird, because both OSD parts have conflicting requirements on the used
ASS styles.
2015-11-28 19:24:31 +01:00
wm4 73e0d545ce vo: report when switching back to system-reported FPS too
Instead of just when switching away from it.

Further improvement over commit 41f2c653.
2015-11-28 18:41:11 +01:00
wm4 50d43a1db4 vo: wait longer before abandoning system-reported display-fps
Further improvement over commit 41f2c653.
2015-11-28 18:40:25 +01:00
wm4 318e9801f2 vo_opengl: fix interpolation with display-sync
At least I hope so.

Deriving the duration from the pts was not really correct. It doesn't
include speed adjustments, and becomes completely wrong of the user e.g.
changes the playback speed by a huge amount. Pass through the accurate
duration value by adding a new vo_frame field.

The value for vsync_offset was not correct either. We don't need the
error for the next frame, but the error for the current one. This wasn't
noticed because it makes no difference in symmetric cases, like 24 fps
on 60 Hz.

I'm still not entirely confident in the correctness of this, but it sure
is an improvement.

Also, remove the MP_STATS() calls - they're not really useful to debug
anything anymore.
2015-11-28 15:45:49 +01:00
wm4 ea1caa474a player: fix commit 50bb209a
Well, this was stupid.
2015-11-28 02:24:03 +01:00
wm4 7023c383b2 vo: change vo_frame field units
This was just converting back and forth between int64_t/microseconds and
double/seconds. Remove this stupidity. The pts/duration fields are still
in microseconds, but they have no meaning in the display-sync case (also
drop printing the pts field from opengl/video.c - it's always 0).
2015-11-27 22:04:44 +01:00
wm4 2bee47fd27 vo: switch back to system-reported display FPS if possible
If we switched away from the system FPS, we were remaining in this mode
ssentially forever. There's no reason to do so; switch back if the
estimated FPS gets worse again. Improvement over commit 41f2c653.
2015-11-27 21:56:29 +01:00
wm4 c8e0e35709 vo: factor redundant timer calls
Call it once instead of 3 times.
2015-11-27 21:52:06 +01:00
wm4 9afd62bfcd vo: fix audio-timing framedrop regressions
Commit 12eb8b2d accidentally disabled framedropping in the audio timing
case. It tried to replace the last_flip field with the prev_vsync one,
which didn't work because prev_sync is reset to 0 if the timing code is
used. Fix it by always setting it properly. This field must (or should)
be reinitialized to something sensible when switching to display sync
timing mode; since prev_vsync is not reset anymore, the check when to
reinitialize this field has to be adjusted as well.

It's a bit weird that update_vsync_timing_after_swap() now does some
minor work for timing mode too, but I guess it's ok, if only to avoid
additional fields and timer calls.
2015-11-27 21:50:59 +01:00
wm4 eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00
wm4 50bb209a80 player: always disable display-sync on desyncs
Instead of periodically trying to enable it again. There are two cases
that can happen:

1. A random discontinuity messed everything up,
2. Things are just broken and will desync all the time

Until now, it tried to deal with case 1 - but maybe this is really rare,
and we don't really need to care about it. On the other hand, case 2 is
kind of hard to diagnose if the user doesn't use the terminal.

Seeking will reenable display-sync, so you can fix playback if case 1
happens, but still get predictable behavior in case 2.
2015-11-27 14:40:52 +01:00
wm4 41f2c653e2 vo: disregard system-reported display FPS if it's too imprecise
If the system-reported display FPS (returned by the VO backends, or
forced with --display-fps) is too imprecise (deviating frame duration by
more than 1%). This works if the display FPS is off by almost 1 (typical
for old/bad/broken OS APIs). Actually it even works if the FPs is
completely wrong.

Is it a good idea? Probably not. It might be better to only output a
warning message. But unless there are reports about it going terribly
wrong, I'll go with this for now.
2015-11-27 14:40:37 +01:00
wm4 85498a0797 vo: improve vsync delay detection
Actually I'm not content with the detection added in commit 44376d2d. It
triggers too often if vsync is very jittery. It's easy to avoid this: we
add more samples to the detection by reusing the drift computation loop.
If there's a significant step in the drift, we consider it a drop.
2015-11-27 14:35:08 +01:00
wm4 b250c19a38 player: make display-vdrop mode do what the manpage claims
Don't change video speed in this mode, which is closer to the claim on
the manpage that it's close to the behavior of the "audio" mode.
2015-11-26 18:53:32 +01:00
James Ross-Gowan 69ba4f776f w32_common: implement icc-profile-auto
This adds basic support for ICC profiles. Per-monitor profiles are
supported. WCS profiles are not supported, but there is an API for
converting WCS profiles to ICC, so they might be supported in future.
I'm just not sure if anyone actually uses them.

Reloading the ICC profile when it's changed in the control panel is also
not supported. This might be possible by using the WCS APIs and watching
the registry for changes, but there is no official API for it, and as
far as I can tell, no other Windows programs can do it.
2015-11-26 23:04:50 +11:00
wm4 4c111fbcde af_lavrresample: fix build on Libav
Of course, only FFmpeg has av_clipd(), while Libav does not. (Nevermind
that it doesn't do much more than the mpv MPCLAMP() macro. Supposedly,
libavutil can provide optimized platform-specific versions for av_clip*,
but of course nothing actually does for av_clipf() or av_clipd().)
2015-11-26 00:25:28 +01:00
wm4 12eb8b2de8 vo: smooth out reported vsync time
Return the estimated/ideal flip time to the timing logic (meaning
vo_get_delay() returns a smoothed out time). In addition to this add
some lame but working drift compensation. (Useful especially if the
display FPS is wrong by a factor such as 1.001.)

Also remove some older leftovers. The vsync_interval_approx and
last_flip fields are redundant or unneeded.
2015-11-25 23:30:52 +01:00
wm4 44376d2d9b vo: add new frame drop detection
For the vo-delayed-frame-count property.

Slightly less dumb than the previous one (which was removed earlier),
but still pretty dumb. But this also seems to be relatively robust, even
with strong vsync jittering.
2015-11-25 22:11:30 +01:00
wm4 b8bcf0f466 vo: do not use display FPS for framedrop
This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
2015-11-25 22:11:14 +01:00
wm4 1fe64c61be vo_opengl: disable interpolation without display-sync
Without display-sync mode, our guesses wrt. vsync phase etc. are much
worse, and I see no reason to keep the complicated "vsync_timed" code.
2015-11-25 22:10:55 +01:00
wm4 772961f0ce command, vo: add estimated-display-fps property
This is simply the average refresh rate. Including "bad" samples is
actually an advantage, because the property exists only for
informational purposes, and will reflect problems such as the driver
skipping a vsync.

Also export the standard deviation of the vsync frame duration
(normalized to the range 0-1) as vsync-jitter property.
2015-11-25 22:07:56 +01:00
wm4 5bc9b273b3 player: log some more display-sync information 2015-11-25 22:07:47 +01:00
wm4 0425741754 af_lavrresample: clamp float output to range
libswresample doesn't do it - although it should, but the patch is stuck
in limbo.

Probably reduces problems with artifacts on downmixing in some cases.
2015-11-25 22:07:18 +01:00
wm4 19c1a208ec vo_rpi: set aspect ratio
Otherwise, the MMAL output component will letter-box the video within
the specified dest_rect while keeping square pixels.
2015-11-25 22:06:58 +01:00
wm4 422ed42817 vo_rpi: log subtitle render time 2015-11-25 22:06:50 +01:00
wm4 fa2fdaab0a vo_rpi: add an option to disable OSD
The OSD takes up an entire fullscreen dispmanx layer. Although the GPU
should be able to handle it (possibly even without any disadvantages),
it'll still be useful for debugging performance issues.
2015-11-25 22:06:17 +01:00
James Ross-Gowan b7d614aa0d vo_opengl: win32: test for exclusive mode
This is a hack, but unfortunately the DwmGetCompositionTimingInfo
heuristic does not work in all cases (with multiple-monitors on Windows
8.1 and even with a single monitor in Windows 10.) See the comment in
mp_w32_is_in_exclusive_mode() for more details.

It should go without saying that if any better method of doing this
reveals itself, this hack should be dropped.
2015-11-26 00:38:03 +11:00
James Ross-Gowan dab2e909af vo_opengl: angle: don't load libGLESv2.dll
ANGLE has EGL_KHR_get_all_proc_addresses, so all GLES core functions can
be queried with eglGetProcAddress.
2015-11-26 00:35:48 +11:00
wm4 06df54a111 ao_alsa: filter audio device list
Remove known useless device entries from the --audio-device list (and
corresponding property). Do this because the list is supposed to be a
high level list of devices the user can select. ALSA does not provide
such a list (in an useable manner), and ao_alsa.c is still in the best
position to improve the situation somewhat.
2015-11-24 19:47:58 +01:00
wm4 ef918b239e ao_alsa: list bidirectional devices too
The ALSA doxygen says:

    IOID - input / output identification ("Input" or "Output"), NULL
    means both

This bug was blatantly introduced with commit cf94fce4.
2015-11-24 19:21:41 +01:00
Kevin Mitchell 00b7fb3023 ao_wasapi: get rid of Vistablob hack
This was required to work around XP linking issues and is no longer
required.
2015-11-24 04:42:37 -08:00
Kevin Mitchell 4f103b2093 manpage: deinterlace is now the lowercase d
there were a few places that that used an upper case D
and one that still actually said Shift+D
2015-11-23 15:18:52 -08:00
wm4 2e401201ad vo: remove VOCTRL_GET_RECENT_FLIP_TIME
It doesn't have any real purpose anymore. Up until now, it was still
implemented by vo_wayland, but since we changed how the frame callbacks
work, even that appears to be pointless.

Originally, the plan was to somehow extend this mechanism to all
backends and to magically fix frame scheduling, but since we can't hope
for proper mechanisms even on wayland, this idea looks way less
interesting.
2015-11-23 16:54:53 +01:00
wm4 b2e8d5749b demux: fix seeking in .ts
.ts files (and some other raw streams) are the only files that enable
the SEEK_FACTOR code path, which was broken since commit 70df1608.
2015-11-23 16:20:44 +01:00
wm4 52af1f72e2 dxva2: reject 10 bit HEVC
10 bit HEVC would require DXVA2_ModeHEVC_VLD_Main10, and most a
different surface type (judging by lavfsplitter source code, both
P010 and P016 would work). Since I'm unable to test this stuff,
exclude 10 bit for now.

See #2516.
2015-11-23 12:38:06 +01:00
wm4 c9d1aa1d3c manpage: clarify correct-downscaling description
Someone complained about the wording.
2015-11-23 09:55:39 +01:00
James Ross-Gowan 718807b78b win32: don't show progress indicator in idle mode 2015-11-23 19:50:13 +11:00
wm4 d2efa56d48 sd_ass: fix secondary subtitle mode
If a second subtitle is shown, it should be forced to display on top
of the screen. This was working only if --no-ass was passed, because
otherwise the subtitle was rendered normally (i.e. usually on the
bottom).
2015-11-22 22:06:56 +01:00
wm4 01a2af6c7c command: export some per-video-frame information
Utterly useless, but requested. Fixes #2444.
2015-11-22 18:54:22 +01:00
wm4 b38094ad91 README: add something about system requirements
This is actually all bullshit. There are many factors that can ruin the
video playback experience (and most outside of our or the user's
control).

One thing that makes sense is that this declares incompatibility with
Windows XP (fixes #2473).
2015-11-22 18:19:35 +01:00
wm4 9817473163 vo_opengl: fix superxbr on GLES
Well, not that anyone does or should care.
2015-11-21 20:45:08 +01:00
wm4 c5a4fd9bee vo_opengl: angle: allow using D3D9 backend
The D3D9 backend does not support GLES 3, which makes it pretty useless.
But it still might be a legitimate replacement of vo_direct3d.c on
Windows 7 machines.

Note that we could just use:

    eglGetDisplay(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE)

But for now I'll leave the old code. Maybe this can exclude use of
software rendering backends (EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE).
Since I'm not sure, I won't touch it.
2015-11-21 20:30:50 +01:00
wm4 d5df90a295 vo_opengl: use ANGLE by default if available (except for "hq" preset)
Running mpv with default config will now pick up ANGLE by default. Since
some think ANGLE is still not good enough for hq features, extend the
"es" option to reject GLES backends, and add to to the opengl-hq preset.

One consequence is that mpv will by default use libswscale to convert
10 bit video to 8 bit, before it reaches the VO.
2015-11-21 18:17:14 +01:00
wm4 3245b7f275 old-configure: add a missing config.h entry
Yes, the old build system still exists in-tree.
2015-11-19 21:25:15 +01:00
wm4 59eb489425 vo_opengl: enable dumb-mode automatically if possible
I decided that I actually can't stand how vo_opengl unnecessarily puts
the video through 3 shader stages (instead of 1). Thus, what was meant
to be a fallback for weak OpenGL implementations, the dumb-mode, now
becomes default if the user settings allow it.

The code required to check for the settings isn't so wild, so I guess
it's manageable. I still hope that one day, our rendering logic can
generate ideal shader stages for this case too.

Note that in theory, dumb-mode could be reenabled at runtime due to a
color management 3D LUT being set, so a separate dumb_mode field is
required. The dumb-mode option can't just be overwritten.
2015-11-19 21:22:24 +01:00
wm4 4fd0cd4a73 vo_opengl: support 3D textures on ANGLE
Unfortunately, color management can still not work, because no GLES
version specified so far support fixed-point 16 bit textures. Maybe
we could use integer textures, but these don't support filtering.
Using float textures would be another possibility.
2015-11-19 21:21:04 +01:00
wm4 6df3fa2ec1 vo_opengl: switch FBO format on GLES
GL_RGB10_A2 is the best fixed-point format we can get on GLES/ANGLE for
now. (Unless we somehow switch to non-normalized integer textures.)
2015-11-19 21:20:50 +01:00
wm4 1a8b06f67e vo_opengl: make 1D textures completely optional
Polar scalers use 1D textures, because they're slightly faster on some
GPUs than 2D textures. But 2D textures work too, so add support for
them.

Allows using these scalers with ANGLE.
2015-11-19 21:20:40 +01:00
wm4 92d06f43fa vo_opengl: fix some more GLES shader issues
Just like commit f9a2fc59. There are probably some more such cases.
The vec2 constructor calls are probably fine, but don't bother with
confusing inconsistencies.
2015-11-19 21:19:04 +01:00
wm4 23f3b99003 vo_opengl: create FBOs in a more GLES conformant way
While desktop GL's glTexImage2D() essentially accepts anything, GLES is
much stricter. The combination of allowed formats/types/internal formats
is exactly specified. The GLES 3.0.4 specification lists them in
table 3.2. (The ANGLE API validation code references this table.)

The table could probably be extended into a general declarative table
about GL formats covering other uses, but this would be a big
non-trivial project, so don't bother and accept a minor degree
of duplication with other tables.

Note that the format and type do (or should) not matter here, because
no image data is transferred to the GPU.
2015-11-19 21:17:57 +01:00
wm4 b86a59aa4f vo_opengl: better check for float texture support
We don't only need float textures for advanced scaling - we also need
them to be filterable with GL_LINEAR. On GLES, this is not supported
until GLES 3.1, but some implementation expose them with extensions.
2015-11-19 21:17:45 +01:00
Kevin Mitchell 368431f57c vo_opengl: check shader string before sscanfing it 2015-11-19 08:14:06 -08:00
Kevin Mitchell 94147762fc vo_opengl: add missing log newline 2015-11-19 08:11:35 -08:00
Kevin Mitchell e10727baa7 ao_wasapi: only report per-app volume in shared mode
otherwise we were incorrectly adjusting the hardware master volume
in exclusive mode with softvol=auto
2015-11-19 07:14:50 -08:00
wm4 a6fb80baa4 vo_opengl: add RGBA8 framebuffer format, enable non-dumb mode for ES 3.0
This makes advanced scaling sort-of work for GLES 3.0 (on ANGLE). It's
still not very advisable, as 8 bits might not be enough to avoid
debanding. (Ironically, the debanding filter can be enabled, and does
not raise any GL errors - but probably doesn't do anything useful.)
2015-11-19 14:45:06 +01:00
wm4 f9a2fc592f vo_opengl: don't mix floats and integers in dither shader
Some GLSL dialects (GLSL ES 3.00) do not have such implicit conversions.
They have to be made floats for the sake of the shader compiler.
2015-11-19 14:41:49 +01:00
James Ross-Gowan 76e4374d06 vo_opengl: fix ANGLE GLES3 mode
Turns out glGetTexLevelParameter, which is missing in ANGLE, is a
GLES3.1 function. Removing it from the list of core GLES3 functions
makes ANGLE work in GLES3 mode.
2015-11-19 20:37:30 +11:00
wm4 7e285a6f71 ao_wasapi: work around DTS passthrough failure
Apparently, some audio drivers do not support the DTS subtype, but
passthrough works anyway if the AC3 subtype is set. Just retry with
AC3 if the proper format doesn't work. The audio device which
exposed this behavior reported itself as
"M601d-A3/A3R (Intel(R) Display Audio)".

xbmc/kodi even always passes DTS as AC3.
2015-11-19 00:08:07 +01:00
wm4 516e7d19da x11: request bypassing compositor
Maybe this is a good idea. Also add an option to disable it again, for
the sake of testing.

Fixes #2502.
2015-11-18 21:48:29 +01:00
wm4 58caf577f1 player: replace mistimed-frame-count with vsync-ratio on status line
I think this is much more informative. Maybe.
2015-11-18 21:21:57 +01:00
wm4 76fcef618b player: make timeline switching slightly nicer
But not much.
2015-11-18 20:58:07 +01:00
wm4 74c862c68e .gitignore: add nnedi3_weights.inc 2015-11-18 20:34:30 +01:00
Kevin Mitchell 9f858cc759 ao_openal: fix sign of speaker angle in comment 2015-11-18 08:27:47 -08:00
Justas Lavišius ca77bcd543 ao_openal: fix virtual speaker positioning
Place speakers in standard positions equidistant from the listener.

use standard coordinate system
2015-11-18 08:26:07 -08:00
Ellis Berner e086d40486 manpage: fix typo in vd-lavc-o example
`--vd--lavc-o becomes --vd-lavc-o`
2015-11-18 13:33:42 +01:00
wm4 eda518f558 manpage: fix a typo 2015-11-18 13:33:37 +01:00
James Ross-Gowan e76ec2c963 vo_opengl: add initial ANGLE support
ANGLE is a GLES2 implementation for Windows that uses Direct3D 11 for
rendering, enabling vo_opengl to work on systems with poor OpenGL
drivers and bypassing some of the problems with native GL, such as VSync
in fullscreen mode.

Unfortunately, using GLES2 means that most of vo_opengl's advanced
features will not work, however ANGLE is under rapid development and
GLES3 support is supposed to be coming soon.
2015-11-18 23:07:33 +11:00
wm4 a3195381d1 input.conf: add default bindings for changing window scale
These are very much inspired by the hardcoded Cocoa bindings on OSX.

Fixes #2500.
2015-11-17 21:49:30 +01:00
wm4 8ff2058681 demux_mkv: fix incremental indexing with single-keyframe files
This is another regression of the recently added start time probing. If
a seek is executed after opening the file (but before reading any
packets), the first block is discarded instead of indexed. If there are
no other keyframes in the file, seeking will fail completely.

Fix it by seeking to the cluster start if there aren't any index entries
yet. This will read the skipped packet again.

Fixes #2498.
2015-11-17 21:43:35 +01:00
wm4 0ec35fa111 videotoolbox: make decoder format customizable
Because apparently there's no ideal universally working format.

The weird OpenGL texture format for kCVPixelFormatType_32BGRA is from:

http://stackoverflow.com/questions/22077544/draw-an-iosurface-to-an-opengl-context

(Which apparently got it from the linked Apple example code.)
2015-11-17 21:21:19 +01:00
wm4 25fe9e89e7 vo_opengl: osx: error out if there is no IOSurface 2015-11-17 15:22:47 +01:00
Kevin Mitchell 0e0f07bbef ao_openal: accommodate more sample formats
Try and and choose the closest sample format to the one requested.

fixes #2494
2015-11-17 01:54:38 -08:00
Kevin Mitchell c7a39b8521 ao_openal: move uninit before init
the next commit will use uninit within init
2015-11-17 01:32:48 -08:00
wm4 5a89150a46 player: remove OSD subtitle render path
This was used with --no-sub-ass (aka --no-ass). This option (which is
not yet removed) strips all styling from the subtitles, and renders them
as plaintext only. For some reason, it originally seemed convenient to
reuse all the OSD text rendering code (osd_libass.c). While this was
indeed simple, it had a bad influence on the rest of the code. For
example, it had to decide whether to go through the OSD code path, or
the proper subtitle renderer in sd_ass.c.

Kill the OSD subtitle renderer. Reimplement --no-sub-ass and also
"secondary" subtitles in sd_ass.c. fill_plaintext() contains some rather
minor code duplication with osd_libass.c for setting up a dummy
ASS_Event and escaping the stripped text. Since sd_ass.c already has to
handle "normal" text subtitles, and has code for stripping ASS tags,
this remains all relatively simple.

Remove all the unnecessary crap from the rest of the code.
2015-11-17 01:56:23 +01:00
wm4 85450d06a1 player: use demuxer ts offset to simplify timeline ts handling
Use the demux_set_ts_offset() added in the previous commit to base each
timeline segment to use timestamps according to its relative position
within the overall timeline. As a consequence we don't need to care
about these timestamps anymore, and everything becomes simpler.

(Another minor but delicious nugget of sanity.)
2015-11-16 23:17:33 +01:00
wm4 70df1608d6 player: handle rebasing start time differently
Most of this is explained in the DOCS additions.

This gives us slightly more sanity, because there is less interaction
between the various parts. The goal is getting rid of the video_offset
entirely.

The simplification extends to the user API. In particular, we don't need
to fix missing parts in the API, such as the lack for a seek command
that seeks relatively to the start time. All these things are now
transparent.

(If someone really wants to know the real timestamps/start time, new
properties would have to be added.)
2015-11-16 22:47:17 +01:00
wm4 e24e0ccd68 vo_opengl: force dumb mode if RG textures are not available
Something goes wrong somewhere. Don't bother, it's only needed for
compatibility with our absolute baseline (GL 2.1/GLES 2).

On the other hand, we can process nv12 formats just fine.
2015-11-16 20:09:15 +01:00
wm4 514f5d760e README: suggest uchardet instead of Enca as dependency
Enca is dead, uchardet is better (in half of all cases; on others it's
worse).
2015-11-16 16:24:26 +01:00
wm4 05be95c8ce sub: remove an unneeded old hack for MicroDVD
This happens to be handled in a better way in another place now.
2015-11-16 16:23:28 +01:00
wm4 6b22b21651 vo_opengl: attempt to improve GLX vs. EGL backend detection
For the sake of vaapi interop, we want to use EGL, but on the other
hand, but because driver developers are full of shit, vdpau interop will
not work on EGL (even if the driver supports EGL). The latter happens
with both nvidia and AMD Mesa drivers.

Additionally, EGL vaapi interop support can apparently only detected at
runtime by actually using it. While hwdec_vaegl.c already does this, it
would require initializing libva on _every_ system, which will cause
libav to print an unpreventable bullshit message to the terminal.

Try to counter these huge loads of bullshit by adding more fucking
bullshit.
2015-11-16 16:22:23 +01:00
wm4 07c546b2b4 vo_opengl: fix backend autoprobing
We want the following behavior:
- VO probed, backend probed: only accept non-sw, fail completely
otherwise
- VO forced, backend probed: use the first non-sw, or if none is found,
fall back to the first working sw backend
- VO probed, backend forced: (I don't care about this case)
- VO forced, backend forced: just use that backend

Also, on backend probe failure the vo->probed field was left in its old
state.
2015-11-16 16:15:07 +01:00
Martin Herkt bf0b178e71 win32: support taskbar button progress indicator
This adds support for the progress indicator taskbar extension
that was introduced with Windows 7 and Windows Server 2008 R2.

I don’t like this solution because it keeps its own state and
introduces another VOCTRL, but I couldn’t come up with anything
less messy.

closes #2399
2015-11-15 23:18:24 +01:00
wm4 883d311413 vo_opengl: use glBlitFramebuffer to draw repeated frames
In the display-sync, non-interpolation case, and if the display refresh
rate is higher than the video framerate, we duplicate display frames by
rendering exactly the same screen again. The redrawing is cached with a
FBO to speed up the repeat.

Use glBlitFramebuffer() instead of another shader pass. It should be
faster.

For some reason, post-process was run again on each display refresh.
Stop doing this, which should also be slightly faster. The only
disadvantage is that temporal dithering will be run only once per video
frame, but I can live with this.

One aspect is messy: clearing the background is done at the start on the
target framebuffer, so to avoid clearing twice and duplicating the code,
only copy the part of the framebuffer that contains the rendered video.
(Which also gets slightly messy - needs to compensate for coordinate
system flipping.)
2015-11-15 18:30:54 +01:00
wm4 c7d82dd25c vo: fix unpausing with display-sync
Currently, vo.c will always continue to render the currently queued
frame, which sets last_flip, which in turn confuses vo_get_delay(),
which in turn will show a bogus A/V desync message on unpause. So just
reset it again on unpause.
2015-11-15 13:17:54 +01:00
wm4 cf3b34f17a vo: fix dropping frames with display-sync
I guess the removed code is an old leftover, and makes no sense anymore.
Should fix weird A/V diff dropouts when frames are being dropped with
display-sync.
2015-11-14 21:49:48 +01:00
wm4 a790009a63 player: account for minor VO underruns
If the player sends a frame with duration==0 to the VO, it can trivially
underrun. Don't panic, but keep the correct time.

Also, returning the absolute time from vo_get_next_frame_start_time()
just to turn it into a float with relative time was silly. Rename it and
make it return what the caller needs.
2015-11-14 21:49:48 +01:00
wm4 542d88472f player: remove unused field 2015-11-14 21:42:55 +01:00
wm4 9f43778eb2 player: fix audio drift computation at different playback speeds
This computed nonsense if the user set a playback speed other than 1
(in addition to the display-sync speed change).
2015-11-14 21:42:25 +01:00
wm4 0f3dedebb4 player: stricter framedrop threshold
80ms allowable desync was a bit too much. It'd allow for a range of
160ms, which everyone can notice. It might also be a bother to apply
compensation resampling speed for that long.
2015-11-13 22:53:38 +01:00
wm4 70d46a9fb8 player: try to compensate actual audio drift
We always let audio slowly desync until a threshold is reached, and then
pushed it back by applying a maximum compensation speed. Refine what
comes afterwards: instead of playing with the nominal video speed, use
the actual required audio speed for keeping sync as measured by the A/V
difference. (The "actual" speed is the ideal speed with A/V differences
added.)

Although this works in theory, it's somewhat questionable how much this
works in practice. The ideal time value is actually not exact, but is
the time at which the frame is scheduled (could be compensated by using
the time_left calculations in handle_display_sync_frame()). It doesn't
account for speed changes or catastrophic discontinuities. It uses only
10 past frames.
2015-11-13 22:51:39 +01:00
wm4 c362c3d7ae player: change display-sync audio speed only if needed
As long as it's within the desync tolerance, do not change the audio
speed at all for resampling. This reduces speed changes which might be
caused by jittering timestamps and similar cases.

(While in theory you could just not care and change speed every single
frame, I'm afraid that such changes could possibly cause audio
artifacts. So better just avoid it in the first place.)
2015-11-13 22:50:58 +01:00
wm4 07b8abbd62 player: remove display_sync_disable_counter
We can implement it differently and drop a tiny bit of state.
2015-11-13 22:49:50 +01:00
wm4 d5981924fe command: add vsync-ratio property
This is very "illustrative", unlike the video-speed-correction
property, and thus useful. It can also be used to observe scheduling
errors, which are not detected by the core. (These happen due to
rounding errors; possibly not evne our fault, but coming from
files with rounded timestamps and so on.)
2015-11-13 22:48:32 +01:00
wm4 62b386c2fd player: compute required display-sync speed change differently
Instead of looking at the current frame duration for the intended
speedup, look at all past frames, and find a good average speed. This
ties in with not wanting to average _all_ frame durations, which
doesn't make sense in VFR situations.

This is currently done in the most naive way possible, but already sort
of works for VFR which switches between frame durations that are
integer multiples of a base rate. Certainly more improvements could
be made, such as trying to adjust directly on FPS changes, instead of
averaging everything, but for now this is not needed at all.
2015-11-13 22:47:14 +01:00
wm4 fad254562b player: smooth out frame durations by averaging them
Helps somewhat with muxer-rounded timestamps.

There is some danger that this introduces a timestamp drift. But since
they are averaged values (unlike as when using an incorrect container
framerate hint), any potential drift shouldn't be too brutal, or
compensate itself soon. So I won't bother yet with comparing the results
with the real timestamp, unless we run into actual problems.

Of course we still prefer potentially real timestamps over the
approximated ones. But unless the timestamps match the container FPS,
we can't know whether they are (no, checking whether the they have
microsecond components would be cheating). Perhaps in future, we could
let the demuxer export the timebase - if the timebase is not 1000 (or
divisible by it), we know that millisecond-rounded timestamps won't
happen.
2015-11-13 22:46:55 +01:00
wm4 d32c4c75ef player: refactor display-sync frame duration calculations
Get rid of get_past_frame_durations(), which was a bit too messy. Add
a past_frames array, which contains the same information in a more
reasonable way. This also means that we can get the exact current and
past frame durations without going through awful stuff. (The main
problem is that vo_pts_history contains future frames as well, which is
needed for frame backstepping etc., but gets in the way here.)

Also disable the automatic disabling of display-sync if the frame
duration changes, and extend the frame durations allowed for display
sync. To allow arbitrarily high durations, vo.c needs to be changed
to pause and potentially redraw OSD while showing a single frame, so
they're still limited.

In an attempt to deal with VFR, calculate the overall speed using the
average FPS. The frame scheduling itself does not use the average FPS,
but the duration of the current frame. This does not work too well,
but provides a good base for further improvements.

Where this commit actually helps a lot is dealing with rounded
timestamps, e.g. if the container framerate is wrong or unknown, or
if the muxer wrote incorrectly rounded timestamps. While the rounding
errors apparently can't be get rid of completely in the general case,
this is still much better than e.g. disabling display-sync completely
just because some frame durations go out of bounds.
2015-11-13 22:45:40 +01:00
wm4 624c9e46ce player: always require a future frame with display-sync enabled
We need a frame duration even on start, because the number of vsyncs
the frame is shown is predetermined. (vo_opengl actually makes use of
this property in certain cases.)
2015-11-13 22:42:42 +01:00
wm4 f0feea5591 command: rename vo-missed-frame-count property
"Missed" implies the frame was dropped, but what really happens is that
the following frame will be shown later than intended (due to the
current frame skipping a vsync).

(As of this commit, this property is still inactive and always
returns 0. See git blame for details.)
2015-11-13 22:41:41 +01:00
Martin Herkt def87f1e5f win32: avoid detection as exclusive fullscreen window
Apparently Windows treats windows that use OpenGL, cover an entire
screen and have the WS_POPUP style set or are topmost windows as
exclusive fullscreen windows that bypass DWM and cannot be covered
by other windows.
This means we can’t use dwmflush in fullscreen mode, and it also
means that no other window can cover mpv, and it makes the screen
flicker when switching to fullscreen mode.

This can be avoided by not setting the WS_POPUP flag.
Users can still access the old behavior by enabling stay-on-top
(which IMO at least makes sense—now we just need to get dwmflush
autodetection right to avoid nasty surprises).

fixes #2177
2015-11-13 12:41:59 +01:00
wm4 b726fefe5d vo_opengl_cb: do not block on flipping when redrawing
Gives slightly better behavior when used with Qt. (Which tends not to
flip buffers when the window is not visible.)
2015-11-12 22:44:05 +01:00
wm4 49a41bf4df build: make vaapi-wayland depend on gl-wayland
Wayland without GL isn't enough. Specifically, we need to make sure the
EGL libs are included. (That's one tricky dependency tree.)

Fixes #2476.
2015-11-12 11:38:03 +01:00
wm4 384b13c5fd demux_libass: remove this demuxer
This loaded external .ass files via libass. libavformat's .ass reader is
now good enough, so use that instead.

Apparently libavformat still doesn't support fonts embedded into text
.ass files, but support for this has been accidentally broken in mpv for
a while anyway. (And only 1 person complained.)
2015-11-11 21:28:20 +01:00
wm4 977869a804 demux_lavf: mark ASS tracks as always UTF-8
Stops mpv from trying to run a subtitle charset detector on .ass files
loaded by libavformat.
2015-11-11 21:25:08 +01:00
wm4 7c4fe02d01 player: less naive rounding 2015-11-11 19:52:35 +01:00
rr- b7398cbdd8 drm: fix setting up connectors
Fixes regression from 67caea357c.
2015-11-11 19:40:13 +01:00
wm4 9774be0d15 af_lavrresample: simplify set_compensation usage
Just set the ratio directly by working around the intended semantics of
the API function. The silly rounding stuff we had isn't needed anymore
(and not entirely correct anyway).

Note that since the compensation is virtually active forever, we need to
reset if it's not needed. So always run this code to be sure to reset
it.

Also note that libswresample itself had a precision issue, until it
was fixed in FFmpeg commit 351e625d.
2015-11-11 19:28:37 +01:00
Martin Herkt a33a44cf4e Release 0.13.0 2015-11-10 19:14:14 +01:00
Martin Herkt 273607c1c6 Merge branch 'master' into release/current 2015-11-10 18:45:08 +01:00
wm4 fee45c0170 player: silence sporadic error messages on audio init
When the audio format is not known yet and the audio chain is still
initializing, filter reinit will fail. Normally, attempts to
reinitialize filters at this stage should be rare (e.g. user commands
editing the filter chain). But it sometimes happened with track
switching in combination with the video code calling
update_playback_speed() at arbitrary times.

Get rid of the message by not trying to change the filters for the sake
of playback speed update while decoding is still being initialized.
2015-11-10 17:53:05 +01:00
wm4 9a6ec9de2f vd_lavc: be more careful with flushing the decoder
Until now, we've relied on the following things:

- you can send flush packets to the decoder even if it's fully flushed,
- you can send new packets to a flushed decoder,
- you can send new packers to a partially flushed decoder.

("flushing" refers to sending flush packets to the decoder until the
decoder does not return new pictures, not avcodec_flush_buffers().)

All of these are questionable. The libavcodec API probably doesn't
guarantee that these work well or at all, even though most decoders have
no issue with these. But especially with hardware decoding wrappers
(like MMAL), real problems can be expected. Isolate us from these corner
cases by handling them explicitly.
2015-11-10 16:06:42 +01:00
wm4 4682b0147e vo_opengl: move the glFlush() call to the renderer 2015-11-10 14:36:23 +01:00
wm4 479eb93d9e vo_opengl_cb: better underflow reporting
This applies to unexpected freezes or deadlocks, not e.g. normal
framedrops. The verbose messages also might remind an API user if the
API usage is incorrect, such as not calling mpv_opengl_cb_draw() when a
redraw request was issued.
2015-11-10 14:35:13 +01:00
wm4 9d9f863f55 vo_opengl: limit GLSL to version 3.3
Fixes custom shaders, which define their entrypoint as sample()
function.
2015-11-10 11:51:11 +01:00
Kevin Mitchell dd0c85679b stream_libarchive: make libarchive seek callback lazy
This fixes problems seeking http streams to their end.
2015-11-09 22:41:19 -08:00
Kevin Mitchell 4efadb2808 stream_libarchive: add multivolume support
This commit introduces logic to read other volumes from the same source
as the primary archive. Both .rar formats as well as 7z are supported for now.

It also changes the libarchive callback structure to be per-volume
consistent with the libarchive intenal client data array constructed
with archive_read_append_callback_data.

Added open, close and switch callbacks. Only the latter is strictly
required to make sure that the streams always start at position 0, but
leaving all volumes open can eat a lot of memory for archives with many
parts.
2015-11-09 22:41:19 -08:00
Kevin Mitchell cf5b117553 libarchive: remove redundant log prefix
"libarchive:" is already added by the logging system
2015-11-09 22:41:19 -08:00
Kevin Mitchell 434512827f external_files: deduplicate bstr functions 2015-11-09 22:41:19 -08:00
Bin Jin 03bbaad686 vo_opengl: fix 10-bit video prescaling
The nnedi3 prescaler requires a normalized range to work properly,
but the original implementation did the range normalization after
the first step of the first pass. This could lead to severe quality
degradation when debanding is not enabled for NNEDI3.

Fix this issue by passing `tex_mul` into the shader code.

Fixes #2464
2015-11-09 22:48:40 +01:00
wm4 3dc0f2ecf0 vo_opengl_cb: make operation more similar to normal VOs
vo_opengl_cb is a special case, because we somehow have to render video
asynchronously, all while "trusting" the API user to do it correctly.
This didn't quite work, and a while ago a compromise using a timeout to
prevent theoretically possible deadlocks was added.

Make it even more synchronous. Basically, go all the way, and
synchronize rendering between VO and user renderer thread to the
full extent possible.

This means the silly frame queue is dropped, and we event attempt to
synchronize the GL SwapBuffer call (via mpv_opengl_cb_report_flip()).

The changes introduced with commit dc33eb56 are effectively dropped. I
don't even remember if they mattered.

In the future, we might make all VOs fetch asynchronously from a frame
queue, which would mostly remove the differences between vo_opengl and
vo_opengl_cb, but this will take a while (if it will even be done).
2015-11-09 20:51:57 +01:00
wm4 eeb5f98758 vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions
Why is this stupid crap being so much a pain for no reason.
2015-11-09 16:24:01 +01:00
wm4 caa497ee8a vo_opengl: fix extension name 2015-11-09 14:29:58 +01:00
wm4 930f841589 vo_opengl: simplify GLSL version detection
Pick the correct GLSL version from the GL_SHADING_LANGUAGE_VERSION
string. Might be somewhat questionable, as we expect the minor version
number not to have leading 0s.

Should help with cases when the reported GLSL version is much higher
than the equivalent of the reported GL version. This problem was
observed in combination with GL_ARB_uniform_buffer_object, which
can't be used if the declared GLSL version is too low.
2015-11-09 14:29:09 +01:00
wm4 8baf773d0e command: make display-fps property writable
Has the same function as setting the option.

This commit changes the property in a bunch of other ways. For example
if the VO is not created, it will return the option value.
2015-11-09 13:59:25 +01:00
wm4 11888a9270 vo_opengl: never load vaapi GLX interop by default
Causes more harm than it helps. Will eventually be removed.

Also rename the "reject_emulated" field to "probing" - this is more
appropriate now.
2015-11-09 11:58:38 +01:00
wm4 76e50f6a3d vo_opengl: always preload hwdec interop
Simplifies some auto detection matters.

I _still_ don't want to remove the lazy loading mechanism, because it's
still slightly useful for filters using the hwdec APIs. My main
motivation for not always preloading them is actually that libva prints
random useless crap to the terminal with no way to prevent this.
2015-11-09 11:57:11 +01:00
wm4 7d5282ea5d vo_opengl: rename "drm_egl" to "drm-egl" 2015-11-09 11:21:28 +01:00
rr- f757163058 vo_opengl: disable drm_egl autopickup 2015-11-09 11:19:56 +01:00
wm4 ac64ce71d6 dec_audio: add missing include
Was masked by FFmpeg's terrible headers, but failed with Libav.
2015-11-08 20:01:20 +01:00
wm4 16cd20c46f win32: request MMCSS "Playback" profile 2015-11-08 19:33:38 +01:00
wm4 8f7b12d9ae manpage: remove examples and authors section
The examples demonstrates use with optical media, which is far from
mpv's main purpose.

The authors section is a leftover from MPlayer times. There are enough
other places which reiterate how mpv is based on mplayer2/MPlayer,
copyright statements, and so on.
2015-11-08 19:02:18 +01:00
wm4 66f8e45311 manpage: slightly improve configuration files section
Hint that the linked section contains information for Windows. (Well,
that's a lie, but it has a link to the Windows section.)

Avoid implying that lines in the config file end with ';'. Also, the <>
are probably just confusing.
2015-11-08 18:09:00 +01:00
wm4 0ff3ffb2be audio: interpolate audio timestamps
Deal with jittering Matroska crap timestamps. This reuses the mechanism
that is needed for frames without PTS, and adds a heuristic to it. If
the interpolated timestamp is less than 1ms away from the real one, it
might be due to Matroska timestamp rounding (or other file formats with
such rounding, or files remuxed from Matroska).

While there actually isn't much of a need to do this (audio PTS
jittering by such a low amount doesn't negatively influence much), it
helps with identifying jitter from other sources.
2015-11-08 18:06:24 +01:00
wm4 d91434756b audio: move PTS setting out of the decoder
Instead of requiring the decoder to set the PTS directly on the
dec_audio context (including handling absence of PTS etc.), transfer the
packet PTS to the decoded audio frame. Marginally simpler, and gives
more control to the generic code.
2015-11-08 17:22:56 +01:00
rr- 03013e0fd7 vo_drm: relicense to LGPL
Also removed authorship information (as per convention seen in other
files)
2015-11-08 15:00:15 +01:00
rr- 62f261a7b8 vo_drm: use bool rather than integer return values
Since the errors weren't used for anything other than simple
success/fail checks, I simplified things a bit.
2015-11-08 15:00:15 +01:00
rr- c3f2ef5491 vo_opengl: add DRM EGL backend
Notes:

- Unfortunately the only way to talk to EGL from within DRM I could find
  involves linking with GBM (generic buffer management for Mesa.)
  Because of this, I'm pretty sure it won't work with proprietary NVidia
  drivers, but then again, last time I checked NVidia didn't offer
  proper screen resolution for VT.

- VT switching doesn't seem to work at all. It's worth mentioning that
  using vo_drm before introduction of VT switcher had an anomaly where
  user could switch to another VT and input text to it, while video
  played on top of that VT. However, that isn't the case with drm_egl:
  I can't switch to other VT during playback like this. This makes me
  think that it's either a limitation coming from my firmware or from
  EGL/KMS itself rather than a bug with my code. Nonetheless, I still
  left (untestable) VT switching code in place, in case it's useful to
  someone else.

- The mode_id, connector_id and device_path should be configurable for
  power users and people who wish to watch videos on nonprimary screen.
  Unfortunately I didn't see anything that would allow OpenGL backends
  to register their own set of options. At the same time, adding them to
  global namespace is pointless.

- A few dozens of lines could be shared with vo_drm (setting up VT
  switching, most of code behind page flipping). I don't have any strong
  opinion on this.

- Sometimes I get minor visual glitches. I'm not sure if there's a race
  condition of some sort, unitialized variable (doubtful), or if it's
  buggy driver. (I'm using integrated Intel HD Graphics 4400 with Mesa)

- .config and .control are very minimal.

Signed-off-by: wm4 <wm4@nowhere>
2015-11-08 15:00:15 +01:00
rr- 67caea357c vo_drm: move initialization to drm_common
Makes KMS initialization procedures reusable so that they can be used by
the upcoming DRM EGL adapter.
2015-11-08 14:58:34 +01:00
rr- b1893d2084 vo_opengl: fix typo 2015-11-07 19:46:51 +01:00
wm4 46cee66563 vo_opengl: rename fancy-downscaling to correct-downscaling
The old name was stupid. Very stupid.
2015-11-07 17:49:14 +01:00
Avi Halachmi (:avih) 0062c98dff vo_opengl: fancy-downscaling: enable also for anamorphic clips 2015-11-07 17:44:50 +01:00
wm4 6bbb1e4cf9 x11: print Xlib errors in verbose mode if Xlib messages are silenced
Follow up to commit b984ec52.
2015-11-07 17:43:10 +01:00
wm4 1356755ad4 demux_mkv: remove --demuxer-mkv-fix-timestamps
While it seemed like a pretty good idea at first, it's just a dead end
and works only in the simplest cases. While it may or may not help
slightly with audio sync mode, the display-sync mode already compensates
this in a better way. The main issue is that timestamps at this layer
are not in order, so it can look at single timestamps only.
2015-11-07 17:37:32 +01:00
wm4 2dc18a2f82 chmap: remove MPlayer layouts
Unused; last uses removed with the previous two commits.
2015-11-07 15:22:30 +01:00
wm4 a7f51f8fd4 ao_jack: remove "alsa" std-channel-layout choice
Same deal as with previous commit. "waveext" is less arbitrary and at
least supports 3/7 channels.
2015-11-07 15:20:34 +01:00
wm4 5a7c22a1ac ao_alsa: remove the last bits of legacy channel map fallback
Essentially we'd use something random, just because it's part of the srt
of traditionally used ALSA channel mappings. But each driver can do its
own things.

This doesn't let me sleep at night, so remove it.
2015-11-07 15:18:05 +01:00
wm4 617aff6cda audio: fix af_fmt_change_bytes() with spdif formats
This could accidentally change some spdif formats to AAC (because AAC is
the first on the list and will match first). spdif formats are
inherently uninterchangeable, so treat them as their own class of
formats (like int vs. float).

Might fix some issues with ao_wasapi.c.
2015-11-07 15:07:50 +01:00
wm4 b984ec52aa vo_opengl: x11: silence error messages when using legacy GL context
glXCreateContextAttribsARB() by design can throw some X11 errors. We
ignore these, but we generally still print error messages to the
terminal. This was confusing/annoying users, so silence it. The stupid
part is that the Xlib error handler is global, so we have to be slightly
careful here.
2015-11-06 21:20:23 +01:00
wm4 9693e0f57a Remove some VLAs
They are evil and should be eradicated. Some of these were pretty dumb
anyway.

There are probably some more around in platform specific code or other
code not enabled by default on Linux.
2015-11-06 21:12:20 +01:00
James Ross-Gowan 647b360a0a w32: use DisplayConfig API to retrieve correct monitor refresh rate
This is based on an older patch by James Ross-Gowan. It was rebased and
cleaned up. Also, the DWM API usage present in the older patch was
removed, because DWM reports nonsense rates at least on Windows 8.1
(they are rounded to integers, just like with the old GDI API - except
the GDI API had a good excuse, as it could report only integers).

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
James Ross-Gowan 68ac45e487 w32: always get screenrc from an HMONITOR
This simplifies update_screen_rect a bit. Unless --fs-screen=all is
used, it will always get an HMONITOR and call GetMonitorInfo to
determine its dimensions. This will make it easier for the next few
commits to determine the colour profile and the refresh rate from the
HMONITOR.

There is a slight change in behaviour. When selecting a screen that is
out of range, such as --screen=9 on a machine with only two monitors,
the old code would silently select the last existing monitor. The new
code prints an error message and falls back to the default screen (same
as the Cocoa code.)

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
James Ross-Gowan 9e10cd9fa1 w32: remove Win95 and NT4 monitor code
The call to EnumDisplaySettings seems to be a relic from when MPlayer
ran on systems that didn't have GetMonitorInfo or SM_CX/CYVIRTUALSCREEN.
GetMonitorInfo was loaded dynamically, so it was possible for MPlayer to
run without it and use the values returned by EnumDisplaySettings.

These are always present in modern versions of Windows, so the values
returned from EnumDisplaySettings are always overwritten. Remove the
call to EnumDisplaySettings and assume SM_CX/CYVIRTUALSCREEN is always
present.

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
wm4 b2a3e877c0 video: increase avi pts buffer size
When decoding on RPI/MMAL, the buffering between decoder input and
output can be quite excessive.
2015-11-06 17:06:32 +01:00
wm4 5f89ba707d vo_opengl: simplify function loader slightly
We don't use any functions that have been deprecated in any later GL or
GLES functions. (This is a leftover of vo_opengl_old support.)
2015-11-06 14:01:01 +01:00
wm4 cfa4952f7c vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0
Commit 27dc834f added it as such.

Also remove the check for glUniformBlockBinding() - it's part of an
extension, and the check glGetUniformBlockIndex() already checks whether
the extension is fully available.
2015-11-06 13:59:33 +01:00
wm4 945df57357 demux_mkv: dump mixing/writing app fields in verbose log 2015-11-06 12:48:24 +01:00
wm4 fb193713a3 old-makefile: update with latest source additions
Yes, I'm still using this.
2015-11-05 17:53:05 +01:00
Bin Jin 27dc834f37 vo_opengl: implement NNEDI3 prescaler
Implement NNEDI3, a neural network based deinterlacer.

The shader is reimplemented in GLSL and supports both 8x4 and 8x6
sampling window now. This allows the shader to be licensed
under LGPL2.1 so that it can be used in mpv.

The current implementation supports uploading the NN weights (up to
51kb with placebo setting) in two different way, via uniform buffer
object or hard coding into shader source. UBO requires OpenGL 3.1,
which only guarantee 16kb per block. But I find that 64kb seems to be
a default setting for recent card/driver (which nnedi3 is targeting),
so I think we're fine here (with default nnedi3 setting the size of
weights is 9kb). Hard-coding into shader requires OpenGL 3.3, for the
"intBitsToFloat()" built-in function. This is necessary to precisely
represent these weights in GLSL. I tried several human readable
floating point number format (with really high precision as for
single precision float), but for some reason they are not working
nicely, bad pixels (with NaN value) could be produced with some
weights set.

We could also add support to upload these weights with texture, just
for compatibility reason (etc. upscaling a still image with a low end
graphics card). But as I tested, it's rather slow even with 1D
texture (we probably had to use 2D texture due to dimension size
limitation). Since there is always better choice to do NNEDI3
upscaling for still image (vapoursynth plugin), it's not implemented
in this commit. If this turns out to be a popular demand from the
user, it should be easy to add it later.

For those who wants to optimize the performance a bit further, the
bottleneck seems to be:
1. overhead to upload and access these weights, (in particular,
   the shader code will be regenerated for each frame, it's on CPU
   though).
2. "dot()" performance in the main loop.
3. "exp()" performance in the main loop, there are various fast
   implementation with some bit tricks (probably with the help of the
   intBitsToFloat function).

The code is tested with nvidia card and driver (355.11), on Linux.

Closes #2230
2015-11-05 17:38:20 +01:00
Bin Jin 3f73d63523 file2string: mark question mark as non-safe
Escaping all question marks as well, they can be used to form
trigraph characters which are effective even within string literal.
2015-11-05 17:38:20 +01:00
Bin Jin 4c43c30421 vo_opengl: add Super-xBR filter for upscaling
Add the Super-xBR filter for image doubling, and the prescaling framework
to support it.

The shader code was ported from MPDN extensions project, with
modification to process luma only.

This commit is largely inspired by code from #2266, with
`gl_transform_trans()` authored by @haasn taken directly.
2015-11-05 17:38:20 +01:00
Bin Jin 7438f208c3 vo_opengl: make image size dynamic during rendering
This commit marks the image size variables temporary, and renames them
in order to prevent any potential confusion in the future.
2015-11-05 17:38:20 +01:00
wm4 017f3d0674 options: enable mpeg2 hw decoding by default if hw decoding is requested
We didn't include this codec in the whitelist because of past problems
with vdpau and interlacing. (I can't reproduce any problems anymore.)
2015-11-05 17:31:07 +01:00
wm4 2cf9ee989c rpi: add support for codecs other than h264
FFmpeg now supports h264 and mpeg2. At least vc-1 will probably follow.
2015-11-05 17:24:35 +01:00
wm4 66ed50aa00 vo_vdpau: check VDP_RGBA_FORMAT_A8 support
Apparently not all vdpau drivers in the wild support this format (VDPAU
SUNXI can't). Revert to RGB in these cases.
2015-11-04 21:49:54 +01:00
wm4 179d7317e7 player: use input instead of output format for spdif check
This check disables the display-sync resample method. If the filters
convert PCM to AC3, we can still insert a filter to change speed. This
is because filters are inserted at the beginning of the filter chain.
2015-11-04 21:49:54 +01:00
wm4 3108a3a001 audio: do not require full audio chain reinit for speed changes
Actually, it didn't really require that before (most work was avoided),
but some bits had to be run anyway. Separate the speed change into a
light-weight function, which merely updates already created filters, and
a heavy-weight one which messes with filter insertion.

This also happens to fix the case where the filters would "forget" the
current speed (force resampling, change speed, hit a volume control to
force af_volume insertion - it will reset speed and desync).

Since we now always run the light-weight function, remove the
af_scaletempo verbose message that is printed on speed setting. Other
than that, all setters are cheap.
2015-11-04 21:49:54 +01:00
wm4 8f7cf9443f player: move audio speed adjustment code
Move it (in a cosmetic sense), and also move its invocation to below all
the video handling.

All other changes remain cosmetic, including moving the framedrop
calculation code, and getting rid of the video_speed_correction
variable.
2015-11-04 21:49:54 +01:00
wm4 e3db686e87 af_lavcac3enc: simplify/fix AVPacket handling
For some reason, the encoder didn't like that the AVPacket already had
fields set. I'm not quite sure, but this might just be invalid API
usage. Do it as it's recommended.
2015-11-04 21:49:54 +01:00
wm4 db1fc3628f audio: strictly align audio on spdif frames
We still have a sample-based buffer between filters and audio outputs.
In order to avoid cutting frames into half (which can upset receivers),
we strictly need to align the boundaries on which we cut the audio.
2015-11-04 21:49:54 +01:00
wm4 3ad03f6673 options: handle terminal/logging settings eagerly
Update msg.c state immediately if a terminal or logging setting is set.
Until now, this was delayed until mp[v]_initialize() was called. When
using the client API, you could easily miss logged error messages, even
when logging was initialized early on by calling
mpv_request_log_messages().

(Properties can't be used for this either, because properties do not
work before mpv_initialize().)
2015-11-04 21:49:54 +01:00
wm4 f00edfd9c5 vo_opengl_cb: log some events
The noframe event is logged whenever there is no new frame. This can
happen due to normal redraws, but also due to video frame queue
underflow.

The mpv_opengl_cb_report_flip() API function is currently pretty
useless, because blocking on the video frame queue is more reliable and
simpler. But at least we can log the actual vsync.
2015-11-04 21:49:54 +01:00
wm4 e6a395c297 vo_opengl, vo_opengl_cb: drop unneeded vo_frame fields
next_vsync/prev_vsync was only used to retrieve the vsync duration. We
can get this in a simpler way.

This also removes the vsync duration estimation from vo_opengl_cb.c,
which is probably worthless anyway. (And once interpolation is made
display-sync only, this won't matter at all.)
2015-11-04 21:49:54 +01:00
wm4 be49da72ea ao_alsa: fix 7.1 over HDMI
We need to effectively swap the last channel pair. See commit 4e358a96
and 5a18c5ea for details.

Doing this seems rather strange, as 7.1 just extends 5.1 with 2 new
speakers, and 5.1 doesn't need this change. Going by the HDMI standard
and the Intel HDA sources (cited in the referenced commits), it also
looks like 7.1 should simply append two channels to 5.1 as well. But
swapping them is apparently correct. This is also what XBMC does. (I
didn't find any other applications doing 7.1 PCM using the ALSA channel
map API. VLC seems to ignore the 7.1 case.) Testing reveals that at
least the end result is correct.

"Normal" ALSA 7.1 is unaffected by this, as it reports a different
(and saner) channel layout.
2015-11-04 21:48:37 +01:00
wm4 46f59f25c2 ao_alsa: map mp_chmaps back to ALSA in a different way
Instead of constructing an ALSA channel map from mpv ones from scratch,
try to find the original ALSA channel map again. Th result is that we
need to convert channel maps only in one direction. If we need to map
a mp_chmap to ALSA, we fetch the device's channel map list, convert
each entry to mp_chmap, and find the first one which fits.

This seems helpful for the following commit. For now, this only gets rid
of mapping back the trivial MONO mapping, which alone would still be
acceptable, but with other channel layout mogrifications it gets messy
fast. While we need to do something awkward to keep our channel map
reordering for VAR chmaps (which basically gives nicer output and
possibly slightly better performance), this is still the better
solution.
2015-11-04 21:48:37 +01:00
wm4 0ca8b290a4 ao_alsa: print more chmap info at debug verbosity 2015-11-04 21:48:37 +01:00
wm4 5a18c5ea91 Revert "af_lavrresample: don't drop sl/sr channels for 7.1 on ALSA"
This reverts commit 4e358a9636.

Testing shows the channel pairs must indeed be swapped (details see
commit message of the reverted commit). Making the downmix code move
sl/sr to sdl/sdr is not an appropriate solution anymore, and it's
better to fix the unusual channel layout in ao_alsa.c directly.

(Not reverting the change in chmap.c; this is still correct.)
2015-11-04 21:48:37 +01:00
James Ross-Gowan a9833a71ce TOOLS/gen-x11-icon.sh: fix for recent ImageMagick
Apparently ImageMagick no longer appends a newline to the format. This
also sets the execute bit on the script.
2015-11-04 21:48:27 +01:00
wm4 350d902799 player: fix display-sync adrop speed limiting
Commit 49d94853 worked only at the start of playback.
2015-11-04 10:57:29 +01:00
wm4 e187de7eed vo: do not go to sleep if there's a new frame queued
This affects only the display-sync code path, as for normal timing the
wakeup_pts stuff handles proper wakeup. It's probably mostly a
theoretical issue.
2015-11-03 20:47:15 +01:00
wm4 49d94853b5 player: limit speed change in display-sync adrop mode
Discontinuities (like toggling fullscreen) can cause multiple frames to
be dropped in succession, which sounds very weird. It's better to drop
some video frames instead to compensate for larger desyncs.

We roughly base it on the maximum allowed speed changes (audio change is
"additional" to the video change to account for deviations when playing
at max. video speed change).
2015-11-03 20:29:25 +01:00
wm4 163c6ad862 vd_lavc: make hwdec fallback more tolerant
A hw decoder might fail to decode a frame for multiple reasons, and not
always just because decoding is impossible. We can't generally
distinguish these reasons well. Make it more tolerant by accepting
failures of 3 frames, but not more. The threshold can be adjusted by the
repurposed --vd-lavc-software-fallback option.

(This behavior was suggested much earlier in some PR, but at the time
the "proper" hwdec fallback was indistinguishable from decoding error.
With the current situation, "proper" fallback is still instantious.)
2015-11-03 14:03:02 +01:00
wm4 4058b418bf vo: fix display-sync frame drop accounting again
Commit acd5816a fixed this, except when vo_opengl interpolation was
active. (And again, the old interpolation code path should be removed.)
2015-11-03 13:33:38 +01:00
wm4 4e358a9636 af_lavrresample: don't drop sl/sr channels for 7.1 on ALSA
ao_alsa: attempt to fix 7.1 over HDMI

The last 2 channels of 7.1 (RLC/RRC in ALSA) were exported as sdl/sdr
instead of sl/sr (I don't even know why I chose sdl/sdr, but SL/SR
and RLC/RRC are different in the ALSA API). libsw/avresample do not
move the sl/sr channels to sdl/sdr when rematrixing, so silence was
sent for 2 channels. If my selection of sdl/sdr is essentially API
abuse, there's no reason why they should do this differently.

The mess here is really that ALSa doesn't map the HDMI layouts cleanly.
Most ALSA drivers export 7.1 in a way compatible to our expectations,
but Intel HDA/HDMI does not:

mpv/ffmpeg:   fl-fr-fc-lfe-bl-br-sl-sr
ALSA/generic: FL FR FC LFE RL RR SL  SR  [1]
ALSA/HDMI:    FL FR LFE FC RL RR RLC RRC [2]

The HDMI layout is layout 0x13 (going by CEA-861-B). The comment in
the kernel code has to be correct too. The early standard defines only
1 other layout, which replaces RLC/RRC with FRC/FLC - this probably
corresponds to what we call "7.1(wide)".

So it appears when ALSA requests RLC/RRC, we should feed it sl/sr.

To make it more complicated, Kodi/xbmc apparently also have to deal with
ALSA being special, but instead of sending sl/sr to RLC/RRC, they swap
the last two pairs of the layout, and send sl/sr to RL/RR and bl/br to
RLC/RRC. Or I might have misunderstood their code. I don't have a
7.1-capable A/V receiver, so I can't test this.

For now, go with the simpler solution, and wait until someone tests it.
If the speakers end up swapped, a completely different solution will be
needed.

[1] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/core/pcm_lib.c?id=refs/tags/v4.3#n2434
[2] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/pci/hda/patch_hdmi.c?id=refs/tags/v4.3#n307
2015-11-03 00:28:00 +01:00
wm4 9d4aff8ac7 ao_alsa: minor cleanups 2015-11-03 00:23:28 +01:00
wm4 e162a5bf04 ao_alsa: simplify dmix non-NA hack
There's really no need to do this deep in the chmap sslection code. This
will setup the device further than before, but that doesn't matter.
2015-11-03 00:23:28 +01:00
wm4 8d415b2e01 ao_alsa: move channel map setting code out of main init function
This grew way too large.
2015-11-03 00:23:28 +01:00
wm4 d634394da6 ao_alsa: make failure of buffer parameter setting non-fatal
These calls actually can leave the ALSA configuration space empty (how
very useful), which is why snd_pcm_hw_params() can fail. An earlier
change intended to make this non-fatal, but it didn't work for this
reason.

Backup the old parameters, so we can retry with the non-empty
configuration space. (It has to be non-empty, because the previous
setters didn't fail.)

Note that the buffer settings are not very important to us. They're
a leftover from MPlayer, which needed to write enough data to the
audio device to not underrun while decoding and displaying a video
frame. In mpv, most of these things happen asynchronously, _and_
there is a dedicated thread just for feeding the audio device, so
we should be pretty imune even against extreme buffer settings. But
I suppose it's still useful to prevent PulseAudio from making the
buffer too large, so still keep this code.
2015-11-03 00:23:28 +01:00
wm4 609de236a9 ao_alsa: disable resampling first thing
Again, this could have bad access, is unlikely, and has no bad
consequences. It's noteworthy that vlc and the ALSA PCM example both do
this first, even if they set the sample rate later.
2015-11-03 00:23:28 +01:00
wm4 3f0d831af0 ao_alsa: set access type before format
I'm worried that not restricting the access type before restricting the
format will cause problems. While it's unlikely, it might prevent
failures in some corner cases. Also, since we by default always use
interleaved access (buggy ALSA plugins), this will have no effects at
all.
2015-11-03 00:23:28 +01:00
wm4 587bb5e811 ao_alsa: handle channel count mismatch safeguard after chmap negotiation
If the API doesn't list padded channel maps, but the final device
channel map is padded, and if unpadded output is not possible (unlike in
the somewhat similar dmix case), then we shouldn't apply the channel
count mismatch fallback in the beginning. Do it after channel map
negotiation instead.
2015-11-03 00:23:28 +01:00
wm4 c2220c526d ao_alsa: apply non-NA fallback only if input is stereo
Doesn't matter much; effectively this prevents just log spam in some
cases where the map is legitimately padded. Normally this is really
only needed for the dmix ALSA case. (See git blame for details.)
2015-11-03 00:23:28 +01:00
wm4 b58e4abc01 ao_alsa: treat SND_CHMAP_UNKNOWN as NA channel too
Apparently required by nVidia HDMI. It should not be, and NA would
definitely be more correct here, so this could be considered a driver
bug. Maybe.
2015-11-03 00:23:28 +01:00
wm4 3fb161ecd2 ao_alsa: remove log message on pausing
This was annoying.
2015-11-03 00:23:27 +01:00
wm4 1d2d649281 vdpau: fix uninit when init fails
The uninit() function was called twice if the uninit() function failed
(once by init(), once by vd_lavc.c code), which caused crashes due to
double-free. (This failure is a corner case, and all other hwdec
backends appear to handle this case gracefully.)

I do not think this code should be able to deal with uninit() being
called other than once. Guarantee that it's called exactly once.
2015-11-01 23:03:02 +01:00
wm4 8e8b420c9d vo_opengl: win32: fix cross-compilation
MXE uses an all-lowercase convention for MS headers.
2015-11-01 21:50:41 +01:00
wm4 9de8730dc9 vo_opengl: win32: always request MMCSS for DWM
Quoting MSDN: "Notifies the Desktop Window Manager (DWM) to opt in to or
out of Multimedia Class Schedule Service (MMCSS) scheduling while the
calling process is alive.". Whatever this means. (An application can
change the scheduling priority of the window manager?)

Does this improve anything? I have no idea. Certainly this is a program
that does multimedia and graphics, so we seem to be a good match for
this.

Is it bad if we enable this even while playback is inactive or paused? I
have no idea either.

Is there a magic cargo cult function that will mark our renderer thread
as multimedia thing? I have no idea. (We use a function to enable MMCSS
for our audio thread in ao_wasapi.)
2015-11-01 20:50:41 +01:00
wm4 30a6106477 vo_opengl: win32: try to enable DwmFlush by default
Enable it by default, but not unconditionally. Add an "auto" mode, which
disable DwmFlush if the compositor is (probably) inactive. Let's see how
this goes.

Since I accidentally enabled DwmFlush always by default (more or less)
in a previous commit touching this code, this is probably mostly just
cargo-culting, and it's uncertain whether it does anything.

Note that I still got bad vsync behavior when fullscreening mpv, and
making another window visible on the same screen. This happens even if
forcing DWM.
2015-11-01 20:47:57 +01:00
wm4 f1e767b6a2 player: another fix to A/V difference calculation in display-sync mode
update_av_diff() works on the timestamps, while time_left is in real
time. When playing at not-1 speed, these are very different, and cause
the A/V difference to jitter. Fix this by scaling the expected A/V
desync to the correct range.
2015-11-01 19:53:48 +01:00
wm4 8581835161 vo: fix no-audio mode with interpolation enabled/display-sync disabled
Commit acd5816a broke this. It was stopping playback occasionally.
Another case where the non-display-sync interpolation mode
(in->vsync_timed==true) is causing a lot of subtle issues and will be
removed soon.
2015-11-01 14:19:22 +01:00
wm4 cdeb0e4c72 video: fix playback of pal8
PAL8 is the only format that is RGB, has only 1 component, is byte-
aligned. It was accidentally detected by the GBRP case as planar RGB.
(It would have been ok if it were gray; what ruins it is that it's
actually paletted, and the color values do not correspond to colors (but
palette entries).

Pseudo-pal formats are ok; in fact AV_PIX_FMT_GRAY is rightfully marked
as MP_IMGFLAG_YUV_P.
2015-11-01 14:11:43 +01:00
wm4 8fd63c8f0c video: fix another A/V difference bug in display-sync mode
This didn't show up with cases where the frame pattern has a cycle of 1
or 2 like it is the case with 24-on-24 fps, or 24-on-60 fps. It did show
up with 25-on-60 fps. (We don't slow down 25 fps video to 24 on default
settings.)

In this case, we must not add the timing error of the next frame to the
A/V difference estimation of the current frame. Use the previous timing
error instead.

This is another bug resulting from the confusion about whether we
calculate parameters for the currently playing frame, or the one we're
about to queue.
2015-10-31 13:21:16 +01:00
wm4 b92fd602ce vo_direct3d: fix operation
Regression since commit 93db4233. I think the bit that was forgotten
here was to remove the vo_w32_config() return value completely. The VO
failed to init because that function always returned 0. This commit
removes these bits and fixes the VO.

Fixes #2434.
2015-10-31 12:52:02 +01:00
Evgeny Kolesnikov 7984d25ceb SVG version of the icon (with symbolic counterpart) 2015-10-30 20:29:55 +01:00
wm4 2b6241a09a vo_opengl: add vsync-fences option
Yet another relatively useless option that tries to make OpenGL's sync
behavior somewhat sane. The results are not too encouraging. With a
value of 1, vsync jitter is gone on nVidia, but there are frame drops
(less than with glfinish). With 2, I get the usual vsync jitter _and_
frame drops.

There's still some hope that it might prevent too deep queuing with some
GPUs, I guess.

