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2436 Commits
Author SHA1 Message Date
Martin Herkt 1e00bcc14c Release 0.18.1 2016-07-10 02:20:08 +02:00
Martin Herkt 7635438592 Merge branch 'master' into release/current 2016-07-10 01:06:17 +02:00
wm4 e518bf2c72 audio: insert audio-inserted filters at end of chain
This happens to be better for the af_volume filter (for softvol), and
saves some code too. It's "better" because you want to affect the
final filtered audio, such as after a manually inserted drc filter.
2016-07-09 20:23:15 +02:00
wm4 d47b708f00 audio: don't crash when changing volume if no audio is initialized
Oversight.
2016-07-09 19:34:45 +02:00
wm4 2fb2f9b93a man: fix typo 2016-07-09 18:55:14 +02:00
wm4 995c47da9a audio: drop --softvol=no and --softvol=auto
Drop the code for switching the volume options and properties between
af_volume and AO volume controls. interface-changes.rst mentions the
changes in detail.

Do this because this was exceedingly complex and had other problems as
well. It was also very hard to test. It's just not worth the trouble.

Some leftovers like AOCONTROL_HAS_PER_APP_VOLUME will be removed at a
later point.

Fixes #3322.
2016-07-09 18:31:18 +02:00
Jakub Wilk da9590d368 man: fix typos 2016-07-09 16:27:42 +02:00
Jakub Wilk 34a33ebd4d vo_xv, vo_x11: fix typos in warnings 2016-07-09 14:35:41 +02:00
wm4 e58ecc3630 man: fix botched sentence
Fixes #3323.
2016-07-08 19:34:52 +02:00
wm4 6d83455a95 vd_d3d11vpp: remove nonsensical flush call
I made this call up because I sort of thought this makes senssssse. I'm
now convinced that it does not, and even is actively harmful. I'm still
quite in the dark how the DirectD 11 video API is supposed to work with
synchronization, but at least for normal graphics this call would not
make much sense.
2016-07-08 19:34:24 +02:00
wm4 35be389031 x11: add missing FocusChangeMask
So we actually get FocusOut events. Disables key repeat when losing
focus while a key is down.
2016-07-08 16:36:53 +02:00
wm4 885e991312 ao_coreaudio: error out when selecting invalid device
When selecting a device that simply doesn't exist with --audio-device,
AudioUnit will still initialize and start playback without complaining.
But it will never call the audio render callback, which leads to audio
playback simply not progressing.

I couldn't find a way to get AudioUnit to report an error at all, so
here's a crappy hack that takes care of this in most cases. We assume
that all devices have a kAudioDevicePropertyDeviceIsAlive property.
Invalid devices will error when querying the property (with 'obj!' as
status code).

This is not the correct fix, because we try to double-guess AudioUnit's
behavior by accessing a lower label API. Suggestions welcome.
2016-07-08 16:11:03 +02:00
wm4 26b6873ffd client API: remove "status" log level from mpv_request_event docs
Although it appears to be accepted by the function, MSGL_STATUS messages
are never passed to the client API. Consequently "status" has the same
meaning as "v" and is useless.
2016-07-08 16:10:57 +02:00
wm4 71a8aa2e9a command: don't delay progress updates to next video frame 2016-07-08 13:46:15 +02:00
wm4 16b48a429d video: fix midstream video configuration changes
Commit 771a8bf5 added code to avoid unnecessary vf_reconfig() calls for
unrelated reasons, but forget to consider that it has to be called at
least once if the input format changes. As a consequence it got "stuck"
due to not being able to decode more frames.
2016-07-08 08:22:51 +02:00
wm4 f2110f582d vo_vdpau: minor simplification
Remove some indirections that aren't needed anymore.
2016-07-07 16:10:53 +02:00
wm4 8660b4c9f0 video: limit number of frames sent to VO to the VO requested amount
vo_frame can have more than 1 frame - the extra frames are future
references, which are sometimes useful for filtering (vo_opengl
interpolation). There's no harm in reducing the number of frames sent to
the VO requested amount of future frames, so do that.

Doesn't actually reduce the number of concurrently in use frames in
practice.
2016-07-07 16:10:13 +02:00
wm4 ab6fac43b4 player: cut off status line on terminal width
If the status line is wider than the reported terminal size, then cut it
off instead of causing the terminal to scroll down for the next line.

This is done in the most primitive way possible, assuming ASCII.

This was actually done in the past as far as I'm aware; do it again.
(Probably differently.)
2016-07-06 19:52:09 +02:00
wm4 5d2f1da7c5 vf, af: print filter labels in verbose mode 2016-07-06 14:13:03 +02:00
wm4 771a8bf5c6 video: fix deinterlace filter handling for VFCTRL_SET_DEINTERLACE filters
Some filters support VFCTRL_SET_DEINTERLACE. This affects most hardware
deinterlace filters. They can be inserted by the user manually, or auto-
inserted by vf.c itself as conversion filter (vf_d3d11vpp). In these
cases, we shouldn't insert or remove filters outselves, and instead
VFCTRL_SET_DEINTERLACE should be invoked to switch the mode.

This wasn't done correctly in the recently refactored code and could
have broken with --deinterlace. (The refactor only considered switching
via property in this case.) Fix it by making it a proper part of the
filter_reconfig() function, and making set_deinterlacing() (which is
called by the property handler) merely call filter_reconfig() in all
cases to do the real work.

We can even avoid rebuilding the filter chain - though only if no other
auto-filters are inserted. It probably also provides a slightly cleaner
way to implement functionality in the VO while still inserting video
filter fallbacks correctly if required.
2016-07-06 14:08:47 +02:00
wm4 08cd50b84b vf: mark filter chain as uninitialized when mutating it
Sounds fair. Can be used to determine if the filter chain was mutated at
all, and avoiding unconditional reinit if it wasn't.
2016-07-06 13:47:58 +02:00
wm4 0b1ef81498 video: fix deinterlace filter handling on pixel format changes
The test scenario at hand was hardware decoding a file with d3d11 and
with deinterlacing enabled. The file switches to a non-hardware
dedocdeable format mid-stream. This failed, because it tried to call
vf_reconfig() with the old filters inserted, with was fatal due to
vf_d3d11vpp accepting only hardware input formats.

Fix this by always strictly removing all auto-inserted filters
(including the deinterlacing one), and reconfiguring only after that.

Note that this change is good for other situations too, because we
generally don't want to use a hardware deinterlacer for software
decoding by default. They're not necessarily optimal, and VAAPI VPP even
has incomprehensible deinterlacer bugs specifically with software frames
not coming from a hardware decoder.
2016-07-06 13:38:43 +02:00
wm4 fc76966d9e vf: don't clobber input params on reconfigure failure
I think this is more robust, and future commits will rely on it.
2016-07-06 13:27:20 +02:00
wm4 0fe62bc1d2 player: it's not --force-seeking but --force-seekable
Oops. Fuck.
2016-07-06 00:11:57 +02:00
wm4 d72bcc8041 player: rewrite deinterlace filter auto-insertion
Instead of using the "vf" command code (which changes filters at runtime
on user input), use the general filter-insertion code. The latter was
added later, and is more suitable for automatically inserted filters.

The old code failed in particular when using watch-later saving, which
stored the filter list in the resume config file. If a user changed the
hardware decoding mode via command line, the stored filter chain was out
of date and could cause failure due to not working with hardware or
software decoding mode. Storing the deinterlace filter in the filter
list was unavoidable, because it was part of the user state. (The new
code only edits the actually instantiated filters.)
2016-07-05 21:10:26 +02:00
Niklas Haas 329a7147d0 csp: document deviations from the references where they occur
These mostly happen in situations where the correct behavior is
relatively new and not found in the wild (therefore not worth
implementing) and/or extremely complicated (and thus not worth worrying
about the potential edge cases and UI changes).

Still, it's best to document these where they happen to guide the poor
souls maintaining these files in the future.
2016-07-05 19:16:49 +02:00
Ben Boeckel 4f4eea6b44 x11_common: silence xdg-screensaver
Some screen lockers have a habit of dumping output to the terminal when
their output is reset. Ignore its output to keep the TTY output clean.
2016-07-05 19:16:01 +02:00
Ben Boeckel 33e72ed451 subprocess: add a callback to ignore output
This callback is equivalent to shoving data into /dev/null.
2016-07-05 19:15:59 +02:00
James Ross-Gowan 6a3da439cd vo_opengl: angle: update the swapchain on resize
This uses eglPostSubBufferNV to trigger ANGLE to check the window size
and update the size of the swapchain to match, which is recommended
here: https://groups.google.com/d/msg/angleproject/RvyVkjRCQGU/gfKfT64IAgAJ

With the D3D11 backend, using eglPostSubBufferNV with a 0-sized update
region will even skip the Present() call, meaning it won't block for a
vsync period. Hopefully ANGLE will have a less hacky way of doing this
in future. See the relevant ANGLE issue: http://anglebug.com/1438

Fixes #3301
2016-07-04 22:04:37 +10:00
wm4 f98e1b0b96 vo_opengl: error out gracefully when trying to use FBOs without FBO API
This can for example happen with vo_opengl_cb, if it is used with a GL
implementation that does not supports FBOs. (mpv itself should never
attempt to use FBOs if they're not available.)

Without this check it would trigger an assert() in our dummy
glBindFramebuffer wrapper.

Suspected cause of #3308, although it's still unlikely.
2016-07-04 13:34:31 +02:00
wm4 7cd1a3c766 vf_d3d11vpp: fix output image format if not doing any filtering
For example it should be set to IMGFMT_D3D11NV12 if it isn't already.
Otherwise, an assertion in vf.c could trigger.

This probably couldn't be provoked yet.
2016-07-04 11:54:02 +02:00
wm4 46f1ce1e2f input: remove redundant log message 2016-07-04 10:50:00 +02:00
Niklas Haas be230d16e5 vo_opengl: move eval_szexpr to user_shaders.c
This moves some of the bulky user-shader specific logic into the file
dedicated to it. Rather than expose video.c state, variable lookup is
now done via a simulated closure.
2016-07-03 19:42:52 +02:00
Niklas Haas 5b6cce2b73 vd_lavc: expose mastering display side data reference peak
This greatly improves the result when decoding typical (ST.2084) HDR
content, since the job of tone mapping gets significantly easier when
you're only mapping from 1000 to 250, rather than 10000 to 250.

The difference is so drastic that we can now even reasonably use
`hdr-tone-mapping=linear` and get a very perceptually uniform result
that is only slightly darker than normal. (To compensate for the extra
dynamic range)

Due to weird implementation details, this only seems to be present on
keyframes (or something like that), so we have to cache the last seen
value for the frames in between.

Also, in some files the metadata is just completely broken /
nonsensical, so I decided to apply a simple heuristic to detect
completely broken metadata.
2016-07-03 19:42:52 +02:00
Niklas Haas 923e3c7b20 vo_opengl: generalize HDR tone mapping mechanism
This involves multiple changes:

1. Brightness metadata is split into nominal peak and signal peak.

For a quick and dirty explanation: nominal peak is the brightest value
that your color space can represent (i.e. the brightness of an encoded
1.0), and signal peak is the brightest value that actually occurs in
the video (i.e. the brightest thing that's displayed).

2. vo_opengl uses a new decision logic to figure out the right nom_peak
and sig_peak for all situations. It also does a better job of picking
the right target gamut/colorspace to use for the OSD. (Which still is
and still should be treated as sRGB). This change in logic also
fixes #3293 en passant.

3. Since it was growing rapidly, the logic for auto-guessing / inferring
the right colorimetry configuration (in pass_colormanage) was split from
the logic for actually performing the adaptation (now pass_color_map).

Right now, the new logic doesn't do a whole lot since HDR metadata is
still ignored (but not for long).
2016-07-03 19:42:52 +02:00
Niklas Haas d81fb97f45 mp_image: split colorimetry metadata into its own struct
This has two reasons:

1. I tend to add new fields to this metadata, and every time I've done
so I've consistently forgotten to update all of the dozens of places in
which this colorimetry metadata might end up getting used. While most
usages don't really care about most of the metadata, sometimes the
intend was simply to “copy” the colorimetry metadata from one struct to
another. With this being inside a substruct, those lines of code can now
simply read a.color = b.color without having to care about added or
removed fields.

2. It makes the type definitions nicer for upcoming refactors.

In going through all of the usages, I also expanded a few where I felt
that omitting the “young” fields was a bug.
2016-07-03 19:42:52 +02:00
Niklas Haas 3abf9c9204 vo_opengl: don't constantly resize the output FBO
Commit 883d3114 seems to have (accidentally?) dropped the FBOTEX_FUZZY
from the output_fbo resize, which means that current master will keep
resizing and resizing the FBO as you change the window size, introducing
severe memory leaking after a while. (Not sure why that would cause
memory leaks, but I blame nvidia)

Either way, it's bad for performance too, so it's worth fixing.
2016-07-03 19:42:52 +02:00
wm4 ea23a86f49 sub: remove unused sub_bitmaps.scaled field 2016-07-03 19:32:43 +02:00
wm4 8ed32e90c9 sub: move RGBA scaling to vo_vaapi
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other
cases of RGBA scaling are handled in draw_bmp.c for some reason.)

Move this code and get rid of the osd_conv_cache thing.

Functionally, nothing changes.
2016-07-03 19:32:43 +02:00
wm4 37cf92c07a sub: change how libass output is converted to RGBA in some cases
This affects VOs (or other code which render OSD) which does not support
the LIBASS format, but only RGBA. Instead of having a converter stage in
osd.c, make mp_ass_packer_pack() output directly in RGBA.

In general, this is work towards refcounted subtitle images.

Although we could keep the "converter" design, doing it this way seems
simpler, at least considering the current situation with only 2 OSD
formats. It also prevents copying & packing the data twice, which will
lead to better performance. (Although I guess this case is not important
at all.)

It also fixes --force-rgba-osd-rendering when used with vo_opengl,
vo_vdpau, and vo_direct3d.
2016-07-03 19:32:31 +02:00
wm4 59972fbfe1 sub: move around some code
Put the packing code into separate functions. Preparation for the
following commit.
2016-07-03 19:32:00 +02:00
wm4 f110552898 sub: pass preferred OSD format to subtitle renderers
The intention is to let mp_ass_packer_pack() produce different output
for the RGBA and LIBASS formats. VOs (or whatever generates the OSD)
currently do not signal a preferred format, and this mechanism just
exists to switch between RGBA and LIBASS formats correctly, preferring
LIBASS if the VO supports it.
2016-07-03 19:31:56 +02:00
wm4 315e2e3da8 vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value
No real need to cache this, and we need fewer fields in the OSD part
struct.

Also add logging for when the OSD texture is reallocated.
2016-07-03 17:33:59 +02:00
wm4 b57debe5b3 vo_opengl: use ringbuffer of PBOs
This is how PBOs are normally supposed to be used.

Unfortunately I can't see an any absolute improvement on nVidia binary
drivers and playing 4K material. Compared to the "old" PBO path with 1
buffer, the measured GL time decreases significantly, though.
2016-07-03 16:34:32 +02:00
wm4 8c7f9dc1a8 vo_opengl: support inconsistent negative strides per plane
GL generally does not support flipping the image on upload, meaning
negative strides are not supported. vo_opengl handles this by flipping
rendering if the stride is inverted, and gl_pbo_upload() "ignores"
negative strides by uploading without flipping the image.

If individual planes had strides with different signs, this broke. The
flipping affected the entire image, and only the sign of the first plane
was respected.

This is just a crazy corner case that will never happen, but it turns
out this is quite simple to support, and actually improves the code
somewhat.
2016-07-03 16:34:32 +02:00
wm4 823c353faa vo_opengl: move PBO upload handling to shared code
This introduces a gl_pbo_upload_tex() function, which works almost like
our gl_upload_tex() glTexSubImage2D() wrapper, except it takes a struct
which caches the PBO handles. It also takes the full texture size (to
make allocating an ideal buffer size easier), and a parameter to disable
PBOs (so that the caller doesn't have to duplicate the gl_upload_tex()
call if PBOs are disabled or unavailable).

This also removes warnings and fallbacks on PBO failure. We just
silently try using PBOs on every frame, and if that fails at some point,
revert to normal texture uploads. Probably doesn't matter.
2016-07-03 16:34:32 +02:00
James Ross-Gowan 06219c7f88 w32_common: make WM_NCHITTEST simpler and more accurate
This makes the geometry of the sizing borders more like the ones in
Windows 10. It also fixes an off-by-one error that made the right and
bottom borders thinner than the left and top borders, which made it
difficult to resize the window when using the Windows 7 classic theme
(because it has pretty thin sizing borders to begin with.)
2016-07-03 21:58:29 +10:00
wm4 5d47f9a565 manpage: document confusing "vf clr" command usage 2016-07-03 13:45:18 +02:00
wm4 1298c29dc7 player: add missing space to error message 2016-07-02 18:26:55 +02:00
Ben Boeckel 76a73a0a5d vd_lavc: hide structs behind platform flags
Otherwise, warnings about them being unused appear.
2016-07-01 19:12:34 -04:00
Ben Boeckel b2ce00ed56 readme: fix typo 2016-07-01 19:12:26 -04:00
wm4 d057e7a142 player: fatal error if linked and compiled FFmpeg versions mismatch
We don't support this anymore.

This tries to exit in a controlled way after command line options are
applied in order to honor logging options and, in case of libmpv, not to
kill the host. Not sure if it would be better to just vomit text to
stderr and call abort().
2016-07-01 20:56:59 +02:00
wm4 3738bfb451 bitmap_packer: remove some unused functions 2016-07-01 20:29:45 +02:00
wm4 8523e1fd95 sub: set ASS sub bitmap data to correct pointer
Point it to the copied data. Doesn't really matter at this point, but
later it might have left dangling pointers.
2016-07-01 20:28:49 +02:00
wm4 fd5098a409 vo_direct3d: remove bitmap packer
See previous comments.
2016-07-01 20:28:49 +02:00
wm4 c0f272fcd1 vo_vdpau: remove bitmap packer use
See previous commit.
2016-07-01 20:28:49 +02:00
wm4 1b71cfccba vo_opengl: remove OSD bitmap packing
It's packed in the OSD common layer already.
2016-07-01 20:28:49 +02:00
wm4 549a9ea6fa command: pack sub image data in overlay-add command
Working towards refcounted sub images, and also for removing bitmap
packers from VOs.

I'm not sure why we even have this overlay-add command. It was sort of
"needed" before opengl-cb was introduced, and before Lua scripts could
put ASS drawings on OSD without conflicting with the OSC. But now trying
to use it doesn't make too much sense anymore.

Still keep it because we're trying to be nice, but throw performance out
of the window. Now image data is copied 2 more times before displaying
it. This also makes using the command a bit simpler.
2016-07-01 20:22:09 +02:00
wm4 614efea3e6 ad_lavc: work around braindead ffmpeg behavior
The libavcodec wmapro decoder will skip some bytes at the start of the
first packet and return each time. It will not return any audio data in
this state.

Our own code as well as libavcodec's new API handling
(avcodec_send_packet() etc.) discard the PTS on the first return, which
means the PTS is never known for the first packet. This results in a
"Failed audio resync." message.

Fixy it by remember the PTS in next_pts. This field is used only if the
decoder outputs no PTS, and is updated after each frame - and thus
should be safe to set.

(Possibly this should be fixed in libavcodec new API handling by not
setting the PTS to NOPTS as long as no real data has been output. It
could even interpolate the PTS if the timebase is known.)

Fixes the failure message seen in #3297.
2016-07-01 15:51:34 +02:00
wm4 c57304a591 sub: pack libass bitmaps directly in sd_ass.c and osd_libass.c
Change all producer of libass images to packing the bitmaps into a
single larger bitmap directly when they're output. This is supposed to
help working towards refcounted sub bitmaps.

This will reduce performance for VOs like vo_xv, but not for vo_opengl.
vo_opengl simply will pick up the pre-packed sub bitmaps, and skip
packing them again. vo_xv will copy and pack the sub bitmaps
unnecessarily - but if we want sub bitmap refcounting, they'd have to be
copied anyway.

The packing code cannot be removed yet from vo_opengl, because there are
certain corner cases that still produce unpackad other sub bitmaps.
Actual refcounting will also require more work.
2016-06-30 21:38:50 +02:00
wm4 2d6da37b6b README: declare that we do not respect FFmpeg ABI rules 2016-06-29 21:16:42 +02:00
wm4 e40851ea22 options: deprecate --heartbeat-cmd
It's useless. --heartbeat-interval is also considered deprecated, but
this is not made explicit.
2016-06-29 18:10:15 +02:00
wm4 9ed5dae480 options: add a deprecation warning printing mechanism
We have a warning mechanism for removed and for replaced options, but
none yet for options which have been simply deprecated.

For the following commit.

(Fun fact: just adding the m_option field increases binary size by
14KB.)
2016-06-29 18:09:30 +02:00
wm4 c6953bfa8c ao_oss: do not add an entry to audio-device-list if device file missing
This effectively makes it go away on Linux (unless you have OSS
emulation loaded).
2016-06-29 17:40:04 +02:00
wm4 deb1c3c7a8 audio: don't add default entry to audio-device-list if AO support listing
In such cases there isn't really a reason to do so, and using such an
entry would probably fail anyway.

Also convenient for the following commit.
2016-06-29 17:38:57 +02:00
wm4 9ca1592f3f d3d: implement screenshots for --hwdec=d3d11va
No method of taking a screenshot was implemented at all. vo_opengl
lacked window screenshotting, because ANGLE doesn't allow reading the
frontbuffer. There was no way to read back from a D3D11 texture either.

Implement reading image data from D3D11 textures. This is a low-quality
effort to get basic screenshots done. Eventually there will be a better
implementation: once we use AVHWFramesContext natively, the readback
implementation will be in libavcodec, and will be able to cache the
staging texture correctly. Hopefully. (For now it doesn't even have a
AVHWFramesContext for D3D11 yet. But the abstraction is more appropriate
for this purpose.)
2016-06-28 20:38:53 +02:00
wm4 17c5738cb4 d3d: merge angle_common.h into d3d.h
OK, this was dumb. The file didn't have much to do with ANGLE, and the
functionality can simply be moved to d3d.c. That file contains helpers
for decoding, but can always be present (on Windows) since it doesn't
access any D3D specific libavcodec APIs. Thus it doesn't need to be
conditionally built like the actual hwaccel wrappers.
2016-06-28 20:07:56 +02:00
Muhammad Faiz d5615102d5 vo_opengl: add output_size uniform to custom shader
logically, scaler should know its input and output size

Signed-off-by: wm4 <wm4@nowhere>
2016-06-28 19:52:55 +02:00
wm4 40c9b38023 vo_opengl: minor typo and coding style fixes 2016-06-28 19:48:29 +02:00
Niklas Haas dc9a5cbfd7 vo_opengl: revise the transfer curve logic
Instead of hard-coding a big list, move some of the functionality
to csputils. Affects both the auto-guess blacklist and the peak
estimation.

Also update the comments.
2016-06-28 19:48:29 +02:00
Niklas Haas 65499d863a csputils: adjust whitespace
All these blank lines felt sort of weird, especially since the functions
were semantically related.
2016-06-28 19:48:29 +02:00
Niklas Haas 6e6c32ed6c vo_opengl: revise the logic for picking the default color space
Too many "exceptions" these days, it's easier to just hard-code a
whitelist instead of a blacklist. And besides, it only really makes
sense to avoid adaptation for BT.601 specifically, since that's the one
we auto-guess based on the resolution.
2016-06-28 19:48:29 +02:00
Niklas Haas f9fe5d06ad vo_opengl: use image_params instead of *_src for autoconfig
I'm not even sure why we ever consulted *_src to begin with, since that
just describes the current image format - and not the original metadata.
(And in fact, we specifically had logic to work around the impliciations
this had on linear scaling)

image_params is *the* authoritative source on the intended (i.e.
reference) image metadata, whereas *_src may be changed by previous
passes already. So only consult image_params for picking auto-generated
values.

Also, add some more missing "wide gamut" and "non-gamma" curves to the
autoconfig blacklist. (Maybe it would make sense to move this list to
csputils in the future? Or perhaps even auto-detect it based on the
associated primaries)
2016-06-28 19:48:29 +02:00
Niklas Haas f3b6966d14 vo_opengl: implement the Panasonic V-Log function
User request and not that hard. Closes #3157.

Note that FFmpeg doesn't support this and there's no signalling in HEVC
etc., so the only way users can access it is by using vf_format
manually.

Mind: This encoding uses full range values, not TV range.
2016-06-28 19:48:29 +02:00
Niklas Haas 740fdc139f manpage: add missing documentation for vf_format:gamma=dci-p3 2016-06-28 19:48:29 +02:00
Niklas Haas 247ec0cb84 csputils: add Panasonic V-Gamut primaries
This is actually not entirely trivial since it involves negative Yxy
coordinates, so the CMM has to be capable of full floating point
operation. Fortunately, LittleCMS is, so we can just blindly implement
it.
2016-06-28 19:48:29 +02:00
Niklas Haas 13a63331b6 manpage: warn about the use of HDR functions for target-trc
Most devices seems to require special signalling (e.g. via HDMI
metadata) to actually decode HDR signals and treat them as such, so it's
probably worth warning the potential user about the fact that mpv pretty
definitely does *not* set any of this metadata signalling.
2016-06-28 19:48:29 +02:00
Niklas Haas 9278ce98f7 vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
This HDR function is unique in that it's still display-referred, it just
allows for values above the reference peak (super-highlights). The
official standard doesn't actually document this very well, but the
nominal peak turns out to be exactly 12.0 - so we normalize to this
value internally in mpv. (This lets us preserve the property that the
textures are encoded in the range [0,1], preventing clipping and making
the best use of an integer texture's range)

This was grouped together with SMPTE ST2084 when checking libavutil
compatibility since they were added in the same release window, in a
similar timeframe.
2016-06-28 19:48:29 +02:00
wm4 4ce53025cb audio: add a helper for getting frame end PTS
Although I don't see any use for it yet, why not.
2016-06-27 15:12:21 +02:00
wm4 3e58ce96ac dec_audio: fix segment boudnary switching
Some bugs in this code are exposed by e.g. playing lossless audio files
with --ad-lavc-threads=16. (libavcodec doesn't really support threaded
audio decoding, except for lossless files.) In these cases, a major
amount of audio can be buffered, which makes incorrect handling of this
buffering obvious.

For one, draining the decoder can take a while, so if there's a new
segment, we shouldn't read audio.

The segment end check was completely wrong, and used the start value.
2016-06-27 15:12:21 +02:00
Rudolf Polzer acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
quilloss 24478a8a72 vo_opengl utils: use gl->main_fb when reading window content
The main framebuffer is not the default framebuffer for the dxinterop
backend. Bind the main framebuffer and use the appropriate attachment
when reading the window content.

Fix #3284
2016-06-26 13:17:39 +02:00
wm4 e081e46950 manpage: fix typo 2016-06-26 12:33:16 +02:00
wm4 22c76e85db vo_xv: fix behavior with odd sizes
The size check introduced in commit d941a57b did not consider that Xv
can round up the image size to the next chroma boundary. Doing that
makes sense, so it can't certainly be considered server misbehavior.

Do 2 things against this: allow if the server returns a larger image (we
just crop it then), and also allocate a properly aligned image in the
first place.
2016-06-25 12:44:42 +02:00
wm4 d1d864546c DOCS: change version references from 0.17.1 to 0.18.0
0.17.1 was never released, so the actual 0.18.0 release takes its place.
2016-06-25 12:39:08 +02:00
Martin Herkt 69e7b0d3ea Release 0.18.0 2016-06-25 03:23:40 +02:00
Martin Herkt ad56f2c46a Merge branch 'master' into release/current 2016-06-25 02:25:44 +02:00
wm4 393bb2a565 image_writer: port to new encode API 2016-06-24 18:20:36 +02:00
wm4 ea098d3462 ass_mp.h: remove conditional inclusion guards
This file is only used when libass is enabled. (It used to be different,
when code was more entangled.)
2016-06-24 18:05:34 +02:00
wm4 1c3bbd9318 af_lavcac3enc: use av_err2str() call (fixes Libav build)
I added this call because I thought it'd be nice, but Libav doesn't have
this function (macro, actually).
2016-06-23 12:41:41 +02:00
wm4 e911e208b8 af_lavcac3enc: make encoder configurable 2016-06-23 12:14:45 +02:00
wm4 5c74da4503 af_lavcac3enc: implement flushing on seek
There's a lot of data that could have been buffered, and which has to be
discarded.
2016-06-23 12:07:05 +02:00
wm4 c071c30bcd af_lavcac3enc: port to new encode API 2016-06-23 12:04:04 +02:00
wm4 b01855714b af_lavcac3enc: automatically configure most encoder parameters
Instead of hardcoding what the libavcodec ac3 encoder expects, configure
it based on the AVCodec fields.

Unfortunately, it doesn't export the list of sample rates, so that is
done manually. This commit actually fixes the rate always to 48Khz. I
don't even know whether the other rates worked. (Possibly did, but
they'd still change the spdif parameters, and would work differently
from ad_spdif.c.)
2016-06-23 12:02:36 +02:00
wm4 5a60f594e5 af_lavcac3enc: drop log message prefixes
MPlayer leftover. They're already added by the logging code.
2016-06-23 10:45:56 +02:00
wm4 31b73d5ca0 af_lavcac3enc: fix custom bitrates
Probably has been broken for ages.

(Not sure why anyone would use this feature, though.)
2016-06-23 10:43:54 +02:00
wm4 b753c229f7 vo_opengl: improve missing function warning
Mostly a cosmetic change. Handling bultin and extension functions
separaterly makes more sense here too.
2016-06-22 21:55:00 +02:00
wm4 7ea22fe889 ad_lavc: resume from mid-stream EOF conditions with new decode API
Workaround for an awful corner-case. The new decode API "locks" the
decoder into the EOF state once a drain packet has been sent. The
problem starts with a file containing a 0-sized packet, which is
interpreted as drain packet.

This should probably be changed in libavcodec (not treating 0-sized
packets as drain packets with the new API) or in libavformat (discard
0-sized packets as invalid), but efforts to do so have been fruitless.

Note that vd_lavc.c already does something similar, but originally for
other reasons.

Fixes #3106.
2016-06-22 21:37:36 +02:00
dirb 9d0af06811 vo_opengl: add scaler name to the 'Disabling scaler' message
Print to the user the name of the scaler that gets disabled rather than
just printing its number.
2016-06-22 18:16:43 +02:00
wm4 6f9973618c vf_vdpaurb: use new common nv12 download code
See previous commit. (The mixing case was never supported, so this has
equivalent functionality.)

This also implicitly fixes a bug: the old code allocated image data for
the cropped surface size only, which means the
video_surface_get_bits_y_cb_cr call could write beyond the allocated
image memory.
2016-06-21 21:44:13 +02:00
wm4 b40d8fdfa3 vdpau: get surface data as nv12 if possible
For now, this affects taking screenshots only.

If the video mixer is actually needed, we want to go through the video
mixer for screenshots too - which is why this function simply always
used the video mixer, and then copied the surface to RAM as RGBA.

Add reading the surface as nv12 if possible. If the format is correct,
and no special video processing (like deinterlacing) is used, then it's
read directly without going through the video mixer.

There's no particular reason for doing this, other than avoiding the
video mixer (like vo_opengl can do it now). Also, the next commit will
make use of this in vf_vdpaurb.c.
2016-06-21 21:31:58 +02:00
wm4 22291a2587 command: improve playlist* properties change notifications
Until now, only the "playlist" property itself had proper change
notification. Extend it to all other properties as well.

Fixes #3267 (hopefully).
2016-06-20 21:35:59 +02:00
wm4 fc50f3772c github: move "reproduction steps" before behavior sections 2016-06-20 20:06:54 +02:00
Floens 65280e47cd vo_opengl: manually add the GL_BACK_LEFT constant for GLES
GLES doesn't have this constant. It's not used on GLES.
I'm starting to think we need some better way to do this.
2016-06-20 19:24:42 +02:00
Floens 30adf280fd vo_opengl: GL_ARB_timer_query compile fix for GLES
The GL_ARB_timer_query extension and thus the GL_TIME_ELAPSED constant
don't exist for GLES.
For ES the EXT_disjoint_timer_query is used so take the constant from
that else provide the constant manually.
See pr #3216 which introduced this error.
2016-06-20 19:24:42 +02:00
wm4 9bac0ea421 vf_vdpaurb: fix operation
The hw_subfmt field remained set, while it has to be unset for non-hwdec
formats.
2016-06-20 19:10:58 +02:00
wm4 761eeacf54 vo_opengl: unmap hwdec images once rendering is done
Instead of keeping them for a while. While keeping the mapping was
perfectly ok, nothing speaks against reducing the time they're mapped.
2016-06-20 13:57:46 +02:00
wm4 7be37337f4 vo_opengl: vdpau interop without RGB conversion
Until now, we've always converted vdpau video surfaces to RGB, and then
mapped the resulting RGB texture. Change this so that the surface is
mapped as NV12 plane textures.

The reason this wasn't done until now is because vdpau surfaces are
mapped in an "interlaced" way as separate fields, even for progressive
video. This requires messy reinterleraving. It turns out that even
though it's an extra processing step, the result can be faster than
going through the video mixer for RGB conversion.

Other than some potential speed-gain, doing this has multiple other
advantages. We can apply our own color conversion, which is important in
more complex cases. We can correctly apply debanding and potentially
other processing that requires chroma-specific or in-YUV handling.

If deinterlacing is enabled, this switches back to the old RGB
conversion method. Until we have at least a primitive deinterlacer in
vo_opengl, this will stay this way. The d3d11 and vaapi code paths are
similar. (Of course these don't require any crazy field reinterleaving.)
2016-06-19 19:58:40 +02:00
wm4 754ad1d730 refqueue: free referenced images on free
Otherwise stale references will survive forever. Could leak hardware
video surfaces.

In particular, the mpv vdpau code crashed with an assertion when exiting
after toggling deinterlacing, because not all references were released.
2016-06-19 19:52:49 +02:00
wm4 0cf187caca bitmap_packet: let max=0 mean unlimited
And remove the strange PACKER_MAX_WH define. This is more convenient for
users which don't care about limits, such as sd_lavc.c.
2016-06-18 19:31:23 +02:00
wm4 07c11656e3 sd_lavc: fix sub-bitmap alignment
Ooops.
2016-06-18 19:30:38 +02:00
Bin Jin 67a6203ce0 vo_opengl: remove prescaling framework with superxbr prescaler
Signed-off-by: wm4 <wm4@nowhere>
2016-06-18 19:17:28 +02:00
Bin Jin 3df95ee57a vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
Bin Jin 61bc96518a vo_opengl: remove nnedi3 prescaler 2016-06-18 19:16:27 +02:00
Akemi 47d9fbd133 cocoa: fix display refresh rate retrieval on multi monitor setups
1. this basically reverts commit de4c74e5a4.
even with CVDisplayLinkCreateWithActiveCGDisplays and
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext we still have to
explicitly set the current display ID, otherwise it will just always
choose the display with the lowest refresh rate. another weird thing is,
we still have to set the display ID another time with
CVDisplayLinkSetCurrentCGDisplay after the link was started. otherwise
the display period is 0 and the fallback will be used.
if we ever use the callback method for something useful it's probably
better to use CVDisplayLinkCreateWithActiveCGDisplays since we will need
to keep the display link around instead of releasing it at the end.
in that case we have to call CVDisplayLinkSetCurrentCGDisplay two times,
once before and once after LinkStart.
2. add windowDidChangeScreen delegate to update the display refresh rate
when mpv is moved to a different screen.
2016-06-18 19:15:36 +02:00
Akemi fb7c5804bb cocoa: fix actual display refresh rate retrieval
We have two problems here.
1. CVDisplayLinkGetActualOutputVideoRefreshPeriod, like the name suggests,
returns a frame period and not a refresh rate. using this as screen_fps
just leads to a slideshow. why didn't this break video playback on OS X
completely? the answer to this leads us to the second problem.
2. it seems that CVDisplayLinkGetActualOutputVideoRefreshPeriod always
returns 0 if used without CVDisplayLinkSetOutputCallback and hence always
fell back to CVDisplayLinkGetNominalOutputVideoRefreshPeriod. adding a
callback to CVDisplayLink solves this problem. the callback function at
this moment doesn't do anything but could possibly used in the future.
2016-06-18 19:15:34 +02:00
James Ross-Gowan 0fd5a24ecb vo_opengl: dxinterop: render to gl->main_fb
This can also remove all the stuff for lazily attaching the texture. It
doesn't matter if the dxinterop backend changes the bound framebuffer
during a VOCTRL, since the renderer does not rely on the GL state being
preserved.
2016-06-18 23:51:57 +10:00
wm4 4a15bc6d73 vo_opengl: add ability to render to an arbitrary backing framebuffer
Most of the functionality already exists for the sake of vo_opengl_cb.
We only have to use it.

This will be used by dxinterop in the following commit.
2016-06-18 15:16:29 +02:00
wm4 9215a9e598 sd_lavc: align sub-bitmaps for the sake of libswscale
Since there are not many sub-rectangles, this doesn't cost too much. On
the other hand, it avoids frequent warnings with vo_xv.

Also, the second copy in mp_blur_rgba_sub_bitmap() can be dropped.
2016-06-18 12:08:17 +02:00
wm4 689cf04571 sd_lavc: fix typo 2016-06-18 10:49:41 +02:00
wm4 8e6704acdb sub, vo_opengl: use packed sub-bitmaps directly if available
The previous few commits changed sd_lavc.c's output to packed RGB sub-
images. In particular, this means all sub-bitmaps are part of a larger,
single bitmap. Change the vo_opengl OSD code such that it can make use
of this, and upload the pre-packed image, instead of packing and copying
them again.

This complicates the upload code a bit (4 code paths due to messy PBO
handling). The plan is to make sub-bitmaps always packed, but some more
work is required to reach this point. The plan is to pack libass images
as well. Since this implies a copy, this will make it easy to refcount
the result.

(This is all targeted towards vo_opengl. Other VOs, vo_xv, vo_x11, and
vo_wayland in particular, will become less efficient. Although at least
vo_vdpau and vo_direct3d could be switched to the new method as well.)
2016-06-17 23:15:50 +02:00
wm4 28c7dec157 sd_lavc: change hack against vobsubs with wrong resolution
The sub-bitmaps get extended by --sub-gauss, so we have to compute the
bounding box on the original subs. Not sure if this is really
eqauivalent to what the code did before, and I don't have the sample
anymore. (But this approach sure is a _shitty_ hack.)
2016-06-17 23:15:39 +02:00
wm4 56058a95e5 sub: fix --sub-gauss
Implement it directly in sd_lavc.c as well. Blurring requires extending
the size of the sub-images by the blur radius. Since we now want
sub_bitmaps to be packed into a single image, and we don't want to
repack for blurring, we add some extra padding to each sub-bitmap in the
initial packing, and then extend their size later. This relies on the
previous bitmap_packer commit, which always adds the padding in all
cases.

Since blurring is now done on parts of a large bitmap, the data pointers
can become unaligned, depending on their position. To avoid shitty
libswscale printing a dumb warning, allocate an extra image, so that the
blurring pass is done on two newly allocated images. (I don't find this
feature important enough to waste more time on it.)

The previous refactor accidentally broke this feature due to a logic bug
in osd.c. It didn't matter before it happened to break, and doesn't
matter now since the code paths are different.
2016-06-17 23:14:26 +02:00
wm4 f72eb5b394 sub: move paletted image handling completely to sd_lavc.c
Until now, subtitle renderers could export SUBBITMAP_INDEXED, which is a
8 bit per pixel with palette format. sd_lavc.c was the only renderer
doing this, and the result was converted to RGBA in every use-case
(except maybe when the subtitles were hidden.)

Change it so that sd_lavc.c converts to RGBA on its own. This simplifies
everything a bit, and the palette handling can be removed from the
common code.

This is also preparation for making subtitle images refcounted. The
"caching" in img_convert.c is a PITA in this respect, and needs to be
redone. So getting rid of some img_convert.c code is a positive side-
effect. Also related to refcounted subtitles is packing them into a
single mp_image. Fewer objects to refcount is easier, and for the libass
format the same will be done. The plan is to remove manual packing from
the VOs which need single images entirely.
2016-06-17 23:13:14 +02:00
wm4 454fff39ad bitmap_packer: make manual use slightly more convenient
Apply the padding internally to each input bitmap, instead of requiring
this for the semi-public API.

Right now, everything still uses packer_pack_from_subbitmaps() to fill
the input bitmap sizes, but that's going to change with the following
commit. Since bitmap_packer.in is mutated during packing anyway, it's
more convenient to add the padding automatically.

Also, guarantee that every sub-bitmap has a padding border around it.
Don't let the padding overlap. Add padding even on the containing
borders.

This is simpler, doesn't cost much in memory usage, and is convenient
for one of the following commits.
2016-06-17 23:12:43 +02:00
wm4 8986b37fe7 sd_lavc: move AVSubtitle bitmap setup code into its own function
No functional changes.
2016-06-17 23:12:34 +02:00
wm4 d0bd39eb90 Add github issue and pull request templates
I do not understand why github requires adding this crap to source code
repositories themselves, instead of making them part of the repository
configuration. Remove CONTRIBUTING.md to compensate for github crap
accumulating.
2016-06-17 16:16:03 +02:00
wm4 7ecac3ae6f d3d11va: remove unused d3d11va_surface.subindex field
This is now stored within the AVFrame/mp_image.
2016-06-16 18:13:46 +02:00
wm4 a6074a3375 vf_d3d11vpp: flush device context only when using shared textures
Reduces interference with pass-through case, where this is not needed.
2016-06-16 17:29:53 +02:00
wm4 36f8d41702 vf_d3d11vpp: make missing deinterlacing caps non-fatal
Instead, warn.
2016-06-16 17:17:54 +02:00
wm4 1878a4655d vf_d3d11vpp: log some video processor creation parameters 2016-06-16 16:34:51 +02:00
James Ross-Gowan 5700da4a8f vo_opengl: use EXT_disjoint_timer_query for timers
This is the ES equivalent to ARB_timer_query. It enables the performance
timers on ANGLE. All the added functions should be identical in
semantics to their desktop GL equivalents.
2016-06-15 20:32:47 +10:00
wm4 43e964e2d6 vo_opengl: fix framebuffer object name
The OpenGL 3.0+ and ES specs are quite clear on what values are
accepted for the attachment object name parameter. And there's no
overlap for the default framebuffer. Sigh.

Probably fixes Mesa raising an error in this case and might fix #3251.
Regression by the previous vo_opengl change.
2016-06-15 00:55:27 +02:00
wm4 a30e727266 demux_mkv: support Matroska webvtt
They're different from the Google/WebM subtitle types, and use a new
codec ID.

Fixes #3247.
2016-06-14 16:43:07 +02:00
wm4 788929e4e0 vo_opengl: use standard functions to retrieve display depth
Until now, we've used system-specific API (GLX, EGL, etc.) to retrieve
the depth of the default framebuffer. (We equal this to display depth
and use the determined depth for dithering.)

We can actually retrieve this value through standard GL API, and it
works everywhere (except GLES 2 of course). This simplifies everything a
great deal.

egl_helpers.c is empty now. But I expect that some EGL boilerplate will
be moved to it, so don't remove it yet.
2016-06-14 10:35:43 +02:00
wm4 3682df2dd5 vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case
This was somehow done under the assumption that ANGLE would somehow
always use RG in ES2 mode. But there's no basis for this. Even if ANGLE
supports NV12 textures with drivers that do not allow for texture_rg,
this cas eis too obscure to worry about. So do the robust and correct
thing instead, and disable this code if texture_rg is not available.
2016-06-13 16:15:57 +02:00
Gusar321 81ec9cf596 vo_rpi: fix destroying overlays
Commit 74e3d11 resulted in the background overlay not getting destroyed
when mpv quits. Add back a piece of code that was removed in that commit
to restore correct functionality.

Fixes issue #3100
2016-06-13 14:48:11 +02:00
wm4 b00eab525a audio: apply an upper bound timeout when draining
This helps with shitty APIs and even shittier drivers (I'm looking at
you, ALSA). Sometimes they won't send proper wakeups. This can be fine
during playback, when for example playing video, because mpv still will
wakeup the AO outside of its own wakeup mechanisms when sending new data
to it. But when draining, it entirely relies on the driver's wakeup
mechanism. So when the driver wakeup mechanism didn't work, it could
hard freeze while waiting for the audio thread to play the rest of the
data.

Avoid this by waiting for an upper bound. We set this upper bound at the
total mpv audio buffer size plus 1 second. We don't use the get_delay
value, because the audio API could return crap for it, and we're being
paranoid here. I couldn't confirm whether this works correctly, because
my driver issue fixed itself.

(In the case that happened to me, the driver somehow stopped getting
interrupts. aplay froze instead of playing audio, and playing audio-only
files resulted in a chop party. Video worked, for reasons mentioned
above, but drainign froze hard. The driver problem was solved when
closing all audio output streams in the system. Might have been a dmix
related problem too.)
2016-06-12 21:05:10 +02:00
wm4 972ea9ca59 audio: do not wake up core during EOF
When we're draining, don't wakeup the core on every buffer fill, since
unlike during normal playback, we won't actually get more data. The
wakeup here conceptually works like wakeups with condition variables, so
redundant wakeups do not hurt, so this is just a minor change and
nothing of consequence.

(Final EOF also requires waking up the core, but there is separate code
to send this notification.)

Also dump the p->still_playing field in trace logging.
2016-06-12 20:59:11 +02:00
Bin Jin 3d844cddf8 vo_opengl: make size of OUTPUT available to user shaders 2016-06-12 17:51:50 +02:00
wm4 0b082b2086 player: fix previous commit
Of course we can't just skip updating the OSD if the playloop was woken
up for the purpose of removing OSD after an OSD timer expired.

Fixes e.g. OSD bars sometimes sticking along when seeking while paused.
2016-06-12 12:52:35 +02:00
wm4 bb9aad097a player: do not update OSD all the time when paused
Normally, OSD is updated every time the playloop is run. This has to be
done, because the OSD may implicitly reference various properties,
without knowing whether they really need to be updated or not. (There's
a property update mechanism, but it's mostly unavailable, because OSD is
special-cased and can not use the client API mechanism properly.)

Normally, these updates are no problem, because the OSD is only actually
printed when the OSD text actually changes.

But commit d23ffd24 added a rate-limiting mechanism, which tries to
limit OSD updates at most every 50ms (or the next video frame). Since it
can't know in advance whether the OSD is going to change or not, this
simply waked up the player every 50ms.

Change this so that the player is updated only as part of general
updates determined through mp_notify(). (This function also notifies the
client API of changed properties.) The desired result is that the player
will not wake up at all in normal idle mode, but still update properties
that can change when paused, such as the cache.

This is mostly a cosmetic change (in the sense of making runtime
behavior just slightly better). It has the slightly more negative
consequence that properties which update implicitly (such as "clock")
will not update periodically anymore.
2016-06-11 18:40:08 +02:00
James Ross-Gowan 9fcc517cee win32: use HINST_THISCOMPONENT
This is a common idiom used in MSDN docs and Raymond Chen's example
programs to get a HINSTANCE for the current module, regardless of
whether it's an .exe or a .dll. Using GetModuleHandle(NULL) for this is
technically incorrect, since it always gets a handle to the .exe, even
when the executing code (in libmpv) is running in a .dll. In this case,
using the wrong HINSTANCE could cause namespace issues with window
classes, since CreateWindowEx uses the HINSTANCE to search for the
matching window class name.

See:
https://blogs.msdn.microsoft.com/oldnewthing/20050418-59/?p=35873
https://blogs.msdn.microsoft.com/oldnewthing/20041025-00/?p=37483
2016-06-11 15:35:17 +02:00
Stefano Pigozzi de4c74e5a4 cocoa: use displaylink without manually tracking the display id
Maybe it partially helps with #2392 (on dual display setups). Either way, it
makes the code simpler.
2016-06-11 11:58:07 +02:00
Rudolf Polzer 9cc5507079 vo_sdl: fix pixel formats.
There were two mistakes:

- SDL's RGB565 is always equivalent to ffmpeg's RGB565 (both are packed 16bit
  native-endian integers in RGB=565 form) - this was wrongly reversed on
  big endian platforms.
- SDL's RGB888 doesn't actually mean RGB24, but XRGB8888 (i.e. 32bit
  packed integer, top 8 bits unused).
- Use RGB0 not RGBA when there is no alpha.
2016-06-10 16:30:12 -04:00
wm4 bea2e39721 vo_opengl: request core profile on X11/EGL too
Avoids that some OpenGL implementation will pin it to 3.0.
2016-06-10 20:31:28 +02:00
Bin Jin 2b1656b1ac vo_opengl: increase the size limit for cached file
This is mainly for the nnedi3 user shader. With all whose NN weights
hardcoded into the shader source code, the shader file could be as
large as 300 kB.
2016-06-10 17:08:54 +02:00
wm4 1c5fd2d901 Revert "wscript: Require recent FFmpeg by default"
This reverts commit b51957fab5.

Breaks big time. It appears to ignore explicitly configured paths within
the libav* .pc files, which for example breaks mpv-build.
2016-06-09 21:05:33 +02:00
wm4 d38d26057a vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
Not sure what/if I was thinking there.
2016-06-09 18:43:40 +02:00
wm4 262ceca731 vo_opengl: fix d3d11 hardware decoding probing on Windows 7
Although D3D11 video decoding is unuspported on Windows 7, the
associated APIs almost work. Where they fail is texture creation, where
we try to create D3D11_BIND_DECODER surfaces. So specifically try to
detect this situation.

One issue is that once the hwdec interop is created, the damage is done,
and it can't use another backend (because currently only 1 hwdec backend
is supported). So that's where we prevent attempts to use it.

It still can fail when trying to use d3d11va-copy (since that doesn't
require an interop backend), but at that point we don't care anymore -
dxva2(-copy) is tried before that anyway.
2016-06-09 11:18:36 +02:00
wm4 6fd7f5a111 vo_opengl: hwdec_d3d11eglrgb: remove unused fields
Leftovers.
2016-06-09 10:51:04 +02:00
Martin Herkt b51957fab5 wscript: Require recent FFmpeg by default
Distros and users alike should be made aware of the fact that old
FFmpeg versions are bad. When users come to us with FFmpeg-related
trouble, the answer is “update FFmpeg” more often than not
(and no further support will be provided until they have done so),
so instead we just nag them about it here.
2016-06-09 01:41:53 +02:00
wm4 4123c9642d vo_opengl: hwdec_vdpau: remove minor code duplication
Move unmap() to the top of the function, and replace some duplicated
code with a call to it.
2016-06-08 22:16:32 +02:00
Niklas Haas ff37d7efec vo_opengl: refactor performance data properties
Instead of having 9 different properties, requiring 18 different
VOCTRLs to read them all, they are now exposed as a single property.
This is not only cleaner (since they're all together) but also allows
querying all 9 of them with only a single VOCTRL (by using
mp.get_property_native).

(The extra factor of 2 was due to an extra query being needed to get the
type, which is now also unnecessary)

This makes it much easier to access performance metrics from within a
lua script, and also makes it easier to just show a readable, formatted
version via show-text.
2016-06-08 22:11:38 +02:00
Niklas Haas 54c48bd801 vo_opengl: make user hook passes optional
User hooks can now use an extra WHEN expression to specify when the
shader should be run. For example, this can be used to only run a chroma
scaling shader `WHEN CHROMA.w LUMA.w <`.

There's a slight semantics change to user shaders: When trying to bind a
texture that does not exist, a shader will now be silently skipped
(similar to when the condition is false) instead of generating an error.

This allows shader stages to depend on an optional earlier stage without
having to copy/paste the same condition everywhere.

(In other words: there's an implicit condition on all of the bound
textures existing)
2016-06-08 20:50:19 +02:00
wm4 a15181e5df vo_opengl: do not leak previous FBO when reallocating it
WTF of the day.
2016-06-08 17:49:23 +02:00
James Ross-Gowan b906eb37ed hwdec_d3d11eglrgb: reduce log level when probing
When using --hwdec=auto, systems that don't provide
D3D11_CREATE_DEVICE_VIDEO_SUPPORT, which probably includes all Windows
Vista and 7 systems, will print an error message. Reduce the log level
to verbose when probing and skip the error message entirely if d3d11.dll
is not present.

This commit is in a similar spirit to 991af7d.
2016-06-09 00:24:49 +10:00
wm4 7373158703 vo_opengl: hwdec_d3d11egl: remove broken code on error path
If ID3D11Device_QueryInterface fails, "multithread" will be set to NULL.
The _Release would just make it crash with a null pointer deref.
2016-06-08 12:57:14 +02:00
wm4 69d5be1ee9 player: remove unused return value 2016-06-08 12:04:56 +02:00
wm4 bd9bba40ee player: tell user about --force-seeking if demuxer is not seekable
This comes up often, see e.g. #3220. The issue is that if the stream
input is not seekable, the demuxer is marked as not seekable. But if the
stream cache is enabled, the file still _might_ be seekable to a degree.
We recently disabled seeking in this mode because it can cause very
weird issues, mostly because if stream-layer seeking fails, the demuxers
will arbitrarily misbehave. On the other hand, it can work if the seek
is within the cached range, which is why the user can still enable it
with --force-seeking. There is a weird trade-off between allowing this
and not crapping up too easily, so just informing the user about the
possibility seems best.
2016-06-08 12:02:06 +02:00
wm4 aeb3df0e2c demux_lavf: assume fully read files (subtitles) are always seekable
Since the libavformat API is crap, we have to apply tons of heuristics
to check whether seeking will work. (No, checking it at seek time isn't
going to work either, because if a seek fails, the demuxer will be in an
undefined state. Because the libavformat API is crap.)
2016-06-08 12:02:06 +02:00
stepshal 9c286d7472 waftools: remove trailing newline 2016-06-08 12:01:57 +02:00
wm4 68796fbdf5 demux: fix memory leak when loading of ordered chapter file is aborted 2016-06-07 21:56:09 +02:00
Niklas Haas 5b5db336e9 build: silence -Wunused-result
For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.

Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
2016-06-07 14:12:33 +02:00
Niklas Haas 38ac5d5e7b vo_opengl: avoid outputting ultra-wide-gamut by default
The default behavior of vo_opengl has pretty much always been 'show the
source colors as-is, without caring to adapt it to the target device'.
This decision is mostly based on the fact that if we do anything else,
lots of people will complain.

With the rise of content like BT.2020, however, it turns out more people
complain about this content being very desaturated than people complain
about this content not matching VLC - so let's just map ultra-wide gamut
content back down to standard gamut by default.
2016-06-07 12:18:39 +02:00
Niklas Haas 9bd886f449 vo_opengl: also collect upload perfdata for hwdec
Instead of measuring the actual upload time, this instead measures the
time needed to render + map the texture via vdpau. These numbers are
still useful, since they're part of the critical path.
2016-06-07 12:18:05 +02:00
Niklas Haas 393a069112 vo_opengl: expose performance timers as properties
This is plumbed through a new VOCTRL, VOCTRL_PERFORMANCE_DATA, and
exposed as properties render-time-last, render-time-avg etc.

All of these numbers are in microseconds, which gives a good precision
range when just outputting them via show-text. (Lua scripts can
obviously still do their own formatting etc.)

Signed-off-by: wm4 <wm4@nowhere>
2016-06-07 12:17:25 +02:00
Niklas Haas 8ceb935bd8 vo_opengl: add time queries
To avoid blocking the CPU, we use 8 time objects and rotate through
them, only blocking until the last possible moment (before we need
access to them on the next iteration through the ring buffer). I tested
it out on my machine and 4 query objects were enough to guarantee
block-free querying, but the extra margin shouldn't hurt.

Frame render times are just output at the end of each frame, via MP_DBG.
This might be improved in the future. (In particular, I want to expose
these numbers as properties so that users get some more visible feedback
about render times)

Currently, we measure pass_render_frame and pass_draw_to_screen
separately because the former might be called multiple times due to
interpolation. Doing it this way gives more faithful numbers. Same goes
for frame upload times.
2016-06-07 12:16:15 +02:00
James Ross-Gowan 88b584656d dxva2: remove dead code in failure case
This was made unnecessary by a02d77b, since the only way the function
could fail was by failing to add a reference to the DirectX DLLs.
2016-06-07 18:53:05 +10:00
James Ross-Gowan a9150a49d7 vo_opengl: angle: prevent DXGI hooking Alt+Enter
When ANGLE is using D3D11 and not running in DirectComposition mode,
DXGI will hook the video window's message loop and override Alt+Enter to
trigger a transition to exclusive fullscreen mode (which doesn't even
work with mpv's renderer for some reason.) This behaviour can be
disabled by getting a pointer to the IDXGIFactory associated with the
D3D11 device and calling MakeWindowAssociation with the appropriate
flags.
2016-06-07 18:41:47 +10:00
Kevin Mitchell b3e74f652b ao_wasapi: initialize COM in main thread with MTA
Since the main thread is shared by other things in the player, using STA (single
threaded aparement) may have caused problems. Instead initialize in MTA
(multithreaded apartment).
2016-06-05 16:31:03 -07:00
wm4 c1cb04b6a3 vo_opengl: apply vo-cmdline command incrementally
Instead of implicitly resetting the options to defaults and then
applying the options, they're always applied on top of the current
options (in the same way adding new options to the CLI command line
will).

This does not apply to vo_opengl_cb, because that has an even worse mess
which I refuse to deal with.
2016-06-05 16:56:34 +02:00
wm4 ee337b47be vo_opengl_cb: icc-profile-auto does not and will not work
In theory we could probably make icc-profile-auto a vo_opengl-specific
option, but I won't bother with this. Logging an error is simpler.
2016-06-05 15:00:07 +02:00
wm4 b3a3ed00f0 vo_opengl: possibly update icc profile after changing options
Changing the options can enable icc-profile-auto, and in this case the
profile has to be reteieved again from the system.
2016-06-05 12:21:47 +02:00
wm4 65f5fbc5d4 vo_opengl: somewhat simplify suboption handling mess
Enable m_sub_options_copy() to copy nested sub-options, and also enable
it to create an option struct from defaults. We can get rid of most of
the crap in assign_options() now.

Calling handle_scaler_opt() to get a static allocation for scaler name
is still needed. It's moved to reinit_scaler(), which seems to be a
better place for it. Without it, dangling pointers could be created when
options are changed. (And in fact, this fixes possible dangling pointers
for window.name.) In theory we could create a dynamic copy, but that
seemed even more messy.

Chance of regressions.
2016-06-04 20:48:56 +02:00
wm4 352904fd03 vo_opengl: cleanup icc + runtime option changing behavior
Commit 026b75e7 actually enabled changing icc options at runtime (via
vo_cmdline), but it didn't quite work. In particular, changing the icc-
profile option just kept the old profile, because it was cached
accordingly.

As part of this, change gl_lcms.opts from a struct to a pointer to a
struct. We properly copy it, instead of allowing possibly dangling
strings, like it was done in a working but unclean way before.

Also, reinit the whole rendering chain when the auto icc profile
changes, just like it's done when icc options are changed.
2016-06-04 17:52:10 +02:00
wm4 2dfea67f3b vo_opengl: minor simplification to gl_lcms_set_memory_profile()
Passing the bstr thing as pointer makes no sense. Everywhere else bstr
structs are passed by value because they're so small. Only when it's
supposed to receive a return value they're not.
2016-06-04 14:50:32 +02:00
wm4 a9ffe38aa1 vo_opengl: remove pointless NULL-check
It's never NULL.
2016-06-04 13:44:46 +02:00
wm4 026b75e7f5 vo_opengl: move all icc handling from vo_opengl.c to video.c
Originally, video.c did not access any CMS things (other than lut3d
being set on it), but this has changed. In practice, almost all accesses
to it have moved to video.c. vo_opengl only created it, and set the auto
icc profile path.

Complete the move.

Some things wrt. option handling are a bit fishy. (But when is this not
the case.)

icc-profile-auto was not tested, but the distributed human CI will take
care of it.
2016-06-03 20:35:22 +02:00
wm4 2179879172 vo_opengl: move struct lut3d definition
This was dumb. Also, lcms.h has actually no need to include video.h
besides this and csputils.h (makes it slightly less entangled).
2016-06-03 20:06:29 +02:00
wm4 2d76c145c3 vo_opengl: fix giant memory leaks with icc profiles
Well this was dumb.
2016-06-03 20:03:49 +02:00
wm4 645a0d7791 client API: fully document opengl-cb hardware decoding interop
Document it exhaustively. Most of these issues were basically burried in
the code.
2016-06-01 22:33:36 +02:00
wm4 62acbd795f manpage: update --hwdec=d3d11va remarks 2016-05-31 18:32:06 +02:00
Rostislav Pehlivanov e44882d792 wayland: mark existing dnd entry print as debug rather than an error
It gets printed on every alt+tab or desktop switch under mutter and
weston, and offers no useful information since it's handled by
destroying the previous entry.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2016-05-31 11:22:57 +02:00
Rostislav Pehlivanov 29ea6e5e4a wayland: correctly report display refresh rate
This commit will cause the wayland backend and vo to correctly report
the display frame rate. This didn't work as VOCTRL_GET_DISPLAY_FPS was
received way too early, before the window was created (and thus
current_output set).

The VO will now signal VO_EVENT_WIN_STATE after window initialization
and upon a resize.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2016-05-31 11:22:55 +02:00
Niklas Haas 68c77d955f vo_opengl: default hdr-tone-mapping to hable
This algorithm works really well. Setting it is a much better
"out-of-the-box" experience than just clipping, which will always look
ugly.

In other words, with this default, users of mpv will just be able to
play HDR content without even realizing it's HDR (pretty much).
2016-05-30 20:17:35 +02:00
Niklas Haas 45c3e0f0d0 vo_opengl: refactor HDR mechanism
Instead of doing HDR tone mapping on an ad-hoc basis inside
pass_colormanage, the reference peak of an image is now part of the
image params (alongside colorspace, gamma, etc.) and tone mapping is
done whenever peak_src != peak_dst.

To get sensible behavior when mixing HDR and SDR content and displays,
target-brightness is a generic filler for "the assumed brightness of SDR
content".

This gets rid of the weird display_scaled hack, sets the framework
for multiple HDR functions with difference reference peaks, and allows
us to (in a future commit) autodetect the right source peak from
the HDR metadata.

(Apart from metadata, the source peak can also be controlled via
vf_format. For HDR content this adjusts the overall image brightness,
for SDR content it's like simulating a different exposure)
2016-05-30 20:17:33 +02:00
Rostislav Pehlivanov 098ff4174c wayland: implement HIDPI support
The wayland protocol exposes scaling done by the compositor to
compensate for small window sizes on small high DPI displays. If the
program ignores the scaling done, what'll happen is the compositor is
going to ask the program to be scaled down by N times the window size and
then it'll upscale the program's surface by N times. The scaling
algorithm seems to be bilinear so the scaling is quite obvious.

This commit sets up callbacks to listen for the scaling factor of each
output and, on rescale events, notifies the compositor that the
surface's scale is what the compositor asked for and changes the
player's surface to the appropriate size, causing no scaling to be done
by the compositor.

Compositors not supporting this interface will ignore the callbacks and do
nothing, keeping program behaviour the same. For compositors supporting
and using this interface (mutter), this will fix the rendering to be pixel
precise as it should be.

Both the opengl wayland backend and the wayland vo have been fixed to support
this. Verified to not break either on weston and mutter.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2016-05-30 20:17:26 +02:00
wm4 9009601c2d vf: fix filter auto-insertion
Commit 0348cd08 was too naive/simple, and always inserted the d3d11vpp
filter if any d3d11 output image formats were supported, even if it
makes no sense. For example --vf=format=rgb8 already breaks it.

It needs to take the set of supported input formats into account. the
weird format negotiation makes this hard. As a simple and cheap
solution, make some assumptions about the supported formats of a filter.

I hope to simplify this one day by using another format negotiation
algorithm, but this can probably wait.
2016-05-30 20:03:01 +02:00
wm4 4853eca8c6 mp_image: properly communicate aspect ratio through AVFrame
No idea why this wasn't done before. In particular, this fixes playing
anamorphic video through --lavfi-complex.
2016-05-30 19:12:41 +02:00
wm4 079f67268f mp_image: don't reset pixel aspect with mp_image_set_size()
No reason to do so. See also commit 240ba92b.

Since now many mp_images will never have a pixel aspect ratio set,
redefine a 0/0 aspect ratio to "undefined" instead invalid. This also
brings it more in line with how decoder vs. container aspect ratios are
handled.

Most callers seem to be fine with the new behavior.

mp_image_params_valid() in particular has to be adjusted, or some things
stop working due to mp_images not becoming valid after setting size and
format.
2016-05-30 19:07:22 +02:00
Niklas Haas 15bb05d2fe vo_opengl: add hable tone-mapping algorithm
Developed by John Hable for use in Uncharted 2. Also used by Frictional
Games in SOMA. Originally inspired by a filmic tone mapping algorithm
created by Kodak.

From http://frictionalgames.blogspot.de/2012/09/tech-feature-hdr-lightning.html
2016-05-30 16:58:25 +02:00
Niklas Haas 48015009b7 vo_opengl: rename tone-mapping=simple to reinhard
This is the canonical name for the algorithm. I simply didn't know it
before.
2016-05-30 16:58:22 +02:00
maniak1349 899d3e55b3 w32_common: center window on original window center on video resize
Position the window around the original window center on video size change
(when switching to the next file with different resolution, for example)
instead of keeping the position of its top-left corner fixed.
2016-05-30 16:58:07 +02:00
Ricardo Constantino 256d9d2b89 ytdl: fix brightcove urls 2016-05-30 16:57:43 +02:00
Ilya Tumaykin b1dd3beda9 build: don't install tests, only build them
Considering tests are usually executed right after a successful build,
there's no reason to keep them around for later.
2016-05-29 20:02:47 +02:00
wm4 240ba92bed mp_image: don't lose pixel aspect ratio when setting format
This is quite unexpected. It's caused by mp_image_set_size(), which is
used to update certain fields which can be format-dependent, but which
is actually also supposed to reset the pixel aspect ratio.
2016-05-29 19:00:55 +02:00
wm4 0348cd080f video: remove d3d11 video processor use from OpenGL interop
We now have a video filter that uses the d3d11 video processor, so it
makes no sense to have one in the VO interop code. The VO uses it for
formats not directly supported by ANGLE (so the video data is converted
to a RGB texture, which ANGLE can take in).

Change this so that the video filter is automatically inserted if
needed. Move the code that maps RGB surfaces to its own inteorp backend.
Add a bunch of new image formats, which are used to enforce the new
constraints, and to automatically insert the filter only when needed.

The added vf mechanism to auto-insert the d3d11vpp filter is very dumb
and primitive, and will work only for this specific purpose. The format
negotiation mechanism in the filter chain is generally not very pretty,
and mostly broken as well. (libavfilter has a different mechanism, and
these mechanisms don't match well, so vf_lavfi uses some sort of hack.
It only works because hwaccel and non-hwaccel formats are strictly
separated.)

The RGB interop is now only used with older ANGLE versions. The only
reason I'm keeping it is because it's relatively isolated (uses only
existing mechanisms and adds no new concepts), and because I want to be
able to compare the behavior of the old code with the new one for
testing. It will be removed eventually.

If ANGLE has NV12 interop, P010 is now handled by converting to NV12
with the video processor, instead of converting it to RGB and using the
old mechanism to import that as a texture.
2016-05-29 19:00:55 +02:00
wm4 49f73eaf7b vf_d3d11vpp: add a D3D11 video processor filter
Main use: deinterlacing.

I'm not sure how to select the deinterlacing mode at all. You can
enumate the available video processors, but at least on Intel, all of
them either signal support for all deinterlacers, or none (the latter is
apparently used for IVTC). I haven't found anything that actually tells
the processor _which_ algorithm to use.

Another strange detail is how to select top/bottom fields and field
dominance. At least I'm getting quite similar results to vavpp on Linux,
so I'm content with it for now.

Future plans include removing the D3D11 video processor use from the
ANGLE interop code.
2016-05-28 19:28:08 +02:00
James Ross-Gowan 9eccedf447 vo_opengl: angle: enable DirectComposition
This avoids a copy of the video image and lowers vsync jitter. Since
there are now two options to add to the window_attribs list, it has been
made dynamic.
2016-05-29 01:55:10 +10:00
wm4 9f42760538 vf_vdpaupp: use refqueue helper
This makes vf_vdpaupp use the deinterlacer helper code already used by
vf_vavpp. I nice side-effect is that this also removes some traces of
code originating from vo_vdpau.c, so we can switch it to LGPL.

Extend the refqueue helper with a deint setting. If not set,
mp_refqueue_should_deint() always returns false, which slightly
simplifies vf_vdpaupp. It's of no consequence to vf_vavpp (other than it
has to set it to get expected behavior).
2016-05-27 17:03:00 +02:00
Niklas Haas f8df0528b5 vo_opengl: skip junk before first user shader pass
A lot of real-world shaders start off with comments explaining the usage
or license, generating lots of "empty" passes. This simply change allows
us to skip them, which silences the warning spam and prevents us from
having to store and copy around these empty passes.

It also adds a more useful failure check: Attempting to use a user
shader that doesn't define any passes at all.
2016-05-27 17:03:00 +02:00
Yen Chi Hsuan 72e94941c9 TOOLS/zsh.pl: add .f4v extension in zsh completions 2016-05-27 17:03:00 +02:00
James Ross-Gowan 84fba1df21 vo_opengl: enable color management on GLES
This requires the GL_EXT_texture_norm16 extension and works in ANGLE.
A default precision had to be set for sampler3Ds, otherwise the shaders
would fail to compile.
2016-05-27 23:02:26 +10:00
wm4 ca87e623b5 command: add playlist-pos-1 property
This has often been requested for use on OSD. I don't really like having
such "special" properties, but whatever. Hopefully this will be the only
case.

Untested because I'm too damn lazy.

Fixes #2828.
2016-05-26 18:44:01 +02:00
wm4 306c554376 vo_opengl: fix superxbr shader compilation on ES
ES shaders do not allow implicit conversion from int to float, which
is the most annoying ES anti-feature ever.
2016-05-26 08:21:10 +02:00
wm4 e5f49d9685 vo_opengl: always autoselect ANGLE as backend if available
Remove the opengl-hq option default that caused it not to autoselect
ANGLE (unlike --vo=opengl). Details see commit d5df90a2.

Back then the intention was to use ANGLE by default, since it integrates
much nicer with the Windows compositor (instead of native OpenGL, which
tends to cause crazy glitches). On the other hand, many opengl-hq
capabilities are not available with older ANGLE builds, so it didn't
make any sense to autoselect ANGLE for it.

With the GL_EXT_texture_norm16 extension recently added to ANGLE, it has
essentially reached feature parity to desktop GL for the subset we are
using. (Even the integer texture hack for high bit depth input could be
dropped now.)

It (probably) still does not support nnedi3, due to the weird way the NN
coefficients are imported. Also, it uses half-floats instead of 16 bit
fixed-point textures for technical reasons, which implies about 5 bits
of precision loss. If anyone actually manages to distinguish the two
dithering texture formats in a double-blind test, I will fix it.
2016-05-26 00:07:10 +02:00
wm4 5c9f164caf vf_vavpp: make refqueue logic field-based
Abstracts the annoying framerate-doubling behavior.

Same deal as with refqueue introduction: the code size blows up, but at
least it can be reused for other filters.
2016-05-25 23:51:24 +02:00
wm4 fc18e1df62 vf_vavpp: minor simplification 2016-05-25 23:51:24 +02:00
wm4 68191fdca7 vf_vavpp: simplify update_pipeline() usage
Calling this right at start of filter_ext() also fixes a small
regression from previous commit. The change in reference surfaces due to
the first update_pipeline() with deinterlacing enabled changed behavior
of mp_refqueue_next() and mp_refqueue_has_output(). Since
update_pipeline() was called between those, the frame output logic got
inconsistent, and the first deinterlaced frame was duplicated from the
previous non-deinterlaced frame.

Also reset the number of ref-frames when switching back to non-deint
mode.
2016-05-25 23:51:24 +02:00
wm4 5353571de0 vf_vavpp: use future instead of past PTS to determine field duration
If the deinterlacer separates fields, the framerate must be doubled.
Since we have no stable and reliably framerate anywhere, we've been
calculating it by taking the time halfway to the next frame.

vf_vavpp actually used the past frame to calculate the frame duration,
which is sort of ok, but will skip the 2nd field in a stream (since the
first frame has no past PTS). This is annoying for testing, so use the
future frame PTS instead, which means the last field of the stream will
be dropped instead.
2016-05-25 23:51:24 +02:00
wm4 15a5d33b79 vf_vavpp: move frame handling to separate file
Move the handling of the future/past frames and the associated dataflow
rules to a separate source file.

While this on its own seems rather questionable and just inflates the
code, I intend to reuse it for other filters. The logic is annoying
enough that it shouldn't be duplicated a bunch of times.

(I considered other ways of sharing this logic, such as an uber-
deinterlace filter, which would access the hardware deinterlacer via a
different API. Although that sounds like kind of the right approach,
this would have other problems, so let's not, at least for now.)
2016-05-25 23:51:24 +02:00
wm4 b9cc33de58 win32: pthread: use SRW locks by default
SRW locks are available since Windows Vista. They work essentially like
Linux futexes. In particular, they can be statically initialized, and do
not require deinitialization. This makes them ideal for implementing
PTHREAD_MUTEX_INITIALIZER.

We still need CRITICAL_SECTION for recursive mutexes.
2016-05-24 19:02:22 +02:00
wm4 8ff96f0216 hwdec_d3d11egl: call ID3D11DeviceContext::Flush
This must be called if a texture shared between D3D devices is updated.

Often enough, the shared devices will be the same device, but ANGLE
forces using shared surfaces. I suppose there is no guarantee the driver
will do the expected thing. Internally, the driver could for example not
insert the required barriers before the shared texture is used.
2016-05-24 14:30:15 +02:00
dequis d941a57bd3 vo_xv: Handle incorrect size returned by Xv(Shm)CreateImage
Fixes #320 (which is closed as 'not our problem' but eh)

Relevant xorg bug: https://bugs.freedesktop.org/show_bug.cgi?id=70931

For me this happened when (accidentally) trying to play a 8460x2812 jpg
file with mpv. Like the referenced bug, xvinfo reports "maximum XvImage
size: 8192 x 8192". So the returned XvImage is 8192x2812 and memory
corruption happens.

Only after handling this BadShmSeg X11 errors are shown.
2016-05-24 10:25:39 +02:00
wm4 6bd021e4ee manpage: adjust dxva2 description 2016-05-23 23:46:58 +02:00
wm4 e293e411b5 etc/mpv.conf: add missing comment
The config file is an example, and is not supposed to actually define
anything by default.
2016-05-23 23:41:58 +02:00
wm4 335278b86e manpage: document how hardware decoding might cause quality loss 2016-05-23 22:55:30 +02:00
wm4 c4707cdee6 vo_opengl: fix other minor namespace issues
See previous commit.
2016-05-23 21:27:18 +02:00
wm4 e76aa7e8db vo_opengl: rename glUploadTex, drop unused parameter
Rename it to get out of OpenGL's namespace. The gl_ prefix is used by
other mpv functions, but no OpenGL ones.

The "slice" parameter was never actually used, and all callers passed 0
for it.
2016-05-23 21:27:18 +02:00
wm4 66079048ea vo_opengl: unify PBO and normal OSD texture upload path
The main change is actually that e first copy to a "staging" memory
frame, and then upload this at once. The old non-PBO code called
glTexsubImage2D for each OSD sub-bitmap.

The new non-PBO code path is a bit faster now if there are many small
sub-bitmaps (on Linux/nVidia). It's also a bit simpler, so this is a
win.

(Although I don't particularly appreciate the mixed normal/PBO texture
code.)
2016-05-23 21:27:18 +02:00
wm4 049e3ccb65 vo_opengl: make ES float texture format checks stricter
Some of these checks became pointless after dropping ES 2.0 support for
extended filtering.

GL_EXT_texture_rg is part of core in ES 3.0, and we already check for
this version, so testing for the extension is redundant.

GL_OES_texture_half_float_linear is also always available, at least as
far as our needs go.

The functionality we need from GL_EXT_color_buffer_half_float is always
available in ES 3.2, and we explicitly check for ES 3.2, so reject this
extension if the ES version is new enough.
2016-05-23 21:27:18 +02:00
wm4 80d702dce8 vo_opengl: make PBOs work on GLES 3.x
For some reason, GLES has no glMapBuffer, only glMapBufferRange.

GLES 2 has no buffer mapping at all, and GL 2.1 does not always have
glMapBufferRange. On those PBOs remain unsupported (there's no reason to
care about GL 2.1 without the extension).

This doesn't actually work on ANGLE, and I have no idea why. (There are
artifacts on OSD, as if parts of the OSD data weren't copied.) It works
on desktop OpenGL and at least 1 other ES 3 implementation. Don't enable
it on ANGLE, I guess.
2016-05-23 21:27:18 +02:00
Ben Boeckel afcef4c25b docs: fix some typos 2016-05-23 21:27:18 +02:00
wm4 75f373cc46 vo_opengl: remove unused glDrawBuffer 2016-05-23 21:27:18 +02:00
wm4 cc72a4e8c3 vo_opengl: support framebuffer invalidation
Not sure how much can be gained with this, as we can't use it properly
yet. For now, this is used only before rendering, which probably does
overwhelmingly nothing.

In the future, this should be used after temporary passes, which could
possibly reduce memory usage and even memory bandwidth usage, depending
on the drivers.
2016-05-23 21:27:18 +02:00
wm4 cc4a0571fa vo_opengl: slightly improve logging of loaded extensions
Only log when actual extensions are loaded, never log anything about
builtins.
2016-05-23 21:27:18 +02:00
wm4 c06a92e09e demux_edl: adjust warnings and variable names
Don't warn against unknown sourve length if the segment length is
explicitly provided.

Rename "len" to "end_time", because that's what it actually is.
2016-05-23 15:23:27 +02:00
Ricardo Constantino 4ff2a60632 ytdl_hook: support multi-arc subtitles
While at it, pass durations of segments from ytdl if available.
2016-05-23 15:14:14 +02:00
Josh de Kock 4aa017e301 ao_opensles: remove 32bit audio
It's unsupported by android, and can cause problems when trying to play 32bit audio. Removing 32bit fixes it by forcing 16 bit or 8 bit audio.
2016-05-22 14:31:37 +02:00
maniak1349 c4e8c36071 options: --geometry: center window position after applying size
Center window position after applying W and H parameters of the --geometry
option. Passing valid X and Y values will still override the position.

Fixes #2397.
2016-05-22 14:31:37 +02:00
maniak1349 5a3c299ca1 w32_common: make VOCTRL_SET_UNFS_WINDOW_SIZE resize the window around its center
Before that position of the window top-left corner was remaining the same
when the window was scaled.

Right now VOCTRL_SET_UNFS_WINDOW_SIZE is called only by window-scale. This
change will not affect resizes made by the user (dragging window edge).

Fixes #3164.
2016-05-22 14:31:37 +02:00
maniak1349 364af7c630 w32_common: center window on original window center on resize to fit screen
Center the window on the original window center instead of the screen center
when the window has been resized due to requested window size exceeding the
size of the screen.

If user moved the window, he probably did it for the reason and he probably
don't want it to get back to the center of the screen when he is resizing it
(with window-scale for example).
2016-05-22 14:31:37 +02:00
maniak1349 981048e041 w32_common: update stored client area size on window resize
Properly update stored client area size when the window is resized in
reinit_window_state due to window size exceeding the size of the screen.

This was causing wrong behavior with window-scale - when window size was
becoming too big the window was resized but the video was not.
2016-05-22 14:31:37 +02:00
wm4 035297212a demux_mkv: better resync behavior for broken google-created webms
I've got a broken webm that fails to seek correctly with "--start=0".
The problem is that every index entry points to 1 byte before cluster
start (!!!). demux_mkv tries to resync to the next cluster, but since it
already has read 2 bytes with ebml_read_id(), it doesn't get the first
cluster, but the following one. Actually, it can be any amount of bytes
from 1-4, whatever happens to look valid at this essentially random byte
position.

Improve this by resyncing from the original position, instead of the one
after the EBML element ID has been attempted to be read.

The file shows the following headers:

| + Muxing application: google at 177
| + Writing application: google at 186

Indeed, the file was downloaded with youtube-dl. I can only guess that
Google got it completely wrong.
2016-05-21 16:39:44 +02:00
wm4 79afa347cc vo_opengl: remove non-working rgb/rgba FBO formats
Following commit 84ccebd9, the internal helpers don't allow GL_RGB and
GL_RGBA as internal formats for FBO attachments anymore.

While OpenGL itself is perfectly fine with it, I don't see much of a
reason to bother, and mixing sized and unsized internal formats is
confusing anyway.

Just remove these formats.
2016-05-20 23:21:43 +02:00
wm4 3deedef195 stream: separate posix/win32 cancellation code
This code evolved into an ifdef mess as support for cancellation on
Windows was added. Make the Windows-specific code completely separate.
It looks cleaner, and it also means that some of the posix code is not
uselessly enabled on Windows. The latter made msvcrt.dll output warnings
because it does not like -1 passed as FD to read/write. (The same would
be harmless on POSIX.)
2016-05-20 15:51:50 +02:00
Quentin Glidic f0d7437412 build: Do not link to libGL for egl-drm
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2016-05-20 14:15:44 +02:00
wm4 e431a7bbfd vf_crop: support opaque hardware decoding formats
Cropping usually happens by adjusting the plane start pointers and the
image size. The former is obviously not possible for opaque hwaccel
formats, but the latter must work.

Since the code already takes care of aligning the top/left crop origin
to chroma alignment, simply set the crop origin to 0/0 in the hwaccel
case. Also add a message if such an adjustment happens.

Supporting this isn't worth much; the main usefulness is with debugging.
2016-05-19 22:56:11 +02:00
wm4 05b3a8cd14 vo_opengl: require at least ES 3.0 for float textures
ES 2.0 has this weird rule that not the internalformat parameter
determines the internal format, but the combination of all texture
parameters. GL_OES_texture_half_float thus does not specify e.g. a
GL_RGBA16F format, but requires passing GL_RGBA as format and
GL_HALF_FLOAT_OES as type. We won't bother with this, since ES 2.0 is a
lost cause anyway.

This also removes the OpenGL error when the code is trying to create a
f16 FBO for testing whether FBOs work.
2016-05-19 17:52:09 +02:00
wm4 561630cb01 vo_opengl: change error state handling and fix hwdec crashes on errors
gl_video_upload_image() can fail in the hardware decoding case. In this
case rendering continued "normally", which meant that pass_get_img_tex()
would kill the process with an assertion failure.

Fix this by allowing gl_video_upload_image() to fail, and exit rendering
early enough to skip code which requires an image to be present. (Maybe
this is still a bit too subtle, but better than before.)

Set an error flag, and render the blue screen we introduced for shader
errors. (For this purpose also move the rendering of it to final output,
to ensure it's visible at all.) The error flag is temporary, because the
associated failure might also be temporary, unlike shader compilation
errors.
2016-05-19 12:18:48 +02:00
wm4 4e5f1ec00e vo_opengl: d3d11egl: enable "required" GLSL extensions
ANGLE doesn't handle this very strictly. But if they change this in the
future, it shouldn't brick us.

Not quite happy with this glsl_extensions fields, but it is quite
unintrusive after all.
2016-05-19 12:02:08 +02:00
wm4 b0d3c2ede7 vo_opengl: make gl_sc_enable_extension() permanent/idempotent
No reason not to, and makes the following commit slightly simpler.

In fact, this makes the shaders more correct too. Normally, "#extension"
must come before any normal shader text, including the "precision"
directive. Not sure why this worked before. (Probably didn't.)
2016-05-19 12:01:59 +02:00
wm4 b46eaa3b43 vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.x
ANGLE was missing texture() overloads in the shader compiler for
GL_TEXTURE_EXTERNAL_OES textures. Support has been added upstream,
so we can use it now.
2016-05-19 10:43:57 +02:00
wm4 5f7bd411fb vo_opengl: remove unused field 2016-05-18 18:22:27 +02:00
wm4 0b911792ca vo_opengl: fix/simplify reinitialization on dynamic reconfiguration
With the new hooks mechanism, user shaders and such are actually loaded
before rendering starts, instead of being loaded during rendering. This
is used to cache them (instead of e.g. reparsing them every frame).

The cached state wasn't cleared correctly in some situations. Namely,
resizing didn't correctly enable/disable prescale hooks.

Reorganize how these reinitializations are handled. Get rid of
reinit_rendering(), whose meaning was pretty unclear. Call the required
functions to reset or recreate state directly wherever they are needed.
2016-05-18 17:47:10 +02:00
wm4 26b6d74484 demux_playlist: recognize m3u8 as playlist extension
Whatever. As mentioned in #3154.
2016-05-17 18:18:00 +02:00
wm4 a02d77ba0d d3d: simplify DLL loading
For some reason, the d3d9/dxva2/d3d11 DLLs are still optional. But we
don't need to try so hard to keep exact references. In fact, there's no
reason to unload them at all.

So load them once in a central place. For simplicity, the d3d9/d3d11
backends both load all DLLs. (They will error out only if the required
DLLs could not be loaded.)

In theory, we could just call LoadLibrary multiple times (without
calling FreeLibrary), but I'm slightly worried that this could be
detected as a "bug", or that the reference count could even have a low
static limit that could be hit soon.
2016-05-17 11:59:54 +02:00
wm4 39b64fb176 video: merge dxva2 source files
video/dxva2.c exported only 2 functions, both used only by
video/decode/dxva2.c.

The same was already done for d3d11.
2016-05-17 11:05:51 +02:00
wm4 9b56bbecdf vo_opengl: hwdec: remove build-dependency on dxva2
wscript builds hwdec_dxva2gldx.c if gl-dxinterop is enabled, while
video/dxva2.c depends on d3d-hwaccel. If d3d-hwaccel is disabled, then
hwdec_dxva2gldx.c will fail to link, because it uses
d3d9_surface_in_mp_image(), defined in dxva2.c.

Fix this by removing the use of this function. It has barely any value
at this point anyway. Just use the libavcodec documented way to get the
surface directly.

Fixes #3150.
2016-05-17 10:59:11 +02:00
wm4 b18a598444 ta: remove old and redundant macro 2016-05-17 10:53:14 +02:00
wm4 a2d58d9986 vo_opengl: move UT_buffer to switch handling
No reason to make it a special case.
2016-05-17 10:48:05 +02:00
wm4 f00040b9fc vo_opengl: make number of cached shaders/uniform dynamic
Use dynamic memory allocation, as the static allocation is starting to
get annoying.

Currently, SC_MAX_ENTRIES is essentially still a static upper limit on
the number of shaders. But in future we could try a more clever cache
replacement strategy, which does not keep stale entries forever if the
maximum happens not to be reached.
2016-05-17 10:45:01 +02:00
wm4 09763bef83 vo_opengl: move cached uniforms to a separate struct 2016-05-17 10:33:45 +02:00
Niklas Haas 8262a4dd52 vo_opengl: increase shader limits
The new uniforms introduced by 362015c have exceeded the uniform limit
when using high-radius tscale. In addition, the SC limit of 32 entries
might be pushing it with user shaders.

Just make these value a bigger to delay the onset of this same failure
mode. Maybe in the future it should be reworked to grow dynamically?
Either way, we *can* always predict a static upper bound on the number
of uniforms and shader cache entries, it's just that we forgot to do so.

Fixes #3151
2016-05-17 10:09:01 +02:00
Niklas Haas ca09cd68c8 DOCS/mplayer-changes: document HDR support
Marketing told me to do so.
2016-05-16 19:29:15 +02:00
Niklas Haas e73c83d3df vo_opengl: skip tonemapping if the output trc is HDR
This makes it so that users with actual HDR displays can just set their
config to target-trc=st2084 and get native HDR output. This will look a
bit silly for SDR content (everything will be really bright), but for
lack of a better tone mapping situation (including reverse tone mapping)
this is the easiest thing to do for now.

Ideally the brightness metadata should be part of the colorspace struct
or something (with mpv always adapting where necessary), but it depends
on the TRC and not the primaries so it's a bit more complicated than
that.
2016-05-16 14:42:45 +02:00
Niklas Haas e6f6ae94f3 vo_opengl: copy over HDR parameters to dumb_mode
Since dumb mode is affected by tone mapping (which I'll call a feature,
not a bug), we need to copy over the configuration - in particular, the
defaults. (To prevent a render failure)
2016-05-16 14:20:48 +02:00
Niklas Haas 3bdbf6274c vo_opengl: fall back to gamma2.2 by default for HDR content
Since HDR content is now auto-detected as such, we should probably do
something smarter in the "no configuration" case, such as outputting
gamma 2.2 instead.

This decision will affect the majority of users of stock configurations
who just play back appropriately tagged HDR files, so having a good
default behavior is important. "Output the HDR content as-is" is
definitely not likely to give the user a good result.
2016-05-16 14:07:39 +02:00
Niklas Haas b6c40953cb csputils: add AVCOL_TRC_SMPTEST2084 support
This now lets us auto-detect appropriately tagged HDR content using
FFmpeg's new TRC entries (when available).

Hidden behind an #if because Libav stable doesn't have it yet.
2016-05-16 13:59:57 +02:00
wm4 887b2cc30f vo_opengl: remove unnecessary casts 2016-05-16 12:58:09 +02:00
wm4 1bc902336a vo_opengl: remove another unneeded allocation 2016-05-16 12:54:45 +02:00
wm4 51307e9f18 vo_opengl: remove possibly undefined behavior 2016-05-16 12:53:45 +02:00
wm4 70df6aa375 vo_opengl: free to-be-added hook on hook array overflow
Seems sensible.

Untested.
2016-05-16 12:51:36 +02:00
wm4 155857dbe6 vo_opengl: never clear file cache
Make it dynamic and never remove entries from it.

For now, this is better than possibly creating dangling pointers all
over the place in the gl_user_shader struct.

Untested.
2016-05-16 12:51:26 +02:00
wm4 0c40eee479 vo_opengl: use proper include statement 2016-05-16 12:44:12 +02:00
wm4 dd99c1e3b4 vo_opengl: remove unnecessary allocation 2016-05-16 12:42:08 +02:00
wm4 56ed5bf1c7 vo_opengl: remove unused global variable
?
2016-05-16 12:41:55 +02:00
wm4 320627d600 manpage: declare user-shader syntax for not stable 2016-05-16 12:41:08 +02:00
wm4 51603e472d vo_opengl: fix bicubic_fast in ES mode
GLES shaders disallow implicit conversion from int to float.

This has been broken for quite a while.
2016-05-16 12:10:47 +02:00
Niklas Haas e047cc0931 vo_opengl: implement more HDR tonemapping algorithms
This is now a configurable option, with tunable parameters.

I got inspiration for these algorithms off wikipedia. "simple" seems to
work pretty well, but not well enough to make it a reasonable default.

Some other notable candidates:

- Local functions (e.g. based on local contrast or gradient)
- Clamp with soft knee (linear up to a point)
- Mapping in CIE L*Ch. Map L smoothly, clamp C and h.
- Color appearance models

These will have to be implemented some other time.

Note that the parameter "peak_src" to pass_tone_map should, in
principle, be auto-detected from the SEI information of the source file
where available. This will also have to be implemented in a later
commit.
2016-05-16 02:49:49 +02:00
Niklas Haas 3cfe98c684 vo_opengl: avoid redundant double-gamma conversion
Due to the way color management in mpv worked historically, the subtitle
blending function was written to preserve the linearity of the input.
(In the past, the 3DLUT function required linear inputs)

Since the 3DLUT was refactored to accept the video color directly, the
re-linearization after blending is now virtually always redundant.
(Notably, it's also redundant when CMS is turned off, so this way of
writing the code stopped making sense a long time ago. It is a remnant
from before the pass_colormanage function was as flexible as it is now)
2016-05-16 02:45:39 +02:00
Niklas Haas f81f486c68 vo_opengl: implement HDR (SMPTE ST2084)
Currently, this relies on the user manually entering their display
brightness (since we have no way to detect this at runtime or from ICC
metadata). The default value of 250 was picked by looking at ~10 reviews
on tftcentral.co.uk and realizing they all come with around 250 cd/m^2
out of the box. (In addition, ITU-R Rec. BT.2022 supports this)

Since there is no metadata in FFmpeg to indicate usage of this TRC, the
only way to actually play HDR content currently is to set
``--vf=format=gamma=st2084``. (It could be guessed based on SEI, but
this is not implemented yet)

Incidentally, since SEI is ignored, it's currently assumed that all
content is scaled to 10,000 cd/m^2 (and hard-clipped where out of
range). I don't see this assumption changing much, though.

As an unfortunate consequence of the fact that we don't know the display
brightness, mixed with the fact that LittleCMS' parametric tone curves
are not flexible enough to support PQ, we have to build the 3DLUT
against gamma 2.2 if it's used. This might be a good thing, though,
consdering the PQ source space is probably not fantastic for
interpolation either way.

Partially addresses #2572.
2016-05-16 02:45:39 +02:00
Niklas Haas 965031ccd5 vo_opengl: use enums for choice options internally
This is much more readable than hard-coding magic IDs all over the file,
and removes the need for all the explanatory comments that were a direct
result of this.
2016-05-16 02:45:39 +02:00
Niklas Haas 362015cd77 vo_opengl: abstract hook texture access behind macro
This macro takes care of rotation, swizzling, integer conversion and
normalization automatically. I found the performance impact to be
nonexistant for superxbr and debanding, although rotation *did* have an
impact due to the extra matrix multiplication. (So it gets skipped where
possible)

All of the internal hooks have been rewritten to use this new mechanism,
and the prescaler hooks have finally been separated from each other.
This also means the prescale FBO kludge is no longer required.

This fixes image corruption for image formats like 0bgr, and also fixes
prescaling under rotation. (As well as other user hooks that have
orientation-dependent access)

The "raw" attributes (tex, tex_pos, pixel_size) are still un-rotated, in
case something needs them, but ideally the hooks should be rewritten to
use the new API as much as possible. The hooked texture has been renamed
from just NAME to NAME_raw to make script authors notice the change (and
also deemphasize direct texture access).

This is also a step towards getting rid of the use_integer pass.
2016-05-15 20:42:08 +02:00
Niklas Haas dfc7b59909 vo_opengl: make the screen blue on shader errors
This helps visually signify that somthing went wrong, and prevents
confusing shader compilation errors with other types of bugs.
2016-05-15 20:42:02 +02:00
Niklas Haas 034faaa9d8 vo_opengl: use RPN expressions for user hook sizes
This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where
WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained
control over the output size, and also makes sure that overwriting
existing textures works more cleanly.

(Also add some more useful bstr functions)
2016-05-15 20:42:02 +02:00
Niklas Haas 7c3d78fd82 vo_opengl: support external user hooks
This allows users to add their own near-arbitrary hooks to the vo_opengl
processing pipeline, greatly enhancing the flexibility of user shaders.
This enables, among other things, user shaders such as CrossBilateral,
SuperRes, LumaSharpen and many more.

To make parsing the user shaders easier, shaders are now loaded as
bstrs, and the hooks are set up during video reconfig instead of on
every single frame.
2016-05-15 20:42:02 +02:00
Niklas Haas d53142f9ba vo_opengl: add optional hook points
These are "sequence points" where the image could be rendered out to an
FBO, hooked, and re-loaded if any such hook exists. This is perfect for
things like the current user shaders system, as well as optional effects
like unsharp masking.

Note that since we have to pick *some* FBO to store the optionally
hooked texture, we just store it in an array indexed by an increasing
counter. Since we only ever store as many as MAX_TEXTURE_HOOKS + all
internal hook points entries, this is guaranteed to be enough space.

This commit also removes some of the now unused FBOs.
2016-05-15 20:42:02 +02:00
Niklas Haas 070edd7300 vo_opengl: add hooks and rework pass_read_video
The hook mechanism allows arbitrary processing stages to get dispatched
whenever certain named textures have been "finalized" by the code.

This is mostly meant to serve as a change that opens up the internal
processing in pass_read_video to user scripts, but as a side benefit all
of the code dealing with offsets and plane alignment and other such
confusing things has been rewritten.

This hook mechanism is powerful enough to cover the needs of both
debanding and prescaling (and more), so as a result they can be removed
from pass_read_video entirely and implemented through hooks.

Some avenues for optimization:

- The prescale hook is currently somewhat distributed code-wise. It might be
  cleaner to split it into superxbr and NNEDI3 hooks which can each be
  self-contained.

- It might be possible to move a large part of the hook code out to an
  external file (including the hook definitions for debanding and
  prescaling), which would be very much desired.

- Currently, some stages (chroma merging, integer conversion) will
  *always* run even if unnecessary. I'm planning another series of
  refactors (deferred img_tex) to allow dropping unnecessary shader
  stages like these, but that's probably some ways away. In the meantime
  it would be doable to re-add some of the logic to skip these stages if
  we know we don't need them.

- More hook locations could be added (?)
2016-05-15 20:42:02 +02:00
Niklas Haas 3d4889e91e vo_opengl: minor change to scaler_resizes_only
Instead of rounding down, we round to the nearest float. This reduces
the maximum possible error introduced by this rounding operation. Also
clarify the comment.
2016-05-15 20:42:02 +02:00
wm4 32c10956e0 vaapi: avoid forward declaration of variable
Why is everything so horrible.
2016-05-15 18:37:51 +02:00
Julian 6ae7a555bf lua: add timer:is_enabled() function
Allows to query if some timer is currently running or was
stopped/killed.
2016-05-14 20:49:28 +02:00
wm4 449b948ee8 vo_opengl: remove some pointless compatibility
Remove non-texture_rg compatibility from LUT sampling. OpenGL without
texture_rg support will always trigger dumb-mode, and dumb-mode does not
use LUTs. It used not to, and that was when this made sense.
2016-05-14 12:02:02 +02:00
Ricardo Constantino 77d50cb3cf ytdl_hook: Just check if protocol is rtmp
Partial fix to #3090
2016-05-14 11:22:25 +02:00
wm4 3858d37b61 vo_opengl: partially fix 0bgr format support
Fixes broken colors with --vf=format=0bgr (but only if deband is
disabled).

0bgr means the first byte is padding, while the following three bytes
are bgr. From the vo_opengl perspective, it has 4 physical components
with 3 logical components. copy_img_tex() simply copied 3 components
from the physical representation, which means the last component (r) was
sliced off.

Fix this by not using p->color_swizzle for packed formats, and instead
let packed formats set the per-plane swizzle in texplane.swizzle. The
latter applies the swizzle as part of operation in copy_img_tex(), which
essentially moves physical to logical representations.

Unfortunately, debanding (and thus with opengl-hq defaults) is still
broken.
2016-05-13 22:35:42 +02:00
wm4 09e07e92c5 vo_opengl: drop duplicate LUMINANCE_ALPHA handling
This was supposed to handle the absence of GL_ARB_texture_rg. But it's
already handled elsewhere. (init_format() sets texplane.swizzle
accordingly.)
2016-05-13 22:07:25 +02:00
wm4 7d2c6d60da vo_opengl: minor simplification
Make the find_plane_format function take a bit count.

This also makes the function's comment true for the first time the
function and its comment exist. (It was commented as taking bits, but
always took bytes.)
2016-05-13 21:46:08 +02:00
wm4 c9d8bc088c vo_opengl: restrict ES2 FBO formats
Only a few very low bit depth internal formats can be rendered to in
pure ES2 (GL_RGB565 is the "best" one).

Seems like the only potentially reasonable renderable formats in ES2
could be provided via GL_OES_rgb8_rgba8, or half-floats, so don't
bother with this at all.
2016-05-13 18:50:38 +02:00
wm4 f7c81c03b2 vo_opengl: angle: log extension string 2016-05-13 15:39:11 +02:00
wm4 5bd6b76f5c cache: simplify speed calculations
Remove the attempted cleverness; keep it dumb.

This strictly calculates the average speed over an at least 1 second
window (longer if I/O blocks it).

Since this doesn't reset the speed anymore when reading stops by going
idle, the results might actually be more accurate now.
2016-05-12 22:37:45 +02:00
wm4 ee85473d4a travis: move travis-deps script to TOOLS
Don't let it clutter the top level directory.
2016-05-12 21:24:32 +02:00
wm4 a228bf54c8 vo_opengl: slightly better FBO format check
Now that we know in advance whether an implementation should support a
specific format, we have more flexibility when determining which format
to use.

In particular, we can drop the roundabout ES logic.

I'm not sure if actually trying to create the FBO for probing still has
any value. But it might, so leave it for now.
2016-05-12 21:22:28 +02:00
wm4 0cd217b039 vo_opengl: disable scalers on ES2
Even if everything else is available, the need for first class arrays
breaks it. In theory we could fix this since we don't strictly need
them, but I guess it's not worth bothering.

Also give the misnamed have_mix variable a slightly better name.
2016-05-12 21:22:28 +02:00
wm4 bd41a3ab62 vo_opengl: add detection for the ES texture_rg extension 2016-05-12 21:22:28 +02:00
wm4 84ccebd9b9 vo_opengl: reorganize texture format handling
This merges all knowledge about texture format into a central table.

Most of the work done here is actually identifying which formats exactly
are supported by OpenGL(ES) under which circumstances, and keeping this
information in the format table in a somewhat declarative way. (Although
only to the extend needed by mpv.) In particular, ES and float formats
are a horrible mess.

Again this is a big refactor that might cause regression on "obscure"
configurations.
2016-05-12 21:22:28 +02:00
wm4 e68b510a94 vo_opengl: correctly disable interpolation if tscale can't be used
It'll fail with an assertion in the interpolation code otherwise.
2016-05-12 21:22:28 +02:00
James Ross-Gowan c160e5f31d Add Appveyor CI integration for Windows builds 2016-05-12 23:34:06 +10:00
wm4 d4712af5af vo_opengl: angle: dump translated shaders
Helpful for debugging and such.
2016-05-12 11:17:49 +02:00
wm4 809d235208 manpage: document missing sub-properties
This is the client-API part; the normal descriptions are present in the
text above.
2016-05-11 19:14:31 +02:00
wm4 01d04b100f vo_opengl: don't use dumb-mode with 10 bit integer texture hack
Recent regression. Caused it to use dumb-mode with integer textures,
which on ANGLE leads to nearest scaling.
2016-05-11 17:41:00 +02:00
wm4 fe540f4477 vo_opengl: fix NULL deref on certain init failures 2016-05-11 17:12:59 +02:00
wm4 70b3561270 video: add --hwdec=auto-copy mode
This uses the normal autoprobing rules like "auto", but rejects anything
that isn't flagged as copying data back to system memory.

The chunk in command.c was dead code, so remove it instead of updating
it.
2016-05-11 16:20:13 +02:00
wm4 2ec26b8396 manpage: unmark d3d11va as "experimental"
Also add missing mediacodec entry.
2016-05-11 16:18:05 +02:00
wm4 cb694ffd8e vo_opengl: d3d11egl: support full range YUV
MSDN documents this as "Introduced in Windows 8.1.". I assume on Windows
7 this field will simply be ignored. Too bad for Windows 7 users.

Also, I'm not using D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 and
D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255, because these are apparently
completely missing from the MinGW headers. (Such a damn pain.)
2016-05-11 15:40:31 +02:00
wm4 7983cda5bf vo_opengl: d3d11egl: don't require EGL_EXT_device_query
Older ANGLE builds don't export this.

This change is really only for convenience, and I might revert it at
some later point.
2016-05-11 15:40:31 +02:00
wm4 fd82e14888 build: merge d3d11va and dxva2 hwaccel checks
We don't have any reason to disable either. Both are loaded dynamically
at runtime anyway. There is also no reason why dxva2 would disappear
from libavcodec any time soon.
2016-05-11 15:40:31 +02:00
wm4 fde20d10bc vo_opengl: angle: dynamically load ANGLE
ANGLE is _really_ annoying to build. (Requires special toolchain and a
recent MSVC version.) This results in various issues with people
having trouble to build mpv against ANGLE (apparently linking it
against a prebuilt binary doesn't count, or using binaries from
potentially untrusted sources is not wanted).

Dynamically loading ANGLE is going to be a huge convenience. This commit
implements this, with special focus on keeping it source compatible to
a normal build with ANGLE linked at build-time.
2016-05-11 15:39:29 +02:00
q66 bea7675307 build: also use the iconv check on freebsd
This is necessary to make mpv build out of box on FreeBSD.
2016-05-10 23:03:53 +02:00
wm4 1f6e71c7fa vo_opengl: fix passing along swizzle from hwdec interop
In theory this was needed for the previous commit (but wasn't in
practice, since for hwdec the LUMINANCE_ALPHA mangling is not applied
anymore, and ANGLE uses RG textures in absence of GL_ARB_texture_rg for
whatever crazy reasons).

In practice this caused funky colors on OSX with the uyvy422 format,
which is also fixed in this commit.
2016-05-10 21:12:57 +02:00
wm4 a3d416c3d3 vo_opengl: d3d11egl: native NV12 sampling support
This uses EGL_ANGLE_stream_producer_d3d_texture_nv12 and related
extensions to map the D3D textures coming from the hardware decoder
directly in GL.

In theory this would be trivial to achieve, but unfortunately ANGLE does
not have a mechanism to "import" D3D textures as GL textures. Instead,
an awkward mechanism via EGL_KHR_stream was implemented, which involves
at least 5 extensions and a lot of glue code. (Even worse than VAAPI EGL
interop, and very far from the simplicity you get on OSX.)

The ANGLE mechanism so far supports only the NV12 texture format, which
means 10 bit won't work. It also does not work in ES3 mode yet. For
these reasons, the "old" ID3D11VideoProcessor code is kept and used as a
fallback.
2016-05-10 21:06:34 +02:00
wm4 4b3faf9dc1 vo_opengl: add an angle-es2 backend
It forces es2 mode on ANGLE. Only useful for testing. Since the normal
"angle" backend already falls back to es2 if es3 does not work, this new
backend always exit when autoprobing it.
2016-05-10 20:19:25 +02:00
wm4 12ae19c449 vo_opengl: cosmetics: rename variables
"p" is used for the private context everywhere in the source file, but
renaming it also requires renaming some local variables.
2016-05-10 18:49:49 +02:00
wm4 b0b01aa250 vo_opengl: refactor how hwdec interop exports textures
Rename gl_hwdec_driver.map_image to map_frame, and let it fill out a
struct gl_hwdec_frame describing the exact texture layout. This gives
more flexibility to what the hwdec interop can export. In particular, it
can export strange component orders/permutations and textures with
padded size. (The latter originating from cropped video.)

The way gl_hwdec_frame works is in the spirit of the rest of the
vo_opengl video processing code, which tends to put as much information
in immediate state (as part of the dataflow), instead of declaring it
globally. To some degree this duplicates the texplane and img_tex
structs, but until we somehow unify those, it's better to give the hwdec
state its own struct. The fact that changing the hwdec struct would
require changes and testing on at least 4 platform/GPU combinations
makes duplicating it almost a requirement to avoid pain later.

Make gl_hwdec_driver.reinit set the new image format and remove the
gl_hwdec.converted_imgfmt field.

Likewise, gl_hwdec.gl_texture_target is replaced with
gl_hwdec_plane.gl_target.

Split out a init_image_desc function from init_format. The latter is not
called in the hwdec case at all anymore. Setting up most of struct
texplane is also completely separate in the hwdec and normal cases.

video.c does not check whether the hwdec "mapped" image format is
supported. This should not really happen anyway, and if it does, the
hwdec interop backend must fail at creation time, so this is not an
issue.
2016-05-10 18:42:42 +02:00
wm4 7e6e47b8c4 sd_lavc: work around bug in older ffmpeg releases
Older ffmpeg releases don't have ffmpeg git commit
50401f5fb7d778583b03a13bc4440f71063d319d, which fixes ffmpeg's
pkt_timebase check to reject its default "unset" timebase as invalid.
The consequence was that all non-PGS bitmap subtitle timestamps were
forced to 0.

Of course this hit _only_ shitty distros using outdated/badly maintained
ffmpeg releases, so this is not worth working around. I've already
wasted a lot of time on analyzing this dumb issue, and it could be
useful for bisecting, so don't drop pre-3.0 ffmpeg just yet.

Fixes #3109.
2016-05-10 11:48:43 +02:00
wm4 013d63b081 stream_cdda: enable cache by default
Requested.
2016-05-10 11:17:52 +02:00
wm4 5d8d8618c4 manpage: document -- and some issues passing filenames 2016-05-10 11:15:45 +02:00
Richard H Lee da0bf27930 ass_process_chunk: Use llrint, not lrint
libass's ass_process_chunk expects long long int for the timecode and
durations arguments, thus should use llrint instead of lrint.

This does not cause any problems on most platforms, but on cygwin, it
causes strange subtitle behaviour, like subtitles not showing, getting
stuck or old subtitles showing at the same time as new subtitles.
2016-05-10 00:41:57 +02:00
wm4 af0a8d7478 player: restore usual seeking behavior
Commit 786f37ae accidentally changed seeking behavior such that
continuous seeking (holding the seek button down) would use the previous
seek target timestamp, instead of the new video timestamp. (This is for
the default mode, seeking to keyframes.)

The result is that the movement on the seekbar is smooth, but the way
the video updates is awkward. Some might actually prefer the new
behavior (and some players effectively show similar bahavior), but I
don't. So restore the old behavior.

This is done in two steps:

First: strictly wait for the entire seek process to finish, which will
effectively make the seeking code pick up the new video timestamp
correctly.

This would play audio immediately, which would result in noise during
continuous seeking, which leads to second: explicitly abort the playback
restarting process if this case is detected, and never play audio.
2016-05-09 22:54:49 +02:00
Mantas Mikulėnas 00c9bdf3f7 x11: tell GNOME to use dark window decorations 2016-05-09 20:39:59 +02:00
wm4 73aa7484f2 manpage: fix some script_message references to preferred name 2016-05-09 20:39:33 +02:00
wm4 46fff8d31a video: refactor how VO exports hwdec device handles
The main change is with video/hwdec.h. mp_hwdec_info is made opaque (and
renamed to mp_hwdec_devices). Its accessors are mainly thread-safe (or
documented where not), which makes the whole thing saner and cleaner. In
particular, thread-safety rules become less subtle and more obvious.

The new internal API makes it easier to support multiple OpenGL interop
backends. (Although this is not done yet, and it's not clear whether it
ever will.)

This also removes all the API-specific fields from mp_hwdec_ctx and
replaces them with a "ctx" field. For d3d in particular, we drop the
mp_d3d_ctx struct completely, and pass the interfaces directly.

Remove the emulation checks from vaapi.c and vdpau.c; they are
pointless, and the checks that matter are done on the VO layer.

The d3d hardware decoders might slightly change behavior: dxva2-copy
will not use the VO device anymore if the VO supports proper interop.
This pretty much assumes that any in such cases the VO will not use any
form of exclusive mode, which makes using the VO device in copy mode
unnecessary.

This is a big refactor. Some things may be untested and could be broken.
2016-05-09 20:03:22 +02:00
wm4 ee4c00698f vo_direct3d: remove passing device to decoder
This was never really used anyway. Removing it for the sake of the
following commit.
2016-05-09 18:59:10 +02:00
Emmanuel Gil Peyrot f99e48ae6a wayland: use the advertised size in fullscreen
When we receive the wl_shell_surface::configure event, it makes sense
to respect the aspect ratio of the video in windowed mode, but in
fullscreen it forces compositing and wastes resources (until atomic
modesetting is available everywhere and we can stop having
desynchronised planes).

Weston mitigates a resolution mismatch by creating black surfaces and
compositing them around the fullscreen surface, placed at the middle,
while GNOME puts it at the top-left and leaves the rest of the desktop
composited below, both of them producing a subpar experience.

Fixes #3021, #2657.
2016-05-08 19:47:08 +02:00
maniak1349 7d9eab15f0 win32: make taskbar progress indication optional
Add --taskbar-progress command line option and property which controls taskbar
progress indication rendering in Windows 7+. This option is on by default and
can be toggled during playback.

This option does not affect the creation process of ITaskbarList3. When the
option is turned off the progress bar is just hidden with TBPF_NOPROGRESS.

Closes #2535
2016-05-08 17:05:20 +02:00
wm4 2f8b4dd480 demux_lavf: fix a minor memory leak 2016-05-08 13:24:22 +02:00
wm4 ababfcbfe3 manpage: document --x11-bypass-compositor=no
Requested.
2016-05-08 11:05:01 +02:00
wm4 8fe33a11e2 x11: slightly safer X11 error handler behavior
The X11 error handler is global, and not per-display. If another Xlib
user exists in the process, they can conflict. In theory, it might
happen that e.g. another library sets an error handler (overwriting the
mpv one), and some time after mpv closes its display, restores the error
handler to mpv's one. To mitigate this, check if the error log instance
is actually set, instead of possibly crashing.

The change in vo_x11_uninit() is mostly cosmetic.
2016-05-08 11:04:44 +02:00
Rahul Kalkani 11406b9215 manpage: change gnome-screensaver-command example
Correct options to deactivate is -d or --deactivate.

Signed-off-by: wm4 <wm4@nowhere>
2016-05-07 12:17:28 +02:00
wm4 062493fa7e x11: rename inappropriate --x11-bypass-compositor=never option
This obviously made no sense.
2016-05-07 12:14:56 +02:00
wm4 55846641ea x11: add --x11-bypass-compositor=always
Also add missing documentation for fs-only, and correct the default.
2016-05-06 19:57:17 +02:00
Niklas Haas 7c5188c27e DOCS: update documentation related to color management
Some of this documentation was left woefully inaccurate as color
management in mpv evolved. This commit updates all of the wording and
adds notes and comments where appropriate.
2016-05-06 18:09:17 +02:00
wm4 a93fb460cd ao_alsa: add more shitty workarounds
This reportedly makes it work on ODROID-C2. The idea for this hack is
taken from kodi; they unconditionally set some or all of those flags.
I don't trust ALSA enough to hope that setting these flags couldn't
break something else, so we try without them first.

It's not clear whether this is a driver bug or a bug in the ALSA libs.
There is no ALSA bug tracker (the ALSA website has had a dead link to
a deleted bug tracker fo years). There's not much we can do other than
piling up ridiculous hacks. At least I think that at this point invalid
API usage by mpv can be excluded as a cause.

ALSA might be the worst audio API ever.
2016-05-06 17:20:02 +02:00
wm4 eef271c8f4 manpage: minor fixes to --lavfi-complex 2016-05-06 10:15:33 +02:00
wm4 7a75e7c002 vo_opengl: angle: avoid fullscreen FBO copy for flipping
In order to honor the differences between OpenGL and Direct3D coordinate
systems, ANGLE uses a full FBO copy merely to flip the final frame
vertically. This can be avoided with the EGL_ANGLE_surface_orientation
extension.
2016-05-05 18:44:41 +02:00
wm4 605dd928d3 vo_opengl: angle: call eglTerminate()
I hope that this does what we expect it does: destroy the EGLDisplay
specific to our HDC. (Some implementations will terminate all EGL
contexts in the whole process.)

eglReleaseThread() merely calls eglMakeCurrent(0, 0, 0, 0), which is
not enough.

This commit also fixes the problem fixed with the previous commit,
but I think both changes are needed to make our API usage clean.
2016-05-05 13:46:18 +02:00
wm4 f56555b514 vo_opengl: EGL: fix hwdec probing
If ANGLE was probed before (but rejected), the ANGLE API can remain
"initialized", and eglGetCurrentDisplay() will return a non-NULL
EGLDisplay. Then if a native GL context is used, the ANGLE/EGL API will
then (apparently) keep working alongside native OpenGL API. Since GL
objects are just numbers, they'll simply fail to interact, and OpenGL
will get invalid textures. For some reason this will result in black
textures.

With VAAPI-EGL, something similar could happen in theory, but didn't in
practice.
2016-05-05 13:38:08 +02:00
wm4 e5e1088c92 command: use NBSP for spacing after current marker for OSD lists
Requested. Will prevent odd layout for playlists with URLs longer than
the screen.
2016-05-04 21:51:35 +02:00
wm4 b2646911a9 client API: access choices as flags if appropriate
Options/properties that are choices, and which include "yes" or "no"
values (or both) can now be read and written as MPV_FORMAT_FLAG.

For write access, rejecting flags in these cases was obnoxiously
unintuitive and inconvenient.

For read access, the value of this is less convincing, and actually it's
a major API change. At this point I probably have to admit that the
finer details of the client API are very unstable.
2016-05-04 17:37:54 +02:00
wm4 833375f88d command: change some hwdec properties
Introduce hwdec-current and hwdec-interop properties.

Deprecate hwdec-detected, which never made a lot of sense, and which is
replaced by the new properties. hwdec-active also becomes useless, as
hwdec-current is a superset, so it's deprecated too (for now).
2016-05-04 16:55:26 +02:00
Niklas Haas 86b5f1463c lcms: don't warn/error on 3dlut cache misses
Cache misses are a normal and expected part of the operation of a cache.
It doesn't really make sense to show a user-visible warning for them.

To work-around this, just skip trying to open the cache if it doesn't
exist yet.
2016-05-04 12:10:55 +02:00
Niklas Haas 9054460bba lcms: improve black point handling (especially BT.1886)
First of all, black point compensation is now on by default. This is
really rather harmless and only improves the result (where "improvement"
means "less black clipping").

Second, this adds an option to limit the ICC profile's contrast, which
helps for untagged matrix profiles that are implicitly black scaled even
in colorimetric intent. (Note that this relies on BPC being enabled to
work properly, which is why the two changes are tied together)

Third, this uses the LittleCMS built in black point estimator instead of
relying on the presence of accurate A2B tables. This also checks tags
and does some amounts of noise elimination.

If the option is unspecified and the profile is missing black point
information, print a warning instructing the user to set the option, and
fall back to 1000 otherwise.
2016-05-04 12:10:45 +02:00
wm4 05c398fb6c command: slightly nicer OSD list formatting
For "current" markers on OSD properties like chapter-list. The marker is
now an actual arrow instead of "> ", and non-current entries will have
the same indentation as the current entry.

While I'm not entirely sure about the new look of those lists, it's a
bit better than the visual mess that was before.
2016-05-03 22:41:53 +02:00
wm4 485ae095f7 osd: make osd_ass_0/1 defines
So we can concatenate them with strings at compile time.
2016-05-03 22:29:12 +02:00
wm4 5be40f035b d3d: DXVA2_ModeMPEG2_VLD supports all profiles
Fixes hardware decoding of most mpeg2 things.
2016-05-03 15:46:16 +02:00
wm4 eefe7ad28b vo_opengl: vdpau: fix certain cases of preemption recovery failures
The vdpau_mixer could fail to be recreated properly if preemption
occured at some point before playback initialization (like when using
--hwdec-preload and the opengl-cb API).

Normally, the vdpau_mixer was supposed to be marked invalid when the
components using it detect a preemption, e.g. in hwdec_vdpau.c. This one
didn't mark the vdpau_mixer as invalid if preemption was detected in
reinit(), only in map_image().

It's cleaner to detect preemption directly in the vdpau_mixer, which
ensures it's always recreated correctly.
2016-05-03 13:56:11 +02:00
wm4 51e4c065ff ao_alsa: log final hwparams too
snd_pcm_hw_params() updates them.
2016-05-03 11:24:47 +02:00
wm4 8a26e139af x11: extend --x11-bypass-compositor with fs-only option
The "fs-only" choice sets the _NET_WM_BYPASS_COMPOSITOR to 1 if the
window is fullscreened, and 0 otherwise. (0 is specified to be the
implicit default - i.e. no change is requested in windowed mode.)

In particular, change the default to "fs-only".

Fixes #2582.
2016-05-02 21:21:53 +02:00
wm4 f54e555d27 wscript: make at least 1 OpenGL output mandatory
You have to explicitly disable it if you really want to compile without
it (like with libass).
2016-05-01 20:15:53 +02:00
wm4 3ff3749b7d av_log: readd ffmpeg library runtime version mismatch warning
It just happens far too often.
2016-05-01 20:11:15 +02:00
James Ross-Gowan 622bcb0e37 win32: replace libuuid.a usage with initguid.h
Including initguid.h at the top of a file that uses references to GUIDs
causes the GUIDs to be declared globally with __declspec(selectany). The
'selectany' attribute tells the linker to consolidate multiple
definitions of each GUID, which would be great except that, in Cygwin
and MinGW GCC 6.1, this method of linking makes the GUIDs conflict with
the ones declared in libuuid.a.

Since initguid.h obsoletes libuuid.a in modern compilers that support
__declspec(selectany), add initguid.h to all files that use GUIDs and
remove libuuid.a from the build.

Fixes #3097
2016-05-01 21:10:24 +10:00
Vaidas Kascėnas 9fda504d18 manpage: fix typo
Signed-off-by: wm4 <wm4@nowhere>
2016-04-30 18:58:34 +02:00
Nyx0uf ed695ce689 os x: handle multiple dropped files on the window
Should fix #3076 (partially).

Signed-off-by: wm4 <wm4@nowhere>
2016-04-30 18:58:06 +02:00
maniak1349 949247d6e6 w32_common: respect --fit-border on size check
Fit whole window or just a client area in accord with value of --fit-border option.

Fixes #2935.
2016-04-30 18:55:09 +02:00
maniak1349 70f64f3ca9 options: add --fit-border video option
Flag that is set by default. Reseting it will result in mpv trying to fit
client area with video instead of the whole window with border and
decorations on the screen.
Marked as (Windows only) for now until it's implemented on other platforms.
2016-04-30 18:55:09 +02:00
maniak1349 5c90352ae6 w32_common: fix size calculations for window resize
Substraction of 1 is not necessary due to .right and .bottom values of RECT
struct describing a point one pixel outside of the rectangle.

Fixes #2935. (2.b)
2016-04-30 18:55:09 +02:00
wm4 0826b78bc5 sd_ass: minor consistency adjustment 2016-04-30 14:26:08 +02:00
wm4 3a8058658d sd_add: replace --sub-ass=no with --ass-style-override=strip
--sub-ass=no / --ass=no still work, but --ass-style-override=strip is
preferred now. With this change, --ass-style-override can control all
the types of style overriding.
2016-04-30 14:25:23 +02:00
Kevin Mitchell 8d51f08010 d3d11va: fix invalid deref on decoder init failure
fixes #3092
2016-04-29 23:36:01 -07:00
wm4 64f9e48bf1 d3d11va, dxva2: return the format struct directly
Slight simplification, IMHO.
2016-04-29 23:30:01 +02:00
wm4 016eab2209 d3d11va, dxva2: simplify decoder selection
In particular, this moves the depth test to common code.

Should be functionally equivalent, except that for DXVA2, the
IDirectXVideoDecoderService_GetDecoderRenderTargets API is called
more often potentially.
2016-04-29 23:24:28 +02:00
wm4 bda111018c video: add IMGFMT_P010 alias
Gets rid of some silliness, and might be useful in the future.
2016-04-29 22:38:54 +02:00
wm4 0ed206abd9 command: don't seek immediately when setting a-b loop when paused
Because it's annoying and feels unnatural.

If the B point is set while paused, don't seek. If not paused, it should
properly loop immediately.

In theory there's a chance that it will show at least 1 frame after the
loop point when setting the B point. But let's not care about that.
2016-04-28 22:46:49 +02:00
wm4 d30634b104 ao_alsa: log hwparams while restricting them
They can sometimes fail, so I want logging to determine what's going on.

Most of them are at debug log-level, except the final hwparams.
2016-04-28 13:31:13 +02:00
wm4 304d9d58dd vo_opengl: fix build with GLES3 headers
Legacy desktop GL only symbols. Broken by the previous commit.
2016-04-27 20:26:08 +02:00
wm4 9d16837c99 vo_opengl: support GL_EXT_texture_norm16 on GLES
This gives us 16 bit fixed-point integer texture formats, including
ability to sample from them with linear filtering, and using them as FBO
attachments.

The integer texture format path is still there for the sake of ANGLE,
which does not support GL_EXT_texture_norm16 yet.

The change to pass_dither() is needed, because the code path using
GL_R16 for the dither texture relies on glTexImage2D being able to
convert from GL_FLOAT to GL_R16. GLES does not allow this. This could be
trivially fixed by doing the conversion ourselves, but I'm too lazy to
do this now.
2016-04-27 19:19:56 +02:00
wm4 757c8baf8c vo_opengl: always use sized internal formats
This shouldn't make much of a difference, but should make the following
commit simpler.
2016-04-27 19:02:04 +02:00
wm4 5df4ee55f1 player: strictly wait until done when backstepping
This fixes backstepping getting "stuck" when e.g. holding down a key
bound to the backstep command. The reason is that even if the backstep
itself is finished, the next backstep might not take the new video PTS
as reference if the hr-seek itself isn't finished yet.

The intention of not waiting for the hr-seek to finish was faster
backstepping by possibly skipping audio decoding. But it probably
doesn't matter enough to make the rest of the code more complex.
2016-04-27 17:02:00 +02:00
wm4 9cb036f297 vo_opengl: d3d11egl: minor simplification
This should be ok. eglBindTexImage() just associates the texture, and
does not make a copy (not even a conceptual one).
2016-04-27 14:35:24 +02:00
wm4 0b1ba577b1 vo_opengl: d3d11egl: print warning on unsupported colorspaces
Not much we can do about. If there are many complaints, a mechanism to
automatically disable interop in such cases could be added.
2016-04-27 14:34:46 +02:00
wm4 dff33893f2 d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointers
Basically this gets rid of the need for the accessors in d3d11va.h, and
the code can be cleaned up a little bit.

Note that libavcodec only defines a ID3D11VideoDecoderOutputView pointer
in the last plane pointers, but it tolerates/passes through the other
plane pointers we set.
2016-04-27 14:06:50 +02:00
wm4 9896994688 vd_lavc: adjust D3D11VA autoprobe order
We want to prefer d3d11va over dxva2 anything. But since dxva2 copyback
is more efficient than d3d11va's currently, d3d11va-copy should come
last.
2016-04-27 13:54:20 +02:00
wm4 3706918311 vo_opengl: D3D11VA + ANGLE interop
This uses ID3D11VideoProcessor to convert the video to a RGBA surface,
which is then bound to ANGLE. Currently ANGLE does not provide any way
to bind nv12 surfaces directly, so this will have to do.

ID3D11VideoContext1 would give us slightly more control about the
colorspace conversion, though it's still not good, and not available
in MinGW headers yet.

The video processor is created lazily, because we need to have the coded
frame size, of which AVFrame and mp_image have no concept of. Doing the
creation lazily is less of a pain than somehow hacking the coded frame
size into mp_image.

I'm not really sure how ID3D11VideoProcessorInputView is supposed to
work. We recreate it on every frame, which is simple and hopefully
doesn't affect performance.
2016-04-27 13:49:47 +02:00
wm4 cf9b415173 hwdec: remove numbers from enum
They don't actually mean anything.

Just HWDEC_NONE should remain 0, because it's the default init value for
structs etc.
2016-04-27 13:37:55 +02:00
wm4 d3a26272cd vo_opengl: print error if opengl hwdec interop fails 2016-04-27 13:32:49 +02:00
wm4 0c6c62cb17 lavfi: shut up false positive compiler warnings
As a positive side-effect, this also errors out gracefully for the
extremely unlikely but possible case certain builtin filters are not
available. (This could happen only with crippled libavfilter builds that
can't be used by anything using its public API.)
2016-04-26 19:38:51 +02:00
wm4 da59726776 vd_lavc: hack against videotoolbox crash on failure
I guess this won't ever be fixed properly in FFmpeg. Too hairy, and the
alternative (using VideoToolbox as "full decoder") is too attractive.
2016-04-26 18:53:58 +02:00
wm4 66a958bb4f ao_coreaudio: remove detected_device
Setting this here is a race condition. It's called from a CoreAudio
callbacks, and there are no locks. It's a string, so this can be
potentially severe.

It's hard to fix and only CoreAudio supported it, so remove it.

This causes the "audio-out-detected-device" property to return nothing
on all platforms.
2016-04-26 18:35:37 +02:00
wm4 dfe40f770d vo_rpi: rename mutex/cond variables
They're now used for the TV callback too, not just vsync.
2016-04-26 17:12:01 +02:00
wm4 6798525251 vo_rpi: wait for vsync with a timeout
Sucks, but better than freezing forever given the (to me) unpredictable
RPI behavior. This will be good enough to drop out of vsync timing mode,
or to abort playback.
2016-04-26 17:11:16 +02:00
wm4 74e3d11f21 vo_rpi: attempt to survive display mode changes
Recreate all dispmanx objects after mode changes signalled by the TV
callback. This is needed since dispmanx objects are marked as invalid
and cease working.

One important point is that the vsync callbacks will stop coming when
this happens, so restoring the callback is important.

Note that the MMAL renderer itself does not get trashed by the firmware
on such events, but we completely reconfigure it anyway when it happens.
2016-04-26 16:47:53 +02:00
wm4 dfa88271a2 vp_rpi: fix indentation
This also moves the p->background check into the top if (the code
effectively didn't do anything when this false).
2016-04-26 13:59:06 +02:00
wm4 8ffd2f1dd4 vd_lavc: simplify some unneeded ifdeffery
These were for ancient libavcodec versions.
2016-04-25 19:11:16 +02:00
wm4 6a1814dfb8 vd_lavc: make image_format hwdec field optional
For Mediacodec in particular we don't care about the format. It can just
decode to whatever it wants. The only case we would care about is it not
returning an opaque format if we don't have proper interop, but
libavcodec always returns non-opaque formats by default.
2016-04-25 12:23:38 +02:00
wm4 7e3d8e7134 vd_lavc: simplify RPI and Mediacodec wrappers
Use the recently added lavc_suffix mechanism to select the wrapper
decoder.

With all hwdec callbacks being optional, and RPI/Mediacodec having only
dummy callbacks, all the callbacks can be removed as well.

The result is that the vd_lavc_hwdec struct for both of them is tiny.
It's better to move them to vd_lavc.c directly, because they are so
trivial and small.
2016-04-25 12:23:38 +02:00
wm4 46e49a37be vd_lavc: make all hwdec callbacks optional 2016-04-25 12:23:37 +02:00
wm4 bb17df1f07 vd_lavc: set AVCodecContext.time_base to forced time base
This is a bit sketchy, as there isn't a truly standard way to
communicate the timebase.
2016-04-25 12:23:37 +02:00
wm4 4f5509e1dd vd_lavc: better hwdec wrapper decoder selection
This is intended for cases when --hwdec needs to override the decoder
implementation in use, like for example on the RPI.

It does two things:
1. Allow the hwdec to indicate a decoder suffix. libavcodec by
   convention adds a suffix to all wrapper decoders, and here we start
   relying on it. While not necessarily the best idea, it's the only
   thing we got. libavcodec's hwaccel list is useless, because it only
   has the codec ID, not the associated decoder's name.
2. Make --hwdec=auto work properly. It shouldn't fail anymore, and hwdec
   probing should reliably work, even if a different decoder is selected
   with --vd. The semantics of --hwdec should dictate that it overrides
   the default decoder.
2016-04-25 12:13:12 +02:00
wm4 85416bc36a vd_lavc: allow process_image() to return NULL
In case of errors or whatever.
2016-04-25 11:30:07 +02:00
wm4 021cb2c387 mp_image: allow passing NULL to mp_image_new_custom_ref()
A minor simplification. Most callers don't need this, and there's no
good reason why the caller should provide an "initializer" like this.
(This function calls mp_image_new_dummy_ref(), which has no reason
for an initializer either.)
2016-04-25 11:28:49 +02:00
trUSTssc e232f1a731 player: fix memleak when using video-frame-info 2016-04-24 20:44:01 +02:00
wm4 5800d1845f player: always show the first frame in DS mode
Fixes bogus frame drop counter in cover art mode.
2016-04-24 20:14:51 +02:00
wm4 5f97bd4223 player: assume video forwards timestamps jumps only with some formats
Another crappy fix for timestamp reset issues. This time, we try to fix
files which have very weird but legitimate frame durations, such as
cdgraphics. It can have many short frames, but once in a while there are
potentially very long frames.

Fixes #3027.
2016-04-24 18:24:46 +02:00
wm4 649e155938 manpage: fix --autofit example
Fixes #3069.
2016-04-24 17:58:39 +02:00
wm4 47e7676e7e player: force VO reconfig when unselecting video track
Switches to a black window if --force-window is used while coverart
"video" is playing.
2016-04-23 18:55:24 +02:00
wm4 786f37ae1c player: cleaner determination of current playback PTS
In particular, this won't overwrite the playback PTS in coverart mode,
which actually fixes relative seeks.
2016-04-23 18:55:24 +02:00
wm4 abb3f80998 player: eagerly redraw OSD when seeking with coverart 2016-04-23 16:39:46 +02:00
wm4 b1a8e8dba6 vd_lavc: fix hwdec fallback if hwdec pre-initialization fails
Damn.
2016-04-22 15:52:16 +02:00
wm4 244eff9201 vo_opengl: always reset some GL state when leaving renderer
The active texture and some pixelstore parameters are now always reset
to defaults when entering and leaving the renderer. Could be important
for libmpv.
2016-04-22 12:08:21 +02:00
wm4 2b4123f078 player: fix OSD bar chapter marks
Truly dumb bug introduced with the previous commit.
2016-04-22 09:31:21 +02:00
wm4 1944a34c23 command: if only ab-loop-b is set, loop from start of file
Commit 382bafcb changed the behavior for ab-loop-a. This commit changes
ab-loop-b so that the behavior is symmetric.

Adjust the OSD rendering accordingly to the two changes.

Also fix mentions of the "ab_loop" command to the now preferred
"ab-loop".
2016-04-21 22:15:36 +02:00
wm4 78346e9c9a ad_spdif: take care of deprecated libavcodec API usage 2016-04-20 19:37:45 +02:00
wm4 60664bc00b stream_memory: add hex:// protocol
Completely useless, expect for some special purposes.
2016-04-20 18:00:20 +02:00
wm4 834a236514 player: force wakeup on playback restart
Just a theoretical issue, most likely.
2016-04-20 13:11:11 +02:00
wm4 cd9ee1a853 player: really start audio only once video is ready
The check whether video is ready yet was done only in STATUS_FILLING.
But it also switched to STATUS_READY, which means the next time
fill_audio_out_buffers() was called, audio would actually be started
before video.

In most situations, this bug didn't show up, because it was only
triggered if the demuxer didn't provide video packets quickly enough,
but did for audio packets.

Also log when audio is started.

(I hate fill_audio_out_buffers(), why did I write it?)
2016-04-20 13:08:06 +02:00
wm4 61ac156d47 player: reduce some timer calls 2016-04-20 10:50:22 +02:00
wm4 8dbc93a94c player: minor simplification to buffering property updates
Strictly schedule an update in regular intervals as long as either
stream cache or demuxer are prefetching. Don't update just always
because the stream cache is enabled ("idle != -1") or cache-related
properties are observed (mp_client_event_is_registered()).

Also, the "idle" variable was awkard; get rid of it with equivalent
code.
2016-04-20 10:41:09 +02:00
wm4 8db9206c54 player: simplify an aspect of buffering determination
Calculate the buffering percentage in the same code which determines
whether the player is or should be buffering. In particular it can't
happen that percentage and buffering state are slightly out of sync due
to calling DEMUXER_CTRL_GET_READER_STATE and reusing it with the
previously determined buffering state.

Now it's also easier to guarantee that the buffering state is updated
properly.

Add some more verbose output as well.

(Damn I hate this code, why did I write it?)
2016-04-19 22:01:30 +02:00
wm4 503dada42f demux_playlist: read directories recursive
demux_playlist.c recognizes if the source stream points to a directory,
and adds its directory entries. Until now, only 1 level was added.
During playback, further directory entries could be resolved as
directory paths were "played".

While this worked fine, it lead to frequent user confusion, because
playlist resuming and other things didn't work as expected. So just
recursively scan everything.

I'm unsure whether it's a good fix, but at least it gets rid of the
complaints. (And probably will add others.)
2016-04-18 22:08:44 +02:00
wm4 382bafcb13 player: loop on end of file if ab-loop-b is unset
Possibly slightly more useful/intuitive.
2016-04-18 21:33:19 +02:00
Kevin Mitchell ce153bdb42 d3dva: move Intel_H264_NoFGT_ClearVideo to lower priority
This seems to cause problems, so only use it if H264_E is not available.

fixes #3059
2016-04-18 02:00:50 -07:00
Kevin Mitchell 2f5c7af914 dxva2: fix missing newline in error message 2016-04-18 01:58:18 -07:00
Kevin Mitchell 611594e7e8 d3dva: include selected decoder and format in verbose output 2016-04-17 18:28:14 -07:00
Philip Sequeira 1f1117d0dd input: fix parsing multiple input command prefixes 2016-04-17 12:53:30 +02:00
Philip Sequeira d797f7def9 TOOLS/zsh.pl: complete --audio-device 2016-04-16 18:47:15 +02:00
wm4 44644e69f0 vo_opengl: fix an outdated comment
This wasn't updated over multiple iterations.
2016-04-16 16:16:50 +02:00
wm4 8e96e04999 command: fix cycling certain properties
Commit a9bd4535 generally changed properties are set to string values.
This actually broke the fallback for non-string properties, because the
set string action was redirected directly to the property, instead of
the generic handler and its fallback code.
2016-04-15 22:10:19 +02:00
wm4 9db1b7a001 vo_lavc: fix build on Libav
OF COURSE Libav doesn't have AV_PICTURE_TYPE_NONE. Why the fuck would
it?
2016-04-15 19:35:29 +02:00
wm4 050b17ca9c mp_image: make mp_image_copy_fields_* private
Future code should always use mp_image_{to,from}_av_frame(). Everything
else is way too messy and fragile.
2016-04-15 15:48:02 +02:00
wm4 a77cbc504a vo_lavc: unsupport deprecated AVFMT_RAWPICTURE
As of ffmpeg git master, only the libavdevice decklink wrapper supports
this. Everything else has dropped support.

You're now supposed to use AV_CODEC_ID_WRAPPED_AVFRAME, which works a
bit differently. Normal AVFrames should still work for these encoders.
2016-04-15 15:45:38 +02:00
wm4 798188cb33 vo_lavc: send refcounted AVFrame to encoder
This potentially makes it more efficient, and actually makes it simpler.

Yes, AV_PICTURE_TYPE_NONE is the default for pict_type.
2016-04-15 15:43:46 +02:00
wm4 d04aa5ef4e mp_image: add mp_image_to_av_frame()
What mp_image_to_av_frame_and_unref() should have been. (The _unref
variant is still useful though.)
2016-04-15 15:33:53 +02:00
wm4 e6cdfdfa74 mp_image: simplify mp_image_steal_data()
Why was this so complex.
2016-04-15 15:31:23 +02:00
wm4 bbaedfd0c5 mp_image: pass through AVHWFramesContext
In both directions.
2016-04-15 15:07:02 +02:00
wm4 607ba5f235 ao_coreaudio_exclusive: list formats when searching substream
Should help debug problems with AC3 passthrough not working.
2016-04-15 14:19:22 +02:00
wm4 1aa943d8ab ao_coreaudio: remove unused function 2016-04-15 14:14:42 +02:00
wm4 b735c0e207 lcms: include math.h
Fixes #3053.
2016-04-15 13:58:41 +02:00
wm4 fbb5da0010 command: log property set calls
And remove the same thing from the client API code.

The command.c code has to deal with many specialized M_PROPERTY_SET_*
actions, and we bother with a subset only.
2016-04-15 13:20:05 +02:00
wm4 177f5d9e9c command: allow setting panscan etc. properties if no video is active
In that case, it merely changes the underlying option value.
2016-04-15 11:32:40 +02:00
wm4 a9bd4535d2 client API: improve mpv_set_property() handling of MPV_FORMAT_NODE
If a mpv_node wrapped a string, the behavior was different from calling
mpv_set_property() with MPV_FORMAT_STRING directly. Change this.

The original intention was to be strict about types if MPV_FORMAT_NODE
is used. But I think the result was less than ideal, and the same change
towards less strict behavior was made to mpv_set_option() ages ago.
2016-04-15 11:32:40 +02:00
wm4 8c02c92ab9 vo_opengl: rpi: don't include x11 header file
Copy & paste bug.
2016-04-15 09:45:15 +02:00
wm4 4ebac1e936 player: fix use-after-free with --screenshot-directory
Probably fixes #3049.
2016-04-14 22:48:12 +02:00
wm4 e13cc25a2c build: add check for AVHWFramesContext API
It's not used yet anywhere. Pushing this now so switching between
branches is less bothersome.
2016-04-14 18:20:13 +02:00
wm4 0467f5287d m_option: slightly improve --msg-level=help output
In particular get rid of the semi-deprecated ":" separator.
2016-04-13 22:25:51 +02:00
wm4 9a4120f21f m_option: add string conversion for --audio-channels
Requested in #3040.
2016-04-13 22:22:53 +02:00
Niklas Haas e3e03d0f34 vo_opengl: simplify and improve up scale=oversample
Since what we're doing is a linear blend of the four colors, we can just
do it for free by using GPU sampling.

This requires significantly fewer texture fetches and calculations to
compute the final color, making it much more efficient. The code is also
much shorter and simpler.
2016-04-12 16:26:53 +02:00
wm4 f4142ab9ad demux_mkv: fix seeking with files that miss the first index entry
Now it will always be able to seek back to the start, even if the index
is sparse or misses the first entry.