The timeout for the wait call is 1 second. The value is pretty
arbitrary; it should just not be too high to freeze the process (if
the GPU is un-nice), and not too low to trigger the timeout in normal
cases, even if the GPU load is very high. So I guess 1 second is ok
as a timeout.

The idea to use fences this way to control the queue depth was stolen
from RetroArch:

https://github.com/libretro/RetroArch/blob/df01279cf318e7ec90ace039d60515296e3de908/gfx/drivers/gl.c#L1856
2015-10-30 20:26:51 +01:00
wm4 93f748e77f vo_opengl: cosmetics: flip the order of 2 functions
draw_frame() is called first, then flip_page(). Order them in the order
they're called.
2015-10-30 20:26:43 +01:00
rr- 7c6d7017bd vo_drm: uninstall signal handlers after quitting 2015-10-30 20:26:37 +01:00
rr- 344b65c4db vo_drm: handle possible errors from sigaction 2015-10-30 20:26:37 +01:00
rr- 03cf69f0a8 vo_drm: check if signal already used 2015-10-30 20:26:37 +01:00
wm4 05e39ec513 stream/audio: fix unchecked strdups
See #2435. It's literally a waste of time trying to fix minor memory
leaks in this old, unused, and crappy code.
2015-10-30 15:51:26 +01:00
wm4 7aba3a5d96 command: add mistimed-frame-count property
Does what the manpage says. This is a replacement incrementing the
dropped frame counter (see previous commit).
2015-10-30 14:05:41 +01:00
wm4 acd5816a6d video: fix framedrop accounting in display-sync mode
Commit a1315c76 broke this slightly. Frame drops got counted multiple
times, and also vo.c was actually trying to "render" the dropped frame
over and over again (normally not a problem, since frames are always
queued "tightly" in display-sync mode, but could have caused 100% CPU
usage in some rare corner cases).

Do not repeat already dropped frames, but still treat new frames with
num_vsyncs==0 as dropped frames. Also, strictly count dropped frames in
the VO. This means we don't count "soft" dropped frames anymore (frames
that are shown, but for fewer vsyncs than intended). This will be
adjusted in the next commit.
2015-10-30 13:26:55 +01:00
wm4 8737732035 vo_opengl: cache frames only in display-sync mode
vo_frame.num_vsyncs can be != 1 in some cases in normal sync mode too.
This is not a very exact fix, but in exchange it's robust. (These
vo_frame flags are way too tricky in combination with redrawing and
such.)
2015-10-30 12:53:43 +01:00
wm4 67aab3a9f6 vo_opengl: do not attempt to cache frames in FBO in dumb-mode
There were occasional shader compilation and rendering failures if FBOs
were unavailable. This is caused by the FBO caching code getting active,
even though FBOs are unavailable (i.e. dumb-mode).

Boken by commit 97fc4f.

Fixes #2432.
2015-10-30 12:49:12 +01:00
wm4 8eb7cb28f9 manpage: briefly mention libmpv 2015-10-30 09:49:16 +01:00
wm4 3dec68ba47 vd_lavc: fix declarations
Fixes linker failure. How did this ever work? Apparently it did most of
the time, but apparently we just got the first case where it didn't.

Fixes #2433.
2015-10-30 09:41:55 +01:00
wm4 d5b8d77a17 manpage: extend profile documentation 2015-10-29 22:17:51 +01:00
wm4 a1315c7644 vo: take normal drop path when dropping in display-sync mode
I hope there wasn't a deeper reason for exiting early.
2015-10-29 22:17:43 +01:00
Paul B Mahol 532f05b83d vo_drm: show osd in audio only mode
Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-10-29 12:59:13 +01:00
Martin Herkt 5b7d0fbab3 Release 0.12.0 2015-10-29 03:49:43 +01:00
Martin Herkt ec567d8a77 Merge branch 'master' into release/current 2015-10-29 02:56:49 +01:00
wm4 33489feca8 player: raise display sync desync tolerance
Bump it to 80, and 2 vsyncs. This is another measure against vsync
jitter. Admittedly this is a bit simplistic (and we should probably
estimate a stable estimated vsync phase instead), but for now this will
do.
2015-10-28 23:57:27 +01:00
wm4 ce82d88215 player: reset AO stats on pause and other discontinuities
It's annoying.
2015-10-28 23:57:24 +01:00
wm4 d1ad0815fe player: simplify display-adrop mode safeguard
It's not needed, because the additional data is not appended, but is the
total size of the audio buffer. The maximum size is the static audio
drop size (or twice, if the audio is duplicated).
2015-10-28 23:57:24 +01:00
wm4 fc3f1e7c54 player: minor refactor for A/V diff computation
Calculate the A/V difference directly in the display sync code, instead
of the awkward current way, which reuses the fields for audio sync.

We still set time_frame, because it makes falling back to audio sync
somewhat smoother.
2015-10-28 23:57:24 +01:00
wm4 466658ee7e player: fix display sync A/V difference estimation on drops
When dropping or repeating frames, we essentially influence when the
frame after the next frame will be shown, not the next frame. This led
to dropping/repeating frames 2 times, because the A/V difference had a
delay of one frame. Compensate it with the expected value.
2015-10-28 23:57:24 +01:00
wm4 cf18922d19 sub: remove use of semi-deprecated libass field
In newer libass version, this does nothing, and will be removed on the
next API/ABI bump.
2015-10-28 23:49:13 +01:00
wm4 3c081dfd93 Replace deprecated av_free_packet() calls
av_free_packet() got finally deprecated. Use av_packet_unref() instead,
which has almost the same semantics, has existed for a while, and is
available in all FFmpeg and Libav versions we support.
2015-10-28 23:48:56 +01:00
wm4 a135c9cffc demux_mkv: fix cluster skip with duration probing
The start time probing essentially broke it.
2015-10-27 20:57:11 +01:00
wm4 f891b24cb5 vo: kill non-working missed frame detection
This was not very reliable.

In the normal vo_opengl case, this didn't deal well enough with vsync
jitter. Vsync timings can jitter quite extremely, up to a whole vsync
duration, in which case the "missed" frame counter keeps growing, even
though nothing is wrong. This behavior also messes up the A/V difference
calculation, but as long as it's within tolerance, it won't provoke
extra frame dropping/repeating. Real misses are harder to detect, and I
might add such detection later.

In the vo_opengl_cb case, this was additionally broken due to the
asynchronity between renderer and VO threads.
2015-10-27 20:57:04 +01:00
wm4 70aa3b04f8 player: disable total-avsync-change update in display-sync mode
The total-avsync-change property made no sense in display-sync mode (in
addition to making not all that much sense in general).
2015-10-27 20:56:58 +01:00
wm4 c24921d56b player: fix display-sync A/V calculation on high playback speeds
This is all kinds of stupid - update_avsync_after_frame() will multiply
this value with the speed at a later point, and we only update this
field for this function. (This should be refactored.)
2015-10-27 20:56:49 +01:00
wm4 aaec2aba38 player: add audio drop/duplicate mode
Not very robust in the moment.
2015-10-27 20:56:46 +01:00
wm4 3b95dd47d5 player: simplify audio sync pts calculation
This was done for symmetry with adjust_sync(). But mpctx->delay is
always 0 at this point, so prefer slightly simpler code.
2015-10-27 20:56:39 +01:00
wm4 555ecbb70e demux_mkv: fix duration probing for files with non-0 start time
When using --demuxer-mkv-probe-video-duration=full and the file did not
start at timestamp 0, the reported duration was still wrong.
2015-10-26 18:21:31 +01:00
wm4 919707efb7 ao_coreaudio_exclusive: check for maximum channel count
Until recently, the channel layout code happened to catch this, but now
an explicit check is needed. Otherwise, it'd try to pad the missing
channels with NA in the channel map fallback code.
2015-10-26 16:00:24 +01:00
wm4 c1de8cdc38 client API: change error string if playback fails completely
It can print this if AO/VO initialization fails, which makes the wording
a lie. Change it to something more diplomatically safe.
2015-10-26 15:55:40 +01:00
wm4 0cc440f291 ao_coreaudio_exclusive: fallback to stereo on unknown channel layouts
This is intended for the case when CoreAudio returns only unknown
channel layouts, or no channel layout matches the number of channels the
CoreAudio device forces. Assume that outputting stereo or mono to the
first channels is safe, and that it's better than outputting nothing.

It's notable that XBMC/kodi falls back to a static channel layout in
this case. For some messed up reason, the layout it uses happens to
match with the channel order in ALSA's/mpv's "7.1(alsa)" layout.
2015-10-26 15:55:11 +01:00
wm4 0524907c18 ao_coreaudio_chmap: minor refactor
Share some code between ca_init_chmap() and ca_get_active_chmap(), which
also makes it look slightly nicer. No functional changes, other than the
additional log message.
2015-10-26 15:55:01 +01:00
wm4 c971fefd41 ao_coreaudio_chmap: allow stereo as fallback; avoid mono fallback
If no channel layouts were determined (which can actually happen with
some "strange" devices), the selection code was falling back to mono,
because mono is always added as a fallback. This doesn't seem quite
right.

Allow a fallback to stereo too, if no channel layout could be retrieved
at all. So we always assume that mono and stereo work, if no other
layouts are available.

(I still don't know what the CoreAudio stereo layout is supposed to do.
It could be used to swap left and right channels. It could also be used
to pad/move the channels, but I have never seen that. And it can be set
to non-stereo channels, which breaks mpv. Whatever.)
2015-10-26 15:54:45 +01:00
wm4 9ed289ef90 ao_coreaudio: fix another minor memory leak
How stupid, even the cleanup gotos were already there.
2015-10-26 15:54:36 +01:00
wm4 f3a003e550 audio: bump maximum number of channels to 16
The main reason is that ao_coreaudio_exclusive needs this for some OSX
devices. They want packed audio, and special-casing this in the
coreaudio code would be too much of a pain.

The maximum of channels we can support is 64 (because FFmpeg uses 64 bit
masks for channel layouts), but since struct mp_audio can get pretty
big (has static allocations of 2 pointers for each channel for planar
mode), it's less wasteful to stay lower for now.
2015-10-26 15:54:19 +01:00
wm4 48c2e9d67d audio: use AVFrames with more than 8 channels correctly
Requires messy dealing with the extended_ fields.

Don't bother with af_lavfi and ao_lavc for now. There are probably no
valid use-cases for these.
2015-10-26 15:54:00 +01:00
wm4 0ffaf653a2 af_lavrresample: make planarization pass work with >8 channels
av_get_default_channel_layout() fails with channel counts larger than 8.
The channel layout doesn't need to make sense, so pick an arbitrary
fallback.

libswresample also has options for setting the channel counts directly,
but better not introduce new concepts in the code. Also, libavresample
doesn't have these options.
2015-10-26 15:53:47 +01:00
wm4 76d1b430b0 audio: improve mp_chmap_to_lavc_unchecked() unknown chmap behavior
Change it so that it will always return a bitmask with the correct
number of channels set if an unknown channel map is passed. This didn't
work for channel counts larger than 8, as there are not any standard
channel layouts defined with more than 8 channels (both in mpv and
FFmpeg). Instead, it returned 0.

This will help when raising the maximum allowed channel count in mpv.
Some code in af_lavrresample relies on it, more or less.

One change is that unknown channel maps won't result in lavc standard
channel layouts anymore, just a set of random speakers. This should be
fine, as the caller of mp_chmap_to_lavc_unchecked() should handle these
cases. For mp_chmap_reorder_to_lavc() this is not so clear anymore, but
should also be ok.

For normal channel maps, simply dropping NA channels is still the
correct and wanted behavior.

Currently, the mpv maximum channel count is 8. This commit is
preparation for raising this limit.
2015-10-26 15:52:21 +01:00
wm4 ec27d573f4 audio: always log channel maps before determining final map
Until now, this was done only in debug verbosity, while some AOs logged
equivalent information in verbose mode. Clean this up.
2015-10-26 15:52:08 +01:00
wm4 72d3c5ef00 ao_coreaudio: fix potential UB in error cases
mNumberChannelDescriptions being 0 is pretty much an error, but if it
can happen, then the code checking the chmap below will trigger UB, as
chmap is not initialized at all.

Also, simplify the code a little: we never change the number of
channels, so this is just fine.
2015-10-26 15:51:59 +01:00
wm4 81109dcbb6 ao_coreaudio_chmap: add more logging 2015-10-26 15:51:50 +01:00
wm4 fa510bd00c af: prevent endless loop when removing filters due to spdif
This code removes filters which can not take spdif inout. This was made
so that PCM filters are transparently dropped in spdif mode.

This entered an endless loop with:

   --af=lavcac3enc:::2 --audio-channels=5.1

The forced number of output channels is incompatible with spdif. It's
trying to insert af_lavrresample as conversion filter to compensate for
it. Of course this doesn't work, which triggers the PCM filter removal.
Then it goes on normally - since the new state is exactly as before, it
will try the same thing again, forever.

Fix by reusing the retry counter, which is a very dumb but very
effective measure against these cases of filter negotiation failure. We
could try to be more clever (for example, if the removed filter is a
conversion filter, we can be sure this won't work, and error out
immediately). But better keep it simple and robust.
2015-10-26 15:51:26 +01:00
wm4 c21c26472c ao_alsa: log format probing in verbose mode
And also remove a redundant log message. (We can tell from the following
probe or error message whether or not the format test is successful.)
2015-10-25 20:09:38 +01:00
Rodger Combs d6e7190836 vd_lavc: make software decoding fallback an option 2015-10-25 15:21:11 +01:00
wm4 d1a46c2c32 options: remove --use-text-osd 2015-10-24 19:09:35 +02:00
Ricardo Constantino a02f3a5dd4 ytdl: disable --all-subs if "sub-lang" is in raw-options
Defaults stay the same (--all-subs is used if sub-lang wasn't used.)
Don't forget to also add "write-sub=" if using sub-lang or else it won't
work.
2015-10-24 17:30:22 +02:00
Bin Jin 17b4fb02b3 vo_opengl: remove source shader leftover
The source shader was removed after deband was introduced.
2015-10-24 17:11:02 +02:00
wm4 252dcdcc99 sd_lavc: take care of AVPicture deprecation 2015-10-23 20:14:08 +02:00
Niklas Haas 97fc4f4a85 vo_opengl: always cache to an FBO when not interpolating
This speeds up redraws considerably (improving eg. <60 Hz material on a 60 Hz
monitor with display-sync active, or redraws while paused), but slightly
slows down the worst case (eg. video FPS = display FPS).
2015-10-23 19:51:20 +02:00
Niklas Haas ad6e7c31df vo: expose frame->num_vsyncs to the VO backend
It's not clear why this was originally hidden, but the information is
useful for allowing the VO backend to make decisions about caching.
2015-10-23 19:51:20 +02:00
James Ross-Gowan bf6b981367 w32_common: disable IME
The IME is not useful for key-bindings. Handle the base ASCII chars
instead and don't show the IME window. For the sake of libmpv users, the
IME should only be disabled on mpv's GUI thread and not application-
wide.

No IME on the GUI thread should also mean that VK_PROCESSKEY will never
have to be handled, so the logic for that can be removed as well.
2015-10-23 17:55:47 +02:00
wm4 72ded5ccef vo_opengl: wayland: use a more standard symbol
They're the same, but EGL_CONTEXT_MAJOR_VERSION_KHR technically is an
extension, while EGL_CONTEXT_CLIENT_VERSION is the standardized alias.
2015-10-23 16:09:58 +02:00
wm4 0344abd67a vo_opengl: vaapi: fix compilation failure on older systems
Older systems have certain EGL extension definitions missing. We
redefine them to make the build system easier, and because it's trivial.
But we forgot to define the EGL_LINUX_DMA_BUF_EXT identifier. (I hope
it's the only missing one.)
2015-10-23 15:56:17 +02:00
wm4 56fefde7e2 command: make bitrate properties work correctly for external tracks 2015-10-23 14:58:01 +02:00
wm4 955c6843b6 command: do not return 0 for bitrates if unknown
This makes the bitrate properties unavailable, instead of
returning 0 when:

1. No track is selected, or
2. Not enough packets have been read to have a bitrate estimate yet
2015-10-23 14:53:19 +02:00
wm4 d1528e51d5 player: offset chapter display by start time
Some mkv files can have this. The chapter times are still timestamps
(and thus not affected by the start time), but it misplaces the OSD
chapter ticks.
2015-10-23 12:14:17 +02:00
wm4 53c720d412 vo_opengl_cb: fix passing through some video equalizer properties
The equalizer code as it exists in vo_opengl works perfectly fine. The
situation in vo_opengl_cb is pretty different. The playback thread can't
communicate with the renderer thread synchronously (essentially to give
the API user more flexibility). So the equalizer communication has to be
done in an asynchronous way too.

There were two problems. First, the eq capabilities can change with the
pixel format, and the renderer initializes them on config only. This
means equalizers were disabled on the first config run, and options like
--video-output-levels or --brightness would not work. So we just
initialize the caps with a known superset. The player will not correctly
indicate when setting an eq doesn't work, but we're fine with it, as it
is a relatively cosmetic issue.

Second, it copied back the eq settings in the "wrong" moment (what
for?), which overwrote the settings in some cases.

Third, the eq was not reset correctly on vo init. This is needed to make
it behave the same as vo_opengl.
2015-10-23 12:09:14 +02:00
wm4 878f12885b client API: fix typo and wording in a comment 2015-10-22 19:36:38 +02:00
wm4 0a1a5707bf demux: cosmetics: remove indirection
Let's not waste precious lines.
2015-10-22 01:26:34 +02:00
wm4 dd08018e9e sub: adjust behavior on mismatching video/subtitle aspect mismatch
If the aspect ratio of the video resolution and the subtitle resolution
(the implied subtitle coordinate system) mismatch, the subtitles
obviously can't be overlayed over the video perfectly. Either you get
video that can't be covered by subtitles, or the subtitles could go
beyond the video. We don't want to stretch the subtitle to compensate
for the aspect ratio, because it would look terrible.

Until now, mpv used to fit the subtitle rectangle into the video
rectangle (letterboxing/pillarboxing). This looks odd with some sample
files with subtitle canvas being wider than the video. Also, mpc-hc
displays them in a better way. vlc stretches them, which looks bad.
While you probably can't win this game with all those broken files
around, pick the mpc-hc method to handle this.
2015-10-21 23:07:39 +02:00
wm4 56d04c6570 input: rename recently added HALF_SPACE
There was a complaint that the naming is inaccurate. That's probably
right. Just use the official name instead, which is a bit clunky, but
surely correct.
2015-10-21 22:25:30 +02:00
wm4 96eb480299 ao_coreaudio_exclusive: fix build
"Let's apply cosmetic last minute changes without testing them."
2015-10-21 22:18:41 +02:00
wm4 14bb3d06a2 input: add key name for U+3000 IDEOGRAPHIC SPACE
Deserves its own name, because just like SPACE it's a printable
character, but invisible.

Fixes #2349... I think.
2015-10-21 21:57:59 +02:00
wm4 1a1ac76d2a sd_lavc: extend subtitle resolution if images go outside
Helps with broken vobsubs, which have an incorrect resolution header
set.

So we just extend the subtitle resolution to the video size, if the
video size is larger. This helps somewhat with readability, or makes
them visible at all. It should be a pretty safe change, because normally
no sub pictures are supposed to go outside of the area. It should make a
difference with broken files only.

The sample in question had a video resolution of 1888x1072, and a
subtitle resolution of 720x480. Note that always using video resolution
as subtitle resolution would break other files.
2015-10-21 21:33:02 +02:00
wm4 d93a9be656 ao_coreaudio: do not accept unknown channel layouts
Coreaudio gives us a channel map with all entries set to
kAudioChannelLabel_Unknown. This is translated to a mpv channel map with
all channels set to NA, which has special meaning: it's an "unknown"
channel map, which acts as wildcard and can be converted from/to any
channel layout. Not really what we want.

I've got this with USB audio, playing stereo. The multichannel layout
consisted of 2 unknown channels, while the stereo channel map was
stereo (as expected).

Note that channel maps with _some_ NA entries are not affected by this,
and must still work.
2015-10-21 18:57:03 +02:00
wm4 dda16ee1fb ao_coreaudio_exclusive: deal with devices return different channel count
If the device returns an unexpected number of channels instead of the
requested count on init, don't immediately error out. Instead, look if
there's a channel map with the given number of channels.

If there isn't, still error out, because we don't want to guess the
channel layout.
2015-10-21 18:54:48 +02:00
wm4 78112c8582 ao_coreaudio: avoid unnecessary format changes
Not particularly important; just being nice and potentially avoiding
problems caused by format setting.
2015-10-21 18:54:36 +02:00
wm4 ff778f6d68 ao_coreaudio: log current format before setting new format 2015-10-21 18:53:50 +02:00
wm4 cee9aeaf6b ao_coreaudio: fix some minor memory leaks 2015-10-21 18:53:34 +02:00
Niklas Haas eb66038d4f vo_opengl: make the default debanding settings less excessive
It's great that the new algorithm supports multiple placebo iterations
and all, but it's really not necessary and hurts performance in the
general case for the sake of the 0.1% that actually pause the screen
and look for minute differences.

Signed-off-by: wm4 <wm4@nowhere>
2015-10-21 11:32:31 +02:00
Joschka Tillmanns 1ee8ce75f1 options: add support for client certificate authentication
Client certificates are supported by ffmpeg as documented here:

  > https://www.ffmpeg.org/ffmpeg-protocols.html#tls

Signed-off-by: wm4 <wm4@nowhere>
2015-10-20 22:55:27 +02:00
bitingsock 0121d00478 TOOLS/autoload: avoid throwing an error when playing e.g. youtube
Signed-off-by: wm4 <wm4@nowhere>
2015-10-20 12:33:57 +02:00
wm4 e157d005ba ao_coreaudio: raise timeout for change-physical-format
Reportedly fixes operation with "USB connected Parasound ZDAC v.2". (OSX
and USB audio sure is not nice at all.)

This might be perceived as hang by some users, so it's quite possible
that this will have to be adjusted again somehow.

Fixes #2409.
2015-10-20 00:25:34 +02:00
Ricardo Vieira 251107076b Revert "vo_wayland: define opaque region"
This reverts commit c10fb4ce9f.

This is already done in vo_wayland.c:resize,324 doing it here makes the window bigger before the video resizes showing a black area while dragging the border.
2015-10-20 00:15:07 +02:00
wm4 750c29766f player: be slightly less prone to framedrop in display sync mode
1 to 2 frames desync is still tolerable, and will be quickly compensated
(if everything works).
2015-10-19 23:45:43 +02:00
wm4 b0b67cdf5d player: do not use copysign()
Apparently this function caused weird problems to me. I have no idea
why. The usage of the function looks perfectly fine to me, and even
rounding issues can be excluded. In any case, getting rid of this solved
my problem, and makes the code actually more readable.
2015-10-19 23:44:50 +02:00
wm4 50f8548b2f vd_lavc: attempt to fallback from hwdec before anything is decoded
The previous commit moved the av_frame_unref() after the got_picture
check. This accidentally also deferred the software fallback
reinitialization to until a software picture was decoded (instead of the
exact time of the fallback), which is not ideal.

Just rely on the fact that calling av_frame_unref() on a frame is ok
even if nothing was decoded.
2015-10-19 18:19:57 +02:00
wm4 0ab6031d76 vd_lavc: continue decoding properly after decoding failure
Commit 12cd48a8 started setting the hwdec_failed field even if hwdec was
not active, and because it also checked this field even if hwdec was not
active, broke decoding forever.

Fix this, and also avoid a memory leak or API misuse by releasing the
decoded picture. Passing an unreleased frame to the decoder has as far
as I know no defined effects.
2015-10-19 17:49:30 +02:00
wm4 667b968939 demux_lavf: always copy codec headers
If this is not done, libavformat could change the headers while
demuxing, all while the decoder thread reads these fields during
initialization.
2015-10-19 15:27:42 +02:00
wm4 e1128c8b28 video: pass through libavformat has_b_frames field
This fixes initial decoding of some samples. See #1341.

According to Libav devs, this should be considered a libavcodec bug, but
as it's hard to fix, here we go.
2015-10-19 15:00:21 +02:00
wm4 e3de309804 vo_opengl: support all kinds of GBRP formats
Adds support for AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP, and
AV_PIX_FMT_GBRAP16.

(Not that it matters, because nobody uses these anyway.)
2015-10-18 18:37:24 +02:00
wm4 9ca312b4b1 demux: remove demux_add_packet() return value 2015-10-17 14:27:55 +02:00
wm4 d27d91715f build: remove explicit checks for VPP
This was once done when old versions of libva without VPP had to be
supported. Some parts of it were removed earlier already.
2015-10-17 14:25:09 +02:00
wm4 0eb45343ca vaapi: drop non-existing FourCC
This VA_FOURCC isn't even defined by latest drivers, so I'm just
assuming it doesn't exist and never existed. For planar 4:2:0,
VA_FOURCC_YV12 is normally preferred, and there's even a VA_FOURCC_IYUV
for 4:2:0 with unswapped planes.
2015-10-17 14:20:53 +02:00
wm4 7e7ef2f01d build: bump required libva version
0.34 and 0.35 don't have the buffer API, such as vaAcquireBufferHandle.
This is only needed for the EGL interop, but why bother staying
compatible for such old things (0.36 was released over a year ago).

We also can drop some minor compatibility ifdeffery.
2015-10-17 14:17:49 +02:00
wm4 76bfd5b4a2 demux_mkv: probe start time
MKV files can very well start with timestamps other than 0. While mpv
has support for such files in general, and demux_lavf enables this
feature, demux_mkv didn't export a start time.

Implement this by simply reading the first cluster timestamp. This in
turn is done by reading 1 block. While we don't need the block for this
prupose at all, it's the easiest way to get the cluster timestamp read
correctly without code duplication. In theory this could be wrong, and
a packet could start at a much later time, but in practice this won't
happen.

This commit also adds an option to disable this feature. It's not
documented because nobody should use it. (But I happen to have a need
for this.)
2015-10-16 17:11:44 +02:00
wm4 8d414e2fe7 command: make time properties unavailable if timestamp is unknown
Let's hope this doesn't confuse client API users too much. It's still
the best solution to get rid of corner cases where it actually return
the wrong timestamp on start, and then suddenly jump.
2015-10-16 16:16:10 +02:00
wm4 2483dab54d TOOLS/stats-conv: rewrite for pygtgraph
matplotlib is pathetically slow, which makes using stats-conv.py to view
dumps longer than a few seconds a huge pain.

pyqtgraph is slightly faster than matplotlib. Other than that, it seems
to be worse in every aspect (at least for plotting), but such is life.
2015-10-15 23:07:03 +02:00
wm4 3a7a2385df vo_opengl_cb: fix pausing and seeking if interpolation is enabled
When seeking, the current frame will have the wrong timestamp, until the
seek is done and a new frame from the seek target is shown. We still use
the "old" frame for redrawing during seeks. This frame has to be
explicitly marked with still=true in order not to confuse the
interpolation queue. If this is not done, it will ignore frames until a
frame with approximately the same timestamp as the "old" frame is
reached. (Does this mean interpolation handles timestamp resets
incorrectly? I have no idea.)

Of course we also have to clear possibly queued frames on seeks.

Also, in pausing, explicitly let the frame redraw.
2015-10-14 20:38:30 +02:00
wm4 3274fabeb3 player: fix an adjustment in display sync mode
This adjustment is supposed to improve the audio speed calculation in
case of unexpected desync. The flipped sign made it actually worse,
although the total impact of this bug was very minor.
2015-10-14 18:53:00 +02:00
wm4 e0f8d79772 af_lavrresample: fix unintended audio drift when setting playback speed
Small adjustments to the playback speed use swr_set_compensation()
to stretch the audio as it is required. But since large adjustments
are now handled by actually reinitializing libswresample, the small
adjustments get rounded off completely with typical frame sizes.

Compensate for this by accounting for the rounding error and keeping
track of fractional samples that should have been output to achieve
the correct ratio.

This fixes display sync mode behavior, which requires these adjustments
to be relatively accurate.
2015-10-14 18:51:12 +02:00
wm4 da496ae2fe msg: remove the useless trailing comment from stats dumping
The origin of the stats line was added as a comment (starting with '#').
It was useless and just blowing up file sizes.
2015-10-14 18:50:58 +02:00
wm4 184426175f player: fix inverted condition
Simple oversight which made it not work at all.

How did this ever work, and if it was never tested, then why did it work
when fixing this oversight?
2015-10-13 22:09:13 +02:00
wm4 1f9c4f19cf vo_opengl: x11egl: fix confused error status codes
This is all kinds of wonderfully stupid.
2015-10-12 22:10:11 +02:00
wm4 8b291aff96 vo_opengl: x11egl: reject nvidia drivers when autoprobing
Newer nVidia drivers support EGL, but they seem to work badly,
apparently don't support some needed features or not in a form we want
(such as swap control), and vdpau interop is not available. Disable it
by default, because I'm tired of explaining this issue.

Can be reverted as soon as nVidia release working drivers.
2015-10-12 21:30:13 +02:00
wm4 8d004f07a4 vd_lavc: work around libavcodec nonsense causing hwdec init failure
The libavcodec h264 decoder contains some idiotic code with unknown
purpose (no sample or explanation known that necessitates its
existence), that causes the AVCodecContext.get_format callback to be
invoked at a time when hwaccels can't be initialized. By definition, the
get_format callback is supposed to initialize hwaccels (another idiotic
thing now part of the API, but different story). This causes hwdec
initialization sometimes to fail (WolfensteinTwitch.mp4): the first
get_format callback will mark it as failed, so the second get_format
(the "proper" normal one) will not bother restoring the state, and hwdec
init fails.

While this should be fixed in libavcodec (good luck with that), it's
quite easy to workaround.
2015-10-12 21:24:25 +02:00
wm4 14a2993796 demux_mkv: do not return subtitle packets that end before seek target
This affects the subtitle preroll mode during seeking. It could matter
somewhat with insane files with ten-thousands of subtitle events, which
now seem to pop up, and will avoid packet queue overflow.
2015-10-12 21:19:43 +02:00
wm4 3804376ccc af_lavrresample: reinit resampler on large speed changes
swr/avresample_set_compensation() was made for small speed adjustments.
Non-documentation says it should be used for changes not larger than 1%,
so reinitialize the sampler if the change is larger than that.
2015-10-12 21:12:05 +02:00
ChrisK2 bddd1e9e3b ytdl: Set a proper label for external audio tracks 2015-10-11 20:52:11 +02:00
wm4 9e7069fde2 vd_lavc: refuse to initialize vaapi with unknown profiles
Bad idea, although I'm not sure how harmful it actually was.

Although this is common code, only the vaapi hwaccel still uses it.
2015-10-11 18:48:02 +02:00
wm4 94b6a1054e cocoa: set application policy before creating window
This fixes a regression since commit f4d62da8. The original code run
vo_cocoa_config_window() once without creating the window, which had the
effect that the last part of the function was run at least once before
the actual window was created. Fix the regression by moving it to before
the window is created.

The regression itself is hard to describe. One test case: start mpv from
a fullscreened terminal window. It should switch to another desktop,
with the mpv window visible. This didn't happen anymore.
2015-10-11 16:19:08 +02:00
wm4 d714c8380a DOCS/client_api_examples/README: add qt_opengl
And also adjust the documentation for the other Qt examples to avoid
redundancy.

While we're at it, move the simple example to the top.
2015-10-11 14:18:52 +02:00
wm4 b7ba2e2c57 DOCS/client_api_examples/qt_opengl: fix uninit
mpv_opengl_cb_uninit_gl() still needs the OpenGL context. It makes calls
to free OpenGL objects. Strictly speaking, this is probably unnecessary,
because the OpenGL context is destroyed afterwards (implicitly freeing
all related objects). But mpv_opengl_cb_uninit_gl() does not require the
destruction of the OpenGL context, and thus has to free resources
manually.

It's also true that OpenGL normally simply ignores API calls (or returns
errors) if no context is set, but doing it properly is cleaner.

That makeCurrent() can be called in the destructor is explicitly allowed
and recommended for freeing GL resources in the Qt docs.

This fixes a mpv error message on exit.
2015-10-11 14:11:12 +02:00
wang-bin 52de5ea6ad DOCS/client_api_examples: add qt widget + opengl-cb example 2015-10-11 13:58:09 +02:00
ChrisK2 78caf6ae86 ytdl: Remove DASH hacks, use DASH by default
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .

Closes #579
Closes #1321
Closes #2359
2015-10-11 00:35:35 +02:00
wm4 46c499d02a DOCS/client_api_examples/README: rewrite
The new one is much more detailed.

Also add part of it to the libmpv doxygen.
2015-10-10 15:44:27 +02:00
wm4 dbbde6161d player: fix missed wakeup on video EOF
If video EOF happens during playback restart, and audio is syncing, and
the demuxer packet queue overflows (i.e. no new packets will be read),
then it could happen that the player accidentally enters sleeping, and
continues playing anything only after e.g. user input wakes it up.
2015-10-09 15:53:02 +02:00
wm4 a62dcdd5f4 manpage: font options do not support fontconfig patterns anymore
libass 0.13.0 breaks this due to removal of fontconfig from its core
(instead, fontconfig is one possible backend, and pattern lookup is
apparently not possible anymore).
2015-10-09 00:03:19 +02:00
wm4 f7124be091 audio: add AO deviation logging
Pretty dumb (and doesn't handle pausing or other discontinuities), but
at least somewhat idiot-proof.
2015-10-08 23:20:33 +02:00
wm4 6499224888 vo: log deviation from ideal vsync interval 2015-10-08 22:06:15 +02:00
wm4 252d5b319a demux_subreader: participate in probing only on Libav
FFmpeg supports all formats the old subreader code does, and is better
at it. On the other hand, subreader.c's probing is bad and can lead to
false positives easily.
2015-10-08 19:59:49 +02:00
wm4 280251656c af_lavrresample: use libswsresample dynamic rate adjustment feature
swr_set_compensation() changes the apparent sample rate on the fly (who
would have guessed). It is thus very well-suited for adjusting audio
speed on the fly during playback (like needed by the display-sync mode).
It skips the relatively slow resampler reinitialization.

If this doesn't work (libswresample soxr backend), then fall back to the
old method.
2015-10-07 21:54:45 +02:00
wm4 aa796c23db vo_xv: fix crash with --wid
Fixes #2386.

Reminder that you should not use this crap-VO.
2015-10-07 13:49:29 +02:00
wm4 0a41c6f0ec audio: make spdif re-probe from normal decoding work
The previous commit handled not falling back to normal decoding if the
AO was reloaded (I think...), and this tries to re-engage spdif pass-
through if it was previously falling back to normal decoding (e.g.
because it temporarily switched to an audio device incapable of
passthrough).
2015-10-06 20:21:29 +02:00
wm4 66aa54d319 audio: re-probe spdif if AO is reloaded
Makes the spdif automagic work better on audio hotplugging.
2015-10-06 19:59:02 +02:00
wm4 288eaacd85 demux: don't attempt to open a demuxer after abort signal was given
demux_open() kept trying to fallback to other demuxers when opening was
cancelled. This was not really a problem, but it was stupid.
2015-10-06 18:19:20 +02:00
wm4 ecb776f88e player: make stop command actually stop
The stop command didn't always stop. In this case, opening a HLS URL and
then sending "stop" during loading would actually make it fallback to
parsing it as a playlist, and then continued to play the playlist items.
(This corner case makes several unfortunate factors come together to
produce this really odd behavior.)

Another issue is that the "stop" was not always explicitly set. This
could be a problem when sending several commands at once. Only the
"quit" command should have priority over the "stop" command, so this is
still checked.
2015-10-06 18:19:20 +02:00
wm4 1c593f1497 README: link to Copyright instead of LICENSE file
The Copyright file explains the whole license mess. The earlier change
was apparently confusing, because the link reading "details" merely
linked to the GPLv2 license instead of explaining anything. In fact, I
meant to link to the Copyright file in the first place.
2015-10-06 18:19:20 +02:00
wm4 b4804a4b26 video: fix base for --no-correct-pts
Use the first encountered packet PTS/DTS as base, instead of the last
one. This does not add the amount of frames buffered in the codec to the
PTS offset, and thus is better.

Also, don't add the frame time if there was no decoded frame yet. The
first frame should obviously have the timestamp of the first packet
(going by this heuristic).
2015-10-06 18:19:20 +02:00
wm4 5015759334 video: increase maximum number of buffered AVI pts samples
While b-frame reordering limits the maximum required number to around
16, the number of additionally buffered frames can be much higher.

Guess when this actually matters? (For the libavcodec MMAL wrapper.)
2015-10-06 18:19:20 +02:00
wm4 3c292395ca video: don't sort AVI pts samples
It's obviously not needed, and only an artifact of the old PTS
determination code.
2015-10-06 18:19:20 +02:00
wm4 8e654d3f78 video: remove user-controllable PTS sorting (--pts-association-mode)
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.

While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
2015-10-06 18:19:20 +02:00
wm4 0e245b3752 video: disable framedrop if avi-style timestamps are used
This can't be handled correctly at all. Other cases when the decoder
might drop a frame (such as completely failing to decode a frame) will
shift timestamps by a frame, and it can't be avoided.

While we could maybe find a better way to handle this with libavcodec's
main decoders, this seems to be much harder if it should work with
certain HW decoders, which don't passthrough the DTS field (such as
MMAL). Another problem are .avi files with b-frames. So just leave it
as it is.
2015-10-06 18:18:57 +02:00
ChrisK2 6fb926a560 ytdl: Remove version check and minor cleanup
Closes #2370
2015-10-06 17:06:11 +02:00
Kevin Mitchell 8f33c65fe0 ao_alsa: add debug messages for format search 2015-10-06 02:24:36 -07:00
Kevin Mitchell beae60bcd5 ao_alsa: fix failure to find any sampleformat
Set format to invalid after each failed test. This way the final check
for valid format will actually fail if no formats work.
2015-10-06 02:24:36 -07:00
wm4 29e42b78c0 README: clarify license statement
Fixes #2382.
2015-10-06 09:28:38 +02:00
wm4 54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4 e694d67366 ao: rework audio output driver probing
Make the code a bit more uniform. Always build a "dummy" audio output
list before probing, which means that opening preferred devices and
pure auto-probing is done with the same code. We can drop the second
ao_init() call.

This also makes the next commit easier, which wants to selectively
fallback to ao_null. This could have been implemented by passing a
different requested audio output list (instead of reading it from
MPOptions), but I think it's better if this rather special feature
is handled internally in the AO code. This also makes sure the AO
code can handle its own options (such as the audio output list) in
a self-contained way.
2015-10-05 19:10:22 +02:00
wm4 6890de958d manpage: edit recommended VO remarks 2015-10-04 20:26:12 +02:00
wm4 c855ab5624 player: add wav to list of external audio file extensions
Fixes #2378.
2015-10-04 19:48:58 +02:00
wm4 3ccac74de2 video: remove codec delay estimation
This was used only by the timestamp sorting code, which is a fallback
for avi files (as well as avi-muxed mkv files). This was supposed to
prevent accumulating timestamps in case the decoder consumes more
packets than it outputs frames (i.e. frames are dropped). This didn't
work very well (timestamps could be off by a large amount), the
estimation of the delay was fragile, and the interdependencies with the
decoder were annoying, so kill it.
2015-10-03 22:10:44 +02:00
wm4 ee283843fa video: cosmetics: remove trailing whitespace 2015-10-03 21:21:27 +02:00
wm4 291f301c10 video/out: remove an unused parameter
This parameter has been unused for years (the last flag was removed in
commit d658b115). Get rid of it.

This affects the general VO API, as well as the vo_opengl backend API,
so it touches a lot of files.

The VOFLAGs are still used to control OpenGL context creation, so move
them to the OpenGL backend code.
2015-10-03 18:20:16 +02:00
wm4 e448e10fd7 vo: change some defines to enums
Why not.
2015-10-02 18:49:35 +02:00
wm4 e72ca08554 vo_opengl: drop old backend API 2015-10-02 18:49:35 +02:00
wm4 e87f705497 vo_opengl: rpi: switch to new internal API 2015-10-02 18:33:09 +02:00
wm4 93db4233af win32: cleanup: remove some unneeded things 2015-10-02 18:14:00 +02:00
wm4 fe993a6712 vo_opengl: w32: switch to new internal API 2015-10-02 18:10:58 +02:00
wm4 69bc7e34b9 vo_opengl: refactor DwmFlush crap
Get it out of the way in the common code. MPGLContext.dwm_flush_opt can
be removed as well as soon as the option system gets overhauled.
2015-10-02 17:59:05 +02:00
Emmanuel Gil Peyrot a9ed9e329c vo_opengl: remove leftover variable from vaglx in vaegl
This was preventing compilation on systems without X11 headers.
2015-10-02 03:49:02 +01:00
Emmanuel Gil Peyrot 8a21cb1cd3 vo: fix compilation failure when vaapi is enabled and x11 disabled
This was previously trying to use the video_output_vaapi symbol despite
vo_vaapi.c being guarded by the vaapi-x11 option.
2015-10-02 03:21:51 +01:00
wm4 bd87598af9 vo_opengl: wayland: switch to new internal API 2015-10-01 22:57:02 +02:00
wm4 f4d62da8f0 vo_opengl: cocoa: switch to new internal API 2015-10-01 22:42:25 +02:00
wm4 ae7212963e cue: read more metadata
Make handling of metadata slightly more generic, and add reading of the
"PERFORMER" fields. There are some more fields, but for now let's leave
it at this.

TRACK-specific PERFORMER fields have to be read from the per-chapter
metadata (somewhat obscure).

Fixes #2328.
2015-10-01 21:57:35 +02:00
wm4 24f34c9e8e player: print tags under different log prefix
A minor, but apparently common feature request. Fixes #2360.
2015-10-01 21:10:59 +02:00
wm4 98c4ab6d13 vo_opengl: make sw suboption work without explicit backend selection
You needed to select a GL backend with the backend suboption. This was
confusing.

Fixes #2361.
2015-10-01 20:57:29 +02:00
wm4 4a07205963 vo_opengl: debanding requires GLSL 1.30
We have to disable it, or shader compilation will fail.

Fixes #2362.
2015-10-01 20:44:39 +02:00
wm4 7c5f41ff5f x11: separate window creation and configuration
This gets rid of an old hack, VOFLAG_HIDDEN. Although handling of it has
been sane for a while, it used to cause much pain, and is still
unintuitive and weird even today.

The main reason for this hack is that OpenGL selects a X11 Visual for
you, and you're supposed to use this Visual when creating the X window
for the OpenGL context. Which means the X window can't be created early
in the common X11 init code, but the OpenGL code needs to do something
before that. API-wise you need separate functions for X11 init and X11
window creation. The VOFLAG_HIDDEN hack conflated window creation and
the entrypoint for resizing on video resolution change into one
function, vo_x11_config_vo_window(). This required all platform backends
to handle this flag, even if they didn't need this mechanism.

Wayland still uses this for minor reasons (alpha support?), so the
wayland backend must be changed before the flag can be entirely removed.
2015-09-30 23:31:34 +02:00
wm4 a2a2cdb5bc vo_opengl: cosmetics: coding style 2015-09-30 23:05:42 +02:00
wm4 41bf41e416 vo_opengl: do not reset video queue when changing video equalizer
If interpolation is enabled, then this causes heavy artifacts if done
while unpaused. It's preferable to allow a latency of a few frames for
the change to take full effect instead. If this is done paused, the
frame is fully redrawn anyway.
2015-09-30 22:59:34 +02:00
wm4 ebb43f5176 Revert "vo_x11: remove this video output"
This reverts commit d11184a256.

Unfortunately, there was a lot of unexpected resistance.

Do note that this is still extremely slow, crappy, etc.

Note that vo_x11.c was further edited. Compared to the removed vo_x11.c,
an additional ~200 lines of code was removed in order to simplify it. I
tried to strip it down as much as possible. In particular, support for
odd non-32 bit formats (24, 16, 15, 8 bit) is dropped.

Closes #2300.
2015-09-30 22:52:22 +02:00
wm4 aff6e8e8da stream: minor cleanup to verbose logging
Don't print the URL that is opened twice. stream.c and stream_lavf.c
each printed it once. Remove the logging from stream_lavf.c, and move
the log call to a more interesting point.
2015-09-30 22:51:37 +02:00
ChrisK2 1b7e8ff6c5 ytdl: Don't override user-set format in no-video mode 2015-09-30 22:28:01 +02:00
wm4 739452361f manpage: adjustments to hwdec remarks 2015-09-29 21:14:56 +02:00
wm4 ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4 b4491c00c4 Take care of libavcodec convergence_duration deprecation
This AVPacket field was a hack against the fact that the duration field
was merely an int (too small for things like subtitle durations). Newer
libavcodec drops this field and makes duration 64 bit.
2015-09-29 18:43:28 +02:00
wm4 12cd48a8a9 Revert "vd_lavc: do not abort hardware decoding on errors"
This essentially reverts commit 009dfbe3. FFmpeg VideoToolbox support
is being wacky, and can cause major issues, such as not being able
to decode a single frame. (E.g. by playing a .ts file. This should be
fixed in FFmpeg eventually.)

This is not a straight revert of the commit; just a functional one. We
keep the slightly simpler code structure.
2015-09-28 22:31:47 +02:00
wm4 31316e9ca0 vo_opengl: videotoolbox: cleanups
Get rid of the VDA specifics like naming or ancient pixel formats.
2015-09-28 22:11:04 +02:00
wm4 853fe788f8 vo_opengl: rename hwdec_vda.c to hwdec_osx.c
It doesn't deal with VDA at all anymore. Rename it to hwdec_osx.c. Not
using hwdec_videotoolbox.c, because that would give it the longest
source path in this project yet. (Also, this code isn't even
VideoToolox-specific, other than the name of the pixel format used.)
2015-09-28 22:03:14 +02:00
wm4 1dd7b7bddc video: remove VDA support
VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no
reason to support VDA anymore. In fact, we had a bug that made VDA not
useable with older FFmpeg versions in some newer mpv releases.

VideoToolbox is supported even on slightly older OSX versions, and if
not, you still can run mpv without hw decoding.
2015-09-28 22:03:14 +02:00
wm4 15ef9f9ee6 vd_lavc: remove some ancient cargo-culting
Definitely not needed anymore, and fixes a crash in some weird corner-
cases.

The extradata freeing is apparently still needed, though. (Because a
codec context can be opened again, which makes no sense, but ok.)
2015-09-28 22:03:14 +02:00
wm4 ad2ab5893e ao_alsa: improve handling of device disconnection
This can happen with USB audio. There was already code for this, but
something in mpv and ALSA changed - and now the old code is not
necessarily triggered anymore. It probably depends on the exact
situation.
2015-09-28 22:03:14 +02:00
wm4 144571da9b ao_coreaudio_utils: fix error handling in device listing code
This could sometimes cause crashes in hotplug events. (Apparently in
cases when CoreAudio changes its state asynchronously, or such.)

CA_GET_STR() does not set the string if there was an error, so errors
have to be strictly checked before using it.
2015-09-28 22:03:14 +02:00
wm4 8aa8417aa3 vo_opengl: vaapi: add Wayland support
Pretty trivial with the new EGL interop.

Fixes #478.
2015-09-27 21:38:45 +02:00
wm4 1fa674c109 vo_opengl: refactor EGL context information callback
Move the ugliness from x11egl.c to common.c, so that the ugliness
doesn't have to be duplicated in wayland.c.
2015-09-27 21:34:11 +02:00
wm4 710872bc22 vaapi: remove dependency on X11
There are at least 2 ways of using VAAPI without X11 (Wayland, DRM).
Remove the X11 requirement from the decoder part and the EGL interop.
This will be used by a following commit, which adds Wayland support.

The worst about this is the decoder part, which includes a bad hack for
using the decoder without any VO interop (also known as "vaapi-copy"
mode). Separate the X11 parts so that they're self-contained. For the
EGL interop code we do something similar (it's kept slightly simpler,
because it essentially only has to translate between our silly
MPGetNativeDisplay abstraction and the vaGetDisplay...() call).
2015-09-27 21:33:15 +02:00
wm4 1ff32236fa manpage: fix broken example
Fixes #2353.
2015-09-27 19:21:37 +02:00
wm4 2a7811176c vo_opengl: vaapi: provide symbols for missing extensions
We also could just check at build time, but since it's not much, just
redefine them inline if not present.
2015-09-27 16:25:03 +02:00
wm4 2e5df94f0f vo_opengl: vaapi: redo how EGL extensions are loaded
It looks like my hope that we can unconditionally include EGL headers in
the OpenGL code is not coming true, because OSX does not support EGL at
all. So I prefer loading the VAAPI EGL/GL specific extensions manually,
because it's less of a mess. Partially reverts commit d47dff3f.
2015-09-27 16:18:06 +02:00
wm4 0c494c238a vo_opengl: rpi: fix EGL comment
While EGL 1.4 seemed a bit ambiguous about this to me, it actually says
quite clearly that core functions are not supported with
eglGetProcAddress() in the following paragraph.
2015-09-27 16:07:18 +02:00
wm4 375886c777 vo_opengl: probe for EGL by default
Normally, we prefer GLX on X11. But for the VAAPI EGL interop, we
obviously want EGL. Since nvidia does not provide EGL with desktop GL
yet, we can leave it to the autoprobing. Just make sure some failure
messages don't unnecessarily show up in the nvidia case.

This breaks VAAPI GLX interop by default, but I don't care much. If
you use --hwdec=auto (which you should if you want hw decoding), this
should fallback to vaapi-copy instead.
2015-09-26 20:52:10 +02:00
wm4 0aa548457f vo_opengl: x11egl: cleanup uninit path
Get rid of the config_window_x11_egl() indirection.
2015-09-26 20:52:10 +02:00
wm4 e0cb65e8ac vo_opengl: vaapi: probe the surface format
Probe the surface format, and check whether it's really something we
support. This also does a complete check whether the EGL interop works
at all (the only way to find this out is actually running this code).
Also, support YV12. Under some circumstances, vaapi (with Intel
drivers) can be made to use this format.

Unfortunately, the Intel drivers show some very weird behavior, which
is hopefully a bug. insane_hack() provides a very evil workaround (see
comments). A proper solution might be passing the hw format as part of
mp_image_params, but as long as hw surfaces appear to be able to change
the format on the fly, attempting this is probably not worth the extra
complexity and likely fragility. The hack allows us to pretend that
there is sane behavior for now.
2015-09-26 20:52:10 +02:00
wm4 6875e6a779 wscript: add missing entry to help output
Fixes #2344.
2015-09-25 20:50:04 +02:00
wm4 ac5538c7df vaapi: use GPU memcpy for reading back from HW surface
This makes it much faster if the surface is really mapped from GPU
memory. It's slightly slower than system memcpy if used on system
memory. We don't really know definitely in which type of memory
it's located, so we use the GPU memcpy in all cases.

Fixes #2317.
2015-09-25 19:18:16 +02:00
wm4 0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
Philip Langdale 361040f9d9 vd_lavc: Fix recovery from vdpau preemption
Flushing buffers, and thereby triggering decoder reinitialisation
needs to happen before attempting, and failing, to decode.
2015-09-25 17:29:44 +02:00
wm4 d2281935b3 vo_rpi, wayland: fix build
Broken by commit d47dff3f. If something is going to include EGL.h,
header_fixes.h has to know. This definitely affected vo_rpi, and
probably affects wayland builds (with x11egl didabled) as well.
2015-09-25 16:02:15 +02:00
wm4 0a6c334b59 vo_opengl: vaapi: undo vaAcquireBufferHandle() correctly on error
Checking and resetting the VAImage.buf field is non-sense, even if it
happened to work out in the normal case. buf is actually freed when
vaDestroyImage() is called (not quite intuitive), and we need an extra
field to know whether vaReleaseBufferHandle() has to be called.
2015-09-25 12:14:19 +02:00
wm4 38b747bb67 vaapi: cosmetics, minor fixes
Printing "Using vaDeriveImage()" every frame is too verbose, so raise
the log level.

mp_image strides are in int and not unsigned int; fix this. It's not
like it actually matters, though.

Finish a comment.
2015-09-25 12:10:43 +02:00
wm4 993bee38ca vo_opengl: vaapi: handle YV12 correctly
This specific FourCC has its planes swapped compared to FFmpeg yuv420p.
2015-09-25 12:07:20 +02:00
wm4 0b87bf9b72 vo_opengl: vaapi: document DRM fourcc upstream defines
Add the upstream symbolic names as comments. Normally, these should be
defined in libdrm's drm_fourcc.h header. But DRM_FORMAT_R8 and
DRM_FORMAT_GR88 are not defined anywhere, except in the kernel userland
headers of Linux 4.3 (!). We don't want mpv to depend on bleeding-edge
Linux kernel headers, so this will have to do.

Also, just for completeness, add fourccs for the 3 and 4 channel
formats. I didn't manage to test them, though.
2015-09-25 12:03:36 +02:00
wm4 456366b63b vo_opengl: vaapi: use dummy image to determine plane layout
Reduces the amount of hardcoded assumptions about the layout
drastically. (Now adding yuv420 support would be just adjusting an if,
if you ignore the other problems, such as determining the hw format at
all early enough.)
2015-09-25 10:22:10 +02:00
wm4 ec356d3efe vo_opengl: vaapi: remove unnecessary loop
Not sure what I was thinking.
2015-09-25 10:03:17 +02:00
wm4 5786d07450 vo_opengl: vaapi: fix cleanup
Don't call eglDestroyImageKHR() on the same ID possibly more than once.

Clear the image reference on termination, or we would leak up to 1 image
per VO recreation.
2015-09-25 10:02:54 +02:00
wm4 8d8a2045bd vo_opengl: support new VAAPI EGL interop
Should work much better than the old GLX interop code. Requires Mesa 11,
and explicitly selecting the X11 EGL backend with:

    --vo=opengl:backend=x11egl

Should it turn out that the new interop works well, we will try to
autodetect EGL by default.

This code still uses some bad assumptions, like expecting surfaces to be
in NV12. (This is probably ok, because virtually all HW will use this
format. But we should at least check this on init or so, instead of
failing to render an image if our assumption doesn't hold up.)

This repo was a lot of help: https://github.com/gbeauchesne/ffvademo
The kodi code was also helpful (the magic FourCC it uses for
EGL_LINUX_DRM_FOURCC_EXT are nowhere documented, and
EGL_IMAGE_INTERNAL_FORMAT_EXT as used in ffvademo does
not actually exist).

(This is the 3rd VAAPI GL interop that was implemented in this player.)
2015-09-25 00:26:19 +02:00
wm4 0e9cfa6b64 vo_opengl: add mechanism to retrieve Display from EGL context
The VAAPI EGL interop code will need access to the X11 Display. While
GLX could return it from the current GLX context, EGL has no such
mechanism. (At least no standard one supported by all implementations.)
So mpv makes up such a mechanism.

For internal purposes, this is very rather awkward solution, but it's
needed for libmpv anyway.
2015-09-25 00:20:11 +02:00
wm4 d47dff3faa vo_opengl: load certain EGL extensions needed for VAAPI EGL interop
These extensions use a bunch of EGL types, so we need to include the EGL
headers in common.h to use our GL function loader with this.

In the future, we should probably require presence of the EGL headers to
reduce the hacks. This might be not so simple at least with OSX, so for
now this has to do.
2015-09-25 00:19:58 +02:00
wm4 b81d9c79a8 vo_opengl: enable X11 EGL backend by default
Originally, this was disabled, because it was useless and I was afraid
it could possibly break autodetection and proper fallback.
2015-09-24 23:56:55 +02:00
wm4 57831d52dc vo_opengl: actually set hardware decoder mapped texture format
Surfaces used by hardware decoding formats can be mapped exactly like a
specific software pixel format, e.g. RGBA or NV12. p->image_params is
supposed to be set to this format, but it wasn't.

(How did this ever work?)

Also, setting params->imgfmt in the hwdec interop drivers is pointless
and redundant. (Change them to asserts, because why not.)
2015-09-24 23:48:57 +02:00
wm4 b14c9eb748 client API: rename GL_MP_D3D_interfaces
This is a pseudo-OpenGL extension for letting libmpv query native
windowing system handles from the API user. (It uses the OpenGL
extension mechanism because I'm lazy. In theory it would be nicer to let
the user pass them with mpv_opengl_cb_init_gl(), but this would require
a more intrusive API change to extend its argument list.)

The naming of the extension and associated function was unnecessarily
Windows specific (using "D3D"), even though it would work just fine for
other platforms. So deprecate the old names and introduce new ones. The
old ones still work.
2015-09-24 21:07:37 +02:00
wm4 cb1c072534 vo_opengl: remove sharpen scalers, add sharpen sub-option
This turns the old scalers (inherited from MPlayer) into a pre-
processing step (after color conversion and before scaling). The code
for the "sharpen5" scaler is reused for this.

The main reason MPlayer implemented this as scalers was perhaps because
FBOs were too expensive, and making it a scaler allowed to implement
this in 1 pass. But unsharp masking is not really a scaler, and I would
guess the result is more like combining bilinear scaling and unsharp
masking.
2015-09-23 22:43:27 +02:00
wm4 c17ff1703a vo_opengl: move deband_opts declaration to where it's used
At least one thing the current option code can do right.
2015-09-23 22:21:59 +02:00
wm4 65ad85790a vo_opengl: remove unsued chroma_location field
This was redundant to forcing the value with vf_format, so the vo_opengl
sub-option was removed. This field is just a leftover.
2015-09-23 22:16:36 +02:00
wm4 17cd6798a6 vo_opengl: move shader file caching to video.c
It's just about loading and cachign small files, not does not
necessarily have anything to do with shaders. Move it to video.c where
it's used.
2015-09-23 22:13:03 +02:00
wm4 d8d4e18835 player: fix another --force-window bug
Will this shit ever actually work?

Fixes #2339.
2015-09-23 22:03:11 +02:00
wm4 009dfbe3b6 vd_lavc: do not abort hardware decoding on errors
Usually, libavcodec ignores errors reported by the hardware decoding
API, so it's not like we can actually escape if the hardware is somehow
acting up.

For normal fallback purposes, or if parts of the hw decoding API which
we actually check fails, we do this by setting and checking the
hwdec_failed flag anyway.
2015-09-23 20:37:47 +02:00
wm4 2ed9370bd6 vf_vavpp: allocate output surfaces with the same size as input
This can happen if the hw decoder allocates padded surfaces (e.g.
mod16), but the VPP output surface was allocated with the exact size.
Apparently VPP requires matching input and output sizes, or it will add
artifacts. In this case, it added mirrored pixels to the bottom few
pixels.

Note that the previous commit should have fixed this. But it didn't
work, while this commit does.

Fixes #2320.
2015-09-23 14:20:50 +02:00
wm4 e0c005cb75 va_vavpp: set input/output processing region
If not set, VPP will use the whole surface. This is a problem if the
surfaces are padded, and especially if the surfaces are padded by
different amounts.

This is an attempt to fix #2320, but it appears to do nothing at all.
2015-09-23 14:20:50 +02:00
wm4 4d6c1be7b6 vd_lavc: minor cleanup to hwdec fallback code
The comment was largely outdated, and described the old situation when
we used a "violent" fallback by making get_buffer2 fail completely.

Also, for the case when the hw decoder initialization succeeded (in
get_format), but get_buffer2 for some reason requests something
unexpected, we also can fallback more gracefully and in the same way.
2015-09-23 14:20:50 +02:00
423 changed files with 24698 additions and 20029 deletions

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@@ -15,6 +15,7 @@
/tags
/TAGS
/video/out/x11_icon.inc
/video/out/opengl/nnedi3_weights.inc
/demux/ebml_defs.c
/demux/ebml_types.h
/sub/osd_font.h
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Reporting bugs
==============
- State your platform and mpv version.
- Make sure you're actually using the latest mpv release. Linux distributions
in particular love redistributing ancient and unmaintained mpv releases.
- Attach a log file made with ``-v`` or ``--log-file=output.txt``.
- Avoid attaching text files packed in archive files (zip/rar/...), unless
explicitly asked so. There are better means, such as using http://sprunge.us
- If you think this is file specific, upload a sample file and link it.
- Don't report multiple unrelated/barely related bugs in one issue.
- If you don't get a reply after days, be sure to post a new message to the
issue - it could have been overlooked or forgotten.
- Read: https://mpv.io/bug-reports/
Asking questions
================
Preferably, asking questions should be done via IRC (#mpv on irc.freenode.net),
but asking questions by opening a github issue is also barely tolerated.
When asking on IRC (#mpv on irc.freenode.net), don't ask to ask, just state
your problem. Stay long enough until someone gets a chance to reply. Sometimes
it can take hours.
Sending patches
===============
See: https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
In particular, be aware that all changes to GPL code must come with the
implicit agreement that they might be LGPLv2.1+ relicensed at a later point.
+3
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@@ -12,6 +12,9 @@ the code to LGPLv2.1+ at a later point without asking the contributor. (This
is a safeguard for making potential relicensing of the project to LGPLv2.1+
easier.) Using a more liberal license compatible to LGPLv2.1+ is also ok.
Some GPLv3 or LGPLv3 code in mpv can be enabled by building with --enable-gpl3,
and in this case, the resulting binaries must be distributed under GPLv3.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
+5
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@@ -32,7 +32,12 @@ API changes
::
--- mpv 0.12.0 ---
1.20 - deprecate "GL_MP_D3D_interfaces"/"glMPGetD3DInterface", and introduce
"GL_MP_MPGetNativeDisplay"/"glMPGetNativeDisplay" (this is a
backwards-compatible rename)
--- mpv 0.11.0 ---
--- mpv 0.10.0 ---
1.19 - add "GL_MP_D3D_interfaces" pseudo extension to make it possible to
use DXVA2 in OpenGL fullscreen mode in some situations
- mpv_request_log_messages() now accepts "terminal-default" as parameter
-14
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@@ -1,14 +0,0 @@
All examples in this directory and its sub-directories are licensed
under one of the following licenses:
WTFPL, ISC, Ms-PL, AGPLv3, BSD (any)
Pick any license of your liking, and disregard the others.
(The full text of each license is available on this website:
http://opensource.org/licenses/alphabetical )
Additionally, you may consider the example code to be public domain.
You are free to use any of the example code without further
requirements or need for attribution.
-35
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@@ -1,35 +0,0 @@
Client API examples
===================
All these examples use the mpv client API through libmpv.
cocoa
-----
Shows how to embed the mpv video window in Objective-C/Cocoa.
qt
--
Shows how to embed the mpv video window in Qt (using normal desktop widgets).
qml
---
Shows how to use mpv's OpenGL video renderer in QtQuick2 with QML.
qml_direct
----------
Alternative example, which typically avoids a FBO indirection. Might be
slightly faster, but is less flexible and harder to use.
sdl
---
Show how to embed the mpv OpenGL renderer in SDL.
simple
------
Very primitive terminal-only example. Shows some most basic API usage.
@@ -1,304 +0,0 @@
// Plays a video from the command line in an opengl view in its own window.
// Build with: clang -o cocoa-openglcb cocoa-openglcb.m `pkg-config --libs --cflags mpv` -framework Cocoa -framework OpenGL
#import <mpv/client.h>
#import <mpv/opengl_cb.h>
#import <stdio.h>
#import <stdlib.h>
#import <OpenGL/gl.h>
#import <Cocoa/Cocoa.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
static void *get_proc_address(void *ctx, const char *name)
{
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, name, kCFStringEncodingASCII);
void *addr = CFBundleGetFunctionPointerForName(CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")), symbolName);
CFRelease(symbolName);
return addr;
}
static void glupdate(void *ctx);
@interface MpvClientOGLView : NSOpenGLView
@property mpv_opengl_cb_context *mpvGL;
- (instancetype)initWithFrame:(NSRect)frame;
- (void)drawRect;
- (void)fillBlack;
@end
@implementation MpvClientOGLView
- (instancetype)initWithFrame:(NSRect)frame
{
// make sure the pixel format is double buffered so we can use
// [[self openGLContext] flushBuffer].
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
0
};
self = [super initWithFrame:frame
pixelFormat:[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]];
if (self) {
[self setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
// swap on vsyncs
GLint swapInt = 1;
[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
[[self openGLContext] makeCurrentContext];
self.mpvGL = nil;
}
return self;
}
- (void)fillBlack
{
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
}
- (void)drawRect
{
if (self.mpvGL)
mpv_opengl_cb_draw(self.mpvGL, 0, self.bounds.size.width, -self.bounds.size.height);
else
[self fillBlack];
[[self openGLContext] flushBuffer];
}
- (void)drawRect:(NSRect)dirtyRect
{
[self drawRect];
}
@end
@interface CocoaWindow : NSWindow
@property(retain, readonly) MpvClientOGLView *glView;
@property(retain, readonly) NSButton *pauseButton;
@end
@implementation CocoaWindow
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (void)initOGLView {
NSRect bounds = [[self contentView] bounds];
// window coordinate origin is bottom left
NSRect glFrame = NSMakeRect(bounds.origin.x, bounds.origin.y + 30, bounds.size.width, bounds.size.height - 30);
_glView = [[MpvClientOGLView alloc] initWithFrame:glFrame];
[self.contentView addSubview:_glView];
NSRect buttonFrame = NSMakeRect(bounds.origin.x, bounds.origin.y, 60, 30);
_pauseButton = [[NSButton alloc] initWithFrame:buttonFrame];
_pauseButton.buttonType = NSToggleButton;
// button target has to be the delegate (it holds the mpv context
// pointer), so that's set later.
_pauseButton.action = @selector(togglePause:);
_pauseButton.title = @"Pause";
_pauseButton.alternateTitle = @"Play";
[self.contentView addSubview:_pauseButton];
}
@end
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
mpv_handle *mpv;
dispatch_queue_t queue;
CocoaWindow *window;
}
@end
static void wakeup(void *);
@implementation AppDelegate
- (void)createWindow {
int mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
window = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0, 0, 1280, 720)
styleMask:mask
backing:NSBackingStoreBuffered
defer:NO];
// force a minimum size to stop opengl from exploding.
[window setMinSize:NSMakeSize(200, 200)];
[window initOGLView];
[window setTitle:@"cocoa-openglcb example"];
[window makeMainWindow];
[window makeKeyAndOrderFront:nil];
NSMenu *m = [[NSMenu alloc] initWithTitle:@"AMainMenu"];
NSMenuItem *item = [m addItemWithTitle:@"Apple" action:nil keyEquivalent:@""];
NSMenu *sm = [[NSMenu alloc] initWithTitle:@"Apple"];
[m setSubmenu:sm forItem:item];
[sm addItemWithTitle: @"quit" action:@selector(terminate:) keyEquivalent:@"q"];
[NSApp setMenu:m];
[NSApp activateIgnoringOtherApps:YES];
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
atexit_b(^{
// Because activation policy has just been set to behave like a real
// application, that policy must be reset on exit to prevent, among
// other things, the menubar created here from remaining on screen.
[NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited];
});
// Read filename
NSArray *args = [NSProcessInfo processInfo].arguments;
if (args.count < 2) {
NSLog(@"Expected filename on command line");
exit(1);
}
NSString *filename = args[1];
[self createWindow];
window.pauseButton.target = self;
mpv = mpv_create();
if (!mpv) {
printf("failed creating context\n");
exit(1);
}
check_error(mpv_set_option_string(mpv, "input-media-keys", "yes"));
// request important errors
check_error(mpv_request_log_messages(mpv, "warn"));
check_error(mpv_initialize(mpv));
check_error(mpv_set_option_string(mpv, "vo", "opengl-cb"));
mpv_opengl_cb_context *mpvGL = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpvGL) {
puts("libmpv does not have the opengl-cb sub-API.");
exit(1);
}
// pass the mpvGL context to our view
window.glView.mpvGL = mpvGL;
int r = mpv_opengl_cb_init_gl(mpvGL, NULL, get_proc_address, NULL);
if (r < 0) {
puts("gl init has failed.");
exit(1);
}
mpv_opengl_cb_set_update_callback(mpvGL, glupdate, (__bridge void *)window.glView);
// Deal with MPV in the background.
queue = dispatch_queue_create("mpv", DISPATCH_QUEUE_SERIAL);
dispatch_async(queue, ^{
// Register to be woken up whenever mpv generates new events.
mpv_set_wakeup_callback(mpv, wakeup, (__bridge void *)self);
// Load the indicated file
const char *cmd[] = {"loadfile", filename.UTF8String, NULL};
check_error(mpv_command(mpv, cmd));
});
}
static void glupdate(void *ctx)
{
MpvClientOGLView *glView = (__bridge MpvClientOGLView *)ctx;
// I'm still not sure what the best way to handle this is, but this
// works.
dispatch_async(dispatch_get_main_queue(), ^{
[glView drawRect];
});
}
- (void) handleEvent:(mpv_event *)event
{
switch (event->event_id) {
case MPV_EVENT_SHUTDOWN: {
mpv_detach_destroy(mpv);
mpv_opengl_cb_uninit_gl(window.glView.mpvGL);
mpv = NULL;
printf("event: shutdown\n");
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
printf("[%s] %s: %s", msg->prefix, msg->level, msg->text);
}
default:
printf("event: %s\n", mpv_event_name(event->event_id));
}
}
- (void)togglePause:(NSButton *)button
{
if (mpv) {
switch (button.state) {
case NSOffState:
{
int pause = 0;
mpv_set_property(mpv, "pause", MPV_FORMAT_FLAG, &pause);
}
break;
case NSOnState:
{
int pause = 1;
mpv_set_property(mpv, "pause", MPV_FORMAT_FLAG, &pause);
}
break;
default:
NSLog(@"This should never happen.");
}
}
}
- (void) readEvents
{
dispatch_async(queue, ^{
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
[self handleEvent:event];
}
});
}
static void wakeup(void *context)
{
AppDelegate *a = (__bridge AppDelegate *) context;
[a readEvents];
}
// quit when the window is closed.
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
{
return YES;
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
NSLog(@"Terminating.");
const char *args[] = {"quit", NULL};
mpv_command(mpv, args);
[window.glView clearGLContext];
return NSTerminateNow;
}
@end
// Delete this if you already have a main.m.
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSApplication *app = [NSApplication sharedApplication];
AppDelegate *delegate = [AppDelegate new];
app.delegate = delegate;
[app run];
}
return 0;
}
-209
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@@ -1,209 +0,0 @@
// Plays a video from the command line in a view provided by the client
// application.
// Build with: clang -o cocoabasic cocoabasic.m `pkg-config --libs --cflags mpv` -framework cocoa
#include <mpv/client.h>
#include <stdio.h>
#include <stdlib.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
#import <Cocoa/Cocoa.h>
@interface CocoaWindow : NSWindow
@end
@implementation CocoaWindow
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
@end
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
mpv_handle *mpv;
dispatch_queue_t queue;
NSWindow *w;
NSView *wrapper;
}
@end
static void wakeup(void *);
@implementation AppDelegate
- (void)createWindow {
int mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
self->w = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0,0, 1280, 720)
styleMask:mask
backing:NSBackingStoreBuffered
defer:NO];
[self->w setTitle:@"cocoabasic example"];
[self->w makeMainWindow];
[self->w makeKeyAndOrderFront:nil];
NSRect frame = [[self->w contentView] bounds];
self->wrapper = [[NSView alloc] initWithFrame:frame];
[self->wrapper setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
[[self->w contentView] addSubview:self->wrapper];
[self->wrapper release];
NSMenu *m = [[NSMenu alloc] initWithTitle:@"AMainMenu"];
NSMenuItem *item = [m addItemWithTitle:@"Apple" action:nil keyEquivalent:@""];
NSMenu *sm = [[NSMenu alloc] initWithTitle:@"Apple"];
[m setSubmenu:sm forItem:item];
[sm addItemWithTitle: @"mpv_command('stop')" action:@selector(mpv_stop) keyEquivalent:@""];
[sm addItemWithTitle: @"mpv_command('quit')" action:@selector(mpv_quit) keyEquivalent:@""];
[sm addItemWithTitle: @"quit" action:@selector(terminate:) keyEquivalent:@"q"];
[NSApp setMenu:m];
[NSApp activateIgnoringOtherApps:YES];
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
atexit_b(^{
// Because activation policy has just been set to behave like a real
// application, that policy must be reset on exit to prevent, among
// other things, the menubar created here from remaining on screen.
[NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited];
});
// Read filename
NSArray *args = [NSProcessInfo processInfo].arguments;
if (args.count < 2) {
NSLog(@"Expected filename on command line");
exit(1);
}
NSString *filename = args[1];
[self createWindow];
// Deal with MPV in the background.
queue = dispatch_queue_create("mpv", DISPATCH_QUEUE_SERIAL);
dispatch_async(queue, ^{
mpv = mpv_create();
if (!mpv) {
printf("failed creating context\n");
exit(1);
}
int64_t wid = (intptr_t) self->wrapper;
check_error(mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid));
// Maybe set some options here, like default key bindings.
// NOTE: Interaction with the window seems to be broken for now.
check_error(mpv_set_option_string(mpv, "input-default-bindings", "yes"));
// for testing!
check_error(mpv_set_option_string(mpv, "input-media-keys", "yes"));
check_error(mpv_set_option_string(mpv, "input-cursor", "no"));
check_error(mpv_set_option_string(mpv, "input-vo-keyboard", "yes"));
// request important errors
check_error(mpv_request_log_messages(mpv, "warn"));
check_error(mpv_initialize(mpv));
// Register to be woken up whenever mpv generates new events.
mpv_set_wakeup_callback(mpv, wakeup, (__bridge void *) self);
// Load the indicated file
const char *cmd[] = {"loadfile", filename.UTF8String, NULL};
check_error(mpv_command(mpv, cmd));
});
}
- (void) handleEvent:(mpv_event *)event
{
switch (event->event_id) {
case MPV_EVENT_SHUTDOWN: {
mpv_detach_destroy(mpv);
mpv = NULL;
printf("event: shutdown\n");
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
printf("[%s] %s: %s", msg->prefix, msg->level, msg->text);
}
case MPV_EVENT_VIDEO_RECONFIG: {
dispatch_async(dispatch_get_main_queue(), ^{
NSArray *subviews = [self->wrapper subviews];
if ([subviews count] > 0) {
// mpv's events view
NSView *eview = [self->wrapper subviews][0];
[self->w makeFirstResponder:eview];
}
});
}
default:
printf("event: %s\n", mpv_event_name(event->event_id));
}
}
- (void) readEvents
{
dispatch_async(queue, ^{
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
[self handleEvent:event];
}
});
}
static void wakeup(void *context) {
AppDelegate *a = (__bridge AppDelegate *) context;
[a readEvents];
}
// Ostensibly, mpv's window would be hooked up to this.
- (BOOL) windowShouldClose:(id)sender
{
return NO;
}
- (void) mpv_stop
{
if (mpv) {
const char *args[] = {"stop", NULL};
mpv_command(mpv, args);
}
}
- (void) mpv_quit
{
if (mpv) {
const char *args[] = {"quit", NULL};
mpv_command(mpv, args);
}
}
@end
// Delete this if you already have a main.m.
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSApplication *app = [NSApplication sharedApplication];
AppDelegate *delegate = [AppDelegate new];
app.delegate = delegate;
[app run];
}
return 0;
}
-136
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@@ -1,136 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
class MpvRenderer : public QQuickFramebufferObject::Renderer
{
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
mpv::qt::Handle mpv;
QQuickWindow *window;
mpv_opengl_cb_context *mpv_gl;
public:
MpvRenderer(const MpvObject *obj)
: mpv(obj->mpv), window(obj->window()), mpv_gl(obj->mpv_gl)
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
virtual ~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void render()
{
QOpenGLFramebufferObject *fbo = framebufferObject();
window->resetOpenGLState();
mpv_opengl_cb_draw(mpv_gl, fbo->handle(), fbo->width(), fbo->height());
window->resetOpenGLState();
}
};
MpvObject::MpvObject(QQuickItem * parent)
: QQuickFramebufferObject(parent), mpv_gl(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Request hw decoding, just for testing.
mpv::qt::set_option_variant(mpv, "hwdec", "auto");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
void MpvObject::setProperty(const QString& name, const QVariant& value)
{
mpv::qt::set_property_variant(mpv, name, value);
}
QQuickFramebufferObject::Renderer *MpvObject::createRenderer() const
{
window()->setPersistentOpenGLContext(true);
window()->setPersistentSceneGraph(true);
return new MpvRenderer(this);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
-36
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@@ -1,36 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickFramebufferObject>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer;
class MpvObject : public QQuickFramebufferObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
friend class MpvRenderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
virtual Renderer *createRenderer() const;
public slots:
void command(const QVariant& params);
void setProperty(const QString& name, const QVariant& value);
signals:
void onUpdate();
private slots:
void doUpdate();
private:
static void on_update(void *ctx);
};
#endif
-71
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@@ -1,71 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
anchors.fill: parent
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: renderer.bottom
anchors.left: renderer.left
anchors.right: renderer.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
Click to load ../../../test.mkv"
}
// Don't take these controls too seriously. They're for testing.
Column {
CheckBox {
id: checkbox
anchors.margins: 10
// Heavily filtered means good, right?
text: "Make video look like on a Smart TV"
onClicked: {
if (checkbox.checked) {
renderer.command(["vo_cmdline", "scale=sharpen3:scale-param1=5.0"])
} else {
renderer.command(["vo_cmdline", ""])
}
}
}
Slider {
id: slider
anchors.margins: 10
anchors.left: checkbox.left
anchors.right: checkbox.right
minimumValue: -100
maximumValue: 100
value: 0
onValueChanged: renderer.setProperty("gamma", slider.value | 0)
}
}
}
}
-12
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@@ -1,12 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
-5
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@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
@@ -1,159 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
MpvRenderer::MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl)
: mpv(a_mpv), mpv_gl(a_mpv_gl), window(0), size()
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
MpvRenderer::~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void MpvRenderer::paint()
{
window->resetOpenGLState();
// This uses 0 as framebuffer, which indicates that mpv will render directly
// to the frontbuffer. Note that mpv will always switch framebuffers
// explicitly. Some QWindow setups (such as using QQuickWidget) actually
// want you to render into a FBO in the beforeRendering() signal, and this
// code won't work there.
// The negation is used for rendering with OpenGL's flipped coordinates.
mpv_opengl_cb_draw(mpv_gl, 0, size.width(), -size.height());
window->resetOpenGLState();
}
MpvObject::MpvObject(QQuickItem * parent)
: QQuickItem(parent), mpv_gl(0), renderer(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
connect(this, &QQuickItem::windowChanged,
this, &MpvObject::handleWindowChanged);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::handleWindowChanged(QQuickWindow *win)
{
if (!win)
return;
connect(win, &QQuickWindow::beforeSynchronizing,
this, &MpvObject::sync, Qt::DirectConnection);
connect(win, &QQuickWindow::sceneGraphInvalidated,
this, &MpvObject::cleanup, Qt::DirectConnection);
connect(win, &QQuickWindow::frameSwapped,
this, &MpvObject::swapped, Qt::DirectConnection);
win->setClearBeforeRendering(false);
}
void MpvObject::sync()
{
if (!renderer) {
renderer = new MpvRenderer(mpv, mpv_gl);
connect(window(), &QQuickWindow::beforeRendering,
renderer, &MpvRenderer::paint, Qt::DirectConnection);
}
renderer->window = window();
renderer->size = window()->size() * window()->devicePixelRatio();
}
void MpvObject::swapped()
{
mpv_opengl_cb_report_flip(mpv_gl, 0);
}
void MpvObject::cleanup()
{
if (renderer) {
delete renderer;
renderer = 0;
}
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
window()->update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
@@ -1,51 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickItem>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer : public QObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
QQuickWindow *window;
QSize size;
friend class MpvObject;
public:
MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl);
virtual ~MpvRenderer();
public slots:
void paint();
};
class MpvObject : public QQuickItem
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
MpvRenderer *renderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
public slots:
void command(const QVariant& params);
void sync();
void swapped();
void cleanup();
signals:
void onUpdate();
private slots:
void doUpdate();
void handleWindowChanged(QQuickWindow *win);
private:
static void on_update(void *ctx);
};
#endif
@@ -1,49 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
// This object isn't real and not visible; it just renders into the
// background of the containing Window.
width: 0
height: 0
}
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
In this example, mpv is always in the background.\n
Click to load ../../../test.mkv"
}
}
}
@@ -1,12 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
-225
View File
@@ -1,225 +0,0 @@
// This example can be built with: qmake && make
#include <clocale>
#include <sstream>
#include <stdexcept>
#include <QtGlobal>
#include <QFileDialog>
#include <QStatusBar>
#include <QMenuBar>
#include <QMenu>
#include <QGridLayout>
#include <QApplication>
#include <QTextEdit>
#if QT_VERSION >= 0x050000
#include <QJsonDocument>
#endif
#include <mpv/qthelper.hpp>
#include "qtexample.h"
static void wakeup(void *ctx)
{
// This callback is invoked from any mpv thread (but possibly also
// recursively from a thread that is calling the mpv API). Just notify
// the Qt GUI thread to wake up (so that it can process events with
// mpv_wait_event()), and return as quickly as possible.
MainWindow *mainwindow = (MainWindow *)ctx;
emit mainwindow->mpv_events();
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
setWindowTitle("Qt embedding demo");
setMinimumSize(640, 480);
QMenu *menu = menuBar()->addMenu(tr("&File"));
QAction *on_open = new QAction(tr("&Open"), this);
on_open->setShortcuts(QKeySequence::Open);
on_open->setStatusTip(tr("Open a file"));
connect(on_open, &QAction::triggered, this, &MainWindow::on_file_open);
menu->addAction(on_open);
QAction *on_new = new QAction(tr("&New window"), this);
connect(on_new, &QAction::triggered, this, &MainWindow::on_new_window);
menu->addAction(on_new);
statusBar();
QMainWindow *log_window = new QMainWindow(this);
log = new QTextEdit(log_window);
log->setReadOnly(true);
log_window->setCentralWidget(log);
log_window->setWindowTitle("mpv log window");
log_window->setMinimumSize(500, 50);
log_window->show();
mpv = mpv_create();
if (!mpv)
throw std::runtime_error("can't create mpv instance");
// Create a video child window. Force Qt to create a native window, and
// pass the window ID to the mpv wid option. Works on: X11, win32, Cocoa
mpv_container = new QWidget(this);
setCentralWidget(mpv_container);
mpv_container->setAttribute(Qt::WA_DontCreateNativeAncestors);
mpv_container->setAttribute(Qt::WA_NativeWindow);
// If you have a HWND, use: int64_t wid = (intptr_t)hwnd;
int64_t wid = mpv_container->winId();
mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid);
// Enable default bindings, because we're lazy. Normally, a player using
// mpv as backend would implement its own key bindings.
mpv_set_option_string(mpv, "input-default-bindings", "yes");
// Enable keyboard input on the X11 window. For the messy details, see
// --input-vo-keyboard on the manpage.
mpv_set_option_string(mpv, "input-vo-keyboard", "yes");
// Let us receive property change events with MPV_EVENT_PROPERTY_CHANGE if
// this property changes.
mpv_observe_property(mpv, 0, "time-pos", MPV_FORMAT_DOUBLE);
mpv_observe_property(mpv, 0, "track-list", MPV_FORMAT_NODE);
mpv_observe_property(mpv, 0, "chapter-list", MPV_FORMAT_NODE);
// Request log messages with level "info" or higher.
// They are received as MPV_EVENT_LOG_MESSAGE.
mpv_request_log_messages(mpv, "info");
// From this point on, the wakeup function will be called. The callback
// can come from any thread, so we use the QueuedConnection mechanism to
// relay the wakeup in a thread-safe way.
connect(this, &MainWindow::mpv_events, this, &MainWindow::on_mpv_events,
Qt::QueuedConnection);
mpv_set_wakeup_callback(mpv, wakeup, this);
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("mpv failed to initialize");
}
void MainWindow::handle_mpv_event(mpv_event *event)
{
switch (event->event_id) {
case MPV_EVENT_PROPERTY_CHANGE: {
mpv_event_property *prop = (mpv_event_property *)event->data;
if (strcmp(prop->name, "time-pos") == 0) {
if (prop->format == MPV_FORMAT_DOUBLE) {
double time = *(double *)prop->data;
std::stringstream ss;
ss << "At: " << time;
statusBar()->showMessage(QString::fromStdString(ss.str()));
} else if (prop->format == MPV_FORMAT_NONE) {
// The property is unavailable, which probably means playback
// was stopped.
statusBar()->showMessage("");
}
} else if (strcmp(prop->name, "chapter-list") == 0 ||
strcmp(prop->name, "track-list") == 0)
{
// Dump the properties as JSON for demo purposes.
#if QT_VERSION >= 0x050000
if (prop->format == MPV_FORMAT_NODE) {
QVariant v = mpv::qt::node_to_variant((mpv_node *)prop->data);
// Abuse JSON support for easily printing the mpv_node contents.
QJsonDocument d = QJsonDocument::fromVariant(v);
append_log("Change property " + QString(prop->name) + ":\n");
append_log(d.toJson().data());
}
#endif
}
break;
}
case MPV_EVENT_VIDEO_RECONFIG: {
// Retrieve the new video size.
int64_t w, h;
if (mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &w) >= 0 &&
mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &h) >= 0 &&
w > 0 && h > 0)
{
// Note that the MPV_EVENT_VIDEO_RECONFIG event doesn't necessarily
// imply a resize, and you should check yourself if the video
// dimensions really changed.
// mpv itself will scale/letter box the video to the container size
// if the video doesn't fit.
std::stringstream ss;
ss << "Reconfig: " << w << " " << h;
statusBar()->showMessage(QString::fromStdString(ss.str()));
}
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
std::stringstream ss;
ss << "[" << msg->prefix << "] " << msg->level << ": " << msg->text;
append_log(QString::fromStdString(ss.str()));
break;
}
case MPV_EVENT_SHUTDOWN: {
mpv_terminate_destroy(mpv);
mpv = NULL;
break;
}
default: ;
// Ignore uninteresting or unknown events.
}
}
// This slot is invoked by wakeup() (through the mpv_events signal).
void MainWindow::on_mpv_events()
{
// Process all events, until the event queue is empty.
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
handle_mpv_event(event);
}
}
void MainWindow::on_file_open()
{
QString filename = QFileDialog::getOpenFileName(this, "Open file");
if (mpv) {
const QByteArray c_filename = filename.toUtf8();
const char *args[] = {"loadfile", c_filename.data(), NULL};
mpv_command_async(mpv, 0, args);
}
}
void MainWindow::on_new_window()
{
(new MainWindow())->show();
}
void MainWindow::append_log(const QString &text)
{
QTextCursor cursor = log->textCursor();
cursor.movePosition(QTextCursor::End);
cursor.insertText(text);
log->setTextCursor(cursor);
}
MainWindow::~MainWindow()
{
if (mpv)
mpv_terminate_destroy(mpv);
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// Qt sets the locale in the QApplication constructor, but libmpv requires
// the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
MainWindow w;
w.show();
return a.exec();
}
-37
View File
@@ -1,37 +0,0 @@
#ifndef QTEXAMPLE_H
#define QTEXAMPLE_H
#include <QMainWindow>
#include <mpv/client.h>
class QTextEdit;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_file_open();
void on_new_window();
void on_mpv_events();
signals:
void mpv_events();
private:
QWidget *mpv_container;
mpv_handle *mpv;
QTextEdit *log;
void append_log(const QString &text);
void create_player();
void handle_mpv_event(mpv_event *event);
};
#endif // QTEXAMPLE_H
-13
View File
@@ -1,13 +0,0 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = qtexample
TEMPLATE = app
QT_CONFIG -= no-pkg-config
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
SOURCES += qtexample.cpp
HEADERS += qtexample.h
-158
View File
@@ -1,158 +0,0 @@
// Build with: gcc -o main main.c `pkg-config --libs --cflags mpv sdl2`
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
static Uint32 wakeup_on_mpv_redraw, wakeup_on_mpv_events;
static void die(const char *msg)
{
fprintf(stderr, "%s\n", msg);
exit(1);
}
static void *get_proc_address_mpv(void *fn_ctx, const char *name)
{
return SDL_GL_GetProcAddress(name);
}
static void on_mpv_events(void *ctx)
{
SDL_Event event = {.type = wakeup_on_mpv_events};
SDL_PushEvent(&event);
}
static void on_mpv_redraw(void *ctx)
{
SDL_Event event = {.type = wakeup_on_mpv_redraw};
SDL_PushEvent(&event);
}
int main(int argc, char *argv[])
{
if (argc != 2)
die("pass a single media file as argument");
mpv_handle *mpv = mpv_create();
if (!mpv)
die("context init failed");
// Some minor options can only be set before mpv_initialize().
if (mpv_initialize(mpv) < 0)
die("mpv init failed");
if (SDL_Init(SDL_INIT_VIDEO) < 0)
die("SDL init failed");
SDL_Window *window =
SDL_CreateWindow("hi", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
1000, 500, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
SDL_WINDOW_RESIZABLE);
if (!window)
die("failed to create SDL window");
// The OpenGL API is somewhat separate from the normal mpv API. This only
// returns NULL if no OpenGL support is compiled.
mpv_opengl_cb_context *mpv_gl = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
die("failed to create mpv GL API handle");
SDL_GLContext glcontext = SDL_GL_CreateContext(window);
if (!glcontext)
die("failed to create SDL GL context");
// This makes mpv use the currently set GL context. It will use the callback
// to resolve GL builtin functions, as well as extensions.
if (mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address_mpv, NULL) < 0)
die("failed to initialize mpv GL context");
// Actually using the opengl_cb state has to be explicitly requested.
// Otherwise, mpv will create a separate platform window.
if (mpv_set_option_string(mpv, "vo", "opengl-cb") < 0)
die("failed to set VO");
// We use events for thread-safe notification of the SDL main loop.
// Generally, the wakeup callbacks (set further below) should do as least
// work as possible, and merely wake up another thread to do actual work.
// On SDL, waking up the mainloop is the ideal course of action. SDL's
// SDL_PushEvent() is thread-safe, so we use that.
wakeup_on_mpv_redraw = SDL_RegisterEvents(1);
wakeup_on_mpv_events = SDL_RegisterEvents(1);
if (wakeup_on_mpv_redraw == (Uint32)-1 || wakeup_on_mpv_events == (Uint32)-1)
die("could not register events");
// When normal mpv events are available.
mpv_set_wakeup_callback(mpv, on_mpv_events, NULL);
// When a new frame should be drawn with mpv_opengl_cb_draw().
// (Separate from the normal event handling mechanism for the sake of
// users which run OpenGL on a different thread.)
mpv_opengl_cb_set_update_callback(mpv_gl, on_mpv_redraw, NULL);
// Play this file. Note that this starts playback asynchronously.
const char *cmd[] = {"loadfile", argv[1], NULL};
mpv_command(mpv, cmd);
while (1) {
SDL_Event event;
if (SDL_WaitEvent(&event) != 1)
die("event loop error");
int redraw = 0;
switch (event.type) {
case SDL_QUIT:
goto done;
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw = 1;
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE)
mpv_command_string(mpv, "cycle pause");
break;
default:
// Happens when a new video frame should be rendered, or if the
// current frame has to be redrawn e.g. due to OSD changes.
if (event.type == wakeup_on_mpv_redraw)
redraw = 1;
// Happens when at least 1 new event is in the mpv event queue.
if (event.type == wakeup_on_mpv_events) {
// Handle all remaining mpv events.
while (1) {
mpv_event *mp_event = mpv_wait_event(mpv, 0);
if (mp_event->event_id == MPV_EVENT_NONE)
break;
printf("event: %s\n", mpv_event_name(mp_event->event_id));
}
}
}
if (redraw) {
int w, h;
SDL_GetWindowSize(window, &w, &h);
// Note:
// - The 0 is the FBO to use; 0 is the default framebuffer (i.e.
// render to the window directly.
// - The negative height tells mpv to flip the coordinate system.
// - If you do not want the video to cover the whole screen, or want
// to apply any form of fancy transformation, you will have to
// render to a FBO.
// - See opengl_cb.h on what OpenGL environment mpv expects, and
// other API details.
mpv_opengl_cb_draw(mpv_gl, 0, w, -h);
SDL_GL_SwapWindow(window);
}
}
done:
// Destroy the GL renderer and all of the GL objects it allocated. If video
// is still running, the video track will be deselected.
mpv_opengl_cb_uninit_gl(mpv_gl);
mpv_terminate_destroy(mpv);
return 0;
}
-54
View File
@@ -1,54 +0,0 @@
// Build with: gcc -o simple simple.c `pkg-config --libs --cflags mpv`
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <mpv/client.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
int main(int argc, char *argv[])
{
if (argc != 2) {
printf("pass a single media file as argument\n");
return 1;
}
mpv_handle *ctx = mpv_create();
if (!ctx) {
printf("failed creating context\n");
return 1;
}
// Enable default key bindings, so the user can actually interact with
// the player (and e.g. close the window).
check_error(mpv_set_option_string(ctx, "input-default-bindings", "yes"));
mpv_set_option_string(ctx, "input-vo-keyboard", "yes");
int val = 1;
check_error(mpv_set_option(ctx, "osc", MPV_FORMAT_FLAG, &val));
// Done setting up options.
check_error(mpv_initialize(ctx));
// Play this file.
const char *cmd[] = {"loadfile", argv[1], NULL};
check_error(mpv_command(ctx, cmd));
// Let it play, and wait until the user quits.
while (1) {
mpv_event *event = mpv_wait_event(ctx, 10000);
printf("event: %s\n", mpv_event_name(event->event_id));
if (event->event_id == MPV_EVENT_SHUTDOWN)
break;
}
mpv_terminate_destroy(ctx);
return 0;
}
+30 -42
View File
@@ -68,7 +68,7 @@ echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
make gcc ffmpeg libass jpeg pthreads lua
make gcc ffmpeg libass jpeg lua
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
@@ -104,22 +104,21 @@ Installing MSYS2
It doesn't matter whether the i686 or the x86_64 version is used. Both can
build 32-bit and 64-bit binaries when running on a 64-bit version of Windows.
2. Add ``C:\msys64\mingw64\bin`` to your ``%PATH%``. mpv will depend on several
DLLs in this folder.
2. Start a MinGW-w64 shell (``mingw64_shell.bat``). Note that this is different
from the MSYS2 shell that is started from the final installation dialog.
3. Start a MinGW-w64 shell (``mingw64_shell.bat``). For a 32-bit build, use
``mingw32_shell.bat``.
For a 32-bit build, use ``mingw32_shell.bat``.
Updating MSYS2
--------------
To prevent errors during post-install, ``msys2-runtime`` and ``pacman`` must be
updated first.
To prevent errors during post-install, the MSYS2 core runtime must be updated
separately.
```bash
# Check for updates to msys2-runtime and pacman. If there were updates, restart
# MSYS2 before continuing.
pacman -Sy --needed msys2-runtime pacman
# Check for core updates. If instructed, close the shell window and reopen it
# before continuing.
update-core
# Update everything else
pacman -Su
@@ -130,14 +129,14 @@ Installing mpv dependencies
```bash
# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacman -S git pkg-config python3 mingw-w64-x86_64-gcc
pacman -S git mingw-w64-x86_64-pkg-config python mingw-w64-x86_64-gcc
# Install the most important MinGW-w64 dependencies. libass, libbluray and
# lcms2 are also pulled in as dependencies of ffmpeg.
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua51
# Install additional (optional) dependencies
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess mingw-w64-x86_64-angleproject-git
```
For a 32-bit build, install ``mingw-w64-i686-*`` packages instead.
@@ -157,14 +156,14 @@ Finally, compile and install mpv. Binaries will be installed to
```bash
# For a 32-bit build, use --prefix=/mingw32 instead
./waf configure CC=gcc --prefix=/mingw64
./waf configure CC=gcc.exe --check-c-compiler=gcc --prefix=/mingw64
./waf install
```
Or, compile and install both libmpv and mpv:
```bash
./waf configure CC=gcc --enable-libmpv-shared --prefix=/mingw64
./waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
# waf installs libmpv to the wrong directory, so fix it up
@@ -174,39 +173,28 @@ sed -i 's_/mingw64/bin_/mingw64/lib_' /mingw64/lib/pkgconfig/mpv.pc
rmdir /mingw64/bin/pkgconfig
```
Additional dependencies
=======================
Running mpv
-----------
pthreads
--------
mpv will use a pthreads wrapper by default. Either pthreads-win32 or
winpthreads should work. The latter is packaged with most MinGW-w64
environments, including MSYS2, so it shouldn't be a problem. If you don't have
a pthreads wrapper or you want to build mpv without one, configure with:
If you want to run mpv from the MinGW-w64 shell, you will find the experience
much more pleasant if you use the ``winpty`` utility
```bash
./waf configure --enable-win32-internal-pthreads
pacman -S winpty
winpty mpv.com ToS-4k-1920.mov
```
libwaio
-------
If you want to move / copy ``mpv.exe`` and ``mpv.com`` to somewhere other than
``/mingw64/bin/`` for use outside the MinGW-w64 shell, they will still depend on
DLLs in that folder. The simplest solution is to add ``C:\msys64\mingw64\bin``
to the windows system ``%PATH%``. Beware though that this can cause problems or
confusion in Cygwin if that is also installed on the machine.
If you want to use ``--input-file``, you need libwaio. It's available from
git://midipix.org/waio
Use of the ANGLE OpenGL backend requires a copy of ``d3dcompiler_43.dll`` (yes,
exactly 43) in the path or in the same folder as mpv. It must be of the same
architecture (x86_64 / i686) as the mpv you compiled. You can find a copy in the
official mpv builds:
To compile libwaio in MSYS2, run:
https://mpv.srsfckn.biz/mpv-x86_64-20160118.7z
```bash
git clone git://midipix.org/waio && cd waio
# 32-bit build, run from mingw32_shell.bat
./build-mingw-nt32 lib-static CC=gcc AR=ar
cp -r include/waio /mingw32/include
cp lib32/libwaio.a /mingw32/lib
# 64-bit build, run from mingw64_shell.bat
./build-mingw-nt64 lib-static CC=gcc AR=ar
cp -r include/waio /mingw64/include
cp lib64/libwaio.a /mingw64/lib
```
https://mpv.srsfckn.biz/mpv-i686-20160118.7z
+11 -9
View File
@@ -14,9 +14,11 @@ Sending patches
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
- When creating pull requests, be sure to test your changes. If you didn't, please
say so in the pull request message.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
@@ -27,8 +29,8 @@ Sending patches
For example, you fixed a crash in af_volume.c:
Bad: ``fixed the bug (wtf?)``
Good: ``af_volume: fix crash due to null pointer access``
- Bad: ``fixed the bug (wtf?)``
- Good: ``af_volume: fix crash due to null pointer access``
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
@@ -53,10 +55,10 @@ Sending patches
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- If you add a new command line option, document it in options.rst. If you
add a new input property, document it in input.rst.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
add a new input property, document it in input.rst. Changes to the user
interface (options, properties, commands) should be documented in
interface-changes.rst. Changes to libmpv should be documented in
client-api-changes.rst.
Code formatting
---------------
+2 -3
View File
@@ -31,9 +31,8 @@ estimated remaining duration of the source file is used.
Note::
mpv can't use ordered chapter files in EDL entries. Usage of relative or
absolute paths as well as any protocol prefixes is prevented for security
reasons.
Usage of relative or absolute paths as well as any protocol prefixes may be
prevented for security reasons.
Syntax of mpv EDL files
+54 -1
View File
@@ -1,7 +1,7 @@
Introduction
============
mpv provides access to its internal via the following means:
mpv provides access to its internals via the following means:
- options
- commands
@@ -19,6 +19,59 @@ Interface changes
::
--- mpv 0.17.0 ---
- deprecate "track-list/N/audio-channels" property (use
"track-list/N/demux-channel-count" instead)
- remove write access to "stream-pos", and change semantics for read access
- Lua scripts now don't suspend mpv by default while script code is run
- add "cache-speed" property
- rename --input-unix-socket to --input-ipc-server, and make it work on
Windows too
- change the exact behavior of the "video-zoom" property
- --video-unscaled no longer disables --video-zoom and --video-aspect
To force the old behavior, set --video-zoom=0 and --video-aspect=0
--- mpv 0.16.0 ---
- change --audio-channels default to stereo (use --audio-channels=auto to
get the old default)
- add --audio-normalize-downmix
- change the default downmix behavior (--audio-normalize-downmix=yes to get
the old default)
- VO opengl custom shaders must now use "sample_pixel" as function name,
instead of "sample"
- change VO opengl scaler-resizes-only default to enabled
- add VO opengl "interpolation-threshold" suboption (introduces new default
behavior, which can change e.g. ``--video-sync=display-vdrop`` to the
worse, but is usually what you want)
- make "volume" and "mute" properties changeable even if no audio output is
active (this gives not-ideal behavior if --softvol=no is used)
- add "volume-max" and "mixer-active" properties
- ignore --input-cursor option for events injected by input commands like
"mouse", "keydown", etc.
--- mpv 0.15.0 ---
- change "yadif" video filter defaults
--- mpv 0.14.0 ---
- vo_opengl interpolation now requires --video-sync=display-... to be set
- change some vo_opengl defaults (including changing tscale)
- add "vsync-ratio", "estimated-display-fps" properties
- add --rebase-start-time option
This is a breaking change to start time handling. Instead of making start
time handling an aspect of different options and properties (like
"time-pos" vs. "playback-time"), make it dependent on the new option. For
compatibility, the "time-start" property now always returns 0, so code
which attempted to handle rebasing manually will not break.
--- mpv 0.13.0 ---
- remove VO opengl-cb frame queue suboptions (no replacement)
--- mpv 0.12.0 ---
- remove --use-text-osd (useless; fontconfig isn't a requirement anymore,
and text rendering is also lazily initialized)
- some time properties (at least "playback-time", "time-pos",
"time-remaining", "playtime-remaining") now are unavailable if the time
is unknown, instead of just assuming that the internal playback position
is 0
- add --audio-fallback-to-null option
- replace vf_format outputlevels suboption with "video-output-levels" global
property/option; also remove "colormatrix-output-range" property
- vo_opengl: remove sharpen3/sharpen5 scale filters, add sharpen sub-option
--- mpv 0.11.0 ---
- add "af-metadata" property
--- mpv 0.10.0 ---
+14
View File
@@ -0,0 +1,14 @@
Client API (libmpv) documentation and examples
==============================================
libmpv lets you embed mpv as a library. It is meant to enable development of
GUI frontends.
Since libmpv merely allows access to underlying mechanisms that can control
mpv, documentation is spread over a few places:
- https://github.com/mpv-player/mpv/blob/master/libmpv/client.h
- http://mpv.io/manual/master/#options
- http://mpv.io/manual/master/#list-of-input-commands
- http://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv-examples/tree/master/libmpv
+4 -8
View File
@@ -63,13 +63,9 @@ Available filters are:
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with ``--af-defaults=lavrresample:...``.)
``normalize=<yes|no>``
Whether to normalize when remixing channel layouts (default: yes). This
is e.g. applied when downmixing surround audio to stereo. The advantage
is that this guarantees that no clipping can happen. Unfortunately,
this can also lead to too low volume levels. Whether you enable or
disable this is essentially a matter of taste, but the default uses
the safer choice.
``normalize=<yes|no|auto>``
Whether to normalize when remixing channel layouts (default: auto).
``auto`` uses the value set by ``--audio-normalize-downmix``.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
@@ -164,7 +160,7 @@ Available filters are:
.. admonition:: Examples
``mpv --af=channels=4:[0-1,1-0,0-2,1-3] media.avi``
``mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
+9 -26
View File
@@ -20,10 +20,8 @@ normal driver parameters.
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On Windows, ``--ao=wasapi`` is preferred,
though it might cause trouble sometimes, in which case ``--ao=dsound``
should be used. On BSD systems, ``--ao=oss`` or `--ao=sndio`` may work
(the latter being experimental). On OS X systems, use ``--ao=coreaudio``.
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
.. admonition:: Examples
@@ -139,16 +137,13 @@ Available audio output drivers are:
Automatically create connections to output ports (default: enabled).
When enabled, the maximum number of output channels will be limited to
the number of available output ports.
``std-channel-layout=alsa|waveext|any``
Select the standard channel layout (default: alsa). JACK itself has no
``std-channel-layout=waveext|any``
Select the standard channel layout (default: waveext). JACK itself has no
notion of channel layouts (i.e. assigning which speaker a given
channel is supposed to map to) - it just takes whatever the application
outputs, and reroutes it to whatever the user defines. This means the
user and the application are in charge of dealing with the channel
layout. ``alsa`` uses the old MPlayer layout, which is inspired by
ALSA's standard layouts. In this mode, ao_jack will refuse to play 3
or 7 channels (because these do not really have a defined meaning in
MPlayer). ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
layout. ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
though it was defined by Microsoft, is the standard on many systems.
The value ``any`` makes JACK accept whatever comes from the audio
filter chain, regardless of channel layout and without reordering. This
@@ -168,7 +163,7 @@ Available audio output drivers are:
will actually work. The disadvantage is that it will change the
system-wide audio settings. This is equivalent to changing the ``Format``
setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup``
utility. Note that this does not effect the selected speaker setup.
utility. Note that this does not affect the selected speaker setup.
``exclusive``
Use exclusive mode access. This merely redirects to
@@ -208,19 +203,7 @@ Available audio output drivers are:
(it used to be required to get good behavior on old PulseAudio versions).
If you have stuttering video when using pulse, try to enable this
option. (Or alternatively, try to update PulseAudio.)
``dsound`` (Windows only)
DirectX DirectSound audio output driver
.. note:: This driver is for compatibility with old systems.
``device=<devicenum>``
Sets the device number to use. Playing a file with ``-v`` will show a
list of available devices.
``buffersize=<ms>``
DirectSound buffer size in milliseconds (default: 200).
option. (Or try to update PulseAudio.)
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
@@ -259,7 +242,7 @@ Available audio output drivers are:
``speed``
Simulated audio playback speed as a multiplier. Usually, a real audio
device will not go exactly as fast as the system clock. It will deviate
just a little, and this option helps simulating this.
just a little, and this option helps to simulate this.
``latency``
Simulated device latency. This is additional to EOF.
@@ -328,7 +311,7 @@ Available audio output drivers are:
String are valid; the GUID string is guaranteed to not change
unless the driver is uninstalled.
Also supports searching active devices by human readable name. If more
Also supports searching active devices by human-readable name. If more
than one device matches the name, refuses loading it.
This option is mostly deprecated in favour of the more general
+4 -4
View File
@@ -93,8 +93,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--oafirst``
Force the audio stream to become the first stream in the output. By default
the order is unspecified.
Force the audio stream to become the first stream in the output.
By default, the order is unspecified.
``--ovc=<codec>``
Specifies the output video codec. This can be a comma separated list of
@@ -134,8 +134,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--ovfirst``
Force the video stream to become the first stream in the output. By default
the order is unspecified.
Force the video stream to become the first stream in the output.
By default, the order is unspecified.
``--ocopyts``
Copies input pts to the output video (not supported by some output
+223 -37
View File
@@ -329,9 +329,9 @@ List of Input Commands
This is similar to ``sub-step``, except that it seeks video and audio
instead of adjusting the subtitle delay.
Like with ``sub-step``, this works with external text subtitles only. For
embedded text subtitles (like with Matroska), this works only with subtitle
events that have already been displayed.
For embedded subtitles (like with Matroska), this works only with subtitle
events that have already been displayed, or are within a short prefetch
range.
``osd [<level>]``
Toggle OSD level. If ``<level>`` is specified, set the OSD mode
@@ -418,7 +418,7 @@ List of Input Commands
<reselect> (default)
Select the default audio and subtitle streams, which typically selects
external files with highest preference. (The implementation is not
external files with the highest preference. (The implementation is not
perfect, and could be improved on request.)
<keep-selection>
@@ -546,6 +546,12 @@ Input Commands that are Possibly Subject to Change
Always bind a key. (The input section that was made active most recently
wins if there are ambiguities.)
This command can be used to dispatch arbitrary keys to a script or a client
API user. If the input section defines ``script-binding`` commands, it is
also possible to get separate events on key up/down, and relatively detailed
information about the key state. The special key name ``unmapped`` can be
used to match any unmapped key.
``overlay-add <id> <x> <y> "<file>" <offset> "<fmt>" <w> <h> <stride>``
Add an OSD overlay sourced from raw data. This might be useful for scripts
and applications controlling mpv, and which want to display things on top
@@ -647,14 +653,20 @@ Input Commands that are Possibly Subject to Change
For completeness, here is how this command works internally. The details
could change any time. On any matching key event, ``script_message_to``
or ``script_message`` is called (depending on whether the script name is
included), where the first argument is the string ``key-binding``, the
second argument is the name of the binding, and the third argument is the
key state as string. The key state consists of a number of letters. The
first letter is one of ``d`` (key was pressed down), ``u`` (was released),
``r`` (key is still down, and was repeated; only if key repeat is enabled
for this binding), ``p`` (key was pressed; happens if up/down can't be
tracked). The second letter whether the event originates from the mouse,
either ``m`` (mouse button) or ``-`` (something else).
included), with the following arguments:
1. The string ``key-binding``.
2. The name of the binding (as established above).
3. The key state as string (see below).
4. The key name (since mpv 0.15.0).
The key state consists of 2 letters:
1. One of ``d`` (key was pressed down), ``u`` (was released), ``r`` (key
is still down, and was repeated; only if key repeat is enabled for this
binding), ``p`` (key was pressed; happens if up/down can't be tracked).
2. Whether the event originates from the mouse, either ``m`` (mouse button)
or ``-`` (something else).
``ab-loop``
Cycle through A-B loop states. The first command will set the ``A`` point
@@ -682,6 +694,18 @@ Input Commands that are Possibly Subject to Change
field is of type MPV_FORMAT_BYTE_ARRAY with the actual image data. The image
is freed as soon as the result node is freed.
``vf-command "<label>" "<cmd>" "<args>"``
Send a command to the filter with the given ``<label>``. Use ``all`` to send
it to all filters at once. The command and argument string is filter
specific. Currently, this only works with the ``lavfi`` filter - see
the libavfilter documentation for which commands a filter supports.
Note that the ``<label>`` is a mpv filter label, not a libavfilter filter
name.
``af-command "<label>" "<cmd>" "<args>"``
Same as ``vf-command``, but for audio filters.
Undocumented commands: ``tv-last-channel`` (TV/DVB only),
``ao-reload`` (experimental/internal).
@@ -741,6 +765,17 @@ The following hooks are currently defined:
``file-local-options/<option name>``. The player will wait until all
hooks are run.
``on_preloaded``
Called after a file has been opened, and before tracks are selected and
decoders are created. This has some usefulness if an API users wants
to select tracks manually, based on the set of available tracks. It's
also useful to initialize ``--lavfi-complex`` in a specific way by API,
without having to "probe" the available streams at first.
Note that this does not yet apply default track selection. Which operations
exactly can be done and not be done, and what information is available and
what is not yet available yet, is all subject to change.
``on_unload``
Run before closing a file, and before actually uninitializing
everything. It's not possible to resume playback in this state.
@@ -782,7 +817,7 @@ Input sections group a set of bindings, and enable or disable them at once.
In ``input.conf``, each key binding is assigned to an input section, rather
than actually having explicit text sections.
Also see ``enable_section`` and ``disable_section`` commands.
See also: ``enable_section`` and ``disable_section`` commands.
Predefined bindings:
@@ -860,7 +895,11 @@ Property list
quantities: fps and possibly rounded timestamps.)
``path``
Full path of the currently played file.
Full path of the currently played file. Usually this is exactly the same
string you pass on the mpv command line or the ``loadfile`` command, even
if it's a relative path. If you expect an absolute path, you will have to
determine it yourself, for example by using the ``working-directory``
property.
``media-title``
If the currently played file has a ``title`` tag, use that.
@@ -882,8 +921,9 @@ Property list
useless. It looks like this can be different from ``path`` only when
using e.g. ordered chapters.)
``stream-pos`` (RW)
Raw byte position in source stream.
``stream-pos``
Raw byte position in source stream. Technically, this returns the position
of the most recent packet passed to a decoder.
``stream-end``
Raw end position in bytes in source stream.
@@ -913,6 +953,26 @@ Property list
``vo-drop-frame-count``
Frames dropped by VO (when using ``--framedrop=vo``).
``mistimed-frame-count``
Number of video frames that were not timed correctly in display-sync mode
for the sake of keeping A/V sync. This does not include external
circumstances, such as video rendering being too slow or the graphics
driver somehow skipping a vsync. It does not include rounding errors either
(which can happen especially with bad source timestamps). For example,
using the ``display-desync`` mode should never change this value from 0.
``vsync-ratio``
For how many vsyncs a frame is displayed on average. This is available if
display-sync is active only. For 30 FPS video on a 60 Hz screen, this will
be 2. This is the moving average of what actually has been scheduled, so
24 FPS on 60 Hz will never remain exactly on 2.5, but jitter depending on
the last frame displayed.
``vo-delayed-frame-count``
Estimated number of frames delayed due to external circumstances in
display-sync mode. Note that in general, mpv has to guess that this is
happening, and the guess can be inaccurate.
``percent-pos`` (RW)
Position in current file (0-100). The advantage over using this instead of
calculating it out of other properties is that it properly falls back to
@@ -923,8 +983,9 @@ Property list
Position in current file in seconds.
``time-start``
Return the start time of the file. (Usually 0, but some kind of files,
especially transport streams, can have a different start time.)
Deprecated. Always returns 0. Before mpv 0.14, this used to return the start
time of the file (could affect e.g. transport streams). See
``--rebase-start-time`` option.
``time-remaining``
Remaining length of the file in seconds. Note that the file duration is not
@@ -934,9 +995,10 @@ Property list
``time-remaining`` scaled by the current ``speed``.
``playback-time`` (RW)
The playback time, which is the time relative to playback start. (This can
be different from the ``time-pos`` property if the file does not start at
position ``0``, in which case ``time-pos`` is the source timestamp.)
Position in current file in seconds. Unlike ``time-pos``, the time is
clamped to the range of the file. (Inaccurate file durations etc. could
make it go out of range. Useful on attempts to seek outside of the file,
as the seek target time is considered the current position during seeking.)
``chapter`` (RW)
Current chapter number. The number of the first chapter is 0.
@@ -1082,13 +1144,13 @@ Property list
``vf-metadata/<filter-label>``
Metadata added by video filters. Accessed by the filter label,
which if not explicitly specified using the ``@filter-label:`` syntax,
which, if not explicitly specified using the ``@filter-label:`` syntax,
will be ``<filter-name>NN``.
Works similar to ``metadata`` property. It allows the same access
methods (using sub-properties).
An example of these kind of metadata are the cropping parameters
An example of this kind of metadata are the cropping parameters
added by ``--vf=lavfi=cropdetect``.
``af-metadata/<filter-label>``
@@ -1115,7 +1177,7 @@ Property list
``cache-size`` (RW)
Network cache size in KB. This is similar to ``--cache``. This allows
to set the cache size at runtime. Currently, it's not possible to enable
setting the cache size at runtime. Currently, it's not possible to enable
or disable the cache at runtime using this property, just to resize an
existing cache.
@@ -1133,6 +1195,11 @@ Property list
``cache-used`` (R)
Total used cache size in KB.
``cache-speed`` (R)
Current I/O read speed between the cache and the lower layer (like network).
This gives the number bytes per seconds over a 1 second window (using
the type ``MPV_FORMAT_INT64`` for the client API).
``cache-idle`` (R)
Returns ``yes`` if the cache is idle, which means the cache is filled as
much as possible, and is currently not reading more data.
@@ -1171,17 +1238,33 @@ Property list
is loaded, or when switching ordered chapter segments. This is because
the same underlying code is used for seeking and resyncing.)
``pts-association-mode`` (RW)
See ``--pts-association-mode``.
``hr-seek`` (RW)
See ``--hr-seek``.
``mixer-active``
Return ``yes`` if the audio mixer is active, ``no`` otherwise. This has
implications for ``--softvol=no`` mode: if the mixer is inactive, changing
``volume`` doesn't actually change anything on the system mixer. If the
``--volume`` or ``--mute`` option are used, these might not be applied
properly until the mixer becomes active either. (The options, if set, will
just overwrite the mixer state at audio initialization.)
While the behavior with ``mixer-active==yes`` is relatively well-defined,
the ``no`` case will provide possibly wrong or insignificant values.
Note that an active mixer does not necessarily imply active audio output,
although this is implied in the current implementation.
``volume`` (RW)
Current volume (see ``--volume`` for details).
Current volume (see ``--volume`` for details). Also see ``mixer-active``
property.
``volume-max``
Current maximum value the volume property can be set to. (This may depend
on the ``--softvol-max`` option.)
``mute`` (RW)
Current mute status (``yes``/``no``).
Current mute status (``yes``/``no``). Also see ``mixer-active`` property.
``audio-delay`` (RW)
See ``--audio-delay``.
@@ -1260,8 +1343,8 @@ Property list
``colormatrix-input-range`` (R)
See ``colormatrix``.
``colormatrix-output-range`` (R)
See ``colormatrix``.
``video-output-levels`` (RW)
See ``--video-output-levels``,
``colormatrix-primaries`` (R)
See ``colormatrix``.
@@ -1421,6 +1504,19 @@ Property list
Has the same sub-properties as ``video-params``.
``video-frame-info``
Approximate information of the current frame. Note that if any of these
are used on OSD, the information might be off by a few frames due to OSD
redrawing and frame display being somewhat disconnected, and you might
have to pause and force a redraw.
Sub-properties:
``video-frame-info/picture-type``
``video-frame-info/interlaced``
``video-frame-info/tff``
``video-frame-info/repeat``
``fps``
Container FPS. This can easily contain bogus values. For videos that use
modern container formats or video codecs, this will often be incorrect.
@@ -1447,13 +1543,21 @@ Property list
Names of the displays that the mpv window covers. On X11, these
are the xrandr names (LVDS1, HDMI1, DP1, VGA1, etc.).
``display-fps``
``display-fps`` (RW)
The refresh rate of the current display. Currently, this is the lowest FPS
of any display covered by the video, as retrieved by the underlying system
APIs (e.g. xrandr on X11). It is not the measured FPS. It's not necessarily
available on all platforms. Note that any of the listed facts may change
any time without a warning.
``estimated-display-fps``
Only available if display-sync mode (as selected by ``--video-sync``) is
active. Returns the actual rate at which display refreshes seem to occur,
measured by system time.
``vsync-jitter``
Estimated deviation factor of the vsync duration.
``video-aspect`` (RW)
Video aspect, see ``--video-aspect``.
@@ -1486,6 +1590,15 @@ Property list
``program`` (W)
Switch TS program (write-only).
``dvb-channel`` (W)