This can be achieved by reusing the logic for incremental index
generation (for files with no index), and start time probing (for making
sure the first block is always indexed).
2016-04-12 15:41:44 +02:00
wm4 837b865c7f vf_vavpp: reindent 2016-04-11 22:03:26 +02:00
wm4 f5ff2656e0 vaapi: determine surface format in decoder, not in renderer
Until now, we have made the assumption that a driver will use only 1
hardware surface format. the format is dictated by the driver (you
don't create surfaces with a specific format - you just pass a
rt_format and get a surface that will be in a specific driver-chosen
format).

In particular, the renderer created a dummy surface to probe the format,
and hoped the decoder would produce the same format. Due to a driver
bug this required a workaround to actually get the same format as the
driver did.

Change this so that the format is determined in the decoder. The format
is then passed down as hw_subfmt, which allows the renderer to configure
itself with the correct format. If the hardware surface changes its
format midstream, the renderer can be reconfigured using the normal
mechanisms.

This calls va_surface_init_subformat() each time after the decoder
returns a surface. Since libavcodec/AVFrame has no concept of sub-
formats, this is unavoidable. It creates and destroys a derived
VAImage, but this shouldn't have any bad performance effects (at
least I didn't notice any measurable effects).

Note that vaDeriveImage() failures are silently ignored as some
drivers (the vdpau wrapper) support neither vaDeriveImage, nor EGL
interop. In addition, we still probe whether we can map an image
in the EGL interop code. This is important as it's the only way
to determine whether EGL interop is supported at all. With respect
to the driver bug mentioned above, it doesn't matter which format
the test surface has.

In vf_vavpp, also remove the rt_format guessing business. I think the
existing logic was a bit meaningless anyway. It's not even a given
that vavpp produces the same rt_format for output.
2016-04-11 22:03:26 +02:00
Rudolf Polzer 49431626cb Revert "build: disable encoding mode by default"
Reverting because the use of deprecated API has been fixed.

This reverts commit d0238711dc.
2016-04-11 14:59:33 -04:00
Rudolf Polzer 160497b8ff encode_lavc: Migrate to codecpar API. 2016-04-11 14:57:20 -04:00
Martin Herkt 0536841647 Release 0.17.0 2016-04-11 19:10:54 +02:00
Martin Herkt 0803f4ad21 Merge branch 'master' into release/current 2016-04-11 17:42:55 +02:00
Niklas Haas b968d779af aspect: rework --video-unscaled
In the past, --video-unscaled also disabled zooming and aspect ratio
corrections. But this didn't make much sense in terms of being a useful
option. The new behavior just sets the initial video size to be
unscaled, but it's still affected by zoom commands and aspect ratio
corrections.

To get the old behavior back, --video-aspect=0 --video-zoom=0 need to be
added as well (in the general case). Most of the time it should not make
a difference though.

Also, there seems to have been some additional dst_rect clamping code
inside src_dst_split_scaling that didn't seem to either be necessary nor
ever get triggered. (The code immediately above it already makes sure to
crop the video if it's larger than the dst_rect)

No idea why it was there, but I just removed it.
2016-04-10 18:29:20 +02:00
wm4 b18bfd0352 aspect: remove useless debug messages
Never needed them. This makes the code slightly more readable.
2016-04-10 16:29:33 +02:00
wm4 87cb2339a6 vo_opengl: improve rotation handling (again)
Apply basic transformations like rotation by 90° and mirroring when
sampling from the source textures. The original idea was making this
part of img_tex.transform, but this didn't work: lots of code plays
tricks on the transform, so manipulating it is not necessarily
transparent, especially when width/height are switched. So add a new
pre_transform field, which is strictly applied before the normal
transform.

This fixes most glitches involved with rotating the image.

Cropping and rotation are now weirdly separated, even though they could
be done in the same step. I think this is not much of a problem, and
has the advantage that changing panscan does not trigger FBO
reallocations (I think...).
2016-04-08 22:21:38 +02:00
Philip Sequeira a2db0105ab TOOLS/zsh.pl: properly escape last change
I'm an idiot.

Fixes #3032.
2016-04-08 19:48:12 +02:00
wm4 89571312bf command: add keepaspect property
Just a bridge to the option.

(Did I ever mention that I hate the property/option separation.)
2016-04-08 15:08:23 +02:00
st4t1k 5f4b246bcc osd: add italic font for osd 2016-04-08 10:58:06 +02:00
Philip Sequeira 4561649f2d TOOLS/zsh.pl: don't complete URLs by default
...unless no files match. Fixes #2892.

To get the old behaviour back, use something like:
zstyle ':completion:*:*:mpv:*' tag-order
2016-04-08 10:57:54 +02:00
wm4 6325bdf197 vo_opengl: log if glGetString(GL_VERSION) returns NULL
Typically happens with some implementations if no context is currrent,
or is otherwise broken. This is particularly relevant to the opengl_cb
API, because the API user will have no other indication what went wrong.
2016-04-08 10:57:21 +02:00
wm4 813372d6e9 d3d: fix Windows build
Commit f009d16f accidentally broke it.

Thanks to RiCON for noticing and testing.
2016-04-07 21:04:31 +02:00
wm4 0812719497 vo_opengl: videotoolbox: use kCVPixelBufferLock_ReadOnly for screenshots
Why not.
2016-04-07 19:55:51 +02:00
wm4 f033481551 videotoolbox: change how videotoolbox format is managed
The underlying intention of this code is to make changing
--videotoolbox-format at runtime work. For this reason, the format can't
just be statically setup, but must be read from the option at runtime.

This means the format is not fixed anymore, and we have to make sure the
renderer is property reinitialized if the format changes. There is
currently no way to trigger reinit on this level, which is why the
mp_image_params.hw_subfmt field was introduced.

One sketchy thing remains: normally, the renderer is supposed to be
involved with VO format negotiation, which would ensure that the VO
can take the format at all. Since the hw_subfmt is not part of this
format negotiation, it's implied the get_vt_fmt() callback only
returns formats supported by the renderer. This is not necessarily
clear because vo_opengl checks this with converted_imgfmt separately.
None of this matters in practice though, because we know all formats
are always supported.

(This still requires somehow triggering decoder reinit to make the
change effective.)
2016-04-07 19:54:58 +02:00
wm4 f34d086cb9 mp_image: introduce a hw_subfmt field
For hwaccel formats, mp_image will merely point to a hardware surface
handle. In these cases, the mp_image_params.imgfmt field describes the
format insufficiently, because it mostly only describes the type of the
hardware format, not its underlying format.

Introduce hw_subfmt to describe the underlying format. It makes sense to
use it with most hwaccels, though for now it will be used with the
following commit only.
2016-04-07 18:47:32 +02:00
wm4 8a67606c20 vd_lavc: let hardware decoder request delaying frames explicitly
Until now, the presence of the process_image() callback was used to set
a delay queue with a hardcoded size. Change this to a vd_lavc_hwdec
field instead, so the decoder can explicitly set this if it's really
needed.

Do this so process_image() can be used in the VideoToolbox glue code for
something entirely unrelated.
2016-04-07 18:47:32 +02:00
wm4 f009d16f36 vd_lavc: fix codec vs. decoder confusion
Some functions which expected a codec name (i.e. the name of the video
format itself) were passed a decoder name. Most "native" libavcodec
decoders have the same name as the codec, so this was never an issue.

This should mean that e.g. using "--vd=lavc:h264_mmal --hwdec=mmal"
should now actually enable native surface mode (instead of doing copy-
back).
2016-04-07 17:48:00 +02:00
wm4 32a92071b4 vo: don't reset vsync statistics on seeks etc.
The sync-by-display mode relies on using the vsync statistics for
timing. As a consequence discontinuities must be handled somehow. Until
now we have done this by completely resetting these statistics.

This can be somewhat annoying, especially if the GL driver's vsync
timing is not ideal. So after e.g. a seek it could take a second until
it locked back to the proper values.

Change it not to reset all statistics. Some state obviously has to be
reset, because it's a discontinuity. To make it worse, the driver's
vsync behavior will also change on such discontinuities. To compensate,
we discard the timings for the first 2 vsyncs after each discontinuity
(via num_successive_vsyncs). This is probably not fully ideal, and
num_total_vsync_samples handling in particular becomes a bit
questionable.
2016-04-06 22:56:12 +02:00
wm4 a606b92f4a sub: interpret "text" subtitles as srt
Most players will interpret HTML-style tags (aka srt) in almost any kind
of text subtitles; make mpv do this too.
2016-04-06 12:36:13 +02:00
wm4 796b32c4d7 vo_opengl: fix build breakage 2016-04-06 01:21:16 +02:00
wm4 7a5312e9a6 vo_opengl: minor simplification
It's the same functionally.
2016-04-05 20:58:22 +02:00
wm4 afd685490d vo_opengl: fix nnedi + rectangle textures
Shader compilation error due to incompatible samplers.
2016-04-05 20:57:02 +02:00
wm4 da3489353b cache: disable useless "Cache is not responding" warning
Tuning it in a way to be actually useful is too much effort.

As alternative, there's the "buffering" detection, which operates on a
much higher level. The only disadvantage is that it's harder to guess
for the user whether this is a network problem, or if e.g. libavformat
is probing too much data when opening a stream. Maybe the cache-speed
property is helpful here.

For now, do not remove the associated code, but just silence the
warning.

Fixes #3019.
2016-04-03 19:45:09 +02:00
wm4 2720e60ad0 x11: do not set _NET_WM_BYPASS_COMPOSITOR by default
It's pretty "unfriendly" and causes too many issues. (Probably. At least
they're more obvious to a user than e.g. broken frame timing.)

Potentially we could apply heuristics like applying this only on
fullscreen, but let's not. It's up to the user to configure this to
get best results.

Fixes #2997.
2016-04-03 19:42:07 +02:00
Niklas Haas c0e13d54a8 aspect: make video-zoom logarithmic
The past behavior was a bit weird, especially when zooming out. There
was no simple way to zoom in or out in consistent increments using
keybindings alone.

The new behavior preserves most of the old behavior's semantics but
scales out to infinity better. It coincidentally also makes it
really easy to get clean power of 2 ratios (e.g. 2x, 4x, 8x and their
inverses).

Fixes #3004.
2016-04-03 14:51:31 +02:00
Kevin Mitchell 669a3228a2 manpage: change underscore to hyphen in input command
fixes #3018
2016-04-03 04:10:23 -07:00
Kevin Mitchell d8ba84134f manpage: fix typo 2016-04-02 20:15:56 -07:00
wm4 e5af1d9061 manpage: add example for --msg-level
I guess the syntax is not necessarily very obvious.
2016-04-02 20:57:20 +02:00
wm4 67888a41e7 build: make DVB test stricter
I got a report that the build on a recent aarch64 Linux kernel failed.
DVB support was detected, but errored on compilation:

In file included from ../stream/stream_dvb.c:57:0:

../stream/dvbin.h:72:5: error: unknown type name 'fe_bandwidth_t'

     fe_bandwidth_t bw;

Make the test stricter, which should take care of this. (I couldn't find
out what exactly triggered the failure, nor could I attempt to reproduce
it.)

The change in stream/dvbin.h is to make sure that this isn't caused by
incorrect header inclusion. It now includes the same files as the
configure test.
2016-04-02 20:51:39 +02:00
wm4 aec928d753 build: fix AVCodecParameters FFmpeg API check (again)
Commit 0d746522 was complete non-sense. The description and the code
mention the wrong struct.

This time I actually tested it.
2016-04-02 18:45:09 +02:00
wm4 7089175d8d sd_lavc: use decoder-reordered PTS for PGS
There is an obscure feature which requires essentially reordering PTS
from different packets.

Unfortunately, libavcodec introduced a ridiculously shitty API for
this, which works very much unlike the audio/video API. Instead of
simply passing through the PTS, it wants to fuck with it for no reason,
and even worse, fucks with other fields and changes their semantivcs
(??????). This affects AVSubtitle.end_display_time. This probably will
cause issues for us, and I have no desire to find out whether it will.
Since only PGS requires this, and it happens not to use
end_display_time, do it for PGS only.

Fixes #3016.
2016-04-02 17:41:12 +02:00
wm4 eb740673b8 sd_lavc: add a comment about duration==0 handling
Basically, this information is useless, because some muxers (hurr
libavformat) write bogus information anyway. This means if we e.g. see
PGS packets in mkv with duration explicitly set to 0, we must not trust
that value anyway. (The FFmpeg API problem is leaking into files, how
nice.)
2016-04-02 17:35:42 +02:00
wm4 a54f6717c2 sd_lavc: fix subtitle display with unknown end timestamps
This is a theoretical issue, because subtitle end timestamps for all but
the current subtitle are always known.
2016-04-02 17:32:05 +02:00
wm4 64791a0832 ao_coreaudio_exclusive: add missing newline to log message 2016-04-01 12:24:39 +02:00
Niklas Haas a3361ad0ce gl_lcms: choose BT.1886 gamma per-channel
This makes the black point closer (chromatically) to the white point, by
ensuring channels keep their consistent brightness ratios as they go
down to zero.

I also raised the 3DLUT version as this changes semantics and is a
separate commit from the previous one.
2016-04-01 10:27:32 +02:00
Niklas Haas 2dcf18c0c0 vo_opengl: generate 3DLUT against source and use full BT.1886
This commit refactors the 3DLUT loading mechanism to build the 3DLUT
against the original source characteristics of the file. This allows us,
among other things, to use a real BT.1886 profile for the source. This
also allows us to actually use perceptual mappings. Finally, this
reduces errors on standard gamut displays (where the previous 3DLUT
target of BT.2020 was unreasonably wide).

This also improves the overall accuracy of the 3DLUT due to eliminating
rounding errors where possible, and allows for more accurate use of
LUT-based ICC profiles.

The current code is somewhat more ugly than necessary, because the idea
was to implement this commit in a working state first, and then maybe
refactor the profile loading mechanism in a later commit.

Fixes #2815.
2016-04-01 10:27:27 +02:00
wm4 0d74652232 build: fix AVCodecParameters FFmpeg API check
FFmpeg partially merged the API change. It added the AVCodecParameters
definition, but not the AVCodecContext.codecpar field. The new code
compiles only with the API fully merged, so adjust the check.
2016-04-01 10:13:13 +02:00
wm4 d0238711dc build: disable encoding mode by default
Encoding mode uses deprecated API. See previous commit. Encoding mode
will stop working/compiling at some point in the future, so unless
someone fixes the encoding code, it will stay disabled by default.

(Note that the deprecations are not merged in FFmpeg yet, but they will
soon. They've been deprecated in Libav for a while now.)
2016-03-31 22:04:22 +02:00
wm4 c971220cdd demux_lavf, ad_lavc, ad_spdif, vd_lavc: handle FFmpeg codecpar API change
AVFormatContext.codec is deprecated now, and you're supposed to use
AVFormatContext.codecpar instead.

Handle this for all of the normal playback code.

Encoding mode isn't touched.
2016-03-31 22:00:45 +02:00
wm4 38c813c919 demux_lavf: remove old MicroDVD frame timing guessing
This was changed in 2014, so I suppose users will usually have a FFmpeg
release which includes the corresponding upstream change. If not, well
too bad for those MicroDVD-obsessed users.

Also don't try to retrieve the default framerate as exported by the
demuxer, and instead hardcode it and trust it won't ever change. this
avoids that we have to deal with a larger mess in the codecpar commit.
2016-03-31 21:46:23 +02:00
wm4 0e7bdce907 demux_lavf: remove some old framerate guessing
I don't trust it one bit, and it's a bother with the codecpar change.
If it turns out to be important for some file formats, it could be
added back (or FFmpeg fixed).
2016-03-31 21:39:01 +02:00
Ben Boeckel 02dfc2c051 mplayer-input.conf: fix input.conf location in comment 2016-03-31 08:19:36 +02:00
Kevin Mitchell d88934815d dxva2: abort on mp_image_new_custom_ref failure 2016-03-30 09:01:35 -07:00
Kevin Mitchell c0848e18e9 dxva2: stop using pointer obfuscator LPDIRECT3DSURFACE9
It's just ugly and unnecessary.
2016-03-30 09:01:34 -07:00
Kevin Mitchell 213c611471 dxva2: rewrite to use shared code with d3d11va
This is basically a full rewrite to make it look more like d3d11va.c
2016-03-30 09:01:33 -07:00
Kevin Mitchell a7110862c8 vd_lavc: add d3d11va hwdec
This commit adds the d3d11va-copy hwdec mode using the ffmpeg d3d11va
api. Functions in common with dxva2 are handled in a separate decode/d3d.c
file. A future commit will rewrite decode/dxva2.c to share this code.
2016-03-30 09:01:27 -07:00
Kevin Mitchell 872d0838a4 ta: add TA_FREEP macro
This sets the pointer to NULL after talloc_freeing it. This emulates the
av_freep function for ta_talloc, but with a macro instead.
2016-03-30 05:48:01 -07:00
wm4 3984d2acca player: hide cache in status line by default again
Commit 57506b27 accidentally broke this. The status (including the
usually always active demuxer cache) should be shown only if the stream
cache is actually enabled.
2016-03-30 11:40:13 +02:00
wm4 1107a070e4 Revert "demux_mkv: don't trust DefaultDuration for audio"
This reverts commit 503c6f7fd6.

There are situations where some decoders (MF apparently) always require
a timestamp. Also, this makes bitrate estimation more granular than
necessary. It seems it's better to try to detect fiels with broken
default durations explicitly instead. Or maybe something should be
added to smooth audio timestamps after filters.
2016-03-30 11:34:35 +02:00
Niklas Haas ec6e8a31e0 vo_opengl: draw transparency checkerboard after upscaling
This also draws it after color management etc. In a nutshell, this
change makes the transparency checkerboard independent of upscaling,
panning, cropping etc. It will always be the same apparent size and
position (relative to the window).

It will also be independent of the video colorspace and such things.
(Note: This might cause white imbalance issues if playing a file with a
white point that does not match the display, in absolute colorimetric
mode. But that's uncommon, especially in conjunction with transparent
image files, so it's not a primary concern here)
2016-03-29 22:29:19 +02:00
wm4 dae23fff09 vo_opengl: always premultiply alpha
Until now, we've let the windowing backend decide. But since they
usually require premultiplied alpha, and premultiplied alpha is easier
to handle, hardcode it.
2016-03-29 21:56:38 +02:00
wm4 b95a10c2dd vo_opengl: fix rotation direction
The recent changes fixed rotation handling, but reversed the rotation
direction. The direction is expected to be counter-clockwise, because
demuxers export video rotation metadata as such.
2016-03-29 11:47:16 +02:00
wm4 8d69731871 cache: fix incorrect EOF condition
Don't assume EOF if we didn't try to read anything in the first place.
Fixes regressions in particular with low cache sizes, which triggered
the other code paths more often.
2016-03-29 11:43:16 +02:00
wm4 57506b27ed cache: use a single STREAM_CTRL for various cache info
Instead of having a separate for each, which also requires separate
additional caching in the demuxer. (The demuxer adds an indirection,
since STREAM_CTRLs are not thread-safe.)

Since this includes the cache speed, this should fix #3003.
2016-03-29 11:29:52 +02:00
wm4 e1264d3976 command: add video-stereo-mode property
Enables runtime change of the option.

Fixes #2994.
2016-03-28 19:40:47 +02:00
wm4 d73d5327b3 player: fix breakage when combining 3D and rotate auto-filters
This would get stuck in reconfiguring the filter chain forever, because
params was mutated ("params.rotate = 0;"). This was used as input for
vf_reconfig(), but the filter chain input must always be equivalent to
the decoder output, or filter chain reconfiguration will be triggered.
The line of code to reset the rotation is from a time when this used to
work differently.

Also remove the unnecessary try_filter() parameter.
2016-03-28 19:39:33 +02:00
wm4 cdd30fd0ab player: remove auto-inserted filters before adding them again
Makes certain cases of runtime changes actually work.

Also change the label for the stereo3d filter and make it consistent
with the rotate one.
2016-03-28 19:36:11 +02:00
wm4 bd98d9e232 vo_opengl: slightly compress gl_set_debug_logger()
No functional changes.
2016-03-28 18:07:41 +02:00
wm4 b8b2a465d1 vo_opengl: reduce temporary variables in gl_transform_trans()
Using a single gl_transform variable instead of many float ones makes it
easier to see what it's doing. No functional change.
2016-03-28 18:07:18 +02:00
wm4 5827d9cc09 vo_opengl: fix rotation
This has been completely broken since commit 93546f0c. But even before,
rotation handling did not make too much sense. In particular, it rotated
the contents of the cropped image, instead of adjusting the crop
rectangle as well. The result was that things like panscan or zooming
did not behave as expected with rotation applied.

The same is true for vertical flipping. Flipping is triggered by
negative image stride. OpenGL does not support flipping the image on
upload, so it's done as part of the rendering. It can be triggered with
--vf=flip, but other filters and even decoders could setup negative
stride to flip the image.

Fix these issues by applying transforms to texture coordinates properly,
and by making rotation and flipping part of these transforms.

This still doesn't work properly for separated scaling. The issue is
that we'd have to adjust how the passes are done. For now, pick a very
stupid solution by rotating the image to a FBO, and then scaling from
that. This has the avantage that the scale logic doesn't have to be
complicated for such a rare case. It could be improved later.

Prescaling is apparently still broken. I don't know if chroma
positioning works properly either. None of this should affect the case
with no rotation.
2016-03-28 17:02:27 +02:00
wm4 e5b5cc2a2f vo_opengl: fix row-major vs. column-major confusion
gl_transform_vec() assumed column-major, while everything else seemed to
assumed row-major memory organization for gl_transform.m. Also,
gl_transform_trans() seems to contain additional confusion.

This didn't matter until now, as everything has been orthogonal, this
the swapped matrix entries were always 0.
2016-03-28 16:16:09 +02:00
wm4 fb70819048 vo_opengl: don't upload potentially uninitialized memory to GL buffer
If the texture count is lower than 4, entries in va.textcoord[] will
remain uninitialized. While this is unlikely to be a problem (since
these values are unused on the shader side too), it's not nice and might
explain some things which have shown up in valgrind.

Fix by always initializing the whole thing.
2016-03-28 16:13:56 +02:00
wm4 c51fe7944d vo_openg: fix debanding + rectangle-textures 2016-03-27 16:46:01 +02:00
wm4 4470976cee player: fix --stream-dump exit code
Inverted condition due to weird semantics after a refactor some time
ago. Fixes #2848.
2016-03-26 20:14:02 +01:00
wm4 447da032a3 input: do not force double-click emulation for artificial commands
E.g. "mouse 100 100 1 double" did not actually process the double-click,
because double-click emulation is on by default. So the user would have
to send two successive clicks instead. This is probably not expected, so
disable this weird logic for artificial input.

Fixes #2899.
2016-03-26 20:03:11 +01:00
wm4 e0cf90a0c8 build: allow plain-gl build on OSX
Still requires Cocoa for various things, but no vo_opengl.

Untested. Fixes #2980 (probably).
2016-03-26 19:39:38 +01:00
Martin Herkt a4168d85ab player: add wv to list of external audio file extensions 2016-03-26 18:24:07 +01:00
Martin Herkt d5c5a2b05e TOOLS/zsh.pl: add .wv extension in zsh completions 2016-03-26 18:23:37 +01:00
wm4 32fde273d3 lua: don't require key for mp.add_key_binding()
Requested. The intention is that scripts can provide mappable actions
for key bindings without setting a default key.
2016-03-26 10:44:57 +01:00
Jan Ekström 5843392db5 Add a mediacodec decoder hwdec wrapper
Does the same thing as the rpi one - makes fallback possible by
pretending that h264_mediacodec is a hwdec.
2016-03-25 21:35:59 +01:00
Jan Ekström 83b8d3f52c vd_lavc: mediacodec also needs special timebase love 2016-03-25 21:35:57 +01:00
wm4 5fe2812494 sub: force segment switch if video is already ahead
In particular, this prevents subtitle packets from building up in the
subtitle queue if e.g. --vo=null is used. In this situation,
sub_get_bitmaps() is never called, and thus the segment never switched.

This also seems to help with flickering at segment switch boundaries (if
subs are supposed to be visible at the transition points).

In theory, this could trigger a switch too early, but the way VO and
subtitle renderer interact wrt. timing is a bit iffy anyway.
2016-03-25 17:40:44 +01:00
wm4 dafafc90de demux_timeline: request subtitle prefetching on crossing segments
SEEK_HR is interpreted by demux_mkv.c, and enables subtitle preroll by
prefetching additional subtitle pakcets which might overlap with the
seek destination. This should make the case work when segment boundaries
fall into the middle of subtitle events.

This still usually leaves a flicker of at least 1 frame on start,
because dec_sub.c does not ensure that enough subtitles are read before
rendering after a segment switch. (Probably a WONTFIX.)
2016-03-25 17:27:02 +01:00
James Ross-Gowan ef625a78a4 ipc-win: restrict read access to the IPC pipe
The default security descriptor for named pipes in Windows allows the
pipe to be opened for read access by the Everyone group and Anonymous
account, as well as low-integrity processes (like web browser renderer
processes.) This does not allow commands to be ran, but it does allow
events to be received.

I don't think any sensitive data is exposed by events, but that may not
always be the case and Lua plugins might change this, since they can
broadcast their own events with script-message. To be safe, this commit
sets a custom security descriptor on the named pipe which only allows
access from processes running under the same user account with an
integrity level greater than or equal to the one used by mpv.
2016-03-25 21:06:30 +11:00
wm4 a76f3e8e46 vo_opengl: minor coding style adjustment 2016-03-24 21:23:22 +01:00
wm4 da015d9d00 vo_opengl: utils: some more minor shader string building optimization
Instead of reallocating almost all of the shader string several times
per pass, build it into a fixed buffer that will be reallocated as
needed.

While this still uses a linear search and full comparison of the shader
text, this will compare the shader's string length first before doing a
full comparison as a nice side effect. (That's also why the fragment
shader is compared first - it's more likely to be different for
different cache entries than the vertex shader stub.)
2016-03-24 21:22:10 +01:00
wm4 73682a634a DOCS/interface-changes: mention --input-ipc-server change 2016-03-24 19:24:40 +01:00
wm4 4300bfd518 ad_lavc, vd_lavc: support new Libav decoding API
For now only found in Libav.
2016-03-24 17:53:30 +01:00
wm4 f0febc35eb ad_lavc: add codec_timebase hack too
vd_lavc.c had this, and soon I'll need it in ad_lavc.c too. For now it's
unused.
2016-03-24 16:39:15 +01:00
wm4 b34befbab8 vd_lavc: slightly improve codec_timebase hack
The mp_set_av_packet()/mp_pts_from_av() functions check whether the
timebase is set at all (i.e. AVRational.num!=0), so there's no need to
fiddle with pointers.
2016-03-24 16:38:14 +01:00
wm4 30e94fa711 vo_opengl: utils: slightly optimize shader string building
Use bstr as appending buffer, which should avoid frequent reallocation
and copying. The previous commit should help with this a little.
2016-03-23 22:03:53 +01:00
wm4 f9084c7bce bstr: avoid redundant vsnprintf calls
Until now, bstr_xappend_vasprintf() called vsnprintf() always twice:
once to determine how much output the call would produce, and a second
time to actually output the data to the (possibly resized) target
memory.

Change this so that it tries to output to the already allocated memory
first, and repeat the call only if allocation is required.

This is especially helpful, as bstr_xappend_vasprintf() is designed to
avoid reallocation when building strings. Usually, the second
vsnprintf() will happen only at the beginning, when the buffer hasn't
been extended to his largest needed size yet.

Not sure if there is a need to optimize this; but see the next commit.
2016-03-23 22:00:35 +01:00
wm4 c7f802ee45 vo_opengl_cb: fix NULL deref
Broken in commit d6c99c85. vo_opengl_cb.c adds the corner case that
p->osd can be NULL. This make opengl-cb always crash.
2016-03-23 14:49:39 +01:00
James Ross-Gowan a07832313d man: ipc: update for named pipe IPC on Windows 2016-03-23 23:15:27 +11:00
James Ross-Gowan cd50ebba36 ipc: rename --input-unix-socket to --input-ipc-server
JSON IPC works on Windows now, and although the transports for each
plaform have similar characteristics, they unfortunately have different
names (Unix domain sockets on Linux/Unix vs. named pipes on Windows.)

Hopefully this change better reflects the purpose of the option too,
since with --input-ipc-server, mpv acts as an IPC server that can
service many simultaneous clients (as opposed to --input-file, which can
only do one-to-one IPC.)
2016-03-23 23:15:26 +11:00
James Ross-Gowan 5bf473d5ca ipc: add Windows implementation with named pipes
This implements the JSON IPC protocol with named pipes, which are
probably the closest Windows equivalent to Unix domain sockets in terms
of functionality. Like with Unix sockets, this will allow mpv to listen
for IPC connections and handle multiple IPC clients at once. A few cross
platform libraries and frameworks (Qt, node.js) use named pipes for IPC
on Windows and Unix sockets on Linux and Unix, so hopefully this will
ease the creation of portable JSON IPC clients.

Unlike the Unix implementation, this doesn't share code with
--input-file, meaning --input-file on Windows won't understand JSON
commands (yet.) Sharing code and removing the separate implementation in
pipe-win32.c is definitely a possible future improvement.
2016-03-23 23:15:20 +11:00
wm4 ba4569cf70 command: change "cache-speed" OSD formatting
Also change the property to an int, since using double is questionable
and pointless.
2016-03-22 22:29:15 +01:00
wm4 fd3ae6c561 vo_opengl: fix blend-subtitles=video in some cases
Shader miscompilation and bad output.

Regression probably since commit 93546f0c (or one of the following
ones).

Fixes #2982.
2016-03-22 13:34:52 +01:00
wm4 c8b6ca9070 qthelper: fix potential NULL deref in error path
Found by clang-tidy.
2016-03-22 10:01:59 +01:00
wm4 d6c99c8513 vo_opengl, osd: allow osc.lua to react faster on resizes
Glitches when resizing are still possible, but are reduced. Other VOs
could support this too, but don't need to do so.

(Totally avoiding glitches would be much more effort, and probably not
worth the trouble. How about you just watch the video the player is
playing, instead of spending your time resizing the window.)
2016-03-21 22:23:41 +01:00
wm4 5f1ff78516 command: add cache-speed property
Should reflect I/O speed.

This could go into the terminal status line. But I'm not sure how to put
it there, since it already uses too much space, so it's not there yet.
2016-03-20 19:51:22 +01:00
Niklas Haas b9c48ca8f3 playlist: improve shuffle algorithm
The old algorithm produced results which were not uniformly distributed,
i.e. some particular shuffles were preferred over others.

The new algorithm is an implementation of the Fisher-Yates shuffle which
is guaranteed to shuffle uniformly given a sufficiently uniform rand()
and ignoring potential floating-point errors.

Signed-off-by: wm4 <wm4@nowhere>
2016-03-20 19:51:22 +01:00
wm4 3353923f29 vo_opengl: GLX: try to create 3.3 core profile context
Until now, we have tried to create a GL 3.0 context. The main reason for
this is that many Mesa-based drivers did not support anything better.
But some drivers (Mesa AMD) will not report a higher OpenGL version,
because their compatibility mode is restricted. While later GL features
are reported as extensions just fine, there doesn't seem to be a way to
determine or enable higher GLSL versions.

Add some more shitty hacks to try to deal with this messed up situation,
and try to probe each interesting GL version separately (starting with
3.3, then 3.2 etc.). Other backends might suffer from similar problems,
but these will have to deal with it on their own.

Probably fixes #2938, or maybe not.
2016-03-19 19:31:17 +01:00
torque 769f79bd39 man: lua: fix typo in script-binding example.
This line was added in ae5df9be98, and it appears to have been a typo.
2016-03-19 14:09:24 +01:00
Emmanuel Gil Peyrot f0ba2a54e6 Revert "wayland: set fs mode on every configure"
Prevents an infinite loop of configure event and set_fullscreen
request on Weston and other compositors respecting the protocol.

Fixes #2817

This reverts commit eb6b2b6e50.
2016-03-19 14:09:13 +01:00
Niklas Haas 5447cd033c csputils: add DCI-P3 colorspace
This colorspace has been historically used as a calibration target for
most digital projectors and sees some involvement in the UltraHD
standards, so it's a useful addition to mpv.
2016-03-19 14:08:01 +01:00
Kevin Mitchell b29af6a4bd DOCS/compile-windows.md: use CC=gcc.exe for msys2 compile
The .exe extension *is* required. It only kind of worked without it due to the
--check-c-compiler flag.
2016-03-18 18:10:09 -07:00
Kevin Mitchell 717845dc5d DOCS/compile-windows.md: update dependencies for msys2 build
Apparently, you're not supposed to use msys2 pkg-config for mingw stuff.
Also, in msys2, python *is* python3.
2016-03-18 18:10:09 -07:00
wm4 4f699d0500 TOOLS/lua/README: link to list of user scripts on wiki 2016-03-18 22:07:30 +01:00
wm4 fe67aa7b18 lua: don't suspend core by default during script execution
This changes behavior somewhat. The old behavior can be restored by
running "mp.use_suspend=true". It was originally introduced for the OSC,
but I can't reproduce whatever misbehavior I was seeing.

(See mp.suspend()/resume() for explanations what the suspend mechanism
does.)
2016-03-18 22:03:04 +01:00
wm4 042ca849ea vd_lavc: don't get into an endless loop if decoding fails
Regression since commit 6640b22a.
2016-03-18 13:14:13 +01:00
wm4 fd57503890 demux_timeline: skip decoder reinit when seeking to same segment
"Normal" seeks, which don't actually switch the segment, do not need to
reinit the decoders.
2016-03-17 21:32:41 +01:00
wm4 0d19316de2 vo_opengl: dxva2egl: ignore alpha component in the mapped video
converted_imgfmt will be used by the renderer logic to build an
appropriate shader chain. It doesn't influence the format of any
textures. Thus it doesn't matter whether the hw video surface is mapped
as RGB or RGBA. What matters is if the video actually contains alpha or
not. Since virtually all hardware decoder do not support alpha in any
way, this can be hardcoded as "no alpha".

This avoids unnecessary GPU work.
2016-03-17 14:58:49 +01:00
wm4 45db7d52a9 vo_opengl: fix operation without GL_ARB_texture_rg
This also gets rid of the kind of hard to read texture swizzle setup and
turns it into something dumber.

Assumes that we don't create any FBOs with 2 channel formats. (Only the
video source textures are handled by this commit.)
2016-03-17 12:50:26 +01:00
Kevin Mitchell e26462599b ao_lavc: use new af_select_best_samplerate function
This is particularly useful for opus which allows only a fairly restrictive set
of samplerates. If the codec doesn't provide a list of samplerates, just
continue to try the requsted one and hope for the best.

fixes #2957
2016-03-17 02:31:05 -07:00
Kevin Mitchell 96053d53a7 ao_wasapi: use new af_select_best_samplerate function
It duplicates the logic that was previously used here.
2016-03-17 02:31:05 -07:00
Kevin Mitchell a0884c82a9 audio: add af_select_best_samplerate function
This function chooses the best match to a given samplerate from a provided
list. This can be used, for example, by the ao to decide what samplerate to use
for output.
2016-03-17 02:31:05 -07:00
wm4 a993cdc481 dxva2: prevent outputting native surfaces with HWDEC_DXVA2_COPY (again)
Not quite sure when/why exactly this was broken.
2016-03-17 09:47:09 +01:00
wm4 71642f5d23 vo_opengl: fix sharpen filter
Regression since commit 93546f0c.

Fixes #2956.
2016-03-16 19:09:52 +01:00
Kevin Mitchell f8ec535131 DOCS/compile-windows.md: update MSYS2 instructions
* Use the update-core command
* Add --check-c-compiler=gcc to be safe
* Add warning about potential pitfalls of adding C:\msys2\mingw64\bin to %PATH%
* Recommend winpty
* Add note about ANGLE
2016-03-16 08:06:00 -07:00
wm4 7258e92250 osd: fix build with --disable-libass 2016-03-16 13:31:48 +01:00
Kevin Mitchell d756dd8cbf vo_opengl: only open one OpenGL/DX interop handle when using dxva2
Previously, gl->DXOpenDeviceNV was called twice using dxva2 with dxinterop. AMD
drivers refused to allow this. With this commit, context_dxinterop sets its own
implementation of MPGetNativeDisplay, which can return either a
IDirect3DDevice9Ex or a dxinterop_device_HANDLE depending on the "name" request
string. hwdec_dxva2gldx then requests both of these avoiding the need to call
gl->DXOpenDeviceNV a second time.
2016-03-15 17:04:58 -07:00
wm4 95c09fa93b input/event.h: add include guard 2016-03-15 22:44:15 +01:00
wm4 cd70665803 input: accept plain text for drag&drop
This will work for the X11 backend. It could be easily extended to
Wayland too, maybe.
2016-03-15 22:43:06 +01:00
wm4 7e75e2a5dc x11, input: move mime type drag&drop negotiation to common code
Drag&drop mechanisms typically support multiple types for the drop data.
Move most of the logic which types are accepted and preferred to
event.c, where the data is also interpreted.

(Maybe sorting the types by assigning scores is over-engineered, since
they're already sorted by preference, but it's actually not much more
code.)

Not very interesting/meaningful yet, but preparation for the next
commit.
2016-03-15 22:42:06 +01:00
wm4 718cc27f34 x11: move vo->input_ctx accesses to x11->input_ctx
Reduces VO access and makes the code more self-contained. (One day the
windowing backend code should not access the VO anymore. We're just not
quite there yet.)
2016-03-15 22:11:31 +01:00
wm4 3375d65bc5 mpv.rc: remove most contents
In particular remove version.h to deal with my temporary build problem.
2016-03-14 20:29:00 +01:00
wm4 37aee2304a command: dump tracklist if sub-add is run with the "cached" flag
mp_switch_track() doesn't do it automatically for whatever reason, so do
it here.
2016-03-14 16:34:09 +01:00
wm4 a1ffd7407d manpage: fix inverted condition in mixer-active description
Still not sure if the current text is actually understandable.

Also fix a typo.
2016-03-13 15:58:46 +01:00
wm4 c13c9945bf player: add missing audio reconfig events
This also takes care of sending the required property change
notifications.

Fixes #2929 and maybe fixes #2920.
2016-03-13 15:52:17 +01:00
wm4 9cd0555177 manpage: minor changes to some environment variables
TERM isn't used anymore (except possibly indirectly by vo_caca).

MPV_LEAK_REPORT should be thread-safe, modulo bugs.
2016-03-12 13:24:02 +01:00
wm4 e8355597f3 dec_video: always redisplay cover art after a seek
Instead of displaying it only on playback start (or after switching
tracks), always display it even after a seek.

This helps with --lavfi-complex. You can now overlay e.g. audio
visualizations over cover art, and it won't break after a seek.

The downside is that this might make seeks with huge cover art slower.

There is also a glitch on seeking: since cover art pictures always
have timestamp 0, the playback time will be 0 for a moment after seek,
and then revert to audio PTS (as video is considered EOF). This is also
due to how lavfi's overlay filter behaves. (I'm not sure how to tell
lavfi that it's just a single frame.)
2016-03-11 20:58:13 +01:00
wm4 52d336e4c1 dec_video: reduce scope of variable
Almost only a cosmetic change, although it decreases pointless
referencing/dereferencing of the cover art packet too.
2016-03-11 20:31:41 +01:00
wm4 3c59f54ec8 build: be less strict about line endings
This is a shitty hack, but also not terribly offensive.
2016-03-11 17:22:50 +01:00
Kevin Mitchell 717380ad71 manpage: add that dxinterop may work on intel. 2016-03-10 15:49:55 -08:00
Kevin Mitchell dff1314cec manpage: remove extraneous newlines from end of options.rst 2016-03-10 15:49:55 -08:00
Kevin Mitchell 438af2e633 manpage: add note about video filters and hwdec 2016-03-10 15:49:55 -08:00
Kevin Mitchell 1cd2511752 manpage: document dxva2 option for hwdec
Also mention dxva2-copy along with vaapi-copy.
2016-03-10 15:49:55 -08:00
Kevin Mitchell 8ff09f3217 vo_opengl: add dxva2 interop to angle backend
Like dxinterop, this uses StretchRect or RGB conversion. This is unavoidable as
long as we use the dxva2 API, as there is no way to access the raw hardware
decoded Direct3D9 surfaces.
2016-03-10 15:49:55 -08:00
Jashandeep Sohi d54b60c63d build: install symbolic SVG icon 2016-03-10 22:47:54 +01:00
▟ ▖▟ ▖ f7244ebe9b ytdl_hook: handle optional format_note
some extractors don't return a format_note for their audio stream which
resulted in commandv complaining "argument 4 is not a string" (got nil).
2016-03-10 22:46:03 +01:00
wm4 0e1e4005fb vo_opengl: use the same type for cached and current uniform values
Slightly improvement over the previous commit.
2016-03-10 22:42:20 +01:00
igv 5199c2ee3a vo_opengl: cache the values of the uniform variables 2016-03-10 22:40:14 +01:00
wm4 881bc23927 README: eloborate on stable FFmpeg releases further
We _really_ try to discourage using older releases.
2016-03-10 22:02:45 +01:00
wm4 06fcabd06e DOCS: add some hints to the new examples repository 2016-03-10 21:59:21 +01:00
wm4 9bc5c020de DOCS: remove client API examples
Moved to: https://github.com/mpv-player/mpv-examples
2016-03-10 21:47:51 +01:00
wm4 d8b27ee4de demux: remove pausing mechanism
This is simpler, because it doesn't have to wait from both threads for
synchronization.

Apart from being simpler/cleaner, this serves vague plans to stop/start
the demuxer thread itself automatically on demand (for the purpose of
reducing unneeded resource usage).
2016-03-10 00:08:04 +01:00
wm4 953ff6b390 demux: replace demux_pause/demux_unpause with demux_run_on_thread
This pause stuff is bothersome and is needed only for a few corner-
cases. This commit removes it from the demuxer public API and replaces
it with a demux_run_on_thread() function and refactors the code which
needed demux_pause(). The next commit will change the implementation.
2016-03-09 23:55:34 +01:00
wm4 7387766445 command: change stream-pos semantics
Changing the byte stream position without cooperation of the demuxer
seems a bit insane, and is certainly useless. A user should do factor
seeks instead. For formats like ts, this will actually translate to byte
seeks, while treating the rest of the playback chain a bit more
gracefully. With this argument, remove write access to this property.

If someone really complains, proper byte seeks could be added as seek
mode (although I'm going to need a convincing argument for this).

Read access changes too, but in a more subtle way.
2016-03-09 23:34:04 +01:00
igv 95ca308d44 vo_opengl: cache the locations of the uniform variables 2016-03-09 22:57:05 +01:00
wm4 876a3bafc5 osd: cleanup: make OSDTYPE_ constants private to OSD code
No need to have them everywhere. The only exception/annoyance is
MAX_OSD_PARTS, which is now basically duplicated (and at runtime
initialization is checked with an assert()).
2016-03-08 22:01:57 +01:00
wm4 75a36662cb osd, lua: manage multiple ASS overlays set with set_osd_ass() calls
Until now, there was only 1 global ASS overlay that could be set by all
scripts. This was often perceived as bug when multiple scripts tried to
set their own ASS overlay.

This was kind of hard to solve because the script could set its own ASS
PlayResX/Y, which makes it impossible to share a single ASS_Renderer for
multiple scripts. The OSC unfortunately makes use of this feature (and
unfortunately can't be fixed because it's a POS), so we're stuck with
this complication.

Implement the worst-case solution and fix this by creating separate ASS
track and renderer objects for each script that wants to set an ASS
overlay.

The z-order is decided by the order the scripts set their text first.
This is essentially random, unless you do it at script init, and you
pass scripts in a specific order. Script initialization is currently
serialized (as a feature), so the first loaded script gets lowest
Z-order.

The Lua script API interestingly remains the same. (And also will remain
undocumented, unsupported, and potentially volatile.)
2016-03-08 22:00:02 +01:00
wm4 ed254f29a9 osd: restructure and move ASS objects into its own struct
All ASS objects used by the OSD renderer go into struct ass_state.

Preparation for the following commit.
2016-03-08 22:00:02 +01:00
wm4 f5bfe01932 osd: refactor how mp_ass_render_frame() is called
Instead of passing an explicit cache to the function, the res parameter
is used. Also, instead of replacing its contents, sub bitmaps are now
appended to it (all assuming the format doesn't actually change).

This is preparation for the following commits.
2016-03-08 21:59:55 +01:00
Ricardo Constantino 87ae215853 TOOLS/lua/zones.lua: Remove
Check wiki/User-Scripts for more up-to-date version.
2016-03-08 21:59:54 +01:00
wm4 0cdd8fff67 osc: fix mouse areas
The scaling was the wrong way around, and the section name was missing.

Regression since commit 5fa45fb5.

Fixes #2916.
2016-03-08 09:23:50 +01:00
Niklas Haas 2db1b9e474 vo_opengl: decrease default superxbr-edge-strength
The default of 1.0 was basically making half the algorithm do nothing,
since it turned off all diagonal contributions. The upstream default is
0.6, and this produces a more reasonable image.
2016-03-07 22:31:15 +01:00
Niklas Haas c68721b832 vo_opengl: improve superxbr algorithm
The values were changed to reflect an upstream change in the source for
the super-xBR implementation.

The anti-ringing code was basically not working at all, the new
algorithm _significantly_ improves the result (reduces ringing).
2016-03-07 22:31:15 +01:00
Niklas Haas 9f91bc4b75 vo_opengl: refactor superxbr algorithm
This is a fresh implementation from scratch that carries with it
significantly less baggage and verbosity from the previous (ported)
version.

The actual values for the masks and such were copied from the
current code. Behavior and performance should be unaffected.

An important difference between the old code and the new code is that
the new code always explicitly samples from the first component, rather
than being able to process multiple planes at once.

Since prescale-luma only affects luma, I deemed this unnecessary. May
change in the future, if prescale-chroma ever gets implemented. But
prescaling multiple planes would be slow to do this way. (Better would
be to generalize it to differently-sized vectors)
2016-03-07 22:31:15 +01:00
wm4 5fa45fb564 osd, lua: remove weird OSD scaling
Do not scale OSD mouse input to the ASS OSD script resolution. The
original idea of this mechanism was that the user doesn't have to care
about the actual resolution of anything, and can just use the OSD
resolution consistently. But this made things worse.

Remove the implicit scaling, and always use the screen resolution.
(Except with --vo=xv, where additional scaling is forced upon
everything.)

Drop get_osd_resolution(). There is no replacement. Rename
get_screen_size() and get_screen_margins() to use "osd" instead of
"screen". For anything but --vo=xv these are equivalent, but with
--vo=xv the OSD resolution has additional implicit scaling.

Add code to osc.lua which emulates the old behavior.

Note that none of the changed functions were public API, so implicit
breakage of scripts which used it is just going to happen.
2016-03-07 22:22:18 +01:00
wm4 b7617f42d8 osd: remove unused osd_coords_to_video()
Used to be used for dvdnav.
2016-03-07 22:20:35 +01:00
wm4 c53c6bbd38 video: fix coverart decoding
Deselecting cover art and then reselecting it did not work. The second
time the cover art picture is not displayed again. (This seems to break
every other month...)

The reason is commit 6640b22a. It mutates the input packet. And it is
correct that we don't own d_video->header->attached_picture at this
point. Fix it by creating a new packet reference.
2016-03-07 15:00:08 +01:00
wm4 11d0290543 README: edit release section, add section about preferred FFmpeg version
All using properly seasoned words.
2016-03-07 14:44:14 +01:00
wm4 ead73032af vo_xv, vo_x11: warn that these VOs should not be used 2016-03-06 19:22:15 +01:00
wm4 05b2cd08dc sub: make preloading more robust
Subtitles can be preloaded, which means they're fully read and copied
into ASS_Track. This in turn is mainly for the sake of being able to do
subtitle seeking (when it comes down to it, subtitle seeking is the
cause for most trouble here).

Commit a714f8e92 broke preloaded subtitles which have events with
unknown duration, such as some MicroDVD samples. The event list gets
cleared on every seek, so the property of being preloaded obviously gets
lost.

Fix this by moving most of the preloading logic to dec_sub.c. If the
subtitle list gets cleared, they are not considered preloaded anymore,
and the logic for demuxed subtitles is used.

As another minor thing, preloadeding subtitles did neither disable the
demux stream, nor did it discard packets. Thus you could get queue
overflows in theory (harmless, but annoying). Fix this by explicitly
discarding packets in preloaded mode.

In summary, now the only difference between preloaded and normal
demuxing are:
1. a seek is issued, and all packets are read on start
2. during playback, discard the packets instead of feeding them to the
   subtitle decoder

This is still petty annoying. It would be nice if maintaining the
subtitle index (and maybe a subtitle packet cache for instant subtitle
presentation when seeking back) could be maintained in the demuxer
instead. Half of all file formats with interleaved subtitles have
this anyway (mp4, mkv muxed with newer mkvmerge).
2016-03-06 15:17:59 +01:00
wm4 5c1fe2a4f3 demux: delay bitrate calculation on packets with unknown timestamps
Commit 503c6f7f essentially removed timestamps from "laces" (Block sub-
divisions), which means many audio packets will have no timestamp.
There's no reason why bitrate calculation can't just delayed to a point
when the next timestamp is known.

Fixes #2903 (no audio bitrate with mkv files).
2016-03-05 13:08:38 +01:00
wm4 a714f8e928 sd_ass: always clear subtitles on seek if duration unknown
Although there is logic to prune subtitles as soon as they get too old
in this mode, this is not done for the _currently_ shown subtitles. Thus
explicitly clearing subtitles on seek is required to avoid duplicate
subtitles in certain cases when seeking.
2016-03-05 13:08:38 +01:00
Niklas Haas a4dfc28fe1 vo_opengl: refactor plane-skipping optimizations
Instead of hard-coding the logic and planes to skip, factor this out
to a reusible function, and instead add the number of relevant
coordinates to the texture state.
2016-03-05 13:08:38 +01:00
Niklas Haas b81036524a vo_opengl: rename prescale to prescale-luma
Since prescale now literally only affects the luma plane (and the
filters are all designed for luma-only operation either way), the option
has been renamed and the documentation updated to clarify this.
2016-03-05 13:08:38 +01:00
Niklas Haas 8ac6f6acf0 vo_opengl: add macros for scaler units
There was no real point in hard-coding these all over the place,
especially since the order was sort of arbitrary and confusing.
2016-03-05 13:08:38 +01:00
Niklas Haas 93546f0c2f vo_opengl: refactor pass_read_video and texture binding
This is a pretty major rewrite of the internal texture binding
mechanic, which makes it more flexible.

In general, the difference between the old and current approaches is
that now, all texture description is held in a struct img_tex and only
explicitly bound with pass_bind. (Once bound, a texture unit is assumed
to be set in stone and no longer tied to the img_tex)

This approach makes the code inside pass_read_video significantly more
flexible and cuts down on the number of weird special cases and
spaghetti logic.

It also has some improvements, e.g. cutting down greatly on the number
of unnecessary conversion passes inside pass_read_video (which was
previously mostly done to cope with the fact that the alternative would
have resulted in a combinatorial explosion of code complexity).

Some other notable changes (and potential improvements):

- texture expansion is now *always* handled in pass_read_video, and the
  colormatrix never does this anymore. (Which means the code could
  probably be removed from the colormatrix generation logic, modulo some
  other VOs)

- struct fbo_tex now stores both its "physical" and "logical"
  (configured) size, which cuts down on the amount of width/height
  baggage on some function calls

- vo_opengl can now technically support textures with different bit
  depths (e.g. 10 bit luma, 8 bit chroma) - but the APIs it queries
  inside img_format.c doesn't export this (nor does ffmpeg support it,
  really) so the status quo of using the same tex_mul for all planes is
  kept.

- dumb_mode is now only needed because of the indirect_fbo being in the
  main rendering pipeline. If we reintroduce p->use_indirect and thread
  a transform through the entire program this could be skipped where
  unnecessary, allowing for the removal of dumb_mode. But I'm not sure
  how to do this in a clean way. (Which is part of why it got introduced
  to begin with)

- It would be trivial to resurrect source-shader now (it would just be
  one extra 'if' inside pass_read_video).
2016-03-05 13:08:38 +01:00
wm4 fb2f8abaaa demux_null: fix segfault with --cache enabled
stream->info can be NULL if it's the cache wrapper. To be fair,
stream->info is considered private API anyway. So don't access it, but
check the URL instead.
2016-03-05 00:56:55 +01:00
wm4 740b7013ba sd_ass: always handle subtitles with unknown duration
Deals with broken mkv subtitle tracks generated by tvheadend. The subs
are srt, but without packet durations.

We need this logic for CCs anyway. CCs in particular will be unaffected
by this change because they are also marked with unknown duration. It
could be that there are actual demuxers outputting CCs - in this case,
we rely on the fact that they don't set a (meaningless) packet duration
(or we'd have to work that around).
2016-03-05 00:16:23 +01:00
wm4 cda0dc9070 demux_mkv: correctly export unknown packet durations
Instead of just setting the duration to 0.
2016-03-05 00:12:58 +01:00
wm4 9972847265 demux: add null demuxer
It's useless, but can be used for fancy --lavfi-complex nonsense.
2016-03-04 23:51:55 +01:00
wm4 3f60548df4 sub: pass all attachments to the subtitle decoder
Commit 8d4a179c made subtitle decoders pick up fonts strictly from the
same source file (i.e. the same demuxer).

It breaks some fucked up use-case, and 2 people on this earth complained
about the change because of this. Add it back.

This copies all attached fonts on each subtitle init. I considered
converting attachments to use refcounting, but it'd probably be much
more complex.

Since it's slightly harder to get a list of active demuxers with
duplicate removed, the prev_demuxer variable serves as a hack to achieve
almost the same thing, except in weird corner cases. (In which fonts
could be added twice.)
2016-03-03 18:48:56 +01:00
wm4 a6f8a6977e demux_timeline: set correct seekable flags
Tricky misleading crap.

Fixes #2898.
2016-03-03 15:31:44 +01:00
wm4 5c20263364 vo_opengl: wayland: don't destroy NULL wl_egl_window
The wayland client API crashes intentionally when trying to free NULL
objects. (Thanks.)
2016-03-03 15:30:28 +01:00
wm4 a4e29e67f9 demux_lavf: don't copy cover art picture
Use the AVPacket refcounting mechanism instead.
2016-03-03 11:04:32 +01:00
wm4 3a7563a999 cache: remove unused STREAM_CTRL_RESUME_CACHE
Went way with DVD/BD menu support.
2016-03-03 10:08:00 +01:00
wm4 a19307d598 Revert "demux_mkv: pretend waveext channel layouts by default"
This reverts commit af66fa8fa5.

The reverted commit caused AVCodecContext.channel_layout to be set,
while requesting stereo downmix will make libavcodec output a stupid
message:

  ac3: Channel layout '5.1' with 6 channels does not match specified number of channels 2: ignoring specified channel layout

The same happens with --demuxer=lavf (without this change too).

I'm not quite sure what acrobatics are required to shut up libavcodec,
but for now revert the commit. It was a rather minor, almost cosmetic
issue, which I consider less important than clean CLI terminal output.
2016-03-02 22:28:32 +01:00
wm4 fa8b2be4de av_common: explicitly exclude _vdpau deccoders from enumeration
Completely pointless abominations that FFmpeg refuses to remove. They
are ancient, long deprecated API which we can't use anymore. They
confused users as well.

Pretend that they don't exist. Due to the way --vd works, they can't
even be forced anymore. The older hack which explicitly rejects these
can be dropped as well.
2016-03-02 22:20:15 +01:00
wm4 a888f08b78 command: fix property notification for cache-buffering-state 2016-03-02 13:57:30 +01:00
wm4 46a3165cde msg: introduce partial line buffers per mp_log
The goal is reducing log messups (which happen surprisingly often) by
buffering partial lines in mp_log. This is still not 100% reliable, but
better.

The extrabuffers for MSGL_STATUS and MSGL_STATS are not needed anymore,
because a separate mp_log instance can be used if problems really occur.

Also, give up, and replace the snprintf acrobatics with bstr.

mp_log.partial has a quite subtle problem wrt. talloc: talloc parents
can not be used, because there's no lock around the internal talloc
structures associated with mp_log. Thus it has to be freed manually,
even if this happens through a talloc destructor.
2016-03-01 22:36:05 +01:00
wm4 a5eef06225 msg: minor simplification
Instead of playing ugly tricks with the buffer to append a \r or \n to
the text buffer, extend print_terminal_line() to print a second string.
2016-03-01 22:11:09 +01:00
wm4 4e53272376 av_log: avoid partial lines
We want to add a prefix to the ffmpeg log message, so we called mp_msg
multiple times until now. But logging such partial lines is a race
condition, because there's only one internal mp_msg buffer, and no
external mp_msg locks.

Avoid this by building the message on a stack buffer.

I might make a mp_log-local partial line buffer, but even then av_log()
can be called from multiple threads, while targetting the same mp_log.
(Really, ffmpeg's log API needs to be fixed.)
2016-03-01 22:03:45 +01:00
wm4 e094499197 msg: use dynamic buffer for message formatting
Until now, a rather large stack buffer was used for this, and also a
static buffer in mp_log_root. The latter was added to buffer partial
lines, and the stack buffer was used only for MSGL_STATUS and MSGL_STATS
(I guess because these are the most likely/severe to clash with partial
line buffering).

Make the buffer in mp_log_root dynamically sized, so we don't get cut
off log lines if the text is excessively large. (The OpenGL extension
list dumped by vo_opengl is such an example.)

Since we still have to support partial line buffering (FFmpeg's log
callbacks leave no other choice), keep the stack buffer. But make it
smaller; there's no way all ~6KB are going to be needed in any
situation.
2016-03-01 21:51:59 +01:00
wm4 33774e18ed command: add encoder-list property
Also change decoder-list (for the sake of sharing the underlying code
for both properties).
2016-03-01 21:46:57 +01:00
wm4 af66fa8fa5 demux_mkv: pretend waveext channel layouts by default
Not much of an impact, just makes output of the "channels" "track-list"
sub-property nicer.
2016-02-29 21:00:18 +01:00
wm4 4bb94f1306 command: export canonical ffmpeg version identifier
Was printed only with "mpv -h" or so.
2016-02-29 20:59:20 +01:00
wm4 d7de123110 command: export list of all decoders
Was only available via --vd=help and --ad=help (i.e. not at all via
client API). Not bothering with separating audio and video codecs, since
this list isn't all that useful anyway in general. If someone complains,
a type field could be added.
2016-02-29 20:57:56 +01:00
wm4 0a1e926670 command: export more information under track-list
Export a number of container fields, which may or may not be useful in
some scenarios. They are explicitly marked as originating from the
demuxer, in order to make it explicit that they might be unreliable.

I'd actually like to remove all other cases where container information
is exported, but those numerous cases are going to be somewhat hard to
deprecate.

Also, not directly related, export the description of the currently
active decoder. (This has been requested before.)
2016-02-29 20:56:08 +01:00
wm4 041c9f1782 lavc_conv: fix Libav srt subtitles
Use the mp_lavc_set_extradata() function instead of setting up the
extradata manually. This takes care of the corner case when
extradata_len is 0.

This apparently fixes #2888.
2016-02-29 18:20:27 +01:00
Martin Herkt 9d2980dab7 Release 0.16.0 2016-02-29 00:22:04 +01:00
Martin Herkt 21cd4ff05b Merge branch 'master' into release/current 2016-02-28 23:31:51 +01:00
wm4 1f436f65f2 video: fix hr-seek
Hr-seek was often off by one frame due to rounding issues, which have
been traditionally taken care off by adding a "tolerance". Essentially,
frames very close to the seek target PTS are not dropped, even if they
may strictly are before the seek target.

Commit 0af53353 accidentally removed this by always removing frames even
if they're within the "tolerance". Fix this by "unsharing" the logic and
making sure the segment code is inactive for normal seeks.
2016-02-28 20:29:51 +01:00
wm4 9001083685 player: simplify mp_seek() 2016-02-28 20:01:29 +01:00
wm4 92ba630796 demux: remove relative seeking
Ever since a change in mplayer2 or so, relative seeks were translated to
absolute seeks before sending them to the demuxer in most cases. The
only exception in current mpv is DVD seeking.

Remove the SEEK_ABSOLUTE flag; it's not the implied default. SEEK_FACTOR
is kept, because it's sometimes slightly useful for seeking in things
like transport streams. (And maybe mkv files without duration set?)

DVD seeking is terrible because DVD and libdvdnav are terrible, but
mostly because libdvdnav is terrible. libdvdnav does not expose seeking
with seek tables. (Although I know xbmc/kodi use an undocumented API
that is not declared in the headers by dladdr()ing it - I think the
function is dvdnav_jump_to_sector_by_time().) With the current mpv
policy if not giving a shit about DVD, just revert our half-working seek
hacks and always use dvdnav_time_search(). Relative seeking might get
stuck sometimes; in this case --hr-seek=always is recommended.
2016-02-28 19:28:34 +01:00
igv b638a413c3 vo_opengl: remove redundant code 2016-02-28 17:46:16 +01:00
Avi Halachmi (:avih) ad2d10af19 osc: add always-on mode and unify visibility mode (always/never/auto)
Adds always-on mode by internally utilizing hidetimeout as negative and
forbidding the user to set negative values.

This removes script-message to enable/disable the osc, and instead introduces a
combined 'visibility' control with the values never/auto/always.

It's available via script_opts and script_message as 'osc-visibility'.
As message, it also supports a 'cycle' value.

The del key is bound to cycling the visibility modes.
2016-02-27 22:19:30 +01:00
Avi Halachmi (:avih) 3ab6af4f59 osc: fix runtime enable_osc(true/false)
There were few issues:
- When it's disabled and then enabled, it was displaying the osc briefly and
  then autohide right away. Don't do that.
- When it's enabled and then disabled, it was not removing the osc from screen
  if called while the osc is visible (because tick() is responsible for the hide
  but it doesn't render() the empty osc when the osc is disabled).
- Due to delayed/async unbinding of mouse events it was possible to show_osc()
  after it got disabled e.g. from mouse_move. Prevent this.
2016-02-27 22:19:30 +01:00
wm4 49660bcc3e player: minor simplification
No need to pass endpts down in such a dumb way.

Also remove an outdated comment somewhere.
2016-02-27 20:03:15 +01:00
Kevin Mitchell 183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell 534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell 1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
wm4 1762d33971 manpage: add showvolume example to --lavfi-complex
Pretty useful for debugging surround nonsense.
2016-02-27 00:11:53 +01:00
Ilya Zhuravlev 72aea5a12b ao: initial OpenSL ES support
OpenSL ES is used on Android. At the moment only stereo output is
supported. Two options are supported: 'frames-per-buffer' and
'sample-rate'. To get better latency the user of libmpv should pass
values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER)
and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
2016-02-27 00:00:36 +01:00
wm4 a6a358ce61 dispatch: clarify lifetime issues 2016-02-26 23:28:02 +01:00
igv 8bafd68fff vo_opengl: set uniform variable "pixel_size" for internal shaders 2016-02-26 23:21:03 +01:00
igv 3d2fb9e9a8 vo_opengl: dxinterop: fix compatibility issue with Vista 2016-02-26 23:20:27 +01:00
wm4 08dbaf1dcc demux_timeline: slightly improve reported file format
Report the underlying demuxer's format. Since there can be many demuxers
participating, pick the "main" segment.
2016-02-25 22:49:50 +01:00
wm4 71fa2e6fc2 player: slightly simplify how demuxer streams are enabled/disabled
Instead of having reselect_demux_streams() look at all streams, make it
look at the current stream that is being enabled/disabled.
2016-02-25 22:44:50 +01:00
wm4 b4bbfea71d player: fix --force-window behavior
_Of course_ the previous commit broke --force-window behavior (like it
does every single time I touch it).

vo_has_frame() gets cleared after a seek, so e.g. stopping playback of a
file and going to the next by keeping the seek key down will enter a
short moment without video at the end of the first file, which will set
the stalled_video variable to true. Prevent it by using the indication
whether the window was properly created (which is probably exactly what
we want here).

This function is also responsible for destroying the window when needed,
and obviously we should never do that while video is active. (This is
the actual bug, although the other change in this commit already hides
the common breakage it caused.)
2016-02-25 11:21:54 +01:00
wm4 174ca8b172 player: honor --force-window if video is selected, but inactive
If a video track is selected, but no video is decoded from it (mostly
with broken files), then create the window anyway.
2016-02-24 22:19:00 +01:00
wm4 b654aaea0a demux: avoid lost wakeup on queue overflow
If a stream is marked as EOF (due to no packets found in reach), then we
need to wakeup the decoder. This is important especially if no packets
are found at the start of the file, so the A/V sync logic actually
starts playback, instead of waiting for packets that will never come.
(It would randomly start playback when running the playback loop due to
arbitrary external events like user input.)
2016-02-24 22:04:18 +01:00
wm4 503c6f7fd6 demux_mkv: don't trust DefaultDuration for audio
It's used to interpolate timestamps for sub-packets ("block laces").
It's occasionally broken, and not really needed by us.
2016-02-24 21:48:24 +01:00
wm4 f0b15ad447 vo_opengl, vo_rpi: unbreak a few things
Commit 2f562825 didn't remove the "color" declaration for these. Since
the shader header already declares it, shader compilation broke.
2016-02-24 10:23:50 +01:00
wm4 441b605de2 player: remove pointless call
This is the unfortunate video timer; it's already reset when it actually
matters (after video was prepared and before video is actually started).
2016-02-23 23:08:24 +01:00
wm4 933fa7d225 player: simplify enabling demuxer threads
No need for this crazy loop anymore, and we can simply enable it for
each demuxer when it's opened.
2016-02-23 23:08:24 +01:00
wm4 b5f620ae75 player: remove unused MPContext.stream field
It was just dead code.

Also fixes the stream-open-filename property, which is supposed to be
read-only if a file was already opened.
2016-02-23 23:08:24 +01:00
wm4 36c6c0f79b player: remove MPContext.sources fields
Some oddity that is not needed anymore. The only thing which still
referenced them was avoiding loading external files more than once,
which is now prevented by checking the list of tracks instead.
2016-02-23 23:08:01 +01:00
Niklas Haas 2f562825e0 vo_opengl: declare vec4 color inside fragment shader stub
Why was this done so stupidly, with so many complicated special cases,
before? Declare it once so the shader bits don't have to figure out where
and when to do so themselves.
2016-02-23 20:58:15 +01:00
igv f0794d0544 vo_opengl: set uniform variable "pixel_size"
pixel_size is often used variable, also reciprocal is a costly operation
for AMD and older nVidia (prior to Kepler) GPUs.
2016-02-22 22:33:04 +01:00
igv 935c8402bc vo_opengl: set the correct size of the input image 2016-02-22 22:32:49 +01:00
Gusar321 ebc341ddd4 vo_x11: add 16bpp support 2016-02-22 22:13:28 +01:00
Emmanuel Gil Peyrot 87b09a180a wscript: don’t install the encoding profiles with encoding disabled 2016-02-22 20:51:06 +01:00
wm4 f3549ff76a demux_mkv: fix opus gapless behavior (2)
Commit 943f76e6, which already tried this, was very stupid: it didn't
actually override the samplerate for Opus, but overrode it for all
codecs other than Opus. And even then, it failed to use the overridden
samplerate. (Sigh...)
2016-02-22 20:46:28 +01:00
wm4 0e298bb95a demux_lavf: adjust seeks by maximum codec delay
Fixes relative seeks. Without this, a seek back could skip so much data
that the seek would effectively jump forward. (Or insert silence for
files with video.)

There's the question whether the frontend should do this instead (by
using information from the decoders), but for now this seems more
proper.

demux_mkv.c does this already, sort of.

libavformat doesn't for seeks in .ogg (aka .opus), but might be doing it
for mkv. Seems to be a mess as well.
2016-02-22 20:21:13 +01:00
wm4 7c181e5b9b audio: make mp_audio_skip_samples() adjust the PTS
Slight simplification/cleanup.
2016-02-22 20:13:31 +01:00
wm4 9ee340c3af ad_lavc: skip AVCodecContext.delay samples at beginning
Fixes correctness_trimming_nobeeps.opus. One nasty thing is that this
mechanism interferes with the container-signalled mechanism with
AV_FRAME_DATA_SKIP_SAMPLES. So apply it only if that is apparently not
present. It's a mess, and it's still broken in FFmpeg CLI, so I'm sure
this will get fucked up later again.
2016-02-22 20:10:38 +01:00
wm4 289edadb8d ad_lavc: make sample trimming symmetric to skipping
I'm not quite sure what the FFmpeg AV_FRAME_DATA_SKIP_SAMPLES API
demands here. The code so far assumed that skipping can be more than a
frame, but not trimming. Extend it to trimming too.
2016-02-22 19:58:11 +01:00
wm4 d52b2981c0 ad_lavc: move skipping logic out of the HAVE_AVFRAME_SKIP_SAMPLES block 2016-02-22 19:50:09 +01:00
wm4 65b858f7d3 ad_lavc: interpolate missing timestamps
This is actually already done by dec_audio.c. But if
AV_FRAME_DATA_SKIP_SAMPLES is applied, this happens too late here. The
problem is that this will slice off samples, and make it impossible for
later code to reconstruct the timestamp properly.

Missing timestamps can still happen with some demuxers, e.g. demux_mkv.c
with Opus tracks. (Although libavformat interpolates these itself.)
2016-02-22 13:08:36 +01:00
wm4 1bb1543a88 audio: move frame clipping to a generic function 2016-02-21 18:16:41 +01:00
wm4 943f76e6ce demux_mkv: add hack to fix opus gapless behavior
I think the conclusion is that AV_PKT_DATA_SKIP_SAMPLES is misdesigned
(at least for some formats), and an alternative mechanism using
durations would be better. (Combining it with a proper timebase would
keep sample-accuracy.)
2016-02-21 16:26:23 +01:00
wm4 3ca0208566 manpage: fix typo 2016-02-21 16:24:46 +01:00
wm4 4ee7ff026c manpage: add hint where the full keybindings are declared
The actual location of input.conf the user has to find out himself.
2016-02-21 16:24:31 +01:00
wm4 da24cb9e3e sub: always clip subtitles against segment end
This happens only if the new segment wasn't read yet.

This is not quite proper and a problem with dec_sub.c internals.
Ideally, it'd wait with rendering until a new enough segment has been
read. Normally, the new segment is available immediately, so the end
will be automatically clipped by switching to the right segment in the
exact moment it's supposed to become effective.

Usually shouldn't cause any problems, though.
2016-02-20 16:42:32 +01:00
wm4 297fdcc095 demux_timeline: fix nested timelines
You can e.g. reference ordered chapters or other EDL files in EDLs.
There were some bugs left which broke this in some cases.
2016-02-20 16:22:15 +01:00
wm4 d549c4e402 vd_lavc: simplify hwdec pixfmt check
Instead of checking whether the format is a hwaccel format, check
whether it's the exact format we've requested for hardware decoding.
2016-02-20 11:56:31 +01:00
wm4 f04cb7bf48 dxva2: fix autoprobing
Doing --hwdec=auto ends up picking dxva2, creating a decoder, and then
sending D3D frames down the video chain, which immediately fails and
falls back to software.

Consider dxva2 only if the VO provides a context. If this fails,
autoprobing will proceed to try dxva2-copy as usual.

Fixes #2844.
2016-02-19 20:02:09 +01:00
wm4 6640b22a8c video: allow the decoder to consume packets partially
This is in preparation for a hypothetical API change in libavcodec,
which would allow the decoder to return multiple video frames before
accepting a new input packet.

In theory, the body of the if() added to vd_lavc.c could be replaced
with this code:

    packet->buffer += ret;
    packet->len    -= ret;

but currently this is not needed, as libavformat already outputs one
frame per packet. Also, using libavcodec this way could lead to a
"deadlock" if the decoder refuses to consume e.g. garbage padding, so
enabling this now would introduce bugs.

(Adding this now for easier testing, and for symmetry with the audio
code.)
2016-02-19 18:50:14 +01:00
wm4 b3804e71af video: move packet timestamp fudging
There is some strange code which sets the DTS of the packet to PTS (but
only if it's not AVI), which apparently helps with timestamp
determination with some broken files. This code is annoying because it
tries to avoid mutating the packet (which it logically doesn't own).
Move it to where it does and get rid of the packet_copy mess.

Needed for the following commit.
2016-02-19 18:28:46 +01:00
wm4 ee5ba9678a video: move unreliable-packet-PTS check
This tries to determine whether packet PTS values are accurate and can
be used for frame dropping during seeking. Move both checks (PTS is
missing; PTs is non-monotonic) to the earliest place where they can be
done.
2016-02-19 18:16:21 +01:00
wm4 e832e46bd6 player: remove initial seek on playback start
Accidental leftover from commit ae55896f. (This seek ised to be done
with ordered chapters, and was accidentally changed to always being
done.)
2016-02-18 22:56:40 +01:00
James Ross-Gowan 53ef4822e8 dxva2: fix shared surface type
The WGL_NV_DX_interop spec says that a shared IDirect3DSurface9 must not
be lockable, but off-screen plain surfaces are always lockable and using
them causes Nvidia drivers to crash. Use a rendertarget for the shared
surface instead.

This also changes the name of the DX_interop handle for the rendertarget
to match the name of the DirectX object (rather than the GL one) to
match the convention used in context_dxinterop.c.
2016-02-19 00:37:21 +11:00
James Ross-Gowan bf0801a14a glob-win: relicense to LGPL
This file was rewritten from scratch in 0cef033, so it should be okay.
As mentioned in #730, it's a complete rewrite referencing only MSDN and
POSIX, rather than the original code.
2016-02-18 22:57:28 +11:00
wm4 c01aaabb3e vo_opengl: use correct gl_target variable
p->gl_target and plane->gl_target are always the same value here, but
semantically plane->gl_target is the correct one.
2016-02-18 10:46:03 +01:00
wm4 57c31f4130 vo_opengl: don't use normalized coords for debanding rectangle textures
Fixes #2831.
2016-02-18 10:42:26 +01:00
wm4 d6af58c699 vo_opengl: pass the correct target to deband functions
Apple crap (namely hardware decoding interop) forces us to use rectangle
textures for input. But after that we continue with normal textures.
This was not considered for debanding, and the sampler type used for it
can be different depending on the exact render chain. Simply use the
target type of the input texture.
2016-02-18 10:41:13 +01:00
Kevin Mitchell 0d40140668 wscript: remove dxva2-dxinterop configure test
Wasn't really necessary as it was equivalent to gl-dxinterop.
2016-02-17 10:17:52 -08:00
Kevin Mitchell 2d1f42089c vo_opengl: dxinterop: add dxva2 passthrough
Use dxva2 surface to fill RGB IDirect3DSurface9 shared with opengl via
DXRegisterObjectNV.
2016-02-17 09:07:12 -08:00
Kevin Mitchell 084162d6fe dxva2: add interop (non-copyback) hwdec_type
This always falls back to software decoding right now. VO support will be added
in future commits.
2016-02-17 06:59:02 -08:00
Kevin Mitchell 941885b62c vo_opengl: dxinterop: improve error messages
* use mp_HRESULT_to_str/mp_LastError_to_str
* make some messages non-identical
* replace "GL" -> "OpenGL"
* change some MP_FATAL to MP_ERR that don't actually kill the vo
2016-02-17 06:59:02 -08:00
Kevin Mitchell 50d9a2609a windows_utils: try and use FormatMessage for errors.
This is useful in particular for GetLastError, unfortunately, it's stil pretty
dumb with regards to WASAPI or D3D specific errors, so keep the
hresult_to_string switch.
2016-02-17 06:58:56 -08:00
wm4 f371367aac dxva2: avoid using AV_PIX_FMT_P010 directly
The new code is essentially equivalent, but compiles against older
ffmpeg.

Fixes #2832.
2016-02-17 13:54:55 +01:00
Kevin Mitchell 3dfb07854b dxva2: use mp_HESULT_to_str on FAILED(hr) 2016-02-16 12:36:57 -08:00
Kevin Mitchell 88c83f450a dxva2: use mp_image_pool_get_no_alloc for decoder images
This makes it more explicit that the pool doesn't ever actually do any
allocating itself.
2016-02-16 12:36:57 -08:00
Kevin Mitchell 5d761dd342 dxva2: check for failure of mp_image_new_custom_ref
previously, this may have caused a leak
2016-02-16 12:36:56 -08:00
Kevin Mitchell d5348a66dc dxva2: another attempt at using mp_image pool
Apparently, some drivers require you to allocate all of the decoder d3d surfaces
at once. This commit changes the strategy from allocating surfaces as needed via
mp_image_pool_set_allocator, to allocating all the surfaces in one call to
IDirectXVideoDecoderService_CreateSurface and adding them to the pool with
mp_image_pool_add.

fixes #2822
2016-02-16 12:36:56 -08:00
Kevin Mitchell 01743f4ecd mp_image_pool: add mp_image_pool_add
Provide a way for the user to add mp_images to the pool. This is required for
dxva2, for which using set_allocator is extremely awkward since all the d3d9
surfaces must be allocated in advance and all together.
2016-02-16 12:36:50 -08:00
Kevin Mitchell cd0a34feb3 dxva2: fix license on some newly added files to lgpl v2.1+
I mistakenly copied the wrong license text into these files when
I created them. Since I'm the only one to have touched these files,
it should be OK to change them.
2016-02-16 12:07:31 -08:00
wm4 ce0b99314b demux_timeline: cosmetics: move a function
Gets rid of a forward declaration.
2016-02-16 21:06:02 +01:00
wm4 3c3cd0c540 demux_timeline: disable cache for inactive segments
This is achieved indirectly by deslecting all streams for the non-
current segment (and if the segment doesn't share the demuxer with the
currently active one).

Restores functionality added with commit 46bcdb70.
2016-02-16 21:05:18 +01:00
wm4 0af5335383 Rewrite ordered chapters and timeline stuff
This uses a different method to piece segments together. The old
approach basically changes to a new file (with a new start offset) any
time a segment ends. This meant waiting for audio/video end on segment
end, and then changing to the new segment all at once. It had a very
weird impact on the playback core, and some things (like truly gapless
segment transitions, or frame backstepping) just didn't work.

The new approach adds the demux_timeline pseudo-demuxer, which presents
an uniform packet stream from the many segments. This is pretty similar
to how ordered chapters are implemented everywhere else. It also reminds
of the FFmpeg concat pseudo-demuxer.

The "pure" version of this approach doesn't work though. Segments can
actually have different codec configurations (different extradata), and
subtitles are most likely broken too. (Subtitles have multiple corner
cases which break the pure stream-concatenation approach completely.)

To counter this, we do two things:
- Reinit the decoder with each segment. We go as far as allowing
  concatenating files with completely different codecs for the sake
  of EDL (which also uses the timeline infrastructure). A "lighter"
  approach would try to make use of decoder mechanism to update e.g.
  the extradata, but that seems fragile.
- Clip decoded data to segment boundaries. This is equivalent to
  normal playback core mechanisms like hr-seek, but now the playback
  core doesn't need to care about these things.

These two mechanisms are equivalent to what happened in the old
implementation, except they don't happen in the playback core anymore.
In other words, the playback core is completely relieved from timeline
implementation details. (Which honestly is exactly what I'm trying to
do here. I don't think ordered chapter behavior deserves improvement,
even if it's bad - but I want to get it out from the playback core.)

There is code duplication between audio and video decoder common code.
This is awful and could be shareable - but this will happen later.

Note that the audio path has some code to clip audio frames for the
purpose of codec preroll/gapless handling, but it's not shared as
sharing it would cause more pain than it would help.
2016-02-15 21:04:07 +01:00
wm4 ae55896f42 player: remove old timeline/ordered chapters support 2016-02-15 21:03:51 +01:00
wm4 65f9af1d40 packet: cosmetics: reorder fields 2016-02-15 20:39:17 +01:00
wm4 f2b039da77 audio/video: expose codec info as separate field
Preparation for the timeline rewrite. The codec will be able to change,
the stream header not.
2016-02-15 20:34:45 +01:00
wm4 f219a48dca video: remove pointless parameter indirection
This is always the same value.
2016-02-15 20:28:36 +01:00
wm4 8aeaa34a5c sub: move sub decoder init to a function
Preparation for timeline rewrite.
2016-02-15 20:26:22 +01:00
Alexis Nootens 733e0b23c8 cocoa: fix charcode retrieving for accented characters
The handler was retrieving an invalid charcode for
accented characters, thus ignoring them.
2016-02-15 18:21:50 +01:00
wm4 39ab426f05 player: add on_preloaded hook
(Limited usefulness.)
2016-02-15 16:19:19 +01:00
wm4 b7034db4af player: restore old/correct --force-window behavior
When playback of a video ends, and the next file has no video at all (no
cover art or anything), then the window must be cleared.

This also resizes the window forcibly, which is by design.

Fixes #2825.
2016-02-15 15:14:11 +01:00
wm4 012a8ef2cc vo_opengl_cb: unbreak destroying+recreating GL context
A client API user is allowed to call mpv_opengl_cb_uninit_gl() followed
by mpv_opengl_cb_init_gl(). This crashed; fix it by fixing the lifetime
of ctx->gl.
2016-02-15 14:50:03 +01:00
wm4 acf239a45c dxva2: support HEVC Main 10 2016-02-15 12:52:16 +01:00
Kevin Mitchell 06f1e934db dxva2: use mp_image pool for d3d surfaces
This is required so that the individual surfaces can pass beyond the dxva2
decoder and be passed to the vo.

This also adds additional data to mp_image->planes[0] for IMGFMT_DXVA2, which is
required for maintaining and releasing the surface even if the decoder code is
uninited.

The IDirectXVideoDecoder itself is encapsulated together with its surface pool
and configuration in a dxva2_decoder structure whose creation and destruction is
managed by talloc.
2016-02-14 11:01:12 -08:00
Kevin Mitchell 543f6df2a6 dxva2: remove unused structure members 2016-02-14 11:01:12 -08:00
Kevin Mitchell 74a8fd3702 dxva2: streamline number of surface calculation
use hwdec_get_max_refs and put the "4 base work surfaces" into
ADDITIONAL_SURFACES macro.
2016-02-14 11:01:12 -08:00
wm4 e1e052a58e client API: explain when mpv_create() can return NULL 2016-02-14 12:44:53 +01:00
wm4 fa821de8b2 demux_mkv: support channel layout in VfW muxed PCM
Fixes #2820.
2016-02-14 12:42:24 +01:00
wm4 d3ed550792 mpv.conf: add some more options
Seems like questions related to functionality covered by them are quite
often asked.
2016-02-13 13:13:15 +01:00
wm4 0970763f69 client API: handle double->int64 conversion correctly
It signalled failure instead.
2016-02-13 13:07:53 +01:00
wm4 90089b860c manpage: normal filters are still active with complex filters
It's not exactly obvious how they interact.
2016-02-12 20:28:39 +01:00
wm4 cf323d0cc1 lavfi: dump the filter graph
Especially useful to see what video formats are involved on the various
filter links.

I suspect this function is not available on Libav, so add necessary
ifdeffery preemptively.
2016-02-12 20:28:07 +01:00
wm4 f9f3175487 ipc: fix uninitialized field
The sockaddr_un.sun_len field was not initialized. It seems our API use
is correct by simply making sure it's 0.

Fixes CID 1350075.
2016-02-12 16:11:05 +01:00
wm4 0868546f9d player: remove dead code
Fixes CID 1350055 and CID 1350054.
2016-02-12 16:06:20 +01:00
wm4 1cfcc1e1d5 mp_image: force display size to at least 1x1
Don't allow rounding to let it underflow to 0. 0 width or height is
simply not allowed and could cause problems otherwhere.

Indirectly fixes CID 1350057, which complains about not checking the
resulting output size values before using it in divisions.
2016-02-12 16:04:26 +01:00
wm4 0b427c54ad player: remove double assignment in declaration
Fixes CID 1350058.

(Still looks like this might be valid C, in some fucked up way.)
2016-02-12 16:00:20 +01:00
wm4 0287736119 sub: remove always-true check
Confuses Coverity with FORWARD_NULL on the mp_err() at the end of the
function. These pointers are never NULL.

Fixes CID 1350059.
2016-02-12 15:58:48 +01:00
wm4 fd80fcd3f3 vo_opengl: unconfuse Coverity
It thinks that integer_conv_fbo[index] is implied to be accessed with up
to index=5. Although that is theoretical only, it has a point that this
makes no sense. Use the same constant for the array allocation, to make
it more uniform and robust.

Fixes CID 1350060.
2016-02-12 15:56:58 +01:00
wm4 337ad4fef4 stream_dvb: fix minor resource leaks
Fixes CID 1350062 and 1350061.

Just for the sake of shutting up Coverity.
2016-02-12 15:51:49 +01:00
wm4 8e4eee9a9a stream_dvb: remove dead code
Fixes CID 1350063.
2016-02-12 15:47:25 +01:00
wm4 6eae6a785c ad_lavc: fix --ad-lavc-threads range
The code is shared with the --vd-lavc-threads option, so using 0 for
auto-detection just works.

But no, this is not useful. Just change it for orthogonality.
2016-02-11 22:06:58 +01:00
wm4 166fa30f4b build: enable vaapi under drm-only
Fixes #2808.
2016-02-11 22:03:24 +01:00
wm4 dccda5189d demux: reduce verbosity
Tired of seeing all these useless pseudo-demuxers in the log.
2016-02-11 20:54:44 +01:00
wm4 d3f32cba32 video: approximate AVI timestamps via DTS handling
Until now (and in mplayer traditionally), avi timestamps were handled
with a timestamp FIFO. AVI timestamps are essentially just strictly
increasing frame numbers and are not reordered like normal timestamps.

Limiting the FIFO is required because frames can be dropped. To make
it worse, frame dropping can't be distinguished from the decoder not
returning output due to increasing the buffering required for B-frames.
("Measuring" the buffering at playback start seems like an interesting
idea, but won't work as the buffering could be increased mid-playback.)
Another problem are skipped frames (packets with data, but which do
not contain a video frame).

Besides dropped and skipped frames, there is the problem that we can't
always know the delay. External decoders like MMAL are not going to
tell us. (And later perhaps others, like direct VideoToolbox usage.)

In general, this works not-well enough that I prefer the solution of
passing through AVI timestamps as DTS. This is slightly incorrect,
because most decoders treat DTS as mpeg-style timestamps, which
already include a b-frame delay, and thus will be shifted by a few
frames. This means there will be a problem with A/V sync in some
situations.

Note that the FFmpeg AVI demuxer shifts timestamps by an additional
amount (which increases after the first seek!?!?), which makes the
situation worse. It works well with VfW-muxed Matroska files, though.

On RPI, the first X timestamps are broken until the MMAL decoder "locks
on".
2016-02-11 16:14:30 +01:00
Niklas Haas eff2e575f1 manpage: fix indenting issue in vf_format 2016-02-11 00:14:12 +01:00
wm4 69b0af06ec player: abort loading if there is a problem with complex filters 2016-02-10 22:08:47 +01:00
wm4 ed6c04b1e5 lavfi: stop playback on some unrecoverable situations
Also improve the error message for the missing label case.
2016-02-10 22:01:16 +01:00
Jan Ekström 8af7112802 wscript_build: disable SONAME generation when building for Android
Android is well-known for not supporting SONAME'd libraries. All
libraries imported into an APK have to end with '.so'.
2016-02-10 21:29:44 +01:00
Jan Ekström 4b97869e5f Enable building the opengl-cb video renderer on Android
* Add Android-specific OpenGL ES feature and checks
* Add missing GL_* symbols for Android
  (list gathered by Ilya Zhuravlev <whatever@xyz.is>)
2016-02-10 21:29:42 +01:00
Jan Ekström ff0112e08d Initial Android support
* Adds an 'android' feature, which is automatically detected.
* Android has a broken strnlen, so a wrapper is added from FreeBSD.
2016-02-10 21:29:36 +01:00
Jan Ekström a75f40e0d7 demux_mf: only use glob() if it is available
The only other place where glob() is used is windows-specific and
for windows mpv includes its own glob wrapper.
2016-02-10 21:29:25 +01:00
wm4 57ea367963 player: assume setlocale() returns NULL if locales are not supported
It would make somewhat sense for libcs which don't implement locales at
all, such as Bionic.

Beyond that, setlocale() is specified that it can return NULL, and we
shouldn't crash if that happens.
2016-02-10 11:58:05 +01:00
wm4 7caecc53b0 player: fix crash if no video decoder can be initialized
Caused by the recent refactoring for complex filters.
2016-02-10 00:07:01 +01:00
wm4 b7f6dfc19a player: force refresh seek when changing audio filters
Unfortunately I see no better solution.

The refresh seek is skipped if the amount of buffered audio is not
overly huge.

Unfortunately softvol af_volume insertion still can cause this issue,
because it's outside of the normal dynamic filter chain changing code.

Move the video refresh call to reinit_video_filters() to make it more
uniform along with the audio code.
2016-02-09 22:19:01 +01:00
wm4 668ba7441a vo_opengl_cb: do also not block when drawing nothing
The ctx->redrawing field signals whether flip_page() should block. Do
not block if a black frame (i.e. nothing) is to be rendered.

Also, frame==NULL can never happen.
2016-02-09 21:38:28 +01:00
wm4 3d09bd77dd image_writer: take care of prediction_method deprecation
The field was recently deprecated, and you're supposed to set the
private codec option instead.

Not sure if this really works as intended.
2016-02-09 13:24:04 +01:00
wm4 5ca35aafdb manpage: add example for playing 2 audio tracks at the same time 2016-02-08 21:20:05 +01:00
wm4 3d9e1ad363 player: add --external-file option
Mostly intended for use with --lavfi-complex.
2016-02-08 21:18:35 +01:00
wm4 09d61032ca build: enable vo_opengl_cb if GL headers are present
To be more specific, enable vo_opengl and vo_opengl_cb, if libmpv is
compiled, and the GL headers happen to be in the default search paths.

Although platform specific code can be useful for libmpv (for window
embedding, and even with vo_opengl_cb for certain forms of hardware
decoding), it's not a requirement to use the opengl_cb API.

Enabling vo_opengl is not useful here, but the rest of the build system
doesn't distinguish vo_opengl and vo_opengl_cb, and I see no reason to.
2016-02-08 20:53:19 +01:00
wm4 c3348d86f2 build: make posix_spawn optional
OK, Android doesn't support it.
2016-02-08 20:29:08 +01:00
wm4 5d0c89a039 mpv.conf: adjustments
In particular, get rid of the "vdpau" example profile, as it's pretty
useless and misleading.
2016-02-08 13:49:47 +01:00
wm4 9f6dfaabf9 vo_opengl: vdpau: call glVDPAUFiniNV only if initialized
This is "more correct". See #2798.
2016-02-08 13:39:33 +01:00
wm4 f04e7bc529 wscript: mark subprocess as required
We either need to be on Windows, or have posix_spawn available.

If someone can come up with a system that is POSIX, but does not provide
posix_spawn, we could make it optional.
2016-02-07 16:51:47 +01:00
Alexander Preisinger eb6b2b6e50 wayland: set fs mode on every configure
Check and set the fullscreen mode on every surface configure event.
This prevents gnome from resizing mpvs fullscreen window to a smaller size.
2016-02-07 15:44:54 +01:00
kwkam 77cb44d759 video/decode/dxva2.c: GUID_NULL conflicts
GUID_NULL is defined in <ks.h>
gcc 6.0 refuses to link the executable because of that

Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 22:55:53 +01:00
kwkam 3314483a02 common/common.c: handle utf16 in mp_parse_escape
Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 22:54:49 +01:00
wm4 563b4785da lavfi: fix EOF case
This was dumb. Could make it burn 100% CPU and not exit at the end.
(Because it would retry as instructed, instead of terminating playback.)

It also needs to consider EOF as waiting for input. lavfi_process() will
decide if it's really EOF, or if further input might come in the future.
Without this, it'd would think that it does not need to wait for input,
i.e. that new input will be available immediately.

(Not so fond of the duplication of subtle logic.)
2016-02-06 19:13:32 +01:00
wm4 a0d3ce4819 audio: fix EOF handling if nothing could be decoded at all
The code for decoding the initial frame has to handle this explicitly.
2016-02-06 18:33:31 +01:00
Kevin Mitchell fb5f732798 vd_lavc: fix use after free in some hwdecs
fd339e3f53 introduced a regression that caused
segfault while uniniting dxva2 decoder (and possibly vdpau too). The problem was
that it freed the avctx earlier, before calling the backend-specific uninit
which referenced it.

Revert some of the changes of that commit, and avoid calling flush by
checking whether the codec is open instead.

(Based on a PR by Kevin Mitchell.)

Signed-off-by: wm4 <wm4@nowhere>
2016-02-06 14:24:25 +01:00
wm4 bb6ae0e50b audio: minor simplification
These fields are already deallocated by uninit_decoder(). Also remove
the wrong/useless log message.
2016-02-05 23:43:25 +01:00
wm4 ffb1d7807e player: remove some further current_track dependencies
Now it's used for initialization only for audio and video.
2016-02-05 23:41:44 +01:00
wm4 1661ba09eb lavfi: fix build on Libav
It doesn't provide this function. The code is not really designed to
work without it, so it will probably mess up big time, but at least
make it compile again.
2016-02-05 23:37:59 +01:00
wm4 c0de087ba1 player: add complex filter graph support
See --lavfi-complex option.

This is still quite rough. There's no support for dynamic configuration
of any kind. There are probably corner cases where playback might freeze
or burn 100% CPU (due to dataflow problems when interaction with
libavfilter).

Future possible plans might include:
- freely switch tracks by providing some sort of default track graph
  label
- automatically enabling audio visualization
- automatically mix audio or stack video when multiple tracks are
  selected at once (similar to how multiple sub tracks can be selected)
2016-02-05 23:19:56 +01:00
wm4 45345d9c41 build: make libavfilter mandatory
The complex filter support that will be added makes much more complex
use of libavfilter, and I'm not going to bother with adding hacks to
keep libavfilter optional.
2016-02-05 23:17:33 +01:00
wm4 8af70561a4 player: move audio and video decoder init to separate functions
Preparation.
2016-02-05 23:17:27 +01:00
wm4 242dbc6c2c player: simplify error_on_track()
track can't be NLUL at this point, so the if is redundant. Remove it and
unindent the block. Also, make the function check whether the track is
selected at all, which makes it safer and idempotent.
2016-02-05 23:17:27 +01:00
wm4 1aa2ae5404 options: set fs=yes by default on RPI, and change RPI defaults handling
The main reason for changing the fullscreen default is that not doing it
would change the vo_rpi default behavior with the previous commit.
2016-02-05 18:05:38 +01:00
Uros Vampl 2b58738545 vo_rpi: add geometry handling
This makes it possible to set video size and position using the
--geometry and/or --autofit options. It's also possible to switch
between fullscreen/non-fullscreen playback during runtime.
2016-02-05 17:49:43 +01:00
wm4 fd339e3f53 vd_lavc: avoid calling flush on an unopened AVCodecContext
It can be "dangerous". In particular, the decoder might have failed to
initialize, and is now in a broken state. avcodec_flush_buffers() is not
expected to be called in this state, and could trigger undefined
behavior.
2016-02-05 17:46:46 +01:00
wm4 b4f63cbbec input: ignore --input-cursor for events injected by input commands
Apparently useful for window embedding.

Fixes #2750.
2016-02-04 23:01:15 +01:00
wm4 155f7fac9d sub: implement "sub-seek 0"
For bitmap subs, implement it properly. For libass, you need newest git
master.

Fixes #2791.
2016-02-04 22:48:13 +01:00
wm4 6cbd7d6390 video: remove AVI timestamps for dropped frames
Might possible improve A/V sync, although this is at best approximate.
(AVI is just fucked.)
2016-02-04 21:31:15 +01:00
wm4 363a225364 ao_coreaudio: fix 7.1(rear) channel mapping
I can't explain this, but it seems to be a similar case to the ALSA HDMI
one. I find it hard to tell because of the slightly different names and
conventions in use in libavcodec, WAVEEXT channel masks, decoders, codec
specifications, HDMI, and platform audio APIs.

The fix is the same as the one for ao_alsa (see commit be49da72). This
should fix at least playing 7.1 sources on OSX with 7.1(rear) selected
in Audio MIDI Setup. The ao_alsa commit mentions XBMC, but I couldn't
find out where it does that or if it also does that for CoreAudio. It's
woth noting that PHT (essentially an old XBMC fork) also exhibited the
incorrect behavior (i.e. side and back speakers were swapped).
2016-02-04 12:29:32 +01:00
wm4 54d0f5bc9a af_lavrresample: change fudged channels
Remove flc-frc <-> sl<->sr. This was just plain wrong, and a mistaken
change to make 7.1 work properly on CoreAudio with 7.1(rear) layout.
Also see the following commit.

Add br-br <-> sl<->sr, because we decided that it makes sense.

Note that this "fudging" is applied only if the channel pairs are
replaced, i.e. they would get dropped and be replaced with silence. This
is done to compensate for libswresample's default rematrixing (which
takes care of some more common cases).
2016-02-04 12:28:54 +01:00
wm4 a38f313bcc vd_lavc: remove redundant best_csp field
And some other simplifications.
2016-02-03 21:31:53 +01:00
wm4 1b6a191ea3 vd_lavc: force microsecond timestamps on RPI
Avoids "problems". In particular, it makes MMAL output a NOPTS timestamp
if the input timestamp was NOPTS.

Don't do it for other decoders. Ideally, we will at some point in the
future switch to integer fractions for timestamps at least up until the
filter layer. But this would be a larger change, and for now I'd prefer
keeping the not-rounded demuxer timestamps (if we have them).
2016-02-03 21:29:56 +01:00
wm4 35bdb63952 command: fix track cycling logic
Also remove the unused function argument.

Fixes #2784.
2016-02-03 09:05:05 +01:00
wm4 5d94977477 command: show original aspect in video-aspect property too
Basically, just make it append " (original)" if the original aspect
ratio is selected.
2016-02-02 22:12:24 +01:00
wm4 04783e11c9 w32_common: switch to UniformResourceLocatorW
This is the "unicode" version of it. It appears Firefox uses it now?
I'm not sure if we still need to support the old variant, but hopefully
not.

Fixes #2782.
2016-02-02 21:51:50 +01:00
Alexis Nootens 8996f79edb TOOLS/lua/autoload.lua: remove the extension prior to sort
When the directory contains files named such as xx-14.ext and
xx-14.5.ext, remove the extension to sort the table to load the
14 before the 14.5.
2016-02-02 19:58:51 +01:00
Stefano Pigozzi b7e613f261 build: add special openbsd case for iconv check
Fixes #2710
2016-02-01 23:04:23 +01:00
wm4 a080432992 player: refactor: reduce some dependencies on current_track
Don't mind me.
2016-02-01 22:28:47 +01:00
wm4 5c8378b71a player: use different variable to indicate coverart
Slightly better.
2016-02-01 22:14:32 +01:00
wm4 ab318aeea8 audio/video: merge decoder return values
Will be helpful for the coming filter support. I planned on merging
audio/video decoding, but this will have to wait a bit longer, so only
remove the duplicate status codes.
2016-02-01 22:03:04 +01:00
wm4 07d8a0e142 CONTRIBUTING.md: encourage users to ping forgotten issues
Now I'm not sure if this is really necessary to explicitly mention. But
then there have been issues and pull requests without being properly
looked at for a week or longer.
2016-02-01 20:13:39 +01:00
wm4 d53942dd79 audio: remove default preference for libdcadec
Not needed anymore, because the decoder was merged with FFmpeg.
2016-02-01 20:09:02 +01:00
wm4 05ffde6599 vo_opengl: hwdec: use IDs for API, and log which backend is used
Since there can be multiple backends for a single API (vaapi can use GLX
or EGL), not logging the exact backend name is annoying. So add it. At
the same time, there is no need to duplicate the name as used by the
--hwdec options, so replace it with using the numeric hwdec API ID.
2016-02-01 20:02:52 +01:00
wm4 a9dfd8d557 audio: use brutal resync only on larger PTS discontinuities
Let's fix broken samples with questionable heuristic without real
reasoning. Until this gets fixed properly, this is a good compromise,
though. A proper fix would properly resync audio and video without
brutally resetting the decoders, but on the other hand not doing the
brutal reset would cause issues in other obscure corner cases such
resyncing might cause.
2016-01-31 22:10:11 +01:00
wm4 c440ee99a4 audio: fix a case of going to sleep before playback start
This code is tricky because it has to wakeup the mainloop to make
progressing during syncing audio, but also has to avoid waking it up
when it's not needed. Failure to do so either burns CPU by not ever
going to sleep, or causes apparent "freezes" by going to sleep (and it
will continue if the mainloop is woken up e.g. due to user input).

In this case, simply starting A/V playback with --start=5 and removing
an unrelated wakeup in osd.c can trigger such a "freeze". The unrelated
wakeup did hide this bug, nonetheless it's a bug.

(Can't wait to rewrite this shitty audio resync code. And it's all my
fault.)
2016-01-31 22:02:02 +01:00
archenemies 006c9694c0 DOCS: explain about DVD situation in man page.
Explains libdvdnav vs libdvdread situation (as much as I know),
workarounds for bugs, and limitations of image-based subtitles.
(try #4)
2016-01-31 00:12:45 +01:00
Tracerneo ca9124cd07 x11: stop waiting for MapNotify when WM_STATE changes
Signed-off-by: wm4 <wm4@nowhere>
2016-01-31 00:10:20 +01:00
wm4 e42a08340b vd_lavc: release surfaces before destroying decoder
Commit b53cb8de added a delay queue for decoded frames. This is supposed
to be used with copy-back decoders like dxva2-copy and vaapi-copy.
Surfaces returned by them can't be referenced after uninitializing the
decoders, so they have to be released before destroying the decoder.
Move the flush_all() call above decoder uninit accordingly. Also move
the destruction of the AVFrame used for decoding (just for being
defensive - normally it doesn't hold any reference).
2016-01-30 20:59:25 +01:00
wm4 effc466222 Fix build on Libav
I hope.
2016-01-30 14:14:59 +01:00
wm4 a8dd0abb6d vd_lavc: allow switching between hw/sw decoding any time
We just need to provide an entrypoint for it, and move the main init
code to a separate function. This gets rid of the messy video chain full
reinit in command.c, which completely destroyed and recreated the video
state for the purpose of mid-stream hw/sw switching.
2016-01-29 22:47:27 +01:00
wm4 942a6729fa vd_lavc: simplify an aspect of hwdec fallback
Don't give the "software_fallback_decoder" field special meaning. Alwass
set it, and rename it to "decoder". Whether hw decoding is used is
determined by the "hwdec" field already.
2016-01-29 22:46:46 +01:00
wm4 526d578bee player: refactor: some more minor decoder/output decoupling
These changes don't make too much sense without context, but are
preparation for later. Then the audio_src/video_src fields will be
actually be NULL under circumstances.
2016-01-29 22:46:28 +01:00
wm4 c00dc5c5c6 audio: refactor: separate audio init and filter/output init
Before this commit, reinit_audio_chain() did 2 things: create all the
management data structures and initialize the decoder, and handling lazy
filter/output init (as well as dealing with format changes). For the
second purpose, it could be called multiple times (even though it wasn't
really idempotent). This was pretty weird, so make them separate
functions. The new function is actually idempotent too.

It also turns out the reinit functions don't have to call themselves
recursively for the spdif PCM fallback.
2016-01-29 22:44:35 +01:00
wm4 c5a48c6332 audio: move pts reset check
Reduces the dependency of the filter/output code on the decoder.
2016-01-29 22:44:20 +01:00
wm4 340deb4e6e player: fix initial audio sync in certain cases
Regression caused by commit 3b95dd47. Also see commit 4c25b000. We can
either use video_next_pts and add "delay", or we just use video_pts. Any
other combination breaks. The reason why the assumption that delay==0 at
this point was wrong exactly because after displaying the first video
frame (usually done before audio resync) a new frame might be "added"
immediately, resulting in a new video_next_pts and "delay", which will
still amount to video_pts.

Fixes #2770. (The reason why display-sync was blamed in this issue is
because enabling display-sync in the options forces a prefetch by 2
instead of 1 frames for seeks/playback restart, which triggers the
issue, even if display-sync is not actually enabled. In this case,
display-sync is never enabled because the frames have a unusually high
frame duration. This is also what exposed the initial desync issue.)
2016-01-29 22:43:59 +01:00
wm4 d980fd0856 video: fix broken-PTS fallback determination
This codes tries to deal with broken PTS timestamps, but since commit
271cabe6 it didn't always overwrite the previous timestamp as it should
have. This mattered only if there were broken timestamps in the video
stream.

Also remove the pointless prev_codec_pts variables, since the decoder
doesn't overwrite these fields anymore.
2016-01-29 22:43:18 +01:00
wm4 354c1fc06d audio: move mp_audio->AVFrame conversion to a function
This also makes it refcounted, i.e. the new AVFrame will reference the
mp_audio buffers, instead of potentially forcing the consumer of the
AVFrame to copy the data.

All the extra code is for handling the >8 channels case, which requires
very messy dealing with the extended_ fields (not our fault).
2016-01-29 22:43:00 +01:00
Kevin Mitchell 946ee29a7d TOOLS/lua/ao-null-reload.lua: send ao-reload on audio-device-list change
Only triggers if ao=null. This is required for ao=wasapi to recover from periods
with no available devices.

fixes #2738
2016-01-28 06:49:36 -08:00
wm4 939ad0889b rpi: add VC-1 support
Oops, this was forgotten earlier. Enables automatic use of the VC-1
hardware decoder on RPI.
2016-01-28 11:23:23 +01:00
wm4 d2942f1bcd mp_image: copy dts as part of mp_image attributes too
Fixes DTS handling with certain container formats broken in commit
b53cb8de (when using vaapi-copy or dxva2-copy).
2016-01-28 11:23:16 +01:00
Kevin Mitchell 4d5d25fdbb ao_wasapi: add "wasapi" prefix to non-static find_deviceID function 2016-01-28 00:56:03 -08:00
Kevin Mitchell e927ff1666 ao_wasapi: correct check for specified device on default change
Correctly avoid a reload if the current device was specified by the user through
--audio-device. Previously, we only recognized if the user had specified
--ao=wasapi:device=.
2016-01-28 00:55:58 -08:00
Kevin Mitchell f1072be3b7 ao_wasapi: fix check for already found device
oops, forgot to change this when I made get_deviceID a more proper function.
state->deviceID is not set or read here - that's for the caller to do.
2016-01-28 00:24:58 -08:00
wm4 dea42f77db video: fix coverart switching
If cover art is re-enabled during playback, the covert art picture
(which has pts==0) will be discarded. Add another corner case to
the list.
2016-01-27 21:10:11 +01:00
wm4 c7ec8fdfe7 rpi: add mpeg-4 decoding support 2016-01-27 21:09:44 +01:00
wm4 a18aa9e632 demux_mkv: allow negative timestamps
FFmpeg can generate such files. It's unclear whether they're allowed by
Matroska. mkvinfo shows packet timestamps in both forms (one of them
must be a bug), and at last libavformat's demuxer treats timestamps
as signed.
2016-01-27 21:08:53 +01:00
wm4 fb3b8e1e25 vo_opengl: do chroma merging in integer conversion stage
This is a huge win when playing yuv420p10 on ANGLE - the 2 conversion
stages for planes 1 and 2 and the chroma merging stage are all merged
into one.
2016-01-27 21:08:30 +01:00
wm4 f8bb24184b vo_opengl: add precision qualifier to usampler2D on ANGLE
GLES requires this. Some more common sampler types have default
precisions, but not usampler2D. Newer ANGLE builds verify this more
strictly than older builds, so this wasn't caught before.

Fixes #2761.
2016-01-27 21:07:57 +01:00
wm4 34bead4859 vo_opengl: replace tscale-interpolates-only with interpolation-threshold
The previous approach was too naive, and can e.g. ruin playback if
scheduling switches e.g. between 1 and 2 vsync per frame.
2016-01-27 21:07:17 +01:00
wm4 7b6e3772ab vo_opengl: support 10 bit support with ANGLE
GLES does not support high bit depth fixed point textures for unknown
reasons, so direct 10 bit input is not possible. But we can still use
integer textures, which are supported by GLES 3.0. These store integer
data just like the standard fixed point textures, except they are not
normalized on sampling. They also don't support bilinear filtering, and
require a special sampler ("usampler2D").

While these texture formats enable us to shuffle the data to the GPU,
they're rather impractical with the requirements mentioned above and our
current architecture. One problem is that most code assumes it can
always use bilinear scaling (even if bilinear is never used when using
appropriate scale/cscale options). Another is that we don't have any
concept of running a function on a texture in an uniform way.

So for now, run a simple conversion step through a FBO. The FBO will use
the rgba16f format normally, which gives enough bits for 10 bit, and
will at least gracefully degrade with higher depth input.

This is bound to be much slower than a more "direct" method, but at
least it works and is simple to implement.

The odd change of function call order in init_video() is to properly
disable "dumb mode" (no FBO use) if these texture formats are in use.
2016-01-26 21:35:23 +01:00
wm4 beb7094301 vo_opengl: actually reset use_normalized_range field
This was never reset - absolutely can't be right. If the renderer
somehow switches back to another codepath, it certainly has to be reset.
Maybe this was hard to hit, as the normalization is going to be
idempotent in simpler cases (like rendering RGBA input).

Also get rid of the "merged" variable.
2016-01-26 21:35:23 +01:00
wm4 fc3ca14ef7 vo_opengl: default to rgba16f FBOs on ANGLE
Although it has only 1 bit more precission than rgba10_a2, it was
reported to improve the visual quality.
2016-01-26 21:35:16 +01:00
wm4 d8aeeaa4b1 command: always allow setting volume/mute properties
This seems generally easier when using libmpv (and was already requested
and implemented before: see commit 327a779a; it was reverted some time
later).

With the weird internal logic we have to deal with, in particular the
--softvol=no case (using system volume), and using the audio API's mixer
(--softvol=auto on some systems), we still can't avoid all glitches and
corner cases that complicate this issue so much. The API user is either
recommended to use --softvol=yes or auto, or to watch the new
mixer-active property, and assume the volume/mute properties have
significant values if the mixer is active.

Remaining glitches:
- changing the volume/mute properties has no effect if no internal mixer
  is used (--softvol=no) and the mixer is not active; the actual mixer
  controls do not change, only the property values
- --volume/--mute do not have an effect on the volume/mute properties
  before mixer initialization (the options strictly are only applied
  during mixer init)
- volume-max is 100 while the mixer is not active
2016-01-26 15:23:09 +01:00
wm4 502763fcc7 video: slightly improve video stream switching
Resync newly switched video streams to the current playback position.
(Normal seeks will reset playback_pts to NOPTS.)
2016-01-26 14:06:41 +01:00
wm4 475d346174 vaapi: lower number of allocated surfaces again
Commit b53cb8de increased this by the number of additionally delayed
surfaces. But since this is only enabled in copy-back mode (which is
what process_image is about), the other additional surfaces accounted
for the direct rendering case can be ignored.
2016-01-26 14:05:54 +01:00
wm4 6462eabff3 manpage: fix typo 2016-01-25 22:35:16 +01:00
wm4 521110054d vo_opengl: add tscale-interpolates-only sub-option 2016-01-25 21:46:40 +01:00
wm4 bd1fb6f9b1 vo_opengl: default scaler-resizes-only sub-option to yes
Often requested. The main argument, that prominent scalers like sharpen
change the image even if no scaling happens, disappeared anyway.
("sharpen", unsharp masking, is neither prominent nor a scaler anymore.
This is an artifact from MPlayer, which fuses unsharp masking with
bilinear scaling in order to make it single-pass, or so.)
2016-01-25 21:46:40 +01:00
wm4 b53cb8de5e vd_lavc: delay images before reading them back
Facilitates hardware pipelining in particular with nvidia/dxva.
2016-01-25 21:46:40 +01:00
wm4 271cabe6a5 video: cleanup pts/dts passing between decoder components
Instead of using semi-public codec_pts/codec_dts fields in
struct dec_video, pass them via mp_image fields.
2016-01-25 21:46:39 +01:00
wm4 7f300b4204 vo_opengl: rename custom shader entrypoint from sample to sample_pixel
"sample" is a reserved identifier at least in GLES ES. Suggestions for a
better name than "sample_pixel" are still welcome.

Fixes #2733.
2016-01-25 20:24:41 +01:00
wm4 eaf2eebb50 vo_opengl: vdpau: better handling of preemption recovery
If recovery from preemption is done successfully, continue normally.
Only fail if it's preempted during init.
2016-01-25 19:40:35 +01:00
wm4 a160405284 vdpau: force driver to report preemption early
Another fix for the crazy and insane nvidia preemption behavior.

This time, the situation is that we are using vo_opengl with vdpau
interop, and that vdpau got preempted in the background while mpv was
sitting idly. This can be e.g. reproduced by using:

   --force-window=immediate --idle --hwdec=vdpau

and switching VTs. Then after switching back, load a video file.

This will not let mp_vdpau_handle_preemption() perform preemption
recovery, simply because it will do so only once vdp_decoder_create()
has been called. There are some other API calls which trigger
preemption, but many don't.

Due to the way the libavcodec API works, vdp_decoder_create() is way too
late. It does so when get_format returns. It notices creating the
decoder fails, and continues calling get_format without the vdpau
format. We could perhaps force it to reinit again (by adding a call to
vdpau.c, that checks for preemption, and sets hwdec_request_reinit), but
this seems too much of a mess.

Solve it by calling API in mp_vdpau_handle_preemption() that empirically
does trigger preemption: output_surface_put_bits_native(). This call is
useless, and in fact should be doing nothing (empty update VdpRect).
There's the slight chance that in theory it will slow down operation,
but in practice it's bound to be harmless. It's the likely cheapest and
simplest API call I've found that can trigger the fallback this way.
(The driver is closed source, so it was up to trial & error.)

Also, when initializing decoding, allow initial preemption recovery,
which is needed to pass the test mention above.
2016-01-25 16:45:18 +01:00
wm4 266d8368e8 audio: fix spdif PCM fallback
With the format left untouched, this would just try to reinit with a
spdif format again.

We're not clearing the format in reset_audio_state() so the audio chain
can be recreated any time without having to wait for a frame to be
decoded.
2016-01-25 13:43:43 +01:00
wm4 223588b36a audio: release pending audio frame on seeking 2016-01-25 13:41:28 +01:00
wm4 3a015b9ec7 video: remove some useless old RGB formats
Some VOs had support for these - remove them.

Typically, these formats will have only some use in cases where using
RGB software conversion with libswscale is faster than letting the
VO/GPU do it (i.e. almost never). For the sake of testing this case,
keep IMGFMT_RGB565. This is the least messy format, because it has no
padding/alpha bits with unknown semantics.

Note that decoding to these formats still works. We'll let libswscale
repack the data to whatever the VO in use can take.
2016-01-25 10:43:35 +01:00
Oliver Freyermuth 3c4f13c23a dvb: fix segmentation fault in case no valid configuration is found.
This was introduced in c55b242 .
2016-01-24 20:38:51 +01:00
wm4 d917efcd58 manpage: minor corrections
Pointed out by der_richter on IRC.
2016-01-24 19:41:32 +01:00
wm4 75d29b1457 video: limit maximum number of VO frames correctly
Otherwise, vo_frame.frames can be unintentionally overflown, leading to
undefined behavior in corner cases.
2016-01-24 18:09:14 +01:00
wm4 809786df42 DOCS/interface-changes: fix typo 2016-01-23 11:41:28 +01:00
wm4 7c991706c5 player: free queued audio frame on uninit 2016-01-23 11:41:19 +01:00
wm4 fae88b8113 manpage: adjust vf/af-command description 2016-01-22 21:20:23 +01:00
wm4 2e3a508387 af_lavfi, vf_lavfi: fix compilation on Libav
It has no avfilter_graph_send_command().
2016-01-22 20:53:52 +01:00
wm4 f176104ed5 command: add af-command command
Similar to vf-command. Requested. Untested.
2016-01-22 20:36:54 +01:00
wm4 4c25f49236 vo_opengl: vaapi: don't expect EGL exts. to be in common ext. string 2016-01-22 19:56:10 +01:00
wm4 135a7217b9 command: add vf-command command 2016-01-22 16:18:28 +01:00
Kevin Mitchell ce0b26c60f ao_wasapi: use correct UINT type for device enumeration
Notably, the address of the enumerator->count member is passed to
IMMDeviceCollection::GetCount(), which expects a UINT variable, not an int. How
did this ever work?
2016-01-22 03:21:21 -08:00
Kevin Mitchell ff7884e635 ao_wasapi: exit earlier if there are zero playback devices found
Previously, if the enumerator found no devices, attempting to get the default
device with IMMDeviceEnumerator::GetDefaultAudioEndpoint would result in the
cryptic (and undocumented) E_PROP_ID_UNSUPPORTED. This way, the user is given a
better indication of what exactly is wrong and isolates any other possible
triggers for this error.
2016-01-22 03:21:21 -08:00
wm4 2df448b1f3 dvb: remove trailing whitespace 2016-01-22 11:55:47 +01:00
wm4 ff4bd73fcb dvb: fix compilation with older Linux headers
At least DTV_ENUM_DELSYS is not available in older versions.

It's hard to tell when this identifier was introduced, but it appears it
was probably API version 5.5.
2016-01-22 11:54:37 +01:00
wm4 657dd4b807 video: don't wait for last video frame in the normal case
Even though the timing logic is correct, it tends to mess with looping
videos and such in unappreciated ways.

It also has to be admitted that most file formats seem not to properly
define the duration of the last video frame (or libavformat does not
export it in a useful way), so whether or not we should use the demuxer
reported framerate for the last frame is questionable. (Still, why would
you essentially just discard the last frame?)

The timing logic is kept, but disabled for video with "normal" FPS
values. In particular, we want to keep it for displaying images, which
implicitly set the frame duration to 1 second by reporting 1 FPS. It's
also good for slide shows with mf://.

Fixes #2745.
2016-01-22 00:25:44 +01:00
wm4 50c701574d sub: change when/how subtitles are read completely
Most text subtitles are read completely on loading (libavformat works
this way, and there are good reasons to do it on the higher levels too).
This leads to some messy problems. For example, the subtitle path is the
only one which might read packets during decoder initialization. This is
not neccessary; get rid of it.

This fixes a potential problem of seeking to position 0 for image
subtitles on init, and if the start position is not at the beginning of
the timeline.
2016-01-22 00:25:44 +01:00
wm4 04ec417d41 audio: refactor: move MPContext.ao_buffer field
It doesn't need to be part of the big context, but is strictly part of
shuffling data from the audio filters to audio output, and thus belongs
into ao_chain.

It also turns out that clearing it in clear_audio_output_buffers() is
completely redundant.

(Of course ao_buffer is an abomination in the first place and shouldn't
exist at all.)
2016-01-22 00:25:44 +01:00
wm4 536efe6faf player: fix some oversights in video refactoring
vo_chain_uninit() isn't supposed to care much about the decoder
(although decoders and outputs still go strictly together, so there is
not much of an actual difference now).

Also unset track.d_video correctly.

Remove a stale declaration from dec_video.h as well.
2016-01-22 00:25:44 +01:00
wm4 7bb9203f7f player: refactor: eliminate MPContext.d_audio 2016-01-22 00:25:44 +01:00
wm4 fef8b7984b audio: refactor: work towards unentangling audio decoding and filtering
Similar to the video path. dec_audio.c now handles decoding only. It
also looks very similar to dec_video.c, and actually contains some of
the rewritten code from it. (A further goal might be unifying the
decoders, I guess.)

High potential for regressions.
2016-01-22 00:25:44 +01:00
Michael Reed 27ecc417fe wscript: Update `--lua' help
This was outdated after a1f949d3b8.
2016-01-22 00:25:43 +01:00
wm4 03b50d4bf6 vo_opengl: vaapi: reorganize platform entrypoints as table 2016-01-21 13:32:29 +01:00
Oliver Freyermuth 9a2a0b0bba stream_dvb: add verbose output in non-DVBv5 querying.
May help in future debugging in case of old kernels
with modern / obscure devices.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth b2a5c16a9d stream_dvb: use DVBv5 API also for DVB-C tuning.
Using the new API is a necessity for multiple-delivery-system
devices, since the old API does not offer a way to switch
the delivery system of the card.
This should in principle also be done for DVB-T / ATSC,
especially since most DVB-T devices also support DVB-C,
but I can not test such an implementation due to lack of hardware
(currently) so it seems better to leave the existing, tested code-path
in place for now.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth 346cf7abf0 stream_dvb: improve messages on delivery-type detection.
No need use use all capital letters, and don't warn
if DVB-S2 is supported in addition since we handle that
in DVB-S case already.
Also, print the delivery system number for still unhandled
delivery systems to simplify debugging.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth ab59c5f522 stream_dvb: don't requery tuner type, rely on initial query.
Saves one unnecessary additional ioctl per tuning
by just reusing existing information.
Should also fix the case of multiple supported delivery types
since we now rely on the initial query from the chosen
configuration after channel list parsing
instead of requerying the device.
2016-01-21 00:34:02 +01:00
Oliver Freyermuth e904129b79 stream_dvb: support frontends with multiple delivery systems.
Most common case would be DVB-C / DVB-T combination cards.
Cards with multiple delivery systems are only supported
starting from DVBv5 API (Kernel 2.6.38).
In this case, we loop over all delivery systems and
just treat them as different cards would be treated:
They all get their own TUNER-type, channel-list parsing etc.
2016-01-21 00:34:02 +01:00
Nils Schneider c406f83d37 x11: get *current* XRandR screen configuration
Only request the current screen configuration instead of polling for new
screens, too. We're not interested in detecting any new screens as we're
merely enumerating what is currently connected and configured.

On some hardware (like mine) calling XRRGetScreenResources will stall
X11 for about 10 to 20 seconds. This has annoyed me for a few months
now and almost made me switch to VLC ;)

Signed-off-by: wm4 <wm4@nowhere>
2016-01-20 20:28:16 +01:00
wm4 68366b05f2 vo_opengl: add KMS/DRM VAAPI hardware decoding interop
Just requires glueing it together with Bloat Super Glue (tm).
2016-01-20 19:41:29 +01:00
wm4 ca00e347fc ad_spdif: if DTS-HD is requested, and profile unknown, use DTS-HD
This means there will be no loss if profile detection failed for some
reason.
2016-01-20 17:18:28 +01:00
wm4 ac966ded11 audio: change downmix behavior, add --audio-normalize-downmix
This is probably the 3rd time the user-visible behavior changes. This
time, switch back because not normalizing seems to be the more expected
behavior from users.
2016-01-20 17:14:04 +01:00
wm4 930b0d1cf6 audio: change --audio-channels default back to stereo
Too many problems. Well, actually it's just Linux audio systems which
cause problems, and exclusive audio access on other platforms.

In any case, it seems you have to do some manual configuration if you
want multichannel audio output.
2016-01-20 17:12:08 +01:00
wm4 ff43215960 player: never show "DS: (unavailable)"
Kind of annoying.
2016-01-20 16:52:32 +01:00
wm4 f352669157 Change 3 more files to LGPL 2016-01-20 15:43:56 +01:00
wm4 a8abb53a5d vaapi: fix compilation on older FFmpeg/Libav
They don't define FF_PROFILE_VP9_0.

Fixes #2737.
2016-01-20 15:35:15 +01:00
wm4 aaafbfcc06 audio: remove initial decoding retry limitation
Seems useless.

This only helped in one case: one audio stream in the sample
av_find_best_stream_fails.ts had a AC3 packets which couldn't be
decoded, and for which avcodec_decode_audio4() returned 0 forever. In
this specific case, playback will now not start, and you have to
deselect audio manually.

(If someone complains, the old behavior might be restored, but
differently.)

Also remove the stale "bitrate" field.
2016-01-19 22:49:05 +01:00
wm4 30031edce3 audio: move direct packet reading from decoders to common code
Another bit of preparation.
2016-01-19 22:24:38 +01:00
wm4 c365b44e19 audio: move dec_audio.pool to ad_spdif
That's where its only use is.
2016-01-19 21:33:05 +01:00
wm4 7737499a74 ao_coreaudio_chmap: change license to LGPL
While the situation is not really clear for the other rewritten
coreaudio code, it's very clear for the channel mapping code. It was all
written by us. (MPlayer doesn't even have any channel map handling.)
2016-01-19 21:21:49 +01:00
wm4 0d3a67ab2c filter_kernels.h: adjust the license
Make it consistent with filter_kernels.c.

See #2688.
2016-01-19 18:41:11 +01:00
wm4 e4ec0f42e4 Change GPL/LGPL dual-licensed files to LGPL
Do this to make the license situation less confusing.

This change should be of no consequence, since LGPL is compatible with
GPL anyway, and making it LGPL-only does not restrict the use with GPL
code.

Additionally, the wording implies that this is allowed, and that we can
just remove the GPL part.
2016-01-19 18:36:34 +01:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4 6fafdd5142 demux: remove a minor difference between threaded/unthreaded modes
This difference was unnecessary.
2016-01-19 14:21:02 +01:00
wm4 ae4b0f3f7c demux: fix leaking closed captions packets with unselected sub stream
Calling demux_add_packet() unconditonally frees the packet if the stream
is not selected.
2016-01-19 14:19:50 +01:00
Kevin Mitchell a99b63db08 ao_wasapi: use share_mode value instead of raw option opt_exclusive
Previously used opt_exclusive option to decide which volume control code to run.
The might not always reflect the actual state, for example if passthrough
is used. Admittedly, none of the volume controls will work anyway with
passthrough, but this is the right thing to do.
2016-01-18 20:50:54 -08:00
Kevin Mitchell cd5eb1bb19 ao_openal: wipe out global context on init error
Previously this would break all further attempts to init the driver after one
had failed.
2016-01-18 20:46:22 -08:00
rr- 48c9101a5b vo_drm: fix CRTC usage 2016-01-18 23:13:35 +01:00
Aman Gupta f9cefbfec4 vd_lavc: feed A53_CC side data packets into the demuxer for eia_608 decoding 2016-01-18 12:14:52 -08:00
Aman Gupta ed3e5330ec lavc_conv: pass real_time=1 option to ffmpeg for eia_608 decoder 2016-01-18 12:13:42 -08:00
Aman Gupta 1781bf26f1 ass_mp: add mp_ass_flush_old_events() 2016-01-18 12:12:34 -08:00
wm4 5053f4cc3f command: fix NULL pointer deref in "video-codec" property
Fixes #2729.
2016-01-18 20:10:55 +01:00
wm4 46bcdb7039 demux: disable stream cache if no tracks are selected
Slightly helps with timeline stuff, like EDL. There is no need to keep
network (or even just disk I/O) busy for all segments at the same time,
because 1. the data won't be needed any time soon, and 2. will probably
be discarded anyway if the stream is seeked when segment is resumed.

Partially fixes #2692.
2016-01-18 18:43:55 +01:00
wm4 5986861c9c demux: remove unused function 2016-01-18 18:43:55 +01:00
wm4 f15a79d144 demux: fix interleaved subtitle reading in unthreaded mode
Meh. Why are there even two code paths.

This adds an additional check; the big function is only moved.
2016-01-18 18:43:18 +01:00
wm4 488f569d99 demux: unify codepaths for threaded/unthreaded track switching
Well, not that the unthreaded case is important, or even works properly.
2016-01-18 18:40:35 +01:00
wm4 6f35d4df5a cache: add mechanism for disabling readahead
Will be used in a following commit.
2016-01-18 18:40:12 +01:00
wm4 2bbed80135 demux: remove unused flag 2016-01-18 18:40:05 +01:00
wm4 dfe630c5d1 manpage: adjust --display-fps description
Make it more conservative. In most cases, mpv should be able to
determine it correctly on all supported platforms.
2016-01-18 16:36:06 +01:00
wm4 418c98dec7 af_lavrresample: fudge some channel layout conversion
Prevents channels from being dropped, e.g. when going 7.1 -> 7.1(wide)
and similar cases. The reasoning here is that channel layouts over HDMI
don't work anyway, and not dropping a channel and playing it on a
slightly "wrong" (but expected) speaker is preferable to playing silence
on these speakers.

Do this to remove issues with ao_coreaudio. Frankly I'm not sure whether
our mapping (between CA and mpv/FFmpeg speakers) is correct, but on the
other hand due to the reasons stated above it's not all that meaningful.
2016-01-18 16:31:50 +01:00
wm4 0ed170ec0b sub: fix memory leaks
demux_lavf.c leaked the complete subtitle data if it was put through
iconv.

lavc_conv.c leaked AVCodecContext.subtitle_header (set by libavcodec),
which is fixed by using avcodec_free_context(). It also leaked the
subtitle that was decoded last.
2016-01-18 11:46:28 +01:00
Martin Herkt d1d6257731 Release 0.15.0 2016-01-18 07:28:12 +01:00
Martin Herkt ba9b2f1e49 Merge branch 'master' into release/current 2016-01-18 07:27:03 +01:00
wm4 7b4ccb3e9f image_writer: fix writing flipped images as jpg
next_scanline is usually an unsigned int.

Fixes #2635 (again).
2016-01-17 22:26:38 +01:00
wm4 4195a345a5 player: refactor: eliminate MPContext.d_video
Eventually we want the VO be driven by a A->V filter, so a decoder
doesn't even have to exist. Some features definitely require a decoder
though (like reporting the decoder in use, hardware decoding, etc.), so
for each thing which accessed d_video, it has to be redecided if and how
it can access decoder state.

At least the "framedrop" property slightly changes semantics: you can
now always set this property, even if no video is active.

Some untested changes in this commit, but our bio-based distributed
test suite has to take care of this.
2016-01-17 18:38:07 +01:00
wm4 004bc95263 player: refactor: eliminate MPContext.d_sub
The same is going to happen to d_video and d_audio later.
2016-01-17 16:57:22 +01:00
wm4 24fc176dfb command: modify OSD message when forcing original video aspect ratio
Not bothering with anything advanced, so we just show "(original)" if
the video-aspect property/option is reset.

Fixes #2722.
2016-01-16 23:23:44 +01:00
wm4 056901b2be video: refactor: disentangle decoding/filtering some more
This moves some code related to decoding from video.c to dec_video.c,
and also removes some accesses to dec_video.c from the filtering code.

dec_video.ch is starting to make sense, and simply returns video frames
from a demuxer stream. The API exposed is also somewhat intended to be
easily changeable to move decoding to a separate thread, if we ever want
this (due to libavcodec already being threaded, I don't see much of a
reason, but it might still be helpful).
2016-01-16 22:08:39 +01:00
wm4 20991a95b8 osd: make osd-width/height properties watchable 2016-01-15 22:54:08 +01:00
wm4 31adc87bde global: add client API pointer to library handle
Makes the next commit simpler. It's probably a bad idea to add more
fields to the global state, but on the other hand the client API state
is pretty much per-instance anyway. It also will help with things like
the proposed libmpv custom stream API.
2016-01-15 22:54:08 +01:00
wm4 2d4e8b623d video: refactor: slightly disentangle video filtering 2016-01-15 22:54:08 +01:00
Stefano Pigozzi bc1dce5d5b cocoa: get fps only from dislaylink
In my tests, CGDisplayModeGetRefreshRate returns 24.0 even though the nominal
one is set to 24000/1001. This is obviously not good for video.
2016-01-14 11:11:43 +01:00
Stefano Pigozzi 0fad73862c cocoa: add an observer for screenmode change 2016-01-14 11:11:43 +01:00
wm4 49690dd54b manpage: update win32 config path
Well, this probably depends on the exact Windows version.

Fixes #2611.
2016-01-14 10:34:48 +01:00
wm4 c9204fe3a5 video: fix interactively changing aspect ratio
The aspect ratio calculations are cached (mainly so that aspect ratio
related messages are not logged on every frame). The cache is not clared
anymore when video filters are reconfigured, but changing the
video-aspect-ratio property relied on it. Make it explicit.

Fixes #2714.
2016-01-14 09:46:11 +01:00
Oliver Freyermuth 24e7fac50b man: options: Clarify expected behaviour with --dvbin-full-transponder.
Since the streams are chosen from the full TS by the player frontend,
one should not expect that the program which is shown matches the chosen
channel which was used for tuning to the frequency.
Also, reformulate slightly to simplify reading.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 554c65e466 player: prefer "service_name" as media title.
If it is defined, which it rarely is (e.g. mpegts streams)
this is the preferred title information.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 8128b7c8e2 options: add "service_name" as display tag.
This is labeled as "name of the service in broadcasting (channel name)"
and exported as a generic tag by avformat-demuxers, notably lavf
when handling mpegts-streams from DVB.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 0c9b655477 demux_lavf: update metadata with information from AV_PROGRAM on switch.
Need to trigger demux_changed() manually since metadata
of tracks and streams is not changed, but demuxer-metadata
is still changed on program switch.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 9fb949b49a man: options: hint to cycling of program property.
Very helpful to switch between the different programs
on a transponder in full-transponder-mode for DVB.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 909b8f89d8 man: input: document new DVB bindings and properties.
There is now H and K for DVB-channel switching,
and the properties dvb-channel (W) and dvb-channel-name (RW).
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 77bac5b550 player: implement SWITCH for dvb-channel-name property, add binding.
The binding is similar to the tv-binding, just with capital letters.
Switching the dvb-channel-name property compared to dvb-channel
means the channel-name is shown on-screen when switching instead of
"dvb-channel (error)" otherwise,
and switching anyways happens without changing the card.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 64067a9b7c player: remove unused last_dvb_step member.
Channel switching is treated inside the global DVB state
by now. Anyways the last switching direction is not really useful
and of no interest inside the player.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 62acd315ad player, stream_dvb: implement dvb-channel-name property.
On read, it returns the name of the current DVB program,
on write, it triggers a channel-switch to the program
if it is found in the channel list of the currently active card.
Compared to the dvb-channel property which already exists
and is a pair of integers (card + channel number) this has the limitation
of not switching the card, but is probably of much more common use.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth c55b242b4e stream_dvb: global protection mutex and usage bit for global_dvb_state.
The mutex is used in dvbin_open and dvbin_close only since these are
the only entry / exit points to the stream.
When opening, it is first checked (mutexed) whether the state already exists
and is in use, then a STREAM_ERROR is returned,
since there may be only one stream_dvb active at a time.
State-creation itself is also protected by mutex.
In dvbin_close, the usage-bit is set to false (mutexed) in case
of channel switch.
In case of stream-teardown, the state is destructed
(also protected by mutex).
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 1e46bda0f8 stream_dvb: implement GET_METADATA and return program name.
Now title will be the current channel name also after channel switch.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 16723d4bb1 stream_dvb: persist state-information across channel-switches.
The state-structure is kept in a static pointer and reused on
recreation of the stream.
To not leak the state and the FDs within upon mpv shutdown,
the state-structure is still destructed gracefully in dvbin_close(),
unless a channel switch has been initiated directly before.
This fixes channel-switching for DVB which was broken since a609877.
2016-01-14 00:36:53 +01:00
Oliver Freyermuth 4c3f95708f dvb: rename dvb_config_t to dvb_state_t, keep config and state there.
The state-struct now contains everything which can be kept after initial initialization.
This includes the channel-lists, configuration, device-fds and also information like
current channel and current card.
The dvb_priv_t is kept containing the mp-options, a pointer to the state and to the logger.
After this restructuring, the state-struct contains all information which can be persisted
across channel switching.
2016-01-14 00:36:53 +01:00
wm4 9a88b118b4 video: decouple filtering/decoding slightly more
Lots of noise to remove the vfilter/vo fields from dec_video.

From now on, video filtering and output will still be done together,
summarized under struct vo_chain.

There is the question where exactly the vf_chain should go in such a
decoupled architecture. The end goal is being able to place a "complex"
filter between video decoders and output (which will culminate in
natural integration of A->V filters for natural integration of
libavfilter audio visualizations). The vf_chain is still useful for
"final" processing, such as format conversions and deinterlacing. Also,
there's only 1 VO and 1 --vf option. So having 1 vf_chain for a VO seems
ideal, since otherwise there would be no natural way to handle all these
existing options and mechanisms.

There is still some work required to truly decouple decoding.
2016-01-14 00:18:48 +01:00
wm4 785eacf4f3 player: remove stale declaration 2016-01-14 00:18:44 +01:00
wm4 5722f93a74 video: refactor: shuffle code around
struct dec_video should have nothing to do with video filters or
outputs, and this huge chunk of code was somehow stuck directly in
dec_video.c.
2016-01-14 00:18:36 +01:00
wm4 bf13bd0d47 video: refactor: handle video format fixups closer to decoder
Instead of handling this on filter chain reinit, do it directly after
the decoder. This makes the code less entangled. In particular, this
gets rid of the really weird "override params" concept in the video
filter code.

The last_format/fixed_formats have some redundance with decoder_output,
but unfortunately the latter has a slightly different use.
2016-01-14 00:18:31 +01:00
wm4 dd973da108 manpage: mention that image subtitles can not be repositioned etc.
Fixes #2707. (Not entirely following the suggestions there.)
2016-01-12 23:56:04 +01:00
wm4 cbda46370c stream: stream_read_complete() reads from current pos, not 0
(Well, I hope no caller really relied on this anyway.)
2016-01-12 23:50:17 +01:00
wm4 a4cdf1a727 demux_lavf: fix charset conversion with UTF-16 subtitles
UTF-16 subtitles are special in that they are usually read by
libavformat directly, even though they are not in UTF-8. This is
explicitly handled convert_charset() and skips conversion to UTF-8.

There was a bug due to not resetting the file position: if conversion
happens, the actual stream is replaced with a memory stream containing
the converted data, but if conversion is skipped, the original stream
with the wrong file position is kept.

Fix by always opening a memory stream. (We _could_ seek back, but there
is a slight possibility of additional failure due to unseekable
streams.)

Also, don't enter conversion if the subtitle is detected as UTF-8
either.

Fixes #2700.
2016-01-12 23:50:01 +01:00
wm4 e420464ba6 player: simplify backstepping
Basically reimplement it. The old implementation was quite stupid, and
was probably done this way because video filtering and output used to be
way less decoupled. Now we can reimplement it in a very simple way: when
backstepping, seek to current time, but keep the last frame that was
supposed to be discarded when reaching the target time. When the seek
finishes, prepend the saved frame to the video frame queue.

A disadvantage is that the new implementation fails to skip over
timeline boundaries (ordered chapters etc.), but this never worked
properly anyway. It's possible that this will be fixed some time in the
future.
2016-01-12 23:49:00 +01:00
wm4 6fc0fe4426 player: handle hrseek framedrop correctly
This was non-sense and checked the option instead of the actual flag.
Possibly could lead to incorrect hr-seeks.
2016-01-12 23:48:28 +01:00
wm4 671df54e4d demux: merge sh_video/sh_audio/sh_sub
This is mainly a refactor. I'm hoping it will make some things easier
in the future due to cleanly separating codec metadata and stream
metadata.

Also, declare that the "codec" field can not be NULL anymore. demux.c
will set it to "" if it's NULL when added. This gets rid of a corner
case everything had to handle, but which rarely happened.
2016-01-12 23:48:19 +01:00
wm4 81f3b3aafe TOOLS/stats-conv: slightly better color
pyqtgraph's intColor() is less than ideal, especially on white
background. Can't see anything.

Unfortunately the rendering of the legend can't be fixed, because
pyqtgraph is terrible and hardcodes its rendering, including colors.
2016-01-12 15:04:55 +01:00
wm4 796d5266f1 build: fix mpv.conf installation 2016-01-11 22:13:16 +01:00
Stefano Pigozzi 7c804cd796 build: add option to customize config files system path
Some packagers need to install default config files to some path but
automatically load system configuration files from another path.

See #2704
2016-01-11 21:11:10 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 0915a8497b sub: read subtitles until their timestamps are past video
Change >= to >, because if the timestamps are equal, further subtitle
packets with the same timestamps could be required (e.g. ASS).
2016-01-11 20:37:16 +01:00
wm4 8135838018 player: eliminate demux_get_next_pts()
This slightly changes behavior when seeking with external audio/subtitle
tracks if transport streams and mpeg files are played, as well as
behavior when seeking with such external tracks.

get_main_demux_pts() is evil because it always blocks on the demuxer (if
there isn't already a packet queued). Thus it could lock up the player,
which is a shame because all other possible causes have been removed.