Pair of integers: card,channel of current DVB stream.
Can be switched to switch to another channel on the same card.
``dvb-channel-name`` (RW)
Name of current DVB program.
On write, a channel-switch to the named channel on the same
card is performed. Can also be used for channel switching.
``sid`` (RW)
Current subtitle track (similar to ``--sid``).
@@ -1600,10 +1713,6 @@ Property list
``track-list/N/lang``
Track language as identified by the file. Not always available.
``track-list/N/audio-channels``
For audio tracks, the number of audio channels in the audio stream.
Not always accurate (depends on container hints). Not always available.
``track-list/N/albumart``
``yes`` if this is a video track that consists of a single picture,
``no`` or unavailable otherwise. This is used for video tracks that are
@@ -1639,6 +1748,29 @@ Property list
match even if the default (builtin) demuxer is used, but there is
no hard guarantee.
``track-list/N/decoder-desc``
If this track is being decoded, the human-readable decoder name,
``track-list/N/demux-w``, ``track-list/N/demux-h``
Video size hint as indicated by the container. (Not always accurate.)
``track-list/N/demux-channel-count``
Number of audio channels as indicated by the container. (Not always
accurate - in particular, the track could be decoded as a different
number of channels.)
``track-list/N/demux-channels``
Channel layout as indicated by the container. (Not always accurate.)
``track-list/N/demux-samplerate``
Audio sample rate as indicated by the container. (Not always accurate.)
``track-list/N/demux-fps``
Video FPS as indicated by the container. (Not always accurate.)
``track-list/N/audio-channels`` (deprecated)
Deprecated alias for ``track-list/N/demux-channel-count``.
When querying the property with the client API using ``MPV_FORMAT_NODE``,
or with Lua ``mp.get_property_native``, this will return a mpv_node with
the following contents:
@@ -1652,13 +1784,20 @@ Property list
"src-id" MPV_FORMAT_INT64
"title" MPV_FORMAT_STRING
"lang" MPV_FORMAT_STRING
"audio-channels" MPV_FORMAT_INT64
"albumart" MPV_FORMAT_FLAG
"default" MPV_FORMAT_FLAG
"forced" MPV_FORMAT_FLAG
"external" MPV_FORMAT_FLAG
"external-filename" MPV_FORMAT_STRING
"codec" MPV_FORMAT_STRING
"decoder-desc" MPV_FORMAT_STRING
"demux-w" MPV_FORMAT_INT64
"demux-h" MPV_FORMAT_INT64
"demux-channel-count" MPV_FORMAT_INT64
"demux-channels" MPV_FORMAT_STRING
"demux-samplerate" MPV_FORMAT_INT64
"demux-fps" MPV_FORMAT_DOUBLE
"audio-channels" MPV_FORMAT_INT64
``chapter-list``
List of chapters, current entry marked. Currently, the raw property value
@@ -1712,6 +1851,9 @@ Property list
``video-rotate`` (RW)
See ``--video-rotate`` option.
``video-stereo-mode`` (RW)
See ``--video-stereo-mode`` option.
``seekable``
Return whether it's generally possible to seek in the current file.
@@ -1855,6 +1997,43 @@ Property list
In some cases, the protocol will not actually be supported (consider
``https`` if ffmpeg is not compiled with TLS support).
``decoder-list``
List of decoders supported. This lists decoders which can be passed to
``--vd`` and ``--ad``.
``family``
Decoder driver. Usually ``lavc`` for libavcodec.
``codec``
Canonical codec name, which identifies the format the decoder can
handle.
``driver``
The name of the decoder itself. Often, this is the same as ``codec``.
Sometimes it can be different. It is used to distinguish multiple
decoders for the same codec.
``description``
Human readable description of the decoder and codec.
When querying the property with the client API using ``MPV_FORMAT_NODE``,
or with Lua ``mp.get_property_native``, this will return a mpv_node with
the following contents:
::
MPV_FORMAT_NODE_ARRAY
MPV_FORMAT_NODE_MAP (for each decoder entry)
"family" MPV_FORMAT_STRING
"codec" MPV_FORMAT_STRING
"driver" MPV_FORMAT_STRING
"description" MPV_FORMAT_STRING
``encoder-list``
List of libavcodec encoders. This has the same format as ``decoder-list``.
The encoder names (``driver`` entries) can be passed to ``--ovc`` and
``--oac`` (without the ``lavc:`` prefix required by ``--vd`` and ``--ad``).
``mpv-version``
Return the mpv version/copyright string. Depending on how the binary was
built, it might contain either a release version, or just a git hash.
@@ -1863,6 +2042,13 @@ Property list
Return the configuration arguments which were passed to the build system
(typically the way ``./waf configure ...`` was invoked).
``ffmpeg-version``
Return the contents of the ``av_version_info()`` API call. This is a string
which identifies the build in some way, either through a release version
number, or a git hash. This applies to Libav as well (the property is
still named the same.) This property is unavailable if mpv is linked against
older FFmpeg and Libav versions.
``options/<name>`` (RW)
Read-only access to value of option ``--<name>``. Most options can be
changed at runtime by writing to this property. Note that many options
+37 -10
View File
@@ -1,10 +1,10 @@
JSON IPC
========
mpv can be controlled by external programs using the JSON-based IPC protocol. It
can be enabled by specifying the path to a unix socket using the option
``--input-unix-socket``. Clients can connect to this socket and send commands to
the player or receive events from it.
mpv can be controlled by external programs using the JSON-based IPC protocol.
It can be enabled by specifying the path to a unix socket or a named pipe using
the option ``--input-ipc-server``. Clients can connect to this socket and send
commands to the player or receive events from it.
.. warning::
@@ -17,12 +17,12 @@ the player or receive events from it.
Socat example
-------------
You can use the ``socat`` tool to send commands (and receive reply) from the
You can use the ``socat`` tool to send commands (and receive replies) from the
shell. Assuming mpv was started with:
::
mpv file.mkv --input-unix-socket=/tmp/mpvsocket
mpv file.mkv --input-ipc-server=/tmp/mpvsocket
Then you can control it using socat:
@@ -46,6 +46,31 @@ It's also possible to send input.conf style text-only commands:
But you won't get a reply over the socket. (This particular command shows the
playback time on the player's OSD.)
Command Prompt example
----------------------
Unfortunately, it's not as easy to test the IPC protocol on Windows, since
Windows ports of socat (in Cygwin and MSYS2) don't understand named pipes. In
the absence of a simple tool to send and receive from bidirectional pipes, the
``echo`` command can be used to send commands, but not receive replies from the
command prompt.
Assuming mpv was started with:
::
mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket
You can send commands from a command prompt:
::
echo show_text ${playback-time} >\\.\pipe\mpvsocket
To be able to simultaneously read and write from the IPC pipe, like on Linux,
it's necessary to write an external program that uses overlapped file I/O (or
some wrapper like .NET's NamedPipeClientStream.)
Protocol
--------
@@ -102,7 +127,7 @@ break character (``\n``).
If the first character (after skipping whitespace) is not ``{``, the command
will be interpreted as non-JSON text command, as they are used in input.conf
(or ``mpv_command_string()`` in the client API). Additionally, line starting
(or ``mpv_command_string()`` in the client API). Additionally, lines starting
with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
@@ -111,7 +136,7 @@ rely on this.
Commands
--------
Additionally to the commands described in `List of Input Commands`_, a few
In addition to the commands described in `List of Input Commands`_, a few
extra commands can also be used as part of the protocol:
``client_name``
@@ -189,7 +214,7 @@ extra commands can also be used as part of the protocol:
``unobserve_property``
Undo ``observe_property`` or ``observe_property_string``. This requires the
numeric id passed to the observe command as argument.
numeric id passed to the observed command as argument.
Example:
@@ -228,7 +253,9 @@ extra commands can also be used as part of the protocol:
``get_version``
Returns the client API version the C API of the remote mpv instance
provides. (Also see ``DOCS/client-api-changes.rst``.)
provides.
See also: ``DOCS/client-api-changes.rst``.
UTF-8
-----
+9 -14
View File
@@ -192,13 +192,14 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Register callback to be run on a key binding. The binding will be mapped to
the given ``key``, which is a string describing the physical key. This uses
the same key names as in input.conf, and also allows combinations
(e.g. ``ctrl+a``).
(e.g. ``ctrl+a``). If the key is empty or ``nil``, no physical key is
registered, but the user still can create own bindings (see below).
After calling this function, key presses will cause the function ``fn`` to
be called (unless the user remapped the key with another binding).
The ``name`` argument should be a short symbolic string. It allows the user
to remap the key binding via input.conf using the ``script_message``
to remap the key binding via input.conf using the ``script-message``
command, and the name of the key binding (see below for
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
@@ -220,8 +221,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
Internally, key bindings are dispatched via the ``script_message_to`` or
``script_binding`` input commands and ``mp.register_script_message``.
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
Trying to map multiple commands to a key will essentially prefer a random
binding, while the other bindings are not called. It is guaranteed that
@@ -244,7 +245,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
::
y script_binding something
y script-binding something
This will print the message when the key ``y`` is pressed. (``x`` will
@@ -255,7 +256,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
::
y script_binding fooscript.something
y script-binding fooscript/something
``mp.add_forced_key_binding(...)``
This works almost the same as ``mp.add_key_binding``, but registers the
@@ -389,7 +390,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.get_script_name()``
Return the name of the current script. The name is usually made of the
filename of the script, with directory and file extension removed. If
there are several script which would have the same name, it's made unique
there are several scripts which would have the same name, it's made unique
by appending a number.
.. admonition:: Example
@@ -412,7 +413,7 @@ are useful only in special situations.
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
This is automatically called by the event handler.
Before mpv 0.17.0, this was automatically called by the event handler.
``mp.resume()``
Undo one ``mp.suspend()`` call. ``mp.suspend()`` increments an internal
@@ -423,10 +424,6 @@ are useful only in special situations.
This resets the internal suspend counter and resumes the player. (It's
like calling ``mp.resume()`` until the player is actually resumed.)
You might want to call this if you're about to do something that takes a
long time, but doesn't really need access to the player (like a network
operation). Note that you still can access the player at any time.
``mp.get_wakeup_pipe()``
Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
pipe. (See ``client.h`` for details.)
@@ -449,8 +446,6 @@ are useful only in special situations.
``mp.get_wakeup_pipe()`` if you're interested in properly working
notification of new events and working timers.
This function calls ``mp.suspend()`` and ``mp.resume_all()`` on its own.
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,
+129 -87
View File
@@ -37,6 +37,10 @@ LIRC support - configure remotes as input devices instead).
See the ``--input-`` options for ways to customize it.
The following listings are not necessarily complete. See ``etc/input.conf`` for
a list of default bindings. User ``input.conf`` files and Lua scripts can
define additional key bindings.
Keyboard Control
----------------
@@ -50,7 +54,7 @@ UP and DOWN
Ctrl+LEFT and Ctrl+RIGHT
Seek to the previous/next subtitle. Subject to some restrictions and
might not work always; see ``sub_seek`` command.
might not always work; see ``sub-seek`` command.
[ and ]
Decrease/increase current playback speed by 10%.
@@ -128,7 +132,7 @@ x and z
Adjust subtitle delay by +/- 0.1 seconds.
l
Set/clear A-B loop points. See ``ab_loop`` command for details.
Set/clear A-B loop points. See ``ab-loop`` command for details.
L
Toggle infinite looping.
@@ -192,23 +196,19 @@ corresponding adjustment, or the software equalizer (``--vf=eq``).)
7 and 8
Adjust saturation.
(The following keys are valid only on OS X.)
command + 0
Alt+0 (and command+0 on OSX)
Resize video window to half its original size.
(On other platforms, you can bind keys to change the ``window-scale``
property.)
command + 1
Alt+1 (and command+1 on OSX)
Resize video window to its original size.
command + 2
Alt+2 (and command+2 on OSX)
Resize video window to double its original size.
command + f
command + f (OSX only)
Toggle fullscreen (see also ``--fs``).
command + [ and command + ]
command + [ and command + ] (OSX only)
Set video window alpha.
(The following keys are valid if you have a keyboard with multimedia keys.)
@@ -226,7 +226,10 @@ PREVIOUS and NEXT
support.)
h and k
Select previous/next channel.
Select previous/next tv-channel.
H and K
Select previous/next dvb-channel.
Mouse Control
-------------
@@ -262,7 +265,7 @@ parser puts several options into a single string, and passes them to a
component at once, instead of using multiple options on the level of the
command line.
The suboption parser can quote strings with ``"``, ``'``, and ``[...]``.
The suboption parser can quote strings with ``"`` and ``[...]``.
Additionally, there is a special form of quoting with ``%n%`` described below.
For example, the ``opengl`` VO can take multiple options:
@@ -382,6 +385,45 @@ file stops playing. If option ``--c`` is changed during playback of
``file2.mkv``, it is reset when advancing to ``file3.mkv``. This only affects
file-local options. The option ``--a`` is never reset here.
Playing DVDs
------------
DVDs can be played with the ``dvd://[title]`` syntax. The optional
title specifier is a number which selects between separate video
streams on the DVD. If no title is given (``dvd://``) then the longest
title is selected automatically by the library. This is usually what
you want. mpv does not support DVD menus.
DVDs which have been copied on to a hard drive or other mounted
filesystem (by e.g. the ``dvdbackup`` tool) are accommodated by
specifying the path to the local copy: ``--dvd-device=PATH``.
Alternatively, running ``mpv PATH`` should auto-detect a DVD directory
tree and play the longest title.
.. note::
mpv uses a different default DVD library than MPlayer. MPlayer
uses libdvdread by default, and mpv uses libdvdnav by default.
Both libraries are developed in parallel, but libdvdnav is
intended to support more sophisticated DVD features such as menus
and multi-angle playback. mpv uses libdvdnav for files specified
as either ``dvd://...`` or ``dvdnav://...``. To use libdvdread,
which will produce behavior more like MPlayer, specify
``dvdread://...`` instead. Some users have experienced problems
when using libdvdnav, in which playback gets stuck in a DVD menu
stream. These problems are reported to go away when auto-selecting
the title (``dvd://`` rather than ``dvd://1``) or when using
libdvdread (e.g. ``dvdread://0``).
DVDs use image-based subtitles. Image subtitles are implemented as
a bitmap video stream which can be superimposed over the main
movie. mpv's subtitle styling and positioning options and keyboard
shortcuts generally do not work with image-based subtitles.
Exceptions include options like ``--stretch-dvd-subs`` and
``--stretch-image-subs-to-screen``.
CONFIGURATION FILES
===================
@@ -392,10 +434,11 @@ You can put all of the options in configuration files which will be read every
time mpv is run. The system-wide configuration file 'mpv.conf' is in your
configuration directory (e.g. ``/etc/mpv`` or ``/usr/local/etc/mpv``), the
user-specific one is ``~/.config/mpv/mpv.conf``. For details and platform
specifics see the `FILES`_ section.
specifics (in particular Windows paths) see the `FILES`_ section.
User-specific options override system-wide options and options given on the
command line override either. The syntax of the configuration files is
``option=<value>``; everything after a *#* is considered a comment. Options
``option=value``. Everything after a *#* is considered a comment. Options
that work without values can be enabled by setting them to *yes* and disabled by
setting them to *no*. Even suboptions can be specified in this way.
@@ -413,7 +456,7 @@ Escaping spaces and special characters
This is done like with command line options. The shell is not involved here,
but option values still need to be quoted as a whole if it contains certain
characters like spaces. A config entry can be quoted with ``"`` and ``'``,
characters like spaces. A config entry can be quoted with ``"``,
as well as with the fixed-length syntax (``%n%``) mentioned before. This is like
passing the exact contents of the quoted string as command line option. C-style
escapes are currently _not_ interpreted on this level, although some options do
@@ -460,7 +503,38 @@ description (shown by ``--profile=help``) can be defined with the
``profile-desc`` option. To end the profile, start another one or use the
profile name ``default`` to continue with normal options.
.. admonition:: Example mpv profile
.. admonition:: Example mpv config file with profiles
::
# normal top-level option
fullscreen=yes
# a profile that can be enabled with --profile=big-cache
[big-cache]
cache=123400
demuxer-readahead-secs=20
[slow]
profile-desc="some profile name"
vo=opengl:scale=ewa_lanczos:scale-radius=16
[fast]
vo=vdpau
# using a profile again extends it
[slow]
framedrop=no
# you can also include other profiles
profile=big-cache
Auto profiles
-------------
Some profiles are loaded automatically. The following example demonstrates this:
.. admonition:: Auto profile loading
::
@@ -479,14 +553,22 @@ profile name ``default`` to continue with normal options.
[ao.alsa]
device=spdif
The profile name follows the schema ``type.name``, where type can be ``vo``
to match the value the ``--vo`` option is set to, ``ao`` for ``--ao``,
``protocol`` for the input/output protocol in use (see ``--list-protocols``),
and ``extension`` for the extension of the path of the currently played file
(*not* the file format).
This feature is very limited, and there are no other auto profiles.
TAKING SCREENSHOTS
==================
Screenshots of the currently played file can be taken using the 'screenshot'
input mode command, which is by default bound to the ``s`` key. Files named
``shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten.
``mpv-shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten. In pseudo-GUI mode, the
screenshot will be saved somewhere else. See `PSEUDO GUI MODE`_.
A screenshot will usually contain the unscaled video contents at the end of the
video filter chain and subtitles. By default, ``S`` takes screenshots without
@@ -527,16 +609,16 @@ listed.
this will indicate a problem. (``total-avsync-change`` property.)
- Encoding state in ``{...}``, only shown in encoding mode.
- Display sync state. If display sync is active (``display-sync-active``
property), this shows ``DS: +0.02598%``, where the number is the speed change
factor applied to audio to achieve sync to display, expressed in percent
deviation from 1.0 (``audio-speed-correction`` property). In sync modes which
don't resample, this will always be ``+0.00000%``.
- Missed frames, e.g. ``Missed: 4``. (``vo-missed-frame-count`` property.) Shows
up in display sync mode only. This is incremented each time a frame took
longer to display than intended.
property), this shows ``DS: 2.500/13``, where the first number is average
number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos on 60Hz
screens), which might jitter if the ratio doesn't round off, or there are
mistimed frames (``vsync-ratio``), and the second number of estimated number
of vsyncs which took too long (``vo-delayed-frame-count`` property). The
latter is a heuristic, as it's generally not possible to determine this with
certainty.
- Dropped frames, e.g. ``Dropped: 4``. Shows up only if the count is not 0. Can
grow if the video framerate is higher than that of the display, or if video
rendering is too slow. Also can be incremented on "hiccups" and when the video
rendering is too slow. May also be incremented on "hiccups" and when the video
frame couldn't be displayed on time. (``vo-drop-frame-count`` property.)
If the decoder drops frames, the number of decoder-dropped frames is appended
to the display as well, e.g.: ``Dropped: 4/34``. This happens only if
@@ -567,7 +649,7 @@ PROTOCOLS
Play a path from Samba share.
``bd://[title][/device]`` ``--bluray-device=PATH``
Play a Blu-Ray disc. Currently, this does not accept ISO files. Instead,
Play a Blu-ray disc. Currently, this does not accept ISO files. Instead,
you must mount the ISO file as filesystem, and point ``--bluray-device``
to the mounted directory directly.
@@ -619,15 +701,16 @@ PROTOCOLS
absolute path.
``fd://123``
Read data from the given UNIX FD (for example 123). This is similar to
piping data to stdin via ``-``, but can use an arbitrary file descriptor.
Will not work correctly on MS Windows.
Read data from the given file descriptor (for example 123). This is similar
to piping data to stdin via ``-``, but can use an arbitrary file descriptor.
``edl://[edl specification as in edl-mpv.rst]``
Stitch together parts of multiple files and play them.
``null://``
Simulate an empty file.
Simulate an empty file. If opened for writing, it will discard all data.
The ``null`` demuxer will specifically pass autoprobing if this protocol
is used (while it's not automatically invoked for empty files).
``memory://data``
Use the ``data`` part as source data.
@@ -688,6 +771,15 @@ The profile always overrides other settings in ``mpv.conf``.
.. include:: changes.rst
EMBEDDING INTO OTHER PROGRAMS (LIBMPV)
======================================
mpv can be embedded into other programs as video/audio playback backend. The
recommended way to do so is using libmpv. See ``libmpv/client.h`` in the mpv
source code repository. This provides a C API. Bindings for other languages
might be available (see wiki).
ENVIRONMENT VARIABLES
=====================
@@ -705,9 +797,6 @@ behavior of mpv.
If set, XDG-style system configuration directories are used. Otherwise,
the UNIX convention (``PREFIX/etc/mpv/``) is used.
``TERM``
Used to determine terminal type.
``MPV_HOME``
Directory where mpv looks for user settings. Overrides ``HOME``, and mpv
will try to load the config file as ``$MPV_HOME/mpv.conf``.
@@ -718,8 +807,7 @@ behavior of mpv.
of ``--v`` options passed to the command line.
``MPV_LEAK_REPORT``
If set to ``1``, enable internal talloc leak reporting. Note that this can
cause trouble with multithreading, so only developers should use this.
If set to ``1``, enable internal talloc leak reporting.
``LADSPA_PATH``
Specifies the search path for LADSPA plugins. If it is unset, fully
@@ -759,7 +847,7 @@ libdvdcss:
key
is the default method. libdvdcss will use a set of calculated
player keys to try and get the disc key. This can fail if the drive
player keys to try to get the disc key. This can fail if the drive
does not recognize any of the player keys.
disc
@@ -875,7 +963,7 @@ locations are different. They are generally located under ``%APPDATA%/mpv/``.
For example, the path to mpv.conf is ``%APPDATA%/mpv/mpv.conf``, which maps to
a system and user-specific path, for example
``C:\users\USERNAME\Application Data\mpv\mpv.conf``
``C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf``
You can find the exact path by running ``echo %APPDATA%\mpv\mpv.conf`` in cmd.exe.
@@ -898,56 +986,10 @@ lower priority. Some config files are loaded only once, which means that
e.g. of 2 ``input.conf`` files located in two config directories, only the
one from the directory with higher priority will be loaded.
A third config directory with lowest priority is the directory named ``mpv``
in the same directory as ``mpv.exe``. This used to be the directory with
A third config directory with the lowest priority is the directory named ``mpv``
in the same directory as ``mpv.exe``. This used to be the directory with the
highest priority, but is now discouraged to use and might be removed in the
future.
Note that mpv likes to mix ``/`` and ``\`` path separators for simplicity.
kernel32.dll accepts this, but cmd.exe does not.
EXAMPLES OF MPV USAGE
=====================
Blu-ray playback:
- ``mpv bd:////path/to/disc``
- ``mpv bd:// --bluray-device=/path/to/disc``
Play in Japanese with English subtitles:
``mpv dvd://1 --alang=ja --slang=en``
Play only chapters 5, 6, 7:
``mpv dvd://1 --chapter=5-7``
Play only titles 5, 6, 7:
``mpv dvd://5-7``
Play a multi-angle DVD:
``mpv dvd://1 --dvd-angle=2``
Play from a different DVD device:
``mpv dvd://1 --dvd-device=/dev/dvd2``
Play DVD video from a directory with VOB files:
``mpv dvd://1 --dvd-device=/path/to/directory/``
Stream from HTTP:
``mpv http://example.com/example.avi``
Stream using RTSP:
``mpv rtsp://server.example.com/streamName``
Play a libavfilter graph:
``mpv avdevice://lavfi:mandelbrot``
AUTHORS
=======
mpv is a MPlayer fork based on mplayer2, which in turn is a fork of MPlayer.
MPlayer was initially written by Arpad Gereoffy. See the ``AUTHORS`` file for
a list of some of the many other contributors.
MPlayer is (C) 2000-2013 The MPlayer Team
This man page was written mainly by Gabucino, Jonas Jermann and Diego Biurrun.
+296 -181
View File
@@ -69,7 +69,8 @@ Playback Control
The general format for absolute times is ``[[hh:]mm:]ss[.ms]``. If the time
is given with a prefix of ``+`` or ``-``, the seek is relative from the start
or end of the file.
or end of the file. (Since mpv 0.14, the start of the file is always
considered 0.)
``pp%`` seeks to percent position pp (0-100).
@@ -101,6 +102,14 @@ Playback Control
Stop after a given time relative to the start time.
See ``--start`` for valid option values and examples.
``--rebase-start-time=<yes|no>``
Whether to move the file start time to ``00:00:00`` (default: yes). This
is less awkward for files which start at a random timestamp, such as
transport streams. On the other hand, if there are timestamp resets, the
resulting behavior can be rather weird. For this reason, and in case you
are actually interested in the real timestamps, this behavior can be
disabled with ``no``.
``--speed=<0.01-100>``
Slow down or speed up playback by the factor given as parameter.
@@ -127,7 +136,9 @@ Playback Control
``--chapter=<start[-end]>``
Specify which chapter to start playing at. Optionally specify which
chapter to end playing at. Also see ``--start``.
chapter to end playing at.
See also: ``--start``.
``--playlist-pos=<no|index>``
Set which file on the internal playlist to start playback with. The index
@@ -312,7 +323,7 @@ Program Behavior
Files explicitly requested by command line options, like
``--include`` or ``--use-filedir-conf``, will still be loaded.
Also see ``--config-dir``.
See also: ``--config-dir``.
``--list-options``
Prints all available options.
@@ -383,8 +394,7 @@ Program Behavior
``--merge-files``
Pretend that all files passed to mpv are concatenated into a single, big
file. This uses timeline/EDL support internally. Note that this won't work
for ordered chapter files.
file. This uses timeline/EDL support internally.
``--no-resume-playback``
Do not restore playback position from the ``watch_later`` configuration
@@ -456,16 +466,13 @@ Program Behavior
If the script can't do anything with an URL, it will do nothing.
(Note: this is the replacement for the now removed libquvi support.)
``--ytdl-format=<best|worst|mp4|webm|...>``
Video format/quality that is directly passed to youtube-dl. The possible
values are specific to the website and the video, for a given url the
available formats can be found with the command
``youtube-dl --list-formats URL``. See youtube-dl's documentation for
available aliases. To use experimental DASH support for youtube, use
``bestvideo+bestaudio``.
(Default: ``best``)
available aliases.
(Default: youtube-dl's default, currently ``bestvideo+bestaudio/best``)
``--ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]``
Pass arbitrary options to youtube-dl. Parameter and argument should be
@@ -531,7 +538,7 @@ Video
filters all frames, but doesn't render them on the VO. It tries to query
the display FPS (X11 only, not correct on multi-monitor systems), or
assumes infinite display FPS if that fails. Drops are indicated in
the terminal status line as ``D:`` field. If the decoder is too slow,
the terminal status line as ``Dropped:`` field. If the decoder is too slow,
in theory all frames would have to be dropped (because all frames are
too late) - to avoid this, frame dropping stops if the effective
framerate is below 10 FPS.
@@ -551,11 +558,14 @@ Video
differences to other VOs are possible.
``--display-fps=<fps>``
Set the maximum assumed display FPS used with ``--framedrop``. By default
a detected value is used (X11 only, not correct on multi-monitor systems),
or infinite display FPS if that fails. Infinite FPS means only frames too
late are dropped. If a correct FPS is provided, frames that are predicted
to be too late are dropped too.
Set the display FPS used with the ``--video-sync=display-*`` modes. By
default, a detected value is used. Keep in mind that setting an incorrect
value (even if slightly incorrect) can ruin video playback. On multi-monitor
systems, there is a chance that the detected value is from the wrong
monitor.
Set this option only if you have reason to believe the automatically
determined value is wrong.
``--hwdec=<api>``
Specify the hardware video decoding API that should be used if possible.
@@ -567,12 +577,14 @@ Video
:no: always use software decoding (default)
:auto: see below
:vdpau: requires ``--vo=vdpau`` or ``--vo=opengl`` (Linux only)
:vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux with Intel GPUs only)
:vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux only)
:vaapi-copy: copies video back into system RAM (Linux with Intel GPUs only)
:vda: requires ``--vo=opengl`` (OS X only)
:videotoolbox: requires ``--vo=opengl`` (newer OS X only)
:videotoolbox: requires ``--vo=opengl`` (OS X 10.8 and up only)
:dxva2: requires ``--vo=opengl:backend=angle`` or
``--vo=opengl:backend=dxinterop`` (Windows only)
:dxva2-copy: copies video back to system RAM (Windows only)
:rpi: requires ``--vo=rpi`` (Raspberry Pi only - default if available)
:d3d11va-copy: experimental (Windows only)
:rpi: requires ``--vo=rpi`` (Raspberry Pi only - default if available)
``auto`` tries to automatically enable hardware decoding using the first
available method. This still depends what VO you are using. For example,
@@ -581,9 +593,20 @@ Video
work, it will always fall back to software decoding, instead of trying the
next method (might matter on some Linux systems).
The ``vaapi-copy`` mode allows you to use vaapi with any VO. Because
this copies the decoded video back to system RAM, it's likely less efficient
than the ``vaapi`` mode.
The ``vaapi`` mode, if used with ``--vo=opengl``, requires Mesa 11 and most
likely works with Intel GPUs only. It also requires the opengl EGL backend
(automatically used if available). You can also try the old GLX backend by
forcing it with ``--vo=opengl:backend=x11``, but the vaapi/GLX interop is
said to be slower than ``vaapi-copy``.
Most video filters will not work with hardware decoding as they are
primarily implemented on the CPU. Some exceptions are ``vdpaupp``,
``vdpaurb`` and ``vavpp``. See `VIDEO FILTERS`_ for more details.
The ``vaapi-copy`` and ``dxva2-copy`` modes allow you to use hardware
decoding with any VO, backend or filter. Because these copy the decoded
video back to system RAM, they're likely less efficient than the ``vaapi``
or ``dxva2`` modes respectively.
.. note::
@@ -603,10 +626,18 @@ Video
For ``opengl-cb``, if set, load the interop context as soon as the OpenGL
context is created. Since ``opengl-cb`` has no on-demand loading, this
allows enabling hardware decoding at runtime at all, without having to
allows enabling hardware decoding at runtime at all, without having
to temporarily set the ``hwdec`` option just during OpenGL context
initialization with ``mpv_opengl_cb_init_gl()``.
``--videotoolbox-format=<name>``
Set the internal pixel format used by ``--hwdec=videotoolbox`` on OSX. The
choice of the format can influence performance considerably. On the other
hand, there doesn't appear to be a good way to detect the best format for
the given hardware. ``nv12``, the default, works better on modern hardware,
while ``uyvy422`` appears to be better for old hardware. ``rgb0`` also
works.
``--panscan=<0.0-1.0>``
Enables pan-and-scan functionality (cropping the sides of e.g. a 16:9
video to make it fit a 4:3 display without black bands). The range
@@ -653,15 +684,12 @@ Video
``--video-unscaled``
Disable scaling of the video. If the window is larger than the video,
black bars are added. Otherwise, the video is cropped. The video still
can be influenced by the other ``--video-...`` options. (But not all; for
example ``--video-zoom`` does nothing if this option is enabled.)
The video and monitor aspects aspect will be ignored. Aspect correction
would require to scale the video in the X or Y direction, but this option
disables scaling, disabling all aspect correction.
can be influenced by the other ``--video-...`` options.
Note that the scaler algorithm may still be used, even if the video isn't
scaled. For example, this can influence chroma conversion.
scaled. For example, this can influence chroma conversion. The video will
also still be scaled in one dimension if the source uses non-square pixels
(e.g. anamorphic widescreen DVDs).
This option is disabled if the ``--no-keepaspect`` option is used.
@@ -677,7 +705,7 @@ Video
This option is disabled if the ``--no-keepaspect`` option is used.
``--video-rotate=<0-360|no>``
``--video-rotate=<0-359|no>``
Rotate the video clockwise, in degrees. Currently supports 90° steps only.
If ``no`` is given, the video is never rotated, even if the file has
rotation metadata. (The rotation value is added to the rotation metadata,
@@ -701,12 +729,10 @@ Video
appear in files, but can't be handled properly by mpv.
``--video-zoom=<value>``
Adjust the video display scale factor by the given value. The unit is in
fractions of the (scaled) window video size.
For example, given a 1280x720 video shown in a 1280x720 window,
``--video-zoom=-0.1`` would make the video by 128 pixels smaller in
X direction, and 72 pixels in Y direction.
Adjust the video display scale factor by the given value. The parameter is
given log 2. For example, ``--video-zoom=0`` is unscaled,
``--video-zoom=1`` is twice the size, ``--video-zoom=-2`` is one fourth of
the size, and so on.
This option is disabled if the ``--no-keepaspect`` option is used.
@@ -745,7 +771,7 @@ Video
if supported.
This behaves exactly like the ``deinterlace`` input property (usually
mapped to ``Shift+D``).
mapped to ``d``).
``auto`` is a technicality. Strictly speaking, the default for this option
is deinterlacing disabled, but the ``auto`` case is needed if ``yadif`` was
@@ -775,6 +801,26 @@ Video
For audio-only playback, any value greater than 0 will quit playback
immediately after initialization. The value 0 works as with video.
``--video-output-levels=<outputlevels>``
RGB color levels used with YUV to RGB conversion. Normally, output devices
such as PC monitors use full range color levels. However, some TVs and
video monitors expect studio RGB levels. Providing full range output to a
device expecting studio level input results in crushed blacks and whites,
the reverse in dim gray blacks and dim whites.
Not all VOs support this option. Some will silently ignore it.
Available color ranges are:
:auto: automatic selection (equals to full range) (default)
:limited: limited range (16-235 per component), studio levels
:full: full range (0-255 per component), PC levels
.. note::
It is advisable to use your graphics driver's color range option
instead, if available.
``--hwdec-codecs=<codec1,codec2,...|all>``
Allow hardware decoding for a given list of codecs only. The special value
``all`` always allows all codecs.
@@ -782,9 +828,9 @@ Video
You can get the list of allowed codecs with ``mpv --vd=help``. Remove the
prefix, e.g. instead of ``lavc:h264`` use ``h264``.
By default this is set to ``h264,vc1,wmv3,hevc``. Note that the hardware
acceleration special codecs like ``h264_vdpau`` are not relevant anymore,
and in fact have been removed from Libav in this form.
By default, this is set to ``h264,vc1,wmv3,hevc,mpeg2video``. Note that the
hardware acceleration special codecs like ``h264_vdpau`` are not relevant
anymore, and in fact have been removed from Libav in this form.
This is usually only needed with broken GPUs, where a codec is reported
as supported, but decoding causes more problems than it solves.
@@ -801,6 +847,11 @@ Video
The result is most likely broken decoding, but may also help if the
detected or reported profiles are somehow incorrect.
``--vd-lavc-software-fallback=<yes|no|N>``
Fallback to software decoding if the hardware-accelerated decoder fails
(default: 3). If this is a number, then fallback will be triggered if
N frames fail to decode in a row. 1 is equivalent to ``yes``.
``--vd-lavc-bitexact``
Only use bit-exact algorithms in all decoding steps (for codec testing).
@@ -821,7 +872,7 @@ Video
.. admonition:: Example
``--vd--lavc-o=debug=pict``
``--vd-lavc-o=debug=pict``
``--vd-lavc-show-all=<yes|no>``
Show even broken/corrupt frames (default: no). If this option is set to
@@ -892,6 +943,14 @@ Audio
Currently not implemented for most AOs.
``--audio-fallback-to-null=<yes|no>``
If no audio device can be opened, behave as if ``--ao=null`` was given. This
is useful in combination with ``--audio-device``: instead of causing an
error if the selected device does not exist, the client API user (or a
Lua script) could let playback continue normally, and check the
``current-ao`` and ``audio-device-list`` properties to make high-level
decisions about how to continue.
``--ao=<driver1[:suboption1[=value]:...],driver2,...[,]>``
Specify a priority list of audio output drivers to be used. For
interactive use one would normally specify a single one to use, but in
@@ -922,7 +981,7 @@ Audio
There is not much reason to use this. HDMI supports uncompressed
multichannel PCM, and mpv supports lossless DTS-HD decoding via
FFmpeg's libdcadec wrapper.
FFmpeg's new DCA decoder (based on libdcadec).
``--ad=<[+|-]family1:(*|decoder1),[+|-]family2:(*|decoder2),...[-]>``
Specify a priority list of audio decoders to be used, according to their
@@ -976,7 +1035,9 @@ Audio
``--mute=<auto|yes|no>``
Set startup audio mute status. ``auto`` (default) will not change the mute
status. Also see ``--volume``.
status.
See also: ``--volume``.
``--softvol=<mode>``
Control whether to use the volume controls of the audio output driver or
@@ -1034,8 +1095,8 @@ Audio
This and enabling passthrough via ``--ad`` are deprecated in favor of
using ``--audio-spdif=dts-hd``.
``--audio-channels=<number|layout>``
Request a channel layout for audio output (default: auto). This will ask
``--audio-channels=<auto|number|layout>``
Request a channel layout for audio output (default: stereo). This will ask
the AO to open a device with the given channel layout. It's up to the AO
to accept this layout, or to pick a fallback or to error out if the
requested layout is not supported.
@@ -1048,9 +1109,10 @@ Audio
lists speaker names, which can be used to express arbitrary channel
layouts (e.g. ``fl-fr-lfe`` is 2.1).
The default is ``--audio-channels=auto``, which tries to play audio using
the input file's channel layout. (Or more precisely, the output of the
audio filter chain.) (``empty`` is an accepted obsolete alias for ``auto``.)
``--audio-channels=auto`` tries to play audio using the input file's
channel layout. There is no guarantee that the audio API handles this
correctly. See the HDMI warning below.
(``empty`` is an accepted obsolete alias for ``auto``.)
This will also request the channel layout from the decoder. If the decoder
does not support the layout, it will fall back to its native channel layout.
@@ -1069,6 +1131,16 @@ Audio
channel layout, random things can happen, such as dropping the
additional channels, or adding noise.
``--audio-normalize-downmix=<yes|no>``
Enable/disable normalization if surround audio is downmixed to stereo
(default: no). If this is disabled, downmix can cause clipping. If it's
enabled, the output might be too silent. It depends on the source audio.
Technically, this changes the ``normalize`` suboption of the
``lavrresample`` audio filter, which performs the downmixing.
If downmix happens outside of mpv for some reason, this has no effect.
``--audio-display=<no|attachment>``
Setting this option to ``attachment`` (default) will display image
attachments (e.g. album cover art) when playing audio files. It will
@@ -1101,8 +1173,8 @@ Audio
point of file change. Default: ``weak``.
:no: Disable gapless audio.
:yes: The audio device is opened using parameters chosen according to the
first file played and is then kept open for gapless playback. This
:yes: The audio device is opened using parameters chosen for the first
file played and is then kept open for gapless playback. This
means that if the first file for example has a low sample rate, then
the following files may get resampled to the same low sample rate,
resulting in reduced sound quality. If you play files with different
@@ -1149,7 +1221,11 @@ Audio
:no: Don't automatically load external audio files.
:exact: Load the media filename with audio file extension (default).
:fuzzy: Load all audio files containing media filename.
:all: Load all audio files in the current directory.
:all: Load all aufio files in the current and ``--audio-file-paths``
directories.
``--audio-file-paths=<path1:path2:...>``
Equivalent to ``--sub-paths`` option, but for auto-loaded audio files.
``--audio-client-name=<name>``
The application name the player reports to the audio API. Can be useful
@@ -1186,6 +1262,14 @@ Audio
Subtitles
---------
.. note::
Changing styling and position does not work with all subtitles. Image-based
subtitles (DVD, Bluray/PGS, DVB) can not changed for fundamental reasons.
Subtitles in ASS format are normally not changed intentionally, but
overriding them can be controlled with ``--ass-style-override``.
``--no-sub``
Do not select any subtitle when the file is loaded.
@@ -1283,8 +1367,8 @@ Subtitles
``--sub-speed=<0.1-10.0>``
Multiply the subtitle event timestamps with the given value. Can be used
to fix the playback speed for frame-based subtitle formats. Works for
external text subtitles only.
to fix the playback speed for frame-based subtitle formats. Affects text
subtitles only.
.. admonition:: Example
@@ -1314,7 +1398,7 @@ Subtitles
.. admonition:: Warning
Enabling hinting can lead to mispositioned text (in situations it's
supposed to match up with video background), or reduce the smoothness
supposed to match up video background), or reduce the smoothness
of animations with some badly authored ASS scripts. It is recommended
to not use this option, unless really needed.
@@ -1532,27 +1616,27 @@ Subtitles
This mode doesn't take language or fallback codepage.
``--sub-fix-timing``, ``--no-sub-fix-timing``
By default, external text subtitles are preprocessed to remove minor gaps
or overlaps between subtitles (if the difference is smaller than 200 ms,
the gap or overlap is removed). This does not affect image subtitles,
subtitles muxed with audio/video, or subtitles in the ASS format.
By default, subtitle timing is adjusted to remove minor gaps or overlaps
between subtitles (if the difference is smaller than 210 ms, the gap or
overlap is removed).
``--sub-forced-only``
Display only forced subtitles for the DVD subtitle stream selected by e.g.
``--slang``.
``--sub-fps=<rate>``
Specify the framerate of the subtitle file (default: video fps).
Specify the framerate of the subtitle file (default: video fps). Affects
text subtitles only.
.. note::
``<rate>`` > video fps speeds the subtitles up for frame-based
subtitle files and slows them down for time-based ones.
Also see ``--sub-speed`` option.
See also: ``--sub-speed``.
``--sub-gauss=<0.0-3.0>``
Apply Gaussian blur to image subtitles (default: 0). This can help making
Apply Gaussian blur to image subtitles (default: 0). This can help to make
pixelated DVD/Vobsubs look nicer. A value other than 0 also switches to
software subtitle scaling. Might be slow.
@@ -1561,7 +1645,7 @@ Subtitles
Never applied to text subtitles.
``--sub-gray``
Convert image subtitles to grayscale. Can help making yellow DVD/Vobsubs
Convert image subtitles to grayscale. Can help to make yellow DVD/Vobsubs
look nicer.
.. note::
@@ -1702,6 +1786,10 @@ Window
``--ontop``
Makes the player window stay on top of other windows.
On Windows, if combined with fullscreen mode, this causes mpv to be
treated as exclusive fullscreen window that bypasses the Desktop Window
Manager.
``--border``, ``--no-border``
Play video with window border and decorations. Since this is on by
default, use ``--no-border`` to disable the standard window decorations.
@@ -1929,8 +2017,8 @@ Window
always re-enabled when the player is paused.
This is not supported on all video outputs or platforms. Sometimes it is
implemented, but does not work (happens often on GNOME). You might be able
to to work this around using ``--heartbeat-cmd`` instead.
implemented, but does not work (known to happen with GNOME). You might be
able to work around this using ``--heartbeat-cmd`` instead.
``--wid=<ID>``
This tells mpv to attach to an existing window. If a VO is selected that
@@ -1949,7 +2037,7 @@ Window
parent, like with X11.
On OSX/Cocoa, the ID is interpreted as ``NSView*``. Pass it as value cast
to ``intptr_t``. mpv will creates its own sub-view. Because OSX does not
to ``intptr_t``. mpv will create its own sub-view. Because OSX does not
support window embedding of foreign processes, this works only with libmpv,
and will crash when used from the command line.
@@ -1980,6 +2068,10 @@ Window
This option might be removed in the future.
``--x11-bypass-compositor=<yes|no>``
If set to ``yes``, then ask the compositor to unredirect the mpv window
(default: no). This uses the ``_NET_WM_BYPASS_COMPOSITOR`` hint.
Disc Devices
------------
@@ -2154,7 +2246,7 @@ Demuxer
Encryption key the demuxer should use. This is the raw binary data of
the key converted to a hexadecimal string.
``--demuxer-mkv-subtitle-preroll``, ``--mkv-subtitle-preroll``
``--demuxer-mkv-subtitle-preroll=<yes|index|no>``, ``--mkv-subtitle-preroll``
Try harder to show embedded soft subtitles when seeking somewhere. Normally,
it can happen that the subtitle at the seek target is not shown due to how
some container file formats are designed. The subtitles appear only if
@@ -2186,7 +2278,11 @@ Demuxer
overlap with a seek target. In these cases, mpv will reduce the amount
of data read to a minimum. (Although it will still read *all* data between
the cluster that contains the first wanted subtitle packet, and the seek
target.)
target.) If the ``index`` choice (which is the default) is specified, then
prerolling will be done only if this information is actually available. If
this method is used, the maximum amount of data to skip can be additionally
controlled by ``--demuxer-mkv-subtitle-preroll-secs-index`` (it still uses
the value of the option without ``-index`` if that is higher).
See also ``--hr-seek-demuxer-offset`` option. This option can achieve a
similar effect, but only if hr-seek is active. It works with any demuxer,
@@ -2198,6 +2294,9 @@ Demuxer
``--demuxer-mkv-subtitle-preroll-secs=<value>``
See ``--demuxer-mkv-subtitle-preroll``.
``--demuxer-mkv-subtitle-preroll-secs-index=<value>``
See ``--demuxer-mkv-subtitle-preroll``.
``--demuxer-mkv-probe-video-duration=<yes|no|full>``
When opening the file, seek to the end of it, and check what timestamp the
last video packet has, and report that as file duration. This is strictly
@@ -2210,18 +2309,6 @@ Demuxer
file and can make a reliable estimate even without an index present (such
as partial files).
``--demuxer-mkv-fix-timestamps=<yes|no>``
Fix rounded Matroska timestamps (disabled by default). Matroska usually
stores timestamps rounded to milliseconds. This means timestamps jitter
by some amount around the intended timestamp. mpv can correct the timestamps
based on the framerate value stored in the file: the timestamp is rounded
to the next frame (according to the framerate), unless the new timestamp
would deviate more than 1ms from the old one. This should undo the rounding
done by the muxer.
(The allowed deviation can be less than 1ms if the file uses a non-standard
timecode scale.)
``--demuxer-rawaudio-channels=<value>``
Number of channels (or channel layout) if ``--demuxer=rawaudio`` is used
(default: stereo).
@@ -2334,7 +2421,7 @@ Input
``--input-key-fifo-size=<2-65000>``
Specify the size of the FIFO that buffers key events (default: 7). If it
is too small some events may be lost. The main disadvantage of setting it
is too small, some events may be lost. The main disadvantage of setting it
to a very large value is that if you hold down a key triggering some
particularly slow command then the player may be unresponsive while it
processes all the queued commands.
@@ -2349,7 +2436,7 @@ Input
``--input-file=<filename>``
Read commands from the given file. Mostly useful with a FIFO. Since
mpv 0.7.0 also understands JSON commands (see `JSON IPC`_), but you can't
get replies or events. Use ``--input-unix-socket`` for something
get replies or events. Use ``--input-ipc-server`` for something
bi-directional. On MS Windows, JSON commands are not available.
This can also specify a direct file descriptor with ``fd://N`` (UNIX only).
@@ -2369,12 +2456,18 @@ Input
or intend to read from stdin later on via the loadfile or loadlist slave
commands.
``--input-unix-socket=<filename>``
``--input-ipc-server=<filename>``
Enable the IPC support and create the listening socket at the given path.
See `JSON IPC`_ for details.
On Linux and Unix, the given path is a regular filesystem path. On Windows,
named pipes are used, so the path refers to the pipe namespace
(``\\.\pipe\<name>``). If the ``\\.\pipe\`` prefix is missing, mpv will add
it automatically before creating the pipe, so
``--input-ipc-server=/tmp/mpv-socket`` and
``--input-ipc-server=\\.\pipe\tmp\mpv-socket`` are equivalent for IPC on
Windows.
Not available on MS Windows.
See `JSON IPC`_ for details.
``--input-appleremote=<yes|no>``
(OS X only)
@@ -2401,7 +2494,7 @@ Input
On X11, a sub-window with input enabled grabs all keyboard input as long
as it is 1. a child of a focused window, and 2. the mouse is inside of
the sub-window. The can steal away all keyboard input from the
the sub-window. It can steal away all keyboard input from the
application embedding the mpv window, and on the other hand, the mpv
window will receive no input if the mouse is outside of the mpv window,
even though mpv has focus. Modern toolkits work around this weird X11
@@ -2441,14 +2534,14 @@ OSD
``--osd-duration=<time>``
Set the duration of the OSD messages in ms (default: 1000).
``--osd-font=<pattern>``, ``--sub-text-font=<pattern>``
``--osd-font=<name>``, ``--sub-text-font=<name>``
Specify font to use for OSD and for subtitles that do not themselves
specify a particular font. The default is ``sans-serif``.
.. admonition:: Examples
- ``--osd-font='Bitstream Vera Sans'``
- ``--osd-font='Bitstream Vera Sans:style=Bold'`` (fontconfig pattern)
- ``--osd-font='MS Comic Sans'``
.. note::
@@ -2456,6 +2549,9 @@ OSD
options) are ignored when ASS-subtitles are rendered, unless the
``--no-sub-ass`` option is specified.
This used to support fontconfig patterns. Starting with libass 0.13.0,
this stopped working.
``--osd-font-size=<size>``, ``--sub-text-font-size=<size>``
Specify the OSD/sub font size. The unit is the size in scaled pixels at a
window height of 720. The actual pixel size is scaled with the window
@@ -2526,6 +2622,9 @@ OSD
``--osd-bold=<yes|no>``, ``--sub-text-bold=<yes|no>``
Format text on bold.
``--osd-italic=<yes|no>``, ``--sub-text-italic=<yes|no>``
Format text on italic.
``--osd-border-color=<color>``, ``--sub-text-border-color=<color>``
See ``--osd-color``. Color used for the OSD/sub font border.
@@ -2636,17 +2735,6 @@ OSD
Default: 0.
``--use-text-osd=<yes|no>``
Disable text OSD rendering completely. (This includes the complete OSC as
well.) This is mostly useful for avoiding loading fontconfig in situations
where fontconfig does not behave well, and OSD is unused - this could for
example allow GUI programs using libmpv to workaround fontconfig issues.
Note that selecting subtitles of any kind still initializes fontconfig.
Default: ``no``.
Screenshot
----------
@@ -2679,7 +2767,7 @@ Screenshot
Specify the filename template used to save screenshots. The template
specifies the filename without file extension, and can contain format
specifiers, which will be substituted when taking a screenshot.
By default the template is ``mpv-shot%n``, which results in filenames like
By default, the template is ``mpv-shot%n``, which results in filenames like
``mpv-shot0012.png`` for example.
The template can start with a relative or absolute path, in order to
@@ -2835,7 +2923,7 @@ Terminal
Particularly useful on slow terminals or broken ones which do not properly
handle carriage return (i.e. ``\r``).
Also see ``--really-quiet`` and ``--msg-level``.
See also: ``--really-quiet`` and ``--msg-level``.
``--really-quiet``
Display even less output and status messages than with ``--quiet``.
@@ -2877,6 +2965,22 @@ Terminal
:debug: debug messages
:trace: very noisy debug messages
.. admonition:: Example
::
mpv --msg-level=ao/sndio=no
Completely silences the output of ao_sndio, which uses the log
prefix ``[ao/sndio]``.
::
mpv --msg-level=all=warn,ao/alsa=error
Only show warnings or worse, and let the ao_alsa output show errors
only.
``--term-osd, --no-term-osd``, ``--term-osd=force``
Display OSD messages on the console when no video output is available.
Enabled by default.
@@ -2968,8 +3072,9 @@ TV
maximum size of the capture buffer in megabytes (default: dynamical)
``--tv-norm=<value>``
See the console output for a list of all available norms, also see the
``normid`` option below.
See the console output for a list of all available norms.
See also: ``--tv-normid``.
``--tv-normid=<value> (v4l2 only)``
Sets the TV norm to the given numeric ID. The TV norm depends on the
@@ -3179,7 +3284,7 @@ Cache
multiple cache streams, and using the same file for them obviously
clashes.
Also see ``--cache-file-size``.
See also: ``--cache-file-size``.
``--cache-file-size=<kBytes>``
Maximum size of the file created with ``--cache-file``. For read accesses
@@ -3245,6 +3350,13 @@ Network
Verify peer certificates when using TLS (e.g. with ``https://...``).
(Silently fails with older FFmpeg or Libav versions.)
``--tls-cert-file``
A file containing a certificate to use in the handshake with the
peer.
``--tls-key-file``
A file containing the private key for the certificate.
``--referrer=<string>``
Specify a referrer path or URL for HTTP requests.
@@ -3300,72 +3412,18 @@ DVB
``--dvbin-full-transponder=<yes|no>``
Apply no filters on program PIDs, only tune to frequency and pass full
transponder to demuxer. This is useful to record multiple programs
on a single transponder, or to work around issues in the ``channels.conf``.
transponder to demuxer.
The player frontend selects the streams from the full TS in this case,
so the program which is shown initially may not match the chosen channel.
Switching between the programs is possible by cycling the ``program``
property.
This is useful to record multiple programs on a single transponder,
or to work around issues in the ``channels.conf``.
It is also recommended to use this for channels which switch PIDs
on-the-fly, e.g. for regional news.
Default: ``no``
PVR
---
``--pvr-...``
These options tune various encoding properties of the PVR capture module.
It has to be used with any hardware MPEG encoder based card supported by
the V4L2 driver. The Hauppauge WinTV PVR-150/250/350/500 and all IVTV
based cards are known as PVR capture cards. Be aware that only Linux
2.6.18 kernel and above is able to handle MPEG stream through V4L2 layer.
For hardware capture of an MPEG stream and watching it with mpv, use
``pvr://`` as media URL.
``--pvr-aspect=<0-3>``
Specify input aspect ratio:
:0: 1:1
:1: 4:3 (default)
:2: 16:9
:3: 2.21:1
``--pvr-arate=<32000-48000>``
Specify encoding audio rate (default: 48000 Hz, available: 32000,
44100 and 48000 Hz).
``--pvr-alayer=<1-3>``
Specify MPEG audio layer encoding (default: 2).
``--pvr-abitrate=<32-448>``
Specify audio encoding bitrate in kbps (default: 384).
``--pvr-amode=<value>``
Specify audio encoding mode. Available preset values are 'stereo',
'joint_stereo', 'dual' and 'mono' (default: stereo).
``--pvr-vbitrate=<value>``
Specify average video bitrate encoding in Mbps (default: 6).
``--pvr-vmode=<value>``
Specify video encoding mode:
:vbr: Variable Bit Rate (default)
:cbr: Constant Bit Rate
``--pvr-vpeak=<value>``
Specify peak video bitrate encoding in Mbps (only useful for VBR
encoding, default: 9.6).
``--pvr-fmt=<value>``
Choose an MPEG format for encoding:
:ps: MPEG-2 Program Stream (default)
:ts: MPEG-2 Transport Stream
:mpeg1: MPEG-1 System Stream
:vcd: Video CD compatible stream
:svcd: Super Video CD compatible stream
:dvd: DVD compatible stream
Miscellaneous
-------------
@@ -3393,7 +3451,7 @@ Miscellaneous
implement a perfect audio delay measurement. With this value, if large A/V
sync offsets occur, they will only take about 1 or 2 seconds to settle
out. This delay in reaction time to sudden A/V offsets should be the only
side-effect of turning this option on, for all sound drivers.
side effect of turning this option on, for all sound drivers.
``--video-sync=<audio|...>``
How the player synchronizes audio and video.
@@ -3430,6 +3488,11 @@ Miscellaneous
:display-vdrop: Drop or repeat video frames to compensate desyncing
video. (Although it should have the same effects as
``audio``, the implementation is very different.)
:display-adrop: Drop or repeat audio data to compensate desyncing
video. See ``--video-sync-adrop-size``. This mode will
cause severe audio artifacts if the real monitor
refresh rate is too different from the reported or
forced rate.
:display-desync: Sync video to display, and let audio play on its own.
:desync: Sync video according to system clock, and let audio play
on its own.
@@ -3461,6 +3524,13 @@ Miscellaneous
frame dropping due to the audio "overshooting" and skipping multiple video
frames before the sync logic can react.
``--video-sync-adrop-size=<value``
For the ``--video-sync=display-adrop`` mode. This mode duplicates/drops
audio data to keep audio in sync with video. To avoid audio artifacts on
jitter (which would add/remove samples all the time), this is done in
relatively large, fixed units, controlled by this option. The unit is
seconds.
``--mf-fps=<value>``
Framerate used when decoding from multiple PNG or JPEG files with ``mf://``
(default: 1).
@@ -3492,6 +3562,10 @@ Miscellaneous
other options such as e.g. user agent are not available with all protocols,
and printing errors for unknown options would end up being too noisy.)
``--vo-mmcss-profile=<name>``
(Windows only.)
Set the MMCSS profile for the video renderer thread (default: ``Playback``).
``--priority=<prio>``
(Windows only.)
Set process priority for mpv according to the predefined priorities
@@ -3502,21 +3576,62 @@ Miscellaneous
.. warning:: Using realtime priority can cause system lockup.
``--pts-association-mode=<decode|sort|auto>``
Select the method used to determine which container packet timestamp
corresponds to a particular output frame from the video decoder. Normally
you should not need to change this option.
:decoder: Use decoder reordering functionality. Unlike in classic MPlayer
and mplayer2, this includes a DTS fallback. (Default.)
:sort: Maintain a buffer of unused pts values and use the lowest value
for the frame.
:auto: Try to pick a working mode from the ones above automatically.
You can also try to use ``--no-correct-pts`` for files with completely
broken timestamps.
``--force-media-title=<string>``
Force the contents of the ``media-title`` property to this value. Useful
for scripts which want to set a title, without overriding the user's
setting in ``--title``.
``--external-file=<filename>``
Add all tracks from the given file. Unlike ``--sub-file`` and
``--audio-file``, this includes all tracks, and does not cause default
stream selection over the "proper" file.
``--lavfi-complex=<string>``
Set a "complex" libavfilter filter, which means a single filter graph can
take input from multiple source audio and video tracks. The graph can result
in a single audio or video output (or both).
Currently, the filter graph labels are used to select the participating
input tracks and audio/video output. The following rules apply:
- A label of the form ``aidN`` selects audio track N as input (e.g.
``aid1``).
- A label of the form ``vidN`` selects video track N as input.
- A label named ``ao`` will be connected to the audio input.
- A label named ``vo`` will be connected to the video output.
Each label can be used only once. If you want to use e.g. an audio stream
for multiple filters, you need to use the ``asplit`` filter. Multiple
video or audio outputs are not possible, but you can use filters to merge
them into one.
The complex filter can not be changed yet during playback. It's also not
possible to change the tracks connected to the filter at runtime. Other
tracks, as long as they're not connected to the filter, and the
corresponding output is not connected to the filter, can still be freely
changed.
Note that the normal filter chains (``--af``, ``--vf``) are applied between
the complex graphs (e.g. ``ao`` label) and the actual output.
.. admonition:: Examples
- ``--lavfi-complex='[aid1] asplit [ao] [t] ; [t] aphasemeter [vo]'``
Play audio track 1, and visualize it as video using the ``aphasemeter``
filter.
- ``--lavfi-complex='[aid1] [aid2] amix [ao]'``
Play audio track 1 and 2 at the same time.
- ``--lavfi-complex='[vid1] [vid2] vstack [vo]'``
Stack video track 1 and 2 and play them at the same time. Note that
both tracks need to have the same width, or filter initialization
will fail (you can add ``scale`` filters before the ``vstack`` filter
to fix the size).
- ``--lavfi-complex='[aid1] asplit [ao] [t] ; [t] aphasemeter [t2] ; [vid1] [t2] overlay [vo]'``
Play audio track 1, and overlay its visualization over video track 1.
- ``--lavfi-complex='[aid1] asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2] overlay [vo]'``
Play audio track 1, and overlay the measured volume for each speaker
over video track 1.
- ``null:// --lavfi-complex='life [vo]'``
Conways' Life Game.
See the FFmpeg libavfilter documentation for details on the filter.
+13 -12
View File
@@ -130,7 +130,7 @@ these keys. In case of collision, the function needs to be bound to a
different key. See the `Script Commands`_ section.
============= ================================================
del Hide the OSC permanently until mpv is restarted.
del Cycles visibility between never / auto (mouse-move) / always
============= ================================================
Configuration
@@ -206,8 +206,8 @@ Configurable Options
``hidetimeout``
| Default: 500
| Duration in ms until the OSC hides if no mouse movement, negative value
disables auto-hide
| Duration in ms until the OSC hides if no mouse movement, must not be
negative
``fadeduration``
| Default: 200
@@ -243,28 +243,29 @@ Configurable Options
| Default: no
| Display timecodes with milliseconds
``visibility``
| Default: auto (auto hide/show on mouse move)
| Also supports ``never`` and ``always``
Script Commands
~~~~~~~~~~~~~~~
The OSC script listens to certain script commands. These commands can bound
in ``input.conf``, or sent by other scripts.
``enable-osc``
Undoes ``disable-osc`` or the effect of the ``del`` key.
``disable-osc``
Hide the OSC permanently. This is also what the ``del`` key does.
``osc-message``
Show a message on screen using the OSC. First argument is the message,
second the duration in seconds.
``osc-visibility``
Controls visibility mode ``never`` / ``auto`` (on mouse move) / ``always``
and also ``cycle`` to cycle between the modes
Example
You could put this into ``input.conf`` to hide the OSC with the ``a`` key and
to unhide it with ``b``::
to set auto mode (the default) with ``b``::
a script_message disable-osc
b script_message enable-osc
a script_message osc-visibility never
b script_message osc-visibility auto
+37 -58
View File
@@ -151,15 +151,15 @@ Available filters are:
:yes: Enable accurate rounding.
``dsize[=w:h:aspect-method:r:aspect]``
Changes the intended display size/aspect at an arbitrary point in the
Changes the intended display aspect at an arbitrary point in the
filter chain. Aspect can be given as a fraction (4/3) or floating point
number (1.33). Alternatively, you may specify the exact display width and
height desired. Note that this filter does *not* do any scaling itself; it
number (1.33). Note that this filter does *not* do any scaling itself; it
just affects what later scalers (software or hardware) will do when
auto-scaling to the correct aspect.
``<w>,<h>``
New display width and height.
New aspect ratio given by a display width and height. Unlike older mpv
versions or MPlayer, this does not set the display size.
Can also be these special values:
@@ -259,26 +259,6 @@ Available filters are:
:limited: limited range (16-235 for luma, 16-240 for chroma)
:full: full range (0-255 for both luma and chroma)
``<outputlevels>``
RGB color levels used with YUV to RGB conversion. Normally, output devices
such as PC monitors use full range color levels. However, some TVs and
video monitors expect studio RGB levels. Providing full range output to a
device expecting studio level input results in crushed blacks and whites,
the reverse in dim gray blacks and dim whites.
The same limitations as with ``<colormatrix>`` apply.
Available color ranges are:
:auto: automatic selection (equals to full range) (default)
:limited: limited range (16-235 per component), studio levels
:full: full range (0-255 per component), PC levels
.. note::
It is advisable to use your graphics driver's color range option
instead, if available.
``<primaries>``
RGB primaries the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
@@ -309,27 +289,27 @@ Available filters are:
:prophoto: ProPhoto RGB (ROMM)
:cie1931: CIE 1931 RGB
``<gamma>``
Gamma function the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
``<gamma>``
Gamma function the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
This option only affects video output drivers that perform color management.
This option only affects video output drivers that perform color management.
If this option is set to ``auto`` (which is the default), the gamma will
be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
XYZ content.
If this option is set to ``auto`` (which is the default), the gamma will
be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
XYZ content.
Available gamma functions are:
Available gamma functions are:
:auto: automatic selection (default)
:bt.1886: ITU-R BT.1886 (approximation of BT.601/BT.709/BT.2020 curve)
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
:auto: automatic selection (default)
:bt.1886: ITU-R BT.1886 (approximation of BT.601/BT.709/BT.2020 curve)
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
``<stereo-in>``
Set the stereo mode the video is assumed to be encoded in. Takes the
@@ -458,9 +438,8 @@ Available filters are:
generating an occasional mismatched frame, but it may also cause an
excessive number of frames to be dropped during high motion sequences.
Conversely, setting it to -1 will make ``pullup`` match fields more
easily. This may help processing of video where there is slight
blurring between the fields, but may also cause there to be interlaced
frames in the output.
easily. This may help process video with slight blurring between the
fields, but may also cause interlaced frames in the output.
``mp`` (metric plane)
This option may be set to ``u`` or ``v`` to use a chroma plane instead of the
@@ -475,25 +454,24 @@ Available filters are:
``<mode>``
:frame: Output 1 frame for each frame.
:field: Output 1 frame for each field.
:field: Output 1 frame for each field (default).
:frame-nospatial: Like ``frame`` but skips spatial interlacing check.
:field-nospatial: Like ``field`` but skips spatial interlacing check.
``<interlaced-only>``
:no: Deinterlace all frames (default).
:yes: Only deinterlace frames marked as interlaced (default if this
filter is inserted via ``deinterlace`` property).
:no: Deinterlace all frames.
:yes: Only deinterlace frames marked as interlaced (default).
This filter, is automatically inserted when using the ``D`` key (or any
This filter is automatically inserted when using the ``d`` key (or any
other key that toggles the ``deinterlace`` property or when using the
``--deinterlace`` switch), assuming the video output does not have native
deinterlacing support.
If you just want to set the default mode, put this filter and its options
into ``--vf-defaults`` instead, and enable deinterlacing with ``D`` or
into ``--vf-defaults`` instead, and enable deinterlacing with ``d`` or
``--deinterlace``.
Also note that the ``D`` key is stupid enough to insert an interlacer twice
Also, note that the ``d`` key is stupid enough to insert a deinterlacer twice
when inserting yadif with ``--vf``, so using the above methods is
recommended.
@@ -665,10 +643,11 @@ Available filters are:
``buffered-frames``
Maximum number of decoded video frames that should be buffered before
the filter (default: 4). This specifies the maximum number of frames
the script can requests backwards. E.g. if ``buffered-frames=5``, and
the script just requested frame 15, it can still request frame 10, but
frame 9 is not available anymore. If it requests frame 30, mpv will
decode 15 more frames, and keep only frames 25-30.
the script can request in reverse direction.
E.g. if ``buffered-frames=5``, and the script just requested frame 15,
it can still request frame 10, but frame 9 is not available anymore.
If it requests frame 30, mpv will decode 15 more frames, and keep only
frames 25-30.
The actual number of buffered frames also depends on the value of the
``concurrent-frames`` option. Currently, both option values are
@@ -741,7 +720,7 @@ Available filters are:
``vavpp``
VA-AP-API video post processing. Works with ``--vo=vaapi`` and ``--vo=opengl``
only. Currently deinterlaces. This filter is automatically inserted if
deinterlacing is requested (either using the ``D`` key, by default mapped to
deinterlacing is requested (either using the ``d`` key, by default mapped to
the command ``cycle deinterlace``, or the ``--deinterlace`` option).
``deint=<method>``
@@ -765,7 +744,7 @@ Available filters are:
``vdpaupp``
VDPAU video post processing. Works with ``--vo=vdpau`` and ``--vo=opengl``
only. This filter is automatically inserted if deinterlacing is requested
(either using the ``D`` key, by default mapped to the command
(either using the ``d`` key, by default mapped to the command
``cycle deinterlace``, or the ``--deinterlace`` option). When enabling
deinterlacing, it is always preferred over software deinterlacer filters
if the ``vdpau`` VO is used, and also if ``opengl`` is used and hardware
@@ -823,6 +802,6 @@ Available filters are:
``buffer=<num>``
Buffer ``<num>`` frames in the filter chain. This filter is probably pretty
useless, except for debugging. (Note that this won't help smoothing out
useless, except for debugging. (Note that this won't help to smooth out
latencies with decoding, because the filter will never output a frame if
the buffer isn't full, except on EOF.)
+200 -72
View File
@@ -20,13 +20,10 @@ normal driver parameters.
See ``--vo=help`` for a list of compiled-in video output drivers.
The recommended output drivers are ``--vo=vdpau`` and ``--vo=opengl-hq``.
All other drivers are just for compatibility or special purposes.
.. admonition:: Example
``--vo=opengl,xv,``
Try the ``opengl`` driver, then the ``xv`` driver, then others.
The recommended output driver is ``--vo=opengl-hq``. All other drivers are
for compatibility or special purposes. By default, ``--vo=opengl`` is used,
but if that appears not to work, it fallback to other drivers (in the same
order as listed by ``--vo=help``).
Available video output drivers are:
@@ -75,6 +72,12 @@ Available video output drivers are:
not responding quickly enough if video FPS is close to or higher than
the display refresh rate.
``x11`` (X11 only)
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
.. note:: This is a fallback only, and should not be normally used.
``vdpau`` (X11 only)
Uses the VDPAU interface to display and optionally also decode video.
Hardware decoding is used with ``--hwdec=vdpau``.
@@ -102,7 +105,7 @@ Available video output drivers are:
Select deinterlacing mode (default: 0). In older versions (as well as
MPlayer/mplayer2) you could use this option to enable deinterlacing.
This doesn't work anymore, and deinterlacing is enabled with either
the ``D`` key (by default mapped to the command ``cycle deinterlace``),
the ``d`` key (by default mapped to the command ``cycle deinterlace``),
or the ``--deinterlace`` option. Also, to select the default deint mode,
you should use something like ``--vf-defaults=vdpaupp:deint-mode=temporal``
instead of this sub-option.
@@ -308,7 +311,10 @@ Available video output drivers are:
of bad or old hardware.
This mode is forced automatically if needed, and this option is mostly
useful for debugging.
useful for debugging. It's also enabled automatically if nothing uses
features which require FBOs.
This option might be silently removed in the future.
``scale=<filter>``
@@ -375,10 +381,6 @@ Available video output drivers are:
Scale parameter (``t``). Increasing this makes the result blurrier.
Defaults to 1.
sharpen3, sharpen5
Sharpening strength. Increasing this makes the image sharper but
adds more ringing and aliasing. Defaults to 0.5.
oversample
Minimum distance to an edge before interpolation is used. Setting
this to 0 will always interpolate edges, whereas setting it to 0.5
@@ -408,8 +410,8 @@ Available video output drivers are:
between 0.0 and 1.0. The default value of 0.0 disables antiringing
entirely.
Note that this doesn't affect the special filters ``bilinear``,
``bicubic_fast`` or ``sharpen``.
Note that this doesn't affect the special filters ``bilinear`` and
``bicubic_fast``.
``scale-window=<window>``
(Advanced users only) Choose a custom windowing function for the kernel.
@@ -429,17 +431,28 @@ Available video output drivers are:
Scale parameter (t). Increasing this makes the window wider.
Defaults to 1.
``scaler-lut-size=<4..10>``
Set the size of the lookup texture for scaler kernels (default: 6).
The actual size of the texture is ``2^N`` for an option value of ``N``.
So the lookup texture with the default setting uses 64 samples.
All weights are bilinearly interpolated from those samples, so
increasing the size of lookup table might improve the accuracy of
scaler.
``scaler-resizes-only``
Disable the scaler if the video image is not resized. In that case,
``bilinear`` is used instead whatever is set with ``scale``. Bilinear
will reproduce the source image perfectly if no scaling is performed.
Note that this option never affects ``cscale``.
Enabled by default. Note that this option never affects ``cscale``.
``pbo``
Enable use of PBOs. This is slightly faster, but can sometimes lead to
sporadic and temporary image corruption (in theory, because reupload
is not retried when it fails), and perhaps actually triggers slower
paths with drivers that don't support PBOs properly.
Enable use of PBOs. On some drivers this can be faster, especially if
the source video size is huge (e.g. so called "4K" video). On other
drivers it might be slower or cause latency issues.
In theory, this can sometimes lead to sporadic and temporary image
corruption (because reupload is not retried when it fails).
``dither-depth=<N|no|auto>``
Set dither target depth to N. Default: no.
@@ -470,7 +483,7 @@ Available video output drivers are:
``temporal-dither``
Enable temporal dithering. (Only active if dithering is enabled in
general.) This changes between 8 different dithering pattern on each
general.) This changes between 8 different dithering patterns on each
frame by changing the orientation of the tiled dithering matrix.
Unfortunately, this can lead to flicker on LCD displays, since these
have a high reaction time.
@@ -481,7 +494,7 @@ Available video output drivers are:
video frame, 2 on every other frame, etc.
``debug``
Check for OpenGL errors, i.e. call ``glGetError()``. Also request a
Check for OpenGL errors, i.e. call ``glGetError()``. Also, request a
debug OpenGL context (which does nothing with current graphics drivers
as of this writing).
@@ -489,6 +502,10 @@ Available video output drivers are:
Reduce stuttering caused by mismatches in the video fps and display
refresh rate (also known as judder).
.. warning:: This requires setting the ``--video-sync`` option to one
of the ``display-`` modes, or it will be silently disabled.
This was not required before mpv 0.14.0.
This essentially attempts to interpolate the missing frames by
convoluting the video along the temporal axis. The filter used can be
controlled using the ``tscale`` setting.
@@ -520,7 +537,7 @@ Available video output drivers are:
The filter used for interpolating the temporal axis (frames). This is
only used if ``interpolation`` is enabled. The only valid choices
for ``tscale`` are separable convolution filters (use ``tscale=help``
to get a list). The default is ``oversample``.
to get a list). The default is ``mitchell``.
Note that the maximum supported filter radius is currently 3, due to
limitations in the number of video textures that can be loaded
@@ -532,6 +549,20 @@ Available video output drivers are:
manifest themselves as short flashes or fringes of black, mostly
around moving edges) in exchange for potentially adding more blur.
``interpolation-threshold=<0..1,-1>``
Threshold below which frame ratio interpolation gets disabled (default:
``0.0001``). This is calculated as ``abs(disphz/vfps - 1) < threshold``,
where ``vfps`` is the speed-adjusted display FPS, and ``disphz`` the
display refresh rate.
The default is intended to almost always enable interpolation if the
playback rate is even slightly different from the display refresh rate.
But note that if you use e.g. ``--video-sync=display-vdrop``, small
deviations in the rate can disable interpolation and introduce a
discontinuity every other minute.
Set this to ``-1`` to disable this logic.
``dscale-radius``, ``cscale-radius``, ``tscale-radius``, etc.
Set filter parameters for ``dscale``, ``cscale`` and ``tscale``,
respectively.
@@ -542,13 +573,76 @@ Available video output drivers are:
Scale in linear light. It should only be used with a ``fbo-format``
that has at least 16 bit precision.
``fancy-downscaling``
``correct-downscaling``
When using convolution based filters, extend the filter size
when downscaling. Trades quality for reduced downscaling performance.
when downscaling. Increases quality, but reduces performance while
downscaling.
This will perform slightly sub-optimally for anamorphic video (but still
better than without it) since it will extend the size to match only the
milder of the scale factors between the axes.
``prescale-luma=<filter>``
Apply additional pre-scaling (image doubling) on the luma plane
(if present). As the name implies, these will run before the main
upscaling pass.
``none``
Disable all prescalers. This is the default.
``superxbr``
A relatively fast prescaler originally developed for pixel art.
Some parameters can be tuned with ``superxbr-sharpness`` and
``superxbr-edge-strength`` options.
``nnedi3``
An artificial neural network based deinterlacer, which can be used
to upscale images.
Extremely slow and requires a recent mid or high end graphics card
to work smoothly (as of 2015).
``prescale-passes=<1..5>``
The number of passes to apply the prescaler (defaults to be 1). Setting
it to 2 will perform a 4x upscaling.
``prescale-downscaling-threshold=<0..32>``
This option prevents "overkill" use of prescalers, which can be caused
by misconfiguration, or user trying to play a video with much larger
size. With this option, user can specify the maximal allowed downscaling
ratio in both dimension. To satisfy it, the number of passes for
prescaler will be reduced, and if necessary prescaler could also be
disabled.
The default value is 2.0, and should be able to prevent most seemingly
unreasonable use of prescalers. Most user would probably want to set it
to a smaller value between 1.0 and 1.5 for better performance.
A value less than 1.0 will disable the check.
``nnedi3-neurons=<16|32|64|128>``
Specify the neurons for nnedi3 prescaling (defaults to be 32). The
rendering time is expected to be linear to the number of neurons.
``nnedi3-window=<8x4|8x6>``
Specify the size of local window for sampling in nnedi3 prescaling
(defaults to be ``8x4``). The ``8x6`` window produces sharper images,
but is also slower.
``nnedi3-upload=<ubo|shader>``
Specify how to upload the NN weights to GPU. Depending on the graphics
card, driver, shader compiler and nnedi3 settings, both method can be
faster or slower.
``ubo``
Upload these weights via uniform buffer objects. This is the
default. (requires OpenGL 3.1 / GLES 3.0)
``shader``
Hard code all the weights into the shader source code. (requires
OpenGL 3.3 / GLES 3.0)
This is automatically disabled for anamorphic video, because this
feature doesn't work correctly with different scale factors in
different directions.
``pre-shaders=<files>``, ``post-shaders=<files>``, ``scale-shader=<file>``
Custom GLSL fragment shaders.
@@ -571,7 +665,11 @@ Available video output drivers are:
These files must define a function with the following signature::
vec4 sample(sampler2D tex, vec2 pos, vec2 tex_size)
vec4 sample_pixel(sampler2D tex, vec2 pos, vec2 tex_size)
(If there is no string ``sample_pixel`` in the shader script, it will
use ``sample`` instead. This is a compatibility hack for older shader
scripts, and is deprecated.)
The meanings of the parameters are as follows:
@@ -612,11 +710,8 @@ Available video output drivers are:
``deband-iterations=<1..16>``
The number of debanding steps to perform per sample. Each step reduces
a bit more banding, but takes time to compute. Note that the strength
of each step falls off very quickly, so high numbers are practically
useless. (Default 4)
If the performance hit of debanding is too great, you can reduce this
to 2 or 1 with marginal visual quality loss.
of each step falls off very quickly, so high numbers (>4) are
practically useless. (Default 1)
``deband-threshold=<0..4096>``
The debanding filter's cut-off threshold. Higher numbers increase the
@@ -626,7 +721,10 @@ Available video output drivers are:
``deband-range=<1..64>``
The debanding filter's initial radius. The radius increases linearly
for each iteration. A higher radius will find more gradients, but
a lower radius will smooth more aggressively. (Default 8)
a lower radius will smooth more aggressively. (Default 16)
If you increase the ``deband-iterations``, you should probably
decrease this to compensate.
``deband-grain=<0..4096>``
Add some extra noise to the image. This significantly helps cover up
@@ -645,9 +743,19 @@ Available video output drivers are:
The slope of the sigmoid curve used for ``sigmoid-upscaling``, must
be a float between 1.0 and 20.0. Defaults to 6.5 if not specified.
``sharpen=<value>``
If set to a value other than 0, enable an unsharp masking filter.
Positive values will sharpen the image (but add more ringing and
aliasing). Negative values will blur the image. If your GPU is powerful
enough, consider alternatives like the ``ewa_lanczossharp`` scale
filter, or the ``scale-blur`` sub-option.
(This feature is the replacement for the old ``sharpen3`` and
``sharpen5`` scalers.)
``glfinish``
Call ``glFinish()`` before and after swapping buffers (default: disabled).
Slower, but might help getting better results when doing framedropping.
Slower, but might improve results when doing framedropping.
Can completely ruin performance. The details depend entirely on the
OpenGL driver.
@@ -658,14 +766,27 @@ Available video output drivers are:
X11/GLX only.
``dwmflush=<no|windowed|yes>``
Calls ``DwmFlush`` after swapping buffers on Windows (default: no).
``vsync-fences=<N>``
Synchronize the CPU to the Nth past frame using the ``GL_ARB_sync``
extension. A value of 0 disables this behavior (default). A value of
1 means it will synchronize to the current frame after rendering it.
Like ``glfinish`` and ``waitvsync``, this can lower or ruin performance.
Its advantage is that it can span multiple frames, and effectively limit
the number of frames the GPU queues ahead (which also has an influence
on vsync).
``dwmflush=<no|windowed|yes|auto>``
Calls ``DwmFlush`` after swapping buffers on Windows (default: auto).
It also sets ``SwapInterval(0)`` to ignore the OpenGL timing. Values
are: no (disabled), windowed (only in windowed mode), yes (also in
full screen).
This may help getting more consistent frame intervals, especially with
high-fps clips - which might also reduce dropped frames. Typically a
value of ``windowed`` should be enough since full screen may bypass the
The value ``auto`` will try to determine whether the compositor is
active, and calls ``DwmFlush`` only if it seems to be.
This may help to get more consistent frame intervals, especially with
high-fps clips - which might also reduce dropped frames. Typically, a
value of ``windowed`` should be enough, since full screen may bypass the
DWM.
Windows only.
@@ -684,22 +805,40 @@ Available video output drivers are:
Cocoa/OS X
win
Win32/WGL
angle
Direct3D11 through the OpenGL ES translation layer ANGLE. This
supports almost everything the ``win`` backend does, except ICC
profiles, and the ``nnedi3`` prescaler.
dxinterop (experimental)
Win32, using WGL for rendering and Direct3D 9Ex for presentation.
Works on Nvidia and AMD. Newer Intel chips with the latest drivers
may also work.
x11
X11/GLX
wayland
Wayland/EGL
drm-egl
DRM/EGL
x11egl
X11/EGL
``es``
Force or prefer GLES2/3 over desktop OpenGL, if supported.
``es=<mode>``
Select whether to use GLES:
yes
Try to prefer ES over Desktop GL
no
Try to prefer desktop GL over ES
auto
Use the default for each backend (default)
``fbo-format=<fmt>``
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output.
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: rgba16.
Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f or
rgb10_a2 on GLES (e.g. ANGLE).
``gamma=<0.1..2.0>``
Set a gamma value (default: 1.0). If gamma is adjusted in other ways
@@ -748,6 +887,8 @@ Available video output drivers are:
ProPhoto RGB (ROMM)
cie1931
CIE 1931 RGB (not to be confused with CIE XYZ)
dci-p3
DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2
``target-trc=<value>``
Specifies the transfer characteristics (gamma) of the display. Video
@@ -779,7 +920,8 @@ Available video output drivers are:
Automatically select the ICC display profile currently specified by
the display settings of the operating system.
NOTE: Only implemented on OS X and X11
NOTE: On Windows, the default profile must be an ICC profile. WCS
profiles are not supported.
``icc-cache-dir=<dirname>``
Store and load the 3D LUTs created from the ICC profile in this directory.
@@ -830,9 +972,11 @@ Available video output drivers are:
things like softsubbed ASS signs to match the video colors,
but may cause SRT subtitles or similar to look slightly off.
``alpha=<blend|yes|no>``
Decides what to do if the input has an alpha component (default: blend).
``alpha=<blend-tiles|blend|yes|no>``
Decides what to do if the input has an alpha component.
blend-tiles
Blend the frame against a 16x16 gray/white tiles background (default).
blend
Blend the frame against a black background.
yes
@@ -859,7 +1003,7 @@ Available video output drivers are:
This is equivalent to::
--vo=opengl:scale=spline36:cscale=spline36:dscale=mitchell:dither-depth=auto:fancy-downscaling:sigmoid-upscaling:pbo:deband
--vo=opengl:scale=spline36:cscale=spline36:dscale=mitchell:dither-depth=auto:correct-downscaling:sigmoid-upscaling:deband:es=no
Note that some cheaper LCDs do dithering that gravely interferes with
``opengl``'s dithering. Disabling dithering with ``dither-depth=no`` helps.
@@ -899,7 +1043,7 @@ Available video output drivers are:
``deint-mode=<mode>``
Select deinterlacing algorithm. Note that by default deinterlacing is
initially always off, and needs to be enabled with the ``D`` key
initially always off, and needs to be enabled with the ``d`` key
(default key binding for ``cycle deinterlace``).
This option doesn't apply if libva supports video post processing (vpp).
@@ -997,27 +1141,6 @@ Available video output drivers are:
``opengl-cb``
For use with libmpv direct OpenGL embedding; useless in any other contexts.
(See ``<mpv/opengl_cb.h>``.)
Usually, ``opengl-cb`` renders frames asynchronously by client and this
can cause some frame drops. In order to provide a way to handle this
situation, ``opengl-cb`` has its own frame queue and calls update callback
more frequently if the queue is not empty regardless of existence of new frame.
Once the queue is filled, ``opengl-cb`` drops frames automatically.
With default options, ``opengl-cb`` renders only the latest frame and drops
all frames handed over while waiting render function after update callback.
``frame-queue-size=<1..100>``
The maximum count of frames which the frame queue can hold (default: 1)
``frame-drop-mode=<pop|clear|block>``
Select the behavior when the frame queue is full.
pop
Drop the oldest frame in the frame queue.
clear
Drop all frames in the frame queue.
block
Wait for a short time, behave like ``clear`` on timeout. (default)
This also supports many of the suboptions the ``opengl`` VO has. Run
``mpv --vo=opengl-cb:help`` for a list.
@@ -1042,10 +1165,15 @@ Available video output drivers are:
Normally it's better to kill the console framebuffer instead, which
gives better performance.
``osd=<yes|no>``
Enabled by default. If disabled with ``no``, no OSD layer is created.
This also means there will be no subtitles rendered.
``drm`` (Direct Rendering Manager)
Video output driver using Kernel Mode Setting / Direct Rendering Manager.
Does not support hardware acceleration. Should be used when one doesn't
want to install full-blown graphical environment (e.g. no X).
Should be used when one doesn't want to install full-blown graphical
environment (e.g. no X). Does not support hardware acceleration (if you
need this, check the ``drm-egl`` backend for ``opengl`` VO).
``connector=<number>``
Select the connector to use (usually this is a monitor.) If set to -1,
+38 -18
View File
@@ -26,6 +26,21 @@ variety of video file formats, audio and video codecs, and subtitle types.
Releases can be found on the [release list][releases].
## System requirements
- A not too ancient Linux, or Windows Vista or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might sometimes help if the CPU
is too slow to decode video realtime, but must be explicitly enabled with
the `--hwdec` option. On Windows, a CPU with SSE4 instruction set is required
to get decent hardware decoding performance.
- A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current, especially OpenGL. In some cases, ancient fallback video output
methods can help (such as `--vo=xv` on Linux), but this use is not
recommended or supported.
## Downloads
@@ -70,7 +85,7 @@ Essential dependencies (incomplete list):
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- Enca (optional, for subtitle charset detection)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
@@ -96,13 +111,10 @@ the separately available build wrapper ([mpv-build][mpv-build]) that first compi
libraries and libass, and then compiles the player statically linked against
those.
If you are running Mac OSX and using homebrew we provide [homebrew-mpv][homebrew-mpv], an up
to date formula that compiles mpv with sensible dependencies and defaults for
OSX.
If you want to build a Windows binary, you either have to use MSYS2 and MinGW,
or cross-compile from Linux with MinGW. See [Windows compilation][windows_compilation].
## FFmpeg vs. Libav
@@ -111,20 +123,28 @@ of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work
with FFmpeg only (subtitle formats in particular).
## Preferred FFmpeg version
Using the latest FFmpeg release (or FFmpeg git master) is strongly recommended.
Older versions are unsupported, even if the build system still happens to
accept them. The main reason mpv still builds with older FFmpeg versions is to
evade arguing with people (users, distros) who insist on using older FFmpeg
versions for no rational reason.
If you want to use a stable FFmpeg release, use the latest release, which has
most likely the best maintenance out of all stable releases. Older releases
are for distros, and at best receive basic changes like fixing critical security
issues or build fixes, and at worst are completely abandoned.
## Release cycle
Every other month, an arbitrary git snapshot is made, and is assigned
a 0.X.0 version number. No further maintenance is done.
Every few months, a new release is cut off of the master branch and is assigned
a 0.X.0 version number.
As part of the maintenance process, minor releases are made, which are assigned
0.X.Y version numbers. Minor releases contain bug fixes only. They never merge
the master branch, and no features are added to it. Only the latest release is
maintained.
The goal of releases is to provide stability and an unchanged base for the sake
of Linux distributions. If you want the newest features, just use the master
branch, which is stable most of the time, except sometimes, when it's not.
The goal of releases is to make Linux distributions happy. Linux distributions
are also expected to apply their own patches in case of bugs and security
issues.
Releases other than the latest release are unsupported and unmaintained.
@@ -187,7 +207,7 @@ only if discretion is required.
[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
[mplayer-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/mplayer-changes.rst
## License
## License
[GPLv2](https://github.com/mpv-player/mpv/blob/master/LICENSE)
Mostly GPLv2 or later. See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
+537
View File
@@ -1,3 +1,540 @@
Release 0.17.0
==============
Note: The client API examples have moved to https://github.com/mpv-player/mpv-examples
Build System Changes
--------------------
- install symbolic SVG icon
- build: allow plain-gl build on OSX (#2980)
- build: disable encoding mode by default (uses deprecated FFmpeg APIs)
Features
--------
New
~~~
- csputils: add DCI-P3 colorspace
- d3d11va hwdec
- demux: add null demuxer
- ipc: add Windows implementation with named pipes
- mediacodec decoder hwdec wrapper
- vo_opengl: add dxva2 interop to angle backend
- vo_opengl: generate 3DLUT against source and use full BT.1886 (#2815)
Options and Commands
--------------------
Added
~~~~~
- command: add cache-speed property
- command: add keepaspect property
- command: add video-stereo-mode property (#2994)
- command: export canonical ffmpeg version identifier (ffmpeg-version)
- command: export lists of all codecs (decoder-list and encoder-list)
- osd: add italic font for osd (#3031)
Changed
~~~~~~~
- aspect: make video-zoom logarithmic (#3004)
- command: export more information under track-list
- ipc: rename --input-unix-socket to --input-ipc-server
- vo_opengl: decrease default superxbr-edge-strength
- vo_opengl: rename prescale to prescale-luma
Fixes and Minor Enhancements
----------------------------
- TOOLS/zsh.pl: don't complete URLs by default unless no files match (#2892)
- ad_lavc, vd_lavc: support new Libav decoding API
- cache: disable useless "Cache is not responding" warning (#3019)
- demux: delay bitrate calculation on packets with unknown timestamps (#2903)
- demux_timeline: set correct seekable flags (#2898)
- input: accept plain text for drag and drop (#2945)
- input: do not force double-click emulation for artificial commands (#2899)
- lavc_conv: fix Libav srt subtitles (#2888)
- player: add missing audio reconfig events (#2929, #2920)
- player: add wv to list of external audio file extensions
- player: fix --stream-dump exit code (#2848)
- player: fix breakage when combining 3D and rotate auto-filters
- playlist: improve shuffle algorithm (better uniformity)
- sub: interpret "text" subtitles as srt
- vo_opengl, osd: allow osc.lua to react faster on resizes
- vo_opengl: GLX: try to create 3.3 core profile context (#2938)
- vo_opengl: draw transparency checkerboard after upscaling
- vo_opengl: fix operation without GL_ARB_texture_rg
- vo_opengl: improve superxbr algorithm
- vo_opengl: only open one OpenGL/DX interop handle when using dxva2 (fixes interop with AMD drivers)
- wayland: don't set fs mode on every configure (#2817)
- x11: do not set _NET_WM_BYPASS_COMPOSITOR by default (#2997)
- ytdl_hook: handle optional format_note
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API, and DOCS/interface-changes.rst for a history
of changes to other user-visible interfaces.
A complete changelog can be seen by running `git log v0.16.0..v0.17.0`
in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.16.0...v0.17.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.16.0..v0.17.0
Release 0.16.0
==============
This release changes the license of some non-MPlayer source files to LGPL 2.1 or later.
Build System Changes
--------------------
- build: enable vaapi under drm-only as well (issue #2808)
- build: enable vo_opengl_cb if GL headers are present
- build: make libavfilter mandatory
- build: make posix_spawn optional
- wscript: don’t install the encoding profiles with encoding disabled
Features
--------
New
~~~
- Initial Android support
- ao: initial OpenSL ES support
- dxva2: support HEVC Main 10
- osc: add always-on mode and unify visibility mode (always/never/auto)
- player: add complex filter graph support
- rpi: add mpeg-4, vc-1 decoding support
- stream_dvb: support frontends with multiple delivery systems (e.g. DVB-C/DVB-T combo cards)
- vo_opengl: 10 bit support with ANGLE
- vo_opengl: add KMS/DRM VAAPI hardware decoding interop
- vo_opengl: dxinterop: add dxva2 passthrough
- vo_rpi: add geometry handling (--geometry, --autofit, fullscreen switching, etc.)
- vo_x11: add 16bpp support
Options and Commands
--------------------
Added
~~~~~
- --lavfi-complex option for complex filter graphs
- audio: change downmix behavior, add --audio-normalize-downmix
- command: add vf-command and af-command commands
- player: add --external-file option
- vo_opengl: add interpolation-threshold sub-option
Changed
~~~~~~~
- audio: change --audio-channels default back to stereo
- audio: remove default preference for libdcadec (decoder was merged with FFmpeg)
- command: always allow setting volume/mute properties
- command: show original aspect in video-aspect property too
- input: ignore --input-cursor for events injected by input commands (issue #2750)
- options: set fs=yes by default on RPI, and change RPI defaults handling
- sub: implement "sub-seek 0" (issue #2791)
- vo_opengl: default scaler-resizes-only sub-option to yes
Fixes and Minor Enhancements
----------------------------
- OS X/cocoa: fix charcode retrieving for accented characters
- TOOLS/lua/ao-null-reload.lua: send ao-reload on audio-device-list change (issue #2738)
- TOOLS/lua/autoload.lua: remove the extension prior to sort
- Windows: fix dropping URIs (issue #2782)
- af_lavrresample: prevent channels from being dropped, e.g. when going 7.1 -> 7.1(wide) and similar cases
- ao_coreaudio: fix 7.1(rear) channel mapping
- ao_openal: wipe out global context on init error (PR #2719)
- ao_wasapi: avoid under-run cascade in exclusive mode
- ao_wasapi: set buffer size to device period in exclusive mode
- audio: fix spdif PCM fallback
- build: add special openbsd case for iconv check (issue #2710)
- command: fix NULL pointer deref in "video-codec" property (issue #2729)
- command: fix track cycling logic (issue #2784)
- demux: disable stream cache if no tracks are selected (issue #2692)
- demux_mkv: add hack to fix opus gapless behavior
- demux_mkv: support channel layout in VfW muxed PCM (issue #2820)
- osc: fix runtime enable_osc(true/false)
- player: fix initial audio sync in certain cases (issue #2770)
- player: honor --force-window if video is selected, but inactive
- player: never show "DS: (unavailable)"
- player: restore old/correct --force-window behavior (issue #2825)
- player: rewrite timeline/ordered chapter support
- vaapi: fix compilation on older FFmpeg/Libav (issue #2737)
- vdpau: force driver to report preemption early
- video: don't wait for last video frame in the normal case (issue #2745)
- video: fix coverart switching
- video: slightly improve video stream switching
- vo_opengl: add precision qualifier to usampler2D on ANGLE (issue #2761)
- vo_opengl: default to rgba16f FBOs on ANGLE
- vo_opengl: don't use normalized coords for debanding rectangle textures (issue #2831)
- vo_opengl: dxinterop: fix compatibility issue with Vista
- vo_opengl: pass the correct target to deband functions with Apple hwdec interop
- vo_opengl: rename custom shader entrypoint from sample to sample_pixel (issue #2733)
- x11: get *current* XRandR screen configuration instead of polling for new screens, too
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API. A complete changelog can be seen by running
`git log v0.15.0..v0.16.0` in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.15.0...v0.16.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.15.0..v0.16.0
Release 0.15.0
==============
Build System Changes
--------------------
- OS X bundle: remove git sha from the Info.plist version (issue #2677)
- add "lua51" ("51obsd") to list of possible lua names
- add option to customize config files system path (issue #2704)
Features
--------
New
~~~
- vo_opengl: implement support for transparent video display on OS X (alpha=yes suboption)
- vo_opengl: use a checkerboard pattern as background for transparent video by default
Options and Commands
--------------------
Added
~~~~~
- add --audio-file-paths (issue #2632)
- player, stream_dvb: implement dvb-channel-name property, add switch binding
Changed
~~~~~~~
- vf_stereo3d: add alternating modes
- vo_opengl: disable pbo by default for opengl-hq due to driver problems
- vf_yadif: change defaults (issue #2539)
- command: change heuristic for files with 1 chapter (issue #2550)
- demux_mkv: adjust subtitle preroll defaults
- exclude 360 from --video-rotate range (issue #2647)
- osd: make osd-width/height properties watchable
Fixes and Minor Enhancements
----------------------------
- ao_pulse: check for sample rate bounds, attempt fallback (issue #2654)
- ao_wasapi: remove volume "restore" on exit
- demux_cue: better error resilience
- mixer: fix volume initialization with --af=volume
- mpv.desktop: add audio/mp4 mime type
- player: detect audio PTS jumps, make video PTS heuristic less aggressive
- player: make watch later/resume work when "playing" directories
- player: reset playback abort when reloading a file (issue #2568)
- recognize frame sequenced 3D Matroska video
- stream_dvb: fix channel switching
- vaapi: add VP9 profile (requires VA-API 0.38.1 or newer)
- vo_opengl: dxinterop: prevent crash after lost device
- vo_opengl: enable brightness/contrast controls for RGB
- vo_opengl: fix operation on GLES 2.0
- vo_opengl: fix operation on GLSL versions earlier than 1.30
- vo_opengl: flip screenshot image if backend uses flipped rendering (issue #2635)
- vo_opengl: reset nnedi3 weights properly (issue #2661)
- vo_rpi: handle rotation
- vo_rpi: work around firmware oddness leading to incorrect video rect
- windows: fix fd://
- ytdl: Include Referer header as well
- TOOLS/zsh.pl: add .opus extension in zsh completions
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API. A complete changelog can be seen by running
`git log v0.14.0..v0.15.0` in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.14.0...v0.15.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.14.0..v0.15.0
Release 0.14.0
==============
Build System Changes
--------------------
- build: install scalable svg icon as well
- vo_opengl: require --enable-gpl3 for nnedi
- win32: enable internal pthreads wrapper by default
Features
--------
New
~~~
- vo_opengl: add experimental dxinterop backend (renders with OpenGL, displays through Direct3D; broken with Intel drivers)
- vo_opengl: add initial ANGLE support
- windows: implement icc-profile-auto
- windows: support taskbar button progress indicator (issue #2399)
Removed
~~~~~~~
- Windows XP support
- demux: remove old subtitle parser (FFmpeg users are unaffected; Libav loses support for some minor formats)
- demux_libass: remove this demuxer (libavformat takes its place)
- stream: drop old Linux PVR support
Options and Commands
--------------------
Added
~~~~~
- command, vo: add estimated-display-fps property
- command: add vsync-ratio property
- command: export some per-video-frame information (issue #2444)
- vo_opengl: make LOOKUP_TEXTURE_SIZE configurable
- windows: add option to set VO MMCSS profile
Changed
~~~~~~~
- --sub-fix-timing now applies to ASS subtitles as well
- command: rename vo-missed-frame-count property to vo-delayed-frame-count
- input.conf: add default bindings for changing window scale (issue #2500)
- videotoolbox: make decoder format customizable
- vo_opengl: disable interpolation without display-sync
- vo_opengl: make tscale=mitchell:tscale-clamp the default
- vo_rpi: add an option to disable OSD
Fixes and Minor Enhancements
----------------------------
- af_lavrresample: clamp float output to range
- ao: disambiguate default device list entries
- ao_alsa: filter audio device list
- ao_alsa: list bidirectional devices too
- ao_openal: accommodate more sample formats (issue #2494)
- ao_openal: fix virtual speaker positioning
- ao_wasapi: only report per-app volume in shared mode
- ao_wasapi: work around DTS passthrough failure
- build: make vaapi-wayland depend on gl-wayland (issue #2476)
- demux: fix seeking in .ts
- demux_lavf: mark ASS tracks as always UTF-8
- demux_mkv: fix incremental indexing with single-keyframe files (issue #2498)
- drm: fix setting up connectors
- dxva2: reject 10 bit HEVC (issue #2516)
- player: replace mistimed-frame-count with vsync-ratio on status line
- sd_ass: fix secondary subtitle mode
- various display-sync improvements
- vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
- vo_opengl: enable colormatrix even for RGB input
- vo_opengl: fix backend autoprobing, attempt to improve GLX vs. EGL backend detection
- vo_opengl: fix backend=x11 on Intel
- vo_opengl: fix issues with some obscure pixel formats (e.g. rgb555)
- vo_opengl: fix precision loss of fruit dithering matrix
- vo_opengl: force dumb mode if RG textures are not available
- vo_opengl: improve boundary check for polar filters
- vo_opengl: various GLES compatibility improvements
- vo_opengl: win32: test for exclusive mode
- vo_opengl_cb: do not block on flipping when redrawing
- vo_rpi: set aspect ratio
- win32: fix console output with raw stdio functions
- windows: try to avoid detection as exclusive fullscreen window (issue #2177)
- x11: request bypassing compositor (issue #2502)
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API. A complete changelog can be seen by running
`git log v0.13.0..v0.14.0` in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.13.0...v0.14.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.13.0..v0.14.0
Release 0.13.0
==============
NOTE: The previous release changed the default format for youtube-dl and
removed some workarounds related to MPEG DASH support. However, the required
changes to FFmpeg code (FFmpeg commit 4ab56667594842283dc5ae07f0daba2a2cb4d3af)
are not in any FFmpeg release yet (as of 2015-11-10), so for now, playing DASH
streams requires using FFmpeg git master. You can work around this by using the
--ytdl-format=best option.
Features
--------
New
~~~
- SVG version of the icon (with symbolic counterpart)
- stream_libarchive: add multivolume support
- vo_opengl: add prescaling framework along with Super-xBR and NNEDI3 (currently very slow) prescalers (issue #2230)
Options and Commands
--------------------
Added
~~~~~
- command: add mistimed-frame-count property
- vo_opengl: add vsync-fences option
Changed
~~~~~~~
- command: make display-fps property writable
- options: enable mpeg2 hw decoding by default if hw decoding is requested
- vo_opengl: rename fancy-downscaling to correct-downscaling
- vo_opengl: correct-downscaling: enable also for anamorphic clips
- vo_opengl: rename "drm_egl" to "drm-egl"
- vo_opengl: disable drm-egl autopickup
- vo_opengl: never load vaapi GLX interop by default
Fixes and Minor Enhancements
----------------------------
- ao_alsa: fix 7.1 over HDMI
- audio: do not require full audio chain reinit for speed changes
- rpi: add support for codecs other than h264 (mpeg2 for now)
- vd_lavc: make hwdec fallback more tolerant
- video: fix playback of pal8
- video: multiple display-sync fixes
- vo: fix no-audio mode with interpolation enabled/display-sync disabled
- vo_direct3d: fix operation (issue #2434)
- vo_drm: handle possible errors from sigaction
- vo_drm: show osd in audio only mode
- vo_opengl: do not attempt to cache frames in FBO in dumb-mode (issue #2432)
- vo_opengl: win32: always request MMCSS for DWM
- vo_opengl: win32: try to enable DwmFlush by default
- vo_vdpau: check VDP_RGBA_FORMAT_A8 support
- win32: request MMCSS "Playback" profile
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API. A complete changelog can be seen by running
`git log v0.12.0..v0.13.0` in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.12.0...v0.13.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.12.0..v0.13.0
Release 0.12.0
==============
NOTE: This release changes the default format for youtube-dl and removes some
workarounds related to MPEG DASH support. However, the required changes to
FFmpeg code are not in any FFmpeg release yet (as of 2015-10-29), so for now,
playing DASH streams requires using FFmpeg git master. You can work around
this by using the --ytdl-format=best option.
Features
--------
New
~~~
- vo_opengl: support new VAAPI EGL interop (requires Mesa 11)
- vo_opengl: vaapi: add Wayland support
- bring back the x11 video output
- vo_opengl: support all kinds of GBRP formats
Removed
~~~~~~~
- video: remove VDA support (VideoToolbox is preferred)
Behavior
--------
- vo_opengl: enable X11 EGL backend by default (disabled for NVIDIA due to driver bugs)
- ytdl: don't override user-set format in no-video mode
- sub: adjust behavior on mismatching video/subtitle aspect ratio
Options and Commands
--------------------
Added
~~~~~
- audio: add option for falling back to ao_null
- options: add support for client certificate authentication
- input: add key name for U+3000 IDEOGRAPHIC SPACE
- player: add audio drop/duplicate mode to video-sync
Changed
~~~~~~~
- vo_opengl: remove sharpen scalers, add sharpen sub-option
- vo_opengl: make sw suboption work without explicit backend selection
- command: make time properties unavailable if timestamp is unknown
- command: do not return 0 for bitrate if unknown (make property unavailable instead)
- vo_opengl: make the default debanding settings less excessive
- ytdl: disable --all-subs if "sub-lang" is in raw-options
Removed
~~~~~~~
- video: remove user-controllable PTS sorting (--pts-association-mode)
Fixes and Minor Enhancements
----------------------------
- player: fix another --force-window bug
- player: add wav to list of external audio file extensions
- ao_alsa: fix failure to find any sample format
- player: make stop command actually stop in all cases
- audio: various fixes related to audio device hotplugging
- vo_xv: fix crash with --wid
- ytdl: Remove DASH hacks, use DASH by default
- player: be slightly less prone to framedrop in display sync mode
- sd_lavc: extend subtitle resolution if images go outside video frame
- player: offset chapter display by start time
- command: make bitrate properties work correctly for external tracks
- w32_common: disable IME
- player: fix display-sync A/V calculation on high playback speeds
- player: fix display sync A/V difference estimation on drops
- player: raise display sync desync tolerance
This listing is not complete. Check DOCS/client-api-changes.rst for a history
of changes to the client API. A complete changelog can be seen by running
`git log v0.11.0..v0.12.0` in the git repository or by visiting either
https://github.com/mpv-player/mpv/compare/v0.11.0...v0.12.0 or
http://git.srsfckn.biz/mpv/log/?qt=range&q=v0.11.0..v0.12.0
Release 0.11.0
==============
+2 -2
View File
@@ -9,8 +9,8 @@ use warnings;
# the exact contents of the original file.
# FIXME: why not a char array?
# treat only alphanumeric and not-" punctuation as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>?^_{|}~ -]};
# treat only alphanumeric and punctuations (excluding " and ?) as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>^_{|}~ -]};
for my $file (@ARGV) {
open my $fh, '<:raw', $file or next;
Regular → Executable
+1 -1
View File
@@ -5,7 +5,7 @@
conv() {
echo
identify -format "icon: %w %h" "$1"
echo `identify -format "icon: %w %h" "$1"`
convert "$1" -depth 8 rgba:-
}
+7 -1
View File
@@ -11,4 +11,10 @@ to mpv's command line.
Where appropriate, they may also be placed in ~/.config/mpv/scripts/ from
where they will be automatically loaded when mpv starts.
Some of these are just for testing mpv internals.
This is only a small selection of internally maintained scripts. Some of them
are just for testing mpv internals, or serve as examples. An extensive
user-edited list of 3rd party scripts is available here:
https://github.com/mpv-player/mpv/wiki/User-Scripts
(Anyone can add their own scripts to that list.)
+20
View File
@@ -0,0 +1,20 @@
-- Handles the edge case where previous attempts to init audio have failed, but
-- might start working due to a newly added device. This is required in
-- particular for ao=wasapi, since the internal IMMNotificationClient code that
-- normally triggers ao-reload will not be running in this case.
function do_reload()
mp.command("ao-reload")
reloading = nil
end
function on_audio_device_list_change()
if mp.get_property("current-ao") == "null" and not reloading then
mp.msg.verbose("audio-device-list changed: reloading audio")
-- avoid calling ao-reload too often
reloading = mp.add_timeout(0.5, do_reload)
end
end
mp.set_property("options/audio-fallback-to-null", "yes")
mp.observe_property("audio-device-list", "native", on_audio_device_list_change)
+11 -1
View File
@@ -30,7 +30,12 @@ function add_files_at(index, files)
end
function get_extension(path)
return string.match(path, "%.([^%.]+)$" )
match = string.match(path, "%.([^%.]+)$" )
if match == nil then
return "nomatch"
else
return match
end
end
table.filter = function(t, iter)
@@ -67,6 +72,11 @@ function find_and_add_entries()
return EXTENSIONS[string.lower(ext)]
end)
table.sort(files, function (a, b)
local len = string.len(a) - string.len(b)
if len ~= 0 then -- case for ordering filename ending with such as X.Y.Z
local ext = string.len(get_extension(a)) + 1
return string.sub(a, 1, -ext) < string.sub(b, 1, -ext)
end
return string.lower(a) < string.lower(b)
end)
-74
View File
@@ -1,74 +0,0 @@
-- zones.lua: mpv script for handling commands depending on where the mouse pointer is at,
-- mostly for mouse wheel handling, by configuring it via input.conf, e.g.:
--
-- Ported from avih's ( https://github.com/avih ) zones.js
--
-- Vertical positions can be top, middle, bottom or "*" to represent the whole column.
-- Horizontal positions can be left, middle, bottom or "*" to represent the whole row.
-- "default" will be the fallback command to be used if no command is assigned to that area.
--
-- input.conf example of use:
-- # wheel up/down with mouse
-- MOUSE_BTN3 script_message_to zones commands "middle-right: add brightness 1" "*-left: add volume 5" "default: seek 10"
-- MOUSE_BTN4 script_message_to zones commands "middle-right: add brightness -1" "*-left: add volume -5" "default: seek -10"
local ZONE_THRESH_PERCENTAGE = 20;
-- sides get 20% each, mid gets 60%, same vertically
local msg = mp.msg
function getMouseZone()
-- returns the mouse zone as two strings [top/middle/bottom], [left/middle/right], e.g. "middle", "right"
local screenW, screenH = mp.get_osd_resolution()
local mouseX, mouseY = mp.get_mouse_pos()
local threshY = screenH * ZONE_THRESH_PERCENTAGE / 100
local threshX = screenW * ZONE_THRESH_PERCENTAGE / 100
local yZone = (mouseY < threshY) and "top" or (mouseY < (screenH - threshY)) and "middle" or "bottom"
local xZone = (mouseX < threshX) and "left" or (mouseX < (screenW - threshX)) and "middle" or "right"
return yZone, xZone
end
function main (...)
local arg={...}
msg.debug('commands: \n\t'..table.concat(arg,'\n\t'))
local keyY, keyX = getMouseZone()
msg.debug("mouse at: " .. keyY .. '-' .. keyX)
local fallback = nil
for i, v in ipairs(arg) do
cmdY = v:match("^([%w%*]+)%-?[%w%*]*:")
cmdX = v:match("^[%w%*]*%-([%w%*]+)%s*:")
cmd = v:match("^[%S]-%s*:%s*(.+)")
msg.debug('cmdY: '..tostring(cmdY))
msg.debug('cmdX: '..tostring(cmdX))
msg.debug('cmd : '..tostring(cmd))
if (cmdY == keyY and cmdX == keyX) then
msg.verbose("running cmd: "..cmd)
mp.command(cmd)
return
elseif (cmdY == "*" and cmdX == keyX) or
(cmdY == keyY and cmdX == "*") then
msg.verbose("running cmd: "..cmd)
mp.command(cmd)
return
elseif cmdY == "default" then
fallback = cmd
end
end
if fallback ~= nil then
msg.verbose("running cmd: "..fallback)
mp.command(fallback)
return
else
msg.debug("no command assigned for "..keyY .. '-' .. keyX)
return
end
end
mp.register_script_message("commands", main)
-998
View File
@@ -1,998 +0,0 @@
#! /bin/sh
#
# Original version (C) 2000 Pontscho/fresh!mindworkz pontscho@makacs.poliod.hu
# Cleanups all over the place (c) 2001 pl
# Rewritten for mpv in 2014.
#
#
# Warning: this is not officially supported. Use on your own risk. Might require
# modifications when used on systems other than Linux. Contributors
# are not expected to update these files when making changes to the
# normal/preferred waf build system.
#
#
# This configure script is *not* autoconf-based and has different semantics.
# It attempts to autodetect all settings and options where possible. It is
# possible to override autodetection with the --enable-option/--disable-option
# command line parameters. --enable-option forces the option on skipping
# autodetection. Yes, this means that compilation may fail and yes, this is not
# how autoconf-based configure scripts behave.
#
# configure generates a series of configuration files:
# - config.h contains #defines that are used in the C code.
# - config.mak is included from the Makefiles.
#
# If you want to add a new check for $feature, look at the existing checks
# and try to use helper functions where you can.
#############################################################################
# Prevent locale nonsense from breaking basic text processing utils
export LC_ALL=C
# Store the configure line that was used
configuration="$*"
# Prefer these macros to full length text !
# These macros only return an error code - NO display is done
command_check() {
echo >> "$TMPLOG"
echo "$@" >> "$TMPLOG"
"$@" >> "$TMPLOG" 2>&1
TMPRES="$?"
echo >> "$TMPLOG"
return "$TMPRES"
}
compile_check() {
source="$1"
shift
echo >> "$TMPLOG"
cat "$source" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$_cc $OURCFLAGS $CFLAGS $source $extra_cflags $_ld_static $extra_ldflags $libs_mplayer -o $TMPEXE $@" >> "$TMPLOG"
rm -f "$TMPEXE"
$_cc $OURCFLAGS $CFLAGS "$source" $extra_cflags $_ld_static $extra_ldflags $libs_mplayer -o "$TMPEXE" $@ >> "$TMPLOG" 2>&1
TMPRES="$?"
echo >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMPRES"
}
cflag_check() {
echo "int main(void) { return 0; }" > $TMPC
compile_check $TMPC $@
}
statement_check() {
echo "" > $TMPC
for _header in $1 ; do echo "#include <$_header>" >> $TMPC ; done
echo "int main(void) { $2; return 0; }" >> $TMPC
shift 2
compile_check $TMPC $@
}
pkg_config_add() {
echo >> "$TMPLOG"
echo "$_pkg_config --cflags $@" >> "$TMPLOG"
ctmp=$($_pkg_config --cflags "$@" 2>> "$TMPLOG") || return $?
echo >> "$TMPLOG"
echo "$_pkg_config --libs $@" >> "$TMPLOG"
ltmp=$($_pkg_config --libs "$@" 2>> "$TMPLOG") || return $?
echo >> "$TMPLOG"
echo "cflags: $ctmp" >> "$TMPLOG"
echo "libs: $ltmp" >> "$TMPLOG"
echo >> "$TMPLOG"
extra_cflags="$extra_cflags $ctmp"
libs_mplayer="$libs_mplayer $ltmp"
}
# Display error message, flushes tempfile, exit
die () {
echo
echo "Error: $@" >&2
echo >&2
rm -f "$TMPEXE" "$TMPC"
echo "Check \"$TMPLOG\" if you do not understand why it failed."
exit 1
}
# Use this before starting a check
echocheck() {
echo "============ Checking for $@ ============" >> "$TMPLOG"
echo ${_echo_n} "Checking for $@ ... ${_echo_c}"
}
# Use this to echo the results of a check
echores() {
test "$res_comment" && res_comment="($res_comment)"
echo "Result is: $@ $res_comment" >> "$TMPLOG"
echo "##########################################" >> "$TMPLOG"
echo "" >> "$TMPLOG"
echo "$@ $res_comment"
res_comment=""
}
# Check how echo works in this /bin/sh
case $(echo -n) in
-n) _echo_n= _echo_c='\c' ;; # SysV echo
*) _echo_n='-n ' _echo_c= ;; # BSD echo
esac
# setind $a b sets the variable named by the value of the variable a to b
setind() { eval "$1=\"\$2\"" ; }
# Generate --enable-NAME/--disable-NAME options, set $1 to the option value.
# Since shell has no data structures, do a weird statemachine thing.
# Arguments: "_name"($1) "description"($2) "default"($3)
# If "default"($3) is empty, use "auto"
# Option name: a leading "_" in name is stripped, further "_" are changed to "-"
opt_yes_no() {
_name=$(echo "$1" | sed 's/^_//' | tr _ -)
_defval="$3"
test -z "$_defval" && _defval=auto
case "$_opt_state_mode" in
init)
setind "$1" "$_defval"
;;
help)
if test "$_defval" = yes || test "$_defval" = auto ; then
_defdesc=enable
test "$_defval" = auto && _defdesc=auto
printf " %-21s disable $2 [$_defdesc]\n" "--disable-$_name"
unset _defdesc
else
printf " %-21s enable $2 [disable]\n" "--enable-$_name"
fi
;;
parse)
if test "$_opt_state_name" = "--enable-$_name" ; then
setind "$1" yes
_opt_state_known=yes
elif test "$_opt_state_name" = "--disable-$_name" ; then
setind "$1" no
_opt_state_known=yes
elif test "$_opt_state_name" = "--auto-$_name" ; then
setind "$1" auto
_opt_state_known=yes
fi
;;
esac
unset _name
unset _defval
}
options_state_machine() {
_opt_state_mode=$1
_opt_state_name=$2
_opt_state_known=no
opt_yes_no _gl "OpenGL video output"
opt_yes_no _libguess "libguess"
opt_yes_no _termios "termios database for key codes"
opt_yes_no _iconv "iconv for encoding conversion"
opt_yes_no _vm "X video mode extensions"
opt_yes_no _dvb "DVB input"
opt_yes_no _tv "TV interface (TV/DVB grabbers)" yes
opt_yes_no _tv_v4l2 "Video4Linux2 TV interface"
opt_yes_no _libv4l2 "libv4l2"
opt_yes_no _pvr "Video4Linux2 MPEG PVR"
opt_yes_no _smb "Samba (SMB) input"
opt_yes_no _lcms2 "LCMS2 support"
opt_yes_no _bluray "Blu-ray support"
opt_yes_no _dvdread "libdvdread"
opt_yes_no _dvdnav "libdvdnav"
opt_yes_no _enca "ENCA charset oracle library"
opt_yes_no _uchardet "uchardet charset detection library"
opt_yes_no _libass "subtitle rendering with libass"
opt_yes_no _libavdevice "libavdevice demuxers"
opt_yes_no _libavfilter "libavfilter"
opt_yes_no _jpeg "support for writing JPEG screenshots"
opt_yes_no _libcdio "libcdio support"
opt_yes_no _librubberband "librubberband support"
opt_yes_no _ffmpeg "skip FFmpeg/Libav autodetection"
opt_yes_no _libavresample "libavresample (preferred over libswresample)"
opt_yes_no _libswresample "libswresample"
opt_yes_no _caca "CACA video output"
opt_yes_no _sdl2 "SDL2 video and audio outputs" no
opt_yes_no _xv "Xv video output"
opt_yes_no _vdpau "VDPAU acceleration"
opt_yes_no _vaapi "VAAPI acceleration"
opt_yes_no _xrandr "Xrandr support (used for monitor FPS detection)"
opt_yes_no _xinerama "Xinerama support"
opt_yes_no _x11 "X11 video output"
opt_yes_no _wayland "Wayland video output"
opt_yes_no _xss "support for disabling screensaver via xss"
opt_yes_no _alsa "ALSA audio output"
opt_yes_no _ossaudio "OSS audio output"
opt_yes_no _rsound "RSound audio output"
opt_yes_no _sndio "sndio audio output"
opt_yes_no _pulse "Pulseaudio audio output"
opt_yes_no _jack "JACK audio output"
opt_yes_no _openal "OpenAL audio output"
opt_yes_no _shm "X11/Xv shared memory"
opt_yes_no _lua "Lua scripting"
opt_yes_no _vapoursynth "VapourSynth filter bridge (Python)"
opt_yes_no _vapoursynth_lazy "VapourSynth filter bridge (Lua)"
opt_yes_no _libarchive "libarchive"
opt_yes_no _encoding "encoding functionality" yes
opt_yes_no _build_man "building manpage"
}
show_help(){
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
Installation directories:
--prefix=DIR prefix directory for installation [/usr/local]
--bindir=DIR directory for installing binaries [PREFIX/bin]
--datadir=DIR directory for installing machine independent
data files (skins, etc) [PREFIX/share/mpv]
--mandir=DIR directory for installing man pages [PREFIX/share/man]
--confdir=DIR directory for installing configuration files
[PREFIX/etc/mpv]
Compilation options:
--cc=COMPILER C compiler to build mpv [gcc]
--pkg-config=PKGCONFIG pkg-config to find some libraries [pkg-config]
--enable-static build a statically linked binary
--disable-debug compile-in debugging information [enable]
--disable-optimization compile without -O2 [enable]
Use these options if autodetection fails:
--extra-cflags=FLAGS extra CFLAGS
--extra-ldflags=FLAGS extra LDFLAGS
--extra-libs=FLAGS extra linker flags
Features:
EOF
options_state_machine help
cat << EOF
This configure script is NOT autoconf-based, even though its output is similar.
It will try to autodetect all configuration options. If you --enable an option
it will be forcefully turned on, skipping autodetection. This can break
compilation, so you need to know what you are doing.
EOF
exit 0
} #show_help()
# GOTCHA: the variables below defines the default behavior for autodetection
# and have - unless stated otherwise - at least 2 states : yes no
# If autodetection is available then the third state is: auto
_pkg_config=auto
_cc=auto
test -n "$CC" && _cc="$CC"
_opt=-O2
_prefix="/usr/local"
options_state_machine init
for ac_option do
case "$ac_option" in
--help|-help|-h)
show_help