The reduced "precision" when seeking in the ts/mpeg cases (where
SEEK_FACTOR is used, resulting in byte seeks instead of timestamp seeks)
might lead to issues. We should probably drop this heuristic. (It was
introduced because there is no other way to seek in files with PTS
resets with libavformat, but its value is still questionable.)
2016-01-11 20:36:23 +01:00
wm4 f54ae2031e cache: remove useless return value
It was unused, and also returned the wrong value in some cases.
2016-01-11 20:34:34 +01:00
wm4 453ea2cb6c vaapi: replace VA_STR_FOURCC 2016-01-11 20:30:36 +01:00
wm4 9fee7077d4 ao_coreaudio: replace fourcc_repr()
Replace with the more general mp_tag_str().
2016-01-11 20:25:00 +01:00
Dmitrij D. Czarkoff 30fd858e5e etc: rename "example.conf" to "mpv.conf" 2016-01-11 20:23:13 +01:00
wm4 9acea8759b dxva2: log more debug infos
Dump the complete list of decoders and image formats. If it's a decoder
we know, add a stringified name.
2016-01-11 16:24:13 +01:00
wm4 31a4547187 ao_wasapi: move out some utility functions
Note that hresult_to_str() (coming from wasapi_explain_err()) is mostly
wasapi-specific, but since HRESULT error codes are unique, it can be
extended for any other use.
2016-01-11 16:24:13 +01:00
wm4 994459e4ce common: add mp_tag_str() utility function 2016-01-11 16:24:11 +01:00
Dmitrij D. Czarkoff a1f949d3b8 waf: add "lua51" ("51obsd") to list of possible lua names 2016-01-11 11:52:27 +01:00
Yen Chi Hsuan 459b40cc4b ytdl: Include Referer header as well
Some videos require correct Referer header for downloading, or 403
Forbidden is thrown.
2016-01-10 14:30:31 +01:00
wm4 9628edede0 TOOLS: remove old build system
I'll still use it privately, but nobody else should.
2016-01-10 14:29:06 +01:00
wm4 bd5a02d080 player: detect audio PTS jumps, make video PTS heuristic less aggressive
This is another attempt at making files with sparse video frames work
better.

The problem is that you generally can't know whether a jump in video
timestamps is just a (very) long video frame, or a timestamp reset. Due
to the existence of files with sparse video frames (new frame only every
few seconds or longer), every heuristic will be arbitrary (in general,
at least).

But we can use the fact that if video is continuous, audio should also
be continuous. Audio discontinuities can be easily detected, and if that
happens, reset some of the playback state.

The way the playback state is reset is rather radical (resets decoders
as well), but it's just better not to cause too much obscure stuff to
happen here. If the A/V sync code were to be rewritten, it should
probably strictly use PTS values (not this strange time_frame/delay
stuff), which would make it much easier to detect such situations and
to react to them.
2016-01-09 20:39:28 +01:00
wm4 2a80680d95 Fix build on older libavcodec versions
avcodec_profile_name() was added only a week ago or so.
2016-01-08 17:19:04 +01:00
wm4 8e87ddd7fe manpage: adjust documented screenshot file name
Fixes #2696.
2016-01-08 13:47:12 +01:00
wm4 e4a1086cfb img_format: fix padding calculation with P010
This was broken during refactoring commit e2d90b38 before pushing it.
2016-01-08 12:48:03 +01:00
wm4 12b4f177ec vd_lavc: log codec profile when attempting hardware decoding
Should be useful.
2016-01-08 09:22:25 +01:00
wm4 6a73fcc9ed common: allow "\/" as escape sequence
mp_parse_escape() is used by the JSON parser in json.c, and JSON allows
escaping "/" (solidus).

Although it makes no sense, apparently Javascript traditionally allowed
that as escape sequence for working around issues with embedding
Javascript in HTML. (Or something like this must have been the history
of this issue.) Since it's valid in Javascript, it had to be valid in
JSON as well, and JSON explicitly specifies it as valid escape.

Fixes #2694.
2016-01-08 09:22:25 +01:00
Oliver Freyermuth 2dd8982f73 dvb: cleanup dvb_params struct, remove some unneeded fds
One was just used as an alias, the other one (sec_fd) was not used at
all.

Signed-off-by: wm4 <wm4@nowhere>
2016-01-07 19:20:48 +01:00
wm4 6eccd4a573 img_format: fix compilation on older libavutil releases
AVComponentDescriptor.offset was introduced relatively recently. On
older releases, you have to use AVComponentDescriptor.offset_plus1,
which is now deprecated.

Instead of adding ifdeffery, assume AV_PIX_FMT_NV21 is the only format
for which this applies (and will remain the only case), which is
probably true enough.
2016-01-07 16:54:01 +01:00
wm4 27bc881cd8 vo_opengl: generic semi-planar support
Should take care of the planned FFmpeg AV_PIX_FMT_P010 addition. (This
will eventually be needed when doing HEVC Main 10 decoding with DXVA2
copyback.)
2016-01-07 16:31:52 +01:00
wm4 b0c1455aa4 img_format: add a generic flag for semi-planar formats 2016-01-07 16:30:34 +01:00
wm4 e2d90b383b img_format: take care of pixfmts that declare padding
A format could declare that some or all LSBs in a component are padding
bits by setting a non-0 AVComponentDescriptor.shift value. This means we
would interpret it incorrectly, because until now we always assumed all
regular formats have the padding in the MSBs.

Not a single format that does this actually exists, though. But a NV12
variant will be added later in FFmpeg.
2016-01-07 16:30:34 +01:00
James Ross-Gowan c19f634e6c win32: fix fd://
Windows definitely supports Unix-style fd inheritance. This mostly
worked when launched from mpv.exe, though mpv should change the file
mode to O_BINARY. When launched from mpv.com, the wrapper must pass the
list of handles (stored in the undocumented lpReserved2 and cbReserved2
fields) to the mpv process.
2016-01-07 23:37:06 +11:00
Niklas Haas 82e81421d7 filter_kernels: improve the gaussian function
Commit 3909e4cd ended up losing the ability to tune the gaussian window,
which this commit trivially reintroduces.

The constant scaling factor (present in the code copied from glumpy)
also goes against filter_kernels.c conventions, which is that f(0.0) = 1
(and the invoking code takes care of normalization), and has been
removed.

The values of this new gaussian function corresponds to different
functions when compared against the old version. To translate the old
values p1 to the new values p2 requires solving 2^(e/p1) = e^(2/p2) or
p2 = p1 * 2/(e * ln(2)) ≈ p1 * 1.0615

In other words, to get the old default in the new function requires
setting scale-param1 to 1.0615. (The new function is *slightly* sharper
by default)

(Though most users should probably not notice the change)
2016-01-07 12:17:34 +01:00
wm4 0d05038790 filter_kernels: relicense under BSD
To get a uniform license for this file, relicense the mpv parts to BSD
as well.

But leave the door open for a later change to LGPL. (All non-Glumpy code
was written within mpv, and all mpv authors have agreed to LGPL
relicensing.)

Closes #2688.
2016-01-07 11:27:18 +01:00
wm4 38636345b1 vo_opengl: hwdec_vdpau: relicense under LGPL
All code was written by myself.
2016-01-07 11:22:54 +01:00
wm4 9604c45e24 vo_opengl: video.h: fix license
This is a mistake coming from commit 6ef06aa1: it accidentally changed
the license from GPL/LGPL dual to GPL only.
2016-01-07 10:48:04 +01:00
wm4 e69d1f2780 vo_opengl: hwdec_vaegl: change license to LGPL 2.1
This file claims to be based on the "MPlayer VA-API patch", but this is
untrue. Only some glue code was copied from hwdec_vaglx.c, and this glue
code was never in MPlayer or the MPlayer VA-API patch in any form, and
instead part of the mpv-original way we do hardware decoding OpenGL
interop. The EGL interop method didn't exist at the time the MPlayer
VA-API patch was created either.
2016-01-07 10:46:15 +01:00
wm4 e9af0592d9 mpv.desktop: add audio/mp4 mime type
Who thought mime types were a good idea?
2016-01-07 09:32:11 +01:00
wm4 ce60c1adf7 player: reset playback abort when reloading a file
PT_RELOAD_FILE is a somewhat obscure case when using DVB or when
switching Matroska editions. Both cases were broken, because the
asynchronous playback abort mechanism was still triggered. This
mechanism is used to force the demuxer and stream layers to exit
immediately (instead of blocking on I/O possibly forever), and
is normally disabled on playback start. The reopen path is a bit
strange, and needs to reset it manually.

Pointed out in #2568.
2016-01-07 09:11:15 +01:00
wm4 35f43dfacb player: make watch later/resume work when "playing" directories
If you do "mpv /bla/", and then branch out into sub-directories using
playlist navigation, and then used quit and watch later, then playing
the same directory did not resume from the previous point. This was
because resuming is based on the path hash, so a path prefix can't be
detected when resuming the parent directory.

Solve this by writing each path prefix when playing directories is
involved. (This includes all parent paths, so interestingly, "mpv /"
would also resume in the above example.)

Something like this was requested multiple times, and I want it too.
2016-01-06 22:40:55 +01:00
wm4 b7e179f6d3 video: fix debug message
Should not be a warning, and the message text was also very useless.
2016-01-06 19:48:55 +01:00
wm4 3909e4cdfc filter_kernels: replace AGG-based code
This commit replaces code based on AGG, taken from this source file:

http://vector-agg.cvs.sourceforge.net/viewvc/vector-agg/agg-2.5/include/agg_image_filters.h

The intention is that filter_kernels.c can be relicensed to LGPL or BSD.
Because the AGG author died, full replacement is the only way to achieve
it.

This affects only some filter functions. These are exclusively
mathematical functions for computing filter coefficients. (Other parts
in filter_kernel.c were originally written by me, with heavy additions
and refactoring done by other mpv contributors.) While the code is
mostly just well-known mathematical formulas written down in C form,
AGG copyright could perhaps be claimed anyway.

To remove the AGG code, I replaced it with the filter functions from:

https://github.com/glumpy/glumpy/blob/master/glumpy/library/build-spatial-filters.py

These functions conveniently compute exactly the same thing in mpv,
Glumpy, AGG (and about anything that will filter images using the same
mathematical principles).

First I ported the Python code in the file to C. Then I replaced all
functions in filter_kernels.c with this code that could be replaced.
Then I investigated whether the remaining functions were based on AGG
code and took appropriate action:

hanning(), hamming(), quadric(), bicubic(), kaiser(), blackman(),
spline16(), spline36(), gaussian(), sinc() were taken straight from
Glumpy.

For sinc(), re-add the "fabs(x) < 1e-8" check, which was added in commit
586dc557 for unknown reasons.

gaussian() loses its filter parameter for some reason. (Well, who cares,
not my problem.)

The really awkward thing is that the text for hanning() and hamming()
does not change. In theory these functions are now based on Glumpy code,
but it seems like this can be neither proven nor denied. (The same
happened in some other cases with at least a few lines of code.)

sphinx() was added in commit 586dc557, and looks suspiciously like
sinc() as well. Replace the first 3 lines of the body with the ported
function (of which 2 lines do not change; the first uses code only in
mpv, and the second is just "return 1.0;"). The 4th line is only similar
on an abstract level (and that because of the mathematical relation
between these functions). Although the original sinc() was probably used
as template for it, with the other lines replaced, I don't think you
could make the claim that it falls under AGG copyright.

jinc() was added in commit 26baf5b9, but the code for it might be based
on sinc(). Rewrite it based on the "new" sinc(). Some of the same
remarks as with sphinx() apply.

cubic_bc() was ported from Glumpy's Mitchell(). (As far as I'm aware,
with the default parameters it's called "the" Mitchell-Netravali filter,
but in mpv this function is used to generate a whole group of filters.)

spline64() was added in commit a8b67c66, and was probably derived from
spline36(). Re-derive it from the "new" spline36().

triangle() could be considered derived from the original bilinear().
This is this in the original commit:

    static double bilinear(kernel *k, double x)
    {
        return 1.0 - x;
    }

This _might_ be based on AGG's image_filter_bilinear:

    struct image_filter_bilinear
    {
        static double radius() { return 1.0; }
        static double calc_weight(double x)
        {
            return 1.0 - x;
        }
    };

Considering that the "framework" was written by me, and the only part
from AGG taken is "return 1.0 - x;", and this part is trivial and was
later thoroughly replaced, this is probably not under the AGG copyright.

I'm hoping this doesn't introduce regressions. But the main focus is not
being productive anyway, and I didn't rigorously check unintended
changes in functionality.
2016-01-06 18:46:56 +01:00
wm4 3e90a5fe81 ao_dsound: remove this audio output
It existed for XP-compatibility only. There was also a time where
ao_wasapi caused issues, but we're relatively confident that ao_wasapi
works better or at least as good as ao_dsound on Windows Vista and
later.
2016-01-06 13:52:15 +01:00
Kevin Mitchell 27ccad541a ao_wasapi: remove unnecessary header file
All the wasapi files were including both ao_wasapi.h and ao_wasapi_utils.h.
Just merge them into a single file.
2016-01-05 17:47:55 -08:00
Kevin Mitchell bf611ff0f6 ao_wasapi: initialize change notify in main thread
This is something else that has nothing to do with audio rendering.
2016-01-05 17:47:55 -08:00
Kevin Mitchell 0c877d2fdc ao_wasapi: remove old vistablob prototype
this function was removed earlier, but the prototype was missed
2016-01-05 17:47:55 -08:00
Kevin Mitchell 8368ead1fa ao_wasapi: make find_deviceID read only wrt struct ao
This makes it clearer that state->device is being allocated.
2016-01-05 17:47:55 -08:00
Kevin Mitchell d22d24a6d5 ao_wasapi: move device selection to main thread
In attempt to simplify the audio event thread, this can now be moved out.
2016-01-05 17:47:55 -08:00
Kevin Mitchell fb84c6974d ao_wasapi: avoid some redundant error messages in device selection
If these error conditions are triggered, the called function will have already
output a sufficiently informantive error message.
2016-01-05 17:47:55 -08:00
Kevin Mitchell 92ded6c6fd ao_wasapi: alloc later to avoid free on error
In get_device_desc, don't alloc the return value until we know there
wasn't an error.
2016-01-05 17:47:55 -08:00
wm4 3d03298e86 audio: update outdated comment 2016-01-05 22:08:51 +01:00
wm4 c1002f6a28 ao_pulse: attempt to fall back to an arbitrary sample format
Normally, PulseAudio accepts any combination of sample format, sample
rate, channel count/map. Sometimes it does not. For example, the channel
rate or channel count have fixed maximum values. We should not fail
fatally in such cases, but attempt to fall back to a working format.

We could just send pass an "unset" format to Pulse, but this is not too
attractive. Pulse could use a format which we do not support, and also
doing so much for an obscure corner case is not reasonable. So just pick
a format that is very likely supported.

This still could fail at runtime (the stream could fail instead of going
to the ready state), but this sounds also too complicated. In
particular, it doesn't look like pulse will tell us the cause of the
stream failure. (Or maybe it does - but I didn't find anything.)

Last but not least, our fallback could be less dumb, and e.g. try to fix
only one of samplerate or channel count first to reduce the loss, but
this is also not particularly worthy the effort.

Fixes #2654.
2016-01-05 19:52:05 +01:00
wm4 861c126b08 ao_pulse: check for sample rate bounds
pa_format_info_valid() does not do this. (Although there is a proposed
patch on the PulseAudio mailing list.)

See #2654.
2016-01-05 19:37:08 +01:00
wm4 8fda7247ff ao_pulse: move format setting into a function
No real functional changes.
2016-01-05 19:34:34 +01:00
wm4 172ce98433 options: raise maximum value for --audio-samplerate
Helps with testing.
2016-01-05 19:15:21 +01:00
wm4 481d15ae60 vo_rpi: handle rotation
Since the MMAL video renderer component supports exactly what we need,
it's pretty simple.
2016-01-05 14:48:27 +01:00
wm4 0b5af5639b vo_rpi: work around firmware oddness leading to incorrect video rect
Apparently, the firmware will ignore pixel_x/pixel_y if the numeric
value of them gets too high (even if they indicate square pixel aspect
ratio). Even worse, the destination rectangle is ignored completely,
and the video frame is simply stretched to the screen. I suspect this
is an overflow or weird sanity check within the firmware.

Work it around by limiting the fields to 16000, which is an arbitrary
but apparently working limit.
2016-01-05 14:20:47 +01:00
Stefano Pigozzi 0015afd059 bundle: remove git sha from the Info.plist version
Fixes #2677
2016-01-05 12:27:04 +01:00
Chris Mayo d0cd7fa31b build: add option of html manual 2016-01-05 11:24:08 +01:00
fwr a655432bbe demux_lavf: re-enable codepage autodetection for .ass
There are a lot of incorrectly encoded subtitles with .ass extension
and non-ass subtitles (srt, ssa) with such extension, so we need to
try codepage detection even for .ass.

Signed-off-by: wm4 <wm4@nowhere>
2016-01-04 19:19:00 +01:00
wm4 09f0f68959 ao_wasapi: remove +x flag from files 2016-01-04 19:18:02 +01:00
wm4 dac5b598f5 chmap_sel: prefer inexact equivalents over perfect upmix
Given 5.1(side), this lets it pick 5.1 from [5.1, 7.1]. Which was
probably the original intention of this replacement stuff. Until now,
the opposite was done in some cases.

Keep the old heuristic if the replacement is not perfect. This would
mean that a subset of the channel layout is an inexact equivalent, but
not all of it.

(My conclusion is that audio output APIs should be designed to simply
take any channel layout, like the PulseAudio API does.)
2016-01-04 19:17:56 +01:00
Kevin Mitchell cb8b0cc329 ao_wasapi: just use a pointer to the deviceID in change_notify
Rather than creating a new string from the device instance. This will allow
moving the change_init to the main thread before the device is loaded.
2016-01-04 07:41:21 -08:00
Kevin Mitchell 029e31f1c5 ao_wasapi: correctly name the IMMNotificationClientVtbl 2016-01-04 07:41:21 -08:00
Kevin Mitchell efb9943637 ao_wasapi: make persistent enumerator local to change_notify
This is no longer required by anything else
2016-01-04 07:41:21 -08:00
Kevin Mitchell 243a2976a8 ao_wasapi: rewrite device listing and selection
Unify and clean up listing and selection. Use common enumerator code for both
operations to avoid duplication or inconsistencies.

Maintain, but significatnly simplify manual device selection by id, name or
number. This actually fixes loading by name which didn't really work before
since the "name" displayed by --audio-device=help differed from that used to
match the selection, which used the device "description" instead.

Save the selected deviceID in the private structure for later loading. This will
permit moving the device selection into the main thread in a future commit.
2016-01-04 07:41:21 -08:00
wm4 c725f39bae vo_opengl: fix operation on GLES 2.0
GLSL in GLES 2.0 did not have line continuation in its preprocessor.
This broke shader compilation. It also broke subtitle rendering in
vo_rpi, which reuses some of the OpenGL code.

Line continuation was finally added in GLES 3.0, which is perhaps the
reason why ANGLE accepted it.
2016-01-04 16:34:16 +01:00
wm4 1f38c2107d sd_ass: fix memory leaks with --sub-ass=no
This affects only the codepath which forcibly disables any ASS tags.
2016-01-04 15:29:29 +01:00
Bin Jin 2f4bd58f4a vo_opengl: reset nnedi3 weights properly
Fixes #2661
2016-01-03 23:33:54 +01:00
wm4 fa315705be x11: silence xdg-screensaver failure message 2016-01-03 15:50:00 +01:00
wm4 2c3f4850b8 player: make sure streams are selected with ordered chapters
When using --start with timeline/ordered chapters, then the
timeline_switch_to_time() function will look at playback_initialized
whether to rselect the currently selected streams on the demuxer level.
So we need to set this field to true at an earlier stage during
initialization, and in particular before the code for --start is called.
2016-01-03 15:48:47 +01:00
wm4 13ade4f1bc CONTRIBUTING: discourage reports against unmaintained releases
Seriously, why do users do this?
2016-01-03 15:42:02 +01:00
Kevin Mitchell 9163bdc38a ao_wasapi: fix delay calculation again
Apparently it's only wine where the qpc_position returned by
IAudioClock_GetPosition can be overflowed. So actually do the rescaling
correctly, but throw away the result if it looks unreasonable.

this fixes a regression in 5afa68835a
2016-01-02 08:10:52 -08:00
wm4 d5f29a3c36 options: exclude 360 from --video-rotate range
It's indeed completely useless. Pointed out in #2647.
2016-01-02 14:31:46 +01:00
wm4 de0523ba7b Update copyright year
Merry christmas, or whatever the fuck is going on right now.
2016-01-01 00:18:40 +01:00
wm4 ad072b17ce sub: do not check for duplicates if --sub-clear-on-seek is set 2015-12-31 16:43:57 +01:00
wm4 2059ba2c40 video: do not disable hr-seek framedrop too early
This didn't make too much sense, and just made seeking slower. Strictly
suggest the decoder to drop a frame if its PTS is before the seek
target.
2015-12-30 15:51:47 +01:00
Kagami Hiiragi 492e3deb95 demux_mkv: skip EBML void elements
EBML_ID_VOID might occur at any level, see:
https://github.com/Matroska-Org/ebml-specification/blob/master/specification.markdown
This change prevents "Corrupt file detected" errors on completely valid
files.
2015-12-29 20:39:34 +01:00
Eric G fb185e4e79 TOOLS/zsh.pl: add .opus extension in zsh completions 2015-12-29 19:30:57 +01:00
wm4 dcffeaccf1 example.conf: minor changes
In particular, the player inserts af_scaletempo by default now when
changing speed, so the suggestion to add this was missleading and
counter-productive.
2015-12-29 01:42:31 +01:00
wm4 b5d0195023 manpage: lua: fix command names
Both variants work, but the ones with "-" are preferred now.
2015-12-29 01:36:43 +01:00
wm4 b47bf06f97 sub: change how subtitles are read
Slightly change how it is decided when a new packet should be read.
Switch to demux_read_packet_async(), and let the player "wait properly"
until required subtitle packets arrive, instead of blocking everything.
Move distinguishing the cases of passive and active reading into the
demuxer, where it belongs.
2015-12-29 01:35:52 +01:00
wm4 9b3daa4974 sub: remove packet list thing
Just a simplification. This packet list lost its function a dozen of
commits ago or so.
2015-12-28 23:31:23 +01:00
wm4 4c1deb680d sub: do charset conversion in demux_lavf.c
Just so I can remove a few lines from dec_sub.c.

This is slightly inelegant, as the whole subtitle file has to be read
into memory, converted at once in memory, and then provided to
libavformat in an awkward way by creating a memory stream instead of
using demuxer->stream. It also won't be possible to force the charset on
subtitles in binary container formats - but this wasn't exposed before,
and we just hope this won't be ever needed. (One motivation was fixing
broken files with non-UTF8 muxed.) It also won't be possible to change
the charset on the fly, but this was not exposed either.
2015-12-28 23:23:30 +01:00
wm4 97d50538cd demux_lavf: prepare for using wrapper stream instance
Preparation for the next commit.
2015-12-28 23:22:58 +01:00
Alessandro Ghedini 1f62f38106 wayland: fix typo in error message 2015-12-27 19:20:59 +01:00
wm4 d85753b79e sub: refactor initialization
Just simplify by removing parts not needed anymore. This includes
merging dec_sub allocation and initialization (since things making
initialization complicated were removed), or format support queries (it
simply tries to create a decoder, and if that fails, tries the next
one).
2015-12-27 02:13:06 +01:00
wm4 50c379e2d8 sub: minor refactor how video FPS for MicroDVD is set
So that the video FPs is not required at initialization, and can be set
later.

(As for whether this MicroDVD crap is worth the trouble to handle it
"correctly": MicroDVD files are unfortunately still around, and in at
least one case using the video FPS seemed to help indeed.)
2015-12-27 02:13:06 +01:00
wm4 d9f8b9f7b2 demux_mkv: adjust subtitle preroll defaults
Always preroll by default if the cue (index) information indicates
overlapping subtitles.

Increase the amount of maximum data it will skip to get such subtitles
to 10 seconds. Since the index information can reliably tell whether
reading earlier is needed, the maximum should be rarely actually used,
thus we can set it high. On the other hand, the "old" prerolling
mechanism always has to skip the maximum amount of data; thus the method
using the index gets its own option to control the maximum amount of
data to skip.

(As more and more files With newer mkvtoolnix versions are muxed, and
with this new and hopefully sane default established, these options can
probably be removed in the future.)
2015-12-27 02:13:06 +01:00
Stefano Pigozzi d804e7b903 README: remove pointer to homebrew-mpv 2015-12-26 23:04:04 +01:00
wm4 7df475f860 vo_rpi: fix previous commit
Meh. Fixes #2639.
2015-12-26 19:38:38 +01:00
wm4 aa587580c8 vo_rpi: fix compilation
Untested, but should be fine. Broken by commit 0a0bb905.

Also fix the include statement in context_rpi.c, which caused another
compilation failure. Also untested. (Because I'm lazy.)

Fixes #2638.
2015-12-26 19:18:47 +01:00
wm4 4d43a0c997 filter_kernels: use more precise parameters for robidoux filters
See #2637.
2015-12-26 18:37:03 +01:00
wm4 b637d6366c vo_opengl: fix gray playback
Commit f24ba544 wasn't an equivalent change.

(This shit needs some sort of automated tests.)
2015-12-26 18:36:55 +01:00
wm4 05444e8135 command: replace ROUND() with lrint()
lrint() pretty much does what ROUND() is supposed to do, but it's more
precise.
2015-12-26 18:36:45 +01:00
wm4 190dea149a sub: destroy/recreate ASS_Renderer when disabling/enablings subs
Keeping ASS_Renderers around for a potentially large number of subtitle
tracks could lead to excessive memory usage, especially since the libass
cache is broken (caches even unneeded data), and might consume up to
~500MB of memory for no reason.
2015-12-26 18:35:36 +01:00
wm4 8d4a179c14 sub: always recreate ASS_Renderer on subtitle decoder reinit
This includes the case of switching ordered chapter boundaries. It will
now be recreated on each timeline part switch. This shouldn't be much of
a problem with modern libass. (Older libass versions use fontconfig for
memory fonts, and will be very slow to reinitialize memory fonts.)
2015-12-26 18:34:18 +01:00
wm4 ce8524cb47 sub: cache subtitle state per track instead of per demuxer stream
Since commit 6d9cb893, subtitle state doesn't survive timeline switches
(ordered chapters etc.). So there is no point in caching the state per
sh_stream anymore (which would be required to deal with multiple
segments). Move the cache to struct track.

(Whether it's worth caching the subtitle state just for the situation
when subtitle tracks get reselected is questionable. But for now, it's
nice to have the subtitles immediately show up when reselecting a
subtitle.)
2015-12-26 18:32:27 +01:00
wm4 504286b006 vo_opengl: flip image if backend uses flipped rendering
Should fix #2635 (untested).
2015-12-25 15:08:41 +01:00
wm4 fb8285c7a7 command: change heuristic for files with 1 chapter
For files with only 1 chapter, the "cycle" command was ignored. Reenable
it, but don't let it terminate playback of the file.

For the full story, see #2550.

Fixes #2550.
2015-12-25 13:59:10 +01:00
wm4 7dff6a2842 player: fix previous commit
OK, this made the --sub-paths and --audio-file-paths synonyms, which is
not what we wanted. Actually restrict the type of file loaded as well.

Really fixes #2632.
2015-12-25 13:40:06 +01:00
wm4 0710ced079 options: add --audio-file-paths
Requested. It works like --sub-paths. This will also load audio files
from a "audio" sub directory in the config file (because the same code
as for subtitles is used, and it also had such a feature).

Fixes #2632.
2015-12-25 13:17:11 +01:00
wm4 6d9cb89333 sub: clear subtitle list when crossing timeline boundary
When crossing timeline boundaries (such as switching to a new segment or
chapter with ordered chapters), clear the internal text subtitle list.
This breaks the sub-seek command, but is otherwise not too harmful.
Fixes Sub-OC-test-final7.mkv. (The internal text subtitle list is
basically a cache to make subtitles show up at the right time when
seeking back.)

I suspect this was caused by 76fcef61. The sample file times subtitles
slightly before the video frame when it should show up. This is to avoid
problems with subtitles showing up a frame later than intended. It also
means that a subtitle which is supposed to show up on the start of a
timeline part boundary actually might first be shown in a different
part. Since we now manipulate the packet timestamps, instead of
manipulating timestamps after the subtitle decoder, this means this
subtitle event would have 2 timestamps, which our code of course does
not handle.

If the two parts come one after another, this would actually work (since
the subtitle would have the same timestamps in the old and new part),
but it breaks if the new part (which follows the old part in the
physical file) is has a completely different start time in the timeline.

Essentially, the trick used to time subtitles correctly is incompatible
with the way we cache subtitles (to make them survive seeks).

The simple solution is just clearing the cached subtitles when crossing
chapter boundaries.
2015-12-25 12:28:01 +01:00
wm4 940007cbf9 command: fix eof-reached property change notification in corner cases
See #2609:

"When eof is reached it would be shown on the OSD and in the console.
Next try seeking to the middle. Seeking to the middle of the file will
only result in the OSD message being updated. Lua seems to fail to
observe the change in the property until the video is unpaused."
2015-12-24 17:36:02 +01:00
wm4 bbb65ed84b sub: use macros to remove code duplication
Meh.
2015-12-24 17:32:10 +01:00
wm4 30074f8440 sub: merge bitmap render functions into one for each kind
Merge blend_src8_alpha and blend_src16_alpha into blend_src_alpha, and
the same for blend_const_alpha.

One thing that changes is that the vertical loop is now shared for both
code paths.

I think this is slightly easier to read, and it's a bit shorter as well.
2015-12-24 17:24:55 +01:00
wm4 a042dcc700 sub: remove "inaccurate" code path
The "accurate" one always has been enabled, and I can't find much
evidence that the "inaccurate" one is much faster on my particular
machine anyway.
2015-12-24 17:08:02 +01:00
wm4 3973a953df sub: find GBRP format automatically when rendering to RGB
This removes the need to define IMGFMT_GBRAP, which fixes compilation
with the current Libav release.

This also makes it automatically pick up a GBRP format with the same bit
width. (Unfortunately, it seems libswscale does not support conversion
to AV_PIX_FMT_GBRAP16, so our code falls back to 8 bit, removing
precision for video covered by subtitles in cases this code is used.)

Also, when the source video is e.g. 10 bit YUV, upsample to 16 bit.
Whether this is good or bad, it fixes behavior with alpha. Although I'm
not sure if the alpha range is really correct ([0,2^16-1] vs.
[0,255*256]). Keep in mind that libswscale doesn't even agree with the
way we do it.
2015-12-24 16:42:21 +01:00
wm4 082c23515f vo_opengl: fix operation on GLSL versions earlier than 1.30
GLSL below version 1.30 does not support mix() with a boolean
interpolation value. Use ?: instead. Untested, but probably works.
2015-12-24 14:44:46 +01:00
wm4 6bec6ac558 sub: better alpha blending when rendering to alpha surfaces
This actually treats destination alpha correctly, and gives much better
results than before. I don't know if this is perfectly correct yet,
though. Slight difference with vo_opengl behavior suggests it might not
be.

Note that this does not affect VOs with true alpha support. vo_opengl
does not use this code at all, and does the alpha calculations in OpenGL
instead.
2015-12-24 14:43:23 +01:00
wm4 946bd52a1d vo_opengl: fall back to gcc thread local storage (2)
Commit 1a6f3c56 added a fallback for the case when C11 TLS was not
available, but GCC TLS was. But it forget to enable VAAPI EGL interop in
the build system in this case.

Just remove the build system check. Should someone find a compiler that
works on Linux and does not support GCC extensions or C11, it will still
compile and just fail to init at runtime.

Actually fixes #2631 (hopefully).
2015-12-23 22:00:04 +01:00
wm4 25497226cf demux_mf: fix previous commit
It was total crap.
2015-12-23 21:58:01 +01:00
wm4 f9ba1a3ddf demux: remove weird tripple-buffering for the sh_stream list
The demuxer infrastructure was originally single-threaded. To make it
suitable for multithreading (specifically, demuxing and decoding on
separate threads), some sort of tripple-buffering was introduced. There
are separate "struct demuxer" allocations. The demuxer thread sets the
state on d_thread. If anything changes, the state is copied to d_buffer
(the copy is protected by a lock), and the decoder thread is notified.
Then the decoder thread copies the state from d_buffer to d_user (again
while holding a lock). This avoids the need for locking in the
demuxer/decoder code itself (only demux.c needs an internal, "invisible"
lock.)

Remove the streams/num_streams fields from this tripple-buffering
schema. Move them to the internal struct, and protect them with the
internal lock. Use accessors for read access outside of demux.c.

Other than replacing all field accesses with accessors, this separates
allocating and adding sh_streams. This is needed to avoid race
conditions. Before this change, this was awkwardly handled by first
initializing the sh_stream, and then sending a stream change event. Now
the stream is allocated, then initialized, and then declared as
immutable and added (at which point it becomes visible to the decoder
thread immediately).

This change is useful for PR #2626. And eventually, we should probably
get entirely of the tripple buffering, and this makes a nice first step.
2015-12-23 21:52:16 +01:00
wm4 b0381d27eb input: add a catch-all "unmapped" command
This can be used to grab all unmapped keys.

Fixes #2612.
2015-12-23 19:13:45 +01:00
wm4 3e1aed8f40 input: add key name to script-binding command response
The "script-binding" command is used by the Lua scripting wrapper to
register key bindings on the fly. It's also the only way to get fine-
grained information about key events (such as separate key up/down
events). This information is sent via a "key-binding" message when the
state of a key changes.

Extend it to send name of the mapped key itself. Previously, it was
assumed that the user just uses an unique identifier for the binding's
name, so it wasn't needed. With this change, a user can map exactly the
same command to multiple keys, which is useful especially with the next
commit.

Part of #2612.
2015-12-23 19:10:48 +01:00
wm4 ff520054c8 old-configure: add a missing define
(Why am I maintaining 2 build systems?)
2015-12-23 17:59:54 +01:00
wm4 1a6f3c56ea vo_opengl: fall back to gcc thread local storage
gcc 4.8 does not support C11 thread local storage. This is a bit
annoying, so add a hack to use the gcc specific __thread extension if
C11 TLS is not available.

(This is used for the extremely silly mpv-internal way hwdec modules
access some platform specific handles. Disabling it simply made
hwdec_vaegl.c always fail initialization.)

Fixes #2631.
2015-12-23 17:59:35 +01:00
wm4 af958221a1 CONTRIBUTING.md: add some more hints 2015-12-23 15:56:13 +01:00
wm4 2037426a65 player: minor simplification
This tmp thing had not much of a purpose anymore.
2015-12-23 15:49:20 +01:00
wm4 e8960c69e9 CONTRIBUTING.md: add missing words 2015-12-22 23:30:09 +01:00
wm4 23a5329690 stream_lavf: remove tabs
Death to tabs.
2015-12-22 23:18:46 +01:00
wm4 eac0665b8d vo_opengl: blend transparent video against tiles by default
Add a "blend-tiles" choice to the "alpha" sub-option. This is pretty
simplistic and uses the GL raster position to derive the tiles. A weird
consequence is that using --vo=opengl and --vo=opengl-hq gives different
scaling behavior (screenspace pixel size vs. source video pixel size
16x16 tiles), but it seems we don't have easy access to the original
texture coordinates. Using the rasterpos is probably simpler.

Make this option the default.
2015-12-22 23:18:46 +01:00
wm4 3de6c9aa42 Add a CONTRIBUTING.md file
Github will display a link to it when a user wants to create an issue or
pull request.

Also make some minor adjustments to DOCS/contribute.md, which is
developer oriented, and for which I see no reason to merge it with
the new file.
2015-12-22 23:18:46 +01:00
Ilya Tumaykin 8673343957 tests: fix #include 2015-12-22 15:18:50 +01:00
wm4 d1119cc069 input.conf: remove a redundant and a broken example
window-scale is now mapped to Alt+0 etc. by default (although these
bindings just use "set", not "cycle-values").

colormatrix can't be cycled anymore (would require using vf_format).
2015-12-22 14:22:54 +01:00
openingnow ad25de5903 input.conf: erase audio-delay from Not assigned by default
`ctrl+ +`is assigned as `add audio-delay` by default.
Tested by running `mpv --input-test --force-window --idle`

Signed-off-by: wm4 <wm4@nowhere>
2015-12-22 13:00:05 +01:00
Aman Gupta f8b09658f4 dec_sub: avoid segfault on sub_init_decoder failure
Broken by commit 687b552d.

Signed-off-by: wm4 <wm4@nowhere>
2015-12-22 13:00:05 +01:00
Aman Gupta d5274d9298 demux_lavf: rename to handle_new_stream to clarify intent 2015-12-22 13:00:05 +01:00
Kevin Mitchell 5afa68835a ao_wasapi: fix delay calculation
Make sure that subtraction of performance counters is done correctly.
Follow the *exact* instructions for converting performance counter to something
comparable to the QPCposition returned by IAudioClient::GetPosition
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx

Also make sure that subtraction of unsigned integers is stored into a signed
integer to avoid nastiness. Also be more careful about overflow in the
conversion of the device position into number of samples.

Avoid casting mp_time_us() to a double, and use llrint to convert the
double precision delay_us back to integer for ao_read_data.

Finally, actually check the return value of ao_read_data and add a verbose
message if it is not the expected value. Unfortunately,
there is no way to tell WASAPI when this happens since the frame_count in
ReleaseBuffer must match GetBuffer.
2015-12-21 16:58:51 -08:00
Aman Gupta 5360baa49e demux_lavf: make trace output for mp_seek easier to digest
Signed-off-by: wm4 <wm4@nowhere>
2015-12-21 22:29:38 +01:00
Aman Gupta fccc3d3894 Fix some typos in code comments
Signed-off-by: wm4 <wm4@nowhere>
2015-12-21 22:28:12 +01:00
wm4 7fa06e46c4 vf_yadif: change defaults
This is for the sake of command.c and the "deinterlace" option/property.
Instead of forcing certain "better" defaults when inserting yadif,
change the actual "yadif" defaults.

I pondered not changing vf_yadif, and instead adding a trivial "yadif-
auto" wrapper filter, which would merely have different defaults. But
thinking about it, it doesn't make any sense for "deinterlace" to have
different defaults from vf_yadif, with vf_yadif having the "worse"
defaults. If someone wants the old behavior, the old behavior can be
forced in a backward and forward compatible way by setting the
suboptions.

Fixes #2539 (kind of).
2015-12-21 22:05:40 +01:00
Kevin Mitchell 0afb1acab3 ao_wasapi: move volume control init to it's own function
also make failure non-fatal
2015-12-21 05:23:26 -08:00
Kevin Mitchell 05b6646d7a ao_wasapi: correctly handle audio session display failure
In particular, try and release/null the interface so that it won't be
marshalled.
2015-12-21 05:23:26 -08:00
Kevin Mitchell 35296c1f33 ao_wasapi: non-fatal error handling for COM marshalling
Also make sure that CoReleaseMarshalData is called if errors occur before
unmarshalling.
2015-12-21 05:23:22 -08:00
Kevin Mitchell 3ae726e8dd ao_wasapi: wrap long lines and use only c99 comment style
also remove a log message in AOCONTROL_UPDATE_STREAM_TITLE since
none of the other controls have one.
2015-12-21 05:03:09 -08:00
Kevin Mitchell c188240ab9 ao_wasapi: reorganize private structure 2015-12-21 05:03:09 -08:00
Kevin Mitchell 099fdde7a4 ao_wasapi: remove useless buffer_block_size
this was only ever used for a verbose message
2015-12-21 05:03:09 -08:00
Kevin Mitchell cbc951d491 ao_wasapi: move exclusive and shared-specific controls to functions 2015-12-21 05:03:03 -08:00
wm4 fc7212b214 charset_conv: check for UTF-8 if uchardet returns unknown
When libuchardet returns an empty string, it can be either ASCII, UTF-8,
or an unknown encoding. Try to distinguish it from the unknown case by
checking for UTF-8. This avoids an annoying message, and avoids
unnecessary processing (we convert invalid UTF-8 sequences to latin1 to
workaround libavcodec's braindead UTF-8 check).
2015-12-20 20:55:24 +01:00
wm4 f2187de8bb demux_disc: fix aspect ratio retrieval (again)
Commit 127da161 was not properly tested either - it did nothing, and
just made it use the video bitstream aspect ratio determined by
libavformat (which isn't always the correct one).
2015-12-20 20:50:54 +01:00
wm4 31c29495ca vo_opengl: x11: fix alpha windows
long is 64 bits on x86_64 on Linux, which means the check for the corner
case of computing the depth mask is wrong.

Also, X11 compositors seem to expect premultiplied alpha.
2015-12-20 13:26:25 +01:00
Kevin Mitchell a191712169 ao_wasapi: call the class-specific release functions
IUnknown_Release() might be alright, but stay on the safe
side.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 517a35da94 ao_wasapi: check for proxy availability in control
Make sure that the proxy has been created before using it. This will be
used when a future commit makes proxy setup optional.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 821e8fb9d0 ao_wasapi: actually use hw volume support information for exclusive mode
Do not try and set/get master volume in exclusive if there is no
hardware support. This would just uselessly change the master slider,
but have no effect on the actual volume.

Furthermore if getting hardware volume support information fails, then assume
it has none.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 4b81398b4e ao_wasapi: don't cast control arg to something it isn't
the ao_control_vol_t cast was happening outside AOCONTROL_GET/SET_VOLUME
which is the only place that would be valid
2015-12-20 03:30:28 -08:00
Kevin Mitchell d1cbff37be ao_wasapi: remove volume "restore" on exit
It was complicated and not even very intuitive to the user.
If you are controlling the master volume, you just have to be
prepared to deal with the consequences.
2015-12-20 03:30:28 -08:00
Kevin Mitchell aa5f04c7a0 ao_wasapi: split exclusive/shared specific ao controls
this avoids having to check if we're exclusive or
shared for every control
2015-12-20 03:30:28 -08:00
Kevin Mitchell e15526153e ao_wasapi: add E_NOINTERFACE to error list
this is encountered trying to set up COM proxies in wine
2015-12-20 03:30:28 -08:00
Kevin Mitchell 48b103cad7 path-win: include initguid.h
cygwin was giving undefined reference to `FOLDERID_Desktop' at link time
2015-12-20 03:24:35 -08:00
wm4 7f313afd08 DOCS/compile-windows: pthreads is not needed anymore
Both mpv and ffmpeg have their own internal pthreads wrappers. The mpv
one has been recently enabled by default as well. (It didn't work on XP,
but we dropped XP support.)
2015-12-20 11:18:02 +01:00
James Ross-Gowan 7558d1ed7b win32: input: use Vista CancelIoEx
libwaio was added due to the complete inability to cancel synchronous
I/O cleanly using the public Windows API in Windows XP. Even calling
TerminateThread on the thread performing I/O was a bad solution, because
the TerminateThread function in XP would leak the thread's stack.

In Vista and up, however, this is no longer a problem. CancelIoEx can
cancel synchronous I/O running on other threads, allowing the thread to
exit cleanly, so replace libwaio usage with native Vista API functions.

It should be noted that this change also removes the hack added in
8a27025 for preventing a deadlock that only seemed to happen in Windows
XP. KB2009703 says that Vista and up are not affected by this, due to a
change in the implementation of GetFileType, so the hack should not be
needed anymore.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 0563eb914f win32: add Windows 10 compatibility GUID
This suppresses the Program Compatibility Assistant on Windows 10. mpv
is regularly tested on Windows 10, so this should be okay.
2015-12-20 21:06:02 +11:00
James Ross-Gowan abbb43759a win32: build: set subsystem version
This sets the minimum supported Windows version to Windows Vista. The
subsystem version also affects some Windows API functions, including
GetSystemMetrics(SM_CXPADDEDBORDER).
2015-12-20 21:06:02 +11:00
James Ross-Gowan 6205d87a7f win32: path: use Known Folder IDs
CSIDLs have been deprecated in Windows Vista and are not recommended for
use in new code. They have been replaced with Known Folder IDs, which
are pretty much the same thing, except they use GUIDs.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 491958a724 win32: use PIPE_REJECT_REMOTE_CLIENTS
This partially reverts c670488. mpv only supports Vista and up, so this
flag is fine.
2015-12-20 21:06:02 +11:00
James Ross-Gowan 808653a9b6 win32: remove ProcThreadAttributeList dynamic loading
These are always available in supported Windows versions, as is the
EXTENDED_STARTUPINFO_PRESENT flag.
2015-12-20 21:06:02 +11:00
James Ross-Gowan d2013b3f50 win32: remove SetDllDirectoryW dynamic loading
All Windows versions we support have this API.
2015-12-20 21:06:02 +11:00
BtbN 5790bbba61 vaapi: add VP9 profile entires 2015-12-20 10:40:06 +01:00
wm4 f1a2610c4f sd_ass: handle --sub-clear-on-seek correctly with non-ASS subs
Converted subtitles use a different method to avoid adding repeated
packets as duplicate subtitle events. The state for this mechanism must
be cleared as well if --sub-clear-on-seek is used.
2015-12-20 10:14:14 +01:00
wm4 2da533bec3 vf_vapoursynth: fix everything
Broken by commit 0a0bb905. The changes to this filter were accidentally
simply not tested, and it was obviously broken in a bunch of ways.

Fixes #2616.
2015-12-20 09:55:26 +01:00
wm4 127da1613f demux_disc: fix aspect ratio
Broken by commit 0a0bb905. STREAM_CTRL_GET_ASPECT_RATIO returns a
display aspect ratio, not a pixel aspect ratio.
2015-12-20 09:36:56 +01:00
wm4 c01935986c lavc_conv: fix invalid write
Well shit. Restructure it such that the returned list is always NULL-
terminated with the same mechanism.
2015-12-19 21:21:36 +01:00
wm4 0a0bb9059f video: switch from using display aspect to sample aspect
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.

Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).

Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
2015-12-19 20:45:36 +01:00
wm4 1f7c099dc0 vf: remove old config() callback 2015-12-19 18:35:58 +01:00
wm4 78bfee53dd vf: flush before reconfig 2015-12-19 17:39:58 +01:00
wm4 cd24fdcd5a vo_opengl: disable pbo by defaults for opengl-hq
Too many problems.
2015-12-19 16:26:36 +01:00
wm4 47f2f554a3 vo_opengl: handle alpha with odd bit widths too
Since alpha isn't pulled through the colormatrix (maybe it should?), we
reject alpha formats with odd sizes, such as yuva444p10.

But the awful tex_mul path in vo_opengl does this anyway (at some points
even explicitly), which means there will be a subtle difference in
handling of 16 bit yuv alpha formats. Make it consistent and always
apply the range adjustment to the alpha component. This also means odd
sizes like 10 bit are supported now.

This assumes alpha uses the same "shifted" range as the yuv color
channels for depths larger than 8 bit. I'm not sure whether this is
actually the case.
2015-12-19 16:11:34 +01:00
wm4 a0519f1d18 vo_opengl: cocoa: output premultiplied alpha
Which is apparently what is expected here. (I'm pretty sure X11
compositors want stright alpha, so 2 code paths are needed.)
2015-12-19 14:14:12 +01:00
wm4 4cc1861378 vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
wm4 6154c1d06d vo_opengl: split backend code from common.c to context.c
Now common.c only contains the code for the function loader, while
context.c contains the backend loader/dispatcher.

Not calling it "backend.c", because the central struct is called
MPGLContext.
2015-12-19 14:14:12 +01:00
wm4 32cd85bc7e vo_opengl: x11egl: retrieve framebuffer depth
This is used for dithering, although I'm not aware of anyone who got
higher than 8 bit depth support to work on Linux.

Also put this into egl_helpers.c. Since EGL is pseudo-portable at best I
have no hope that the EGL context creation code in all the backends can
be fully shared. But some self-contained functionality can definitely be
shared.
2015-12-19 14:14:12 +01:00
wm4 3394d37b4e vo_opengl: refactor how framebuffer depth is passed from backends
Store the determined framebuffer depth in struct GL instead of
MPGLContext. This means gl_video_set_output_depth() can be removed, and
also justifies adding new fields describing framebuffer/backend
properties to struct GL instead of having to add more functions just to
shovel the information around.

Keep in mind that mpgl_load_functions() will wipe struct GL, so the
new fields must be set before calling it.
2015-12-19 14:14:12 +01:00
wm4 d2baaaa7df vo_opengl: cocoa: implement alpha window support
With --vo=opengl:alpha=yes, the Cocoa backend will now render alpha
video without background.
2015-12-19 10:24:03 +01:00
Martin Herkt fc9eef3b81 man: fix grammar issues 2015-12-19 09:26:41 +01:00
wm4 58d45f7b3e vo_opengl: fix "win" backend name
Although the source file is named w32.c, the backend name was "win"
until recently. It was accidentally changed to "w32"; fix it.

Fixes #2608 (the manual is correct).
2015-12-19 08:39:14 +01:00
Paul B Mahol 8a9cde4999 csputils: update MP_STEREO3D_COUNT
This actually alows to playback alternating videos with mpv.
Tested with actual file found in wild remuxed to mkv and changed props
with following command:

mkvpropedit /tmp/o.mkv --edit track:1 -s stereo-mode=13

Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-19 08:34:46 +01:00
Paul B Mahol 3925dff2e6 csputils: let mpv recognise frame sequenced 3D matroska videos
Do actually such files exist?

Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-18 16:38:25 +01:00
Paul B Mahol f1909bc231 vf_stereo3d: add alternating modes
Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-12-18 15:35:06 +01:00
wm4 5dd5dc66c1 sub: remove unused video width/height headers
Apparently, this was replaced by the SD_CTRL_SET_VIDEO_PARAMS set
dimensions. But I can't find out when this happened - possibly, these
fields were never used by sd_lavc.c, and only by the (long removed)
MPlayer dvdsub decoder.
2015-12-18 03:59:52 +01:00
wm4 00135a87f0 sub: rename sd_lavc_conv.c to lavc_conv.c
The previous commit turned sd_lavc_conv from a sd_driver to
free-standing functions. Do the rename to reflect this change
separately to avoid confusing git's content tracking. (Or did
git solve this, making separating renames and content changes
unnecessary?)
2015-12-18 03:59:52 +01:00
wm4 687b552db1 sub: remove subtitle filter chain concept
It was stupid. The only thing that still effectively used it was
sd_lavc_conv - all other "filters" were the subtitle decoder/renderers
for text (sd_ass) and bitmap (sd_lavc) subtitles.

While having a subtitle filter chain was interesting (and actually
worked in almost the same way as the audio/video ones), I didn't
manage to use it in a meaningful way, and I couldn't e.g. factor
secondary features like fixing subtitle timing into filters.

Refactor the shit and drop unneeded things as it goes.
2015-12-18 03:52:57 +01:00
wm4 2c7db48195 sub: do not clear subtitle list on seeking
This affects non-ASS text subtitles (those which go through libavcodec's
subtitle converter), which are muxed with video/audio. (Typically srt
subs in mkv.)

The problem is that seeking in the file can send a subtitle packet to
the decoder multiple times. These packets are interlaved with video,
and thus can't be all read when opening the file. Rather, subtitle
packets can essentially be randomly skipped or repeated (by seeking).
Until recently, this was solved by scanning the libass event list for
duplicates. Then our builtin srt-to-ass converter was removed, and
the problem was handled by fully clearing the subtitle list on each
seek.

This resulted in sub-seek not working properly for this type of file.
Since the subtitle list was cleared on seek, it was not possible to
do e.g. sub-seeks to subtitles before the current playback position.

Fix this by not clearing the list, and intead explicitly rejecting
duplicate packets. We use the packet file position was unique ID for
subtitles; this is confirmed working for most file formats (although
it is slightly risky - new demuxers may not necessarily set the file
position to something unique, or at all).

The list of seen packets is sorted, and the lookup uses binary search.
This is to avoid quadratic complexity when subtitles are added in
bulks, such as when opening a text subtitle file.

In some places, the code has to be adjusted to pass through the packet
file position correctly.
2015-12-18 03:52:57 +01:00
Kevin Mitchell 7137afeb2c demux: check embedded cuesheet refers to only one file
If someone was "clever" enough to embed a cuesheet
referencing multiple files, mpv would create a bunch
of nonsense chapter markers.
2015-12-17 12:38:57 -08:00
Kevin Mitchell ad80cc4eee demux_cue: remove cue tracks which have a null filename.
This can happen if the file references a track, but does not specify
an INDEX 01 for it. This would cause mpv to just segfault due to
dereferencing the null pointer as a string.

A file causing this was observed in the wild by
ExactAudioCopy v0.99pb4 for a disk that contained a data track at the
end.
2015-12-17 12:38:53 -08:00
wm4 f36c17d715 demux_lavf: minor cleanups 2015-12-17 01:17:26 +01:00
wm4 04af005c35 sd_ass: remove dead code
With the FFmpeg subtitle decoder used for _all_ non-ASS text subtitle
format, this code is simply unused now.

Ironically, the FFmpeg subtitle decoder does not handle things correctly
in a bunch of cases. Should it turn out they actually matter, they will
have to hack back.

The extend_event one is a candidate, although even though there were
allegedly files which need it, I couldn't get samples from the user who
originally reported such files. As such, extend_event was only confirmed
to handle trailing events with no (endless) duration like with MicroDVD
and LRC, but FFmpeg "fudges" these anyway, so no special handling is
needed.

This code also had logic to handle seeking with muxed srt subtitles,
which made the sub-seek command work. But this has been broken before
this commit already. Currently, seeking with muxed srt subs will clear
all subtitles, as the broken FFmpeg ASS format output by the libavcodec
subtitle converters does not check for duplicates. Since the subtitles
are all cleared, ass_step_sub() can not work properly and sub-seek can
not seek to already seen subtitles.
2015-12-17 01:17:26 +01:00
wm4 74c11f0c84 sub: detect charset in demuxer
Slightly simpler, and removes the need to pre-read all subtitle packets.

This still does the subtitle charset conversion on the packet level
(instead converting when parsing the file), so in theory this still
could provide a way to change the charset at runtime. But maybe even
this should be removed, as FFmpeg is somewhat likely to get its own
charset detection and conversion mechanism in the future. (Would have
to keep the subtitle file in memory to allow changing the charset on
the fly, I guess.)
2015-12-17 01:17:23 +01:00
wm4 e798cf1ff6 sub: remove sd_srt.c
The FFmpeg subtitle converter does the same. There used to be some
deficiencies in FFmpeg's code, but it seems at least some of them have
been fixed. There also used to be the timestamp issue (see previous
commit messages), but this doesn't matter anymore. So no reason to
keep this code - get rid of it.
2015-12-15 21:05:48 +01:00
wm4 cab942acae sub: remove sd_microdvd.c
This can be dropped for the same reasons as in the previous commits. It
removes MicroDVD conversion support on Libav, although MicroDVD files
couldn't be read in the first place ever since demux_subreader.c was
removed.
2015-12-15 21:05:48 +01:00
wm4 c7985fe5f7 sub: remove sd_lavf_srt.c
This restored timestamps when demuxing srt subtitles in Libav, which
was important for avoiding slightly overlapping subtitles. Since the
way this works was changed, there is no real reason to maintain proper
timestamps anymore on this level - this can be dropped without issues.
2015-12-15 21:05:48 +01:00
wm4 29226e6a99 sub: remove sd_movtext.c
libavcodec's movtext-to-ass converter does the same and has more
features. On Libav, this commit disables mp4 subtitle display.
2015-12-15 21:05:48 +01:00
James Ross-Gowan d0fd68f6df vo_opengl: dxinterop: prevent crash after lost device
When a Direct3D 9Ex device fails to reset, it gets put into the lost
state, so set the lost_device flag and don't attempt to present until
the device moves out of that state. Failure to recreate the size-
dependent objects should set lost_device as well, since we shouldn't try
to present in that state.

Also, it looks like I was too eager to remove code that sets priv
members to NULL and I accidentally removed some that was needed.
2015-12-14 23:09:54 +11:00
James Ross-Gowan 8d0a6cd035 vo_opengl: dxinterop: prevent crash with 0-size window
Direct3D doesn't like 0-sized swapchain dimensions, even when those
dimensions are automatically set. Manually set them to a size that isn't
zero instead.
2015-12-14 01:11:56 +11:00
wm4 f24ba544cd vo_opengl: enable brightness/contrast controls for RGB
Why not.

Also, instead of disabling hue/saturation for RGB, just don't apply
them. (They don't make sense for conversion matrixes other than YUV, but
I can't be bothered to keep the fine-grained disabling of UI controls
either.)
2015-12-12 14:47:30 +01:00
wm4 000285ee8e mixer: fix volume initialization with --af=volume
A manually added af_volume could lead to muted audio when switching to a
new file. af_volume keeps the last volume set by AF_CONTROL_SET_VOLUME
to return it with AF_CONTROL_GET_VOLUME, but the initial value is 0. So
the mixer volume was forced to 0 when unintializing the filter chain and
reading back the previously set volume.
2015-12-11 20:52:37 +01:00
wm4 67a4892ee3 mixer: minor simplification
(Why is this code so complex?)
2015-12-11 20:52:37 +01:00
Martin Herkt e1993d5ad2 Release 0.14.0 2015-12-11 19:20:29 +01:00
Martin Herkt 0607dcebff Merge branch 'master' into release/current 2015-12-11 18:33:38 +01:00
James Ross-Gowan 3d12312806 vo_opengl: add dxinterop backend
WGL_NV_DX_interop is widely supported by Nvidia and AMD drivers. It
allows a texture to be shared between Direct3D and WGL, so that
rendering can be done with WGL and presentation can be done with
Direct3D. This should allow us to work around some persistent WGL
issues, such as dropped frames with some driver/OS combos, drivers that
buffer frames to increase performance at the cost of latency, and the
inability to disable exclusive fullscreen mode when using WGL to render
to a fullscreen window.

The addition of a DX_interop backend might also enable some cool
Direct3D-specific enhancements in the future, such as using the
GetPresentStatistics API to get accurate frame presentation timestamps.

Note that due to a driver bug, this backend is currently broken on
Intel. It will appear to work as long as the window is not resized too
often, but after a few changes of size it will be unable to share the
newly created renderbuffer with GL. See:
https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/562051
2015-12-11 18:29:18 +01:00
wm4 a6521f3941 demux: remove old subtitle parser
All of these are supported by FFmpeg now. It was disabled by default
too (with FFmpeg).

If compiled against Libav, mpv will lose the ability to read some
subtitle formats (but the most important ones, srt and ass, still should
work).
2015-12-10 22:53:37 +01:00
wm4 475fe453cc stream: drop PVR support
This is only for specific Hauppage cards. According to the comments in
who is actively using this feature. Get it out of the way.

Anyone who still wants to use this should complain. Keeping this code
would not cause terribly much additional work, and it could be restored
again. (But not if the request comes months later.)
2015-12-10 22:53:02 +01:00
wm4 3da91a673a player: init playback speed correctly
Usually not a problem, but could not be initialized early enough in some
corner cases.
2015-12-10 22:53:02 +01:00
wm4 47e6ef0bdf vo_opengl: remove one more XYZ special-case
The XYZ colorspace on XYZ pixfmt is enforced in some sanitation routine.
2015-12-09 17:10:38 +01:00
Bin Jin 6d36c432ab vo_opengl: fix precision loss of fruit dithering matrix
With default setting, the matrix for fruit dithering requires 12 bits
precision (values from 0/4096 to 4095/4096). But 16-bit float
provides only 10 bits. In addition, when `dither-size-fruit=8` is
set, 16 bits are required from the texture format.

Fix this by attempting to use 16 bit integer texture first. This is
still not precise, but should be better than using a half float.
2015-12-09 00:36:48 +01:00
wm4 45ae0716be csputils: rename "yuv2rgb" functions
They're not necessarily restricted to YUV aka YCbCr.

vo_direct3d.c and demux_disc.c (DVD specific code) changes untested.
2015-12-09 00:23:36 +01:00
wm4 c5c7b239b6 csputils, vo_opengl: remove XYZ special case in color matrix retrieval
This just seems unnecessary. Refactor it a bit. There should be no
functional changes.
2015-12-09 00:16:51 +01:00
wm4 c2d0d7818f csputils: remove obscure int_bits matrix scaling
This has no reason to be there. Put the functionality into another
function instead. While we're at it, also adjust for possible accuracy
issues with high bit depth YUV (matters for rendering subtitles into
screenshots only).
2015-12-09 00:08:00 +01:00
wm4 0d7d935e88 vo_opengl: fix shader compilation regression
The recent LUT adjustment changes broke interpolation.

The concatenation of the shader stages is a bit messy, and it seems like
sampler_prelude is not a good place to add this macro. Always add the
macro to every shader instead. (While this doesn't seem too elegant,
this isn't too inelegant either, and goes these problems out of the
way.)
2015-12-08 03:18:47 +01:00
wm4 3d66a5d14e sub: increase gap/overlap fixing threshold to 210ms
Don't ask why.
2015-12-07 23:48:59 +01:00
wm4 c138505813 vo_opengl: enable colormatrix even for RGB input
Enables brightness/contrast controls, and handles gbrp10 correctly.
2015-12-07 23:48:59 +01:00
wm4 663415b914 vo_opengl: fix issues with some obscure pixel formats
The computation of the tex_mul variable was broken in multiple ways.
This variable is used e.g. by debanding for moving expansion of 10 bit
fixed-point input to normalized range to another stage of processing.

One obvious bug was that the rgb555 pixel format was broken. This format
has component_bits=5, but obviously it's already sampled in normalized
range, and does not need expansion. The tex_mul-free code path avoids
this by not using the colormatrix. (The code was originally designed to
work around dealing with the generally complicated pixel formats by only
using the colormatrix in the YUV case.)

Another possible bug was with 10 bit input. It expanded the input by
bringing the [0,2^10) range to [0,1], and then treating the expanded
input as 16 bit input. I didn't bother to check what this actually
computed, but it's somewhat likely it was wrong anyway. Now it uses
mp_get_csp_mul(), and disables expansion when computing the YUV matrix.
2015-12-07 23:48:59 +01:00
Bin Jin c569d4f6ed vo_opengl: decrease default lookup texture size to 64
It turns out that with accurate lookup we can decrease the
default size of texture now. Do it to compensate the performance
loss introduced by the LUT_POS macro.
2015-12-07 23:48:40 +01:00
Bin Jin e6058d3dc3 vo_opengl: make LOOKUP_TEXTURE_SIZE configurable 2015-12-07 23:48:18 +01:00
Bin Jin c1a96de41c vo_opengl: Fix minor LUT sampling error
Define a macro to correct the coordinate for lookup texture. Cache
the corrected coordinate for 1D filter and use mix() to minimize the
performance impact.
2015-12-07 23:48:15 +01:00
Bin Jin 18fe6e6dc8 filter_kernels: add warnings for potential LUT sampling error 2015-12-07 23:48:12 +01:00
wm4 aaa64b879e cocoa: fix recent regression
Commit 9db50c67 changed it so that the window title can now be a NULL
string.

Completely untested. Probably fixes #2570.
2015-12-07 00:49:36 +01:00
wm4 159eb3f962 win32: add option to set VO MMCSS profile
This was requested.
2015-12-06 19:20:23 +01:00
wm4 9db50c6760 vo: get rid of vo_get_window_title()
It always was a weird artifact - VOCTRLs are meant _not_ to require
special handling in the code that passes them through (like in vo.c).
Removing it is also interesting to further reduce the dependency of
backends on struct vo. Just get rid of it.

Removing it is somewhat inconvenient, because in many situations the UI
window is created after the first VOCTRL_UPDATE_WINDOW_TITLE. This means
these backends have to store it in a new field in their own context.
2015-12-06 18:41:31 +01:00
wm4 970606e491 sd_ass: slightly better heuristic for applying --sub-fix-timing
Fixes a reported sample, that has a sign interrupted by a few frames
(for which --sub-fix-timing would remove the wanted gap).

The list of tags in has_overrides() is taken from libass. It has a
similar function (which even checks whether the tag are within the { }
delimiters). Unfortunately, this function is not public, so we just have
a simpler one which does roughly the same. It doesn't matter that this
function sometimes returns false positives.
2015-12-06 18:22:30 +01:00
wm4 7d7ea72854 sub: another minor simplification 2015-12-06 18:17:14 +01:00
wm4 0262295c4b manpage: reflect recent subtitle changes 2015-12-06 01:15:08 +01:00
wm4 48ed48f7b8 sub: minor simplifications
The awkward "preprocess" step of putting the subtitles through single
filters before doing something else was made unnecessary by the recent
changes.

(Fun fact: I originally planned to move these extra things, like fixing
subtitle gaps/overlaps, to filters - but this would suffer from various
complications, and moving them to the renderers seems much simpler.)
2015-12-05 23:56:53 +01:00
wm4 94c062d0d2 sub: move subtitle FPS adjustment to sd_ass.c
I feel like it's better there. Note that there is no reduced
functionality, as bitmaps subs (i.e. not handled by sd_ass.c) were never
fully read on init, and thus never went through sub_read_all_packets().

On the other hand, this might lead to confusion, as --sub-fps etc. will
now also affect muxed subtitles (which makes not much sense).
2015-12-05 23:56:28 +01:00
wm4 04934e86dd sub: move --sub-fix-timing handling to renderer
Instead of messing with the subtitle packet timestamps, do it on output.
We work on the libass event list. If there is an unwanted gap or
overlap, we render the timestamp at another position where there is no
gap or overlap.

This is somewhat more robust, and even works with demuxed subs (to some
degree - depends whether the subs are prefected soon enough).

It's active even for native ASS subs. I wonder if this is a problem with
extended type setting. If it is, the heuristic that tries to avoid
interrupting such cases has to be improved.

While it probably would be ideal to do this after the subtitle decoder,
certain aspects are at least currently handled better in this place.
2015-12-05 23:56:07 +01:00
wm4 ff1eaea3e7 sd_lavc: remove small gaps between subtitles
Just like with text subtitles. Move the magic constants to a common
place too.
2015-12-05 23:55:56 +01:00
wm4 9a240dc82e sd_lavc: discard empty subtitles and improve sub_seek behavior
Image subtitles often use a "signaling" packet to set the end time of
the previous subtitle. As far as the libavcodec API is concerned, such
packets decode to empty AVSubtitles. Discard these after the end time of
the previous subtitle has been set.

Keep track of the per-subtitle end time better. This is for the sake of
improving sub_step/sub_seek. Without this, it would seek to the sub
before the previous sub, if the current sub has ended displaying.
2015-12-05 23:55:35 +01:00
wm4 a7cf091519 sd_lavc: implement sub_step/sub_seek
Works roughly the same as the one in sd_ass for text subtitles. While
sub_step is very uninteresting, it comes for free with the support for
sub_seek.

The implementation is taken from ass_step_sub() from libass, with some
modifications
2015-12-05 23:55:22 +01:00
wm4 a2e7642d3c sub: allow feeding bitmap subs in advance
Until now, feeding packets to the decoder in advance was done for text
subtitles only. This was possible because libass buffers all subtitle
data anyway (in ASS_Track). sd_lavc, responsible for bitmap subs, does
not do this. But it can buffer a small number of subtitle frames ahead.
Enable this.

Repurpose the sub_accept_packets_in_advance(). Instead of "can take all
packets" it means "can take 1 packet" now. (The old meaning is still
needed locally in dec_sub.c; keep it there.) It asks the decoder whether
there is place for at least 1 subtitle packet. sd_lavc implements it and
returns true if its internal fixed-size subtitle queue still has a free
slot. (The implementation of this in dec_sub.c isn't entirely clean.
For one, decode_chain() ignores this mechanism, so it's implied that
bitmap subtitles do not use the subtitle filter chain in any advanced
way.)

Also fix 2 bugs in the sd_lavc queue handling. Subtitles must be checked
in reverse, because the first entry will often have endpts==NOPTS, which
would always match. alloc_sub() must cycle the queue buffer, because it
reuses memory allocations (like sub.imgs) by design.
2015-12-05 23:54:00 +01:00
wm4 565efeeada vd_lavc: fix avctx NULL checks
If reinit after a fallback from hardware fails, this field can be NULL.
The check in control() was broken due to a typo (found by Coverity), and
decode() lacked the check entirely.
2015-12-05 23:53:55 +01:00
wm4 c46106d633 player: remove redundant check
Found by Coverity.
2015-12-05 23:53:48 +01:00
wm4 63204eda5d vo_opengl_cb: avoid NULL pointer deref in corner cases
Found by Coverity.
2015-12-05 23:53:41 +01:00
wm4 791228f2ab msg: remove redundant condition
Found by Coverity.
2015-12-05 23:53:24 +01:00
Bin Jin 19b0b1df51 vo_opengl: improve boundary check for polar filters
If the sampling point is placed diagonally, the radius difference
could be as large as sqrt(2.0). And a loosened check with (radius - 1)
would potentially include pixels out of the range.

Fix the check to handle those corner case properly to avoid
unnecessary texture lookup and improve the performance a bit.
2015-12-05 23:53:17 +01:00
James Ross-Gowan 30bbcd6452 win32: fix console output with raw stdio functions
reopen_console_handle() was never properly tested because mpv overrides
printf in most source files. Turns out that when there's no console on
startup, the CRT sets the fds of stdout and stderr to -2, so the old
method of using dup2 to manipulate these fds didn't work. As far as I
can tell, the only way to give stdout and stderr valid fds is to use
freopen, so this uses freopen to set them both to the console output.
This also uses dup2 to change STDOUT_FILENO and STDERR_FILENO, so low-
level functions like isatty still work.

Note that this means fileno(stdout) != STDOUT_FILENO. I don't think this
will cause any problems.

This should fix MPV_LEAK_REPORT on the Windows console.
2015-12-06 02:37:38 +11:00
wm4 832cb56f2d player: don't make display-sync panic on timestamp discontinuities 2015-12-04 17:07:50 +01:00
wm4 68c6da69f7 player: resync audio only on larger timestamp discontinuities
Helps with files that have occasional broken timestamps. For larger
discontinuities, e.g. caused by actual timestamp resets, we still want
to realign audio.

(I guess in general, this should be removed and replaced by a more
general resync-on-desync logic, but not now.)
2015-12-04 16:55:55 +01:00
wm4 f626bef7c8 win32: enable internal pthreads wrapper by default 2015-12-04 16:32:31 +01:00
wm4 81746a1798 win32: remove dwmapi.dll dynamic loading
All Windows versions we support have this API.
2015-12-04 16:30:53 +01:00
Bin Jin 01c418f9df filter_kernels: remove redundant corner case check
Actually, the original code would bypass some code path below.
2015-12-04 15:35:20 +01:00
commander kotori 3b6c7275bc examples/qt_opengl: Use fbo of the widget and not the thread context
Sometimes QOpenGLWidget may be redirecting it's output to a framebuffer
object rather than the frontbuffer, in which case the current thread's
context render fbo is different from the widget's.  Use the widget's
desired fbo instead.
2015-12-03 10:41:49 +01:00
commander kotori 6562d4a562 examples/qt_opengl: remove redundant time-start property fetch
Time-start is not a real property since 70df1608d.

Fixes #2529.
2015-12-03 10:41:49 +01:00
wm4 17507b5935 vo_opengl: require --enable-gpl3 for nnedi
There are claims that nnedi3.c doesn't constitute its own new
implementation, but is derived from existing HLSL or OpenCL shaders
distributed under the LGPLv3 license.

Until these are resolved, do the "correct" thing and require
--enable-gpl3 to build nnedi.
2015-12-03 09:32:40 +01:00
wm4 57e691b901 client API: disallow masking MPV_EVENT_SHUTDOWN
This makes no sense, because the client is obligated to react to this
event.

This also happens to fix a deadlock with JSON IPC clients sending
"disable_event all", because MPV_EVENT_SHUTDOWN was used to stop the
thread driving the socket connection (fixes #2558).
2015-12-02 23:08:43 +01:00
wm4 344d44681e video: readd codec delay estimation
Approximately reverts commit 3ccac74d. This failed with some avi files,
which do pseudo-VFR by sending packets with empty frames (or repeat
frames, depending on point of view). Specifically, these packets are not
0 bytes, so they don't get skipped by libavformat, as with the usual VFR
avi hack. Instead, the packet contains a VOP with vop_coded=0, so
libavcodec will just return no frame. We could probably distinguish such
skipped frames and delayed frames by explicitly measuring the codec
delay by counting how long it takes to get the very first frame (and
then treat skips as explicit drops), but we may as well simply reinstate
the old code.

To appease to at least one semi-broken case, do not enable this logic on
the RPI, as the FFmpeg MMAL wrapper has arbitrary buffering (and MMAL
itself is asynchronous).
2015-12-02 14:38:47 +01:00
wm4 03d311823d vo_opengl: fix backend=x11 on Intel
"backend=x11" was resolved to x11_probe, which is unintentional.
2015-12-02 14:19:17 +01:00
Bin Jin 9cb7646071 vo_opengl: add credits to NNEDI3 shader
Add credits to several existing implementation of NNEDI3 shader.
2015-12-02 12:32:17 +01:00
Bin Jin 42a0f4d87b vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
It turns out that both UBO and intBitsToFloat() are supported in
OpenGL ES 3.0[1][2], enable them so that NNEDI3 prescaler can be used
in a wider range of backends.

Also fixes some implicit int-to-float conversions so that the shader
actually compiles on GLES.

Tested on Linux desktop (nvidia 358.16) with "es" sub-option.

[1]: https://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformBlockIndex.xhtml
[2]: https://www.khronos.org/opengles/sdk/docs/manglsl/docbook4/xhtml/intBitsToFloat.xml
2015-12-02 12:32:02 +01:00
lzmths 69cc002c92 path: cosmetics
Avoiding conditional directives that split up parts of statements.

Signed-off-by: wm4 <wm4@nowhere>
2015-12-02 12:31:48 +01:00
wm4 b325ed1105 manpage: fix a command name
Using "-" as separator is preferred now.
2015-12-01 22:53:26 +01:00
Christian Hesse 30f18b8dc7 build: install scalable svg icon as well 2015-12-01 10:58:35 +01:00
wm4 e1d414c992 manpage: ' can't be used for quoting 2015-11-30 22:22:09 +01:00
wm4 7f3cf75c5a vo_opengl_cb: pass mpv_global to gl_video
I guess gl_video->global was originally meant to be optional, but now it
crashes in some newer code with vo_opengl_cb, which tries to init it
with this field set to NULL (because normally it's not needed).

Probably fixes #2542.
2015-11-30 00:03:14 +01:00
wm4 ece794d905 manpage: explain behavior of "path" property
This seems to confuse users pretty often, but I'm not going to change
its behavior.

See e.g. #2541.
2015-11-29 17:56:08 +01:00
wm4 3fa76c84be osd: do not let OSD messages overwrite --osd-msgN text
Requested. Don't overwrite permanent OSD text set with e.g. --osd-msg1.
Instead, append the OSD message to it (on the next line).

Note that with --osd-msg1, seeking will still overwrite the OSD with the
playback status for a while. If you do not want this, use --osd-msg3
--osd-level=3 instead.
2015-11-29 17:56:08 +01:00
wm4 66d93c711b vo: cosmetics: split function
Split two huge chunks from the update_vsync_timing_after_swap()
function. There should be no functional changes.
2015-11-29 17:56:08 +01:00
wm4 03a81a9d85 vo: make using estimated FPS more conservative
Don't use the average FPS if there are likely skipped vsyncs. Note that
we don't use the normal skip detection, as it is unreliable if the real
and assumed display FPS differ too much. The normal skip detection is
still in place as it's more reliable in the case when vsync jitters
much, but the display FPS is relatively exact.

Further improvement over commit 41f2c653.
2015-11-29 17:56:08 +01:00
wm4 e2c0e7f5c2 vo: remove redundant and broken code
This was stupid.
2015-11-29 17:55:58 +01:00
wm4 8bf34950c1 sub: remove unused function, move another one
mp_ass_default_track() was not used by anything anymore (commit 5a89150a
got rid of it). mp_ass_add_default_styles() is used by sd_ass.c only.
2015-11-29 17:55:02 +01:00
wm4 2b990ac810 osd: fix and cleanup font style management
Commit 2b07d3eb merged progbar and OSD text renderer into one ASS_Track,
but it confused the styles. Specifically, if both progbar and OSD are
visible, the create_ass_track() call made by the progbar code will reset
the style adjusted by the OSD text code.

Change create_ass_track() not to add any styles. Instead let the caller
manage the styles. They are now referenced by name, and lazily added if
they don't exist yet. This is also much cleaner.
2015-11-29 17:55:02 +01:00
wm4 005f03d99f DOCS/interface-changes: add some recent changes 2015-11-29 17:55:02 +01:00
wm4 6ff1cd5502 vo_opengl: make tscale=mitchell:tscale-clamp the default
Looks better than "oversample". tscale-clamp suggested by haasn.
2015-11-29 17:55:01 +01:00
wm4 9fc74d5acd vo_opengl: warn if interpolation is enabled, but not display-sync
Try to avoid user confusion.

Reading the global options in this place is a pretty disgusting hack,
but it's still the most robust way.
2015-11-28 20:10:01 +01:00
wm4 2b07d3eb47 osd: use the same ASS_Renderer for OSD text and progbar
Reduces memory usage and startup times. The implementation is a bit
weird, because both OSD parts have conflicting requirements on the used
ASS styles.
2015-11-28 19:24:31 +01:00
wm4 73e0d545ce vo: report when switching back to system-reported FPS too
Instead of just when switching away from it.

Further improvement over commit 41f2c653.
2015-11-28 18:41:11 +01:00
wm4 50d43a1db4 vo: wait longer before abandoning system-reported display-fps
Further improvement over commit 41f2c653.
2015-11-28 18:40:25 +01:00
wm4 318e9801f2 vo_opengl: fix interpolation with display-sync
At least I hope so.

Deriving the duration from the pts was not really correct. It doesn't
include speed adjustments, and becomes completely wrong of the user e.g.
changes the playback speed by a huge amount. Pass through the accurate
duration value by adding a new vo_frame field.

The value for vsync_offset was not correct either. We don't need the
error for the next frame, but the error for the current one. This wasn't
noticed because it makes no difference in symmetric cases, like 24 fps
on 60 Hz.

I'm still not entirely confident in the correctness of this, but it sure
is an improvement.

Also, remove the MP_STATS() calls - they're not really useful to debug
anything anymore.
2015-11-28 15:45:49 +01:00
wm4 ea1caa474a player: fix commit 50bb209a
Well, this was stupid.
2015-11-28 02:24:03 +01:00
wm4 7023c383b2 vo: change vo_frame field units
This was just converting back and forth between int64_t/microseconds and
double/seconds. Remove this stupidity. The pts/duration fields are still
in microseconds, but they have no meaning in the display-sync case (also
drop printing the pts field from opengl/video.c - it's always 0).
2015-11-27 22:04:44 +01:00
wm4 2bee47fd27 vo: switch back to system-reported display FPS if possible
If we switched away from the system FPS, we were remaining in this mode
ssentially forever. There's no reason to do so; switch back if the
estimated FPS gets worse again. Improvement over commit 41f2c653.
2015-11-27 21:56:29 +01:00
wm4 c8e0e35709 vo: factor redundant timer calls
Call it once instead of 3 times.
2015-11-27 21:52:06 +01:00
wm4 9afd62bfcd vo: fix audio-timing framedrop regressions
Commit 12eb8b2d accidentally disabled framedropping in the audio timing
case. It tried to replace the last_flip field with the prev_vsync one,
which didn't work because prev_sync is reset to 0 if the timing code is
used. Fix it by always setting it properly. This field must (or should)
be reinitialized to something sensible when switching to display sync
timing mode; since prev_vsync is not reset anymore, the check when to
reinitialize this field has to be adjusted as well.

It's a bit weird that update_vsync_timing_after_swap() now does some
minor work for timing mode too, but I guess it's ok, if only to avoid
additional fields and timer calls.
2015-11-27 21:50:59 +01:00
wm4 eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00
wm4 50bb209a80 player: always disable display-sync on desyncs
Instead of periodically trying to enable it again. There are two cases
that can happen:

1. A random discontinuity messed everything up,
2. Things are just broken and will desync all the time

Until now, it tried to deal with case 1 - but maybe this is really rare,
and we don't really need to care about it. On the other hand, case 2 is
kind of hard to diagnose if the user doesn't use the terminal.

Seeking will reenable display-sync, so you can fix playback if case 1
happens, but still get predictable behavior in case 2.
2015-11-27 14:40:52 +01:00
wm4 41f2c653e2 vo: disregard system-reported display FPS if it's too imprecise
If the system-reported display FPS (returned by the VO backends, or
forced with --display-fps) is too imprecise (deviating frame duration by
more than 1%). This works if the display FPS is off by almost 1 (typical
for old/bad/broken OS APIs). Actually it even works if the FPs is
completely wrong.

Is it a good idea? Probably not. It might be better to only output a
warning message. But unless there are reports about it going terribly
wrong, I'll go with this for now.
2015-11-27 14:40:37 +01:00
wm4 85498a0797 vo: improve vsync delay detection
Actually I'm not content with the detection added in commit 44376d2d. It
triggers too often if vsync is very jittery. It's easy to avoid this: we
add more samples to the detection by reusing the drift computation loop.
If there's a significant step in the drift, we consider it a drop.
2015-11-27 14:35:08 +01:00
wm4 b250c19a38 player: make display-vdrop mode do what the manpage claims
Don't change video speed in this mode, which is closer to the claim on
the manpage that it's close to the behavior of the "audio" mode.
2015-11-26 18:53:32 +01:00
James Ross-Gowan 69ba4f776f w32_common: implement icc-profile-auto
This adds basic support for ICC profiles. Per-monitor profiles are
supported. WCS profiles are not supported, but there is an API for
converting WCS profiles to ICC, so they might be supported in future.
I'm just not sure if anyone actually uses them.

Reloading the ICC profile when it's changed in the control panel is also
not supported. This might be possible by using the WCS APIs and watching
the registry for changes, but there is no official API for it, and as
far as I can tell, no other Windows programs can do it.
2015-11-26 23:04:50 +11:00
wm4 4c111fbcde af_lavrresample: fix build on Libav
Of course, only FFmpeg has av_clipd(), while Libav does not. (Nevermind
that it doesn't do much more than the mpv MPCLAMP() macro. Supposedly,
libavutil can provide optimized platform-specific versions for av_clip*,
but of course nothing actually does for av_clipf() or av_clipd().)
2015-11-26 00:25:28 +01:00
wm4 12eb8b2de8 vo: smooth out reported vsync time
Return the estimated/ideal flip time to the timing logic (meaning
vo_get_delay() returns a smoothed out time). In addition to this add
some lame but working drift compensation. (Useful especially if the
display FPS is wrong by a factor such as 1.001.)

Also remove some older leftovers. The vsync_interval_approx and
last_flip fields are redundant or unneeded.
2015-11-25 23:30:52 +01:00
wm4 44376d2d9b vo: add new frame drop detection
For the vo-delayed-frame-count property.

Slightly less dumb than the previous one (which was removed earlier),
but still pretty dumb. But this also seems to be relatively robust, even
with strong vsync jittering.
2015-11-25 22:11:30 +01:00
wm4 b8bcf0f466 vo: do not use display FPS for framedrop
This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
2015-11-25 22:11:14 +01:00
wm4 1fe64c61be vo_opengl: disable interpolation without display-sync
Without display-sync mode, our guesses wrt. vsync phase etc. are much
worse, and I see no reason to keep the complicated "vsync_timed" code.
2015-11-25 22:10:55 +01:00
wm4 772961f0ce command, vo: add estimated-display-fps property
This is simply the average refresh rate. Including "bad" samples is
actually an advantage, because the property exists only for
informational purposes, and will reflect problems such as the driver
skipping a vsync.

Also export the standard deviation of the vsync frame duration
(normalized to the range 0-1) as vsync-jitter property.
2015-11-25 22:07:56 +01:00
wm4 5bc9b273b3 player: log some more display-sync information 2015-11-25 22:07:47 +01:00
wm4 0425741754 af_lavrresample: clamp float output to range
libswresample doesn't do it - although it should, but the patch is stuck
in limbo.

Probably reduces problems with artifacts on downmixing in some cases.
2015-11-25 22:07:18 +01:00
wm4 19c1a208ec vo_rpi: set aspect ratio
Otherwise, the MMAL output component will letter-box the video within
the specified dest_rect while keeping square pixels.
2015-11-25 22:06:58 +01:00
wm4 422ed42817 vo_rpi: log subtitle render time 2015-11-25 22:06:50 +01:00
wm4 fa2fdaab0a vo_rpi: add an option to disable OSD
The OSD takes up an entire fullscreen dispmanx layer. Although the GPU
should be able to handle it (possibly even without any disadvantages),
it'll still be useful for debugging performance issues.
2015-11-25 22:06:17 +01:00
James Ross-Gowan b7d614aa0d vo_opengl: win32: test for exclusive mode
This is a hack, but unfortunately the DwmGetCompositionTimingInfo
heuristic does not work in all cases (with multiple-monitors on Windows
8.1 and even with a single monitor in Windows 10.) See the comment in
mp_w32_is_in_exclusive_mode() for more details.

It should go without saying that if any better method of doing this
reveals itself, this hack should be dropped.
2015-11-26 00:38:03 +11:00
James Ross-Gowan dab2e909af vo_opengl: angle: don't load libGLESv2.dll
ANGLE has EGL_KHR_get_all_proc_addresses, so all GLES core functions can
be queried with eglGetProcAddress.
2015-11-26 00:35:48 +11:00
wm4 06df54a111 ao_alsa: filter audio device list
Remove known useless device entries from the --audio-device list (and
corresponding property). Do this because the list is supposed to be a
high level list of devices the user can select. ALSA does not provide
such a list (in an useable manner), and ao_alsa.c is still in the best
position to improve the situation somewhat.
2015-11-24 19:47:58 +01:00
wm4 ef918b239e ao_alsa: list bidirectional devices too
The ALSA doxygen says:

    IOID - input / output identification ("Input" or "Output"), NULL
    means both

This bug was blatantly introduced with commit cf94fce4.
2015-11-24 19:21:41 +01:00
Kevin Mitchell 00b7fb3023 ao_wasapi: get rid of Vistablob hack
This was required to work around XP linking issues and is no longer
required.
2015-11-24 04:42:37 -08:00
Kevin Mitchell 4f103b2093 manpage: deinterlace is now the lowercase d
there were a few places that that used an upper case D
and one that still actually said Shift+D
2015-11-23 15:18:52 -08:00
wm4 2e401201ad vo: remove VOCTRL_GET_RECENT_FLIP_TIME
It doesn't have any real purpose anymore. Up until now, it was still
implemented by vo_wayland, but since we changed how the frame callbacks
work, even that appears to be pointless.

Originally, the plan was to somehow extend this mechanism to all
backends and to magically fix frame scheduling, but since we can't hope
for proper mechanisms even on wayland, this idea looks way less
interesting.
2015-11-23 16:54:53 +01:00
wm4 b2e8d5749b demux: fix seeking in .ts
.ts files (and some other raw streams) are the only files that enable
the SEEK_FACTOR code path, which was broken since commit 70df1608.
2015-11-23 16:20:44 +01:00
wm4 52af1f72e2 dxva2: reject 10 bit HEVC
10 bit HEVC would require DXVA2_ModeHEVC_VLD_Main10, and most a
different surface type (judging by lavfsplitter source code, both
P010 and P016 would work). Since I'm unable to test this stuff,
exclude 10 bit for now.

See #2516.
2015-11-23 12:38:06 +01:00
wm4 c9d1aa1d3c manpage: clarify correct-downscaling description
Someone complained about the wording.
2015-11-23 09:55:39 +01:00
James Ross-Gowan 718807b78b win32: don't show progress indicator in idle mode 2015-11-23 19:50:13 +11:00
wm4 d2efa56d48 sd_ass: fix secondary subtitle mode
If a second subtitle is shown, it should be forced to display on top
of the screen. This was working only if --no-ass was passed, because
otherwise the subtitle was rendered normally (i.e. usually on the
bottom).
2015-11-22 22:06:56 +01:00
wm4 01a2af6c7c command: export some per-video-frame information
Utterly useless, but requested. Fixes #2444.
2015-11-22 18:54:22 +01:00
wm4 b38094ad91 README: add something about system requirements
This is actually all bullshit. There are many factors that can ruin the
video playback experience (and most outside of our or the user's
control).

One thing that makes sense is that this declares incompatibility with
Windows XP (fixes #2473).
2015-11-22 18:19:35 +01:00
wm4 9817473163 vo_opengl: fix superxbr on GLES
Well, not that anyone does or should care.
2015-11-21 20:45:08 +01:00
wm4 c5a4fd9bee vo_opengl: angle: allow using D3D9 backend
The D3D9 backend does not support GLES 3, which makes it pretty useless.
But it still might be a legitimate replacement of vo_direct3d.c on
Windows 7 machines.

Note that we could just use:

    eglGetDisplay(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE)

But for now I'll leave the old code. Maybe this can exclude use of
software rendering backends (EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE).
Since I'm not sure, I won't touch it.
2015-11-21 20:30:50 +01:00
wm4 d5df90a295 vo_opengl: use ANGLE by default if available (except for "hq" preset)
Running mpv with default config will now pick up ANGLE by default. Since
some think ANGLE is still not good enough for hq features, extend the
"es" option to reject GLES backends, and add to to the opengl-hq preset.

One consequence is that mpv will by default use libswscale to convert
10 bit video to 8 bit, before it reaches the VO.
2015-11-21 18:17:14 +01:00
wm4 3245b7f275 old-configure: add a missing config.h entry
Yes, the old build system still exists in-tree.
2015-11-19 21:25:15 +01:00
wm4 59eb489425 vo_opengl: enable dumb-mode automatically if possible
I decided that I actually can't stand how vo_opengl unnecessarily puts
the video through 3 shader stages (instead of 1). Thus, what was meant
to be a fallback for weak OpenGL implementations, the dumb-mode, now
becomes default if the user settings allow it.

The code required to check for the settings isn't so wild, so I guess
it's manageable. I still hope that one day, our rendering logic can
generate ideal shader stages for this case too.

Note that in theory, dumb-mode could be reenabled at runtime due to a
color management 3D LUT being set, so a separate dumb_mode field is
required. The dumb-mode option can't just be overwritten.
2015-11-19 21:22:24 +01:00
wm4 4fd0cd4a73 vo_opengl: support 3D textures on ANGLE
Unfortunately, color management can still not work, because no GLES
version specified so far support fixed-point 16 bit textures. Maybe
we could use integer textures, but these don't support filtering.
Using float textures would be another possibility.
2015-11-19 21:21:04 +01:00
wm4 6df3fa2ec1 vo_opengl: switch FBO format on GLES
GL_RGB10_A2 is the best fixed-point format we can get on GLES/ANGLE for
now. (Unless we somehow switch to non-normalized integer textures.)
2015-11-19 21:20:50 +01:00
wm4 1a8b06f67e vo_opengl: make 1D textures completely optional
Polar scalers use 1D textures, because they're slightly faster on some
GPUs than 2D textures. But 2D textures work too, so add support for
them.

Allows using these scalers with ANGLE.
2015-11-19 21:20:40 +01:00
wm4 92d06f43fa vo_opengl: fix some more GLES shader issues
Just like commit f9a2fc59. There are probably some more such cases.
The vec2 constructor calls are probably fine, but don't bother with
confusing inconsistencies.
2015-11-19 21:19:04 +01:00
wm4 23f3b99003 vo_opengl: create FBOs in a more GLES conformant way
While desktop GL's glTexImage2D() essentially accepts anything, GLES is
much stricter. The combination of allowed formats/types/internal formats
is exactly specified. The GLES 3.0.4 specification lists them in
table 3.2. (The ANGLE API validation code references this table.)

The table could probably be extended into a general declarative table
about GL formats covering other uses, but this would be a big
non-trivial project, so don't bother and accept a minor degree
of duplication with other tables.

Note that the format and type do (or should) not matter here, because
no image data is transferred to the GPU.
2015-11-19 21:17:57 +01:00
wm4 b86a59aa4f vo_opengl: better check for float texture support
We don't only need float textures for advanced scaling - we also need
them to be filterable with GL_LINEAR. On GLES, this is not supported
until GLES 3.1, but some implementation expose them with extensions.
2015-11-19 21:17:45 +01:00
Kevin Mitchell 368431f57c vo_opengl: check shader string before sscanfing it 2015-11-19 08:14:06 -08:00
Kevin Mitchell 94147762fc vo_opengl: add missing log newline 2015-11-19 08:11:35 -08:00
Kevin Mitchell e10727baa7 ao_wasapi: only report per-app volume in shared mode
otherwise we were incorrectly adjusting the hardware master volume
in exclusive mode with softvol=auto
2015-11-19 07:14:50 -08:00
wm4 a6fb80baa4 vo_opengl: add RGBA8 framebuffer format, enable non-dumb mode for ES 3.0
This makes advanced scaling sort-of work for GLES 3.0 (on ANGLE). It's
still not very advisable, as 8 bits might not be enough to avoid
debanding. (Ironically, the debanding filter can be enabled, and does
not raise any GL errors - but probably doesn't do anything useful.)
2015-11-19 14:45:06 +01:00
wm4 f9a2fc592f vo_opengl: don't mix floats and integers in dither shader
Some GLSL dialects (GLSL ES 3.00) do not have such implicit conversions.
They have to be made floats for the sake of the shader compiler.
2015-11-19 14:41:49 +01:00
James Ross-Gowan 76e4374d06 vo_opengl: fix ANGLE GLES3 mode
Turns out glGetTexLevelParameter, which is missing in ANGLE, is a
GLES3.1 function. Removing it from the list of core GLES3 functions
makes ANGLE work in GLES3 mode.
2015-11-19 20:37:30 +11:00
wm4 7e285a6f71 ao_wasapi: work around DTS passthrough failure
Apparently, some audio drivers do not support the DTS subtype, but
passthrough works anyway if the AC3 subtype is set. Just retry with
AC3 if the proper format doesn't work. The audio device which
exposed this behavior reported itself as
"M601d-A3/A3R (Intel(R) Display Audio)".

xbmc/kodi even always passes DTS as AC3.
2015-11-19 00:08:07 +01:00
wm4 516e7d19da x11: request bypassing compositor
Maybe this is a good idea. Also add an option to disable it again, for
the sake of testing.

Fixes #2502.
2015-11-18 21:48:29 +01:00
wm4 58caf577f1 player: replace mistimed-frame-count with vsync-ratio on status line
I think this is much more informative. Maybe.
2015-11-18 21:21:57 +01:00
wm4 76fcef618b player: make timeline switching slightly nicer
But not much.
2015-11-18 20:58:07 +01:00
wm4 74c862c68e .gitignore: add nnedi3_weights.inc 2015-11-18 20:34:30 +01:00
Kevin Mitchell 9f858cc759 ao_openal: fix sign of speaker angle in comment 2015-11-18 08:27:47 -08:00
Justas Lavišius ca77bcd543 ao_openal: fix virtual speaker positioning
Place speakers in standard positions equidistant from the listener.

use standard coordinate system
2015-11-18 08:26:07 -08:00
Ellis Berner e086d40486 manpage: fix typo in vd-lavc-o example
`--vd--lavc-o becomes --vd-lavc-o`
2015-11-18 13:33:42 +01:00
wm4 eda518f558 manpage: fix a typo 2015-11-18 13:33:37 +01:00
James Ross-Gowan e76ec2c963 vo_opengl: add initial ANGLE support
ANGLE is a GLES2 implementation for Windows that uses Direct3D 11 for
rendering, enabling vo_opengl to work on systems with poor OpenGL
drivers and bypassing some of the problems with native GL, such as VSync
in fullscreen mode.

Unfortunately, using GLES2 means that most of vo_opengl's advanced
features will not work, however ANGLE is under rapid development and
GLES3 support is supposed to be coming soon.
2015-11-18 23:07:33 +11:00
wm4 a3195381d1 input.conf: add default bindings for changing window scale
These are very much inspired by the hardcoded Cocoa bindings on OSX.

Fixes #2500.
2015-11-17 21:49:30 +01:00
wm4 8ff2058681 demux_mkv: fix incremental indexing with single-keyframe files
This is another regression of the recently added start time probing. If
a seek is executed after opening the file (but before reading any
packets), the first block is discarded instead of indexed. If there are
no other keyframes in the file, seeking will fail completely.

Fix it by seeking to the cluster start if there aren't any index entries
yet. This will read the skipped packet again.

Fixes #2498.
2015-11-17 21:43:35 +01:00
wm4 0ec35fa111 videotoolbox: make decoder format customizable
Because apparently there's no ideal universally working format.

The weird OpenGL texture format for kCVPixelFormatType_32BGRA is from:

http://stackoverflow.com/questions/22077544/draw-an-iosurface-to-an-opengl-context

(Which apparently got it from the linked Apple example code.)
2015-11-17 21:21:19 +01:00
wm4 25fe9e89e7 vo_opengl: osx: error out if there is no IOSurface 2015-11-17 15:22:47 +01:00
Kevin Mitchell 0e0f07bbef ao_openal: accommodate more sample formats
Try and and choose the closest sample format to the one requested.

fixes #2494
2015-11-17 01:54:38 -08:00
Kevin Mitchell c7a39b8521 ao_openal: move uninit before init
the next commit will use uninit within init
2015-11-17 01:32:48 -08:00
wm4 5a89150a46 player: remove OSD subtitle render path
This was used with --no-sub-ass (aka --no-ass). This option (which is
not yet removed) strips all styling from the subtitles, and renders them
as plaintext only. For some reason, it originally seemed convenient to
reuse all the OSD text rendering code (osd_libass.c). While this was
indeed simple, it had a bad influence on the rest of the code. For
example, it had to decide whether to go through the OSD code path, or
the proper subtitle renderer in sd_ass.c.

Kill the OSD subtitle renderer. Reimplement --no-sub-ass and also
"secondary" subtitles in sd_ass.c. fill_plaintext() contains some rather
minor code duplication with osd_libass.c for setting up a dummy
ASS_Event and escaping the stripped text. Since sd_ass.c already has to
handle "normal" text subtitles, and has code for stripping ASS tags,
this remains all relatively simple.

Remove all the unnecessary crap from the rest of the code.
2015-11-17 01:56:23 +01:00
wm4 85450d06a1 player: use demuxer ts offset to simplify timeline ts handling
Use the demux_set_ts_offset() added in the previous commit to base each
timeline segment to use timestamps according to its relative position
within the overall timeline. As a consequence we don't need to care
about these timestamps anymore, and everything becomes simpler.

(Another minor but delicious nugget of sanity.)
2015-11-16 23:17:33 +01:00
wm4 70df1608d6 player: handle rebasing start time differently
Most of this is explained in the DOCS additions.

This gives us slightly more sanity, because there is less interaction
between the various parts. The goal is getting rid of the video_offset
entirely.

The simplification extends to the user API. In particular, we don't need
to fix missing parts in the API, such as the lack for a seek command
that seeks relatively to the start time. All these things are now
transparent.

(If someone really wants to know the real timestamps/start time, new
properties would have to be added.)
2015-11-16 22:47:17 +01:00
wm4 e24e0ccd68 vo_opengl: force dumb mode if RG textures are not available
Something goes wrong somewhere. Don't bother, it's only needed for
compatibility with our absolute baseline (GL 2.1/GLES 2).

On the other hand, we can process nv12 formats just fine.
2015-11-16 20:09:15 +01:00
wm4 514f5d760e README: suggest uchardet instead of Enca as dependency
Enca is dead, uchardet is better (in half of all cases; on others it's
worse).
2015-11-16 16:24:26 +01:00
wm4 05be95c8ce sub: remove an unneeded old hack for MicroDVD
This happens to be handled in a better way in another place now.
2015-11-16 16:23:28 +01:00
wm4 6b22b21651 vo_opengl: attempt to improve GLX vs. EGL backend detection
For the sake of vaapi interop, we want to use EGL, but on the other
hand, but because driver developers are full of shit, vdpau interop will
not work on EGL (even if the driver supports EGL). The latter happens
with both nvidia and AMD Mesa drivers.

Additionally, EGL vaapi interop support can apparently only detected at
runtime by actually using it. While hwdec_vaegl.c already does this, it
would require initializing libva on _every_ system, which will cause
libav to print an unpreventable bullshit message to the terminal.

Try to counter these huge loads of bullshit by adding more fucking
bullshit.
2015-11-16 16:22:23 +01:00
wm4 07c546b2b4 vo_opengl: fix backend autoprobing
We want the following behavior:
- VO probed, backend probed: only accept non-sw, fail completely
otherwise
- VO forced, backend probed: use the first non-sw, or if none is found,
fall back to the first working sw backend
- VO probed, backend forced: (I don't care about this case)
- VO forced, backend forced: just use that backend

Also, on backend probe failure the vo->probed field was left in its old
state.
2015-11-16 16:15:07 +01:00
Martin Herkt bf0b178e71 win32: support taskbar button progress indicator
This adds support for the progress indicator taskbar extension
that was introduced with Windows 7 and Windows Server 2008 R2.

I don’t like this solution because it keeps its own state and
introduces another VOCTRL, but I couldn’t come up with anything
less messy.

closes #2399
2015-11-15 23:18:24 +01:00
wm4 883d311413 vo_opengl: use glBlitFramebuffer to draw repeated frames
In the display-sync, non-interpolation case, and if the display refresh
rate is higher than the video framerate, we duplicate display frames by
rendering exactly the same screen again. The redrawing is cached with a
FBO to speed up the repeat.

Use glBlitFramebuffer() instead of another shader pass. It should be
faster.

For some reason, post-process was run again on each display refresh.
Stop doing this, which should also be slightly faster. The only
disadvantage is that temporal dithering will be run only once per video
frame, but I can live with this.

One aspect is messy: clearing the background is done at the start on the
target framebuffer, so to avoid clearing twice and duplicating the code,
only copy the part of the framebuffer that contains the rendered video.
(Which also gets slightly messy - needs to compensate for coordinate
system flipping.)
2015-11-15 18:30:54 +01:00
wm4 c7d82dd25c vo: fix unpausing with display-sync
Currently, vo.c will always continue to render the currently queued
frame, which sets last_flip, which in turn confuses vo_get_delay(),
which in turn will show a bogus A/V desync message on unpause. So just
reset it again on unpause.
2015-11-15 13:17:54 +01:00
wm4 cf3b34f17a vo: fix dropping frames with display-sync
I guess the removed code is an old leftover, and makes no sense anymore.
Should fix weird A/V diff dropouts when frames are being dropped with
display-sync.
2015-11-14 21:49:48 +01:00
wm4 a790009a63 player: account for minor VO underruns
If the player sends a frame with duration==0 to the VO, it can trivially
underrun. Don't panic, but keep the correct time.

Also, returning the absolute time from vo_get_next_frame_start_time()
just to turn it into a float with relative time was silly. Rename it and
make it return what the caller needs.
2015-11-14 21:49:48 +01:00
wm4 542d88472f player: remove unused field 2015-11-14 21:42:55 +01:00
wm4 9f43778eb2 player: fix audio drift computation at different playback speeds
This computed nonsense if the user set a playback speed other than 1
(in addition to the display-sync speed change).
2015-11-14 21:42:25 +01:00
wm4 0f3dedebb4 player: stricter framedrop threshold
80ms allowable desync was a bit too much. It'd allow for a range of
160ms, which everyone can notice. It might also be a bother to apply
compensation resampling speed for that long.
2015-11-13 22:53:38 +01:00
wm4 70d46a9fb8 player: try to compensate actual audio drift
We always let audio slowly desync until a threshold is reached, and then
pushed it back by applying a maximum compensation speed. Refine what
comes afterwards: instead of playing with the nominal video speed, use
the actual required audio speed for keeping sync as measured by the A/V
difference. (The "actual" speed is the ideal speed with A/V differences
added.)

Although this works in theory, it's somewhat questionable how much this
works in practice. The ideal time value is actually not exact, but is
the time at which the frame is scheduled (could be compensated by using
the time_left calculations in handle_display_sync_frame()). It doesn't
account for speed changes or catastrophic discontinuities. It uses only
10 past frames.
2015-11-13 22:51:39 +01:00
wm4 c362c3d7ae player: change display-sync audio speed only if needed
As long as it's within the desync tolerance, do not change the audio
speed at all for resampling. This reduces speed changes which might be
caused by jittering timestamps and similar cases.

(While in theory you could just not care and change speed every single
frame, I'm afraid that such changes could possibly cause audio
artifacts. So better just avoid it in the first place.)
2015-11-13 22:50:58 +01:00
wm4 07b8abbd62 player: remove display_sync_disable_counter
We can implement it differently and drop a tiny bit of state.
2015-11-13 22:49:50 +01:00
wm4 d5981924fe command: add vsync-ratio property
This is very "illustrative", unlike the video-speed-correction
property, and thus useful. It can also be used to observe scheduling
errors, which are not detected by the core. (These happen due to
rounding errors; possibly not evne our fault, but coming from
files with rounded timestamps and so on.)
2015-11-13 22:48:32 +01:00
wm4 62b386c2fd player: compute required display-sync speed change differently
Instead of looking at the current frame duration for the intended
speedup, look at all past frames, and find a good average speed. This
ties in with not wanting to average _all_ frame durations, which
doesn't make sense in VFR situations.

This is currently done in the most naive way possible, but already sort
of works for VFR which switches between frame durations that are
integer multiples of a base rate. Certainly more improvements could
be made, such as trying to adjust directly on FPS changes, instead of
averaging everything, but for now this is not needed at all.
2015-11-13 22:47:14 +01:00
wm4 fad254562b player: smooth out frame durations by averaging them
Helps somewhat with muxer-rounded timestamps.

There is some danger that this introduces a timestamp drift. But since
they are averaged values (unlike as when using an incorrect container
framerate hint), any potential drift shouldn't be too brutal, or
compensate itself soon. So I won't bother yet with comparing the results
with the real timestamp, unless we run into actual problems.

Of course we still prefer potentially real timestamps over the
approximated ones. But unless the timestamps match the container FPS,
we can't know whether they are (no, checking whether the they have
microsecond components would be cheating). Perhaps in future, we could
let the demuxer export the timebase - if the timebase is not 1000 (or
divisible by it), we know that millisecond-rounded timestamps won't
happen.
2015-11-13 22:46:55 +01:00
wm4 d32c4c75ef player: refactor display-sync frame duration calculations
Get rid of get_past_frame_durations(), which was a bit too messy. Add
a past_frames array, which contains the same information in a more
reasonable way. This also means that we can get the exact current and
past frame durations without going through awful stuff. (The main
problem is that vo_pts_history contains future frames as well, which is
needed for frame backstepping etc., but gets in the way here.)

Also disable the automatic disabling of display-sync if the frame
duration changes, and extend the frame durations allowed for display
sync. To allow arbitrarily high durations, vo.c needs to be changed
to pause and potentially redraw OSD while showing a single frame, so
they're still limited.

In an attempt to deal with VFR, calculate the overall speed using the
average FPS. The frame scheduling itself does not use the average FPS,
but the duration of the current frame. This does not work too well,
but provides a good base for further improvements.

Where this commit actually helps a lot is dealing with rounded
timestamps, e.g. if the container framerate is wrong or unknown, or
if the muxer wrote incorrectly rounded timestamps. While the rounding
errors apparently can't be get rid of completely in the general case,
this is still much better than e.g. disabling display-sync completely
just because some frame durations go out of bounds.
2015-11-13 22:45:40 +01:00
wm4 624c9e46ce player: always require a future frame with display-sync enabled
We need a frame duration even on start, because the number of vsyncs
the frame is shown is predetermined. (vo_opengl actually makes use of
this property in certain cases.)
2015-11-13 22:42:42 +01:00
wm4 f0feea5591 command: rename vo-missed-frame-count property
"Missed" implies the frame was dropped, but what really happens is that
the following frame will be shown later than intended (due to the
current frame skipping a vsync).

(As of this commit, this property is still inactive and always
returns 0. See git blame for details.)
2015-11-13 22:41:41 +01:00
Martin Herkt def87f1e5f win32: avoid detection as exclusive fullscreen window
Apparently Windows treats windows that use OpenGL, cover an entire
screen and have the WS_POPUP style set or are topmost windows as
exclusive fullscreen windows that bypass DWM and cannot be covered
by other windows.
This means we can’t use dwmflush in fullscreen mode, and it also
means that no other window can cover mpv, and it makes the screen
flicker when switching to fullscreen mode.

This can be avoided by not setting the WS_POPUP flag.
Users can still access the old behavior by enabling stay-on-top
(which IMO at least makes sense—now we just need to get dwmflush
autodetection right to avoid nasty surprises).

fixes #2177
2015-11-13 12:41:59 +01:00
wm4 b726fefe5d vo_opengl_cb: do not block on flipping when redrawing
Gives slightly better behavior when used with Qt. (Which tends not to
flip buffers when the window is not visible.)
2015-11-12 22:44:05 +01:00
wm4 49a41bf4df build: make vaapi-wayland depend on gl-wayland
Wayland without GL isn't enough. Specifically, we need to make sure the
EGL libs are included. (That's one tricky dependency tree.)

Fixes #2476.
2015-11-12 11:38:03 +01:00
wm4 384b13c5fd demux_libass: remove this demuxer
This loaded external .ass files via libass. libavformat's .ass reader is
now good enough, so use that instead.

Apparently libavformat still doesn't support fonts embedded into text
.ass files, but support for this has been accidentally broken in mpv for
a while anyway. (And only 1 person complained.)
2015-11-11 21:28:20 +01:00
wm4 977869a804 demux_lavf: mark ASS tracks as always UTF-8
Stops mpv from trying to run a subtitle charset detector on .ass files
loaded by libavformat.
2015-11-11 21:25:08 +01:00
wm4 7c4fe02d01 player: less naive rounding 2015-11-11 19:52:35 +01:00
rr- b7398cbdd8 drm: fix setting up connectors
Fixes regression from 67caea357c.
2015-11-11 19:40:13 +01:00
wm4 9774be0d15 af_lavrresample: simplify set_compensation usage
Just set the ratio directly by working around the intended semantics of
the API function. The silly rounding stuff we had isn't needed anymore
(and not entirely correct anyway).

Note that since the compensation is virtually active forever, we need to
reset if it's not needed. So always run this code to be sure to reset
it.

Also note that libswresample itself had a precision issue, until it
was fixed in FFmpeg commit 351e625d.
2015-11-11 19:28:37 +01:00
Martin Herkt a33a44cf4e Release 0.13.0 2015-11-10 19:14:14 +01:00
Martin Herkt 273607c1c6 Merge branch 'master' into release/current 2015-11-10 18:45:08 +01:00
wm4 fee45c0170 player: silence sporadic error messages on audio init
When the audio format is not known yet and the audio chain is still
initializing, filter reinit will fail. Normally, attempts to
reinitialize filters at this stage should be rare (e.g. user commands
editing the filter chain). But it sometimes happened with track
switching in combination with the video code calling
update_playback_speed() at arbitrary times.

Get rid of the message by not trying to change the filters for the sake
of playback speed update while decoding is still being initialized.
2015-11-10 17:53:05 +01:00
wm4 9a6ec9de2f vd_lavc: be more careful with flushing the decoder
Until now, we've relied on the following things:

- you can send flush packets to the decoder even if it's fully flushed,
- you can send new packets to a flushed decoder,
- you can send new packers to a partially flushed decoder.

("flushing" refers to sending flush packets to the decoder until the
decoder does not return new pictures, not avcodec_flush_buffers().)

All of these are questionable. The libavcodec API probably doesn't
guarantee that these work well or at all, even though most decoders have
no issue with these. But especially with hardware decoding wrappers
(like MMAL), real problems can be expected. Isolate us from these corner
cases by handling them explicitly.
2015-11-10 16:06:42 +01:00
wm4 4682b0147e vo_opengl: move the glFlush() call to the renderer 2015-11-10 14:36:23 +01:00
wm4 479eb93d9e vo_opengl_cb: better underflow reporting
This applies to unexpected freezes or deadlocks, not e.g. normal
framedrops. The verbose messages also might remind an API user if the
API usage is incorrect, such as not calling mpv_opengl_cb_draw() when a
redraw request was issued.
2015-11-10 14:35:13 +01:00
wm4 9d9f863f55 vo_opengl: limit GLSL to version 3.3
Fixes custom shaders, which define their entrypoint as sample()
function.
2015-11-10 11:51:11 +01:00
Kevin Mitchell dd0c85679b stream_libarchive: make libarchive seek callback lazy
This fixes problems seeking http streams to their end.
2015-11-09 22:41:19 -08:00
Kevin Mitchell 4efadb2808 stream_libarchive: add multivolume support
This commit introduces logic to read other volumes from the same source
as the primary archive. Both .rar formats as well as 7z are supported for now.

It also changes the libarchive callback structure to be per-volume
consistent with the libarchive intenal client data array constructed
with archive_read_append_callback_data.

Added open, close and switch callbacks. Only the latter is strictly
required to make sure that the streams always start at position 0, but
leaving all volumes open can eat a lot of memory for archives with many
parts.
2015-11-09 22:41:19 -08:00
Kevin Mitchell cf5b117553 libarchive: remove redundant log prefix
"libarchive:" is already added by the logging system
2015-11-09 22:41:19 -08:00
Kevin Mitchell 434512827f external_files: deduplicate bstr functions 2015-11-09 22:41:19 -08:00
Bin Jin 03bbaad686 vo_opengl: fix 10-bit video prescaling
The nnedi3 prescaler requires a normalized range to work properly,
but the original implementation did the range normalization after
the first step of the first pass. This could lead to severe quality
degradation when debanding is not enabled for NNEDI3.

Fix this issue by passing `tex_mul` into the shader code.

Fixes #2464
2015-11-09 22:48:40 +01:00
wm4 3dc0f2ecf0 vo_opengl_cb: make operation more similar to normal VOs
vo_opengl_cb is a special case, because we somehow have to render video
asynchronously, all while "trusting" the API user to do it correctly.
This didn't quite work, and a while ago a compromise using a timeout to
prevent theoretically possible deadlocks was added.

Make it even more synchronous. Basically, go all the way, and
synchronize rendering between VO and user renderer thread to the
full extent possible.

This means the silly frame queue is dropped, and we event attempt to
synchronize the GL SwapBuffer call (via mpv_opengl_cb_report_flip()).

The changes introduced with commit dc33eb56 are effectively dropped. I
don't even remember if they mattered.

In the future, we might make all VOs fetch asynchronously from a frame
queue, which would mostly remove the differences between vo_opengl and
vo_opengl_cb, but this will take a while (if it will even be done).
2015-11-09 20:51:57 +01:00
wm4 eeb5f98758 vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions
Why is this stupid crap being so much a pain for no reason.
2015-11-09 16:24:01 +01:00
wm4 caa497ee8a vo_opengl: fix extension name 2015-11-09 14:29:58 +01:00
wm4 930f841589 vo_opengl: simplify GLSL version detection
Pick the correct GLSL version from the GL_SHADING_LANGUAGE_VERSION
string. Might be somewhat questionable, as we expect the minor version
number not to have leading 0s.

Should help with cases when the reported GLSL version is much higher
than the equivalent of the reported GL version. This problem was
observed in combination with GL_ARB_uniform_buffer_object, which
can't be used if the declared GLSL version is too low.
2015-11-09 14:29:09 +01:00
wm4 8baf773d0e command: make display-fps property writable
Has the same function as setting the option.

This commit changes the property in a bunch of other ways. For example
if the VO is not created, it will return the option value.
2015-11-09 13:59:25 +01:00
wm4 11888a9270 vo_opengl: never load vaapi GLX interop by default
Causes more harm than it helps. Will eventually be removed.

Also rename the "reject_emulated" field to "probing" - this is more
appropriate now.
2015-11-09 11:58:38 +01:00
wm4 76e50f6a3d vo_opengl: always preload hwdec interop
Simplifies some auto detection matters.

I _still_ don't want to remove the lazy loading mechanism, because it's
still slightly useful for filters using the hwdec APIs. My main
motivation for not always preloading them is actually that libva prints
random useless crap to the terminal with no way to prevent this.
2015-11-09 11:57:11 +01:00
wm4 7d5282ea5d vo_opengl: rename "drm_egl" to "drm-egl" 2015-11-09 11:21:28 +01:00
rr- f757163058 vo_opengl: disable drm_egl autopickup 2015-11-09 11:19:56 +01:00
wm4 ac64ce71d6 dec_audio: add missing include
Was masked by FFmpeg's terrible headers, but failed with Libav.
2015-11-08 20:01:20 +01:00
wm4 16cd20c46f win32: request MMCSS "Playback" profile 2015-11-08 19:33:38 +01:00
wm4 8f7b12d9ae manpage: remove examples and authors section
The examples demonstrates use with optical media, which is far from
mpv's main purpose.

The authors section is a leftover from MPlayer times. There are enough
other places which reiterate how mpv is based on mplayer2/MPlayer,
copyright statements, and so on.
2015-11-08 19:02:18 +01:00
wm4 66f8e45311 manpage: slightly improve configuration files section
Hint that the linked section contains information for Windows. (Well,
that's a lie, but it has a link to the Windows section.)

Avoid implying that lines in the config file end with ';'. Also, the <>
are probably just confusing.
2015-11-08 18:09:00 +01:00
wm4 0ff3ffb2be audio: interpolate audio timestamps
Deal with jittering Matroska crap timestamps. This reuses the mechanism
that is needed for frames without PTS, and adds a heuristic to it. If
the interpolated timestamp is less than 1ms away from the real one, it
might be due to Matroska timestamp rounding (or other file formats with
such rounding, or files remuxed from Matroska).

While there actually isn't much of a need to do this (audio PTS
jittering by such a low amount doesn't negatively influence much), it
helps with identifying jitter from other sources.
2015-11-08 18:06:24 +01:00
wm4 d91434756b audio: move PTS setting out of the decoder
Instead of requiring the decoder to set the PTS directly on the
dec_audio context (including handling absence of PTS etc.), transfer the
packet PTS to the decoded audio frame. Marginally simpler, and gives
more control to the generic code.
2015-11-08 17:22:56 +01:00
rr- 03013e0fd7 vo_drm: relicense to LGPL
Also removed authorship information (as per convention seen in other
files)
2015-11-08 15:00:15 +01:00
rr- 62f261a7b8 vo_drm: use bool rather than integer return values
Since the errors weren't used for anything other than simple
success/fail checks, I simplified things a bit.
2015-11-08 15:00:15 +01:00
rr- c3f2ef5491 vo_opengl: add DRM EGL backend
Notes:

- Unfortunately the only way to talk to EGL from within DRM I could find
  involves linking with GBM (generic buffer management for Mesa.)
  Because of this, I'm pretty sure it won't work with proprietary NVidia
  drivers, but then again, last time I checked NVidia didn't offer
  proper screen resolution for VT.

- VT switching doesn't seem to work at all. It's worth mentioning that
  using vo_drm before introduction of VT switcher had an anomaly where
  user could switch to another VT and input text to it, while video
  played on top of that VT. However, that isn't the case with drm_egl:
  I can't switch to other VT during playback like this. This makes me
  think that it's either a limitation coming from my firmware or from
  EGL/KMS itself rather than a bug with my code. Nonetheless, I still
  left (untestable) VT switching code in place, in case it's useful to
  someone else.

- The mode_id, connector_id and device_path should be configurable for
  power users and people who wish to watch videos on nonprimary screen.
  Unfortunately I didn't see anything that would allow OpenGL backends
  to register their own set of options. At the same time, adding them to
  global namespace is pointless.

- A few dozens of lines could be shared with vo_drm (setting up VT
  switching, most of code behind page flipping). I don't have any strong
  opinion on this.

- Sometimes I get minor visual glitches. I'm not sure if there's a race
  condition of some sort, unitialized variable (doubtful), or if it's
  buggy driver. (I'm using integrated Intel HD Graphics 4400 with Mesa)

- .config and .control are very minimal.

Signed-off-by: wm4 <wm4@nowhere>
2015-11-08 15:00:15 +01:00
rr- 67caea357c vo_drm: move initialization to drm_common
Makes KMS initialization procedures reusable so that they can be used by
the upcoming DRM EGL adapter.
2015-11-08 14:58:34 +01:00
rr- b1893d2084 vo_opengl: fix typo 2015-11-07 19:46:51 +01:00
wm4 46cee66563 vo_opengl: rename fancy-downscaling to correct-downscaling
The old name was stupid. Very stupid.
2015-11-07 17:49:14 +01:00
Avi Halachmi (:avih) 0062c98dff vo_opengl: fancy-downscaling: enable also for anamorphic clips 2015-11-07 17:44:50 +01:00
wm4 6bbb1e4cf9 x11: print Xlib errors in verbose mode if Xlib messages are silenced
Follow up to commit b984ec52.
2015-11-07 17:43:10 +01:00
wm4 1356755ad4 demux_mkv: remove --demuxer-mkv-fix-timestamps
While it seemed like a pretty good idea at first, it's just a dead end
and works only in the simplest cases. While it may or may not help
slightly with audio sync mode, the display-sync mode already compensates
this in a better way. The main issue is that timestamps at this layer
are not in order, so it can look at single timestamps only.
2015-11-07 17:37:32 +01:00
wm4 2dc18a2f82 chmap: remove MPlayer layouts
Unused; last uses removed with the previous two commits.
2015-11-07 15:22:30 +01:00
wm4 a7f51f8fd4 ao_jack: remove "alsa" std-channel-layout choice
Same deal as with previous commit. "waveext" is less arbitrary and at
least supports 3/7 channels.
2015-11-07 15:20:34 +01:00
wm4 5a7c22a1ac ao_alsa: remove the last bits of legacy channel map fallback
Essentially we'd use something random, just because it's part of the srt
of traditionally used ALSA channel mappings. But each driver can do its
own things.

This doesn't let me sleep at night, so remove it.
2015-11-07 15:18:05 +01:00
wm4 617aff6cda audio: fix af_fmt_change_bytes() with spdif formats
This could accidentally change some spdif formats to AAC (because AAC is
the first on the list and will match first). spdif formats are
inherently uninterchangeable, so treat them as their own class of
formats (like int vs. float).

Might fix some issues with ao_wasapi.c.
2015-11-07 15:07:50 +01:00
wm4 b984ec52aa vo_opengl: x11: silence error messages when using legacy GL context
glXCreateContextAttribsARB() by design can throw some X11 errors. We
ignore these, but we generally still print error messages to the
terminal. This was confusing/annoying users, so silence it. The stupid
part is that the Xlib error handler is global, so we have to be slightly
careful here.
2015-11-06 21:20:23 +01:00
wm4 9693e0f57a Remove some VLAs
They are evil and should be eradicated. Some of these were pretty dumb
anyway.

There are probably some more around in platform specific code or other
code not enabled by default on Linux.
2015-11-06 21:12:20 +01:00
James Ross-Gowan 647b360a0a w32: use DisplayConfig API to retrieve correct monitor refresh rate
This is based on an older patch by James Ross-Gowan. It was rebased and
cleaned up. Also, the DWM API usage present in the older patch was
removed, because DWM reports nonsense rates at least on Windows 8.1
(they are rounded to integers, just like with the old GDI API - except
the GDI API had a good excuse, as it could report only integers).

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
James Ross-Gowan 68ac45e487 w32: always get screenrc from an HMONITOR
This simplifies update_screen_rect a bit. Unless --fs-screen=all is
used, it will always get an HMONITOR and call GetMonitorInfo to
determine its dimensions. This will make it easier for the next few
commits to determine the colour profile and the refresh rate from the
HMONITOR.

There is a slight change in behaviour. When selecting a screen that is
out of range, such as --screen=9 on a machine with only two monitors,
the old code would silently select the last existing monitor. The new
code prints an error message and falls back to the default screen (same
as the Cocoa code.)

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
James Ross-Gowan 9e10cd9fa1 w32: remove Win95 and NT4 monitor code
The call to EnumDisplaySettings seems to be a relic from when MPlayer
ran on systems that didn't have GetMonitorInfo or SM_CX/CYVIRTUALSCREEN.
GetMonitorInfo was loaded dynamically, so it was possible for MPlayer to
run without it and use the values returned by EnumDisplaySettings.

These are always present in modern versions of Windows, so the values
returned from EnumDisplaySettings are always overwritten. Remove the
call to EnumDisplaySettings and assume SM_CX/CYVIRTUALSCREEN is always
present.

Signed-off-by: wm4 <wm4@nowhere>
2015-11-06 19:53:18 +01:00
wm4 b2a3e877c0 video: increase avi pts buffer size
When decoding on RPI/MMAL, the buffering between decoder input and
output can be quite excessive.
2015-11-06 17:06:32 +01:00
wm4 5f89ba707d vo_opengl: simplify function loader slightly
We don't use any functions that have been deprecated in any later GL or
GLES functions. (This is a leftover of vo_opengl_old support.)
2015-11-06 14:01:01 +01:00
wm4 cfa4952f7c vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0
Commit 27dc834f added it as such.

Also remove the check for glUniformBlockBinding() - it's part of an
extension, and the check glGetUniformBlockIndex() already checks whether
the extension is fully available.
2015-11-06 13:59:33 +01:00
wm4 945df57357 demux_mkv: dump mixing/writing app fields in verbose log 2015-11-06 12:48:24 +01:00
wm4 fb193713a3 old-makefile: update with latest source additions
Yes, I'm still using this.
2015-11-05 17:53:05 +01:00
Bin Jin 27dc834f37 vo_opengl: implement NNEDI3 prescaler
Implement NNEDI3, a neural network based deinterlacer.

The shader is reimplemented in GLSL and supports both 8x4 and 8x6
sampling window now. This allows the shader to be licensed
under LGPL2.1 so that it can be used in mpv.

The current implementation supports uploading the NN weights (up to
51kb with placebo setting) in two different way, via uniform buffer
object or hard coding into shader source. UBO requires OpenGL 3.1,
which only guarantee 16kb per block. But I find that 64kb seems to be
a default setting for recent card/driver (which nnedi3 is targeting),
so I think we're fine here (with default nnedi3 setting the size of
weights is 9kb). Hard-coding into shader requires OpenGL 3.3, for the
"intBitsToFloat()" built-in function. This is necessary to precisely
represent these weights in GLSL. I tried several human readable
floating point number format (with really high precision as for
single precision float), but for some reason they are not working
nicely, bad pixels (with NaN value) could be produced with some
weights set.

We could also add support to upload these weights with texture, just
for compatibility reason (etc. upscaling a still image with a low end
graphics card). But as I tested, it's rather slow even with 1D
texture (we probably had to use 2D texture due to dimension size
limitation). Since there is always better choice to do NNEDI3
upscaling for still image (vapoursynth plugin), it's not implemented
in this commit. If this turns out to be a popular demand from the
user, it should be easy to add it later.

For those who wants to optimize the performance a bit further, the
bottleneck seems to be:
1. overhead to upload and access these weights, (in particular,
   the shader code will be regenerated for each frame, it's on CPU
   though).
2. "dot()" performance in the main loop.
3. "exp()" performance in the main loop, there are various fast
   implementation with some bit tricks (probably with the help of the
   intBitsToFloat function).

The code is tested with nvidia card and driver (355.11), on Linux.

Closes #2230
2015-11-05 17:38:20 +01:00
Bin Jin 3f73d63523 file2string: mark question mark as non-safe
Escaping all question marks as well, they can be used to form
trigraph characters which are effective even within string literal.
2015-11-05 17:38:20 +01:00
Bin Jin 4c43c30421 vo_opengl: add Super-xBR filter for upscaling
Add the Super-xBR filter for image doubling, and the prescaling framework
to support it.

The shader code was ported from MPDN extensions project, with
modification to process luma only.

This commit is largely inspired by code from #2266, with
`gl_transform_trans()` authored by @haasn taken directly.
2015-11-05 17:38:20 +01:00
Bin Jin 7438f208c3 vo_opengl: make image size dynamic during rendering
This commit marks the image size variables temporary, and renames them
in order to prevent any potential confusion in the future.
2015-11-05 17:38:20 +01:00
wm4 017f3d0674 options: enable mpeg2 hw decoding by default if hw decoding is requested
We didn't include this codec in the whitelist because of past problems
with vdpau and interlacing. (I can't reproduce any problems anymore.)
2015-11-05 17:31:07 +01:00
wm4 2cf9ee989c rpi: add support for codecs other than h264
FFmpeg now supports h264 and mpeg2. At least vc-1 will probably follow.
2015-11-05 17:24:35 +01:00
wm4 66ed50aa00 vo_vdpau: check VDP_RGBA_FORMAT_A8 support
Apparently not all vdpau drivers in the wild support this format (VDPAU
SUNXI can't). Revert to RGB in these cases.
2015-11-04 21:49:54 +01:00
wm4 179d7317e7 player: use input instead of output format for spdif check
This check disables the display-sync resample method. If the filters
convert PCM to AC3, we can still insert a filter to change speed. This
is because filters are inserted at the beginning of the filter chain.
2015-11-04 21:49:54 +01:00
wm4 3108a3a001 audio: do not require full audio chain reinit for speed changes
Actually, it didn't really require that before (most work was avoided),
but some bits had to be run anyway. Separate the speed change into a
light-weight function, which merely updates already created filters, and
a heavy-weight one which messes with filter insertion.

This also happens to fix the case where the filters would "forget" the
current speed (force resampling, change speed, hit a volume control to
force af_volume insertion - it will reset speed and desync).

Since we now always run the light-weight function, remove the
af_scaletempo verbose message that is printed on speed setting. Other
than that, all setters are cheap.
2015-11-04 21:49:54 +01:00
wm4 8f7cf9443f player: move audio speed adjustment code
Move it (in a cosmetic sense), and also move its invocation to below all
the video handling.

All other changes remain cosmetic, including moving the framedrop
calculation code, and getting rid of the video_speed_correction
variable.
2015-11-04 21:49:54 +01:00
wm4 e3db686e87 af_lavcac3enc: simplify/fix AVPacket handling
For some reason, the encoder didn't like that the AVPacket already had
fields set. I'm not quite sure, but this might just be invalid API
usage. Do it as it's recommended.
2015-11-04 21:49:54 +01:00
wm4 db1fc3628f audio: strictly align audio on spdif frames
We still have a sample-based buffer between filters and audio outputs.
In order to avoid cutting frames into half (which can upset receivers),
we strictly need to align the boundaries on which we cut the audio.
2015-11-04 21:49:54 +01:00
wm4 3ad03f6673 options: handle terminal/logging settings eagerly
Update msg.c state immediately if a terminal or logging setting is set.
Until now, this was delayed until mp[v]_initialize() was called. When
using the client API, you could easily miss logged error messages, even
when logging was initialized early on by calling
mpv_request_log_messages().

(Properties can't be used for this either, because properties do not
work before mpv_initialize().)
2015-11-04 21:49:54 +01:00
wm4 f00edfd9c5 vo_opengl_cb: log some events
The noframe event is logged whenever there is no new frame. This can
happen due to normal redraws, but also due to video frame queue
underflow.

The mpv_opengl_cb_report_flip() API function is currently pretty
useless, because blocking on the video frame queue is more reliable and
simpler. But at least we can log the actual vsync.
2015-11-04 21:49:54 +01:00
wm4 e6a395c297 vo_opengl, vo_opengl_cb: drop unneeded vo_frame fields
next_vsync/prev_vsync was only used to retrieve the vsync duration. We
can get this in a simpler way.

This also removes the vsync duration estimation from vo_opengl_cb.c,
which is probably worthless anyway. (And once interpolation is made
display-sync only, this won't matter at all.)
2015-11-04 21:49:54 +01:00
wm4 be49da72ea ao_alsa: fix 7.1 over HDMI
We need to effectively swap the last channel pair. See commit 4e358a96
and 5a18c5ea for details.

Doing this seems rather strange, as 7.1 just extends 5.1 with 2 new
speakers, and 5.1 doesn't need this change. Going by the HDMI standard
and the Intel HDA sources (cited in the referenced commits), it also
looks like 7.1 should simply append two channels to 5.1 as well. But
swapping them is apparently correct. This is also what XBMC does. (I
didn't find any other applications doing 7.1 PCM using the ALSA channel
map API. VLC seems to ignore the 7.1 case.) Testing reveals that at
least the end result is correct.

"Normal" ALSA 7.1 is unaffected by this, as it reports a different
(and saner) channel layout.
2015-11-04 21:48:37 +01:00
wm4 46f59f25c2 ao_alsa: map mp_chmaps back to ALSA in a different way
Instead of constructing an ALSA channel map from mpv ones from scratch,
try to find the original ALSA channel map again. Th result is that we
need to convert channel maps only in one direction. If we need to map
a mp_chmap to ALSA, we fetch the device's channel map list, convert
each entry to mp_chmap, and find the first one which fits.

This seems helpful for the following commit. For now, this only gets rid
of mapping back the trivial MONO mapping, which alone would still be
acceptable, but with other channel layout mogrifications it gets messy
fast. While we need to do something awkward to keep our channel map
reordering for VAR chmaps (which basically gives nicer output and
possibly slightly better performance), this is still the better
solution.
2015-11-04 21:48:37 +01:00
wm4 0ca8b290a4 ao_alsa: print more chmap info at debug verbosity 2015-11-04 21:48:37 +01:00
wm4 5a18c5ea91 Revert "af_lavrresample: don't drop sl/sr channels for 7.1 on ALSA"
This reverts commit 4e358a9636.

Testing shows the channel pairs must indeed be swapped (details see
commit message of the reverted commit). Making the downmix code move
sl/sr to sdl/sdr is not an appropriate solution anymore, and it's
better to fix the unusual channel layout in ao_alsa.c directly.

(Not reverting the change in chmap.c; this is still correct.)
2015-11-04 21:48:37 +01:00
James Ross-Gowan a9833a71ce TOOLS/gen-x11-icon.sh: fix for recent ImageMagick
Apparently ImageMagick no longer appends a newline to the format. This
also sets the execute bit on the script.
2015-11-04 21:48:27 +01:00
wm4 350d902799 player: fix display-sync adrop speed limiting
Commit 49d94853 worked only at the start of playback.
2015-11-04 10:57:29 +01:00
wm4 e187de7eed vo: do not go to sleep if there's a new frame queued
This affects only the display-sync code path, as for normal timing the
wakeup_pts stuff handles proper wakeup. It's probably mostly a
theoretical issue.
2015-11-03 20:47:15 +01:00
wm4 49d94853b5 player: limit speed change in display-sync adrop mode
Discontinuities (like toggling fullscreen) can cause multiple frames to
be dropped in succession, which sounds very weird. It's better to drop
some video frames instead to compensate for larger desyncs.

We roughly base it on the maximum allowed speed changes (audio change is
"additional" to the video change to account for deviations when playing
at max. video speed change).
2015-11-03 20:29:25 +01:00
wm4 163c6ad862 vd_lavc: make hwdec fallback more tolerant
A hw decoder might fail to decode a frame for multiple reasons, and not
always just because decoding is impossible. We can't generally
distinguish these reasons well. Make it more tolerant by accepting
failures of 3 frames, but not more. The threshold can be adjusted by the
repurposed --vd-lavc-software-fallback option.

(This behavior was suggested much earlier in some PR, but at the time
the "proper" hwdec fallback was indistinguishable from decoding error.
With the current situation, "proper" fallback is still instantious.)
2015-11-03 14:03:02 +01:00
wm4 4058b418bf vo: fix display-sync frame drop accounting again
Commit acd5816a fixed this, except when vo_opengl interpolation was
active. (And again, the old interpolation code path should be removed.)
2015-11-03 13:33:38 +01:00
wm4 4e358a9636 af_lavrresample: don't drop sl/sr channels for 7.1 on ALSA
ao_alsa: attempt to fix 7.1 over HDMI

The last 2 channels of 7.1 (RLC/RRC in ALSA) were exported as sdl/sdr
instead of sl/sr (I don't even know why I chose sdl/sdr, but SL/SR
and RLC/RRC are different in the ALSA API). libsw/avresample do not
move the sl/sr channels to sdl/sdr when rematrixing, so silence was
sent for 2 channels. If my selection of sdl/sdr is essentially API
abuse, there's no reason why they should do this differently.

The mess here is really that ALSa doesn't map the HDMI layouts cleanly.
Most ALSA drivers export 7.1 in a way compatible to our expectations,
but Intel HDA/HDMI does not:

mpv/ffmpeg:   fl-fr-fc-lfe-bl-br-sl-sr
ALSA/generic: FL FR FC LFE RL RR SL  SR  [1]
ALSA/HDMI:    FL FR LFE FC RL RR RLC RRC [2]

The HDMI layout is layout 0x13 (going by CEA-861-B). The comment in
the kernel code has to be correct too. The early standard defines only
1 other layout, which replaces RLC/RRC with FRC/FLC - this probably
corresponds to what we call "7.1(wide)".

So it appears when ALSA requests RLC/RRC, we should feed it sl/sr.

To make it more complicated, Kodi/xbmc apparently also have to deal with
ALSA being special, but instead of sending sl/sr to RLC/RRC, they swap
the last two pairs of the layout, and send sl/sr to RL/RR and bl/br to
RLC/RRC. Or I might have misunderstood their code. I don't have a
7.1-capable A/V receiver, so I can't test this.

For now, go with the simpler solution, and wait until someone tests it.
If the speakers end up swapped, a completely different solution will be
needed.

[1] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/core/pcm_lib.c?id=refs/tags/v4.3#n2434
[2] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/pci/hda/patch_hdmi.c?id=refs/tags/v4.3#n307
2015-11-03 00:28:00 +01:00
wm4 9d4aff8ac7 ao_alsa: minor cleanups 2015-11-03 00:23:28 +01:00
wm4 e162a5bf04 ao_alsa: simplify dmix non-NA hack
There's really no need to do this deep in the chmap sslection code. This
will setup the device further than before, but that doesn't matter.
2015-11-03 00:23:28 +01:00
wm4 8d415b2e01 ao_alsa: move channel map setting code out of main init function
This grew way too large.
2015-11-03 00:23:28 +01:00
wm4 d634394da6 ao_alsa: make failure of buffer parameter setting non-fatal
These calls actually can leave the ALSA configuration space empty (how
very useful), which is why snd_pcm_hw_params() can fail. An earlier
change intended to make this non-fatal, but it didn't work for this
reason.

Backup the old parameters, so we can retry with the non-empty
configuration space. (It has to be non-empty, because the previous
setters didn't fail.)

Note that the buffer settings are not very important to us. They're
a leftover from MPlayer, which needed to write enough data to the
audio device to not underrun while decoding and displaying a video
frame. In mpv, most of these things happen asynchronously, _and_
there is a dedicated thread just for feeding the audio device, so
we should be pretty imune even against extreme buffer settings. But
I suppose it's still useful to prevent PulseAudio from making the
buffer too large, so still keep this code.
2015-11-03 00:23:28 +01:00
wm4 609de236a9 ao_alsa: disable resampling first thing
Again, this could have bad access, is unlikely, and has no bad
consequences. It's noteworthy that vlc and the ALSA PCM example both do
this first, even if they set the sample rate later.
2015-11-03 00:23:28 +01:00
wm4 3f0d831af0 ao_alsa: set access type before format
I'm worried that not restricting the access type before restricting the
format will cause problems. While it's unlikely, it might prevent
failures in some corner cases. Also, since we by default always use
interleaved access (buggy ALSA plugins), this will have no effects at
all.
2015-11-03 00:23:28 +01:00
wm4 587bb5e811 ao_alsa: handle channel count mismatch safeguard after chmap negotiation
If the API doesn't list padded channel maps, but the final device
channel map is padded, and if unpadded output is not possible (unlike in
the somewhat similar dmix case), then we shouldn't apply the channel
count mismatch fallback in the beginning. Do it after channel map
negotiation instead.
2015-11-03 00:23:28 +01:00
wm4 c2220c526d ao_alsa: apply non-NA fallback only if input is stereo
Doesn't matter much; effectively this prevents just log spam in some
cases where the map is legitimately padded. Normally this is really
only needed for the dmix ALSA case. (See git blame for details.)
2015-11-03 00:23:28 +01:00
wm4 b58e4abc01 ao_alsa: treat SND_CHMAP_UNKNOWN as NA channel too
Apparently required by nVidia HDMI. It should not be, and NA would
definitely be more correct here, so this could be considered a driver
bug. Maybe.
2015-11-03 00:23:28 +01:00
wm4 3fb161ecd2 ao_alsa: remove log message on pausing
This was annoying.
2015-11-03 00:23:27 +01:00
wm4 1d2d649281 vdpau: fix uninit when init fails
The uninit() function was called twice if the uninit() function failed
(once by init(), once by vd_lavc.c code), which caused crashes due to
double-free. (This failure is a corner case, and all other hwdec
backends appear to handle this case gracefully.)

I do not think this code should be able to deal with uninit() being
called other than once. Guarantee that it's called exactly once.
2015-11-01 23:03:02 +01:00
wm4 8e8b420c9d vo_opengl: win32: fix cross-compilation
MXE uses an all-lowercase convention for MS headers.
2015-11-01 21:50:41 +01:00
wm4 9de8730dc9 vo_opengl: win32: always request MMCSS for DWM
Quoting MSDN: "Notifies the Desktop Window Manager (DWM) to opt in to or
out of Multimedia Class Schedule Service (MMCSS) scheduling while the
calling process is alive.". Whatever this means. (An application can
change the scheduling priority of the window manager?)

Does this improve anything? I have no idea. Certainly this is a program
that does multimedia and graphics, so we seem to be a good match for
this.

Is it bad if we enable this even while playback is inactive or paused? I
have no idea either.

Is there a magic cargo cult function that will mark our renderer thread
as multimedia thing? I have no idea. (We use a function to enable MMCSS
for our audio thread in ao_wasapi.)
2015-11-01 20:50:41 +01:00
wm4 30a6106477 vo_opengl: win32: try to enable DwmFlush by default
Enable it by default, but not unconditionally. Add an "auto" mode, which
disable DwmFlush if the compositor is (probably) inactive. Let's see how
this goes.

Since I accidentally enabled DwmFlush always by default (more or less)
in a previous commit touching this code, this is probably mostly just
cargo-culting, and it's uncertain whether it does anything.