;;
--prefix=*)
_prefix=$(echo $ac_option | cut -d '=' -f 2)
;;
--bindir=*)
_bindir=$(echo $ac_option | cut -d '=' -f 2)
;;
--mandir=*)
_mandir=$(echo $ac_option | cut -d '=' -f 2)
;;
--confdir=*)
_confdir=$(echo $ac_option | cut -d '=' -f 2)
;;
--extra-cflags=*)
extra_cflags="$extra_cflags $(echo $ac_option | cut -d '=' -f 2-)"
;;
--extra-ldflags=*)
extra_ldflags="$extra_ldflags $(echo $ac_option | cut -d '=' -f 2-)"
;;
--extra-libs=*)
libs_mplayer=$(echo $ac_option | cut -d '=' -f 2)
;;
--cc=*)
_cc=$(echo $ac_option | cut -d '=' -f 2)
;;
--pkg-config=*)
_pkg_config=$(echo $ac_option | cut -d '=' -f 2)
;;
--enable-static)
_ld_static='-static'
;;
--disable-static)
_ld_static=''
;;
--enable-optimization)
_opt='-O2'
;;
--enable-optimization=*)
_opt=$(echo $_echo_n '-O'$_echo_c; echo $ac_option | cut -d '=' -f 2)
;;
--disable-optimization)
_opt=
;;
*)
options_state_machine parse "$ac_option"
if test "$_opt_state_known" != yes ; then
echo "Unknown parameter: $ac_option" >&2
exit 1
fi
;;
esac
done
test -z "$_bindir" && _bindir="$_prefix/bin"
test -z "$_mandir" && _mandir="$_prefix/share/man"
test -z "$_confdir" && _confdir="$_prefix/etc/mpv"
mplayer_tmpdir=$(mktemp -d -p ${TMPDIR:=/tmp} mpv-configure-XXXXXX)
test -n "$mplayer_tmpdir" || die "Unable to create tmpdir."
trap 'rm -rf "$mplayer_tmpdir"' EXIT
mkdir old_build 2> /dev/null
TMPLOG="old_build/config.log"
rm -f "$TMPLOG"
echo Parameters configure was run with: > "$TMPLOG"
echo CFLAGS="'$CFLAGS'" PKG_CONFIG_PATH="'$PKG_CONFIG_PATH'" ./configure $configuration >> "$TMPLOG"
echo >> "$TMPLOG"
TMPC="$mplayer_tmpdir/tmp.c"
TMPEXE="$mplayer_tmpdir/tmp"
CONFIG_MAK="$mplayer_tmpdir/config.mak"
CONFIG_H="$mplayer_tmpdir/config.h"
echo > $CONFIG_MAK
echo > $CONFIG_H
test "$_pkg_config" = auto && _pkg_config=pkg-config
test "$_cc" = auto && _cc=cc
extra_cflags="-I. -D_GNU_SOURCE $extra_cflags"
_rst2man=rst2man
test -f "$(which rst2man.py)" && _rst2man=rst2man.py
echocheck "whether to build manpages with rst2man"
if test "$_build_man" = auto ; then
_build_man=no
command_check "$_rst2man" --version && _build_man=yes
fi
echores "$_build_man"
echocheck "working compiler"
cflag_check "" || die "Compiler is not functioning correctly. Check your installation and custom CFLAGS $CFLAGS ."
echores "yes"
echocheck "perl"
command_check perl -Mv5.8 -e';' || die "Perl is not functioning correctly or is ancient. Install the latest perl available."
echores yes
echocheck "compiler support of -pipe option"
cflag_check -pipe -I. && _pipe="-pipe" && echores "yes" || echores "no"
addcflags() { cflag_check "$@" && OURCFLAGS="$OURCFLAGS $@" ; }
OURCFLAGS="-std=c99 -Wall $_opt"
addcflags -g -g3 -ggdb
addcflags -Wundef -Wmissing-prototypes -Wshadow -Wno-switch -Wparentheses -Wpointer-arith -Wno-redundant-decls -Wno-pointer-sign -Werror=implicit-function-declaration -Wno-error=deprecated-declarations -Wno-error=unused-function
# clang
addcflags -Wno-logical-op-parentheses -fcolor-diagnostics -Wno-tautological-compare -Wno-tautological-constant-out-of-range-compare
# extra
addcflags -Wno-format-zero-length -Wempty-body -Wdisabled-optimization -Wstrict-prototypes
cflag_check -MD -MP && DEPFLAGS="-MD -MP"
cflag_check -lm && _ld_lm="-lm"
extra_ldflags="$extra_ldflags $LDFLAGS"
extra_cflags="$extra_cflags $CPPFLAGS"
# If $1 is "yes", define $2 as 1 in config.h, else define it as 0
define_yes_no() {
if test "$1" = yes ; then
echo "#define $2 1" >> $CONFIG_H
else
echo "#define $2 0" >> $CONFIG_H
fi
}
# Write the results of a check to config.mak/.h.
# Arguments: "yes/no"($1) "name"($2)
check_yes_no() {
define_yes_no $1 "HAVE_$2"
echo "$2 = $1" >> $CONFIG_MAK
}
check_trivial() {
echocheck "$1"
check_yes_no $2 $3
echores "$2"
}
# Arguments: "message"($1) "setting"($2) "name"($3) "code"($4)
# Also, $5 - $N can be libraries needed - it'll try each separately.
# Use " " as first entry if you want to try with no libraries too.
check_compile() {
_res="$2"
_name="$3"
_code="$4"
echocheck "$1"
if test $_res = auto ; then
_res=no
if test $# -gt 4 ; then
shift 4
else
shift $#
fi
while true ; do
compile_check "$_code" "$1" && libs_mplayer="$libs_mplayer $1" && _res=yes && break
test -z "$1" && break
shift
done
fi
check_yes_no $_res $_name
echores $_res
test $_res = yes && return 0 || return 1
}
# Arguments: "message"($1) "setting"($2) "name"($3) "include"($4) "statement"($5)
# Also, $6 - $N can be libraries needed - it'll try each separately.
# Use " " as first entry if you want to try with no libraries too.
check_statement_libs() {
_res="$2"
_name="$3"
_inc="$4"
_st="$5"
echocheck "$1"
if test $_res = auto ; then
_res=no
if test $# -gt 5 ; then
shift 5
else
shift $#
fi
while true ; do
statement_check "$_inc" "$_st" "$1" && libs_mplayer="$libs_mplayer $1" && _res=yes && break
test -z "$1" && break
shift
done
fi
check_yes_no $_res $_name
echores $_res
test $_res = yes && return 0 || return 1
}
# Print "yes" if previous command succeeded, else "no"
defretval() { # shell is retarded?
if test $? = 0 ; then
echo "yes"
else
echo "no"
fi
}
echocheck "dynamic loader"
_dl=no
for _ld_tmp in "" "-ldl"; do
statement_check dlfcn.h 'dlopen("", 0)' $_ld_tmp && _ld_dl="$_ld_tmp" && _dl=yes && break
done
define_yes_no $_dl HAVE_LIBDL
echores "$_dl"
echocheck "pthread"
cflag_check -pthread && _ld_pthread="$_ld_pthread -pthread"
cflag_check -lpthread && _ld_pthread="$_ld_pthread -lpthread"
cflag_check -lrt && _ld_pthread="$_ld_pthread -lrt"
extra_cflags="$extra_cflags -D_REENTRANT -D_THREAD_SAFE"
compile_check waftools/fragments/pthreads.c "$_ld_pthread" || die "Unable to find pthreads support."
echores "yes"
check_statement_libs "support for stdatomic.h" auto STDATOMIC \
stdatomic.h 'atomic_int_least64_t test = ATOMIC_VAR_INIT(123); int test2 = atomic_load(&test)' \
" " "-latomic"
_stdatomic=$(defretval)
_atomic=auto
test "$_stdatomic" = yes && _atomic=no
check_statement_libs "compiler support for __atomic built-ins" $_atomic ATOMIC_BUILTINS \
stdint.h 'int64_t test = 0; test = __atomic_add_fetch(&test, 1, __ATOMIC_SEQ_CST)' \
" " "-latomic"
_atomic=$(defretval)
_sync=auto
(test "$_atomic" = yes || test "$_stdatomic" = yes ) && _sync=no
check_statement_libs "compiler support for __sync built-ins" $_sync SYNC_BUILTINS \
stdint.h 'int64_t test = 0; test = __sync_add_and_fetch(&test, 1)'
_sync=$(defretval)
_any_atomic=yes
if test "$_atomic" = no && test "$_sync" = no && test "$_stdatomic" = no ; then
echo "your compiler must support either stdatomic.h, or __atomic, or __sync built-ins."
_any_atomic=no
fi
define_yes_no $_any_atomic HAVE_ATOMICS
check_compile "iconv" $_iconv ICONV waftools/fragments/iconv.c " " "-liconv" "-liconv $_ld_dl"
_iconv=$(defretval)
if test "$_iconv" != yes ; then
die "Unable to find iconv which should be part of standard compilation environment. Aborting. If you really mean to compile without iconv support use --disable-iconv."
fi
_soundcard_header=sys/soundcard.h
_check_snd=yes
check_statement_libs "sys/soundcard.h" auto SYS_SOUNDCARD_H sys/soundcard.h
test $(defretval) = yes && _soundcard_header=sys/soundcard.h && _check_snd=no
check_statement_libs "soundcard.h" $_check_snd SOUNDCARD_H soundcard.h
test $(defretval) = yes && _soundcard_header=soundcard.h
check_statement_libs "sys/videoio.h" auto SYS_VIDEOIO_H sys/videoio.h
_termios_ok=no
check_statement_libs "termios.h" $_termios TERMIOS_H termios.h
test $(defretval) = yes && _termios_ok=yes && _termios=no
check_statement_libs "sys/termios.h" $_termios SYS_TERMIOS_H 'sys/termios.h'
test $(defretval) = yes && _termios_ok=yes
define_yes_no $_termios_ok HAVE_TERMIOS
check_statement_libs "shm" $_shm SHM "sys/types.h sys/ipc.h sys/shm.h" \
"shmget(0, 0, 0); shmat(0, 0, 0); shmctl(0, 0, 0);"
echocheck "pkg-config"
if $($_pkg_config --version > /dev/null 2>&1); then
if test "$_ld_static"; then
_pkg_config="$_pkg_config --static"
fi
echores "yes"
else
_pkg_config=false
echores "no"
fi
# Arguments: "message"($1) "setting"($2) "name"($3) "pkg-config string"($4)
# The name will be used as "#define HAVE_$name 1/0" in config.h, and as
# "$name = yes/no" in config.mak
# "setting"($2) is yes/no/auto and represents the --enable/--disable option
check_pkg_config() {
echocheck "$1"
_res=$2
if test "$2" = auto ; then
_res=no
if pkg_config_add "$4" ; then
_res=yes
fi
fi
check_yes_no $_res $3
echores "$_res"
test $_res = yes && return 0 || return 1
}
check_pkg_config "libguess support" $_libguess LIBGUESS 'libguess >= 1.0'
check_pkg_config "Samba support (libsmbclient)" $_smb LIBSMBCLIENT 'smbclient >= 0.2.0'
_wlver="1.6.0"
check_pkg_config "Wayland" $_wayland WAYLAND "wayland-client >= $_wlver wayland-cursor >= $_wlver xkbcommon >= 0.3.0"
_wayland=$(defretval)
check_pkg_config "X11" $_x11 X11 "x11"
_x11=$(defretval)
# Disable X11 dependencies
_xext=auto
if test "$_x11" = no ; then
_xss=no
_xext=no
_xv=no
_vdpau=no
_vaapi=no
_xinerama=no
_vm=no
fi
check_pkg_config "Xss screensaver extensions" $_xss XSS "xscrnsaver"
check_pkg_config "X extensions" $_xext XEXT "xext"
check_pkg_config "Xv" $_xv XV "xv"
check_pkg_config "VDPAU" $_vdpau VDPAU "vdpau >= 0.2"
_vdpau=$(defretval)
define_yes_no $_vdpau HAVE_VDPAU_HWACCEL
check_pkg_config "VAAPI" $_vaapi VAAPI 'libva >= 0.32.0 libva-x11 >= 0.32.0'
_vaapi=$(defretval)
define_yes_no $_vaapi HAVE_VAAPI_HWACCEL
if test "$_vaapi" = yes ; then
check_pkg_config "VAAPI VPP" auto VAAPI_VPP 'libva >= 0.34.0'
else
check_yes_no no VAAPI_VPP
fi
check_pkg_config "Xinerama" $_xinerama XINERAMA 'xinerama'
check_pkg_config "Xrandr" $_xrandr XRANDR 'xrandr >= 1.2.0'
check_pkg_config "CACA" $_caca CACA 'caca >= 0.99.beta18'
check_compile "DVB" $_dvb DVB waftools/fragments/dvb.c
_dvbin=$(defretval)
check_yes_no $_dvbin DVBIN
check_statement_libs "JPEG support" $_jpeg JPEG "stdio.h jpeglib.h" "" "-ljpeg $_ld_lm"
_gl_x11_egl=no
(test "$_x11" = no && test "$_wayland" = no) && _gl=no
echocheck "OpenGL"
#Note: this test is run even with --enable-gl since we autodetect linker flags
if test "$_gl" != no ; then
cat > $TMPC << EOF
#if defined(GL_WAYLAND) || defined(EGL_X11)
#include <EGL/egl.h>
#else
#include <X11/Xlib.h>
#include <GL/glx.h>
#endif
#include <GL/gl.h>
#include <GL/glext.h>
int main(int argc, char *argv[]) {
#if defined(GL_WAYLAND)
eglCreateContext(NULL, NULL, EGL_NO_CONTEXT, NULL);
#else
glXCreateContext(NULL, NULL, NULL, True);
#endif
glFinish();
return !GL_INVALID_FRAMEBUFFER_OPERATION; // check correct glext.h
}
EOF
_gl=no
if test "$_x11" = yes ; then
for _ld_tmp in "" -lGL "-lGL -lXdamage" "-lGL $_ld_pthread" ; do
if compile_check $TMPC $_ld_tmp $_ld_lm ; then
_gl=yes
_gl_x11=yes
libs_mplayer="$libs_mplayer $_ld_tmp $_ld_dl"
test "$_gl_x11" = yes && res_comment="$res_comment x11"
break
fi
done
fi
if test "$_wayland" = yes && compile_check $TMPC -DGL_WAYLAND -lGL -lEGL &&
pkg_config_add "wayland-egl >= 9.0.0"; then
_gl=yes
_gl_wayland=yes
libs_mplayer="$libs_mplayer -lGL -lEGL"
test "$_gl_wayland" = yes && res_comment="$res_comment wayland"
else
_gl_wayland=no
fi
if test "$_x11" = yes && test "$_gl" = yes && pkg_config_add "egl"; then
_gl_x11_egl=yes
res_comment="$res_comment x11egl"
fi
else
_gl=no
fi
if test "$_gl" = no ; then
_gl_x11=no
_gl_wayland=no
_gl_x11_egl=no
fi
check_yes_no $_gl GL
check_yes_no $_gl_x11 GL_X11
check_yes_no $_gl_x11_egl EGL_X11
check_yes_no $_gl_wayland GL_WAYLAND
echores "$_gl"
echocheck "VDPAU with OpenGL/X11"
_vdpau_gl_x11=no
(test "$_gl_x11" = yes && test "$_vdpau" = yes) && _vdpau_gl_x11=yes
check_yes_no $_vdpau_gl_x11 VDPAU_GL_X11
echores "$_vdpau_gl_x11"
_vaapi_glx=no
(test "$_gl_x11" = yes && test "$_vaapi" = yes) && _vaapi_glx=auto
check_pkg_config "VAAPI with OpenGL/X11" $_vaapi_glx VAAPI_GLX 'libva-glx >= 0.32.0'
check_pkg_config "SDL 2.0" $_sdl2 SDL2 'sdl2'
check_statement_libs "OSS Audio" $_ossaudio OSS_AUDIO $_soundcard_header "int x = SNDCTL_DSP_SETFRAGMENT;"
check_statement_libs "RSound" $_rsound RSOUND rsound.h 'rsd_init(NULL);' -lrsound
check_statement_libs "sndio" $_sndio SNDIO sndio.h 'struct sio_par par; sio_initpar(&par); const char *s = SIO_DEVANY' -lsndio
check_pkg_config "PulseAudio" $_pulse PULSE 'libpulse >= 1.0'
check_pkg_config "JACK" $_jack JACK 'jack'
check_pkg_config "OpenAL" $_openal OPENAL 'openal >= 1.13'
check_pkg_config "ALSA audio" $_alsa ALSA 'alsa >= 1.0.9'
check_pkg_config "Blu-ray support" $_bluray LIBBLURAY 'libbluray >= 0.3.0'
check_pkg_config "dvdread" $_dvdread DVDREAD 'dvdread >= 4.1.0'
check_pkg_config "dvdnav" $_dvdnav DVDNAV 'dvdnav >= 4.2.0'
check_pkg_config "libcdio" $_libcdio CDDA 'libcdio_paranoia'
check_pkg_config "rubberband" $_librubberband RUBBERBAND 'rubberband'
_oldass=$_libass
check_pkg_config "SSA/ASS support" $_libass LIBASS 'libass'
_libass=$(defretval)
if test $_oldass != no && test $_libass = no ; then
die "Unable to find development files for libass. Aborting. If you really mean to compile without libass support use --disable-libass."
fi
_dummy_osd=yes
test $_libass = yes && _dummy_osd=no
echo "LIBASS_OSD = $_libass" >> $CONFIG_MAK
echo "DUMMY_OSD = $_dummy_osd" >> $CONFIG_MAK
check_pkg_config "ENCA" $_enca ENCA 'enca'
check_pkg_config "uchardet" $_uchardet UCHARDET 'uchardet'
check_pkg_config "zlib" auto ZLIB 'zlib'
test $(defretval) = no && die "Unable to find development files for zlib."
check_pkg_config "LCMS2 support" $_lcms2 LCMS2 'lcms2 >= 2.6'
check_pkg_config "FFmpeg/Libav" $_ffmpeg FFMPEG \
"libavutil >= 54.02.0 libavcodec >= 56.1.0 libavformat >= 56.01.0 libswscale >= 2.1.3"
test $(defretval) = no && die "Unable to find development files for some of the required Libav libraries above. Aborting."
check_pkg_config "Libswresample" $_libswresample LIBSWRESAMPLE 'libswresample >= 1.1.100'
_libswresample=$(defretval)
_libavresample=auto
test $_libswresample = yes && _libavresample=no
check_pkg_config "Libavresample" $_libavresample LIBAVRESAMPLE 'libavresample >= 2.1.0'
_libavresample=$(defretval)
if test "$_libswresample" = no && test "$_libavresample" = no ; then
die "No resampler found. Install libavresample or libswresample (FFmpeg)."
fi
# Arguments: "message"($1) "define"($2) "header"($3) "code"($4)
api_statement_check() {
echocheck "$1"
_res=no
statement_check "$3" "$4" && _res=yes
define_yes_no $_res "$2"
echores "$_res"
}
api_statement_check \
"libavcodec avcodec_enum_to_chroma_pos API" \
HAVE_AVCODEC_CHROMA_POS_API \
libavcodec/avcodec.h \
'int x, y; avcodec_enum_to_chroma_pos(&x, &y, AVCHROMA_LOC_UNSPECIFIED)'
api_statement_check \
"libavutil AVFrame metadata" \
HAVE_AVFRAME_METADATA \
libavutil/frame.h \
'av_frame_get_metadata(NULL)'
api_statement_check \
"libavutil AVFrame skip samples metadata" \
HAVE_AVFRAME_SKIP_SAMPLES \
libavutil/frame.h \
'enum AVFrameSideDataType type = AV_FRAME_DATA_SKIP_SAMPLES'
api_statement_check \
"libavutil av_version_info()" \
HAVE_AV_VERSION_INFO \
libavutil/avutil.h \
'const char *x = av_version_info()'
api_statement_check \
"libavutil new pixdesc fields" \
HAVE_AV_NEW_PIXDESC \
libavutil/pixdesc.h \
'AVComponentDescriptor d; int x = d.depth'
check_pkg_config "libavfilter" $_libavfilter LIBAVFILTER 'libavfilter >= 5.0.0'
check_pkg_config "libavdevice" $_libavdevice LIBAVDEVICE 'libavdevice >= 55.0.0'
check_trivial "TV interface" $_tv TV
check_statement_libs "Video 4 Linux 2 TV interface" $_tv_v4l2 TV_V4L2 \
"sys/time.h linux/videodev2.h"
_tv_v4l2=$(defretval)
check_trivial "TV audio input" $_tv_v4l2 AUDIO_INPUT
test $_tv_v4l2 = no && _libv4l2=no
check_pkg_config "libv4l2 support" $_libv4l2 LIBV4L2 'libv4l2'
test "$_tv_v4l2" = no && _pvr=no
check_compile "Video 4 Linux 2 MPEG PVR interface" $_pvr PVR waftools/fragments/pvr.c
# Note: Lua has no official .pc file, so there are different OS-specific ones.
# Also, we support luajit, which is compatible to 5.1.
test_lua() {
if test "$_lua" = auto && $_pkg_config "$1" ; then
check_pkg_config "Lua ($1)" $_lua LUA "$1"
_lua=$(defretval)
fi
}
test_lua "lua >= 5.1.0 lua < 5.2.0"
test_lua "lua5.1 >= 5.1.0" # debian
test_lua "lua51 >= 5.1.0" # OpenBSD
test_lua "luajit >= 2.0.0"
test_lua "lua5.2 >= 5.2.0" # debian
test_lua "lua52 >= 5.2.0" # OpenBSD
test_lua "lua >= 5.2.0"
test "$_lua" != yes && check_yes_no no LUA
if ! ( $_pkg_config 'vapoursynth >= 24' ) ; then
_vapoursynth=no
_vapoursynth_lazy=no
fi
check_pkg_config "VapourSynth support (Python)" $_vapoursynth VAPOURSYNTH 'vapoursynth >= 23 vapoursynth-script >= 23'
_vapoursynth=$(defretval)
if test "$_lua" = no ; then
_vapoursynth_lazy=no
fi
check_pkg_config "VapourSynth support (Lua)" $_vapoursynth_lazy VAPOURSYNTH_LAZY 'vapoursynth >= 23'
_vapoursynth_lazy=$(defretval)
_vapoursynth_core=yes
if test "$_vapoursynth" = no && test "$_vapoursynth_lazy" = no ; then
_vapoursynth_core=no
fi
check_trivial "VapourSynth core" $_vapoursynth_core VAPOURSYNTH_CORE
check_pkg_config "libarchive support" $_libarchive LIBARCHIVE 'libarchive >= 3.0.0'
check_trivial "encoding" $_encoding ENCODING
# needs dlopen on unix
_dlopen="$_dl"
check_yes_no $_dlopen DLOPEN
extra_ldflags="$extra_ldflags $_ld_pthread"
libs_mplayer="$libs_mplayer $_ld_dl"
CFLAGS="$CFLAGS -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE"
# This is done so waf builds won't conflict with this. In fact, waf and old
# build system can coexist in parallel, at the same time. This is because
# waf always does out-of-tree builds, while this build system does always
# in-tree builds.
if test ! -f Makefile ; then
ln -s TOOLS/old-makefile Makefile
fi
cat > old_build/config.mak << EOF
# -------- Generated by configure -----------
export LC_ALL = C
CONFIGURATION = $configuration
prefix = \$(DESTDIR)$_prefix
BINDIR = \$(DESTDIR)$_bindir
MANDIR = \$(DESTDIR)$_mandir
CONFDIR = \$(DESTDIR)$_confdir
CC = $_cc
INSTALL = install
CFLAGS = -Iold_build $OURCFLAGS $CFLAGS $extra_cflags
DEPFLAGS = $DEPFLAGS
EXTRALIBS = $extra_ldflags $_ld_static $_ld_lm $libs_mplayer $end_ldflags
RST2MAN = $_rst2man
BUILD_MAN = $_build_man
# features
EOF
cat $CONFIG_MAK >> old_build/config.mak
cat > $TMPC << EOF
/*----------------------------------------------------------------------------
** This file has been automatically generated by configure any changes in it
** will be lost when you run configure again.
** Instead of modifying definitions here, use the --enable/--disable options
** of the configure script! See ./configure --help for details.
*---------------------------------------------------------------------------*/
#ifndef MPV_CONFIG_H
#define MPV_CONFIG_H
#define CONFIGURATION "$configuration"
#define MPV_CONFDIR "$_confdir"
/* we didn't bother to add actual config checks for this, or they are
for platforms not supported by this configure script */
#define HAVE_BSD_FSTATFS 0
#define HAVE_LINUX_FSTATFS 1
#define HAVE_VDA_AV_VDA_ALLOC_CONTEXT 0
#define HAVE_VDA_HWACCEL 0
#define HAVE_VDA_LIBAVCODEC_REFCOUNTING 0
#define HAVE_VDA_GL 0
#define HAVE_GL_COCOA 0
#define HAVE_COCOA 0
#define HAVE_COCOA_APPLICATION 0
#define HAVE_COREVIDEO 0
#define HAVE_COREAUDIO 0
#define HAVE_GL_WIN32 0
#define HAVE_DIRECT3D 0
#define HAVE_DSOUND 0
#define HAVE_WASAPI 0
#define HAVE_DOS_PATHS 0
#define HAVE_PRIORITY 0
#define HAVE_GLOB 1
#define HAVE_NANOSLEEP 1
#define HAVE_SDL1 0
#define HAVE_WAIO 0
#define HAVE_POSIX_SPAWN 1
#define HAVE_GLIBC_THREAD_NAME (!!__GLIBC__)
#define HAVE_OSX_THREAD_NAME 0
#define HAVE_BSD_THREAD_NAME 0
#define HAVE_NETBSD_THREAD_NAME 0
#define HAVE_DXVA2_HWACCEL 0
#define HAVE_FCHMOD 0
#define HAVE_RPI 0
#define HAVE_RPI_GLES 0
#define HAVE_AV_PIX_FMT_MMAL 0
#define HAVE_DRM 0
#define HAVE_VIDEOTOOLBOX_HWACCEL 0
#define HAVE_VIDEOTOOLBOX_GL 0
#define HAVE_VIDEOTOOLBOX_VDA_GL 0
#ifdef __OpenBSD__
#define DEFAULT_CDROM_DEVICE "/dev/rcd0c"
#define DEFAULT_DVD_DEVICE "/dev/rcd0c"
#else
#define DEFAULT_CDROM_DEVICE "/dev/cdrom"
#define DEFAULT_DVD_DEVICE "/dev/dvd"
#endif
#define PATH_DEV_DSP "/dev/dsp"
#define PATH_DEV_MIXER "/dev/mixer"
EOF
cat $CONFIG_H >> $TMPC
echo '#endif /* MPV_CONFIG_H */' >> $TMPC
# Do not overwrite an unchanged config.h to avoid superfluous rebuilds.
cmp -s "$TMPC" old_build/config.h || mv -f "$TMPC" old_build/config.h
cat <<EOF
Configuration successful. See $TMPLOG for details.
NOTE: The --enable-* parameters unconditionally force options on, completely
skipping autodetection. This behavior is unlike what you may be used to from
autoconf-based configure scripts that can decide to override you. This greater
level of control comes at a price. You may have to provide the correct compiler
and linker flags yourself.
If you used one of these options and experience a compilation or
linking failure, make sure you have passed the necessary compiler/linker flags
to configure.
WARNING: The ./old-configure + make build system you are using is deprecated in
favour of waf and will be removed in a future version of mpv. Check the
README for instructions on how to build mpv with the new build system.
This will not work correctly on MinGW, Cygwin, OSX, and other systems.
EOF
-483
View File
@@ -1,483 +0,0 @@
# MPlayer Makefile
#
# copyright (c) 2008 Diego Biurrun
# Rewritten entirely from a set of Makefiles written by Arpi and many others.
#
# This file is part of MPlayer.
#
# MPlayer is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# MPlayer is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with MPlayer; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
include old_build/config.mak
###### variable declarations #######
SOURCES_AUDIO_INPUT-$(ALSA) += stream/ai_alsa1x.c
SOURCES_AUDIO_INPUT-$(OSS_AUDIO)+= stream/ai_oss.c
SOURCES_AUDIO_INPUT-$(SNDIO) += stream/ai_sndio.c
SOURCES-$(AUDIO_INPUT) += $(SOURCES_AUDIO_INPUT-yes)
SOURCES-$(CDDA) += stream/stream_cdda.c
SOURCES-$(DVBIN) += stream/dvb_tune.c \
stream/stream_dvb.c
SOURCES-$(DVDREAD) += stream/stream_dvd.c \
stream/stream_dvd_common.c
SOURCES-$(DVDNAV) += stream/stream_dvdnav.c \
stream/stream_dvd_common.c
SOURCES-$(RUBBERBAND) += audio/filter/af_rubberband.c
SOURCES-$(LIBASS) += sub/ass_mp.c sub/sd_ass.c \
demux/demux_libass.c
SOURCES-$(LIBBLURAY) += stream/stream_bluray.c
SOURCES-$(LIBSMBCLIENT) += stream/stream_smb.c
SOURCES-$(PVR) += stream/stream_pvr.c
SOURCES-$(TV) += stream/stream_tv.c stream/tv.c \
stream/frequencies.c stream/tvi_dummy.c \
demux/demux_tv.c
SOURCES-$(TV_V4L2) += stream/tvi_v4l2.c stream/audio_in.c
SOURCES-$(DUMMY_OSD) += sub/osd_dummy.c
SOURCES-$(LIBASS_OSD) += sub/osd_libass.c
SOURCES-$(ALSA) += audio/out/ao_alsa.c
SOURCES-$(CACA) += video/out/vo_caca.c
SOURCES-$(SDL2) += audio/out/ao_sdl.c video/out/vo_sdl.c
SOURCES-$(GL) += video/out/opengl/common.c \
video/out/opengl/osd.c \
video/out/opengl/lcms.c \
video/out/opengl/video.c \
video/out/opengl/video_shaders.c \
video/out/dither.c \
video/out/opengl/hwdec.c \
video/out/opengl/utils.c \
video/out/vo_opengl.c \
video/out/vo_opengl_cb.c
SOURCES-$(ENCODING) += video/out/vo_lavc.c audio/out/ao_lavc.c \
common/encode_lavc.c
SOURCES-$(GL_X11) += video/out/x11_common.c video/out/opengl/x11.c
SOURCES-$(EGL_X11) += video/out/x11_common.c video/out/opengl/x11egl.c
SOURCES-$(GL_WAYLAND) += video/out/wayland_common.c \
video/out/opengl/wayland.c
SOURCES-$(JACK) += audio/out/ao_jack.c
SOURCES-$(OPENAL) += audio/out/ao_openal.c
SOURCES-$(OSS_AUDIO) += audio/out/ao_oss.c
SOURCES-$(PULSE) += audio/out/ao_pulse.c
SOURCES-$(RSOUND) += audio/out/ao_rsound.c
SOURCES-$(SNDIO) += audio/out/ao_sndio.c
SOURCES-$(VDPAU) += video/vdpau.c video/vdpau_mixer.c \
video/out/vo_vdpau.c video/decode/vdpau.c \
video/filter/vf_vdpaupp.c \
video/filter/vf_vdpaurb.c
SOURCES-$(VDPAU_GL_X11) += video/out/opengl/hwdec_vdpau.c
SOURCES-$(VAAPI) += video/out/vo_vaapi.c \
video/decode/vaapi.c \
video/vaapi.c
SOURCES-$(VAAPI_VPP) += video/filter/vf_vavpp.c
SOURCES-$(VAAPI_GLX) += video/out/opengl/hwdec_vaglx.c
SOURCES-$(XV) += video/out/x11_common.c video/out/vo_xv.c
SOURCES-$(WAYLAND) += video/out/vo_wayland.c \
video/out/wayland_common.c \
video/out/wayland/buffer.c \
video/out/wayland/memfile.c
SOURCES-$(LIBAVFILTER) += video/filter/vf_lavfi.c \
video/filter/vf_gradfun.c \
video/filter/vf_pullup.c \
video/filter/vf_rotate.c \
video/filter/vf_yadif.c \
audio/filter/af_lavfi.c
SOURCES-$(LUA) += player/lua.c
SOURCES-$(VAPOURSYNTH_CORE) += video/filter/vf_vapoursynth.c
SOURCES-$(LIBARCHIVE) += demux/demux_libarchive.c \
stream/stream_libarchive.c
SOURCES-$(DLOPEN) += video/filter/vf_dlopen.c
SOURCES = audio/audio.c \
audio/audio_buffer.c \
audio/chmap.c \
audio/chmap_sel.c \
audio/fmt-conversion.c \
audio/format.c \
audio/mixer.c \
audio/decode/ad_lavc.c \
audio/decode/ad_spdif.c \
audio/decode/dec_audio.c \
audio/filter/af.c \
audio/filter/af_channels.c \
audio/filter/af_delay.c \
audio/filter/af_equalizer.c \
audio/filter/af_format.c \
audio/filter/af_lavcac3enc.c \
audio/filter/af_lavrresample.c \
audio/filter/af_pan.c \
audio/filter/af_scaletempo.c \
audio/filter/af_drc.c \
audio/filter/af_volume.c \
audio/filter/tools.c \
audio/out/ao.c \
audio/out/ao_null.c \
audio/out/ao_pcm.c \
audio/out/pull.c \
audio/out/push.c \
common/av_common.c \
common/av_log.c \
common/codecs.c \
common/common.c \
common/msg.c \
common/playlist.c \
common/tags.c \
common/version.c \
demux/codec_tags.c \
demux/cue.c \
demux/demux.c \
demux/demux_edl.c \
demux/demux_cue.c \
demux/demux_disc.c \
demux/demux_lavf.c \
demux/demux_mf.c \
demux/demux_mkv.c \
demux/demux_mkv_timeline.c \
demux/demux_playlist.c \
demux/demux_rar.c \
demux/demux_raw.c \
demux/demux_subreader.c \
demux/ebml.c \
demux/packet.c \
demux/timeline.c \
input/cmd_list.c \
input/cmd_parse.c \
input/event.c \
input/input.c \
input/ipc.c \
input/keycodes.c \
misc/bstr.c \
misc/charset_conv.c \
misc/dispatch.c \
misc/json.c \
misc/rendezvous.c \
misc/ring.c \
options/m_config.c \
options/m_option.c \
options/m_property.c \
options/options.c \
options/parse_commandline.c \
options/parse_configfile.c \
options/path.c \
osdep/io.c \
osdep/path-unix.c \
osdep/semaphore_osx.c \
osdep/subprocess.c \
osdep/subprocess-posix.c \
osdep/terminal-unix.c \
osdep/timer.c \
osdep/timer-linux.c \
osdep/threads.c \
player/audio.c \
player/client.c \
player/configfiles.c \
player/command.c \
player/external_files.c \
player/loadfile.c \
player/main.c \
player/misc.c \
player/osd.c \
player/playloop.c \
player/screenshot.c \
player/scripting.c \
player/sub.c \
player/video.c \
stream/cache.c \
stream/cache_file.c \
stream/cookies.c \
stream/rar.c \
stream/stream.c \
stream/stream_avdevice.c \
stream/stream_edl.c \
stream/stream_file.c \
stream/stream_lavf.c \
stream/stream_memory.c \
stream/stream_mf.c \
stream/stream_null.c \
stream/stream_rar.c \
sub/dec_sub.c \
sub/draw_bmp.c \
sub/img_convert.c \
sub/osd.c \
sub/sd_lavc.c \
sub/sd_lavc_conv.c \
sub/sd_lavf_srt.c \
sub/sd_microdvd.c \
sub/sd_movtext.c \
sub/sd_srt.c \
ta/ta.c \
ta/ta_utils.c \
ta/ta_talloc.c \
video/csputils.c \
video/fmt-conversion.c \
video/image_writer.c \
video/img_format.c \
video/mp_image.c \
video/mp_image_pool.c \
video/sws_utils.c \
video/decode/dec_video.c \
video/decode/vd_lavc.c \
video/filter/vf.c \
video/filter/vf_buffer.c \
video/filter/vf_crop.c \
video/filter/vf_dsize.c \
video/filter/vf_eq.c \
video/filter/vf_expand.c \
video/filter/vf_flip.c \
video/filter/vf_format.c \
video/filter/vf_mirror.c \
video/filter/vf_noformat.c \
video/filter/vf_scale.c \
video/filter/vf_stereo3d.c \
video/filter/vf_sub.c \
video/out/bitmap_packer.c \
video/out/aspect.c \
video/out/filter_kernels.c \
video/out/vo.c \
video/out/vo_null.c \
video/out/vo_image.c \
video/out/win_state.c \
$(SOURCES-yes)
OBJECTS += $(addsuffix .o, $(basename $(SOURCES)))
OBJECTS += $(OBJECTS-yes)
DEP_FILES = $(patsubst %.S,%.d,$(patsubst %.cpp,%.d,$(patsubst %.c,%.d,$(SOURCES:.m=.d) $(SOURCES:.m=.d))))
ALL_TARGETS += mpv
INSTALL_BIN += install-mpv
INSTALL_BIN_STRIP += install-mpv-strip
INSTALL_MAN =
ifeq ($(BUILD_MAN),yes)
INSTALL_MAN += install-mpv-man
ALL_TARGETS += DOCS/man/mpv.1
endif
DIRS = . \
audio \
audio/decode \
audio/filter \
audio/out \
common \
compat \
input \
player/timeline \
demux \
misc \
options \
osdep \
osdep/ar \
player \
stream \
sub \
ta \
video \
video/decode \
video/filter \
video/out
ADDSUFFIXES = $(foreach suf,$(1),$(addsuffix $(suf),$(2)))
ADD_ALL_DIRS = $(call ADDSUFFIXES,$(1),$(DIRS))
###### brief build output #######
ifndef V
$(eval override CC = @printf "CC\t$$@\n"; $(CC))
$(eval override RM = @$(RM))
endif
###### generic rules #######
all: $(ALL_TARGETS)
%.1: %.rst
$(RST2MAN) $< $@
%.o: %.c
$(CC) $(DEPFLAGS) $(CFLAGS) -c -o $@ $<
mpv: $(OBJECTS) osdep/main-fn-unix.o
$(CC) -o $@ $^ $(EXTRALIBS)
input/input.c: input/input_conf.h
input/input_conf.h: TOOLS/file2string.pl etc/input.conf
./$^ >$@
MKVLIB_DEPS = TOOLS/lib/Parse/Matroska.pm \
TOOLS/lib/Parse/Matroska/Definitions.pm \
TOOLS/lib/Parse/Matroska/Element.pm \
TOOLS/lib/Parse/Matroska/Reader.pm \
TOOLS/lib/Parse/Matroska/Utils.pm \
demux/ebml.c demux/demux_mkv.c: demux/ebml_types.h
demux/ebml_types.h: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-header > $@
demux/ebml.c: demux/ebml_defs.c
demux/ebml_defs.c: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-definitions > $@
video/out/x11_common.c: video/out/x11_icon.inc
video/out/x11_icon.inc: TOOLS/file2string.pl video/out/x11_icon.bin
./$^ >$@
sub/osd_libass.c: sub/osd_font.h
sub/osd_font.h: TOOLS/file2string.pl sub/osd_font.otf
./$^ >$@
player/lua/%.inc: TOOLS/file2string.pl player/lua/%.lua
./$^ >$@
player/lua.c: player/lua/defaults.inc \
player/lua/assdraw.inc \
player/lua/osc.inc \
player/lua/ytdl_hook.inc \
player/lua/options.inc
etc/_mpv: TOOLS/zsh.pl ./mpv
./$< > $@
# ./configure must be rerun if it changed
config.mak: configure
@echo "############################################################"
@echo "####### Please run ./configure again - it's changed! #######"
@echo "############################################################"
old_build/version.h .version: version.sh
./version.sh --versionh=old_build/version.h
# Force version.sh to run to potentially regenerate version.h
-include .version
%: %.c
$(CC) $(CFLAGS) -o $@ $^
###### dependency declarations / specific CFLAGS ######
common/version.c: old_build/version.h
DOCS/man/mpv.1: DOCS/man/af.rst \
DOCS/man/ao.rst \
DOCS/man/changes.rst \
DOCS/man/encode.rst \
DOCS/man/input.rst \
DOCS/man/options.rst \
DOCS/man/vf.rst \
DOCS/man/vo.rst
###### installation / clean / generic rules #######
install: $(INSTALL_BIN) install-data $(INSTALL_MAN)
install-no-man: $(INSTALL_BIN) install-data
install-strip: $(INSTALL_BIN_STRIP) install-data $(INSTALL_MAN)
install-strip-no-man: $(INSTALL_BIN_STRIP) install-data
install-dirs:
if test ! -d $(BINDIR) ; then $(INSTALL) -d $(BINDIR) ; fi
install-%: % install-dirs
$(INSTALL) -m 755 $< $(BINDIR)
install-%-strip: % install-dirs
$(INSTALL) -m 755 -s $< $(BINDIR)
install-mpv-man: install-mpv-man-en
install-mpv-man-en: DOCS/man/mpv.1
if test ! -d $(MANDIR)/man1 ; then $(INSTALL) -d $(MANDIR)/man1 ; fi
$(INSTALL) -m 644 DOCS/man/mpv.1 $(MANDIR)/man1/
ICONSIZES = 16x16 32x32 64x64
define ICON_INSTALL_RULE
install-mpv-icon-$(size): etc/mpv-icon-8bit-$(size).png
$(INSTALL) -d $(prefix)/share/icons/hicolor/$(size)/apps
$(INSTALL) -m 644 etc/mpv-icon-8bit-$(size).png $(prefix)/share/icons/hicolor/$(size)/apps/mpv.png
endef
$(foreach size,$(ICONSIZES),$(eval $(ICON_INSTALL_RULE)))
install-mpv-icons: $(foreach size,$(ICONSIZES),install-mpv-icon-$(size))
install-mpv-desktop: etc/mpv.desktop
$(INSTALL) -d $(prefix)/share/applications
$(INSTALL) -m 644 etc/mpv.desktop $(prefix)/share/applications/
install-mpv-config: etc/encoding-profiles.conf
$(INSTALL) -d $(CONFDIR)
$(INSTALL) -m 644 etc/encoding-profiles.conf $(CONFDIR)
install-mpv-zsh: etc/_mpv
$(INSTALL) -d $(prefix)/share/zsh/vendor-completions
$(INSTALL) -m 644 etc/_mpv $(prefix)/share/zsh/vendor-completions/
install-data: install-mpv-icons install-mpv-desktop install-mpv-config install-mpv-zsh
uninstall:
$(RM) $(BINDIR)/mpv
$(RM) $(MANDIR)/man1/mpv.1 $(MANDIR)/man1/mpv.1
$(RM) $(prefix)/share/applications/mpv.desktop
$(RM) $(prefix)/share/zsh/vendor-completions/_mpv
$(RM) $(foreach size,$(ICONSIZES),$(prefix)/share/icons/hicolor/$(size)/apps/mpv.png)
clean:
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.d /*.a /*.ho /*~)
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.a /*.ho /*~)
-$(RM) mpv
-$(RM) DOCS/man/*/mpv.1
-$(RM) old_build/version.h version.h
-$(RM) input/input_conf.h
-$(RM) video/out/vdpau_template.c
-$(RM) demux/ebml_types.h demux/ebml_defs.c
-$(RM) video/out/x11_icon.inc
-$(RM) sub/osd_font.h
-$(RM) player/lua/defaults.inc
-$(RM) player/lua/assdraw.inc
-$(RM) player/lua/osc.inc
-$(RM) player/lua/ytdl_hook.inc
-$(RM) player/lua/options.inc
distclean: clean
-$(RM) config.log old_build/config.h old_build/config.mak Makefile
-rmdir old_build/
-include $(DEP_FILES)
.PHONY: all *install* *clean .version
# Disable suffix rules. Most of the builtin rules are suffix rules,
# so this saves some time on slow systems.
.SUFFIXES:
# If a command returns failure but changed its target file, delete the
# (presumably malformed) file. Otherwise the file would be considered to
# be up to date if make is restarted.
.DELETE_ON_ERROR:
+10 -1
View File
@@ -39,8 +39,17 @@ def apply_plist_template(plist_file, version):
for line in fileinput.input(plist_file, inplace=1):
print (line.rstrip().replace('${VERSION}', version))
def bundle_version():
if os.path.exists('VERSION'):
x = open('VERSION')
version = x.read()
x.close()
else:
version = sh("./version.sh").strip()
return version
def main():
version = sh("./version.sh").strip()
version = bundle_version().rstrip()
usage = "usage: %prog [options] arg"
parser = OptionParser(usage)
+32 -14
View File
@@ -1,5 +1,6 @@
#!/usr/bin/env python3
import matplotlib.pyplot as plot
from pyqtgraph.Qt import QtGui, QtCore
import pyqtgraph as pg
import sys
import re
@@ -38,8 +39,8 @@ Currently, the following event types are supported:
class G:
events = {}
start = None
# http://matplotlib.org/api/markers_api.html#module-matplotlib.markers
markers = ["o", "8", "s", "p", "*", "h", "+", "x", "D"]
markers = ["o", "s", "t", "d"]
curveno = {}
def find_marker():
if len(G.markers) == 0:
@@ -65,6 +66,10 @@ def get_event(event, evtype):
G.events[event] = e
return G.events[event]
colors = [(0.0, 0.5, 0.0), (0.0, 0.0, 1.0), (0.0, 0.0, 0.0), (1.0, 0.0, 0.0), (0.75, 0.75, 0), (0.0, 0.75, 0.75), (0.75, 0, 0.75)]
def mkColor(t):
return pg.mkColor(int(t[0] * 255), int(t[1] * 255), int(t[2] * 255))
SCALE = 1e6 # microseconds to seconds
for line in [line.split("#")[0].strip() for line in open(filename, "r")]:
@@ -128,20 +133,33 @@ for e, index in zip(G.sevents, range(len(G.sevents))):
else:
e.vals = [(x, y * (m - index) / m) for (x, y) in e.vals]
fig = plot.figure()
fig.hold(True)
pg.setConfigOption('background', 'w')
pg.setConfigOption('foreground', 'k')
app = QtGui.QApplication([])
win = pg.GraphicsWindow()
#win.resize(1500, 900)
ax = [None, None]
plots = 2 if hasval else 1
ax[0] = fig.add_subplot(plots, 1, 1)
ax[0] = win.addPlot()
if hasval:
ax[1] = fig.add_subplot(plots, 1, 2, sharex=ax[0])
legends = [[], []]
win.nextRow()
ax[1] = win.addPlot()
ax[1].setXLink(ax[0])
for cur in ax:
if cur is not None:
cur.addLegend(offset = (-1, 1))
for e in G.sevents:
cur = ax[1 if e.type == "value" else 0]
pl, = cur.plot([x for x,y in e.vals], [y for x,y in e.vals], label=e.name)
args = {'name': e.name,'antialias':True}
if e.type == "event-signal":
plot.setp(pl, marker = e.marker, linestyle = "None")
for cur in ax:
if cur is not None:
cur.legend()
plot.show()
args['symbol'] = e.marker
args['pen'] = None
else:
if not cur in G.curveno:
G.curveno[cur] = 0
args['pen'] = pg.mkPen(mkColor(colors[G.curveno[cur] % len(colors)]), width=0)
G.curveno[cur] += 1
n = cur.plot([x for x,y in e.vals], [y for x,y in e.vals], **args)
QtGui.QApplication.instance().exec_()
+8 -2
View File
@@ -69,11 +69,17 @@ chomp $profile_comp;
my $tmpl = <<"EOS";
#compdef mpv
# mpv zsh completion
# For customization, see:
# https://github.com/mpv-player/mpv/wiki/Zsh-completion-customization
local curcontext="\$curcontext" state state_descr line
typeset -A opt_args
# By default, don't complete URLs unless no files match
local -a tag_order
zstyle -a ":completion:*:*:\$service:*" tag-order tag_order || \
zstyle ":completion:*:*:\$service:*" tag-order '!urls'
local rc=1
_arguments -C -S \\
@@ -120,7 +126,7 @@ $profile_comp
_tags files urls
while _tags; do
_requested files expl 'media file' _files -g \\
"*.(#i)(asf|asx|avi|flac|flv|m1v|m2p|m2v|m4v|mjpg|mka|mkv|mov|mp3|mp4|mpe|mpeg|mpg|ogg|ogm|ogv|qt|rm|ts|vob|wav|webm|wma|wmv)(-.)" && rc=0
"*.(#i)(asf|asx|avi|flac|flv|m1v|m2p|m2v|m4v|mjpg|mka|mkv|mov|mp3|mp4|mpe|mpeg|mpg|ogg|ogm|ogv|opus|qt|rm|ts|vob|wav|webm|wma|wmv|wv)(-.)" && rc=0
if _requested urls; then
while _next_label urls expl URL; do
_urls "\$expl[@]" && rc=0
+1 -1
View File
@@ -1 +1 @@
0.11.0
0.17.0
+116 -6
View File
@@ -22,9 +22,10 @@
#include <libavutil/buffer.h>
#include <libavutil/frame.h>
#include <libavutil/mem.h>
#include <libavutil/version.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "common/common.h"
#include "fmt-conversion.h"
#include "audio.h"
@@ -251,8 +252,43 @@ void mp_audio_skip_samples(struct mp_audio *data, int samples)
data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
data->samples -= samples;
if (data->pts != MP_NOPTS_VALUE)
data->pts += samples / (double)data->rate;
}
// Clip the given frame to the given timestamp range. Adjusts the frame size
// and timestamp.
void mp_audio_clip_timestamps(struct mp_audio *f, double start, double end)
{
if (f->pts == MP_NOPTS_VALUE || f->rate < 1)
return;
double f_end = f->pts + f->samples / (double)f->rate;
if (end != MP_NOPTS_VALUE) {
if (f_end >= end) {
if (f->pts >= end) {
f->samples = 0;
} else {
int new = (end - f->pts) * f->rate;
f->samples = MPCLAMP(new, 0, f->samples);
}
}
}
if (start != MP_NOPTS_VALUE) {
if (f->pts < start) {
if (f_end <= start) {
f->samples = 0;
f->pts = f_end;
} else {
int skip = (start - f->pts) * f->rate;
skip = MPCLAMP(skip, 0, f->samples);
mp_audio_skip_samples(f, skip);
}
}
}
}
// Return false if the frame data is shared, true otherwise.
// Will return true for non-refcounted frames.
bool mp_audio_is_writeable(struct mp_audio *data)
@@ -323,21 +359,23 @@ struct mp_audio *mp_audio_from_avframe(struct AVFrame *avframe)
}
// If we can't handle the format (e.g. too many channels), bail out.
if (!mp_audio_config_valid(new) || avframe->nb_extended_buf)
if (!mp_audio_config_valid(new))
goto fail;
for (int n = 0; n < AV_NUM_DATA_POINTERS; n++) {
if (!avframe->buf[n])
for (int n = 0; n < AV_NUM_DATA_POINTERS + avframe->nb_extended_buf; n++) {
AVBufferRef *buf = n < AV_NUM_DATA_POINTERS ? avframe->buf[n]
: avframe->extended_buf[n - AV_NUM_DATA_POINTERS];
if (!buf)
break;
if (n >= MP_NUM_CHANNELS)
goto fail;
new->allocated[n] = av_buffer_ref(avframe->buf[n]);
new->allocated[n] = av_buffer_ref(buf);
if (!new->allocated[n])
goto fail;
}
for (int n = 0; n < new->num_planes; n++)
new->planes[n] = avframe->data[n];
new->planes[n] = avframe->extended_data[n];
new->samples = avframe->nb_samples;
return new;
@@ -348,6 +386,78 @@ fail:
return NULL;
}
// Returns NULL on failure. The input is always unreffed.
struct AVFrame *mp_audio_to_avframe_and_unref(struct mp_audio *frame)
{
struct AVFrame *avframe = av_frame_alloc();
if (!avframe)
goto fail;
avframe->nb_samples = frame->samples;
avframe->format = af_to_avformat(frame->format);
if (avframe->format == AV_SAMPLE_FMT_NONE)
goto fail;
avframe->channel_layout = mp_chmap_to_lavc(&frame->channels);
if (!avframe->channel_layout)
goto fail;
#if LIBAVUTIL_VERSION_MICRO >= 100
// FFmpeg being a stupid POS (but I respect it)
avframe->channels = frame->channels.num;
#endif
avframe->sample_rate = frame->rate;
if (frame->num_planes > AV_NUM_DATA_POINTERS) {
avframe->extended_data =
av_mallocz_array(frame->num_planes, sizeof(avframe->extended_data[0]));
int extbufs = frame->num_planes - AV_NUM_DATA_POINTERS;
avframe->extended_buf =
av_mallocz_array(extbufs, sizeof(avframe->extended_buf[0]));
if (!avframe->extended_data || !avframe->extended_buf)
goto fail;
avframe->nb_extended_buf = extbufs;
}
for (int p = 0; p < frame->num_planes; p++)
avframe->extended_data[p] = frame->planes[p];
avframe->linesize[0] = frame->samples * frame->sstride;
for (int p = 0; p < AV_NUM_DATA_POINTERS; p++)
avframe->data[p] = avframe->extended_data[p];
for (int p = 0; p < frame->num_planes; p++) {
if (!frame->allocated[p])
break;
AVBufferRef *nref = av_buffer_ref(frame->allocated[p]);
if (!nref)
goto fail;
if (p < AV_NUM_DATA_POINTERS) {
avframe->buf[p] = nref;
} else {
avframe->extended_buf[p - AV_NUM_DATA_POINTERS] = nref;
}
}
// Force refcounted frame.
if (!avframe->buf[0]) {
AVFrame *tmp = av_frame_alloc();
if (!tmp)
goto fail;
if (av_frame_ref(tmp, avframe) < 0)
goto fail;
av_frame_free(&avframe);
avframe = tmp;
}
talloc_free(frame);
return avframe;
fail:
av_frame_free(&avframe);
talloc_free(frame);
return NULL;
}
struct mp_audio_pool {
AVBufferPool *avpool;
int element_size;
+4
View File
@@ -37,6 +37,8 @@ struct mp_audio {
int num_planes; // number of planes
int bps; // size of sub-samples (af_fmt_to_bytes(format))
double pts; // currently invalid within the filter chain
// --- private
// These do not necessarily map directly to planes[]. They can have
// different order or count. There shouldn't be more buffers than planes.
@@ -70,12 +72,14 @@ void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length);
void mp_audio_copy_attributes(struct mp_audio *dst, struct mp_audio *src);
void mp_audio_skip_samples(struct mp_audio *data, int samples);
void mp_audio_clip_timestamps(struct mp_audio *f, double start, double end);
bool mp_audio_is_writeable(struct mp_audio *data);
int mp_audio_make_writeable(struct mp_audio *data);
struct AVFrame;
struct mp_audio *mp_audio_from_avframe(struct AVFrame *avframe);
struct AVFrame *mp_audio_to_avframe_and_unref(struct mp_audio *frame);
struct mp_audio_pool;
struct mp_audio_pool *mp_audio_pool_create(void *ta_parent);
+16 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
@@ -119,6 +119,15 @@ void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples)
mp_audio_fill_silence(ab->buffer, 0, samples);
}
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples)
{
assert(samples >= 0 && samples <= ab->buffer->samples);
int oldlen = ab->buffer->samples;
ab->buffer->samples += samples;
mp_audio_realloc_min(ab->buffer, ab->buffer->samples);
mp_audio_copy(ab->buffer, oldlen, ab->buffer, oldlen - samples, samples);
}
// Get the start of the current readable buffer.
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa)
{
+8 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_AUDIO_BUFFER_H
@@ -35,6 +35,7 @@ void mp_audio_buffer_get_write_buffer(struct mp_audio_buffer *ab, int minsamples
void mp_audio_buffer_finish_write(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_append(struct mp_audio_buffer *ab, struct mp_audio *mpa);
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa);
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_clear(struct mp_audio_buffer *ab);
+18 -36
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -93,7 +93,7 @@ static const char *const std_layout_names[][2] = {
{"7.1(alsa)", "fl-fr-bl-br-fc-lfe-sl-sr"}, // not in lavc
{"7.1(wide)", "fl-fr-fc-lfe-bl-br-flc-frc"},
{"7.1(wide-side)", "fl-fr-fc-lfe-flc-frc-sl-sr"},
{"7.1(rear)", "fl-fr-fc-lfe-bl-br-sdl-sdr"},
{"7.1(rear)", "fl-fr-fc-lfe-bl-br-sdl-sdr"}, // not in lavc
{"octagonal", "fl-fr-fc-bl-br-bc-sl-sr"},
{"downmix", "dl-dr"},
{"auto", ""}, // not in lavc
@@ -112,19 +112,6 @@ static const struct mp_chmap default_layouts[] = {
MP_CHMAP8(FL, FR, FC, LFE, BL, BR, SL, SR), // 7.1
};
// The channel order was lavc/waveex, but differs from lavc for 5, 6 and 8
// channels. 3 and 7 channels were likely undefined (no ALSA support).
// I'm not sure about the 4 channel case: ALSA uses "quad", while the ffmpeg
// default layout is "4.0".
static const char *const mplayer_layouts[MP_NUM_CHANNELS + 1] = {
[1] = "mono",
[2] = "stereo",
[4] = "quad",
[5] = "5.0(alsa)",
[6] = "5.1(alsa)",
[8] = "7.1(alsa)",
};
// Returns true if speakers are mapped uniquely, and there's at least 1 channel.
bool mp_chmap_is_valid(const struct mp_chmap *src)
{
@@ -227,19 +214,6 @@ void mp_chmap_from_channels(struct mp_chmap *dst, int num_channels)
mp_chmap_set_unknown(dst, num_channels);
}
// Try to do what mplayer/mplayer2/mpv did before channel layouts were
// introduced, i.e. get the old default channel order.
void mp_chmap_from_channels_alsa(struct mp_chmap *dst, int num_channels)
{
if (num_channels < 0 || num_channels > MP_NUM_CHANNELS) {
*dst = (struct mp_chmap) {0};
} else {
mp_chmap_from_str(dst, bstr0(mplayer_layouts[num_channels]));
if (!dst->num)
mp_chmap_from_channels(dst, num_channels);
}
}
// Set *dst to an unknown layout for the given numbers of channels.
// If the number of channels is invalid, an invalid map is set, and
// mp_chmap_is_valid(dst) will return false.
@@ -298,12 +272,18 @@ void mp_chmap_remove_useless_channels(struct mp_chmap *map,
// Speakers not representable by ffmpeg/libav are dropped.
// Warning: this ignores the order of the channels, and will return a channel
// mask even if the order is different from libavcodec's.
// Also, "unknown" channel maps are translated to non-sense channel
// maps with the same number of channels.
uint64_t mp_chmap_to_lavc_unchecked(const struct mp_chmap *src)
{
// lavc has no concept for unknown layouts yet, so pick a default
struct mp_chmap t = *src;
if (t.num > 64)
return 0;
// lavc has no concept for unknown layouts yet, so pick something that does
// the job of signaling the number of channels, even if it makes no sense
// as a proper layout.
if (mp_chmap_is_unknown(&t))
mp_chmap_from_channels(&t, t.num);
return t.num == 64 ? (uint64_t)-1 : (1ULL << t.num) - 1;
uint64_t mask = 0;
for (int n = 0; n < t.num; n++) {
if (t.speaker[n] < 64) // ignore MP_SPEAKER_ID_NA etc.
@@ -359,6 +339,8 @@ bool mp_chmap_is_lavc(const struct mp_chmap *src)
return true;
}
// Warning: for "unknown" channel maps, this returns something that may not
// make sense. Invalid channel maps are not changed.
void mp_chmap_reorder_to_lavc(struct mp_chmap *map)
{
if (!mp_chmap_is_valid(map))
+8 -9
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_CHMAP_H
@@ -22,7 +22,7 @@
#include <stdbool.h>
#include "misc/bstr.h"
#define MP_NUM_CHANNELS 8
#define MP_NUM_CHANNELS 16
// Speaker a channel can be assigned to.
// This corresponds to WAVEFORMATEXTENSIBLE channel mask bit indexes.
@@ -108,7 +108,6 @@ void mp_chmap_fill_na(struct mp_chmap *map, int num);
void mp_chmap_from_channels(struct mp_chmap *dst, int num_channels);
void mp_chmap_set_unknown(struct mp_chmap *dst, int num_channels);
void mp_chmap_from_channels_alsa(struct mp_chmap *dst, int num_channels);
void mp_chmap_remove_useless_channels(struct mp_chmap *map,
const struct mp_chmap *requested);
+44 -27
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -20,6 +20,7 @@
#include <limits.h>
#include "common/common.h"
#include "common/msg.h"
#include "chmap_sel.h"
static const struct mp_chmap speaker_replacements[][2] = {
@@ -94,17 +95,6 @@ void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
s->allow_waveext = true;
}
// Classic ALSA-based MPlayer layouts.
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
{
for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
struct mp_chmap t;
mp_chmap_from_channels_alsa(&t, n);
if (t.num)
mp_chmap_sel_add_map(s, &t);
}
}
// Add a channel map that should be allowed.
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
{
@@ -284,19 +274,25 @@ static bool mp_chmap_is_better(struct mp_chmap *req, struct mp_chmap *old,
if (new_lost_r != old_lost_r)
return new_lost_r < old_lost_r;
int old_lost = mp_chmap_diffn(req, old);
int new_lost = mp_chmap_diffn(req, new);
// If the situation is equal with replaced speakers, but one of them loses
// less if no replacements are performed, pick the better one, even if it
// means an upmix. This prefers exact supersets over inexact equivalents.
if (new_lost != old_lost)
return new_lost < old_lost;
struct mp_chmap old_p = *old, new_p = *new;
mp_chmap_remove_na(&old_p);
mp_chmap_remove_na(&new_p);
// If the situation is equal with replaced speakers, but the replacement is
// perfect for only one of them, let the better one win. This prefers
// inexact equivalents over exact supersets.
bool perfect_r_new = !new_lost_r && new_p.num <= old_p.num;
bool perfect_r_old = !old_lost_r && old_p.num <= new_p.num;
if (perfect_r_new != perfect_r_old)
return perfect_r_new;
int old_lost = mp_chmap_diffn(req, old);
int new_lost = mp_chmap_diffn(req, new);
// If the situation is equal with replaced speakers, pick the better one,
// even if it means an upmix.
if (new_lost != old_lost)
return new_lost < old_lost;
// Some kind of upmix. If it's perfect, prefer the smaller one. Even if not,
// both have equal loss, so also prefer the smaller one.
// Drop padding channels (NA) for the sake of this check, as the number of
@@ -357,3 +353,24 @@ bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
}
return map->num > 0;
}
// Print the set of allowed channel layouts.
void mp_chmal_sel_log(const struct mp_chmap_sel *s, struct mp_log *log, int lev)
{
if (!mp_msg_test(log, lev))
return;
for (int i = 0; i < s->num_chmaps; i++)
mp_msg(log, lev, " - %s\n", mp_chmap_to_str(&s->chmaps[i]));
for (int i = 0; i < MP_SPEAKER_ID_COUNT; i++) {
if (!s->speakers[i])
continue;
struct mp_chmap l = {.num = 1, .speaker = { i }};
mp_msg(log, lev, " - #%s\n",
i == MP_SPEAKER_ID_FC ? "fc" : mp_chmap_to_str_hr(&l));
}
if (s->allow_waveext)
mp_msg(log, lev, " - waveext\n");
if (s->allow_any)
mp_msg(log, lev, " - anything\n");
}
+10 -8
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_CHMAP_SEL_H
@@ -37,7 +37,6 @@ struct mp_chmap_sel {
void mp_chmap_sel_add_any(struct mp_chmap_sel *s);
void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s);
void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s);
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s);
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map);
void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id);
bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map);
@@ -45,4 +44,7 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map);
bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
int num);
struct mp_log;
void mp_chmal_sel_log(const struct mp_chmap_sel *s, struct mp_log *log, int lev);
#endif
+2 -1
View File
@@ -35,7 +35,8 @@ struct ad_functions {
int (*init)(struct dec_audio *da, const char *decoder);
void (*uninit)(struct dec_audio *da);
int (*control)(struct dec_audio *da, int cmd, void *arg);
int (*decode_packet)(struct dec_audio *da, struct mp_audio **out);
int (*decode_packet)(struct dec_audio *da, struct demux_packet *pkt,
struct mp_audio **out);
};
enum ad_ctrl {
+78 -62
View File
@@ -26,7 +26,7 @@
#include <libavutil/common.h>
#include <libavutil/intreadwrite.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "config.h"
#include "common/av_common.h"
@@ -42,8 +42,10 @@ struct priv {
AVFrame *avframe;
struct mp_audio frame;
bool force_channel_map;
struct demux_packet *packet;
uint32_t skip_samples;
uint32_t skip_samples, trim_samples;
bool preroll_done;
double next_pts;
AVRational codec_timebase;
};
static void uninit(struct dec_audio *da);
@@ -60,7 +62,7 @@ const struct m_sub_options ad_lavc_conf = {
.opts = (const m_option_t[]) {
OPT_FLOATRANGE("ac3drc", ac3drc, 0, 0, 6),
OPT_FLAG("downmix", downmix, 0),
OPT_INTRANGE("threads", threads, 0, 1, 16),
OPT_INTRANGE("threads", threads, 0, 0, 16),
OPT_KEYVALUELIST("o", avopts, 0),
{0}
},
@@ -78,13 +80,14 @@ static int init(struct dec_audio *da, const char *decoder)
struct ad_lavc_params *opts = mpopts->ad_lavc_params;
AVCodecContext *lavc_context;
AVCodec *lavc_codec;
struct sh_stream *sh = da->header;
struct sh_audio *sh_audio = sh->audio;
struct mp_codec_params *c = da->codec;
struct priv *ctx = talloc_zero(NULL, struct priv);
da->priv = ctx;
ctx->force_channel_map = sh_audio->force_channels;
ctx->codec_timebase = (AVRational){0};
ctx->force_channel_map = c->force_channels;
lavc_codec = avcodec_find_decoder_by_name(decoder);
if (!lavc_codec) {
@@ -116,20 +119,19 @@ static int init(struct dec_audio *da, const char *decoder)
mp_set_avopts(da->log, lavc_context, opts->avopts);
lavc_context->codec_tag = sh->codec_tag;
lavc_context->sample_rate = sh_audio->samplerate;
lavc_context->bit_rate = sh_audio->bitrate;
lavc_context->block_align = sh_audio->block_align;
lavc_context->bits_per_coded_sample = sh_audio->bits_per_coded_sample;
lavc_context->channels = sh_audio->channels.num;
if (!mp_chmap_is_unknown(&sh_audio->channels))
lavc_context->channel_layout = mp_chmap_to_lavc(&sh_audio->channels);
lavc_context->codec_tag = c->codec_tag;
lavc_context->sample_rate = c->samplerate;
lavc_context->bit_rate = c->bitrate;
lavc_context->block_align = c->block_align;
lavc_context->bits_per_coded_sample = c->bits_per_coded_sample;
lavc_context->channels = c->channels.num;
if (!mp_chmap_is_unknown(&c->channels))
lavc_context->channel_layout = mp_chmap_to_lavc(&c->channels);
// demux_mkv
mp_lavc_set_extradata(lavc_context, sh->extradata, sh->extradata_size);
mp_lavc_set_extradata(lavc_context, c->extradata, c->extradata_size);
if (sh->lav_headers)
mp_copy_lav_codec_headers(lavc_context, sh->lav_headers);
mp_set_lav_codec_headers(lavc_context, c);
mp_set_avcodec_threads(da->log, lavc_context, opts->threads);
@@ -140,6 +142,8 @@ static int init(struct dec_audio *da, const char *decoder)
return 0;
}
ctx->next_pts = MP_NOPTS_VALUE;
return 1;
}
@@ -165,40 +169,41 @@ static int control(struct dec_audio *da, int cmd, void *arg)
switch (cmd) {
case ADCTRL_RESET:
avcodec_flush_buffers(ctx->avctx);
talloc_free(ctx->packet);
ctx->packet = NULL;
ctx->skip_samples = 0;
ctx->trim_samples = 0;
ctx->preroll_done = false;
ctx->next_pts = MP_NOPTS_VALUE;
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
static int decode_packet(struct dec_audio *da, struct mp_audio **out)
static int decode_packet(struct dec_audio *da, struct demux_packet *mpkt,
struct mp_audio **out)
{
struct priv *priv = da->priv;
AVCodecContext *avctx = priv->avctx;
struct demux_packet *mpkt = priv->packet;
if (!mpkt) {
if (demux_read_packet_async(da->header, &mpkt) == 0)
return AD_WAIT;
}
priv->packet = talloc_steal(priv, mpkt);
int in_len = mpkt ? mpkt->len : 0;
AVPacket pkt;
mp_set_av_packet(&pkt, mpkt, NULL);
// If we don't have a PTS yet, use the first packet PTS we can get.
if (da->pts == MP_NOPTS_VALUE && mpkt && mpkt->pts != MP_NOPTS_VALUE) {
da->pts = mpkt->pts;
da->pts_offset = 0;
}
mp_set_av_packet(&pkt, mpkt, &priv->codec_timebase);
int got_frame = 0;
av_frame_unref(priv->avframe);
#if HAVE_AVCODEC_NEW_CODEC_API
int ret = avcodec_send_packet(avctx, &pkt);
if (ret >= 0 || ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
if (ret >= 0 && mpkt)
mpkt->len = 0;
ret = avcodec_receive_frame(avctx, priv->avframe);
if (ret >= 0)
got_frame = 1;
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
ret = 0;
}
#else
int ret = avcodec_decode_audio4(avctx, priv->avframe, &got_frame, &pkt);
if (mpkt) {
// At least "shorten" decodes sub-frames, instead of the whole packet.
@@ -209,59 +214,70 @@ static int decode_packet(struct dec_audio *da, struct mp_audio **out)
mpkt->len -= ret;
mpkt->pts = MP_NOPTS_VALUE; // don't reset PTS next time
}
if (mpkt->len == 0 || ret < 0) {
talloc_free(mpkt);
priv->packet = NULL;
}
// LATM may need many packets to find mux info
if (ret == AVERROR(EAGAIN))
return AD_OK;
if (ret == AVERROR(EAGAIN)) {
mpkt->len = 0;
return 0;
}
}
#endif
if (ret < 0) {
MP_ERR(da, "Error decoding audio.\n");
return AD_ERR;
return -1;
}
if (!got_frame)
return mpkt ? AD_OK : AD_EOF;
return 0;
double out_pts = mp_pts_from_av(priv->avframe->pkt_pts, NULL);
if (out_pts != MP_NOPTS_VALUE) {
da->pts = out_pts;
da->pts_offset = 0;
}
double out_pts = mp_pts_from_av(priv->avframe->pkt_pts, &priv->codec_timebase);
struct mp_audio *mpframe = mp_audio_from_avframe(priv->avframe);
if (!mpframe)
return AD_ERR;
return -1;
struct mp_chmap lavc_chmap = mpframe->channels;
if (lavc_chmap.num != avctx->channels)
mp_chmap_from_channels(&lavc_chmap, avctx->channels);
if (priv->force_channel_map) {
struct sh_audio *sh_audio = da->header->audio;
if (lavc_chmap.num == sh_audio->channels.num)
lavc_chmap = sh_audio->channels;
if (lavc_chmap.num == da->codec->channels.num)
lavc_chmap = da->codec->channels;
}
mp_audio_set_channels(mpframe, &lavc_chmap);
mpframe->pts = out_pts;
if (mpframe->pts == MP_NOPTS_VALUE)
mpframe->pts = priv->next_pts;
if (mpframe->pts != MP_NOPTS_VALUE)
priv->next_pts = mpframe->pts + mpframe->samples / (double)mpframe->rate;
#if HAVE_AVFRAME_SKIP_SAMPLES
AVFrameSideData *sd =
av_frame_get_side_data(priv->avframe, AV_FRAME_DATA_SKIP_SAMPLES);
if (sd && sd->size >= 10) {
char *d = sd->data;
priv->skip_samples += AV_RL32(d + 0);
uint32_t pad = AV_RL32(d + 4);
uint32_t skip = MPMIN(priv->skip_samples, mpframe->samples);
if (skip) {
mp_audio_skip_samples(mpframe, skip);
da->pts_offset += skip;
priv->skip_samples -= skip;
}
if (pad <= mpframe->samples)
mpframe->samples -= pad;
priv->trim_samples += AV_RL32(d + 4);
}
#endif
if (!priv->preroll_done) {
// Skip only if this isn't already handled by AV_FRAME_DATA_SKIP_SAMPLES.
if (!priv->skip_samples)
priv->skip_samples = avctx->delay;
priv->preroll_done = true;
}
uint32_t skip = MPMIN(priv->skip_samples, mpframe->samples);
if (skip) {
mp_audio_skip_samples(mpframe, skip);
priv->skip_samples -= skip;
}
uint32_t trim = MPMIN(priv->trim_samples, mpframe->samples);
if (trim) {
mpframe->samples -= trim;
priv->trim_samples -= trim;
}
*out = mpframe;
av_frame_unref(priv->avframe);
+19 -16
View File
@@ -41,6 +41,7 @@ struct spdifContext {
bool need_close;
bool use_dts_hd;
struct mp_audio fmt;
struct mp_audio_pool *pool;
};
static int write_packet(void *p, uint8_t *buf, int buf_size)
@@ -79,6 +80,7 @@ static int init(struct dec_audio *da, const char *decoder)
da->priv = spdif_ctx;
spdif_ctx->log = da->log;
spdif_ctx->use_dts_hd = da->opts->dtshd;
spdif_ctx->pool = mp_audio_pool_create(spdif_ctx);
if (strcmp(decoder, "dts-hd") == 0) {
decoder = "dts";
@@ -169,7 +171,11 @@ static int init_filter(struct dec_audio *da, AVPacket *pkt)
if (!stream)
goto fail;
#if HAVE_AVCODEC_HAS_CODECPAR
stream->codecpar->codec_id = spdif_ctx->codec_id;
#else
stream->codec->codec_id = spdif_ctx->codec_id;
#endif
AVDictionary *format_opts = NULL;
@@ -189,7 +195,8 @@ static int init_filter(struct dec_audio *da, AVPacket *pkt)
break;
case AV_CODEC_ID_DTS: {
bool is_hd = profile == FF_PROFILE_DTS_HD_HRA ||
profile == FF_PROFILE_DTS_HD_MA;
profile == FF_PROFILE_DTS_HD_MA ||
profile == FF_PROFILE_UNKNOWN;
if (spdif_ctx->use_dts_hd && is_hd) {
av_dict_set(&format_opts, "dtshd_rate", "768000", 0); // 4*192000
sample_format = AF_FORMAT_S_DTSHD;
@@ -240,42 +247,38 @@ fail:
return -1;
}
static int decode_packet(struct dec_audio *da, struct mp_audio **out)
static int decode_packet(struct dec_audio *da, struct demux_packet *mpkt,
struct mp_audio **out)
{
struct spdifContext *spdif_ctx = da->priv;
spdif_ctx->out_buffer_len = 0;
struct demux_packet *mpkt;
if (demux_read_packet_async(da->header, &mpkt) == 0)
return AD_WAIT;
if (!mpkt)
return AD_EOF;
return 0;
double pts = mpkt->pts;
AVPacket pkt;
mp_set_av_packet(&pkt, mpkt, NULL);
mpkt->len = 0; // will be fully consumed
pkt.pts = pkt.dts = 0;
if (mpkt->pts != MP_NOPTS_VALUE) {
da->pts = mpkt->pts;
da->pts_offset = 0;
}
if (!spdif_ctx->lavf_ctx) {
if (init_filter(da, &pkt) < 0)
return AD_ERR;
return -1;
}
int ret = av_write_frame(spdif_ctx->lavf_ctx, &pkt);
talloc_free(mpkt);
avio_flush(spdif_ctx->lavf_ctx->pb);
if (ret < 0)
return AD_ERR;
return -1;
int samples = spdif_ctx->out_buffer_len / spdif_ctx->fmt.sstride;
*out = mp_audio_pool_get(da->pool, &spdif_ctx->fmt, samples);
*out = mp_audio_pool_get(spdif_ctx->pool, &spdif_ctx->fmt, samples);
if (!*out)
return AD_ERR;
return -1;
memcpy((*out)->planes[0], spdif_ctx->out_buffer, spdif_ctx->out_buffer_len);
(*out)->pts = pts;
return 0;
}
+122 -102
View File
@@ -18,6 +18,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <libavutil/mem.h>
@@ -60,8 +61,6 @@ static void uninit_decoder(struct dec_audio *d_audio)
d_audio->ad_driver = NULL;
talloc_free(d_audio->priv);
d_audio->priv = NULL;
d_audio->afilter->initialized = -1;
d_audio->decode_format = (struct mp_audio){0};
}
static int init_audio_codec(struct dec_audio *d_audio, const char *decoder)
@@ -87,12 +86,12 @@ struct mp_decoder_list *audio_decoder_list(void)
static struct mp_decoder_list *audio_select_decoders(struct dec_audio *d_audio)
{
struct MPOpts *opts = d_audio->opts;
const char *codec = d_audio->header->codec;
const char *codec = d_audio->codec->codec;
struct mp_decoder_list *list = audio_decoder_list();
struct mp_decoder_list *new =
mp_select_decoders(list, codec, opts->audio_decoders);
if (d_audio->spdif_passthrough) {
if (d_audio->try_spdif) {
struct mp_decoder_list *spdif =
mp_select_decoder_list(list, codec, "spdif", opts->audio_spdif);
mp_append_decoders(spdif, new);
@@ -145,7 +144,7 @@ int audio_init_best_codec(struct dec_audio *d_audio)
MP_VERBOSE(d_audio, "Selected audio codec: %s\n", d_audio->decoder_desc);
} else {
MP_ERR(d_audio, "Failed to initialize an audio decoder for codec '%s'.\n",
d_audio->header->codec ? d_audio->header->codec : "<unknown>");
d_audio->codec->codec);
}
talloc_free(list);
@@ -156,111 +155,132 @@ void audio_uninit(struct dec_audio *d_audio)
{
if (!d_audio)
return;
MP_VERBOSE(d_audio, "Uninit audio filters...\n");
uninit_decoder(d_audio);
af_destroy(d_audio->afilter);
talloc_free(d_audio->waiting);
talloc_free(d_audio);
}
static int decode_new_frame(struct dec_audio *da)
{
while (!da->waiting) {
int ret = da->ad_driver->decode_packet(da, &da->waiting);
if (ret < 0)
return ret;
if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
da->pts = 0;
if (da->waiting) {
da->pts_offset += da->waiting->samples;
da->decode_format = *da->waiting;
mp_audio_set_null_data(&da->decode_format);
}
}
return mp_audio_config_valid(da->waiting) ? AD_OK : AD_ERR;
}
/* Decode packets until we know the audio format. Then reinit the buffer.
* Returns AD_OK on success, negative AD_* code otherwise.
* Also returns AD_OK if already initialized (and does nothing).
*/
int initial_audio_decode(struct dec_audio *da)
{
return decode_new_frame(da);
}
static bool copy_output(struct af_stream *afs, struct mp_audio_buffer *outbuf,
int minsamples, bool eof)
{
while (mp_audio_buffer_samples(outbuf) < minsamples) {
if (af_output_frame(afs, eof) < 0)
return true; // error, stop doing stuff
struct mp_audio *mpa = af_read_output_frame(afs);
if (!mpa)
return false; // out of data
mp_audio_buffer_append(outbuf, mpa);
talloc_free(mpa);
}
return true;
}
/* Try to get at least minsamples decoded+filtered samples in outbuf
* (total length including possible existing data).
* Return 0 on success, or negative AD_* error code.
* In the former case outbuf has at least minsamples buffered on return.
* In case of EOF/error it might or might not be. */
int audio_decode(struct dec_audio *da, struct mp_audio_buffer *outbuf,
int minsamples)
{
struct af_stream *afs = da->afilter;
if (afs->initialized < 1)
return AD_ERR;
MP_STATS(da, "start audio");
int res;
while (1) {
res = 0;
if (copy_output(afs, outbuf, minsamples, false))
break;
res = decode_new_frame(da);
if (res < 0) {
// drain filters first (especially for true EOF case)
copy_output(afs, outbuf, minsamples, true);
break;
}
// On format change, make sure to drain the filter chain.
if (!mp_audio_config_equals(&afs->input, da->waiting)) {
copy_output(afs, outbuf, minsamples, true);
res = AD_NEW_FMT;
break;
}
struct mp_audio *mpa = da->waiting;
da->waiting = NULL;
if (af_filter_frame(afs, mpa) < 0)
return AD_ERR;
}
MP_STATS(da, "end audio");
return res;
}
void audio_reset_decoding(struct dec_audio *d_audio)
{
if (d_audio->ad_driver)
d_audio->ad_driver->control(d_audio, ADCTRL_RESET, NULL);
af_seek_reset(d_audio->afilter);
d_audio->pts = MP_NOPTS_VALUE;
d_audio->pts_offset = 0;
if (d_audio->waiting) {
talloc_free(d_audio->waiting);
d_audio->waiting = NULL;
talloc_free(d_audio->current_frame);
d_audio->current_frame = NULL;
talloc_free(d_audio->packet);
d_audio->packet = NULL;
talloc_free(d_audio->new_segment);
d_audio->new_segment = NULL;
d_audio->start = d_audio->end = MP_NOPTS_VALUE;
}
static void fix_audio_pts(struct dec_audio *da)
{
if (!da->current_frame)
return;
if (da->current_frame->pts != MP_NOPTS_VALUE) {
double newpts = da->current_frame->pts;
// Keep the interpolated timestamp if it doesn't deviate more
// than 1 ms from the real one. (MKV rounded timestamps.)
if (da->pts == MP_NOPTS_VALUE || fabs(da->pts - newpts) > 0.001)
da->pts = da->current_frame->pts;
}
if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
da->pts = 0;
da->current_frame->pts = da->pts;
if (da->pts != MP_NOPTS_VALUE)
da->pts += da->current_frame->samples / (double)da->current_frame->rate;
}
void audio_work(struct dec_audio *da)
{
if (da->current_frame)
return;
if (!da->packet && demux_read_packet_async(da->header, &da->packet) == 0) {
da->current_state = DATA_WAIT;
return;
}
if (da->packet && da->packet->new_segment) {
assert(!da->new_segment);
da->new_segment = da->packet;
da->packet = NULL;
}
bool had_packet = da->packet || da->new_segment;
int ret = da->ad_driver->decode_packet(da, da->packet, &da->current_frame);
if (ret < 0 || (da->packet && da->packet->len == 0)) {
talloc_free(da->packet);
da->packet = NULL;
}
if (da->current_frame && !mp_audio_config_valid(da->current_frame)) {
talloc_free(da->current_frame);
da->current_frame = NULL;
}
da->current_state = DATA_OK;
if (!da->current_frame) {
da->current_state = DATA_EOF;
if (had_packet)
da->current_state = DATA_AGAIN;
}
fix_audio_pts(da);
bool segment_end = true;
if (da->current_frame) {
mp_audio_clip_timestamps(da->current_frame, da->start, da->end);
if (da->current_frame->pts != MP_NOPTS_VALUE && da->start != MP_NOPTS_VALUE)
segment_end = da->current_frame->pts >= da->start;
if (da->current_frame->samples == 0) {
talloc_free(da->current_frame);
da->current_frame = NULL;
}
}
// If there's a new segment, start it as soon as we're drained/finished.
if (segment_end && da->new_segment) {
struct demux_packet *new_segment = da->new_segment;
da->new_segment = NULL;
// Could avoid decoder reinit; would still need flush.
da->codec = new_segment->codec;
if (da->ad_driver)
da->ad_driver->uninit(da);
da->ad_driver = NULL;
audio_init_best_codec(da);
da->start = new_segment->start;
da->end = new_segment->end;
new_segment->new_segment = false;
da->packet = new_segment;
da->current_state = DATA_AGAIN;
}
}
// Fetch an audio frame decoded with audio_work(). Returns one of:
// DATA_OK: *out_frame is set to a new image
// DATA_WAIT: waiting for demuxer; will receive a wakeup signal
// DATA_EOF: end of file, no more frames to be expected
// DATA_AGAIN: dropped frame or something similar
int audio_get_frame(struct dec_audio *da, struct mp_audio **out_frame)
{
*out_frame = NULL;
if (da->current_frame) {
*out_frame = da->current_frame;
da->current_frame = NULL;
return DATA_OK;
}
if (da->current_state == DATA_OK)
return DATA_AGAIN;
return da->current_state;
}
+17 -23
View File
@@ -30,39 +30,33 @@ struct dec_audio {
struct mp_log *log;
struct MPOpts *opts;
struct mpv_global *global;
bool spdif_passthrough;
const struct ad_functions *ad_driver;
struct sh_stream *header;
struct af_stream *afilter;
struct mp_codec_params *codec;
char *decoder_desc;
int init_retries;
struct mp_audio_pool *pool;
struct mp_audio decode_format;
struct mp_audio *waiting; // used on format-change
// set by decoder
int bitrate; // input bitrate, can change with VBR sources
// last known pts value in output from decoder
double pts;
// number of samples output by decoder after last known pts
int pts_offset;
bool try_spdif;
// For free use by the ad_driver
void *priv;
};
enum {
AD_OK = 0,
AD_ERR = -1,
AD_EOF = -2,
AD_NEW_FMT = -3,
AD_WAIT = -4,
// Strictly internal (dec_audio.c).
double pts; // endpts of previous frame
double start, end;
struct demux_packet *packet;
struct demux_packet *new_segment;
struct mp_audio *current_frame;
int current_state;
};
struct mp_decoder_list *audio_decoder_list(void);
int audio_init_best_codec(struct dec_audio *d_audio);
int audio_decode(struct dec_audio *d_audio, struct mp_audio_buffer *outbuf,
int minsamples);
int initial_audio_decode(struct dec_audio *d_audio);
void audio_reset_decoding(struct dec_audio *d_audio);
void audio_uninit(struct dec_audio *d_audio);
void audio_work(struct dec_audio *d_audio);
int audio_get_frame(struct dec_audio *d_audio, struct mp_audio **out_frame);
void audio_reset_decoding(struct dec_audio *d_audio);
#endif /* MPLAYER_DEC_AUDIO_H */
+14 -3
View File
@@ -59,9 +59,7 @@ static const struct af_info *const filter_list[] = {
&af_info_rubberband,
#endif
&af_info_scaletempo,
#if HAVE_LIBAVFILTER
&af_info_lavfi,
#endif
NULL
};
@@ -166,6 +164,7 @@ static struct af_instance *af_create(struct af_stream *s, char *name,
.info = desc.p,
.data = talloc_zero(af, struct mp_audio),
.log = mp_log_new(af, s->log, name),
.opts = s->opts,
.replaygain_data = s->replaygain_data,
.out_pool = mp_audio_pool_create(af),
};
@@ -461,7 +460,8 @@ static int af_reinit(struct af_stream *s)
struct af_instance *aft = af->prev;
af_remove(s, af);
af = aft->next;
break;
retry++;
continue;
}
}
goto negotiate_error;
@@ -694,6 +694,17 @@ int af_control_by_label(struct af_stream *s, int cmd, void *arg, bstr label)
}
}
int af_send_command(struct af_stream *s, char *label, char *cmd, char *arg)
{
char *args[2] = {cmd, arg};
if (strcmp(label, "all") == 0) {
af_control_all(s, AF_CONTROL_COMMAND, args);
return 0;
} else {
return af_control_by_label(s, AF_CONTROL_COMMAND, args, bstr0(label));
}
}
// Used by filters to add a filtered frame to the output queue.
// Ownership of frame is transferred from caller to the filter chain.
void af_add_output_frame(struct af_instance *af, struct mp_audio *frame)
+3
View File
@@ -53,6 +53,7 @@ struct af_info {
struct af_instance {
const struct af_info *info;
struct mp_log *log;
struct MPOpts *opts;
struct replaygain_data *replaygain_data;
int (*control)(struct af_instance *af, int cmd, void *arg);
void (*uninit)(struct af_instance *af);
@@ -123,6 +124,7 @@ enum af_control {
AF_CONTROL_SET_PLAYBACK_SPEED,
AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE,
AF_CONTROL_GET_METADATA,
AF_CONTROL_COMMAND,
};
// Argument for AF_CONTROL_SET_PAN_LEVEL
@@ -143,6 +145,7 @@ struct af_instance *af_control_any_rev(struct af_stream *s, int cmd, void *arg);
void af_control_all(struct af_stream *s, int cmd, void *arg);
int af_control_by_label(struct af_stream *s, int cmd, void *arg, bstr label);
void af_seek_reset(struct af_stream *s);
int af_send_command(struct af_stream *s, char *label, char *cmd, char *arg);
void af_add_output_frame(struct af_instance *af, struct mp_audio *frame);
int af_filter_frame(struct af_stream *s, struct mp_audio *frame);
+21 -16
View File
@@ -49,7 +49,6 @@ const uint16_t ac3_bitrate_tab[19] = {
typedef struct af_ac3enc_s {
struct AVCodec *lavc_acodec;
struct AVCodecContext *lavc_actx;
AVPacket pkt;
int bit_rate;
struct mp_audio *input; // frame passed to libavcodec
struct mp_audio *pending; // unconsumed input data
@@ -146,7 +145,6 @@ static void uninit(struct af_instance* af)
af_ac3enc_t *s = af->priv;
if (s) {
av_free_packet(&s->pkt);
if(s->lavc_actx) {
avcodec_close(s->lavc_actx);
av_free(s->lavc_actx);
@@ -212,6 +210,8 @@ static int filter_out(struct af_instance *af)
MP_FATAL(af, "Could not allocate memory \n");
return -1;
}
int err = -1;
frame->nb_samples = s->in_samples;
frame->format = s->lavc_actx->sample_fmt;
frame->channel_layout = s->lavc_actx->channel_layout;
@@ -221,30 +221,33 @@ static int filter_out(struct af_instance *af)
frame->data[n] = s->input->planes[n];
frame->linesize[0] = s->input->samples * s->input->sstride;
AVPacket pkt = {0};
av_init_packet(&pkt);
int ok;
int lavc_ret = avcodec_encode_audio2(s->lavc_actx, &s->pkt, frame, &ok);
int lavc_ret = avcodec_encode_audio2(s->lavc_actx, &pkt, frame, &ok);
av_frame_free(&frame);
s->input->samples = 0;
if (lavc_ret < 0 || !ok) {
MP_FATAL(af, "Encode failed.\n");
return -1;
goto done;
}
MP_DBG(af, "avcodec_encode_audio got %d, pending %d.\n",
s->pkt.size, s->pending->samples);
pkt.size, s->pending->samples);
struct mp_audio *out =
mp_audio_pool_get(af->out_pool, af->data, s->out_samples);
if (!out)
return -1;
goto done;
mp_audio_copy_attributes(out, s->pending);
int frame_size = s->pkt.size;
int frame_size = pkt.size;
int header_len = 0;
char hdr[8];
if (s->cfg_add_iec61937_header && s->pkt.size > 5) {
int bsmod = s->pkt.data[5] & 0x7;
if (s->cfg_add_iec61937_header && pkt.size > 5) {
int bsmod = pkt.data[5] & 0x7;
int len = frame_size;
frame_size = AC3_FRAME_SIZE * 2 * 2;
@@ -262,14 +265,18 @@ static int filter_out(struct af_instance *af)
char *buf = (char *)out->planes[0];
memcpy(buf, hdr, header_len);
memcpy(buf + header_len, s->pkt.data, s->pkt.size);
memset(buf + header_len + s->pkt.size, 0,
frame_size - (header_len + s->pkt.size));
swap_16((uint16_t *)(buf + header_len), s->pkt.size / 2);
memcpy(buf + header_len, pkt.data, pkt.size);
memset(buf + header_len + pkt.size, 0,
frame_size - (header_len + pkt.size));
swap_16((uint16_t *)(buf + header_len), pkt.size / 2);
out->samples = frame_size / out->sstride;
af_add_output_frame(af, out);
update_delay(af);
return 0;
err = 0;
done:
av_packet_unref(&pkt);
return err;
}
static int af_open(struct af_instance* af){
@@ -307,8 +314,6 @@ static int af_open(struct af_instance* af){
MP_VERBOSE(af, "[af_lavcac3enc]: in sample format: %s\n",
af_fmt_to_str(s->in_sampleformat));
av_init_packet(&s->pkt);
s->input = talloc_zero(s, struct mp_audio);
if (s->cfg_bit_rate) {
+24 -30
View File
@@ -3,18 +3,18 @@
*
* Filter graph creation code taken from FFmpeg ffplay.c (LGPL 2.1 or later)
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -50,6 +50,7 @@
#if LIBAVFILTER_VERSION_MICRO < 100
#define graph_parse(graph, filters, inputs, outputs, log_ctx) \
avfilter_graph_parse(graph, filters, inputs, outputs, log_ctx)
#define avfilter_graph_send_command(a, b, c, d, e, f, g) -1
#else
#define graph_parse(graph, filters, inputs, outputs, log_ctx) \
avfilter_graph_parse_ptr(graph, filters, &(inputs), &(outputs), log_ctx)
@@ -195,6 +196,10 @@ static int control(struct af_instance *af, int cmd, void *arg)
if (af_to_avformat(in->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(in, AF_FORMAT_FLOAT);
// Removing this requires fixing AVFrame.data vs. AVFrame.extended_data
if (in->channels.num > AV_NUM_DATA_POINTERS)
return AF_ERROR;
if (!mp_chmap_is_lavc(&in->channels))
mp_chmap_reorder_to_lavc(&in->channels); // will always work
@@ -211,13 +216,21 @@ static int control(struct af_instance *af, int cmd, void *arg)
mp_chmap_from_lavc(&out_cm, l_out->channel_layout);
mp_audio_set_channels(out, &out_cm);
if (!mp_audio_config_valid(out))
if (!mp_audio_config_valid(out) || out->channels.num > AV_NUM_DATA_POINTERS)
return AF_ERROR;
p->timebase_out = l_out->time_base;
return mp_audio_config_equals(in, &orig_in) ? AF_OK : AF_FALSE;
}
case AF_CONTROL_COMMAND: {
if (!p->graph)
break;
char **args = arg;
return avfilter_graph_send_command(p->graph, "all",
args[0], args[1], &(char){0}, 0, 0)
>= 0 ? CONTROL_OK : CONTROL_ERROR;
}
case AF_CONTROL_GET_METADATA:
if (p->metadata) {
*(struct mp_tags *)arg = *p->metadata;
@@ -253,32 +266,15 @@ static int filter_frame(struct af_instance *af, struct mp_audio *data)
if (!p->graph)
goto error;
AVFilterLink *l_in = p->in->outputs[0];
if (data) {
frame = av_frame_alloc();
frame = mp_audio_to_avframe_and_unref(data);
data = NULL;
if (!frame)
goto error;
frame->nb_samples = data->samples;
frame->format = l_in->format;
// Timebase is 1/sample_rate
frame->pts = p->samples_in;
frame->channel_layout = l_in->channel_layout;
frame->sample_rate = l_in->sample_rate;
#if LIBAVFILTER_VERSION_MICRO >= 100
// FFmpeg being a stupid POS
frame->channels = l_in->channels;
#endif
frame->extended_data = frame->data;
for (int n = 0; n < data->num_planes; n++)
frame->data[n] = data->planes[n];
frame->linesize[0] = frame->nb_samples * data->sstride;
p->samples_in += data->samples;
p->samples_in += frame->nb_samples;
}
if (av_buffersrc_add_frame(p->in, frame) < 0)
@@ -349,8 +345,6 @@ static int af_open(struct af_instance *af)
af->uninit = uninit;
af->filter_frame = filter_frame;
af->filter_out = filter_out;
// Removing this requires fixing AVFrame.data vs. AVFrame.extended_data
assert(MP_NUM_CHANNELS <= AV_NUM_DATA_POINTERS);
return AF_OK;
}
+93 -17
View File
@@ -49,6 +49,7 @@
#define avresample_convert(ctx, out, out_planesize, out_samples, in, in_planesize, in_samples) \
swr_convert(ctx, out, out_samples, (const uint8_t**)(in), in_samples)
#define avresample_set_channel_mapping swr_set_channel_mapping
#define avresample_set_compensation swr_set_compensation
#else
#error "config.h broken or no resampler found"
#endif
@@ -178,6 +179,37 @@ bool af_lavrresample_test_conversion(int src_format, int dst_format)
check_output_conversion(dst_format) != AV_SAMPLE_FMT_NONE;
}
static struct mp_chmap fudge_pairs[][2] = {
{MP_CHMAP2(BL, BR), MP_CHMAP2(SL, SR)},
{MP_CHMAP2(SL, SR), MP_CHMAP2(BL, BR)},
{MP_CHMAP2(SDL, SDR), MP_CHMAP2(SL, SR)},
{MP_CHMAP2(SL, SR), MP_CHMAP2(SDL, SDR)},
};
// Modify out_layout and return the new value. The intention is reducing the
// loss libswresample's rematrixing will cause by exchanging similar, but
// strictly speaking incompatible channel pairs. For example, 7.1 should be
// changed to 7.1(wide) without dropping the SL/SR channels. (We still leave
// it to libswresample to create the remix matrix.)
static uint64_t fudge_layout_conversion(struct af_instance *af,
uint64_t in, uint64_t out)
{
for (int n = 0; n < MP_ARRAY_SIZE(fudge_pairs); n++) {
uint64_t a = mp_chmap_to_lavc(&fudge_pairs[n][0]);
uint64_t b = mp_chmap_to_lavc(&fudge_pairs[n][1]);
if ((in & a) == a && (in & b) == 0 &&
(out & a) == 0 && (out & b) == b)
{
out = (out & ~b) | a;
MP_VERBOSE(af, "Fudge: %s -> %s\n",
mp_chmap_to_str(&fudge_pairs[n][0]),
mp_chmap_to_str(&fudge_pairs[n][1]));
}
}
return out;
}
// mp_chmap_get_reorder() performs:
// to->speaker[n] = from->speaker[src[n]]
// but libavresample does:
@@ -229,10 +261,13 @@ static int configure_lavrr(struct af_instance *af, struct mp_audio *in,
av_opt_set_double(s->avrctx, "cutoff", s->opts.cutoff, 0);
int normalize = s->opts.normalize;
if (normalize < 0)
normalize = af->opts->audio_normalize;
#if HAVE_LIBSWRESAMPLE
av_opt_set_double(s->avrctx, "rematrix_maxval", s->opts.normalize ? 1 : 1000, 0);
av_opt_set_double(s->avrctx, "rematrix_maxval", normalize ? 1 : 1000, 0);
#else
av_opt_set_int(s->avrctx, "normalize_mix_level", s->opts.normalize, 0);
av_opt_set_int(s->avrctx, "normalize_mix_level", !!normalize, 0);
#endif
if (mp_set_avopts(af->log, s->avrctx, s->avopts) < 0)
@@ -296,6 +331,8 @@ static int configure_lavrr(struct af_instance *af, struct mp_audio *in,
if (map_out.num > out_lavc.num)
mp_audio_set_channels(&s->pool_fmt, &map_out);
out_ch_layout = fudge_layout_conversion(af, in_ch_layout, out_ch_layout);
// Real conversion; output is input to avrctx_out.
av_opt_set_int(s->avrctx, "in_channel_layout", in_ch_layout, 0);
av_opt_set_int(s->avrctx, "out_channel_layout", out_ch_layout, 0);
@@ -304,14 +341,15 @@ static int configure_lavrr(struct af_instance *af, struct mp_audio *in,
av_opt_set_int(s->avrctx, "in_sample_fmt", in_samplefmt, 0);
av_opt_set_int(s->avrctx, "out_sample_fmt", out_samplefmtp, 0);
// Just needs the correct number of channels.
int fake_out_ch_layout = av_get_default_channel_layout(map_out.num);
// Just needs the correct number of channels for deplanarization.
struct mp_chmap fake_chmap;
mp_chmap_set_unknown(&fake_chmap, map_out.num);
uint64_t fake_out_ch_layout = mp_chmap_to_lavc_unchecked(&fake_chmap);
if (!fake_out_ch_layout)
goto error;
// Deplanarize if needed.
av_opt_set_int(s->avrctx_out, "in_channel_layout", fake_out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "out_channel_layout", fake_out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "in_sample_fmt", out_samplefmtp, 0);
av_opt_set_int(s->avrctx_out, "out_sample_fmt", out_samplefmt, 0);
av_opt_set_int(s->avrctx_out, "in_sample_rate", s->out_rate, 0);
@@ -386,14 +424,6 @@ static int control(struct af_instance *af, int cmd, void *arg)
return AF_OK;
case AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE: {
s->playback_speed = *(double *)arg;
int new_rate = rate_from_speed(s->in_rate_af, s->playback_speed);
if (new_rate != s->in_rate && s->avrctx && af->fmt_out.format) {
// Before reconfiguring, drain the audio that is still buffered
// in the resampler.
af->filter_frame(af, NULL);
// Reinitialize resampler.
configure_lavrr(af, &af->fmt_in, &af->fmt_out, false);
}
return AF_OK;
}
case AF_CONTROL_RESET:
@@ -429,6 +459,18 @@ static void extra_output_conversion(struct af_instance *af, struct mp_audio *mpa
}
mp_audio_set_format(mpa, AF_FORMAT_S24);
}
for (int p = 0; p < mpa->num_planes; p++) {
void *ptr = mpa->planes[p];
int total = mpa->samples * mpa->spf;
if (af_fmt_from_planar(mpa->format) == AF_FORMAT_FLOAT) {
for (int s = 0; s < total; s++)
((float *)ptr)[s] = av_clipf(((float *)ptr)[s], -1.0f, 1.0f);
} else if (af_fmt_from_planar(mpa->format) == AF_FORMAT_DOUBLE) {
for (int s = 0; s < total; s++)
((double *)ptr)[s] = MPCLAMP(((double *)ptr)[s], -1.0, 1.0);
}
}
}
// This relies on the tricky way mpa was allocated.
@@ -455,7 +497,7 @@ static void reorder_planes(struct mp_audio *mpa, int *reorder,
}
}
static int filter(struct af_instance *af, struct mp_audio *in)
static int filter_resample(struct af_instance *af, struct mp_audio *in)
{
struct af_resample *s = af->priv;
@@ -516,6 +558,39 @@ error:
return -1;
}
static int filter(struct af_instance *af, struct mp_audio *in)
{
struct af_resample *s = af->priv;
int new_rate = rate_from_speed(s->in_rate_af, s->playback_speed);
bool need_reinit = fabs(new_rate / (double)s->in_rate - 1) > 0.01;
if (s->avrctx) {
AVRational r = av_d2q(s->playback_speed * s->in_rate_af / s->in_rate,
INT_MAX / 2);
// Essentially, swr/avresample_set_compensation() does 2 things:
// - adjust output sample rate by sample_delta/compensation_distance
// - reset the adjustment after compensation_distance output samples
// Increase the compensation_distance to avoid undesired reset
// semantics - we want to keep the ratio for the whole frame we're
// feeding it, until the next filter() call.
int mult = INT_MAX / 2 / MPMAX(MPMAX(abs(r.num), abs(r.den)), 1);
r = (AVRational){ r.num * mult, r.den * mult };
if (avresample_set_compensation(s->avrctx, r.den - r.num, r.den) < 0)
need_reinit = true;
}
if (need_reinit && new_rate != s->in_rate) {
// Before reconfiguring, drain the audio that is still buffered
// in the resampler.
filter_resample(af, NULL);
// Reinitialize resampler.
configure_lavrr(af, &af->fmt_in, &af->fmt_out, false);
}
return filter_resample(af, in);
}
static int af_open(struct af_instance *af)
{
struct af_resample *s = af->priv;
@@ -544,7 +619,7 @@ const struct af_info af_info_lavrresample = {
.filter_size = 16,
.cutoff = 0.0,
.phase_shift = 10,
.normalize = 1,
.normalize = -1,
},
.playback_speed = 1.0,
.allow_detach = 1,
@@ -555,7 +630,8 @@ const struct af_info af_info_lavrresample = {
OPT_FLAG("linear", opts.linear, 0),
OPT_DOUBLE("cutoff", opts.cutoff, M_OPT_RANGE, .min = 0, .max = 1),
OPT_FLAG("detach", allow_detach, 0),
OPT_FLAG("normalize", opts.normalize, 0),
OPT_CHOICE("normalize", opts.normalize, 0,
({"no", 0}, {"yes", 1}, {"auto", -1})),
OPT_KEYVALUELIST("o", avopts, 0),
{0}
},
+7 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
-3
View File
@@ -286,9 +286,6 @@ static void update_speed(struct af_instance *af, float speed)
s->frames_stride_scaled = s->scale * s->frames_stride;
s->frames_stride_error = MPMIN(s->frames_stride_error, s->frames_stride_scaled);
MP_VERBOSE(af, "%.3f speed * %.3f scale_nominal = %.3f\n",
s->speed, s->scale_nominal, s->scale);
}
// Initialization and runtime control
+32 -1
View File
@@ -51,7 +51,7 @@ int af_fmt_change_bytes(int format, int bytes)
if (af_fmt_to_bytes(fmt) == bytes &&
af_fmt_is_float(fmt) == af_fmt_is_float(format) &&
af_fmt_is_planar(fmt) == af_fmt_is_planar(format) &&
af_fmt_is_spdif(fmt) == af_fmt_is_spdif(format))
(fmt == format || (!af_fmt_is_spdif(fmt) && !af_fmt_is_spdif(format))))
return fmt;
}
return 0;
@@ -245,6 +245,37 @@ void af_get_best_sample_formats(int src_format, int out_formats[AF_FORMAT_COUNT]
out_formats[num] = 0;
}
// Return the best match to src_samplerate from the list provided in the array
// *available, which must be terminated by 0, or itself NULL. If *available is
// empty or NULL, return a negative value. Exact match to src_samplerate is
// most preferred, followed by the lowest integer multiple, followed by the
// maximum of *available.
int af_select_best_samplerate(int src_samplerate, const int *available)
{
if (!available)
return -1;
int min_mult_rate = INT_MAX;
int max_rate = INT_MIN;
for (int i = 0; available[i]; i++) {
if (available[i] == src_samplerate)
return available[i];
if (!(available[i] % src_samplerate))
min_mult_rate = MPMIN(min_mult_rate, available[i]);
max_rate = MPMAX(max_rate, available[i]);
}
if (min_mult_rate < INT_MAX)
return min_mult_rate;
if (max_rate > INT_MIN)
return max_rate;
return -1;
}
// Return the number of samples that make up one frame in this format.
// You get the byte size by multiplying them with sample size and channel count.
int af_format_sample_alignment(int format)
+1
View File
@@ -76,6 +76,7 @@ int af_fmt_seconds_to_bytes(int format, float seconds, int channels, int sampler
void af_fill_silence(void *dst, size_t bytes, int format);
void af_get_best_sample_formats(int src_format, int out_formats[AF_FORMAT_COUNT]);
int af_select_best_samplerate(int src_sampelrate, const int *available);
int af_format_sample_alignment(int format);
+11 -5
View File
@@ -27,7 +27,7 @@
#include "audio/filter/af.h"
#include "common/global.h"
#include "common/msg.h"
#include "talloc.h"
#include "mpv_talloc.h"
#include "mixer.h"
struct mixer {
@@ -120,8 +120,11 @@ void mixer_getvolume(struct mixer *mixer, float *l, float *r)
*r = mixer->vol_r;
}
static void setvolume_internal(struct mixer *mixer, float l, float r)
static void setvolume_internal(struct mixer *mixer)
{
float l = mixer->vol_l, r = mixer->vol_r;
if (mixer->emulate_mute && mixer->muted)
l = r = 0;
if (!mixer->softvol) {
MP_DBG(mixer, "Setting volume on AO.\n");
struct ao_control_vol vol = {.left = l, .right = r};
@@ -147,8 +150,8 @@ void mixer_setvolume(struct mixer *mixer, float l, float r)
float max = mixer_getmaxvolume(mixer);
mixer->vol_l = MPCLAMP(l, 0, max);
mixer->vol_r = MPCLAMP(r, 0, max);
if (mixer->ao && !(mixer->emulate_mute && mixer->muted))
setvolume_internal(mixer, mixer->vol_l, mixer->vol_r);
if (mixer->ao)
setvolume_internal(mixer);
}
void mixer_getbothvolume(struct mixer *mixer, float *b)
@@ -167,7 +170,7 @@ void mixer_setmute(struct mixer *mixer, bool mute)
mixer->muted = mute;
mixer->muted_by_us = mute;
if (mixer->emulate_mute) {
setvolume_internal(mixer, mixer->vol_l*!mute, mixer->vol_r*!mute);
setvolume_internal(mixer);
} else {
ao_control(mixer->ao, AOCONTROL_SET_MUTE, &mute);
}
@@ -293,6 +296,8 @@ static void restore_volume(struct mixer *mixer)
const char *prev_driver = mixer->driver;
mixer->driver = mixer->softvol ? "softvol" : ao_get_name(ao);
if (!prev_driver[0])
prev_driver = mixer->driver;
// Restore old parameters if volume won't survive reinitialization.
// But not if volume scale is possibly different.
@@ -394,4 +399,5 @@ void mixer_uninit_audio(struct mixer *mixer)
}
mixer->ao = NULL;
mixer->af = NULL;
mixer->softvol = false;
}
+63 -56
View File
@@ -20,7 +20,7 @@
#include <string.h>
#include <assert.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "config.h"
#include "ao.h"
@@ -43,9 +43,9 @@ extern const struct ao_driver audio_out_sndio;
extern const struct ao_driver audio_out_pulse;
extern const struct ao_driver audio_out_jack;
extern const struct ao_driver audio_out_openal;
extern const struct ao_driver audio_out_opensles;
extern const struct ao_driver audio_out_null;
extern const struct ao_driver audio_out_alsa;
extern const struct ao_driver audio_out_dsound;
extern const struct ao_driver audio_out_wasapi;
extern const struct ao_driver audio_out_pcm;
extern const struct ao_driver audio_out_lavc;
@@ -65,9 +65,6 @@ static const struct ao_driver * const audio_out_drivers[] = {
#if HAVE_WASAPI
&audio_out_wasapi,
#endif
#if HAVE_DSOUND
&audio_out_dsound,
#endif
#if HAVE_OSS_AUDIO
&audio_out_oss,
#endif
@@ -78,6 +75,9 @@ static const struct ao_driver * const audio_out_drivers[] = {
#if HAVE_OPENAL
&audio_out_openal,
#endif
#if HAVE_OPENSLES
&audio_out_opensles,
#endif
#if HAVE_SDL1 || HAVE_SDL2
&audio_out_sdl,
#endif
@@ -240,6 +240,7 @@ static void split_ao_device(void *tmp, char *opt, char **out_ao, char **out_dev)
}
struct ao *ao_init_best(struct mpv_global *global,
bool ao_null_fallback,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
int samplerate, int format, struct mp_chmap channels)
@@ -248,58 +249,67 @@ struct ao *ao_init_best(struct mpv_global *global,
void *tmp = talloc_new(NULL);
struct mp_log *log = mp_log_new(tmp, global->log, "ao");
struct ao *ao = NULL;
struct m_obj_settings *ao_list = opts->audio_driver_list;
struct m_obj_settings *ao_list = NULL;
int ao_num = 0;
for (int n = 0; opts->audio_driver_list && opts->audio_driver_list[n].name; n++)
MP_TARRAY_APPEND(tmp, ao_list, ao_num, opts->audio_driver_list[n]);
bool forced_dev = false;
char *pref_ao, *pref_dev;
split_ao_device(tmp, opts->audio_device, &pref_ao, &pref_dev);
if (!(ao_list && ao_list[0].name) && pref_ao) {
if (!ao_num && pref_ao) {
// Reuse the autoselection code
ao_list = talloc_zero_array(tmp, struct m_obj_settings, 2);
ao_list[0].name = pref_ao;
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = pref_ao});
forced_dev = true;
}
if (ao_list && ao_list[0].name) {
for (int n = 0; ao_list[n].name; n++) {
if (strlen(ao_list[n].name) == 0)
goto autoprobe;
mp_verbose(log, "Trying preferred audio driver '%s'\n",
ao_list[n].name);
char *dev = NULL;
if (pref_ao && strcmp(ao_list[n].name, pref_ao) == 0)
dev = pref_dev;
if (dev)
mp_verbose(log, "Using preferred device '%s'\n", dev);
ao = ao_init(false, global, input_ctx, encode_lavc_ctx,
samplerate, format, channels, dev,
ao_list[n].name, ao_list[n].attribs);
if (ao)
goto done;
mp_err(log, "Failed to initialize audio driver '%s'\n",
ao_list[n].name);
if (forced_dev) {
mp_err(log, "This audio driver/device was forced with the "
"--audio-device option.\n"
"Try unsetting it.\n");
}
bool autoprobe = ao_num == 0;
// Something like "--ao=a,b," means do autoprobing after a and b fail.
if (ao_num && strlen(ao_list[ao_num - 1].name) == 0) {
ao_num -= 1;
autoprobe = true;
}
if (autoprobe) {
for (int n = 0; audio_out_drivers[n]; n++) {
const struct ao_driver *driver = audio_out_drivers[n];
if (driver == &audio_out_null)
break;
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = (char *)driver->name});
}
goto done;
}
autoprobe: ;
// now try the rest...
for (int i = 0; audio_out_drivers[i]; i++) {
const struct ao_driver *driver = audio_out_drivers[i];
if (driver == &audio_out_null)
break;
ao = ao_init(true, global, input_ctx, encode_lavc_ctx, samplerate,
format, channels, NULL, (char *)driver->name, NULL);
if (ao_null_fallback) {
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = "null"});
}
for (int n = 0; n < ao_num; n++) {
struct m_obj_settings *entry = &ao_list[n];
bool probing = n + 1 != ao_num;
mp_verbose(log, "Trying audio driver '%s'\n", entry->name);
char *dev = NULL;
if (pref_ao && pref_dev && strcmp(entry->name, pref_ao) == 0) {
dev = pref_dev;
mp_verbose(log, "Using preferred device '%s'\n", dev);
}
ao = ao_init(probing, global, input_ctx, encode_lavc_ctx,
samplerate, format, channels, dev,
entry->name, entry->attribs);
if (ao)
goto done;
break;
if (!probing)
mp_err(log, "Failed to initialize audio driver '%s'\n", entry->name);
if (dev && forced_dev) {
mp_err(log, "This audio driver/device was forced with the "
"--audio-device option.\nTry unsetting it.\n");
}
}
done:
talloc_free(tmp);
return ao;
}
@@ -411,18 +421,11 @@ void ao_hotplug_event(struct ao *ao)
bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map)
{
if (mp_msg_test(ao->log, MSGL_DEBUG)) {
for (int i = 0; i < s->num_chmaps; i++) {
struct mp_chmap c = s->chmaps[i];
MP_DBG(ao, "chmap_sel #%d: %s (%s)\n", i, mp_chmap_to_str(&c),
mp_chmap_to_str_hr(&c));
}
}
MP_VERBOSE(ao, "Channel layouts:\n");
mp_chmal_sel_log(s, ao->log, MSGL_V);
bool r = mp_chmap_sel_adjust(s, map);
if (r) {
MP_DBG(ao, "result: %s (%s)\n", mp_chmap_to_str(map),
mp_chmap_to_str_hr(map));
}
if (r)
MP_VERBOSE(ao, "result: %s\n", mp_chmap_to_str(map));
return r;
}
@@ -490,8 +493,12 @@ static void get_devices(struct ao *ao, struct ao_device_list *list)
if (ao->driver->list_devs)
ao->driver->list_devs(ao, list);
// Add at least a default entry
if (list->num_devices == num)
ao_device_list_add(list, ao, &(struct ao_device_desc){"", "Default"});
if (list->num_devices == num) {
char name[80] = "Default";
if (num > 1)
mp_snprintf_cat(name, sizeof(name), " (%s)", ao->driver->name);
ao_device_list_add(list, ao, &(struct ao_device_desc){"", name});
}
}
bool ao_hotplug_check_update(struct ao_hotplug *hp)
+1
View File
@@ -72,6 +72,7 @@ struct encode_lavc_context;
struct mp_audio;
struct ao *ao_init_best(struct mpv_global *global,
bool ao_null_fallback,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
int samplerate, int format, struct mp_chmap channels);
+281 -202
View File
@@ -50,12 +50,13 @@
struct priv {
snd_pcm_t *alsa;
bool device_lost;
snd_pcm_format_t alsa_fmt;
int can_pause;
bool can_pause;
snd_pcm_sframes_t prepause_frames;
double delay_before_pause;
int buffersize; // in frames
int outburst; // in frames
snd_pcm_uframes_t buffersize;
snd_pcm_uframes_t outburst;
char *cfg_device;
char *cfg_mixer_device;
@@ -83,6 +84,21 @@ struct priv {
MP_WARN(ao, "%s: %s\n", (message), snd_strerror(err)); \
} while (0)
// Common code for handling ENODEV, which happens if a device gets "lost", and
// can't be used anymore. Returns true if alsa_err is not ENODEV.
static bool check_device_present(struct ao *ao, int alsa_err)
{
struct priv *p = ao->priv;
if (alsa_err != -ENODEV)
return true;
if (!p->device_lost) {
MP_WARN(ao, "Device lost, trying to recover...\n");
ao_request_reload(ao);
p->device_lost = true;
}
return false;
}
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct priv *p = ao->priv;
@@ -211,24 +227,19 @@ static const int mp_to_alsa_format[][2] = {
MP_SELECT_LE_BE(SND_PCM_FORMAT_S24_3LE, SND_PCM_FORMAT_S24_3BE)},
{AF_FORMAT_FLOAT, SND_PCM_FORMAT_FLOAT},
{AF_FORMAT_DOUBLE, SND_PCM_FORMAT_FLOAT64},
{AF_FORMAT_S_MP3, SND_PCM_FORMAT_MPEG},
{AF_FORMAT_UNKNOWN, SND_PCM_FORMAT_UNKNOWN},
};
static int find_alsa_format(int af_format)
{
if (af_fmt_is_spdif(af_format)) {
if (af_format == AF_FORMAT_S_MP3) {
return SND_PCM_FORMAT_MPEG;
} else {
return SND_PCM_FORMAT_S16;
}
}
af_format = af_fmt_from_planar(af_format);
for (int n = 0; mp_to_alsa_format[n][0] != AF_FORMAT_UNKNOWN; n++) {
if (mp_to_alsa_format[n][0] == af_format)
return mp_to_alsa_format[n][1];
}
if (af_fmt_is_spdif(af_format))
return SND_PCM_FORMAT_S16;
return SND_PCM_FORMAT_UNKNOWN;
}
@@ -259,6 +270,7 @@ static const int alsa_to_mp_channels[][2] = {
{SND_CHMAP_RLC, MP_SP(SDL)},
{SND_CHMAP_MONO, MP_SP(FC)},
{SND_CHMAP_NA, MP_SPEAKER_ID_NA},
{SND_CHMAP_UNKNOWN, MP_SPEAKER_ID_NA},
{SND_CHMAP_LAST, MP_SPEAKER_ID_COUNT}
};
@@ -272,28 +284,48 @@ static int find_mp_channel(int alsa_channel)
return MP_SPEAKER_ID_COUNT;
}
static int find_alsa_channel(int mp_channel)
{
for (int i = 0; alsa_to_mp_channels[i][1] != MP_SPEAKER_ID_COUNT; i++) {
if (alsa_to_mp_channels[i][1] == mp_channel)
return alsa_to_mp_channels[i][0];
}
#define CHMAP(n, ...) &(struct mp_chmap) MP_CONCAT(MP_CHMAP, n) (__VA_ARGS__)
return SND_CHMAP_UNKNOWN;
// Replace each channel in a with b (a->num == b->num)
static void replace_submap(struct mp_chmap *dst, struct mp_chmap *a,
struct mp_chmap *b)
{
struct mp_chmap t = *dst;
if (!mp_chmap_is_valid(&t) || mp_chmap_diffn(a, &t) != 0)
return;
assert(a->num == b->num);
for (int n = 0; n < t.num; n++) {
for (int i = 0; i < a->num; i++) {
if (t.speaker[n] == a->speaker[i]) {
t.speaker[n] = b->speaker[i];
break;
}
}
}
if (mp_chmap_is_valid(&t))
*dst = t;
}
static int mp_chmap_from_alsa(struct mp_chmap *dst, snd_pcm_chmap_t *src)
static bool mp_chmap_from_alsa(struct mp_chmap *dst, snd_pcm_chmap_t *src)
{
*dst = (struct mp_chmap) {0};
if (src->channels > MP_NUM_CHANNELS)
return -1;
return false;
dst->num = src->channels;
for (int c = 0; c < dst->num; c++)
dst->speaker[c] = find_mp_channel(src->pos[c]);
return 0;
// Assume anything with 1 channel is mono.
if (dst->num == 1)
dst->speaker[0] = MP_SP(FC);
// Remap weird Intel HDA HDMI 7.1 layouts correctly.
replace_submap(dst, CHMAP(6, FL, FR, BL, BR, SDL, SDR),
CHMAP(6, FL, FR, SL, SR, BL, BR));
return mp_chmap_is_valid(dst);
}
static bool query_chmaps(struct ao *ao, struct mp_chmap *chmap)
@@ -306,20 +338,21 @@ static bool query_chmaps(struct ao *ao, struct mp_chmap *chmap)
return false;
for (int i = 0; maps[i] != NULL; i++) {
struct mp_chmap entry;
mp_chmap_from_alsa(&entry, &maps[i]->map);
char aname[128];
if (snd_pcm_chmap_print(&maps[i]->map, sizeof(aname), aname) <= 0)
aname[0] = '\0';
if (mp_chmap_is_valid(&entry)) {
struct mp_chmap entry;
if (mp_chmap_from_alsa(&entry, &maps[i]->map)) {
struct mp_chmap reorder = entry;
if (maps[i]->type == SND_CHMAP_TYPE_VAR)
mp_chmap_reorder_norm(&entry);
MP_VERBOSE(ao, "Got supported channel map: %s (type %s)\n",
mp_chmap_to_str(&entry),
snd_pcm_chmap_type_name(maps[i]->type));
mp_chmap_sel_add_map(&chmap_sel, &entry);
mp_chmap_reorder_norm(&reorder);
MP_DBG(ao, "Got supported channel map: %s (type %s) -> %s -> %s\n",
aname, snd_pcm_chmap_type_name(maps[i]->type),
mp_chmap_to_str(&entry), mp_chmap_to_str(&reorder));
mp_chmap_sel_add_map(&chmap_sel, &reorder);
} else {
char tmp[128];
if (snd_pcm_chmap_print(&maps[i]->map, sizeof(tmp), tmp) > 0)
MP_VERBOSE(ao, "skipping unknown ALSA channel map: %s\n", tmp);
MP_VERBOSE(ao, "skipping unknown ALSA channel map: %s\n", aname);
}
}
@@ -328,6 +361,108 @@ static bool query_chmaps(struct ao *ao, struct mp_chmap *chmap)
return ao_chmap_sel_adjust(ao, &chmap_sel, chmap);
}
// Map back our selected channel layout to an ALSA one. This is done this way so
// that our ALSA->mp_chmap mapping function only has to go one way.
// The return value is to be freed with free().
static snd_pcm_chmap_t *map_back_chmap(struct ao *ao, struct mp_chmap *chmap)
{
struct priv *p = ao->priv;
if (!mp_chmap_is_valid(chmap))
return NULL;
snd_pcm_chmap_query_t **maps = snd_pcm_query_chmaps(p->alsa);
if (!maps)
return NULL;
snd_pcm_chmap_t *alsa_chmap = NULL;
for (int i = 0; maps[i] != NULL; i++) {
struct mp_chmap entry;
if (!mp_chmap_from_alsa(&entry, &maps[i]->map))
continue;
if (mp_chmap_equals(chmap, &entry) ||
(mp_chmap_equals_reordered(chmap, &entry) &&
maps[i]->type == SND_CHMAP_TYPE_VAR))
{
alsa_chmap = calloc(1, sizeof(*alsa_chmap) +
sizeof(alsa_chmap->pos[0]) * entry.num);
if (!alsa_chmap)
break;
alsa_chmap->channels = entry.num;
// Undo if mp_chmap_reorder() was called on the result.
int reorder[MP_NUM_CHANNELS];
mp_chmap_get_reorder(reorder, chmap, &entry);
for (int n = 0; n < entry.num; n++)
alsa_chmap->pos[n] = maps[i]->map.pos[reorder[n]];
break;
}
}
snd_pcm_free_chmaps(maps);
return alsa_chmap;
}
static int set_chmap(struct ao *ao, struct mp_chmap *dev_chmap, int num_channels)
{
struct priv *p = ao->priv;
int err;
snd_pcm_chmap_t *alsa_chmap = map_back_chmap(ao, dev_chmap);
if (alsa_chmap) {
char tmp[128];
if (snd_pcm_chmap_print(alsa_chmap, sizeof(tmp), tmp) > 0)
MP_VERBOSE(ao, "trying to set ALSA channel map: %s\n", tmp);
err = snd_pcm_set_chmap(p->alsa, alsa_chmap);
if (err == -ENXIO) {
// A device my not be able to set any channel map, even channel maps
// that were reported as supported. This is either because the ALSA
// device is broken (dmix), or because the driver has only 1
// channel map per channel count, and setting the map is not needed.
MP_VERBOSE(ao, "device returned ENXIO when setting channel map %s\n",
mp_chmap_to_str(dev_chmap));
} else {
CHECK_ALSA_WARN("Channel map setup failed");
}
free(alsa_chmap);
}
alsa_chmap = snd_pcm_get_chmap(p->alsa);
if (alsa_chmap) {
char tmp[128];
if (snd_pcm_chmap_print(alsa_chmap, sizeof(tmp), tmp) > 0)
MP_VERBOSE(ao, "channel map reported by ALSA: %s\n", tmp);
struct mp_chmap chmap;
mp_chmap_from_alsa(&chmap, alsa_chmap);
MP_VERBOSE(ao, "which we understand as: %s\n", mp_chmap_to_str(&chmap));
if (p->cfg_ignore_chmap) {
MP_VERBOSE(ao, "user set ignore-chmap; ignoring the channel map.\n");
} else if (af_fmt_is_spdif(ao->format)) {
MP_VERBOSE(ao, "using spdif passthrough; ignoring the channel map.\n");
} else if (!mp_chmap_is_valid(&chmap)) {
MP_WARN(ao, "Got unknown channel map from ALSA.\n");
} else if (chmap.num != num_channels) {
MP_WARN(ao, "ALSA channel map conflicts with channel count!\n");
} else {
MP_VERBOSE(ao, "using the ALSA channel map.\n");
if (mp_chmap_equals(&chmap, &ao->channels))
MP_VERBOSE(ao, "which is what we requested.\n");
ao->channels = chmap;
}
free(alsa_chmap);
}
return 0;
}
#else /* HAVE_CHMAP_API */
static bool query_chmaps(struct ao *ao, struct mp_chmap *chmap)
@@ -335,6 +470,11 @@ static bool query_chmaps(struct ao *ao, struct mp_chmap *chmap)
return false;
}
static int set_chmap(struct ao *ao, struct mp_chmap *dev_chmap, int num_channels)
{
return 0;
}
#endif /* else HAVE_CHMAP_API */
static int map_iec958_srate(int srate)
@@ -355,8 +495,8 @@ static int map_iec958_srate(int srate)
}
// ALSA device strings can have parameters. They are usually appended to the
// device name. Since there can be various forms, and we (sometimes) want to
// append them to unknown device strings, which possibly already include params.
// device name. There can be various forms, and we (sometimes) want to append
// them to unknown device strings, which possibly already include params.
static char *append_params(void *ta_parent, const char *device, const char *p)
{
if (!p || !p[0])
@@ -427,16 +567,14 @@ static void uninit(struct ao *ao)
int err;
err = snd_pcm_close(p->alsa);
p->alsa = NULL;
CHECK_ALSA_ERROR("pcm close error");
}
alsa_error: ;
}
#define INIT_OK 0
#define INIT_ERROR -1
#define INIT_BRAINDEATH -2
static int init_device(struct ao *ao, bool second_try)
static int init_device(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
@@ -454,31 +592,18 @@ static int init_device(struct ao *ao, bool second_try)
CHECK_ALSA_WARN("Unable to set blocking mode");
snd_pcm_hw_params_t *alsa_hwparams;
snd_pcm_sw_params_t *alsa_swparams;
snd_pcm_hw_params_alloca(&alsa_hwparams);
snd_pcm_sw_params_alloca(&alsa_swparams);
err = snd_pcm_hw_params_any(p->alsa, alsa_hwparams);
CHECK_ALSA_ERROR("Unable to get initial parameters");
int try_formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(ao->format, try_formats);
for (int n = 0; try_formats[n]; n++) {
ao->format = try_formats[n];
p->alsa_fmt = find_alsa_format(ao->format);
if (snd_pcm_hw_params_test_format(p->alsa, alsa_hwparams, p->alsa_fmt) >= 0)
break;
// Some ALSA drivers have broken delay reporting, so disable the ALSA
// resampling plugin by default.
if (!p->cfg_resample) {
err = snd_pcm_hw_params_set_rate_resample(p->alsa, alsa_hwparams, 0);
CHECK_ALSA_ERROR("Unable to disable resampling");
}
if (!ao->format) {
MP_ERR(ao, "Can't find appropriate sample format.\n");
goto alsa_error;
}
err = snd_pcm_hw_params_set_format(p->alsa, alsa_hwparams, p->alsa_fmt);
CHECK_ALSA_ERROR("Unable to set format");
snd_pcm_access_t access = af_fmt_is_planar(ao->format)
? SND_PCM_ACCESS_RW_NONINTERLEAVED
: SND_PCM_ACCESS_RW_INTERLEAVED;
@@ -490,6 +615,29 @@ static int init_device(struct ao *ao, bool second_try)
}
CHECK_ALSA_ERROR("Unable to set access type");
bool found_format = false;
int try_formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(ao->format, try_formats);
for (int n = 0; try_formats[n]; n++) {
if (af_fmt_is_planar(ao->format) != af_fmt_is_planar(try_formats[n]))
continue; // implied SND_PCM_ACCESS mismatches
p->alsa_fmt = find_alsa_format(try_formats[n]);
MP_VERBOSE(ao, "trying format %s\n", af_fmt_to_str(try_formats[n]));
if (snd_pcm_hw_params_test_format(p->alsa, alsa_hwparams, p->alsa_fmt) >= 0) {
ao->format = try_formats[n];
found_format = true;
break;
}
}
if (!found_format) {
MP_ERR(ao, "Can't find appropriate sample format.\n");
goto alsa_error;
}
err = snd_pcm_hw_params_set_format(p->alsa, alsa_hwparams, p->alsa_fmt);
CHECK_ALSA_ERROR("Unable to set format");
struct mp_chmap dev_chmap = ao->channels;
if (af_fmt_is_spdif(ao->format) || p->cfg_ignore_chmap) {
dev_chmap.num = 0; // disable chmap API
@@ -514,157 +662,51 @@ static int init_device(struct ao *ao, bool second_try)
goto alsa_error;
}
if (num_channels != ao->channels.num) {
int req = ao->channels.num;
mp_chmap_from_channels_alsa(&ao->channels, num_channels);
if (!mp_chmap_is_valid(&ao->channels))
mp_chmap_from_channels(&ao->channels, 2);
MP_ERR(ao, "Asked for %d channels, got %d - fallback to %s.\n", req,
num_channels, mp_chmap_to_str(&ao->channels));
}
// Some ALSA drivers have broken delay reporting, so disable the ALSA
// resampling plugin by default.
if (!p->cfg_resample) {
err = snd_pcm_hw_params_set_rate_resample(p->alsa, alsa_hwparams, 0);
CHECK_ALSA_ERROR("Unable to disable resampling");
}
err = snd_pcm_hw_params_set_rate_near
(p->alsa, alsa_hwparams, &ao->samplerate, NULL);
CHECK_ALSA_ERROR("Unable to set samplerate-2");
snd_pcm_hw_params_t *hwparams_backup;
snd_pcm_hw_params_alloca(&hwparams_backup);
snd_pcm_hw_params_copy(hwparams_backup, alsa_hwparams);
// Cargo-culted buffer settings; might still be useful for PulseAudio.
err = snd_pcm_hw_params_set_buffer_time_near
(p->alsa, alsa_hwparams, &(unsigned int){BUFFER_TIME}, NULL);
CHECK_ALSA_WARN("Unable to set buffer time near");
err = snd_pcm_hw_params_set_periods_near
(p->alsa, alsa_hwparams, &(unsigned int){FRAGCOUNT}, NULL);
CHECK_ALSA_WARN("Unable to set periods");
if (err >= 0) {
err = snd_pcm_hw_params_set_periods_near
(p->alsa, alsa_hwparams, &(unsigned int){FRAGCOUNT}, NULL);
CHECK_ALSA_WARN("Unable to set periods");
}
if (err < 0)
snd_pcm_hw_params_copy(alsa_hwparams, hwparams_backup);
/* finally install hardware parameters */
err = snd_pcm_hw_params(p->alsa, alsa_hwparams);
CHECK_ALSA_ERROR("Unable to set hw-parameters");
/* end setting hw-params */
if (set_chmap(ao, &dev_chmap, num_channels) < 0)
goto alsa_error;
#if HAVE_CHMAP_API
if (mp_chmap_is_valid(&dev_chmap)) {
snd_pcm_chmap_t *alsa_chmap =
calloc(1, sizeof(*alsa_chmap) +
sizeof(alsa_chmap->pos[0]) * dev_chmap.num);
if (!alsa_chmap)
goto alsa_error;
alsa_chmap->channels = dev_chmap.num;
for (int c = 0; c < dev_chmap.num; c++)
alsa_chmap->pos[c] = find_alsa_channel(dev_chmap.speaker[c]);
// mpv and ALSA use different conventions for mono
if (dev_chmap.num == 1 && dev_chmap.speaker[0] == MP_SP(FC))
alsa_chmap->pos[0] = SND_CHMAP_MONO;
char tmp[128];
if (snd_pcm_chmap_print(alsa_chmap, sizeof(tmp), tmp) > 0)
MP_VERBOSE(ao, "trying to set ALSA channel map: %s\n", tmp);
err = snd_pcm_set_chmap(p->alsa, alsa_chmap);
if (err == -ENXIO) {
// A device my not be able to set any channel map, even channel maps
// that were reported as supported. This is either because the ALSA
// device is broken (dmix), or because the driver has only 1
// channel map per channel count, and setting the map is not needed.
MP_VERBOSE(ao, "device returned ENXIO when setting channel map %s\n",
mp_chmap_to_str(&dev_chmap));
} else {
CHECK_ALSA_WARN("Channel map setup failed");
}
free(alsa_chmap);
if (num_channels != ao->channels.num) {
int req = ao->channels.num;
mp_chmap_from_channels(&ao->channels, MPMIN(2, num_channels));
MP_ERR(ao, "Asked for %d channels, got %d - fallback to %s.\n", req,
num_channels, mp_chmap_to_str(&ao->channels));
}
snd_pcm_chmap_t *alsa_chmap = snd_pcm_get_chmap(p->alsa);
if (alsa_chmap) {
char tmp[128];
if (snd_pcm_chmap_print(alsa_chmap, sizeof(tmp), tmp) > 0)
MP_VERBOSE(ao, "channel map reported by ALSA: %s\n", tmp);
struct mp_chmap chmap;
mp_chmap_from_alsa(&chmap, alsa_chmap);
MP_VERBOSE(ao, "which we understand as: %s\n", mp_chmap_to_str(&chmap));
if (p->cfg_ignore_chmap) {
MP_VERBOSE(ao, "user set ignore-chmap; ignoring the channel map.\n");
} else if (af_fmt_is_spdif(ao->format)) {
MP_VERBOSE(ao, "using spdif passthrough; ignoring the channel map.\n");
} else if (mp_chmap_is_valid(&chmap)) {
// Is it one that contains NA channels?
struct mp_chmap without_na = chmap;
mp_chmap_remove_na(&without_na);
if (mp_chmap_is_valid(&without_na) &&
!mp_chmap_equals(&without_na, &chmap) &&
!mp_chmap_equals(&chmap, &ao->channels) &&
!second_try)
{
// Sometimes, ALSA will advertise certain chmaps, but it's not
// possible to set them. This can happen with dmix: as of
// alsa 1.0.28, dmix can do stereo only, but advertises the
// surround chmaps of the underlying device. In this case,
// e.g. setting 6 channels will succeed, but requesting 5.1
// afterwards will fail. Then it will return something like
// "FL FR NA NA NA NA" as channel map. This means we would
// have to pad stereo output to 6 channels with silence, which
// would require lots of extra processing. You can't change
// the number of channels to 2 either, because the hw params
// are already set! So just fuck it and reopen the device with
// the chmap "cleaned out" of NA entries.
MP_VERBOSE(ao, "Working around braindead ALSA behavior.\n");
err = snd_pcm_close(p->alsa);
p->alsa = NULL;
CHECK_ALSA_ERROR("pcm close error");
ao->channels = without_na;
return INIT_BRAINDEATH;
}
if (mp_chmap_equals(&chmap, &ao->channels)) {
MP_VERBOSE(ao, "which is what we requested.\n");
} else if (chmap.num == ao->channels.num) {
MP_VERBOSE(ao, "using the ALSA channel map.\n");
ao->channels = chmap;
} else {
MP_WARN(ao, "ALSA channel map conflicts with channel count!\n");
}
} else {
MP_WARN(ao, "Got unknown channel map from ALSA.\n");
}
// mpv and ALSA use different conventions for mono
if (ao->channels.num == 1) {
MP_VERBOSE(ao, "assuming we actually got MONO from ALSA.\n");
ao->channels.speaker[0] = MP_SP(FC);
}
free(alsa_chmap);
}
#endif
snd_pcm_uframes_t bufsize;
err = snd_pcm_hw_params_get_buffer_size(alsa_hwparams, &bufsize);
err = snd_pcm_hw_params_get_buffer_size(alsa_hwparams, &p->buffersize);
CHECK_ALSA_ERROR("Unable to get buffersize");
p->buffersize = bufsize;
MP_VERBOSE(ao, "got buffersize=%i samples\n", p->buffersize);
snd_pcm_uframes_t chunk_size;
err = snd_pcm_hw_params_get_period_size(alsa_hwparams, &chunk_size, NULL);
err = snd_pcm_hw_params_get_period_size(alsa_hwparams, &p->outburst, NULL);
CHECK_ALSA_ERROR("Unable to get period size");
MP_VERBOSE(ao, "got period size %li\n", chunk_size);
p->outburst = chunk_size;
p->can_pause = snd_pcm_hw_params_can_pause(alsa_hwparams);
snd_pcm_sw_params_t *alsa_swparams;
snd_pcm_sw_params_alloca(&alsa_swparams);
/* setting software parameters */
err = snd_pcm_sw_params_current(p->alsa, alsa_swparams);
CHECK_ALSA_ERROR("Unable to get sw-parameters");
@@ -674,7 +716,7 @@ static int init_device(struct ao *ao, bool second_try)
/* start playing when one period has been written */
err = snd_pcm_sw_params_set_start_threshold
(p->alsa, alsa_swparams, chunk_size);
(p->alsa, alsa_swparams, p->outburst);
CHECK_ALSA_ERROR("Unable to set start threshold");
/* disable underrun reporting */
@@ -690,15 +732,15 @@ static int init_device(struct ao *ao, bool second_try)
err = snd_pcm_sw_params(p->alsa, alsa_swparams);
CHECK_ALSA_ERROR("Unable to set sw-parameters");
/* end setting sw-params */
MP_VERBOSE(ao, "hw pausing supported: %s\n", p->can_pause ? "yes" : "no");
MP_VERBOSE(ao, "buffersize: %d samples\n", (int)p->buffersize);
MP_VERBOSE(ao, "period size: %d samples\n", (int)p->outburst);
p->can_pause = snd_pcm_hw_params_can_pause(alsa_hwparams);
return INIT_OK;
return 0;
alsa_error:
uninit(ao);
return INIT_ERROR;
return -1;
}
static int init(struct ao *ao)
@@ -709,10 +751,33 @@ static int init(struct ao *ao)
MP_VERBOSE(ao, "using ALSA version: %s\n", snd_asoundlib_version());
int r = init_device(ao, false);
if (r == INIT_BRAINDEATH)
r = init_device(ao, true); // retry with normalized channel layout
return r == INIT_OK ? 0 : -1;
int r = init_device(ao);
// Sometimes, ALSA will advertise certain chmaps, but it's not possible to
// set them. This can happen with dmix: as of alsa 1.0.29, dmix can do
// stereo only, but advertises the surround chmaps of the underlying device.
// In this case, e.g. setting 6 channels will succeed, but requesting 5.1
// afterwards will fail. Then it will return something like "FL FR NA NA NA NA"
// as channel map. This means we would have to pad stereo output to 6
// channels with silence, which would require lots of extra processing. You
// can't change the number of channels to 2 either, because the hw params
// are already set! So just fuck it and reopen the device with the chmap
// "cleaned out" of NA entries.
if (r >= 0) {
struct mp_chmap without_na = ao->channels;
mp_chmap_remove_na(&without_na);
if (mp_chmap_is_valid(&without_na) && without_na.num <= 2 &&
ao->channels.num > 2)
{
MP_VERBOSE(ao, "Working around braindead dmix multichannel behavior.\n");
uninit(ao);
ao->channels = without_na;
r = init_device(ao);
}
}
return r;
}
static void drain(struct ao *ao)
@@ -730,6 +795,8 @@ static int get_space(struct ao *ao)
snd_pcm_status_alloca(&status);
err = snd_pcm_status(p->alsa, status);
if (!check_device_present(ao, err))
goto alsa_error;
CHECK_ALSA_ERROR("cannot get pcm status");
unsigned space = snd_pcm_status_get_avail(status);
@@ -773,7 +840,6 @@ static void audio_pause(struct ao *ao)
CHECK_ALSA_ERROR("pcm pause error");
}
} else {
MP_VERBOSE(ao, "pause not supported by hardware\n");
if (snd_pcm_delay(p->alsa, &p->prepause_frames) < 0
|| p->prepause_frames < 0)
p->prepause_frames = 0;
@@ -856,9 +922,8 @@ static int play(struct ao *ao, void **data, int samples, int flags)
if (res == -EINTR || res == -EAGAIN) { /* retry */
res = 0;
} else if (res == -ENODEV) {
MP_WARN(ao, "Device lost, trying to recover...\n");
ao_request_reload(ao);
} else if (!check_device_present(ao, res)) {
goto alsa_error;
} else if (res < 0) {
if (res == -ESTRPIPE) { /* suspend */
resume_device(ao);
@@ -912,6 +977,20 @@ alsa_error:
return -1;
}
static bool is_useless_device(char *name)
{
char *crap[] = {"front", "rear", "center_lfe", "side", "surround21",
"surround40", "surround41", "surround50", "surround51", "surround71",
"sysdefault", "pulse", "null", "dsnoop", "dmix", "hw", "iec958"};
for (int i = 0; i < MP_ARRAY_SIZE(crap); i++) {
int l = strlen(crap[i]);
if (name && strncmp(name, crap[i], l) == 0 &&
(!name[l] || name[l] == ':'))
return true;
}
return false;
}
static void list_devs(struct ao *ao, struct ao_device_list *list)
{
void **hints;
@@ -922,7 +1001,7 @@ static void list_devs(struct ao *ao, struct ao_device_list *list)
char *name = snd_device_name_get_hint(hints[n], "NAME");
char *desc = snd_device_name_get_hint(hints[n], "DESC");
char *io = snd_device_name_get_hint(hints[n], "IOID");
if (io && strcmp(io, "Output") == 0) {
if (!is_useless_device(name) && (!io || strcmp(io, "Output") == 0)) {
char desc2[1024];
snprintf(desc2, sizeof(desc2), "%s", desc ? desc : "");
for (int i = 0; desc2[i]; i++) {
+16 -4
View File
@@ -180,6 +180,8 @@ static void init_physical_format(struct ao *ao)
struct priv *p = ao->priv;
OSErr err;
void *tmp = talloc_new(NULL);
AudioStreamBasicDescription asbd;
ca_fill_asbd(ao, &asbd);
@@ -190,6 +192,8 @@ static void init_physical_format(struct ao *ao)
&streams, &n_streams);
CHECK_CA_ERROR("could not get number of streams");
talloc_steal(tmp, streams);
MP_VERBOSE(ao, "Found %zd substream(s).\n", n_streams);
for (int i = 0; i < n_streams; i++) {
@@ -204,6 +208,7 @@ static void init_physical_format(struct ao *ao)
if (!CHECK_CA_WARN("could not get number of stream formats"))
continue; // try next one
talloc_steal(tmp, formats);
uint32_t direction;
err = CA_GET(streams[i], kAudioStreamPropertyDirection, &direction);
@@ -232,6 +237,12 @@ static void init_physical_format(struct ao *ao)
&p->original_asbd);
CHECK_CA_WARN("could not get current physical stream format");
if (ca_asbd_equals(&p->original_asbd, &best_asbd)) {
MP_VERBOSE(ao, "Requested format already set, not changing.\n");
p->original_asbd.mFormatID = 0;
break;
}
if (!ca_change_physical_format_sync(ao, streams[i], best_asbd))
p->original_asbd = (AudioStreamBasicDescription){0};
break;
@@ -239,6 +250,7 @@ static void init_physical_format(struct ao *ao)
}
coreaudio_error:
talloc_free(tmp);
return;
}
@@ -372,8 +384,8 @@ static int hotplug_init(struct ao *ao)
err = AudioObjectAddPropertyListener(
kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
if (err != noErr) {
char *c1 = fourcc_repr(hotplug_properties[i]);
char *c2 = fourcc_repr(err);
char *c1 = mp_tag_str(hotplug_properties[i]);
char *c2 = mp_tag_str(err);
MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
goto coreaudio_error;
}
@@ -397,8 +409,8 @@ static void hotplug_uninit(struct ao *ao)
err = AudioObjectRemovePropertyListener(
kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
if (err != noErr) {
char *c1 = fourcc_repr(hotplug_properties[i]);
char *c2 = fourcc_repr(err);
char *c1 = mp_tag_str(hotplug_properties[i]);
char *c2 = mp_tag_str(err);
MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
}
}
+96 -34
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/common.h"
@@ -98,6 +98,9 @@ static AudioChannelLayout *ca_layout_to_custom_layout(struct ao *ao,
AudioChannelLayout *r;
OSStatus err;
if (tag == kAudioChannelLayoutTag_UseChannelDescriptions)
return l;
if (tag == kAudioChannelLayoutTag_UseChannelBitmap) {
uint32_t psize;
err = AudioFormatGetPropertyInfo(
@@ -109,7 +112,7 @@ static AudioChannelLayout *ca_layout_to_custom_layout(struct ao *ao,
kAudioFormatProperty_ChannelLayoutForBitmap,
sizeof(uint32_t), &l->mChannelBitmap, &psize, r);
CHECK_CA_ERROR("failed to convert channel bitmap to descriptions (get)");
} else if (tag != kAudioChannelLayoutTag_UseChannelDescriptions) {
} else {
uint32_t psize;
err = AudioFormatGetPropertyInfo(
kAudioFormatProperty_ChannelLayoutForTag,
@@ -120,36 +123,58 @@ static AudioChannelLayout *ca_layout_to_custom_layout(struct ao *ao,
kAudioFormatProperty_ChannelLayoutForTag,
sizeof(AudioChannelLayoutTag), &l->mChannelLayoutTag, &psize, r);
CHECK_CA_ERROR("failed to convert channel tag to descriptions (get)");
} else {
r = l;
}
MP_VERBOSE(ao, "converted input channel layout:\n");
ca_log_layout(ao, MSGL_V, l);
return r;
coreaudio_error:
return NULL;
}
#define CHMAP(n, ...) &(struct mp_chmap) MP_CONCAT(MP_CHMAP, n) (__VA_ARGS__)
// Replace each channel in a with b (a->num == b->num)
static void replace_submap(struct mp_chmap *dst, struct mp_chmap *a,
struct mp_chmap *b)
{
struct mp_chmap t = *dst;
if (!mp_chmap_is_valid(&t) || mp_chmap_diffn(a, &t) != 0)
return;
assert(a->num == b->num);
for (int n = 0; n < t.num; n++) {
for (int i = 0; i < a->num; i++) {
if (t.speaker[n] == a->speaker[i]) {
t.speaker[n] = b->speaker[i];
break;
}
}
}
if (mp_chmap_is_valid(&t))
*dst = t;
}
static bool ca_layout_to_mp_chmap(struct ao *ao, AudioChannelLayout *layout,
struct mp_chmap *chmap)
{
void *talloc_ctx = talloc_new(NULL);
MP_DBG(ao, "input channel layout:\n");
ca_log_layout(ao, MSGL_DEBUG, layout);
MP_VERBOSE(ao, "input channel layout:\n");
ca_log_layout(ao, MSGL_V, layout);
AudioChannelLayout *l = ca_layout_to_custom_layout(ao, talloc_ctx, layout);
if (!l)
goto coreaudio_error;
MP_VERBOSE(ao, "converted input channel layout:\n");
ca_log_layout(ao, MSGL_V, l);
if (l->mNumberChannelDescriptions > MP_NUM_CHANNELS) {
MP_VERBOSE(ao, "layout has too many descriptions (%u, max: %d)\n",
(unsigned) l->mNumberChannelDescriptions, MP_NUM_CHANNELS);
return false;
}
chmap->num = l->mNumberChannelDescriptions;
for (int n = 0; n < l->mNumberChannelDescriptions; n++) {
AudioChannelLabel label = l->mChannelDescriptions[n].mChannelLabel;
int speaker = ca_label_to_mp_speaker_id(label);
@@ -157,14 +182,17 @@ static bool ca_layout_to_mp_chmap(struct ao *ao, AudioChannelLayout *layout,
MP_VERBOSE(ao, "channel label=%u unusable to build channel "
"bitmap, skipping layout\n", (unsigned) label);
goto coreaudio_error;
} else {
chmap->speaker[n] = speaker;
chmap->num = n + 1;
}
chmap->speaker[n] = speaker;
}
// Remap weird 7.1(rear) layouts correctly.
replace_submap(chmap, CHMAP(6, FL, FR, BL, BR, SDL, SDR),
CHMAP(6, FL, FR, SL, SR, BL, BR));
talloc_free(talloc_ctx);
return chmap->num > 0;
MP_VERBOSE(ao, "mp chmap: %s\n", mp_chmap_to_str(chmap));
return mp_chmap_is_valid(chmap) && !mp_chmap_is_unknown(chmap);
coreaudio_error:
MP_VERBOSE(ao, "converted input channel layout (failed):\n");
ca_log_layout(ao, MSGL_V, layout);
@@ -234,34 +262,68 @@ coreaudio_error:
return r;
}
bool ca_init_chmap(struct ao *ao, AudioDeviceID device)
static void ca_retrieve_layouts(struct ao *ao, struct mp_chmap_sel *s,
AudioDeviceID device)
{
void *ta_ctx = talloc_new(NULL);
struct mp_chmap_sel chmap_sel = {.tmp = ta_ctx};
struct mp_chmap chmap = {0};
mp_chmap_sel_add_map(&chmap_sel, &(struct mp_chmap)MP_CHMAP_INIT_MONO);
struct mp_chmap chmap;
AudioChannelLayout *ml = ca_query_layout(ao, device, ta_ctx);
if (ml && ca_layout_to_mp_chmap(ao, ml, &chmap))
mp_chmap_sel_add_map(&chmap_sel, &chmap);
mp_chmap_sel_add_map(s, &chmap);
AudioChannelLayout *sl = ca_query_stereo_layout(ao, device, ta_ctx);
if (sl && ca_layout_to_mp_chmap(ao, sl, &chmap))
mp_chmap_sel_add_map(&chmap_sel, &chmap);
mp_chmap_sel_add_map(s, &chmap);
talloc_free(ta_ctx);
}
bool ca_init_chmap(struct ao *ao, AudioDeviceID device)
{
struct mp_chmap_sel chmap_sel = {0};
ca_retrieve_layouts(ao, &chmap_sel, device);
if (!chmap_sel.num_chmaps)
mp_chmap_sel_add_map(&chmap_sel, &(struct mp_chmap)MP_CHMAP_INIT_STEREO);
mp_chmap_sel_add_map(&chmap_sel, &(struct mp_chmap)MP_CHMAP_INIT_MONO);
if (!ao_chmap_sel_adjust(ao, &chmap_sel, &ao->channels)) {
MP_ERR(ao, "could not select a suitable channel map among the "
"hardware supported ones. Make sure to configure your "
"output device correctly in 'Audio MIDI Setup.app'\n");
goto coreaudio_error;
return false;
}
return true;
}
void ca_get_active_chmap(struct ao *ao, AudioDeviceID device, int channel_count,
struct mp_chmap *out_map)
{
// Apparently, we have to guess by looking back at the supported layouts,
// and I haven't found a property that retrieves the actual currently
// active channel layout.
struct mp_chmap_sel chmap_sel = {0};
ca_retrieve_layouts(ao, &chmap_sel, device);
// Use any exact match.
for (int n = 0; n < chmap_sel.num_chmaps; n++) {
if (chmap_sel.chmaps[n].num == channel_count) {
MP_VERBOSE(ao, "mismatching channels - fallback #%d\n", n);
*out_map = chmap_sel.chmaps[n];
return;
}
}
talloc_free(ta_ctx);
return true;
coreaudio_error:
talloc_free(ta_ctx);
return false;
// Fall back to stereo or mono, and fill the rest with silence. (We don't
// know what the device expects. We could use a larger default layout here,
// but let's not.)
mp_chmap_from_channels(out_map, MPMIN(2, channel_count));
out_map->num = channel_count;
for (int n = 2; n < out_map->num; n++)
out_map->speaker[n] = MP_SPEAKER_ID_NA;
MP_WARN(ao, "mismatching channels - falling back to %s\n",
mp_chmap_to_str(out_map));
}
+11 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPV_COREAUDIO_CHMAP_H
@@ -20,6 +20,10 @@
#include <AudioToolbox/AudioToolbox.h>
struct mp_chmap;
bool ca_init_chmap(struct ao *ao, AudioDeviceID device);
void ca_get_active_chmap(struct ao *ao, AudioDeviceID device, int channel_count,
struct mp_chmap *out_map);
#endif
+11 -2
View File
@@ -300,6 +300,12 @@ static int init(struct ao *ao)
ca_print_asbd(ao, "virtual format", &p->stream_asbd);
if (p->stream_asbd.mChannelsPerFrame > MP_NUM_CHANNELS) {
MP_ERR(ao, "unsupported number of channels: %d > %d.\n",
p->stream_asbd.mChannelsPerFrame, MP_NUM_CHANNELS);
goto coreaudio_error;
}
int new_format = ca_asbd_to_mp_format(&p->stream_asbd);
// If both old and new formats are spdif, avoid changing it due to the
@@ -315,7 +321,10 @@ static int init(struct ao *ao)
ao->samplerate = p->stream_asbd.mSampleRate;
if (ao->channels.num != p->stream_asbd.mChannelsPerFrame) {
// We really expect that ca_init_chmap() fixes the layout to the HW's.
ca_get_active_chmap(ao, p->device, p->stream_asbd.mChannelsPerFrame,
&ao->channels);
}
if (!ao->channels.num) {
MP_ERR(ao, "number of channels changed, and unknown channel layout!\n");
goto coreaudio_error;
}
@@ -358,7 +367,7 @@ static void uninit(struct ao *ao)
CHECK_CA_WARN("failed to remove device render callback");
if (!ca_change_physical_format_sync(ao, p->stream, p->original_asbd))
MP_WARN(ao, "can't revert to original device format");
MP_WARN(ao, "can't revert to original device format\n");
err = ca_enable_mixing(ao, p->device, p->changed_mixing);
CHECK_CA_WARN("can't re-enable mixing");
+1 -1
View File
@@ -21,7 +21,7 @@
#include "audio/out/ao_coreaudio_properties.h"
#include "audio/out/ao_coreaudio_utils.h"
#include "talloc.h"
#include "mpv_talloc.h"
OSStatus ca_get(AudioObjectID id, ca_scope scope, ca_sel selector,
uint32_t size, void *data)
+16 -32
View File
@@ -51,7 +51,9 @@ static bool ca_is_output_device(struct ao *ao, AudioDeviceID dev)
size_t n_buffers;
AudioBufferList *buffers;
const ca_scope scope = kAudioDevicePropertyStreamConfiguration;
CA_GET_ARY_O(dev, scope, &buffers, &n_buffers);
OSStatus err = CA_GET_ARY_O(dev, scope, &buffers, &n_buffers);
if (err != noErr)
return false;
talloc_free(buffers);
return n_buffers > 0;
}
@@ -71,11 +73,16 @@ void ca_get_device_list(struct ao *ao, struct ao_device_list *list)
char *name;
char *desc;
err = CA_GET_STR(devs[i], kAudioDevicePropertyDeviceUID, &name);
if (err != noErr) {
MP_VERBOSE(ao, "skipping device %d, which has no UID\n", i);
talloc_free(ta_ctx);
continue;
}
talloc_steal(ta_ctx, name);
err = CA_GET_STR(devs[i], kAudioObjectPropertyName, &desc);
talloc_steal(ta_ctx, desc);
if (err != noErr)
desc = "Unknown";
desc = talloc_strdup(NULL, "Unknown");
talloc_steal(ta_ctx, desc);
ao_device_list_add(list, ao, &(struct ao_device_desc){name, desc});
talloc_free(ta_ctx);
}
@@ -129,36 +136,11 @@ coreaudio_error:
return err;
}
char *fourcc_repr_buf(char *buf, size_t buf_size, uint32_t code)
{
// Extract FourCC letters from the uint32_t and finde out if it's a valid
// code that is made of letters.
unsigned char fcc[4] = {
(code >> 24) & 0xFF,
(code >> 16) & 0xFF,
(code >> 8) & 0xFF,
code & 0xFF,
};
bool valid_fourcc = true;
for (int i = 0; i < 4; i++) {
if (fcc[i] < 32 || fcc[i] >= 128)
valid_fourcc = false;
}
if (valid_fourcc)
snprintf(buf, buf_size, "'%c%c%c%c'", fcc[0], fcc[1], fcc[2], fcc[3]);
else
snprintf(buf, buf_size, "%u", (unsigned int)code);
return buf;
}
bool check_ca_st(struct ao *ao, int level, OSStatus code, const char *message)
{
if (code == noErr) return true;
mp_msg(ao->log, level, "%s (%s)\n", message, fourcc_repr(code));
mp_msg(ao->log, level, "%s (%s)\n", message, mp_tag_str(code));
return false;
}
@@ -251,7 +233,7 @@ void ca_print_asbd(struct ao *ao, const char *description,
const AudioStreamBasicDescription *asbd)
{
uint32_t flags = asbd->mFormatFlags;
char *format = fourcc_repr(asbd->mFormatID);
char *format = mp_tag_str(asbd->mFormatID);
int mpfmt = ca_asbd_to_mp_format(asbd);
MP_VERBOSE(ao,
@@ -463,7 +445,7 @@ int64_t ca_get_device_latency_us(struct ao *ao, AudioDeviceID device)
if (err == noErr) {
latency_frames += temp;