Note that I still got bad vsync behavior when fullscreening mpv, and
making another window visible on the same screen. This happens even if
forcing DWM.
2015-11-01 20:47:57 +01:00
wm4 f1e767b6a2 player: another fix to A/V difference calculation in display-sync mode
update_av_diff() works on the timestamps, while time_left is in real
time. When playing at not-1 speed, these are very different, and cause
the A/V difference to jitter. Fix this by scaling the expected A/V
desync to the correct range.
2015-11-01 19:53:48 +01:00
wm4 8581835161 vo: fix no-audio mode with interpolation enabled/display-sync disabled
Commit acd5816a broke this. It was stopping playback occasionally.
Another case where the non-display-sync interpolation mode
(in->vsync_timed==true) is causing a lot of subtle issues and will be
removed soon.
2015-11-01 14:19:22 +01:00
wm4 cdeb0e4c72 video: fix playback of pal8
PAL8 is the only format that is RGB, has only 1 component, is byte-
aligned. It was accidentally detected by the GBRP case as planar RGB.
(It would have been ok if it were gray; what ruins it is that it's
actually paletted, and the color values do not correspond to colors (but
palette entries).

Pseudo-pal formats are ok; in fact AV_PIX_FMT_GRAY is rightfully marked
as MP_IMGFLAG_YUV_P.
2015-11-01 14:11:43 +01:00
wm4 8fd63c8f0c video: fix another A/V difference bug in display-sync mode
This didn't show up with cases where the frame pattern has a cycle of 1
or 2 like it is the case with 24-on-24 fps, or 24-on-60 fps. It did show
up with 25-on-60 fps. (We don't slow down 25 fps video to 24 on default
settings.)

In this case, we must not add the timing error of the next frame to the
A/V difference estimation of the current frame. Use the previous timing
error instead.

This is another bug resulting from the confusion about whether we
calculate parameters for the currently playing frame, or the one we're
about to queue.
2015-10-31 13:21:16 +01:00
wm4 b92fd602ce vo_direct3d: fix operation
Regression since commit 93db4233. I think the bit that was forgotten
here was to remove the vo_w32_config() return value completely. The VO
failed to init because that function always returned 0. This commit
removes these bits and fixes the VO.

Fixes #2434.
2015-10-31 12:52:02 +01:00
Evgeny Kolesnikov 7984d25ceb SVG version of the icon (with symbolic counterpart) 2015-10-30 20:29:55 +01:00
wm4 2b6241a09a vo_opengl: add vsync-fences option
Yet another relatively useless option that tries to make OpenGL's sync
behavior somewhat sane. The results are not too encouraging. With a
value of 1, vsync jitter is gone on nVidia, but there are frame drops
(less than with glfinish). With 2, I get the usual vsync jitter _and_
frame drops.

There's still some hope that it might prevent too deep queuing with some
GPUs, I guess.

The timeout for the wait call is 1 second. The value is pretty
arbitrary; it should just not be too high to freeze the process (if
the GPU is un-nice), and not too low to trigger the timeout in normal
cases, even if the GPU load is very high. So I guess 1 second is ok
as a timeout.

The idea to use fences this way to control the queue depth was stolen
from RetroArch:

https://github.com/libretro/RetroArch/blob/df01279cf318e7ec90ace039d60515296e3de908/gfx/drivers/gl.c#L1856
2015-10-30 20:26:51 +01:00
wm4 93f748e77f vo_opengl: cosmetics: flip the order of 2 functions
draw_frame() is called first, then flip_page(). Order them in the order
they're called.
2015-10-30 20:26:43 +01:00
rr- 7c6d7017bd vo_drm: uninstall signal handlers after quitting 2015-10-30 20:26:37 +01:00
rr- 344b65c4db vo_drm: handle possible errors from sigaction 2015-10-30 20:26:37 +01:00
rr- 03cf69f0a8 vo_drm: check if signal already used 2015-10-30 20:26:37 +01:00
wm4 05e39ec513 stream/audio: fix unchecked strdups
See #2435. It's literally a waste of time trying to fix minor memory
leaks in this old, unused, and crappy code.
2015-10-30 15:51:26 +01:00
wm4 7aba3a5d96 command: add mistimed-frame-count property
Does what the manpage says. This is a replacement incrementing the
dropped frame counter (see previous commit).
2015-10-30 14:05:41 +01:00
wm4 acd5816a6d video: fix framedrop accounting in display-sync mode
Commit a1315c76 broke this slightly. Frame drops got counted multiple
times, and also vo.c was actually trying to "render" the dropped frame
over and over again (normally not a problem, since frames are always
queued "tightly" in display-sync mode, but could have caused 100% CPU
usage in some rare corner cases).

Do not repeat already dropped frames, but still treat new frames with
num_vsyncs==0 as dropped frames. Also, strictly count dropped frames in
the VO. This means we don't count "soft" dropped frames anymore (frames
that are shown, but for fewer vsyncs than intended). This will be
adjusted in the next commit.
2015-10-30 13:26:55 +01:00
wm4 8737732035 vo_opengl: cache frames only in display-sync mode
vo_frame.num_vsyncs can be != 1 in some cases in normal sync mode too.
This is not a very exact fix, but in exchange it's robust. (These
vo_frame flags are way too tricky in combination with redrawing and
such.)
2015-10-30 12:53:43 +01:00
wm4 67aab3a9f6 vo_opengl: do not attempt to cache frames in FBO in dumb-mode
There were occasional shader compilation and rendering failures if FBOs
were unavailable. This is caused by the FBO caching code getting active,
even though FBOs are unavailable (i.e. dumb-mode).

Boken by commit 97fc4f.

Fixes #2432.
2015-10-30 12:49:12 +01:00
wm4 8eb7cb28f9 manpage: briefly mention libmpv 2015-10-30 09:49:16 +01:00
wm4 3dec68ba47 vd_lavc: fix declarations
Fixes linker failure. How did this ever work? Apparently it did most of
the time, but apparently we just got the first case where it didn't.

Fixes #2433.
2015-10-30 09:41:55 +01:00
wm4 d5b8d77a17 manpage: extend profile documentation 2015-10-29 22:17:51 +01:00
wm4 a1315c7644 vo: take normal drop path when dropping in display-sync mode
I hope there wasn't a deeper reason for exiting early.
2015-10-29 22:17:43 +01:00
Paul B Mahol 532f05b83d vo_drm: show osd in audio only mode
Signed-off-by: Paul B Mahol <onemda@gmail.com>
2015-10-29 12:59:13 +01:00
Martin Herkt 5b7d0fbab3 Release 0.12.0 2015-10-29 03:49:43 +01:00
Martin Herkt ec567d8a77 Merge branch 'master' into release/current 2015-10-29 02:56:49 +01:00
wm4 33489feca8 player: raise display sync desync tolerance
Bump it to 80, and 2 vsyncs. This is another measure against vsync
jitter. Admittedly this is a bit simplistic (and we should probably
estimate a stable estimated vsync phase instead), but for now this will
do.
2015-10-28 23:57:27 +01:00
wm4 ce82d88215 player: reset AO stats on pause and other discontinuities
It's annoying.
2015-10-28 23:57:24 +01:00
wm4 d1ad0815fe player: simplify display-adrop mode safeguard
It's not needed, because the additional data is not appended, but is the
total size of the audio buffer. The maximum size is the static audio
drop size (or twice, if the audio is duplicated).
2015-10-28 23:57:24 +01:00
wm4 fc3f1e7c54 player: minor refactor for A/V diff computation
Calculate the A/V difference directly in the display sync code, instead
of the awkward current way, which reuses the fields for audio sync.

We still set time_frame, because it makes falling back to audio sync
somewhat smoother.
2015-10-28 23:57:24 +01:00
wm4 466658ee7e player: fix display sync A/V difference estimation on drops
When dropping or repeating frames, we essentially influence when the
frame after the next frame will be shown, not the next frame. This led
to dropping/repeating frames 2 times, because the A/V difference had a
delay of one frame. Compensate it with the expected value.
2015-10-28 23:57:24 +01:00
wm4 cf18922d19 sub: remove use of semi-deprecated libass field
In newer libass version, this does nothing, and will be removed on the
next API/ABI bump.
2015-10-28 23:49:13 +01:00
wm4 3c081dfd93 Replace deprecated av_free_packet() calls
av_free_packet() got finally deprecated. Use av_packet_unref() instead,
which has almost the same semantics, has existed for a while, and is
available in all FFmpeg and Libav versions we support.
2015-10-28 23:48:56 +01:00
wm4 a135c9cffc demux_mkv: fix cluster skip with duration probing
The start time probing essentially broke it.
2015-10-27 20:57:11 +01:00
wm4 f891b24cb5 vo: kill non-working missed frame detection
This was not very reliable.

In the normal vo_opengl case, this didn't deal well enough with vsync
jitter. Vsync timings can jitter quite extremely, up to a whole vsync
duration, in which case the "missed" frame counter keeps growing, even
though nothing is wrong. This behavior also messes up the A/V difference
calculation, but as long as it's within tolerance, it won't provoke
extra frame dropping/repeating. Real misses are harder to detect, and I
might add such detection later.

In the vo_opengl_cb case, this was additionally broken due to the
asynchronity between renderer and VO threads.
2015-10-27 20:57:04 +01:00
wm4 70aa3b04f8 player: disable total-avsync-change update in display-sync mode
The total-avsync-change property made no sense in display-sync mode (in
addition to making not all that much sense in general).
2015-10-27 20:56:58 +01:00
wm4 c24921d56b player: fix display-sync A/V calculation on high playback speeds
This is all kinds of stupid - update_avsync_after_frame() will multiply
this value with the speed at a later point, and we only update this
field for this function. (This should be refactored.)
2015-10-27 20:56:49 +01:00
wm4 aaec2aba38 player: add audio drop/duplicate mode
Not very robust in the moment.
2015-10-27 20:56:46 +01:00
wm4 3b95dd47d5 player: simplify audio sync pts calculation
This was done for symmetry with adjust_sync(). But mpctx->delay is
always 0 at this point, so prefer slightly simpler code.
2015-10-27 20:56:39 +01:00
wm4 555ecbb70e demux_mkv: fix duration probing for files with non-0 start time
When using --demuxer-mkv-probe-video-duration=full and the file did not
start at timestamp 0, the reported duration was still wrong.
2015-10-26 18:21:31 +01:00
wm4 919707efb7 ao_coreaudio_exclusive: check for maximum channel count
Until recently, the channel layout code happened to catch this, but now
an explicit check is needed. Otherwise, it'd try to pad the missing
channels with NA in the channel map fallback code.
2015-10-26 16:00:24 +01:00
wm4 c1de8cdc38 client API: change error string if playback fails completely
It can print this if AO/VO initialization fails, which makes the wording
a lie. Change it to something more diplomatically safe.
2015-10-26 15:55:40 +01:00
wm4 0cc440f291 ao_coreaudio_exclusive: fallback to stereo on unknown channel layouts
This is intended for the case when CoreAudio returns only unknown
channel layouts, or no channel layout matches the number of channels the
CoreAudio device forces. Assume that outputting stereo or mono to the
first channels is safe, and that it's better than outputting nothing.

It's notable that XBMC/kodi falls back to a static channel layout in
this case. For some messed up reason, the layout it uses happens to
match with the channel order in ALSA's/mpv's "7.1(alsa)" layout.
2015-10-26 15:55:11 +01:00
wm4 0524907c18 ao_coreaudio_chmap: minor refactor
Share some code between ca_init_chmap() and ca_get_active_chmap(), which
also makes it look slightly nicer. No functional changes, other than the
additional log message.
2015-10-26 15:55:01 +01:00
wm4 c971fefd41 ao_coreaudio_chmap: allow stereo as fallback; avoid mono fallback
If no channel layouts were determined (which can actually happen with
some "strange" devices), the selection code was falling back to mono,
because mono is always added as a fallback. This doesn't seem quite
right.

Allow a fallback to stereo too, if no channel layout could be retrieved
at all. So we always assume that mono and stereo work, if no other
layouts are available.

(I still don't know what the CoreAudio stereo layout is supposed to do.
It could be used to swap left and right channels. It could also be used
to pad/move the channels, but I have never seen that. And it can be set
to non-stereo channels, which breaks mpv. Whatever.)
2015-10-26 15:54:45 +01:00
wm4 9ed289ef90 ao_coreaudio: fix another minor memory leak
How stupid, even the cleanup gotos were already there.
2015-10-26 15:54:36 +01:00
wm4 f3a003e550 audio: bump maximum number of channels to 16
The main reason is that ao_coreaudio_exclusive needs this for some OSX
devices. They want packed audio, and special-casing this in the
coreaudio code would be too much of a pain.

The maximum of channels we can support is 64 (because FFmpeg uses 64 bit
masks for channel layouts), but since struct mp_audio can get pretty
big (has static allocations of 2 pointers for each channel for planar
mode), it's less wasteful to stay lower for now.
2015-10-26 15:54:19 +01:00
wm4 48c2e9d67d audio: use AVFrames with more than 8 channels correctly
Requires messy dealing with the extended_ fields.

Don't bother with af_lavfi and ao_lavc for now. There are probably no
valid use-cases for these.
2015-10-26 15:54:00 +01:00
wm4 0ffaf653a2 af_lavrresample: make planarization pass work with >8 channels
av_get_default_channel_layout() fails with channel counts larger than 8.
The channel layout doesn't need to make sense, so pick an arbitrary
fallback.

libswresample also has options for setting the channel counts directly,
but better not introduce new concepts in the code. Also, libavresample
doesn't have these options.
2015-10-26 15:53:47 +01:00
wm4 76d1b430b0 audio: improve mp_chmap_to_lavc_unchecked() unknown chmap behavior
Change it so that it will always return a bitmask with the correct
number of channels set if an unknown channel map is passed. This didn't
work for channel counts larger than 8, as there are not any standard
channel layouts defined with more than 8 channels (both in mpv and
FFmpeg). Instead, it returned 0.

This will help when raising the maximum allowed channel count in mpv.
Some code in af_lavrresample relies on it, more or less.

One change is that unknown channel maps won't result in lavc standard
channel layouts anymore, just a set of random speakers. This should be
fine, as the caller of mp_chmap_to_lavc_unchecked() should handle these
cases. For mp_chmap_reorder_to_lavc() this is not so clear anymore, but
should also be ok.

For normal channel maps, simply dropping NA channels is still the
correct and wanted behavior.

Currently, the mpv maximum channel count is 8. This commit is
preparation for raising this limit.
2015-10-26 15:52:21 +01:00
wm4 ec27d573f4 audio: always log channel maps before determining final map
Until now, this was done only in debug verbosity, while some AOs logged
equivalent information in verbose mode. Clean this up.
2015-10-26 15:52:08 +01:00
wm4 72d3c5ef00 ao_coreaudio: fix potential UB in error cases
mNumberChannelDescriptions being 0 is pretty much an error, but if it
can happen, then the code checking the chmap below will trigger UB, as
chmap is not initialized at all.

Also, simplify the code a little: we never change the number of
channels, so this is just fine.
2015-10-26 15:51:59 +01:00
wm4 81109dcbb6 ao_coreaudio_chmap: add more logging 2015-10-26 15:51:50 +01:00
wm4 fa510bd00c af: prevent endless loop when removing filters due to spdif
This code removes filters which can not take spdif inout. This was made
so that PCM filters are transparently dropped in spdif mode.

This entered an endless loop with:

   --af=lavcac3enc:::2 --audio-channels=5.1

The forced number of output channels is incompatible with spdif. It's
trying to insert af_lavrresample as conversion filter to compensate for
it. Of course this doesn't work, which triggers the PCM filter removal.
Then it goes on normally - since the new state is exactly as before, it
will try the same thing again, forever.

Fix by reusing the retry counter, which is a very dumb but very
effective measure against these cases of filter negotiation failure. We
could try to be more clever (for example, if the removed filter is a
conversion filter, we can be sure this won't work, and error out
immediately). But better keep it simple and robust.
2015-10-26 15:51:26 +01:00
wm4 c21c26472c ao_alsa: log format probing in verbose mode
And also remove a redundant log message. (We can tell from the following
probe or error message whether or not the format test is successful.)
2015-10-25 20:09:38 +01:00
Rodger Combs d6e7190836 vd_lavc: make software decoding fallback an option 2015-10-25 15:21:11 +01:00
wm4 d1a46c2c32 options: remove --use-text-osd 2015-10-24 19:09:35 +02:00
Ricardo Constantino a02f3a5dd4 ytdl: disable --all-subs if "sub-lang" is in raw-options
Defaults stay the same (--all-subs is used if sub-lang wasn't used.)
Don't forget to also add "write-sub=" if using sub-lang or else it won't
work.
2015-10-24 17:30:22 +02:00
Bin Jin 17b4fb02b3 vo_opengl: remove source shader leftover
The source shader was removed after deband was introduced.
2015-10-24 17:11:02 +02:00
wm4 252dcdcc99 sd_lavc: take care of AVPicture deprecation 2015-10-23 20:14:08 +02:00
Niklas Haas 97fc4f4a85 vo_opengl: always cache to an FBO when not interpolating
This speeds up redraws considerably (improving eg. <60 Hz material on a 60 Hz
monitor with display-sync active, or redraws while paused), but slightly
slows down the worst case (eg. video FPS = display FPS).
2015-10-23 19:51:20 +02:00
Niklas Haas ad6e7c31df vo: expose frame->num_vsyncs to the VO backend
It's not clear why this was originally hidden, but the information is
useful for allowing the VO backend to make decisions about caching.
2015-10-23 19:51:20 +02:00
James Ross-Gowan bf6b981367 w32_common: disable IME
The IME is not useful for key-bindings. Handle the base ASCII chars
instead and don't show the IME window. For the sake of libmpv users, the
IME should only be disabled on mpv's GUI thread and not application-
wide.

No IME on the GUI thread should also mean that VK_PROCESSKEY will never
have to be handled, so the logic for that can be removed as well.
2015-10-23 17:55:47 +02:00
wm4 72ded5ccef vo_opengl: wayland: use a more standard symbol
They're the same, but EGL_CONTEXT_MAJOR_VERSION_KHR technically is an
extension, while EGL_CONTEXT_CLIENT_VERSION is the standardized alias.
2015-10-23 16:09:58 +02:00
wm4 0344abd67a vo_opengl: vaapi: fix compilation failure on older systems
Older systems have certain EGL extension definitions missing. We
redefine them to make the build system easier, and because it's trivial.
But we forgot to define the EGL_LINUX_DMA_BUF_EXT identifier. (I hope
it's the only missing one.)
2015-10-23 15:56:17 +02:00
wm4 56fefde7e2 command: make bitrate properties work correctly for external tracks 2015-10-23 14:58:01 +02:00
wm4 955c6843b6 command: do not return 0 for bitrates if unknown
This makes the bitrate properties unavailable, instead of
returning 0 when:

1. No track is selected, or
2. Not enough packets have been read to have a bitrate estimate yet
2015-10-23 14:53:19 +02:00
wm4 d1528e51d5 player: offset chapter display by start time
Some mkv files can have this. The chapter times are still timestamps
(and thus not affected by the start time), but it misplaces the OSD
chapter ticks.
2015-10-23 12:14:17 +02:00
wm4 53c720d412 vo_opengl_cb: fix passing through some video equalizer properties
The equalizer code as it exists in vo_opengl works perfectly fine. The
situation in vo_opengl_cb is pretty different. The playback thread can't
communicate with the renderer thread synchronously (essentially to give
the API user more flexibility). So the equalizer communication has to be
done in an asynchronous way too.

There were two problems. First, the eq capabilities can change with the
pixel format, and the renderer initializes them on config only. This
means equalizers were disabled on the first config run, and options like
--video-output-levels or --brightness would not work. So we just
initialize the caps with a known superset. The player will not correctly
indicate when setting an eq doesn't work, but we're fine with it, as it
is a relatively cosmetic issue.

Second, it copied back the eq settings in the "wrong" moment (what
for?), which overwrote the settings in some cases.

Third, the eq was not reset correctly on vo init. This is needed to make
it behave the same as vo_opengl.
2015-10-23 12:09:14 +02:00
wm4 878f12885b client API: fix typo and wording in a comment 2015-10-22 19:36:38 +02:00
wm4 0a1a5707bf demux: cosmetics: remove indirection
Let's not waste precious lines.
2015-10-22 01:26:34 +02:00
wm4 dd08018e9e sub: adjust behavior on mismatching video/subtitle aspect mismatch
If the aspect ratio of the video resolution and the subtitle resolution
(the implied subtitle coordinate system) mismatch, the subtitles
obviously can't be overlayed over the video perfectly. Either you get
video that can't be covered by subtitles, or the subtitles could go
beyond the video. We don't want to stretch the subtitle to compensate
for the aspect ratio, because it would look terrible.

Until now, mpv used to fit the subtitle rectangle into the video
rectangle (letterboxing/pillarboxing). This looks odd with some sample
files with subtitle canvas being wider than the video. Also, mpc-hc
displays them in a better way. vlc stretches them, which looks bad.
While you probably can't win this game with all those broken files
around, pick the mpc-hc method to handle this.
2015-10-21 23:07:39 +02:00
wm4 56d04c6570 input: rename recently added HALF_SPACE
There was a complaint that the naming is inaccurate. That's probably
right. Just use the official name instead, which is a bit clunky, but
surely correct.
2015-10-21 22:25:30 +02:00
wm4 96eb480299 ao_coreaudio_exclusive: fix build
"Let's apply cosmetic last minute changes without testing them."
2015-10-21 22:18:41 +02:00
wm4 14bb3d06a2 input: add key name for U+3000 IDEOGRAPHIC SPACE
Deserves its own name, because just like SPACE it's a printable
character, but invisible.

Fixes #2349... I think.
2015-10-21 21:57:59 +02:00
wm4 1a1ac76d2a sd_lavc: extend subtitle resolution if images go outside
Helps with broken vobsubs, which have an incorrect resolution header
set.

So we just extend the subtitle resolution to the video size, if the
video size is larger. This helps somewhat with readability, or makes
them visible at all. It should be a pretty safe change, because normally
no sub pictures are supposed to go outside of the area. It should make a
difference with broken files only.

The sample in question had a video resolution of 1888x1072, and a
subtitle resolution of 720x480. Note that always using video resolution
as subtitle resolution would break other files.
2015-10-21 21:33:02 +02:00
wm4 d93a9be656 ao_coreaudio: do not accept unknown channel layouts
Coreaudio gives us a channel map with all entries set to
kAudioChannelLabel_Unknown. This is translated to a mpv channel map with
all channels set to NA, which has special meaning: it's an "unknown"
channel map, which acts as wildcard and can be converted from/to any
channel layout. Not really what we want.

I've got this with USB audio, playing stereo. The multichannel layout
consisted of 2 unknown channels, while the stereo channel map was
stereo (as expected).

Note that channel maps with _some_ NA entries are not affected by this,
and must still work.
2015-10-21 18:57:03 +02:00
wm4 dda16ee1fb ao_coreaudio_exclusive: deal with devices return different channel count
If the device returns an unexpected number of channels instead of the
requested count on init, don't immediately error out. Instead, look if
there's a channel map with the given number of channels.

If there isn't, still error out, because we don't want to guess the
channel layout.
2015-10-21 18:54:48 +02:00
wm4 78112c8582 ao_coreaudio: avoid unnecessary format changes
Not particularly important; just being nice and potentially avoiding
problems caused by format setting.
2015-10-21 18:54:36 +02:00
wm4 ff778f6d68 ao_coreaudio: log current format before setting new format 2015-10-21 18:53:50 +02:00
wm4 cee9aeaf6b ao_coreaudio: fix some minor memory leaks 2015-10-21 18:53:34 +02:00
Niklas Haas eb66038d4f vo_opengl: make the default debanding settings less excessive
It's great that the new algorithm supports multiple placebo iterations
and all, but it's really not necessary and hurts performance in the
general case for the sake of the 0.1% that actually pause the screen
and look for minute differences.

Signed-off-by: wm4 <wm4@nowhere>
2015-10-21 11:32:31 +02:00
Joschka Tillmanns 1ee8ce75f1 options: add support for client certificate authentication
Client certificates are supported by ffmpeg as documented here:

  > https://www.ffmpeg.org/ffmpeg-protocols.html#tls

Signed-off-by: wm4 <wm4@nowhere>
2015-10-20 22:55:27 +02:00
bitingsock 0121d00478 TOOLS/autoload: avoid throwing an error when playing e.g. youtube
Signed-off-by: wm4 <wm4@nowhere>
2015-10-20 12:33:57 +02:00
wm4 e157d005ba ao_coreaudio: raise timeout for change-physical-format
Reportedly fixes operation with "USB connected Parasound ZDAC v.2". (OSX
and USB audio sure is not nice at all.)

This might be perceived as hang by some users, so it's quite possible
that this will have to be adjusted again somehow.

Fixes #2409.
2015-10-20 00:25:34 +02:00
Ricardo Vieira 251107076b Revert "vo_wayland: define opaque region"
This reverts commit c10fb4ce9f.

This is already done in vo_wayland.c:resize,324 doing it here makes the window bigger before the video resizes showing a black area while dragging the border.
2015-10-20 00:15:07 +02:00
wm4 750c29766f player: be slightly less prone to framedrop in display sync mode
1 to 2 frames desync is still tolerable, and will be quickly compensated
(if everything works).
2015-10-19 23:45:43 +02:00
wm4 b0b67cdf5d player: do not use copysign()
Apparently this function caused weird problems to me. I have no idea
why. The usage of the function looks perfectly fine to me, and even
rounding issues can be excluded. In any case, getting rid of this solved
my problem, and makes the code actually more readable.
2015-10-19 23:44:50 +02:00
wm4 50f8548b2f vd_lavc: attempt to fallback from hwdec before anything is decoded
The previous commit moved the av_frame_unref() after the got_picture
check. This accidentally also deferred the software fallback
reinitialization to until a software picture was decoded (instead of the
exact time of the fallback), which is not ideal.

Just rely on the fact that calling av_frame_unref() on a frame is ok
even if nothing was decoded.
2015-10-19 18:19:57 +02:00
wm4 0ab6031d76 vd_lavc: continue decoding properly after decoding failure
Commit 12cd48a8 started setting the hwdec_failed field even if hwdec was
not active, and because it also checked this field even if hwdec was not
active, broke decoding forever.

Fix this, and also avoid a memory leak or API misuse by releasing the
decoded picture. Passing an unreleased frame to the decoder has as far
as I know no defined effects.
2015-10-19 17:49:30 +02:00
wm4 667b968939 demux_lavf: always copy codec headers
If this is not done, libavformat could change the headers while
demuxing, all while the decoder thread reads these fields during
initialization.
2015-10-19 15:27:42 +02:00
wm4 e1128c8b28 video: pass through libavformat has_b_frames field
This fixes initial decoding of some samples. See #1341.

According to Libav devs, this should be considered a libavcodec bug, but
as it's hard to fix, here we go.
2015-10-19 15:00:21 +02:00
wm4 e3de309804 vo_opengl: support all kinds of GBRP formats
Adds support for AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP, and
AV_PIX_FMT_GBRAP16.

(Not that it matters, because nobody uses these anyway.)
2015-10-18 18:37:24 +02:00
wm4 9ca312b4b1 demux: remove demux_add_packet() return value 2015-10-17 14:27:55 +02:00
wm4 d27d91715f build: remove explicit checks for VPP
This was once done when old versions of libva without VPP had to be
supported. Some parts of it were removed earlier already.
2015-10-17 14:25:09 +02:00
wm4 0eb45343ca vaapi: drop non-existing FourCC
This VA_FOURCC isn't even defined by latest drivers, so I'm just
assuming it doesn't exist and never existed. For planar 4:2:0,
VA_FOURCC_YV12 is normally preferred, and there's even a VA_FOURCC_IYUV
for 4:2:0 with unswapped planes.
2015-10-17 14:20:53 +02:00
wm4 7e7ef2f01d build: bump required libva version
0.34 and 0.35 don't have the buffer API, such as vaAcquireBufferHandle.
This is only needed for the EGL interop, but why bother staying
compatible for such old things (0.36 was released over a year ago).

We also can drop some minor compatibility ifdeffery.
2015-10-17 14:17:49 +02:00
wm4 76bfd5b4a2 demux_mkv: probe start time
MKV files can very well start with timestamps other than 0. While mpv
has support for such files in general, and demux_lavf enables this
feature, demux_mkv didn't export a start time.

Implement this by simply reading the first cluster timestamp. This in
turn is done by reading 1 block. While we don't need the block for this
prupose at all, it's the easiest way to get the cluster timestamp read
correctly without code duplication. In theory this could be wrong, and
a packet could start at a much later time, but in practice this won't
happen.

This commit also adds an option to disable this feature. It's not
documented because nobody should use it. (But I happen to have a need
for this.)
2015-10-16 17:11:44 +02:00
wm4 8d414e2fe7 command: make time properties unavailable if timestamp is unknown
Let's hope this doesn't confuse client API users too much. It's still
the best solution to get rid of corner cases where it actually return
the wrong timestamp on start, and then suddenly jump.
2015-10-16 16:16:10 +02:00
wm4 2483dab54d TOOLS/stats-conv: rewrite for pygtgraph
matplotlib is pathetically slow, which makes using stats-conv.py to view
dumps longer than a few seconds a huge pain.

pyqtgraph is slightly faster than matplotlib. Other than that, it seems
to be worse in every aspect (at least for plotting), but such is life.
2015-10-15 23:07:03 +02:00
wm4 3a7a2385df vo_opengl_cb: fix pausing and seeking if interpolation is enabled
When seeking, the current frame will have the wrong timestamp, until the
seek is done and a new frame from the seek target is shown. We still use
the "old" frame for redrawing during seeks. This frame has to be
explicitly marked with still=true in order not to confuse the
interpolation queue. If this is not done, it will ignore frames until a
frame with approximately the same timestamp as the "old" frame is
reached. (Does this mean interpolation handles timestamp resets
incorrectly? I have no idea.)

Of course we also have to clear possibly queued frames on seeks.

Also, in pausing, explicitly let the frame redraw.
2015-10-14 20:38:30 +02:00
wm4 3274fabeb3 player: fix an adjustment in display sync mode
This adjustment is supposed to improve the audio speed calculation in
case of unexpected desync. The flipped sign made it actually worse,
although the total impact of this bug was very minor.
2015-10-14 18:53:00 +02:00
wm4 e0f8d79772 af_lavrresample: fix unintended audio drift when setting playback speed
Small adjustments to the playback speed use swr_set_compensation()
to stretch the audio as it is required. But since large adjustments
are now handled by actually reinitializing libswresample, the small
adjustments get rounded off completely with typical frame sizes.

Compensate for this by accounting for the rounding error and keeping
track of fractional samples that should have been output to achieve
the correct ratio.

This fixes display sync mode behavior, which requires these adjustments
to be relatively accurate.
2015-10-14 18:51:12 +02:00
wm4 da496ae2fe msg: remove the useless trailing comment from stats dumping
The origin of the stats line was added as a comment (starting with '#').
It was useless and just blowing up file sizes.
2015-10-14 18:50:58 +02:00
wm4 184426175f player: fix inverted condition
Simple oversight which made it not work at all.

How did this ever work, and if it was never tested, then why did it work
when fixing this oversight?
2015-10-13 22:09:13 +02:00
wm4 1f9c4f19cf vo_opengl: x11egl: fix confused error status codes
This is all kinds of wonderfully stupid.
2015-10-12 22:10:11 +02:00
wm4 8b291aff96 vo_opengl: x11egl: reject nvidia drivers when autoprobing
Newer nVidia drivers support EGL, but they seem to work badly,
apparently don't support some needed features or not in a form we want
(such as swap control), and vdpau interop is not available. Disable it
by default, because I'm tired of explaining this issue.

Can be reverted as soon as nVidia release working drivers.
2015-10-12 21:30:13 +02:00
wm4 8d004f07a4 vd_lavc: work around libavcodec nonsense causing hwdec init failure
The libavcodec h264 decoder contains some idiotic code with unknown
purpose (no sample or explanation known that necessitates its
existence), that causes the AVCodecContext.get_format callback to be
invoked at a time when hwaccels can't be initialized. By definition, the
get_format callback is supposed to initialize hwaccels (another idiotic
thing now part of the API, but different story). This causes hwdec
initialization sometimes to fail (WolfensteinTwitch.mp4): the first
get_format callback will mark it as failed, so the second get_format
(the "proper" normal one) will not bother restoring the state, and hwdec
init fails.

While this should be fixed in libavcodec (good luck with that), it's
quite easy to workaround.
2015-10-12 21:24:25 +02:00
wm4 14a2993796 demux_mkv: do not return subtitle packets that end before seek target
This affects the subtitle preroll mode during seeking. It could matter
somewhat with insane files with ten-thousands of subtitle events, which
now seem to pop up, and will avoid packet queue overflow.
2015-10-12 21:19:43 +02:00
wm4 3804376ccc af_lavrresample: reinit resampler on large speed changes
swr/avresample_set_compensation() was made for small speed adjustments.
Non-documentation says it should be used for changes not larger than 1%,
so reinitialize the sampler if the change is larger than that.
2015-10-12 21:12:05 +02:00
ChrisK2 bddd1e9e3b ytdl: Set a proper label for external audio tracks 2015-10-11 20:52:11 +02:00
wm4 9e7069fde2 vd_lavc: refuse to initialize vaapi with unknown profiles
Bad idea, although I'm not sure how harmful it actually was.

Although this is common code, only the vaapi hwaccel still uses it.
2015-10-11 18:48:02 +02:00
wm4 94b6a1054e cocoa: set application policy before creating window
This fixes a regression since commit f4d62da8. The original code run
vo_cocoa_config_window() once without creating the window, which had the
effect that the last part of the function was run at least once before
the actual window was created. Fix the regression by moving it to before
the window is created.

The regression itself is hard to describe. One test case: start mpv from
a fullscreened terminal window. It should switch to another desktop,
with the mpv window visible. This didn't happen anymore.
2015-10-11 16:19:08 +02:00
wm4 d714c8380a DOCS/client_api_examples/README: add qt_opengl
And also adjust the documentation for the other Qt examples to avoid
redundancy.

While we're at it, move the simple example to the top.
2015-10-11 14:18:52 +02:00
wm4 b7ba2e2c57 DOCS/client_api_examples/qt_opengl: fix uninit
mpv_opengl_cb_uninit_gl() still needs the OpenGL context. It makes calls
to free OpenGL objects. Strictly speaking, this is probably unnecessary,
because the OpenGL context is destroyed afterwards (implicitly freeing
all related objects). But mpv_opengl_cb_uninit_gl() does not require the
destruction of the OpenGL context, and thus has to free resources
manually.

It's also true that OpenGL normally simply ignores API calls (or returns
errors) if no context is set, but doing it properly is cleaner.

That makeCurrent() can be called in the destructor is explicitly allowed
and recommended for freeing GL resources in the Qt docs.

This fixes a mpv error message on exit.
2015-10-11 14:11:12 +02:00
wang-bin 52de5ea6ad DOCS/client_api_examples: add qt widget + opengl-cb example 2015-10-11 13:58:09 +02:00
ChrisK2 78caf6ae86 ytdl: Remove DASH hacks, use DASH by default
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .

Closes #579
Closes #1321
Closes #2359
2015-10-11 00:35:35 +02:00
wm4 46c499d02a DOCS/client_api_examples/README: rewrite
The new one is much more detailed.

Also add part of it to the libmpv doxygen.
2015-10-10 15:44:27 +02:00
wm4 dbbde6161d player: fix missed wakeup on video EOF
If video EOF happens during playback restart, and audio is syncing, and
the demuxer packet queue overflows (i.e. no new packets will be read),
then it could happen that the player accidentally enters sleeping, and
continues playing anything only after e.g. user input wakes it up.
2015-10-09 15:53:02 +02:00
wm4 a62dcdd5f4 manpage: font options do not support fontconfig patterns anymore
libass 0.13.0 breaks this due to removal of fontconfig from its core
(instead, fontconfig is one possible backend, and pattern lookup is
apparently not possible anymore).
2015-10-09 00:03:19 +02:00
wm4 f7124be091 audio: add AO deviation logging
Pretty dumb (and doesn't handle pausing or other discontinuities), but
at least somewhat idiot-proof.
2015-10-08 23:20:33 +02:00
wm4 6499224888 vo: log deviation from ideal vsync interval 2015-10-08 22:06:15 +02:00
wm4 252d5b319a demux_subreader: participate in probing only on Libav
FFmpeg supports all formats the old subreader code does, and is better
at it. On the other hand, subreader.c's probing is bad and can lead to
false positives easily.
2015-10-08 19:59:49 +02:00
wm4 280251656c af_lavrresample: use libswsresample dynamic rate adjustment feature
swr_set_compensation() changes the apparent sample rate on the fly (who
would have guessed). It is thus very well-suited for adjusting audio
speed on the fly during playback (like needed by the display-sync mode).
It skips the relatively slow resampler reinitialization.

If this doesn't work (libswresample soxr backend), then fall back to the
old method.
2015-10-07 21:54:45 +02:00
wm4 aa796c23db vo_xv: fix crash with --wid
Fixes #2386.

Reminder that you should not use this crap-VO.
2015-10-07 13:49:29 +02:00
wm4 0a41c6f0ec audio: make spdif re-probe from normal decoding work
The previous commit handled not falling back to normal decoding if the
AO was reloaded (I think...), and this tries to re-engage spdif pass-
through if it was previously falling back to normal decoding (e.g.
because it temporarily switched to an audio device incapable of
passthrough).
2015-10-06 20:21:29 +02:00
wm4 66aa54d319 audio: re-probe spdif if AO is reloaded
Makes the spdif automagic work better on audio hotplugging.
2015-10-06 19:59:02 +02:00
wm4 288eaacd85 demux: don't attempt to open a demuxer after abort signal was given
demux_open() kept trying to fallback to other demuxers when opening was
cancelled. This was not really a problem, but it was stupid.
2015-10-06 18:19:20 +02:00
wm4 ecb776f88e player: make stop command actually stop
The stop command didn't always stop. In this case, opening a HLS URL and
then sending "stop" during loading would actually make it fallback to
parsing it as a playlist, and then continued to play the playlist items.
(This corner case makes several unfortunate factors come together to
produce this really odd behavior.)

Another issue is that the "stop" was not always explicitly set. This
could be a problem when sending several commands at once. Only the
"quit" command should have priority over the "stop" command, so this is
still checked.
2015-10-06 18:19:20 +02:00
wm4 1c593f1497 README: link to Copyright instead of LICENSE file
The Copyright file explains the whole license mess. The earlier change
was apparently confusing, because the link reading "details" merely
linked to the GPLv2 license instead of explaining anything. In fact, I
meant to link to the Copyright file in the first place.
2015-10-06 18:19:20 +02:00
wm4 b4804a4b26 video: fix base for --no-correct-pts
Use the first encountered packet PTS/DTS as base, instead of the last
one. This does not add the amount of frames buffered in the codec to the
PTS offset, and thus is better.

Also, don't add the frame time if there was no decoded frame yet. The
first frame should obviously have the timestamp of the first packet
(going by this heuristic).
2015-10-06 18:19:20 +02:00
wm4 5015759334 video: increase maximum number of buffered AVI pts samples
While b-frame reordering limits the maximum required number to around
16, the number of additionally buffered frames can be much higher.

Guess when this actually matters? (For the libavcodec MMAL wrapper.)
2015-10-06 18:19:20 +02:00
wm4 3c292395ca video: don't sort AVI pts samples
It's obviously not needed, and only an artifact of the old PTS
determination code.
2015-10-06 18:19:20 +02:00
wm4 8e654d3f78 video: remove user-controllable PTS sorting (--pts-association-mode)
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.

While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
2015-10-06 18:19:20 +02:00
wm4 0e245b3752 video: disable framedrop if avi-style timestamps are used
This can't be handled correctly at all. Other cases when the decoder
might drop a frame (such as completely failing to decode a frame) will
shift timestamps by a frame, and it can't be avoided.

While we could maybe find a better way to handle this with libavcodec's
main decoders, this seems to be much harder if it should work with
certain HW decoders, which don't passthrough the DTS field (such as
MMAL). Another problem are .avi files with b-frames. So just leave it
as it is.
2015-10-06 18:18:57 +02:00
ChrisK2 6fb926a560 ytdl: Remove version check and minor cleanup
Closes #2370
2015-10-06 17:06:11 +02:00
Kevin Mitchell 8f33c65fe0 ao_alsa: add debug messages for format search 2015-10-06 02:24:36 -07:00
Kevin Mitchell beae60bcd5 ao_alsa: fix failure to find any sampleformat
Set format to invalid after each failed test. This way the final check
for valid format will actually fail if no formats work.
2015-10-06 02:24:36 -07:00
wm4 29e42b78c0 README: clarify license statement
Fixes #2382.
2015-10-06 09:28:38 +02:00
wm4 54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4 e694d67366 ao: rework audio output driver probing
Make the code a bit more uniform. Always build a "dummy" audio output
list before probing, which means that opening preferred devices and
pure auto-probing is done with the same code. We can drop the second
ao_init() call.

This also makes the next commit easier, which wants to selectively
fallback to ao_null. This could have been implemented by passing a
different requested audio output list (instead of reading it from
MPOptions), but I think it's better if this rather special feature
is handled internally in the AO code. This also makes sure the AO
code can handle its own options (such as the audio output list) in
a self-contained way.
2015-10-05 19:10:22 +02:00
wm4 6890de958d manpage: edit recommended VO remarks 2015-10-04 20:26:12 +02:00
wm4 c855ab5624 player: add wav to list of external audio file extensions
Fixes #2378.
2015-10-04 19:48:58 +02:00
wm4 3ccac74de2 video: remove codec delay estimation
This was used only by the timestamp sorting code, which is a fallback
for avi files (as well as avi-muxed mkv files). This was supposed to
prevent accumulating timestamps in case the decoder consumes more
packets than it outputs frames (i.e. frames are dropped). This didn't
work very well (timestamps could be off by a large amount), the
estimation of the delay was fragile, and the interdependencies with the
decoder were annoying, so kill it.
2015-10-03 22:10:44 +02:00
wm4 ee283843fa video: cosmetics: remove trailing whitespace 2015-10-03 21:21:27 +02:00
wm4 291f301c10 video/out: remove an unused parameter
This parameter has been unused for years (the last flag was removed in
commit d658b115). Get rid of it.

This affects the general VO API, as well as the vo_opengl backend API,
so it touches a lot of files.

The VOFLAGs are still used to control OpenGL context creation, so move
them to the OpenGL backend code.
2015-10-03 18:20:16 +02:00
wm4 e448e10fd7 vo: change some defines to enums
Why not.
2015-10-02 18:49:35 +02:00
wm4 e72ca08554 vo_opengl: drop old backend API 2015-10-02 18:49:35 +02:00
wm4 e87f705497 vo_opengl: rpi: switch to new internal API 2015-10-02 18:33:09 +02:00
wm4 93db4233af win32: cleanup: remove some unneeded things 2015-10-02 18:14:00 +02:00
wm4 fe993a6712 vo_opengl: w32: switch to new internal API 2015-10-02 18:10:58 +02:00
wm4 69bc7e34b9 vo_opengl: refactor DwmFlush crap
Get it out of the way in the common code. MPGLContext.dwm_flush_opt can
be removed as well as soon as the option system gets overhauled.
2015-10-02 17:59:05 +02:00
Emmanuel Gil Peyrot a9ed9e329c vo_opengl: remove leftover variable from vaglx in vaegl
This was preventing compilation on systems without X11 headers.
2015-10-02 03:49:02 +01:00
Emmanuel Gil Peyrot 8a21cb1cd3 vo: fix compilation failure when vaapi is enabled and x11 disabled
This was previously trying to use the video_output_vaapi symbol despite
vo_vaapi.c being guarded by the vaapi-x11 option.
2015-10-02 03:21:51 +01:00
wm4 bd87598af9 vo_opengl: wayland: switch to new internal API 2015-10-01 22:57:02 +02:00
wm4 f4d62da8f0 vo_opengl: cocoa: switch to new internal API 2015-10-01 22:42:25 +02:00
wm4 ae7212963e cue: read more metadata
Make handling of metadata slightly more generic, and add reading of the
"PERFORMER" fields. There are some more fields, but for now let's leave
it at this.

TRACK-specific PERFORMER fields have to be read from the per-chapter
metadata (somewhat obscure).

Fixes #2328.
2015-10-01 21:57:35 +02:00
wm4 24f34c9e8e player: print tags under different log prefix
A minor, but apparently common feature request. Fixes #2360.
2015-10-01 21:10:59 +02:00
wm4 98c4ab6d13 vo_opengl: make sw suboption work without explicit backend selection
You needed to select a GL backend with the backend suboption. This was
confusing.

Fixes #2361.
2015-10-01 20:57:29 +02:00
wm4 4a07205963 vo_opengl: debanding requires GLSL 1.30
We have to disable it, or shader compilation will fail.

Fixes #2362.
2015-10-01 20:44:39 +02:00
wm4 7c5f41ff5f x11: separate window creation and configuration
This gets rid of an old hack, VOFLAG_HIDDEN. Although handling of it has
been sane for a while, it used to cause much pain, and is still
unintuitive and weird even today.

The main reason for this hack is that OpenGL selects a X11 Visual for
you, and you're supposed to use this Visual when creating the X window
for the OpenGL context. Which means the X window can't be created early
in the common X11 init code, but the OpenGL code needs to do something
before that. API-wise you need separate functions for X11 init and X11
window creation. The VOFLAG_HIDDEN hack conflated window creation and
the entrypoint for resizing on video resolution change into one
function, vo_x11_config_vo_window(). This required all platform backends
to handle this flag, even if they didn't need this mechanism.

Wayland still uses this for minor reasons (alpha support?), so the
wayland backend must be changed before the flag can be entirely removed.
2015-09-30 23:31:34 +02:00
wm4 a2a2cdb5bc vo_opengl: cosmetics: coding style 2015-09-30 23:05:42 +02:00
wm4 41bf41e416 vo_opengl: do not reset video queue when changing video equalizer
If interpolation is enabled, then this causes heavy artifacts if done
while unpaused. It's preferable to allow a latency of a few frames for
the change to take full effect instead. If this is done paused, the
frame is fully redrawn anyway.
2015-09-30 22:59:34 +02:00
wm4 ebb43f5176 Revert "vo_x11: remove this video output"
This reverts commit d11184a256.

Unfortunately, there was a lot of unexpected resistance.

Do note that this is still extremely slow, crappy, etc.

Note that vo_x11.c was further edited. Compared to the removed vo_x11.c,
an additional ~200 lines of code was removed in order to simplify it. I
tried to strip it down as much as possible. In particular, support for
odd non-32 bit formats (24, 16, 15, 8 bit) is dropped.

Closes #2300.
2015-09-30 22:52:22 +02:00
wm4 aff6e8e8da stream: minor cleanup to verbose logging
Don't print the URL that is opened twice. stream.c and stream_lavf.c
each printed it once. Remove the logging from stream_lavf.c, and move
the log call to a more interesting point.
2015-09-30 22:51:37 +02:00
ChrisK2 1b7e8ff6c5 ytdl: Don't override user-set format in no-video mode 2015-09-30 22:28:01 +02:00
wm4 739452361f manpage: adjustments to hwdec remarks 2015-09-29 21:14:56 +02:00
wm4 ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4 b4491c00c4 Take care of libavcodec convergence_duration deprecation
This AVPacket field was a hack against the fact that the duration field
was merely an int (too small for things like subtitle durations). Newer
libavcodec drops this field and makes duration 64 bit.
2015-09-29 18:43:28 +02:00
wm4 12cd48a8a9 Revert "vd_lavc: do not abort hardware decoding on errors"
This essentially reverts commit 009dfbe3. FFmpeg VideoToolbox support
is being wacky, and can cause major issues, such as not being able
to decode a single frame. (E.g. by playing a .ts file. This should be
fixed in FFmpeg eventually.)

This is not a straight revert of the commit; just a functional one. We
keep the slightly simpler code structure.
2015-09-28 22:31:47 +02:00
wm4 31316e9ca0 vo_opengl: videotoolbox: cleanups
Get rid of the VDA specifics like naming or ancient pixel formats.
2015-09-28 22:11:04 +02:00
wm4 853fe788f8 vo_opengl: rename hwdec_vda.c to hwdec_osx.c
It doesn't deal with VDA at all anymore. Rename it to hwdec_osx.c. Not
using hwdec_videotoolbox.c, because that would give it the longest
source path in this project yet. (Also, this code isn't even
VideoToolox-specific, other than the name of the pixel format used.)
2015-09-28 22:03:14 +02:00
wm4 1dd7b7bddc video: remove VDA support
VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no
reason to support VDA anymore. In fact, we had a bug that made VDA not
useable with older FFmpeg versions in some newer mpv releases.

VideoToolbox is supported even on slightly older OSX versions, and if
not, you still can run mpv without hw decoding.
2015-09-28 22:03:14 +02:00
wm4 15ef9f9ee6 vd_lavc: remove some ancient cargo-culting
Definitely not needed anymore, and fixes a crash in some weird corner-
cases.

The extradata freeing is apparently still needed, though. (Because a
codec context can be opened again, which makes no sense, but ok.)
2015-09-28 22:03:14 +02:00
wm4 ad2ab5893e ao_alsa: improve handling of device disconnection
This can happen with USB audio. There was already code for this, but
something in mpv and ALSA changed - and now the old code is not
necessarily triggered anymore. It probably depends on the exact
situation.
2015-09-28 22:03:14 +02:00
wm4 144571da9b ao_coreaudio_utils: fix error handling in device listing code
This could sometimes cause crashes in hotplug events. (Apparently in
cases when CoreAudio changes its state asynchronously, or such.)

CA_GET_STR() does not set the string if there was an error, so errors
have to be strictly checked before using it.
2015-09-28 22:03:14 +02:00
wm4 8aa8417aa3 vo_opengl: vaapi: add Wayland support
Pretty trivial with the new EGL interop.

Fixes #478.
2015-09-27 21:38:45 +02:00
wm4 1fa674c109 vo_opengl: refactor EGL context information callback
Move the ugliness from x11egl.c to common.c, so that the ugliness
doesn't have to be duplicated in wayland.c.
2015-09-27 21:34:11 +02:00
wm4 710872bc22 vaapi: remove dependency on X11
There are at least 2 ways of using VAAPI without X11 (Wayland, DRM).
Remove the X11 requirement from the decoder part and the EGL interop.
This will be used by a following commit, which adds Wayland support.

The worst about this is the decoder part, which includes a bad hack for
using the decoder without any VO interop (also known as "vaapi-copy"
mode). Separate the X11 parts so that they're self-contained. For the
EGL interop code we do something similar (it's kept slightly simpler,
because it essentially only has to translate between our silly
MPGetNativeDisplay abstraction and the vaGetDisplay...() call).
2015-09-27 21:33:15 +02:00
wm4 1ff32236fa manpage: fix broken example
Fixes #2353.
2015-09-27 19:21:37 +02:00
wm4 2a7811176c vo_opengl: vaapi: provide symbols for missing extensions
We also could just check at build time, but since it's not much, just
redefine them inline if not present.
2015-09-27 16:25:03 +02:00
wm4 2e5df94f0f vo_opengl: vaapi: redo how EGL extensions are loaded
It looks like my hope that we can unconditionally include EGL headers in
the OpenGL code is not coming true, because OSX does not support EGL at
all. So I prefer loading the VAAPI EGL/GL specific extensions manually,
because it's less of a mess. Partially reverts commit d47dff3f.
2015-09-27 16:18:06 +02:00
wm4 0c494c238a vo_opengl: rpi: fix EGL comment
While EGL 1.4 seemed a bit ambiguous about this to me, it actually says
quite clearly that core functions are not supported with
eglGetProcAddress() in the following paragraph.
2015-09-27 16:07:18 +02:00
wm4 375886c777 vo_opengl: probe for EGL by default
Normally, we prefer GLX on X11. But for the VAAPI EGL interop, we
obviously want EGL. Since nvidia does not provide EGL with desktop GL
yet, we can leave it to the autoprobing. Just make sure some failure
messages don't unnecessarily show up in the nvidia case.

This breaks VAAPI GLX interop by default, but I don't care much. If
you use --hwdec=auto (which you should if you want hw decoding), this
should fallback to vaapi-copy instead.
2015-09-26 20:52:10 +02:00
wm4 0aa548457f vo_opengl: x11egl: cleanup uninit path
Get rid of the config_window_x11_egl() indirection.
2015-09-26 20:52:10 +02:00
wm4 e0cb65e8ac vo_opengl: vaapi: probe the surface format
Probe the surface format, and check whether it's really something we
support. This also does a complete check whether the EGL interop works
at all (the only way to find this out is actually running this code).
Also, support YV12. Under some circumstances, vaapi (with Intel
drivers) can be made to use this format.

Unfortunately, the Intel drivers show some very weird behavior, which
is hopefully a bug. insane_hack() provides a very evil workaround (see
comments). A proper solution might be passing the hw format as part of
mp_image_params, but as long as hw surfaces appear to be able to change
the format on the fly, attempting this is probably not worth the extra
complexity and likely fragility. The hack allows us to pretend that
there is sane behavior for now.
2015-09-26 20:52:10 +02:00
wm4 6875e6a779 wscript: add missing entry to help output
Fixes #2344.
2015-09-25 20:50:04 +02:00
wm4 ac5538c7df vaapi: use GPU memcpy for reading back from HW surface
This makes it much faster if the surface is really mapped from GPU
memory. It's slightly slower than system memcpy if used on system
memory. We don't really know definitely in which type of memory
it's located, so we use the GPU memcpy in all cases.

Fixes #2317.
2015-09-25 19:18:16 +02:00
wm4 0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
Philip Langdale 361040f9d9 vd_lavc: Fix recovery from vdpau preemption
Flushing buffers, and thereby triggering decoder reinitialisation
needs to happen before attempting, and failing, to decode.
2015-09-25 17:29:44 +02:00
wm4 d2281935b3 vo_rpi, wayland: fix build
Broken by commit d47dff3f. If something is going to include EGL.h,
header_fixes.h has to know. This definitely affected vo_rpi, and
probably affects wayland builds (with x11egl didabled) as well.
2015-09-25 16:02:15 +02:00
wm4 0a6c334b59 vo_opengl: vaapi: undo vaAcquireBufferHandle() correctly on error
Checking and resetting the VAImage.buf field is non-sense, even if it
happened to work out in the normal case. buf is actually freed when
vaDestroyImage() is called (not quite intuitive), and we need an extra
field to know whether vaReleaseBufferHandle() has to be called.
2015-09-25 12:14:19 +02:00
wm4 38b747bb67 vaapi: cosmetics, minor fixes
Printing "Using vaDeriveImage()" every frame is too verbose, so raise
the log level.

mp_image strides are in int and not unsigned int; fix this. It's not
like it actually matters, though.

Finish a comment.
2015-09-25 12:10:43 +02:00
wm4 993bee38ca vo_opengl: vaapi: handle YV12 correctly
This specific FourCC has its planes swapped compared to FFmpeg yuv420p.
2015-09-25 12:07:20 +02:00
wm4 0b87bf9b72 vo_opengl: vaapi: document DRM fourcc upstream defines
Add the upstream symbolic names as comments. Normally, these should be
defined in libdrm's drm_fourcc.h header. But DRM_FORMAT_R8 and
DRM_FORMAT_GR88 are not defined anywhere, except in the kernel userland
headers of Linux 4.3 (!). We don't want mpv to depend on bleeding-edge
Linux kernel headers, so this will have to do.

Also, just for completeness, add fourccs for the 3 and 4 channel
formats. I didn't manage to test them, though.
2015-09-25 12:03:36 +02:00
wm4 456366b63b vo_opengl: vaapi: use dummy image to determine plane layout
Reduces the amount of hardcoded assumptions about the layout
drastically. (Now adding yuv420 support would be just adjusting an if,
if you ignore the other problems, such as determining the hw format at
all early enough.)
2015-09-25 10:22:10 +02:00
wm4 ec356d3efe vo_opengl: vaapi: remove unnecessary loop
Not sure what I was thinking.
2015-09-25 10:03:17 +02:00
wm4 5786d07450 vo_opengl: vaapi: fix cleanup
Don't call eglDestroyImageKHR() on the same ID possibly more than once.

Clear the image reference on termination, or we would leak up to 1 image
per VO recreation.
2015-09-25 10:02:54 +02:00
wm4 8d8a2045bd vo_opengl: support new VAAPI EGL interop
Should work much better than the old GLX interop code. Requires Mesa 11,
and explicitly selecting the X11 EGL backend with:

    --vo=opengl:backend=x11egl

Should it turn out that the new interop works well, we will try to
autodetect EGL by default.

This code still uses some bad assumptions, like expecting surfaces to be
in NV12. (This is probably ok, because virtually all HW will use this
format. But we should at least check this on init or so, instead of
failing to render an image if our assumption doesn't hold up.)

This repo was a lot of help: https://github.com/gbeauchesne/ffvademo
The kodi code was also helpful (the magic FourCC it uses for
EGL_LINUX_DRM_FOURCC_EXT are nowhere documented, and
EGL_IMAGE_INTERNAL_FORMAT_EXT as used in ffvademo does
not actually exist).

(This is the 3rd VAAPI GL interop that was implemented in this player.)
2015-09-25 00:26:19 +02:00
wm4 0e9cfa6b64 vo_opengl: add mechanism to retrieve Display from EGL context
The VAAPI EGL interop code will need access to the X11 Display. While
GLX could return it from the current GLX context, EGL has no such
mechanism. (At least no standard one supported by all implementations.)
So mpv makes up such a mechanism.

For internal purposes, this is very rather awkward solution, but it's
needed for libmpv anyway.
2015-09-25 00:20:11 +02:00
wm4 d47dff3faa vo_opengl: load certain EGL extensions needed for VAAPI EGL interop
These extensions use a bunch of EGL types, so we need to include the EGL
headers in common.h to use our GL function loader with this.

In the future, we should probably require presence of the EGL headers to
reduce the hacks. This might be not so simple at least with OSX, so for
now this has to do.
2015-09-25 00:19:58 +02:00
wm4 b81d9c79a8 vo_opengl: enable X11 EGL backend by default
Originally, this was disabled, because it was useless and I was afraid
it could possibly break autodetection and proper fallback.
2015-09-24 23:56:55 +02:00
wm4 57831d52dc vo_opengl: actually set hardware decoder mapped texture format
Surfaces used by hardware decoding formats can be mapped exactly like a
specific software pixel format, e.g. RGBA or NV12. p->image_params is
supposed to be set to this format, but it wasn't.

(How did this ever work?)

Also, setting params->imgfmt in the hwdec interop drivers is pointless
and redundant. (Change them to asserts, because why not.)
2015-09-24 23:48:57 +02:00
wm4 b14c9eb748 client API: rename GL_MP_D3D_interfaces
This is a pseudo-OpenGL extension for letting libmpv query native
windowing system handles from the API user. (It uses the OpenGL
extension mechanism because I'm lazy. In theory it would be nicer to let
the user pass them with mpv_opengl_cb_init_gl(), but this would require
a more intrusive API change to extend its argument list.)

The naming of the extension and associated function was unnecessarily
Windows specific (using "D3D"), even though it would work just fine for
other platforms. So deprecate the old names and introduce new ones. The
old ones still work.
2015-09-24 21:07:37 +02:00
wm4 cb1c072534 vo_opengl: remove sharpen scalers, add sharpen sub-option
This turns the old scalers (inherited from MPlayer) into a pre-
processing step (after color conversion and before scaling). The code
for the "sharpen5" scaler is reused for this.

The main reason MPlayer implemented this as scalers was perhaps because
FBOs were too expensive, and making it a scaler allowed to implement
this in 1 pass. But unsharp masking is not really a scaler, and I would
guess the result is more like combining bilinear scaling and unsharp
masking.
2015-09-23 22:43:27 +02:00
wm4 c17ff1703a vo_opengl: move deband_opts declaration to where it's used
At least one thing the current option code can do right.
2015-09-23 22:21:59 +02:00
wm4 65ad85790a vo_opengl: remove unsued chroma_location field
This was redundant to forcing the value with vf_format, so the vo_opengl
sub-option was removed. This field is just a leftover.
2015-09-23 22:16:36 +02:00
wm4 17cd6798a6 vo_opengl: move shader file caching to video.c
It's just about loading and cachign small files, not does not
necessarily have anything to do with shaders. Move it to video.c where
it's used.
2015-09-23 22:13:03 +02:00
wm4 d8d4e18835 player: fix another --force-window bug
Will this shit ever actually work?

Fixes #2339.
2015-09-23 22:03:11 +02:00
wm4 009dfbe3b6 vd_lavc: do not abort hardware decoding on errors
Usually, libavcodec ignores errors reported by the hardware decoding
API, so it's not like we can actually escape if the hardware is somehow
acting up.

For normal fallback purposes, or if parts of the hw decoding API which
we actually check fails, we do this by setting and checking the
hwdec_failed flag anyway.
2015-09-23 20:37:47 +02:00
wm4 2ed9370bd6 vf_vavpp: allocate output surfaces with the same size as input
This can happen if the hw decoder allocates padded surfaces (e.g.
mod16), but the VPP output surface was allocated with the exact size.
Apparently VPP requires matching input and output sizes, or it will add
artifacts. In this case, it added mirrored pixels to the bottom few
pixels.

Note that the previous commit should have fixed this. But it didn't
work, while this commit does.

Fixes #2320.
2015-09-23 14:20:50 +02:00
wm4 e0c005cb75 va_vavpp: set input/output processing region
If not set, VPP will use the whole surface. This is a problem if the
surfaces are padded, and especially if the surfaces are padded by
different amounts.

This is an attempt to fix #2320, but it appears to do nothing at all.
2015-09-23 14:20:50 +02:00
wm4 4d6c1be7b6 vd_lavc: minor cleanup to hwdec fallback code
The comment was largely outdated, and described the old situation when
we used a "violent" fallback by making get_buffer2 fail completely.

Also, for the case when the hw decoder initialization succeeded (in
get_format), but get_buffer2 for some reason requests something
unexpected, we also can fallback more gracefully and in the same way.
2015-09-23 14:20:50 +02:00
Martin Herkt f8c57433b9 Release 0.11.0 2015-09-23 01:13:22 +02:00
Martin Herkt ead2933792 Merge branch 'master' into release/current 2015-09-23 01:12:42 +02:00
Martin Herkt 79f8ee2808 DOCS: update client API changes for release 2015-09-23 01:12:15 +02:00
Martin Herkt e3e6c1939f DOCS: update release policy 2015-09-23 01:07:52 +02:00
wm4 4d747400bb win32: allow multiple windows at the same time
Window classes are process-wide (or at least DLL-wide), so you can't
have 2 classes with the same name. Our code attempted to do this when
for example 2 libmpv instances were created within the same process.
This failed, because RegisterWindowEx() fails if the class already
exists.

Fix this by ignoring RegisterWindowEx() errors. If the class can really
not be registered, we will fail on CreateWindowEx() instead. Of course
we also can't unregister the class, as another thread might be using it.
Windows will free the class automatically if the DLL is unloaded or the
process terminates.

Fixes #2319 (hopefully).
2015-09-22 21:54:43 +02:00
wm4 8838c4a5b1 build: allow disabling vapoursynth completely
It's possible to build vf_vapoursynth with either the Python or Lua
backend (or both or none). The check for the vapoursynth core itself was
hidden away and couldn't be disabled, which would link mpv with
vapoursynth even if all backends were disabled.

Rearrange the checks so that the core will be disabled if no backend is
found (or both are disabled). This duplicates the check for
vapoursynth.pc, but since it's trivial, this is not that bad.
2015-09-22 11:46:57 +02:00
wm4 a75e933dac player: fix excessive CPU usage in audio-only mode
Caused by one of the --force-window commits. The unconditional
uninit_video_out() call (which normally should be idempotent) raised
sporadic MPV_EVENT_VIDEO_RECONFIG events. This is ok, except for the
fact that clients (like a Lua script or libmpv users) would cause the
event loop to run again after receiving it, triggering a feedback loop.
Fix it by sending the events really only on a change.
2015-09-22 11:19:39 +02:00
wm4 ab7ac46bcc player: some more --force-window fixes
Sigh... After the recent changes, another regression appeared. This
time, the VO window wasn't cleared when changing from video to a non-
video file (such as audio-only with no cover art). Fix this by properly
taking the handle_force_window() bool parameter into account.

Also, the info message could be printed twice, which is harmless but
ugly. So just remove the message.

Also, do some more minor cleanups (like fixing the comment, which was
completely outdated).
2015-09-21 21:22:20 +02:00
wm4 7a19eb490e player: do not destroy VO prematurely when initializing playback
If --force-window wasn't used, this would destroy the VO while a file
is still being loaded, resulting in flicker and other interruptions
when switching from one playlist entry to another. Recent regression.

The condition used here is pretty tricky, but it boils down to that it
should trigger either in idle mode, or when loading has been fully done
(at these points we definitely know whether the VO will be needed).
2015-09-20 23:13:27 +02:00
wm4 8782354e6d player: rename and move find_subfiles.c
This was in sub/, because the code used to be specific to subtitles. It
was extended to automatically load external audio files too, and moving
the file and renaming it was long overdue.
2015-09-20 18:05:06 +02:00
wm4 f287ccf017 player: add opus to list of external audio file extensions
Fixes #2336.
2015-09-20 18:00:21 +02:00
wm4 2f4e01e772 player: make force-window in auto-profiles actually work
The previous commit was incomplete (and I didn't notice due to a broken
test procedure).

The annoying part is that actually creating the VO was separate; redo
this and merge the code for this into handle_force_window() as well.
This will also make implementing proper reaction to runtime option
changes easier. (Only the part for actually listening to option changes
is missing.)
2015-09-20 17:58:02 +02:00
wm4 9d2bc9a4ac player: make force-window=immediate work in auto-profiles
This is a bad hack; the correct way to handle this would be implementing
profiles differently, and then listen to option changes and act on them
dynamically.
2015-09-20 17:05:14 +02:00
wm4 3586e6ceeb vf_yadif: add hack for Libav compatibility
Libav accepts slightly different options compared to FFmpeg. Sigh...

This was "broken" in 25755f5f. Fixes #2335.
2015-09-20 15:36:52 +02:00
wm4 21e5e4da4b audio/filter: remove reentrancy flag
This flag was used by some filters and made sure none of these filters
were inserted twice. This triggers only if the user explicitly tries to
add multiple filters (and not e.g. due to auto-insertion), so at best
this warned the user from doing something potentially pointless. At
worst, it blocked some (mildly) legitimate use-cases. Get rid of it.

Also see #2322.
2015-09-20 14:44:44 +02:00
Philip Sequeira bad743aed5 TOOLS/zsh.pl: only check the actual exit code when calling mpv
Ignore the other bits of $?. Apparently they can be set even if the
command succeeded.
2015-09-20 14:21:03 +02:00
Philip Langdale 126367bb09 vf_vdpaurb: query_format is still required
I took this out because I thought the filter chain would auto-negotiate
using nv12 without the explicit hint, and it does in the basic case
with no intermediate filter, but once you start adding filters, it
can end up negotiating a different format and then failing.
2015-09-18 07:33:15 -07:00
Philip Langdale 1e53308d65 vf_vdpaurb: Pass through non-hardware-decoded content
Today, vdpaurb will fail if it's used with non-hardware-decoded
content. This created work for the user as they have to explicitly
add or not add it, depending on the content.

As an improvement, we can make vdpaurb pass through any frames
that aren't hardware decoded, so that it can always be present in the
filter chain, if desired.
2015-09-15 21:53:53 -07:00
wm4 fea1e09a9c manpage: add a note about libavfilter 2015-09-11 23:48:47 +02:00
wm4 7020908691 video/filter: remove some vf_lavfi wrappers
I see no point in keeping these around. Keeping wrappers for some select
libavfilter filters just because MPlayer had these filters is not a good
reason.

Ultimately, all real filtering work should go to libavfilter, and users
should get used to using vf_lavfi directly. We might even not require
the awful double-nested syntax for using libavfilter one day.

vf_rotate, vf_yadif, vf_stereo3d are kept because mpv uses them
internally. (They all extend the lavfi filters or change their
defaults.) vf_mirror is kept for symmetry with vf_flip. vf_gradfun and
vf_pullup are probably semi-popular, so I'll remove them not yet - only
after some more discussion.
2015-09-11 23:47:00 +02:00
wm4 876e93d8b7 vf_lavfi: cosmetics: fix coding style 2015-09-11 23:05:14 +02:00
wm4 4e0e24c3c2 af_lavfi: implement af-metadata property
Works like vf-metadata. Unfortunately requires some code duplication
(even though it's not much).

Fixes #2311.
2015-09-11 23:04:02 +02:00
wm4 f095e86b61 af: use generic statuc codes
The reason MPlayer traditionally duplicated them all over the place is
that it wanted every component to be a self-contained library (e.g.
audio filters were in "libaf"). But this is not necessarily helpful, and
this change makes the following commit a bit simpler.
2015-09-11 23:03:04 +02:00
wm4 c2ee824c26 player: prefer logical current directory path
The "PWD" enviornment variable is described by POSIX. We don't go to
length to verify its contents, but just trust it.

This affects the logic for resuming playback.
2015-09-11 23:01:12 +02:00
wm4 d96f6edf49 vf: vf_stereo3d depends on libavfilter 2015-09-11 18:03:16 +02:00
wm4 e76f503fff ao_lavc: minor simplification 2015-09-11 09:01:49 +02:00
Kevin Mitchell 1557d2d470 ao_alsa: use sample format determination code 2015-09-10 23:58:09 -07:00
Kevin Mitchell 7eacfdcd25 ao_alsa: add double to sample format list 2015-09-10 23:58:09 -07:00
Kevin Mitchell 09c61e0a45 ao_alsa: put spdif formats into find_alsa_format 2015-09-10 23:58:09 -07:00
Kevin Mitchell b7144ad8bf audio/format: revise af_format_conversion_score
* (de)planarize -1
* pad 1 byte -8
* truncate 1 byte -1024
* float -> int 1048576 * (8 - dst_bytes)
* int -> float -512

Now the score is negative if and only if the conversion is lossy
(e.g. previously s24 -> float was given a negative (lossy) score),
However, int->float is still considered bad
(s16->float is worse than than s16->s32).

This penalizes any loss of precision more than performance / bandwidth hits.
For example, previously s24->s16p was considered equal to s24->u8.

Finally, we penalize padding more than (de)planarizing as this will
increase the output size for example with ao_lavc.
2015-09-10 23:58:09 -07:00
Kevin Mitchell 269f271b73 video: make --field-dominance set interlaced flag
fixes #2289
2015-09-10 23:46:06 -07:00
wm4 fdf6e5f5aa vo_rpi: fix compilation
The recent OpenGL refactor commits forgot to update this file.
2015-09-11 08:16:17 +02:00
wm4 e9822f6012 ao_oss: use new sample format determination code 2015-09-10 23:39:46 +02:00
wm4 e721660e6d ao_lavc: use new sample format determination code
This is just a refactor, which makes it use the previously introduced
function, and allows us to make af_format_conversion_score() private.

(We drop 2 unlikely warning messages too... who cares.)
2015-09-10 23:38:42 +02:00
wm4 60a617df31 audio/format: add function for determining sample conversion candidates 2015-09-10 23:30:51 +02:00
wm4 e45f469280 audio/format: fix interlaved vs. non-interleaved conversions
This mixed up the returned score for some interleaved/non-interleaved
comparisons. Changing interleaving subtracted 1 point, while extending
sample size by 1 byte also subtracted 1 point.

(This scoring system is not ideal - it'd be much cleaner to do a 3-way
sample format comparison instead, and sort the formats according to the
comparison instead of the score.)
2015-09-10 23:29:31 +02:00
wm4 dc04541ba8 audio/format: actually prefer float over double sample format
...for int->float conversions. This code accidentally inverted the
condition.
2015-09-10 23:25:27 +02:00
wm4 9e04e31906 video: do not use deprecated libavutil pixdesc fields
These were normalized and are saner now. We want to use the new fields,
and also get rid of the deprecation warnings, so use them. There's no
release yet which uses these, so some ifdeffery is unfortunately needed.
2015-09-10 22:13:52 +02:00
wm4 a8eae12af5 vo_opengl: fix shader compilation with debanding and OSX hwdec
2 things are being stupid here: Apple for requiring rectangle textures
with their IOSurface interop for no reason, and OpenGL having a
different sampler type for rectangle textures.
2015-09-10 20:53:47 +02:00
wm4 e2139488ff vo_opengl: move sampler type mapping to a function 2015-09-10 20:52:50 +02:00
wm4 f1205293a7 command: make "add <property> 0" not change the value
The value 0 was treated specially, and effectively forced the increment
to 1. Interestingly, passing 0 or no value also does not include the
scale (from touchpads etc.), but this is probably an accidental behavior
that was never intentionally added.

Simplify it and make the default increment 1. 0 now means what it
should: the value will not be changed. This is not particularly useful,
but on the other hand there is no need for surprising and unintuitive
semantics.

OARG_CYCLEDIR() failed to apply the default value, because
m_option_type_cycle_dir was missing a copy handler - add this too.
2015-09-10 14:15:48 +02:00
wm4 2492b5f119 cache: do not include backbuffer size in total stream cache size
This causes weirdness with the "cache-size" property and option. Only
the read handler of the property included the backbuffer, while all
others did not. Make it consistent, and subtract the backbuffer size
from the cache size.

Fixes #2305.
2015-09-10 14:15:45 +02:00
wm4 d3bd5c9541 DOCS: cleanup API changes version markers
Make it so that they don't need to be edited on release (no change in
tense). Also, move the "stray" changes after client API version 1.19 to
1.19 itself.
2015-09-10 14:08:10 +02:00
wm4 b4abcbd19d vo_opengl: fix deband sub-option handling
This all has to be done manually.
2015-09-09 20:40:04 +02:00
Niklas Haas 97363e176d vo_opengl: implement debanding (and remove source-shader)
The removal of source-shader is a side effect, since this effectively
replaces it - and the video-reading code has been significantly
restructured to make more sense and be more readable.

This means users no longer have to constantly download and maintain a
separate deband.glsl installation alongside mpv, which was the only real
use case for source-shader that we found either way.
2015-09-09 19:19:23 +02:00
wm4 95d5bee832 old-makefile: update for recent OpenGL refactors 2015-09-09 18:21:09 +02:00
Niklas Haas eb56807b41 vo_opengl: move self-contained shader routines to a separate file
This is mostly to cut down somewhat on the amount of code bloat in
video.c by moving out helper functions (including scaler kernels and
color management routines) to a separate file.

It would certainly be possible to move out more functions (eg. dithering
or CMS code) with some extra effort/refactoring, but this is a start.

Signed-off-by: wm4 <wm4@nowhere>
2015-09-09 18:17:44 +02:00
Niklas Haas 7929e36e93 vo_opengl: reduce code duplication for scaler options
This simple refactor cuts down on the immense amount of overhead and
duplication across all of the related scale-* options.
2015-09-09 18:09:40 +02:00
Niklas Haas 44eda2177d vo_opengl: remove gl_ prefixes from files in video/out/opengl
This is a bit redundant with the name of the directory itself, and not
in line with existing naming conventions.
2015-09-09 18:09:31 +02:00
Niklas Haas deebc55014 vo_opengl: move gl_* files to their own subdir
This is mainly just to keep things a bit more organized and separated
inside the codebase.
2015-09-09 18:09:25 +02:00
Niklas Haas 944fa1214a vo_opengl: minor refactor
Just making the argument order for pass_load_fbotex more consistent with
finish_pass_fbo.
2015-09-09 18:09:13 +02:00
Rudolf Polzer 37544e53dc Use setfield, not --field-dominance. See #2297. 2015-09-09 02:57:44 +02:00
wm4 f622f9d3a3 vo_opengl: filter allowed options in dumb-mode
Instead of the other way around of disabling disallowed options. This is
more robust and also slightly simpler, at least conceptually. If new
vo_opengl features are added, they don't need to be explicitly disabled
for dumb-mode just to avoid that it accidentally breaks.
2015-09-08 22:55:01 +02:00
wm4 ab6f6aa61e vo_opengl: move gl_video_opts copying code to separate function
Sigh...

Hopefully this code will be completely unnecessary one day, as it's
only needed due to the sub-option parser craziness.

Move dumb_mode to the top of the struct, so the C universal initializer
doesn't cause warnings with all those broken compilers.
2015-09-08 22:46:47 +02:00
wm4 af0b903afa af_lavrresample: remove unnecessary indirections
Not sure why struct af_resample_opts even exists. It seems useful to
group the fields set by user options. But storing the current format
conversion parameters doesn't seem very elegant, and having a separate
instance in the "ctx" field isn't helpful either.
2015-09-08 22:21:19 +02:00
wm4 4eae4a5da7 af_lavrresample: add normalize suboption 2015-09-08 22:16:30 +02:00
wm4 0eb72d786c vo_opengl: restore single pass optimization as separate code path
The single path optimization, rendering the video in one shader pass and
without FBO indirections, was removed soem commits ago. It didn't have a
place in this code, and caused considerable complexity and maintenance
issues.

On the other hand, it still has some worth, such as for use with
extremely crappy hardware (GLES only or OpenGL 2.1 without FBO
extension). Ideally, these use cases would be handled by a separate VO
(say, vo_gles). While cleaner, this would still cause code duplication
and other complexity.

The third option is making the single-pass optimization a completely
separate code path, with most vo_opengl features disabled. While this
does duplicate some functionality (such as "unpacking" the video data
from textures), it's also relatively unintrusive, and the high quality
code path doesn't need to take it into account at all. On another
positive node, this "dumb-mode" could be forced in other cases where
OpenGL 2.1 is not enough, and where we don't want to care about versions
this old.
2015-09-07 21:18:30 +02:00
wm4 8a9c9e0ede vo_opengl: move video source rectangle computation to a function
Needed for the following commit.
2015-09-07 21:18:30 +02:00
wm4 cd32179627 vo_opengl: comsetics: remove unnecessary line break 2015-09-07 21:18:30 +02:00
Niklas Haas f3b00ec142 vo_opengl: require FBOs and get rid of the single-pass optimization
This change makes vo_opengl slightly less compatible (ancient devices
without FBOs will no longer work) and decreases performance in the
simplest case (vo=opengl), in exchange for significantly reducing code
complexity and making everything easier to reason about.
2015-09-07 21:17:38 +02:00
wm4 7c73f70b89 osd: delay libass initialization as far as possible
Until now, most OSD objects created the associated ASS_Renderer instance
as soon as possible, even if nothing was going to be rendered. Maybe
this was even intentional.

Change this for the sake of lowering resource usage, and strictly
initialize ASS_Renderer only when it's really needed.

For the OSC, initialization has to be forced, because of the insane
mechanism for translating mouse coordinates to OSD coordinates.
2015-09-07 14:26:01 +02:00
wm4 392ae68e5f options: fix --no-config
This was completely broken. It was checked manually in some config
loading paths, so it appeared to work. But the intention was always to
completely disable reading from the normal config dir. This logic was
broken in commit 2263f37d.

The manual checks are actually redundant, and are not needed if
--no-config is implemented properly - remove them.

Additionally, the change to load the libmpv defaults from an embedded
profile also failed to set "config=no". The option is marked as not
being settable by a config file, and the libmpv default profile is
parsed as a config file, so this option was rejected. Fix it by removing
the CONF_NOCFG flag. (Alternatively, m_config_set_profile() could be
changed not to set the "config file" flag by default, but I'm not
bothering with this.)
2015-09-05 15:33:19 +02:00
wm4 a6694b7b96 DOCS/client_api_examples/sdl: make the window resizable 2015-09-04 22:38:19 +02:00
wm4 23f6f3f50c af_lavrresample: add missing include statement
Apparently, this broke compilation with Libav under some circumstances.
Looking at it again, it shouldn't have, but this change doesn't hurt
anyway.
2015-09-04 22:16:13 +02:00
wm4 215afe7a41 vo_opengl: use the correct attribute name for vertex position
This didn't seem entirely sane. It probably worked by accident, because
"position" is always the first attribute, and thus the default value 0
for the location was always correct.
2015-09-04 13:03:35 +02:00
wm4 d04d2380e3 audio/filter: remove af_bs2b too
Some users still use this filter, so the filter was going to be kept.
But I overlooked that libavfilter provides this filter. Remove the
redundant wrapper from mpv. Something like --af=lavfi=bs2b should work
and give exactly the same results.
2015-09-04 00:23:39 +02:00
wm4 091bfa3abf audio/filter: remove some useless filters
All of these filters are considered not useful anymore by us. Some have
replacements in libavfilter (useable through af_lavfi).

af_center, af_extrastereo, af_karaoke, af_sinesuppress, af_sub,
af_surround, af_sweep: pretty simple and useless filters which probably
nobody ever wants.

af_ladspa: has a replacement in libavfilter.

af_hrtf: the algorithm doesn't work properly on most sources, and the
implementation was buggy and complicated. (The filter was inherited from
MPlayer; but even in mpv times we had to apply fixes that fixed major
issues with added noise.) There is a ladspa filter if you still want to
use it.

af_export: I'm not even sure what this is supposed to do. Possibly it
was meant for GUIs rendering audio visualizations, but it couldn't
really work well. For example, the size of the audio depended on the
samplerate (fixed number of samples only), and it couldn't retrieve the
complete audio, only fragments. If this is really needed for GUIs, mpv
should add native visualization, or a proper API for it.
2015-09-03 23:55:36 +02:00
Martin Herkt 181e1377b2 Release 0.10.0 2015-09-03 19:59:59 +02:00
wm4 e1fbd3b790 player: log error code on playback exit
So far, this required using the client API to know it.
2015-09-03 14:45:32 +02:00
wm4 496d53a2f2 ebml: warn if an EBML has unknown length
While unknown lengths are supported in some important cases like
segments and clusters, they are not for small and complex metadata
elements like the track list. Such elements are simply rejected.

This case was caught by the size sanity check below, but the message is
misleading and wrong.

(There are likely no files in the wild which require support for this.
The sample file I've seen was muxed by libavformat, but in a case where
it aborted when writing the header. Clearly a broken file.)
2015-09-03 13:39:00 +02:00
wm4 90efe329b9 manpage: fix typo
Fixes #2279.
2015-09-03 12:01:18 +02:00
wm4 61b902f5a7 vd_lavc: better hwdec log output
Often, we don't know whether hardware decoding will work until we've
tried. (This used to be different, but API changes and improvements in
libavcodec led to this situation.) We will often output that we're going
to use hardware decoding, and then print a fallback warning.

Instead, print the status once we have decoded a frame.

Some of the old messages are turned into verbose messages, which should
be helpful for debugging. Also add some new ones.
2015-09-02 23:33:13 +02:00
wm4 11f44a10f9 vd_lavc: factor all hwdec fallbacks into the same function
The fallback at initialization time was basically duplicated, maybe for
the sake of showing a different error message. This doesn't matter
anymore; not much can fail at initialization anymore. Most meaningful
and common errors happen either at probing or in get_format (when the
actual hw decoder is initialized).
2015-09-02 23:10:39 +02:00
wm4 3f5715a053 vo_opengl: improve robustness against PBO failure
If PBO upload fails, disable PBOs and revert to the normal codepath. In
theory we should retry PBO upload on failure (because OpenGL specifies
that it can sporadically fail), but since it normally doesn't happen,
and the fallback will work, I'm not bothering.

Some restructuring is needed, since glUnmapBuffer needs to be called
earlier. In fact, the old code structure didn't make too much sense, and
is a leftover from MPlayer's direct rendering support, which let the
decoder decode to a PBO-mapped region. This means the buffer_ptr field
can be dropped. Drop buffer_size as well, since it only had 2 possible
values (0 or the size required for the current config).
2015-09-02 22:45:07 +02:00
wm4 418af6f0cb vo_opengl: enable pbo by default with opengl-hq
Can significantly help with very large video resolutions on nvidia
drivers. It doesn't seem to have negative effects on Intel drivers
either. (Although it could have on Intel drivers for older hardware.)

For now, this is only for --vo=opengl-hq. Maybe --vo=opengl should use
it too, but it's still meant to be the crappy, fail-safe default.
2015-09-02 13:17:23 +02:00
wm4 79beb60c54 vo_opengl: slightly simplify plane size determination
Setup a dummy image for the given image params, and get the plane sizes
from that. Admittedly not much of a simplification, but conceptually
it's simpler and less error-prone, as the image layout is guaranteed to
be the same, rather than essentially duplicating the way it is
determined.
2015-09-02 13:17:23 +02:00
wm4 ebf80c07e3 vo_opengl: don't distinguish "real" and texture size
This is from times when we supported padded/non-NPOT textures. The
difference is not useful anymore, and theoretical support for different
sizes is most likely buggy and unmaintained. So remove it.

Also remove the tex_ prefix wherever it appears.
2015-09-02 13:17:23 +02:00
wm4 8ffbb22c27 vo_opengl: simplify PBO copy
Use mp_image_copy() instead of copying manually. (This function checks
whether the destination is regarded writeable, which it is not, because
the destination is the source image with changed pointers, so
refcounting has to be removed from the destination image by resetting
mpi->bufs.)
2015-09-02 13:17:23 +02:00
wm4 4241120363 vo_opengl: rename get_image to map_image 2015-09-02 13:17:23 +02:00
wm4 3a5d769d4a vo_opengl: remove redundant statement in PBO code
This shouldn't be needed anymore. Textures are now always allocated with
the exact size. Any padding (including non-NPOT support) is gone. The
texture sizes will always match the memory plane sizes.

Drop the unused and forgotten "npot" field from the option struct too.
2015-09-02 13:17:22 +02:00
Kevin Mitchell a8e6de90fe screenshot: avoid confusing template error message with no file
Previously, with mpv --force-window=yes --idle=yes --screenshot-template="%f",
mpv would display an error saying that the template was incorrect, which it
isn't, there's just no file to put in the format. In this case, just use the
string "NO_FILE".
2015-09-02 10:34:36 +02:00
wm4 eabc530945 sub: always try to use libavcodec text subtitle converter
Drop the whitelist. It's annoying to maintain. Instead, accept any
subtitle decoder. Since this code path will now also be taken by bitmap
subtitle decoders not whitelisted by sd_lavc.c, add a warning when
bitmap subtitles are decoded. (To reduce or increase potential user
confusion.)

To some degree, a whitelist is needed to distinguish text and bitmap
subtitles. FFmpeg has an API to distinguish them in a generic way to
some degree, but Libav doesn't. So we just stick with this for now.
2015-09-01 23:48:14 +02:00
wm4 62378b394a vo_opengl: remove some leftovers
Forgotten in the previous commit.
2015-09-01 23:21:28 +02:00
wm4 9be10f3bf1 vo_opengl, vda: return to old state
Undo 292266f2. Reapply 3e12e79b.

An additional copy is not really justified, as it could reduce
performance. On the other hand, we can force API users to create
a GL 3.x context.
2015-09-01 15:40:04 +02:00
wm4 d60270ed3d sub: fix --sub-codepage UTF-8 with fallback
Fixes e.g --sub-codepage=utf8:gb18030 if the subtitle us UTF-8.

This was broken in commit e5d31808.

Also log the detected charset in verbose mode.
2015-09-01 13:37:45 +02:00
wm4 e6fd6d6e49 vo_rpi, vo_opengl: do not globally terminate EGL on VO uninit
eglTerminate() affects the EGLDisplay in all threads. Since the RPI
firmware apparently only ever uses EGL_DEFAULT_DISPLAY, this means it
will trash all other contexts on other threads in the same process.

Thus we don't call eglTerminate() at all, at least on RPI. Call
eglReleaseThread() instead (which may or may not be a NOP).
2015-08-31 19:46:02 +02:00
wm4 fb94744595 vo_opengl: fix alpha video in one case
yuva444p worked, yuva420p didn't. This happened because the chroma pass
discards the alpha plane, which is referenced by the alpha blend code
later.

Add a terrible hack to work this around, actually using the same hack as
was used for the Y plane. (A terrible hack for terrible code.)
2015-08-30 23:05:49 +02:00
wm4 82f0d373fb video: make container vs. bitstream aspect ratio configurable
Utterly idiotic bullshit.

Fixes #2259.
2015-08-30 23:04:17 +02:00
Kevin Mitchell 061b947c84 w32: shift drag and drop appends
use the append to playlist functionality if shift is pressed while dropping
2015-08-30 05:55:16 -07:00
Kevin Mitchell 638322f77e x11: drag and drop append with modifier
If the drag and drop action is anything other than
XdndActionCopy, append the dropped files rather than
replacing the existing playlist. With most file managers,
this will mean at least pressing shift while dropping.
2015-08-30 05:28:30 -07:00
Kevin Mitchell c80b7eed53 input: add append argument to file drop event
This puts in place the machinery to merely append dropped file to the playlist
instead of replacing the existing playlist. In this commit, all front-ends
set this to false preserving the existing behaviour.
2015-08-30 05:28:24 -07:00
Kevin Mitchell f14f6fdb31 osc: reinit on playlist changes
This takes care of the corner case where the player is started with a
single playlist entry so that the next/prev arrows are greyed out, but
remain that way even after new elements are added to the playlist.
2015-08-29 02:17:21 -07:00
wm4 2cfa62e651 player: slightly better error reporting when opening file fails
Return MPV_ERROR_LOADING_FAILED instead of MPV_ERROR_NOTHING_TO_PLAY.
2015-08-28 20:51:29 +02:00
wm4 ed0bc8b64f client API: improve an error message
This refers to media played by mpv, and these don't necessarily have to
be files. They can be network resources or entirely abstract URLs too.
2015-08-28 20:50:32 +02:00
torque ef5f4b4d9a osc: exit tick immediately if disabled.
Even after it has been disabled with the `disable-osc` message, the OSC
continues to run the tick function. Completely preventing tick from
being called is impractical since there are several different places
that it's called in the code, so just make it immediately return if the
OSC has been disabled.

This prevents the OSC from continuing the clear the OSD on every tick,
allowing other scripts to disable it so that they may draw to the OSD.
2015-08-28 09:49:52 +02:00
wm4 c61675320b sd_ass: assume negative durations are unknown durations, and handle them
The FFmpeg can officially not distinguish between unknown subtitle
durations, and subtitle durations being 0. (It documents the value 0
meaning unknown duration.)

In practice, at least the LRC demuxer signals unknown subtitle durations
with a negative value.

Assume negative durations mean unknown duration. Show subtitles with
unknown duration forever. Unless there's a subtitle event following it;
then reset the duration so that it ends on the new subtitle event.

Fixes #2244.
2015-08-27 23:45:02 +02:00
ChrisK2 3c86bd2bb5 ytdl: catch bogous extractor info
Some extractors may claim to have extracted subtitles, but then
set the relevant fields to null. Try to catch those cases.

Fixes #2254
2015-08-27 13:42:04 +02:00
wm4 ba384fffca demux_mkv: discard broken index
Add a simplistic heuristic for detecting broken indexes. This includes
indexes with very few elements (apparently libavformat sometimes writes
such indexes, or used to), and indexes with broken timestamps.

The latter was apparently produced by very old HandBrake versions:

| + Muxing application: libmkv 0.6.1.2
| + Writing application: HandBrake 0.9.1

These broken files seem to be common enough that libavformat added a
workaround for them in 2008 (and maybe again in 2015). Apparently all
timestamps are multiplied with the file's tc_scale twice, and FFmpeg
attempts to fix them. We should throw away the whole thing.
2015-08-26 22:47:07 +02:00
wm4 dae464a491 demux_mkv: don't read index twice
Actually, this never happened, because there's logic for ignoring
duplicate header elements (which includes the seek index). This is
mostly for robustness and readability.
2015-08-26 22:42:54 +02:00
wm4 f1778d1f5b video: disable interpolation during framestepping
It just causes annoying artifacts.

Interestingly, this means keeping down the frame stepping key (".") will
play video with interpolation disabled.
2015-08-25 21:48:11 +02:00
wm4 6238491688 vo_opengl: force redraw when framestepping with interpolation
This might fix some problems when framestepping with interpolation
enabled. The problem here is that we want to show the non-interpolated
frame while paused. Framestepping is like unpausing the video for a
frame, and then pausing again. This draws an interpolated frame, and
redrawing on pausing is supposed to take care of this.

This possibly didn't always work, because vo->want_redraw is not checked
by the vo_control() code path. So wake up the VO thread (which takes
care of servicing redraw requests, kind of) explicitly.

The correct solution is getting rid of the public-writable want_redraw
field and replacing it with a new vo_request_redraw() function, but this
can come later.
2015-08-25 21:31:37 +02:00
wm4 cf94fce467 ao_alsa: fix minor memory leak
So snd_device_name_get_hint() return values do in fact have to be freed.

Also, change listing semantics slightly: if io==NULL, skip the entry,
instead of assuming it's an output device.
2015-08-25 15:45:57 +02:00
wm4 1ec1b4186c vd_lavc: bump number of allocated surfaces for hwdec with HEVC 2015-08-24 23:02:40 +02:00
wm4 2172c22ee3 vaapi: add HEVC profile entries
libavcodec does not support HEVC via VAAPI yet, so this won't work.
However, there is ongoing work to add HEVC support to VAAPI, and this
change might help with testing. (Or maybe not - but there is no harm in
this change.)
2015-08-24 23:00:45 +02:00
wm4 a48a8a746e demux_libarchive: don't allow probing to read unlimited data
Instead, allow reading 2KB only. This seems to be sufficient for
libarchive to recognize zip, 7z, rar, tar. Good enough.

This is implemented by creating an in-memory stream with a copy of
the file header. If libarchive succeeds opening this, the actual
stream is opened.

Allowing unlimited reading could break unseekable streams, such as
playing from http servers with no range request support or pipes.

Also, we try not to read too much data in the first probe pass. Some
slow network streams like shoutcast services could make probing much
slower if we allow it to read too much. In the second probing pass,
actually allow 200KB.
2015-08-24 22:26:07 +02:00
wm4 3bbcbc15a5 vda, videotoolbox: guard against unexpected pixel format
Should not happen, but since we don't control decoder video surface
allocation, anything could happen, and the code should be able to deal
with it. Untested.
2015-08-23 21:41:54 +02:00
wm4 63dc0085c8 audio: don't sleep when finishing audio resync
This should avoid unnecessary sleeping when audio playback start resync
has finished and goes into the normal playback state.

This is tricky; see e.g. commit 402fe381.
2015-08-23 21:41:09 +02:00
wm4 fb5368b159 vda, videotoolbox: fix broken condition in screenshot code
Fixes #2237.
2015-08-23 11:32:49 +02:00
wm4 5c3196d20b stream_libarchive: read tar only in "unsafe" mode
As expected, probing with libarchive is a disaster. Both libavformat and
libarchive are too eager to misdetect file formats just because files
"might" be of a specific type. In this case, it's mp3 vs. tar. To be
fair, neither file format has an actual header. I'm not sure why we'd
need tar support, but since libarchive provides it, and idiots on the
internet apparently pack media files in tar sometimes (really, idiots),
keep it for now, and probe tar last.
2015-08-22 22:13:20 +02:00
wm4 602105dbda player: add --playlist-pos option
Oddly often requested.
2015-08-22 22:08:17 +02:00
wm4 1e4113040c vo_opengl: remove dead code
Leftover from 3245bfef.
2015-08-22 21:05:32 +02:00
Ellis Berner 0e2024ef2b docs: correct typo for 'ingore-chmap'
ingore-chmap -> ignore-chmap
2015-08-22 11:50:33 +02:00
wm4 8565073f68 command: make the playback-time property writable
Provides a simplistic way to seek without having to care about weird
situations like timestamp vs. playback time. This is good, because the
seek command is currently timestamp based, so when using the seek
command the user _does_ have to care.
2015-08-21 15:53:24 +02:00
wm4 2e3ce738f5 player: return better guess for playback time during seeks
Always compute the estimated absolute time of the seek target, and
display this as playback time during seeks.

Improves behavior with e.g. .ts files, for which we try to avoid seeks
by timestamp.
2015-08-21 15:37:07 +02:00
Stian Eikeland 8a9fc9398d options: sub-file replaces subfile, instead of sub 2015-08-21 00:15:24 +02:00
Jari Vetoniemi d29e699491 gl_wayland: Wait for frame callbacks
Keep glSwapInterval(0) on to avoid blocking on gl calls, but wait for
frame callbacks so we play nice with compositor.
2015-08-21 00:01:01 +02:00
Jari Vetoniemi e05dc7bfb7 vo_wayland: Wait for frame callbacks
Privdes small api for vo_wayland where one can request frame callback
and then wait for it.

This will make vo_wayland play video smoothly.
2015-08-21 00:01:01 +02:00
Jari Vetoniemi 3245bfefc3 gl_wayland: eglSwapInterval(0) to avoid blocking
This makes mesa not wait for frame callback internally.
2015-08-21 00:01:01 +02:00
Ricardo Constantino b144da63a8 TOOLS/lua/autoload: fix adding more files at end of auto-playlist
Fixes regression in dfd8a5f that made autoload not add more files
at the end of the current playlist if playlist was made by the
script.

This still prevents loading the script if more than one (media or
playlist) file was manually added.
2015-08-20 22:05:03 +02:00
wm4 9cd929bf79 TOOLS/lua/autoload: add all files on start
Or almost. I don't know or care.

Fixes #2219 (maybe, I don't know or care).
2015-08-20 22:04:36 +02:00
wm4 addbf8faae stream_libarchive: disable raw filter
Too many false positives (it accepts things like unspecific text files),
and also relatively useless.
2015-08-20 21:56:44 +02:00
Niklas Haas e1fd80097c vo_opengl: add tscale-clamp option
This significantly reduces the amount of noticeable flashing when using
tscale kernels with negative lobes, by cutting them off completely.

I'm not sure if this has any negative effects. It needs a bit of
subjective testing over a period of time, so I just made it an option.

Fixes #2155.
2015-08-20 21:55:19 +02:00
wm4 96648169e3 vo_rpi: disable background by default
And add an option to enable it.
2015-08-20 19:07:18 +02:00
wm4 147f4956d3 player: deliver IDLE event after uninitializing state
A client API user might count on the fact that audio and video outputs
have already been uninitialized. (They remain uninitialized before
entering idle mode in order to allow smooth transition to the next
playlist entry.) Since event delivery is asynchronous, this has to
happen after actually doing the uninitialization, or the client will
essentially run into a race condition.
2015-08-20 15:25:32 +02:00
wm4 895c8801a2 gl_rpi: destroy the EGLSurface too
Most likely doesn't matter much.
2015-08-20 15:21:01 +02:00
wm4 0d5541af47 vo_rpi: use correct variable for osd layer
This is a cosmetic change, because the value is exactly the same. (The
old code just duplicates the logic, sort of.)
2015-08-20 15:20:20 +02:00
wm4 1b93a7a895 stream_libarchive: fix libarchive callback signature
libarchive uses a quite confusing ifdeffery mess for some of the types
used in callbacks. Currently, archive_read_set_seek_callback() causes a
warning at least on Windows due to mismatching return type. The header
file uses __LA_INT64_T as return type, so I think the user is intended
to use int64_t.

(The ssize_t return type for the read_cb seems correct, on the other
hand.)
2015-08-20 11:08:22 +02:00
wm4 b8fe17f2e6 vo_rpi: fix blackscreen before the first subtitle/OSD is rendered
The OSD overlay wasn't initialized, so it remained solid black until the
first time a subtitle line or an OSD element became visible.
2015-08-20 10:36:32 +02:00
wm4 3bceb37b06 old-configure: avoid a warning 2015-08-19 21:38:47 +02:00
wm4 bffd78748f vd_lavc: remove unneeded hwdec parameters
All hwdec backends now use a single pixel format, and the format is
always checked.

Also, the init_decoder callback is now mandatory.
2015-08-19 21:33:18 +02:00
wm4 cab1f6439c video: don't decode 2 frames ahead with display-sync
This is not needed. It was used only temporarily in a development
branch, and is a leftover from earlier rebasing.
2015-08-19 21:24:56 +02:00
Stefano Pigozzi d0e19b659e build: make sure the HAVE_ key is undefined on failure
Some particular checks can define the HAVE_ key on their own. To make sure
they work correctly when composed (with compose_checks) we force the HAVE_
key to be undefined if a check fails.
2015-08-19 00:15:41 +02:00
Stefano Pigozzi 2dac2efce4 Revert "build: workaround for broken waf crap"
This reverts commit 1b7883a3e5.
2015-08-19 00:12:33 +02:00
wm4 1b7883a3e5 build: workaround for broken waf crap
Even though the rpi check fails, it'll define "HAVE_RPI 1" in config.h.
Why? Who knows...
2015-08-18 23:57:00 +02:00
wm4 4427fa9900 stream_libarchive: restrict number of allowed formats
Most of what is not in this list is extremely obscure, or increases the
file format misdetection rate.
2015-08-18 23:26:40 +02:00
wm4 594071dbf4 manpage: fix typo
Actually, this was unintentionally changed in commit 70e0bc1e.
2015-08-18 23:11:11 +02:00
wm4 5eb6466e54 vo_rpi: redraw subtitles only on change
Since vo_rpi uses MMAL for video output, which is completely
independent from the GLES overlay, we can just not redraw the
GLES screen if subtitles do not change.

(As a furhter optimization, the dispmanx overlay could be removed
if nothing is visible. But I'm not sure if adding and removing the
overlay frequently is a good idea for performance, so this could
just as well go the other way.)
2015-08-18 23:09:37 +02:00
wm4 58ba2a9087 vo_rpi: use EGL to render subtitles
Slightly faster than using the dispmanx mess (perhaps to a large amount
due to the rather stupid C-only unoptimized ASS->RGBA blending code).

Do this by reusing vo_opengl's subtitle renderer, and vo_opengl's RPI
backend.
2015-08-18 23:01:09 +02:00
wm4 c36c596b7b rpi: factor out context creation
To be used by vo_rpi.c. No functional changes.
2015-08-18 23:00:51 +02:00
wm4 da8a9ff589 demux_libarchive: reject 0-sized files
libarchive does strange things with them.
2015-08-18 00:14:37 +02:00
wm4 cf2fa9d3e5 stream: provide a stream_get_size() convenience function
And use it everywhere, instead of retrieving the size manually. Slight
simplification.
2015-08-18 00:10:54 +02:00
wm4 bf5eac8dd3 demux_libarchive: open flat compressed files
Things like .gz etc., which have no real file header. A mixed bag,
because it e.g. tends to misdetect mp3 files as compressed files or
something (of course it has no mp3 support - I don't know as what it
detects them). But requested by someone (or maybe not, I'm not sure
how to interpret that).
2015-08-17 23:59:55 +02:00
wm4 41d7989800 DOCS/client_api_examples/sdl: don't curse the mainloop
Fix a typo, and also reword another comment.
2015-08-17 23:56:56 +02:00
wm4 6894858bf2 video: fix VideoToolbox/VDA autodetection
This affects vo_opengl_cb in particular: it'll most likely auto-load
VDA, and then the VideoToolbox decoder won't work. And everything fails.

This is mainly caused by FFmpeg using separate pixfmts for the _same_
thing (CVPixelBuffers), simply because libavcodec's architecture demands
that hwaccel backends are selected by pixfmts. (Which makes no sense,
but now we have the mess.)

So instead of duplicating FFmpeg's misdesign, just change the format to
our own canonical one on the image output by the decoder. Now the GL
interop code is exactly the same for VDA and VT, and we use the VT name
only.
2015-08-17 23:51:31 +02:00
wm4 2b280f4522 stream: libarchive wrapper for reading compressed archives
This works similar to the existing .rar support, but uses libarchive.
libarchive supports a number of formats, including zip and (most of)
rar.

Unfortunately, seeking does not work too well. Most libarchive readers
do not support seeking, so it's emulated by skipping data until the
target position. On backwards seek, the file is reopened. This works
fine on a local machine (and if the file is not too large), but will
perform not so well over network connection.

This is disabled by default for now. One reason is that we try
libarchive on every file we open, before trying libavformat, and I'm not
sure if I trust libarchive that much yet. Another reason is that this
breaks multivolume rar support. While libarchive supports seeking in
rar, and (probably) supports multivolume archive, our support of
libarchive (probably) does not. I don't care about multivolume rar, but
vocal users do.
2015-08-17 00:55:26 +02:00
wm4 00b60710cf player: actually close files on playback end
Regression since commit 75b1d504.
2015-08-15 16:26:02 +02:00
wm4 a6e33b4290 vo_rpi: fix NULL pointer deref
Can happen in obscure situations and with hw decoding disabled.
2015-08-14 13:20:00 +02:00
wm4 70c990cda5 atomics: cleanup HAVE_ATOMICS define
The waf build system generates this already. No point in redoing it in
the header file.

The legacy build system (which we really should drop) didn't; fix it.
2015-08-13 23:34:14 +02:00
wm4 baeead7181 vo_rpi: simplify background handling
Apparently this is sufficient.
2015-08-13 17:25:15 +02:00
wm4 a6a585d470 vo_rpi: unregister vsync callback
Small bug, much pain.
2015-08-13 17:23:31 +02:00
wm4 0ba44d5fef vo_rpi: skip OSD rendering when repeating frames
It's unnecessary and slow. Doesn't help too much, though.
2015-08-13 12:23:18 +02:00
wm4 ed09e78fb9 DOCS/client_api_examples/sdl: add more explanation comments 2015-08-12 23:04:26 +02:00
wm4 b989bb96d1 client API: change subtle wording to different subtle wording
Make a difference between different mpv_handles pointing to the same mpv
core, or different mpv cores. While we're not explicit about it, at
least avoid that someone could misunderstand when really looking for the
case of mpv_handles pointing to the same core.
2015-08-12 23:04:05 +02:00
wm4 a17d5e4bdd player: use OSD formattin for DS on the terminal status line 2015-08-12 22:26:35 +02:00
wm4 828881816a demux: remove redundant demux_chapter.name field
Instead, force everyone to use the metadata struct and set a "title"
field. This is only a problem for the timeline producers, which set up
chapters manually. (They do this because a timeline is a separate
struct.)

This fixes the behavior of the chapter-metadata property, which never
returned a "title" property for e.g. ordered chapters.
2015-08-12 11:11:23 +02:00
wm4 c7329e5118 vo: fix video EOF with display-sync
We must not use the frame PTS in any case. In this case, it fails
because nothing sets it up to wake up. This typically caused the player
to apparently "pause", until something else waked it up, like moving the
mouse and other events.
2015-08-12 10:46:29 +02:00
wm4 b103a8e113 DOCS/client_api_examples/sdl: don't load file before GL init
Could lead to failure because it's essentially a race condition.
2015-08-11 19:02:25 +02:00
Rodger Combs 533e151feb cocoa: hide cursor using a blank image instead of a system-wide API
Fixes #503
2015-08-11 08:02:58 +02:00
wm4 f6a354e846 DOCS/client_api_examples: add SDL OpenGL example 2015-08-11 01:23:09 +02:00
wm4 2d68a2e55a manpage: fix typo 2015-08-11 00:14:13 +02:00
wm4 266735a7a2 osc: avoid annoying verbose mode log spam
enable_key_bindings()/disable_key_bindings() now prints a log message on
each call, thus we should avoid makign redundant calls.

This could probably be solved more elegantly, but since this is all
legacy/private API, don't bother.
2015-08-10 23:51:01 +02:00
wm4 e77bc570d7 vo_rpi: support display sync
This VO is special because it normally doesn't block on vsync, but can
be made to do so. Supposedly the MMAL video output API merely sets a
"current frame" field when sending an output frame, and the firmware
will pick up whatever frame that field is set to at the time of a
vsync.
2015-08-10 18:48:45 +02:00
wm4 031555fbe6 player: add display sync mode
If this mode is enabled, the player tries to strictly synchronize video
to display refresh. It will adjust playback speed to match the display,
so if you play 23.976 fps video on a 24 Hz screen, playback speed is
increased by approximately 1/1000. Audio wll be resampled to keep up
with playback.

This is different from the default sync mode, which will sync video to
audio, with the consequence that video might skip or repeat a frame once
in a while to make video keep up with audio.

This is still unpolished. There are some major problems as well; in
particular, mkv VFR files won't work well. The reason is that Matroska
is terrible and rounds timestamps to milliseconds. This makes it rather
hard to guess the framerate of a section of video that is playing. We
could probably fix this by just accepting jittery timestamps (instead
of explicitly disabling the sync code in this case), but I'm not ready
to accept such a solution yet.

Another issue is that we are extremely reliant on OS video and audio
APIs working in an expected manner, which of course is not too often
the case. Consequently, the new sync mode is a bit fragile.
2015-08-10 18:48:45 +02:00
wm4 fedaad8250 player: separate controls for user and video controlled speed
For video sync, we want separate playback speed controls for user-
requested speed and the "correction" speed for video timing. Further, we
use this separation to make sure only a resampler is inserted if
playback speed is only changed for video sync correction.

As of this commit, this is basically inactive code. It's just
preparation for the video sync code (the following commit).
2015-08-10 18:40:16 +02:00
wm4 3d1cc17ab2 player: redo estimated-vf-fps calculation
Additionally to taking the average, this tries to use the demuxer FPS to
eliminate jitter, and applies some other heuristics to check if the
result is sane.

This code will also be used for the display sync code (it will actually
make use of the require_exact parameter).

(The value of doing this over keeping the simpler demux_mkv hack is
somewhat questionable. But at least it allows us to deal with other
container formats that use jittery timestamps, such as mp4 remuxed
from mkv.)
2015-08-10 18:38:57 +02:00
wm4 8f2d9db79f demux_mkv: disable timestamp fixup code again
This doesn't work too well if sections of the file change to a different
framerate. It lowers our chances to guess the correct FPS in the display
sync code.

For normal playback, this (probably) doesn't help that much anyway,
except that the "estimated-vf-fps" property will regress in the simplest
mkv case. This will be fixed with the next commit.

The now disabled code will probably be removed; it's not useful anymore.
2015-08-10 18:38:36 +02:00
wm4 5a52fe47a0 TOOLS/stats-conv: allow passing regex via command line 2015-08-10 18:36:10 +02:00
wm4 8d66bd76e2 video: remove old vdpau hwaccel API usage
While the "old" libavcodec vdpau API is not deprecated (only the very-
old API is), it's still relatively complicated code that badly
duplicates the much simpler newer vdpau code. It exists only for the
sake of older FFmpeg releases; get rid of it.
2015-08-10 00:07:35 +02:00
wm4 853ff000c3 command: improve A-B loop OSD messages 2015-08-10 00:07:35 +02:00
Ricardo Constantino dfd8a5ff06 TOOLS/lua/autoload: don't run if playlist is loaded 2015-08-10 00:07:31 +02:00
Ricardo Constantino 91b9dcf800 TOOLS/lua: Add zones.lua
Lua script that enables handling of certain commands depending on where
the mouse pointer is. Mostly useful for mouse-wheel handling via
input.conf.

Example:

MOUSE_BTN3 script-message-to zones commands "*-left: add volume +5"
"default: seek +10"
MOUSE_BTN4 script-message-to zones commands "*-left: add volume -5"
"default: seek -10"

Will changes behavior of Mouse Wheel Up/Down to alter volume if mouse is
in the left zone of the window, but re-adds the default to seek if wheel
is used on other parts.
2015-08-09 23:52:13 +02:00
Niklas Haas e9182c5c7c options: remove the period at the end of "No file."
Since we're on the topic of consistency, I've seen multiple users
complain about the presence of this period, which does not really match
other programs' behavior.
2015-08-09 21:45:37 +02:00
Martin Herkt fbb22039f3 options: move program name to end of window title
Fixes #2188
2015-08-09 20:14:16 +02:00
wm4 27a17be325 manpage: document videotoolbox support 2015-08-08 18:30:41 +02:00
wm4 62aba69e15 av_common: remove deprecated API usage
As the removed comment says, not copying this field may cause problems
on older libav* releases. See also commit 5f7de399.

Remove this, as newer FFmpeg releases are available. As of this commit,
use of mpv with FFmpeg 2.5.x and below, or Libav 11 and below is not
recommended, and may lead to random video decoding issues. (Although the
failure cases are apparently somewhat obscure.)
2015-08-07 15:45:27 +02:00
wm4 dd5c87e1d7 audio: remove unused legacy libavutil header
It was never used, but is a leftover from old times.
2015-08-07 02:41:39 +02:00
wm4 60794e2359 player: raise maximum idle time
No reason to wake up every other minute.
2015-08-07 02:41:02 +02:00
wm4 8c388ce79c build: fix build with --disable-tv --enable-pvr
These share some code (frequencies.c at least), so linking was failing.
Fix by making pvr depend on tv.
2015-08-06 01:03:24 +02:00
wm4 70e0bc1e4a manpage: use - as separator for the remaining commands
See commit 289705da. These manpage parts were just forgotten when
updating the command descriptions.
2015-08-06 00:35:09 +02:00
wm4 d6c99bcda2 lua: implement input_enable_section/input_disable_section via commands
Removes some more internal API calls from the Lua scripting backend.
Which is good, because ideally the scripting backend would use libmpv
functions only.

One awkwardness is that mouse sections are still not supported by the
public commands (and probably will never), so flags like allow-hide-
cursor make no sense to an outside user.

Also, the way flags are passed to the Lua function changes. But that's
ok, because they're only undocumented internal functions, and not
supposed to be used by script users. osc.lua only does due to historical
reasons.
2015-08-06 00:31:47 +02:00
wm4 caebbded67 command: define-section with empty contents removes a section 2015-08-06 00:17:30 +02:00
wm4 9bcc882659 lua: make mp.input_define_section use the define-section command 2015-08-06 00:17:30 +02:00
wm4 d1179f9501 command: add a command for defining input bindings
This was requested. It was more or less present internally already and
used for Lua scripting. Lua will switch to the "public" functions in
the following commits.
2015-08-06 00:16:45 +02:00
wm4 beb4f8316a demux: add options to control maximum queue size
Add --demuxer-max-packets and --demuxer-max-bytes, which control the
maximum size of the packet queue. These can be helpful to avoid
excessive memory usage.

Memory usage is the reason why there's a limit in the first place. If a
file is more or less broken, and audio and video don't line up, the
decoders will fill up the packet queue trying to read more audio or
video, and the maximum sizes are required to avoid unbounded memory
allocation. Being able to override the maximum sizes is useful; either
for restricting memory usage further, or enlarging the sizes when
attempting to play various broken files.
2015-08-05 23:41:29 +02:00
wm4 775d816096 demux: remove options to control minimum packet queue size
Remove --demuxer-readahead-packets and --demuxer-readahead-bytes. These
were a bit useless. They could force a minimum packet queue size, but
controlling the queue size with --demuxer-readahead-secs is much nicer.

It's fairly certain nobody ever used these options.
2015-08-05 23:38:23 +02:00
wm4 410553aaaa old-configure: add dummies for recently added config.h entries
Also add a note that you should not use the old build system. (It's only
kept because of the "asshole maintainer" rule: no matter how broken or
pointless someting is, as long as you're the maintainer and want to keep
it, it stays in the repo.)
2015-08-05 23:11:13 +02:00
wm4 5aae68610e DOCS: document video-aspect behavior change
Forgotten in commit ae2f8fd0.
2015-08-05 21:29:09 +02:00
Philip Langdale 0c23325b3a vf_vdpaurb: Don't segfault if input mpi is null
This will happen when input EOF is reached but output frames remain
to be shown.
2015-08-05 18:56:41 +02:00
wm4 0cd70b2d62 build: fix conditions for building gl_hwdec_vda.c
This contains code for the VT and VDA case, thus must be build if at
least 1 of them is enabled.
2015-08-05 18:14:32 +02:00
Sebastien Zwickert 31b5a211f4 hwdec: add VideoToolbox support
VDA is being deprecated in OS X 10.11 so this is needed to keep hwdec working.
The code needs libavcodec support which was added recently (to FFmpeg git,
libav doesn't support it).

Signed-off-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
2015-08-05 17:47:30 +02:00
wm4 417e256c21 vo_vdpau: fix frame scheduling if display FPS is unknown
Pretty stupid: vo_get_vsync_interval() returns a negative value if the
display FPS is unknown (e.g. xrandr not compiled), and the comparison
whether the value is below 0 fails later because it's assigned to an
unsigned int.

Regression since commit e3d85ad4.

Also, fix some comments in vo.c.
2015-08-04 19:23:07 +02:00
wm4 e5d3180889 charset_conv: use our own UTF-8 check with ENCA only
Some charsets can look like valid UTF-8, but aren't UTF-8. One example
is ISO-2022-JP. While ENCA apparently likes to get misdetect real UTF-8,
this is not the case with uchardet. uchardet can detect ISO-2022-JP
correctly, but didn't even get to try, because our own UTF-8 check
succeeded. So run the UTF-8 check when using ENCA only.

Fixes #2195.
2015-08-04 18:58:58 +02:00
wm4 3ab6155d21 command: always make video-aspect property accessible
Now it can always be read. Normally returns the value of the video-
aspect option. Writing it sets the option. If the aspect is not forced,
it will attempt to return whatever is the current video aspect.
2015-08-04 18:04:48 +02:00
wm4 ae2f8fd0be command: fix video-aspect property update notification
Fixes #2194.
2015-08-04 18:02:59 +02:00
wm4 fce864acec osc: completely disable if no VO window exists
Fixes relatively excessive CPU usage when paused while playing audio
only.
2015-08-04 17:51:00 +02:00
wm4 2d77818183 command: make auto-deinterlacing output at field rate
This was requested by a user.

The vdpau and vaapi deinterlacers already do this.
2015-08-04 17:51:00 +02:00
wm4 0b1c3e8de2 player: warn against using HLS URLs with --playlist
That just makes no sense, but seems to be a somewhat common user error.

The detection is not perfect. It's conceivable that EXT-X-... headers
are used in normal m3u playlists. After all, HLS playlists are by
definition a compatible extension to m3u playlists, as stupid as it
sounds.
2015-08-04 17:51:00 +02:00
Jehan e7897dfb9b charset_conv: "auto" encoding detection now uses uchardet.
If mpv is not built with uchardet, "enca" is still the fallback default
encoding detection.
2015-08-04 17:51:00 +02:00
wm4 aca591ded3 input.conf: remap d/D keys
Drop d for toggling framedrop. Toggling this is way too special to be at
such a prominent place, and in fact I believe toggling it is pointless.

Remap deinterlacing from D to d. It's relatively useful and non-
destructive.

As suggested in #973 (almost).
2015-08-04 01:04:26 +02:00
wm4 75b1d5043f player: use demux_open_url() to open main files
Instead of opening a stream and then a demuxer, do both at once with
demux_open_url().

This requires some awkward additions to demuxer_params, because there
are some weird features associated with opening the main file. E.g. the
relatively useless --stream-capture features requires enabling capturing
on the stream before the demuxer is opened, but on the other hand
shouldn't be done on secondary files like external subtitles.

Also relatively bad: since demux_open_url() returns just a demuxer
pointer or NULL, additional error reporting is done via demuxer_params.

Still, at least conceptually, it's ok, and simpler than before.
2015-08-04 01:01:09 +02:00
wm4 525ada8c7a stream: remove remaining DVD/BD menu definitions 2015-08-03 23:49:14 +02:00
wm4 c844d57489 stream_bluray: remove menu implementation 2015-08-03 23:49:14 +02:00
wm4 1ef7820e6e stream_dvdnav: rip out lower-level menu implementation
Separate because it might cause regressions.
2015-08-03 23:49:14 +02:00
wm4 f792f56440 player: remove higher-level remains of DVD/BD menu support
Nobody wanted to restore this, so it gets the boot.

If anyone still wants to volunteer to restore menu support, this would
be welcome. (I might even try it myself if I feel masochistic and like
wasting a lot of time for nothing.) But if it does get restored, it
should be done differently. There were many stupid things about how it
was done. For example, it somehow tried to pull mp_nav_events through
all the layers (including needing to "buffer" them in the demuxer),
which was needlessly complicated. It could be done simpler.

This code was already inactive, so this commit actually changes nothing.
Also keep in mind that normal DVD/BD playback still works.
2015-08-03 23:49:14 +02:00
wm4 59d44ecef1 video: unbreak EOF with video-only files that have timestamp resets
Normally when there's a timestamp reset, we make audio resync to make
sure audio and video line up (again). But in video-only mode, just
setting audio to resyncing breaks EOF detection, because there's no code
which would get audio_status out of this bogus state.
2015-08-03 23:09:11 +02:00
wm4 c3803e3254 vo: fix inverted condition
When full_redraw is set, we always need to take the draw_image path. If
it's not set, we can try VOCTRL_REDRAW_FRAME (and fallback to draw_image
if that fails).

Fixes #2184.
2015-08-03 20:21:10 +02:00
wm4 b8591a31e5 audio: fix --end handling (again)
Commit c5818046 fixed one case of audio EOF handling, and caused a new
one. This time, the ao_buffer doesn't actually contain everyting that
should be played - because if --end is used, only a part of it is
played. Of course this is stupid, and it will be changed later. For now,
this smaller change fixes the bug.

Fixes #2189.
2015-08-03 17:02:06 +02:00
wm4 bbbb2d9723 charset_conv: fix switched parameters
Fixes #2186.
2015-08-02 18:21:22 +02:00
wm4 aa0157d9b8 image_writer: don't use jpeg baseline, and remove useless jpeg options
The jpeg-optimize and jpeg-baseline options were undocumented, and
they're also pretty useless. There's no reason to ever change them.

Also, don't write jpeg baseline images. This just makes compression
worse for the sake of rather questionable compatibility with ancient
decoders.
2015-08-02 01:10:18 +02:00
wm4 920cf8971e build: make charset detectors dependent on iconv and group them 2015-08-02 00:12:36 +02:00
wm4 a74914a057 charset_conv: add uchardet support
For now, it needs to be explicitly selected. ENCA is still the default.

This assumes uchardet returns iconv names. This doesn't seem to be
always the case, and the result are lots of iconv errors. So
explicitly check for this situation, and print a warning if it
occurs. It's entirely possible that uchardet support is actually
useless, because names are not necessarily iconv-compatible (but
uchardet doesn't seem to document whether it attempts to return
iconv-compatible names if possible).

Fixes #908.
2015-08-02 00:03:29 +02:00
wm4 11f2be2bcc charset_conv: make it possible to return an allocated string as guess
uchardet is written in C++, and thus doesn't appreciate the value of
using static strings, and internally stores the guessed charset as
allocated std::string. Add a minimal hack to deal with this. (I don't
appreciate that the code is potentially harder to understand by
returning either a static or allocated string, but I do appreciate for
not having to litter the existing code with strdups.)
2015-08-01 23:49:37 +02:00
wm4 17fe9d7c0d audio: remove questionable speed change adjustment
time_frame is when the next video frame should be shown. It's normally
overwritten by the video timing code. This also says something about
"nosound mode" (--no-audio today), but at least these days we don't use
it at all if video is disabled.

Remove it; it likely has no function at all.
2015-08-01 22:18:32 +02:00
wm4 d812599851 video: move frame duration code to a separate function
Minor preparation for something else.
2015-08-01 22:17:09 +02:00
wm4 ee58e7cfe5 vo: correctly account for dropped frames
If the framedrop count happens to be incremented with
vo_increment_drop_count() during rendering, these increments were
counted twice, because these events also set in->dropped_frame.
2015-08-01 22:16:52 +02:00
wm4 63ade8a49c terminal: disable terminal foreground state polling
This was originally done for zsh; but zsh can manage the terminal state
correctly when foregrounding/backgrounding applications if you enable it
with "ttyctl -f". So I see no reason to wake up the mpv process once
every second anymore.
2015-08-01 21:30:16 +02:00
wm4 e0c55cbfea audio: remove af_dummy
Was used internally once; has no function anymore.
2015-08-01 21:20:55 +02:00
wm4 efd7100962 old-configure: some adjustments 2015-08-01 21:14:50 +02:00
wm4 5b14ceb315 vo_opengl: minor simplifications
No functional changes.
2015-08-01 21:11:38 +02:00
wm4 41101c2996 win32: revert wchar_t changes
Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"

Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
2015-08-01 21:09:11 +02:00
wm4 fefac2c941 win32: more wchar_t -> WCHAR replacements
This was essentially missing from commit 0b52ac8a.

Since L"..." string literals have the type wchar_t[], we can't use them
for UTF-16 strings. Use C11 u"..." string literals instead. These have
the type char16_t[], but we simply assume char16_t is the same
underlying type as WCHAR. In practice, they're both unsigned short.

For this reason use -std=c11 on Windows. Since Windows is a "special"
environment (we require either MinGW or Cygwin), we don't need to worry
too much about compiler compatibility.
2015-07-30 21:50:11 +02:00
wm4 c8fab7cc7b vo_direct3d: create multithreaded IDirect3DDevice9
A user complains that it leads to the dxva driver failing, leading to
messages like this:

[ffmpeg/video] h264: Failed to execute: 0x8007000e
[ffmpeg/video] h264: hardware accelerator failed to decode picture

Reportedly, this happens only with vo_direct3d, not with vo_opengl. The
only difference is that vo_direct3d attempts to share the D3D device
with the decoder. Possibly the error is that the device in the VO is not
created with D3DCREATE_MULTITHREADED. Change this.

Probably fixes #2178.
2015-07-30 21:26:42 +02:00
wm4 c6b5645991 TOOLS: remove youtube-starttime.lua
Obsolete due to native youtube-dl start time support.
2015-07-29 13:23:12 +02:00
Ricardo Constantino 81bfe4da8f ytdl: get start_time 2015-07-29 13:20:09 +02:00
Ricardo Constantino 794dbd847a ytdl: print command in debug mode 2015-07-29 13:20:06 +02:00
wm4 15f97f05b9 demux_playlist: skip hidden directories
The user probably doesn't want these. Conveniently, this also skips the
unwanted "." and ".." entries.

(This code is triggered if the input stream is a directory - and it's in
demux_playlist.c because it's convenient.)
2015-07-29 00:13:48 +02:00
wm4 f2bba55e01 command: let track properties return option value in idle mode
In idle mode (no file playing), the track properties such as vid/sid/aid
should return the option setting, instead of the value "no".
2015-07-29 00:09:44 +02:00
wm4 0b52ac8a78 win32: replace wchar_t with WCHAR
WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.

This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)

(Midipix is not useable yet, so this is just preparation.)
2015-07-29 00:01:32 +02:00
wm4 7d889fbdd0 video: move up vo_frame setup 2015-07-28 23:54:39 +02:00
wm4 f15e652dd4 vo_opengl: framebuffers work under GLES 2
They are not entirely full-featured in GLES 2, but they appear to
provide all we need. Thus we can enable them.
2015-07-27 23:27:49 +02:00
wm4 2cfd87ab15 vo_opengl: slightly more informative message when disabling scalers 2015-07-27 23:18:19 +02:00
wm4 b3468d53c7 win32: pthread: don't play dirty tricks for mutex init
We used double-checked locking on pthread_mutex_t.requires_init in order
to lazily initialize static mutexes (since CRITICAL_SECTION has no
native way to do this). This was kind of unclean: we relied on MSVC
semantics for volatile (which apparently means all accesses are weakly
atomic), which is not such a good idea since mpv can't even be compiled
with MSVC.

Since it's too much of a pain to get weak atomics, just use INIT_ONCE
for initializing the CRITICAL_SECTION. Microsoft most likely implemented
this in an extremely efficient way. Essentially, it provides a mechanism
for correct double-checked locking without having to deal with the
tricky details. We still use an extra flag to avoid calling it at all
for normal locks.

(To get weak atomics, we could have used stdatomic.h, which modern MinGW
provides just fine. But I don't want this wrapper depend on MinGW
specifics if possible.)
2015-07-27 22:59:38 +02:00
wm4 3452f9aeac win32: add portable config mode
See manpage additions.

The main reason for adding this is that we can't guess whether the user
wants his config in his Windows profile or not. The user basically has
to tell mpv what should be done, and the "portable_config" directory
does this implicitly.

Fixes #2042 (approximately).
2015-07-27 21:48:30 +02:00
wm4 51ca8a4b3e vo_rpi: determine and return display refresh rate
Reverse engineered from tvservice.c.
2015-07-27 21:09:24 +02:00
shdown 5c8dd832bb audio: fix restoring volume
Was broken by 68bbab0e42, which changed
the number of fields to scan, but not the expected return value.
2015-07-27 15:07:51 +02:00
wm4 1e91750c73 video: always decode at least 2 frames in advance
Remove the exception for decoding only 1 frame if VO framedrop is
disabled. This was originally done to be able to test potential
regressions when we enabled VO framedrop and decoding 2 frames by
default. It's not needed anymore.
2015-07-26 21:44:57 +02:00
wm4 77a9265561 Copyright: mention that more liberal licenses are ok too
In fact, some source files do this.
2015-07-26 21:44:57 +02:00
wm4 68d5e7a986 vo_opengl: minor cleanup to hwdec texture setting code
Instead of special-casing hwdec in the place where the video textures
are used, just set the textures in the image upload function. The
renderer code doesn't need to know whether hwdec interop is used at all.
2015-07-26 21:44:57 +02:00
Stefano Pigozzi a3a453b69b build: remove useless class 2015-07-26 15:00:47 +02:00
wm4 616d1510a7 manpage: document --audio-channels=auto caveats
This is an unfortunate fact of life. Maybe making this the default
wasn't such a good idea after all.

Also update etc/example.conf. It used an obsolete alias for "auto".
2015-07-25 22:44:06 +02:00
wm4 95b930f866 Require contributions in LGPLv2.1+
As suggested in #2033.

Additionally, change "LGPLv2+" to "LGPLv2.1+". Since this was always
used with the "and later" phrase, this doesn't require any further
discussion.

Also clarify that the "+" means "or later". This should be clear to
anyone with a brain, but you never know with copyright.
2015-07-24 23:54:51 +02:00
wm4 bdc60daffa vo_opengl: remove legacy GL detection
This detected whether an OpenGL context still provided legacy OpenGL if
the OpenGL version is modern (>= 3.0). This was actually only needed for
vo_opengl_old, because it relied on legacy functions. Since it's gone,
this code isn't needed either.

(Also, the removed comment about OpenGL 3.0 was wrong: you could just
query GL_CONTEXT_FLAGS and see if the forward compatible bit was set.)
2015-07-24 23:34:43 +02:00
wm4 9f65629bd0 audio: remove an unused parameter 2015-07-24 17:27:40 +02:00
wm4 c581804603 audio: fix EOF state with --keep-open
In paused mode, we never entered the audio EOF state. This shows e.g. in
--keep-open mode, which will not set the eof-reached property correctly.

Regression since commit c06cd1b9. This commit was the wrong fix. We need
to respect the buffer state, and pausing has nothing to do with this.

Fixes #2167.
2015-07-24 17:27:04 +02:00
wm4 3cbf68b470 command: add property indicating per-file options
Fixes #2165, more or less.
2015-07-23 22:59:04 +02:00
Niklas Haas 86a60a4dd2 vo_opengl: fix scale=oversample's threshold calculations
This resulted in wrong behavior for values of scale-param1 between 0.0
and 0.5 (not inclusive).
2015-07-23 21:53:03 +02:00
wm4 281c21b7f1 video: don't restrict --vd-lavc-threads to a maximum of 16
Only do it when the number of threads is autodetected, as more than 16
threads are still considered not recommended. (libavcodec prints a
warning.)
2015-07-23 17:17:26 +02:00
wm4 5b47836082 manpage: fix typo 2015-07-23 17:13:37 +02:00
wm4 b492720c7c Revert "vo_opengl: make the size of interpolation textures exact"
This reverts commit fb8d158366.

Reallocating the FBOs on every resize is very slow. It affects resizing
the window, as well as changing the video size itself with e.g.
panscan. Since the original change was done based on a single user
complaint, but the change itself caused a lot of complaints, we decided
to just revert it.
2015-07-22 23:57:09 +02:00
wm4 55879a8c0f cache: make backbuffer size configurable
Allow setting an arbitrary amount, instead of the fixed 50%.

This is nto striclty backwards compatible. The defaults don't change,
but the --cache/--cache-default options now set the readahead portion.
So in practice, users who configured this until now will see the
double amount of cache being used, _plus_ the 75MB default backbuffer
will be in use.
2015-07-22 23:55:10 +02:00
wm4 63d112746d cache: fix backbuffer logic
Currently, this is perfectly equivalent, because back_size is hardcoded
to buffer_size/2. But this fixes the logic for the case the back_size
can be configured freely.
2015-07-22 23:30:05 +02:00
ChrisK2 aeb99f2718 TOOLS: unbreak osxbundle.py
broekn by 739d345d6c
2015-07-21 23:04:06 +02:00
wm4 a357d39369 video: always re-probe auto deint filter on filter reconfig
If filters are disabled or reconfigured, attempt to remove and probe the
deinterlace filter again. This fixes behavior if e.g. a software deint
filter was automatically inserted, and then hardware decoding is enabled
during playback. Without this commit, initializing hw decoding would
fail because of the software filter; with this commit, it'll replace it
with the hw deinterlacer instead.
2015-07-21 21:54:15 +02:00
wm4 e5fac76b3b vf_scale: cleanup log messages
In particular, get rid of the EUSERBROKEN message.
2015-07-20 21:16:37 +02:00
wm4 4a1657da01 vo: minor simplification for queue size handling
Instead of calling it "future frames" and adding or subtracting 1 from
it, always call it "requested frames". This simplifies it a bit.

MPContext.next_frames had 2 added to it; this was mainly to ensure a
minimum size of 2. Drop it and assume VO_MAX_REQ_FRAMES is at least 2;
together with the other changes, this can be the exact size of the
array.
2015-07-20 21:12:46 +02:00
Niklas Haas 6f7d04be21 vo_opengl: add temporal-dither-period option
This was requested multiple times by users, and it's not hard to
implement and/or maintain.
2015-07-20 19:32:58 +02:00
wm4 b11fd7fd2d demux_mkv: remove unnecessary code
This did nothing. It's a leftover from ancient times.
2015-07-20 13:04:06 +02:00
wm4 3252d352c9 demux_mkv: parse FLAC channel layouts
Handle a relatively recently introduced hack, that allows FLAC audio to
have arbitrary channel layouts, instead of just the predefined fixed
ones. This is actually supported by FFmpeg, but since the demuxer
(instead of the decoder) handles this in FFmpeg, we need to add special-
code to our mkv demuxer.

(The way FFmpeg does this seems a bit backwards, since now every demuxer
for a format that can handle FLAC needs to contain this logic as well.)

The FLAC hack is relatively terrible: we need to parse the FLAC headers,
look for a VorbisComment, parse the VorbisComment, and then retrieve
the magic WAVEFORMATEXTENSIBLE_CHANNEL_MASK entry. But the hack is
officially endorsed, as the official FLAC tools use it. (Although I
couldn't find a trace of it in the format specification. Should I be
surprised?)
2015-07-20 12:56:35 +02:00
Niklas Haas b0d1ac93cf vo_opengl: make oversample the default for opengl-hq as well
This was supposed to have changed back when oversample was reintroduced
in 3007250. Fixes #2155.
2015-07-20 09:11:54 +02:00
wm4 253f6f1a95 af_lavrresample: always reinit resampler on filter reinit
This was a minor optimization to potentially avoid resampler
reconfiguration when the filter is reinitialized. But filter
reinitialization is a rare event, and the case when no reconfiguration
is needed is even rarer. As such, this is an unnecessary micro-
optimization and only adds potential for bugs.
2015-07-19 22:54:03 +02:00
wm4 8749900b5f af_lavrresample: don't unnecessarily print remix message
This message bloats verbose log output if e.g. audio speed is frequently
readjusted, such as when syncing audio to video. So don't print the
message if only speed is changed. (This case requires reconfiguration,
but can't change the input/output channel maps.)

Also do not print the message if no remixing is done at all.
2015-07-19 22:50:08 +02:00
Philip Sequeira 2cf019ed70 TOOLS/zsh.pl: die loudly if mpv fails to run 2015-07-19 22:04:45 +02:00
wm4 47a62059a9 vf_vapoursynth: relicense to LGPL 2.1+
This was requested by someone.

All code was written by myself; some minor changes by 2 contributors who
agreed to general LGPL relicensing. 1 line of code is by someone unknown
who possibly wasn't asked (setting the "display_fps" variable), and
which can be reasonably ignored as it makes up only 0.1% of the file.
2015-07-19 00:03:20 +02:00
Stefano Pigozzi 532508823c build: update waf to 1.8.12 2015-07-18 21:37:30 +02:00
deuiore 7984fde8de command: add track-list/N/audio-channels property
Signed-off-by: wm4 <wm4@nowhere>

(With some heavy modifications from the original patch.)
2015-07-18 19:05:25 +02:00
Niklas Haas fb8d158366 vo_opengl: make the size of interpolation textures exact
I still have no idea why this is needed, maybe some weird off-by-one
in some shitty driver? Either way, the difference for a working setup
shouldn't be too major, the most noticeable effect would be somewhat worse
performance when resizing the video during playback with interpolation
enabled using the mouse.

That's a specific enough side effect for me to not care as much about it.

Fixes #1814.
2015-07-18 18:41:12 +02:00
wm4 050c529e9a screenshot: don't write PNG colorspace tags by default
Generates too much discussion and confusion.

Fixes #2051.
2015-07-18 18:33:54 +02:00
wm4 57043d9269 sub: add option for stretching image subtitles to screen
Probably makes users happy who want bitmap subtitles to show up in the
screen margins, and stops them from doing idiotic crap with vf_expand.

Fixes #2098.
2015-07-18 14:36:17 +02:00
wm4 5594333337 av_log: remove dumb shit
It's the user's fault if he/she/it does something that is not
recommended.

Fixes #2110.
2015-07-18 14:21:31 +02:00
wm4 bad3996d85 vo_opengl: cleanup frame reupload logic
There are some situations when redrawing is requested, but the current
frame was deleted. This could happen when switching e.g. hw decoding
mid-stream.

Separate uploading/drawing and fix the condition.
2015-07-17 23:26:06 +02:00
Stefano Pigozzi 7ba403002f build: fix windows compilation after clean
broken since 4730e0aaba
2015-07-17 09:41:09 +02:00
Kevin Mitchell ebdbb4f24c TOOLS: make autodeint detect telecine in parallel
This avoids having to rewind the video for a second telecine detection pass.
2015-07-16 16:14:58 -07:00
wm4 968bd3df3b vo_opengl: refactor queue configuration
Just avoid some code duplication. Also, gl_video_set_options() having a
queue size output parameter is weird at best. While I don't appreciate
that this commit suddenly requires gl_video.c to deal with vo.c directly
in a special case, it's simply the best place to put this function.
2015-07-16 22:43:40 +02:00
wm4 bb9717a630 vo: fix number of future frames
That was 2 too many.

Also fix a documentation comment.
2015-07-16 22:10:08 +02:00
Stefano Pigozzi 4730e0aaba build: make mpv.rc depend on version.h 2015-07-15 15:24:31 +02:00
wm4 15954c36ca vo_opengl: reject future images in different formats
The VO will be provided with future frames even if the format changes
mid-stream. This caused a crash if these frames were actually used (i.e.
interpolation mode was enabled).

Fixes a crash when deinterlacing is toggled during playback, and the
deinterlacer changes the stream format (as it can happen e.g. if the
decoder outputs nv12, which in turn happens with hw decoding).

(On a side note, future frames are always non-NULL. Also, the current
frame is of course always in the correct format.)
2015-07-15 14:59:26 +02:00
wm4 7ef8f457a8 vaapi: destroy derived VAImage after each use
Appears to be required by some hardware. Whatever.
2015-07-15 13:30:32 +02:00
wm4 bc68794acc vo_vaapi: drop unused field 2015-07-15 13:27:38 +02:00
wm4 50bd2807ad vaapi: don't assume vaQueryImageFormats() returns sorted list
vaQueryImageFormats() returns a randomly ordered list - so we shouldn't
assume the first format on the list which works is the best. This
effectively switches to nv12 instead of yuv420p on some drivers.

We handle this by reusing va_to_imgfmt[], and ordering it by preference.
We hardcode that GPUs prefer nv12 pver yuv420p. In theory we could do
complicated probing (allocate dummy surface + use vaDeriveImage on it,
then retrieve the FourCC) - but all things which could break assumption
in the future are not supported yet (like 10 bit or 4:4:4), so this is
fine.
2015-07-15 13:27:25 +02:00
wm4 e3e20f1431 Revert "vaapi: remove vaDeriveImage() code path"
This reverts commit d660e67be9.

Fixes #2123.
2015-07-15 13:15:58 +02:00
wm4 d1c37c0e29 vaapi: allow allocating additional surfaces during decoding
Fixes problems with --vo=opengl:interpolation. The issue here is that
vo_opengl retains more surfaces than what was preallocated for the
decoder. Until now, we just explicitly failed to decode frames for which
no additional surfaces are available. Since modern drivers usually are
fine with not "registering" surfaces before the decoder is created, just
allow allocating additional surfaces if needed.

(We also could probably recreate the HW decoder, since the HW decoder
should be stateless. But let's try to avoid raising the overall
complexity of the code.)
2015-07-15 12:37:28 +02:00
wm4 423a1a0f6c vo_opengl: simplify
After recent changes, there is no reason why gl_video_set_image() should
exist anymore. So merge it back into gl_video_upload_image().
2015-07-15 12:22:49 +02:00
wm4 27708eee81 player: show larger cache sizes in MB on status line 2015-07-14 23:23:23 +02:00
wm4 739d345d6c build: don't make version.sh create version.h by default
You could actually run version.sh, and then the waf build system could
accidentally pick up the generated (and most likely stale) version.h.
2015-07-14 23:11:06 +02:00
Philip Langdale e1ab9b905f vf_vdpaupp: Don't crash when evaluating interlacing of NULL mpi
The interlaced frame test needs to be aware that the input mpi might be
NULL - this happens at the end of a stream when the input frames have
all been submitted but frames still need to be drained from the
decoder.
2015-07-14 11:10:04 +02:00
wm4 f3e8108c78 README: remove dead links to mailing lists
These were deleted due to inactivity.

Fixes #2135.
2015-07-14 00:12:14 +02:00
wm4 176470b906 player: add missing \n to a message 2015-07-13 23:55:26 +02:00
wm4 905d5efded manpage: fix typo
The (...) was closed, but never opened.
2015-07-13 23:52:48 +02:00
wm4 8771838408 sub: call ass_set_fonts() only once
ass_set_fonts() is called by mp_ass_configure_fonts(), which was called
every time a subtitle renderer was initialized. I'm not sure why this
was done - I can't find a good reason, and most likely there's none.

However, it did cause problems with an experimental libass branch. It
crashed some time after switching to a second subtitle track. The branch
will hopefully be merged soon, and it seems unlikely that libass wants
to fix its problems with its ridiculous API (rather it should normalize
its API so that the issue doesn't happen in the first place), so just
apply this change. It makes our code simpler too.
2015-07-13 23:11:54 +02:00
wm4 57efe9089c player: extend --hls-bitrate option
Fixes #2116.
2015-07-13 13:34:58 +02:00
wm4 0d35c78a6c player: put --term-playing-msg in a separate log category
Fixes #1983.
2015-07-13 13:06:09 +02:00
wm4 9b15c99aa1 demux: handle Matroska-style replaygain tags as well
Matroska doesn't follow the usual ReplayGain conventions, and doesn't
distinguish between track/album values.

Fixes #2128.
2015-07-12 19:33:34 +02:00
wm4 f052165dbf demux: refactor replaygain tag handling
For the following commit. Also print the replaygain values in verbose
mode.
2015-07-12 19:31:57 +02:00
Stefano Pigozzi ba525e68c4 bootstrap: change waf primary mirror
Requested by waf's developer. The ftp mirror is going to be closed down in
the short future.
2015-07-12 10:09:50 +02:00
Stefano Pigozzi 78e771554c build: fix version.h creation
Previous code did not retrigger a relink when version.h changed since it
didn't use a waf task.
2015-07-12 10:09:49 +02:00
Philip Sequeira 4a4f788a68 player: use exit code 0 by default for quit, 4 for signals, etc.
Default key bindings in encoding mode also use code 4, because scripts
will probably want to fail if encoding is aborted (leaving an
incomplete file).
2015-07-11 23:46:49 +02:00
wm4 898855cc0d vo_opengl: reduce verbose output
Outputting the detected OpenGL features was useless and redundant with
the extension loading output.

Also, remove MPGL_CAP_3D_TEX from OpenGL(ES) 3.0. This block didn't
include the glTexImage3D function, so that was pointless and couldn't
have worked. The OpenGL 2.1 block does it correctly.
2015-07-11 20:01:28 +02:00
Philip Langdale 5776b0c940 vo_vdpau: Implement rotation support
VDPAU has explicit support for rotating surfaces, and it is far less
expensive than using the normal rotation filter (which would require
reading video frames back into system memory), it is desirable to
implement the VO rotation capability.

To do this, we need to render the video frames to an output surface,
without rotation, and then render from that surface to the final
output surface to apply the rotation. It is important that the
intermediate surface is the same size as the final one (only not
rotated) so that hqscaling can be applied if requested by the user.

(hqscaling is a mixer capability and so takes effect when the video
surface is rendered to an output surface)

Finally, we must remember to explicitly clear the final output
surface as VDPAU only auto-clears output surfaces when rendering video
surfaces.
2015-07-11 20:01:28 +02:00
Niklas Haas 3007250824 vo_opengl: reimplement tscale=oversample
Closes #2102.
2015-07-11 14:00:43 +02:00
Philip Langdale 4b0b9b515b vf_vdpaurb: Add a new filter for reading back vdpau decoded frames
Normally, vdpau decoded frames are passed directly to a suitable
vo (vo_vdpau or vo_opengl) without ever touching system memory. This
is efficient for output purposes, but prevents any of the regular
filters from being used with such frames.

This new filter implements a read-back step to pull the frames back
into system memory where they can be acted on by other filters.
Eventually the frames will be sent to the vo as if they were normal
software-decoded frames.

Note that a vdpau compatible vo must still be used to ensure that
the decoder is properly initialised.

Signed-off-by: wm4 <wm4@nowhere>
2015-07-11 10:44:34 +02:00
wm4 8e82a64f56 player: parse and expose m3u playlist titles
Requested. Closes #2100.
2015-07-10 21:22:35 +02:00
wm4 c2b61876c4 video: don't force video refresh if video is restarting 2015-07-10 18:07:39 +02:00
wm4 59b64ceb79 video: add a way to disable automatic stereo conversion
Fixes #2111.
2015-07-10 18:04:34 +02:00
wm4 140273cdec vf_stereo3d: drop internal implementation
Leave the libavfilter wrapper only.
2015-07-10 18:03:38 +02:00
wm4 01ce203ed7 stream_file: remove an indirection
Remove the "fd" local variable, and always use "p->fd" directly.
2015-07-10 12:47:53 +02:00
wm4 4c04f74a50 stream_file: cosmetics: shorten variable name
Can't be bothered to type this much.
2015-07-10 12:45:49 +02:00
wm4 707fe102b6 gl_hwdec: change wording in verbose message 2015-07-10 12:22:24 +02:00
wm4 4e76782630 player: refactor chapter seek code
mp_seek_chapter() had only 1 caller. Also the code was rather
roundabout; the entire function can be compressed to 5 lines of code.
(The new code is functionally the same - "mpctx->last_chapter_seek =
-2;" was effectively a dead assingment.)
2015-07-10 12:11:14 +02:00
wm4 a46de35abb client API: fix mpv_get_property_async() string case
The logic for this code didn't survive the previous refactor. It always
crashed in async mode.

Fixes #2121.
2015-07-10 11:03:09 +02:00
Ben Boeckel 731fc5b816 stream_file: initialize fd
Use the fd variable and delay assignment to priv->fd to mirror other
branches of the if/else tree.
2015-07-09 23:04:06 +02:00
wm4 f3d06e3e91 demux_mkv: improve video duration detection heuristic
Extend the --demuxer-mkv-probe-video-duration behavior to work with
files that are partial and are missing an index. Do this by finding a
cluster 10MB before the end of the file, and if that fails, just read
the entire file. This is actually pretty trivial to do and requires only
5 lines of code.

Also add a mode that always reads the entire file to estimate the video
duration.
2015-07-09 22:47:41 +02:00
wm4 d23d9dc394 stream_file: add fd:// protocol 2015-07-09 15:51:31 +02:00
wm4 23220db924 player: disable seeking even if the cache is enabled
Until now, if a stream wasn't seekable, but the stream cache was enabled
(--cache), we've enabled seeking anyway. The idea was that at least
short seeks would typically fall within the cache. And if not, the user
was out of luck and terrible things happened. In other words, it was
unreliable.

Be stricter about it and remove this behavior. Effectively, this will
for example disable seeking in piped data.

Instead of trying to be clever, add an --force-seekable option, which
will always enable seeking if the user really wants it.
2015-07-08 22:04:35 +02:00
wm4 15581f2209 player: never overwrite stop_play field
This is a real pain: if a quit command is received, it's set to PT_QUIT.
And then other code could overwrite it, making it not quit. The annoying
bit is that stop_play is written and read in many places. Just not
overwriting it unconditionally seems to be the best course of action.
2015-07-08 21:31:31 +02:00
wm4 0be07e1d86 input: fix exit code for quit-watch-later command
It should have the same default as the "quit" command.
2015-07-08 19:01:56 +02:00
wm4 9aadc0199f command: allow changing deinterlace property any time
Don't require video decoding to be active.
2015-07-08 15:24:34 +02:00
wm4 ef7278b4fd vf_vdpaupp: don't attempt to deinterlace progressive frames 2015-07-08 15:14:38 +02:00
wm4 d2c05cb559 mp_image: fix vf_vdpaupp references
Some code called by vf_vdpaupp.c calls mp_image_new_custom_ref(), but
out of convenience doesn't reset the buffers. Make this behavior ok.
(The assert() was there to catch usage errors, but the same error could
already happen before the refcount changes were made, so the check is
not overly helpful.)

Fixes #2115.
2015-07-08 14:48:17 +02:00
wm4 db2268d5b1 vaapi: drop compatibility crap and vo_vaapi deinterlacer
Drop libva versions below 0.34.0. These are ancient, so I don't care.

Drop the vo_vaapi deinterlacer as well. With 0.34.0, VPP is always
available, and deinterlacing is done with vf_vavpp.

The vaCreateSurfaces() function changes its signature - actually it did
in 0.34.0 or so, and the <va/va_compat.h> defined a macro to make it use
the old signature.
2015-07-08 14:48:11 +02:00
wm4 4781f9e69a vf_vavpp: don't attempt to deinterlace progressive frames 2015-07-08 14:48:11 +02:00
wm4 9620e37d6a vaapi: increase number of additional surfaces
Sometime recently, hardware decoding started to fail if h264 with full
reference frames was decoded, and --vo=vaapi was used. VAAPI requires
registering all surfaces that the decoder will ever use in advance, so
if the playback chain uses more surfaces than originally allocated, we
fail and drop back to software decoding.

I'm not really sure why or when this started happening. Commit 7b9d7265
for one is not the cause - it can be reproduced with earlier commits. It
also seems to be timing dependent. Possibly it has to do with the way
vo.c retains previous surfaces, and the way they can be queued/unqueued
asynchronously.

Increasing the number of reserved additional surfaces by 1 fixes it.

(Though I have no idea where exactly all these surfaces are being used.
Or rather, _when_.)
2015-07-08 12:18:29 +02:00
wm4 0ebf5979d1 command: make deinterlace property use interlaced-only yadif mode 2015-07-07 15:19:40 +02:00
wm4 25755f5fe7 vf_yadif: expose interlaced frame mode
Also remove the enabled suboption, which did nothing. (It was probably
broken at some point.)
2015-07-07 15:18:56 +02:00
wm4 92727e7332 vo_opengl_cb, vo_opengl: add option for preloading hwdec context
See manpage additions. This is mainly useful for vo_opengl_cb, but can
also be applied to vo_opengl.

On a side note, gl_hwdec_load_api() should stop using a name string, and
instead always use the IDs. This should be cleaned up another time.
2015-07-07 15:05:32 +02:00
wm4 1d29177c5c options: cleanup hwdec name mappings
Now there's a "canonical" table for mapping the names, that other code
can use, without having to rely too much on option code magic.

Also, use the central HWDEC constants, instead of magic values. (There
used to be semi-ok reasons to do this, but now it makes no sense
anymore.)
2015-07-07 15:05:32 +02:00
wm4 dc33eb56f4 vo_opengl_cb: drop frames eagerly if frames are not rendered
libmpv users might stop calling the frame render callback for stupid
reasons, at which point video frames would pile up.
2015-07-07 13:59:33 +02:00
wm4 459124f66f af: fix behavior with pathologic filter chains
Some filter chains require a huge number of auto-inserted conversion
filters. There is an overly stupid safeguard against infinite filter
insertions, which counts the number of conversion filters inserted. This
triggered accidentally in this case. Fix by resetting this counter after
a non-conversion filter was successfully configured.
2015-07-07 13:24:11 +02:00
wm4 daf32e2d2d sub: fix srt subs and other cases
Oops.
2015-07-07 01:26:26 +02:00
wm4 782c7acd16 player: add missing include directive 2015-07-06 22:28:28 +02:00
wm4 385febe276 sub: protect ASS_Renderer state
Each subtitle track gets its own decoder instance (sd_ass). But they use
a shared ASS_Renderer. This is done mainly because of fontconfig.
Initializing fontconfig is very slow when using it with memory fonts, so
there's a practical need to cache this memory font state, which is done
by not creating separate ASS_Renderers. This is very dirty and very
evil, but we probably can't get rid of it any time soon.

The shared ASS_Renderer was not properly synchronized. While the program
logic guarantees that only one sd_ass instance is visible at a time,
there are other interactions that require synchronization. In
particular, I suspect concurrent execution of mp_ass_configure_fonts()
and sd_ass.get_bitmaps cause issues in a newer libass development
branch.

So here's a shitty hack that hopefully fixes things, hopefully only
until libass becomes less dependent on fontconfig.
2015-07-06 21:55:37 +02:00
wm4 dcd167ca37 dxva2: fix handling of cropped video
Basically, we need to make sure to allocate enough data for the pretty
dumb copy_nv12 function. (It could be avoided by making the function
less dumb, but this fix is simpler.)
2015-07-06 21:25:07 +02:00
wm4 7c032bde3e ao_coreaudio: fix device latency, share the code
ao_coreaudio (using AudioUnit) accounted only for part of the latency -
move the code in ao_coreaudio_exclusive to utils, and use that for the
AudioUnit code.

(There's still the question why CoreAudio and AudioUnit require you to
jump through hoops this much, but apparently that's how it is.)
2015-07-06 17:49:28 +02:00
wm4 a56a7f3e8c ipc: fix undefined behavior in some error cases
goto jumping over an initialization.
2015-07-06 00:08:29 +02:00
wm4 e4b963e643 ao_coreaudio_exclusive: continue even if setting physical format fails
Makes it work with (apparently) crappy drivers, which refuse to set the
physical format in some cases.
2015-07-06 00:04:20 +02:00
wm4 7b9d726588 video: replace our own refcounting with libavutil's
mpv had refcounted frames before libav*, so we were not using
libavutil's facilities. Change this and drop our own code.

Since AVFrames are not actually refcounted, and only the image data
they reference, the semantics change a bit. This affects mainly
mp_image_pool, which was operating on whole images instead of buffers.
While we could work on AVBufferRefs instead (and use AVBufferPool),
this doesn't work for use with hardware decoding, which doesn't
map cleanly to FFmpeg's reference counting. But it worked out. One
weird consequence is that we still need our custom image data
allocation function (for normal image data), because AVFrame's uses
multiple buffers.

There also seems to be a timing-dependent problem with vaapi (the
pool appears to be "leaking" surfaces). I don't know if this is a new
problem, or whether the code changes just happened to cause it more
often. Raising the number of reserved surfaces seemed to fix it, but
since it appears to be timing dependent, and I couldn't find anything
wrong with the code, I'm just going to assume it's not a new bug.
2015-07-05 23:56:00 +02:00
wm4 34b223d730 mp_image: make image writeable before overwriting palette
This is an obscure but theoretically possible bug.
2015-07-05 23:55:47 +02:00
wm4 95424517a2 vo: free frames before killing VO
This caused issues with hardware decoding. The VOs by definition dictate
the lifetime of the hardware context, so no surface allocations must
survive the VO. Fixes assertions on exit with vdpau.
2015-07-04 17:27:13 +02:00
wm4 a4d5c19355 ao_coreaudio_exclusive: fix some verbose output 2015-07-04 17:25:12 +02:00
wm4 5728295dab timer: fix a corner case on clock changes
It's conceivable that the OS time source is subject to clock changes.
The time could jump back to before when mpv was started, which would
cause mp_time_us() to return values smaller than 1. This is unexpected
by the code and could trigger assertions. If there's no monotonic time
source there's not much we can do anyway, so just sanitize the return
value. It will cause strange behavior until the "lost" time offset has
passed, but if you make such huge changes to the system clock while
everything is running, you're asking for trouble anyway.

(Normally we try to get a monotonic time source, though. This problem
sometimes happened on Windows when compiled without winpthreads, when
the code was falling back to gettimeofday(). This was already fixed by
always using another method.)
2015-07-04 17:24:10 +02:00
James Ross-Gowan f544bcf105 win32: use QueryPerformanceCounter for timing
clock_gettime is implemented in winpthreads, so it's unavailable when
mpv is compiled with its internal pthreads implementation. This makes
mp_raw_time_us fall back to gettimeofday(), which can cause an assert
failure in mp_add_timeout() when the system clock is changed. Use
QueryPerformanceCounter instead.

The clock_gettime(CLOCK_MONOTONIC) implementation in winpthreads uses
QueryPerformanceCounter anyway, so there shouldn't be any change in
behaviour.
2015-07-04 15:54:14 +02:00
Preston Hunt 029da5abce ipc: add request_id to json
If the request contains a "request_id", copy it back into the
response. There is no interpretation of the request_id value by mpv; the
only purpose is to make it easier on the requester by providing an
ability to match up responses with requests.

Because the IPC mechanism sends events continously, it's possible for
the response to a request to arrive several events after the request was
made. This can make it very difficult on the requester to determine
which response goes to which request.
2015-07-03 22:26:54 +02:00
wm4 ed44f21289 manpage: fix dwmflush parameter 2015-07-03 19:40:15 +02:00
wm4 31f2cd03d0 vo: set correct frame parameters on redraw 2015-07-03 19:35:39 +02:00
wm4 fc79fd0474 ao: don't pass along AO arguments when redirecting
Only causes problems.
2015-07-03 19:28:01 +02:00
wm4 514af9fbd1 ao_coreaudio: add exclusive suboption 2015-07-03 19:28:00 +02:00
wm4 e9e323f35d ao_coreaudio_exclusive: support PCM
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.

PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.

This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)
2015-07-03 19:28:00 +02:00
wm4 65e3657bc4 ao_coraudio: reject all non-PCM formats
Currently this is equivalent. On the other hand, all audio code should
reject formats that is not in a category known to it.
2015-07-03 19:28:00 +02:00
wm4 74e2c8a6ef ao_coreaudio_utils: reduce spam 2015-07-03 19:28:00 +02:00
wm4 ae3e151b27 ao_coreaudio_utils: fix format back-mapping
Mapping of spdif formats was imperfect. Since the first format on the
list is somehow AAC, it was returned first, which is confusing, because
CoreAudio calls all spdif formats AC3. Since the spdif formats have some
rather arbitrary, reverse mapping the formats didn"t actually work
either. Fix by explicitly ignoring these when spdif is used.

Also, don't forget to set the samplerate in ca_asbd_to_mpformat(), or it
will work only in some cases.
2015-07-03 19:28:00 +02:00
wm4 d4ab91f016 ao_coreaudio_exclusive: do not set ao->bps
This field is basically deprecated or for convenience only, and
this code doesn't need it.
2015-07-03 19:28:00 +02:00
wm4 597657110f ao_coreaudio_exclusive: dump all latency info in verbose mode 2015-07-03 19:28:00 +02:00
wm4 ec21be498f ao_coreaudio_exclusive: factor format selection 2015-07-03 19:28:00 +02:00
wm4 8a20e5306c ao_coreaudio_exclusive: separate out stream selection 2015-07-03 19:28:00 +02:00
wm4 561416597e client API, dxva2: add a workaround for OpenGL fullscreen issues
This is basically a hack for drivers which prevent the mpv DXVA2 decoder
glue from working if OpenGL is in fullscreen mode.

Since it doesn't add any "hard" new API to the client API, some of the
code would be required for a true zero-copy hw decoding pipeline, and
sine it isn't too much code after all, this is probably acceptable.
2015-07-03 16:38:12 +02:00
wm4 b85321d057 vo_direct3d, dxva2: use the same D3D device
Since we still read-back (and don't have hard plans on changing this),
this doesn't have much of an advantage.
2015-07-03 16:04:42 +02:00
wm4 b6dc11810b dxva2: move device creation code
Preparation for the following commit.
2015-07-03 15:42:52 +02:00
wm4 cc51dafa96 vo_opengl: log some more stuff in verbose mode 2015-07-03 15:12:42 +02:00
wm4 5446637e99 av_log: print FFmpeg version
The individual library versionsd are pretty useless. This will actually
tell us at least the git hash or git tag of the FFmpeg build.
2015-07-03 15:11:29 +02:00
wm4 a609877f00 player: simplify reload logic
Instead of only reloading the demuxer, reopen the stream as well.
2015-07-02 14:38:03 +02:00
wm4 a9bbaa5eb2 player: remove automatic DVB channel advancement on no data
For the sake of removing the separate stream/demuxer loading code.

This could probably be reimplemented in some other way, but I have no
DVB hardware for testing. The most preferred way would be making DVB to
not quit, and just rerun the stream selection.
2015-07-02 14:08:22 +02:00
wm4 899dfa957f player: unentangle --stream-dump
The final goal is making opening the demuxer and opening the stream the
same operation.

Stream dumping is a rather uninteresting feature, but has a small
number of vocal users, and it's easy to keep.
2015-07-02 14:02:37 +02:00
wm4 ff25c0ad7d vo_opengl: fix "freezes" after seeking with interpolation on
When seeking to a different position, and seeking takes long, the OSD
might get redrawn. This means that the VO will receive a request to
redraw an old frame using whatever the previous PTS was. This breaks the
interpolation logic: the old frame will be added to the queue, and then
the next frames (with lower PTS if you seeked backwards) are not drawn
as the logic assumes they're past frames.

Fix this by using the non-interpolation code path when redrawing after a
seek reset, and no "real" frame has been drawn yet.

It's a recent regression caused by the redrawing code simplification.
The old code simply sent a VOCTRL for redrawing the frame, and the VO
had to deal with retaining the old frame on its own.

This is a hack as in there's probably a better solution.

Fixes #2097.
2015-07-02 13:18:06 +02:00
wm4 53845d81f5 vo: reset frame timing when redrawing
bother vo_vdpau.c, which actually uses these times.
2015-07-02 13:03:58 +02:00
wm4 dc2b6ab6b7 vo_opengl: X11: don't leak when GL init fails 2015-07-02 00:30:13 +02:00
wm4 89713808ad vo_opengl: X11 EGL: more detailed error reporting 2015-07-02 00:28:25 +02:00
wm4 c169292902 vo_opengl: update EGL code
Use the newer internal GL backend API.
2015-07-02 00:25:30 +02:00
wm4 99bc049745 vo_opengl: remove unused GL API functions 2015-07-02 00:08:17 +02:00
wm4 6afef5839f x11: move GCs and background clearing to vo_xv
vo_xv.c is the only place where these things are used.
2015-07-01 23:55:10 +02:00
wm4 8dff03560a x11: remove clear on map
Less code, and avoids a black flash on start.

In theory it could happen that we map the window, and then don't have a
frame to draw - but mapping the window is done in the exact moment we
have a new frame to display.
2015-07-01 23:46:34 +02:00
wm4 89f05dc7d1 options: fix conversion of flags to strings
This flags stuff tried to be too clever - if there are overlapping flags
(e.g. exclusive or combined flags), the one matching with most bits has
to be chosen.

This fixes logging of the seek command. E.g. "relative" and "absolute"
overlap to make them exclusive, but "relative" was always printed as it
happened to match first.
2015-07-01 23:05:11 +02:00
wm4 e3d85ad46d vo: better magic value for unknown vsync interval
The value 1 is useful in some contexts, but not such a good choice
otherwise.
2015-07-01 22:38:22 +02:00
wm4 03e062d53e vo_opengl_cb: fix interpolation code path 2015-07-01 22:38:13 +02:00
Niklas Haas 8043063275 vo_opengl: fix framestepping/pausing + interpolation
This is not the most theoretically perfect solution, ideally we could
check to see if the frame in question has already been rendered
somewhere in the queue and then avoid re-rendering it, at the cost of a
few extra lines of code. But I don't think the performance trade-off is
dramatic enough here.
2015-07-01 22:38:06 +02:00
wm4 0739cfc209 vo: change internal API for drawing frames
draw_image_timed is renamed to draw_frame. struct frame_timing is
renamed to vo_frame. flip_page_timed is merged into draw_frame (the
additional parameters are part of struct vo_frame). draw_frame also
deprecates VOCTRL_REDRAW_FRAME, and replaces it with a method that
works for both VOs which can cache the current frame, and VOs which
need to redraw it anyway.

This is preparation to making the interpolation and (work in progress)
display sync code saner.

Lots of other refactoring, and also some simplifications.
2015-07-01 22:38:02 +02:00
Niklas Haas f166d12985 vo_opengl: adjust interpolation code for the new video-sync mechanism
This should make interpolation work much better in general, although
there still might be some side effects for unusual framerates (eg. 35 Hz
or 48 Hz). Most of the common framerates are tested and working fine.
(24 Hz, 30 Hz, 60 Hz)

The new code doesn't have support for oversample yet, so it's been
removed (and will most likely be reimplemented in a cleaner way if
there's enough demand). I would recommend using something like robidoux
or mitchell instead of oversample, though - they're much
smoother for the common cases.
2015-07-01 22:37:55 +02:00
wm4 c5e3613bba video: pass vsync offset to VO
For now, this is trivial (and actually redundant). The future display
sync code will make better use of it. The main point is that the new
internal API pretty much makes this transparent to the vo_opengl
interpolation code.
2015-07-01 22:37:51 +02:00
wm4 41ad9d8924 video: pass future frames to VO
Now the VO can request a number of future frames with the last parameter
of vo_set_queue_params(). This will be helpful to fix the interpolation
code.

Note that the first frame (after playback start or seeking) will usually
not have any future frames (to make seeking fast). Near the end of the
file, the number of future frames will become lower as well.
2015-07-01 22:37:46 +02:00
wm4 7faa80ace8 af_lavrresample: log actual channel layout conversions
With all the reordering etc. that can go on in this filter, it's useful
to see what upmix/downmix it's actually performing.
2015-06-30 22:39:57 +02:00
wm4 c0aba8e25a demux_lavf: check for NAN rotation angles
Yep, the FFmpeg API can return this.
2015-06-30 19:35:19 +02:00
wm4 aa42b6ba35 player: slim down A/V desync warning
I don't think most of these suggestions are overly helpful. Just get rid
of them.
2015-06-30 19:20:52 +02:00
wm4 dbf21467f0 build: always regenerate version hash
Until now, it only used the hash from the previous configure run,
instead of trying to get the latest hash. The "old" build system did
this correctly - we just have to use the existing logic in version.sh.

Since waf supports separate build dirs, extend version.sh with an
argument for setting the path of version.h.
2015-06-30 15:56:26 +02:00
wm4 bf739ca324 manpage: fix copy&paste mistakes
These are definitely not per-track.

(Maybe we should just provide a script or such which pretty-prints
"native" property output.
2015-06-30 12:17:58 +02:00
Martin Herkt 55a7ef9675 input.conf: invert mouse volume control
Scrolling right should increase volume, not decrease it.
2015-06-30 12:04:09 +02:00
wm4 eaf1547afc input: improve wording of key binding messages 2015-06-30 00:43:16 +02:00
wm4 2f8eabe216 ao_coreaudio: restore physical format if it can't be set exactly
May help with (supposedly) bad drivers, which can put the device into
some sort of broken state when trying to set a different physical
format. When the previous format is restored, it apparently recovers.

This might make the change-physical-format suboption more robust.
2015-06-30 00:02:12 +02:00
wm4 302aaddc26 ao_coreaudio: support native mono output
We can be pretty sure that AudioUnit will remix for us.

Before this commit, we usually upmixed to stereo, because the
stereo and multichannel layouts were the only whitelisted ones.
2015-06-29 23:55:03 +02:00
wm4 956b8658fb ao_coreaudio: log hotplug events explicitly 2015-06-29 23:54:18 +02:00
wm4 2e4f106ef8 video: fix panscan in vertical case
If the black bars appeared on the left/right borders, panscan=1 didn't
make the video cover the whole screen.
2015-06-29 23:46:59 +02:00
Daniel Bergmann 8b479d2f66 DOCS/man: fix some grammar errors
Signed-off-by: wm4 <wm4@nowhere>
2015-06-29 19:03:51 +02:00
wm4 a5b96226a0 vaapi: prefer direct display over copy-back
Again. With the old OpenGL interop dropped, this probably works better
than vaapi-copy now. Last time we defaulted to vaapi-copy, because the
OpenGL interop could swap U/V planes and other stupid crap. We'll see.
2015-06-29 15:14:38 +02:00
wm4 ef3d121c9e vaapi: treat cropped decoder output slightly more correctly
Work around that FFmpeg doesn't distinguish between surface and cropped
size. The decoder always aligns the surface size to something
"convenient" (e.g. 16 for h264), and to get to the correct cropped size,
the output image's width/height is reduced. Using the cropped size
instead of the real surface size breaks the libva API in certain cases,
so we simply store and use the original size in our per-surface struct.

(If data is cropped on the left/top borders, hw decoding will simply
display these - FFmpeg doesn't let us do better.)
2015-06-29 15:13:45 +02:00
wm4 e0b1b88e83 vaapi: fix potential NULL deref on memory allocation failure 2015-06-29 15:10:17 +02:00
wm4 d660e67be9 vaapi: remove vaDeriveImage() code path
In theory, this code path avoids a copy. In practice, it never seems
to get enabled at all. But it does have potential for weird bugs or
performance issues (like being mapped from non-cacheable memory),
so kill it.
2015-06-29 15:10:07 +02:00
wm4 d98cd6609d x11: remove trailing spaces 2015-06-29 15:09:28 +02:00
Eduardo Sánchez Muñoz db3d36927d x11: Handle external fullscreen toggles
Some window managers let you change the fullscreen state of any window
using a key combination. For example, on XFWM you can use Alt+F11 and
on Compiz you can configure a key combination with the
"Extra WM actions" plugin.

With this change mpv will handle these fullscreen state changes. So, if
you enter into fullscreen mode using the WM's shortcut and then you use
mpv's fullscreen toggle, you will get back into window mode.

Merges PR #2081.

Signed-off-by: wm4 <wm4@nowhere>
2015-06-28 20:13:57 +02:00
wm4 fccce81d42 demux_mkv: disable ordered chapters if ChapterTimeEnd is missing
If the EditionFlagOrdered is set, chapters without ChapterTimeEnd make
no sense. Ordered chapters will play the chapters in the order they
appear, but will play the ranges the chapters cover. So if the end time
is missing, the range is incomplete and it's not clear what should be
played. If you assume the start of the next chapter as end time, the
ordered flag will have no observable effect, so that's not a useful
assumption.

This fixes playback of a file which (apparently) had the
EditionFlagOrdered set accidentally, with normal chapters.
2015-06-28 18:32:58 +02:00
rr- 745cc7a8cd vo_drm: make VT switching non mandatory 2015-06-28 17:11:51 +02:00
rr- fb1b8f93aa vo_drm: fix missing newlines in error messages 2015-06-28 15:22:11 +02:00
wm4 b2e1c91f40 DOCS: fix recent typos
Pointed out by a certain wiiaboo.
2015-06-28 13:23:16 +02:00
wm4 26f52c5730 demux: export forced flag
At least Matroska files have a "forced" flag (in addition to the
"default" flag). Export this flag. Treat it almost like the default
flag, but with slightly higher priority.
2015-06-27 22:02:24 +02:00
wm4 a8711001c5 demux_mkv: ignore deprecated FrameRate, do not assume PAL
The "FrameRate" element is probably deprecated (it's greyed out in the
"spec", and described as "Informational only" in bold). Normally files
use DefaultDuration. In fact, the FrameRate field was preferred over
DefaultDuration for determining framerate if present. Do not do this and
rely on DefaultDuration only.

Also, if no framerate is set, do not assume PAL (25 FPS). Such a
fallback makes little sense and will cause more problems than it solves.
2015-06-27 21:47:18 +02:00
wm4 dde2a5f0e8 demux_mkv: remove some ASCII art log messages
Some of the ASCII art makes sense (like the lines starting with "|"),
but these do not make any sense to me and just look annoying.
2015-06-27 21:42:19 +02:00
wm4 85b7cbec70 options: improve an error message
"mpv --ao=wasapi:help" on Linux gave "Option ao doesn't exist.".
Completely misleading and stupid.
2015-06-27 21:26:05 +02:00
wm4 1921f40db5 ytdl: don't print failure warning when youtube-dl was killed by us 2015-06-27 21:09:12 +02:00
wm4 03c70a8d81 subprocess, lua: export whether the process was killed by us
We want to distinguish actual errors, and just aborting the program
intentionally.

Also be a bit more careful with handling the wait() exit status: do not
called WEXITSTATUS() without checking WIFEXITED() first.
2015-06-27 21:08:55 +02:00
wm4 6ffb1e2b66 ao_wasapi: fix regression
This probably fixes the regression introduced with commit 6147bcce.
2015-06-27 17:59:27 +02:00
wm4 2a67208f40 terminal-unix: set terminal mode on init
mpv usually sets the terminal to non-canonical mode (which in particular
disables line buffering). But the old mode is restored if the process is
not foregrounded. This is supposed to make mpv behave nicer when it is
backgrounded.

getch2_poll() enables canonical mode. Unfortunately, this was only
called after the poll timeout elapsed, so non-canonical mode is first
enabled after about a second after program start. Fix this by moving the
poll call before the timeout.

(As far as we're aware, there's no event-based way to determine when the
FD's process group changes, thus we're polling.)
2015-06-27 12:20:40 +02:00
wm4 0969502316 chmap_sel: add a mechanism for preferred conversions
And use it for the mono case. This is slightly more formal and will make
it easier to add more such cases.
2015-06-27 12:09:30 +02:00
wm4 e0a7e094bc chmap_sel: remove outdated incomplete comment 2015-06-27 11:13:12 +02:00
wm4 3b3170aedb Disable DVD and BD menu support (to be removed)
DVD/BD menu support never worked right, and are a pain to maintain. In
particular, DVD menus never actually worked correctly, because
highlights were not rendered correctly. Fixing this requires major
effort, which I'm not interested to spend.

Most importantly, the requirement to switch streams without losing the
DVD/BD state caused major weirdness in the playback core. It was
implemented by somehow syncing the playback state to the DVD/BD
implementation (in stream_dvdnav.c etc.), and then reloading the demuxer
without destroying and recreating the stream. This caused a bunch of
special-cases which I'm looking forward to remove.

For now, don't just remove everything related to menu support and just
disable it. If someone volunteers, it can be restored (i.e. rewritten)
in a reasonable way. If nobody volunteers soon, it goes.
2015-06-26 23:37:30 +02:00
wm4 d9b19390ad demux_mkv: use arrays for codec lookup tables
No need to define extra types.
2015-06-26 23:16:25 +02:00
wm4 8a60283309 demux_mkv: minor simplification 2015-06-26 23:09:37 +02:00
wm4 6147bcce35 audio: fix format function consistency issues
Replace all the check macros with function calls. Give them all the
same case and naming schema.

Drop af_fmt2bits(). Only af_fmt2bps() survives as af_fmt_to_bytes().

Introduce af_fmt_is_pcm(), and use it in situations that used
!AF_FORMAT_IS_SPECIAL. Nobody really knew what a "special" format
was. It simply meant "not PCM".
2015-06-26 23:06:37 +02:00
wm4 d6737c5fab audio: replace format name table
Having a big switch() is simpler.
2015-06-26 23:06:21 +02:00
wm4 efb50cabe6 audio: remove bitmask format definition mess
Audio formats used a semi-clever schema to encode the properties of the
PCM encoding as bitfields into the format integer value.

The af_fmt_change_bits() implementation becomes a bit weird, but it's
an improvement to the rest of the code.

(I've always disliked it, so why not get rid of it.)
2015-06-26 23:05:16 +02:00
wm4 554b4217a0 ao_coreaudio_utils: use a macro
This is actually the last line of code outside of format.c/h which still
tries to fiddle with the format bitfields.
2015-06-26 23:04:44 +02:00
wm4 e4e7fade96 ao_sndio: fix comment
So whoever (nobody?) would want to deal with this broken and obscure AO
for an obscure audio API could add support for some more channel
layouts.
2015-06-26 23:03:37 +02:00
rrooij b0176c1d24 DOCS/mplayer-changes: Add removal of X11 vo
The X11 video output was removed recently and is a difference
from mplayer. That's why it should be documented in the
mplayer-changes document.
2015-06-26 23:03:29 +02:00
wm4 d11184a256 vo_x11: remove this video output
It only causes additional maintenance work.

Even if you wanted to have a fallback, it's probably better to use
--vo=sdl or so.
2015-06-26 17:17:34 +02:00
wm4 cd6d846b70 ao_coreaudio: support non-interleaved output
This saves us the trouble of interleaving the audio data for
no reason.
2015-06-26 15:58:11 +02:00
wm4 8134a0601b ao_coreaudio: explicitly skip input streams
This may or may not fix some issues with the format switching
code. Actually, it seems somewhat unlikely, but then checking
the stream type isn't incorrect either, and is probably
something the API user should always be doing.
2015-06-26 15:56:19 +02:00
wm4 3c61e6eb4e ao_coreaudio_utils: compare full AudioStreamBasicDescription
Originally, this was written for comparing the sample format only, but
ca_change_physical_format_sync() actually expects that the full format
is compared. (For all other uses it doesn't matter.)
2015-06-25 20:17:14 +02:00
wm4 5a3cdb8f1e audio: output human-readable channel layouts too
This gets you the "logical" channel layout, instead of the exact thing
we're sending to the AO. (Tired of the cryptic shit ALSA gives me.)
2015-06-25 19:10:24 +02:00
wm4 fd1194de3c audio: fix channel map fallback selection (again)
The speaker replacement nonsense sometimes made blatantly incorrect
decisions. In this case, it prefered a 7.1(rear) upmix over outputting
5.1(side) as 5.1, which makes no sense at all. This happened because 5.1
and 7.1(rear) appeared equivalent to the final selection, as both of
them lose the sl-sr channels. The old code was too stupid to select the
one with the lower number of channels as well.

Redo this. There's really no reason why there should be a separate final
decision, so move the speaker replacement logic into the
mp_chmap_is_better() function.

Improve some other details. For example, we never should compare the
plain number of channels for deciding upmix/downmix, because due to NA
channels this is essentially meaningless. Remove the NA channels when
doing this comparison. Also, explicitly handle exact matches.
Conceptually this is not necessary, but it avoids that we have to
needlessly shuffle audio data around.
2015-06-25 17:32:00 +02:00
wm4 5d71188c99 ao: standardize channel layout name in debug output further 2015-06-25 13:15:32 +02:00
wm4 0906f758d3 vo_sdl: fix glaring memory leak
Who knows when this broke?
2015-06-25 09:55:24 +02:00
wm4 e4c5876f57 player, demux: replace some demux_open() uses with demux_open_url() 2015-06-24 21:26:06 +02:00
wm4 ab2e3cf6f9 demux_lavf: fix chapter titles
Obvious bug added earlier today.
2015-06-24 16:51:19 +02:00
wm4 1b7ce759b1 Revert "win32: add mappings for some special keys"
This reverts commit fc9695e63b.

Users were complaining that both mpv and something else (what? I don't
know) respond to some multimedia keys, such as volume change.
2015-06-24 15:14:38 +02:00
wm4 a70c8105fc DOCS: document some recent interface additions 2015-06-24 14:40:03 +02:00
wm4 ef020c155f demux_mkv: allow integer and float elements with length 0
Integer and float elements are encoded as a sequence of bytes prefixed
by a variable-length encoded length specifier. If the length is 0, then
there is no data. Whether this is valid or not is not really clear, but
some sample files which do this have surfaced. It's not particularly
hard to handle this, so just do it.
2015-06-24 14:34:05 +02:00
wm4 fcd589b123 demux: get rid of some bstr things
Change the demuxer_add_attachment() and demuxer_add_chapter() signatures
to take char* instead of bstr, and everything which depends on it.
2015-06-24 14:18:51 +02:00
wm4 ae2873f72e demux_mkv: don't use byte strings
Use char* for strings instead of bstr (data ptr + length pair). Matroska
actually (probably) allows "padding" strings with \0 bytes, so using
normal C strings instead of byte strings is more appropriate.
2015-06-24 14:02:40 +02:00
c_14 47919bdfc9 manpage: Fix typo. oacopts -> ovcopts 2015-06-23 22:00:57 +02:00
wm4 ff9c597fbf player: increase tick event update frequency
500ms is a bit too high. Change it to 50ms. This improves client API
(and Lua) playback state update frequency.

Updating absolutely every time the audio PTS changes would be possible,
but is not helpful. Audio samplerates are high to trigger a wakeup
feedback loop, so the process would waste CPU time on updating the
playback position all the time.

(If a client application wants to ensure smooth update of the playback
position, it should update the position manually using a timer and by
reading the property - the application can make a much better decision
at how often the playback has to happen.)
2015-06-23 19:23:11 +02:00
wm4 ddd6f5a9d7 manpage: minor fixes 2015-06-23 15:33:07 +02:00
wm4 68e7e89835 command: export stereo 3D tags
Fixes #2066.
2015-06-23 15:20:21 +02:00
wm4 62269871aa af: move af_from_dB() function to af_volume.c
And also simplify it (it certainly had the most awkward API you could
think of for such a simple function).
2015-06-23 15:11:23 +02:00
wm4 4c6a600943 af_volume: add a replaygain fallback option 2015-06-23 15:07:19 +02:00
wm4 e7d5a5e688 af_lavrresample: free and reallocate resample context on reconfig
This avoids keeping "bad" state from previous reconfig calls, such as
the internal_sample_format option (which is set only on the first
reconfig call).

There's no advantage to keeping the resample contexts around anyway.
2015-06-22 17:05:42 +02:00
wm4 cd78e0c5bf af_lavrresample: fix comment
mp_format is not a libavresample input format here, and the comment was
more confusing than it helped.
2015-06-22 16:06:40 +02:00
wm4 3d55340c6d af: restore detaching of PCM filters when using spdif
Basically, af_fix_format_conversion() behaves stupid you insert a
conversion filter that won't work, and adding back the conversion test
function is the simplest fix to it.
2015-06-22 16:03:07 +02:00
wm4 17e8815e37 af_lavrresample: don't flush in uninitialized state
libswresample verbosely complains.
2015-06-22 16:03:03 +02:00
wm4 872b19dfcb ao_alsa: fix a log message
So apparently, this essentially happens when the kernel driver doesn't
implement write accesses in the channel map control. Which doesn't
necessarily mean that the channel map is unsupported, or that there is a
bug - it's just lazyness and a consequence of the terrible ALSA kernel
API for the channel mapping stuff.

In these cases, the channel count implicitly selects the channel map,
and snd_pcm_set_chmap() always fails with ENXIO.

I'm actually not sure what happens if dmix is on top of e.g. HDMI, which
actually lets you change the channel mapping.

I'm also not sure why commit d20e24e5d1614354e9c8195ed0b11fe089c489e4
(alsa-lib git repository) does not take care of this.
2015-06-21 18:32:38 +02:00
wm4 dbbac7b3e1 demux: mime types are case-insensitive
This one is used for demux_mf and for dmeux_mkv image attachments.
2015-06-21 18:21:21 +02:00
wm4 0316f5514e demux_mkv: share some duplicated code
As a side effect, video tracks now actually export some fields
(language, default flag) to the player.
2015-06-21 18:19:10 +02:00
wm4 be882175d8 demux: merge extradata fields
MPlayer traditionally had completely separate sh_ structs for
audio/video/subs, without a good way to share fields. This meant that
fields shared across all these headers had to be duplicated. This commit
deduplicates essentially the last remaining duplicated fields.
2015-06-21 18:06:14 +02:00
wm4 c66be698cd demux_mkv: minor audio extradata cleanup
Always use the already existing extradata[_len] variable, instead of the
awkward switch between manually changed extradata and falling back to
passing through extradata at the end.
2015-06-21 17:49:43 +02:00
wm4 2b64eee8d5 demux: rename sh_stream.format to sh_stream.codec_tag
Why not. "format" sounds too misleading for the actual importance and
meaning of this field.
2015-06-21 16:56:35 +02:00
wm4 991af7dfb1 video: reduce error message when loading hwdec backend fails
When using --hwdec=auto, about half of all systems will print:

    "[vdpau] Error when calling vdp_device_create_x11: 1"

this happens because usually mpv will be linked against both vdpau and
vaapi libs, but the drivers are not necessarily available. Then trying
to load a driver will fail. This is a normal part of probing, but the
error messages were printed anyway. Silence them by explicitly
distinguishing probing.

This pretty much goes through all the layers. We actually consider
loading hw backends for vo_opengl always "auto probed", even if a hw
backend is explicitly requested. In this case vd_lavc will print a
warning message anyway (adjust this message a bit).
2015-06-20 22:26:57 +02:00
wm4 b17b8ff7fe x11: make screensaver failure message slightly more friendly 2015-06-20 21:55:15 +02:00
wm4 23b83c6676 client API: allow using msg-level option for log messages
Client API users can enable log output with mpv_request_log_messages().
But you can enable only a single log level. This is normally enough, but
the --msg-level option (which controls the terminal log level) provides
more flexibility. Due to internal complexity, it would be hard to
provide the same flexibility for each client API handle. But there's a
simple way to achieve basically the same thing: add an option that sends
log messages to the API handle, which would also be printed to the
terminal as by --msg-level.

The only change is that we don't disable this logic if the terminal is
disabled. Instead we check for this before the message is output, which
in theory can lower performance if messages are being spammed. It could
be handled with some more effort, but the gain would be negligible.
2015-06-20 21:40:47 +02:00
wm4 34fce974c6 av_log: skip prefix if unknown
This happens with av_log(NULL, ...) calls. Drop the "?: " fallback
prefix, because it was confusing.

(Of course FFmpeg should not do this at all, but it's a very long way to
making the FFmpeg log callback sane.)
2015-06-20 17:02:56 +02:00
wm4 4e1159c3f2 demux_playlist: make mime type comparison case-insensitive
That's how mime types are.

(This makes redirection with a specific HLS URL work, because some idiot
thought it'd be a great idea to spell the mime type as
"application/x-mpegURL".)
2015-06-20 16:36:22 +02:00
wm4 da9e0988a6 win32: remove a wine hack
No particular reason, but it's still possible that it causes additional
corner cases, and it's not really needed to test this on wine (other
than testing fullscreen stuff, which should be done on a real Windows
anyway).
2015-06-20 14:32:14 +02:00
wm4 91fdfd3880 win32: prefer using internal variable for fullscreen
No particular reason, but since we already have an internal variable,
it's better than using the option struct, which will be redone sooner
or later.
2015-06-20 14:29:17 +02:00
wm4 09eaaf3f2c demux_mkv: do not reset bits_per_coded_sample if not needed 2015-06-19 21:48:19 +02:00
wm4 b789acee21 demux_mkv: do not set block_align for codecs which do not need it
These decoders do not reference it. I suspect this was originally done
for the sake for MPlayer's vfw/dshow wrappers.
2015-06-19 21:47:11 +02:00
wm4 f2cc6ce356 demux_mkv: do not set bitrate fields for codecs which do not need it
The only decoders I could find and which (possibly) require this field
are codecs which can be used via VfW only, and realaudio sipr. For VfW
we still passthrough this field.
2015-06-19 21:46:32 +02:00
wm4 8b44be54e7 demux_mkv: stricter realaudio extradata handling
Verify memory accesses and such. The behavior should be equivalent.

(RealAudio causes pain for everyone even in its grave.)
2015-06-19 21:43:55 +02:00
wm4 fd557a0178 demux_mkv: separate generic and non-VfW audio codec handling parts
Native Matroska codec support has to map the Matroska codec IDs to
libavcodec ones, and also has to undo codec-specific Matroska
strangeness, such as restoring AAC extradata and realaudio handling. The
VfW codec support doesn't need it, because AVI maps well enough to
libavcodec conventions (possibly because AVI was a dominant codec when
libavcodec was created). But there's still some need for generic codec
handling, such as enabling parsers and messing with various codec
parameters.

Separate these two, and move the parts which are guaranteed not to be
needed by VfW to the if-else tree that handles the VfW case
("A_MS/ACM"), making the cases exclusive.

(This should probably be done more radically, since it's very unlikely
that we should or have to mess with the VfW parameters at all - they
should just be passed through to the decoder.)
2015-06-19 21:42:55 +02:00
wm4 f544cd0501 demux_mkv: remove indirection through defines
This is actually more readable. Most of the defines are used only once,
so using a symbol instead of the direct string only obfuscated it.
2015-06-19 21:41:57 +02:00
wm4 0641ec0525 demux_mkv: remove FourCCs from audio codec handling
This removes the last traces of the old MPlayer FourCC-based codec
mapping code. Forcing all codec IDs through a FourCC table and then
back to codec names was confusing at best, so this is a nice cleanup.

Handling of PCM (non-VfW case) is redone to some degree.

Handling of AC3 is moved below realaudio handling, since "A_REAL/DNET"
is apparently AC3, and we must not skip realaudio-specific handling.
(It seems unlikely that anything would actually break, but on the other
hand I don't have any A_REAL/DNET samples for testing.)

Instead of explicitly matching all the specific AAC codec names, just
match them all as prefix.

Some codecs don't need special handling other than their mapping
entries, so they fall away (like Vorbis and Opus).

The prores check in mkv_parse_and_add_packet() is not strictly related
to this, but is done for consistency with the wavpack check above.
2015-06-19 21:39:59 +02:00
Teoh Han Hui aed7c84840 osc: time display configuration options
Total time and ms
2015-06-19 21:33:44 +02:00
wm4 b1a56d11fe player: add some debug output for seeking 2015-06-18 22:31:55 +02:00
wm4 d328b2088c player: actually play video
Broken by e00e9d65.
2015-06-18 20:48:30 +02:00
Marcin Kurczewski 797277a233 Various spelling fixes
Signed-off-by: wm4 <wm4@nowhere>
2015-06-18 19:36:58 +02:00
wm4 0f0e88cbaa DOCS/compile-windows.md: fix Lua package
mingw-w64-x86_64-lua maps to Lua 5.3, which we do not support. Change it
to mingw-w64-x86_64-lua51.
2015-06-18 18:41:09 +02:00
wm4 32955d3529 client API: fix logging memory leak
Very stupid.

Was pointed out in #2056.
2015-06-18 18:40:12 +02:00
wm4 e00e9d651b player: make decoding cover art more robust
When showing cover art, the decoding logic pretends that the source has
an infinite number of frames. This slightly simplifies dealing with
filter data flow. It was done by feeding the same packet repeatedly to
the decoder (each decode run produces new output).

Change this by decoding once at the video initialization. This is easier
to follow, and increases robustness in case of broken images. Usually,
we try to tolerate decoding errors, so decoding normally continues, but
in this case it would just burn the CPU for no reason.

Fixes #2056.
2015-06-18 18:39:46 +02:00
rrooij a87b18aa5a DOCS/manpage: fix typos
Fix some errors in the man pages by spell checking them. Most of them
were typos.

Signed-off-by: wm4 <wm4@nowhere>
2015-06-17 20:13:34 +02:00
wm4 f53135ffea av_log: set default av_log callback on exit
This is slightly "dangerous", because it could overwrite a log callback
another library has set, after we've set our own callback. But it's
probably still slightly better than leaving our own callback, which will
run the fallback code if no mpv instance is set. (Multiple mpv instances
sharing the same global state will safely avoid overwriting each other's
log callback.)

Note that we can't do much better, because the global state in FFmpeg is
obviously insane.
2015-06-17 14:52:31 +02:00
wm4 d4aaf29a05 ao_wasapi: fix crash on hotplug init error
On init error, the mp_msg macros are actually called. They could cause
a crash because state->log was NULL.
2015-06-17 13:42:31 +02:00
wm4 762623cdef af_lavrresample: include osdep/endian.h
The 24 bit conversion code needs the relevant preprocessor symbols.
2015-06-17 13:41:45 +02:00
wm4 72808be6f8 command: do not exit playback if the B point of A-B loop is past EOF
The previous behavior is confusing if the B point is near EOF (consider
B being the duration of the file, which is strictly speaking past the
last video timestamp). The new behavior is fine as well for B being far
past EOF.

Achieve this by checking the EOF state in addition to whether playback
has reached the B point. Also, move the A-B loop code out of
command_event(). It just isn't useful anymore, and obfuscates the code
more than it makes it loop simple.

Fixes #2046.
2015-06-16 23:11:14 +02:00
wm4 dbdc46c97a player: do not exit when a seek gets queued
Seems logical.

Note that if playback otherwise ends while playback is active and a seek
is still queued, we still exit. Otherwise you couldn't end playback by
seeking past the end of the file (which is classic MPlayer and mpv
behavior).
2015-06-16 23:07:46 +02:00
wm4 b2781c11ed af: remove conversion filter search
This attempted to find a minimal filter graph for a format conversion
involving multiple conversion filters. With the last 2 commits it
becomes dead code - remove it.
2015-06-16 22:49:21 +02:00
wm4 552dc0d564 af_convert24: remove this filter 2015-06-16 22:40:37 +02:00
wm4 5a9f817bfd af_lavrresample: integrate 24 bit (3 bytes per sample) output
Now af_lavrresample can output 24 bit samples directly, by doing the
conversion "inline". Luckily, S32->S24 can be done in-place, so this
isn't too much work. But the output conversion logic (which seems to be
adding up) gets slightly more complicated again.

Normally this is done by af_convert24. But having multiple conversion
filters complicates some aspects of the filter chain. S24 output is the
only thing the code for multiple conversion filters is still needed for,
and getting rid of that is preferable.
2015-06-16 22:38:37 +02:00
wm4 8ee9c170be af_lavrresample: always fill reorder
If the code path for additional output conversion is active,
reorder_planes() is always called, even if the reorder_out array wasn't
filled. This is obviously wrong - always fill this array.
2015-06-16 21:40:29 +02:00
wm4 831d7c3c40 audio: remove S8, U16, U24, U32 formats
They are useless. Not only are they actually rarely in use; but
libavcodec doesn't even output them, as libavcodec has no such sample
formats for decoded audio.

Even if it should happen that we actually still need them (e.g. if doing
direct hardware output), there are better solutions. Swapping the sign
is a fast and lossless operation and can be done inplace, so AO actually
needing it could do this directly.

If you wonder why we keep U8 instead of S8: because libavcodec does it.
2015-06-16 21:11:59 +02:00
wm4 488ebdb0d5 DOCS/compile-windows.md: drop unused dependency 2015-06-16 17:34:38 +02:00
wm4 82ff32ffac audio: fix crash on uninit
Shit.
2015-06-15 20:28:05 +02:00
wm4 30f5ba9422 af_lavcac3enc: fix A/V sync
The filter can buffer singificant amounts of audio.

(The proper fix is making the filter chain PTS-aware.)
2015-06-15 14:33:48 +02:00
wm4 74a73752c2 af: fix an aspect of filter chain flushing
Even if we flush the current filter, we have to read the remaining
output from the frame we previously fed to the filter.
2015-06-15 14:33:07 +02:00
wm4 5eae20fc0f audio: remove unused readonly field
Its last use was removed in 433402b5.
2015-06-15 14:32:14 +02:00
wm4 ec72feaba3 win32: use atomics for COM interface refcount 2015-06-14 17:56:24 +02:00
wm4 725d840b73 demux_mkv: always copy video extradata
The existing code avoided doing this for some codecs. I see no point in
this, and it seems the original reason this exists was due to some
cleanup in 2007. libavformat doesn't do this. So just drop it.
2015-06-13 22:34:23 +02:00
wm4 d50e01d0c6 demux_mkv: fix mpeg2 mapping
It's well possible that we've always ended up invoking the
AV_CODEC_ID_MPEG1VIDEO codec, but it's hard to tell. Mangling everything
through FourCCs (and then back) makes it hard to analyze. Also,
libavformat's Matroska demuxer uses AV_CODEC_ID_MPEG2VIDEO here, so it
should be quite safe to do anyway.
2015-06-13 22:34:23 +02:00
wm4 fd88fb70af demux_mkv: remove FourCCs from video codec handling
Inherited from MPlayer times, we used FourCCs to identify video codecs.
This was later changed to libavcodec codec names (which made life a
whole lot simpler). But demux_mkv still uses FourCCs a lot.

Change this for video. It's pretty simple, because some preparation was
done in the past. We just have to replace some "internal" FourCCs with
different handling.

One potentially complicated issue is that there is no natural way to
set the sh->format (AVCodecContext.codec_tag) field anymore. Most
decoders do not need it, though mjpeg is an exception.

Note that the AVI compatibility code still requires codec mappings, but
these are provided by FFmpeg. Also, the audio code is not changed.

For the MKV_V_MPEG2 -> mpeg1video thing see next commit.
2015-06-13 22:34:23 +02:00
wm4 b33ab743e5 demux_mkv: remove a level of indentation
Replace an else block with a nested if with just "else if". No
functional or other changes.
2015-06-13 21:27:00 +02:00
wm4 efa6d0c746 demux_mkv: remove ms_compat code
Reduces the mess slightly.
2015-06-13 21:17:48 +02:00
Marcin Kurczewski 8d6c22def4 vo_drm: fixed crashes with --profile=pseudo-gui 2015-06-13 16:18:11 +02:00
Stefano Pigozzi 63e4cb5163 test: update cmocka version to 1.0 2015-06-13 00:01:58 +02:00
wm4 9909234abe chmap: make up some channel layout names
Going by the existing names, these should make sense. HDMI knows about
these layouts, but does not name them.
2015-06-12 23:57:32 +02:00
wm4 6cc02658fa ao_alsa: if possible, reorder device maps to std layouts
Channel maps reported by the device as SND_CHMAP_TYPE_VAR can be freely
reordered. We don't use this much (out of laziness), but in this case
it's a simple way to reduce necessary reordering (which would be an
extra libavresample invocation), and to make debug output more readable.
2015-06-12 23:15:44 +02:00
wm4 5b269ce696 ao_alsa: make it accept 7.1 over HDMI
SDR/SDL is what lavc outputs for 7.1(rear), while RRC/RLC is what ALSA
uses for some 7.1 layouts, so this makes sense to me.
2015-06-12 23:08:09 +02:00
wm4 afdc060bb3 chmap_sel: improve speaker replacement handling
This didn't really work since the last time the channel map fallback
code was touched. In some cases, quite bad results were selected.
2015-06-12 19:23:46 +02:00
wm4 55624a70ee chmap_sel: do naive speaker replacements last
This prevents that the potentially better pick by
mp_chmap_sel_fallback() is overridden.
2015-06-12 19:21:01 +02:00
wm4 433402b56c audio: fill NA channels with silence
Until now, we didn't do this, because it required some effort, and
didn't seem to be necessary. It probably still isn't, but it sounds
like a good idea not to output arbitrary data on these channels.

The situation is complicated by the fact that just adding new channels
to a planar frame would require messing with buffers. So we would have
to allocate new buffers and add them to the frame. We could have to
maintain an extra buffer pool for this. Avoid this by being "clever",
and just allocate a frame with enough channels in the first place.
libav/swresample won't know about these channels and won't write to
them, but we can grab them in reorder_planes() and use them for the
NA channels.
2015-06-12 17:53:23 +02:00
wm4 c890eeac47 audio: use unknown channel layouts if there is no standard layout
This is just a conceptual issue, since for now every channel count has
an associated standard layout.

But should the max. channel count ever be bumped, some things would stop
function if mp_chmap_from_channels() refused to work for any channel
count within the allowed range.
2015-06-12 17:45:56 +02:00
wm4 11fee81a7a audio: fix messed up channel reordering
Quite a blunder, really.
2015-06-12 17:45:47 +02:00
wm4 627b87b0d8 audio: deal with AVFrame-style buffer assignments
In the AVFrame-style system (which we inreasingly map our internal data
stuctures on), buffers and plane pointers don't necessarily have a 1:1
correspondence. For example, a single buffer could cover 2 or more
planes, all while other planes are covered by a second buffer, and so
on. They don't need to be ordered in the same way.

Change mp_audio_get_allocated_size() to retrieve the maximum size all
planes provide. This also considers the case of planes not pointing to
buffer start.

Change mp_audio_realloc() to reset all planes, even if corresponding
buffers are not reallocated. (The caller has to be careful anyway if it
wants to be sure the contents are preserved on realloc calls.)
2015-06-12 17:44:40 +02:00
wm4 0d2456ae5f lua: support MPV_END_FILE_REASON_REDIRECT
And also add the missing "unknown" entry to the manpage.
2015-06-11 21:42:09 +02:00
wm4 e53cb0890e client API: add MPV_END_FILE_REASON_REDIRECT
Requested. Minor incompatible behavior change, as it was signalling
MPV_END_FILE_REASON_EOF previously.
2015-06-11 21:42:09 +02:00
wm4 87b60ded88 client API: leave mpv_event_end_file.error to 0 on no error
Making sure this is true makes it closer to the libmpv docs, and
possibly less confusing in corner cases.
2015-06-11 21:42:09 +02:00
wm4 ce513dedd8 lua: export end-file event fields 2015-06-11 21:42:09 +02:00
wm4 478ea1d0f3 ao_alsa: change ALSA braindeath heuristic
If you try to play surround with dmix, it will advertise surround and
lets you set more than 2 channels, but will report a stereo channel map,
with the extra channels identified as NA. We could handle this now, but
we don't want to (because it's excessively stupid).

Do it only if the channel map is not what we requested, instead of just
acting if it contains NA entries at all. This avoids that we hurt
ourselves in the unlikely but possible case we actually have to use
channel maps with NA entries.
2015-06-11 21:42:09 +02:00
torque d0fe5e08b9 command: add keypress, keydown, and keyup commands.
These commands are used to simulate keypresses using the key names from
input.conf.
2015-06-11 21:42:09 +02:00
wm4 b655ed5ed0 player: use 4 as process exit code on user quits
So successful playback and user quit can be distinguished, for whatever
reason you may want to do this.

Normally, the "quit" command can be customized, but this does not work
for quit commands sent by the terminal signal handler. One solution
would be introducing something like "ON_SIGNAL" (equivalent to
"CLOSE_WIN"), but considering there are a bunch of possible signals, I'd
rather not get into this. So go with the dumb solution.

Probably fixes #2029.
2015-06-10 23:18:42 +02:00
wm4 a3d561f950 options: make keyvalue list parsing less strict
Affects for example --script-opts. A bunch of characters are now allowed
in them without causing trouble to the user.
2015-06-10 23:06:07 +02:00
wm4 7de2411c47 vo_opengl: fix a small memory leak when loading user shaders
When gl_shader_cache was destroyed, existing user shader entries leaked
the file path string.
2015-06-09 22:42:03 +02:00
wm4 4a90b15f74 vo_opengl: fix dangling pointers with vo_cmdline
gl_video_set_options() does not acquire ownership of the opts parameter
or its contents. In case of vo_cmdline, opts will point to temporary
memory. This memory will be free'd at a later point, and p->opts will
point to free'd memory on the next reinitialization.

The fix is pretty ugly, but it's a quick bug fix. This can probably be
removed once VO sub-options are exposed as properties.

Fixes #2035.
2015-06-09 22:30:32 +02:00
wm4 f51459c077 audio: add some change notifications
We must be sure that every change comes with a notification. Otherwise,
some property changes could possibly be missed.
2015-06-09 18:29:11 +02:00
wm4 b7d833c2a6 ao_coreaudio: change physical stream format synchronously 2015-06-09 18:26:14 +02:00
wm4 211088943c audio/out/pull: avoid dropping some audio when draining
If the audio API takes a while for starting the audio callback, the
current heuristic can be off. In particular, with very short files, it
can happen that the audio callback is not called before playback is
stopped, so no audio is output at all.

Change draining so that it essentially waits for the ringbuffer to
empty. The assumption is that once the audio API has read the data
via the callback, it will always output it, even if the audio API
is stopped right after the callback has returned.
2015-06-09 18:26:14 +02:00
wm4 a2b1c6d3f6 audio/out/pull: correctly pad partial frames with silence
If a frame could only be partially filled with real audio data, the
silence wasn't written at the correct offset. It could have happened
that the remainder of the frame contained garbage.

(This didn't happen in the more common case of playing dummy silence.)
2015-06-09 18:26:14 +02:00
wm4 3399b775b7 command: fix audio-out-detected-device property
Used a wrong condition, and I suppose it could crash in some situations.

Change it to lazily initialize the hotplug stuff, like the
audio-device-list property does.
2015-06-09 18:25:44 +02:00
wm4 bd64763076 command: remove unnecessary event IDs
These were actually not needed for correct function, since individual
property change notifications via mp_notify_property() are used.
2015-06-09 18:21:56 +02:00
wm4 9986593b50 command: make property event mask matching more restrictive
This was matching e.g. both "foo/bar" and "foobar" against "foo", when
only the former should match. This could cause more property
notifications than necessary.
2015-06-09 18:21:56 +02:00
wm4 8653ed2183 ao_alsa: refine channel count mismatch error message
I suspect we need to hand this more gracefully in some cases.
2015-06-09 18:21:56 +02:00
wm4 f72028ddad vaapi: add missing license header
Absence of license header implies LGPL, as mentioned in the "Copyright"
file. But vaapi.h contains some code taken from the mplayer-vaapi
patch, which was under the typical MPlayer license.
2015-06-08 22:14:47 +02:00
wm4 0dfbd29828 gl_osd: fix license header
All vo_gl.c related code has been GPL+LGPL dual-licensed. The OSD code
is no exception and is also derived from vo_gl.c. Thus it should have
the same license (although I think technically speaking sub-licensing
it by removing one of the licenses is ok).
2015-06-08 22:13:00 +02:00
wm4 5dbd22e165 vo: clarify condition
This is (at least currently) redundant, but makes the code more
explicit. (This was discussed on IRC.)
2015-06-08 12:27:40 +02:00
Avi Halachmi (:avih) b694f480fe vo: restore frame-drop logic for high-fps clips
Commits 92b27be and f4ce99d removed high-fps logic to to a bug. That bug was
a missing parenthesis around everything after duration >= 0 && ... at the
removed code.

This patch restores the removed code, fixes the bug and then refactors the
code a bit.
2015-06-07 23:53:37 +02:00
Jaime Marquínez Ferrándiz 69abb48194 ytdl_hook: Support 'multi_video' results
They can be handled by the same codes used for playlists, most of them will use an EDL.
Fixes #2027.
2015-06-07 23:53:13 +02:00
wm4 92b27bec45 Revert "opengl: drop less frames when clip and display have similar fps"
This reverts commit f1746741de.

Together with the other revert, this fixes #2023 (the reason being
broken framedrop handling - it was dropping frames when it shouldn't).
2015-06-07 20:06:42 +02:00
wm4 f4ce99d082 Revert "vo: improve frame drop logic on high playback rate"
This reverts commit ffcad1a72b.
2015-06-07 20:04:49 +02:00
wm4 fb7d0c80cc vo_vdpau: add a NULL check, verify image dimensions
read_output_surface() could fail and return NULL.

Also, make sure we don't set the image to a size larger than the
allocated size. Normally this shouldn't happen, but in theory it could
in corner cases; this is for robustness.
2015-06-06 21:06:54 +02:00
wm4 57048c7393 audio: add --audio-spdif as new method for enabling passthrough
This provides a new method for enabling spdif passthrough. The old
method via --ad (--ad=spdif:ac3 etc.) is deprecated. The deprecated
method will probably stop working at some point.

This also supports PCM fallback. One caveat is that it will lose at
least 1 audio packet in doing so. (I don't care enough to prevent this.)

(This is named after the old S/PDIF connector, because it uses the same
underlying technology as far as the higher level protoco is concerned.
Also, the user should be renamed that passthrough is backwards.)
2015-06-05 22:42:59 +02:00
wm4 14ac4f0bd6 ad_spdif: use a pseudo codec entry to select DTS-HD instead of an option
This deprecates the --ad-spdif-dtshd option, and replaces it with a
pseudo decoder. This means ad_spdif will report two decoders, "dts" and
"dts-hd", of which the second simply enables what the option did.

The --ad-spdif-dtshd option will actually be deprecated in the next
commit.
2015-06-05 22:34:48 +02:00
wm4 68aaffc711 audio: do not allow AO to change passthrough formats
This makes no sense, because the format can't be converted anyway. It
just sets up the filter chain init code, which will vomit a bunch of
useless and confusing messages. So uninit and fail explicitly when this
happens.
2015-06-05 22:34:47 +02:00
wm4 2bf2254248 vo_vdpau: limit output surfaces to allowed maximum dimensions
We can't do much in this case, but at least we can not call the vdpau
API functions with too large sizes. Apparently the API considers this
undefined behavior, and random stuff might happen.
2015-06-05 22:34:16 +02:00
wm4 e0f0f6f3e9 vo_vdpau: directly get surface size from surface for screenshots
The previous code was not wrong, but I'd claim this makes the code more
robust. If a situation could happen in which the passed surface size is
incorrect, we could have passed a too small image, and
VdpOutputSurfaceGetBitsNative could have randomly overwritten memory.
2015-06-05 22:34:16 +02:00
wm4 650469d65b vo_vdpau: shorten 2 variable names
Why should I be required to type so much?
2015-06-05 22:34:16 +02:00
wm4 f30b28de46 video: remove worthless log message
All this information is already output otherwise. Except the FourCC,
which lost most of its importance in mpv.
2015-06-05 18:59:46 +02:00
wm4 54b6389873 vf_sub: minor simplification 2015-06-05 18:59:13 +02:00
Niklas Haas b68627ed2b filter_kernels: distinguish between regular/EWA robidoux
This is because it turns out the regular robidoux is pretty useful for
tscale etc.
2015-06-05 17:08:39 +02:00
wm4 af58bfb62b vo_vdpau: check maximum video size
Check the maximum size of video surfaces, and refuse initialization if
the video is too large for them.

Maybe we could do something more sophisticated, like inserting a
software scaler. On the other hand, this would have a very questionable
benefit, as it would be guaranteed to be too slow.
2015-06-04 22:29:26 +02:00
wm4 c06cd1b993 audio: do not exit when loading small files in paused mode
When starting in paused mode, no audio is written to the device at all,
because writing audio implicitly unpauses the AO. If the file is very
small, and all audio fits within the AO buffer, this accidentally
triggered the EOF condition. (In unpaused mode, it would write all
audio, end playback, and then wait until the AO has everything played.)
2015-06-04 22:05:29 +02:00
wm4 b2d058ef00 ao_alsa: refuse to use spdif if AES flags can't be set
Seems like a good idea to avoid accidentally playing noise by writing
spdif data to pure PCM devices.
2015-06-04 21:54:08 +02:00
wm4 fd96bddca9 af_lavrresample: slightly better computation of total delay
On libavresample, don't ignore the buffered output data.

On libswresample, don't round the total buffer size to the input
samplerate.
2015-06-04 21:23:46 +02:00
wm4 935997d4d6 af_lavrresample: use a new libswresample function if available
It was recently added to libswresample, and it does exactly what we
need.
2015-06-04 19:22:45 +02:00
wm4 2dc46423d6 af_lavrresample: change output samples calculation
This is better, because now we call swr_get_delay() with the output
samplerate, instead of with the input samplerate and then multiplying it
with the ratio and rounding it up.
2015-06-04 19:08:40 +02:00
wm4 c277c17a93 ao_alsa: hack against potential spdif failure 2015-06-04 13:10:33 +02:00
wm4 73401f92ec bootstrap.py: make it work on win32
Apparently, just running ./waf and hoping that it will be run with a
Python interpreter doesn't necessarily work. The workaround is pretty
simple and reliable.
2015-06-04 11:10:02 +02:00
wm4 38c74270c3 inpout.conf: make shift+o toggle between 2 states only
The "osd" command cycles between 4 states (OSD level 0-3), which is
probably confusing and inconvenient. OSD levels 0 and 2 are rarely
needed. I would claim there is normally not much of a need to completely
disable OSD by setting level 0 during playback. Level 2 is just slightly
less information than level 3, and I'm not sure why it exists at all.

Change it so that it toggles between level 3 and 1. Note that this
ignores the default OSD level. If the default is 3, the first use of
this key will set it to 3 again. Just assume 1 is the default. If
someone complains, this could be improved.
2015-06-03 22:02:10 +02:00
wm4 04d5bf4f0b player: print track list when switching tracks 2015-06-03 21:52:32 +02:00
wm4 e14df5c4f4 player: print a message along with track list
Slightly less strange.
2015-06-03 21:50:37 +02:00
wm4 52bd61d698 player: don't print stream list when adding external tracks during load
There's a short time during loading where external commands can add
external streams even before the main file is loaded (like during ytdl
hook execution). The track list is printed every time an external track
is added via commands. This was quite awkward when ytdl was adding
multiple streams, so don't print it in this stage. They are printed
anyway at the end of the loading process.
2015-06-03 21:34:46 +02:00
wm4 e40b663da3 af_lavrresample: use native libavresample function for output size
This also drops the unused get_drain_samples() function.
2015-06-02 22:25:34 +02:00
wm4 5a97ae2715 demux_lavf: fix wrong printf parameter type on 64 bit systems
"f.len - 4" is size_t, not int. Fix by using BSTR_P() (and a bstr
function to adjust the length).
2015-06-02 22:25:34 +02:00
wm4 7556f367d6 ao_coreaudio_exclusive: move generic functions to utils 2015-06-02 22:25:34 +02:00
wm4 7c0d3b9a50 ao_coreaudio_exclusive: react to device removal
Listening to kAudioDevicePropertyDeviceHasChanged does not send any
property change notifications when the device dies. Makes no sense,
but I suppose in CoreAudio logic a dead/removed device can't send
any notifications.

This caused the player to essentially pause playback if the audio
device was removed during playback.

Fix by listening to the kAudioHardwarePropertyDevices property too,
which will actually be sent in this specific case. Then, if
querying the already dead device fails, we know we have to reload.
2015-06-02 22:25:30 +02:00
wm4 87a94a5655 ao_coreaudio_exclusive: make property listeners event-based
In short, instead of letting the coreaudio property listener set atomic
flags (which are then polled), make the property listeners actually
active.

The format change listener used during audio output now simply calls
ao_request_reload() on its own. All code involved is thread-safe, so
there's no need to do it during this audio callback (we assumed the
callback was never run concurrently with itself).

The listener installed temporarily during ca_change_format() is changed
to post a semaphore. Get rid of the weird retry logic and replace it
with a flat loop + timeout. It appears the maximum wait time could be
2500ms; reduce the total timeout to 500ms instead.
2015-06-02 21:04:40 +02:00
wm4 37d505f363 ao: allow ao_uninit(NULL) 2015-06-02 21:03:04 +02:00
wm4 fe8634ea90 af_lavrresample: fix and simplify flushing on playback speed change
This manually retrieved the remaining audio from the resampler. It
subtly missed a conversion which could leave to an unsubtle crash.
This could happen if reorder_planes() was supposed to insert NA
channels, and the resampler/actual output format were different.

Simplify it by reusing the normal drain path. One oddness is that
the filter will add an output frame outside of normal filtering,
but that should be fine.
2015-06-02 20:30:30 +02:00
Rudolf Polzer f14a3df778 idet.sh: Support larger files. 2015-06-02 15:37:41 +02:00
wm4 ed805e16fc osx: add NULL check for input context in a missing case
Fixes a crash on exit under certain circumstances.
2015-06-01 19:36:20 +02:00
wm4 ebc5237c36 vf_vavpp: provide future/past frames to driver
This was missing for extended deinterlacer.

Unfortunately, these deinterlacer still do not work. The provided future
frame (which is all the deinterlacers want) seems to be correct, though.

One minor behavioral change is that this always keeps the previous frame
for PTS computations. This could be avoided (in order to keep exactly
the same behavior as before), but it seems more elegant and should not
do any harm. (Also, if we really cared about reducing hw frame refs,
a more worthy goal is producing the field output incrementally.)
2015-06-01 01:39:30 +02:00
wm4 56c4cdf369 ta: add another array helper macro
Stupid C.
2015-06-01 01:35:56 +02:00
wm4 ebde784fab vf_vavpp: move vaMapBuffer() closer to its use
The mapped data (pointed to by the param variable) is not needed before,
so the call can be moved down. Also, this prevents that the buffer
remains mapped forever if the other vaMapBuffer() call above fails (the
cleanup code forgets to unmap the buffer - this commit makes it
unnecessary).
2015-06-01 01:34:55 +02:00
wm4 8e010a500d vf_vavpp: remove dummy loop, unindent
This used a do-while loop, which runs only once, as replacement for a
cleanup goto. While this is ok, doing a goto directly is easier to
follow and is closer to idiomatic C. But mainly remove it so that the
indentation can be reduced.
2015-06-01 01:34:00 +02:00
wm4 4c20e45561 vf_vavpp: cosmetics
Adjust coding style. Get rid of some useless consts too.
2015-06-01 01:33:37 +02:00
wm4 99bc1df84d vf_vavpp: minor simplification
Slightly easier to follow.
2015-06-01 01:32:52 +02:00
wm4 d91d24ba7e win32: fix window resize logic
Reconfiguring with the same video size should never cause the window to
resize back to the video size (if the user changed its size). This was
broken and it resized anyway.
2015-05-31 17:54:14 +02:00
wm4 a075dfb52c audio: remove an old hack
This was a cosmetic issue. It's handled differently now (clamping the
display time to known duration range).

This reverts commit 33b57f5557.
2015-05-30 22:01:09 +02:00
wm4 3170473003 vo_opengl: output slightly more debugging info on backend probing 2015-05-30 21:25:28 +02:00
wm4 a3f7b38cbc vo: move up vo_wayland in autoprobe list
When running on Wayland, and vo_opengl is not available or rejected for
some reason, it's better to use vo_wayland instead of e.g. vo_x11.
2015-05-30 21:00:37 +02:00
Filip Milivojevic 47d841458d vf_vavpp: fix bob deinterlacing for bottom field first videos
Signed-off-by: wm4 <wm4@nowhere>
2015-05-30 14:56:04 +02:00
wm4 ed925c70c9 vf_vavpp: do not pretend to support references
We do not fill them, so we would pass random IDs to the driver. The code
was originally written to handle bob deinterlacing only, so I guess it
originally passed always 0 anyway, despite having code for reference
surface list allocation.

Also, move down the vaUnmapBuffer() call. This call actually "unmaps"
the param pointer, so accessing it after the unmap call would be
undefined behavior. The "example" in <va/vavpp.h> does this too, but
it's most likely an error.

(Additionally, not even bob deinterlacing worked correctly in my test,
sigh.)
2015-05-29 23:06:22 +02:00
wm4 ad85203d63 vf_vavpp: simplify surface list allocation 2015-05-29 23:01:44 +02:00
wm4 f44725b8d4 player: restore video-aspect on playback resume 2015-05-29 22:34:24 +02:00
wm4 5bea966836 cache: limit readahead size to half the cache size at the beginning
Normally, the cache keeps 50% of the buffer for seeking backwards. Until
now, the cache just used the full buffer size at the beginning of a
file, because the 50% normally reserved for the backbuffer are unused.

This caused a problem: when streaming from http, the player would first
read about 150MB (default cache size), then stop until 75MB of the cache
has been played. (Until the 75MB position, the cache is fully used, so
nothing new can be read. After that, part of the backbuffer starts
getting unreserved, and can be used for readahead.) This long read pause
can cause the server to terminate the connection. Reconnecting may be
possible, but if youtube-dl is used, the media URL may have become
invalid.

Fix this by limiting readahead to 50% even if unnecessary. The only
exception is when the whole file would fit in the cache. In this case,
it won't matter if we can't reconnect, because the cache covers
everything anyway, and hopefully the cache will stay valid.

Likely fixes #2000.
2015-05-29 22:32:10 +02:00
Marcin Kurczewski 20bc56b22d vo_drm: fix not using BUF_COUNT 2015-05-29 18:42:20 +02:00
Marcin Kurczewski 4763718728 vo_drm: fix centering with regard to stride 2015-05-29 18:42:04 +02:00
wm4 d3894290ec vaapi: remove direct mapping non-sense
This must have been some non-sense in the original vaapi mplayer patch.
While I still have no good idea what this "direct mapping" business is
about, it appears to be pretty much pointless. Nothing can hold
additional "real" surface references (due to how the API and mpv/lavc
refcounting work), so removing the additional surfaces won't break
anything. It still could be that this was for achieving additional
buffering (not reusing surfaces as soon), but we buffer some additional
data anyway. Plus, the original intention of the vaapi mplayer code was
probably increasing surface count just by 1 or 2, not actually doubling
it, and/or it was a "trick" to get to the maximum count of 21 when h264
is in use.

gstreamer-vaapi uses "ref_frames + SCRATCH_SURFACES_COUNT" here, with
SCRATCH_SURFACES_COUNT defined to 4. It doesn't appear to check the
overlay attributes at all in the decoder.

In any case, remove this non-sense.
2015-05-29 16:28:55 +02:00
wm4 327b091909 lua: fix options submodule
It polluted the global namespace, instead of exporting the function
properly.

For now, keep it compatible by explicitly keeping the bogus export.

Also fix a mistake in the manpage example.
2015-05-29 15:50:09 +02:00
wm4 9fe6a8c5f5 vd_lavc: fix a hw decoding fallback case
On hw decoder reinit failure we did not actually always return a sw
format, because the first format (fmt[0]) is not always a sw format.
This broke some cases of fallback. We must go through the trouble to
determine the first actual sw format.
2015-05-29 14:17:51 +02:00
wm4 6a5cbe7802 vdpau: do not attempt to allocate surfaces while preempted
This reduces spam while preempted a bit.

The remaining message, "hardware accelerator failed to decode picture"
on every frame, can not be prevented because it's hardcoded in
libavcodec.
2015-05-29 13:48:18 +02:00
wm4 c4757ad17c vo_opengl: avoid broken shader if hwdec fails to provide textures
If gl_hwdec_driver.map_image fails, all textures will be set to 0. This
in turn makes pass_prepare_src_tex() skip generation of the texture
uniforms, which leads to a shader compilation error, as e.g. texture0 is
not defined but expected to exist and accessed.

Set the textures to an invalid non-0 ID instead. OpenGL can deal with
it.
2015-05-28 21:56:45 +02:00
wm4 6f5a10542c vdpau: add support for the "new" libavcodec vdpau API
Yet another of these dozens of hwaccel changes. This time, libavcodec
provides utility functions, which initialize the vdpau decoder and map
codec profiles. So a lot of work the API user had to do falls away.

This also will give us support for high bit depth profiles, and possibly
HEVC once libavcodec supports it.
2015-05-28 21:56:13 +02:00
wm4 0699a6c598 video: rename vdpau.c to vdpau_old.c
vdpau.c will be used for new code.
2015-05-28 21:56:09 +02:00
wm4 a9b1e72ef2 vd_lavc: allocate hw surfaces using the coded size
...instead of relying on the hw decoding API to align it for us. The old
method could in theory have gone wrong if the video is cropped by an
amount large enough to step over several blocks.
2015-05-28 21:55:16 +02:00
wm4 e632e37ab8 vdpau: retrieve mixer parameters directly from the hw surface
Always configure the vdpau mixer based on the current surface sent to
it. Before this, we just hardcoded the chroma type, and the surface size
was essentially a guess.

Calling VdpVideoSurfaceGetParameters() on every surface is a bit
suspicious, but it appears it's a cheap function (just requiring some
locks and a table lookup). This way we avoid creating another
complicated mechanism to carry around the actual surface parameters
with a mp_image/AVFrame.
2015-05-28 21:54:02 +02:00
wm4 939132cbd9 vd_lavc: merge two functions
There's not much of a reason to keep get_surface_hwdec() and
get_buffer2_hwdec() separate. Actually, the way the mpi->AVFrame
referencing is done makes this confusing. The separation is probably
an artifact of the pre-libavcodec-refcounting compatibility glue.
2015-05-28 21:53:37 +02:00
wm4 a2eb0ab076 vd_lavc: make hardware decoding fallback less violent
Most of hardware decoding is initialized lazily. When the first packet
is parsed, libavcodec will call get_format() to check whether hw or sw
decoding is wanted. Until now, we've returned AV_PIX_FMT_NONE from
get_format() if hw decoder initialization failed. This caused the
avcodec_decode_video2() call to fail, which in turn let us trigger the
fallback. We didn't return a sw format from get_format(), because we
didn't want to continue decoding at all. (The reason being that full
reinitialization is more robust when continuing sw decoding.)

This has some disadvantages. libavcodec vomited some unwanted error
messages. Sometimes the failures are more severe, like it happened with
HEVC. In this case, the error code path simply acted up in a way that
was extremely inconvenient (and had to be fixed by myself). In general,
libavcodec is not designed to fallback this way.

Make it a bit less violent from the API usage point of view. Return a sw
format if hw decoder initialization fails. In this case, we let
get_buffer2() call avcodec_default_get_buffer2() as well. libavcodec is
allowed to perform its own sw fallback. But once the decode function
returns, we do the full reinitialization we wanted to do.

The result is that the fallback is more robust, and doesn't trigger any
decoder error codepaths or messages either. Change our own fallback
message to a warning, since there are no other messages with error
severity anymore.
2015-05-28 21:52:04 +02:00
wm4 0949ee347d demux_lavf: do a better job at guessing the vobsub .sub filename
Vobsubs come as .idx/.sub pair of files. The .idx file is the one that
should be opened, but the name of the .sub file is unknown. We can now
make our own guess what the name of that file is. In particular, improve
support with URLs (as these can have the file extension in the middle of
the filename string if there are HTTP parameters).

Note that this works only with newer ffmpeg versions, because the
recently added sub_name demuxer option is used for this.
2015-05-28 21:51:54 +02:00
Marcin Kurczewski ce0bf9692f vo_drm: Expose mode ID option to users 2015-05-28 21:51:49 +02:00
Marcin Kurczewski eea625736f vo_drm: Fix resolution not restored after exiting 2015-05-28 21:51:49 +02:00
Marcin Kurczewski 5a1ef9d8db vo_drm: Fix stride problem for certain devices 2015-05-28 21:51:48 +02:00
wm4 dc2c7371f1 command: remove deprecated get_property command
This command has been deprecated in the 0.8.x and 0.9.x releases - get
rid of it. Its only point ever was MPlayer compatibility, which broke
years ago anyway.
2015-05-27 18:08:02 +02:00
wm4 e8a1d35e9c options: remove --slave-broken
It has been deprecated for ages.
2015-05-27 18:01:26 +02:00
wm4 ac6ebbbcbc player: set cocoa input context at an earlier point
There is not much of a reason to do this later. (Since some time ago,
the input_ctx is created right at the start, so this can be done now.)
2015-05-27 17:57:24 +02:00
wm4 ba45c410d3 player: load scripts at an earlier point
This is about as early as possible.
2015-05-27 17:53:58 +02:00
wm4 acc4102ba2 vo_opengl: rename use_full_range to use_normalized_range
As suggested by haasn. The term "full range" makes it sound like it has
to do with TV vs. PC range, which is not the case at all.
2015-05-27 17:40:58 +02:00
Stefano Pigozzi b50390d5da DOCS: fix wrong libmpv's cocoa example comment
libmpv can be embedded in a cocoa view (without the mpv window). This has been
the case for serveral months, and the comment is just wrong now.
2015-05-27 14:34:42 +02:00
Niklas Haas b65c548b7d vo_opengl: fix source-shader + XYZ input 2015-05-27 11:32:42 +02:00
wm4 ae1ac475ac DOCS: interface-changes: mention recent vo_opengl additions 2015-05-27 11:28:21 +02:00
Niklas Haas 22af0dce0d vo_opengl: CMS no longer implies linear scaling
They're completely orthogonal concepts, merged in the past due to
convenience and ease of implementing it in the old #ifdef hell renderer.

Especially after the CMS stuff was generalized by 634b4a, this was a
trivial change to implement and also means color management will be much
higher quality when enabled with vo=opengl (which had quantization
issues in the past due to the 8 bit FBO format and upscaling), since it
can be done in a single pass now.
2015-05-27 11:24:12 +02:00
Niklas Haas 13d4ee6d1c vo_opengl: icc-profile overrides icc-profile-auto
Signed-off-by: wm4 <wm4@nowhere>
2015-05-27 11:23:16 +02:00
Niklas Haas 4d6b9550fe vo_opengl: add support for custom shaders 2015-05-27 11:09:41 +02:00
wm4 bf4dd877e9 osx: synchronize access to the input_ctx
While all functions of input_ctx are inherently thread-safe, access to
the _inputContext field itself is not. It could be unset any time by
cocoa_set_input_context(). So even trivial input_ctx calls must be under
a lock, so that the input_ctx can not be destroyed while the function
call is "starting". (Even a function call in progress wouldn't be fine,
because mp_input_uninit() requires the caller to "own" the object, i.e.
no other threads can access it at this point.)
2015-05-26 22:48:04 +02:00
wm4 2dd904289d osx: never expose input_ctx from EventsResponder
Keep it internal, so we can synchronize access to it properly.
2015-05-26 22:39:04 +02:00
wm4 39a339c813 input: remove some unneeded things
Wakeup FDs are not needed anymore (this code exists only for libwaio
usage by now), and 2 other functions can be made private.
2015-05-26 22:00:25 +02:00
wm4 51654d2ad5 command: better choice when to allow playback-related commands
For certain reasons, we allow adding external tracks even before the
main file is loaded. This somewhat breaks in old assumption, which uses
mpctx->num_sources to determine whether a command can be applied in the
current state. Use the newer playback_initialized instead, which is a
much better choice for this purpose.
2015-05-26 21:42:34 +02:00
wm4 3c24250c14 command: fix track property when no file is loaded
The previous commit removed this. Although mp_switch_track() can now be
called in all situations, we still don't want it to be called here.
Setting a track property while no file is loaded would simply deselect
the track instead of setting the underlying option to the requested
value.

Likewise, if the "cycle" command (M_PROPERTY_SWITCH) is used, don't just
deselect the track.
2015-05-26 21:33:34 +02:00
wm4 88249baf5b player: fix crashes when adding external tracks before loading main file
Adding an external audio track before loading the main file didn't work
right. For one, mp_switch_track() assumes it is called after the main
file is loaded. (The difference is that decoders are only initialized
once the main file is loaded, and we avoid doing this before that for
whatever reason.)

To avoid further messiness, just allow mp_switch_track() to be called at
any time. Also make it do what mp_mark_user_track_selection() did, since
the latter requires current_track to be set. (One could probably simply
allow current_track to be set at this point, but it'd interfere with
default track selection anyway and thus would be pointless.)

Fixes #1984.
2015-05-26 14:01:23 +02:00
wm4 bdcd25d3c2 demux: don't get stuck on some cases of timestamp resets
In this case, streaming ogg via mpd over icecast made it buffer
infinitely on new tracks.
2015-05-26 12:59:48 +02:00
wm4 302901ddaf ao_alsa: hack back mono output
The ALSA API is inconsistent and doesn't report support. Just requesting
1 channel actually works. Whatever.
2015-05-25 22:10:35 +02:00
wm4 446a10020f TOOLS/lua/status-bar: update use of a deprecated property
Also mention that this code does not reflect the status line of current
mpv.
2015-05-25 22:01:34 +02:00
wm4 289705daaf input: allow - as separator between commands, instead of _
Wnile it seems quite logical to me that commands use _ as word
separator, while properties use -, I can't really explain the
difference, and it tends to confuse users as well. So always
prefer - as separator for everything.

Using _ still works, and will probably forever. Not doing so would
probably create too much chaos and confusion.
2015-05-25 21:59:44 +02:00
wm4 6bfbd4ebdc command: change the hwdec properties
Another very minor step towards property/option unification.

Not bothering with interface compatibility here.
2015-05-25 21:44:48 +02:00
wm4 449cdfc0ff vd_lavc: report actually used hwdec API
Instead of the requested one, which can be just "auto", and which is
rather useless.
2015-05-25 21:43:20 +02:00
wm4 3fc3357d54 vf_dlopen: declare as deprecated
Mostly to see whether someone uses it, and if a better solution can be
worked out. (It's simple enough to be supported forever.)
2015-05-25 21:13:54 +02:00
Stefano Pigozzi 34875413fa cocoa: don't load hardcoded icon if running from bundle
Makes ricers happy.
2015-05-25 08:58:32 +02:00
wm4 05a75d0a76 demux_edl: fix includes
It doesn't need access to the playback core state anymore.
2015-05-24 23:27:23 +02:00
wm4 f3dcd85150 video: do not use MP_NOPTS_VALUE for A/V difference
There's no need for this, it just creates more corner cases.

Also always reset it on seeks etc..
2015-05-24 23:27:23 +02:00
wm4 58e7d0a30b player: add function to compute past frame durations
And use it for the estimated-vf-fps property (it should be doing the
same as before).
2015-05-24 23:27:23 +02:00
wm4 0d0444fed0 vo_null: add framerate emulation 2015-05-24 23:27:18 +02:00
Philip Sequeira 9e77b8f06a manpage: --media-title -> --force-media-title
Missed in 450af053.
2015-05-24 01:16:12 -04:00
torque 36b1b84216 DOCS/client_api_examples/cocoa-openglcb: do initial flush correctly. 2015-05-23 19:21:10 +02:00
wm4 8054c034b8 command: add protocol-list property
Fixes #1972.
2015-05-23 15:26:55 +02:00
wm4 a3f8d45fb6 ytdl: do not use deprecated option
This was missed in commit 450af053.
2015-05-23 15:15:16 +02:00
Niklas Haas fa7b22c687 vo_opengl: switch to new OpenGL backend API for icc-profile-auto
The current code just segfaults.
2015-05-22 21:56:16 +02:00
wm4 f7ca2c83e1 command: allow changing track properties while no file is loaded
Now it simply changes the options, i.e. what will be requested, instead
of returning M_PROPERTY_UNAVAILABLE.

This is another minor step towards unifying options and properties.

Still a bit weird: it will always return "no" if no file is loaded, and
disregards the option value.
2015-05-22 21:05:03 +02:00
wm4 ae46833836 player: use an array for stream ID options and such
This makes the code slightly more generic.
2015-05-22 21:00:24 +02:00
wm4 a7c831f36d command: deprecate audio-samplerate
Also replace their implementation with the recently introduced
properties. One significant difference is that audio-channels using OSD
formatting does not print the channel layout. The user can just use the
replacement property instead.
2015-05-22 20:28:20 +02:00
wm4 f9507fe927 command: add audio-params and audio-out-params properties 2015-05-22 20:23:47 +02:00
wm4 1eaceb5fae command: remove old property deprecation warning mechanism
We don't need two.

This mechanism was basically for MPlayer, and it has expired its
usefulness by now.
2015-05-22 20:08:04 +02:00
wm4 ff0b33ac9d command: rename audio-format property
Clashes with the option.
2015-05-22 20:05:36 +02:00
wm4 450af05338 options: rename --media-title option
Conflicts with the property.
2015-05-22 20:03:14 +02:00
wm4 d26803cba0 command: deprecate the "length" property
It collides with the --length option.
2015-05-22 20:02:47 +02:00
wm4 c2f9e3d2b3 command: add a new property deprecation mechanism
Looks like this will be needed a lot...
2015-05-22 20:02:04 +02:00
wm4 17b3cab983 DOCS: add a changelog for option/command/property changes
All these make up both user interface and API. It's a good idea to
actually keep track of changes to it.
2015-05-22 19:16:42 +02:00
wm4 a165a61415 audio: make softvol scale cubic
This brings the volume control closer to what is percepted as linear
volume change.

Adjust the --softvol-max default to roughly the old maximum (roughly
doubles the gain).
2015-05-22 19:16:42 +02:00
wm4 68bbab0e42 audio: change range of volume option/property
Now --volume takes an absolute volume, meaning it doesn't depend on
--softvol-max. 0 is still silence, and 100 now always means unchanged
volume. The OSD and the "volume" property are changed accordingly.

Also raise the minimum value of --softvol-max. A value below 100 makes
no sense and breaks the OSD.
2015-05-22 18:35:03 +02:00
wm4 eb296d4fde options: --loop without argument means looping forever
Adding a "yes" choice makes the option parser consider this option as a
multi-state flag option, and without argument "yes" is implicitly
selected. "yes" is made an alias for "inf", so it will loop infinitely.

As a negative side effect, the old syntax "-loop inf" does not work
anymore. Since this is ambiguous, the option parser prefers interpreting
the "inf" as filename.

Fixes #1970.
2015-05-22 14:56:26 +02:00
wm4 8c795d7963 command: explicitly show mouse cursor when unfullscreening 2015-05-21 23:11:51 +02:00
wm4 ac879545ad win32: do not call timeEndPeriod(1) on termination
This was called for formal reasons at best. The way it does this is
somewhat dangerous, because if libmpv is unloaded as DLL, this would
attempt to call a dangling function pointer.

(No, we don't want an extra DllMain entrypoint just for win32.)
2015-05-21 22:52:14 +02:00
wm4 cbaa8d65fc DOCS/client_api_examples: cocoa: minor fixes
Cocoa needs to be linked explicitly.

EXIT_SUCCESS is pretty pointless, and the same file uses exit(1) in
other places.
2015-05-21 22:45:56 +02:00
torque 83012fd77a DOCS/client_api_examples: add opengl-cb-based cocoa example.
Contains a basic toggle button that pauses the video.
2015-05-21 22:29:57 +02:00
wm4 7412995c94 chmap: use av_popcount64()
Saves us some code, and also happens to fix #1968.
2015-05-21 20:37:17 +02:00
wm4 292266f268 vo_opengl: vda: make it work anywhere
A rather dumb hack to copy the problematic rectangle textures (mandated
by VDA) into 2D ones.

(This isn't done yet for OpenGL 3.0+. We need to make sure the
performance isn't reduced too much by it.)
2015-05-21 20:27:22 +02:00
wm4 af667643a0 video: do not align source position to 2
vo_direct3d still seems to require this (tested on Windows 8.1 with
Intel graphics). Do it in vo_direct3d instead of messing with all VOs.
2015-05-21 19:27:54 +02:00
wm4 cf023e1f3a vo_opengl: remove npot option
Completely useless.
2015-05-21 19:27:47 +02:00
Robin f07ef6087d DOCS/mplayer-changes: add relative seeking by %
Add relative seeking by percentage to mplayer-changes.rst
2015-05-21 12:10:44 +02:00
wm4 8724e3e2dd vo_xv: make number of buffers configurable 2015-05-20 23:07:47 +02:00
Robin 9bd3ae311f command: refactor if/else statements to switch
The code checking for the type of seeking contained some if else
statements. To improve readability, I decided to refactor those
statements to a switch statement.
2015-05-20 22:59:19 +02:00
wm4 0e78424842 video: force audio resync after video discontinuity 2015-05-20 14:28:02 +02:00
wm4 3e0dae6959 video: better heuristic for timestamp resets
Reduce the default tolerance for timestamp jumps from 60 to 15 seconds.
For .ts files, where ts_resets_possible coming from AVFMT_TS_DISCONT is
set, apply a more sophisticated heuristic. It's clear that such a file
wouldn't have a framerate below, say, 23hz. If the demuxer reports a
lower fps, we allow longer PTS jumps.

This should replace long pauses on discontinuities with .ts files with
at most a short stutter.

Of course, all kinds of things could go wrong anyway if the source is
VFR, or FFmpeg's frame rate detection fails in some other way. I haven't
found such a file yet, though.
2015-05-20 14:24:55 +02:00
wm4 402fe381d7 audio: fix resync issue different
Commit 10915000 attempted to fix wasting CPU when resyncing and no new
data was actually coming from the demuxer. The fix assumed that at this
point it would have reached the sync point, but since the code attempts
weird incremental decoding, this wasn't actually true. So it broke
seeking in addition to removing the CPU waste.

Try something else. This time, we essentially only wakeup again if
data was read (i.e. audio_decode() returned successfully).
2015-05-19 23:23:17 +02:00
rrooij 36529bc6f7 command: change OSD symbol for absolute perc. seek
The OSD symbol for seeking to an absolute percentage was always OSD_FFW,
even when it should be OSD_REW. It uses the correct OSD symbols now, by
checking the current position ratio.

Note: The symbol is still incorrectly given when the absolute percentage
is very close to the current position ratio. Fortunately, that's a rare
use case.
2015-05-19 23:23:04 +02:00
wm4 e57a44c341 manpage: fix syntax
I guess this wasn't meant to be literal syntax, but it implies "," is
used as sub-option separator.
2015-05-19 21:38:19 +02:00
wm4 4d2a01b776 demux: read cue sheets embedded in tags
This reads the "CUESHEET" tag, and attempts to parse it as .cue data. If
any is found, the cue tracks are added as chapters.

This reuses the parser written for demux_cue.c.

Fixes #1957.
2015-05-19 21:36:52 +02:00
wm4 0ed1719e1a demux_cue: move cue parser to a separate file
Preparation for the next commit.
2015-05-19 21:36:21 +02:00
wm4 1919f1e05b ad_spdif: use DTS-HD passthrough only if the audio is really DTS-HD
Apparently some A/V receivers do not behave well if "normal" DTS is
passed through using the high bitrate spdif format normally used for
DTS-HD (other receivers are fine with it).

Parse the first packet passed to ad_spdif by decoding it with libavcodec
in order to get the profile. Ignore the --ad-spdif-dtshd if it's not
DTS-HD. (If the codec profile changes midstream, the user is out of
luck. But this is probably an insignificant corner case.)

I thought about parsing the bitstream, but let's not. While it probably
wouldn't be that much effort, we are trying to keep it down on codec
details here - otherwise we could just do our own spdif framing instead
of using libavformat's spdif pseudo-muxer.

Another possibility, using the codec parameters signalled by
libavformat, is disregarded. Our builtin Matroska decoder doesn't do
this, and also we do not want on the demuxer having to decode some
packets in order to retrieve codec params (as libavformat does).

Fixes #1949.
2015-05-19 21:35:43 +02:00
wm4 a6d3a6919a ad_spdif: set output format lazily
Preparation for the following commit, which looks at the packet data
before deciding what to output.
2015-05-19 21:34:30 +02:00
wm4 10915000fb audio: avoid wasting CPU due to continuous wakeup
Thsi code path happens during seeking. If video is still being decoded
to get to the first video frame, audio has nothing to do, as it is
synchronized against the first video frame. We only want to wake up if
there's an actual state change.

Fixes #1958.
2015-05-19 21:33:48 +02:00
rrooij 0c84f6e820 command: use consistent comment style
Signed-off-by: wm4 <wm4@nowhere>
2015-05-19 21:33:40 +02:00
rrooij e17a8550c4 input: add relative percentage seek
Only absolute percentage seeking was permitted first. It is now also
possible to seek by relative percentage.

MPSEEK_FACTOR is used as seek_type.

Fixes #1950.

Signed-off-by: wm4 <wm4@nowhere>
2015-05-19 21:33:40 +02:00
wm4 be9bf4cc7c x11: never forcefully terminate xdg-screensaver process
It sometimes happens on exit, and it's probably a bad idea. If the
process hangs on exit (possibly due to stupid hardcoded timeouts it's
doing), mpv will also hang now, unfortunately.
2015-05-18 22:25:59 +02:00
Mateusz Łukasik 0d020c5c46 mpv.desktop: shorten polish name
The Polish name was too long and contradicted. One word is enough.

Signed-off-by: wm4 <wm4@nowhere>
2015-05-18 22:03:05 +02:00
wm4 21cb1f7075 sub: add .sup file extension for subtitle autoloading 2015-05-18 10:28:01 +02:00
wm4 f4c412a057 command: add playlist_shuffle command
Fixes #965.
2015-05-17 21:16:10 +02:00
wm4 aa78dff42b input.conf: add CTRL+s key binding for window screenshots 2015-05-17 21:09:21 +02:00
Avi Halachmi (:avih) bc503a0e88 manpage: improve osc help
Signed-off-by: wm4 <wm4@nowhere>
2015-05-16 21:02:11 +02:00
torque 5d2a2c7fc2 DOCS/client_api_examples: Qt: force qmake to use pkg-config. 2015-05-16 20:56:44 +02:00
wm4 f9ff4b59a2 manpage: lua: clarify OSD differences between mp.command/mp.commandv
Conflicts:
	player/audio.c
	player/video.c
2015-05-16 12:32:34 +02:00
wm4 a4f3df5970 x11: attempt to make initial fullscreening more reliable
It appears some WMs have a problem with out method of setting initial
fullscreen mode. We assume that if the window's _NET_WM_STATE includes
_NET_WM_STATE_FULLSCREEN before mapping the window, the WM will show it
as fullscreen at mapped. EWMH doesn't say anything that this should
work, although one could argue that it's implied.

In any case, since it's not standard behavior without at least some
doubt, it's probably a good idea to try the "old" method as well.
Fortunately, it should be idempotent.

See #1937, #1920.
2015-05-15 13:50:44 +02:00
wm4 06bfa9309d vf_vapoursynth: reject unaligned video sizes
Leads to some nice memory corruption otherwise.
2015-05-15 13:41:19 +02:00
wm4 372b85b9d2 vo: remove suspicious line
pts can never be 0 or negative. If there is no frame, some code below
catches this case by checking hasframe.
2015-05-15 13:40:43 +02:00
Michael Vetter 9251fa125f Remove trailing whitespaces 2015-05-15 11:02:44 +02:00
wm4 24f98d1aaf video: add hevc to whitelist of hwdec codecs
This means if --hwdec is used, and hardware decoding is supported for
HEVC, it's actually used.
2015-05-14 20:17:23 +02:00
wm4 a2235b0280 dxva2: support HEVC
This is pretty much copy&pasted from Libav commit
a7e0380497306d9723dec8440a4c52e8bf0263cf.

Note that if FFmpeg was not compiled with HEVC DXVA2 support or your
video drivers do not support HEVC, the player will not fallback and
just fail decoding any video. This is because libavcodec appears not
to return an error in this case. The situation is made worse by the
fact that MSYS2 is on an ancient MinGW-w64 release, which does not
have the required headers for HEVC DXVA2 support.
2015-05-14 17:44:48 +02:00
wm4 bad932e8ed vo_opengl: hardcode rquested GL version in backends
The requested version field didn't make much sense anymore, and was even
partially ignored by some backends.
2015-05-14 13:07:00 +02:00
wm4 fa39dadb05 x11: use new OpenGL backend API 2015-05-14 00:05:54 +02:00
wm4 df97c30e0e vo_opengl: create new API for OpenGL VO backends
An attempt to get rid of the weird mix of callbacks that take either
struct vo or MPGLCopntext as parameter. This is not perfect, and the
API will probably change a bit until all other code is ported to it.
the main question is how to separate struct vo completely from the
windowing code, which actually needs vo for very little.

In the end, the legacy callbacks will be dropped.
2015-05-14 00:05:43 +02:00
wm4 10de9b091a vo_opengl: change user options for requesting GLES
Instead of having separate backends, make use of GLES a flag. This
reduces the number of backends and the resulting annoyances.

Also, nobody cares about using GLES, so there's no backward
compatibility either.
2015-05-14 00:05:39 +02:00
wm4 27da344e6f vo_opengl: merge GL backend creation/initialization
The final goal is to remove the nonsense separation between the 3
backend init/vo_init/GL context creation calls.
2015-05-13 22:56:44 +02:00
wm4 5ab05f61ca vo_opengl: remove mpgl_lock calls
Awkward stuff not needed anymore.
2015-05-13 22:03:24 +02:00
wm4 d89eb74cb7 cocoa: redo synchronization
Before this change, Cocoa state was accessed from both the VO and the
Cocoa main thread. This was probably not a good idea. There was some
locking as well as implicit synchronization using the dispatch
mechanism, but it wasn't watertight.

Change this completely. Now Cocoa things are always accessed from the
main thread only. The old mutex falls away, as well as the
vo_cocoa_set_current_context() function, which implicitly used the lock
to coordinate VO accesses. With the new code, the VO thread generally
has to wait for the main thread, while the main thread never waits for
the VO and rarely accesses it. Fortunately, this is rather straight
forward, and most of this is achieved by making vo_cocoa_control() run
on the main thread. The logic of the code does generally not change.

Some aspects are trickier. Apparently we can't access the
NSOpenGLContext from the VO thread, because this object is not thread-
safe. We use some CGLContextObj functions instead, such as for making
the context current and swapping the buffers.
2015-05-13 22:00:34 +02:00
wm4 7e21f6fd00 vo_opengl: remove some more Cocoa resize leftovers 2015-05-13 21:58:37 +02:00
wm4 0468a4ea47 manpage: explain some property expansion restrictions 2015-05-13 20:44:55 +02:00
wm4 a23a46c6ed manpage: remove stray newline 2015-05-13 20:44:55 +02:00
Stefano Pigozzi 5258c012fe vda: add support for nv12 image formats
The hardware always decodes to nv12 so using this image format causes less cpu
usage than uyvy (which we are currently using, since Apple examples and other
free software use that). The reduction in cpu usage can add up to quite a bit,
especially for 4k or high fps video.

This needs an accompaning commit in libavcodec.
2015-05-13 19:57:39 +02:00
Christian Hesse 5b085fd8b1 build: check for lua52
Arch linux is about to update to lua 5.3.x, but lua 5.2.x will be
provided by package lua52, which contains pkg-config file lua52.pc.

Signed-off-by: wm4 <wm4@nowhere>
2015-05-13 14:59:52 +02:00
wm4 0bdef9979f vo: avoid burning CPU when paused
Some code always calls vo_event(), even with event==0, which leads to
immediate wakeup, which in turn causes the function to be called again.
This would burn CPU, which was especially noticeable when paused.
2015-05-13 09:28:59 +02:00
wm4 fc9695e63b win32: add mappings for some special keys
Untested.
2015-05-12 23:01:32 +02:00
wm4 47d69f366b ipc: avoid SIGPIPE
Until now, we just blocked SIGPIPE globally. Fix it properly to get away
from it.

MSG_NOSIGNAL should be widely available and is part of the POSIX.1-2008
standard. But it's not available on OSX, because Apple is both evil and
retarded. Thus we continue to ignore the problem on such shitty systems.
2015-05-12 22:54:11 +02:00
wm4 29eb764fe0 cocoa: make live-resizing as fast as before
Interrupt video timing. This means the Cocoa event loop does not have
to up to 2 video frame durations until redrawing the frame finally has
finished.

We abuse the VO event flags for this. Eventually this should use
wait_vo() or so in the video timing wait function, but for now the
interaction this would require with the code of other VOs/backends
would cause too much of a mess.
2015-05-12 22:42:06 +02:00
wm4 7735b29732 cocoa: handle live-resizing differently
Instead of requiring a complicated mechanism to share the entire OpenGL
and renderer state between VO and Cocoa thread just to do the redrawing
during live-resize on the Cocoa thread, let the Cocoa thread wait on the
VO thread. This wil allow some major simplifications and cleanups in the
future.

One problem with this is that it can enter a deadlock whenever the VO
tries to sync with the Cocoa thread. To deal with this, the Cocoa thread
waits with a timeout. This can probably be improved later, though in
general this situation can always happen, unless the Cocoa thread waits
in a reentrant way.

Some other details aren't completely clean either. For example,
pending_events should be accessed atomically. This will also be fixed
later.
2015-05-12 22:31:03 +02:00
wm4 434343d634 vo: use pthread_cond_timedwait() for video timing
Will be used to make video waiting interruptible with Cocoa (see the
following commit).

One worry was that this could cause hangs if the system clock jumps
backwards. Normally we don't support such behavior, because it's
almost impossible to handle it reasonably. E.g. we would have to
change the default clock type for condition variables, which in turn
would require a custom function for creating condition variables,
or so. If the OS even supports different clocks.

But it turns out that this is no issue, because other events seem
to wakeup the wait call anyway, and mpv internal absolute times use
a monotonic clock.
2015-05-12 22:30:45 +02:00
wm4 6b7155c05b vo_opengl_cb: add support for interpolation
This uses the OpenGL frame interpolation code, which before could be
used by vo_opengl only.

Some effort was made to make it behave like vo_opengl, for the better or
the worse. As a consequence, there is a minor duplication of code and
mechanism. Hopefully this can all be wiped as soon as the VO frame
queue/timing mechanism is cleaned up.

This also attempts to use mpv_opengl_cb_report_flip() (as called by the
API user) to determine the vsync interval. This might need refinement as
well.

(In general, we simply expect the API user to work in vsync-blocking
manner.)
2015-05-12 22:16:38 +02:00
wm4 ee3de1a063 vo_opengl_cb: add a "block" framedrop mode and make it default
(I have no idea why there are different modes.)

Instead of risking to drop frames too early, give it some margin. Since
there are situations this could deadlock, wait with a timeout. This can
happen if e.g. the API user is refusing to render anything, or if
uninitialization is happening.
2015-05-12 22:16:19 +02:00
wm4 4d9255a5e1 vo_opengl_cb: actually set requested options
Quite an oversight.
2015-05-12 22:16:07 +02:00
wm4 af157db7e5 vo: always call draw_image_timed() if available
Gives the VOs more flexibility.

gl_video.c already ignores the timing info if no interpolation is
active, so this requires no further changes.
2015-05-12 22:15:04 +02:00
wm4 92b9d75d72 threads: use utility+POSIX functions instead of weird wrappers
There is not much of a reason to have these wrappers around. Use POSIX
standard functions directly, and use a separate utility function to take
care of the timespec calculations. (Course POSIX for using this weird
format for time values.)
2015-05-11 23:44:36 +02:00
wm4 ca9964a4fb ao: make better use of atomics
The main reason for this was compatibility; but some associated problems
have been solved in the previous commit.
2015-05-11 23:27:41 +02:00
wm4 cc24ec5b3c atomics: add atomic_fetch_and/atomic_fetch_or
As usual, we prefer plain C11 names and semantics, and have to emulate
them if C11 atomics are not available.

For the non-atomic fallback (which is just there to make code compile in
situations the atomic property is not overly important), we require a
gross hack to make the generic macros work without using compiler-
specific extensions.
2015-05-11 23:20:45 +02:00
wm4 e5573728c7 cocoa: remove unused declaration 2015-05-11 22:56:20 +02:00
wm4 10149f68a5 cocoa: add missing break statements in switch
The first one (for VOCTRL_GET_DISPLAY_FPS) could have led to undefined
behavior if the FPS was unknown. The second is for general symmetry.
2015-05-11 22:56:18 +02:00
wm4 a7ecb11ddd cocoa: remove unused macro 2015-05-11 22:56:15 +02:00
wm4 4858c47e1c Always block SIGPIPE globally
OpenSSL and GnuTLS are still causing this problem (although FFmpeg could
be blamed as well - but not really). In particular, it was happening to
libmpv users and in cases the pseudo-gui profile is used. This was
because all signal handling is in the terminal code, so if terminal is
disabled, it won't be set. This was obviously a questionable shortcut.

Avoid further problems by always blocking the signal. This is done even
for libmpv, despite our policy of not messing with global state.

Explicitly document this in the libmpv docs. It turns out that a version
bump to 1.17 was forgotten for the addition of MPV_FORMAT_BYTE_ARRAY, so
document that change as part of 1.16.
2015-05-11 17:38:35 +02:00
wm4 a5aa58c63c TOOLS/stats-conv.py: add another event type 2015-05-11 17:20:30 +02:00
rrooij 47ee67b8a2 DOCS/man/options.rst: Remove trailing whitespaces 2015-05-10 12:36:55 +02:00
rrooij 5d7468a06e DOCS/man/opions.rst: Elaborate on --no-video
When --no-video is set, the ytdl-format is set to "bestaudio/best". This
wasn't documented in the man page yet.
2015-05-10 12:30:24 +02:00
wm4 9438f811ae ytdl_hook: remove tabs
We don't allow tabs in normal source code.
2015-05-09 21:41:44 +02:00
wm4 27f7489adc build: exclude -Wredundant-decls
It's useless, and creates a bogus warning in subprocess-posix.c.

Since I don't know which compilers might have it by default, just change
it to -Wno-redundant-decls.
2015-05-09 19:59:52 +02:00
wm4 0f063a5011 old-configure: hide
It shouldn't be used, but it's still in the repo because I say so.
2015-05-09 19:55:11 +02:00
wm4 1f389b05fc old-configure: bump libbluray version
Fixes #1927.
2015-05-09 19:50:13 +02:00
wm4 5fe2c19029 player: reuse a function
This has the side-effect that now all encoding-profiles.conf files are
loaded. It's not clear if not doing this was intended or not.
2015-05-09 16:48:08 +02:00
wm4 e9963139da path: improve verbose logging 2015-05-09 16:48:08 +02:00
wm4 6d93dd8969 path: use mp_path_join in one more place 2015-05-09 16:48:08 +02:00
wm4 b6346cd0ba player: make resuming playlists less noisy in verbose mode
mp_find_config_file() will print the filename lookup and its result in
verbose mode. This is wanted, but gets inconvenient when it is done for
every playlist entry (for resuming).

Lookup the watch_later subdir only once and cache the result instead.

This drops the logic for loading the resume file from other locations,
which should generally be unnecessary, though might lead to confusion if
the user has mixed old and new config paths (which the user shouldn't).

Also add a mp_find_user_config_file() function for a more
straightforward and reliable way to get actual local configpaths,
instead of possibly global and unwritable locations.

Also, for symmetry, check the resume option in mp_load_playback_resume()
just like mp_check_playlist_resume() does.
2015-05-09 16:48:05 +02:00
wm4 34ee78f2cb player: avoid undefined behavior when resumign DVD/BD playback
These device options can be NULL, and NULL can't be passed for %s.
2015-05-09 15:37:05 +02:00
wm4 04c02796bd path: make mp_path_join accept normal C strings
Instead of bstr. Most callers of this function do not need bstr. The
bstr version of this function is now mp_path_join_bstr().
2015-05-09 15:26:47 +02:00
wm4 40997b8ae5 lua: remove deprecated "lua" sub directories
The compatibility code and the deprecation warning were at least in
releases 0.8 and 0.9 - time to get rid of them.
2015-05-09 15:04:05 +02:00
wm4 2263f37dfb path: unify the two config file lookup functions
Share most of the implementation of config file lookup between
mp_find_all_config_files() and mp_find_config_file().

Also move the check for config path overrides to mp_get_platform_path()
directly. From the point of view of config file lookup, this is a bit
stupid, but on the other hand increases consistency, as user path
resolution exposes the mp_get_platform_path() functionality directly to
the user.
2015-05-09 13:57:55 +02:00
wm4 5631060569 vo_drm: allow changing video rectangle settings
Now among other things panscan can be changed during playback.

Unfortunately, it flickers. The issue is that reconfig() clears the
framebuffer. Removing the clearing shows that the "unused" parts of
the picture are not cleared - even though OSD could render there. As
such, this is a separate issue.
2015-05-08 22:38:42 +02:00
wm4 859ddc9906 vo_drm: don't mutate the current frame when clamping for panscan
When running with --panscan=1, this could crash - because the current
frame was reduced in size each time the image was redrawn, which would
result in a failed assertion the second time it's drawn.
2015-05-08 22:36:04 +02:00
wm4 51120c9c7f input: filter out redundant mp_input_set_mouse_pos() calls
Prevents the OSC from showing up on start on Cocoa.
2015-05-08 22:00:24 +02:00
wm4 f9e2d5026e player: add --force-window=immediate mode
This creates the window before the first file is loaded. This was
requested a bunch of times, but on the other hand a change to make this
behavior the default was reverted some time ago, because other users
hated it.
2015-05-08 21:47:39 +02:00
wm4 00130651da audio: simplify further
Drop mp_chmap_diff() (which is unused too now), and implement
mp_chmap_diffn() in a slightly simpler way. (Too bad there is no
standard function for counting set bits.)
2015-05-08 21:22:39 +02:00
wm4 8d5924f2c9 audio: remove mp_chmap_contains()
It's unsued now.
2015-05-08 21:14:23 +02:00
wm4 8b7035c8ff ao: log reordered versions of channel maps
Useful for debugging cases when no standard orders are used.
2015-05-08 19:45:16 +02:00
wm4 3560a50029 audio: redo channel map fallback selection
Instead of somehow having 4 different cases with each their own weight,
do it with a single function that decides which channel layout is the
better fallback.

This is simpler, and also introduces new (fixed) semantics. The new test
added to test/chmap_sel.c actually works now. This is a mixed case with
no perfect upmix or downmix, but the better choice is the one which
loses the least channels from the original layout.

One test also changes. If the input is 7.1(wide-side), and the available
layouts are 7.1 and 5.1(side), the latter is now chosen instead of the
former. This makes sense: both layouts contain 6 out of 8 channels from
the original layout, but the 5.1(side) one is smaller. This follows the
general logic. The 7.1 layout has FLC/RLC speakers instead of BL/BR,
and judging by the names, "front left center" is completely different
from "back left". If these should be exchangeable, a separate exception
would have to be added.
2015-05-08 19:33:17 +02:00
wm4 d32b71d52e audio: add chmap utility function 2015-05-08 19:33:08 +02:00
wm4 5142b0e3f3 test: simplify chmap_sel tests 2015-05-08 19:29:46 +02:00
wm4 ad9bce2a5c ao_alsa: log requested numbers of channels if ALSA rejects them 2015-05-08 14:24:20 +02:00
wm4 7b09654c33 audio: fix messed up assert()
This made no sense and always evaluated to true.
2015-05-07 23:26:33 +02:00
wm4 55e777f10b audio: remove UNKNOWN pseudo speakers
Reuse MP_SPEAKER_ID_NA for this. If all mp_chmap entries are set to NA,
the channel layout has special "unknown channel layout" semantics, which
are used to deal with some corner cases.
2015-05-07 23:20:06 +02:00
wm4 b91b4944bd audio: define only a single NA speaker ID
Remove the requirement from mp_chmap that speaker entries must be
unique. Use this to get rid of all the redundant NA speaker IDs.
2015-05-07 23:07:14 +02:00
wm4 3477088741 player: use profiles for libmpv and encoding defaults
The client API (libmpv) and encoding (--o) have slightly different
defaults from the command line player. Instead of doing a bunch of calls
to set the options explicitly, use profiles. This is simpler and has the
advantage that they can be listed on command line (instead of possibly
forcing the user to find and read the code to know all the details).
2015-05-07 21:26:11 +02:00
wm4 036a49478f m_config: make m_config_set_profile() use a name
Is simpler and avoids exposing profile structs to a degree.
2015-05-07 21:03:14 +02:00
wm4 b12ca2b980 DOCS: add a link to LIRC wiki entry 2015-05-07 21:03:06 +02:00
wm4 1bcb82ec93 ao_coreaudio_utils: don't list some formats as "unusable"
While mpv has no internal equivalent representation, they can still be
used as physical CoreAudio formats. Thus this label is confusing.
2015-05-07 20:55:00 +02:00
ChrisK2 6a0a67034d ytdl_hook: Escape EDL URLs
Should prevent the EDL parser from tripping over = and , in the
URL.
2015-05-07 20:41:46 +02:00
wm4 cd5ab98ff9 ao_sndio: add notice about padding channels
(I won't do this, but someone else seeing this might.)
2015-05-06 21:48:40 +02:00
wm4 85fc6b2a05 ao_alsa: use new padding channels support
Sometimes, ALSA will return channel layouts with padded channels (NA
speakers). Use them instead of failing.

This still includes the old "braindeath" code to retry with a layout
without NA channels. This might be helpful for performance, and also the
padded channel layout string looks confusing.

To be fair, I have not encountered a case yet which would really need
this, and for which the old "braindeath" code did not fix it.
2015-05-06 21:48:40 +02:00
wm4 d577872a28 ao_alsa: move ALSA -> mp channel map to a function
One side effect is that the warning about too many channels goes away,
and is replaced with printing the ALSA channel map as "unknown".
2015-05-06 21:48:40 +02:00
wm4 9434aa75b2 manpage: do not use deprecated syntax in example 2015-05-06 21:48:39 +02:00
wm4 f58d3591d9 cocoa: remove an unused parameter 2015-05-06 21:48:39 +02:00
wm4 0ae0e90eb5 ao_coreaudio_exclusive: check new format before waiting for change
It seems if the format was already set, setting the same format will
not cause a property change.
2015-05-06 21:48:39 +02:00
wm4 4444ff48fa ao_coreaudio_exclusive: use atomics instead of volatile
volatile barely means anything.

The polling is kind of bad too, but relatively harmless as device
opening/closing is a rare event, and the format change is not expected
to take long.

Remove the pointless talloc call too (must have been a leftover
from previous refactoring).
2015-05-06 21:48:36 +02:00
wm4 028739932b ao_coreaudio_exclusive: rename "digital" -> "compressed"
PCM is digital too.
2015-05-06 18:54:53 +02:00
wm4 1e1045b13e ao_coreaudio_exclusive: explicitly check for spdif formats 2015-05-06 18:51:31 +02:00
wm4 32bc61ae07 ao_coreaudio_exclusive: merge init_digital() function
No reason to keep them separate. It's an artifact from the old
ao_coreaudio.c, which kept usage of two different APIs in the same file.
Removes a forward reference too.
2015-05-06 18:46:51 +02:00
wm4 e777756301 cocoa: lock cocoa main thread on uninit
This should fix some crashes due to dangling pointers.

The problem was that with_cocoa_lock_on_main_thread() is asynchronous.
It will not wait until it is finished. In the uninit case, this means
the VO could be deallocated and destroyed while cocoa was still running
uninit code.

So simply wait until it is done by using dispatch_sync(). There were
concerns that this could introduce a deadlock by the main thread trying
to wait for something on the VO thread. But from what I can see, this
never happens, and even if it does, it would crash anyway since the VO
is already gone.

One remaining worry is the video_resize_redraw_callback. From what I can
see, it still can mess things up, and will need a more elaborate fix.
2015-05-06 00:36:33 +02:00
wm4 4ffcf2531b ao_coreaudio_utils: decide formats by comparing raw bits
Instead of trying to use af_format_conversion_score() (which tries to be
all kinds of clever), just compare the raw bits as a quality measure. Do
this because otherwise, weird formats like padded 24 bit formats will be
excluded, even though they might be the highest precision formats for
some hardware.

This means that for now, the user would have to check whether the format
is usable at all before calling ca_asbd_is_better(). But since this is
currently only used for ao_coreaudio.c and for the physical format, it
doesn't matter.

If coreaudio-exclusive should get PCM support, the best would be to
revert this change, and to add support for 24 bit formats directly.
2015-05-05 22:10:33 +02:00
wm4 656703e279 ao_coreaudio: log considered physical formats 2015-05-05 22:09:44 +02:00
wm4 86d65c80e1 ao_coreaudio: restore old physical format if format was changed 2015-05-05 22:09:39 +02:00
wm4 0025030cef af: don't attempt to remove last filter for spdif filter removal
Some time ago, a mechanism was added for automatically removing PCM-only
filters if the input format is spdif.

This could cause an infinite loop if the AO did not support spdif, but
was falling back to some PCM format. Then this code tried to remove the
last filter, which is a dummy filter for receiving and queuing filter
output. af_remove() simply fails gracefully in this case, so this
happens over and over again.

Fix by explicitly checking whether the filter to remove is a dummy
filter. (af_remove() also fails only if the dummy filters are attempted
to be removed - checking this directly is simpler.)
2015-05-05 21:47:48 +02:00
wm4 d76f9a484e audio: minor cosmetics
These ( ) were probably not removed when the format constants were
changed from defines to an enum.
2015-05-05 21:47:36 +02:00
wm4 934109a35b ao_coreaudio: move channel mapping code to a separate file
Move all of the channel map retrieval/negotiation code to a separate
file. This will (probably) be helpful when extending
ao_coreaudio_exclusive.c.

Nothing else changes, other than some minor cosmetics and renaming,
and changing some details for decoupling it from the ao_coreaudio.c
internals.
2015-05-05 21:47:19 +02:00
wm4 399267393b ao_coreaudio_utils: don't require talloc for fourcc_repr()
Instead, apply a trick to make the caller allocate enough space on the
stack.
2015-05-05 21:47:04 +02:00
wm4 7a5f5a8adf ao_coreaudio_utils: unbreak default device selection
It appears this is the reason coreaudio-exclusive does not work without
explicitly specifying a device, even if the default device maps to
something passthrough-capable.
2015-05-05 21:46:54 +02:00
wm4 bbedceb467 ao_coreaudio_exclusive: fix latency calculation non-sense
Didn't use the properties it was supposed to use.
2015-05-05 21:46:39 +02:00
wm4 fd6809f98a ao_coreaudio_utils: refine format selection
Instead of always picking a somehow better format over the previous one,
select a format that is equal to or better the requested format, but is
also reasonably close.

Drop the mFormatID comparison - checking the sample format handles this
already.

Make sure to exclude channel counts that can't be used.
2015-05-05 21:46:17 +02:00
wm4 66f4e7cce4 ao_coreaudio: change physical format before channel negotiation
If for example the physical format is set to stereo, the reported
multichannel layout will actually be stereo. It fixes itself only after
the physical format is changed.
2015-05-05 21:45:55 +02:00
wm4 cf210c4ffc vo_opengl: change default FBO format
Reduces (but likely does not remove) the danger of rounding intermediate
values down to 8 bit. This is important for cscale, or any other
processing that might store raw YUV values in framebuffers.

Fixes #1918.
2015-05-05 14:41:33 +02:00
wm4 22455b2961 manpage: fix typo 2015-05-05 14:40:26 +02:00
wm4 8121529a6c ao_coreaudio: add an option for changing the physical format
ao_coreaudio uses AudioUnit - the OSX software mixer. In theory, it
supports multichannel audio just fine. But in practice, this might be
disabled by default, and the user is supposed to select a multichannel
base format in the "Audio MIDI Setup" utility.

This option attempts to change this setting automatically. Some possible
disadvantages and caveats are listed in the manpage additions. It is off
by default, since changing this might be rather bad behavior for a
normal application.
2015-05-05 01:11:16 +02:00
wm4 305a85cc9a ao_coreaudio_utils: add a format negotiation helper function 2015-05-05 01:11:16 +02:00
wm4 f719b8164d af_lavrresample: remove dead undefs 2015-05-05 01:11:16 +02:00
wm4 19ab5f7943 ipc: silence some common info messages
They are not really interesting. At least one user complained about the
noise resulting from use with shell scripts, which connect and
disconnect immediately.
2015-05-05 01:11:16 +02:00
wm4 4d8a7e0394 ao_coreaudio: support padded channel layouts
If for example the audio settings are set to 5.1 output, but the
hardware does 8 channels natively (HDMI), the reported channel
layout will have 2 dummy channels. To avoid falling back to stereo,
we have to write audio in this format to the device.
2015-05-05 01:11:16 +02:00
wm4 06050aed99 audio: introduce support for padding channels
Some audio APIs explicitly require you to add dummy channels. These are
not rendered, and only exist for the sake of the audio API or hardware
strangeness. At least ALSA, Sndio, and CoreAudio seem to have them.

This commit is preparation for using them with ao_coreaudio.

The result is a bit messy. libavresample/libswresample don't have good
API for this; avresample_set_channel_mapping() is pretty useless.
Although in theory you can use it to add and remove channels, you
can't set the channel counts. So we do the ordering ourselves by making
sure the audio data is planar, and by swapping the plane pointers. This
requires lots of messiness to get the conversions in place. Also, the
input reordering is still done with the "old" method, and doesn't
support padded channels - hopefully this will never be needed. (I tried
to come up with cleaner solutions, but compared to my other attempts,
the final commit is not that bad.)
2015-05-05 01:11:16 +02:00
wm4 1b0b094ca2 audio: introduce mp_audio readonly bit
Convenience for the following commit.
2015-05-04 23:57:25 +02:00
wm4 937c8e513f audio: chmap: explicitly drop channels not supported by lavc
Basically as before, but avoid undefined behavior.
2015-05-04 23:56:27 +02:00
wm4 548cd826c2 audio: drop unused function 2015-05-04 23:54:53 +02:00
wm4 eead97f103 ao_coreaudio: fix out of bounds access
ca_label_to_mp_speaker_id() checked whether the last entry was >= 0, but
actually this condition was never true, and MP_SPEAKER_ID_UNKNOWN0 is
not negative.
2015-05-04 23:54:38 +02:00
James Ross-Gowan b6381a0ee3 subprocess-win: use the correct pipe namespace
This was a mistake, it should definitely be using the device namespace
rather than the file namespace. As it says in the docs, all pipe names
must start with \\.\pipe\
2015-05-04 09:24:53 +02:00
Niklas Haas 08d3ef3d9e sws_utils: re-use avcolorspace for sws colorspaces
This lets us avoid having to maintain two separate copies of the
colorspace mapping functions.
2015-05-04 01:34:25 +02:00
wm4 a2da53027b win32: fix desktop directory
The folder argument wasn't used, so it always returned the APPDATA dir.
2015-05-03 19:28:14 +02:00
wm4 e25ecdd09a vo_opengl: gl_lcms: fix cache dir creation with path expansion
Path expansion (like "~/dir/" in config file) was used inconsistently,
so the cache directory wasn't always created correctly. Fix this by
moving the path expansion from load_file() to its callers.
2015-05-03 14:58:18 +02:00
wm4 2ae96f567c path: start special espansion with ~~name instead of ~name
Since commit 7381db60, strings like "~desktop/" were expanded as
platform-specific paths by mpv. Apparently this similarity to standard
Unix shell expansion caused confusion, so change it to "~~desktop/". The
shell doesn't expand this, so it should be better.
2015-05-03 14:52:11 +02:00
wm4 6a03357b71 options: fix typo in variable name 2015-05-03 14:44:42 +02:00
wm4 1982fedca6 options: remove --leak-report
Use the environment variable instead.
2015-05-02 19:03:28 +02:00
wm4 3508a3fbd1 win32: move platform specifics to osdep
This will probably disable this code for Cygwin. I don't know if this
matters, since Cygwin should strictly behave like a Unix anyway.
2015-05-02 18:59:58 +02:00
wm4 1e7831070f build: move main-fn files to osdep
And split the Cocoa and Unix cases. Simplify the Cocoa case slightly by
calling mpv_main directly, instead of passing a function pointer. Also
add a comment explaining why Cocoa needs a special case at all.
2015-05-02 18:59:58 +02:00
wm4 19a5b20752 cocoa: always compile OSX application code with cocoa
This unbreaks compiling command line player and libmpv at the same
time. The problem was that doing so silently disabled the OSX
application thing - but the command line player can not use the
vo_opengl Cocoa backend without it.

The OSX application code is basically dead in libmpv, but it's not
that much code anyway.

If you want a mpv binary that does not create an OSX application
singleton (and creates a menu etc.), you must disable cocoa
completely, as cocoa can't be used anyway in this case.
2015-05-02 18:09:56 +02:00
wm4 d8e92322fa player: handle hotplug events in idle mode too 2015-05-02 18:09:30 +02:00
wm4 15d8cf7fa2 screenshots: create screenshot dir
Minor user convenience.
2015-05-02 16:38:38 +02:00
wm4 f509a2badb vo_opengl: gl_lcms: create cache dir
Minor user convenience.
2015-05-02 16:36:31 +02:00
wm4 dce941b99c vo_opengl: gl_lcms: make sure win32 unicode fopen() wrapper is enabled 2015-05-02 16:35:53 +02:00
wm4 aeea250ab3 vo_opengl: gl_lcms: minor simplification 2015-05-02 16:34:52 +02:00
wm4 ff1b5432e7 vo_opengl: gl_lcms: use mp_path_join()
Maybe this fixes the win32 problems a user had, or maybe not.

Also, check if cache_dir is set at all. An empty string should be
equivalent to "unset".
2015-05-02 16:29:30 +02:00
wm4 a52a494fe4 path: update path descriptions 2015-05-02 16:14:51 +02:00
wm4 dd2c65429f path: fix user path resolution
Forgot to add the remainder to the path.
2015-05-01 22:33:56 +02:00
wm4 fd7bf9c07a manpage: fix typo 2015-05-01 22:17:09 +02:00
wm4 b32a2bf364 osxbundle: remove unnecessary config file entry
This is done via pseudo-gui now.
2015-05-01 21:58:17 +02:00
Niklas Haas 01b793f117 vo_opengl: gl_lcms: make ICC loading less verbose
Especially with the new ICC cache rework, you get a lot of ugly output
messages that don't really contain any meaningful content.
2015-05-01 21:52:08 +02:00
Niklas Haas 1153f13bee vo_opengl: gl_lcms: replace icc-cache by icc-cache-dir
This now stores caches for multiple ICC profiles, potentially all the
user has ever used. The big use case for this is for users with multiple
monitors. The old logic would mandate recomputing the LUT and discarding
the cache whenever dragging mpv from one screen to another.

This also avoids having to save and check the ICC profile itself, since
the file name already uniquely determines it.
2015-05-01 21:52:08 +02:00
Niklas Haas 47d46ec487 vo_opengl: attach target-prim/target-csp to window screenshots
This will essentially make screenshot-tag-colorspace also affect the
"screenshot window" command, where possible.

Unfortunately, it's completely incompatible with icc-profile, due to API
limitations of ffmpeg (we can only give it an enum of well-known
primaries, rather than an actual ICC profile or primaries).
2015-05-01 21:52:07 +02:00
wm4 756991bd4f screenshots: change default directory in pseudo-gui mode to desktop
This should take care of the endless complaints about the default
location for screenshots (and will of course create new ones).

If the screenshot-template is set to an absolute path, the directory
won't be used. So this should be reasonably compatible.
2015-05-01 21:51:10 +02:00
wm4 72373bb5ae screenshots: prefix default template with "mpv-"
So that the user realizes where they come from, or can find them at all.
This was a common complaint, and this is the most lazy solution. Better
suggestions for a default template are welcome.
2015-05-01 21:51:10 +02:00
wm4 8192500716 path: add resolving desktop path to platform-specific paths
win32 has a special function for this.

I'm not sure about OSX - it seems ~/Desktop can be hardcoded, and the
OSX GUI actually localizes the _displayed_ path in its UI.

For Unix, there is not much to be done, or is there.
2015-05-01 21:51:10 +02:00
wm4 7381db60e2 path: expose platform-specific path resolvers 2015-05-01 21:51:10 +02:00
wm4 6814830b9a timer: add "static" to a variable 2015-05-01 21:51:10 +02:00
wm4 d3a3cfe54c path: refactor
Somewhat less ifdeffery, higher flexibility. Now there are 3 separate
config file resolvers for 3 platforms (unix, win, osx), and they can
still interact with each other somewhat. For example, OSX for now uses
most of Unix, but adds the OSX bundle path.

This can be extended to resolve very specific platform paths, such as
location of the desktop.

Most of the Unix specific code moves to path-unix.c.

The behavior should be the same - if not, it is likely a bug.
2015-05-01 21:51:10 +02:00
wm4 60958ddf9b screenshots: add --screenshot-directory option
The plan is to use this to change the screenshot default location in
pseudo-gui mode.
2015-05-01 21:51:09 +02:00
wm4 94a3a76ee3 vo_rpi: update renderer size on display size changes too
(Not sure why it worked without this when I tested the previous
changes.)

Untested, but should be fine. This is equivalent what is done on e.g.
panscan changes.
2015-05-01 19:22:35 +02:00
wm4 e185887ba0 video/out: remove VOFLAG_FLIPPING
I think this used to be quite important, because the ancient VfW support
in MPlayer used to output flipped frames. This code has been dead in mpv
for quite some time (because VfW decoders were removed, and the --flip
option was dropped too), so get rid of it.
2015-05-01 18:47:27 +02:00
wm4 0a7abbda6b vo_opengl: refactor wayland frame skipping
Currently, the wayland backend needs extra work to avoid drawing more
often than the wayland frame callback allows. (This is not ideal, but
will be fixed at a later time.)

Unify this with the start_frame callback added for cocoa. Some details
change for the better. For example, if a frame is dropped, and a redraw
is done afterwards, the actually correct frame is redrawn, instead
whatever was in the textures from before the dropped frame.
2015-05-01 18:44:45 +02:00
wm4 e23e4c7c60 cocoa: don't accidentally drop initial screen drawing
With --idle --force-window, or when started from the bundle, the cocoa
code dropped the first frame. This resulted in a black frame on start
sometimes.

The reason was that the live resizing/redrawing code was invoked, which
simply set skip_swap_buffer to false, blocking redrawing whatever was
going to be rendered next. Normally this is done so that the following
works:

1. vo_opengl draw a frame, releases GL lock
2. live resizing kicks in, redraw the frame
3. vo_opengl wants to call SwapBuffers, drawing a stale buffer
   overwritten by the live resizing code

This is solved by setting skip_swap_buffer in 2., and querying it in 3.

Fix this by resetting the skip_swap_buffer at a known good point: when
vo_opengl starts drawing a new frame.

The start_frame function returns bool, so that it can be merged with
is_active in a following commit.
2015-05-01 18:26:58 +02:00
Avi Halachmi (:avih) ffcad1a72b vo: improve frame drop logic on high playback rate
Commit f1746741de changed the drop
logic to have more slack (drop more frames but less frequent) to prevent
drops due to timing jitter when the clip and screen have similar rates.

However, if the clip has higher rate than the screen (or just higher
playback rate), then that policy hurts smoothness since these "chunked
drops" look worse than one frame drop at a time.

This patch restores the old drop logic when the playback frame rate is
higher than ~5% above the screen refresh rate, and solves this issue.

Fixes #1897
2015-05-01 19:11:44 +03:00
wm4 d01228058b player: properly destroy client context if thread can't be created
Minor leak in an obscure out of memory case.
2015-04-30 21:57:08 +02:00
wm4 8c7f3adb41 vo_rpi: update display size on display mode switches 2015-04-30 21:56:16 +02:00
wm4 6ae66e717f vo_rpi: actually draw a black background
Also factor the display size initialization into a separate function.