MP_VERBOSE(ao, "Latency property %s: %d frames\n",
fourcc_repr(latency_properties[n]), (int)temp);
mp_tag_str(latency_properties[n]), (int)temp);
}
}
@@ -498,6 +480,8 @@ bool ca_change_physical_format_sync(struct ao *ao, AudioStreamID stream,
err = CA_GET(stream, kAudioStreamPropertyPhysicalFormat, &prev_format);
CHECK_CA_ERROR("can't get current physical format");
ca_print_asbd(ao, "format in use before switching:", &prev_format);
/* Install the callback. */
AudioObjectPropertyAddress p_addr = {
.mSelector = kAudioStreamPropertyPhysicalFormat,
@@ -516,7 +500,7 @@ bool ca_change_physical_format_sync(struct ao *ao, AudioStreamID stream,
/* The AudioStreamSetProperty is not only asynchronous,
* it is also not Atomic, in its behaviour. */
struct timespec timeout = mp_rel_time_to_timespec(0.5);
struct timespec timeout = mp_rel_time_to_timespec(2.0);
AudioStreamBasicDescription actual_format = {0};
while (1) {
err = CA_GET(stream, kAudioStreamPropertyPhysicalFormat, &actual_format);
-3
View File
@@ -31,9 +31,6 @@
CFStringRef cfstr_from_cstr(char *str);
char *cfstr_get_cstr(CFStringRef cfstr);
char *fourcc_repr_buf(char *buf, size_t buf_size, uint32_t code);
#define fourcc_repr(code) fourcc_repr_buf((char[40]){0}, 40, code)
bool check_ca_st(struct ao *ao, int level, OSStatus code, const char *message);
#define CHECK_CA_ERROR_L(label, message) \
-707
View File
@@ -1,707 +0,0 @@
/*
* Windows DirectSound interface
*
* Copyright (c) 2004 Gabor Szecsi <deje@miki.hu>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/**
\todo verify/extend multichannel support
*/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#define DIRECTSOUND_VERSION 0x0600
#include <dsound.h>
#include <math.h>
#include <libavutil/avutil.h>
#include <libavutil/common.h>
#include "config.h"
#include "audio/format.h"
#include "ao.h"
#include "internal.h"
#include "common/msg.h"
#include "osdep/timer.h"
#include "osdep/io.h"
#include "options/m_option.h"
/**
\todo use the definitions from the win32 api headers when they define these
*/
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE
static const GUID KSDATAFORMAT_SUBTYPE_PCM = {
0x1, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
};
#if 0
#define DSSPEAKER_HEADPHONE 0x00000001
#define DSSPEAKER_MONO 0x00000002
#define DSSPEAKER_QUAD 0x00000003
#define DSSPEAKER_STEREO 0x00000004
#define DSSPEAKER_SURROUND 0x00000005
#define DSSPEAKER_5POINT1 0x00000006
#endif
#ifndef _WAVEFORMATEXTENSIBLE_
typedef struct {
WAVEFORMATEX Format;
union {
WORD wValidBitsPerSample; /* bits of precision */
WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
WORD wReserved; /* If neither applies, set to zero. */
} Samples;
DWORD dwChannelMask; /* which channels are */
/* present in stream */
GUID SubFormat;
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
#endif
struct priv {
HINSTANCE hdsound_dll; ///handle to the dll
LPDIRECTSOUND hds; ///direct sound object
LPDIRECTSOUNDBUFFER hdspribuf; ///primary direct sound buffer
LPDIRECTSOUNDBUFFER hdsbuf; ///secondary direct sound buffer (stream buffer)
int buffer_size; ///size in bytes of the direct sound buffer
int write_offset; ///offset of the write cursor in the direct sound buffer
int min_free_space; ///if the free space is below this value get_space() will return 0
///there will always be at least this amout of free space to prevent
///get_space() from returning wrong values when buffer is 100% full.
///will be replaced with nBlockAlign in init()
int underrun_check; ///0 or last reported free space (underrun detection)
int device_num; ///wanted device number
GUID device; ///guid of the device
int audio_volume;
int device_index;
int outburst; ///play in multiple of chunks of this size
int cfg_device;
int cfg_buffersize;
struct ao_device_list *listing; ///temporary during list_devs()
};
/***************************************************************************************/
/**
\brief output error message
\param err error code
\return string with the error message
*/
static char * dserr2str(int err)
{
switch (err) {
case DS_OK: return "DS_OK";
case DS_NO_VIRTUALIZATION: return "DS_NO_VIRTUALIZATION";
case DSERR_ALLOCATED: return "DS_NO_VIRTUALIZATION";
case DSERR_CONTROLUNAVAIL: return "DSERR_CONTROLUNAVAIL";
case DSERR_INVALIDPARAM: return "DSERR_INVALIDPARAM";
case DSERR_INVALIDCALL: return "DSERR_INVALIDCALL";
case DSERR_GENERIC: return "DSERR_GENERIC";
case DSERR_PRIOLEVELNEEDED: return "DSERR_PRIOLEVELNEEDED";
case DSERR_OUTOFMEMORY: return "DSERR_OUTOFMEMORY";
case DSERR_BADFORMAT: return "DSERR_BADFORMAT";
case DSERR_UNSUPPORTED: return "DSERR_UNSUPPORTED";
case DSERR_NODRIVER: return "DSERR_NODRIVER";
case DSERR_ALREADYINITIALIZED: return "DSERR_ALREADYINITIALIZED";
case DSERR_NOAGGREGATION: return "DSERR_NOAGGREGATION";
case DSERR_BUFFERLOST: return "DSERR_BUFFERLOST";
case DSERR_OTHERAPPHASPRIO: return "DSERR_OTHERAPPHASPRIO";
case DSERR_UNINITIALIZED: return "DSERR_UNINITIALIZED";
case DSERR_NOINTERFACE: return "DSERR_NOINTERFACE";
case DSERR_ACCESSDENIED: return "DSERR_ACCESSDENIED";
}
return "unknown";
}
/**
\brief uninitialize direct sound
*/
static void UninitDirectSound(struct ao *ao)
{
struct priv *p = ao->priv;
// finally release the DirectSound object
if (p->hds) {
IDirectSound_Release(p->hds);
p->hds = NULL;
}
// free DSOUND.DLL
if (p->hdsound_dll) {
FreeLibrary(p->hdsound_dll);
p->hdsound_dll = NULL;
}
MP_VERBOSE(ao, "DirectSound uninitialized\n");
}
/**
\brief enumerate direct sound devices
\return TRUE to continue with the enumeration
*/
static BOOL CALLBACK DirectSoundEnum(LPGUID guid, LPCSTR desc, LPCSTR module,
LPVOID context)
{
struct ao *ao = context;
struct priv *p = ao->priv;
MP_VERBOSE(ao, "%i %s ", p->device_index, desc);
if (p->device_num == p->device_index) {
MP_VERBOSE(ao, "<--");
if (guid)
memcpy(&p->device, guid, sizeof(GUID));
}
char *guidstr = talloc_strdup(NULL, "");
if (guid) {
wchar_t guidwstr[80] = {0};
StringFromGUID2(guid, guidwstr, MP_ARRAY_SIZE(guidwstr));
char *nstr = mp_to_utf8(NULL, guidwstr);
if (nstr) {
talloc_free(guidstr);
guidstr = nstr;
}
}
if (p->device_num < 0 && ao->device) {
if (strcmp(ao->device, guidstr) == 0) {
MP_VERBOSE(ao, "<--");
p->device_num = p->device_index;
if (guid)
memcpy(&p->device, guid, sizeof(GUID));
}
}
if (p->listing) {
struct ao_device_desc e = {guidstr, desc};
ao_device_list_add(p->listing, ao, &e);
}
talloc_free(guidstr);
MP_VERBOSE(ao, "\n");
p->device_index++;
return TRUE;
}
static void EnumDevs(struct ao *ao)
{
struct priv *p = ao->priv;
p->device_index = 0;
p->device_num = p->cfg_device;
HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKA, LPVOID);
OurDirectSoundEnumerate = (void *)GetProcAddress(p->hdsound_dll,
"DirectSoundEnumerateA");
if (OurDirectSoundEnumerate == NULL) {
MP_ERR(ao, "GetProcAddress FAILED\n");
return;
}
// Enumerate all directsound p->devices
MP_VERBOSE(ao, "Output Devices:\n");
OurDirectSoundEnumerate(DirectSoundEnum, ao);
}
static int LoadDirectSound(struct ao *ao)
{
struct priv *p = ao->priv;
// initialize directsound
p->hdsound_dll = LoadLibrary(L"DSOUND.DLL");
if (p->hdsound_dll == NULL) {
MP_ERR(ao, "cannot load DSOUND.DLL\n");
return 0;
}
return 1;
}
static void list_devs(struct ao *ao, struct ao_device_list *list)
{
struct priv *p = ao->priv;
bool need_init = !p->hdsound_dll;
if (need_init && !LoadDirectSound(ao))
return;
p->listing = list;
EnumDevs(ao);
p->listing = NULL;
if (need_init)
UninitDirectSound(ao);
}
/**
\brief initilize direct sound
\return 0 if error, 1 if ok
*/
static int InitDirectSound(struct ao *ao)
{
struct priv *p = ao->priv;
DSCAPS dscaps;
if (!LoadDirectSound(ao))
return 0;
HRESULT (WINAPI *OurDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
OurDirectSoundCreate =
(void *)GetProcAddress(p->hdsound_dll, "DirectSoundCreate");
if (OurDirectSoundCreate == NULL) {
MP_ERR(ao, "GetProcAddress FAILED\n");
FreeLibrary(p->hdsound_dll);
return 0;
}
EnumDevs(ao);
// Create the direct sound object
if (FAILED(OurDirectSoundCreate((p->device_num > 0) ? &p->device : NULL,
&p->hds, NULL)))
{
MP_ERR(ao, "cannot create a DirectSound device\n");
FreeLibrary(p->hdsound_dll);
return 0;
}
/* Set DirectSound Cooperative level, ie what control we want over Windows
* sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the
* settings of the primary buffer, but also that only the sound of our
* application will be audible when it will have the focus.
* !!! (this is not really working as intended yet because to set the
* cooperative level you need the window handle of your application, and
* I don't know of any easy way to get it. Especially since we might play
* sound without any video, and so what window handle should we use ???
* The hack for now is to use the Desktop window handle - it seems to be
* working */
if (IDirectSound_SetCooperativeLevel(p->hds, GetDesktopWindow(),
DSSCL_EXCLUSIVE))
{
MP_ERR(ao, "cannot set direct sound cooperative level\n");
IDirectSound_Release(p->hds);
FreeLibrary(p->hdsound_dll);
return 0;
}
MP_VERBOSE(ao, "DirectSound initialized\n");
memset(&dscaps, 0, sizeof(DSCAPS));
dscaps.dwSize = sizeof(DSCAPS);
if (DS_OK == IDirectSound_GetCaps(p->hds, &dscaps)) {
if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
MP_VERBOSE(ao, "DirectSound is emulated\n");
} else {
MP_VERBOSE(ao, "cannot get device capabilities\n");
}
return 1;
}
/**
\brief destroy the direct sound buffer
*/
static void DestroyBuffer(struct ao *ao)
{
struct priv *p = ao->priv;
if (p->hdsbuf) {
IDirectSoundBuffer_Release(p->hdsbuf);
p->hdsbuf = NULL;
}
if (p->hdspribuf) {
IDirectSoundBuffer_Release(p->hdspribuf);
p->hdspribuf = NULL;
}
}
/**
\brief fill sound buffer
\param data pointer to the sound data to copy
\param len length of the data to copy in bytes
\return number of copyed bytes
*/
static int write_buffer(struct ao *ao, unsigned char *data, int len)
{
struct priv *p = ao->priv;
HRESULT res;
LPVOID lpvPtr1;
DWORD dwBytes1;
LPVOID lpvPtr2;
DWORD dwBytes2;
p->underrun_check = 0;
// Lock the buffer
res = IDirectSoundBuffer_Lock(p->hdsbuf, p->write_offset, len, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0);
// If the buffer was lost, restore and retry lock.
if (DSERR_BUFFERLOST == res) {
IDirectSoundBuffer_Restore(p->hdsbuf);
res = IDirectSoundBuffer_Lock(p->hdsbuf, p->write_offset, len, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0);
}
if (SUCCEEDED(res)) {
memcpy(lpvPtr1, data, dwBytes1);
if (NULL != lpvPtr2)
memcpy(lpvPtr2, data + dwBytes1, dwBytes2);
p->write_offset += dwBytes1 + dwBytes2;
if (p->write_offset >= p->buffer_size)
p->write_offset = dwBytes2;
// Release the data back to DirectSound.
res = IDirectSoundBuffer_Unlock(p->hdsbuf, lpvPtr1, dwBytes1, lpvPtr2,
dwBytes2);
if (SUCCEEDED(res)) {
// Success.
DWORD status;
IDirectSoundBuffer_GetStatus(p->hdsbuf, &status);
if (!(status & DSBSTATUS_PLAYING))
res = IDirectSoundBuffer_Play(p->hdsbuf, 0, 0, DSBPLAY_LOOPING);
return dwBytes1 + dwBytes2;
}
}
// Lock, Unlock, or Restore failed.
return 0;
}
/***************************************************************************************/
/**
\brief handle control commands
\param cmd command
\param arg argument
\return CONTROL_OK or CONTROL_UNKNOWN in case the command is not supported
*/
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct priv *p = ao->priv;
DWORD volume;
switch (cmd) {
case AOCONTROL_GET_VOLUME: {
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
vol->left = vol->right = p->audio_volume;
return CONTROL_OK;
}
case AOCONTROL_SET_VOLUME: {
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
volume = p->audio_volume = vol->right;
if (volume < 1)
volume = 1;
volume = (DWORD)(log10(volume) * 5000.0) - 10000;
IDirectSoundBuffer_SetVolume(p->hdsbuf, volume);
return CONTROL_OK;
}
case AOCONTROL_HAS_SOFT_VOLUME:
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
/**
\brief setup sound device
\param rate samplerate
\param channels number of channels
\param format format
\param flags unused
\return 0=success -1=fail
*/
static int init(struct ao *ao)
{
struct priv *p = ao->priv;
int res;
if (!InitDirectSound(ao))
return -1;
p->audio_volume = 100;
// ok, now create the buffers
WAVEFORMATEXTENSIBLE wformat;
DSBUFFERDESC dsbpridesc;
DSBUFFERDESC dsbdesc;
int format = af_fmt_from_planar(ao->format);
int rate = ao->samplerate;
if (!af_fmt_is_spdif(format)) {
struct mp_chmap_sel sel = {0};
mp_chmap_sel_add_waveext(&sel);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
return -1;
}
switch (format) {
case AF_FORMAT_S24:
case AF_FORMAT_S16:
case AF_FORMAT_U8:
break;
default:
if (af_fmt_is_spdif(format))
break;
MP_VERBOSE(ao, "format %s not supported defaulting to Signed 16-bit Little-Endian\n",
af_fmt_to_str(format));
format = AF_FORMAT_S16;
}
//set our audio parameters
ao->samplerate = rate;
ao->format = format;
ao->bps = ao->channels.num * rate * af_fmt_to_bytes(format);
int buffersize = ao->bps * p->cfg_buffersize / 1000;
MP_VERBOSE(ao, "Samplerate:%iHz Channels:%i Format:%s\n", rate,
ao->channels.num, af_fmt_to_str(format));
MP_VERBOSE(ao, "Buffersize:%d bytes (%f msec)\n",
buffersize, buffersize * 1000.0 / ao->bps);
//fill waveformatex
ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE));
wformat.Format.cbSize = (ao->channels.num > 2)
? sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX) : 0;
wformat.Format.nChannels = ao->channels.num;
wformat.Format.nSamplesPerSec = rate;
if (af_fmt_is_spdif(format)) {
// Whether it also works with e.g. DTS is unknown, but probably does.
wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
wformat.Format.wBitsPerSample = 16;
wformat.Format.nBlockAlign = 4;
} else {
wformat.Format.wFormatTag = (ao->channels.num > 2)
? WAVE_FORMAT_EXTENSIBLE : WAVE_FORMAT_PCM;
int bps = af_fmt_to_bytes(format);
wformat.Format.wBitsPerSample = bps * 8;
wformat.Format.nBlockAlign = wformat.Format.nChannels * bps;
}
// fill in primary sound buffer descriptor
memset(&dsbpridesc, 0, sizeof(DSBUFFERDESC));
dsbpridesc.dwSize = sizeof(DSBUFFERDESC);
dsbpridesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbpridesc.dwBufferBytes = 0;
dsbpridesc.lpwfxFormat = NULL;
// fill in the secondary sound buffer (=stream buffer) descriptor
memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */
| DSBCAPS_GLOBALFOCUS /** Allows background playing */
| DSBCAPS_CTRLVOLUME; /** volume control enabled */
if (ao->channels.num > 2) {
wformat.dwChannelMask = mp_chmap_to_waveext(&ao->channels);
wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
// Needed for 5.1 on emu101k - shit soundblaster
dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE;
}
wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec *
wformat.Format.nBlockAlign;
dsbdesc.dwBufferBytes = buffersize;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat;
p->buffer_size = dsbdesc.dwBufferBytes;
p->write_offset = 0;
p->min_free_space = wformat.Format.nBlockAlign;
p->outburst = wformat.Format.nBlockAlign * 512;
// create primary buffer and set its format
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbpridesc, &p->hdspribuf, NULL);
if (res != DS_OK) {
UninitDirectSound(ao);
MP_ERR(ao, "cannot create primary buffer (%s)\n", dserr2str(res));
return -1;
}
res = IDirectSoundBuffer_SetFormat(p->hdspribuf, (WAVEFORMATEX *)&wformat);
if (res != DS_OK) {
MP_WARN(ao, "cannot set primary buffer format (%s), using "
"standard setting (bad quality)", dserr2str(res));
}
MP_VERBOSE(ao, "primary buffer created\n");
// now create the stream buffer
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbdesc, &p->hdsbuf, NULL);
if (res != DS_OK) {
if (dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE) {
// Try without DSBCAPS_LOCHARDWARE
dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE;
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbdesc, &p->hdsbuf, NULL);
}
if (res != DS_OK) {
UninitDirectSound(ao);
MP_ERR(ao, "cannot create secondary (stream)buffer (%s)\n",
dserr2str(res));
return -1;
}
}
MP_VERBOSE(ao, "secondary (stream)buffer created\n");
return 0;
}
/**
\brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Stop(p->hdsbuf);
// reset directsound buffer
IDirectSoundBuffer_SetCurrentPosition(p->hdsbuf, 0);
p->write_offset = 0;
p->underrun_check = 0;
}
/**
\brief stop playing, keep buffers (for pause)
*/
static void audio_pause(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Stop(p->hdsbuf);
}
/**
\brief resume playing, after audio_pause()
*/
static void audio_resume(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Play(p->hdsbuf, 0, 0, DSBPLAY_LOOPING);
}
/**
\brief close audio device
\param immed stop playback immediately
*/
static void uninit(struct ao *ao)
{
reset(ao);
DestroyBuffer(ao);
UninitDirectSound(ao);
}
// return exact number of free (safe to write) bytes
static int check_free_buffer_size(struct ao *ao)
{
struct priv *p = ao->priv;
int space;
DWORD play_offset;
IDirectSoundBuffer_GetCurrentPosition(p->hdsbuf, &play_offset, NULL);
space = p->buffer_size - (p->write_offset - play_offset);
// | | <-- const --> | | |
// buffer start play_cursor write_cursor p->write_offset buffer end
// play_cursor is the actual position of the play cursor
// write_cursor is the position after which it is assumed to be save to write data
// p->write_offset is the position where we actually write the data to
if (space > p->buffer_size)
space -= p->buffer_size; // p->write_offset < play_offset
// Check for buffer underruns. An underrun happens if DirectSound
// started to play old data beyond the current p->write_offset. Detect this
// by checking whether the free space shrinks, even though no data was
// written (i.e. no write_buffer). Doesn't always work, but the only
// reason we need this is to deal with the situation when playback ends,
// and the buffer is only half-filled.
if (space < p->underrun_check) {
// there's no useful data in the buffers
space = p->buffer_size;
reset(ao);
}
p->underrun_check = space;
return space;
}
/**
\brief find out how many bytes can be written into the audio buffer without
\return free space in bytes, has to return 0 if the buffer is almost full
*/
static int get_space(struct ao *ao)
{
struct priv *p = ao->priv;
int space = check_free_buffer_size(ao);
if (space < p->min_free_space)
return 0;
return (space - p->min_free_space) / p->outburst * p->outburst / ao->sstride;
}
/**
\brief play 'len' bytes of 'data'
\param data pointer to the data to play
\param len size in bytes of the data buffer, gets rounded down to outburst*n
\param flags currently unused
\return number of played bytes
*/
static int play(struct ao *ao, void **data, int samples, int flags)
{
struct priv *p = ao->priv;
int len = samples * ao->sstride;
int space = check_free_buffer_size(ao);
if (space < len)
len = space;
if (!(flags & AOPLAY_FINAL_CHUNK))
len = (len / p->outburst) * p->outburst;
return write_buffer(ao, data[0], len) / ao->sstride;
}
/**
\brief get the delay between the first and last sample in the buffer
\return delay in seconds
*/
static double get_delay(struct ao *ao)
{
struct priv *p = ao->priv;
int space = check_free_buffer_size(ao);
return (p->buffer_size - space) / (double)ao->bps;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_dsound = {
.description = "Windows DirectSound audio output",
.name = "dsound",
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
.list_devs = list_devs,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]) {
OPT_INT("device", cfg_device, 0, OPTDEF_INT(-1)),
OPT_INTRANGE("buffersize", cfg_buffersize, 0, 1, 10000, OPTDEF_INT(200)),
{0}
},
};
+1 -5
View File
@@ -162,10 +162,6 @@ static int init(struct ao *ao)
mp_chmap_sel_add_waveext(&sel);
break;
case 1:
mp_chmap_sel_add_alsa_def(&sel);
break;
default:
mp_chmap_sel_add_any(&sel);
}
@@ -236,7 +232,7 @@ const struct ao_driver audio_out_jack = {
OPT_FLAG("autostart", autostart, 0),
OPT_FLAG("connect", connect, 0),
OPT_CHOICE("std-channel-layout", stdlayout, 0,
({"waveext", 0}, {"alsa", 1}, {"any", 2})),
({"waveext", 0}, {"any", 1})),
{0}
},
};
+9 -1
View File
@@ -31,7 +31,7 @@
#include "common/common.h"
#include "audio/format.h"
#include "audio/fmt-conversion.h"
#include "talloc.h"
#include "mpv_talloc.h"
#include "ao.h"
#include "internal.h"
#include "common/msg.h"
@@ -108,6 +108,11 @@ static int init(struct ao *ao)
codec = encode_lavc_get_codec(ao->encode_lavc_ctx, ac->stream);
int samplerate = af_select_best_samplerate(ao->samplerate,
codec->supported_samplerates);
if (samplerate > 0)
ao->samplerate = samplerate;
// TODO: Remove this redundancy with encode_lavc_alloc_stream also
// setting the time base.
// Using codec->time_bvase is deprecated, but needed for older lavf.
@@ -164,6 +169,9 @@ static int init(struct ao *ao)
ao->untimed = true;
if (ao->channels.num > AV_NUM_DATA_POINTERS)
goto fail;
pthread_mutex_unlock(&ao->encode_lavc_ctx->lock);
return 0;
+1 -1
View File
@@ -26,7 +26,7 @@
#include <stdlib.h>
#include <math.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "config.h"
#include "osdep/timer.h"
+67 -29
View File
@@ -44,8 +44,7 @@
#define MAX_CHANS MP_NUM_CHANNELS
#define NUM_BUF 128
#define CHUNK_SIZE 512
#define CHUNK_SAMPLES (CHUNK_SIZE / 2)
#define CHUNK_SAMPLES 256
static ALuint buffers[MAX_CHANS][NUM_BUF];
static ALuint sources[MAX_CHANS];
@@ -56,6 +55,8 @@ static struct ao *ao_data;
struct priv {
char *cfg_device;
ALenum al_format;
int chunk_size;
};
static void reset(struct ao *ao);
@@ -117,22 +118,51 @@ struct speaker {
};
static const struct speaker speaker_pos[] = {
{MP_SPEAKER_ID_FL, {-1, 0, 0.5}},
{MP_SPEAKER_ID_FR, { 1, 0, 0.5}},
{MP_SPEAKER_ID_FC, { 0, 0, 1}},
{MP_SPEAKER_ID_LFE, { 0, 0, 0.1}},
{MP_SPEAKER_ID_BL, {-1, 0, -1}},
{MP_SPEAKER_ID_BR, { 1, 0, -1}},
{MP_SPEAKER_ID_BC, { 0, 0, -1}},
{MP_SPEAKER_ID_SL, {-1, 0, 0}},
{MP_SPEAKER_ID_SR, { 1, 0, 0}},
{MP_SPEAKER_ID_FL, {-0.500, 0, -0.866}}, // -30 deg
{MP_SPEAKER_ID_FR, { 0.500, 0, -0.866}}, // 30 deg
{MP_SPEAKER_ID_FC, { 0, 0, -1}}, // 0 deg
{MP_SPEAKER_ID_LFE, { 0, -1, 0}}, // below
{MP_SPEAKER_ID_BL, {-0.609, 0, 0.793}}, // -142.5 deg
{MP_SPEAKER_ID_BR, { 0.609, 0, 0.793}}, // 142.5 deg
{MP_SPEAKER_ID_BC, { 0, 0, 1}}, // 180 deg
{MP_SPEAKER_ID_SL, {-0.985, 0, 0.174}}, // -100 deg
{MP_SPEAKER_ID_SR, { 0.985, 0, 0.174}}, // 100 deg
{-1},
};
static ALenum get_al_format(int format)
{
switch (format) {
case AF_FORMAT_U8P: return AL_FORMAT_MONO8;
case AF_FORMAT_S16P: return AL_FORMAT_MONO16;
case AF_FORMAT_FLOATP:
if (alIsExtensionPresent((ALchar*)"AL_EXT_float32") == AL_TRUE)
return AL_FORMAT_MONO_FLOAT32;
break;
case AF_FORMAT_DOUBLEP:
if (alIsExtensionPresent((ALchar*)"AL_EXT_double") == AL_TRUE)
return AL_FORMAT_MONO_DOUBLE_EXT;
break;
}
return AL_FALSE;
}
// close audio device
static void uninit(struct ao *ao)
{
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
reset(ao);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
ao_data = NULL;
}
static int init(struct ao *ao)
{
float position[3] = {0, 0, 0};
float direction[6] = {0, 0, 1, 0, -1, 0};
float direction[6] = {0, 0, -1, 0, 1, 0};
ALCdevice *dev = NULL;
ALCcontext *ctx = NULL;
ALCint freq = 0;
@@ -184,23 +214,30 @@ static int init(struct ao *ao)
alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
if (alcGetError(dev) == ALC_NO_ERROR && freq)
ao->samplerate = freq;
ao->format = AF_FORMAT_S16P;
p->al_format = AL_FALSE;
int try_formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(ao->format, try_formats);
for (int n = 0; try_formats[n]; n++) {
p->al_format = get_al_format(try_formats[n]);
if (p->al_format != AL_FALSE) {
ao->format = try_formats[n];
break;
}
}
if (p->al_format == AL_FALSE) {
MP_FATAL(ao, "Can't find appropriate sample format.\n");
uninit(ao);
goto err_out;
}
p->chunk_size = CHUNK_SAMPLES * af_fmt_to_bytes(ao->format);
return 0;
err_out:
return -1;
}
// close audio device
static void uninit(struct ao *ao)
{
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
reset(ao);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
ao_data = NULL;
return -1;
}
static void drain(struct ao *ao)
@@ -274,14 +311,15 @@ static int get_space(struct ao *ao)
*/
static int play(struct ao *ao, void **data, int samples, int flags)
{
struct priv *p = ao->priv;
ALint state;
int num = samples / CHUNK_SAMPLES;
for (int i = 0; i < num; i++) {
for (int ch = 0; ch < ao->channels.num; ch++) {
int16_t *d = data[ch];
d += i * CHUNK_SAMPLES;
alBufferData(buffers[ch][cur_buf[ch]], AL_FORMAT_MONO16, d,
CHUNK_SIZE, ao->samplerate);
char *d = data[ch];
d += i * p->chunk_size;
alBufferData(buffers[ch][cur_buf[ch]], p->al_format, d,
p->chunk_size, ao->samplerate);
alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
}
+250
View File
@@ -0,0 +1,250 @@
/*
* OpenSL ES audio output driver.
* Copyright (C) 2016 Ilya Zhuravlev <whatever@xyz.is>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ao.h"
#include "internal.h"
#include "common/msg.h"
#include "audio/format.h"
#include "options/m_option.h"
#include "osdep/timer.h"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <pthread.h>
struct priv {
SLObjectItf sl, output_mix, player;
SLBufferQueueItf buffer_queue;
SLEngineItf engine;
SLPlayItf play;
char *curbuf, *buf1, *buf2;
size_t buffer_size;
pthread_mutex_t buffer_lock;
int cfg_frames_per_buffer;
int cfg_sample_rate;
};
static const int fmtmap[][2] = {
{ AF_FORMAT_U8, SL_PCMSAMPLEFORMAT_FIXED_8 },
{ AF_FORMAT_S16, SL_PCMSAMPLEFORMAT_FIXED_16 },
{ AF_FORMAT_S32, SL_PCMSAMPLEFORMAT_FIXED_32 },
{ 0 }
};
#define DESTROY(thing) \
if (p->thing) { \
(*p->thing)->Destroy(p->thing); \
p->thing = NULL; \
}
static void uninit(struct ao *ao)
{
struct priv *p = ao->priv;
DESTROY(player);
DESTROY(output_mix);
DESTROY(sl);
p->buffer_queue = NULL;
p->engine = NULL;
p->play = NULL;
pthread_mutex_destroy(&p->buffer_lock);
free(p->buf1);
free(p->buf2);
p->curbuf = p->buf1 = p->buf2 = NULL;
p->buffer_size = 0;
}
#undef DESTROY
static void buffer_callback(SLBufferQueueItf buffer_queue, void *context)
{
struct ao *ao = context;
struct priv *p = ao->priv;
SLresult res;
void *data[1];
double delay;
pthread_mutex_lock(&p->buffer_lock);
data[0] = p->curbuf;
delay = 2 * p->buffer_size / (double)ao->bps;
ao_read_data(ao, data, p->buffer_size / ao->sstride,
mp_time_us() + 1000000LL * delay);
res = (*buffer_queue)->Enqueue(buffer_queue, p->curbuf, p->buffer_size);
if (res != SL_RESULT_SUCCESS)
MP_ERR(ao, "Failed to Enqueue: %d\n", res);
else
p->curbuf = (p->curbuf == p->buf1) ? p->buf2 : p->buf1;
pthread_mutex_unlock(&p->buffer_lock);
}
#define DEFAULT_BUFFER_SIZE_MS 50
#define CHK(stmt) \
{ \
SLresult res = stmt; \
if (res != SL_RESULT_SUCCESS) { \
MP_ERR(ao, "%s: %d\n", #stmt, res); \
goto error; \
} \
}
static int init(struct ao *ao)
{
struct priv *p = ao->priv;
SLDataLocator_BufferQueue locator_buffer_queue;
SLDataLocator_OutputMix locator_output_mix;
SLDataFormat_PCM pcm;
SLDataSource audio_source;
SLDataSink audio_sink;
// This AO only supports two channels at the moment
mp_chmap_from_channels(&ao->channels, 2);
CHK(slCreateEngine(&p->sl, 0, NULL, 0, NULL, NULL));
CHK((*p->sl)->Realize(p->sl, SL_BOOLEAN_FALSE));
CHK((*p->sl)->GetInterface(p->sl, SL_IID_ENGINE, (void*)&p->engine));
CHK((*p->engine)->CreateOutputMix(p->engine, &p->output_mix, 0, NULL, NULL));
CHK((*p->output_mix)->Realize(p->output_mix, SL_BOOLEAN_FALSE));
locator_buffer_queue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
locator_buffer_queue.numBuffers = 2;
pcm.formatType = SL_DATAFORMAT_PCM;
pcm.numChannels = 2;
int compatible_formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(ao->format, compatible_formats);
pcm.bitsPerSample = 0;
for (int i = 0; compatible_formats[i] && !pcm.bitsPerSample; ++i)
for (int j = 0; fmtmap[j][0]; ++j)
if (compatible_formats[i] == fmtmap[j][0]) {
ao->format = fmtmap[j][0];
pcm.bitsPerSample = fmtmap[j][1];
break;
}
if (!pcm.bitsPerSample) {
MP_ERR(ao, "Cannot find compatible audio format\n");
goto error;
}
pcm.containerSize = 8 * af_fmt_to_bytes(ao->format);
pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
if (p->cfg_sample_rate)
ao->samplerate = p->cfg_sample_rate;
// samplesPerSec is misnamed, actually it's samples per ms
pcm.samplesPerSec = ao->samplerate * 1000;
if (p->cfg_frames_per_buffer)
ao->device_buffer = p->cfg_frames_per_buffer;
else
ao->device_buffer = ao->samplerate * DEFAULT_BUFFER_SIZE_MS / 1000;
p->buffer_size = ao->device_buffer * ao->channels.num *
af_fmt_to_bytes(ao->format);
p->buf1 = calloc(1, p->buffer_size);
p->buf2 = calloc(1, p->buffer_size);
p->curbuf = p->buf1;
if (!p->buf1 || !p->buf2) {
MP_ERR(ao, "Failed to allocate device buffer\n");
goto error;
}
int r = pthread_mutex_init(&p->buffer_lock, NULL);
if (r) {
MP_ERR(ao, "Failed to initialize the mutex: %d\n", r);
goto error;
}
audio_source.pFormat = (void*)&pcm;
audio_source.pLocator = (void*)&locator_buffer_queue;
locator_output_mix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
locator_output_mix.outputMix = p->output_mix;
audio_sink.pLocator = (void*)&locator_output_mix;
audio_sink.pFormat = NULL;
SLboolean required[] = { SL_BOOLEAN_TRUE };
SLInterfaceID iid_array[] = { SL_IID_BUFFERQUEUE };
CHK((*p->engine)->CreateAudioPlayer(p->engine, &p->player, &audio_source,
&audio_sink, 1, iid_array, required));
CHK((*p->player)->Realize(p->player, SL_BOOLEAN_FALSE));
CHK((*p->player)->GetInterface(p->player, SL_IID_PLAY, (void*)&p->play));
CHK((*p->player)->GetInterface(p->player, SL_IID_BUFFERQUEUE,
(void*)&p->buffer_queue));
CHK((*p->buffer_queue)->RegisterCallback(p->buffer_queue,
buffer_callback, ao));
return 1;
error:
uninit(ao);
return -1;
}
#undef CHK
static void set_play_state(struct ao *ao, SLuint32 state)
{
struct priv *p = ao->priv;
SLresult res = (*p->play)->SetPlayState(p->play, state);
if (res != SL_RESULT_SUCCESS)
MP_ERR(ao, "Failed to SetPlayState(%d): %d\n", state, res);
}
static void reset(struct ao *ao)
{
set_play_state(ao, SL_PLAYSTATE_STOPPED);
}
static void resume(struct ao *ao)
{
struct priv *p = ao->priv;
set_play_state(ao, SL_PLAYSTATE_PLAYING);
// enqueue two buffers
buffer_callback(p->buffer_queue, ao);
buffer_callback(p->buffer_queue, ao);
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_opensles = {
.description = "OpenSL ES audio output",
.name = "opensles",
.init = init,
.uninit = uninit,
.reset = reset,
.resume = resume,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]) {
OPT_INTRANGE("frames-per-buffer", cfg_frames_per_buffer, 0, 1, 10000),
OPT_INTRANGE("sample-rate", cfg_sample_rate, 0, 1000, 100000),
{0}
},
};
+1 -1
View File
@@ -27,7 +27,7 @@
#include <libavutil/common.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "options/m_option.h"
#include "audio/format.h"
+33 -22
View File
@@ -376,22 +376,8 @@ fail:
return -1;
}
static int init(struct ao *ao)
static bool set_format(struct ao *ao, pa_format_info *format)
{
struct pa_channel_map map;
pa_proplist *proplist = NULL;
pa_format_info *format = NULL;
struct priv *priv = ao->priv;
char *sink = priv->cfg_sink && priv->cfg_sink[0] ? priv->cfg_sink : ao->device;
if (pa_init_boilerplate(ao) < 0)
return -1;
pa_threaded_mainloop_lock(priv->mainloop);
if (!(format = pa_format_info_new()))
goto unlock_and_fail;
ao->format = af_fmt_from_planar(ao->format);
format->encoding = map_digital_format(ao->format);
@@ -411,8 +397,29 @@ static int init(struct ao *ao)
pa_format_info_set_sample_format(format, fmt_map->pa_format);
}
struct pa_channel_map map;
if (!select_chmap(ao, &map))
goto unlock_and_fail;
return false;
pa_format_info_set_rate(format, ao->samplerate);
pa_format_info_set_channels(format, ao->channels.num);
pa_format_info_set_channel_map(format, &map);
return ao->samplerate < PA_RATE_MAX && pa_format_info_valid(format);
}
static int init(struct ao *ao)
{
pa_proplist *proplist = NULL;
pa_format_info *format = NULL;
struct priv *priv = ao->priv;
char *sink = priv->cfg_sink && priv->cfg_sink[0] ? priv->cfg_sink : ao->device;
if (pa_init_boilerplate(ao) < 0)
return -1;
pa_threaded_mainloop_lock(priv->mainloop);
if (!(proplist = pa_proplist_new())) {
MP_ERR(ao, "Failed to allocate proplist\n");
@@ -420,13 +427,17 @@ static int init(struct ao *ao)
}
(void)pa_proplist_sets(proplist, PA_PROP_MEDIA_ICON_NAME, ao->client_name);
pa_format_info_set_rate(format, ao->samplerate);
pa_format_info_set_channels(format, ao->channels.num);
pa_format_info_set_channel_map(format, &map);
if (!pa_format_info_valid(format)) {
MP_ERR(ao, "Invalid audio format\n");
if (!(format = pa_format_info_new()))
goto unlock_and_fail;
if (!set_format(ao, format)) {
ao->channels = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
ao->samplerate = 48000;
ao->format = AF_FORMAT_FLOAT;
if (!set_format(ao, format)) {
MP_ERR(ao, "Invalid audio format\n");
goto unlock_and_fail;
}
}
if (!(priv->stream = pa_stream_new_extended(priv->context, "audio stream",
+1 -1
View File
@@ -26,7 +26,7 @@
#include <unistd.h>
#include <rsound.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "options/m_option.h"
#include "osdep/timer.h"
+8 -8
View File
@@ -4,23 +4,23 @@
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "audio/format.h"
#include "talloc.h"
#include "mpv_talloc.h"
#include "ao.h"
#include "internal.h"
#include "common/common.h"
+297 -222
View File
@@ -3,63 +3,78 @@
*
* Original author: Jonathan Yong <10walls@gmail.com>
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <math.h>
#include <inttypes.h>
#include <process.h>
#include <initguid.h>
#include <audioclient.h>
#include <endpointvolume.h>
#include <mmdeviceapi.h>
#include <avrt.h>
#include <libavutil/mathematics.h>
#include "audio/out/ao_wasapi.h"
#include "audio/out/ao_wasapi_utils.h"
#include "audio/format.h"
#include "options/m_option.h"
#include "osdep/timer.h"
#include "osdep/io.h"
#include "misc/dispatch.h"
#include "ao_wasapi.h"
static HRESULT get_device_delay(struct wasapi_state *state, double *delay) {
// naive av_rescale for unsigned
static UINT64 uint64_scale(UINT64 x, UINT64 num, UINT64 den)
{
return (x / den) * num
+ ((x % den) * (num / den))
+ ((x % den) * (num % den)) / den;
}
static HRESULT get_device_delay(struct wasapi_state *state, double *delay_us) {
UINT64 sample_count = atomic_load(&state->sample_count);
UINT64 position, qpc_position;
HRESULT hr;
hr = IAudioClock_GetPosition(state->pAudioClock, &position, &qpc_position);
/* GetPosition succeeded, but the result may be inaccurate due to the length of the call */
/* http://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx */
if (hr == S_FALSE) {
MP_DBG(state, "Possibly inaccurate device position.\n");
hr = S_OK;
}
EXIT_ON_ERROR(hr);
// GetPosition succeeded, but the result may be
// inaccurate due to the length of the call
// http://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx
if (hr == S_FALSE)
MP_VERBOSE(state, "Possibly inaccurate device position.\n");
LARGE_INTEGER qpc_count;
QueryPerformanceCounter(&qpc_count);
double qpc_diff = (qpc_count.QuadPart * 1e7 / state->qpc_frequency.QuadPart) - qpc_position;
// convert position to number of samples careful to avoid overflow
UINT64 sample_position = uint64_scale(position,
state->format.Format.nSamplesPerSec,
state->clock_frequency);
INT64 diff = sample_count - sample_position;
*delay_us = diff * 1e6 / state->format.Format.nSamplesPerSec;
position += state->clock_frequency * (uint64_t) (qpc_diff / 1e7);
// Correct for any delay in IAudioClock_GetPosition above.
// This should normally be very small (<1 us), but just in case. . .
LARGE_INTEGER qpc;
QueryPerformanceCounter(&qpc);
INT64 qpc_diff = av_rescale(qpc.QuadPart, 10000000, state->qpc_frequency.QuadPart)
- qpc_position;
// ignore the above calculation if it yields more than 10 seconds (due to
// possible overflow inside IAudioClock_GetPosition)
if (qpc_diff < 10 * 10000000) {
*delay_us -= qpc_diff / 10.0; // convert to us
} else {
MP_VERBOSE(state, "Insane qpc delay correction of %g seconds. "
"Ignoring it.\n", qpc_diff / 10000000.0);
}
/* convert position to the same base as sample_count */
position = position * state->format.Format.nSamplesPerSec / state->clock_frequency;
double diff = sample_count - position;
*delay = diff / state->format.Format.nSamplesPerSec;
MP_TRACE(state, "Device delay: %g samples (%g ms)\n", diff, *delay * 1000);
if (sample_count > 0 && *delay_us <= 0) {
MP_WARN(state, "Under-run: Device delay: %g us\n", *delay_us);
} else {
MP_TRACE(state, "Device delay: %g us\n", *delay_us);
}
return S_OK;
exit_label:
@@ -67,24 +82,44 @@ exit_label:
return hr;
}
static void thread_feed(struct ao *ao)
static bool thread_feed(struct ao *ao)
{
struct wasapi_state *state = ao->priv;
HRESULT hr;
UINT32 frame_count = state->bufferFrameCount;
if (state->share_mode == AUDCLNT_SHAREMODE_SHARED) {
UINT32 padding = 0;
hr = IAudioClient_GetCurrentPadding(state->pAudioClient, &padding);
EXIT_ON_ERROR(hr);
frame_count -= padding;
MP_TRACE(ao, "Frame to fill: %"PRIu32". Padding: %"PRIu32"\n", frame_count, padding);
}
double delay;
hr = get_device_delay(state, &delay);
UINT32 padding;
hr = IAudioClient_GetCurrentPadding(state->pAudioClient, &padding);
EXIT_ON_ERROR(hr);
bool refill = false;
if (state->share_mode == AUDCLNT_SHAREMODE_SHARED) {
// Return if there's nothing to do.
if (frame_count <= padding)
return false;
// In shared mode, there is only one buffer of size bufferFrameCount.
// We must therefore take care not to overwrite the samples that have
// yet to play.
frame_count -= padding;
} else if (padding >= 2 * frame_count) {
// In exclusive mode, we exchange entire buffers of size
// bufferFrameCount with the device. If there are already two such
// full buffers waiting to play, there is no work to do.
return false;
} else if (padding < frame_count) {
// If there is not at least one full buffer of audio queued to play in
// exclusive mode, call this function again immediately to try and catch
// up and avoid a cascade of under-runs. WASAPI doesn't seem to be smart
// enough to send more feed events when it gets behind.
refill = true;
}
MP_TRACE(ao, "Frame to fill: %"PRIu32". Padding: %"PRIu32"\n",
frame_count, padding);
double delay_us;
hr = get_device_delay(state, &delay_us);
EXIT_ON_ERROR(hr);
// add the buffer delay
delay_us += frame_count * 1e6 / state->format.Format.nSamplesPerSec;
BYTE *pData;
hr = IAudioRenderClient_GetBuffer(state->pRenderClient,
@@ -93,50 +128,23 @@ static void thread_feed(struct ao *ao)
BYTE *data[1] = {pData};
ao_read_data(ao, (void**)data, frame_count, (int64_t) (
mp_time_us() + delay * 1e6 +
frame_count * 1e6 / state->format.Format.nSamplesPerSec));
ao_read_data(ao, (void **)data, frame_count,
mp_time_us() + (int64_t)llrint(delay_us));
// note, we can't use ao_read_data return value here since we already
// commited to frame_count above in the GetBuffer call
hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,
frame_count, 0);
EXIT_ON_ERROR(hr);
atomic_fetch_add(&state->sample_count, frame_count);
return;
return refill;
exit_label:
MP_ERR(state, "Error feeding audio: %s\n", mp_HRESULT_to_str(hr));
MP_VERBOSE(ao, "Requesting ao reload\n");
ao_request_reload(ao);
return;
}
static void thread_resume(struct ao *ao)
{
struct wasapi_state *state = ao->priv;
HRESULT hr;
MP_DBG(state, "Thread Resume\n");
UINT32 padding = 0;
hr = IAudioClient_GetCurrentPadding(state->pAudioClient, &padding);
if (hr != S_OK) {
MP_ERR(state, "IAudioClient_GetCurrentPadding returned %s\n",
mp_HRESULT_to_str(hr));
}
/* Fill the buffer before starting, but only if there is no audio queued to play. */
/* This prevents overfilling the buffer, which leads to problems in exclusive mode */
if (padding < (UINT32) state->bufferFrameCount)
thread_feed(ao);
// start feeding next wakeup if something else hasn't been requested
int expected = WASAPI_THREAD_RESUME;
atomic_compare_exchange_strong(&state->thread_state, &expected, WASAPI_THREAD_FEED);
hr = IAudioClient_Start(state->pAudioClient);
if (hr != S_OK)
MP_ERR(state, "IAudioClient_Start returned %s\n", mp_HRESULT_to_str(hr));
return;
return false;
}
static void thread_reset(struct ao *ao)
@@ -145,20 +153,43 @@ static void thread_reset(struct ao *ao)
HRESULT hr;
MP_DBG(state, "Thread Reset\n");
hr = IAudioClient_Stop(state->pAudioClient);
/* we may get S_FALSE if the stream is already stopped */
if (hr != S_OK && hr != S_FALSE)
if (FAILED(hr))
MP_ERR(state, "IAudioClient_Stop returned: %s\n", mp_HRESULT_to_str(hr));
/* we may get S_FALSE if the stream is already reset */
hr = IAudioClient_Reset(state->pAudioClient);
if (hr != S_OK && hr != S_FALSE)
if (FAILED(hr))
MP_ERR(state, "IAudioClient_Reset returned: %s\n", mp_HRESULT_to_str(hr));
atomic_store(&state->sample_count, 0);
// start feeding next wakeup if something else hasn't been requested
int expected = WASAPI_THREAD_RESET;
atomic_compare_exchange_strong(&state->thread_state, &expected, WASAPI_THREAD_FEED);
return;
}
static void thread_resume(struct ao *ao)
{
struct wasapi_state *state = ao->priv;
MP_DBG(state, "Thread Resume\n");
thread_reset(ao);
thread_feed(ao);
HRESULT hr = IAudioClient_Start(state->pAudioClient);
if (FAILED(hr)) {
MP_ERR(state, "IAudioClient_Start returned %s\n",
mp_HRESULT_to_str(hr));
}
}
static void thread_wakeup(void *ptr)
{
struct ao *ao = ptr;
struct wasapi_state *state = ao->priv;
SetEvent(state->hWake);
}
static void set_thread_state(struct ao *ao,
enum wasapi_thread_state thread_state)
{
struct wasapi_state *state = ao->priv;
atomic_store(&state->thread_state, thread_state);
thread_wakeup(ao);
}
static DWORD __stdcall AudioThread(void *lpParameter)
@@ -169,43 +200,38 @@ static DWORD __stdcall AudioThread(void *lpParameter)
state->init_ret = wasapi_thread_init(ao);
SetEvent(state->hInitDone);
if (state->init_ret != S_OK)
if (FAILED(state->init_ret))
goto exit_label;
MP_DBG(ao, "Entering dispatch loop\n");
while (true) { /* watch events */
HANDLE events[] = {state->hWake};
switch (MsgWaitForMultipleObjects(MP_ARRAY_SIZE(events), events, FALSE, INFINITE,
QS_POSTMESSAGE | QS_SENDMESSAGE)) {
/* AudioThread wakeup */
case WAIT_OBJECT_0:
switch (atomic_load(&state->thread_state)) {
case WASAPI_THREAD_FEED:
thread_feed(ao);
break;
case WASAPI_THREAD_RESET:
thread_reset(ao);
break;
case WASAPI_THREAD_RESUME:
thread_reset(ao);
thread_resume(ao);
break;
case WASAPI_THREAD_SHUTDOWN:
thread_reset(ao);
goto exit_label;
default:
MP_ERR(ao, "Unhandled thread state\n");
goto exit_label;
}
while (true) {
if (WaitForSingleObject(state->hWake, INFINITE) != WAIT_OBJECT_0)
MP_ERR(ao, "Unexpected return value from WaitForSingleObject\n");
mp_dispatch_queue_process(state->dispatch, 0);
int thread_state = atomic_load(&state->thread_state);
switch (thread_state) {
case WASAPI_THREAD_FEED:
// fill twice on under-full buffer (see comment in thread_feed)
if (thread_feed(ao) && thread_feed(ao))
MP_ERR(ao, "Unable to fill buffer fast enough\n");
break;
/* messages to dispatch (COM marshalling) */
case (WAIT_OBJECT_0 + MP_ARRAY_SIZE(events)):
wasapi_dispatch(ao);
case WASAPI_THREAD_RESET:
thread_reset(ao);
break;
default:
MP_ERR(ao, "Unhandled thread event\n");
case WASAPI_THREAD_RESUME:
thread_resume(ao);
break;
case WASAPI_THREAD_SHUTDOWN:
thread_reset(ao);
goto exit_label;
default:
MP_ERR(ao, "Unhandled thread state: %d\n", thread_state);
}
// the default is to feed unless something else is requested
atomic_compare_exchange_strong(&state->thread_state, &thread_state,
WASAPI_THREAD_FEED);
}
exit_label:
wasapi_thread_uninit(ao);
@@ -215,35 +241,28 @@ exit_label:
return 0;
}
static void set_thread_state(struct ao *ao, enum wasapi_thread_state thread_state)
{
struct wasapi_state *state = ao->priv;
atomic_store(&state->thread_state, thread_state);
SetEvent(state->hWake);
}
static void uninit(struct ao *ao)
{
MP_DBG(ao, "Uninit wasapi\n");
struct wasapi_state *state = ao->priv;
wasapi_release_proxies(state);
if (state->hWake)
set_thread_state(ao, WASAPI_THREAD_SHUTDOWN);
/* wait up to 10 seconds */
if (state->hAudioThread &&
WaitForSingleObject(state->hAudioThread, 10000) == WAIT_TIMEOUT)
WaitForSingleObject(state->hAudioThread, INFINITE) != WAIT_OBJECT_0)
{
MP_ERR(ao, "Audio loop thread refuses to abort\n");
return;
MP_ERR(ao, "Unexpected return value from WaitForSingleObject "
"while waiting for audio thread to terminate\n");
}
if (state->VistaBlob.hAvrt)
FreeLibrary(state->VistaBlob.hAvrt);
SAFE_RELEASE(state->hInitDone, CloseHandle(state->hInitDone));
SAFE_RELEASE(state->hWake, CloseHandle(state->hWake));
SAFE_RELEASE(state->hAudioThread,CloseHandle(state->hAudioThread));
wasapi_change_uninit(ao);
talloc_free(state->deviceID);
CoUninitialize();
MP_DBG(ao, "Uninit wasapi done\n");
}
@@ -255,116 +274,177 @@ static int init(struct ao *ao)
struct wasapi_state *state = ao->priv;
state->log = ao->log;
if(!wasapi_fill_VistaBlob(state))
MP_WARN(ao, "Error loading thread priority functions\n");
state->deviceID = wasapi_find_deviceID(ao);
if (!state->deviceID) {
uninit(ao);
return -1;
}
wasapi_change_init(ao, false);
state->hInitDone = CreateEventW(NULL, FALSE, FALSE, NULL);
state->hWake = CreateEventW(NULL, FALSE, FALSE, NULL);
if (!state->hInitDone || !state->hWake) {
MP_ERR(ao, "Error creating events\n");
MP_FATAL(ao, "Error creating events\n");
uninit(ao);
return -1;
}
state->dispatch = mp_dispatch_create(state);
mp_dispatch_set_wakeup_fn(state->dispatch, thread_wakeup, ao);
state->init_ret = E_FAIL;
state->hAudioThread = CreateThread(NULL, 0, &AudioThread, ao, 0, NULL);
if (!state->hAudioThread) {
MP_ERR(ao, "Failed to create audio thread\n");
MP_FATAL(ao, "Failed to create audio thread\n");
uninit(ao);
return -1;
}
WaitForSingleObject(state->hInitDone, INFINITE); /* wait on init complete */
WaitForSingleObject(state->hInitDone, INFINITE); // wait on init complete
SAFE_RELEASE(state->hInitDone,CloseHandle(state->hInitDone));
if (state->init_ret != S_OK) {
if (FAILED(state->init_ret)) {
if (!ao->probing)
MP_ERR(ao, "Received failure from audio thread\n");
MP_FATAL(ao, "Received failure from audio thread\n");
uninit(ao);
return -1;
}
wasapi_setup_proxies(state);
MP_DBG(ao, "Init wasapi done\n");
return 0;
}
static int thread_control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct wasapi_state *state = ao->priv;
if (!state->pEndpointVolume)
return CONTROL_UNKNOWN;
switch (cmd) {
case AOCONTROL_GET_VOLUME:
case AOCONTROL_SET_VOLUME:
if (!(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_VOLUME))
return CONTROL_FALSE;
break;
case AOCONTROL_GET_MUTE:
case AOCONTROL_SET_MUTE:
if (!(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_MUTE))
return CONTROL_FALSE;
break;
case AOCONTROL_HAS_PER_APP_VOLUME:
return CONTROL_FALSE;
}
float volume;
BOOL mute;
switch (cmd) {
case AOCONTROL_GET_VOLUME:
IAudioEndpointVolume_GetMasterVolumeLevelScalar(
state->pEndpointVolume, &volume);
*(ao_control_vol_t *)arg = (ao_control_vol_t){
.left = 100.0f * volume,
.right = 100.0f * volume,
};
return CONTROL_OK;
case AOCONTROL_SET_VOLUME:
volume = ((ao_control_vol_t *)arg)->left / 100.f;
IAudioEndpointVolume_SetMasterVolumeLevelScalar(
state->pEndpointVolume, volume, NULL);
return CONTROL_OK;
case AOCONTROL_GET_MUTE:
IAudioEndpointVolume_GetMute(state->pEndpointVolume, &mute);
*(bool *)arg = mute;
return CONTROL_OK;
case AOCONTROL_SET_MUTE:
mute = *(bool *)arg;
IAudioEndpointVolume_SetMute(state->pEndpointVolume, mute, NULL);
return CONTROL_OK;
}
return CONTROL_UNKNOWN;
}
static int thread_control_shared(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct wasapi_state *state = ao->priv;
if (!state->pAudioVolume)
return CONTROL_UNKNOWN;
float volume;
BOOL mute;
switch(cmd) {
case AOCONTROL_GET_VOLUME:
ISimpleAudioVolume_GetMasterVolume(state->pAudioVolume, &volume);
*(ao_control_vol_t *)arg = (ao_control_vol_t){
.left = 100.0f * volume,
.right = 100.0f * volume,
};
return CONTROL_OK;
case AOCONTROL_SET_VOLUME:
volume = ((ao_control_vol_t *)arg)->left / 100.f;
ISimpleAudioVolume_SetMasterVolume(state->pAudioVolume, volume, NULL);
return CONTROL_OK;
case AOCONTROL_GET_MUTE:
ISimpleAudioVolume_GetMute(state->pAudioVolume, &mute);
*(bool *)arg = mute;
return CONTROL_OK;
case AOCONTROL_SET_MUTE:
mute = *(bool *)arg;
ISimpleAudioVolume_SetMute(state->pAudioVolume, mute, NULL);
return CONTROL_OK;
case AOCONTROL_HAS_PER_APP_VOLUME:
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
static int thread_control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct wasapi_state *state = ao->priv;
// common to exclusive and shared
switch (cmd) {
case AOCONTROL_UPDATE_STREAM_TITLE:
if (!state->pSessionControl)
return CONTROL_FALSE;
wchar_t *title = mp_from_utf8(NULL, (char*)arg);
wchar_t *tmp = NULL;
// There is a weird race condition in the IAudioSessionControl itself --
// it seems that *sometimes* the SetDisplayName does not take effect and
// it still shows the old title. Use this loop to insist until it works.
do {
IAudioSessionControl_SetDisplayName(state->pSessionControl, title, NULL);
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
IAudioSessionControl_GetDisplayName(state->pSessionControl, &tmp);
} while (lstrcmpW(title, tmp));
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
talloc_free(title);
return CONTROL_OK;
}
return state->share_mode == AUDCLNT_SHAREMODE_EXCLUSIVE ?
thread_control_exclusive(ao, cmd, arg) :
thread_control_shared(ao, cmd, arg);
}
static void run_control(void *p)
{
void **pp = p;
struct ao *ao = pp[0];
enum aocontrol cmd = *(enum aocontrol *)pp[1];
void *arg = pp[2];
*(int *)pp[3] = thread_control(ao, cmd, arg);
}
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct wasapi_state *state = ao->priv;
ao_control_vol_t *vol = arg;
BOOL mute;
switch (cmd) {
case AOCONTROL_GET_VOLUME:
if (state->opt_exclusive)
IAudioEndpointVolume_GetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
&state->audio_volume);
else
ISimpleAudioVolume_GetMasterVolume(state->pAudioVolumeProxy,
&state->audio_volume);
/* check to see if user manually changed volume through mixer;
this information is used in exclusive mode for restoring the mixer volume on uninit */
if (state->audio_volume != state->previous_volume) {
MP_VERBOSE(state, "Mixer difference: %.2g now, expected %.2g\n",
state->audio_volume, state->previous_volume);
state->initial_volume = state->audio_volume;
}
vol->left = vol->right = 100.0f * state->audio_volume;
return CONTROL_OK;
case AOCONTROL_SET_VOLUME:
state->audio_volume = vol->left / 100.f;
if (state->opt_exclusive)
IAudioEndpointVolume_SetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
state->audio_volume, NULL);
else
ISimpleAudioVolume_SetMasterVolume(state->pAudioVolumeProxy,
state->audio_volume, NULL);
state->previous_volume = state->audio_volume;
return CONTROL_OK;
case AOCONTROL_GET_MUTE:
if (state->opt_exclusive)
IAudioEndpointVolume_GetMute(state->pEndpointVolumeProxy, &mute);
else
ISimpleAudioVolume_GetMute(state->pAudioVolumeProxy, &mute);
*(bool*)arg = mute;
return CONTROL_OK;
case AOCONTROL_SET_MUTE:
mute = *(bool*)arg;
if (state->opt_exclusive)
IAudioEndpointVolume_SetMute(state->pEndpointVolumeProxy, mute, NULL);
else
ISimpleAudioVolume_SetMute(state->pAudioVolumeProxy, mute, NULL);
return CONTROL_OK;
case AOCONTROL_HAS_PER_APP_VOLUME:
return CONTROL_TRUE;
case AOCONTROL_UPDATE_STREAM_TITLE: {
MP_VERBOSE(state, "Updating stream title to \"%s\"\n", (char*)arg);
wchar_t *title = mp_from_utf8(NULL, (char*)arg);
wchar_t *tmp = NULL;
/* There is a weird race condition in the IAudioSessionControl itself --
it seems that *sometimes* the SetDisplayName does not take effect and it still shows
the old title. Use this loop to insist until it works. */
do {
IAudioSessionControl_SetDisplayName(state->pSessionControlProxy, title, NULL);
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
IAudioSessionControl_GetDisplayName(state->pSessionControlProxy, &tmp);
} while (lstrcmpW(title, tmp));
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
talloc_free(title);
return CONTROL_OK;
}
default:
return CONTROL_UNKNOWN;
}
int ret;
void *p[] = {ao, &cmd, arg, &ret};
mp_dispatch_run(state->dispatch, run_control, p);
return ret;
}
static void audio_reset(struct ao *ao)
@@ -380,9 +460,7 @@ static void audio_resume(struct ao *ao)
static void hotplug_uninit(struct ao *ao)
{
MP_DBG(ao, "Hotplug uninit\n");
struct wasapi_state *state = ao->priv;
wasapi_change_uninit(ao);
SAFE_RELEASE(state->pEnumerator, IMMDeviceEnumerator_Release(state->pEnumerator));
CoUninitialize();
}
@@ -392,15 +470,12 @@ static int hotplug_init(struct ao *ao)
struct wasapi_state *state = ao->priv;
state->log = ao->log;
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
HRESULT hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator, (void **)&state->pEnumerator);
EXIT_ON_ERROR(hr);
hr = wasapi_change_init(ao, true);
HRESULT hr = wasapi_change_init(ao, true);
EXIT_ON_ERROR(hr);
return 0;
exit_label:
MP_ERR(state, "Error setting up audio hotplug: %s\n", mp_HRESULT_to_str(hr));
MP_FATAL(state, "Error setting up audio hotplug: %s\n", mp_HRESULT_to_str(hr));
hotplug_uninit(ao);
return -1;
}
Executable → Regular
+59 -65
View File
@@ -3,34 +3,41 @@
*
* Original author: Jonathan Yong <10walls@gmail.com>
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_AO_WASAPI_H_
#define MP_AO_WASAPI_H_
#include <stdlib.h>
#include <stdbool.h>
#include <windows.h>
#include <mmdeviceapi.h>
#include <audioclient.h>
#include <audiopolicy.h>
#include <mmdeviceapi.h>
#include <avrt.h>
#include <endpointvolume.h>
#include "common/msg.h"
#include "osdep/atomics.h"
#include "osdep/windows_utils.h"
#include "internal.h"
#include "ao.h"
typedef struct change_notify {
IMMNotificationClient client; /* this must be first in the structure! */
LPWSTR monitored; /* Monitored device */
IMMNotificationClient client; // this must be first in the structure!
IMMDeviceEnumerator *pEnumerator; // object where client is registered
LPWSTR monitored; // Monitored device
bool is_hotplug;
struct ao *ao;
} change_notify;
@@ -52,75 +59,62 @@ enum wasapi_thread_state {
typedef struct wasapi_state {
struct mp_log *log;
/* Init phase */
HRESULT init_ret;
HANDLE hInitDone;
int share_mode;
/* volume control */
DWORD vol_hw_support;
float audio_volume;
float previous_volume;
float initial_volume;
// Thread handles
HRESULT init_ret; // status of init phase
HANDLE hInitDone; // set when init is complete in audio thread
HANDLE hAudioThread; // the audio thread itself
HANDLE hWake; // thread wakeup event
atomic_int thread_state; // enum wasapi_thread_state (what to do on wakeup)
struct mp_dispatch_queue *dispatch; // for volume/mute/session display
/* WASAPI handles, owned by audio thread */
// for setting the audio thread priority
HANDLE hTask;
// ID of the device to use
LPWSTR deviceID;
// WASAPI object handles owned and used by audio thread
IMMDevice *pDevice;
IAudioClient *pAudioClient;
IAudioRenderClient *pRenderClient;
ISimpleAudioVolume *pAudioVolume;
IAudioEndpointVolume *pEndpointVolume;
IAudioSessionControl *pSessionControl;
IMMDeviceEnumerator *pEnumerator;
/* thread handles */
HANDLE hAudioThread; /* the thread itself */
HANDLE hWake; /* thread wakeup event */
atomic_int thread_state; /* enum wasapi_thread_state */
/* for setting the audio thread priority */
HANDLE hTask; /* AV thread */
DWORD taskIndex; /* AV task ID */
/* WASAPI proxy handles, for Single-Threaded Apartment communication.
One is needed for each audio thread object that's accessed from the main thread. */
ISimpleAudioVolume *pAudioVolumeProxy;
IAudioEndpointVolume *pEndpointVolumeProxy;
IAudioSessionControl *pSessionControlProxy;
/* Streams used to marshal the proxy objects. The thread owning the actual objects
needs to marshal proxy objects into these streams, and the thread that wants the
proxies unmarshals them from here. */
IStream *sAudioVolume;
IStream *sEndpointVolume;
IStream *sSessionControl;
/* WASAPI internal clock information, for estimating delay */
// WASAPI internal clock information, for estimating delay
IAudioClock *pAudioClock;
UINT64 clock_frequency; /* scale for the "samples" returned by the clock */
atomic_ullong sample_count; /* the amount of samples per channel written to a GetBuffer buffer */
LARGE_INTEGER qpc_frequency; /* frequency of windows' high resolution timer */
atomic_ullong sample_count; // samples per channel written by GetBuffer
UINT64 clock_frequency; // scale for position returned by GetPosition
LARGE_INTEGER qpc_frequency; // frequency of Windows' high resolution timer
/* ao options */
// WASAPI control
IAudioSessionControl *pSessionControl; // setting the stream title
IAudioEndpointVolume *pEndpointVolume; // exclusive mode volume/mute
ISimpleAudioVolume *pAudioVolume; // shared mode volume/mute
DWORD vol_hw_support; // is hardware volume supported for exclusive-mode?
// ao options
int opt_exclusive;
int opt_list;
char *opt_device;
/* format info */
// format info
WAVEFORMATEXTENSIBLE format;
size_t buffer_block_size; /* Size of each block in bytes */
UINT32 bufferFrameCount; /* wasapi buffer block size, number of frames, frame size at format.nBlockAlign */
/* Don't use these functions directly in case
they are unimplemented for some reason.
(XP shouldn't be an issue since it doesn't support wasapi, maybe wine?)
Blob is owned by the main thread */
struct {
HMODULE hAvrt;
HANDLE (WINAPI *pAvSetMmThreadCharacteristicsW)(LPCWSTR, LPDWORD);
WINBOOL (WINAPI *pAvRevertMmThreadCharacteristics)(HANDLE);
} VistaBlob;
AUDCLNT_SHAREMODE share_mode; // AUDCLNT_SHAREMODE_EXCLUSIVE / SHARED
UINT32 bufferFrameCount; // number of frames in buffer
change_notify change;
} wasapi_state;
char *mp_PKEY_to_str_buf(char *buf, size_t buf_size, const PROPERTYKEY *pkey);
#define mp_PKEY_to_str(pkey) mp_PKEY_to_str_buf((char[42]){0}, 42, (pkey))
void wasapi_list_devs(struct ao *ao, struct ao_device_list *list);
bstr wasapi_get_specified_device_string(struct ao *ao);
LPWSTR wasapi_find_deviceID(struct ao *ao);
void wasapi_dispatch(struct ao *ao);
HRESULT wasapi_thread_init(struct ao *ao);
void wasapi_thread_uninit(struct ao *ao);
void wasapi_receive_proxies(wasapi_state *state);
void wasapi_release_proxies(wasapi_state *state);
#endif
+43 -43
View File
@@ -3,34 +3,28 @@
*
* Original author: Jonathan Yong <10walls@gmail.com>
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <initguid.h>
#include <audioclient.h>
#include <endpointvolume.h>
#include <mmdeviceapi.h>
#include <wchar.h>
#include <stdlib.h>
#include "ao_wasapi.h"
#include "ao_wasapi_utils.h"
static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_QueryInterface(
IMMNotificationClient* This, REFIID riid, void **ppvObject)
{
/* Compatible with IMMNotificationClient and IUnknown */
// Compatible with IMMNotificationClient and IUnknown
if (IsEqualGUID(&IID_IMMNotificationClient, riid) ||
IsEqualGUID(&IID_IUnknown, riid))
{
@@ -42,14 +36,14 @@ static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_QueryInterface(
}
}
/* these are required, but not actually used */
// these are required, but not actually used
static ULONG STDMETHODCALLTYPE sIMMNotificationClient_AddRef(
IMMNotificationClient *This)
{
return 1;
}
/* MSDN says it should free itself, but we're static */
// MSDN says it should free itself, but we're static
static ULONG STDMETHODCALLTYPE sIMMNotificationClient_Release(
IMMNotificationClient *This)
{
@@ -65,7 +59,8 @@ static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_OnDeviceStateChanged(
struct ao *ao = change->ao;
if (change->is_hotplug) {
MP_VERBOSE(ao, "OnDeviceStateChanged triggered: sending hotplug event\n");
MP_VERBOSE(ao,
"OnDeviceStateChanged triggered: sending hotplug event\n");
ao_hotplug_event(ao);
} else if (pwstrDeviceId && !wcscmp(pwstrDeviceId, change->monitored)) {
switch (dwNewState) {
@@ -99,7 +94,7 @@ static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_OnDeviceAdded(
return S_OK;
}
/* maybe MPV can go over to the prefered device once it is plugged in? */
// maybe MPV can go over to the prefered device once it is plugged in?
static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_OnDeviceRemoved(
IMMNotificationClient *This,
LPCWSTR pwstrDeviceId)
@@ -127,31 +122,33 @@ static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_OnDefaultDeviceChanged(
{
change_notify *change = (change_notify *)This;
struct ao *ao = change->ao;
struct wasapi_state *state = ao->priv;
/* don't care about "eCapture" or non-"eMultimedia" roles */
// don't care about "eCapture" or non-"eMultimedia" roles
if (flow == eCapture || role != eMultimedia) return S_OK;
if (change->is_hotplug) {
MP_VERBOSE(ao, "OnDefaultDeviceChanged triggered: sending hotplug event\n");
MP_VERBOSE(ao,
"OnDefaultDeviceChanged triggered: sending hotplug event\n");
ao_hotplug_event(ao);
} else {
/* stay on the device the user specified */
if (state->opt_device) {
// stay on the device the user specified
bstr device = wasapi_get_specified_device_string(ao);
if (device.len) {
MP_VERBOSE(ao, "OnDefaultDeviceChanged triggered: "
"staying on specified device %s\n", state->opt_device);
"staying on specified device %.*s\n", BSTR_P(device));
return S_OK;
}
/* don't reload if already on the new default */
// don't reload if already on the new default
if (pwstrDeviceId && !wcscmp(pwstrDeviceId, change->monitored)) {
MP_VERBOSE(ao, "OnDefaultDeviceChanged triggered: "
"already using default device, no reload required\n");
return S_OK;
}
/* if we got here, we need to reload */
MP_VERBOSE(ao, "OnDefaultDeviceChanged triggered: requesting ao reload\n");
// if we got here, we need to reload
MP_VERBOSE(ao,
"OnDefaultDeviceChanged triggered: requesting ao reload\n");
ao_request_reload(ao);
}
@@ -184,7 +181,7 @@ static HRESULT STDMETHODCALLTYPE sIMMNotificationClient_OnPropertyValueChanged(
return S_OK;
}
static CONST_VTBL IMMNotificationClientVtbl sIMMDeviceEnumeratorVtbl_vtbl = {
static CONST_VTBL IMMNotificationClientVtbl sIMMNotificationClientVtbl = {
.QueryInterface = sIMMNotificationClient_QueryInterface,
.AddRef = sIMMNotificationClient_AddRef,
.Release = sIMMNotificationClient_Release,
@@ -200,27 +197,30 @@ HRESULT wasapi_change_init(struct ao *ao, bool is_hotplug)
{
struct wasapi_state *state = ao->priv;
struct change_notify *change = &state->change;
HRESULT hr;
/* COM voodoo to emulate c++ class */
change->client.lpVtbl = &sIMMDeviceEnumeratorVtbl_vtbl;
/* register the change notification client */
hr = IMMDeviceEnumerator_RegisterEndpointNotificationCallback(
state->pEnumerator, (IMMNotificationClient *)change);
HRESULT hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator,
(void **)&change->pEnumerator);
EXIT_ON_ERROR(hr);
/* so the callbacks can access the ao */
// COM voodoo to emulate c++ class
change->client.lpVtbl = &sIMMNotificationClientVtbl;
// register the change notification client
hr = IMMDeviceEnumerator_RegisterEndpointNotificationCallback(
change->pEnumerator, (IMMNotificationClient *)change);
EXIT_ON_ERROR(hr);
// so the callbacks can access the ao
change->ao = ao;
/* whether or not this is the hotplug instance */
// whether or not this is the hotplug instance
change->is_hotplug = is_hotplug;
if (is_hotplug) {
MP_DBG(ao, "Monitoring for hotplug events\n");
} else {
/* Get the device string to compare with the pwstrDeviceId */
hr = IMMDevice_GetId(state->pDevice, &change->monitored);
EXIT_ON_ERROR(hr);
// Get the device string to compare with the pwstrDeviceId
change->monitored = state->deviceID;
MP_VERBOSE(ao, "Monitoring changes in device %S\n", change->monitored);
}
@@ -237,10 +237,10 @@ void wasapi_change_uninit(struct ao *ao)
struct wasapi_state *state = ao->priv;
struct change_notify *change = &state->change;
if (state->pEnumerator && change->client.lpVtbl) {
if (change->pEnumerator && change->client.lpVtbl) {
IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(
state->pEnumerator, (IMMNotificationClient *)change);
change->pEnumerator, (IMMNotificationClient *)change);
}
if (change->monitored) CoTaskMemFree(change->monitored);
SAFE_RELEASE(change->pEnumerator, IMMDeviceEnumerator_Release(change->pEnumerator));
}
Executable → Regular
+365 -557
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