For some reason this seems to work, although setting the background
color using this 1x1 pixel bitmap does not work. I blame the RPI
beign a terrible piece of hardware with even worse drivers.
2015-04-30 21:56:13 +02:00
wm4 382434d45a ao_coreaudio_exclusive: check format explicitly on change notifcation
This should for now be equivalent; it's merely more explicit and will
be required if we add PCM support.

Note that the property listeners actually tell you what property
exactly changed, but resolving the current listener mess would be too
hard. So check for changes manually.
2015-04-29 23:10:45 +02:00
wm4 34a5229b23 ao_coreaudio_utils: log mp format with CoreAudio format description
As a consequence, it also logs whether mpv can a this format at all.
2015-04-29 23:07:36 +02:00
wm4 32b835c03b ao_coreaudio_utils: add function for ASBD -> mp format lookup
Useful with some of the following commits.

ca_fill_asbd() should behave exactly as before.

Instead of actually implementing the inverse function of ca_fill_asbd(),
just loop over the (small) list of mpv functions and check if any mpv
equivalent to a given ASBD exists.
2015-04-29 23:06:10 +02:00
wm4 3295ce48ab ao_coreaudio_utils: float is not a signed integer format
kAudioFormatFlagIsSignedInteger implicates that it's only used with
integer formats. The mpv internal flag on the other hand signals the
presence of a sign, and this is set on float formats.

Until now, this probably worked fine, because at least AudioUnit is
ignoring the uncorrect flag.
2015-04-29 22:39:28 +02:00
Niklas Haas 99439f11ea csputils: improve contrast semantics for limited range output
The previous version of this logic resulted in black crush and incorrect
brightness scaling when combined with limited range (TV) output.
2015-04-29 22:09:09 +02:00
wm4 0600d378f9 csputils: apply contrast equalizer in RGB
It's weird that this basically adjusts the contrast between luma and
chroma, and not blackness.

This is more in line with the behavior of libswscale, the vdpau
"procamp" (which mpv doesn't use), and Xv.
2015-04-29 21:32:19 +02:00
wm4 d51dee093f screenshots: add option to prevent 16 bit output
That's what it's usually about (again).
2015-04-29 21:05:04 +02:00
wm4 f07c9b16f9 screenshots: add option to disable JPEG 4:4:4 output
That's what it's usually about.
2015-04-29 21:01:08 +02:00
wm4 38114b6a36 stream: don't print reconnection message if no stream support
This code does not know whether the stream supports reconnecting until
STREAM_CTRL_RECONNECT is called. So the message should be printed after
it. To avoid that reconnects that succeed on the first try go unnoticed,
print a warning on success.
2015-04-29 19:54:46 +02:00
Niklas Haas daf4334697 x11: query ICC profile based on center of window
Right now, the default behavior is to pick the numerically lowest screen
ID that overlaps the window in any way - but this means that mpv will
decide to pick an ICC profile in a pretty arbitrary way even if the
window only overlaps another screen by a single pixel.

The new behavior is to query it based on the center of the window
instead.
2015-04-29 14:01:27 +02:00
wm4 0b72f5e5ad manpage: put explicit links to config file path details
It seems users still have trouble finding the exact paths, especially on
Windows. Maybe this helps.
2015-04-28 22:15:39 +02:00
wm4 8b4ca58062 ao_coreaudio_exclusive: move code for getting original format
Should be almost equivalent, unless there are streams on which this call
does not work for unknown reasons.
2015-04-28 22:11:43 +02:00
wm4 d5e9bf66a1 ao_coreaudio_utils: change audio format logging
Make it easier to distinguish the fields.
2015-04-28 22:11:05 +02:00
wm4 5f86fad2f0 ao_coreaudio_exclusive: account for additional latency
Whether this is correct is unknown. This change tripples the latency
from ~15ms to ~45ms.

XBMC does this, VLC does not from what I could see.
2015-04-28 22:09:51 +02:00
wm4 025cb3b9e3 command: let sub_reload remove the old track first
In the most simple case, this prevents the track ID from changing. One
disadvantage is that if the file fails loading, the track is gone for
good and would have to be re-added explicitly by the user.
2015-04-28 22:06:22 +02:00
wm4 9795216d8a command: change the default action for rescan_external_files
Now the rescan_external_files command will by default reselect the audio
and subtitle streams. This should be more intuitive.

Client API users and Lua scripts might break, but can be fixed in a
backward-compatible way by setting the mode explicitly.
2015-04-28 22:05:07 +02:00
wm4 0c0c8cd44e player: log track list when adding or removing external files
Should help with debugging, and might be slightly more userfriendly.

Note that this is called manually in multiple entry-points, instead of
the functions doing the actual work (like mp_remove_track()). This is
done so that exiting the player or calling the sub_reload command won't
print redundant in-between states.
2015-04-28 22:04:37 +02:00
wm4 0ff93a8357 player: clamp display time to known time range on seeking
During seeking, and there is momemtarily no new data available yet, the
player will display the seek target as current time. Clamp this time to
the known time range as implied by the start time and the duration of
the file.

This improves behavior especially when seeking in audio files, for which
this for some reason triggers rather often. There were some users
complaining about this.

This makes behavior worse for files with timestamp resets, or
incorrectly reported duration. (The latter is relatively common,
e.g. libavformat shortcomings, or incomplete files.)
2015-04-28 22:03:18 +02:00
wm4 c4aa136155 audio: separate fallbacks for upmix and downmix cases
We always want to prefer upmix to downmix, as long as it makes sense.
Even if the upmix is not "perfect" (not just adding channels), we want
to prefer the upmix.

Cleanup for commit d3c7fd9d.
2015-04-28 22:01:55 +02:00
ChrisK2 2fcf0e6183 osc: redo slider position translation
Now done in one place instead of mulitple times all over the code.

Fixes #1876
2015-04-28 21:33:03 +02:00
wm4 f77e3cbf0c json: fix UTF-8 handling
We escape only characters below 32, plus " and \. UTF-8 should be apssed
through verbatim. Since char can be signed (and usually is), the check
broke and happened to escape UTF-8 encoded bytes too. This broke UTF-8
completely.

Note that we don't check for broken or invalid UTF-8, such as described
both in the client API and IPC docs.

Fixes #1874.
2015-04-28 09:58:28 +02:00
wm4 43b6b376dc input.conf: map L to toggle infinite looping 2015-04-27 23:32:59 +02:00
robin 5555f6fc2c ytdl_hook.lua: Change format options when vid is "off"
This will change the format option to "bestaudio/best" instead of
passing the "-x" argument to yt-dl.

Prevents the video still being downloaded in the new mpv versions where
the yt-dl format is set to "best" by default.
2015-04-27 23:32:59 +02:00
wm4 d3c7fd9d7c audio: avoid downmixing in a certain special-case
As indicated by the added test. In this case, fallback and downmix have
the same score, but fallback happens to give better results. So prefer
fallback over downmix.

(This is probably not a correct solution.)
2015-04-27 23:21:58 +02:00
wm4 570f4b136f ao_null: add an option for testing channel layout selection 2015-04-27 23:21:58 +02:00
Niklas Haas d2292c179c manpage: update mpv IRC channels
Moved to #mpv and #mpv-devel, respectively. Travis details were also
updated.
2015-04-27 23:21:58 +02:00
wm4 4d2ed847ce player: fix removing external tracks at runtime
This could make the player crash on exit if the "sub_reload" command was
used successfully. the reason was that the mpctx->sources array could
have dangling pointers to the unloaded demuxers.

Also fix a memory leak by actually always freeing the per-stream
subtitle decoders (which are a hack to make ordered chapters behave
better).
2015-04-27 23:21:58 +02:00
wm4 0c70f94c53 manpage: update colormatrix property description 2015-04-27 17:51:06 +02:00
akemi-san 1e2e504349 vo_drm: zero screen buffers in reconfig function. 2015-04-27 09:22:10 +02:00
Marcin Kurczewski 5f21a68ce9 vo_drm: add window screenshots support 2015-04-26 20:09:26 +02:00
wm4 95a0488ac2 ytdl: force "best" format by default
If the --ytdl-format option is not used, force the "best" format. Do
this because youtube-dl is going to change its default format to one
that will trigger the (partially broken) DASH support in our own code.

Fixes #1867.
2015-04-26 19:52:28 +02:00
wm4 a5ed6e49bf vdpau: always render to cropped size at most
vo_opengl (or gl_hwdec_vdpau.c to be specific) calls
mp_vdpau_mixer_render() with video_rect=NULL, which means to use the
full surface. This is incorrect if the surface is actually cropped, as
it can happen with h264. In this case, it was rendering the parts
outside of the image.

Fix it by making this case use the cropped size instead.

Alternative fix for PR #1863.
2015-04-26 18:56:46 +02:00
wm4 4df8c21f81 DOCS/client-api-changes: fix release marker
The release was pushed back and now actually happened; the marker became
incorrect.
2015-04-25 20:42:35 +02:00
wm4 8998a4b3ed demux_lavf: drop dead code
stream.url can never be NULL, although it probably used to be.
2015-04-25 20:42:02 +02:00
520 changed files with 45250 additions and 37497 deletions

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+14
View File
@@ -0,0 +1,14 @@
### mpv version and platform
If you're not using git master or the latest release, update.
### Reproduction steps
### Expected behavior
### Actual behavior
### Log files
Make a log file made with -v or --log-file=output.txt, paste it to sprunge.us,
and replace this text with a link to it.
+7
View File
@@ -0,0 +1,7 @@
Ideally, you shouldn't need enter any text here, and your commit messages should
explain your changes sufficiently (especially why they are needed). Read
https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md for coding
style and development conventions. Remove this text block, but if you haven't
agreed to it before, leave the following sentence in place:
I agree that my changes can be relicensed to LGPL 2.1 or later.
+2 -2
View File
@@ -37,7 +37,7 @@ matrix:
- os: linux
compiler: clang
before_install: ./travis-deps libass-stable $LIBAV
before_install: TOOLS/travis-deps libass-stable $LIBAV
script:
- ./bootstrap.py
- ./waf configure
@@ -47,7 +47,7 @@ notifications:
email: false
irc:
channels:
- "irc.freenode.org#mpv-player-dev"
- "irc.freenode.org#mpv-devel"
on_success: change
on_failure: always
+10 -2
View File
@@ -2,9 +2,15 @@ mpv is a fork of mplayer2, which is a fork of MPlayer.
mpv as a whole is licensed as GPL version 2 or later (see LICENSE). Most source
files are GPLv2+, but some files are available under a more liberal license,
such as LGPLv2+, BSD, MIT, ISC, and possibly others. Look at the copyright
such as LGPLv2.1+, BSD, MIT, ISC, and possibly others. Look at the copyright
header of each source file, and grep the sources for "Copyright" if you need
to know details. Files without Copyright notice are licensed as LGPLv2+.
to know details. Files without Copyright notice are licensed as LGPLv2.1+.
All new contributions must be LGPLv2.1+ licensed, or if the changes are done on
GPL code, must come with the implicit agreement that the project can relicense
the code to LGPLv2.1+ at a later point without asking the contributor. (This
is a safeguard for making potential relicensing of the project to LGPLv2.1+
easier.) Using a more liberal license compatible to LGPLv2.1+ is also ok.
For information about authors and contributors, consult the git log, which
contains the complete SVN and CVS history as well.
@@ -17,3 +23,5 @@ MPlayer as a whole is licensed under GPLv2 (incompatible to GPLv3!), because
some files are licensed to GPLv2 (and _not_ any later version of the license).
In particular, this affects the file libmpdemux/demux_ty_osd.c. It is disabled
under mplayer2, and has been removed from mpv.
"v2.1+" in this context means "version 2.1 or later".
+53 -10
View File
@@ -4,9 +4,7 @@ Introduction
This file lists all changes that can cause compatibility issues when using
mpv through the client API (libmpv and ``client.h``). Since the client API
interfaces to input handling (commands, properties) as well as command line
options, this list is interesting for other uses of mpv, such as the Lua
scripting interface, key bindings in ``input.rst``, or plain command line
usage.
options, you should also look at ``interface-changes.rst``.
Normally, changes to the C API that are incompatible to previous iterations
receive a major version bump (i.e. the first version number is increased),
@@ -20,21 +18,66 @@ The version number is the same as used for MPV_CLIENT_API_VERSION (see
Also, read the section ``Compatibility`` in ``client.h``.
Options, commands, properties
=============================
Changes to these are not listed here, but in ``interface-changes.rst``. (Before
client API version 1.17, they were listed here partially.)
This listing includes changes to the bare C API and behavior only, not what
you can access with them.
API changes
===========
::
1.17 - add MPV_FORMAT_BYTE_ARRAY
--- mpv 0.9.0 will be released ---
--- mpv 0.18.1 ---
---- - remove "status" log level from mpv_request_log_messages() docs. This
is 100% equivalent to "v". The behavior is still the same, thus no
actual API change.
--- mpv 0.18.0 ---
1.21 - mpv_set_property() changes behavior with MPV_FORMAT_NODE. Before this
change it rejected mpv_nodes with format==MPV_FORMAT_STRING if the
property was not a string or did not have special mechanisms in place
the function failed. Now it always invokes the option string parser,
and mpv_node with a basic data type works exactly as if the function
is invoked with that type directly. This new behavior is equivalent
to mpv_set_option().
This also affects the mp.set_property_native() Lua function.
- generally, setting choice options/properties with "yes"/"no" options
can now be set as MPV_FORMAT_FLAG
- reading a choice property as MPV_FORMAT_NODE will now return a
MPV_FORMAT_FLAG value if the choice is "yes" (true) or "no" (false)
This implicitly affects Lua and JSON IPC interfaces as well.
- big changes to vo-cmdline on vo_opengl and vo_opengl_hq (but not
vo_opengl_cb): options are now normally not reset, but applied on top
of the current options. The special undocumented value "-" still
works, but now resets all options to before any vo-cmdline command
has been called.
--- mpv 0.12.0 ---
1.20 - deprecate "GL_MP_D3D_interfaces"/"glMPGetD3DInterface", and introduce
"GL_MP_MPGetNativeDisplay"/"glMPGetNativeDisplay" (this is a
backwards-compatible rename)
--- mpv 0.11.0 ---
--- mpv 0.10.0 ---
1.19 - add "GL_MP_D3D_interfaces" pseudo extension to make it possible to
use DXVA2 in OpenGL fullscreen mode in some situations
- mpv_request_log_messages() now accepts "terminal-default" as parameter
1.18 - add MPV_END_FILE_REASON_REDIRECT, and change behavior of
MPV_EVENT_END_FILE accordingly
- a bunch of interface-changes.rst changes
1.17 - mpv_initialize() now blocks SIGPIPE (details see client.h)
--- mpv 0.9.0 ---
1.16 - add mpv_opengl_cb_report_flip()
- introduce mpv_opengl_cb_draw() and deprecate mpv_opengl_cb_render()
- add MPV_FORMAT_BYTE_ARRAY
1.15 - mpv_initialize() will now load config files. This requires setting
the "config" and "config-dir" options. In particular, it will load
mpv.conf.
- minor backwards-compatible change to the "seek" and "screenshot"
commands (new flag syntax, old additional args deprecated)
--- mpv 0.8.0 is released ---
--- mpv 0.8.0 ---
1.14 - add mpv_wait_async_requests()
- the --msg-level option changes its native type from a flat string to
a key-value list (setting/reading the option as string still works)
@@ -47,7 +90,7 @@ API changes
its own and mpv's OpenGL rendering
Warning: this API is not stable yet - anything in opengl_cb.h might
be changed in completely incompatible ways in minor API bumps
--- mpv 0.7.0 is released ---
--- mpv 0.7.0 ---
1.10 - deprecate/disable everything directly related to script_dispatch
(most likely affects nobody)
1.9 - add enum mpv_end_file_reason for mpv_event_end_file.reason
@@ -70,7 +113,7 @@ API changes
1.6 - modify "core-idle" property behavior
- MPV_EVENT_LOG_MESSAGE now always sends complete lines
- introduce numeric log levels (mpv_log_level)
--- mpv 0.6.0 is released ---
--- mpv 0.6.0 ---
1.5 - change in X11 and "--wid" behavior again. The previous change didn't
work as expected, and now the behavior can be explicitly controlled
with the "input-x11-keyboard" option. This is only a temporary
@@ -79,7 +122,7 @@ API changes
although the old option name still works.
1.4 - subtle change in X11 and "--wid" behavior
(this change was added to 0.5.2, and broke some things, see #1090)
--- mpv 0.5.0 is released ---
--- mpv 0.5.0 ---
1.3 - add MPV_MAKE_VERSION()
1.2 - remove "stream-time-pos" property (no replacement)
1.1 - remap dvdnav:// to dvd://
@@ -91,6 +134,6 @@ API changes
insignificant is now significant
- add "cache-free" and "cache-used" properties
- OSX: the "coreaudio" AO spdif code is split into a separate AO
--- mpv 0.4.0 is released ---
--- mpv 0.4.0 ---
1.0 - the API is declared stable
-14
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@@ -1,14 +0,0 @@
All examples in this directory and its sub-directories are licensed
under one of the following licenses:
WTFPL, ISC, Ms-PL, AGPLv3, BSD (any)
Pick any license of your liking, and disregard the others.
(The full text of each license is available on this website:
http://opensource.org/licenses/alphabetical )
Additionally, you may consider the example code to be public domain.
You are free to use any of the example code without further
requirements or need for attribution.
-30
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@@ -1,30 +0,0 @@
Client API examples
===================
All these examples use the mpv client API through libmpv.
cocoa
-----
Shows how to embed the mpv video window in Objective-C/Cocoa.
qt
--
Shows how to embed the mpv video window in Qt (using normal desktop widgets).
qml
---
Shows how to use mpv's OpenGL video renderer in QtQuick2 with QML.
qml_direct
----------
Alternative example, which typically avoids a FBO indirection. Might be
slightly faster, but is less flexible and harder to use.
simple
------
Very primitive terminal-only example. Shows some most basic API usage.
-211
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@@ -1,211 +0,0 @@
// Plays a video from the command line in a window provided by mpv.
// You likely want to play the video in your own window instead,
// but that's not quite ready yet.
// You may need a basic Info.plist and MainMenu.xib to make this work.
// Build with: clang -o cocoabasic cocoabasic.m `pkg-config --libs --cflags mpv`
#include <mpv/client.h>
#include <stdio.h>
#include <stdlib.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
#import <Cocoa/Cocoa.h>
@interface CocoaWindow : NSWindow
@end
@implementation CocoaWindow
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
@end
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
mpv_handle *mpv;
dispatch_queue_t queue;
NSWindow *w;
NSView *wrapper;
}
@end
static void wakeup(void *);
@implementation AppDelegate
- (void)createWindow {
int mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
self->w = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0,0, 1280, 720)
styleMask:mask
backing:NSBackingStoreBuffered
defer:NO];
[self->w setTitle:@"cocoabasic example"];
[self->w makeMainWindow];
[self->w makeKeyAndOrderFront:nil];
NSRect frame = [[self->w contentView] bounds];
self->wrapper = [[NSView alloc] initWithFrame:frame];
[self->wrapper setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
[[self->w contentView] addSubview:self->wrapper];
[self->wrapper release];
NSMenu *m = [[NSMenu alloc] initWithTitle:@"AMainMenu"];
NSMenuItem *item = [m addItemWithTitle:@"Apple" action:nil keyEquivalent:@""];
NSMenu *sm = [[NSMenu alloc] initWithTitle:@"Apple"];
[m setSubmenu:sm forItem:item];
[sm addItemWithTitle: @"mpv_command('stop')" action:@selector(mpv_stop) keyEquivalent:@""];
[sm addItemWithTitle: @"mpv_command('quit')" action:@selector(mpv_quit) keyEquivalent:@""];
[sm addItemWithTitle: @"quit" action:@selector(terminate:) keyEquivalent:@"q"];
[NSApp setMenu:m];
[NSApp activateIgnoringOtherApps:YES];
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
atexit_b(^{
// Because activation policy has just been set to behave like a real
// application, that policy must be reset on exit to prevent, among
// other things, the menubar created here from remaining on screen.
[NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited];
});
// Read filename
NSArray *args = [NSProcessInfo processInfo].arguments;
if (args.count < 2) {
NSLog(@"Expected filename on command line");
exit(1);
}
NSString *filename = args[1];
[self createWindow];
// Deal with MPV in the background.
queue = dispatch_queue_create("mpv", DISPATCH_QUEUE_SERIAL);
dispatch_async(queue, ^{
mpv = mpv_create();
if (!mpv) {
printf("failed creating context\n");
exit(1);
}
int64_t wid = (intptr_t) self->wrapper;
check_error(mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid));
// Maybe set some options here, like default key bindings.
// NOTE: Interaction with the window seems to be broken for now.
check_error(mpv_set_option_string(mpv, "input-default-bindings", "yes"));
// for testing!
check_error(mpv_set_option_string(mpv, "input-media-keys", "yes"));
check_error(mpv_set_option_string(mpv, "input-cursor", "no"));
check_error(mpv_set_option_string(mpv, "input-vo-keyboard", "yes"));
// request important errors
check_error(mpv_request_log_messages(mpv, "warn"));
check_error(mpv_initialize(mpv));
// Register to be woken up whenever mpv generates new events.
mpv_set_wakeup_callback(mpv, wakeup, (__bridge void *) self);
// Load the indicated file
const char *cmd[] = {"loadfile", filename.UTF8String, NULL};
check_error(mpv_command(mpv, cmd));
});
}
- (void) handleEvent:(mpv_event *)event
{
switch (event->event_id) {
case MPV_EVENT_SHUTDOWN: {
mpv_detach_destroy(mpv);
mpv = NULL;
printf("event: shutdown\n");
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
printf("[%s] %s: %s", msg->prefix, msg->level, msg->text);
}
case MPV_EVENT_VIDEO_RECONFIG: {
dispatch_async(dispatch_get_main_queue(), ^{
NSArray *subviews = [self->wrapper subviews];
if ([subviews count] > 0) {
// mpv's events view
NSView *eview = [self->wrapper subviews][0];
[self->w makeFirstResponder:eview];
}
});
}
default:
printf("event: %s\n", mpv_event_name(event->event_id));
}
}
- (void) readEvents
{
dispatch_async(queue, ^{
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
[self handleEvent:event];
}
});
}
static void wakeup(void *context) {
AppDelegate *a = (__bridge AppDelegate *) context;
[a readEvents];
}
// Ostensibly, mpv's window would be hooked up to this.
- (BOOL) windowShouldClose:(id)sender
{
return NO;
}
- (void) mpv_stop
{
if (mpv) {
const char *args[] = {"stop", NULL};
mpv_command(mpv, args);
}
}
- (void) mpv_quit
{
if (mpv) {
const char *args[] = {"quit", NULL};
mpv_command(mpv, args);
}
}
@end
// Delete this if you already have a main.m.
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSApplication *app = [NSApplication sharedApplication];
AppDelegate *delegate = [AppDelegate new];
app.delegate = delegate;
[app run];
}
return EXIT_SUCCESS;
}
-136
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@@ -1,136 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
class MpvRenderer : public QQuickFramebufferObject::Renderer
{
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
mpv::qt::Handle mpv;
QQuickWindow *window;
mpv_opengl_cb_context *mpv_gl;
public:
MpvRenderer(const MpvObject *obj)
: mpv(obj->mpv), window(obj->window()), mpv_gl(obj->mpv_gl)
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
virtual ~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void render()
{
QOpenGLFramebufferObject *fbo = framebufferObject();
window->resetOpenGLState();
mpv_opengl_cb_draw(mpv_gl, fbo->handle(), fbo->width(), fbo->height());
window->resetOpenGLState();
}
};
MpvObject::MpvObject(QQuickItem * parent)
: QQuickFramebufferObject(parent), mpv_gl(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Request hw decoding, just for testing.
mpv::qt::set_option_variant(mpv, "hwdec", "auto");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
void MpvObject::setProperty(const QString& name, const QVariant& value)
{
mpv::qt::set_property_variant(mpv, name, value);
}
QQuickFramebufferObject::Renderer *MpvObject::createRenderer() const
{
window()->setPersistentOpenGLContext(true);
window()->setPersistentSceneGraph(true);
return new MpvRenderer(this);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
-36
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@@ -1,36 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickFramebufferObject>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer;
class MpvObject : public QQuickFramebufferObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
friend class MpvRenderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
virtual Renderer *createRenderer() const;
public slots:
void command(const QVariant& params);
void setProperty(const QString& name, const QVariant& value);
signals:
void onUpdate();
private slots:
void doUpdate();
private:
static void on_update(void *ctx);
};
#endif
-71
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@@ -1,71 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
anchors.fill: parent
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: renderer.bottom
anchors.left: renderer.left
anchors.right: renderer.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
Click to load ../../../test.mkv"
}
// Don't take these controls too seriously. They're for testing.
Column {
CheckBox {
id: checkbox
anchors.margins: 10
// Heavily filtered means good, right?
text: "Make video look like on a Smart TV"
onClicked: {
if (checkbox.checked) {
renderer.command(["vo_cmdline", "scale=sharpen3:scale-param1=5.0"])
} else {
renderer.command(["vo_cmdline", ""])
}
}
}
Slider {
id: slider
anchors.margins: 10
anchors.left: checkbox.left
anchors.right: checkbox.right
minimumValue: -100
maximumValue: 100
value: 0
onValueChanged: renderer.setProperty("gamma", slider.value | 0)
}
}
}
}
-11
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@@ -1,11 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
-5
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@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
@@ -1,159 +0,0 @@
#include "main.h"
#include <stdexcept>
#include <clocale>
#include <QObject>
#include <QtGlobal>
#include <QOpenGLContext>
#include <QGuiApplication>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QQuickView>
static void *get_proc_address(void *ctx, const char *name) {
(void)ctx;
QOpenGLContext *glctx = QOpenGLContext::currentContext();
if (!glctx)
return NULL;
return (void *)glctx->getProcAddress(QByteArray(name));
}
MpvRenderer::MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl)
: mpv(a_mpv), mpv_gl(a_mpv_gl), window(0), size()
{
int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL);
if (r < 0)
throw std::runtime_error("could not initialize OpenGL");
}
MpvRenderer::~MpvRenderer()
{
// Until this call is done, we need to make sure the player remains
// alive. This is done implicitly with the mpv::qt::Handle instance
// in this class.
mpv_opengl_cb_uninit_gl(mpv_gl);
}
void MpvRenderer::paint()
{
window->resetOpenGLState();
// This uses 0 as framebuffer, which indicates that mpv will render directly
// to the frontbuffer. Note that mpv will always switch framebuffers
// explicitly. Some QWindow setups (such as using QQuickWidget) actually
// want you to render into a FBO in the beforeRendering() signal, and this
// code won't work there.
// The negation is used for rendering with OpenGL's flipped coordinates.
mpv_opengl_cb_draw(mpv_gl, 0, size.width(), -size.height());
window->resetOpenGLState();
}
MpvObject::MpvObject(QQuickItem * parent)
: QQuickItem(parent), mpv_gl(0), renderer(0)
{
mpv = mpv::qt::Handle::FromRawHandle(mpv_create());
if (!mpv)
throw std::runtime_error("could not create mpv context");
mpv_set_option_string(mpv, "terminal", "yes");
mpv_set_option_string(mpv, "msg-level", "all=v");
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("could not initialize mpv context");
// Make use of the MPV_SUB_API_OPENGL_CB API.
mpv::qt::set_option_variant(mpv, "vo", "opengl-cb");
// Setup the callback that will make QtQuick update and redraw if there
// is a new video frame. Use a queued connection: this makes sure the
// doUpdate() function is run on the GUI thread.
mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if (!mpv_gl)
throw std::runtime_error("OpenGL not compiled in");
mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this);
connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate,
Qt::QueuedConnection);
connect(this, &QQuickItem::windowChanged,
this, &MpvObject::handleWindowChanged);
}
MpvObject::~MpvObject()
{
if (mpv_gl)
mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL);
}
void MpvObject::handleWindowChanged(QQuickWindow *win)
{
if (!win)
return;
connect(win, &QQuickWindow::beforeSynchronizing,
this, &MpvObject::sync, Qt::DirectConnection);
connect(win, &QQuickWindow::sceneGraphInvalidated,
this, &MpvObject::cleanup, Qt::DirectConnection);
connect(win, &QQuickWindow::frameSwapped,
this, &MpvObject::swapped, Qt::DirectConnection);
win->setClearBeforeRendering(false);
}
void MpvObject::sync()
{
if (!renderer) {
renderer = new MpvRenderer(mpv, mpv_gl);
connect(window(), &QQuickWindow::beforeRendering,
renderer, &MpvRenderer::paint, Qt::DirectConnection);
}
renderer->window = window();
renderer->size = window()->size() * window()->devicePixelRatio();
}
void MpvObject::swapped()
{
mpv_opengl_cb_report_flip(mpv_gl, 0);
}
void MpvObject::cleanup()
{
if (renderer) {
delete renderer;
renderer = 0;
}
}
void MpvObject::on_update(void *ctx)
{
MpvObject *self = (MpvObject *)ctx;
emit self->onUpdate();
}
// connected to onUpdate(); signal makes sure it runs on the GUI thread
void MpvObject::doUpdate()
{
window()->update();
}
void MpvObject::command(const QVariant& params)
{
mpv::qt::command_variant(mpv, params);
}
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
// Qt sets the locale in the QGuiApplication constructor, but libmpv
// requires the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
qmlRegisterType<MpvObject>("mpvtest", 1, 0, "MpvObject");
QQuickView view;
view.setResizeMode(QQuickView::SizeRootObjectToView);
view.setSource(QUrl("qrc:///mpvtest/main.qml"));
view.show();
return app.exec();
}
@@ -1,51 +0,0 @@
#ifndef MPVRENDERER_H_
#define MPVRENDERER_H_
#include <QtQuick/QQuickItem>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/qthelper.hpp>
class MpvRenderer : public QObject
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
QQuickWindow *window;
QSize size;
friend class MpvObject;
public:
MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl);
virtual ~MpvRenderer();
public slots:
void paint();
};
class MpvObject : public QQuickItem
{
Q_OBJECT
mpv::qt::Handle mpv;
mpv_opengl_cb_context *mpv_gl;
MpvRenderer *renderer;
public:
MpvObject(QQuickItem * parent = 0);
virtual ~MpvObject();
public slots:
void command(const QVariant& params);
void sync();
void swapped();
void cleanup();
signals:
void onUpdate();
private slots:
void doUpdate();
void handleWindowChanged(QQuickWindow *win);
private:
static void on_update(void *ctx);
};
#endif
@@ -1,49 +0,0 @@
import QtQuick 2.0
import QtQuick.Controls 1.0
import mpvtest 1.0
Item {
width: 1280
height: 720
MpvObject {
id: renderer
// This object isn't real and not visible; it just renders into the
// background of the containing Window.
width: 0
height: 0
}
MouseArea {
anchors.fill: parent
onClicked: renderer.command(["loadfile", "../../../test.mkv"])
}
Rectangle {
id: labelFrame
anchors.margins: -50
radius: 5
color: "white"
border.color: "black"
opacity: 0.8
anchors.fill: box
}
Row {
id: box
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 100
Text {
anchors.margins: 10
wrapMode: Text.WordWrap
text: "QtQuick and mpv are both rendering stuff.\n
In this example, mpv is always in the background.\n
Click to load ../../../test.mkv"
}
}
}
@@ -1,11 +0,0 @@
QT += qml quick
HEADERS += main.h
SOURCES += main.cpp
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
RESOURCES += mpvtest.qrc
OTHER_FILES += main.qml
@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="/mpvtest">
<file>main.qml</file>
</qresource>
</RCC>
-225
View File
@@ -1,225 +0,0 @@
// This example can be built with: qmake && make
#include <clocale>
#include <sstream>
#include <stdexcept>
#include <QtGlobal>
#include <QFileDialog>
#include <QStatusBar>
#include <QMenuBar>
#include <QMenu>
#include <QGridLayout>
#include <QApplication>
#include <QTextEdit>
#if QT_VERSION >= 0x050000
#include <QJsonDocument>
#endif
#include <mpv/qthelper.hpp>
#include "qtexample.h"
static void wakeup(void *ctx)
{
// This callback is invoked from any mpv thread (but possibly also
// recursively from a thread that is calling the mpv API). Just notify
// the Qt GUI thread to wake up (so that it can process events with
// mpv_wait_event()), and return as quickly as possible.
MainWindow *mainwindow = (MainWindow *)ctx;
emit mainwindow->mpv_events();
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
setWindowTitle("Qt embedding demo");
setMinimumSize(640, 480);
QMenu *menu = menuBar()->addMenu(tr("&File"));
QAction *on_open = new QAction(tr("&Open"), this);
on_open->setShortcuts(QKeySequence::Open);
on_open->setStatusTip(tr("Open a file"));
connect(on_open, &QAction::triggered, this, &MainWindow::on_file_open);
menu->addAction(on_open);
QAction *on_new = new QAction(tr("&New window"), this);
connect(on_new, &QAction::triggered, this, &MainWindow::on_new_window);
menu->addAction(on_new);
statusBar();
QMainWindow *log_window = new QMainWindow(this);
log = new QTextEdit(log_window);
log->setReadOnly(true);
log_window->setCentralWidget(log);
log_window->setWindowTitle("mpv log window");
log_window->setMinimumSize(500, 50);
log_window->show();
mpv = mpv_create();
if (!mpv)
throw std::runtime_error("can't create mpv instance");
// Create a video child window. Force Qt to create a native window, and
// pass the window ID to the mpv wid option. Works on: X11, win32, Cocoa
mpv_container = new QWidget(this);
setCentralWidget(mpv_container);
mpv_container->setAttribute(Qt::WA_DontCreateNativeAncestors);
mpv_container->setAttribute(Qt::WA_NativeWindow);
// If you have a HWND, use: int64_t wid = (intptr_t)hwnd;
int64_t wid = mpv_container->winId();
mpv_set_option(mpv, "wid", MPV_FORMAT_INT64, &wid);
// Enable default bindings, because we're lazy. Normally, a player using
// mpv as backend would implement its own key bindings.
mpv_set_option_string(mpv, "input-default-bindings", "yes");
// Enable keyboard input on the X11 window. For the messy details, see
// --input-vo-keyboard on the manpage.
mpv_set_option_string(mpv, "input-vo-keyboard", "yes");
// Let us receive property change events with MPV_EVENT_PROPERTY_CHANGE if
// this property changes.
mpv_observe_property(mpv, 0, "time-pos", MPV_FORMAT_DOUBLE);
mpv_observe_property(mpv, 0, "track-list", MPV_FORMAT_NODE);
mpv_observe_property(mpv, 0, "chapter-list", MPV_FORMAT_NODE);
// Request log messages with level "info" or higher.
// They are received as MPV_EVENT_LOG_MESSAGE.
mpv_request_log_messages(mpv, "info");
// From this point on, the wakeup function will be called. The callback
// can come from any thread, so we use the QueuedConnection mechanism to
// relay the wakeup in a thread-safe way.
connect(this, &MainWindow::mpv_events, this, &MainWindow::on_mpv_events,
Qt::QueuedConnection);
mpv_set_wakeup_callback(mpv, wakeup, this);
if (mpv_initialize(mpv) < 0)
throw std::runtime_error("mpv failed to initialize");
}
void MainWindow::handle_mpv_event(mpv_event *event)
{
switch (event->event_id) {
case MPV_EVENT_PROPERTY_CHANGE: {
mpv_event_property *prop = (mpv_event_property *)event->data;
if (strcmp(prop->name, "time-pos") == 0) {
if (prop->format == MPV_FORMAT_DOUBLE) {
double time = *(double *)prop->data;
std::stringstream ss;
ss << "At: " << time;
statusBar()->showMessage(QString::fromStdString(ss.str()));
} else if (prop->format == MPV_FORMAT_NONE) {
// The property is unavailable, which probably means playback
// was stopped.
statusBar()->showMessage("");
}
} else if (strcmp(prop->name, "chapter-list") == 0 ||
strcmp(prop->name, "track-list") == 0)
{
// Dump the properties as JSON for demo purposes.
#if QT_VERSION >= 0x050000
if (prop->format == MPV_FORMAT_NODE) {
QVariant v = mpv::qt::node_to_variant((mpv_node *)prop->data);
// Abuse JSON support for easily printing the mpv_node contents.
QJsonDocument d = QJsonDocument::fromVariant(v);
append_log("Change property " + QString(prop->name) + ":\n");
append_log(d.toJson().data());
}
#endif
}
break;
}
case MPV_EVENT_VIDEO_RECONFIG: {
// Retrieve the new video size.
int64_t w, h;
if (mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &w) >= 0 &&
mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &h) >= 0 &&
w > 0 && h > 0)
{
// Note that the MPV_EVENT_VIDEO_RECONFIG event doesn't necessarily
// imply a resize, and you should check yourself if the video
// dimensions really changed.
// mpv itself will scale/letter box the video to the container size
// if the video doesn't fit.
std::stringstream ss;
ss << "Reconfig: " << w << " " << h;
statusBar()->showMessage(QString::fromStdString(ss.str()));
}
break;
}
case MPV_EVENT_LOG_MESSAGE: {
struct mpv_event_log_message *msg = (struct mpv_event_log_message *)event->data;
std::stringstream ss;
ss << "[" << msg->prefix << "] " << msg->level << ": " << msg->text;
append_log(QString::fromStdString(ss.str()));
break;
}
case MPV_EVENT_SHUTDOWN: {
mpv_terminate_destroy(mpv);
mpv = NULL;
break;
}
default: ;
// Ignore uninteresting or unknown events.
}
}
// This slot is invoked by wakeup() (through the mpv_events signal).
void MainWindow::on_mpv_events()
{
// Process all events, until the event queue is empty.
while (mpv) {
mpv_event *event = mpv_wait_event(mpv, 0);
if (event->event_id == MPV_EVENT_NONE)
break;
handle_mpv_event(event);
}
}
void MainWindow::on_file_open()
{
QString filename = QFileDialog::getOpenFileName(this, "Open file");
if (mpv) {
const QByteArray c_filename = filename.toUtf8();
const char *args[] = {"loadfile", c_filename.data(), NULL};
mpv_command_async(mpv, 0, args);
}
}
void MainWindow::on_new_window()
{
(new MainWindow())->show();
}
void MainWindow::append_log(const QString &text)
{
QTextCursor cursor = log->textCursor();
cursor.movePosition(QTextCursor::End);
cursor.insertText(text);
log->setTextCursor(cursor);
}
MainWindow::~MainWindow()
{
if (mpv)
mpv_terminate_destroy(mpv);
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// Qt sets the locale in the QApplication constructor, but libmpv requires
// the LC_NUMERIC category to be set to "C", so change it back.
std::setlocale(LC_NUMERIC, "C");
MainWindow w;
w.show();
return a.exec();
}
-37
View File
@@ -1,37 +0,0 @@
#ifndef QTEXAMPLE_H
#define QTEXAMPLE_H
#include <QMainWindow>
#include <mpv/client.h>
class QTextEdit;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_file_open();
void on_new_window();
void on_mpv_events();
signals:
void mpv_events();
private:
QWidget *mpv_container;
mpv_handle *mpv;
QTextEdit *log;
void append_log(const QString &text);
void create_player();
void handle_mpv_event(mpv_event *event);
};
#endif // QTEXAMPLE_H
-12
View File
@@ -1,12 +0,0 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = qtexample
TEMPLATE = app
CONFIG += link_pkgconfig debug
PKGCONFIG += mpv
SOURCES += qtexample.cpp
HEADERS += qtexample.h
-54
View File
@@ -1,54 +0,0 @@
// Build with: gcc -o simple simple.c `pkg-config --libs --cflags mpv`
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <mpv/client.h>
static inline void check_error(int status)
{
if (status < 0) {
printf("mpv API error: %s\n", mpv_error_string(status));
exit(1);
}
}
int main(int argc, char *argv[])
{
if (argc != 2) {
printf("pass a single media file as argument\n");
return 1;
}
mpv_handle *ctx = mpv_create();
if (!ctx) {
printf("failed creating context\n");
return 1;
}
// Enable default key bindings, so the user can actually interact with
// the player (and e.g. close the window).
check_error(mpv_set_option_string(ctx, "input-default-bindings", "yes"));
mpv_set_option_string(ctx, "input-vo-keyboard", "yes");
int val = 1;
check_error(mpv_set_option(ctx, "osc", MPV_FORMAT_FLAG, &val));
// Done setting up options.
check_error(mpv_initialize(ctx));
// Play this file.
const char *cmd[] = {"loadfile", argv[1], NULL};
check_error(mpv_command(ctx, cmd));
// Let it play, and wait until the user quits.
while (1) {
mpv_event *event = mpv_wait_event(ctx, 10000);
printf("event: %s\n", mpv_event_name(event->event_id));
if (event->event_id == MPV_EVENT_SHUTDOWN)
break;
}
mpv_terminate_destroy(ctx);
return 0;
}
+31 -43
View File
@@ -68,7 +68,7 @@ echo "MXE_TARGETS := i686-w64-mingw32.static" >> settings.mk
# Build required packages. The following provide a minimum required to build
# a reasonable mpv binary (though not an absolute minimum).
make gcc ffmpeg libass jpeg pthreads lua
make gcc ffmpeg libass jpeg lua
# Add MXE binaries to $PATH
export PATH=/opt/mxe/usr/bin/:$PATH
@@ -104,22 +104,21 @@ Installing MSYS2
It doesn't matter whether the i686 or the x86_64 version is used. Both can
build 32-bit and 64-bit binaries when running on a 64-bit version of Windows.
2. Add ``C:\msys64\mingw64\bin`` to your ``%PATH%``. mpv will depend on several
DLLs in this folder.
2. Start a MinGW-w64 shell (``mingw64_shell.bat``). Note that this is different
from the MSYS2 shell that is started from the final installation dialog.
3. Start a MinGW-w64 shell (``mingw64_shell.bat``). For a 32-bit build, use
``mingw32_shell.bat``.
For a 32-bit build, use ``mingw32_shell.bat``.
Updating MSYS2
--------------
To prevent errors during post-install, ``msys2-runtime`` and ``pacman`` must be
updated first.
To prevent errors during post-install, the MSYS2 core runtime must be updated
separately.
```bash
# Check for updates to msys2-runtime and pacman. If there were updates, restart
# MSYS2 before continuing.
pacman -Sy --needed msys2-runtime pacman
# Check for core updates. If instructed, close the shell window and reopen it
# before continuing.
update-core
# Update everything else
pacman -Su
@@ -130,14 +129,14 @@ Installing mpv dependencies
```bash
# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacman -S git pkg-config python3 mingw-w64-x86_64-gcc
pacman -S git mingw-w64-x86_64-pkg-config python mingw-w64-x86_64-gcc
# Install the most important MinGW-w64 dependencies. libass, libbluray and
# lcms2 are also pulled in as dependencies of ffmpeg.
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua
pacman -S mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-libjpeg-turbo mingw-w64-x86_64-lua51
# Install additional (optional) dependencies
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-mpg123 mingw-w64-x86_64-libguess
pacman -S mingw-w64-x86_64-libdvdnav mingw-w64-x86_64-libguess mingw-w64-x86_64-angleproject-git
```
For a 32-bit build, install ``mingw-w64-i686-*`` packages instead.
@@ -157,14 +156,14 @@ Finally, compile and install mpv. Binaries will be installed to
```bash
# For a 32-bit build, use --prefix=/mingw32 instead
./waf configure CC=gcc --prefix=/mingw64
./waf configure CC=gcc.exe --check-c-compiler=gcc --prefix=/mingw64
./waf install
```
Or, compile and install both libmpv and mpv:
```bash
./waf configure CC=gcc --enable-libmpv-shared --prefix=/mingw64
./waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
# waf installs libmpv to the wrong directory, so fix it up
@@ -174,39 +173,28 @@ sed -i 's_/mingw64/bin_/mingw64/lib_' /mingw64/lib/pkgconfig/mpv.pc
rmdir /mingw64/bin/pkgconfig
```
Additional dependencies
=======================
Running mpv
-----------
pthreads
--------
mpv will use a pthreads wrapper by default. Either pthreads-win32 or
winpthreads should work. The latter is packaged with most MinGW-w64
environments, including MSYS2, so it shouldn't be a problem. If you don't have
a pthreads wrapper or you want to build mpv without one, configure with:
If you want to run mpv from the MinGW-w64 shell, you will find the experience
much more pleasant if you use the ``winpty`` utility
```bash
./waf configure --enable-win32-internal-pthreads
pacman -S winpty
winpty mpv.com ToS-4k-1920.mov
```
libwaio
-------
If you want to move / copy ``mpv.exe`` and ``mpv.com`` to somewhere other than
``/mingw64/bin/`` for use outside the MinGW-w64 shell, they will still depend on
DLLs in that folder. The simplest solution is to add ``C:\msys64\mingw64\bin``
to the windows system ``%PATH%``. Beware though that this can cause problems or
confusion in Cygwin if that is also installed on the machine.
If you want to use ``--input-file``, you need libwaio. It's available from
git://midipix.org/waio
Use of the ANGLE OpenGL backend requires a copy of ``d3dcompiler_43.dll`` (yes,
exactly 43) in the path or in the same folder as mpv. It must be of the same
architecture (x86_64 / i686) as the mpv you compiled. You can find a copy in the
official mpv builds:
To compile libwaio in MSYS2, run:
https://mpv.srsfckn.biz/mpv-x86_64-20160118.7z
```bash
git clone git://midipix.org/waio && cd waio
# 32-bit build, run from mingw32_shell.bat
./build-mingw-nt32 lib-static CC=gcc AR=ar
cp -r include/waio /mingw32/include
cp lib32/libwaio.a /mingw32/lib
# 64-bit build, run from mingw64_shell.bat
./build-mingw-nt64 lib-static CC=gcc AR=ar
cp -r include/waio /mingw64/include
cp lib64/libwaio.a /mingw64/lib
```
https://mpv.srsfckn.biz/mpv-i686-20160118.7z
+13 -8
View File
@@ -4,8 +4,8 @@ How to contribute
General
-------
The main contact for mpv development is IRC, specifically #mpv-player
and #mpv-player-dev on Freenode.
The main contact for mpv development is IRC, specifically #mpv
and #mpv-devel on Freenode.
Sending patches
---------------
@@ -14,9 +14,11 @@ Sending patches
``git format-patch``. diffs posted as pastebins (especially if the http link
returns HTML) just cause extra work for everyone, because they lack commit
message and authorship information.
- When creating pull requests, be sure to test your changes. If you didn't, please
say so in the pull request message.
- All new code must be LGPLv2.1+ licensed, or come with the implicit agreement
that it will be relicensed to LGPLv2.1+ later (see ``Copyright`` in the
repository root directory).
- When creating pull requests, be sure to test your changes. If you didn't,
please say so in the pull request message.
- Write informative commit messages. Use present tense to describe the
situation with the patch applied, and past tense for the situation before
the change.
@@ -27,8 +29,8 @@ Sending patches
For example, you fixed a crash in af_volume.c:
Bad: ``fixed the bug (wtf?)``
Good: ``af_volume: fix crash due to null pointer access``
- Bad: ``fixed the bug (wtf?)``
- Good: ``af_volume: fix crash due to null pointer access``
Having a prefix gives context, and is especially useful when trying to find
a specific change by looking at the history, or when running ``git blame``.
@@ -53,7 +55,10 @@ Sending patches
something like reformatting a whole file, and hiding an actual functional
change in the same commit.
- If you add a new command line option, document it in options.rst. If you
add a new input property, document it in input.rst.
add a new input property, document it in input.rst. Changes to the user
interface (options, properties, commands) should be documented in
interface-changes.rst. Changes to libmpv should be documented in
client-api-changes.rst.
Code formatting
---------------
+2 -3
View File
@@ -31,9 +31,8 @@ estimated remaining duration of the source file is used.
Note::
mpv can't use ordered chapter files in EDL entries. Usage of relative or
absolute paths as well as any protocol prefixes is prevented for security
reasons.
Usage of relative or absolute paths as well as any protocol prefixes may be
prevented for security reasons.
Syntax of mpv EDL files
+178
View File
@@ -0,0 +1,178 @@
Introduction
============
mpv provides access to its internals via the following means:
- options
- commands
- properties
- events
All of these are important for interfacing both with end users and API users
(which include Lua scripts, libmpv, and the JSON IPC). As such, they constitute
a large part of the user interface and APIs.
This document lists changes to them. New changes are added to the top.
Interface changes
=================
::
--- mpv 0.18.1 ---
- deprecate --heartbeat-cmd
- remove --softvol=no capability:
- deprecate --softvol, it now does nothing
- --volume, --mute, and the corrsponding properties now always control
softvol, and behave as expected without surprises (e.g. you can set
them normally while no audio is initialized)
- rename --softvol-max to --volume-max (deprecated alias is added)
- the --volume-restore-data option and property are removed without
replacement. They were _always_ internal, and used for watch-later
resume/restore. Now --volume/--mute are saved directly instead.
- the previous point means resuming files with older watch-later configs
will print an error about missing --volume-restore-data (which you can
ignore), and will not restore the previous value
- as a consequence, volume controls will no longer control PulseAudio
per-application value, or use the system mixer's per-application
volume processing
- system or per-application volume can still be controlled with the
ao-volume and ao-mute properties (there are no command line options)
--- mpv 0.18.0 ---
- now ab-loops are active even if one of the "ab-loop-a"/"-b" properties is
unset ("no"), in which case the start of the file is used if the A loop
point is unset, and the end of the file for an unset B loop point
- deprecate --sub-ass=no option by --ass-style-override=strip
(also needs --embeddedfonts=no)
- add "hwdec-interop" and "hwdec-current" properties
- deprecated "hwdec-active" and "hwdec-detected" properties (to be removed
in mpv 0.20.0)
- choice option/property values that are "yes" or "no" will now be returned
as booleans when using the mpv_node functions in the client API, the
"native" property accessors in Lua, and the JSON API. They can be set as
such as well.
- the VO opengl fbo-format sub-option does not accept "rgb" or "rgba"
anymore
- all VO opengl prescalers have been removed (replaced by user scripts)
--- mpv 0.17.0 ---
- deprecate "track-list/N/audio-channels" property (use
"track-list/N/demux-channel-count" instead)
- remove write access to "stream-pos", and change semantics for read access
- Lua scripts now don't suspend mpv by default while script code is run
- add "cache-speed" property
- rename --input-unix-socket to --input-ipc-server, and make it work on
Windows too
- change the exact behavior of the "video-zoom" property
- --video-unscaled no longer disables --video-zoom and --video-aspect
To force the old behavior, set --video-zoom=0 and --video-aspect=0
--- mpv 0.16.0 ---
- change --audio-channels default to stereo (use --audio-channels=auto to
get the old default)
- add --audio-normalize-downmix
- change the default downmix behavior (--audio-normalize-downmix=yes to get
the old default)
- VO opengl custom shaders must now use "sample_pixel" as function name,
instead of "sample"
- change VO opengl scaler-resizes-only default to enabled
- add VO opengl "interpolation-threshold" suboption (introduces new default
behavior, which can change e.g. ``--video-sync=display-vdrop`` to the
worse, but is usually what you want)
- make "volume" and "mute" properties changeable even if no audio output is
active (this gives not-ideal behavior if --softvol=no is used)
- add "volume-max" and "mixer-active" properties
- ignore --input-cursor option for events injected by input commands like
"mouse", "keydown", etc.
--- mpv 0.15.0 ---
- change "yadif" video filter defaults
--- mpv 0.14.0 ---
- vo_opengl interpolation now requires --video-sync=display-... to be set
- change some vo_opengl defaults (including changing tscale)
- add "vsync-ratio", "estimated-display-fps" properties
- add --rebase-start-time option
This is a breaking change to start time handling. Instead of making start
time handling an aspect of different options and properties (like
"time-pos" vs. "playback-time"), make it dependent on the new option. For
compatibility, the "time-start" property now always returns 0, so code
which attempted to handle rebasing manually will not break.
--- mpv 0.13.0 ---
- remove VO opengl-cb frame queue suboptions (no replacement)
--- mpv 0.12.0 ---
- remove --use-text-osd (useless; fontconfig isn't a requirement anymore,
and text rendering is also lazily initialized)
- some time properties (at least "playback-time", "time-pos",
"time-remaining", "playtime-remaining") now are unavailable if the time
is unknown, instead of just assuming that the internal playback position
is 0
- add --audio-fallback-to-null option
- replace vf_format outputlevels suboption with "video-output-levels" global
property/option; also remove "colormatrix-output-range" property
- vo_opengl: remove sharpen3/sharpen5 scale filters, add sharpen sub-option
--- mpv 0.11.0 ---
- add "af-metadata" property
--- mpv 0.10.0 ---
- add --video-aspect-method option
- add --playlist-pos option
- add --video-sync* options
"display-sync-active" property
"vo-missed-frame-count" property
"audio-speed-correction" and "video-speed-correction" properties
- remove --demuxer-readahead-packets and --demuxer-readahead-bytes
add --demuxer-max-packets and --demuxer-max-bytes
(the new options are not replacement and have very different semantics)
- change "video-aspect" property: always settable, even if no video is
running; always return the override - if no override is set, return
the video's aspect ratio
- remove disc-nav (DVD, BD) related properties and commands
- add "option-info/<name>/set-locally" property
- add --cache-backbuffer; change --cache-default default to 75MB
the new total cache size is the sum of backbuffer and the cache size
specified by --cache-default or --cache
- add ``track-list/N/audio-channels`` property
- change --screenshot-tag-colorspace default value
- add --stretch-image-subs-to-screen
- add "playlist/N/title" property
- add --video-stereo-mode=no to disable auto-conversions
- add --force-seekable, and change default seekability in some cases
- add vf yadif/vavpp/vdpaupp interlaced-only suboptions
Also, the option is enabled by default (Except vf_yadif, which has
it enabled only if it's inserted by the deinterlace property.)
- add --hwdec-preload
- add ao coreaudio exclusive suboption
- add ``track-list/N/forced`` property
- add audio-params/channel-count and ``audio-params-out/channel-count props.
- add af volume replaygain-fallback suboption
- add video-params/stereo-in property
- add "keypress", "keydown", and "keyup" commands
- deprecate --ad-spdif-dtshd and enabling passthrough via --ad
add --audio-spdif as replacement
- remove "get_property" command
- remove --slave-broken
- add vo opengl custom shader suboptions (source-shader, scale-shader,
pre-shaders, post-shaders)
- completely change how the hwdec properties work:
- "hwdec" now reflects the --hwdec option
- "hwdec-detected" does partially what the old "hwdec" property did
(and also, "detected-hwdec" is removed)
- "hwdec-active" is added
- add protocol-list property
- deprecate audio-samplerate and audio-channels properties
(audio-params sub-properties are the replacement)
- add audio-params and audio-out-params properties
- deprecate "audio-format" property, replaced with "audio-codec-name"
- deprecate --media-title, replaced with --force-media-title
- deprecate "length" property, replaced with "duration"
- change volume property:
- the value 100 is now always "unchanged volume" - with softvol, the
range is 0 to --softvol-max, without it is 0-100
- the minimum value of --softvol-max is raised to 100
- remove vo opengl npot suboption
- add relative seeking by percentage to "seek" command
- add playlist_shuffle command
- add --force-window=immediate
- add ao coreaudio change-physical-format suboption
- remove vo opengl icc-cache suboption, add icc-cache-dir suboption
- add --screenshot-directory
- add --screenshot-high-bit-depth
- add --screenshot-jpeg-source-chroma
- default action for "rescan_external_files" command changes
--- mpv 0.9.0 ---
+14
View File
@@ -0,0 +1,14 @@
Client API (libmpv) documentation and examples
==============================================
libmpv lets you embed mpv as a library. It is meant to enable development of
GUI frontends.
Since libmpv merely allows access to underlying mechanisms that can control
mpv, documentation is spread over a few places:
- https://github.com/mpv-player/mpv/blob/master/libmpv/client.h
- http://mpv.io/manual/master/#options
- http://mpv.io/manual/master/#list-of-input-commands
- http://mpv.io/manual/master/#properties
- https://github.com/mpv-player/mpv-examples/tree/master/libmpv
+16 -188
View File
@@ -11,6 +11,10 @@ syntax is:
To get a full list of available audio filters, see ``--af=help``.
Also, keep in mind that most actual filters are available via the ``lavfi``
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
You can also set defaults for each filter. The defaults are applied before the
normal filter parameters.
@@ -59,11 +63,14 @@ Available filters are:
(If you just want to set defaults for this filter that will be used
even by automatically inserted lavrresample instances, you should
prefer setting them with ``--af-defaults=lavrresample:...``.)
``normalize=<yes|no|auto>``
Whether to normalize when remixing channel layouts (default: auto).
``auto`` uses the value set by ``--audio-normalize-downmix``.
``o=<string>``
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
be documented by FFmpeg or Libav.
``lavcac3enc[=tospdif[:bitrate[:minch]]]``
``lavcac3enc[=options]``
Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports
16-bit native-endian input format, maximum 6 channels. The output is
big-endian when outputting a raw AC-3 stream, native-endian when
@@ -96,58 +103,9 @@ Available filters are:
If the input channel number is less than ``<minch>``, the filter will
detach itself (default: 3).
``sweep[=speed]``
Produces a sine sweep.
``<0.0-1.0>``
Sine function delta, use very low values to hear the sweep.
``sinesuppress[=freq:decay]``
Remove a sine at the specified frequency. Useful to get rid of the 50/60 Hz
noise on low quality audio equipment. It only works on mono input.
``<freq>``
The frequency of the sine which should be removed (in Hz) (default:
50)
``<decay>``
Controls the adaptivity (a larger value will make the filter adapt to
amplitude and phase changes quicker, a smaller value will make the
adaptation slower) (default: 0.0001). Reasonable values are around
0.001.
``bs2b[=option1:option2:...]``
Bauer stereophonic to binaural transformation using libbs2b. Improves the
headphone listening experience by making the sound similar to that from
loudspeakers, allowing each ear to hear both channels and taking into
account the distance difference and the head shadowing effect. It is
applicable only to 2-channel audio.
``fcut=<300-1000>``
Set cut frequency in Hz.
``feed=<10-150>``
Set feed level for low frequencies in 0.1*dB.
``profile=<value>``
Several profiles are available for convenience:
:default: will be used if nothing else was specified (fcut=700,
feed=45)
:cmoy: Chu Moy circuit implementation (fcut=700, feed=60)
:jmeier: Jan Meier circuit implementation (fcut=650, feed=95)
If ``fcut`` or ``feed`` options are specified together with a profile, they
will be applied on top of the selected profile.
``hrtf[=flag]``
Head-related transfer function: Converts multichannel audio to 2-channel
output for headphones, preserving the spatiality of the sound.
==== ===================================
Flag Meaning
==== ===================================
m matrix decoding of the rear channel
s 2-channel matrix decoding
0 no matrix decoding (default)
==== ===================================
``encoder=<name>``
Select the libavcodec encoder used. Currently, this should be an AC-3
encoder, and using another codec will fail horribly.
``equalizer=g1:g2:g3:...:g10``
10 octave band graphic equalizer, implemented using 10 IIR band-pass
@@ -206,7 +164,7 @@ Available filters are:
.. admonition:: Examples
``mpv --af=channels=4:[0-1,1-0,0-2,1-3] media.avi``
``mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi``
Would change the number of channels to 4 and set up 4 routes that
swap channel 0 and channel 1 and leave channel 2 and 3 intact.
Observe that if media containing two channels were played back,
@@ -263,13 +221,6 @@ Available filters are:
used to do conversion itself, unlike this one which lets the filter system
handle the conversion.
``convert24``
Filter for internal use only. Converts between 24-bit and 32-bit sample
formats.
``convertsign``
Filter for internal use only. Converts between signed/unsigned formats.
``volume[=<volumedb>[:...]]``
Implements software volume control. Use this filter with caution since it
can reduce the signal to noise ratio of the sound. In most cases it is
@@ -294,6 +245,10 @@ Available filters are:
``replaygain-clip=yes|no``
Prevent clipping caused by replaygain by automatically lowering the
gain (default). Use ``replaygain-clip=no`` to disable this.
``replaygain-fallback``
Gain in dB to apply if the file has no replay gain tags. This option
is always applied if the replaygain logic is somehow inactive. If this
is applied, no other replaygain options are applied.
``softclip``
Turns soft clipping on. Soft-clipping can make the
sound more smooth if very high volume levels are used. Enable this
@@ -357,64 +312,6 @@ Available filters are:
``mpv '--af=format=channels=5.1' '--audio-channels=5.1'`` would always force
remixing audio to 5.1 and output it like this.
``sub[=fc:ch]``
Adds a subwoofer channel to the audio stream. The audio data used for
creating the subwoofer channel is an average of the sound in channel 0 and
channel 1. The resulting sound is then low-pass filtered by a 4th order
Butterworth filter with a default cutoff frequency of 60Hz and added to a
separate channel in the audio stream.
.. warning::
Disable this filter when you are playing media with an LFE channel
(e.g. 5.1 surround sound), otherwise this filter will disrupt the sound
to the subwoofer.
``<fc>``
cutoff frequency in Hz for the low-pass filter (20 Hz to 300 Hz)
(default: 60 Hz) For the best result try setting the cutoff frequency
as low as possible. This will improve the stereo or surround sound
experience.
``<ch>``
Determines the channel number in which to insert the sub-channel
audio. Channel number can be between 0 and 7 (default: 5). Observe
that the number of channels will automatically be increased to <ch> if
necessary.
.. admonition:: Example
``mpv --af=sub=100:4 --audio-channels=5 media.avi``
Would add a subwoofer channel with a cutoff frequency of 100 Hz to
output channel 4.
``center``
Creates a center channel from the front channels. May currently be low
quality as it does not implement a high-pass filter for proper extraction
yet, but averages and halves the channels instead.
``<ch>``
Determines the channel number in which to insert the center channel.
Channel number can be between 0 and 7 (default: 5). Observe that the
number of channels will automatically be increased to ``<ch>`` if
necessary.
``surround[=delay]``
Decoder for matrix encoded surround sound like Dolby Surround. Some files
with 2-channel audio actually contain matrix encoded surround sound.
``<delay>``
delay time in ms for the rear speakers (0 to 1000) (default: 20) This
delay should be set as follows: If d1 is the distance from the
listening position to the front speakers and d2 is the distance from
the listening position to the rear speakers, then the delay should be
set to 15ms if d1 <= d2 and to 15 + 5*(d1-d2) if d1 > d2.
.. admonition:: Example
``mpv --af=surround=15 --audio-channels=4 media.avi``
Would add surround sound decoding with 15 ms delay for the sound to
the rear speakers.
``delay[=[ch1,ch2,...]]``
Delays the sound to the loudspeakers such that the sound from the
different channels arrives at the listening position simultaneously. It is
@@ -443,36 +340,6 @@ Available filters are:
Would delay front left and right by 10.5 ms, the two rear channels
and the subwoofer by 0 ms and the center channel by 7 ms.
``export=mmapped_file:nsamples]``
Exports the incoming signal to other processes using memory mapping
(``mmap()``). Memory mapped areas contain a header::
int nch /* number of channels */
int size /* buffer size */
unsigned long long counter /* Used to keep sync, updated every time
new data is exported. */
The rest is payload (non-interleaved) 16-bit data.
``<mmapped_file>``
File to map data to (required)
``<nsamples>``
number of samples per channel (default: 512).
.. admonition:: Example
``mpv --af=export=/tmp/mpv-af_export:1024 media.avi``
Would export 1024 samples per channel to ``/tmp/mpv-af_export``.
``extrastereo[=mul]``
(Linearly) increases the difference between left and right channels which
adds some sort of "live" effect to playback.
``<mul>``
Sets the difference coefficient (default: 2.5). 0.0 means mono sound
(average of both channels), with 1.0 sound will be unchanged, with
-1.0 left and right channels will be swapped.
``drc[=method:target]``
Applies dynamic range compression. This maximizes the volume by compressing
the audio signal's dynamic range. (Formerly called ``volnorm``.)
@@ -496,45 +363,6 @@ Available filters are:
This filter can cause distortion with audio signals that have a very
large dynamic range.
``ladspa=file:label:[<control0>,<control1>,...]``
Load a LADSPA (Linux Audio Developer's Simple Plugin API) plugin. This
filter is reentrant, so multiple LADSPA plugins can be used at once.
``<file>``
Specifies the LADSPA plugin library file.
.. note::
See also the note about the ``LADSPA_PATH`` variable in the
`ENVIRONMENT VARIABLES`_ section.
``<label>``
Specifies the filter within the library. Some libraries contain only
one filter, but others contain many of them. Entering 'help' here
will list all available filters within the specified library, which
eliminates the use of 'listplugins' from the LADSPA SDK.
``[<control0>,<control1>,...]``
Controls are zero or more ``,`` separated floating point values that
determine the behavior of the loaded plugin (for example delay,
threshold or gain).
In verbose mode (add ``-v`` to the mpv command line), all
available controls and their valid ranges are printed. This eliminates
the use of 'analyseplugin' from the LADSPA SDK.
Note that ``,`` is already used by the option parser to separate
filters, so you must quote the list of values with ``[...]`` or
similar.
.. admonition:: Example
``mpv --af=ladspa='/usr/lib/ladspa/delay.so':delay_5s:[0.5,0.2] media.avi``
Does something.
``karaoke``
Simple voice removal filter exploiting the fact that voice is usually
recorded with mono gear and later 'center' mixed onto the final audio
stream. Beware that this filter will turn your signal into mono. Works
well for 2 channel tracks; do not bother trying it on anything but 2
channel stereo.
``scaletempo[=option1:option2:...]``
Scales audio tempo without altering pitch, optionally synced to playback
speed (default).
+26 -28
View File
@@ -20,10 +20,8 @@ normal driver parameters.
See ``--ao=help`` for a list of compiled-in audio output drivers. The
driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems
where PulseAudio is used. On Windows, ``--ao=wasapi`` is preferred,
though it might cause trouble sometimes, in which case ``--ao=dsound``
should be used. On BSD systems, ``--ao=oss`` or `--ao=sndio`` may work
(the latter being experimental). On OS X systems, use ``--ao=coreaudio``.
where PulseAudio is used. On BSD systems, ``--ao=oss`` or ``--ao=sndio``
may work (the latter being experimental).
.. admonition:: Examples
@@ -55,7 +53,7 @@ Available audio output drivers are:
Allow output of non-interleaved formats (if the audio decoder uses
this format). Currently disabled by default, because some popular
ALSA plugins are utterly broken with non-interleaved formats.
``ingore-chmap``
``ignore-chmap``
Don't read or set the channel map of the ALSA device - only request the
required number of channels, and then pass the audio as-is to it. This
option most likely should not be used. It can be useful for debugging,
@@ -139,16 +137,13 @@ Available audio output drivers are:
Automatically create connections to output ports (default: enabled).
When enabled, the maximum number of output channels will be limited to
the number of available output ports.
``std-channel-layout=alsa|waveext|any``
Select the standard channel layout (default: alsa). JACK itself has no
``std-channel-layout=waveext|any``
Select the standard channel layout (default: waveext). JACK itself has no
notion of channel layouts (i.e. assigning which speaker a given
channel is supposed to map to) - it just takes whatever the application
outputs, and reroutes it to whatever the user defines. This means the
user and the application are in charge of dealing with the channel
layout. ``alsa`` uses the old MPlayer layout, which is inspired by
ALSA's standard layouts. In this mode, ao_jack will refuse to play 3
or 7 channels (because these do not really have a defined meaning in
MPlayer). ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
layout. ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even
though it was defined by Microsoft, is the standard on many systems.
The value ``any`` makes JACK accept whatever comes from the audio
filter chain, regardless of channel layout and without reordering. This
@@ -162,12 +157,23 @@ Available audio output drivers are:
Automatically redirects to ``coreaudio_exclusive`` when playing compressed
formats.
``change-physical-format=<yes|no>``
Change the physical format to one similar to the requested audio format
(default: no). This has the advantage that multichannel audio output
will actually work. The disadvantage is that it will change the
system-wide audio settings. This is equivalent to changing the ``Format``
setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup``
utility. Note that this does not affect the selected speaker setup.
``exclusive``
Use exclusive mode access. This merely redirects to
``coreaudio_exclusive``, but should be preferred over using that AO
directly.
``coreaudio_exclusive`` (Mac OS X only)
Native Mac OS X audio output driver using direct device access and
exclusive mode (bypasses the sound server).
Supports only compressed formats (AC3 and DTS).
``openal``
Experimental OpenAL audio output driver
@@ -197,19 +203,7 @@ Available audio output drivers are:
(it used to be required to get good behavior on old PulseAudio versions).
If you have stuttering video when using pulse, try to enable this
option. (Or alternatively, try to update PulseAudio.)
``dsound`` (Windows only)
DirectX DirectSound audio output driver
.. note:: This driver is for compatibility with old systems.
``device=<devicenum>``
Sets the device number to use. Playing a file with ``-v`` will show a
list of available devices.
``buffersize=<ms>``
DirectSound buffer size in milliseconds (default: 200).
option. (Or try to update PulseAudio.)
``sdl``
SDL 1.2+ audio output driver. Should work on any platform supported by SDL
@@ -248,7 +242,7 @@ Available audio output drivers are:
``speed``
Simulated audio playback speed as a multiplier. Usually, a real audio
device will not go exactly as fast as the system clock. It will deviate
just a little, and this option helps simulating this.
just a little, and this option helps to simulate this.
``latency``
Simulated device latency. This is additional to EOF.
@@ -260,6 +254,10 @@ Available audio output drivers are:
``broken-delay``
Simulate broken audio drivers, which don't report latency correctly.
``channel-layouts``
If not empty, this is a ``,`` separated list of channel layouts the
AO allows. This can be used to test channel layout selection.
``pcm``
Raw PCM/WAVE file writer audio output
@@ -313,7 +311,7 @@ Available audio output drivers are:
String are valid; the GUID string is guaranteed to not change
unless the driver is uninstalled.
Also supports searching active devices by human readable name. If more
Also supports searching active devices by human-readable name. If more
than one device matches the name, refuses loading it.
This option is mostly deprecated in favour of the more general
+5 -5
View File
@@ -93,8 +93,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--oafirst``
Force the audio stream to become the first stream in the output. By default
the order is unspecified.
Force the audio stream to become the first stream in the output.
By default, the order is unspecified.
``--ovc=<codec>``
Specifies the output video codec. This can be a comma separated list of
@@ -111,7 +111,7 @@ You can encode files from one format/codec to another using this facility.
.. admonition:: Examples
``"--ovc=mpeg4 --oacopts=qscale=5"``
``"--ovc=mpeg4 --ovcopts=qscale=5"``
selects constant quantizer scale 5 for MPEG-4 encoding.
``"--ovc=libx264 --ovcopts=crf=23"``
@@ -134,8 +134,8 @@ You can encode files from one format/codec to another using this facility.
Completely empties the options list.
``--ovfirst``
Force the video stream to become the first stream in the output. By default
the order is unspecified.
Force the video stream to become the first stream in the output.
By default, the order is unspecified.
``--ocopyts``
Copies input pts to the output video (not supported by some output
+575 -200
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File diff suppressed because it is too large. Load diff
+55 -10
View File
@@ -1,10 +1,10 @@
JSON IPC
========
mpv can be controlled by external programs using the JSON-based IPC protocol. It
can be enabled by specifying the path to a unix socket using the option
``--input-unix-socket``. Clients can connect to this socket and send commands to
the player or receive events from it.
mpv can be controlled by external programs using the JSON-based IPC protocol.
It can be enabled by specifying the path to a unix socket or a named pipe using
the option ``--input-ipc-server``. Clients can connect to this socket and send
commands to the player or receive events from it.
.. warning::
@@ -17,12 +17,12 @@ the player or receive events from it.
Socat example
-------------
You can use the ``socat`` tool to send commands (and receive reply) from the
You can use the ``socat`` tool to send commands (and receive replies) from the
shell. Assuming mpv was started with:
::
mpv file.mkv --input-unix-socket=/tmp/mpvsocket
mpv file.mkv --input-ipc-server=/tmp/mpvsocket
Then you can control it using socat:
@@ -46,6 +46,31 @@ It's also possible to send input.conf style text-only commands:
But you won't get a reply over the socket. (This particular command shows the
playback time on the player's OSD.)
Command Prompt example
----------------------
Unfortunately, it's not as easy to test the IPC protocol on Windows, since
Windows ports of socat (in Cygwin and MSYS2) don't understand named pipes. In
the absence of a simple tool to send and receive from bidirectional pipes, the
``echo`` command can be used to send commands, but not receive replies from the
command prompt.
Assuming mpv was started with:
::
mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket
You can send commands from a command prompt:
::
echo show_text ${playback-time} >\\.\pipe\mpvsocket
To be able to simultaneously read and write from the IPC pipe, like on Linux,
it's necessary to write an external program that uses overlapped file I/O (or
some wrapper like .NET's NamedPipeClientStream.)
Protocol
--------
@@ -79,12 +104,30 @@ mpv will also send events to clients with JSON messages of the following form:
where ``event_name`` is the name of the event. Additional event-specific fields
can also be present. See `List of events`_ for a list of all supported events.
Because events can occur at any time, it may be difficult at times to determine
which response goes with which command. Commands may optionally include a
``request_id`` which, if provided in the command request, will be copied
verbatim into the response. mpv does not intrepret the ``request_id`` in any
way; it is solely for the use of the requester.
For example, this request:
::
{ "command": ["get_property", "time-pos"], "request_id": 100 }
Would generate this response:
::
{ "error": "success", "data": 1.468135, "request_id": 100 }
All commands, replies, and events are separated from each other with a line
break character (``\n``).
If the first character (after skipping whitespace) is not ``{``, the command
will be interpreted as non-JSON text command, as they are used in input.conf
(or ``mpv_command_string()`` in the client API). Additionally, line starting
(or ``mpv_command_string()`` in the client API). Additionally, lines starting
with ``#`` and empty lines are ignored.
Currently, embedded 0 bytes terminate the current line, but you should not
@@ -93,7 +136,7 @@ rely on this.
Commands
--------
Additionally to the commands described in `List of Input Commands`_, a few
In addition to the commands described in `List of Input Commands`_, a few
extra commands can also be used as part of the protocol:
``client_name``
@@ -171,7 +214,7 @@ extra commands can also be used as part of the protocol:
``unobserve_property``
Undo ``observe_property`` or ``observe_property_string``. This requires the
numeric id passed to the observe command as argument.
numeric id passed to the observed command as argument.
Example:
@@ -210,7 +253,9 @@ extra commands can also be used as part of the protocol:
``get_version``
Returns the client API version the C API of the remote mpv instance
provides. (Also see ``DOCS/client-api-changes.rst``.)
provides.
See also: ``DOCS/client-api-changes.rst``.
UTF-8
-----
+56 -19
View File
@@ -73,6 +73,10 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Run the given command. This is similar to the commands used in input.conf.
See `List of Input Commands`_.
By default, this will show something on the OSD (depending on the command),
as if it was used in ``input.conf``. See `Input Command Prefixes`_ how
to influence OSD usage per command.
Returns ``true`` on success, or ``nil, error`` on error.
``mp.commandv(arg1, arg2, ...)``
@@ -94,6 +98,9 @@ The ``mp`` module is preloaded, although it can be loaded manually with
the ``expand-properties`` prefix, or the ``mp.get_property`` family of
functions.
Unlike ``mp.command``, this will not use OSD by default either (except
for some OSD-specific commands).
``mp.command_native(table [,def])``
Similar to ``mp.commandv``, but pass the argument list as table. This has
the advantage that in at least some cases, arguments can be passed as
@@ -168,7 +175,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Similar to ``mp.set_property``, but set the given property using its native
type.
Since there are several data types which can not represented natively in
Since there are several data types which cannot represented natively in
Lua, this might not always work as expected. For example, while the Lua
wrapper can do some guesswork to decide whether a Lua table is an array
or a map, this would fail with empty tables. Also, there are not many
@@ -185,13 +192,14 @@ The ``mp`` module is preloaded, although it can be loaded manually with
Register callback to be run on a key binding. The binding will be mapped to
the given ``key``, which is a string describing the physical key. This uses
the same key names as in input.conf, and also allows combinations
(e.g. ``ctrl+a``).
(e.g. ``ctrl+a``). If the key is empty or ``nil``, no physical key is
registered, but the user still can create own bindings (see below).
After calling this function, key presses will cause the function ``fn`` to
be called (unless the user remapped the key with another binding).
The ``name`` argument should be a short symbolic string. It allows the user
to remap the key binding via input.conf using the ``script_message``
to remap the key binding via input.conf using the ``script-message``
command, and the name of the key binding (see below for
an example). The name should be unique across other bindings in the same
script - if not, the previous binding with the same name will be
@@ -213,8 +221,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
has an ``is_mouse`` entry, which tells whether the event was caused
by a mouse button.
Internally, key bindings are dispatched via the ``script_message_to`` or
``script_binding`` input commands and ``mp.register_script_message``.
Internally, key bindings are dispatched via the ``script-message-to`` or
``script-binding`` input commands and ``mp.register_script_message``.
Trying to map multiple commands to a key will essentially prefer a random
binding, while the other bindings are not called. It is guaranteed that
@@ -237,7 +245,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
::
y script_binding something
y script-binding something
This will print the message when the key ``y`` is pressed. (``x`` will
@@ -248,7 +256,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
::
y script_binding fooscript.something
y script-binding fooscript/something
``mp.add_forced_key_binding(...)``
This works almost the same as ``mp.add_key_binding``, but registers the
@@ -342,6 +350,10 @@ The ``mp`` module is preloaded, although it can be loaded manually with
with ``add_timeout()``), this starts the timer from the beginning,
using the initially configured timeout.
``is_enabled()``
Whether the timer is currently enabled or was previously disabled
(e.g. by ``stop()`` or ``kill()``).
``timeout`` (RW)
This field contains the current timeout period. This value is not
updated as time progresses. It's only used to calculate when the
@@ -382,7 +394,7 @@ The ``mp`` module is preloaded, although it can be loaded manually with
``mp.get_script_name()``
Return the name of the current script. The name is usually made of the
filename of the script, with directory and file extension removed. If
there are several script which would have the same name, it's made unique
there are several scripts which would have the same name, it's made unique
by appending a number.
.. admonition:: Example
@@ -405,7 +417,7 @@ are useful only in special situations.
from displaying the next video frame, so that you don't get blocked when
trying to access the player.
This is automatically called by the event handler.
Before mpv 0.17.0, this was automatically called by the event handler.
``mp.resume()``
Undo one ``mp.suspend()`` call. ``mp.suspend()`` increments an internal
@@ -416,10 +428,6 @@ are useful only in special situations.
This resets the internal suspend counter and resumes the player. (It's
like calling ``mp.resume()`` until the player is actually resumed.)
You might want to call this if you're about to do something that takes a
long time, but doesn't really need access to the player (like a network
operation). Note that you still can access the player at any time.
``mp.get_wakeup_pipe()``
Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
pipe. (See ``client.h`` for details.)
@@ -442,8 +450,6 @@ are useful only in special situations.
``mp.get_wakeup_pipe()`` if you're interested in properly working
notification of new events and working timers.
This function calls ``mp.suspend()`` and ``mp.resume_all()`` on its own.
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,
@@ -452,9 +458,9 @@ are useful only in special situations.
The level is a string, see ``msg.log`` for allowed log levels.
``mp.register_script_message(name, fn)``
This is a helper to dispatch ``script_message`` or ``script_message_to``
invocations to Lua functions. ``fn`` is called if ``script_message`` or
``script_message_to`` (with this script as destination) is run
This is a helper to dispatch ``script-message`` or ``script-message-to``
invocations to Lua functions. ``fn`` is called if ``script-message`` or
``script-message-to`` (with this script as destination) is run
with ``name`` as first parameter. The other parameters are passed to ``fn``.
If a message with the given name is already registered, it's overwritten.
@@ -512,7 +518,7 @@ Example implementation::
optionC = true,
}
read_options(options, "myscript")
print(option.optionA)
print(options.optionA)
The config file will be stored in ``lua-settings/identifier.conf`` in mpv's user
@@ -623,6 +629,10 @@ strictly part of the guaranteed API.
On Windows, ``killed`` is only returned when the process has been
killed by mpv as a result of ``cancellable`` being set to ``true``.
``killed_by_us``
Set to ``true`` if the process has been killed by mpv as a result
of ``cancellable`` being set to ``true``.
In all cases, ``mp.resume_all()`` is implicitly called.
``utils.parse_json(str [, trail])``
@@ -683,6 +693,33 @@ List of events
Happens after a file was unloaded. Typically, the player will load the
next file right away, or quit if this was the last file.
The event has the ``reason`` field, which takes one of these values:
``eof``
The file has ended. This can (but doesn't have to) include
incomplete files or broken network connections under
circumstances.
``stop``
Playback was ended by a command.
``quit``
Playback was ended by sending the quit command.
``error``
An error happened. In this case, an ``error`` field is present with
the error string.
``redirect``
Happens with playlists and similar. Details see
``MPV_END_FILE_REASON_REDIRECT`` in the C API.
``unknown``
Unknown. Normally doesn't happen, unless the Lua API is out of sync
with the C API. (Likewise, it could happen that your script gets
reason strings that did not exist yet at the time your script was
written.)
``file-loaded``
Happens after a file was loaded and begins playback.
+187 -95
View File
@@ -37,6 +37,10 @@ LIRC support - configure remotes as input devices instead).
See the ``--input-`` options for ways to customize it.
The following listings are not necessarily complete. See ``etc/input.conf`` for
a list of default bindings. User ``input.conf`` files and Lua scripts can
define additional key bindings.
Keyboard Control
----------------
@@ -50,7 +54,7 @@ UP and DOWN
Ctrl+LEFT and Ctrl+RIGHT
Seek to the previous/next subtitle. Subject to some restrictions and
might not work always; see ``sub_seek`` command.
might not always work; see ``sub-seek`` command.
[ and ]
Decrease/increase current playback speed by 10%.
@@ -116,11 +120,7 @@ o (also P)
Show progression bar, elapsed time and total duration on the OSD.
O
Toggle OSD states: none / seek / seek + timer / seek + timer + total time.
d
Toggle frame dropping states: none / skip display / skip decoding (see
``--framedrop``).
Toggle OSD states between normal and playback time/duration.
v
Toggle subtitle visibility.
@@ -132,7 +132,10 @@ x and z
Adjust subtitle delay by +/- 0.1 seconds.
l
Set/clear A-B loop points. See ``ab_loop`` command for details.
Set/clear A-B loop points. See ``ab-loop`` command for details.
L
Toggle infinite looping.
Ctrl + and Ctrl -
Adjust audio delay by +/- 0.1 seconds.
@@ -156,6 +159,10 @@ S
Take a screenshot, without subtitles. (Whether this works depends on VO
driver support.)
Ctrl s
Take a screenshot, as the window shows it (with subtitles, OSD, and scaled
video).
I
Show filename on the OSD.
@@ -168,7 +175,7 @@ Shift+PGUP and Shift+PGDWN
Seek backward or forward by 10 minutes. (This used to be mapped to
PGUP/PGDWN without Shift.)
D
d
Activate/deactivate deinterlacer.
A
@@ -189,23 +196,19 @@ corresponding adjustment, or the software equalizer (``--vf=eq``).)
7 and 8
Adjust saturation.
(The following keys are valid only on OS X.)
command + 0
Alt+0 (and command+0 on OSX)
Resize video window to half its original size.
(On other platforms, you can bind keys to change the ``window-scale``
property.)
command + 1
Alt+1 (and command+1 on OSX)
Resize video window to its original size.
command + 2
Alt+2 (and command+2 on OSX)
Resize video window to double its original size.
command + f
command + f (OSX only)
Toggle fullscreen (see also ``--fs``).
command + [ and command + ]
command + [ and command + ] (OSX only)
Set video window alpha.
(The following keys are valid if you have a keyboard with multimedia keys.)
@@ -223,7 +226,10 @@ PREVIOUS and NEXT
support.)
h and k
Select previous/next channel.
Select previous/next tv-channel.
H and K
Select previous/next dvb-channel.
Mouse Control
-------------
@@ -259,7 +265,7 @@ parser puts several options into a single string, and passes them to a
component at once, instead of using multiple options on the level of the
command line.
The suboption parser can quote strings with ``"``, ``'``, and ``[...]``.
The suboption parser can quote strings with ``"`` and ``[...]``.
Additionally, there is a special form of quoting with ``%n%`` described below.
For example, the ``opengl`` VO can take multiple options:
@@ -273,7 +279,7 @@ spaces or characters like ``,`` or ``:``, you need to quote them:
``mpv '--vo=opengl:icc-profile="file with spaces.icc",xv'``
Shells may actually strip some quotes from the string passed to the commandline,
so the example quotes the string twice, ensuring that mpv recieves the ``"``
so the example quotes the string twice, ensuring that mpv receives the ``"``
quotes.
The ``[...]`` form of quotes wraps everything between ``[`` and ``]``. It's
@@ -302,7 +308,7 @@ Suboptions passed to the client API are also subject to escaping. Using
command line (but without shell processing of the string). Some options
support passing values in a more structured way instead of flat strings, and
can avoid the suboption parsing mess. For example, ``--vf`` supports
``MPV_FORMAT_NODE``, which let's you pass suboptions as a nested data structure
``MPV_FORMAT_NODE``, which lets you pass suboptions as a nested data structure
of maps and arrays. (``--vo`` supports this in the same way, although this
fact is undocumented.)
@@ -314,11 +320,22 @@ example, paths starting with ``-`` will be interpreted as options. Likewise,
if a path contains the sequence ``://``, the string before that might be
interpreted as protocol prefix, even though ``://`` can be part of a legal
UNIX path. To avoid problems with arbitrary paths, you should be sure that
absolute paths passed to mpv start with ``/``, and relative paths with ``./``.
absolute paths passed to mpv start with ``/``, and prefix relative paths with
``./``.
Using the ``file://`` pseudo-protocol is discouraged, because it involves
strange URL unescaping rules.
The name ``-`` itself is interpreted as stdin, and will cause mpv to disable
console controls. (Which makes it suitable for playing data piped to stdin.)
The special argument ``--`` can be used to stop mpv from interpreting the
following arguments as options.
When using the client API, you should strictly avoid using ``mpv_command_string``
for invoking the ``loadfile`` command, and instead prefer e.g. ``mpv_command``
to avoid the need for filename escaping.
For paths passed to suboptions, the situation is further complicated by the
need to escape special characters. To work this around, the path can be
additionally wrapped in the fixed-length syntax, e.g. ``%n%string_of_length_n``
@@ -327,7 +344,17 @@ additionally wrapped in the fixed-length syntax, e.g. ``%n%string_of_length_n``
Some mpv options interpret paths starting with ``~``. Currently, the prefix
``~~/`` expands to the mpv configuration directory (usually ``~/.config/mpv/``).
``~/`` expands to the user's home directory. (The trailing ``/`` is always
required.)
required.) There are the following paths as well:
================ ===============================================================
Name Meaning
================ ===============================================================
``~~home/`` same as ``~~/``
``~~global/`` the global config path, if available (not on win32)
``~~osxbundle/`` the OSX bundle resource path (OSX only)
``~~desktop/`` the path to the desktop (win32, OSX)
================ ===============================================================
Per-File Options
----------------
@@ -369,6 +396,45 @@ file stops playing. If option ``--c`` is changed during playback of
``file2.mkv``, it is reset when advancing to ``file3.mkv``. This only affects
file-local options. The option ``--a`` is never reset here.
Playing DVDs
------------
DVDs can be played with the ``dvd://[title]`` syntax. The optional
title specifier is a number which selects between separate video
streams on the DVD. If no title is given (``dvd://``) then the longest
title is selected automatically by the library. This is usually what
you want. mpv does not support DVD menus.
DVDs which have been copied on to a hard drive or other mounted
filesystem (by e.g. the ``dvdbackup`` tool) are accommodated by
specifying the path to the local copy: ``--dvd-device=PATH``.
Alternatively, running ``mpv PATH`` should auto-detect a DVD directory
tree and play the longest title.
.. note::
mpv uses a different default DVD library than MPlayer. MPlayer
uses libdvdread by default, and mpv uses libdvdnav by default.
Both libraries are developed in parallel, but libdvdnav is
intended to support more sophisticated DVD features such as menus
and multi-angle playback. mpv uses libdvdnav for files specified
as either ``dvd://...`` or ``dvdnav://...``. To use libdvdread,
which will produce behavior more like MPlayer, specify
``dvdread://...`` instead. Some users have experienced problems
when using libdvdnav, in which playback gets stuck in a DVD menu
stream. These problems are reported to go away when auto-selecting
the title (``dvd://`` rather than ``dvd://1``) or when using
libdvdread (e.g. ``dvdread://0``).
DVDs use image-based subtitles. Image subtitles are implemented as
a bitmap video stream which can be superimposed over the main
movie. mpv's subtitle styling and positioning options and keyboard
shortcuts generally do not work with image-based subtitles.
Exceptions include options like ``--stretch-dvd-subs`` and
``--stretch-image-subs-to-screen``.
CONFIGURATION FILES
===================
@@ -378,10 +444,12 @@ Location and Syntax
You can put all of the options in configuration files which will be read every
time mpv is run. The system-wide configuration file 'mpv.conf' is in your
configuration directory (e.g. ``/etc/mpv`` or ``/usr/local/etc/mpv``), the
user-specific one is ``~/.config/mpv/mpv.conf``.
user-specific one is ``~/.config/mpv/mpv.conf``. For details and platform
specifics (in particular Windows paths) see the `FILES`_ section.
User-specific options override system-wide options and options given on the
command line override either. The syntax of the configuration files is
``option=<value>``; everything after a *#* is considered a comment. Options
``option=value``. Everything after a *#* is considered a comment. Options
that work without values can be enabled by setting them to *yes* and disabled by
setting them to *no*. Even suboptions can be specified in this way.
@@ -399,10 +467,10 @@ Escaping spaces and special characters
This is done like with command line options. The shell is not involved here,
but option values still need to be quoted as a whole if it contains certain
characters like spaces. A config entry can be quoted with ``"`` and ``'``,
characters like spaces. A config entry can be quoted with ``"``,
as well as with the fixed-length syntax (``%n%``) mentioned before. This is like
passing the exact contents of the quoted string as command line option. C-style
escapes are currently _not_ interpreted on this level, although some options to
escapes are currently _not_ interpreted on this level, although some options do
this manually. (This is a mess and should probably be changed at some point.)
Putting Command Line Options into the Configuration File
@@ -446,7 +514,38 @@ description (shown by ``--profile=help``) can be defined with the
``profile-desc`` option. To end the profile, start another one or use the
profile name ``default`` to continue with normal options.
.. admonition:: Example mpv profile
.. admonition:: Example mpv config file with profiles
::
# normal top-level option
fullscreen=yes
# a profile that can be enabled with --profile=big-cache
[big-cache]
cache=123400
demuxer-readahead-secs=20
[slow]
profile-desc="some profile name"
vo=opengl:scale=ewa_lanczos:scale-radius=16
[fast]
vo=vdpau
# using a profile again extends it
[slow]
framedrop=no
# you can also include other profiles
profile=big-cache
Auto profiles
-------------
Some profiles are loaded automatically. The following example demonstrates this:
.. admonition:: Auto profile loading
::
@@ -465,14 +564,22 @@ profile name ``default`` to continue with normal options.
[ao.alsa]
device=spdif
The profile name follows the schema ``type.name``, where type can be ``vo``
to match the value the ``--vo`` option is set to, ``ao`` for ``--ao``,
``protocol`` for the input/output protocol in use (see ``--list-protocols``),
and ``extension`` for the extension of the path of the currently played file
(*not* the file format).
This feature is very limited, and there are no other auto profiles.
TAKING SCREENSHOTS
==================
Screenshots of the currently played file can be taken using the 'screenshot'
input mode command, which is by default bound to the ``s`` key. Files named
``shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten.
``mpv-shotNNNN.jpg`` will be saved in the working directory, using the first
available number - no files will be overwritten. In pseudo-GUI mode, the
screenshot will be saved somewhere else. See `PSEUDO GUI MODE`_.
A screenshot will usually contain the unscaled video contents at the end of the
video filter chain and subtitles. By default, ``S`` takes screenshots without
@@ -512,13 +619,21 @@ listed.
if there is audio "missing", or not enough frames can be dropped. Usually
this will indicate a problem. (``total-avsync-change`` property.)
- Encoding state in ``{...}``, only shown in encoding mode.
- Display sync state. If display sync is active (``display-sync-active``
property), this shows ``DS: 2.500/13``, where the first number is average
number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos on 60Hz
screens), which might jitter if the ratio doesn't round off, or there are
mistimed frames (``vsync-ratio``), and the second number of estimated number
of vsyncs which took too long (``vo-delayed-frame-count`` property). The
latter is a heuristic, as it's generally not possible to determine this with
certainty.
- Dropped frames, e.g. ``Dropped: 4``. Shows up only if the count is not 0. Can
grow if the video framerate is higher than that of the display, or if video
rendering is too slow. Also can be incremented on "hiccups" and when the video
rendering is too slow. May also be incremented on "hiccups" and when the video
frame couldn't be displayed on time. (``vo-drop-frame-count`` property.)
If the decoder drops frames, the number of decoder-dropped frames is appended
to the display as well, e.g.: ``Dropped: 4/34``. This happens only if
decoder-framedropping is enabled with the ``--framedrop`` options.
decoder frame dropping is enabled with the ``--framedrop`` options.
(``drop-frame-count`` property.)
- Cache state, e.g. ``Cache: 2s+134KB``. Visible if the stream cache is enabled.
The first value shows the amount of video buffered in the demuxer in seconds,
@@ -545,17 +660,13 @@ PROTOCOLS
Play a path from Samba share.
``bd://[title][/device]`` ``--bluray-device=PATH``
Play a Blu-Ray disc. Currently, this does not accept ISO files. Instead,
Play a Blu-ray disc. Currently, this does not accept ISO files. Instead,
you must mount the ISO file as filesystem, and point ``--bluray-device``
to the mounted directory directly.
``bdnav://[title][/device]``
Play a Blu-Ray disc, with navigation features enabled. This feature is
permanently experimental.
``dvd://[title|[starttitle]-endtitle][/device]`` ``--dvd-device=PATH``
Play a DVD. If you want dvdnav menus, use ``dvd://menu``. If no title
is given, the longest title is auto-selected.
Play a DVD. DVD menus are not supported. If no title is given, the longest
title is auto-selected.
``dvdnav://`` is an old alias for ``dvd://`` and does exactly the same
thing.
@@ -600,15 +711,24 @@ PROTOCOLS
``PATH`` itself should start with a third ``/`` to make the path an
absolute path.
``fd://123``
Read data from the given file descriptor (for example 123). This is similar
to piping data to stdin via ``-``, but can use an arbitrary file descriptor.
``edl://[edl specification as in edl-mpv.rst]``
Stitch together parts of multiple files and play them.
``null://``
Simulate an empty file.
Simulate an empty file. If opened for writing, it will discard all data.
The ``null`` demuxer will specifically pass autoprobing if this protocol
is used (while it's not automatically invoked for empty files).
``memory://data``
Use the ``data`` part as source data.
``hex://data``
Like ``memory://``, but the string is interpreted as hexdump.
PSEUDO GUI MODE
===============
@@ -634,6 +754,7 @@ the ``pseudo-gui`` profile being predefined with the following contents:
terminal=no
force-window=yes
idle=once
screenshot-directory=~~desktop/
This follows the mpv config file format. To customize pseudo-GUI mode, you can
put your own ``pseudo-gui`` profile into your ``mpv.conf``. This profile will
@@ -664,6 +785,15 @@ The profile always overrides other settings in ``mpv.conf``.
.. include:: changes.rst
EMBEDDING INTO OTHER PROGRAMS (LIBMPV)
======================================
mpv can be embedded into other programs as video/audio playback backend. The
recommended way to do so is using libmpv. See ``libmpv/client.h`` in the mpv
source code repository. This provides a C API. Bindings for other languages
might be available (see wiki).
ENVIRONMENT VARIABLES
=====================
@@ -681,9 +811,6 @@ behavior of mpv.
If set, XDG-style system configuration directories are used. Otherwise,
the UNIX convention (``PREFIX/etc/mpv/``) is used.
``TERM``
Used to determine terminal type.
``MPV_HOME``
Directory where mpv looks for user settings. Overrides ``HOME``, and mpv
will try to load the config file as ``$MPV_HOME/mpv.conf``.
@@ -694,8 +821,7 @@ behavior of mpv.
of ``--v`` options passed to the command line.
``MPV_LEAK_REPORT``
If set to ``1``, enable internal talloc leak reporting. Note that this can
cause trouble with multithreading, so only developers should use this.
If set to ``1``, enable internal talloc leak reporting.
``LADSPA_PATH``
Specifies the search path for LADSPA plugins. If it is unset, fully
@@ -735,7 +861,7 @@ libdvdcss:
key
is the default method. libdvdcss will use a set of calculated
player keys to try and get the disc key. This can fail if the drive
player keys to try to get the disc key. This can fail if the drive
does not recognize any of the player keys.
disc
@@ -788,6 +914,8 @@ If errors happen, the following exit codes can be returned:
immediately after initialization.
:3: There were some files that could be played, and some files which
couldn't (using the definition of success from above).
:4: Quit due to a signal, Ctrl+c in a VO window (by default), or from the
default quit key bindings in encoding mode.
Note that quitting the player manually will always lead to exit code 0,
overriding the exit code that would be returned normally. Also, the ``quit``
@@ -796,6 +924,8 @@ input command can take an exit code: in this case, that exit code is returned.
FILES
=====
For Windows-specifics, see `FILES ON WINDOWS`_ section.
``/usr/local/etc/mpv/mpv.conf``
mpv system-wide settings (depends on ``--prefix`` passed to configure - mpv
in default configuration will use ``/usr/local/etc/mpv/`` as config
@@ -847,7 +977,7 @@ locations are different. They are generally located under ``%APPDATA%/mpv/``.
For example, the path to mpv.conf is ``%APPDATA%/mpv/mpv.conf``, which maps to
a system and user-specific path, for example
``C:\users\USERNAME\Application Data\mpv\mpv.conf``
``C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf``
You can find the exact path by running ``echo %APPDATA%\mpv\mpv.conf`` in cmd.exe.
@@ -857,61 +987,23 @@ Other config files (such as ``input.conf``) are in the same directory. See the
The environment variable ``$MPV_HOME`` completely overrides these, like on
UNIX.
If a directory named ``portable_config`` next to the mpv.exe exists, all
config will be loaded from this directory only. Watch later config files are
written to this directory as well. (This exists on Windows only and is redundant
with ``$MPV_HOME``. However, since Windows is very scripting unfriendly, a
wrapper script just setting ``$MPV_HOME``, like you could do it on other
systems, won't work. ``portable_config`` is provided for convenience to get
around this restriction.)
Config files located in the same directory as ``mpv.exe`` are loaded with
lower priority. Some config files are loaded only once, which means that
e.g. of 2 ``input.conf`` files located in two config directories, only the
one from the directory with higher priority will be loaded.
A third config directory with lowest priority is the directory named ``mpv``
in the same directory as ``mpv.exe``. This used to be the directory with
A third config directory with the lowest priority is the directory named ``mpv``
in the same directory as ``mpv.exe``. This used to be the directory with the
highest priority, but is now discouraged to use and might be removed in the
future.
Note that mpv likes to mix ``/`` and ``\`` path separators for simplicity.
kernel32.dll accepts this, but cmd.exe does not.
EXAMPLES OF MPV USAGE
=====================
Blu-ray playback:
- ``mpv bd:////path/to/disc``
- ``mpv bd:// --bluray-device=/path/to/disc``
Play in Japanese with English subtitles:
``mpv dvd://1 --alang=ja --slang=en``
Play only chapters 5, 6, 7:
``mpv dvd://1 --chapter=5-7``
Play only titles 5, 6, 7:
``mpv dvd://5-7``
Play a multi-angle DVD:
``mpv dvd://1 --dvd-angle=2``
Play from a different DVD device:
``mpv dvd://1 --dvd-device=/dev/dvd2``
Play DVD video from a directory with VOB files:
``mpv dvd://1 --dvd-device=/path/to/directory/``
Stream from HTTP:
``mpv http://example.com/example.avi``
Stream using RTSP:
``mpv rtsp://server.example.com/streamName``
Play a libavfilter graph:
``mpv avdevice://lavfi:mandelbrot``
AUTHORS
=======
mpv is a MPlayer fork based on mplayer2, which in turn is a fork of MPlayer.
MPlayer was initially written by Arpad Gereoffy. See the ``AUTHORS`` file for
a list of some of the many other contributors.
MPlayer is (C) 2000-2013 The MPlayer Team
This man page was written mainly by Gabucino, Jonas Jermann and Diego Biurrun.
+673 -289
View File
File diff suppressed because it is too large. Load diff
+33 -23
View File
@@ -5,7 +5,7 @@ The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to
offer basic mouse-controllability. It is intended to make interaction easier
for new users and to enable precise and direct seeking.
The OSC is enabled by default if mpv was compiled with lua support. It can be
The OSC is enabled by default if mpv was compiled with Lua support. It can be
disabled entirely using the ``--osc=no`` option.
Using the OSC
@@ -130,7 +130,7 @@ these keys. In case of collision, the function needs to be bound to a
different key. See the `Script Commands`_ section.
============= ================================================
del Hide the OSC permanently until mpv is restarted.
del Cycles visibility between never / auto (mouse-move) / always
============= ================================================
Configuration
@@ -169,34 +169,35 @@ Configurable Options
``showwindowed``
| Default: yes
| Show OSC when windowed?
| Enable the OSC when windowed
``showfullscreen``
| Default: yes
| Show OSC when fullscreen?
| Enable the OSC when fullscreen
``scalewindowed``
| Default: 1
| Scaling of the controller when windowed
| Default: 1.0
| Scale factor of the OSC when windowed
``scalefullscreen``
| Default: 1
| Scaling of the controller when fullscreen
| Default: 1.0
| Scale factor of the OSC when fullscreen
``scaleforcedwindow``
| Default: 2
| Scaling of the controller when rendered on a forced (dummy) window
| Default: 2.0
| Scale factor of the OSC when rendered on a forced (dummy) window
``vidscale``
| Default: yes
| Scale the controller with the video?
| Scale the OSC with the video
| ``no`` tries to keep the OSC size constant as much as the window size allows
``valign``
| Default: 0.8
| Vertical alignment, -1 (top) to 1 (bottom)
``halign``
| Default: 0
| Default: 0.0
| Horizontal alignment, -1 (left) to 1 (right)
``boxalpha``
@@ -205,8 +206,8 @@ Configurable Options
``hidetimeout``
| Default: 500
| Duration in ms until the OSC hides if no mouse movement, negative value
disables auto-hide
| Duration in ms until the OSC hides if no mouse movement, must not be
negative
``fadeduration``
| Default: 200
@@ -234,28 +235,37 @@ Configurable Options
| Default: slider
| Sets the style of the seekbar, slider (diamond marker) or bar (fill)
``timetotal``
| Default: no
| Show total time instead of time remaining
``timems``
| Default: no
| Display timecodes with milliseconds
``visibility``
| Default: auto (auto hide/show on mouse move)
| Also supports ``never`` and ``always``
Script Commands
~~~~~~~~~~~~~~~
The OSC script listens to certain script commands. These commands can bound
in ``input.conf``, or sent by other scripts.
``enable-osc``
Undoes ``disable-osc`` or the effect of the ``del`` key.
``disable-osc``
Hide the OSC permanently. This is also what the ``del`` key does.
``osc-message``
Show a message on screen using the OSC. First argument is the message,
second the duration in seconds.
``osc-visibility``
Controls visibility mode ``never`` / ``auto`` (on mouse move) / ``always``
and also ``cycle`` to cycle between the modes
Example
You could put this into ``input.conf`` to hide the OSC with the ``a`` key and
to unhide it with ``b``::
to set auto mode (the default) with ``b``::
a script_message disable-osc
b script_message enable-osc
a script-message osc-visibility never
b script-message osc-visibility auto
+85 -133
View File
@@ -17,6 +17,10 @@ normal filter parameters.
To get a full list of available video filters, see ``--vf=help``.
Also, keep in mind that most actual filters are available via the ``lavfi``
wrapper, which gives you access to most of libavfilter's filters. This
includes all filters that have been ported from MPlayer to libavfilter.
Video filters are managed in lists. There are a few commands to manage the
filter list.
@@ -97,7 +101,7 @@ Available filters are:
All parameters are optional.
``<w>,<h>``
``<w>:<h>``
scaled width/height (default: original width/height)
:0: scaled d_width/d_height
@@ -147,15 +151,15 @@ Available filters are:
:yes: Enable accurate rounding.
``dsize[=w:h:aspect-method:r:aspect]``
Changes the intended display size/aspect at an arbitrary point in the
Changes the intended display aspect at an arbitrary point in the
filter chain. Aspect can be given as a fraction (4/3) or floating point
number (1.33). Alternatively, you may specify the exact display width and
height desired. Note that this filter does *not* do any scaling itself; it
number (1.33). Note that this filter does *not* do any scaling itself; it
just affects what later scalers (software or hardware) will do when
auto-scaling to correct aspect.
auto-scaling to the correct aspect.
``<w>,<h>``
New display width and height.
New aspect ratio given by a display width and height. Unlike older mpv
versions or MPlayer, this does not set the display size.
Can also be these special values:
@@ -198,7 +202,7 @@ Available filters are:
``<aspect>``
Force an aspect ratio.
``format[=fmt[:outfmt]]``
``format=fmt=<value>:colormatrix=<value>:...``
Restricts the color space for the next filter without doing any conversion.
Use together with the scale filter for a real conversion.
@@ -210,7 +214,7 @@ Available filters are:
Format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).
``<outfmt>``
Format name that should be substituted for the output. If they do not
have the same bytes per pixel and chroma subsamplimg, it will fail.
have the same bytes per pixel and chroma subsampling, it will fail.
``<colormatrix>``
Controls the YUV to RGB color space conversion when playing video. There
are various standards. Normally, BT.601 should be used for SD video, and
@@ -255,26 +259,6 @@ Available filters are:
:limited: limited range (16-235 for luma, 16-240 for chroma)
:full: full range (0-255 for both luma and chroma)
``<outputlevels>``
RGB color levels used with YUV to RGB conversion. Normally, output devices
such as PC monitors use full range color levels. However, some TVs and
video monitors expect studio RGB levels. Providing full range output to a
device expecting studio level input results in crushed blacks and whites,
the reverse in dim gray blacks and dim whites.
The same limitations as with ``<colormatrix>`` apply.
Available color ranges are:
:auto: automatic selection (equals to full range) (default)
:limited: limited range (16-235 per component), studio levels
:full: full range (0-255 per component), PC levels
.. note::
It is advisable to use your graphics driver's color range option
instead, if available.
``<primaries>``
RGB primaries the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
@@ -304,28 +288,41 @@ Available filters are:
:adobe: Adobe RGB (1998)
:prophoto: ProPhoto RGB (ROMM)
:cie1931: CIE 1931 RGB
:dci-p3: DCI-P3 (Digital Cinema)
:v-gamut: Panasonic V-Gamut primaries
``<gamma>``
Gamma function the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
``<gamma>``
Gamma function the source file was encoded with. Normally this should be set
in the file header, but when playing broken or mistagged files this can be
used to override the setting.
This option only affects video output drivers that perform color management.
This option only affects video output drivers that perform color management.
If this option is set to ``auto`` (which is the default), the gamma will
be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
XYZ content.
If this option is set to ``auto`` (which is the default), the gamma will
be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
XYZ content.
Available gamma functions are:
Available gamma functions are:
:auto: automatic selection (default)
:bt.1886: ITU-R BT.1886 (approximation of BT.601/BT.709/BT.2020 curve)
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
:auto: automatic selection (default)
:bt.1886: ITU-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020)
:srgb: IEC 61966-2-4 (sRGB)
:linear: Linear light
:gamma1.8: Pure power curve (gamma 1.8)
:gamma2.2: Pure power curve (gamma 2.2)
:gamma2.8: Pure power curve (gamma 2.8)
:prophoto: ProPhoto RGB (ROMM) curve
:st2084: SMPTE ST2084 (HDR) curve
:std-b67: ARIB STD-B67 (Hybrid Log-gamma) curve
:v-log: Panasonic V-Log transfer curve
``<peak>``
Reference peak illumination for the video file. This is mostly
interesting for HDR, but it can also be used tone map SDR content
to a darker or brighter exposure.
The default of 0.0 will default to the display's reference brightness
for SDR and the source's reference brightness for HDR.
``<stereo-in>``
Set the stereo mode the video is assumed to be encoded in. Takes the
@@ -409,41 +406,6 @@ Available filters are:
``'--vf=lavfi=yadif:o="threads=2,thread_type=slice"'``
forces a specific threading configuration.
``noise[=<strength>[:averaged][:pattern][:temporal][:uniform][:hq]``
Adds noise.
``strength``
Set the noise for all components. If you want different strength
values for luma and chroma, use libavfilter's noise filter directly
(using ``--vf=lavfi=[noise=...]``), or tell the libavfilter developers
to stop being stupid.
``averaged``
averaged temporal noise (smoother, but a lot slower)
``pattern``
mix random noise with a (semi)regular pattern
``temporal``
temporal noise (noise pattern changes between frames)
``uniform``
uniform noise (Gaussian otherwise)
``hqdn3d[=luma_spatial:chroma_spatial:luma_tmp:chroma_tmp]``
This filter aims to reduce image noise producing smooth images and making
still images really still (This should enhance compressibility.).
``<luma_spatial>``
spatial luma strength (default: 4)
``<chroma_spatial>``
spatial chroma strength (default: 3)
``<luma_tmp>``
luma temporal strength (default: 6)
``<chroma_tmp>``
chroma temporal strength (default:
``luma_tmp*chroma_spatial/luma_spatial``)
``eq[=gamma:contrast:brightness:saturation:rg:gg:bg:weight]``
Software equalizer that uses lookup tables (slow), allowing gamma correction
in addition to simple brightness and contrast adjustment. The parameters are
@@ -470,23 +432,6 @@ Available filters are:
and just plain white. A value of 0.0 turns the gamma correction all
the way down while 1.0 leaves it at its full strength (default: 1.0).
``unsharp[=lx:ly:la:cx:cy:ca]``
unsharp mask / Gaussian blur
``l`` is for the luma component, ``c`` for the chroma component. ``x``/``y``
is the filter size. ``a`` is the amount.
``lx``, ``ly``, ``cx``, ``cy``
width and height of the matrix, odd sized in both directions (min =
3:3, max = 13:11 or 11:13, usually something between 3:3 and 7:7)
``la``, ``ca``
Relative amount of sharpness/blur to add to the image (a sane range
should be -1.5-1.5).
:<0: blur
:>0: sharpen
``pullup[=jl:jr:jt:jb:sb:mp]``
Pulldown reversal (inverse telecine) filter, capable of handling mixed
hard-telecine, 24000/1001 fps progressive, and 30000/1001 fps progressive
@@ -506,9 +451,8 @@ Available filters are:
generating an occasional mismatched frame, but it may also cause an
excessive number of frames to be dropped during high motion sequences.
Conversely, setting it to -1 will make ``pullup`` match fields more
easily. This may help processing of video where there is slight
blurring between the fields, but may also cause there to be interlaced
frames in the output.
easily. This may help process video with slight blurring between the
fields, but may also cause interlaced frames in the output.
``mp`` (metric plane)
This option may be set to ``u`` or ``v`` to use a chroma plane instead of the
@@ -518,49 +462,32 @@ Available filters are:
video. The main purpose of setting ``mp`` to a chroma plane is to reduce
CPU load and make pullup usable in realtime on slow machines.
``yadif=[mode[:enabled=yes|no]]``
``yadif=[mode:interlaced-only]``
Yet another deinterlacing filter
``<mode>``
:frame: Output 1 frame for each frame.
:field: Output 1 frame for each field.
:field: Output 1 frame for each field (default).
:frame-nospatial: Like ``frame`` but skips spatial interlacing check.
:field-nospatial: Like ``field`` but skips spatial interlacing check.
``<enabled>``
:yes: Filter is active (default).
:no: Filter is not active, but can be activated with the ``D`` key
(or any other key that toggles the ``deinterlace`` property).
``<interlaced-only>``
:no: Deinterlace all frames.
:yes: Only deinterlace frames marked as interlaced (default).
This filter, is automatically inserted when using the ``D`` key (or any
This filter is automatically inserted when using the ``d`` key (or any
other key that toggles the ``deinterlace`` property or when using the
``--deinterlace`` switch), assuming the video output does not have native
deinterlacing support.
If you just want to set the default mode, put this filter and its options
into ``--vf-defaults`` instead, and enable deinterlacing with ``D`` or
into ``--vf-defaults`` instead, and enable deinterlacing with ``d`` or
``--deinterlace``.
Also note that the ``D`` key is stupid enough to insert an interlacer twice
Also, note that the ``d`` key is stupid enough to insert a deinterlacer twice
when inserting yadif with ``--vf``, so using the above methods is
recommended.
``delogo[=x:y:w:h:t:show]``
Suppresses a TV station logo by a simple interpolation of the surrounding
pixels. Just set a rectangle covering the logo and watch it disappear (and
sometimes something even uglier appear - your mileage may vary).
``<x>,<y>``
top left corner of the logo
``<w>,<h>``
width and height of the cleared rectangle
``<t>``
Thickness of the fuzzy edge of the rectangle (added to ``w`` and
``h``). When set to -1, a green rectangle is drawn on the screen to
simplify finding the right ``x``,``y``,``w``,``h`` parameters.
``show``
Draw a rectangle showing the area defined by x/y/w/h.
``sub=[=bottom-margin:top-margin]``
Moves subtitle rendering to an arbitrary point in the filter chain, or force
subtitle rendering in the video filter as opposed to using video output OSD
@@ -669,6 +596,8 @@ Available filters are:
Loads an external library to filter the image. The library interface
is the ``vf_dlopen`` interface specified using ``libmpcodecs/vf_dlopen.h``.
.. warning:: This filter is deprecated.
``dll=<library>``
Specify the library to load. This may require a full file system path
in some cases. This argument is required.
@@ -727,10 +656,11 @@ Available filters are:
``buffered-frames``
Maximum number of decoded video frames that should be buffered before
the filter (default: 4). This specifies the maximum number of frames
the script can requests backwards. E.g. if ``buffered-frames=5``, and
the script just requested frame 15, it can still request frame 10, but
frame 9 is not available anymore. If it requests frame 30, mpv will
decode 15 more frames, and keep only frames 25-30.
the script can request in reverse direction.
E.g. if ``buffered-frames=5``, and the script just requested frame 15,
it can still request frame 10, but frame 9 is not available anymore.
If it requests frame 30, mpv will decode 15 more frames, and keep only
frames 25-30.
The actual number of buffered frames also depends on the value of the
``concurrent-frames`` option. Currently, both option values are
@@ -778,7 +708,7 @@ Available filters are:
``vapoursynth-lazy``
The same as ``vapoursynth``, but doesn't load Python scripts. Instead, a
custom backend using Lua and the raw VapourSynth API is used. The syntax
is completely different, and absolutely no conveniencve features are
is completely different, and absolutely no convenience features are
provided. There's no type checking either, and you can trigger crashes.
.. admonition:: Example:
@@ -803,7 +733,7 @@ Available filters are:
``vavpp``
VA-AP-API video post processing. Works with ``--vo=vaapi`` and ``--vo=opengl``
only. Currently deinterlaces. This filter is automatically inserted if
deinterlacing is requested (either using the ``D`` key, by default mapped to
deinterlacing is requested (either using the ``d`` key, by default mapped to
the command ``cycle deinterlace``, or the ``--deinterlace`` option).
``deint=<method>``
@@ -820,10 +750,14 @@ Available filters are:
depends on the GPU hardware, the GPU drivers, driver bugs, and
mpv bugs.
``<interlaced-only>``
:no: Deinterlace all frames.
:yes: Only deinterlace frames marked as interlaced (default).
``vdpaupp``
VDPAU video post processing. Works with ``--vo=vdpau`` and ``--vo=opengl``
only. This filter is automatically inserted if deinterlacing is requested
(either using the ``D`` key, by default mapped to the command
(either using the ``d`` key, by default mapped to the command
``cycle deinterlace``, or the ``--deinterlace`` option). When enabling
deinterlacing, it is always preferred over software deinterlacer filters
if the ``vdpau`` VO is used, and also if ``opengl`` is used and hardware
@@ -864,14 +798,32 @@ Available filters are:
``pullup``
Try to apply inverse telecine, needs motion adaptive temporal
deinterlacing.
``interlaced-only=<yes|no>``
If ``yes`` (default), only deinterlace frames marked as interlaced.
``hqscaling=<0-9>``
0
Use default VDPAU scaling (default).
1-9
Apply high quality VDPAU scaling (needs capable hardware).
``vdpaurb``
VDPAU video read back. Works with ``--vo=vdpau`` and ``--vo=opengl`` only.
This filter will read back frames decoded by VDPAU so that other filters,
which are not normally compatible with VDPAU, can be used like normal.
This filter must be specified before ``vdpaupp`` in the filter chain if
``vdpaupp`` is used.
``d3d11vpp``
Direct3D 11 video post processing. Currently requires D3D11 hardware
decoding for use.
``deint=<yes|no>``
Whether deinterlacing is enabled (default: no).
``interlaced-only=<yes|no>``
If ``yes`` (default), only deinterlace frames marked as interlaced.
``buffer=<num>``
Buffer ``<num>`` frames in the filter chain. This filter is probably pretty
useless, except for debugging. (Note that this won't help smoothing out
useless, except for debugging. (Note that this won't help to smooth out
latencies with decoding, because the filter will never output a frame if
the buffer isn't full, except on EOF.)
+508 -100
View File
@@ -20,13 +20,10 @@ normal driver parameters.
See ``--vo=help`` for a list of compiled-in video output drivers.
The recommended output drivers are ``--vo=vdpau`` and ``--vo=opengl-hq``.
All other drivers are just for compatibility or special purposes.
.. admonition:: Example
``--vo=opengl,xv,``
Try the ``opengl`` driver, then the ``xv`` driver, then others.
The recommended output driver is ``--vo=opengl-hq``. All other drivers are
for compatibility or special purposes. By default, ``--vo=opengl`` is used,
but if that appears not to work, it fallback to other drivers (in the same
order as listed by ``--vo=help``).
Available video output drivers are:
@@ -69,6 +66,12 @@ Available video output drivers are:
``no-colorkey``
Disables color-keying.
``buffers=<number>``
Number of image buffers to use for the internal ringbuffer (default: 2).
Increasing this will use more memory, but might help with the X server
not responding quickly enough if video FPS is close to or higher than
the display refresh rate.
``x11`` (X11 only)
Shared memory video output driver without hardware acceleration that works
whenever X11 is present.
@@ -102,7 +105,7 @@ Available video output drivers are:
Select deinterlacing mode (default: 0). In older versions (as well as
MPlayer/mplayer2) you could use this option to enable deinterlacing.
This doesn't work anymore, and deinterlacing is enabled with either
the ``D`` key (by default mapped to the command ``cycle deinterlace``),
the ``d`` key (by default mapped to the command ``cycle deinterlace``),
or the ``--deinterlace`` option. Also, to select the default deint mode,
you should use something like ``--vf-defaults=vdpaupp:deint-mode=temporal``
instead of this sub-option.
@@ -290,6 +293,29 @@ Available video output drivers are:
color space conversion and chroma upsampling is generally in the hand of
the hardware decoder APIs.
``opengl`` makes use of FBOs by default. Sometimes you can achieve better
quality or performance by changing the ``fbo-format`` suboption to
``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not
accepting ``rgb16``, Mesa sometimes not being compiled with float texture
support, and some OS X setups being very slow with ``rgb16`` but fast
with ``rgb32f``. If you have problems, you can also try passing the
``dumb-mode=yes`` sub-option.
``dumb-mode=<yes|no>``
This mode is extremely restricted, and will disable most extended
OpenGL features. This includes high quality scalers and custom
shaders!
It is intended for hardware that does not support FBOs (including GLES,
which supports it insufficiently), or to get some more performance out
of bad or old hardware.
This mode is forced automatically if needed, and this option is mostly
useful for debugging. It's also enabled automatically if nothing uses
features which require FBOs.
This option might be silently removed in the future.
``scale=<filter>``
``bilinear``
@@ -336,6 +362,9 @@ Available video output drivers are:
exchange for adding some blur. This filter is good at temporal
interpolation, and also known as "smoothmotion" (see ``tscale``).
``custom``
A user-defined custom shader (see ``scale-shader``).
There are some more filters, but most are not as useful. For a complete
list, pass ``help`` as value, e.g.::
@@ -352,10 +381,6 @@ Available video output drivers are:
Scale parameter (``t``). Increasing this makes the result blurrier.
Defaults to 1.
sharpen3, sharpen5
Sharpening strength. Increasing this makes the image sharper but
adds more ringing and aliasing. Defaults to 0.5.
oversample
Minimum distance to an edge before interpolation is used. Setting
this to 0 will always interpolate edges, whereas setting it to 0.5
@@ -385,8 +410,8 @@ Available video output drivers are:
between 0.0 and 1.0. The default value of 0.0 disables antiringing
entirely.
Note that this doesn't affect the special filters ``bilinear``,
``bicubic_fast`` or ``sharpen``.
Note that this doesn't affect the special filters ``bilinear`` and
``bicubic_fast``.
``scale-window=<window>``
(Advanced users only) Choose a custom windowing function for the kernel.
@@ -406,17 +431,28 @@ Available video output drivers are:
Scale parameter (t). Increasing this makes the window wider.
Defaults to 1.
``scaler-lut-size=<4..10>``
Set the size of the lookup texture for scaler kernels (default: 6).
The actual size of the texture is ``2^N`` for an option value of ``N``.
So the lookup texture with the default setting uses 64 samples.
All weights are bilinearly interpolated from those samples, so
increasing the size of lookup table might improve the accuracy of
scaler.
``scaler-resizes-only``
Disable the scaler if the video image is not resized. In that case,
``bilinear`` is used instead whatever is set with ``scale``. Bilinear
will reproduce the source image perfectly if no scaling is performed.
Note that this option never affects ``cscale``.
Enabled by default. Note that this option never affects ``cscale``.
``pbo``
Enable use of PBOs. This is slightly faster, but can sometimes lead to
sporadic and temporary image corruption (in theory, because reupload
is not retried when it fails), and perhaps actually triggers slower
paths with drivers that don't support PBOs properly.
Enable use of PBOs. On some drivers this can be faster, especially if
the source video size is huge (e.g. so called "4K" video). On other
drivers it might be slower or cause latency issues.
In theory, this can sometimes lead to sporadic and temporary image
corruption (because reupload is not retried when it fails).
``dither-depth=<N|no|auto>``
Set dither target depth to N. Default: no.
@@ -429,7 +465,7 @@ Available video output drivers are:
8
Dither to 8 bit output.
Note that the depth of the connected video display device can not be
Note that the depth of the connected video display device cannot be
detected. Often, LCD panels will do dithering on their own, which
conflicts with ``opengl``'s dithering and leads to ugly output.
@@ -447,13 +483,18 @@ Available video output drivers are:
``temporal-dither``
Enable temporal dithering. (Only active if dithering is enabled in
general.) This changes between 8 different dithering pattern on each
general.) This changes between 8 different dithering patterns on each
frame by changing the orientation of the tiled dithering matrix.
Unfortunately, this can lead to flicker on LCD displays, since these
have a high reaction time.
``temporal-dither-period=<1-128>``
Determines how often the dithering pattern is updated when
``temporal-dither`` is in use. 1 (the default) will update on every
video frame, 2 on every other frame, etc.
``debug``
Check for OpenGL errors, i.e. call ``glGetError()``. Also request a
Check for OpenGL errors, i.e. call ``glGetError()``. Also, request a
debug OpenGL context (which does nothing with current graphics drivers
as of this writing).
@@ -461,6 +502,10 @@ Available video output drivers are:
Reduce stuttering caused by mismatches in the video fps and display
refresh rate (also known as judder).
.. warning:: This requires setting the ``--video-sync`` option to one
of the ``display-`` modes, or it will be silently disabled.
This was not required before mpv 0.14.0.
This essentially attempts to interpolate the missing frames by
convoluting the video along the temporal axis. The filter used can be
controlled using the ``tscale`` setting.
@@ -492,12 +537,31 @@ Available video output drivers are:
The filter used for interpolating the temporal axis (frames). This is
only used if ``interpolation`` is enabled. The only valid choices
for ``tscale`` are separable convolution filters (use ``tscale=help``
to get a list). The default is ``oversample``.
to get a list). The default is ``mitchell``.
Note that the maximum supported filter radius is currently 3, and that
using filters with larger radius may introduce issues when pausing or
framestepping, proportional to the radius used. It is recommended to
stick to a radius of 1 or 2.
Note that the maximum supported filter radius is currently 3, due to
limitations in the number of video textures that can be loaded
simultaneously.
``tscale-clamp``
Clamp the ``tscale`` filter kernel's value range to [0-1]. This reduces
excessive ringing artifacts in the temporal domain (which typically
manifest themselves as short flashes or fringes of black, mostly
around moving edges) in exchange for potentially adding more blur.
``interpolation-threshold=<0..1,-1>``
Threshold below which frame ratio interpolation gets disabled (default:
``0.0001``). This is calculated as ``abs(disphz/vfps - 1) < threshold``,
where ``vfps`` is the speed-adjusted display FPS, and ``disphz`` the
display refresh rate.
The default is intended to almost always enable interpolation if the
playback rate is even slightly different from the display refresh rate.
But note that if you use e.g. ``--video-sync=display-vdrop``, small
deviations in the rate can disable interpolation and introduce a
discontinuity every other minute.
Set this to ``-1`` to disable this logic.
``dscale-radius``, ``cscale-radius``, ``tscale-radius``, etc.
Set filter parameters for ``dscale``, ``cscale`` and ``tscale``,
@@ -506,22 +570,257 @@ Available video output drivers are:
See the corresponding options for ``scale``.
``linear-scaling``
Scale in linear light. This is automatically enabled if
``target-prim``, ``target-trc``, ``icc-profile`` or
``sigmoid-upscaling`` is set. It should only be used with a
``fbo-format`` that has at least 16 bit precision.
Scale in linear light. It should only be used with a ``fbo-format``
that has at least 16 bit precision.
``fancy-downscaling``
``correct-downscaling``
When using convolution based filters, extend the filter size
when downscaling. Trades quality for reduced downscaling performance.
when downscaling. Increases quality, but reduces performance while
downscaling.
This is automatically disabled for anamorphic video, because this
feature doesn't work correctly with different scale factors in
different directions.
This will perform slightly sub-optimally for anamorphic video (but still
better than without it) since it will extend the size to match only the
milder of the scale factors between the axes.
``pre-shaders=<files>``, ``post-shaders=<files>``, ``scale-shader=<file>``
Custom GLSL fragment shaders.
pre-shaders (list)
These get applied after conversion to RGB and before linearization
and upscaling. Operates on non-linear RGB (same as input). This is
the best place to put things like sharpen filters.
scale-shader
This gets used instead of scale/cscale when those options are set
to ``custom``. The colorspace it operates on depends on the values
of ``linear-scaling`` and ``sigmoid-upscaling``, so no assumptions
should be made here.
post-shaders (list)
These get applied after upscaling and subtitle blending (when
``blend-subtitles`` is enabled), but before color management.
Operates on linear RGB if ``linear-scaling`` is in effect,
otherwise non-linear RGB. This is the best place for colorspace
transformations (eg. saturation mapping).
These files must define a function with the following signature::
vec4 sample_pixel(sampler2D tex, vec2 pos, vec2 tex_size)
(If there is no string ``sample_pixel`` in the shader script, it will
use ``sample`` instead. This is a compatibility hack for older shader
scripts, and is deprecated.)
The meanings of the parameters are as follows:
sampler2D tex
The source texture for the shader.
vec2 pos
The position to be sampled, in coordinate space [0-1].
vec2 tex_size
The size of the texture, in pixels. This may differ from image_size,
eg. for subsampled content or for post-shaders.
In addition to these parameters, the following uniforms are also
globally available:
float random
A random number in the range [0-1], different per frame.
int frame
A simple count of frames rendered, increases by one per frame and
never resets (regardless of seeks).
vec2 image_size
The size in pixels of the input image.
vec2 target_size
The size in pixels of the visible part of the scaled (and possibly
cropped) image.
For example, a shader that inverts the colors could look like this::
vec4 sample(sampler2D tex, vec2 pos, vec2 tex_size)
{
vec4 color = texture(tex, pos);
return vec4(1.0 - color.rgb, color.a);
}
``user-shaders=<files>``
Custom GLSL hooks. These are similar to ``post-shaders`` etc., but more
flexible: They can be injected at almost arbitrary points in the
rendering pipeline, and access all previous intermediate textures.
.. admonition:: Warning
The syntax is not stable yet and may change any time.
The general syntax of a user shader looks like this::
//!METADATA ARGS...
//!METADATA ARGS...
vec4 hook() {
...
return something;
}
//!METADATA ARGS...
//!METADATA ARGS...
...
Each block of metadata, along with the non-metadata lines after it,
defines a single pass. Each pass can set the following metadata:
HOOK <name> (required)
The texture which to hook into. May occur multiple times within a
metadata block, up to a predetermined limit. See below for a list
of hookable textures.
BIND <name>
Loads a texture and makes it available to the pass, and sets up
macros to enable accessing it. See below for a list of set macros.
By default, no textures are bound. The special name HOOKED can be
used to refer to the texture that triggered this pass.
SAVE <name>
Gives the name of the texture to save the result of this pass
into. By default, this is set to the special name HOOKED which has
the effect of overwriting the hooked texture.
WIDTH <szexpr>, HEIGHT <szexpr>
Specifies the size of the resulting texture for this pass.
``szexpr`` refers to an expression in RPN (reverse polish
notation), using the operators + - * / > < !, floating point
literals, and references to sizes of existing texture and OUTPUT
(such as MAIN.width or CHROMA.height). By default, these are set to
HOOKED.w and HOOKED.h, respectively.
WHEN <szexpr>
Specifies a condition that needs to be true (non-zero) for the
shader stage to be evaluated. If it fails, it will silently be
omitted. (Note that a shader stage like this which has a dependency
on an optional hook point can still cause that hook point to be
saved, which has some minor overhead)
OFFSET ox oy
Indicates a pixel shift (offset) introduced by this pass. These
pixel offsets will be accumulated and corrected during the
next scaling pass (``cscale`` or ``scale``). The default values
are 0 0 which correspond to no shift. Note that offsets are ignored
when not overwriting the hooked texture.
COMPONENTS n
Specifies how many components of this pass's output are relevant
and should be stored in the texture, up to 4 (rgba). By default,
this value is equal to the number of components in HOOKED.
Each bound texture (via ``BIND``) will make available the following
definitions to that shader pass, where NAME is the name of the bound
texture:
vec4 NAME_tex(vec2 pos)
The sampling function to use to access the texture at a certain
spot (in texture coordinate space, range [0,1]). This takes care
of any necessary normalization conversions.
vec4 NAME_texOff(vec2 offset)
Sample the texture at a certain offset in pixels. This works like
NAME_tex but additionally takes care of necessary rotations, so
that sampling at e.g. vec2(-1,0) is always one pixel to the left.
vec2 NAME_pos
The local texture coordinate of that texture, range [0,1].
vec2 NAME_size
The (rotated) size in pixels of the texture.
mat2 NAME_rot
The rotation matrix associated with this texture. (Rotates
pixel space to texture coordinates)
vec2 NAME_pt
The (unrotated) size of a single pixel, range [0,1].
sampler NAME_raw
The raw bound texture itself. The use of this should be
avoided unless absolutely necessary.
In addition, the global uniforms described in ``post-shaders`` are
also available.
Internally, vo_opengl may generate any number of the following
textures. Whenever a texture is rendered and saved by vo_opengl, all of
the passes that have hooked into it will run, in the order they were
added by the user. This is a list of the legal hook points:
RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
Source planes (raw). Which of these fire depends on the image
format of the source.
CHROMA_SCALED, ALPHA_SCALED (fixed)
Source planes (upscaled). These only fire on subsampled content.
NATIVE (resizable)
The combined image, in the source colorspace, before conversion
to RGB.
MAINPRESUB (resizable)
The image, after conversion to RGB, but before
``blend-subtitles=video`` is applied.
MAIN (resizable)
The main image, after conversion to RGB but before upscaling.
LINEAR (fixed)
Linear light image, before scaling. This only fires when
``linear-scaling`` is in effect.
SIGMOID (fixed)
Sigmoidized light, before scaling. This only fires when
``sigmoid-upscaling`` is in effect.
PREKERNEL (fixed)
The image immediately before the scaler kernel runs.
POSTKERNEL (fixed)
The image immediately after the scaler kernel runs.
SCALED (fixed)
The final upscaled image, before color management.
OUTPUT (fixed)
The final output image, after color management but before
dithering and drawing to screen.
Only the textures labelled with ``resizable`` may be transformed by the
pass. When overwriting a texture marked ``fixed``, the WIDTH, HEIGHT
and OFFSET must be left at their default values.
``deband``
Enable the debanding algorithm. This greatly reduces the amount of
visible banding, blocking and other quantization artifacts, at the
expensive of very slightly blurring some of the finest details. In
practice, it's virtually always an improvement - the only reason to
disable it would be for performance.
``deband-iterations=<1..16>``
The number of debanding steps to perform per sample. Each step reduces
a bit more banding, but takes time to compute. Note that the strength
of each step falls off very quickly, so high numbers (>4) are
practically useless. (Default 1)
``deband-threshold=<0..4096>``
The debanding filter's cut-off threshold. Higher numbers increase the
debanding strength dramatically but progressively diminish image
details. (Default 64)
``deband-range=<1..64>``
The debanding filter's initial radius. The radius increases linearly
for each iteration. A higher radius will find more gradients, but
a lower radius will smooth more aggressively. (Default 16)
If you increase the ``deband-iterations``, you should probably
decrease this to compensate.
``deband-grain=<0..4096>``
Add some extra noise to the image. This significantly helps cover up
remaining quantization artifacts. Higher numbers add more noise.
(Default 48)
``sigmoid-upscaling``
When upscaling, use a sigmoidal color transform to avoid emphasizing
ringing artifacts. This also enables ``linear-scaling``.
ringing artifacts. This also implies ``linear-scaling``.
``sigmoid-center``
The center of the sigmoid curve used for ``sigmoid-upscaling``, must
@@ -531,13 +830,19 @@ Available video output drivers are:
The slope of the sigmoid curve used for ``sigmoid-upscaling``, must
be a float between 1.0 and 20.0. Defaults to 6.5 if not specified.
``no-npot``
Force use of power-of-2 texture sizes. For debugging only.
Borders will be distorted due to filtering.
``sharpen=<value>``
If set to a value other than 0, enable an unsharp masking filter.
Positive values will sharpen the image (but add more ringing and
aliasing). Negative values will blur the image. If your GPU is powerful
enough, consider alternatives like the ``ewa_lanczossharp`` scale
filter, or the ``scale-blur`` sub-option.
(This feature is the replacement for the old ``sharpen3`` and
``sharpen5`` scalers.)
``glfinish``
Call ``glFinish()`` before and after swapping buffers (default: disabled).
Slower, but might help getting better results when doing framedropping.
Slower, but might improve results when doing framedropping.
Can completely ruin performance. The details depend entirely on the
OpenGL driver.
@@ -548,14 +853,28 @@ Available video output drivers are:
X11/GLX only.
``dwmflush=<no|windowed|yes>``
Calls ``DwmFlush`` after swapping buffers on Windows (default: no).
``vsync-fences=<N>``
Synchronize the CPU to the Nth past frame using the ``GL_ARB_sync``
extension. A value of 0 disables this behavior (default). A value of
1 means it will synchronize to the current frame after rendering it.
Like ``glfinish`` and ``waitvsync``, this can lower or ruin performance.
Its advantage is that it can span multiple frames, and effectively limit
the number of frames the GPU queues ahead (which also has an influence
on vsync).
``dwmflush=<no|windowed|yes|auto>``
Calls ``DwmFlush`` after swapping buffers on Windows (default: auto).
It also sets ``SwapInterval(0)`` to ignore the OpenGL timing. Values
are: no (disabled), windowed (only in windowed mode), yes (also in
full screen).
This may help getting more consistent frame intervals, especially with
high-fps clips - which might also reduce dropped frames. Typically a
value of 1 should be enough since full screen may bypass the DWM.
The value ``auto`` will try to determine whether the compositor is
active, and calls ``DwmFlush`` only if it seems to be.
This may help to get more consistent frame intervals, especially with
high-fps clips - which might also reduce dropped frames. Typically, a
value of ``windowed`` should be enough, since full screen may bypass the
DWM.
Windows only.
@@ -573,20 +892,41 @@ Available video output drivers are:
Cocoa/OS X
win
Win32/WGL
x11, x11es
X11/GLX (the ``es`` variant forces GLES)
angle
Direct3D11 through the OpenGL ES translation layer ANGLE. This
supports almost everything the ``win`` backend does (if the ANGLE
build is new enough).
dxinterop (experimental)
Win32, using WGL for rendering and Direct3D 9Ex for presentation.
Works on Nvidia and AMD. Newer Intel chips with the latest drivers
may also work.
x11
X11/GLX
wayland
Wayland/EGL
x11egl, x11egles
X11/EGL (the ``es`` variant forces GLES)
drm-egl
DRM/EGL
x11egl
X11/EGL
``es=<mode>``
Select whether to use GLES:
yes
Try to prefer ES over Desktop GL
no
Try to prefer desktop GL over ES
auto
Use the default for each backend (default)
``fbo-format=<fmt>``
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output. (FBOs are not
always used, and typically only when using extended scalers.)
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
influence performance and quality of the video output.
``fmt`` can be one of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: rgba.
Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f or
rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16 is
available.
``gamma=<0.1..2.0>``
Set a gamma value (default: 1.0). If gamma is adjusted in other ways
@@ -602,6 +942,10 @@ Available video output drivers are:
0.8
Pitch black room
NOTE: Typical movie content (Blu-ray etc.) already contains a gamma
drop of about 0.8, so specifying it here as well will result in even
even darker image than intended!
``gamma-auto``
Automatically corrects the gamma value depending on ambient lighting
conditions (adding a gamma boost for dark rooms).
@@ -612,8 +956,9 @@ Available video output drivers are:
NOTE: Only implemented on OS X.
``target-prim=<value>``
Specifies the primaries of the display. Video colors will be adapted
to this colorspace if necessary. Valid values are:
Specifies the primaries of the display. Video colors will be adapted to
this colorspace when ICC color management is not being used. Valid
values are:
auto
Disable any adaptation (default)
@@ -635,15 +980,20 @@ Available video output drivers are:
ProPhoto RGB (ROMM)
cie1931
CIE 1931 RGB (not to be confused with CIE XYZ)
dci-p3
DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2
v-gamut
Panasonic V-Gamut (VARICAM) primaries
``target-trc=<value>``
Specifies the transfer characteristics (gamma) of the display. Video
colors will be adjusted to this curve. Valid values are:
colors will be adjusted to this curve when ICC color management is
not being used. Valid values are:
auto
Disable any adaptation (default)
bt.1886
ITU-R BT.1886 curve, without the brightness drop (approx. 1.961)
ITU-R BT.1886 curve (assuming infinite contrast)
srgb
IEC 61966-2-4 (sRGB)
linear
@@ -656,24 +1006,79 @@ Available video output drivers are:
Pure power curve (gamma 2.8), also used for BT.470-BG
prophoto
ProPhoto RGB (ROMM)
st2084
SMPTE ST2084 (HDR) curve, PQ OETF
std-b67
ARIB STD-B67 (Hybrid Log-gamma) curve, also known as BBC/NHK HDR
v-log
Panasonic V-Log (VARICAM) curve
NOTE: When using HDR output formats, mpv will encode to the specified
curve but it will not set any HDMI flags or other signalling that
might be required for the target device to correctly display the
HDR signal. The user should independently guarantee this before
using these signal formats for display.
``target-brightness=<1..100000>``
Specifies the display's approximate brightness in cd/m^2. When playing
HDR content on a SDR display (or SDR content on an HDR display), video
colors will be tone mapped to this target brightness using the
algorithm specified by ``hdr-tone-mapping``. The default of 250 cd/m^2
corresponds to a typical consumer display.
``hdr-tone-mapping=<value>``
Specifies the algorithm used for tone-mapping HDR images onto the
target display. Valid values are:
clip
Hard-clip any out-of-range values.
reinhard
Reinhard tone mapping algorithm. Very simple continuous curve.
Preserves dynamic range and peak but uses nonlinear contrast.
hable
Similar to ``reinhard`` but preserves dark contrast better
(slightly sigmoidal). Developed by John Hable for use in video
games. (default)
gamma
Fits a logarithmic transfer between the tone curves.
linear
Linearly stretches the entire reference gamut to (a linear multiple
of) the display.
``tone-mapping-param=<value>``
Set tone mapping parameters. Ignored if the tone mapping algorithm is
not tunable. This affects the following tone mapping algorithms:
reinhard
Specifies the local contrast coefficient at the display peak.
Defaults to 0.5, which means that in-gamut values will be about
half as bright as when clipping.
gamma
Specifies the exponent of the function. Defaults to 1.8.
linear
Specifies the scale factor to use while stretching. Defaults to
1.0.
``icc-profile=<file>``
Load an ICC profile and use it to transform linear RGB to screen output.
Load an ICC profile and use it to transform video RGB to screen output.
Needs LittleCMS 2 support compiled in. This option overrides the
``target-prim`` and ``target-trc`` options. It also enables
``linear-scaling``.
``target-prim``, ``target-trc`` and ``icc-profile-auto`` options.
``icc-profile-auto``
Automatically select the ICC display profile currently specified by
the display settings of the operating system.
NOTE: Only implemented on OS X and X11
NOTE: On Windows, the default profile must be an ICC profile. WCS
profiles are not supported.
``icc-cache=<file>``
Store and load the 3D LUT created from the ICC profile in this file.
``icc-cache-dir=<dirname>``
Store and load the 3D LUTs created from the ICC profile in this directory.
This can be used to speed up loading, since LittleCMS 2 can take a while
to create the 3D LUT. Note that this file contains an uncompressed LUT.
Its size depends on the ``3dlut-size``, and can be very big.
to create a 3D LUT. Note that these files contain uncompressed LUTs.
Their size depends on the ``3dlut-size``, and can be very big.
NOTE: This is not cleaned automatically, so old, unused cache files
may stick around indefinitely.
``icc-intent=<value>``
Specifies the ICC intent used for the color transformation (when using
@@ -693,12 +1098,19 @@ Available video output drivers are:
Default is 128x256x64.
Sizes must be a power of two, and 512 at most.
``icc-contrast=<0-100000>``
Specifies an upper limit on the target device's contrast ratio.
This is detected automatically from the profile if possible, but for
some profiles it might be missing, causing the contrast to be assumed
as infinite. As a result, video may appear darker than intended. This
only affects BT.1886 content. The default of 0 means no limit.
``blend-subtitles=<yes|video|no>``
Blend subtitles directly onto upscaled video frames, before
interpolation and/or color management (default: no). Enabling this
causes subtitles to be affected by ``icc-profile``, ``target-prim``,
``target-trc``, ``interpolation``, ``gamma`` and ``linear-scaling``.
It also increases subtitle performance when using ``interpolation``.
``target-trc``, ``interpolation``, ``gamma`` and ``post-shader``. It
also increases subtitle performance when using ``interpolation``.
The downside of enabling this is that it restricts subtitles to the
visible portion of the video, so you can't have subtitles exist in the
@@ -715,9 +1127,11 @@ Available video output drivers are:
things like softsubbed ASS signs to match the video colors,
but may cause SRT subtitles or similar to look slightly off.
``alpha=<blend|yes|no>``
Decides what to do if the input has an alpha component (default: blend).
``alpha=<blend-tiles|blend|yes|no>``
Decides what to do if the input has an alpha component.
blend-tiles
Blend the frame against a 16x16 gray/white tiles background (default).
blend
Blend the frame against a black background.
yes
@@ -744,18 +1158,11 @@ Available video output drivers are:
This is equivalent to::
--vo=opengl:scale=spline36:cscale=spline36:dscale=mitchell:dither-depth=auto:fbo-format=rgba16:fancy-downscaling:sigmoid-upscaling
--vo=opengl:scale=spline36:cscale=spline36:dscale=mitchell:dither-depth=auto:correct-downscaling:sigmoid-upscaling:deband:es=no
Note that some cheaper LCDs do dithering that gravely interferes with
``opengl``'s dithering. Disabling dithering with ``dither-depth=no`` helps.
Unlike ``opengl``, ``opengl-hq`` makes use of FBOs by default. Sometimes you
can achieve better quality or performance by changing the ``fbo-format``
suboption to ``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include
Mesa/Intel not accepting ``rgb16``, Mesa sometimes not being compiled with
float texture support, and some OS X setups being very slow with ``rgb16``
but fast with ``rgb32f``.
``sdl``
SDL 2.0+ Render video output driver, depending on system with or without
hardware acceleration. Should work on all platforms supported by SDL 2.0.
@@ -791,7 +1198,7 @@ Available video output drivers are:
``deint-mode=<mode>``
Select deinterlacing algorithm. Note that by default deinterlacing is
initially always off, and needs to be enabled with the ``D`` key
initially always off, and needs to be enabled with the ``d`` key
(default key binding for ``cycle deinterlace``).
This option doesn't apply if libva supports video post processing (vpp).
@@ -816,6 +1223,12 @@ Available video output drivers are:
``null``
Produces no video output. Useful for benchmarking.
Usually, it's better to disable video with ``--no-video`` instead.
``fps=<value>``
Simulate display FPS. This artificially limits how many frames the
VO accepts per second.
``caca``
Color ASCII art video output driver that works on a text console.
@@ -883,25 +1296,6 @@ Available video output drivers are:
``opengl-cb``
For use with libmpv direct OpenGL embedding; useless in any other contexts.
(See ``<mpv/opengl_cb.h>``.)
Usually, ``opengl-cb`` renders frames asynchronously by client and this
can cause some frame drops. In order to provide a way to handle this
situation, ``opengl-cb`` has its own frame queue and calls update callback
more frequently if the queue is not empty regardless of existence of new frame.
Once the queue is filled, ``opengl-cb`` drops frames automatically.
With default options, ``opengl-cb`` renders only the latest frame and drops
all frames handed over while waiting render function after update callback.
``frame-queue-size=<1..100>``
The maximum count of frames which the frame queue can hold (default: 1)
``frame-drop-mode=<pop|clear>``
Select the behavior when the frame queue is full.
pop
Drop the oldest frame in the frame queue. (default)
clear
Drop all frames in the frame queue.
This also supports many of the suboptions the ``opengl`` VO has. Run
``mpv --vo=opengl-cb:help`` for a list.
@@ -921,10 +1315,20 @@ Available video output drivers are:
selected layer, to handle the window background and OSD. Actual video
rendering will happen on the layer above the selected layer.
``background=<yes|no>``
Whether to render a black background behind the video (default: no).
Normally it's better to kill the console framebuffer instead, which
gives better performance.
``osd=<yes|no>``
Enabled by default. If disabled with ``no``, no OSD layer is created.
This also means there will be no subtitles rendered.
``drm`` (Direct Rendering Manager)
Video output driver using Kernel Mode Setting / Direct Rendering Manager.
Does not support hardware acceleration. Should be used when one doesn't
want to install full-blown graphical environment (e.g. no X).
Should be used when one doesn't want to install full-blown graphical
environment (e.g. no X). Does not support hardware acceleration (if you
need this, check the ``drm-egl`` backend for ``opengl`` VO).
``connector=<number>``
Select the connector to use (usually this is a monitor.) If set to -1,
@@ -933,3 +1337,7 @@ Available video output drivers are:
``devpath=<filename>``
Path to graphic card device.
(default: /dev/dri/card0)
``mode=<number>``
Mode ID to use (resolution, bit depth and frame rate).
(default: 0)
+9 -3
View File
@@ -49,8 +49,10 @@ Input
* Classic LIRC support was removed. Install remotes as input devices instead.
This way they will send X11 key events to the mpv window, which can be bound
using the normal ``input.conf``.
Also see: http://github.com/mpv-player/mpv/wiki/IR-remotes
* Joystick support was removed. It was considered useless and was the cause
of some problems (e.g. a laptop's accelerator being recognized as joystick).
* Support for relative seeking by percentage.
Audio
~~~~~
@@ -77,7 +79,8 @@ Video
using most of FFmpeg's filters, which improve greatly on the old MPlayer
filters in features, performance, and correctness.
* More correct color reproduction (color matrix generation), including support
for BT.2020 (Ultra HD) and linear XYZ (Digital Cinema) inputs.
for BT.2020 (Ultra HD). linear XYZ (Digital Cinema) and SMPTE ST2084 (HDR)
inputs.
* Support for color managed displays, via ICC profiles.
* High-quality image resamplers (see the ``opengl`` ``scale`` suboption).
* Support for scaling in (sigmoidized) linear light.
@@ -92,6 +95,8 @@ Video
* Image subtitles (DVDs etc.) are rendered in color and use more correct
positioning (color for image subs can be disabled with ``--sub-gray``).
* Support for the X11 video output is removed, since it was considered
deprecated. SDL video output can still be used as a fallback.
OSD and terminal
~~~~~~~~~~~~~~~~
@@ -275,7 +280,7 @@ Command Line Switches
``-xineramascreen`` ``--screen`` (different values)
``-xy W`` ``--autofit=W``
``-zoom`` Inverse available as ``--video-unscaled``
``dvdnav://`` ``dvdnav://menu``
``dvdnav://`` Removed.
``dvd://1`` ``dvd://0`` (0-based offset)
=========================== ========================================
@@ -395,7 +400,8 @@ Slave mode
Assuming the system supports ``/dev/stdin``.
(The option was readded in 0.5.1 and sets exactly these options.)
(The option was added back in 0.5.1 and sets exactly these options. It was
removed in 0.10.x again.)
* A JSON RPC protocol giving access to the client API is also supported. See
`JSON IPC`_ for more information.
+69 -27
View File
@@ -1,64 +1,106 @@
Release Policy
==============
Every few months, a new release is cut off of the master branch and is assigned
a 0.X.0 version number.
Once or twice a month, a new release is cut off of the master branch and is
assigned a 0.X.Y version number, where X is incremented each time a release
contains breaking changes, such as changed options or added/removed features,
and Y is incremented if a release contains only bugfixes and other minor
changes.
As part of the maintenance process, minor releases are made, which are assigned
0.X.Y version numbers. Minor releases contain bug fixes only. They never merge
the master branch, and no features are added to it. Only the latest release is
maintained.
There is only one release branch that keeps track of the latest version and
will not be maintained separately.
The goal of releases is to provide stability and an unchanged base for the sake
of Linux distributions. If you want the newest features, just use the master
branch, which is stable most of the time, except sometimes, when it's not.
The goal of releases is to provide Linux distributions with something to
package. If you want the newest features, just use the master branch.
We try our best to keep it deployable at all times.
Releases other than the latest release are unsupported and unmaintained.
Release procedure
-----------------
- Create branch release/0.X or cherry-pick commits to the relevant branch.
- Merge master into branch release/current.
- Create and/or update the ``RELEASE_NOTES`` file.
- Create and/or update the `RELEASE_NOTES` file.
- Create and/or update the ``VERSION`` file.
- Create and/or update the `VERSION` file.
- Update ``DOCS/client-api-changes.rst`` (on major releases).
- Update `DOCS/client-api-changes.rst` (on major releases).
- Create tag v0.X.Y.
- Push branch and tag to GitHub.
- Create a new GitHub release using the content of ``RELEASE_NOTES`` related to
- Create a new GitHub release using the content of `RELEASE_NOTES` related to
the new version.
Release notes template
----------------------
Here is a template that can be used for writing the ``RELEASE_NOTES`` file.
Here is a template that can be used for writing the `RELEASE_NOTES` file.
```markdown
Release 0.X.Y
=============
Changes
-------
Features
--------
- List of changes.
New
~~~
Bug fixes
---------
- List of new features
- List of bug fixes.
Removed
~~~~~~~
New features
------------
- List of removed features
- List of new features.
Deprecated
~~~~~~~~~~
- List of deprecated features
Behavior
--------
- List of user-visible changes in behavior
Options and Commands
--------------------
Added
~~~~~
- List of added options and commands
Changed
~~~~~~~
- List of changed options and commands
Renamed
~~~~~~~
- List of renamed options and commands
Deprecated
~~~~~~~~~~
- List of deprecated options and commands
Removed
~~~~~~~
- List of removed options and commands
Fixes and Minor Enhancements
----------------------------
- List of fixes and minor enhancements
This listing is not complete. There are many more bug fixes and changes. The
complete change log can be viewed by running ``git log <start>..<end>`` in
complete change log can be viewed by running `git log <start>..<end>` in
the git repository.
```
@@ -66,6 +108,6 @@ Note that the "Release 0.X.Y" title should be removed when creating a new GitHub
release.
When creating a new point release its changes should be added on top of the
``RELEASE_NOTES`` file (with the appropriate title) so that all the changes in
the current 0.X branch will be included. This way the ``RELEASE_NOTES`` file
`RELEASE_NOTES` file (with the appropriate title) so that all the changes in
the current 0.X branch will be included. This way the `RELEASE_NOTES` file
can be used by distributors as changelog for point releases too.
+2 -3
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@@ -75,8 +75,7 @@ talloc.h & talloc.c:
allocation call will never return NULL.
One very useful feature of talloc is fast tracking of memory leaks. ("Fast"
as in it doesn't require valgrind.) You can enable it by passing the option
--leak-report as first parameter, or better, setting the
as in it doesn't require valgrind.) You can enable it by setting the
MPV_LEAK_REPORT environment variable to "1":
export MPV_LEAK_REPORT=1
This will list all unfree'd allocations on exit.
@@ -124,7 +123,7 @@ options/options.h, options/options.c
parser-mpcmd.c, and uses the option table in options.c.
input/input.c:
This translates keyboard input comming from VOs and other sources (such
This translates keyboard input coming from VOs and other sources (such
as remote control devices like Apple IR or client API commands) to the
key bindings listed in the user's (or the builtin) input.conf and turns
them into items of type struct mp_cmd. These commands are queued, and read
+2 -2
View File
@@ -1,7 +1,7 @@
waf build system overview
=========================
mpv's new build system is based on waf and it should completly replace the
mpv's new build system is based on waf and it should completely replace the
custom ./configure + Makefile based system inherited from MPlayer.
Goals and the choice of waf
@@ -65,7 +65,7 @@ This defines a feature called ``vdpau`` which can be enabled or disabled by
the users with configure flags (that's the meaning of ``--``). This feature
depends on another feature whose name is ``x11``, and the autodetection check
consists of running ``pkg-config`` and looking for ``vdpau`` with version
``>= 0.2``. If the check succeds a ``#define HAVE_VDPAU 1`` will be added to
``>= 0.2``. If the check succeeds a ``#define HAVE_VDPAU 1`` will be added to
``config.h``, if not ``#define HAVE_VDPAU 0`` will be added.
The defines names are automatically prepended with ``HAVE_``, capitalized and
+55 -28
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@@ -26,6 +26,21 @@ variety of video file formats, audio and video codecs, and subtitle types.
Releases can be found on the [release list][releases].
## System requirements
- A not too ancient Linux, or Windows Vista or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might sometimes help if the CPU
is too slow to decode video realtime, but must be explicitly enabled with
the `--hwdec` option. On Windows, a CPU with SSE4 instruction set is required
to get decent hardware decoding performance.
- A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current, especially OpenGL. In some cases, ancient fallback video output
methods can help (such as `--vo=xv` on Linux), but this use is not
recommended or supported.
## Downloads
@@ -57,9 +72,6 @@ To build the software you can use `./waf build`: the result of the compilation
will be located in `build/mpv`. You can use `./waf install` to install mpv
to the *prefix* after it is compiled.
NOTE: Using the old build system (with `./old-configure`) should still work,
but will be removed in a future version of mpv.
Essential dependencies (incomplete list):
- gcc or clang
@@ -73,7 +85,7 @@ Essential dependencies (incomplete list):
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- Enca (optional, for subtitle charset detection)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
@@ -99,13 +111,10 @@ the separately available build wrapper ([mpv-build][mpv-build]) that first compi
libraries and libass, and then compiles the player statically linked against
those.
If you are running Mac OSX and using homebrew we provide [homebrew-mpv][homebrew-mpv], an up
to date formula that compiles mpv with sensible dependencies and defaults for
OSX.
If you want to build a Windows binary, you either have to use MSYS2 and MinGW,
or cross-compile from Linux with MinGW. See [Windows compilation][windows_compilation].
## FFmpeg vs. Libav
@@ -114,20 +123,42 @@ of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work
with FFmpeg only (subtitle formats in particular).
## Preferred FFmpeg version
Using the latest FFmpeg release (or FFmpeg git master) is strongly recommended.
Older versions are unsupported, even if the build system still happens to
accept them. The main reason mpv still builds with older FFmpeg versions is to
evade arguing with people (users, distros) who insist on using older FFmpeg
versions for no rational reason.
If you want to use a stable FFmpeg release, use the latest release, which has
most likely the best maintenance out of all stable releases. Older releases
are for distros, and at best receive basic changes like fixing critical security
issues or build fixes, and at worst are completely abandoned.
## FFmpeg ABI compatibility
mpv does not support linking against FFmpeg versions it was not built with, even
if the linked version is supposedly ABI-compatible with the version it was
compiled against. Expect malfunctions, crashes, and security issues if you
do it anyway.
The reason for not supporting this is because it creates far too much complexity
with little to no benefit, coupled with absurd and unusable FFmpeg API
artifacts.
Newer mpv versions will refuse to start if runtime and compile time FFmpeg
library versions mismatch.
## Release cycle
Every other month, an arbitrary git snapshot is made, and is assigned
a 0.X.0 version number. No further maintenance is done.
Every few months, a new release is cut off of the master branch and is assigned
a 0.X.0 version number.
As part of the maintenance process, minor releases are made, which are assigned
0.X.Y version numbers. Minor releases contain bug fixes only. They never merge
the master branch, and no features are added to it. Only the latest release is
maintained.
The goal of releases is to provide stability and an unchanged base for the sake
of Linux distributions. If you want the newest features, just use the master
branch, which is stable most of the time, except sometimes, when it's not.
The goal of releases is to make Linux distributions happy. Linux distributions
are also expected to apply their own patches in case of bugs and security
issues.
Releases other than the latest release are unsupported and unmaintained.
@@ -174,11 +205,9 @@ list of changes is located [here][mplayer-changes].
Most activity happens on the IRC channel and the github issue tracker. The
mailing lists are mostly unused.
- **Github issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv-player` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-player-dev` on `irc.freenode.net`
- **Users Mailing List**: `mpv-users@googlegroups.com` ([Archive / Subscribe][mpv-users]).
- **Devel Mailing List**: `mpv-devel@googlegroups.com` ([Archive / Subscribe][mpv-devel])
- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
- **User IRC Channel**: `#mpv` on `irc.freenode.net`
- **Developer IRC Channel**: `#mpv-devel` on `irc.freenode.net`
To contact the `mpv` team in private write to `mpv-team@googlegroups.com`. Use
only if discretion is required.
@@ -187,14 +216,12 @@ only if discretion is required.
[mpv-build]: https://github.com/mpv-player/mpv-build
[homebrew-mpv]: https://github.com/mpv-player/homebrew-mpv
[issue-tracker]: https://github.com/mpv-player/mpv/issues
[mpv-users]: https://groups.google.com/forum/?hl=en#!forum/mpv-users
[mpv-devel]: https://groups.google.com/forum/?hl=en#!forum/mpv-devel
[ffmpeg_vs_libav]: https://github.com/mpv-player/mpv/wiki/FFmpeg-versus-Libav
[release-policy]: https://github.com/mpv-player/mpv/blob/master/DOCS/release-policy.md
[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
[mplayer-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/mplayer-changes.rst
## License
## License
[GPLv2](https://github.com/mpv-player/mpv/blob/master/LICENSE)
Mostly GPLv2 or later. See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
+1831
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+22
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@@ -0,0 +1,22 @@
#!/usr/bin/bash
set -e
export DEST_OS=win32
export CC=gcc
export PKG_CONFIG=/usr/bin/pkg-config
export PERL=/usr/bin/perl
export PYTHON=/usr/bin/python3
"$PYTHON" bootstrap.py
"$PYTHON" waf configure \
--check-c-compiler=gcc \
--disable-cdda \
--enable-egl-angle \
--enable-jpeg \
--enable-lcms2 \
--enable-libarchive \
--enable-libass \
--enable-lua \
--enable-rubberband \
--enable-uchardet
"$PYTHON" waf build
+35
View File
@@ -0,0 +1,35 @@
#!/usr/bin/bash
set -e
case $MSYSTEM in
MINGW32)
export MINGW_PACKAGE_PREFIX=mingw-w64-i686
;;
MINGW64)
export MINGW_PACKAGE_PREFIX=mingw-w64-x86_64
;;
esac
# Write an empty fonts.conf to speed up fc-cache
export FONTCONFIG_FILE=/dummy-fonts.conf
cat >"$FONTCONFIG_FILE" <<EOF
<?xml version="1.0"?>
<!DOCTYPE fontconfig SYSTEM "fonts.dtd">
<fontconfig></fontconfig>
EOF
# Install build dependencies for mpv
pacman -S --noconfirm --needed \
$MINGW_PACKAGE_PREFIX-gcc \
$MINGW_PACKAGE_PREFIX-angleproject-git \
$MINGW_PACKAGE_PREFIX-ffmpeg \
$MINGW_PACKAGE_PREFIX-lcms2 \
$MINGW_PACKAGE_PREFIX-libarchive \
$MINGW_PACKAGE_PREFIX-libass \
$MINGW_PACKAGE_PREFIX-libjpeg-turbo \
$MINGW_PACKAGE_PREFIX-lua51 \
$MINGW_PACKAGE_PREFIX-rubberband \
$MINGW_PACKAGE_PREFIX-uchardet-git
# Delete unused packages to reduce space used in the Appveyor cache
pacman -Sc --noconfirm
+2 -2
View File
@@ -9,8 +9,8 @@ use warnings;
# the exact contents of the original file.
# FIXME: why not a char array?
# treat only alphanumeric and not-" punctuation as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>?^_{|}~ -]};
# treat only alphanumeric and punctuations (excluding " and ?) as safe
my $unsafe_chars = qr{[^][A-Za-z0-9!#%&'()*+,./:;<=>^_{|}~ -]};
for my $file (@ARGV) {
open my $fh, '<:raw', $file or next;
Regular → Executable
+1 -1
View File
@@ -5,7 +5,7 @@
conv() {
echo
identify -format "icon: %w %h" "$1"
echo `identify -format "icon: %w %h" "$1"`
convert "$1" -depth 8 rgba:-
}
+7 -7
View File
@@ -47,7 +47,7 @@ judge()
progressive=$((progressive + progressive1))
undetermined=$((undetermined + undetermined1))
done <<EOF
$(testfun "$@")
$(testfun "$@" | sed 's/:/: /g')
EOF
interlaced=$((bff + tff))
@@ -95,18 +95,18 @@ case "$verdict" in
exit 0
;;
interlaced-tff)
judge "$@" --vf-clr --vf-pre=pullup --field-dominance=top
judge "$@" --vf-clr --vf-pre=lavfi=\[setfield=tff\],pullup
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=pullup --field-dominance=top
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=tff\],pullup
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 1
;;
*)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=yadif --field-dominance=top
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=tff\],yadif
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 2
@@ -114,18 +114,18 @@ case "$verdict" in
esac
;;
interlaced-bff)
judge "$@" --vf-clr --vf-pre=pullup --field-dominance=bottom
judge "$@" --vf-clr --vf-pre=lavfi=\[setfield=bff\],pullup
case "$verdict" in
progressive)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=pullup --field-dominance=bottom
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=bff\],pullup
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 1
;;
*)
[ -n "$ILDETECT_DRY_RUN" ] || \
$ILDETECT_MPV "$@" --vf-pre=yadif --field-dominance=bottom
$ILDETECT_MPV "$@" --vf-pre=lavfi=\[setfield=bff\],yadif
r=$?
[ $r -eq 0 ] || exit $((r | 16))
exit 2
+1 -1
View File
@@ -84,7 +84,7 @@ sub elem_by_hexid {
# used by elem when setting the 'valname' key
use constant TYPE_MAP => {
uint => 'uint64_t',
str => 'struct bstr',
str => 'char *',
binary => 'struct bstr',
ebml_id => 'uint32_t',
float => 'double',
+7 -1
View File
@@ -11,4 +11,10 @@ to mpv's command line.
Where appropriate, they may also be placed in ~/.config/mpv/scripts/ from
where they will be automatically loaded when mpv starts.
Some of these are just for testing mpv internals.
This is only a small selection of internally maintained scripts. Some of them
are just for testing mpv internals, or serve as examples. An extensive
user-edited list of 3rd party scripts is available here:
https://github.com/mpv-player/mpv/wiki/User-Scripts
(Anyone can add their own scripts to that list.)
+20
View File
@@ -0,0 +1,20 @@
-- Handles the edge case where previous attempts to init audio have failed, but
-- might start working due to a newly added device. This is required in
-- particular for ao=wasapi, since the internal IMMNotificationClient code that
-- normally triggers ao-reload will not be running in this case.
function do_reload()
mp.command("ao-reload")
reloading = nil
end
function on_audio_device_list_change()
if mp.get_property("current-ao") == "null" and not reloading then
mp.msg.verbose("audio-device-list changed: reloading audio")
-- avoid calling ao-reload too often
reloading = mp.add_timeout(0.5, do_reload)
end
end
mp.set_property("options/audio-fallback-to-null", "yes")
mp.observe_property("audio-device-list", "native", on_audio_device_list_change)
+26 -45
View File
@@ -2,21 +2,16 @@
-- appropriate deinterlacing filter based on a short section of the
-- currently playing video.
--
-- It registers the key-binding ctrl+d, which when pressed, inserts
-- the filter vf=lavfi=idet. After 4 second, it examines the results
-- to determine whether the content progressive or interlaced and the
-- interlacing field dominance. It immediately sets the latter within
-- mpv.
-- It registers the key-binding ctrl+d, which when pressed, inserts the filters
-- ``vf=lavfi=idet,pullup,vf=lavfi=idet``. After 4 seconds, it removes these
-- filters and decides whether the content is progressive, interlaced, or
-- telecined and the interlacing field dominance.
--
-- If the content is judged not to be progressive, it may be either
-- interlaced or telecined. To determine which one, the video is
-- seeked back to the detection starting point with the "pullup"
-- filter inserted. After another four seconds, if idet thinks that
-- the pulled up viedo is "progressive", then pullup is the correct
-- filter and this script leaves it in places while removing the idet
-- filter. Otherwise, the content plain interlaced and mpv's deinterlace
-- property is set. This will usually insert the yadif deinterlacing filter.
-- Based on this information, it may set mpv's ``deinterlace`` property (which
-- usually inserts the yadif filter), or insert the ``pullup`` filter if the
-- content is telecined. It also sets mpv's ``field-dominance`` property.
--
-- OPTIONS:
-- The default detection time may be overridden by adding
--
-- --script-opts=autodeint.detect_seconds=<number of seconds>
@@ -37,6 +32,7 @@ require "mp.msg"
script_name = mp.get_script_name()
detect_label = string.format("%s-detect", script_name)
pullup_label = string.format("%s", script_name)
ivtc_detect_label = string.format("%s-ivtc-detect", script_name)
-- number of seconds to gather cropdetect data
detect_seconds = tonumber(mp.get_opt(string.format("%s.detect_seconds", script_name)))
@@ -69,30 +65,29 @@ function start_detect()
mp.set_property("deinterlace","no")
del_filter_if_present(pullup_label)
percent_pos = mp.get_property("percent-pos")
-- insert the detection filter
local cmd = string.format('vf add @%s:lavfi=graph="idet"', detect_label)
local cmd = string.format('vf add @%s:lavfi=graph="idet",@%s:pullup,@%s:lavfi=graph="idet"',
detect_label, pullup_label, ivtc_detect_label)
if not mp.command(cmd) then
mp.msg.error("failed to insert detection filter")
mp.msg.error("failed to insert detection filters")
return
end
-- wait to gather data
timer = mp.add_timeout(detect_seconds, judge_field_dominance)
timer = mp.add_timeout(detect_seconds, select_filter)
end
function stop_detect()
del_filter_if_present(detect_label)
del_filter_if_present(ivtc_detect_label)
timer = nil
mp.set_property("playback-pos", percent_pos)
end
progressive, interlaced_tff, interlaced_bff, interlaced = 0, 1, 2, 3, 4
function judge()
function judge(label)
-- get the metadata
local result = mp.get_property_native(string.format("vf-metadata/%s", detect_label))
local result = mp.get_property_native(string.format("vf-metadata/%s", label))
num_tff = tonumber(result["lavfi.idet.multiple.tff"])
num_bff = tonumber(result["lavfi.idet.multiple.bff"])
num_progressive = tonumber(result["lavfi.idet.multiple.progressive"])
@@ -100,10 +95,10 @@ function judge()
num_interlaced = num_tff + num_bff
num_determined = num_interlaced + num_progressive
mp.msg.verbose("progressive = "..num_progressive)
mp.msg.verbose("interlaced-tff = "..num_tff)
mp.msg.verbose("interlaced-bff = "..num_bff)
mp.msg.verbose("undetermined = "..num_undetermined)
mp.msg.verbose(label.." progressive = "..num_progressive)
mp.msg.verbose(label.." interlaced-tff = "..num_tff)
mp.msg.verbose(label.." interlaced-bff = "..num_bff)
mp.msg.verbose(label.." undetermined = "..num_undetermined)
if num_determined < num_undetermined then
mp.msg.warn("majority undetermined frames")
@@ -119,11 +114,12 @@ function judge()
end
end
function judge_field_dominance()
verdict = judge()
function select_filter()
-- handle the first detection filter results
verdict = judge(detect_label)
if verdict == progressive then
stop_detect()
mp.msg.info("progressive: doing nothing")
stop_detect()
return
elseif verdict == interlaced_tff then
mp.set_property("field-dominance", "top")
@@ -133,21 +129,8 @@ function judge_field_dominance()
mp.set_property("field-dominance", "auto")
end
local cmd = string.format("vf pre @%s:pullup", pullup_label)
if not mp.command(cmd) then
mp.msg.error("failed to insert pullup filter")
stop_detect()
return
end
-- redo the detection with the pullup filter to see if it's telecined
mp.set_property("percent-pos", percent_pos)
timer = mp.add_timeout(detect_seconds, judge_ivtc)
end
function judge_ivtc()
verdict = judge()
-- handle the ivtc detection filter results
verdict = judge(ivtc_detect_label)
if verdict == progressive then
mp.msg.info(string.format("telecinied with %s field dominance: using pullup", mp.get_property("field-dominance")))
stop_detect()
@@ -157,8 +140,6 @@ function judge_ivtc()
mp.set_property("deinterlace","yes")
stop_detect()
end
return
end
mp.add_key_binding("ctrl+d", script_name, start_detect)
+20 -3
View File
@@ -4,8 +4,8 @@
-- alphabetically, and adds entries before and after the current file to
-- the internal playlist. (It stops if the it would add an already existing
-- playlist entry at the same position - this makes it "stable".)
-- Add at most 5 * 2 files when starting a file (before + after).
MAXENTRIES = 5
-- Add at most 5000 * 2 files when starting a file (before + after).
MAXENTRIES = 5000
function Set (t)
local set = {}
@@ -30,7 +30,12 @@ function add_files_at(index, files)
end
function get_extension(path)
return string.match(path, "%.([^%.]+)$" )
match = string.match(path, "%.([^%.]+)$" )
if match == nil then
return "nomatch"
else
return match
end
end
table.filter = function(t, iter)
@@ -47,6 +52,13 @@ function find_and_add_entries()
if #dir == 0 then
return
end
local pl_count = mp.get_property_number("playlist-count", 1)
if (pl_count > 1 and autoload == nil) or
(pl_count == 1 and EXTENSIONS[string.lower(get_extension(filename))] == nil) then
return
else
autoload = true
end
local files = mputils.readdir(dir, "files")
if files == nil then
@@ -60,6 +72,11 @@ function find_and_add_entries()
return EXTENSIONS[string.lower(ext)]
end)
table.sort(files, function (a, b)
local len = string.len(a) - string.len(b)
if len ~= 0 then -- case for ordering filename ending with such as X.Y.Z
local ext = string.len(get_extension(a)) + 1
return string.sub(a, 1, -ext) < string.sub(b, 1, -ext)
end
return string.lower(a) < string.lower(b)
end)
+2 -2
View File
@@ -4,7 +4,7 @@
-- parameters. See the entry for "drc" under the "AUDIO FILTERS"
-- section of the man page for a complete description of the filter.
--
-- This script registers the key-binding "\" to toggle the filter between
-- This script registers the key-binding "\" to toggle the filter between
--
-- * off
-- * method=1 (single-sample smoothing)
@@ -92,7 +92,7 @@ function drc_quieter_handler()
drc_scale_target(0.5)
end
-- toggle between off, method 1 and method 2
-- toggle between off, method 1 and method 2
mp.add_key_binding("\\", "drc_toggle_method", drc_toggle_method_handler)
-- increase or decrease target volume
mp.add_key_binding("ctrl+9", "drc_quieter", drc_quieter_handler)
+3 -1
View File
@@ -1,5 +1,7 @@
-- Rebuild the terminal status line as a lua script
-- Be aware that this will require more cpu power!
-- Also, this is based on a rather old version of the
-- builtin mpv status line.
-- Add a string to the status line
function atsl(s)
@@ -28,7 +30,7 @@ function update_status_line()
atsl(mp.get_property_osd("time-pos"))
atsl(" / ");
atsl(mp.get_property_osd("length"));
atsl(mp.get_property_osd("duration"));
atsl(" (")
atsl(mp.get_property_osd("percent-pos", -1))
-34
View File
@@ -1,34 +0,0 @@
--sets the startime of a youtube video as specified in the "t=HHhMMmSSs" part of the url
--NOTE: This might become obsolete once youtube-dl adds the functionality
local msg = require 'mp.msg'
function youtube_starttime()
url = mp.get_property("path", "")
start = 0
if string.find(url, "youtu%.?be") and
((url:find("http://") == 1) or (url:find("https://") == 1)) then
time = string.match(url, "[#&%?]t=%d*h?%d*m?%d+s?m?h?")
--the time-string can start with #, & or ? followed by t= and the timing parameters
--at least one number needs to be present after t=, followed by h, m, s or nothing (>implies s)
if time then
for pos in string.gmatch(time,"%d+%a?") do
if string.match(pos,"%d+h") then --find out multiplier for
multiplier = 60*60 --hours
elseif string.match(pos,"%d+m") then
multiplier = 60 --minutes
else multiplier = 1 end --seconds
start = start + (string.match(pos,"%d+") * multiplier)
end
msg.info("parsed '" .. time .. "' into '" .. start .. "' seconds")
end
mp.set_property("file-local-options/start",start)
end
end
mp.add_hook("on_load", 50, youtube_starttime)
+10 -1
View File
@@ -39,8 +39,17 @@ def apply_plist_template(plist_file, version):
for line in fileinput.input(plist_file, inplace=1):
print (line.rstrip().replace('${VERSION}', version))
def bundle_version():
if os.path.exists('VERSION'):
x = open('VERSION')
version = x.read()
x.close()
else:
version = sh("./version.sh").strip()
return version
def main():
version = sh("./version.sh --print").strip()
version = bundle_version().rstrip()
usage = "usage: %prog [options] arg"
parser = OptionParser(usage)
@@ -1,2 +1 @@
screenshot-template=~/Desktop/shot%n
profile=pseudo-gui
+47 -17
View File
@@ -1,11 +1,15 @@
#!/usr/bin/env python3
import matplotlib.pyplot as plot
from pyqtgraph.Qt import QtGui, QtCore
import pyqtgraph as pg
import sys
import re
filename = sys.argv[1]
event_regex = re.compile(".*")
events = ".*"
if len(sys.argv) > 2:
events = sys.argv[2]
event_regex = re.compile(events)
"""
This script is meant to display stats written by mpv --dump-stats=filename.
@@ -26,8 +30,8 @@ Currently, the following event types are supported:
'end' <name> end of the named event
'value' <float> <name> a normal value (as opposed to event)
'event-timed' <ts> <name> singular event at the given timestamp
'value-timed' <ts> <float> <name>
a value for an event at the given timestamp
'value-timed' <ts> <float> <name> a value for an event at the given timestamp
'range-timed' <ts1> <ts2> <name> like start/end, but explicit times
<name> singular event (same as 'signal')
"""
@@ -35,8 +39,8 @@ Currently, the following event types are supported:
class G:
events = {}
start = None
# http://matplotlib.org/api/markers_api.html#module-matplotlib.markers
markers = ["o", "8", "s", "p", "*", "h", "+", "x", "D"]
markers = ["o", "s", "t", "d"]
curveno = {}
def find_marker():
if len(G.markers) == 0:
@@ -62,6 +66,10 @@ def get_event(event, evtype):
G.events[event] = e
return G.events[event]
colors = [(0.0, 0.5, 0.0), (0.0, 0.0, 1.0), (0.0, 0.0, 0.0), (1.0, 0.0, 0.0), (0.75, 0.75, 0), (0.0, 0.75, 0.75), (0.75, 0, 0.75)]
def mkColor(t):
return pg.mkColor(int(t[0] * 255), int(t[1] * 255), int(t[2] * 255))
SCALE = 1e6 # microseconds to seconds
for line in [line.split("#")[0].strip() for line in open(filename, "r")]:
@@ -91,6 +99,15 @@ for line in [line.split("#")[0].strip() for line in open(filename, "r")]:
val = int(val) / SCALE - G.start
e = get_event(name, "event-signal")
e.vals.append((val, 1))
elif event.startswith("range-timed "):
_, ts1, ts2, name = event.split(" ", 3)
ts1 = int(ts1) / SCALE - G.start
ts2 = int(ts2) / SCALE - G.start
e = get_event(name, "event")
e.vals.append((ts1, 0))
e.vals.append((ts1, 1))
e.vals.append((ts2, 1))
e.vals.append((ts2, 0))
elif event.startswith("value-timed "):
_, tsval, val, name = event.split(" ", 3)
tsval = int(tsval) / SCALE - G.start
@@ -116,20 +133,33 @@ for e, index in zip(G.sevents, range(len(G.sevents))):
else:
e.vals = [(x, y * (m - index) / m) for (x, y) in e.vals]
fig = plot.figure()
fig.hold(True)
pg.setConfigOption('background', 'w')
pg.setConfigOption('foreground', 'k')
app = QtGui.QApplication([])
win = pg.GraphicsWindow()
#win.resize(1500, 900)
ax = [None, None]
plots = 2 if hasval else 1
ax[0] = fig.add_subplot(plots, 1, 1)
ax[0] = win.addPlot()
if hasval:
ax[1] = fig.add_subplot(plots, 1, 2, sharex=ax[0])
legends = [[], []]
win.nextRow()
ax[1] = win.addPlot()
ax[1].setXLink(ax[0])
for cur in ax:
if cur is not None:
cur.addLegend(offset = (-1, 1))
for e in G.sevents:
cur = ax[1 if e.type == "value" else 0]
pl, = cur.plot([x for x,y in e.vals], [y for x,y in e.vals], label=e.name)
args = {'name': e.name,'antialias':True}
if e.type == "event-signal":
plot.setp(pl, marker = e.marker, linestyle = "None")
for cur in ax:
if cur is not None:
cur.legend()
plot.show()
args['symbol'] = e.marker
args['pen'] = None
else:
if not cur in G.curveno:
G.curveno[cur] = 0
args['pen'] = pg.mkPen(mkColor(colors[G.curveno[cur] % len(colors)]), width=0)
G.curveno[cur] += 1
n = cur.plot([x for x,y in e.vals], [y for x,y in e.vals], **args)
QtGui.QApplication.instance().exec_()
View File
File renamed without changes.
+43 -10
View File
@@ -36,7 +36,8 @@ chomp $vf_str;
$protos_str = join(' ', @protos);
my $profile_comp = <<'EOS';
my $runtime_completions = <<'EOS';
profile|show-profile)
local -a profiles
local current
for current in "${(@f)$($words[1] --profile=help)}"; do
@@ -63,17 +64,40 @@ my $profile_comp = <<'EOS';
profiles=($profiles 'help[list profiles]')
_values -s , 'profile(s)' $profiles && rc=0
fi
;;
audio-device)
local -a audio_devices
local current
for current in "${(@f)$($words[1] --audio-device=help)}"; do
current=${current//\*/\\\*}
current=${current//\:/\\\:}
current=${current//\[/\\\[}
current=${current//\]/\\\]}
if [[ $current =~ ' '\'([^\']*)\'' \('(.*)'\)' ]]; then
audio_devices=($audio_devices "$match[1][$match[2]]")
fi
done
audio_devices=($audio_devices 'help[list audio devices]')
_values 'audio device' $audio_devices && rc=0
;;
EOS
chomp $profile_comp;
chomp $runtime_completions;
my $tmpl = <<"EOS";
#compdef mpv
# mpv zsh completion
# For customization, see:
# https://github.com/mpv-player/mpv/wiki/Zsh-completion-customization
local curcontext="\$curcontext" state state_descr line
typeset -A opt_args
# By default, don't complete URLs unless no files match
local -a tag_order
zstyle -a ":completion:*:*:\$service:*" tag-order tag_order || \
zstyle ":completion:*:*:\$service:*" tag-order '!urls'
local rc=1
_arguments -C -S \\
@@ -105,9 +129,7 @@ $vf_str
&& rc=0
;;
profile|show-profile)
$profile_comp
;;
$runtime_completions
files)
compset -P '*,'
@@ -120,7 +142,7 @@ $profile_comp
_tags files urls
while _tags; do
_requested files expl 'media file' _files -g \\
"*.(#i)(asf|asx|avi|flac|flv|m1v|m2p|m2v|m4v|mjpg|mka|mkv|mov|mp3|mp4|mpe|mpeg|mpg|ogg|ogm|ogv|qt|rm|ts|vob|wav|webm|wma|wmv)(-.)" && rc=0
"*.(#i)(asf|asx|avi|f4v|flac|flv|m1v|m2p|m2v|m4v|mjpg|mka|mkv|mov|mp3|mp4|mpe|mpeg|mpg|ogg|ogm|ogv|opus|qt|rm|ts|vob|wav|webm|wma|wmv|wv)(-.)" && rc=0
if _requested urls; then
while _next_label urls expl URL; do
_urls "\$expl[@]" && rc=0
@@ -141,7 +163,7 @@ sub parse_main_opts {
my ($cmd, $regex) = @_;
my @list;
my @lines = split /\n/, `"$mpv" --no-config $cmd`;
my @lines = call_mpv($cmd);
foreach my $line (@lines) {
my ($name, $desc) = ($line =~ /^$regex/) or next;
@@ -183,7 +205,7 @@ sub parse_main_opts {
}
} elsif ($line =~ /\[file\]/) {
$entry .= '->files';
} elsif ($name =~ /^--(ao|vo|af|vf|profile|show-profile)$/) {
} elsif ($name =~ /^--(ao|vo|af|vf|profile|show-profile|audio-device)$/) {
$entry .= "->$1";
}
push @list, $entry;
@@ -206,7 +228,7 @@ sub parse_opts {
my ($cmd, $regex) = @_;
my @list;
my @lines = split /\n/, `"$mpv" --no-config $cmd`;
my @lines = call_mpv($cmd);
foreach my $line (@lines) {
if ($line !~ /^$regex/) {
@@ -226,3 +248,14 @@ sub parse_opts {
return @list;
}
sub call_mpv {
my ($cmd) = @_;
my $output = `"$mpv" --no-config $cmd`;
if ($? == -1) {
die "Could not run mpv: $!";
} elsif ((my $exit_code = $? >> 8) != 0) {
die "mpv returned $exit_code with output:\n$output";
}
return split /\n/, $output;
}
+1
View File
@@ -0,0 +1 @@
0.18.1
+29
View File
@@ -0,0 +1,29 @@
branches:
only:
- master
- appveyor
environment:
matrix:
- MSYSTEM: MINGW64
- MSYSTEM: MINGW32
shallow_clone: true
test: off
install:
# Update core packages
- C:\msys64\usr\bin\pacman -Syyuu --noconfirm
# Update non-core packages
- C:\msys64\usr\bin\pacman -Suu --noconfirm
# Install required MSYS2 packages
- C:\msys64\usr\bin\pacman -S --noconfirm --needed perl python pkg-config
# Now MSYS2 is up to date, do the rest of the install from a bash script
- C:\msys64\usr\bin\bash -lc "cd \"$APPVEYOR_BUILD_FOLDER\" && exec ./TOOLS/appveyor-install.sh"
build_script:
- C:\msys64\usr\bin\bash -lc "cd \"$APPVEYOR_BUILD_FOLDER\" && exec ./TOOLS/appveyor-build.sh"
on_failure:
- type "%APPVEYOR_BUILD_FOLDER%\build\config.log"
cache:
- C:\msys64\var\cache\pacman\pkg
+146 -21
View File
@@ -22,9 +22,10 @@
#include <libavutil/buffer.h>
#include <libavutil/frame.h>
#include <libavutil/mem.h>
#include <libavutil/version.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "common/common.h"
#include "fmt-conversion.h"
#include "audio.h"
@@ -34,8 +35,8 @@ static void update_redundant_info(struct mp_audio *mpa)
assert(mp_chmap_is_empty(&mpa->channels) ||
mp_chmap_is_valid(&mpa->channels));
mpa->nch = mpa->channels.num;
mpa->bps = af_fmt2bps(mpa->format);
if (AF_FORMAT_IS_PLANAR(mpa->format)) {
mpa->bps = af_fmt_to_bytes(mpa->format);
if (af_fmt_is_planar(mpa->format)) {
mpa->spf = 1;
mpa->num_planes = mpa->nch;
mpa->sstride = mpa->bps;
@@ -58,13 +59,6 @@ void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
update_redundant_info(mpa);
}
// Use old MPlayer/ALSA channel layout.
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels)
{
mp_chmap_from_channels_alsa(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
{
mpa->channels = *chmap;
@@ -93,15 +87,19 @@ bool mp_audio_config_valid(const struct mp_audio *mpa)
char *mp_audio_config_to_str_buf(char *buf, size_t buf_sz, struct mp_audio *mpa)
{
char ch[128];
mp_chmap_to_str_buf(ch, sizeof(ch), &mpa->channels);
char *hr_ch = mp_chmap_to_str_hr(&mpa->channels);
if (strcmp(hr_ch, ch) != 0)
mp_snprintf_cat(ch, sizeof(ch), " (%s)", hr_ch);
snprintf(buf, buf_sz, "%dHz %s %dch %s", mpa->rate,
mp_chmap_to_str(&mpa->channels), mpa->channels.num,
af_fmt_to_str(mpa->format));
ch, mpa->channels.num, af_fmt_to_str(mpa->format));
return buf;
}
void mp_audio_force_interleaved_format(struct mp_audio *mpa)
{
if (AF_FORMAT_IS_PLANAR(mpa->format))
if (af_fmt_is_planar(mpa->format))
mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
}
@@ -159,8 +157,8 @@ void mp_audio_realloc(struct mp_audio *mpa, int samples)
if (!mpa->allocated[n] || size != mpa->allocated[n]->size) {
if (av_buffer_realloc(&mpa->allocated[n], size) < 0)
abort(); // OOM
mpa->planes[n] = mpa->allocated[n]->data;
}
mpa->planes[n] = mpa->allocated[n]->data;
}
for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
av_buffer_unref(&mpa->allocated[n]);
@@ -191,8 +189,18 @@ int mp_audio_get_allocated_size(struct mp_audio *mpa)
{
int size = 0;
for (int n = 0; n < mpa->num_planes; n++) {
int s = mpa->allocated[n] ? mpa->allocated[n]->size / mpa->sstride : 0;
size = n == 0 ? s : MPMIN(size, s);
for (int i = 0; i < MP_NUM_CHANNELS && mpa->allocated[i]; i++) {
uint8_t *start = mpa->allocated[i]->data;
uint8_t *end = start + mpa->allocated[i]->size;
uint8_t *plane = mpa->planes[n];
if (plane >= start && plane < end) {
int s = MPMIN((end - plane) / mpa->sstride, INT_MAX);
size = n == 0 ? s : MPMIN(size, s);
goto next;
}
}
return 0; // plane is not covered by any buffer
next: ;
}
return size;
}
@@ -244,8 +252,51 @@ void mp_audio_skip_samples(struct mp_audio *data, int samples)
data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
data->samples -= samples;
if (data->pts != MP_NOPTS_VALUE)
data->pts += samples / (double)data->rate;
}
// Return the timestamp of the sample just after the end of this frame.
double mp_audio_end_pts(struct mp_audio *f)
{
if (f->pts == MP_NOPTS_VALUE || f->rate < 1)
return MP_NOPTS_VALUE;
return f->pts + f->samples / (double)f->rate;
}
// Clip the given frame to the given timestamp range. Adjusts the frame size
// and timestamp.
void mp_audio_clip_timestamps(struct mp_audio *f, double start, double end)
{
double f_end = mp_audio_end_pts(f);
if (f_end == MP_NOPTS_VALUE)
return;
if (end != MP_NOPTS_VALUE) {
if (f_end >= end) {
if (f->pts >= end) {
f->samples = 0;
} else {
int new = (end - f->pts) * f->rate;
f->samples = MPCLAMP(new, 0, f->samples);
}
}
}
if (start != MP_NOPTS_VALUE) {
if (f->pts < start) {
if (f_end <= start) {
f->samples = 0;
f->pts = f_end;
} else {
int skip = (start - f->pts) * f->rate;
skip = MPCLAMP(skip, 0, f->samples);
mp_audio_skip_samples(f, skip);
}
}
}
}
// Return false if the frame data is shared, true otherwise.
// Will return true for non-refcounted frames.
bool mp_audio_is_writeable(struct mp_audio *data)
@@ -316,21 +367,23 @@ struct mp_audio *mp_audio_from_avframe(struct AVFrame *avframe)
}
// If we can't handle the format (e.g. too many channels), bail out.
if (!mp_audio_config_valid(new) || avframe->nb_extended_buf)
if (!mp_audio_config_valid(new))
goto fail;
for (int n = 0; n < AV_NUM_DATA_POINTERS; n++) {
if (!avframe->buf[n])
for (int n = 0; n < AV_NUM_DATA_POINTERS + avframe->nb_extended_buf; n++) {
AVBufferRef *buf = n < AV_NUM_DATA_POINTERS ? avframe->buf[n]
: avframe->extended_buf[n - AV_NUM_DATA_POINTERS];
if (!buf)
break;
if (n >= MP_NUM_CHANNELS)
goto fail;
new->allocated[n] = av_buffer_ref(avframe->buf[n]);
new->allocated[n] = av_buffer_ref(buf);
if (!new->allocated[n])
goto fail;
}
for (int n = 0; n < new->num_planes; n++)
new->planes[n] = avframe->data[n];
new->planes[n] = avframe->extended_data[n];
new->samples = avframe->nb_samples;
return new;
@@ -341,6 +394,78 @@ fail:
return NULL;
}
// Returns NULL on failure. The input is always unreffed.
struct AVFrame *mp_audio_to_avframe_and_unref(struct mp_audio *frame)
{
struct AVFrame *avframe = av_frame_alloc();
if (!avframe)
goto fail;
avframe->nb_samples = frame->samples;
avframe->format = af_to_avformat(frame->format);
if (avframe->format == AV_SAMPLE_FMT_NONE)
goto fail;
avframe->channel_layout = mp_chmap_to_lavc(&frame->channels);
if (!avframe->channel_layout)
goto fail;
#if LIBAVUTIL_VERSION_MICRO >= 100
// FFmpeg being a stupid POS (but I respect it)
avframe->channels = frame->channels.num;
#endif
avframe->sample_rate = frame->rate;
if (frame->num_planes > AV_NUM_DATA_POINTERS) {
avframe->extended_data =
av_mallocz_array(frame->num_planes, sizeof(avframe->extended_data[0]));
int extbufs = frame->num_planes - AV_NUM_DATA_POINTERS;
avframe->extended_buf =
av_mallocz_array(extbufs, sizeof(avframe->extended_buf[0]));
if (!avframe->extended_data || !avframe->extended_buf)
goto fail;
avframe->nb_extended_buf = extbufs;
}
for (int p = 0; p < frame->num_planes; p++)
avframe->extended_data[p] = frame->planes[p];
avframe->linesize[0] = frame->samples * frame->sstride;
for (int p = 0; p < AV_NUM_DATA_POINTERS; p++)
avframe->data[p] = avframe->extended_data[p];
for (int p = 0; p < frame->num_planes; p++) {
if (!frame->allocated[p])
break;
AVBufferRef *nref = av_buffer_ref(frame->allocated[p]);
if (!nref)
goto fail;
if (p < AV_NUM_DATA_POINTERS) {
avframe->buf[p] = nref;
} else {
avframe->extended_buf[p - AV_NUM_DATA_POINTERS] = nref;
}
}
// Force refcounted frame.
if (!avframe->buf[0]) {
AVFrame *tmp = av_frame_alloc();
if (!tmp)
goto fail;
if (av_frame_ref(tmp, avframe) < 0)
goto fail;
av_frame_free(&avframe);
avframe = tmp;
}
talloc_free(frame);
return avframe;
fail:
av_frame_free(&avframe);
talloc_free(frame);
return NULL;
}
struct mp_audio_pool {
AVBufferPool *avpool;
int element_size;
+10 -3
View File
@@ -35,15 +35,19 @@ struct mp_audio {
int nch; // number of channels (redundant with chmap)
int spf; // sub-samples per sample on each plane
int num_planes; // number of planes
int bps; // size of sub-samples (af_fmt2bps(format))
int bps; // size of sub-samples (af_fmt_to_bytes(format))
// private
double pts; // currently invalid within the filter chain
// --- private
// These do not necessarily map directly to planes[]. They can have
// different order or count. There shouldn't be more buffers than planes.
// If allocated[n] is NULL, allocated[n+1] must also be NULL.
struct AVBufferRef *allocated[MP_NUM_CHANNELS];
};
void mp_audio_set_format(struct mp_audio *mpa, int format);
void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels);
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels);
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap);
void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src);
bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b);
@@ -68,12 +72,15 @@ void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length);
void mp_audio_copy_attributes(struct mp_audio *dst, struct mp_audio *src);
void mp_audio_skip_samples(struct mp_audio *data, int samples);
void mp_audio_clip_timestamps(struct mp_audio *f, double start, double end);
double mp_audio_end_pts(struct mp_audio *data);
bool mp_audio_is_writeable(struct mp_audio *data);
int mp_audio_make_writeable(struct mp_audio *data);
struct AVFrame;
struct mp_audio *mp_audio_from_avframe(struct AVFrame *avframe);
struct AVFrame *mp_audio_to_avframe_and_unref(struct mp_audio *frame);
struct mp_audio_pool;
struct mp_audio_pool *mp_audio_pool_create(void *ta_parent);
+16 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
@@ -119,6 +119,15 @@ void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples)
mp_audio_fill_silence(ab->buffer, 0, samples);
}
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples)
{
assert(samples >= 0 && samples <= ab->buffer->samples);
int oldlen = ab->buffer->samples;
ab->buffer->samples += samples;
mp_audio_realloc_min(ab->buffer, ab->buffer->samples);
mp_audio_copy(ab->buffer, oldlen, ab->buffer, oldlen - samples, samples);
}
// Get the start of the current readable buffer.
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa)
{
+8 -7
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_AUDIO_BUFFER_H
@@ -35,6 +35,7 @@ void mp_audio_buffer_get_write_buffer(struct mp_audio_buffer *ab, int minsamples
void mp_audio_buffer_finish_write(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_append(struct mp_audio_buffer *ab, struct mp_audio *mpa);
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa);
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_clear(struct mp_audio_buffer *ab);
+104 -95
View File
@@ -1,23 +1,25 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include <libavutil/common.h>
#include "common/common.h"
#include "common/msg.h"
#include "chmap.h"
@@ -50,6 +52,7 @@ static const char *const speaker_names[MP_SPEAKER_ID_COUNT][2] = {
[MP_SPEAKER_ID_SDL] = {"sdl", "surround direct left"},
[MP_SPEAKER_ID_SDR] = {"sdr", "surround direct right"},
[MP_SPEAKER_ID_LFE2] = {"lfe2", "low frequency 2"},
[MP_SPEAKER_ID_NA] = {"na", "not available"},
};
// Names taken from libavutil/channel_layout.c (Not accessible by API.)
@@ -67,6 +70,7 @@ static const char *const std_layout_names[][2] = {
{"quad", "fl-fr-bl-br"},
{"quad(side)", "fl-fr-sl-sr"},
{"3.1", "fl-fr-fc-lfe"},
{"3.1(back)", "fl-fr-lfe-bc"}, // not in lavc
{"5.0", "fl-fr-fc-bl-br"},
{"5.0(alsa)", "fl-fr-bl-br-fc"}, // not in lavc
{"5.0(side)", "fl-fr-fc-sl-sr"},
@@ -80,21 +84,23 @@ static const char *const std_layout_names[][2] = {
{"hexagonal", "fl-fr-fc-bl-br-bc"},
{"6.1", "fl-fr-fc-lfe-bc-sl-sr"},
{"6.1(back)", "fl-fr-fc-lfe-bl-br-bc"}, // lavc calls this "6.1" too
{"6.1(top)", "fl-fr-fc-lfe-bl-br-tc"}, // not in lavc
{"6.1(front)", "fl-fr-lfe-flc-frc-sl-sr"},
{"7.0", "fl-fr-fc-bl-br-sl-sr"},
{"7.0(front)", "fl-fr-fc-flc-frc-sl-sr"},
{"7.0(rear)", "fl-fr-fc-bl-br-sdl-sdr"}, // not in lavc
{"7.1", "fl-fr-fc-lfe-bl-br-sl-sr"},
{"7.1(alsa)", "fl-fr-bl-br-fc-lfe-sl-sr"}, // not in lavc
{"7.1(wide)", "fl-fr-fc-lfe-bl-br-flc-frc"},
{"7.1(wide-side)", "fl-fr-fc-lfe-flc-frc-sl-sr"},
{"7.1(rear)", "fl-fr-fc-lfe-bl-br-sdl-sdr"},
{"7.1(rear)", "fl-fr-fc-lfe-bl-br-sdl-sdr"}, // not in lavc
{"octagonal", "fl-fr-fc-bl-br-bc-sl-sr"},
{"downmix", "dl-dr"},
{"auto", ""}, // not in lavc
{0}
};
static const struct mp_chmap default_layouts[MP_NUM_CHANNELS + 1] = {
static const struct mp_chmap default_layouts[] = {
{0}, // empty
MP_CHMAP_INIT_MONO, // mono
MP_CHMAP2(FL, FR), // stereo
@@ -106,19 +112,6 @@ static const struct mp_chmap default_layouts[MP_NUM_CHANNELS + 1] = {
MP_CHMAP8(FL, FR, FC, LFE, BL, BR, SL, SR), // 7.1
};
// The channel order was lavc/waveex, but differs from lavc for 5, 6 and 8
// channels. 3 and 7 channels were likely undefined (no ALSA support).
// I'm not sure about the 4 channel case: ALSA uses "quad", while the ffmpeg
// default layout is "4.0".
static const char *const mplayer_layouts[MP_NUM_CHANNELS + 1] = {
[1] = "mono",
[2] = "stereo",
[4] = "quad",
[5] = "5.0(alsa)",
[6] = "5.1(alsa)",
[8] = "7.1(alsa)",
};
// Returns true if speakers are mapped uniquely, and there's at least 1 channel.
bool mp_chmap_is_valid(const struct mp_chmap *src)
{
@@ -127,7 +120,8 @@ bool mp_chmap_is_valid(const struct mp_chmap *src)
int sp = src->speaker[n];
if (sp >= MP_SPEAKER_ID_COUNT || mapped[sp])
return false;
mapped[sp] = true;
if (sp != MP_SPEAKER_ID_NA)
mapped[sp] = true;
}
return src->num > 0;
}
@@ -142,12 +136,10 @@ bool mp_chmap_is_empty(const struct mp_chmap *src)
bool mp_chmap_is_unknown(const struct mp_chmap *src)
{
for (int n = 0; n < src->num; n++) {
int speaker = src->speaker[n];
if (speaker >= MP_SPEAKER_ID_UNKNOWN0 &&
speaker <= MP_SPEAKER_ID_UNKNOWN_LAST)
return true;
if (src->speaker[n] != MP_SPEAKER_ID_NA)
return false;
}
return false;
return mp_chmap_is_valid(src);
}
// Note: empty channel maps compare as equal. Invalid ones can equal too.
@@ -171,15 +163,6 @@ bool mp_chmap_equals_reordered(const struct mp_chmap *a, const struct mp_chmap *
return mp_chmap_equals(&t1, &t2);
}
bool mp_chmap_is_compatible(const struct mp_chmap *a, const struct mp_chmap *b)
{
if (mp_chmap_equals(a, b))
return true;
if (a->num == b->num && (mp_chmap_is_unknown(a) || mp_chmap_is_unknown(b)))
return true;
return false;
}
bool mp_chmap_is_stereo(const struct mp_chmap *src)
{
static const struct mp_chmap stereo = MP_CHMAP_INIT_STEREO;
@@ -199,34 +182,43 @@ void mp_chmap_reorder_norm(struct mp_chmap *map)
qsort(arr, map->num, 1, comp_uint8);
}
// Remove silent (NA) channels, if any.
void mp_chmap_remove_na(struct mp_chmap *map)
{
struct mp_chmap new = {0};
for (int n = 0; n < map->num; n++) {
int sp = map->speaker[n];
if (sp != MP_SPEAKER_ID_NA)
new.speaker[new.num++] = map->speaker[n];
}
*map = new;
}
// Add silent (NA) channels to map until map->num >= num.
void mp_chmap_fill_na(struct mp_chmap *map, int num)
{
assert(num <= MP_NUM_CHANNELS);
while (map->num < num)
map->speaker[map->num++] = MP_SPEAKER_ID_NA;
}
// Set *dst to a standard layout with the given number of channels.
// If the number of channels is invalid, an invalid map is set, and
// mp_chmap_is_valid(dst) will return false.
void mp_chmap_from_channels(struct mp_chmap *dst, int num_channels)
{
if (num_channels < 0 || num_channels > MP_NUM_CHANNELS) {
*dst = (struct mp_chmap) {0};
} else {
*dst = (struct mp_chmap) {0};
if (num_channels >= 0 && num_channels < MP_ARRAY_SIZE(default_layouts))
*dst = default_layouts[num_channels];
}
}
// Try to do what mplayer/mplayer2/mpv did before channel layouts were
// introduced, i.e. get the old default channel order.
void mp_chmap_from_channels_alsa(struct mp_chmap *dst, int num_channels)
{
if (num_channels < 0 || num_channels > MP_NUM_CHANNELS) {
*dst = (struct mp_chmap) {0};
} else {
mp_chmap_from_str(dst, bstr0(mplayer_layouts[num_channels]));
if (!dst->num)
mp_chmap_from_channels(dst, num_channels);
}
if (!dst->num)
mp_chmap_set_unknown(dst, num_channels);
}
// Set *dst to an unknown layout for the given numbers of channels.
// If the number of channels is invalid, an invalid map is set, and
// mp_chmap_is_valid(dst) will return false.
// A mp_chmap with all entries set to NA is treated specially in some
// contexts (watch out for mp_chmap_is_unknown()).
void mp_chmap_set_unknown(struct mp_chmap *dst, int num_channels)
{
if (num_channels < 0 || num_channels > MP_NUM_CHANNELS) {
@@ -234,7 +226,7 @@ void mp_chmap_set_unknown(struct mp_chmap *dst, int num_channels)
} else {
dst->num = num_channels;
for (int n = 0; n < dst->num; n++)
dst->speaker[n] = MP_SPEAKER_ID_UNKNOWN0 + n;
dst->speaker[n] = MP_SPEAKER_ID_NA;
}
}
@@ -277,17 +269,26 @@ void mp_chmap_remove_useless_channels(struct mp_chmap *map,
}
// Return the ffmpeg/libav channel layout as in <libavutil/channel_layout.h>.
// Speakers not representable by ffmpeg/libav are dropped.
// Warning: this ignores the order of the channels, and will return a channel
// mask even if the order is different from libavcodec's.
// Also, "unknown" channel maps are translated to non-sense channel
// maps with the same number of channels.
uint64_t mp_chmap_to_lavc_unchecked(const struct mp_chmap *src)
{
// lavc has no concept for unknown layouts yet, so pick a default
struct mp_chmap t = *src;
if (t.num > 64)
return 0;
// lavc has no concept for unknown layouts yet, so pick something that does
// the job of signaling the number of channels, even if it makes no sense
// as a proper layout.
if (mp_chmap_is_unknown(&t))
mp_chmap_from_channels(&t, t.num);
return t.num == 64 ? (uint64_t)-1 : (1ULL << t.num) - 1;
uint64_t mask = 0;
for (int n = 0; n < t.num; n++)
mask |= 1ULL << t.speaker[n];
for (int n = 0; n < t.num; n++) {
if (t.speaker[n] < 64) // ignore MP_SPEAKER_ID_NA etc.
mask |= 1ULL << t.speaker[n];
}
return mask;
}
@@ -338,6 +339,8 @@ bool mp_chmap_is_lavc(const struct mp_chmap *src)
return true;
}
// Warning: for "unknown" channel maps, this returns something that may not
// make sense. Invalid channel maps are not changed.
void mp_chmap_reorder_to_lavc(struct mp_chmap *map)
{
if (!mp_chmap_is_valid(map))
@@ -348,56 +351,43 @@ void mp_chmap_reorder_to_lavc(struct mp_chmap *map)
// Get reordering array for from->to reordering. from->to must have the same set
// of speakers (i.e. same number and speaker IDs, just different order). Then,
// for each speaker n, dst[n] will be set such that:
// to->speaker[dst[n]] = from->speaker[n]
// (dst[n] gives the source channel for destination channel n)
void mp_chmap_get_reorder(int dst[MP_NUM_CHANNELS], const struct mp_chmap *from,
// for each speaker n, src[n] will be set such that:
// to->speaker[n] = from->speaker[src[n]]
// (src[n] gives the source channel for destination channel n)
// If *from and *to don't contain the same set of speakers, then the above
// invariant is not guaranteed. Instead, src[n] can be set to -1 if the channel
// at to->speaker[n] is unmapped.
void mp_chmap_get_reorder(int src[MP_NUM_CHANNELS], const struct mp_chmap *from,
const struct mp_chmap *to)
{
assert(from->num == to->num);
for (int n = 0; n < MP_NUM_CHANNELS; n++)
src[n] = -1;
if (mp_chmap_is_unknown(from) || mp_chmap_is_unknown(to)) {
for (int n = 0; n < from->num; n++)
dst[n] = n;
for (int n = 0; n < to->num; n++)
src[n] = n < from->num ? n : -1;
return;
}
// Same set of speakers required
assert(mp_chmap_equals_reordered(from, to));
for (int n = 0; n < from->num; n++) {
int src = from->speaker[n];
dst[n] = -1;
for (int i = 0; i < to->num; i++) {
if (src == to->speaker[i]) {
dst[n] = i;
for (int n = 0; n < to->num; n++) {
for (int i = 0; i < from->num; i++) {
if (to->speaker[n] == from->speaker[i]) {
src[n] = i;
break;
}
}
assert(dst[n] != -1);
}
for (int n = 0; n < from->num; n++)
assert(to->speaker[dst[n]] == from->speaker[n]);
for (int n = 0; n < to->num; n++)
assert(src[n] < 0 || (to->speaker[n] == from->speaker[src[n]]));
}
// Performs the difference between a and b, and store it in diff. If b has
// channels that do not appear in a, those will not appear in the difference.
// To get to those the argument ordering in the function call has to be
// inverted. For the same reason, the diff with a superset will return no
// speakers.
void mp_chmap_diff(const struct mp_chmap *a, const struct mp_chmap *b,
struct mp_chmap *diff)
// Return the number of channels only in a.
int mp_chmap_diffn(const struct mp_chmap *a, const struct mp_chmap *b)
{
uint64_t a_mask = mp_chmap_to_lavc_unchecked(a);
uint64_t b_mask = mp_chmap_to_lavc_unchecked(b);
mp_chmap_from_lavc(diff, (a_mask ^ b_mask) & a_mask);
}
// Checks whether a contains all the speakers in b
bool mp_chmap_contains(const struct mp_chmap *a, const struct mp_chmap *b)
{
struct mp_chmap d1;
struct mp_chmap d2;
mp_chmap_diff(a, b, &d1);
mp_chmap_diff(b, a, &d2);
return a->num >= b->num && d1.num >= 0 && d2.num == 0;
return av_popcount64((a_mask ^ b_mask) & a_mask);
}
// Returns something like "fl-fr-fc". If there's a standard layout in lavc
@@ -500,6 +490,25 @@ bool mp_chmap_from_str(struct mp_chmap *dst, bstr src)
return true;
}
// Output a human readable "canonical" channel map string. Converting this from
// a string back to a channel map can yield a different map, but the string
// looks nicer. E.g. "fc-fl-fr-na" becomes "3.0".
char *mp_chmap_to_str_hr_buf(char *buf, size_t buf_size, const struct mp_chmap *src)
{
struct mp_chmap map = *src;
mp_chmap_remove_na(&map);
for (int n = 0; std_layout_names[n][0]; n++) {
struct mp_chmap s;
if (mp_chmap_from_str(&s, bstr0(std_layout_names[n][0])) &&
mp_chmap_equals_reordered(&s, &map))
{
map = s;
break;
}
}
return mp_chmap_to_str_buf(buf, buf_size, &map);
}
void mp_chmap_print_help(struct mp_log *log)
{
mp_info(log, "Speakers:\n");
+22 -20
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_CHMAP_H
@@ -22,7 +22,7 @@
#include <stdbool.h>
#include "misc/bstr.h"
#define MP_NUM_CHANNELS 8
#define MP_NUM_CHANNELS 16
// Speaker a channel can be assigned to.
// This corresponds to WAVEFORMATEXTENSIBLE channel mask bit indexes.
@@ -47,7 +47,7 @@ enum mp_speaker_id {
MP_SPEAKER_ID_TBL, // TOP_BACK_LEFT
MP_SPEAKER_ID_TBC, // TOP_BACK_CENTER
MP_SPEAKER_ID_TBR, // TOP_BACK_RIGHT
// Inofficial/libav* extensions
// Unofficial/libav* extensions
MP_SPEAKER_ID_DL = 29, // STEREO_LEFT (stereo downmix special speakers)
MP_SPEAKER_ID_DR, // STEREO_RIGHT
MP_SPEAKER_ID_WL, // WIDE_LEFT
@@ -56,10 +56,12 @@ enum mp_speaker_id {
MP_SPEAKER_ID_SDR, // SURROUND_DIRECT_RIGHT
MP_SPEAKER_ID_LFE2, // LOW_FREQUENCY_2
// Special mpv-specific speaker entries reserved for channels which have no
// known meaning.
MP_SPEAKER_ID_UNKNOWN0 = 64,
MP_SPEAKER_ID_UNKNOWN_LAST = MP_SPEAKER_ID_UNKNOWN0 + MP_NUM_CHANNELS - 1,
// Speaker IDs >= 64 are not representable in WAVEFORMATEXTENSIBLE or libav*.
// "Silent" channels. These are sometimes used to insert padding for
// unused channels. Unlike other speaker types, multiple of these can
// occur in a single mp_chmap.
MP_SPEAKER_ID_NA = 64,
// Including the unassigned IDs in between. This is not a valid ID anymore,
// but is still within uint8_t.
@@ -98,14 +100,14 @@ bool mp_chmap_is_empty(const struct mp_chmap *src);
bool mp_chmap_is_unknown(const struct mp_chmap *src);
bool mp_chmap_equals(const struct mp_chmap *a, const struct mp_chmap *b);
bool mp_chmap_equals_reordered(const struct mp_chmap *a, const struct mp_chmap *b);
bool mp_chmap_is_compatible(const struct mp_chmap *a, const struct mp_chmap *b);
bool mp_chmap_is_stereo(const struct mp_chmap *src);
void mp_chmap_reorder_norm(struct mp_chmap *map);
void mp_chmap_remove_na(struct mp_chmap *map);
void mp_chmap_fill_na(struct mp_chmap *map, int num);
void mp_chmap_from_channels(struct mp_chmap *dst, int num_channels);
void mp_chmap_set_unknown(struct mp_chmap *dst, int num_channels);
void mp_chmap_from_channels_alsa(struct mp_chmap *dst, int num_channels);
void mp_chmap_remove_useless_channels(struct mp_chmap *map,
const struct mp_chmap *requested);
@@ -117,17 +119,17 @@ void mp_chmap_from_lavc(struct mp_chmap *dst, uint64_t src);
bool mp_chmap_is_lavc(const struct mp_chmap *src);
void mp_chmap_reorder_to_lavc(struct mp_chmap *map);
void mp_chmap_get_reorder(int dst[MP_NUM_CHANNELS], const struct mp_chmap *from,
void mp_chmap_get_reorder(int src[MP_NUM_CHANNELS], const struct mp_chmap *from,
const struct mp_chmap *to);
void mp_chmap_diff(const struct mp_chmap *a, const struct mp_chmap *b,
struct mp_chmap *diff);
bool mp_chmap_contains(const struct mp_chmap *a, const struct mp_chmap *b);
int mp_chmap_diffn(const struct mp_chmap *a, const struct mp_chmap *b);
char *mp_chmap_to_str_buf(char *buf, size_t buf_size, const struct mp_chmap *src);
#define mp_chmap_to_str(m) mp_chmap_to_str_buf((char[64]){0}, 64, (m))
char *mp_chmap_to_str_hr_buf(char *buf, size_t buf_size, const struct mp_chmap *src);
#define mp_chmap_to_str_hr(m) mp_chmap_to_str_hr_buf((char[128]){0}, 128, (m))
bool mp_chmap_from_str(struct mp_chmap *dst, bstr src);
struct mp_log;
+149 -89
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -20,6 +20,7 @@
#include <limits.h>
#include "common/common.h"
#include "common/msg.h"
#include "chmap_sel.h"
static const struct mp_chmap speaker_replacements[][2] = {
@@ -58,6 +59,29 @@ static bool replace_speakers(struct mp_chmap *map, struct mp_chmap list[2])
return false;
}
// These go strictly from the first to the second entry and always use the
// full layout (possibly reordered and/or padding channels added).
static const struct mp_chmap preferred_remix[][2] = {
// mono can be perfectly played as stereo
{ MP_CHMAP_INIT_MONO, MP_CHMAP_INIT_STEREO },
};
// Conversion from src to dst is explicitly encouraged and should be preferred
// over "mathematical" upmixes or downmixes (which minimize lost channels).
static bool test_preferred_remix(const struct mp_chmap *src,
const struct mp_chmap *dst)
{
struct mp_chmap src_p = *src, dst_p = *dst;
mp_chmap_remove_na(&src_p);
mp_chmap_remove_na(&dst_p);
for (int n = 0; n < MP_ARRAY_SIZE(preferred_remix); n++) {
if (mp_chmap_equals_reordered(&src_p, &preferred_remix[n][0]) &&
mp_chmap_equals_reordered(&dst_p, &preferred_remix[n][1]))
return true;
}
return false;
}
// Allow all channel layouts that can be expressed with mp_chmap.
// (By default, all layouts are rejected.)
void mp_chmap_sel_add_any(struct mp_chmap_sel *s)
@@ -71,17 +95,6 @@ void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
s->allow_waveext = true;
}
// Classic ALSA-based MPlayer layouts.
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
{
for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
struct mp_chmap t;
mp_chmap_from_channels_alsa(&t, n);
if (t.num)
mp_chmap_sel_add_map(s, &t);
}
}
// Add a channel map that should be allowed.
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
{
@@ -176,6 +189,10 @@ bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
return true;
}
}
if (mp_chmap_sel_fallback(s, map))
return true;
for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap t = *map;
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
@@ -185,9 +202,6 @@ bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
}
}
if (mp_chmap_sel_fallback(s, map))
return true;
// Fallback to mono/stereo as last resort
*map = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
if (test_layout(s, map))
@@ -199,64 +213,101 @@ bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
return false;
}
#define UPMIX_IDX 0
#define DOWNMIX_IDX 1
#define FALLBACK_IDX 2
static bool test_fallbacks(struct mp_chmap *a, struct mp_chmap *b,
int best_diffs[2], struct mp_chmap best[2])
// Like mp_chmap_diffn(), but find the minimum difference with all possible
// speaker replacements considered.
static int mp_chmap_diffn_r(const struct mp_chmap *a, const struct mp_chmap *b)
{
struct mp_chmap diff1, diff2;
int mindiff = INT_MAX;
mp_chmap_diff(a, b, &diff1);
if (mp_chmap_contains(a, b) && best_diffs[UPMIX_IDX] > diff1.num) {
best[UPMIX_IDX] = *a;
best_diffs[UPMIX_IDX] = diff1.num;
return true;
for (int i = -1; i < (int)MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap ar = *a;
if (i >= 0) {
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (!replace_speakers(&ar, r))
continue;
}
int d = mp_chmap_diffn(&ar, b);
if (d < mindiff)
mindiff = d;
}
mp_chmap_diff(b, a, &diff2);
if (mp_chmap_contains(b, a) && best_diffs[DOWNMIX_IDX] > diff2.num) {
best[DOWNMIX_IDX] = *a;
best_diffs[DOWNMIX_IDX] = diff2.num;
return true;
}
if (diff1.num > 0 && best_diffs[FALLBACK_IDX] > diff1.num) {
best[FALLBACK_IDX] = *a;
best_diffs[FALLBACK_IDX] = diff1.num;
return true;
}
if (diff2.num > 0 && best_diffs[FALLBACK_IDX] > diff2.num) {
best[FALLBACK_IDX] = *a;
best_diffs[FALLBACK_IDX] = diff2.num;
return true;
}
return false;
}
// Determine which channel map to fallback to given a source channel map. It
// uses the following heuristic:
// 1) If mono is required always prefer stereo to a multichannel upmix.
// 2) Search for an upmix that is an exact superset of the required chmap.
// 3) Search for a downmix that is the exact subset of the required chmap.
// 4) Search for either an upmix or downmix that is the closest (minimum
// difference of speakers) to the required chmap.
bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
// special case: if possible always fallback mono to stereo (instead of
// looking for a multichannel upmix)
// Special-case: we consider stereo a replacement for mono. (This is not
// true in the other direction. Also, fl-fr is generally not a replacement
// for fc. Thus it's not part of the speaker replacement list.)
struct mp_chmap mono = MP_CHMAP_INIT_MONO;
struct mp_chmap stereo = MP_CHMAP_INIT_STEREO;
if (mp_chmap_equals(&mono, map) && test_layout(s, &stereo)) {
*map = stereo;
return true;
}
if (mp_chmap_equals(&mono, b) && mp_chmap_equals(&stereo, a))
mindiff = 0;
int best_diffs[] = { INT_MAX, INT_MAX, INT_MAX };
struct mp_chmap best[] = { {0}, {0}, {0} };
return mindiff;
}
// Decide whether we should prefer old or new for the requested layout.
// Return true if new should be used, false if old should be used.
// If old is empty, always return new (initial case).
static bool mp_chmap_is_better(struct mp_chmap *req, struct mp_chmap *old,
struct mp_chmap *new)
{
// Initial case
if (!old->num)
return true;
// Exact pick - this also ensures that the best layout is chosen if the
// layouts are the same, but with different order of channels.
if (mp_chmap_equals(req, old))
return false;
if (mp_chmap_equals(req, new))
return true;
// If there's no exact match, strictly do a preferred conversion.
bool old_pref = test_preferred_remix(req, old);
bool new_pref = test_preferred_remix(req, new);
if (old_pref && !new_pref)
return false;
if (!old_pref && new_pref)
return true;
int old_lost_r = mp_chmap_diffn_r(req, old); // num. channels only in req
int new_lost_r = mp_chmap_diffn_r(req, new);
// Imperfect upmix (no real superset) - minimize lost channels
if (new_lost_r != old_lost_r)
return new_lost_r < old_lost_r;
struct mp_chmap old_p = *old, new_p = *new;
mp_chmap_remove_na(&old_p);
mp_chmap_remove_na(&new_p);
// If the situation is equal with replaced speakers, but the replacement is
// perfect for only one of them, let the better one win. This prefers
// inexact equivalents over exact supersets.
bool perfect_r_new = !new_lost_r && new_p.num <= old_p.num;
bool perfect_r_old = !old_lost_r && old_p.num <= new_p.num;
if (perfect_r_new != perfect_r_old)
return perfect_r_new;
int old_lost = mp_chmap_diffn(req, old);
int new_lost = mp_chmap_diffn(req, new);
// If the situation is equal with replaced speakers, pick the better one,
// even if it means an upmix.
if (new_lost != old_lost)
return new_lost < old_lost;
// Some kind of upmix. If it's perfect, prefer the smaller one. Even if not,
// both have equal loss, so also prefer the smaller one.
// Drop padding channels (NA) for the sake of this check, as the number of
// padding channels isn't really meaningful.
if (new_p.num != old_p.num)
return new_p.num < old_p.num;
// Again, with physical channels (minimizes number of NA channels).
return new->num < old->num;
}
// Determine which channel map to fallback to given a source channel map.
bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
struct mp_chmap best = {0};
for (int n = 0; n < s->num_chmaps; n++) {
struct mp_chmap e = s->chmaps[n];
@@ -264,25 +315,13 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
if (mp_chmap_is_unknown(&e))
continue;
if (test_fallbacks(&e, map, best_diffs, best))
continue;
// in case we didn't match any fallback retry after replacing speakers
for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap t = e;
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (replace_speakers(&t, r)) {
if (test_fallbacks(&t, map, best_diffs, best))
continue;
}
}
if (mp_chmap_is_better(map, &best, &e))
best = e;
}
for (int i = UPMIX_IDX; i < MP_ARRAY_SIZE(best); i++) {
if (best_diffs[i] < INT_MAX) {
*map = best[i];
return true;
}
if (best.num) {
*map = best;
return true;
}
return false;
@@ -314,3 +353,24 @@ bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
}
return map->num > 0;
}
// Print the set of allowed channel layouts.
void mp_chmal_sel_log(const struct mp_chmap_sel *s, struct mp_log *log, int lev)
{
if (!mp_msg_test(log, lev))
return;
for (int i = 0; i < s->num_chmaps; i++)
mp_msg(log, lev, " - %s\n", mp_chmap_to_str(&s->chmaps[i]));
for (int i = 0; i < MP_SPEAKER_ID_COUNT; i++) {
if (!s->speakers[i])
continue;
struct mp_chmap l = {.num = 1, .speaker = { i }};
mp_msg(log, lev, " - #%s\n",
i == MP_SPEAKER_ID_FC ? "fc" : mp_chmap_to_str_hr(&l));
}
if (s->allow_waveext)
mp_msg(log, lev, " - waveext\n");
if (s->allow_any)
mp_msg(log, lev, " - anything\n");
}
+10 -8
View File
@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_CHMAP_SEL_H
@@ -37,7 +37,6 @@ struct mp_chmap_sel {
void mp_chmap_sel_add_any(struct mp_chmap_sel *s);
void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s);
void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s);
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s);
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map);
void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id);
bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map);
@@ -45,4 +44,7 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map);
bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
int num);
struct mp_log;
void mp_chmal_sel_log(const struct mp_chmap_sel *s, struct mp_log *log, int lev);
#endif
+2 -1
View File
@@ -35,7 +35,8 @@ struct ad_functions {
int (*init)(struct dec_audio *da, const char *decoder);
void (*uninit)(struct dec_audio *da);
int (*control)(struct dec_audio *da, int cmd, void *arg);
int (*decode_packet)(struct dec_audio *da, struct mp_audio **out);
int (*decode_packet)(struct dec_audio *da, struct demux_packet *pkt,
struct mp_audio **out);
};
enum ad_ctrl {
+90 -65
View File
@@ -26,7 +26,7 @@
#include <libavutil/common.h>
#include <libavutil/intreadwrite.h>
#include "talloc.h"
#include "mpv_talloc.h"
#include "config.h"
#include "common/av_common.h"
@@ -42,8 +42,11 @@ struct priv {
AVFrame *avframe;
struct mp_audio frame;
bool force_channel_map;
struct demux_packet *packet;
uint32_t skip_samples;
uint32_t skip_samples, trim_samples;
bool preroll_done;
double next_pts;
bool needs_reset;
AVRational codec_timebase;
};
static void uninit(struct dec_audio *da);
@@ -60,7 +63,7 @@ const struct m_sub_options ad_lavc_conf = {
.opts = (const m_option_t[]) {
OPT_FLOATRANGE("ac3drc", ac3drc, 0, 0, 6),
OPT_FLAG("downmix", downmix, 0),
OPT_INTRANGE("threads", threads, 0, 1, 16),
OPT_INTRANGE("threads", threads, 0, 0, 16),
OPT_KEYVALUELIST("o", avopts, 0),
{0}
},
@@ -78,13 +81,14 @@ static int init(struct dec_audio *da, const char *decoder)
struct ad_lavc_params *opts = mpopts->ad_lavc_params;
AVCodecContext *lavc_context;
AVCodec *lavc_codec;
struct sh_stream *sh = da->header;
struct sh_audio *sh_audio = sh->audio;
struct mp_codec_params *c = da->codec;
struct priv *ctx = talloc_zero(NULL, struct priv);
da->priv = ctx;
ctx->force_channel_map = sh_audio->force_channels;
ctx->codec_timebase = (AVRational){0};
ctx->force_channel_map = c->force_channels;
lavc_codec = avcodec_find_decoder_by_name(decoder);
if (!lavc_codec) {
@@ -116,24 +120,19 @@ static int init(struct dec_audio *da, const char *decoder)
mp_set_avopts(da->log, lavc_context, opts->avopts);
lavc_context->codec_tag = sh->format;
lavc_context->sample_rate = sh_audio->samplerate;
lavc_context->bit_rate = sh_audio->bitrate;
lavc_context->block_align = sh_audio->block_align;
lavc_context->bits_per_coded_sample = sh_audio->bits_per_coded_sample;
lavc_context->channels = sh_audio->channels.num;
if (!mp_chmap_is_unknown(&sh_audio->channels))
lavc_context->channel_layout = mp_chmap_to_lavc(&sh_audio->channels);
lavc_context->codec_tag = c->codec_tag;
lavc_context->sample_rate = c->samplerate;
lavc_context->bit_rate = c->bitrate;
lavc_context->block_align = c->block_align;
lavc_context->bits_per_coded_sample = c->bits_per_coded_sample;
lavc_context->channels = c->channels.num;
if (!mp_chmap_is_unknown(&c->channels))
lavc_context->channel_layout = mp_chmap_to_lavc(&c->channels);
// demux_mkv
if (sh_audio->codecdata_len && sh_audio->codecdata &&
!lavc_context->extradata) {
mp_lavc_set_extradata(lavc_context, sh_audio->codecdata,
sh_audio->codecdata_len);
}
mp_lavc_set_extradata(lavc_context, c->extradata, c->extradata_size);
if (sh->lav_headers)
mp_copy_lav_codec_headers(lavc_context, sh->lav_headers);
mp_set_lav_codec_headers(lavc_context, c);
mp_set_avcodec_threads(da->log, lavc_context, opts->threads);
@@ -144,6 +143,8 @@ static int init(struct dec_audio *da, const char *decoder)
return 0;
}
ctx->next_pts = MP_NOPTS_VALUE;
return 1;
}
@@ -169,40 +170,53 @@ static int control(struct dec_audio *da, int cmd, void *arg)
switch (cmd) {
case ADCTRL_RESET:
avcodec_flush_buffers(ctx->avctx);
talloc_free(ctx->packet);
ctx->packet = NULL;
ctx->skip_samples = 0;
ctx->trim_samples = 0;
ctx->preroll_done = false;
ctx->next_pts = MP_NOPTS_VALUE;
ctx->needs_reset = false;
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
static int decode_packet(struct dec_audio *da, struct mp_audio **out)
static int decode_packet(struct dec_audio *da, struct demux_packet *mpkt,
struct mp_audio **out)
{
struct priv *priv = da->priv;
AVCodecContext *avctx = priv->avctx;
struct demux_packet *mpkt = priv->packet;
if (!mpkt) {
if (demux_read_packet_async(da->header, &mpkt) == 0)
return AD_WAIT;
}
priv->packet = talloc_steal(priv, mpkt);
// If the decoder discards the timestamp for some reason, we use the
// interpolated PTS. Initialize it so that it works for the initial
// packet as well.
if (mpkt && priv->next_pts == MP_NOPTS_VALUE)
priv->next_pts = mpkt->pts;
int in_len = mpkt ? mpkt->len : 0;
AVPacket pkt;
mp_set_av_packet(&pkt, mpkt, NULL);
// If we don't have a PTS yet, use the first packet PTS we can get.
if (da->pts == MP_NOPTS_VALUE && mpkt && mpkt->pts != MP_NOPTS_VALUE) {
da->pts = mpkt->pts;
da->pts_offset = 0;
}
mp_set_av_packet(&pkt, mpkt, &priv->codec_timebase);
int got_frame = 0;
av_frame_unref(priv->avframe);
if (priv->needs_reset)
control(da, ADCTRL_RESET, NULL);
#if HAVE_AVCODEC_NEW_CODEC_API
int ret = avcodec_send_packet(avctx, &pkt);
if (ret >= 0 || ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
if (ret >= 0 && mpkt)
mpkt->len = 0;
ret = avcodec_receive_frame(avctx, priv->avframe);
if (ret >= 0)
got_frame = 1;
if (ret == AVERROR_EOF)
priv->needs_reset = true;
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
ret = 0;
}
#else
int ret = avcodec_decode_audio4(avctx, priv->avframe, &got_frame, &pkt);
if (mpkt) {
// At least "shorten" decodes sub-frames, instead of the whole packet.
@@ -213,59 +227,70 @@ static int decode_packet(struct dec_audio *da, struct mp_audio **out)
mpkt->len -= ret;
mpkt->pts = MP_NOPTS_VALUE; // don't reset PTS next time
}
if (mpkt->len == 0 || ret < 0) {
talloc_free(mpkt);
priv->packet = NULL;
}
// LATM may need many packets to find mux info
if (ret == AVERROR(EAGAIN))
return AD_OK;
if (ret == AVERROR(EAGAIN)) {
mpkt->len = 0;
return 0;
}
}
#endif
if (ret < 0) {
MP_ERR(da, "Error decoding audio.\n");
return AD_ERR;
return -1;
}
if (!got_frame)
return mpkt ? AD_OK : AD_EOF;
return 0;
double out_pts = mp_pts_from_av(priv->avframe->pkt_pts, NULL);
if (out_pts != MP_NOPTS_VALUE) {
da->pts = out_pts;
da->pts_offset = 0;
}
double out_pts = mp_pts_from_av(priv->avframe->pkt_pts, &priv->codec_timebase);
struct mp_audio *mpframe = mp_audio_from_avframe(priv->avframe);
if (!mpframe)
return AD_ERR;
return -1;
struct mp_chmap lavc_chmap = mpframe->channels;
if (lavc_chmap.num != avctx->channels)
mp_chmap_from_channels(&lavc_chmap, avctx->channels);
if (priv->force_channel_map) {
struct sh_audio *sh_audio = da->header->audio;
if (lavc_chmap.num == sh_audio->channels.num)
lavc_chmap = sh_audio->channels;
if (lavc_chmap.num == da->codec->channels.num)
lavc_chmap = da->codec->channels;
}
mp_audio_set_channels(mpframe, &lavc_chmap);
mpframe->pts = out_pts;
if (mpframe->pts == MP_NOPTS_VALUE)
mpframe->pts = priv->next_pts;
if (mpframe->pts != MP_NOPTS_VALUE)
priv->next_pts = mpframe->pts + mpframe->samples / (double)mpframe->rate;
#if HAVE_AVFRAME_SKIP_SAMPLES
AVFrameSideData *sd =
av_frame_get_side_data(priv->avframe, AV_FRAME_DATA_SKIP_SAMPLES);
if (sd && sd->size >= 10) {
char *d = sd->data;
priv->skip_samples += AV_RL32(d + 0);
uint32_t pad = AV_RL32(d + 4);
uint32_t skip = MPMIN(priv->skip_samples, mpframe->samples);
if (skip) {
mp_audio_skip_samples(mpframe, skip);
da->pts_offset += skip;
priv->skip_samples -= skip;
}
if (pad <= mpframe->samples)
mpframe->samples -= pad;
priv->trim_samples += AV_RL32(d + 4);
}
#endif
if (!priv->preroll_done) {
// Skip only if this isn't already handled by AV_FRAME_DATA_SKIP_SAMPLES.
if (!priv->skip_samples)
priv->skip_samples = avctx->delay;
priv->preroll_done = true;
}
uint32_t skip = MPMIN(priv->skip_samples, mpframe->samples);
if (skip) {
mp_audio_skip_samples(mpframe, skip);
priv->skip_samples -= skip;
}
uint32_t trim = MPMIN(priv->trim_samples, mpframe->samples);
if (trim) {
mpframe->samples -= trim;
priv->trim_samples -= trim;
}
*out = mpframe;
av_frame_unref(priv->avframe);
+111 -30
View File
@@ -34,11 +34,14 @@
struct spdifContext {
struct mp_log *log;
enum AVCodecID codec_id;
AVFormatContext *lavf_ctx;
int out_buffer_len;
uint8_t out_buffer[OUTBUF_SIZE];
bool need_close;
bool use_dts_hd;
struct mp_audio fmt;
struct mp_audio_pool *pool;
};
static int write_packet(void *p, uint8_t *buf, int buf_size)
@@ -76,17 +79,86 @@ static int init(struct dec_audio *da, const char *decoder)
struct spdifContext *spdif_ctx = talloc_zero(NULL, struct spdifContext);
da->priv = spdif_ctx;
spdif_ctx->log = da->log;
spdif_ctx->use_dts_hd = da->opts->dtshd;
spdif_ctx->pool = mp_audio_pool_create(spdif_ctx);
if (strcmp(decoder, "dts-hd") == 0) {
decoder = "dts";
spdif_ctx->use_dts_hd = true;
}
spdif_ctx->codec_id = mp_codec_to_av_codec_id(decoder);
return spdif_ctx->codec_id != AV_CODEC_ID_NONE;
}
static int determine_codec_profile(struct dec_audio *da, AVPacket *pkt)
{
struct spdifContext *spdif_ctx = da->priv;
int profile = FF_PROFILE_UNKNOWN;
AVCodecContext *ctx = NULL;
AVFrame *frame = NULL;
AVCodec *codec = avcodec_find_decoder(spdif_ctx->codec_id);
if (!codec)
goto done;
frame = av_frame_alloc();
if (!frame)
goto done;
ctx = avcodec_alloc_context3(codec);
if (!ctx)
goto done;
if (avcodec_open2(ctx, codec, NULL) < 0) {
av_free(ctx); // don't attempt to avcodec_close() an unopened ctx
ctx = NULL;
goto done;
}
#if HAVE_AVCODEC_NEW_CODEC_API
if (avcodec_send_packet(ctx, pkt) < 0)
goto done;
if (avcodec_receive_frame(ctx, frame) < 0)
goto done;
#else
int got_frame = 0;
if (avcodec_decode_audio4(ctx, frame, &got_frame, pkt) < 1 || !got_frame)
goto done;
#endif
profile = ctx->profile;
done:
av_frame_free(&frame);
if (ctx)
avcodec_close(ctx);
avcodec_free_context(&ctx);
if (profile == FF_PROFILE_UNKNOWN)
MP_WARN(da, "Failed to parse codec profile.\n");
return profile;
}
static int init_filter(struct dec_audio *da, AVPacket *pkt)
{
struct spdifContext *spdif_ctx = da->priv;
int profile = FF_PROFILE_UNKNOWN;
if (spdif_ctx->codec_id == AV_CODEC_ID_DTS)
profile = determine_codec_profile(da, pkt);
AVFormatContext *lavf_ctx = avformat_alloc_context();
if (!lavf_ctx)
goto fail;
spdif_ctx->lavf_ctx = lavf_ctx;
lavf_ctx->oformat = av_guess_format("spdif", NULL, NULL);
if (!lavf_ctx->oformat)
goto fail;
spdif_ctx->lavf_ctx = lavf_ctx;
void *buffer = av_mallocz(OUTBUF_SIZE);
if (!buffer)
abort();
@@ -106,14 +178,18 @@ static int init(struct dec_audio *da, const char *decoder)
if (!stream)
goto fail;
stream->codec->codec_id = mp_codec_to_av_codec_id(decoder);
#if HAVE_AVCODEC_HAS_CODECPAR
stream->codecpar->codec_id = spdif_ctx->codec_id;
#else
stream->codec->codec_id = spdif_ctx->codec_id;
#endif
AVDictionary *format_opts = NULL;
int num_channels = 0;
int sample_format = 0;
int samplerate = 0;
switch (stream->codec->codec_id) {
switch (spdif_ctx->codec_id) {
case AV_CODEC_ID_AAC:
sample_format = AF_FORMAT_S_AAC;
samplerate = 48000;
@@ -124,18 +200,22 @@ static int init(struct dec_audio *da, const char *decoder)
samplerate = 48000;
num_channels = 2;
break;
case AV_CODEC_ID_DTS:
if (da->opts->dtshd) {
case AV_CODEC_ID_DTS: {
bool is_hd = profile == FF_PROFILE_DTS_HD_HRA ||
profile == FF_PROFILE_DTS_HD_MA ||
profile == FF_PROFILE_UNKNOWN;
if (spdif_ctx->use_dts_hd && is_hd) {
av_dict_set(&format_opts, "dtshd_rate", "768000", 0); // 4*192000
sample_format = AF_FORMAT_S_DTSHD;
samplerate = 192000;
num_channels = 2*4;
sample_format = AF_FORMAT_S_DTSHD;
samplerate = 192000;
num_channels = 2*4;
} else {
sample_format = AF_FORMAT_S_DTS;
samplerate = 48000;
num_channels = 2;
sample_format = AF_FORMAT_S_DTS;
samplerate = 48000;
num_channels = 2;
}
break;
}
case AV_CODEC_ID_EAC3:
sample_format = AF_FORMAT_S_EAC3;
samplerate = 192000;
@@ -167,46 +247,45 @@ static int init(struct dec_audio *da, const char *decoder)
spdif_ctx->need_close = true;
return 1;
return 0;
fail:
uninit(da);
return 0;
return -1;
}
static int decode_packet(struct dec_audio *da, struct mp_audio **out)
static int decode_packet(struct dec_audio *da, struct demux_packet *mpkt,
struct mp_audio **out)
{
struct spdifContext *spdif_ctx = da->priv;
AVFormatContext *lavf_ctx = spdif_ctx->lavf_ctx;
spdif_ctx->out_buffer_len = 0;
struct demux_packet *mpkt;
if (demux_read_packet_async(da->header, &mpkt) == 0)
return AD_WAIT;
if (!mpkt)
return AD_EOF;
return 0;
double pts = mpkt->pts;
AVPacket pkt;
mp_set_av_packet(&pkt, mpkt, NULL);
mpkt->len = 0; // will be fully consumed
pkt.pts = pkt.dts = 0;
if (mpkt->pts != MP_NOPTS_VALUE) {
da->pts = mpkt->pts;
da->pts_offset = 0;
if (!spdif_ctx->lavf_ctx) {
if (init_filter(da, &pkt) < 0)
return -1;
}
int ret = av_write_frame(lavf_ctx, &pkt);
talloc_free(mpkt);
avio_flush(lavf_ctx->pb);
int ret = av_write_frame(spdif_ctx->lavf_ctx, &pkt);
avio_flush(spdif_ctx->lavf_ctx->pb);
if (ret < 0)
return AD_ERR;
return -1;
int samples = spdif_ctx->out_buffer_len / spdif_ctx->fmt.sstride;
*out = mp_audio_pool_get(da->pool, &spdif_ctx->fmt, samples);
*out = mp_audio_pool_get(spdif_ctx->pool, &spdif_ctx->fmt, samples);
if (!*out)
return AD_ERR;
return -1;
memcpy((*out)->planes[0], spdif_ctx->out_buffer, spdif_ctx->out_buffer_len);
(*out)->pts = pts;
return 0;
}
@@ -235,6 +314,8 @@ static void add_decoders(struct mp_decoder_list *list)
"libavformat/spdifenc audio pass-through decoder");
}
}
mp_add_decoder(list, "spdif", "dts", "dts-hd",
"libavformat/spdifenc audio pass-through decoder");
}
const struct ad_functions ad_spdif = {
+140 -105
View File
@@ -18,6 +18,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <libavutil/mem.h>
@@ -52,6 +53,7 @@ static const struct ad_functions * const ad_drivers[] = {
static void uninit_decoder(struct dec_audio *d_audio)
{
audio_reset_decoding(d_audio);
if (d_audio->ad_driver) {
MP_VERBOSE(d_audio, "Uninit audio decoder.\n");
d_audio->ad_driver->uninit(d_audio);
@@ -81,11 +83,21 @@ struct mp_decoder_list *audio_decoder_list(void)
return list;
}
static struct mp_decoder_list *audio_select_decoders(const char *codec,
char *selection)
static struct mp_decoder_list *audio_select_decoders(struct dec_audio *d_audio)
{
struct MPOpts *opts = d_audio->opts;
const char *codec = d_audio->codec->codec;
struct mp_decoder_list *list = audio_decoder_list();
struct mp_decoder_list *new = mp_select_decoders(list, codec, selection);
struct mp_decoder_list *new =
mp_select_decoders(list, codec, opts->audio_decoders);
if (d_audio->try_spdif) {
struct mp_decoder_list *spdif =
mp_select_decoder_list(list, codec, "spdif", opts->audio_spdif);
mp_append_decoders(spdif, new);
talloc_free(new);
new = spdif;
}
talloc_free(list);
return new;
}
@@ -99,14 +111,13 @@ static const struct ad_functions *find_driver(const char *name)
return NULL;
}
int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders)
int audio_init_best_codec(struct dec_audio *d_audio)
{
uninit_decoder(d_audio);
assert(!d_audio->ad_driver);
audio_reset_decoding(d_audio);
struct mp_decoder_entry *decoder = NULL;
struct mp_decoder_list *list =
audio_select_decoders(d_audio->header->codec, audio_decoders);
struct mp_decoder_list *list = audio_select_decoders(d_audio);
mp_print_decoders(d_audio->log, MSGL_V, "Codec list:", list);
@@ -133,7 +144,7 @@ int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders)
MP_VERBOSE(d_audio, "Selected audio codec: %s\n", d_audio->decoder_desc);
} else {
MP_ERR(d_audio, "Failed to initialize an audio decoder for codec '%s'.\n",
d_audio->header->codec ? d_audio->header->codec : "<unknown>");
d_audio->codec->codec);
}
talloc_free(list);
@@ -144,111 +155,135 @@ void audio_uninit(struct dec_audio *d_audio)
{
if (!d_audio)
return;
MP_VERBOSE(d_audio, "Uninit audio filters...\n");
af_destroy(d_audio->afilter);
uninit_decoder(d_audio);
talloc_free(d_audio->waiting);
talloc_free(d_audio);
}
static int decode_new_frame(struct dec_audio *da)
{
while (!da->waiting) {
int ret = da->ad_driver->decode_packet(da, &da->waiting);
if (ret < 0)
return ret;
if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
da->pts = 0;
if (da->waiting) {
da->pts_offset += da->waiting->samples;
da->decode_format = *da->waiting;
mp_audio_set_null_data(&da->decode_format);
}
}
return mp_audio_config_valid(da->waiting) ? AD_OK : AD_ERR;
}
/* Decode packets until we know the audio format. Then reinit the buffer.
* Returns AD_OK on success, negative AD_* code otherwise.
* Also returns AD_OK if already initialized (and does nothing).
*/
int initial_audio_decode(struct dec_audio *da)
{
return decode_new_frame(da);
}
static bool copy_output(struct af_stream *afs, struct mp_audio_buffer *outbuf,
int minsamples, bool eof)
{
while (mp_audio_buffer_samples(outbuf) < minsamples) {
if (af_output_frame(afs, eof) < 0)
return true; // error, stop doing stuff
struct mp_audio *mpa = af_read_output_frame(afs);
if (!mpa)
return false; // out of data
mp_audio_buffer_append(outbuf, mpa);
talloc_free(mpa);
}
return true;
}
/* Try to get at least minsamples decoded+filtered samples in outbuf
* (total length including possible existing data).
* Return 0 on success, or negative AD_* error code.
* In the former case outbuf has at least minsamples buffered on return.
* In case of EOF/error it might or might not be. */
int audio_decode(struct dec_audio *da, struct mp_audio_buffer *outbuf,
int minsamples)
{
struct af_stream *afs = da->afilter;
if (afs->initialized < 1)
return AD_ERR;
MP_STATS(da, "start audio");
int res;
while (1) {
res = 0;
if (copy_output(afs, outbuf, minsamples, false))
break;
res = decode_new_frame(da);
if (res < 0) {
// drain filters first (especially for true EOF case)
copy_output(afs, outbuf, minsamples, true);
break;
}
// On format change, make sure to drain the filter chain.
if (!mp_audio_config_equals(&afs->input, da->waiting)) {
copy_output(afs, outbuf, minsamples, true);
res = AD_NEW_FMT;
break;
}
struct mp_audio *mpa = da->waiting;
da->waiting = NULL;
if (af_filter_frame(afs, mpa) < 0)
return AD_ERR;
}
MP_STATS(da, "end audio");
return res;
}
void audio_reset_decoding(struct dec_audio *d_audio)
{
if (d_audio->ad_driver)
d_audio->ad_driver->control(d_audio, ADCTRL_RESET, NULL);
af_seek_reset(d_audio->afilter);
d_audio->pts = MP_NOPTS_VALUE;
d_audio->pts_offset = 0;
if (d_audio->waiting) {
talloc_free(d_audio->waiting);
d_audio->waiting = NULL;
talloc_free(d_audio->current_frame);
d_audio->current_frame = NULL;
talloc_free(d_audio->packet);
d_audio->packet = NULL;
talloc_free(d_audio->new_segment);
d_audio->new_segment = NULL;
d_audio->start = d_audio->end = MP_NOPTS_VALUE;
}
static void fix_audio_pts(struct dec_audio *da)
{
if (!da->current_frame)
return;
if (da->current_frame->pts != MP_NOPTS_VALUE) {
double newpts = da->current_frame->pts;
// Keep the interpolated timestamp if it doesn't deviate more
// than 1 ms from the real one. (MKV rounded timestamps.)
if (da->pts == MP_NOPTS_VALUE || fabs(da->pts - newpts) > 0.001)
da->pts = da->current_frame->pts;
}
if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
da->pts = 0;
da->current_frame->pts = da->pts;
if (da->pts != MP_NOPTS_VALUE)
da->pts += da->current_frame->samples / (double)da->current_frame->rate;
}
void audio_work(struct dec_audio *da)
{
if (da->current_frame)
return;
if (!da->packet && !da->new_segment &&
demux_read_packet_async(da->header, &da->packet) == 0)
{
da->current_state = DATA_WAIT;
return;
}
if (da->packet && da->packet->new_segment) {
assert(!da->new_segment);
da->new_segment = da->packet;
da->packet = NULL;
}
bool had_input_packet = !!da->packet;
bool had_packet = da->packet || da->new_segment;
int ret = da->ad_driver->decode_packet(da, da->packet, &da->current_frame);
if (ret < 0 || (da->packet && da->packet->len == 0)) {
talloc_free(da->packet);
da->packet = NULL;
}
if (da->current_frame && !mp_audio_config_valid(da->current_frame)) {
talloc_free(da->current_frame);
da->current_frame = NULL;
}
da->current_state = DATA_OK;
if (!da->current_frame) {
da->current_state = DATA_EOF;
if (had_packet)
da->current_state = DATA_AGAIN;
}
fix_audio_pts(da);
bool segment_end = !da->current_frame && !had_input_packet;
if (da->current_frame) {
mp_audio_clip_timestamps(da->current_frame, da->start, da->end);
if (da->current_frame->pts != MP_NOPTS_VALUE && da->start != MP_NOPTS_VALUE)
segment_end = da->current_frame->pts >= da->end;
if (da->current_frame->samples == 0) {
talloc_free(da->current_frame);
da->current_frame = NULL;
}
}
// If there's a new segment, start it as soon as we're drained/finished.
if (segment_end && da->new_segment) {
struct demux_packet *new_segment = da->new_segment;
da->new_segment = NULL;
// Could avoid decoder reinit; would still need flush.
da->codec = new_segment->codec;
if (da->ad_driver)
da->ad_driver->uninit(da);
da->ad_driver = NULL;
audio_init_best_codec(da);
da->start = new_segment->start;
da->end = new_segment->end;
new_segment->new_segment = false;
da->packet = new_segment;
da->current_state = DATA_AGAIN;
}
}
// Fetch an audio frame decoded with audio_work(). Returns one of:
// DATA_OK: *out_frame is set to a new image
// DATA_WAIT: waiting for demuxer; will receive a wakeup signal
// DATA_EOF: end of file, no more frames to be expected
// DATA_AGAIN: dropped frame or something similar
int audio_get_frame(struct dec_audio *da, struct mp_audio **out_frame)
{
*out_frame = NULL;
if (da->current_frame) {
*out_frame = da->current_frame;
da->current_frame = NULL;
return DATA_OK;
}
if (da->current_state == DATA_OK)
return DATA_AGAIN;
return da->current_state;
}
+18 -23
View File
@@ -32,36 +32,31 @@ struct dec_audio {
struct mpv_global *global;
const struct ad_functions *ad_driver;
struct sh_stream *header;
struct af_stream *afilter;
struct mp_codec_params *codec;
char *decoder_desc;
int init_retries;
struct mp_audio_pool *pool;
struct mp_audio decode_format;
struct mp_audio *waiting; // used on format-change
// set by decoder
int bitrate; // input bitrate, can change with VBR sources
// last known pts value in output from decoder
double pts;
// number of samples output by decoder after last known pts
int pts_offset;
bool try_spdif;
// For free use by the ad_driver
void *priv;
};
enum {
AD_OK = 0,
AD_ERR = -1,
AD_EOF = -2,
AD_NEW_FMT = -3,
AD_WAIT = -4,
// Strictly internal (dec_audio.c).
double pts; // endpts of previous frame
double start, end;
struct demux_packet *packet;
struct demux_packet *new_segment;
struct mp_audio *current_frame;
int current_state;
};
struct mp_decoder_list *audio_decoder_list(void);
int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders);
int audio_decode(struct dec_audio *d_audio, struct mp_audio_buffer *outbuf,
int minsamples);
int initial_audio_decode(struct dec_audio *d_audio);
void audio_reset_decoding(struct dec_audio *d_audio);
int audio_init_best_codec(struct dec_audio *d_audio);
void audio_uninit(struct dec_audio *d_audio);
void audio_work(struct dec_audio *d_audio);
int audio_get_frame(struct dec_audio *d_audio, struct mp_audio **out_frame);
void audio_reset_decoding(struct dec_audio *d_audio);
#endif /* MPLAYER_DEC_AUDIO_H */
+56 -174
View File
@@ -31,70 +31,35 @@
#include "af.h"
// Static list of filters
extern const struct af_info af_info_dummy;
extern const struct af_info af_info_delay;
extern const struct af_info af_info_channels;
extern const struct af_info af_info_format;
extern const struct af_info af_info_force;
extern const struct af_info af_info_volume;
extern const struct af_info af_info_equalizer;
extern const struct af_info af_info_pan;
extern const struct af_info af_info_surround;
extern const struct af_info af_info_sub;
extern const struct af_info af_info_export;
extern const struct af_info af_info_drc;
extern const struct af_info af_info_extrastereo;
extern const struct af_info af_info_lavcac3enc;
extern const struct af_info af_info_lavrresample;
extern const struct af_info af_info_sweep;
extern const struct af_info af_info_hrtf;
extern const struct af_info af_info_ladspa;
extern const struct af_info af_info_center;
extern const struct af_info af_info_sinesuppress;
extern const struct af_info af_info_karaoke;
extern const struct af_info af_info_scaletempo;
extern const struct af_info af_info_bs2b;
extern const struct af_info af_info_lavfi;
extern const struct af_info af_info_convert24;
extern const struct af_info af_info_convertsignendian;
extern const struct af_info af_info_rubberband;
static const struct af_info *const filter_list[] = {
&af_info_dummy,
&af_info_delay,
&af_info_channels,
&af_info_format,
&af_info_volume,
&af_info_equalizer,
&af_info_pan,
&af_info_surround,
&af_info_sub,
&af_info_export,
&af_info_drc,
&af_info_extrastereo,
&af_info_lavcac3enc,
&af_info_lavrresample,
&af_info_sweep,
&af_info_hrtf,
#if HAVE_LADSPA
&af_info_ladspa,
#endif
#if HAVE_RUBBERBAND
&af_info_rubberband,
#endif
&af_info_center,
&af_info_sinesuppress,
&af_info_karaoke,
&af_info_scaletempo,
#if HAVE_LIBBS2B
&af_info_bs2b,
#endif
#if HAVE_LIBAVFILTER
&af_info_lavfi,
#endif
// Must come last, because they're fallback format conversion filter
&af_info_convert24,
&af_info_convertsignendian,
NULL
};
@@ -192,26 +157,14 @@ static struct af_instance *af_create(struct af_stream *s, char *name,
MP_ERR(s, "Couldn't find audio filter '%s'.\n", name);
return NULL;
}
const struct af_info *info = desc.p;
/* Make sure that the filter is not already in the list if it is
non-reentrant */
if (info->flags & AF_FLAGS_NOT_REENTRANT) {
for (struct af_instance *cur = s->first; cur; cur = cur->next) {
if (cur->info == info) {
MP_ERR(s, "There can only be one "
"instance of the filter '%s' in each stream\n", name);
return NULL;
}
}
}
MP_VERBOSE(s, "Adding filter %s \n", name);
struct af_instance *af = talloc_zero(NULL, struct af_instance);
*af = (struct af_instance) {
.info = info,
.info = desc.p,
.data = talloc_zero(af, struct mp_audio),
.log = mp_log_new(af, s->log, name),
.opts = s->opts,
.replaygain_data = s->replaygain_data,
.out_pool = mp_audio_pool_create(af),
};
@@ -257,29 +210,6 @@ static struct af_instance *af_prepend(struct af_stream *s,
return new;
}
/* Create and insert a new filter of type name after the filter in the
argument. This function can be called during runtime, the return
value is the new filter */
static struct af_instance *af_append(struct af_stream *s,
struct af_instance *af,
char *name, char **args)
{
if (!af)
af = s->first;
if (af == s->last)
af = s->last->prev;
// Create the new filter and make sure it is OK
struct af_instance *new = af_create(s, name, args);
if (!new)
return NULL;
// Update pointers
new->prev = af;
new->next = af->next;
af->next = new;
new->next->prev = new;
return new;
}
// Uninit and remove the filter "af"
static void af_remove(struct af_stream *s, struct af_instance *af)
{
@@ -322,6 +252,8 @@ static void af_print_filter_chain(struct af_stream *s, struct af_instance *at,
while (af) {
char b[128] = {0};
mp_snprintf_cat(b, sizeof(b), " [%s] ", af->info->name);
if (af->label)
mp_snprintf_cat(b, sizeof(b), "\"%s\" ", af->label);
if (af->data)
mp_snprintf_cat(b, sizeof(b), "%s", mp_audio_config_to_str(af->data));
if (af == at)
@@ -334,91 +266,6 @@ static void af_print_filter_chain(struct af_stream *s, struct af_instance *at,
MP_MSG(s, msg_level, " [ao] %s\n", mp_audio_config_to_str(&s->output));
}
static int af_count_filters(struct af_stream *s)
{
int count = 0;
for (struct af_instance *af = s->first; af; af = af->next)
count++;
return count;
}
// Finds the first conversion filter on the way from srcfmt to dstfmt.
// Conversions form a DAG: each node is a format/filter pair, and possible
// conversions are edges. We search the DAG for the shortest path.
// Some cases visit the same filter multiple times, but with different formats
// (like u24le->s8), so one node per format or filter separate is not enough.
// Returns the filter and dest. format for the first conversion step.
// (So we know what conversion filter with what format to insert next.)
static char *af_find_conversion_filter(int srcfmt, int *dstfmt)
{
#define MAX_NODES (64 * 32)
int num_fmt = 0, num_filt = 0;
for (int n = 0; filter_list[n]; n++)
num_filt = n + 1;
for (int n = 0; af_fmtstr_table[n].format; n++)
num_fmt = n + 1;
int num_nodes = num_fmt * num_filt;
assert(num_nodes < MAX_NODES);
bool visited[MAX_NODES] = {0};
unsigned char distance[MAX_NODES];
short previous[MAX_NODES] = {0};
for (int n = 0; n < num_nodes; n++) {
distance[n] = 255;
if (af_fmtstr_table[n % num_fmt].format == srcfmt)
distance[n] = 0;
}
while (1) {
int next = -1;
for (int n = 0; n < num_nodes; n++) {
if (!visited[n] && (next < 0 || (distance[n] < distance[next])))
next = n;
}
if (next < 0 || distance[next] == 255)
return NULL;
visited[next] = true;
int fmt = next % num_fmt;
if (af_fmtstr_table[fmt].format == *dstfmt) {
// Best match found
for (int cur = next; cur >= 0; cur = previous[cur] - 1) {
if (distance[cur] == 1) {
*dstfmt = af_fmtstr_table[cur % num_fmt].format;
return (char *)filter_list[cur / num_fmt]->name;
}
}
return NULL;
}
for (int n = 0; filter_list[n]; n++) {
const struct af_info *af = filter_list[n];
if (!af->test_conversion)
continue;
for (int i = 0; af_fmtstr_table[i].format; i++) {
if (i != fmt && af->test_conversion(af_fmtstr_table[fmt].format,
af_fmtstr_table[i].format))
{
int other = n * num_fmt + i;
int ndist = distance[next] + 1;
if (ndist < distance[other]) {
distance[other] = ndist;
previous[other] = next + 1;
}
}
}
}
}
assert(0);
#undef MAX_NODES
}
static bool af_is_conversion_filter(struct af_instance *af)
{
return af && af->info->test_conversion != NULL;
}
// in is what af can take as input - insert a conversion filter if the actual
// input format doesn't match what af expects.
// Returns:
@@ -436,21 +283,24 @@ static int af_fix_format_conversion(struct af_stream *s,
if (actual.format == in.format)
return AF_FALSE;
int dstfmt = in.format;
char *filter = af_find_conversion_filter(actual.format, &dstfmt);
if (!filter)
char *filter = "lavrresample";
if (!af_lavrresample_test_conversion(actual.format, dstfmt))
return AF_ERROR;
if (strcmp(filter, prev->info->name) == 0) {
if (prev->control(prev, AF_CONTROL_SET_FORMAT, &dstfmt) == AF_OK) {
*p_af = prev;
return AF_OK;
}
return AF_ERROR;
}
struct af_instance *new = af_prepend(s, af, filter, NULL);
if (new == NULL)
return AF_ERROR;
new->auto_inserted = true;
if (AF_OK != (rv = new->control(new, AF_CONTROL_SET_FORMAT, &dstfmt)))
if (AF_OK != (rv = new->control(new, AF_CONTROL_SET_FORMAT, &dstfmt))) {
af_remove(s, new);
return rv;
}
*p_af = new;
return AF_OK;
}
@@ -528,8 +378,8 @@ static int af_reinit(struct af_stream *s)
// Start with the second filter, as the first filter is the special input
// filter which needs no initialization.
struct af_instance *af = s->first->next;
// Up to 7 retries per filter (channel, rate, 5x format conversions)
int max_retry = af_count_filters(s) * 7;
// Up to 4 retries per filter (channel, rate, format conversions)
int max_retry = 4;
int retry = 0;
while (af) {
if (retry >= max_retry)
@@ -575,16 +425,17 @@ static int af_reinit(struct af_stream *s)
int fmt_in1 = af->prev->data->format;
int fmt_in2 = in.format;
if (af_fmt_is_valid(fmt_in1) && af_fmt_is_valid(fmt_in2)) {
bool spd1 = AF_FORMAT_IS_IEC61937(fmt_in1);
bool spd2 = AF_FORMAT_IS_IEC61937(fmt_in2);
if (spd1 != spd2) {
bool spd1 = af_fmt_is_spdif(fmt_in1);
bool spd2 = af_fmt_is_spdif(fmt_in2);
if (spd1 != spd2 && af->next) {
MP_WARN(af, "Filter %s apparently cannot be used due to "
"spdif passthrough - removing it.\n",
af->info->name);
struct af_instance *aft = af->prev;
af_remove(s, af);
af = aft->next;
break;
retry++;
continue;
}
}
goto negotiate_error;
@@ -601,6 +452,8 @@ static int af_reinit(struct af_stream *s)
af->info->name, rv);
goto error;
}
if (af && !af->auto_inserted)
retry = 0;
}
/* Set previously unset fields in s->output to those of the filter chain
@@ -678,7 +531,7 @@ void af_destroy(struct af_stream *s)
format of the preferred output respectively. The function is
reentrant i.e. if called with an already initialized stream the
stream will be reinitialized.
If one of the prefered output parameters is 0 the one that needs
If one of the preferred output parameters is 0 the one that needs
no conversion is used (i.e. the output format in the last filter).
The return value is 0 if success and -1 if failure */
int af_init(struct af_stream *s)
@@ -723,17 +576,12 @@ struct af_instance *af_add(struct af_stream *s, char *name, char *label,
if (af_find_by_label(s, label))
return NULL;
struct af_instance *new;
// Insert the filter somewhere nice
if (af_is_conversion_filter(s->first->next))
new = af_append(s, s->first->next, name, args);
else
new = af_prepend(s, s->first->next, name, args);
struct af_instance *new = af_prepend(s, s->last, name, args);
if (!new)
return NULL;
new->label = talloc_strdup(new, label);
// Reinitalize the filter list
// Reinitialize the filter list
if (af_reinit(s) != AF_OK) {
af_remove_by_label(s, label);
return NULL;
@@ -803,6 +651,29 @@ void af_control_all(struct af_stream *s, int cmd, void *arg)
af->control(af, cmd, arg);
}
int af_control_by_label(struct af_stream *s, int cmd, void *arg, bstr label)
{
char *label_str = bstrdup0(NULL, label);
struct af_instance *cur = af_find_by_label(s, label_str);
talloc_free(label_str);
if (cur) {
return cur->control ? cur->control(cur, cmd, arg) : CONTROL_NA;
} else {
return CONTROL_UNKNOWN;
}
}
int af_send_command(struct af_stream *s, char *label, char *cmd, char *arg)
{
char *args[2] = {cmd, arg};
if (strcmp(label, "all") == 0) {
af_control_all(s, AF_CONTROL_COMMAND, args);
return 0;
} else {
return af_control_by_label(s, AF_CONTROL_COMMAND, args, bstr0(label));
}
}
// Used by filters to add a filtered frame to the output queue.
// Ownership of frame is transferred from caller to the filter chain.
void af_add_output_frame(struct af_instance *af, struct mp_audio *frame)
@@ -832,6 +703,16 @@ static struct mp_audio *af_dequeue_output_frame(struct af_instance *af)
return res;
}
static void read_remaining(struct af_instance *af)
{
int num_frames;
do {
num_frames = af->num_out_queued;
if (!af->filter_out || af->filter_out(af) < 0)
break;
} while (num_frames != af->num_out_queued);
}
static int af_do_filter(struct af_instance *af, struct mp_audio *frame)
{
if (frame)
@@ -871,6 +752,7 @@ int af_output_frame(struct af_stream *s, bool eof)
// Flush remaining frames on EOF, but do that only if the previous
// filters have been flushed (i.e. they have no more output).
if (eof && !last) {
read_remaining(cur);
int r = af_do_filter(cur, NULL);
if (r < 0)
return r;
+14 -14
View File
@@ -27,6 +27,7 @@
#include "audio/chmap.h"
#include "audio/audio.h"
#include "common/msg.h"
#include "common/common.h"
struct af_instance;
struct mpv_global;
@@ -34,10 +35,6 @@ struct mpv_global;
// Number of channels
#define AF_NCH MP_NUM_CHANNELS
// Flags used for defining the behavior of an audio filter
#define AF_FLAGS_REENTRANT 0x00000000
#define AF_FLAGS_NOT_REENTRANT 0x00000001
// Flags for af->filter()
#define AF_FILTER_FLAG_EOF 1
@@ -46,9 +43,7 @@ struct mpv_global;
struct af_info {
const char *info;
const char *name;
const int flags;
int (*open)(struct af_instance *vf);
bool (*test_conversion)(int src_format, int dst_format);
int priv_size;
const void *priv_defaults;
const struct m_option *options;
@@ -58,6 +53,7 @@ struct af_info {
struct af_instance {
const struct af_info *info;
struct mp_log *log;
struct MPOpts *opts;
struct replaygain_data *replaygain_data;
int (*control)(struct af_instance *af, int cmd, void *arg);
void (*uninit)(struct af_instance *af);
@@ -105,13 +101,12 @@ struct af_stream {
};
// Return values
#define AF_DETACH 2
#define AF_OK 1
#define AF_TRUE 1
#define AF_FALSE 0
#define AF_UNKNOWN -1
#define AF_ERROR -2
#define AF_FATAL -3
#define AF_DETACH (CONTROL_OK + 1)
#define AF_OK CONTROL_OK
#define AF_TRUE CONTROL_TRUE
#define AF_FALSE CONTROL_FALSE
#define AF_UNKNOWN CONTROL_UNKNOWN
#define AF_ERROR CONTROL_ERROR
// Parameters for af_control_*
enum af_control {
@@ -128,6 +123,8 @@ enum af_control {
AF_CONTROL_GET_PAN_BALANCE,
AF_CONTROL_SET_PLAYBACK_SPEED,
AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE,
AF_CONTROL_GET_METADATA,
AF_CONTROL_COMMAND,
};
// Argument for AF_CONTROL_SET_PAN_LEVEL
@@ -146,7 +143,9 @@ int af_remove_by_label(struct af_stream *s, char *label);
struct af_instance *af_find_by_label(struct af_stream *s, char *label);
struct af_instance *af_control_any_rev(struct af_stream *s, int cmd, void *arg);
void af_control_all(struct af_stream *s, int cmd, void *arg);
int af_control_by_label(struct af_stream *s, int cmd, void *arg, bstr label);
void af_seek_reset(struct af_stream *s);
int af_send_command(struct af_stream *s, char *label, char *cmd, char *arg);
void af_add_output_frame(struct af_instance *af, struct mp_audio *frame);
int af_filter_frame(struct af_stream *s, struct mp_audio *frame);
@@ -158,8 +157,9 @@ double af_calc_delay(struct af_stream *s);
int af_test_output(struct af_instance *af, struct mp_audio *out);
int af_from_dB(int n, float *in, float *out, float k, float mi, float ma);
int af_from_ms(int n, float *in, int *out, int rate, float mi, float ma);
float af_softclip(float a);
bool af_lavrresample_test_conversion(int src_format, int dst_format);
#endif /* MPLAYER_AF_H */
-172
View File
@@ -1,172 +0,0 @@
/*
* The Bauer stereophonic-to-binaural DSP using bs2b library:
* http://bs2b.sourceforge.net/
*
* Copyright (c) 2009 Andrew Savchenko
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <bs2b.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include "af.h"
#include "options/m_option.h"
/// Internal specific data of the filter
struct af_bs2b {
int fcut; ///< cut frequency in Hz
int feed; ///< feed level for low frequencies in 0.1*dB
int profile ; ///< profile (available crossfeed presets)
t_bs2bdp filter; ///< instance of a library filter
};
#define DEF_FILTER(fmt, name) \
static int filter_##name(struct af_instance *af, struct mp_audio *data) \
{ \
if (!data) \
return 0; \
if (af_make_writeable(af, data) < 0) { \
talloc_free(data); \
return -1; \
} \
bs2b_cross_feed_##name(((struct af_bs2b*)(af->priv))->filter, \
(data->planes[0]), data->samples); \
af_add_output_frame(af, data); \
return 0; \
}
#define GET_FILTER(fmt, name) \
case AF_FORMAT_##fmt: return filter_##name;
#define FILTERS \
FILTER(FLOAT, f) \
FILTER(S32, s32) \
FILTER(U32, u32) \
FILTER(S24, s24) \
FILTER(U24, u24) \
FILTER(S16, s16) \
FILTER(U16, u16) \
FILTER(S8, s8) \
FILTER(U8, u8)
#define FILTER DEF_FILTER
FILTERS
#undef FILTER
typedef int (*filter)(struct af_instance *af, struct mp_audio *d);
static filter get_filter(int fmt)
{
switch (fmt) {
#define FILTER GET_FILTER
FILTERS
#undef FILTER
default: return NULL;
}
}
/// Initialization and runtime control
static int control(struct af_instance *af, int cmd, void *arg)
{
struct af_bs2b *s = af->priv;
switch (cmd) {
case AF_CONTROL_REINIT: {
int format;
// Sanity check
if (!arg) return AF_ERROR;
format = ((struct mp_audio*)arg)->format;
af->data->rate = ((struct mp_audio*)arg)->rate;
mp_audio_set_num_channels(af->data, 2); // bs2b is useful only for 2ch audio
mp_audio_set_format(af->data, format);
/* check for formats supported by libbs2b
and assign corresponding handlers */
af->filter_frame = get_filter(format);
if (!af->filter_frame) {
af->filter_frame = filter_f;
mp_audio_set_format(af->data, AF_FORMAT_FLOAT);
}
// bs2b have srate limits, try to resample if needed
if (af->data->rate > BS2B_MAXSRATE || af->data->rate < BS2B_MINSRATE) {
af->data->rate = BS2B_DEFAULT_SRATE;
MP_WARN(af, "Requested sample rate %d Hz is out of bounds [%d..%d] Hz.\n"
"Trying to resample to %d Hz.\n",
af->data->rate, BS2B_MINSRATE, BS2B_MAXSRATE, BS2B_DEFAULT_SRATE);
}
bs2b_set_srate(s->filter, (long)af->data->rate);
MP_VERBOSE(af, "using format %s\n",
af_fmt_to_str(af->data->format));
return af_test_output(af,(struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
/// Deallocate memory and close library
static void uninit(struct af_instance *af)
{
struct af_bs2b *s = af->priv;
if (s->filter)
bs2b_close(s->filter);
}
/// Allocate memory, set function pointers and init library
static int af_open(struct af_instance *af)
{
struct af_bs2b *s = af->priv;
af->control = control;
af->uninit = uninit;
// NULL means failed initialization
if (!(s->filter = bs2b_open())) {
return AF_ERROR;
}
if (s->profile)
bs2b_set_level(s->filter, s->profile);
// set fcut and feed only if specified, otherwise defaults will be used
if (s->fcut)
bs2b_set_level_fcut(s->filter, s->fcut);
if (s->feed)
bs2b_set_level_feed(s->filter, s->feed);
return AF_OK;
}
#define OPT_BASE_STRUCT struct af_bs2b
/// Description of this filter
const struct af_info af_info_bs2b = {
.info = "Bauer stereophonic-to-binaural audio filter",
.name = "bs2b",
.open = af_open,
.priv_size = sizeof(struct af_bs2b),
.options = (const struct m_option[]) {
OPT_INTRANGE("fcut", fcut, 0, BS2B_MINFCUT, BS2B_MAXFCUT),
OPT_INTRANGE("feed", feed, 0, BS2B_MINFEED, BS2B_MAXFEED),
OPT_CHOICE("profile", profile, 0,
({"unset", 0},
{"default", BS2B_DEFAULT_CLEVEL},
{"cmoy", BS2B_CMOY_CLEVEL},
{"jmeier", BS2B_JMEIER_CLEVEL})),
{0}
},
};
-104
View File
@@ -1,104 +0,0 @@
/*
* This filter adds a center channel to the audio stream by
* averaging the left and right channel.
* There are two runtime controls one for setting which channel
* to insert the center-audio into called AF_CONTROL_SUB_CH.
*
* FIXME: implement a high-pass filter for better results.
*
* copyright (c) 2005 Alex Beregszaszi
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/common.h"
#include "af.h"
// Data for specific instances of this filter
typedef struct af_center_s
{
int ch; // Channel number which to insert the filtered data
}af_center_t;
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
af_center_t* s = af->priv;
switch(cmd){
case AF_CONTROL_REINIT:{
// Sanity check
if(!arg) return AF_ERROR;
af->data->rate = ((struct mp_audio*)arg)->rate;
mp_audio_set_channels_old(af->data, MPMAX(s->ch+1,((struct mp_audio*)arg)->nch));
mp_audio_set_format(af->data, AF_FORMAT_FLOAT);
return af_test_output(af,(struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
static int filter_frame(struct af_instance* af, struct mp_audio* data)
{
if (!data)
return 0;
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
struct mp_audio* c = data; // Current working data
af_center_t* s = af->priv; // Setup for this instance
float* a = c->planes[0]; // Audio data
int nch = c->nch; // Number of channels
int len = c->samples*c->nch; // Number of samples in current audio block
int ch = s->ch; // Channel in which to insert the center audio
register int i;
// Run filter
for(i=0;i<len;i+=nch){
// Average left and right
a[i+ch] = (a[i]/2) + (a[i+1]/2);
}
af_add_output_frame(af, data);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame = filter_frame;
return AF_OK;
}
#define OPT_BASE_STRUCT af_center_t
const struct af_info af_info_center = {
.info = "Audio filter for adding a center channel",
.name = "center",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_center_t),
.options = (const struct m_option[]) {
OPT_INTRANGE("channel", ch, 0, 0, AF_NCH - 1, OPTDEF_INT(1)),
{0}
},
};
-122
View File
@@ -1,122 +0,0 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include "audio/format.h"
#include "af.h"
#include "osdep/endian.h"
static bool test_conversion(int src_format, int dst_format)
{
return (src_format == AF_FORMAT_U24 && dst_format == AF_FORMAT_U32) ||
(src_format == AF_FORMAT_S24 && dst_format == AF_FORMAT_S32) ||
(src_format == AF_FORMAT_U32 && dst_format == AF_FORMAT_U24) ||
(src_format == AF_FORMAT_S32 && dst_format == AF_FORMAT_S24);
}
static int control(struct af_instance *af, int cmd, void *arg)
{
switch (cmd) {
case AF_CONTROL_REINIT: {
struct mp_audio *in = arg;
struct mp_audio orig_in = *in;
struct mp_audio *out = af->data;
if (!test_conversion(in->format, out->format))
return AF_DETACH;
if ((in->format & AF_FORMAT_BITS_MASK) == AF_FORMAT_24BIT) {
mp_audio_set_format(out, af_fmt_change_bits(in->format, 32));
} else if ((in->format & AF_FORMAT_BITS_MASK) == AF_FORMAT_32BIT) {
mp_audio_set_format(out, af_fmt_change_bits(in->format, 24));
} else {
abort();
}
out->rate = in->rate;
mp_audio_set_channels(out, &in->channels);
assert(test_conversion(in->format, out->format));
return mp_audio_config_equals(in, &orig_in) ? AF_OK : AF_FALSE;
}
case AF_CONTROL_SET_FORMAT: {
mp_audio_set_format(af->data, *(int*)arg);
return AF_OK;
}
}
return AF_UNKNOWN;
}
// The LSB is always ignored.
#if BYTE_ORDER == BIG_ENDIAN
#define SHIFT(x) ((3-(x))*8)
#else
#define SHIFT(x) (((x)+1)*8)
#endif
static int filter(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
struct mp_audio *out =
mp_audio_pool_get(af->out_pool, af->data, data->samples);
if (!out) {
talloc_free(data);
return -1;
}
mp_audio_copy_attributes(out, data);
size_t len = mp_audio_psize(data) / data->bps;
if (data->bps == 4) {
for (int s = 0; s < len; s++) {
uint32_t val = *((uint32_t *)data->planes[0] + s);
uint8_t *ptr = (uint8_t *)out->planes[0] + s * 3;
ptr[0] = val >> SHIFT(0);
ptr[1] = val >> SHIFT(1);
ptr[2] = val >> SHIFT(2);
}
} else {
for (int s = 0; s < len; s++) {
uint8_t *ptr = (uint8_t *)data->planes[0] + s * 3;
uint32_t val = ptr[0] << SHIFT(0)
| ptr[1] << SHIFT(1)
| ptr[2] << SHIFT(2);
*((uint32_t *)out->planes[0] + s) = val;
}
}
talloc_free(data);
af_add_output_frame(af, out);
return 0;
}
static int af_open(struct af_instance *af)
{
af->control = control;
af->filter_frame = filter;
return AF_OK;
}
const struct af_info af_info_convert24 = {
.info = "Convert between 24 and 32 bit sample format",
.name = "convert24",
.open = af_open,
.test_conversion = test_conversion,
};
-107
View File
@@ -1,107 +0,0 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include "af.h"
#include "audio/format.h"
#include "osdep/endian.h"
static bool test_conversion(int src_format, int dst_format)
{
if ((src_format & AF_FORMAT_PLANAR) ||
(dst_format & AF_FORMAT_PLANAR))
return false;
if (((src_format & ~AF_FORMAT_SIGN_MASK) ==
(dst_format & ~AF_FORMAT_SIGN_MASK)) &&
((src_format & AF_FORMAT_TYPE_MASK) == AF_FORMAT_I))
return true;
return false;
}
static int control(struct af_instance *af, int cmd, void *arg)
{
switch (cmd) {
case AF_CONTROL_REINIT: {
struct mp_audio *in = arg;
struct mp_audio orig_in = *in;
struct mp_audio *out = af->data;
if (!test_conversion(in->format, out->format))
return AF_DETACH;
out->rate = in->rate;
mp_audio_set_channels(out, &in->channels);
return mp_audio_config_equals(in, &orig_in) ? AF_OK : AF_FALSE;
}
case AF_CONTROL_SET_FORMAT: {
mp_audio_set_format(af->data, *(int*)arg);
return AF_OK;
}
}
return AF_UNKNOWN;
}
static void si2us(void *data, int len, int bps)
{
ptrdiff_t i = -(len * bps);
uint8_t *p = &((uint8_t *)data)[len * bps];
if (BYTE_ORDER == LITTLE_ENDIAN && bps > 1)
p += bps - 1;
if (len <= 0)
return;
do {
p[i] ^= 0x80;
} while (i += bps);
}
static int filter(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
int infmt = data->format;
int outfmt = af->data->format;
size_t len = data->samples * data->nch;
if ((infmt & AF_FORMAT_SIGN_MASK) != (outfmt & AF_FORMAT_SIGN_MASK))
si2us(data->planes[0], len, data->bps);
mp_audio_set_format(data, outfmt);
af_add_output_frame(af, data);
return 0;
}
static int af_open(struct af_instance *af)
{
af->control = control;
af->filter_frame = filter;
return AF_OK;
}
const struct af_info af_info_convertsignendian = {
.info = "Convert between sample format sign",
.name = "convertsign",
.open = af_open,
.test_conversion = test_conversion,
};
+4 -5
View File
@@ -131,7 +131,7 @@ static void method1_int16(af_drc_t *s, struct mp_audio *c)
data[i] = tmp;
}
// Evaulation of newavg (not 100% accurate because of values clamping)
// Evaluation of newavg (not 100% accurate because of values clamping)
newavg = s->mul * curavg;
// Stores computed values for future smoothing
@@ -168,7 +168,7 @@ static void method1_float(af_drc_t *s, struct mp_audio *c)
for (i = 0; i < len; i++)
data[i] *= s->mul;
// Evaulation of newavg (not 100% accurate because of values clamping)
// Evaluation of newavg (not 100% accurate because of values clamping)
newavg = s->mul * curavg;
// Stores computed values for future smoothing
@@ -216,7 +216,7 @@ static void method2_int16(af_drc_t *s, struct mp_audio *c)
data[i] = tmp;
}
// Evaulation of newavg (not 100% accurate because of values clamping)
// Evaluation of newavg (not 100% accurate because of values clamping)
newavg = s->mul * curavg;
// Stores computed values for future smoothing
@@ -262,7 +262,7 @@ static void method2_float(af_drc_t *s, struct mp_audio *c)
for (i = 0; i < len; i++)
data[i] *= s->mul;
// Evaulation of newavg (not 100% accurate because of values clamping)
// Evaluation of newavg (not 100% accurate because of values clamping)
newavg = s->mul * curavg;
// Stores computed values for future smoothing
@@ -324,7 +324,6 @@ static int af_open(struct af_instance* af){
const struct af_info af_info_drc = {
.info = "Dynamic range compression filter",
.name = "drc",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_drc_t),
.options = (const struct m_option[]) {
-61
View File
@@ -1,61 +0,0 @@
/*
* The name speaks for itself. This filter is a dummy and will
* not blow up regardless of what you do with it.
*
* Original author: Anders
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "af.h"
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
switch(cmd){
case AF_CONTROL_REINIT: ;
*af->data = *(struct mp_audio*)arg;
MP_VERBOSE(af, "Was reinitialized: %iHz/%ich/%s\n",
af->data->rate,af->data->nch,af_fmt_to_str(af->data->format));
return AF_OK;
}
return AF_UNKNOWN;
}
// Filter data through filter
static int filter(struct af_instance* af, struct mp_audio* data)
{
af_add_output_frame(af, data);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame=filter;
return AF_OK;
}
// Description of this filter
const struct af_info af_info_dummy = {
.info = "dummy",
.name = "dummy",
.open = af_open,
};
-1
View File
@@ -203,7 +203,6 @@ static int af_open(struct af_instance* af){
const struct af_info af_info_equalizer = {
.info = "Equalizer audio filter",
.name = "equalizer",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_equalizer_t),
.options = (const struct m_option[]) {
-237
View File
@@ -1,237 +0,0 @@
/*
* This audio filter exports the incoming signal to other processes
* using memory mapping. The memory mapped area contains a header:
* int nch,
* int size,
* unsigned long long counter (updated every time the contents of
* the area changes),
* the rest is payload (non-interleaved).
*
* Authors: Anders; Gustavo Sverzut Barbieri <gustavo.barbieri@ic.unicamp.br>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <unistd.h>
#include "config.h"
#include <sys/types.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include "osdep/io.h"
#include "talloc.h"
#include "af.h"
#include "options/path.h"
#define DEF_SZ 512 // default buffer size (in samples)
#define SHARED_FILE "mpv-af_export" /* default file name
(relative to ~/.mpv/ */
#define SIZE_HEADER (2 * sizeof(int) + sizeof(unsigned long long))
// Data for specific instances of this filter
typedef struct af_export_s
{
unsigned long long count; // Used for sync
void* buf[AF_NCH]; // Buffers for storing the data before it is exported
int sz; // Size of buffer in samples
int wi; // Write index
int fd; // File descriptor to shared memory area
char* filename; // File to export data
uint8_t *mmap_area; // MMap shared area
} af_export_t;
/* Initialization and runtime control
af audio filter instance
cmd control command
arg argument
*/
static int control(struct af_instance* af, int cmd, void* arg)
{
af_export_t* s = af->priv;
switch (cmd){
case AF_CONTROL_REINIT:{
int i=0;
int mapsize;
// Free previous buffers
free(s->buf[0]);
// unmap previous area
if(s->mmap_area)
munmap(s->mmap_area, SIZE_HEADER + (af->data->bps*s->sz*af->data->nch));
// close previous file descriptor
if(s->fd)
close(s->fd);
// Accept only int16_t as input format (which sucks)
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_set_format(af->data, AF_FORMAT_S16);
// Allocate new buffers (as one continuous block)
s->buf[0] = calloc(s->sz*af->data->nch, af->data->bps);
if(NULL == s->buf[0]) {
MP_FATAL(af, "Out of memory\n");
return AF_ERROR;
}
for(i = 1; i < af->data->nch; i++)
s->buf[i] = (uint8_t *)s->buf[0] + i*s->sz*af->data->bps;
if (!s->filename) {
MP_FATAL(af, "No filename set.\n");
return AF_ERROR;
}
// Init memory mapping
s->fd = open(s->filename, O_RDWR | O_CREAT | O_TRUNC | O_CLOEXEC, 0640);
MP_INFO(af, "Exporting to file: %s\n", s->filename);
if(s->fd < 0) {
MP_FATAL(af, "Could not open/create file: %s\n",
s->filename);
return AF_ERROR;
}
// header + buffer
mapsize = (SIZE_HEADER + (af->data->bps * s->sz * af->data->nch));
// grow file to needed size
for(i = 0; i < mapsize; i++){
char null = 0;
write(s->fd, (void*) &null, 1);
}
// mmap size
s->mmap_area = mmap(0, mapsize, PROT_READ|PROT_WRITE,MAP_SHARED, s->fd, 0);
if(s->mmap_area == NULL)
MP_FATAL(af, "Could not mmap file %s\n", s->filename);
MP_INFO(af, "Memory mapped to file: %s (%p)\n",
s->filename, s->mmap_area);
// Initialize header
*((int*)s->mmap_area) = af->data->nch;
*((int*)s->mmap_area + 1) = s->sz * af->data->bps * af->data->nch;
msync(s->mmap_area, mapsize, MS_ASYNC);
// Use test_output to return FALSE if necessary
return af_test_output(af, (struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
/* Free allocated memory and clean up other stuff too.
af audio filter instance
*/
static void uninit( struct af_instance* af )
{
af_export_t* s = af->priv;
free(s->buf[0]);
// Free mmaped area
if(s->mmap_area)
munmap(s->mmap_area, sizeof(af_export_t));
if(s->fd > -1)
close(s->fd);
}
/* Filter data through filter
af audio filter instance
data audio data
*/
static int filter(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
struct mp_audio* c = data; // Current working data
af_export_t* s = af->priv; // Setup for this instance
int16_t* a = c->planes[0]; // Incomming sound
int nch = c->nch; // Number of channels
int len = c->samples*c->nch; // Number of sample in data chunk
int sz = s->sz; // buffer size (in samples)
int flag = 0; // Set to 1 if buffer is filled
int ch, i;
// Fill all buffers
for(ch = 0; ch < nch; ch++){
int wi = s->wi; // Reset write index
int16_t* b = s->buf[ch]; // Current buffer
// Copy data to export buffers
for(i = ch; i < len; i += nch){
b[wi++] = a[i];
if(wi >= sz){ // Don't write outside the end of the buffer
flag = 1;
break;
}
}
s->wi = wi % s->sz;
}
// Export buffer to mmaped area
if(flag){
// update buffer in mapped area
memcpy(s->mmap_area + SIZE_HEADER, s->buf[0], sz * c->bps * nch);
s->count++; // increment counter (to sync)
memcpy(s->mmap_area + SIZE_HEADER - sizeof(s->count),
&(s->count), sizeof(s->count));
}
af_add_output_frame(af, data);
return 0;
}
/* Allocate memory and set function pointers
af audio filter instance
returns AF_OK or AF_ERROR
*/
static int af_open( struct af_instance* af )
{
af->control = control;
af->uninit = uninit;
af->filter_frame = filter;
af_export_t *priv = af->priv;
if (!priv->filename || !priv->filename[0]) {
MP_FATAL(af, "no export filename given");
return AF_ERROR;
}
return AF_OK;
}
#define OPT_BASE_STRUCT af_export_t
const struct af_info af_info_export = {
.info = "Sound export filter",
.name = "export",
.open = af_open,
.priv_size = sizeof(af_export_t),
.options = (const struct m_option[]) {
OPT_STRING("filename", filename, 0),
OPT_INTRANGE("buffersamples", sz, 0, 1, 2048, OPTDEF_INT(DEF_SZ)),
{0}
},
};
-132
View File
@@ -1,132 +0,0 @@
/*
* Copyright (C) 2004 Alex Beregszaszi & Pierre Lombard
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <limits.h>
#include "common/common.h"
#include "af.h"
// Data for specific instances of this filter
typedef struct af_extrastereo_s
{
float mul;
}af_extrastereo_t;
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
switch(cmd){
case AF_CONTROL_REINIT:{
// Sanity check
if(!arg) return AF_ERROR;
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_force_interleaved_format(af->data);
mp_audio_set_num_channels(af->data, 2);
if (af->data->format != AF_FORMAT_FLOAT)
mp_audio_set_format(af->data, AF_FORMAT_S16);
return af_test_output(af,(struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
// Filter data through filter
static void play_s16(af_extrastereo_t *s, struct mp_audio* data)
{
register int i = 0;
int16_t *a = (int16_t*)data->planes[0]; // Audio data
int len = data->samples*data->nch; // Number of samples
int avg, l, r;
for (i = 0; i < len; i+=2)
{
avg = (a[i] + a[i + 1]) / 2;
l = avg + (int)(s->mul * (a[i] - avg));
r = avg + (int)(s->mul * (a[i + 1] - avg));
a[i] = MPCLAMP(l, SHRT_MIN, SHRT_MAX);
a[i + 1] = MPCLAMP(r, SHRT_MIN, SHRT_MAX);
}
}
static void play_float(af_extrastereo_t *s, struct mp_audio* data)
{
register int i = 0;
float *a = (float*)data->planes[0]; // Audio data
int len = data->samples * data->nch; // Number of samples
float avg, l, r;
for (i = 0; i < len; i+=2)
{
avg = (a[i] + a[i + 1]) / 2;
l = avg + (s->mul * (a[i] - avg));
r = avg + (s->mul * (a[i + 1] - avg));
a[i] = af_softclip(l);
a[i + 1] = af_softclip(r);
}
}
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
if (data->format == AF_FORMAT_FLOAT) {
play_float(af->priv, data);
} else {
play_s16(af->priv, data);
}
af_add_output_frame(af, data);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame = filter_frame;
return AF_OK;
}
#define OPT_BASE_STRUCT af_extrastereo_t
const struct af_info af_info_extrastereo = {
.info = "Increase difference between audio channels",
.name = "extrastereo",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_extrastereo_t),
.options = (const struct m_option[]) {
OPT_FLOAT("mul", mul, 0, OPTDEF_FLOAT(2.5)),
{0}
},
};
-670
View File
@@ -1,670 +0,0 @@
/*
* Experimental audio filter that mixes 5.1 and 5.1 with matrix
* encoded rear channels into headphone signal using FIR filtering
* with HRTF.
*
* Author: ylai
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
//#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <libavutil/common.h>
#include "af.h"
#include "dsp.h"
/* HRTF filter coefficients and adjustable parameters */
#include "af_hrtf.h"
typedef struct af_hrtf_s {
/* Lengths */
int dlbuflen, hrflen, basslen;
/* L, C, R, Ls, Rs channels */
float *lf, *rf, *lr, *rr, *cf, *cr;
const float *cf_ir, *af_ir, *of_ir, *ar_ir, *or_ir, *cr_ir;
int cf_o, af_o, of_o, ar_o, or_o, cr_o;
/* Bass */
float *ba_l, *ba_r;
float *ba_ir;
/* Whether to matrix decode the rear center channel */
int matrix_mode;
/* How to decode the input:
0 = 5/5+1 channels
1 = 2 channels
2 = matrix encoded 2 channels */
int decode_mode;
/* Full wave rectified (FWR) amplitudes and gain used to steer the
active matrix decoding of front channels (variable names
lpr/lmr means Lt + Rt, Lt - Rt) */
float l_fwr, r_fwr, lpr_fwr, lmr_fwr;
float adapt_l_gain, adapt_r_gain, adapt_lpr_gain, adapt_lmr_gain;
/* Matrix input decoding require special FWR buffer, since the
decoding is done in place. */
float *fwrbuf_l, *fwrbuf_r, *fwrbuf_lr, *fwrbuf_rr;
/* Rear channel delay buffer for matrix decoding */
float *rear_dlbuf;
/* Full wave rectified amplitude and gain used to steer the active
matrix decoding of center rear channel */
float lr_fwr, rr_fwr, lrprr_fwr, lrmrr_fwr;
float adapt_lr_gain, adapt_rr_gain;
float adapt_lrprr_gain, adapt_lrmrr_gain;
/* Cyclic position on the ring buffer */
int cyc_pos;
int print_flag;
int mode;
} af_hrtf_t;
/* Convolution on a ring buffer
* nx: length of the ring buffer
* nk: length of the convolution kernel
* sx: ring buffer
* sk: convolution kernel
* offset: offset on the ring buffer, can be
*/
static float conv(const int nx, const int nk, const float *sx, const float *sk,
const int offset)
{
/* k = reminder of offset / nx */
int k = offset >= 0 ? offset % nx : nx + (offset % nx);
if(nk + k <= nx)
return af_filter_fir(nk, sx + k, sk);
else
return af_filter_fir(nk + k - nx, sx, sk + nx - k) +
af_filter_fir(nx - k, sx + k, sk);
}
/* Detect when the impulse response starts (significantly) */
static int pulse_detect(const float *sx)
{
/* nmax must be the reference impulse response length (128) minus
s->hrflen */
const int nmax = 128 - HRTFFILTLEN;
const float thresh = IRTHRESH;
int i;
for(i = 0; i < nmax; i++)
if(fabs(sx[i]) > thresh)
return i;
return 0;
}
/* Fuzzy matrix coefficient transfer function to "lock" the matrix on
a effectively passive mode if the gain is approximately 1 */
static inline float passive_lock(float x)
{
const float x1 = x - 1;
const float ax1s = fabs(x - 1) * (1.0 / MATAGCLOCK);
return x1 - x1 / (1 + ax1s * ax1s) + 1;
}
/* Unified active matrix decoder for 2 channel matrix encoded surround
sources */
static inline void matrix_decode(short *in, const int k, const int il,
const int ir, const int decode_rear,
const int dlbuflen,
float l_fwr, float r_fwr,
float lpr_fwr, float lmr_fwr,
float *adapt_l_gain, float *adapt_r_gain,
float *adapt_lpr_gain, float *adapt_lmr_gain,
float *lf, float *rf, float *lr,
float *rr, float *cf)
{
const int kr = (k + MATREARDELAY) % dlbuflen;
float l_gain = (l_fwr + r_fwr) /
(1 + l_fwr + l_fwr);
float r_gain = (l_fwr + r_fwr) /
(1 + r_fwr + r_fwr);
/* The 2nd axis has strong gain fluctuations, and therefore require
limits. The factor corresponds to the 1 / amplification of (Lt
- Rt) when (Lt, Rt) is strongly correlated. (e.g. during
dialogues). It should be bigger than -12 dB to prevent
distortion. */
float lmr_lim_fwr = lmr_fwr > M9_03DB * lpr_fwr ?
lmr_fwr : M9_03DB * lpr_fwr;
float lpr_gain = (lpr_fwr + lmr_lim_fwr) /
(1 + lpr_fwr + lpr_fwr);
float lmr_gain = (lpr_fwr + lmr_lim_fwr) /
(1 + lmr_lim_fwr + lmr_lim_fwr);
float lmr_unlim_gain = (lpr_fwr + lmr_fwr) /
(1 + lmr_fwr + lmr_fwr);
float lpr, lmr;
float l_agc, r_agc, lpr_agc, lmr_agc;
float f, d_gain, c_gain, c_agc_cfk;
#if 0
static int counter = 0;
static FILE *fp_out;
if(counter == 0)
fp_out = fopen("af_hrtf.log", "w");
if(counter % 240 == 0)
fprintf(fp_out, "%g %g %g %g %g ", counter * (1.0 / 48000),
l_gain, r_gain, lpr_gain, lmr_gain);
#endif
/*** AXIS NO. 1: (Lt, Rt) -> (C, Ls, Rs) ***/
/* AGC adaption */
d_gain = (fabs(l_gain - *adapt_l_gain) +
fabs(r_gain - *adapt_r_gain)) * 0.5;
f = d_gain * (1.0 / MATAGCTRIG);
f = MATAGCDECAY - MATAGCDECAY / (1 + f * f);
*adapt_l_gain = (1 - f) * *adapt_l_gain + f * l_gain;
*adapt_r_gain = (1 - f) * *adapt_r_gain + f * r_gain;
/* Matrix */
l_agc = in[il] * passive_lock(*adapt_l_gain);
r_agc = in[ir] * passive_lock(*adapt_r_gain);
cf[k] = (l_agc + r_agc) * M_SQRT1_2;
if(decode_rear) {
lr[kr] = rr[kr] = (l_agc - r_agc) * M_SQRT1_2;
/* Stereo rear channel is steered with the same AGC steering as
the decoding matrix. Note this requires a fast updating AGC
at the order of 20 ms (which is the case here). */
lr[kr] *= (l_fwr + l_fwr) /
(1 + l_fwr + r_fwr);
rr[kr] *= (r_fwr + r_fwr) /
(1 + l_fwr + r_fwr);
}
/*** AXIS NO. 2: (Lt + Rt, Lt - Rt) -> (L, R) ***/
lpr = (in[il] + in[ir]) * M_SQRT1_2;
lmr = (in[il] - in[ir]) * M_SQRT1_2;
/* AGC adaption */
d_gain = fabs(lmr_unlim_gain - *adapt_lmr_gain);
f = d_gain * (1.0 / MATAGCTRIG);
f = MATAGCDECAY - MATAGCDECAY / (1 + f * f);
*adapt_lpr_gain = (1 - f) * *adapt_lpr_gain + f * lpr_gain;
*adapt_lmr_gain = (1 - f) * *adapt_lmr_gain + f * lmr_gain;
/* Matrix */
lpr_agc = lpr * passive_lock(*adapt_lpr_gain);
lmr_agc = lmr * passive_lock(*adapt_lmr_gain);
lf[k] = (lpr_agc + lmr_agc) * M_SQRT1_2;
rf[k] = (lpr_agc - lmr_agc) * M_SQRT1_2;
/*** CENTER FRONT CANCELLATION ***/
/* A heuristic approach exploits that Lt + Rt gain contains the
information about Lt, Rt correlation. This effectively reshapes
the front and rear "cones" to concentrate Lt + Rt to C and
introduce Lt - Rt in L, R. */
/* 0.67677 is the emprical lower bound for lpr_gain. */
c_gain = 8 * (*adapt_lpr_gain - 0.67677);
c_gain = c_gain > 0 ? c_gain : 0;
/* c_gain should not be too high, not even reaching full
cancellation (~ 0.50 - 0.55 at current AGC implementation), or
the center will s0und too narrow. */
c_gain = MATCOMPGAIN / (1 + c_gain * c_gain);
c_agc_cfk = c_gain * cf[k];
lf[k] -= c_agc_cfk;
rf[k] -= c_agc_cfk;
cf[k] += c_agc_cfk + c_agc_cfk;
#if 0
if(counter % 240 == 0)
fprintf(fp_out, "%g %g %g %g %g\n",
*adapt_l_gain, *adapt_r_gain,
*adapt_lpr_gain, *adapt_lmr_gain,
c_gain);
counter++;
#endif
}
static inline void update_ch(af_hrtf_t *s, short *in, const int k)
{
const int fwr_pos = (k + FWRDURATION) % s->dlbuflen;
/* Update the full wave rectified total amplitude */
/* Input matrix decoder */
if(s->decode_mode == HRTF_MIX_MATRIX2CH) {
s->l_fwr += abs(in[0]) - fabs(s->fwrbuf_l[fwr_pos]);
s->r_fwr += abs(in[1]) - fabs(s->fwrbuf_r[fwr_pos]);
s->lpr_fwr += abs(in[0] + in[1]) -
fabs(s->fwrbuf_l[fwr_pos] + s->fwrbuf_r[fwr_pos]);
s->lmr_fwr += abs(in[0] - in[1]) -
fabs(s->fwrbuf_l[fwr_pos] - s->fwrbuf_r[fwr_pos]);
}
/* Rear matrix decoder */
if(s->matrix_mode) {
s->lr_fwr += abs(in[2]) - fabs(s->fwrbuf_lr[fwr_pos]);
s->rr_fwr += abs(in[3]) - fabs(s->fwrbuf_rr[fwr_pos]);
s->lrprr_fwr += abs(in[2] + in[3]) -
fabs(s->fwrbuf_lr[fwr_pos] + s->fwrbuf_rr[fwr_pos]);
s->lrmrr_fwr += abs(in[2] - in[3]) -
fabs(s->fwrbuf_lr[fwr_pos] - s->fwrbuf_rr[fwr_pos]);
}
switch (s->decode_mode) {
case HRTF_MIX_51:
/* 5/5+1 channel sources */
s->lf[k] = in[0];
s->cf[k] = in[4];
s->rf[k] = in[1];
s->fwrbuf_lr[k] = s->lr[k] = in[2];
s->fwrbuf_rr[k] = s->rr[k] = in[3];
break;
case HRTF_MIX_MATRIX2CH:
/* Matrix encoded 2 channel sources */
s->fwrbuf_l[k] = in[0];
s->fwrbuf_r[k] = in[1];
matrix_decode(in, k, 0, 1, 1, s->dlbuflen,
s->l_fwr, s->r_fwr,
s->lpr_fwr, s->lmr_fwr,
&(s->adapt_l_gain), &(s->adapt_r_gain),
&(s->adapt_lpr_gain), &(s->adapt_lmr_gain),
s->lf, s->rf, s->lr, s->rr, s->cf);
break;
case HRTF_MIX_STEREO:
/* Stereo sources */
s->lf[k] = in[0];
s->rf[k] = in[1];
s->cf[k] = s->lr[k] = s->rr[k] = 0;
break;
}
/* We need to update the bass compensation delay line, too. */
// TODO: should this use lf/cf/rf etc. instead?
s->ba_l[k] = in[0];
s->ba_r[k] = in[1];
if (s->decode_mode == HRTF_MIX_51) {
s->ba_l[k] += in[4] + in[2];
s->ba_r[k] += in[4] + in[3];
}
}
static void clear_coeff(af_hrtf_t *s, float *c)
{
memset(c, 0, s->dlbuflen * sizeof(float));
}
static void reset(af_hrtf_t *s)
{
clear_coeff(s, s->lf);
clear_coeff(s, s->rf);
clear_coeff(s, s->lr);
clear_coeff(s, s->rr);
clear_coeff(s, s->cf);
clear_coeff(s, s->cr);
clear_coeff(s, s->ba_l);
clear_coeff(s, s->ba_r);
clear_coeff(s, s->fwrbuf_l);
clear_coeff(s, s->fwrbuf_r);
clear_coeff(s, s->fwrbuf_lr);
clear_coeff(s, s->fwrbuf_rr);
}
/* Initialization and runtime control */
static int control(struct af_instance *af, int cmd, void* arg)
{
af_hrtf_t *s = af->priv;
int test_output_res;
switch(cmd) {
case AF_CONTROL_REINIT:
reset(s);
af->data->rate = 48000;
mp_audio_set_channels_old(af->data, ((struct mp_audio*)arg)->nch);
if(af->data->nch == 2) {
/* 2 channel input */
if(s->decode_mode != HRTF_MIX_MATRIX2CH) {
/* Default behavior is stereo mixing. */
s->decode_mode = HRTF_MIX_STEREO;
}
} else if (af->data->nch < 5) {
mp_audio_set_channels_old(af->data, 5);
}
mp_audio_set_format(af->data, AF_FORMAT_S16);
test_output_res = af_test_output(af, (struct mp_audio*)arg);
// after testing input set the real output format
mp_audio_set_num_channels(af->data, 2);
s->print_flag = 1;
return test_output_res;
case AF_CONTROL_RESET:
reset(s);
return AF_OK;
}
return AF_UNKNOWN;
}
/* Deallocate memory */
static void uninit(struct af_instance *af)
{
af_hrtf_t *s = af->priv;
free(s->lf);
free(s->rf);
free(s->lr);
free(s->rr);
free(s->cf);
free(s->cr);
free(s->ba_l);
free(s->ba_r);
free(s->ba_ir);
free(s->fwrbuf_l);
free(s->fwrbuf_r);
free(s->fwrbuf_lr);
free(s->fwrbuf_rr);
}
/* Filter data through filter
Two "tricks" are used to compensate the "color" of the KEMAR data:
1. The KEMAR data is refiltered to ensure that the front L, R channels
on the same side of the ear are equalized (especially in the high
frequencies).
2. A bass compensation is introduced to ensure that 0-200 Hz are not
damped (without any real 3D acoustical image, however).
*/
static int filter(struct af_instance *af, struct mp_audio *data)
{
af_hrtf_t *s = af->priv;
if (!data)
return 0;
struct mp_audio *outframe =
mp_audio_pool_get(af->out_pool, &af->fmt_out, data->samples);
if (!outframe) {
talloc_free(data);
return -1;
}
mp_audio_copy_attributes(outframe, data);
short *in = data->planes[0]; // Input audio data
short *out = outframe->planes[0]; // Output audio data
short *end = in + data->samples * data->nch; // Loop end
float common, left, right, diff, left_b, right_b;
const int dblen = s->dlbuflen, hlen = s->hrflen, blen = s->basslen;
if(s->print_flag) {
s->print_flag = 0;
switch (s->decode_mode) {
case HRTF_MIX_51:
MP_INFO(af, "Using HRTF to mix %s discrete surround into "
"L, R channels\n", s->matrix_mode ? "5+1" : "5");
break;
case HRTF_MIX_STEREO:
MP_INFO(af, "Using HRTF to mix stereo into "
"L, R channels\n");
break;
case HRTF_MIX_MATRIX2CH:
MP_INFO(af, "Using active matrix to decode 2 channel "
"input, HRTF to mix %s matrix surround into "
"L, R channels\n", "3/2");
break;
default:
MP_WARN(af, "bogus decode_mode: %d\n", s->decode_mode);
break;
}
if(s->matrix_mode)
MP_INFO(af, "Using active matrix to decode rear center "
"channel\n");
}
/* MPlayer's 5 channel layout (notation for the variable):
*
* 0: L (LF), 1: R (RF), 2: Ls (LR), 3: Rs (RR), 4: C (CF), matrix
* encoded: Cs (CR)
*
* or: L = left, C = center, R = right, F = front, R = rear
*
* Filter notation:
*
* CF
* OF AF
* Ear->
* OR AR
* CR
*
* or: C = center, A = same side, O = opposite, F = front, R = rear
*/
while(in < end) {
const int k = s->cyc_pos;
update_ch(s, in, k);
/* Simulate a 7.5 ms -20 dB echo of the center channel in the
front channels (like reflection from a room wall) - a kind of
psycho-acoustically "cheating" to focus the center front
channel, which is normally hard to be perceived as front */
s->lf[k] += CFECHOAMPL * s->cf[(k + CFECHODELAY) % s->dlbuflen];
s->rf[k] += CFECHOAMPL * s->cf[(k + CFECHODELAY) % s->dlbuflen];
switch (s->decode_mode) {
case HRTF_MIX_51:
case HRTF_MIX_MATRIX2CH:
/* Mixer filter matrix */
common = conv(dblen, hlen, s->cf, s->cf_ir, k + s->cf_o);
if(s->matrix_mode) {
/* In matrix decoding mode, the rear channel gain must be
renormalized, as there is an additional channel. */
matrix_decode(in, k, 2, 3, 0, s->dlbuflen,
s->lr_fwr, s->rr_fwr,
s->lrprr_fwr, s->lrmrr_fwr,
&(s->adapt_lr_gain), &(s->adapt_rr_gain),
&(s->adapt_lrprr_gain), &(s->adapt_lrmrr_gain),
s->lr, s->rr, NULL, NULL, s->cr);
common +=
conv(dblen, hlen, s->cr, s->cr_ir, k + s->cr_o) *
M1_76DB;
left =
( conv(dblen, hlen, s->lf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->rf, s->of_ir, k + s->of_o) +
(conv(dblen, hlen, s->lr, s->ar_ir, k + s->ar_o) +
conv(dblen, hlen, s->rr, s->or_ir, k + s->or_o)) *
M1_76DB + common);
right =
( conv(dblen, hlen, s->rf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->lf, s->of_ir, k + s->of_o) +
(conv(dblen, hlen, s->rr, s->ar_ir, k + s->ar_o) +
conv(dblen, hlen, s->lr, s->or_ir, k + s->or_o)) *
M1_76DB + common);
} else {
left =
( conv(dblen, hlen, s->lf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->rf, s->of_ir, k + s->of_o) +
conv(dblen, hlen, s->lr, s->ar_ir, k + s->ar_o) +
conv(dblen, hlen, s->rr, s->or_ir, k + s->or_o) +
common);
right =
( conv(dblen, hlen, s->rf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->lf, s->of_ir, k + s->of_o) +
conv(dblen, hlen, s->rr, s->ar_ir, k + s->ar_o) +
conv(dblen, hlen, s->lr, s->or_ir, k + s->or_o) +
common);
}
break;
case HRTF_MIX_STEREO:
left =
( conv(dblen, hlen, s->lf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->rf, s->of_ir, k + s->of_o));
right =
( conv(dblen, hlen, s->rf, s->af_ir, k + s->af_o) +
conv(dblen, hlen, s->lf, s->of_ir, k + s->of_o));
break;
default:
/* make gcc happy */
left = 0.0;
right = 0.0;
break;
}
/* Bass compensation for the lower frequency cut of the HRTF. A
cross talk of the left and right channel is introduced to
match the directional characteristics of higher frequencies.
The bass will not have any real 3D perception, but that is
OK (note at 180 Hz, the wavelength is about 2 m, and any
spatial perception is impossible). */
left_b = conv(dblen, blen, s->ba_l, s->ba_ir, k);
right_b = conv(dblen, blen, s->ba_r, s->ba_ir, k);
left += (1 - BASSCROSS) * left_b + BASSCROSS * right_b;
right += (1 - BASSCROSS) * right_b + BASSCROSS * left_b;
/* Also mix the LFE channel (if available) */
if(data->nch >= 6) {
left += in[5] * M3_01DB;
right += in[5] * M3_01DB;
}
/* Amplitude renormalization. */
left *= AMPLNORM;
right *= AMPLNORM;
switch (s->decode_mode) {
case HRTF_MIX_51:
case HRTF_MIX_STEREO:
/* "Cheating": linear stereo expansion to amplify the 3D
perception. Note: Too much will destroy the acoustic space
and may even result in headaches. */
diff = STEXPAND2 * (left - right);
out[0] = av_clip_int16(left + diff);
out[1] = av_clip_int16(right - diff);
break;
case HRTF_MIX_MATRIX2CH:
/* Do attempt any stereo expansion with matrix encoded
sources. The L, R channels are already stereo expanded
by the steering, any further stereo expansion will sound
very unnatural. */
out[0] = av_clip_int16(left);
out[1] = av_clip_int16(right);
break;
}
/* Next sample... */
in = &in[data->nch];
out = &out[af->data->nch];
(s->cyc_pos)--;
if(s->cyc_pos < 0)
s->cyc_pos += dblen;
}
talloc_free(data);
af_add_output_frame(af, outframe);
return 0;
}
static int allocate(af_hrtf_t *s)
{
if ((s->lf = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->rf = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->lr = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->rr = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->cf = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->cr = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->ba_l = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->ba_r = malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->fwrbuf_l =
malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->fwrbuf_r =
malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->fwrbuf_lr =
malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
if ((s->fwrbuf_rr =
malloc(s->dlbuflen * sizeof(float))) == NULL) return -1;
return 0;
}
/* Allocate memory and set function pointers */
static int af_open(struct af_instance* af)
{
int i;
af_hrtf_t *s;
float fc;
af->control = control;
af->uninit = uninit;
af->filter_frame = filter;
s = af->priv;
s->dlbuflen = DELAYBUFLEN;
s->hrflen = HRTFFILTLEN;
s->basslen = BASSFILTLEN;
s->cyc_pos = s->dlbuflen - 1;
/* With a full (two axis) steering matrix decoder, s->matrix_mode
should not be enabled lightly (it will also steer the Ls, Rs
channels). */
s->matrix_mode = 0;
s->decode_mode = HRTF_MIX_51;
switch (s->mode) {
case 0: /* Use matrix rear decoding. */
s->matrix_mode = 1;
break;
case 1: /* Input needs matrix decoding. */
s->decode_mode = HRTF_MIX_MATRIX2CH;
break;
case 2:
s->matrix_mode = 0;
break;
}
s->print_flag = 1;
if (allocate(s) != 0) {
MP_ERR(af, "Memory allocation error.\n");
return AF_ERROR;
}
for(i = 0; i < s->dlbuflen; i++)
s->lf[i] = s->rf[i] = s->lr[i] = s->rr[i] = s->cf[i] =
s->cr[i] = 0;
s->lr_fwr =
s->rr_fwr = 0;
s->cf_ir = cf_filt + (s->cf_o = pulse_detect(cf_filt));
s->af_ir = af_filt + (s->af_o = pulse_detect(af_filt));
s->of_ir = of_filt + (s->of_o = pulse_detect(of_filt));
s->ar_ir = ar_filt + (s->ar_o = pulse_detect(ar_filt));
s->or_ir = or_filt + (s->or_o = pulse_detect(or_filt));
s->cr_ir = cr_filt + (s->cr_o = pulse_detect(cr_filt));
if((s->ba_ir = malloc(s->basslen * sizeof(float))) == NULL) {
MP_ERR(af, "Memory allocation error.\n");
return AF_ERROR;
}
fc = 2.0 * BASSFILTFREQ / (float)af->data->rate;
if(af_filter_design_fir(s->basslen, s->ba_ir, &fc, LP | KAISER, 4 * M_PI) ==
-1) {
MP_ERR(af, "Unable to design low-pass "
"filter.\n");
return AF_ERROR;
}
for(i = 0; i < s->basslen; i++)
s->ba_ir[i] *= BASSGAIN;
return AF_OK;
}
#define OPT_BASE_STRUCT af_hrtf_t
const struct af_info af_info_hrtf = {
.info = "HRTF Headphone",
.name = "hrtf",
.open = af_open,
.priv_size = sizeof(af_hrtf_t),
.options = (const struct m_option[]) {
OPT_CHOICE("mode", mode, 0, ({"m", 0}, {"s", 1}, {"0", 2})),
{0}
},
};
-510
View File
@@ -1,510 +0,0 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_AF_HRTF_H
#define MPLAYER_AF_HRTF_H
#define HRTF_MIX_51 0
#define HRTF_MIX_STEREO 1
#define HRTF_MIX_MATRIX2CH 2
/* Amplitude scaling factors */
#define M17_0DB 0.1414213562
#define M9_03DB 0.3535533906
#define M6_99DB 0.4472135955
#define M4_77DB 0.5773502692
#define M3_01DB 0.7071067812
#define M1_76DB 0.8164965809
#define DELAYBUFLEN 1024 /* Length of the delay buffer */
#define HRTFFILTLEN 64 /* HRTF filter length */
#define IRTHRESH 0.001 /* Impulse response pruning thresh. */
#define AMPLNORM M6_99DB /* Overall amplitude renormalization */
#define BASSFILTFREQ 180 /* Bass compensation filter cut (Hz) */
#define BASSFILTLEN 193 /* Bass compensation filter length */
#define BASSGAIN M_SQRT2 /* Bass compensation gain */
#define BASSCROSS 0.35 /* Bass cross talk */
#define FWRDURATION 240 /* FWR average duration (samples) */
#define MATREARDELAY 720 /* Matrix mode rear delay (samples) */
#define MATAGCTRIG 8.0 /* (Fuzzy) AGC trigger */
#define MATAGCDECAY 1.0 /* AGC baseline decay rate (1/samp.) */
#define MATAGCLOCK 0.2 /* AGC range (around 1) where the
matrix behaves passively */
#define MATCOMPGAIN 0.37 /* Cross talk compensation gain,
0.50 - 0.55 is full cancellation. */
#define CFECHODELAY 360 /* Center front echo delay (samples) */
#define CFECHOAMPL M17_0DB /* Center front echo amplitude */
#define STEXPAND2 0.07 /* Stereo expansion / 2 */
/* Head related impulse response (HRIR) derived from KEMAR measurement
data by Bill Gardner <billg@media.mit.edu> and Keith Martin
<kdm@media.mit.edu>
URL: http://sound.media.mit.edu/KEMAR.html
Distributed under GPL with authors' permission
*/
/* EQUALIZED KEMAR HRIR
How to generate these data:
1. You need the MIT Media Lab's KEMAR data, read it into an software
capable of signal/time series analysis (like Mathematica, Matlab,
...)
2. Construct an equalizing FIR inverse filter by calculating the
transfer function of the front, same side impulse response, then
take 1 over the absolute magnitude.
3. Cut the poles in the inverse filter's transfer function
specification by limiting the amplification to 2.5 (note, this
number assumes that you have correct signal processing
normalization of the Fourier transform).
4. Design the FIR inverse filter by calculating the inverse Fourier
transform, then chopping the coefficients down to a reasonable
number (N = 15 is used here), apply the Kaiser-Bessel window (alpha
= 2 is used here). Note the objective is remove the color bias
only (as if you are using an equalizer), _not_ to do a full inverse
filtering. (Note: beta = pi*alpha in other notation.)
For N = 15, alpha = 2, you should get the following impulse
response:
0.001001558668605168, 0.00698457265741865, 0.040453643039829436,
0.012230541722147855, -0.11939760844854072, 0.16468099899755967,
-0.30297563073747436, 1.3140211791355982, -0.30297563073747436,
0.16468099899755967, -0.11939760844854072, 0.012230541722147855,
0.040453643039829436, 0.00698457265741865, 0.001001558668605168
5. Linearly convolve all KEMAR HRIR with this inverse filter.
6. Resample from 44.1 kHz sampling frequency to 48 kHz.
*/
/* Center front (-5 degree) - not 0 degree in order to create a clear
front image from a finite distance */
static const float cf_filt[128] = {
-0.00008638082319075036, 0.0003198059946385229,
-0.0005010631339162132, 0.0011424741331126876,
-0.001584220794688753, 0.001742715363246275,
-0.0011080796626780694, 0.0001651829990860167,
0.005235028337314985, 0.0035223828473357776,
0.010057681388431303, -0.033469432129545514,
0.013391253316233523, 0.004858462839827063,
0.08172161220103627, 0.26158596134500023,
-0.12420314583323326, -0.14298458356097565,
0.14421897280453896, -0.1635792507629016,
-0.02187136722480014, 0.2426863044711817,
0.07229814207917194, 0.0942742651913879,
0.29856830878076834, 0.2944146162057754,
-0.12122157003421209, -0.19640092165631157,
0.11623836502034968, -0.05794027397995521,
-0.34313138341973776, -0.19487516249168105,
0.010118993953802401, -0.09460218797710966,
-0.16761521117359582, 0.004154461610153861,
0.052768641758969316, -0.00041823982226147407,
0.021634960445143514, 0.07562793486871108,
0.08895407129506479, 0.039857755093416214,
0.044257936180422945, 0.061557584906101664,
0.015547268541895703, -0.023908191934932484,
0.009498030443468223, 0.03816269003221337,
-0.009820500607303615, -0.042003975527908084,
-0.03335447117311547, -0.029294510859746596,
-0.05212623136198511, -0.073427547153205,
-0.061190797824958836, -0.04620925059966413,
-0.04204619420702159, -0.02331915902615157,
0.00211481411477094, 0.00852563995740107,
0.008766809731743399, 0.008666632180812078,
0.018279202191625352, 0.02924332751289675,
0.022293148257836494, 0.012362146008584188,
0.008572582458807008, 0.006491370763597344,
-0.0019366944997535774, -0.006318669309634434,
-0.006457921690218669, -0.015050265524669974,
-0.02110660282616213, -0.017027809096377904,
-0.01651052305334348, -0.022770064150046673,
-0.01999875754219472, -0.012294792027337775,
-0.011506057031057188, -0.011448970577312903,
-0.004823572302580925, 0.0022451134042777883,
0.004145473526859826, 0.005629030064546135,
0.008588029213398785, 0.010092048834844231,
0.007182013245552008, 0.0014600979508720656,
-0.0038314646272511756, -0.003443901997881347,
-0.0029483418254804047, -0.007609357112679647,
-0.006518368948030822, -0.004495803701497202,
-0.007109113004849672, -0.008346237278084265,
-0.005560847336252453, -0.002993453167553188,
-0.005122897816824269, -0.004389782626604215,
-0.0010912633695218108, -0.0019712029474458835,
-0.005870162265802235, -0.005626159534954128,
-0.00027254977910844407, 0.0013794425431633785,
-0.0005919083190430062, -0.0007861203545416682,
-0.0007049560240893946, -0.0032720188494468868,
-0.004460645567968504, -0.0032018528193571696,
-0.0030579229375062105, -0.003593998902656612,
-0.0038032977997776445, -0.004613776010454773,
-0.0059796549143736845, -0.00420126194319768,
-0.0012374419948287222, 0.0008572699213050608,
0.0021490971020081094, 0.00047295283198381995,
-0.0009670277915884887, -0.001354440866080231,
-0.002962902746547851, -0.00533935813338141,
-0.005469203016468759, -0.004355784273189485
};
/* Front, same side (30 degree) */
static const float af_filt[128] = {
-0.004140580614755493, 0.005790934614385445,
0.003318916682081112, 0.014257145544366063,
0.007328442487127339, -0.06550381777876194,
0.03502225818161845, -0.013090579770708259,
0.2517776798694195, 0.420770489950659,
-0.3418854608834852, -0.24371032493696737,
0.04901356150030018, -0.1778083521632833,
0.26448004245714163, 0.23245199964546834,
0.033053145803936305, 0.46811222821062415,
0.5359265986255611, -0.011912195468533787,
-0.39763432601411647, -0.034482864386898314,
0.029445398240649626, -0.3850940407863262,
-0.3272328478175581, -0.14701421403616477,
-0.08522137400169517, -0.14936851633336035,
-0.09432605283433723, 0.0991200405937827,
0.011075012089917331, -0.0051036489980274685,
0.0933903289749412, 0.1344189369609565,
0.10507466913017807, 0.04240159324684365,
0.06559270110638656, 0.026984119875617524,
-0.03359846103238096, -0.018000197099174275,
0.042031818548178244, 0.03849039666888434,
-0.02450829674011345, -0.03407882403088576,
-0.029230189282961977, -0.046964865291761734,
-0.09458258700116245, -0.1527349330901158,
-0.15411577687826097, -0.08761679790956928,
-0.033623549089171874, -0.007204768531481949,
0.008273425020444852, 0.021368717994908505,
0.04366608267875025, 0.05660907333076205,
0.06775726495503939, 0.05621881735271431,
0.03576231950669927, 0.02500825834889175,
0.015423811076054601, 0.007903258334503761,
-0.0053873014137761945, -0.006987955469434698,
-0.012027972007598602, -0.025228281243816594,
-0.026225091797257318, -0.023809293997344882,
-0.03250172017712295, -0.03195696301067249,
-0.01784813952189948, -0.01663267233760342,
-0.016184530450468065, -0.011659883749357463,
-0.0035378511240219163, -0.0005485800790443406,
0.0018432660108168625, 0.011634844139907534,
0.018333603402051105, 0.020447379185133056,
0.00850783664147828, 0.0004694148911037838,
-0.0017047130409786676, -0.0022409152834483997,
-0.000860472174892845, -0.004111075059198666,
-0.003527843382056666, -0.009640160874903018,
-0.01750044574231376, -0.015613389403672443,
-0.010790028120953001, -0.0095313499955768,
-0.007469721416726809, -0.0019186578145117315,
-0.00014977322572890802, -0.0029803838028179728,
-0.006520567233727221, 0.000035015132033882596,
0.009245098100543752, 0.009896930052308656,
0.008316744929565786, 0.004575207140193997,
-0.0000647420103997081, -0.004502916832871627,
-0.004225962213251224, -0.002886014126381486,
-0.006416834142585976, -0.007156609995423569,
-0.008840274447579472, -0.01441763751386817,
-0.015435817484659574, -0.00924487254924743,
-0.0021571721940235205, 0.0028540722992305453,
0.00273577475088536, -0.000788412365513805,
-0.0032650029728365907, -0.003880217646231338,
-0.0035302087299613778, -0.0038531436176586246,
-0.0011921632190514074, -0.0020722967099011938,
-0.004985351145629344, -0.0042375588844648735,
-0.003030360463006021, -0.0014161075428041471,
-0.0005083025643192044, 0.00035096963769606926
};
/* Front, opposite (-30 degree) */
static const float of_filt[128] = {
-0.000013472538374193126, -0.00008048061877079751,
0.000043927265781258155, -0.000017931700794858892,
-0.000034774602476112886, -0.00009576223008735474,
0.0001557797638630691, -0.00018742885883751094,
0.00026512448626705716, -0.0001451040203319678,
-0.00008263233117758043, 0.0006486245853639179,
-0.0010631408451846698, 0.0026571994100746143,
0.0014179177997092787, 0.0062326502956616256,
-0.008194149324545333, -0.006568029415878379,
0.009538759710818582, 0.012309193558632693,
0.12336638055838955, 0.046164307101829005,
-0.10228706407884815, 0.04047687260345798,
-0.00296595313977046, -0.07057949208414134,
0.08172114840714612, 0.08736490764127891,
0.05105250431333021, 0.11627179512747428,
0.20717888490340705, 0.09375052213570291,
-0.09784374168330194, -0.010493571845901443,
0.053131894303891716, -0.10157443971694806,
-0.16264032634244974, -0.05402369511361273,
-0.0274403608654217, -0.09860277022495063,
-0.06841875821090282, -0.004434574400066223,
-0.0005222661652743502, -0.006231881259827263,
0.014410397820340159, 0.04885649512730243,
0.04361962569042684, 0.03399214029009391,
0.04961073933475931, 0.04067325604132289,
0.007850647519227257, 0.004564440466905299,
0.02257107958021618, 0.008183791928884486,
-0.014913479343180557, -0.018685938460856224,
-0.01745737397226911, -0.02327177054233603,
-0.03723048632685227, -0.044739390162299685,
-0.042651220125613766, -0.03730017561004743,
-0.029039465434276192, -0.01885087458914294,
-0.01207127752277769, -0.006779800724164512,
-0.001930416967444157, 0.000029454577995528385,
0.0013822760965755472, 0.0014799128583230202,
0.0002068200609199832, 0.0022254295286201083,
0.005143858159434566, 0.0018580542060917013,
-0.0019426046325146259, -0.0014464042108543495,
-0.0034430083560735582, -0.009692758426099499,
-0.011840035292593485, -0.010716508855893968,
-0.012939889036853034, -0.0121846427935653,
-0.006198503315630782, -0.0023186723099380305,
-0.002679872498314837, -0.003086020446226295,
-0.0015709623347698936, -0.0008147490468332398,
-0.0012384575726770983, -0.0005212877089109362,
0.0017707578744906142, 0.001324932723905786,
-0.0017023653780617696, -0.0045108927752919425,
-0.005422155613096912, -0.0039489323837623835,
-0.005295995750506547, -0.00629706566356189,
-0.004685732198036754, -0.0048076735568143,
-0.005978864279217503, -0.005928999306332966,
-0.004187703549017582, -0.003213999896976475,
-0.0028068699816073414, -0.0010889703907593833,
0.0003276714243495386, -0.0013015007040186994,
-0.003208050402434782, -0.0025115319088208545,
-0.0013787553006401076, -0.0018279087370218635,
-0.0025904836507747754, -0.002071221947222004,
-0.0026424212922485594, -0.0039837031817577,
-0.0041635566057380965, -0.004355223489150822,
-0.004350395332709937, -0.0036693292471930263,
-0.003386384394185026, -0.003972568655001128,
-0.004332336840023821, -0.002648767912111827,
-0.001384410080218114, -0.0011353792711849466,
-0.0013726264946164232, -0.0020075119315034313
};
/* Rear, same side (135 degree) */
static const float ar_filt[128] = {
0.004573315040810066, 0.0013592578059426913,
0.01553271930902704, -0.0002356117224941317,
-0.05746098219774702, 0.03430688963370445,
0.00808371687447385, 0.21893535841158596,
0.2984357591724814, -0.3302799746504719,
-0.3194029149806245, 0.21633225051331056,
0.24371260938097083, -0.08843705549751085,
0.03939684701343366, 0.45386926431114494,
0.07599118140753386, -0.18114706160474578,
0.285640624686038, 0.4049515236666218,
-0.05347890222071792, -0.31464359045319074,
-0.1033502246468194, -0.04553593949283157,
-0.1880747731157464, -0.13629090230626037,
-0.10435789106123239, -0.19818232801888755,
-0.16701805476330397, -0.022793111199284,
0.058049696762683685, 0.007048321372693906,
-0.002966419183225961, 0.10140569697797763,
0.11648999956673124, 0.05218347182779882,
0.028427001212735392, 0.04151900310166159,
-0.0006960604221423734, -0.05898623212226975,
-0.03801934531173312, -0.029306970535287986,
-0.04549125782835908, -0.0599222718506552,
-0.058299618975430116, -0.03765579129720727,
-0.03559302657499581, -0.020647901025903054,
-0.005720957338744348, -0.0041915732688915545,
-0.0011470880098346143, 0.008737404798553,
0.023444168098121512, 0.024204226042172663,
0.01894897166475026, 0.020807655257479588,
0.021570431128040954, 0.006800556178576289,
-0.009000089216921362, -0.010969824547067934,
-0.0033653428332822374, -0.012676936164668659,
-0.026739938673413587, -0.023427869194287573,
-0.023302007105117244, -0.023647155590533712,
-0.021289317515613106, -0.009120487305069884,
0.0009251551667728967, 0.00004285344125653763,
-0.00009042365479456271, 0.00022573242339446494,
0.00720168491586098, 0.007111875505402431,
0.003186514817683482, 0.00810087718334745,
0.012619557025922575, 0.007854726400013397,
-0.0024013592881066267, -0.001452457473161119,
-0.0025535188366093945, -0.012428911627809337,
-0.013729251536694145, -0.0070099675146427344,
-0.007165284278706593, -0.01639289295622301,
-0.015831795079778305, -0.007305768485523729,
-0.003608863157004021, -0.0032640528878698084,
0.0030901263998481944, 0.00749497566124848,
0.002515185532327241, 0.00004840875738621367,
0.0017596043486043966, 0.0046229941553338144,
0.0034259167322926096, 0.003707347634186093,
0.0035584806528586328, -0.0019078936035275198,
-0.006057343815214898, -0.0069262470468817,
-0.004345020728618624, -0.004177623355574794,
-0.005373506556122508, -0.006624933928893836,
-0.008679541408588839, -0.010718719681595322,
-0.011392246979594496, -0.007893917064389902,
-0.0027572935365832536, -0.00006064707149834412,
-0.0012512537319656323, -0.0024501501002409786,
-0.0022106788572895998, -0.00234124933370301,
-0.0008953445167066823, 0.0005393670625637734,
-0.00033175600142209297, -0.004023994309351289,
-0.008655472335784443, -0.009899957354849682,
-0.008664952919996412, -0.00553483124503576,
-0.003735336089277662, -0.002754824348643885,
-0.0026884314856593368, -0.004084181815125924
};
/* Rear, opposite (-135 degree) */
static const float or_filt[128] = {
0.0001220944028243897, -0.000021785381808441314,
5.823057988603169e-6, -0.00001217768176447613,
-0.00006123604397345513, 5.574117262531134e-6,
-0.00004935331914366778, 1.1771577934768211e-6,
-0.000059236211621095756, 9.503536190497286e-6,
-0.0001494445696103564, 0.00012248858284145305,
-0.0000963975321456313, 6.017905197665205e-6,
0.00003353395360402643, -0.0001931511015359506,
0.0005113536523931485, -0.0005676652619386114,
0.0012057159755477467, 0.0009370492250339692,
0.004596472288877981, -0.0018831773384237068,
-0.008208535225621212, 0.0038178646400751056,
0.008726517739105965, 0.06664363898418262,
0.06788684221502142, -0.04492315162807267,
-0.04019906311255255, 0.026203059677375153,
0.013678129114847544, -0.014334962223993527,
0.010141709596167392, 0.11559131576945537,
0.1586402064538425, 0.059975334707967023,
0.004671725963777715, 0.031498678282775874,
0.014338626006524587, -0.014749719448472231,
-0.02055508237941379, -0.05407690143992048,
-0.07767559836886143, -0.05029091786216801,
-0.030808335706574427, -0.03401958135442541,
-0.030520368430288967, -0.014168302104259355,
0.011907621259989802, 0.014286081013069,
0.006377467879613449, 0.018546823568277478,
0.028297012771618273, 0.025222339408338186,
0.021931611353415138, 0.019708894333646355,
0.01729258494072014, 0.017468204169564034,
0.009729094845051928, -0.002976992018531901,
-0.00956986166277019, -0.016125733548332074,
-0.02934094241442545, -0.04133767871051455,
-0.043536981145416466, -0.0385966307108608,
-0.02784453599342459, -0.018995135307247116,
-0.012849534096536747, -0.004437491064613308,
0.00028385411598204655, 0.003776874988516643,
0.008069432041547833, 0.008764754183751848,
0.008020908861878062, 0.006830351461360802,
0.002218330884267235, -0.0020478725582339444,
-0.003997428121462543, -0.007066287373515421,
-0.00940847412544698, -0.010938998446237963,
-0.011775483016151306, -0.011391103919484287,
-0.010586061195163017, -0.009842793078929053,
-0.007753202010139829, -0.00569213732353025,
-0.006506783349722073, -0.005346134281903736,
-0.003913089814898934, -0.0036091443854759727,
-0.0020328564301266287, 0.00017932870773467683,
0.0032779786679056357, 0.003969695813293966,
0.0020339334412434987, -0.00011345940675415259,
-0.0018344103399567666, -0.003556764701666365,
-0.004263523639408391, -0.002940568582022133,
-0.0034341188272627556, -0.006023399920020824,
-0.0077456903203677865, -0.007912219312377842,
-0.00625202770436523, -0.00530785086116117,
-0.005569722659634311, -0.004664448462594344,
-0.0037747773914077747, -0.004175649656985592,
-0.004659601521384289, -0.005008602967819641,
-0.004730625079902729, -0.0034039554356604146,
-0.0017110333873406587, -0.0006091938771510242,
-0.0016051679050678297, -0.003312864664007262,
-0.004505512715977288, -0.004152222189861692,
-0.003218596419678823, -0.0027277806209877343,
-0.001715005444317267, -0.0012589960071233749,
-0.001852908777923165, -0.002540339553144362
};
/* Center rear (180 degree) */
static const float cr_filt[128] = {
-0.00005989110716536726, -0.00022790291829128702,
0.0002659166098971966, -0.0003774772716776257,
0.0004540309551867803, -0.000420238187386368,
0.00025518536450885686, 0.00028285526288953955,
-0.001016391007574093, 0.0028634984299063795,
0.0021574799687976045, 0.01035121276682072,
-0.010481720917298163, -0.013197198495899292,
0.0031928225328717195, 0.02903137843618603,
0.1632429772511569, 0.1047487989875262,
-0.10464685060623742, -0.09260196288035998,
-0.007514241993554443, 0.013596249226741712,
-0.019876166508450258, 0.1255626123599804,
0.3648170359521724, 0.19458249753223478,
-0.04434070930031298, 0.046582528121935265,
0.09484427347230277, -0.03137795311969644,
-0.10297437925363695, -0.09351091015917065,
-0.1129521092162064, -0.14925322995658827,
-0.1231466295584665, -0.06356719756705227,
-0.05442277895126282, -0.07568433015661316,
-0.023314932828602003, 0.04260950721318558,
0.02249026315598923, 0.02048195669571197,
0.05651342117268278, 0.05885038917623213,
0.03797102097397795, 0.011767394419953451,
0.00560502503429481, 0.005051125343961189,
-0.012925933188033823, -0.023918884651306566,
-0.013251659441678816, -0.010694772488866284,
-0.03080486448617846, -0.03661278237783158,
-0.0379227303416262, -0.042189005718490775,
-0.026595666344596286, -0.009759025956801257,
-0.002064986663513004, -0.002420117028098389,
-0.006629991977552491, 0.004619970897631026,
0.019450642967537877, 0.0173521119057514,
0.017641425439988062, 0.02270029598048491,
0.018976431925275348, 0.009299852902290885,
-0.001695039371619912, -0.00675162574265618,
-0.009380968871003034, -0.011208396125485165,
-0.01308640049201482, -0.0165636375633249,
-0.022004099870933345, -0.025173458684139286,
-0.016918759559175375, -0.00865150653575917,
-0.006999929082792643, -0.005454830010518988,
-0.0021129521131095317, 0.00018717090054046307,
-0.0002864344788569993, 0.0017615225381095569,
0.006985907557802283, 0.010577308310476465,
0.006466104789306027, -0.0014988738575948326,
-0.0039669755229277195, -0.0065156971200080235,
-0.009343206924192169, -0.0076430644693577495,
-0.004395214976600924, -0.003052735340422483,
-0.007019103043066595, -0.00974109267696527,
-0.007968015032797376, -0.007801513845528344,
-0.007535748903681969, -0.003543341967287925,
0.0015083125553729722, 0.0023345972556147025,
-0.0010043623069557037, -0.0025295765105203746,
-0.0023701840891643634, -0.0005908186035024362,
0.0029826252289082847, 0.004829048542117764,
0.004488360022902081, 0.00002643748103005408,
-0.0042100779212597295, -0.006170600558114495,
-0.007267149164680168, -0.006825522903494639,
-0.006899834372739123, -0.0073493916110062675,
-0.009554351265163382, -0.011790297433830197,
-0.010645796603734424, -0.0064661575394022106,
-0.002026743466524137, -0.0004337034584909932,
-0.0011172647031654614, -0.0017947816283674731,
-0.00255615052036616, -0.0017721562881944813,
-0.0002379619297227554, 0.0007130120121089036
};
#endif /* MPLAYER_AF_HRTF_H */
-86
View File
@@ -1,86 +0,0 @@
/*
* simple voice removal filter
*
* copyright (c) 2006 Reynaldo H. Verdejo Pinochet
* Based on code by Alex Beregszaszi for his 'center' filter.
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "af.h"
// Data for specific instances of this filter
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
switch(cmd){
case AF_CONTROL_REINIT:
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_set_format(af->data, AF_FORMAT_FLOAT);
return af_test_output(af,(struct mp_audio*)arg);
}
return AF_UNKNOWN;
}
static int filter_frame(struct af_instance *af, struct mp_audio *c)
{
if (!c)
return 0;
if (af_make_writeable(af, c) < 0) {
talloc_free(c);
return 0;
}
float* a = c->planes[0]; // Audio data
int nch = c->nch; // Number of channels
int len = c->samples*nch; // Number of samples in current audio block
register int i;
/*
FIXME1 add a low band pass filter to avoid suppressing
centered bass/drums
FIXME2 better calculated* attenuation factor
*/
for(i=0;i<len;i+=nch)
{
a[i] = (a[i] - a[i+1]) * 0.7;
a[i+1]=a[i];
}
af_add_output_frame(af, c);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control = control;
af->filter_frame = filter_frame;
return AF_OK;
}
// Description of this filter
const struct af_info af_info_karaoke = {
.info = "Simple karaoke/voice-removal audio filter",
.name = "karaoke",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
};
-851
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@@ -1,851 +0,0 @@
/*
* LADSPA plugin loader
*
* Written by Ivo van Poorten <ivop@euronet.nl>
* Copyright (C) 2004, 2005
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/* ------------------------------------------------------------------------- */
/* Global Includes */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <limits.h>
#include <dlfcn.h>
#include <ladspa.h>
/* ------------------------------------------------------------------------- */
/* Local Includes */
#include "af.h"
#define _(x) (x)
/* ------------------------------------------------------------------------- */
/* Filter specific data */
typedef struct af_ladspa_s
{
int status; /**< Status of the filter.
* Either AF_OK or AF_ERROR
* Because MPlayer re-inits audio filters that
* _clearly_ returned AF_ERROR anyway, I use this
* in play() to skip the processing and return
* the data unchanged.
*/
int activated; /**< 0 or 1. Activate LADSPA filters only once, even
* if the buffers get resized, to avoid a stuttering
* filter.
*/
char *file;
char *label;
char *controls;
char *myname; /**< It's easy to have a concatenation of file and label */
void *libhandle;
const LADSPA_Descriptor *plugin_descriptor;
int nports;
int ninputs;
int *inputs;
int noutputs;
int *outputs;
int ninputcontrols;
int *inputcontrolsmap; /**< Map input port number [0-] to actual port */
float *inputcontrols;
int noutputcontrols;
int *outputcontrolsmap;
float *outputcontrols;
int nch; /**< number of channels */
int bufsize;
float **inbufs;
float **outbufs;
LADSPA_Handle *chhandles;
} af_ladspa_t;
/* ------------------------------------------------------------------------- */
static int af_open(struct af_instance *af);
static int af_ladspa_malloc_failed(char*);
/* ------------------------------------------------------------------------- */
#define OPT_BASE_STRUCT af_ladspa_t
const struct af_info af_info_ladspa = {
.info = "LADSPA plugin loader",
.name = "ladspa",
.open = af_open,
.priv_size = sizeof(af_ladspa_t),
.options = (const struct m_option[]) {
OPT_STRING("file", file, 0),
OPT_STRING("label", label, 0),
OPT_STRING("controls", controls, 0),
{0}
},
};
/* ------------------------------------------------------------------------- */
/* By lack of a better word (in my vocabulary) this is called 'parse'.
* Feel free to suggest an alternative.
*/
/** \brief Check for inputs, outputs and controls of a given filter.
*
* This function counts and checks all input, output and control ports
* of the filter that was loaded. If it turns out to be a valid
* filter for MPlayer use, it prints out a list of all controls and
* the corresponding range of its value at message level MSGL_V.
*
* \param setup Current setup of the filter. Must have its
* plugin_descriptor set!
*
* \return Returns AF_OK if it has a valid input/output/controls
* configuration. Else, it returns AF_ERROR.
*/
static int af_ladspa_parse_plugin(struct af_instance *af) {
af_ladspa_t *setup = af->priv;
int p, i;
const LADSPA_Descriptor *pdes = setup->plugin_descriptor;
LADSPA_PortDescriptor d;
LADSPA_PortRangeHint hint;
if (!setup->libhandle)
return AF_ERROR; /* only call parse after a succesful load */
if (!setup->plugin_descriptor)
return AF_ERROR; /* same as above */
/* let's do it */
setup->nports = pdes->PortCount;
/* allocate memory for all inputs/outputs/controls */
setup->inputs = calloc(setup->nports, sizeof(int));
if (!setup->inputs) return af_ladspa_malloc_failed(setup->myname);
setup->outputs = calloc(setup->nports, sizeof(int));
if (!setup->outputs) return af_ladspa_malloc_failed(setup->myname);
setup->inputcontrolsmap = calloc(setup->nports, sizeof(int));
if (!setup->inputcontrolsmap) return af_ladspa_malloc_failed(setup->myname);
setup->inputcontrols = calloc(setup->nports, sizeof(float));
if (!setup->inputcontrols) return af_ladspa_malloc_failed(setup->myname);
setup->outputcontrolsmap = calloc(setup->nports, sizeof(int));
if (!setup->outputcontrolsmap) return af_ladspa_malloc_failed(setup->myname);
setup->outputcontrols = calloc(setup->nports, sizeof(float));
if (!setup->outputcontrols) return af_ladspa_malloc_failed(setup->myname);
/* set counts to zero */
setup->ninputs = 0;
setup->noutputs = 0;
setup->ninputcontrols = 0;
setup->noutputcontrols = 0;
/* check all ports, see what type it is and set variables according to
* what we have found
*/
for (p=0; p<setup->nports; p++) {
d = pdes->PortDescriptors[p];
if (LADSPA_IS_PORT_AUDIO(d)) {
if (LADSPA_IS_PORT_INPUT(d)) {
setup->inputs[setup->ninputs] = p;
setup->ninputs++;
} else if (LADSPA_IS_PORT_OUTPUT(d)) {
setup->outputs[setup->noutputs] = p;
setup->noutputs++;
}
}
if (LADSPA_IS_PORT_CONTROL(d)) {
if (LADSPA_IS_PORT_INPUT(d)) {
setup->inputcontrolsmap[setup->ninputcontrols] = p;
setup->ninputcontrols++;
/* set control to zero. set values after reading the rest
* of the suboptions and check LADSPA_?_HINT's later.
*/
setup->inputcontrols[p] = 0.0f;
} else if (LADSPA_IS_PORT_OUTPUT(d)) {
/* read and handle these too, otherwise filters that have them
* will sig11
*/
setup->outputcontrolsmap[setup->noutputcontrols]=p;
setup->noutputcontrols++;
setup->outputcontrols[p] = 0.0f;
}
}
}
if (setup->ninputs == 0) {
MP_WARN(af, "%s: %s\n", setup->myname,
_("WARNING! This LADSPA plugin has no audio inputs.\n The incoming audio signal will be lost."));
} else if (setup->ninputs == 1) {
MP_VERBOSE(af, "%s: this is a mono effect\n", setup->myname);
} else if (setup->ninputs == 2) {
MP_VERBOSE(af, "%s: this is a stereo effect\n", setup->myname);
} else {
MP_VERBOSE(af, "%s: this is a %i-channel effect, "
"support is experimental\n", setup->myname, setup->ninputs);
}
if (setup->noutputs == 0) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("This LADSPA plugin has no audio outputs."));
return AF_ERROR;
}
if (setup->noutputs != setup->ninputs ) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("The number of audio inputs and audio outputs of the LADSPA plugin differ."));
return AF_ERROR;
}
MP_VERBOSE(af, "%s: this plugin has %d input control(s)\n",
setup->myname, setup->ninputcontrols);
/* Print list of controls and its range of values it accepts */
for (i=0; i<setup->ninputcontrols; i++) {
p = setup->inputcontrolsmap[i];
hint = pdes->PortRangeHints[p];
MP_VERBOSE(af, " --- %d %s [", i, pdes->PortNames[p]);
if (LADSPA_IS_HINT_BOUNDED_BELOW(hint.HintDescriptor)) {
MP_VERBOSE(af, "%0.2f , ", hint.LowerBound);
} else {
MP_VERBOSE(af, "... , ");
}
if (LADSPA_IS_HINT_BOUNDED_ABOVE(hint.HintDescriptor)) {
MP_VERBOSE(af, "%0.2f]\n", hint.UpperBound);
} else {
MP_VERBOSE(af, "...]\n");
}
}
return AF_OK;
}
/* ------------------------------------------------------------------------- */
/* This function might "slightly" look like dlopenLADSPA in the LADSPA SDK :-)
* But, I changed a few things, because imho it was broken. It did not support
* relative paths, only absolute paths that start with a /
* I think ../../some/dir/foobar.so is just as valid. And if one wants to call
* his library '...somename...so' he's crazy, but it should be allowed.
* So, search the path first, try plain *filename later.
* Also, try adding .so first! I like the recursion the SDK did, but it's
* better the other way around. -af ladspa=cmt:amp_stereo:0.5 is easier to type
* than -af ladspa=cmt.so:amp_stereo:0.5 :-))
*/
/** \brief dlopen() wrapper
*
* This is a wrapper around dlopen(). It tries various variations of the
* filename (with or without the addition of the .so extension) in various
* directories specified by the LADSPA_PATH environment variable. If all fails
* it tries the filename directly as an absolute path to the library.
*
* \param filename filename of the library to load.
* \param flag see dlopen(3) for a description of the flags.
*
* \return returns a pointer to the loaded library on success, or
* NULL if it fails to load.
*/
static void* mydlopen(const char *filename, int flag) {
char *buf;
const char *end, *start, *ladspapath;
int endsinso;
size_t filenamelen;
void *result = NULL;
#if defined(__MINGW32__) || defined(__CYGWIN__)
/* For Windows there's only absolute path support.
* If you have a Windows machine, feel free to fix this.
* (path separator, shared objects extension, et cetera). */
MP_VERBOSE(af, "\ton windows, only absolute pathnames "
"are supported\n");
MP_VERBOSE(af, "\ttrying %s\n", filename);
return dlopen(filename, flag);
#endif
filenamelen = strlen(filename);
endsinso = 0;
if (filenamelen > 3)
endsinso = (strcmp(filename+filenamelen-3, ".so") == 0);
if (!endsinso) {
buf=malloc(filenamelen+4);
strcpy(buf, filename);
strcat(buf, ".so");
result=mydlopen(buf, flag);
free(buf);
}
if (result)
return result;
ladspapath=getenv("LADSPA_PATH");
if (ladspapath) {
start=ladspapath;
while (*start != '\0') {
int needslash;
end=start;
while ( (*end != ':') && (*end != '\0') )
end++;
buf=malloc(filenamelen + 2 + (end-start) );
if (end > start)
strncpy(buf, start, end-start);
needslash=0;
if (end > start)
if (*(end-1) != '/') {
needslash = 1;
buf[end-start] = '/';
}
strcpy(buf+needslash+(end-start), filename);
result=dlopen(buf, flag);
free(buf);
if (result)
return result;
start = end;
if (*start == ':')
start++;
} /* end while there's still more in the path */
} /* end if there's a ladspapath */
/* last resort, just open it again, so the dlerror() message is correct */
return dlopen(filename,flag);
}
/* ------------------------------------------------------------------------- */
/** \brief Load a LADSPA Plugin
*
* This function loads the LADSPA plugin specified by the file and label
* that are present in the setup variable. First, it loads the library.
* If it fails, it returns AF_ERROR. If not, it continues to look for the
* specified label. If it finds it, it sets the plugin_descriptor inside
* setup and returns AF_OK. If it doesn't, it returns AF_ERROR. Special case
* is a label called 'help'. In that case, it prints a list of all available
* labels (filters) in the library specified by file.
*
* \param setup Current setup of the filter. Contains filename and label.
*
* \return Either AF_ERROR or AF_OK, depending on the success of the operation.
*/
static int af_ladspa_load_plugin(struct af_instance *af) {
af_ladspa_t *setup = af->priv;
const LADSPA_Descriptor *ladspa_descriptor;
LADSPA_Descriptor_Function descriptor_function;
int i;
/* load library */
MP_VERBOSE(af, "%s: loading ladspa plugin library %s\n",
setup->myname, setup->file);
setup->libhandle = mydlopen(setup->file, RTLD_NOW);
if (!setup->libhandle) {
MP_ERR(af, "%s: %s %s\n\t%s\n", setup->myname,
_("failed to load"), setup->file, dlerror() );
return AF_ERROR;
}
MP_VERBOSE(af, "%s: library found.\n", setup->myname);
/* find descriptor function */
dlerror();
descriptor_function = (LADSPA_Descriptor_Function) dlsym (setup->libhandle,
"ladspa_descriptor");
if (!descriptor_function) {
MP_ERR(af, "%s: %s\n\t%s\n", setup->myname,
_("Couldn't find ladspa_descriptor() function in the specified library file."), dlerror());
return AF_ERROR;
}
/* if label == help, list all labels in library and exit */
if (strcmp(setup->label, "help") == 0) {
MP_INFO(af, "%s: %s %s:\n", setup->myname,
_("available labels in"), setup->file);
for (i=0; ; i++) {
ladspa_descriptor = descriptor_function(i);
if (ladspa_descriptor == NULL) {
return AF_ERROR;
}
MP_INFO(af, " %-16s - %s (%lu)\n",
ladspa_descriptor->Label,
ladspa_descriptor->Name,
ladspa_descriptor->UniqueID);
}
}
MP_VERBOSE(af, "%s: looking for label\n", setup->myname);
/* find label in library */
for (i=0; ; i++) {
ladspa_descriptor = descriptor_function(i);
if (ladspa_descriptor == NULL) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("Couldn't find label in plugin library."));
return AF_ERROR;
}
if (strcmp(ladspa_descriptor->Label, setup->label) == 0) {
setup->plugin_descriptor = ladspa_descriptor;
MP_VERBOSE(af, "%s: %s found\n", setup->myname,
setup->label);
return AF_OK;
}
}
return AF_OK;
}
/* ------------------------------------------------------------------------- */
/** \brief Print a malloc() failed error message.
*
* Generic function which can be called if a call to malloc(), calloc(),
* strdup(), et cetera, failed. It prints a message to the console and
* returns AF_ERROR.
*
* \return AF_ERROR
*/
static int af_ladspa_malloc_failed(char *myname) {
return AF_ERROR;
}
/* ------------------------------------------------------------------------- */
/** \brief Controls the filter.
*
* Control the behaviour of the filter.
*
* Commands:
* CONTROL_REINIT Sets the af structure with proper values for number
* of channels, rate, format, et cetera.
* \param af Audio filter instance
* \param cmd The command to execute
* \param arg Arguments to the command
*
* \return Either AF_ERROR or AF_OK, depending on the succes of the
* operation.
*/
static int control(struct af_instance *af, int cmd, void *arg) {
af_ladspa_t *setup = (af_ladspa_t*) af->priv;
switch(cmd) {
case AF_CONTROL_REINIT:
MP_VERBOSE(af, "%s: (re)init\n", setup->myname);
if (!arg) return AF_ERROR;
/* accept FLOAT, let af_format do conversion */
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_set_format(af->data, AF_FORMAT_FLOAT);
return af_test_output(af, (struct mp_audio*)arg);
}
return AF_UNKNOWN;
}
/* ------------------------------------------------------------------------- */
/** \brief Uninitialise the LADSPA Plugin Loader filter.
*
* This function deactivates the plugin(s), cleans up, frees all allocated
* memory and exits.
*
* \return No return value.
*/
static void uninit(struct af_instance *af) {
if (af->priv) {
af_ladspa_t *setup = (af_ladspa_t*) af->priv;
const LADSPA_Descriptor *pdes = setup->plugin_descriptor;
if (setup->myname) {
MP_VERBOSE(af, "%s: cleaning up\n", setup->myname);
free(setup->myname);
}
if (setup->chhandles) {
for (int i = 0; i < setup->nch; i+=setup->ninputs) {
if (pdes->deactivate) pdes->deactivate(setup->chhandles[i]);
if (pdes->cleanup) pdes->cleanup(setup->chhandles[i]);
}
free(setup->chhandles);
}
free(setup->inputcontrolsmap);
free(setup->inputcontrols);
free(setup->outputcontrolsmap);
free(setup->outputcontrols);
free(setup->inputs);
free(setup->outputs);
if (setup->inbufs) {
for(int i = 0; i < setup->nch; i++)
free(setup->inbufs[i]);
free(setup->inbufs);
}
if (setup->outbufs) {
for (int i = 0; i < setup->nch; i++)
free(setup->outbufs[i]);
free(setup->outbufs);
}
if (setup->libhandle)
dlclose(setup->libhandle);
}
}
/* ------------------------------------------------------------------------- */
/** \brief Process chunk of audio data through the selected LADSPA Plugin.
*
* \param af Pointer to audio filter instance
* \param data Pointer to chunk of audio data
*
* \return Either AF_ERROR or AF_OK
*/
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
af_ladspa_t *setup = af->priv;
const LADSPA_Descriptor *pdes = setup->plugin_descriptor;
float *audio = (float*)data->planes[0];
int nsamples = data->samples*data->nch;
int nch = data->nch;
int rate = data->rate;
int i, p;
if (setup->status !=AF_OK) {
talloc_free(data);
return -1;
}
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
/* See if it's the first call. If so, setup inbufs/outbufs, instantiate
* plugin, connect ports and activate plugin
*/
if ( (setup->bufsize != nsamples/nch) || (setup->nch != nch) ) {
/* if setup->nch==0, it's the first call, if not, something has
* changed and all previous mallocs have to be freed
*/
if (setup->nch != 0) {
MP_TRACE(af, "%s: bufsize change; free old buffer\n",
setup->myname);
if(setup->inbufs) {
for(i=0; i<setup->nch; i++)
free(setup->inbufs[i]);
free(setup->inbufs);
}
if(setup->outbufs) {
for(i=0; i<setup->nch; i++)
free(setup->outbufs[i]);
free(setup->outbufs);
}
} /* everything is freed */
setup->bufsize = nsamples/nch;
setup->nch = nch;
setup->inbufs = calloc(nch, sizeof(float*));
setup->outbufs = calloc(nch, sizeof(float*));
MP_TRACE(af, "%s: bufsize = %d\n",
setup->myname, setup->bufsize);
for(i=0; i<nch; i++) {
setup->inbufs[i] = calloc(setup->bufsize, sizeof(float));
setup->outbufs[i] = calloc(setup->bufsize, sizeof(float));
}
/* only on the first call, there are no handles. */
if (!setup->chhandles) {
setup->chhandles = calloc(nch, sizeof(LADSPA_Handle));
/* create handles
* for stereo effects, create one handle for two channels
*/
for(i=0; i<nch; i++) {
if (i % setup->ninputs) { /* stereo effect */
/* copy the handle from previous channel */
setup->chhandles[i] = setup->chhandles[i-1];
continue;
}
setup->chhandles[i] = pdes->instantiate(pdes, rate);
}
}
/* connect input/output ports for each channel/filter instance
*
* always (re)connect ports
*/
for(i=0; i<nch; i++) {
pdes->connect_port(setup->chhandles[i],
setup->inputs[i % setup->ninputs],
setup->inbufs[i]);
pdes->connect_port(setup->chhandles[i],
setup->outputs[i % setup->ninputs],
setup->outbufs[i]);
/* connect (input) controls */
for (p=0; p<setup->nports; p++) {
LADSPA_PortDescriptor d = pdes->PortDescriptors[p];
if (LADSPA_IS_PORT_CONTROL(d)) {
if (LADSPA_IS_PORT_INPUT(d)) {
pdes->connect_port(setup->chhandles[i], p,
&(setup->inputcontrols[p]) );
} else {
pdes->connect_port(setup->chhandles[i], p,
&(setup->outputcontrols[p]) );
}
}
}
/* Activate filter (if it isn't already :) ) */
if (pdes->activate && !setup->activated && i % setup->ninputs == 0)
pdes->activate(setup->chhandles[i]);
} /* All channels/filters done! except for... */
setup->activated = 1;
/* Stereo effect with one channel left. Use same buffer for left
* and right. connect it to the second port.
*/
for (p = i; p % setup->ninputs; p++) {
pdes->connect_port(setup->chhandles[i-1],
setup->inputs[p % setup->ninputs],
setup->inbufs[i-1]);
pdes->connect_port(setup->chhandles[i-1],
setup->outputs[p % setup->ninputs],
setup->outbufs[i-1]);
} /* done! */
} /* setup for first call/change of bufsize is done.
* normal playing routine follows...
*/
/* Right now, I use a separate input and output buffer.
* I could change this to in-place processing (inbuf==outbuf), but some
* ladspa filters are broken and are not able to handle that. This seems
* fast enough, so unless somebody complains, it stays this way :)
*/
/* Fill inbufs */
for (p=0; p<setup->bufsize; p++) {
for (i=0; i<nch; i++) {
setup->inbufs[i][p] = audio[p*nch + i];
}
}
/* Run filter(s) */
for (i=0; i<nch; i+=setup->ninputs) {
pdes->run(setup->chhandles[i], setup->bufsize);
}
/* Extract outbufs */
for (p=0; p<setup->bufsize; p++) {
for (i=0; i<nch; i++) {
audio[p*nch + i] = setup->outbufs[i][p];
}
}
/* done */
af_add_output_frame(af, data);
return 0;
}
/* ------------------------------------------------------------------------- */
/** \brief Open LADSPA Plugin Loader Filter
*
* \param af Audio Filter instance
*
* \return Either AF_ERROR or AF_OK
*/
static int af_open(struct af_instance *af) {
af->control=control;
af->uninit=uninit;
af->filter_frame = filter_frame;
af_ladspa_t *setup = af->priv;
setup->status = AF_ERROR; /* will be set to AF_OK if
* all went OK and filter()
* should proceed.
*/
setup->myname = strdup(af_info_ladspa.name);
if (!setup->myname)
return af_ladspa_malloc_failed((char*)af_info_ladspa.name);
if (!setup->file || !setup->file[0]) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("No library file specified."));
uninit(af);
return AF_ERROR;
}
if (!setup->label || !setup->label[0]) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("No filter label specified."));
uninit(af);
return AF_ERROR;
}
free(setup->myname);
setup->myname = calloc(strlen(af_info_ladspa.name)+strlen(setup->file)+
strlen(setup->label)+6, 1);
snprintf(setup->myname, strlen(af_info_ladspa.name)+
strlen(setup->file)+strlen(setup->label)+6, "%s: (%s:%s)",
af_info_ladspa.name, setup->file, setup->label);
/* load plugin :) */
if ( af_ladspa_load_plugin(af) != AF_OK )
return AF_ERROR;
/* see what inputs, outputs and controls this plugin has */
if ( af_ladspa_parse_plugin(af) != AF_OK )
return AF_ERROR;
/* ninputcontrols is set by now, read control values from arg */
float val;
char *line = setup->controls;
for (int i = 0; i < setup->ninputcontrols; i++) {
if (!line || (i != 0 && *line != ',')) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("Not enough controls specified on the command line."));
return AF_ERROR;
}
if (i != 0)
line++;
if (sscanf(line, "%f", &val) != 1) {
MP_ERR(af, "%s: %s\n", setup->myname,
_("Not enough controls specified on the command line."));
return AF_ERROR;
}
setup->inputcontrols[setup->inputcontrolsmap[i]] = val;
line = strchr(line, ',');
}
MP_VERBOSE(af, "%s: input controls: ", setup->myname);
for (int i = 0; i < setup->ninputcontrols; i++) {
MP_VERBOSE(af, "%0.4f ",
setup->inputcontrols[setup->inputcontrolsmap[i]]);
}
MP_VERBOSE(af, "\n");
/* check boundaries of inputcontrols */
MP_VERBOSE(af, "%s: checking boundaries of input controls\n",
setup->myname);
for (int i = 0; i < setup->ninputcontrols; i++) {
int p = setup->inputcontrolsmap[i];
LADSPA_PortRangeHint hint =
setup->plugin_descriptor->PortRangeHints[p];
val = setup->inputcontrols[p];
if (LADSPA_IS_HINT_BOUNDED_BELOW(hint.HintDescriptor) &&
val < hint.LowerBound) {
MP_ERR(af, "%s: Input control #%d is below lower boundary of %0.4f.\n",
setup->myname, i, hint.LowerBound);
return AF_ERROR;
}
if (LADSPA_IS_HINT_BOUNDED_ABOVE(hint.HintDescriptor) &&
val > hint.UpperBound) {
MP_ERR(af, "%s: Input control #%d is above upper boundary of %0.4f.\n",
setup->myname, i, hint.UpperBound);
return AF_ERROR;
}
}
MP_VERBOSE(af, "%s: all controls have sane values\n",
setup->myname);
/* All is well! */
setup->status = AF_OK;
return AF_OK;
}
/* ------------------------------------------------------------------------- */
+168 -66
View File
@@ -26,15 +26,17 @@
#include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavutil/audioconvert.h>
#include <libavutil/intreadwrite.h>
#include <libavutil/common.h>
#include <libavutil/bswap.h>
#include <libavutil/mem.h>
#include "config.h"
#include "common/common.h"
#include "af.h"
#include "audio/audio_buffer.h"
#include "audio/chmap_sel.h"
#include "audio/fmt-conversion.h"
@@ -50,19 +52,55 @@ const uint16_t ac3_bitrate_tab[19] = {
typedef struct af_ac3enc_s {
struct AVCodec *lavc_acodec;
struct AVCodecContext *lavc_actx;
AVPacket pkt;
int bit_rate;
struct mp_audio *input; // frame passed to libavcodec
struct mp_audio *pending; // unconsumed input data
int in_samples; // samples of input per AC3 frame
int out_samples; // upper bound on encoded output per AC3 frame
int in_sampleformat;
int cfg_add_iec61937_header;
int cfg_bit_rate;
int cfg_min_channel_num;
char *cfg_encoder;
} af_ac3enc_t;
// fmt carries the input format. Change it to the best next-possible format
// the encoder likely accepts.
static void select_encode_format(AVCodecContext *c, struct mp_audio *fmt)
{
int formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(fmt->format, formats);
for (int n = 0; formats[n]; n++) {
const enum AVSampleFormat *lf = c->codec->sample_fmts;
for (int i = 0; lf && lf[i] != AV_SAMPLE_FMT_NONE; i++) {
int mpfmt = af_from_avformat(lf[i]);
if (mpfmt && mpfmt == formats[n]) {
mp_audio_set_format(fmt, mpfmt);
goto done_fmt;
}
}
}
done_fmt: ;
int rate =
af_select_best_samplerate(fmt->rate, c->codec->supported_samplerates);
if (rate > 0)
fmt->rate = rate;
struct mp_chmap_sel sel = {0};
const uint64_t *lch = c->codec->channel_layouts;
for (int n = 0; lch && lch[n]; n++) {
struct mp_chmap chmap = {0};
mp_chmap_from_lavc(&chmap, lch[n]);
mp_chmap_sel_add_map(&sel, &chmap);
}
struct mp_chmap res = fmt->channels;
mp_chmap_sel_adjust(&sel, &res);
if (!mp_chmap_is_empty(&res))
mp_audio_set_channels(fmt, &res);
}
// Initialization and runtime control
static int control(struct af_instance *af, int cmd, void *arg)
{
@@ -75,26 +113,20 @@ static int control(struct af_instance *af, int cmd, void *arg)
struct mp_audio *in = arg;
struct mp_audio orig_in = *in;
if (AF_FORMAT_IS_SPECIAL(in->format) || in->nch < s->cfg_min_channel_num)
if (!af_fmt_is_pcm(in->format) || in->nch < s->cfg_min_channel_num)
return AF_DETACH;
mp_audio_set_format(in, s->in_sampleformat);
// At least currently, the AC3 encoder doesn't export sample rates.
in->rate = 48000;
select_encode_format(s->lavc_actx, in);
if (in->rate != 48000 && in->rate != 44100 && in->rate != 32000)
in->rate = 48000;
af->data->rate = in->rate;
mp_chmap_reorder_to_lavc(&in->channels);
if (in->nch > AC3_MAX_CHANNELS)
mp_audio_set_num_channels(in, AC3_MAX_CHANNELS);
mp_audio_set_format(af->data, AF_FORMAT_S_AC3);
mp_audio_set_num_channels(af->data, 2);
if (!mp_audio_config_equals(in, &orig_in))
return AF_FALSE;
s->in_samples = AC3_FRAME_SIZE;
if (s->cfg_add_iec61937_header) {
s->out_samples = AC3_FRAME_SIZE;
} else {
@@ -102,14 +134,11 @@ static int control(struct af_instance *af, int cmd, void *arg)
}
mp_audio_copy_config(s->input, in);
mp_audio_realloc(s->input, s->in_samples);
s->input->samples = 0;
talloc_free(s->pending);
s->pending = NULL;
MP_DBG(af, "af_lavcac3enc reinit: %d, %d, %d.\n",
in->nch, in->rate, s->in_samples);
MP_DBG(af, "reinit: %d, %d, %d.\n", in->nch, in->rate, s->in_samples);
int bit_rate = s->bit_rate ? s->bit_rate : default_bit_rate[in->nch];
@@ -120,6 +149,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
avcodec_close(s->lavc_actx);
// Put sample parameters
s->lavc_actx->sample_fmt = af_to_avformat(in->format);
s->lavc_actx->channels = in->nch;
s->lavc_actx->channel_layout = mp_chmap_to_lavc(&in->channels);
s->lavc_actx->sample_rate = in->rate;
@@ -129,14 +159,24 @@ static int control(struct af_instance *af, int cmd, void *arg)
MP_ERR(af, "Couldn't open codec %s, br=%d.\n", "ac3", bit_rate);
return AF_ERROR;
}
if (s->lavc_actx->frame_size < 1) {
MP_ERR(af, "encoder didn't specify input frame size\n");
return AF_ERROR;
}
}
if (s->lavc_actx->frame_size != AC3_FRAME_SIZE) {
MP_ERR(af, "lavcac3enc: unexpected ac3 "
"encoder frame size %d\n", s->lavc_actx->frame_size);
return AF_ERROR;
}
s->in_samples = s->lavc_actx->frame_size;
mp_audio_realloc(s->input, s->in_samples);
s->input->samples = 0;
return AF_OK;
}
case AF_CONTROL_RESET:
if (avcodec_is_open(s->lavc_actx))
avcodec_flush_buffers(s->lavc_actx);
talloc_free(s->pending);
s->pending = NULL;
s->input->samples = 0;
return AF_OK;
}
return AF_UNKNOWN;
}
@@ -147,7 +187,6 @@ static void uninit(struct af_instance* af)
af_ac3enc_t *s = af->priv;
if (s) {
av_free_packet(&s->pkt);
if(s->lavc_actx) {
avcodec_close(s->lavc_actx);
av_free(s->lavc_actx);
@@ -156,6 +195,13 @@ static void uninit(struct af_instance* af)
}
}
static void update_delay(struct af_instance *af)
{
af_ac3enc_t *s = af->priv;
af->delay = ((s->pending ? s->pending->samples : 0) + s->input->samples) /
(double)s->input->rate;
}
static int filter_frame(struct af_instance *af, struct mp_audio *audio)
{
af_ac3enc_t *s = af->priv;
@@ -166,6 +212,7 @@ static int filter_frame(struct af_instance *af, struct mp_audio *audio)
talloc_free(s->pending);
s->pending = audio;
update_delay(af);
return 0;
}
@@ -177,62 +224,117 @@ static void swap_16(uint16_t *ptr, size_t size)
// Copy data from input frame to encode frame (because libavcodec wants a full
// AC3 frame for encoding, while filter input frames can be smaller or larger).
// Return true if the
static bool fill_buffer(af_ac3enc_t *s)
// Return true if the frame is complete.
static bool fill_buffer(struct af_instance *af)
{
af_ac3enc_t *s = af->priv;
af->delay = 0;
if (s->pending) {
int copy = MPMIN(s->in_samples - s->input->samples, s->pending->samples);
s->input->samples += copy;
mp_audio_copy(s->input, s->input->samples - copy, s->pending, 0, copy);
mp_audio_skip_samples(s->pending, copy);
}
update_delay(af);
return s->input->samples >= s->in_samples;
}
static int filter_out(struct af_instance *af)
// Return <0 on error, 0 on need more input, 1 on success (and *frame set).
// To actually advance the read pointer, set s->input->samples=0 afterwards.
static int read_input_frame(struct af_instance *af, AVFrame *frame)
{
af_ac3enc_t *s = af->priv;
if (!fill_buffer(s))
if (!fill_buffer(af))
return 0; // need more input
AVFrame *frame = av_frame_alloc();
if (!frame) {
MP_FATAL(af, "Could not allocate memory \n");
return -1;
}
frame->nb_samples = s->in_samples;
frame->format = s->lavc_actx->sample_fmt;
frame->channel_layout = s->lavc_actx->channel_layout;
#if LIBAVUTIL_VERSION_MICRO >= 100
frame->channels = s->lavc_actx->channels;
#endif
assert(s->input->num_planes <= AV_NUM_DATA_POINTERS);
frame->extended_data = frame->data;
for (int n = 0; n < s->input->num_planes; n++)
frame->data[n] = s->input->planes[n];
frame->linesize[0] = s->input->samples * s->input->sstride;
return 1;
}
static int filter_out(struct af_instance *af)
{
af_ac3enc_t *s = af->priv;
AVFrame *frame = av_frame_alloc();
if (!frame) {
MP_FATAL(af, "Could not allocate memory \n");
return -1;
}
int err = -1;
AVPacket pkt = {0};
av_init_packet(&pkt);
#if HAVE_AVCODEC_NEW_CODEC_API
// Send input as long as it wants.
while (1) {
err = read_input_frame(af, frame);
if (err < 0)
goto done;
if (err == 0)
break;
err = -1;
int lavc_ret = avcodec_send_frame(s->lavc_actx, frame);
// On EAGAIN, we're supposed to read remaining output.
if (lavc_ret == AVERROR(EAGAIN))
break;
if (lavc_ret < 0) {
MP_FATAL(af, "Encode failed.\n");
goto done;
}
s->input->samples = 0;
}
int lavc_ret = avcodec_receive_packet(s->lavc_actx, &pkt);
if (lavc_ret == AVERROR(EAGAIN)) {
// Need to buffer more input.
err = 0;
goto done;
}
#else
err = read_input_frame(af, frame);
if (err < 0)
goto done;
if (err == 0)
goto done;
err = -1;
int ok;
int lavc_ret = avcodec_encode_audio2(s->lavc_actx, &s->pkt, frame, &ok);
int lavc_ret = avcodec_encode_audio2(s->lavc_actx, &pkt, frame, &ok);
av_frame_free(&frame);
s->input->samples = 0;
if (lavc_ret < 0 || !ok) {
MP_FATAL(af, "Encode failed.\n");
return -1;
goto done;
}
#endif
MP_DBG(af, "avcodec_encode_audio got %d, pending %d.\n",
s->pkt.size, s->pending->samples);
pkt.size, s->pending->samples);
struct mp_audio *out =
mp_audio_pool_get(af->out_pool, af->data, s->out_samples);
if (!out)
return -1;
goto done;
mp_audio_copy_attributes(out, s->pending);
int frame_size = s->pkt.size;
int frame_size = pkt.size;
int header_len = 0;
char hdr[8];
if (s->cfg_add_iec61937_header && s->pkt.size > 5) {
int bsmod = s->pkt.data[5] & 0x7;
if (s->cfg_add_iec61937_header && pkt.size > 5) {
int bsmod = pkt.data[5] & 0x7;
int len = frame_size;
frame_size = AC3_FRAME_SIZE * 2 * 2;
@@ -250,13 +352,18 @@ static int filter_out(struct af_instance *af)
char *buf = (char *)out->planes[0];
memcpy(buf, hdr, header_len);
memcpy(buf + header_len, s->pkt.data, s->pkt.size);
memset(buf + header_len + s->pkt.size, 0,
frame_size - (header_len + s->pkt.size));
swap_16((uint16_t *)(buf + header_len), s->pkt.size / 2);
memcpy(buf + header_len, pkt.data, pkt.size);
memset(buf + header_len + pkt.size, 0,
frame_size - (header_len + pkt.size));
swap_16((uint16_t *)(buf + header_len), pkt.size / 2);
out->samples = frame_size / out->sstride;
af_add_output_frame(af, out);
return 0;
update_delay(af);
err = 0;
done:
av_packet_unref(&pkt);
return err;
}
static int af_open(struct af_instance* af){
@@ -267,9 +374,9 @@ static int af_open(struct af_instance* af){
af->filter_frame = filter_frame;
af->filter_out = filter_out;
s->lavc_acodec = avcodec_find_encoder_by_name("ac3");
s->lavc_acodec = avcodec_find_encoder_by_name(s->cfg_encoder);
if (!s->lavc_acodec) {
MP_ERR(af, "Audio LAVC, couldn't find encoder for codec %s.\n", "ac3");
MP_ERR(af, "Couldn't find encoder %s.\n", s->cfg_encoder);
return AF_ERROR;
}
@@ -278,37 +385,30 @@ static int af_open(struct af_instance* af){
MP_ERR(af, "Audio LAVC, couldn't allocate context!\n");
return AF_ERROR;
}
const enum AVSampleFormat *fmts = s->lavc_acodec->sample_fmts;
for (int i = 0; fmts[i] != AV_SAMPLE_FMT_NONE; i++) {
s->in_sampleformat = af_from_avformat(fmts[i]);
if (s->in_sampleformat) {
s->lavc_actx->sample_fmt = fmts[i];
break;
}
}
if (!s->in_sampleformat) {
MP_ERR(af, "Audio LAVC, encoder doesn't "
"support expected sample formats!\n");
// For this one, we require the decoder to expert lists of all supported
// parameters. (Not all decoders do that, but the ones we're interested
// in do.)
if (!s->lavc_acodec->sample_fmts ||
!s->lavc_acodec->channel_layouts)
{
MP_ERR(af, "Audio encoder doesn't list supported parameters.\n");
return AF_ERROR;
}
MP_VERBOSE(af, "[af_lavcac3enc]: in sample format: %s\n",
af_fmt_to_str(s->in_sampleformat));
av_init_packet(&s->pkt);
s->input = talloc_zero(s, struct mp_audio);
if (s->cfg_bit_rate) {
int i;
for (i = 0; i < 19; i++) {
if (ac3_bitrate_tab[i] == s->cfg_bit_rate)
if (ac3_bitrate_tab[i] == s->cfg_bit_rate) {
s->bit_rate = ac3_bitrate_tab[i] * 1000;
break;
}
}
if (i >= 19) {
MP_WARN(af, "af_lavcac3enc unable set unsupported "
"bitrate %d, use default bitrate (check manpage to see "
"supported bitrates).\n", s->cfg_bit_rate);
s->cfg_bit_rate = 0;
MP_WARN(af, "unable set unsupported bitrate %d, use default "
"bitrate (check manpage to see supported bitrates).\n",
s->cfg_bit_rate);
}
}
@@ -326,12 +426,14 @@ const struct af_info af_info_lavcac3enc = {
.cfg_add_iec61937_header = 1,
.cfg_bit_rate = 640,
.cfg_min_channel_num = 3,
.cfg_encoder = "ac3",
},
.options = (const struct m_option[]) {
OPT_FLAG("tospdif", cfg_add_iec61937_header, 0),
OPT_CHOICE_OR_INT("bitrate", cfg_bit_rate, 0, 32, 640,
({"auto", 0}, {"default", 0})),
OPT_INTRANGE("minch", cfg_min_channel_num, 0, 2, 6),
OPT_STRING("encoder", cfg_encoder, 0),
{0}
},
};
+47 -30
View File
@@ -3,18 +3,18 @@
*
* Filter graph creation code taken from FFmpeg ffplay.c (LGPL 2.1 or later)
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -34,11 +34,14 @@
#include <libavfilter/buffersink.h>
#include <libavfilter/buffersrc.h>
#include "config.h"
#include "audio/format.h"
#include "audio/fmt-conversion.h"
#include "af.h"
#include "common/av_common.h"
#include "common/tags.h"
#include "options/m_option.h"
@@ -47,6 +50,7 @@
#if LIBAVFILTER_VERSION_MICRO < 100
#define graph_parse(graph, filters, inputs, outputs, log_ctx) \
avfilter_graph_parse(graph, filters, inputs, outputs, log_ctx)
#define avfilter_graph_send_command(a, b, c, d, e, f, g) -1
#else
#define graph_parse(graph, filters, inputs, outputs, log_ctx) \
avfilter_graph_parse_ptr(graph, filters, &(inputs), &(outputs), log_ctx)
@@ -63,6 +67,8 @@ struct priv {
bool eof;
struct mp_tags *metadata;
// options
char *cfg_graph;
char **cfg_avopts;
@@ -190,6 +196,10 @@ static int control(struct af_instance *af, int cmd, void *arg)
if (af_to_avformat(in->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(in, AF_FORMAT_FLOAT);
// Removing this requires fixing AVFrame.data vs. AVFrame.extended_data
if (in->channels.num > AV_NUM_DATA_POINTERS)
return AF_ERROR;
if (!mp_chmap_is_lavc(&in->channels))
mp_chmap_reorder_to_lavc(&in->channels); // will always work
@@ -206,13 +216,27 @@ static int control(struct af_instance *af, int cmd, void *arg)
mp_chmap_from_lavc(&out_cm, l_out->channel_layout);
mp_audio_set_channels(out, &out_cm);
if (!mp_audio_config_valid(out))
if (!mp_audio_config_valid(out) || out->channels.num > AV_NUM_DATA_POINTERS)
return AF_ERROR;
p->timebase_out = l_out->time_base;
return mp_audio_config_equals(in, &orig_in) ? AF_OK : AF_FALSE;
}
case AF_CONTROL_COMMAND: {
if (!p->graph)
break;
char **args = arg;
return avfilter_graph_send_command(p->graph, "all",
args[0], args[1], &(char){0}, 0, 0)
>= 0 ? CONTROL_OK : CONTROL_ERROR;
}
case AF_CONTROL_GET_METADATA:
if (p->metadata) {
*(struct mp_tags *)arg = *p->metadata;
return CONTROL_OK;
}
return CONTROL_NA;
case AF_CONTROL_RESET:
reset(af);
return AF_OK;
@@ -220,6 +244,17 @@ static int control(struct af_instance *af, int cmd, void *arg)
return AF_UNKNOWN;
}
static void get_metadata_from_av_frame(struct af_instance *af, AVFrame *frame)
{
#if HAVE_AVFRAME_METADATA
struct priv *p = af->priv;
if (!p->metadata)
p->metadata = talloc_zero(p, struct mp_tags);
mp_tags_copy_from_av_dictionary(p->metadata, av_frame_get_metadata(frame));
#endif
}
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
struct priv *p = af->priv;
@@ -231,32 +266,15 @@ static int filter_frame(struct af_instance *af, struct mp_audio *data)
if (!p->graph)
goto error;
AVFilterLink *l_in = p->in->outputs[0];
if (data) {
frame = av_frame_alloc();
frame = mp_audio_to_avframe_and_unref(data);
data = NULL;
if (!frame)
goto error;
frame->nb_samples = data->samples;
frame->format = l_in->format;
// Timebase is 1/sample_rate
frame->pts = p->samples_in;
frame->channel_layout = l_in->channel_layout;
frame->sample_rate = l_in->sample_rate;
#if LIBAVFILTER_VERSION_MICRO >= 100
// FFmpeg being a stupid POS
frame->channels = l_in->channels;
#endif
frame->extended_data = frame->data;
for (int n = 0; n < data->num_planes; n++)
frame->data[n] = data->planes[n];
frame->linesize[0] = frame->nb_samples * data->sstride;
p->samples_in += data->samples;
p->samples_in += frame->nb_samples;
}
if (av_buffersrc_add_frame(p->in, frame) < 0)
@@ -307,6 +325,7 @@ static int filter_out(struct af_instance *af)
af->delay = in_time - out_time;
}
get_metadata_from_av_frame(af, frame);
af_add_output_frame(af, out);
av_frame_free(&frame);
return 0;
@@ -326,8 +345,6 @@ static int af_open(struct af_instance *af)
af->uninit = uninit;
af->filter_frame = filter_frame;
af->filter_out = filter_out;
// Removing this requires fixing AVFrame.data vs. AVFrame.extended_data
assert(MP_NUM_CHANNELS <= AV_NUM_DATA_POINTERS);
return AF_OK;
}
+316 -165
View File
@@ -28,9 +28,9 @@
#include <assert.h>
#include <libavutil/opt.h>
#include <libavutil/audioconvert.h>
#include <libavutil/common.h>
#include <libavutil/samplefmt.h>
#include <libavutil/channel_layout.h>
#include <libavutil/mathematics.h>
#include "common/common.h"
@@ -49,6 +49,7 @@
#define avresample_convert(ctx, out, out_planesize, out_samples, in, in_planesize, in_samples) \
swr_convert(ctx, out, out_samples, (const uint8_t**)(in), in_samples)
#define avresample_set_channel_mapping swr_set_channel_mapping
#define avresample_set_compensation swr_set_compensation
#else
#error "config.h broken or no resampler found"
#endif
@@ -58,12 +59,30 @@
#include "options/m_option.h"
#include "audio/filter/af.h"
#include "audio/fmt-conversion.h"
#include "osdep/endian.h"
struct af_resample_opts {
int filter_size;
int phase_shift;
int linear;
double cutoff;
int normalize;
};
struct af_resample {
int allow_detach;
char **avopts;
double playback_speed;
struct AVAudioResampleContext *avrctx;
struct mp_audio avrctx_fmt; // output format of avrctx
struct mp_audio pool_fmt; // format used to allocate frames for avrctx output
struct mp_audio pre_out_fmt; // format before final conversion (S24)
struct AVAudioResampleContext *avrctx_out; // for output channel reordering
struct af_resample_opts opts; // opts requested by the user
// At least libswresample keeps a pointer around for this:
int reorder_in[MP_NUM_CHANNELS];
int reorder_out[MP_NUM_CHANNELS];
struct mp_audio_pool *reorder_buffer;
int in_rate_af; // filter input sample rate
int in_rate; // actual rate (used by lavr), adjusted for playback speed
@@ -74,50 +93,53 @@ struct af_resample_opts {
struct mp_chmap out_channels;
};
struct af_resample {
int allow_detach;
char **avopts;
double playback_speed;
struct mp_audio *pending;
bool avrctx_ok;
struct AVAudioResampleContext *avrctx;
struct AVAudioResampleContext *avrctx_out; // for output channel reordering
struct af_resample_opts ctx; // opts in the context
struct af_resample_opts opts; // opts requested by the user
// At least libswresample keeps a pointer around for this:
int reorder_in[MP_NUM_CHANNELS];
int reorder_out[MP_NUM_CHANNELS];
struct mp_audio_pool *reorder_buffer;
};
#if HAVE_LIBAVRESAMPLE
static int get_delay(struct af_resample *s)
static double get_delay(struct af_resample *s)
{
return avresample_get_delay(s->avrctx);
return avresample_get_delay(s->avrctx) / (double)s->in_rate +
avresample_available(s->avrctx) / (double)s->out_rate;
}
static void drop_all_output(struct af_resample *s)
{
while (avresample_read(s->avrctx, NULL, 1000) > 0) {}
}
static int get_drain_samples(struct af_resample *s)
static int get_out_samples(struct af_resample *s, int in_samples)
{
return avresample_get_out_samples(s->avrctx, 0);
return avresample_get_out_samples(s->avrctx, in_samples);
}
#else
static int get_delay(struct af_resample *s)
static double get_delay(struct af_resample *s)
{
return swr_get_delay(s->avrctx, s->ctx.in_rate);
int64_t base = s->in_rate * (int64_t)s->out_rate;
return swr_get_delay(s->avrctx, base) / (double)base;
}
static void drop_all_output(struct af_resample *s)
{
while (swr_drop_output(s->avrctx, 1000) > 0) {}
}
static int get_drain_samples(struct af_resample *s)
static int get_out_samples(struct af_resample *s, int in_samples)
{
return 4096; // libswscale does not have this
#if LIBSWRESAMPLE_VERSION_MAJOR > 1 || LIBSWRESAMPLE_VERSION_MINOR >= 2
return swr_get_out_samples(s->avrctx, in_samples);
#else
return av_rescale_rnd(in_samples, s->out_rate, s->in_rate, AV_ROUND_UP)
+ swr_get_delay(s->avrctx, s->out_rate);
#endif
}
#endif
static void close_lavrr(struct af_instance *af)
{
struct af_resample *s = af->priv;
if (s->avrctx)
avresample_close(s->avrctx);
avresample_free(&s->avrctx);
if (s->avrctx_out)
avresample_close(s->avrctx_out);
avresample_free(&s->avrctx_out);
}
static int resample_frame(struct AVAudioResampleContext *r,
struct mp_audio *out, struct mp_audio *in)
{
@@ -140,72 +162,116 @@ static int rate_from_speed(int rate, double speed)
return lrint(rate * speed);
}
static bool needs_lavrctx_reconfigure(struct af_resample *s,
struct mp_audio *in,
struct mp_audio *out)
// Return the format libavresample should convert to, given the final output
// format mp_format. In some cases (S24) we perform an extra conversion step,
// and signal here what exactly libavresample should output. It will be the
// input to the final conversion to mp_format.
static int check_output_conversion(int mp_format)
{
return s->ctx.in_rate_af != in->rate ||
s->ctx.in_format != in->format ||
!mp_chmap_equals(&s->ctx.in_channels, &in->channels) ||
s->ctx.out_rate != out->rate ||
s->ctx.out_format != out->format ||
!mp_chmap_equals(&s->ctx.out_channels, &out->channels) ||
s->ctx.filter_size != s->opts.filter_size ||
s->ctx.phase_shift != s->opts.phase_shift ||
s->ctx.linear != s->opts.linear ||
s->ctx.cutoff != s->opts.cutoff;
if (mp_format == AF_FORMAT_S24)
return AV_SAMPLE_FMT_S32;
return af_to_avformat(mp_format);
}
static bool test_conversion(int src_format, int dst_format)
bool af_lavrresample_test_conversion(int src_format, int dst_format)
{
return af_to_avformat(src_format) != AV_SAMPLE_FMT_NONE &&
af_to_avformat(dst_format) != AV_SAMPLE_FMT_NONE;
check_output_conversion(dst_format) != AV_SAMPLE_FMT_NONE;
}
static struct mp_chmap fudge_pairs[][2] = {
{MP_CHMAP2(BL, BR), MP_CHMAP2(SL, SR)},
{MP_CHMAP2(SL, SR), MP_CHMAP2(BL, BR)},
{MP_CHMAP2(SDL, SDR), MP_CHMAP2(SL, SR)},
{MP_CHMAP2(SL, SR), MP_CHMAP2(SDL, SDR)},
};
// Modify out_layout and return the new value. The intention is reducing the
// loss libswresample's rematrixing will cause by exchanging similar, but
// strictly speaking incompatible channel pairs. For example, 7.1 should be
// changed to 7.1(wide) without dropping the SL/SR channels. (We still leave
// it to libswresample to create the remix matrix.)
static uint64_t fudge_layout_conversion(struct af_instance *af,
uint64_t in, uint64_t out)
{
for (int n = 0; n < MP_ARRAY_SIZE(fudge_pairs); n++) {
uint64_t a = mp_chmap_to_lavc(&fudge_pairs[n][0]);
uint64_t b = mp_chmap_to_lavc(&fudge_pairs[n][1]);
if ((in & a) == a && (in & b) == 0 &&
(out & a) == 0 && (out & b) == b)
{
out = (out & ~b) | a;
MP_VERBOSE(af, "Fudge: %s -> %s\n",
mp_chmap_to_str(&fudge_pairs[n][0]),
mp_chmap_to_str(&fudge_pairs[n][1]));
}
}
return out;
}
// mp_chmap_get_reorder() performs:
// to->speaker[n] = from->speaker[src[n]]
// but libavresample does:
// to->speaker[dst[n]] = from->speaker[n]
static void transpose_order(int *map, int num)
{
int nmap[MP_NUM_CHANNELS] = {0};
for (int n = 0; n < num; n++) {
for (int i = 0; i < num; i++) {
if (map[n] == i)
nmap[i] = n;
}
}
memcpy(map, nmap, sizeof(nmap));
}
static int configure_lavrr(struct af_instance *af, struct mp_audio *in,
struct mp_audio *out)
struct mp_audio *out, bool verbose)
{
struct af_resample *s = af->priv;
s->avrctx_ok = false;
close_lavrr(af);
s->avrctx = avresample_alloc_context();
s->avrctx_out = avresample_alloc_context();
if (!s->avrctx || !s->avrctx_out)
goto error;
enum AVSampleFormat in_samplefmt = af_to_avformat(in->format);
enum AVSampleFormat out_samplefmt = af_to_avformat(out->format);
enum AVSampleFormat out_samplefmt = check_output_conversion(out->format);
enum AVSampleFormat out_samplefmtp = av_get_planar_sample_fmt(out_samplefmt);
if (in_samplefmt == AV_SAMPLE_FMT_NONE || out_samplefmt == AV_SAMPLE_FMT_NONE)
return AF_ERROR;
if (in_samplefmt == AV_SAMPLE_FMT_NONE ||
out_samplefmt == AV_SAMPLE_FMT_NONE ||
out_samplefmtp == AV_SAMPLE_FMT_NONE)
goto error;
avresample_close(s->avrctx);
avresample_close(s->avrctx_out);
s->out_rate = out->rate;
s->in_rate_af = in->rate;
s->in_rate = rate_from_speed(in->rate, s->playback_speed);
s->out_format = out->format;
s->in_format = in->format;
s->out_channels= out->channels;
s->in_channels = in->channels;
talloc_free(s->pending);
s->pending = NULL;
av_opt_set_int(s->avrctx, "filter_size", s->opts.filter_size, 0);
av_opt_set_int(s->avrctx, "phase_shift", s->opts.phase_shift, 0);
av_opt_set_int(s->avrctx, "linear_interp", s->opts.linear, 0);
s->ctx.out_rate = out->rate;
s->ctx.in_rate_af = in->rate;
s->ctx.in_rate = rate_from_speed(in->rate, s->playback_speed);
s->ctx.out_format = out->format;
s->ctx.in_format = in->format;
s->ctx.out_channels= out->channels;
s->ctx.in_channels = in->channels;
s->ctx.filter_size = s->opts.filter_size;
s->ctx.phase_shift = s->opts.phase_shift;
s->ctx.linear = s->opts.linear;
s->ctx.cutoff = s->opts.cutoff;
av_opt_set_int(s->avrctx, "filter_size", s->ctx.filter_size, 0);
av_opt_set_int(s->avrctx, "phase_shift", s->ctx.phase_shift, 0);
av_opt_set_int(s->avrctx, "linear_interp", s->ctx.linear, 0);
av_opt_set_double(s->avrctx, "cutoff", s->ctx.cutoff, 0);
av_opt_set_double(s->avrctx, "cutoff", s->opts.cutoff, 0);
int normalize = s->opts.normalize;
if (normalize < 0)
normalize = af->opts->audio_normalize;
#if HAVE_LIBSWRESAMPLE
av_opt_set_double(s->avrctx, "rematrix_maxval", 1.0, 0);
av_opt_set_double(s->avrctx, "rematrix_maxval", normalize ? 1 : 1000, 0);
#else
av_opt_set_int(s->avrctx, "normalize_mix_level", !!normalize, 0);
#endif
if (mp_set_avopts(af->log, s->avrctx, s->avopts) < 0)
return AF_ERROR;
goto error;
struct mp_chmap map_in = in->channels;
struct mp_chmap map_out = out->channels;
@@ -220,45 +286,89 @@ static int configure_lavrr(struct af_instance *af, struct mp_audio *in,
uint64_t in_ch_layout = mp_chmap_to_lavc_unchecked(&map_in);
uint64_t out_ch_layout = mp_chmap_to_lavc_unchecked(&map_out);
av_opt_set_int(s->avrctx, "in_channel_layout", in_ch_layout, 0);
av_opt_set_int(s->avrctx, "out_channel_layout", out_ch_layout, 0);
av_opt_set_int(s->avrctx, "in_sample_rate", s->ctx.in_rate, 0);
av_opt_set_int(s->avrctx, "out_sample_rate", s->ctx.out_rate, 0);
av_opt_set_int(s->avrctx, "in_sample_fmt", in_samplefmt, 0);
av_opt_set_int(s->avrctx, "out_sample_fmt", out_samplefmt, 0);
struct mp_chmap in_lavc;
struct mp_chmap in_lavc, out_lavc;
mp_chmap_from_lavc(&in_lavc, in_ch_layout);
mp_chmap_get_reorder(s->reorder_in, &map_in, &in_lavc);
struct mp_chmap out_lavc;
mp_chmap_from_lavc(&out_lavc, out_ch_layout);
if (verbose && !mp_chmap_equals(&in_lavc, &out_lavc)) {
MP_VERBOSE(af, "Remix: %s -> %s\n", mp_chmap_to_str(&in_lavc),
mp_chmap_to_str(&out_lavc));
}
if (in_lavc.num != map_in.num) {
// For handling NA channels, we would have to add a planarization step.
MP_FATAL(af, "Unsupported channel remapping.\n");
goto error;
}
mp_chmap_get_reorder(s->reorder_in, &map_in, &in_lavc);
transpose_order(s->reorder_in, map_in.num);
if (mp_chmap_equals(&out_lavc, &map_out)) {
// No intermediate step required - output new format directly.
out_samplefmtp = out_samplefmt;
} else {
// Verify that we really just reorder and/or insert NA channels.
struct mp_chmap withna = out_lavc;
mp_chmap_fill_na(&withna, map_out.num);
if (withna.num != map_out.num)
goto error;
}
mp_chmap_get_reorder(s->reorder_out, &out_lavc, &map_out);
// Same configuration; we just reorder.
av_opt_set_int(s->avrctx_out, "in_channel_layout", out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "out_channel_layout", out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "in_sample_fmt", out_samplefmt, 0);
s->avrctx_fmt = *out;
mp_audio_set_channels(&s->avrctx_fmt, &out_lavc);
mp_audio_set_format(&s->avrctx_fmt, af_from_avformat(out_samplefmtp));
s->pre_out_fmt = *out;
mp_audio_set_format(&s->pre_out_fmt, af_from_avformat(out_samplefmt));
// If there are NA channels, the final output will have more channels than
// the avrctx output. Also, avrctx will output planar (out_samplefmtp was
// not overwritten). Allocate the output frame with more channels, so the
// NA channels can be trivially added.
s->pool_fmt = s->avrctx_fmt;
if (map_out.num > out_lavc.num)
mp_audio_set_channels(&s->pool_fmt, &map_out);
out_ch_layout = fudge_layout_conversion(af, in_ch_layout, out_ch_layout);
// Real conversion; output is input to avrctx_out.
av_opt_set_int(s->avrctx, "in_channel_layout", in_ch_layout, 0);
av_opt_set_int(s->avrctx, "out_channel_layout", out_ch_layout, 0);
av_opt_set_int(s->avrctx, "in_sample_rate", s->in_rate, 0);
av_opt_set_int(s->avrctx, "out_sample_rate", s->out_rate, 0);
av_opt_set_int(s->avrctx, "in_sample_fmt", in_samplefmt, 0);
av_opt_set_int(s->avrctx, "out_sample_fmt", out_samplefmtp, 0);
// Just needs the correct number of channels for deplanarization.
struct mp_chmap fake_chmap;
mp_chmap_set_unknown(&fake_chmap, map_out.num);
uint64_t fake_out_ch_layout = mp_chmap_to_lavc_unchecked(&fake_chmap);
if (!fake_out_ch_layout)
goto error;
av_opt_set_int(s->avrctx_out, "in_channel_layout", fake_out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "out_channel_layout", fake_out_ch_layout, 0);
av_opt_set_int(s->avrctx_out, "in_sample_fmt", out_samplefmtp, 0);
av_opt_set_int(s->avrctx_out, "out_sample_fmt", out_samplefmt, 0);
av_opt_set_int(s->avrctx_out, "in_sample_rate", s->ctx.out_rate, 0);
av_opt_set_int(s->avrctx_out, "out_sample_rate", s->ctx.out_rate, 0);
av_opt_set_int(s->avrctx_out, "in_sample_rate", s->out_rate, 0);
av_opt_set_int(s->avrctx_out, "out_sample_rate", s->out_rate, 0);
// API has weird requirements, quoting avresample.h:
// * This function can only be called when the allocated context is not open.
// * Also, the input channel layout must have already been set.
avresample_set_channel_mapping(s->avrctx, s->reorder_in);
avresample_set_channel_mapping(s->avrctx_out, s->reorder_out);
if (avresample_open(s->avrctx) < 0 ||
avresample_open(s->avrctx_out) < 0)
{
if (avresample_open(s->avrctx) < 0 || avresample_open(s->avrctx_out) < 0) {
MP_ERR(af, "Cannot open Libavresample Context. \n");
return AF_ERROR;
goto error;
}
s->avrctx_ok = true;
return AF_OK;
error:
close_lavrr(af);
return AF_ERROR;
}
@@ -286,20 +396,20 @@ static int control(struct af_instance *af, int cmd, void *arg)
if (af_to_avformat(in->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(in, AF_FORMAT_FLOAT);
if (af_to_avformat(out->format) == AV_SAMPLE_FMT_NONE)
if (check_output_conversion(out->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(out, in->format);
int r = ((in->format == orig_in.format) &&
mp_chmap_equals(&in->channels, &orig_in.channels))
? AF_OK : AF_FALSE;
if (r == AF_OK && needs_lavrctx_reconfigure(s, in, out))
r = configure_lavrr(af, in, out);
if (r == AF_OK)
r = configure_lavrr(af, in, out, true);
return r;
}
case AF_CONTROL_SET_FORMAT: {
int format = *(int *)arg;
if (format && af_to_avformat(format) == AV_SAMPLE_FMT_NONE)
if (format && check_output_conversion(format) == AV_SAMPLE_FMT_NONE)
return AF_FALSE;
mp_audio_set_format(af->data, format);
@@ -314,89 +424,94 @@ static int control(struct af_instance *af, int cmd, void *arg)
return AF_OK;
case AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE: {
s->playback_speed = *(double *)arg;
int new_rate = rate_from_speed(s->ctx.in_rate_af, s->playback_speed);
if (new_rate != s->ctx.in_rate && s->avrctx_ok && af->fmt_out.format) {
// Before reconfiguring, drain the audio that is still buffered
// in the resampler.
struct mp_audio *pending = talloc_zero(NULL, struct mp_audio);
mp_audio_copy_config(pending, &af->fmt_out);
pending->samples = get_drain_samples(s);
if (pending->samples > 0) {
mp_audio_realloc_min(pending, pending->samples);
int r = resample_frame(s->avrctx, pending, NULL);
pending->samples = MPMAX(r, 0);
}
// Reinitialize resampler.
configure_lavrr(af, &af->fmt_in, &af->fmt_out);
s->pending = pending;
}
return AF_OK;
}
case AF_CONTROL_RESET:
drop_all_output(s);
if (s->avrctx)
drop_all_output(s);
return AF_OK;
}
return AF_UNKNOWN;
}
#undef ctx_opt_set_int
#undef ctx_opt_set_dbl
static void uninit(struct af_instance *af)
{
struct af_resample *s = af->priv;
if (s->avrctx)
avresample_close(s->avrctx);
avresample_free(&s->avrctx);
if (s->avrctx_out)
avresample_close(s->avrctx_out);
avresample_free(&s->avrctx_out);
talloc_free(s->pending);
close_lavrr(af);
}
static bool needs_reorder(int *reorder, int num_ch)
// The LSB is always ignored.
#if BYTE_ORDER == BIG_ENDIAN
#define SHIFT24(x) ((3-(x))*8)
#else
#define SHIFT24(x) (((x)+1)*8)
#endif
static void extra_output_conversion(struct af_instance *af, struct mp_audio *mpa)
{
for (int n = 0; n < num_ch; n++) {
if (reorder[n] != n)
return true;
if (mpa->format == AF_FORMAT_S32 && af->data->format == AF_FORMAT_S24) {
size_t len = mp_audio_psize(mpa) / mpa->bps;
for (int s = 0; s < len; s++) {
uint32_t val = *((uint32_t *)mpa->planes[0] + s);
uint8_t *ptr = (uint8_t *)mpa->planes[0] + s * 3;
ptr[0] = val >> SHIFT24(0);
ptr[1] = val >> SHIFT24(1);
ptr[2] = val >> SHIFT24(2);
}
mp_audio_set_format(mpa, AF_FORMAT_S24);
}
for (int p = 0; p < mpa->num_planes; p++) {
void *ptr = mpa->planes[p];
int total = mpa->samples * mpa->spf;
if (af_fmt_from_planar(mpa->format) == AF_FORMAT_FLOAT) {
for (int s = 0; s < total; s++)
((float *)ptr)[s] = av_clipf(((float *)ptr)[s], -1.0f, 1.0f);
} else if (af_fmt_from_planar(mpa->format) == AF_FORMAT_DOUBLE) {
for (int s = 0; s < total; s++)
((double *)ptr)[s] = MPCLAMP(((double *)ptr)[s], -1.0, 1.0);
}
}
return false;
}
static void reorder_planes(struct mp_audio *mpa, int *reorder)
// This relies on the tricky way mpa was allocated.
static void reorder_planes(struct mp_audio *mpa, int *reorder,
struct mp_chmap *newmap)
{
struct mp_audio prev = *mpa;
mp_audio_set_channels(mpa, newmap);
// The trailing planes were never written by avrctx, they're the NA channels.
int next_na = prev.num_planes;
for (int n = 0; n < mpa->num_planes; n++) {
assert(reorder[n] >= 0 && reorder[n] < mpa->num_planes);
mpa->planes[n] = prev.planes[reorder[n]];
int src = reorder[n];
assert(src >= -1 && src < prev.num_planes);
if (src >= 0) {
mpa->planes[n] = prev.planes[src];
} else {
assert(next_na < mpa->num_planes);
mpa->planes[n] = prev.planes[next_na++];
af_fill_silence(mpa->planes[n], mpa->sstride * mpa->samples,
mpa->format);
}
}
}
static int filter(struct af_instance *af, struct mp_audio *in)
static int filter_resample(struct af_instance *af, struct mp_audio *in)
{
struct af_resample *s = af->priv;
if (s->pending) {
if (s->pending->samples) {
af_add_output_frame(af, s->pending);
} else {
talloc_free(s->pending);
}
s->pending = NULL;
}
int samples = get_out_samples(s, in ? in->samples : 0);
int samples = avresample_available(s->avrctx) +
av_rescale_rnd(get_delay(s) + (in ? in->samples : 0),
s->ctx.out_rate, s->ctx.in_rate, AV_ROUND_UP);
struct mp_audio *out = mp_audio_pool_get(af->out_pool, af->data, samples);
struct mp_audio out_format = s->pool_fmt;
struct mp_audio *out = mp_audio_pool_get(af->out_pool, &out_format, samples);
if (!out)
goto error;
if (in)
mp_audio_copy_attributes(out, in);
mp_audio_realloc_min(out, out->samples);
af->delay = get_delay(s) / (double)s->ctx.in_rate;
if (!s->avrctx)
goto error;
if (out->samples) {
out->samples = resample_frame(s->avrctx, out, in);
@@ -404,11 +519,15 @@ static int filter(struct af_instance *af, struct mp_audio *in)
goto error;
}
if (needs_reorder(s->reorder_out, out->nch)) {
if (AF_FORMAT_IS_PLANAR(out->format)) {
reorder_planes(out, s->reorder_out);
} else if (out->samples) {
struct mp_audio *new = mp_audio_pool_get(s->reorder_buffer, out,
struct mp_audio real_out = *out;
mp_audio_copy_config(out, &s->avrctx_fmt);
if (out->samples && !mp_audio_config_equals(out, &s->pre_out_fmt)) {
assert(af_fmt_is_planar(out->format) && out->format == real_out.format);
reorder_planes(out, s->reorder_out, &s->pool_fmt.channels);
if (!mp_audio_config_equals(out, &s->pre_out_fmt)) {
struct mp_audio *new = mp_audio_pool_get(s->reorder_buffer,
&s->pre_out_fmt,
out->samples);
if (!new)
goto error;
@@ -421,12 +540,17 @@ static int filter(struct af_instance *af, struct mp_audio *in)
}
}
extra_output_conversion(af, out);
talloc_free(in);
if (out->samples) {
af_add_output_frame(af, out);
} else {
talloc_free(out);
}
af->delay = get_delay(s);
return 0;
error:
talloc_free(in);
@@ -434,6 +558,39 @@ error:
return -1;
}
static int filter(struct af_instance *af, struct mp_audio *in)
{
struct af_resample *s = af->priv;
int new_rate = rate_from_speed(s->in_rate_af, s->playback_speed);
bool need_reinit = fabs(new_rate / (double)s->in_rate - 1) > 0.01;
if (s->avrctx) {
AVRational r = av_d2q(s->playback_speed * s->in_rate_af / s->in_rate,
INT_MAX / 2);
// Essentially, swr/avresample_set_compensation() does 2 things:
// - adjust output sample rate by sample_delta/compensation_distance
// - reset the adjustment after compensation_distance output samples
// Increase the compensation_distance to avoid undesired reset
// semantics - we want to keep the ratio for the whole frame we're
// feeding it, until the next filter() call.
int mult = INT_MAX / 2 / MPMAX(MPMAX(abs(r.num), abs(r.den)), 1);
r = (AVRational){ r.num * mult, r.den * mult };
if (avresample_set_compensation(s->avrctx, r.den - r.num, r.den) < 0)
need_reinit = true;
}
if (need_reinit && new_rate != s->in_rate) {
// Before reconfiguring, drain the audio that is still buffered
// in the resampler.
filter_resample(af, NULL);
// Reinitialize resampler.
configure_lavrr(af, &af->fmt_in, &af->fmt_out, false);
}
return filter_resample(af, in);
}
static int af_open(struct af_instance *af)
{
struct af_resample *s = af->priv;
@@ -445,17 +602,9 @@ static int af_open(struct af_instance *af)
if (s->opts.cutoff <= 0.0)
s->opts.cutoff = af_resample_default_cutoff(s->opts.filter_size);
s->avrctx = avresample_alloc_context();
s->avrctx_out = avresample_alloc_context();
s->reorder_buffer = mp_audio_pool_create(s);
if (s->avrctx && s->avrctx_out) {
return AF_OK;
} else {
MP_ERR(af, "Cannot initialize Libavresample Context. \n");
uninit(af);
return AF_ERROR;
}
return AF_OK;
}
#define OPT_BASE_STRUCT struct af_resample
@@ -464,13 +613,13 @@ const struct af_info af_info_lavrresample = {
.info = "Sample frequency conversion using libavresample",
.name = "lavrresample",
.open = af_open,
.test_conversion = test_conversion,
.priv_size = sizeof(struct af_resample),
.priv_defaults = &(const struct af_resample) {
.opts = {
.filter_size = 16,
.cutoff = 0.0,
.phase_shift = 10,
.normalize = -1,
},
.playback_speed = 1.0,
.allow_detach = 1,
@@ -481,6 +630,8 @@ const struct af_info af_info_lavrresample = {
OPT_FLAG("linear", opts.linear, 0),
OPT_DOUBLE("cutoff", opts.cutoff, M_OPT_RANGE, .min = 0, .max = 1),
OPT_FLAG("detach", allow_detach, 0),
OPT_CHOICE("normalize", opts.normalize, 0,
({"no", 0}, {"yes", 1}, {"auto", -1})),
OPT_KEYVALUELIST("o", avopts, 0),
{0}
},
+7 -7
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@@ -1,18 +1,18 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
-3
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@@ -286,9 +286,6 @@ static void update_speed(struct af_instance *af, float speed)
s->frames_stride_scaled = s->scale * s->frames_stride;
s->frames_stride_error = MPMIN(s->frames_stride_error, s->frames_stride_scaled);
MP_VERBOSE(af, "%.3f speed * %.3f scale_nominal = %.3f\n",
s->speed, s->scale_nominal, s->scale);
}
// Initialization and runtime control
-117
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@@ -1,117 +0,0 @@
/*
* Copyright (C) 2006 Michael Niedermayer
* Copyright (C) 2004 Alex Beregszaszi
* based upon af_extrastereo.c by Pierre Lombard
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <limits.h>
#include "af.h"
// Data for specific instances of this filter
typedef struct af_sinesuppress_s
{
double freq;
double decay;
double real;
double imag;
double ref;
double pos;
}af_sinesuppress_t;
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
switch(cmd){
case AF_CONTROL_REINIT:{
// Sanity check
if(!arg) return AF_ERROR;
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_set_num_channels(af->data, 1);
mp_audio_set_format(af->data, AF_FORMAT_S16);
return af_test_output(af,(struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
static int play_s16(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
af_sinesuppress_t *s = af->priv;
register int i = 0;
int16_t *a = (int16_t*)data->planes[0]; // Audio data
int len = data->samples*data->nch; // Number of samples
for (i = 0; i < len; i++)
{
double co= cos(s->pos);
double si= sin(s->pos);
s->real += co * a[i];
s->imag += si * a[i];
s->ref += co * co;
a[i] -= (s->real * co + s->imag * si) / s->ref;
s->real -= s->real * s->decay;
s->imag -= s->imag * s->decay;
s->ref -= s->ref * s->decay;
s->pos += 2 * M_PI * s->freq / data->rate;
}
MP_VERBOSE(af, "f:%8.2f: amp:%8.2f\n", s->freq, sqrt(s->real*s->real + s->imag*s->imag) / s->ref);
af_add_output_frame(af, data);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame = play_s16;
return AF_OK;
}
#define OPT_BASE_STRUCT af_sinesuppress_t
const struct af_info af_info_sinesuppress = {
.info = "Sine Suppress",
.name = "sinesuppress",
.open = af_open,
.priv_size = sizeof(af_sinesuppress_t),
.options = (const struct m_option[]) {
OPT_DOUBLE("freq", freq, 0, OPTDEF_DOUBLE(50.0)),
OPT_DOUBLE("decay", decay, 0, OPTDEF_DOUBLE(0.0001)),
{0}
},
};
-148
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@@ -1,148 +0,0 @@
/*
* Copyright (C) 2002 Anders Johansson ajh@watri.uwa.edu.au
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/* This filter adds a sub-woofer channels to the audio stream by
averaging the left and right channel and low-pass filter them. The
low-pass filter is implemented as a 4th order IIR Butterworth
filter, with a variable cutoff frequency between 10 and 300 Hz. The
filter gives 24dB/octave attenuation. There are two runtime
controls one for setting which channel to insert the sub-audio into
called AF_CONTROL_SUB_CH and one for setting the cutoff frequency
called AF_CONTROL_SUB_FC.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/common.h"
#include "af.h"
#include "dsp.h"
// Q value for low-pass filter
#define Q 1.0
// Analog domain biquad section
typedef struct{
float a[3]; // Numerator coefficients
float b[3]; // Denominator coefficients
} biquad_t;
// S-parameters for designing 4th order Butterworth filter
static const biquad_t sp[2] = {{{1.0,0.0,0.0},{1.0,0.765367,1.0}},
{{1.0,0.0,0.0},{1.0,1.847759,1.0}}};
// Data for specific instances of this filter
typedef struct af_sub_s
{
float w[2][4]; // Filter taps for low-pass filter
float q[2][2]; // Circular queues
float fc; // Cutoff frequency [Hz] for low-pass filter
float k; // Filter gain;
int ch; // Channel number which to insert the filtered data
}af_sub_t;
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
af_sub_t* s = af->priv;
switch(cmd){
case AF_CONTROL_REINIT:{
// Sanity check
if(!arg) return AF_ERROR;
af->data->rate = ((struct mp_audio*)arg)->rate;
mp_audio_set_channels_old(af->data, MPMAX(s->ch+1,((struct mp_audio*)arg)->nch));
mp_audio_set_format(af->data, AF_FORMAT_FLOAT);
// Design low-pass filter
s->k = 1.0;
if((-1 == af_filter_szxform(sp[0].a, sp[0].b, Q, s->fc,
(float)af->data->rate, &s->k, s->w[0])) ||
(-1 == af_filter_szxform(sp[1].a, sp[1].b, Q, s->fc,
(float)af->data->rate, &s->k, s->w[1])))
return AF_ERROR;
return af_test_output(af,(struct mp_audio*)arg);
}
}
return AF_UNKNOWN;
}
#ifndef IIR
#define IIR(in,w,q,out) { \
float h0 = (q)[0]; \
float h1 = (q)[1]; \
float hn = (in) - h0 * (w)[0] - h1 * (w)[1]; \
out = hn + h0 * (w)[2] + h1 * (w)[3]; \
(q)[1] = h0; \
(q)[0] = hn; \
}
#endif
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
if (af_make_writeable(af, data) < 0) {
talloc_free(data);
return -1;
}
struct mp_audio* c = data; // Current working data
af_sub_t* s = af->priv; // Setup for this instance
float* a = c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples in current audio block
int nch = c->nch; // Number of channels
int ch = s->ch; // Channel in which to insert the sub audio
register int i;
// Run filter
for(i=0;i<len;i+=nch){
// Average left and right
register float x = 0.5 * (a[i] + a[i+1]);
IIR(x * s->k, s->w[0], s->q[0], x);
IIR(x , s->w[1], s->q[1], a[i+ch]);
}
af_add_output_frame(af, data);
return 0;
}
// Allocate memory and set function pointers
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame = filter_frame;
return AF_OK;
}
#define OPT_BASE_STRUCT af_sub_t
const struct af_info af_info_sub = {
.info = "Audio filter for adding a sub-base channel",
.name = "sub",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_sub_t),
.options = (const struct m_option[]) {
OPT_FLOATRANGE("fc", fc, 0, 20, 300, OPTDEF_FLOAT(60.0)),
OPT_INTRANGE("ch", ch, 0, 0, AF_NCH - 1, OPTDEF_INT(5)),
{0}
},
};
-246
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@@ -1,246 +0,0 @@
/*
* Filter to do simple decoding of matrixed surround sound.
* This will provide a (basic) surround-sound effect from
* audio encoded for Dolby Surround, Pro Logic etc.
*
* Original author: Steve Davies <steve@daviesfam.org>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/* The principle: Make rear channels by extracting anti-phase data
from the front channels, delay by 20ms and feed to rear in anti-phase
*/
/* SPLITREAR: Define to decode two distinct rear channels - this
doesn't work so well in practice because separation in a passive
matrix is not high. C (dialogue) to Ls and Rs 14dB or so - so
dialogue leaks to the rear. Still - give it a try and send
feedback. Comment this define for old behavior of a single
surround sent to rear in anti-phase */
#define SPLITREAR 1
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "af.h"
#include "dsp.h"
#define L 32 // Length of fir filter
#define LD 65536 // Length of delay buffer
// 32 Tap fir filter loop unrolled
#define FIR(x,w,y) \
y = ( w[0] *x[0] +w[1] *x[1] +w[2] *x[2] +w[3] *x[3] \
+ w[4] *x[4] +w[5] *x[5] +w[6] *x[6] +w[7] *x[7] \
+ w[8] *x[8] +w[9] *x[9] +w[10]*x[10]+w[11]*x[11] \
+ w[12]*x[12]+w[13]*x[13]+w[14]*x[14]+w[15]*x[15] \
+ w[16]*x[16]+w[17]*x[17]+w[18]*x[18]+w[19]*x[19] \
+ w[20]*x[20]+w[21]*x[21]+w[22]*x[22]+w[23]*x[23] \
+ w[24]*x[24]+w[25]*x[25]+w[26]*x[26]+w[27]*x[27] \
+ w[28]*x[28]+w[29]*x[29]+w[30]*x[30]+w[31]*x[31])
// Add to circular queue macro + update index
#ifdef SPLITREAR
#define ADDQUE(qi,rq,lq,r,l)\
lq[qi]=lq[qi+L]=(l);\
rq[qi]=rq[qi+L]=(r);\
qi=(qi-1)&(L-1);
#else
#define ADDQUE(qi,lq,l)\
lq[qi]=lq[qi+L]=(l);\
qi=(qi-1)&(L-1);
#endif
// Macro for updating queue index in delay queues
#define UPDATEQI(qi) qi=(qi+1)&(LD-1)
// instance data
typedef struct af_surround_s
{
float lq[2*L]; // Circular queue for filtering left rear channel
float rq[2*L]; // Circular queue for filtering right rear channel
float w[L]; // FIR filter coefficients for surround sound 7kHz low-pass
float* dr; // Delay queue right rear channel
float* dl; // Delay queue left rear channel
float d; // Delay time
int i; // Position in circular buffer
int wi; // Write index for delay queue
int ri; // Read index for delay queue
}af_surround_t;
// Initialization and runtime control
static int control(struct af_instance* af, int cmd, void* arg)
{
af_surround_t *s = af->priv;
switch(cmd){
case AF_CONTROL_REINIT:{
struct mp_audio *in = arg;
float fc;
if (!mp_chmap_is_stereo(&in->channels)) {
MP_ERR(af, "Only stereo input is supported.\n");
return AF_DETACH;
}
mp_audio_set_format(in, AF_FORMAT_FLOAT);
mp_audio_copy_config(af->data, in);
mp_audio_set_channels_old(af->data, in->nch * 2);
// Surround filer coefficients
fc = 2.0 * 7000.0/(float)af->data->rate;
if (-1 == af_filter_design_fir(L, s->w, &fc, LP|HAMMING, 0)){
MP_ERR(af, "Unable to design low-pass filter.\n");
return AF_ERROR;
}
// Free previous delay queues
free(s->dl);
free(s->dr);
// Allocate new delay queues
s->dl = calloc(LD,af->data->bps);
s->dr = calloc(LD,af->data->bps);
if((NULL == s->dl) || (NULL == s->dr))
MP_FATAL(af, "Out of memory\n");
// Initialize delay queue index
if(AF_OK != af_from_ms(1, &s->d, &s->wi, af->data->rate, 0.0, 1000.0))
return AF_ERROR;
// printf("%i\n",s->wi);
s->ri = 0;
return AF_OK;
}
}
return AF_UNKNOWN;
}
// The beginnings of an active matrix...
static const float steering_matrix[][12] = {
// LL RL LR RR LS RS
// LLs RLs LRs RRs LC RC
{.707, .0, .0, .707, .5, -.5,
.5878, -.3928, .3928, -.5878, .5, .5},
};
// Experimental moving average dominance
//static int amp_L = 0, amp_R = 0, amp_C = 0, amp_S = 0;
static int filter_frame(struct af_instance *af, struct mp_audio *data)
{
if (!data)
return 0;
struct mp_audio *outframe =
mp_audio_pool_get(af->out_pool, &af->fmt_out, data->samples);
if (!outframe) {
talloc_free(data);
return -1;
}
mp_audio_copy_attributes(outframe, data);
af_surround_t* s = (af_surround_t*)af->priv;
const float* m = steering_matrix[0];
float* in = data->planes[0]; // Input audio data
float* out = outframe->planes[0]; // Output audio data
float* end = in + data->samples * data->nch;
int i = s->i; // Filter queue index
int ri = s->ri; // Read index for delay queue
int wi = s->wi; // Write index for delay queue
while(in < end){
/* Dominance:
abs(in[0]) abs(in[1]);
abs(in[0]+in[1]) abs(in[0]-in[1]);
10 * log( abs(in[0]) / (abs(in[1])|1) );
10 * log( abs(in[0]+in[1]) / (abs(in[0]-in[1])|1) ); */
/* About volume balancing...
Surround encoding does the following:
Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S
So S should be extracted as:
(Lt-Rt)
But we are splitting the S to two output channels, so we
must take 3dB off as we split it:
Ls=Rs=.707*(Lt-Rt)
Trouble is, Lt could be +1, Rt -1, so possibility that S will
overflow. So to avoid that, we cut L/R by 3dB (*.707), and S by
6dB (/2). This keeps the overall balance, but guarantees no
overflow. */
// Output front left and right
out[0] = m[0]*in[0] + m[1]*in[1];
out[1] = m[2]*in[0] + m[3]*in[1];
// Low-pass output @ 7kHz
FIR((&s->lq[i]), s->w, s->dl[wi]);
// Delay output by d ms
out[2] = s->dl[ri];
#ifdef SPLITREAR
// Low-pass output @ 7kHz
FIR((&s->rq[i]), s->w, s->dr[wi]);
// Delay output by d ms
out[3] = s->dr[ri];
#else
out[3] = -out[2];
#endif
// Update delay queues indexes
UPDATEQI(ri);
UPDATEQI(wi);
// Calculate and save surround in circular queue
#ifdef SPLITREAR
ADDQUE(i, s->rq, s->lq, m[6]*in[0]+m[7]*in[1], m[8]*in[0]+m[9]*in[1]);
#else
ADDQUE(i, s->lq, m[4]*in[0]+m[5]*in[1]);
#endif
// Next sample...
in = &in[data->nch];
out = &out[af->data->nch];
}
// Save indexes
s->i = i; s->ri = ri; s->wi = wi;
talloc_free(data);
af_add_output_frame(af, outframe);
return 0;
}
static int af_open(struct af_instance* af){
af->control=control;
af->filter_frame = filter_frame;
return AF_OK;
}
#define OPT_BASE_STRUCT af_surround_t
const struct af_info af_info_surround =
{
.info = "Surround decoder filter",
.name = "surround",
.flags = AF_FLAGS_NOT_REENTRANT,
.open = af_open,
.priv_size = sizeof(af_surround_t),
.options = (const struct m_option[]) {
OPT_FLOATRANGE("d", d, 0, 0, 1000, OPTDEF_FLOAT(20.0)),
{0}
},
};
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